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Update babylon.mesh.ts

David Catuhe 7 anos atrás
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0816574537
1 arquivos alterados com 1 adições e 1 exclusões
  1. 1 1
      src/Mesh/babylon.mesh.ts

+ 1 - 1
src/Mesh/babylon.mesh.ts

@@ -1622,7 +1622,7 @@
 
         /**
          *   Renormalize the mesh and patch it up if there are no weights
-         *   Similar to normalization by adding the weights compute the reciprical and multiply all elements, this wil ensure that everything adds to 1. 
+         *   Similar to normalization by adding the weights compute the reciprocal and multiply all elements, this wil ensure that everything adds to 1. 
          *   However in the case of zero weights then we set just a single influence to 1. 
          *   We check in the function for extra's present and if so we use the normalizeSkinWeightsWithExtras rather than the FourWeights version. 
          */