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3.3.0-alpha.15

David Catuhe il y a 7 ans
Parent
commit
07ac039007
29 fichiers modifiés avec 6790 ajouts et 6731 suppressions
  1. 1600 1577
      Playground/babylon.d.txt
  2. 5104 5104
      dist/preview release/babylon.d.ts
  3. 1 1
      dist/preview release/babylon.js
  4. 3 3
      dist/preview release/babylon.max.js
  5. 3 3
      dist/preview release/babylon.no-module.max.js
  6. 1 1
      dist/preview release/babylon.worker.js
  7. 3 3
      dist/preview release/es6.js
  8. 1 1
      dist/preview release/glTF2Interface/package.json
  9. 2 1
      dist/preview release/gui/babylon.gui.d.ts
  10. 1 1
      dist/preview release/gui/babylon.gui.min.js.map
  11. 4 2
      dist/preview release/gui/babylon.gui.module.d.ts
  12. 1 1
      dist/preview release/gui/package.json
  13. 1 1
      dist/preview release/inspector/babylon.inspector.d.ts
  14. 2 2
      dist/preview release/inspector/babylon.inspector.module.d.ts
  15. 1 1
      dist/preview release/inspector/package.json
  16. 2 2
      dist/preview release/loaders/package.json
  17. 1 1
      dist/preview release/materialsLibrary/package.json
  18. 1 1
      dist/preview release/postProcessesLibrary/package.json
  19. 1 1
      dist/preview release/proceduralTexturesLibrary/package.json
  20. 2 2
      dist/preview release/serializers/package.json
  21. 21 7
      dist/preview release/viewer/babylon.viewer.d.ts
  22. 1 1
      dist/preview release/viewer/babylon.viewer.js
  23. 4 4
      dist/preview release/viewer/babylon.viewer.max.js
  24. 24 7
      dist/preview release/viewer/babylon.viewer.module.d.ts
  25. 2 0
      gui/src/3D/materials/fluentMaterial.ts
  26. 1 1
      package.json
  27. 1 1
      src/Engine/babylon.engine.ts
  28. 1 1
      src/Materials/Textures/Loaders/babylon.ddsTextureLoader.ts
  29. BIN
      tests/validation/ReferenceImages/upVector.png

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+ 1600 - 1577
Playground/babylon.d.txt


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+ 5104 - 5104
dist/preview release/babylon.d.ts


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+ 1 - 1
dist/preview release/babylon.js


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+ 3 - 3
dist/preview release/babylon.max.js


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+ 3 - 3
dist/preview release/babylon.no-module.max.js


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+ 1 - 1
dist/preview release/babylon.worker.js


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+ 3 - 3
dist/preview release/es6.js


+ 1 - 1
dist/preview release/glTF2Interface/package.json

@@ -1,7 +1,7 @@
 {
     "name": "babylonjs-gltf2interface",
     "description": "A typescript declaration of babylon's gltf2 inteface.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 1
dist/preview release/gui/babylon.gui.d.ts

@@ -1,6 +1,6 @@
 /*BabylonJS GUI*/
 // Dependencies for this module:
-//   ../../../../Tools/gulp/babylonjs
+//   ../../../../Tools/Gulp/babylonjs
 declare module BABYLON.GUI {
 }
 declare module BABYLON.GUI {
@@ -2363,6 +2363,7 @@ declare module BABYLON.GUI {
                 * Gets or sets the hover light position in world space (default is BABYLON.Vector3.Zero())
                 */
             hoverPosition: BABYLON.Vector3;
+            /** Gets or sets the texture to use for albedo color */
             albedoTexture: BABYLON.Nullable<BABYLON.BaseTexture>;
             /**
                 * Creates a new Fluent material

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+ 1 - 1
dist/preview release/gui/babylon.gui.min.js.map


+ 4 - 2
dist/preview release/gui/babylon.gui.module.d.ts

@@ -1,6 +1,6 @@
 /*BabylonJS GUI*/
 // Dependencies for this module:
-//   ../../../../Tools/gulp/babylonjs
+//   ../../../../Tools/Gulp/babylonjs
 
 declare module 'babylonjs-gui' {
     export * from "babylonjs-gui/2D";
@@ -2575,6 +2575,7 @@ declare module 'babylonjs-gui/3D/materials/fluentMaterial' {
                 * Gets or sets the hover light position in world space (default is Vector3.Zero())
                 */
             hoverPosition: Vector3;
+            /** Gets or sets the texture to use for albedo color */
             albedoTexture: Nullable<BaseTexture>;
             /**
                 * Creates a new Fluent material
@@ -2812,7 +2813,7 @@ declare module 'babylonjs-gui/3D/charting/mapGraph' {
 
 /*BabylonJS GUI*/
 // Dependencies for this module:
-//   ../../../../Tools/gulp/babylonjs
+//   ../../../../Tools/Gulp/babylonjs
 declare module BABYLON.GUI {
 }
 declare module BABYLON.GUI {
@@ -5175,6 +5176,7 @@ declare module BABYLON.GUI {
                 * Gets or sets the hover light position in world space (default is BABYLON.Vector3.Zero())
                 */
             hoverPosition: BABYLON.Vector3;
+            /** Gets or sets the texture to use for albedo color */
             albedoTexture: BABYLON.Nullable<BABYLON.BaseTexture>;
             /**
                 * Creates a new Fluent material

+ 1 - 1
dist/preview release/gui/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-gui",
     "description": "The Babylon.js GUI library is an extension you can use to generate interactive user interface. It is build on top of the DynamicTexture.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 1 - 1
dist/preview release/inspector/babylon.inspector.d.ts

@@ -1,6 +1,6 @@
 /*BabylonJS Inspector*/
 // Dependencies for this module:
-//   ../../../../Tools/gulp/babylonjs
+//   ../../../../Tools/Gulp/babylonjs
 declare module INSPECTOR {
 }
 declare module INSPECTOR {

+ 2 - 2
dist/preview release/inspector/babylon.inspector.module.d.ts

@@ -1,6 +1,6 @@
 /*BabylonJS Inspector*/
 // Dependencies for this module:
-//   ../../../../Tools/gulp/babylonjs
+//   ../../../../Tools/Gulp/babylonjs
 
 declare module 'babylonjs-inspector' {
     export * from 'babylonjs-inspector/adapters';
@@ -1331,7 +1331,7 @@ declare module 'babylonjs-inspector/treetools/SoundInteractions' {
 
 /*BabylonJS Inspector*/
 // Dependencies for this module:
-//   ../../../../Tools/gulp/babylonjs
+//   ../../../../Tools/Gulp/babylonjs
 declare module INSPECTOR {
 }
 declare module INSPECTOR {

+ 1 - 1
dist/preview release/inspector/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-inspector",
     "description": "The Babylon.js inspector.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 2
dist/preview release/loaders/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-loaders",
     "description": "The Babylon.js file loaders library is an extension you can use to load different 3D file types into a Babylon scene.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -27,7 +27,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs-gltf2interface": "3.3.0-alpha.14"
+        "babylonjs-gltf2interface": "3.3.0-alpha.15"
     },
     "peerDependencies": {
         "babylonjs": ">=3.2.0-alpha"

+ 1 - 1
dist/preview release/materialsLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-materials",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 1 - 1
dist/preview release/postProcessesLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-post-process",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 1 - 1
dist/preview release/proceduralTexturesLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-procedural-textures",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 2
dist/preview release/serializers/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-serializers",
     "description": "The Babylon.js serializers library is an extension you can use to serialize Babylon scenes.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -27,7 +27,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs-gltf2interface": "3.3.0-alpha.14"
+        "babylonjs-gltf2interface": "3.3.0-alpha.15"
     },
     "peerDependencies": {
         "babylonjs": ">=3.2.0-alpha"

+ 21 - 7
dist/preview release/viewer/babylon.viewer.d.ts

@@ -4,8 +4,8 @@
 declare module "babylonjs-loaders"{ export=BABYLON;}
 // Generated by dts-bundle v0.7.3
 // Dependencies for this module:
-//   ../../../../../Tools/gulp/babylonjs
-//   ../../../../../Tools/gulp/babylonjs-loaders
+//   ../../../../../Tools/Gulp/babylonjs
+//   ../../../../../Tools/Gulp/babylonjs-loaders
 declare module BabylonViewer {
     /**
         * BabylonJS Viewer
@@ -168,11 +168,11 @@ declare module BabylonViewer {
                 * Mainly used for help and errors
                 * @param subScreen the name of the subScreen. Those can be defined in the configuration object
                 */
-            showOverlayScreen(subScreen: string): Promise<string> | Promise<Template>;
+            showOverlayScreen(subScreen: string): Promise<Template> | Promise<string>;
             /**
                 * Hide the overlay screen.
                 */
-            hideOverlayScreen(): Promise<string> | Promise<Template>;
+            hideOverlayScreen(): Promise<Template> | Promise<string>;
             /**
                 * show the viewer (in case it was hidden)
                 *
@@ -189,11 +189,11 @@ declare module BabylonViewer {
                 * Show the loading screen.
                 * The loading screen can be configured using the configuration object
                 */
-            showLoadingScreen(): Promise<string> | Promise<Template>;
+            showLoadingScreen(): Promise<Template> | Promise<string>;
             /**
                 * Hide the loading screen
                 */
-            hideLoadingScreen(): Promise<string> | Promise<Template>;
+            hideLoadingScreen(): Promise<Template> | Promise<string>;
             dispose(): void;
             protected _onConfigurationLoaded(configuration: ViewerConfiguration): void;
     }
@@ -916,7 +916,7 @@ declare module BabylonViewer {
       * @param name the name of the custom optimizer configuration
       * @param upgrade set to true if you want to upgrade optimizer and false if you want to degrade
       */
-    export function getCustomOptimizerByName(name: string, upgrade?: boolean): (sceneManager: SceneManager) => boolean;
+    export function getCustomOptimizerByName(name: string, upgrade?: boolean): typeof extendedUpgrade;
     export function registerCustomOptimizer(name: string, optimizer: (sceneManager: SceneManager) => boolean): void;
 }
 declare module BabylonViewer {
@@ -1542,6 +1542,20 @@ declare module BabylonViewer {
     export function addLoaderPlugin(name: string, plugin: ILoaderPlugin): void;
 }
 declare module BabylonViewer {
+    /**
+        * A custom upgrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedUpgrade(sceneManager: SceneManager): boolean;
+    /**
+        * A custom degrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedDegrade(sceneManager: SceneManager): boolean;
+}
+declare module BabylonViewer {
 }
 declare module BabylonViewer {
     export interface IEnvironmentMapConfiguration {

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+ 1 - 1
dist/preview release/viewer/babylon.viewer.js


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+ 4 - 4
dist/preview release/viewer/babylon.viewer.max.js


+ 24 - 7
dist/preview release/viewer/babylon.viewer.module.d.ts

@@ -5,8 +5,8 @@ declare module "babylonjs-loaders"{ export=BABYLON;}
 
 // Generated by dts-bundle v0.7.3
 // Dependencies for this module:
-//   ../../../../../Tools/gulp/babylonjs
-//   ../../../../../Tools/gulp/babylonjs-loaders
+//   ../../../../../Tools/Gulp/babylonjs
+//   ../../../../../Tools/Gulp/babylonjs-loaders
 
 declare module 'babylonjs-viewer' {
     import { mapperManager } from 'babylonjs-viewer/configuration/mappers';
@@ -200,11 +200,11 @@ declare module 'babylonjs-viewer/viewer/defaultViewer' {
                 * Mainly used for help and errors
                 * @param subScreen the name of the subScreen. Those can be defined in the configuration object
                 */
-            showOverlayScreen(subScreen: string): Promise<string> | Promise<Template>;
+            showOverlayScreen(subScreen: string): Promise<Template> | Promise<string>;
             /**
                 * Hide the overlay screen.
                 */
-            hideOverlayScreen(): Promise<string> | Promise<Template>;
+            hideOverlayScreen(): Promise<Template> | Promise<string>;
             /**
                 * show the viewer (in case it was hidden)
                 *
@@ -221,11 +221,11 @@ declare module 'babylonjs-viewer/viewer/defaultViewer' {
                 * Show the loading screen.
                 * The loading screen can be configured using the configuration object
                 */
-            showLoadingScreen(): Promise<string> | Promise<Template>;
+            showLoadingScreen(): Promise<Template> | Promise<string>;
             /**
                 * Hide the loading screen
                 */
-            hideLoadingScreen(): Promise<string> | Promise<Template>;
+            hideLoadingScreen(): Promise<Template> | Promise<string>;
             dispose(): void;
             protected _onConfigurationLoaded(configuration: ViewerConfiguration): void;
     }
@@ -977,13 +977,14 @@ declare module 'babylonjs-viewer/templating/viewerTemplatePlugin' {
 }
 
 declare module 'babylonjs-viewer/optimizer/custom' {
+    import { extendedUpgrade } from "babylonjs-viewer/optimizer/custom/extended";
     import { SceneManager } from "babylonjs-viewer/managers/sceneManager";
     /**
       *
       * @param name the name of the custom optimizer configuration
       * @param upgrade set to true if you want to upgrade optimizer and false if you want to degrade
       */
-    export function getCustomOptimizerByName(name: string, upgrade?: boolean): (sceneManager: SceneManager) => boolean;
+    export function getCustomOptimizerByName(name: string, upgrade?: boolean): typeof extendedUpgrade;
     export function registerCustomOptimizer(name: string, optimizer: (sceneManager: SceneManager) => boolean): void;
 }
 
@@ -1646,6 +1647,22 @@ declare module 'babylonjs-viewer/loader/plugins' {
     export function addLoaderPlugin(name: string, plugin: ILoaderPlugin): void;
 }
 
+declare module 'babylonjs-viewer/optimizer/custom/extended' {
+    import { SceneManager } from 'babylonjs-viewer/managers/sceneManager';
+    /**
+        * A custom upgrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedUpgrade(sceneManager: SceneManager): boolean;
+    /**
+        * A custom degrade-oriented function configuration for the scene optimizer.
+        *
+        * @param viewer the viewer to optimize
+        */
+    export function extendedDegrade(sceneManager: SceneManager): boolean;
+}
+
 declare module 'babylonjs-viewer/configuration/interfaces' {
     export * from 'babylonjs-viewer/configuration/interfaces/cameraConfiguration';
     export * from 'babylonjs-viewer/configuration/interfaces/colorGradingConfiguration';

+ 2 - 0
gui/src/3D/materials/fluentMaterial.ts

@@ -100,6 +100,8 @@ export class FluentMaterial extends PushMaterial {
 
     @serializeAsTexture("albedoTexture")
     private _albedoTexture: Nullable<BaseTexture>;
+
+    /** Gets or sets the texture to use for albedo color */
     @expandToProperty("_markAllSubMeshesAsTexturesAndMiscDirty")
     public albedoTexture: Nullable<BaseTexture>;    
 

+ 1 - 1
package.json

@@ -9,7 +9,7 @@
     ],
     "name": "babylonjs",
     "description": "Babylon.js is a JavaScript 3D engine based on webgl.",
-    "version": "3.3.0-alpha.14",
+    "version": "3.3.0-alpha.15",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 1 - 1
src/Engine/babylon.engine.ts

@@ -475,7 +475,7 @@
          * Returns the current version of the framework
          */
         public static get Version(): string {
-            return "3.3.0-alpha.14";
+            return "3.3.0-alpha.15";
         }
 
         // Updatable statics so stick with vars here

+ 1 - 1
src/Materials/Textures/Loaders/babylon.ddsTextureLoader.ts

@@ -112,7 +112,7 @@ module BABYLON {
             var info = DDSTools.GetDDSInfo(data);
 
             var loadMipmap = (info.isRGB || info.isLuminance || info.mipmapCount > 1) && texture.generateMipMaps && ((info.width >> (info.mipmapCount - 1)) === 1);
-            callback(info.width, info.height, !loadMipmap, info.isFourCC, () => {
+            callback(info.width, info.height, loadMipmap, info.isFourCC, () => {
                 DDSTools.UploadDDSLevels(texture.getEngine(), texture, data, info, loadMipmap, 1);
             });
         }

BIN
tests/validation/ReferenceImages/upVector.png