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Update what’s new

Taton Sven 7 tahun lalu
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1 mengubah file dengan 2 tambahan dan 1 penghapusan
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

@@ -42,7 +42,8 @@
 - (Viewer) Scene Optimizer intergrated in viewer. ([RaananW](https://github.com/RaananW))
 - (Viewer) The viewer supports custom shaders in the configuration. ([RaananW](https://github.com/RaananW))
 - Documented PostProcessRenderEffect, DefaultRenderingPipeline, BlurPostProcess, DepthOfFieldEffect, PostProcess, PostProcessManager classes ([trevordev](https://github.com/trevordev))
-- SPS internal storage of each solid particle rotation matrix ([jbousquie](https://github.com/jbousquie)) 
+- SPS internal storage of each solid particle rotation matrix ([jbousquie](https://github.com/jbousquie))
+- GUI.Line can have its world position set from one end or the other ([SvenFrankson](https://github.com/SvenFrankson))
 
 ## Bug fixes
 - Texture extension detection in `Engine.CreateTexture` ([sebavan](https://github.com/sebavan))