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@@ -42,7 +42,8 @@
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- (Viewer) Scene Optimizer intergrated in viewer. ([RaananW](https://github.com/RaananW))
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- (Viewer) The viewer supports custom shaders in the configuration. ([RaananW](https://github.com/RaananW))
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- Documented PostProcessRenderEffect, DefaultRenderingPipeline, BlurPostProcess, DepthOfFieldEffect, PostProcess, PostProcessManager classes ([trevordev](https://github.com/trevordev))
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-- SPS internal storage of each solid particle rotation matrix ([jbousquie](https://github.com/jbousquie))
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+- SPS internal storage of each solid particle rotation matrix ([jbousquie](https://github.com/jbousquie))
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+- GUI.Line can have its world position set from one end or the other ([SvenFrankson](https://github.com/SvenFrankson))
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## Bug fixes
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- Texture extension detection in `Engine.CreateTexture` ([sebavan](https://github.com/sebavan))
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