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@@ -365,6 +365,9 @@
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private static _DELAYLOADSTATE_LOADING = 2;
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private static _DELAYLOADSTATE_LOADING = 2;
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private static _DELAYLOADSTATE_NOTLOADED = 4;
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private static _DELAYLOADSTATE_NOTLOADED = 4;
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+ private static _FOVMODE_VERTICAL_FIXED = 0;
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+ private static _FOVMODE_HORIZONTAL_FIXED = 1;
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+
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private static _TEXTUREFORMAT_ALPHA = 0;
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private static _TEXTUREFORMAT_ALPHA = 0;
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private static _TEXTUREFORMAT_LUMINANCE = 1;
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private static _TEXTUREFORMAT_LUMINANCE = 1;
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private static _TEXTUREFORMAT_LUMINANCE_ALPHA = 2;
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private static _TEXTUREFORMAT_LUMINANCE_ALPHA = 2;
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@@ -445,6 +448,7 @@
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public cullBackFaces = true;
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public cullBackFaces = true;
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public renderEvenInBackground = true;
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public renderEvenInBackground = true;
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public scenes = new Array<Scene>();
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public scenes = new Array<Scene>();
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+ public fovMode = Engine.FOVMODE_VERTICAL_FIXED;
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// Private Members
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// Private Members
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public _gl: WebGLRenderingContext;
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public _gl: WebGLRenderingContext;
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