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Update 'whats new'.

duncan law 6 年之前
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共有 1 個文件被更改,包括 3 次插入2 次删除
  1. 3 2
      dist/preview release/what's new.md

+ 3 - 2
dist/preview release/what's new.md

@@ -131,8 +131,9 @@
 - Update physics position using absolutePosition instead of pivotPosition ([TrevorDev](https://github.com/TrevorDev))
 - Update physics position using absolutePosition instead of pivotPosition ([TrevorDev](https://github.com/TrevorDev))
 - Disable camera arrow key controls when the Command key is selected on Mac OS ([kcoley](https://github.com/kcoley))
 - Disable camera arrow key controls when the Command key is selected on Mac OS ([kcoley](https://github.com/kcoley))
 - Viewer should not set receiveShadows on an instanced mesh ([TrevorDev](https://github.com/TrevorDev))
 - Viewer should not set receiveShadows on an instanced mesh ([TrevorDev](https://github.com/TrevorDev))
-- Updated comment in TransformNode.rotationQuaternion to include undefined as one of the potential return values ([nathankmiller](https://github.com/nathankmiller)
-- CannonJS ignores connectedPivot joint parameter ([TrevorDev](https://github.com/TrevorDev)))
+- Updated comment in TransformNode.rotationQuaternion to include undefined as one of the potential return values ([nathankmiller](https://github.com/nathankmiller))
+- CannonJS ignores connectedPivot joint parameter ([TrevorDev](https://github.com/TrevorDev))
+- Fix case sensitive paths ([mrdunk](https://github.com))
 
 
 ### Core Engine
 ### Core Engine
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))