|
Tools.DeepCopy(source, this, ["name", "material", "skeleton", "instances", "parent", "uniqueId",
|
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Tools.DeepCopy(source, this, ["name", "material", "skeleton", "instances", "parent", "uniqueId",
|
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"source", "metadata", "hasLODLevels", "geometry", "isBlocked", "areNormalsFrozen",
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"source", "metadata", "hasLODLevels", "geometry", "isBlocked", "areNormalsFrozen",
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|
|
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+ "onBeforeDrawObservable", "onBeforeRenderObservable", "onAfterRenderObservable", "onBeforeDraw",
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|
|
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+ "onAfterWorldMatrixUpdateObservable", "onCollideObservable", "onCollisionPositionChangeObservable", "onRebuildObservable",
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