@@ -3,7 +3,7 @@ import { GLTFUtils } from "./glTFLoaderUtils";
import { Scene } from "babylonjs";
import { IGLTFLoaderData } from "../glTFFileLoader";
import { IGLTFRuntime, IGLTFTexture, IGLTFImage, IGLTFBufferView, EComponentType, IGLTFShader } from "./glTFLoaderInterfaces";
-import { GLTF1Loader, GLTFLoaderBase } from "./GLTF1Loader";
+import { GLTF1Loader, GLTFLoaderBase } from "./glTF1Loader";
const BinaryExtensionBufferName = "binary_glTF";
@@ -1,7 +1,7 @@
import { Scene, Texture, Material, Nullable } from "babylonjs";
import { IGLTFRuntime } from "./glTFLoaderInterfaces";
/** @hidden */
export abstract class GLTFLoaderExtension {
@@ -4,7 +4,7 @@ import { IGLTFRuntime, IGLTFMaterial } from "./glTFLoaderInterfaces";
import { HemisphericLight, Vector3, Color3, PointLight, DirectionalLight, SpotLight, Tools, Material, StandardMaterial } from "babylonjs";
-import { GLTF1Loader } from "./GLTF1Loader";
+import { GLTF1Loader } from "./glTF1Loader";
interface IGLTFMaterialsCommonExtensionValues {
ambient?: number[] | string;
@@ -1,5 +1,5 @@
export * from "./glTFBinaryExtension";
-export * from "./GLTF1Loader";
+export * from "./glTF1Loader";
export * from "./glTFLoaderExtension";
export * from "./glTFLoaderInterfaces";
export * from "./glTFLoaderUtils";