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@@ -1832,6 +1832,8 @@
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if (generateDepthBuffer) {
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texture._depthBuffer = depthBuffer;
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}
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+ texture._baseWidth = width;
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+ texture._baseHeight = height;
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texture._width = width;
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texture._height = height;
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texture.isReady = true;
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@@ -2450,4 +2452,4 @@
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}
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}
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}
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-}
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+}
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