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@@ -36,7 +36,7 @@
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- Added support for limit velocty gradients. [Doc](https://doc.babylonjs.com/babylon101/particles#limit-velocity-over-time)
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- Added support for noise textures. [Doc](http://doc.babylonjs.com/babylon101/particles#noise-texture)
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- Added support for emit rate gradients. [Doc](http://doc.babylonjs.com/babylon101/particles#emit-rate-over-time)
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- - Start size gradient support for particles [Doc](http://doc.babylonjs.com/babylon101/particles#start-size-over-time) ([TrevorDev](https://github.com/TrevorDev))
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+ - Start size gradient support for particles. [Doc](http://doc.babylonjs.com/babylon101/particles#start-size-over-time) ([TrevorDev](https://github.com/TrevorDev))
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- Cylinder particle emitter and constructor in baseParticle [Doc](https://doc.babylonjs.com/babylon101/particles#cylinder-emitter) ([TrevorDev](https://github.com/TrevorDev))
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- Added SceneComponent to help decoupling Scene from its components. ([sebavan](http://www.github.com/sebavan))
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- Added [Environment Texture Tools](https://doc.babylonjs.com/how_to/physically_based_rendering#creating-a-compressed-environment-texture) to reduce the size of the usual .DDS file ([sebavan](http://www.github.com/sebavan))
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