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@@ -59,13 +59,16 @@
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<Compile Include="BabylonAnimationKey.cs" />
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<Compile Include="BabylonAnimationKey.cs" />
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<Compile Include="BabylonBone.cs" />
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<Compile Include="BabylonBone.cs" />
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<Compile Include="BabylonCamera.cs" />
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<Compile Include="BabylonCamera.cs" />
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+ <Compile Include="BabylonDirectionalLight.cs" />
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<Compile Include="BabylonFresnelParameters.cs" />
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<Compile Include="BabylonFresnelParameters.cs" />
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+ <Compile Include="BabylonHDRCubeTexture.cs" />
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<Compile Include="BabylonIAnimatable.cs" />
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<Compile Include="BabylonIAnimatable.cs" />
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<Compile Include="BabylonLensFlare.cs" />
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<Compile Include="BabylonLensFlare.cs" />
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<Compile Include="BabylonLensFlareSystem.cs" />
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<Compile Include="BabylonLensFlareSystem.cs" />
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<Compile Include="BabylonLight.cs" />
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<Compile Include="BabylonLight.cs" />
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<Compile Include="BabylonMaterial.cs" />
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<Compile Include="BabylonMaterial.cs" />
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<Compile Include="BabylonPBRMaterial.cs" />
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<Compile Include="BabylonPBRMaterial.cs" />
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+ <Compile Include="BabylonShaderMaterial.cs" />
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<Compile Include="BabylonStandardMaterial.cs" />
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<Compile Include="BabylonStandardMaterial.cs" />
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<Compile Include="BabylonAbstractMesh.cs" />
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<Compile Include="BabylonAbstractMesh.cs" />
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<Compile Include="BabylonMesh.cs" />
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<Compile Include="BabylonMesh.cs" />
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@@ -78,6 +81,7 @@
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<Compile Include="BabylonSound.cs" />
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<Compile Include="BabylonSound.cs" />
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<Compile Include="BabylonSubMesh.cs" />
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<Compile Include="BabylonSubMesh.cs" />
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<Compile Include="BabylonTexture.cs" />
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<Compile Include="BabylonTexture.cs" />
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+ <Compile Include="BabylonUniversalCamera.cs" />
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<Compile Include="BabylonVector3.cs" />
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<Compile Include="BabylonVector3.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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</ItemGroup>
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@@ -85,12 +89,12 @@
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<None Include="packages.config" />
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<None Include="packages.config" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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- <Import Project="..\packages\SharpDX.2.6.3\build\SharpDX.targets" Condition="Exists('..\packages\SharpDX.2.6.3\build\SharpDX.targets')" />
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+ <Import Project=".\packages\SharpDX.2.6.3\build\SharpDX.targets" Condition="Exists('.\packages\SharpDX.2.6.3\build\SharpDX.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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</PropertyGroup>
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- <Error Condition="!Exists('..\packages\SharpDX.2.6.3\build\SharpDX.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\SharpDX.2.6.3\build\SharpDX.targets'))" />
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+ <Error Condition="!Exists('.\packages\SharpDX.2.6.3\build\SharpDX.targets')" Text="$([System.String]::Format('$(ErrorText)', '.\packages\SharpDX.2.6.3\build\SharpDX.targets'))" />
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</Target>
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</Target>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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Other similar extension points exist, see Microsoft.Common.targets.
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