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@@ -277,7 +277,7 @@ export class Camera extends Node {
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protected _globalPosition = Vector3.Zero();
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protected _globalPosition = Vector3.Zero();
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- /** hidden */
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+ /** @hidden */
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public _computedViewMatrix = Matrix.Identity();
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public _computedViewMatrix = Matrix.Identity();
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private _doNotComputeProjectionMatrix = false;
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private _doNotComputeProjectionMatrix = false;
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private _transformMatrix = Matrix.Zero();
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private _transformMatrix = Matrix.Zero();
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