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@@ -3023,7 +3023,7 @@ export class Engine {
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* @param instancesCount defines the number of instances to draw (if instanciation is enabled)
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*/
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public draw(useTriangles: boolean, indexStart: number, indexCount: number, instancesCount?: number): void {
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- this.drawElementsType(useTriangles ? Material.TriangleFillMode : Material.WireFrameFillMode, indexStart, indexCount, instancesCount);
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+ this.drawElementsType(useTriangles ? Constants.MATERIAL_TriangleFillMode : Constants.MATERIAL_WireFrameFillMode, indexStart, indexCount, instancesCount);
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}
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/**
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@@ -3033,7 +3033,7 @@ export class Engine {
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* @param instancesCount defines the number of instances to draw (if instanciation is enabled)
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*/
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public drawPointClouds(verticesStart: number, verticesCount: number, instancesCount?: number): void {
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- this.drawArraysType(Material.PointFillMode, verticesStart, verticesCount, instancesCount);
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+ this.drawArraysType(Constants.MATERIAL_PointFillMode, verticesStart, verticesCount, instancesCount);
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}
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/**
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@@ -3044,7 +3044,7 @@ export class Engine {
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* @param instancesCount defines the number of instances to draw (if instanciation is enabled)
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*/
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public drawUnIndexed(useTriangles: boolean, verticesStart: number, verticesCount: number, instancesCount?: number): void {
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- this.drawArraysType(useTriangles ? Material.TriangleFillMode : Material.WireFrameFillMode, verticesStart, verticesCount, instancesCount);
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+ this.drawArraysType(useTriangles ? Constants.MATERIAL_TriangleFillMode : Constants.MATERIAL_WireFrameFillMode, verticesStart, verticesCount, instancesCount);
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}
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/**
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