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@@ -3,7 +3,6 @@ import { Scene } from "../../../scene";
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import { SceneComponentConstants, ISceneComponent } from "../../../sceneComponent";
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import { SceneComponentConstants, ISceneComponent } from "../../../sceneComponent";
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import { _TimeToken } from "../../../Instrumentation/timeToken";
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import { _TimeToken } from "../../../Instrumentation/timeToken";
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import { _DepthCullingState, _StencilState, _AlphaState } from "../../../States/index";
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import { _DepthCullingState, _StencilState, _AlphaState } from "../../../States/index";
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-import { Layer } from "../../../Layers/layer";
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import { ProceduralTexture } from "./proceduralTexture";
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import { ProceduralTexture } from "./proceduralTexture";
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@@ -38,7 +37,6 @@ export class ProceduralTextureSceneComponent implements ISceneComponent {
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constructor(scene: Scene) {
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constructor(scene: Scene) {
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this.scene = scene;
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this.scene = scene;
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this.scene.proceduralTextures = new Array<ProceduralTexture>();
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this.scene.proceduralTextures = new Array<ProceduralTexture>();
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- scene.layers = new Array<Layer>();
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}
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}
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/**
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/**
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