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@@ -14,7 +14,7 @@
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- Support for multisample render targets. [Demo](http://www.babylonjs-playground.com/#12MKMN) ([deltakosh](https://github.com/deltakosh))
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- New Unity 5 Editor Toolkit. Complete pipeline integration [Doc](TODO) ([MackeyK24](https://github.com/MackeyK24))
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- New DebugLayer. [Doc](http://doc.babylonjs.com/overviews/customize_debug_layer) ([temechon](https://github.com/temechon))
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- - New `VideoTexture.CreateFromWebCam` to generate video texture using WebRTC. [Demo](https://www.babylonjs-playground.com#1R77YT#2) [Sebastien Vandenberghe](https://github.com/sebavanmicrosoft) / ([deltakosh](https://github.com/deltakosh))
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+ - New `VideoTexture.CreateFromWebCam` to generate video texture using WebRTC. [Demo](https://www.babylonjs-playground.com#1R77YT#2) ([Sebastien Vandenberghe](https://github.com/sebavanmicrosoft)) / ([deltakosh](https://github.com/deltakosh))
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- New Facet Data feature ([jerome](https://github.com/jbousquie))
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- babylon.fontTexture.ts was moved from babylon.js to canvas2D ([nockawa](https://github.com/nockawa))
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- Multi-platform Compressed Textures for Desktops & Mobile Devices with fall back. Batch (dos) scripts to convert entire directories of .jpg's & .png's [Doc](http://doc.babylonjs.com/tutorials/multi-platform_compressed_textures) ([jcpalmer](https://github.com/Palmer-JC))
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