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@@ -95,7 +95,8 @@
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- Animation navbar now updates correctly when a new model is loaded [#4441](https://github.com/BabylonJS/Babylon.js/issues/4441) ([RaananW](https://github.com/RaananW))
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- Non-normalized meshes didn't center and focus correctly ([RaananW](https://github.com/RaananW))
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- Meshes with skeletons could have incorrect animations ([RaananW](https://github.com/RaananW))
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-- Removed element IDs from viewer's templates to allow more than one viewqer in a single page [#4500](https://github.com/BabylonJS/Babylon.js/issues/4500) ([RaananW](https://github.com/RaananW))
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+- Removed element IDs from viewer's templates to allow muitiple viewers in a single page [#4500](https://github.com/BabylonJS/Babylon.js/issues/4500) ([RaananW](https://github.com/RaananW))
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+- Viewer is not using Engine.LastCreatedScene anymore, to support multiple viewers in a single page [#4500](https://github.com/BabylonJS/Babylon.js/issues/4500) ([RaananW](https://github.com/RaananW))
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### Loaders
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