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Fix WebGL 1 compilation

Popov72 %!s(int64=4) %!d(string=hai) anos
pai
achega
0094a72d77
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/Shaders/pbr.vertex.fx

+ 1 - 1
src/Shaders/pbr.vertex.fx

@@ -79,7 +79,7 @@ varying vec2 vBumpUV;
 #endif
 
 #ifdef CLEARCOAT
-    #if (defined(CLEARCOAT_TEXTURE) || defined(CLEARCOAT_TEXTURE_ROUGHNESS) && CLEARCOAT_TEXTUREDIRECTUV == 0 
+    #if (defined(CLEARCOAT_TEXTURE) || defined(CLEARCOAT_TEXTURE_ROUGHNESS)) && CLEARCOAT_TEXTUREDIRECTUV == 0 
         varying vec2 vClearCoatUV;
     #endif