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Merge pull request #1211 from jbousquie/patch-2

Update what's new.md
David Catuhe 9 years ago
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

@@ -6,6 +6,7 @@
 - Several memory allocation reduction ([benaadams](https://github.com/benaadams)) 
 - Several GPU state change reduction ([benaadams](https://github.com/benaadams)) 
 - MapTexture: add `supersample` mode to double font quality. ([nockawa](https://github.com/nockawa))
+- new `invertUV` parameter an all ribbon based shapes : ribbon, tube, lathe, basic and custom extrusion
 
 ### Exporters
     
@@ -25,5 +26,7 @@
 - `Sprite2D`: texture size is now set by default as expected
 - `Sprite2D`: can have no `id` set
 - `ZOrder` fixed in Primitives created inline
+-  Fixed some missing parameter default values in `MeshBuilder.CreateGroundFromHeightMap()` and `MeshBuilder.CreateTiledGround()` ([jerome](https://github.com/jbousquie))
+- Fixed model shape initial red vertex color set to zero not formerly being taken in account in the `SolidParticleSystem` ([jerome](https://github.com/jbousquie))
 
 #### Breaking changes