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- class PoolObject {
- constructor(e, t, r, n=!0) {
- E(this, "data");
- E(this, "nextFree");
- E(this, "previousFree");
- E(this, "free");
- this.data = e,
- this.nextFree = t,
- this.previousFree = r,
- this.free = n
- }
- dispose() {
- this.data && this.data instanceof Mesh && this.data.dispose(!0, !0),
- this.previousFree = null,
- this.nextFree = null,
- this.data = null
- }
- }
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