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@@ -4,7 +4,7 @@ import Logger from "./Logger.js"
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window.generateRandomArray = ()=>{
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var rnd=[];
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- for(let i=0;i< 512*1024;i++)
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+ for(let i=0;i< 1728*720;i++)
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{
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rnd[i] = Math.floor(Math.random()*255);
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}
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@@ -13,7 +13,7 @@ window.generateRandomArray = ()=>{
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window.updateTexture = (yuv)=>
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{
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- let Y = yuv.subarray(0, 512*1024);
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+ let Y = yuv.subarray(0, 1728*720);
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window._videoRawYTexture.update(Y)
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window._videoRawYTexture.updateSamplingMode(BABYLON.Texture.BILINEAR_SAMPLINGMODE)
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Y = undefined;
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@@ -66,6 +66,7 @@ export default class XMaterialComponent {
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// resolve(!0)
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}));
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+ /*
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E(this, "_initPureVideoContent", focal_width_height=>{
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if(this._inputYUV420){
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if(this._videoRawYUVTexArray.getVideoYUVTex(0) != null){
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@@ -76,20 +77,21 @@ export default class XMaterialComponent {
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})
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}
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}
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- // else{
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- // this._videoElement = e.videoElement;
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- // this._videoTexture || (this._videoTexture = new VideoTexture("InterVideoTexture",this._videoElement,this.scene,!0,!1));
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- // BABYLON.Texture.WhenAllReady([this._videoTexture], ()=>{
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- // this._changePureVideoLowModelShaderCanvasSize({
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- // width: this._videoElement.height,
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- // height: this._videoElement.width,
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- // fov: e.fov
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- // })
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- // });
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- // this._lowModelShader.setTexture("texture_video", this._videoTexture);
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- // this._lowModelShader.setFloat("isYUV", 0);
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- // }
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+ else{
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+ this._videoElement = e.videoElement;
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+ this._videoTexture || (this._videoTexture = new VideoTexture("InterVideoTexture",this._videoElement,this.scene,!0,!1));
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+ BABYLON.Texture.WhenAllReady([this._videoTexture], ()=>{
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+ this._changePureVideoLowModelShaderCanvasSize({
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+ width: this._videoElement.height,
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+ height: this._videoElement.width,
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+ fov: e.fov
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+ })
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+ });
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+ this._lowModelShader.setTexture("texture_video", this._videoTexture);
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+ this._lowModelShader.setFloat("isYUV", 0);
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+ }
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});
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+ */
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E(this, "_changePureVideoLowModelShaderCanvasSize", e=>{
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var lowModelShader;
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@@ -136,7 +138,7 @@ export default class XMaterialComponent {
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if(window.testPlane != null){
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if(window.testPlane.material == null){
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- /*
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+
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BABYLON.Effect.ShadersStore['customVertexShader'] = `
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precision highp float;
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attribute vec2 uv;
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@@ -177,27 +179,29 @@ export default class XMaterialComponent {
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attributes: ['uv', 'position'],
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uniforms: ['view', 'projection', 'worldViewProjection', 'world'],
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},
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- )*/
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+ )
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window._videoRawYTexture = BABYLON.RawTexture.CreateLuminanceTexture(
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null,
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- 512,
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- 1024,
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+ 1728,
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+ 720,
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this.scene,
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true,
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true,
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)
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- // window.testPlane.material.setTexture('chrominanceYTexture', window._videoRawYTexture)
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+ window.testPlane.material.setTexture('chrominanceYTexture', window._videoRawYTexture)
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- window.testPlane.material = new BABYLON.StandardMaterial("xsttest",this.scene);
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- window.testPlane.material.diffuseTexture = window._videoRawYTexture
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+ // window.testPlane.material = new BABYLON.StandardMaterial("xsttest",this.scene);
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+ // window.testPlane.material.diffuseTexture = window._videoRawYTexture
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window.testPlane.material.backFaceCulling = false;//Allways show the front and the back of an element
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window.setInterval( ()=>{
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- window.updateTexture( new Uint8Array(window.generateRandomArray()) );
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+ //window.updateTexture( new Uint8Array(window.generateRandomArray()) );
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+ window._videoRawYTexture.update(stream)
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+ window._videoRawYTexture.updateSamplingMode(BABYLON.Texture.BILINEAR_SAMPLINGMODE)
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}, 60);
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}
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}
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@@ -337,7 +341,7 @@ export default class XMaterialComponent {
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}
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_prepareRender(focal_width_height) {
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if(focal_width_height){
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- this._initPureVideoContent(focal_width_height)
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+ //this._initPureVideoContent(focal_width_height)
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this._updatePureVideoShaderInput()
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}
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}
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