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- export function registerGLTFLoader(THREE) {
- THREE.GLTFLoader = (function () {
- function GLTFLoader() {
- this.manager = THREE.DefaultLoadingManager
- this.dracoLoader = null
- this.ddsLoader = null
- }
- GLTFLoader.prototype = {
- constructor: GLTFLoader,
- crossOrigin: 'anonymous',
- load(url, onLoad) {
- const scope = this
- let resourcePath
- if (this.resourcePath !== undefined) {
- resourcePath = this.resourcePath
- } else if (this.path !== undefined) {
- resourcePath = this.path
- } else {
- resourcePath = THREE.LoaderUtils.extractUrlBase(url)
- }
- scope.manager.itemStart(url)
- const _onError = function (e) {
- console.error(e)
- scope.manager.itemError(url)
- scope.manager.itemEnd(url)
- }
- const loader = new THREE.FileLoader(scope.manager)
- loader.setPath(this.path)
- loader.setResponseType('arraybuffer')
- loader.load(
- url,
- function (data) {
- try {
- scope.parse(
- data,
- resourcePath,
- function (gltf) {
- onLoad(gltf)
- scope.manager.itemEnd(url)
- },
- _onError
- )
- } catch (e) {
- _onError(e)
- }
- },
- null,
- _onError
- )
- },
- parse(data, path, onLoad, onError) {
- let content
- const extensions = {}
- if (typeof data === 'string') {
- content = data
- } else {
- const magic = THREE.LoaderUtils.decodeText(new Uint8Array(data, 0, 4))
- if (magic === BINARY_EXTENSION_HEADER_MAGIC) {
- try {
- extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data)
- } catch (error) {
- if (onError) onError(error)
- return
- }
- content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content
- } else {
- content = THREE.LoaderUtils.decodeText(new Uint8Array(data))
- }
- }
- const json = JSON.parse(content)
- if (json.asset === undefined || json.asset.version[0] < 2) {
- if (onError) onError(new Error('THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported. Use LegacyGLTFLoader instead.'))
- return
- }
- if (json.extensionsUsed) {
- for (let i = 0; i < json.extensionsUsed.length; ++i) {
- const extensionName = json.extensionsUsed[i]
- const extensionsRequired = json.extensionsRequired || []
- switch (extensionName) {
- case EXTENSIONS.KHR_LIGHTS_PUNCTUAL:
- extensions[extensionName] = new GLTFLightsExtension(json)
- break
- case EXTENSIONS.KHR_MATERIALS_UNLIT:
- extensions[extensionName] = new GLTFMaterialsUnlitExtension()
- break
- case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
- extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension()
- break
- case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
- extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader)
- break
- case EXTENSIONS.MSFT_TEXTURE_DDS:
- extensions[EXTENSIONS.MSFT_TEXTURE_DDS] = new GLTFTextureDDSExtension(this.ddsLoader)
- break
- case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
- extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] = new GLTFTextureTransformExtension()
- break
- default:
- if (extensionsRequired.indexOf(extensionName) >= 0) {
- console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".')
- }
- }
- }
- }
- const parser = new GLTFParser(json, extensions, {
- path: path || this.resourcePath || '',
- crossOrigin: this.crossOrigin,
- manager: this.manager
- })
- parser.parse(onLoad, onError)
- }
- }
- function GLTFRegistry() {
- let objects = {}
- return {
- get(key) {
- return objects[key]
- },
- add(key, object) {
- objects[key] = object
- },
- remove(key) {
- delete objects[key]
- },
- removeAll() {
- objects = {}
- }
- }
- }
- var EXTENSIONS = {
- KHR_BINARY_GLTF: 'KHR_binary_glTF',
- KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
- KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
- KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
- KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
- KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
- MSFT_TEXTURE_DDS: 'MSFT_texture_dds'
- }
- function GLTFTextureDDSExtension(ddsLoader) {
- if (!ddsLoader) {
- throw new Error('THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader')
- }
- this.name = EXTENSIONS.MSFT_TEXTURE_DDS
- this.ddsLoader = ddsLoader
- }
- function GLTFLightsExtension(json) {
- this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL
- const extension = (json.extensions && json.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL]) || {}
- this.lightDefs = extension.lights || []
- }
- GLTFLightsExtension.prototype.loadLight = function (lightIndex) {
- const lightDef = this.lightDefs[lightIndex]
- let lightNode
- const color = new THREE.Color(0xffffff)
- if (lightDef.color !== undefined) color.fromArray(lightDef.color)
- const range = lightDef.range !== undefined ? lightDef.range : 0
- switch (lightDef.type) {
- case 'directional':
- lightNode = new THREE.DirectionalLight(color)
- lightNode.target.position.set(0, 0, -1)
- lightNode.add(lightNode.target)
- break
- case 'point':
- lightNode = new THREE.PointLight(color)
- lightNode.distance = range
- break
- case 'spot':
- lightNode = new THREE.SpotLight(color)
- lightNode.distance = range
- lightDef.spot = lightDef.spot || {}
- lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0
- lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0
- lightNode.angle = lightDef.spot.outerConeAngle
- lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle
- lightNode.target.position.set(0, 0, -1)
- lightNode.add(lightNode.target)
- break
- default:
- throw new Error('THREE.GLTFLoader: Unexpected light type, "' + lightDef.type + '".')
- }
- lightNode.position.set(0, 0, 0)
- lightNode.decay = 2
- if (lightDef.intensity !== undefined) lightNode.intensity = lightDef.intensity
- lightNode.name = lightDef.name || ('light_' + lightIndex)
- return Promise.resolve(lightNode)
- }
- function GLTFMaterialsUnlitExtension() {
- this.name = EXTENSIONS.KHR_MATERIALS_UNLIT
- }
- GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () {
- return THREE.MeshBasicMaterial
- }
- GLTFMaterialsUnlitExtension.prototype.extendParams = function (materialParams, materialDef, parser) {
- const pending = []
- materialParams.color = new THREE.Color(1.0, 1.0, 1.0)
- materialParams.opacity = 1.0
- const metallicRoughness = materialDef.pbrMetallicRoughness
- if (metallicRoughness) {
- if (Array.isArray(metallicRoughness.baseColorFactor)) {
- const array = metallicRoughness.baseColorFactor
- materialParams.color.fromArray(array)
- materialParams.opacity = array[3]
- }
- if (metallicRoughness.baseColorTexture !== undefined) {
- pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture))
- }
- }
- return Promise.all(pending)
- }
- var BINARY_EXTENSION_HEADER_MAGIC = 'glTF'
- const BINARY_EXTENSION_HEADER_LENGTH = 12
- const BINARY_EXTENSION_CHUNK_TYPES = {
- JSON: 0x4E4F534A,
- BIN: 0x004E4942
- }
- function GLTFBinaryExtension(data) {
- this.name = EXTENSIONS.KHR_BINARY_GLTF
- this.content = null
- this.body = null
- const headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH)
- this.header = {
- magic: THREE.LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))),
- version: headerView.getUint32(4, true),
- length: headerView.getUint32(8, true)
- }
- if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) {
- throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.')
- } else if (this.header.version < 2.0) {
- throw new Error('THREE.GLTFLoader: Legacy binary file detected. Use LegacyGLTFLoader instead.')
- }
- const chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH)
- let chunkIndex = 0
- while (chunkIndex < chunkView.byteLength) {
- const chunkLength = chunkView.getUint32(chunkIndex, true)
- chunkIndex += 4
- const chunkType = chunkView.getUint32(chunkIndex, true)
- chunkIndex += 4
- if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) {
- const contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength)
- this.content = THREE.LoaderUtils.decodeText(contentArray)
- } else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) {
- const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex
- this.body = data.slice(byteOffset, byteOffset + chunkLength)
- }
- chunkIndex += chunkLength
- }
- if (this.content === null) {
- throw new Error('THREE.GLTFLoader: JSON content not found.')
- }
- }
- function GLTFDracoMeshCompressionExtension(json, dracoLoader) {
- if (!dracoLoader) {
- throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.')
- }
- this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION
- this.json = json
- this.dracoLoader = dracoLoader
- }
- GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function (primitive, parser) {
- const json = this.json
- const dracoLoader = this.dracoLoader
- const bufferViewIndex = primitive.extensions[this.name].bufferView
- const gltfAttributeMap = primitive.extensions[this.name].attributes
- const threeAttributeMap = {}
- const attributeNormalizedMap = {}
- const attributeTypeMap = {}
- for (var attributeName in gltfAttributeMap) {
- var threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase()
- threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName]
- }
- for (attributeName in primitive.attributes) {
- var threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase()
- if (gltfAttributeMap[attributeName] !== undefined) {
- const accessorDef = json.accessors[primitive.attributes[attributeName]]
- const componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType]
- attributeTypeMap[threeAttributeName] = componentType
- attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true
- }
- }
- return parser.getDependency('bufferView', bufferViewIndex).then(function (bufferView) {
- return new Promise(function (resolve) {
- dracoLoader.decodeDracoFile(
- bufferView,
- function (geometry) {
- for (const attributeName in geometry.attributes) {
- const attribute = geometry.attributes[attributeName]
- const normalized = attributeNormalizedMap[attributeName]
- if (normalized !== undefined) attribute.normalized = normalized
- }
- resolve(geometry)
- },
- threeAttributeMap,
- attributeTypeMap
- )
- })
- })
- }
- function GLTFTextureTransformExtension() {
- this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM
- }
- GLTFTextureTransformExtension.prototype.extendTexture = function (texture, transform) {
- texture = texture.clone()
- if (transform.offset !== undefined) {
- texture.offset.fromArray(transform.offset)
- }
- if (transform.rotation !== undefined) {
- texture.rotation = transform.rotation
- }
- if (transform.scale !== undefined) {
- texture.repeat.fromArray(transform.scale)
- }
- if (transform.texCoord !== undefined) {
- console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.')
- }
- texture.needsUpdate = true
- return texture
- }
- function GLTFMaterialsPbrSpecularGlossinessExtension() {
- return {
- name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
- specularGlossinessParams: ['color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio'],
- getMaterialType() {
- return THREE.ShaderMaterial
- },
- extendParams(materialParams, materialDef, parser) {
- const pbrSpecularGlossiness = materialDef.extensions[this.name]
- const shader = THREE.ShaderLib.standard
- const uniforms = THREE.UniformsUtils.clone(shader.uniforms)
- const specularMapParsFragmentChunk = ['#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif'].join('\n')
- const glossinessMapParsFragmentChunk = ['#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif'].join('\n')
- const specularMapFragmentChunk = ['vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif'].join('\n')
- const glossinessMapFragmentChunk = ['float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif'].join('\n')
- const lightPhysicalFragmentChunk = ['PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb;', 'material.specularRoughness = clamp( 1.0 - glossinessFactor, 0.04, 1.0 );', 'material.specularColor = specularFactor.rgb;'].join('\n')
- const fragmentShader = shader.fragmentShader.replace('uniform float roughness;', 'uniform vec3 specular;').replace('uniform float metalness;', 'uniform float glossiness;').replace('#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk).replace('#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk)
- .replace('#include <roughnessmap_fragment>', specularMapFragmentChunk)
- .replace('#include <metalnessmap_fragment>', glossinessMapFragmentChunk)
- .replace('#include <lights_physical_fragment>', lightPhysicalFragmentChunk)
- delete uniforms.roughness
- delete uniforms.metalness
- delete uniforms.roughnessMap
- delete uniforms.metalnessMap
- uniforms.specular = {
- value: new THREE.Color().setHex(0x111111)
- }
- uniforms.glossiness = {
- value: 0.5
- }
- uniforms.specularMap = {
- value: null
- }
- uniforms.glossinessMap = {
- value: null
- }
- materialParams.vertexShader = shader.vertexShader
- materialParams.fragmentShader = fragmentShader
- materialParams.uniforms = uniforms
- materialParams.defines = {
- STANDARD: ''
- }
- materialParams.color = new THREE.Color(1.0, 1.0, 1.0)
- materialParams.opacity = 1.0
- const pending = []
- if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) {
- const array = pbrSpecularGlossiness.diffuseFactor
- materialParams.color.fromArray(array)
- materialParams.opacity = array[3]
- }
- if (pbrSpecularGlossiness.diffuseTexture !== undefined) {
- pending.push(parser.assignTexture(materialParams, 'map', pbrSpecularGlossiness.diffuseTexture))
- }
- materialParams.emissive = new THREE.Color(0.0, 0.0, 0.0)
- materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0
- materialParams.specular = new THREE.Color(1.0, 1.0, 1.0)
- if (Array.isArray(pbrSpecularGlossiness.specularFactor)) {
- materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor)
- }
- if (pbrSpecularGlossiness.specularGlossinessTexture !== undefined) {
- const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture
- pending.push(parser.assignTexture(materialParams, 'glossinessMap', specGlossMapDef))
- pending.push(parser.assignTexture(materialParams, 'specularMap', specGlossMapDef))
- }
- return Promise.all(pending)
- },
- createMaterial(params) {
- const material = new THREE.ShaderMaterial({
- defines: params.defines,
- vertexShader: params.vertexShader,
- fragmentShader: params.fragmentShader,
- uniforms: params.uniforms,
- fog: true,
- lights: true,
- opacity: params.opacity,
- transparent: params.transparent
- })
- material.isGLTFSpecularGlossinessMaterial = true
- material.color = params.color
- material.map = params.map === undefined ? null : params.map
- material.lightMap = null
- material.lightMapIntensity = 1.0
- material.aoMap = params.aoMap === undefined ? null : params.aoMap
- material.aoMapIntensity = 1.0
- material.emissive = params.emissive
- material.emissiveIntensity = 1.0
- material.emissiveMap = params.emissiveMap === undefined ? null : params.emissiveMap
- material.bumpMap = params.bumpMap === undefined ? null : params.bumpMap
- material.bumpScale = 1
- material.normalMap = params.normalMap === undefined ? null : params.normalMap
- if (params.normalScale) material.normalScale = params.normalScale
- material.displacementMap = null
- material.displacementScale = 1
- material.displacementBias = 0
- material.specularMap = params.specularMap === undefined ? null : params.specularMap
- material.specular = params.specular
- material.glossinessMap = params.glossinessMap === undefined ? null : params.glossinessMap
- material.glossiness = params.glossiness
- material.alphaMap = null
- material.envMap = params.envMap === undefined ? null : params.envMap
- material.envMapIntensity = 1.0
- material.refractionRatio = 0.98
- material.extensions.derivatives = true
- return material
- },
- cloneMaterial(source) {
- const target = source.clone()
- target.isGLTFSpecularGlossinessMaterial = true
- const params = this.specularGlossinessParams
- for (let i = 0,
- il = params.length; i < il; i++) {
- const value = source[params[i]]
- target[params[i]] = (value && value.isColor) ? value.clone() : value
- }
- return target
- },
- refreshUniforms(renderer, scene, camera, geometry, material) {
- if (material.isGLTFSpecularGlossinessMaterial !== true) {
- return
- }
- const uniforms = material.uniforms
- const defines = material.defines
- uniforms.opacity.value = material.opacity
- uniforms.diffuse.value.copy(material.color)
- uniforms.emissive.value.copy(material.emissive).multiplyScalar(material.emissiveIntensity)
- uniforms.map.value = material.map
- uniforms.specularMap.value = material.specularMap
- uniforms.alphaMap.value = material.alphaMap
- uniforms.lightMap.value = material.lightMap
- uniforms.lightMapIntensity.value = material.lightMapIntensity
- uniforms.aoMap.value = material.aoMap
- uniforms.aoMapIntensity.value = material.aoMapIntensity
- let uvScaleMap
- if (material.map) {
- uvScaleMap = material.map
- } else if (material.specularMap) {
- uvScaleMap = material.specularMap
- } else if (material.displacementMap) {
- uvScaleMap = material.displacementMap
- } else if (material.normalMap) {
- uvScaleMap = material.normalMap
- } else if (material.bumpMap) {
- uvScaleMap = material.bumpMap
- } else if (material.glossinessMap) {
- uvScaleMap = material.glossinessMap
- } else if (material.alphaMap) {
- uvScaleMap = material.alphaMap
- } else if (material.emissiveMap) {
- uvScaleMap = material.emissiveMap
- }
- if (uvScaleMap !== undefined) {
- if (uvScaleMap.isWebGLRenderTarget) {
- uvScaleMap = uvScaleMap.texture
- }
- if (uvScaleMap.matrixAutoUpdate === true) {
- uvScaleMap.updateMatrix()
- }
- uniforms.uvTransform.value.copy(uvScaleMap.matrix)
- }
- if (material.envMap) {
- uniforms.envMap.value = material.envMap
- uniforms.envMapIntensity.value = material.envMapIntensity
- uniforms.flipEnvMap.value = material.envMap.isCubeTexture ? -1 : 1
- uniforms.reflectivity.value = material.reflectivity
- uniforms.refractionRatio.value = material.refractionRatio
- uniforms.maxMipLevel.value = renderer.properties.get(material.envMap).__maxMipLevel
- }
- uniforms.specular.value.copy(material.specular)
- uniforms.glossiness.value = material.glossiness
- uniforms.glossinessMap.value = material.glossinessMap
- uniforms.emissiveMap.value = material.emissiveMap
- uniforms.bumpMap.value = material.bumpMap
- uniforms.normalMap.value = material.normalMap
- uniforms.displacementMap.value = material.displacementMap
- uniforms.displacementScale.value = material.displacementScale
- uniforms.displacementBias.value = material.displacementBias
- if (uniforms.glossinessMap.value !== null && defines.USE_GLOSSINESSMAP === undefined) {
- defines.USE_GLOSSINESSMAP = ''
- defines.USE_ROUGHNESSMAP = ''
- }
- if (uniforms.glossinessMap.value === null && defines.USE_GLOSSINESSMAP !== undefined) {
- delete defines.USE_GLOSSINESSMAP
- delete defines.USE_ROUGHNESSMAP
- }
- }
- }
- }
- function GLTFCubicSplineInterpolant(parameterPositions, sampleValues, sampleSize, resultBuffer) {
- THREE.Interpolant.call(this, parameterPositions, sampleValues, sampleSize, resultBuffer)
- }
- GLTFCubicSplineInterpolant.prototype = Object.create(THREE.Interpolant.prototype)
- GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant
- GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function (index) {
- const result = this.resultBuffer
- const values = this.sampleValues
- const valueSize = this.valueSize
- const offset = index * valueSize * 3 + valueSize
- for (let i = 0; i !== valueSize; i++) {
- result[i] = values[offset + i]
- }
- return result
- }
- GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_
- GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_
- GLTFCubicSplineInterpolant.prototype.interpolate_ = function (i1, t0, t, t1) {
- const result = this.resultBuffer
- const values = this.sampleValues
- const stride = this.valueSize
- const stride2 = stride * 2
- const stride3 = stride * 3
- const td = t1 - t0
- const p = (t - t0) / td
- const pp = p * p
- const ppp = pp * p
- const offset1 = i1 * stride3
- const offset0 = offset1 - stride3
- const s2 = -2 * ppp + 3 * pp
- const s3 = ppp - pp
- const s0 = 1 - s2
- const s1 = s3 - pp + p
- for (let i = 0; i !== stride; i++) {
- const p0 = values[offset0 + i + stride]
- const m0 = values[offset0 + i + stride2] * td
- const p1 = values[offset1 + i + stride]
- const m1 = values[offset1 + i] * td
- result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1
- }
- return result
- }
- const WEBGL_CONSTANTS = {
- FLOAT: 5126,
- FLOAT_MAT3: 35675,
- FLOAT_MAT4: 35676,
- FLOAT_VEC2: 35664,
- FLOAT_VEC3: 35665,
- FLOAT_VEC4: 35666,
- LINEAR: 9729,
- REPEAT: 10497,
- SAMPLER_2D: 35678,
- POINTS: 0,
- LINES: 1,
- LINE_LOOP: 2,
- LINE_STRIP: 3,
- TRIANGLES: 4,
- TRIANGLE_STRIP: 5,
- TRIANGLE_FAN: 6,
- UNSIGNED_BYTE: 5121,
- UNSIGNED_SHORT: 5123
- }
- var WEBGL_COMPONENT_TYPES = {
- 5120: Int8Array,
- 5121: Uint8Array,
- 5122: Int16Array,
- 5123: Uint16Array,
- 5125: Uint32Array,
- 5126: Float32Array
- }
- const WEBGL_FILTERS = {
- 9728: THREE.NearestFilter,
- 9729: THREE.LinearFilter,
- 9984: THREE.NearestMipmapNearestFilter,
- 9985: THREE.LinearMipmapNearestFilter,
- 9986: THREE.NearestMipmapLinearFilter,
- 9987: THREE.LinearMipmapLinearFilter
- }
- const WEBGL_WRAPPINGS = {
- 33071: THREE.ClampToEdgeWrapping,
- 33648: THREE.MirroredRepeatWrapping,
- 10497: THREE.RepeatWrapping
- }
- const WEBGL_TYPE_SIZES = {
- SCALAR: 1,
- VEC2: 2,
- VEC3: 3,
- VEC4: 4,
- MAT2: 4,
- MAT3: 9,
- MAT4: 16
- }
- var ATTRIBUTES = {
- POSITION: 'position',
- NORMAL: 'normal',
- TANGENT: 'tangent',
- TEXCOORD_0: 'uv',
- TEXCOORD_1: 'uv2',
- COLOR_0: 'color',
- WEIGHTS_0: 'skinWeight',
- JOINTS_0: 'skinIndex',
- }
- const PATH_PROPERTIES = {
- scale: 'scale',
- translation: 'position',
- rotation: 'quaternion',
- weights: 'morphTargetInfluences'
- }
- const INTERPOLATION = {
- CUBICSPLINE: undefined,
- LINEAR: THREE.InterpolateLinear,
- STEP: THREE.InterpolateDiscrete
- }
- const ALPHA_MODES = {
- OPAQUE: 'OPAQUE',
- MASK: 'MASK',
- BLEND: 'BLEND'
- }
- const MIME_TYPE_FORMATS = {
- 'image/png': THREE.RGBAFormat,
- 'image/jpeg': THREE.RGBFormat
- }
- function resolveURL(url, path) {
- if (typeof url !== 'string' || url === '') return ''
- if (/^https?:\/\//i.test(path) && /^\//.test(url)) {
- path = path.replace(/(^https?:\/\/[^\/]+).*/i, '$1')
- }
- if (/^(https?:)?\/\//i.test(url)) return url
- if (/^data:.*,.*$/i.test(url)) return url
- if (/^blob:.*$/i.test(url)) return url
- return path + url
- }
- let defaultMaterial
- function createDefaultMaterial() {
- defaultMaterial = defaultMaterial || new THREE.MeshStandardMaterial({
- color: 0xFFFFFF,
- emissive: 0x000000,
- metalness: 1,
- roughness: 1,
- transparent: false,
- depthTest: true,
- side: THREE.FrontSide
- })
- return defaultMaterial
- }
- function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) {
- for (const name in objectDef.extensions) {
- if (knownExtensions[name] === undefined) {
- object.userData.gltfExtensions = object.userData.gltfExtensions || {}
- object.userData.gltfExtensions[name] = objectDef.extensions[name]
- }
- }
- }
- function assignExtrasToUserData(object, gltfDef) {
- if (gltfDef.extras !== undefined) {
- if (typeof gltfDef.extras === 'object') {
- Object.assign(object.userData, gltfDef.extras)
- } else {
- console.warn('THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras)
- }
- }
- }
- function addMorphTargets(geometry, targets, parser) {
- let hasMorphPosition = false
- let hasMorphNormal = false
- for (var i = 0,
- il = targets.length; i < il; i++) {
- var target = targets[i]
- if (target.POSITION !== undefined) hasMorphPosition = true
- if (target.NORMAL !== undefined) hasMorphNormal = true
- if (hasMorphPosition && hasMorphNormal) break
- }
- if (!hasMorphPosition && !hasMorphNormal) return Promise.resolve(geometry)
- const pendingPositionAccessors = []
- const pendingNormalAccessors = []
- for (var i = 0,
- il = targets.length; i < il; i++) {
- var target = targets[i]
- if (hasMorphPosition) {
- var pendingAccessor = target.POSITION !== undefined ? parser.getDependency('accessor', target.POSITION) : geometry.attributes.position
- pendingPositionAccessors.push(pendingAccessor)
- }
- if (hasMorphNormal) {
- var pendingAccessor = target.NORMAL !== undefined ? parser.getDependency('accessor', target.NORMAL) : geometry.attributes.normal
- pendingNormalAccessors.push(pendingAccessor)
- }
- }
- return Promise.all([Promise.all(pendingPositionAccessors), Promise.all(pendingNormalAccessors)]).then(function (accessors) {
- const morphPositions = accessors[0]
- const morphNormals = accessors[1]
- for (var i = 0,
- il = morphPositions.length; i < il; i++) {
- if (geometry.attributes.position === morphPositions[i]) continue
- morphPositions[i] = cloneBufferAttribute(morphPositions[i])
- }
- for (var i = 0,
- il = morphNormals.length; i < il; i++) {
- if (geometry.attributes.normal === morphNormals[i]) continue
- morphNormals[i] = cloneBufferAttribute(morphNormals[i])
- }
- for (var i = 0,
- il = targets.length; i < il; i++) {
- const target = targets[i]
- const attributeName = 'morphTarget' + i
- if (hasMorphPosition) {
- if (target.POSITION !== undefined) {
- const positionAttribute = morphPositions[i]
- positionAttribute.name = attributeName
- const position = geometry.attributes.position
- for (var j = 0,
- jl = positionAttribute.count; j < jl; j++) {
- positionAttribute.setXYZ(j, positionAttribute.getX(j) + position.getX(j), positionAttribute.getY(j) + position.getY(j), positionAttribute.getZ(j) + position.getZ(j))
- }
- }
- }
- if (hasMorphNormal) {
- if (target.NORMAL !== undefined) {
- const normalAttribute = morphNormals[i]
- normalAttribute.name = attributeName
- const normal = geometry.attributes.normal
- for (var j = 0,
- jl = normalAttribute.count; j < jl; j++) {
- normalAttribute.setXYZ(j, normalAttribute.getX(j) + normal.getX(j), normalAttribute.getY(j) + normal.getY(j), normalAttribute.getZ(j) + normal.getZ(j))
- }
- }
- }
- }
- if (hasMorphPosition) geometry.morphAttributes.position = morphPositions
- if (hasMorphNormal) geometry.morphAttributes.normal = morphNormals
- return geometry
- })
- }
- function updateMorphTargets(mesh, meshDef) {
- mesh.updateMorphTargets()
- if (meshDef.weights !== undefined) {
- for (var i = 0,
- il = meshDef.weights.length; i < il; i++) {
- mesh.morphTargetInfluences[i] = meshDef.weights[i]
- }
- }
- if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) {
- const targetNames = meshDef.extras.targetNames
- if (mesh.morphTargetInfluences.length === targetNames.length) {
- mesh.morphTargetDictionary = {}
- for (var i = 0,
- il = targetNames.length; i < il; i++) {
- mesh.morphTargetDictionary[targetNames[i]] = i
- }
- } else {
- console.warn('THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.')
- }
- }
- }
- function createPrimitiveKey(primitiveDef) {
- const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]
- let geometryKey
- if (dracoExtension) {
- geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey(dracoExtension.attributes)
- } else {
- geometryKey = primitiveDef.indices + ':' + createAttributesKey(primitiveDef.attributes) + ':' + primitiveDef.mode
- }
- return geometryKey
- }
- function createAttributesKey(attributes) {
- let attributesKey = ''
- const keys = Object.keys(attributes).sort()
- for (let i = 0,
- il = keys.length; i < il; i++) {
- attributesKey += keys[i] + ':' + attributes[keys[i]] + ';'
- }
- return attributesKey
- }
- function cloneBufferAttribute(attribute) {
- if (attribute.isInterleavedBufferAttribute) {
- const count = attribute.count
- const itemSize = attribute.itemSize
- const array = attribute.array.slice(0, count * itemSize)
- for (let i = 0,
- j = 0; i < count; ++i) {
- array[j++] = attribute.getX(i)
- if (itemSize >= 2) array[j++] = attribute.getY(i)
- if (itemSize >= 3) array[j++] = attribute.getZ(i)
- if (itemSize >= 4) array[j++] = attribute.getW(i)
- }
- return new THREE.BufferAttribute(array, itemSize, attribute.normalized)
- }
- return attribute.clone()
- }
- function GLTFParser(json, extensions, options) {
- this.json = json || {}
- this.extensions = extensions || {}
- this.options = options || {}
- this.cache = new GLTFRegistry()
- this.primitiveCache = {}
- this.textureLoader = new THREE.TextureLoader(this.options.manager)
- this.textureLoader.setCrossOrigin(this.options.crossOrigin)
- this.fileLoader = new THREE.FileLoader(this.options.manager)
- this.fileLoader.setResponseType('arraybuffer')
- }
- GLTFParser.prototype.parse = function (onLoad, onError) {
- const parser = this
- const json = this.json
- const extensions = this.extensions
- this.cache.removeAll()
- this.markDefs()
- Promise.all([this.getDependencies('scene'), this.getDependencies('animation'), this.getDependencies('camera')]).then(function (dependencies) {
- const result = {
- scene: dependencies[0][json.scene || 0],
- scenes: dependencies[0],
- animations: dependencies[1],
- cameras: dependencies[2],
- asset: json.asset,
- parser,
- userData: {}
- }
- addUnknownExtensionsToUserData(extensions, result, json)
- assignExtrasToUserData(result, json)
- onLoad(result)
- })
- .catch(onError)
- }
- GLTFParser.prototype.markDefs = function () {
- const nodeDefs = this.json.nodes || []
- const skinDefs = this.json.skins || []
- const meshDefs = this.json.meshes || []
- const meshReferences = {}
- const meshUses = {}
- for (let skinIndex = 0,
- skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) {
- const joints = skinDefs[skinIndex].joints
- for (let i = 0,
- il = joints.length; i < il; i++) {
- nodeDefs[joints[i]].isBone = true
- }
- }
- for (let nodeIndex = 0,
- nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
- const nodeDef = nodeDefs[nodeIndex]
- if (nodeDef.mesh !== undefined) {
- if (meshReferences[nodeDef.mesh] === undefined) {
- meshReferences[nodeDef.mesh] = meshUses[nodeDef.mesh] = 0
- }
- meshReferences[nodeDef.mesh]++
- if (nodeDef.skin !== undefined) {
- meshDefs[nodeDef.mesh].isSkinnedMesh = true
- }
- }
- }
- this.json.meshReferences = meshReferences
- this.json.meshUses = meshUses
- }
- GLTFParser.prototype.getDependency = function (type, index) {
- const cacheKey = type + ':' + index
- let dependency = this.cache.get(cacheKey)
- if (!dependency) {
- switch (type) {
- case 'scene':
- dependency = this.loadScene(index)
- break
- case 'node':
- dependency = this.loadNode(index)
- break
- case 'mesh':
- dependency = this.loadMesh(index)
- break
- case 'accessor':
- dependency = this.loadAccessor(index)
- break
- case 'bufferView':
- dependency = this.loadBufferView(index)
- break
- case 'buffer':
- dependency = this.loadBuffer(index)
- break
- case 'material':
- dependency = this.loadMaterial(index)
- break
- case 'texture':
- dependency = this.loadTexture(index)
- break
- case 'skin':
- dependency = this.loadSkin(index)
- break
- case 'animation':
- dependency = this.loadAnimation(index)
- break
- case 'camera':
- dependency = this.loadCamera(index)
- break
- case 'light':
- dependency = this.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].loadLight(index)
- break
- default:
- throw new Error('Unknown type: ' + type)
- }
- this.cache.add(cacheKey, dependency)
- }
- return dependency
- }
- GLTFParser.prototype.getDependencies = function (type) {
- let dependencies = this.cache.get(type)
- if (!dependencies) {
- const parser = this
- const defs = this.json[type + (type === 'mesh' ? 'es' : 's')] || []
- dependencies = Promise.all(defs.map(function (def, index) {
- return parser.getDependency(type, index)
- }))
- this.cache.add(type, dependencies)
- }
- return dependencies
- }
- GLTFParser.prototype.loadBuffer = function (bufferIndex) {
- const bufferDef = this.json.buffers[bufferIndex]
- const loader = this.fileLoader
- if (bufferDef.type && bufferDef.type !== 'arraybuffer') {
- throw new Error('THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.')
- }
- if (bufferDef.uri === undefined && bufferIndex === 0) {
- return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body)
- }
- const options = this.options
- return new Promise(function (resolve, reject) {
- loader.load(
- resolveURL(bufferDef.uri, options.path),
- resolve,
- undefined,
- function () {
- reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".'))
- }
- )
- })
- }
- GLTFParser.prototype.loadBufferView = function (bufferViewIndex) {
- const bufferViewDef = this.json.bufferViews[bufferViewIndex]
- return this.getDependency('buffer', bufferViewDef.buffer).then(function (buffer) {
- const byteLength = bufferViewDef.byteLength || 0
- const byteOffset = bufferViewDef.byteOffset || 0
- return buffer.slice(byteOffset, byteOffset + byteLength)
- })
- }
- GLTFParser.prototype.loadAccessor = function (accessorIndex) {
- const parser = this
- const json = this.json
- const accessorDef = this.json.accessors[accessorIndex]
- if (accessorDef.bufferView === undefined && accessorDef.sparse === undefined) {
- return Promise.resolve(null)
- }
- const pendingBufferViews = []
- if (accessorDef.bufferView !== undefined) {
- pendingBufferViews.push(this.getDependency('bufferView', accessorDef.bufferView))
- } else {
- pendingBufferViews.push(null)
- }
- if (accessorDef.sparse !== undefined) {
- pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.indices.bufferView))
- pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.values.bufferView))
- }
- return Promise.all(pendingBufferViews).then(function (bufferViews) {
- const bufferView = bufferViews[0]
- const itemSize = WEBGL_TYPE_SIZES[accessorDef.type]
- const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType]
- const elementBytes = TypedArray.BYTES_PER_ELEMENT
- const itemBytes = elementBytes * itemSize
- const byteOffset = accessorDef.byteOffset || 0
- const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[accessorDef.bufferView].byteStride : undefined
- const normalized = accessorDef.normalized === true
- let array; let
- bufferAttribute
- if (byteStride && byteStride !== itemBytes) {
- const ibSlice = Math.floor(byteOffset / byteStride)
- const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count
- let ib = parser.cache.get(ibCacheKey)
- if (!ib) {
- array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes)
- ib = new THREE.InterleavedBuffer(array, byteStride / elementBytes)
- parser.cache.add(ibCacheKey, ib)
- }
- bufferAttribute = new THREE.InterleavedBufferAttribute(ib, itemSize, (byteOffset % byteStride) / elementBytes, normalized)
- } else {
- if (bufferView === null) {
- array = new TypedArray(accessorDef.count * itemSize)
- } else {
- array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize)
- }
- bufferAttribute = new THREE.BufferAttribute(array, itemSize, normalized)
- }
- if (accessorDef.sparse !== undefined) {
- const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR
- const TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType]
- const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0
- const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0
- const sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices)
- const sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize)
- if (bufferView !== null) {
- bufferAttribute.setArray(bufferAttribute.array.slice())
- }
- for (let i = 0,
- il = sparseIndices.length; i < il; i++) {
- const index = sparseIndices[i]
- bufferAttribute.setX(index, sparseValues[i * itemSize])
- if (itemSize >= 2) bufferAttribute.setY(index, sparseValues[i * itemSize + 1])
- if (itemSize >= 3) bufferAttribute.setZ(index, sparseValues[i * itemSize + 2])
- if (itemSize >= 4) bufferAttribute.setW(index, sparseValues[i * itemSize + 3])
- if (itemSize >= 5) throw new Error('THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.')
- }
- }
- return bufferAttribute
- })
- }
- GLTFParser.prototype.loadTexture = function (textureIndex) {
- const parser = this
- const json = this.json
- const options = this.options
- const textureLoader = this.textureLoader
- // var URL = global.URL;
- const textureDef = json.textures[textureIndex]
- const textureExtensions = textureDef.extensions || {}
- let source
- if (textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS]) {
- source = json.images[textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS].source]
- } else {
- source = json.images[textureDef.source]
- }
- let sourceURI = source.uri
- let isObjectURL = false
- if (source.bufferView !== undefined) {
- sourceURI = parser.getDependency('bufferView', source.bufferView).then(function (bufferView) {
- isObjectURL = true
- // 微信小程序不支持 Blob 对象,则使用 base64 编码的字符串来创建 data URI
- const base64Str = wx.arrayBufferToBase64(bufferView)
- sourceURI = `data:${source.mimeType};base64,${base64Str}`
- return sourceURI
- })
- }
- return Promise.resolve(sourceURI).then(function (sourceURI) {
- let loader = THREE.Loader.Handlers.get(sourceURI)
- if (!loader) {
- loader = textureExtensions[EXTENSIONS.MSFT_TEXTURE_DDS] ? parser.extensions[EXTENSIONS.MSFT_TEXTURE_DDS].ddsLoader : textureLoader
- }
- return new Promise(function (resolve, reject) {
- loader.load(resolveURL(sourceURI, options.path), resolve, undefined, reject)
- })
- }).then(function (texture) {
- if (isObjectURL === true) {
- // URL.revokeObjectURL(sourceURI)
- }
- texture.flipY = false
- if (textureDef.name !== undefined) texture.name = textureDef.name
- if (source.mimeType in MIME_TYPE_FORMATS) {
- texture.format = MIME_TYPE_FORMATS[source.mimeType]
- }
- const samplers = json.samplers || {}
- const sampler = samplers[textureDef.sampler] || {}
- texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || THREE.LinearFilter
- texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || THREE.LinearMipmapLinearFilter
- texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || THREE.RepeatWrapping
- texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || THREE.RepeatWrapping
- return texture
- })
- }
- GLTFParser.prototype.assignTexture = function (materialParams, mapName, mapDef) {
- const parser = this
- return this.getDependency('texture', mapDef.index).then(function (texture) {
- if (!texture.isCompressedTexture) {
- switch (mapName) {
- case 'aoMap':
- case 'emissiveMap':
- case 'metalnessMap':
- case 'normalMap':
- case 'roughnessMap':
- texture.format = THREE.RGBFormat
- break
- }
- }
- if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) {
- const transform = mapDef.extensions !== undefined ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : undefined
- if (transform) {
- texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform)
- }
- }
- materialParams[mapName] = texture
- })
- }
- GLTFParser.prototype.assignFinalMaterial = function (mesh) {
- const geometry = mesh.geometry
- let material = mesh.material
- const extensions = this.extensions
- const useVertexTangents = geometry.attributes.tangent !== undefined
- const useVertexColors = geometry.attributes.color !== undefined
- const useFlatShading = geometry.attributes.normal === undefined
- const useSkinning = mesh.isSkinnedMesh === true
- const useMorphTargets = Object.keys(geometry.morphAttributes).length > 0
- const useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined
- if (mesh.isPoints) {
- var cacheKey = 'PointsMaterial:' + material.uuid
- let pointsMaterial = this.cache.get(cacheKey)
- if (!pointsMaterial) {
- pointsMaterial = new THREE.PointsMaterial()
- THREE.Material.prototype.copy.call(pointsMaterial, material)
- pointsMaterial.color.copy(material.color)
- pointsMaterial.map = material.map
- pointsMaterial.lights = false
- pointsMaterial.sizeAttenuation = false
- this.cache.add(cacheKey, pointsMaterial)
- }
- material = pointsMaterial
- } else if (mesh.isLine) {
- var cacheKey = 'LineBasicMaterial:' + material.uuid
- let lineMaterial = this.cache.get(cacheKey)
- if (!lineMaterial) {
- lineMaterial = new THREE.LineBasicMaterial()
- THREE.Material.prototype.copy.call(lineMaterial, material)
- lineMaterial.color.copy(material.color)
- lineMaterial.lights = false
- this.cache.add(cacheKey, lineMaterial)
- }
- material = lineMaterial
- }
- if (useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets) {
- var cacheKey = 'ClonedMaterial:' + material.uuid + ':'
- if (material.isGLTFSpecularGlossinessMaterial) cacheKey += 'specular-glossiness:'
- if (useSkinning) cacheKey += 'skinning:'
- if (useVertexTangents) cacheKey += 'vertex-tangents:'
- if (useVertexColors) cacheKey += 'vertex-colors:'
- if (useFlatShading) cacheKey += 'flat-shading:'
- if (useMorphTargets) cacheKey += 'morph-targets:'
- if (useMorphNormals) cacheKey += 'morph-normals:'
- let cachedMaterial = this.cache.get(cacheKey)
- if (!cachedMaterial) {
- cachedMaterial = material.isGLTFSpecularGlossinessMaterial ? extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].cloneMaterial(material) : material.clone()
- if (useSkinning) cachedMaterial.skinning = true
- if (useVertexTangents) cachedMaterial.vertexTangents = true
- if (useVertexColors) cachedMaterial.vertexColors = THREE.VertexColors
- if (useFlatShading) cachedMaterial.flatShading = true
- if (useMorphTargets) cachedMaterial.morphTargets = true
- if (useMorphNormals) cachedMaterial.morphNormals = true
- this.cache.add(cacheKey, cachedMaterial)
- }
- material = cachedMaterial
- }
- if (material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined) {
- console.log('THREE.GLTFLoader: Duplicating UVs to support aoMap.')
- geometry.addAttribute('uv2', new THREE.BufferAttribute(geometry.attributes.uv.array, 2))
- }
- if (material.isGLTFSpecularGlossinessMaterial) {
- mesh.onBeforeRender = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].refreshUniforms
- }
- mesh.material = material
- }
- GLTFParser.prototype.loadMaterial = function (materialIndex) {
- const parser = this
- const json = this.json
- const extensions = this.extensions
- const materialDef = json.materials[materialIndex]
- let materialType
- const materialParams = {}
- const materialExtensions = materialDef.extensions || {}
- const pending = []
- if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) {
- const sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]
- materialType = sgExtension.getMaterialType()
- pending.push(sgExtension.extendParams(materialParams, materialDef, parser))
- } else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) {
- const kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT]
- materialType = kmuExtension.getMaterialType()
- pending.push(kmuExtension.extendParams(materialParams, materialDef, parser))
- } else {
- materialType = THREE.MeshStandardMaterial
- const metallicRoughness = materialDef.pbrMetallicRoughness || {}
- materialParams.color = new THREE.Color(1.0, 1.0, 1.0)
- materialParams.opacity = 1.0
- if (Array.isArray(metallicRoughness.baseColorFactor)) {
- const array = metallicRoughness.baseColorFactor
- materialParams.color.fromArray(array)
- materialParams.opacity = array[3]
- }
- if (metallicRoughness.baseColorTexture !== undefined) {
- pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture))
- }
- materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0
- materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0
- if (metallicRoughness.metallicRoughnessTexture !== undefined) {
- pending.push(parser.assignTexture(materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture))
- pending.push(parser.assignTexture(materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture))
- }
- }
- if (materialDef.doubleSided === true) {
- materialParams.side = THREE.DoubleSide
- }
- const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE
- if (alphaMode === ALPHA_MODES.BLEND) {
- materialParams.transparent = true
- } else {
- materialParams.transparent = false
- if (alphaMode === ALPHA_MODES.MASK) {
- materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5
- }
- }
- if (materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
- pending.push(parser.assignTexture(materialParams, 'normalMap', materialDef.normalTexture))
- materialParams.normalScale = new THREE.Vector2(1, 1)
- if (materialDef.normalTexture.scale !== undefined) {
- materialParams.normalScale.set(materialDef.normalTexture.scale, materialDef.normalTexture.scale)
- }
- }
- if (materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
- pending.push(parser.assignTexture(materialParams, 'aoMap', materialDef.occlusionTexture))
- if (materialDef.occlusionTexture.strength !== undefined) {
- materialParams.aoMapIntensity = materialDef.occlusionTexture.strength
- }
- }
- if (materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial) {
- materialParams.emissive = new THREE.Color().fromArray(materialDef.emissiveFactor)
- }
- if (materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial) {
- pending.push(parser.assignTexture(materialParams, 'emissiveMap', materialDef.emissiveTexture))
- }
- return Promise.all(pending).then(function () {
- let material
- if (materialType === THREE.ShaderMaterial) {
- material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams)
- } else {
- material = new materialType(materialParams)
- }
- if (materialDef.name !== undefined) material.name = materialDef.name
- if (material.map) material.map.encoding = THREE.sRGBEncoding
- if (material.emissiveMap) material.emissiveMap.encoding = THREE.sRGBEncoding
- if (material.specularMap) material.specularMap.encoding = THREE.sRGBEncoding
- assignExtrasToUserData(material, materialDef)
- if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef)
- return material
- })
- }
- function addPrimitiveAttributes(geometry, primitiveDef, parser) {
- const attributes = primitiveDef.attributes
- const pending = []
- function assignAttributeAccessor(accessorIndex, attributeName) {
- return parser.getDependency('accessor', accessorIndex).then(function (accessor) {
- geometry.addAttribute(attributeName, accessor)
- })
- }
- for (const gltfAttributeName in attributes) {
- const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase()
- if (threeAttributeName in geometry.attributes) continue
- pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName))
- }
- if (primitiveDef.indices !== undefined && !geometry.index) {
- const accessor = parser.getDependency('accessor', primitiveDef.indices).then(function (accessor) {
- geometry.setIndex(accessor)
- })
- pending.push(accessor)
- }
- assignExtrasToUserData(geometry, primitiveDef)
- return Promise.all(pending).then(function () {
- return primitiveDef.targets !== undefined ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry
- })
- }
- GLTFParser.prototype.loadGeometries = function (primitives) {
- const parser = this
- const extensions = this.extensions
- const cache = this.primitiveCache
- function createDracoPrimitive(primitive) {
- return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function (geometry) {
- return addPrimitiveAttributes(geometry, primitive, parser)
- })
- }
- const pending = []
- for (let i = 0,
- il = primitives.length; i < il; i++) {
- const primitive = primitives[i]
- const cacheKey = createPrimitiveKey(primitive)
- const cached = cache[cacheKey]
- if (cached) {
- pending.push(cached.promise)
- } else {
- var geometryPromise
- if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) {
- geometryPromise = createDracoPrimitive(primitive)
- } else {
- geometryPromise = addPrimitiveAttributes(new THREE.BufferGeometry(), primitive, parser)
- }
- cache[cacheKey] = {
- primitive,
- promise: geometryPromise
- }
- pending.push(geometryPromise)
- }
- }
- return Promise.all(pending)
- }
- GLTFParser.prototype.loadMesh = function (meshIndex) {
- const parser = this
- const json = this.json
- const meshDef = json.meshes[meshIndex]
- const primitives = meshDef.primitives
- const pending = []
- for (let i = 0,
- il = primitives.length; i < il; i++) {
- const material = primitives[i].material === undefined ? createDefaultMaterial() : this.getDependency('material', primitives[i].material)
- pending.push(material)
- }
- return Promise.all(pending).then(function (originalMaterials) {
- return parser.loadGeometries(primitives).then(function (geometries) {
- const meshes = []
- for (var i = 0,
- il = geometries.length; i < il; i++) {
- const geometry = geometries[i]
- const primitive = primitives[i]
- var mesh
- const material = originalMaterials[i]
- if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined) {
- mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh(geometry, material) : new THREE.Mesh(geometry, material)
- if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) {
- mesh.normalizeSkinWeights()
- }
- if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) {
- mesh.drawMode = THREE.TriangleStripDrawMode
- } else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) {
- mesh.drawMode = THREE.TriangleFanDrawMode
- }
- } else if (primitive.mode === WEBGL_CONSTANTS.LINES) {
- mesh = new THREE.LineSegments(geometry, material)
- } else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) {
- mesh = new THREE.Line(geometry, material)
- } else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) {
- mesh = new THREE.LineLoop(geometry, material)
- } else if (primitive.mode === WEBGL_CONSTANTS.POINTS) {
- mesh = new THREE.Points(geometry, material)
- } else {
- throw new Error('THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode)
- }
- if (Object.keys(mesh.geometry.morphAttributes).length > 0) {
- updateMorphTargets(mesh, meshDef)
- }
- mesh.name = meshDef.name || ('mesh_' + meshIndex)
- if (geometries.length > 1) mesh.name += '_' + i
- assignExtrasToUserData(mesh, meshDef)
- parser.assignFinalMaterial(mesh)
- meshes.push(mesh)
- }
- if (meshes.length === 1) {
- return meshes[0]
- }
- const group = new THREE.Group()
- for (var i = 0,
- il = meshes.length; i < il; i++) {
- group.add(meshes[i])
- }
- return group
- })
- })
- }
- GLTFParser.prototype.loadCamera = function (cameraIndex) {
- let camera
- const cameraDef = this.json.cameras[cameraIndex]
- const params = cameraDef[cameraDef.type]
- if (!params) {
- console.warn('THREE.GLTFLoader: Missing camera parameters.')
- return
- }
- if (cameraDef.type === 'perspective') {
- camera = new THREE.PerspectiveCamera(THREE.Math.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6)
- } else if (cameraDef.type === 'orthographic') {
- camera = new THREE.OrthographicCamera(params.xmag / -2, params.xmag / 2, params.ymag / 2, params.ymag / -2, params.znear, params.zfar)
- }
- if (cameraDef.name !== undefined) camera.name = cameraDef.name
- assignExtrasToUserData(camera, cameraDef)
- return Promise.resolve(camera)
- }
- GLTFParser.prototype.loadSkin = function (skinIndex) {
- const skinDef = this.json.skins[skinIndex]
- const skinEntry = {
- joints: skinDef.joints
- }
- if (skinDef.inverseBindMatrices === undefined) {
- return Promise.resolve(skinEntry)
- }
- return this.getDependency('accessor', skinDef.inverseBindMatrices).then(function (accessor) {
- skinEntry.inverseBindMatrices = accessor
- return skinEntry
- })
- }
- GLTFParser.prototype.loadAnimation = function (animationIndex) {
- const json = this.json
- const animationDef = json.animations[animationIndex]
- const pendingNodes = []
- const pendingInputAccessors = []
- const pendingOutputAccessors = []
- const pendingSamplers = []
- const pendingTargets = []
- for (let i = 0,
- il = animationDef.channels.length; i < il; i++) {
- const channel = animationDef.channels[i]
- const sampler = animationDef.samplers[channel.sampler]
- const target = channel.target
- const name = target.node !== undefined ? target.node : target.id
- const input = animationDef.parameters !== undefined ? animationDef.parameters[sampler.input] : sampler.input
- const output = animationDef.parameters !== undefined ? animationDef.parameters[sampler.output] : sampler.output
- pendingNodes.push(this.getDependency('node', name))
- pendingInputAccessors.push(this.getDependency('accessor', input))
- pendingOutputAccessors.push(this.getDependency('accessor', output))
- pendingSamplers.push(sampler)
- pendingTargets.push(target)
- }
- return Promise.all([Promise.all(pendingNodes), Promise.all(pendingInputAccessors), Promise.all(pendingOutputAccessors), Promise.all(pendingSamplers), Promise.all(pendingTargets)]).then(function (dependencies) {
- const nodes = dependencies[0]
- const inputAccessors = dependencies[1]
- const outputAccessors = dependencies[2]
- const samplers = dependencies[3]
- const targets = dependencies[4]
- const tracks = []
- for (let i = 0,
- il = nodes.length; i < il; i++) {
- const node = nodes[i]
- const inputAccessor = inputAccessors[i]
- const outputAccessor = outputAccessors[i]
- const sampler = samplers[i]
- const target = targets[i]
- if (node === undefined) continue
- node.updateMatrix()
- node.matrixAutoUpdate = true
- var TypedKeyframeTrack
- switch (PATH_PROPERTIES[target.path]) {
- case PATH_PROPERTIES.weights:
- TypedKeyframeTrack = THREE.NumberKeyframeTrack
- break
- case PATH_PROPERTIES.rotation:
- TypedKeyframeTrack = THREE.QuaternionKeyframeTrack
- break
- case PATH_PROPERTIES.position:
- case PATH_PROPERTIES.scale:
- default:
- TypedKeyframeTrack = THREE.VectorKeyframeTrack
- break
- }
- const targetName = node.name ? node.name : node.uuid
- const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[sampler.interpolation] : THREE.InterpolateLinear
- var targetNames = []
- if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) {
- node.traverse(function (object) {
- if (object.isMesh === true && object.morphTargetInfluences) {
- targetNames.push(object.name ? object.name : object.uuid)
- }
- })
- } else {
- targetNames.push(targetName)
- }
- let outputArray = outputAccessor.array
- if (outputAccessor.normalized) {
- var scale
- if (outputArray.constructor === Int8Array) {
- scale = 1 / 127
- } else if (outputArray.constructor === Uint8Array) {
- scale = 1 / 255
- } else if (outputArray.constructor == Int16Array) {
- scale = 1 / 32767
- } else if (outputArray.constructor === Uint16Array) {
- scale = 1 / 65535
- } else {
- throw new Error('THREE.GLTFLoader: Unsupported output accessor component type.')
- }
- const scaled = new Float32Array(outputArray.length)
- for (var j = 0,
- jl = outputArray.length; j < jl; j++) {
- scaled[j] = outputArray[j] * scale
- }
- outputArray = scaled
- }
- for (var j = 0,
- jl = targetNames.length; j < jl; j++) {
- const track = new TypedKeyframeTrack(targetNames[j] + '.' + PATH_PROPERTIES[target.path], inputAccessor.array, outputArray, interpolation)
- if (sampler.interpolation === 'CUBICSPLINE') {
- track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) {
- return new GLTFCubicSplineInterpolant(this.times, this.values, this.getValueSize() / 3, result)
- }
- track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true
- }
- tracks.push(track)
- }
- }
- const name = animationDef.name !== undefined ? animationDef.name : 'animation_' + animationIndex
- return new THREE.AnimationClip(name, undefined, tracks)
- })
- }
- GLTFParser.prototype.loadNode = function (nodeIndex) {
- const json = this.json
- const extensions = this.extensions
- const parser = this
- const meshReferences = json.meshReferences
- const meshUses = json.meshUses
- const nodeDef = json.nodes[nodeIndex]
- return (function () {
- const pending = []
- if (nodeDef.mesh !== undefined) {
- pending.push(parser.getDependency('mesh', nodeDef.mesh).then(function (mesh) {
- let node
- if (meshReferences[nodeDef.mesh] > 1) {
- const instanceNum = meshUses[nodeDef.mesh]++
- node = mesh.clone()
- node.name += '_instance_' + instanceNum
- node.onBeforeRender = mesh.onBeforeRender
- for (let i = 0,
- il = node.children.length; i < il; i++) {
- node.children[i].name += '_instance_' + instanceNum
- node.children[i].onBeforeRender = mesh.children[i].onBeforeRender
- }
- } else {
- node = mesh
- }
- if (nodeDef.weights !== undefined) {
- node.traverse(function (o) {
- if (!o.isMesh) return
- for (let i = 0,
- il = nodeDef.weights.length; i < il; i++) {
- o.morphTargetInfluences[i] = nodeDef.weights[i]
- }
- })
- }
- return node
- }))
- }
- if (nodeDef.camera !== undefined) {
- pending.push(parser.getDependency('camera', nodeDef.camera))
- }
- if (nodeDef.extensions && nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL] && nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].light !== undefined) {
- pending.push(parser.getDependency('light', nodeDef.extensions[EXTENSIONS.KHR_LIGHTS_PUNCTUAL].light))
- }
- return Promise.all(pending)
- }()).then(function (objects) {
- let node
- if (nodeDef.isBone === true) {
- node = new THREE.Bone()
- } else if (objects.length > 1) {
- node = new THREE.Group()
- } else if (objects.length === 1) {
- node = objects[0]
- } else {
- node = new THREE.Object3D()
- }
- if (node !== objects[0]) {
- for (let i = 0,
- il = objects.length; i < il; i++) {
- node.add(objects[i])
- }
- }
- if (nodeDef.name !== undefined) {
- node.userData.name = nodeDef.name
- node.name = THREE.PropertyBinding.sanitizeNodeName(nodeDef.name)
- }
- assignExtrasToUserData(node, nodeDef)
- if (nodeDef.extensions) addUnknownExtensionsToUserData(extensions, node, nodeDef)
- if (nodeDef.matrix !== undefined) {
- const matrix = new THREE.Matrix4()
- matrix.fromArray(nodeDef.matrix)
- node.applyMatrix(matrix)
- } else {
- if (nodeDef.translation !== undefined) {
- node.position.fromArray(nodeDef.translation)
- }
- if (nodeDef.rotation !== undefined) {
- node.quaternion.fromArray(nodeDef.rotation)
- }
- if (nodeDef.scale !== undefined) {
- node.scale.fromArray(nodeDef.scale)
- }
- }
- return node
- })
- }
- GLTFParser.prototype.loadScene = (function () {
- function buildNodeHierachy(nodeId, parentObject, json, parser) {
- const nodeDef = json.nodes[nodeId]
- return parser.getDependency('node', nodeId).then(function (node) {
- if (nodeDef.skin === undefined) return node
- let skinEntry
- return parser.getDependency('skin', nodeDef.skin).then(function (skin) {
- skinEntry = skin
- const pendingJoints = []
- for (let i = 0,
- il = skinEntry.joints.length; i < il; i++) {
- pendingJoints.push(parser.getDependency('node', skinEntry.joints[i]))
- }
- return Promise.all(pendingJoints)
- }).then(function (jointNodes) {
- node.traverse(function (mesh) {
- if (!mesh.isMesh) return
- const bones = []
- const boneInverses = []
- for (let j = 0,
- jl = jointNodes.length; j < jl; j++) {
- const jointNode = jointNodes[j]
- if (jointNode) {
- bones.push(jointNode)
- const mat = new THREE.Matrix4()
- if (skinEntry.inverseBindMatrices !== undefined) {
- mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16)
- }
- boneInverses.push(mat)
- } else {
- console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j])
- }
- }
- mesh.bind(new THREE.Skeleton(bones, boneInverses), mesh.matrixWorld)
- })
- return node
- })
- }).then(function (node) {
- parentObject.add(node)
- const pending = []
- if (nodeDef.children) {
- const children = nodeDef.children
- for (let i = 0,
- il = children.length; i < il; i++) {
- const child = children[i]
- pending.push(buildNodeHierachy(child, node, json, parser))
- }
- }
- return Promise.all(pending)
- })
- }
- return function loadScene(sceneIndex) {
- const json = this.json
- const extensions = this.extensions
- const sceneDef = this.json.scenes[sceneIndex]
- const parser = this
- const scene = new THREE.Scene()
- if (sceneDef.name !== undefined) scene.name = sceneDef.name
- assignExtrasToUserData(scene, sceneDef)
- if (sceneDef.extensions) addUnknownExtensionsToUserData(extensions, scene, sceneDef)
- const nodeIds = sceneDef.nodes || []
- const pending = []
- for (let i = 0,
- il = nodeIds.length; i < il; i++) {
- pending.push(buildNodeHierachy(nodeIds[i], scene, json, parser))
- }
- return Promise.all(pending).then(function () {
- return scene
- })
- }
- }())
- return GLTFLoader
- }())
- }
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