main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. if($('#hotList')&&$('#hotList')[0]) $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3376. var t = Math.max(modelSize.x, modelSize.z)
  3377. , i = Math.min(modelSize.x, modelSize.z)
  3378. , n = Math.max(t, i * this.camera.aspect)
  3379. , r = Math.max(i, t * this.camera.aspect);
  3380. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3381. return absoluteScale
  3382. },
  3383. n.prototype.rotateToView = function(modelSize, direction) {
  3384. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3385. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3386. i = parseFloat(_settings.floorPlanAngle)
  3387. }else{
  3388. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3389. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3390. {
  3391. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3392. {
  3393. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3394. }
  3395. //(第二种情况) 不做处理
  3396. }
  3397. else if(direction.x > 0)
  3398. {
  3399. i = Math.PI / 2;
  3400. }
  3401. else
  3402. {
  3403. i = -Math.PI / 2;
  3404. }
  3405. }
  3406. this.rotateLeft(i);
  3407. this.update(0);
  3408. }
  3409. ,
  3410. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3411. this.rotateLeft(angle + this.lon);
  3412. this.update(0);
  3413. }
  3414. ,
  3415. n.prototype.pan = function(e, t) {
  3416. this.camera.updateMatrix(),
  3417. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3418. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3419. }
  3420. ,
  3421. n.prototype.updateZoom = function() {
  3422. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3423. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3424. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3425. this.camera.left = -o.orthoBase * this.currentScale,
  3426. this.camera.right = o.orthoBase * this.currentScale,
  3427. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3428. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3429. this.camera.updateProjectionMatrix(),
  3430. this.offset.length()
  3431. }
  3432. ,
  3433. n.prototype.toJSON = function() {
  3434. var e = new r.Quaternion
  3435. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3436. , i = new r.Quaternion;
  3437. return function() {
  3438. var n = a.prototype.toJSON.call(this);
  3439. return e.copy(n.camera_quaternion),
  3440. i.copy(t),
  3441. i.multiply(e),
  3442. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3443. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3444. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3445. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3446. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3447. n
  3448. }
  3449. }(),
  3450. t.exports = n
  3451. }
  3452. , {
  3453. "../enum/ControlActions": 20,
  3454. "../enum/MouseButton": 34,
  3455. "../settings": 166,
  3456. "../util/browser": 182,
  3457. "../util/math": 190,
  3458. "./OutsideControls": 12,
  3459. three: 217
  3460. }],
  3461. 12: [function(e, t, i) {
  3462. "use strict";
  3463. function n(e) {
  3464. this.camera = e,
  3465. this.camera.controls = this,
  3466. this.enabled = !1,
  3467. this.target = new r.Vector3,
  3468. this.targetBounds = new r.Box3,
  3469. this.zoomSpeed = 1,
  3470. this.minDistance = 0,
  3471. this.maxDistance = 1 / 0,
  3472. this.noRotateUpDown = !1,
  3473. this.rotateSpeed = 1,
  3474. this.keyboardZoomSpeed = 0,
  3475. this.keyPanSpeed = 7,
  3476. this.autoRotate = !1,
  3477. this.autoRotateSpeed = 2,
  3478. this.autoPan = !1,
  3479. this.autoPanPosition = new r.Vector3,
  3480. this.minPolarAngle = r.Math.degToRad(25),
  3481. this.maxPolarAngle = r.Math.degToRad(65),
  3482. this.rotationAcceleration = new r.Vector2,
  3483. this.rotationSpeed = new r.Vector2,
  3484. this.panAcceleration = new r.Vector2,
  3485. this.panSpeed = new r.Vector2,
  3486. this.rotateStart = new r.Vector2,
  3487. this.rotateEnd = new r.Vector2,
  3488. this.rotateDelta = new r.Vector2,
  3489. this.panStart = new r.Vector2,
  3490. this.panEnd = new r.Vector2,
  3491. this.panDelta = new r.Vector2,
  3492. this.panOffset = new r.Vector3,
  3493. this.offset = new r.Vector3,
  3494. this.dollyStart = new r.Vector2,
  3495. this.dollyEnd = new r.Vector2,
  3496. this.dollyDelta = new r.Vector2,
  3497. this.phiDelta = 0,
  3498. this.thetaDelta = 0,
  3499. this.scale = 1,
  3500. this.panVector = new r.Vector3,
  3501. this.lastPosition = new r.Vector3,
  3502. this.state = c.NONE,
  3503. this.mouseActions = {},
  3504. this.mouseActions[h.LEFT] = c.ROTATE,
  3505. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3506. this.mouseActions[h.RIGHT] = c.PAN,
  3507. this.touchActions = {},
  3508. this.touchActions[1] = c.ROTATE,
  3509. this.touchActions[2] = c.PAN_DOLLY,
  3510. this.lastMoveTime = 0,
  3511. this.pointersLimit = 2,
  3512. this.pointers = []
  3513. }
  3514. var r = e("three")
  3515. , o = e("../settings")
  3516. , a = e("../util/common")
  3517. , s = e("../util/math")
  3518. , l = e("../enum/Vectors")
  3519. , c = e("../enum/ControlActions")
  3520. , h = e("../enum/MouseButton")
  3521. , u = e("../enum/Keys")
  3522. , d = e("../enum/ControlEvents")
  3523. , p = e("events").EventEmitter
  3524. , f = 1e-6;
  3525. n.prototype = Object.create(p.prototype),
  3526. n.prototype.setBounds = function(e) {
  3527. this.targetBounds = e
  3528. }
  3529. ,
  3530. n.prototype.isEngaged = function() {
  3531. return this.state !== c.NONE
  3532. }
  3533. ,
  3534. n.prototype.rotateLeft = function(e) {
  3535. void 0 === e && (e = this.getAutoRotationAngle()),
  3536. this.thetaDelta -= e
  3537. }
  3538. ,
  3539. n.prototype.rotateUp = function(e) {
  3540. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3541. this.phiDelta -= e)
  3542. }
  3543. ,
  3544. n.prototype.panLeft = function(e) {
  3545. var t = this.camera.matrix.elements;
  3546. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3547. this.panOffset.multiplyScalar(-e),
  3548. this.panVector.add(this.panOffset)
  3549. }
  3550. ,
  3551. n.prototype.panUp = function(e) {
  3552. var t = this.camera.matrix.elements;
  3553. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3554. this.panOffset.multiplyScalar(-e),
  3555. this.panVector.add(this.panOffset)
  3556. }
  3557. ,
  3558. n.prototype.startRotating = function(e, t) {
  3559. e && this.navRotationAcc("x", e),
  3560. t && this.navRotationAcc("y", t)
  3561. }
  3562. ,
  3563. n.prototype.stopRotating = function(e) {
  3564. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3565. this.navRotationAcc("x", 0),
  3566. this.navRotationAcc("y", 0)
  3567. }
  3568. ,
  3569. n.prototype.setAutoPanPosition = function(e, t) {
  3570. var i = new r.Vector3
  3571. , n = new r.Vector3;
  3572. return function(e, t) {
  3573. i.copy(this.camera.position),
  3574. void 0 === e && null === e || i.setX(e),
  3575. void 0 === t && null === t || i.setZ(t);
  3576. var r = this.camera.position.distanceTo(this.target)
  3577. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3578. this.targetClamped = !1,
  3579. n.copy(i).addScaledVector(o, r),
  3580. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3581. i.copy(n).addScaledVector(o, -r),
  3582. this.targetClamped = !0),
  3583. this.autoPanPosition.x = i.x,
  3584. this.autoPanPosition.z = i.z,
  3585. this.autoPan && this.stopAutoPanning()
  3586. }
  3587. }(),
  3588. n.prototype.stopAutoPanning = function() {
  3589. var e = this.autoPan;
  3590. this.autoPan = !1,
  3591. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3592. }
  3593. ,
  3594. n.prototype.dollyIn = function(e) {
  3595. void 0 === e && (e = this.getZoomScale()),
  3596. this.scale /= e
  3597. }
  3598. ,
  3599. n.prototype.dollyOut = function(e) {
  3600. void 0 === e && (e = this.getZoomScale()),
  3601. this.scale *= e
  3602. }
  3603. ,
  3604. n.prototype.updatePan = function(e) {
  3605. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3606. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3607. this.autoPan) {
  3608. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3609. t.setY(0).clampLength(0, 50 * e),
  3610. this.target.add(t),
  3611. this.camera.position.add(t),
  3612. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3613. this.stopAutoPanning())
  3614. }
  3615. }
  3616. ,
  3617. n.prototype.update = function(e) {
  3618. e || (e = 1 / 60),
  3619. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3620. this.rotateLeft(-this.rotationSpeed.x),
  3621. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3622. this.updatePan(e);
  3623. var t = this.camera.position;
  3624. this.offset.copy(t).sub(this.target);
  3625. var i = Math.atan2(this.offset.x, this.offset.z)
  3626. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3627. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3628. i += this.thetaDelta,
  3629. n += this.phiDelta,
  3630. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3631. n = Math.max(f, Math.min(Math.PI - f, n));
  3632. var r = this.updateZoom();
  3633. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3634. this.target.add(this.panVector),
  3635. this.targetBounds.clampPoint(this.target, this.target),
  3636. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3637. this.offset.y = r * Math.cos(n),
  3638. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3639. t.copy(this.target).add(this.offset),
  3640. this.camera.lookAt(this.target),
  3641. this.thetaDelta = 0,
  3642. this.phiDelta = 0,
  3643. this.scale = 1,
  3644. this.panVector.set(0, 0, 0),
  3645. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3646. }
  3647. ,
  3648. n.prototype.getAutoRotationAngle = function() {
  3649. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3650. }
  3651. ,
  3652. n.prototype.getZoomScale = function() {
  3653. return Math.pow(.95, this.zoomSpeed)
  3654. }
  3655. ,
  3656. n.prototype.onMouseDown = function(e) {
  3657. if (this.enabled) {
  3658. switch (e.preventDefault(),
  3659. this.stopAutoPanning(),
  3660. this.mouseDown = !0,
  3661. this.state = this.mouseActions[e.button],
  3662. this.state) {
  3663. case c.ROTATE:
  3664. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3665. this.rotationSpeed.set(0, 0);
  3666. break;
  3667. case c.DOLLY:
  3668. this.dollyStart.set(e.clientX, e.clientY);
  3669. break;
  3670. case c.PAN:
  3671. this.panStart.set(e.clientX, e.clientY)
  3672. }
  3673. this.emit(d.InputStart, "mouse")
  3674. }
  3675. }
  3676. ,
  3677. n.prototype.onMouseMove = function(e) {
  3678. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3679. switch (e.preventDefault(),
  3680. this.state) {
  3681. case c.ROTATE:
  3682. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3683. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3684. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3685. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3686. this.rotateStart.copy(this.rotateEnd);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyEnd.set(e.clientX, e.clientY),
  3690. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3691. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3692. t.call(this),
  3693. this.dollyStart.copy(this.dollyEnd);
  3694. break;
  3695. case c.PAN:
  3696. this.panEnd.set(e.clientX, e.clientY),
  3697. this.panDelta.subVectors(this.panEnd, this.panStart),
  3698. this.pan(this.panDelta.x, this.panDelta.y),
  3699. this.panStart.copy(this.panEnd)
  3700. }
  3701. this.emit(d.Move, "mouse"),
  3702. this.lastMoveTime = e.timeStamp,
  3703. this.update()
  3704. }
  3705. }
  3706. ,
  3707. n.prototype.onMouseUp = function(e) {
  3708. this.enabled && (this.mouseDown = !1,
  3709. this.state = c.NONE,
  3710. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3711. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3712. this.update(),
  3713. this.rotationAcceleration.set(0, 0),
  3714. this.rotateDelta.set(0, 0)))
  3715. }
  3716. ,
  3717. n.prototype.onMouseOver = function(e) {
  3718. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3719. }
  3720. ,
  3721. n.prototype.onMouseWheel = function(e) {
  3722. if (this.enabled && o.useWheel) {
  3723. this.emit(d.Move, "wheel");
  3724. var t = e.wheelDelta || -e.detail
  3725. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3726. i.call(this),
  3727. this.update()
  3728. }
  3729. }
  3730. ,
  3731. n.prototype.onKeyDown = function(e) {
  3732. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3733. this.handleKeyDown(e.which)))
  3734. }
  3735. ,
  3736. n.prototype.navRotationAcc = function(e, t) {
  3737. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3738. }
  3739. ,
  3740. n.prototype.navPanAcc = function(e, t) {
  3741. this.stopAutoPanning(),
  3742. this.panAcceleration[e] = t
  3743. }
  3744. ,
  3745. n.prototype.handleKeyDown = function(e) {
  3746. var t = !0;
  3747. switch (e) {
  3748. case u.UPARROW:
  3749. case u.I:
  3750. this.navRotationAcc("y", 1);
  3751. break;
  3752. case u.DOWNARROW:
  3753. case u.K:
  3754. this.navRotationAcc("y", -1);
  3755. break;
  3756. case u.LEFTARROW:
  3757. case u.J:
  3758. this.navRotationAcc("x", -1);
  3759. break;
  3760. case u.RIGHTARROW:
  3761. case u.L:
  3762. this.navRotationAcc("x", 1);
  3763. break;
  3764. case u.W:
  3765. this.navPanAcc("y", 1);
  3766. break;
  3767. case u.S:
  3768. this.navPanAcc("y", -1);
  3769. break;
  3770. case u.A:
  3771. this.navPanAcc("x", -1);
  3772. break;
  3773. case u.D:
  3774. this.navPanAcc("x", 1);
  3775. break;
  3776. default:
  3777. t = !1
  3778. }
  3779. t && this.emit(d.Move, "key")
  3780. }
  3781. ,
  3782. n.prototype.onKeyUp = function(e) {
  3783. this.enabled && (e.preventDefault(),
  3784. e.stopPropagation(),
  3785. this.handleKeyUp(e.which))
  3786. }
  3787. ,
  3788. n.prototype.handleKeyUp = function(e) {
  3789. switch (e) {
  3790. case u.I:
  3791. case u.K:
  3792. case u.UPARROW:
  3793. case u.DOWNARROW:
  3794. this.keyboardZoomSpeed = 0,
  3795. this.rotationAcceleration.y = 0;
  3796. break;
  3797. case u.J:
  3798. case u.L:
  3799. case u.LEFTARROW:
  3800. case u.RIGHTARROW:
  3801. this.rotationAcceleration.x = 0;
  3802. break;
  3803. case u.S:
  3804. case u.W:
  3805. this.panAcceleration.y = 0;
  3806. break;
  3807. case u.A:
  3808. case u.D:
  3809. this.panAcceleration.x = 0
  3810. }
  3811. }
  3812. ,
  3813. n.prototype.onTouchStart = function(e) {
  3814. if (this.enabled || this.state === c.NONE) {
  3815. e.preventDefault(),
  3816. e.stopPropagation(),
  3817. this.stopAutoPanning();
  3818. var t = function() {
  3819. if (2 === e.touches.length) {
  3820. var t = e.touches[0].pageX - e.touches[1].pageX
  3821. , i = e.touches[0].pageY - e.touches[1].pageY;
  3822. this.dollyStart.set(t, i)
  3823. }
  3824. }
  3825. .bind(this)
  3826. , i = function() {
  3827. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3828. }
  3829. .bind(this)
  3830. , n = function() {
  3831. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3832. }
  3833. .bind(this);
  3834. switch (this.state = this.touchActions[e.touches.length],
  3835. this.state) {
  3836. case c.PAN_DOLLY:
  3837. t();
  3838. case c.PAN:
  3839. i();
  3840. break;
  3841. case c.ROTATE_DOLLY:
  3842. t();
  3843. case c.ROTATE:
  3844. n()
  3845. }
  3846. this.rotationSpeed.set(0, 0),
  3847. this.emit(d.InputStart, "touch")
  3848. }
  3849. }
  3850. ,
  3851. n.prototype.onTouchMove = function(e) {
  3852. if (this.enabled && this.state !== c.NONE) {
  3853. e.preventDefault(),
  3854. e.stopPropagation();
  3855. var t = function() {
  3856. var t = e.touches[0].pageX - e.touches[1].pageX
  3857. , i = e.touches[0].pageY - e.touches[1].pageY;
  3858. this.dollyEnd.set(t, i);
  3859. var n = this.dollyStart.length() - this.dollyEnd.length();
  3860. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3861. this.dollyStart.copy(this.dollyEnd)
  3862. }
  3863. .bind(this)
  3864. , i = function() {
  3865. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3866. this.panDelta.subVectors(this.panEnd, this.panStart),
  3867. this.pan(this.panDelta.x, this.panDelta.y),
  3868. this.panStart.copy(this.panEnd),
  3869. this.rotateDelta.set(0, 0)
  3870. }
  3871. .bind(this)
  3872. , n = function() {
  3873. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3874. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3875. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3876. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3877. this.rotateStart.copy(this.rotateEnd)
  3878. }
  3879. .bind(this)
  3880. , r = function() {
  3881. if (2 === e.touches.length) {
  3882. var i = window.devicePixelRatio || 1
  3883. , r = e.touches[1].pageX - e.touches[0].pageX
  3884. , s = e.touches[1].pageY - e.touches[0].pageY
  3885. , l = Math.sqrt(r * r + s * s)
  3886. , h = Math.abs(this.dollyStart.length() - l);
  3887. if (h > o.input.touchMoveThreshold * i)
  3888. this.state = c.DOLLY,
  3889. t();
  3890. else {
  3891. var u = a.average(e.touches, "pageX")
  3892. , d = a.average(e.touches, "pageY")
  3893. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3894. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3895. this.rotateStart.set(u, d),
  3896. n())
  3897. }
  3898. }
  3899. }
  3900. .bind(this);
  3901. switch (this.state) {
  3902. case c.PAN_DOLLY:
  3903. t();
  3904. case c.PAN:
  3905. i();
  3906. break;
  3907. case c.ROTATE_DOLLY:
  3908. r();
  3909. break;
  3910. case c.DOLLY:
  3911. t();
  3912. break;
  3913. case c.ROTATE:
  3914. n();
  3915. break;
  3916. default:
  3917. this.state = c.NONE
  3918. }
  3919. this.lastMoveTime = e.timeStamp,
  3920. this.emit(d.Move, "touch")
  3921. }
  3922. }
  3923. ,
  3924. n.prototype.onTouchEnd = function(e) {
  3925. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3926. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3927. this.state = c.NONE,
  3928. this.update(),
  3929. this.rotationAcceleration.set(0, 0),
  3930. this.rotateDelta.set(0, 0))
  3931. }
  3932. ,
  3933. n.prototype.onPointerDown = function(e) {
  3934. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3935. id: e.pointerId,
  3936. pageX: e.pageX,
  3937. pageY: e.pageY
  3938. }),
  3939. e.touches = this.pointers,
  3940. this.onTouchStart(e)),
  3941. this.emit(d.InputStart, "pointer"))
  3942. }
  3943. ,
  3944. n.prototype.onPointerMove = function(e) {
  3945. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3946. e.pointerId === t.id && (t.pageX = e.pageX,
  3947. t.pageY = e.pageY)
  3948. }),
  3949. e.touches = this.pointers,
  3950. this.onTouchMove(e))
  3951. }
  3952. ,
  3953. n.prototype.onPointerUp = function(e) {
  3954. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3955. e.pointerId === t.id && this.pointers.splice(i, 1)
  3956. }
  3957. .bind(this)),
  3958. e.touches = this.pointers,
  3959. this.onTouchEnd(e))
  3960. }
  3961. ,
  3962. n.prototype.reset = function() {
  3963. this.state = c.NONE,
  3964. this.stopAutoPanning(),
  3965. this.rotationSpeed.set(0, 0),
  3966. this.rotationAcceleration.set(0, 0),
  3967. this.panSpeed.set(0, 0),
  3968. this.panAcceleration.set(0, 0)
  3969. }
  3970. ,
  3971. n.prototype.toJSON = function() {
  3972. var e = {
  3973. camera_position: {
  3974. x: s.toPrecision(this.camera.position.x, 4),
  3975. y: s.toPrecision(this.camera.position.y, 4),
  3976. z: s.toPrecision(this.camera.position.z, 4)
  3977. },
  3978. camera_quaternion: {
  3979. x: s.toPrecision(this.camera.quaternion.x, 4),
  3980. y: s.toPrecision(this.camera.quaternion.y, 4),
  3981. z: s.toPrecision(this.camera.quaternion.z, 4),
  3982. w: s.toPrecision(this.camera.quaternion.w, 4)
  3983. }
  3984. };
  3985. return e
  3986. }
  3987. ,
  3988. t.exports = n
  3989. }
  3990. , {
  3991. "../enum/ControlActions": 20,
  3992. "../enum/ControlEvents": 21,
  3993. "../enum/Keys": 30,
  3994. "../enum/MouseButton": 34,
  3995. "../enum/Vectors": 50,
  3996. "../settings": 166,
  3997. "../util/common": 185,
  3998. "../util/math": 190,
  3999. events: 202,
  4000. three: 217
  4001. }],
  4002. 13: [function(e, t, i) {
  4003. (function(i) {
  4004. "use strict";
  4005. function n(e) {
  4006. this.camera = e,
  4007. this.camera.controls = this,
  4008. this.target = new r.Vector3(0,0,0),
  4009. this.lookVector = new r.Vector3,
  4010. this.lookSpeed = .05,
  4011. this.rotationAcc = new r.Vector2,
  4012. this.rotationSpeed = new r.Vector2,
  4013. this.lat = 0,
  4014. this.lon = 0,
  4015. this.phi = 0,
  4016. this.theta = 0,
  4017. this.enabled = !1,
  4018. this.locked = !1,
  4019. this.pointer = new r.Vector2(0,0),
  4020. this.rotationHistory = [],
  4021. this.rotationDifference = new r.Vector2,
  4022. this.pointerDragOn = !1,
  4023. this.pointerDragStart = new r.Vector2(0,0),
  4024. this.pinchDistance = 0,
  4025. this.moveStart = new r.Vector2,
  4026. this.moveTolerance = .01,
  4027. this.pointersLimit = 2,
  4028. this.pointers = []
  4029. }
  4030. var r = e("three")
  4031. , o = e("../util/logger")
  4032. , a = e("../settings")
  4033. , s = e("../util/common")
  4034. , l = e("../util/math")
  4035. , c = (e("../enum/Vectors"),
  4036. e("../enum/MouseButton"))
  4037. , h = e("../enum/Keys")
  4038. , u = e("../enum/ControlEvents")
  4039. , d = e("events").EventEmitter;
  4040. new o(i);
  4041. n.prototype = Object.create(d.prototype),
  4042. n.prototype.usable = function() {
  4043. return this.enabled && !this.locked
  4044. }
  4045. ,
  4046. /* n.prototype.lookAt = function(e) {
  4047. var t = this.camera.position.clone().sub(e)
  4048. , i = Math.atan(t.z / t.x);
  4049. i += t.x < 0 ? Math.PI : 0,
  4050. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4051. this.lon = r.Math.radToDeg(i) + 180;
  4052. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4053. , o = Math.atan(t.y / n);
  4054. this.lat = -r.Math.radToDeg(o)
  4055. }
  4056. */
  4057. n.prototype.lookAt = function(aim, dir) {
  4058. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4059. var i = Math.atan(t.z / t.x);
  4060. i += t.x < 0 ? Math.PI : 0;
  4061. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4062. this.lon = r.Math.radToDeg(i) + 180;
  4063. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4064. o = Math.atan(t.y / n);
  4065. this.lat = -r.Math.radToDeg(o);
  4066. }
  4067. ,
  4068. n.prototype.startRotationFrom = function(e, t) {
  4069. l.convertScreenPositionToNDC(e, t, this.pointer),
  4070. this.pointerDragOn = !0,
  4071. this.pointerDragStart.copy(this.pointer),
  4072. this.moveStart.copy(this.pointer),
  4073. this.rotationHistory = [],
  4074. this.rotationSpeed.set(0, 0)
  4075. }
  4076. ,
  4077. n.prototype.onMouseOver = function(e) {
  4078. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4079. }
  4080. ,
  4081. n.prototype.onTouchStart = function(e) {
  4082. if (this.usable()) {
  4083. switch (e.preventDefault(),
  4084. e.stopPropagation(),
  4085. e.touches.length) {
  4086. case 1:
  4087. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4088. break;
  4089. case 2:
  4090. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4091. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4092. this.pinchDistance = Math.sqrt(t * t + i * i)
  4093. }
  4094. SoundManager.pause('tour')
  4095. this.emit(u.InputStart, "touch")
  4096. }
  4097. }
  4098. ,
  4099. n.prototype.onPointerDown = function(e) {
  4100. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4101. id: e.pointerId,
  4102. clientX: e.clientX,
  4103. clientY: e.clientY
  4104. }),
  4105. e.touches = this.pointers,
  4106. this.onTouchStart(e),
  4107. this.emit(u.InputStart, "pointer"))
  4108. }
  4109. ,
  4110. n.prototype.onMouseDown = function(e) {
  4111. if (this.usable()) {
  4112. switch (e.preventDefault(),
  4113. e.stopPropagation(),
  4114. e.button) {
  4115. case c.LEFT:
  4116. this.startRotationFrom(e.clientX, e.clientY)
  4117. }
  4118. this.emit(u.InputStart, "mouse")
  4119. }
  4120. }
  4121. ,
  4122. n.prototype.updateRotation = function() {
  4123. if (this.usable() && this.pointerDragOn) {
  4124. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4125. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4126. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4127. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4128. , o = Math.atan2(e.y, i)
  4129. , a = Math.atan2(t.y, n);
  4130. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4131. e.y = 0,
  4132. t.y = 0;
  4133. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4134. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4135. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4136. this.pointerDragStart.copy(this.pointer)
  4137. }
  4138. }
  4139. ,
  4140. n.prototype.onMouseMove = function(e) {
  4141. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4142. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4143. }
  4144. ,
  4145. n.prototype.onTouchMove = function(e) {
  4146. if (this.usable())
  4147. switch (this.emit(u.Move, "touch"),
  4148. e.touches.length) {
  4149. case 1:
  4150. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4151. break;
  4152. case 2:
  4153. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4154. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4155. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4156. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4157. this.emit(u.Pinch, n),
  4158. this.pinchDistance -= n)
  4159. }
  4160. }
  4161. ,
  4162. n.prototype.onPointerMove = function(e) {
  4163. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4164. e.pointerId === t.id && (t.clientX = e.clientX,
  4165. t.clientY = e.clientY)
  4166. }),
  4167. e.touches = this.pointers,
  4168. this.onTouchMove(e))
  4169. }
  4170. ,
  4171. n.prototype.endRotation = function() {
  4172. this.pointerDragOn = !1;
  4173. var e = s.averageVectors(this.rotationHistory);
  4174. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4175. }
  4176. ,
  4177. n.prototype.onTouchEnd = function(e) {
  4178. this.usable() && (e.preventDefault(),
  4179. e.stopPropagation(),
  4180. this.endRotation())
  4181. }
  4182. ,
  4183. n.prototype.onMouseUp = function(e) {
  4184. this.usable() && (e.preventDefault(),
  4185. e.stopPropagation(),
  4186. this.endRotation())
  4187. }
  4188. ,
  4189. n.prototype.onPointerUp = function(e) {
  4190. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4191. e.pointerId === t.id && this.pointers.splice(i, 1)
  4192. }
  4193. .bind(this)),
  4194. e.touches = this.pointers,
  4195. this.onTouchEnd(e))
  4196. }
  4197. ,
  4198. n.prototype.update = function(e) {
  4199. this.lon,
  4200. this.lat;
  4201. for (this.updateRotation(),
  4202. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4203. this.rotationHistory.shift();
  4204. this.lon += this.rotationDifference.x,
  4205. this.lat += this.rotationDifference.y,
  4206. this.rotationDifference.set(0, 0),
  4207. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4208. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4209. this.lon += this.rotationSpeed.x * e,
  4210. this.lat += this.rotationSpeed.y * e
  4211. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4212. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4213. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4214. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4215. this.phi = r.Math.degToRad(90 - this.lat),
  4216. this.theta = r.Math.degToRad(this.lon),
  4217. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4218. this.lookVector.y = Math.cos(this.phi),
  4219. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4220. this.target.copy(this.lookVector).add(this.camera.position),
  4221. this.camera.lookAt(this.target)
  4222. }
  4223. ,
  4224. n.prototype.onMouseWheel = function(e) {
  4225. if (this.usable()) {
  4226. var t = e.wheelDelta || -e.detail;
  4227. this.emit(u.InteractionDirect),
  4228. this.emit(u.Scroll, t)
  4229. }
  4230. }
  4231. ,
  4232. n.prototype.onKeyDown = function(e) {
  4233. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4234. this.handleKeyDown(e.which)))
  4235. }
  4236. ,
  4237. n.prototype.handleKeyDown = function(e) {
  4238. var t = function(e, t) {
  4239. this.rotationAcc[e] = t
  4240. }
  4241. .bind(this);
  4242. this.emit(u.InteractionKey);
  4243. var i = !0;
  4244. switch (e) {
  4245. case h.LEFTARROW:
  4246. case h.J:
  4247. t("x", -1);
  4248. break;
  4249. case h.RIGHTARROW:
  4250. case h.L:
  4251. t("x", 1);
  4252. break;
  4253. case h.I:
  4254. t("y", 1);
  4255. break;
  4256. case h.K:
  4257. t("y", -1);
  4258. break;
  4259. default:
  4260. i = !1
  4261. }
  4262. i && this.emit(u.Move, "key")
  4263. }
  4264. ,
  4265. n.prototype.onKeyUp = function(e) {
  4266. this.usable() && (e.preventDefault(),
  4267. e.stopPropagation(),
  4268. this.handleKeyUp(e.which))
  4269. }
  4270. ,
  4271. n.prototype.handleKeyUp = function(e) {
  4272. switch (e) {
  4273. case h.LEFTARROW:
  4274. case h.J:
  4275. case h.RIGHTARROW:
  4276. case h.L:
  4277. this.rotationAcc.x = 0;
  4278. break;
  4279. case h.I:
  4280. case h.K:
  4281. this.rotationAcc.y = 0
  4282. }
  4283. }
  4284. ,
  4285. n.prototype.startRotating = function(e, t) {
  4286. e && (this.rotationAcc.x = e),
  4287. t && (this.rotationAcc.y = t)
  4288. }
  4289. ,
  4290. n.prototype.stopRotating = function(e) {
  4291. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4292. this.rotationAcc.set(0, 0)
  4293. }
  4294. ,
  4295. n.prototype.reset = function() {
  4296. this.pointerDragOn = !1,
  4297. this.rotationAcc.set(0, 0),
  4298. this.rotationSpeed.set(0, 0),
  4299. this.pointers = []
  4300. }
  4301. ,
  4302. n.prototype.toJSON = function() {
  4303. var e = {
  4304. camera_position: {
  4305. x: l.toPrecision(this.camera.position.x, 4),
  4306. y: l.toPrecision(this.camera.position.y, 4),
  4307. z: l.toPrecision(this.camera.position.z, 4)
  4308. },
  4309. camera_quaternion: {
  4310. x: l.toPrecision(this.camera.quaternion.x, 4),
  4311. y: l.toPrecision(this.camera.quaternion.y, 4),
  4312. z: l.toPrecision(this.camera.quaternion.z, 4),
  4313. w: l.toPrecision(this.camera.quaternion.w, 4)
  4314. }
  4315. };
  4316. return e
  4317. }
  4318. ,
  4319. n.prototype.setStateFromJSON = function(e) {
  4320. this.camera.position.copy(e.camera_position),
  4321. this.camera.quaternion.copy(e.camera_quaternion)
  4322. }
  4323. ,
  4324. t.exports = n
  4325. }
  4326. ).call(this, "/js/controls/PanoramaControls.js")
  4327. }
  4328. , {
  4329. "../enum/ControlEvents": 21,
  4330. "../enum/Keys": 30,
  4331. "../enum/MouseButton": 34,
  4332. "../enum/Vectors": 50,
  4333. "../settings": 166,
  4334. "../util/common": 185,
  4335. "../util/logger": 189,
  4336. "../util/math": 190,
  4337. events: 202,
  4338. three: 217
  4339. }],
  4340. 14: [function(e, t, i) {
  4341. (function(i) {
  4342. "use strict";
  4343. var n = e("three")
  4344. , r = e("../enum/Viewmode")
  4345. , o = e("../util/logger")
  4346. , a = new o(i);
  4347. t.exports = {
  4348. serialize: function(e) {
  4349. return encodeURI(JSON.stringify(e))
  4350. },
  4351. deserialize: function(e) {
  4352. function t(e) {
  4353. function t(e, t) {
  4354. return e && "number" == typeof t && !isNaN(t)
  4355. }
  4356. return e.reduce(t, !0)
  4357. }
  4358. try {
  4359. var i = JSON.parse(decodeURI(e))
  4360. , o = {
  4361. mode: r.fromInt(i.camera_mode),
  4362. panoId: i.scan_id,
  4363. position: (new n.Vector3).copy(i.camera_position),
  4364. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4365. zoom: i.ortho_zoom,
  4366. floorVisibility: i.floor_visibility
  4367. }
  4368. , s = o.position;
  4369. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4370. var l = o.quaternion;
  4371. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4372. o
  4373. } catch (i) {
  4374. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4375. try {
  4376. var c = e.split(",")
  4377. , h = {
  4378. x: parseFloat(c[2]),
  4379. y: parseFloat(c[3]),
  4380. z: parseFloat(c[4])
  4381. }
  4382. , u = {
  4383. x: parseFloat(c[5]),
  4384. y: parseFloat(c[6]),
  4385. z: parseFloat(c[7]),
  4386. w: parseFloat(c[8])
  4387. };
  4388. return t([h.x, h.y, h.z]) || (h.x = 0,
  4389. h.y = 0,
  4390. h.z = 0),
  4391. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4392. u.y = 0,
  4393. u.z = 0,
  4394. u.w = 1),
  4395. {
  4396. mode: r.fromInt(c[0]),
  4397. panoId: c[1],
  4398. position: (new n.Vector3).copy(h),
  4399. quaternion: (new n.Quaternion).copy(u)
  4400. }
  4401. } catch (t) {
  4402. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4403. }
  4404. }
  4405. return null
  4406. }
  4407. }
  4408. }
  4409. ).call(this, "/js/controls/serializer.js")
  4410. }
  4411. , {
  4412. "../enum/Viewmode": 51,
  4413. "../util/logger": 189,
  4414. three: 217
  4415. }],
  4416. 15: [function(e, t, i) {
  4417. (function(i) {
  4418. "use strict";
  4419. function n() {
  4420. this.endlessLoop = a.warp.loop,
  4421. this.clock = new r.Clock(!0),
  4422. this.model = null,
  4423. this.player = null,
  4424. this.currentItem = null,
  4425. this.destinationItem = null,
  4426. this.tourIsPlaying = !1,
  4427. this.transitionStage = y.None,
  4428. this.nextFunc = null,
  4429. this.onTheBus = !1,
  4430. this.tourInProgress = !1,
  4431. this.reachSource = null,
  4432. this.interrupted = !1,
  4433. this.nItems = 0,
  4434. this.walkingSectionPaused = !1
  4435. }
  4436. var r = e("three")
  4437. , o = e("./util/logger")
  4438. , a = e("./settings")
  4439. , s = e("./util/transitions")
  4440. , l = e("events").EventEmitter
  4441. , c = e("./enum/Viewmode")
  4442. , h = e("./analytics")
  4443. , u = e("./enum/WarpStyle")
  4444. , s = e("./util/transitions")
  4445. , d = (e("./model/ModelManager"),
  4446. e("./enum/ModelManagerEvents"))
  4447. , p = e("./enum/DirectorEvents")
  4448. , f = e("./enum/PlayerEvents")
  4449. , g = (e("./enum/ControlEvents"),
  4450. e("./enum/BlackoutStyle"))
  4451. , m = e("./enum/PathDiscardMode")
  4452. , v = e("./enum/PathDisplayMode")
  4453. , A = (e("./player"),
  4454. new o(i))
  4455. , y = Object.freeze({
  4456. None: 0,
  4457. Moving: 1,
  4458. Aiming: 2,
  4459. Interlude: 3
  4460. })
  4461. , C = Object.freeze({
  4462. Forward: 1,
  4463. NoChange: 0,
  4464. Backwards: -1
  4465. })
  4466. , I = s.getUniqueId();
  4467. n.prototype = Object.create(l.prototype),
  4468. n.prototype.init = function(e, t) {
  4469. this.player = e,
  4470. this.modelManager = t,
  4471. this.updateModel(),
  4472. this.resetAll(),
  4473. this.bindEvents()
  4474. }
  4475. ,
  4476. n.prototype.resetAll = function() {
  4477. if (this.currentItem = null,
  4478. this.destinationItem = null,
  4479. this.tourIsPlaying = !1,
  4480. //this.bgmReplay(),//xzw
  4481. this.transitionStage = y.None,
  4482. this.nextFunc = null,
  4483. this.onTheBus = !1,
  4484. this.reachSource = null,
  4485. this.interrupted = !1,
  4486. this.model) {
  4487. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4488. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4489. } else
  4490. this.defaultWarpStyle = u.BLACK,
  4491. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4492. this.resetSpecialTransition()
  4493. }
  4494. ,
  4495. n.prototype.updateModel = function() {
  4496. this.model = this.modelManager.getActiveModel(),
  4497. this.nItems = this.model.heroLocations.length
  4498. }
  4499. ,
  4500. n.prototype.bindEvents = function() {
  4501. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4502. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4503. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4504. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4505. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4506. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4507. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4508. this.player.once(f.Move, function() {
  4509. s.cancelById(I)
  4510. })
  4511. }
  4512. ,
  4513. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4514. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4515. this.pauseWalkingSection(),
  4516. this.player.fastForwardActivePanoFlight(),
  4517. !0/* ) */
  4518. }
  4519. ,
  4520. n.prototype.handlePlayerMove = function(e) {
  4521. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4522. this.emit("update.controls")
  4523. }
  4524. ,
  4525. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4526. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4527. this.emit("update.controls"))
  4528. }
  4529. ,
  4530. n.prototype.handlePlayerModeChanged = function(e, t) {
  4531. this.intermediateState() || e === t || (this.onTheBus = !1,
  4532. this.emit("update.controls"))
  4533. }
  4534. ,
  4535. n.prototype.handlePlayerInputStart = function(e) {
  4536. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4537. }
  4538. ,
  4539. n.prototype.handlePlayerFlyingStarted = function() {
  4540. this.clearWalkingSectionPaused()
  4541. }
  4542. ,
  4543. n.prototype.describe = function() {
  4544. return {
  4545. nItems: this.nItems,
  4546. currentItem: this.currentItem,
  4547. destinationItem: this.destinationItem,
  4548. tourIsPlaying: this.tourIsPlaying,
  4549. onTheBus: this.onTheBus,
  4550. endlessLoop: this.endlessLoop,
  4551. viewMode: this.player.mode,
  4552. inTransition: this._inTransition(),
  4553. transitionStage: this.transitionStage,
  4554. tourInProgress: this.tourInProgress
  4555. }
  4556. }
  4557. ,
  4558. n.prototype._inTransition = function() {
  4559. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4560. }
  4561. ,
  4562. n.prototype.bounceable = function() {
  4563. var e = this.clock.getDelta();
  4564. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4565. }
  4566. ,
  4567. n.prototype.itemCompare = function(item1, item2, type){//add
  4568. if(type == 'equal'){//==
  4569. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4570. }else if(type == 'less'){//<
  4571. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4572. }
  4573. }
  4574. n.prototype.currentMoveDirection = function() {
  4575. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4576. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4577. }
  4578. ,
  4579. n.prototype.clearPath = function() {
  4580. this._inTransition() || this.player.path.discardPathObject()
  4581. }
  4582. ,
  4583. n.prototype.allFloors = function() {
  4584. this.model.toggleAllFloors()
  4585. }
  4586. ,
  4587. n.prototype.actionComplete = function(e) {
  4588. if (this.interrupted = !1,
  4589. this.transitionStage = y.None,
  4590. this.resetSpecialTransition(),
  4591. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4592. this.tourIsPlaying || (this.player.disablePreRendering(),
  4593. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4594. this.emit("update.controls"),
  4595. this.nextFunc) {
  4596. var t = this.nextFunc;
  4597. this.nextFunc = null,
  4598. t()
  4599. }
  4600. }
  4601. ,
  4602. n.prototype.awaitCompletion = function(e, t) {
  4603. this.nextFunc = t,
  4604. e()
  4605. }
  4606. ,
  4607. n.prototype.updateSuccessFunction = function(e) {
  4608. this.nextFunc = e
  4609. }
  4610. ,
  4611. n.prototype.interrupt = function(e, t) {
  4612. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4613. this.tourIsPlaying = !1,
  4614. //this.bgmReplay(),//xzw
  4615. this.interrupted = !0,
  4616. this.nextFunc = null,
  4617. this.emit(p.ActionInterrupted),
  4618. null !== e && void 0 !== e || (e = g.BEGINNING),
  4619. this.player.interruptAndFastForward(e, t),
  4620. !0)
  4621. }
  4622. ,
  4623. n.prototype.wouldInterrupt = function() {
  4624. return this.transitionStage !== y.None
  4625. }
  4626. ,
  4627. n.prototype.intermediateState = function() {
  4628. return this.transitionStage !== y.None
  4629. }
  4630. ,
  4631. n.prototype.isInterrupted = function() {
  4632. return this.interrupted
  4633. }
  4634. ,
  4635. n.prototype.pauseWalkingSection = function() {
  4636. this.walkingSectionPaused = !0
  4637. }
  4638. ,
  4639. n.prototype.clearWalkingSectionPaused = function() {
  4640. this.walkingSectionPaused = !1
  4641. }
  4642. ,
  4643. n.prototype.autoTour = function() {
  4644. var e = Date.now();
  4645. this.model.auxDataPromise.then(function() {
  4646. e = Date.now() - e;
  4647. var t = a.warp.auto
  4648. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4649. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4650. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4651. done: function() {
  4652. this.playTour()
  4653. }
  4654. .bind(this),
  4655. name: "_atr",
  4656. id: I
  4657. })
  4658. }
  4659. .bind(this))
  4660. }
  4661. ,
  4662. n.prototype.atDestinationPano = function() {
  4663. if (!this.player.currentPano || null === this.destinationItem)
  4664. return !1;
  4665. var e = this.player.currentPano.id;
  4666. if (void 0 === e)
  4667. return !1;
  4668. var t = this.model.heroLocations;
  4669. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4670. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4671. return destination && destination.panoId == e
  4672. }
  4673. ,
  4674. n.prototype.redirectToItem = function(e, t) {
  4675. if (null === e || void 0 === e)
  4676. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4677. if (!this.wouldInterrupt())
  4678. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4679. if (this.player.mode === c.TRANSITIONING)
  4680. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4681. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4682. var i = function() {
  4683. s.setTimeout(function() {
  4684. this.setDestinationItem(e),
  4685. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4686. }
  4687. .bind(this), 0)
  4688. }
  4689. .bind(this);
  4690. this.interrupt(g.END, 0),
  4691. this.updateSuccessFunction(i)
  4692. }
  4693. ,
  4694. n.prototype.useSpecialTransition = function(e) {
  4695. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4696. this.nextWarpStyle = u.BLACK
  4697. }
  4698. ,
  4699. n.prototype.resetSpecialTransition = function() {
  4700. this.nextWarpStyle = this.defaultWarpStyle
  4701. }
  4702. ,
  4703. n.prototype.arrivedAtDestination = function(e) {
  4704. if (this.player.flying || this.player.isWarping())
  4705. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4706. else {
  4707. this.transitionStage = y.Aiming;
  4708. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4709. this.player.model.fadePanoMarkers(0),
  4710. this.awaitCompletion(function() {
  4711. this.resetSpecialTransition(),
  4712. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4713. }
  4714. .bind(this), t)
  4715. }
  4716. }
  4717. ,
  4718. n.prototype.goToDestination = function(e, t, i, n) {
  4719. //音频
  4720. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4721. if(musicInfo && musicInfo.music && !e){
  4722. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4723. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4724. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4725. let audioSrc2 = common.getFileNameFromUrl(src)
  4726. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4727. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4728. SoundManager.play('tour',null,0) // currentTime = 0;
  4729. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4730. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4731. }
  4732. }else{//很可能是该folder的起始
  4733. SoundManager.play('tour', manage.dealURL(src))
  4734. }
  4735. } else if(e) {
  4736. // 手动导览不播放音频,并暂停之前的语音
  4737. SoundManager.pause('tour')
  4738. }
  4739. if (this.onTheBus = !0,
  4740. this.emit("update.controls"),
  4741. this.player.updateLastView(),
  4742. !n && this.atDestinationPano()){
  4743. /*
  4744. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4745. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4746. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4747. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4748. } */
  4749. return void this.arrivedAtDestination(!0);
  4750. }
  4751. if (this.player.flying || this.player.isWarping())
  4752. A.warn("Cannot go to new destination while player is flying or warping.");
  4753. else {
  4754. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4755. , o = null
  4756. , a1 = null;
  4757. if (r.isPano()) {
  4758. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4759. //var walk = window.DATA.black ? 'black' : 'walk';
  4760. //若是点击item,直接瞬间过渡。
  4761. var s = e ? 'black' : this.getMomentTour(this.destinationItem)
  4762. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4763. o = this.arrivedAtDestination.bind(this, !0)
  4764. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4765. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4766. }
  4767. } else{
  4768. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4769. o = this.arrivedAtDestination.bind(this, !1);
  4770. }
  4771. this.transitionStage = y.Moving,
  4772. this.model.fadePanoMarkers(0),
  4773. this.awaitCompletion(function() {
  4774. a1();
  4775. }
  4776. .bind(this), o),
  4777. this.emit("update.controls")
  4778. }
  4779. }
  4780. ,
  4781. n.prototype.tourInterlude = function() {
  4782. if (h.trackAlways("reach_highlight", {
  4783. reach_source: this.reachSource
  4784. }),
  4785. this.model.fadePanoMarkers(0),
  4786. this.emit("update.controls"),
  4787. this.tourIsPlaying)
  4788. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4789. void this.awaitCompletion(function() {
  4790. this.transitionStage = y.Interlude,
  4791. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4792. }
  4793. .bind(this), function(){
  4794. this.currentItem = [0,0],
  4795. this.stopTour(true),
  4796. this.emit(p.TourEnd)
  4797. }.bind(this)),
  4798. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4799. this.transitionStage = y.Interlude,
  4800. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4801. }
  4802. .bind(this), this.goNext.bind(this))
  4803. }
  4804. ,
  4805. n.prototype.playTour = function() {
  4806. if (!this.bounceable())
  4807. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4808. this.tourInProgress = !0,
  4809. this.reachSource = "play",
  4810. this.tourIsPlaying = !0,
  4811. this.wasZoomEnabled = this.player.zoomEnabled,
  4812. this.player.zoomEnabled = !1,
  4813. this.resetSpecialTransition(),
  4814. this.emit("update.controls"),
  4815. this.emit(p.TourStart),
  4816. this.player.enablePreRendering(),
  4817. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4818. this.goToDestination()) : this.goNext()))
  4819. }
  4820. ,
  4821. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4822. } */
  4823. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4824. SoundManager.pause('tour'),
  4825. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4826. this.tourIsPlaying = !1,
  4827. this.interrupt(),
  4828. this.clearWalkingSectionPaused(),
  4829. this.resetSpecialTransition(),
  4830. this.emit("update.controls"))
  4831. }
  4832. ,
  4833. n.prototype.endTourProgress = function() {
  4834. this.tourInProgress = !1,
  4835. this.emit("update.controls"),
  4836. this.emit(p.TourEnd)
  4837. }
  4838. ,
  4839. n.prototype.goToHighlight = function(e) {
  4840. if (this.wouldInterrupt())
  4841. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4842. else {
  4843. if (A.debug("<tour.goto " + e + ">"),
  4844. this.isInterrupted())
  4845. return;
  4846. this.clearWalkingSectionPaused(),
  4847. this.setDestinationItem(e),
  4848. this.useSpecialTransition("Hilight")
  4849. this.goToDestination(true),//add true
  4850. h.trackAlways("reach_highlight", {
  4851. reach_source: "thumb"
  4852. })
  4853. }
  4854. }
  4855. ,
  4856. n.prototype.prevHighlight = function() {
  4857. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4858. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4859. this.reachSource = "prev",
  4860. this.goPrev()))
  4861. }
  4862. ,
  4863. n.prototype.nextHighlight = function() {
  4864. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4865. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4866. this.reachSource = "next",
  4867. this.goNext()))
  4868. }
  4869. ,
  4870. n.prototype.changeMode = function(e) {
  4871. var t = $.Deferred()
  4872. , i = t.resolve.bind(t)
  4873. , n = t.reject.bind(t);
  4874. this.emit(p.StartModeChange);
  4875. var r = function() {
  4876. return this.clearWalkingSectionPaused(),
  4877. !!this.wouldInterrupt() && (this.interrupt(),
  4878. !0)
  4879. }
  4880. .bind(this);
  4881. if (!r()) {
  4882. switch (e) {
  4883. case c.PANORAMA:
  4884. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4885. break;
  4886. case c.DOLLHOUSE:
  4887. case c.FLOORPLAN:
  4888. this.player.flyToNewMode({
  4889. mode: e
  4890. }).done(i).fail(n);
  4891. break;
  4892. case c.OUTDOOR:
  4893. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4894. }
  4895. return t.promise()
  4896. }
  4897. }
  4898. ,
  4899. n.prototype.atEndOfTour = function() {
  4900. //return this.currentItem >= this.nItems - 1
  4901. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4902. if(end){
  4903. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4904. if(heroLocations){
  4905. end = this.currentItem[1] >= heroLocations.length - 1
  4906. }
  4907. }
  4908. return end;
  4909. }
  4910. ,
  4911. n.prototype.firstDestination = function() {
  4912. //return 0 < this.nItems ? 0 : null
  4913. return 0 < this.nItems ? [0,0]: null
  4914. }
  4915. ,
  4916. n.prototype.finalDestination = function() {
  4917. //return 0 < this.nItems ? this.nItems - 1 : null
  4918. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4919. }
  4920. ,
  4921. n.prototype.goPrev = function() {
  4922. this.tourAdvance(-1)
  4923. }
  4924. ,
  4925. n.prototype.goNext = function() {
  4926. this.tourAdvance(1)
  4927. }
  4928. ,
  4929. n.prototype.setDestinationItem = function(e) {
  4930. this.destinationItem = e,
  4931. this.emit("update.controls")
  4932. }
  4933. ,
  4934. n.prototype.setCurrentItem = function(e) {
  4935. this.currentItem = e,
  4936. this.emit("update.controls")
  4937. }
  4938. ,
  4939. n.prototype.nextItem = function(currentItem) {
  4940. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4941. if(currentItem == void 0)return this.firstDestination()
  4942. var currentLocation = this.model.heroLocations[currentItem[0]];
  4943. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4944. var item;
  4945. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4946. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4947. }else{
  4948. item = [currentItem[0] , currentItem[1]+1]
  4949. }
  4950. if(item[0] >= this.nItems ){
  4951. item = this.firstDestination()
  4952. }
  4953. return item;
  4954. //暂时不理会endlessLoop,默认为false
  4955. }
  4956. ,
  4957. n.prototype.prevItem = function(currentItem) {
  4958. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4959. if(currentItem == void 0)return this.firstDestination()
  4960. var item;
  4961. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4962. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4963. else{
  4964. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4965. if(this.currentItem[1] == 0){//子目录中第一个
  4966. return [currentItem[0] - 1, lastChildNum-1]
  4967. }else{
  4968. return [currentItem[0], currentItem[1]-1]
  4969. }
  4970. }
  4971. }
  4972. ,
  4973. n.prototype.tourAdvance = function(e) {//e是1或-1
  4974. A.debug("tourAdvance(" + e + ")")
  4975. if(null === this.currentItem || void 0 === this.currentItem){
  4976. this.setDestinationItem(this.firstDestination())
  4977. }else{
  4978. var item
  4979. if(e == 1){
  4980. item = this.nextItem(this.currentItem)
  4981. }else if(e == -1){
  4982. item = this.prevItem(this.currentItem)
  4983. }
  4984. this.setDestinationItem(item)
  4985. }
  4986. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4987. this.useSpecialTransition("reverse-looping to end")
  4988. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4989. this.useSpecialTransition("looping back to start")
  4990. }
  4991. /* var momentTour = this.getMomentTour(this.destinationItem);
  4992. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  4993. var zoomLevel = this.player.zoomLevel;
  4994. this.player.zoomEnabled = true;
  4995. var zoom = function(e, d) {
  4996. this.player.zoomTo((1-e)*zoomLevel, true)
  4997. }.bind(this)
  4998. s.start(zoom, 1500, function(){
  4999. }, 0, d.easeOutQuad, "zoom")
  5000. } */
  5001. this.goToDestination()
  5002. }
  5003. ,
  5004. n.prototype.getMomentTour = function(destinationItem) {//add
  5005. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5006. if(!destinationItem) return wholeMomentTour
  5007. else{
  5008. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5009. if(currentLocation.momentTour)return currentLocation.momentTour;
  5010. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5011. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5012. }
  5013. }
  5014. ,
  5015. t.exports = n
  5016. }
  5017. ).call(this, "/js/director.js")
  5018. }
  5019. , {
  5020. "./analytics": 4,
  5021. "./enum/BlackoutStyle": 18,
  5022. "./enum/ControlEvents": 21,
  5023. "./enum/DirectorEvents": 23,
  5024. "./enum/ModelManagerEvents": 33,
  5025. "./enum/PathDiscardMode": 38,
  5026. "./enum/PathDisplayMode": 39,
  5027. "./enum/PlayerEvents": 40,
  5028. "./enum/Viewmode": 51,
  5029. "./enum/WarpStyle": 52,
  5030. "./model/ModelManager": 140,
  5031. "./player": 155,
  5032. "./settings": 166,
  5033. "./util/logger": 189,
  5034. "./util/transitions": 195,
  5035. events: 202,
  5036. three: 217
  5037. }],
  5038. 16: [function(e, t, i) {
  5039. "use strict";
  5040. var n = e("three")
  5041. , r = e("./enum/Viewmode")
  5042. , o = (e("./settings"),
  5043. e("./util/transitions"))
  5044. , a = e("./enum/PlayerEvents")
  5045. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5046. , l = new n.ShaderPass(n.VerticalBlurShader);
  5047. l.renderToScreen = !0;
  5048. var c = $("#player").width() / $("#player").height();
  5049. isNaN(c) && (c = 1);
  5050. initTransitionPass(n)
  5051. var h = {
  5052. currentBlur: 0,
  5053. aspect: c,
  5054. blurStrength: 1,
  5055. hblurPass: s,
  5056. vblurPass: l,
  5057. transitionMaskPass : new n.TransitionPass()
  5058. ,
  5059. bindEvents: function(e) {
  5060. e.on(a.ModeChanged, function(e, t) {
  5061. e === r.PANORAMA && (o.cancel(h.blur),
  5062. o.cancel(h.addBlur),
  5063. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5064. })
  5065. },
  5066. blur: function(e) {
  5067. h.currentBlur = e;
  5068. var t = e * h.blurStrength;
  5069. l.uniforms.v.value = t / 512 * h.aspect,
  5070. s.uniforms.h.value = t / 512
  5071. },
  5072. addBlur: function(e) {
  5073. e = Math.max(e, h.currentBlur),
  5074. h.blur(e)
  5075. },
  5076. removeBlur: function(e) {
  5077. e = Math.min(1 - e, h.currentBlur),
  5078. h.blur(e)
  5079. }
  5080. };
  5081. h.blur(0),
  5082. t.exports = h
  5083. }
  5084. , {
  5085. "./enum/PlayerEvents": 40,
  5086. "./enum/Viewmode": 51,
  5087. "./settings": 166,
  5088. "./util/transitions": 195,
  5089. three: 217
  5090. }],
  5091. 17: [function(e, t, i) {
  5092. "use strict";
  5093. t.exports = {
  5094. UNKNOWN: 0,
  5095. ALIGNED: 1,
  5096. UNALIGNED: 2,
  5097. PLACED: 3
  5098. }
  5099. }
  5100. , {}],
  5101. 18: [function(e, t, i) {
  5102. "use strict";
  5103. t.exports = {
  5104. NONE: 0,
  5105. MIDDLE: 1,
  5106. END: 2,
  5107. BEGINNING: 3,
  5108. FADEIN: 4
  5109. }
  5110. }
  5111. , {}],
  5112. 19: [function(e, t, i) {
  5113. "use strict";
  5114. var n = e("three");
  5115. t.exports = {
  5116. newBlue: new n.Color(4967932),
  5117. altBlue: new n.Color(47355),
  5118. tagDefault: new n.Color(223357),
  5119. classicBlue: new n.Color(53759),
  5120. mpYellow: new n.Color(16502016),
  5121. mpOrange: new n.Color(16428055),
  5122. mpBlue: new n.Color(12096),
  5123. mpLtGrey: new n.Color(13751252),
  5124. mpDkGrey: new n.Color(10000019),
  5125. mpRed: new n.Color(12525854),
  5126. mpOrangeDesat: new n.Color(16764529),
  5127. mpBlueDesat: new n.Color(4034734),
  5128. mpRedDesat: new n.Color(14705505),
  5129. white: new n.Color(16777215),
  5130. black: new n.Color(0),
  5131. _desat: function(e, t) {
  5132. var i = t || .3
  5133. , r = (new n.Color).copy(e).getHSL();
  5134. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5135. },
  5136. _darken: function(e, t) {
  5137. var i = t || .2
  5138. , r = e.getHSL();
  5139. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5140. }
  5141. }
  5142. }
  5143. , {
  5144. three: 217
  5145. }],
  5146. 20: [function(e, t, i) {
  5147. "use strict";
  5148. t.exports = {
  5149. NONE: -1,
  5150. ROTATE: 0,
  5151. DOLLY: 1,
  5152. PAN: 2,
  5153. ROTATE_DOLLY: 3,
  5154. PAN_DOLLY: 4
  5155. }
  5156. }
  5157. , {}],
  5158. 21: [function(e, t, i) {
  5159. "use strict";
  5160. t.exports = {
  5161. Move: "move",
  5162. InteractionDirect: "interaction.direct",
  5163. InteractionKey: "interaction.key",
  5164. InteractionGui: "interaction.gui",
  5165. FlyInDirection: "fly.direction",
  5166. InputStart: "input.start",
  5167. Pinch: "input.pinch",
  5168. Scroll: "input.scroll",
  5169. AutoPanInterrupt: "autopan.interrupt",
  5170. AutoPanComplete: "autopan.complete",
  5171. AutoPanClamped: "autopan.clamped",
  5172. LongTap: "longtap"
  5173. }
  5174. }
  5175. , {}],
  5176. 22: [function(e, t, i) {
  5177. "use strict";
  5178. t.exports = Object.freeze({
  5179. FORWARD: "FORWARD",
  5180. LEFT: "LEFT",
  5181. RIGHT: "RIGHT",
  5182. BACK: "BACK",
  5183. UP: "UP",
  5184. DOWN: "DOWN"
  5185. })
  5186. }
  5187. , {}],
  5188. 23: [function(e, t, i) {
  5189. "use strict";
  5190. t.exports = {
  5191. ActionInterrupted: "action.interrupted",
  5192. TourStart: "tour.start",
  5193. TourEnd: "tour.end",
  5194. StartModeChange: "mode.startChange"
  5195. }
  5196. }
  5197. , {}],
  5198. 24: [function(e, t, i) {
  5199. "use strict";
  5200. t.exports = Object.freeze({
  5201. None: 0,
  5202. Queued: 1,
  5203. ForceQueued: 2,
  5204. Downloading: 3,
  5205. Downloaded: 4,
  5206. DownloadFailed: 5
  5207. })
  5208. }
  5209. , {}],
  5210. 25: [function(e, t, i) {
  5211. "use strict";
  5212. t.exports = {
  5213. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5214. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5215. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5216. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5217. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5218. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5219. }
  5220. }
  5221. , {}],
  5222. 26: [function(e, t, i) {
  5223. "use strict";
  5224. t.exports = {
  5225. Texture2D: 0,
  5226. TextureCube: 1
  5227. }
  5228. }
  5229. , {}],
  5230. 27: [function(e, t, i) {
  5231. "use strict";
  5232. t.exports = {
  5233. SMALL: "small",
  5234. LARGE: "large"
  5235. }
  5236. }
  5237. , {}],
  5238. 28: [function(e, t, i) {
  5239. "use strict";
  5240. var n = e("./Viewmode")
  5241. , r = {
  5242. LANDING: {},
  5243. NAVIGATION: "navigation",
  5244. MORE_HELP: "moreHelp",
  5245. TOUR_INTERACTION: {}
  5246. };
  5247. r.LANDING[n.PANORAMA] = "panorama.landing",
  5248. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5249. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5250. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5251. r.TOUR_INTERACTION.standard = "standard.tour",
  5252. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5253. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5254. t.exports = r
  5255. }
  5256. , {
  5257. "./Viewmode": 51
  5258. }],
  5259. 29: [function(e, t, i) {
  5260. "use strict";
  5261. var n = {
  5262. UP: 1,
  5263. DOWN: -1,
  5264. LEFT: "L",
  5265. RIGHT: "R",
  5266. FORWARD: "F",
  5267. BACK: "B",
  5268. reverse: {},
  5269. opposite: function(e) {
  5270. return this.reverse[e.toString()]
  5271. }
  5272. };
  5273. !function() {
  5274. n.reverse[n.UP] = n.DOWN,
  5275. n.reverse[n.DOWN] = n.UP,
  5276. n.reverse[n.LEFT] = n.RIGHT,
  5277. n.reverse[n.RIGHT] = n.LEFT,
  5278. n.reverse[n.FORWARD] = n.BACK,
  5279. n.reverse[n.BACK] = n.FORWARD
  5280. }(),
  5281. t.exports = n
  5282. }
  5283. , {}],
  5284. 30: [function(e, t, i) {
  5285. "use strict";
  5286. var n = e("../util/browser")
  5287. , r = {
  5288. ZERO: 48,
  5289. ONE: 49,
  5290. TWO: 50,
  5291. THREE: 51,
  5292. FOUR: 52,
  5293. FIVE: 53,
  5294. SIX: 54,
  5295. SEVEN: 55,
  5296. EIGHT: 56,
  5297. NINE: 57,
  5298. LEFTARROW: 37,
  5299. UPARROW: 38,
  5300. RIGHTARROW: 39,
  5301. DOWNARROW: 40,
  5302. A: 65,
  5303. B: 66,
  5304. C: 67,
  5305. D: 68,
  5306. E: 69,
  5307. F: 70,
  5308. G: 71,
  5309. H: 72,
  5310. I: 73,
  5311. J: 74,
  5312. K: 75,
  5313. L: 76,
  5314. M: 77,
  5315. N: 78,
  5316. O: 79,
  5317. P: 80,
  5318. Q: 81,
  5319. R: 82,
  5320. S: 83,
  5321. T: 84,
  5322. U: 85,
  5323. V: 86,
  5324. W: 87,
  5325. X: 88,
  5326. Y: 89,
  5327. Z: 90,
  5328. SPACE: 32,
  5329. RETURN: 13,
  5330. SEMICOLON: 186,
  5331. PLUSEQUALS: 187,
  5332. DASHUNDERSCORE: 189,
  5333. OPENBRACKET: 219
  5334. };
  5335. n.detectFirefox() && (r.SEMICOLON = 59,
  5336. r.PLUSEQUALS = 61,
  5337. r.DASHUNDERSCORE = 173),
  5338. t.exports = r
  5339. }
  5340. , {
  5341. "../util/browser": 182
  5342. }],
  5343. 31: [function(e, t, i) {
  5344. "use strict";
  5345. t.exports = {
  5346. EN_US: "en-US",
  5347. ES_MX: "es-MX",
  5348. FR_FR: "fr-FR",
  5349. DE_DE: "de-DE",
  5350. RU_RU: "ru-RU",
  5351. CN_CN: "cn-CN",
  5352. JP_JP: "jp-JP"
  5353. }
  5354. }
  5355. , {}],
  5356. 32: [function(e, t, i) {
  5357. "use strict";
  5358. t.exports = {
  5359. TagActivated: "tag.activated",
  5360. TagDismissed: "tag.dismissed",
  5361. TagNavigation: "tag.navigation"
  5362. }
  5363. }
  5364. , {}],
  5365. 33: [function(e, t, i) {
  5366. "use strict";
  5367. t.exports = {
  5368. ModelAdded: "model-added",
  5369. ActiveModelChanged: "active-model-changed"
  5370. }
  5371. }
  5372. , {}],
  5373. 34: [function(e, t, i) {
  5374. "use strict";
  5375. t.exports = {
  5376. LEFT: 0,
  5377. MIDDLE: 1,
  5378. RIGHT: 2
  5379. }
  5380. }
  5381. , {}],
  5382. 35: [function(e, t, i) {
  5383. "use strict";
  5384. t.exports = {
  5385. PanoRenderComplete: "panorama.render.complete",
  5386. TileRenderFailure: "panorama.tile.render.failed",
  5387. TileRenderSuccess: "panorama.tile.render.success",
  5388. TileUploadAttempted: "panorama.tile.upload.attempted",
  5389. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5390. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5391. }
  5392. }
  5393. , {}],
  5394. 36: [function(e, t, i) {
  5395. "use strict";
  5396. t.exports = {
  5397. BASE: 1,
  5398. STANDARD: 2,
  5399. HIGH: 3,
  5400. ULTRAHIGH: 4
  5401. }
  5402. }
  5403. , {}],
  5404. 37: [function(e, t, i) {
  5405. "use strict";
  5406. t.exports = {
  5407. LoadComplete: "panorama.load.complete",
  5408. LoadFailed: "panorama.load.failed",
  5409. TileLoaded: "panorama.tile.loaded"
  5410. }
  5411. }
  5412. , {}],
  5413. 38: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = Object.freeze({
  5416. Standard: 0,
  5417. Slow: 1,
  5418. Retain: 2
  5419. })
  5420. }
  5421. , {}],
  5422. 39: [function(e, t, i) {
  5423. "use strict";
  5424. t.exports = Object.freeze({
  5425. Show: 0,
  5426. Hide: 1,
  5427. Retain: 2
  5428. })
  5429. }
  5430. , {}],
  5431. 40: [function(e, t, i) {
  5432. "use strict";
  5433. t.exports = {
  5434. Move: "move",
  5435. MoveComplete: "move.complete",
  5436. ModeChanged: "mode.changed",
  5437. ModeChanging: "mode.changing",
  5438. PanoChosen: "pano.chosen",
  5439. ClosestPanoChanging: "closest.pano.changing",
  5440. WarpStarted: "warp.started",
  5441. WarpInterrupted: "warp.interrupted",
  5442. WarpEnded: "warp.ended",
  5443. FlyinFinished: "flyin.finished",
  5444. FlyingStarted: "flying.started",
  5445. FlyingInterrupted: "flying.interrupted",
  5446. FlyingEnded: "flying.ended",
  5447. Ready: "ready",
  5448. StartInside: "start.inside",
  5449. StartOutside: "start.outside",
  5450. ViewChanged: "view.changed",
  5451. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5452. InputStart: "input.start"
  5453. }
  5454. }
  5455. , {}],
  5456. 41: [function(e, t, i) {
  5457. "use strict";
  5458. t.exports = Object.freeze({
  5459. DEFAULT: 0,
  5460. PANOMARKERS: 1,
  5461. RETICULE: 2,
  5462. TAG: 3
  5463. })
  5464. }
  5465. , {}],
  5466. 42: [function(e, t, i) {
  5467. "use strict";
  5468. t.exports = {
  5469. visibleFloor: 1,
  5470. ghostFloor: 3,
  5471. boundingSkybox: 1,
  5472. panoMarker: 2,
  5473. reticule: 3,
  5474. tagStem: 4,
  5475. tagDisc: 5,
  5476. ribbon: 100
  5477. }
  5478. }
  5479. , {}],
  5480. 43: [function(e, t, i) {
  5481. "use strict";
  5482. t.exports = {
  5483. ContextCreated: "scene-renderer-context-created",
  5484. AfterRender: "after-render",
  5485. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5486. }
  5487. }
  5488. , {}],
  5489. 44: [function(e, t, i) {
  5490. "use strict";
  5491. t.exports = {
  5492. IDLE: "idle",
  5493. BROWSE: "browse",
  5494. EXAMINE: "examine"
  5495. }
  5496. }
  5497. , {}],
  5498. 45: [function(e, t, i) {
  5499. "use strict";
  5500. t.exports = {
  5501. TileDownloadSuccess: "tiledownloader.download.success",
  5502. TileDownloadFailure: "tiledownloader.download.failure",
  5503. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5504. }
  5505. }
  5506. , {}],
  5507. 46: [function(e, t, i) {
  5508. "use strict";
  5509. t.exports = {
  5510. CardboardAndroid: "googlevr",
  5511. GearVR: "gearvr",
  5512. CardboardIOS: "googlevrios",
  5513. Cardboard: "googlevr"
  5514. }
  5515. }
  5516. , {}],
  5517. 47: [function(e, t, i) {
  5518. "use strict";
  5519. t.exports = {
  5520. NONE: 0,
  5521. CONTEXTUAL: 1,
  5522. ANDROID: 2
  5523. }
  5524. }
  5525. , {}],
  5526. 48: [function(e, t, i) {
  5527. "use strict";
  5528. var n = {
  5529. Title: 0,
  5530. Cardboard: 1
  5531. }
  5532. , r = {
  5533. Title: 0,
  5534. Cardboard: 1,
  5535. Gear: 2
  5536. };
  5537. !function() {
  5538. [n, r].forEach(function(e) {
  5539. e.pageCount = Object.keys(e).length
  5540. })
  5541. }(),
  5542. t.exports.ios = n,
  5543. t.exports.standard = r
  5544. }
  5545. , {}],
  5546. 49: [function(e, t, i) {
  5547. "use strict";
  5548. t.exports = {
  5549. Android: "android",
  5550. IOS: "ios",
  5551. Desktop: "desktop",
  5552. UnsupportedAndroid: "android-unsupported"
  5553. }
  5554. }
  5555. , {}],
  5556. 50: [function(e, t, i) {
  5557. "use strict";
  5558. var n = e("three");
  5559. t.exports = {
  5560. UP: new n.Vector3(0,1,0),
  5561. DOWN: new n.Vector3(0,-1,0),
  5562. LEFT: new n.Vector3(-1,0,0),
  5563. RIGHT: new n.Vector3(1,0,0),
  5564. FORWARD: new n.Vector3(0,0,-1),
  5565. BACK: new n.Vector3(0,0,1)
  5566. }
  5567. }
  5568. , {
  5569. three: 217
  5570. }],
  5571. 51: [function(e, t, i) {
  5572. "use strict";
  5573. var n = e("../exception/ViewmodeConvertException")
  5574. , r = e("./coreViewmodes")
  5575. , o = e("../util/common")
  5576. , a = {
  5577. MESH: "mesh",
  5578. OUTDOOR: "outdoor",
  5579. TRANSITIONING: "transitioning",
  5580. toInt: function(e) {
  5581. switch (e) {
  5582. case this.PANORAMA:
  5583. return 1;
  5584. case this.DOLLHOUSE:
  5585. return 2;
  5586. case this.FLOORPLAN:
  5587. return 3;
  5588. case this.OUTDOOR:
  5589. return 4;
  5590. case this.TRANSITIONING:
  5591. return -1
  5592. }
  5593. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5594. },
  5595. fromInt: function(e) {
  5596. switch (e) {
  5597. case "1":
  5598. case 1:
  5599. return this.PANORAMA;
  5600. case "2":
  5601. case 2:
  5602. return this.DOLLHOUSE;
  5603. case "3":
  5604. case 3:
  5605. return this.FLOORPLAN;
  5606. case "4":
  5607. case 4:
  5608. return this.OUTDOOR
  5609. }
  5610. throw new n("No known conversion for int to viewmode for int: " + e)
  5611. },
  5612. convertWorkshopModeInt: function(e) {
  5613. switch (e) {
  5614. case "0":
  5615. case 0:
  5616. case undefined: //xzw add
  5617. return this.PANORAMA;
  5618. case "1":
  5619. case 1:
  5620. return this.FLOORPLAN;
  5621. case "2":
  5622. case 2:
  5623. return this.DOLLHOUSE;
  5624. case "3":
  5625. case 3:
  5626. return this.MESH
  5627. }
  5628. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5629. }
  5630. };
  5631. o.extendObject(a, r),
  5632. t.exports = a
  5633. }
  5634. , {
  5635. "../exception/ViewmodeConvertException": 58,
  5636. "../util/common": 185,
  5637. "./coreViewmodes": 54
  5638. }],
  5639. 52: [function(e, t, i) {
  5640. "use strict";
  5641. t.exports = {
  5642. BLACK: "black",
  5643. STD: "std",
  5644. WALK: "walk"
  5645. }
  5646. }
  5647. , {}],
  5648. 53: [function(e, t, i) {
  5649. "use strict";
  5650. t.exports = {
  5651. ZoomIn: "zoom.in",
  5652. ZoomOut: "zoom.out",
  5653. ZoomMax: "zoom.max",
  5654. ZoomMin: "zoom.min"
  5655. }
  5656. }
  5657. , {}],
  5658. 54: [function(e, t, i) {
  5659. "use strict";
  5660. t.exports = {
  5661. PANORAMA: "panorama",
  5662. DOLLHOUSE: "dollhouse",
  5663. FLOORPLAN: "floorplan"
  5664. }
  5665. }
  5666. , {}],
  5667. 55: [function(e, t, i) {
  5668. "use strict";
  5669. function n(e) {
  5670. this.message = e
  5671. }
  5672. t.exports = n
  5673. }
  5674. , {}],
  5675. 56: [function(e, t, i) {
  5676. "use strict";
  5677. function n(e) {
  5678. r.call(this, e)
  5679. }
  5680. var r = e("./BasicException");
  5681. n.prototype = Object.create(r.prototype),
  5682. t.exports = n
  5683. }
  5684. , {
  5685. "./BasicException": 55
  5686. }],
  5687. 57: [function(e, t, i) {
  5688. "use strict";
  5689. function n(e) {
  5690. r.call(this, e)
  5691. }
  5692. var r = e("./BasicException");
  5693. n.prototype = Object.create(r.prototype),
  5694. t.exports = n
  5695. }
  5696. , {
  5697. "./BasicException": 55
  5698. }],
  5699. 58: [function(e, t, i) {
  5700. "use strict";
  5701. function n(e) {
  5702. r.call(this, e)
  5703. }
  5704. var r = e("./BasicException");
  5705. n.prototype = Object.create(r.prototype),
  5706. t.exports = n
  5707. }
  5708. , {
  5709. "./BasicException": 55
  5710. }],
  5711. 59: [function(e, t, i) {
  5712. (function(i) {
  5713. "use strict";
  5714. function n(e) {
  5715. var t = {};
  5716. if (e) {
  5717. var i = e.flags;
  5718. if (i)
  5719. for (var n in i)
  5720. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5721. return t
  5722. }
  5723. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5724. null
  5725. }
  5726. var r = e("./util/ajax")
  5727. , o = e("./util/showcase")
  5728. , a = e("./util/logger")
  5729. , s = ""
  5730. , l = new a(i)
  5731. , c = {};
  5732. t.exports = {
  5733. loadFeatureFlags: function(e) {
  5734. var t = $.Deferred();
  5735. return r.get(e.urlBase + s, {
  5736. responseType: "json",
  5737. prefetchFrom: "user",
  5738. auth: o.getAuthorizationHeader()
  5739. }).done(function(e) {
  5740. c = n(e),
  5741. c ? t.resolve(c) : t.reject("loading-failed")
  5742. }).fail(function() {
  5743. l.debug("Retrieval of feature flags failed."),
  5744. t.reject("loading-failed")
  5745. }),
  5746. t.promise()
  5747. },
  5748. getFlags: function() {
  5749. return c
  5750. },
  5751. updateDependentSettings: function(e, t) {
  5752. e = e || c,
  5753. e.labels && (t.labels.enabled = !0),
  5754. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5755. e.showcase_sdk && (t.sdkInit = !0),
  5756. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5757. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5758. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5759. e.hide_sc_sharing && (t.share.enabled = !1)
  5760. }
  5761. }
  5762. }
  5763. ).call(this, "/js/featureflags.js")
  5764. }
  5765. , {
  5766. "./util/ajax": 181,
  5767. "./util/logger": 189,
  5768. "./util/showcase": 193
  5769. }],
  5770. 60: [function(e, t, i) {
  5771. "use strict";
  5772. var n = (e("../util/common"),
  5773. {
  5774. status: 0,
  5775. set: function(e) {
  5776. if (isNaN(e))
  5777. return !1;
  5778. var t = $('.progressbar');
  5779. 0 > e && (e = 0);
  5780. e > 100 && (e = 100);
  5781. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5782. var barperc = e*width;
  5783. var perc = Math.round(e);
  5784. var labelpos = (parseInt(barperc)-15);
  5785. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5786. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5787. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5788. this.status = e
  5789. },
  5790. done: function(e) {
  5791. return e || this.status ? (this.status = null,
  5792. this.set(100)) : this
  5793. }
  5794. });
  5795. t.exports.circleLoader = n
  5796. }
  5797. , {
  5798. "../util/common": 185
  5799. }],
  5800. 61: [function(e, t, i) {
  5801. "use strict";
  5802. t.exports = Object.freeze({
  5803. CLOSE: "modal.closer.close"
  5804. })
  5805. }
  5806. , {}],
  5807. 62: [function(e, t, i) {
  5808. "use strict";
  5809. function n(e, t) {
  5810. t && (t.stopPropagation(),
  5811. t.preventDefault()),
  5812. e && this.emit(l.CLOSE, e),
  5813. g.reset()
  5814. }
  5815. function r(e, t) {
  5816. function i() {
  5817. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5818. t !== f && (f = t,
  5819. t ? (e.classList.add("closeByFooter"),
  5820. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5821. h.classList.remove("closeByFooter")))
  5822. }
  5823. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5824. }
  5825. var o = e("../../settings")
  5826. , a = (e("../../tag/Media/MediaEvent"),
  5827. e("../../util/browser"))
  5828. , s = e("../../util/common")
  5829. , l = e("./ModalCloserEvent")
  5830. , c = e("events").EventEmitter
  5831. , h = document.getElementsByClassName("footer")[0]
  5832. , u = h.querySelectorAll(".close")[0]
  5833. , d = null
  5834. , p = null
  5835. , f = null
  5836. , g = (a.isMobile(),
  5837. {
  5838. open: function(e) {
  5839. e && (r(e),
  5840. d && u.removeEventListener("click", d, !0),
  5841. d = n.bind(this, e.id),
  5842. u.addEventListener("click", d, !0),
  5843. p && window.removeEventListener("resize", p, !0),
  5844. p = r.bind(this, e),
  5845. window.addEventListener("resize", p, !0))
  5846. },
  5847. reset: function() {
  5848. h.classList.remove("closeByFooter"),
  5849. u.removeEventListener("click", d, !0),
  5850. window.removeEventListener("resize", p, !0),
  5851. d = p = f = null
  5852. }
  5853. });
  5854. s.extendObject(g, c.prototype),
  5855. t.exports = g
  5856. }
  5857. , {
  5858. "../../tag/Media/MediaEvent": 131,
  5859. "../../settings": 166,
  5860. "../../util/browser": 182,
  5861. "../../util/common": 185,
  5862. "./ModalCloserEvent": 61,
  5863. events: 202
  5864. }],
  5865. 63: [function(e, t, i) {
  5866. "use strict";
  5867. function n(e, t, i) {
  5868. var n = new r.GUI({
  5869. width: 400
  5870. })
  5871. , u = n.addFolder("Flydown from Dollhouse");
  5872. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5873. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5874. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5875. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5876. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5877. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5878. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5879. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5880. var d = n.addFolder("Transition between panos");
  5881. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5882. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5883. h.transition.flyTime = 0,
  5884. d.__controllers.forEach(function(e) {
  5885. e.updateDisplay()
  5886. })
  5887. }),
  5888. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5889. h.transition.flySpeed = 0,
  5890. d.__controllers.forEach(function(e) {
  5891. e.updateDisplay()
  5892. })
  5893. }),
  5894. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5895. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5896. d.add(h.transition, "movementEasing", Object.keys(a));
  5897. var p = n.addFolder("Path Display");
  5898. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5899. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5900. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5901. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5902. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5903. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5904. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5905. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5906. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5907. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5908. h.path.color = l[h.path.color],
  5909. h.path.colorUp = l._desat(h.path.color),
  5910. h.path.colorDown = l.darken(h.path.color)
  5911. }),
  5912. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5913. h.reticuleColor = l[h.reticuleColor]
  5914. });
  5915. var f = n.addFolder("Warping")
  5916. , g = f.addFolder("Warp/Teleport");
  5917. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5918. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5919. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5920. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5921. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5922. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5923. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5924. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5925. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5926. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5927. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5928. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5929. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5930. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5931. h.path.typ = c[h.path.typ]
  5932. }),
  5933. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5934. t.endlessLoop = h.warp.loop
  5935. }),
  5936. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5937. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5938. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5939. var m = f.addFolder("Long Warp Only");
  5940. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5941. h.warp.flySpeed = 0,
  5942. m.__controllers.forEach(function(e) {
  5943. e.updateDisplay()
  5944. })
  5945. }),
  5946. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5947. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5948. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5949. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5950. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5951. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5952. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5953. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5954. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5955. var v = n.addFolder("Warp Esoterica");
  5956. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5957. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5958. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5959. h.warp.minWarpTime = 0,
  5960. v.__controllers.forEach(function(e) {
  5961. e.updateDisplay()
  5962. })
  5963. }),
  5964. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5965. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5966. v.add(h.warp, "movementEasing", Object.keys(a));
  5967. var A = n.addFolder("Misc");
  5968. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5969. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5970. }),
  5971. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5972. i.cameras[s.PANORAMA].fov = h.insideFOV
  5973. }),
  5974. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5975. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5976. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5977. var y = n.addFolder("Navigation");
  5978. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5979. h.navigation.panoScores || e.panos.forEach(function(e) {
  5980. e.floor.remove(e.text3d),
  5981. e.text3d = null
  5982. })
  5983. }),
  5984. y.add(h.navigation, "mouseDirection"),
  5985. y.add(h.navigation, "filterStrictness", 0, 1),
  5986. y.add(h.navigation, "angleFactor", -60, 0),
  5987. y.add(h.navigation, "directionFactor", 1, 20),
  5988. y.add(h.navigation, "distanceFactor", -5, 5),
  5989. y.add(h.navigation, "optionalityFactor", .1, 10);
  5990. var C = n.addFolder("tags")
  5991. , I = C.addFolder("Tag Creation");
  5992. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5993. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5994. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5995. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5996. var E = C.addFolder("Visibility");
  5997. E.add(h.tags.visibility, "anyDistance"),
  5998. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5999. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6000. E.add(h.tags.visibility, "hideViaFloor"),
  6001. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6002. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6003. var b = C.addFolder("Disc Parameters");
  6004. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6005. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6006. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6007. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6008. }),
  6009. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6010. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6011. }),
  6012. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6013. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6014. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6015. var w = C.addFolder("Navigate");
  6016. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6017. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6018. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6019. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6020. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6021. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6022. var _ = n.addFolder("Debug");
  6023. _.add(h, "wireframe").onFinishChange(function() {
  6024. e.chunks.forEach(function(t) {
  6025. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6026. t.wireframeTwin.material.depthWrite = !1,
  6027. t.wireframeTwin.material.depthTest = !1,
  6028. t.wireframeTwin.material.opacity = .5,
  6029. t.wireframeTwin.material.transparent = !0),
  6030. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6031. })
  6032. }),
  6033. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6034. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6035. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6036. e.skybox.wireframe = null)
  6037. }),
  6038. _.add(h, "showSweeps").onFinishChange(function() {
  6039. e.setSweepVisibility(h.showSweeps)
  6040. }),
  6041. _.add(h, "showMesh").onFinishChange(function() {
  6042. e.chunks.forEach(function(e) {
  6043. e.visible = h.showMesh
  6044. })
  6045. }),
  6046. _.add(h, "showFloors").onFinishChange(function() {
  6047. e.floors.forEach(function(e) {
  6048. e.collider.children.forEach(function(e) {
  6049. e.material.visible = h.showFloors
  6050. })
  6051. })
  6052. }),
  6053. _.add(h, "showSkyboxes").onFinishChange(function() {
  6054. e.panos.forEach(function(e) {
  6055. e.skyboxMesh.visible = h.showSkyboxes
  6056. })
  6057. }),
  6058. _.add(h, "showNeighbors").onChange(function() {}),
  6059. _.add(e, "alpha", 0, 1)
  6060. }
  6061. var r = e("../lib/dat.gui")
  6062. , o = e("three")
  6063. , a = e("../util/easing")
  6064. , s = e("../enum/Viewmode")
  6065. , l = e("../enum/Colors")
  6066. , c = e("../enum/WarpStyle")
  6067. , h = e("../settings");
  6068. e("../tag/tag");
  6069. r.GUI.prototype.removeFolder = function(e) {
  6070. var t = this.__folders[e];
  6071. t && (t.close(),
  6072. this.__ul.removeChild(t.domElement.parentNode),
  6073. delete this.__folders[e],
  6074. this.onResize())
  6075. }
  6076. ,
  6077. t.exports.toggle = n
  6078. }
  6079. , {
  6080. "../enum/Colors": 19,
  6081. "../enum/Viewmode": 51,
  6082. "../enum/WarpStyle": 52,
  6083. "../lib/dat.gui": 93,
  6084. "../tag/tag": 123,
  6085. "../settings": 166,
  6086. "../util/easing": 186,
  6087. three: 217
  6088. }],
  6089. 64: [function(e, t, i) {
  6090. (function(i) {
  6091. "use strict";
  6092. function n(e, t, i, n) {
  6093. $(".gui-error .error-problem-text").text(e),
  6094. $(".gui-error .error-solution-text").text(t),
  6095. $(".gui-error .error-explanation").text(i),
  6096. $(".gui-error .error-actions").html(n),
  6097. $(window).resize(),
  6098. $(".gui-error").fadeIn(),
  6099. $("#bottom-logo").fadeIn()
  6100. }
  6101. function r(e) {
  6102. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6103. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6104. s.isMobile() || $("[rel=tiletip]").tooltip({
  6105. placement: "bottom",
  6106. delay: {
  6107. show: 50,
  6108. hide: 0
  6109. },
  6110. trigger: "hover",
  6111. viewport: {
  6112. selector: "body",
  6113. padding: 10
  6114. }
  6115. })
  6116. }
  6117. function o() {
  6118. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6119. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6120. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6121. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6122. e.preventDefault(),
  6123. e.stopPropagation(),
  6124. r(" ")
  6125. })
  6126. }
  6127. function a(e) {
  6128. if ($("head title").text(c.pageTitle),
  6129. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6130. $("#gui-loading").fadeOut(250),
  6131. $("#quick-blackout").hide(),
  6132. l.track("showcase_error", {
  6133. error_key: e
  6134. }),
  6135. h.locale || h.init(),
  6136. "webgl-unsupported" === e)
  6137. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6138. else if ("webgl-ios" === e)
  6139. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6140. else if ("webgl-safari" === e)
  6141. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6142. else if ("webgl-generic" === e)
  6143. o();
  6144. else if ("missing-urls" === e)
  6145. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6146. else if ("loading-failed" === e)
  6147. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6148. else {
  6149. if ("loading-failed-maintenance" !== e)
  6150. return void d.error("Unhandled error: " + e);
  6151. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6152. }
  6153. }
  6154. var s = e("./../util/browser")
  6155. , l = e("./../analytics")
  6156. , c = e("./../settings")
  6157. , h = e("../localization/localize")
  6158. , u = e("./../util/logger")
  6159. , d = new u(i)
  6160. , p = '"https://support.port.com/hc/articles/208220058"';
  6161. t.exports.error = a
  6162. }
  6163. ).call(this, "/js/gui/error.js")
  6164. }
  6165. , {
  6166. "../localization/localize": 108,
  6167. "./../analytics": 4,
  6168. "./../settings": 166,
  6169. "./../util/browser": 182,
  6170. "./../util/logger": 189
  6171. }],
  6172. 65: [function(e, t, i) {
  6173. (function(i) {
  6174. "use strict";
  6175. function n() {
  6176. Ue = [],
  6177. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6178. Ue.push(".hideTarget", ".pinTop.right")
  6179. }
  6180. function r() {
  6181. for (var e in je)
  6182. if (je.hasOwnProperty(e)) {
  6183. var t = je[e];
  6184. if (!t.visible)
  6185. for (var i = 0; i < t.elements.length; i++)
  6186. $(t.elements[i]).hide()
  6187. }
  6188. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6189. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6190. n()
  6191. }
  6192. function o(e, t) {
  6193. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6194. $("#gui-zoomin").toggle(i),
  6195. $("#gui-zoomout").toggle(i)
  6196. }
  6197. function a() {
  6198. c(),
  6199. $(".pinBottom").toggleClass("open"),
  6200. $("#drawer").toggleClass("open"),
  6201. $(".footer").toggleClass("open"),
  6202. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6203. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6204. ie.resetDrawer()),
  6205. setTimeout(function() {
  6206. $("#pullTab").toggleClass("opened");
  6207. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6208. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6209. }
  6210. function s(e) {
  6211. var t;
  6212. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6213. t = e.position().top + e.outerHeight(),
  6214. e.attr("style", "display: none"));
  6215. var i = $("#player").outerHeight()
  6216. , n = i - 130;
  6217. return n < t + 25
  6218. }
  6219. function l(e) {
  6220. "touchstart" === e.type && e.preventDefault(),
  6221. e.stopPropagation()
  6222. }
  6223. function c() {
  6224. W && (W.reload(),
  6225. W.init())
  6226. }
  6227. function h(e) {
  6228. ne.show(e),
  6229. r()
  6230. }
  6231. function u(e) {
  6232. ne.progress(e)
  6233. }
  6234. function d(e, t, i) {
  6235. var n = t.player;
  6236. $("#gui-thumb").fadeOut(2500),
  6237. ne.hide(function() {
  6238. Ge = !1
  6239. }),
  6240. me.init(e, i),
  6241. de.finishSetup(Object.keys(e.tags).length),
  6242. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6243. var s = function() {
  6244. i.dismissExaminedTag(),
  6245. i.disableHovering()
  6246. };
  6247. Ae.on(ye.OPENED, s),
  6248. Ce.on(Me.OPENED, s),
  6249. he.on(ue.OPENED, s),
  6250. fe.on(ge.OPENED, s);
  6251. var l = i.enableHovering.bind(i);
  6252. if (Ae.on(ye.CLOSED, l),
  6253. Ce.on(Me.CLOSED, l),
  6254. he.on(ue.CLOSED, l),
  6255. fe.on(ge.CLOSED, l),
  6256. Q.labels.enabled && Object.keys(e.labels).length,
  6257. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6258. C(e.currentFloor, n.mode)),
  6259. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6260. r(),
  6261. o(t, t.player),
  6262. $("#gui").fadeIn(1500),
  6263. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6264. a(),
  6265. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6266. }, 2e3),
  6267. !K.isMobile())
  6268. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6269. $(c[h]).addClass("hasHover");
  6270. O(e),
  6271. de.setupToggling();
  6272. //xzw:
  6273. window.editHotPanel && editHotPanel();
  6274. //czj
  6275. navBorderRadius(e);
  6276. //czj 编辑界面
  6277. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6278. window.EditTools && new EditTools(n.sceneRenderer);
  6279. }
  6280. function navBorderRadius(e){
  6281. var pullTab = $("#pullTab"),
  6282. mobileRadius = {
  6283. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6284. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6285. },
  6286. topRadius = {
  6287. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6288. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6289. };
  6290. function BorderRadius(bottom,top){
  6291. $("#gui-modes-map > div:visible:last").css(bottom);
  6292. if(pullTab.is(':visible')){
  6293. $(".viewContainer > div:visible:first").css(top);
  6294. }else{
  6295. $("#gui-modes-map > div:visible:first").css(top);
  6296. }
  6297. }
  6298. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6299. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6300. }else{
  6301. BorderRadius(topRadius.bottom,topRadius.top);
  6302. }
  6303. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6304. if(window.DATA.model.special || window.DATA.special){
  6305. window.specialScene && specialScene.special().afterImplement();
  6306. }
  6307. }
  6308. function p(e) {
  6309. e || (e = 0),
  6310. We = !1,
  6311. window.setTimeout(function() {
  6312. We || (ze = !0,
  6313. $("#gui-spinner").stop(!0, !0).show())
  6314. }
  6315. .bind(this), e)
  6316. }
  6317. function f() {
  6318. $("#gui-spinner").stop(!0, !0),
  6319. $("#gui-spinner").fadeOut(1e3),
  6320. We = !0,
  6321. ze = !1
  6322. }
  6323. function g(e, t) {
  6324. var i = e.mode
  6325. , n = t || e.currentPano;
  6326. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6327. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6328. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6329. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6330. Q.show360Views.enabled && !n.isAligned() ? (
  6331. $(".gui-floor").addClass("hidden"),
  6332. $("#gui-modes-outside").addClass("desktop-only")) : (
  6333. $(".gui-floor").removeClass("hidden"),
  6334. $("#gui-modes-outside").removeClass("desktop-only")),
  6335. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6336. Be = i,
  6337. $("#gui-modes-outside").addClass("hidden"),
  6338. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6339. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6340. }
  6341. function m(e, t) {
  6342. var i = t.player;
  6343. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6344. l(e),
  6345. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6346. J.track("USER", {
  6347. event_type: "showcase_gui",
  6348. gui_action: "click_inside_mode_button"
  6349. }),
  6350. t.changeMode(_e.PANORAMA);
  6351. }),
  6352. $("#gui-modes-outside").find("a").on("click", function(e) {
  6353. l(e),
  6354. J.track("showcase_gui", {
  6355. gui_action: "click_outside_mode_button"
  6356. }),
  6357. t.changeMode(Be)
  6358. }),
  6359. $("#gui-modes-floorplan").on("click", function(e) {
  6360. SoundManager.pause('tour')
  6361. l(e),
  6362. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6363. gui_action: "click_floorplan_mode_button"
  6364. }),
  6365. t.changeMode(_e.FLOORPLAN));
  6366. }),
  6367. $("#gui-modes-dollhouse").on("click", function(e) {
  6368. SoundManager.pause('tour')
  6369. l(e),
  6370. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6371. gui_action: "click_dollhouse_mode_button"
  6372. }),
  6373. t.changeMode(_e.DOLLHOUSE));
  6374. })
  6375. $("#gui-modes-inside").on("click", function() {
  6376. SoundManager.pause('tour')
  6377. })
  6378. }
  6379. function v(e, t) {
  6380. function i() {
  6381. document.getElementById("vr").classList.remove("hidden"),
  6382. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6383. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6384. $(".improper-embed").toggleClass("hidden", !1),
  6385. r())
  6386. }, function(e) {
  6387. r()
  6388. }) : r()
  6389. }
  6390. function n(i) {
  6391. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6392. Ie.init(e.data, t, i, q),
  6393. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6394. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6395. }
  6396. function r() {
  6397. De.info("WebVR support not found, VR button activates native app VR modal"),
  6398. Ae.init(e.data, q),
  6399. Ae.on(ye.OPENED, function() {
  6400. var e = document.getElementById("vr-modal");
  6401. return function() {
  6402. Ze("vr"),
  6403. le.open(e)
  6404. }
  6405. }()),
  6406. Ae.on(ye.CLOSED, le.reset)
  6407. }
  6408. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6409. /*********************** 方奕卓 VR功能事件监听 ********************/
  6410. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6411. switch (Q.vr.option) {
  6412. case Pe.CONTEXTUAL:
  6413. i();
  6414. break;
  6415. case Pe.ANDROID:
  6416. K.detectAndroid() && i();
  6417. break;
  6418. case Pe.NONE:
  6419. }
  6420. }
  6421. }
  6422. function A(e, t) {
  6423. $("#play").on("mousedown touchstart", function(e) {
  6424. l(e);
  6425. Ze("tour");
  6426. ve.play();
  6427. J.trackAlways("showcase_gui", {
  6428. gui_action: "play_highlights"
  6429. })
  6430. }),
  6431. window.startAndPlay = function(e) {
  6432. // l(e);
  6433. Ze("tour");
  6434. ve.play();
  6435. J.trackAlways("showcase_gui", {
  6436. gui_action: "play_highlights"
  6437. })
  6438. };
  6439. $("#pause").on("mousedown touchstart", function(e) {
  6440. l(e),
  6441. ve.pause(),
  6442. J.trackAlways("showcase_gui", {
  6443. gui_action: "pause_highlights"
  6444. })
  6445. }),
  6446. $("#gui-zoomin").find("a").on("click", function(e) {
  6447. l(e),
  6448. t.player.zoomInIncrementally()
  6449. }),
  6450. $("#gui-zoomout").find("a").on("click", function(e) {
  6451. l(e),
  6452. t.player.zoomOutIncrementally()
  6453. })
  6454. }
  6455. function y(e, t) {
  6456. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6457. if(getQueryVariable('m') === '372') continue;
  6458. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6459. $(".gui-floor").find(".container").prepend(r)
  6460. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6461. }
  6462. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6463. i.on("click", function(e) {
  6464. l(e),
  6465. Ze("floor"),
  6466. i.toggleClass("open")
  6467. }),
  6468. $(".floorChoice").on("click", function(e) {
  6469. l(e);
  6470. var n = $(this).data("index");
  6471. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6472. t.player.gotoFloor(n),
  6473. J.track("showcase_gui", {
  6474. gui_action: "click_floor_select_button",
  6475. interaction_source: "gui"
  6476. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6477. Ze("move"),
  6478. t.allFloors(),
  6479. J.track("showcase_gui", {
  6480. gui_action: "click_toggle_all_floors_button",
  6481. interaction_source: "gui"
  6482. })),
  6483. i.removeClass("open")
  6484. })
  6485. }
  6486. function C(e, t) {
  6487. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6488. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6489. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6490. $(".floorChoice").removeClass("active"),
  6491. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6492. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6493. $(".floorChoice").removeClass("active"),
  6494. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6495. }
  6496. function I(e) {
  6497. return e.describe().inTransition
  6498. }
  6499. function b(e, t, i) {
  6500. Fe = e.heroLocations.length;
  6501. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6502. , r = 100 / Fe + "%"
  6503. , o = $("#thumb-container")
  6504. , a = $("#progressBar");
  6505. $("#status").find(".totalSteps").text(Fe);
  6506. for (var s = 0; s < Fe; s++) {
  6507. var c = e.heroLocations[s]
  6508. , h = $(n);
  6509. var thumbUrl
  6510. if(c.heroLocations){//有子项,选第一张截图
  6511. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6512. }else{
  6513. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6514. }
  6515. h.attr("data-index", s)
  6516. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6517. if (c.name) {
  6518. var u = $('<div class="overlay"></div>').text(c.name);
  6519. h.prepend(u)
  6520. }
  6521. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6522. var d = e.panos.get(c.panoId)
  6523. , p = d && !d.isAligned()
  6524. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6525. h.prepend(f)
  6526. }
  6527. o.append(h),
  6528. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6529. }
  6530. j = 144 * Fe,
  6531. Y = 111 * Fe,
  6532. $(".thumbImg").on("mouseover", function() {
  6533. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6534. }),
  6535. $(".thumbImg").on("mouseout", function() {
  6536. t.clearPath()
  6537. }),
  6538. $(".thumbImg").on("click", function(e) {
  6539. l(e);
  6540. var i = $(this);
  6541. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6542. J.trackAlways("showcase_gui", {
  6543. gui_action: "click_highlight"
  6544. }),
  6545. t.goToHighlight([i.data("index"),0])//改
  6546. }),
  6547. $(".previous").find("a").on("click", function(e) {
  6548. l(e),
  6549. J.trackAlways("showcase_gui", {
  6550. gui_action: "prev_highlight"
  6551. }),
  6552. t.prevHighlight()
  6553. }),
  6554. $(".next").find("a").on("click", function(e) {
  6555. l(e),
  6556. J.trackAlways("showcase_gui", {
  6557. gui_action: "next_highlight"
  6558. }),
  6559. t.nextHighlight()
  6560. }),
  6561. $("#drawer").on("mouseleave", function(e) {
  6562. l(e);
  6563. var t;
  6564. try {
  6565. t = new MouseEvent("mouseup",{
  6566. clientX: e.clientX,
  6567. clientY: e.clientY,
  6568. screenX: e.screenX,
  6569. screenY: e.screenY
  6570. })
  6571. } catch (i) {
  6572. t = document.createEvent("MouseEvents"),
  6573. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6574. }
  6575. document.dispatchEvent(t)
  6576. }),
  6577. W = new Sly($("#scrollFrame"),{
  6578. horizontal: !0,
  6579. itemNav: "centered",
  6580. smart: !0,
  6581. scrollTrap: !0,
  6582. scrollBy: 1,
  6583. mouseDragging: !0,
  6584. touchDragging: !0,
  6585. speed: 300,
  6586. dragHandle: !0,
  6587. dynamicHandle: !0,
  6588. clickBar: !0,
  6589. scrollBar: $("#scroller"),
  6590. activateOn: null
  6591. }).init(),
  6592. W.on("active", function(e, t) {
  6593. Ve = t,
  6594. Ze("tour"),
  6595. $(".step").removeClass("active"),
  6596. $("#status").find(".curIdx").text(t + 1);
  6597. for (var i = 0; i <= t; i++)
  6598. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6599. }),
  6600. w()
  6601. }
  6602. function w() {
  6603. var e = $("#player").width() - 20
  6604. , t = $("#scroller")
  6605. , i = $("#drawer")
  6606. , n = $(".pinBottom");
  6607. if ($("#player").width() < 488 || $("#player").height() < 488)
  6608. t.addClass("hidden"),
  6609. i.addClass("noScroll"),
  6610. n.addClass("noScroll");
  6611. else {
  6612. var r = j > e
  6613. , o = !i.hasClass("noScroll")
  6614. , a = r !== o;
  6615. a && (t.toggleClass("hidden"),
  6616. i.toggleClass("noScroll"),
  6617. n.toggleClass("noScroll"))
  6618. }
  6619. }
  6620. function _(e) {
  6621. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6622. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6623. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6624. }
  6625. function T(e) {
  6626. function t(t, i) {
  6627. return !!e.player_options[t] && e[i || t]
  6628. }
  6629. $(".model-title").text(e.name);
  6630. var i = Q.pageTitle;
  6631. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6632. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6633. // document.title = i ,
  6634. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6635. delay: {
  6636. show: 50,
  6637. hide: 0
  6638. },
  6639. trigger: "hover",
  6640. html: !1,
  6641. viewport: {
  6642. selector: "body",
  6643. padding: 10
  6644. }
  6645. }),
  6646. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6647. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6648. de.populate({
  6649. name: t("model_name", "name"),
  6650. coBrand: t("presented_by"),
  6651. description: t("model_summary", "summary") || "暂无内容",
  6652. contactName: t("contact_name"),
  6653. address: t("address"),
  6654. phone: t("contact_phone"),
  6655. formattedPhone: e.formatted_contact_phone,
  6656. email: t("contact_email"),
  6657. url: t("external_url"),
  6658. socialSharing: e.enable_social_sharing && e.is_public
  6659. })
  6660. }
  6661. function x(e, t, i, n, r, o) {
  6662. function a() {
  6663. o.setLoadingStartTime(),
  6664. H(),
  6665. r ? (re.showMessage(t, i, je.coBrand.visible),
  6666. l()) : h(l)
  6667. }
  6668. var s = $.Deferred()
  6669. , l = s.resolve.bind(s);
  6670. return Ge = !0,
  6671. O(e),
  6672. e.data.player_options && _(e.data.player_options),
  6673. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6674. Re.localizeGUI(),
  6675. T(e.data),
  6676. r || $(".quick").addClass("hidden"),
  6677. //e.data.image && !r && E(e.data.image),
  6678. n ? (J.impression(),
  6679. a()) : (o.setWaitingStartTime(),
  6680. oe.show(r, a)),
  6681. s
  6682. }
  6683. function S(e, t, i, n, r, a, s) {
  6684. q = s,
  6685. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6686. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6687. ae.init(),
  6688. re.init(e, a),
  6689. Oe.init(e, t, n),
  6690. $(".icon").on("mouseover", function() {
  6691. t.player && t.player.reticule.hide()
  6692. }),
  6693. m(e, t),
  6694. A(e, t),
  6695. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6696. Ce.on(Me.OPENED, function() {
  6697. var e = document.getElementById("share-modal");
  6698. return function() {
  6699. Ze("share"),
  6700. le.open(e)
  6701. }
  6702. }()),
  6703. Ce.on(Me.CLOSED, le.reset)),
  6704. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6705. je.tourControls.visible = !1),
  6706. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6707. z(),
  6708. g(i),
  6709. v(e, r),
  6710. e.on("floor.changed", C),
  6711. e.on("waiting", R.bind(this, e)),
  6712. e.on("waiting-done", P.bind(this, e)),
  6713. i.on(xe.ModeChanged, function(e, n) {
  6714. g(i),
  6715. o(t, i),
  6716. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6717. he.updateMode(n)
  6718. }),
  6719. n.on(Se.Move, Ze.bind(this, "move")),
  6720. i.on(xe.Ready, function() {
  6721. ie.init(n, i, i.tagManager, t),
  6722. i.on(xe.ModeChanged, function(e, t) {
  6723. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6724. })
  6725. }),
  6726. i.on(xe.PanoChosen, function(e, t) {
  6727. g(i, t),
  6728. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6729. }),
  6730. le.on(ce.CLOSE, function(e) {
  6731. switch (e) {
  6732. case "vr-modal":
  6733. Ae.dismiss();
  6734. break;
  6735. case "share-modal":
  6736. Ce.hide();
  6737. break;
  6738. case "terms-modal":
  6739. fe.hide()
  6740. }
  6741. });
  6742. var l = $("#play").eq(0)
  6743. , c = $("#pause").eq(0)
  6744. , h = $(".pinBottom").toArray()
  6745. , u = $("#drawer").eq(0)
  6746. , d = $("#playHead").eq(0)
  6747. , p = $("#progressBar").eq(0)
  6748. , f = $("#thumb-container").eq(0)
  6749. , y = f.children()
  6750. , I = p.children();
  6751. t.on("update.controls", function() {
  6752. var n = t.describe();
  6753. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6754. c.show()),
  6755. n.tourInProgress && (h.forEach(function(e) {
  6756. e.classList.add("playing")
  6757. }),
  6758. u.addClass("playing"),
  6759. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6760. c.hide()),
  6761. n.tourInProgress || (ve.stopTour(),
  6762. h.forEach(function(e) {
  6763. e.classList.remove("playing")
  6764. }),
  6765. u.removeClass("playing"),
  6766. d.removeClass("playing")));
  6767. var r, a, s;
  6768. if (null !== n.currentItem) {
  6769. var p, f;
  6770. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6771. n.onTheBus ? (p = "active",
  6772. f = "recent") : (f = "active",
  6773. p = "recent");
  6774. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6775. for (r = 0; r < e.heroLocations.length; r += 1)
  6776. s = y.eq(r),
  6777. a = I.eq(r),
  6778. s.removeClass(f),
  6779. a.removeClass(f),
  6780. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6781. a.addClass(p),
  6782. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6783. a.addClass(p)) : (s.removeClass(p),
  6784. a.removeClass(p))
  6785. } else
  6786. for (r = 0; r < e.heroLocations.length; r += 1)
  6787. s = y.eq(r),
  6788. a = I.eq(r),
  6789. s.removeClass("active recent"),
  6790. a.removeClass("active recent");
  6791. o(t, i)
  6792. }),
  6793. document.addEventListener("keydown", function(n) {
  6794. switch (J.updateInteraction(Se.InteractionKey),
  6795. n.which) {
  6796. case we.ZERO:
  6797. Q.debug && e.toggleAlpha();
  6798. break;
  6799. case we.NINE:
  6800. Q.debug && se.toggle();
  6801. break;
  6802. case we.ONE:
  6803. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6804. break;
  6805. case we.TWO:
  6806. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6807. break;
  6808. case we.THREE:
  6809. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6810. break;
  6811. case we.FOUR:
  6812. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6813. break;
  6814. case we.SPACE:
  6815. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6816. break;
  6817. case we.RETURN:
  6818. Q.debug && e.toggleExplodeUp();
  6819. break;
  6820. case we.P:
  6821. k();
  6822. break;
  6823. case we.U:
  6824. B();
  6825. break;
  6826. case we.X:
  6827. Q.debug && e.toggleExplode();
  6828. break;
  6829. case we.PLUSEQUALS:
  6830. t.player.activatePersistentZooming(!0),
  6831. ie.hideUi();
  6832. break;
  6833. case we.DASHUNDERSCORE:
  6834. t.player.activatePersistentZooming(!1),
  6835. ie.hideUi();
  6836. break;
  6837. case we.SEVEN:
  6838. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6839. break;
  6840. case we.EIGHT:
  6841. t.player.decreaseZoomSpeed();
  6842. break;
  6843. case we.NINE:
  6844. t.player.increaseZoomSpeed()
  6845. }
  6846. return i && i.reticule.hide(),
  6847. !0
  6848. }
  6849. .bind(this)),
  6850. document.addEventListener("keyup", function(e) {
  6851. switch (e.which) {
  6852. case we.PLUSEQUALS:
  6853. t.player.deactivatePersistentZooming();
  6854. break;
  6855. case we.DASHUNDERSCORE:
  6856. t.player.deactivatePersistentZooming()
  6857. }
  6858. }
  6859. .bind(this)),
  6860. F(e),
  6861. L(e, t.player),
  6862. M(i),
  6863. te.setAutoPlay(e.heroCount()),
  6864. he.init(i, a.mode),
  6865. he.on(ue.OPENED, Ze.bind(this, "help")),
  6866. fe.init(),
  6867. fe.on(ge.OPENED, function() {
  6868. var e = document.getElementById("terms-modal");
  6869. return function() {
  6870. Ze("terms"),
  6871. le.open(e)
  6872. }
  6873. }()),
  6874. fe.on(ge.CLOSED, le.reset),
  6875. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6876. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6877. Q.profiling.enabled && se.show(),
  6878. ve.init(t)
  6879. }
  6880. function M(e) {
  6881. var t = function(e, t) {
  6882. $(e).find("a").each(function(e, i) {
  6883. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6884. i.style.pointerEvents = t ? "auto" : "none"
  6885. })
  6886. }
  6887. , i = function() {
  6888. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6889. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6890. };
  6891. e.on(Ne.ZoomMax, function() {
  6892. t("#gui-zoomin", !1),
  6893. t("#gui-zoomout", !0)
  6894. }),
  6895. e.on(Ne.ZoomMin, function() {
  6896. t("#gui-zoomin", !0),
  6897. t("#gui-zoomout", !1)
  6898. }),
  6899. e.on(Ne.ZoomIn, function() {
  6900. t("#gui-zoomout", !0)
  6901. }),
  6902. e.on(Ne.ZoomOut, function() {
  6903. t("#gui-zoomin", !0)
  6904. }),
  6905. i()
  6906. }
  6907. function R(e) {
  6908. O(e)
  6909. }
  6910. function P(e) {
  6911. O(e)
  6912. }
  6913. function O(e) {
  6914. var t = e.waitQueue.length;
  6915. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6916. }
  6917. function L(e, t) {
  6918. He = {
  6919. gui: null,
  6920. visible: !1,
  6921. model: e,
  6922. player: t
  6923. }
  6924. }
  6925. function D(e, t) {
  6926. function i() {
  6927. var i = t.toJSON();
  6928. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6929. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6930. }
  6931. var n = {}
  6932. , r = new Le.GUI({
  6933. autoPlace: !0,
  6934. width: "60%"
  6935. });
  6936. i(),
  6937. t.on(xe.ViewChanged, i),
  6938. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6939. r.domElement.id = "datLinks";
  6940. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6941. return o.forEach(function(e) {
  6942. if (!K.detectSafari()) {
  6943. var t = document.createElement("button");
  6944. t.classList.add("btn-deep-link"),
  6945. t.innerText = Re.MENU_COPY,
  6946. e.nextSibling.appendChild(t);
  6947. var i = function() {
  6948. alert(Re.LINK_ALERT_COPY),
  6949. t.hide()
  6950. };
  6951. t.addEventListener("click", function(e) {
  6952. try {
  6953. var t = e.target.parentNode.childNodes[0];
  6954. t.select();
  6955. var n = document.execCommand("copy");
  6956. t.blur(),
  6957. n || i()
  6958. } catch (e) {
  6959. i()
  6960. }
  6961. })
  6962. }
  6963. }),
  6964. $(r.__closeButton).hide(),
  6965. r
  6966. }
  6967. function N(e) {
  6968. He.gui || (He.gui = D(He.model, He.player)),
  6969. He.visible = e,
  6970. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6971. }
  6972. function B() {
  6973. N(!He.visible)
  6974. }
  6975. function F(e) {
  6976. ke = {
  6977. gui: null,
  6978. visible: !1,
  6979. model: e
  6980. }
  6981. }
  6982. function V(e) {
  6983. var t = new Le.GUI;
  6984. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6985. e.setSweepVisibility(Q.showSweeps)
  6986. }),
  6987. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6988. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6989. Q.transition.flySpeed = 0,
  6990. t.__controllers.forEach(function(e) {
  6991. e.updateDisplay()
  6992. })
  6993. }),
  6994. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6995. $(t.__closeButton).hide(),
  6996. t
  6997. }
  6998. function U(e) {
  6999. ke.gui || (ke.gui = V(ke.model)),
  7000. ke.visible = e,
  7001. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7002. }
  7003. function k() {
  7004. U(!ke.visible)
  7005. }
  7006. function H() {
  7007. function e(e) {
  7008. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7009. }
  7010. $("body").css("touch-action", "none"),
  7011. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7012. // e.preventDefault()
  7013. });
  7014. var t = document.getElementById("terms-text")
  7015. , i = document.getElementById("more-help-wrapper")
  7016. , n = (document.getElementById("navigation-help-wrapper"),
  7017. document.getElementById("help-dialog"),
  7018. document.getElementById("tag-billboards"));
  7019. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7020. document.body.addEventListener("DOMMouseScroll", e)),
  7021. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7022. e.stopPropagation()
  7023. })
  7024. }
  7025. function G(e, t) {
  7026. for (var i = []; e; )
  7027. i.push(e),
  7028. e = e.parentNode;
  7029. for (; t && i.indexOf(t) === -1; )
  7030. t = t.parentNode;
  7031. return t
  7032. }
  7033. function z() {
  7034. var e, t = function(t) {
  7035. e = 0 === t.button || 1 === t.which ? t.target : null
  7036. }, i = function(t) {
  7037. e !== t.target && (e = G(e, t.target));
  7038. var i = document.getElementById("gui-parent");
  7039. if (G(i, e) !== i && (e = null),
  7040. e) {
  7041. var n;
  7042. try {
  7043. n = new MouseEvent("click",t)
  7044. } catch (e) {
  7045. n = document.createEvent("MouseEvents"),
  7046. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7047. }
  7048. n.syntheticClick = !0,
  7049. e.dispatchEvent(n),
  7050. e = null
  7051. }
  7052. };
  7053. document.body.addEventListener("mousedown", t, !0),
  7054. document.body.addEventListener("mouseup", i, !0),
  7055. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7056. e.syntheticClick || (e.stopPropagation(),
  7057. "A" === e.target.nodeName && e.preventDefault())
  7058. }, !0)
  7059. }
  7060. var W, j, Y, X, Z, q, K = (e("three"),
  7061. e("../util/ajax"),
  7062. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7063. e("../util/camera"),
  7064. e("../util/logger")), te = (e("../objects/Snapshot"),
  7065. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7066. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7067. e("../enum/PathDisplayMode"),
  7068. e("../enum/DirectorEvents"),
  7069. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7070. e("../enum/WarpStyle"),
  7071. e("../enum/AlignmentType"),
  7072. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7073. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7074. coBrand: {
  7075. visible: !0,
  7076. elements: [".co-brand", "#loaderCoBrand"]
  7077. },
  7078. help: {
  7079. visible: !0,
  7080. elements: [".nav-help", "#nav-help"]
  7081. },
  7082. tourControls: {
  7083. visible: !0,
  7084. elements: [".next", ".previous", "#play"]
  7085. },
  7086. highlight: {
  7087. visible: !0,
  7088. elements: ["#drawer", "#pullTab"]
  7089. },
  7090. share: {
  7091. visible: !0,
  7092. elements: [".socialButton", "#share"]
  7093. },
  7094. fullScreen: {
  7095. visible: !0,
  7096. elements: ["#gui-fullscreen"]
  7097. },
  7098. floors: {
  7099. visible: !0,
  7100. elements: [".gui-floor"]
  7101. }
  7102. }, Ye = function() {
  7103. var e = document.getElementById("drawer");
  7104. return function() {
  7105. $("#player").height() < 400 && e.classList.contains("open") && a()
  7106. }
  7107. }(), Xe = function() {
  7108. var e = document.getElementById("meta-info");
  7109. return function() {
  7110. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7111. }
  7112. }(), Ze = function(e) {
  7113. function t() {
  7114. u.classList.contains("expand") && de.toggleMeta(!0)
  7115. }
  7116. function i() {
  7117. fe.hide()
  7118. }
  7119. function n() {
  7120. he.close()
  7121. }
  7122. function r() {
  7123. Ae.dismiss()
  7124. }
  7125. function o() {
  7126. p.hasClass("open") && a(!0)
  7127. }
  7128. function l() {
  7129. Ce.hide()
  7130. }
  7131. function c() {
  7132. f.hasClass("open") && f.removeClass("open")
  7133. }
  7134. function h() {
  7135. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7136. }
  7137. var u = document.getElementById("meta-info")
  7138. , d = document.getElementById("interaction-modal")
  7139. , p = $("#drawer").eq(0)
  7140. , f = $(".gui-floor").eq(0)
  7141. , g = $(".vr-popup").eq(0);
  7142. return function(e) {
  7143. switch (e) {
  7144. case "info":
  7145. i(),
  7146. n(),
  7147. Ye(),
  7148. l(),
  7149. c(),
  7150. r(),
  7151. h();
  7152. break;
  7153. case "terms":
  7154. t(),
  7155. n(),
  7156. o(),
  7157. l(),
  7158. c(),
  7159. r(),
  7160. h();
  7161. break;
  7162. case "help":
  7163. t(),
  7164. i(),
  7165. l(),
  7166. c(),
  7167. r(),
  7168. h();
  7169. break;
  7170. case "vr":
  7171. t(),
  7172. i(),
  7173. l(),
  7174. c(),
  7175. n(),
  7176. h(),
  7177. s(g) && o();
  7178. break;
  7179. case "highlights":
  7180. Xe(),
  7181. i(),
  7182. l(),
  7183. c();
  7184. break;
  7185. case "share":
  7186. t(),
  7187. i(),
  7188. n(),
  7189. c(),
  7190. r(),
  7191. h();
  7192. break;
  7193. case "floor":
  7194. i(),
  7195. l(),
  7196. r();
  7197. break;
  7198. case "view":
  7199. c(),
  7200. l(),
  7201. i(),
  7202. r();
  7203. break;
  7204. case "tour":
  7205. i(),
  7206. l(),
  7207. c(),
  7208. r();
  7209. break;
  7210. case "move":
  7211. i(),
  7212. l(),
  7213. c(),
  7214. r();
  7215. break;
  7216. case "resize":
  7217. t(),
  7218. Ye(),
  7219. c();
  7220. break;
  7221. case "tag":
  7222. i(),
  7223. n(),
  7224. l(),
  7225. c(),
  7226. r()
  7227. }
  7228. }
  7229. }();
  7230. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7231. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7232. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7233. setTimeout(function() {
  7234. $(".icon:visible").hide().show(0)
  7235. }, 100)
  7236. }),
  7237. $("#gui-fullscreen").find("a").on("click", function(e) {
  7238. l(e),
  7239. K.requestFullscreen($("body")[0]),
  7240. J.track("showcase_gui", {
  7241. gui_action: "click_enter_fullscreen",
  7242. interaction_source: "gui"
  7243. })
  7244. //czj
  7245. //W.reload()
  7246. }),
  7247. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7248. l(e),
  7249. K.exitFullscreen(),
  7250. J.track("showcase_gui", {
  7251. gui_action: "click_exit_fullscreen",
  7252. interaction_source: "gui"
  7253. })
  7254. })
  7255. $(window).on("resize", function(e) {
  7256. var t = e.target.innerHeight
  7257. , i = e.target.innerWidth;
  7258. t === X && i === Z || (je.highlight.visible && w(),
  7259. Ze("resize"),
  7260. $(".pinTop.right").removeClass("hideUnderMeta"),
  7261. c(),
  7262. X = t,
  7263. Z = i)
  7264. }).resize(),
  7265. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7266. $("#pullTab").on("click", function(e) {
  7267. l(e),
  7268. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7269. gui_action: "hide_highlight_reel"
  7270. }),
  7271. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7272. gui_action: "show_highlight_reel"
  7273. }),
  7274. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7275. a()
  7276. });
  7277. /***********************方奕卓 热点列表事件监听 ************************/
  7278. if(window.DATA.showHotListSta) {
  7279. $('#hotList').css('display', '');
  7280. $('#hotList').on('click',function(e){
  7281. l(e);
  7282. var hotList = $('#hotListWrap')[0];
  7283. var isActive = hotList.classList.contains('hotListActive');
  7284. if(isActive){
  7285. hotList.classList.remove('hotListActive');
  7286. this.classList.remove('active')
  7287. }else{
  7288. hotList.classList.add('hotListActive');
  7289. this.classList.add('active')
  7290. }
  7291. }),
  7292. $('#hotListContent ul').on('mouseover', function(e){
  7293. if(browser.isMobile()) return
  7294. l(e);
  7295. var target = e.target;
  7296. var hotList = document.getElementById('hotListWrap');
  7297. if(target.tagName === 'SPAN'){
  7298. var targetParent = target.parentElement.parentElement;
  7299. if(target.offsetWidth + 150 >= targetParent.clientWidth){
  7300. hotList.style.width = target.offsetWidth + 150 + 'px';
  7301. }else{
  7302. hotList.style.width = '';
  7303. }
  7304. }else if(target.tagName === 'LI'){
  7305. var targetParent = target.parentElement;
  7306. if(target.children[0].offsetWidth + 150 >= targetParent.clientWidth){
  7307. hotList.style.width = target.children[0].offsetWidth + 150 + 'px';
  7308. }else{
  7309. hotList.style.width = ''
  7310. }
  7311. }else {
  7312. hotList.style.width = '';
  7313. }
  7314. });
  7315. $('#hotListContent ul').on('click', function(e){
  7316. l(e);
  7317. this.preElem && this.preElem.classList.remove('active');
  7318. if(e.target.tagName === 'SPAN'){
  7319. e.stopPropagation();//阻止事件冒泡即可
  7320. e.target.parentElement.classList.add('active');
  7321. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7322. this.preElem = e.target.parentElement;
  7323. }else{
  7324. e.target.classList.add('active');
  7325. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7326. this.preElem = e.target;
  7327. }
  7328. })
  7329. $('#hotListClose').on('click', function(e){
  7330. l(e);
  7331. var hotList = $('#hotListWrap')[0];
  7332. hotList.classList.remove('hotListActive');
  7333. $('#hotListContent ul .active').removeClass('active');
  7334. $('#hotList')[0].classList.remove('active')
  7335. })
  7336. }
  7337. /*****************************************************************/
  7338. $("#more-menu-button").on("click", function(e) {
  7339. l(e);
  7340. var t = $("#more-menu");
  7341. t.toggleClass("open")
  7342. }),
  7343. t.exports.init = S,
  7344. t.exports.startLoading = x,
  7345. t.exports.endLoading = d,
  7346. t.exports.onProgress = u
  7347. }
  7348. ).call(this, "/js/gui/gui.js")
  7349. }
  7350. , {
  7351. "../analytics": 4,
  7352. "../controls/serializer": 14,
  7353. "../enum/AlignmentType": 17,
  7354. "../enum/BlackoutStyle": 18,
  7355. "../enum/ControlEvents": 21,
  7356. "../enum/DirectorEvents": 23,
  7357. "../enum/Keys": 30,
  7358. "../enum/PathDiscardMode": 38,
  7359. "../enum/PathDisplayMode": 39,
  7360. "../enum/PlayerEvents": 40,
  7361. "../enum/VROption": 47,
  7362. "../enum/Vectors": 50,
  7363. "../enum/Viewmode": 51,
  7364. "../enum/WarpStyle": 52,
  7365. "../enum/ZoomEvents": 53,
  7366. "../lib/dat.gui": 93,
  7367. "../localization/localize": 108,
  7368. "../tag/Media/MediaEvent": 131,
  7369. "../objects/Snapshot": 153,
  7370. "../settings": 166,
  7371. "../util/ajax": 181,
  7372. "../util/browser": 182,
  7373. "../util/camera": 183,
  7374. "../util/logger": 189,
  7375. "../util/showcase": 193,
  7376. "../util/transitions": 195,
  7377. "./closer/ModalCloserEvent": 61,
  7378. "./closer/modalCloser": 62,
  7379. "./help/HelpEvent": 66,
  7380. "./help/help": 67,
  7381. "./helpManager": 68,
  7382. "./immersiveMode": 69,
  7383. "./konami": 70,
  7384. "./landingScreen": 71,
  7385. "./loadingScreen": 72,
  7386. "./memoryUsage": 73,
  7387. "./playButton": 74,
  7388. "./populateModal": 75,
  7389. "./sharing/ShareEvents": 76,
  7390. "./sharing/modal": 77,
  7391. "./terms/TermsEvent": 78,
  7392. "./terms/terms": 79,
  7393. "./title/TitleEvents": 80,
  7394. "./title/tagToggle": 81,
  7395. "./title/titleBar": 82,
  7396. "./tourInteraction": 84,
  7397. "./vr/vrEvent": 85,
  7398. "./vr/vrModal": 87,
  7399. "./webvr/WebVrEvent": 88,
  7400. "./webvr/webVRgui": 89,
  7401. three: 217
  7402. }],
  7403. 66: [function(e, t, i) {
  7404. "use strict";
  7405. t.exports = Object.freeze({
  7406. OPENED: "help.opened",
  7407. CLOSED: "help.closed"
  7408. })
  7409. }
  7410. , {}],
  7411. 67: [function(e, t, i) {
  7412. "use strict";
  7413. function n() {
  7414. g.on("click", function(e) {
  7415. if (S && S !== l.TRANSITIONING) {
  7416. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7417. t && !M ? R.close() : r()
  7418. }
  7419. }),
  7420. w.on("click", function(e) {
  7421. R.close()
  7422. }),
  7423. E.on("click", function(e) {
  7424. S && S !== l.TRANSITIONING && (s(),
  7425. o())
  7426. }),
  7427. b.on("click", function(e) {
  7428. s(),
  7429. a()
  7430. })
  7431. }
  7432. function r() {
  7433. S && S !== l.TRANSITIONING && (M = !0,
  7434. setTimeout(function() {
  7435. M = !1
  7436. }, d.help.modalStayDuration),
  7437. R.emit(h.OPENED),
  7438. m.addClass("open " + S),
  7439. g.addClass("open"),
  7440. s(),
  7441. o(),
  7442. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7443. y.classList.add("fadeIn"))
  7444. }
  7445. function o() {
  7446. E.addClass("underline-tab"),
  7447. u.fill(_, c.NAVIGATION, S),
  7448. m.addClass(S)
  7449. }
  7450. function a() {
  7451. b.addClass("underline-tab"),
  7452. u.fill(T, c.MORE_HELP),
  7453. m.addClass("more-help")
  7454. }
  7455. function s(e, t) {
  7456. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7457. I.forEach(function(e) {
  7458. e.classList.remove("underline-tab")
  7459. })
  7460. }
  7461. var l = e("../../enum/Viewmode")
  7462. , c = e("../../enum/HelpModalType")
  7463. , h = e("./HelpEvent")
  7464. , u = (e("../helpManager"),
  7465. e("./../populateModal"))
  7466. , d = e("../../settings")
  7467. , p = e("../../util/common")
  7468. , f = e("events").EventEmitter
  7469. , g = $(".footer-help").eq(0)
  7470. , m = $("#help-dialog").eq(0)
  7471. , v = document.querySelector("#quick-logo")
  7472. , A = document.querySelector("#loaderCoBrand")
  7473. , y = document.querySelector("#help-dialog")
  7474. , C = document.querySelector(".footer")
  7475. , I = $(".help-tabs").children().toArray()
  7476. , E = $(".navigation-tab").eq(0)
  7477. , b = $(".more-help-tab").eq(0)
  7478. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7479. m.find(".close").eq(0))
  7480. , _ = m.find(".interactions").toArray()
  7481. , T = m.find(".ui-instructions").toArray()
  7482. , x = l.PANORAMA
  7483. , S = l.PANORAMA
  7484. , M = !1
  7485. , R = {
  7486. init: function(e, t) {
  7487. S = t,
  7488. x = t,
  7489. [y, A, v, C].forEach(function(e) {
  7490. e.classList.add(u.deviceType)
  7491. }),
  7492. n()
  7493. },
  7494. close: function() {
  7495. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7496. g.removeClass("open"),
  7497. m.removeClass("open"),
  7498. y.classList.contains("fadeIn"))) {
  7499. y.classList.remove("fadeIn");
  7500. var e = S === l.TRANSITIONING ? x : S;
  7501. u.clear(_, c.NAVIGATION, e)
  7502. }
  7503. },
  7504. updateMode: function(e) {
  7505. x = S,
  7506. S = e
  7507. }
  7508. };
  7509. p.extendObject(R, f.prototype),
  7510. t.exports = R
  7511. }
  7512. , {
  7513. "../../enum/HelpModalType": 28,
  7514. "../../enum/Viewmode": 51,
  7515. "../../settings": 166,
  7516. "../../util/common": 185,
  7517. "../helpManager": 68,
  7518. "./../populateModal": 75,
  7519. "./HelpEvent": 66,
  7520. events: 202
  7521. }],
  7522. 68: [function(e, t, i) {
  7523. (function(i) {
  7524. "use strict";
  7525. var n = e("../util/browser")
  7526. , r = e("./../util/logger")
  7527. , o = e("./../settings")
  7528. , a = new r(i)
  7529. , s = function() {
  7530. var e;
  7531. try {
  7532. return e = window.localStorage.getItem("visitCount") || "0",
  7533. e = (parseFloat(e) + 1).toString(),
  7534. window.localStorage.setItem("visitCount", e),
  7535. a.debug("visitCount = " + e),
  7536. e
  7537. } catch (t) {
  7538. e = "1",
  7539. a.debug("couldn't set local storage")
  7540. }
  7541. }()
  7542. , l = !1;
  7543. t.exports = {
  7544. isHelpDisabled: function() {
  7545. return "0" === n.valueFromHash("help", null) || l
  7546. },
  7547. isLargeHelpEnabled: function() {
  7548. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7549. },
  7550. isSmallHelpEnabled: function() {
  7551. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7552. },
  7553. isHelpEnabled: function() {
  7554. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7555. },
  7556. setAutoPlay: function(e) {
  7557. l = o.warp.auto >= 0 && e > 1
  7558. }
  7559. }
  7560. }
  7561. ).call(this, "/js/gui/helpManager.js")
  7562. }
  7563. , {
  7564. "../util/browser": 182,
  7565. "./../settings": 166,
  7566. "./../util/logger": 189
  7567. }],
  7568. 69: [function(e, t, i) {
  7569. "use strict";
  7570. function n(e, t, i, n) {
  7571. F = n,
  7572. r(e, t, i, F),
  7573. o(),
  7574. N = t.mode
  7575. }
  7576. function r(e, t, i, n) {
  7577. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7578. e.controls[t].on(v.Move, a),
  7579. e.controls[t].on(v.LongTap, c)
  7580. }),
  7581. M.on("mousewheel DOMMouseScroll", a),
  7582. i.on(m.TagActivated, a),
  7583. i.on(m.TagNavigation, a),
  7584. t.on(A.FlyingEnded, s),
  7585. t.on(A.ModeChanging, function(e, t) {
  7586. B = t !== C.PANORAMA && e !== C.PANORAMA
  7587. }),
  7588. t.on(A.ModeChanged, function(e, i) {
  7589. N = t.mode,
  7590. i !== C.TRANSITIONING ? l() : a("modeChange")
  7591. }),
  7592. n.on(y.TourStart, function() {
  7593. L = !0,
  7594. a()
  7595. }),
  7596. n.on(y.TourEnd, function() {
  7597. L = !1,
  7598. l()
  7599. }),
  7600. n.on(y.ActionInterrupted, function() {
  7601. L = !1
  7602. }),
  7603. R.addEventListener("touchend", function() {
  7604. $("#pullTab").hasClass("opened") && !L && l()
  7605. }, !0)
  7606. }
  7607. function o() {
  7608. p.isMobile() ? (b.forEach(function(e) {
  7609. e.classList.add("mobile")
  7610. }),
  7611. w.click(l)) : (b.forEach(function(e) {
  7612. e.addEventListener("mouseleave", function() {
  7613. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7614. }, !0)
  7615. }),
  7616. M.mouseleave(function() {
  7617. b[0].classList.contains("detectHover") && l()
  7618. }))
  7619. }
  7620. function a(e) {
  7621. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7622. P = !0,
  7623. g.close(),
  7624. h(e),
  7625. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7626. _.hasClass("playing") || (b.forEach(function(e) {
  7627. e.classList.add("detectHover")
  7628. }),
  7629. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7630. }
  7631. function s() {
  7632. _.hasClass("playing") || (clearTimeout(O),
  7633. O = setTimeout(l, f.immersive.timeToShowAgain))
  7634. }
  7635. function l() {
  7636. clearTimeout(O),
  7637. P = !1,
  7638. I.forEach(function(e) {
  7639. e.classList.remove("drawerOpen")
  7640. }),
  7641. L || E.forEach(function(e) {
  7642. e.classList.remove("duringTour")
  7643. }),
  7644. b.forEach(function(e) {
  7645. e.classList.remove("detectHover")
  7646. })
  7647. }
  7648. function c() {
  7649. P ? l() : a(),
  7650. D = !0,
  7651. setTimeout(function() {
  7652. D = !1
  7653. }, f.immersive.uiStayDuration)
  7654. }
  7655. function h(e) {
  7656. !d(e) && L ? E.forEach(function(e) {
  7657. e.classList.remove("drawerOpen"),
  7658. e.classList.add("duringTour")
  7659. }) : _.hasClass("open") ? E.forEach(function(e) {
  7660. e.classList.remove("duringTour"),
  7661. e.classList.add("drawerOpen")
  7662. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7663. e.classList.add("fadeOut")
  7664. })
  7665. }
  7666. function u() {
  7667. T.hasClass("duringTour") || (L = !1,
  7668. a("gui"),
  7669. l())
  7670. }
  7671. function d(e) {
  7672. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7673. }
  7674. var p = e("../util/browser")
  7675. , f = e("../settings")
  7676. , g = e("./help/help")
  7677. , m = e("../enum/tagEvents")
  7678. , v = e("../enum/ControlEvents")
  7679. , A = e("../enum/PlayerEvents")
  7680. , y = e("../enum/DirectorEvents")
  7681. , A = e("../enum/PlayerEvents")
  7682. , C = e("../enum/Viewmode")
  7683. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7684. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7685. , b = $("#hover-bottom, #hover-top").toArray()
  7686. , w = ($("#pullTab").eq(0),
  7687. $("#playHead").eq(0),
  7688. $(".pinBottom-container").eq(0))
  7689. , _ = $("#drawer").eq(0)
  7690. , T = $("#drawer-container").eq(0)
  7691. , x = $("#meta-info").eq(0)
  7692. , S = $(".pinTop.left").eq(0)
  7693. , M = $("#player").eq(0)
  7694. , R = document.getElementById("pullTab")
  7695. , P = !1
  7696. , O = null
  7697. , L = !1
  7698. , D = !1
  7699. , N = null
  7700. , B = !1
  7701. , F = null;
  7702. t.exports.init = n,
  7703. t.exports.hideUi = a,
  7704. t.exports.resetDrawer = u
  7705. }
  7706. , {
  7707. "../enum/ControlEvents": 21,
  7708. "../enum/DirectorEvents": 23,
  7709. "../enum/tagEvents": 32,
  7710. "../enum/PlayerEvents": 40,
  7711. "../enum/Viewmode": 51,
  7712. "../settings": 166,
  7713. "../util/browser": 182,
  7714. "./help/help": 67
  7715. }],
  7716. 70: [function(e, t, i) {
  7717. (function(i) {
  7718. "use strict";
  7719. function n(e, t, i) {
  7720. l.debug("konami has the modelInstance");
  7721. var n = [];
  7722. $(window).on("keydown", function(e) {
  7723. n.push(e.which),
  7724. n.length > o.secretPanelWord.length && n.shift(),
  7725. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7726. o.debug = !0)
  7727. }),
  7728. $(window).on("keydown", function n(r) {
  7729. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7730. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7731. })
  7732. }
  7733. var r = e("./../util/logger")
  7734. , o = e("./../settings")
  7735. , a = e("./debug")
  7736. , s = e("./../util/common")
  7737. , l = (e("./gui"),
  7738. new r(i));
  7739. o.console && $("body").append('<div id="debug-console"></div>'),
  7740. t.exports.init = n
  7741. }
  7742. ).call(this, "/js/gui/konami.js")
  7743. }
  7744. , {
  7745. "./../settings": 166,
  7746. "./../util/common": 185,
  7747. "./../util/logger": 189,
  7748. "./debug": 63,
  7749. "./gui": 65
  7750. }],
  7751. 71: [function(e, t, i) {
  7752. "use strict";
  7753. function n(e, t) {
  7754. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7755. }
  7756. function r(e) {
  7757. var t = $.Deferred();
  7758. e || t.resolve();
  7759. var i = c.startupFlyinDelay;
  7760. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7761. setTimeout(t.resolve.bind(t), i),
  7762. t
  7763. }
  7764. function o(e, t, i) {
  7765. var n = 0;
  7766. c.quickstart.enabled && (a(i),
  7767. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7768. var r = function() {
  7769. e.once(g.Move, l),
  7770. t.once(f.TourStart, l)
  7771. };
  7772. s(n, r)
  7773. }
  7774. function a(e) {
  7775. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7776. v.before(y),
  7777. A = $(".quick-brand").toArray()),*/
  7778. m.addClass("fadeOut"),
  7779. setTimeout(function() {
  7780. A.forEach(function(e) {
  7781. e.classList.add("fadeIn")
  7782. })
  7783. }, c.quickstart.showTextDelay),
  7784. setTimeout(function() {
  7785. A.forEach(function(e) {
  7786. e.classList.add("fadeOut")
  7787. })
  7788. }, c.quickstart.fadeOutDelay),
  7789. !0
  7790. }
  7791. function s(e, t) {
  7792. setTimeout(function() {
  7793. if (h.isHelpEnabled()) {
  7794. if (t(),
  7795. u.init(),
  7796. C.addClass("fadeIn landing " + u.deviceType),
  7797. h.isSmallHelpEnabled())
  7798. return void C.addClass("small");
  7799. u.fill(I, d.LANDING[E]),
  7800. C.addClass(E)
  7801. }
  7802. }, e)
  7803. //csz 用户引导界面
  7804. var helpData = {
  7805. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7806. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7807. }
  7808. var navIcon = $(".nav-icon .icon");
  7809. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7810. function paging(id){
  7811. id.on("click",function(){
  7812. var navPage = null;
  7813. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7814. if(navPage > 3 || navPage < 1) return false
  7815. console.log('123-',navPage);
  7816. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7817. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7818. }else{
  7819. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7820. }
  7821. })
  7822. };
  7823. paging($(".next-button"));
  7824. paging($(".prev-button"));
  7825. }
  7826. function l() {
  7827. u.clear(I, d.LANDING[E]),
  7828. C.removeClass("fadeIn")
  7829. }
  7830. var c = e("../settings")
  7831. , h = (e("./help/help"),
  7832. e("./helpManager"))
  7833. , u = e("./populateModal")
  7834. , d = e("../enum/HelpModalType")
  7835. , p = e("../enum/Viewmode")
  7836. , f = e("../enum/DirectorEvents")
  7837. , g = e("../enum/PlayerEvents")
  7838. , m = $("#quick-blackout").eq(0)
  7839. , v = $("#quick-logo").eq(0)
  7840. , A = $(".quick-brand").toArray()
  7841. , y = $("#loaderCoBrand").eq(0)
  7842. , C = $("#interaction-modal").eq(0)
  7843. , I = C.find(".interaction").toArray()
  7844. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7845. "");
  7846. t.exports.delayLanding = r,
  7847. t.exports.showMessage = o,
  7848. t.exports.init = n,
  7849. t.exports.dismissModal = l
  7850. }
  7851. , {
  7852. "../enum/DirectorEvents": 23,
  7853. "../enum/HelpModalType": 28,
  7854. "../enum/PlayerEvents": 40,
  7855. "../enum/Viewmode": 51,
  7856. "../settings": 166,
  7857. "./help/help": 67,
  7858. "./helpManager": 68,
  7859. "./populateModal": 75
  7860. }],
  7861. 72: [function(e, t, i) {
  7862. "use strict";
  7863. var n = e("./circleLoader").circleLoader;
  7864. t.exports = {
  7865. element: $("#gui-loading"),
  7866. hide: function(e) {
  7867. n.done(),
  7868. this.element.fadeOut(1500, e)
  7869. },
  7870. show: function(e) {
  7871. this.element.fadeIn(500, function() {
  7872. this.element.css("display", "table"),
  7873. e && e()
  7874. }
  7875. .bind(this))
  7876. },
  7877. progress: function(e) {
  7878. n.set(e)
  7879. }
  7880. }
  7881. }
  7882. , {
  7883. "./circleLoader": 60
  7884. }],
  7885. 73: [function(e, t, i) {
  7886. "use strict";
  7887. var n = e("../settings")
  7888. , r = $("#memory-info")
  7889. , o = r.find("#memory-gpu")
  7890. , a = !1;
  7891. t.exports = {
  7892. show: function() {
  7893. n.profiling.enabled && (r.show(),
  7894. a = !0)
  7895. },
  7896. hide: function() {
  7897. r.hide(),
  7898. a = !1
  7899. },
  7900. toggle: function() {
  7901. a ? this.hide() : this.show()
  7902. },
  7903. update: function(e) {
  7904. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7905. }
  7906. }
  7907. }
  7908. , {
  7909. "../settings": 166
  7910. }],
  7911. 74: [function(e, t, i) {
  7912. "use strict";
  7913. var n = e("../util/browser")
  7914. , r = e("../analytics");
  7915. e("../settings");
  7916. t.exports = {
  7917. show: function(e, t) {
  7918. $("#gui-message").fadeOut(500, function() {
  7919. t()
  7920. })
  7921. }
  7922. }
  7923. }
  7924. , {
  7925. "../analytics": 4,
  7926. "../settings": 166,
  7927. "../util/browser": 182
  7928. }],
  7929. 75: [function(e, t, i) {
  7930. "use strict";
  7931. function n(e, t, i, n) {
  7932. function r(e) {
  7933. return e.classList.contains(a)
  7934. }
  7935. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7936. //for (var a in o) {
  7937. //var s = e.find(r);
  7938. //for (var l in o[a]) {
  7939. //var c = o[a][l];
  7940. //if ("top-info" === l || "bottom-info" === l) {
  7941. //var h = n ? c : "";
  7942. //czj 注释掉第一次打开的用户引导
  7943. //s.querySelector("." + l).textContent = h
  7944. //} else {
  7945. //var u = n ? c : "";
  7946. //, d = s.querySelector("." + l);
  7947. //d.src = u,
  7948. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7949. //}
  7950. //}
  7951. //}
  7952. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7953. // p.forEach(function(e) {
  7954. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7955. // })
  7956. }
  7957. var r = e("../util/browser")
  7958. , o = e("../localization/localize")
  7959. , a = e("../enum/HelpModalType")
  7960. , s = (e("../enum/HelpModalSize"),
  7961. e("../enum/Viewmode"));
  7962. t.exports = {
  7963. init: function() {
  7964. if (!this.hasInitialized) {
  7965. this.hasInitialized = !0,
  7966. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7967. this.assets = {},
  7968. this.assets[a.LANDING[s.PANORAMA]] = {
  7969. desktop: {
  7970. left: {
  7971. "top-info": o.ROTATE,
  7972. "big-image": "static/images/nav_help_mouse_drag_left.png",
  7973. keyboard: "static/images/nav_help_keyboard_left_right.png"
  7974. },
  7975. middle: {
  7976. "top-info": o.MOVE,
  7977. "big-image": "static/images/nav_help_mouse_click.png",
  7978. keyboard: "static/images/nav_help_keyboard_up_down.png"
  7979. },
  7980. right: {
  7981. "top-info": o.ZOOM,
  7982. "big-image": "static/images/nav_help_mouse_zoom.png",
  7983. keyboard: "static/images/nav_help_zoom_keys.png"
  7984. }
  7985. },
  7986. mobile: {
  7987. left: {
  7988. "top-info": o.ROTATE,
  7989. "big-image": "static/images/nav_help_gesture_drag.png"
  7990. },
  7991. middle: {
  7992. "top-info": o.MOVE,
  7993. "big-image": "static/images/nav_help_gesture_tap.png"
  7994. },
  7995. right: {
  7996. "top-info": o.ZOOM,
  7997. "big-image": "static/images/nav_help_gesture_pinch.png"
  7998. }
  7999. }
  8000. },
  8001. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8002. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8003. desktop: {
  8004. left: {
  8005. "top-info": o.ROTATE,
  8006. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8007. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8008. },
  8009. middle: {
  8010. "top-info": o.MOVE,
  8011. "big-image": "static/images/nav_help_mouse_position_right.png"
  8012. }
  8013. },
  8014. mobile: {
  8015. left: {
  8016. "top-info": o.ROTATE,
  8017. "big-image": "static/images/nav_help_gesture_drag.png"
  8018. },
  8019. middle: {
  8020. "top-info": o.MOVE,
  8021. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8022. }
  8023. }
  8024. },
  8025. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8026. desktop: {
  8027. left: {
  8028. "top-info": o.MOVE,
  8029. "big-image": "static/images/nav_help_mouse_position_left.png"
  8030. },
  8031. middle: {
  8032. "top-info": o.ROTATE,
  8033. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8034. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8035. }
  8036. },
  8037. mobile: {
  8038. left: {
  8039. "top-info": o.MOVE,
  8040. "big-image": "static/images/nav_help_gesture_position.png"
  8041. },
  8042. middle: {
  8043. "top-info": o.ROTATE,
  8044. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8045. }
  8046. }
  8047. };
  8048. var e = {
  8049. "top-info": o.INSIDE,
  8050. "big-image": "static/images/nav_help_click_inside.png",
  8051. keyboard: "static/images/nav_help_inside_key.png"
  8052. };
  8053. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8054. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8055. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8056. var t = {
  8057. "top-info": o.INSIDE,
  8058. "big-image": "static/images/nav_help_tap_inside.png"
  8059. };
  8060. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8061. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8062. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8063. this.assets[a.NAVIGATION] = {},
  8064. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8065. desktop: {
  8066. left: {
  8067. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8068. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8069. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8070. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8071. },
  8072. middle: {
  8073. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8074. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8075. "big-image": "static/images/nav_help_mouse_click.png",
  8076. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8077. },
  8078. right: {
  8079. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8080. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8081. "big-image": "static/images/nav_help_mouse_zoom.png",
  8082. keyboard: "static/images/nav_help_zoom_keys.png"
  8083. }
  8084. },
  8085. mobile: {
  8086. left: {
  8087. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8088. "big-image": "static/images/nav_help_gesture_drag.png"
  8089. },
  8090. middle: {
  8091. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8092. "big-image": "static/images/nav_help_gesture_tap.png"
  8093. },
  8094. right: {
  8095. "top-info": o.HELP_MOBILE_3,
  8096. "big-image": "static/images/nav_help_gesture_pinch.png"
  8097. }
  8098. }
  8099. },
  8100. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8101. desktop: {
  8102. left: {
  8103. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8104. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8105. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8106. keyboard: "static/images/nav_help_keyboard_all.png"
  8107. },
  8108. middle: {
  8109. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8110. "big-image": "static/images/nav_help_mouse_position_right.png"
  8111. },
  8112. right: {
  8113. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8114. "big-image": "static/images/nav_help_mouse_zoom.png"
  8115. }
  8116. },
  8117. mobile: {
  8118. left: {
  8119. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8120. "big-image": "static/images/nav_help_gesture_drag.png"
  8121. },
  8122. middle: {
  8123. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8124. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8125. },
  8126. right: {
  8127. "top-info": o.HELP_MOBILE_3,
  8128. "big-image": "static/images/nav_help_gesture_pinch.png"
  8129. }
  8130. }
  8131. },
  8132. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8133. desktop: {
  8134. left: {
  8135. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8136. "big-image": "static/images/nav_help_mouse_position_left.png"
  8137. },
  8138. middle: {
  8139. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8140. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8141. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8142. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8143. },
  8144. right: {
  8145. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8146. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8147. "big-image": "static/images/nav_help_mouse_zoom.png",
  8148. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8149. }
  8150. },
  8151. mobile: {
  8152. left: {
  8153. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8154. "big-image": "static/images/nav_help_gesture_position.png"
  8155. },
  8156. middle: {
  8157. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8158. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8159. },
  8160. right: {
  8161. "top-info": o.HELP_MOBILE_3,
  8162. "big-image": "static/images/nav_help_gesture_pinch.png"
  8163. }
  8164. }
  8165. },
  8166. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8167. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8168. "top-info": o.HELP_DESKTOP_360_2A,
  8169. "bottom-info": o.HELP_DESKTOP_360_2B,
  8170. "big-image": "static/images/nav_help_click_inside.png",
  8171. keyboard: "static/images/nav_help_inside_key.png"
  8172. },
  8173. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8174. "top-info": o.HELP_MOBILE_360_2,
  8175. "big-image": "static/images/nav_help_tap_inside.png"
  8176. },
  8177. this.assets[a.MORE_HELP] = {
  8178. desktop: {
  8179. "more-help-hlr": {
  8180. "top-info": o.HELP_MORE_HLR_A,
  8181. "big-image": "static/images/nav_help_expand.svg",
  8182. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8183. },
  8184. "more-help-dollhouse": {
  8185. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8186. "big-image": "static/images/nav_help_dollhouse.svg",
  8187. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8188. },
  8189. "more-help-floors": {
  8190. "top-info": o.HELP_MORE_FLOORS_A,
  8191. "big-image": "static/images/nav_help_floor picker.svg",
  8192. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8193. },
  8194. "more-help-tag": {
  8195. "top-info": o.HELP_MORE_TAG_A,
  8196. "big-image": "static/images/nav_help_tag.svg",
  8197. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8198. },
  8199. "more-help-zoom": {
  8200. "top-info": o.HELP_MORE_ZOOM_A,
  8201. "big-image": "static/images/nav_help_zoom.svg",
  8202. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8203. },
  8204. "more-help-tour": {
  8205. "top-info": o.HELP_MORE_TOUR_A,
  8206. "big-image": "static/images/nav_help_play.png",
  8207. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8208. },
  8209. "more-help-inside": {
  8210. "top-info": o.HELP_MORE_INSIDE_A,
  8211. "big-image": "static/images/nav_help_inside.svg",
  8212. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8213. },
  8214. "more-help-vr": {
  8215. "top-info": o.HELP_MORE_VR_A,
  8216. "big-image": "static/images/nav_help_vr.svg",
  8217. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8218. },
  8219. "more-help-360": {
  8220. "top-info": o.HELP_MORE_360_A,
  8221. "big-image": "static/images/nav_help_360.svg",
  8222. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8223. },
  8224. "more-help-fullscreen": {
  8225. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8226. "big-image": "static/images/nav_help_fullscreen.svg",
  8227. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8228. }
  8229. },
  8230. mobile: {
  8231. "more-help-hlr": {
  8232. "top-info": o.HELP_MORE_HLR_A,
  8233. "big-image": "static/images/nav_help_expand.svg",
  8234. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8235. },
  8236. "more-help-dollhouse": {
  8237. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8238. "big-image": "static/images/nav_help_dollhouse.svg",
  8239. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8240. },
  8241. "more-help-floors": {
  8242. "top-info": o.HELP_MORE_FLOORS_A,
  8243. "big-image": "static/images/nav_help_floor picker.svg",
  8244. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8245. },
  8246. "more-help-tag": {
  8247. "top-info": o.HELP_MORE_TAG_A,
  8248. "big-image": "static/images/nav_help_tag.svg",
  8249. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8250. },
  8251. "more-help-tour": {
  8252. "top-info": o.HELP_MORE_TOUR_A,
  8253. "big-image": "static/images/nav_help_play.png",
  8254. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8255. },
  8256. "more-help-inside": {
  8257. "top-info": o.HELP_MORE_INSIDE_A,
  8258. "big-image": "static/images/nav_help_inside.svg",
  8259. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8260. },
  8261. "more-help-vr": {
  8262. "top-info": o.HELP_MORE_VR_A,
  8263. "big-image": "static/images/webvr.svg",
  8264. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8265. },
  8266. "more-help-360": {
  8267. "top-info": o.HELP_MORE_360_A,
  8268. "big-image": "static/images/nav_help_360.svg",
  8269. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8270. }
  8271. }
  8272. },
  8273. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8274. desktop: {
  8275. left: {
  8276. "top-info": o.ROTATE,
  8277. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8278. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8279. },
  8280. middle: {
  8281. "top-info": o.MOVE,
  8282. "big-image": "static/images/nav_help_mouse_click.png",
  8283. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8284. },
  8285. right: {
  8286. "top-info": o.PLAY,
  8287. "big-image": "static/images/Desktop-help-play-button.svg",
  8288. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8289. }
  8290. },
  8291. mobile: {
  8292. left: {
  8293. "top-info": o.ROTATE,
  8294. "big-image": "static/images/nav_help_gesture_drag.png"
  8295. },
  8296. middle: {
  8297. "top-info": o.MOVE,
  8298. "big-image": "static/images/nav_help_gesture_tap.png"
  8299. },
  8300. right: {
  8301. "top-info": o.PLAY,
  8302. "big-image": "static/images/mobile-help-play-button.svg"
  8303. }
  8304. }
  8305. },
  8306. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8307. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8308. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8309. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8310. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8311. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8312. }
  8313. },
  8314. fill: function(e, t, i) {
  8315. n.call(this, e, t, i, !0)
  8316. },
  8317. clear: function(e, t, i) {
  8318. n.call(this, e, t, i, !1)
  8319. }
  8320. }
  8321. }
  8322. , {
  8323. "../enum/HelpModalSize": 27,
  8324. "../enum/HelpModalType": 28,
  8325. "../enum/Viewmode": 51,
  8326. "../localization/localize": 108,
  8327. "../util/browser": 182
  8328. }],
  8329. 76: [function(e, t, i) {
  8330. "use strict";
  8331. t.exports = Object.freeze({
  8332. OPENED: "share.open",
  8333. CLOSED: "share.closed",
  8334. LINK_CLICKED: "share.linked"
  8335. })
  8336. }
  8337. , {}],
  8338. 77: [function(e, t, i) {
  8339. "use strict";
  8340. function n(e) {
  8341. function t(t, i) {
  8342. var n = window.screenY + ($("#player").height() - i) / 2
  8343. , r = window.screenX + ($("#player").width() - t) / 2
  8344. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8345. I.emit(l.LINK_CLICKED, {
  8346. channel: e
  8347. }),
  8348. window.open(C[e], "shareWindow", o)
  8349. }
  8350. switch (e) {
  8351. case y.FACEBOOK:
  8352. t(580, 420);
  8353. break;
  8354. case y.TWITTER:
  8355. t(550, 440);
  8356. break;
  8357. case y.MAIL:
  8358. I.emit(l.LINK_CLICKED, {
  8359. channel: "email"
  8360. }),
  8361. window.open(C[e], "_blank");
  8362. break;
  8363. case y.LINKEDIN:
  8364. }
  8365. }
  8366. function r(e) {
  8367. I.emit(l.LINK_CLICKED, {
  8368. channel: "copylink"
  8369. });
  8370. var t = document.createRange();
  8371. t.selectNodeContents(v);
  8372. var i = window.getSelection();
  8373. i.removeAllRanges(),
  8374. i.addRange(t),
  8375. document.execCommand("copy"),
  8376. A.classList.remove("hidden"),
  8377. v.classList.add("highlighted")
  8378. }
  8379. function o(e) {
  8380. e && (e.stopPropagation(),
  8381. e.target === v) || (window.getSelection().removeAllRanges(),
  8382. v.classList.remove("highlighted"),
  8383. A.classList.add("hidden"))
  8384. }
  8385. var a = e("../../util/browser")
  8386. , s = e("../../localization/localize")
  8387. , l = e("./ShareEvents")
  8388. , c = e("../../util/common")
  8389. , h = e("events").EventEmitter
  8390. , u = document.getElementById("sharing")
  8391. , d = document.getElementById("share-modal")
  8392. , p = document.getElementById("share-close")
  8393. , f = document.getElementById("facebook-share")
  8394. , g = document.getElementById("twitter-share")
  8395. , m = document.getElementById("mail-share")
  8396. , v = document.getElementById("share-url-text")
  8397. , A = document.getElementById("copy-success")
  8398. , y = Object.freeze({
  8399. FACEBOOK: "facebook",
  8400. TWITTER: "twitter",
  8401. MAIL: "mail",
  8402. LINKEDIN: "linkedin"
  8403. })
  8404. , C = {};
  8405. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8406. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8407. C[y.MAIL] = "mailto:?subject=";
  8408. var I = {
  8409. init: function(e) {
  8410. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8411. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8412. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8413. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8414. u.addEventListener("click", this.toggle.bind(this)),
  8415. p.addEventListener("click", this.hide.bind(this)),
  8416. v.addEventListener("click", r),
  8417. d.addEventListener("click", o),
  8418. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8419. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8420. m.addEventListener("click", n.bind(this, y.MAIL)),
  8421. v.textContent = window.location.href + "&utm_source=4",
  8422. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8423. u.classList.remove("hidden")
  8424. },
  8425. show: function() {
  8426. this.emit(l.OPENED),
  8427. d.classList.add("fadeIn")
  8428. },
  8429. hide: function() {
  8430. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8431. document.selection && document.selection.empty(),
  8432. window.getSelection().removeAllRanges(),
  8433. o(),
  8434. d.classList.remove("fadeIn"))
  8435. },
  8436. toggle: function() {
  8437. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8438. }
  8439. };
  8440. c.extendObject(I, h.prototype),
  8441. t.exports = I
  8442. }
  8443. , {
  8444. "../../localization/localize": 108,
  8445. "../../util/browser": 182,
  8446. "../../util/common": 185,
  8447. "./ShareEvents": 76,
  8448. events: 202
  8449. }],
  8450. 78: [function(e, t, i) {
  8451. "use strict";
  8452. t.exports = Object.freeze({
  8453. OPENED: "terms.opened",
  8454. CLOSED: "terms.closed"
  8455. })
  8456. }
  8457. , {}],
  8458. 79: [function(e, t, i) {
  8459. "use strict";
  8460. var n = e("./TermsEvent")
  8461. , r = e("../../localization/localize")
  8462. , o = e("../../analytics")
  8463. , a = e("../../util/ajax")
  8464. , s = e("../../util/common")
  8465. , l = e("events").EventEmitter
  8466. , c = document.getElementById("terms-modal")
  8467. , h = {
  8468. init: function() {
  8469. $(".footer-terms").on("click", function(e) {
  8470. e.preventDefault(),
  8471. this.show()
  8472. }
  8473. .bind(this)),
  8474. $("#terms-modal .close").on("click", this.hide.bind(this))
  8475. },
  8476. show: function() {
  8477. this.emit(n.OPENED),
  8478. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8479. var t = $("#terms-text").html(e);
  8480. o.track("showcase_gui", {
  8481. gui_action: "click_terms_button",
  8482. interaction_source: "gui"
  8483. }),
  8484. t.find("a").attr("target", "_blank")
  8485. }).fail(function() {
  8486. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8487. }),
  8488. c.classList.add("fadeIn")
  8489. },
  8490. hide: function(e) {
  8491. e && e.preventDefault(),
  8492. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8493. c.classList.remove("fadeIn")
  8494. }
  8495. };
  8496. s.extendObject(h, l.prototype),
  8497. t.exports = h
  8498. }
  8499. , {
  8500. "../../analytics": 4,
  8501. "../../localization/localize": 108,
  8502. "../../util/ajax": 181,
  8503. "../../util/common": 185,
  8504. "./TermsEvent": 78,
  8505. events: 202
  8506. }],
  8507. 80: [function(e, t, i) {
  8508. "use strict";
  8509. t.exports = Object.freeze({
  8510. OPEN_INFO: "title.open.info",
  8511. CLOSE_INFO: "title.close.info",
  8512. SHOW_INFO: "title.show.info",
  8513. HIDE_INFO: "title.hide.info",
  8514. LINK_CLICKED: "title.link.click",
  8515. CONTACT_LINK_CLICKED: "title.contact.click",
  8516. ORIGIN_LINK_CLICKED: "title.origin.click"
  8517. })
  8518. }
  8519. , {}],
  8520. 81: [function(e, t, i) {
  8521. "use strict";
  8522. function n(e, t) {
  8523. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8524. }
  8525. function r(e, t) {
  8526. function i(i) {
  8527. e.shouldShowtags = "show" === this.value,
  8528. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8529. }
  8530. document.getElementById("tag-toggles").classList.remove("hidden"),
  8531. document.getElementById("radio-tag-show").checked = !0;
  8532. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8533. n[r].addEventListener("change", i)
  8534. }
  8535. var o = e("../../settings");
  8536. t.exports.init = n
  8537. }
  8538. , {
  8539. "../../settings": 166
  8540. }],
  8541. 82: [function(e, t, i) {
  8542. (function(i) {
  8543. "use strict";
  8544. function n(e, t) {
  8545. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8546. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8547. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8548. document.getElementById("gui-name").classList.add("noCoBrand"),
  8549. document.getElementById("cobrandTitle").classList.add("hidden")),
  8550. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8551. !1)
  8552. }
  8553. function r(e) {
  8554. return e ? (L = !0,
  8555. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8556. }
  8557. function o(e, t, i, n) {
  8558. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8559. return void T.classList.add("hidden");
  8560. L = !0;
  8561. var r = []
  8562. , o = c(r, "<br>");
  8563. if (e && o('<span id="contactName">' + e + "</span>"),
  8564. t) {
  8565. var a = n || t
  8566. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8567. o(s)
  8568. }
  8569. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8570. r[0] = "",
  8571. x.innerHTML = r.join("")
  8572. }
  8573. function a(e) {
  8574. if ("string" == typeof e)
  8575. try {
  8576. e = JSON.parse(e)
  8577. } catch (e) {
  8578. return y.warn("Unable to parse address data"),
  8579. void S.parentElement.classList.add("hidden")
  8580. }
  8581. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8582. return void S.parentElement.classList.add("hidden");
  8583. L = !0;
  8584. var t = []
  8585. , i = c(t, " ");
  8586. e.address_1 && i(e.address_1),
  8587. e.address_2 && i(e.address_2),
  8588. e.city && i(e.city, ", "),
  8589. e.state && i(e.state, ", "),
  8590. e.zip && i(e.zip, e.state ? " " : ", "),
  8591. t[0] = "",
  8592. S.innerText = t.join("")
  8593. }
  8594. function s(e) {
  8595. var t = document.createElement("a");
  8596. return t.id = "url",
  8597. t.target = "_blank",
  8598. t.href = e,
  8599. t.innerText = e,
  8600. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8601. t
  8602. }
  8603. function l(e) {
  8604. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8605. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8606. P.appendChild(s(e)),
  8607. O.forEach(function(e) {
  8608. e.classList.add("share-link")
  8609. }),
  8610. !0)
  8611. }
  8612. function c(e, t) {
  8613. var i = e
  8614. , n = t;
  8615. return function(e, t) {
  8616. i.push(t || n, e)
  8617. }
  8618. }
  8619. function h() {
  8620. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8621. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8622. var e = [].slice.call(_.querySelectorAll("a"));
  8623. e.forEach(function(e) {
  8624. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8625. });
  8626. var t = [].slice.call(T.querySelectorAll("a"));
  8627. t.forEach(function(e) {
  8628. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8629. contact_type: e.getAttribute("id")
  8630. }))
  8631. })
  8632. }
  8633. var u = e("../../util/browser")
  8634. , d = e("../../util/common")
  8635. , p = e("../../util/logger")
  8636. , f = e("../../localization/localize")
  8637. , g = e("./titleBarSettings")
  8638. , m = e("../../settings")
  8639. , v = e("./TitleEvents")
  8640. , A = e("events").EventEmitter
  8641. , y = new p(i)
  8642. , C = document.querySelector(".pinTop.left")
  8643. , I = document.getElementsByClassName("title-container")[0]
  8644. , E = document.getElementById("title-toggle").querySelector("i")
  8645. , b = document.getElementById("meta-info-wrapper")
  8646. , w = document.getElementById("meta-info")
  8647. , _ = document.getElementById("meta-description")
  8648. , T = document.getElementsByClassName("contact-info")[0]
  8649. , x = document.getElementById("contact-data")
  8650. , S = document.getElementById("addressTxt")
  8651. , M = document.getElementById("tag-toggles")
  8652. , R = document.getElementById("share-origin")
  8653. , P = document.getElementById("share-link-wrapper")
  8654. , O = [w, b, I]
  8655. , L = !1
  8656. , D = !1
  8657. , N = {
  8658. populate: function(e) {
  8659. if (n(window.DATA.name, e.coBrand)) {
  8660. if (r(e.description),
  8661. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8662. a(e.address),
  8663. L) {
  8664. var t = document.createElement("br");
  8665. M.insertBefore(t, M.firstElementChild)
  8666. }
  8667. e.socialSharing && m.share.enabled && (D = l(e.url))
  8668. }
  8669. },
  8670. finishSetup: function(e) {
  8671. L = L || !!e,
  8672. h(),
  8673. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8674. },
  8675. toggleMeta: function(e, t) {
  8676. var title = document.getElementById("model-title");
  8677. t && t.preventDefault();
  8678. var i = w.classList.contains("expand");
  8679. e && !i || (i ? (O.forEach(function(e) {
  8680. e.classList.remove("expand")
  8681. }),
  8682. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8683. e.classList.add("expand");
  8684. }),
  8685. title.classList.add("expand"),
  8686. this.emit(v.OPEN_INFO)))
  8687. },
  8688. setupToggling: function() {
  8689. b.style.height = w.offsetHeight + "px",
  8690. w.addEventListener("transitionend", function() {
  8691. b.style.height = w.offsetHeight + "px"
  8692. })
  8693. },
  8694. toggleTitle: function(e) {
  8695. e && e.preventDefault(),
  8696. C.classList.contains("closed") ? (C.classList.add("open"),
  8697. E.classList.remove("icon-dpad-right"),
  8698. E.classList.add("icon-dpad-left"),
  8699. this.emit(v.SHOW_INFO),
  8700. setTimeout(function() {
  8701. C.classList.remove("closed"),
  8702. C.classList.remove("open")
  8703. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8704. E.classList.remove("icon-dpad-left"),
  8705. E.classList.add("icon-dpad-right"),
  8706. this.emit(v.HIDE_INFO))
  8707. }
  8708. };
  8709. d.extendObject(N, A.prototype),
  8710. t.exports = N
  8711. }
  8712. ).call(this, "/js/gui/title/titleBar.js")
  8713. }
  8714. , {
  8715. "../../localization/localize": 108,
  8716. "../../settings": 166,
  8717. "../../util/browser": 182,
  8718. "../../util/common": 185,
  8719. "../../util/logger": 189,
  8720. "./TitleEvents": 80,
  8721. "./titleBarSettings": 83,
  8722. events: 202
  8723. }],
  8724. 83: [function(e, t, i) {
  8725. "use strict";
  8726. t.exports = Object.freeze({
  8727. minTooltipCharacters: 19,
  8728. removeAnimationClasses: 500
  8729. })
  8730. }
  8731. , {}],
  8732. 84: [function(e, t, i) {
  8733. "use strict";
  8734. function n(e) {
  8735. C = e,
  8736. P.forEach(function(e) {
  8737. b.addEventListener(e, u.bind(this, !1), !0),
  8738. w.addEventListener(e, u.bind(this, !0), !0),
  8739. E.addEventListener(e, o, !0)
  8740. S.forEach(function(t) {//会触发导览停止
  8741. t.addEventListener(e, a, !0)
  8742. })
  8743. $("#drawer img").on(e, a)
  8744. })
  8745. document.addEventListener("keydown", u.bind(this, !1), !0)
  8746. C.on(v.TourStart, function() {
  8747. E.classList.add("playing")
  8748. })
  8749. }
  8750. function r() {
  8751. C.playTour(),
  8752. I && clearTimeout(I),
  8753. d(),
  8754. _.removeClass("fadeIn")
  8755. }
  8756. function o() {
  8757. E.classList.contains("playing") && (C.stopTour(),
  8758. _.addClass("fadeIn"),
  8759. setTimeout(function() {
  8760. _.removeClass("fadeIn")
  8761. }, p.tourInteraction.showPauseButton),
  8762. O || (clearTimeout(I),
  8763. I = setTimeout(h, p.tourInteraction.showModal)),
  8764. setTimeout(function() {
  8765. E.classList.remove("playing")
  8766. }, p.tourInteraction.allowNextClick))
  8767. }
  8768. function a() {
  8769. C.tourInProgress && (
  8770. // C.stopTour(),
  8771. C.endTourProgress(),
  8772. E.classList.remove("playing"))
  8773. }
  8774. function s() {
  8775. T.is(":visible") ? r() : o()
  8776. }
  8777. function l() {
  8778. x.hasClass("playing") && (clearTimeout(I),
  8779. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8780. }
  8781. function c() {
  8782. E.classList.remove("playing"),
  8783. h()
  8784. }
  8785. function h() {//去掉导览结束时的提示
  8786. /* if (!p.tourInteraction.disabled) {
  8787. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8788. M.addClass("fadeIn tour " + m.deviceType);
  8789. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8790. if (!p.tourInteraction.smallModal) {
  8791. var t;
  8792. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8793. m.fill(R, A.TOUR_INTERACTION[t]),
  8794. M.addClass(t)
  8795. }
  8796. M.addClass(e)
  8797. } */
  8798. }
  8799. function u(e, t) {
  8800. if(window.myKeyBlank) return
  8801. if (t) {
  8802. var i = "keydown" === t.type
  8803. , n = t.which === f.SPACE || C.tourIsPlaying;
  8804. i && n || e || (O = !0),
  8805. C.atEndOfTour() && d(),
  8806. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8807. d(),
  8808. t.which !== f.SPACE && a()),
  8809. i && n && s()
  8810. }
  8811. }
  8812. function d() {
  8813. M.removeClass("fadeIn")
  8814. }
  8815. var p = (e("../util/browser"),
  8816. e("../settings"))
  8817. , f = e("../enum/Keys")
  8818. , g = e("../enum/Viewmode")
  8819. , m = (e("./helpManager"),
  8820. e("./populateModal"))
  8821. , v = e("../enum/DirectorEvents")
  8822. , A = e("../enum/HelpModalType")
  8823. , y = e("../enum/HelpModalSize")
  8824. , C = null
  8825. , I = null
  8826. , E = document.getElementById("pause-overlay")
  8827. , b = document.getElementById("player")
  8828. , w = document.getElementById("gui")
  8829. , _ = $("#pause-icon").eq(0)
  8830. , T = $("#play").eq(0)
  8831. , x = $("#playHead").eq(0)
  8832. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8833. , M = $("#interaction-modal").eq(0)
  8834. , R = $("#interaction-modal .interaction").toArray()
  8835. , P = ["touchstart", "mousedown", "pointerdown"]
  8836. , O = !1;
  8837. t.exports.init = n,
  8838. t.exports.play = r,
  8839. t.exports.pause = o,
  8840. t.exports.pauseWithoutCTA = a,
  8841. t.exports.togglePlay = s,
  8842. t.exports.stopTour = l,
  8843. t.exports.dismissModal = d
  8844. }
  8845. , {
  8846. "../enum/DirectorEvents": 23,
  8847. "../enum/HelpModalSize": 27,
  8848. "../enum/HelpModalType": 28,
  8849. "../enum/Keys": 30,
  8850. "../enum/Viewmode": 51,
  8851. "../settings": 166,
  8852. "../util/browser": 182,
  8853. "./helpManager": 68,
  8854. "./populateModal": 75
  8855. }],
  8856. 85: [function(e, t, i) {
  8857. "use strict";
  8858. t.exports = Object.freeze({
  8859. OPENED: "vr.modal.opened",
  8860. LAUNCH: "vr.modal.launch",
  8861. CLOSED: "vr.modal.closed",
  8862. NEXT: "vr.modal.next",
  8863. PREV: "vr.modal.prev",
  8864. STORE: "vr.modal.store",
  8865. falseICECHOSEN: "vr.modal.device"
  8866. })
  8867. }
  8868. , {}],
  8869. 86: [function(e, t, i) {
  8870. "use strict";
  8871. function n(e, t, i) {
  8872. function n(e, t, n, r) {
  8873. function o() {
  8874. return p + "&m=" + t + "&display=" + e
  8875. }
  8876. function s() {
  8877. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8878. , t = "&utm_source=" + u
  8879. , n = "&utm_showcase_session_id=" + i;
  8880. return e + t + n
  8881. }
  8882. function l() {
  8883. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8884. }
  8885. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8886. }
  8887. function r(e, t, i, r) {
  8888. var o = "https://api.branch.io/v1/url"
  8889. , a = n(e, t, i, r)
  8890. , s = {
  8891. responseType: "json",
  8892. data: {
  8893. branch_key: h.appConfig.branch_key,
  8894. data: {
  8895. m: t,
  8896. full_url: a,
  8897. $desktop_url: m,
  8898. $og_app_id: "331853976762864119",
  8899. $og_title: i,
  8900. $og_description: r,
  8901. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8902. $canonical_url: window.location.href
  8903. }
  8904. }
  8905. };
  8906. c.post(o, s).done(function(t) {
  8907. f[e] = t.url
  8908. }).fail(function(t) {
  8909. f[e] = t
  8910. }
  8911. .bind(this, a))
  8912. }
  8913. function o(e, t, i) {
  8914. for (var r in s) {
  8915. var o = s[r]
  8916. , a = n(o, e, t, i);
  8917. f[o] = a
  8918. }
  8919. }
  8920. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8921. , d = g + "/vr/dlist/?ret=" + u
  8922. , p = g + "/vr/show/?ret=" + u
  8923. , m = "";
  8924. switch (e) {
  8925. case l.IOS:
  8926. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8927. break;
  8928. default:
  8929. o(t.sid, t.name, t.summary)
  8930. }
  8931. }
  8932. function r(e) {
  8933. var t = f[e];
  8934. window.open(t, "_blank")
  8935. }
  8936. function o(e) {
  8937. var t = u[e];
  8938. window.open(t, "_blank")
  8939. }
  8940. var a = e("../../util/browser")
  8941. , s = e("../../enum/VRApps")
  8942. , l = e("../../enum/VRPlatforms")
  8943. , c = e("../../util/ajax")
  8944. , h = e("../../settings")
  8945. , u = {};
  8946. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8947. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8948. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8949. for (var d in s) {
  8950. var p = s[d];
  8951. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8952. }
  8953. var f = {}
  8954. , g = function() {
  8955. var e = window.location.host;
  8956. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8957. "https://" + e
  8958. }();
  8959. t.exports.init = n,
  8960. t.exports.launch = r,
  8961. t.exports.launchStore = o
  8962. }
  8963. , {
  8964. "../../enum/VRApps": 46,
  8965. "../../enum/VRPlatforms": 49,
  8966. "../../settings": 166,
  8967. "../../util/ajax": 181,
  8968. "../../util/browser": 182
  8969. }],
  8970. 87: [function(e, t, i) {
  8971. "use strict";
  8972. function n(e) {
  8973. var t;
  8974. switch (e) {
  8975. case m.IOS:
  8976. return t = p.iosVersion(),
  8977. t.major > 9 || 9 === t.major && t.minor >= 1;
  8978. case m.Android:
  8979. return t = p.androidVersion(),
  8980. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8981. }
  8982. return !1
  8983. }
  8984. function r(e, t) {
  8985. function i(e) {
  8986. K.emit(A.STORE, {
  8987. type: e
  8988. }),
  8989. f.launchStore(e)
  8990. }
  8991. function r(e) {
  8992. switch (e !== _.pageCount && (a(e),
  8993. N.text(e + 1 + " / " + _.pageCount)),
  8994. e) {
  8995. case _.Title:
  8996. O.css("display", "none"),
  8997. L.text(u[e]),
  8998. o(s);
  8999. break;
  9000. case _.Cardboard:
  9001. O.css("display", "block"),
  9002. L.text(u[e]),
  9003. M.filter(".cardboard").off(),
  9004. M.filter(".gearvr").off(),
  9005. c(e, s),
  9006. h(H, X, Z);
  9007. break;
  9008. case _.Gear:
  9009. L.text(u[e]),
  9010. c(e, s),
  9011. T.addClass("lastPage"),
  9012. h(G, X, Z);
  9013. break;
  9014. case _.pageCount:
  9015. T.removeClass("fadeIn"),
  9016. K.emit(A.CLOSED)
  9017. }
  9018. B.filter("[src='']").hide()
  9019. }
  9020. var s = function() {
  9021. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9022. w = ".show-supported",
  9023. m.Android) : (T.addClass("unsupported"),
  9024. w = ".show-unsupported",
  9025. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9026. w = ".show-ios",
  9027. _ = v.ios,
  9028. m.IOS) : (T.addClass("desktop"),
  9029. w = ".show-desktop",
  9030. m.Desktop)
  9031. }();
  9032. f.init(s, e, t),
  9033. s !== m.Desktop && T.addClass("mobile");
  9034. var l = function(e) {
  9035. K.emit(A.LAUNCH, {
  9036. vr_platform: s,
  9037. vr_app: e
  9038. }),
  9039. f.launch(e)
  9040. };
  9041. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9042. q.gear = l.bind(this, g.GearVR),
  9043. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9044. d(),
  9045. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9046. $(w).show();
  9047. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9048. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9049. s === m.IOS && (u.splice(1, 1),
  9050. y.splice(1, 1)),
  9051. $("#vr").on("click", function(e) {
  9052. e.preventDefault();
  9053. player.FlyToMode("panorama", ()=>{
  9054. if(!window.vrEnabled) { // 开启VR
  9055. window.vrEnabled = true;
  9056. this.classList.add('active');
  9057. $('#gui div').not('#vrOff').addClass('vrHide');
  9058. $('#vrOffImg').css({'display':'inline-block'});
  9059. }else{
  9060. }
  9061. })
  9062. });
  9063. $('#vrOff').on('click', function(){
  9064. window.vrEnabled = false;
  9065. $('#gui div').not('#vrOff').removeClass('vrHide');
  9066. $('#vrOffImg').css({'display':'none'});
  9067. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9068. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9069. })
  9070. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9071. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9072. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9073. $("span.modelLink").text(I),
  9074. O.on("click", function(e) {
  9075. K.emit(A.PREV),
  9076. b--,
  9077. r(b)
  9078. }),
  9079. L.on("click", function(e) {
  9080. L.text();
  9081. K.emit(A.NEXT, {
  9082. nextAction: y[b]
  9083. }),
  9084. b++,
  9085. r(b)
  9086. }),
  9087. T.find(".close").on("click", K.dismiss)
  9088. }
  9089. function o(e) {
  9090. switch (e) {
  9091. case m.Android:
  9092. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9093. M.filter(".gearvr").off().on("click", q.gear),
  9094. s(H, G, "logo-button", "same-line");
  9095. break;
  9096. case m.UnsupportedAndroid:
  9097. s("", z, "", "");
  9098. break;
  9099. case m.IOS:
  9100. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9101. s(H, "", "logo-button", "");
  9102. break;
  9103. case m.Desktop:
  9104. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9105. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9106. s(H, G, "logo-button", "same-line"),
  9107. Q.cardboard()
  9108. }
  9109. }
  9110. function a(e) {
  9111. $(".p1, .p2, .p3").hide(),
  9112. x.insertAfter(S),
  9113. T.removeClass("front-page"),
  9114. T.removeClass("details-page"),
  9115. T.removeClass("lastPage"),
  9116. M.removeClass("logo-button"),
  9117. M.removeClass("same-line"),
  9118. S.removeClass("headsetOptions"),
  9119. R.attr("src", ""),
  9120. R.filter(".second").removeClass("gear"),
  9121. R.css("display", "inline-block"),
  9122. R.off(),
  9123. P.filter(".second").css("display", ""),
  9124. D.css("display", "none"),
  9125. $(".p" + (e + 1) + w).show(),
  9126. R.filter(".third").insertBefore(P.filter(".third"))
  9127. }
  9128. function s(e, t, i, n) {
  9129. T.addClass("front-page"),
  9130. R.filter(".first").attr("src", e),
  9131. R.filter(".second").attr("src", t),
  9132. M.filter(".first").addClass(i),
  9133. M.filter(".second").addClass(i),
  9134. M.addClass(n),
  9135. ".show-desktop" === w && S.insertAfter(x)
  9136. }
  9137. function l(e, t, i) {
  9138. S.addClass("headsetOptions"),
  9139. M.off(),
  9140. R.filter(".second").attr("src", t),
  9141. D.css("display", "block"),
  9142. P.filter(".second").css("display", "none"),
  9143. D.on("click", function() {
  9144. a(_.Title),
  9145. o(m.Desktop)
  9146. }),
  9147. e && (K.emit(A.falseICECHOSEN, {
  9148. name: g.GearVR
  9149. }),
  9150. R.filter(".first").attr("src", e),
  9151. R.filter(".second").addClass("gear"),
  9152. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9153. Q.gearvr()),
  9154. i && (K.emit(A.falseICECHOSEN, {
  9155. name: g.Cardboard
  9156. }),
  9157. R.filter(".third").attr("src", i),
  9158. R.filter(".third").show(),
  9159. R.filter(".third").insertAfter(R.filter(".second")),
  9160. R.filter(".third").addClass("link"),
  9161. R.filter(".second").addClass("link"),
  9162. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9163. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9164. Q.cardboard())
  9165. }
  9166. function c(e, t) {
  9167. switch (t) {
  9168. case m.IOS:
  9169. X = Y,
  9170. Z = j;
  9171. break;
  9172. case m.Desktop:
  9173. e === _.Cardboard ? (X = F,
  9174. Z = U,
  9175. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9176. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9177. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9178. Z = "");
  9179. break;
  9180. default:
  9181. e === _.Cardboard ? (X = z,
  9182. Z = j) : (X = k,
  9183. Z = W)
  9184. }
  9185. }
  9186. function h(e, t, i) {
  9187. T.find(".inner").addClass("details-page"),
  9188. T.addClass("details-page"),
  9189. R.filter(".first").attr("src", e),
  9190. R.filter(".second").attr("src", t),
  9191. R.filter(".third").attr("src", i)
  9192. }
  9193. function u() {
  9194. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9195. K.emit(A.CLOSED))
  9196. }
  9197. function d() {
  9198. var e = p.aspectRatio() > 1 && p.isMobile();
  9199. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9200. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9201. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9202. }
  9203. var p = e("../../util/browser")
  9204. , f = e("./vrLink")
  9205. , g = e("../../enum/VRApps")
  9206. , m = e("../../enum/VRPlatforms")
  9207. , v = e("../../enum/VRPages")
  9208. , A = e("./vrEvent")
  9209. , y = (e("../../settings"),
  9210. e("../../constants"))
  9211. , C = e("../../localization/localize")
  9212. , I = e("../../util/common")
  9213. , E = e("events").EventEmitter
  9214. , b = 0
  9215. , w = null
  9216. , _ = v.standard
  9217. , T = $(".vr-popup")
  9218. , x = T.find(".vr-popup-body")
  9219. , S = T.find(".vr-images")
  9220. , M = T.find(".img-container")
  9221. , R = T.find(".vr-sm-image")
  9222. , P = M.find(".vr-img-caption")
  9223. , O = $(".vr-buttons").find(".prev-button")
  9224. , L = $(".vr-buttons").find(".next-button")
  9225. , D = S.find(".front-close")
  9226. , N = $(".vr-page")
  9227. , B = T.find("img")
  9228. , F = "static/images/apple-store.png"
  9229. , V = "static/images/badge-oculus.png"
  9230. , U = "static/images/badge-cardboard.png"
  9231. , k = "static/images/logo-samsung.png"
  9232. , H = "static/images/headset-cardboard.png"
  9233. , G = "static/images/headset-gearvr.png"
  9234. , z = "static/images/ico-android-robot.png"
  9235. , W = "static/images/ico-gearvr.png"
  9236. , j = "static/images/ico-vr.png"
  9237. , Y = "static/images/apple-logo-white.svg"
  9238. , X = null
  9239. , Z = null
  9240. , q = {}
  9241. , K = {
  9242. init: r,
  9243. dismiss: u,
  9244. isDeviceSupported: n
  9245. };
  9246. I.extendObject(K, E.prototype),
  9247. $(window).resize(d);
  9248. var Q = function() {
  9249. var e = P.filter(".first").find(".cardboard")
  9250. , t = P.filter(".first").find(".gearvr");
  9251. return {
  9252. cardboard: function() {
  9253. t.addClass("hidden"),
  9254. e.removeClass("hidden")
  9255. },
  9256. gearvr: function() {
  9257. e.addClass("hidden"),
  9258. t.removeClass("hidden")
  9259. }
  9260. }
  9261. }();
  9262. t.exports = K
  9263. }
  9264. , {
  9265. "../../constants": 8,
  9266. "../../enum/VRApps": 46,
  9267. "../../enum/VRPages": 48,
  9268. "../../enum/VRPlatforms": 49,
  9269. "../../localization/localize": 108,
  9270. "../../settings": 166,
  9271. "../../util/browser": 182,
  9272. "../../util/common": 185,
  9273. "./vrEvent": 85,
  9274. "./vrLink": 86,
  9275. events: 202
  9276. }],
  9277. 88: [function(e, t, i) {
  9278. "use strict";
  9279. t.exports = Object.freeze({
  9280. OPENED: "webvr.modal.opened",
  9281. SHOW_TERMS: "webvr.footer.show.terms"
  9282. })
  9283. }
  9284. , {}],
  9285. 89: [function(e, t, i) {
  9286. (function(i) {
  9287. "use strict";
  9288. function n(e, t, i, n) {
  9289. function r(e) {
  9290. e.preventDefault(),
  9291. a(e.currentTarget.id)
  9292. }
  9293. function a(e) {
  9294. ne[e](),
  9295. Object.keys(ne).map(function(t, i) {
  9296. $("#" + t).toggleClass("tabs-underlined", t === e)
  9297. })
  9298. }
  9299. y = i,
  9300. v = t,
  9301. w.init(E.Android, e, n),
  9302. m();
  9303. var l = new RegExp("daydream","i")
  9304. , c = l.test(y.displayName);
  9305. c ? (a("tabdaydream"),
  9306. B.filter(".device-headset-side").attr("src", H),
  9307. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9308. B.filter(".device-headset-side").attr("src", Y),
  9309. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9310. $("#vr").on("click", function(e) {
  9311. e.preventDefault(),
  9312. g("click_webvr_button"),
  9313. L.is(":hidden") && (ie.emit(_.OPENED),
  9314. o())
  9315. }),
  9316. $(".webvr-popup .close").on("click", function(e) {
  9317. e.preventDefault(),
  9318. D.hasClass("hidden") ? (g("webvr_help_close"),
  9319. p()) : s()
  9320. }),
  9321. $("#tabcardboard").on("click", r),
  9322. $("#tabdaydream").on("click", r),
  9323. $("#tabnative").on("click", r),
  9324. $(".webvr-popup .open-with-app").on("click", function(e) {
  9325. e.preventDefault(),
  9326. g("webvr_learn_more"),
  9327. a("tabnative"),
  9328. p()
  9329. }),
  9330. $(".webvr-popup .help").on("click", function(e) {
  9331. e.preventDefault(),
  9332. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9333. p()
  9334. }),
  9335. $(".webvr-popup .terms").on("click", function(e) {
  9336. e.preventDefault(),
  9337. g("webvr_click_terms"),
  9338. s(),
  9339. ie.emit(_.SHOW_TERMS)
  9340. }),
  9341. F.on("click", function(e) {
  9342. e.preventDefault(),
  9343. g(ee),
  9344. window.open(J, "_blank")
  9345. }),
  9346. V.on("click", function(e) {
  9347. e.preventDefault(),
  9348. g("webvr_phone_link"),
  9349. window.open(te, "_blank")
  9350. }),
  9351. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9352. e.preventDefault(),
  9353. g("webvr_cardboard_link"),
  9354. w.launch(b.CardboardAndroid)
  9355. }),
  9356. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9357. e.preventDefault(),
  9358. g("webvr_oculus_link"),
  9359. w.launch(b.GearVR)
  9360. })
  9361. }
  9362. function r() {
  9363. function e() {
  9364. y.isPresenting || (f(),
  9365. window.removeEventListener("vrdisplaypresentchange", e))
  9366. }
  9367. R.info("Headset mounted"),
  9368. v.suspend();
  9369. var t = document.createElement("canvas");
  9370. for (t.getContext("webgl"),
  9371. t.className = "webvr-canvas",
  9372. document.bgColor = "#000",
  9373. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9374. document.body.removeChild(document.body.firstChild);
  9375. document.body.appendChild(t),
  9376. g("webvr_enter_app"),
  9377. y.requestPresent([{
  9378. source: t,
  9379. predistorted: !0
  9380. }]).catch(function(t) {
  9381. R.error("Failed to present: " + t),
  9382. g("webvr_exit_calibrate"),
  9383. e()
  9384. }),
  9385. A.then(function() {
  9386. window.dispatchEvent(new Event("vrapp-start"))
  9387. }),
  9388. window.addEventListener("vrdisplaypresentchange", e)
  9389. }
  9390. function o() {
  9391. O.fadeOut(I.guiAnimationSpeed),
  9392. L.fadeIn(I.guiAnimationSpeed),
  9393. a()
  9394. }
  9395. function a() {
  9396. if (!A) {
  9397. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9398. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9399. A = new Promise(function(e, i) {
  9400. var n = document.createElement("script");
  9401. n.type = "text/javascript",
  9402. n.src = t,
  9403. n.onload = e,
  9404. document.head.appendChild(n)
  9405. }
  9406. )
  9407. }
  9408. D.find(".enter-button").on("click", r)
  9409. }
  9410. function s() {
  9411. g("webvr_modal_close"),
  9412. D.find(".enter-button").off("click", r),
  9413. L.fadeOut(I.guiAnimationSpeed, function() {
  9414. D.toggleClass("hidden", !1),
  9415. N.toggleClass("hidden", !0),
  9416. C.exitFullscreen()
  9417. }),
  9418. O.fadeIn(I.guiAnimationSpeed)
  9419. }
  9420. function l() {
  9421. k.toggleClass("hidden", !1),
  9422. U.toggleClass("hidden", !0)
  9423. }
  9424. function c() {
  9425. k.toggleClass("hidden", !0),
  9426. U.toggleClass("hidden", !1)
  9427. }
  9428. function h() {
  9429. B.filter(".device-headset").attr("src", G),
  9430. B.filter(".device-phone").attr("src", z),
  9431. J = Z,
  9432. ee = K,
  9433. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9434. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9435. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9436. c()
  9437. }
  9438. function u() {
  9439. B.filter(".badge-cardboard").attr("src", j),
  9440. B.filter(".badge-oculus").attr("src", X),
  9441. l()
  9442. }
  9443. function d() {
  9444. B.filter(".device-headset").attr("src", Y),
  9445. B.filter(".device-phone").attr("src", W),
  9446. J = q,
  9447. ee = Q,
  9448. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9449. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9450. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9451. c()
  9452. }
  9453. function p() {
  9454. D.toggleClass("hidden"),
  9455. N.toggleClass("hidden")
  9456. }
  9457. function f() {
  9458. R.info("exiting webVR"),
  9459. g("webvr_exit_app"),
  9460. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9461. }
  9462. function g(e) {
  9463. var t = C.isLandscape() ? "landscape" : "portrait";
  9464. T.trackAlways("showcase_gui", {
  9465. gui_action: e,
  9466. orientation: t
  9467. })
  9468. }
  9469. function m() {
  9470. var e = C.isLandscape();
  9471. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9472. }
  9473. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9474. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9475. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9476. init: n
  9477. }, ne = {
  9478. tabcardboard: d,
  9479. tabdaydream: h,
  9480. tabnative: u
  9481. };
  9482. S.extendObject(ie, P.prototype),
  9483. $(window).resize(m),
  9484. t.exports = ie
  9485. }
  9486. ).call(this, "/js/gui/webvr/webVRgui.js")
  9487. }
  9488. , {
  9489. "../../analytics": 4,
  9490. "../../constants": 8,
  9491. "../../enum/VRApps": 46,
  9492. "../../enum/VRPlatforms": 49,
  9493. "../../localization/localize": 108,
  9494. "../../settings": 166,
  9495. "../../util/browser": 182,
  9496. "../../util/common": 185,
  9497. "../../util/logger": 189,
  9498. "./../gui": 65,
  9499. "./../vr/vrLink": 86,
  9500. "./WebVrEvent": 88,
  9501. events: 202
  9502. }],
  9503. 90: [function(e, t, i) {
  9504. "use strict";
  9505. function n(e, t, i, n, o) {
  9506. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9507. this.roomId = o || "",
  9508. this.labelId = e,
  9509. this.position = (new r.Vector3).copy(t),
  9510. this.text = i
  9511. }
  9512. var r = e("three")
  9513. , o = e("../util/browser");
  9514. n.prototype.build = function() {
  9515. var e = window.document.createElement("div");
  9516. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9517. var t = window.document.createElement("div");
  9518. t.setAttribute("class", "gui-floorplan-label-text");
  9519. var i = window.document.createTextNode(this.text);
  9520. t.appendChild(i),
  9521. e.appendChild(t),
  9522. window.document.body.appendChild(e),
  9523. this.labelGui = e,
  9524. this.textBlock = t,
  9525. $(this.labelGui).hide();
  9526. var n = window.getComputedStyle(this.labelGui);
  9527. this.initialTransform = n.transform || n.webkitTransform
  9528. }
  9529. ,
  9530. t.exports = n
  9531. }
  9532. , {
  9533. "../util/browser": 182,
  9534. three: 217
  9535. }],
  9536. 91: [function(e, t, i) {
  9537. "use strict";
  9538. function n() {
  9539. this.player = null,
  9540. this.modelManager = null,
  9541. this.container = null
  9542. }
  9543. var r = e("three")
  9544. , o = (e("../util/common"),
  9545. e("../enum/PlayerEvents"))
  9546. , a = (e("../enum/DirectorEvents"),
  9547. e("../enum/ModelManagerEvents"))
  9548. , s = e("../settings")
  9549. , l = e("../enum/Viewmode")
  9550. , c = (e("../enum/WarpStyle"),
  9551. e("../util/transitions"),
  9552. e("../util/lerp"),
  9553. e("../util/browser"));
  9554. //场景初始化
  9555. n.prototype.init = function(e, t, i) {
  9556. this.player = e,
  9557. this.modelManager = t,
  9558. this.container = i,
  9559. this.updateModel(),
  9560. this.bindEvents()
  9561. }
  9562. ,
  9563. n.prototype.bindEvents = function() {
  9564. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9565. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9566. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9567. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9568. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9569. }
  9570. ,
  9571. n.prototype.updateModel = function() {
  9572. this.model = this.modelManager.getActiveModel()
  9573. }
  9574. ,
  9575. n.prototype.handlePlayerViewChanged = function() {
  9576. this.updateLabelVisibility(),
  9577. this.updateLabelDisplay()
  9578. }
  9579. ,
  9580. n.prototype.getLabelsForFloor = function(e, t) {
  9581. return t = t || [],
  9582. t.length = 0,
  9583. this.model.labels.forEach(function(i) {
  9584. this.labelVisibleForFloor(i, e) && t.push(i)
  9585. }
  9586. .bind(this)),
  9587. t
  9588. }
  9589. ,
  9590. n.prototype.getLabelsForCurrentFloor = function(e) {
  9591. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9592. }
  9593. ,
  9594. n.prototype.labelVisibleForFloor = function(e, t) {
  9595. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9596. if (!this.model.showingLabels || !e.labelGui || !i)
  9597. return !1;
  9598. var n = e.floorId === this.model.floors.size() - 1;
  9599. return this.model.allFloorsVisible ? n : e.floorId === t
  9600. }
  9601. ,
  9602. n.prototype.updateLabelVisibility = function(e) {
  9603. this.model.labels.forEach(function(e) {
  9604. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9605. }
  9606. .bind(this))
  9607. }
  9608. ,
  9609. n.prototype.showAllLabels = function(e, t) {
  9610. this.model.labels.forEach(function(i) {
  9611. this.showLabel(i, e, t)
  9612. }
  9613. .bind(this))
  9614. }
  9615. ,
  9616. n.prototype.hideAllLabels = function(e, t) {
  9617. this.model.labels.forEach(function(i) {
  9618. this.hideLabel(i, e, t)
  9619. }
  9620. .bind(this))
  9621. }
  9622. ,
  9623. n.prototype.showLabel = function(e, t, i) {
  9624. this.model.showingLabels && (e.visible || (e.visible = !0,
  9625. e.labelGui.style.display = "block",
  9626. e.labelGui.style.opacity = 0,
  9627. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9628. }
  9629. ,
  9630. n.prototype.hideLabel = function(e, t, i) {
  9631. e.visible && (e.visible = !1,
  9632. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9633. }
  9634. ,
  9635. n.prototype.supportedMode = function() {
  9636. return this.player.mode === l.FLOORPLAN
  9637. }
  9638. ,
  9639. n.prototype.updateLabelDisplay = function() {
  9640. var e = (new r.Vector3,
  9641. new r.Vector3,
  9642. []);
  9643. return function() {
  9644. var t = this.player.getLabelScaleFactor()
  9645. , i = .6
  9646. , n = 1.2
  9647. , r = (1 - t) * n + i
  9648. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9649. this.getLabelsForCurrentFloor(e);
  9650. for (var a = 0; a < e.length; a++) {
  9651. var l = e[a];
  9652. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9653. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9654. }
  9655. }
  9656. }(),
  9657. n.prototype.updateProjectedGuiElement = function() {
  9658. var e = new r.Vector3;
  9659. new r.Vector3;
  9660. return function(t, i, n, r, o) {
  9661. i.style.fontSize = 100 * o + "%";
  9662. var a = $("#player").width()
  9663. , s = $("#player").height()
  9664. , l = .5 * a
  9665. , c = .5 * s;
  9666. e.copy(n),
  9667. e.project(this.player.camera);
  9668. var h = e.x * l + l
  9669. , u = -(e.y * c) + c;
  9670. h -= t.offsetWidth / 2,
  9671. u -= t.offsetHeight / 2,
  9672. t.style.left = h + "px",
  9673. t.style.top = u + "px"
  9674. }
  9675. }(),
  9676. n.prototype.handleStartInside = function(e) {
  9677. this.updateLabelVisibility()
  9678. }
  9679. ,
  9680. n.prototype.handleStartOutside = function() {
  9681. this.updateLabelVisibility()
  9682. }
  9683. ,
  9684. t.exports = n
  9685. }
  9686. , {
  9687. "../enum/DirectorEvents": 23,
  9688. "../enum/ModelManagerEvents": 33,
  9689. "../enum/PlayerEvents": 40,
  9690. "../enum/Viewmode": 51,
  9691. "../enum/WarpStyle": 52,
  9692. "../settings": 166,
  9693. "../util/browser": 182,
  9694. "../util/common": 185,
  9695. "../util/lerp": 188,
  9696. "../util/transitions": 195,
  9697. three: 217
  9698. }],
  9699. 92: [function(e, t, i) {
  9700. "use strict";
  9701. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9702. if (null == this)
  9703. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9704. if ("function" != typeof e)
  9705. throw new TypeError("predicate must be a function");
  9706. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9707. if (t = i[o],
  9708. e.call(r, t, o, i))
  9709. return o;
  9710. return -1
  9711. }
  9712. ),
  9713. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9714. value: function(e) {
  9715. if (null == this)
  9716. throw new TypeError('"this" is null or not defined');
  9717. var t = Object(this)
  9718. , i = t.length >>> 0;
  9719. if ("function" != typeof e)
  9720. throw new TypeError("predicate must be a function");
  9721. for (var n = arguments[1], r = 0; r < i; ) {
  9722. var o = t[r];
  9723. if (e.call(n, o, r, t))
  9724. return o;
  9725. r++
  9726. }
  9727. }
  9728. })
  9729. }
  9730. , {}],
  9731. 93: [function(e, t, i) {
  9732. "use strict";
  9733. var n = n || {};
  9734. t.exports = n,
  9735. n.gui = n.gui || {},
  9736. n.utils = n.utils || {},
  9737. n.controllers = n.controllers || {},
  9738. n.dom = n.dom || {},
  9739. n.color = n.color || {},
  9740. n.utils.css = function() {
  9741. return {
  9742. load: function(e, t) {
  9743. t = t || document;
  9744. var i = t.createElement("link");
  9745. i.type = "text/css",
  9746. i.rel = "stylesheet",
  9747. i.href = e,
  9748. t.getElementsByTagName("head")[0].appendChild(i)
  9749. },
  9750. inject: function(e, t) {
  9751. t = t || document;
  9752. var i = document.createElement("style");
  9753. i.type = "text/css",
  9754. i.innerHTML = e,
  9755. t.getElementsByTagName("head")[0].appendChild(i)
  9756. }
  9757. }
  9758. }(),
  9759. n.utils.common = function() {
  9760. var e = Array.prototype.forEach
  9761. , t = Array.prototype.slice;
  9762. return {
  9763. BREAK: {},
  9764. extend: function(e) {
  9765. return this.each(t.call(arguments, 1), function(t) {
  9766. for (var i in t)
  9767. this.isUndefined(t[i]) || (e[i] = t[i])
  9768. }, this),
  9769. e
  9770. },
  9771. defaults: function(e) {
  9772. return this.each(t.call(arguments, 1), function(t) {
  9773. for (var i in t)
  9774. this.isUndefined(e[i]) && (e[i] = t[i])
  9775. }, this),
  9776. e
  9777. },
  9778. compose: function() {
  9779. var e = t.call(arguments);
  9780. return function() {
  9781. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9782. i = [e[n].apply(this, i)];
  9783. return i[0]
  9784. }
  9785. },
  9786. each: function(t, i, n) {
  9787. if (t)
  9788. if (e && t.forEach && t.forEach === e)
  9789. t.forEach(i, n);
  9790. else if (t.length === t.length + 0) {
  9791. for (var r = 0, o = t.length; r < o; r++)
  9792. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9793. return
  9794. } else
  9795. for (var r in t)
  9796. if (i.call(n, t[r], r) === this.BREAK)
  9797. return
  9798. },
  9799. defer: function(e) {
  9800. setTimeout(e, 0)
  9801. },
  9802. toArray: function(e) {
  9803. return e.toArray ? e.toArray() : t.call(e)
  9804. },
  9805. isUndefined: function(e) {
  9806. return void 0 === e
  9807. },
  9808. isNull: function(e) {
  9809. return null === e
  9810. },
  9811. isNaN: function(e) {
  9812. return e !== e
  9813. },
  9814. isArray: Array.isArray || function(e) {
  9815. return e.constructor === Array
  9816. }
  9817. ,
  9818. isObject: function(e) {
  9819. return e === Object(e)
  9820. },
  9821. isNumber: function(e) {
  9822. return e === e + 0
  9823. },
  9824. isString: function(e) {
  9825. return e === e + ""
  9826. },
  9827. isBoolean: function(e) {
  9828. return e === !1 || e === !0
  9829. },
  9830. isFunction: function(e) {
  9831. return "[object Function]" === Object.prototype.toString.call(e)
  9832. }
  9833. }
  9834. }(),
  9835. n.controllers.Controller = function(e) {
  9836. var t = function(e, t) {
  9837. this.initialValue = e[t],
  9838. this.domElement = document.createElement("div"),
  9839. this.object = e,
  9840. this.property = t,
  9841. this.__onChange = void 0,
  9842. this.__onFinishChange = void 0
  9843. };
  9844. return e.extend(t.prototype, {
  9845. onChange: function(e) {
  9846. return this.__onChange = e,
  9847. this
  9848. },
  9849. onFinishChange: function(e) {
  9850. return this.__onFinishChange = e,
  9851. this
  9852. },
  9853. setValue: function(e) {
  9854. return this.object[this.property] = e,
  9855. this.__onChange && this.__onChange.call(this, e),
  9856. this.updateDisplay(),
  9857. this
  9858. },
  9859. getValue: function() {
  9860. return this.object[this.property]
  9861. },
  9862. updateDisplay: function() {
  9863. return this
  9864. },
  9865. isModified: function() {
  9866. return this.initialValue !== this.getValue()
  9867. }
  9868. }),
  9869. t
  9870. }(n.utils.common),
  9871. n.dom.dom = function(e) {
  9872. function t(t) {
  9873. if ("0" === t || e.isUndefined(t))
  9874. return 0;
  9875. var i = t.match(r);
  9876. return e.isNull(i) ? 0 : parseFloat(i[1])
  9877. }
  9878. var i = {
  9879. HTMLEvents: ["change"],
  9880. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9881. KeyboardEvents: ["keydown"]
  9882. }
  9883. , n = {};
  9884. e.each(i, function(t, i) {
  9885. e.each(t, function(e) {
  9886. n[e] = i
  9887. })
  9888. });
  9889. var r = /(\d+(\.\d+)?)px/
  9890. , o = {
  9891. makeSelectable: function(e, t) {
  9892. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9893. return !1
  9894. }
  9895. : function() {}
  9896. ,
  9897. e.style.MozUserSelect = t ? "auto" : "none",
  9898. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9899. e.unselectable = t ? "on" : "off")
  9900. },
  9901. makeFullscreen: function(t, i, n) {
  9902. e.isUndefined(i) && (i = !0),
  9903. e.isUndefined(n) && (n = !0),
  9904. t.style.position = "absolute",
  9905. i && (t.style.left = 0,
  9906. t.style.right = 0),
  9907. n && (t.style.top = 0,
  9908. t.style.bottom = 0)
  9909. },
  9910. fakeEvent: function(t, i, r, o) {
  9911. r = r || {};
  9912. var a = n[i];
  9913. if (!a)
  9914. throw new Error("Event type " + i + " not supported.");
  9915. var s = document.createEvent(a);
  9916. switch (a) {
  9917. case "MouseEvents":
  9918. var l = r.x || r.clientX || 0
  9919. , c = r.y || r.clientY || 0;
  9920. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9921. break;
  9922. case "KeyboardEvents":
  9923. var h = s.initKeyboardEvent || s.initKeyEvent;
  9924. e.defaults(r, {
  9925. cancelable: !0,
  9926. ctrlKey: !1,
  9927. altKey: !1,
  9928. shiftKey: !1,
  9929. metaKey: !1,
  9930. keyCode: void 0,
  9931. charCode: void 0
  9932. }),
  9933. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9934. break;
  9935. default:
  9936. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9937. }
  9938. e.defaults(s, o),
  9939. t.dispatchEvent(s)
  9940. },
  9941. bind: function(e, t, i, n) {
  9942. return n = n || !1,
  9943. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9944. o
  9945. },
  9946. unbind: function(e, t, i, n) {
  9947. return n = n || !1,
  9948. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9949. o
  9950. },
  9951. addClass: function(e, t) {
  9952. if (void 0 === e.className)
  9953. e.className = t;
  9954. else if (e.className !== t) {
  9955. var i = e.className.split(/ +/);
  9956. i.indexOf(t) == -1 && (i.push(t),
  9957. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9958. }
  9959. return o
  9960. },
  9961. removeClass: function(e, t) {
  9962. if (t)
  9963. if (void 0 === e.className)
  9964. ;
  9965. else if (e.className === t)
  9966. e.removeAttribute("class");
  9967. else {
  9968. var i = e.className.split(/ +/)
  9969. , n = i.indexOf(t);
  9970. n != -1 && (i.splice(n, 1),
  9971. e.className = i.join(" "))
  9972. }
  9973. else
  9974. e.className = void 0;
  9975. return o
  9976. },
  9977. hasClass: function(e, t) {
  9978. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9979. },
  9980. getWidth: function(e) {
  9981. var i = getComputedStyle(e);
  9982. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9983. },
  9984. getHeight: function(e) {
  9985. var i = getComputedStyle(e);
  9986. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9987. },
  9988. getOffset: function(e) {
  9989. var t = {
  9990. left: 0,
  9991. top: 0
  9992. };
  9993. if (e.offsetParent)
  9994. do
  9995. t.left += e.offsetLeft,
  9996. t.top += e.offsetTop;
  9997. while (e = e.offsetParent);return t
  9998. },
  9999. isActive: function(e) {
  10000. return e === document.activeElement && (e.type || e.href)
  10001. }
  10002. };
  10003. return o
  10004. }(n.utils.common),
  10005. n.controllers.OptionController = function(e, t, i) {
  10006. var n = function(e, r, o) {
  10007. n.superclass.call(this, e, r);
  10008. var a = this;
  10009. if (this.__select = document.createElement("select"),
  10010. i.isArray(o)) {
  10011. var s = {};
  10012. i.each(o, function(e) {
  10013. s[e] = e
  10014. }),
  10015. o = s
  10016. }
  10017. i.each(o, function(e, t) {
  10018. var i = document.createElement("option");
  10019. i.innerHTML = t,
  10020. i.setAttribute("value", e),
  10021. a.__select.appendChild(i)
  10022. }),
  10023. this.updateDisplay(),
  10024. t.bind(this.__select, "change", function() {
  10025. var e = this.options[this.selectedIndex].value;
  10026. a.setValue(e)
  10027. }),
  10028. this.domElement.appendChild(this.__select)
  10029. };
  10030. return n.superclass = e,
  10031. i.extend(n.prototype, e.prototype, {
  10032. setValue: function(e) {
  10033. var t = n.superclass.prototype.setValue.call(this, e);
  10034. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10035. t
  10036. },
  10037. updateDisplay: function() {
  10038. return this.__select.value = this.getValue(),
  10039. n.superclass.prototype.updateDisplay.call(this)
  10040. }
  10041. }),
  10042. n
  10043. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10044. n.controllers.NumberController = function(e, t) {
  10045. function i(e) {
  10046. return e = e.toString(),
  10047. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10048. }
  10049. var n = function(e, r, o) {
  10050. n.superclass.call(this, e, r),
  10051. o = o || {},
  10052. this.__min = o.min,
  10053. this.__max = o.max,
  10054. this.__step = o.step,
  10055. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10056. this.__precision = i(this.__impliedStep)
  10057. };
  10058. return n.superclass = e,
  10059. t.extend(n.prototype, e.prototype, {
  10060. setValue: function(e) {
  10061. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10062. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10063. n.superclass.prototype.setValue.call(this, e)
  10064. },
  10065. min: function(e) {
  10066. return this.__min = e,
  10067. this
  10068. },
  10069. max: function(e) {
  10070. return this.__max = e,
  10071. this
  10072. },
  10073. step: function(e) {
  10074. return this.__step = e,
  10075. this.__impliedStep = e,
  10076. this.__precision = i(e),
  10077. this
  10078. }
  10079. }),
  10080. n
  10081. }(n.controllers.Controller, n.utils.common),
  10082. n.controllers.NumberControllerBox = function(e, t, i) {
  10083. function n(e, t) {
  10084. var i = Math.pow(10, t);
  10085. return Math.round(e * i) / i
  10086. }
  10087. var r = function(e, n, o) {
  10088. function a() {
  10089. var e = parseFloat(d.__input.value);
  10090. i.isNaN(e) || d.setValue(e)
  10091. }
  10092. function s() {
  10093. a(),
  10094. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10095. }
  10096. function l(e) {
  10097. t.bind(window, "mousemove", c),
  10098. t.bind(window, "mouseup", h),
  10099. u = e.clientY
  10100. }
  10101. function c(e) {
  10102. var t = u - e.clientY;
  10103. d.setValue(d.getValue() + t * d.__impliedStep),
  10104. u = e.clientY
  10105. }
  10106. function h() {
  10107. t.unbind(window, "mousemove", c),
  10108. t.unbind(window, "mouseup", h)
  10109. }
  10110. this.__truncationSuspended = !1,
  10111. r.superclass.call(this, e, n, o);
  10112. var u, d = this;
  10113. this.__input = document.createElement("input"),
  10114. this.__input.setAttribute("type", "text"),
  10115. t.bind(this.__input, "change", a),
  10116. t.bind(this.__input, "blur", s),
  10117. t.bind(this.__input, "mousedown", l),
  10118. t.bind(this.__input, "keydown", function(e) {
  10119. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10120. this.blur(),
  10121. d.__truncationSuspended = !1)
  10122. }),
  10123. this.updateDisplay(),
  10124. this.domElement.appendChild(this.__input)
  10125. };
  10126. return r.superclass = e,
  10127. i.extend(r.prototype, e.prototype, {
  10128. updateDisplay: function() {
  10129. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10130. r.superclass.prototype.updateDisplay.call(this)
  10131. }
  10132. }),
  10133. r
  10134. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10135. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10136. function o(e, t, i, n, r) {
  10137. return n + (r - n) * ((e - t) / (i - t))
  10138. }
  10139. var a = function(e, i, n, r, s) {
  10140. function l(e) {
  10141. t.bind(window, "mousemove", c),
  10142. t.bind(window, "mouseup", h),
  10143. c(e)
  10144. }
  10145. function c(e) {
  10146. e.preventDefault();
  10147. var i = t.getOffset(u.__background)
  10148. , n = t.getWidth(u.__background);
  10149. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10150. !1
  10151. }
  10152. function h() {
  10153. t.unbind(window, "mousemove", c),
  10154. t.unbind(window, "mouseup", h),
  10155. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10156. }
  10157. a.superclass.call(this, e, i, {
  10158. min: n,
  10159. max: r,
  10160. step: s
  10161. });
  10162. var u = this;
  10163. this.__background = document.createElement("div"),
  10164. this.__foreground = document.createElement("div"),
  10165. t.bind(this.__background, "mousedown", l),
  10166. t.addClass(this.__background, "slider"),
  10167. t.addClass(this.__foreground, "slider-fg"),
  10168. this.updateDisplay(),
  10169. this.__background.appendChild(this.__foreground),
  10170. this.domElement.appendChild(this.__background)
  10171. };
  10172. return a.superclass = e,
  10173. a.useDefaultStyles = function() {
  10174. i.inject(r)
  10175. }
  10176. ,
  10177. n.extend(a.prototype, e.prototype, {
  10178. updateDisplay: function() {
  10179. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10180. return this.__foreground.style.width = 100 * e + "%",
  10181. a.superclass.prototype.updateDisplay.call(this)
  10182. }
  10183. }),
  10184. a
  10185. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10186. n.controllers.FunctionController = function(e, t, i) {
  10187. var n = function(e, i, r) {
  10188. n.superclass.call(this, e, i);
  10189. var o = this;
  10190. this.__button = document.createElement("div"),
  10191. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10192. t.bind(this.__button, "click", function(e) {
  10193. return e.preventDefault(),
  10194. o.fire(),
  10195. !1
  10196. }),
  10197. t.addClass(this.__button, "button"),
  10198. this.domElement.appendChild(this.__button)
  10199. };
  10200. return n.superclass = e,
  10201. i.extend(n.prototype, e.prototype, {
  10202. fire: function() {
  10203. this.__onChange && this.__onChange.call(this),
  10204. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10205. this.getValue().call(this.object)
  10206. }
  10207. }),
  10208. n
  10209. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10210. n.controllers.BooleanController = function(e, t, i) {
  10211. var n = function(e, i) {
  10212. function r() {
  10213. o.setValue(!o.__prev)
  10214. }
  10215. n.superclass.call(this, e, i);
  10216. var o = this;
  10217. this.__prev = this.getValue(),
  10218. this.__checkbox = document.createElement("input"),
  10219. this.__checkbox.setAttribute("type", "checkbox"),
  10220. t.bind(this.__checkbox, "change", r, !1),
  10221. this.domElement.appendChild(this.__checkbox),
  10222. this.updateDisplay()
  10223. };
  10224. return n.superclass = e,
  10225. i.extend(n.prototype, e.prototype, {
  10226. setValue: function(e) {
  10227. var t = n.superclass.prototype.setValue.call(this, e);
  10228. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10229. this.__prev = this.getValue(),
  10230. t
  10231. },
  10232. updateDisplay: function() {
  10233. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10234. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10235. n.superclass.prototype.updateDisplay.call(this)
  10236. }
  10237. }),
  10238. n
  10239. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10240. n.color.toString = function(e) {
  10241. return function(t) {
  10242. if (1 == t.a || e.isUndefined(t.a)) {
  10243. for (var i = t.hex.toString(16); i.length < 6; )
  10244. i = "0" + i;
  10245. return "#" + i
  10246. }
  10247. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10248. }
  10249. }(n.utils.common),
  10250. n.color.interpret = function(e, t) {
  10251. var i, n, r = function() {
  10252. n = !1;
  10253. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10254. return t.each(o, function(r) {
  10255. if (r.litmus(e))
  10256. return t.each(r.conversions, function(r, o) {
  10257. if (i = r.read(e),
  10258. n === !1 && i !== !1)
  10259. return n = i,
  10260. i.conversionName = o,
  10261. i.conversion = r,
  10262. t.BREAK
  10263. }),
  10264. t.BREAK
  10265. }),
  10266. n
  10267. }, o = [{
  10268. litmus: t.isString,
  10269. conversions: {
  10270. THREE_CHAR_HEX: {
  10271. read: function(e) {
  10272. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10273. return null !== t && {
  10274. space: "HEX",
  10275. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10276. }
  10277. },
  10278. write: e
  10279. },
  10280. SIX_CHAR_HEX: {
  10281. read: function(e) {
  10282. var t = e.match(/^#([A-F0-9]{6})$/i);
  10283. return null !== t && {
  10284. space: "HEX",
  10285. hex: parseInt("0x" + t[1].toString())
  10286. }
  10287. },
  10288. write: e
  10289. },
  10290. CSS_RGB: {
  10291. read: function(e) {
  10292. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10293. return null !== t && {
  10294. space: "RGB",
  10295. r: parseFloat(t[1]),
  10296. g: parseFloat(t[2]),
  10297. b: parseFloat(t[3])
  10298. }
  10299. },
  10300. write: e
  10301. },
  10302. CSS_RGBA: {
  10303. read: function(e) {
  10304. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10305. return null !== t && {
  10306. space: "RGB",
  10307. r: parseFloat(t[1]),
  10308. g: parseFloat(t[2]),
  10309. b: parseFloat(t[3]),
  10310. a: parseFloat(t[4])
  10311. }
  10312. },
  10313. write: e
  10314. }
  10315. }
  10316. }, {
  10317. litmus: t.isNumber,
  10318. conversions: {
  10319. HEX: {
  10320. read: function(e) {
  10321. return {
  10322. space: "HEX",
  10323. hex: e,
  10324. conversionName: "HEX"
  10325. }
  10326. },
  10327. write: function(e) {
  10328. return e.hex
  10329. }
  10330. }
  10331. }
  10332. }, {
  10333. litmus: t.isArray,
  10334. conversions: {
  10335. RGB_ARRAY: {
  10336. read: function(e) {
  10337. return 3 == e.length && {
  10338. space: "RGB",
  10339. r: e[0],
  10340. g: e[1],
  10341. b: e[2]
  10342. }
  10343. },
  10344. write: function(e) {
  10345. return [e.r, e.g, e.b]
  10346. }
  10347. },
  10348. RGBA_ARRAY: {
  10349. read: function(e) {
  10350. return 4 == e.length && {
  10351. space: "RGB",
  10352. r: e[0],
  10353. g: e[1],
  10354. b: e[2],
  10355. a: e[3]
  10356. }
  10357. },
  10358. write: function(e) {
  10359. return [e.r, e.g, e.b, e.a]
  10360. }
  10361. }
  10362. }
  10363. }, {
  10364. litmus: t.isObject,
  10365. conversions: {
  10366. RGBA_OBJ: {
  10367. read: function(e) {
  10368. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10369. space: "RGB",
  10370. r: e.r,
  10371. g: e.g,
  10372. b: e.b,
  10373. a: e.a
  10374. }
  10375. },
  10376. write: function(e) {
  10377. return {
  10378. r: e.r,
  10379. g: e.g,
  10380. b: e.b,
  10381. a: e.a
  10382. }
  10383. }
  10384. },
  10385. RGB_OBJ: {
  10386. read: function(e) {
  10387. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10388. space: "RGB",
  10389. r: e.r,
  10390. g: e.g,
  10391. b: e.b
  10392. }
  10393. },
  10394. write: function(e) {
  10395. return {
  10396. r: e.r,
  10397. g: e.g,
  10398. b: e.b
  10399. }
  10400. }
  10401. },
  10402. HSVA_OBJ: {
  10403. read: function(e) {
  10404. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10405. space: "HSV",
  10406. h: e.h,
  10407. s: e.s,
  10408. v: e.v,
  10409. a: e.a
  10410. }
  10411. },
  10412. write: function(e) {
  10413. return {
  10414. h: e.h,
  10415. s: e.s,
  10416. v: e.v,
  10417. a: e.a
  10418. }
  10419. }
  10420. },
  10421. HSV_OBJ: {
  10422. read: function(e) {
  10423. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10424. space: "HSV",
  10425. h: e.h,
  10426. s: e.s,
  10427. v: e.v
  10428. }
  10429. },
  10430. write: function(e) {
  10431. return {
  10432. h: e.h,
  10433. s: e.s,
  10434. v: e.v
  10435. }
  10436. }
  10437. }
  10438. }
  10439. }];
  10440. return r
  10441. }(n.color.toString, n.utils.common),
  10442. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10443. function g(e, t, i, o) {
  10444. if (void 0 === t[i])
  10445. throw new Error("Object " + t + ' has no property "' + i + '"');
  10446. var a;
  10447. if (o.color)
  10448. a = new h(t,i);
  10449. else {
  10450. var s = [t, i].concat(o.factoryArgs);
  10451. a = n.apply(e, s)
  10452. }
  10453. o.before instanceof r && (o.before = o.before.__li),
  10454. A(e, a),
  10455. p.addClass(a.domElement, "c");
  10456. var l = document.createElement("span");
  10457. p.addClass(l, "property-name"),
  10458. l.innerHTML = a.property;
  10459. var c = document.createElement("div");
  10460. c.appendChild(l),
  10461. c.appendChild(a.domElement);
  10462. var u = m(e, c, o.before);
  10463. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10464. p.addClass(u, typeof a.getValue()),
  10465. v(e, u, a),
  10466. e.__controllers.push(a),
  10467. a
  10468. }
  10469. function m(e, t, i) {
  10470. var n = document.createElement("li");
  10471. return t && n.appendChild(t),
  10472. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10473. e.onResize(),
  10474. n
  10475. }
  10476. function v(e, t, i) {
  10477. if (i.__li = t,
  10478. i.__gui = e,
  10479. f.extend(i, {
  10480. options: function(t) {
  10481. return arguments.length > 1 ? (i.remove(),
  10482. g(e, i.object, i.property, {
  10483. before: i.__li.nextElementSibling,
  10484. factoryArgs: [f.toArray(arguments)]
  10485. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10486. g(e, i.object, i.property, {
  10487. before: i.__li.nextElementSibling,
  10488. factoryArgs: [t]
  10489. })) : void 0
  10490. },
  10491. name: function(e) {
  10492. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10493. i
  10494. },
  10495. listen: function() {
  10496. return i.__gui.listen(i),
  10497. i
  10498. },
  10499. remove: function() {
  10500. return i.__gui.remove(i),
  10501. i
  10502. }
  10503. }),
  10504. i instanceof l) {
  10505. var n = new s(i.object,i.property,{
  10506. min: i.__min,
  10507. max: i.__max,
  10508. step: i.__step
  10509. });
  10510. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10511. var t = i[e]
  10512. , r = n[e];
  10513. i[e] = n[e] = function() {
  10514. var e = Array.prototype.slice.call(arguments);
  10515. return t.apply(i, e),
  10516. r.apply(n, e)
  10517. }
  10518. }),
  10519. p.addClass(t, "has-slider"),
  10520. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10521. } else if (i instanceof s) {
  10522. var r = function(t) {
  10523. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10524. g(e, i.object, i.property, {
  10525. before: i.__li.nextElementSibling,
  10526. factoryArgs: [i.__min, i.__max, i.__step]
  10527. })) : t
  10528. };
  10529. i.min = f.compose(r, i.min),
  10530. i.max = f.compose(r, i.max)
  10531. } else
  10532. i instanceof o ? (p.bind(t, "click", function() {
  10533. p.fakeEvent(i.__checkbox, "click")
  10534. }),
  10535. p.bind(i.__checkbox, "click", function(e) {
  10536. e.stopPropagation()
  10537. })) : i instanceof a ? (p.bind(t, "click", function() {
  10538. p.fakeEvent(i.__button, "click")
  10539. }),
  10540. p.bind(t, "mouseover", function() {
  10541. p.addClass(i.__button, "hover")
  10542. }),
  10543. p.bind(t, "mouseout", function() {
  10544. p.removeClass(i.__button, "hover")
  10545. })) : i instanceof h && (p.addClass(t, "color"),
  10546. i.updateDisplay = f.compose(function(e) {
  10547. return t.style.borderLeftColor = i.__color.toString(),
  10548. e
  10549. }, i.updateDisplay),
  10550. i.updateDisplay());
  10551. i.setValue = f.compose(function(t) {
  10552. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10553. t
  10554. }, i.setValue)
  10555. }
  10556. function A(e, t) {
  10557. var i = e.getRoot()
  10558. , n = i.__rememberedObjects.indexOf(t.object);
  10559. if (n != -1) {
  10560. var r = i.__rememberedObjectIndecesToControllers[n];
  10561. if (void 0 === r && (r = {},
  10562. i.__rememberedObjectIndecesToControllers[n] = r),
  10563. r[t.property] = t,
  10564. i.load && i.load.remembered) {
  10565. var o, a = i.load.remembered;
  10566. if (a[e.preset])
  10567. o = a[e.preset];
  10568. else {
  10569. if (!a[L])
  10570. return;
  10571. o = a[L]
  10572. }
  10573. if (o[n] && void 0 !== o[n][t.property]) {
  10574. var s = o[n][t.property];
  10575. t.initialValue = s,
  10576. t.setValue(s)
  10577. }
  10578. }
  10579. }
  10580. }
  10581. function y(e, t) {
  10582. return document.location.href + "." + t
  10583. }
  10584. function C(e) {
  10585. var t = e.__save_row = document.createElement("li");
  10586. p.addClass(e.domElement, "has-save"),
  10587. e.__ul.insertBefore(t, e.__ul.firstChild),
  10588. p.addClass(t, "save-row");
  10589. var i = document.createElement("span");
  10590. i.innerHTML = "&nbsp;",
  10591. p.addClass(i, "button gears");
  10592. var n = document.createElement("span");
  10593. n.innerHTML = "Save",
  10594. p.addClass(n, "button"),
  10595. p.addClass(n, "save");
  10596. var r = document.createElement("span");
  10597. r.innerHTML = "New",
  10598. p.addClass(r, "button"),
  10599. p.addClass(r, "save-as");
  10600. var o = document.createElement("span");
  10601. o.innerHTML = "Revert",
  10602. p.addClass(o, "button"),
  10603. p.addClass(o, "revert");
  10604. var a = e.__preset_select = document.createElement("select");
  10605. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10606. w(e, i, i == e.preset)
  10607. }) : w(e, L, !1),
  10608. p.bind(a, "change", function() {
  10609. for (var t = 0; t < e.__preset_select.length; t++)
  10610. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10611. e.preset = this.value
  10612. }),
  10613. t.appendChild(a),
  10614. t.appendChild(i),
  10615. t.appendChild(n),
  10616. t.appendChild(r),
  10617. t.appendChild(o),
  10618. D) {
  10619. var s = document.getElementById("dg-save-locally")
  10620. , l = document.getElementById("dg-local-explain");
  10621. s.style.display = "block";
  10622. var c = document.getElementById("dg-local-storage");
  10623. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10624. var h = function() {
  10625. l.style.display = e.useLocalStorage ? "block" : "none"
  10626. };
  10627. h(),
  10628. p.bind(c, "change", function() {
  10629. e.useLocalStorage = !e.useLocalStorage,
  10630. h()
  10631. })
  10632. }
  10633. var u = document.getElementById("dg-new-constructor");
  10634. p.bind(u, "keydown", function(e) {
  10635. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10636. }),
  10637. p.bind(i, "click", function() {
  10638. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10639. S.show(),
  10640. u.focus(),
  10641. u.select()
  10642. }),
  10643. p.bind(n, "click", function() {
  10644. e.save()
  10645. }),
  10646. p.bind(r, "click", function() {
  10647. var t = prompt("Enter a new preset name.");
  10648. t && e.saveAs(t)
  10649. }),
  10650. p.bind(o, "click", function() {
  10651. e.revert()
  10652. })
  10653. }
  10654. function I(e) {
  10655. function t(t) {
  10656. return t.preventDefault(),
  10657. r = t.clientX,
  10658. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10659. p.bind(window, "mousemove", i),
  10660. p.bind(window, "mouseup", n),
  10661. !1
  10662. }
  10663. function i(t) {
  10664. return t.preventDefault(),
  10665. e.width += r - t.clientX,
  10666. e.onResize(),
  10667. r = t.clientX,
  10668. !1
  10669. }
  10670. function n() {
  10671. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10672. p.unbind(window, "mousemove", i),
  10673. p.unbind(window, "mouseup", n)
  10674. }
  10675. e.__resize_handle = document.createElement("div"),
  10676. f.extend(e.__resize_handle.style, {
  10677. width: "6px",
  10678. marginLeft: "-3px",
  10679. height: "200px",
  10680. cursor: "ew-resize",
  10681. position: "absolute"
  10682. });
  10683. var r;
  10684. p.bind(e.__resize_handle, "mousedown", t),
  10685. p.bind(e.__closeButton, "mousedown", t),
  10686. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10687. }
  10688. function E(e, t) {
  10689. e.domElement.style.width = t + "px",
  10690. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10691. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10692. }
  10693. function b(e, t) {
  10694. var i = {};
  10695. return f.each(e.__rememberedObjects, function(n, r) {
  10696. var o = {}
  10697. , a = e.__rememberedObjectIndecesToControllers[r];
  10698. f.each(a, function(e, i) {
  10699. o[i] = t ? e.initialValue : e.getValue()
  10700. }),
  10701. i[r] = o
  10702. }),
  10703. i
  10704. }
  10705. function w(e, t, i) {
  10706. var n = document.createElement("option");
  10707. n.innerHTML = t,
  10708. n.value = t,
  10709. e.__preset_select.appendChild(n),
  10710. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10711. }
  10712. function _(e) {
  10713. for (var t = 0; t < e.__preset_select.length; t++)
  10714. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10715. }
  10716. function T(e, t) {
  10717. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10718. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10719. }
  10720. function x(e) {
  10721. 0 != e.length && u(function() {
  10722. x(e)
  10723. }),
  10724. f.each(e, function(e) {
  10725. e.updateDisplay()
  10726. })
  10727. }
  10728. e.inject(i);
  10729. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10730. try {
  10731. return "localStorage"in window && null !== window.localStorage
  10732. } catch (e) {
  10733. return !1
  10734. }
  10735. }(), N = !0, B = !1, F = [], V = function(e) {
  10736. function t() {
  10737. var e = i.getRoot();
  10738. e.width += 1,
  10739. f.defer(function() {
  10740. e.width -= 1
  10741. })
  10742. }
  10743. var i = this;
  10744. this.domElement = document.createElement("div"),
  10745. this.__ul = document.createElement("ul"),
  10746. this.domElement.appendChild(this.__ul),
  10747. p.addClass(this.domElement, R),
  10748. this.__folders = {},
  10749. this.__controllers = [],
  10750. this.__rememberedObjects = [],
  10751. this.__rememberedObjectIndecesToControllers = [],
  10752. this.__listening = [],
  10753. e = e || {},
  10754. e = f.defaults(e, {
  10755. autoPlace: !0,
  10756. width: V.DEFAULT_WIDTH
  10757. }),
  10758. e = f.defaults(e, {
  10759. resizable: e.autoPlace,
  10760. hideable: e.autoPlace
  10761. }),
  10762. f.isUndefined(e.load) ? e.load = {
  10763. preset: L
  10764. } : e.preset && (e.load.preset = e.preset),
  10765. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10766. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10767. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10768. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10769. if (Object.defineProperties(this, {
  10770. parent: {
  10771. get: function() {
  10772. return e.parent
  10773. }
  10774. },
  10775. scrollable: {
  10776. get: function() {
  10777. return e.scrollable
  10778. }
  10779. },
  10780. autoPlace: {
  10781. get: function() {
  10782. return e.autoPlace
  10783. }
  10784. },
  10785. preset: {
  10786. get: function() {
  10787. return i.parent ? i.getRoot().preset : e.load.preset
  10788. },
  10789. set: function(t) {
  10790. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10791. _(this),
  10792. i.revert()
  10793. }
  10794. },
  10795. width: {
  10796. get: function() {
  10797. return e.width
  10798. },
  10799. set: function(t) {
  10800. e.width = t,
  10801. E(i, t)
  10802. }
  10803. },
  10804. name: {
  10805. get: function() {
  10806. return e.name
  10807. },
  10808. set: function(t) {
  10809. e.name = t,
  10810. a && (a.innerHTML = e.name)
  10811. }
  10812. },
  10813. closed: {
  10814. get: function() {
  10815. return e.closed
  10816. },
  10817. set: function(t) {
  10818. e.closed = t,
  10819. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10820. this.onResize(),
  10821. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10822. }
  10823. },
  10824. load: {
  10825. get: function() {
  10826. return e.load
  10827. }
  10828. },
  10829. useLocalStorage: {
  10830. get: function() {
  10831. return r
  10832. },
  10833. set: function(e) {
  10834. D && (r = e,
  10835. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10836. localStorage.setItem(y(i, "isLocal"), e))
  10837. }
  10838. }
  10839. }),
  10840. f.isUndefined(e.parent)) {
  10841. if (e.closed = !1,
  10842. p.addClass(this.domElement, V.CLASS_MAIN),
  10843. p.makeSelectable(this.domElement, !1),
  10844. D && r) {
  10845. i.useLocalStorage = !0;
  10846. var o = localStorage.getItem(y(this, "gui"));
  10847. o && (e.load = JSON.parse(o))
  10848. }
  10849. this.__closeButton = document.createElement("div"),
  10850. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10851. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10852. this.domElement.appendChild(this.__closeButton),
  10853. p.bind(this.__closeButton, "click", function() {
  10854. i.closed = !i.closed
  10855. })
  10856. } else {
  10857. void 0 === e.closed && (e.closed = !0);
  10858. var a = document.createTextNode(e.name);
  10859. p.addClass(a, "controller-name");
  10860. var s = m(i, a)
  10861. , l = function(e) {
  10862. return e.preventDefault(),
  10863. i.closed = !i.closed,
  10864. !1
  10865. };
  10866. p.addClass(this.__ul, V.CLASS_CLOSED),
  10867. p.addClass(s, "title"),
  10868. p.bind(s, "click", l),
  10869. e.closed || (this.closed = !1)
  10870. }
  10871. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10872. p.addClass(M, R),
  10873. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10874. document.body.appendChild(M),
  10875. N = !1),
  10876. M.appendChild(this.domElement),
  10877. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10878. this.parent || E(i, e.width)),
  10879. p.bind(window, "resize", function() {
  10880. i.onResize()
  10881. }),
  10882. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10883. i.onResize()
  10884. }),
  10885. p.bind(this.__ul, "transitionend", function() {
  10886. i.onResize()
  10887. }),
  10888. p.bind(this.__ul, "oTransitionEnd", function() {
  10889. i.onResize()
  10890. }),
  10891. this.onResize(),
  10892. e.resizable && I(this),
  10893. n = function() {
  10894. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10895. }
  10896. ,
  10897. this.saveToLocalStorageIfPossible = n;
  10898. i.getRoot();
  10899. e.parent || t()
  10900. };
  10901. return V.toggleHide = function() {
  10902. B = !B,
  10903. f.each(F, function(e) {
  10904. e.domElement.style.zIndex = B ? -999 : 999,
  10905. e.domElement.style.opacity = B ? 0 : 1
  10906. })
  10907. }
  10908. ,
  10909. V.CLASS_AUTO_PLACE = "a",
  10910. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10911. V.CLASS_MAIN = "main",
  10912. V.CLASS_CONTROLLER_ROW = "cr",
  10913. V.CLASS_TOO_TALL = "taller-than-window",
  10914. V.CLASS_CLOSED = "closed",
  10915. V.CLASS_CLOSE_BUTTON = "close-button",
  10916. V.CLASS_DRAG = "drag",
  10917. V.DEFAULT_WIDTH = 245,
  10918. V.TEXT_CLOSED = "Close Controls",
  10919. V.TEXT_OPEN = "Open Controls",
  10920. p.bind(window, "keydown", function(e) {
  10921. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10922. }, !1),
  10923. f.extend(V.prototype, {
  10924. add: function(e, t) {
  10925. return g(this, e, t, {
  10926. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10927. })
  10928. },
  10929. addColor: function(e, t) {
  10930. return g(this, e, t, {
  10931. color: !0
  10932. })
  10933. },
  10934. remove: function(e) {
  10935. this.__ul.removeChild(e.__li),
  10936. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10937. var t = this;
  10938. f.defer(function() {
  10939. t.onResize()
  10940. })
  10941. },
  10942. destroy: function() {
  10943. this.autoPlace && M.removeChild(this.domElement)
  10944. },
  10945. addFolder: function(e) {
  10946. if (void 0 !== this.__folders[e])
  10947. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10948. var t = {
  10949. name: e,
  10950. parent: this
  10951. };
  10952. t.autoPlace = this.autoPlace,
  10953. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10954. t.load = this.load.folders[e]);
  10955. var i = new V(t);
  10956. this.__folders[e] = i;
  10957. var n = m(this, i.domElement);
  10958. return p.addClass(n, "folder"),
  10959. i
  10960. },
  10961. open: function() {
  10962. this.closed = !1
  10963. },
  10964. close: function() {
  10965. this.closed = !0
  10966. },
  10967. onResize: function() {
  10968. var e = this.getRoot();
  10969. if (e.scrollable) {
  10970. var t = p.getOffset(e.__ul).top
  10971. , i = 0;
  10972. f.each(e.__ul.childNodes, function(t) {
  10973. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10974. }),
  10975. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10976. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10977. e.__ul.style.height = "auto")
  10978. }
  10979. e.__resize_handle && f.defer(function() {
  10980. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10981. }),
  10982. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10983. },
  10984. remember: function() {
  10985. if (f.isUndefined(S) && (S = new d,
  10986. S.domElement.innerHTML = t),
  10987. this.parent)
  10988. throw new Error("You can only call remember on a top level GUI.");
  10989. var e = this;
  10990. f.each(Array.prototype.slice.call(arguments), function(t) {
  10991. 0 == e.__rememberedObjects.length && C(e),
  10992. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10993. }),
  10994. this.autoPlace && E(this, this.width)
  10995. },
  10996. getRoot: function() {
  10997. for (var e = this; e.parent; )
  10998. e = e.parent;
  10999. return e
  11000. },
  11001. getSaveObject: function() {
  11002. var e = this.load;
  11003. return e.closed = this.closed,
  11004. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11005. e.remembered || (e.remembered = {}),
  11006. e.remembered[this.preset] = b(this)),
  11007. e.folders = {},
  11008. f.each(this.__folders, function(t, i) {
  11009. e.folders[i] = t.getSaveObject()
  11010. }),
  11011. e
  11012. },
  11013. save: function() {
  11014. this.load.remembered || (this.load.remembered = {}),
  11015. this.load.remembered[this.preset] = b(this),
  11016. T(this, !1),
  11017. this.saveToLocalStorageIfPossible()
  11018. },
  11019. saveAs: function(e) {
  11020. this.load.remembered || (this.load.remembered = {},
  11021. this.load.remembered[L] = b(this, !0)),
  11022. this.load.remembered[e] = b(this),
  11023. this.preset = e,
  11024. w(this, e, !0),
  11025. this.saveToLocalStorageIfPossible()
  11026. },
  11027. revert: function(e) {
  11028. f.each(this.__controllers, function(t) {
  11029. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11030. }, this),
  11031. f.each(this.__folders, function(e) {
  11032. e.revert(e)
  11033. }),
  11034. e || T(this.getRoot(), !1)
  11035. },
  11036. listen: function(e) {
  11037. var t = 0 == this.__listening.length;
  11038. this.__listening.push(e),
  11039. t && x(this.__listening)
  11040. }
  11041. }),
  11042. V
  11043. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11044. return function(s, l) {
  11045. var c = s[l];
  11046. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11047. min: arguments[2],
  11048. max: arguments[3]
  11049. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11050. }
  11051. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11052. var n = function(e, i) {
  11053. function r() {
  11054. a.setValue(a.__input.value)
  11055. }
  11056. function o() {
  11057. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11058. }
  11059. n.superclass.call(this, e, i);
  11060. var a = this;
  11061. this.__input = document.createElement("input"),
  11062. this.__input.setAttribute("type", "text"),
  11063. t.bind(this.__input, "keyup", r),
  11064. t.bind(this.__input, "change", r),
  11065. t.bind(this.__input, "blur", o),
  11066. t.bind(this.__input, "keydown", function(e) {
  11067. 13 === e.keyCode && this.blur()
  11068. }),
  11069. this.updateDisplay(),
  11070. this.domElement.appendChild(this.__input)
  11071. };
  11072. return n.superclass = e,
  11073. i.extend(n.prototype, e.prototype, {
  11074. updateDisplay: function() {
  11075. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11076. n.superclass.prototype.updateDisplay.call(this)
  11077. }
  11078. }),
  11079. n
  11080. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11081. function o(e, t, i, n) {
  11082. e.style.background = "",
  11083. r.each(l, function(r) {
  11084. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11085. })
  11086. }
  11087. function a(e) {
  11088. e.style.background = "",
  11089. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11090. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11091. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11092. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11093. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11094. }
  11095. var s = function(e, l) {
  11096. function c(e) {
  11097. p(e),
  11098. t.bind(window, "mousemove", p),
  11099. t.bind(window, "mouseup", h)
  11100. }
  11101. function h() {
  11102. t.unbind(window, "mousemove", p),
  11103. t.unbind(window, "mouseup", h)
  11104. }
  11105. function u() {
  11106. var e = n(this.value);
  11107. e !== !1 ? (g.__color.__state = e,
  11108. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11109. }
  11110. function d() {
  11111. t.unbind(window, "mousemove", f),
  11112. t.unbind(window, "mouseup", d)
  11113. }
  11114. function p(e) {
  11115. e.preventDefault();
  11116. var i = t.getWidth(g.__saturation_field)
  11117. , n = t.getOffset(g.__saturation_field)
  11118. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11119. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11120. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11121. r > 1 ? r = 1 : r < 0 && (r = 0),
  11122. g.__color.v = o,
  11123. g.__color.s = r,
  11124. g.setValue(g.__color.toOriginal()),
  11125. !1
  11126. }
  11127. function f(e) {
  11128. e.preventDefault();
  11129. var i = t.getHeight(g.__hue_field)
  11130. , n = t.getOffset(g.__hue_field)
  11131. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11132. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11133. g.__color.h = 360 * r,
  11134. g.setValue(g.__color.toOriginal()),
  11135. !1
  11136. }
  11137. s.superclass.call(this, e, l),
  11138. this.__color = new i(this.getValue()),
  11139. this.__temp = new i(0);
  11140. var g = this;
  11141. this.domElement = document.createElement("div"),
  11142. t.makeSelectable(this.domElement, !1),
  11143. this.__selector = document.createElement("div"),
  11144. this.__selector.className = "selector",
  11145. this.__saturation_field = document.createElement("div"),
  11146. this.__saturation_field.className = "saturation-field",
  11147. this.__field_knob = document.createElement("div"),
  11148. this.__field_knob.className = "field-knob",
  11149. this.__field_knob_border = "2px solid ",
  11150. this.__hue_knob = document.createElement("div"),
  11151. this.__hue_knob.className = "hue-knob",
  11152. this.__hue_field = document.createElement("div"),
  11153. this.__hue_field.className = "hue-field",
  11154. this.__input = document.createElement("input"),
  11155. this.__input.type = "text",
  11156. this.__input_textShadow = "0 1px 1px ",
  11157. t.bind(this.__input, "keydown", function(e) {
  11158. 13 === e.keyCode && u.call(this)
  11159. }),
  11160. t.bind(this.__input, "blur", u),
  11161. t.bind(this.__selector, "mousedown", function(e) {
  11162. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11163. t.removeClass(g.__selector, "drag")
  11164. })
  11165. });
  11166. var m = document.createElement("div");
  11167. r.extend(this.__selector.style, {
  11168. width: "122px",
  11169. height: "102px",
  11170. padding: "3px",
  11171. backgroundColor: "#222",
  11172. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11173. }),
  11174. r.extend(this.__field_knob.style, {
  11175. position: "absolute",
  11176. width: "12px",
  11177. height: "12px",
  11178. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11179. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11180. borderRadius: "12px",
  11181. zIndex: 1
  11182. }),
  11183. r.extend(this.__hue_knob.style, {
  11184. position: "absolute",
  11185. width: "15px",
  11186. height: "2px",
  11187. borderRight: "4px solid #fff",
  11188. zIndex: 1
  11189. }),
  11190. r.extend(this.__saturation_field.style, {
  11191. width: "100px",
  11192. height: "100px",
  11193. border: "1px solid #555",
  11194. marginRight: "3px",
  11195. display: "inline-block",
  11196. cursor: "pointer"
  11197. }),
  11198. r.extend(m.style, {
  11199. width: "100%",
  11200. height: "100%",
  11201. background: "none"
  11202. }),
  11203. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11204. r.extend(this.__hue_field.style, {
  11205. width: "15px",
  11206. height: "100px",
  11207. display: "inline-block",
  11208. border: "1px solid #555",
  11209. cursor: "ns-resize"
  11210. }),
  11211. a(this.__hue_field),
  11212. r.extend(this.__input.style, {
  11213. outline: "none",
  11214. textAlign: "center",
  11215. color: "#fff",
  11216. border: 0,
  11217. fontWeight: "bold",
  11218. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11219. }),
  11220. t.bind(this.__saturation_field, "mousedown", c),
  11221. t.bind(this.__field_knob, "mousedown", c),
  11222. t.bind(this.__hue_field, "mousedown", function(e) {
  11223. f(e),
  11224. t.bind(window, "mousemove", f),
  11225. t.bind(window, "mouseup", d)
  11226. }),
  11227. this.__saturation_field.appendChild(m),
  11228. this.__selector.appendChild(this.__field_knob),
  11229. this.__selector.appendChild(this.__saturation_field),
  11230. this.__selector.appendChild(this.__hue_field),
  11231. this.__hue_field.appendChild(this.__hue_knob),
  11232. this.domElement.appendChild(this.__input),
  11233. this.domElement.appendChild(this.__selector),
  11234. this.updateDisplay()
  11235. };
  11236. s.superclass = e,
  11237. r.extend(s.prototype, e.prototype, {
  11238. updateDisplay: function() {
  11239. var e = n(this.getValue());
  11240. if (e !== !1) {
  11241. var t = !1;
  11242. r.each(i.COMPONENTS, function(i) {
  11243. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11244. return t = !0,
  11245. {}
  11246. }, this),
  11247. t && r.extend(this.__color.__state, e)
  11248. }
  11249. r.extend(this.__temp.__state, this.__color.__state),
  11250. this.__temp.a = 1;
  11251. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11252. , s = 255 - a;
  11253. r.extend(this.__field_knob.style, {
  11254. marginLeft: 100 * this.__color.s - 7 + "px",
  11255. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11256. backgroundColor: this.__temp.toString(),
  11257. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11258. }),
  11259. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11260. this.__temp.s = 1,
  11261. this.__temp.v = 1,
  11262. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11263. r.extend(this.__input.style, {
  11264. backgroundColor: this.__input.value = this.__color.toString(),
  11265. color: "rgb(" + a + "," + a + "," + a + ")",
  11266. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11267. })
  11268. }
  11269. });
  11270. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11271. return s
  11272. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11273. function r(e, t, i) {
  11274. Object.defineProperty(e, t, {
  11275. get: function() {
  11276. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11277. this.__state[t])
  11278. },
  11279. set: function(e) {
  11280. "RGB" !== this.__state.space && (a(this, t, i),
  11281. this.__state.space = "RGB"),
  11282. this.__state[t] = e
  11283. }
  11284. })
  11285. }
  11286. function o(e, t) {
  11287. Object.defineProperty(e, t, {
  11288. get: function() {
  11289. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11290. this.__state[t])
  11291. },
  11292. set: function(e) {
  11293. "HSV" !== this.__state.space && (s(this),
  11294. this.__state.space = "HSV"),
  11295. this.__state[t] = e
  11296. }
  11297. })
  11298. }
  11299. function a(e, i, r) {
  11300. if ("HEX" === e.__state.space)
  11301. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11302. else {
  11303. if ("HSV" !== e.__state.space)
  11304. throw "Corrupted color state";
  11305. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11306. }
  11307. }
  11308. function s(e) {
  11309. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11310. n.extend(e.__state, {
  11311. s: i.s,
  11312. v: i.v
  11313. }),
  11314. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11315. }
  11316. var l = function() {
  11317. if (this.__state = e.apply(this, arguments),
  11318. this.__state === !1)
  11319. throw "Failed to interpret color arguments";
  11320. this.__state.a = this.__state.a || 1
  11321. };
  11322. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11323. n.extend(l.prototype, {
  11324. toString: function() {
  11325. return i(this)
  11326. },
  11327. toOriginal: function() {
  11328. return this.__state.conversion.write(this)
  11329. }
  11330. }),
  11331. r(l.prototype, "r", 2),
  11332. r(l.prototype, "g", 1),
  11333. r(l.prototype, "b", 0),
  11334. o(l.prototype, "h"),
  11335. o(l.prototype, "s"),
  11336. o(l.prototype, "v"),
  11337. Object.defineProperty(l.prototype, "a", {
  11338. get: function() {
  11339. return this.__state.a
  11340. },
  11341. set: function(e) {
  11342. this.__state.a = e
  11343. }
  11344. }),
  11345. Object.defineProperty(l.prototype, "hex", {
  11346. get: function() {
  11347. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11348. this.__state.hex
  11349. },
  11350. set: function(e) {
  11351. this.__state.space = "HEX",
  11352. this.__state.hex = e
  11353. }
  11354. }),
  11355. l
  11356. }(n.color.interpret, n.color.math = function() {
  11357. var e;
  11358. return {
  11359. hsv_to_rgb: function(e, t, i) {
  11360. var n = Math.floor(e / 60) % 6
  11361. , r = e / 60 - Math.floor(e / 60)
  11362. , o = i * (1 - t)
  11363. , a = i * (1 - r * t)
  11364. , s = i * (1 - (1 - r) * t)
  11365. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11366. return {
  11367. r: 255 * l[0],
  11368. g: 255 * l[1],
  11369. b: 255 * l[2]
  11370. }
  11371. },
  11372. rgb_to_hsv: function(e, t, i) {
  11373. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11374. return 0 == a ? {
  11375. h: NaN,
  11376. s: 0,
  11377. v: 0
  11378. } : (r = s / a,
  11379. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11380. n /= 6,
  11381. n < 0 && (n += 1),
  11382. {
  11383. h: 360 * n,
  11384. s: r,
  11385. v: a / 255
  11386. })
  11387. },
  11388. rgb_to_hex: function(e, t, i) {
  11389. var n = this.hex_with_component(0, 2, e);
  11390. return n = this.hex_with_component(n, 1, t),
  11391. n = this.hex_with_component(n, 0, i)
  11392. },
  11393. component_from_hex: function(e, t) {
  11394. return e >> 8 * t & 255
  11395. },
  11396. hex_with_component: function(t, i, n) {
  11397. return n << (e = 8 * i) | t & ~(255 << e)
  11398. }
  11399. }
  11400. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11401. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11402. window.setTimeout(e, 1e3 / 60)
  11403. }
  11404. }(), n.dom.CenteredDiv = function(e, t) {
  11405. var i = function() {
  11406. this.backgroundElement = document.createElement("div"),
  11407. t.extend(this.backgroundElement.style, {
  11408. backgroundColor: "rgba(0,0,0,0.8)",
  11409. top: 0,
  11410. left: 0,
  11411. display: "none",
  11412. zIndex: "1000",
  11413. opacity: 0,
  11414. WebkitTransition: "opacity 0.2s linear"
  11415. }),
  11416. e.makeFullscreen(this.backgroundElement),
  11417. this.backgroundElement.style.position = "fixed",
  11418. this.domElement = document.createElement("div"),
  11419. t.extend(this.domElement.style, {
  11420. position: "fixed",
  11421. display: "none",
  11422. zIndex: "1001",
  11423. opacity: 0,
  11424. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11425. }),
  11426. document.body.appendChild(this.backgroundElement),
  11427. document.body.appendChild(this.domElement);
  11428. var i = this;
  11429. e.bind(this.backgroundElement, "click", function() {
  11430. i.hide()
  11431. })
  11432. };
  11433. return i.prototype.show = function() {
  11434. var e = this;
  11435. this.backgroundElement.style.display = "block",
  11436. this.domElement.style.display = "block",
  11437. this.domElement.style.opacity = 0,
  11438. this.domElement.style.webkitTransform = "scale(1.1)",
  11439. this.layout(),
  11440. t.defer(function() {
  11441. e.backgroundElement.style.opacity = 1,
  11442. e.domElement.style.opacity = 1,
  11443. e.domElement.style.webkitTransform = "scale(1)"
  11444. })
  11445. }
  11446. ,
  11447. i.prototype.hide = function() {
  11448. var t = this
  11449. , i = function() {
  11450. t.domElement.style.display = "none",
  11451. t.backgroundElement.style.display = "none",
  11452. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11453. e.unbind(t.domElement, "transitionend", i),
  11454. e.unbind(t.domElement, "oTransitionEnd", i)
  11455. };
  11456. e.bind(this.domElement, "webkitTransitionEnd", i),
  11457. e.bind(this.domElement, "transitionend", i),
  11458. e.bind(this.domElement, "oTransitionEnd", i),
  11459. this.backgroundElement.style.opacity = 0,
  11460. this.domElement.style.opacity = 0,
  11461. this.domElement.style.webkitTransform = "scale(1.1)"
  11462. }
  11463. ,
  11464. i.prototype.layout = function() {
  11465. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11466. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11467. }
  11468. ,
  11469. i
  11470. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11471. }
  11472. , {}],
  11473. 94: [function(e, t, i) {
  11474. (function(e) {
  11475. "use strict";
  11476. function i(t) {
  11477. function i(e) {
  11478. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11479. var n = _((t[i] * e + 50) / 100);
  11480. n < 1 ? n = 1 : n > 255 && (n = 255),
  11481. T[G[i]] = n
  11482. }
  11483. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11484. var a = _((r[o] * e + 50) / 100);
  11485. a < 1 ? a = 1 : a > 255 && (a = 255),
  11486. x[G[o]] = a
  11487. }
  11488. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11489. for (var h = 0; h < 8; h++)
  11490. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11491. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11492. l++
  11493. }
  11494. function n(e, t) {
  11495. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11496. for (var a = 1; a <= e[o]; a++)
  11497. r[t[n]] = [],
  11498. r[t[n]][0] = i,
  11499. r[t[n]][1] = o,
  11500. n++,
  11501. i++;
  11502. i *= 2
  11503. }
  11504. return r
  11505. }
  11506. function r() {
  11507. C = n(z, W),
  11508. I = n(X, Z),
  11509. E = n(j, Y),
  11510. b = n(q, K)
  11511. }
  11512. function o() {
  11513. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11514. for (var n = e; n < t; n++)
  11515. P[32767 + n] = i,
  11516. R[32767 + n] = [],
  11517. R[32767 + n][1] = i,
  11518. R[32767 + n][0] = n;
  11519. for (var r = -(t - 1); r <= -e; r++)
  11520. P[32767 + r] = i,
  11521. R[32767 + r] = [],
  11522. R[32767 + r][1] = i,
  11523. R[32767 + r][0] = t - 1 + r;
  11524. e <<= 1,
  11525. t <<= 1
  11526. }
  11527. }
  11528. function a() {
  11529. for (var e = 0; e < 256; e++)
  11530. H[e] = 19595 * e,
  11531. H[e + 256 >> 0] = 38470 * e,
  11532. H[e + 512 >> 0] = 7471 * e + 32768,
  11533. H[e + 768 >> 0] = -11059 * e,
  11534. H[e + 1024 >> 0] = -21709 * e,
  11535. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11536. H[e + 1536 >> 0] = -27439 * e,
  11537. H[e + 1792 >> 0] = -5329 * e
  11538. }
  11539. function s(e) {
  11540. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11541. t & 1 << i && (N |= 1 << B),
  11542. i--,
  11543. B--,
  11544. B < 0 && (255 == N ? (l(255),
  11545. l(0)) : l(N),
  11546. B = 7,
  11547. N = 0)
  11548. }
  11549. function l(e) {
  11550. D.push(e)
  11551. }
  11552. function c(e) {
  11553. l(e >> 8 & 255),
  11554. l(255 & e)
  11555. }
  11556. function h(e, t) {
  11557. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11558. for (h = 0; h < d; ++h) {
  11559. i = e[u],
  11560. n = e[u + 1],
  11561. r = e[u + 2],
  11562. o = e[u + 3],
  11563. a = e[u + 4],
  11564. s = e[u + 5],
  11565. l = e[u + 6],
  11566. c = e[u + 7];
  11567. var f = i + c
  11568. , g = i - c
  11569. , m = n + l
  11570. , v = n - l
  11571. , A = r + s
  11572. , y = r - s
  11573. , C = o + a
  11574. , I = o - a
  11575. , E = f + C
  11576. , b = f - C
  11577. , w = m + A
  11578. , _ = m - A;
  11579. e[u] = E + w,
  11580. e[u + 4] = E - w;
  11581. var T = .707106781 * (_ + b);
  11582. e[u + 2] = b + T,
  11583. e[u + 6] = b - T,
  11584. E = I + y,
  11585. w = y + v,
  11586. _ = v + g;
  11587. var x = .382683433 * (E - _)
  11588. , S = .5411961 * E + x
  11589. , M = 1.306562965 * _ + x
  11590. , R = .707106781 * w
  11591. , P = g + R
  11592. , L = g - R;
  11593. e[u + 5] = L + S,
  11594. e[u + 3] = L - S,
  11595. e[u + 1] = P + M,
  11596. e[u + 7] = P - M,
  11597. u += 8
  11598. }
  11599. for (u = 0,
  11600. h = 0; h < d; ++h) {
  11601. i = e[u],
  11602. n = e[u + 8],
  11603. r = e[u + 16],
  11604. o = e[u + 24],
  11605. a = e[u + 32],
  11606. s = e[u + 40],
  11607. l = e[u + 48],
  11608. c = e[u + 56];
  11609. var D = i + c
  11610. , N = i - c
  11611. , B = n + l
  11612. , F = n - l
  11613. , V = r + s
  11614. , U = r - s
  11615. , k = o + a
  11616. , H = o - a
  11617. , G = D + k
  11618. , z = D - k
  11619. , W = B + V
  11620. , j = B - V;
  11621. e[u] = G + W,
  11622. e[u + 32] = G - W;
  11623. var Y = .707106781 * (j + z);
  11624. e[u + 16] = z + Y,
  11625. e[u + 48] = z - Y,
  11626. G = H + U,
  11627. W = U + F,
  11628. j = F + N;
  11629. var X = .382683433 * (G - j)
  11630. , Z = .5411961 * G + X
  11631. , q = 1.306562965 * j + X
  11632. , K = .707106781 * W
  11633. , Q = N + K
  11634. , J = N - K;
  11635. e[u + 40] = J + Z,
  11636. e[u + 24] = J - Z,
  11637. e[u + 8] = Q + q,
  11638. e[u + 56] = Q - q,
  11639. u++
  11640. }
  11641. var $;
  11642. for (h = 0; h < p; ++h)
  11643. $ = e[h] * t[h],
  11644. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11645. return O
  11646. }
  11647. function u() {
  11648. c(65504),
  11649. c(16),
  11650. l(74),
  11651. l(70),
  11652. l(73),
  11653. l(70),
  11654. l(0),
  11655. l(1),
  11656. l(1),
  11657. l(0),
  11658. c(1),
  11659. c(1),
  11660. l(0),
  11661. l(0)
  11662. }
  11663. function d(e, t) {
  11664. c(65472),
  11665. c(17),
  11666. l(8),
  11667. c(t),
  11668. c(e),
  11669. l(3),
  11670. l(1),
  11671. l(17),
  11672. l(0),
  11673. l(2),
  11674. l(17),
  11675. l(1),
  11676. l(3),
  11677. l(17),
  11678. l(1)
  11679. }
  11680. function p() {
  11681. c(65499),
  11682. c(132),
  11683. l(0);
  11684. for (var e = 0; e < 64; e++)
  11685. l(T[e]);
  11686. l(1);
  11687. for (var t = 0; t < 64; t++)
  11688. l(x[t])
  11689. }
  11690. function f() {
  11691. c(65476),
  11692. c(418),
  11693. l(0);
  11694. for (var e = 0; e < 16; e++)
  11695. l(z[e + 1]);
  11696. for (var t = 0; t <= 11; t++)
  11697. l(W[t]);
  11698. l(16);
  11699. for (var i = 0; i < 16; i++)
  11700. l(j[i + 1]);
  11701. for (var n = 0; n <= 161; n++)
  11702. l(Y[n]);
  11703. l(1);
  11704. for (var r = 0; r < 16; r++)
  11705. l(X[r + 1]);
  11706. for (var o = 0; o <= 11; o++)
  11707. l(Z[o]);
  11708. l(17);
  11709. for (var a = 0; a < 16; a++)
  11710. l(q[a + 1]);
  11711. for (var s = 0; s <= 161; s++)
  11712. l(K[s])
  11713. }
  11714. function g() {
  11715. c(65498),
  11716. c(12),
  11717. l(3),
  11718. l(1),
  11719. l(0),
  11720. l(2),
  11721. l(17),
  11722. l(3),
  11723. l(17),
  11724. l(0),
  11725. l(63),
  11726. l(0)
  11727. }
  11728. function m(e, t, i, n, r) {
  11729. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11730. L[G[f]] = p[f];
  11731. var g = L[0] - i;
  11732. i = L[0],
  11733. 0 == g ? s(n[0]) : (o = 32767 + g,
  11734. s(n[P[o]]),
  11735. s(R[o]));
  11736. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11737. ;
  11738. if (0 == m)
  11739. return s(a),
  11740. i;
  11741. for (var v, A = 1; A <= m; ) {
  11742. for (var y = A; 0 == L[A] && A <= m; ++A)
  11743. ;
  11744. var C = A - y;
  11745. if (C >= c) {
  11746. v = C >> 4;
  11747. for (var I = 1; I <= v; ++I)
  11748. s(l);
  11749. C &= 15
  11750. }
  11751. o = 32767 + L[A],
  11752. s(r[(C << 4) + P[o]]),
  11753. s(R[o]),
  11754. A++
  11755. }
  11756. return m != u && s(a),
  11757. i
  11758. }
  11759. function v() {
  11760. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11761. k[t] = e(t)
  11762. }
  11763. function A(e) {
  11764. if (e <= 0 && (e = 1),
  11765. e > 100 && (e = 100),
  11766. w != e) {
  11767. var t = 0;
  11768. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11769. i(t),
  11770. w = e
  11771. }
  11772. }
  11773. function y() {
  11774. var e = (new Date).getTime();
  11775. t || (t = 50),
  11776. v(),
  11777. r(),
  11778. o(),
  11779. a(),
  11780. A(t);
  11781. (new Date).getTime() - e
  11782. }
  11783. var C, I, E, b, w, _ = (Math.round,
  11784. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11785. this.encode = function(t, i) {
  11786. var n = ((new Date).getTime(),
  11787. i.quality);
  11788. n && A(n),
  11789. D = new Array,
  11790. N = 0,
  11791. B = 7,
  11792. c(65496),
  11793. u(),
  11794. p(),
  11795. d(t.width, t.height),
  11796. f(),
  11797. g();
  11798. var r = 0
  11799. , o = 0
  11800. , a = 0;
  11801. N = 0,
  11802. B = 7,
  11803. this.encode.displayName = "_encode_";
  11804. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11805. for (l = 0; l < G; ) {
  11806. for (w = G * z + l,
  11807. _ = w,
  11808. T = -1,
  11809. x = 0,
  11810. R = 0; R < 64; R++)
  11811. x = (k ? 63 - R : R) >> 3,
  11812. T = 4 * (7 & R),
  11813. _ = w + x * G + T,
  11814. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11815. l + T >= G && (_ -= l + T - G + 4),
  11816. h = P[_++],
  11817. v = P[_++],
  11818. y = P[_++],
  11819. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11820. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11821. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11822. r = m(F, S, r, C, E),
  11823. o = m(V, M, o, I, b),
  11824. a = m(U, M, a, I, b),
  11825. l += 32
  11826. }
  11827. z += W
  11828. }
  11829. if (B >= 0) {
  11830. var j = [];
  11831. j[1] = B + 1,
  11832. j[0] = (1 << B + 1) - 1,
  11833. s(j)
  11834. }
  11835. return c(65497),
  11836. new e(D)
  11837. }
  11838. ,
  11839. y()
  11840. }
  11841. function n(e, t) {
  11842. t = t || {},
  11843. t.quality = t.quality || 50;
  11844. var n = t.quality
  11845. , r = new i(n)
  11846. , o = r.encode(e, t);
  11847. return {
  11848. data: o,
  11849. width: e.width,
  11850. height: e.height
  11851. }
  11852. }
  11853. t.exports.encode = n
  11854. }
  11855. ).call(this, e("buffer").Buffer)
  11856. }
  11857. , {
  11858. buffer: 198
  11859. }],
  11860. 95: [function(e, t, i) {
  11861. "use strict";
  11862. !function() {
  11863. if ("performance"in window == !1 && (window.performance = {}),
  11864. Date.now = Date.now || function() {
  11865. return (new Date).getTime()
  11866. }
  11867. ,
  11868. "now"in window.performance == !1) {
  11869. var e = Date.now();
  11870. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11871. window.performance.now = function() {
  11872. return Date.now() - e
  11873. }
  11874. }
  11875. }()
  11876. }
  11877. , {}],
  11878. 96: [function(e, t, i) {
  11879. "use strict";
  11880. var n = e("three");
  11881. n.EffectComposer = function(e, t) {
  11882. if (this.renderer = e,
  11883. void 0 === t) {
  11884. var i = {
  11885. minFilter: n.LinearFilter,
  11886. magFilter: n.LinearFilter,
  11887. format: n.RGBAFormat,
  11888. stencilBuffer: !1
  11889. }
  11890. , r = e.getSize();
  11891. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11892. }
  11893. this.renderTarget1 = t,
  11894. this.renderTarget2 = t.clone(),
  11895. this.writeBuffer = this.renderTarget1,
  11896. this.readBuffer = this.renderTarget2,
  11897. this.passes = [],
  11898. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11899. this.copyPass = new n.ShaderPass(n.CopyShader)
  11900. }
  11901. ,
  11902. n.EffectComposer.prototype = {
  11903. swapBuffers: function() {
  11904. var e = this.readBuffer;
  11905. this.readBuffer = this.writeBuffer,
  11906. this.writeBuffer = e
  11907. },
  11908. addPass: function(e) {
  11909. this.passes.push(e)
  11910. },
  11911. insertPass: function(e, t) {
  11912. this.passes.splice(t, 0, e)
  11913. },
  11914. render: function(e) {
  11915. this.writeBuffer = this.renderTarget1,
  11916. this.readBuffer = this.renderTarget2;
  11917. var t, i, r = !1, o = this.passes.length;
  11918. for (i = 0; i < o; i++)
  11919. if (t = this.passes[i],
  11920. t.enabled) {
  11921. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11922. t.needsSwap) {
  11923. if (r) {
  11924. var a = this.renderer.context;
  11925. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11926. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11927. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11928. }
  11929. this.swapBuffers()
  11930. }
  11931. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11932. }
  11933. },
  11934. reset: function(e) {
  11935. if (void 0 === e) {
  11936. var t = this.renderer.getSize();
  11937. e = this.renderTarget1.clone(),
  11938. e.setSize(t.width, t.height)
  11939. }
  11940. this.renderTarget1.dispose(),
  11941. this.renderTarget2.dispose(),
  11942. this.renderTarget1 = e,
  11943. this.renderTarget2 = e.clone(),
  11944. this.writeBuffer = this.renderTarget1,
  11945. this.readBuffer = this.renderTarget2
  11946. },
  11947. setSize: function(e, t) {
  11948. this.renderTarget1.setSize(e, t),
  11949. this.renderTarget2.setSize(e, t)
  11950. this.passes.forEach(a=>{//add
  11951. a.setSize && a.setSize(e, t)
  11952. })
  11953. }
  11954. }
  11955. }
  11956. , {
  11957. three: 217
  11958. }],
  11959. 97: [function(e, t, i) {
  11960. "use strict";
  11961. var n = e("three");
  11962. n.MaskPass = function(e, t) {
  11963. this.scene = e,
  11964. this.camera = t,
  11965. this.enabled = !0,
  11966. this.clear = !0,
  11967. this.needsSwap = !1,
  11968. this.inverse = !1
  11969. }
  11970. ,
  11971. n.MaskPass.prototype = {
  11972. render: function(e, t, i, n) {
  11973. var r = e.context;
  11974. r.colorMask(!1, !1, !1, !1),
  11975. r.depthMask(!1);
  11976. var o, a;
  11977. this.inverse ? (o = 0,
  11978. a = 1) : (o = 1,
  11979. a = 0),
  11980. r.enable(r.STENCIL_TEST),
  11981. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11982. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11983. r.clearStencil(a),
  11984. e.render(this.scene, this.camera, i, this.clear),
  11985. e.render(this.scene, this.camera, t, this.clear),
  11986. r.colorMask(!0, !0, !0, !0),
  11987. r.depthMask(!0),
  11988. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11989. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11990. }
  11991. },
  11992. n.ClearMaskPass = function() {
  11993. this.enabled = !0
  11994. }
  11995. ,
  11996. n.ClearMaskPass.prototype = {
  11997. render: function(e, t, i, n) {
  11998. var r = e.context;
  11999. r.disable(r.STENCIL_TEST)
  12000. }
  12001. }
  12002. }
  12003. , {
  12004. three: 217
  12005. }],
  12006. 98: [function(e, t, i) {
  12007. "use strict";
  12008. var n = e("three");
  12009. n.RenderPass = function(e, t, i, r, o) {
  12010. this.scene = e,
  12011. this.camera = t,
  12012. this.overrideMaterial = i,
  12013. this.clearColor = r,
  12014. this.clearAlpha = void 0 !== o ? o : 1,
  12015. this.oldClearColor = new n.Color,
  12016. this.oldClearAlpha = 1,
  12017. this.enabled = !0,
  12018. this.clear = !0,
  12019. this.needsSwap = !1
  12020. }
  12021. ,
  12022. n.RenderPass.prototype = {
  12023. render: function(e, t, i, n) {
  12024. this.scene.overrideMaterial = this.overrideMaterial,
  12025. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12026. this.oldClearAlpha = e.getClearAlpha(),
  12027. e.setClearColor(this.clearColor, this.clearAlpha)),
  12028. e.render(this.scene, this.camera, i, this.clear),
  12029. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12030. this.scene.overrideMaterial = null
  12031. }
  12032. }
  12033. }
  12034. , {
  12035. three: 217
  12036. }],
  12037. 99: [function(e, t, i) {
  12038. "use strict";
  12039. var n = e("three");
  12040. n.ShaderPass = function(e, t) {
  12041. this.textureID = void 0 !== t ? t : "tDiffuse",
  12042. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12043. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12044. this.material = new n.ShaderMaterial({
  12045. defines: e.defines || {},
  12046. uniforms: this.uniforms,
  12047. vertexShader: e.vertexShader,
  12048. fragmentShader: e.fragmentShader
  12049. })),
  12050. this.renderToScreen = !1,
  12051. this.enabled = !0,
  12052. this.needsSwap = !0,
  12053. this.clear = !1,
  12054. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12055. this.scene = new n.Scene,
  12056. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12057. this.scene.add(this.quad)
  12058. }
  12059. ,
  12060. n.ShaderPass.prototype = {
  12061. render: function(e, t, i, n) {
  12062. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12063. this.quad.material = this.material,
  12064. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12065. }
  12066. }
  12067. }
  12068. , {
  12069. three: 217
  12070. }],
  12071. 100: [function(e, t, i) {
  12072. "use strict";
  12073. var n = e("three");
  12074. n.CopyShader = {
  12075. uniforms: {
  12076. tDiffuse: {
  12077. type: "t",
  12078. value: null
  12079. },
  12080. opacity: {
  12081. type: "f",
  12082. value: 1
  12083. }
  12084. },
  12085. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12086. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12087. }
  12088. }
  12089. , {
  12090. three: 217
  12091. }],
  12092. 101: [function(e, t, i) {
  12093. "use strict";
  12094. var n = e("three");
  12095. n.HorizontalBlurShader = {
  12096. uniforms: {
  12097. tDiffuse: {
  12098. type: "t",
  12099. value: null
  12100. },
  12101. h: {
  12102. type: "f",
  12103. value: 1 / 512
  12104. }
  12105. },
  12106. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12107. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12108. }
  12109. }
  12110. , {
  12111. three: 217
  12112. }],
  12113. 102: [function(e, t, i) {
  12114. "use strict";
  12115. var n = e("three");
  12116. n.VerticalBlurShader = {
  12117. uniforms: {
  12118. tDiffuse: {
  12119. type: "t",
  12120. value: null
  12121. },
  12122. v: {
  12123. type: "f",
  12124. value: 1 / 512
  12125. }
  12126. },
  12127. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12128. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12129. }
  12130. }
  12131. , {
  12132. three: 217
  12133. }],
  12134. 103: [function(e, t, i) {
  12135. "use strict";
  12136. var n = e("three");
  12137. !function() {
  12138. if ("performance"in window == 0 && (window.performance = {}),
  12139. "now"in window.performance == 0) {
  12140. var e = Date.now();
  12141. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12142. window.performance.now = function() {
  12143. return Date.now() - e
  12144. }
  12145. }
  12146. }(),
  12147. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12148. var t, i = this.extensions, r = this.context;
  12149. if (e === n.RepeatWrapping)
  12150. return r.REPEAT;
  12151. if (e === n.ClampToEdgeWrapping)
  12152. return r.CLAMP_TO_EDGE;
  12153. if (e === n.MirroredRepeatWrapping)
  12154. return r.MIRRORED_REPEAT;
  12155. if (e === n.NearestFilter)
  12156. return r.NEAREST;
  12157. if (e === n.NearestMipMapNearestFilter)
  12158. return r.NEAREST_MIPMAP_NEAREST;
  12159. if (e === n.NearestMipMapLinearFilter)
  12160. return r.NEAREST_MIPMAP_LINEAR;
  12161. if (e === n.LinearFilter)
  12162. return r.LINEAR;
  12163. if (e === n.LinearMipMapNearestFilter)
  12164. return r.LINEAR_MIPMAP_NEAREST;
  12165. if (e === n.LinearMipMapLinearFilter)
  12166. return r.LINEAR_MIPMAP_LINEAR;
  12167. if (e === n.UnsignedByteType)
  12168. return r.UNSIGNED_BYTE;
  12169. if (e === n.UnsignedShort4444Type)
  12170. return r.UNSIGNED_SHORT_4_4_4_4;
  12171. if (e === n.UnsignedShort5551Type)
  12172. return r.UNSIGNED_SHORT_5_5_5_1;
  12173. if (e === n.UnsignedShort565Type)
  12174. return r.UNSIGNED_SHORT_5_6_5;
  12175. if (e === n.ByteType)
  12176. return r.BYTE;
  12177. if (e === n.ShortType)
  12178. return r.SHORT;
  12179. if (e === n.UnsignedShortType)
  12180. return r.UNSIGNED_SHORT;
  12181. if (e === n.IntType)
  12182. return r.INT;
  12183. if (e === n.UnsignedIntType)
  12184. return r.UNSIGNED_INT;
  12185. if (e === n.FloatType)
  12186. return r.FLOAT;
  12187. if (t = i.get("OES_texture_half_float"),
  12188. null !== t && e === n.HalfFloatType)
  12189. return t.HALF_FLOAT_OES;
  12190. if (e === n.AlphaFormat)
  12191. return r.ALPHA;
  12192. if (e === n.RGBFormat)
  12193. return r.RGB;
  12194. if (e === n.RGBAFormat)
  12195. return r.RGBA;
  12196. if (e === n.LuminanceFormat)
  12197. return r.LUMINANCE;
  12198. if (e === n.LuminanceAlphaFormat)
  12199. return r.LUMINANCE_ALPHA;
  12200. if (e === n.AddEquation)
  12201. return r.FUNC_ADD;
  12202. if (e === n.SubtractEquation)
  12203. return r.FUNC_SUBTRACT;
  12204. if (e === n.ReverseSubtractEquation)
  12205. return r.FUNC_REVERSE_SUBTRACT;
  12206. if (e === n.ZeroFactor)
  12207. return r.ZERO;
  12208. if (e === n.OneFactor)
  12209. return r.ONE;
  12210. if (e === n.SrcColorFactor)
  12211. return r.SRC_COLOR;
  12212. if (e === n.OneMinusSrcColorFactor)
  12213. return r.ONE_MINUS_SRC_COLOR;
  12214. if (e === n.SrcAlphaFactor)
  12215. return r.SRC_ALPHA;
  12216. if (e === n.OneMinusSrcAlphaFactor)
  12217. return r.ONE_MINUS_SRC_ALPHA;
  12218. if (e === n.DstAlphaFactor)
  12219. return r.DST_ALPHA;
  12220. if (e === n.OneMinusDstAlphaFactor)
  12221. return r.ONE_MINUS_DST_ALPHA;
  12222. if (e === n.DstColorFactor)
  12223. return r.DST_COLOR;
  12224. if (e === n.OneMinusDstColorFactor)
  12225. return r.ONE_MINUS_DST_COLOR;
  12226. if (e === n.SrcAlphaSaturateFactor)
  12227. return r.SRC_ALPHA_SATURATE;
  12228. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12229. null !== t) {
  12230. if (e === n.RGB_S3TC_DXT1_Format)
  12231. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12232. if (e === n.RGBA_S3TC_DXT1_Format)
  12233. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12234. if (e === n.RGBA_S3TC_DXT3_Format)
  12235. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12236. if (e === n.RGBA_S3TC_DXT5_Format)
  12237. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12238. }
  12239. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12240. null !== t) {
  12241. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12242. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12243. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12244. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12245. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12246. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12247. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12248. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12249. }
  12250. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12251. null !== t && e === n.RGB_ETC1_Format)
  12252. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12253. if (t = i.get("EXT_blend_minmax"),
  12254. null !== t) {
  12255. if (e === n.MinEquation)
  12256. return t.MIN_EXT;
  12257. if (e === n.MaxEquation)
  12258. return t.MAX_EXT
  12259. }
  12260. return 0
  12261. }
  12262. ,
  12263. n.WebGLState = function(e, t, i) {
  12264. var r = this
  12265. , o = new n.Vector4
  12266. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12267. , s = new Uint8Array(a)
  12268. , l = new Uint8Array(a)
  12269. , c = new Uint8Array(a)
  12270. , h = {}
  12271. , u = null
  12272. , d = null
  12273. , p = null
  12274. , f = null
  12275. , g = null
  12276. , m = null
  12277. , v = null
  12278. , A = null
  12279. , y = !1
  12280. , C = null
  12281. , I = null
  12282. , E = null
  12283. , b = null
  12284. , w = null
  12285. , _ = null
  12286. , T = null
  12287. , x = null
  12288. , S = null
  12289. , M = null
  12290. , R = null
  12291. , P = null
  12292. , O = null
  12293. , L = null
  12294. , D = null
  12295. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12296. , B = void 0
  12297. , F = {}
  12298. , V = new n.Vector4
  12299. , U = null
  12300. , k = null
  12301. , H = new n.Vector4
  12302. , G = new n.Vector4;
  12303. this.init = function() {
  12304. this.clearColor(0, 0, 0, 1),
  12305. this.clearDepth(1),
  12306. this.clearStencil(0),
  12307. this.enable(e.DEPTH_TEST),
  12308. e.depthFunc(e.LEQUAL),
  12309. e.frontFace(e.CCW),
  12310. e.cullFace(e.BACK),
  12311. this.enable(e.CULL_FACE),
  12312. this.enable(e.BLEND),
  12313. e.blendEquation(e.FUNC_ADD),
  12314. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12315. }
  12316. ,
  12317. this.initAttributes = function() {
  12318. for (var e = 0, t = s.length; e < t; e++)
  12319. s[e] = 0
  12320. }
  12321. ,
  12322. this.enableAttribute = function(i) {
  12323. if (s[i] = 1,
  12324. 0 === l[i] && (e.enableVertexAttribArray(i),
  12325. l[i] = 1),
  12326. 0 !== c[i]) {
  12327. var n = t.get("ANGLE_instanced_arrays");
  12328. n.vertexAttribDivisorANGLE(i, 0),
  12329. c[i] = 0
  12330. }
  12331. }
  12332. ,
  12333. this.enableAttributeAndDivisor = function(t, i, n) {
  12334. s[t] = 1,
  12335. 0 === l[t] && (e.enableVertexAttribArray(t),
  12336. l[t] = 1),
  12337. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12338. c[t] = i)
  12339. }
  12340. ,
  12341. this.disableUnusedAttributes = function() {
  12342. for (var t = 0, i = l.length; t < i; t++)
  12343. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12344. l[t] = 0)
  12345. }
  12346. ,
  12347. this.enable = function(t) {
  12348. h[t] !== !0 && (e.enable(t),
  12349. h[t] = !0)
  12350. }
  12351. ,
  12352. this.disable = function(t) {
  12353. h[t] !== !1 && (e.disable(t),
  12354. h[t] = !1)
  12355. }
  12356. ,
  12357. this.getCompressedTextureFormats = function() {
  12358. if (null === u && (u = [],
  12359. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12360. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12361. u.push(i[n]);
  12362. return u
  12363. }
  12364. ,
  12365. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12366. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12367. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12368. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12369. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12370. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12371. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12372. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12373. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12374. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12375. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12376. d = t,
  12377. y = h),
  12378. t === n.CustomBlending ? (s = s || r,
  12379. l = l || o,
  12380. c = c || a,
  12381. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12382. p = r,
  12383. m = s),
  12384. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12385. f = o,
  12386. g = a,
  12387. v = l,
  12388. A = c)) : (p = null,
  12389. f = null,
  12390. g = null,
  12391. m = null,
  12392. v = null,
  12393. A = null)
  12394. }
  12395. ,
  12396. this.setDepthFunc = function(t) {
  12397. if (C !== t) {
  12398. if (t)
  12399. switch (t) {
  12400. case n.NeverDepth:
  12401. e.depthFunc(e.NEVER);
  12402. break;
  12403. case n.AlwaysDepth:
  12404. e.depthFunc(e.ALWAYS);
  12405. break;
  12406. case n.LessDepth:
  12407. e.depthFunc(e.LESS);
  12408. break;
  12409. case n.LessEqualDepth:
  12410. e.depthFunc(e.LEQUAL);
  12411. break;
  12412. case n.EqualDepth:
  12413. e.depthFunc(e.EQUAL);
  12414. break;
  12415. case n.GreaterEqualDepth:
  12416. e.depthFunc(e.GEQUAL);
  12417. break;
  12418. case n.GreaterDepth:
  12419. e.depthFunc(e.GREATER);
  12420. break;
  12421. case n.NotEqualDepth:
  12422. e.depthFunc(e.NOTEQUAL);
  12423. break;
  12424. default:
  12425. e.depthFunc(e.LEQUAL)
  12426. }
  12427. else
  12428. e.depthFunc(e.LEQUAL);
  12429. C = t
  12430. }
  12431. }
  12432. ,
  12433. this.setDepthTest = function(t) {
  12434. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12435. }
  12436. ,
  12437. this.setDepthWrite = function(t) {
  12438. I !== t && (e.depthMask(t),
  12439. I = t)
  12440. }
  12441. ,
  12442. this.setColorWrite = function(t) {
  12443. E !== t && (e.colorMask(t, t, t, t),
  12444. E = t)
  12445. }
  12446. ,
  12447. this.setStencilFunc = function(t, i, n) {
  12448. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12449. w = t,
  12450. _ = i,
  12451. T = n)
  12452. }
  12453. ,
  12454. this.setStencilOp = function(t, i, n) {
  12455. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12456. x = t,
  12457. S = i,
  12458. M = n)
  12459. }
  12460. ,
  12461. this.setStencilTest = function(t) {
  12462. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12463. }
  12464. ,
  12465. this.setStencilWrite = function(t) {
  12466. b !== t && (e.stencilMask(t),
  12467. b = t)
  12468. }
  12469. ,
  12470. this.setFlipSided = function(t) {
  12471. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12472. R = t)
  12473. }
  12474. ,
  12475. this.setLineWidth = function(t) {
  12476. t !== P && (e.lineWidth(t),
  12477. P = t)
  12478. }
  12479. ,
  12480. this.setPolygonOffset = function(t, i, n) {
  12481. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12482. !t || O === i && L === n || (e.polygonOffset(i, n),
  12483. O = i,
  12484. L = n)
  12485. }
  12486. ,
  12487. this.getScissorTest = function() {
  12488. return D
  12489. }
  12490. ,
  12491. this.setScissorTest = function(t) {
  12492. D = t,
  12493. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12494. }
  12495. ,
  12496. this.activeTexture = function(t) {
  12497. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12498. B !== t && (e.activeTexture(t),
  12499. B = t)
  12500. }
  12501. ,
  12502. this.bindTexture = function(t, i) {
  12503. void 0 === B && r.activeTexture();
  12504. var n = F[B];
  12505. void 0 === n && (n = {
  12506. type: void 0,
  12507. texture: void 0
  12508. },
  12509. F[B] = n),
  12510. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12511. n.type = t,
  12512. n.texture = i)
  12513. }
  12514. ,
  12515. this.compressedTexImage2D = function() {
  12516. try {
  12517. e.compressedTexImage2D.apply(e, arguments)
  12518. } catch (e) {
  12519. console.error(e)
  12520. }
  12521. }
  12522. ,
  12523. this.texImage2D = function() {
  12524. try {
  12525. e.texImage2D.apply(e, arguments)
  12526. } catch (e) {
  12527. console.error(e)
  12528. }
  12529. }
  12530. ,
  12531. this.clearColor = function(t, i, n, r) {
  12532. o.set(t, i, n, r),
  12533. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12534. V.copy(o))
  12535. }
  12536. ,
  12537. this.clearDepth = function(t) {
  12538. U !== t && (e.clearDepth(t),
  12539. U = t)
  12540. }
  12541. ,
  12542. this.clearStencil = function(t) {
  12543. k !== t && (e.clearStencil(t),
  12544. k = t)
  12545. }
  12546. ,
  12547. this.scissor = function(t) {
  12548. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12549. H.copy(t))
  12550. }
  12551. ,
  12552. this.viewport = function(t) {
  12553. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12554. G.copy(t))
  12555. }
  12556. ,
  12557. this.reset = function() {
  12558. for (var t = 0; t < l.length; t++)
  12559. 1 === l[t] && (e.disableVertexAttribArray(t),
  12560. l[t] = 0);
  12561. h = {},
  12562. u = null,
  12563. B = void 0,
  12564. F = {},
  12565. d = null,
  12566. E = null,
  12567. I = null,
  12568. b = null,
  12569. R = null
  12570. }
  12571. }
  12572. }
  12573. , {
  12574. three: 217
  12575. }],
  12576. 104: [function(e, t, i) {
  12577. (function(i, n) {
  12578. "use strict";
  12579. function r(e) {
  12580. this.urls = e;
  12581. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12582. this.builder = a.loadProto(t),
  12583. this.decoder = this.builder.build("binary_mesh")
  12584. }
  12585. var o = e("three")
  12586. , a = e("protobufjs")
  12587. , s = e("../util/logger")
  12588. , l = (e("../util/common"),
  12589. e("../util/ajax"))
  12590. , c = e("../objects/Chunk")
  12591. , h = new s(n);
  12592. r.prototype = {
  12593. constructor: r,
  12594. load: function(e, t, i, n) {
  12595. return h.time("download"),
  12596. l.get(e, {
  12597. responseType: "arraybuffer"
  12598. }).done(function(r) {
  12599. h.timeEnd("download"),
  12600. this.parse(r, e, t, i, n)
  12601. }
  12602. .bind(this)).fail(n)
  12603. },
  12604. parse: function(e, t, i, n, r) {
  12605. var o = this.readProtobuf(e);
  12606. if (!o)
  12607. return r();
  12608. try {
  12609. h.time("convert to webgl"),
  12610. this.convertProtobufToSceneObject(o, t, i, n, r),
  12611. h.timeEnd("convert to webgl")
  12612. } catch (e) {
  12613. return h.error("failed parsing .dam"),
  12614. h.error(e.message),
  12615. r()
  12616. }
  12617. },
  12618. readProtobuf: function(e) {
  12619. var t;
  12620. try {
  12621. h.time("parse proto"),
  12622. t = this.decoder.decode(e),
  12623. h.timeEnd("parse proto")
  12624. } catch (e) {
  12625. return h.error("failed parsing proto for .dam"),
  12626. h.error(e.message),
  12627. null
  12628. }
  12629. return t
  12630. },
  12631. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12632. function a(e) {
  12633. var i = new o.BufferGeometry;
  12634. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12635. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12636. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12637. i.applyMatrix(s),
  12638. i.computeBoundingBox(),
  12639. new c({
  12640. geometry: i,
  12641. textureName: e.material_name,
  12642. name: e.chunk_name,
  12643. meshUrl: t
  12644. })
  12645. }
  12646. if (0 === e.chunk.length)
  12647. return h.warn("No chunks in damfile..."),
  12648. i([]);
  12649. var s = new o.Matrix4;
  12650. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12651. var l = e.chunk.map(a);
  12652. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12653. r())
  12654. }
  12655. },
  12656. t.exports = r
  12657. }
  12658. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12659. }
  12660. , {
  12661. "../objects/Chunk": 144,
  12662. "../util/ajax": 181,
  12663. "../util/common": 185,
  12664. "../util/logger": 189,
  12665. buffer: 198,
  12666. protobufjs: 214,
  12667. three: 217
  12668. }],
  12669. 105: [function(e, t, i) {
  12670. (function(i) {
  12671. "use strict";
  12672. var n = (e("three"),
  12673. e("../settings"),
  12674. e("../util/browser"),
  12675. e("./DamLoader"))
  12676. , r = e("../util/logger")
  12677. , o = (e("../ab"),
  12678. new r(i));
  12679. t.exports = {
  12680. getLoaders: function() {
  12681. return [["_50k", ".dam", n], ["", ".dam", n]]
  12682. },
  12683. load: function(e, t, i, n, r, a) {
  12684. var s = this.getLoaders();
  12685. a = a || 0;
  12686. var l = s[a];
  12687. if (!l)
  12688. return void (r && r("No suitable model file found..."));
  12689. var c = l[0]
  12690. , h = l[1]
  12691. , u = new l[2](t)
  12692. , d = t.get(e + c + h);
  12693. d ? (o.debug("Trying " + c + h),
  12694. u.load(d, i, n, function() {
  12695. this.load(e, t, i, n, r, ++a)
  12696. }
  12697. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12698. this.load(e, t, i, n, r, ++a))
  12699. }
  12700. }
  12701. }
  12702. ).call(this, "/js/loaders/ModelLoader.js")
  12703. }
  12704. , {
  12705. "../ab": 3,
  12706. "../settings": 166,
  12707. "../util/browser": 182,
  12708. "../util/logger": 189,
  12709. "./DamLoader": 104,
  12710. three: 217
  12711. }],
  12712. 106: [function(e, t, i) {
  12713. (function(i) {
  12714. "use strict";
  12715. var n = e("../util/common")
  12716. , r = e("../util/texture")
  12717. , o = e("../util/browser")
  12718. , a = e("../util/logger")
  12719. , s = e("../settings")
  12720. , l = new a(i);
  12721. t.exports = {
  12722. load: function(e, t) {
  12723. function i(e, i) {
  12724. e || (t.push(i),
  12725. p++,
  12726. d.notify(p, a),
  12727. p === a && d.resolve())
  12728. }
  12729. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12730. return $.when();
  12731. var a = n.countUnique(e.chunks.map(function(e) {
  12732. return e.textureName
  12733. }))
  12734. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12735. , h = "_50k" === c ? "high" : "low";
  12736. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12737. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12738. h = "low"));
  12739. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12740. , d = $.Deferred()
  12741. , p = 0;
  12742. return e.chunks.forEach(function(t) {
  12743. if (!t.material.map && t.textureName) {
  12744. var n = e.urls.get(u + t.textureName);
  12745. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12746. }
  12747. }),
  12748. d.promise()
  12749. }
  12750. }
  12751. }
  12752. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12753. }
  12754. , {
  12755. "../settings": 166,
  12756. "../util/browser": 182,
  12757. "../util/common": 185,
  12758. "../util/logger": 189,
  12759. "../util/texture": 194
  12760. }],
  12761. 107: [function(e, t, i) {
  12762. (function(i, n) {
  12763. "use strict";
  12764. function r(e) {
  12765. this.model = e,
  12766. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12767. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12768. var t = i("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", "base64")
  12769. , n = o.loadProto(t);
  12770. this.decoder = n.build("VisionModeldata")
  12771. }
  12772. var o = e("protobufjs")
  12773. , a = e("../util/ajax")
  12774. , s = (e("../util/common"),
  12775. e("../util/math"))
  12776. , l = e("../util/logger")
  12777. , c = new l(n);
  12778. r.prototype.load = function() {
  12779. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12780. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12781. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12782. $.when([]))
  12783. }
  12784. ,
  12785. r.prototype.loadVisionModelData = function() {
  12786. return a.get(this.modelDataPath, {
  12787. responseType: "arraybuffer"
  12788. }).then(function(e) {
  12789. var t;
  12790. try {
  12791. t = this.decoder.decode(e)
  12792. } catch (e) {
  12793. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12794. this.loadSweepLocationsCSV()
  12795. }
  12796. var i = t.sweepLocations.map(function(e) {
  12797. return {
  12798. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12799. position: {
  12800. x: e.pose.translation.x,
  12801. y: e.pose.translation.y,
  12802. z: e.pose.translation.z
  12803. },
  12804. quaternion: {
  12805. x: e.pose.rotation.x,
  12806. y: e.pose.rotation.y,
  12807. z: e.pose.rotation.z,
  12808. w: e.pose.rotation.w
  12809. },
  12810. puck: {
  12811. x: e.puck.x,
  12812. y: e.puck.y,
  12813. z: e.puck.z
  12814. },
  12815. floor: e.group,
  12816. neighbours: e.visibles,
  12817. alignmentType: e.alignment_type
  12818. }
  12819. }).map(function(e) {
  12820. return e.position = s.convertVisionVector(e.position),
  12821. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12822. e.puck = s.convertVisionVector(e.puck),
  12823. e
  12824. });
  12825. return i.forEach(function(e) {
  12826. e.neighbours = e.neighbours.map(function(e) {
  12827. return i[e].uuid
  12828. })
  12829. }),
  12830. i
  12831. }
  12832. .bind(this), function() {
  12833. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12834. this.loadSweepLocationsCSV()
  12835. }
  12836. .bind(this))
  12837. }
  12838. ,
  12839. r.prototype.loadSweepLocationsCSV = function() {
  12840. return a.get(this.sweepLocationsPath).then(function(e) {
  12841. var t = e.split("\n").map(function(e) {
  12842. return e.split(", ")
  12843. }).filter(function(e) {
  12844. return e.length > 1
  12845. }).map(function(e) {
  12846. return {
  12847. uuid: e[0],
  12848. position: {
  12849. x: parseFloat(e[1]),
  12850. y: parseFloat(e[2]),
  12851. z: parseFloat(e[3])
  12852. },
  12853. quaternion: {
  12854. x: parseFloat(e[4]),
  12855. y: parseFloat(e[5]),
  12856. z: parseFloat(e[6]),
  12857. w: parseFloat(e[7])
  12858. }
  12859. }
  12860. }).map(function(e) {
  12861. return e.position = s.convertVisionVector(e.position),
  12862. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12863. e
  12864. });
  12865. return t
  12866. }).fail(function() {
  12867. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12868. })
  12869. }
  12870. ,
  12871. t.exports = r
  12872. }
  12873. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12874. }
  12875. , {
  12876. "../util/ajax": 181,
  12877. "../util/common": 185,
  12878. "../util/logger": 189,
  12879. "../util/math": 190,
  12880. buffer: 198,
  12881. protobufjs: 214
  12882. }],
  12883. 108: [function(e, t, i) {
  12884. (function(i) {
  12885. "use strict";
  12886. function n() {
  12887. this.locale = null
  12888. }
  12889. var r = e("../settings")
  12890. , o = e("../util/common")
  12891. , a = e("../util/logger")
  12892. , s = e("../enum/Locale")
  12893. , l = new a(i);
  12894. n.prototype.init = function() {
  12895. var t;
  12896. switch (r.languageTag) {
  12897. case null:
  12898. case "en":
  12899. case s.EN_US:
  12900. this.locale = s.EN_US,
  12901. t = e("./strings-en-US");
  12902. break;
  12903. case "es":
  12904. case s.ES_MX:
  12905. this.locale = s.ES_MX,
  12906. t = e("./strings-es-MX");
  12907. break;
  12908. case "fr":
  12909. case s.FR_FR:
  12910. this.locale = s.FR_FR,
  12911. t = e("./strings-fr-FR");
  12912. break;
  12913. case "de":
  12914. case s.DE_DE:
  12915. this.locale = s.DE_DE,
  12916. t = e("./strings-de-DE");
  12917. break;
  12918. case "ru":
  12919. case s.RU_RU:
  12920. this.locale = s.RU_RU,
  12921. t = e("./strings-ru-RU");
  12922. break;
  12923. case "cn":
  12924. case s.CN_CN:
  12925. this.locale = s.CN_CN,
  12926. t = e("./strings-cn-CN");
  12927. break;
  12928. case "jp":
  12929. case s.JP_JP:
  12930. this.locale = s.JP_JP,
  12931. t = e("./strings-jp-JP");
  12932. break;
  12933. default:
  12934. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12935. this.locale = s.EN_US,
  12936. t = e("./strings-en-US")
  12937. }
  12938. l.info("Using locale '" + this.locale + "'"),
  12939. o.extendObject(this, t)
  12940. }
  12941. ,
  12942. n.prototype.localizeGUI = function() {
  12943. var e = document.querySelector("#gui-parent");
  12944. this.localizeTree(e),
  12945. this.localizeLoadingText()
  12946. }
  12947. ,
  12948. n.prototype.localizeLoadingText = function() {
  12949. // var e = document.querySelector("#loader-cont")
  12950. // , t = e.getAttribute("title");
  12951. // e.removeAttribute("title"),
  12952. // e.setAttribute("data-status", t),
  12953. // e.classList.add(this.locale),
  12954. document.querySelector("#help-dialog").classList.add(this.locale),
  12955. document.querySelector("#interaction-modal").classList.add(this.locale),
  12956. document.querySelector("#gui").classList.add(this.locale);
  12957. }
  12958. ,
  12959. n.prototype.localizeTree = function(e) {
  12960. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12961. if (e.nodeType === Node.TEXT_NODE)
  12962. t = e.data.match(n),
  12963. t && (i = t[1],
  12964. e.data = this.localizeText(i) || i);
  12965. else if (e.nodeType === Node.ELEMENT_NODE) {
  12966. var r = e.getAttribute("title");
  12967. r && (t = r.match(n),
  12968. t && (i = t[1],
  12969. e.setAttribute("title", this.localizeText(i) || i)))
  12970. }
  12971. for (e = e.firstChild; e; )
  12972. this.localizeTree(e),
  12973. e = e.nextSibling
  12974. }
  12975. ,
  12976. n.prototype.localizeText = function(t) {
  12977. var i = this[t];
  12978. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12979. i = e("./strings-en-US")[t]),
  12980. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12981. i
  12982. }
  12983. ,
  12984. t.exports = new n
  12985. }
  12986. ).call(this, "/js/localization/localize.js")
  12987. }
  12988. , {
  12989. "../enum/Locale": 31,
  12990. "../settings": 166,
  12991. "../util/common": 185,
  12992. "../util/logger": 189,
  12993. "./strings-cn-CN": 109,
  12994. "./strings-de-DE": 110,
  12995. "./strings-en-US": 111,
  12996. "./strings-es-MX": 112,
  12997. "./strings-fr-FR": 113,
  12998. "./strings-jp-JP": 114,
  12999. "./strings-ru-RU": 115
  13000. }],
  13001. 109: [function(e, t, i) {
  13002. "use strict";
  13003. t.exports = {
  13004. PAGE_TITLE: "",
  13005. LOADING: "正在加载",
  13006. PRESENTED_BY_CAPS: "呈现者:",
  13007. POWERED_BY: "技术支持:",
  13008. POWERED_BY_CAPS: "技术支持:",
  13009. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13010. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13011. PRESENTED_BY: "呈现者:",
  13012. MORE: "更多 ",
  13013. LESS: "更少 ",
  13014. TAG_CONTENT: "tag™ 内容",
  13015. SHOW: "显示",
  13016. HIDE: "隐藏",
  13017. DOLLHOUSE: "场景屋",
  13018. FLOOR_PLAN: "楼层平面图",
  13019. OPEN_HIGHLIGHTS: "打开精彩片段",
  13020. CLOSE_HIGHLIGHTS: "关闭",
  13021. PREVIOUS: "上一个",
  13022. PLAY: "播放",
  13023. PAUSE: "暂停",
  13024. NEXT: "下一个",
  13025. EXPLORE_3D_SPACE: "探索 3D 空间",
  13026. VIEW_DOLLHOUSE: "观看场景屋",
  13027. SOCIAL_SHARING: "分享这个空间",
  13028. VIEW_IN_VR: "以 VR 观看",
  13029. VIEW_FULLSCREEN: "全屏观看",
  13030. EXIT_FULLSCREEN: " 退出全屏",
  13031. ZOOM_IN: "放大",
  13032. ZOOM_OUT: "缩小",
  13033. FLOOR_NAME: "楼层",
  13034. FLOOR_ALL: "ALL",
  13035. FLOOR_Lang: ["Floor",""],
  13036. TERMS: "条款",
  13037. PORT_TERMS: "port 条款",
  13038. TERMS_OF_USE: "使用条款",
  13039. CLOSE_TERMS: "关闭",
  13040. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13041. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13042. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13043. WEBVR_ENTER_WEBVR: "进入 VR",
  13044. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13045. WEBVR_LEARN_MORE: "了解更多",
  13046. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13047. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13048. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13049. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13050. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13051. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13052. VR_LEARN_MORE_CAPS: "了解更多",
  13053. VR_PREVIOUS_CAPS: "上一个’,",
  13054. VR_NEXT_CAPS: "下一个",
  13055. VR_GOT_IT_CAPS: "明白了",
  13056. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13057. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13058. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13059. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13060. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13061. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13062. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13063. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13064. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13065. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13066. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13067. VR_APP: "port VR 应用程序",
  13068. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13069. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13070. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13071. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13072. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13073. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13074. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13075. VR_ANDROID_DVICES: "Android 设备",
  13076. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13077. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13078. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13079. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13080. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13081. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13082. VR_DOWNLOAD_HERE: "在此下载",
  13083. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13084. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13085. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13086. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13087. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13088. SHARE_TO: "分享到",
  13089. SHARE_LINK: "直接链接",
  13090. SHARE_EXPLORE: "探索",
  13091. SHARE_AT: "在",
  13092. SHARE_WITH: "使用",
  13093. SHARE_3D: "以 3D",
  13094. SHARE_COPIED: "已复制!",
  13095. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13096. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13097. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13098. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13099. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13100. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13101. ERROR_GENERIC_ACTIONS_3: " 或",
  13102. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13103. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13104. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13105. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13106. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13107. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13108. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13109. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13110. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13111. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13112. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13113. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13114. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13115. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13116. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13117. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13118. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13119. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13120. LINK_TO_LOCATION: "地点链接",
  13121. MENU_COPY: "复制",
  13122. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13123. ROTATE: "旋转",
  13124. MOVE: "移动",
  13125. INSIDE: "内部",
  13126. ZOOM: "缩放",
  13127. HELP: "小帮手",
  13128. HELP_NAVIGATION_TAB: "导航",
  13129. HELP_MORE_HELP_TAB: "更多帮助",
  13130. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13131. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13132. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13133. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13134. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13135. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13136. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13137. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13138. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13139. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13140. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13141. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13142. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13143. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13144. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13145. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13146. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13147. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13148. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13149. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13150. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13151. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13152. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13153. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13154. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13155. HELP_MORE_HLR_A: "精彩片段集锦",
  13156. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13157. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13158. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13159. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13160. HELP_MORE_FLOORS_A: "楼层选择器",
  13161. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13162. HELP_MORE_TAG_A: "tag™ 贴文",
  13163. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13164. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13165. HELP_MORE_ZOOM_A: "缩放控件",
  13166. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13167. HELP_MORE_TOUR_A: "导览控件",
  13168. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13169. HELP_MORE_INSIDE_A: "内部视图",
  13170. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13171. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13172. HELP_MORE_VR_A: "VR 模式",
  13173. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13174. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13175. HELP_MORE_360_A: "360° 视图",
  13176. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13177. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13178. HELP_MORE_FULLSCREEN_A: "全屏",
  13179. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13180. CLOSE: "关闭"
  13181. }
  13182. }
  13183. , {}],
  13184. 110: [function(e, t, i) {
  13185. "use strict";
  13186. t.exports = {
  13187. PAGE_TITLE: "",
  13188. LOADING: "Lädt",
  13189. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13190. POWERED_BY: "Angetrieben von",
  13191. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13192. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13193. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13194. PRESENTED_BY: "Präsentiert von ",
  13195. MORE: "Mehr ",
  13196. LESS: "Weniger ",
  13197. TAG_CONTENT: "tag™ Inhalt",
  13198. SHOW: "Anzeigen",
  13199. HIDE: "Verbergen",
  13200. DOLLHOUSE: "Puppenhaus",
  13201. FLOOR_PLAN: "Grundriss",
  13202. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13203. CLOSE_HIGHLIGHTS: "Schließen",
  13204. PREVIOUS: "Vorheriges",
  13205. PLAY: "Abspielen",
  13206. PAUSE: "Pausieren",
  13207. NEXT: "Nächstes",
  13208. EXPLORE_3D_SPACE: "Innenraum betreten",
  13209. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13210. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13211. VIEW_IN_VR: "In VR ansehen",
  13212. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13213. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13214. ZOOM_IN: "Vergrößern",
  13215. ZOOM_OUT: "Verkleinern",
  13216. FLOOR_NAME: "Etage ",
  13217. FLOOR_ALL: "Alle",
  13218. TERMS: "Bedingungen",
  13219. PORT_TERMS: "port Bedingungen",
  13220. TERMS_OF_USE: "Nutzungsbedingungen",
  13221. TERMS_TEXT_FILE: "terms-de-DE.html",
  13222. CLOSE_TERMS: "Schließen",
  13223. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13224. HELP: "Hilfe",
  13225. HELP_NAVIGATION_TAB: "Navigation",
  13226. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13227. CLOSE: "Schließen",
  13228. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13229. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13230. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13231. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13232. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13233. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13234. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13235. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13236. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13237. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13238. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13239. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13240. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13241. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13242. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13243. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13244. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13245. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13246. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13247. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13248. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13249. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13250. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13251. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13252. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13253. HELP_MORE_HLR_A: "Liste das Highlight",
  13254. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13255. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13256. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13257. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13258. HELP_MORE_FLOORS_A: "Etage auswählen",
  13259. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13260. HELP_MORE_TAG_A: "tag™ Posts",
  13261. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13262. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13263. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13264. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13265. HELP_MORE_TOUR_A: "Tour Steuerung",
  13266. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13267. HELP_MORE_INSIDE_A: "Innenansicht",
  13268. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13269. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13270. HELP_MORE_VR_A: "VR Modus",
  13271. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13272. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13273. HELP_MORE_360_A: "360° Views Ansicht ",
  13274. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13275. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13276. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13277. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13278. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13279. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13280. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13281. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13282. WEBVR_LEARN_MORE: "Mehr Infos",
  13283. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13284. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13285. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13286. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13287. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13288. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13289. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13290. VR_APP: "port VR App",
  13291. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13292. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13293. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13294. VR_APP_FOR_ANDROID: "port VR app für Android",
  13295. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13296. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13297. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13298. VR_PREVIOUS_CAPS: "ZURÜCK",
  13299. VR_NEXT_CAPS: "WEITER",
  13300. VR_GOT_IT_CAPS: "VERSTANDEN",
  13301. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13302. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13303. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13304. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13305. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13306. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13307. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13308. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13309. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13310. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13311. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13312. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13313. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13314. VR_ANDROID_DVICES: "Android Geräte",
  13315. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13316. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13317. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13318. VR_DOWNLOAD_HERE: "Hier runterladen",
  13319. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13320. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13321. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13322. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13323. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13324. SHARE_TO: "Teilen auf",
  13325. SHARE_LINK: "Direkter Link",
  13326. SHARE_EXPLORE: "Umsehen",
  13327. SHARE_AT: "auf",
  13328. SHARE_WITH: "mit",
  13329. SHARE_3D: "in 3D",
  13330. SHARE_COPIED: "Kopiert!",
  13331. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13332. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13333. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13334. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13335. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13336. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13337. ERROR_GENERIC_ACTIONS_3: " oder ",
  13338. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13339. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13340. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13341. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13342. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13343. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13344. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13345. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13346. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13347. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13348. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13349. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13350. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13351. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13352. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13353. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13354. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13355. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13356. LINK_TO_LOCATION: "Link zu",
  13357. MENU_COPY: "Kopieren",
  13358. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13359. ROTATE: "Drehen",
  13360. INSIDE: "Drinnen",
  13361. MOVE: "Bewegen",
  13362. ZOOM: "Vergrößern"
  13363. }
  13364. }
  13365. , {}],
  13366. 111: [function(e, t, i) {
  13367. "use strict";
  13368. t.exports = {
  13369. PAGE_TITLE: "",
  13370. LOADING: "Loading",
  13371. PRESENTED_BY_CAPS: "PRESENTED BY",
  13372. POWERED_BY: "powered by ",
  13373. POWERED_BY_CAPS: "POWERED BY",
  13374. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13375. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13376. PRESENTED_BY: "Presented by ",
  13377. MORE: "More ",
  13378. LESS: "Less ",
  13379. TAG_CONTENT: "tag™ Content",
  13380. SHOW: "Show",
  13381. HIDE: "Hide",
  13382. DOLLHOUSE: "Dollhouse",
  13383. FLOOR_PLAN: "Floor plan",
  13384. OPEN_HIGHLIGHTS: "Open Highlights",
  13385. CLOSE_HIGHLIGHTS: "Close",
  13386. PREVIOUS: "Previous",
  13387. PLAY: "Play",
  13388. PAUSE: "Pause",
  13389. NEXT: "Next",
  13390. EXPLORE_3D_SPACE: "Explore 3D Space",
  13391. VIEW_DOLLHOUSE: "View dollhouse",
  13392. SOCIAL_SHARING: "Share this Space",
  13393. VIEW_IN_VR: "View in VR",
  13394. VIEW_FULLSCREEN: "全屏",
  13395. EXIT_FULLSCREEN: "退出全屏",
  13396. ZOOM_IN: "Zoom in",
  13397. ZOOM_OUT: "Zoom out",
  13398. FLOOR_NAME: "Floor ",
  13399. FLOOR_ALL: "全部",
  13400. TERMS: "Terms",
  13401. PORT_TERMS: "port terms",
  13402. TERMS_OF_USE: "Terms of Use",
  13403. TERMS_TEXT_FILE: "terms-en-US.html",
  13404. CLOSE_TERMS: "Close",
  13405. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13406. HELP: "Help",
  13407. HELP_NAVIGATION_TAB: "Navigation",
  13408. HELP_MORE_HELP_TAB: "More Help",
  13409. CLOSE: "Close",
  13410. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13411. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13412. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13413. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13414. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13415. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13416. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13417. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13418. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13419. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13420. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13421. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13422. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13423. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13424. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13425. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13426. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13427. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13428. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13429. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13430. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13431. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13432. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13433. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13434. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13435. HELP_MORE_HLR_A: "Highlight Reel",
  13436. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13437. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13438. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13439. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13440. HELP_MORE_FLOORS_A: "Floor Selector",
  13441. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13442. HELP_MORE_TAG_A: "tag™ Posts",
  13443. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13444. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13445. HELP_MORE_ZOOM_A: "Zoom Controls",
  13446. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13447. HELP_MORE_TOUR_A: "Tour Controls",
  13448. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13449. HELP_MORE_INSIDE_A: "Inside View",
  13450. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13451. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13452. HELP_MORE_VR_A: "VR Mode",
  13453. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13454. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13455. HELP_MORE_360_A: "360° Views",
  13456. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13457. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13458. HELP_MORE_FULLSCREEN_A: "Full screen",
  13459. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13460. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13461. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13462. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13463. WEBVR_ENTER_WEBVR: "ENTER VR",
  13464. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13465. WEBVR_LEARN_MORE: "Learn more",
  13466. WEBVR_VIEW_SPACE: "View Space in VR",
  13467. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13468. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13469. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13470. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13471. VR_PREVIOUS_CAPS: "PREVIOUS",
  13472. VR_NEXT_CAPS: "NEXT",
  13473. VR_GOT_IT_CAPS: "GOT IT",
  13474. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13475. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13476. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13477. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13478. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13479. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13480. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13481. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13482. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13483. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13484. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13485. VR_APP: "port VR App",
  13486. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13487. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13488. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13489. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13490. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13491. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13492. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13493. VR_ANDROID_DVICES: "Android Devices",
  13494. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13495. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13496. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13497. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13498. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13499. VR_APP_OPEN: "Open with the port VR app instead",
  13500. VR_DOWNLOAD_HERE: "Download here",
  13501. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13502. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13503. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13504. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13505. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13506. SHARE_TO: "Share to",
  13507. SHARE_LINK: "Direct Link",
  13508. SHARE_EXPLORE: "Explore ",
  13509. SHARE_AT: "at",
  13510. SHARE_WITH: "with",
  13511. SHARE_3D: " in 3D",
  13512. SHARE_COPIED: "Copied!",
  13513. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13514. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13515. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13516. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13517. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13518. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13519. ERROR_GENERIC_ACTIONS_3: " or ",
  13520. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13521. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13522. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13523. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13524. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13525. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13526. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13527. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13528. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13529. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13530. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13531. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13532. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13533. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13534. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13535. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13536. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13537. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13538. LINK_TO_LOCATION: "Link to location",
  13539. MENU_COPY: "Copy",
  13540. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13541. ROTATE: "Rotate",
  13542. INSIDE: "Inside",
  13543. MOVE: "Move",
  13544. ZOOM: "Zoom"
  13545. }
  13546. }
  13547. , {}],
  13548. 112: [function(e, t, i) {
  13549. "use strict";
  13550. t.exports = {
  13551. PAGE_TITLE: "",
  13552. LOADING: "Cargando",
  13553. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13554. POWERED_BY: "potenciando por ",
  13555. POWERED_BY_CAPS: "POTENCIADO POR ",
  13556. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13557. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13558. PRESENTED_BY: "Presentado por ",
  13559. MORE: "Más ",
  13560. LESS: "Menos ",
  13561. TAG_CONTENT: "Contenido de tag™",
  13562. SHOW: "Mostrar",
  13563. HIDE: "Ocultar",
  13564. DOLLHOUSE: "Dollhouse",
  13565. FLOOR_PLAN: "Planos",
  13566. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13567. CLOSE_HIGHLIGHTS: "Cerrar",
  13568. PREVIOUS: "Anterior",
  13569. PLAY: "Play",
  13570. PAUSE: "Pausa",
  13571. NEXT: "Siguiente",
  13572. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13573. VIEW_DOLLHOUSE: "Ver dollhouse",
  13574. SOCIAL_SHARING: "Compartir este espacio",
  13575. VIEW_IN_VR: "Ver en realidad virtual",
  13576. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13577. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13578. ZOOM_IN: "Acercar",
  13579. ZOOM_OUT: "Alejar",
  13580. FLOOR_NAME: "Piso ",
  13581. FLOOR_ALL: "Todas",
  13582. TERMS: "Condiciones",
  13583. PORT_TERMS: "port términos de uso",
  13584. TERMS_OF_USE: "Términos de uso",
  13585. TERMS_TEXT_FILE: "terms-es-MX.html",
  13586. CLOSE_TERMS: "Cerrar",
  13587. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13588. HELP: "Ayuda",
  13589. HELP_NAVIGATION_TAB: "Navegación",
  13590. HELP_MORE_HELP_TAB: "Más Ayuda",
  13591. CLOSE: "Cerrar",
  13592. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13593. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13594. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13595. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13596. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13597. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13598. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13599. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13600. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13601. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13602. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13603. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13604. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13605. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13606. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13607. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13608. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13609. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13610. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13611. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13612. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13613. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13614. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13615. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13616. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13617. HELP_MORE_HLR_A: "Galería destacada",
  13618. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13619. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13620. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13621. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13622. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13623. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13624. HELP_MORE_TAG_A: "tag™ Posts",
  13625. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13626. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13627. HELP_MORE_ZOOM_A: "Controles de zoom",
  13628. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13629. HELP_MORE_TOUR_A: "Controles de recorrido",
  13630. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13631. HELP_MORE_INSIDE_A: "Vista interior",
  13632. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13633. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13634. HELP_MORE_VR_A: "Modo de realidad virtual",
  13635. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13636. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13637. HELP_MORE_360_A: "360° Views",
  13638. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13639. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13640. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13641. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13642. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13643. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13644. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13645. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13646. WEBVR_LEARN_MORE: "Más información",
  13647. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13648. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13649. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13650. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13651. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13652. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13653. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13654. VR_APP: "port VR App",
  13655. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13656. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13657. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13658. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13659. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13660. VR_PREVIOUS_CAPS: "ANTERIOR",
  13661. VR_NEXT_CAPS: "SIGUIENTE",
  13662. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13663. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13664. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13665. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13666. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13667. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13668. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13669. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13670. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13671. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13672. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13673. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13674. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13675. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13676. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13677. VR_ANDROID_DVICES: "Dispositivos Android",
  13678. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13679. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13680. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13681. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13682. VR_DOWNLOAD_HERE: "Descargar aquí",
  13683. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13684. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13685. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13686. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13687. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13688. SHARE_TO: "Compartir en",
  13689. SHARE_LINK: "Enlace directo",
  13690. SHARE_EXPLORE: "Explorar ",
  13691. SHARE_AT: "en",
  13692. SHARE_WITH: "con",
  13693. SHARE_3D: " en 3D",
  13694. SHARE_COPIED: "¡Copiado!",
  13695. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13696. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13697. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13698. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13699. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13700. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13701. ERROR_GENERIC_ACTIONS_3: " o ",
  13702. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13703. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13704. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13705. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13706. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13707. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13708. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13709. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13710. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13711. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13712. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13713. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13714. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13715. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13716. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13717. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13718. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13719. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13720. LINK_TO_LOCATION: "Enlace a la ubicación",
  13721. MENU_COPY: "Copiar",
  13722. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13723. ROTATE: "Girar",
  13724. INSIDE: "Interior",
  13725. MOVE: "Moverse",
  13726. ZOOM: "Acercar o alejar"
  13727. }
  13728. }
  13729. , {}],
  13730. 113: [function(e, t, i) {
  13731. "use strict";
  13732. t.exports = {
  13733. PAGE_TITLE: "",
  13734. LOADING: "Chargement",
  13735. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13736. POWERED_BY: "alimenté par ",
  13737. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13738. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13739. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13740. PRESENTED_BY: "Présenté par ",
  13741. MORE: "Plus ",
  13742. LESS: "Moins ",
  13743. TAG_CONTENT: "Contenu tag™",
  13744. SHOW: "Montrer",
  13745. HIDE: "Cacher",
  13746. DOLLHOUSE: "Dollhouse",
  13747. FLOOR_PLAN: "Plan de sol",
  13748. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13749. CLOSE_HIGHLIGHTS: "Fermer",
  13750. PREVIOUS: "Précédent",
  13751. PLAY: "Lecture",
  13752. PAUSE: "Pause",
  13753. NEXT: "Suivant",
  13754. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13755. VIEW_DOLLHOUSE: "Voir dollhouse",
  13756. SOCIAL_SHARING: "Partager cet espace",
  13757. VIEW_IN_VR: "Voir en VR",
  13758. VIEW_FULLSCREEN: "Plein écran",
  13759. EXIT_FULLSCREEN: "Fermer plein écran",
  13760. ZOOM_IN: "Zoom avant",
  13761. ZOOM_OUT: "Zoom arrière",
  13762. FLOOR_NAME: "Étage ",
  13763. FLOOR_ALL: "Tous",
  13764. TERMS: "Mentions légales",
  13765. PORT_TERMS: "port mentions légales",
  13766. TERMS_OF_USE: "Conditions d'utilisation",
  13767. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13768. CLOSE_TERMS: "Fermer",
  13769. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13770. HELP: "Aide",
  13771. HELP_NAVIGATION_TAB: "Navigation",
  13772. HELP_MORE_HELP_TAB: "Aide",
  13773. CLOSE: "Fermer",
  13774. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13775. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13776. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13777. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13778. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13779. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13780. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13781. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13782. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13783. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13784. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13785. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13786. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13787. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13788. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13789. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13790. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13791. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13792. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13793. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13794. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13795. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13796. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13797. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13798. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13799. HELP_MORE_HLR_A: "Carrousel",
  13800. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13801. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13802. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13803. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13804. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13805. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13806. HELP_MORE_TAG_A: "tag™ Posts",
  13807. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13808. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13809. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13810. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13811. HELP_MORE_TOUR_A: "Commandes de la visite",
  13812. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13813. HELP_MORE_INSIDE_A: "Vue intérieure",
  13814. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13815. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13816. HELP_MORE_VR_A: "Mode RV",
  13817. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13818. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13819. HELP_MORE_360_A: "Vues 360°",
  13820. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13821. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13822. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13823. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13824. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13825. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13826. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13827. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13828. WEBVR_LEARN_MORE: "En savoir plus",
  13829. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13830. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13831. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13832. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13833. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13834. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13835. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13836. VR_NEXT_CAPS: "SUIVANT",
  13837. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13838. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13839. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13840. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13841. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13842. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13843. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13844. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13845. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13846. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13847. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13848. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13849. VR_APP: "port VR App",
  13850. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13851. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13852. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13853. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13854. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13855. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13856. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13857. VR_ANDROID_DVICES: "Appareils Android",
  13858. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13859. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13860. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13861. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13862. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13863. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13864. VR_DOWNLOAD_HERE: "Télécharger ici",
  13865. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13866. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13867. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13868. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13869. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13870. SHARE_TO: "Partager sur",
  13871. SHARE_LINK: "Lien direct",
  13872. SHARE_EXPLORE: "Explorer ",
  13873. SHARE_AT: "à",
  13874. SHARE_WITH: "avec",
  13875. SHARE_3D: " en 3D",
  13876. SHARE_COPIED: "Copié!",
  13877. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13878. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13879. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13880. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13881. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13882. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13883. ERROR_GENERIC_ACTIONS_3: " ou ",
  13884. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13885. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13886. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13887. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13888. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13889. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13890. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13891. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13892. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13893. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13894. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13895. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13896. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13897. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13898. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13899. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13900. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13901. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13902. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13903. MENU_COPY: "Copie",
  13904. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13905. ROTATE: "Faire pivoter",
  13906. INSIDE: "Intérieure",
  13907. MOVE: "Se déplacer",
  13908. ZOOM: "Zoom"
  13909. }
  13910. }
  13911. , {}],
  13912. 114: [function(e, t, i) {
  13913. "use strict";
  13914. t.exports = {
  13915. PAGE_TITLE: "",
  13916. LOADING: "読み込み中",
  13917. PRESENTED_BY_CAPS: "PRESENTED BY",
  13918. POWERED_BY: "powered by",
  13919. POWERED_BY_CAPS: "POWERED BY",
  13920. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13921. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13922. PRESENTED_BY: "Presented by ",
  13923. MORE: "全て表示 ",
  13924. LESS: "閉じる ",
  13925. TAG_CONTENT: "tag™コンテンツ ",
  13926. SHOW: "表示",
  13927. HIDE: "非表示",
  13928. DOLLHOUSE: "ドールハウス",
  13929. FLOOR_PLAN: "フロアプラン",
  13930. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13931. CLOSE_HIGHLIGHTS: "閉じる",
  13932. PREVIOUS: "前へ",
  13933. PLAY: "再生",
  13934. PAUSE: "一時停止",
  13935. NEXT: "次へ",
  13936. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13937. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13938. SOCIAL_SHARING: "このSpaceを共有する",
  13939. VIEW_IN_VR: "VRで表示",
  13940. VIEW_FULLSCREEN: "フルスクリーン表示",
  13941. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13942. ZOOM_IN: "ズームイン",
  13943. ZOOM_OUT: "ズームアウト",
  13944. FLOOR_NAME: "フロア ",
  13945. FLOOR_ALL: "すべて",
  13946. TERMS: "規約",
  13947. PORT_TERMS: "port規約",
  13948. TERMS_OF_USE: "利用規約",
  13949. CLOSE_TERMS: "閉じる",
  13950. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13951. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13952. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13953. WEBVR_ENTER_WEBVR: "VRに入る",
  13954. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13955. WEBVR_LEARN_MORE: "もっと詳しく",
  13956. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13957. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13958. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13959. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13960. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13961. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13962. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13963. VR_PREVIOUS_CAPS: "前へ",
  13964. VR_NEXT_CAPS: "次へ",
  13965. VR_GOT_IT_CAPS: "了解",
  13966. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13967. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13968. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13969. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13970. VR_WHAT_YOU_NEED: "必要なもの",
  13971. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13972. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13973. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13974. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13975. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13976. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13977. VR_APP: "port VRアプリ",
  13978. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13979. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13980. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13981. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13982. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13983. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13984. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13985. VR_ANDROID_DVICES: "Androidデバイス",
  13986. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13987. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13988. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13989. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13990. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13991. VR_APP_OPEN: "port VRアプリで開く",
  13992. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13993. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13994. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13995. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13996. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13997. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13998. SHARE_TO: "共有先",
  13999. SHARE_LINK: "ダイレクトリンク",
  14000. SHARE_EXPLORE: "探索",
  14001. SHARE_AT: "場所",
  14002. SHARE_WITH: "使用アプリ",
  14003. SHARE_3D: "3Dで",
  14004. SHARE_COPIED: "コピーされました!",
  14005. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14006. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14007. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14008. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14009. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14010. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14011. ERROR_GENERIC_ACTIONS_3: "または",
  14012. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14013. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14014. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14015. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14016. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14017. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14018. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14019. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14020. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14021. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14022. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14023. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14024. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14025. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14026. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14027. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14028. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14029. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14030. LINK_TO_LOCATION: "ロケーションへのリンク",
  14031. MENU_COPY: "コピー",
  14032. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14033. ROTATE: "回転",
  14034. MOVE: "移動",
  14035. INSIDE: "内側",
  14036. ZOOM: "ズーム",
  14037. HELP: "ヘルプ",
  14038. HELP_NAVIGATION_TAB: "ナビゲーション",
  14039. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14040. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14041. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14042. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14043. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14044. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14045. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14046. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14047. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14048. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14049. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14050. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14051. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14052. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14053. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14054. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14055. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14056. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14057. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14058. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14059. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14060. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14061. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14062. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14063. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14064. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14065. HELP_MORE_HLR_A: "ハイライト",
  14066. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14067. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14068. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14069. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14070. HELP_MORE_FLOORS_A: "フロアセレクター",
  14071. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14072. HELP_MORE_TAG_A: "tag™ Posts",
  14073. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14074. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14075. HELP_MORE_ZOOM_A: "ズームコントロール",
  14076. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14077. HELP_MORE_TOUR_A: "ツアーコントロール",
  14078. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14079. HELP_MORE_INSIDE_A: "内側ビュー",
  14080. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14081. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14082. HELP_MORE_VR_A: "VRモード",
  14083. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14084. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14085. HELP_MORE_360_A: "360° Views",
  14086. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14087. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14088. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14089. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14090. CLOSE: "閉じる"
  14091. }
  14092. }
  14093. , {}],
  14094. 115: [function(e, t, i) {
  14095. "use strict";
  14096. t.exports = {
  14097. PAGE_TITLE: "",
  14098. LOADING: "Загрузка",
  14099. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14100. POWERED_BY: "разработано на платформе ",
  14101. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14102. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14103. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14104. PRESENTED_BY: "Представлено ",
  14105. MORE: "Больше ",
  14106. LESS: "Меньше ",
  14107. TAG_CONTENT: "tag™ Контент",
  14108. SHOW: "Показать",
  14109. HIDE: "Скрыть",
  14110. DOLLHOUSE: "Dollhouse",
  14111. FLOOR_PLAN: "Планировка",
  14112. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14113. CLOSE_HIGHLIGHTS: "Закрыть",
  14114. PREVIOUS: "Предыдущий",
  14115. PLAY: "Воспроизвести",
  14116. PAUSE: "Пауза",
  14117. NEXT: "Следующий",
  14118. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14119. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14120. SOCIAL_SHARING: "Поделиться этой моделью",
  14121. VIEW_IN_VR: "Посмотреть в VR",
  14122. VIEW_FULLSCREEN: "Полный экран",
  14123. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14124. ZOOM_IN: "Увеличить",
  14125. ZOOM_OUT: "Уменьшить",
  14126. FLOOR_NAME: "Этаж ",
  14127. FLOOR_ALL: "Все",
  14128. TERMS: "Условия",
  14129. PORT_TERMS: "Правила пользования",
  14130. TERMS_OF_USE: "Условия использования",
  14131. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14132. CLOSE_TERMS: "Закрыть",
  14133. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14134. HELP: "Помощь",
  14135. HELP_NAVIGATION_TAB: "Навигация",
  14136. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14137. CLOSE: "Закрыть",
  14138. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14139. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14140. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14141. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14142. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14143. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14144. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14145. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14146. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14147. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14148. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14149. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14150. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14151. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14152. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14153. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14154. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14155. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14156. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14157. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14158. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14159. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14160. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14161. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14162. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14163. HELP_MORE_HLR_A: "Фотоколлаж",
  14164. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14165. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14166. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14167. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14168. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14169. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14170. HELP_MORE_TAG_A: "tag™ Posts",
  14171. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14172. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14173. HELP_MORE_ZOOM_A: "Масштаб",
  14174. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14175. HELP_MORE_TOUR_A: "Управление Туром",
  14176. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14177. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14178. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14179. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14180. HELP_MORE_VR_A: "Режим VR",
  14181. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14182. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14183. HELP_MORE_360_A: "360° Views",
  14184. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14185. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14186. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14187. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14188. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14189. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14190. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14191. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14192. WEBVR_LEARN_MORE: "Узнать больше",
  14193. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14194. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14195. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14196. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14197. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14198. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14199. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14200. VR_APP: "port VR App",
  14201. VR_APP_OPEN: "Или открыть через приложение port VR",
  14202. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14203. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14204. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14205. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14206. VR_VIEW_SPACE: "Запустить модель в VR",
  14207. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14208. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14209. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14210. VR_GOT_IT_CAPS: "ЯСНО",
  14211. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14212. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14213. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14214. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14215. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14216. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14217. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14218. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14219. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14220. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14221. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14222. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14223. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14224. VR_ANDROID_DVICES: "Android устройства",
  14225. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14226. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14227. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14228. VR_DOWNLOAD_HERE: "Скачать здесь",
  14229. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14230. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14231. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14232. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14233. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14234. SHARE_TO: "Поделиться",
  14235. SHARE_LINK: "Прямая ссылка",
  14236. SHARE_EXPLORE: "просмотреть",
  14237. SHARE_AT: "на",
  14238. SHARE_WITH: "с",
  14239. SHARE_3D: "в 3D",
  14240. SHARE_COPIED: "Скопировано!",
  14241. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14242. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14243. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14244. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14245. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14246. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14247. ERROR_GENERIC_ACTIONS_3: " или ",
  14248. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14249. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14250. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14251. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14252. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14253. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14254. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14255. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14256. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14257. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14258. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14259. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14260. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14261. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14262. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14263. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14264. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14265. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14266. LINK_TO_LOCATION: "Ссылка на местоположение",
  14267. MENU_COPY: "Копировать",
  14268. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14269. ROTATE: "Вращать",
  14270. MOVE: "Передвигаться",
  14271. INSIDE: "Вид изнутри",
  14272. ZOOM: "Масштаб"
  14273. }
  14274. }
  14275. , {}],
  14276. 116: [function(e, t, i) {//main.js
  14277. (function(t) {
  14278. "use strict";
  14279. var modelProgressBase = 0.4;
  14280. var progressUpdate = function(e){ // 0 <= e <= 1
  14281. console.log('e1:'+e)
  14282. e = Math.round(modelProgressBase * e * 100);
  14283. console.log('e2:'+e)
  14284. var t = $('.progressbar');
  14285. t.find('.bar').css('width',e+'%');
  14286. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14287. t.find('.perc').text(e +'%'); //具体数字的百分比
  14288. }
  14289. $('#gui-loading').fadeIn(200);
  14290. progressUpdate(0.1)
  14291. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14292. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14293. var data = matcher(e);
  14294. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14295. data.user = {
  14296. "is_authenticated": false,
  14297. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14298. }
  14299. try{//处理一下导览数据
  14300. data.model.images = data.model.images.filter(e=>{
  14301. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14302. if(e.locations && e.locations.length == 0)return;
  14303. return e
  14304. })
  14305. }catch(e){console.log(e) }
  14306. window.DATA = data;
  14307. data.model.summary = data.summary
  14308. data.model.name = data.name
  14309. for(let i in data){
  14310. data[i] == "false" && (data[i] = false)
  14311. }
  14312. progressUpdate(0.7);
  14313. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14314. if(data.weixinDesc){
  14315. g_weixinObj.desc = data.weixinDesc;
  14316. }
  14317. if(data.shareImgUrl){
  14318. g_weixinObj.imgUrl = data.shareImgUrl
  14319. }
  14320. window.wx && manage.weixinShare();
  14321. //初始画面
  14322. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14323. function E(e) {
  14324. $("<img/>").attr("src", e).on("load", function() {
  14325. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14326. $(this).remove()
  14327. })
  14328. }
  14329. //背景
  14330. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14331. settings.bgImg = settings.bgImg || data.bgImg || null
  14332. if(settings.bgImg){
  14333. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14334. "background-position": "center center"
  14335. })
  14336. }
  14337. {//初始化导览时间
  14338. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14339. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14340. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14341. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14342. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14343. }
  14344. }
  14345. {//其他
  14346. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14347. }
  14348. }).fail(e=>{
  14349. alert("缺少someData文件,请检查场景码是否正确。")
  14350. })
  14351. function StartLoad(){//当加载完data后
  14352. function i() {
  14353. var e = window.number//Y.getModelIDFromQueryString();
  14354. if (!e)
  14355. return b(null, "loading-failed");
  14356. var t = Y.parseSidUrl(e)
  14357. , i = l()
  14358. , a = c()
  14359. , s = o()
  14360. , u = V.quickstart.enabled
  14361. , g = null
  14362. , m = null
  14363. , v = null
  14364. , w = null
  14365. , T = null
  14366. , x = null
  14367. , S = null
  14368. , M = null
  14369. , R = null
  14370. , P = null
  14371. , O = null
  14372. , L = null
  14373. , N = new ue;
  14374. r(s);
  14375. h({ //MP开头写法
  14376. urlBase: t.urlBase
  14377. }).then(function() {
  14378. return re.init(),
  14379. d(t, e) //getModel and load
  14380. }).then(function(e) {
  14381. progressUpdate(0.9)
  14382. return P = e,
  14383. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14384. startSource: i,
  14385. autoplay: V.autoplay,
  14386. quickstart: u
  14387. }),
  14388. P.urls.init()
  14389. }).then(function() {
  14390. return P.loadPanos()
  14391. }).then(function() {
  14392. m = X.getStartCameraOptions(P, P.panos),
  14393. S = A(P),
  14394. O = y(u, m.mode),
  14395. v = O.controls,
  14396. w = O.player,
  14397. T = O.director,
  14398. x = O.tagManager,
  14399. M = O.tileDownloader,
  14400. R = O.qualityManager,
  14401. L = O.panoRenderer,
  14402. C(P, S, O, s),
  14403. w.director = T,//xzw add
  14404. P.supportsTiles && M.start(),
  14405. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14406. u = !1);
  14407. var e = null;
  14408. if (u) {
  14409. de.warn("Quickstart engaged. Hold on to your knickers.");
  14410. var t = v.controls[D.PANORAMA];
  14411. g = new ie(R,S.scene,S.camera,t,s),
  14412. _(S, s, P),
  14413. e = g.load(m).then(function() {
  14414. S.addComponent(g),
  14415. S.once(le.AfterRender, function() {
  14416. de.warn("First render after quickstart load finished.")
  14417. })
  14418. })
  14419. }
  14420. window.flyToFirst = function(){//xzw add
  14421. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14422. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14423. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14424. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14425. };
  14426. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14427. }).then(function() {
  14428. return f(P, U.onProgress, i, !u, a)
  14429. }).then(function() {
  14430. if (m.quickstart = u,
  14431. I(P, S, O, s),
  14432. S.started || _(S, s, P),
  14433. H.modelLoaded(P, w, v, V.autoplay),
  14434. E(w, P, m, V.autoplay).done(function() {
  14435. T.autoTour()
  14436. }),
  14437. !P.supportsTiles) {
  14438. var e = new Z(P,w);
  14439. e.start()
  14440. }
  14441. u && (S.removeComponent(g),
  14442. g.destroy(),
  14443. m.pano.enter()),
  14444. U.init(P, T, w, v, S, m, H.getSessionId()),
  14445. U.endLoading(P, T, x),
  14446. S.once(le.AfterRender, function() {
  14447. N.setAppReadyTime();
  14448. var e = N.calcFullLoadingTime();
  14449. de.warn("Total load time: " + e / 1e3),
  14450. H.loadComplete(e),
  14451. $('.jumpvideo').fadeIn()
  14452. de.warn("First render after model load finished.")
  14453. }),
  14454. S.on(le.MemoryUsageUpdated, n)
  14455. }).fail(b.bind(this, e))
  14456. }
  14457. function n(e) {
  14458. ce.update(e)
  14459. }
  14460. function r(e) {
  14461. de.info("Version", "2.25.6-0-gd87e5b1"),
  14462. q.defaultMaxListeners = 1e3,
  14463. a(e),
  14464. s()
  14465. }
  14466. function o() {
  14467. return document.getElementById("player")
  14468. }
  14469. function a(e) {
  14470. e.addEventListener("dragenter", T, !1),
  14471. e.addEventListener("dragover", T, !1)
  14472. }
  14473. function s() {
  14474. F.valueFromHash("title", !0) || $(document).ready(function() {
  14475. var e = $(".model-title");
  14476. e.hide()
  14477. })
  14478. }
  14479. function l() {
  14480. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14481. }
  14482. function c() {
  14483. return {
  14484. panoElementsToLoad: 6,
  14485. modelElementsToLoad: 0,
  14486. totalElementsLoaded: 0,
  14487. totalElementsToLoad: 0,
  14488. totalPercentageLoaded: 0,
  14489. progressCallback: null
  14490. }
  14491. }
  14492. function h(e) {
  14493. return K.loadFeatureFlags(e).done(function(e) {
  14494. K.updateDependentSettings(e, V)
  14495. })
  14496. }
  14497. // function u(e) {
  14498. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14499. // responseType: "json",
  14500. // prefetchFrom: "config"
  14501. // }).then(function(e) {
  14502. // return e ? void j.extendObject(V.appConfig, e) : {}
  14503. // }, function(e) {
  14504. // return de.warn("Failed loading runtime config, using defaults."),
  14505. // $.when({})
  14506. // })
  14507. // }
  14508. function d(e, t) {
  14509. var i = B.getModel({
  14510. url: t,
  14511. floors: F.valueFromHash("f", !0),
  14512. autoload: !1
  14513. })
  14514. ;
  14515. return $.when(i, n).then(null, function(e) {
  14516. return this
  14517. })
  14518. }
  14519. function p(e, t, i, n, r) {
  14520. de.info("Model data loaded"),
  14521. de.debug("UUID: " + e.data.job.uuid),
  14522. J.init(K.getFlags()),
  14523. i && H.initKeen({
  14524. token: i,
  14525. appId: n
  14526. }),
  14527. H.initSegment({
  14528. model: e.sid,
  14529. version: "2.25.6-0-gd87e5b1",
  14530. startSource: r.startSource,
  14531. token: t,
  14532. autoplay: r.autoplay,
  14533. quickstart: r.quickstart
  14534. })
  14535. }
  14536. function f(e, t, i, n, r) {
  14537. return r.progressCallback = t,
  14538. H.sessionStart(),
  14539. e.load(n).progress(g.bind(this, r))
  14540. }
  14541. function g(e, t) {
  14542. e.modelElementsToLoad = t[1],
  14543. v(e),
  14544. m(e)
  14545. }
  14546. function m(e) {
  14547. e.totalElementsLoaded++,
  14548. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14549. //----许钟文-----------------模型进度条向后调整
  14550. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14551. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14552. console.log('pro:'+e.totalPercentageLoaded)
  14553. //---------------------------
  14554. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14555. }
  14556. function v(e) {
  14557. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14558. }
  14559. function A(e) {
  14560. var t = new x.PerspectiveCamera;
  14561. t.layers.enable(he.PANOMARKERS),
  14562. t.layers.enable(he.RETICULE),
  14563. t.layers.enable(he.TAG);
  14564. var i = new x.Scene
  14565. , n = new x.AmbientLight(16777215);
  14566. i.add(n),
  14567. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14568. side: x.DoubleSide
  14569. })),
  14570. i.plane.position.y = 0,
  14571. i.plane.rotateX(-Math.PI / 2),
  14572. i.plane.material.visible = !1,
  14573. i.add(i.plane),
  14574. i.updateMatrixWorld(),
  14575. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14576. if (e.metadata && e.metadata.camera_position) {
  14577. var t = e.metadata.camera_position
  14578. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14579. n.position = t.clone(),
  14580. i.add(n);
  14581. var r = e.metadata.camera_quaternion
  14582. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14583. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14584. }
  14585. }),
  14586. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14587. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14588. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14589. //背景
  14590. if(!settings.transparentBg && !settings.bgImg){
  14591. i.skybox = new W
  14592. i.add(i.skybox)
  14593. }
  14594. var r = new te(i,t,z);
  14595. return r
  14596. }
  14597. function y(e, t) {
  14598. var i = e ? 1 : 1e3
  14599. , n = J.tilegen || J.imgopt ? 6 : 2;
  14600. n = F.valueFromHash("tileconc", n);
  14601. var r = new ne
  14602. , o = new ae({
  14603. concurrentDownloads: n
  14604. })
  14605. , a = new se
  14606. , s = new P
  14607. , l = new M
  14608. , c = new S(t)
  14609. , h = new R
  14610. , u = new O(i)
  14611. , d = new L
  14612. , p = new oe;
  14613. return {
  14614. qualityManager: r,
  14615. panoRenderer: a,
  14616. tileDownloader: o,
  14617. player: c,
  14618. director: l,
  14619. modelManager: s,
  14620. tagManager: p,
  14621. displayController: u,
  14622. labelDisplayController: d,
  14623. controls: h
  14624. }
  14625. }
  14626. function C(e, t, i, n) {
  14627. var r = i.controls
  14628. , o = i.qualityManager
  14629. , a = i.panoRenderer
  14630. , s = i.tileDownloader
  14631. , l = i.modelManager;
  14632. r.init(n, l),
  14633. ee.init(i.director, r, i.player, l, t),
  14634. o.init(l),
  14635. s.init(o),
  14636. a.init(t, s, o),
  14637. l.init(s, a, o),
  14638. l.addModel(e),
  14639. t.addComponent(G)
  14640. }
  14641. function I(e, t, i, n) {
  14642. var r = i.qualityManager
  14643. , o = i.panoRenderer
  14644. , a = i.tileDownloader
  14645. , s = i.modelManager
  14646. , l = i.player
  14647. , c = i.director
  14648. , h = i.tagManager
  14649. , u = i.displayController
  14650. , d = i.labelDisplayController
  14651. , p = i.controls;
  14652. t.scene.add(e),
  14653. t.qualityManager = r;
  14654. var f = {
  14655. camera: t.camera,
  14656. director: c,
  14657. modelManager: s,
  14658. tileDownloader: a,
  14659. panoRenderer: o,
  14660. qualityManager: r,
  14661. tagManager: h,
  14662. container: n,
  14663. controls: p
  14664. };
  14665. l.init(f),
  14666. l.setScene(t.scene),
  14667. h.init(s, l),
  14668. c.init(l, s),
  14669. u.init(c, l, s, h, n),
  14670. d.init(l, s, n),
  14671. z.bindEvents(l),
  14672. t.addComponent(h),
  14673. t.addComponent(l),
  14674. t.addComponent(o),
  14675. l.sceneRenderer = t; //xzw add 方便resize
  14676. }
  14677. function E(e, t, i, n) {
  14678. return de.info("Starting player in " + i.mode),
  14679. H.report(t.sid, "started-playing", n, i.quickstart),
  14680. e.start(i)
  14681. }
  14682. function b(e, t) {
  14683. de.error(t),
  14684. k.error(t),
  14685. H.report(e, "error-" + t)
  14686. }
  14687. function w(e) {
  14688. var t = F.details();
  14689. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14690. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14691. H.report(e, "error-webgl-generic"))
  14692. }
  14693. function _(e, t, i) {
  14694. try {
  14695. e.start(t)
  14696. } catch (e) {
  14697. throw de.warn(e.message),
  14698. w(i.sid),
  14699. e
  14700. }
  14701. }
  14702. function T(e) {
  14703. e.stopPropagation(),
  14704. e.preventDefault()
  14705. }
  14706. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14707. if (window.DATA.hoticon){
  14708. g_HotImage = {
  14709. point: ('static/'+ window.DATA.hoticon.default )|| "https://super.4dage.com/static/images/4dagePoint2.png",
  14710. point2: ('static/'+ window.DATA.hoticon.higt) || "https://super.4dage.com/static/images/4dagePoint.png"
  14711. } ;
  14712. }
  14713. //czj 判断someData 有没有backgroundMusic 添加音乐
  14714. if (window.DATA.backgroundMusic) {
  14715. if(window.isLocal){
  14716. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14717. }else{
  14718. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14719. }
  14720. $("#volume").show();
  14721. }else if (g_version === "one"){
  14722. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14723. $("#volume").show();
  14724. }
  14725. //隐藏公司logo
  14726. if(window.DATA.loadlogo){
  14727. showLogo();
  14728. }
  14729. e("./lib/three75-shim"),
  14730. e("./lib/array-polyfill"),
  14731. e("./lib/performance-polyfill"),
  14732. e("./lib/shaders/CopyShader.js"),
  14733. e("./lib/shaders/HorizontalBlurShader.js"),
  14734. e("./lib/shaders/VerticalBlurShader.js"),
  14735. e("./lib/postprocessing/EffectComposer.js"),
  14736. e("./lib/postprocessing/RenderPass.js"),
  14737. e("./lib/postprocessing/MaskPass.js"),
  14738. e("./lib/postprocessing/ShaderPass.js"),
  14739. window.Promise || (window.Promise = e("promise-polyfill"));
  14740. var x = e("three")
  14741. , _x = e("three")
  14742. , S = (e("./util/sentry"),
  14743. e("./player"))
  14744. , M = e("./director")
  14745. , R = e("./controls/CameraControls")
  14746. , P = e("./model/ModelManager")
  14747. , O = e("./DisplayController")
  14748. , L = e("./label/LabelDisplayController")
  14749. , D = e("./enum/Viewmode")
  14750. , N = e("./util/logger")
  14751. , B = e("./showcase")
  14752. , F = e("./util/browser")
  14753. , V = e("./settings")
  14754. , U = e("./gui/gui")
  14755. , k = e("./gui/error")
  14756. , H = e("./analytics")
  14757. , G = e("./util/transitions")
  14758. , z = e("./effects")
  14759. , W = e("./objects/Skybox")
  14760. , j = e("./util/common")
  14761. , Y = (e("./util/PanoramaCollection"),
  14762. e("./util/math"),
  14763. e("./util/showcase"))
  14764. , X = e("./util/camera")
  14765. , Z = (e("./objects/Panorama"),
  14766. e("./cameras/PanoramaCamera"),
  14767. e("./preloaders"))
  14768. , q = e("events").EventEmitter
  14769. , K = e("./featureflags")
  14770. , Q = (e("./util/lerp"),
  14771. e("./util/ajax"))
  14772. , J = e("./ab")
  14773. , ee = e("./sdk/automation.js")
  14774. , te = e("./scene/SceneRenderer")
  14775. , ie = e("./scene/QuickstartManager")
  14776. , ne = e("./tile/QualityManager.js")
  14777. , re = e("./localization/localize")
  14778. , oe = e("./tag/tagManager")
  14779. , ae = e("./tile/TileDownloader")
  14780. , se = e("./tile/PanoRenderer")
  14781. , le = (e("./enum/PanoSizeClass"),
  14782. e("./enum/PanoramaEvents"),
  14783. e("./enum/SceneRendererEvents"))
  14784. , ce = e("./gui/memoryUsage")
  14785. , he = e("./enum/RenderLayers")
  14786. , ue = e("./TimingData")
  14787. , de = new N(t);
  14788. N.level = V.logLevel,
  14789. N.consoleEnabled = V.console,
  14790. i()
  14791. }
  14792. }
  14793. ).call(this, "/js/main.js")
  14794. }
  14795. , {
  14796. "./DisplayController": 1,
  14797. "./TimingData": 2,
  14798. "./ab": 3,
  14799. "./analytics": 4,
  14800. "./cameras/PanoramaCamera": 7,
  14801. "./controls/CameraControls": 9,
  14802. "./director": 15,
  14803. "./effects": 16,
  14804. "./enum/PanoSizeClass": 36,
  14805. "./enum/PanoramaEvents": 37,
  14806. "./enum/RenderLayers": 41,
  14807. "./enum/SceneRendererEvents": 43,
  14808. "./enum/Viewmode": 51,
  14809. "./featureflags": 59,
  14810. "./gui/error": 64,
  14811. "./gui/gui": 65,
  14812. "./gui/memoryUsage": 73,
  14813. "./label/LabelDisplayController": 91,
  14814. "./lib/array-polyfill": 92,
  14815. "./lib/performance-polyfill": 95,
  14816. "./lib/postprocessing/EffectComposer.js": 96,
  14817. "./lib/postprocessing/MaskPass.js": 97,
  14818. "./lib/postprocessing/RenderPass.js": 98,
  14819. "./lib/postprocessing/ShaderPass.js": 99,
  14820. "./lib/shaders/CopyShader.js": 100,
  14821. "./lib/shaders/HorizontalBlurShader.js": 101,
  14822. "./lib/shaders/VerticalBlurShader.js": 102,
  14823. "./lib/three75-shim": 103,
  14824. "./localization/localize": 108,
  14825. "./tag/tagManager": 124,
  14826. "./model/ModelManager": 140,
  14827. "./objects/Panorama": 148,
  14828. "./objects/Skybox": 152,
  14829. "./player": 155,
  14830. "./preloaders": 156,
  14831. "./scene/QuickstartManager": 157,
  14832. "./scene/SceneRenderer": 158,
  14833. "./sdk/automation.js": 164,
  14834. "./settings": 166,
  14835. "./showcase": 168,
  14836. "./tile/PanoRenderer": 169,
  14837. "./tile/QualityManager.js": 170,
  14838. "./tile/TileDownloader": 171,
  14839. "./util/PanoramaCollection": 178,
  14840. "./util/ajax": 181,
  14841. "./util/browser": 182,
  14842. "./util/camera": 183,
  14843. "./util/common": 185,
  14844. "./util/lerp": 188,
  14845. "./util/logger": 189,
  14846. "./util/math": 190,
  14847. "./util/sentry": 192,
  14848. "./util/showcase": 193,
  14849. "./util/transitions": 195,
  14850. events: 202,
  14851. "promise-polyfill": 213,
  14852. three: 217
  14853. }],
  14854. 117: [function(e, t, i) {
  14855. "use strict";
  14856. function n(e) {
  14857. e = e || {}
  14858. r.RawShaderMaterial.call(this, a.extendObject({
  14859. fragmentShader: o.cube.fragmentShader,
  14860. vertexShader: o.cube.vertexShader,
  14861. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14862. name: "CubemapMaterial",
  14863. }, e))
  14864. }
  14865. var r = e("three")
  14866. , o = e("../shaders")
  14867. , a = e("../util/common");
  14868. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14869. n.prototype.constructor = n,
  14870. t.exports = n
  14871. }
  14872. , {
  14873. "../shaders": 167,
  14874. "../util/common": 185,
  14875. three: 217
  14876. }],
  14877. 118: [function(e, t, i) {
  14878. "use strict";
  14879. function n(e) {
  14880. e = e || {}
  14881. r.RawShaderMaterial.call(this, a.extendObject({
  14882. fragmentShader: o.model.fragmentShader,
  14883. vertexShader: o.model.vertexShader,
  14884. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14885. name: "ModelTextureMaterial",
  14886. }, e))
  14887. }
  14888. var r = e("three")
  14889. , o = e("../shaders")
  14890. , a = e("../util/common");
  14891. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14892. n.prototype.constructor = n,
  14893. n.prototype.setProjectedPanos = function(e, t, i) {
  14894. i && (this.uniforms.progress.value = 0),
  14895. e.ensureSkyboxReadyForRender(),
  14896. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14897. this.uniforms.pano0Position.value.copy(e.position),
  14898. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14899. t.ensureSkyboxReadyForRender(),
  14900. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14901. this.uniforms.pano1Position.value.copy(t.position),
  14902. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14903. }
  14904. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14905. this.uniforms.eyeDir.value.copy(dir)
  14906. this.uniforms.eyePos.value.copy(pos)
  14907. }
  14908. n.prototype.setBendCameraQua = function(matrix) {//加
  14909. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14910. } */
  14911. ,
  14912. t.exports = n
  14913. }
  14914. , {
  14915. "../shaders": 167,
  14916. "../util/common": 185,
  14917. three: 217
  14918. }],
  14919. 119: [function(e, t, i) {
  14920. (function(i) {
  14921. "use strict";
  14922. function n(e, t, i, n) {
  14923. this.div = null,
  14924. this.body = null,
  14925. this.label = e,
  14926. this.description = t,
  14927. this.parsedDescription = [],
  14928. this.media = i || {
  14929. type: null
  14930. },
  14931. this.loadingSpinner = null,
  14932. this.parser = new r({
  14933. supportLinks: !u.valueFromHash("mls"),
  14934. keepLinkLabels: !0
  14935. }),
  14936. this.state = I.CLOSED,
  14937. this.orientation = "",
  14938. this.initialTransform = "",
  14939. this.hovering = !1,
  14940. this.openTransition = null,
  14941. this.closeTransition = null,
  14942. this.openPromise = null,
  14943. this.closePromise = null,
  14944. this.animationTransition = null,
  14945. this.animationScale = 0
  14946. }
  14947. var r = e("../Parser/DescriptionParser")
  14948. , o = e("../Media/Link")
  14949. , a = e("../Media/Image")
  14950. , s = e("../Media/EmbedlyPlayer")
  14951. , l = e("../Media/EmbedlyEmbed")
  14952. , c = e("../../util/transitions")
  14953. , h = e("../../util/lerp")
  14954. , u = e("../../util/browser")
  14955. , d = e("./BillboardEvent")
  14956. , p = e("../Media/MediaEvent")
  14957. , f = e("../Parser/DescriptionChunkType")
  14958. , g = e("events").EventEmitter
  14959. , m = e("./billboardSettings")
  14960. , v = e("./overlaySettings")
  14961. , A = e("../../util/logger")
  14962. , y = new A(i)
  14963. , C = document.getElementById("tag-billboards");
  14964. C.addEventListener("touchend", function(e) {
  14965. C.style.pointerEvents = "none"
  14966. }),
  14967. C.addEventListener("touchcancel", function(e) {
  14968. C.style.pointerEvents = "none"
  14969. });
  14970. var I = {
  14971. CLOSED: "closed",
  14972. OPENING: "opening",
  14973. OPEN: "open",
  14974. CLOSING: "closing",
  14975. ACTIVE: "active"
  14976. };
  14977. n.prototype = Object.create(g.prototype),
  14978. n.prototype.build = function(e) {
  14979. this.parsedDescription = this.parser.parse(this.description);
  14980. var t = document.createElement("div");
  14981. t.className = "tag-container has-hotzone",
  14982. this.div = t,
  14983. this.body = document.createElement("div"),
  14984. this.body.className = "tag-body";
  14985. var i = document.createElement("div");
  14986. i.classList.add("tag-content");
  14987. var n = document.createElement("div");
  14988. n.classList.add("tag-text-content");
  14989. var r = document.createElement("div");
  14990. r.className = "tag-label",
  14991. r.textContent = this.label,
  14992. n.appendChild(r);
  14993. var o = document.createElement("div");
  14994. o.className = "tag-desc",
  14995. n.appendChild(o),
  14996. i.appendChild(n),
  14997. this.body.appendChild(i),
  14998. this.appendDescriptionElements(this.parsedDescription, o),
  14999. this.appendMedia(),
  15000. t.appendChild(this.body),
  15001. C.appendChild(t),
  15002. this.bindEvents(t, this.body)
  15003. }
  15004. ,
  15005. n.prototype.bindEvents = function(e, t) {
  15006. var i = function(e) {
  15007. return function(t) {
  15008. if (!this.div.classList.contains("overlay")) {
  15009. var i, n = document.getElementById("player");
  15010. try {
  15011. i = new MouseEvent(e,t)
  15012. } catch (n) {
  15013. i = document.createEvent("MouseEvents"),
  15014. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15015. }
  15016. n.dispatchEvent(i)
  15017. }
  15018. }
  15019. };
  15020. t.addEventListener("mousedown", function(e) {
  15021. e.stopPropagation()
  15022. }),
  15023. t.addEventListener("mouseup", function(e) {
  15024. e.stopPropagation()
  15025. }),
  15026. e.addEventListener("touchstart", function(e) {
  15027. C.style.pointerEvents = "auto"
  15028. }),
  15029. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15030. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15031. t.addEventListener("mouseover", function(t) {
  15032. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15033. }
  15034. .bind(this)),
  15035. e.addEventListener("mouseenter", function(e) {
  15036. this.state !== I.CLOSING && (this.hovering = !0,
  15037. this.emit(d.ENTER))
  15038. }
  15039. .bind(this)),
  15040. e.addEventListener("mouseleave", function(e) {
  15041. this.hovering = !1,
  15042. this.emit(d.LEAVE)
  15043. }
  15044. .bind(this)),
  15045. e.addEventListener("gesturestart", function(e) {
  15046. e.preventDefault()
  15047. });
  15048. var n = e.querySelector(".tag-text-content")
  15049. , r = 0;
  15050. n.addEventListener("touchstart", function(e) {
  15051. r = e.changedTouches[0].clientY
  15052. }),
  15053. n.addEventListener("touchmove", function(t) {
  15054. function i(e) {
  15055. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15056. }
  15057. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15058. }),
  15059. e.addEventListener("touchmove", function(e) {
  15060. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15061. })
  15062. }
  15063. ,
  15064. n.prototype.appendDescriptionElements = function(e, t) {
  15065. e.length > 0 && this.div.classList.add("has-text"),
  15066. e.forEach(function(e, i) {
  15067. switch (e.type) {
  15068. case f.TEXT:
  15069. t.appendChild(this.createTextElement(e.text));
  15070. break;
  15071. case f.LINK:
  15072. t.appendChild(this.createLinkElement(e.link))
  15073. }
  15074. }
  15075. .bind(this))
  15076. }
  15077. ,
  15078. n.prototype.appendLoadingSpinner = function() {
  15079. this.loadingSpinner = document.createElement("div"),
  15080. this.loadingSpinner.classList.add("loading-spinner");
  15081. var e = document.createElement("div");
  15082. e.classList.add("gui-spinner-icon"),
  15083. this.loadingSpinner.appendChild(e),
  15084. this.body.appendChild(this.loadingSpinner)
  15085. }
  15086. ,
  15087. n.prototype.onMediaLoadFinished = function() {
  15088. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15089. this.applyOrientation(this.orientation),
  15090. this.loadingSpinner = null)
  15091. }
  15092. ,
  15093. n.prototype.appendMedia = function() {
  15094. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15095. this.appendLoadingSpinner();
  15096. var e = document.createElement("div");
  15097. e.classList.add("tag-media-content");
  15098. var t = document.createElement("i");
  15099. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15100. t.classList.add(e)
  15101. }),
  15102. this.body.appendChild(t),
  15103. this.body.appendChild(e),
  15104. this.media.type) {
  15105. case f.IMAGE:
  15106. e.appendChild(this.createImageElement(this.media, this.body));
  15107. break;
  15108. case f.VIDEO:
  15109. e.appendChild(this.createVideoElement(this.media, this.body));
  15110. break;
  15111. case f.RICH:
  15112. e.appendChild(this.createEmbedElement(this.media, this.body))
  15113. }
  15114. }
  15115. }
  15116. ,
  15117. n.prototype.createTextElement = function(e) {
  15118. var t = document.createElement("span");
  15119. return t.textContent = e,
  15120. t
  15121. }
  15122. ;
  15123. n.prototype.createLinkElement = function(e) {
  15124. var t = new o(e);
  15125. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15126. t.createDomElement()
  15127. }
  15128. ,
  15129. n.prototype.createImageElement = function(e, t) {
  15130. function i() {
  15131. function e() {
  15132. m || (r.classList.remove("view-image"),
  15133. c.classList.add("overlay"),
  15134. i(),
  15135. window.addEventListener("resize", b),
  15136. c.addEventListener("click", a),
  15137. g.addEventListener("click", l),
  15138. f.addEventListener("click", s),
  15139. m = !0,
  15140. o.emit(p.IMAGE_OPENED))
  15141. }
  15142. function i() {
  15143. t.classList.add("show-info"),
  15144. h.classList.remove("collapsible"),
  15145. h.style.height = "";
  15146. var e = parseFloat(getComputedStyle(I).lineHeight)
  15147. , i = y + e
  15148. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15149. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15150. , s = a
  15151. , l = s * n.aspect;
  15152. l > r && (l = r,
  15153. s = l / n.aspect),
  15154. s > a && (s = a,
  15155. l = s * n.aspect),
  15156. l += C,
  15157. s += C + i,
  15158. t.style.width = l + "px",
  15159. t.style.height = s + "px",
  15160. u.style.paddingTop = e + C + "px",
  15161. o.description.length > 0 && (h.classList.add("collapsible"),
  15162. h.style.height = h.clientHeight + 12 + "px",
  15163. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15164. }
  15165. function a(e) {
  15166. e.target === c && s()
  15167. }
  15168. function s() {
  15169. m && (m = !1,
  15170. r.classList.add("view-image"),
  15171. c.classList.remove("overlay"),
  15172. h.style.height = "",
  15173. u.style.paddingTop = "",
  15174. t.style.width = "",
  15175. t.style.height = "",
  15176. window.removeEventListener("resize", b),
  15177. c.removeEventListener("click", a),
  15178. g.removeEventListener("click", l),
  15179. f.removeEventListener("click", s),
  15180. o.emit(p.IMAGE_CLOSED),
  15181. o.close(!0))
  15182. }
  15183. function l(e) {
  15184. t.classList.toggle("show-info")
  15185. }
  15186. var c = o.div
  15187. , h = c.getElementsByClassName("tag-content")[0]
  15188. , u = c.getElementsByClassName("tag-media-content")[0]
  15189. , f = t.getElementsByClassName("close")[0]
  15190. , g = h.getElementsByClassName("tag-label")[0];
  15191. c.classList.add("has-image"),
  15192. r.classList.add("view-image"),
  15193. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15194. o.applyOrientation(o.orientation);
  15195. var m = !1
  15196. , A = getComputedStyle(h)
  15197. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15198. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15199. , I = h.querySelector(".tag-label")
  15200. , E = h.querySelector(".tag-desc")
  15201. , b = function() {
  15202. var e, t, n = 0;
  15203. return function() {
  15204. clearInterval(e),
  15205. clearTimeout(t),
  15206. e = setInterval(function() {
  15207. var e = c.clientHeight;
  15208. n !== e && (i(),
  15209. n = e)
  15210. }, 100),
  15211. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15212. }
  15213. }();
  15214. n.on(p.IMAGE_OPENING, e),
  15215. o.on(d.ACTIVATE, e),
  15216. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15217. o.on(d.CLOSING, s)
  15218. }
  15219. var n = new a
  15220. , r = n.createDomElement();
  15221. this.once(d.OPENED, function() {
  15222. n.load(e.src).then(i).catch(function(t) {
  15223. y.warn("Failed to load image:", e.src),
  15224. y.warn("with error:", t)
  15225. }).then(this.onMediaLoadFinished.bind(this))
  15226. });
  15227. var o = this;
  15228. return r
  15229. }
  15230. ,
  15231. n.prototype.createVideoElement = function(e, t) {
  15232. var i = new s({
  15233. autoPlay: !0,
  15234. autoResume: !0,
  15235. startMuted: !1,
  15236. loop: !1
  15237. })
  15238. , n = i.createDomElement();
  15239. return this.once(d.OPENED, function() {
  15240. i.load(e.src).then(function() {
  15241. this.div.classList.add("has-video"),
  15242. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15243. i.play()),
  15244. this.on(d.OPENING, i.show.bind(i)),
  15245. this.on(d.OPENED, i.play.bind(i)),
  15246. this.on(d.CLOSING, i.pause.bind(i)),
  15247. this.on(d.CLOSED, i.hide.bind(i))
  15248. }
  15249. .bind(this)).catch(function(t) {
  15250. y.warn("Failed to embed video:", e.src),
  15251. y.warn("with error:", t)
  15252. }).then(this.onMediaLoadFinished.bind(this))
  15253. }
  15254. .bind(this)),
  15255. n
  15256. }
  15257. ,
  15258. n.prototype.createEmbedElement = function(e, t) {
  15259. var i = new l
  15260. , n = i.createDomElement();
  15261. return this.once(d.OPENED, function() {
  15262. i.load(e.src).then(function() {
  15263. this.div.classList.add("has-embed"),
  15264. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15265. this.applyOrientation(this.orientation),
  15266. this.on(d.OPENING, i.show.bind(i)),
  15267. this.on(d.CLOSED, i.hide.bind(i))
  15268. }
  15269. .bind(this)).catch(function(t) {
  15270. y.warn("Failed to embed:", e.src),
  15271. y.warn("with error:", t)
  15272. }).then(this.onMediaLoadFinished.bind(this))
  15273. }
  15274. .bind(this)),
  15275. n
  15276. }
  15277. ,
  15278. n.prototype.open = function(e) {
  15279. return this.openPromise = $.Deferred(),
  15280. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15281. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15282. this.state !== I.OPEN && (this.emit(d.OPENING),
  15283. e && this.emit(d.ACTIVATING),
  15284. this.state = I.OPENING,
  15285. this.animateOpen(function() {
  15286. e && this.setActiveState(),
  15287. this.openPromise.resolve()
  15288. }
  15289. .bind(this)))
  15290. }
  15291. .bind(this), m.animation.openDelay),
  15292. c.cancel(this.closeTransition),
  15293. this.closePromise && this.closePromise.reject(),
  15294. this.closeTransition = void 0,
  15295. this.openPromise.promise())
  15296. }
  15297. ,
  15298. n.prototype.close = function(e) {
  15299. return this.closePromise = $.Deferred(),
  15300. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15301. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15302. this.state = I.CLOSING,
  15303. this.animateClose())
  15304. }
  15305. .bind(this), m.animation.closeDelay)),
  15306. c.cancel(this.openTransition),
  15307. this.openPromise && this.openPromise.reject(),
  15308. this.openTransition = void 0,
  15309. this.closePromise.resolve(),
  15310. this.closePromise.promise())
  15311. }
  15312. ,
  15313. n.prototype.setActiveState = function() {
  15314. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15315. this.emit(d.ACTIVATE),
  15316. this.div.classList.remove("has-hotzone"))
  15317. }
  15318. ,
  15319. n.prototype.animateOpen = function(e) {
  15320. if (this.state === I.OPENING) {
  15321. if (c.cancel(this.animationTransition),
  15322. u.detectSamsungNative())
  15323. return this.boardOrientation = null,
  15324. this.div.style.visibility = "visible",
  15325. this.emit(d.OPENED),
  15326. this.state = I.OPEN,
  15327. void (e && e());
  15328. this.div.style.webkitTransform = "scale(0)",
  15329. this.div.style.transform = "scale(0)",
  15330. this.div.style.visibility = "visible",
  15331. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15332. this.emit(d.OPENED),
  15333. this.state = I.OPEN,
  15334. e && e()
  15335. }
  15336. .bind(this))
  15337. }
  15338. }
  15339. ,
  15340. n.prototype.animateClose = function(e) {
  15341. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15342. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15343. this.emit(d.CLOSED),
  15344. this.state = I.CLOSED,
  15345. this.div.style.visibility = "hidden",
  15346. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15347. e && e()
  15348. }
  15349. .bind(this)))
  15350. }
  15351. ,
  15352. n.prototype.needsUpdate = function() {
  15353. return this.state !== I.CLOSED
  15354. }
  15355. ,
  15356. n.prototype.update = function(e, t) {
  15357. if (this.needsUpdate()) {
  15358. var i = (this.updateOrientation(e),
  15359. this.calcScale(t))
  15360. , n = {
  15361. x: (e.x + 1) * $("#player").width() / 2,
  15362. y: (e.y + 1) * $("#player").height() / 2
  15363. };
  15364. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15365. this.div.style.webkitTransform = this.div.screenTransform,
  15366. this.div.style.transform = this.div.screenTransform
  15367. }
  15368. }
  15369. ,
  15370. n.prototype.getDimensions = function() {
  15371. return this.div.getBoundingClientRect()
  15372. }
  15373. ,
  15374. n.prototype.calcScale = function(e) {
  15375. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15376. }
  15377. ,
  15378. n.prototype.updateOrientation = function(e) {
  15379. if (this.state !== I.ACTIVE) {
  15380. var t = 1 / 3
  15381. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15382. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15383. , r = "";
  15384. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15385. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15386. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15387. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15388. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15389. }
  15390. }
  15391. ,
  15392. n.prototype.applyOrientation = function(e) {
  15393. this.div.style.transform = this.div.style.webkitTransform = "",
  15394. this.div.classList.remove("tag-container-" + this.orientation),
  15395. this.div.classList.add("tag-container-" + e);
  15396. var t = window.getComputedStyle(this.div);
  15397. this.initialTransform = t.transform || t.webkitTransform,
  15398. "none" === this.initialTransform && (this.initialTransform = "");
  15399. var i = t.transform.slice(7, -1).split(",")
  15400. , n = -i[4]
  15401. , r = -i[5];
  15402. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15403. this.div.style.transformOrigin = n + "px " + r + "px",
  15404. this.orientation = e
  15405. }
  15406. ,
  15407. t.exports = n
  15408. }
  15409. ).call(this, "/js/tag/Billboard/Billboard.js")
  15410. }
  15411. , {
  15412. "../../util/browser": 182,
  15413. "../../util/lerp": 188,
  15414. "../../util/logger": 189,
  15415. "../../util/transitions": 195,
  15416. "../Media/EmbedlyEmbed": 125,
  15417. "../Media/EmbedlyPlayer": 126,
  15418. "../Media/Image": 128,
  15419. "../Media/Link": 129,
  15420. "../Media/MediaEvent": 131,
  15421. "../Parser/DescriptionChunkType": 133,
  15422. "../Parser/DescriptionParser": 134,
  15423. "./BillboardEvent": 120,
  15424. "./billboardSettings": 121,
  15425. "./overlaySettings": 122,
  15426. events: 202
  15427. }],
  15428. 120: [function(e, t, i) {
  15429. "use strict";
  15430. t.exports = Object.freeze({
  15431. ENTER: "billboard.enter",
  15432. LEAVE: "billboard.leave",
  15433. OPENING: "billboard.opening",
  15434. OPENED: "billboard.open",
  15435. CLOSING: "billboard.closing",
  15436. CLOSED: "billboard.closed",
  15437. ACTIVATING: "billboard.activating",
  15438. ACTIVATE: "billboard.activate"
  15439. })
  15440. }
  15441. , {}],
  15442. 121: [function(e, t, i) {
  15443. "use strict";
  15444. t.exports = Object.freeze({
  15445. animation: Object.freeze({
  15446. hoverOnClosing: !1,
  15447. openDelay: 100,
  15448. closeDelay: 50,
  15449. openDuration: 200,
  15450. closeDuration: 100
  15451. }),
  15452. boardToDiscRatio: 1.2
  15453. })
  15454. }
  15455. , {}],
  15456. 122: [function(e, t, i) {
  15457. "use strict";
  15458. t.exports = Object.freeze({
  15459. boundaryWidth: 30,
  15460. boundaryHeight: 0
  15461. })
  15462. }
  15463. , {}],
  15464. 123: [function(e, t, i) {//tag
  15465. (function(i) {
  15466. "use strict";
  15467. function n(e, t, i) {
  15468. var n = i.version || "0";
  15469. "0" !== n && I.info("tag defined using version " + n),
  15470. this.model = e,
  15471. this.sid = t,
  15472. this.color = (new r.Color).set(i.color || l.tagDefault),
  15473. this.hoverColor = l._darken(this.color, .2),
  15474. this.floor = null,
  15475. this.floorIndex = i.floor,
  15476. this.mode = s.PANORAMA,
  15477. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15478. this.obj3d = null,
  15479. this.disc = null,
  15480. this.materials = {
  15481. disc: null,
  15482. pole: null
  15483. },
  15484. this.position = (new r.Vector3).copy(i.position),
  15485. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15486. this.discWorldPosition = null,
  15487. this.discScale = .05,
  15488. this.poleEnabled = i.stem.enabled,
  15489. this.billboard = new o(i.label,i.description,i.media,this),
  15490. this.visibleTransition = null,
  15491. this.hoveringDisc = !1
  15492. }
  15493. var r = e("three")
  15494. , o = e("./Billboard/Billboard")
  15495. , a = e("../settings")
  15496. , s = e("../enum/Viewmode")
  15497. , l = e("../enum/Colors")
  15498. , c = e("../enum/RenderLayers")
  15499. , h = e("../enum/RenderOrder")
  15500. , u = (e("../util/common"),
  15501. e("../util/math"))
  15502. , d = e("../util/texture")
  15503. , p = e("../objects/Panorama")
  15504. , f = e("../shaders")
  15505. , g = e("../util/transitions")
  15506. , m = e("../util/lerp")
  15507. , v = e("../util/easing")
  15508. , A = e("./Billboard/BillboardEvent")
  15509. , y = e("events").EventEmitter
  15510. , C = e("../util/logger")
  15511. , I = new C(i)
  15512. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15513. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15514. , w = new r.PlaneBufferGeometry(1,1);
  15515. n.prototype = Object.create(y.prototype),
  15516. n.raycaster = new r.Raycaster,
  15517. n.prototype.bindEvents = function() {
  15518. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15519. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15520. }
  15521. ,
  15522. n.prototype.build = function() {
  15523. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15524. this.floor && (this.billboard.build(this.model.sid),
  15525. this.obj3d = this.buildObject3D(),
  15526. this.floor.add(this.obj3d)),
  15527. this
  15528. }
  15529. ,
  15530. n.prototype.buildObject3D = function() {
  15531. var e = new r.Object3D;
  15532. e.position.copy(this.position);
  15533. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15534. t.bg.value = b,
  15535. t.mask.value = E,
  15536. t.color.value.copy(this.color),
  15537. this.materials.disc = new r.RawShaderMaterial({
  15538. transparent: !0,
  15539. vertexShader: f.tagDisc.vertexShader,
  15540. fragmentShader: f.tagDisc.fragmentShader,
  15541. uniforms: t
  15542. }),
  15543. this.disc = new r.Mesh(w,this.materials.disc),
  15544. this.disc.layers.set(c.TAG),
  15545. this.disc.position.copy(this.discPosition),
  15546. this.disc.renderOrder = h.tagDisc,
  15547. this.disc.tag = this;
  15548. var i = this.buildPole();
  15549. return i.layers.set(c.TAG),
  15550. i.renderOrder = h.tagStem,
  15551. e.add(i),
  15552. e.layers.set(c.TAG),
  15553. e.add(this.disc)
  15554. }
  15555. ,
  15556. n.prototype.buildPole = function() {
  15557. var e = new r.BufferGeometry
  15558. , t = new Float32Array(6);
  15559. return t[0] = t[1] = t[2] = 0,
  15560. t[3] = this.discPosition.x,
  15561. t[4] = this.discPosition.y,
  15562. t[5] = this.discPosition.z,
  15563. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15564. this.materials.pole = new r.LineBasicMaterial({
  15565. linewidth: a.tags.pole.width,
  15566. color: a.tags.pole.color,
  15567. opacity: 0,
  15568. visible: this.poleEnabled,
  15569. transparent: !0,
  15570. depthWrite: !1
  15571. }),
  15572. new r.Line(e,this.materials.pole)
  15573. }
  15574. ,
  15575. n.prototype.setFreeState = function(e) {
  15576. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15577. this.materials.disc.uniforms.color.value = this.color
  15578. }
  15579. .bind(this))
  15580. }
  15581. ,
  15582. n.prototype.setHoverState = function(e) {
  15583. this.billboard.open(e),
  15584. this.materials.disc.uniforms.color.value = this.hoverColor
  15585. }
  15586. ,
  15587. n.prototype.hide = function(e, t) {
  15588. var i = $.Deferred();
  15589. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15590. return i.resolve().promise();
  15591. e = e || 0,
  15592. t = t || 0,
  15593. g.cancel(this.visibleTransition);
  15594. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15595. , r = t + e
  15596. , o = t / r;
  15597. return this.visibleTransition = g.start(function(e) {
  15598. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15599. , i = m.property(e.materials.pole, "opacity", 0);
  15600. return function(n) {
  15601. t(n),
  15602. e.materials.pole && i(n)
  15603. }
  15604. }(this), r * n, function() {
  15605. i.resolve()
  15606. }, o, v[a.warp.blendEasing]),
  15607. i.promise()
  15608. }
  15609. ,
  15610. n.prototype.show = function(e, t) {
  15611. var i = $.Deferred();
  15612. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15613. return i.resolve().promise();
  15614. e = e || 0,
  15615. t = t || 0,
  15616. g.cancel(this.visibleTransition);
  15617. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15618. , r = t + e
  15619. , o = t / r;
  15620. return this.visibleTransition = g.start(function(e) {
  15621. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15622. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15623. return function(n) {
  15624. t(n),
  15625. e.materials.pole && i(n)
  15626. }
  15627. }(this), r * n, function() {
  15628. i.resolve()
  15629. }, o, v[a.warp.blendEasing]),
  15630. i.promise()
  15631. }
  15632. ,
  15633. n.prototype.closestPanoTowardTag = function(e, t) {
  15634. var i = []
  15635. , o = []
  15636. , l = this.disc.getWorldPosition();
  15637. if (e === s.PANORAMA) {
  15638. var c = .5
  15639. , h = t.position.clone().sub(l).normalize();
  15640. i.push(p.filters.isPanoAligned()),
  15641. i.push(p.filters.inPanoDirection(l, h, c)),
  15642. i.push(p.filters.isNeighbourPanoTo(t)),
  15643. o.push(p.scoreFunctions.direction(l, h))
  15644. }
  15645. var u = new r.Vector3
  15646. , d = function(e) {
  15647. u.copy(l).sub(e.position);
  15648. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15649. , i = a.tags.navigate.tiltTolerance;
  15650. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15651. }
  15652. , f = function(e) {
  15653. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15654. };
  15655. i.push(f, d),
  15656. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15657. var g = this.model.panos.sortByScore(i, o);
  15658. if (a.tags.navigate.lineOfSight) {
  15659. for (var m = 0; m < g.length; m++) {
  15660. var v = g[m].pano
  15661. , A = v.position.distanceTo(l);
  15662. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15663. return null;
  15664. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15665. var y = n.raycaster.intersectObjects(this.model.colliders);
  15666. if (0 === y.length || y[0].distance > A)
  15667. return v
  15668. }
  15669. return null
  15670. }
  15671. return g.length > 0 && g[0].pano
  15672. }
  15673. ,
  15674. n.prototype.examine = function(e) {
  15675. var t = e.mode
  15676. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15677. , n = this.disc.getWorldPosition();
  15678. this.billboard.setActiveState();
  15679. var o = function() {
  15680. var t = this.billboard.getDimensions()
  15681. , n = new r.Vector3;
  15682. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15683. n.unproject(e.camera),
  15684. e.flyToPano({
  15685. pano: i,
  15686. lookAtPoint: n
  15687. })
  15688. }
  15689. .bind(this);
  15690. if (t === s.PANORAMA)
  15691. if (i !== e.currentPano) {
  15692. var l = {
  15693. pano: i,
  15694. lookAtPoint: n,
  15695. duration: null,
  15696. maxDistanceOverride: null,
  15697. skipWarpingCheck: !1
  15698. };
  15699. e.flyToPano(l, o)
  15700. } else
  15701. setTimeout(function() {
  15702. this.billboard.open().then(function() {
  15703. o()
  15704. })
  15705. }
  15706. .bind(this), 0);
  15707. else {
  15708. var c = {
  15709. pano: i
  15710. };
  15711. if (n) {
  15712. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15713. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15714. }
  15715. c.callback = o,
  15716. c.duration = 1500,
  15717. c.mode = s.PANORAMA,
  15718. e.flyToNewMode(c)
  15719. }
  15720. }
  15721. ,
  15722. n.prototype.update = function(e, t) {
  15723. var i = new r.Vector3;
  15724. return function(e, t) {
  15725. this.discWorldPosition = this.disc.getWorldPosition(),
  15726. this.updateDisc(e, t),
  15727. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15728. i.z < 1 && (i.y *= -1,
  15729. this.billboard.update(i, this.getDiscRadius(i, t))))
  15730. }
  15731. }(),
  15732. n.prototype.updateDisc = function(e, t) {
  15733. var i = new r.Vector3
  15734. , o = new r.Vector3
  15735. , l = new r.Vector3
  15736. , c = new r.Vector3
  15737. , h = new r.Vector3;
  15738. return function(e, t) {
  15739. var u = a.tags.visibility
  15740. , d = a.tags.disc.scale
  15741. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15742. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15743. this.obj3d.visible) {
  15744. this.disc.quaternion.copy(t.quaternion);
  15745. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15746. i.copy(this.discWorldPosition).project(t),
  15747. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15748. l.set(f / 2, 0, 0).add(o),
  15749. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15750. h.copy(c).unproject(t);
  15751. var g = h.distanceTo(this.discWorldPosition)
  15752. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15753. this.discScale = g * m,
  15754. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15755. }
  15756. }
  15757. }(),
  15758. n.prototype.getDiscRadius = function(e, t) {
  15759. var i = new r.Vector3;
  15760. return function(e, t) {
  15761. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15762. Math.abs(e.x - i.x) * $("#player").width()
  15763. }
  15764. }(),
  15765. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15766. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15767. }
  15768. ,
  15769. n.prototype.offScreen = function(e, t) {
  15770. var i = e.getWorldPosition().project(t);
  15771. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15772. }
  15773. ,
  15774. n.viewportScale = function() {
  15775. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15776. n.viewportHeight = $("#player").height(),
  15777. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15778. n.currentViewportScale
  15779. }
  15780. ,
  15781. t.exports = n
  15782. }
  15783. ).call(this, "/js/tag/tag.js")
  15784. }
  15785. , {
  15786. "../enum/Colors": 19,
  15787. "../enum/RenderLayers": 41,
  15788. "../enum/RenderOrder": 42,
  15789. "../enum/Viewmode": 51,
  15790. "../objects/Panorama": 148,
  15791. "../settings": 166,
  15792. "../shaders": 167,
  15793. "../util/common": 185,
  15794. "../util/easing": 186,
  15795. "../util/lerp": 188,
  15796. "../util/logger": 189,
  15797. "../util/math": 190,
  15798. "../util/texture": 194,
  15799. "../util/transitions": 195,
  15800. "./Billboard/Billboard": 119,
  15801. "./Billboard/BillboardEvent": 120,
  15802. events: 202,
  15803. three: 217
  15804. }],
  15805. 124: [function(e, t, i) {
  15806. (function(i) {
  15807. "use strict";
  15808. function n() {
  15809. this.tagState = y.IDLE,
  15810. this.intersectTag = null,
  15811. this.hoveredTag = null,
  15812. this.activeTag = null,
  15813. this.tagDiscs = [],
  15814. this.raycaster = new r.Raycaster,
  15815. this.modelManager = null,
  15816. this.player = null,
  15817. this.totaltags = 0,
  15818. this.navigatingViaTag = !1,
  15819. this.enabled = !1
  15820. }
  15821. var r = e("three")
  15822. , o = e("../util/logger")
  15823. , a = e("../util/common")
  15824. , s = e("../controls/serializer")
  15825. , l = e("../objects/Snapshot")
  15826. , c = e("../settings")
  15827. , h = e("./Billboard/BillboardEvent")
  15828. , u = e("./Media/MediaEvent")
  15829. , d = e("./Media/LinkType")
  15830. , p = e("../enum/Viewmode")
  15831. , f = e("../enum/WarpStyle")
  15832. , g = e("../enum/BlackoutStyle")
  15833. , m = e("../enum/ModelManagerEvents")
  15834. , v = e("../enum/tagEvents")
  15835. , A = e("../enum/PlayerEvents")
  15836. , y = (e("../util/lerp"),
  15837. e("../enum/TagStates"))
  15838. , C = e("events").EventEmitter
  15839. , I = new o(i);
  15840. a.extend(n, C),
  15841. n.prototype.init = function(e, t) {
  15842. this.modelManager = e,
  15843. this.player = t,
  15844. this.updateModel(),
  15845. this.bindEvents()
  15846. }
  15847. ,
  15848. n.prototype.update = function(e) {
  15849. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15850. }
  15851. ,
  15852. n.prototype.updateTags = function(e, t, i, n) {
  15853. for (var r in this.model.tags)
  15854. this.model.tags[r].update(e, t, i, n)
  15855. }
  15856. ,
  15857. n.prototype.updateModel = function() {
  15858. this.model = this.modelManager.getActiveModel(),
  15859. this.gettagsFromModel(),
  15860. this.totaltags = Object.keys(this.model.tags).length
  15861. }
  15862. ,
  15863. n.prototype.gettagsFromModel = function() {
  15864. this.tagDiscs = [];
  15865. for (var e in this.model.tags) {
  15866. var t = this.model.tags[e].disc;
  15867. t && this.tagDiscs.push(t)
  15868. }
  15869. }
  15870. ,
  15871. n.prototype.bindEvents = function() {
  15872. function e() {
  15873. Object.keys(this.model.tags).forEach(function(e) {
  15874. var t = this.model.tags[e];
  15875. t.bindEvents(),
  15876. t.billboard.on(u.LINK_CLICK, function(e) {
  15877. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15878. }
  15879. .bind(this)),
  15880. t.billboard.on(u.IMAGE_OPENED, function() {
  15881. this.tagState = y.EXAMINE,
  15882. this.emit(u.IMAGE_OPENED)
  15883. }
  15884. .bind(this)),
  15885. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15886. }
  15887. .bind(this))
  15888. }
  15889. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15890. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15891. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15892. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15893. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15894. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15895. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15896. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15897. e.call(this)
  15898. }
  15899. ,
  15900. n.prototype.navigateViaLink = function(e) {
  15901. var t = s.deserialize(e);
  15902. if (t)
  15903. if (t.mode === p.PANORAMA) {
  15904. try {
  15905. this.player.model.panos.get(t.panoId)
  15906. } catch (e) {
  15907. return void I.warn("Unable to find panorama location", t.panoId)
  15908. }
  15909. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15910. } else {
  15911. var i = {
  15912. cameraMode: t.mode,
  15913. position: t.position,
  15914. quaternion: t.quaternion,
  15915. scanId: t.panoId,
  15916. orthoZoom: t.zoom,
  15917. floorVisibility: t.floorVisibility,
  15918. thumbUrl: null,
  15919. name: null
  15920. };
  15921. this.player.flyToNewMode({
  15922. mode: t.mode,
  15923. duration: c.warp.outsideTime,
  15924. warpDest: new l(i),
  15925. force: !0
  15926. })
  15927. }
  15928. }
  15929. ,
  15930. n.prototype.handleWarpStart = function(e, t, i, n) {
  15931. this.dismissExaminedTag(),
  15932. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15933. e && (i = g.END),
  15934. this.hideShowTagsForBlackoutStyle(i, n))
  15935. }
  15936. ,
  15937. n.prototype.handleWarpInterruption = function(e, t, i) {
  15938. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15939. this.hideShowTagsForBlackoutStyle(t, i)
  15940. }
  15941. ,
  15942. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15943. var i = 0
  15944. , n = 0
  15945. , r = t / 2;
  15946. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  15947. e) {
  15948. case g.END:
  15949. this.hideAlltags(r);
  15950. break;
  15951. case g.BEGINNING:
  15952. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15953. break;
  15954. case g.NONE:
  15955. break;
  15956. case g.MIDDLE:
  15957. i = r,
  15958. n = r,
  15959. this.hideAlltags(n),
  15960. setTimeout(function() {
  15961. this.showAlltags(i)
  15962. }
  15963. .bind(this), n);
  15964. break;
  15965. case g.FADEIN:
  15966. setTimeout(function() {
  15967. this.showAlltags(r)
  15968. }
  15969. .bind(this), r)
  15970. }
  15971. }
  15972. ,
  15973. n.prototype.onPlayerModeChanging = function(e, t) {
  15974. t !== p.PANORAMA && this.dismissExaminedTag(),
  15975. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  15976. var i = t !== p.OUTDOOR;
  15977. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  15978. }
  15979. ,
  15980. n.prototype.onPanoChange = function(e, t) {
  15981. var i = this.navigatingViaTag;
  15982. if (this.navigatingViaTag = !1,
  15983. !i) {
  15984. this.dismissExaminedTag();
  15985. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  15986. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  15987. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  15988. }
  15989. }
  15990. ,
  15991. n.prototype.onPlayerReady = function(e, t, i) {
  15992. this.startAlltags(e, t ? i : null)
  15993. }
  15994. ,
  15995. n.prototype.onPlayerFlyingEnded = function(e, t) {
  15996. this.updateClosestTags(e)
  15997. }
  15998. ,
  15999. n.prototype.dismissExaminedTag = function() {
  16000. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16001. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16002. this.hoveredTag = null)
  16003. }
  16004. ,
  16005. n.prototype.startAlltags = function(e, t) {
  16006. this.model.shouldShowtags = c.tags.enabled,
  16007. this.enabled = !0,
  16008. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16009. t && setTimeout(function() {
  16010. this.activateTag(this.model.getTagBySid(t))
  16011. }
  16012. .bind(this), c.tags.startup.fadeInDuration / 2))
  16013. }
  16014. ,
  16015. n.prototype.showAlltags = function(e, t, i) {
  16016. function n() {
  16017. o++,
  16018. o === this.totaltags && (this.model.tagsShown = !0,
  16019. r.resolve())
  16020. }
  16021. var r = $.Deferred();
  16022. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16023. return r.resolve().promise();
  16024. var o = 0;
  16025. for (var a in this.model.tags) {
  16026. var s = this.model.tags[a];
  16027. s.show(e, t).done(n.bind(this))
  16028. }
  16029. return r.promise()
  16030. }
  16031. ,
  16032. n.prototype.hideAlltags = function(e, t) {
  16033. function i() {
  16034. r++,
  16035. r === this.totaltags && (this.model.tagsShown = !1,
  16036. n.resolve())
  16037. }
  16038. var n = $.Deferred()
  16039. , r = 0;
  16040. for (var o in this.model.tags) {
  16041. var a = this.model.tags[o];
  16042. a.hide(e, t).done(i.bind(this)),
  16043. a === this.activeTag && this.dismissActiveTag()
  16044. }
  16045. return n.promise()
  16046. }
  16047. ,
  16048. n.prototype.enableHovering = function() {
  16049. this.enabled = !0
  16050. }
  16051. ,
  16052. n.prototype.disableHovering = function() {
  16053. this.enabled = !1
  16054. }
  16055. ,
  16056. n.prototype.activateTag = function(e, t) {
  16057. t = t || y.EXAMINE,
  16058. this.activeTag = e,
  16059. this.activeTag.hoveringDisc = !0,
  16060. this.activeTag.setHoverState(t === y.EXAMINE),
  16061. this.tagState = t,
  16062. this.emit(v.TagActivated, e)
  16063. }
  16064. ,
  16065. n.prototype.dismissActiveTag = function() {
  16066. this.activeTag.hoveringDisc = !1,
  16067. this.activeTag.setFreeState(!0);
  16068. var e = this.activeTag;
  16069. this.activeTag = null,
  16070. this.tagState = y.IDLE,
  16071. this.emit(v.TagDismissed, e)
  16072. }
  16073. ,
  16074. n.prototype.clickedOnTag = function(e) {
  16075. var t = function() {
  16076. this.navigatingViaTag = !0,
  16077. this.activeTag.examine(this.player),
  16078. this.emit(v.TagNavigation, this.activeTag)
  16079. }
  16080. .bind(this);
  16081. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16082. this.activeTag = this.intersectTag,
  16083. t(),
  16084. !0) : (this.dismissActiveTag(),
  16085. !1)
  16086. }
  16087. ,
  16088. n.prototype.intersecttag = function() {
  16089. var e = new r.Vector3
  16090. , t = new r.Vector3
  16091. , i = new r.Vector3;
  16092. return function(n, r, o) {
  16093. if (!this.enabled)
  16094. return null;
  16095. var a = null
  16096. , s = this.tagDiscs.filter(function(e) {
  16097. return e.parent.visible
  16098. });
  16099. if (s.length > 0) {
  16100. var l = this.model.floors.reduce(function(e, t) {
  16101. return t.hidden ? e : e.concat(t.collider.children)
  16102. }, s);
  16103. e.set(n.x, n.y, -1).unproject(o),
  16104. t.set(n.x, n.y, 1).unproject(o),
  16105. i.copy(t).sub(e).normalize(),
  16106. this.raycaster.set(e, i);
  16107. var c = this.raycaster.intersectObjects(l);
  16108. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16109. }
  16110. return this.intersectTag = a,
  16111. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16112. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16113. this.hoveredTag = a
  16114. }
  16115. .bind(this)),
  16116. a.billboard.on(h.LEAVE, function() {
  16117. this.hoveredTag = null
  16118. }
  16119. .bind(this))),
  16120. this.activateTag(a, y.BROWSE))),
  16121. a
  16122. }
  16123. }(),
  16124. n.prototype.rankedtagInDirection = function() {
  16125. var e = []
  16126. , t = []
  16127. , i = new r.Vector3
  16128. , n = new r.Vector3
  16129. , o = new r.Vector3;
  16130. return function(r, a, s, l) {
  16131. var c = 0;
  16132. t.length = 0;
  16133. for (var h = 0; h < this.closesttags.length; h++) {
  16134. var u = this.closesttags[h];
  16135. n.copy(u.position),
  16136. n.add(u.discPosition),
  16137. i.copy(a),
  16138. i.sub(n).negate(),
  16139. i.normalize();
  16140. var d = i.dot(l);
  16141. if (d >= 0) {
  16142. o.copy(n),
  16143. o.project(s);
  16144. var p = this.intersecttag(o, !1, s);
  16145. if (p) {
  16146. if (c >= e.length)
  16147. for (var f = 0; f < 64; f++)
  16148. e.push({
  16149. tag: u,
  16150. dot: d
  16151. });
  16152. var g = e[c];
  16153. g.tag = u,
  16154. g.dot = d,
  16155. g.position = math.projectPositionToCanvas(n, s),
  16156. t.push(g),
  16157. c++
  16158. }
  16159. }
  16160. }
  16161. return t.sort(function(e, t) {
  16162. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16163. }),
  16164. r < t.length ? t[r].tag : null
  16165. }
  16166. }(),
  16167. n.prototype.updateClosestTags = function() {
  16168. var e = new r.Vector3
  16169. , t = 30;
  16170. return function(i) {
  16171. this.closesttags || (this.closesttags = []),
  16172. this.closesttags.length = 0;
  16173. var n = this.model.tags;
  16174. if (n)
  16175. for (var r in n)
  16176. if (n.hasOwnProperty(r)) {
  16177. var o = n[r]
  16178. , a = o.position;
  16179. e.copy(i),
  16180. e.sub(a).negate();
  16181. var s = e.lengthSq();
  16182. s < t && this.closesttags.push(o)
  16183. }
  16184. }
  16185. }(),
  16186. t.exports = n
  16187. }
  16188. ).call(this, "/js/tag/tagManager.js")
  16189. }
  16190. , {
  16191. "../controls/serializer": 14,
  16192. "../enum/BlackoutStyle": 18,
  16193. "../enum/tagEvents": 32,
  16194. "../enum/ModelManagerEvents": 33,
  16195. "../enum/PlayerEvents": 40,
  16196. "../enum/TagStates": 44,
  16197. "../enum/Viewmode": 51,
  16198. "../enum/WarpStyle": 52,
  16199. "../objects/Snapshot": 153,
  16200. "../settings": 166,
  16201. "../util/common": 185,
  16202. "../util/lerp": 188,
  16203. "../util/logger": 189,
  16204. "./Billboard/BillboardEvent": 120,
  16205. "./Media/LinkType": 130,
  16206. "./Media/MediaEvent": 131,
  16207. events: 202,
  16208. three: 217
  16209. }],
  16210. 125: [function(e, t, i) {
  16211. (function(i) {
  16212. "use strict";
  16213. function n() {
  16214. this.embedWrapper = null,
  16215. this.embedElement = null
  16216. }
  16217. var r = e("../../util/ajax")
  16218. , o = e("./mediaSettings")
  16219. , a = e("../../settings")
  16220. , s = e("../../util/logger")
  16221. , l = new s(i);
  16222. n.prototype.createDomElement = function() {
  16223. return this.embedWrapper = document.createElement("div"),
  16224. this.embedWrapper.classList.add("tag-embed"),
  16225. this.embedWrapper.classList.add("hidden"),
  16226. this.embedWrapper
  16227. }
  16228. ,
  16229. n.prototype.load = function(e) {
  16230. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16231. return new Promise(function(e, i) {
  16232. r.get(t).then(function(t) {
  16233. if (t = JSON.parse(t),
  16234. t.html && t.html.indexOf("<script") === -1) {
  16235. this.embedWrapper.innerHTML = t.html;
  16236. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16237. if (this.embedWrapper.style.width = n + "px",
  16238. t.height) {
  16239. var r = t.height / t.width;
  16240. this.embedWrapper.style.height = n * r + "px"
  16241. }
  16242. this.embedElement = this.embedWrapper.firstChild;
  16243. var a = [];
  16244. try {
  16245. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16246. } catch (e) {
  16247. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16248. }
  16249. a.forEach(function(e) {
  16250. e.setAttribute("target", "_blank")
  16251. }),
  16252. this.embedElement.classList.add("hidden"),
  16253. this.embedWrapper.classList.remove("hidden"),
  16254. e()
  16255. } else
  16256. i("Not a valid embed")
  16257. }
  16258. .bind(this), function(e) {
  16259. i(e.response)
  16260. })
  16261. }
  16262. .bind(this))
  16263. }
  16264. ,
  16265. n.prototype.show = function() {
  16266. this.embedElement && this.embedElement.classList.remove("hidden")
  16267. }
  16268. ,
  16269. n.prototype.hide = function() {
  16270. this.embedElement && this.embedElement.classList.add("hidden")
  16271. }
  16272. ,
  16273. t.exports = n
  16274. }
  16275. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16276. }
  16277. , {
  16278. "../../settings": 166,
  16279. "../../util/ajax": 181,
  16280. "../../util/logger": 189,
  16281. "./mediaSettings": 132
  16282. }],
  16283. 126: [function(e, t, i) {
  16284. (function(i) {
  16285. "use strict";
  16286. function n(e) {
  16287. o.call(this),
  16288. this.options = e,
  16289. this.playerControls = null,
  16290. this.state = s.NOT_READY
  16291. }
  16292. var r = e("../../util/browser")
  16293. , o = e("./EmbedlyEmbed")
  16294. , a = e("../../util/logger")
  16295. , s = (new a(i),
  16296. Object.freeze({
  16297. NOT_READY: "player.not.ready",
  16298. CUED: "player.cued",
  16299. PLAYING: "player.playing",
  16300. PAUSED: "player.paused"
  16301. }));
  16302. n.prototype = Object.create(o.prototype),
  16303. n.prototype.createDomElement = function() {
  16304. return this.embedWrapper = document.createElement("div"),
  16305. this.embedWrapper.classList.add("tag-video"),
  16306. this.embedWrapper.classList.add("hidden"),
  16307. this.embedWrapper
  16308. }
  16309. ,
  16310. n.prototype.load = function(e) {
  16311. var t = function() {
  16312. function e(e) {
  16313. this.playerState = s.CUED,
  16314. this.options.startMuted && this.playerControls.mute()
  16315. }
  16316. function t(e) {
  16317. this.playerState = e
  16318. }
  16319. function i(e) {
  16320. this.playerControls.setCurrentTime(0),
  16321. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16322. }
  16323. this.playerControls = new playerjs.Player(this.embedElement),
  16324. this.playerControls.on("ready", e.bind(this)),
  16325. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16326. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16327. this.playerControls.on("ended", i.bind(this))
  16328. }
  16329. .bind(this);
  16330. return o.prototype.load.call(this, e).then(t.bind(this))
  16331. }
  16332. ,
  16333. n.prototype.play = function() {
  16334. var e = r.isMobile();
  16335. return function() {
  16336. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16337. }
  16338. }(),
  16339. n.prototype.pause = function() {
  16340. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16341. }
  16342. ,
  16343. t.exports = n
  16344. }
  16345. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16346. }
  16347. , {
  16348. "../../util/browser": 182,
  16349. "../../util/logger": 189,
  16350. "./EmbedlyEmbed": 125
  16351. }],
  16352. 127: [function(e, t, i) {
  16353. (function(i) {
  16354. "use strict";
  16355. function n(e) {
  16356. function t() {
  16357. return a.debug("requesting file from embedly:", e.href),
  16358. r.get(e.href, {
  16359. responseType: e.responseType
  16360. }).then(function(t) {
  16361. return a.debug("requesting file finished:", e.href),
  16362. t
  16363. })
  16364. }
  16365. function i() {}
  16366. return s = new Promise(function(e, n) {
  16367. s.catch(i).then(function() {
  16368. t().then(e, n)
  16369. })
  16370. }
  16371. )
  16372. }
  16373. var r = e("../../util/ajax")
  16374. , o = (e("./mediaSettings"),
  16375. e("../../util/logger"))
  16376. , a = new o(i)
  16377. , s = Promise.resolve();
  16378. t.exports.enqueue = n
  16379. }
  16380. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16381. }
  16382. , {
  16383. "../../util/ajax": 181,
  16384. "../../util/logger": 189,
  16385. "./mediaSettings": 132
  16386. }],
  16387. 128: [function(e, t, i) {
  16388. (function(i) {
  16389. "use strict";
  16390. function n() {
  16391. this.imageWrapper = null,
  16392. this.width = 0,
  16393. this.height = 0,
  16394. this.aspect = 1
  16395. }
  16396. var r = e("./MediaEvent")
  16397. , o = e("./EmbedlyQueue")
  16398. , a = e("events").EventEmitter
  16399. , s = e("../../util/logger")
  16400. , l = e("../../settings");
  16401. new s(i);
  16402. n.prototype = Object.create(a.prototype),
  16403. n.prototype.createDomElement = function() {
  16404. return this.imageWrapper = document.createElement("div"),
  16405. this.imageWrapper.classList.add("tag-image"),
  16406. this.imageWrapper.classList.add("hidden"),
  16407. this.imageWrapper.addEventListener("click", function(e) {
  16408. e.stopPropagation(),
  16409. this.emit(r.IMAGE_OPENING),
  16410. this.imageWrapper.style.pointerEvents = "none"
  16411. }
  16412. .bind(this)),
  16413. this.imageWrapper
  16414. }
  16415. ,
  16416. n.prototype.onClosed = function() {
  16417. this.imageWrapper.style.pointerEvents = "auto"
  16418. }
  16419. ,
  16420. n.prototype.load = function(e) {
  16421. var t = Math.max(window.screen.height, window.screen.width)
  16422. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16423. return new Promise(function(e, t) {
  16424. function n(t) {
  16425. var i = t.target;
  16426. this.width = i.naturalWidth,
  16427. this.height = i.naturalHeight,
  16428. this.aspect = this.width / this.height;
  16429. var n = t.target.src;
  16430. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16431. this.imageWrapper.style.width = this.width + "px",
  16432. this.imageWrapper.style.height = this.height + "px",
  16433. this.imageWrapper.classList.remove("hidden"),
  16434. e()
  16435. }
  16436. o.enqueue({
  16437. href: i,
  16438. responseType: "arraybuffer"
  16439. }).then(function(e) {
  16440. var t = new Uint8Array(e)
  16441. , i = new Blob([t])
  16442. , r = new window.Image;
  16443. r.addEventListener("load", n.bind(this));
  16444. var o = URL.createObjectURL(i);
  16445. r.src = o
  16446. }
  16447. .bind(this), t)
  16448. }
  16449. .bind(this))
  16450. }
  16451. ,
  16452. t.exports = n
  16453. }
  16454. ).call(this, "/js/tag/Media/Image.js")
  16455. }
  16456. , {
  16457. "../../settings": 166,
  16458. "../../util/logger": 189,
  16459. "./EmbedlyQueue": 127,
  16460. "./MediaEvent": 131,
  16461. events: 202
  16462. }],
  16463. 129: [function(e, t, i) {
  16464. "use strict";
  16465. function n(e) {
  16466. this.label = e.label,
  16467. this.href = e.url,
  16468. this.type = this.updateLinkForType(),
  16469. this.domElement = null,
  16470. this.id = c++
  16471. }
  16472. var r = e("./LinkType")
  16473. , o = e("./MediaEvent")
  16474. , a = e("../../util/browser")
  16475. , s = e("../../analytics")
  16476. , l = e("events").EventEmitter
  16477. , c = 0;
  16478. n.prototype = Object.create(l.prototype),
  16479. n.prototype.updateLinkForType = function() {
  16480. function e(e) {
  16481. var t = new RegExp("[#&?]start=([^#&?]*)")
  16482. , i = t.exec(e);
  16483. return i[1]
  16484. }
  16485. function t(e) {
  16486. return e + "&play=1"
  16487. }
  16488. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16489. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16490. r.NAVIGATION) : (this.href = t(this.href),
  16491. r.MODEL) : r.EXT_LINK
  16492. }
  16493. ;
  16494. var h = {};
  16495. n.prototype.createDomElement = function() {
  16496. function e(e) {
  16497. switch (e.stopPropagation(),
  16498. h[this.id] = !0,
  16499. s.trackAlways("click_tag_link", {
  16500. link_type: this.type,
  16501. link_count: c,
  16502. links_clicked: Object.keys(h).length
  16503. }),
  16504. this.type) {
  16505. case r.MODEL:
  16506. window.location.replace(this.href);
  16507. break;
  16508. case r.EXT_LINK:
  16509. window.open(this.href, "_blank")
  16510. }
  16511. this.emit(o.LINK_CLICK, {
  16512. type: this.type,
  16513. url: this.href
  16514. })
  16515. }
  16516. if (this.domElement = document.createElement("a"),
  16517. this.domElement.classList.add("tag-link"),
  16518. this.domElement.textContent = this.label,
  16519. this.type === r.EXT_LINK) {
  16520. this.domElement.textContent += " ";
  16521. var t = document.createElement("i");
  16522. t.classList.add("icon-ext-link"),
  16523. t.title = "Link to external web site",
  16524. this.domElement.appendChild(t)
  16525. }
  16526. return this.domElement.addEventListener("click", e.bind(this)),
  16527. this.domElement
  16528. }
  16529. ,
  16530. t.exports = n
  16531. }
  16532. , {
  16533. "../../analytics": 4,
  16534. "../../util/browser": 182,
  16535. "./LinkType": 130,
  16536. "./MediaEvent": 131,
  16537. events: 202
  16538. }],
  16539. 130: [function(e, t, i) {
  16540. "use strict";
  16541. t.exports = {
  16542. NAVIGATION: "navigation",
  16543. MODEL: "model",
  16544. EXT_LINK: "ext-link"
  16545. }
  16546. }
  16547. , {}],
  16548. 131: [function(e, t, i) {
  16549. "use strict";
  16550. t.exports = Object.freeze({
  16551. LINK_CLICK: "mtmedia.link",
  16552. IMAGE_LOADED: "mtmedia.image.loaded",
  16553. IMAGE_OPENING: "mtmedia.image.opening",
  16554. IMAGE_OPENED: "mtmedia.image.opened",
  16555. IMAGE_CLOSING: "mtmedia.image.closing",
  16556. IMAGE_CLOSED: "mtmedia.image.closed",
  16557. VIDEO_START: "mtmedia.video.start",
  16558. VIDEO_PAUSE: "mtmedia.video.pause",
  16559. VIDEO_ENDED: "mtmedia.video.end"
  16560. })
  16561. }
  16562. , {}],
  16563. 132: [function(e, t, i) {
  16564. "use strict";
  16565. t.exports = Object.freeze({
  16566. maxEmbedWidth: 350,
  16567. defaultAspectRatio: .75
  16568. })
  16569. }
  16570. , {}],
  16571. 133: [function(e, t, i) {
  16572. "use strict";
  16573. t.exports = Object.freeze({
  16574. TEXT: "text",
  16575. LINK: "link",
  16576. IMAGE: "photo",
  16577. VIDEO: "video",
  16578. RICH: "rich"
  16579. })
  16580. }
  16581. , {}],
  16582. 134: [function(e, t, i) {
  16583. "use strict";
  16584. function n(e) {
  16585. this.capabilities = {
  16586. links: {
  16587. enable: e.supportLinks,
  16588. keepLabels: e.keepLinkLabels
  16589. }
  16590. }
  16591. }
  16592. var r = e("./DescriptionChunkType");
  16593. n.prototype.parse = function(e, t) {
  16594. var i = []
  16595. , n = e.split("[").map(function(e, t) {
  16596. return 0 === t ? e : "[" + e
  16597. });
  16598. return n.forEach(function(e) {
  16599. var n = this.findMarkdown(e);
  16600. if (n) {
  16601. if (n.url.indexOf("javascript:") !== -1)
  16602. return;
  16603. this.addLinkChunk(i, n, t),
  16604. this.addTextChunk(i, e.slice(n.markdown.length))
  16605. } else
  16606. this.addTextChunk(i, e)
  16607. }
  16608. .bind(this)),
  16609. i
  16610. }
  16611. ,
  16612. n.prototype.findMarkdown = function(e) {
  16613. var t = /\[([^\]]*)\]\((.*)\)/
  16614. , i = e.match(t);
  16615. if (i) {
  16616. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16617. 0 !== r); )
  16618. o++;
  16619. var a = n.length - o;
  16620. return {
  16621. markdown: i[0].substring(0, i[0].length - a),
  16622. label: i[1],
  16623. url: i[2].substring(0, o)
  16624. }
  16625. }
  16626. }
  16627. ,
  16628. n.prototype.addTextChunk = function(e, t) {
  16629. 0 !== t.length && e.push({
  16630. type: r.TEXT,
  16631. text: t
  16632. })
  16633. }
  16634. ,
  16635. n.prototype.addLinkChunk = function(e, t) {
  16636. if (!this.capabilities.links.enable)
  16637. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16638. var i = {
  16639. label: t.label,
  16640. url: t.url
  16641. };
  16642. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16643. e.push({
  16644. type: r.LINK,
  16645. link: i
  16646. })
  16647. }
  16648. ,
  16649. t.exports = n
  16650. }
  16651. , {
  16652. "./DescriptionChunkType": 133
  16653. }],
  16654. 135: [function(e, t, i) {
  16655. (function(i) {
  16656. "use strict";
  16657. var n = e("../util/logger")
  16658. , r = new n(i)
  16659. , o = {
  16660. parseIdsFromChunkName: function(e, t) {
  16661. t.floorId = o.parseFloor(e),
  16662. t.roomId = o.parseRoom(e)
  16663. },
  16664. parseFloor: function(e) {
  16665. var t = e.match(/_group([0-9]+)/);
  16666. if (!t)
  16667. return 0;
  16668. try {
  16669. return parseInt(t[1], 10)
  16670. } catch (e) {
  16671. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16672. 0
  16673. }
  16674. },
  16675. parseRoom: function(e) {
  16676. var t = e.match(/_sub([0-9]+)/);
  16677. if (!t)
  16678. return -1;
  16679. try {
  16680. return parseInt(t[1], 10)
  16681. } catch (e) {
  16682. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16683. 0
  16684. }
  16685. }
  16686. };
  16687. t.exports = o
  16688. }
  16689. ).call(this, "/js/model/Chunks.js")
  16690. }
  16691. , {
  16692. "../util/logger": 189
  16693. }],
  16694. 136: [function(e, t, i) {
  16695. (function(i) {
  16696. "use strict";
  16697. function n(e) {
  16698. s.call(this),
  16699. this.model = e,
  16700. this.exploded = !1
  16701. }
  16702. var r = e("../objects/Floor")
  16703. , o = (e("../settings"),
  16704. e("../util/logger"))
  16705. , a = e("../util/transitions")
  16706. , s = e("../util/IndexedCollection")
  16707. , l = e("../util/common")
  16708. , c = e("../util/easing");
  16709. new o(i);
  16710. l.inherit(n, s),
  16711. n.prototype.add = function(e) {
  16712. s.prototype.add.call(this, e),
  16713. this.model.add(e)
  16714. }
  16715. ,
  16716. n.prototype.getIndex = function(e) {
  16717. return e.floorIndex
  16718. }
  16719. ,
  16720. n.prototype.build = function() {
  16721. this.list.forEach(function(e) {
  16722. e.build()
  16723. })
  16724. }
  16725. ,
  16726. n.prototype.size = function() {
  16727. return this.length
  16728. }
  16729. ,
  16730. n.prototype.sort = function() {
  16731. s.prototype.sort.call(this, function(e, t) {
  16732. return e.floorIndex - t.floorIndex
  16733. })
  16734. }
  16735. ,
  16736. n.prototype.nextFloor = function(e, t) {
  16737. return this.index[e.floorIndex + t] || null
  16738. }
  16739. ,
  16740. n.prototype.getFloorAtPoint = function(e) {
  16741. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16742. var r = this.list[n]
  16743. , o = r.distanceToPoint(e);
  16744. (!t || i > o) && (i = o,
  16745. t = r)
  16746. }
  16747. return t
  16748. }
  16749. ,
  16750. n.prototype.getOrMakeFloor = function(e) {
  16751. var t = this.index[e];
  16752. return t || (t = new r(this.model,e),
  16753. this.add(t)),
  16754. t
  16755. }
  16756. ,
  16757. n.prototype.hide = function() {
  16758. this.list.forEach(function(e) {
  16759. e.hide()
  16760. })
  16761. }
  16762. ,
  16763. n.prototype.show = function() {
  16764. this.list.forEach(function(e) {
  16765. e.show()
  16766. })
  16767. }
  16768. ,
  16769. n.prototype.names = function() {
  16770. return this.list.reduce(function(e, t) {
  16771. return e.concat(t.name)
  16772. }, [])
  16773. }
  16774. ,
  16775. n.prototype.toggleExplodeHorizontal = function() {
  16776. function e(e, t) {
  16777. r.copy(e.position),
  16778. e.position.x = i[e.floorIndex] * t,
  16779. e.position.y = 1 * e.floorIndex * t,
  16780. r.sub(e.position).multiplyScalar(-1),
  16781. e.panos.forEach(function(e) {
  16782. e.translate(r)
  16783. })
  16784. }
  16785. var t, i = [], n = 0;
  16786. this.list.forEach(function(e, r, o) {
  16787. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16788. n += t,
  16789. i[r] = n
  16790. }),
  16791. i = i.map(function(e) {
  16792. return e - n / 2
  16793. });
  16794. var r = this.list[0].position.clone();
  16795. this.exploded ? this.list.forEach(function(t) {
  16796. a.start(function(i) {
  16797. e(t, 1 - i)
  16798. }, 1500, null, 0, c.easeOutExpo)
  16799. }) : this.list.forEach(function(t) {
  16800. a.start(function(i) {
  16801. e(t, i)
  16802. }, 1500, null, 0, c.easeOutExpo)
  16803. }),
  16804. this.exploded = !this.exploded
  16805. }
  16806. ,
  16807. n.prototype.toggleExplodeVertical = function() {
  16808. function e(e, i) {
  16809. var n = n.copy(e.position);
  16810. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16811. n.sub(e.position).multiplyScalar(-1),
  16812. e.panos.forEach(function(e) {
  16813. e.translate(n)
  16814. })
  16815. }
  16816. var t = this.model.size;
  16817. this.list[0].position.clone();
  16818. this.exploded ? this.list.forEach(function(t) {
  16819. a.start(function(i) {
  16820. e(t, 1 - i)
  16821. }, 1500, null, 0, c.easeOutExpo)
  16822. }) : this.list.forEach(function(t) {
  16823. a.start(function(i) {
  16824. e(t, i)
  16825. }, 1500, null, 0, c.easeOutExpo)
  16826. }),
  16827. this.exploded = !this.exploded
  16828. }
  16829. ,
  16830. t.exports = n
  16831. }
  16832. ).call(this, "/js/model/FloorCollection.js")
  16833. }
  16834. , {
  16835. "../objects/Floor": 146,
  16836. "../settings": 166,
  16837. "../util/IndexedCollection": 175,
  16838. "../util/common": 185,
  16839. "../util/easing": 186,
  16840. "../util/logger": 189,
  16841. "../util/transitions": 195
  16842. }],
  16843. 137: [function(e, t, i) {
  16844. (function(i) {
  16845. "use strict";
  16846. function n() {
  16847. c.call(this)
  16848. }
  16849. var r = e("../settings")
  16850. , o = e("../util/logger")
  16851. , a = e("../enum/Viewmode")
  16852. , s = e("../objects/Snapshot")
  16853. , l = (e("../util/math"),
  16854. e("../util/common"))
  16855. , c = e("../util/IndexedCollection")
  16856. , h = new o(i);
  16857. l.inherit(n, c),
  16858. n.prototype.getImage = function(e) {
  16859. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16860. }
  16861. ,
  16862. n.prototype.filterByModesAndReel = function(e, t) {
  16863. for (var i = [], n = 0; n < t.length; n += 1) {
  16864. var r = t[n]
  16865. , o = this.index[r.sid];
  16866. o && i.push(o)
  16867. }
  16868. var s = e[a.DOLLHOUSE]
  16869. , l = e[a.FLOORPLAN];
  16870. i = i.filter(function(e) {
  16871. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16872. return !0;
  16873. var t;
  16874. try {
  16875. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16876. } catch (e) {
  16877. return h.debug(e.message),
  16878. !1
  16879. }
  16880. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16881. }),
  16882. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16883. this.list = i,
  16884. this.reIndex()
  16885. }
  16886. ,
  16887. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16888. if (0 === this.list.length)
  16889. return [];
  16890. var locations = [];
  16891. var deal = (info, container)=>{
  16892. var src = info.thumbnail_signed_src,
  16893. o = info.name || "";
  16894. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16895. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16896. let a = panos.get(info.metadata.scan_id);
  16897. if (a && !a.isAligned()) return
  16898. }
  16899. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16900. if (cameraMode === a.MESH) return
  16901. if(window.isLocal)src = manage.dealURL(src)
  16902. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16903. var l = {
  16904. cameraMode: cameraMode,
  16905. position: info.metadata.camera_position,
  16906. quaternion: info.metadata.camera_quaternion,
  16907. zoom: info.metadata.zoom,
  16908. panoId: info.metadata.scan_id,
  16909. orthoZoom: info.metadata.ortho_zoom,
  16910. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16911. thumbUrl: src,
  16912. name: n.filterImageName(o),
  16913. sid: info.sid
  16914. }
  16915. var item = new s(l);
  16916. item.momentTour = info.momentTour
  16917. item.dontRot = info.dontRot
  16918. item.rotTime = info.rotTime
  16919. container.push(item)
  16920. return item
  16921. }
  16922. }
  16923. this.list.forEach(image=>{
  16924. if(image.images){
  16925. var folder = $.extend({}, image )
  16926. folder.heroLocations = [];
  16927. image.images.list.forEach(child=>{
  16928. deal(child, folder.heroLocations);
  16929. })
  16930. folder.musicInfo = folder.musicInfo || {}
  16931. locations.push(folder)
  16932. delete folder.images;
  16933. delete folder.locations;
  16934. }else{
  16935. var item = deal(image, locations);
  16936. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16937. }
  16938. })
  16939. return locations
  16940. }
  16941. ,
  16942. n.prototype.getIndex = function(e) {
  16943. return e.sid
  16944. }
  16945. ,
  16946. n.filterImageName = function(e) {
  16947. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16948. }
  16949. ,
  16950. t.exports = n
  16951. }
  16952. ).call(this, "/js/model/ImageCollection.js")
  16953. }
  16954. , {
  16955. "../enum/Viewmode": 51,
  16956. "../objects/Snapshot": 153,
  16957. "../settings": 166,
  16958. "../util/IndexedCollection": 175,
  16959. "../util/common": 185,
  16960. "../util/logger": 189,
  16961. "../util/math": 190
  16962. }],
  16963. 138: [function(e, t, i) {
  16964. (function(i) {
  16965. "use strict";
  16966. function n() {
  16967. u.call(this)
  16968. }
  16969. var r = e("../label/Label")
  16970. , o = e("../settings")
  16971. , a = e("../util/logger")
  16972. , s = e("../util/math")
  16973. , l = e("../util/ajax")
  16974. , c = e("./RoomCollection")
  16975. , h = e("../util/common")
  16976. , u = e("../util/IndexedCollection");
  16977. new a(i);
  16978. h.inherit(n, u),
  16979. n.prototype.getIndex = function(e) {
  16980. return e.labelId
  16981. }
  16982. ,
  16983. n.prototype.associateWithRooms = function(e) {
  16984. this.forEach(function(t) {
  16985. e.forEach(function(e) {
  16986. e.roomId === t.roomId && (t.room = e)
  16987. })
  16988. })
  16989. }
  16990. ,
  16991. n.prototype.createFromLabelData = function(e) {
  16992. e.forEach(function(e) {
  16993. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  16994. t = c.generateRoomId(e.floorId, t);
  16995. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  16996. i.position = s.convertWorkshopVector(i.position),
  16997. this.add(i),
  16998. i.build()
  16999. }
  17000. .bind(this))
  17001. }
  17002. ,
  17003. n.prototype.load = function(e, t) {
  17004. return l.get(e, {
  17005. responseType: "json",
  17006. auth: t ? o.authorizationHeader : null
  17007. }).done(function(e) {
  17008. var t = [];
  17009. for (var i in e) {
  17010. var n = e[i];
  17011. t.push(n)
  17012. }
  17013. this.createFromLabelData(t)
  17014. }
  17015. .bind(this))
  17016. }
  17017. ,
  17018. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17019. var t = -1;
  17020. if (e) {
  17021. if(typeof e == 'number'){//add
  17022. t = parseInt(e)
  17023. }else{
  17024. var i = e.split("_");
  17025. t = parseInt(i[0])
  17026. }
  17027. }
  17028. return t
  17029. },
  17030. t.exports = n
  17031. }
  17032. ).call(this, "/js/model/LabelCollection.js")
  17033. }
  17034. , {
  17035. "../label/Label": 90,
  17036. "../settings": 166,
  17037. "../util/IndexedCollection": 175,
  17038. "../util/ajax": 181,
  17039. "../util/common": 185,
  17040. "../util/logger": 189,
  17041. "../util/math": 190,
  17042. "./RoomCollection": 141
  17043. }],
  17044. 139: [function(e, t, i) {
  17045. (function(i) {
  17046. "use strict";
  17047. function n(e, t) {
  17048. o.Object3D.call(this)
  17049. this.sid = window.number;//t.sid,
  17050. this.data = t,
  17051. this.options = e,
  17052. this.urls = new s(e.urlFiles),
  17053. this.isPublic = void 0 !== t.is_public && t.is_public,
  17054. //创建heroLocations
  17055. this.images = new _(this),
  17056. this.images.extend(t.images),
  17057. this.images.forEach((info)=>{
  17058. if(info.locations){
  17059. info.images = new _(this);
  17060. info.images.extend(info.locations)
  17061. }
  17062. })
  17063. this.heroLocations = []
  17064. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17065. this.outdoorPanoLocations = [],
  17066. this.floors = new d(this),
  17067. this.floorsEnabled = void 0 === e.floors || e.floors,
  17068. this.changingFloor = !1,
  17069. this.chunks = [],
  17070. this.panos = new A,
  17071. this.colliders = [],
  17072. this.loadPanosPromise = null,
  17073. this.loadMeshTexturesPromise = null,
  17074. this.auxDataPromise = null,
  17075. this.meshTexturesLoaded = !1,
  17076. this.meshTextures = [],
  17077. this.tags = {},
  17078. this.tagsShown = !1,
  17079. this.shouldShowtags = !1,
  17080. this.has360Views = !1,
  17081. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17082. this.supportedModes = {},
  17083. this.supportedModes[c.PANORAMA] = !0,
  17084. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17085. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17086. this.supportedModes[c.TRANSITIONING] = !0,
  17087. this.supportsTiles = this.configureTiling(),
  17088. // this.supportsVR = t.is_vr,
  17089. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17090. this.mode = c.DOLLHOUSE,
  17091. this.size = null,
  17092. this.center = null,
  17093. this.boundingBox = new o.Box3,
  17094. this.currentFloor = null,
  17095. this.allFloorsVisible = !0,
  17096. this.projectedPano0 = null,
  17097. this.projectedPano1 = null,
  17098. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17099. this.addFloor(new u(this,t,e.trim()))
  17100. }
  17101. .bind(this)),
  17102. this.waitQueue = [],
  17103. this.on("load", function(e) {
  17104. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17105. return !e.isLoadedCallback()
  17106. }),
  17107. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17108. }
  17109. .bind(this)),
  17110. this.setupCustomProperties()
  17111. this.hots = {};
  17112. }
  17113. function r() {
  17114. try {
  17115. var e = document.createElement("canvas")
  17116. , t = e.getContext("webgl");
  17117. t || (t = e.getContext("experimental-webgl"));
  17118. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17119. return i
  17120. } catch (e) {
  17121. return 0
  17122. }
  17123. }
  17124. var o = e("three")
  17125. , a = e("../util/ajax")
  17126. , s = e("../util/ModelUrls")
  17127. , l = e("../objects/BoundingTextureSkybox")
  17128. , c = e("../enum/Viewmode")
  17129. , h = e("../enum/RenderOrder")
  17130. , u = (e("../enum/AlignmentType"),
  17131. e("../objects/Floor"))
  17132. , d = e("./FloorCollection")
  17133. , p = e("../objects/Chunk")
  17134. , f = (e("../objects/Room"),
  17135. e("../objects/Snapshot"),
  17136. e("../label/Label"),
  17137. e("../util/math"),
  17138. e("../settings"))
  17139. ,ss = e("../shaders")
  17140. , g = e("../util/logger")
  17141. , m = e("../tag/tag")
  17142. , v = (e("../tag/tagManager"),
  17143. e("../objects/Panorama"))
  17144. , A = e("../util/PanoramaCollection")
  17145. , y = e("../loaders/ModelLoader")
  17146. , C = e("../loaders/ModelTextureLoader")
  17147. , I = e("../loaders/SweepDataLoader")
  17148. , E = e("../util/transitions")
  17149. , b = e("../util/common")
  17150. , es = e("../util/easing")
  17151. ,lerp = e("../util/lerp")
  17152. ,tex = e("../util/texture")
  17153. , w = e("./../util/browser")
  17154. , _ = e("./ImageCollection")
  17155. , T = e("./RoomCollection")
  17156. , x = e("./LabelCollection")
  17157. , S = e("./Chunks")
  17158. , M = e("./../util/showcase")
  17159. , R = e("../exception/BasicException")
  17160. , P = (e("../constants")
  17161. ,e("events").EventEmitter)
  17162. //,Hot = e("hot")
  17163. , O = new g(i);
  17164. n.prototype = Object.create(o.Object3D.prototype),
  17165. b.extend(n, P),
  17166. n.prototype.setupCustomProperties = function() {
  17167. var e = f.modelAlpha;
  17168. Object.defineProperty(this, "alpha", {
  17169. get: function() {
  17170. return e
  17171. },
  17172. set: function(t) {
  17173. e = t,
  17174. this.chunks.forEach(function(t) {
  17175. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17176. })
  17177. }
  17178. })
  17179. }
  17180. ,
  17181. n.prototype.configureTiling = function() {
  17182. var e = r();
  17183. if (e < 2048)
  17184. return !1;
  17185. O.warn("Max cube texture size: " + e);
  17186. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17187. var i = f.tiling.tilingFlagNames[t];
  17188. if ("1" === w.valueFromHash(i, null))
  17189. return !0;
  17190. if ("0" === w.valueFromHash(i, null))
  17191. return !1
  17192. }
  17193. //--------------------------------------------许钟文-------------------------------------------
  17194. //return true;
  17195. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17196. //--------------------------------------------e n d -------------------------------------------
  17197. }
  17198. ,
  17199. n.prototype.toggleAlpha = function() {
  17200. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17201. }
  17202. ,
  17203. n.prototype.load = function(e) {
  17204. var t = function() {
  17205. return $.when(this.loadPanos(), this.loadMesh())
  17206. }
  17207. , i = this.urls.init().then(t.bind(this));
  17208. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17209. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17210. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17211. }
  17212. ,
  17213. n.prototype.loadMesh = function() {
  17214. function e(e) {
  17215. O.error(e),
  17216. n.reject("loading-failed")
  17217. }
  17218. function t(e, t) {
  17219. n.notify(e, t)
  17220. }
  17221. function i(e, t) {
  17222. if (0 === e.length) {
  17223. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17224. r.supportedModes[c.DOLLHOUSE] = !1,
  17225. r.supportedModes[c.FLOORPLAN] = !1;
  17226. var i = new p({
  17227. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17228. });
  17229. i.material.visible = !1,
  17230. i.rotateX(-Math.PI / 2),
  17231. i.geometry.computeBoundingBox(),
  17232. e = [i]
  17233. }
  17234. e.forEach(function(e) {
  17235. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17236. r.addChunk(t, e)
  17237. }),
  17238. r.floors.sort(),
  17239. n.resolve(r)
  17240. }
  17241. var n = $.Deferred()
  17242. , r = this;
  17243. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17244. n.promise()
  17245. }
  17246. ,
  17247. n.prototype.loadMeshTextures = function() {
  17248. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17249. this.meshTexturesLoaded = !0
  17250. }
  17251. .bind(this)),
  17252. this.loadTexturesPromise)
  17253. }
  17254. ,
  17255. /* n.prototype.loadtags = function() {//xzw改
  17256. var e = $.Deferred();
  17257. if (!f.tags.enabled)
  17258. return e.resolve();
  17259. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17260. t = "data/" + this.sid + "/tags.json"
  17261. return a.get(t, {
  17262. responseType: "json",
  17263. auth: this.isPublic ? null : f.authorizationHeader
  17264. }).done(function(t) {
  17265. var i = 0
  17266. , n = 0;
  17267. for (var r in t) {
  17268. var o = t[r];
  17269. o.enabled && (n++,
  17270. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17271. i++))
  17272. }
  17273. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17274. e.resolve()
  17275. }
  17276. .bind(this)).fail(function() {
  17277. O.warn("Getting tags failed, not displaying tags."),
  17278. e.resolve()
  17279. }),
  17280. e
  17281. } */
  17282. n.prototype.shineHots = function(){ //xzw
  17283. E.trigger({
  17284. func: function(e) {
  17285. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17286. for(var i in this.hots){
  17287. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17288. }
  17289. }.bind(this),
  17290. cycling: true,
  17291. duration: 3000,
  17292. //easing: "easeInOutQuad",
  17293. name: "hotShine"
  17294. })
  17295. },
  17296. n.prototype.createHotItem = function() {
  17297. // console.log(99999,this.hotGroup.children)
  17298. this.hotGroup.children.forEach((hot,index)=>{
  17299. // console.log(99999,index,hot.info.title)
  17300. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17301. let ul = document.createElement('ul');
  17302. let li = document.createElement('li');
  17303. let span = document.createElement('span');
  17304. span.innerHTML = hot.info.title || '热点';
  17305. // console.log(span.innerHTML);
  17306. li.hot = hot; // 列表每一项对应一个热点
  17307. li.appendChild(span);
  17308. ul.appendChild(li);
  17309. // docFragment.appendChild(li);
  17310. }
  17311. })
  17312. }
  17313. /* n.prototype.loadOverlays = function(overlays){
  17314. var overlays = window.data2 && window.data2.overlays
  17315. overlays && overlays.forEach((info)=>{
  17316. new Overlay(info)
  17317. })
  17318. Overlay.load()
  17319. }
  17320. */
  17321. n.prototype.loadhots = function() {//xzw
  17322. initHot(this)
  17323. var r = $.Deferred();
  17324. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17325. return a.get(t, {
  17326. responseType: "json",
  17327. auth: this.isPublic ? null : f.authorizationHeader
  17328. }).done(function(e) {
  17329. window.data2 = e;
  17330. if(!e){
  17331. console.error("data2 is null")
  17332. }else{
  17333. g_data2 = hotMatcher(e);
  17334. this.hotsCount = 0;
  17335. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17336. if(e.hots){
  17337. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17338. sids.forEach((sid)=>{
  17339. e.hots[sid].sid = sid
  17340. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17341. })
  17342. }
  17343. if(e.overlays){
  17344. e.overlays.forEach((info)=>{
  17345. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17346. new Hot(info, 'byOverlay')
  17347. })
  17348. }
  17349. this.createHotItem( );
  17350. Hot.createHotList();
  17351. Hot.startLoad()
  17352. g_index = w.valueFromHash("m");
  17353. }
  17354. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17355. /* var dataJsPromise = $.Deferred();
  17356. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17357. a.get(dataJsUrl,{
  17358. responseType: "json",
  17359. auth: this.isPublic ? null : f.authorizationHeader
  17360. }).done(function(data) {
  17361. window.hotData = data;
  17362. this.createHotItem(data, this.hots);
  17363. for(let i in this.hots){//add
  17364. data[i] && this.hots[i].initStyleImg(data[i]);
  17365. }
  17366. dataJsPromise.resolve();
  17367. }.bind(this)).fail(function(){
  17368. console.log('Data.js is empty');
  17369. dataJsPromise.resolve();
  17370. }) */
  17371. r.resolve();
  17372. }.bind(this)).fail(function() {
  17373. console.log('没有热点');
  17374. r.resolve()
  17375. }),
  17376. r
  17377. }
  17378. ,
  17379. n.prototype.loadPanos = function() {
  17380. if (this.loadPanosPromise)
  17381. return this.loadPanosPromise;
  17382. var e = new I(this);
  17383. return this.loadPanosPromise = e.load().then(function(e) {
  17384. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17385. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17386. else console.log(e.uuid)
  17387. }
  17388. .bind(this))),
  17389. this.panos.extend(e.map(function(e) {
  17390. return new v(this,e.uuid,e,this.supportsTiles)
  17391. }
  17392. .bind(this))),
  17393. this.panos.forEach(function(e) {
  17394. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17395. var i = this.panos.get(t);
  17396. i && this.panos.setNeighbour(e, i, !0)
  17397. }
  17398. .bind(this)),
  17399. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17400. }
  17401. .bind(this)),
  17402. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17403. this.supportedModes[c.PANORAMA] = !1),
  17404. $.when(this)
  17405. }
  17406. .bind(this)),
  17407. this.loadPanosPromise
  17408. }
  17409. ,
  17410. n.prototype.loadHighlightReel = function() {//xzw
  17411. var e = $.Deferred()
  17412. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17413. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17414. return a.get(t, {
  17415. responseType: "json",
  17416. auth: this.isPublic ? null : f.authorizationHeader
  17417. }).done(function(t) {
  17418. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17419. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17420. e.resolve()
  17421. }
  17422. .bind(this)).fail(function() {
  17423. O.warn("Getting highlight reel failed, no highlights available"),
  17424. e.resolve()
  17425. }),
  17426. e
  17427. }
  17428. ,
  17429. n.prototype.waitForLoad = function(e, t) {
  17430. t() || (this.waitQueue.push({
  17431. object: e,
  17432. isLoadedCallback: t
  17433. }),
  17434. 1 === this.waitQueue.length && this.emit("waiting"))
  17435. }
  17436. ,
  17437. n.prototype.hide = function() {
  17438. this.floors.hide()
  17439. }
  17440. ,
  17441. n.prototype.show = function() {
  17442. this.floors.show()
  17443. }
  17444. ,
  17445. n.prototype.floorNames = function() {
  17446. return this.floors.names()
  17447. }
  17448. ,
  17449. n.prototype.warpDestFloors = function(e, t) {
  17450. if (!e || this.floors.length !== e.length)
  17451. return void this.toggleAllFloors(!0);
  17452. var i = e.findIndex(function(e) {
  17453. return e
  17454. }
  17455. .bind(this));
  17456. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17457. }
  17458. ,
  17459. n.prototype.setFloor = function(e, t, i) {
  17460. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17461. this.allFloorsVisible = !1,
  17462. this._setFloor(e, t, i)
  17463. }
  17464. ,
  17465. n.prototype.toggleAllFloors = function(e) {
  17466. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17467. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17468. this._setFloor(this.currentFloor)
  17469. }
  17470. ,
  17471. n.prototype._setFloor = function(e, t, i) {
  17472. t = t || this.mode,
  17473. this.emit("floor.changed", e, t, this.currentFloor),
  17474. this.currentFloor = e;
  17475. var n;
  17476. if (t === c.PANORAMA) {
  17477. if (this.show(),
  17478. this.shouldShowtags && this.tagsShown)
  17479. for (n in this.tags)
  17480. this.tags[n].show(f.showFloorDuration)
  17481. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17482. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17483. }
  17484. .bind(this)),
  17485. this.shouldShowtags && this.tagsShown))
  17486. for (n in this.tags) {
  17487. var r = this.tags[n];
  17488. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17489. }
  17490. var o = this
  17491. , a = e;
  17492. E.start(function() {}, f.showFloorDelay, function() {
  17493. o.floors.forEach(function(e) {
  17494. e.chunks.forEach(function(t) {
  17495. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17496. })
  17497. })
  17498. }
  17499. .bind(this))
  17500. }
  17501. ,
  17502. n.prototype.toggleExplode = function() {
  17503. this.floors.toggleExplodeHorizontal()
  17504. }
  17505. ,
  17506. n.prototype.toggleExplodeUp = function() {
  17507. this.floors.toggleExplodeVertical()
  17508. }
  17509. ,
  17510. n.prototype.nextFloor = function(e) {
  17511. return this.floors.nextFloor(this.currentFloor, e)
  17512. }
  17513. ,
  17514. n.prototype.addFloor = function(e) {
  17515. this.floors.add(e)
  17516. }
  17517. ,
  17518. n.prototype.getFloorAtPoint = function(e) {
  17519. return this.floors.getFloorAtPoint(e)
  17520. }
  17521. ,
  17522. n.prototype.getTagBySid = function(e) {
  17523. return this.tags[e]
  17524. }
  17525. ,
  17526. n.prototype.addChunk = function(e, t) {
  17527. this.floors.getOrMakeFloor(e).addChunk(t),
  17528. this.chunks.push(t)
  17529. }
  17530. ,
  17531. n.prototype.setMode = function(e) {
  17532. if (!this.supportedModes[e])
  17533. throw new R("Mode not supported for this model: " + e);
  17534. this.mode = e;
  17535. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17536. this.chunks.forEach(function(t) {
  17537. t.setMode(e)
  17538. })
  17539. }
  17540. ,
  17541. n.prototype.build = function() {
  17542. this.heroLocations = this.images.getHeroLocations(this.panos);
  17543. var e = function() {
  17544. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17545. }
  17546. .bind(this)();
  17547. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17548. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17549. }
  17550. .bind(this)) || e,
  17551. null === this.heroImage && O.warn("No hero image defined."),
  17552. this.currentFloor = this.floors.last(),
  17553. this.floors.build(),
  17554. this.colliders = this.floors.reduce(function(e, t) {
  17555. return e.concat(t.collider.children)
  17556. }, []),
  17557. this.panos.forEach(function(e) {
  17558. e.build1(),
  17559. e.on("enter", function() {
  17560. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17561. }
  17562. .bind(this))
  17563. }
  17564. .bind(this)),
  17565. this.panos.forEach(function(e) {
  17566. e.build2()
  17567. }),
  17568. this.floors.forEach(function(e) {
  17569. this.boundingBox.union(e.boundingBox)
  17570. }
  17571. .bind(this)),
  17572. this.size = this.boundingBox.size(),
  17573. this.center = this.boundingBox.center(),
  17574. this.floors.forEach(function(e) {
  17575. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17576. }
  17577. .bind(this)),
  17578. this.panos.populate_path_graph(),
  17579. this.skybox = new l(this.boundingBox),
  17580. this.skybox.matrixWorldNeedsUpdate = !0,
  17581. this.add(this.skybox);
  17582. setTimeout(function() {
  17583. //this.hotsCount && this.shineHots()
  17584. Hot.beginShineHot()
  17585. }
  17586. .bind(this), 1300)
  17587. //add-----
  17588. {
  17589. let maxCount = browser.isMobile() ? 200000 : 400000
  17590. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17591. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17592. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17593. if(c > maxCount){ //防止加载时间过长,分批计算
  17594. console.log('hot分批setVisiblePanos')
  17595. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17596. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17597. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17598. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17599. if(noVisiHots.length){
  17600. let i = 0
  17601. let hotVisiInterval = setInterval(()=>{
  17602. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17603. i++;
  17604. if(i>=noVisiHots.length){
  17605. clearInterval(hotVisiInterval)
  17606. }
  17607. }, dur)
  17608. }
  17609. }
  17610. }
  17611. //---------
  17612. this.createFloorLogo()
  17613. return O.debug("Done building model"),
  17614. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17615. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17616. this.buildRooms(),
  17617. this.labels.associateWithRooms(this.rooms),
  17618. $.when(this)
  17619. }
  17620. ,
  17621. n.prototype.createFloorLogo = function(){
  17622. console.log('createFloorLogo')
  17623. if(this.floorLogos || !settings.floorlogoURL)return;
  17624. var url = settings.floorlogoURL
  17625. var map = tex.load(url);//可以追加done
  17626. this.floorLogos = [];
  17627. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17628. var material = new o.MeshBasicMaterial({
  17629. opacity:0,
  17630. map:map,
  17631. side: o.DoubleSide,
  17632. transparent: !0,
  17633. depthWrite: !1,
  17634. depthTest:false//改 在chunk\skybox外也可看到
  17635. });
  17636. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17637. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17638. //logo.scale.set(s,s,s);
  17639. logo.position.set(0,-1.5,0);
  17640. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17641. logo.renderOrder = 100;//cover the videoSkybox
  17642. //logo.layers.set(0)
  17643. this.add(logo);
  17644. this.floorLogos.push(logo);
  17645. }
  17646. this.floorLogos[1].visible = false;
  17647. }
  17648. n.prototype.adjustfloorLogoHeight = function(o){
  17649. var h = player.currentPano.floorPosition.y + 0.01;
  17650. this.floorLogos[1].position.setY(h);
  17651. this.floorLogos[0].position.setY(h);
  17652. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17653. },
  17654. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17655. if(!this.floorLogos) return;
  17656. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17657. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17658. if(!o.dur){//立刻
  17659. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17660. this.floorLogos[o.index].material.opacity = o.opa;
  17661. }else{
  17662. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17663. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17664. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17665. }
  17666. },
  17667. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17668. var lastQ, lastP;
  17669. var equals = function(v1, v2, min){
  17670. return Math.abs(v1-v2) < min
  17671. }
  17672. var isSame = function(now, last, k){//如果和上次相同就不改变
  17673. if(!last)return false;
  17674. var R = k.sceneRenderer;
  17675. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17676. //暂时:
  17677. var min = 0.0008
  17678. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17679. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17680. return same;
  17681. }
  17682. return function(Q, k){
  17683. if(!Q)return;
  17684. /* if(Config.ifFish && window.lowFPS){
  17685. this.fLCompute++;
  17686. if(R.AFPS < 38){
  17687. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17688. else if(k.flying && k.fLCompute%2 !=1) return;
  17689. k.fLCompute %= 4;
  17690. }else if(R.AFPS < 45){
  17691. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17692. else if(k.flying && k.fLCompute%2 !=1) return;
  17693. k.fLCompute %= 6;
  17694. }else{
  17695. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17696. //else if(k.flying && k.fLCompute%2 !=1) return;
  17697. k.fLCompute %= 2;
  17698. }
  17699. } */
  17700. var sameQ, sameP, quaternion, visible;
  17701. for(var i=0;i<2;i++){
  17702. var logo = this.floorLogos[i];
  17703. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17704. visible = true;
  17705. }
  17706. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17707. var c = k.cameraControls.activeControl;
  17708. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17709. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17710. for(var i=0;i<2;i++){
  17711. var logo = this.floorLogos[i];
  17712. if(!sameQ){
  17713. if(!quaternion){
  17714. var a = new THREE.Vector3(0,0,-1);
  17715. a.applyQuaternion(Q);
  17716. a.setY(0);
  17717. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17718. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17719. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17720. quaternion.multiply(a);
  17721. }
  17722. logo.quaternion.copy(quaternion);
  17723. }
  17724. }
  17725. }
  17726. }()
  17727. n.prototype.loadLabels = function() {//xzw
  17728. this.labels = new x(this);
  17729. var e = $.Deferred();
  17730. //加载俯视图的标签 注释这个备注就会加载
  17731. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17732. window.DATA.showingLabels ? this.showingLabels = true : '';
  17733. if (!this.showingLabels)
  17734. return e.resolve();
  17735. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17736. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17737. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17738. O.warn("Getting labels failed, not displaying labels."),
  17739. e.resolve()
  17740. }),
  17741. e
  17742. }
  17743. ,
  17744. n.prototype.buildRooms = function() {
  17745. this.rooms = new T(this),
  17746. this.rooms.createFromChunks(this.chunks),
  17747. this.rooms.calcRoomBoundaries()
  17748. }
  17749. ,
  17750. n.prototype.updateProjectedPanos = function() {
  17751. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17752. }
  17753. ,
  17754. n.prototype.setProjectedPanos = function(e, t, i) {
  17755. void 0 !== i && null !== i || (i = !0),
  17756. i = !!i,
  17757. this.projectedPano0 = e,
  17758. this.projectedPano1 = t,
  17759. this.skybox.material.setProjectedPanos(e, t, i),
  17760. this.chunks.forEach(function(n) {
  17761. n.materialInside.setProjectedPanos(e, t, i)
  17762. })
  17763. }
  17764. ,
  17765. n.prototype.setSide = function(e) {
  17766. this.floors.forEach(function(t) {
  17767. t.collider.material.side = e
  17768. })
  17769. }
  17770. ,
  17771. n.prototype.heroCount = function() {
  17772. return this.heroLocations ? this.heroLocations.length : 0
  17773. }
  17774. ,
  17775. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17776. if (e[0] < 0)
  17777. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17778. null;
  17779. if (this.heroCount() < 1)
  17780. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17781. null;
  17782. var t = this.heroLocations[e[0]];
  17783. if(t.heroLocations && e[1]!=void 0){
  17784. t = t.heroLocations[e[1]];
  17785. }
  17786. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17787. null) : t
  17788. }
  17789. ,
  17790. n.prototype.findPanoramicHero = function() {
  17791. for (var e in this.heroLocations)
  17792. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17793. return this.heroLocations[e];
  17794. return null
  17795. }
  17796. ,
  17797. n.prototype.listImagePanos = function() {
  17798. var e = []
  17799. , t = this;
  17800. return this.images.forEach(function(i) {
  17801. if (i.metadata && i.metadata.scan_id) {
  17802. var n = t.panos.get(i.metadata.scan_id);
  17803. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17804. }
  17805. }),
  17806. e
  17807. }
  17808. ,
  17809. n.prototype.fadePanoMarkers = function(e, t) {
  17810. this.panos.fadeMarkerOpacity(e, t)
  17811. }
  17812. ,
  17813. n.prototype.setSweepVisibility = function(e) {
  17814. this.panos.forEach(function(t) {
  17815. t.marker && (t.marker.visible = e)
  17816. })
  17817. }
  17818. ,
  17819. n.prototype.outsideAllowed = function() {
  17820. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17821. }
  17822. ,
  17823. t.exports = n
  17824. }
  17825. ).call(this, "/js/model/Model.js")
  17826. }
  17827. , {
  17828. "../constants": 8,
  17829. "../enum/AlignmentType": 17,
  17830. "../enum/RenderOrder": 42,
  17831. "../enum/Viewmode": 51,
  17832. "../exception/BasicException": 55,
  17833. "../label/Label": 90,
  17834. "../loaders/ModelLoader": 105,
  17835. "../loaders/ModelTextureLoader": 106,
  17836. "../loaders/SweepDataLoader": 107,
  17837. "../tag/tag": 123,
  17838. "../tag/tagManager": 124,
  17839. "../objects/BoundingTextureSkybox": 143,
  17840. "../objects/Chunk": 144,
  17841. "../objects/Floor": 146,
  17842. "../objects/Panorama": 148,
  17843. "../objects/Room": 150,
  17844. "../objects/Snapshot": 153,
  17845. "../settings": 166,
  17846. "../shaders": 167,
  17847. "../util/ModelUrls": 177,
  17848. "../util/PanoramaCollection": 178,
  17849. "../util/ajax": 181,
  17850. "../util/common": 185,
  17851. "../util/easing": 186,
  17852. "../util/lerp": 188,
  17853. "../util/logger": 189,
  17854. "../util/math": 190,
  17855. "../util/texture": 194,
  17856. "../util/transitions": 195,
  17857. "./../util/browser": 182,
  17858. "./../util/showcase": 193,
  17859. "./Chunks": 135,
  17860. "./FloorCollection": 136,
  17861. "./ImageCollection": 137,
  17862. "./LabelCollection": 138,
  17863. "./RoomCollection": 141,
  17864. events: 202,
  17865. three: 217,
  17866. "hot": "hot"
  17867. }],
  17868. 140: [function(e, t, i) {
  17869. "use strict";
  17870. function n() {
  17871. this.modelMap = {},
  17872. this.activeModel = null,
  17873. this.modelCount = 0,
  17874. this.tileDownloader = null,
  17875. this.panoRenderer = null
  17876. }
  17877. var r = (e("three"),
  17878. e("../util/common"))
  17879. , o = e("../exception/BasicException")
  17880. , a = e("../enum/ModelManagerEvents")
  17881. , s = e("../enum/PanoRendererEvents")
  17882. , l = e("events").EventEmitter;
  17883. n.prototype.init = function(e, t, i) {
  17884. this.tileDownloader = e,
  17885. this.panoRenderer = t,
  17886. this.qualityManager = i,
  17887. this.bindEvents()
  17888. }
  17889. ,
  17890. n.prototype.bindEvents = function() {
  17891. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17892. }
  17893. ,
  17894. n.prototype.onTileRendered = function(e, t, i, n) {}
  17895. ,
  17896. n.prototype.addModel = function(e) {
  17897. this.modelMap[e.sid] = e,
  17898. 0 === this.modelCount && this.activateModel(e.sid),
  17899. this.modelCount++,
  17900. this.emit(a.ModelAdded)
  17901. }
  17902. ,
  17903. n.prototype.getModel = function(e) {
  17904. return this.modelMap[e]
  17905. }
  17906. ,
  17907. n.prototype.activateModel = function(e) {
  17908. var t = this.modelMap[e];
  17909. if (!t)
  17910. throw new o("Tried to activate invalid model!");
  17911. var i = this.activeModel;
  17912. this.activeModel = t,
  17913. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17914. this.tileDownloader.setUrls(t.urls),
  17915. t.panos.forEach(function(e) {
  17916. e.attachToPanoRenderer(this.panoRenderer),
  17917. e.tileDownloader = this.tileDownloader,
  17918. e.qualityManager = this.qualityManager
  17919. }
  17920. .bind(this)),
  17921. this.emit(a.ActiveModelChanged, {
  17922. oldModel: i,
  17923. model: t
  17924. })
  17925. }
  17926. ,
  17927. n.prototype.getActiveModel = function() {
  17928. return this.activeModel
  17929. }
  17930. ,
  17931. r.extend(n, l),
  17932. t.exports = n
  17933. }
  17934. , {
  17935. "../enum/ModelManagerEvents": 33,
  17936. "../enum/PanoRendererEvents": 35,
  17937. "../exception/BasicException": 55,
  17938. "../util/common": 185,
  17939. events: 202,
  17940. three: 217
  17941. }],
  17942. 141: [function(e, t, i) {
  17943. (function(i) {
  17944. "use strict";
  17945. function n() {
  17946. s.call(this)
  17947. }
  17948. var r = e("../objects/Room")
  17949. , o = (e("../settings"),
  17950. e("../util/logger"))
  17951. , a = (e("../util/transitions"),
  17952. e("../util/easing"),
  17953. e("../util/common"))
  17954. , s = e("../util/IndexedCollection")
  17955. , l = e("./Chunks");
  17956. new o(i);
  17957. a.inherit(n, s),
  17958. n.prototype.getIndex = function(e) {
  17959. return e.roomId
  17960. }
  17961. ,
  17962. n.prototype.calcRoomBoundaries = function() {
  17963. this.forEach(function(e) {
  17964. e.calcBoundaries()
  17965. })
  17966. }
  17967. ,
  17968. n.prototype.createFromChunks = function(e) {
  17969. var t = {
  17970. floorId: -1,
  17971. roomId: -1
  17972. }
  17973. , i = {};
  17974. e.forEach(function(e) {
  17975. l.parseIdsFromChunkName(e.name, t);
  17976. var o = i[t.roomId];
  17977. if (!o) {
  17978. var a = n.generateRoomId(t.floorId, t.roomId);
  17979. o = new r(t.floorId,a),
  17980. this.add(o),
  17981. i[t.roomId] = o
  17982. }
  17983. o.addChunk(e)
  17984. }
  17985. .bind(this)),
  17986. this.calcRoomBoundaries()
  17987. }
  17988. ,
  17989. n.generateRoomId = function(e, t) {
  17990. return e + "_" + t
  17991. }
  17992. ,
  17993. t.exports = n
  17994. }
  17995. ).call(this, "/js/model/RoomCollection.js")
  17996. }
  17997. , {
  17998. "../objects/Room": 150,
  17999. "../settings": 166,
  18000. "../util/IndexedCollection": 175,
  18001. "../util/common": 185,
  18002. "../util/easing": 186,
  18003. "../util/logger": 189,
  18004. "../util/transitions": 195,
  18005. "./Chunks": 135
  18006. }],
  18007. 142: [function(e, t, i) {
  18008. "use strict";
  18009. function n(e, t, i) {
  18010. e = e.clone().expandByScalar(0.01);//改
  18011. var n = e.size()
  18012. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18013. o.boundingBox = e,
  18014. r.Mesh.call(this, o, t),
  18015. this.position.copy(e.center()),
  18016. this.frustumCulled = !1,
  18017. i && this.add(new r.WireframeHelper(this))
  18018. }
  18019. var r = e("three");
  18020. n.prototype = Object.create(r.Mesh.prototype),
  18021. n.prototype.constructor = n,
  18022. t.exports = n
  18023. }
  18024. , {
  18025. three: 217
  18026. }],
  18027. 143: [function(e, t, i) {
  18028. (function(i) {
  18029. "use strict";
  18030. function n(e) {
  18031. h.time("Computing a nice bounding cubemap");
  18032. var t = new a({
  18033. side: r.BackSide,
  18034. transparent: !0
  18035. });
  18036. t.uniforms.modelAlpha.value = 0,
  18037. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18038. this.renderOrder = l.boundingSkybox,
  18039. o.call(this, e, t),
  18040. h.timeEnd("Computing a nice bounding cubemap")
  18041. }
  18042. var r = e("three")
  18043. , o = (e("../enum/Viewmode"),
  18044. e("../shaders"),
  18045. e("./BoundingMesh"))
  18046. , a = e("../materials/ModelTextureMaterial")
  18047. , s = e("../settings")
  18048. , l = e("../enum/RenderOrder")
  18049. , c = e("../util/logger")
  18050. , h = new c(i);
  18051. n.prototype = Object.create(o.prototype),
  18052. n.prototype.constructor = n,
  18053. t.exports = n
  18054. }
  18055. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18056. }
  18057. , {
  18058. "../enum/RenderOrder": 42,
  18059. "../enum/Viewmode": 51,
  18060. "../materials/ModelTextureMaterial": 118,
  18061. "../settings": 166,
  18062. "../shaders": 167,
  18063. "../util/logger": 189,
  18064. "./BoundingMesh": 142,
  18065. three: 217
  18066. }],
  18067. 144: [function(e, t, i) {
  18068. "use strict";
  18069. function n(e) {
  18070. this.materialInside = new s({
  18071. side: r.DoubleSide
  18072. });
  18073. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18074. this.materialOutside = new r.RawShaderMaterial({
  18075. fragmentShader: o.modelOutside.fragmentShader,
  18076. vertexShader: o.modelOutside.vertexShader,
  18077. uniforms: t,
  18078. side: r.FrontSide,
  18079. name: "chunkOut"
  18080. }),
  18081. r.Mesh.call(this, e.geometry, this.materialInside),
  18082. this.name = e.name || "",
  18083. this.textureName = e.textureName,
  18084. this.meshUrl = e.meshUrl
  18085. }
  18086. var r = e("three")
  18087. , o = e("../shaders")
  18088. , a = e("../enum/Viewmode")
  18089. , s = e("../materials/ModelTextureMaterial");
  18090. n.prototype = Object.create(r.Mesh.prototype),
  18091. n.prototype.setTextureMap = function(e) {
  18092. this.materialInside.uniforms.map.value = e,
  18093. this.materialOutside.uniforms.map.value = e
  18094. }
  18095. ,
  18096. n.prototype.setMode = function(e) {
  18097. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18098. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18099. t.transparent = this.material.transparent,
  18100. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18101. this.material = t
  18102. }
  18103. ,
  18104. t.exports = n
  18105. }
  18106. , {
  18107. "../enum/Viewmode": 51,
  18108. "../materials/ModelTextureMaterial": 118,
  18109. "../shaders": 167,
  18110. three: 217
  18111. }],
  18112. 145: [function(e, t, i) {
  18113. "use strict";
  18114. function n(e) {
  18115. this.chunksize = e || 10,
  18116. this.chunks = {},
  18117. this.boundingBoxes = {},
  18118. this.children = [],
  18119. this.offset = new r.Vector3(0,.5,0),
  18120. this.material = new r.MeshBasicMaterial({
  18121. color: 16777215 * Math.random(),
  18122. side: r.DoubleSide
  18123. })
  18124. }
  18125. var r = e("three");
  18126. e("../enum/Viewmode");
  18127. n.prototype.add = function(e) {
  18128. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18129. m ? (t = m.position.array,
  18130. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18131. n = e.faces);
  18132. var v = new r.Vector3;
  18133. if (i)
  18134. for (o = 0,
  18135. a = i.length; o < a; o += 3) {
  18136. var A = 3 * i[o]
  18137. , y = 3 * i[o + 1]
  18138. , C = 3 * i[o + 2];
  18139. s = (t[A] + t[y] + t[C]) / 3,
  18140. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18141. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18142. h = Math.floor(s / this.chunksize),
  18143. u = Math.floor(l / this.chunksize),
  18144. d = Math.floor(c / this.chunksize),
  18145. p = h + "." + u + "." + d,
  18146. p in this.chunks ? (g = this.chunks[p],
  18147. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18148. f = this.boundingBoxes[p] = new r.Box3),
  18149. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18150. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18151. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18152. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18153. }
  18154. else
  18155. for (o = 0,
  18156. a = t.length; o < a; o += 9)
  18157. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18158. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18159. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18160. h = Math.floor(s / this.chunksize),
  18161. u = Math.floor(l / this.chunksize),
  18162. d = Math.floor(c / this.chunksize),
  18163. p = h + "." + u + "." + d,
  18164. p in this.chunks ? (g = this.chunks[p],
  18165. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18166. f = this.boundingBoxes[p] = new r.Box3),
  18167. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18168. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18169. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18170. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18171. }
  18172. ,
  18173. n.prototype.build = function() {
  18174. var e = new r.Object3D;
  18175. e.material = this.material;
  18176. for (var t in this.chunks) {
  18177. var i = this.chunks[t]
  18178. , n = new r.BufferGeometry;
  18179. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18180. n.boundingBox = this.boundingBoxes[t];
  18181. var o = new r.Mesh(n,this.material);
  18182. o.material.visible = !1,
  18183. e.add(o),
  18184. this.chunks[t] = []
  18185. }
  18186. return e
  18187. }
  18188. ,
  18189. t.exports = n
  18190. }
  18191. , {
  18192. "../enum/Viewmode": 51,
  18193. three: 217
  18194. }],
  18195. 146: [function(e, t, i) {
  18196. "use strict";
  18197. var r = e("three")
  18198. , o = e("../settings")
  18199. , a = e("../util/common")
  18200. , s = e("../util/lerp")
  18201. , l = e("./ChunkedCollider")
  18202. , c = e("../util/transitions")
  18203. , h = e("../util/easing")
  18204. , u = (e("../objects/Panorama"),
  18205. e("../enum/RenderOrder"))
  18206. , d = e("../localization/localize");
  18207. function n(e, t, i) {
  18208. r.Object3D.call(this),
  18209. this.model = e,
  18210. this.floorIndex = t,
  18211. this.lang = o.languageTag,
  18212. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18213. this.panos = [],
  18214. this.chunks = [],
  18215. this.colliderBuilder = new l(3),
  18216. this.collider = null,
  18217. this.center = null,
  18218. this.boundingBox = new r.Box3,
  18219. this.size = null,
  18220. this.hidden = !1,
  18221. this.conservativeBoundingBox = new r.Box3,
  18222. this.debugColor = 16777215 * Math.random(),
  18223. this.transition = null
  18224. }
  18225. n.prototype = Object.create(r.Object3D.prototype),
  18226. n.prototype.enter = function(e) {
  18227. this.model.setFloor(this, e)
  18228. }
  18229. ,
  18230. n.prototype.hide = function(e) {
  18231. if (!this.hidden || this.transition) {
  18232. this.chunks.forEach(function(e) {
  18233. e.material.transparent = !0
  18234. }),
  18235. c.cancel(this.transition);
  18236. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18237. , i = e ? 0 : o.hideFloorDelay / t;
  18238. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18239. this.hidden = !0
  18240. }
  18241. .bind(this), i, h.easeInOutQuad)
  18242. }
  18243. }
  18244. ,
  18245. n.prototype.show = function(e) {
  18246. if (this.hidden || this.transition) {
  18247. this.hidden = !1,
  18248. c.cancel(this.transition);
  18249. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18250. , i = e ? 0 : o.showFloorDelay / t;
  18251. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18252. this.hidden || this.chunks.forEach(function(e) {
  18253. e.material.transparent = !1
  18254. })
  18255. }
  18256. .bind(this), i, h.easeInOutQuad)
  18257. }
  18258. }
  18259. ,
  18260. n.prototype.toggle = function(e, t) {
  18261. e = void 0 === e ? this.hidden : e,
  18262. e ? this.show(t) : this.hide(t)
  18263. }
  18264. ,
  18265. n.prototype.containsPoint = function(e) {
  18266. return this.collider.children.some(function(t) {
  18267. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18268. t.geometry.boundingBox.containsPoint(e)
  18269. })
  18270. }
  18271. ,
  18272. n.prototype.distanceToPoint = function(e) {
  18273. var t = null
  18274. , i = 1 / 0;
  18275. return this.collider.children.forEach(function(n) {
  18276. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18277. var r = n.geometry.boundingBox.distanceToPoint(e);
  18278. (!t || i > r) && (i = r,
  18279. t = n)
  18280. }),
  18281. i
  18282. }
  18283. ,
  18284. n.prototype.addChunk = function(e) {
  18285. e.renderOrder = u.ghostFloor,
  18286. this.add(e),
  18287. this.chunks.push(e),
  18288. this.boundingBox.union(e.geometry.boundingBox),
  18289. this.size = this.boundingBox.size(),
  18290. this.colliderBuilder.add(e.geometry)
  18291. }
  18292. ,
  18293. n.prototype.addPano = function(e) {
  18294. this.panos.push(e),
  18295. this.add(e.skyboxMesh),
  18296. e.marker && this.add(e.marker);
  18297. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18298. var t = new r.Vector3(1,1,1)
  18299. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18300. this.boundingBox.union(i)
  18301. }
  18302. }
  18303. ,
  18304. n.prototype.build = function() {
  18305. this.collider = this.colliderBuilder.build(!0),
  18306. this.add(this.collider),
  18307. this.center = this.boundingBox.center(),
  18308. this.conservativeBoundingBox.copy(this.boundingBox),
  18309. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18310. return e.geometry.boundingBox.min.y
  18311. }), 5),
  18312. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18313. return e.geometry.boundingBox.max.y
  18314. }), 5),
  18315. this.colliderBuilder = null
  18316. }
  18317. ,
  18318. n.prototype.toShortString = function() {
  18319. return a.nth(this.floorIndex + 1)
  18320. }
  18321. ,
  18322. n.prototype.toString = function() {
  18323. return this.name
  18324. }
  18325. ,
  18326. t.exports = n
  18327. }
  18328. , {
  18329. "../enum/RenderOrder": 42,
  18330. "../localization/localize": 108,
  18331. "./strings-cn-CN": 109,
  18332. "../objects/Panorama": 148,
  18333. "../settings": 166,
  18334. "../util/common": 185,
  18335. "../util/easing": 186,
  18336. "../util/lerp": 188,
  18337. "../util/transitions": 195,
  18338. "./ChunkedCollider": 145,
  18339. three: 217
  18340. }],
  18341. 147: [function(e, t, i) {
  18342. "use strict";
  18343. function n(e) {
  18344. this.player = e,
  18345. this.obj3d = null,
  18346. this.UP = new r.Vector3(0,1,0)
  18347. }
  18348. var r = e("three")
  18349. , o = e("../settings");
  18350. n.prototype.prefs = {
  18351. linewidth: 3,
  18352. height: .07,
  18353. opacity: .45,
  18354. endScale: .05
  18355. },
  18356. n.prototype.discard = function() {
  18357. if (this.obj3d) {
  18358. var e = this.obj3d.parent;
  18359. e && e.remove(this.obj3d)
  18360. }
  18361. this.obj3d = null
  18362. }
  18363. ,
  18364. n.prototype.draw = function() {
  18365. if (this.discard(),
  18366. o.showNeighbors) {
  18367. var e = this.player.currentPano.floor;
  18368. this.obj3d = new r.Object3D;
  18369. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18370. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18371. i.y += this.prefs.height;
  18372. var n = .1525
  18373. , a = .127
  18374. , s = .0127
  18375. , l = .1
  18376. , c = .19
  18377. , h = .2032
  18378. , u = .2286
  18379. , d = .255
  18380. , p = new r.Matrix4;
  18381. for (var f in t)
  18382. if (t[f]) {
  18383. var g = this.player.model.panos.get(f)
  18384. , m = (g.position.clone().sub(this.player.model.position),
  18385. g.position.clone().sub(g.floorPosition))
  18386. , v = g.floorPosition.clone().sub(this.player.model.position);
  18387. v.y += this.prefs.height;
  18388. var A = new r.Geometry;
  18389. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18390. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18391. p.identity().setPosition(m),
  18392. A.applyMatrix(p),
  18393. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18394. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18395. p.lookAt(v, i, this.UP).setPosition(v),
  18396. A.applyMatrix(p),
  18397. A.vertices.push(v, i);
  18398. var y = new r.Line(A,new r.LineBasicMaterial({
  18399. color: g.debugColor.getHex(),
  18400. transparent: !0,
  18401. opacity: this.prefs.opacity,
  18402. depthWrite: !1,
  18403. name: "sLine" + f,
  18404. linewidth: this.prefs.linewidth
  18405. }));
  18406. this.obj3d.add(y)
  18407. }
  18408. e.add(this.obj3d)
  18409. }
  18410. }
  18411. ,
  18412. n.prototype.update = function() {
  18413. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18414. }
  18415. ,
  18416. t.exports = n
  18417. }
  18418. , {
  18419. "../settings": 166,
  18420. three: 217
  18421. }],
  18422. 148: [function(e, t, i) {
  18423. (function(i) {
  18424. "use strict";
  18425. function n(e, t, i, n) {
  18426. this.model = e,
  18427. this.id = t,
  18428. this.alignmentType = i.alignmentType || l.ALIGNED,
  18429. this.neighbourUUIDs = i.neighbours || null,
  18430. this.neighbourPanos = null,
  18431. this.floor = null,
  18432. this.floorIndex = i.floor,
  18433. this.failedLoadingAt = 0,
  18434. this.maxLoadRetries = 4,
  18435. this.origin = i.position.clone(),
  18436. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18437. this.quaternion = i.quaternion.clone(),
  18438. this.skyboxMesh = new r.Mesh(E),
  18439. this.skyboxMesh.position.copy(this.position),
  18440. this.skyboxMesh.quaternion.copy(this.quaternion),
  18441. this.skyboxMesh.name = "skybox",
  18442. this.skyboxMesh.visible = !1,
  18443. this.skyboxMesh.updateMatrix(),
  18444. this.skyboxMesh.updateMatrixWorld(),
  18445. this.marker = null,
  18446. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18447. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18448. map: w,
  18449. side: r.DoubleSide,
  18450. opacity: 0,
  18451. transparent: !0,
  18452. depthWrite: !1
  18453. })),
  18454. this.marker.visible = this.showFloorMarker,
  18455. this.marker.renderOrder = s.panoMarker,
  18456. this.marker.name = "marker",
  18457. this.marker.pano = this,
  18458. this.marker.layers.set(v.PANOMARKERS),
  18459. this.marker.updateMatrixWorld(),
  18460. a.colorMarkerOnLoad && this.on("load", function() {
  18461. this.marker.material.color.set(65280)
  18462. })),
  18463. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18464. this.floorPosition = i.puck ? i.puck.clone() : null,
  18465. this.tiled = n,
  18466. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18467. this.solidSkybox.flipY = !1,
  18468. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18469. this.solidSkybox.magFilter = r.LinearFilter,
  18470. this.solidSkybox.generateMipmaps = !1)),
  18471. this.zoomed = !1,
  18472. this.panoRenderer = null,
  18473. this.qualityManager = null,
  18474. this.tileDownloader = null,
  18475. this.tiledPanoRenderTarget = null,
  18476. this.minimumTiledPanoLoaded = !1,
  18477. this.highestPartialTileRenderOpCompleted = 0,
  18478. this.highestFullTileRenderOpCompleted = 0,
  18479. this.shouldRedrawOnBaseLoaded = !1,
  18480. this.lockUntilRenderingComplete = !1,
  18481. a.colorMarkerOnLoad && this.on("load", function() {
  18482. this.marker.material.color.set(65280)
  18483. });
  18484. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18485. var e = new r.TextureLoader;
  18486. e.setCrossOrigin(!0);
  18487. var g = e.load("static/images/texture.jpg");
  18488. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18489. color: 16777215,
  18490. transparent: !0,
  18491. opacity: .75,
  18492. map: g
  18493. })),
  18494. this.vrMarker.boluoType = "vr",
  18495. this.vrMarker.position.z = 1,
  18496. this.vrMarker.enabled = !0,
  18497. this.vrMarker.visible = !1,
  18498. window.vrMarkers = window.vrMarkers || [],
  18499. window.vrMarkers.push(this.vrMarker),
  18500. this.marker && this.marker.add(this.vrMarker),
  18501. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18502. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18503. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18504. this.adjustAngleEnable) {
  18505. var i = new r.Quaternion;
  18506. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18507. this.skyboxMesh.quaternion.multiply(i);
  18508. var m = new r.Quaternion;
  18509. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18510. this.skyboxMesh.quaternion.multiply(m);
  18511. var n = new r.Quaternion;
  18512. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18513. this.skyboxMesh.quaternion.multiply(n),
  18514. this.skyboxMesh.updateMatrix(),
  18515. this.skyboxMesh.updateMatrixWorld(),
  18516. this.model.updateProjectedPanos()
  18517. }
  18518. /**************************************************************************************************************************************/
  18519. }
  18520. var r = e("three")
  18521. , o = e("../util/logger")
  18522. , a = e("../settings")
  18523. , s = (e("../enum/Viewmode"),
  18524. e("../enum/RenderOrder"))
  18525. , l = e("../enum/AlignmentType")
  18526. , c = (e("../util/common"),
  18527. e("../util/transitions"))
  18528. , h = e("../util/lerp")
  18529. , u = e("../util/ajax")
  18530. , d = e("../util/texture")
  18531. , p = e("../util/panorama")
  18532. , f = (e("../enum/TileDownloaderEvents"),
  18533. e("../enum/PanoramaEvents"))
  18534. , g = e("../enum/PanoRendererEvents")
  18535. , m = e("../enum/PanoSizeClass")
  18536. , v = e("../enum/RenderLayers")
  18537. , A = (e("../scene/SceneRenderer"),
  18538. e("../enum/GLCubeFaces"),
  18539. e("../exception/BasicException"))
  18540. , y = e("../tile/TileUtils")
  18541. , C = e("events").EventEmitter
  18542. , I = new o(i)
  18543. , E = new r.SphereBufferGeometry(.1)
  18544. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18545. , w = d.load("static/images/marker-256x256.png");
  18546. n.prototype = Object.create(C.prototype),
  18547. n.prototype.enter = function() {
  18548. var e = null;
  18549. return function() {
  18550. this.setZoomed(!1),
  18551. this.emit("enter", {
  18552. oldPano: e,
  18553. newPano: this
  18554. }),
  18555. e = this
  18556. }
  18557. }(),
  18558. n.prototype.exit = function() {
  18559. this.tiled ? (this.clearWaitDeferreds(),
  18560. this.minimumTiledPanoLoaded = !1,
  18561. this.tiledPanoRenderTarget = null,
  18562. this.setZoomed(!1),
  18563. this.panoRenderer.deactivateTiledPano(this),
  18564. this.highestPartialTileRenderOpCompleted = 0,
  18565. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18566. this.solidSkybox.loaded = !1,
  18567. this.solidSkybox.version = 0),
  18568. this.emit("exit")
  18569. }
  18570. ,
  18571. n.prototype.hoverOn = function(e) {
  18572. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18573. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18574. }
  18575. ,
  18576. n.prototype.hoverOff = function(e) {
  18577. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18578. }
  18579. ,
  18580. n.prototype.build1 = function() {
  18581. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18582. this.floor.addPano(this),
  18583. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18584. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18585. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18586. }
  18587. ,
  18588. n.prototype.build2 = function() {
  18589. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18590. this.height = this.position.distanceTo(this.floorPosition),
  18591. this.placeMarker()
  18592. }
  18593. ,
  18594. n.prototype.interpolateFloorPosition = function() {
  18595. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18596. return !!e.floorPosition
  18597. }).sort(function(e, t) {
  18598. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18599. }
  18600. .bind(this))
  18601. , t = this.position.clone();
  18602. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18603. t
  18604. }
  18605. ,
  18606. n.prototype.raycastFloorPosition = function() {
  18607. I.warn("Performance warning: Raycasting to find floor position");
  18608. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18609. , t = e.intersectObjects(this.model.colliders);
  18610. return t.length ? t[0].point : null
  18611. }
  18612. ,
  18613. n.prototype.raycastToFindFloor = function() {
  18614. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18615. return function() {
  18616. I.warn("Performance warning: Raycasting to find floor index");
  18617. for (var t = 0; t < e.length; t++) {
  18618. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18619. , n = i.intersectObjects(this.model.colliders);
  18620. if (n.length)
  18621. return n[0].object.parent.parent
  18622. }
  18623. return null
  18624. }
  18625. }(),
  18626. n.prototype.placeMarker = function() {
  18627. this.marker && (this.marker.position.copy(this.floorPosition),
  18628. this.marker.position.y += .05,
  18629. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18630. }
  18631. ,
  18632. n.prototype.translate = function(e) {
  18633. this.position.add(e),
  18634. this.floorPosition.add(e)
  18635. }
  18636. ,
  18637. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18638. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18639. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18640. }
  18641. ,
  18642. n.prototype.attachToPanoRenderer = function(e) {
  18643. this.panoRenderer = e,
  18644. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18645. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18646. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18647. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18648. }
  18649. ;
  18650. var _ = {};
  18651. n.prototype.getWaitDeferred = function(e) {
  18652. var t = _[this.id];
  18653. t || (t = {},
  18654. _[this.id] = t);
  18655. var i = t[e];
  18656. return i || (i = {
  18657. deferred: $.Deferred(),
  18658. active: !1
  18659. },
  18660. t[e] = i),
  18661. i
  18662. }
  18663. ,
  18664. n.prototype.resetWaitDeferred = function(e) {
  18665. var t = this.getWaitDeferred(e);
  18666. t.active = !1,
  18667. t.deferred = $.Deferred()
  18668. }
  18669. ,
  18670. n.prototype.clearWaitDeferreds = function() {
  18671. var e = _[this.id];
  18672. e || (e = {},
  18673. _[this.id] = e);
  18674. for (var t in e)
  18675. if (e.hasOwnProperty(t)) {
  18676. var i = e[t];
  18677. i.active = !1,
  18678. i.deferred = $.Deferred()
  18679. }
  18680. }
  18681. ,
  18682. n.prototype.loadTiledPano = function() {
  18683. var e = (new r.Vector3,
  18684. [])
  18685. , t = [];
  18686. return function(i, n, r, o, a, s) {
  18687. null !== o && void 0 !== o || (o = !0),
  18688. null !== a && void 0 !== a || (a = !0);
  18689. var l = this.getWaitDeferred(i)
  18690. , c = l.deferred
  18691. , h = null
  18692. , u = null;
  18693. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18694. u = r.vFov)),
  18695. !this.isLoaded(i)) {
  18696. if (!l.active) {
  18697. if (l.active = !0,
  18698. r) {
  18699. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18700. e[this.id + ":" + i] = {
  18701. tileCount: 0,
  18702. targetTileCount: d
  18703. },
  18704. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18705. }
  18706. t[this.id] || (t[this.id] = !0,
  18707. this.on(f.LoadComplete, function(e, t) {
  18708. var i = this.getWaitDeferred(e).deferred;
  18709. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18710. this.resetWaitDeferred(e))
  18711. }
  18712. .bind(this)),
  18713. this.on(f.LoadFailed, function(e) {
  18714. var t = this.getWaitDeferred(e).deferred;
  18715. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18716. this.resetWaitDeferred(e))
  18717. }
  18718. .bind(this)),
  18719. this.on(f.TileLoaded, function(t, i, n) {
  18720. var r = this.getWaitDeferred(t).deferred;
  18721. if (r && "pending" === r.state()) {
  18722. r.notify(t, i, n);
  18723. var o = e[this.id + ":" + t];
  18724. o && (o.tileCount++,
  18725. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18726. r.resolve(t, n),
  18727. this.resetWaitDeferred(t)))
  18728. }
  18729. }
  18730. .bind(this)))
  18731. }
  18732. this.tileDownloader.clearForceQueue(),
  18733. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18734. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18735. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18736. }
  18737. return c.promise()
  18738. }
  18739. }(),
  18740. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18741. if (e === this.id) {
  18742. var n = this.qualityManager.getPanoSize(m.BASE);
  18743. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18744. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18745. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18746. }
  18747. }
  18748. ,
  18749. n.prototype.onTileRendered = function(e, t, i, n) {
  18750. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18751. }
  18752. ,
  18753. n.prototype.onPanoRendered = function(e, t, i, n) {
  18754. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18755. this.updateSkyboxForZoomLevel(),
  18756. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18757. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18758. this.emit("load", t),
  18759. this.model.emit("load", this),
  18760. this.emit(f.LoadComplete, t, i))
  18761. }
  18762. ,
  18763. n.prototype.setZoomed = function(e) {
  18764. this.zoomed = e,
  18765. this.updateSkyboxForZoomLevel()
  18766. }
  18767. ,
  18768. n.prototype.ensureSkyboxReadyForRender = function() {
  18769. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18770. this.solidSkybox.loaded = !0)
  18771. }
  18772. ,
  18773. n.prototype.updateSkyboxForZoomLevel = function() {
  18774. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18775. }
  18776. ,
  18777. n.prototype.getSkyboxTexture = function() {
  18778. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18779. }
  18780. ,
  18781. n.prototype.onTileRenderFail = function(e, t, i) {
  18782. e === this.id && this.emit(f.LoadFailed, t)
  18783. }
  18784. ,
  18785. n.prototype.isLoaded = function(e) {
  18786. if (this.tiled) {
  18787. if (e && "string" == typeof e)
  18788. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18789. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18790. }
  18791. if (e && "number" == typeof e)
  18792. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18793. return !!this.solidSkybox.high || e in this.solidSkybox
  18794. }
  18795. ,
  18796. n.prototype.loadCube = function(e) {
  18797. if (this.isLoaded(e))
  18798. return I.info("Skipping load of pano, already loaded"),
  18799. $.when();
  18800. this.emit("loading", e),
  18801. this.model.emit("loading", this);
  18802. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18803. , i = t.filter(function(e) {
  18804. return !e
  18805. });
  18806. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18807. e = "high",
  18808. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18809. var n = 0
  18810. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18811. return u.getImage(t[i])
  18812. }
  18813. .bind(this));
  18814. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18815. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18816. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18817. this.solidSkybox.low = null),
  18818. this.solidSkybox.needsUpdate = !0,
  18819. this.emit("load", e),
  18820. this.model.emit("load", this),
  18821. this
  18822. }
  18823. .bind(this), function() {
  18824. I.error("Downloading cubemap for pano", this.id, "failed"),
  18825. this.failedLoadingAt = Date.now()
  18826. }
  18827. .bind(this), function() {
  18828. return $.when(++n, 6)
  18829. })
  18830. }
  18831. ,
  18832. n.raycastsSkipped = 0,
  18833. n.raycastsDone = 0,
  18834. n.prototype.findNeighourPanos = function() {
  18835. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18836. this.model.panos.forEach(function(e) {
  18837. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18838. var t = this.position.distanceTo(e.position);
  18839. if (t > a.panoramaNeighbourMaxDistance)
  18840. return this.model.panos.setNeighbour(this, e, !1),
  18841. void n.raycastsSkipped++;
  18842. var i = e.position.clone().sub(this.position).normalize()
  18843. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18844. , s = o.intersectObjects(this.model.colliders);
  18845. n.raycastsDone++,
  18846. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18847. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18848. }
  18849. }
  18850. .bind(this)),
  18851. this.model.panos.neighbourMap[this.id]
  18852. }
  18853. ,
  18854. n.prototype.worldPosition = function() {
  18855. return this.position
  18856. }
  18857. ,
  18858. n.prototype.addTextSprite = function(e, t) {
  18859. this.removeTextSprite();
  18860. var i = document.createElement("canvas")
  18861. , n = i.getContext("2d");
  18862. i.width = 256,
  18863. i.height = 256;
  18864. var o = "Arial"
  18865. , a = 60;
  18866. n.font = "bold " + a + "px " + o,
  18867. n.fillStyle = "white";
  18868. var s = n.measureText(e).width;
  18869. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18870. var l = new r.Texture(i);
  18871. l.needsUpdate = !0;
  18872. var c = new r.SpriteMaterial({
  18873. map: l,
  18874. color: t || 16428055
  18875. });
  18876. this.text3d = new r.Sprite(c),
  18877. this.text3d.position.copy(this.skyboxMesh.position),
  18878. this.floor.add(this.text3d)
  18879. }
  18880. ,
  18881. n.prototype.removeTextSprite = function() {
  18882. this.text3d && (this.floor.remove(this.text3d),
  18883. this.text3d = null)
  18884. }
  18885. ,
  18886. n.prototype.isAligned = function() {
  18887. return this.alignmentType === l.ALIGNED
  18888. }
  18889. ,
  18890. n.filters = {
  18891. inDirection: function(e, t, i) {
  18892. return function(n) {
  18893. var r = n.position.clone().sub(e).normalize();
  18894. return r.dot(t) > i
  18895. }
  18896. },
  18897. inFloorDirection: function(e, t, i) {
  18898. return function(n) {
  18899. var r = n.floorPosition.clone().sub(e).normalize();
  18900. return r.dot(t) > i
  18901. }
  18902. },
  18903. inPanoDirection: function(e, t, i) {
  18904. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18905. function(n) {
  18906. var r = n.floorPosition.clone().sub(e).normalize()
  18907. , o = n.position.clone().sub(e).normalize();
  18908. return r.dot(t) > i || o.dot(t) > i
  18909. }
  18910. },
  18911. atFloor: function(e) {
  18912. return function(t) {
  18913. return !e || t.floor === e
  18914. }
  18915. },
  18916. not: function(e) {
  18917. return function(t) {
  18918. return t !== e
  18919. }
  18920. },
  18921. notIn: function(e) {
  18922. return function(t) {
  18923. return e.indexOf(t) === -1
  18924. }
  18925. },
  18926. isLoaded: function() {
  18927. return function(e) {
  18928. return e.isLoaded()
  18929. }
  18930. },
  18931. isNotLoaded: function() {
  18932. return function(e) {
  18933. return !e.isLoaded()
  18934. }
  18935. },
  18936. isCloseEnoughTo: function(e, t) {
  18937. return function(i) {
  18938. return e.distanceTo(i.floorPosition) < t
  18939. }
  18940. },
  18941. hasMinimumHeightDifferenceTo: function(e, t) {
  18942. return function(i) {
  18943. return Math.abs(i.position.y - e.y) > t
  18944. }
  18945. },
  18946. isNotBehindNormal: function(e, t) {
  18947. var i = new r.Vector3;
  18948. return t = t.clone(),
  18949. function(n) {
  18950. var r = i.copy(n.position).sub(e).normalize();
  18951. return r.dot(t) > 0
  18952. }
  18953. },
  18954. isNeighbourPanoTo: function(e) {
  18955. return function(t) {
  18956. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  18957. }
  18958. },
  18959. isNeighbourOfNeighbourTo: function(e) {
  18960. return function(t) {
  18961. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  18962. var n = e.model.panos.get(i);
  18963. return !!n && n.neighbourPanos[t.id]
  18964. })
  18965. }
  18966. },
  18967. isNotRecentlyFailed: function(e) {
  18968. return function(t) {
  18969. return Date.now() - t.failedLoadingAt > e
  18970. }
  18971. },
  18972. isOnVisibleFloor: function() {
  18973. return function(e) {
  18974. return !e.floor.hidden
  18975. }
  18976. },
  18977. isPanoAligned: function() {
  18978. return function(e) {
  18979. return e.isAligned()
  18980. }
  18981. }
  18982. },
  18983. n.sortFunctions = {
  18984. distanceToPoint: function(e) {
  18985. return function(t, i) {
  18986. return t.position.distanceTo(e) - i.position.distanceTo(e)
  18987. }
  18988. },
  18989. floorDistanceToPoint: function(e) {
  18990. return function(t, i) {
  18991. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  18992. }
  18993. },
  18994. choose: function(e) {
  18995. return function(t, i) {
  18996. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  18997. }
  18998. }
  18999. },
  19000. n.scoreFunctions = {
  19001. distance: function(e, t) {
  19002. return t = t || a.navigation.distanceFactor,
  19003. function(i) {
  19004. return e ? e.position.distanceTo(i.position) * t : 0
  19005. }
  19006. },
  19007. distanceSquared: function(e, t) {
  19008. return t = t || a.navigation.distanceFactor,
  19009. function(i) {
  19010. return e ? e.position.distanceToSquared(i.position) * t : 0
  19011. }
  19012. },
  19013. direction: function(e, t) {
  19014. return function(i) {
  19015. var n = i.position.clone().sub(e).normalize();
  19016. return n.dot(t) * a.navigation.directionFactor
  19017. }
  19018. },
  19019. angle: function(e, t) {
  19020. return function(i) {
  19021. var n = i.position.clone().sub(e).normalize();
  19022. return n.angleTo(t) * a.navigation.angleFactor
  19023. }
  19024. },
  19025. inFieldOfView: function(e, t) {
  19026. return function(i) {
  19027. var n = i.position.clone().sub(e).normalize();
  19028. return n.dot(t) > .75 ? 10 : -1
  19029. }
  19030. },
  19031. optionality: function(e) {
  19032. return function(t) {
  19033. var i = t.neighbourUUIDs.filter(function(t) {
  19034. return !(t in e.neighbourUUIDs) && t !== e.id
  19035. });
  19036. return i.length * a.navigation.optionalityFactor
  19037. }
  19038. },
  19039. penalizeHeightDifferenceUnder: function(e, t) {
  19040. return function(i) {
  19041. return e.y - i.position.y < t ? -20 : 0
  19042. }
  19043. }
  19044. },
  19045. t.exports = n
  19046. }
  19047. ).call(this, "/js/objects/Panorama.js")
  19048. }
  19049. , {
  19050. "../enum/AlignmentType": 17,
  19051. "../enum/GLCubeFaces": 25,
  19052. "../enum/PanoRendererEvents": 35,
  19053. "../enum/PanoSizeClass": 36,
  19054. "../enum/PanoramaEvents": 37,
  19055. "../enum/RenderLayers": 41,
  19056. "../enum/RenderOrder": 42,
  19057. "../enum/TileDownloaderEvents": 45,
  19058. "../enum/Viewmode": 51,
  19059. "../exception/BasicException": 55,
  19060. "../scene/SceneRenderer": 158,
  19061. "../settings": 166,
  19062. "../tile/TileUtils": 174,
  19063. "../util/ajax": 181,
  19064. "../util/common": 185,
  19065. "../util/lerp": 188,
  19066. "../util/logger": 189,
  19067. "../util/panorama": 191,
  19068. "../util/texture": 194,
  19069. "../util/transitions": 195,
  19070. events: 202,
  19071. three: 217
  19072. }],
  19073. 149: [function(e, t, i) {
  19074. "use strict";
  19075. function n(e) {
  19076. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19077. t.map.value = d,
  19078. t.opacity.value = 0,
  19079. t.color.value.set(o.reticuleColor),
  19080. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19081. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19082. side: r.DoubleSide,
  19083. depthWrite: !1,
  19084. depthTest: !1,
  19085. transparent: !0,
  19086. vertexShader: c.waypoint.vertexShader,
  19087. fragmentShader: c.waypoint.fragmentShader,
  19088. uniforms: t,
  19089. name: "waypoint",
  19090. opacity: 0,
  19091. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19092. })),
  19093. this.layers.set(h.RETICULE),
  19094. this.renderOrder = u.reticule,
  19095. this.player = e,
  19096. this.direction = new r.Vector3,
  19097. this.hidden = !0,
  19098. this.mouseLastMoveTime = Date.now()
  19099. }
  19100. var r = e("three")
  19101. , o = e("../settings")
  19102. , a = e("../util/transitions")
  19103. , s = e("../util/texture")
  19104. , l = e("../util/lerp")
  19105. , c = e("../shaders")
  19106. , h = e("../enum/RenderLayers")
  19107. , u = e("../enum/RenderOrder")
  19108. , d = s.load("static/images/reticule-256x256.png");
  19109. n.prototype = Object.create(r.Mesh.prototype),
  19110. n.prototype.move = function(e, t, i) {
  19111. this.hidden = i,
  19112. this.mouseLastMoveTime = Date.now()
  19113. }
  19114. ,
  19115. n.prototype.hide = function() {
  19116. this.hidden || (this.hidden = !0,
  19117. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19118. }
  19119. ,
  19120. n.prototype.show = function() {
  19121. this.hidden = !1,
  19122. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19123. }
  19124. ,
  19125. n.prototype.update = function() {
  19126. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19127. }
  19128. ,
  19129. n.prototype.updatePosition = function(e, t) {
  19130. if (!this.hidden) {
  19131. if (!t)
  19132. return this.hide();
  19133. var i = t.point
  19134. , n = e.distanceTo(i)
  19135. , r = 1 + .01 * n;
  19136. n < 1 && (r -= 1 - n),
  19137. this.show(),
  19138. this.scale.set(r, r, r),
  19139. this.direction = this.direction.multiplyScalar(.8),
  19140. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19141. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19142. this.lookAt(this.position.clone().add(this.direction))
  19143. }
  19144. }
  19145. ,
  19146. n.prototype.writeAstag = function() {
  19147. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19148. , t = new Date;
  19149. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19150. var i = {
  19151. enabled: !0,
  19152. version: "0",
  19153. created: t.toISOString(),
  19154. created_by: "APITest",
  19155. position: this.position.clone(),
  19156. stem: {
  19157. enabled: o.tags.pole.enabled,
  19158. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19159. },
  19160. label: "tag " + this.tagCount,
  19161. description: "Description " + e,
  19162. floor: function(e) {
  19163. if (e.currentFloor) {
  19164. var t = e.floors.indexOf(e.currentFloor);
  19165. return t > -1 ? t : void 0
  19166. }
  19167. }(this.player.model),
  19168. type: "info",
  19169. metadata: {
  19170. preferred_camera: {
  19171. mode: this.player.mode
  19172. }
  19173. }
  19174. };
  19175. console.log("--------------------------"),
  19176. console.log(JSON.stringify(i));
  19177. var n = this.player.model.addtag(e, i).build();
  19178. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19179. n.visible || n.show(o.tags.startup.fadeInDuration))
  19180. }
  19181. ,
  19182. t.exports = n
  19183. }
  19184. , {
  19185. "../enum/RenderLayers": 41,
  19186. "../enum/RenderOrder": 42,
  19187. "../settings": 166,
  19188. "../shaders": 167,
  19189. "../util/lerp": 188,
  19190. "../util/texture": 194,
  19191. "../util/transitions": 195,
  19192. three: 217
  19193. }],
  19194. 150: [function(e, t, i) {
  19195. "use strict";
  19196. function n(e, t) {
  19197. this.chunks = [],
  19198. this.floorId = e,
  19199. this.roomId = t,
  19200. this.position = new r.Vector3
  19201. }
  19202. var r = e("three");
  19203. n.prototype.addChunk = function(e) {
  19204. this.chunks.push(e)
  19205. }
  19206. ,
  19207. n.prototype.calcBoundaries = function() {
  19208. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19209. var s = this.chunks[a]
  19210. , l = s.geometry.attributes.position;
  19211. if (l)
  19212. for (var c = 0; c < l.array.length; c += 3)
  19213. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19214. t.add(e),
  19215. 0 === c ? (i.copy(e),
  19216. n.copy(e)) : (i.max(e),
  19217. n.min(e)),
  19218. o++
  19219. }
  19220. o > 0 ? (t.multiplyScalar(1 / o),
  19221. this.average = t) : this.average = null,
  19222. this.boundsMax = i,
  19223. this.boundsMin = n,
  19224. this.center = new r.Vector3,
  19225. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19226. }
  19227. ,
  19228. t.exports = n
  19229. }
  19230. , {
  19231. three: 217
  19232. }],
  19233. 151: [function(e, t, i) {
  19234. (function(i) {
  19235. "use strict";
  19236. function n(e, t, i) {
  19237. this.obj3d = null,
  19238. this.nodes = [],
  19239. this.colorHull = [],
  19240. this.shortPaths = {},
  19241. this.floorHull = null,
  19242. this.cameraHull = null,
  19243. this.floorPathDistance = 0,
  19244. this.floorCurvePoints = null,
  19245. this.floorCurveColors = null,
  19246. this.camCurvePoints = null,
  19247. this.warpDestHeroLoc = null,
  19248. this.warpDestPano = null,
  19249. this.warpPathPoints = null,
  19250. this.warpPathLengths = [0],
  19251. this.warpLength = 0,
  19252. this.closeWarpDistance = 4,
  19253. this.UP = A.UP.clone(),
  19254. this.longestStep = 0,
  19255. this.upcomingTransType = null,
  19256. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19257. this.prevNextDist = 0,
  19258. this.nextI = 0,
  19259. this.activeTransType = null,
  19260. this.lastTransType = null,
  19261. this.bunnyObj = null,
  19262. this.director = e,
  19263. this.player = t,
  19264. this.playerControls = i,
  19265. this.modelManager = t.modelManager,
  19266. this.updateModel(),
  19267. this.updateDefaultsFromModelData(),
  19268. this.bindEvents(),
  19269. this.warping = !1,
  19270. this.waitingToWarp = !1,
  19271. this.warpInterrupted = !1,
  19272. this.warpInterruptionBlackoutStyle = null,
  19273. this.warpInterruptionTravelTime = null
  19274. }
  19275. var r = e("three")
  19276. , o = e("../util/logger")
  19277. , a = e("../enum/Viewmode")
  19278. , s = e("../enum/RenderOrder")
  19279. , l = e("../enum/WarpStyle")
  19280. , c = e("../settings")
  19281. , h = e("../util/math")
  19282. , u = e("../util/lerp")
  19283. , d = e("../util/easing")
  19284. , p = e("../util/transitions")
  19285. , f = e("../objects/Snapshot")
  19286. , g = e("../effects")
  19287. , m = e("../shaders")
  19288. , v = (e("../gui/gui"),
  19289. e("../util/texture"))
  19290. , A = e("../enum/Vectors")
  19291. , y = (e("../model/ModelManager"),
  19292. new o(i))
  19293. , C = e("../enum/PlayerEvents")
  19294. , I = e("../enum/BlackoutStyle")
  19295. , E = e("../enum/ModelManagerEvents")
  19296. , b = e("../constants")
  19297. , w = {
  19298. path: v.loadBase64("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")
  19301. };
  19302. n.prototype.setScene = function(e) {
  19303. this.createCpm(e),
  19304. this.createBunnyObj(e)
  19305. }
  19306. ,
  19307. n.prototype.updateModel = function() {
  19308. this.model = this.modelManager.getActiveModel()
  19309. }
  19310. ,
  19311. n.prototype.bindEvents = function() {
  19312. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19313. }
  19314. ,
  19315. n.prototype.updateDefaultsFromModelData = function() {
  19316. this.model.data
  19317. }
  19318. ,
  19319. n.prototype.pointPathDistance = function(e) {
  19320. for (var t = 0, i = 1; i < e.length; i += 1)
  19321. t += e[i - 1].distanceTo(e[i]);
  19322. return t
  19323. }
  19324. ,
  19325. n.prototype.pointPathLengths = function(e) {
  19326. for (var t = [0], i = 1; i < e.length; i += 1)
  19327. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19328. return t
  19329. }
  19330. ,
  19331. n.prototype.interpAlongPath = function(e, t, i) {
  19332. var n, o = new r.Vector3, a = t[t.length - 1];
  19333. if (i < 1) {
  19334. n = i * a;
  19335. for (var s = 1; s < t.length; s += 1)
  19336. if (t[s] > n) {
  19337. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19338. return o.copy(e[s]),
  19339. o.sub(e[s - 1]),
  19340. o.multiplyScalar(l),
  19341. o.add(e[s - 1]),
  19342. o
  19343. }
  19344. } else
  19345. o.copy(e[e.length - 1]);
  19346. return o
  19347. }
  19348. ,
  19349. n.prototype.pathHeight = function() {
  19350. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19351. }
  19352. ,
  19353. n.prototype.createBunnyObj = function(e) {
  19354. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19355. this.bunnyObj.visible = c.warp.showBunny),
  19356. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19357. e.add(this.bunnyObj)
  19358. }
  19359. ,
  19360. n.prototype.createCpm = function(e) {
  19361. if (!this.currentPanoMarker) {
  19362. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19363. t.material.uniforms.opacity.value = 0,
  19364. this.currentPanoMarker = {
  19365. mesh: t,
  19366. placed: !1
  19367. }
  19368. }
  19369. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19370. this.placeCpm(),
  19371. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19372. }
  19373. ,
  19374. n.prototype.placeCpm = function() {
  19375. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19376. var e = this.player.currentPano.floor;
  19377. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19378. e.add(this.currentPanoMarker.mesh)),
  19379. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19380. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19381. this.currentPanoMarker.placed = !0
  19382. } else
  19383. this.popOutCpm()
  19384. }
  19385. ,
  19386. n.prototype.fadeInCpm = function(e) {
  19387. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19388. }
  19389. ,
  19390. n.prototype.fadeOutCpm = function(e) {
  19391. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19392. }
  19393. ,
  19394. n.prototype.popInCpm = function() {
  19395. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19396. }
  19397. ,
  19398. n.prototype.popOutCpm = function() {
  19399. this.fadeOutCpm(2)
  19400. }
  19401. ,
  19402. n.prototype.brushPrefs = {
  19403. linewidth: 7,
  19404. strokeWidth: 15,
  19405. cvSegments: 48,
  19406. paveStep: .1,
  19407. paveWidth: .2,
  19408. lookBlendDist: 3,
  19409. maxTurn: r.Math.degToRad(2)
  19410. },
  19411. n.prototype.panoPathDistance = function(e) {
  19412. var t = this.model.panos;
  19413. if (!e || e.length < 2)
  19414. return 0;
  19415. for (var i = [], n = 0; n < e.length; n += 1)
  19416. i.push(t.get(e[n]).floorPosition);
  19417. return this.pointPathDistance(i)
  19418. }
  19419. ,
  19420. n.prototype.loadTileTexture = function(e) {
  19421. var t = v.load(e, function(t) {
  19422. t.wrapS = r.RepeatWrapping,
  19423. t.wrapT = r.RepeatWrapping,
  19424. t.needsUpdate = !0,
  19425. y.debug('path texture "' + e + '" is ready')
  19426. }, function() {
  19427. y.error('path texture "' + e + '" failed')
  19428. });
  19429. return t.mapping = r.UVMapping,
  19430. t
  19431. }
  19432. ,
  19433. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19434. var a = {
  19435. cameraMode: n,
  19436. position: e,
  19437. quaternion: t,
  19438. panoId: i,
  19439. orthoZoom: o,
  19440. floorVisibility: r,
  19441. thumbUrl: null,
  19442. name: null
  19443. };
  19444. return new f(a)
  19445. }
  19446. ,
  19447. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19448. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19449. }
  19450. ,
  19451. n.prototype.setWarpDestination = function(e) {
  19452. this.warpDestHeroLoc = e
  19453. }
  19454. ,
  19455. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19456. var t = this.getHeroDescriptorByHeroIndex(e);
  19457. return null !== t && (this.setWarpDestination(t),
  19458. !0)
  19459. }
  19460. ,
  19461. n.prototype.setWarpDestinationByPano = function(e, t) {
  19462. var i = this.model.panos.get(e.id);
  19463. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19464. }
  19465. ,
  19466. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19467. var i = this.model.panos.get(e);
  19468. if (i) {
  19469. t = t || new r.Quaternion;
  19470. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19471. return this.setWarpDestination(n),
  19472. !0
  19473. }
  19474. return !1
  19475. }
  19476. ,
  19477. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19478. var t = this.model.heroCount();
  19479. /* if (null !== this.warpDestHeroLoc && t < 2)
  19480. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19481. this.model.getHeroDescriptorByIndex(0); */
  19482. var i = this.model.getHeroDescriptorByIndex(e);
  19483. if (i) {
  19484. var n = i.isPano() ? i.panoId : i.cameraMode;
  19485. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19486. }
  19487. return i
  19488. }
  19489. ,
  19490. n.prototype.getHeroDescriptorByPano = function(e) {
  19491. var t = this.model.panos.get(e.id);
  19492. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19493. }
  19494. ,
  19495. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19496. var t = this.getHeroIndexFromPanoId(e);
  19497. return this.getHeroDescriptorByHeroIndex(t)
  19498. }
  19499. ,
  19500. n.prototype.getHeroIndexFromPanoId = function(e) {
  19501. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19502. var i = this.model.heroLocations[t]
  19503. , n = this.getHeroId(i);
  19504. if (n && n === e)
  19505. return t
  19506. }
  19507. return -1
  19508. }
  19509. ,
  19510. n.prototype.getHeroPano = function(e) {
  19511. if (null === e)
  19512. return y.warn("getHeroPano(): no destination"),
  19513. null;
  19514. var t = this.getHeroId(e)
  19515. , i = this.model.panos.get(t);
  19516. return void 0 === i && (i = null,
  19517. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19518. i
  19519. }
  19520. ,
  19521. n.prototype.getHeroId = function(e) {
  19522. return e.panoId
  19523. }
  19524. ,
  19525. n.prototype.setWarpDestPano = function() {
  19526. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19527. this.warpDestPano
  19528. }
  19529. ,
  19530. n.prototype.brushToWarpPano = function(e, t) {
  19531. if (this.discardPathObject(),
  19532. !this.setWarpDestPano())
  19533. return !1;
  19534. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19535. !this.warpDestPano)
  19536. return y.info("No brush"),
  19537. !1;
  19538. if (!this.player.currentPano)
  19539. return y.debug("No current pano, visibility undefined"),
  19540. !1;
  19541. if (!this.warpDestPano)
  19542. return y.info("No wPano, visibility undefined"),
  19543. !1;
  19544. if (!this.warpDestPano.isAligned())
  19545. return y.debug("Cannot brush to unaligned pano"),
  19546. !1;
  19547. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19548. , n = !0;
  19549. if (this.player.currentPano.id === this.warpDestPano.id)
  19550. y.debug("Already at destination pano");
  19551. else {
  19552. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19553. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19554. this.obj3d = new r.Object3D,
  19555. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19556. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19557. e = t) : (this.setPathHulls(this.nodes),
  19558. this.setFloorCurves(),
  19559. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19560. this.player.currentPano.floor.add(this.obj3d);
  19561. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19562. , s = e === l.STD;
  19563. if (!n && (i || s)) {
  19564. if (o) {
  19565. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19566. this.obj3d.add(h)
  19567. }
  19568. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19569. this.obj3d.add(u)
  19570. }
  19571. this.appearSlow()
  19572. }
  19573. return this.upcomingTransType = e,
  19574. !n
  19575. }
  19576. ,
  19577. n.prototype.findShortestPath = function(e, t) {
  19578. if (!e || !t)
  19579. return null;
  19580. var i = c.warp.walkExtraPanosDistance
  19581. , n = e.id + ":" + t.id + ":" + i;
  19582. if (this.shortPaths.hasOwnProperty(n))
  19583. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19584. var r = t.id + ":" + e.id + ":" + i;
  19585. if (this.shortPaths.hasOwnProperty(r))
  19586. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19587. var o = this.model.panos.aStarSearch(e, t);
  19588. return this.model.panos.includeNodesNearPath(o, i),
  19589. this.shortPaths[n] = o ? o.slice() : null,
  19590. o
  19591. }
  19592. ,
  19593. n.prototype.makePathHulls = function(e) {
  19594. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19595. t = u.get(e[0]),
  19596. r = t.floor.floorIndex;
  19597. for (var d = 0; d < e.length; d += 1)
  19598. t = u.get(e[d]),
  19599. i = t.floorPosition.clone().sub(this.model.position),
  19600. i.y += this.pathHeight(),
  19601. s.push(i),
  19602. l.push(t.position.clone()),
  19603. n = t.floor.floorIndex,
  19604. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19605. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19606. o > a && (a = o));
  19607. return a > this.longestStep && (this.longestStep = a,
  19608. y.debug("path contains " + a + " meter segment")),
  19609. {
  19610. floor: s,
  19611. camera: l,
  19612. color: h
  19613. }
  19614. }
  19615. ,
  19616. n.prototype.makeFloorCurves = function(e, t, i) {
  19617. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19618. , o = this.pointPathDistance(e) - 2 * n
  19619. , s = e.slice(0)
  19620. , l = s[1].clone().sub(s[0]);
  19621. l.y = 0,
  19622. l.normalize().multiplyScalar(n),
  19623. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19624. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19625. l.y = 0,
  19626. l.normalize().multiplyScalar(n),
  19627. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19628. var h = new r.CatmullRomCurve3(s)
  19629. , u = Math.floor(o / i);
  19630. u = 4 * Math.floor(u / 4),
  19631. u = Math.max(4, u);
  19632. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19633. f = 0,
  19634. d = g[A].distanceTo(e[0]);
  19635. for (var y = 1; y < e.length; y += 1)
  19636. v.copy(g[A]).sub(e[y]),
  19637. v.y *= 4,
  19638. p = v.length(),
  19639. p < d && (f = y);
  19640. m.push(t[f])
  19641. }
  19642. return {
  19643. distance: o,
  19644. points: g,
  19645. colors: m
  19646. }
  19647. }
  19648. ,
  19649. n.prototype.makeCameraCurvePoints = function(e, t) {
  19650. var i = this.pointPathDistance(e)
  19651. , n = new r.CatmullRomCurve3(e);
  19652. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19653. }
  19654. ,
  19655. n.prototype.makeCameraCurveTangents = function(e, t) {
  19656. var i = this.pointPathDistance(e)
  19657. , n = new r.CatmullRomCurve3(e)
  19658. , o = Math.max(2, Math.floor(i / t));
  19659. o || (o = 5);
  19660. for (var a = [], s = 0; s <= o; s++)
  19661. a.push(n.getTangentAt(s / o));
  19662. return a
  19663. }
  19664. ,
  19665. n.prototype.setPathHulls = function(e) {
  19666. var t = this.makePathHulls(e);
  19667. this.floorHull = t.floor,
  19668. this.cameraHull = t.camera,
  19669. this.colorHull = t.color
  19670. }
  19671. ,
  19672. n.prototype.setFloorCurves = function() {
  19673. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19674. this.floorPathDistance = e.distance,
  19675. this.floorCurvePoints = e.points,
  19676. this.floorCurveColors = e.colors
  19677. }
  19678. ,
  19679. n.prototype.setCameraCurvePoints = function() {
  19680. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19681. }
  19682. ,
  19683. n.prototype.chooseWarpPath = function(e) {
  19684. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19685. if (this.player.currentPano === this.warpDestPano || !e)
  19686. return this.warpPathPoints = null,
  19687. this.warpLength = 0,
  19688. !1;
  19689. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19690. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19691. t = this.warpDestPano.position.clone().sub(o.position),
  19692. i = t.clone().negate(),
  19693. t.multiplyScalar(.15).add(o.position),
  19694. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19695. t.y = o.position.y,
  19696. i.y = this.warpDestPano.position.y,
  19697. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19698. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19699. this.setCameraCurvePoints(),
  19700. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19701. this.warpLength = 0,
  19702. this.warpPathLengths = [0];
  19703. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19704. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19705. var p = s.length();
  19706. s.y *= c.warp.climbEffort;
  19707. var f = s.length() / p;
  19708. if (d > 1) {
  19709. s.setY(0).normalize(),
  19710. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19711. var g = Math.min(1, s.dot(l))
  19712. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19713. f = Math.max(m, f)
  19714. }
  19715. this.warpLength += p * f,
  19716. this.warpPathLengths[d] = this.warpLength
  19717. }
  19718. return !0
  19719. }
  19720. ,
  19721. n.prototype.drawPathRibbon = function(e, t) {
  19722. this.bunnyObj.visible = c.warp.showBunny;
  19723. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19724. h.copy(e[u]),
  19725. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19726. h.normalize(),
  19727. n.crossVectors(h, A.UP),
  19728. n.multiplyScalar(i);
  19729. var d = (new r.Vector3).copy(e[u]).add(o);
  19730. d.sub(n),
  19731. l.vertices.push(d),
  19732. d = (new r.Vector3).copy(e[u]).add(o),
  19733. d.add(n),
  19734. l.vertices.push(d)
  19735. }
  19736. var p, f = 0;
  19737. for (u = 0; u < e.length - 1; u += 1) {
  19738. var g = 2 * u
  19739. , v = f;
  19740. f += e[u + 1].distanceTo(e[u]);
  19741. var y = f
  19742. , C = t[u]
  19743. , I = t[u + 1];
  19744. p = new r.Face3(g,g + 1,g + 2),
  19745. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19746. l.faces.push(p),
  19747. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19748. p = new r.Face3(g + 2,g + 1,g + 3),
  19749. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19750. l.faces.push(p),
  19751. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19752. }
  19753. l.computeFaceNormals(),
  19754. l.computeVertexNormals();
  19755. var E, b;
  19756. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19757. b.map.value = w.path,
  19758. b.opacity.value = 0,
  19759. b.color.value.set(c.path.color),
  19760. E = new r.RawShaderMaterial({
  19761. side: r.DoubleSide,
  19762. depthWrite: !1,
  19763. transparent: !0,
  19764. vertexShader: m.ribbon.vertexShader,
  19765. fragmentShader: m.ribbon.fragmentShader,
  19766. uniforms: b,
  19767. name: "ribbonT",
  19768. opacity: 0
  19769. })) : E = new r.MeshBasicMaterial({
  19770. color: 16777215,
  19771. side: r.DoubleSide,
  19772. name: "ribbonOut",
  19773. vertexColors: r.VertexColors
  19774. });
  19775. var _ = new r.Mesh(l,E);
  19776. return _.name = "ribbon",
  19777. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19778. _
  19779. }
  19780. ,
  19781. n.prototype.drawPathPavement = function(e) {
  19782. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19783. s.copy(e[l]),
  19784. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19785. s.normalize(),
  19786. n.crossVectors(s, A.UP),
  19787. n.multiplyScalar(this.brushPrefs.paveWidth),
  19788. t = (new r.Vector3).copy(e[l]),
  19789. t.sub(n),
  19790. o.vertices.push(t),
  19791. o.vertices.push((new r.Vector3).copy(e[l])),
  19792. t = (new r.Vector3).copy(e[l]),
  19793. t.add(n),
  19794. o.vertices.push(t);
  19795. var h, u, d;
  19796. for (l = 0; l < e.length - 1; l += 1)
  19797. h = 3 * l + 1,
  19798. u = l * i,
  19799. d = u + i,
  19800. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19801. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19802. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19803. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19804. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19805. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19806. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19807. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19808. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19809. color: c.path.color,
  19810. side: r.DoubleSide,
  19811. transparent: !0,
  19812. depthWrite: !1,
  19813. opacity: 0,
  19814. name: "paveT",
  19815. map: w.path
  19816. }) : new r.MeshBasicMaterial({
  19817. color: c.path.color,
  19818. side: r.DoubleSide,
  19819. transparent: !0,
  19820. depthWrite: !1,
  19821. opacity: 1,
  19822. name: "paveO",
  19823. map: w.path
  19824. });
  19825. return new r.Mesh(o,p)
  19826. }
  19827. ,
  19828. n.prototype.hintPrefs = {
  19829. rad: .18,
  19830. width: .0125,
  19831. depth: .0625,
  19832. setBack: -.04,
  19833. markRad: .25,
  19834. markInnerRad: .16
  19835. },
  19836. n.prototype.makeWaypointObj = function(e, t) {
  19837. var i = new r.Geometry
  19838. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19839. , o = this.pathHeight();
  19840. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19841. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19842. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19843. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19844. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19845. s.map.value = e,
  19846. s.opacity.value = 0,
  19847. s.color.value.set(c.path.color);
  19848. var l = {
  19849. side: r.DoubleSide,
  19850. depthWrite: !1,
  19851. transparent: !0,
  19852. vertexShader: m.waypoint.vertexShader,
  19853. fragmentShader: m.waypoint.fragmentShader,
  19854. uniforms: s,
  19855. name: "waypoint",
  19856. opacity: 0
  19857. };
  19858. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19859. l.name = "wayPtOut");
  19860. var h = new r.RawShaderMaterial(l)
  19861. , u = new r.Mesh(i,h);
  19862. return u.name = t,
  19863. u
  19864. }
  19865. ,
  19866. n.prototype.makeStartMarker = function(e, t) {
  19867. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19868. i.y = 0,
  19869. i.normalize();
  19870. var n = Math.acos(i.x)
  19871. , o = this.makeWaypointObj(w.pathStart, "Start");
  19872. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19873. o.position.copy(e),
  19874. o
  19875. }
  19876. ,
  19877. n.prototype.makeEndMarker = function(e) {
  19878. var t = this.makeWaypointObj(w.pathEnd, "End")
  19879. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19880. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19881. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19882. t.position.copy(e),
  19883. t
  19884. }
  19885. ,
  19886. n.prototype.pathClean = function(e) {
  19887. if (e) {
  19888. for (var t in e.children)
  19889. this.pathClean(e.children[t]);
  19890. e.geometry && e.geometry.dispose(),
  19891. e.material && e.material.dispose()
  19892. }
  19893. }
  19894. ,
  19895. n.prototype.discardPathObject = function() {
  19896. if (this.obj3d) {
  19897. var e = this.obj3d.parent;
  19898. e && e.remove(this.obj3d),
  19899. this.pathClean(this.obj3d)
  19900. }
  19901. this.obj3d = null,
  19902. this.popInCpm()
  19903. }
  19904. ,
  19905. n.prototype.discardSlow = function() {
  19906. if (this.obj3d) {
  19907. if (this.player.mode !== a.PANORAMA)
  19908. return void this.discardPathObject();
  19909. for (var e, t = this, i = 0, n = function() {
  19910. this.discardPathObject()
  19911. }
  19912. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19913. e = t.obj3d.children[r],
  19914. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19915. i += 1,
  19916. n = null);
  19917. 0 === i && this.discardPathObject(),
  19918. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19919. }
  19920. }
  19921. ,
  19922. n.prototype.appearSlow = function() {
  19923. var e, t = this;
  19924. this.fadeOutCpm(c.path.fadeInTime);
  19925. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19926. e = t.obj3d.children[n],
  19927. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19928. }
  19929. ,
  19930. n.prototype.update = function() {
  19931. this.obj3d && this.obj3d.updateMatrixWorld()
  19932. }
  19933. ,
  19934. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19935. var t = r.Math.degToRad(c.warp.burnsAngle);
  19936. if (this.player.mode === a.PANORAMA) {
  19937. var i = this.burnsDir * t;
  19938. if (this.upcomingTransType === l.BLACK)
  19939. return i;
  19940. var n = e;
  19941. if (null === n)
  19942. return y.warn("Transition request for non-highlight"),
  19943. i;
  19944. var o = this.getHeroDescriptorByHeroIndex(n);
  19945. if (null === o)
  19946. return i;
  19947. if (!o.isPano())
  19948. return i;
  19949. var s = this.getHeroPano(o)
  19950. , h = this.playerControls.cameras[a.PANORAMA]
  19951. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  19952. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  19953. , p = function(e) {
  19954. var i = Math.acos(Math.min(1, e.dot(u)))
  19955. , n = (new r.Vector3).crossVectors(u, e);
  19956. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  19957. };
  19958. if (s === this.player.currentPano)
  19959. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  19960. var f = this.findShortestPath(this.player.currentPano, s);
  19961. if (void 0 === f || null === f || f.length < 1)
  19962. return y.debug("Empty path ahead..."),
  19963. i;
  19964. var g = this.makePathHulls(f)
  19965. , m = new r.CatmullRomCurve3(g.camera)
  19966. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  19967. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  19968. }
  19969. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  19970. }
  19971. ,
  19972. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  19973. var i = (time==void 0)? c.warp.tourStepDelay : time;
  19974. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  19975. var n = new r.Euler
  19976. , o = new r.Vector3;
  19977. y.debug("Starting wait: " + (void 0 !== t));
  19978. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  19979. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  19980. , h = function() {
  19981. this.endWarpState(),
  19982. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19983. t && t()
  19984. }
  19985. .bind(this)
  19986. , u = function(e, t) {
  19987. if (this.warpInterrupted)
  19988. return h(),
  19989. !0;
  19990. var r = t || 1e3 / 60;
  19991. if (c.warp.doBurns && !currentLocation.dontRot )
  19992. if (this.player.mode === a.PANORAMA) {
  19993. var l = this.playerControls.cameras[a.PANORAMA];
  19994. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  19995. var u = i == 0 ? s : r * s / i;
  19996. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  19997. n.y += u,
  19998. o.set(0, 0, -1),
  19999. o.applyEuler(n),
  20000. o.add(l.position),
  20001. l.controls.lookAt(o),
  20002. l.controls.lookVector.copy(o)
  20003. ,l.lookAt(o)
  20004. } else
  20005. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20006. }
  20007. .bind(this);
  20008. this.startWarpState(),
  20009. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20010. }
  20011. ,
  20012. n.prototype.warpToNonPano = function(e) {
  20013. if (this.discardPathObject(),
  20014. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20015. var t = function() {
  20016. e && e()
  20017. }
  20018. .bind(this);
  20019. this.player.flyToNewMode({
  20020. mode: this.warpDestHeroLoc.cameraMode,
  20021. duration: c.warp.outsideTime,
  20022. warpDest: this.warpDestHeroLoc,
  20023. callback: t,
  20024. force: !0
  20025. })
  20026. } else
  20027. y.warn("no warp destination!!!"),
  20028. e && e()
  20029. }
  20030. ,
  20031. n.prototype._resetWarpShaderParams = function(e) {//
  20032. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20033. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20034. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20035. delete e.material.defines.newBlack;
  20036. e.material.needsUpdate = true
  20037. } */
  20038. }
  20039. ,
  20040. n.prototype._clearWarpShading = function() {
  20041. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20042. this._resetWarpShaderParams(e[t]),
  20043. e[t].visible = !0;
  20044. this._resetWarpShaderParams(this.model.skybox)
  20045. }
  20046. ,
  20047. n.prototype._warpStopFlying = function() {
  20048. this.activeTransType = null,
  20049. this.placeCpm()
  20050. }
  20051. ,
  20052. n.prototype._wrapupTravelOnlyBits = function() {
  20053. this._warpStopFlying(),
  20054. this.warpPathPoints && (this.player.currentPano.exit(),
  20055. this.warpDestPano.enter(),
  20056. this.player.currentPano = this.warpDestPano),
  20057. this.player.spider.draw(),
  20058. this.placeCpm()
  20059. }
  20060. ,
  20061. n.prototype._wrapupTravel = function(e) {
  20062. this._wrapupTravelOnlyBits(),
  20063. this.warpCameraAim(e)
  20064. }
  20065. ,
  20066. n.prototype._wrapupWarpShading = function(e) {
  20067. this._clearWarpShading(),
  20068. this._wrapupTravel(e)
  20069. }
  20070. ,
  20071. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20072. t !== I.END && this._clearWarpShading(),
  20073. this._wrapupTravelOnlyBits(),
  20074. this.upcomingTransType = null,
  20075. e && e()
  20076. }
  20077. ,
  20078. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20079. var i = this.warpDestHeroLoc.quaternion
  20080. , n = this.playerControls.cameras[a.PANORAMA]
  20081. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20082. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20083. , l = s.dot(o)
  20084. , u = r.Math.radToDeg(Math.acos(l))
  20085. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20086. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20087. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20088. m.y = h.constrainedTurn(m.y),
  20089. this.burnsDir = Math.sign(m.y);
  20090. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20091. , A = new r.Vector3
  20092. , C = function(e, t) {
  20093. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20094. v.y = g.y + e * m.y,
  20095. v.z = g.z + e * m.z,
  20096. A.set(0, 0, -1),
  20097. A.applyEuler(v),
  20098. A.add(n.position),
  20099. n.controls.lookAt(A),
  20100. n.controls.lookVector.copy(A),
  20101. void n.lookAt(A))
  20102. }
  20103. .bind(this);
  20104. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20105. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20106. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20107. ):
  20108. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20109. ,void (t && t())
  20110. ) */
  20111. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20112. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20113. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20114. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20115. ,void (t && t())
  20116. )
  20117. }
  20118. ,
  20119. n.prototype._warpBendAim = function(e, t, i, n) {
  20120. var o = n || 0
  20121. , s = this.playerControls.cameras[a.PANORAMA]
  20122. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20123. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20124. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20125. f.y = h.constrainedTurn(f.y);
  20126. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20127. f.x = g * Math.sign(f.x),
  20128. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20129. this.burnsDir = Math.sign(f.y),
  20130. g *= Math.sign(f.y),
  20131. f.y = g;
  20132. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20133. , v = new r.Vector3
  20134. , A = function(e, t) {
  20135. if (e < .5)
  20136. m.x = u.x + e * f.x,
  20137. m.y = u.y + e * f.y,
  20138. m.z = u.z + e * f.z;
  20139. else {
  20140. var i = (1 - e) * c.warp.softBendEnd;
  20141. m.x = l.x - i * f.x,
  20142. m.y = l.y - i * f.y,
  20143. m.z = l.z - i * f.z
  20144. }
  20145. v.set(0, 0, -1),
  20146. v.applyEuler(m),
  20147. v.add(s.position);
  20148. s.controls.lookAt(v),
  20149. s.controls.lookVector.copy(v),
  20150. s.lookAt(v);
  20151. }
  20152. .bind(this);
  20153. if(momentTourBlackNewType){
  20154. A(1)
  20155. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20156. }
  20157. ,
  20158. n.prototype._warpStepCameraAim = function(e, t, i) {
  20159. var n = this.playerControls.cameras[a.PANORAMA]
  20160. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20161. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20162. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20163. l.y = h.constrainedTurn(l.y),
  20164. this.burnsDir = Math.sign(l.y);
  20165. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20166. , f = new r.Vector3
  20167. , g = function(e, t) {
  20168. e < .5 ? u.copy(s) : u.copy(o),
  20169. f.set(0, 0, -1),
  20170. f.applyEuler(u),
  20171. f.add(n.position),
  20172. n.controls.lookAt(f),
  20173. n.controls.lookVector.copy(f),
  20174. n.lookAt(f)
  20175. }
  20176. .bind(this);
  20177. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20178. }
  20179. ,
  20180. n.prototype.setBurnsDir = function() {
  20181. var e = this.playerControls.cameras[a.PANORAMA]
  20182. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20183. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20184. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20185. n.y = h.constrainedTurn(n.y),
  20186. this.burnsDir = Math.sign(n.y)
  20187. }
  20188. ,
  20189. n.prototype.stepWarpPath = function(firstPos, e ) {
  20190. var i = this.playerControls.cameras[a.PANORAMA];
  20191. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20192. if (!n){
  20193. return i.position.copy(this.warpDestPano.position),
  20194. !0;
  20195. }
  20196. /* if (!this.warpPathPoints)
  20197. return i.position.copy(this.warpDestPano.position),
  20198. !0;
  20199. var n = this.warpPathPoints[0] */
  20200. var o = this.warpDestPano.position;
  20201. /* console.log(firstPos)
  20202. console.log(o) */
  20203. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20204. var s = new r.Vector3;
  20205. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20206. i.position.copy(s)
  20207. } else
  20208. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20209. }
  20210. ,
  20211. n.prototype.interruptAndFastForward = function(e, t) {
  20212. this.warping && (this.warpInterrupted = !0,
  20213. this.warpInterruptionBlackoutStyle = e,
  20214. this.warpInterruptionTravelTime = t,
  20215. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20216. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20217. }
  20218. ,
  20219. n.prototype.warpCameraAim = function(e) {
  20220. var t = c.warp.minWarpTime;
  20221. if (this.upcomingTransType === l.BLACK)
  20222. t = c.warp.teleportTime;
  20223. else {
  20224. var i = this.playerControls.cameras[a.PANORAMA]
  20225. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20226. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20227. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20228. s.y = h.constrainedTurn(s.y);
  20229. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20230. t = Math.max(t, u)
  20231. }
  20232. var d = function() {
  20233. this._warpStopFlying(),
  20234. this.discardSlow(),
  20235. e && e()
  20236. }
  20237. .bind(this);
  20238. this._warpCameraAim(t, d)
  20239. }
  20240. ,
  20241. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20242. this.model.skybox.material.uniforms.blackout.value = n;
  20243. var r = u.uniform(this.model.skybox, "progress", 1)
  20244. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20245. , a = !1
  20246. , s = function() {
  20247. if (this.warpInterrupted)
  20248. return a = !0,
  20249. !0
  20250. }
  20251. .bind(this)
  20252. , l = function(e, t) {
  20253. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20254. !0) : void r(e, t)
  20255. }
  20256. .bind(this)
  20257. , h = function(e, t) {
  20258. return i && a ? (o(0),
  20259. !0) : void o(e, t)
  20260. }
  20261. .bind(this);
  20262. p.start(s, e, null, t, null, "safeHaltWatch"),
  20263. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20264. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20265. }
  20266. ,
  20267. n.prototype.warpTravel_STD = function(e) {
  20268. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20269. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20270. w += this.warpLength * c.warp.timePerMeter,
  20271. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20272. var _ = !1
  20273. , T = this.warpDestHeroLoc.quaternion
  20274. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20275. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20276. , M = S.dot(x)
  20277. , R = r.Math.radToDeg(Math.acos(M))
  20278. , P = function(e) {
  20279. var t = o
  20280. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20281. return i
  20282. }
  20283. , O = function() {
  20284. return E.lookAt(C, t, A.UP),
  20285. s.setFromRotationMatrix(E, c.warp.eOrder),
  20286. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20287. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20288. h.constrainedTurn(b.y)
  20289. }
  20290. .bind(this)
  20291. , L = function(e, t) {
  20292. if (this.warpInterrupted)
  20293. return _ = !0,
  20294. !0
  20295. }
  20296. .bind(this)
  20297. , D = function(e, t) {
  20298. return _ || !this.warpPathPoints ? (g.blur(0),
  20299. !0) : void g.blur(e)
  20300. }
  20301. .bind(this)
  20302. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20303. , B = function(e, t) {
  20304. return _ || !this.warpPathPoints ? (N(0),
  20305. !0) : void N(e, t)
  20306. }
  20307. .bind(this)
  20308. , F = function(e, t) {
  20309. if (!this.warpPathPoints)
  20310. return n.position.copy(this.warpDestPano.position),
  20311. !0;
  20312. if (_)
  20313. return !0;
  20314. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20315. n.position.copy(i),
  20316. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20317. }
  20318. .bind(this)
  20319. , V = function(e, n) {
  20320. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20321. !0)
  20322. }
  20323. .bind(this)
  20324. , U = function(e, o) {
  20325. if (_)
  20326. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20327. !0;
  20328. if (!this.warpPathPoints)
  20329. return !0;
  20330. var a = this.warpLength * e
  20331. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20332. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20333. c.warp.matchCam && (l *= 1 - u),
  20334. E.lookAt(C, t, A.UP),
  20335. s.setFromRotationMatrix(E, c.warp.eOrder),
  20336. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20337. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20338. b.y = h.constrainedTurn(b.y),
  20339. s.x = m.x + l * b.x,
  20340. s.y = m.y + l * b.y,
  20341. s.z = m.z + l * b.z,
  20342. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20343. b.y = h.constrainedTurn(b.y);
  20344. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20345. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20346. v.x = v.x + b.x * c.warp.turnFriction,
  20347. v.y = v.y + b.y * c.warp.turnFriction,
  20348. v.z = v.z + b.z * c.warp.turnFriction,
  20349. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20350. var p = t.clone().sub(C).normalize();
  20351. if (R < c.warp.maxAimRotation && u > 0) {
  20352. var g = 1 - u;
  20353. p.x = p.x * g + u * S.x,
  20354. p.y = p.y * g + u * S.y,
  20355. p.z = p.z * g + u * S.z,
  20356. p.normalize()
  20357. }
  20358. this.bunnyObj.position.copy(n.position).add(p),
  20359. f.set(0, 0, -1).applyEuler(v).normalize(),
  20360. f.multiplyScalar(8),
  20361. f.add(n.position),
  20362. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20363. n.controls.lookVector.copy(f),
  20364. n.lookAt(f))
  20365. }
  20366. .bind(this)
  20367. , k = function() {
  20368. _ ? (this.discardSlow(),
  20369. this.upcomingTransType = l.BLACK,
  20370. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20371. }
  20372. .bind(this);
  20373. V(0);
  20374. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20375. w += H;
  20376. var G = H / w;
  20377. this.warpCommonParameters(w, G, !0, I.NONE),
  20378. p.start(L, w, null, 0, null, "_haltWatcher"),
  20379. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20380. p.start(D, w, null, G, P, "blurring")),
  20381. p.start(B, w, null, G, P, "modelAlpha"),
  20382. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20383. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20384. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20385. }
  20386. ,
  20387. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20388. var r = e || 0;
  20389. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20390. //add
  20391. var done = ()=>{
  20392. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20393. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20394. }
  20395. if(momentTourBlackNewType){
  20396. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20397. var camera = this.playerControls.cameras[a.PANORAMA];
  20398. var end = this.warpDestHeroLoc.position
  20399. camera.position.copy(end)
  20400. setTimeout(()=>{
  20401. player.sceneRenderer.effects.transitionMaskPass.stop()
  20402. this.wrapupWarpShadingOnly(n, i);
  20403. done()
  20404. },t)
  20405. }else{
  20406. var o = function() {
  20407. this.wrapupWarpShadingOnly(n, i);
  20408. done()
  20409. }
  20410. .bind(this);
  20411. var firstPos = this.player.position.clone()//add
  20412. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20413. }
  20414. this.warpCommonParameters(t, r, !1, i)
  20415. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20416. if(window.momentTourBlackNewType){
  20417. e.material.uniforms.blackout.value = 5//i 改
  20418. //e.material.defines.newBlack = ''
  20419. //e.material.needsUpdate = true
  20420. }else{
  20421. e.material.uniforms.blackout.value = i
  20422. }
  20423. }),
  20424. this._warpBendAim(null, t, null, r);
  20425. }
  20426. ,
  20427. n.prototype.flightStepWalk = function(e, t, i) {
  20428. var n = .001
  20429. , o = 1
  20430. , a = 1.2
  20431. , s = new r.Vector3
  20432. , h = new r.Vector3
  20433. , u = function(e, t) {
  20434. //导览速度
  20435. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20436. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20437. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20438. h.copy(A.FORWARD),
  20439. this.player.getDirection(h),
  20440. s.copy(t).sub(e.position).normalize();
  20441. var l = s.dot(h)
  20442. , u = Math.acos(l)
  20443. , d = u / r;
  20444. d > n && (r *= d / n,
  20445. u < o && (r *= a))
  20446. return r / DATA.tourWalkSpeed * 100 // 改
  20447. };
  20448. return function(e, t, i) {
  20449. if (this.warpInterrupted)
  20450. i && i();
  20451. else if (this.activeTransType !== l.WALK)
  20452. this._clearWarpShading(),
  20453. this._warpStopFlying(),
  20454. this.player.spider.draw(),
  20455. this.placeCpm(),
  20456. i && i();
  20457. else if (this.player.currentPano !== e) {
  20458. var n = {
  20459. pano: e,
  20460. lookAtPoint: t,
  20461. duration: null,
  20462. maxDistanceOverride: c.warp.walkMaxDist,
  20463. skipWarpingCheck: !1,
  20464. constantMoveSpeed: !0
  20465. };
  20466. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20467. n.zoomLevel = this.warpDestHeroLoc.zoom
  20468. }
  20469. n.duration = u.call(this, e, t),
  20470. this.player.nonInterruptingFlyToPano(n, i)
  20471. } else
  20472. i && i()
  20473. }
  20474. }(),
  20475. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20476. return this.flightStepWalk.bind(this, e, t, i)
  20477. }
  20478. ,
  20479. n.prototype.warpTravel_WALK = function() {
  20480. var e = [];
  20481. return function(t) {
  20482. var i = this.player.model.panos;
  20483. e.length = 0;
  20484. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20485. var s = this.nodes[a]
  20486. , l = i.get(s);
  20487. a === this.nodes.length - 1;
  20488. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20489. n && o || (e.push(s),
  20490. n = l)
  20491. }
  20492. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20493. var h = e.length
  20494. , u = i.get(e[h - 1])
  20495. , d = new Array(h + 1);
  20496. d[d.length - 1] = function() {
  20497. t && t()
  20498. }
  20499. .bind(this);
  20500. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20501. var g = e[p];
  20502. u = i.get(g);
  20503. var m = new r.Vector3;
  20504. this.getLookAtForWalkingTourNode(e, p, m),
  20505. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20506. p--
  20507. }
  20508. d[0]()
  20509. }
  20510. }(),
  20511. n.prototype.getLookAtForWalkingTourNode = function() {
  20512. var e = new r.Vector3
  20513. , t = new r.Vector3
  20514. , i = new r.Vector3
  20515. , n = new r.Vector3
  20516. , o = new r.Vector3
  20517. , a = .65
  20518. , s = .75
  20519. , l = .2
  20520. , c = .4
  20521. , h = .2
  20522. , u = 3;
  20523. return function(r, d, p) {
  20524. var f = r.length;
  20525. if (d >= f)
  20526. return !1;
  20527. var g = 1
  20528. , m = 1;
  20529. t.set(0, 0, 0),
  20530. o.set(0, 0, 0);
  20531. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20532. if (v = this.player.model.panos.get(r[A]),
  20533. this.getOrientationForWalkingTourNode(r, A, i),
  20534. A === d && e.copy(i),
  20535. n.copy(i),
  20536. A > d) {
  20537. var y = n.dot(e) < a;
  20538. g *= y ? l : s,
  20539. m *= y ? h : c
  20540. }
  20541. i.multiplyScalar(g),
  20542. t.add(i),
  20543. o.lerp(v.position, m)
  20544. }
  20545. return t.normalize(),
  20546. p.copy(o),
  20547. p.add(t),
  20548. !0
  20549. }
  20550. }(),
  20551. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20552. var n = e.length;
  20553. if (t >= n)
  20554. return !1;
  20555. if (t === n - 1)
  20556. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20557. else {
  20558. var r = this.player.model.panos.get(e[t])
  20559. , o = this.player.model.panos.get(e[t + 1]);
  20560. i.copy(o.position).sub(r.position)
  20561. }
  20562. return i.normalize(),
  20563. !0
  20564. }
  20565. ,
  20566. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20567. if (this.activeTransType = this.upcomingTransType,
  20568. this.lastTransType = this.activeTransType,
  20569. this.upcomingTransType = null,
  20570. !e) {
  20571. var r = function() {
  20572. this._wrapupTravel(n)
  20573. }
  20574. .bind(this)
  20575. , o = {
  20576. pano: this.warpDestPano,
  20577. lookAtPoint: null,
  20578. duration: null,
  20579. maxDistanceOverride: null,
  20580. skipWarpingCheck: !1
  20581. };
  20582. return void this.player.flyToPano(o, r)
  20583. }
  20584. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20585. this._clearWarpShading(),
  20586. this._warpStopFlying(),
  20587. this.player.spider.draw(),
  20588. this.placeCpm(),
  20589. n && n()
  20590. }
  20591. .bind(this)) : this.warpTravel_STD(n)
  20592. }
  20593. ,
  20594. n.prototype.startWarpState = function() {
  20595. this.warping = !0,
  20596. this.warpInterrupted = !1,
  20597. this.warpInterruptionBlackoutStyle = null,
  20598. this.warpInterruptionTravelTime = null
  20599. }
  20600. ,
  20601. n.prototype.endWarpState = function() {
  20602. this.warping = !1
  20603. }
  20604. ,
  20605. n.prototype.warpToPano = function(e, t, i, n) {
  20606. if (this.warping)
  20607. return void y.warn("Cannot warp when already warping");
  20608. if (this.upcomingTransType = e,
  20609. this.activeTransType = null,
  20610. !this.setWarpDestPano())
  20611. return this.upcomingTransType = null,
  20612. void this.warpToNonPano(n);
  20613. if (this.player.mode !== a.PANORAMA)
  20614. return this.upcomingTransType = null,
  20615. this.discardSlow(),
  20616. void this.player.flyToNewMode({
  20617. mode: a.PANORAMA,
  20618. pano: this.warpDestPano,
  20619. duration: c.warp.outsideTime,
  20620. warpDest: this.warpDestHeroLoc,
  20621. callback: n,
  20622. force: !0
  20623. });
  20624. if (!this.warpDestPano)
  20625. return y.warn("no warp destination, callback dropped"),
  20626. void (this.upcomingTransType = null);
  20627. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20628. , o = this.chooseWarpPath(r);
  20629. if (o && this.upcomingTransType !== l.WALK) {
  20630. var s = function() {
  20631. this.waitingToWarp = !1,
  20632. this.warpToPano(e, t, i, n)
  20633. }
  20634. .bind(this);
  20635. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20636. return void (this.waitingToWarp = !0)
  20637. }
  20638. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20639. this.player.currentPano = this.warpDestPano,
  20640. this.placeCpm(),
  20641. this.fadeOutCpm(c.path.fadeOutTime),
  20642. this.player.spider.draw()),
  20643. y.debug("Warping to pano ", this.warpDestPano.position),
  20644. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20645. this.startWarpState();
  20646. var h = function() {
  20647. this.endWarpState(),
  20648. n && n()
  20649. }
  20650. .bind(this);
  20651. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20652. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20653. }
  20654. ,
  20655. t.exports = n
  20656. }
  20657. ).call(this, "/js/objects/ShowPath.js")
  20658. }
  20659. , {
  20660. "../constants": 8,
  20661. "../effects": 16,
  20662. "../enum/BlackoutStyle": 18,
  20663. "../enum/ModelManagerEvents": 33,
  20664. "../enum/PlayerEvents": 40,
  20665. "../enum/RenderOrder": 42,
  20666. "../enum/Vectors": 50,
  20667. "../enum/Viewmode": 51,
  20668. "../enum/WarpStyle": 52,
  20669. "../gui/gui": 65,
  20670. "../model/ModelManager": 140,
  20671. "../objects/Snapshot": 153,
  20672. "../settings": 166,
  20673. "../shaders": 167,
  20674. "../util/easing": 186,
  20675. "../util/lerp": 188,
  20676. "../util/logger": 189,
  20677. "../util/math": 190,
  20678. "../util/texture": 194,
  20679. "../util/transitions": 195,
  20680. three: 217
  20681. }],
  20682. 152: [function(e, t, i) {
  20683. "use strict";
  20684. function n() {
  20685. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20686. , t = new r.RawShaderMaterial({
  20687. fragmentShader: o.skysphere.fragmentShader,
  20688. vertexShader: o.skysphere.vertexShader,
  20689. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20690. side: r.BackSide,
  20691. name: "skysphere"
  20692. });
  20693. t.uniforms.radius.value = e.parameters.radius,
  20694. r.Mesh.call(this, e, t)
  20695. }
  20696. var r = e("three")
  20697. , o = e("../shaders")
  20698. , a = e("../settings");
  20699. n.prototype = Object.create(r.Mesh.prototype),
  20700. n.prototype.constructor = n,
  20701. t.exports = n
  20702. }
  20703. , {
  20704. "../settings": 166,
  20705. "../shaders": 167,
  20706. three: 217
  20707. }],
  20708. 153: [function(e, t, i) {
  20709. (function(i) {
  20710. "use strict";
  20711. function n(e) {
  20712. o.call(this, e),
  20713. this.sid = e.sid,//xzw add
  20714. this.panoId = e.panoId,
  20715. this.orthoZoom = e.orthoZoom,
  20716. this.floorVisibility = e.floorVisibility,
  20717. this.thumbUrl = e.thumbUrl,
  20718. this.name = e.name,
  20719. this.zoom = e.zoom
  20720. }
  20721. var r = (e("three"),
  20722. e("../util/logger"))
  20723. , o = (e("../settings"),
  20724. e("../enum/Viewmode"),
  20725. e("../util/common"),
  20726. e("../util/transitions"),
  20727. e("../util/lerp"),
  20728. e("../util/ajax"),
  20729. e("../util/texture"),
  20730. e("./View"));
  20731. e("events").EventEmitter,
  20732. new r(i);
  20733. n.prototype = Object.create(o.prototype),
  20734. n.prototype.isPano = function() {
  20735. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20736. }
  20737. ,
  20738. t.exports = n
  20739. }
  20740. ).call(this, "/js/objects/Snapshot.js")
  20741. }
  20742. , {
  20743. "../enum/Viewmode": 51,
  20744. "../settings": 166,
  20745. "../util/ajax": 181,
  20746. "../util/common": 185,
  20747. "../util/lerp": 188,
  20748. "../util/logger": 189,
  20749. "../util/texture": 194,
  20750. "../util/transitions": 195,
  20751. "./View": 154,
  20752. events: 202,
  20753. three: 217
  20754. }],
  20755. 154: [function(e, t, i) {
  20756. (function(i) {
  20757. "use strict";
  20758. function n(e) {
  20759. e = e || {},
  20760. this.position = new r.Vector3,
  20761. this.quaternion = new r.Quaternion,
  20762. this.update(e)
  20763. }
  20764. var r = e("three")
  20765. , o = e("../util/logger")
  20766. , a = (e("../settings"),
  20767. e("../enum/Viewmode"),
  20768. e("../util/common"),
  20769. e("../util/transitions"),
  20770. e("../util/lerp"),
  20771. e("../util/ajax"),
  20772. e("../util/texture"),
  20773. e("events").EventEmitter);
  20774. new o(i);
  20775. n.prototype = Object.create(a.prototype),
  20776. n.prototype.isValid = function() {
  20777. return !!this.cameraMode
  20778. }
  20779. ,
  20780. n.prototype.update = function(e) {
  20781. return this.cameraMode = e.cameraMode || this.cameraMode,
  20782. this.pano = e.pano || this.pano,
  20783. e.position && this.position.copy(e.position),
  20784. e.quaternion && this.quaternion.copy(e.quaternion),
  20785. this
  20786. }
  20787. ,
  20788. t.exports = n
  20789. }
  20790. ).call(this, "/js/objects/View.js")
  20791. }
  20792. , {
  20793. "../enum/Viewmode": 51,
  20794. "../settings": 166,
  20795. "../util/ajax": 181,
  20796. "../util/common": 185,
  20797. "../util/lerp": 188,
  20798. "../util/logger": 189,
  20799. "../util/texture": 194,
  20800. "../util/transitions": 195,
  20801. events: 202,
  20802. three: 217
  20803. }],
  20804. 155: [function(e, t, i) {//player.js
  20805. (function(i) {
  20806. "use strict";
  20807. function n(e) {
  20808. this.currentPano = null,
  20809. this.nextPano = null,
  20810. this.camera = null,
  20811. this.paused = !1,
  20812. this.flying = !1,
  20813. this.sceneIntersectionPlane = null,
  20814. this.target = new r.Vector3,
  20815. this.mouse = new r.Vector3(1.1,1.1,.5),
  20816. this.mouseAtMouseDown = new r.Vector2,
  20817. this.mouseCouldBeClickToMove = !1,
  20818. this.mouseLastMoveTime = Date.now(),
  20819. this.mouseDown = !1,
  20820. this.mouseDownTimer = null,
  20821. this.couldBeLongTap = !1,
  20822. this.containsMouse = !1, //
  20823. this.isTouchEvent = !1,
  20824. this.isPanoHover = !1,
  20825. this.reticule = new a(this),
  20826. this.panoMarkers = [],
  20827. this.spider = new h(this),
  20828. this.quaternion = new r.Quaternion,
  20829. this.position = new r.Vector3(15,10,15),
  20830. this.previousState = null,
  20831. this.lastInsideView = new c,
  20832. this.last360View = new c,
  20833. this.raycaster = new r.Raycaster,
  20834. this.intersect = null,
  20835. this.lastChangeTime = Date.now(),
  20836. this.history = new I,
  20837. this.cameraControls = null,
  20838. this.path = null,
  20839. this.model = null,
  20840. this.domElement = null,
  20841. this.cachedPanoCandidates = null,
  20842. this.basePanoSize = 0,
  20843. this.standardPanoSize = 0,
  20844. this.highPanoSize = 0,
  20845. this.ultraHighPanoSize = 0,
  20846. this.zoomLevel = 1,
  20847. this.zooming = 0,
  20848. this.zoomSpeed = .5,
  20849. this.scrollZoomSpeed = .06,
  20850. this.zoomSpeedAdjust = .05,
  20851. this.defaultZoomIncrement = .2,
  20852. this.baseFov = f.insideFOV,
  20853. this.zoomFov = this.baseFov,
  20854. this.zoomEnabled = !0,
  20855. this.preRenderingEnabled = !1,
  20856. this.setupCustomProperties(e),
  20857. this.zoomStats = new L
  20858. }
  20859. var r = e("three")
  20860. , o = e("./util/logger")
  20861. , a = e("./objects/Reticule")
  20862. , s = e("./objects/Panorama")
  20863. , l = e("./objects/ShowPath")
  20864. , c = e("./objects/View")
  20865. , h = (e("./objects/Snapshot"),
  20866. e("./objects/NSpider"))
  20867. , u = e("./enum/Viewmode")
  20868. , d = (e("./enum/TagStates"),
  20869. e("./enum/Vectors"))
  20870. , p = e("./enum/Keys")
  20871. , f = (e("./enum/AlignmentType"),
  20872. e("./settings"))
  20873. , g = e("./util/common")
  20874. , m = (e("./util/browser"),
  20875. e("./util/math"))
  20876. , v = e("./util/lerp")
  20877. , A = e("./util/easing")
  20878. , y = e("./util/transitions")
  20879. , C = e("events").EventEmitter
  20880. , I = (e("./shaders"),
  20881. e("./util/history"))
  20882. , E = (e("./util/camera"),
  20883. e("./model/ModelManager"),
  20884. e("./enum/PathDiscardMode"))
  20885. , b = e("./enum/PathDisplayMode")
  20886. , w = e("./enum/PlayerEvents")
  20887. , _ = e("./enum/ControlEvents")
  20888. , T = e("./enum/ModelManagerEvents")
  20889. , x = e("./enum/WarpStyle")
  20890. , S = e("./enum/BlackoutStyle")
  20891. , M = e("./exception/BasicException")
  20892. , R = e("./enum/PanoSizeClass")
  20893. , P = (e("./tile/TileDownloader"),
  20894. e("./tile/TilePrioritizer"))
  20895. , O = (e("./enum/PanoramaEvents"),
  20896. e("./enum/ZoomEvents"))
  20897. , L = e("./util/ZoomStats")
  20898. , D = e("./constants")
  20899. , N = e("./util/common")
  20900. , B = e("./util/cameraLight")
  20901. //, Hot = e('hot')
  20902. , F = new o(i)
  20903. , V = Object.freeze({
  20904. FlyToPano: y.getUniqueId(),
  20905. FlyToNewMode: y.getUniqueId(),
  20906. FlyToSameMode: y.getUniqueId(),
  20907. FlyToViewFloor: y.getUniqueId(),
  20908. LookTransition: y.getUniqueId(),
  20909. ZoomTransition: y.getUniqueId()
  20910. });
  20911. n.prototype = Object.create(C.prototype),
  20912. n.prototype.init = function(e) {
  20913. window.player = this
  20914. this.modelManager = e.modelManager,
  20915. this.tileDownloader = e.tileDownloader,
  20916. this.panoRenderer = e.panoRenderer,
  20917. this.qualityManager = e.qualityManager,
  20918. this.domElement = e.container,
  20919. this.camera = e.camera,
  20920. this.tagManager = e.tagManager,
  20921. this.cameraControls = e.controls,
  20922. this.path = new l(e.director,this,e.controls),
  20923. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20924. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20925. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20926. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20927. this.tileDownloader.processPriorityQueue = !1,
  20928. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20929. this.bindEvents(e.container),
  20930. this.updateModel()
  20931. this.modeTran = ''
  20932. }
  20933. //xzw add: 截图
  20934. function dataURLtoBlob(dataurl) {
  20935. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20936. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20937. while(n--){
  20938. u8arr[n] = bstr.charCodeAt(n);
  20939. };
  20940. return new Blob([u8arr], {type:mime});
  20941. }
  20942. n.prototype.screenShot = function(o){
  20943. if(this.flying || this.flyingToTag) return;
  20944. var R = this.sceneRenderer;
  20945. R.updateScreenSize(o);
  20946. for(var i in this.model.panos.index){
  20947. if(!this.model.panos.index[i].marker) continue;
  20948. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  20949. this.model.panos.index[i].marker.visible = false;
  20950. }
  20951. for(var i in this.model.hots){
  20952. this.model.hots[i].mesh.visible = false;
  20953. }
  20954. this.reticule.visible = false;
  20955. this.reticule.forceUnvisible = true;
  20956. this.path.currentPanoMarker.mesh.visible = false;
  20957. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  20958. R.renderer.clear(true,true,true);
  20959. R.renderer.render(R.scene, R.camera);
  20960. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  20961. o.f && o.f(imgData)
  20962. R.updateScreenSize({resize:true});
  20963. this.reticule.visible = true;
  20964. for(var i in this.model.hots){
  20965. this.model.hots[i].mesh.visible = true;
  20966. }
  20967. for(var i in this.model.panos.index){
  20968. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  20969. }
  20970. this.path.currentPanoMarker.mesh.visible = true;
  20971. R.renderer.render(R.scene, R.camera);
  20972. }.bind(this),30) //这个数字不能太小
  20973. }
  20974. var scaleImg = e("scaleImg");
  20975. var ResizeImg = function(img, option){
  20976. var img2; //不能直接改img 否则可能触发第二次img.onload
  20977. var compress = function(ratio,type){
  20978. var image = img2 || img;
  20979. var c = document.createElement('canvas');
  20980. c.width = image.width; c.height = image.height;
  20981. var ctx = c.getContext('2d');
  20982. ctx.drawImage(image,0,0,image.width,image.height);
  20983. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  20984. }
  20985. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  20986. var image = img2 || img;
  20987. var blob = dataURLtoBlob(image.src);
  20988. if(option.maxWeight && blob.size > option.maxWeight){
  20989. compress(option.maxWeight/blob.size, "jpeg")
  20990. blob = dataURLtoBlob(image.src);
  20991. }
  20992. if(!img2){
  20993. img2 = new Image();
  20994. }
  20995. img2.base64Src = image.src;
  20996. img2.src = window.URL.createObjectURL(blob);
  20997. }
  20998. var oldSize = Math.max(img.width, img.height);
  20999. if(option.toType != "png"){//不是非要png的话
  21000. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21001. if(oldSize > option.maxSize){
  21002. compress(option.maxSize/oldSize, "jpeg");
  21003. }
  21004. reCom();
  21005. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21006. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21007. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21008. reCom();
  21009. }
  21010. }
  21011. }else{
  21012. //?貌似png会越压缩越大?
  21013. }
  21014. return img2 || img;
  21015. }
  21016. var _fixType=function(type) {
  21017. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21018. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21019. return 'image/' + r;
  21020. };
  21021. var saveFile=function(data, filename){
  21022. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21023. save_link.href = data;
  21024. save_link.download = filename;
  21025. var event = document.createEvent('MouseEvents');
  21026. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21027. save_link.dispatchEvent(event);
  21028. };
  21029. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21030. var info = this.getSnapAngleInfo();
  21031. var str = ',{\r\t' + info;
  21032. var arg = arguments[0];
  21033. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21034. if (arg && arg.__callback) {
  21035. return arg.__callback(imgData, info)
  21036. }
  21037. var img = new Image();
  21038. img.src = imgData;
  21039. img.onload = function(){
  21040. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21041. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21042. var filename = "snap" + (new Date()).getTime();
  21043. saveFile(img2.src,filename + ".jpg");
  21044. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21045. str +=('\r\t"sid":"'+filename+'",');
  21046. str +=('\r\t"name":"'+filename+'"\r}');
  21047. logData(str)
  21048. }
  21049. }});
  21050. }
  21051. ,
  21052. n.prototype.getSnapAngleInfo = function(){
  21053. var info = {};
  21054. var str = '"metadata":{';
  21055. var q = this.camera.quaternion.clone();
  21056. switch (this.mode) {
  21057. case "panorama":
  21058. info.scan_id = this.currentPano.id;
  21059. str += ('"scan_id":"'+this.currentPano.id+'",');
  21060. break;
  21061. case "floorplan":
  21062. info.camera_mode = 1;
  21063. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21064. q.multiply(this.camera.quaternion);
  21065. str += ('"camera_mode":1,');
  21066. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21067. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21068. break;
  21069. case "dollhouse":
  21070. info.camera_mode = 2;
  21071. str += ('"camera_mode":2,');
  21072. break;
  21073. }
  21074. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21075. console.log(info.camera_position)
  21076. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21077. /**fyz 对相机截屏的角度进行校对 */
  21078. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21079. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21080. out.x *= -1;
  21081. out.w *= -1;
  21082. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21083. }else{
  21084. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21085. }
  21086. info.zoom = this.zoomLevel;
  21087. console.log(info.camera_quaternion)
  21088. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21089. // fyz 扩展编辑页面, 加上导览点缩放值
  21090. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21091. return str;
  21092. }
  21093. //------end
  21094. n.prototype.setupCustomProperties = function(e) {
  21095. var t = e || u.PANORAMA;
  21096. Object.defineProperty(this, "mode", {
  21097. get: function() {
  21098. return t
  21099. },
  21100. set: function(e) {
  21101. var i = t;
  21102. t = e,
  21103. this.onModeUpdated(i, t)
  21104. }
  21105. })
  21106. }
  21107. ,
  21108. n.prototype.isInMode = function() {
  21109. for (var e = 0; e < arguments.length; e++)
  21110. if (this.mode === arguments[e])
  21111. return !0;
  21112. return !1
  21113. }
  21114. ,
  21115. n.prototype.isOutsideMode = function(e) {
  21116. return e = e || this.mode,
  21117. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21118. }
  21119. ,
  21120. n.prototype.is360View = function(e, t) {
  21121. return e === u.PANORAMA && t && !t.isAligned()
  21122. }
  21123. ,
  21124. n.prototype.setScene = function(e) {
  21125. this.sceneIntersectionPlane = e.plane,
  21126. this.path.setScene(e),
  21127. this.moveReticuleToScene(e)
  21128. }
  21129. ,
  21130. n.prototype.moveReticuleToScene = function(e) {
  21131. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21132. e.add(this.reticule)
  21133. }
  21134. ,
  21135. n.prototype.updateModel = function() {
  21136. function e(e, t, n) {
  21137. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21138. }
  21139. function t(e, t) {
  21140. if (this.mode === u.DOLLHOUSE) {
  21141. var n = e ? this.model.center.y : n = t.center.y;
  21142. i.call(this, n)
  21143. }
  21144. }
  21145. function i(e) {
  21146. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21147. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21148. , n = t.position.y + (e - i.target.y)
  21149. , r = f.showFloorDuration + f.showFloorDelay;
  21150. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21151. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21152. }
  21153. this.model = this.modelManager.getActiveModel(),
  21154. this.model.on("floor.changed", e.bind(this)),
  21155. this.model.on("allfloors.toggled", t.bind(this)),
  21156. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21157. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21158. var e2 = this;
  21159. this.model.panos.list.forEach(function(a) {
  21160. a.vrMarker.addEventListener("click", function() {
  21161. e2.flyToPano({
  21162. pano: a
  21163. })
  21164. })
  21165. })
  21166. /********************************************************************************************************************************************/
  21167. }
  21168. ,
  21169. n.prototype.updateModelDependentData = function() {
  21170. this.cameraControls.setModelForControls(this.model),
  21171. this.getPanoMarkersFromModel(this.model)
  21172. }
  21173. ,
  21174. n.prototype.onModelChanged = function() {
  21175. this.updateModel(),
  21176. this.updateModelDependentData()
  21177. }
  21178. ,
  21179. n.prototype.getPanoMarkersFromModel = function(e) {
  21180. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21181. return t.marker ? e.concat(t.marker) : e
  21182. }, [])
  21183. }
  21184. ,
  21185. n.prototype.handleControlMove = function(e) {
  21186. this.emit(w.Move, e)
  21187. }
  21188. ,
  21189. n.prototype.handleControlInputStart = function(e) {
  21190. this.emit(w.InputStart, e)
  21191. }
  21192. ,
  21193. n.prototype.onModeUpdated = function(e, t) {
  21194. this.cameraControls.activateControls(t),
  21195. this.emit(w.ModeChanged, e, t)
  21196. }
  21197. ,
  21198. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21199. return this.path.warping
  21200. }
  21201. ,
  21202. n.prototype.isWaitingToWarp = function() {
  21203. return this.path.waitingToWarp
  21204. }
  21205. ,
  21206. n.prototype.getLabelScaleFactor = function() {
  21207. if (this.isOutsideMode()) {
  21208. var e = 10
  21209. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21210. return t
  21211. }
  21212. return .5
  21213. }
  21214. ,
  21215. /* n.prototype.changeMusic = function() {//xzw add
  21216. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21217. } */
  21218. n.prototype.bindEvents = function(e) {
  21219. e !== document && e.setAttribute("tabindex", -1),
  21220. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21221. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21222. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21223. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21224. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21225. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21226. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21227. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21228. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21229. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21230. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21231. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21232. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21233. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21234. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21235. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21236. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21237. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21238. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21239. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21240. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21241. // lzb
  21242. window.getSeft && getSeft(this);
  21243. }
  21244. ,
  21245. n.prototype.onMouseDown = function(e) {
  21246. e.currentTarget !== document && e.currentTarget.focus(),
  21247. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21248. this.updateIntersect())
  21249. }
  21250. ,
  21251. n.prototype.onMouseMove = function(e) {
  21252. this.isTouchEvent = !1,
  21253. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21254. }
  21255. ,
  21256. n.prototype.onMouseOver = function(e) {
  21257. this.containsMouse = !0,
  21258. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21259. }
  21260. ,
  21261. n.prototype.onMouseOut = function(e) {
  21262. this.containsMouse = !1
  21263. }
  21264. ,
  21265. n.prototype.onMouseUp = function(e) {
  21266. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21267. }
  21268. ,
  21269. n.prototype.onTouchStart = function(e) {
  21270. if (e.currentTarget !== document && e.currentTarget.focus(),
  21271. !this.mouseDown) {
  21272. this.couldBeLongTap = !0;
  21273. var t = g.average(e.changedTouches, "clientX")
  21274. , i = g.average(e.changedTouches, "clientY");
  21275. this.handleInputStart.call(this, t, i, !0),
  21276. this.mouseDownTimer = setTimeout(function() {
  21277. this.updateIntersect(),
  21278. this.handleInputEnd.call(this, t, i, !0)
  21279. }
  21280. .bind(this), f.input.longTapThreshold)
  21281. }
  21282. }
  21283. ,
  21284. n.prototype.onTouchMove = function(e) {
  21285. var t = g.average(e.changedTouches, "clientX")
  21286. , i = g.average(e.changedTouches, "clientY");
  21287. this.handleInputMove.call(this, t, i, !0)
  21288. }
  21289. ,
  21290. n.prototype.onTouchEnd = function(e) {
  21291. if (clearTimeout(this.mouseDownTimer),
  21292. this.mouseDown) {
  21293. this.couldBeLongTap = !1,
  21294. this.updateIntersect();
  21295. var t = g.average(e.changedTouches, "clientX")
  21296. , i = g.average(e.changedTouches, "clientY");
  21297. this.handleInputEnd.call(this, t, i, !0)
  21298. }
  21299. }
  21300. ,
  21301. n.prototype.onPointerDown = function(e) {
  21302. return e.currentTarget !== document && e.currentTarget.focus(),
  21303. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21304. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21305. void (this.mouseDownTimer = setTimeout(function() {
  21306. this.updateIntersect(),
  21307. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21308. }
  21309. .bind(this), f.input.longTapThreshold)))
  21310. }
  21311. ,
  21312. n.prototype.onPointerMove = function(e) {
  21313. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21314. }
  21315. ,
  21316. n.prototype.onPointerUp = function(e) {
  21317. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21318. this.couldBeLongTap = !1,
  21319. this.updateIntersect(),
  21320. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21321. }
  21322. ,
  21323. n.prototype.onPointerOut = function(e) {
  21324. this.mouseDown = !1
  21325. }
  21326. ,
  21327. n.prototype.onPointerCancel = function(e) {
  21328. this.mouseDown = !1
  21329. }
  21330. ,
  21331. n.prototype.onKeyDown = function(e) {
  21332. var t = function() {
  21333. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21334. }
  21335. .bind(this)
  21336. , i = e.which;
  21337. switch (i) {
  21338. case p.F:
  21339. t(),
  21340. this.changeFloor(-1);
  21341. break;
  21342. case p.R:
  21343. t(),
  21344. this.changeFloor(1)
  21345. }
  21346. if (this.mode === u.PANORAMA)
  21347. switch (i) {
  21348. case p.UPARROW:
  21349. case p.W:
  21350. this.flyLocalDirection(d.FORWARD.clone());
  21351. break;
  21352. case p.DOWNARROW:
  21353. case p.S:
  21354. this.flyLocalDirection(d.BACK.clone());
  21355. break;
  21356. case p.A:
  21357. this.flyLocalDirection(d.LEFT.clone());
  21358. break;
  21359. case p.D:
  21360. this.flyLocalDirection(d.RIGHT.clone())
  21361. }
  21362. }
  21363. ,
  21364. n.prototype.handleScrollPinchZoom = function() {
  21365. return function(e) {
  21366. var t = e
  21367. , i = this.zoomLevel;
  21368. this.zoomBy(t),
  21369. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21370. }
  21371. }(),
  21372. n.prototype.handleControlPinch = function(e) {
  21373. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21374. }
  21375. ,
  21376. n.prototype.handleControlScroll = function(e) {
  21377. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21378. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21379. }
  21380. ,
  21381. n.prototype.handleInputStart = function(e, t, i) {
  21382. //许钟文加
  21383. var pad = this.handelPadding(e, t);
  21384. e = pad.x;
  21385. t = pad.y;
  21386. this.isTouchEvent = i,
  21387. m.convertScreenPositionToNDC(e, t, this.mouse),
  21388. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21389. this.mouseCouldBeClickToMove = !0,
  21390. this.mouseDown = !0;
  21391. }
  21392. ,
  21393. n.prototype.handelPadding = function(x, y) {
  21394. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21395. if (!this.pad)
  21396. this.pad = {
  21397. x: dom.getOffset("left", $("#player")[0]),
  21398. y: dom.getOffset("top", $("#player")[0])
  21399. }
  21400. return {
  21401. x: x - this.pad.x,
  21402. y: y - this.pad.y
  21403. }
  21404. }
  21405. n.prototype.handleInputMove = function(e, t, i) {
  21406. //许钟文加
  21407. var pad = this.handelPadding(e, t);
  21408. e = pad.x;
  21409. t = pad.y;
  21410. this.isTouchEvent = i,
  21411. m.convertScreenPositionToNDC(e, t, this.mouse),
  21412. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21413. this.couldBeLongTap = !1,
  21414. clearTimeout(this.mouseDownTimer)),
  21415. this.mouseLastMoveTime = Date.now(),
  21416. this.reticule.move(e, t, i)
  21417. }
  21418. ,
  21419. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21420. if (this.isTouchEvent = i,
  21421. this.mouseDown = !1,
  21422. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21423. !i && this.couldBeLongTap)
  21424. return !0;
  21425. if (this.handleLongTap())
  21426. return !0;
  21427. if (this.mouseCouldBeClickToMove) {
  21428. if (this.flying)
  21429. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21430. !0;
  21431. //add----
  21432. if(this.checkHotClick())//add
  21433. return !0;
  21434. if(this.hoveringPlane){
  21435. this.clickOverlay(this.hoveringPlane)
  21436. return;
  21437. }
  21438. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21439. this.history.invalidate(),
  21440. this.intersect)
  21441. return this.flyToPanoClosestToMouse();
  21442. if (this.mode === u.PANORAMA) {
  21443. var n = this.closestPanoInDirection(this.getMouseDirection());
  21444. return n ? this.flyToPano({
  21445. pano: n
  21446. }) : this.bump(this.getMouseDirection())
  21447. }
  21448. }
  21449. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21450. }
  21451. ,
  21452. n.prototype.handleLongTap = function() {
  21453. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21454. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21455. !0
  21456. }
  21457. ,
  21458. n.prototype.checktagClick = function() {
  21459. if (this.tagManager.intersectTag) {
  21460. var e = this.isTouchEvent
  21461. , t = this.tagManager.clickedOnTag(e, this);
  21462. return e || t || y.cancelById(V.LookTransition),
  21463. !0
  21464. }
  21465. if (this.tagManager.activeTag)
  21466. return this.tagManager.dismissActiveTag(),
  21467. !1
  21468. }
  21469. ,
  21470. n.prototype.rankedtagInDirection = function(e, t) {
  21471. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21472. }
  21473. ,
  21474. n.prototype.start = function(e) {
  21475. //-------------------
  21476. //-------------------
  21477. var t = e.mode
  21478. , i = e.pano
  21479. , n = e.position
  21480. , rr = e.quaternion
  21481. , o = e.tag
  21482. , a = e.quickstart
  21483. , s = $.Deferred();
  21484. this.updateModelDependentData(),
  21485. this.updateFromControls(),
  21486. this.findDefaultViews();
  21487. var l = this.is360View(t, i);
  21488. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21489. s.done(function(e) {
  21490. this.emit(w.Ready, l, e, o)
  21491. }
  21492. .bind(this)),
  21493. s.promise()
  21494. }
  21495. ,
  21496. n.prototype.startOutside = function(e, t) {
  21497. var i = e.mode
  21498. , n = e.pano
  21499. , r = e.position
  21500. , o = e.quaternion
  21501. , a = e.zoom
  21502. , s = e.floorVisibility
  21503. , l = e.tag;
  21504. this.emit(w.StartOutside, f[i].transitionTime),
  21505. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21506. y.cancelById(V.FlyToViewFloor),
  21507. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21508. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21509. }
  21510. ,
  21511. n.prototype.startInside = function(e, t, i, n, r) {
  21512. r = r || $.Deferred(),
  21513. this.currentPano = e;
  21514. var o = e && !e.isAligned();
  21515. if (t = o ? e.position : t || e.position,
  21516. i = i || e.quaternion,
  21517. e) {
  21518. var a = this.startInside.bind(this, e, t, i, n, r);
  21519. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21520. return
  21521. }
  21522. //add
  21523. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21524. this.updateHotVisible()
  21525. Hot.updateVisibles([this.currentPano])
  21526. this.modeTran = "panorama-panorama"
  21527. return this.mode = u.PANORAMA,
  21528. e.floor.enter(this.mode),
  21529. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21530. this.switchCameraMode(this.mode, i),
  21531. this.emit(w.StartInside, o),
  21532. r.resolve(!0),
  21533. r
  21534. }
  21535. ,
  21536. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21537. if (r = r || $.Deferred(),
  21538. this.dollhouseMode(),
  21539. !e)
  21540. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21541. r.resolve(!1),
  21542. r;
  21543. t = t || e.position;
  21544. var o = i || this.cameraControls.activeControl.camera.quaternion
  21545. , a = e.position;
  21546. return this.fitDollhouse(a, t, o),
  21547. setTimeout(function(t) {
  21548. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21549. var n = {
  21550. mode: u.PANORAMA,
  21551. pano: e,
  21552. quaternion: i,
  21553. callback: function() {
  21554. this.emit(w.FlyinFinished),
  21555. r.resolve(!0)
  21556. }
  21557. .bind(this)
  21558. };
  21559. this.flyToNewMode(n)
  21560. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21561. r
  21562. }
  21563. ,
  21564. n.prototype.checkAndWaitForPanoLoad = function() {
  21565. var e = {}
  21566. , t = {}
  21567. , i = 5e3
  21568. , n = function() {
  21569. for (var n in e)
  21570. if (e.hasOwnProperty(n) && e[n]) {
  21571. var r = performance.now() - t[n];
  21572. if (r < i)
  21573. return !0
  21574. }
  21575. return !1
  21576. };
  21577. return function(r, o, a, s, l, c, h, u, d, p) {
  21578. if (n())
  21579. return !0;
  21580. var f = function(t, i, n) {
  21581. N.delayOneFrame(function() {
  21582. e[t] = !1,
  21583. l && l(i, n)
  21584. }
  21585. .bind(this))
  21586. }
  21587. .bind(this, r.id)
  21588. , g = function(t, i) {
  21589. N.delayOneFrame(function() {
  21590. e[t] = !1,
  21591. c && c(i)
  21592. }
  21593. .bind(this))
  21594. }
  21595. .bind(this, r.id);
  21596. try {
  21597. return null !== u && void 0 !== u || (u = !0),
  21598. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21599. e[r.id] && (t[r.id] = performance.now()),
  21600. e[r.id]
  21601. } catch (n) {
  21602. throw e[r.id] = !1,
  21603. t[r.id] = performance.now() - i,
  21604. n
  21605. }
  21606. }
  21607. }(),
  21608. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21609. if (!e)
  21610. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21611. return r && this.model.waitForLoad(e, function() {
  21612. return e.isLoaded(i)
  21613. }),
  21614. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21615. !0)
  21616. }
  21617. ,
  21618. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21619. var e = new r.Vector3;
  21620. return function(t, i, n, r, o, a, s, l) {
  21621. if (!t)
  21622. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21623. let isDone = false
  21624. let handle
  21625. return e.copy(d.FORWARD),
  21626. this.getDirection(e),
  21627. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21628. return t.isLoaded(i)
  21629. }),
  21630. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21631. isDone = true
  21632. n && n(e, t)
  21633. }
  21634. .bind(this)).fail(function(e) {
  21635. r && r(e)
  21636. }
  21637. .bind(this)).progress(function(e, t, i) {
  21638. handle && clearTimeout(handle)
  21639. handle = setTimeout(() => {
  21640. if(isDone == false) n && n(e, t)
  21641. }, 3000)
  21642. o && o(e, t, i)
  21643. }
  21644. .bind(this)),
  21645. !0)
  21646. }
  21647. }(),
  21648. n.prototype.switchCameraMode = function(e, t) {
  21649. var i = this.cameraControls.controls[e]
  21650. , n = i.camera;
  21651. switch (e) {
  21652. case u.PANORAMA:
  21653. n.position.copy(this.currentPano.position);
  21654. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21655. i.lookAt(o.add(n.position));
  21656. break;
  21657. case u.DOLLHOUSE:
  21658. /* var a = this.position.clone();
  21659. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21660. n.position.copy(a),
  21661. i.target.copy(this.target.clone().setY(this.model.center.y));
  21662. break; */
  21663. //for多楼层 且 让模型刚好适应屏幕
  21664. var box = this.model.boundingBox.clone();
  21665. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21666. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21667. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21668. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21669. console.log(boxSize.x,distance, boxSize.length() / 2)
  21670. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21671. if(this.mode === u.PANORAMA){
  21672. i.target.copy(this.model.center);
  21673. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21674. }else{
  21675. i.target.copy(this.target.clone().setY(this.model.center.y))
  21676. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21677. }
  21678. vec.multiplyScalar(distance )
  21679. n.position.copy(i.target.clone().add(vec))
  21680. break
  21681. case u.FLOORPLAN:
  21682. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21683. i.target.copy(this.model.center).setY(0),
  21684. i.zoomToContain(this.model.size),
  21685. i.rotateToView(this.model.size, this.getDirection())
  21686. }
  21687. i.update(0)
  21688. }
  21689. ,
  21690. n.prototype.update = function() {
  21691. var e = (new r.Vector3,
  21692. {})
  21693. , t = [];
  21694. return function(i) {
  21695. this.updatePersistentZooming(i),
  21696. this.updateFromControls(i),
  21697. this.getCurrentNodePanos(t)
  21698. if(this.hasChanged(e) ) {
  21699. this.lastChangeTime = Date.now(),
  21700. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21701. this.emit(w.ViewChanged),
  21702. this.intersectHot && this.intersectHot.showTitle()
  21703. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21704. }
  21705. if(e.cameraChanged){
  21706. // console.log(11111111,this.position.x,this.position.z,this.cameraControls.controls.panorama.lon);
  21707. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21708. }
  21709. if(e.cameraChanged2){ //变化要更大些
  21710. for(var i in this.model.hots){
  21711. this.model.hots[i].update(this)
  21712. }
  21713. }
  21714. this.model.supportsTiles && (this.updateTileDownloader(t),
  21715. this.updatePanoRenderer(t)),
  21716. this.updatePreRendering(t),
  21717. this.reticule.update(),
  21718. this.path.update(),
  21719. this.spider.update(),
  21720. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21721. this.updateControlLocks(),
  21722. this.model.supportsTiles && this.updateZoomPano()
  21723. }
  21724. }(),
  21725. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21726. var lastMode, lastPano;
  21727. return function(){
  21728. var mode = this.mode;
  21729. var pano = mode == "panorama" ? this.currentPano : "";
  21730. if(mode != "panorama" || pano != lastPano){
  21731. overlay.noBlock = null
  21732. }
  21733. this.overlayGroup.children.forEach((overlay)=>{
  21734. if(overlay.overlayType == "video" ){
  21735. var matrix = overlay.plane.matrixWorld;
  21736. var inSight = false;
  21737. var cameraDir = this.getDirection();
  21738. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21739. var vertexes = []
  21740. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21741. for(let i=0; i<4; i++){
  21742. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21743. vertexes.push(vertex)
  21744. if(overlay.noBlock == null){
  21745. if(!m.ifShelter(vertex)){
  21746. overlay.noBlock = true
  21747. }
  21748. inSight = true; break;
  21749. }else{
  21750. overlay.noBlock = true
  21751. }
  21752. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21753. inSight = true; break;
  21754. }
  21755. }
  21756. }
  21757. overlay.inSight = inSight
  21758. if(!inSight)overlay.plane.material.map.image.pause()
  21759. else overlay.plane.material.map.image.play()//maybe fail
  21760. }
  21761. })
  21762. lastMode = mode, lastPano = pano
  21763. }
  21764. }() */
  21765. n.prototype.updatePersistentZooming = function(e) {
  21766. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21767. }
  21768. ,
  21769. n.prototype.updateControlLocks = function() {
  21770. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21771. }
  21772. ,
  21773. n.prototype.updatePanoRenderer = function() {
  21774. var e = new r.Vector3;
  21775. return function(t) {
  21776. var i = this.nextPano || this.currentPano;
  21777. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21778. this.getDirection(e),
  21779. this.panoRenderer.updateDirection(e))
  21780. }
  21781. }(),
  21782. n.prototype.cleanupInactivePanos = function() {
  21783. var e = []
  21784. , t = [];
  21785. return function() {
  21786. e.length = 0,
  21787. e.push(this.currentPano),
  21788. this.nextPano && e.push(this.nextPano),
  21789. t.length = 0;
  21790. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21791. t.push(this.panoRenderer.activePanos[i]);
  21792. for (var n = 0; n < t.length; n++) {
  21793. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21794. r.id === e[a].id && (o = !1);
  21795. o && r.exit()
  21796. }
  21797. }
  21798. }(),
  21799. n.prototype.updatePreRendering = function() {
  21800. var e = {};
  21801. return function(t) {
  21802. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21803. var i = this.nextPano || this.currentPano;
  21804. if (i && t && t.length > 1) {
  21805. var n = t.findIndex(function(e) {
  21806. if (e.id === i.id)
  21807. return !0
  21808. });
  21809. if (n >= 0 && n + 1 < t.length) {
  21810. var r = t[n + 1];
  21811. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21812. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21813. window.setTimeout(function(t) {
  21814. e[t.id] = !1
  21815. }
  21816. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21817. }
  21818. .bind(this, r), f.tiling.panoPreRenderDelay),
  21819. e[r.id] = !0)
  21820. }
  21821. }
  21822. }
  21823. }
  21824. }(),
  21825. n.prototype.enablePreRendering = function() {
  21826. this.preRenderingEnabled = !0
  21827. }
  21828. ,
  21829. n.prototype.disablePreRendering = function() {
  21830. this.preRenderingEnabled = !1,
  21831. this.cleanupInactivePanos()
  21832. }
  21833. ,
  21834. n.prototype.updateTileDownloader = function() {
  21835. var e = new r.Vector3;
  21836. return function(t) {
  21837. var i = this.nextPano || this.currentPano;
  21838. i && (e.copy(d.FORWARD),
  21839. this.getDirection(e),
  21840. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21841. this.tileDownloader.processPriorityQueue = !0)
  21842. }
  21843. }(),
  21844. n.prototype.updateFromControls = function(e) {
  21845. null !== e && void 0 !== e || (e = 0),
  21846. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21847. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21848. this.position.copy(this.cameraControls.activeControl.camera.position),
  21849. this.target.copy(this.cameraControls.activeControl.target),
  21850. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21851. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21852. this.camera.position.copy(this.position),
  21853. this.camera.quaternion.copy(this.quaternion),
  21854. this.camera.updateMatrix(),
  21855. this.camera.updateMatrixWorld()
  21856. }
  21857. ,
  21858. n.prototype.hasChanged = function(e) {
  21859. /* if (!this.previousState)
  21860. return this.previousState = {
  21861. allFloorsVisible: this.model.allFloorsVisible,
  21862. position: this.position.clone(),
  21863. quaternion: this.quaternion.clone(),
  21864. mouse: this.mouse.clone(),
  21865. labelScaleFactor: this.getLabelScaleFactor(),
  21866. currentFloor: this.model.currentFloor,
  21867. projectionMatrix: this.camera.projectionMatrix.clone(),
  21868. worldMatrix: this.camera.matrixWorld.clone(),
  21869. mode: this.mode,
  21870. modelPosition: this.model.position.clone(),
  21871. modelCenter: this.model.center.clone(),
  21872. zoomLevel: this.zoomLevel
  21873. },
  21874. !0;
  21875. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21876. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21877. e.moved = !this.position.equals(this.previousState.position),
  21878. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21879. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21880. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21881. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21882. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21883. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21884. e.modeChanged = this.mode !== this.previousState.mode,
  21885. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21886. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21887. e.nextPanoActive = null !== this.nextPano,
  21888. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21889. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21890. this.previousState.position.copy(this.position),
  21891. this.previousState.quaternion.copy(this.quaternion),
  21892. this.previousState.mouse.copy(this.mouse),
  21893. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21894. this.previousState.currentFloor = this.model.currentFloor,
  21895. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21896. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21897. this.previousState.mode = this.mode,
  21898. this.previousState.modelPosition.copy(this.model.position),
  21899. this.previousState.modelCenter.copy(this.model.center),
  21900. this.previousState.zoomLevel = this.zoomLevel,
  21901. !t */
  21902. if (!this.previousState)
  21903. {
  21904. this.previousState = {
  21905. allFloorsVisible: this.model.allFloorsVisible,
  21906. position: this.position.clone(),
  21907. quaternion: this.quaternion.clone(),
  21908. mouse: this.mouse.clone(),
  21909. //labelScaleFactor: this.getLabelScaleFactor(),
  21910. currentFloor: this.model.currentFloor,
  21911. projectionMatrix: this.camera.projectionMatrix.clone(),
  21912. worldMatrix: this.camera.matrixWorld.clone(),
  21913. mode: this.mode,
  21914. modelPosition: this.model.position.clone(),
  21915. modelCenter: this.model.center.clone(),
  21916. zoomLevel: this.zoomLevel
  21917. };
  21918. return !0;
  21919. }
  21920. //许钟文改 分成相机是否改变cameraChanged 和其他
  21921. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21922. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21923. e.cameraChanged = !a;
  21924. if(e.cameraChanged){//
  21925. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21926. }else e.cameraChanged2 = false
  21927. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21928. e.moved = !this.position.equals(this.previousState.position),
  21929. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21930. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21931. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21932. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21933. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21934. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21935. e.modeChanged = this.mode !== this.previousState.mode,
  21936. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21937. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21938. e.nextPanoActive = null !== this.nextPano,
  21939. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21940. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21941. this.previousState.position.copy(this.position),
  21942. this.previousState.quaternion.copy(this.quaternion),
  21943. this.previousState.mouse.copy(this.mouse),
  21944. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21945. this.previousState.currentFloor = this.model.currentFloor,
  21946. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21947. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21948. this.previousState.mode = this.mode,
  21949. this.previousState.modelPosition.copy(this.model.position),
  21950. this.previousState.modelCenter.copy(this.model.center),
  21951. this.previousState.zoomLevel = this.zoomLevel;
  21952. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21953. return !t
  21954. }
  21955. ,
  21956. n.prototype.updateIntersect = function() {
  21957. var e = this.flying || this.isWarping()
  21958. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21959. , i = y.getById(V.LookTransition)
  21960. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  21961. {//clear:
  21962. if(this.intersectHot) this.intersectHot.hideTitle()
  21963. this.intersectHot = null
  21964. $("#player").css("cursor", "")
  21965. }
  21966. var deal = ()=>{
  21967. if(this.intersect && this.intersect.object.visible ){
  21968. if("hotSprite" == this.intersect.object.type){
  21969. this.intersectHot = this.intersect.object
  21970. while(!(this.intersectHot instanceof Hot)){
  21971. this.intersectHot = this.intersectHot.parent
  21972. }
  21973. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21974. this.intersectHot.showTitle()
  21975. }
  21976. }
  21977. }
  21978. if(this.model.hotGroup){
  21979. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  21980. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  21981. if(this.intersect){
  21982. deal()
  21983. this.intersectHot && $("#player").css("cursor", "pointer");
  21984. }
  21985. }
  21986. this.intersect = this.getMouseIntersect(),
  21987. this.intersect && this.updateClosestPano(this.intersect),
  21988. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  21989. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  21990. }
  21991. ,
  21992. n.prototype.checkHotClick = function() {
  21993. if(this.intersectHot){
  21994. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  21995. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  21996. }
  21997. this.intersectHot.examine(this)
  21998. return true;
  21999. }
  22000. },
  22001. n.prototype.getMouseDirection = function(e) {
  22002. e = e || this.mouse;
  22003. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22004. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22005. return i.sub(t).normalize()
  22006. }
  22007. ,
  22008. n.prototype.hoverOverlay = function(mesh){
  22009. if(!mesh){
  22010. this.hoveringPlane = null;
  22011. $("#player").css("cursor",this.currentCursor || "" );
  22012. }else{
  22013. var overlay = mesh.parent;
  22014. $("#player").css("cursor","pointer");
  22015. this.hoveringPlane = overlay;
  22016. return true;
  22017. }
  22018. },
  22019. n.prototype.clickOverlay = function(overlay){
  22020. if(this.openOverlay && !overlay)return;
  22021. var plane = overlay.plane;
  22022. /* if(overlay.overlayType == "video"){
  22023. if(plane.material.map.image.paused) plane.material.map.image.play()
  22024. else plane.material.map.image.pause()
  22025. } */
  22026. if(overlay.overlayType == "video"){
  22027. overlay.switchPlay(!!overlay.pausedByUser)
  22028. }
  22029. /* if(window.EditOverlay &&EditOverlay.editing){
  22030. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22031. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22032. EditOverlay.endAddPlane();
  22033. EditOverlay.updateOverlayPanel(overlay)
  22034. EditOverlay.controlSelectOverlay(overlay)
  22035. return;
  22036. } */
  22037. },
  22038. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22039. e = e || this.mouse.clone(),
  22040. t = t || this.model.floors.reduce(function(e, t) {
  22041. return t.hidden ? e : e.concat(t.collider.children)
  22042. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22043. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22044. this.raycaster.set(i, this.getMouseDirection(e));
  22045. var n = this.raycaster.intersectObjects(t, true);//add true
  22046. var o = n[0];
  22047. if(o){
  22048. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22049. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22050. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22051. o.horizontal = .8 < o.normal.y);
  22052. return o
  22053. }
  22054. }
  22055. ,
  22056. n.prototype.updateClosestPano = function(e) {
  22057. var t = [s.filters.isPanoAligned()];
  22058. if (this.mode === u.PANORAMA) {
  22059. if (!this.currentPano)
  22060. return;
  22061. t.push(s.filters.not(this.currentPano)),
  22062. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22063. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22064. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22065. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22066. } else{
  22067. t.push((pano)=>{ // add
  22068. return this.checkHasNeighbor(pano)
  22069. })
  22070. t.push(s.filters.isOnVisibleFloor()),
  22071. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22072. }
  22073. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22074. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22075. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22076. this.closestPano = i) : this.isPanoHover = !1
  22077. }
  22078. ,
  22079. n.prototype.dollhouseMode = function(e, t) {
  22080. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22081. this.mode = u.DOLLHOUSE,
  22082. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22083. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22084. , n = new r.Vector3(15,10,15);
  22085. if (e && t) {
  22086. var o = d.FORWARD.clone().applyQuaternion(t)
  22087. , a = this.model.center.clone().sub(e)
  22088. , s = a.dot(o);
  22089. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22090. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22091. }
  22092. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22093. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22094. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22095. this.updateFromControls(),
  22096. this.model.alpha = 1,
  22097. this.model.skybox.material.uniforms.opacity.value = 0
  22098. }
  22099. ,
  22100. n.prototype.insideMode = function(e, t) {
  22101. var i = $.Deferred()
  22102. , n = t || null;
  22103. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22104. var r = [s.filters.isPanoAligned()];
  22105. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22106. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22107. this.flyToNewMode({
  22108. mode: u.PANORAMA,
  22109. pano: e,
  22110. callback: n
  22111. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22112. } else {
  22113. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22114. i.reject(o)
  22115. }
  22116. return i.promise()
  22117. }
  22118. ,
  22119. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22120. //if(urlHasValue('oldEntry')){
  22121. //搬自一代。
  22122. var maxY = this.model.boundingBox.max.y;
  22123. var n = d.FORWARD.clone().applyQuaternion(i)
  22124. , i = n.clone().add(e);
  22125. this.cameraControls.activeControl.target.copy(i),
  22126. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22127. //return;
  22128. /* //this.camera.position.copy(this.model.center);
  22129. //this.camera.updateMatrixWorld()
  22130. this.switchCameraMode("dollhouse", i) */
  22131. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22132. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22133. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22134. this.cameraControls.activeControl.target.copy(n).add(e);
  22135. var o = d.RIGHT.clone().applyQuaternion(i)
  22136. , a = d.UP.clone()
  22137. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22138. , l = this.model.boundingBox.max.clone()
  22139. , c = this.model.boundingBox.min.clone()
  22140. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22141. , u = 0
  22142. , p = 0
  22143. , g = 0;
  22144. h.forEach(function(e, t, i) {
  22145. var n = Math.abs(e.dot(o))
  22146. , r = e.dot(s);
  22147. n > u && (u = n,
  22148. p = r),
  22149. r > g && (g = r)
  22150. });
  22151. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22152. , v = s.clone().multiplyScalar(p).add(t)
  22153. , A = s.clone().multiplyScalar(g).add(t);
  22154. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22155. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22156. p = Math.max(p, 10),
  22157. g = Math.max(g, 10);
  22158. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22159. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22160. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22161. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22162. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22163. */
  22164. }
  22165. ,
  22166. n.prototype.floorplanMode = function(e, t, i) {
  22167. this.mode = u.FLOORPLAN;
  22168. var n = this.cameraControls.controls[u.FLOORPLAN];
  22169. n.reset();
  22170. var r = e ? e : this.model.center;
  22171. if (n.target.copy(r).setY(0),
  22172. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22173. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22174. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22175. t) {
  22176. var o = d.LEFT.clone().applyQuaternion(t);
  22177. n.rotateLeft(-Math.atan2(o.x, o.z))
  22178. } else
  22179. n.rotateToView(this.model.size, this.getDirection());
  22180. n.update(0)
  22181. }
  22182. ,
  22183. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22184. return e.skipWarpingCheck = !0,
  22185. this.flyToPano(e, t)
  22186. }
  22187. ,
  22188. n.prototype.updateMarkerVisi = function() {//加
  22189. if(this.mode != "panorama")return;
  22190. this.model.panos.list.forEach((pano)=>{
  22191. if(!pano.marker)return;
  22192. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22193. })
  22194. }
  22195. ,
  22196. n.prototype.updateHotVisible = function(pano){
  22197. var hots = this.model.hots;
  22198. pano = pano || this.currentPano;
  22199. for (var index in hots){
  22200. var visible;
  22201. if(this.mode != "panorama"){
  22202. visible = true;
  22203. }else{
  22204. //hots[index].mesh.material.depthTest = false;
  22205. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22206. }
  22207. hots[index].mesh.visible = visible;
  22208. }
  22209. }
  22210. n.prototype.flyToPano = function(e, t) {
  22211. var i = e.pano
  22212. , aim = e.lookAtPoint
  22213. , aimQua = e.quaternion //ADD
  22214. , o = e.duration
  22215. , a = e.aimDuration
  22216. , s = e.maxDistanceOverride
  22217. , l = e.skipWarpingCheck
  22218. , c = e.constantMoveSpeed
  22219. , h = null
  22220. , p = null
  22221. if (aim){
  22222. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22223. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22224. }
  22225. else aimQua = aimQua
  22226. var zoomLevel = e.zoomLevel || 1 //add
  22227. if(this.flying) return t && t(e)
  22228. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22229. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22230. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22231. t && t(),
  22232. !1;
  22233. if (this.updateLastView(),
  22234. this.mode !== u.PANORAMA) {
  22235. var m;
  22236. void this.flyToNewMode({
  22237. mode: u.PANORAMA,
  22238. pano: i,
  22239. duration: o,
  22240. quaternion: aimQua ,
  22241. callback: t
  22242. })
  22243. }
  22244. if (!i || (h = g.deepExtend(e),
  22245. p = function() {
  22246. N.delayOneFrame(function() {
  22247. this.flyToPano(h, t)
  22248. }
  22249. .bind(this))
  22250. }
  22251. .bind(this),
  22252. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22253. var C = function(e) {
  22254. t && t(e)
  22255. }
  22256. .bind(this);
  22257. this.currentPano || (this.currentPano = i,
  22258. this.path.placeCpm(),
  22259. this.path.fadeOutCpm(f.path.fadeOutTime),
  22260. this.spider.draw());
  22261. var I = o;
  22262. if ("number" != typeof o) {
  22263. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22264. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22265. }
  22266. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22267. zoomLevel !== this.zoomLevel)
  22268. switch (f.zoom.transitionStyle) {
  22269. case 1:
  22270. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22271. break;
  22272. case 2:
  22273. return h = g.deepExtend(e),
  22274. p = this.flyToPano.bind(this, h, t),
  22275. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22276. }
  22277. if (aimQua) {
  22278. y.cancelById(V.LookTransition),
  22279. I *= f.transition.aimSlowFactor;
  22280. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22281. , S = b.clone()
  22282. , M = new r.Vector3;
  22283. if (i === this.currentPano) {
  22284. var R = d.FORWARD.clone().applyQuaternion(b)
  22285. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22286. , O = R.angleTo(P);
  22287. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22288. void y.start(function(e) {
  22289. S.copy(b),
  22290. v.quaternion(S, aimQua)(e),
  22291. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22292. this.cameraControls.activeControl.lookAt(M)
  22293. }
  22294. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22295. }
  22296. }
  22297. if (i === this.currentPano )
  22298. return void C();
  22299. this.flying = !0;
  22300. var L = this.position.clone()
  22301. , D = this.currentPano;
  22302. F.debug("Flying to pano ", i.position),
  22303. this.emit(w.PanoChosen, this.currentPano, i),
  22304. this.emit(w.FlyingStarted, i.position, L, i, D)
  22305. //---------before fly--------------- add
  22306. this.updateHotVisible(i); //更新热点显示
  22307. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22308. Hot.updateVisibles([this.currentPano, i])
  22309. //地标变化
  22310. if(this.model.floorLogos){
  22311. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22312. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22313. //this.model.adjustfloorLogoHeight();
  22314. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22315. this.model.floorLogos[1].visible = true;
  22316. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22317. }
  22318. //=======================================
  22319. aimQua && y.start(function(e) {
  22320. S.copy(b),
  22321. v.quaternion(S, aimQua)(e),
  22322. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22323. this.cameraControls.activeControl.lookAt(M)
  22324. }
  22325. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22326. var B = c ? null : A[f.transition.movementEasing];
  22327. this.nextPano = i,
  22328. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22329. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22330. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22331. this.flying = !1,
  22332. this.currentPano !== i && this.currentPano.exit(),
  22333. i.enter(),
  22334. this.currentPano = i,
  22335. this.nextPano = null,
  22336. this.path.placeCpm(),
  22337. this.path.fadeOutCpm(f.path.fadeOutTime),
  22338. this.spider.draw(),
  22339. this.emit(w.FlyingEnded, i.position, L, i, D),
  22340. this.updateMarkerVisi(),//add
  22341. C(e)
  22342. //add:
  22343. if(this.mode == "panorama" ){
  22344. if(this.model.floorLogos){
  22345. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22346. //this.model.adjustfloorLogoHeight()
  22347. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22348. this.model.floorLogos[1].visible = false;
  22349. }
  22350. Hot.updateVisibles([this.currentPano])//add
  22351. }
  22352. }
  22353. .bind(this), 0, B, "camFly", V.FlyToPano)
  22354. }
  22355. }
  22356. ,
  22357. n.prototype.warpToPano = function(o={}) {
  22358. }
  22359. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22360. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22361. if(this.flying || this.isWarping() )return;
  22362. let oldPos = this.position.clone();
  22363. let oldPano = this.currentPano
  22364. let pano = o.pano || this.model.panos.index[o.panoId]
  22365. this.path.warpDestPano = pano
  22366. var retry = ()=>{
  22367. this.waitingToWarp = !1,
  22368. this.blackToPano(o)
  22369. }
  22370. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22371. return void (this.waitingToWarp = !0)
  22372. this.emit("pano.chosen", oldPano, pano)
  22373. /* if(window.momentTourBlackNewType == 1) { */
  22374. this.flying = true
  22375. this.path.warpDestHeroLoc = {
  22376. panoId : o.panoId,
  22377. position: pano.position,
  22378. quaternion: o.quaternion || this.quaternion.clone()
  22379. }
  22380. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22381. pano != this.currentPano && this.currentPano.exit()
  22382. pano.enter()
  22383. this.currentPano = pano
  22384. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22385. this.flying = false
  22386. } )
  22387. }
  22388. window._transitionPosId = 9999
  22389. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22390. y.cancelById(_transitionPosId)
  22391. var begin = function(object, pos, qua, scale){
  22392. if(pos){
  22393. if(!same(object.position, pos, 0.01)){
  22394. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22395. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22396. }
  22397. if(qua && !same(object.quaternion, qua, 1e-6)){
  22398. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22399. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22400. }
  22401. if(scale && !same(object.scale, scale, 0.001)){
  22402. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22403. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22404. }
  22405. }
  22406. }
  22407. var same = function(vec1, vec2, diff){
  22408. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22409. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22410. return s
  22411. }
  22412. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22413. for(let i in this.model.hots){//是否判断visible?
  22414. var hot = this.model.hots[i];
  22415. var panoData = hot.info.transformAtPanos[sid];
  22416. var useCustom = !panoData
  22417. //if(hot.usingTransformData || !useCustom){
  22418. var pos = useCustom ? hot.info.position : panoData.pos;
  22419. begin(hot, pos/* , qua */ )
  22420. //}
  22421. }
  22422. }
  22423. window._tranOutsideFocus = 4399
  22424. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22425. console.log("focusPoint")
  22426. if(this.mode == "floorplan"){
  22427. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22428. var control = this.cameraControls.controls.floorplan;
  22429. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22430. var currentScale = control.absoluteScale;
  22431. var currentTarget = control.target.clone()
  22432. y.cancelById(window._tranOutsideFocus, true);
  22433. y.start(function(progress){
  22434. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22435. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22436. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22437. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22438. }else if(player.mode == "dollhouse"){
  22439. var control = player.cameraControls.controls.dollhouse;
  22440. var radius = o.radius || 8;
  22441. var currentTarget = control.target.clone()
  22442. var dir = control.offset.clone().normalize()
  22443. var currentRadius = control.offset.length();
  22444. y.cancelById(window._tranOutsideFocus, true);
  22445. y.start(function(progress){
  22446. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22447. let radius_ = radius*progress+currentRadius*(1-progress)
  22448. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22449. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22450. }else if(this.mode == 'panorama'){
  22451. this.flyToPano({
  22452. lookAtPoint: o.aim.clone() ,
  22453. pano: this.currentPano,
  22454. aimDuration: o.dur || 600
  22455. })
  22456. }
  22457. }
  22458. /*
  22459. 切换到某个模式后再执行函数
  22460. */
  22461. n.prototype.FlyToMode = function(mode, f1, duration){
  22462. var f2;
  22463. if (this.mode == mode) {
  22464. f1 && f1()
  22465. } else {
  22466. f2 = f1;
  22467. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22468. this.afterCModeFuc = function() {
  22469. /* objects.gui.modeChange[mode](null, {
  22470. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22471. }); */
  22472. this.afterCModeFuc = f2
  22473. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22474. //callback : f2
  22475. });
  22476. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22477. }.bind(this)
  22478. } else {
  22479. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22480. this.afterCModeFuc = f2;//飞入后执行
  22481. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22482. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22483. }catch(e){
  22484. console.log('FlyToMode遇到问题?')
  22485. }
  22486. }
  22487. }
  22488. }
  22489. n.prototype.fastForwardActivePanoFlight = function(e) {
  22490. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22491. y.adjustSpeed(V.FlyToPano, e)
  22492. y.adjustSpeed(V.LookTransition, e)
  22493. }
  22494. ,
  22495. n.prototype.flyToPanoClosestToMouse = function() {
  22496. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22497. this.intersect && this.updateClosestPano(this.intersect)),
  22498. this.closestPano)
  22499. return this.flyToPano({
  22500. pano: this.closestPano
  22501. });
  22502. var e = this.getMouseDirection();
  22503. this.flyDirection(e) || this.flyToPano({
  22504. pano: this.currentPano
  22505. })
  22506. }
  22507. ,
  22508. n.prototype.flyLocalDirection = function(e) {
  22509. var t = this.getDirection(e)
  22510. , i = 1 === e.z ? .4 : .75
  22511. , n = 1 === Math.abs(e.x);
  22512. return this.flyDirection(t, i, n)
  22513. }
  22514. ,
  22515. n.prototype.flyDirection = function(e, t, i) {
  22516. Hot.closePopup();//xzw add
  22517. var n = $.Deferred();
  22518. this.history.invalidate();
  22519. var r = this.closestPanoInDirection(e, t, i);
  22520. return r ? this.flyToPano({
  22521. pano: r
  22522. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22523. n.resolve(!1)),
  22524. n.promise()
  22525. }
  22526. ,
  22527. n.prototype.closestPanoInDirection = function(e, t, i) {
  22528. return this.rankedPanoInDirection(0, e, t, i)
  22529. }
  22530. ,
  22531. n.prototype.rankedPanoInDirection = function() {
  22532. var e = {
  22533. pano: null,
  22534. candidates: []
  22535. };
  22536. return function(t, i, n, r) {
  22537. t || (t = 0),
  22538. n = void 0 !== n ? n : .75;
  22539. var o = r ? "angle" : "direction";
  22540. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22541. this.cachedPanoCandidates = e.candidates,
  22542. e.pano
  22543. }
  22544. }(),
  22545. n.prototype.bump = function(e) {
  22546. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22547. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22548. if (s)
  22549. t = function() {
  22550. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22551. }
  22552. .bind(this),
  22553. i = function() {
  22554. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22555. }
  22556. .bind(this);
  22557. else {
  22558. var l = this.camera.position.clone()
  22559. , c = e.clone();
  22560. this.raycaster.set(l, c);
  22561. var h = this.model.floors.reduce(function(e, t) {
  22562. return e.concat(t.collider.children)
  22563. }, [])
  22564. , d = this.raycaster.intersectObjects(h)
  22565. , p = d.length > 0 ? d[0].distance / 25 : .04
  22566. , g = l.clone().add(c.multiplyScalar(p));
  22567. t = function() {
  22568. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22569. }
  22570. .bind(this),
  22571. i = function() {
  22572. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22573. }
  22574. .bind(this)
  22575. }
  22576. n = function() {
  22577. this.flying = !1
  22578. }
  22579. .bind(this),
  22580. this.flying = !0,
  22581. t()
  22582. }
  22583. }
  22584. ,
  22585. n.prototype.changeFloor = function(e) {
  22586. if (!this.is360View(this.mode, this.currentPano))
  22587. if (this.mode === u.PANORAMA) {
  22588. var t = this.history.reversePano(e);
  22589. t && t.isAligned() ? this.flyToPano({
  22590. pano: t
  22591. }) : this.changeFloorByScore(e)
  22592. } else
  22593. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22594. }
  22595. ,
  22596. n.prototype.changeFloorByScore = function() {
  22597. var e = {
  22598. pano: null,
  22599. candidates: []
  22600. };
  22601. return function(t) {
  22602. var i = this.model.nextFloor(t);
  22603. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22604. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22605. this.history.push(t, this.currentPano),
  22606. this.flyToPano({
  22607. pano: e.pano
  22608. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22609. }
  22610. }(),
  22611. n.prototype.gotoFloor = function(e) {
  22612. var t = e - this.model.currentFloor.floorIndex;
  22613. this.changeFloor(t)
  22614. }
  22615. ,
  22616. n.prototype.getDirection = function(e) {
  22617. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22618. e.applyQuaternion(this.camera.quaternion)
  22619. }
  22620. ,
  22621. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22622. if (o = o || $.Deferred(),
  22623. this.mode === u.TRANSITIONING)
  22624. return F.warn("should not be transitioning here"),
  22625. n && n(!1),
  22626. o.reject().promise();
  22627. var a = i || !1
  22628. , s = i ? i.position : this.position
  22629. , l = this.position.clone()
  22630. , c = this.currentPano;
  22631. if (F.debug("New pose in mode " + this.mode),
  22632. !e || (retryCallback = function() {
  22633. N.delayOneFrame(function() {
  22634. this.flyToSameMode(e, t, i, n, o)
  22635. }
  22636. .bind(this))
  22637. }
  22638. .bind(this),
  22639. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22640. var h = function() {
  22641. this.emit(w.FlyingEnded, s, l, e, c),
  22642. n && n(!0)
  22643. }
  22644. .bind(this)
  22645. , d = f[this.mode]
  22646. , p = void 0 !== t ? t : d.transitionTime
  22647. , g = new r.Vector3
  22648. , C = new r.Vector3;
  22649. if (this.emit(w.FlyingStarted, s, l, e, c),
  22650. this.mode === u.PANORAMA)
  22651. F.warn("we should not be here for panorama views");
  22652. else if (this.mode === u.DOLLHOUSE)
  22653. if (a) {
  22654. var I = new r.Vector3(0,1,0);
  22655. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22656. this.model.warpDestFloors(i.floorVisibility),
  22657. C.copy(i.position);
  22658. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22659. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22660. , _ = b.intersectObjects(this.model.colliders)
  22661. , T = 3;
  22662. _.length ? (g.copy(_[0].point),
  22663. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22664. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22665. var x = (new r.Matrix4).lookAt(C, g, I)
  22666. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22667. , M = g.distanceTo(C)
  22668. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22669. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22670. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22671. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22672. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22673. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22674. this.path.burnsDir = Math.sign(L.y);
  22675. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22676. , B = new r.Vector3;
  22677. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22678. y.start(function(e, t) {
  22679. D.x = P.x + e * L.x,
  22680. D.y = P.y + e * L.y,
  22681. D.z = P.z + e * L.z;
  22682. var i = O + e * (M - O);
  22683. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22684. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22685. }
  22686. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22687. y.start(function(e, t) {
  22688. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22689. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22690. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22691. }
  22692. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22693. } else
  22694. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22695. else if (this.path.placeCpm(),
  22696. this.path.fadeInCpm(f.path.fadeInTime),
  22697. i) {
  22698. this.model.warpDestFloors(i.floorVisibility);
  22699. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22700. , k = this.cameraControls.controls[u.FLOORPLAN]
  22701. , H = k.target.clone()
  22702. , G = i.position.clone().sub(H)
  22703. , z = U.position.clone().sub(k.target)
  22704. , W = z.length()
  22705. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22706. , Y = Math.atan2(k.offset.x, k.offset.z)
  22707. , X = Math.atan2(j.x, j.z)
  22708. , Z = k.absoluteScale
  22709. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22710. y.start(function(e, t) {
  22711. k.target.copy(G).multiplyScalar(e).add(H);
  22712. var i = Y + (X - Y) * e;
  22713. k.offset.x = W * Math.sin(i),
  22714. k.offset.z = W * Math.cos(i),
  22715. U.position.copy(k.target).add(k.offset),
  22716. k.absoluteScale = Z + e * (q - Z),
  22717. k.update(),
  22718. this.quaternion.copy(U.quaternion),
  22719. this.position.copy(U.position),
  22720. this.target.copy(k.target),
  22721. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22722. }
  22723. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22724. } else
  22725. F.info("flyToSameMode() funny floorplan view? skipping");
  22726. return y.setTimeout(function(e) {
  22727. this.mode = e,
  22728. h(),
  22729. o.resolve(!0)
  22730. }
  22731. .bind(this, this.mode), p, V.FlyToSameMode),
  22732. this.mode = u.TRANSITIONING,
  22733. o.promise()
  22734. }
  22735. }
  22736. ,
  22737. n.prototype.flyToNewMode = function(e, t) {
  22738. Hot.closePopup();//xzw add
  22739. e = e || {};
  22740. var i = e.mode
  22741. , n = e.pano
  22742. , o = e.duration
  22743. , a = e.warpDest
  22744. , s = e.callback
  22745. , l = e.force
  22746. , c = e.quaternion;
  22747. if (t = t || $.Deferred(),
  22748. this.isWarping())
  22749. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22750. s && s(!1),
  22751. t.reject("Cannot change mode during tour transition").promise();
  22752. if (this.mode === u.TRANSITIONING)
  22753. return s && s(!1),
  22754. t.reject("Cannot change mode during mode transition").promise();
  22755. if (i === this.mode)
  22756. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22757. t.promise()) : (s && s(!1),
  22758. t.reject("Already in " + i + " mode").promise());
  22759. var h = a || !1;
  22760. F.debug("Switching mode to " + i);
  22761. var d = function() {
  22762. N.delayOneFrame(function() {
  22763. this.flyToNewMode(e, t)
  22764. }
  22765. .bind(this))
  22766. }
  22767. .bind(this);
  22768. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22769. return t.promise();
  22770. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22771. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22772. this.model.waitForLoad(this.model, function() {
  22773. return this.model.meshTexturesLoaded;
  22774. }
  22775. .bind(this)),
  22776. this.model.loadMeshTextures().done(d),
  22777. t.promise();
  22778. this.history.invalidate(),
  22779. this.updateLastView();
  22780. var p = this.mode
  22781. , C = this.cameraControls.cameras[i];
  22782. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22783. var I = void 0 !== o ? o : e.transitionTime;
  22784. this.emit(w.ModeChanging, p, i, n),
  22785. n && (this.currentPano = n),
  22786. this.switchCameraMode(i, c),
  22787. y.cancelById(V.LookTransition);
  22788. //before fly---------------------
  22789. this.modeTran = p + "-" + i; //add
  22790. if(this.mode == "panorama"){
  22791. if(this.model.floorLogos){
  22792. this.model.floorLogos[0].visible = false;
  22793. this.model.floorLogos[1].visible = false;
  22794. }
  22795. }
  22796. if(i == "panorama"){
  22797. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22798. }else{
  22799. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22800. }
  22801. //------------------------------------
  22802. var _ = (new r.Vector3).copy(this.position);
  22803. if (i === u.PANORAMA){
  22804. this.emit(w.PanoChosen, n, n),
  22805. setTimeout(function() {
  22806. n.floor.enter(i)
  22807. }
  22808. .bind(this), I / 2),
  22809. this.path.fadeOutCpm(f.path.fadeOutTime);
  22810. if(this.model.floorLogos){
  22811. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22812. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22813. }
  22814. }else if (i === u.DOLLHOUSE) {
  22815. if (h && (this.model.stayPut = !0),
  22816. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22817. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22818. this.path.placeCpm(),
  22819. this.path.fadeInCpm(f.path.fadeInTime),
  22820. h) {
  22821. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22822. _.set(15, 10, 15);
  22823. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22824. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22825. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22826. P.length ? (T.copy(P[0].point),
  22827. _.copy(a.position),
  22828. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22829. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22830. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22831. _.add(this.model.position),
  22832. C.position.copy(_),
  22833. this.cameraControls.controls[u.DOLLHOUSE].update()
  22834. }
  22835. } else if (this.path.placeCpm(),
  22836. this.path.fadeInCpm(f.path.fadeInTime),
  22837. a) {
  22838. this.model.warpDestFloors(a.floorVisibility);
  22839. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22840. , L = this.cameraControls.controls[u.FLOORPLAN]
  22841. , D = O.position.clone().sub(L.target)
  22842. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22843. , U = Math.atan2(B.x, B.z);
  22844. L.target.copy(a.position);
  22845. var k = D.length();
  22846. L.offset.x = k * Math.sin(U),
  22847. L.offset.y = 0,
  22848. L.offset.z = k * Math.cos(U),
  22849. O.position.copy(L.target).add(L.offset);
  22850. L.target.clone().sub(C.position);
  22851. C.quaternion.copy(a.quaternion),
  22852. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22853. L.absoluteScale = L.currentScale,
  22854. L.update()
  22855. } else
  22856. this.model.currentFloor.enter(i);
  22857. var H = this.currentPano
  22858. , G = this.position.clone();
  22859. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22860. this.flying = !0,
  22861. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22862. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22863. C.controls.update()),
  22864. e.blackoutStyle = S.FADEIN,
  22865. I = f.show360Views.transitionTime,
  22866. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22867. this.mode = i,
  22868. this.path && this.path.popOutCpm(),
  22869. e.blackoutStyle = S.END,
  22870. I = f.show360Views.transitionTime,
  22871. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22872. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22873. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22874. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22875. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22876. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22877. y.setTimeout(function() {
  22878. this.flying = !1,
  22879. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22880. this.currentPano.enter(),
  22881. this.path.placeCpm(),
  22882. this.path.fadeOutCpm(f.path.fadeOutTime),
  22883. this.spider.draw()),
  22884. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22885. this.mode = i,
  22886. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22887. //add:
  22888. this.updateMarkerVisi() ;
  22889. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22890. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22891. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22892. this.model.floorLogos[0].visible = true
  22893. )
  22894. if (this.afterCModeFuc) {
  22895. //手动加的函数
  22896. var cf = this.afterCModeFuc;
  22897. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22898. cf();
  22899. }
  22900. if(this.mode == u.PANORAMA){
  22901. Hot.updateVisibles([this.currentPano])
  22902. }else{
  22903. Hot.updateVisibles(true)
  22904. this.model.hotGroup.children.forEach(overlay=>{
  22905. if(overlay.animateInfo){
  22906. GifTexDeal.start(overlay.animation)
  22907. }
  22908. })
  22909. }
  22910. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22911. t.resolve())
  22912. }
  22913. .bind(this), I, V.FlyToNewMode),
  22914. this.mode = u.TRANSITIONING,
  22915. p == "panorama" && this.updateHotVisible(),
  22916. t.promise()
  22917. }
  22918. ,
  22919. n.prototype.fade360View = function(e, t, i) {
  22920. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22921. $(this.domElement).fadeOut(.5 * e, function() {
  22922. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22923. this.model.alpha = i.modelAlpha,
  22924. this.position.copy(t.position),
  22925. this.quaternion.copy(t.quaternion),
  22926. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22927. $(this.domElement).fadeIn(.5 * e)
  22928. }
  22929. .bind(this))
  22930. }
  22931. ,
  22932. n.prototype.findDefaultViews = function() {
  22933. this.findDefaultView(this.lastInsideView, !0),
  22934. this.findDefaultView(this.last360View, !1)
  22935. }
  22936. ,
  22937. n.prototype.findDefaultView = function(e, t) {
  22938. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22939. if (e.cameraMode !== u.PANORAMA)
  22940. return !1;
  22941. var i = r.get(e.panoId);
  22942. return i && i.isAligned() === t
  22943. });
  22944. o >= 0 ? (i = r.get(n[o].panoId),
  22945. e.update({
  22946. cameraMode: u.PANORAMA,
  22947. pano: i,
  22948. position: n[o].position,
  22949. quaternion: n[o].quaternion
  22950. })) : (o = r.list.findIndex(function(e) {
  22951. return e.isAligned() === t
  22952. }),
  22953. o >= 0 ? (i = r.list[o],
  22954. e.update({
  22955. cameraMode: u.PANORAMA,
  22956. pano: i,
  22957. position: i.position
  22958. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  22959. }
  22960. ,
  22961. n.prototype.updateLastView = function() {
  22962. if (this.mode === u.PANORAMA) {
  22963. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  22964. e.update({
  22965. pano: this.currentPano,
  22966. position: this.position,
  22967. quaternion: this.quaternion
  22968. })
  22969. }
  22970. }
  22971. ,
  22972. n.prototype.goToLastView = function(e, t) {
  22973. var i = $.Deferred()
  22974. , n = i.resolve.bind(i)
  22975. , r = i.reject.bind(i)
  22976. , o = e ? this.lastInsideView : this.last360View;
  22977. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  22978. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  22979. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  22980. mode: o.cameraMode,
  22981. pano: o.pano,
  22982. quaternion: o.quaternion,
  22983. callback: t
  22984. }).done(n).fail(r),
  22985. i.promise()
  22986. }
  22987. ,
  22988. n.prototype.fadeToView = function(e, t, i, n) {
  22989. var r = $.Deferred()
  22990. , o = r.resolve.bind(r)
  22991. , a = r.reject.bind(r);
  22992. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  22993. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  22994. a("Cannot go to illegal view"),
  22995. r.promise();
  22996. var s = (f[t.cameraMode],
  22997. function() {
  22998. $(this.domElement).fadeIn(.5 * i),
  22999. n && n(),
  23000. o()
  23001. }
  23002. .bind(this))
  23003. , l = e ? S.FADEIN : S.END;
  23004. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23005. $(this.domElement).fadeOut(.5 * i, function() {
  23006. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23007. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23008. pano: t.pano,
  23009. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23010. duration: 0
  23011. }, s) : this.flyToNewMode({
  23012. mode: t.cameraMode,
  23013. quaternion: t.quaternion,
  23014. duration: 0,
  23015. callback: s
  23016. })
  23017. }
  23018. .bind(this)),
  23019. r.promise()
  23020. }
  23021. ,
  23022. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23023. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23024. this.flying)
  23025. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23026. o && o(),
  23027. !1;
  23028. null !== e && void 0 !== e || (e = b.Show),
  23029. this.history.invalidate()
  23030. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23031. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23032. return this.emit(w.WarpStarted, a, i, n, r),
  23033. n = n || S.MIDDLE,
  23034. this.path.warpToPano(i, n, r, function() {
  23035. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23036. this.emit(w.WarpEnded, i),
  23037. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23038. o && o()
  23039. }
  23040. .bind(this)),
  23041. e === b.Hide && this.path.discardPathObject(),
  23042. !0
  23043. }
  23044. ,
  23045. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23046. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23047. s && s(),
  23048. !1)
  23049. }
  23050. ,
  23051. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23052. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23053. a && a(),
  23054. !1)
  23055. }
  23056. ,
  23057. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23058. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23059. }
  23060. ,
  23061. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23062. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23063. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23064. t && t(),
  23065. !1)
  23066. }
  23067. ,
  23068. n.prototype.aimTourCamera = function(e, t, i, n) {
  23069. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23070. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23071. }
  23072. ,
  23073. n.prototype.showPathToHeroLocation = function(e) {
  23074. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23075. }
  23076. ,
  23077. n.prototype.tourInterlude = function(e, t) {
  23078. this.history.invalidate();
  23079. this.path.discardSlow();
  23080. //xzw:
  23081. var defaultRotTime = DATA.tourRotTime * 1000
  23082. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23083. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23084. var rotTime
  23085. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23086. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23087. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23088. if(hasMusic){
  23089. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23090. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23091. rotTime = currentLocation.musicInfo.time - current
  23092. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23093. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23094. }
  23095. }else{
  23096. rotTime = defaultRotTime
  23097. }
  23098. rotTime = Math.max(0, rotTime)
  23099. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23100. }else{
  23101. rotTime = currentLocation.rotTime * 1000
  23102. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23103. }
  23104. this.path.waitNextStep(e, function() {
  23105. t && t()
  23106. }.bind(this), rotTime)
  23107. }
  23108. ,
  23109. n.prototype.stopInterlude = function() {
  23110. this.interruptAndFastForward(null, 0)
  23111. }
  23112. ,
  23113. n.prototype.interruptAndFastForward = function(e, t) {
  23114. //Log('interruptAndFastForward' , '#f00')
  23115. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23116. this.flying && this.emit(w.FlyingInterrupted),
  23117. this.path.interruptAndFastForward(e, t)
  23118. }
  23119. ,
  23120. n.prototype.setSize = function(e, t) {
  23121. var i = e / t;
  23122. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23123. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23124. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23125. for (var r in this.cameraControls.cameras) {
  23126. var o = this.cameraControls.cameras[r];
  23127. o.fov = this.baseFov * (1 / this.zoomLevel),
  23128. o.updateAspect(i)
  23129. }
  23130. }
  23131. ,
  23132. n.prototype.toJSON = function() {
  23133. var e = {};
  23134. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23135. e.camera_mode = u.toInt(this.mode),
  23136. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23137. return e.hidden ? 0 : 1
  23138. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23139. e) : e
  23140. }
  23141. ,
  23142. n.prototype.getCurrentNodePanos = function(e) {
  23143. this.model.panos.map;
  23144. if (e.length = 0, this.path.nodes){
  23145. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23146. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23147. if(this.path.nodes.length){
  23148. e.push(this.model.panos.get(this.path.nodes[0]))
  23149. }
  23150. if(this.path.nodes.length>1){
  23151. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23152. }
  23153. }else{
  23154. for (var t = 0; t < this.path.nodes.length; t++) {
  23155. var i = this.path.nodes[t];
  23156. e.push(this.model.panos.get(i))
  23157. }
  23158. }
  23159. }
  23160. }
  23161. ,
  23162. n.prototype.zoomIncrementally = function(e) {
  23163. var t = this.zoomLevel;
  23164. this.zoomTo(this.zoomLevel + e),
  23165. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23166. }
  23167. ,
  23168. n.prototype.zoomInIncrementally = function(e) {
  23169. e = e || this.defaultZoomIncrement,
  23170. this.zoomIncrementally(e)
  23171. }
  23172. ,
  23173. n.prototype.zoomOutIncrementally = function(e) {
  23174. e = e || -this.defaultZoomIncrement,
  23175. this.zoomIncrementally(e)
  23176. }
  23177. ,
  23178. n.prototype.zoomBy = function(e) {
  23179. this.zoomTo(this.zoomLevel * e)
  23180. }
  23181. ,
  23182. n.prototype.zoomIn = function() {
  23183. this.zoomBy(1 + this.zoomSpeed)
  23184. }
  23185. ,
  23186. n.prototype.zoomOut = function() {
  23187. this.zoomBy(1 - this.zoomSpeed)
  23188. }
  23189. ,
  23190. n.prototype.zoomTo = function(e, t) {
  23191. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23192. if (e < f.zoom.min && (e = f.zoom.min),
  23193. e > f.zoom.max && (e = f.zoom.max),
  23194. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23195. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23196. e === f.zoom.min && this.emit(O.ZoomMin)),
  23197. this.cameraControls.activeControl) {
  23198. var i = this.cameraControls.activeControl.camera;
  23199. this.zoomLevel = e,
  23200. i.fov = this.baseFov * (1 / this.zoomLevel),
  23201. i.updateProjectionMatrix(),
  23202. this.zoomFov = i.fov
  23203. }
  23204. }
  23205. }
  23206. ,
  23207. n.prototype.increaseZoomSpeed = function() {
  23208. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23209. }
  23210. ,
  23211. n.prototype.decreaseZoomSpeed = function() {
  23212. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23213. }
  23214. ,
  23215. n.prototype.clampZoomSpeed = function(e) {
  23216. return e < 0 ? 0 : e
  23217. }
  23218. ,
  23219. n.prototype.activatePersistentZooming = function(e) {
  23220. this.zooming = e ? 1 : -1
  23221. }
  23222. ,
  23223. n.prototype.deactivatePersistentZooming = function() {
  23224. this.zooming = 0
  23225. }
  23226. ,
  23227. n.prototype.zoomDefault = function() {
  23228. this.zoomTo(1, !0)
  23229. }
  23230. ,
  23231. window.fovTranId = 333;//add
  23232. n.prototype.smoothZoomToDefault = function(e, t) {
  23233. y.cancelById(window.fovTranId)
  23234. var i, n = this.zoomLevel,
  23235. r = function(e) {
  23236. e > 1 && (e = 1),
  23237. i = n * (1 - e) + e,
  23238. this.zoomTo(i, !0)
  23239. }.bind(this),
  23240. o = function() {
  23241. this.zoomDefault(),
  23242. t && window.setTimeout(t, 50)
  23243. }.bind(this);
  23244. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23245. }
  23246. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23247. y.cancelById(window.fovTranId)
  23248. console.log("smoothZoomFovTo "+zoomLevel)
  23249. var i,
  23250. n = this.zoomLevel,
  23251. aimLevel = zoomLevel || this.baseFov / fov
  23252. if (n == aimLevel) return
  23253. var fun = function (e) {
  23254. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23255. this.zoomTo(i, !0)
  23256. }.bind(this)
  23257. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23258. }
  23259. ,
  23260. n.prototype.updateZoomPano = function() {
  23261. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23262. var e = this.currentPano;
  23263. if (e) {
  23264. var t = this.zoomLevel > f.zoom.activationThreshold
  23265. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23266. , n = !i && !this.isWarping()
  23267. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23268. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23269. this.panoRenderer.setZoomingActive(r, e, !0);
  23270. var o = function(e, t) {
  23271. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23272. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23273. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23274. e.setZoomed(t)
  23275. }
  23276. .bind(this);
  23277. r && !e.zoomed ? (o(e, !0),
  23278. this.panoRenderer.enableUltraHighQualityMode(function() {
  23279. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23280. r && o(e, !0)
  23281. }
  23282. .bind(this))) : !t && e.zoomed && o(e, !1)
  23283. }
  23284. }
  23285. },
  23286. n.prototype.checkHasNeighbor = function(pano){//add
  23287. for(var i in pano.neighbourPanos ){
  23288. if(i == pano.id)continue;
  23289. if(pano.neighbourPanos[i]){
  23290. return true;
  23291. }
  23292. }
  23293. }
  23294. ,
  23295. t.exports = n
  23296. }
  23297. ).call(this, "/js/player.js")
  23298. }
  23299. , {
  23300. "./constants": 8,
  23301. "./enum/AlignmentType": 17,
  23302. "./enum/BlackoutStyle": 18,
  23303. "./enum/ControlEvents": 21,
  23304. "./enum/Keys": 30,
  23305. "./enum/ModelManagerEvents": 33,
  23306. "./enum/PanoSizeClass": 36,
  23307. "./enum/PanoramaEvents": 37,
  23308. "./enum/PathDiscardMode": 38,
  23309. "./enum/PathDisplayMode": 39,
  23310. "./enum/PlayerEvents": 40,
  23311. "./enum/TagStates": 44,
  23312. "./enum/Vectors": 50,
  23313. "./enum/Viewmode": 51,
  23314. "./enum/WarpStyle": 52,
  23315. "./enum/ZoomEvents": 53,
  23316. "./exception/BasicException": 55,
  23317. "./model/ModelManager": 140,
  23318. "./objects/NSpider": 147,
  23319. "./objects/Panorama": 148,
  23320. "./objects/Reticule": 149,
  23321. "./objects/ShowPath": 151,
  23322. "./objects/Snapshot": 153,
  23323. "./objects/View": 154,
  23324. "./settings": 166,
  23325. "./shaders": 167,
  23326. "./tile/TileDownloader": 171,
  23327. "./tile/TilePrioritizer": 172,
  23328. "./util/ZoomStats": 179,
  23329. "./util/browser": 182,
  23330. "./util/camera": 183,
  23331. "./util/cameraLight": 184,
  23332. "./util/common": 185,
  23333. "./util/easing": 186,
  23334. "./util/history": 187,
  23335. "./util/lerp": 188,
  23336. "./util/logger": 189,
  23337. "./util/math": 190,
  23338. "./util/transitions": 195,
  23339. "hot":"hot",
  23340. "scaleImg":"scaleImg",
  23341. events: 202,
  23342. three: 217
  23343. }],
  23344. "scaleImg":[function(t, e){// xzw
  23345. var OUTPUT = e;
  23346. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23347. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23348. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23349. return G.getImageData(0,0,s,f)}
  23350. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23351. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23352. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23353. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23354. else
  23355. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23356. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23357. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23358. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23359. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23360. W=new Float32Array(at);else
  23361. for(W=[],et=0;at>et;++et)
  23362. W[et]=0;for(b=0;w>b;b++)
  23363. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23364. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23365. delete p,h(),J=n(W)}
  23366. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23367. if("png-src"===i||"jpeg-src"===i)
  23368. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23369. return B}
  23370. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23371. OUTPUT.exports = c;
  23372. }, {}
  23373. ],
  23374. 156: [function(e, t, i) {
  23375. (function(i) {
  23376. "use strict";
  23377. function n(e, t) {
  23378. this.model = e,
  23379. this.panos = e.panos,
  23380. this.player = t,
  23381. this.imagePanos = this.listImagePanos(),
  23382. this.retryMinimumTime = 1e4
  23383. }
  23384. var r = (e("three"),
  23385. e("./enum/Viewmode"))
  23386. , o = (e("./settings"),
  23387. e("./objects/Panorama"))
  23388. , a = e("./util/logger")
  23389. , s = new a(i);
  23390. n.prototype.start = function() {
  23391. this.loadNextPano(function(e) {
  23392. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23393. setTimeout(function() {
  23394. this.start()
  23395. }
  23396. .bind(this), 1e3))
  23397. }
  23398. .bind(this))
  23399. }
  23400. ,
  23401. n.prototype.validLoadTarget = function(e) {
  23402. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23403. }
  23404. ,
  23405. n.prototype.listImagePanos = function() {
  23406. var e = []
  23407. , t = this;
  23408. return this.model.images.forEach(function(i) {
  23409. if (i.metadata && i.metadata.scan_id) {
  23410. var n = t.model.panos.get(i.metadata.scan_id);
  23411. n && !n.isLoaded("high") && e.push(n)
  23412. }
  23413. }),
  23414. e
  23415. }
  23416. ,
  23417. n.prototype.nextNotLoadedImage = function() {
  23418. for (; this.imagePanos.length > 0; ) {
  23419. var e = this.imagePanos[0];
  23420. if (!e.isLoaded("high"))
  23421. return e;
  23422. this.imagePanos.shift()
  23423. }
  23424. return null
  23425. }
  23426. ,
  23427. n.prototype.loadNextPano = function(e) {
  23428. var t, i, n = this.model.waitQueue.filter(function(e) {
  23429. return e.object instanceof o
  23430. });
  23431. n.length > 0 ? (t = n[0].object,
  23432. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23433. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23434. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23435. t = this.imagePanos[0],
  23436. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23437. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23438. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23439. s.debug("Preloading " + i + "-res pano " + t.id),
  23440. t.loadCube(i).done(e).fail(function() {
  23441. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23442. e()
  23443. })) : e && e(null)
  23444. }
  23445. ,
  23446. t.exports = n
  23447. }
  23448. ).call(this, "/js/preloaders.js")
  23449. }
  23450. , {
  23451. "./enum/Viewmode": 51,
  23452. "./objects/Panorama": 148,
  23453. "./settings": 166,
  23454. "./util/logger": 189,
  23455. three: 217
  23456. }],
  23457. 157: [function(e, t, i) {
  23458. (function(i) {
  23459. "use strict";
  23460. function n(e, t, i, n, r) {
  23461. this.qualityManager = e,
  23462. this.scene = t,
  23463. this.camera = i,
  23464. this.container = r,
  23465. this.controls = n,
  23466. this.controls.enabled = !0,
  23467. this.controls.locked = !0,
  23468. this.quickstartCamera = n.camera,
  23469. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23470. this.skybox = null
  23471. }
  23472. var r = e("three")
  23473. , o = e("../util/logger")
  23474. , a = e("../constants")
  23475. , s = (e("../util/transitions"),
  23476. e("../util/lerp"),
  23477. e("../util/easing"),
  23478. e("../enum/Vectors"))
  23479. , l = e("../enum/PanoSizeClass")
  23480. , c = (e("../materials/ModelTextureMaterial"),
  23481. e("../materials/CubemapMaterial"))
  23482. , h = (e("../cameras/PanoramaCamera"),
  23483. e("../controls/PanoramaControls"),
  23484. e("../tile/TileUtils"),
  23485. e("../util/camera"),
  23486. e("../util/cameraLight"))
  23487. , u = (e("../util/browser"),
  23488. e("../settings"),
  23489. e("../gui/helpManager"),
  23490. new o(i));
  23491. n.prototype.load = function(e) {
  23492. e.pano.shouldRedrawOnBaseLoaded = !0;
  23493. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23494. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23495. var a = this.qualityManager.getPanoSize(l.BASE)
  23496. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23497. if (e.pano.tiled) {
  23498. u.warn("Loading startPano, TILED", e.pano.id);
  23499. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23500. , p = this.quickstartCamera.fov;
  23501. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23502. t = e.pano.loadTiledPano(c, r, {
  23503. hFov: d,
  23504. vFov: p
  23505. }, !1, !1, !0),
  23506. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23507. } else
  23508. u.warn("Loading startPano", e.pano.id),
  23509. t = e.pano.loadCube("high");
  23510. return $.when(t).then(function() {
  23511. n.init(e.pano, e.quaternion),
  23512. e.pano.tiled ? i.done(function() {
  23513. e.pano.lockUntilRenderingComplete = !1,
  23514. this.controls.locked = !1
  23515. }
  23516. .bind(this)) : this.controls.locked = !1
  23517. }
  23518. .bind(this))
  23519. }
  23520. ,
  23521. n.prototype.init = function(e, t) {
  23522. u.info("Quickstart done loading, adding scene objects"),
  23523. e.lockUntilRenderingComplete = !0,
  23524. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23525. side: r.BackSide
  23526. })),
  23527. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23528. this.skybox.quaternion.copy(e.quaternion),
  23529. this.scene.add(this.skybox),
  23530. $(this.container).show()
  23531. }
  23532. ,
  23533. n.prototype.update = function(e) {
  23534. this.controls.update(e),
  23535. this.camera.copy(this.quickstartCamera)
  23536. }
  23537. ,
  23538. n.prototype.setSize = function(e, t) {
  23539. this.quickstartCamera.updateAspect(e / t)
  23540. }
  23541. ,
  23542. n.prototype.destroy = function() {
  23543. this.scene.remove(this.skybox)
  23544. }
  23545. ,
  23546. t.exports = n
  23547. }
  23548. ).call(this, "/js/scene/QuickstartManager.js")
  23549. }
  23550. , {
  23551. "../cameras/PanoramaCamera": 7,
  23552. "../constants": 8,
  23553. "../controls/PanoramaControls": 13,
  23554. "../enum/PanoSizeClass": 36,
  23555. "../enum/Vectors": 50,
  23556. "../gui/helpManager": 68,
  23557. "../materials/CubemapMaterial": 117,
  23558. "../materials/ModelTextureMaterial": 118,
  23559. "../settings": 166,
  23560. "../tile/TileUtils": 174,
  23561. "../util/browser": 182,
  23562. "../util/camera": 183,
  23563. "../util/cameraLight": 184,
  23564. "../util/easing": 186,
  23565. "../util/lerp": 188,
  23566. "../util/logger": 189,
  23567. "../util/transitions": 195,
  23568. three: 217
  23569. }],
  23570. 158: [function(e, t, i) {
  23571. "use strict";
  23572. function n(e, t, i) {
  23573. this.scene = e,
  23574. this.camera = t,
  23575. this.renderer = null,
  23576. this.effects = i,
  23577. this.animateCallback = null,
  23578. this.composer = null,
  23579. this.qualityManager = null,
  23580. e.renderWidth = 0,
  23581. e.renderHeight = 0,
  23582. this.updateClock = new r.Clock,
  23583. this.components = [],
  23584. this.updateListeners = [],
  23585. this.resizeListeners = [],
  23586. this.forceUpdateSize = !1,
  23587. this.started = !1,
  23588. this.textures = {},
  23589. this.suspendedObjects = []
  23590. }
  23591. var r = e("three")
  23592. , o = e("../shaders")
  23593. , a = e("../enum/SceneRendererEvents")
  23594. , s = e("../enum/GLTextureType")
  23595. , l = e("../enum/GLCubeFaces")
  23596. , c = e("../exception/BasicException")
  23597. , h = e("../exception/RendererCreationException")
  23598. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23599. , m = e("../util/browser")
  23600. /**************************************************************************************************************************************************/
  23601. , u = e("../settings")
  23602. , d = e("events").EventEmitter;
  23603. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23604. n.prototype = Object.create(d.prototype),
  23605. n.prototype.addComponent = function(e) {
  23606. this.components.push(e),
  23607. e.update && this.updateListeners.push(e),
  23608. e.setSize && (this.resizeListeners.push(e),
  23609. this.forceUpdateSize = !0)
  23610. }
  23611. ,
  23612. n.prototype.removeComponent = function(e) {
  23613. var t = function(t) {
  23614. return t !== e
  23615. };
  23616. this.components = this.components.filter(t),
  23617. this.updateListeners = this.updateListeners.filter(t),
  23618. this.resizeListeners = this.resizeListeners.filter(t)
  23619. }
  23620. ,
  23621. n.prototype.start = function(e) {
  23622. if (this.started)
  23623. throw new c("Can't start SceneRenderer, already started");
  23624. this.createContext(e),
  23625. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23626. m.isMobile() && this.boluoVrInit(),
  23627. /*******************************************************************************************************************************/
  23628. this.initComposer(),
  23629. this.started = !0,
  23630. (p = p.bind(this))()
  23631. }
  23632. ,
  23633. n.prototype.createContext = function(e) {
  23634. var transparent = !!(settings.transparentBg || settings.bgImg)
  23635. try {
  23636. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23637. this.renderer.autoClear = !0,
  23638. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23639. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23640. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23641. this.emit(a.ContextCreated)
  23642. } catch (e) {
  23643. throw new h("Unable to create a WebGL rendering context")
  23644. }
  23645. u.profiling.enabled && this.overrideTextures(),
  23646. e.appendChild(this.renderer.domElement)
  23647. /* window.stats = new Stats();
  23648. e.appendChild( stats.dom ); */
  23649. }
  23650. ,
  23651. n.prototype.overrideTextures = function() {
  23652. var e = this.renderer.context
  23653. , t = 0
  23654. , i = e.createTexture;
  23655. e.createTexture = function() {
  23656. var n = i.call(e);
  23657. return n.id = t++,
  23658. this.textures[n.id] = n,
  23659. n
  23660. }
  23661. .bind(this);
  23662. var n = e.texImage2D;
  23663. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23664. var d, p = this.getTextureTypeFromTarget(e, t);
  23665. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23666. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23667. h = a,
  23668. u = l,
  23669. o = u.naturalWidth,
  23670. a = u.naturalHeight,
  23671. n.call(e, t, i, r, c, h, u));
  23672. var f = this.textures[d.id];
  23673. f.width = p === s.TextureCube ? 6 * o : o,
  23674. f.height = a
  23675. }
  23676. .bind(this);
  23677. var r = e.deleteTexture;
  23678. e.deleteTexture = function(t) {
  23679. delete this.textures[t.id],
  23680. r.call(e, t)
  23681. }
  23682. .bind(this)
  23683. }
  23684. ,
  23685. n.prototype.updateTextureMemory = function() {
  23686. var e = null;
  23687. return function() {
  23688. var t = 0;
  23689. for (var i in this.textures) {
  23690. var n = this.textures[i];
  23691. n.width && n.height && (t += n.width * n.height * 4)
  23692. }
  23693. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23694. e = t
  23695. }
  23696. }(),
  23697. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23698. switch (t) {
  23699. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23700. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23701. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23702. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23703. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23704. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23705. return s.TextureCube;
  23706. case e.TEXTURE_2D:
  23707. return s.Texture2D;
  23708. default:
  23709. return null
  23710. }
  23711. }
  23712. ,
  23713. n.prototype.initComposer = function() {
  23714. this.composer = new r.EffectComposer(this.renderer),
  23715. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23716. //this.composer.addPass(this.effects.hblurPass),
  23717. //this.composer.addPass(this.effects.vblurPass)
  23718. this.composer.addPass(this.effects.transitionMaskPass)//add
  23719. }
  23720. ,
  23721. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23722. this.renderWidth = e,
  23723. this.renderHeight = t,
  23724. this.effects.aspect = e / t,
  23725. /* this.renderer.setSize(e, t), -----MP */
  23726. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23727. this.composer.setSize(e, t);
  23728. for (var i = 0; i < this.resizeListeners.length; i++)
  23729. this.resizeListeners[i].setSize(e, t)
  23730. }
  23731. ,
  23732. n.prototype.render = function() {
  23733. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23734. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23735. }
  23736. /******************************************************************************************************徐世廷**********************************************************************/
  23737. var vrPermission = {};
  23738. var vrPermissionCallBack = function(info1,info2){
  23739. if(info1 == "reset"){
  23740. vrPermission = {};
  23741. }else{
  23742. vrPermission[info1] = info2
  23743. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23744. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23745. }
  23746. }
  23747. }
  23748. n.prototype.boluoVrInit = function() {
  23749. console.log("boluoVrInit")
  23750. this.isHuawei5X = m.detectHUAWEI5X(),
  23751. this.oldRenderer = this.renderer,
  23752. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23753. window.panoCamera = this.camera;
  23754. var a = this;
  23755. window._vrEnabled = !1,
  23756. Object.defineProperty(window, "vrEnabled", {
  23757. get: function() {
  23758. return window._vrEnabled
  23759. },
  23760. set: function(b) {
  23761. b = !!b,
  23762. b ? (a.renderer = a.newRenderer,
  23763. window.vrMarkers.forEach(function(a) {
  23764. a.visible = !0
  23765. })) : (a.renderer = a.oldRenderer,
  23766. window.vrMarkers.forEach(function(a) {
  23767. a.visible = !1
  23768. })),
  23769. a.cursor.visible = b,
  23770. a.setSize(window.innerWidth, window.innerHeight),
  23771. window._vrEnabled = b
  23772. if(b){
  23773. setTimeout(function(){
  23774. console.log("orientEnable"+window.orientEnable)
  23775. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23776. if(m.detectIOS()/* && m.detectSafari() */){
  23777. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23778. console.log("开始获取权限 major"+b.major)
  23779. if(b.major == 12 && b.minor>=2){
  23780. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23781. else{//app??
  23782. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23783. }
  23784. }else if(b.major >= 13){
  23785. if(!window.location.href.includes("https://")){
  23786. console.log("需要https");
  23787. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23788. return;
  23789. }
  23790. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23791. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23792. if(!window.vrEnabled || window.orientEnable)return;
  23793. vrPermissionCallBack("reset")
  23794. console.log(window.DeviceMotionEvent)
  23795. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23796. console.log("开始获取权限1")
  23797. ///注意:需要https 本地服务器permissionState会得到denied
  23798. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23799. console.log("permissionState1: "+permissionState)
  23800. vrPermissionCallBack("deviceMotion", permissionState)
  23801. }).catch(function(e){
  23802. vrPermissionCallBack("deviceMotion", false)
  23803. console.log(e)
  23804. })
  23805. }else{
  23806. console.log("window.DeviceMotionEvent undefined")
  23807. vrPermissionCallBack("deviceMotion", false)
  23808. }
  23809. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23810. console.log("开始获取权限2")
  23811. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23812. console.log("permissionState2: "+permissionState)
  23813. vrPermissionCallBack("deviceOrientation", permissionState)
  23814. }).catch(function(e){
  23815. vrPermissionCallBack("deviceOrientation", false)
  23816. console.log(e)
  23817. })
  23818. }else{
  23819. console.log("window.DeviceOrientationEvent undefined")
  23820. vrPermissionCallBack("deviceOrientation", false)
  23821. }
  23822. },hasFailed ? 0 : 150)
  23823. /* /* setTimeout(function(){
  23824. if(settings.vrEnabled && !window.orientEnable){
  23825. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23826. }
  23827. },4000) */
  23828. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23829. }else{
  23830. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23831. }
  23832. }else{
  23833. //已经触发了
  23834. }
  23835. },200);
  23836. }
  23837. }
  23838. }),
  23839. this.createCursor(.5, !1, 1, 16777215, 0);
  23840. var b = {
  23841. setSize: function(b, c) {
  23842. a.camera.aspect = b / c
  23843. }
  23844. };
  23845. this.resizeListeners.push(b),
  23846. this.vrLoadingInit()
  23847. }
  23848. ,
  23849. n.prototype.vrLoadingInit = function() {
  23850. var a = function(camera) {
  23851. var a = this
  23852. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23853. , c = new r.MeshBasicMaterial({
  23854. color: 4967932,
  23855. side: r.DoubleSide
  23856. })
  23857. , d = new r.Mesh(b,c);
  23858. this.mesh = d,
  23859. d.position.z = -2,
  23860. d.scale.set(.08, .08, .08),
  23861. d.visible = !1,
  23862. camera.add(d),
  23863. //window.player.camera.add(d),
  23864. a.enabled = !1,
  23865. this.update = function(b) {
  23866. 1 == a.enabled && (d.rotation.z += 15 * b)
  23867. }
  23868. }
  23869. , a = new a(this.camera);
  23870. window.Loading = a,
  23871. this.updateListeners.push(a)
  23872. }
  23873. ,
  23874. n.prototype.createCursor = function(a, b, c, d, e) {
  23875. var g, h = new r.SpriteMaterial({
  23876. opacity: c,
  23877. color: d,
  23878. transparent: b,
  23879. map: this.boluoGetTexture("static/images/cursor.png"),
  23880. needsUpdate: !0,
  23881. side: r.DoubleSide
  23882. });
  23883. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23884. h.map.repeat = new r.Vector2(1 / 17,1),
  23885. h.depthTest = !1,
  23886. h.blending = r.AdditiveBlending,
  23887. g = new r.Sprite(h),
  23888. // g.scale.set(a, a, a),
  23889. g.scale.set(.3,.3,.3)
  23890. g.position.z = -2,
  23891. g.visible = !1,
  23892. g.name = "cursor",
  23893. this.camera.add(g),
  23894. this.scene.add(this.camera),
  23895. this.cursor = g;
  23896. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23897. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23898. this.updateListeners.push(i)
  23899. }
  23900. ,
  23901. window.orientEnable = 0; //是否能触发deviceorientation
  23902. n.prototype.CursorAnimation = function(a, b, c) {
  23903. function d() {
  23904. g.orient = r.Math.degToRad(window.orientation || 0)
  23905. }
  23906. function e(a) {
  23907. if(!window.vrEnabled && window.orientEnable) return;
  23908. window.orientEnable || (window.orientEnable = 1);
  23909. var b = r.Math.degToRad(a.alpha)
  23910. , c = r.Math.degToRad(a.beta)
  23911. , d = r.Math.degToRad(a.gamma);
  23912. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23913. -1e3 === g.beta && (g.beta = c),
  23914. -1e3 === g.gamma && (g.gamma = d),
  23915. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23916. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23917. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23918. g.beta = c,
  23919. g.gamma = d),
  23920. n.vrDebug) {
  23921. $("#info-device-orientation").css("display", "block");
  23922. var e = "";
  23923. e += "alpha=(" + g.alpha + ")<BR/>",
  23924. e += "beta=(" + g.beta + ")<BR/>",
  23925. e += "gamma=" + g.gamma + "<BR/>",
  23926. document.getElementById("info-device-orientation").innerHTML = e
  23927. }
  23928. }
  23929. this.cursor = b,
  23930. this.raycaster = new r.Raycaster,
  23931. this.targetEventObj = {},
  23932. this.type = 1,
  23933. this.tweenFlag = !0;
  23934. var g = this;
  23935. this.target = c,
  23936. console.log(c.uuid),
  23937. this.euler = new r.Euler,
  23938. this.q0 = new r.Quaternion,
  23939. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23940. this.zee = new r.Vector3(0,0,1),
  23941. this.alpha = -1e3,
  23942. this.beta = -1e3,
  23943. this.gamma = -1e3,
  23944. this.orient = r.Math.degToRad(window.orientation || 0),
  23945. window.addEventListener("orientationchange", d),
  23946. window.addEventListener("deviceorientation", e),
  23947. this.setObjectQuaternion = function(a, b, d, e, f) {
  23948. g.euler.set(d, b, -e, "YXZ"),
  23949. a.setFromEuler(g.euler),
  23950. a.multiply(g.q1),
  23951. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23952. c.updateMatrixWorld()
  23953. }
  23954. ,
  23955. parent !== window && window.addEventListener("message", function(a) {
  23956. var b = JSON.parse(a.data)
  23957. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23958. b && b.alpha && b.beta && b.gamma && function(a) {
  23959. var c = r.Math.degToRad(b.alpha)
  23960. , d = r.Math.degToRad(b.beta)
  23961. , e = r.Math.degToRad(b.gamma);
  23962. a ? (-1e3 === g.alpha && (g.alpha = c),
  23963. -1e3 === g.beta && (g.beta = d),
  23964. -1e3 === g.gamma && (g.gamma = e),
  23965. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  23966. Math.abs(d - g.beta) > .006 && (g.beta = d),
  23967. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  23968. g.beta = d,
  23969. g.gamma = e)
  23970. }(c)
  23971. }),
  23972. this.update = function(a) {
  23973. TWEEN.update();
  23974. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  23975. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  23976. this.triggerTargetEvent())
  23977. }
  23978. ,
  23979. this.triggerTargetEvent = function() {
  23980. var a = this.choseObj()
  23981. , b = a ? a.object : void 0;
  23982. this.targetEventObj.currentObj = b,
  23983. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  23984. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23985. b && b.enabled && this.startAnimate(function() {
  23986. this.clickCallback(b)
  23987. }
  23988. .bind(this))) : this.type,
  23989. this.targetEventObj.lastObj = b)
  23990. }
  23991. ,
  23992. this.choseObj = function() {
  23993. this.raycaster.setFromCamera({
  23994. x: 0,
  23995. y: 0
  23996. }, c);
  23997. var a = (this.raycaster.ray,
  23998. window.vrMarkers)
  23999. , b = this.raycaster.intersectObjects(a);
  24000. if (b.length > 0)
  24001. return b[0]
  24002. }
  24003. ,
  24004. this.clickCallback = function(a) {
  24005. this.runTHREEAction(a, "onclick")
  24006. }
  24007. ,
  24008. this.runTHREEAction = function(a, b) {
  24009. switch (b) {
  24010. case "onclick":
  24011. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24012. a()
  24013. });
  24014. break;
  24015. case "onhover":
  24016. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24017. a()
  24018. });
  24019. break;
  24020. case "onout":
  24021. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24022. a()
  24023. })
  24024. }
  24025. }
  24026. ,
  24027. this.startAnimate = function(a) {
  24028. this.tweenFlag && this.initAnimation(a)
  24029. }
  24030. ,
  24031. this.initAnimation = function(a) {
  24032. var b = this
  24033. , c = this.cursor.material.map.offset
  24034. , d = function(a) {
  24035. return Math.floor(17 * a) / 17
  24036. };
  24037. b.tweenFlag = !1,
  24038. this.cursorAnimate = new TWEEN.Tween(c).to({
  24039. x: 1
  24040. }, 1e3).onStart(function() {
  24041. b.tweenFlag = !1
  24042. }).onStop(function() {
  24043. b.tweenFlag = !0,
  24044. this.x = 0,
  24045. c.x = 0
  24046. }).onUpdate(function() {}).onComplete(function() {
  24047. a(),
  24048. c.x = 0,
  24049. setTimeout(function() {
  24050. b.tweenFlag = !0
  24051. }, 1500)
  24052. }),
  24053. this.cursorAnimate.easing(d),
  24054. this.cursorAnimate.start()
  24055. }
  24056. ,
  24057. this.autoCursorPosition = function(a) {
  24058. // var b = Math.abs(a.distance - 10);
  24059. // this.cursor.position.z = -b,
  24060. // b /= 10;
  24061. // alert(b);
  24062. // this.cursor.scale.set(b, b, b)
  24063. this.cursor.scale.set(.3,.3,.3)
  24064. }
  24065. }
  24066. ,
  24067. n.prototype.vrRenderer = function(a, b, c) {
  24068. var d = new b.vrCamera(c);
  24069. d.bananaAspect = .8,
  24070. this.width,
  24071. this.height;
  24072. var b = this;
  24073. this.setSize = function(c, d) {
  24074. a.setSize.call(this, c, d),
  24075. b.width = c,
  24076. b.height = d
  24077. }
  24078. ,
  24079. this.render = function(b, c, e, f) {
  24080. window.cameraQua = c.quaternion.clone();
  24081. var g, h;
  24082. if (c.__RESS__SKIP__STEREO__)
  24083. return a.render(b, c, e, f);
  24084. if ("PerspectiveCamera" === c.type)
  24085. g = d.cameraL,
  24086. h = d.cameraR,
  24087. b.updateMatrixWorld(),
  24088. null === c.parent && c.updateMatrixWorld(),
  24089. d.vrCameraUpdate(c);
  24090. else {
  24091. if ("OrthographicCamera" !== c.type)
  24092. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24093. g = h = c
  24094. }
  24095. a.setScissorTest(!0),
  24096. a.setScissor(0, 0, this.width / 2, this.height),
  24097. a.setViewport(0, 0, this.width / 2, this.height),
  24098. a.render.call(this, b, g, e, f),
  24099. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24100. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24101. a.render.call(this, b, h, e, f),
  24102. a.setScissorTest(!1)
  24103. }
  24104. ,
  24105. this.__proto__ = {
  24106. __proto__: a
  24107. }
  24108. }
  24109. ,
  24110. n.prototype.vrCamera = function(a) {
  24111. this.type = "StereoCamera",
  24112. this._aspect = 1,
  24113. this._overlap = .064,
  24114. this.cameraL = new r.PerspectiveCamera,
  24115. this.cameraL.layers.enable(1),
  24116. this.cameraL.near = 0.01,//xzw add
  24117. this.cameraL.matrixAutoUpdate = !1,
  24118. this.cameraR = new r.PerspectiveCamera,
  24119. this.cameraR.layers.enable(2),
  24120. this.cameraR.near = 0.01,//xzw add
  24121. this.cameraR.matrixAutoUpdate = !1,
  24122. this.eyeRight = new r.Matrix4,
  24123. this.eyeLeft = new r.Matrix4,
  24124. this.vrCameraNeedsUpdate = !0,
  24125. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24126. Object.defineProperty(this, "bananaAspect", {
  24127. get: function() {
  24128. return this._aspect
  24129. },
  24130. set: function(a) {
  24131. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24132. this._aspect = a
  24133. }
  24134. }),
  24135. Object.defineProperty(this, "overlap", {
  24136. get: function() {
  24137. return this._overlap
  24138. },
  24139. set: function(a) {
  24140. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24141. this._overlap = a
  24142. }
  24143. }),
  24144. this.vrCameraUpdate = function(a) {
  24145. this.vrCameraNeedsUpdate = true;
  24146. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24147. this.vrCameraNeedsUpdate) {
  24148. this.vrCameraNeedsUpdate = !1,
  24149. //console.debug("vrCameraUpdate"),
  24150. this.bananaFocus = a.focus,
  24151. this.bananaFov = a.fov,
  24152. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24153. this.bananaNear = a.near,
  24154. this.bananaFar = a.far,
  24155. //console.debug(a.aspect),
  24156. this.bananaFocus = 10;
  24157. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24158. this.eyeLeft.elements[12] = -e,
  24159. this.eyeRight.elements[12] = e,
  24160. b = -g * this.bananaReal_aspect + f,
  24161. c = g * this.bananaReal_aspect + f,
  24162. d.elements[0] = 2 * this.bananaNear / (c - b),
  24163. d.elements[8] = (c + b) / (c - b),
  24164. this.cameraL.projectionMatrix.copy(d),
  24165. b = -g * this.bananaReal_aspect - f,
  24166. c = g * this.bananaReal_aspect - f,
  24167. d.elements[0] = 2 * this.bananaNear / (c - b),
  24168. d.elements[8] = (c + b) / (c - b),
  24169. this.cameraR.projectionMatrix.copy(d)
  24170. }
  24171. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24172. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24173. }
  24174. }
  24175. ,
  24176. n.prototype.boluoGetTexture = function(a) {
  24177. var b = new r.TextureLoader;
  24178. return b.crossOrigin = "anonymous",
  24179. b.load(a)
  24180. }
  24181. ,
  24182. /***********************************************************************************************************************************************************************************/
  24183. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24184. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24185. return function(o){
  24186. var render = false;
  24187. var ratio;
  24188. var w, h; //记录应当render的大小
  24189. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24190. w = o.width, h = o.height, render = true, ratio=1;
  24191. }else{
  24192. w = $('#player').width();
  24193. h = $('#player').height();
  24194. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24195. (w !== W || h !== H || this.forceUpdateSize) &&
  24196. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24197. }
  24198. if(render){
  24199. this.setSize(w, h, ratio);
  24200. this.forceUpdateSize = !1
  24201. }
  24202. }
  24203. }()
  24204. ,
  24205. n.prototype.updateComponents = function() {
  24206. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24207. this.updateListeners[t].update(e)
  24208. }
  24209. ,
  24210. n.prototype.suspend = function() {
  24211. this.started = !1,
  24212. this.suspendedObjects = this.scene.children.map(function(e) {
  24213. return this.scene.remove(e),
  24214. e
  24215. }
  24216. .bind(this)),
  24217. this.render()
  24218. }
  24219. ,
  24220. n.prototype.resume = function() {
  24221. this.suspendedObjects.forEach(function(e) {
  24222. this.scene.add(e)
  24223. }
  24224. .bind(this)),
  24225. this.suspendedObjects = [],
  24226. this.started = !0,
  24227. p()
  24228. }
  24229. ;
  24230. var p = function() {
  24231. this.started && (window.requestAnimationFrame(p),
  24232. this.updateScreenSize(), // fyz resize
  24233. this.updateComponents(),
  24234. this.updateTextureMemory(),
  24235. this.render(),
  24236. window.stats && (window.fps = stats.update()),
  24237. this.emit(a.AfterRender))
  24238. };
  24239. n.prototype.getImageData = function() {
  24240. var e = document.createElement("canvas")
  24241. , t = e.getContext("2d");
  24242. return function(i, n, r) {
  24243. return e.width === n && e.height === r || (e.width = n,
  24244. e.height = r),
  24245. t.drawImage(i, 0, 0, n, r),
  24246. t.getImageData(0, 0, n, r)
  24247. }
  24248. }(),
  24249. n.prototype.initSizedTexture2D = function(e, t, i) {
  24250. var n = this.renderer
  24251. , o = n.context
  24252. , a = n.state
  24253. , s = new r.Texture(null);
  24254. s.flipY = !1,
  24255. i !== !0 && (i = !1),
  24256. s.generateMipmaps = i;
  24257. var l = n.paramThreeToGL(s.format)
  24258. , c = n.paramThreeToGL(s.type)
  24259. , h = n.properties.get(s)
  24260. , u = o.createTexture();
  24261. a.bindTexture(o.TEXTURE_2D, u),
  24262. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24263. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24264. s.wrapS = t,
  24265. s.wrapT = t;
  24266. var d = n.paramThreeToGL(t);
  24267. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24268. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24269. i ? (s.magFilter = r.LinearFilter,
  24270. s.minFilter = r.LinearMipMapLinearFilter,
  24271. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24272. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24273. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24274. s.minFilter = r.LinearFilter,
  24275. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24276. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24277. a.bindTexture(o.TEXTURE_2D, null),
  24278. h.__webglTexture = u,
  24279. s
  24280. }
  24281. ,
  24282. n.prototype.initSizedCubeMap = function(e, t) {
  24283. var i = this.renderer
  24284. , n = i.context
  24285. , o = i.state
  24286. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24287. a.flipY = !1,
  24288. a.generateMipmaps = t;
  24289. var s = i.paramThreeToGL(a.format)
  24290. , l = i.paramThreeToGL(a.type)
  24291. , c = i.properties.get(a)
  24292. , h = n.createTexture();
  24293. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24294. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24295. for (var u = 0; u < 6; u++)
  24296. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24297. return t ? (a.magFilter = r.LinearFilter,
  24298. a.minFilter = r.LinearMipMapLinearFilter,
  24299. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24300. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24301. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24302. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24303. a.minFilter = r.LinearFilter,
  24304. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24305. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24306. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24307. c.__image__webglTextureCube = h,
  24308. a
  24309. }
  24310. ,
  24311. n.prototype.deallocateCubeTexture = function(e) {
  24312. var t = this.renderer
  24313. , i = t.context
  24314. , n = t.properties.get(e);
  24315. i.deleteTexture(n.__image__webglTextureCube)
  24316. }
  24317. ,
  24318. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24319. var a = this.renderer
  24320. , s = a.context
  24321. , l = a.state
  24322. , c = a.properties.get(t);
  24323. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24324. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24325. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24326. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24327. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24328. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24329. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24330. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24331. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24332. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24333. l.bindTexture(s.TEXTURE_2D, null)
  24334. }
  24335. ,
  24336. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24337. var s = this.renderer
  24338. , l = s.context
  24339. , c = s.state
  24340. , h = s.properties.get(t);
  24341. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24342. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24343. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24344. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24345. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24346. }
  24347. ,
  24348. n.prototype.rebuildMipMaps2D = function(e) {
  24349. var t = this.renderer
  24350. , i = t.context
  24351. , n = t.state;
  24352. t.properties.get(e);
  24353. i.generateMipmap(i.TEXTURE_2D),
  24354. n.bindTexture(i.TEXTURE_2D, null)
  24355. }
  24356. ,
  24357. n.prototype.rebuildMipMaps3D = function(e) {
  24358. var t = this.renderer
  24359. , i = t.context
  24360. , n = t.state
  24361. , r = t.properties.get(e);
  24362. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24363. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24364. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24365. }
  24366. ,
  24367. n.prototype.renderToCubeMap = function() {
  24368. var e = !1
  24369. , t = null
  24370. , i = null
  24371. , n = null
  24372. , a = null
  24373. , s = null
  24374. , l = 1;
  24375. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24376. var _ = this.renderer;
  24377. _.context;
  24378. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24379. i.position.z = 150,
  24380. t = new r.Scene,
  24381. t.add(i),
  24382. n = new r.ShaderMaterial({
  24383. uniforms: {
  24384. tDiffuse: {
  24385. type: "t",
  24386. value: null
  24387. },
  24388. alpha: {
  24389. type: "f",
  24390. value: 1
  24391. }
  24392. },
  24393. vertexShader: o.basicTextured.vertexShader,
  24394. fragmentShader: o.basicTextured.fragmentShader,
  24395. depthWrite: !1,
  24396. depthTest: !1,
  24397. side: r.DoubleSide
  24398. }),
  24399. a = new r.PlaneBufferGeometry(l,l),
  24400. s = new r.Mesh(a,n),
  24401. s.position.z = 0,
  24402. t.add(s),
  24403. e = !0);
  24404. var T = a.getAttribute("uv");
  24405. T.setDynamic(!0),
  24406. T.needsUpdate = !0;
  24407. var x = T.array
  24408. , S = p / u
  24409. , M = f / d
  24410. , R = g / u
  24411. , P = m / d;
  24412. x[0] = S,
  24413. x[1] = M + P,
  24414. x[2] = S + R,
  24415. x[3] = M + P,
  24416. x[4] = S,
  24417. x[5] = M,
  24418. x[6] = S + R,
  24419. x[7] = M;
  24420. var O = a.getAttribute("position");
  24421. O.setDynamic(!0),
  24422. O.needsUpdate = !0;
  24423. var L = O.array
  24424. , D = v / h.width - l / 2
  24425. , N = A / h.height - l / 2
  24426. , B = y / h.width
  24427. , F = C / h.height;
  24428. L[0] = D,
  24429. L[1] = N + F,
  24430. L[3] = D + B,
  24431. L[4] = N + F,
  24432. L[6] = D,
  24433. L[7] = N,
  24434. L[9] = D + B,
  24435. L[10] = N;
  24436. this.renderer.properties.get(c);
  24437. n.uniforms.tDiffuse.value = c,
  24438. n.blending = E || r.NoBlending,
  24439. n.transparent = !!b,
  24440. void 0 !== w && null !== w || (w = 1),
  24441. n.uniforms.alpha.value = w,
  24442. n.needUpdate = !0,
  24443. h.activeCubeFace = I,
  24444. h.viewport.set(0, 0, h.width, h.height);
  24445. var V = this.renderer.autoClear;
  24446. this.renderer.autoClear = !1,
  24447. this.renderer.render(t, i, h, !1),
  24448. this.renderer.autoClear = V
  24449. }
  24450. }(),
  24451. n.prototype.copyCubeMap = function() {
  24452. var e = !1
  24453. , t = null
  24454. , i = null
  24455. , a = null
  24456. , s = null
  24457. , l = null
  24458. , c = new r.Euler;
  24459. new r.Vector3;
  24460. return function(h, u, d, p, f, g, m, v, A) {
  24461. this.renderer;
  24462. if (!e) {
  24463. var y = 2;
  24464. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24465. i.position.set(0, 0, 0),
  24466. t = new r.Scene,
  24467. t.add(i),
  24468. a = new r.ShaderMaterial({
  24469. uniforms: {
  24470. tDiffuse: {
  24471. type: "t",
  24472. value: null
  24473. },
  24474. alpha: {
  24475. type: "f",
  24476. value: 1
  24477. }
  24478. },
  24479. vertexShader: o.copyCubeMap.vertexShader,
  24480. fragmentShader: o.copyCubeMap.fragmentShader,
  24481. depthWrite: !1,
  24482. depthTest: !1,
  24483. side: r.DoubleSide
  24484. }),
  24485. s = new r.BoxGeometry(y,y,y),
  24486. l = new r.Mesh(s,a),
  24487. t.add(l),
  24488. e = !0
  24489. }
  24490. for (var C = 0; C < 6; C++)
  24491. n.getCubeOrientationForCubeFace(C, c),
  24492. l.rotation.copy(c),
  24493. l.matrixWorldNeedsUpdate = !0,
  24494. l.updateMatrixWorld(),
  24495. a.uniforms.tDiffuse.value = h,
  24496. a.blending = m || r.NoBlending,
  24497. a.transparent = !!v,
  24498. void 0 !== A && null !== A || (A = 1),
  24499. a.uniforms.alpha.value = A,
  24500. a.needUpdate = !0,
  24501. u.activeCubeFace = C,
  24502. u.viewport.set(0, 0, f, g),
  24503. this.renderer.render(t, i, u, !1)
  24504. }
  24505. }(),
  24506. n.getLookAtForCubeFace = function(e, t) {
  24507. switch (e) {
  24508. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24509. t.set(1, 0, 0);
  24510. break;
  24511. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24512. t.set(-1, 0, 0);
  24513. break;
  24514. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24515. t.set(0, 1, 0);
  24516. break;
  24517. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24518. t.set(0, -1, 0);
  24519. break;
  24520. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24521. t.set(0, 0, 1);
  24522. break;
  24523. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24524. t.set(0, 0, -1)
  24525. }
  24526. }
  24527. ,
  24528. n.getCubeOrientationForCubeFace = function(e, t) {
  24529. switch (e) {
  24530. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24531. t.set(0, -Math.PI / 2, 0);
  24532. break;
  24533. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24534. t.set(0, Math.PI / 2, 0);
  24535. break;
  24536. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24537. t.set(Math.PI / 2, Math.PI, 0);
  24538. break;
  24539. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24540. t.set(-Math.PI / 2, Math.PI, 0);
  24541. break;
  24542. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24543. t.set(0, -Math.PI, 0);
  24544. break;
  24545. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24546. t.set(0, 0, 0)
  24547. }
  24548. }
  24549. ,
  24550. t.exports = n
  24551. }
  24552. , {
  24553. "../enum/GLCubeFaces": 25,
  24554. "../enum/GLTextureType": 26,
  24555. "../enum/SceneRendererEvents": 43,
  24556. "../exception/BasicException": 55,
  24557. "../exception/RendererCreationException": 57,
  24558. "../settings": 166,
  24559. "../shaders": 167,
  24560. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24561. "../util/browser": 182,
  24562. /************************************************************************************************************************************************/
  24563. events: 202,
  24564. three: 217
  24565. }],
  24566. 159: [function(e, t, i) {
  24567. "use strict";
  24568. function n(e) {
  24569. this.messenger = new a(e),
  24570. this.clientKey = null
  24571. }
  24572. var r = e("../util/ajax")
  24573. , o = e("./PostMessageType")
  24574. , a = e("./postmessage")
  24575. , s = e("./VersionInfo")
  24576. , l = e("events").EventEmitter
  24577. , c = window.location.origin + "/api/v1/user/";
  24578. n.prototype = Object.create(l.prototype),
  24579. n.prototype.bindEvents = function() {
  24580. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24581. }
  24582. ,
  24583. n.prototype.waitForConnection = function() {
  24584. var e = new Promise(function(e, t) {
  24585. this.messenger.on(o.CONNECT, function(i) {
  24586. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24587. }
  24588. .bind(this))
  24589. }
  24590. .bind(this));
  24591. return e
  24592. }
  24593. ,
  24594. n.prototype.onConnectionReceived = function(e) {
  24595. return this.messenger.setTarget(e.source, e.origin),
  24596. this.verifyConnection(e).then(function(t, i) {
  24597. this.messenger.send({
  24598. type: o.ACCEPT,
  24599. toId: e.fromId,
  24600. warning: i
  24601. }),
  24602. this.clientKey = t,
  24603. this.messenger.removeAllListeners(o.CONNECT),
  24604. this.bindEvents()
  24605. }
  24606. .bind(this), function(t) {
  24607. this.messenger.send({
  24608. type: o.REJECT,
  24609. toId: e.fromId,
  24610. reason: t
  24611. }),
  24612. this.messenger.setTarget()
  24613. }
  24614. .bind(this))
  24615. }
  24616. ,
  24617. n.prototype.verifyConnection = function(e) {
  24618. return new Promise(function(t, i) {
  24619. var n;
  24620. if (s.isDeprecated(e.sdkVersion))
  24621. n = "这个版本正在被弃用";
  24622. else if (!s.isSupported(e.sdkVersion))
  24623. return i("不支持此版本的SDK");
  24624. var o = {
  24625. cache: !1,
  24626. headers: {
  24627. "X-port-Application-Key": e.applicationKey,
  24628. "X-port-Referrer": e.origin
  24629. }
  24630. };
  24631. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24632. }
  24633. )
  24634. }
  24635. ,
  24636. n.prototype.onMessageReceived = function(e) {
  24637. if (this.validateClientApplicationKey(e.applicationKey)) {
  24638. var t = this;
  24639. e.onDone = function(i) {
  24640. i.toId = e.fromId,
  24641. i.uid = e.uid,
  24642. i.type = o.RESPONSE,
  24643. t.messenger.send(i)
  24644. }
  24645. ,
  24646. this.emit(o.ACTION, e)
  24647. }
  24648. }
  24649. ,
  24650. n.prototype.validateClientApplicationKey = function(e) {
  24651. return this.clientKey === e
  24652. }
  24653. ,
  24654. n.prototype.sendEvent = function(e, t) {
  24655. this.messenger.send({
  24656. type: o.EVENT,
  24657. eventType: e,
  24658. eventData: t
  24659. })
  24660. }
  24661. ,
  24662. t.exports = n
  24663. }
  24664. , {
  24665. "../util/ajax": 181,
  24666. "./PostMessageType": 160,
  24667. "./VersionInfo": 163,
  24668. "./postmessage": 165,
  24669. events: 202
  24670. }],
  24671. 160: [function(e, t, i) {
  24672. "use strict";
  24673. t.exports = Object.freeze({
  24674. CONNECT: "postmessage.connect",
  24675. ACCEPT: "postmessage.accept",
  24676. REJECT: "postmessage.reject",
  24677. ACTION: "postmessage.action",
  24678. RESPONSE: "postmessage.response",
  24679. EVENT: "postmessage.event"
  24680. })
  24681. }
  24682. , {}],
  24683. 161: [function(e, t, i) {
  24684. "use strict";
  24685. t.exports = Object.freeze({
  24686. MOVE: "sdk.move",
  24687. ENTER_PANO: "sdk.enterpano",
  24688. MODEL_LOADED: "sdk.modelloaded"
  24689. })
  24690. }
  24691. , {}],
  24692. 162: [function(e, t, i) {
  24693. "use strict";
  24694. t.exports = Object.freeze({
  24695. FLY: "transition.fly",
  24696. FADEOUT: "transition.fade",
  24697. INSTANT: "transition.instant"
  24698. })
  24699. }
  24700. , {}],
  24701. 163: [function(e, t, i) {
  24702. "use strict";
  24703. t.exports = {
  24704. current: "1.0",
  24705. supported: ["1.0"],
  24706. deprecated: [],
  24707. isSupported: function(e) {
  24708. return this.supported.indexOf(e) !== -1
  24709. },
  24710. isDeprecated: function(e) {
  24711. return this.deprecated.indexOf(e) !== -1
  24712. },
  24713. isValid: function(e) {
  24714. return this.isSupported(e) || this.isDeprecated(e)
  24715. }
  24716. }
  24717. }
  24718. , {}],
  24719. 164: [function(e, t, i) {
  24720. (function(i) {
  24721. "use strict";
  24722. function n(e, t, i) {
  24723. e && (e = e.toLowerCase().trim());
  24724. var n = new I.UP.clone
  24725. , r = Math.PI / 3
  24726. , o = Math.PI / 2;
  24727. switch (e) {
  24728. case "left":
  24729. i.copy(t),
  24730. i.applyAxisAngle(n, o);
  24731. break;
  24732. case "right":
  24733. i.copy(t),
  24734. i.applyAxisAngle(n, -o);
  24735. break;
  24736. case "forwardleft":
  24737. i.copy(t),
  24738. i.applyAxisAngle(n, r);
  24739. break;
  24740. case "forwardright":
  24741. i.copy(t),
  24742. i.applyAxisAngle(n, -r);
  24743. break;
  24744. case "forward":
  24745. default:
  24746. i.copy(t)
  24747. }
  24748. return i
  24749. }
  24750. function r(e, t) {
  24751. if (e) {
  24752. var i = {
  24753. pano: e,
  24754. lookAtPoint: null,
  24755. duration: null,
  24756. maxDistanceOverride: null,
  24757. skipWarpingCheck: !1
  24758. };
  24759. this.player.flyToPano(i, function() {
  24760. t && t({
  24761. success: !0,
  24762. message: "Transition complete."
  24763. })
  24764. })
  24765. } else
  24766. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24767. t && t({
  24768. success: !1,
  24769. error: "Unable to find pano."
  24770. })
  24771. }
  24772. function o(e, t) {
  24773. var i = this.findRankedPano(e, t);
  24774. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24775. null)
  24776. }
  24777. function a(e, t) {
  24778. var i = this.findRankedtag(e, t);
  24779. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24780. null)
  24781. }
  24782. function s(e, t) {
  24783. t.copy(I.FORWARD),
  24784. e.getDirection(t)
  24785. }
  24786. function l(e) {
  24787. function t(e) {
  24788. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24789. return {
  24790. x: c.Math.radToDeg(t._x),
  24791. y: c.Math.radToDeg(t._y),
  24792. z: c.Math.radToDeg(t._z)
  24793. }
  24794. }
  24795. var i = function(e) {
  24796. return e.alignmentType !== m.ALIGNED ? null : {
  24797. x: e.position.x,
  24798. y: e.position.y,
  24799. z: e.position.z
  24800. }
  24801. };
  24802. return {
  24803. panos: e.panos.list.map(function(n) {
  24804. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24805. return {
  24806. uuid: n.id,
  24807. aligned: n.alignmentType === m.ALIGNED,
  24808. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24809. position: i(n),
  24810. rotation: t(n),
  24811. thumbnail: r
  24812. }
  24813. })
  24814. }
  24815. }
  24816. var c = e("three")
  24817. , h = e("./ApiHost")
  24818. , u = e("../util/logger")
  24819. , d = e("../util/common")
  24820. , p = e("../util/math")
  24821. , f = e("../enum/ModelManagerEvents")
  24822. , g = e("./PostMessageType")
  24823. , m = e("../enum/AlignmentType")
  24824. , v = e("../enum/Direction")
  24825. , A = e("./TransitionStyles")
  24826. , y = e("../util/panorama")
  24827. , C = e("../enum/GLCubeFaces")
  24828. , I = e("../enum/Vectors")
  24829. , E = e("../enum/Viewmode")
  24830. , b = e("../enum/WarpStyle")
  24831. , w = (e("../enum/Keys"),
  24832. e("../enum/PlayerEvents"))
  24833. , _ = e("../sdk/SdkEvents")
  24834. , I = e("../enum/Vectors")
  24835. , T = e("../enum/ControlEvents")
  24836. , x = e("../enum/RenderLayers")
  24837. , S = (e("../constants"),
  24838. e("../settings"))
  24839. , M = e("../lib/jpeg_encoder")
  24840. , R = new u(i)
  24841. , P = function() {
  24842. var e = function e() {
  24843. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24844. e.player.getDirection(e.playerDirection),
  24845. e.projectVectors();
  24846. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24847. if (e.angleTravelled += Math.abs(t),
  24848. e.angleTravelled >= Math.abs(e.angle)) {
  24849. if (e.active = !1,
  24850. e.onDone) {
  24851. var i = e.onDone;
  24852. i()
  24853. }
  24854. } else
  24855. e.lastFacingDirection.copy(e.playerDirection),
  24856. window.setTimeout(e, 4)
  24857. };
  24858. return e.active = !1,
  24859. e.angle = 0,
  24860. e.angleTravelled = 0,
  24861. e.playerDirection = new c.Vector3,
  24862. e.lastFacingDirection = new c.Vector3,
  24863. e.onDone = null,
  24864. e.player = null,
  24865. e.start = function(t, i, n, r) {
  24866. e.active = !0,
  24867. t && i && (i = 0),
  24868. e.angle = t || i,
  24869. e.xAngle = t,
  24870. e.yAngle = i,
  24871. e.angleTravelled = 0,
  24872. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24873. n.getDirection(e.playerDirection),
  24874. e.lastFacingDirection.copy(e.playerDirection),
  24875. e.projectVectors(),
  24876. e.onDone = r,
  24877. e.player = n,
  24878. e()
  24879. }
  24880. ,
  24881. e.projectVectors = function() {
  24882. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24883. e.lastFacingDirection.projectOnPlane(I.UP))
  24884. }
  24885. ,
  24886. e
  24887. }()
  24888. , O = function() {
  24889. var e = new c.Vector3;
  24890. return function(t) {
  24891. t ? (e.copy(t.position),
  24892. e.add(t.discPosition),
  24893. p.projectPositionToCanvas(e, this.player.camera, e),
  24894. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24895. }
  24896. }()
  24897. , L = function() {
  24898. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24899. }
  24900. , D = function() {
  24901. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24902. }
  24903. , N = function(e) {
  24904. var t = new c.Vector3;
  24905. return function(e) {
  24906. var i = this.player.getDirection();
  24907. t.copy(i);
  24908. var n = t.y;
  24909. t.y = 0,
  24910. t.normalize();
  24911. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24912. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24913. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24914. 0;
  24915. this.player.mode === E.DOLLHOUSE && (r = -r);
  24916. var o = L.call(this) - .1
  24917. , a = D.call(this) + .1
  24918. , s = r + e;
  24919. s > o ? s = o : s < a && (s = a);
  24920. var l = s - r;
  24921. return e > 0 && l < .01 && (l = 0),
  24922. e < 0 && l > -.01 && (l = 0),
  24923. l
  24924. }
  24925. }()
  24926. , B = function() {
  24927. var e = new c.Euler;
  24928. return function(t) {
  24929. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24930. {
  24931. position: {
  24932. x: t.position.x,
  24933. y: t.position.y,
  24934. z: t.position.z
  24935. },
  24936. rotation: {
  24937. x: c.Math.radToDeg(e.x),
  24938. y: c.Math.radToDeg(e.y),
  24939. z: 0
  24940. },
  24941. pano: t.currentPano ? t.currentPano.id : null,
  24942. mode: t.mode
  24943. }
  24944. }
  24945. }()
  24946. , F = null;
  24947. t.exports = {
  24948. init: function(e, t, i, n, r) {
  24949. V.init(e, t, i, r),
  24950. F = new Promise(function(e, t) {
  24951. i.on(w.Ready, function() {
  24952. e()
  24953. })
  24954. }
  24955. .bind(this));
  24956. var o = new h(window)
  24957. , a = o.waitForConnection();
  24958. a.then(function(e) {
  24959. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24960. });
  24961. var s = function() {
  24962. var e = Date.now();
  24963. return function() {
  24964. if (!(Date.now() - e < 100)) {
  24965. var t = B(i);
  24966. o.sendEvent(_.MOVE, {
  24967. state: t
  24968. }),
  24969. e = Date.now()
  24970. }
  24971. }
  24972. }();
  24973. i.on(w.Move, s),
  24974. i.on(w.ViewChanged, s),
  24975. n.on(f.ActiveModelChanged, function(e) {
  24976. function t(e) {
  24977. var t, i = e.newPano.id;
  24978. e.oldPano && (t = e.oldPano.id),
  24979. i !== t && o.sendEvent(_.ENTER_PANO, {
  24980. oldPano: t,
  24981. newPano: i
  24982. })
  24983. }
  24984. var i = e.model
  24985. , n = e.oldModel;
  24986. V.model = i,
  24987. a.then(function() {
  24988. o.sendEvent(_.MODEL_LOADED, {
  24989. metadata: l(i)
  24990. })
  24991. }),
  24992. n && n.panos.forEach(function(e) {
  24993. e.removeEventListener("enter", t)
  24994. }),
  24995. i.panos.forEach(function(e) {
  24996. e.on("enter", t)
  24997. })
  24998. })
  24999. }
  25000. };
  25001. var V = {
  25002. director: null,
  25003. player: null,
  25004. controls: null,
  25005. sceneRenderer: null,
  25006. model: null,
  25007. init: function(e, t, i, n) {
  25008. this.director = e,
  25009. this.player = i,
  25010. this.controls = t,
  25011. this.sceneRenderer = n
  25012. },
  25013. handleToObject: {},
  25014. objectToHandle: {},
  25015. handleCount: 0,
  25016. onMessageReceive: function(e) {
  25017. if (e) {
  25018. var t = e.targetFunction
  25019. , i = e.params
  25020. , n = e.onDone;
  25021. t && this[t] && this[t](i, n)
  25022. }
  25023. },
  25024. waitForInit: function(e, t) {
  25025. F.then(t.bind({
  25026. success: !0,
  25027. message: "Init complete."
  25028. }))
  25029. },
  25030. moveToPano: function(e, t) {
  25031. var i = new c.Euler(0,0,0,"YXZ")
  25032. , n = new c.Quaternion;
  25033. return function(e, t) {
  25034. var r = e.pano
  25035. , o = e.rotation
  25036. , a = e.transition;
  25037. if (!this.model)
  25038. return t({
  25039. success: !1,
  25040. error: "The model has not been loaded yet"
  25041. });
  25042. var s = this.model.panos.get(r);
  25043. if (!s)
  25044. return t({
  25045. success: !1,
  25046. error: r + " does not exist in this model"
  25047. });
  25048. if (!o)
  25049. return t({
  25050. sucess: !1,
  25051. erorr: o + " is not a valid rotation"
  25052. });
  25053. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25054. console.log(o.z);
  25055. var l = {
  25056. success: !0,
  25057. message: r
  25058. };
  25059. if (a === A.FADEOUT)
  25060. n.setFromEuler(i),
  25061. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25062. else {
  25063. var h, u;
  25064. a === A.INSTANT && (h = 0,
  25065. u = 0);
  25066. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25067. this.player.flyToPano({
  25068. pano: s,
  25069. lookAtPoint: d,
  25070. duration: h,
  25071. aimDuration: u
  25072. }, t.bind(this, l))
  25073. }
  25074. }
  25075. }(),
  25076. moveInDirection: function(e, t) {
  25077. var i = e.direction;
  25078. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25079. void (t && t({
  25080. success: !1,
  25081. error: "Invalid direction."
  25082. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25083. t(e ? {
  25084. success: !0,
  25085. message: "moved " + i
  25086. } : {
  25087. success: !1,
  25088. error: "Cannot move in direction: " + i
  25089. })
  25090. })
  25091. },
  25092. getPose: function(e, t) {
  25093. this.player.camera.position,
  25094. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25095. return t({
  25096. success: !0,
  25097. message: B(this.player)
  25098. })
  25099. },
  25100. takeScreenShot: function() {
  25101. var e = new c.PerspectiveCamera
  25102. , t = new c.WebGLRenderTarget;
  25103. return function(i, n) {
  25104. if (!i.resolution)
  25105. return n({
  25106. success: !1,
  25107. error: "An invalid resolution was specified"
  25108. });
  25109. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25110. var r = this.sceneRenderer.renderer.getSize();
  25111. i.resolution.width = r.width,
  25112. i.resolution.height = r.height
  25113. }
  25114. e.layers.set(x.DEFAULT),
  25115. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25116. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25117. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25118. var o = i.resolution.width
  25119. , a = i.resolution.height
  25120. , s = o / a;
  25121. e.position.copy(this.sceneRenderer.camera.position),
  25122. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25123. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25124. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25125. t.setSize(o, a),
  25126. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25127. var l = new Uint8Array(o * a * 4);
  25128. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25129. var c = M.encode({
  25130. data: l,
  25131. width: o,
  25132. height: a,
  25133. heading: 180,
  25134. pitch: 0
  25135. }, {
  25136. quality: 75,
  25137. flipY: !0
  25138. })
  25139. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25140. n({
  25141. success: !0,
  25142. message: h
  25143. })
  25144. }
  25145. }(),
  25146. findRankedPano: function(e, t) {
  25147. var i = new c.Vector3
  25148. , r = new c.Vector3;
  25149. return function(e, t) {
  25150. s(this.player, r),
  25151. n(t, r, i);
  25152. var o = this.player.rankedPanoInDirection(e, i);
  25153. if (o) {
  25154. var a = this.objectToHandle[o.id];
  25155. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25156. this.handleToObject[a] = o),
  25157. a
  25158. }
  25159. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25160. -1
  25161. }
  25162. }(),
  25163. findRankedtag: function(e, t) {
  25164. var i = new c.Vector3
  25165. , r = new c.Vector3;
  25166. return function(e, t) {
  25167. s(this.player, r),
  25168. n(t, r, i);
  25169. var o = this.player.rankedtagInDirection(e, i);
  25170. if (o) {
  25171. var a = this.objectToHandle[o.sid];
  25172. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25173. this.handleToObject[a] = o),
  25174. a
  25175. }
  25176. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25177. -1
  25178. }
  25179. }(),
  25180. clickNearesttag: function(e) {
  25181. this.clickRankedtag(0, e)
  25182. },
  25183. clickRankedtag: function(e, t) {
  25184. var i = a.call(this, e, t);
  25185. i && O.call(this, i)
  25186. },
  25187. clickNearestPano: function(e, t) {
  25188. this.clickRankedPano(0, e, t)
  25189. },
  25190. clickRankedPano: function(e, t, i) {
  25191. var n = o.call(this, e, t);
  25192. n ? r.call(this, n, i) : i(null)
  25193. },
  25194. clickPano: function(e, t) {
  25195. var i = this.handleTable[e];
  25196. i ? r.call(this, i, t) : t(null)
  25197. },
  25198. rotateDirection: function() {
  25199. return function(e, t) {
  25200. var i = e.direction
  25201. , n = e.angle;
  25202. if (!P.active) {
  25203. var r = 0
  25204. , o = 0
  25205. , a = 0
  25206. , s = 0;
  25207. if (!n || isNaN(n))
  25208. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25209. void (t && t({
  25210. success: !1,
  25211. error: "Invalid rotation angle."
  25212. }));
  25213. if (this.player.mode === E.TRANSITIONING)
  25214. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25215. void (t && t({
  25216. success: !1,
  25217. error: "Cannot rotate while transitioning"
  25218. }));
  25219. if (i === v.RIGHT || i === v.LEFT)
  25220. i === v.RIGHT && (n = -n),
  25221. r = n > 0 ? -1 : 1,
  25222. a = n;
  25223. else {
  25224. if (i !== v.UP && i !== v.DOWN)
  25225. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25226. void (t && t({
  25227. success: !1,
  25228. error: "Invalid direction for rotation."
  25229. }));
  25230. if (this.player.mode === E.FLOORPLAN)
  25231. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25232. void (t && t({
  25233. success: !1,
  25234. error: "Cannot rotate " + i + " in floorplan mode"
  25235. }));
  25236. if (i === v.DOWN && (n = -n),
  25237. n = N.call(this, n),
  25238. 0 === n)
  25239. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25240. void (t && t({
  25241. success: !1,
  25242. error: "Already at maximum rotation in direction: " + i
  25243. }));
  25244. o = n > 0 ? 1 : -1,
  25245. s = n
  25246. }
  25247. var l = n;
  25248. n = c.Math.degToRad(n),
  25249. a = c.Math.degToRad(a),
  25250. s = c.Math.degToRad(s);
  25251. var h = this.controls.activeControl
  25252. , u = function() {
  25253. h.stopRotating(!0),
  25254. t && t({
  25255. success: !0,
  25256. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25257. })
  25258. };
  25259. h.startRotating(r, o),
  25260. P.start(a, s, this.player, u)
  25261. }
  25262. }
  25263. }(),
  25264. rotate: function() {
  25265. var e = new c.Vector3
  25266. , t = new c.Vector3;
  25267. return function(i, n) {
  25268. var r = i.xAngle
  25269. , o = i.yAngle;
  25270. if (!P.active) {
  25271. if (r = r || 0,
  25272. o = o || 0,
  25273. isNaN(r) || isNaN(o))
  25274. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25275. void (n && n({
  25276. success: !1,
  25277. error: "Invalid rotation angle."
  25278. }));
  25279. if (this.player.mode === E.TRANSITIONING)
  25280. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25281. void (n && n({
  25282. success: !1,
  25283. error: "Cannot rotate while transitioning"
  25284. }));
  25285. Math.abs(r) < .01 && (r = 0),
  25286. Math.abs(o) < .01 && (o = 0);
  25287. var a = o;
  25288. o = N.call(this, o),
  25289. r = -r;
  25290. var s = a > 0 ? "UP" : "DOWN";
  25291. if (!r && a && !o)
  25292. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25293. void (n && n({
  25294. success: !1,
  25295. error: "Already at maximum rotation in direction: " + s
  25296. }));
  25297. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25298. var l = o;
  25299. o = c.Math.degToRad(o),
  25300. r = c.Math.degToRad(r),
  25301. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25302. this.player.getDirection(e),
  25303. t.copy(e).applyAxisAngle(I.UP, r),
  25304. t.applyAxisAngle(I.RIGHT, o);
  25305. var h = (e.angleTo(t),
  25306. r > 0 ? -1 : r < 0 ? 1 : 0)
  25307. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25308. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25309. var d = this.controls.activeControl
  25310. , p = function() {
  25311. d.stopRotating(!0),
  25312. n && n({
  25313. success: !0,
  25314. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25315. })
  25316. };
  25317. d.startRotating(h, u),
  25318. P.start(r, o, this.player, p)
  25319. }
  25320. }
  25321. }(),
  25322. panCamera: function(e, t) {
  25323. function i(e) {
  25324. switch (r.removeAllListeners(T.AutoPanComplete),
  25325. r.removeAllListeners(T.AutoPanInterrupt),
  25326. r.removeAllListeners(T.AutoPanClamped),
  25327. e) {
  25328. case T.AutoPanInterrupt:
  25329. t({
  25330. success: !0,
  25331. message: "Camera panning interrupted."
  25332. });
  25333. break;
  25334. case T.AutoPanClamped:
  25335. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25336. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25337. return void t({
  25338. success: !1,
  25339. error: "Already at edge of current model bounds."
  25340. });
  25341. var i = "The view point is outside the bounds for the current model. ";
  25342. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25343. console.warn(i)
  25344. }
  25345. case T.AutoPanComplete:
  25346. t({
  25347. success: !0,
  25348. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25349. })
  25350. }
  25351. }
  25352. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25353. return t({
  25354. success: !1,
  25355. error: "Camera panning is not available in the current mode: " + this.player.mode
  25356. });
  25357. var n = e.position
  25358. , r = this.player.control;
  25359. r.setAutoPanPosition(n.x, n.z),
  25360. r.autoPan = !0;
  25361. var o = function(e, t) {
  25362. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25363. };
  25364. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25365. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25366. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25367. },
  25368. click: function(e, t) {
  25369. var i = e.x
  25370. , n = e.y
  25371. , r = e.percentage;
  25372. r === !0 && (i = i / 100 * $("#player").width(),
  25373. n = n / 100 * $("#player").height()),
  25374. this.player.handleInputStart(i, n),
  25375. this.player.updateIntersect(),
  25376. this.player.handleInputEnd(i, n)
  25377. },
  25378. mouseOver: function(e, t) {
  25379. var i = e.x
  25380. , n = e.y
  25381. , r = e.percentage;
  25382. r === !0 && (i = i / 100 * $("#player").width(),
  25383. n = n / 100 * $("#player").height()),
  25384. this.player.handleInputMove(i, n),
  25385. this.player.updateIntersect()
  25386. },
  25387. moveToMode: function(e, t) {
  25388. function i(e) {
  25389. t(e ? {
  25390. success: !1,
  25391. error: "Failed to load new mode: " + e
  25392. } : {
  25393. success: !0,
  25394. message: "Moved to new mode: " + n
  25395. })
  25396. }
  25397. var n = e.mode;
  25398. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25399. i()
  25400. }, function(e) {
  25401. i(e)
  25402. }) : t({
  25403. success: !1,
  25404. error: "Invalid mode selection"
  25405. })
  25406. }
  25407. }
  25408. }
  25409. ).call(this, "/js/sdk/automation.js")
  25410. }
  25411. , {
  25412. "../constants": 8,
  25413. "../enum/AlignmentType": 17,
  25414. "../enum/ControlEvents": 21,
  25415. "../enum/Direction": 22,
  25416. "../enum/GLCubeFaces": 25,
  25417. "../enum/Keys": 30,
  25418. "../enum/ModelManagerEvents": 33,
  25419. "../enum/PlayerEvents": 40,
  25420. "../enum/RenderLayers": 41,
  25421. "../enum/Vectors": 50,
  25422. "../enum/Viewmode": 51,
  25423. "../enum/WarpStyle": 52,
  25424. "../lib/jpeg_encoder": 94,
  25425. "../sdk/SdkEvents": 161,
  25426. "../settings": 166,
  25427. "../util/common": 185,
  25428. "../util/logger": 189,
  25429. "../util/math": 190,
  25430. "../util/panorama": 191,
  25431. "./ApiHost": 159,
  25432. "./PostMessageType": 160,
  25433. "./TransitionStyles": 162,
  25434. three: 217
  25435. }],
  25436. 165: [function(e, t, i) {
  25437. "use strict";
  25438. function n(e) {
  25439. this.sourceWindow = e,
  25440. this.targetWindow = null,
  25441. this.targetOrigin = null,
  25442. this.id = Math.floor(1e5 * Math.random()),
  25443. this.bindEvents()
  25444. }
  25445. var r = e("./PostMessageType")
  25446. , o = e("events").EventEmitter;
  25447. n.prototype = Object.create(o.prototype),
  25448. n.prototype.bindEvents = function() {
  25449. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25450. }
  25451. ,
  25452. n.prototype.setTarget = function(e, t) {
  25453. this.targetWindow = e,
  25454. this.targetOrigin = t
  25455. }
  25456. ,
  25457. n.prototype.onPostmessageReceived = function(e) {
  25458. var t = e.origin || e.originalEvent.origin
  25459. , i = e.source;
  25460. switch (e.data.type) {
  25461. case r.CONNECT:
  25462. break;
  25463. case r.RESPONSE:
  25464. if (this.id !== e.data.toId)
  25465. return;
  25466. default:
  25467. if (!this.validateMessageOrigin(t))
  25468. return
  25469. }
  25470. var n = e.data;
  25471. n.source = i,
  25472. n.origin = t,
  25473. n.timestamp = Date.now(),
  25474. this.emit(e.data.type, n)
  25475. }
  25476. ,
  25477. n.prototype.validateMessageOrigin = function(e) {
  25478. return "*" === this.targetOrigin || e === this.targetOrigin
  25479. }
  25480. ,
  25481. n.prototype.send = function(e) {
  25482. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25483. this.targetWindow.postMessage(e, this.targetOrigin))
  25484. }
  25485. ,
  25486. t.exports = n
  25487. }
  25488. , {
  25489. "./PostMessageType": 160,
  25490. events: 202
  25491. }],
  25492. 166: [function(e, t, i) {
  25493. "use strict";
  25494. var n = e("three")
  25495. , r = e("./util/browser")
  25496. , o = e("./enum/Viewmode")
  25497. , a = e("./enum/VROption")
  25498. , s = e("./enum/Colors")
  25499. , l = e("./enum/WarpStyle")
  25500. , c = e("./util/easing")
  25501. , h = e("./util/common")
  25502. , u = e("./util/showcase")
  25503. , d = e("./constants")
  25504. , p = {
  25505. debug: !1,
  25506. version: "2.25.6-0-gd87e5b1",
  25507. languageTag: r.valueFromHash("lang", null),
  25508. pageTitle: "四维虚拟漫游",
  25509. authorizationHeader: u.getAuthorizationHeader(),
  25510. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25511. logLevel: r.valueFromHash("log", 2),
  25512. skyboxRadius: 2500,
  25513. modelBoundsPadding: 5,
  25514. showNeighbors: !1,
  25515. brand: r.valueFromHash("brand", !0),
  25516. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25517. startHighlights: r.valueFromHash("hl", -1),
  25518. specialEdition: r.valueFromHash("bn", 0),
  25519. useWheel: r.valueFromHash("wh", !0),
  25520. crossOrigin: "anonymous",
  25521. fancierTransition: !1,
  25522. wireframe: !1,
  25523. skyboxWireframe: !1,
  25524. modelAlpha: 1,
  25525. highlightPanoSelection: !1,
  25526. showSweeps: !0,
  25527. showSkyboxes: !1,
  25528. showMesh: !0,
  25529. showFloors: !1,
  25530. showFloorDuration: 300,
  25531. showFloorDelay: 300,
  25532. hideFloorDuration: 300,
  25533. hideFloorDelay: 0,
  25534. reticuleOpacityTransitionTime: 250,
  25535. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25536. markerOpacityTransitionTime: 500,
  25537. guiAnimationSpeed: 250,
  25538. highlightAnimationDuration: 500,
  25539. modelComponentLoadSpinnerDelay: 150,
  25540. captureErrors: !1,
  25541. maxMobileTextures: 6,
  25542. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25543. startupFlyinDelay: 3e3,
  25544. dollhouseDefault: {
  25545. minDistance: 15,
  25546. maxDistance: 50,
  25547. minPolarAngle: n.Math.degToRad(10),
  25548. maxPolarAngle: n.Math.degToRad(90)
  25549. },
  25550. hideReticuleTimeout: 1e3,
  25551. analytics: {
  25552. inactivityThreshold: 30,
  25553. sessionTrackingRate: .15,
  25554. maxTrackedErrors: 20,
  25555. sessionDurationPingFrequency: 10,
  25556. sessionDurationTimeout: 15
  25557. },
  25558. flydown: {
  25559. movementEasing: "easeInOutQuad",
  25560. movementDelay: .001,
  25561. rotationEasing: "easeInOutQuad",
  25562. rotationDelay: .5,
  25563. modelTextureDelay: .75,
  25564. skyboxDelay: .75
  25565. },
  25566. transition: {
  25567. flySpeed: .001,
  25568. flyTime: 750,
  25569. flytimeMaxDistanceThreshold: 5,
  25570. flytimeDistanceMultiplier: 150,
  25571. aimTime: 1500,
  25572. aimSlowFactor: 1.5,
  25573. blur: 0.8,
  25574. movementEasing: "easeInOutQuad",
  25575. blendEasing: "easeInOutQuad",
  25576. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25577. },
  25578. show360Views: {
  25579. enabled: !0,
  25580. transitionTime: 1e3
  25581. },
  25582. quickstart: {
  25583. enabled: true,
  25584. animation: 1400,
  25585. showTextDelay: 500,
  25586. fadeOutDelay: 3e3,
  25587. fovChange: 10
  25588. },
  25589. appConfig: {
  25590. webvr_version: null,
  25591. segment_key: null,
  25592. embedly_key: null,
  25593. branch_key: null,
  25594. keen_write_key: null,
  25595. keen_project_id: null
  25596. },
  25597. vr: {
  25598. enabled: !0,
  25599. allowWebVR: !1,
  25600. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25601. },
  25602. share: {
  25603. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25604. },
  25605. input: {
  25606. longTapThreshold: 200,
  25607. moveToleranceNDC: .08,
  25608. touchMoveThreshold: 25
  25609. },
  25610. help: {
  25611. modalStayDuration: 600
  25612. },
  25613. immersive: {
  25614. timeToShowAgain: 1250,
  25615. uiStayDuration: 600
  25616. },
  25617. tourInteraction: {
  25618. disabled: "0" === r.valueFromHash("tourcta", null),
  25619. showPauseButton: 1e3,
  25620. showModal: 1500,
  25621. allowNextClick: 200,
  25622. largeModal: "1" === r.valueFromHash("tourcta", null),
  25623. smallModal: "2" === r.valueFromHash("tourcta", null)
  25624. },
  25625. labels: {
  25626. enabled: !1,
  25627. hideUntilStart: !0,
  25628. fadeInDuration: 250,
  25629. fadeInDelay: 250,
  25630. fadeOutDuration: 250,
  25631. fadeOutDelay: 0,
  25632. zoomHideThreshhold: {
  25633. mobile: r.isSmallScreen() ? .45 : .6,
  25634. desktop: 2
  25635. },
  25636. zoomTruncateThreshhold: {
  25637. mobile: r.isSmallScreen() ? .35 : .45,
  25638. desktop: .85
  25639. },
  25640. minLengthForTruncate: 16,
  25641. truncateLength: 12,
  25642. truncateSuffix: "..."
  25643. },
  25644. tags: {
  25645. enabled: r.valueFromHash("mt", 1),
  25646. startup: {
  25647. hideUntilStart: !0,
  25648. fadeInDuration: 500,
  25649. fadeInDelay: 100
  25650. },
  25651. visibility: {
  25652. anyDistance: !0,
  25653. visibleDistance: 8,
  25654. cameraClearance: .1,
  25655. alphaTestLevel: .05,
  25656. hideViaFloor: !0,
  25657. hideOffScreenDisc: !1,
  25658. hideOffScreenObject: !1
  25659. },
  25660. disc: {
  25661. opacity: 1,
  25662. disabledOpacity: .5,
  25663. scale: {
  25664. nearBound: 1.5,
  25665. farBound: 4.8,
  25666. linkFarBound: !1,
  25667. linkPercent: 40,
  25668. maxSize: 80,
  25669. minSize: 40,
  25670. baseViewportSize: 800,
  25671. responsiveness: 100
  25672. }
  25673. },
  25674. pole: {
  25675. enabled: !0,
  25676. height: .5,
  25677. width: 2,
  25678. opacity: .5,
  25679. color: "white"
  25680. },
  25681. navigate: {
  25682. nearestPano: !0,
  25683. lineOfSight: !0,
  25684. reactivate: !0,
  25685. aimAt: "disc",
  25686. tiltTolerance: 25,
  25687. rotateSpeedFactor: .6
  25688. }
  25689. },
  25690. path: {
  25691. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25692. colorUp: s._desat(s.newBlue, .5),
  25693. colorDown: s._darken(s.newBlue, .35),
  25694. opacity: .5,
  25695. style: "ribbon",
  25696. height: .025,
  25697. ribbonWidth: .24,
  25698. outsideHeight: .5,
  25699. waypointRadius: .5,
  25700. waypointIndoorRadius: .24,
  25701. waypointPulse: 1e3,
  25702. typ: l.BLACK,
  25703. meshFree: r.valueFromHash("mf", 1),
  25704. mapGuides: r.valueFromHash("guides", !0),
  25705. fadeInTime: 400,
  25706. fadeOutTime: 300
  25707. },
  25708. warp: {
  25709. nearPanoDist: .1,
  25710. matchCam: !1,
  25711. blur: .33,
  25712. fastTime: 1500,
  25713. teleportTime: 1500,//瞬间过渡的时间
  25714. flytimeDistanceMultiplier:150,//add
  25715. flyTime:750,//add
  25716. outsideTime: 2e3,
  25717. lookAheadMax: .3,
  25718. lookAheadDist: 2.5,
  25719. softPushDist: .37,
  25720. softPushEnd: .3,
  25721. softBendAngle: 8,
  25722. softBendTilt: 4,
  25723. softBendEnd: .3,
  25724. doBurns: true, //r.valueFromHash("kb", !0),
  25725. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25726. minBurnsAngle: 35,
  25727. minDownAngle: -35,
  25728. maxTurnPerSec: 280,
  25729. maxAimPerSec: 35,
  25730. minRotation: 12,
  25731. maxAimRotation: 33.2,
  25732. turnFriction: .2,
  25733. flySpeed: .01,
  25734. minWarpTime: 1200,
  25735. warpInterruptionRedirectTime: 500,
  25736. tourStepDelay: r.valueFromHash("st", 0),
  25737. walkDelay: 0,
  25738. walkMaxDist: 50,
  25739. walkMinDist: .8,
  25740. walkSlideShowThreshhold: 3000,
  25741. walkExtraPanosDistance: .4,
  25742. timePerMeter: 1200,
  25743. motionLeadTime: 5000,
  25744. movementEasing: "easeInOutQuad",
  25745. blendEasing: "easeInOutQuad",
  25746. showBunny: !1,
  25747. loop: r.valueFromHash("lp", !1),
  25748. auto: r.valueFromHash("ts", -1),
  25749. eOrder: 'YXZ', //"YXZ",
  25750. stepFactor: .25,
  25751. brakeStrength: 2,
  25752. minBrakeAngle: .1,
  25753. maxBrakeAngle: 1.8,
  25754. climbEffort: 4
  25755. },
  25756. rotationFriction: .05,
  25757. rotationAccelerationInside: 4.5,
  25758. rotationAccelerationOutside: .15,
  25759. rotationAfterMoveMultiplier: 40,
  25760. rotationAfterMoveHistoryCount: 5,
  25761. panFriction: .09,
  25762. panAccelerationOutside: 60,
  25763. onload: r.valueFromHash("onload", o.PANORAMA),
  25764. zoomNearLimit: .1,
  25765. zoomFarLimit: 50,
  25766. navigation: {
  25767. panoScores: !1,
  25768. mouseDirection: !0,
  25769. filterStrictness: .75,
  25770. angleFactor: -30,
  25771. directionFactor: 10,
  25772. distanceFactor: -1,
  25773. optionalityFactor: 3
  25774. },
  25775. sdkInit: !1,
  25776. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25777. console: r.valueFromHash("console", !1),
  25778. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25779. panoramaNeighbourMaxDistance: 5,
  25780. panoFloorClickRadius: .35,
  25781. showScreenshotLocations: !1,
  25782. showAxis: !1,
  25783. showNeighbourRaycasts: !1,
  25784. colorMarkerOnLoad: !1,
  25785. colorMarkerByFloor: !1,
  25786. tiling: {
  25787. panoPreRenderRepeatDelay: 2500,
  25788. panoPreRenderDelay: 500,
  25789. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25790. tilingFlagNames: ["usetiles", "tiles"],
  25791. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25792. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25793. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25794. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25795. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25796. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25797. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25798. customCompression: r.valueFromHash("tilecustcomp", 0),
  25799. // mobileHighQualityOverride: !1,
  25800. mobileHighQualityOverride: 1,
  25801. allowUltraHighResolution: true
  25802. },
  25803. zoom: {
  25804. enabled: true,
  25805. forceOff: r.valueFromHash("nozoom", 0),
  25806. overridemax: r.valueFromHash("maxzoom", null),
  25807. overridemin: r.valueFromHash("minzoom", null),
  25808. max: d.highQualityMaxZoom,
  25809. min: 1,
  25810. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25811. activationThreshold: 1.1,
  25812. restoreTime: 500
  25813. },
  25814. profiling: {
  25815. enabled: r.valueFromHash("mem", !1)
  25816. }
  25817. };
  25818. p = h.deepExtend(p, d, {
  25819. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25820. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25821. panorama: {
  25822. transitionTime: 1e3,
  25823. modelAlpha: 0,
  25824. modelAlphaDelay: p.flydown.modelTextureDelay,
  25825. modelAlphaLength: 1,
  25826. skyboxOpacity: 1,
  25827. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25828. skyboxOpacityLength: .9,
  25829. fovLength: 1,
  25830. fovDelay: 0,
  25831. cameraMatrixDuration: .8,
  25832. cameraMatrixDelay: 0,
  25833. cameraMatrixEase: c.easeInCubic,
  25834. reticuleOpacity: 1,
  25835. markerOpacity: .3,
  25836. markerOpacityOnHover: 1
  25837. },
  25838. dollhouse: {
  25839. transitionTime: 1e3,
  25840. modelAlpha: 1,
  25841. modelAlphaDelay: 0,
  25842. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25843. skyboxOpacity: 0,
  25844. skyboxOpacityDelay: 0,
  25845. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25846. fovLength: 1,
  25847. fovDelay: 0,
  25848. cameraMatrixDuration: .8,
  25849. cameraMatrixDelay: .3,
  25850. cameraMatrixEase: c.easeInCubic,
  25851. reticuleOpacity: 1,
  25852. markerOpacity: 0,
  25853. markerOpacityOnHover: 0
  25854. },
  25855. floorplan: {
  25856. transitionTime: 1e3,
  25857. modelAlpha: 1,
  25858. modelAlphaDelay: 0,
  25859. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25860. skyboxOpacity: 0,
  25861. skyboxOpacityDelay: 0,
  25862. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25863. fovLength: 1,
  25864. fovDelay: 0,
  25865. cameraMatrixDuration: .5,
  25866. cameraMatrixDelay: 0,
  25867. cameraMatrixEase: c.easeOutCubic,
  25868. reticuleOpacity: 1,
  25869. markerOpacity: 0,
  25870. markerOpacityOnHover: 0,
  25871. cameraHeight: 50
  25872. },
  25873. transitioning: {
  25874. reticuleOpacity: 0,
  25875. markerOpacity: .3,
  25876. markerOpacityOnHover: 1
  25877. },
  25878. "floorplan-dollhouse": {
  25879. rotationDelay: 0,
  25880. rotationDuration: 1
  25881. },
  25882. "floorplan-panorama": {
  25883. rotationDelay: .5,
  25884. rotationDuration: 1
  25885. },
  25886. "dollhouse-panorama": {
  25887. rotationDelay: .5,
  25888. rotationDuration: 1
  25889. },
  25890. "dollhouse-floorplan": {
  25891. rotationDelay: 0,
  25892. rotationDuration: 1,
  25893. cameraMatrixDuration: 1.05,
  25894. cameraMatrixDelay: .5
  25895. },
  25896. "panorama-dollhouse": {
  25897. rotationDelay: 0,
  25898. rotationDuration: .5
  25899. },
  25900. "panorama-floorplan": {
  25901. transitionTime: 1500,
  25902. rotationDelay: 0,
  25903. rotationDuration: .5
  25904. }
  25905. }),
  25906. p.path.meshFree && (p.path.typ = l.WALK),
  25907. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25908. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25909. window._settings = t.exports = p
  25910. }
  25911. , {
  25912. "./constants": 8,
  25913. "./enum/Colors": 19,
  25914. "./enum/VROption": 47,
  25915. "./enum/Viewmode": 51,
  25916. "./enum/WarpStyle": 52,
  25917. "./util/browser": 182,
  25918. "./util/common": 185,
  25919. "./util/easing": 186,
  25920. "./util/showcase": 193,
  25921. three: 217
  25922. }],
  25923. 167: [function(e, t, i) {
  25924. "use strict";
  25925. var n = e("three")
  25926. , r = e("./settings")
  25927. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25928. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25929. t.exports = {
  25930. basicTextured: {
  25931. uniforms: {
  25932. tDiffuse: {
  25933. type: "t",
  25934. value: null
  25935. },
  25936. alpha: {
  25937. type: "f",
  25938. value: 1
  25939. }
  25940. },
  25941. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25942. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25943. },
  25944. copyCubeMap: {
  25945. uniforms: {
  25946. tDiffuse: {
  25947. type: "t",
  25948. value: null
  25949. },
  25950. alpha: {
  25951. type: "f",
  25952. value: 1
  25953. }
  25954. },
  25955. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25956. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25957. },
  25958. cube: {
  25959. uniforms: {
  25960. map: {
  25961. type: "t",
  25962. value: null
  25963. },
  25964. opacity: {
  25965. type: "f",
  25966. value: 1
  25967. }
  25968. },
  25969. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25970. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25971. },
  25972. model: {
  25973. uniforms: {
  25974. map: {
  25975. type: "t",
  25976. value: null
  25977. },
  25978. modelAlpha: {
  25979. type: "f",
  25980. value: r.modelAlpha
  25981. },
  25982. opacity: {
  25983. type: "f",
  25984. value: 1
  25985. },
  25986. progress: {
  25987. type: "f",
  25988. value: 0
  25989. },
  25990. blackout: {
  25991. type: "i",
  25992. value: 0
  25993. },
  25994. pano0Map: {
  25995. type: "t",
  25996. value: null
  25997. },
  25998. pano0Position: {
  25999. type: "v3",
  26000. value: new n.Vector3
  26001. },
  26002. pano0Matrix: {
  26003. type: "m4",
  26004. value: new n.Matrix4
  26005. },
  26006. pano1Map: {
  26007. type: "t",
  26008. value: null
  26009. },
  26010. pano1Position: {
  26011. type: "v3",
  26012. value: new n.Vector3
  26013. },
  26014. pano1Matrix: {
  26015. type: "m4",
  26016. value: new n.Matrix4
  26017. }
  26018. },
  26019. vertexShader: o + `uniform vec3 pano0Position;
  26020. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26021. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26022. varying vec3 vWorldPosition0;
  26023. varying vec3 vWorldPosition1;
  26024. uniform int blackout;
  26025. void main() {
  26026. vUv = uv;
  26027. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26028. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26029. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26030. vWorldPosition0.x *= -1.0;
  26031. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26032. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26033. vWorldPosition1.x *= -1.0;
  26034. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26035. }`,
  26036. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26037. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26038. void main() {
  26039. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26040. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26041. vec4 colorFromPanos;
  26042. if (blackout == 5){
  26043. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26044. }else{
  26045. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26046. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26047. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26048. else if (blackout == 1) {
  26049. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26050. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26051. }
  26052. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26053. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26054. }
  26055. vec4 colorFromTexture = texture2D( map, vUv );
  26056. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26057. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26058. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26059. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26060. }`
  26061. },
  26062. hot:{
  26063. uniforms:{
  26064. color:{
  26065. type: "c",
  26066. value: new n.Color( 0xff2200 )
  26067. },
  26068. opac:{
  26069. type: "f",
  26070. value: 0
  26071. },
  26072. texture1:{
  26073. type: "t",
  26074. value: null
  26075. },
  26076. texture2:{
  26077. type: "t",
  26078. value: null
  26079. }
  26080. },
  26081. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26082. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26083. },
  26084. modelOutside: {
  26085. uniforms: {
  26086. map: {
  26087. type: "t",
  26088. value: null
  26089. },
  26090. opacity: {
  26091. type: "f",
  26092. value: 1
  26093. }
  26094. },
  26095. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26096. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26097. },
  26098. ribbon: {
  26099. uniforms: {
  26100. map: {
  26101. type: "t",
  26102. value: null
  26103. },
  26104. opacity: {
  26105. type: "f",
  26106. value: 1
  26107. },
  26108. color: {
  26109. type: "c",
  26110. value: new n.Color(r.path.color)
  26111. }
  26112. },
  26113. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26114. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26115. },
  26116. waypoint: {
  26117. uniforms: {
  26118. map: {
  26119. type: "t",
  26120. value: null
  26121. },
  26122. opacity: {
  26123. type: "f",
  26124. value: 1
  26125. },
  26126. pulse: {
  26127. type: "f",
  26128. value: 1
  26129. },
  26130. nearFade: {
  26131. type: "v2",
  26132. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26133. },
  26134. color: {
  26135. type: "c",
  26136. value: new n.Color(r.reticuleColor)
  26137. }
  26138. },
  26139. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26140. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26141. },
  26142. modelDebug: {
  26143. uniforms: {
  26144. map: {
  26145. type: "t",
  26146. value: null
  26147. },
  26148. modelAlpha: {
  26149. type: "f",
  26150. value: r.modelAlpha
  26151. },
  26152. depthmapRatio: {
  26153. type: "f",
  26154. value: 0
  26155. },
  26156. opacity: {
  26157. type: "f",
  26158. value: 1
  26159. },
  26160. progress: {
  26161. type: "f",
  26162. value: 0
  26163. },
  26164. considerOcclusion: {
  26165. type: "i",
  26166. value: r.fancierTransition
  26167. },
  26168. highlightPanoSelection: {
  26169. type: "i",
  26170. value: 0
  26171. },
  26172. useThirdPano: {
  26173. type: "i",
  26174. value: r.useThirdPano
  26175. },
  26176. pano0Map: {
  26177. type: "t",
  26178. value: null
  26179. },
  26180. pano0Depth: {
  26181. type: "t",
  26182. value: null
  26183. },
  26184. pano0Position: {
  26185. type: "v3",
  26186. value: new n.Vector3
  26187. },
  26188. pano0Matrix: {
  26189. type: "m4",
  26190. value: new n.Matrix4
  26191. },
  26192. pano0Weight: {
  26193. type: "f",
  26194. value: r.transition.pano0Weight
  26195. },
  26196. pano1Map: {
  26197. type: "t",
  26198. value: null
  26199. },
  26200. pano1Depth: {
  26201. type: "t",
  26202. value: null
  26203. },
  26204. pano1Position: {
  26205. type: "v3",
  26206. value: new n.Vector3
  26207. },
  26208. pano1Matrix: {
  26209. type: "m4",
  26210. value: new n.Matrix4
  26211. },
  26212. pano1Weight: {
  26213. type: "f",
  26214. value: r.transition.pano1Weight
  26215. },
  26216. pano2Map: {
  26217. type: "t",
  26218. value: null
  26219. },
  26220. pano2Depth: {
  26221. type: "t",
  26222. value: null
  26223. },
  26224. pano2Position: {
  26225. type: "v3",
  26226. value: new n.Vector3
  26227. },
  26228. pano2Matrix: {
  26229. type: "m4",
  26230. value: new n.Matrix4
  26231. },
  26232. pano2Weight: {
  26233. type: "f",
  26234. value: r.transition.pano2Weight
  26235. }
  26236. },
  26237. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26238. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26239. },
  26240. customDepth: {
  26241. uniforms: {
  26242. panoPosition: {
  26243. type: "v3",
  26244. value: new n.Vector3
  26245. }
  26246. },
  26247. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26248. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26249. },
  26250. skysphere: {
  26251. uniforms: {
  26252. radius: {
  26253. type: "f",
  26254. value: 0
  26255. }
  26256. },
  26257. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26258. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26259. },
  26260. tagDisc: {
  26261. uniforms: {
  26262. opacity: {
  26263. type: "f",
  26264. value: 0
  26265. },
  26266. color: {
  26267. type: "c",
  26268. value: new n.Color
  26269. },
  26270. bg: {
  26271. type: "t",
  26272. value: null
  26273. },
  26274. mask: {
  26275. type: "t",
  26276. value: null
  26277. }
  26278. },
  26279. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26280. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26281. }
  26282. }
  26283. }
  26284. , {
  26285. "./settings": 166,
  26286. three: 217
  26287. }],
  26288. 168: [function(e, t, i) {
  26289. (function(i) {
  26290. "use strict";
  26291. var n = e("three")
  26292. , r = (e("url"),
  26293. e("./util/ajax"))
  26294. , o = e("./settings")
  26295. , a = e("./util/logger")
  26296. , s = e("./util/math")
  26297. , l = e("./util/showcase")
  26298. , c = e("./objects/Panorama")
  26299. , h = new a(i)
  26300. , u = e("./model/Model")
  26301. , d = e("./shaders")
  26302. , p = e("./util/transitions")
  26303. , f = e("./objects/Chunk")
  26304. , g = e("./objects/Reticule")
  26305. , m = e("./objects/Skybox")
  26306. , v = e("./objects/Floor")
  26307. , A = e("./cameras/DollhouseCamera")
  26308. , y = e("./cameras/FloorplanCamera")
  26309. , C = e("./cameras/PanoramaCamera")
  26310. , I = e("./controls/DollhouseControls")
  26311. , E = e("./controls/FloorplanControls")
  26312. , b = e("./controls/PanoramaControls");
  26313. n.ImageUtils.crossOrigin = o.crossOrigin,
  26314. t.exports = {
  26315. shaders: d,
  26316. transitions: p,
  26317. Model: u,
  26318. Chunk: f,
  26319. Floor: v,
  26320. Skybox: m,
  26321. Reticule: g,
  26322. Panorama: c,
  26323. DollhouseCamera: A,
  26324. FloorplanCamera: y,
  26325. PanoramaCamera: C,
  26326. DollhouseControls: I,
  26327. FloorplanControls: E,
  26328. PanoramaControls: b,
  26329. getModel: function(e) {
  26330. if (!e.url)
  26331. throw 'getModel(): missing parameter "url"';
  26332. e.autoload = void 0 === e.autoload || e.autoload;
  26333. var t = l.parseSidUrl(e.url);
  26334. e.urlBase = t.urlBase,
  26335. e.urlModel = t.urlModel,
  26336. e.urlFiles = t.urlFiles;
  26337. var i = this._getPlatformError();
  26338. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26339. this._loadModel().then(this._buildModel.bind(this)))
  26340. },
  26341. _getPlatformError: function() {
  26342. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26343. },
  26344. _loadModel: function() {
  26345. return r.get(this.options.urlModel, {
  26346. responseType: "json",
  26347. prefetchFrom: "model",
  26348. auth: l.getAuthorizationHeader()
  26349. }).then(null, function() {
  26350. return h.warn("Model loading failed at initial metadata load"),
  26351. "loading-failed"
  26352. })
  26353. },
  26354. _buildModel: function(e) {
  26355. e = l.normalizeModeldata(e, s);
  26356. var t = new u(this.options,e);
  26357. return this.options.autoload ? t.load(!0) : $.when(t)
  26358. }
  26359. }
  26360. }
  26361. ).call(this, "/js/showcase.js")
  26362. }
  26363. , {
  26364. "./cameras/DollhouseCamera": 5,
  26365. "./cameras/FloorplanCamera": 6,
  26366. "./cameras/PanoramaCamera": 7,
  26367. "./controls/DollhouseControls": 10,
  26368. "./controls/FloorplanControls": 11,
  26369. "./controls/PanoramaControls": 13,
  26370. "./model/Model": 139,
  26371. "./objects/Chunk": 144,
  26372. "./objects/Floor": 146,
  26373. "./objects/Panorama": 148,
  26374. "./objects/Reticule": 149,
  26375. "./objects/Skybox": 152,
  26376. "./settings": 166,
  26377. "./shaders": 167,
  26378. "./util/ajax": 181,
  26379. "./util/logger": 189,
  26380. "./util/math": 190,
  26381. "./util/showcase": 193,
  26382. "./util/transitions": 195,
  26383. three: 217,
  26384. url: 208
  26385. }],
  26386. 169: [function(e, t, i) {
  26387. "use strict";
  26388. function n() {
  26389. var e = {
  26390. renderTarget: null,
  26391. inUse: !1,
  26392. size: -1,
  26393. pano: null
  26394. };
  26395. return e
  26396. }
  26397. function r(e) {
  26398. M.push(e)
  26399. }
  26400. function o(e) {
  26401. var t = n();
  26402. return t.inUse = !0,
  26403. t.size = e,
  26404. r(t),
  26405. t
  26406. }
  26407. function a(e) {
  26408. for (var t = 0; t < M.length; t++) {
  26409. var i = M[t];
  26410. if (!i.inUse && i.size === e)
  26411. return i.inUse = !0,
  26412. i
  26413. }
  26414. return null
  26415. }
  26416. function s(e) {
  26417. for (var t = 0; t < M.length; t++) {
  26418. var i = M[t];
  26419. if (i.renderTarget === e)
  26420. return i.inUse = !1,
  26421. !0
  26422. }
  26423. return !1
  26424. }
  26425. function l() {
  26426. this.tileDirectory = {},
  26427. this.activeRenderTargetDescriptors = {},
  26428. this.activePanos = [],
  26429. this.panoLODDescriptors = {},
  26430. this.panoDescriptors = {},
  26431. this.tileTrees = {},
  26432. this.sceneRenderer = null,
  26433. this.tileDownloader = null,
  26434. this.forceQueue = [],
  26435. this.uploadQueues = {},
  26436. this.uploadInterval = null,
  26437. this.uploadIntervalCancelled = !1,
  26438. this.usingTileOverlay = !1,
  26439. this.overlayTilesLoaded = !1,
  26440. this.overlayTileBase = null,
  26441. this.overlayTilesBasic = {},
  26442. this.overlayTilesEnhanced = {},
  26443. this.zoomRenderTarget = null,
  26444. this.zoomPano = null,
  26445. this.zoomingActive = !1,
  26446. this.zoomPanoId = null,
  26447. this.zoomPanoRenderingDisabled = !1,
  26448. this.direction = new h.Vector3,
  26449. this.initTime = -1,
  26450. this.maxBaseUploadsPerFrame = x,
  26451. this.maxNonBaseUploadsPerFrame = T
  26452. }
  26453. function c() {
  26454. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26455. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26456. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26457. }
  26458. var h = e("three")
  26459. , u = e("../exception/BasicException")
  26460. , d = e("../settings")
  26461. , p = e("../enum/PanoSizeClass")
  26462. , f = (e("../objects/Panorama"),
  26463. e("../enum/PanoRendererEvents"))
  26464. , g = e("../enum/SceneRendererEvents")
  26465. , m = e("../enum/TileDownloaderEvents")
  26466. , v = e("../enum/Vectors")
  26467. , A = (e("../enum/GLCubeFaces"),
  26468. e("../objects/Panorama"),
  26469. e("./TileTree"))
  26470. , y = (e("./TileDownloader"),
  26471. e("./TilePrioritizer"))
  26472. , C = e("./TileUtils")
  26473. , p = e("../enum/PanoSizeClass")
  26474. , I = (e("../util/browser"),
  26475. e("../util/panorama"))
  26476. , E = e("events").EventEmitter
  26477. , b = !1
  26478. , w = d.tiling.uploadIntervalDelay
  26479. , _ = d.tiling.initialIntervalDelay
  26480. , T = d.tiling.maxNonBaseUploadsPerFrame
  26481. , x = d.tiling.maxBaseUploadsPerFrame
  26482. , S = {
  26483. Base: 0,
  26484. Remaining: 1
  26485. }
  26486. , M = [];
  26487. l.prototype = Object.create(E.prototype),
  26488. l.prototype.init = function(e, t, i) {
  26489. this.sceneRenderer = e,
  26490. this.tileDownloader = t,
  26491. this.qualityManager = i,
  26492. this.bindEvents(),
  26493. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26494. this.initTime = performance.now()
  26495. }
  26496. ,
  26497. l.prototype.getActivePanoTextures = function(e) {
  26498. e = e || [];
  26499. for (var t = 0; t < M.length; t++) {
  26500. var i = M[t];
  26501. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26502. }
  26503. }
  26504. ,
  26505. l.prototype.hasQueuedTiles = function() {
  26506. var e = this.peekNextFromUploadQueue();
  26507. return null !== e && void 0 !== e
  26508. }
  26509. ,
  26510. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26511. return this.activeRenderTargetDescriptors[e]
  26512. }
  26513. ,
  26514. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26515. this.activeRenderTargetDescriptors[e] = t
  26516. }
  26517. ,
  26518. l.prototype.loadOverlayTiles = function() {
  26519. if (0 !== d.tiling.overlayStyle) {
  26520. var e = 0
  26521. , t = function(t, n, r) {
  26522. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26523. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26524. e++,
  26525. e === i.length && (this.overlayTilesLoaded = !0)
  26526. }
  26527. .bind(this)
  26528. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26529. i.forEach(function(e) {
  26530. this.tileDownloader.loadImage(e[0], 0, e[1])
  26531. }
  26532. .bind(this)),
  26533. this.usingTileOverlay = !0
  26534. } else
  26535. this.usingTileOverlay = !1
  26536. }
  26537. ,
  26538. l.prototype.bindEvents = function() {
  26539. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26540. }
  26541. ,
  26542. l.prototype.setupZoomRenderTarget = function() {
  26543. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26544. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26545. return;
  26546. var e = this.zoomRenderTarget;
  26547. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26548. e) {
  26549. var t = e.width
  26550. , i = this.zoomRenderTarget.width;
  26551. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26552. e.texture.dispose(),
  26553. e.texture.loaded = !1,
  26554. e.texture.version = 0,
  26555. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26556. e.texture = null
  26557. }
  26558. this.zoomPanoRenderingDisabled = !1
  26559. } else
  26560. this.zoomPanoRenderingDisabled = !0
  26561. }
  26562. ,
  26563. l.prototype.enableUltraHighQualityMode = function(e) {
  26564. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26565. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26566. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26567. t && (this.qualityManager.enableUltraHighQualityMode(),
  26568. this.setupZoomRenderTarget(),
  26569. e())
  26570. }
  26571. .bind(this))
  26572. }
  26573. }
  26574. ,
  26575. l.prototype.activateTiledPano = function(e, t, i) {
  26576. i && this.clearAllQueuedUploads();
  26577. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26578. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26579. this.linkAllTilesAndNodes(e);
  26580. var r = this.getActiveRenderTargetDescriptor(e.id)
  26581. , l = t;
  26582. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26583. !r || l !== r.size) {
  26584. if (r && s(r.renderTarget),
  26585. r = a(l),
  26586. !r) {
  26587. var c = this.initTiledPano(l, !1);
  26588. r = o(c.width),
  26589. r.renderTarget = c
  26590. }
  26591. r.pano = e,
  26592. this.resetPanoDescriptor(e.id),
  26593. this.resetPanoLODDescriptors(e.id),
  26594. this.resetRenderStatus(e.id, !0, !0)
  26595. }
  26596. this.setActiveRenderTargetDescriptor(e.id, r);
  26597. var h = i ? 0 : 1;
  26598. return this.updateActivePanos(e, h),
  26599. r.renderTarget
  26600. }
  26601. ,
  26602. l.prototype.deactivateTiledPano = function(e) {
  26603. var t = this.getActiveRenderTargetDescriptor(e.id);
  26604. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26605. this.setActiveRenderTargetDescriptor(e.id, null);
  26606. var i = this.getUploadQueueForPano(e.id);
  26607. this.clearUploadQueue(i),
  26608. this.updateActivePanos()
  26609. }
  26610. ,
  26611. l.prototype.updateActivePanos = function() {
  26612. var e = [];
  26613. return function(t, i) {
  26614. e.length = 0;
  26615. for (var n = 0; n < this.activePanos.length; n++) {
  26616. t && e.length === i && e.push(t);
  26617. var r = this.activePanos[n]
  26618. , o = this.getActiveRenderTargetDescriptor(r.id);
  26619. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26620. }
  26621. t && i >= e.length && e.push(t),
  26622. this.activePanos.length = 0,
  26623. this.activePanos.push.apply(this.activePanos, e)
  26624. }
  26625. }(),
  26626. l.prototype.getActivePanoCount = function() {
  26627. return this.activePanos.length
  26628. }
  26629. ,
  26630. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26631. var r = null;
  26632. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26633. for (var o = function(e, n, r, o) {
  26634. i && (n.tile.zoomUploaded = !1),
  26635. t && (n.tile.uploaded = !1)
  26636. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26637. var s = this.getTileTree(e, a);
  26638. s.breadthFirst({
  26639. callback: o.bind(this, a),
  26640. minLevel: r
  26641. })
  26642. }
  26643. }
  26644. ,
  26645. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26646. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26647. t.tile.zoomUploaded = t.tile.uploaded,
  26648. t.zoomCovered = t.covered
  26649. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26650. var r = this.getTileTree(e, n);
  26651. r.breadthFirst({
  26652. callback: i.bind(this, n),
  26653. maxLevel: t
  26654. })
  26655. }
  26656. }
  26657. ,
  26658. l.prototype.renderPanoTiles = function() {
  26659. var e = [];
  26660. return function(t, i, n, r) {
  26661. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26662. i = i || this.direction || v.FORWARD;
  26663. var o = this.getActiveRenderTargetDescriptor(t);
  26664. if (!this.isRenderTargetDescriptorValid(o))
  26665. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26666. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26667. var s = this.getTileTree(t, a);
  26668. e.length = 0,
  26669. s.breadthFirst({
  26670. saveVisited: e
  26671. });
  26672. for (var l = 0; l < e.length; l++) {
  26673. var c = e[l];
  26674. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26675. }
  26676. }
  26677. this.updateDirection(i)
  26678. }
  26679. }(),
  26680. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26681. return e && e.renderTarget
  26682. }
  26683. ,
  26684. l.prototype.isPanoActive = function(e) {
  26685. var t = this.getActiveRenderTargetDescriptor(e);
  26686. return this.isRenderTargetDescriptorValid(t)
  26687. }
  26688. ,
  26689. l.prototype.isPanoZoomed = function(e) {
  26690. return this.zoomingActive && this.zoomPanoId === e
  26691. }
  26692. ,
  26693. l.prototype.initTileTree = function(e, t, i) {
  26694. var n = this.tileTrees[e];
  26695. n || (n = [],
  26696. this.tileTrees[e] = n);
  26697. var r = n[t];
  26698. if (!r) {
  26699. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26700. r = new A(C.TILE_SIZE,o),
  26701. n[t] = r
  26702. }
  26703. }
  26704. ,
  26705. l.prototype.getTileTree = function(e, t) {
  26706. var i = this.tileTrees[e];
  26707. if (!i)
  26708. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26709. var n = i[t];
  26710. if (!n)
  26711. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26712. return n
  26713. }
  26714. ,
  26715. l.prototype.initTiledPano = function(e, t) {
  26716. var i = this.sceneRenderer.renderer
  26717. , n = (i.context,
  26718. new h.WebGLRenderTargetCube(e,e,{
  26719. stencilBuffer: !1
  26720. }))
  26721. , r = new h.CubeTexture([]);
  26722. n.texture = r,
  26723. r.image = [null, null, null, null, null, null],
  26724. r.flipY = !0,
  26725. t ? (r.generateMipmaps = !0,
  26726. r.magFilter = h.LinearFilter,
  26727. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26728. r.magFilter = h.LinearFilter,
  26729. r.minFilter = h.LinearFilter),
  26730. r.format = h.RGBAFormat,
  26731. i.setRenderTarget(n),
  26732. i.setRenderTarget(null);
  26733. var o = i.properties.get(r);
  26734. return o.__image__webglTextureCube = o.__webglTexture,
  26735. n
  26736. }
  26737. ,
  26738. l.prototype.getUploadQueueForPano = function(e) {
  26739. var t = this.uploadQueues[e];
  26740. return t || (t = [],
  26741. this.uploadQueues[e] = t),
  26742. t
  26743. }
  26744. ,
  26745. l.prototype.isTileUploaded = function(e) {
  26746. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26747. }
  26748. ,
  26749. l.prototype.setUploaded = function(e, t) {
  26750. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26751. }
  26752. ,
  26753. l.prototype.queueTileUpload = function(e, t, i) {
  26754. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26755. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26756. var r = this.getUploadQueueForPano(e.panoId);
  26757. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26758. e.uploadQueued = !0,
  26759. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26760. }
  26761. }
  26762. ,
  26763. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26764. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26765. }
  26766. ,
  26767. l.prototype.getTopUploadQueue = function() {
  26768. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26769. for (var n = 0; n < this.activePanos.length; n++)
  26770. if (e = this.activePanos[n],
  26771. t = this.getUploadQueueForPano(e.id),
  26772. t.length > 0)
  26773. switch (i) {
  26774. case S.Base:
  26775. if (0 === t[0].level)
  26776. return t;
  26777. break;
  26778. case S.Remaining:
  26779. return t
  26780. }
  26781. return null
  26782. }
  26783. ,
  26784. l.prototype.getNextFromUploadQueue = function() {
  26785. var e = function(e) {
  26786. var t = e.shift();
  26787. return t.uploadQueued = !1,
  26788. t
  26789. };
  26790. return function() {
  26791. if (this.forceQueue.length > 0)
  26792. return e(this.forceQueue);
  26793. var t = this.getTopUploadQueue();
  26794. return t && t.length > 0 ? e(t) : null
  26795. }
  26796. }(),
  26797. l.prototype.peekNextFromUploadQueue = function() {
  26798. if (this.forceQueue.length > 0)
  26799. return this.forceQueue[0];
  26800. var e = this.getTopUploadQueue();
  26801. return e && e.length > 0 ? e[0] : null
  26802. }
  26803. ,
  26804. l.prototype.clearAllQueuedUploads = function() {
  26805. this.clearAllUploadQueues(null, 0)
  26806. }
  26807. ,
  26808. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26809. this.clearAllUploadQueues(e, 0)
  26810. }
  26811. ,
  26812. l.prototype.clearAllUploadQueues = function(e, t) {
  26813. if (e)
  26814. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26815. this.clearUploadQueue(this.forceQueue, t, e);
  26816. else {
  26817. for (var i = 0; i < this.activePanos.length; i++) {
  26818. var n = this.activePanos[i];
  26819. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26820. }
  26821. this.clearUploadQueue(this.forceQueue, t)
  26822. }
  26823. }
  26824. ,
  26825. l.prototype.clearUploadQueue = function(e, t, i) {
  26826. void 0 !== t && null !== t || (t = 0);
  26827. for (var n = 0; n < e.length; ) {
  26828. var r = e[n];
  26829. (!i || i && i === r.tile && r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26830. e.splice(n, 1)) : n++
  26831. }
  26832. }
  26833. ,
  26834. l.prototype.refreshUploadInterval = function() {
  26835. var e = null;
  26836. return function(t) {
  26837. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26838. null !== t && void 0 !== t || (t = w),
  26839. b || (t = _),
  26840. this.uploadInterval = window.setTimeout(e, t),
  26841. this.uploadIntervalDelay = t)
  26842. }
  26843. }(),
  26844. l.prototype.update = function() {
  26845. var e = performance.now()
  26846. , t = 0;
  26847. return function() {
  26848. this.uploadIntervalCancelled = !0,
  26849. window.clearTimeout(this.uploadInterval),
  26850. this.uploadInterval = null;
  26851. var i = performance.now() - e;
  26852. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26853. e = performance.now()),
  26854. t++
  26855. }
  26856. }(),
  26857. l.prototype.updateUploadQueue = function(e, t) {
  26858. e || (e = 1);
  26859. for (var i = 0, n = 0; ; ) {
  26860. if (n >= t || i >= e)
  26861. break;
  26862. var r = this.getNextFromUploadQueue();
  26863. if (!r)
  26864. break;
  26865. if (0 !== r.level ? i++ : n++,
  26866. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26867. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26868. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26869. }
  26870. }
  26871. }
  26872. ,
  26873. l.prototype.updateDirection = function(e) {
  26874. if (e = e || this.direction) {
  26875. this.direction = e;
  26876. for (var t = 0; t < this.activePanos.length; t++) {
  26877. var i = this.activePanos[t]
  26878. , n = this.getUploadQueueForPano(i.id);
  26879. y.sortPanoTiles(n, i, this.direction)
  26880. }
  26881. }
  26882. }
  26883. ,
  26884. l.prototype.uploadTile = function() {
  26885. var e = {}
  26886. , t = (new h.Vector4,
  26887. d.tiling.overlayStyle);
  26888. return function(i, n) {
  26889. var r = i.panoId
  26890. , o = i.image
  26891. , a = i.tileSize
  26892. , s = i.panoSize
  26893. , l = i.tileIndex
  26894. , c = (i.faceTileIndex,
  26895. i.totalTiles)
  26896. , u = (i.face,
  26897. i.tileX)
  26898. , d = i.tileY
  26899. , p = !0
  26900. , g = !1
  26901. , m = (this.getPanoDescriptor(r),
  26902. this.getPanoLODDescriptor(r, s))
  26903. , v = this.getActiveRenderTargetDescriptor(r)
  26904. , A = v.renderTarget
  26905. , y = v.size;
  26906. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26907. y = this.qualityManager.getMaxZoomPanoSize()),
  26908. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26909. g = !1),
  26910. n || (this.anyUploaded(i.node) && (p = !1,
  26911. g = !0),
  26912. this.isTileUploaded(i) && (p = !1,
  26913. g = !1)),
  26914. p) {
  26915. var C = u * a
  26916. , I = d * a
  26917. , E = a / s * y
  26918. , b = C / s * y
  26919. , w = I / s * y;
  26920. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26921. var _ = e[a];
  26922. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26923. 1 === t || 2 === t) {
  26924. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26925. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26926. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26927. } else
  26928. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26929. m.uploadCount++,
  26930. this.emit(f.TileRenderSuccess, r, s, l, c),
  26931. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26932. this.setUploaded(i, !0),
  26933. this.addCoverageForNode(i.node)
  26934. } else
  26935. this.setUploaded(i, !1);
  26936. return i.uploadAttempted || (m.uploadAttempts++,
  26937. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26938. i.uploadAttempted = !0,
  26939. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26940. g
  26941. }
  26942. }(),
  26943. l.prototype.linkTileAndNode = function(e, t) {
  26944. t.tile = e,
  26945. e.node = t
  26946. }
  26947. ,
  26948. l.prototype.linkAllTilesAndNodes = function(e) {
  26949. for (var t = function(t, i, n, r, o) {
  26950. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26951. this.linkTileAndNode(a, n)
  26952. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26953. var n = this.getTileTree(e.id, i);
  26954. n.breadthFirst({
  26955. callback: t.bind(this, n, i)
  26956. })
  26957. }
  26958. }
  26959. ,
  26960. l.prototype.anyUploaded = function(e) {
  26961. if (!e)
  26962. return !1;
  26963. if (e.tile && this.isTileUploaded(e.tile))
  26964. return !0;
  26965. if (e.children)
  26966. for (var t = 0; t < e.children.length; t++) {
  26967. var i = e.children[t];
  26968. if (this.anyUploaded(i))
  26969. return !0
  26970. }
  26971. return !1
  26972. }
  26973. ,
  26974. l.prototype.setNodeCovered = function(e, t) {
  26975. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26976. }
  26977. ,
  26978. l.prototype.isNodeCovered = function(e) {
  26979. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26980. }
  26981. ,
  26982. l.prototype.addCoverageForNode = function(e) {
  26983. if (this.setNodeCovered(e, !0),
  26984. e.parent && e.covered) {
  26985. var t = e.parent;
  26986. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  26987. }
  26988. }
  26989. ,
  26990. l.prototype.calcFullCoverage = function(e) {
  26991. var t = !1;
  26992. if (e.children)
  26993. for (var i = 0; i < e.children.length; i++) {
  26994. var n = e.children[i];
  26995. t = t || this.calcFullCoverage(n)
  26996. }
  26997. e.covered = e.tile.uploaded || t
  26998. }
  26999. ,
  27000. l.prototype.nodeSubcovered = function(e) {
  27001. if (!e.children)
  27002. return !1;
  27003. for (var t = 0; t < e.children.length; t++)
  27004. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27005. return !1;
  27006. return !0
  27007. }
  27008. ,
  27009. l.prototype.resetPanoDescriptor = function(e) {
  27010. this.getPanoDescriptor(e)
  27011. }
  27012. ,
  27013. l.prototype.getPanoDescriptor = function(e) {
  27014. var t = this.panoDescriptors[e];
  27015. return t || (t = {},
  27016. this.panoDescriptors[e] = t),
  27017. t
  27018. }
  27019. ,
  27020. l.prototype.resetPanoLODDescriptors = function(e) {
  27021. var t = this.getPanoLODDescriptors(e);
  27022. for (var i in t)
  27023. if (t.hasOwnProperty(i)) {
  27024. var n = t[i];
  27025. n.uploadCount = 0,
  27026. n.uploadAttempts = 0
  27027. }
  27028. }
  27029. ,
  27030. l.prototype.getPanoLODDescriptor = function(e, t) {
  27031. var i = this.getPanoLODDescriptors(e)
  27032. , n = i[t];
  27033. return n || (n = {
  27034. uploadCount: 0,
  27035. uploadAttempts: 0
  27036. },
  27037. i[t] = n),
  27038. n
  27039. }
  27040. ,
  27041. l.prototype.getPanoLODDescriptors = function(e) {
  27042. var t = this.panoLODDescriptors[e];
  27043. return t || (t = {},
  27044. this.panoLODDescriptors[e] = t),
  27045. t
  27046. }
  27047. ,
  27048. l.prototype.onTileDownloaded = function(e) {
  27049. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27050. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27051. if (i.downloaded = !0,
  27052. i.image = e.image,
  27053. i.panoSize = e.panoSize,
  27054. i.tileX = e.tileX,
  27055. i.tileY = e.tileY,
  27056. i.totalTiles = e.totalTiles,
  27057. i.tileIndex = e.tileIndex,
  27058. i.faceTileIndex = e.faceTileIndex,
  27059. i.face = e.face,
  27060. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27061. i.panoId = e.panoId,
  27062. i.tileSize = e.tileSize,
  27063. i.direction = (new h.Vector3).copy(e.direction),
  27064. i.node = null,
  27065. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27066. this.isPanoActive(i.panoId)) {
  27067. var n = this.getTileTree(i.panoId, i.face)
  27068. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27069. this.linkTileAndNode(i, r),
  27070. this.queueTileUpload(i, !0)
  27071. }
  27072. }
  27073. ,
  27074. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27075. var r = this.tileDirectory[e];
  27076. r || (r = {},
  27077. this.tileDirectory[e] = r);
  27078. var o = 16384 * t + 1024 * i + n
  27079. , a = r[o];
  27080. return a || (a = {
  27081. downloaded: !1,
  27082. uploaded: !1,
  27083. zoomUploaded: !1
  27084. },
  27085. r[o] = a),
  27086. a._key = e + ":" + t + ":" + i + ":" + n,
  27087. a._tileKey = o,
  27088. a
  27089. }
  27090. ,
  27091. l.prototype.setZoomingActive = function(e, t, i) {
  27092. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27093. this.zoomPanoId = t.id,
  27094. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27095. }
  27096. ,
  27097. l.prototype.updateZoomedPanoFromBase = function(e) {
  27098. if (!this.zoomPanoRenderingDisabled) {
  27099. var t = this.getActiveRenderTargetDescriptor(e.id);
  27100. if (t && t.renderTarget) {
  27101. var i = this.qualityManager.getMaxZoomPanoSize()
  27102. , n = t.renderTarget
  27103. , r = t.size;
  27104. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27105. this.copyBaseRenderStatusToZoomed(e.id)
  27106. }
  27107. }
  27108. }
  27109. ,
  27110. t.exports = l
  27111. }
  27112. , {
  27113. "../enum/GLCubeFaces": 25,
  27114. "../enum/PanoRendererEvents": 35,
  27115. "../enum/PanoSizeClass": 36,
  27116. "../enum/SceneRendererEvents": 43,
  27117. "../enum/TileDownloaderEvents": 45,
  27118. "../enum/Vectors": 50,
  27119. "../exception/BasicException": 55,
  27120. "../objects/Panorama": 148,
  27121. "../settings": 166,
  27122. "../util/browser": 182,
  27123. "../util/panorama": 191,
  27124. "./TileDownloader": 171,
  27125. "./TilePrioritizer": 172,
  27126. "./TileTree": 173,
  27127. "./TileUtils": 174,
  27128. events: 202,
  27129. three: 217
  27130. }],
  27131. 170: [function(e, t, i) {
  27132. "use strict";
  27133. function n(e, t, i) {
  27134. this.maxNavPanoSize = -1,
  27135. this.maxZoomPanoSize = -1,
  27136. this.devicePixelDensity = e,
  27137. this.deviceScreenSize = t,
  27138. this.clientBandwidth = i,
  27139. this.panoSizeClassMap = {},
  27140. this.useHighResolutionPanos = !0,
  27141. this.useUltraHighResolutionPanos = !1,
  27142. this.modelHasUltraHighPanos = !1
  27143. }
  27144. var r = e("../enum/PanoSizeClass")
  27145. , o = e("../settings")
  27146. , a = e("../util/browser")
  27147. , s = e("../constants")
  27148. , l = e("../util/showcase")
  27149. , c = e("../enum/ModelManagerEvents");
  27150. n.prototype.init = function(e) {
  27151. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27152. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27153. this.highSize = this.getPanoSize(r.HIGH),
  27154. this.standardSize = this.getPanoSize(r.STANDARD),
  27155. this.baseSize = this.getPanoSize(r.BASE),
  27156. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27157. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27158. this.updateMaximums(),
  27159. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27160. }
  27161. ,
  27162. n.prototype.updateFromModel = function(e) {
  27163. this.updateHighResolutionSettings(e),
  27164. this.updateUltraHighResolutionSettings(e)
  27165. }
  27166. ,
  27167. n.prototype.updateHighResolutionSettings = function(e) {
  27168. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27169. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27170. //this.useHighResolutionPanos = !0;
  27171. //----------------------e n d -----------------------------------------------------------------
  27172. this.updateMaximums()
  27173. }
  27174. ,
  27175. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27176. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27177. this.updateMaximums()
  27178. }
  27179. ,
  27180. n.prototype.enableUltraHighQualityMode = function() {
  27181. this.modelHasUltraHighPanos = !0,
  27182. this.updateUltraHighResolutionSettings(null)
  27183. }
  27184. ,
  27185. n.prototype.ultraHighQualityModeEnabled = function() {
  27186. return this.modelHasUltraHighPanos
  27187. }
  27188. ,
  27189. n.prototype.onModelChanged = function(e) {
  27190. this.updateFromModel(e.model),
  27191. this.updateMaximums()
  27192. }
  27193. ,
  27194. n.prototype.updateMaximums = function() {
  27195. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27196. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27197. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27198. }
  27199. ,
  27200. n.prototype.buildPanoSizeClassMap = function() {
  27201. this.panoSizeClassMap[r.BASE] = 512,
  27202. this.panoSizeClassMap[r.STANDARD] = 1024,
  27203. this.panoSizeClassMap[r.HIGH] = 2048,
  27204. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27205. }
  27206. ,
  27207. n.prototype.getPanoSize = function(e) {
  27208. return this.panoSizeClassMap[e]
  27209. }
  27210. ,
  27211. n.prototype.getMaxPossiblePanoSize = function() {
  27212. return this.getPanoSize(r.ULTRAHIGH)
  27213. }
  27214. ,
  27215. n.prototype.getMaxPanoSize = function() {
  27216. return this.maxZoomPanoSize
  27217. }
  27218. ,
  27219. n.prototype.getMaxNavPanoSize = function() {
  27220. return this.maxNavPanoSize
  27221. }
  27222. ,
  27223. n.prototype.getMaxZoomPanoSize = function() {
  27224. return this.maxZoomPanoSize
  27225. }
  27226. ,
  27227. n.prototype.detectMaxNavPanoSizeClass = function() {
  27228. if(settings.mobileNavHigh)return r.HIGH //改
  27229. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27230. }
  27231. ,
  27232. n.prototype.detectMaxNavPanoSize = function() {
  27233. var e = this.detectMaxNavPanoSizeClass();
  27234. return this.getPanoSize(e)
  27235. }
  27236. ,
  27237. n.prototype.detectMaxZoomPanoSize = function() {
  27238. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27239. }
  27240. ,
  27241. t.exports = n
  27242. }
  27243. , {
  27244. "../constants": 8,
  27245. "../enum/ModelManagerEvents": 33,
  27246. "../enum/PanoSizeClass": 36,
  27247. "../settings": 166,
  27248. "../util/browser": 182,
  27249. "../util/showcase": 193
  27250. }],
  27251. 171: [function(e, t, i) {
  27252. (function(i) {
  27253. "use strict";
  27254. function n(e) {
  27255. this.panos = null,
  27256. this.retryMinimumTime = 1e4,
  27257. this.urls = null,
  27258. this.panoLoadCallbacks = {},
  27259. this.downloadDescriptors = {},
  27260. this.priorityQueue = [],
  27261. this.forceQueue = [],
  27262. this.activeDownloads = [],
  27263. this.qualityManager = null,
  27264. this.tilePrioritizer = null,
  27265. this.refreshInterval = null,
  27266. this.processPriorityQueue = !1,
  27267. this.concurrentDownloads = e.concurrentDownloads || 1,
  27268. this.downloadTestResults = {}
  27269. }
  27270. var r = e("three")
  27271. , o = (e("../enum/Viewmode"),
  27272. e("../settings"))
  27273. , a = (e("../objects/Panorama"),
  27274. e("../util/logger"))
  27275. , s = (e("../enum/Vectors"),
  27276. e("../enum/PanoSizeClass"),
  27277. e("../enum/TileDownloaderEvents"))
  27278. , l = e("./TilePrioritizer")
  27279. , c = e("./TileUtils")
  27280. , h = (e("../enum/GLCubeFaces"),
  27281. e("../enum/DownloadStatus"))
  27282. , u = e("../util/panorama")
  27283. , d = e("../util/ajax")
  27284. , p = e("../ab")
  27285. , f = e("events").EventEmitter
  27286. , g = (new a(i),
  27287. Object.freeze({
  27288. Testing: 1,
  27289. Success: 2,
  27290. Fail: 3
  27291. }));
  27292. n.prototype = Object.create(f.prototype),
  27293. n.IDLE_REFRESH_DELAY = 500,
  27294. n.ACTIVE_REFRESH_DELAY = 16,
  27295. n.DOWNLOAD_RETRIES = 4,
  27296. n.prototype.init = function(e) {
  27297. this.qualityManager = e
  27298. }
  27299. ,
  27300. n.prototype.setUrls = function(e) {
  27301. this.urls = e
  27302. }
  27303. ,
  27304. n.prototype.setPanoData = function(e, t, i) {
  27305. this.panos = e,
  27306. this.imagePanos = t,
  27307. this.panoGroupId = i
  27308. }
  27309. ,
  27310. n.prototype.start = function() {
  27311. this.refreshUpdateInterval(0)
  27312. }
  27313. ,
  27314. n.prototype.stop = function() {
  27315. window.cancel(this.refreshInterval)
  27316. }
  27317. ,
  27318. n.prototype.refreshUpdateInterval = function(e) {
  27319. e || (e = 0),
  27320. this.refreshInterval = window.setTimeout(function() {
  27321. var e = this.update();
  27322. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27323. }
  27324. .bind(this), e)
  27325. }
  27326. ,
  27327. n.prototype.update = function() {
  27328. var e = this.forceQueue.length > 0;
  27329. return this.processQueueForDownloading(this.forceQueue),
  27330. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27331. this.priorityQueue.length > 0 && (e = !0),
  27332. this.processQueueForDownloading(this.priorityQueue)),
  27333. e
  27334. }
  27335. ,
  27336. n.prototype.forceQueueTilesForPano = function() {
  27337. var e = []
  27338. , t = [];
  27339. return function(i, n, r, o, a, s) {
  27340. e.length = 0;
  27341. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27342. var p = u[d];
  27343. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27344. }
  27345. if (r && e.length > 0) {
  27346. l.sortPanoTiles(e, i, r),
  27347. t.length = 0,
  27348. c.matchingTilesInDirection(i, n, r, o, a, t);
  27349. for (var f = 0, g = function(e) {
  27350. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27351. }; f < e.length; ) {
  27352. var m = e[f]
  27353. , v = t.findIndex(g);
  27354. v < 0 ? e.splice(f, 1) : f++
  27355. }
  27356. }
  27357. for (var A = 0; A < e.length; A++)
  27358. this.forceQueue.push(e[A]);
  27359. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27360. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27361. s && this.processQueueForDownloading(this.forceQueue, !0)
  27362. }
  27363. }(),
  27364. n.prototype.clearForceQueue = function() {
  27365. this.clearQueue(this.forceQueue)
  27366. }
  27367. ,
  27368. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27369. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27370. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27371. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27372. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27373. }
  27374. ,
  27375. n.prototype.clearQueue = function(e) {
  27376. this.setStatusForAllDescriptors(e, h.None),
  27377. e.length = 0
  27378. }
  27379. ,
  27380. n.prototype.clearFromQueue = function(e, t, i) {
  27381. for (var n = 0; n < e.length; n++) {
  27382. var r = e[n];
  27383. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27384. }
  27385. }
  27386. ,
  27387. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27388. for (var i = 0; i < e.length; i++) {
  27389. var n = e[i];
  27390. n && (n.status = t)
  27391. }
  27392. }
  27393. ,
  27394. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27395. for (var i = 0; i < e.length; i++) {
  27396. var n = e[i];
  27397. n && (n.status !== t ? n.status = t : e[i] = null)
  27398. }
  27399. }
  27400. ,
  27401. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27402. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27403. , n = i[t];
  27404. return n || (n = this.buildDownloadDescriptorArray(t),
  27405. i[t] = n,
  27406. this.initTileDownloadDescriptors(n, e, t)),
  27407. n
  27408. }
  27409. ,
  27410. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27411. var t = this.downloadDescriptors[e.id];
  27412. return t || (t = {},
  27413. this.downloadDescriptors[e.id] = t),
  27414. t
  27415. }
  27416. ,
  27417. n.prototype.processQueueForDownloading = function(e, t) {
  27418. if (this.cleanupActiveDownloads(),
  27419. this.activeDownloads.length < this.concurrentDownloads || t)
  27420. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27421. var o = e.shift();
  27422. o && (this.startDownload(o),
  27423. n++)
  27424. }
  27425. }
  27426. ,
  27427. n.prototype.testDownload = function(e, t, i) {
  27428. var n = this.downloadTestResults[e];
  27429. if (n)
  27430. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27431. this.downloadTestResults[e] = g.Testing;
  27432. var r = this.panos.list[0]
  27433. , o = this.getTileUrl(r.id, e, t, 0)
  27434. , a = function(t) {
  27435. this.downloadTestResults[e] = g.Success,
  27436. i(!0)
  27437. }
  27438. .bind(this)
  27439. , s = function() {
  27440. this.downloadTestResults[e] = g.Fail,
  27441. i(!1)
  27442. }
  27443. .bind(this);
  27444. this.loadImage(o, 0, a, s)
  27445. }
  27446. ,
  27447. n.prototype.startDownload = function(e) {
  27448. e.status = h.Downloading;
  27449. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27450. this.activeDownloads.push(e),
  27451. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27452. }
  27453. ,
  27454. n.prototype.downloadFailed = function(e, t) {}
  27455. ,
  27456. n.prototype.downloadComplete = function(e, t) {
  27457. if (e.panoGroupId === this.panoGroupId) {
  27458. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27459. e.status = h.Downloaded,
  27460. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27461. var n = {
  27462. panoId: e.pano.id,
  27463. image: t,
  27464. tileSize: e.tileSize,
  27465. panoSize: e.panoSize,
  27466. tileIndex: e.tileIndex,
  27467. faceTileIndex: e.faceTileIndex,
  27468. totalTiles: e.totalTiles,
  27469. face: e.face,
  27470. tileX: e.tileX,
  27471. tileY: e.tileY,
  27472. direction: e.direction
  27473. };
  27474. e.image = t,
  27475. this.emit(s.TileDownloadSuccess, n),
  27476. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27477. panoId: e.pano.id,
  27478. tileSize: e.tileSize,
  27479. panoSize: e.panoSize
  27480. },
  27481. this.emit(s.PanoDownloadComplete, n),
  27482. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27483. }
  27484. }
  27485. ,
  27486. n.prototype.cleanupActiveDownloads = function() {
  27487. var e = [];
  27488. return function() {
  27489. e.length = 0;
  27490. for (var t = 0; t < this.activeDownloads.length; t++) {
  27491. var i = this.activeDownloads[t];
  27492. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27493. }
  27494. this.activeDownloads.length = 0,
  27495. this.activeDownloads.push.apply(this.activeDownloads, e)
  27496. }
  27497. }(),
  27498. n.prototype.isPanoDownloaded = function(e, t) {
  27499. var i = this.getTileDownloadDescriptors(e, t);
  27500. if (i.length <= 0)
  27501. return !1;
  27502. for (var n = 0; n < i.length; n++) {
  27503. var r = i[n];
  27504. if (r.status !== h.Downloaded)
  27505. return !1
  27506. }
  27507. return !0
  27508. }
  27509. ,
  27510. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27511. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27512. this.panoLoadCallbacks[o] = {
  27513. onLoad: i,
  27514. onFail: n,
  27515. onProgress: r
  27516. }
  27517. }
  27518. ,
  27519. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27520. var i = e.id + ":" + t;
  27521. return this.panoLoadCallbacks[i]
  27522. }
  27523. ,
  27524. n.prototype.buildDownloadDescriptorArray = function(e) {
  27525. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27526. var r = this.buildDownloadDescriptor();
  27527. i.push(r)
  27528. }
  27529. return i
  27530. }
  27531. ,
  27532. n.prototype.buildDownloadDescriptor = function() {
  27533. var e = {
  27534. panoGroupId: null,
  27535. pano: null,
  27536. panoSize: -1,
  27537. tileSize: -1,
  27538. tileIndex: -1,
  27539. totalTiles: -1,
  27540. faceTileIndex: -1,
  27541. status: h.None,
  27542. url: null,
  27543. image: null,
  27544. direction: new r.Vector3,
  27545. face: -1,
  27546. cubeFace: -1,
  27547. tileX: -1,
  27548. tileY: -1
  27549. };
  27550. return e
  27551. }
  27552. ,
  27553. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27554. for (var n = 0; n < e.length; n++) {
  27555. var r = e[n];
  27556. this.initTileDownloadDescriptor(r, t, i, n)
  27557. }
  27558. }
  27559. ,
  27560. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27561. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27562. e.face = c.getFaceForTile(i, n),
  27563. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27564. e.panoGroupId = this.panoGroupId,
  27565. e.pano = t,
  27566. e.panoSize = i,
  27567. e.tileSize = r,
  27568. e.tileIndex = n,
  27569. e.totalTiles = c.getTileCountForSize(i),
  27570. e.status = h.None,
  27571. e.image = null,
  27572. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27573. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27574. }
  27575. ,
  27576. n.prototype.getTileUrl = function() {
  27577. var e = {
  27578. 256: "256",
  27579. 512: "512",
  27580. 1024: "1k",
  27581. 2048: "2k",
  27582. 4096: "4k"
  27583. }
  27584. , t = {
  27585. face: -1,
  27586. faceTileIndex: -1,
  27587. tileX: -1,
  27588. tileY: -1
  27589. };
  27590. return function(i, n, r, a) {
  27591. c.getTileLocation(n, a, t);
  27592. var s = Math.floor(n / r)
  27593. , l = s * s
  27594. , h = Math.floor(a / l)
  27595. , u = "";
  27596. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27597. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27598. return d = p.changeIfTileGenerating(d)
  27599. }
  27600. }(),
  27601. n.prototype.loadImage = function(e, t, i, n) {
  27602. d.getImage(e, t).then(function(e) {
  27603. i(e)
  27604. }).fail(n)
  27605. }
  27606. ,
  27607. t.exports = n
  27608. }
  27609. ).call(this, "/js/tile/TileDownloader.js")
  27610. }
  27611. , {
  27612. "../ab": 3,
  27613. "../enum/DownloadStatus": 24,
  27614. "../enum/GLCubeFaces": 25,
  27615. "../enum/PanoSizeClass": 36,
  27616. "../enum/TileDownloaderEvents": 45,
  27617. "../enum/Vectors": 50,
  27618. "../enum/Viewmode": 51,
  27619. "../objects/Panorama": 148,
  27620. "../settings": 166,
  27621. "../util/ajax": 181,
  27622. "../util/logger": 189,
  27623. "../util/panorama": 191,
  27624. "./TilePrioritizer": 172,
  27625. "./TileUtils": 174,
  27626. events: 202,
  27627. three: 217
  27628. }],
  27629. 172: [function(e, t, i) {
  27630. (function(i) {
  27631. "use strict";
  27632. function n(e, t, i, o, a) {
  27633. this.qualityManager = e,
  27634. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27635. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27636. this.baseSize = t,
  27637. this.standardSize = i,
  27638. this.highSize = o,
  27639. this.ultraHighSize = a,
  27640. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27641. }
  27642. var r = e("three")
  27643. , o = (e("../enum/Viewmode"),
  27644. e("../settings"),
  27645. e("../settings"),
  27646. e("../objects/Panorama"))
  27647. , a = e("../util/logger")
  27648. , s = (e("../enum/Vectors"),
  27649. e("../enum/PanoSizeClass"),
  27650. e("../enum/ModelManagerEvents"),
  27651. e("../enum/GLCubeFaces"),
  27652. e("../enum/DownloadStatus"))
  27653. , l = (e("../util/browser"),
  27654. e("./TileUtils"))
  27655. , c = e("../util/math")
  27656. , h = (e("events").EventEmitter,
  27657. new a(i),
  27658. Object.freeze({
  27659. None: 0,
  27660. DirectionalFOV: 1
  27661. }));
  27662. n.PriorityCriteria = function(e, t, i, n, o) {
  27663. this.pano = e,
  27664. this.cameraPosition = (new r.Vector3).copy(t),
  27665. this.cameraDir = (new r.Vector3).copy(i),
  27666. this.panoSpaceDir = (new r.Vector3).copy(n),
  27667. this.upcomingPanos = o,
  27668. this.copy = function(e) {
  27669. this.pano = e.pano,
  27670. this.cameraPosition.copy(e.cameraPosition),
  27671. this.cameraDir.copy(e.cameraDir),
  27672. this.panoSpaceDir.copy(e.panoSpaceDir),
  27673. this.upcomingPanos = o
  27674. }
  27675. ,
  27676. this.zoomingActive = !1
  27677. }
  27678. ,
  27679. n.DIRECTIONAL_FOV = 180,
  27680. n.DIRECTIONAL_FOV_NARROW = 120,
  27681. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27682. n.MAX_SCORED_PANOS_TOADD = 2,
  27683. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27684. n.DIRECTION_SCORE_STRICTNESS = .75,
  27685. n.appendQueue = function(e, t) {
  27686. if (e && t)
  27687. for (var i = 0; i < t.length; i++)
  27688. e.push(t[i])
  27689. }
  27690. ,
  27691. n.prototype.updateCriteria = function(e, t, i, n) {
  27692. this.priorityCriteria.pano = e,
  27693. this.priorityCriteria.cameraPosition.copy(t),
  27694. this.priorityCriteria.cameraDir.copy(i),
  27695. this.priorityCriteria.upcomingPanos = n,
  27696. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27697. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27698. }
  27699. ,
  27700. n.prototype.filterAndPrioritize = function() {
  27701. var e = []
  27702. , t = []
  27703. , i = [];
  27704. return function(r, o, a) {
  27705. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27706. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27707. var s = this.baseSize
  27708. , l = this.standardSize
  27709. , c = this.highSize
  27710. , h = this.ultraHighSize;
  27711. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27712. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27713. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27714. i.length = 0,
  27715. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27716. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27717. n.appendQueue(r, i),
  27718. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27719. i.length = 0,
  27720. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27721. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27722. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27723. n.appendQueue(r, i),
  27724. i.length = 0,
  27725. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27726. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27727. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27728. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27729. n.appendQueue(r, i),
  27730. this.queueTilesForPanos(r, e, a, s)
  27731. }
  27732. }(),
  27733. n.prototype.canDownloadSize = function(e) {
  27734. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27735. }
  27736. ,
  27737. n.prototype.populateNeighborPanos = function(e, t, i) {
  27738. i = i || [],
  27739. i.length = 0;
  27740. var n = t.getNeighbours(e);
  27741. for (var r in n)
  27742. if (n.hasOwnProperty(r)) {
  27743. var o = t.get(r);
  27744. i.push(o)
  27745. }
  27746. return i
  27747. }
  27748. ,
  27749. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27750. i = i || [],
  27751. i.length = 0;
  27752. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27753. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27754. , c = t.sortByScore(s, l);
  27755. if (c)
  27756. for (var h = 0; h < c.length && h < a; h++) {
  27757. var u = c[h].pano;
  27758. i.push(u)
  27759. }
  27760. return i
  27761. }
  27762. ,
  27763. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27764. for (var o = 0, a = 0; a < t.length; a++) {
  27765. var s = t[a]
  27766. , l = this.queueTilesForPano(e, i, s, n);
  27767. if (o += l > 0 ? 1 : 0,
  27768. r && o >= r)
  27769. break
  27770. }
  27771. return o
  27772. }
  27773. ,
  27774. n.prototype.queueTilesForPano = function() {
  27775. var e = {
  27776. filter: h.None
  27777. };
  27778. return function(t, i, n, r) {
  27779. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27780. }
  27781. }(),
  27782. n.prototype.queueTilesForPanosInDirection = function() {
  27783. var e = new r.Vector3;
  27784. return function(t, i, n, r, o, a, s, l) {
  27785. for (var h = 0, u = 0; u < n.length; u++) {
  27786. var d = n[u];
  27787. e.copy(d.position),
  27788. e.sub(o),
  27789. e.normalize();
  27790. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27791. , f = c.getFOVDotThreshold(s);
  27792. if (p >= f) {
  27793. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27794. if (h += g > 0 ? 1 : 0,
  27795. l && h >= l)
  27796. break
  27797. }
  27798. }
  27799. return h
  27800. }
  27801. }(),
  27802. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27803. for (var l = 0, c = 0; c < i.length; c++) {
  27804. var h = i[c]
  27805. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27806. if (l += u > 0 ? 1 : 0,
  27807. s && l >= s)
  27808. break
  27809. }
  27810. return l
  27811. }
  27812. ,
  27813. n.prototype.queueTilesInDirectionForPano = function() {
  27814. var e = {
  27815. filter: h.DirectionalFOV,
  27816. direction: new r.Vector3,
  27817. fov: 60
  27818. }
  27819. , t = new r.Vector3;
  27820. return function(i, n, r, o, a, s, c) {
  27821. return t.copy(s),
  27822. l.getRelativeDirection(r.quaternion, t),
  27823. e.direction.copy(t),
  27824. e.fov = c,
  27825. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27826. }
  27827. }(),
  27828. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27829. var e = [];
  27830. return function(t, i, n, r, o) {
  27831. var a = i.getTileDownloadDescriptors(n, r);
  27832. e.length = 0,
  27833. this.filterTileDownloadDescriptors(n, a, e, o);
  27834. for (var s = 0, l = 0; l < e.length; l++) {
  27835. var c = e[l];
  27836. c && (t.push(c),
  27837. s++)
  27838. }
  27839. return s
  27840. }
  27841. }(),
  27842. n.prototype.filterTileDownloadDescriptors = function() {
  27843. new r.Vector3;
  27844. return function(e, t, i, n) {
  27845. var r, o;
  27846. switch (n.filter) {
  27847. case h.DirectionalFOV:
  27848. for (r = 0; r < t.length; r++)
  27849. o = t[r],
  27850. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27851. break;
  27852. default:
  27853. for (r = 0; r < t.length; r++)
  27854. o = t[r],
  27855. i.push(o)
  27856. }
  27857. for (r = 0; r < i.length; r++)
  27858. o = i[r],
  27859. this.canIncludeDescriptor(o) || (i[r] = null)
  27860. }
  27861. }(),
  27862. n.prototype.canIncludeDescriptor = function(e) {
  27863. return e.status !== s.Downloading && e.status !== s.Downloaded
  27864. }
  27865. ,
  27866. n.prototype.canIncludePano = function(e, t) {
  27867. return !e.isLoaded(t)
  27868. }
  27869. ,
  27870. n.getFOVDotThreshold = function(e) {
  27871. return Math.cos(r.Math.degToRad(e / 2))
  27872. }
  27873. ;
  27874. var u = function() {
  27875. var e = function e(t, i) {
  27876. var n = e._panoSpaceDir
  27877. , r = e._fovThreshold
  27878. , o = e._fovThresholdNarrow
  27879. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27880. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27881. return t._dot = a,
  27882. i._dot = s,
  27883. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27884. };
  27885. return e._panoSpaceDir = new r.Vector3,
  27886. e._fovThreshold = -1,
  27887. e._fovThresholdNarrow = -1,
  27888. e
  27889. }();
  27890. n.sortPanoTiles = function(e, t, i) {
  27891. u._panoSpaceDir.copy(i),
  27892. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27893. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27894. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27895. e.sort(u)
  27896. }
  27897. ,
  27898. n.insertSortedPanoTile = function(e, t, i, r) {
  27899. u._panoSpaceDir.copy(r),
  27900. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27901. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27902. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27903. for (var o = -1, a = 0; a < e.length; a++) {
  27904. var s = u(t, e[a]);
  27905. if (s <= 0) {
  27906. o = a;
  27907. break
  27908. }
  27909. }
  27910. if (o === -1)
  27911. e[e.length] = t;
  27912. else {
  27913. for (var h = e.length; h > o; h--)
  27914. e[h] = e[h - 1];
  27915. e[o] = t
  27916. }
  27917. }
  27918. ,
  27919. n.prototype.setZoomingActive = function(e) {
  27920. e !== this.zoomingActive && (this.zoomingActive = e)
  27921. }
  27922. ,
  27923. t.exports = n
  27924. }
  27925. ).call(this, "/js/tile/TilePrioritizer.js")
  27926. }
  27927. , {
  27928. "../enum/DownloadStatus": 24,
  27929. "../enum/GLCubeFaces": 25,
  27930. "../enum/ModelManagerEvents": 33,
  27931. "../enum/PanoSizeClass": 36,
  27932. "../enum/Vectors": 50,
  27933. "../enum/Viewmode": 51,
  27934. "../objects/Panorama": 148,
  27935. "../settings": 166,
  27936. "../util/browser": 182,
  27937. "../util/logger": 189,
  27938. "../util/math": 190,
  27939. "./TileUtils": 174,
  27940. events: 202,
  27941. three: 217
  27942. }],
  27943. 173: [function(e, t, i) {
  27944. "use strict";
  27945. function n(e, t) {
  27946. this.levels = t,
  27947. this.tileSize = e,
  27948. this.root = null,
  27949. this.allNodes = [],
  27950. a(this)
  27951. }
  27952. function r(e, t) {
  27953. this.tree = e,
  27954. this.parent = t,
  27955. this.children = [],
  27956. this.id = ++u
  27957. }
  27958. function o(e, t, i, r, a, s, l, h) {
  27959. if (e) {
  27960. l = l || n.TraversalType.PreOrder;
  27961. var u = r * c + i;
  27962. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27963. s && s.push(e)),
  27964. e.children && 0 !== e.children.length) {
  27965. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27966. for (var g = 0; g < c; g++)
  27967. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27968. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27969. s && s.push(e))
  27970. }
  27971. }
  27972. }
  27973. function a(e) {
  27974. e.root = s(e, null, 0)
  27975. }
  27976. function s(e, t, i) {
  27977. if (i > e.levels)
  27978. return null;
  27979. var n = new r(e,t);
  27980. e.allNodes.push(n);
  27981. for (var o = 0; o < h; o++)
  27982. n.children[o] = s(e, n, i + 1);
  27983. return n
  27984. }
  27985. function l(e, t, i, n, r) {
  27986. if (!e)
  27987. return null;
  27988. if (0 === i)
  27989. return e;
  27990. if (!e.children || 0 === e.children.length)
  27991. return null;
  27992. var o = Math.pow(c, i)
  27993. , a = o / c
  27994. , s = n % a
  27995. , h = r % a
  27996. , u = Math.floor(r / a)
  27997. , d = Math.floor(n / a)
  27998. , p = u * c + d
  27999. , f = e.children[p];
  28000. return l(f, t + 1, i - 1, s, h)
  28001. }
  28002. var c = (e("three"),
  28003. e("./TileUtils"),
  28004. e("../objects/Panorama"),
  28005. e("../util/panorama"),
  28006. e("events").EventEmitter,
  28007. 2)
  28008. , h = c * c;
  28009. n.TraversalType = Object.freeze({
  28010. PreOrder: 0,
  28011. PostOrder: 1
  28012. });
  28013. var u = 0;
  28014. n.getLevelCountForSize = function(e, t) {
  28015. var i = 0;
  28016. for (t < e && (t = e); ; ) {
  28017. if (t /= c,
  28018. t < e)
  28019. break;
  28020. i++
  28021. }
  28022. return i
  28023. }
  28024. ,
  28025. n.getSizeForLevel = function(e, t) {
  28026. return Math.pow(c, t) * e
  28027. }
  28028. ,
  28029. n.prototype.getSubNode = function(e, t, i) {
  28030. (!t || e < this.tileSize) && (t = 0),
  28031. (!i || e < this.tileSize) && (i = 0),
  28032. e < this.tileSize && (e = this.tileSize);
  28033. var r = n.getLevelCountForSize(this.tileSize, e)
  28034. , o = l(this.root, 0, r, t, i);
  28035. return o
  28036. }
  28037. ,
  28038. n.prototype.breadthFirst = function(e) {
  28039. e = e || {};
  28040. var t = !!e.nullLevelEnd
  28041. , i = e.maxLevel
  28042. , n = e.minLevel
  28043. , r = e.callback
  28044. , o = e.saveVisited
  28045. , a = []
  28046. , s = {}
  28047. , l = 0
  28048. , c = 0;
  28049. for (a.push(this.root),
  28050. a.push(s); a.length > 0 && !(i && l > i); ) {
  28051. var h = a.shift();
  28052. if (h === s)
  28053. (!n || l >= n) && (r && t && r(null),
  28054. o && t && o.push(null)),
  28055. a.length > 0 && a.push(s),
  28056. l++,
  28057. c = 0;
  28058. else {
  28059. if (h.children)
  28060. for (var u = 0; u < h.children.length; u++) {
  28061. var d = h.children[u];
  28062. d && a.push(h.children[u])
  28063. }
  28064. var p = this.getFaceIndexFromNode(h);
  28065. (!n || l >= n) && (r && r(h, l, p),
  28066. o && o.push(h)),
  28067. c++
  28068. }
  28069. }
  28070. }
  28071. ,
  28072. n.prototype.getFaceIndexFromNode = function(e) {
  28073. if (!e)
  28074. return -1;
  28075. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28076. var o = i.parent;
  28077. if (!o)
  28078. break;
  28079. for (var a = -1, s = 0; s < o.children.length; s++)
  28080. o.children[s] === i && (a = s);
  28081. var l = a % c
  28082. , h = Math.floor(a / c);
  28083. n = l * t + n,
  28084. r = h * t + r,
  28085. t *= c,
  28086. i = o
  28087. }
  28088. return r * t + n
  28089. }
  28090. ,
  28091. n.prototype.depthFirst = function(e, t, i) {
  28092. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28093. }
  28094. ,
  28095. t.exports = n
  28096. }
  28097. , {
  28098. "../objects/Panorama": 148,
  28099. "../util/panorama": 191,
  28100. "./TileUtils": 174,
  28101. events: 202,
  28102. three: 217
  28103. }],
  28104. 174: [function(e, t, i) {
  28105. "use strict";
  28106. var n = e("../enum/GLCubeFaces")
  28107. , r = e("../util/MathLight")
  28108. , o = {};
  28109. o.TILE_SIZE = 512,
  28110. o.FACES_PER_PANO = 6,
  28111. o.LocationOnTile = {
  28112. Center: 0,
  28113. UpperLeft: 1,
  28114. UpperRight: 2,
  28115. LowerRight: 3,
  28116. LowerLeft: 4
  28117. },
  28118. o.getTileVector = function() {
  28119. return function(e, t, i, a, s, l, c, h) {
  28120. l = l || o.LocationOnTile.Center;
  28121. var u = e / t
  28122. , d = a / u;
  28123. s = -s + (u - 1);
  28124. var p = s / u
  28125. , f = t / e
  28126. , g = 2 * f
  28127. , m = g / 2
  28128. , v = 2 * d - 1 + m
  28129. , A = 2 * p - 1 + m;
  28130. switch (l) {
  28131. case o.LocationOnTile.UpperLeft:
  28132. v -= m,
  28133. A += m,
  28134. v += c * g;
  28135. break;
  28136. case o.LocationOnTile.UpperRight:
  28137. v += m,
  28138. A += m,
  28139. A -= c * g;
  28140. break;
  28141. case o.LocationOnTile.LowerRight:
  28142. v += m,
  28143. A -= m,
  28144. v -= c * g;
  28145. break;
  28146. case o.LocationOnTile.LowerLeft:
  28147. v -= m,
  28148. A -= m,
  28149. A += c * g;
  28150. break;
  28151. case o.LocationOnTile.Center:
  28152. }
  28153. switch (i) {
  28154. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28155. r.setVector(h, -1, A, -v);
  28156. break;
  28157. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28158. r.setVector(h, 1, A, v);
  28159. break;
  28160. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28161. r.setVector(h, -v, 1, -A);
  28162. break;
  28163. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28164. r.setVector(h, -v, -1, A);
  28165. break;
  28166. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28167. r.setVector(h, -v, A, 1);
  28168. break;
  28169. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28170. r.setVector(h, v, A, -1)
  28171. }
  28172. r.normalize(h)
  28173. }
  28174. }(),
  28175. o.getFaceForTile = function(e, t) {
  28176. var i = o.TILE_SIZE;
  28177. e < o.TILE_SIZE && (i = e);
  28178. var n = Math.floor(e / i)
  28179. , r = n * n;
  28180. return Math.floor(t / r)
  28181. }
  28182. ,
  28183. o.getTileLocation = function(e, t, i) {
  28184. var n = o.TILE_SIZE;
  28185. e < o.TILE_SIZE && (n = e);
  28186. var r = o.getFaceForTile(e, t)
  28187. , a = Math.floor(e / n)
  28188. , s = a * a
  28189. , l = t - r * s;
  28190. i.tileX = l % a,
  28191. i.tileY = Math.floor(l / a),
  28192. i.face = r,
  28193. i.faceTileIndex = l
  28194. }
  28195. ,
  28196. o.getTileCountForSize = function(e) {
  28197. if (e <= o.TILE_SIZE)
  28198. return o.FACES_PER_PANO;
  28199. var t = Math.floor(e / o.TILE_SIZE)
  28200. , i = t * t
  28201. , n = i * o.FACES_PER_PANO;
  28202. return n
  28203. }
  28204. ,
  28205. o.getRelativeDirection = function() {
  28206. var e = new r.Matrix4
  28207. , t = new r.Quaternion;
  28208. return function(i, n) {
  28209. t.copy(i),
  28210. t.inverse(),
  28211. e.makeRotationFromQuaternion(t),
  28212. e.applyToVector3(n),
  28213. r.normalize(n)
  28214. }
  28215. }(),
  28216. o.matchingTilesInDirection = function() {
  28217. var e = new r.Vector3
  28218. , t = new r.Vector3(0,0,-1)
  28219. , i = new r.Quaternion
  28220. , n = function(e, t) {
  28221. e.push({
  28222. face: t.face,
  28223. faceTileIndex: t.faceTileIndex,
  28224. tileX: t.tileX,
  28225. tileY: t.tileY
  28226. })
  28227. }
  28228. , a = function() {
  28229. var e = {
  28230. face: -1,
  28231. faceTileIndex: -1,
  28232. tileX: -1,
  28233. tileY: -1
  28234. };
  28235. return function(t, i, r) {
  28236. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28237. o.getTileLocation(t, l, e),
  28238. i && !i(e) || (s++,
  28239. r && n(r, e));
  28240. return s
  28241. }
  28242. }();
  28243. return function(n, s, l, c, h, u) {
  28244. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28245. o.getTileCountForSize(s);
  28246. if (!c && !h)
  28247. return a(s, null, u);
  28248. var p = !!h;
  28249. if (h = h || c,
  28250. h = Math.max(0, Math.min(h, 360)),
  28251. c = Math.max(0, Math.min(c, 360)),
  28252. r.copyVector(l, e),
  28253. o.getRelativeDirection(n.quaternion, e),
  28254. p) {
  28255. i.setFromUnitVectors(e, t);
  28256. var f = function(e) {
  28257. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28258. };
  28259. return a(s, f, u)
  28260. }
  28261. var g = function(t) {
  28262. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28263. };
  28264. return a(s, g, u)
  28265. }
  28266. }(),
  28267. o.isTileWithinFrustum = function() {
  28268. var e = new r.Vector3
  28269. , t = 1e-5;
  28270. return function(i, n, a, s, l, c, h, u) {
  28271. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28272. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28273. r.applyQuaternionToVector(c, e),
  28274. e.z >= -t)
  28275. I++;
  28276. else {
  28277. var w = -1 / e.z
  28278. , _ = e.x * w
  28279. , T = e.y * w;
  28280. T > d ? v++ : T < p && A++,
  28281. _ > f ? y++ : _ < g && C++,
  28282. E++
  28283. }
  28284. return A !== E && v !== E && y !== E && C !== E
  28285. }
  28286. }(),
  28287. o.isTileWithinFOV = function() {
  28288. var e = new r.Vector3
  28289. , t = new r.Vector3(0,1,0)
  28290. , i = new r.Vector3(1,0,0);
  28291. return function(n, a, s, l, c, h, u) {
  28292. var d = o.mapFaceToCubemapFace(s);
  28293. if (r.cross(h, t, i),
  28294. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28295. o.isWithinFOV(e, h, u, null))
  28296. return !0;
  28297. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28298. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28299. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28300. o.isWithinFOV(e, h, u, null))
  28301. return !0;
  28302. g += p
  28303. }
  28304. return !1
  28305. }
  28306. }(),
  28307. o.isWithinFOV = function() {
  28308. var e = new r.Vector3
  28309. , t = new r.Vector3;
  28310. return function(i, n, o, a) {
  28311. if (r.copyVector(i, t),
  28312. a) {
  28313. r.copyVector(a, e),
  28314. r.normalize(e);
  28315. var s = r.dot(e, i);
  28316. e.x *= s,
  28317. e.y *= s,
  28318. e.z *= s,
  28319. r.subVector(t, e)
  28320. }
  28321. var l = o / 2 * r.RADIANS_PER_DEGREE
  28322. , c = Math.cos(l)
  28323. , h = r.dot(t, n);
  28324. return h >= c
  28325. }
  28326. }(),
  28327. o.mapFaceToCubemapFace = function() {
  28328. var e = {
  28329. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28330. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28331. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28332. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28333. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28334. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28335. };
  28336. return function(t) {
  28337. return e[t]
  28338. }
  28339. }(),
  28340. t.exports = o
  28341. }
  28342. , {
  28343. "../enum/GLCubeFaces": 25,
  28344. "../util/MathLight": 176
  28345. }],
  28346. 175: [function(e, t, i) {
  28347. (function(i) {
  28348. "use strict";
  28349. function n() {
  28350. this.list = [],
  28351. this.index = {},
  28352. Object.defineProperty(this, "length", {
  28353. get: function() {
  28354. return this.list.length
  28355. }
  28356. })
  28357. }
  28358. var r = (e("./common"),
  28359. e("./logger"));
  28360. new r(i);
  28361. n.prototype.forEach = function(e) {
  28362. this.list.forEach(e)
  28363. }
  28364. ,
  28365. n.prototype.add = function(e) {
  28366. this.list.push(e),
  28367. this.index[this.getIndex(e)] = e
  28368. }
  28369. ,
  28370. n.prototype.getIndex = function(e) {
  28371. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28372. }
  28373. ,
  28374. n.prototype.extend = function(e) {
  28375. for (var t = 0; t < e.length; t++)
  28376. this.add(e[t])
  28377. }
  28378. ,
  28379. n.prototype.get = function(e) {
  28380. return this.index[e]
  28381. }
  28382. ,
  28383. n.prototype.first = function() {
  28384. return this.list[0]
  28385. }
  28386. ,
  28387. n.prototype.last = function() {
  28388. return this.list[this.list.length - 1]
  28389. }
  28390. ,
  28391. n.prototype.reIndex = function() {
  28392. this.index = {};
  28393. var e = this;
  28394. this.forEach(function(t) {
  28395. e.index[e.getIndex(t)] = t
  28396. })
  28397. }
  28398. ,
  28399. n.prototype.filter = function(e) {
  28400. var t = this.list.filter(e);
  28401. return this.reIndex(),
  28402. t
  28403. }
  28404. ,
  28405. n.prototype.reduce = function(e, t) {
  28406. return this.list.reduce(e, t)
  28407. }
  28408. ,
  28409. n.prototype.sort = function(e) {
  28410. return this.list.sort(e)
  28411. }
  28412. ,
  28413. n.prototype.indexOf = function(e) {
  28414. for (var t = 0; t < this.list.length; ++t)
  28415. if (this.list[t] === e)
  28416. return t;
  28417. return -1
  28418. }
  28419. ,
  28420. t.exports = n
  28421. }
  28422. ).call(this, "/js/util/IndexedCollection.js")
  28423. }
  28424. , {
  28425. "./common": 185,
  28426. "./logger": 189
  28427. }],
  28428. 176: [function(e, t, i) {
  28429. "use strict";
  28430. var n = e("../constants")
  28431. , r = {};
  28432. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28433. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28434. r.Vector3 = function(e, t, i) {
  28435. this.x = e || 0,
  28436. this.y = t || 0,
  28437. this.z = i || 0
  28438. }
  28439. ,
  28440. r.Matrix4 = function() {
  28441. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28442. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28443. }
  28444. ,
  28445. r.Matrix4.prototype = {
  28446. identity: function() {
  28447. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28448. this
  28449. },
  28450. copy: function(e) {
  28451. return this.elements.set(e.elements),
  28452. this
  28453. },
  28454. applyToVector3: function(e) {
  28455. var t = e.x
  28456. , i = e.y
  28457. , n = e.z
  28458. , r = this.elements;
  28459. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28460. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28461. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28462. this
  28463. },
  28464. getInverse: function(e, t) {
  28465. var i = this.elements
  28466. , n = e.elements
  28467. , r = n[0]
  28468. , o = n[1]
  28469. , a = n[2]
  28470. , s = n[3]
  28471. , l = n[4]
  28472. , c = n[5]
  28473. , h = n[6]
  28474. , u = n[7]
  28475. , d = n[8]
  28476. , p = n[9]
  28477. , f = n[10]
  28478. , g = n[11]
  28479. , m = n[12]
  28480. , v = n[13]
  28481. , A = n[14]
  28482. , y = n[15]
  28483. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28484. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28485. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28486. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28487. , w = r * C + o * I + a * E + s * b;
  28488. if (0 === w) {
  28489. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28490. if (t)
  28491. throw new Error(_);
  28492. return console.warn(_),
  28493. this.identity()
  28494. }
  28495. var T = 1 / w;
  28496. return i[0] = C * T,
  28497. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28498. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28499. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28500. i[4] = I * T,
  28501. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28502. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28503. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28504. i[8] = E * T,
  28505. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28506. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28507. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28508. i[12] = b * T,
  28509. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28510. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28511. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28512. this
  28513. },
  28514. makeRotationFromQuaternion: function(e) {
  28515. var t = this.elements
  28516. , i = e.x
  28517. , n = e.y
  28518. , r = e.z
  28519. , o = e.w
  28520. , a = i + i
  28521. , s = n + n
  28522. , l = r + r
  28523. , c = i * a
  28524. , h = i * s
  28525. , u = i * l
  28526. , d = n * s
  28527. , p = n * l
  28528. , f = r * l
  28529. , g = o * a
  28530. , m = o * s
  28531. , v = o * l;
  28532. return t[0] = 1 - (d + f),
  28533. t[4] = h - v,
  28534. t[8] = u + m,
  28535. t[1] = h + v,
  28536. t[5] = 1 - (c + f),
  28537. t[9] = p - g,
  28538. t[2] = u - m,
  28539. t[6] = p + g,
  28540. t[10] = 1 - (c + d),
  28541. t[3] = 0,
  28542. t[7] = 0,
  28543. t[11] = 0,
  28544. t[12] = 0,
  28545. t[13] = 0,
  28546. t[14] = 0,
  28547. t[15] = 1,
  28548. this
  28549. }
  28550. },
  28551. r.Quaternion = function(e, t, i, n) {
  28552. this._x = e || 0,
  28553. this._y = t || 0,
  28554. this._z = i || 0,
  28555. this._w = void 0 !== n ? n : 1
  28556. }
  28557. ,
  28558. r.Quaternion.prototype = {
  28559. get x() {
  28560. return this._x
  28561. },
  28562. set x(e) {
  28563. this._x = e
  28564. },
  28565. get y() {
  28566. return this._y
  28567. },
  28568. set y(e) {
  28569. this._y = e
  28570. },
  28571. get z() {
  28572. return this._z
  28573. },
  28574. set z(e) {
  28575. this._z = e
  28576. },
  28577. get w() {
  28578. return this._w
  28579. },
  28580. set w(e) {
  28581. this._w = e
  28582. },
  28583. copy: function(e) {
  28584. this._x = e.x,
  28585. this._y = e.y,
  28586. this._z = e.z,
  28587. this._w = e.w
  28588. },
  28589. inverse: function() {
  28590. return this.conjugate().normalize()
  28591. },
  28592. conjugate: function() {
  28593. return this._x *= -1,
  28594. this._y *= -1,
  28595. this._z *= -1,
  28596. this
  28597. },
  28598. length: function() {
  28599. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28600. },
  28601. normalize: function() {
  28602. var e = this.length();
  28603. return 0 === e ? (this._x = 0,
  28604. this._y = 0,
  28605. this._z = 0,
  28606. this._w = 1) : (e = 1 / e,
  28607. this._x = this._x * e,
  28608. this._y = this._y * e,
  28609. this._z = this._z * e,
  28610. this._w = this._w * e),
  28611. this
  28612. },
  28613. setFromAxisAngle: function(e, t) {
  28614. var i = t / 2
  28615. , n = Math.sin(i);
  28616. return this._x = e.x * n,
  28617. this._y = e.y * n,
  28618. this._z = e.z * n,
  28619. this._w = Math.cos(i),
  28620. this
  28621. },
  28622. setFromUnitVectors: function() {
  28623. var e, t, i = 1e-6;
  28624. return function(n, o) {
  28625. return void 0 === e && (e = new r.Vector3),
  28626. t = r.dot(n, o) + 1,
  28627. t < i ? (t = 0,
  28628. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28629. this._x = e.x,
  28630. this._y = e.y,
  28631. this._z = e.z,
  28632. this._w = t,
  28633. this.normalize()
  28634. }
  28635. }(),
  28636. multiply: function(e) {
  28637. return this.multiplyQuaternions(this, e)
  28638. },
  28639. premultiply: function(e) {
  28640. return this.multiplyQuaternions(e, this)
  28641. },
  28642. multiplyQuaternions: function(e, t) {
  28643. var i = e._x
  28644. , n = e._y
  28645. , r = e._z
  28646. , o = e._w
  28647. , a = t._x
  28648. , s = t._y
  28649. , l = t._z
  28650. , c = t._w;
  28651. return this._x = i * c + o * a + n * l - r * s,
  28652. this._y = n * c + o * s + r * a - i * l,
  28653. this._z = r * c + o * l + i * s - n * a,
  28654. this._w = o * c - i * a - n * s - r * l,
  28655. this
  28656. }
  28657. },
  28658. r.convertWorkshopVector = function(e) {
  28659. return new r.Vector3(-e.x,e.y,e.z)
  28660. }
  28661. ,
  28662. r.convertWorkshopQuaternion = function(e) {
  28663. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28664. }
  28665. ;
  28666. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28667. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28668. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28669. }
  28670. ,
  28671. r.convertWorkshopPanoramaQuaternion = function(e) {
  28672. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28673. }
  28674. ,
  28675. r.normalize = function(e) {
  28676. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28677. , i = Math.sqrt(t);
  28678. e.x /= i,
  28679. e.y /= i,
  28680. e.z /= i
  28681. }
  28682. ,
  28683. r.dot = function(e, t) {
  28684. return e.x * t.x + e.y * t.y + e.z * t.z
  28685. }
  28686. ,
  28687. r.cross = function(e, t, i) {
  28688. var n = e.x
  28689. , r = e.y
  28690. , o = e.z;
  28691. i.x = r * t.z - o * t.y,
  28692. i.y = o * t.x - n * t.z,
  28693. i.z = n * t.y - r * t.x
  28694. }
  28695. ,
  28696. r.setVector = function(e, t, i, n) {
  28697. e.x = t,
  28698. e.y = i,
  28699. e.z = n
  28700. }
  28701. ,
  28702. r.copyVector = function(e, t) {
  28703. t.x = e.x,
  28704. t.y = e.y,
  28705. t.z = e.z
  28706. }
  28707. ,
  28708. r.addVector = function(e, t) {
  28709. e.x += t.x,
  28710. e.y += t.y,
  28711. e.z += t.z
  28712. }
  28713. ,
  28714. r.subVector = function(e, t) {
  28715. e.x -= t.x,
  28716. e.y -= t.y,
  28717. e.z -= t.z
  28718. }
  28719. ,
  28720. r.applyQuaternionToVector = function(e, t) {
  28721. var i = t.x
  28722. , n = t.y
  28723. , r = t.z
  28724. , o = e.x
  28725. , a = e.y
  28726. , s = e.z
  28727. , l = e.w
  28728. , c = l * i + a * r - s * n
  28729. , h = l * n + s * i - o * r
  28730. , u = l * r + o * n - a * i
  28731. , d = -o * i - a * n - s * r;
  28732. t.x = c * l + d * -o + h * -s - u * -a,
  28733. t.y = h * l + d * -a + u * -o - c * -s,
  28734. t.z = u * l + d * -s + c * -a - h * -o
  28735. }
  28736. ,
  28737. r.angleBetweenVectors = function(e, t) {
  28738. return Math.acos(r.dot(e, t))
  28739. }
  28740. ,
  28741. t.exports = r
  28742. }
  28743. , {
  28744. "../constants": 8
  28745. }],
  28746. 177: [function(e, t, i) {
  28747. (function(i) {
  28748. "use strict";
  28749. function n(e) {
  28750. this.cache = null,
  28751. this.expires = 0
  28752. }
  28753. function r() {
  28754. this.baseUrl = null,
  28755. this.cache = null,
  28756. this.expires = 0
  28757. }
  28758. function o() {
  28759. this.baseUrl = null,
  28760. this.expires = 0
  28761. }
  28762. function a(e) {
  28763. this.initialLoadingPromise = null,
  28764. this.endpoint = e + "?type=3",
  28765. this.urlContainer = null,
  28766. this.authorizationHeader = h.getAuthorizationHeader(),
  28767. this.containerClasses = [o, r, n]
  28768. }
  28769. var s = e("./ajax")
  28770. , l = e("./logger")
  28771. , c = e("../constants")
  28772. , h = e("./showcase")
  28773. , u = (e("../ab"),
  28774. new l(i));
  28775. n.prototype = {
  28776. version: 1,
  28777. validate: function(e) {
  28778. return "catalog.json"in e && Object.keys(e).length > 0
  28779. },
  28780. update: function(e) {
  28781. return this.cache = e,
  28782. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28783. $.when()
  28784. },
  28785. get: function(e) {
  28786. return this.cache[e]
  28787. }
  28788. },
  28789. r.prototype = {
  28790. version: 2,
  28791. validate: function(e) {
  28792. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28793. },
  28794. update: function(e) {
  28795. return this.baseUrl = e["base.url"],
  28796. this.cache = e,
  28797. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28798. $.when()
  28799. },
  28800. get: function(e) {
  28801. var t = this.cache[e];
  28802. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28803. }
  28804. },
  28805. o.prototype = {
  28806. version: 3,
  28807. validate: function(e) {
  28808. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28809. },
  28810. update: function(e) {
  28811. return this.baseUrl = e.templates[0],
  28812. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28813. $.when()
  28814. },
  28815. get: function(e) {
  28816. return this.baseUrl.replace("{{filename}}", e)
  28817. }
  28818. },
  28819. a.prototype = {
  28820. init: function() {
  28821. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28822. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28823. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28824. this.refresh().done(function() {
  28825. u.debug("Refreshed")
  28826. }).fail(function() {
  28827. u.error("Failed url refresh, urls might go stale soon")
  28828. }))
  28829. }
  28830. .bind(this), c.signedUrlCheckInterval),
  28831. this.initialLoadingPromise = this.refresh(),
  28832. this.initialLoadingPromise)
  28833. },
  28834. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28835. e = e || {};
  28836. /*var t = void 0 === e.cache || e.cache;
  28837. return s.get( this.endpoint , { //file
  28838. responseType: "json",
  28839. prefetchFrom: t ? "files" : null,
  28840. cache: t,
  28841. auth: this.authorizationHeader
  28842. }).then(function(e) {
  28843. if (this.urlContainer && this.urlContainer.validate(e))
  28844. return this.urlContainer.update(e);
  28845. for (var i = 0; i < this.containerClasses.length; i++) {
  28846. var n = this.containerClasses[i]
  28847. , r = new n;
  28848. if (r.validate(e))
  28849. return u.info("Using urls version " + r.version),
  28850. this.urlContainer = r,
  28851. this.urlContainer.update(e)
  28852. }
  28853. return t ? this.refresh({
  28854. cache: !1
  28855. }) : $.Deferred().reject("missing-urls")
  28856. }
  28857. .bind(this), function(e) {
  28858. return "loading-failed"
  28859. }) */
  28860. return $.Deferred().resolve();
  28861. },
  28862. get: function(e) {
  28863. //return this.urlContainer.get(e)
  28864. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28865. }
  28866. },
  28867. t.exports = a
  28868. }
  28869. ).call(this, "/js/util/ModelUrls.js")
  28870. }
  28871. , {
  28872. "../ab": 3,
  28873. "../constants": 8,
  28874. "./ajax": 181,
  28875. "./logger": 189,
  28876. "./showcase": 193
  28877. }],
  28878. 178: [function(e, t, i) {
  28879. (function(i) {
  28880. "use strict";
  28881. function n() {
  28882. u.call(this),
  28883. this.neighbourMap = {},
  28884. this.map = null
  28885. }
  28886. var r = e("three")
  28887. , o = e("./common")
  28888. , a = e("../settings")
  28889. , s = e("../objects/Panorama")
  28890. , a = e("../settings")
  28891. , l = e("./aStar")
  28892. , c = e("./logger")
  28893. , h = new c(i)
  28894. , u = e("./IndexedCollection")
  28895. , d = e("./transitions");
  28896. o.inherit(n, u),
  28897. n.prototype.getIndex = function(e) {
  28898. return e.id
  28899. }
  28900. ,
  28901. n.prototype.find = function(e, t) {
  28902. var i = o.filterAll(this.list, e);
  28903. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28904. i = o.stableSort(i, e)
  28905. }),
  28906. i[0])
  28907. }
  28908. ,
  28909. n.prototype.sortByScore = function(e, t) {
  28910. var i = o.filterAll(this.list, e);
  28911. return 0 === i.length ? null : i = i.map(function(e) {
  28912. return {
  28913. pano: e,
  28914. score: t.reduce(function(t, i) {
  28915. return t + i(e)
  28916. }, 0)
  28917. }
  28918. }).sort(function(e, t) {
  28919. return t.score - e.score;
  28920. })
  28921. }
  28922. ,
  28923. n.prototype.lowestByScore = function(e, t, i) {
  28924. return this.findRankedByScore(0, e, t, i)
  28925. }
  28926. ,
  28927. n.prototype.findRankedByScore = function(e, t, i, n) {
  28928. n && (n.candidates = null,
  28929. n.pano = null),
  28930. e || (e = 0);
  28931. var r = this.sortByScore(t, i);
  28932. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28933. n.pano = r[e].pano),
  28934. r[e].pano)
  28935. }
  28936. ,
  28937. n.prototype.showPanoScores = function(e) {
  28938. this.list.forEach(function(e) {
  28939. e.removeTextSprite()
  28940. });
  28941. var t = 6344768;
  28942. e.forEach(function(e) {
  28943. e.pano.addTextSprite(e.score.toFixed(2), t),
  28944. t = 16428055
  28945. })
  28946. }
  28947. ,
  28948. n.prototype.isNeighbour = function(e, t) {
  28949. return this.neighbourMap[e.id][t.id]
  28950. }
  28951. ,
  28952. n.prototype.getNeighbours = function(e) {
  28953. return this.neighbourMap[e.id]
  28954. }
  28955. ,
  28956. n.prototype.setNeighbour = function(e, t, i) {
  28957. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28958. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28959. this.neighbourMap[e.id][e.id] = !0,
  28960. this.neighbourMap[t.id][t.id] = !0,
  28961. this.neighbourMap[e.id][t.id] = i,
  28962. this.neighbourMap[t.id][e.id] = i,
  28963. this.neighbourMap[e.id]
  28964. }
  28965. ,
  28966. n.prototype.findClosest = function(e, t) {
  28967. var i = [s.filters.isPanoAligned()];
  28968. return t && i.push(s.filters.inDirection(e, t, .75)),
  28969. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28970. }
  28971. ,
  28972. n.prototype.dualNeighbors = function(e, t) {
  28973. var i, n = [];
  28974. for (i in this.neighbourMap[e.id])
  28975. this.neighbourMap[t.id][i] && n.push(i);
  28976. return n
  28977. }
  28978. ,
  28979. n.prototype.populate_path_graph = function() {
  28980. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  28981. for (e = 0; e < this.list.length; e += 1) {
  28982. o = this.list[e],
  28983. s = {},
  28984. l = !1,
  28985. i = o.neighbourPanos || o.findNeighourPanos();
  28986. for (t in i)
  28987. if (i[t]) {
  28988. a = this.index[t],
  28989. p.copy(o.floorPosition),
  28990. p.sub(a.floorPosition);
  28991. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  28992. , v = (Math.abs(p.y) / Math.max(m, .01),
  28993. Math.max(0, Math.abs(p.y) - .2));
  28994. v > 0 ? (f += 1,
  28995. v = Math.pow(4 * v, 2),
  28996. m = Math.pow(m, 2),
  28997. n = Math.sqrt(v * v + m * m)) : (g += 1,
  28998. n = p.length()),
  28999. s[a.id] = n,
  29000. l = !0
  29001. }
  29002. l ? u[o.id] = s : d += 1
  29003. }
  29004. this.map = u,
  29005. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29006. }
  29007. ,
  29008. n.prototype.aStarSearch = function(e, t) {
  29009. var i = Date.now()
  29010. , n = new l({
  29011. start: e,
  29012. isEnd: function(e) {
  29013. return e === t
  29014. },
  29015. neighbor: function(e) {
  29016. var t = e.neighbourPanos || e.findNeighourPanos()
  29017. , i = [];
  29018. for (var n in t)
  29019. t[n] && i.push(this.index[n]); //add: t[n] &&
  29020. return i
  29021. }
  29022. .bind(this),
  29023. distance: function(e, t) {
  29024. var i = this.map[e.id]
  29025. , n = i[t.id];
  29026. return n
  29027. }
  29028. .bind(this),
  29029. heuristic: function(e, t) {
  29030. return 1
  29031. }
  29032. .bind(this),
  29033. hash: function(e) {
  29034. return e.id
  29035. },
  29036. timeout: 5e3
  29037. });
  29038. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29039. "success" !== n.status)
  29040. return h.debug("Did not find A* path from " + e + " to " + t),
  29041. null;
  29042. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29043. var r = [];
  29044. return n.path.forEach(function(e) {
  29045. r.push(e.id)
  29046. }),
  29047. r
  29048. }
  29049. ,
  29050. n.prototype.includeNodesNearPath = function() {
  29051. var e = new r.Vector3
  29052. , t = new r.Vector3
  29053. , i = new r.Vector3
  29054. , n = new r.Vector3
  29055. , o = new r.Vector3
  29056. , a = new r.Vector3
  29057. , s = new r.Vector3
  29058. , l = new r.Vector3
  29059. , c = []
  29060. , h = new r.Vector3
  29061. , u = new r.Vector3;
  29062. return function(r, d) {
  29063. if (r)
  29064. for (var p = function(e, t, i) {
  29065. return o.copy(t).sub(e),
  29066. o.dot(i)
  29067. }, f = function(e, t) {
  29068. return p(h, e.position, i) - p(h, t.position, i)
  29069. }, g = 0; g < r.length - 1; ) {
  29070. var m = r[g]
  29071. , v = r[g + 1]
  29072. , A = this.index[m]
  29073. , y = this.index[v];
  29074. h.copy(A.position),
  29075. u.copy(y.position),
  29076. c.length = 0,
  29077. e.copy(u).sub(h),
  29078. i.copy(e).normalize();
  29079. for (var C = 0; C < this.list.length; C++) {
  29080. var I = this.list[C];
  29081. o.copy(I.position).sub(h);
  29082. var E = o.dot(i);
  29083. if (E > 0) {
  29084. s.copy(i),
  29085. s.multiplyScalar(E),
  29086. a.copy(o),
  29087. a.sub(s);
  29088. var b = a.length();
  29089. if (b < d) {
  29090. t.copy(e).negate(),
  29091. n.copy(t).normalize(),
  29092. l.copy(I.position).sub(u);
  29093. var w = l.dot(n);
  29094. w > 0 && c.push(I)
  29095. }
  29096. }
  29097. }
  29098. if (c.length > 0) {
  29099. c.sort(f);
  29100. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29101. r[_] = r[_ - c.length];
  29102. for (var T = 0; T < c.length; T++)
  29103. r[T + g + 1] = c[T].id
  29104. }
  29105. g += c.length + 1
  29106. }
  29107. }
  29108. }(),
  29109. n.prototype.fadeMarkerOpacity = function(e, t) {
  29110. var i = void 0 === e ? a.panorama.markerOpacity : e
  29111. , n = this.list.findIndex(function(e) {
  29112. return e.marker
  29113. });
  29114. if (!(n < 0)) {
  29115. var r = this.list[n].marker.material.opacity;
  29116. if (r !== e) {
  29117. var o = i - r;
  29118. d.trigger({
  29119. func: function(e, t) {
  29120. var i = r + e * o;
  29121. this.forEach(function(e) {
  29122. e.marker && (e.marker.material.opacity = i)
  29123. })
  29124. }
  29125. .bind(this),
  29126. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29127. name: "_fpm"
  29128. })
  29129. }
  29130. }
  29131. }
  29132. ,
  29133. t.exports = n
  29134. }
  29135. ).call(this, "/js/util/PanoramaCollection.js")
  29136. }
  29137. , {
  29138. "../objects/Panorama": 148,
  29139. "../settings": 166,
  29140. "./IndexedCollection": 175,
  29141. "./aStar": 180,
  29142. "./common": 185,
  29143. "./logger": 189,
  29144. "./transitions": 195,
  29145. three: 217
  29146. }],
  29147. 179: [function(e, t, i) {
  29148. "use strict";
  29149. function n() {
  29150. this.actionSequence = [],
  29151. this.actionSequenceInProgress = !1
  29152. }
  29153. function r(e, t, i, n) {
  29154. s.trackAlways("zoom_" + e, {
  29155. from: t,
  29156. to: i,
  29157. pano: n
  29158. })
  29159. }
  29160. function o(e, t) {
  29161. r("initial", 1, e, t)
  29162. }
  29163. function a(e, t, i) {
  29164. r("followup", e, t, i)
  29165. }
  29166. var s = e("../analytics");
  29167. n.prototype.reset = function(e) {
  29168. this.actionSequenceInProgress = !1,
  29169. this.actionSequence.length = 0
  29170. }
  29171. ,
  29172. n.prototype.addZoomAction = function() {
  29173. var e = null
  29174. , t = null
  29175. , i = !1
  29176. , n = function() {
  29177. if (e = null,
  29178. this.actionSequence.length > 0) {
  29179. var i = this.actionSequence[0].start
  29180. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29181. 1 === i ? o(n, t) : a(i, n, t)
  29182. }
  29183. this.reset()
  29184. };
  29185. return function(r, o, a) {
  29186. if (r !== o) {
  29187. i || (n = n.bind(this),
  29188. i = !0),
  29189. e && (window.clearTimeout(e),
  29190. e = null),
  29191. a === t && this.actionSequenceInProgress || (this.reset(),
  29192. t = a),
  29193. this.actionSequenceInProgress = !0;
  29194. var s = {
  29195. start: r,
  29196. end: o
  29197. };
  29198. this.actionSequence.push(s),
  29199. e = window.setTimeout(n, 150)
  29200. }
  29201. }
  29202. }(),
  29203. t.exports = n
  29204. }
  29205. , {
  29206. "../analytics": 4
  29207. }],
  29208. 180: [function(e, t, i) {
  29209. "use strict";
  29210. function n(e) {
  29211. void 0 === e.timeout && (e.timeout = 1 / 0);
  29212. var t = e.hash || o
  29213. , i = {
  29214. data: e.start,
  29215. g: 0,
  29216. h: e.heuristic(e.start)
  29217. }
  29218. , n = i;
  29219. i.f = i.h;
  29220. var h = new s
  29221. , u = new l(a)
  29222. , d = c();
  29223. u.push(i),
  29224. d.set(t(i.data), i);
  29225. for (var p = new Date; u.size(); ) {
  29226. if (new Date - p > e.timeout)
  29227. return {
  29228. status: "timeout",
  29229. cost: n.g,
  29230. path: r(n)
  29231. };
  29232. var f = u.pop();
  29233. if (d.delete(t(f.data)),
  29234. e.isEnd(f.data))
  29235. return {
  29236. status: "success",
  29237. cost: f.g,
  29238. path: r(f)
  29239. };
  29240. h.add(t(f.data));
  29241. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29242. var v = g[m];
  29243. if (!h.contains(t(v))) {
  29244. var A = f.g + e.distance(f.data, v)
  29245. , y = d.get(t(v))
  29246. , C = !1;
  29247. if (void 0 === y)
  29248. y = {
  29249. data: v
  29250. },
  29251. d.set(t(v), y);
  29252. else {
  29253. if (y.g < A)
  29254. continue;
  29255. C = !0
  29256. }
  29257. y.parent = f,
  29258. y.g = A,
  29259. y.h = e.heuristic(v),
  29260. y.f = A + y.h,
  29261. y.h < n.h && (n = y),
  29262. C ? u.heapify() : u.push(y)
  29263. }
  29264. }
  29265. }
  29266. return {
  29267. status: "noPath",
  29268. cost: n.g,
  29269. path: r(n)
  29270. }
  29271. }
  29272. function r(e) {
  29273. if (void 0 !== e.parent) {
  29274. var t = r(e.parent);
  29275. return t.push(e.data),
  29276. t
  29277. }
  29278. return [e.data]
  29279. }
  29280. function o(e) {
  29281. return e.toString()
  29282. }
  29283. function a(e, t) {
  29284. return e.f - t.f
  29285. }
  29286. var s = e("Set")
  29287. , l = e("heap")
  29288. , c = e("dict");
  29289. t.exports = n
  29290. }
  29291. , {
  29292. Set: 196,
  29293. dict: 210,
  29294. heap: 211
  29295. }],
  29296. 181: [function(e, t, i) {
  29297. (function(i) {
  29298. "use strict";
  29299. function n(e, t, i) {
  29300. var n = new XMLHttpRequest;
  29301. if (i && "withCredentials"in n)
  29302. n.open(e, t, i);
  29303. else if ("undefined" != typeof XDomainRequest)
  29304. n = new XDomainRequest,
  29305. n.open(e, t);
  29306. else {
  29307. if (i)
  29308. throw "Browser does not support CORS!";
  29309. n.open(e, t)
  29310. }
  29311. return n
  29312. }
  29313. function r(e, t, i) {
  29314. function o() {
  29315. u.warn("Retrying ", t),
  29316. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29317. }
  29318. function a(e, t) {
  29319. var i = e.response;
  29320. if ("json" === t && "object" != typeof i)
  29321. try {
  29322. i = JSON.parse(e.responseText)
  29323. } catch (e) {
  29324. return void c.reject({
  29325. error: "Failed parsing JSON"
  29326. })
  29327. }
  29328. else if ("image/jpeg" === t) {
  29329. var n = new Uint8Array(e.response)
  29330. , r = new Blob([n],{
  29331. type: "image/jpeg"
  29332. })
  29333. , o = URL.createObjectURL(r);
  29334. i = new Image,
  29335. i.src = o,
  29336. i.crossOrigin = "Anonymous",
  29337. i.onload = function() {
  29338. URL.revokeObjectURL(o)
  29339. }
  29340. }
  29341. return i
  29342. }
  29343. var s = n(e, t, !1);
  29344. if (i = i || {},
  29345. i.retries = void 0 !== i.retries ? i.retries : 0,
  29346. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29347. i.responseType)
  29348. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29349. s.responseType = i.responseType;
  29350. else {
  29351. if ("image/jpeg" !== i.responseType)
  29352. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29353. s.responseType = "arraybuffer"
  29354. }
  29355. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29356. i.auth && s.setRequestHeader("Authorization", i.auth),
  29357. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29358. s.setRequestHeader("Content-Type", "application/json")),
  29359. "object" == typeof i.headers)
  29360. for (var l in i.headers)
  29361. s.setRequestHeader(l, i.headers[l]);
  29362. var c = $.Deferred();
  29363. return s.onreadystatechange = function(e) {
  29364. if (4 === this.readyState)
  29365. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29366. i.retries++,
  29367. setTimeout(o, 1e3);
  29368. else if (200 === this.status) {
  29369. var t = a(this, i.responseType);
  29370. c.resolve(t)
  29371. } else
  29372. c.reject(this)
  29373. }
  29374. ,
  29375. s.onprogress = function(e) {
  29376. c.notify(e)
  29377. }
  29378. ,
  29379. s.send(i.data),
  29380. c.promise()
  29381. }
  29382. function o(e) {
  29383. return Object.keys(e).sort().map(function(t) {
  29384. return {
  29385. key: t,
  29386. value: e[t]
  29387. }
  29388. })
  29389. }
  29390. function a(e, t) {
  29391. var i = t.responseType || null
  29392. , n = t.auth || null
  29393. , r = t.prefetchFrom || null
  29394. , a = e + "__" + i + "__" + n + "__" + r;
  29395. return t.headers && o(t.headers).forEach(function(e) {
  29396. a += "__" + e.key + ":" + e.value
  29397. }),
  29398. a
  29399. }
  29400. function s(e, t) {
  29401. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29402. }
  29403. function l(e, t, i) {
  29404. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29405. }
  29406. var c = e("./logger")
  29407. , h = e("../ab")
  29408. , u = new c(i);
  29409. window.URL = window.URL || window.webkitURL,
  29410. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29411. window.DATA = window.DATA || {}
  29412. /* setTimeout(function() {//MP-- xzw delete
  29413. window.MP_REQUEST_CACHE = null,
  29414. window.DATA = {}
  29415. }, 6e4),
  29416. window.onpageshow = function(e) {
  29417. e.persisted && (window.MP_REQUEST_CACHE = null,
  29418. window.DATA = {})
  29419. } */
  29420. ,
  29421. t.exports = {
  29422. get: function(e, t) {
  29423. t = t || {};
  29424. var i = void 0 === t.cache || t.cache;
  29425. if (i) {
  29426. var n = s(e, t);
  29427. if (n)
  29428. return n
  29429. }
  29430. var o;
  29431. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29432. i && l(e, t, o),
  29433. o
  29434. },
  29435. post: function(e, t) {
  29436. return r("POST", e, t)
  29437. },
  29438. patch: function(e, t) {
  29439. return r("PATCH", e, t)
  29440. },
  29441. getImage: function(e, t) {
  29442. function i() {
  29443. u.warn("Retrying ", e),
  29444. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29445. }
  29446. var n = $.Deferred()
  29447. , r = new Image
  29448. , o = this;
  29449. return e = h.changeIfImageOptimzing(e),
  29450. null !== t && void 0 !== t || (t = 3),
  29451. r.onerror = function() {
  29452. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29453. }
  29454. ,
  29455. r.onload = function() {
  29456. n.resolve(r)
  29457. }
  29458. ,
  29459. r.crossOrigin = "anonymous",
  29460. r.src = e,
  29461. n
  29462. }
  29463. }
  29464. }
  29465. ).call(this, "/js/util/ajax.js")
  29466. }
  29467. , {
  29468. "../ab": 3,
  29469. "./logger": 189
  29470. }],
  29471. 182: [function(e, t, i) {
  29472. "use strict";
  29473. function n(e, t) {
  29474. var i = window.navigator.userAgent
  29475. , n = i.match(e);
  29476. return n = n ? n[1].split(t) : [],
  29477. {
  29478. major: parseInt(n[0]) || 0,
  29479. minor: parseInt(n[1]) || 0,
  29480. patch: parseInt(n[2]) || 0
  29481. }
  29482. }
  29483. var r = e("../exception/DeviceMismatchException");
  29484. window.browser = t.exports = {
  29485. isFullscreen: function() {
  29486. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29487. },
  29488. supportsFullscreen: function() {
  29489. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29490. },
  29491. isPointerLocked: function() {
  29492. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29493. },
  29494. requestFullscreen: function(e, t) {
  29495. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29496. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29497. },
  29498. requestPointerLock: function() {
  29499. var e;
  29500. if (document.fullscreenElement)
  29501. e = document.fullscreenElement();
  29502. else if (document.mozFullscreenElement)
  29503. e = document.mozFullscreenElement();
  29504. else if (document.mozFullScreenElement)
  29505. e = document.mozFullScreenElement();
  29506. else {
  29507. if (!document.webkitFullscreenElement)
  29508. return;
  29509. e = document.webkitFullscreenElement()
  29510. }
  29511. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29512. e.requestPointerLock(),
  29513. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29514. },
  29515. exitPointerLock: function() {
  29516. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29517. document.exitPointerLock()
  29518. },
  29519. exitFullscreen: function() {
  29520. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29521. },
  29522. details: function() {
  29523. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29524. return e ? {
  29525. name: e[1],
  29526. version: parseInt(e[2]),
  29527. platform: navigator.platform
  29528. } : {}
  29529. },
  29530. is: function(e) {
  29531. return this.details() && this.details().name === e
  29532. },
  29533. inIframe: function() {
  29534. return window.parent !== window
  29535. },
  29536. aspectRatio: function() {
  29537. var e = $("#player").width() / $("#player").height();
  29538. return isFinite(e) ? e : 0
  29539. },
  29540. userAgent: function() {
  29541. return window.navigator.userAgent
  29542. },
  29543. isMobile: function() {
  29544. var e = navigator.userAgent || navigator.vendor || window.opera;
  29545. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29546. },
  29547. isLandscape: function() {
  29548. return this.isMobile && this.aspectRatio() > 1
  29549. },
  29550. isSmallScreen: function() {
  29551. var e = screen.width / window.devicePixelRatio;
  29552. return e < 240
  29553. },
  29554. detectIE: function() {
  29555. var e = window.navigator.userAgent
  29556. , t = e.indexOf("MSIE ");
  29557. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29558. },
  29559. detectSafari: function() {
  29560. var e = window.navigator.userAgent
  29561. , t = e.indexOf("Safari");
  29562. return t !== -1 && !this.detectChrome()
  29563. },
  29564. detectFirefox: function() {
  29565. var e = window.navigator.userAgent;
  29566. return e.indexOf("Firefox") !== -1
  29567. },
  29568. detectChrome: function() {
  29569. var e = window.navigator.userAgent;
  29570. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29571. },
  29572. detectOpera: function() {
  29573. var e = window.navigator.userAgent;
  29574. return e.indexOf("OPR") !== -1
  29575. },
  29576. detectIOS: function() {
  29577. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29578. },
  29579. detectIPad: function() {
  29580. var e = window.navigator.userAgent
  29581. , t = /iPad/;
  29582. return t.test(e)
  29583. },
  29584. detectIPod: function() {
  29585. var e = window.navigator.userAgent
  29586. , t = /iPod/;
  29587. return t.test(e)
  29588. },
  29589. detectIPhone: function() {
  29590. var e = window.navigator.userAgent
  29591. , t = /iPhone/;
  29592. return t.test(e)
  29593. },
  29594. detectAndroid: function() {
  29595. var e = window.navigator.userAgent;
  29596. return e.indexOf("Android") !== -1
  29597. },
  29598. detectAndroidMobile: function() {
  29599. var e = window.navigator.userAgent;
  29600. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29601. },
  29602. detectSamsungNative: function() {
  29603. var e = window.navigator.userAgent;
  29604. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29605. },
  29606. detectSamsungS6: function() {
  29607. var e = window.navigator.userAgent;
  29608. return e.indexOf("SM-G92") !== -1
  29609. },
  29610. /************************************************************fyz改from徐世廷*************************************************************/
  29611. detectHUAWEI5X: function() {
  29612. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29613. },
  29614. /*******************************************************************************************************************************/
  29615. detectWebVR: function() {
  29616. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29617. },
  29618. getVRDisplay: function() {
  29619. var e = $.Deferred();
  29620. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29621. t.length >= 1 && e.resolve(t[0]),
  29622. e.reject(null)
  29623. }),
  29624. e) : e.reject(null)
  29625. },
  29626. iosVersion: function() {
  29627. if (!this.detectIOS())
  29628. throw new r("Did not detect an iDevice");
  29629. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29630. , t = "_";
  29631. return n(e, t)
  29632. },
  29633. androidVersion: function() {
  29634. if (!this.detectAndroid())
  29635. throw new r("Did not detect an Android based device");
  29636. var e = /Android ((?:\d+\.?){1,3})/
  29637. , t = ".";
  29638. return n(e, t)
  29639. },
  29640. valueFromCookie: function(e, t) {
  29641. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29642. if (!i)
  29643. return t;
  29644. var n = i[1];
  29645. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29646. },
  29647. valueFromHash: function(e, t) {
  29648. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29649. , n = i.exec(window.location.href);
  29650. if (!n)
  29651. return t;
  29652. var r = n[1];
  29653. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29654. }
  29655. }
  29656. // changeLog()
  29657. }
  29658. , {
  29659. "../exception/DeviceMismatchException": 56
  29660. }],
  29661. 183: [function(e, t, i) {
  29662. (function(i) {
  29663. "use strict";
  29664. function n(e, t) {
  29665. var i = r(t);
  29666. var replaceAll = function (str, f, e) {
  29667. //f全部替换成e
  29668. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29669. return str.replace(reg, e);
  29670. };
  29671. var urlFirstView = c.valueFromHash('firstView');
  29672. if(urlFirstView){
  29673. try{
  29674. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29675. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29676. urlFirstView = "{"+urlFirstView+"]}"
  29677. let info = JSON.parse(urlFirstView);
  29678. i.pano = t.index[info.pano] //panos.get(info.pano)
  29679. if(!i.pano){
  29680. urlFirstView = false
  29681. console.error('检测到firstView但是 找不到该pano')
  29682. }else{
  29683. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29684. i.zoom = -1;
  29685. i.mode = "panorama"
  29686. i.setByUrl = true
  29687. }
  29688. }catch(e){
  29689. urlFirstView = false
  29690. console.error('检测到firstView但是解析出错'+e)
  29691. }
  29692. }
  29693. if (Object.keys(i).length > 0)
  29694. return i;
  29695. if (e.heroImage)
  29696. i = o(e, t);
  29697. else if (window.DATA.camera_start) {
  29698. var n = window.DATA.camera_start;
  29699. try {
  29700. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29701. i.position = n.camera.position,
  29702. //i.quaternion = n.camera.quaternion,
  29703. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29704. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29705. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29706. d.debug("Using camera_start"),
  29707. d.debug("Modeldata pano: ", i.pano.quaternion),
  29708. d.debug("Camera start pano: ", n.pano.quaternion)),
  29709. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29710. } catch (e) {
  29711. d.warn(e.message)
  29712. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29713. }
  29714. }
  29715. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29716. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29717. i.pano = t.findClosest(i.position),
  29718. i.quaternion = i.pano.quaternion),
  29719. 0 === Object.keys(i).length) {
  29720. var a = t.list[0];
  29721. a && (i.mode = h.PANORAMA,
  29722. i.pano = a,
  29723. i.position = a.position,
  29724. i.quaternion = a.quaternion,
  29725. d.info("Starting at 1st pano " + a.id))
  29726. }
  29727. return i.mode = i.mode || h.DOLLHOUSE,
  29728. i
  29729. }
  29730. function r(e) {
  29731. var t = c.valueFromHash("start", "")
  29732. , i = {};
  29733. if ("" !== t) {
  29734. d.debug("Start override found in parameters, trying to parse..."),
  29735. i = a(t) || {};
  29736. var n = c.valueFromHash("tag", null);
  29737. n && (i.tag = n),
  29738. i.panoId && (i.pano = e.get(i.panoId))
  29739. }
  29740. return i
  29741. }
  29742. function o(e, t) {
  29743. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29744. return {};
  29745. var i = {}
  29746. , n = e.heroImage.metadata;
  29747. d.debug("Using start position from thumbnail image"),
  29748. i.position = n.camera_position,
  29749. i.quaternion = n.camera_quaternion;
  29750. try {
  29751. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29752. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29753. } catch (e) {
  29754. d.debug(e.message)
  29755. }
  29756. return i
  29757. }
  29758. function a(e) {
  29759. return s.deserialize(e)
  29760. }
  29761. var s = e("../controls/serializer")
  29762. , l = e("../util/math")
  29763. , c = e("./browser")
  29764. , h = e("../enum/Viewmode")
  29765. , u = e("../util/logger")
  29766. , th = e("three")//xzw
  29767. , d = new u(i);
  29768. t.exports = {
  29769. getStartCameraOptions: n
  29770. }
  29771. }
  29772. ).call(this, "/js/util/camera.js")
  29773. }
  29774. , {
  29775. "../controls/serializer": 14,
  29776. "../enum/Viewmode": 51,
  29777. "../util/logger": 189,
  29778. "../util/math": 190,
  29779. "./browser": 182,
  29780. "three": 217
  29781. }],
  29782. 184: [function(e, t, i) {
  29783. "use strict";
  29784. function n(e, t, i) {
  29785. return o(e.fov, t, i)
  29786. }
  29787. var r = e("./MathLight")
  29788. , o = function(e, t, i) {
  29789. var n = t
  29790. , o = i
  29791. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29792. return a
  29793. }
  29794. , a = function(e, t, i) {
  29795. var n = t
  29796. , o = i
  29797. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29798. return a
  29799. }
  29800. , s = function(e, t, i, n) {
  29801. var r = o(e, i, n);
  29802. return r > t ? a(t, i, n) : e
  29803. };
  29804. t.exports = {
  29805. clampVFOV: s,
  29806. getHFOVForCamera: n,
  29807. getHFOVFromVFOV: o,
  29808. getVFOVFromHFOV: a
  29809. }
  29810. window.MathLight = t.exports
  29811. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29812. var prec = Math.pow(10, - (precision || 4));
  29813. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29814. if(e1.w){
  29815. return s1 && Math.abs(e1.w - e2.w) < prec
  29816. }else return s1
  29817. }
  29818. }
  29819. , {
  29820. "./MathLight": 176
  29821. }],
  29822. 185: [function(e, t, i) {
  29823. "use strict";
  29824. var n = e("three");
  29825. t.exports = {
  29826. delayOneFrame: function(e) {
  29827. window.setTimeout(e, 1)
  29828. },
  29829. normalizeUrl: function(e) {
  29830. return e.replace("https://", "http://")
  29831. },
  29832. domainFromUrl: function(e) {
  29833. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29834. return t ? t[3] : e
  29835. },
  29836. average: function(e, t) {
  29837. if (0 === e.length)
  29838. return null;
  29839. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29840. var o = t ? e[r][t] : e[r];
  29841. i += o,
  29842. n++
  29843. }
  29844. return i / n
  29845. },
  29846. countUnique: function(e) {
  29847. for (var t = {}, i = 0; i < e.length; i++)
  29848. t[e[i]] = 1 + (t[e[i]] || 0);
  29849. return Object.keys(t).length
  29850. },
  29851. averageVectors: function(e, t) {
  29852. var i = new n.Vector3;
  29853. if (0 === e.length)
  29854. return i;
  29855. for (var r = 0, o = 0; o < e.length; o++) {
  29856. var a = t ? e[o][t] : e[o];
  29857. i.add(a),
  29858. r++
  29859. }
  29860. return i.divideScalar(r)
  29861. },
  29862. equalLists: function(e, t) {
  29863. if (e.length !== t.length)
  29864. return !1;
  29865. for (var i = 0; i < e.length; i++)
  29866. if (e[i] !== t[i])
  29867. return !1;
  29868. return !0
  29869. },
  29870. lowerMedian: function(e, t) {
  29871. if (0 === e.length)
  29872. return null;
  29873. t = t || 2,
  29874. e.sort(function(e, t) {
  29875. return e - t
  29876. });
  29877. var i = Math.floor(e.length / t);
  29878. return e[i]
  29879. },
  29880. stableSort: function(e, t) {
  29881. return e.map(function(e, t) {
  29882. return {
  29883. value: e,
  29884. index: t
  29885. }
  29886. }).sort(function(e, i) {
  29887. var n = t(e.value, i.value);
  29888. return 0 !== n ? n : e.index - i.index
  29889. }).map(function(e) {
  29890. return e.value
  29891. })
  29892. },
  29893. filterAll: function(e, t) {
  29894. return e.filter(function(e) {
  29895. return t.every(function(t) {
  29896. return t(e)
  29897. })
  29898. })
  29899. },
  29900. formatDate: function(e) {
  29901. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29902. },
  29903. formatDatetime: function(e) {
  29904. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29905. },
  29906. randomString: function(e) {
  29907. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29908. t += i.charAt(Math.floor(Math.random() * i.length));
  29909. return t
  29910. },
  29911. uint8ToBase64: function(e, t) {
  29912. t && "number" == typeof t || (t = 8192);
  29913. for (var i = [], n = 0; n < e.length; n += t)
  29914. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29915. return btoa(i.join(""))
  29916. },
  29917. uuid4: function e(t) {
  29918. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29919. },
  29920. nth: function(e) {
  29921. return e %= 10,
  29922. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29923. },
  29924. extendObject: function(e, t) {
  29925. return Object.keys(t).forEach(function(i) {
  29926. e[i] = t[i]
  29927. }),
  29928. e
  29929. },
  29930. deepExtend: function e(t) {
  29931. t = t || {};
  29932. for (var i = 1; i < arguments.length; i++) {
  29933. var n = arguments[i];
  29934. if (n)
  29935. for (var r in n)
  29936. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29937. }
  29938. return t
  29939. },
  29940. inherit: function(e, t) {
  29941. e.prototype = Object.create(t.prototype),
  29942. e.prototype.constructor = e
  29943. },
  29944. extend: function(e, t) {
  29945. for (var i in t.prototype)
  29946. e.prototype[i] = t.prototype[i]
  29947. }
  29948. ,
  29949. getVisiblePano : function(positions = [], panos, options={}){//add
  29950. var visiblePanos = [];
  29951. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29952. panos.forEach((pano)=>{
  29953. if(!pano.isAligned())return;
  29954. var A = pano.position.clone();
  29955. var posB = options.posAtPanos[pano.id] || positions;
  29956. var posLength = posB.length
  29957. for(let i=0;i<posLength;i++){
  29958. var B = posB[i];
  29959. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  29960. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  29961. if (!o || !o.length){ //只要有一点可见,就算整体可见
  29962. visiblePanos.push(pano.id);
  29963. break;
  29964. }
  29965. }
  29966. })
  29967. return visiblePanos
  29968. }
  29969. ,
  29970. sortByScore : function(list, request, rank) {
  29971. var i = this.filterAll(list, request);
  29972. return 0 === i.length ? null : i = i.map(function(e) {
  29973. return {
  29974. item: e,
  29975. score: rank.reduce(function(t, i) {
  29976. return t + i(e);
  29977. }, 0)
  29978. };
  29979. }).sort(function(e, t) {
  29980. return t.score - e.score;
  29981. });
  29982. },
  29983. getFileNameFromUrl:function(url){
  29984. return url.split('/').pop();
  29985. }
  29986. },
  29987. Math.sign = function(e) {
  29988. return e < 0 ? -1 : 1
  29989. }
  29990. window.common = t.exports
  29991. }
  29992. , {
  29993. three: 217
  29994. }],
  29995. 186: [function(e, t, i) {
  29996. "use strict";
  29997. var n = {};
  29998. n.linearTween = function(e, t, i, n) {
  29999. return i * e / n + t
  30000. }
  30001. ,
  30002. n.easeInQuad = function(e, t, i, n) {
  30003. return e /= n,
  30004. i * e * e + t
  30005. }
  30006. ,
  30007. n.easeOutQuad = function(e, t, i, n) {
  30008. return e /= n,
  30009. -i * e * (e - 2) + t
  30010. }
  30011. ,
  30012. n.easeInOutQuad = function(e, t, i, n) {
  30013. return e /= n / 2,
  30014. e < 1 ? i / 2 * e * e + t : (e--,
  30015. -i / 2 * (e * (e - 2) - 1) + t)
  30016. }
  30017. ,
  30018. n.easeInCubic = function(e, t, i, n) {
  30019. return e /= n,
  30020. i * e * e * e + t
  30021. }
  30022. ,
  30023. n.easeOutCubic = function(e, t, i, n) {
  30024. return e /= n,
  30025. e--,
  30026. i * (e * e * e + 1) + t
  30027. }
  30028. ,
  30029. n.easeInOutCubic = function(e, t, i, n) {
  30030. return e /= n / 2,
  30031. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30032. i / 2 * (e * e * e + 2) + t)
  30033. }
  30034. ,
  30035. n.easeInQuart = function(e, t, i, n) {
  30036. return e /= n,
  30037. i * e * e * e * e + t
  30038. }
  30039. ,
  30040. n.easeOutQuart = function(e, t, i, n) {
  30041. return e /= n,
  30042. e--,
  30043. -i * (e * e * e * e - 1) + t
  30044. }
  30045. ,
  30046. n.easeInOutQuart = function(e, t, i, n) {
  30047. return e /= n / 2,
  30048. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30049. -i / 2 * (e * e * e * e - 2) + t)
  30050. }
  30051. ,
  30052. n.easeInQuint = function(e, t, i, n) {
  30053. return e /= n,
  30054. i * e * e * e * e * e + t
  30055. }
  30056. ,
  30057. n.easeOutQuint = function(e, t, i, n) {
  30058. return e /= n,
  30059. e--,
  30060. i * (e * e * e * e * e + 1) + t
  30061. }
  30062. ,
  30063. n.easeInOutQuint = function(e, t, i, n) {
  30064. return e /= n / 2,
  30065. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30066. i / 2 * (e * e * e * e * e + 2) + t)
  30067. }
  30068. ,
  30069. n.easeInSine = function(e, t, i, n) {
  30070. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30071. }
  30072. ,
  30073. n.easeOutSine = function(e, t, i, n) {
  30074. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30075. }
  30076. ,
  30077. n.easeInOutSine = function(e, t, i, n) {
  30078. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30079. }
  30080. ,
  30081. n.easeInExpo = function(e, t, i, n) {
  30082. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30083. }
  30084. ,
  30085. n.easeOutExpo = function(e, t, i, n) {
  30086. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30087. }
  30088. ,
  30089. n.easeInOutExpo = function(e, t, i, n) {
  30090. return e /= n / 2,
  30091. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30092. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30093. }
  30094. ,
  30095. n.easeInCirc = function(e, t, i, n) {
  30096. return e /= n,
  30097. -i * (Math.sqrt(1 - e * e) - 1) + t
  30098. }
  30099. ,
  30100. n.easeOutCirc = function(e, t, i, n) {
  30101. return e /= n,
  30102. e--,
  30103. i * Math.sqrt(1 - e * e) + t
  30104. }
  30105. ,
  30106. n.easeInOutCirc = function(e, t, i, n) {
  30107. return e /= n / 2,
  30108. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30109. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30110. }
  30111. ,
  30112. n.easeInElastic = function(e, t, i, n) {
  30113. var r = 1.70158
  30114. , o = 0
  30115. , a = i;
  30116. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30117. a < Math.abs(i) ? (a = i,
  30118. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30119. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30120. }
  30121. ,
  30122. n.easeOutElastic = function(e, t, i, n) {
  30123. var r = 1.70158
  30124. , o = 0
  30125. , a = i;
  30126. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30127. a < Math.abs(i) ? (a = i,
  30128. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30129. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30130. }
  30131. ,
  30132. n.easeInOutElastic = function(e, t, i, n) {
  30133. var r = 1.70158
  30134. , o = 0
  30135. , a = i;
  30136. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30137. a < Math.abs(i) ? (a = i,
  30138. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30139. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30140. }
  30141. ,
  30142. n.easeInBack = function(e, t, i, n, r) {
  30143. return void 0 === r && (r = 1.70158),
  30144. i * (e /= n) * e * ((r + 1) * e - r) + t
  30145. }
  30146. ,
  30147. n.easeOutBack = function(e, t, i, n, r) {
  30148. return void 0 === r && (r = 1.70158),
  30149. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30150. }
  30151. ,
  30152. n.easeInOutBack = function(e, t, i, n, r) {
  30153. return void 0 === r && (r = 1.70158),
  30154. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30155. }
  30156. ,
  30157. n.easeOutBounce = function(e, t, i, n) {
  30158. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30159. }
  30160. ,
  30161. n.easeInBounce = function(e, t, i, r) {
  30162. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30163. }
  30164. ,
  30165. n.easeInOutBounce = function(e, t, i, r) {
  30166. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30167. }
  30168. ,
  30169. t.exports = n
  30170. window.easing = n
  30171. }
  30172. , {}],
  30173. 187: [function(e, t, i) {
  30174. "use strict";
  30175. function n() {
  30176. this.events = [],
  30177. this.valid = !1
  30178. }
  30179. var r = e("../enum/Joystick");
  30180. n.prototype.push = function(e, t) {
  30181. this.events.push({
  30182. direction: e,
  30183. pano: t
  30184. }),
  30185. this.valid = !0
  30186. }
  30187. ,
  30188. n.prototype.pop = function(e) {
  30189. var t = this.events.pop();
  30190. return this.events.length < 1 && (this.valid = !1),
  30191. t
  30192. }
  30193. ,
  30194. n.prototype.peek = function() {
  30195. return this.events.length ? this.events[this.events.length - 1] : {
  30196. direction: null,
  30197. pano: null
  30198. }
  30199. }
  30200. ,
  30201. n.prototype.invalidate = function() {
  30202. this.events = [],
  30203. this.valid = !1
  30204. }
  30205. ,
  30206. n.prototype.reversePano = function(e) {
  30207. if (!this.valid)
  30208. return null;
  30209. var t = this.peek();
  30210. return r.opposite(e) === t.direction ? (this.pop(),
  30211. t.pano) : null
  30212. }
  30213. ,
  30214. t.exports = n
  30215. }
  30216. , {
  30217. "../enum/Joystick": 29
  30218. }],
  30219. 188: [function(e, t, i) {
  30220. "use strict";
  30221. window.lerp = t.exports = {
  30222. vector: function(e, t) {
  30223. var i = e.clone();
  30224. return t = t.clone(),
  30225. function(n) {
  30226. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30227. }
  30228. },
  30229. quaternion: function(e, t) {
  30230. var i = e.clone();
  30231. return function(n) {
  30232. e.copy(i).slerp(t, n)
  30233. }
  30234. },
  30235. property: function(e, t, i, n) {
  30236. var r = e[t];
  30237. return function(o) {
  30238. e[t] = r * (1 - o) + i * o,
  30239. n && n(e[t])
  30240. }
  30241. },
  30242. uniform: function(e, t, i) {
  30243. var n = e.material.uniforms[t].value;
  30244. return function(r) {
  30245. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30246. }
  30247. },
  30248. matrix4: function(e, t) {
  30249. var i = e.clone();
  30250. return function(n) {
  30251. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30252. r[s] = o[s] * (1 - n) + a[s] * n
  30253. }
  30254. },
  30255. allUniforms: function(e, t, i) {
  30256. var n = e.map(function(e) {
  30257. return this.uniform(e, t, i)
  30258. }
  30259. .bind(this));
  30260. return function(e) {
  30261. n.forEach(function(t) {
  30262. t(e)
  30263. })
  30264. }
  30265. }
  30266. }
  30267. }
  30268. , {}],
  30269. 189: [function(e, t, i) {
  30270. "use strict";
  30271. function n(e) {
  30272. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30273. if (n.consoleEnabled) {
  30274. var h = function(e) {
  30275. $("#debug-console").append("<p>" + e + "</p>"),
  30276. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30277. };
  30278. t = function(e) {
  30279. h(Array.prototype.slice.call(arguments).join(" "))
  30280. }
  30281. ,
  30282. i = function(e) {
  30283. h(Array.prototype.slice.call(arguments).join(" "))
  30284. }
  30285. ,
  30286. o = function(e) {
  30287. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30288. }
  30289. ,
  30290. a = function(e) {
  30291. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30292. }
  30293. } else
  30294. console.log ? (t = console.log,
  30295. i = console.info ? console.info : console.log,
  30296. o = console.warn ? console.warn : console.log,
  30297. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30298. ;
  30299. var u = function(e) {
  30300. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30301. }
  30302. , d = function(t, i) {
  30303. if (r) {
  30304. var o = Array.prototype.slice.call(t).join(" ");
  30305. r.captureMessage(o, {
  30306. level: i,
  30307. path: e,
  30308. timestamp: n.timestamp()
  30309. })
  30310. }
  30311. }
  30312. , p = function(t, i) {
  30313. if (r) {
  30314. var o = Array.prototype.slice.call(t).join(" ");
  30315. r.captureException(new Error(o), {
  30316. level: i,
  30317. path: e,
  30318. timestamp: n.timestamp()
  30319. })
  30320. }
  30321. };
  30322. return {
  30323. debug: function() {
  30324. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30325. },
  30326. info: function() {
  30327. n.level >= n.levels.info && i.apply(console, u(arguments))
  30328. },
  30329. warn: function() {
  30330. d(arguments, "warn"),
  30331. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30332. },
  30333. error: function() {
  30334. p(arguments, "error"),
  30335. n.level >= n.levels.error && a.apply(console, u(arguments))
  30336. },
  30337. v3str: function(e, t) {
  30338. var i = void 0 === t ? 2 : t;
  30339. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30340. },
  30341. eulstr: function(e, t) {
  30342. var i = void 0 === t ? 2 : t;
  30343. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30344. },
  30345. time: function(e) {
  30346. n.level >= n.levels.debug && (c[e] = Date.now())
  30347. },
  30348. timeEnd: function(e) {
  30349. if (n.level >= n.levels.debug) {
  30350. var t = c[e];
  30351. if (!t)
  30352. return;
  30353. var i = (Date.now() - t) / 1e3;
  30354. this.debug(e, i + "s")
  30355. }
  30356. }
  30357. }
  30358. }
  30359. var r = window.Raven;
  30360. n.timestamp = function() {
  30361. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30362. }
  30363. ,
  30364. n.levels = {
  30365. debug: 3,
  30366. info: 2,
  30367. warn: 1,
  30368. error: 0
  30369. },
  30370. n.level = n.levels.info,
  30371. t.exports = n
  30372. }
  30373. , {}],
  30374. 190: [function(e, t, i) {
  30375. "use strict";
  30376. var n = e("three")
  30377. , r = e("../enum/GLCubeFaces")
  30378. , o = e("../constants");
  30379. t.exports = {
  30380. convertVisionVector: function(e) {
  30381. return new n.Vector3(e.x,e.z,-e.y)
  30382. },
  30383. convertVisionQuaternion: function(e) {
  30384. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30385. },
  30386. convertWorkshopVector: function(e) {
  30387. return new n.Vector3(-e.x,e.y,e.z)
  30388. },
  30389. convertWorkshopQuaternion: function(e) {
  30390. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30391. },
  30392. convertWorkshopPanoramaQuaternion: function(e) {
  30393. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30394. },
  30395. convertWorkshopOrthoZoom: function(e) {// xzw
  30396. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30397. //return e;
  30398. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30399. },
  30400. toPrecision: function(e, t) {//xzw change
  30401. var f = function(e, t){
  30402. var i = Math.pow(10, t);
  30403. return Math.round(e * i) / i
  30404. }
  30405. if(e instanceof Array){
  30406. for(var s=0; s<e.length; s++){
  30407. e[s] = f(e[s],t);
  30408. }
  30409. return e;
  30410. }
  30411. else return f(e,t)
  30412. },
  30413. isEmptyQuaternion: function(e) {
  30414. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30415. },
  30416. projectPositionToCanvas: function(e, t, i) {
  30417. i = i || new n.Vector3,
  30418. i.copy(e);
  30419. var r = .5 * $("#player").width()
  30420. , o = .5 * $("#player").height();
  30421. return i.project(t),
  30422. i.x = i.x * r + r,
  30423. i.y = -(i.y * o) + o,
  30424. i
  30425. },
  30426. convertScreenPositionToNDC: function(e, t, i) {
  30427. return i = i || new n.Vector2,
  30428. i.x = e / $("#player").width() * 2 - 1,
  30429. i.y = 2 * -(t / $("#player").height()) + 1,
  30430. i
  30431. },
  30432. constrainedTurn: function(e) {
  30433. var t = e % (2 * Math.PI);
  30434. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30435. },
  30436. getFOVDotThreshold: function(e) {
  30437. return Math.cos(n.Math.degToRad(e / 2))
  30438. },
  30439. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30440. switch (e) {
  30441. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30442. i.set(1, t.y, t.x);
  30443. break;
  30444. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30445. i.set(-1, t.y, -t.x);
  30446. break;
  30447. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30448. i.set(-t.x, 1, -t.y);
  30449. break;
  30450. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30451. i.set(-t.x, -1, t.y);
  30452. break;
  30453. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30454. i.set(-t.x, t.y, 1);
  30455. break;
  30456. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30457. i.set(t.x, t.y, -1)
  30458. }
  30459. n && i.normalize()
  30460. },
  30461. //add:
  30462. getPos2d : function(point, camera, dom){
  30463. var camera = camera ;
  30464. var dom = dom;
  30465. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30466. var x,y;
  30467. x = (pos.x + 1) / 2 * dom.clientWidth;
  30468. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30469. var inSight = x <= dom.clientWidth && x >= 0
  30470. && y <= dom.clientHeight && y >= 0
  30471. return {
  30472. pos: new THREE.Vector2(x,y),
  30473. vector: pos,
  30474. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30475. inSight : inSight //在屏幕范围内可见
  30476. };
  30477. },
  30478. getDirByLonLat: function(lon, lat) {
  30479. var dir = new THREE.Vector3();
  30480. var phi = THREE.Math.degToRad(90 - lat);
  30481. var theta = THREE.Math.degToRad(lon);
  30482. dir.x = Math.sin(phi) * Math.cos(theta);
  30483. dir.y = Math.cos(phi);
  30484. dir.z = Math.sin(phi) * Math.sin(theta);
  30485. return dir.negate();
  30486. }
  30487. }
  30488. window.math = t.exports
  30489. }
  30490. , {
  30491. "../constants": 8,
  30492. "../enum/GLCubeFaces": 25,
  30493. three: 217
  30494. }],
  30495. 191: [function(e, t, i) {
  30496. "use strict";
  30497. function n(e, t, i) {
  30498. return a.map(function(n, o) {
  30499. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30500. }
  30501. .bind(this))
  30502. }
  30503. function r(e) {
  30504. return s[e]
  30505. }
  30506. var o = e("../enum/GLCubeFaces")
  30507. , a = [0, 1, 2, 3, 4, 5]
  30508. , s = {
  30509. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30510. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30511. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30512. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30513. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30514. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30515. };
  30516. t.exports = {
  30517. mapFaceToCubemapFace: r,
  30518. getCubemapUrls: n
  30519. }
  30520. }
  30521. , {
  30522. "../enum/GLCubeFaces": 25
  30523. }],
  30524. 192: [function(e, t, i) {
  30525. "use strict";
  30526. t.exports = {
  30527. captureErrors: function(e, t, i) {
  30528. if ("Raven"in window) {
  30529. Raven.config(e, t).install(),
  30530. i && Raven.setTagsContext(i);
  30531. var n = console.warn
  30532. , r = console.error;
  30533. console.warn = function() {
  30534. var e = Array.prototype.slice.call(arguments);
  30535. Raven.captureMessage(e.join(" "), {
  30536. level: "warning"
  30537. }),
  30538. n.apply(console, e)
  30539. }
  30540. ,
  30541. console.error = function() {
  30542. var e = Array.prototype.slice.call(arguments);
  30543. Raven.captureException(new Error(e.join(" ")), {
  30544. level: "error"
  30545. }),
  30546. r.apply(console, e)
  30547. }
  30548. } else
  30549. console.error("Raven not found, not capturing errors.")
  30550. }
  30551. }
  30552. }
  30553. , {}],
  30554. 193: [function(e, t, i) {
  30555. (function(i) {
  30556. "use strict";
  30557. var n = e("./browser")
  30558. , r = e("../constants")
  30559. , o = e("url")
  30560. , a = e("./logger")
  30561. , ss = e('three')
  30562. , s = new a(i)
  30563. , l = {
  30564. getAuthorizationHeader: function() {
  30565. var e = n.valueFromHash("auth");
  30566. if (e)
  30567. return e.replace(",", " ");
  30568. var t = n.valueFromCookie("token");
  30569. return t ? "Token " + t : null
  30570. },
  30571. parseSidUrl: function(e) {
  30572. var t, i;
  30573. t=g_Prefix;
  30574. if (e = e || "",
  30575. e.match(/^https?/)) {
  30576. var n = o.parse(e);
  30577. t = g_Prefix,
  30578. i = e
  30579. } else{
  30580. //xzw 原先的不能用
  30581. //t = window.location.protocol + "//" + window.location.host, //MP
  30582. t = g_Prefix
  30583. //i = t + "/api/player/models/" + e; //MP
  30584. i = t + "data/" + e;
  30585. }
  30586. return {
  30587. urlBase: t,
  30588. urlModel: i,
  30589. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30590. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30591. }
  30592. },
  30593. getModelIDFromQueryString: function() {
  30594. return n.valueFromHash("model") || n.valueFromHash("m")
  30595. },
  30596. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30597. e = JSON.parse(JSON.stringify(e));
  30598. var i = null;
  30599. if (e.images.forEach(function(n) {
  30600. if(!n.metadata) return;
  30601. if ("string" == typeof n.metadata)
  30602. try {
  30603. n.metadata = JSON.parse(n.metadata)
  30604. } catch (e) {
  30605. s.warn("Unable to parse image metadata"),
  30606. n.metadata = null
  30607. }
  30608. else{
  30609. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30610. }
  30611. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30612. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30613. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30614. }else{
  30615. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30616. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30617. n.metadata.zoom = n.metadata.zoom || 1;
  30618. }
  30619. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30620. }),
  30621. //icon初始视角的:
  30622. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30623. var n = {};
  30624. n.pano = {
  30625. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30626. position: t.convertWorkshopVector(i.scan_position),
  30627. uuid: i.scan_id
  30628. },
  30629. n.camera = {
  30630. quaternion: i.camera_quaternion,
  30631. position: i.camera_position
  30632. },
  30633. e.startPano = n
  30634. }
  30635. return e
  30636. },
  30637. */
  30638. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30639. e = JSON.parse(JSON.stringify(e));
  30640. var i = null;
  30641. var deal = function(n) {
  30642. if(!n.metadata) return;
  30643. if ("string" == typeof n.metadata)
  30644. try {
  30645. n.metadata = JSON.parse(n.metadata)
  30646. } catch (e) {
  30647. s.warn("Unable to parse image metadata"),
  30648. n.metadata = null
  30649. }
  30650. else{
  30651. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30652. }
  30653. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30654. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30655. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30656. }else{
  30657. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30658. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30659. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30660. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30661. }
  30662. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30663. }
  30664. //改
  30665. e.images.forEach(info=>{
  30666. if(info.locations){
  30667. info.locations.forEach(a=>deal(a))
  30668. }else{
  30669. deal(info)
  30670. }
  30671. })
  30672. //icon初始视角的:
  30673. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30674. var n = {};
  30675. n.pano = {
  30676. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30677. position: t.convertWorkshopVector(i.scan_position),
  30678. uuid: i.scan_id
  30679. },
  30680. n.camera = {
  30681. quaternion: i.camera_quaternion,
  30682. position: i.camera_position
  30683. },
  30684. e.startPano = n
  30685. }
  30686. return e
  30687. },
  30688. visionVersionToInt: function() {
  30689. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30690. return function(t) {
  30691. if (!t)
  30692. throw new Error("Vision version is required");
  30693. var i = e.exec(t);
  30694. if (null === i)
  30695. throw new Error("String is not a vision version: " + t);
  30696. return parseInt(i[1])
  30697. }
  30698. }(),
  30699. modelDataPromisesTiles: function(e) {
  30700. var vision_version = e.vision_version || window.DATA.vision_version
  30701. if (vision_version)
  30702. try {
  30703. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30704. } catch (t) {
  30705. s.warn("Invalid vision version: " + vision_version)
  30706. }
  30707. // var t = e.created ? new Date(e.created) : null;
  30708. // return t && t >= r.visionTilingStartDate
  30709. return false
  30710. }
  30711. };
  30712. t.exports = l
  30713. }
  30714. ).call(this, "/js/util/showcase.js")
  30715. }
  30716. , {
  30717. "../constants": 8,
  30718. "./browser": 182,
  30719. "./logger": 189,
  30720. three:217,
  30721. url: 208
  30722. }],
  30723. 194: [function(e, t, i) {
  30724. "use strict";
  30725. var n = e("../util/ajax")
  30726. , r = e("three")
  30727. , o = e("../settings")
  30728. , a = {};
  30729. t.exports = {
  30730. load: function(e, t, i) {
  30731. var s = a[e];
  30732. return s ? (t && setTimeout(function() {
  30733. t(s)
  30734. }, 1),
  30735. s) : (s = new r.Texture,
  30736. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30737. s.magFilter = r.LinearFilter,
  30738. s.generateMipmaps = !1),
  30739. s.sourceFile = e,
  30740. a[e] = s,
  30741. n.getImage(e).then(function(e) {
  30742. s.image = e,
  30743. s.needsUpdate = !0,
  30744. t && t(s)
  30745. }).fail(i),
  30746. s)
  30747. },
  30748. loadBase64: function(e, t) {
  30749. t = t || "png";
  30750. var i = new r.Texture;
  30751. return i.image = document.createElement("img"),
  30752. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30753. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30754. i.magFilter = r.LinearFilter,
  30755. i.generateMipmaps = !1),
  30756. i.needsUpdate = !0,
  30757. i
  30758. },
  30759. isLoaded: function(e) {
  30760. return !!a[e]
  30761. }
  30762. }
  30763. window.Texture = t.exports
  30764. }
  30765. , {
  30766. "../settings": 166,
  30767. "../util/ajax": 181,
  30768. three: 217
  30769. }],
  30770. 195: [function(e, t, i) {
  30771. "use strict";
  30772. var n = e("./easing");
  30773. window.transitions = t.exports = {
  30774. globalDone: null,
  30775. funcs: [],
  30776. counter: 0,
  30777. uniqueID: 0,
  30778. start: function(e, t, i, r, o, a, s) {
  30779. return r = r || 0,
  30780. this.funcs.push({
  30781. func: e,
  30782. current: -r * Math.abs(t),
  30783. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30784. done: i,
  30785. easing: o || n.linearTween,
  30786. cycling: t < 0,
  30787. running: !0,
  30788. debug: r < 0,
  30789. name: a || "T" + this.counter,
  30790. id: void 0 === s ? this.counter : s,
  30791. paused: !1
  30792. }),
  30793. e(0, 16),
  30794. this.counter += 1,
  30795. e
  30796. },
  30797. trigger: function(e) {
  30798. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30799. , i = e.func || function() {}
  30800. , r = void 0 === e.duration ? 0 : e.duration;
  30801. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30802. var o = e.done || null
  30803. , a = e.easing || n.linearTween
  30804. , s = e.name || "R" + this.counter
  30805. , l = void 0 === e.id ? this.counter : e.id;
  30806. return this.start(i, r, o, t, a, s, l)
  30807. },
  30808. setTimeout: function(e, t, i) {
  30809. var n = void 0 === i ? this.counter : i;
  30810. return this.trigger({
  30811. done: e,
  30812. duration: void 0 === t ? 0 : t,
  30813. name: "O" + this.counter,
  30814. id: n
  30815. })
  30816. },
  30817. pause: function() {
  30818. this.paused = !0
  30819. },
  30820. resume: function() {
  30821. this.paused = !1
  30822. },
  30823. update: function(e) {
  30824. this.funcs.forEach(function(t) {
  30825. if (!(t.paused || (t.current += 1e3 * e,
  30826. t.current < 0)))
  30827. if (t.current >= t.duration && !t.cycling) {
  30828. var i = t.easing(1, 0, 1, 1);
  30829. t.func(i, 1e3 * e),
  30830. t.done && t.done(),
  30831. t.running = !1
  30832. } else {
  30833. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30834. , r = t.func(n, 1e3 * e) || !1;
  30835. r && (t.done && t.done(),
  30836. t.running = !1)
  30837. }
  30838. });
  30839. var t = this.funcs.length;
  30840. this.funcs = this.funcs.filter(function(e) {
  30841. return e.running
  30842. });
  30843. var i = this.funcs.length;
  30844. if (t > 0 && 0 === i && this.globalDone) {
  30845. var n = this.globalDone;
  30846. this.globalDone = null,
  30847. n()
  30848. }
  30849. },
  30850. adjustSpeed: function(e, t) {
  30851. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30852. var r = i[n];
  30853. r.duration /= t,
  30854. r.current /= t
  30855. }
  30856. },
  30857. getById: function(e) {
  30858. return this.funcs.filter(function(t) {
  30859. return e === t.id
  30860. })
  30861. },
  30862. get: function(e) {
  30863. for (var t = 0; t < this.funcs.length; t += 1)
  30864. if (this.funcs[t].func === e)
  30865. return this.funcs[t];
  30866. return null
  30867. },
  30868. isRunning: function(e) {
  30869. var t = this.get(e);
  30870. return null !== t && t.running
  30871. },
  30872. countActive: function() {
  30873. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30874. e += this.funcs[t].running;
  30875. return e
  30876. },
  30877. listActive: function() {
  30878. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30879. this.funcs[t].running && e.push(this.funcs[t].name);
  30880. return e
  30881. },
  30882. done: function(e) {
  30883. this.globalDone = e
  30884. },
  30885. cancelById: function(e) {
  30886. var t = void 0 === e ? 0 : e;
  30887. this.funcs = this.funcs.filter(function(e) {
  30888. return e.id !== t
  30889. })
  30890. },
  30891. cancel: function(e) {
  30892. this.funcs = this.funcs.filter(function(t) {
  30893. return t.func !== e
  30894. })
  30895. },
  30896. getUniqueId: function() {
  30897. return this.uniqueID -= 1,
  30898. this.uniqueID
  30899. }
  30900. }
  30901. }
  30902. , {
  30903. "./easing": 186
  30904. }],
  30905. 196: [function(e, t, i) {
  30906. function n(e) {
  30907. if (this.set = {},
  30908. this.infContains = function() {
  30909. return !0
  30910. }
  30911. ,
  30912. "object" == typeof e)
  30913. if (e instanceof Array)
  30914. for (var t = 0; t < e.length; t++)
  30915. this.set[e[t]] = !0;
  30916. else
  30917. this.set = e;
  30918. else if ("function" == typeof e)
  30919. this.infContains = e;
  30920. else if ("undefined" != typeof e)
  30921. throw new Error("set must be either an array or an object.")
  30922. }
  30923. t.exports = n,
  30924. n.prototype.contains = function(e) {
  30925. return !!this.set[e]
  30926. }
  30927. ,
  30928. n.prototype.has = n.prototype.contains,
  30929. n.prototype.add = function(e) {
  30930. if (1 == arguments.length)
  30931. this.set[e] = !0;
  30932. else
  30933. for (var t = 0; t < arguments.length; t++)
  30934. this.set[arguments[t]] = !0
  30935. }
  30936. ,
  30937. n.prototype.addAll = function(e) {
  30938. if ("object" != typeof e && !(e instanceof Array))
  30939. throw new Error("arr must be an array.");
  30940. for (var t = 0; t < e.length; t++)
  30941. this.add(e[t])
  30942. }
  30943. ,
  30944. n.prototype.remove = function(e) {
  30945. if (1 == arguments.length)
  30946. delete this.set[e];
  30947. else
  30948. for (var t = 0; t < arguments.length; t++)
  30949. delete this.set[arguments[t]]
  30950. }
  30951. ,
  30952. n.prototype.delete = n.prototype.remove,
  30953. n.prototype.clear = function() {
  30954. this.set = {}
  30955. }
  30956. ,
  30957. n.prototype.size = function() {
  30958. return Object.keys(this.set).length
  30959. }
  30960. ,
  30961. n.prototype.toString = function() {
  30962. return "{" + Object.keys(this.set).toString() + "}"
  30963. }
  30964. ,
  30965. n.prototype.toArray = function() {
  30966. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30967. }
  30968. ,
  30969. n.prototype["*values"] = n.prototype.toArray
  30970. }
  30971. , {}],
  30972. 197: [function(e, t, i) {}
  30973. , {}],
  30974. 198: [function(e, t, i) {
  30975. (function(t) {
  30976. "use strict";
  30977. function n() {
  30978. try {
  30979. var e = new Uint8Array(1);
  30980. return e.__proto__ = {
  30981. __proto__: Uint8Array.prototype,
  30982. foo: function() {
  30983. return 42
  30984. }
  30985. },
  30986. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30987. } catch (e) {
  30988. return !1
  30989. }
  30990. }
  30991. function r() {
  30992. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30993. }
  30994. function o(e, t) {
  30995. if (r() < t)
  30996. throw new RangeError("Invalid typed array length");
  30997. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  30998. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  30999. e.length = t),
  31000. e
  31001. }
  31002. function a(e, t, i) {
  31003. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31004. return new a(e,t,i);
  31005. if ("number" == typeof e) {
  31006. if ("string" == typeof t)
  31007. throw new Error("If encoding is specified then the first argument must be a string");
  31008. return h(this, e)
  31009. }
  31010. return s(this, e, t, i)
  31011. }
  31012. function s(e, t, i, n) {
  31013. if ("number" == typeof t)
  31014. throw new TypeError('"value" argument must not be a number');
  31015. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31016. }
  31017. function l(e) {
  31018. if ("number" != typeof e)
  31019. throw new TypeError('"size" argument must be a number');
  31020. if (e < 0)
  31021. throw new RangeError('"size" argument must not be negative')
  31022. }
  31023. function c(e, t, i, n) {
  31024. return l(t),
  31025. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31026. }
  31027. function h(e, t) {
  31028. if (l(t),
  31029. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31030. !a.TYPED_ARRAY_SUPPORT)
  31031. for (var i = 0; i < t; ++i)
  31032. e[i] = 0;
  31033. return e
  31034. }
  31035. function u(e, t, i) {
  31036. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31037. !a.isEncoding(i))
  31038. throw new TypeError('"encoding" must be a valid string encoding');
  31039. var n = 0 | v(t, i);
  31040. e = o(e, n);
  31041. var r = e.write(t, i);
  31042. return r !== n && (e = e.slice(0, r)),
  31043. e
  31044. }
  31045. function d(e, t) {
  31046. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31047. e = o(e, i);
  31048. for (var n = 0; n < i; n += 1)
  31049. e[n] = 255 & t[n];
  31050. return e
  31051. }
  31052. function p(e, t, i, n) {
  31053. if (t.byteLength,
  31054. i < 0 || t.byteLength < i)
  31055. throw new RangeError("'offset' is out of bounds");
  31056. if (t.byteLength < i + (n || 0))
  31057. throw new RangeError("'length' is out of bounds");
  31058. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31059. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31060. e.__proto__ = a.prototype) : e = d(e, t),
  31061. e
  31062. }
  31063. function f(e, t) {
  31064. if (a.isBuffer(t)) {
  31065. var i = 0 | g(t.length);
  31066. return e = o(e, i),
  31067. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31068. e)
  31069. }
  31070. if (t) {
  31071. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31072. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31073. if ("Buffer" === t.type && $(t.data))
  31074. return d(e, t.data)
  31075. }
  31076. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31077. }
  31078. function g(e) {
  31079. if (e >= r())
  31080. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31081. return 0 | e
  31082. }
  31083. function m(e) {
  31084. return +e != e && (e = 0),
  31085. a.alloc(+e)
  31086. }
  31087. function v(e, t) {
  31088. if (a.isBuffer(e))
  31089. return e.length;
  31090. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31091. return e.byteLength;
  31092. "string" != typeof e && (e = "" + e);
  31093. var i = e.length;
  31094. if (0 === i)
  31095. return 0;
  31096. for (var n = !1; ; )
  31097. switch (t) {
  31098. case "ascii":
  31099. case "latin1":
  31100. case "binary":
  31101. return i;
  31102. case "utf8":
  31103. case "utf-8":
  31104. case void 0:
  31105. return j(e).length;
  31106. case "ucs2":
  31107. case "ucs-2":
  31108. case "utf16le":
  31109. case "utf-16le":
  31110. return 2 * i;
  31111. case "hex":
  31112. return i >>> 1;
  31113. case "base64":
  31114. return Z(e).length;
  31115. default:
  31116. if (n)
  31117. return j(e).length;
  31118. t = ("" + t).toLowerCase(),
  31119. n = !0
  31120. }
  31121. }
  31122. function A(e, t, i) {
  31123. var n = !1;
  31124. if ((void 0 === t || t < 0) && (t = 0),
  31125. t > this.length)
  31126. return "";
  31127. if ((void 0 === i || i > this.length) && (i = this.length),
  31128. i <= 0)
  31129. return "";
  31130. if (i >>>= 0,
  31131. t >>>= 0,
  31132. i <= t)
  31133. return "";
  31134. for (e || (e = "utf8"); ; )
  31135. switch (e) {
  31136. case "hex":
  31137. return L(this, t, i);
  31138. case "utf8":
  31139. case "utf-8":
  31140. return M(this, t, i);
  31141. case "ascii":
  31142. return P(this, t, i);
  31143. case "latin1":
  31144. case "binary":
  31145. return O(this, t, i);
  31146. case "base64":
  31147. return S(this, t, i);
  31148. case "ucs2":
  31149. case "ucs-2":
  31150. case "utf16le":
  31151. case "utf-16le":
  31152. return D(this, t, i);
  31153. default:
  31154. if (n)
  31155. throw new TypeError("Unknown encoding: " + e);
  31156. e = (e + "").toLowerCase(),
  31157. n = !0
  31158. }
  31159. }
  31160. function y(e, t, i) {
  31161. var n = e[t];
  31162. e[t] = e[i],
  31163. e[i] = n
  31164. }
  31165. function C(e, t, i, n, r) {
  31166. if (0 === e.length)
  31167. return -1;
  31168. if ("string" == typeof i ? (n = i,
  31169. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31170. i = +i,
  31171. isNaN(i) && (i = r ? 0 : e.length - 1),
  31172. i < 0 && (i = e.length + i),
  31173. i >= e.length) {
  31174. if (r)
  31175. return -1;
  31176. i = e.length - 1
  31177. } else if (i < 0) {
  31178. if (!r)
  31179. return -1;
  31180. i = 0
  31181. }
  31182. if ("string" == typeof t && (t = a.from(t, n)),
  31183. a.isBuffer(t))
  31184. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31185. if ("number" == typeof t)
  31186. return t &= 255,
  31187. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31188. throw new TypeError("val must be string, number or Buffer")
  31189. }
  31190. function I(e, t, i, n, r) {
  31191. function o(e, t) {
  31192. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31193. }
  31194. var a = 1
  31195. , s = e.length
  31196. , l = t.length;
  31197. if (void 0 !== n && (n = String(n).toLowerCase(),
  31198. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31199. if (e.length < 2 || t.length < 2)
  31200. return -1;
  31201. a = 2,
  31202. s /= 2,
  31203. l /= 2,
  31204. i /= 2
  31205. }
  31206. var c;
  31207. if (r) {
  31208. var h = -1;
  31209. for (c = i; c < s; c++)
  31210. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31211. if (h === -1 && (h = c),
  31212. c - h + 1 === l)
  31213. return h * a
  31214. } else
  31215. h !== -1 && (c -= c - h),
  31216. h = -1
  31217. } else
  31218. for (i + l > s && (i = s - l),
  31219. c = i; c >= 0; c--) {
  31220. for (var u = !0, d = 0; d < l; d++)
  31221. if (o(e, c + d) !== o(t, d)) {
  31222. u = !1;
  31223. break
  31224. }
  31225. if (u)
  31226. return c
  31227. }
  31228. return -1
  31229. }
  31230. function E(e, t, i, n) {
  31231. i = Number(i) || 0;
  31232. var r = e.length - i;
  31233. n ? (n = Number(n),
  31234. n > r && (n = r)) : n = r;
  31235. var o = t.length;
  31236. if (o % 2 !== 0)
  31237. throw new TypeError("Invalid hex string");
  31238. n > o / 2 && (n = o / 2);
  31239. for (var a = 0; a < n; ++a) {
  31240. var s = parseInt(t.substr(2 * a, 2), 16);
  31241. if (isNaN(s))
  31242. return a;
  31243. e[i + a] = s
  31244. }
  31245. return a
  31246. }
  31247. function b(e, t, i, n) {
  31248. return q(j(t, e.length - i), e, i, n)
  31249. }
  31250. function w(e, t, i, n) {
  31251. return q(Y(t), e, i, n)
  31252. }
  31253. function _(e, t, i, n) {
  31254. return w(e, t, i, n)
  31255. }
  31256. function T(e, t, i, n) {
  31257. return q(Z(t), e, i, n)
  31258. }
  31259. function x(e, t, i, n) {
  31260. return q(X(t, e.length - i), e, i, n)
  31261. }
  31262. function S(e, t, i) {
  31263. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31264. }
  31265. function M(e, t, i) {
  31266. i = Math.min(e.length, i);
  31267. for (var n = [], r = t; r < i; ) {
  31268. var o = e[r]
  31269. , a = null
  31270. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31271. if (r + s <= i) {
  31272. var l, c, h, u;
  31273. switch (s) {
  31274. case 1:
  31275. o < 128 && (a = o);
  31276. break;
  31277. case 2:
  31278. l = e[r + 1],
  31279. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31280. u > 127 && (a = u));
  31281. break;
  31282. case 3:
  31283. l = e[r + 1],
  31284. c = e[r + 2],
  31285. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31286. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31287. break;
  31288. case 4:
  31289. l = e[r + 1],
  31290. c = e[r + 2],
  31291. h = e[r + 3],
  31292. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31293. u > 65535 && u < 1114112 && (a = u))
  31294. }
  31295. }
  31296. null === a ? (a = 65533,
  31297. s = 1) : a > 65535 && (a -= 65536,
  31298. n.push(a >>> 10 & 1023 | 55296),
  31299. a = 56320 | 1023 & a),
  31300. n.push(a),
  31301. r += s
  31302. }
  31303. return R(n)
  31304. }
  31305. function R(e) {
  31306. var t = e.length;
  31307. if (t <= ee)
  31308. return String.fromCharCode.apply(String, e);
  31309. for (var i = "", n = 0; n < t; )
  31310. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31311. return i
  31312. }
  31313. function P(e, t, i) {
  31314. var n = "";
  31315. i = Math.min(e.length, i);
  31316. for (var r = t; r < i; ++r)
  31317. n += String.fromCharCode(127 & e[r]);
  31318. return n
  31319. }
  31320. function O(e, t, i) {
  31321. var n = "";
  31322. i = Math.min(e.length, i);
  31323. for (var r = t; r < i; ++r)
  31324. n += String.fromCharCode(e[r]);
  31325. return n
  31326. }
  31327. function L(e, t, i) {
  31328. var n = e.length;
  31329. (!t || t < 0) && (t = 0),
  31330. (!i || i < 0 || i > n) && (i = n);
  31331. for (var r = "", o = t; o < i; ++o)
  31332. r += W(e[o]);
  31333. return r
  31334. }
  31335. function D(e, t, i) {
  31336. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31337. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31338. return r
  31339. }
  31340. function N(e, t, i) {
  31341. if (e % 1 !== 0 || e < 0)
  31342. throw new RangeError("offset is not uint");
  31343. if (e + t > i)
  31344. throw new RangeError("Trying to access beyond buffer length")
  31345. }
  31346. function B(e, t, i, n, r, o) {
  31347. if (!a.isBuffer(e))
  31348. throw new TypeError('"buffer" argument must be a Buffer instance');
  31349. if (t > r || t < o)
  31350. throw new RangeError('"value" argument is out of bounds');
  31351. if (i + n > e.length)
  31352. throw new RangeError("Index out of range")
  31353. }
  31354. function F(e, t, i, n) {
  31355. t < 0 && (t = 65535 + t + 1);
  31356. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31357. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31358. }
  31359. function V(e, t, i, n) {
  31360. t < 0 && (t = 4294967295 + t + 1);
  31361. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31362. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31363. }
  31364. function U(e, t, i, n, r, o) {
  31365. if (i + n > e.length)
  31366. throw new RangeError("Index out of range");
  31367. if (i < 0)
  31368. throw new RangeError("Index out of range")
  31369. }
  31370. function k(e, t, i, n, r) {
  31371. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31372. J.write(e, t, i, n, 23, 4),
  31373. i + 4
  31374. }
  31375. function H(e, t, i, n, r) {
  31376. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31377. J.write(e, t, i, n, 52, 8),
  31378. i + 8
  31379. }
  31380. function G(e) {
  31381. if (e = z(e).replace(te, ""),
  31382. e.length < 2)
  31383. return "";
  31384. for (; e.length % 4 !== 0; )
  31385. e += "=";
  31386. return e
  31387. }
  31388. function z(e) {
  31389. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31390. }
  31391. function W(e) {
  31392. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31393. }
  31394. function j(e, t) {
  31395. t = t || 1 / 0;
  31396. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31397. if (i = e.charCodeAt(a),
  31398. i > 55295 && i < 57344) {
  31399. if (!r) {
  31400. if (i > 56319) {
  31401. (t -= 3) > -1 && o.push(239, 191, 189);
  31402. continue
  31403. }
  31404. if (a + 1 === n) {
  31405. (t -= 3) > -1 && o.push(239, 191, 189);
  31406. continue
  31407. }
  31408. r = i;
  31409. continue
  31410. }
  31411. if (i < 56320) {
  31412. (t -= 3) > -1 && o.push(239, 191, 189),
  31413. r = i;
  31414. continue
  31415. }
  31416. i = (r - 55296 << 10 | i - 56320) + 65536
  31417. } else
  31418. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31419. if (r = null,
  31420. i < 128) {
  31421. if ((t -= 1) < 0)
  31422. break;
  31423. o.push(i)
  31424. } else if (i < 2048) {
  31425. if ((t -= 2) < 0)
  31426. break;
  31427. o.push(i >> 6 | 192, 63 & i | 128)
  31428. } else if (i < 65536) {
  31429. if ((t -= 3) < 0)
  31430. break;
  31431. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31432. } else {
  31433. if (!(i < 1114112))
  31434. throw new Error("Invalid code point");
  31435. if ((t -= 4) < 0)
  31436. break;
  31437. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31438. }
  31439. }
  31440. return o
  31441. }
  31442. function Y(e) {
  31443. for (var t = [], i = 0; i < e.length; ++i)
  31444. t.push(255 & e.charCodeAt(i));
  31445. return t
  31446. }
  31447. function X(e, t) {
  31448. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31449. i = e.charCodeAt(a),
  31450. n = i >> 8,
  31451. r = i % 256,
  31452. o.push(r),
  31453. o.push(n);
  31454. return o
  31455. }
  31456. function Z(e) {
  31457. return Q.toByteArray(G(e))
  31458. }
  31459. function q(e, t, i, n) {
  31460. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31461. t[r + i] = e[r];
  31462. return r
  31463. }
  31464. function K(e) {
  31465. return e !== e
  31466. }
  31467. var Q = e("base64-js")
  31468. , J = e("ieee754")
  31469. , $ = e("isarray");
  31470. i.Buffer = a,
  31471. i.SlowBuffer = m,
  31472. i.INSPECT_MAX_BYTES = 50,
  31473. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31474. i.kMaxLength = r(),
  31475. a.poolSize = 8192,
  31476. a._augment = function(e) {
  31477. return e.__proto__ = a.prototype,
  31478. e
  31479. }
  31480. ,
  31481. a.from = function(e, t, i) {
  31482. return s(null, e, t, i)
  31483. }
  31484. ,
  31485. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31486. a.__proto__ = Uint8Array,
  31487. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31488. value: null,
  31489. configurable: !0
  31490. })),
  31491. a.alloc = function(e, t, i) {
  31492. return c(null, e, t, i)
  31493. }
  31494. ,
  31495. a.allocUnsafe = function(e) {
  31496. return h(null, e)
  31497. }
  31498. ,
  31499. a.allocUnsafeSlow = function(e) {
  31500. return h(null, e)
  31501. }
  31502. ,
  31503. a.isBuffer = function(e) {
  31504. return !(null == e || !e._isBuffer)
  31505. }
  31506. ,
  31507. a.compare = function(e, t) {
  31508. if (!a.isBuffer(e) || !a.isBuffer(t))
  31509. throw new TypeError("Arguments must be Buffers");
  31510. if (e === t)
  31511. return 0;
  31512. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31513. if (e[r] !== t[r]) {
  31514. i = e[r],
  31515. n = t[r];
  31516. break
  31517. }
  31518. return i < n ? -1 : n < i ? 1 : 0
  31519. }
  31520. ,
  31521. a.isEncoding = function(e) {
  31522. switch (String(e).toLowerCase()) {
  31523. case "hex":
  31524. case "utf8":
  31525. case "utf-8":
  31526. case "ascii":
  31527. case "latin1":
  31528. case "binary":
  31529. case "base64":
  31530. case "ucs2":
  31531. case "ucs-2":
  31532. case "utf16le":
  31533. case "utf-16le":
  31534. return !0;
  31535. default:
  31536. return !1
  31537. }
  31538. }
  31539. ,
  31540. a.concat = function(e, t) {
  31541. if (!$(e))
  31542. throw new TypeError('"list" argument must be an Array of Buffers');
  31543. if (0 === e.length)
  31544. return a.alloc(0);
  31545. var i;
  31546. if (void 0 === t)
  31547. for (t = 0,
  31548. i = 0; i < e.length; ++i)
  31549. t += e[i].length;
  31550. var n = a.allocUnsafe(t)
  31551. , r = 0;
  31552. for (i = 0; i < e.length; ++i) {
  31553. var o = e[i];
  31554. if (!a.isBuffer(o))
  31555. throw new TypeError('"list" argument must be an Array of Buffers');
  31556. o.copy(n, r),
  31557. r += o.length
  31558. }
  31559. return n
  31560. }
  31561. ,
  31562. a.byteLength = v,
  31563. a.prototype._isBuffer = !0,
  31564. a.prototype.swap16 = function() {
  31565. var e = this.length;
  31566. if (e % 2 !== 0)
  31567. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31568. for (var t = 0; t < e; t += 2)
  31569. y(this, t, t + 1);
  31570. return this
  31571. }
  31572. ,
  31573. a.prototype.swap32 = function() {
  31574. var e = this.length;
  31575. if (e % 4 !== 0)
  31576. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31577. for (var t = 0; t < e; t += 4)
  31578. y(this, t, t + 3),
  31579. y(this, t + 1, t + 2);
  31580. return this
  31581. }
  31582. ,
  31583. a.prototype.swap64 = function() {
  31584. var e = this.length;
  31585. if (e % 8 !== 0)
  31586. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31587. for (var t = 0; t < e; t += 8)
  31588. y(this, t, t + 7),
  31589. y(this, t + 1, t + 6),
  31590. y(this, t + 2, t + 5),
  31591. y(this, t + 3, t + 4);
  31592. return this
  31593. }
  31594. ,
  31595. a.prototype.toString = function() {
  31596. var e = 0 | this.length;
  31597. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31598. }
  31599. ,
  31600. a.prototype.equals = function(e) {
  31601. if (!a.isBuffer(e))
  31602. throw new TypeError("Argument must be a Buffer");
  31603. return this === e || 0 === a.compare(this, e)
  31604. }
  31605. ,
  31606. a.prototype.inspect = function() {
  31607. var e = ""
  31608. , t = i.INSPECT_MAX_BYTES;
  31609. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31610. this.length > t && (e += " ... ")),
  31611. "<Buffer " + e + ">"
  31612. }
  31613. ,
  31614. a.prototype.compare = function(e, t, i, n, r) {
  31615. if (!a.isBuffer(e))
  31616. throw new TypeError("Argument must be a Buffer");
  31617. if (void 0 === t && (t = 0),
  31618. void 0 === i && (i = e ? e.length : 0),
  31619. void 0 === n && (n = 0),
  31620. void 0 === r && (r = this.length),
  31621. t < 0 || i > e.length || n < 0 || r > this.length)
  31622. throw new RangeError("out of range index");
  31623. if (n >= r && t >= i)
  31624. return 0;
  31625. if (n >= r)
  31626. return -1;
  31627. if (t >= i)
  31628. return 1;
  31629. if (t >>>= 0,
  31630. i >>>= 0,
  31631. n >>>= 0,
  31632. r >>>= 0,
  31633. this === e)
  31634. return 0;
  31635. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31636. if (c[u] !== h[u]) {
  31637. o = c[u],
  31638. s = h[u];
  31639. break
  31640. }
  31641. return o < s ? -1 : s < o ? 1 : 0
  31642. }
  31643. ,
  31644. a.prototype.includes = function(e, t, i) {
  31645. return this.indexOf(e, t, i) !== -1
  31646. }
  31647. ,
  31648. a.prototype.indexOf = function(e, t, i) {
  31649. return C(this, e, t, i, !0)
  31650. }
  31651. ,
  31652. a.prototype.lastIndexOf = function(e, t, i) {
  31653. return C(this, e, t, i, !1)
  31654. }
  31655. ,
  31656. a.prototype.write = function(e, t, i, n) {
  31657. if (void 0 === t)
  31658. n = "utf8",
  31659. i = this.length,
  31660. t = 0;
  31661. else if (void 0 === i && "string" == typeof t)
  31662. n = t,
  31663. i = this.length,
  31664. t = 0;
  31665. else {
  31666. if (!isFinite(t))
  31667. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31668. t |= 0,
  31669. isFinite(i) ? (i |= 0,
  31670. void 0 === n && (n = "utf8")) : (n = i,
  31671. i = void 0)
  31672. }
  31673. var r = this.length - t;
  31674. if ((void 0 === i || i > r) && (i = r),
  31675. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31676. throw new RangeError("Attempt to write outside buffer bounds");
  31677. n || (n = "utf8");
  31678. for (var o = !1; ; )
  31679. switch (n) {
  31680. case "hex":
  31681. return E(this, e, t, i);
  31682. case "utf8":
  31683. case "utf-8":
  31684. return b(this, e, t, i);
  31685. case "ascii":
  31686. return w(this, e, t, i);
  31687. case "latin1":
  31688. case "binary":
  31689. return _(this, e, t, i);
  31690. case "base64":
  31691. return T(this, e, t, i);
  31692. case "ucs2":
  31693. case "ucs-2":
  31694. case "utf16le":
  31695. case "utf-16le":
  31696. return x(this, e, t, i);
  31697. default:
  31698. if (o)
  31699. throw new TypeError("Unknown encoding: " + n);
  31700. n = ("" + n).toLowerCase(),
  31701. o = !0
  31702. }
  31703. }
  31704. ,
  31705. a.prototype.toJSON = function() {
  31706. return {
  31707. type: "Buffer",
  31708. data: Array.prototype.slice.call(this._arr || this, 0)
  31709. }
  31710. }
  31711. ;
  31712. var ee = 4096;
  31713. a.prototype.slice = function(e, t) {
  31714. var i = this.length;
  31715. e = ~~e,
  31716. t = void 0 === t ? i : ~~t,
  31717. e < 0 ? (e += i,
  31718. e < 0 && (e = 0)) : e > i && (e = i),
  31719. t < 0 ? (t += i,
  31720. t < 0 && (t = 0)) : t > i && (t = i),
  31721. t < e && (t = e);
  31722. var n;
  31723. if (a.TYPED_ARRAY_SUPPORT)
  31724. n = this.subarray(e, t),
  31725. n.__proto__ = a.prototype;
  31726. else {
  31727. var r = t - e;
  31728. n = new a(r,void 0);
  31729. for (var o = 0; o < r; ++o)
  31730. n[o] = this[o + e]
  31731. }
  31732. return n
  31733. }
  31734. ,
  31735. a.prototype.readUIntLE = function(e, t, i) {
  31736. e |= 0,
  31737. t |= 0,
  31738. i || N(e, t, this.length);
  31739. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31740. n += this[e + o] * r;
  31741. return n
  31742. }
  31743. ,
  31744. a.prototype.readUIntBE = function(e, t, i) {
  31745. e |= 0,
  31746. t |= 0,
  31747. i || N(e, t, this.length);
  31748. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31749. n += this[e + --t] * r;
  31750. return n
  31751. }
  31752. ,
  31753. a.prototype.readUInt8 = function(e, t) {
  31754. return t || N(e, 1, this.length),
  31755. this[e]
  31756. }
  31757. ,
  31758. a.prototype.readUInt16LE = function(e, t) {
  31759. return t || N(e, 2, this.length),
  31760. this[e] | this[e + 1] << 8
  31761. }
  31762. ,
  31763. a.prototype.readUInt16BE = function(e, t) {
  31764. return t || N(e, 2, this.length),
  31765. this[e] << 8 | this[e + 1]
  31766. }
  31767. ,
  31768. a.prototype.readUInt32LE = function(e, t) {
  31769. return t || N(e, 4, this.length),
  31770. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31771. }
  31772. ,
  31773. a.prototype.readUInt32BE = function(e, t) {
  31774. return t || N(e, 4, this.length),
  31775. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31776. }
  31777. ,
  31778. a.prototype.readIntLE = function(e, t, i) {
  31779. e |= 0,
  31780. t |= 0,
  31781. i || N(e, t, this.length);
  31782. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31783. n += this[e + o] * r;
  31784. return r *= 128,
  31785. n >= r && (n -= Math.pow(2, 8 * t)),
  31786. n
  31787. }
  31788. ,
  31789. a.prototype.readIntBE = function(e, t, i) {
  31790. e |= 0,
  31791. t |= 0,
  31792. i || N(e, t, this.length);
  31793. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31794. o += this[e + --n] * r;
  31795. return r *= 128,
  31796. o >= r && (o -= Math.pow(2, 8 * t)),
  31797. o
  31798. }
  31799. ,
  31800. a.prototype.readInt8 = function(e, t) {
  31801. return t || N(e, 1, this.length),
  31802. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31803. }
  31804. ,
  31805. a.prototype.readInt16LE = function(e, t) {
  31806. t || N(e, 2, this.length);
  31807. var i = this[e] | this[e + 1] << 8;
  31808. return 32768 & i ? 4294901760 | i : i
  31809. }
  31810. ,
  31811. a.prototype.readInt16BE = function(e, t) {
  31812. t || N(e, 2, this.length);
  31813. var i = this[e + 1] | this[e] << 8;
  31814. return 32768 & i ? 4294901760 | i : i
  31815. }
  31816. ,
  31817. a.prototype.readInt32LE = function(e, t) {
  31818. return t || N(e, 4, this.length),
  31819. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31820. }
  31821. ,
  31822. a.prototype.readInt32BE = function(e, t) {
  31823. return t || N(e, 4, this.length),
  31824. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31825. }
  31826. ,
  31827. a.prototype.readFloatLE = function(e, t) {
  31828. return t || N(e, 4, this.length),
  31829. J.read(this, e, !0, 23, 4)
  31830. }
  31831. ,
  31832. a.prototype.readFloatBE = function(e, t) {
  31833. return t || N(e, 4, this.length),
  31834. J.read(this, e, !1, 23, 4)
  31835. }
  31836. ,
  31837. a.prototype.readDoubleLE = function(e, t) {
  31838. return t || N(e, 8, this.length),
  31839. J.read(this, e, !0, 52, 8)
  31840. }
  31841. ,
  31842. a.prototype.readDoubleBE = function(e, t) {
  31843. return t || N(e, 8, this.length),
  31844. J.read(this, e, !1, 52, 8)
  31845. }
  31846. ,
  31847. a.prototype.writeUIntLE = function(e, t, i, n) {
  31848. if (e = +e,
  31849. t |= 0,
  31850. i |= 0,
  31851. !n) {
  31852. var r = Math.pow(2, 8 * i) - 1;
  31853. B(this, e, t, i, r, 0)
  31854. }
  31855. var o = 1
  31856. , a = 0;
  31857. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31858. this[t + a] = e / o & 255;
  31859. return t + i
  31860. }
  31861. ,
  31862. a.prototype.writeUIntBE = function(e, t, i, n) {
  31863. if (e = +e,
  31864. t |= 0,
  31865. i |= 0,
  31866. !n) {
  31867. var r = Math.pow(2, 8 * i) - 1;
  31868. B(this, e, t, i, r, 0)
  31869. }
  31870. var o = i - 1
  31871. , a = 1;
  31872. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31873. this[t + o] = e / a & 255;
  31874. return t + i
  31875. }
  31876. ,
  31877. a.prototype.writeUInt8 = function(e, t, i) {
  31878. return e = +e,
  31879. t |= 0,
  31880. i || B(this, e, t, 1, 255, 0),
  31881. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31882. this[t] = 255 & e,
  31883. t + 1
  31884. }
  31885. ,
  31886. a.prototype.writeUInt16LE = function(e, t, i) {
  31887. return e = +e,
  31888. t |= 0,
  31889. i || B(this, e, t, 2, 65535, 0),
  31890. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31891. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31892. t + 2
  31893. }
  31894. ,
  31895. a.prototype.writeUInt16BE = function(e, t, i) {
  31896. return e = +e,
  31897. t |= 0,
  31898. i || B(this, e, t, 2, 65535, 0),
  31899. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31900. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31901. t + 2
  31902. }
  31903. ,
  31904. a.prototype.writeUInt32LE = function(e, t, i) {
  31905. return e = +e,
  31906. t |= 0,
  31907. i || B(this, e, t, 4, 4294967295, 0),
  31908. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31909. this[t + 2] = e >>> 16,
  31910. this[t + 1] = e >>> 8,
  31911. this[t] = 255 & e) : V(this, e, t, !0),
  31912. t + 4
  31913. }
  31914. ,
  31915. a.prototype.writeUInt32BE = function(e, t, i) {
  31916. return e = +e,
  31917. t |= 0,
  31918. i || B(this, e, t, 4, 4294967295, 0),
  31919. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31920. this[t + 1] = e >>> 16,
  31921. this[t + 2] = e >>> 8,
  31922. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31923. t + 4
  31924. }
  31925. ,
  31926. a.prototype.writeIntLE = function(e, t, i, n) {
  31927. if (e = +e,
  31928. t |= 0,
  31929. !n) {
  31930. var r = Math.pow(2, 8 * i - 1);
  31931. B(this, e, t, i, r - 1, -r)
  31932. }
  31933. var o = 0
  31934. , a = 1
  31935. , s = 0;
  31936. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31937. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31938. this[t + o] = (e / a >> 0) - s & 255;
  31939. return t + i
  31940. }
  31941. ,
  31942. a.prototype.writeIntBE = function(e, t, i, n) {
  31943. if (e = +e,
  31944. t |= 0,
  31945. !n) {
  31946. var r = Math.pow(2, 8 * i - 1);
  31947. B(this, e, t, i, r - 1, -r)
  31948. }
  31949. var o = i - 1
  31950. , a = 1
  31951. , s = 0;
  31952. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31953. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31954. this[t + o] = (e / a >> 0) - s & 255;
  31955. return t + i
  31956. }
  31957. ,
  31958. a.prototype.writeInt8 = function(e, t, i) {
  31959. return e = +e,
  31960. t |= 0,
  31961. i || B(this, e, t, 1, 127, -128),
  31962. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31963. e < 0 && (e = 255 + e + 1),
  31964. this[t] = 255 & e,
  31965. t + 1
  31966. }
  31967. ,
  31968. a.prototype.writeInt16LE = function(e, t, i) {
  31969. return e = +e,
  31970. t |= 0,
  31971. i || B(this, e, t, 2, 32767, -32768),
  31972. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31973. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31974. t + 2
  31975. }
  31976. ,
  31977. a.prototype.writeInt16BE = function(e, t, i) {
  31978. return e = +e,
  31979. t |= 0,
  31980. i || B(this, e, t, 2, 32767, -32768),
  31981. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31982. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31983. t + 2
  31984. }
  31985. ,
  31986. a.prototype.writeInt32LE = function(e, t, i) {
  31987. return e = +e,
  31988. t |= 0,
  31989. i || B(this, e, t, 4, 2147483647, -2147483648),
  31990. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31991. this[t + 1] = e >>> 8,
  31992. this[t + 2] = e >>> 16,
  31993. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31994. t + 4
  31995. }
  31996. ,
  31997. a.prototype.writeInt32BE = function(e, t, i) {
  31998. return e = +e,
  31999. t |= 0,
  32000. i || B(this, e, t, 4, 2147483647, -2147483648),
  32001. e < 0 && (e = 4294967295 + e + 1),
  32002. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32003. this[t + 1] = e >>> 16,
  32004. this[t + 2] = e >>> 8,
  32005. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32006. t + 4
  32007. }
  32008. ,
  32009. a.prototype.writeFloatLE = function(e, t, i) {
  32010. return k(this, e, t, !0, i)
  32011. }
  32012. ,
  32013. a.prototype.writeFloatBE = function(e, t, i) {
  32014. return k(this, e, t, !1, i)
  32015. }
  32016. ,
  32017. a.prototype.writeDoubleLE = function(e, t, i) {
  32018. return H(this, e, t, !0, i)
  32019. }
  32020. ,
  32021. a.prototype.writeDoubleBE = function(e, t, i) {
  32022. return H(this, e, t, !1, i)
  32023. }
  32024. ,
  32025. a.prototype.copy = function(e, t, i, n) {
  32026. if (i || (i = 0),
  32027. n || 0 === n || (n = this.length),
  32028. t >= e.length && (t = e.length),
  32029. t || (t = 0),
  32030. n > 0 && n < i && (n = i),
  32031. n === i)
  32032. return 0;
  32033. if (0 === e.length || 0 === this.length)
  32034. return 0;
  32035. if (t < 0)
  32036. throw new RangeError("targetStart out of bounds");
  32037. if (i < 0 || i >= this.length)
  32038. throw new RangeError("sourceStart out of bounds");
  32039. if (n < 0)
  32040. throw new RangeError("sourceEnd out of bounds");
  32041. n > this.length && (n = this.length),
  32042. e.length - t < n - i && (n = e.length - t + i);
  32043. var r, o = n - i;
  32044. if (this === e && i < t && t < n)
  32045. for (r = o - 1; r >= 0; --r)
  32046. e[r + t] = this[r + i];
  32047. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32048. for (r = 0; r < o; ++r)
  32049. e[r + t] = this[r + i];
  32050. else
  32051. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32052. return o
  32053. }
  32054. ,
  32055. a.prototype.fill = function(e, t, i, n) {
  32056. if ("string" == typeof e) {
  32057. if ("string" == typeof t ? (n = t,
  32058. t = 0,
  32059. i = this.length) : "string" == typeof i && (n = i,
  32060. i = this.length),
  32061. 1 === e.length) {
  32062. var r = e.charCodeAt(0);
  32063. r < 256 && (e = r)
  32064. }
  32065. if (void 0 !== n && "string" != typeof n)
  32066. throw new TypeError("encoding must be a string");
  32067. if ("string" == typeof n && !a.isEncoding(n))
  32068. throw new TypeError("Unknown encoding: " + n)
  32069. } else
  32070. "number" == typeof e && (e &= 255);
  32071. if (t < 0 || this.length < t || this.length < i)
  32072. throw new RangeError("Out of range index");
  32073. if (i <= t)
  32074. return this;
  32075. t >>>= 0,
  32076. i = void 0 === i ? this.length : i >>> 0,
  32077. e || (e = 0);
  32078. var o;
  32079. if ("number" == typeof e)
  32080. for (o = t; o < i; ++o)
  32081. this[o] = e;
  32082. else {
  32083. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32084. , l = s.length;
  32085. for (o = 0; o < i - t; ++o)
  32086. this[o + t] = s[o % l]
  32087. }
  32088. return this
  32089. }
  32090. ;
  32091. var te = /[^+\/0-9A-Za-z-_]/g
  32092. }
  32093. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32094. }
  32095. , {
  32096. "base64-js": 199,
  32097. ieee754: 200,
  32098. isarray: 201
  32099. }],
  32100. 199: [function(e, t, i) {
  32101. "use strict";
  32102. function n(e) {
  32103. var t = e.length;
  32104. if (t % 4 > 0)
  32105. throw new Error("Invalid string. Length must be a multiple of 4");
  32106. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32107. }
  32108. function r(e) {
  32109. return 3 * e.length / 4 - n(e)
  32110. }
  32111. function o(e) {
  32112. var t, i, r, o, a, s, l = e.length;
  32113. a = n(e),
  32114. s = new u(3 * l / 4 - a),
  32115. r = a > 0 ? l - 4 : l;
  32116. var c = 0;
  32117. for (t = 0,
  32118. i = 0; t < r; t += 4,
  32119. i += 3)
  32120. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32121. s[c++] = o >> 16 & 255,
  32122. s[c++] = o >> 8 & 255,
  32123. s[c++] = 255 & o;
  32124. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32125. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32126. s[c++] = o >> 8 & 255,
  32127. s[c++] = 255 & o),
  32128. s
  32129. }
  32130. function a(e) {
  32131. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32132. }
  32133. function s(e, t, i) {
  32134. for (var n, r = [], o = t; o < i; o += 3)
  32135. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32136. r.push(a(n));
  32137. return r.join("")
  32138. }
  32139. function l(e) {
  32140. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32141. o.push(s(e, l, l + a > h ? h : l + a));
  32142. return 1 === n ? (t = e[i - 1],
  32143. r += c[t >> 2],
  32144. r += c[t << 4 & 63],
  32145. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32146. r += c[t >> 10],
  32147. r += c[t >> 4 & 63],
  32148. r += c[t << 2 & 63],
  32149. r += "="),
  32150. o.push(r),
  32151. o.join("")
  32152. }
  32153. i.byteLength = r,
  32154. i.toByteArray = o,
  32155. i.fromByteArray = l;
  32156. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32157. c[p] = d[p],
  32158. h[d.charCodeAt(p)] = p;
  32159. h["-".charCodeAt(0)] = 62,
  32160. h["_".charCodeAt(0)] = 63
  32161. }
  32162. , {}],
  32163. 200: [function(e, t, i) {
  32164. i.read = function(e, t, i, n, r) {
  32165. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32166. for (u += d,
  32167. o = p & (1 << -h) - 1,
  32168. p >>= -h,
  32169. h += s; h > 0; o = 256 * o + e[t + u],
  32170. u += d,
  32171. h -= 8)
  32172. ;
  32173. for (a = o & (1 << -h) - 1,
  32174. o >>= -h,
  32175. h += n; h > 0; a = 256 * a + e[t + u],
  32176. u += d,
  32177. h -= 8)
  32178. ;
  32179. if (0 === o)
  32180. o = 1 - c;
  32181. else {
  32182. if (o === l)
  32183. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32184. a += Math.pow(2, n),
  32185. o -= c
  32186. }
  32187. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32188. }
  32189. ,
  32190. i.write = function(e, t, i, n, r, o) {
  32191. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32192. for (t = Math.abs(t),
  32193. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32194. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32195. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32196. l *= 2),
  32197. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32198. t * l >= 2 && (a++,
  32199. l /= 2),
  32200. a + u >= h ? (s = 0,
  32201. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32202. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32203. a = 0)); r >= 8; e[i + p] = 255 & s,
  32204. p += f,
  32205. s /= 256,
  32206. r -= 8)
  32207. ;
  32208. for (a = a << r | s,
  32209. c += r; c > 0; e[i + p] = 255 & a,
  32210. p += f,
  32211. a /= 256,
  32212. c -= 8)
  32213. ;
  32214. e[i + p - f] |= 128 * g
  32215. }
  32216. }
  32217. , {}],
  32218. 201: [function(e, t, i) {
  32219. var n = {}.toString;
  32220. t.exports = Array.isArray || function(e) {
  32221. return "[object Array]" == n.call(e)
  32222. }
  32223. }
  32224. , {}],
  32225. 202: [function(e, t, i) {
  32226. function n() {
  32227. this._events = this._events || {},
  32228. this._maxListeners = this._maxListeners || void 0
  32229. }
  32230. function r(e) {
  32231. return "function" == typeof e
  32232. }
  32233. function o(e) {
  32234. return "number" == typeof e
  32235. }
  32236. function a(e) {
  32237. return "object" == typeof e && null !== e
  32238. }
  32239. function s(e) {
  32240. return void 0 === e
  32241. }
  32242. t.exports = n,
  32243. n.EventEmitter = n,
  32244. n.prototype._events = void 0,
  32245. n.prototype._maxListeners = void 0,
  32246. n.defaultMaxListeners = 10,
  32247. n.prototype.setMaxListeners = function(e) {
  32248. if (!o(e) || e < 0 || isNaN(e))
  32249. throw TypeError("n must be a positive number");
  32250. return this._maxListeners = e,
  32251. this
  32252. }
  32253. ,
  32254. n.prototype.emit = function(e) {
  32255. var t, i, n, o, l, c;
  32256. if (this._events || (this._events = {}),
  32257. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32258. if (t = arguments[1],
  32259. t instanceof Error)
  32260. throw t;
  32261. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32262. throw h.context = t,
  32263. h
  32264. }
  32265. if (i = this._events[e],
  32266. s(i))
  32267. return !1;
  32268. if (r(i))
  32269. switch (arguments.length) {
  32270. case 1:
  32271. i.call(this);
  32272. break;
  32273. case 2:
  32274. i.call(this, arguments[1]);
  32275. break;
  32276. case 3:
  32277. i.call(this, arguments[1], arguments[2]);
  32278. break;
  32279. default:
  32280. o = Array.prototype.slice.call(arguments, 1),
  32281. i.apply(this, o)
  32282. }
  32283. else if (a(i))
  32284. for (o = Array.prototype.slice.call(arguments, 1),
  32285. c = i.slice(),
  32286. n = c.length,
  32287. l = 0; l < n; l++)
  32288. c[l].apply(this, o);
  32289. return !0
  32290. }
  32291. ,
  32292. n.prototype.addListener = function(e, t) {
  32293. var i;
  32294. if (!r(t))
  32295. throw TypeError("listener must be a function");
  32296. return this._events || (this._events = {}),
  32297. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32298. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32299. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32300. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32301. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32302. "function" == typeof console.trace && console.trace())),
  32303. this
  32304. }
  32305. ,
  32306. n.prototype.on = n.prototype.addListener,
  32307. n.prototype.once = function(e, t) {
  32308. function i() {
  32309. this.removeListener(e, i),
  32310. n || (n = !0,
  32311. t.apply(this, arguments))
  32312. }
  32313. if (!r(t))
  32314. throw TypeError("listener must be a function");
  32315. var n = !1;
  32316. return i.listener = t,
  32317. this.on(e, i),
  32318. this
  32319. }
  32320. ,
  32321. n.prototype.removeListener = function(e, t) {
  32322. var i, n, o, s;
  32323. if (!r(t))
  32324. throw TypeError("listener must be a function");
  32325. if (!this._events || !this._events[e])
  32326. return this;
  32327. if (i = this._events[e],
  32328. o = i.length,
  32329. n = -1,
  32330. i === t || r(i.listener) && i.listener === t)
  32331. delete this._events[e],
  32332. this._events.removeListener && this.emit("removeListener", e, t);
  32333. else if (a(i)) {
  32334. for (s = o; s-- > 0; )
  32335. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32336. n = s;
  32337. break
  32338. }
  32339. if (n < 0)
  32340. return this;
  32341. 1 === i.length ? (i.length = 0,
  32342. delete this._events[e]) : i.splice(n, 1),
  32343. this._events.removeListener && this.emit("removeListener", e, t)
  32344. }
  32345. return this
  32346. }
  32347. ,
  32348. n.prototype.removeAllListeners = function(e) {
  32349. var t, i;
  32350. if (!this._events)
  32351. return this;
  32352. if (!this._events.removeListener)
  32353. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32354. this;
  32355. if (0 === arguments.length) {
  32356. for (t in this._events)
  32357. "removeListener" !== t && this.removeAllListeners(t);
  32358. return this.removeAllListeners("removeListener"),
  32359. this._events = {},
  32360. this
  32361. }
  32362. if (i = this._events[e],
  32363. r(i))
  32364. this.removeListener(e, i);
  32365. else if (i)
  32366. for (; i.length; )
  32367. this.removeListener(e, i[i.length - 1]);
  32368. return delete this._events[e],
  32369. this
  32370. }
  32371. ,
  32372. n.prototype.listeners = function(e) {
  32373. var t;
  32374. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32375. }
  32376. ,
  32377. n.prototype.listenerCount = function(e) {
  32378. if (this._events) {
  32379. var t = this._events[e];
  32380. if (r(t))
  32381. return 1;
  32382. if (t)
  32383. return t.length
  32384. }
  32385. return 0
  32386. }
  32387. ,
  32388. n.listenerCount = function(e, t) {
  32389. return e.listenerCount(t)
  32390. }
  32391. }
  32392. , {}],
  32393. 203: [function(e, t, i) {
  32394. function n() {
  32395. throw new Error("setTimeout has not been defined")
  32396. }
  32397. function r() {
  32398. throw new Error("clearTimeout has not been defined")
  32399. }
  32400. function o(e) {
  32401. if (u === setTimeout)
  32402. return setTimeout(e, 0);
  32403. if ((u === n || !u) && setTimeout)
  32404. return u = setTimeout,
  32405. setTimeout(e, 0);
  32406. try {
  32407. return u(e, 0)
  32408. } catch (t) {
  32409. try {
  32410. return u.call(null, e, 0)
  32411. } catch (t) {
  32412. return u.call(this, e, 0)
  32413. }
  32414. }
  32415. }
  32416. function a(e) {
  32417. if (d === clearTimeout)
  32418. return clearTimeout(e);
  32419. if ((d === r || !d) && clearTimeout)
  32420. return d = clearTimeout,
  32421. clearTimeout(e);
  32422. try {
  32423. return d(e)
  32424. } catch (t) {
  32425. try {
  32426. return d.call(null, e)
  32427. } catch (t) {
  32428. return d.call(this, e)
  32429. }
  32430. }
  32431. }
  32432. function s() {
  32433. m && f && (m = !1,
  32434. f.length ? g = f.concat(g) : v = -1,
  32435. g.length && l())
  32436. }
  32437. function l() {
  32438. if (!m) {
  32439. var e = o(s);
  32440. m = !0;
  32441. for (var t = g.length; t; ) {
  32442. for (f = g,
  32443. g = []; ++v < t; )
  32444. f && f[v].run();
  32445. v = -1,
  32446. t = g.length
  32447. }
  32448. f = null,
  32449. m = !1,
  32450. a(e)
  32451. }
  32452. }
  32453. function c(e, t) {
  32454. this.fun = e,
  32455. this.array = t
  32456. }
  32457. function h() {}
  32458. var u, d, p = t.exports = {};
  32459. !function() {
  32460. try {
  32461. u = "function" == typeof setTimeout ? setTimeout : n
  32462. } catch (e) {
  32463. u = n
  32464. }
  32465. try {
  32466. d = "function" == typeof clearTimeout ? clearTimeout : r
  32467. } catch (e) {
  32468. d = r
  32469. }
  32470. }();
  32471. var f, g = [], m = !1, v = -1;
  32472. p.nextTick = function(e) {
  32473. var t = new Array(arguments.length - 1);
  32474. if (arguments.length > 1)
  32475. for (var i = 1; i < arguments.length; i++)
  32476. t[i - 1] = arguments[i];
  32477. g.push(new c(e,t)),
  32478. 1 !== g.length || m || o(l)
  32479. }
  32480. ,
  32481. c.prototype.run = function() {
  32482. this.fun.apply(null, this.array)
  32483. }
  32484. ,
  32485. p.title = "browser",
  32486. p.browser = !0,
  32487. p.env = {},
  32488. p.argv = [],
  32489. p.version = "",
  32490. p.versions = {},
  32491. p.on = h,
  32492. p.addListener = h,
  32493. p.once = h,
  32494. p.off = h,
  32495. p.removeListener = h,
  32496. p.removeAllListeners = h,
  32497. p.emit = h,
  32498. p.binding = function(e) {
  32499. throw new Error("process.binding is not supported")
  32500. }
  32501. ,
  32502. p.cwd = function() {
  32503. return "/"
  32504. }
  32505. ,
  32506. p.chdir = function(e) {
  32507. throw new Error("process.chdir is not supported")
  32508. }
  32509. ,
  32510. p.umask = function() {
  32511. return 0
  32512. }
  32513. }
  32514. , {}],
  32515. 204: [function(e, t, i) {
  32516. (function(e) {
  32517. !function(n) {
  32518. function r(e) {
  32519. throw new RangeError(L[e])
  32520. }
  32521. function o(e, t) {
  32522. for (var i = e.length, n = []; i--; )
  32523. n[i] = t(e[i]);
  32524. return n
  32525. }
  32526. function a(e, t) {
  32527. var i = e.split("@")
  32528. , n = "";
  32529. i.length > 1 && (n = i[0] + "@",
  32530. e = i[1]),
  32531. e = e.replace(O, ".");
  32532. var r = e.split(".")
  32533. , a = o(r, t).join(".");
  32534. return n + a
  32535. }
  32536. function s(e) {
  32537. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32538. t = e.charCodeAt(r++),
  32539. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32540. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32541. r--)) : n.push(t);
  32542. return n
  32543. }
  32544. function l(e) {
  32545. return o(e, function(e) {
  32546. var t = "";
  32547. return e > 65535 && (e -= 65536,
  32548. t += B(e >>> 10 & 1023 | 55296),
  32549. e = 56320 | 1023 & e),
  32550. t += B(e)
  32551. }).join("")
  32552. }
  32553. function c(e) {
  32554. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32555. }
  32556. function h(e, t) {
  32557. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32558. }
  32559. function u(e, t, i) {
  32560. var n = 0;
  32561. for (e = i ? N(e / T) : e >> 1,
  32562. e += N(e / t); e > D * w >> 1; n += E)
  32563. e = N(e / D);
  32564. return N(n + (D + 1) * e / (e + _))
  32565. }
  32566. function d(e) {
  32567. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32568. for (i = e.lastIndexOf(M),
  32569. i < 0 && (i = 0),
  32570. n = 0; n < i; ++n)
  32571. e.charCodeAt(n) >= 128 && r("not-basic"),
  32572. g.push(e.charCodeAt(n));
  32573. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32574. for (a = v,
  32575. s = 1,
  32576. h = E; o >= m && r("invalid-input"),
  32577. d = c(e.charCodeAt(o++)),
  32578. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32579. v += d * s,
  32580. p = h <= y ? b : h >= y + w ? w : h - y,
  32581. !(d < p); h += E)
  32582. f = E - p,
  32583. s > N(I / f) && r("overflow"),
  32584. s *= f;
  32585. t = g.length + 1,
  32586. y = u(v - a, t, 0 == a),
  32587. N(v / t) > I - A && r("overflow"),
  32588. A += N(v / t),
  32589. v %= t,
  32590. g.splice(v++, 0, A)
  32591. }
  32592. return l(g)
  32593. }
  32594. function p(e) {
  32595. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32596. for (e = s(e),
  32597. m = e.length,
  32598. t = S,
  32599. i = 0,
  32600. a = x,
  32601. l = 0; l < m; ++l)
  32602. g = e[l],
  32603. g < 128 && C.push(B(g));
  32604. for (n = o = C.length,
  32605. o && C.push(M); n < m; ) {
  32606. for (c = I,
  32607. l = 0; l < m; ++l)
  32608. g = e[l],
  32609. g >= t && g < c && (c = g);
  32610. for (v = n + 1,
  32611. c - t > N((I - i) / v) && r("overflow"),
  32612. i += (c - t) * v,
  32613. t = c,
  32614. l = 0; l < m; ++l)
  32615. if (g = e[l],
  32616. g < t && ++i > I && r("overflow"),
  32617. g == t) {
  32618. for (d = i,
  32619. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32620. !(d < f); p += E)
  32621. y = d - f,
  32622. A = E - f,
  32623. C.push(B(h(f + y % A, 0))),
  32624. d = N(y / A);
  32625. C.push(B(h(d, 0))),
  32626. a = u(i, v, n == o),
  32627. i = 0,
  32628. ++n
  32629. }
  32630. ++i,
  32631. ++t
  32632. }
  32633. return C.join("")
  32634. }
  32635. function f(e) {
  32636. return a(e, function(e) {
  32637. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32638. })
  32639. }
  32640. function g(e) {
  32641. return a(e, function(e) {
  32642. return P.test(e) ? "xn--" + p(e) : e
  32643. })
  32644. }
  32645. var m = "object" == typeof i && i && !i.nodeType && i
  32646. , v = "object" == typeof t && t && !t.nodeType && t
  32647. , A = "object" == typeof e && e;
  32648. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32649. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32650. overflow: "Overflow: input needs wider integers to process",
  32651. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32652. "invalid-input": "Invalid input"
  32653. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32654. if (y = {
  32655. version: "1.4.1",
  32656. ucs2: {
  32657. decode: s,
  32658. encode: l
  32659. },
  32660. decode: d,
  32661. encode: p,
  32662. toASCII: g,
  32663. toUnicode: f
  32664. },
  32665. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32666. define("punycode", function() {
  32667. return y
  32668. });
  32669. else if (m && v)
  32670. if (t.exports == m)
  32671. v.exports = y;
  32672. else
  32673. for (C in y)
  32674. y.hasOwnProperty(C) && (m[C] = y[C]);
  32675. else
  32676. n.punycode = y
  32677. }(this)
  32678. }
  32679. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32680. }
  32681. , {}],
  32682. 205: [function(e, t, i) {
  32683. "use strict";
  32684. function n(e, t) {
  32685. return Object.prototype.hasOwnProperty.call(e, t)
  32686. }
  32687. t.exports = function(e, t, i, o) {
  32688. t = t || "&",
  32689. i = i || "=";
  32690. var a = {};
  32691. if ("string" != typeof e || 0 === e.length)
  32692. return a;
  32693. var s = /\+/g;
  32694. e = e.split(t);
  32695. var l = 1e3;
  32696. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32697. var c = e.length;
  32698. l > 0 && c > l && (c = l);
  32699. for (var h = 0; h < c; ++h) {
  32700. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32701. m >= 0 ? (u = g.substr(0, m),
  32702. d = g.substr(m + 1)) : (u = g,
  32703. d = ""),
  32704. p = decodeURIComponent(u),
  32705. f = decodeURIComponent(d),
  32706. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32707. }
  32708. return a
  32709. }
  32710. ;
  32711. var r = Array.isArray || function(e) {
  32712. return "[object Array]" === Object.prototype.toString.call(e)
  32713. }
  32714. }
  32715. , {}],
  32716. 206: [function(e, t, i) {
  32717. "use strict";
  32718. function n(e, t) {
  32719. if (e.map)
  32720. return e.map(t);
  32721. for (var i = [], n = 0; n < e.length; n++)
  32722. i.push(t(e[n], n));
  32723. return i
  32724. }
  32725. var r = function(e) {
  32726. switch (typeof e) {
  32727. case "string":
  32728. return e;
  32729. case "boolean":
  32730. return e ? "true" : "false";
  32731. case "number":
  32732. return isFinite(e) ? e : "";
  32733. default:
  32734. return ""
  32735. }
  32736. };
  32737. t.exports = function(e, t, i, s) {
  32738. return t = t || "&",
  32739. i = i || "=",
  32740. null === e && (e = void 0),
  32741. "object" == typeof e ? n(a(e), function(a) {
  32742. var s = encodeURIComponent(r(a)) + i;
  32743. return o(e[a]) ? n(e[a], function(e) {
  32744. return s + encodeURIComponent(r(e))
  32745. }).join(t) : s + encodeURIComponent(r(e[a]))
  32746. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32747. }
  32748. ;
  32749. var o = Array.isArray || function(e) {
  32750. return "[object Array]" === Object.prototype.toString.call(e)
  32751. }
  32752. , a = Object.keys || function(e) {
  32753. var t = [];
  32754. for (var i in e)
  32755. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32756. return t
  32757. }
  32758. }
  32759. , {}],
  32760. 207: [function(e, t, i) {
  32761. "use strict";
  32762. i.decode = i.parse = e("./decode"),
  32763. i.encode = i.stringify = e("./encode")
  32764. }
  32765. , {
  32766. "./decode": 205,
  32767. "./encode": 206
  32768. }],
  32769. 208: [function(e, t, i) {
  32770. "use strict";
  32771. function n() {
  32772. this.protocol = null,
  32773. this.slashes = null,
  32774. this.auth = null,
  32775. this.host = null,
  32776. this.port = null,
  32777. this.hostname = null,
  32778. this.hash = null,
  32779. this.search = null,
  32780. this.query = null,
  32781. this.pathname = null,
  32782. this.path = null,
  32783. this.href = null
  32784. }
  32785. function r(e, t, i) {
  32786. if (e && c.isObject(e) && e instanceof n)
  32787. return e;
  32788. var r = new n;
  32789. return r.parse(e, t, i),
  32790. r
  32791. }
  32792. function o(e) {
  32793. return c.isString(e) && (e = r(e)),
  32794. e instanceof n ? e.format() : n.prototype.format.call(e)
  32795. }
  32796. function a(e, t) {
  32797. return r(e, !1, !0).resolve(t)
  32798. }
  32799. function s(e, t) {
  32800. return e ? r(e, !1, !0).resolveObject(t) : t
  32801. }
  32802. var l = e("punycode")
  32803. , c = e("./util");
  32804. i.parse = r,
  32805. i.resolve = a,
  32806. i.resolveObject = s,
  32807. i.format = o,
  32808. i.Url = n;
  32809. var h = /^([a-z0-9.+-]+:)/i
  32810. , u = /:[0-9]*$/
  32811. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32812. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32813. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32814. , g = ["'"].concat(f)
  32815. , m = ["%", "/", "?", ";", "#"].concat(g)
  32816. , v = ["/", "?", "#"]
  32817. , A = 255
  32818. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32819. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32820. , I = {
  32821. javascript: !0,
  32822. "javascript:": !0
  32823. }
  32824. , E = {
  32825. javascript: !0,
  32826. "javascript:": !0
  32827. }
  32828. , b = {
  32829. http: !0,
  32830. https: !0,
  32831. ftp: !0,
  32832. gopher: !0,
  32833. file: !0,
  32834. "http:": !0,
  32835. "https:": !0,
  32836. "ftp:": !0,
  32837. "gopher:": !0,
  32838. "file:": !0
  32839. }
  32840. , w = e("querystring");
  32841. n.prototype.parse = function(e, t, i) {
  32842. if (!c.isString(e))
  32843. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32844. var n = e.indexOf("?")
  32845. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32846. , o = e.split(r)
  32847. , a = /\\/g;
  32848. o[0] = o[0].replace(a, "/"),
  32849. e = o.join(r);
  32850. var s = e;
  32851. if (s = s.trim(),
  32852. !i && 1 === e.split("#").length) {
  32853. var u = d.exec(s);
  32854. if (u)
  32855. return this.path = s,
  32856. this.href = s,
  32857. this.pathname = u[1],
  32858. u[2] ? (this.search = u[2],
  32859. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32860. this.query = {}),
  32861. this
  32862. }
  32863. var p = h.exec(s);
  32864. if (p) {
  32865. p = p[0];
  32866. var f = p.toLowerCase();
  32867. this.protocol = f,
  32868. s = s.substr(p.length)
  32869. }
  32870. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32871. var _ = "//" === s.substr(0, 2);
  32872. !_ || p && E[p] || (s = s.substr(2),
  32873. this.slashes = !0)
  32874. }
  32875. if (!E[p] && (_ || p && !b[p])) {
  32876. for (var T = -1, x = 0; x < v.length; x++) {
  32877. var S = s.indexOf(v[x]);
  32878. S !== -1 && (T === -1 || S < T) && (T = S)
  32879. }
  32880. var M, R;
  32881. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32882. R !== -1 && (M = s.slice(0, R),
  32883. s = s.slice(R + 1),
  32884. this.auth = decodeURIComponent(M)),
  32885. T = -1;
  32886. for (var x = 0; x < m.length; x++) {
  32887. var S = s.indexOf(m[x]);
  32888. S !== -1 && (T === -1 || S < T) && (T = S)
  32889. }
  32890. T === -1 && (T = s.length),
  32891. this.host = s.slice(0, T),
  32892. s = s.slice(T),
  32893. this.parseHost(),
  32894. this.hostname = this.hostname || "";
  32895. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32896. if (!P)
  32897. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32898. var D = O[x];
  32899. if (D && !D.match(y)) {
  32900. for (var N = "", B = 0, F = D.length; B < F; B++)
  32901. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32902. if (!N.match(y)) {
  32903. var V = O.slice(0, x)
  32904. , U = O.slice(x + 1)
  32905. , k = D.match(C);
  32906. k && (V.push(k[1]),
  32907. U.unshift(k[2])),
  32908. U.length && (s = "/" + U.join(".") + s),
  32909. this.hostname = V.join(".");
  32910. break
  32911. }
  32912. }
  32913. }
  32914. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32915. P || (this.hostname = l.toASCII(this.hostname));
  32916. var H = this.port ? ":" + this.port : ""
  32917. , G = this.hostname || "";
  32918. this.host = G + H,
  32919. this.href += this.host,
  32920. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32921. "/" !== s[0] && (s = "/" + s))
  32922. }
  32923. if (!I[f])
  32924. for (var x = 0, L = g.length; x < L; x++) {
  32925. var z = g[x];
  32926. if (s.indexOf(z) !== -1) {
  32927. var W = encodeURIComponent(z);
  32928. W === z && (W = escape(z)),
  32929. s = s.split(z).join(W)
  32930. }
  32931. }
  32932. var j = s.indexOf("#");
  32933. j !== -1 && (this.hash = s.substr(j),
  32934. s = s.slice(0, j));
  32935. var Y = s.indexOf("?");
  32936. if (Y !== -1 ? (this.search = s.substr(Y),
  32937. this.query = s.substr(Y + 1),
  32938. t && (this.query = w.parse(this.query)),
  32939. s = s.slice(0, Y)) : t && (this.search = "",
  32940. this.query = {}),
  32941. s && (this.pathname = s),
  32942. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32943. this.pathname || this.search) {
  32944. var H = this.pathname || ""
  32945. , X = this.search || "";
  32946. this.path = H + X
  32947. }
  32948. return this.href = this.format(),
  32949. this
  32950. }
  32951. ,
  32952. n.prototype.format = function() {
  32953. var e = this.auth || "";
  32954. e && (e = encodeURIComponent(e),
  32955. e = e.replace(/%3A/i, ":"),
  32956. e += "@");
  32957. var t = this.protocol || ""
  32958. , i = this.pathname || ""
  32959. , n = this.hash || ""
  32960. , r = !1
  32961. , o = "";
  32962. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32963. this.port && (r += ":" + this.port)),
  32964. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32965. var a = this.search || o && "?" + o || "";
  32966. return t && ":" !== t.substr(-1) && (t += ":"),
  32967. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32968. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32969. n && "#" !== n.charAt(0) && (n = "#" + n),
  32970. a && "?" !== a.charAt(0) && (a = "?" + a),
  32971. i = i.replace(/[?#]/g, function(e) {
  32972. return encodeURIComponent(e)
  32973. }),
  32974. a = a.replace("#", "%23"),
  32975. t + r + i + a + n
  32976. }
  32977. ,
  32978. n.prototype.resolve = function(e) {
  32979. return this.resolveObject(r(e, !1, !0)).format()
  32980. }
  32981. ,
  32982. n.prototype.resolveObject = function(e) {
  32983. if (c.isString(e)) {
  32984. var t = new n;
  32985. t.parse(e, !1, !0),
  32986. e = t
  32987. }
  32988. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32989. var a = r[o];
  32990. i[a] = this[a]
  32991. }
  32992. if (i.hash = e.hash,
  32993. "" === e.href)
  32994. return i.href = i.format(),
  32995. i;
  32996. if (e.slashes && !e.protocol) {
  32997. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  32998. var h = s[l];
  32999. "protocol" !== h && (i[h] = e[h])
  33000. }
  33001. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33002. i.href = i.format(),
  33003. i
  33004. }
  33005. if (e.protocol && e.protocol !== i.protocol) {
  33006. if (!b[e.protocol]) {
  33007. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33008. var p = u[d];
  33009. i[p] = e[p]
  33010. }
  33011. return i.href = i.format(),
  33012. i
  33013. }
  33014. if (i.protocol = e.protocol,
  33015. e.host || E[e.protocol])
  33016. i.pathname = e.pathname;
  33017. else {
  33018. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33019. ;
  33020. e.host || (e.host = ""),
  33021. e.hostname || (e.hostname = ""),
  33022. "" !== f[0] && f.unshift(""),
  33023. f.length < 2 && f.unshift(""),
  33024. i.pathname = f.join("/")
  33025. }
  33026. if (i.search = e.search,
  33027. i.query = e.query,
  33028. i.host = e.host || "",
  33029. i.auth = e.auth,
  33030. i.hostname = e.hostname || e.host,
  33031. i.port = e.port,
  33032. i.pathname || i.search) {
  33033. var g = i.pathname || ""
  33034. , m = i.search || "";
  33035. i.path = g + m
  33036. }
  33037. return i.slashes = i.slashes || e.slashes,
  33038. i.href = i.format(),
  33039. i
  33040. }
  33041. var v = i.pathname && "/" === i.pathname.charAt(0)
  33042. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33043. , y = A || v || i.host && e.pathname
  33044. , C = y
  33045. , I = i.pathname && i.pathname.split("/") || []
  33046. , f = e.pathname && e.pathname.split("/") || []
  33047. , w = i.protocol && !b[i.protocol];
  33048. if (w && (i.hostname = "",
  33049. i.port = null,
  33050. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33051. i.host = "",
  33052. e.protocol && (e.hostname = null,
  33053. e.port = null,
  33054. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33055. e.host = null),
  33056. y = y && ("" === f[0] || "" === I[0])),
  33057. A)
  33058. i.host = e.host || "" === e.host ? e.host : i.host,
  33059. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33060. i.search = e.search,
  33061. i.query = e.query,
  33062. I = f;
  33063. else if (f.length)
  33064. I || (I = []),
  33065. I.pop(),
  33066. I = I.concat(f),
  33067. i.search = e.search,
  33068. i.query = e.query;
  33069. else if (!c.isNullOrUndefined(e.search)) {
  33070. if (w) {
  33071. i.hostname = i.host = I.shift();
  33072. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33073. _ && (i.auth = _.shift(),
  33074. i.host = i.hostname = _.shift())
  33075. }
  33076. return i.search = e.search,
  33077. i.query = e.query,
  33078. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33079. i.href = i.format(),
  33080. i
  33081. }
  33082. if (!I.length)
  33083. return i.pathname = null,
  33084. i.search ? i.path = "/" + i.search : i.path = null,
  33085. i.href = i.format(),
  33086. i;
  33087. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33088. T = I[M],
  33089. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33090. S++) : S && (I.splice(M, 1),
  33091. S--);
  33092. if (!y && !C)
  33093. for (; S--; S)
  33094. I.unshift("..");
  33095. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33096. x && "/" !== I.join("/").substr(-1) && I.push("");
  33097. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33098. if (w) {
  33099. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33100. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33101. _ && (i.auth = _.shift(),
  33102. i.host = i.hostname = _.shift())
  33103. }
  33104. return y = y || i.host && I.length,
  33105. y && !R && I.unshift(""),
  33106. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33107. i.path = null),
  33108. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33109. i.auth = e.auth || i.auth,
  33110. i.slashes = i.slashes || e.slashes,
  33111. i.href = i.format(),
  33112. i
  33113. }
  33114. ,
  33115. n.prototype.parseHost = function() {
  33116. var e = this.host
  33117. , t = u.exec(e);
  33118. t && (t = t[0],
  33119. ":" !== t && (this.port = t.substr(1)),
  33120. e = e.substr(0, e.length - t.length)),
  33121. e && (this.hostname = e)
  33122. }
  33123. }
  33124. , {
  33125. "./util": 209,
  33126. punycode: 204,
  33127. querystring: 207
  33128. }],
  33129. 209: [function(e, t, i) {
  33130. "use strict";
  33131. t.exports = {
  33132. isString: function(e) {
  33133. return "string" == typeof e
  33134. },
  33135. isObject: function(e) {
  33136. return "object" == typeof e && null !== e
  33137. },
  33138. isNull: function(e) {
  33139. return null === e
  33140. },
  33141. isNullOrUndefined: function(e) {
  33142. return null == e
  33143. }
  33144. }
  33145. }
  33146. , {}],
  33147. 210: [function(e, t, i) {
  33148. "use strict";
  33149. function n(e) {
  33150. return l + e
  33151. }
  33152. function r(e) {
  33153. return e.substring(l.length)
  33154. }
  33155. function o(e, t) {
  33156. for (var i in t)
  33157. Object.defineProperty(e, i, {
  33158. value: t[i],
  33159. configurable: !0,
  33160. writable: !0
  33161. })
  33162. }
  33163. function a(e) {
  33164. if ("string" != typeof e)
  33165. throw new TypeError("key must be a string.")
  33166. }
  33167. var s = Object.prototype.hasOwnProperty
  33168. , l = "~";
  33169. t.exports = function(e) {
  33170. var t = Object.create(null)
  33171. , i = 0
  33172. , l = {};
  33173. return o(l, {
  33174. get: function(e, i) {
  33175. a(e);
  33176. var r = n(e);
  33177. return r in t ? t[r] : i
  33178. },
  33179. set: function(e, r) {
  33180. a(e);
  33181. var o = n(e);
  33182. return o in t || ++i,
  33183. t[o] = r
  33184. },
  33185. has: function(e) {
  33186. return a(e),
  33187. n(e)in t
  33188. },
  33189. delete: function(e) {
  33190. a(e);
  33191. var r = n(e);
  33192. return r in t && (--i,
  33193. delete t[r],
  33194. !0)
  33195. },
  33196. clear: function() {
  33197. t = Object.create(null),
  33198. i = 0
  33199. },
  33200. forEach: function(e, i) {
  33201. if ("function" != typeof e)
  33202. throw new TypeError("`callback` must be a function");
  33203. for (var n in t)
  33204. if (s.call(t, n)) {
  33205. var o = r(n)
  33206. , a = t[n];
  33207. e.call(i, a, o, l)
  33208. }
  33209. }
  33210. }),
  33211. Object.defineProperty(l, "size", {
  33212. get: function() {
  33213. return i
  33214. },
  33215. configurable: !0
  33216. }),
  33217. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33218. l.set(t, e[t])
  33219. }),
  33220. l
  33221. }
  33222. }
  33223. , {}],
  33224. 211: [function(e, t, i) {
  33225. t.exports = e("./lib/heap")
  33226. }
  33227. , {
  33228. "./lib/heap": 212
  33229. }],
  33230. 212: [function(e, t, i) {
  33231. (function() {
  33232. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33233. r = Math.floor,
  33234. u = Math.min,
  33235. n = function(e, t) {
  33236. return e < t ? -1 : e > t ? 1 : 0
  33237. }
  33238. ,
  33239. h = function(e, t, i, o, a) {
  33240. var s;
  33241. if (null == i && (i = 0),
  33242. null == a && (a = n),
  33243. i < 0)
  33244. throw new Error("lo must be non-negative");
  33245. for (null == o && (o = e.length); i < o; )
  33246. s = r((i + o) / 2),
  33247. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33248. return [].splice.apply(e, [i, i - i].concat(t)),
  33249. t
  33250. }
  33251. ,
  33252. s = function(e, t, i) {
  33253. return null == i && (i = n),
  33254. e.push(t),
  33255. g(e, 0, e.length - 1, i)
  33256. }
  33257. ,
  33258. a = function(e, t) {
  33259. var i, r;
  33260. return null == t && (t = n),
  33261. i = e.pop(),
  33262. e.length ? (r = e[0],
  33263. e[0] = i,
  33264. m(e, 0, t)) : r = i,
  33265. r
  33266. }
  33267. ,
  33268. c = function(e, t, i) {
  33269. var r;
  33270. return null == i && (i = n),
  33271. r = e[0],
  33272. e[0] = t,
  33273. m(e, 0, i),
  33274. r
  33275. }
  33276. ,
  33277. l = function(e, t, i) {
  33278. var r;
  33279. return null == i && (i = n),
  33280. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33281. t = r[0],
  33282. e[0] = r[1],
  33283. m(e, 0, i)),
  33284. t
  33285. }
  33286. ,
  33287. o = function(e, t) {
  33288. var i, o, a, s, l, c;
  33289. for (null == t && (t = n),
  33290. s = function() {
  33291. c = [];
  33292. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33293. c.push(t);
  33294. return c
  33295. }
  33296. .apply(this).reverse(),
  33297. l = [],
  33298. o = 0,
  33299. a = s.length; o < a; o++)
  33300. i = s[o],
  33301. l.push(m(e, i, t));
  33302. return l
  33303. }
  33304. ,
  33305. f = function(e, t, i) {
  33306. var r;
  33307. if (null == i && (i = n),
  33308. r = e.indexOf(t),
  33309. r !== -1)
  33310. return g(e, 0, r, i),
  33311. m(e, r, i)
  33312. }
  33313. ,
  33314. d = function(e, t, i) {
  33315. var r, a, s, c, h;
  33316. if (null == i && (i = n),
  33317. a = e.slice(0, t),
  33318. !a.length)
  33319. return a;
  33320. for (o(a, i),
  33321. h = e.slice(t),
  33322. s = 0,
  33323. c = h.length; s < c; s++)
  33324. r = h[s],
  33325. l(a, r, i);
  33326. return a.sort(i).reverse()
  33327. }
  33328. ,
  33329. p = function(e, t, i) {
  33330. var r, s, l, c, d, p, f, g, m, v;
  33331. if (null == i && (i = n),
  33332. 10 * t <= e.length) {
  33333. if (c = e.slice(0, t).sort(i),
  33334. !c.length)
  33335. return c;
  33336. for (l = c[c.length - 1],
  33337. g = e.slice(t),
  33338. d = 0,
  33339. f = g.length; d < f; d++)
  33340. r = g[d],
  33341. i(r, l) < 0 && (h(c, r, 0, null, i),
  33342. c.pop(),
  33343. l = c[c.length - 1]);
  33344. return c
  33345. }
  33346. for (o(e, i),
  33347. v = [],
  33348. s = p = 0,
  33349. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33350. v.push(a(e, i));
  33351. return v
  33352. }
  33353. ,
  33354. g = function(e, t, i, r) {
  33355. var o, a, s;
  33356. for (null == r && (r = n),
  33357. o = e[i]; i > t && (s = i - 1 >> 1,
  33358. a = e[s],
  33359. r(o, a) < 0); )
  33360. e[i] = a,
  33361. i = s;
  33362. return e[i] = o
  33363. }
  33364. ,
  33365. m = function(e, t, i) {
  33366. var r, o, a, s, l;
  33367. for (null == i && (i = n),
  33368. o = e.length,
  33369. l = t,
  33370. a = e[t],
  33371. r = 2 * t + 1; r < o; )
  33372. s = r + 1,
  33373. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33374. e[t] = e[r],
  33375. t = r,
  33376. r = 2 * t + 1;
  33377. return e[t] = a,
  33378. g(e, l, t, i)
  33379. }
  33380. ,
  33381. e = function() {
  33382. function e(e) {
  33383. this.cmp = null != e ? e : n,
  33384. this.nodes = []
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  33386. return e.push = s,
  33387. e.pop = a,
  33388. e.replace = c,
  33389. e.pushpop = l,
  33390. e.heapify = o,
  33391. e.updateItem = f,
  33392. e.nlargest = d,
  33393. e.nsmallest = p,
  33394. e.prototype.push = function(e) {
  33395. return s(this.nodes, e, this.cmp)
  33396. }
  33397. ,
  33398. e.prototype.pop = function() {
  33399. return a(this.nodes, this.cmp)
  33400. }
  33401. ,
  33402. e.prototype.peek = function() {
  33403. return this.nodes[0]
  33404. }
  33405. ,
  33406. e.prototype.contains = function(e) {
  33407. return this.nodes.indexOf(e) !== -1
  33408. }
  33409. ,
  33410. e.prototype.replace = function(e) {
  33411. return c(this.nodes, e, this.cmp)
  33412. }
  33413. ,
  33414. e.prototype.pushpop = function(e) {
  33415. return l(this.nodes, e, this.cmp)
  33416. }
  33417. ,
  33418. e.prototype.heapify = function() {
  33419. return o(this.nodes, this.cmp)
  33420. }
  33421. ,
  33422. e.prototype.updateItem = function(e) {
  33423. return f(this.nodes, e, this.cmp)
  33424. }
  33425. ,
  33426. e.prototype.clear = function() {
  33427. return this.nodes = []
  33428. }
  33429. ,
  33430. e.prototype.empty = function() {
  33431. return 0 === this.nodes.length
  33432. }
  33433. ,
  33434. e.prototype.size = function() {
  33435. return this.nodes.length
  33436. }
  33437. ,
  33438. e.prototype.clone = function() {
  33439. var t;
  33440. return t = new e,
  33441. t.nodes = this.nodes.slice(0),
  33442. t
  33443. }
  33444. ,
  33445. e.prototype.toArray = function() {
  33446. return this.nodes.slice(0)
  33447. }
  33448. ,
  33449. e.prototype.insert = e.prototype.push,
  33450. e.prototype.top = e.prototype.peek,
  33451. e.prototype.front = e.prototype.peek,
  33452. e.prototype.has = e.prototype.contains,
  33453. e.prototype.copy = e.prototype.clone,
  33454. e
  33455. }(),
  33456. function(e, n) {
  33457. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33458. }(this, function() {
  33459. return e
  33460. })
  33461. }
  33462. ).call(this)
  33463. }
  33464. , {}],
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  33466. !function(e) {
  33467. function i() {}
  33468. function n(e, t) {
  33469. return function() {
  33470. e.apply(t, arguments)
  33471. }
  33472. }
  33473. function r(e) {
  33474. if ("object" != typeof this)
  33475. throw new TypeError("Promises must be constructed via new");
  33476. if ("function" != typeof e)
  33477. throw new TypeError("not a function");
  33478. this._state = 0,
  33479. this._handled = !1,
  33480. this._value = void 0,
  33481. this._deferreds = [],
  33482. h(e, this)
  33483. }
  33484. function o(e, t) {
  33485. for (; 3 === e._state; )
  33486. e = e._value;
  33487. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33488. void r._immediateFn(function() {
  33489. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33490. if (null === i)
  33491. return void (1 === e._state ? a : s)(t.promise, e._value);
  33492. var n;
  33493. try {
  33494. n = i(e._value)
  33495. } catch (e) {
  33496. return void s(t.promise, e)
  33497. }
  33498. a(t.promise, n)
  33499. }))
  33500. }
  33501. function a(e, t) {
  33502. try {
  33503. if (t === e)
  33504. throw new TypeError("A promise cannot be resolved with itself.");
  33505. if (t && ("object" == typeof t || "function" == typeof t)) {
  33506. var i = t.then;
  33507. if (t instanceof r)
  33508. return e._state = 3,
  33509. e._value = t,
  33510. void l(e);
  33511. if ("function" == typeof i)
  33512. return void h(n(i, t), e)
  33513. }
  33514. e._state = 1,
  33515. e._value = t,
  33516. l(e)
  33517. } catch (t) {
  33518. s(e, t)
  33519. }
  33520. }
  33521. function s(e, t) {
  33522. e._state = 2,
  33523. e._value = t,
  33524. l(e)
  33525. }
  33526. function l(e) {
  33527. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33528. e._handled || r._unhandledRejectionFn(e._value)
  33529. });
  33530. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33531. o(e, e._deferreds[t]);
  33532. e._deferreds = null
  33533. }
  33534. function c(e, t, i) {
  33535. this.onFulfilled = "function" == typeof e ? e : null,
  33536. this.onRejected = "function" == typeof t ? t : null,
  33537. this.promise = i
  33538. }
  33539. function h(e, t) {
  33540. var i = !1;
  33541. try {
  33542. e(function(e) {
  33543. i || (i = !0,
  33544. a(t, e))
  33545. }, function(e) {
  33546. i || (i = !0,
  33547. s(t, e))
  33548. })
  33549. } catch (e) {
  33550. if (i)
  33551. return;
  33552. i = !0,
  33553. s(t, e)
  33554. }
  33555. }
  33556. var u = setTimeout;
  33557. r.prototype.catch = function(e) {
  33558. return this.then(null, e)
  33559. }
  33560. ,
  33561. r.prototype.then = function(e, t) {
  33562. var n = new this.constructor(i);
  33563. return o(this, new c(e,t,n)),
  33564. n
  33565. }
  33566. ,
  33567. r.all = function(e) {
  33568. var t = Array.prototype.slice.call(e);
  33569. return new r(function(e, i) {
  33570. function n(o, a) {
  33571. try {
  33572. if (a && ("object" == typeof a || "function" == typeof a)) {
  33573. var s = a.then;
  33574. if ("function" == typeof s)
  33575. return void s.call(a, function(e) {
  33576. n(o, e)
  33577. }, i)
  33578. }
  33579. t[o] = a,
  33580. 0 === --r && e(t)
  33581. } catch (e) {
  33582. i(e)
  33583. }
  33584. }
  33585. if (0 === t.length)
  33586. return e([]);
  33587. for (var r = t.length, o = 0; o < t.length; o++)
  33588. n(o, t[o])
  33589. }
  33590. )
  33591. }
  33592. ,
  33593. r.resolve = function(e) {
  33594. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33595. t(e)
  33596. }
  33597. )
  33598. }
  33599. ,
  33600. r.reject = function(e) {
  33601. return new r(function(t, i) {
  33602. i(e)
  33603. }
  33604. )
  33605. }
  33606. ,
  33607. r.race = function(e) {
  33608. return new r(function(t, i) {
  33609. for (var n = 0, r = e.length; n < r; n++)
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  33611. }
  33612. )
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  33616. setImmediate(e)
  33617. }
  33618. || function(e) {
  33619. u(e, 0)
  33620. }
  33621. ,
  33622. r._unhandledRejectionFn = function(e) {
  33623. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33624. }
  33625. ,
  33626. r._setImmediateFn = function(e) {
  33627. r._immediateFn = e
  33628. }
  33629. ,
  33630. r._setUnhandledRejectionFn = function(e) {
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  33632. }
  33633. ,
  33634. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33635. }(this)
  33636. }
  33637. , {}],
  33638. 214: [function(e, t, i) {
  33639. (function(i) {
  33640. !function(i, n) {
  33641. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33642. }(this, function(t, n) {
  33643. "use strict";
  33644. var r = {};
  33645. return r.ByteBuffer = t,
  33646. r.Long = t.Long || null,
  33647. r.VERSION = "5.0.1",
  33648. r.WIRE_TYPES = {},
  33649. r.WIRE_TYPES.VARINT = 0,
  33650. r.WIRE_TYPES.BITS64 = 1,
  33651. r.WIRE_TYPES.LDELIM = 2,
  33652. r.WIRE_TYPES.STARTGROUP = 3,
  33653. r.WIRE_TYPES.ENDGROUP = 4,
  33654. r.WIRE_TYPES.BITS32 = 5,
  33655. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33656. r.TYPES = {
  33657. int32: {
  33658. name: "int32",
  33659. wireType: r.WIRE_TYPES.VARINT,
  33660. defaultValue: 0
  33661. },
  33662. uint32: {
  33663. name: "uint32",
  33664. wireType: r.WIRE_TYPES.VARINT,
  33665. defaultValue: 0
  33666. },
  33667. sint32: {
  33668. name: "sint32",
  33669. wireType: r.WIRE_TYPES.VARINT,
  33670. defaultValue: 0
  33671. },
  33672. int64: {
  33673. name: "int64",
  33674. wireType: r.WIRE_TYPES.VARINT,
  33675. defaultValue: r.Long ? r.Long.ZERO : void 0
  33676. },
  33677. uint64: {
  33678. name: "uint64",
  33679. wireType: r.WIRE_TYPES.VARINT,
  33680. defaultValue: r.Long ? r.Long.UZERO : void 0
  33681. },
  33682. sint64: {
  33683. name: "sint64",
  33684. wireType: r.WIRE_TYPES.VARINT,
  33685. defaultValue: r.Long ? r.Long.ZERO : void 0
  33686. },
  33687. bool: {
  33688. name: "bool",
  33689. wireType: r.WIRE_TYPES.VARINT,
  33690. defaultValue: !1
  33691. },
  33692. double: {
  33693. name: "double",
  33694. wireType: r.WIRE_TYPES.BITS64,
  33695. defaultValue: 0
  33696. },
  33697. string: {
  33698. name: "string",
  33699. wireType: r.WIRE_TYPES.LDELIM,
  33700. defaultValue: ""
  33701. },
  33702. bytes: {
  33703. name: "bytes",
  33704. wireType: r.WIRE_TYPES.LDELIM,
  33705. defaultValue: null
  33706. },
  33707. fixed32: {
  33708. name: "fixed32",
  33709. wireType: r.WIRE_TYPES.BITS32,
  33710. defaultValue: 0
  33711. },
  33712. sfixed32: {
  33713. name: "sfixed32",
  33714. wireType: r.WIRE_TYPES.BITS32,
  33715. defaultValue: 0
  33716. },
  33717. fixed64: {
  33718. name: "fixed64",
  33719. wireType: r.WIRE_TYPES.BITS64,
  33720. defaultValue: r.Long ? r.Long.UZERO : void 0
  33721. },
  33722. sfixed64: {
  33723. name: "sfixed64",
  33724. wireType: r.WIRE_TYPES.BITS64,
  33725. defaultValue: r.Long ? r.Long.ZERO : void 0
  33726. },
  33727. float: {
  33728. name: "float",
  33729. wireType: r.WIRE_TYPES.BITS32,
  33730. defaultValue: 0
  33731. },
  33732. enum: {
  33733. name: "enum",
  33734. wireType: r.WIRE_TYPES.VARINT,
  33735. defaultValue: 0
  33736. },
  33737. message: {
  33738. name: "message",
  33739. wireType: r.WIRE_TYPES.LDELIM,
  33740. defaultValue: null
  33741. },
  33742. group: {
  33743. name: "group",
  33744. wireType: r.WIRE_TYPES.STARTGROUP,
  33745. defaultValue: null
  33746. }
  33747. },
  33748. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33749. r.ID_MIN = 1,
  33750. r.ID_MAX = 536870911,
  33751. r.convertFieldsToCamelCase = !1,
  33752. r.populateAccessors = !0,
  33753. r.populateDefaults = !0,
  33754. r.Util = function() {
  33755. var t = {};
  33756. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33757. t.XHR = function() {
  33758. for (var e = [function() {
  33759. return new XMLHttpRequest
  33760. }
  33761. , function() {
  33762. return new ActiveXObject("Msxml2.XMLHTTP")
  33763. }
  33764. , function() {
  33765. return new ActiveXObject("Msxml3.XMLHTTP")
  33766. }
  33767. , function() {
  33768. return new ActiveXObject("Microsoft.XMLHTTP")
  33769. }
  33770. ], t = null, i = 0; i < e.length; i++) {
  33771. try {
  33772. t = e[i]()
  33773. } catch (e) {
  33774. continue
  33775. }
  33776. break
  33777. }
  33778. if (!t)
  33779. throw Error("XMLHttpRequest is not supported");
  33780. return t
  33781. }
  33782. ,
  33783. t.fetch = function(i, n) {
  33784. if (n && "function" != typeof n && (n = null),
  33785. t.IS_NODE) {
  33786. var r = e("fs");
  33787. if (n)
  33788. r.readFile(i, function(e, t) {
  33789. n(e ? null : "" + t)
  33790. });
  33791. else
  33792. try {
  33793. return r.readFileSync(i)
  33794. } catch (e) {
  33795. return null
  33796. }
  33797. } else {
  33798. var o = t.XHR();
  33799. if (o.open("GET", i, !!n),
  33800. o.setRequestHeader("Accept", "text/plain"),
  33801. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33802. !n)
  33803. return o.send(null),
  33804. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33805. if (o.onreadystatechange = function() {
  33806. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33807. }
  33808. ,
  33809. 4 == o.readyState)
  33810. return;
  33811. o.send(null)
  33812. }
  33813. }
  33814. ,
  33815. t.toCamelCase = function(e) {
  33816. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33817. return t.toUpperCase()
  33818. })
  33819. }
  33820. ,
  33821. t
  33822. }(),
  33823. r.Lang = {
  33824. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33825. RULE: /^(?:required|optional|repeated|map)$/,
  33826. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33827. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33828. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33829. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33830. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33831. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33832. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33833. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33834. NUMBER_OCT: /^0[0-7]+$/,
  33835. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33836. BOOL: /^(?:true|false)$/i,
  33837. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33838. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33839. WHITESPACE: /\s/,
  33840. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33841. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33842. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33843. },
  33844. r.DotProto = function(e, t) {
  33845. function i(e, i) {
  33846. var n = -1
  33847. , r = 1;
  33848. if ("-" == e.charAt(0) && (r = -1,
  33849. e = e.substring(1)),
  33850. t.NUMBER_DEC.test(e))
  33851. n = parseInt(e);
  33852. else if (t.NUMBER_HEX.test(e))
  33853. n = parseInt(e.substring(2), 16);
  33854. else {
  33855. if (!t.NUMBER_OCT.test(e))
  33856. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33857. n = parseInt(e.substring(1), 8)
  33858. }
  33859. if (n = r * n | 0,
  33860. !i && n < 0)
  33861. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33862. return n
  33863. }
  33864. function n(e) {
  33865. var i = 1;
  33866. if ("-" == e.charAt(0) && (i = -1,
  33867. e = e.substring(1)),
  33868. t.NUMBER_DEC.test(e))
  33869. return i * parseInt(e, 10);
  33870. if (t.NUMBER_HEX.test(e))
  33871. return i * parseInt(e.substring(2), 16);
  33872. if (t.NUMBER_OCT.test(e))
  33873. return i * parseInt(e.substring(1), 8);
  33874. if ("inf" === e)
  33875. return i * (1 / 0);
  33876. if ("nan" === e)
  33877. return NaN;
  33878. if (t.NUMBER_FLT.test(e))
  33879. return i * parseFloat(e);
  33880. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33881. }
  33882. function r(e, t, i) {
  33883. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33884. e[t].push(i))
  33885. }
  33886. var o = {}
  33887. , a = function(e) {
  33888. this.source = e + "",
  33889. this.index = 0,
  33890. this.line = 1,
  33891. this.stack = [],
  33892. this._stringOpen = null
  33893. }
  33894. , s = a.prototype;
  33895. s._readString = function() {
  33896. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33897. e.lastIndex = this.index - 1;
  33898. var i = e.exec(this.source);
  33899. if (!i)
  33900. throw Error("unterminated string");
  33901. return this.index = e.lastIndex,
  33902. this.stack.push(this._stringOpen),
  33903. this._stringOpen = null,
  33904. i[1]
  33905. }
  33906. ,
  33907. s.next = function() {
  33908. if (this.stack.length > 0)
  33909. return this.stack.shift();
  33910. if (this.index >= this.source.length)
  33911. return null;
  33912. if (null !== this._stringOpen)
  33913. return this._readString();
  33914. var e, i, n;
  33915. do {
  33916. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33917. if ("\n" === n && ++this.line,
  33918. ++this.index === this.source.length)
  33919. return null;
  33920. if ("/" === this.source.charAt(this.index))
  33921. if (++this.index,
  33922. "/" === this.source.charAt(this.index)) {
  33923. for (; "\n" !== this.source.charAt(++this.index); )
  33924. if (this.index == this.source.length)
  33925. return null;
  33926. ++this.index,
  33927. ++this.line,
  33928. e = !0
  33929. } else {
  33930. if ("*" !== (n = this.source.charAt(this.index)))
  33931. return "/";
  33932. do {
  33933. if ("\n" === n && ++this.line,
  33934. ++this.index === this.source.length)
  33935. return null;
  33936. i = n,
  33937. n = this.source.charAt(this.index)
  33938. } while ("*" !== i || "/" !== n);++this.index,
  33939. e = !0
  33940. }
  33941. } while (e);if (this.index === this.source.length)
  33942. return null;
  33943. var r = this.index;
  33944. t.DELIM.lastIndex = 0;
  33945. var o = t.DELIM.test(this.source.charAt(r++));
  33946. if (!o)
  33947. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33948. ++r;
  33949. var a = this.source.substring(this.index, this.index = r);
  33950. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33951. a
  33952. }
  33953. ,
  33954. s.peek = function() {
  33955. if (0 === this.stack.length) {
  33956. var e = this.next();
  33957. if (null === e)
  33958. return null;
  33959. this.stack.push(e)
  33960. }
  33961. return this.stack[0]
  33962. }
  33963. ,
  33964. s.skip = function(e) {
  33965. var t = this.next();
  33966. if (t !== e)
  33967. throw Error("illegal '" + t + "', '" + e + "' expected")
  33968. }
  33969. ,
  33970. s.omit = function(e) {
  33971. return this.peek() === e && (this.next(),
  33972. !0)
  33973. }
  33974. ,
  33975. s.toString = function() {
  33976. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33977. }
  33978. ,
  33979. o.Tokenizer = a;
  33980. var l = function(e) {
  33981. this.tn = new a(e),
  33982. this.proto3 = !1
  33983. }
  33984. , c = l.prototype;
  33985. return c.parse = function() {
  33986. var e, i, n = {
  33987. name: "[ROOT]",
  33988. package: null,
  33989. messages: [],
  33990. enums: [],
  33991. imports: [],
  33992. options: {},
  33993. services: []
  33994. }, r = !0;
  33995. try {
  33996. for (; e = this.tn.next(); )
  33997. switch (e) {
  33998. case "package":
  33999. if (!r || null !== n.package)
  34000. throw Error("unexpected 'package'");
  34001. if (e = this.tn.next(),
  34002. !t.TYPEREF.test(e))
  34003. throw Error("illegal package name: " + e);
  34004. this.tn.skip(";"),
  34005. n.package = e;
  34006. break;
  34007. case "import":
  34008. if (!r)
  34009. throw Error("unexpected 'import'");
  34010. e = this.tn.peek(),
  34011. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34012. e = this._readString(),
  34013. this.tn.skip(";"),
  34014. i || n.imports.push(e);
  34015. break;
  34016. case "syntax":
  34017. if (!r)
  34018. throw Error("unexpected 'syntax'");
  34019. this.tn.skip("="),
  34020. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34021. this.tn.skip(";");
  34022. break;
  34023. case "message":
  34024. this._parseMessage(n, null),
  34025. r = !1;
  34026. break;
  34027. case "enum":
  34028. this._parseEnum(n),
  34029. r = !1;
  34030. break;
  34031. case "option":
  34032. this._parseOption(n);
  34033. break;
  34034. case "service":
  34035. this._parseService(n);
  34036. break;
  34037. case "extend":
  34038. this._parseExtend(n);
  34039. break;
  34040. default:
  34041. throw Error("unexpected '" + e + "'")
  34042. }
  34043. } catch (e) {
  34044. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34045. e
  34046. }
  34047. return delete n.name,
  34048. n
  34049. }
  34050. ,
  34051. l.parse = function(e) {
  34052. return new l(e).parse()
  34053. }
  34054. ,
  34055. c._readString = function() {
  34056. var e, t, i = "";
  34057. do {
  34058. if (t = this.tn.next(),
  34059. "'" !== t && '"' !== t)
  34060. throw Error("illegal string delimiter: " + t);
  34061. i += this.tn.next(),
  34062. this.tn.skip(t),
  34063. e = this.tn.peek()
  34064. } while ('"' === e || '"' === e);return i
  34065. }
  34066. ,
  34067. c._readValue = function(e) {
  34068. var i = this.tn.peek();
  34069. if ('"' === i || "'" === i)
  34070. return this._readString();
  34071. if (this.tn.next(),
  34072. t.NUMBER.test(i))
  34073. return n(i);
  34074. if (t.BOOL.test(i))
  34075. return "true" === i.toLowerCase();
  34076. if (e && t.TYPEREF.test(i))
  34077. return i;
  34078. throw Error("illegal value: " + i)
  34079. }
  34080. ,
  34081. c._parseOption = function(e, i) {
  34082. var n = this.tn.next()
  34083. , r = !1;
  34084. if ("(" === n && (r = !0,
  34085. n = this.tn.next()),
  34086. !t.TYPEREF.test(n))
  34087. throw Error("illegal option name: " + n);
  34088. var o = n;
  34089. r && (this.tn.skip(")"),
  34090. o = "(" + o + ")",
  34091. n = this.tn.peek(),
  34092. t.FQTYPEREF.test(n) && (o += n,
  34093. this.tn.next())),
  34094. this.tn.skip("="),
  34095. this._parseOptionValue(e, o),
  34096. i || this.tn.skip(";")
  34097. }
  34098. ,
  34099. c._parseOptionValue = function(e, i) {
  34100. var n = this.tn.peek();
  34101. if ("{" !== n)
  34102. r(e.options, i, this._readValue(!0));
  34103. else
  34104. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34105. if (!t.NAME.test(n))
  34106. throw Error("illegal option name: " + i + "." + n);
  34107. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34108. }
  34109. }
  34110. ,
  34111. c._parseService = function(e) {
  34112. var i = this.tn.next();
  34113. if (!t.NAME.test(i))
  34114. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34115. var n = i
  34116. , r = {
  34117. name: n,
  34118. rpc: {},
  34119. options: {}
  34120. };
  34121. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34122. if ("option" === i)
  34123. this._parseOption(r);
  34124. else {
  34125. if ("rpc" !== i)
  34126. throw Error("illegal service token: " + i);
  34127. this._parseServiceRPC(r)
  34128. }
  34129. this.tn.omit(";"),
  34130. e.services.push(r)
  34131. }
  34132. ,
  34133. c._parseServiceRPC = function(e) {
  34134. var i = "rpc"
  34135. , n = this.tn.next();
  34136. if (!t.NAME.test(n))
  34137. throw Error("illegal rpc service method name: " + n);
  34138. var r = n
  34139. , o = {
  34140. request: null,
  34141. response: null,
  34142. request_stream: !1,
  34143. response_stream: !1,
  34144. options: {}
  34145. };
  34146. if (this.tn.skip("("),
  34147. n = this.tn.next(),
  34148. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34149. n = this.tn.next()),
  34150. !t.TYPEREF.test(n))
  34151. throw Error("illegal rpc service request type: " + n);
  34152. if (o.request = n,
  34153. this.tn.skip(")"),
  34154. n = this.tn.next(),
  34155. "returns" !== n.toLowerCase())
  34156. throw Error("illegal rpc service request type delimiter: " + n);
  34157. if (this.tn.skip("("),
  34158. n = this.tn.next(),
  34159. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34160. n = this.tn.next()),
  34161. o.response = n,
  34162. this.tn.skip(")"),
  34163. n = this.tn.peek(),
  34164. "{" === n) {
  34165. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34166. if ("option" !== n)
  34167. throw Error("illegal rpc service token: " + n);
  34168. this._parseOption(o)
  34169. }
  34170. this.tn.omit(";")
  34171. } else
  34172. this.tn.skip(";");
  34173. "undefined" == typeof e[i] && (e[i] = {}),
  34174. e[i][r] = o
  34175. }
  34176. ,
  34177. c._parseMessage = function(e, n) {
  34178. var r = !!n
  34179. , o = this.tn.next()
  34180. , a = {
  34181. name: "",
  34182. fields: [],
  34183. enums: [],
  34184. messages: [],
  34185. options: {},
  34186. services: [],
  34187. oneofs: {}
  34188. };
  34189. if (!t.NAME.test(o))
  34190. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34191. for (a.name = o,
  34192. r && (this.tn.skip("="),
  34193. n.id = i(this.tn.next()),
  34194. a.isGroup = !0),
  34195. o = this.tn.peek(),
  34196. "[" === o && n && this._parseFieldOptions(n),
  34197. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34198. if (t.RULE.test(o))
  34199. this._parseMessageField(a, o);
  34200. else if ("oneof" === o)
  34201. this._parseMessageOneOf(a);
  34202. else if ("enum" === o)
  34203. this._parseEnum(a);
  34204. else if ("message" === o)
  34205. this._parseMessage(a);
  34206. else if ("option" === o)
  34207. this._parseOption(a);
  34208. else if ("service" === o)
  34209. this._parseService(a);
  34210. else if ("extensions" === o)
  34211. a.extensions = this._parseExtensionRanges();
  34212. else if ("reserved" === o)
  34213. this._parseIgnored();
  34214. else if ("extend" === o)
  34215. this._parseExtend(a);
  34216. else {
  34217. if (!t.TYPEREF.test(o))
  34218. throw Error("illegal message token: " + o);
  34219. if (!this.proto3)
  34220. throw Error("illegal field rule: " + o);
  34221. this._parseMessageField(a, "optional", o)
  34222. }
  34223. return this.tn.omit(";"),
  34224. e.messages.push(a),
  34225. a
  34226. }
  34227. ,
  34228. c._parseIgnored = function() {
  34229. for (; ";" !== this.tn.peek(); )
  34230. this.tn.next();
  34231. this.tn.skip(";")
  34232. }
  34233. ,
  34234. c._parseMessageField = function(e, n, r) {
  34235. if (!t.RULE.test(n))
  34236. throw Error("illegal message field rule: " + n);
  34237. var o, a = {
  34238. rule: n,
  34239. type: "",
  34240. name: "",
  34241. options: {},
  34242. id: 0
  34243. };
  34244. if ("map" === n) {
  34245. if (r)
  34246. throw Error("illegal type: " + r);
  34247. if (this.tn.skip("<"),
  34248. o = this.tn.next(),
  34249. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34250. throw Error("illegal message field type: " + o);
  34251. if (a.keytype = o,
  34252. this.tn.skip(","),
  34253. o = this.tn.next(),
  34254. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34255. throw Error("illegal message field: " + o);
  34256. if (a.type = o,
  34257. this.tn.skip(">"),
  34258. o = this.tn.next(),
  34259. !t.NAME.test(o))
  34260. throw Error("illegal message field name: " + o);
  34261. a.name = o,
  34262. this.tn.skip("="),
  34263. a.id = i(this.tn.next()),
  34264. o = this.tn.peek(),
  34265. "[" === o && this._parseFieldOptions(a),
  34266. this.tn.skip(";")
  34267. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34268. "group" === r) {
  34269. var s = this._parseMessage(e, a);
  34270. if (!/^[A-Z]/.test(s.name))
  34271. throw Error("illegal group name: " + s.name);
  34272. a.type = s.name,
  34273. a.name = s.name.toLowerCase(),
  34274. this.tn.omit(";")
  34275. } else {
  34276. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34277. throw Error("illegal message field type: " + r);
  34278. if (a.type = r,
  34279. o = this.tn.next(),
  34280. !t.NAME.test(o))
  34281. throw Error("illegal message field name: " + o);
  34282. a.name = o,
  34283. this.tn.skip("="),
  34284. a.id = i(this.tn.next()),
  34285. o = this.tn.peek(),
  34286. "[" === o && this._parseFieldOptions(a),
  34287. this.tn.skip(";")
  34288. }
  34289. return e.fields.push(a),
  34290. a
  34291. }
  34292. ,
  34293. c._parseMessageOneOf = function(e) {
  34294. var i = this.tn.next();
  34295. if (!t.NAME.test(i))
  34296. throw Error("illegal oneof name: " + i);
  34297. var n, r = i, o = [];
  34298. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34299. n = this._parseMessageField(e, "optional", i),
  34300. n.oneof = r,
  34301. o.push(n.id);
  34302. this.tn.omit(";"),
  34303. e.oneofs[r] = o
  34304. }
  34305. ,
  34306. c._parseFieldOptions = function(e) {
  34307. this.tn.skip("[");
  34308. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34309. i || this.tn.skip(","),
  34310. this._parseOption(e, !0),
  34311. i = !1;
  34312. this.tn.next()
  34313. }
  34314. ,
  34315. c._parseEnum = function(e) {
  34316. var n = {
  34317. name: "",
  34318. values: [],
  34319. options: {}
  34320. }
  34321. , r = this.tn.next();
  34322. if (!t.NAME.test(r))
  34323. throw Error("illegal name: " + r);
  34324. for (n.name = r,
  34325. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34326. if ("option" === r)
  34327. this._parseOption(n);
  34328. else {
  34329. if (!t.NAME.test(r))
  34330. throw Error("illegal name: " + r);
  34331. this.tn.skip("=");
  34332. var o = {
  34333. name: r,
  34334. id: i(this.tn.next(), !0)
  34335. };
  34336. r = this.tn.peek(),
  34337. "[" === r && this._parseFieldOptions({
  34338. options: {}
  34339. }),
  34340. this.tn.skip(";"),
  34341. n.values.push(o)
  34342. }
  34343. this.tn.omit(";"),
  34344. e.enums.push(n)
  34345. }
  34346. ,
  34347. c._parseExtensionRanges = function() {
  34348. var t, i, r, o = [];
  34349. do {
  34350. for (i = []; ; ) {
  34351. switch (t = this.tn.next()) {
  34352. case "min":
  34353. r = e.ID_MIN;
  34354. break;
  34355. case "max":
  34356. r = e.ID_MAX;
  34357. break;
  34358. default:
  34359. r = n(t)
  34360. }
  34361. if (i.push(r),
  34362. 2 === i.length)
  34363. break;
  34364. if ("to" !== this.tn.peek()) {
  34365. i.push(r);
  34366. break
  34367. }
  34368. this.tn.next()
  34369. }
  34370. o.push(i)
  34371. } while (this.tn.omit(","));return this.tn.skip(";"),
  34372. o
  34373. }
  34374. ,
  34375. c._parseExtend = function(e) {
  34376. var i = this.tn.next();
  34377. if (!t.TYPEREF.test(i))
  34378. throw Error("illegal extend reference: " + i);
  34379. var n = {
  34380. ref: i,
  34381. fields: []
  34382. };
  34383. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34384. if (t.RULE.test(i))
  34385. this._parseMessageField(n, i);
  34386. else {
  34387. if (!t.TYPEREF.test(i))
  34388. throw Error("illegal extend token: " + i);
  34389. if (!this.proto3)
  34390. throw Error("illegal field rule: " + i);
  34391. this._parseMessageField(n, "optional", i)
  34392. }
  34393. return this.tn.omit(";"),
  34394. e.messages.push(n),
  34395. n
  34396. }
  34397. ,
  34398. c.toString = function() {
  34399. return "Parser at line " + this.tn.line
  34400. }
  34401. ,
  34402. o.Parser = l,
  34403. o
  34404. }(r, r.Lang),
  34405. r.Reflect = function(e) {
  34406. function i(i) {
  34407. if ("string" == typeof i && (i = e.TYPES[i]),
  34408. "undefined" == typeof i.defaultValue)
  34409. throw Error("default value for type " + i.name + " is not supported");
  34410. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34411. }
  34412. function n(t, i) {
  34413. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34414. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34415. if ("string" == typeof t)
  34416. return e.Long.fromString(t, i || !1, 10);
  34417. if ("number" == typeof t)
  34418. return e.Long.fromNumber(t, i || !1);
  34419. throw Error("not convertible to Long")
  34420. }
  34421. function r(t, i) {
  34422. var n = i.readVarint32()
  34423. , o = 7 & n
  34424. , a = n >>> 3;
  34425. switch (o) {
  34426. case e.WIRE_TYPES.VARINT:
  34427. do
  34428. n = i.readUint8();
  34429. while (128 === (128 & n));break;
  34430. case e.WIRE_TYPES.BITS64:
  34431. i.offset += 8;
  34432. break;
  34433. case e.WIRE_TYPES.LDELIM:
  34434. n = i.readVarint32(),
  34435. i.offset += n;
  34436. break;
  34437. case e.WIRE_TYPES.STARTGROUP:
  34438. r(a, i);
  34439. break;
  34440. case e.WIRE_TYPES.ENDGROUP:
  34441. if (a === t)
  34442. return !1;
  34443. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34444. case e.WIRE_TYPES.BITS32:
  34445. i.offset += 4;
  34446. break;
  34447. default:
  34448. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34449. }
  34450. return !0
  34451. }
  34452. var o = {}
  34453. , a = function(e, t, i) {
  34454. this.builder = e,
  34455. this.parent = t,
  34456. this.name = i,
  34457. this.className
  34458. }
  34459. , s = a.prototype;
  34460. s.fqn = function() {
  34461. for (var e = this.name, t = this; ; ) {
  34462. if (t = t.parent,
  34463. null == t)
  34464. break;
  34465. e = t.name + "." + e
  34466. }
  34467. return e
  34468. }
  34469. ,
  34470. s.toString = function(e) {
  34471. return (e ? this.className + " " : "") + this.fqn()
  34472. }
  34473. ,
  34474. s.build = function() {
  34475. throw Error(this.toString(!0) + " cannot be built directly")
  34476. }
  34477. ,
  34478. o.T = a;
  34479. var l = function(e, t, i, n, r) {
  34480. a.call(this, e, t, i),
  34481. this.className = "Namespace",
  34482. this.children = [],
  34483. this.options = n || {},
  34484. this.syntax = r || "proto2"
  34485. }
  34486. , c = l.prototype = Object.create(a.prototype);
  34487. c.getChildren = function(e) {
  34488. if (e = e || null,
  34489. null == e)
  34490. return this.children.slice();
  34491. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34492. this.children[i]instanceof e && t.push(this.children[i]);
  34493. return t
  34494. }
  34495. ,
  34496. c.addChild = function(e) {
  34497. var t;
  34498. if (t = this.getChild(e.name))
  34499. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34500. t.name = t.originalName;
  34501. else {
  34502. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34503. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34504. e.name = e.originalName
  34505. }
  34506. this.children.push(e)
  34507. }
  34508. ,
  34509. c.getChild = function(e) {
  34510. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34511. if (this.children[i][t] === e)
  34512. return this.children[i];
  34513. return null
  34514. }
  34515. ,
  34516. c.resolve = function(e, t) {
  34517. var i = "string" == typeof e ? e.split(".") : e
  34518. , n = this
  34519. , r = 0;
  34520. if ("" === i[r]) {
  34521. for (; null !== n.parent; )
  34522. n = n.parent;
  34523. r++
  34524. }
  34525. var a;
  34526. do {
  34527. do {
  34528. if (!(n instanceof o.Namespace)) {
  34529. n = null;
  34530. break
  34531. }
  34532. if (a = n.getChild(i[r]),
  34533. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34534. n = null;
  34535. break
  34536. }
  34537. n = a,
  34538. r++
  34539. } while (r < i.length);if (null != n)
  34540. break;
  34541. if (null !== this.parent)
  34542. return this.parent.resolve(e, t)
  34543. } while (null != n);return n
  34544. }
  34545. ,
  34546. c.qn = function(e) {
  34547. var t = []
  34548. , i = e;
  34549. do
  34550. t.unshift(i.name),
  34551. i = i.parent;
  34552. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34553. var r = t.slice(t.length - n);
  34554. if (e === this.resolve(r, e instanceof o.Namespace))
  34555. return r.join(".")
  34556. }
  34557. return e.fqn()
  34558. }
  34559. ,
  34560. c.build = function() {
  34561. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34562. e = i[n],
  34563. e instanceof l && (t[e.name] = e.build());
  34564. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34565. value: this.buildOpt()
  34566. }),
  34567. t
  34568. }
  34569. ,
  34570. c.buildOpt = function() {
  34571. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34572. var r = t[i]
  34573. , o = this.options[t[i]];
  34574. e[r] = o
  34575. }
  34576. return e
  34577. }
  34578. ,
  34579. c.getOption = function(e) {
  34580. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34581. }
  34582. ,
  34583. o.Namespace = l;
  34584. var h = function(t, i, n, r) {
  34585. if (this.type = t,
  34586. this.resolvedType = i,
  34587. this.isMapKey = n,
  34588. this.syntax = r,
  34589. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34590. throw Error("Invalid map key type: " + t.name)
  34591. }
  34592. , u = h.prototype;
  34593. h.defaultFieldValue = i,
  34594. u.verifyValue = function(i) {
  34595. function r(e, t) {
  34596. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34597. }
  34598. var o = this;
  34599. switch (this.type) {
  34600. case e.TYPES.int32:
  34601. case e.TYPES.sint32:
  34602. case e.TYPES.sfixed32:
  34603. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34604. i > 4294967295 ? 0 | i : i;
  34605. case e.TYPES.uint32:
  34606. case e.TYPES.fixed32:
  34607. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34608. i < 0 ? i >>> 0 : i;
  34609. case e.TYPES.int64:
  34610. case e.TYPES.sint64:
  34611. case e.TYPES.sfixed64:
  34612. if (e.Long)
  34613. try {
  34614. return n(i, !1)
  34615. } catch (e) {
  34616. r(typeof i, e.message)
  34617. }
  34618. else
  34619. r(typeof i, "requires Long.js");
  34620. case e.TYPES.uint64:
  34621. case e.TYPES.fixed64:
  34622. if (e.Long)
  34623. try {
  34624. return n(i, !0)
  34625. } catch (e) {
  34626. r(typeof i, e.message)
  34627. }
  34628. else
  34629. r(typeof i, "requires Long.js");
  34630. case e.TYPES.bool:
  34631. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34632. i;
  34633. case e.TYPES.float:
  34634. case e.TYPES.double:
  34635. return "number" != typeof i && r(typeof i, "not a number"),
  34636. i;
  34637. case e.TYPES.string:
  34638. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34639. "" + i;
  34640. case e.TYPES.bytes:
  34641. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34642. case e.TYPES.enum:
  34643. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34644. for (l = 0; l < a.length; l++) {
  34645. if (a[l].name == i)
  34646. return a[l].id;
  34647. if (a[l].id == i)
  34648. return a[l].id
  34649. }
  34650. if ("proto3" === this.syntax)
  34651. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34652. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34653. i;
  34654. r(i, "not a valid enum value");
  34655. case e.TYPES.group:
  34656. case e.TYPES.message:
  34657. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34658. i instanceof this.resolvedType.clazz)
  34659. return i;
  34660. if (i instanceof e.Builder.Message) {
  34661. var s = {};
  34662. for (var l in i)
  34663. i.hasOwnProperty(l) && (s[l] = i[l]);
  34664. i = s
  34665. }
  34666. return new this.resolvedType.clazz(i)
  34667. }
  34668. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34669. }
  34670. ,
  34671. u.calculateLength = function(i, n) {
  34672. if (null === n)
  34673. return 0;
  34674. var r;
  34675. switch (this.type) {
  34676. case e.TYPES.int32:
  34677. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34678. case e.TYPES.uint32:
  34679. return t.calculateVarint32(n);
  34680. case e.TYPES.sint32:
  34681. return t.calculateVarint32(t.zigZagEncode32(n));
  34682. case e.TYPES.fixed32:
  34683. case e.TYPES.sfixed32:
  34684. case e.TYPES.float:
  34685. return 4;
  34686. case e.TYPES.int64:
  34687. case e.TYPES.uint64:
  34688. return t.calculateVarint64(n);
  34689. case e.TYPES.sint64:
  34690. return t.calculateVarint64(t.zigZagEncode64(n));
  34691. case e.TYPES.fixed64:
  34692. case e.TYPES.sfixed64:
  34693. return 8;
  34694. case e.TYPES.bool:
  34695. return 1;
  34696. case e.TYPES.enum:
  34697. return t.calculateVarint32(n);
  34698. case e.TYPES.double:
  34699. return 8;
  34700. case e.TYPES.string:
  34701. return r = t.calculateUTF8Bytes(n),
  34702. t.calculateVarint32(r) + r;
  34703. case e.TYPES.bytes:
  34704. if (n.remaining() < 0)
  34705. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34706. return t.calculateVarint32(n.remaining()) + n.remaining();
  34707. case e.TYPES.message:
  34708. return r = this.resolvedType.calculate(n),
  34709. t.calculateVarint32(r) + r;
  34710. case e.TYPES.group:
  34711. return r = this.resolvedType.calculate(n),
  34712. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34713. }
  34714. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34715. }
  34716. ,
  34717. u.encodeValue = function(i, n, r) {
  34718. if (null === n)
  34719. return r;
  34720. switch (this.type) {
  34721. case e.TYPES.int32:
  34722. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34723. break;
  34724. case e.TYPES.uint32:
  34725. r.writeVarint32(n);
  34726. break;
  34727. case e.TYPES.sint32:
  34728. r.writeVarint32ZigZag(n);
  34729. break;
  34730. case e.TYPES.fixed32:
  34731. r.writeUint32(n);
  34732. break;
  34733. case e.TYPES.sfixed32:
  34734. r.writeInt32(n);
  34735. break;
  34736. case e.TYPES.int64:
  34737. case e.TYPES.uint64:
  34738. r.writeVarint64(n);
  34739. break;
  34740. case e.TYPES.sint64:
  34741. r.writeVarint64ZigZag(n);
  34742. break;
  34743. case e.TYPES.fixed64:
  34744. r.writeUint64(n);
  34745. break;
  34746. case e.TYPES.sfixed64:
  34747. r.writeInt64(n);
  34748. break;
  34749. case e.TYPES.bool:
  34750. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34751. break;
  34752. case e.TYPES.enum:
  34753. r.writeVarint32(n);
  34754. break;
  34755. case e.TYPES.float:
  34756. r.writeFloat32(n);
  34757. break;
  34758. case e.TYPES.double:
  34759. r.writeFloat64(n);
  34760. break;
  34761. case e.TYPES.string:
  34762. r.writeVString(n);
  34763. break;
  34764. case e.TYPES.bytes:
  34765. if (n.remaining() < 0)
  34766. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34767. var o = n.offset;
  34768. r.writeVarint32(n.remaining()),
  34769. r.append(n),
  34770. n.offset = o;
  34771. break;
  34772. case e.TYPES.message:
  34773. var a = (new t).LE();
  34774. this.resolvedType.encode(n, a),
  34775. r.writeVarint32(a.offset),
  34776. r.append(a.flip());
  34777. break;
  34778. case e.TYPES.group:
  34779. this.resolvedType.encode(n, r),
  34780. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34781. break;
  34782. default:
  34783. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34784. }
  34785. return r
  34786. }
  34787. ,
  34788. u.decode = function(t, i, n) {
  34789. if (i != this.type.wireType)
  34790. throw Error("Unexpected wire type for element");
  34791. var r, o;
  34792. switch (this.type) {
  34793. case e.TYPES.int32:
  34794. return 0 | t.readVarint32();
  34795. case e.TYPES.uint32:
  34796. return t.readVarint32() >>> 0;
  34797. case e.TYPES.sint32:
  34798. return 0 | t.readVarint32ZigZag();
  34799. case e.TYPES.fixed32:
  34800. return t.readUint32() >>> 0;
  34801. case e.TYPES.sfixed32:
  34802. return 0 | t.readInt32();
  34803. case e.TYPES.int64:
  34804. return t.readVarint64();
  34805. case e.TYPES.uint64:
  34806. return t.readVarint64().toUnsigned();
  34807. case e.TYPES.sint64:
  34808. return t.readVarint64ZigZag();
  34809. case e.TYPES.fixed64:
  34810. return t.readUint64();
  34811. case e.TYPES.sfixed64:
  34812. return t.readInt64();
  34813. case e.TYPES.bool:
  34814. return !!t.readVarint32();
  34815. case e.TYPES.enum:
  34816. return t.readVarint32();
  34817. case e.TYPES.float:
  34818. return t.readFloat();
  34819. case e.TYPES.double:
  34820. return t.readDouble();
  34821. case e.TYPES.string:
  34822. return t.readVString();
  34823. case e.TYPES.bytes:
  34824. if (o = t.readVarint32(),
  34825. t.remaining() < o)
  34826. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34827. return r = t.clone(),
  34828. r.limit = r.offset + o,
  34829. t.offset += o,
  34830. r;
  34831. case e.TYPES.message:
  34832. return o = t.readVarint32(),
  34833. this.resolvedType.decode(t, o);
  34834. case e.TYPES.group:
  34835. return this.resolvedType.decode(t, -1, n)
  34836. }
  34837. throw Error("[INTERNAL] Illegal decode type")
  34838. }
  34839. ,
  34840. u.valueFromString = function(i) {
  34841. if (!this.isMapKey)
  34842. throw Error("valueFromString() called on non-map-key element");
  34843. switch (this.type) {
  34844. case e.TYPES.int32:
  34845. case e.TYPES.sint32:
  34846. case e.TYPES.sfixed32:
  34847. case e.TYPES.uint32:
  34848. case e.TYPES.fixed32:
  34849. return this.verifyValue(parseInt(i));
  34850. case e.TYPES.int64:
  34851. case e.TYPES.sint64:
  34852. case e.TYPES.sfixed64:
  34853. case e.TYPES.uint64:
  34854. case e.TYPES.fixed64:
  34855. return this.verifyValue(i);
  34856. case e.TYPES.bool:
  34857. return "true" === i;
  34858. case e.TYPES.string:
  34859. return this.verifyValue(i);
  34860. case e.TYPES.bytes:
  34861. return t.fromBinary(i)
  34862. }
  34863. }
  34864. ,
  34865. u.valueToString = function(t) {
  34866. if (!this.isMapKey)
  34867. throw Error("valueToString() called on non-map-key element");
  34868. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34869. }
  34870. ,
  34871. o.Element = h;
  34872. var d = function(e, t, i, n, r, o) {
  34873. l.call(this, e, t, i, n, o),
  34874. this.className = "Message",
  34875. this.extensions = void 0,
  34876. this.clazz = null,
  34877. this.isGroup = !!r,
  34878. this._fields = null,
  34879. this._fieldsById = null,
  34880. this._fieldsByName = null
  34881. }
  34882. , p = d.prototype = Object.create(l.prototype);
  34883. p.build = function(i) {
  34884. if (this.clazz && !i)
  34885. return this.clazz;
  34886. var n = function(e, i) {
  34887. function n(i, r, o, a) {
  34888. if (null === i || "object" != typeof i) {
  34889. if (a && a instanceof e.Reflect.Enum) {
  34890. var s = e.Reflect.Enum.getName(a.object, i);
  34891. if (null !== s)
  34892. return s
  34893. }
  34894. return i
  34895. }
  34896. if (t.isByteBuffer(i))
  34897. return r ? i.toBase64() : i.toBuffer();
  34898. if (e.Long.isLong(i))
  34899. return o ? i.toString() : e.Long.fromValue(i);
  34900. var l;
  34901. if (Array.isArray(i))
  34902. return l = [],
  34903. i.forEach(function(e, t) {
  34904. l[t] = n(e, r, o, a)
  34905. }),
  34906. l;
  34907. if (l = {},
  34908. i instanceof e.Map) {
  34909. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34910. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34911. return l
  34912. }
  34913. var u = i.$type
  34914. , d = void 0;
  34915. for (var p in i)
  34916. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34917. return l
  34918. }
  34919. var r = i.getChildren(e.Reflect.Message.Field)
  34920. , o = i.getChildren(e.Reflect.Message.OneOf)
  34921. , a = function(n, s) {
  34922. e.Builder.Message.call(this);
  34923. for (var l = 0, c = o.length; l < c; ++l)
  34924. this[o[l].name] = null;
  34925. for (l = 0,
  34926. c = r.length; l < c; ++l) {
  34927. var h = r[l];
  34928. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34929. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34930. }
  34931. if (arguments.length > 0) {
  34932. var u;
  34933. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34934. for (l = 0,
  34935. c = arguments.length; l < c; ++l)
  34936. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34937. else
  34938. this.$set(n)
  34939. }
  34940. }
  34941. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34942. s.add = function(t, n, r) {
  34943. var o = i._fieldsByName[t];
  34944. if (!r) {
  34945. if (!o)
  34946. throw Error(this + "#" + t + " is undefined");
  34947. if (!(o instanceof e.Reflect.Message.Field))
  34948. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34949. if (!o.repeated)
  34950. throw Error(this + "#" + t + " is not a repeated field");
  34951. n = o.verifyValue(n, !0)
  34952. }
  34953. return null === this[t] && (this[t] = []),
  34954. this[t].push(n),
  34955. this
  34956. }
  34957. ,
  34958. s.$add = s.add,
  34959. s.set = function(t, n, r) {
  34960. if (t && "object" == typeof t) {
  34961. r = n;
  34962. for (var o in t)
  34963. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34964. return this
  34965. }
  34966. var a = i._fieldsByName[t];
  34967. if (r)
  34968. this[t] = n;
  34969. else {
  34970. if (!a)
  34971. throw Error(this + "#" + t + " is not a field: undefined");
  34972. if (!(a instanceof e.Reflect.Message.Field))
  34973. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34974. this[a.name] = n = a.verifyValue(n)
  34975. }
  34976. if (a && a.oneof) {
  34977. var s = this[a.oneof.name];
  34978. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34979. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34980. }
  34981. return this
  34982. }
  34983. ,
  34984. s.$set = s.set,
  34985. s.get = function(t, n) {
  34986. if (n)
  34987. return this[t];
  34988. var r = i._fieldsByName[t];
  34989. if (!(r && r instanceof e.Reflect.Message.Field))
  34990. throw Error(this + "#" + t + " is not a field: undefined");
  34991. if (!(r instanceof e.Reflect.Message.Field))
  34992. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34993. return this[r.name]
  34994. }
  34995. ,
  34996. s.$get = s.get;
  34997. for (var l = 0; l < r.length; l++) {
  34998. var c = r[l];
  34999. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35000. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35001. return e.toUpperCase().replace("_", "")
  35002. });
  35003. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35004. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35005. return "_" + e
  35006. })
  35007. , r = function(t, i) {
  35008. return this[e.name] = i ? t : e.verifyValue(t),
  35009. this
  35010. }
  35011. , o = function() {
  35012. return this[e.name]
  35013. };
  35014. null === i.getChild("set" + t) && (s["set" + t] = r),
  35015. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35016. null === i.getChild("get" + t) && (s["get" + t] = o),
  35017. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35018. }(c)
  35019. }
  35020. s.encode = function(e, n) {
  35021. "boolean" == typeof e && (n = e,
  35022. e = void 0);
  35023. var r = !1;
  35024. e || (e = new t,
  35025. r = !0);
  35026. var o = e.littleEndian;
  35027. try {
  35028. return i.encode(this, e.LE(), n),
  35029. (r ? e.flip() : e).LE(o)
  35030. } catch (t) {
  35031. throw e.LE(o),
  35032. t
  35033. }
  35034. }
  35035. ,
  35036. a.encode = function(e, t, i) {
  35037. return new a(e).encode(t, i)
  35038. }
  35039. ,
  35040. s.calculate = function() {
  35041. return i.calculate(this)
  35042. }
  35043. ,
  35044. s.encodeDelimited = function(e, n) {
  35045. var r = !1;
  35046. e || (e = new t,
  35047. r = !0);
  35048. var o = (new t).LE();
  35049. return i.encode(this, o, n).flip(),
  35050. e.writeVarint32(o.remaining()),
  35051. e.append(o),
  35052. r ? e.flip() : e
  35053. }
  35054. ,
  35055. s.encodeAB = function() {
  35056. try {
  35057. return this.encode().toArrayBuffer()
  35058. } catch (e) {
  35059. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35060. e
  35061. }
  35062. }
  35063. ,
  35064. s.toArrayBuffer = s.encodeAB,
  35065. s.encodeNB = function() {
  35066. try {
  35067. return this.encode().toBuffer()
  35068. } catch (e) {
  35069. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35070. e
  35071. }
  35072. }
  35073. ,
  35074. s.toBuffer = s.encodeNB,
  35075. s.encode64 = function() {
  35076. try {
  35077. return this.encode().toBase64()
  35078. } catch (e) {
  35079. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35080. e
  35081. }
  35082. }
  35083. ,
  35084. s.toBase64 = s.encode64,
  35085. s.encodeHex = function() {
  35086. try {
  35087. return this.encode().toHex()
  35088. } catch (e) {
  35089. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35090. e
  35091. }
  35092. }
  35093. ,
  35094. s.toHex = s.encodeHex,
  35095. s.toRaw = function(e, t) {
  35096. return n(this, !!e, !!t, this.$type)
  35097. }
  35098. ,
  35099. s.encodeJSON = function() {
  35100. return JSON.stringify(n(this, !0, !0, this.$type))
  35101. }
  35102. ,
  35103. a.decode = function(e, n, r) {
  35104. "string" == typeof n && (r = n,
  35105. n = -1),
  35106. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35107. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35108. var o = e.littleEndian;
  35109. try {
  35110. var a = i.decode(e.LE());
  35111. return e.LE(o),
  35112. a
  35113. } catch (t) {
  35114. throw e.LE(o),
  35115. t
  35116. }
  35117. }
  35118. ,
  35119. a.decodeDelimited = function(e, n) {
  35120. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35121. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35122. e.remaining() < 1)
  35123. return null;
  35124. var r = e.offset
  35125. , o = e.readVarint32();
  35126. if (e.remaining() < o)
  35127. return e.offset = r,
  35128. null;
  35129. try {
  35130. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35131. return e.offset += o,
  35132. a
  35133. } catch (t) {
  35134. throw e.offset += o,
  35135. t
  35136. }
  35137. }
  35138. ,
  35139. a.decode64 = function(e) {
  35140. return a.decode(e, "base64")
  35141. }
  35142. ,
  35143. a.decodeHex = function(e) {
  35144. return a.decode(e, "hex")
  35145. }
  35146. ,
  35147. a.decodeJSON = function(e) {
  35148. return new a(JSON.parse(e))
  35149. }
  35150. ,
  35151. s.toString = function() {
  35152. return i.toString()
  35153. }
  35154. ;
  35155. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35156. value: i.buildOpt()
  35157. }),
  35158. Object.defineProperty(s, "$options", {
  35159. value: a.$options
  35160. }),
  35161. Object.defineProperty(a, "$type", {
  35162. value: i
  35163. }),
  35164. Object.defineProperty(s, "$type", {
  35165. value: i
  35166. })),
  35167. a
  35168. }(e, this);
  35169. this._fields = [],
  35170. this._fieldsById = {},
  35171. this._fieldsByName = {};
  35172. for (var r, o = 0, a = this.children.length; o < a; o++)
  35173. if (r = this.children[o],
  35174. r instanceof A || r instanceof d || r instanceof E) {
  35175. if (n.hasOwnProperty(r.name))
  35176. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35177. n[r.name] = r.build()
  35178. } else if (r instanceof d.Field)
  35179. r.build(),
  35180. this._fields.push(r),
  35181. this._fieldsById[r.id] = r,
  35182. this._fieldsByName[r.name] = r;
  35183. else if (!(r instanceof d.OneOf || r instanceof I))
  35184. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35185. return this.clazz = n
  35186. }
  35187. ,
  35188. p.encode = function(e, t, i) {
  35189. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35190. n = this._fields[a],
  35191. r = e[n.name],
  35192. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35193. if (null !== o) {
  35194. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35195. throw l.encoded = t,
  35196. l
  35197. }
  35198. return t
  35199. }
  35200. ,
  35201. p.calculate = function(e) {
  35202. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35203. if (t = this._fields[r],
  35204. i = e[t.name],
  35205. t.required && null === i)
  35206. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35207. n += t.calculate(i, e)
  35208. }
  35209. return n
  35210. }
  35211. ,
  35212. p.decode = function(t, i, n) {
  35213. i = "number" == typeof i ? i : -1;
  35214. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35215. if (o = t.readVarint32(),
  35216. a = 7 & o,
  35217. s = o >>> 3,
  35218. a === e.WIRE_TYPES.ENDGROUP) {
  35219. if (s !== n)
  35220. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35221. break
  35222. }
  35223. if (l = this._fieldsById[s]) {
  35224. if (l.repeated && !l.options.packed)
  35225. h[l.name].push(l.decode(a, t));
  35226. else if (l.map) {
  35227. var u = l.decode(a, t);
  35228. h[l.name].set(u[0], u[1])
  35229. } else if (h[l.name] = l.decode(a, t),
  35230. l.oneof) {
  35231. var d = h[l.oneof.name];
  35232. null !== d && d !== l.name && (h[d] = null),
  35233. h[l.oneof.name] = l.name
  35234. }
  35235. } else
  35236. switch (a) {
  35237. case e.WIRE_TYPES.VARINT:
  35238. t.readVarint32();
  35239. break;
  35240. case e.WIRE_TYPES.BITS32:
  35241. t.offset += 4;
  35242. break;
  35243. case e.WIRE_TYPES.BITS64:
  35244. t.offset += 8;
  35245. break;
  35246. case e.WIRE_TYPES.LDELIM:
  35247. var p = t.readVarint32();
  35248. t.offset += p;
  35249. break;
  35250. case e.WIRE_TYPES.STARTGROUP:
  35251. for (; r(s, t); )
  35252. ;
  35253. break;
  35254. default:
  35255. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35256. }
  35257. }
  35258. for (var f = 0, g = this._fields.length; f < g; ++f)
  35259. if (l = this._fields[f],
  35260. null === h[l.name])
  35261. if ("proto3" === this.syntax)
  35262. h[l.name] = l.defaultValue;
  35263. else {
  35264. if (l.required) {
  35265. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35266. throw m.decoded = h,
  35267. m
  35268. }
  35269. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35270. }
  35271. return h
  35272. }
  35273. ,
  35274. o.Message = d;
  35275. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35276. a.call(this, t, i, s),
  35277. this.className = "Message.Field",
  35278. this.required = "required" === n,
  35279. this.repeated = "repeated" === n,
  35280. this.map = "map" === n,
  35281. this.keyType = r || null,
  35282. this.type = o,
  35283. this.resolvedType = null,
  35284. this.id = l,
  35285. this.options = c || {},
  35286. this.defaultValue = null,
  35287. this.oneof = h || null,
  35288. this.syntax = u || "proto2",
  35289. this.originalName = this.name,
  35290. this.element = null,
  35291. this.keyElement = null,
  35292. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35293. }
  35294. , g = f.prototype = Object.create(a.prototype);
  35295. g.build = function() {
  35296. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35297. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35298. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35299. }
  35300. ,
  35301. g.verifyValue = function(t, i) {
  35302. function n(e, t) {
  35303. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35304. }
  35305. i = i || !1;
  35306. var r = this;
  35307. if (null === t)
  35308. return this.required && n(typeof t, "required"),
  35309. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35310. null;
  35311. var o;
  35312. if (this.repeated && !i) {
  35313. Array.isArray(t) || (t = [t]);
  35314. var a = [];
  35315. for (o = 0; o < t.length; o++)
  35316. a.push(this.element.verifyValue(t[o]));
  35317. return a
  35318. }
  35319. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35320. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35321. this.element.verifyValue(t))
  35322. }
  35323. ,
  35324. g.hasWirePresence = function(t, i) {
  35325. if ("proto3" !== this.syntax)
  35326. return null !== t;
  35327. if (this.oneof && i[this.oneof.name] === this.name)
  35328. return !0;
  35329. switch (this.type) {
  35330. case e.TYPES.int32:
  35331. case e.TYPES.sint32:
  35332. case e.TYPES.sfixed32:
  35333. case e.TYPES.uint32:
  35334. case e.TYPES.fixed32:
  35335. return 0 !== t;
  35336. case e.TYPES.int64:
  35337. case e.TYPES.sint64:
  35338. case e.TYPES.sfixed64:
  35339. case e.TYPES.uint64:
  35340. case e.TYPES.fixed64:
  35341. return 0 !== t.low || 0 !== t.high;
  35342. case e.TYPES.bool:
  35343. return t;
  35344. case e.TYPES.float:
  35345. case e.TYPES.double:
  35346. return 0 !== t;
  35347. case e.TYPES.string:
  35348. return t.length > 0;
  35349. case e.TYPES.bytes:
  35350. return t.remaining() > 0;
  35351. case e.TYPES.enum:
  35352. return 0 !== t;
  35353. case e.TYPES.message:
  35354. return null !== t;
  35355. default:
  35356. return !0
  35357. }
  35358. }
  35359. ,
  35360. g.encode = function(i, n, r) {
  35361. if (null === this.type || "object" != typeof this.type)
  35362. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35363. if (null === i || this.repeated && 0 == i.length)
  35364. return n;
  35365. try {
  35366. if (this.repeated) {
  35367. var o;
  35368. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35369. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35370. n.ensureCapacity(n.offset += 1);
  35371. var a = n.offset;
  35372. for (o = 0; o < i.length; o++)
  35373. this.element.encodeValue(this.id, i[o], n);
  35374. var s = n.offset - a
  35375. , l = t.calculateVarint32(s);
  35376. if (l > 1) {
  35377. var c = n.slice(a, n.offset);
  35378. a += l - 1,
  35379. n.offset = a,
  35380. n.append(c)
  35381. }
  35382. n.writeVarint32(s, a - l)
  35383. } else
  35384. for (o = 0; o < i.length; o++)
  35385. n.writeVarint32(this.id << 3 | this.type.wireType),
  35386. this.element.encodeValue(this.id, i[o], n)
  35387. } else
  35388. this.map ? i.forEach(function(i, r, o) {
  35389. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35390. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35391. n.writeVarint32(a),
  35392. n.writeVarint32(8 | this.keyType.wireType),
  35393. this.keyElement.encodeValue(1, r, n),
  35394. n.writeVarint32(16 | this.type.wireType),
  35395. this.element.encodeValue(2, i, n)
  35396. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35397. this.element.encodeValue(this.id, i, n))
  35398. } catch (e) {
  35399. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35400. }
  35401. return n
  35402. }
  35403. ,
  35404. g.calculate = function(i, n) {
  35405. if (i = this.verifyValue(i),
  35406. null === this.type || "object" != typeof this.type)
  35407. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35408. if (null === i || this.repeated && 0 == i.length)
  35409. return 0;
  35410. var r = 0;
  35411. try {
  35412. if (this.repeated) {
  35413. var o, a;
  35414. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35415. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35416. a = 0,
  35417. o = 0; o < i.length; o++)
  35418. a += this.element.calculateLength(this.id, i[o]);
  35419. r += t.calculateVarint32(a),
  35420. r += a
  35421. } else
  35422. for (o = 0; o < i.length; o++)
  35423. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35424. r += this.element.calculateLength(this.id, i[o])
  35425. } else
  35426. this.map ? i.forEach(function(i, n, o) {
  35427. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35428. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35429. r += t.calculateVarint32(a),
  35430. r += a
  35431. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35432. r += this.element.calculateLength(this.id, i))
  35433. } catch (e) {
  35434. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35435. }
  35436. return r
  35437. }
  35438. ,
  35439. g.decode = function(t, i, n) {
  35440. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35441. if (!a)
  35442. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35443. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35444. o = i.readVarint32(),
  35445. o = i.offset + o;
  35446. for (var s = []; i.offset < o; )
  35447. s.push(this.decode(this.type.wireType, i, !0));
  35448. return s
  35449. }
  35450. if (this.map) {
  35451. var l = h.defaultFieldValue(this.keyType);
  35452. if (r = h.defaultFieldValue(this.type),
  35453. o = i.readVarint32(),
  35454. i.remaining() < o)
  35455. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35456. var c = i.clone();
  35457. for (c.limit = c.offset + o,
  35458. i.offset += o; c.remaining() > 0; ) {
  35459. var u = c.readVarint32();
  35460. t = 7 & u;
  35461. var d = u >>> 3;
  35462. if (1 === d)
  35463. l = this.keyElement.decode(c, t, d);
  35464. else {
  35465. if (2 !== d)
  35466. throw Error("Unexpected tag in map field key/value submessage");
  35467. r = this.element.decode(c, t, d)
  35468. }
  35469. }
  35470. return [l, r]
  35471. }
  35472. return this.element.decode(i, t, this.id)
  35473. }
  35474. ,
  35475. o.Message.Field = f;
  35476. var m = function(e, t, i, n, r, o, a) {
  35477. f.call(this, e, t, i, null, n, r, o, a),
  35478. this.extension
  35479. };
  35480. m.prototype = Object.create(f.prototype),
  35481. o.Message.ExtensionField = m;
  35482. var v = function(e, t, i) {
  35483. a.call(this, e, t, i),
  35484. this.fields = []
  35485. };
  35486. o.Message.OneOf = v;
  35487. var A = function(e, t, i, n, r) {
  35488. l.call(this, e, t, i, n, r),
  35489. this.className = "Enum",
  35490. this.object = null
  35491. };
  35492. A.getName = function(e, t) {
  35493. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35494. if (e[i = n[r]] === t)
  35495. return i;
  35496. return null
  35497. }
  35498. ;
  35499. var y = A.prototype = Object.create(l.prototype);
  35500. y.build = function(t) {
  35501. if (this.object && !t)
  35502. return this.object;
  35503. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35504. i[n[r].name] = n[r].id;
  35505. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35506. value: this.buildOpt(),
  35507. enumerable: !1
  35508. }),
  35509. this.object = i
  35510. }
  35511. ,
  35512. o.Enum = A;
  35513. var C = function(e, t, i, n) {
  35514. a.call(this, e, t, i),
  35515. this.className = "Enum.Value",
  35516. this.id = n
  35517. };
  35518. C.prototype = Object.create(a.prototype),
  35519. o.Enum.Value = C;
  35520. var I = function(e, t, i, n) {
  35521. a.call(this, e, t, i),
  35522. this.field = n
  35523. };
  35524. I.prototype = Object.create(a.prototype),
  35525. o.Extension = I;
  35526. var E = function(e, t, i, n) {
  35527. l.call(this, e, t, i, n),
  35528. this.className = "Service",
  35529. this.clazz = null
  35530. }
  35531. , b = E.prototype = Object.create(l.prototype);
  35532. b.build = function(i) {
  35533. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35534. for (var n = function(t) {
  35535. e.Builder.Service.call(this),
  35536. this.rpcImpl = t || function(e, t, i) {
  35537. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35538. }
  35539. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35540. !function(e) {
  35541. r[e.name] = function(n, r) {
  35542. try {
  35543. try {
  35544. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35545. } catch (e) {
  35546. if (!(e instanceof TypeError))
  35547. throw e
  35548. }
  35549. if (null === n || "object" != typeof n)
  35550. throw Error("Illegal arguments");
  35551. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35552. this.rpcImpl(e.fqn(), n, function(t, n) {
  35553. if (t)
  35554. return void r(t);
  35555. null === n && (n = "");
  35556. try {
  35557. n = e.resolvedResponseType.clazz.decode(n)
  35558. } catch (e) {}
  35559. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35560. })
  35561. } catch (e) {
  35562. setTimeout(r.bind(this, e), 0)
  35563. }
  35564. }
  35565. ,
  35566. n[e.name] = function(t, i, r) {
  35567. new n(t)[e.name](i, r)
  35568. }
  35569. ,
  35570. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35571. value: e.buildOpt()
  35572. }),
  35573. Object.defineProperty(r[e.name], "$options", {
  35574. value: n[e.name].$options
  35575. }))
  35576. }(o[a]);
  35577. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35578. value: i.buildOpt()
  35579. }),
  35580. Object.defineProperty(r, "$options", {
  35581. value: n.$options
  35582. }),
  35583. Object.defineProperty(n, "$type", {
  35584. value: i
  35585. }),
  35586. Object.defineProperty(r, "$type", {
  35587. value: i
  35588. })),
  35589. n
  35590. }(e, this)
  35591. }
  35592. ,
  35593. o.Service = E;
  35594. var w = function(e, t, i, n) {
  35595. a.call(this, e, t, i),
  35596. this.className = "Service.Method",
  35597. this.options = n || {}
  35598. }
  35599. , _ = w.prototype = Object.create(a.prototype);
  35600. _.buildOpt = c.buildOpt,
  35601. o.Service.Method = w;
  35602. var T = function(e, t, i, n, r, o, a, s) {
  35603. w.call(this, e, t, i, s),
  35604. this.className = "Service.RPCMethod",
  35605. this.requestName = n,
  35606. this.responseName = r,
  35607. this.requestStream = o,
  35608. this.responseStream = a,
  35609. this.resolvedRequestType = null,
  35610. this.resolvedResponseType = null
  35611. };
  35612. return T.prototype = Object.create(w.prototype),
  35613. o.Service.RPCMethod = T,
  35614. o
  35615. }(r),
  35616. r.Builder = function(t, i, n) {
  35617. function r(e) {
  35618. e.messages && e.messages.forEach(function(t) {
  35619. t.syntax = e.syntax,
  35620. r(t)
  35621. }),
  35622. e.enums && e.enums.forEach(function(t) {
  35623. t.syntax = e.syntax
  35624. })
  35625. }
  35626. var o = function(e) {
  35627. this.ns = new n.Namespace(this,null,""),
  35628. this.ptr = this.ns,
  35629. this.resolved = !1,
  35630. this.result = null,
  35631. this.files = {},
  35632. this.importRoot = null,
  35633. this.options = e || {}
  35634. }
  35635. , a = o.prototype;
  35636. return o.isMessage = function(e) {
  35637. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35638. }
  35639. ,
  35640. o.isMessageField = function(e) {
  35641. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35642. }
  35643. ,
  35644. o.isEnum = function(e) {
  35645. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35646. }
  35647. ,
  35648. o.isService = function(e) {
  35649. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35650. }
  35651. ,
  35652. o.isExtend = function(e) {
  35653. return "string" == typeof e.ref
  35654. }
  35655. ,
  35656. a.reset = function() {
  35657. return this.ptr = this.ns,
  35658. this
  35659. }
  35660. ,
  35661. a.define = function(e) {
  35662. if ("string" != typeof e || !i.TYPEREF.test(e))
  35663. throw Error("illegal namespace: " + e);
  35664. return e.split(".").forEach(function(e) {
  35665. var t = this.ptr.getChild(e);
  35666. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35667. this.ptr = t
  35668. }, this),
  35669. this
  35670. }
  35671. ,
  35672. a.create = function(e) {
  35673. if (!e)
  35674. return this;
  35675. if (Array.isArray(e)) {
  35676. if (0 === e.length)
  35677. return this;
  35678. e = e.slice()
  35679. } else
  35680. e = [e];
  35681. for (var i = [e]; i.length > 0; ) {
  35682. if (e = i.pop(),
  35683. !Array.isArray(e))
  35684. throw Error("not a valid namespace: " + JSON.stringify(e));
  35685. for (; e.length > 0; ) {
  35686. var r = e.shift();
  35687. if (o.isMessage(r)) {
  35688. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35689. , s = {};
  35690. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35691. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35692. }, this),
  35693. r.fields && r.fields.forEach(function(e) {
  35694. if (null !== a.getChild(0 | e.id))
  35695. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35696. if (e.options && "object" != typeof e.options)
  35697. throw Error("illegal field options in " + a.name + "#" + e.name);
  35698. var t = null;
  35699. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35700. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35701. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35702. t && t.fields.push(e),
  35703. a.addChild(e)
  35704. }, this);
  35705. var l = [];
  35706. if (r.enums && r.enums.forEach(function(e) {
  35707. l.push(e)
  35708. }),
  35709. r.messages && r.messages.forEach(function(e) {
  35710. l.push(e)
  35711. }),
  35712. r.services && r.services.forEach(function(e) {
  35713. l.push(e)
  35714. }),
  35715. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35716. this.ptr.addChild(a),
  35717. l.length > 0) {
  35718. i.push(e),
  35719. e = l,
  35720. l = null,
  35721. this.ptr = a,
  35722. a = null;
  35723. continue
  35724. }
  35725. l = null
  35726. } else if (o.isEnum(r))
  35727. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35728. r.values.forEach(function(e) {
  35729. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35730. }, this),
  35731. this.ptr.addChild(a);
  35732. else if (o.isService(r))
  35733. a = new n.Service(this,this.ptr,r.name,r.options),
  35734. Object.keys(r.rpc).forEach(function(e) {
  35735. var t = r.rpc[e];
  35736. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35737. }, this),
  35738. this.ptr.addChild(a);
  35739. else {
  35740. if (!o.isExtend(r))
  35741. throw Error("not a valid definition: " + JSON.stringify(r));
  35742. if (a = this.ptr.resolve(r.ref, !0))
  35743. r.fields.forEach(function(e) {
  35744. if (null !== a.getChild(0 | e.id))
  35745. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35746. if (a.extensions) {
  35747. var i = !1;
  35748. if (a.extensions.forEach(function(t) {
  35749. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35750. }),
  35751. !i)
  35752. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35753. }
  35754. var r = e.name;
  35755. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35756. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35757. , s = new n.Extension(this,this.ptr,e.name,o);
  35758. o.extension = s,
  35759. this.ptr.addChild(s),
  35760. a.addChild(o)
  35761. }, this);
  35762. else if (!/\.?google\.protobuf\./.test(r.ref))
  35763. throw Error("extended message " + r.ref + " is not defined")
  35764. }
  35765. r = null,
  35766. a = null
  35767. }
  35768. e = null,
  35769. this.ptr = this.ptr.parent
  35770. }
  35771. return this.resolved = !1,
  35772. this.result = null,
  35773. this
  35774. }
  35775. ,
  35776. a.import = function(i, n) {
  35777. var o = "/";
  35778. if ("string" == typeof n) {
  35779. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35780. this.files[n] === !0)
  35781. return this.reset();
  35782. this.files[n] = !0
  35783. } else if ("object" == typeof n) {
  35784. var a = n.root;
  35785. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35786. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35787. var s = a + o + n.file;
  35788. if (this.files[s] === !0)
  35789. return this.reset();
  35790. this.files[s] = !0
  35791. }
  35792. if (i.imports && i.imports.length > 0) {
  35793. var l, c = !1;
  35794. "object" == typeof n ? (this.importRoot = n.root,
  35795. c = !0,
  35796. l = this.importRoot,
  35797. n = n.file,
  35798. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35799. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35800. o = "\\") : l = "." : l = null;
  35801. for (var h = 0; h < i.imports.length; h++)
  35802. if ("string" == typeof i.imports[h]) {
  35803. if (!l)
  35804. throw Error("cannot determine import root");
  35805. var u = i.imports[h];
  35806. if ("google/protobuf/descriptor.proto" === u)
  35807. continue;
  35808. if (u = l + o + u,
  35809. this.files[u] === !0)
  35810. continue;
  35811. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35812. var d = t.Util.fetch(u);
  35813. if (null === d)
  35814. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35815. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35816. } else
  35817. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35818. return t + "_import" + h + "." + i
  35819. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35820. c && (this.importRoot = null)
  35821. }
  35822. i.package && this.define(i.package),
  35823. i.syntax && r(i);
  35824. var p = this.ptr;
  35825. return i.options && Object.keys(i.options).forEach(function(e) {
  35826. p.options[e] = i.options[e]
  35827. }),
  35828. i.messages && (this.create(i.messages),
  35829. this.ptr = p),
  35830. i.enums && (this.create(i.enums),
  35831. this.ptr = p),
  35832. i.services && (this.create(i.services),
  35833. this.ptr = p),
  35834. i.extends && this.create(i.extends),
  35835. this.reset()
  35836. }
  35837. ,
  35838. a.resolveAll = function() {
  35839. var e;
  35840. if (null == this.ptr || "object" == typeof this.ptr.type)
  35841. return this;
  35842. if (this.ptr instanceof n.Namespace)
  35843. this.ptr.children.forEach(function(e) {
  35844. this.ptr = e,
  35845. this.resolveAll()
  35846. }, this);
  35847. else if (this.ptr instanceof n.Message.Field) {
  35848. if (i.TYPE.test(this.ptr.type))
  35849. this.ptr.type = t.TYPES[this.ptr.type];
  35850. else {
  35851. if (!i.TYPEREF.test(this.ptr.type))
  35852. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35853. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35854. !e)
  35855. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35856. if (this.ptr.resolvedType = e,
  35857. e instanceof n.Enum) {
  35858. if (this.ptr.type = t.TYPES.enum,
  35859. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35860. throw Error("proto3 message cannot reference proto2 enum")
  35861. } else {
  35862. if (!(e instanceof n.Message))
  35863. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35864. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35865. }
  35866. }
  35867. if (this.ptr.map) {
  35868. if (!i.TYPE.test(this.ptr.keyType))
  35869. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35870. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35871. }
  35872. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35873. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35874. throw Error("illegal service type in " + this.ptr.toString(!0));
  35875. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35876. !(e && e instanceof t.Reflect.Message))
  35877. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35878. if (this.ptr.resolvedRequestType = e,
  35879. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35880. !(e && e instanceof t.Reflect.Message))
  35881. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35882. this.ptr.resolvedResponseType = e
  35883. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35884. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35885. return this.reset()
  35886. }
  35887. ,
  35888. a.build = function(e) {
  35889. if (this.reset(),
  35890. this.resolved || (this.resolveAll(),
  35891. this.resolved = !0,
  35892. this.result = null),
  35893. null === this.result && (this.result = this.ns.build()),
  35894. !e)
  35895. return this.result;
  35896. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35897. if (!i[t[n]]) {
  35898. i = null;
  35899. break
  35900. }
  35901. i = i[t[n]]
  35902. }
  35903. return i
  35904. }
  35905. ,
  35906. a.lookup = function(e, t) {
  35907. return e ? this.ns.resolve(e, t) : this.ns
  35908. }
  35909. ,
  35910. a.toString = function() {
  35911. return "Builder"
  35912. }
  35913. ,
  35914. o.Message = function() {}
  35915. ,
  35916. o.Enum = function() {}
  35917. ,
  35918. o.Service = function() {}
  35919. ,
  35920. o
  35921. }(r, r.Lang, r.Reflect),
  35922. r.Map = function(e, t) {
  35923. function i(e) {
  35924. var t = 0;
  35925. return {
  35926. next: function() {
  35927. return t < e.length ? {
  35928. done: !1,
  35929. value: e[t++]
  35930. } : {
  35931. done: !0
  35932. }
  35933. }
  35934. }
  35935. }
  35936. var n = function(e, i) {
  35937. if (!e.map)
  35938. throw Error("field is not a map");
  35939. if (this.field = e,
  35940. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35941. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35942. this.map = {},
  35943. Object.defineProperty(this, "size", {
  35944. get: function() {
  35945. return Object.keys(this.map).length
  35946. }
  35947. }),
  35948. i)
  35949. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35950. var o = this.keyElem.valueFromString(n[r])
  35951. , a = this.valueElem.verifyValue(i[n[r]]);
  35952. this.map[this.keyElem.valueToString(o)] = {
  35953. key: o,
  35954. value: a
  35955. }
  35956. }
  35957. }
  35958. , r = n.prototype;
  35959. return r.clear = function() {
  35960. this.map = {}
  35961. }
  35962. ,
  35963. r.delete = function(e) {
  35964. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35965. , i = t in this.map;
  35966. return delete this.map[t],
  35967. i
  35968. }
  35969. ,
  35970. r.entries = function() {
  35971. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35972. t.push([(e = this.map[n[r]]).key, e.value]);
  35973. return i(t)
  35974. }
  35975. ,
  35976. r.keys = function() {
  35977. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35978. e.push(this.map[t[n]].key);
  35979. return i(e)
  35980. }
  35981. ,
  35982. r.values = function() {
  35983. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35984. e.push(this.map[t[n]].value);
  35985. return i(e)
  35986. }
  35987. ,
  35988. r.forEach = function(e, t) {
  35989. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35990. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35991. }
  35992. ,
  35993. r.set = function(e, t) {
  35994. var i = this.keyElem.verifyValue(e)
  35995. , n = this.valueElem.verifyValue(t);
  35996. return this.map[this.keyElem.valueToString(i)] = {
  35997. key: i,
  35998. value: n
  35999. },
  36000. this
  36001. }
  36002. ,
  36003. r.get = function(e) {
  36004. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36005. if (t in this.map)
  36006. return this.map[t].value
  36007. }
  36008. ,
  36009. r.has = function(e) {
  36010. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36011. return t in this.map
  36012. }
  36013. ,
  36014. n
  36015. }(r, r.Reflect),
  36016. r.loadProto = function(e, t, i) {
  36017. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36018. t = void 0),
  36019. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36020. }
  36021. ,
  36022. r.protoFromString = r.loadProto,
  36023. r.loadProtoFile = function(e, t, i) {
  36024. if (t && "object" == typeof t ? (i = t,
  36025. t = null) : t && "function" == typeof t || (t = null),
  36026. t)
  36027. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36028. if (null === n)
  36029. return void t(Error("Failed to fetch file"));
  36030. try {
  36031. t(null, r.loadProto(n, i, e))
  36032. } catch (e) {
  36033. t(e)
  36034. }
  36035. });
  36036. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36037. return null === n ? null : r.loadProto(n, i, e)
  36038. }
  36039. ,
  36040. r.protoFromFile = r.loadProtoFile,
  36041. r.newBuilder = function(e) {
  36042. return e = e || {},
  36043. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36044. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36045. new r.Builder(e)
  36046. }
  36047. ,
  36048. r.loadJson = function(e, t, i) {
  36049. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36050. t = null),
  36051. t && "object" == typeof t || (t = r.newBuilder()),
  36052. "string" == typeof e && (e = JSON.parse(e)),
  36053. t.import(e, i),
  36054. t.resolveAll(),
  36055. t
  36056. }
  36057. ,
  36058. r.loadJsonFile = function(e, t, i) {
  36059. if (t && "object" == typeof t ? (i = t,
  36060. t = null) : t && "function" == typeof t || (t = null),
  36061. t)
  36062. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36063. if (null === n)
  36064. return void t(Error("Failed to fetch file"));
  36065. try {
  36066. t(null, r.loadJson(JSON.parse(n), i, e))
  36067. } catch (e) {
  36068. t(e)
  36069. }
  36070. });
  36071. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36072. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36073. }
  36074. ,
  36075. r
  36076. })
  36077. }
  36078. ).call(this, e("_process"))
  36079. }
  36080. , {
  36081. _process: 203,
  36082. bytebuffer: 215,
  36083. fs: 197,
  36084. path: 197
  36085. }],
  36086. 215: [function(e, t, i) {
  36087. !function(i, n) {
  36088. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36089. var t;
  36090. try {
  36091. t = e("long")
  36092. } catch (e) {}
  36093. return n(t)
  36094. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36095. }(this, function(e) {
  36096. "use strict";
  36097. function t(e) {
  36098. var t = 0;
  36099. return function() {
  36100. return t < e.length ? e.charCodeAt(t++) : null
  36101. }
  36102. }
  36103. function i() {
  36104. var e = []
  36105. , t = [];
  36106. return function() {
  36107. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36108. e.length = 0),
  36109. void Array.prototype.push.apply(e, arguments))
  36110. }
  36111. }
  36112. function n(e, t, i, n, r) {
  36113. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36114. for (u += d,
  36115. o = p & (1 << -h) - 1,
  36116. p >>= -h,
  36117. h += s; h > 0; o = 256 * o + e[t + u],
  36118. u += d,
  36119. h -= 8)
  36120. ;
  36121. for (a = o & (1 << -h) - 1,
  36122. o >>= -h,
  36123. h += n; h > 0; a = 256 * a + e[t + u],
  36124. u += d,
  36125. h -= 8)
  36126. ;
  36127. if (0 === o)
  36128. o = 1 - c;
  36129. else {
  36130. if (o === l)
  36131. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36132. a += Math.pow(2, n),
  36133. o -= c
  36134. }
  36135. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36136. }
  36137. function r(e, t, i, n, r, o) {
  36138. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36139. for (t = Math.abs(t),
  36140. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36141. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36142. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36143. l *= 2),
  36144. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36145. t * l >= 2 && (a++,
  36146. l /= 2),
  36147. a + u >= h ? (s = 0,
  36148. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36149. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36150. a = 0)); r >= 8; e[i + p] = 255 & s,
  36151. p += f,
  36152. s /= 256,
  36153. r -= 8)
  36154. ;
  36155. for (a = a << r | s,
  36156. c += r; c > 0; e[i + p] = 255 & a,
  36157. p += f,
  36158. a /= 256,
  36159. c -= 8)
  36160. ;
  36161. e[i + p - f] |= 128 * g
  36162. }
  36163. var o = function(e, t, i) {
  36164. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36165. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36166. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36167. !i) {
  36168. if (e |= 0,
  36169. e < 0)
  36170. throw RangeError("Illegal capacity");
  36171. t = !!t,
  36172. i = !!i
  36173. }
  36174. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36175. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36176. this.offset = 0,
  36177. this.markedOffset = -1,
  36178. this.limit = e,
  36179. this.littleEndian = t,
  36180. this.noAssert = i
  36181. };
  36182. o.VERSION = "5.0.1",
  36183. o.LITTLE_ENDIAN = !0,
  36184. o.BIG_ENDIAN = !1,
  36185. o.DEFAULT_CAPACITY = 16,
  36186. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36187. o.DEFAULT_NOASSERT = !1,
  36188. o.Long = e || null;
  36189. var a = o.prototype;
  36190. a.__isByteBuffer__,
  36191. Object.defineProperty(a, "__isByteBuffer__", {
  36192. value: !0,
  36193. enumerable: !1,
  36194. configurable: !1
  36195. });
  36196. var s = new ArrayBuffer(0)
  36197. , l = String.fromCharCode;
  36198. o.accessor = function() {
  36199. return Uint8Array
  36200. }
  36201. ,
  36202. o.allocate = function(e, t, i) {
  36203. return new o(e,t,i)
  36204. }
  36205. ,
  36206. o.concat = function(e, t, i, n) {
  36207. "boolean" != typeof t && "string" == typeof t || (n = i,
  36208. i = t,
  36209. t = void 0);
  36210. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36211. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36212. r = e[s].limit - e[s].offset,
  36213. r > 0 && (a += r);
  36214. if (0 === a)
  36215. return new o(0,i,n);
  36216. var c, h = new o(a,i,n);
  36217. for (s = 0; s < l; )
  36218. c = e[s++],
  36219. r = c.limit - c.offset,
  36220. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36221. h.offset += r);
  36222. return h.limit = h.offset,
  36223. h.offset = 0,
  36224. h
  36225. }
  36226. ,
  36227. o.isByteBuffer = function(e) {
  36228. return (e && e.__isByteBuffer__) === !0
  36229. }
  36230. ,
  36231. o.type = function() {
  36232. return ArrayBuffer
  36233. }
  36234. ,
  36235. o.wrap = function(e, t, i, n) {
  36236. if ("string" != typeof t && (n = i,
  36237. i = t,
  36238. t = void 0),
  36239. "string" == typeof e)
  36240. switch ("undefined" == typeof t && (t = "utf8"),
  36241. t) {
  36242. case "base64":
  36243. return o.fromBase64(e, i);
  36244. case "hex":
  36245. return o.fromHex(e, i);
  36246. case "binary":
  36247. return o.fromBinary(e, i);
  36248. case "utf8":
  36249. return o.fromUTF8(e, i);
  36250. case "debug":
  36251. return o.fromDebug(e, i);
  36252. default:
  36253. throw Error("Unsupported encoding: " + t)
  36254. }
  36255. if (null === e || "object" != typeof e)
  36256. throw TypeError("Illegal buffer");
  36257. var r;
  36258. if (o.isByteBuffer(e))
  36259. return r = a.clone.call(e),
  36260. r.markedOffset = -1,
  36261. r;
  36262. if (e instanceof Uint8Array)
  36263. r = new o(0,i,n),
  36264. e.length > 0 && (r.buffer = e.buffer,
  36265. r.offset = e.byteOffset,
  36266. r.limit = e.byteOffset + e.byteLength,
  36267. r.view = new Uint8Array(e.buffer));
  36268. else if (e instanceof ArrayBuffer)
  36269. r = new o(0,i,n),
  36270. e.byteLength > 0 && (r.buffer = e,
  36271. r.offset = 0,
  36272. r.limit = e.byteLength,
  36273. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36274. else {
  36275. if ("[object Array]" !== Object.prototype.toString.call(e))
  36276. throw TypeError("Illegal buffer");
  36277. r = new o(e.length,i,n),
  36278. r.limit = e.length;
  36279. for (var s = 0; s < e.length; ++s)
  36280. r.view[s] = e[s]
  36281. }
  36282. return r
  36283. }
  36284. ,
  36285. a.writeBitSet = function(e, t) {
  36286. var i = "undefined" == typeof t;
  36287. if (i && (t = this.offset),
  36288. !this.noAssert) {
  36289. if (!(e instanceof Array))
  36290. throw TypeError("Illegal BitSet: Not an array");
  36291. if ("number" != typeof t || t % 1 !== 0)
  36292. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36293. if (t >>>= 0,
  36294. t < 0 || t + 0 > this.buffer.byteLength)
  36295. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36296. }
  36297. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36298. for (t += this.writeVarint32(o, t); a--; )
  36299. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36300. this.writeByte(n, t++);
  36301. if (s < o) {
  36302. var l = 0;
  36303. for (n = 0; s < o; )
  36304. n |= (1 & !!e[s++]) << l++;
  36305. this.writeByte(n, t++)
  36306. }
  36307. return i ? (this.offset = t,
  36308. this) : t - r
  36309. }
  36310. ,
  36311. a.readBitSet = function(e) {
  36312. var t = "undefined" == typeof e;
  36313. t && (e = this.offset);
  36314. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36315. for (e += n.length; o--; )
  36316. i = this.readByte(e++),
  36317. s[a++] = !!(1 & i),
  36318. s[a++] = !!(2 & i),
  36319. s[a++] = !!(4 & i),
  36320. s[a++] = !!(8 & i),
  36321. s[a++] = !!(16 & i),
  36322. s[a++] = !!(32 & i),
  36323. s[a++] = !!(64 & i),
  36324. s[a++] = !!(128 & i);
  36325. if (a < r) {
  36326. var l = 0;
  36327. for (i = this.readByte(e++); a < r; )
  36328. s[a++] = !!(i >> l++ & 1)
  36329. }
  36330. return t && (this.offset = e),
  36331. s
  36332. }
  36333. ,
  36334. a.readBytes = function(e, t) {
  36335. var i = "undefined" == typeof t;
  36336. if (i && (t = this.offset),
  36337. !this.noAssert) {
  36338. if ("number" != typeof t || t % 1 !== 0)
  36339. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36340. if (t >>>= 0,
  36341. t < 0 || t + e > this.buffer.byteLength)
  36342. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36343. }
  36344. var n = this.slice(t, t + e);
  36345. return i && (this.offset += e),
  36346. n
  36347. }
  36348. ,
  36349. a.writeBytes = a.append,
  36350. a.writeInt8 = function(e, t) {
  36351. var i = "undefined" == typeof t;
  36352. if (i && (t = this.offset),
  36353. !this.noAssert) {
  36354. if ("number" != typeof e || e % 1 !== 0)
  36355. throw TypeError("Illegal value: " + e + " (not an integer)");
  36356. if (e |= 0,
  36357. "number" != typeof t || t % 1 !== 0)
  36358. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36359. if (t >>>= 0,
  36360. t < 0 || t + 0 > this.buffer.byteLength)
  36361. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36362. }
  36363. t += 1;
  36364. var n = this.buffer.byteLength;
  36365. return t > n && this.resize((n *= 2) > t ? n : t),
  36366. t -= 1,
  36367. this.view[t] = e,
  36368. i && (this.offset += 1),
  36369. this
  36370. }
  36371. ,
  36372. a.writeByte = a.writeInt8,
  36373. a.readInt8 = function(e) {
  36374. var t = "undefined" == typeof e;
  36375. if (t && (e = this.offset),
  36376. !this.noAssert) {
  36377. if ("number" != typeof e || e % 1 !== 0)
  36378. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36379. if (e >>>= 0,
  36380. e < 0 || e + 1 > this.buffer.byteLength)
  36381. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36382. }
  36383. var i = this.view[e];
  36384. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36385. t && (this.offset += 1),
  36386. i
  36387. }
  36388. ,
  36389. a.readByte = a.readInt8,
  36390. a.writeUint8 = function(e, t) {
  36391. var i = "undefined" == typeof t;
  36392. if (i && (t = this.offset),
  36393. !this.noAssert) {
  36394. if ("number" != typeof e || e % 1 !== 0)
  36395. throw TypeError("Illegal value: " + e + " (not an integer)");
  36396. if (e >>>= 0,
  36397. "number" != typeof t || t % 1 !== 0)
  36398. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36399. if (t >>>= 0,
  36400. t < 0 || t + 0 > this.buffer.byteLength)
  36401. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36402. }
  36403. t += 1;
  36404. var n = this.buffer.byteLength;
  36405. return t > n && this.resize((n *= 2) > t ? n : t),
  36406. t -= 1,
  36407. this.view[t] = e,
  36408. i && (this.offset += 1),
  36409. this
  36410. }
  36411. ,
  36412. a.writeUInt8 = a.writeUint8,
  36413. a.readUint8 = function(e) {
  36414. var t = "undefined" == typeof e;
  36415. if (t && (e = this.offset),
  36416. !this.noAssert) {
  36417. if ("number" != typeof e || e % 1 !== 0)
  36418. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36419. if (e >>>= 0,
  36420. e < 0 || e + 1 > this.buffer.byteLength)
  36421. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36422. }
  36423. var i = this.view[e];
  36424. return t && (this.offset += 1),
  36425. i
  36426. }
  36427. ,
  36428. a.readUInt8 = a.readUint8,
  36429. a.writeInt16 = function(e, t) {
  36430. var i = "undefined" == typeof t;
  36431. if (i && (t = this.offset),
  36432. !this.noAssert) {
  36433. if ("number" != typeof e || e % 1 !== 0)
  36434. throw TypeError("Illegal value: " + e + " (not an integer)");
  36435. if (e |= 0,
  36436. "number" != typeof t || t % 1 !== 0)
  36437. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36438. if (t >>>= 0,
  36439. t < 0 || t + 0 > this.buffer.byteLength)
  36440. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36441. }
  36442. t += 2;
  36443. var n = this.buffer.byteLength;
  36444. return t > n && this.resize((n *= 2) > t ? n : t),
  36445. t -= 2,
  36446. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36447. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36448. this.view[t + 1] = 255 & e),
  36449. i && (this.offset += 2),
  36450. this
  36451. }
  36452. ,
  36453. a.writeShort = a.writeInt16,
  36454. a.readInt16 = function(e) {
  36455. var t = "undefined" == typeof e;
  36456. if (t && (e = this.offset),
  36457. !this.noAssert) {
  36458. if ("number" != typeof e || e % 1 !== 0)
  36459. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36460. if (e >>>= 0,
  36461. e < 0 || e + 2 > this.buffer.byteLength)
  36462. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36463. }
  36464. var i = 0;
  36465. return this.littleEndian ? (i = this.view[e],
  36466. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36467. i |= this.view[e + 1]),
  36468. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36469. t && (this.offset += 2),
  36470. i
  36471. }
  36472. ,
  36473. a.readShort = a.readInt16,
  36474. a.writeUint16 = function(e, t) {
  36475. var i = "undefined" == typeof t;
  36476. if (i && (t = this.offset),
  36477. !this.noAssert) {
  36478. if ("number" != typeof e || e % 1 !== 0)
  36479. throw TypeError("Illegal value: " + e + " (not an integer)");
  36480. if (e >>>= 0,
  36481. "number" != typeof t || t % 1 !== 0)
  36482. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36483. if (t >>>= 0,
  36484. t < 0 || t + 0 > this.buffer.byteLength)
  36485. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36486. }
  36487. t += 2;
  36488. var n = this.buffer.byteLength;
  36489. return t > n && this.resize((n *= 2) > t ? n : t),
  36490. t -= 2,
  36491. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36492. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36493. this.view[t + 1] = 255 & e),
  36494. i && (this.offset += 2),
  36495. this
  36496. }
  36497. ,
  36498. a.writeUInt16 = a.writeUint16,
  36499. a.readUint16 = function(e) {
  36500. var t = "undefined" == typeof e;
  36501. if (t && (e = this.offset),
  36502. !this.noAssert) {
  36503. if ("number" != typeof e || e % 1 !== 0)
  36504. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36505. if (e >>>= 0,
  36506. e < 0 || e + 2 > this.buffer.byteLength)
  36507. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36508. }
  36509. var i = 0;
  36510. return this.littleEndian ? (i = this.view[e],
  36511. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36512. i |= this.view[e + 1]),
  36513. t && (this.offset += 2),
  36514. i
  36515. }
  36516. ,
  36517. a.readUInt16 = a.readUint16,
  36518. a.writeInt32 = function(e, t) {
  36519. var i = "undefined" == typeof t;
  36520. if (i && (t = this.offset),
  36521. !this.noAssert) {
  36522. if ("number" != typeof e || e % 1 !== 0)
  36523. throw TypeError("Illegal value: " + e + " (not an integer)");
  36524. if (e |= 0,
  36525. "number" != typeof t || t % 1 !== 0)
  36526. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36527. if (t >>>= 0,
  36528. t < 0 || t + 0 > this.buffer.byteLength)
  36529. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36530. }
  36531. t += 4;
  36532. var n = this.buffer.byteLength;
  36533. return t > n && this.resize((n *= 2) > t ? n : t),
  36534. t -= 4,
  36535. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36536. this.view[t + 2] = e >>> 16 & 255,
  36537. this.view[t + 1] = e >>> 8 & 255,
  36538. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36539. this.view[t + 1] = e >>> 16 & 255,
  36540. this.view[t + 2] = e >>> 8 & 255,
  36541. this.view[t + 3] = 255 & e),
  36542. i && (this.offset += 4),
  36543. this
  36544. }
  36545. ,
  36546. a.writeInt = a.writeInt32,
  36547. a.readInt32 = function(e) {
  36548. var t = "undefined" == typeof e;
  36549. if (t && (e = this.offset),
  36550. !this.noAssert) {
  36551. if ("number" != typeof e || e % 1 !== 0)
  36552. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36553. if (e >>>= 0,
  36554. e < 0 || e + 4 > this.buffer.byteLength)
  36555. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36556. }
  36557. var i = 0;
  36558. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36559. i |= this.view[e + 1] << 8,
  36560. i |= this.view[e],
  36561. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36562. i |= this.view[e + 2] << 8,
  36563. i |= this.view[e + 3],
  36564. i += this.view[e] << 24 >>> 0),
  36565. i |= 0,
  36566. t && (this.offset += 4),
  36567. i
  36568. }
  36569. ,
  36570. a.readInt = a.readInt32,
  36571. a.writeUint32 = function(e, t) {
  36572. var i = "undefined" == typeof t;
  36573. if (i && (t = this.offset),
  36574. !this.noAssert) {
  36575. if ("number" != typeof e || e % 1 !== 0)
  36576. throw TypeError("Illegal value: " + e + " (not an integer)");
  36577. if (e >>>= 0,
  36578. "number" != typeof t || t % 1 !== 0)
  36579. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36580. if (t >>>= 0,
  36581. t < 0 || t + 0 > this.buffer.byteLength)
  36582. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36583. }
  36584. t += 4;
  36585. var n = this.buffer.byteLength;
  36586. return t > n && this.resize((n *= 2) > t ? n : t),
  36587. t -= 4,
  36588. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36589. this.view[t + 2] = e >>> 16 & 255,
  36590. this.view[t + 1] = e >>> 8 & 255,
  36591. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36592. this.view[t + 1] = e >>> 16 & 255,
  36593. this.view[t + 2] = e >>> 8 & 255,
  36594. this.view[t + 3] = 255 & e),
  36595. i && (this.offset += 4),
  36596. this
  36597. }
  36598. ,
  36599. a.writeUInt32 = a.writeUint32,
  36600. a.readUint32 = function(e) {
  36601. var t = "undefined" == typeof e;
  36602. if (t && (e = this.offset),
  36603. !this.noAssert) {
  36604. if ("number" != typeof e || e % 1 !== 0)
  36605. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36606. if (e >>>= 0,
  36607. e < 0 || e + 4 > this.buffer.byteLength)
  36608. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36609. }
  36610. var i = 0;
  36611. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36612. i |= this.view[e + 1] << 8,
  36613. i |= this.view[e],
  36614. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36615. i |= this.view[e + 2] << 8,
  36616. i |= this.view[e + 3],
  36617. i += this.view[e] << 24 >>> 0),
  36618. t && (this.offset += 4),
  36619. i
  36620. }
  36621. ,
  36622. a.readUInt32 = a.readUint32,
  36623. e && (a.writeInt64 = function(t, i) {
  36624. var n = "undefined" == typeof i;
  36625. if (n && (i = this.offset),
  36626. !this.noAssert) {
  36627. if ("number" == typeof t)
  36628. t = e.fromNumber(t);
  36629. else if ("string" == typeof t)
  36630. t = e.fromString(t);
  36631. else if (!(t && t instanceof e))
  36632. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36633. if ("number" != typeof i || i % 1 !== 0)
  36634. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36635. if (i >>>= 0,
  36636. i < 0 || i + 0 > this.buffer.byteLength)
  36637. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36638. }
  36639. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36640. i += 8;
  36641. var r = this.buffer.byteLength;
  36642. i > r && this.resize((r *= 2) > i ? r : i),
  36643. i -= 8;
  36644. var o = t.low
  36645. , a = t.high;
  36646. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36647. this.view[i + 2] = o >>> 16 & 255,
  36648. this.view[i + 1] = o >>> 8 & 255,
  36649. this.view[i] = 255 & o,
  36650. i += 4,
  36651. this.view[i + 3] = a >>> 24 & 255,
  36652. this.view[i + 2] = a >>> 16 & 255,
  36653. this.view[i + 1] = a >>> 8 & 255,
  36654. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36655. this.view[i + 1] = a >>> 16 & 255,
  36656. this.view[i + 2] = a >>> 8 & 255,
  36657. this.view[i + 3] = 255 & a,
  36658. i += 4,
  36659. this.view[i] = o >>> 24 & 255,
  36660. this.view[i + 1] = o >>> 16 & 255,
  36661. this.view[i + 2] = o >>> 8 & 255,
  36662. this.view[i + 3] = 255 & o),
  36663. n && (this.offset += 8),
  36664. this
  36665. }
  36666. ,
  36667. a.writeLong = a.writeInt64,
  36668. a.readInt64 = function(t) {
  36669. var i = "undefined" == typeof t;
  36670. if (i && (t = this.offset),
  36671. !this.noAssert) {
  36672. if ("number" != typeof t || t % 1 !== 0)
  36673. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36674. if (t >>>= 0,
  36675. t < 0 || t + 8 > this.buffer.byteLength)
  36676. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36677. }
  36678. var n = 0
  36679. , r = 0;
  36680. this.littleEndian ? (n = this.view[t + 2] << 16,
  36681. n |= this.view[t + 1] << 8,
  36682. n |= this.view[t],
  36683. n += this.view[t + 3] << 24 >>> 0,
  36684. t += 4,
  36685. r = this.view[t + 2] << 16,
  36686. r |= this.view[t + 1] << 8,
  36687. r |= this.view[t],
  36688. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36689. r |= this.view[t + 2] << 8,
  36690. r |= this.view[t + 3],
  36691. r += this.view[t] << 24 >>> 0,
  36692. t += 4,
  36693. n = this.view[t + 1] << 16,
  36694. n |= this.view[t + 2] << 8,
  36695. n |= this.view[t + 3],
  36696. n += this.view[t] << 24 >>> 0);
  36697. var o = new e(n,r,!1);
  36698. return i && (this.offset += 8),
  36699. o
  36700. }
  36701. ,
  36702. a.readLong = a.readInt64,
  36703. a.writeUint64 = function(t, i) {
  36704. var n = "undefined" == typeof i;
  36705. if (n && (i = this.offset),
  36706. !this.noAssert) {
  36707. if ("number" == typeof t)
  36708. t = e.fromNumber(t);
  36709. else if ("string" == typeof t)
  36710. t = e.fromString(t);
  36711. else if (!(t && t instanceof e))
  36712. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36713. if ("number" != typeof i || i % 1 !== 0)
  36714. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36715. if (i >>>= 0,
  36716. i < 0 || i + 0 > this.buffer.byteLength)
  36717. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36718. }
  36719. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36720. i += 8;
  36721. var r = this.buffer.byteLength;
  36722. i > r && this.resize((r *= 2) > i ? r : i),
  36723. i -= 8;
  36724. var o = t.low
  36725. , a = t.high;
  36726. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36727. this.view[i + 2] = o >>> 16 & 255,
  36728. this.view[i + 1] = o >>> 8 & 255,
  36729. this.view[i] = 255 & o,
  36730. i += 4,
  36731. this.view[i + 3] = a >>> 24 & 255,
  36732. this.view[i + 2] = a >>> 16 & 255,
  36733. this.view[i + 1] = a >>> 8 & 255,
  36734. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36735. this.view[i + 1] = a >>> 16 & 255,
  36736. this.view[i + 2] = a >>> 8 & 255,
  36737. this.view[i + 3] = 255 & a,
  36738. i += 4,
  36739. this.view[i] = o >>> 24 & 255,
  36740. this.view[i + 1] = o >>> 16 & 255,
  36741. this.view[i + 2] = o >>> 8 & 255,
  36742. this.view[i + 3] = 255 & o),
  36743. n && (this.offset += 8),
  36744. this
  36745. }
  36746. ,
  36747. a.writeUInt64 = a.writeUint64,
  36748. a.readUint64 = function(t) {
  36749. var i = "undefined" == typeof t;
  36750. if (i && (t = this.offset),
  36751. !this.noAssert) {
  36752. if ("number" != typeof t || t % 1 !== 0)
  36753. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36754. if (t >>>= 0,
  36755. t < 0 || t + 8 > this.buffer.byteLength)
  36756. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36757. }
  36758. var n = 0
  36759. , r = 0;
  36760. this.littleEndian ? (n = this.view[t + 2] << 16,
  36761. n |= this.view[t + 1] << 8,
  36762. n |= this.view[t],
  36763. n += this.view[t + 3] << 24 >>> 0,
  36764. t += 4,
  36765. r = this.view[t + 2] << 16,
  36766. r |= this.view[t + 1] << 8,
  36767. r |= this.view[t],
  36768. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36769. r |= this.view[t + 2] << 8,
  36770. r |= this.view[t + 3],
  36771. r += this.view[t] << 24 >>> 0,
  36772. t += 4,
  36773. n = this.view[t + 1] << 16,
  36774. n |= this.view[t + 2] << 8,
  36775. n |= this.view[t + 3],
  36776. n += this.view[t] << 24 >>> 0);
  36777. var o = new e(n,r,!0);
  36778. return i && (this.offset += 8),
  36779. o
  36780. }
  36781. ,
  36782. a.readUInt64 = a.readUint64),
  36783. a.writeFloat32 = function(e, t) {
  36784. var i = "undefined" == typeof t;
  36785. if (i && (t = this.offset),
  36786. !this.noAssert) {
  36787. if ("number" != typeof e)
  36788. throw TypeError("Illegal value: " + e + " (not a number)");
  36789. if ("number" != typeof t || t % 1 !== 0)
  36790. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36791. if (t >>>= 0,
  36792. t < 0 || t + 0 > this.buffer.byteLength)
  36793. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36794. }
  36795. t += 4;
  36796. var n = this.buffer.byteLength;
  36797. return t > n && this.resize((n *= 2) > t ? n : t),
  36798. t -= 4,
  36799. r(this.view, e, t, this.littleEndian, 23, 4),
  36800. i && (this.offset += 4),
  36801. this
  36802. }
  36803. ,
  36804. a.writeFloat = a.writeFloat32,
  36805. a.readFloat32 = function(e) {
  36806. var t = "undefined" == typeof e;
  36807. if (t && (e = this.offset),
  36808. !this.noAssert) {
  36809. if ("number" != typeof e || e % 1 !== 0)
  36810. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36811. if (e >>>= 0,
  36812. e < 0 || e + 4 > this.buffer.byteLength)
  36813. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36814. }
  36815. var i = n(this.view, e, this.littleEndian, 23, 4);
  36816. return t && (this.offset += 4),
  36817. i
  36818. }
  36819. ,
  36820. a.readFloat = a.readFloat32,
  36821. a.writeFloat64 = function(e, t) {
  36822. var i = "undefined" == typeof t;
  36823. if (i && (t = this.offset),
  36824. !this.noAssert) {
  36825. if ("number" != typeof e)
  36826. throw TypeError("Illegal value: " + e + " (not a number)");
  36827. if ("number" != typeof t || t % 1 !== 0)
  36828. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36829. if (t >>>= 0,
  36830. t < 0 || t + 0 > this.buffer.byteLength)
  36831. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36832. }
  36833. t += 8;
  36834. var n = this.buffer.byteLength;
  36835. return t > n && this.resize((n *= 2) > t ? n : t),
  36836. t -= 8,
  36837. r(this.view, e, t, this.littleEndian, 52, 8),
  36838. i && (this.offset += 8),
  36839. this
  36840. }
  36841. ,
  36842. a.writeDouble = a.writeFloat64,
  36843. a.readFloat64 = function(e) {
  36844. var t = "undefined" == typeof e;
  36845. if (t && (e = this.offset),
  36846. !this.noAssert) {
  36847. if ("number" != typeof e || e % 1 !== 0)
  36848. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36849. if (e >>>= 0,
  36850. e < 0 || e + 8 > this.buffer.byteLength)
  36851. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36852. }
  36853. var i = n(this.view, e, this.littleEndian, 52, 8);
  36854. return t && (this.offset += 8),
  36855. i
  36856. }
  36857. ,
  36858. a.readDouble = a.readFloat64,
  36859. o.MAX_VARINT32_BYTES = 5,
  36860. o.calculateVarint32 = function(e) {
  36861. return e >>>= 0,
  36862. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36863. }
  36864. ,
  36865. o.zigZagEncode32 = function(e) {
  36866. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36867. }
  36868. ,
  36869. o.zigZagDecode32 = function(e) {
  36870. return e >>> 1 ^ -(1 & e) | 0
  36871. }
  36872. ,
  36873. a.writeVarint32 = function(e, t) {
  36874. var i = "undefined" == typeof t;
  36875. if (i && (t = this.offset),
  36876. !this.noAssert) {
  36877. if ("number" != typeof e || e % 1 !== 0)
  36878. throw TypeError("Illegal value: " + e + " (not an integer)");
  36879. if (e |= 0,
  36880. "number" != typeof t || t % 1 !== 0)
  36881. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36882. if (t >>>= 0,
  36883. t < 0 || t + 0 > this.buffer.byteLength)
  36884. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36885. }
  36886. var n, r = o.calculateVarint32(e);
  36887. t += r;
  36888. var a = this.buffer.byteLength;
  36889. for (t > a && this.resize((a *= 2) > t ? a : t),
  36890. t -= r,
  36891. e >>>= 0; e >= 128; )
  36892. n = 127 & e | 128,
  36893. this.view[t++] = n,
  36894. e >>>= 7;
  36895. return this.view[t++] = e,
  36896. i ? (this.offset = t,
  36897. this) : r
  36898. }
  36899. ,
  36900. a.writeVarint32ZigZag = function(e, t) {
  36901. return this.writeVarint32(o.zigZagEncode32(e), t)
  36902. }
  36903. ,
  36904. a.readVarint32 = function(e) {
  36905. var t = "undefined" == typeof e;
  36906. if (t && (e = this.offset),
  36907. !this.noAssert) {
  36908. if ("number" != typeof e || e % 1 !== 0)
  36909. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36910. if (e >>>= 0,
  36911. e < 0 || e + 1 > this.buffer.byteLength)
  36912. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36913. }
  36914. var i, n = 0, r = 0;
  36915. do {
  36916. if (!this.noAssert && e > this.limit) {
  36917. var o = Error("Truncated");
  36918. throw o.truncated = !0,
  36919. o
  36920. }
  36921. i = this.view[e++],
  36922. n < 5 && (r |= (127 & i) << 7 * n),
  36923. ++n
  36924. } while (0 !== (128 & i));return r |= 0,
  36925. t ? (this.offset = e,
  36926. r) : {
  36927. value: r,
  36928. length: n
  36929. }
  36930. }
  36931. ,
  36932. a.readVarint32ZigZag = function(e) {
  36933. var t = this.readVarint32(e);
  36934. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36935. t
  36936. }
  36937. ,
  36938. e && (o.MAX_VARINT64_BYTES = 10,
  36939. o.calculateVarint64 = function(t) {
  36940. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36941. var i = t.toInt() >>> 0
  36942. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36943. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36944. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36945. }
  36946. ,
  36947. o.zigZagEncode64 = function(t) {
  36948. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36949. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36950. }
  36951. ,
  36952. o.zigZagDecode64 = function(t) {
  36953. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36954. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36955. }
  36956. ,
  36957. a.writeVarint64 = function(t, i) {
  36958. var n = "undefined" == typeof i;
  36959. if (n && (i = this.offset),
  36960. !this.noAssert) {
  36961. if ("number" == typeof t)
  36962. t = e.fromNumber(t);
  36963. else if ("string" == typeof t)
  36964. t = e.fromString(t);
  36965. else if (!(t && t instanceof e))
  36966. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36967. if ("number" != typeof i || i % 1 !== 0)
  36968. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36969. if (i >>>= 0,
  36970. i < 0 || i + 0 > this.buffer.byteLength)
  36971. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36972. }
  36973. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36974. var r = o.calculateVarint64(t)
  36975. , a = t.toInt() >>> 0
  36976. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36977. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36978. i += r;
  36979. var c = this.buffer.byteLength;
  36980. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36981. i -= r,
  36982. r) {
  36983. case 10:
  36984. this.view[i + 9] = l >>> 7 & 1;
  36985. case 9:
  36986. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36987. case 8:
  36988. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36989. case 7:
  36990. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36991. case 6:
  36992. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36993. case 5:
  36994. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36995. case 4:
  36996. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  36997. case 3:
  36998. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  36999. case 2:
  37000. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37001. case 1:
  37002. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37003. }
  37004. return n ? (this.offset += r,
  37005. this) : r
  37006. }
  37007. ,
  37008. a.writeVarint64ZigZag = function(e, t) {
  37009. return this.writeVarint64(o.zigZagEncode64(e), t)
  37010. }
  37011. ,
  37012. a.readVarint64 = function(t) {
  37013. var i = "undefined" == typeof t;
  37014. if (i && (t = this.offset),
  37015. !this.noAssert) {
  37016. if ("number" != typeof t || t % 1 !== 0)
  37017. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37018. if (t >>>= 0,
  37019. t < 0 || t + 1 > this.buffer.byteLength)
  37020. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37021. }
  37022. var n = t
  37023. , r = 0
  37024. , o = 0
  37025. , a = 0
  37026. , s = 0;
  37027. if (s = this.view[t++],
  37028. r = 127 & s,
  37029. 128 & s && (s = this.view[t++],
  37030. r |= (127 & s) << 7,
  37031. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37032. r |= (127 & s) << 14,
  37033. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37034. r |= (127 & s) << 21,
  37035. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37036. o = 127 & s,
  37037. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37038. o |= (127 & s) << 7,
  37039. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37040. o |= (127 & s) << 14,
  37041. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37042. o |= (127 & s) << 21,
  37043. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37044. a = 127 & s,
  37045. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37046. a |= (127 & s) << 7,
  37047. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37048. throw Error("Buffer overrun");
  37049. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37050. return i ? (this.offset = t,
  37051. l) : {
  37052. value: l,
  37053. length: t - n
  37054. }
  37055. }
  37056. ,
  37057. a.readVarint64ZigZag = function(t) {
  37058. var i = this.readVarint64(t);
  37059. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37060. i
  37061. }
  37062. ),
  37063. a.writeCString = function(e, i) {
  37064. var n = "undefined" == typeof i;
  37065. n && (i = this.offset);
  37066. var r, o = e.length;
  37067. if (!this.noAssert) {
  37068. if ("string" != typeof e)
  37069. throw TypeError("Illegal str: Not a string");
  37070. for (r = 0; r < o; ++r)
  37071. if (0 === e.charCodeAt(r))
  37072. throw RangeError("Illegal str: Contains NULL-characters");
  37073. if ("number" != typeof i || i % 1 !== 0)
  37074. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37075. if (i >>>= 0,
  37076. i < 0 || i + 0 > this.buffer.byteLength)
  37077. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37078. }
  37079. o = h.calculateUTF16asUTF8(t(e))[1],
  37080. i += o + 1;
  37081. var a = this.buffer.byteLength;
  37082. return i > a && this.resize((a *= 2) > i ? a : i),
  37083. i -= o + 1,
  37084. h.encodeUTF16toUTF8(t(e), function(e) {
  37085. this.view[i++] = e
  37086. }
  37087. .bind(this)),
  37088. this.view[i++] = 0,
  37089. n ? (this.offset = i,
  37090. this) : o
  37091. }
  37092. ,
  37093. a.readCString = function(e) {
  37094. var t = "undefined" == typeof e;
  37095. if (t && (e = this.offset),
  37096. !this.noAssert) {
  37097. if ("number" != typeof e || e % 1 !== 0)
  37098. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37099. if (e >>>= 0,
  37100. e < 0 || e + 1 > this.buffer.byteLength)
  37101. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37102. }
  37103. var n, r = e, o = -1;
  37104. return h.decodeUTF8toUTF16(function() {
  37105. if (0 === o)
  37106. return null;
  37107. if (e >= this.limit)
  37108. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37109. return o = this.view[e++],
  37110. 0 === o ? null : o
  37111. }
  37112. .bind(this), n = i(), !0),
  37113. t ? (this.offset = e,
  37114. n()) : {
  37115. string: n(),
  37116. length: e - r
  37117. }
  37118. }
  37119. ,
  37120. a.writeIString = function(e, i) {
  37121. var n = "undefined" == typeof i;
  37122. if (n && (i = this.offset),
  37123. !this.noAssert) {
  37124. if ("string" != typeof e)
  37125. throw TypeError("Illegal str: Not a string");
  37126. if ("number" != typeof i || i % 1 !== 0)
  37127. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37128. if (i >>>= 0,
  37129. i < 0 || i + 0 > this.buffer.byteLength)
  37130. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37131. }
  37132. var r, o = i;
  37133. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37134. i += 4 + r;
  37135. var a = this.buffer.byteLength;
  37136. if (i > a && this.resize((a *= 2) > i ? a : i),
  37137. i -= 4 + r,
  37138. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37139. this.view[i + 2] = r >>> 16 & 255,
  37140. this.view[i + 1] = r >>> 8 & 255,
  37141. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37142. this.view[i + 1] = r >>> 16 & 255,
  37143. this.view[i + 2] = r >>> 8 & 255,
  37144. this.view[i + 3] = 255 & r),
  37145. i += 4,
  37146. h.encodeUTF16toUTF8(t(e), function(e) {
  37147. this.view[i++] = e
  37148. }
  37149. .bind(this)),
  37150. i !== o + 4 + r)
  37151. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37152. return n ? (this.offset = i,
  37153. this) : i - o
  37154. }
  37155. ,
  37156. a.readIString = function(e) {
  37157. var t = "undefined" == typeof e;
  37158. if (t && (e = this.offset),
  37159. !this.noAssert) {
  37160. if ("number" != typeof e || e % 1 !== 0)
  37161. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37162. if (e >>>= 0,
  37163. e < 0 || e + 4 > this.buffer.byteLength)
  37164. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37165. }
  37166. var i = e
  37167. , n = this.readUint32(e)
  37168. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37169. return e += r.length,
  37170. t ? (this.offset = e,
  37171. r.string) : {
  37172. string: r.string,
  37173. length: e - i
  37174. }
  37175. }
  37176. ,
  37177. o.METRICS_CHARS = "c",
  37178. o.METRICS_BYTES = "b",
  37179. a.writeUTF8String = function(e, i) {
  37180. var n = "undefined" == typeof i;
  37181. if (n && (i = this.offset),
  37182. !this.noAssert) {
  37183. if ("number" != typeof i || i % 1 !== 0)
  37184. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37185. if (i >>>= 0,
  37186. i < 0 || i + 0 > this.buffer.byteLength)
  37187. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37188. }
  37189. var r, o = i;
  37190. r = h.calculateUTF16asUTF8(t(e))[1],
  37191. i += r;
  37192. var a = this.buffer.byteLength;
  37193. return i > a && this.resize((a *= 2) > i ? a : i),
  37194. i -= r,
  37195. h.encodeUTF16toUTF8(t(e), function(e) {
  37196. this.view[i++] = e
  37197. }
  37198. .bind(this)),
  37199. n ? (this.offset = i,
  37200. this) : i - o
  37201. }
  37202. ,
  37203. a.writeString = a.writeUTF8String,
  37204. o.calculateUTF8Chars = function(e) {
  37205. return h.calculateUTF16asUTF8(t(e))[0]
  37206. }
  37207. ,
  37208. o.calculateUTF8Bytes = function(e) {
  37209. return h.calculateUTF16asUTF8(t(e))[1]
  37210. }
  37211. ,
  37212. o.calculateString = o.calculateUTF8Bytes,
  37213. a.readUTF8String = function(e, t, n) {
  37214. "number" == typeof t && (n = t,
  37215. t = void 0);
  37216. var r = "undefined" == typeof n;
  37217. if (r && (n = this.offset),
  37218. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37219. !this.noAssert) {
  37220. if ("number" != typeof e || e % 1 !== 0)
  37221. throw TypeError("Illegal length: " + e + " (not an integer)");
  37222. if (e |= 0,
  37223. "number" != typeof n || n % 1 !== 0)
  37224. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37225. if (n >>>= 0,
  37226. n < 0 || n + 0 > this.buffer.byteLength)
  37227. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37228. }
  37229. var a, s = 0, l = n;
  37230. if (t === o.METRICS_CHARS) {
  37231. if (a = i(),
  37232. h.decodeUTF8(function() {
  37233. return s < e && n < this.limit ? this.view[n++] : null
  37234. }
  37235. .bind(this), function(e) {
  37236. ++s,
  37237. h.UTF8toUTF16(e, a)
  37238. }),
  37239. s !== e)
  37240. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37241. return r ? (this.offset = n,
  37242. a()) : {
  37243. string: a(),
  37244. length: n - l
  37245. }
  37246. }
  37247. if (t === o.METRICS_BYTES) {
  37248. if (!this.noAssert) {
  37249. if ("number" != typeof n || n % 1 !== 0)
  37250. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37251. if (n >>>= 0,
  37252. n < 0 || n + e > this.buffer.byteLength)
  37253. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37254. }
  37255. var c = n + e;
  37256. if (h.decodeUTF8toUTF16(function() {
  37257. return n < c ? this.view[n++] : null
  37258. }
  37259. .bind(this), a = i(), this.noAssert),
  37260. n !== c)
  37261. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37262. return r ? (this.offset = n,
  37263. a()) : {
  37264. string: a(),
  37265. length: n - l
  37266. }
  37267. }
  37268. throw TypeError("Unsupported metrics: " + t)
  37269. }
  37270. ,
  37271. a.readString = a.readUTF8String,
  37272. a.writeVString = function(e, i) {
  37273. var n = "undefined" == typeof i;
  37274. if (n && (i = this.offset),
  37275. !this.noAssert) {
  37276. if ("string" != typeof e)
  37277. throw TypeError("Illegal str: Not a string");
  37278. if ("number" != typeof i || i % 1 !== 0)
  37279. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37280. if (i >>>= 0,
  37281. i < 0 || i + 0 > this.buffer.byteLength)
  37282. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37283. }
  37284. var r, a, s = i;
  37285. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37286. a = o.calculateVarint32(r),
  37287. i += a + r;
  37288. var l = this.buffer.byteLength;
  37289. if (i > l && this.resize((l *= 2) > i ? l : i),
  37290. i -= a + r,
  37291. i += this.writeVarint32(r, i),
  37292. h.encodeUTF16toUTF8(t(e), function(e) {
  37293. this.view[i++] = e
  37294. }
  37295. .bind(this)),
  37296. i !== s + r + a)
  37297. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37298. return n ? (this.offset = i,
  37299. this) : i - s
  37300. }
  37301. ,
  37302. a.readVString = function(e) {
  37303. var t = "undefined" == typeof e;
  37304. if (t && (e = this.offset),
  37305. !this.noAssert) {
  37306. if ("number" != typeof e || e % 1 !== 0)
  37307. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37308. if (e >>>= 0,
  37309. e < 0 || e + 1 > this.buffer.byteLength)
  37310. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37311. }
  37312. var i = e
  37313. , n = this.readVarint32(e)
  37314. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37315. return e += r.length,
  37316. t ? (this.offset = e,
  37317. r.string) : {
  37318. string: r.string,
  37319. length: e - i
  37320. }
  37321. }
  37322. ,
  37323. a.append = function(e, t, i) {
  37324. "number" != typeof t && "string" == typeof t || (i = t,
  37325. t = void 0);
  37326. var n = "undefined" == typeof i;
  37327. if (n && (i = this.offset),
  37328. !this.noAssert) {
  37329. if ("number" != typeof i || i % 1 !== 0)
  37330. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37331. if (i >>>= 0,
  37332. i < 0 || i + 0 > this.buffer.byteLength)
  37333. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37334. }
  37335. e instanceof o || (e = o.wrap(e, t));
  37336. var r = e.limit - e.offset;
  37337. if (r <= 0)
  37338. return this;
  37339. i += r;
  37340. var a = this.buffer.byteLength;
  37341. return i > a && this.resize((a *= 2) > i ? a : i),
  37342. i -= r,
  37343. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37344. e.offset += r,
  37345. n && (this.offset += r),
  37346. this
  37347. }
  37348. ,
  37349. a.appendTo = function(e, t) {
  37350. return e.append(this, t),
  37351. this
  37352. }
  37353. ,
  37354. a.assert = function(e) {
  37355. return this.noAssert = !e,
  37356. this
  37357. }
  37358. ,
  37359. a.capacity = function() {
  37360. return this.buffer.byteLength
  37361. }
  37362. ,
  37363. a.clear = function() {
  37364. return this.offset = 0,
  37365. this.limit = this.buffer.byteLength,
  37366. this.markedOffset = -1,
  37367. this
  37368. }
  37369. ,
  37370. a.clone = function(e) {
  37371. var t = new o(0,this.littleEndian,this.noAssert);
  37372. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37373. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37374. t.view = this.view),
  37375. t.offset = this.offset,
  37376. t.markedOffset = this.markedOffset,
  37377. t.limit = this.limit,
  37378. t
  37379. }
  37380. ,
  37381. a.compact = function(e, t) {
  37382. if ("undefined" == typeof e && (e = this.offset),
  37383. "undefined" == typeof t && (t = this.limit),
  37384. !this.noAssert) {
  37385. if ("number" != typeof e || e % 1 !== 0)
  37386. throw TypeError("Illegal begin: Not an integer");
  37387. if (e >>>= 0,
  37388. "number" != typeof t || t % 1 !== 0)
  37389. throw TypeError("Illegal end: Not an integer");
  37390. if (t >>>= 0,
  37391. e < 0 || e > t || t > this.buffer.byteLength)
  37392. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37393. }
  37394. if (0 === e && t === this.buffer.byteLength)
  37395. return this;
  37396. var i = t - e;
  37397. if (0 === i)
  37398. return this.buffer = s,
  37399. this.view = null,
  37400. this.markedOffset >= 0 && (this.markedOffset -= e),
  37401. this.offset = 0,
  37402. this.limit = 0,
  37403. this;
  37404. var n = new ArrayBuffer(i)
  37405. , r = new Uint8Array(n);
  37406. return r.set(this.view.subarray(e, t)),
  37407. this.buffer = n,
  37408. this.view = r,
  37409. this.markedOffset >= 0 && (this.markedOffset -= e),
  37410. this.offset = 0,
  37411. this.limit = i,
  37412. this
  37413. }
  37414. ,
  37415. a.copy = function(e, t) {
  37416. if ("undefined" == typeof e && (e = this.offset),
  37417. "undefined" == typeof t && (t = this.limit),
  37418. !this.noAssert) {
  37419. if ("number" != typeof e || e % 1 !== 0)
  37420. throw TypeError("Illegal begin: Not an integer");
  37421. if (e >>>= 0,
  37422. "number" != typeof t || t % 1 !== 0)
  37423. throw TypeError("Illegal end: Not an integer");
  37424. if (t >>>= 0,
  37425. e < 0 || e > t || t > this.buffer.byteLength)
  37426. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37427. }
  37428. if (e === t)
  37429. return new o(0,this.littleEndian,this.noAssert);
  37430. var i = t - e
  37431. , n = new o(i,this.littleEndian,this.noAssert);
  37432. return n.offset = 0,
  37433. n.limit = i,
  37434. n.markedOffset >= 0 && (n.markedOffset -= e),
  37435. this.copyTo(n, 0, e, t),
  37436. n
  37437. }
  37438. ,
  37439. a.copyTo = function(e, t, i, n) {
  37440. var r, a;
  37441. if (!this.noAssert && !o.isByteBuffer(e))
  37442. throw TypeError("Illegal target: Not a ByteBuffer");
  37443. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37444. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37445. n = "undefined" == typeof n ? this.limit : 0 | n,
  37446. t < 0 || t > e.buffer.byteLength)
  37447. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37448. if (i < 0 || n > this.buffer.byteLength)
  37449. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37450. var s = n - i;
  37451. return 0 === s ? e : (e.ensureCapacity(t + s),
  37452. e.view.set(this.view.subarray(i, n), t),
  37453. r && (this.offset += s),
  37454. a && (e.offset += s),
  37455. this)
  37456. }
  37457. ,
  37458. a.ensureCapacity = function(e) {
  37459. var t = this.buffer.byteLength;
  37460. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37461. }
  37462. ,
  37463. a.fill = function(e, t, i) {
  37464. var n = "undefined" == typeof t;
  37465. if (n && (t = this.offset),
  37466. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37467. "undefined" == typeof t && (t = this.offset),
  37468. "undefined" == typeof i && (i = this.limit),
  37469. !this.noAssert) {
  37470. if ("number" != typeof e || e % 1 !== 0)
  37471. throw TypeError("Illegal value: " + e + " (not an integer)");
  37472. if (e |= 0,
  37473. "number" != typeof t || t % 1 !== 0)
  37474. throw TypeError("Illegal begin: Not an integer");
  37475. if (t >>>= 0,
  37476. "number" != typeof i || i % 1 !== 0)
  37477. throw TypeError("Illegal end: Not an integer");
  37478. if (i >>>= 0,
  37479. t < 0 || t > i || i > this.buffer.byteLength)
  37480. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37481. }
  37482. if (t >= i)
  37483. return this;
  37484. for (; t < i; )
  37485. this.view[t++] = e;
  37486. return n && (this.offset = t),
  37487. this
  37488. }
  37489. ,
  37490. a.flip = function() {
  37491. return this.limit = this.offset,
  37492. this.offset = 0,
  37493. this
  37494. }
  37495. ,
  37496. a.mark = function(e) {
  37497. if (e = "undefined" == typeof e ? this.offset : e,
  37498. !this.noAssert) {
  37499. if ("number" != typeof e || e % 1 !== 0)
  37500. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37501. if (e >>>= 0,
  37502. e < 0 || e + 0 > this.buffer.byteLength)
  37503. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37504. }
  37505. return this.markedOffset = e,
  37506. this
  37507. }
  37508. ,
  37509. a.order = function(e) {
  37510. if (!this.noAssert && "boolean" != typeof e)
  37511. throw TypeError("Illegal littleEndian: Not a boolean");
  37512. return this.littleEndian = !!e,
  37513. this
  37514. }
  37515. ,
  37516. a.LE = function(e) {
  37517. return this.littleEndian = "undefined" == typeof e || !!e,
  37518. this
  37519. }
  37520. ,
  37521. a.BE = function(e) {
  37522. return this.littleEndian = "undefined" != typeof e && !e,
  37523. this
  37524. }
  37525. ,
  37526. a.prepend = function(e, t, i) {
  37527. "number" != typeof t && "string" == typeof t || (i = t,
  37528. t = void 0);
  37529. var n = "undefined" == typeof i;
  37530. if (n && (i = this.offset),
  37531. !this.noAssert) {
  37532. if ("number" != typeof i || i % 1 !== 0)
  37533. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37534. if (i >>>= 0,
  37535. i < 0 || i + 0 > this.buffer.byteLength)
  37536. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37537. }
  37538. e instanceof o || (e = o.wrap(e, t));
  37539. var r = e.limit - e.offset;
  37540. if (r <= 0)
  37541. return this;
  37542. var a = r - i;
  37543. if (a > 0) {
  37544. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37545. , l = new Uint8Array(s);
  37546. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37547. this.buffer = s,
  37548. this.view = l,
  37549. this.offset += a,
  37550. this.markedOffset >= 0 && (this.markedOffset += a),
  37551. this.limit += a,
  37552. i += a
  37553. } else {
  37554. new Uint8Array(this.buffer)
  37555. }
  37556. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37557. e.offset = e.limit,
  37558. n && (this.offset -= r),
  37559. this
  37560. }
  37561. ,
  37562. a.prependTo = function(e, t) {
  37563. return e.prepend(this, t),
  37564. this
  37565. }
  37566. ,
  37567. a.printDebug = function(e) {
  37568. "function" != typeof e && (e = console.log.bind(console)),
  37569. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37570. }
  37571. ,
  37572. a.remaining = function() {
  37573. return this.limit - this.offset
  37574. }
  37575. ,
  37576. a.reset = function() {
  37577. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37578. this.markedOffset = -1) : this.offset = 0,
  37579. this
  37580. }
  37581. ,
  37582. a.resize = function(e) {
  37583. if (!this.noAssert) {
  37584. if ("number" != typeof e || e % 1 !== 0)
  37585. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37586. if (e |= 0,
  37587. e < 0)
  37588. throw RangeError("Illegal capacity: 0 <= " + e)
  37589. }
  37590. if (this.buffer.byteLength < e) {
  37591. var t = new ArrayBuffer(e)
  37592. , i = new Uint8Array(t);
  37593. i.set(this.view),
  37594. this.buffer = t,
  37595. this.view = i
  37596. }
  37597. return this
  37598. }
  37599. ,
  37600. a.reverse = function(e, t) {
  37601. if ("undefined" == typeof e && (e = this.offset),
  37602. "undefined" == typeof t && (t = this.limit),
  37603. !this.noAssert) {
  37604. if ("number" != typeof e || e % 1 !== 0)
  37605. throw TypeError("Illegal begin: Not an integer");
  37606. if (e >>>= 0,
  37607. "number" != typeof t || t % 1 !== 0)
  37608. throw TypeError("Illegal end: Not an integer");
  37609. if (t >>>= 0,
  37610. e < 0 || e > t || t > this.buffer.byteLength)
  37611. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37612. }
  37613. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37614. this)
  37615. }
  37616. ,
  37617. a.skip = function(e) {
  37618. if (!this.noAssert) {
  37619. if ("number" != typeof e || e % 1 !== 0)
  37620. throw TypeError("Illegal length: " + e + " (not an integer)");
  37621. e |= 0
  37622. }
  37623. var t = this.offset + e;
  37624. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37625. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37626. return this.offset = t,
  37627. this
  37628. }
  37629. ,
  37630. a.slice = function(e, t) {
  37631. if ("undefined" == typeof e && (e = this.offset),
  37632. "undefined" == typeof t && (t = this.limit),
  37633. !this.noAssert) {
  37634. if ("number" != typeof e || e % 1 !== 0)
  37635. throw TypeError("Illegal begin: Not an integer");
  37636. if (e >>>= 0,
  37637. "number" != typeof t || t % 1 !== 0)
  37638. throw TypeError("Illegal end: Not an integer");
  37639. if (t >>>= 0,
  37640. e < 0 || e > t || t > this.buffer.byteLength)
  37641. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37642. }
  37643. var i = this.clone();
  37644. return i.offset = e,
  37645. i.limit = t,
  37646. i
  37647. }
  37648. ,
  37649. a.toBuffer = function(e) {
  37650. var t = this.offset
  37651. , i = this.limit;
  37652. if (!this.noAssert) {
  37653. if ("number" != typeof t || t % 1 !== 0)
  37654. throw TypeError("Illegal offset: Not an integer");
  37655. if (t >>>= 0,
  37656. "number" != typeof i || i % 1 !== 0)
  37657. throw TypeError("Illegal limit: Not an integer");
  37658. if (i >>>= 0,
  37659. t < 0 || t > i || i > this.buffer.byteLength)
  37660. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37661. }
  37662. if (!e && 0 === t && i === this.buffer.byteLength)
  37663. return this.buffer;
  37664. if (t === i)
  37665. return s;
  37666. var n = new ArrayBuffer(i - t);
  37667. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37668. n
  37669. }
  37670. ,
  37671. a.toArrayBuffer = a.toBuffer,
  37672. a.toString = function(e, t, i) {
  37673. if ("undefined" == typeof e)
  37674. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37675. switch ("number" == typeof e && (e = "utf8",
  37676. t = e,
  37677. i = t),
  37678. e) {
  37679. case "utf8":
  37680. return this.toUTF8(t, i);
  37681. case "base64":
  37682. return this.toBase64(t, i);
  37683. case "hex":
  37684. return this.toHex(t, i);
  37685. case "binary":
  37686. return this.toBinary(t, i);
  37687. case "debug":
  37688. return this.toDebug();
  37689. case "columns":
  37690. return this.toColumns();
  37691. default:
  37692. throw Error("Unsupported encoding: " + e)
  37693. }
  37694. }
  37695. ;
  37696. var c = function() {
  37697. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37698. i[t[n]] = n;
  37699. return e.encode = function(e, i) {
  37700. for (var n, r; null !== (n = e()); )
  37701. i(t[n >> 2 & 63]),
  37702. r = (3 & n) << 4,
  37703. null !== (n = e()) ? (r |= n >> 4 & 15,
  37704. i(t[63 & (r | n >> 4 & 15)]),
  37705. r = (15 & n) << 2,
  37706. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37707. i(t[63 & n])) : (i(t[63 & r]),
  37708. i(61))) : (i(t[63 & r]),
  37709. i(61),
  37710. i(61))
  37711. }
  37712. ,
  37713. e.decode = function(e, t) {
  37714. function n(e) {
  37715. throw Error("Illegal character code: " + e)
  37716. }
  37717. for (var r, o, a; null !== (r = e()); )
  37718. if (o = i[r],
  37719. "undefined" == typeof o && n(r),
  37720. null !== (r = e()) && (a = i[r],
  37721. "undefined" == typeof a && n(r),
  37722. t(o << 2 >>> 0 | (48 & a) >> 4),
  37723. null !== (r = e()))) {
  37724. if (o = i[r],
  37725. "undefined" == typeof o) {
  37726. if (61 === r)
  37727. break;
  37728. n(r)
  37729. }
  37730. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37731. null !== (r = e())) {
  37732. if (a = i[r],
  37733. "undefined" == typeof a) {
  37734. if (61 === r)
  37735. break;
  37736. n(r)
  37737. }
  37738. t((3 & o) << 6 >>> 0 | a)
  37739. }
  37740. }
  37741. }
  37742. ,
  37743. e.test = function(e) {
  37744. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37745. }
  37746. ,
  37747. e
  37748. }();
  37749. a.toBase64 = function(e, t) {
  37750. if ("undefined" == typeof e && (e = this.offset),
  37751. "undefined" == typeof t && (t = this.limit),
  37752. e |= 0,
  37753. t |= 0,
  37754. e < 0 || t > this.capacity || e > t)
  37755. throw RangeError("begin, end");
  37756. var n;
  37757. return c.encode(function() {
  37758. return e < t ? this.view[e++] : null
  37759. }
  37760. .bind(this), n = i()),
  37761. n()
  37762. }
  37763. ,
  37764. o.fromBase64 = function(e, i) {
  37765. if ("string" != typeof e)
  37766. throw TypeError("str");
  37767. var n = new o(e.length / 4 * 3,i)
  37768. , r = 0;
  37769. return c.decode(t(e), function(e) {
  37770. n.view[r++] = e
  37771. }),
  37772. n.limit = r,
  37773. n
  37774. }
  37775. ,
  37776. o.btoa = function(e) {
  37777. return o.fromBinary(e).toBase64()
  37778. }
  37779. ,
  37780. o.atob = function(e) {
  37781. return o.fromBase64(e).toBinary()
  37782. }
  37783. ,
  37784. a.toBinary = function(e, t) {
  37785. if ("undefined" == typeof e && (e = this.offset),
  37786. "undefined" == typeof t && (t = this.limit),
  37787. e |= 0,
  37788. t |= 0,
  37789. e < 0 || t > this.capacity() || e > t)
  37790. throw RangeError("begin, end");
  37791. if (e === t)
  37792. return "";
  37793. for (var i = [], n = []; e < t; )
  37794. i.push(this.view[e++]),
  37795. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37796. i = []);
  37797. return n.join("") + String.fromCharCode.apply(String, i)
  37798. }
  37799. ,
  37800. o.fromBinary = function(e, t) {
  37801. if ("string" != typeof e)
  37802. throw TypeError("str");
  37803. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37804. if (i = e.charCodeAt(n),
  37805. i > 255)
  37806. throw RangeError("illegal char code: " + i);
  37807. a.view[n++] = i
  37808. }
  37809. return a.limit = r,
  37810. a
  37811. }
  37812. ,
  37813. a.toDebug = function(e) {
  37814. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37815. if (i !== -1 && (t = this.view[i],
  37816. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37817. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37818. ++i,
  37819. e && i > 0 && i % 16 === 0 && i !== n) {
  37820. for (; r.length < 51; )
  37821. r += " ";
  37822. a += r + o + "\n",
  37823. r = o = ""
  37824. }
  37825. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37826. }
  37827. if (e && " " !== r) {
  37828. for (; r.length < 51; )
  37829. r += " ";
  37830. a += r + o + "\n"
  37831. }
  37832. return e ? a : r
  37833. }
  37834. ,
  37835. o.fromDebug = function(e, t, i) {
  37836. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37837. switch (n = e.charAt(l++)) {
  37838. case "!":
  37839. if (!i) {
  37840. if (u || d || p) {
  37841. f = !0;
  37842. break
  37843. }
  37844. u = d = p = !0
  37845. }
  37846. s.offset = s.markedOffset = s.limit = c,
  37847. h = !1;
  37848. break;
  37849. case "|":
  37850. if (!i) {
  37851. if (u || p) {
  37852. f = !0;
  37853. break
  37854. }
  37855. u = p = !0
  37856. }
  37857. s.offset = s.limit = c,
  37858. h = !1;
  37859. break;
  37860. case "[":
  37861. if (!i) {
  37862. if (u || d) {
  37863. f = !0;
  37864. break
  37865. }
  37866. u = d = !0
  37867. }
  37868. s.offset = s.markedOffset = c,
  37869. h = !1;
  37870. break;
  37871. case "<":
  37872. if (!i) {
  37873. if (u) {
  37874. f = !0;
  37875. break
  37876. }
  37877. u = !0
  37878. }
  37879. s.offset = c,
  37880. h = !1;
  37881. break;
  37882. case "]":
  37883. if (!i) {
  37884. if (p || d) {
  37885. f = !0;
  37886. break
  37887. }
  37888. p = d = !0
  37889. }
  37890. s.limit = s.markedOffset = c,
  37891. h = !1;
  37892. break;
  37893. case ">":
  37894. if (!i) {
  37895. if (p) {
  37896. f = !0;
  37897. break
  37898. }
  37899. p = !0
  37900. }
  37901. s.limit = c,
  37902. h = !1;
  37903. break;
  37904. case "'":
  37905. if (!i) {
  37906. if (d) {
  37907. f = !0;
  37908. break
  37909. }
  37910. d = !0
  37911. }
  37912. s.markedOffset = c,
  37913. h = !1;
  37914. break;
  37915. case " ":
  37916. h = !1;
  37917. break;
  37918. default:
  37919. if (!i && h) {
  37920. f = !0;
  37921. break
  37922. }
  37923. if (r = parseInt(n + e.charAt(l++), 16),
  37924. !i && (isNaN(r) || r < 0 || r > 255))
  37925. throw TypeError("Illegal str: Not a debug encoded string");
  37926. s.view[c++] = r,
  37927. h = !0
  37928. }
  37929. if (f)
  37930. throw TypeError("Illegal str: Invalid symbol at " + l)
  37931. }
  37932. if (!i) {
  37933. if (!u || !p)
  37934. throw TypeError("Illegal str: Missing offset or limit");
  37935. if (c < s.buffer.byteLength)
  37936. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37937. }
  37938. return s
  37939. }
  37940. ,
  37941. a.toHex = function(e, t) {
  37942. if (e = "undefined" == typeof e ? this.offset : e,
  37943. t = "undefined" == typeof t ? this.limit : t,
  37944. !this.noAssert) {
  37945. if ("number" != typeof e || e % 1 !== 0)
  37946. throw TypeError("Illegal begin: Not an integer");
  37947. if (e >>>= 0,
  37948. "number" != typeof t || t % 1 !== 0)
  37949. throw TypeError("Illegal end: Not an integer");
  37950. if (t >>>= 0,
  37951. e < 0 || e > t || t > this.buffer.byteLength)
  37952. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37953. }
  37954. for (var i, n = new Array(t - e); e < t; )
  37955. i = this.view[e++],
  37956. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37957. return n.join("")
  37958. }
  37959. ,
  37960. o.fromHex = function(e, t, i) {
  37961. if (!i) {
  37962. if ("string" != typeof e)
  37963. throw TypeError("Illegal str: Not a string");
  37964. if (e.length % 2 !== 0)
  37965. throw TypeError("Illegal str: Length not a multiple of 2")
  37966. }
  37967. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37968. if (n = parseInt(e.substring(s, s + 2), 16),
  37969. !i && (!isFinite(n) || n < 0 || n > 255))
  37970. throw TypeError("Illegal str: Contains non-hex characters");
  37971. a.view[l++] = n
  37972. }
  37973. return a.limit = l,
  37974. a
  37975. }
  37976. ;
  37977. var h = function() {
  37978. var e = {};
  37979. return e.MAX_CODEPOINT = 1114111,
  37980. e.encodeUTF8 = function(e, t) {
  37981. var i = null;
  37982. for ("number" == typeof e && (i = e,
  37983. e = function() {
  37984. return null
  37985. }
  37986. ); null !== i || null !== (i = e()); )
  37987. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37988. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37989. t(i >> 6 & 63 | 128),
  37990. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37991. t(i >> 12 & 63 | 128),
  37992. t(i >> 6 & 63 | 128),
  37993. t(63 & i | 128)),
  37994. i = null
  37995. }
  37996. ,
  37997. e.decodeUTF8 = function(e, t) {
  37998. for (var i, n, r, o, a = function(e) {
  37999. e = e.slice(0, e.indexOf(null));
  38000. var t = Error(e.toString());
  38001. throw t.name = "TruncatedError",
  38002. t.bytes = e,
  38003. t
  38004. }; null !== (i = e()); )
  38005. if (0 === (128 & i))
  38006. t(i);
  38007. else if (192 === (224 & i))
  38008. null === (n = e()) && a([i, n]),
  38009. t((31 & i) << 6 | 63 & n);
  38010. else if (224 === (240 & i))
  38011. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38012. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38013. else {
  38014. if (240 !== (248 & i))
  38015. throw RangeError("Illegal starting byte: " + i);
  38016. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38017. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38018. }
  38019. }
  38020. ,
  38021. e.UTF16toUTF8 = function(e, t) {
  38022. for (var i, n = null; ; ) {
  38023. if (null === (i = null !== n ? n : e()))
  38024. break;
  38025. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38026. n = null) : t(i)
  38027. }
  38028. null !== n && t(n)
  38029. }
  38030. ,
  38031. e.UTF8toUTF16 = function(e, t) {
  38032. var i = null;
  38033. for ("number" == typeof e && (i = e,
  38034. e = function() {
  38035. return null
  38036. }
  38037. ); null !== i || null !== (i = e()); )
  38038. i <= 65535 ? t(i) : (i -= 65536,
  38039. t((i >> 10) + 55296),
  38040. t(i % 1024 + 56320)),
  38041. i = null
  38042. }
  38043. ,
  38044. e.encodeUTF16toUTF8 = function(t, i) {
  38045. e.UTF16toUTF8(t, function(t) {
  38046. e.encodeUTF8(t, i)
  38047. })
  38048. }
  38049. ,
  38050. e.decodeUTF8toUTF16 = function(t, i) {
  38051. e.decodeUTF8(t, function(t) {
  38052. e.UTF8toUTF16(t, i)
  38053. })
  38054. }
  38055. ,
  38056. e.calculateCodePoint = function(e) {
  38057. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38058. }
  38059. ,
  38060. e.calculateUTF8 = function(e) {
  38061. for (var t, i = 0; null !== (t = e()); )
  38062. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38063. return i
  38064. }
  38065. ,
  38066. e.calculateUTF16asUTF8 = function(t) {
  38067. var i = 0
  38068. , n = 0;
  38069. return e.UTF16toUTF8(t, function(e) {
  38070. ++i,
  38071. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38072. }),
  38073. [i, n]
  38074. }
  38075. ,
  38076. e
  38077. }();
  38078. return a.toUTF8 = function(e, t) {
  38079. if ("undefined" == typeof e && (e = this.offset),
  38080. "undefined" == typeof t && (t = this.limit),
  38081. !this.noAssert) {
  38082. if ("number" != typeof e || e % 1 !== 0)
  38083. throw TypeError("Illegal begin: Not an integer");
  38084. if (e >>>= 0,
  38085. "number" != typeof t || t % 1 !== 0)
  38086. throw TypeError("Illegal end: Not an integer");
  38087. if (t >>>= 0,
  38088. e < 0 || e > t || t > this.buffer.byteLength)
  38089. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38090. }
  38091. var n;
  38092. try {
  38093. h.decodeUTF8toUTF16(function() {
  38094. return e < t ? this.view[e++] : null
  38095. }
  38096. .bind(this), n = i())
  38097. } catch (i) {
  38098. if (e !== t)
  38099. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38100. }
  38101. return n()
  38102. }
  38103. ,
  38104. o.fromUTF8 = function(e, i, n) {
  38105. if (!n && "string" != typeof e)
  38106. throw TypeError("Illegal str: Not a string");
  38107. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38108. , a = 0;
  38109. return h.encodeUTF16toUTF8(t(e), function(e) {
  38110. r.view[a++] = e
  38111. }),
  38112. r.limit = a,
  38113. r
  38114. }
  38115. ,
  38116. o
  38117. })
  38118. }
  38119. , {
  38120. long: 216
  38121. }],
  38122. 216: [function(e, t, i) {
  38123. !function(i, n) {
  38124. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38125. }(this, function() {
  38126. "use strict";
  38127. function e(e, t, i) {
  38128. this.low = 0 | e,
  38129. this.high = 0 | t,
  38130. this.unsigned = !!i
  38131. }
  38132. function t(e) {
  38133. return (e && e.__isLong__) === !0
  38134. }
  38135. function i(e, t) {
  38136. var i, n, o;
  38137. return t ? (e >>>= 0,
  38138. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38139. o && (l[e] = i),
  38140. i)) : (e |= 0,
  38141. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38142. o && (s[e] = i),
  38143. i))
  38144. }
  38145. function n(e, t) {
  38146. if (isNaN(e) || !isFinite(e))
  38147. return t ? m : g;
  38148. if (t) {
  38149. if (e < 0)
  38150. return m;
  38151. if (e >= d)
  38152. return I
  38153. } else {
  38154. if (e <= -p)
  38155. return E;
  38156. if (e + 1 >= p)
  38157. return C
  38158. }
  38159. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38160. }
  38161. function r(t, i, n) {
  38162. return new e(t,i,n)
  38163. }
  38164. function o(e, t, i) {
  38165. if (0 === e.length)
  38166. throw Error("empty string");
  38167. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38168. return g;
  38169. if ("number" == typeof t ? (i = t,
  38170. t = !1) : t = !!t,
  38171. i = i || 10,
  38172. i < 2 || 36 < i)
  38173. throw RangeError("radix");
  38174. var r;
  38175. if ((r = e.indexOf("-")) > 0)
  38176. throw Error("interior hyphen");
  38177. if (0 === r)
  38178. return o(e.substring(1), t, i).neg();
  38179. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38180. var h = Math.min(8, e.length - l)
  38181. , u = parseInt(e.substring(l, l + h), i);
  38182. if (h < 8) {
  38183. var d = n(c(i, h));
  38184. s = s.mul(d).add(n(u))
  38185. } else
  38186. s = s.mul(a),
  38187. s = s.add(n(u))
  38188. }
  38189. return s.unsigned = t,
  38190. s
  38191. }
  38192. function a(t) {
  38193. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38194. }
  38195. e.prototype.__isLong__,
  38196. Object.defineProperty(e.prototype, "__isLong__", {
  38197. value: !0,
  38198. enumerable: !1,
  38199. configurable: !1
  38200. }),
  38201. e.isLong = t;
  38202. var s = {}
  38203. , l = {};
  38204. e.fromInt = i,
  38205. e.fromNumber = n,
  38206. e.fromBits = r;
  38207. var c = Math.pow;
  38208. e.fromString = o,
  38209. e.fromValue = a;
  38210. var h = 1 << 24
  38211. , u = 4294967296
  38212. , d = 0x10000000000000000
  38213. , p = d / 2
  38214. , f = i(h)
  38215. , g = i(0);
  38216. e.ZERO = g;
  38217. var m = i(0, !0);
  38218. e.UZERO = m;
  38219. var v = i(1);
  38220. e.ONE = v;
  38221. var A = i(1, !0);
  38222. e.UONE = A;
  38223. var y = i(-1);
  38224. e.NEG_ONE = y;
  38225. var C = r(-1, 2147483647, !1);
  38226. e.MAX_VALUE = C;
  38227. var I = r(-1, -1, !0);
  38228. e.MAX_UNSIGNED_VALUE = I;
  38229. var E = r(0, -2147483648, !1);
  38230. e.MIN_VALUE = E;
  38231. var b = e.prototype;
  38232. return b.toInt = function() {
  38233. return this.unsigned ? this.low >>> 0 : this.low
  38234. }
  38235. ,
  38236. b.toNumber = function() {
  38237. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38238. }
  38239. ,
  38240. b.toString = function(e) {
  38241. if (e = e || 10,
  38242. e < 2 || 36 < e)
  38243. throw RangeError("radix");
  38244. if (this.isZero())
  38245. return "0";
  38246. if (this.isNegative()) {
  38247. if (this.eq(E)) {
  38248. var t = n(e)
  38249. , i = this.div(t)
  38250. , r = i.mul(t).sub(this);
  38251. return i.toString(e) + r.toInt().toString(e)
  38252. }
  38253. return "-" + this.neg().toString(e)
  38254. }
  38255. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38256. var l = a.div(o)
  38257. , h = a.sub(l.mul(o)).toInt() >>> 0
  38258. , u = h.toString(e);
  38259. if (a = l,
  38260. a.isZero())
  38261. return u + s;
  38262. for (; u.length < 6; )
  38263. u = "0" + u;
  38264. s = "" + u + s
  38265. }
  38266. }
  38267. ,
  38268. b.getHighBits = function() {
  38269. return this.high
  38270. }
  38271. ,
  38272. b.getHighBitsUnsigned = function() {
  38273. return this.high >>> 0
  38274. }
  38275. ,
  38276. b.getLowBits = function() {
  38277. return this.low
  38278. }
  38279. ,
  38280. b.getLowBitsUnsigned = function() {
  38281. return this.low >>> 0
  38282. }
  38283. ,
  38284. b.getNumBitsAbs = function() {
  38285. if (this.isNegative())
  38286. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38287. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38288. ;
  38289. return 0 != this.high ? t + 33 : t + 1
  38290. }
  38291. ,
  38292. b.isZero = function() {
  38293. return 0 === this.high && 0 === this.low
  38294. }
  38295. ,
  38296. b.isNegative = function() {
  38297. return !this.unsigned && this.high < 0
  38298. }
  38299. ,
  38300. b.isPositive = function() {
  38301. return this.unsigned || this.high >= 0
  38302. }
  38303. ,
  38304. b.isOdd = function() {
  38305. return 1 === (1 & this.low)
  38306. }
  38307. ,
  38308. b.isEven = function() {
  38309. return 0 === (1 & this.low)
  38310. }
  38311. ,
  38312. b.equals = function(e) {
  38313. return t(e) || (e = a(e)),
  38314. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38315. }
  38316. ,
  38317. b.eq = b.equals,
  38318. b.notEquals = function(e) {
  38319. return !this.eq(e)
  38320. }
  38321. ,
  38322. b.neq = b.notEquals,
  38323. b.lessThan = function(e) {
  38324. return this.comp(e) < 0
  38325. }
  38326. ,
  38327. b.lt = b.lessThan,
  38328. b.lessThanOrEqual = function(e) {
  38329. return this.comp(e) <= 0
  38330. }
  38331. ,
  38332. b.lte = b.lessThanOrEqual,
  38333. b.greaterThan = function(e) {
  38334. return this.comp(e) > 0
  38335. }
  38336. ,
  38337. b.gt = b.greaterThan,
  38338. b.greaterThanOrEqual = function(e) {
  38339. return this.comp(e) >= 0
  38340. }
  38341. ,
  38342. b.gte = b.greaterThanOrEqual,
  38343. b.compare = function(e) {
  38344. if (t(e) || (e = a(e)),
  38345. this.eq(e))
  38346. return 0;
  38347. var i = this.isNegative()
  38348. , n = e.isNegative();
  38349. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38350. }
  38351. ,
  38352. b.comp = b.compare,
  38353. b.negate = function() {
  38354. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38355. }
  38356. ,
  38357. b.neg = b.negate,
  38358. b.add = function(e) {
  38359. t(e) || (e = a(e));
  38360. var i = this.high >>> 16
  38361. , n = 65535 & this.high
  38362. , o = this.low >>> 16
  38363. , s = 65535 & this.low
  38364. , l = e.high >>> 16
  38365. , c = 65535 & e.high
  38366. , h = e.low >>> 16
  38367. , u = 65535 & e.low
  38368. , d = 0
  38369. , p = 0
  38370. , f = 0
  38371. , g = 0;
  38372. return g += s + u,
  38373. f += g >>> 16,
  38374. g &= 65535,
  38375. f += o + h,
  38376. p += f >>> 16,
  38377. f &= 65535,
  38378. p += n + c,
  38379. d += p >>> 16,
  38380. p &= 65535,
  38381. d += i + l,
  38382. d &= 65535,
  38383. r(f << 16 | g, d << 16 | p, this.unsigned)
  38384. }
  38385. ,
  38386. b.subtract = function(e) {
  38387. return t(e) || (e = a(e)),
  38388. this.add(e.neg())
  38389. }
  38390. ,
  38391. b.sub = b.subtract,
  38392. b.multiply = function(e) {
  38393. if (this.isZero())
  38394. return g;
  38395. if (t(e) || (e = a(e)),
  38396. e.isZero())
  38397. return g;
  38398. if (this.eq(E))
  38399. return e.isOdd() ? E : g;
  38400. if (e.eq(E))
  38401. return this.isOdd() ? E : g;
  38402. if (this.isNegative())
  38403. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38404. if (e.isNegative())
  38405. return this.mul(e.neg()).neg();
  38406. if (this.lt(f) && e.lt(f))
  38407. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38408. var i = this.high >>> 16
  38409. , o = 65535 & this.high
  38410. , s = this.low >>> 16
  38411. , l = 65535 & this.low
  38412. , c = e.high >>> 16
  38413. , h = 65535 & e.high
  38414. , u = e.low >>> 16
  38415. , d = 65535 & e.low
  38416. , p = 0
  38417. , m = 0
  38418. , v = 0
  38419. , A = 0;
  38420. return A += l * d,
  38421. v += A >>> 16,
  38422. A &= 65535,
  38423. v += s * d,
  38424. m += v >>> 16,
  38425. v &= 65535,
  38426. v += l * u,
  38427. m += v >>> 16,
  38428. v &= 65535,
  38429. m += o * d,
  38430. p += m >>> 16,
  38431. m &= 65535,
  38432. m += s * u,
  38433. p += m >>> 16,
  38434. m &= 65535,
  38435. m += l * h,
  38436. p += m >>> 16,
  38437. m &= 65535,
  38438. p += i * d + o * u + s * h + l * c,
  38439. p &= 65535,
  38440. r(v << 16 | A, p << 16 | m, this.unsigned)
  38441. }
  38442. ,
  38443. b.mul = b.multiply,
  38444. b.divide = function(e) {
  38445. if (t(e) || (e = a(e)),
  38446. e.isZero())
  38447. throw Error("division by zero");
  38448. if (this.isZero())
  38449. return this.unsigned ? m : g;
  38450. var i, r, o;
  38451. if (this.unsigned) {
  38452. if (e.unsigned || (e = e.toUnsigned()),
  38453. e.gt(this))
  38454. return m;
  38455. if (e.gt(this.shru(1)))
  38456. return A;
  38457. o = m
  38458. } else {
  38459. if (this.eq(E)) {
  38460. if (e.eq(v) || e.eq(y))
  38461. return E;
  38462. if (e.eq(E))
  38463. return v;
  38464. var s = this.shr(1);
  38465. return i = s.div(e).shl(1),
  38466. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38467. o = i.add(r.div(e)))
  38468. }
  38469. if (e.eq(E))
  38470. return this.unsigned ? m : g;
  38471. if (this.isNegative())
  38472. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38473. if (e.isNegative())
  38474. return this.div(e.neg()).neg();
  38475. o = g
  38476. }
  38477. for (r = this; r.gte(e); ) {
  38478. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38479. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38480. i -= h,
  38481. u = n(i, this.unsigned),
  38482. d = u.mul(e);
  38483. u.isZero() && (u = v),
  38484. o = o.add(u),
  38485. r = r.sub(d)
  38486. }
  38487. return o
  38488. }
  38489. ,
  38490. b.div = b.divide,
  38491. b.modulo = function(e) {
  38492. return t(e) || (e = a(e)),
  38493. this.sub(this.div(e).mul(e))
  38494. }
  38495. ,
  38496. b.mod = b.modulo,
  38497. b.not = function() {
  38498. return r(~this.low, ~this.high, this.unsigned)
  38499. }
  38500. ,
  38501. b.and = function(e) {
  38502. return t(e) || (e = a(e)),
  38503. r(this.low & e.low, this.high & e.high, this.unsigned)
  38504. }
  38505. ,
  38506. b.or = function(e) {
  38507. return t(e) || (e = a(e)),
  38508. r(this.low | e.low, this.high | e.high, this.unsigned)
  38509. }
  38510. ,
  38511. b.xor = function(e) {
  38512. return t(e) || (e = a(e)),
  38513. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38514. }
  38515. ,
  38516. b.shiftLeft = function(e) {
  38517. return t(e) && (e = e.toInt()),
  38518. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38519. }
  38520. ,
  38521. b.shl = b.shiftLeft,
  38522. b.shiftRight = function(e) {
  38523. return t(e) && (e = e.toInt()),
  38524. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38525. }
  38526. ,
  38527. b.shr = b.shiftRight,
  38528. b.shiftRightUnsigned = function(e) {
  38529. if (t(e) && (e = e.toInt()),
  38530. e &= 63,
  38531. 0 === e)
  38532. return this;
  38533. var i = this.high;
  38534. if (e < 32) {
  38535. var n = this.low;
  38536. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38537. }
  38538. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38539. }
  38540. ,
  38541. b.shru = b.shiftRightUnsigned,
  38542. b.toSigned = function() {
  38543. return this.unsigned ? r(this.low, this.high, !1) : this
  38544. }
  38545. ,
  38546. b.toUnsigned = function() {
  38547. return this.unsigned ? this : r(this.low, this.high, !0)
  38548. }
  38549. ,
  38550. b.toBytes = function(e) {
  38551. return e ? this.toBytesLE() : this.toBytesBE()
  38552. }
  38553. ,
  38554. b.toBytesLE = function() {
  38555. var e = this.high
  38556. , t = this.low;
  38557. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38558. }
  38559. ,
  38560. b.toBytesBE = function() {
  38561. var e = this.high
  38562. , t = this.low;
  38563. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38564. }
  38565. ,
  38566. e
  38567. })
  38568. }
  38569. , {}],
  38570. 217: [function(e, t, i) {
  38571. var n = {
  38572. REVISION: "75"
  38573. };
  38574. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38575. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38576. void 0 === Math.sign && (Math.sign = function(e) {
  38577. return e < 0 ? -1 : e > 0 ? 1 : +e
  38578. }
  38579. ),
  38580. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38581. get: function() {
  38582. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38583. }
  38584. }),
  38585. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38586. writable: !0,
  38587. configurable: !0,
  38588. value: function(e) {
  38589. "use strict";
  38590. if (void 0 === e || null === e)
  38591. throw new TypeError("Cannot convert first argument to object");
  38592. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38593. var r = arguments[i];
  38594. if (void 0 !== r && null !== r) {
  38595. r = Object(r);
  38596. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38597. var l = o[a]
  38598. , c = Object.getOwnPropertyDescriptor(r, l);
  38599. void 0 !== c && c.enumerable && (t[l] = r[l])
  38600. }
  38601. }
  38602. }
  38603. return t
  38604. }
  38605. }),
  38606. n.MOUSE = {
  38607. LEFT: 0,
  38608. MIDDLE: 1,
  38609. RIGHT: 2
  38610. },
  38611. n.CullFaceNone = 0,
  38612. n.CullFaceBack = 1,
  38613. n.CullFaceFront = 2,
  38614. n.CullFaceFrontBack = 3,
  38615. n.FrontFaceDirectionCW = 0,
  38616. n.FrontFaceDirectionCCW = 1,
  38617. n.BasicShadowMap = 0,
  38618. n.PCFShadowMap = 1,
  38619. n.PCFSoftShadowMap = 2,
  38620. n.FrontSide = 0,
  38621. n.BackSide = 1,
  38622. n.DoubleSide = 2,
  38623. n.FlatShading = 1,
  38624. n.SmoothShading = 2,
  38625. n.NoColors = 0,
  38626. n.FaceColors = 1,
  38627. n.VertexColors = 2,
  38628. n.NoBlending = 0,
  38629. n.NormalBlending = 1,
  38630. n.AdditiveBlending = 2,
  38631. n.SubtractiveBlending = 3,
  38632. n.MultiplyBlending = 4,
  38633. n.CustomBlending = 5,
  38634. n.AddEquation = 100,
  38635. n.SubtractEquation = 101,
  38636. n.ReverseSubtractEquation = 102,
  38637. n.MinEquation = 103,
  38638. n.MaxEquation = 104,
  38639. n.ZeroFactor = 200,
  38640. n.OneFactor = 201,
  38641. n.SrcColorFactor = 202,
  38642. n.OneMinusSrcColorFactor = 203,
  38643. n.SrcAlphaFactor = 204,
  38644. n.OneMinusSrcAlphaFactor = 205,
  38645. n.DstAlphaFactor = 206,
  38646. n.OneMinusDstAlphaFactor = 207,
  38647. n.DstColorFactor = 208,
  38648. n.OneMinusDstColorFactor = 209,
  38649. n.SrcAlphaSaturateFactor = 210,
  38650. n.NeverDepth = 0,
  38651. n.AlwaysDepth = 1,
  38652. n.LessDepth = 2,
  38653. n.LessEqualDepth = 3,
  38654. n.EqualDepth = 4,
  38655. n.GreaterEqualDepth = 5,
  38656. n.GreaterDepth = 6,
  38657. n.NotEqualDepth = 7,
  38658. n.MultiplyOperation = 0,
  38659. n.MixOperation = 1,
  38660. n.AddOperation = 2,
  38661. n.NoToneMapping = 0,
  38662. n.LinearToneMapping = 1,
  38663. n.ReinhardToneMapping = 2,
  38664. n.Uncharted2ToneMapping = 3,
  38665. n.CineonToneMapping = 4,
  38666. n.UVMapping = 300,
  38667. n.CubeReflectionMapping = 301,
  38668. n.CubeRefractionMapping = 302,
  38669. n.EquirectangularReflectionMapping = 303,
  38670. n.EquirectangularRefractionMapping = 304,
  38671. n.SphericalReflectionMapping = 305,
  38672. n.CubeUVReflectionMapping = 306,
  38673. n.CubeUVRefractionMapping = 307,
  38674. n.RepeatWrapping = 1e3,
  38675. n.ClampToEdgeWrapping = 1001,
  38676. n.MirroredRepeatWrapping = 1002,
  38677. n.NearestFilter = 1003,
  38678. n.NearestMipMapNearestFilter = 1004,
  38679. n.NearestMipMapLinearFilter = 1005,
  38680. n.LinearFilter = 1006,
  38681. n.LinearMipMapNearestFilter = 1007,
  38682. n.LinearMipMapLinearFilter = 1008,
  38683. n.UnsignedByteType = 1009,
  38684. n.ByteType = 1010,
  38685. n.ShortType = 1011,
  38686. n.UnsignedShortType = 1012,
  38687. n.IntType = 1013,
  38688. n.UnsignedIntType = 1014,
  38689. n.FloatType = 1015,
  38690. n.HalfFloatType = 1025,
  38691. n.UnsignedShort4444Type = 1016,
  38692. n.UnsignedShort5551Type = 1017,
  38693. n.UnsignedShort565Type = 1018,
  38694. n.AlphaFormat = 1019,
  38695. n.RGBFormat = 1020,
  38696. n.RGBAFormat = 1021,
  38697. n.LuminanceFormat = 1022,
  38698. n.LuminanceAlphaFormat = 1023,
  38699. n.RGBEFormat = n.RGBAFormat,
  38700. n.RGB_S3TC_DXT1_Format = 2001,
  38701. n.RGBA_S3TC_DXT1_Format = 2002,
  38702. n.RGBA_S3TC_DXT3_Format = 2003,
  38703. n.RGBA_S3TC_DXT5_Format = 2004,
  38704. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38705. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38706. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38707. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38708. n.RGB_ETC1_Format = 2151,
  38709. n.LoopOnce = 2200,
  38710. n.LoopRepeat = 2201,
  38711. n.LoopPingPong = 2202,
  38712. n.InterpolateDiscrete = 2300,
  38713. n.InterpolateLinear = 2301,
  38714. n.InterpolateSmooth = 2302,
  38715. n.ZeroCurvatureEnding = 2400,
  38716. n.ZeroSlopeEnding = 2401,
  38717. n.WrapAroundEnding = 2402,
  38718. n.TrianglesDrawMode = 0,
  38719. n.TriangleStripDrawMode = 1,
  38720. n.TriangleFanDrawMode = 2,
  38721. n.LinearEncoding = 3e3,
  38722. n.sRGBEncoding = 3001,
  38723. n.GammaEncoding = 3007,
  38724. n.RGBEEncoding = 3002,
  38725. n.LogLuvEncoding = 3003,
  38726. n.RGBM7Encoding = 3004,
  38727. n.RGBM16Encoding = 3005,
  38728. n.RGBDEncoding = 3006,
  38729. n.Color = function(e) {
  38730. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38731. }
  38732. ,
  38733. n.Color.prototype = {
  38734. constructor: n.Color,
  38735. r: 1,
  38736. g: 1,
  38737. b: 1,
  38738. set: function(e) {
  38739. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38740. this
  38741. },
  38742. setScalar: function(e) {
  38743. this.r = e,
  38744. this.g = e,
  38745. this.b = e
  38746. },
  38747. setHex: function(e) {
  38748. return e = Math.floor(e),
  38749. this.r = (e >> 16 & 255) / 255,
  38750. this.g = (e >> 8 & 255) / 255,
  38751. this.b = (255 & e) / 255,
  38752. this
  38753. },
  38754. setRGB: function(e, t, i) {
  38755. return this.r = e,
  38756. this.g = t,
  38757. this.b = i,
  38758. this
  38759. },
  38760. setHSL: function() {
  38761. function e(e, t, i) {
  38762. return i < 0 && (i += 1),
  38763. i > 1 && (i -= 1),
  38764. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38765. }
  38766. return function(t, i, r) {
  38767. if (t = n.Math.euclideanModulo(t, 1),
  38768. i = n.Math.clamp(i, 0, 1),
  38769. r = n.Math.clamp(r, 0, 1),
  38770. 0 === i)
  38771. this.r = this.g = this.b = r;
  38772. else {
  38773. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38774. , a = 2 * r - o;
  38775. this.r = e(a, o, t + 1 / 3),
  38776. this.g = e(a, o, t),
  38777. this.b = e(a, o, t - 1 / 3)
  38778. }
  38779. return this
  38780. }
  38781. }(),
  38782. setStyle: function(e) {
  38783. function t(t) {
  38784. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38785. }
  38786. var i;
  38787. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38788. var r, o = i[1], a = i[2];
  38789. switch (o) {
  38790. case "rgb":
  38791. case "rgba":
  38792. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38793. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38794. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38795. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38796. t(r[5]),
  38797. this;
  38798. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38799. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38800. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38801. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38802. t(r[5]),
  38803. this;
  38804. break;
  38805. case "hsl":
  38806. case "hsla":
  38807. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38808. var s = parseFloat(r[1]) / 360
  38809. , l = parseInt(r[2], 10) / 100
  38810. , c = parseInt(r[3], 10) / 100;
  38811. return t(r[5]),
  38812. this.setHSL(s, l, c)
  38813. }
  38814. }
  38815. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38816. var h = i[1]
  38817. , u = h.length;
  38818. if (3 === u)
  38819. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38820. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38821. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38822. this;
  38823. if (6 === u)
  38824. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38825. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38826. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38827. this
  38828. }
  38829. if (e && e.length > 0) {
  38830. var h = n.ColorKeywords[e];
  38831. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38832. }
  38833. return this
  38834. },
  38835. clone: function() {
  38836. return new this.constructor(this.r,this.g,this.b)
  38837. },
  38838. copy: function(e) {
  38839. return this.r = e.r,
  38840. this.g = e.g,
  38841. this.b = e.b,
  38842. this
  38843. },
  38844. copyGammaToLinear: function(e, t) {
  38845. return void 0 === t && (t = 2),
  38846. this.r = Math.pow(e.r, t),
  38847. this.g = Math.pow(e.g, t),
  38848. this.b = Math.pow(e.b, t),
  38849. this
  38850. },
  38851. copyLinearToGamma: function(e, t) {
  38852. void 0 === t && (t = 2);
  38853. var i = t > 0 ? 1 / t : 1;
  38854. return this.r = Math.pow(e.r, i),
  38855. this.g = Math.pow(e.g, i),
  38856. this.b = Math.pow(e.b, i),
  38857. this
  38858. },
  38859. convertGammaToLinear: function() {
  38860. var e = this.r
  38861. , t = this.g
  38862. , i = this.b;
  38863. return this.r = e * e,
  38864. this.g = t * t,
  38865. this.b = i * i,
  38866. this
  38867. },
  38868. convertLinearToGamma: function() {
  38869. return this.r = Math.sqrt(this.r),
  38870. this.g = Math.sqrt(this.g),
  38871. this.b = Math.sqrt(this.b),
  38872. this
  38873. },
  38874. getHex: function() {
  38875. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38876. },
  38877. getHexString: function() {
  38878. return ("000000" + this.getHex().toString(16)).slice(-6)
  38879. },
  38880. getHSL: function(e) {
  38881. var t, i, n = e || {
  38882. h: 0,
  38883. s: 0,
  38884. l: 0
  38885. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38886. if (l === s)
  38887. t = 0,
  38888. i = 0;
  38889. else {
  38890. var h = s - l;
  38891. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38892. s) {
  38893. case r:
  38894. t = (o - a) / h + (o < a ? 6 : 0);
  38895. break;
  38896. case o:
  38897. t = (a - r) / h + 2;
  38898. break;
  38899. case a:
  38900. t = (r - o) / h + 4
  38901. }
  38902. t /= 6
  38903. }
  38904. return n.h = t,
  38905. n.s = i,
  38906. n.l = c,
  38907. n
  38908. },
  38909. getStyle: function() {
  38910. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38911. },
  38912. offsetHSL: function(e, t, i) {
  38913. var n = this.getHSL();
  38914. return n.h += e,
  38915. n.s += t,
  38916. n.l += i,
  38917. this.setHSL(n.h, n.s, n.l),
  38918. this
  38919. },
  38920. add: function(e) {
  38921. return this.r += e.r,
  38922. this.g += e.g,
  38923. this.b += e.b,
  38924. this
  38925. },
  38926. addColors: function(e, t) {
  38927. return this.r = e.r + t.r,
  38928. this.g = e.g + t.g,
  38929. this.b = e.b + t.b,
  38930. this
  38931. },
  38932. addScalar: function(e) {
  38933. return this.r += e,
  38934. this.g += e,
  38935. this.b += e,
  38936. this
  38937. },
  38938. multiply: function(e) {
  38939. return this.r *= e.r,
  38940. this.g *= e.g,
  38941. this.b *= e.b,
  38942. this
  38943. },
  38944. multiplyScalar: function(e) {
  38945. return this.r *= e,
  38946. this.g *= e,
  38947. this.b *= e,
  38948. this
  38949. },
  38950. lerp: function(e, t) {
  38951. return this.r += (e.r - this.r) * t,
  38952. this.g += (e.g - this.g) * t,
  38953. this.b += (e.b - this.b) * t,
  38954. this
  38955. },
  38956. equals: function(e) {
  38957. return e.r === this.r && e.g === this.g && e.b === this.b
  38958. },
  38959. fromArray: function(e, t) {
  38960. return void 0 === t && (t = 0),
  38961. this.r = e[t],
  38962. this.g = e[t + 1],
  38963. this.b = e[t + 2],
  38964. this
  38965. },
  38966. toArray: function(e, t) {
  38967. return void 0 === e && (e = []),
  38968. void 0 === t && (t = 0),
  38969. e[t] = this.r,
  38970. e[t + 1] = this.g,
  38971. e[t + 2] = this.b,
  38972. e
  38973. }
  38974. },
  38975. n.ColorKeywords = {
  38976. aliceblue: 15792383,
  38977. antiquewhite: 16444375,
  38978. aqua: 65535,
  38979. aquamarine: 8388564,
  38980. azure: 15794175,
  38981. beige: 16119260,
  38982. bisque: 16770244,
  38983. black: 0,
  38984. blanchedalmond: 16772045,
  38985. blue: 255,
  38986. blueviolet: 9055202,
  38987. brown: 10824234,
  38988. burlywood: 14596231,
  38989. cadetblue: 6266528,
  38990. chartreuse: 8388352,
  38991. chocolate: 13789470,
  38992. coral: 16744272,
  38993. cornflowerblue: 6591981,
  38994. cornsilk: 16775388,
  38995. crimson: 14423100,
  38996. cyan: 65535,
  38997. darkblue: 139,
  38998. darkcyan: 35723,
  38999. darkgoldenrod: 12092939,
  39000. darkgray: 11119017,
  39001. darkgreen: 25600,
  39002. darkgrey: 11119017,
  39003. darkkhaki: 12433259,
  39004. darkmagenta: 9109643,
  39005. darkolivegreen: 5597999,
  39006. darkorange: 16747520,
  39007. darkorchid: 10040012,
  39008. darkred: 9109504,
  39009. darksalmon: 15308410,
  39010. darkseagreen: 9419919,
  39011. darkslateblue: 4734347,
  39012. darkslategray: 3100495,
  39013. darkslategrey: 3100495,
  39014. darkturquoise: 52945,
  39015. darkviolet: 9699539,
  39016. deeppink: 16716947,
  39017. deepskyblue: 49151,
  39018. dimgray: 6908265,
  39019. dimgrey: 6908265,
  39020. dodgerblue: 2003199,
  39021. firebrick: 11674146,
  39022. floralwhite: 16775920,
  39023. forestgreen: 2263842,
  39024. fuchsia: 16711935,
  39025. gainsboro: 14474460,
  39026. ghostwhite: 16316671,
  39027. gold: 16766720,
  39028. goldenrod: 14329120,
  39029. gray: 8421504,
  39030. green: 32768,
  39031. greenyellow: 11403055,
  39032. grey: 8421504,
  39033. honeydew: 15794160,
  39034. hotpink: 16738740,
  39035. indianred: 13458524,
  39036. indigo: 4915330,
  39037. ivory: 16777200,
  39038. khaki: 15787660,
  39039. lavender: 15132410,
  39040. lavenderblush: 16773365,
  39041. lawngreen: 8190976,
  39042. lemonchiffon: 16775885,
  39043. lightblue: 11393254,
  39044. lightcoral: 15761536,
  39045. lightcyan: 14745599,
  39046. lightgoldenrodyellow: 16448210,
  39047. lightgray: 13882323,
  39048. lightgreen: 9498256,
  39049. lightgrey: 13882323,
  39050. lightpink: 16758465,
  39051. lightsalmon: 16752762,
  39052. lightseagreen: 2142890,
  39053. lightskyblue: 8900346,
  39054. lightslategray: 7833753,
  39055. lightslategrey: 7833753,
  39056. lightsteelblue: 11584734,
  39057. lightyellow: 16777184,
  39058. lime: 65280,
  39059. limegreen: 3329330,
  39060. linen: 16445670,
  39061. magenta: 16711935,
  39062. maroon: 8388608,
  39063. mediumaquamarine: 6737322,
  39064. mediumblue: 205,
  39065. mediumorchid: 12211667,
  39066. mediumpurple: 9662683,
  39067. mediumseagreen: 3978097,
  39068. mediumslateblue: 8087790,
  39069. mediumspringgreen: 64154,
  39070. mediumturquoise: 4772300,
  39071. mediumvioletred: 13047173,
  39072. midnightblue: 1644912,
  39073. mintcream: 16121850,
  39074. mistyrose: 16770273,
  39075. moccasin: 16770229,
  39076. navajowhite: 16768685,
  39077. navy: 128,
  39078. oldlace: 16643558,
  39079. olive: 8421376,
  39080. olivedrab: 7048739,
  39081. orange: 16753920,
  39082. orangered: 16729344,
  39083. orchid: 14315734,
  39084. palegoldenrod: 15657130,
  39085. palegreen: 10025880,
  39086. paleturquoise: 11529966,
  39087. palevioletred: 14381203,
  39088. papayawhip: 16773077,
  39089. peachpuff: 16767673,
  39090. peru: 13468991,
  39091. pink: 16761035,
  39092. plum: 14524637,
  39093. powderblue: 11591910,
  39094. purple: 8388736,
  39095. red: 16711680,
  39096. rosybrown: 12357519,
  39097. royalblue: 4286945,
  39098. saddlebrown: 9127187,
  39099. salmon: 16416882,
  39100. sandybrown: 16032864,
  39101. seagreen: 3050327,
  39102. seashell: 16774638,
  39103. sienna: 10506797,
  39104. silver: 12632256,
  39105. skyblue: 8900331,
  39106. slateblue: 6970061,
  39107. slategray: 7372944,
  39108. slategrey: 7372944,
  39109. snow: 16775930,
  39110. springgreen: 65407,
  39111. steelblue: 4620980,
  39112. tan: 13808780,
  39113. teal: 32896,
  39114. thistle: 14204888,
  39115. tomato: 16737095,
  39116. turquoise: 4251856,
  39117. violet: 15631086,
  39118. wheat: 16113331,
  39119. white: 16777215,
  39120. whitesmoke: 16119285,
  39121. yellow: 16776960,
  39122. yellowgreen: 10145074
  39123. },
  39124. n.Quaternion = function(e, t, i, n) {
  39125. this._x = e || 0,
  39126. this._y = t || 0,
  39127. this._z = i || 0,
  39128. this._w = void 0 !== n ? n : 1
  39129. }
  39130. ,
  39131. n.Quaternion.prototype = {
  39132. constructor: n.Quaternion,
  39133. get x() {
  39134. return this._x
  39135. },
  39136. set x(e) {
  39137. this._x = e,
  39138. this.onChangeCallback()
  39139. },
  39140. get y() {
  39141. return this._y
  39142. },
  39143. set y(e) {
  39144. this._y = e,
  39145. this.onChangeCallback()
  39146. },
  39147. get z() {
  39148. return this._z
  39149. },
  39150. set z(e) {
  39151. this._z = e,
  39152. this.onChangeCallback()
  39153. },
  39154. get w() {
  39155. return this._w
  39156. },
  39157. set w(e) {
  39158. this._w = e,
  39159. this.onChangeCallback()
  39160. },
  39161. set: function(e, t, i, n) {
  39162. return this._x = e,
  39163. this._y = t,
  39164. this._z = i,
  39165. this._w = n,
  39166. this.onChangeCallback(),
  39167. this
  39168. },
  39169. clone: function() {
  39170. return new this.constructor(this._x,this._y,this._z,this._w)
  39171. },
  39172. copy: function(e) {
  39173. return this._x = e.x,
  39174. this._y = e.y,
  39175. this._z = e.z,
  39176. this._w = e.w,
  39177. this.onChangeCallback(),
  39178. this
  39179. },
  39180. setFromEuler: function(e, t) {
  39181. if (e instanceof n.Euler == !1)
  39182. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39183. var i = Math.cos(e._x / 2)
  39184. , r = Math.cos(e._y / 2)
  39185. , o = Math.cos(e._z / 2)
  39186. , a = Math.sin(e._x / 2)
  39187. , s = Math.sin(e._y / 2)
  39188. , l = Math.sin(e._z / 2)
  39189. , c = e.order;
  39190. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39191. this._y = i * s * o - a * r * l,
  39192. this._z = i * r * l + a * s * o,
  39193. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39194. this._y = i * s * o - a * r * l,
  39195. this._z = i * r * l - a * s * o,
  39196. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39197. this._y = i * s * o + a * r * l,
  39198. this._z = i * r * l + a * s * o,
  39199. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39200. this._y = i * s * o + a * r * l,
  39201. this._z = i * r * l - a * s * o,
  39202. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39203. this._y = i * s * o + a * r * l,
  39204. this._z = i * r * l - a * s * o,
  39205. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39206. this._y = i * s * o - a * r * l,
  39207. this._z = i * r * l + a * s * o,
  39208. this._w = i * r * o + a * s * l),
  39209. t !== !1 && this.onChangeCallback(),
  39210. this
  39211. },
  39212. setFromAxisAngle: function(e, t) {
  39213. var i = t / 2
  39214. , n = Math.sin(i);
  39215. return this._x = e.x * n,
  39216. this._y = e.y * n,
  39217. this._z = e.z * n,
  39218. this._w = Math.cos(i),
  39219. this.onChangeCallback(),
  39220. this
  39221. },
  39222. setFromRotationMatrix: function(e) {
  39223. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39224. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39225. this._w = .25 / t,
  39226. this._x = (h - l) * t,
  39227. this._y = (o - c) * t,
  39228. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39229. this._w = (h - l) / t,
  39230. this._x = .25 * t,
  39231. this._y = (r + a) / t,
  39232. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39233. this._w = (o - c) / t,
  39234. this._x = (r + a) / t,
  39235. this._y = .25 * t,
  39236. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39237. this._w = (a - r) / t,
  39238. this._x = (o + c) / t,
  39239. this._y = (l + h) / t,
  39240. this._z = .25 * t),
  39241. this.onChangeCallback(),
  39242. this
  39243. },
  39244. setFromUnitVectors: function() {
  39245. var e, t, i = 1e-6;
  39246. return function(r, o) {
  39247. return void 0 === e && (e = new n.Vector3),
  39248. t = r.dot(o) + 1,
  39249. t < i ? (t = 0,
  39250. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39251. this._x = e.x,
  39252. this._y = e.y,
  39253. this._z = e.z,
  39254. this._w = t,
  39255. this.normalize(),
  39256. this
  39257. }
  39258. }(),
  39259. inverse: function() {
  39260. return this.conjugate().normalize(),
  39261. this
  39262. },
  39263. conjugate: function() {
  39264. return this._x *= -1,
  39265. this._y *= -1,
  39266. this._z *= -1,
  39267. this.onChangeCallback(),
  39268. this
  39269. },
  39270. dot: function(e) {
  39271. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39272. },
  39273. lengthSq: function() {
  39274. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39275. },
  39276. length: function() {
  39277. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39278. },
  39279. normalize: function() {
  39280. var e = this.length();
  39281. return 0 === e ? (this._x = 0,
  39282. this._y = 0,
  39283. this._z = 0,
  39284. this._w = 1) : (e = 1 / e,
  39285. this._x = this._x * e,
  39286. this._y = this._y * e,
  39287. this._z = this._z * e,
  39288. this._w = this._w * e),
  39289. this.onChangeCallback(),
  39290. this
  39291. },
  39292. multiply: function(e, t) {
  39293. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39294. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39295. },
  39296. multiplyQuaternions: function(e, t) {
  39297. var i = e._x
  39298. , n = e._y
  39299. , r = e._z
  39300. , o = e._w
  39301. , a = t._x
  39302. , s = t._y
  39303. , l = t._z
  39304. , c = t._w;
  39305. return this._x = i * c + o * a + n * l - r * s,
  39306. this._y = n * c + o * s + r * a - i * l,
  39307. this._z = r * c + o * l + i * s - n * a,
  39308. this._w = o * c - i * a - n * s - r * l,
  39309. this.onChangeCallback(),
  39310. this
  39311. },
  39312. slerp: function(e, t) {
  39313. if (0 === t)
  39314. return this;
  39315. if (1 === t)
  39316. return this.copy(e);
  39317. var i = this._x
  39318. , n = this._y
  39319. , r = this._z
  39320. , o = this._w
  39321. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39322. if (a < 0 ? (this._w = -e._w,
  39323. this._x = -e._x,
  39324. this._y = -e._y,
  39325. this._z = -e._z,
  39326. a = -a) : this.copy(e),
  39327. a >= 1)
  39328. return this._w = o,
  39329. this._x = i,
  39330. this._y = n,
  39331. this._z = r,
  39332. this;
  39333. var s = Math.sqrt(1 - a * a);
  39334. if (Math.abs(s) < .001)
  39335. return this._w = .5 * (o + this._w),
  39336. this._x = .5 * (i + this._x),
  39337. this._y = .5 * (n + this._y),
  39338. this._z = .5 * (r + this._z),
  39339. this;
  39340. var l = Math.atan2(s, a)
  39341. , c = Math.sin((1 - t) * l) / s
  39342. , h = Math.sin(t * l) / s;
  39343. return this._w = o * c + this._w * h,
  39344. this._x = i * c + this._x * h,
  39345. this._y = n * c + this._y * h,
  39346. this._z = r * c + this._z * h,
  39347. this.onChangeCallback(),
  39348. this
  39349. },
  39350. equals: function(e) {
  39351. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39352. },
  39353. fromArray: function(e, t) {
  39354. return void 0 === t && (t = 0),
  39355. this._x = e[t],
  39356. this._y = e[t + 1],
  39357. this._z = e[t + 2],
  39358. this._w = e[t + 3],
  39359. this.onChangeCallback(),
  39360. this
  39361. },
  39362. toArray: function(e, t) {
  39363. return void 0 === e && (e = []),
  39364. void 0 === t && (t = 0),
  39365. e[t] = this._x,
  39366. e[t + 1] = this._y,
  39367. e[t + 2] = this._z,
  39368. e[t + 3] = this._w,
  39369. e
  39370. },
  39371. onChange: function(e) {
  39372. return this.onChangeCallback = e,
  39373. this
  39374. },
  39375. onChangeCallback: function() {}
  39376. },
  39377. Object.assign(n.Quaternion, {
  39378. slerp: function(e, t, i, n) {
  39379. return i.copy(e).slerp(t, n)
  39380. },
  39381. slerpFlat: function(e, t, i, n, r, o, a) {
  39382. var s = i[n + 0]
  39383. , l = i[n + 1]
  39384. , c = i[n + 2]
  39385. , h = i[n + 3]
  39386. , u = r[o + 0]
  39387. , d = r[o + 1]
  39388. , p = r[o + 2]
  39389. , f = r[o + 3];
  39390. if (h !== f || s !== u || l !== d || c !== p) {
  39391. var g = 1 - a
  39392. , m = s * u + l * d + c * p + h * f
  39393. , v = m >= 0 ? 1 : -1
  39394. , A = 1 - m * m;
  39395. if (A > Number.EPSILON) {
  39396. var y = Math.sqrt(A)
  39397. , C = Math.atan2(y, m * v);
  39398. g = Math.sin(g * C) / y,
  39399. a = Math.sin(a * C) / y
  39400. }
  39401. var I = a * v;
  39402. if (s = s * g + u * I,
  39403. l = l * g + d * I,
  39404. c = c * g + p * I,
  39405. h = h * g + f * I,
  39406. g === 1 - a) {
  39407. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39408. s *= E,
  39409. l *= E,
  39410. c *= E,
  39411. h *= E
  39412. }
  39413. }
  39414. e[t] = s,
  39415. e[t + 1] = l,
  39416. e[t + 2] = c,
  39417. e[t + 3] = h
  39418. }
  39419. }),
  39420. n.Vector2 = function(e, t) {
  39421. this.x = e || 0,
  39422. this.y = t || 0
  39423. }
  39424. ,
  39425. n.Vector2.prototype = {
  39426. constructor: n.Vector2,
  39427. get width() {
  39428. return this.x
  39429. },
  39430. set width(e) {
  39431. this.x = e
  39432. },
  39433. get height() {
  39434. return this.y
  39435. },
  39436. set height(e) {
  39437. this.y = e
  39438. },
  39439. set: function(e, t) {
  39440. return this.x = e,
  39441. this.y = t,
  39442. this
  39443. },
  39444. setScalar: function(e) {
  39445. return this.x = e,
  39446. this.y = e,
  39447. this
  39448. },
  39449. setX: function(e) {
  39450. return this.x = e,
  39451. this
  39452. },
  39453. setY: function(e) {
  39454. return this.y = e,
  39455. this
  39456. },
  39457. setComponent: function(e, t) {
  39458. switch (e) {
  39459. case 0:
  39460. this.x = t;
  39461. break;
  39462. case 1:
  39463. this.y = t;
  39464. break;
  39465. default:
  39466. throw new Error("index is out of range: " + e)
  39467. }
  39468. },
  39469. getComponent: function(e) {
  39470. switch (e) {
  39471. case 0:
  39472. return this.x;
  39473. case 1:
  39474. return this.y;
  39475. default:
  39476. throw new Error("index is out of range: " + e)
  39477. }
  39478. },
  39479. clone: function() {
  39480. return new this.constructor(this.x,this.y)
  39481. },
  39482. copy: function(e) {
  39483. return this.x = e.x,
  39484. this.y = e.y,
  39485. this
  39486. },
  39487. add: function(e, t) {
  39488. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39489. this.addVectors(e, t)) : (this.x += e.x,
  39490. this.y += e.y,
  39491. this)
  39492. },
  39493. addScalar: function(e) {
  39494. return this.x += e,
  39495. this.y += e,
  39496. this
  39497. },
  39498. addVectors: function(e, t) {
  39499. return this.x = e.x + t.x,
  39500. this.y = e.y + t.y,
  39501. this
  39502. },
  39503. addScaledVector: function(e, t) {
  39504. return this.x += e.x * t,
  39505. this.y += e.y * t,
  39506. this
  39507. },
  39508. sub: function(e, t) {
  39509. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39510. this.subVectors(e, t)) : (this.x -= e.x,
  39511. this.y -= e.y,
  39512. this)
  39513. },
  39514. subScalar: function(e) {
  39515. return this.x -= e,
  39516. this.y -= e,
  39517. this
  39518. },
  39519. subVectors: function(e, t) {
  39520. return this.x = e.x - t.x,
  39521. this.y = e.y - t.y,
  39522. this
  39523. },
  39524. multiply: function(e) {
  39525. return this.x *= e.x,
  39526. this.y *= e.y,
  39527. this
  39528. },
  39529. multiplyScalar: function(e) {
  39530. return isFinite(e) ? (this.x *= e,
  39531. this.y *= e) : (this.x = 0,
  39532. this.y = 0),
  39533. this
  39534. },
  39535. divide: function(e) {
  39536. return this.x /= e.x,
  39537. this.y /= e.y,
  39538. this
  39539. },
  39540. divideScalar: function(e) {
  39541. return this.multiplyScalar(1 / e)
  39542. },
  39543. min: function(e) {
  39544. return this.x = Math.min(this.x, e.x),
  39545. this.y = Math.min(this.y, e.y),
  39546. this
  39547. },
  39548. max: function(e) {
  39549. return this.x = Math.max(this.x, e.x),
  39550. this.y = Math.max(this.y, e.y),
  39551. this
  39552. },
  39553. clamp: function(e, t) {
  39554. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39555. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39556. this
  39557. },
  39558. clampScalar: function() {
  39559. var e, t;
  39560. return function(i, r) {
  39561. return void 0 === e && (e = new n.Vector2,
  39562. t = new n.Vector2),
  39563. e.set(i, i),
  39564. t.set(r, r),
  39565. this.clamp(e, t)
  39566. }
  39567. }(),
  39568. clampLength: function(e, t) {
  39569. var i = this.length();
  39570. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39571. this
  39572. },
  39573. floor: function() {
  39574. return this.x = Math.floor(this.x),
  39575. this.y = Math.floor(this.y),
  39576. this
  39577. },
  39578. ceil: function() {
  39579. return this.x = Math.ceil(this.x),
  39580. this.y = Math.ceil(this.y),
  39581. this
  39582. },
  39583. round: function() {
  39584. return this.x = Math.round(this.x),
  39585. this.y = Math.round(this.y),
  39586. this
  39587. },
  39588. roundToZero: function() {
  39589. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39590. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39591. this
  39592. },
  39593. negate: function() {
  39594. return this.x = -this.x,
  39595. this.y = -this.y,
  39596. this
  39597. },
  39598. dot: function(e) {
  39599. return this.x * e.x + this.y * e.y
  39600. },
  39601. lengthSq: function() {
  39602. return this.x * this.x + this.y * this.y
  39603. },
  39604. length: function() {
  39605. return Math.sqrt(this.x * this.x + this.y * this.y)
  39606. },
  39607. lengthManhattan: function() {
  39608. return Math.abs(this.x) + Math.abs(this.y)
  39609. },
  39610. normalize: function() {
  39611. return this.divideScalar(this.length())
  39612. },
  39613. angle: function() {
  39614. var e = Math.atan2(this.y, this.x);
  39615. return e < 0 && (e += 2 * Math.PI),
  39616. e
  39617. },
  39618. distanceTo: function(e) {
  39619. return Math.sqrt(this.distanceToSquared(e))
  39620. },
  39621. distanceToSquared: function(e) {
  39622. var t = this.x - e.x
  39623. , i = this.y - e.y;
  39624. return t * t + i * i
  39625. },
  39626. setLength: function(e) {
  39627. return this.multiplyScalar(e / this.length())
  39628. },
  39629. lerp: function(e, t) {
  39630. return this.x += (e.x - this.x) * t,
  39631. this.y += (e.y - this.y) * t,
  39632. this
  39633. },
  39634. lerpVectors: function(e, t, i) {
  39635. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39636. this
  39637. },
  39638. equals: function(e) {
  39639. return e.x === this.x && e.y === this.y
  39640. },
  39641. fromArray: function(e, t) {
  39642. return void 0 === t && (t = 0),
  39643. this.x = e[t],
  39644. this.y = e[t + 1],
  39645. this
  39646. },
  39647. toArray: function(e, t) {
  39648. return void 0 === e && (e = []),
  39649. void 0 === t && (t = 0),
  39650. e[t] = this.x,
  39651. e[t + 1] = this.y,
  39652. e
  39653. },
  39654. fromAttribute: function(e, t, i) {
  39655. return void 0 === i && (i = 0),
  39656. t = t * e.itemSize + i,
  39657. this.x = e.array[t],
  39658. this.y = e.array[t + 1],
  39659. this
  39660. },
  39661. rotateAround: function(e, t) {
  39662. var i = Math.cos(t)
  39663. , n = Math.sin(t)
  39664. , r = this.x - e.x
  39665. , o = this.y - e.y;
  39666. return this.x = r * i - o * n + e.x,
  39667. this.y = r * n + o * i + e.y,
  39668. this
  39669. }
  39670. },
  39671. n.Vector3 = function(e, t, i) {
  39672. this.x = e || 0,
  39673. this.y = t || 0,
  39674. this.z = i || 0
  39675. }
  39676. ,
  39677. n.Vector3.prototype = {
  39678. constructor: n.Vector3,
  39679. set: function(e, t, i) {
  39680. return this.x = e,
  39681. this.y = t,
  39682. this.z = i,
  39683. this
  39684. },
  39685. setScalar: function(e) {
  39686. return this.x = e,
  39687. this.y = e,
  39688. this.z = e,
  39689. this
  39690. },
  39691. setX: function(e) {
  39692. return this.x = e,
  39693. this
  39694. },
  39695. setY: function(e) {
  39696. return this.y = e,
  39697. this
  39698. },
  39699. setZ: function(e) {
  39700. return this.z = e,
  39701. this
  39702. },
  39703. setComponent: function(e, t) {
  39704. switch (e) {
  39705. case 0:
  39706. this.x = t;
  39707. break;
  39708. case 1:
  39709. this.y = t;
  39710. break;
  39711. case 2:
  39712. this.z = t;
  39713. break;
  39714. default:
  39715. throw new Error("index is out of range: " + e)
  39716. }
  39717. },
  39718. getComponent: function(e) {
  39719. switch (e) {
  39720. case 0:
  39721. return this.x;
  39722. case 1:
  39723. return this.y;
  39724. case 2:
  39725. return this.z;
  39726. default:
  39727. throw new Error("index is out of range: " + e)
  39728. }
  39729. },
  39730. clone: function() {
  39731. return new this.constructor(this.x,this.y,this.z)
  39732. },
  39733. copy: function(e) {
  39734. return this.x = e.x,
  39735. this.y = e.y,
  39736. this.z = e.z,
  39737. this
  39738. },
  39739. add: function(e, t) {
  39740. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39741. this.addVectors(e, t)) : (this.x += e.x,
  39742. this.y += e.y,
  39743. this.z += e.z,
  39744. this)
  39745. },
  39746. addScalar: function(e) {
  39747. return this.x += e,
  39748. this.y += e,
  39749. this.z += e,
  39750. this
  39751. },
  39752. addVectors: function(e, t) {
  39753. return this.x = e.x + t.x,
  39754. this.y = e.y + t.y,
  39755. this.z = e.z + t.z,
  39756. this
  39757. },
  39758. addScaledVector: function(e, t) {
  39759. return this.x += e.x * t,
  39760. this.y += e.y * t,
  39761. this.z += e.z * t,
  39762. this
  39763. },
  39764. sub: function(e, t) {
  39765. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39766. this.subVectors(e, t)) : (this.x -= e.x,
  39767. this.y -= e.y,
  39768. this.z -= e.z,
  39769. this)
  39770. },
  39771. subScalar: function(e) {
  39772. return this.x -= e,
  39773. this.y -= e,
  39774. this.z -= e,
  39775. this
  39776. },
  39777. subVectors: function(e, t) {
  39778. return this.x = e.x - t.x,
  39779. this.y = e.y - t.y,
  39780. this.z = e.z - t.z,
  39781. this
  39782. },
  39783. multiply: function(e, t) {
  39784. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39785. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39786. this.y *= e.y,
  39787. this.z *= e.z,
  39788. this)
  39789. },
  39790. multiplyScalar: function(e) {
  39791. return isFinite(e) ? (this.x *= e,
  39792. this.y *= e,
  39793. this.z *= e) : (this.x = 0,
  39794. this.y = 0,
  39795. this.z = 0),
  39796. this
  39797. },
  39798. multiplyVectors: function(e, t) {
  39799. return this.x = e.x * t.x,
  39800. this.y = e.y * t.y,
  39801. this.z = e.z * t.z,
  39802. this
  39803. },
  39804. applyEuler: function() {
  39805. var e;
  39806. return function(t) {
  39807. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39808. void 0 === e && (e = new n.Quaternion),
  39809. this.applyQuaternion(e.setFromEuler(t)),
  39810. this
  39811. }
  39812. }(),
  39813. applyAxisAngle: function() {
  39814. var e;
  39815. return function(t, i) {
  39816. return void 0 === e && (e = new n.Quaternion),
  39817. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39818. this
  39819. }
  39820. }(),
  39821. applyMatrix3: function(e) {
  39822. var t = this.x
  39823. , i = this.y
  39824. , n = this.z
  39825. , r = e.elements;
  39826. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39827. this.y = r[1] * t + r[4] * i + r[7] * n,
  39828. this.z = r[2] * t + r[5] * i + r[8] * n,
  39829. this
  39830. },
  39831. applyMatrix4: function(e) {
  39832. var t = this.x
  39833. , i = this.y
  39834. , n = this.z
  39835. , r = e.elements;
  39836. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39837. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39838. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39839. this
  39840. },
  39841. applyProjection: function(e) {
  39842. var t = this.x
  39843. , i = this.y
  39844. , n = this.z
  39845. , r = e.elements
  39846. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39847. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39848. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39849. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39850. this
  39851. },
  39852. applyQuaternion: function(e) {
  39853. var t = this.x
  39854. , i = this.y
  39855. , n = this.z
  39856. , r = e.x
  39857. , o = e.y
  39858. , a = e.z
  39859. , s = e.w
  39860. , l = s * t + o * n - a * i
  39861. , c = s * i + a * t - r * n
  39862. , h = s * n + r * i - o * t
  39863. , u = -r * t - o * i - a * n;
  39864. return this.x = l * s + u * -r + c * -a - h * -o,
  39865. this.y = c * s + u * -o + h * -r - l * -a,
  39866. this.z = h * s + u * -a + l * -o - c * -r,
  39867. this
  39868. },
  39869. project: function() {
  39870. var e;
  39871. return function(t) {
  39872. return void 0 === e && (e = new n.Matrix4),
  39873. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39874. this.applyProjection(e)
  39875. }
  39876. }(),
  39877. unproject: function() {
  39878. var e;
  39879. return function(t) {
  39880. return void 0 === e && (e = new n.Matrix4),
  39881. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39882. this.applyProjection(e)
  39883. }
  39884. }(),
  39885. transformDirection: function(e) {
  39886. var t = this.x
  39887. , i = this.y
  39888. , n = this.z
  39889. , r = e.elements;
  39890. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39891. this.y = r[1] * t + r[5] * i + r[9] * n,
  39892. this.z = r[2] * t + r[6] * i + r[10] * n,
  39893. this.normalize(),
  39894. this
  39895. },
  39896. divide: function(e) {
  39897. return this.x /= e.x,
  39898. this.y /= e.y,
  39899. this.z /= e.z,
  39900. this
  39901. },
  39902. divideScalar: function(e) {
  39903. return this.multiplyScalar(1 / e)
  39904. },
  39905. min: function(e) {
  39906. return this.x = Math.min(this.x, e.x),
  39907. this.y = Math.min(this.y, e.y),
  39908. this.z = Math.min(this.z, e.z),
  39909. this
  39910. },
  39911. max: function(e) {
  39912. return this.x = Math.max(this.x, e.x),
  39913. this.y = Math.max(this.y, e.y),
  39914. this.z = Math.max(this.z, e.z),
  39915. this
  39916. },
  39917. clamp: function(e, t) {
  39918. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39919. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39920. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39921. this
  39922. },
  39923. clampScalar: function() {
  39924. var e, t;
  39925. return function(i, r) {
  39926. return void 0 === e && (e = new n.Vector3,
  39927. t = new n.Vector3),
  39928. e.set(i, i, i),
  39929. t.set(r, r, r),
  39930. this.clamp(e, t)
  39931. }
  39932. }(),
  39933. clampLength: function(e, t) {
  39934. var i = this.length();
  39935. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39936. this
  39937. },
  39938. floor: function() {
  39939. return this.x = Math.floor(this.x),
  39940. this.y = Math.floor(this.y),
  39941. this.z = Math.floor(this.z),
  39942. this
  39943. },
  39944. ceil: function() {
  39945. return this.x = Math.ceil(this.x),
  39946. this.y = Math.ceil(this.y),
  39947. this.z = Math.ceil(this.z),
  39948. this
  39949. },
  39950. round: function() {
  39951. return this.x = Math.round(this.x),
  39952. this.y = Math.round(this.y),
  39953. this.z = Math.round(this.z),
  39954. this
  39955. },
  39956. roundToZero: function() {
  39957. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39958. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39959. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39960. this
  39961. },
  39962. negate: function() {
  39963. return this.x = -this.x,
  39964. this.y = -this.y,
  39965. this.z = -this.z,
  39966. this
  39967. },
  39968. dot: function(e) {
  39969. return this.x * e.x + this.y * e.y + this.z * e.z
  39970. },
  39971. lengthSq: function() {
  39972. return this.x * this.x + this.y * this.y + this.z * this.z
  39973. },
  39974. length: function() {
  39975. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39976. },
  39977. lengthManhattan: function() {
  39978. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39979. },
  39980. normalize: function() {
  39981. return this.divideScalar(this.length())
  39982. },
  39983. setLength: function(e) {
  39984. return this.multiplyScalar(e / this.length())
  39985. },
  39986. lerp: function(e, t) {
  39987. return this.x += (e.x - this.x) * t,
  39988. this.y += (e.y - this.y) * t,
  39989. this.z += (e.z - this.z) * t,
  39990. this
  39991. },
  39992. lerpVectors: function(e, t, i) {
  39993. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39994. this
  39995. },
  39996. cross: function(e, t) {
  39997. if (void 0 !== t)
  39998. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  39999. this.crossVectors(e, t);
  40000. var i = this.x
  40001. , n = this.y
  40002. , r = this.z;
  40003. return this.x = n * e.z - r * e.y,
  40004. this.y = r * e.x - i * e.z,
  40005. this.z = i * e.y - n * e.x,
  40006. this
  40007. },
  40008. crossVectors: function(e, t) {
  40009. var i = e.x
  40010. , n = e.y
  40011. , r = e.z
  40012. , o = t.x
  40013. , a = t.y
  40014. , s = t.z;
  40015. return this.x = n * s - r * a,
  40016. this.y = r * o - i * s,
  40017. this.z = i * a - n * o,
  40018. this
  40019. },
  40020. projectOnVector: function() {
  40021. var e, t;
  40022. return function(i) {
  40023. return void 0 === e && (e = new n.Vector3),
  40024. e.copy(i).normalize(),
  40025. t = this.dot(e),
  40026. this.copy(e).multiplyScalar(t)
  40027. }
  40028. }(),
  40029. projectOnPlane: function() {
  40030. var e;
  40031. return function(t) {
  40032. return void 0 === e && (e = new n.Vector3),
  40033. e.copy(this).projectOnVector(t),
  40034. this.sub(e)
  40035. }
  40036. }(),
  40037. reflect: function() {
  40038. var e;
  40039. return function(t) {
  40040. return void 0 === e && (e = new n.Vector3),
  40041. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40042. }
  40043. }(),
  40044. angleTo: function(e) {
  40045. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40046. return Math.acos(n.Math.clamp(t, -1, 1))
  40047. },
  40048. distanceTo: function(e) {
  40049. return Math.sqrt(this.distanceToSquared(e))
  40050. },
  40051. distanceToSquared: function(e) {
  40052. var t = this.x - e.x
  40053. , i = this.y - e.y
  40054. , n = this.z - e.z;
  40055. return t * t + i * i + n * n
  40056. },
  40057. setFromSpherical: function(e) {
  40058. var t = Math.sin(e.phi) * e.radius;
  40059. return this.x = t * Math.sin(e.theta),
  40060. this.y = Math.cos(e.phi) * e.radius,
  40061. this.z = t * Math.cos(e.theta),
  40062. this
  40063. },
  40064. setFromMatrixPosition: function(e) {
  40065. return this.setFromMatrixColumn(e, 3)
  40066. },
  40067. setFromMatrixScale: function(e) {
  40068. var t = this.setFromMatrixColumn(e, 0).length()
  40069. , i = this.setFromMatrixColumn(e, 1).length()
  40070. , n = this.setFromMatrixColumn(e, 2).length();
  40071. return this.x = t,
  40072. this.y = i,
  40073. this.z = n,
  40074. this
  40075. },
  40076. setFromMatrixColumn: function(e, t) {
  40077. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40078. e = arguments[1],
  40079. t = arguments[0]),
  40080. this.fromArray(e.elements, 4 * t)
  40081. },
  40082. equals: function(e) {
  40083. return e.x === this.x && e.y === this.y && e.z === this.z
  40084. },
  40085. fromArray: function(e, t) {
  40086. return void 0 === t && (t = 0),
  40087. this.x = e[t],
  40088. this.y = e[t + 1],
  40089. this.z = e[t + 2],
  40090. this
  40091. },
  40092. toArray: function(e, t) {
  40093. return void 0 === e && (e = []),
  40094. void 0 === t && (t = 0),
  40095. e[t] = this.x,
  40096. e[t + 1] = this.y,
  40097. e[t + 2] = this.z,
  40098. e
  40099. },
  40100. fromAttribute: function(e, t, i) {
  40101. return void 0 === i && (i = 0),
  40102. t = t * e.itemSize + i,
  40103. this.x = e.array[t],
  40104. this.y = e.array[t + 1],
  40105. this.z = e.array[t + 2],
  40106. this
  40107. }
  40108. },
  40109. n.Vector4 = function(e, t, i, n) {
  40110. this.x = e || 0,
  40111. this.y = t || 0,
  40112. this.z = i || 0,
  40113. this.w = void 0 !== n ? n : 1
  40114. }
  40115. ,
  40116. n.Vector4.prototype = {
  40117. constructor: n.Vector4,
  40118. set: function(e, t, i, n) {
  40119. return this.x = e,
  40120. this.y = t,
  40121. this.z = i,
  40122. this.w = n,
  40123. this
  40124. },
  40125. setScalar: function(e) {
  40126. return this.x = e,
  40127. this.y = e,
  40128. this.z = e,
  40129. this.w = e,
  40130. this
  40131. },
  40132. setX: function(e) {
  40133. return this.x = e,
  40134. this
  40135. },
  40136. setY: function(e) {
  40137. return this.y = e,
  40138. this
  40139. },
  40140. setZ: function(e) {
  40141. return this.z = e,
  40142. this
  40143. },
  40144. setW: function(e) {
  40145. return this.w = e,
  40146. this
  40147. },
  40148. setComponent: function(e, t) {
  40149. switch (e) {
  40150. case 0:
  40151. this.x = t;
  40152. break;
  40153. case 1:
  40154. this.y = t;
  40155. break;
  40156. case 2:
  40157. this.z = t;
  40158. break;
  40159. case 3:
  40160. this.w = t;
  40161. break;
  40162. default:
  40163. throw new Error("index is out of range: " + e)
  40164. }
  40165. },
  40166. getComponent: function(e) {
  40167. switch (e) {
  40168. case 0:
  40169. return this.x;
  40170. case 1:
  40171. return this.y;
  40172. case 2:
  40173. return this.z;
  40174. case 3:
  40175. return this.w;
  40176. default:
  40177. throw new Error("index is out of range: " + e)
  40178. }
  40179. },
  40180. clone: function() {
  40181. return new this.constructor(this.x,this.y,this.z,this.w)
  40182. },
  40183. copy: function(e) {
  40184. return this.x = e.x,
  40185. this.y = e.y,
  40186. this.z = e.z,
  40187. this.w = void 0 !== e.w ? e.w : 1,
  40188. this
  40189. },
  40190. add: function(e, t) {
  40191. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40192. this.addVectors(e, t)) : (this.x += e.x,
  40193. this.y += e.y,
  40194. this.z += e.z,
  40195. this.w += e.w,
  40196. this)
  40197. },
  40198. addScalar: function(e) {
  40199. return this.x += e,
  40200. this.y += e,
  40201. this.z += e,
  40202. this.w += e,
  40203. this
  40204. },
  40205. addVectors: function(e, t) {
  40206. return this.x = e.x + t.x,
  40207. this.y = e.y + t.y,
  40208. this.z = e.z + t.z,
  40209. this.w = e.w + t.w,
  40210. this
  40211. },
  40212. addScaledVector: function(e, t) {
  40213. return this.x += e.x * t,
  40214. this.y += e.y * t,
  40215. this.z += e.z * t,
  40216. this.w += e.w * t,
  40217. this
  40218. },
  40219. sub: function(e, t) {
  40220. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40221. this.subVectors(e, t)) : (this.x -= e.x,
  40222. this.y -= e.y,
  40223. this.z -= e.z,
  40224. this.w -= e.w,
  40225. this)
  40226. },
  40227. subScalar: function(e) {
  40228. return this.x -= e,
  40229. this.y -= e,
  40230. this.z -= e,
  40231. this.w -= e,
  40232. this
  40233. },
  40234. subVectors: function(e, t) {
  40235. return this.x = e.x - t.x,
  40236. this.y = e.y - t.y,
  40237. this.z = e.z - t.z,
  40238. this.w = e.w - t.w,
  40239. this
  40240. },
  40241. multiplyScalar: function(e) {
  40242. return isFinite(e) ? (this.x *= e,
  40243. this.y *= e,
  40244. this.z *= e,
  40245. this.w *= e) : (this.x = 0,
  40246. this.y = 0,
  40247. this.z = 0,
  40248. this.w = 0),
  40249. this
  40250. },
  40251. applyMatrix4: function(e) {
  40252. var t = this.x
  40253. , i = this.y
  40254. , n = this.z
  40255. , r = this.w
  40256. , o = e.elements;
  40257. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40258. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40259. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40260. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40261. this
  40262. },
  40263. divideScalar: function(e) {
  40264. return this.multiplyScalar(1 / e)
  40265. },
  40266. setAxisAngleFromQuaternion: function(e) {
  40267. this.w = 2 * Math.acos(e.w);
  40268. var t = Math.sqrt(1 - e.w * e.w);
  40269. return t < 1e-4 ? (this.x = 1,
  40270. this.y = 0,
  40271. this.z = 0) : (this.x = e.x / t,
  40272. this.y = e.y / t,
  40273. this.z = e.z / t),
  40274. this
  40275. },
  40276. setAxisAngleFromRotationMatrix: function(e) {
  40277. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40278. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40279. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40280. return this.set(1, 0, 0, 0),
  40281. this;
  40282. t = Math.PI;
  40283. var v = (l + 1) / 2
  40284. , A = (d + 1) / 2
  40285. , y = (m + 1) / 2
  40286. , C = (c + u) / 4
  40287. , I = (h + f) / 4
  40288. , E = (p + g) / 4;
  40289. return v > A && v > y ? v < o ? (i = 0,
  40290. n = .707106781,
  40291. r = .707106781) : (i = Math.sqrt(v),
  40292. n = C / i,
  40293. r = I / i) : A > y ? A < o ? (i = .707106781,
  40294. n = 0,
  40295. r = .707106781) : (n = Math.sqrt(A),
  40296. i = C / n,
  40297. r = E / n) : y < o ? (i = .707106781,
  40298. n = .707106781,
  40299. r = 0) : (r = Math.sqrt(y),
  40300. i = I / r,
  40301. n = E / r),
  40302. this.set(i, n, r, t),
  40303. this
  40304. }
  40305. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40306. return Math.abs(b) < .001 && (b = 1),
  40307. this.x = (g - p) / b,
  40308. this.y = (h - f) / b,
  40309. this.z = (u - c) / b,
  40310. this.w = Math.acos((l + d + m - 1) / 2),
  40311. this
  40312. },
  40313. min: function(e) {
  40314. return this.x = Math.min(this.x, e.x),
  40315. this.y = Math.min(this.y, e.y),
  40316. this.z = Math.min(this.z, e.z),
  40317. this.w = Math.min(this.w, e.w),
  40318. this
  40319. },
  40320. max: function(e) {
  40321. return this.x = Math.max(this.x, e.x),
  40322. this.y = Math.max(this.y, e.y),
  40323. this.z = Math.max(this.z, e.z),
  40324. this.w = Math.max(this.w, e.w),
  40325. this
  40326. },
  40327. clamp: function(e, t) {
  40328. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40329. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40330. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40331. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40332. this
  40333. },
  40334. clampScalar: function() {
  40335. var e, t;
  40336. return function(i, r) {
  40337. return void 0 === e && (e = new n.Vector4,
  40338. t = new n.Vector4),
  40339. e.set(i, i, i, i),
  40340. t.set(r, r, r, r),
  40341. this.clamp(e, t)
  40342. }
  40343. }(),
  40344. floor: function() {
  40345. return this.x = Math.floor(this.x),
  40346. this.y = Math.floor(this.y),
  40347. this.z = Math.floor(this.z),
  40348. this.w = Math.floor(this.w),
  40349. this
  40350. },
  40351. ceil: function() {
  40352. return this.x = Math.ceil(this.x),
  40353. this.y = Math.ceil(this.y),
  40354. this.z = Math.ceil(this.z),
  40355. this.w = Math.ceil(this.w),
  40356. this
  40357. },
  40358. round: function() {
  40359. return this.x = Math.round(this.x),
  40360. this.y = Math.round(this.y),
  40361. this.z = Math.round(this.z),
  40362. this.w = Math.round(this.w),
  40363. this
  40364. },
  40365. roundToZero: function() {
  40366. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40367. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40368. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40369. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40370. this
  40371. },
  40372. negate: function() {
  40373. return this.x = -this.x,
  40374. this.y = -this.y,
  40375. this.z = -this.z,
  40376. this.w = -this.w,
  40377. this
  40378. },
  40379. dot: function(e) {
  40380. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40381. },
  40382. lengthSq: function() {
  40383. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40384. },
  40385. length: function() {
  40386. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40387. },
  40388. lengthManhattan: function() {
  40389. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40390. },
  40391. normalize: function() {
  40392. return this.divideScalar(this.length())
  40393. },
  40394. setLength: function(e) {
  40395. return this.multiplyScalar(e / this.length())
  40396. },
  40397. lerp: function(e, t) {
  40398. return this.x += (e.x - this.x) * t,
  40399. this.y += (e.y - this.y) * t,
  40400. this.z += (e.z - this.z) * t,
  40401. this.w += (e.w - this.w) * t,
  40402. this
  40403. },
  40404. lerpVectors: function(e, t, i) {
  40405. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40406. this
  40407. },
  40408. equals: function(e) {
  40409. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40410. },
  40411. fromArray: function(e, t) {
  40412. return void 0 === t && (t = 0),
  40413. this.x = e[t],
  40414. this.y = e[t + 1],
  40415. this.z = e[t + 2],
  40416. this.w = e[t + 3],
  40417. this
  40418. },
  40419. toArray: function(e, t) {
  40420. return void 0 === e && (e = []),
  40421. void 0 === t && (t = 0),
  40422. e[t] = this.x,
  40423. e[t + 1] = this.y,
  40424. e[t + 2] = this.z,
  40425. e[t + 3] = this.w,
  40426. e
  40427. },
  40428. fromAttribute: function(e, t, i) {
  40429. return void 0 === i && (i = 0),
  40430. t = t * e.itemSize + i,
  40431. this.x = e.array[t],
  40432. this.y = e.array[t + 1],
  40433. this.z = e.array[t + 2],
  40434. this.w = e.array[t + 3],
  40435. this
  40436. }
  40437. },
  40438. n.Euler = function(e, t, i, r) {
  40439. this._x = e || 0,
  40440. this._y = t || 0,
  40441. this._z = i || 0,
  40442. this._order = r || n.Euler.DefaultOrder
  40443. }
  40444. ,
  40445. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40446. n.Euler.DefaultOrder = "XYZ",
  40447. n.Euler.prototype = {
  40448. constructor: n.Euler,
  40449. get x() {
  40450. return this._x
  40451. },
  40452. set x(e) {
  40453. this._x = e,
  40454. this.onChangeCallback()
  40455. },
  40456. get y() {
  40457. return this._y
  40458. },
  40459. set y(e) {
  40460. this._y = e,
  40461. this.onChangeCallback()
  40462. },
  40463. get z() {
  40464. return this._z
  40465. },
  40466. set z(e) {
  40467. this._z = e,
  40468. this.onChangeCallback()
  40469. },
  40470. get order() {
  40471. return this._order
  40472. },
  40473. set order(e) {
  40474. this._order = e,
  40475. this.onChangeCallback()
  40476. },
  40477. set: function(e, t, i, n) {
  40478. return this._x = e,
  40479. this._y = t,
  40480. this._z = i,
  40481. this._order = n || this._order,
  40482. this.onChangeCallback(),
  40483. this
  40484. },
  40485. clone: function() {
  40486. return new this.constructor(this._x,this._y,this._z,this._order)
  40487. },
  40488. copy: function(e) {
  40489. return this._x = e._x,
  40490. this._y = e._y,
  40491. this._z = e._z,
  40492. this._order = e._order,
  40493. this.onChangeCallback(),
  40494. this
  40495. },
  40496. setFromRotationMatrix: function(e, t, i) {
  40497. var r = n.Math.clamp
  40498. , o = e.elements
  40499. , a = o[0]
  40500. , s = o[4]
  40501. , l = o[8]
  40502. , c = o[1]
  40503. , h = o[5]
  40504. , u = o[9]
  40505. , d = o[2]
  40506. , p = o[6]
  40507. , f = o[10];
  40508. return t = t || this._order,
  40509. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40510. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40511. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40512. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40513. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40514. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40515. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40516. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40517. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40518. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40519. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40520. this._z = Math.atan2(c, a)) : (this._x = 0,
  40521. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40522. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40523. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40524. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40525. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40526. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40527. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40528. this._order = t,
  40529. i !== !1 && this.onChangeCallback(),
  40530. this
  40531. },
  40532. setFromQuaternion: function() {
  40533. var e;
  40534. return function(t, i, r) {
  40535. return void 0 === e && (e = new n.Matrix4),
  40536. e.makeRotationFromQuaternion(t),
  40537. this.setFromRotationMatrix(e, i, r),
  40538. this
  40539. }
  40540. }(),
  40541. setFromVector3: function(e, t) {
  40542. return this.set(e.x, e.y, e.z, t || this._order)
  40543. },
  40544. reorder: function() {
  40545. var e = new n.Quaternion;
  40546. return function(t) {
  40547. e.setFromEuler(this),
  40548. this.setFromQuaternion(e, t)
  40549. }
  40550. }(),
  40551. equals: function(e) {
  40552. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40553. },
  40554. fromArray: function(e) {
  40555. return this._x = e[0],
  40556. this._y = e[1],
  40557. this._z = e[2],
  40558. void 0 !== e[3] && (this._order = e[3]),
  40559. this.onChangeCallback(),
  40560. this
  40561. },
  40562. toArray: function(e, t) {
  40563. return void 0 === e && (e = []),
  40564. void 0 === t && (t = 0),
  40565. e[t] = this._x,
  40566. e[t + 1] = this._y,
  40567. e[t + 2] = this._z,
  40568. e[t + 3] = this._order,
  40569. e
  40570. },
  40571. toVector3: function(e) {
  40572. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40573. },
  40574. onChange: function(e) {
  40575. return this.onChangeCallback = e,
  40576. this
  40577. },
  40578. onChangeCallback: function() {}
  40579. },
  40580. n.Line3 = function(e, t) {
  40581. this.start = void 0 !== e ? e : new n.Vector3,
  40582. this.end = void 0 !== t ? t : new n.Vector3
  40583. }
  40584. ,
  40585. n.Line3.prototype = {
  40586. constructor: n.Line3,
  40587. set: function(e, t) {
  40588. return this.start.copy(e),
  40589. this.end.copy(t),
  40590. this
  40591. },
  40592. clone: function() {
  40593. return (new this.constructor).copy(this)
  40594. },
  40595. copy: function(e) {
  40596. return this.start.copy(e.start),
  40597. this.end.copy(e.end),
  40598. this
  40599. },
  40600. center: function(e) {
  40601. var t = e || new n.Vector3;
  40602. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40603. },
  40604. delta: function(e) {
  40605. var t = e || new n.Vector3;
  40606. return t.subVectors(this.end, this.start)
  40607. },
  40608. distanceSq: function() {
  40609. return this.start.distanceToSquared(this.end)
  40610. },
  40611. distance: function() {
  40612. return this.start.distanceTo(this.end)
  40613. },
  40614. at: function(e, t) {
  40615. var i = t || new n.Vector3;
  40616. return this.delta(i).multiplyScalar(e).add(this.start)
  40617. },
  40618. closestPointToPointParameter: function() {
  40619. var e = new n.Vector3
  40620. , t = new n.Vector3;
  40621. return function(i, r) {
  40622. e.subVectors(i, this.start),
  40623. t.subVectors(this.end, this.start);
  40624. var o = t.dot(t)
  40625. , a = t.dot(e)
  40626. , s = a / o;
  40627. return r && (s = n.Math.clamp(s, 0, 1)),
  40628. s
  40629. }
  40630. }(),
  40631. closestPointToPoint: function(e, t, i) {
  40632. var r = this.closestPointToPointParameter(e, t)
  40633. , o = i || new n.Vector3;
  40634. return this.delta(o).multiplyScalar(r).add(this.start)
  40635. },
  40636. applyMatrix4: function(e) {
  40637. return this.start.applyMatrix4(e),
  40638. this.end.applyMatrix4(e),
  40639. this
  40640. },
  40641. equals: function(e) {
  40642. return e.start.equals(this.start) && e.end.equals(this.end)
  40643. }
  40644. },
  40645. n.Box2 = function(e, t) {
  40646. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40647. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40648. }
  40649. ,
  40650. n.Box2.prototype = {
  40651. constructor: n.Box2,
  40652. set: function(e, t) {
  40653. return this.min.copy(e),
  40654. this.max.copy(t),
  40655. this
  40656. },
  40657. setFromPoints: function(e) {
  40658. this.makeEmpty();
  40659. for (var t = 0, i = e.length; t < i; t++)
  40660. this.expandByPoint(e[t]);
  40661. return this
  40662. },
  40663. setFromCenterAndSize: function() {
  40664. var e = new n.Vector2;
  40665. return function(t, i) {
  40666. var n = e.copy(i).multiplyScalar(.5);
  40667. return this.min.copy(t).sub(n),
  40668. this.max.copy(t).add(n),
  40669. this
  40670. }
  40671. }(),
  40672. clone: function() {
  40673. return (new this.constructor).copy(this)
  40674. },
  40675. copy: function(e) {
  40676. return this.min.copy(e.min),
  40677. this.max.copy(e.max),
  40678. this
  40679. },
  40680. makeEmpty: function() {
  40681. return this.min.x = this.min.y = +(1 / 0),
  40682. this.max.x = this.max.y = -(1 / 0),
  40683. this
  40684. },
  40685. isEmpty: function() {
  40686. return this.max.x < this.min.x || this.max.y < this.min.y
  40687. },
  40688. center: function(e) {
  40689. var t = e || new n.Vector2;
  40690. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40691. },
  40692. size: function(e) {
  40693. var t = e || new n.Vector2;
  40694. return t.subVectors(this.max, this.min)
  40695. },
  40696. expandByPoint: function(e) {
  40697. return this.min.min(e),
  40698. this.max.max(e),
  40699. this
  40700. },
  40701. expandByVector: function(e) {
  40702. return this.min.sub(e),
  40703. this.max.add(e),
  40704. this
  40705. },
  40706. expandByScalar: function(e) {
  40707. return this.min.addScalar(-e),
  40708. this.max.addScalar(e),
  40709. this
  40710. },
  40711. containsPoint: function(e) {
  40712. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40713. },
  40714. containsBox: function(e) {
  40715. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40716. },
  40717. getParameter: function(e, t) {
  40718. var i = t || new n.Vector2;
  40719. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40720. },
  40721. intersectsBox: function(e) {
  40722. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40723. },
  40724. clampPoint: function(e, t) {
  40725. var i = t || new n.Vector2;
  40726. return i.copy(e).clamp(this.min, this.max)
  40727. },
  40728. distanceToPoint: function() {
  40729. var e = new n.Vector2;
  40730. return function(t) {
  40731. var i = e.copy(t).clamp(this.min, this.max);
  40732. return i.sub(t).length()
  40733. }
  40734. }(),
  40735. intersect: function(e) {
  40736. return this.min.max(e.min),
  40737. this.max.min(e.max),
  40738. this
  40739. },
  40740. union: function(e) {
  40741. return this.min.min(e.min),
  40742. this.max.max(e.max),
  40743. this
  40744. },
  40745. translate: function(e) {
  40746. return this.min.add(e),
  40747. this.max.add(e),
  40748. this
  40749. },
  40750. equals: function(e) {
  40751. return e.min.equals(this.min) && e.max.equals(this.max)
  40752. }
  40753. },
  40754. n.Box3 = function(e, t) {
  40755. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40756. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40757. }
  40758. ,
  40759. n.Box3.prototype = {
  40760. constructor: n.Box3,
  40761. set: function(e, t) {
  40762. return this.min.copy(e),
  40763. this.max.copy(t),
  40764. this
  40765. },
  40766. setFromArray: function(e) {
  40767. this.makeEmpty();
  40768. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40769. var c = e[s]
  40770. , h = e[s + 1]
  40771. , u = e[s + 2];
  40772. c < t && (t = c),
  40773. h < i && (i = h),
  40774. u < n && (n = u),
  40775. c > r && (r = c),
  40776. h > o && (o = h),
  40777. u > a && (a = u)
  40778. }
  40779. this.min.set(t, i, n),
  40780. this.max.set(r, o, a)
  40781. },
  40782. setFromPoints: function(e) {
  40783. this.makeEmpty();
  40784. for (var t = 0, i = e.length; t < i; t++)
  40785. this.expandByPoint(e[t]);
  40786. return this
  40787. },
  40788. setFromCenterAndSize: function() {
  40789. var e = new n.Vector3;
  40790. return function(t, i) {
  40791. var n = e.copy(i).multiplyScalar(.5);
  40792. return this.min.copy(t).sub(n),
  40793. this.max.copy(t).add(n),
  40794. this
  40795. }
  40796. }(),
  40797. setFromObject: function() {
  40798. var e;
  40799. return function(t) {
  40800. void 0 === e && (e = new n.Box3);
  40801. var i = this;
  40802. return this.makeEmpty(),
  40803. t.updateMatrixWorld(!0),
  40804. t.traverse(function(t) {
  40805. var n = t.geometry;
  40806. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40807. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40808. e.applyMatrix4(t.matrixWorld),
  40809. i.union(e)))
  40810. }),
  40811. this
  40812. }
  40813. }(),
  40814. clone: function() {
  40815. return (new this.constructor).copy(this)
  40816. },
  40817. copy: function(e) {
  40818. return this.min.copy(e.min),
  40819. this.max.copy(e.max),
  40820. this
  40821. },
  40822. makeEmpty: function() {
  40823. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40824. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40825. this
  40826. },
  40827. isEmpty: function() {
  40828. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40829. },
  40830. center: function(e) {
  40831. var t = e || new n.Vector3;
  40832. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40833. },
  40834. size: function(e) {
  40835. var t = e || new n.Vector3;
  40836. return t.subVectors(this.max, this.min)
  40837. },
  40838. expandByPoint: function(e) {
  40839. return this.min.min(e),
  40840. this.max.max(e),
  40841. this
  40842. },
  40843. expandByVector: function(e) {
  40844. return this.min.sub(e),
  40845. this.max.add(e),
  40846. this
  40847. },
  40848. expandByScalar: function(e) {
  40849. return this.min.addScalar(-e),
  40850. this.max.addScalar(e),
  40851. this
  40852. },
  40853. containsPoint: function(e) {
  40854. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40855. },
  40856. containsBox: function(e) {
  40857. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40858. },
  40859. getParameter: function(e, t) {
  40860. var i = t || new n.Vector3;
  40861. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40862. },
  40863. intersectsBox: function(e) {
  40864. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40865. },
  40866. intersectsSphere: function() {
  40867. var e;
  40868. return function(t) {
  40869. return void 0 === e && (e = new n.Vector3),
  40870. this.clampPoint(t.center, e),
  40871. e.distanceToSquared(t.center) <= t.radius * t.radius
  40872. }
  40873. }(),
  40874. intersectsPlane: function(e) {
  40875. var t, i;
  40876. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40877. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40878. i = e.normal.x * this.min.x),
  40879. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40880. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40881. i += e.normal.y * this.min.y),
  40882. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40883. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40884. i += e.normal.z * this.min.z),
  40885. t <= e.constant && i >= e.constant
  40886. },
  40887. clampPoint: function(e, t) {
  40888. var i = t || new n.Vector3;
  40889. return i.copy(e).clamp(this.min, this.max)
  40890. },
  40891. distanceToPoint: function() {
  40892. var e = new n.Vector3;
  40893. return function(t) {
  40894. var i = e.copy(t).clamp(this.min, this.max);
  40895. return i.sub(t).length()
  40896. }
  40897. }(),
  40898. getBoundingSphere: function() {
  40899. var e = new n.Vector3;
  40900. return function(t) {
  40901. var i = t || new n.Sphere;
  40902. return i.center = this.center(),
  40903. i.radius = .5 * this.size(e).length(),
  40904. i
  40905. }
  40906. }(),
  40907. intersect: function(e) {
  40908. return this.min.max(e.min),
  40909. this.max.min(e.max),
  40910. this
  40911. },
  40912. union: function(e) {
  40913. return this.min.min(e.min),
  40914. this.max.max(e.max),
  40915. this
  40916. },
  40917. applyMatrix4: function() {
  40918. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40919. return function(t) {
  40920. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40921. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40922. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40923. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40924. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40925. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40926. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40927. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40928. this.makeEmpty(),
  40929. this.setFromPoints(e),
  40930. this
  40931. }
  40932. }(),
  40933. translate: function(e) {
  40934. return this.min.add(e),
  40935. this.max.add(e),
  40936. this
  40937. },
  40938. equals: function(e) {
  40939. return e.min.equals(this.min) && e.max.equals(this.max)
  40940. }
  40941. },
  40942. n.Matrix3 = function() {
  40943. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40944. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40945. }
  40946. ,
  40947. n.Matrix3.prototype = {
  40948. constructor: n.Matrix3,
  40949. set: function(e, t, i, n, r, o, a, s, l) {
  40950. var c = this.elements;
  40951. return c[0] = e,
  40952. c[1] = n,
  40953. c[2] = a,
  40954. c[3] = t,
  40955. c[4] = r,
  40956. c[5] = s,
  40957. c[6] = i,
  40958. c[7] = o,
  40959. c[8] = l,
  40960. this
  40961. },
  40962. identity: function() {
  40963. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40964. this
  40965. },
  40966. clone: function() {
  40967. return (new this.constructor).fromArray(this.elements)
  40968. },
  40969. copy: function(e) {
  40970. var t = e.elements;
  40971. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40972. this
  40973. },
  40974. setFromMatrix4: function(e) {
  40975. var t = e.elements;
  40976. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40977. this
  40978. },
  40979. applyToVector3Array: function() {
  40980. var e;
  40981. return function(t, i, r) {
  40982. void 0 === e && (e = new n.Vector3),
  40983. void 0 === i && (i = 0),
  40984. void 0 === r && (r = t.length);
  40985. for (var o = 0, a = i; o < r; o += 3,
  40986. a += 3)
  40987. e.fromArray(t, a),
  40988. e.applyMatrix3(this),
  40989. e.toArray(t, a);
  40990. return t
  40991. }
  40992. }(),
  40993. applyToBuffer: function() {
  40994. var e;
  40995. return function(t, i, r) {
  40996. void 0 === e && (e = new n.Vector3),
  40997. void 0 === i && (i = 0),
  40998. void 0 === r && (r = t.length / t.itemSize);
  40999. for (var o = 0, a = i; o < r; o++,
  41000. a++)
  41001. e.x = t.getX(a),
  41002. e.y = t.getY(a),
  41003. e.z = t.getZ(a),
  41004. e.applyMatrix3(this),
  41005. t.setXYZ(e.x, e.y, e.z);
  41006. return t
  41007. }
  41008. }(),
  41009. multiplyScalar: function(e) {
  41010. var t = this.elements;
  41011. return t[0] *= e,
  41012. t[3] *= e,
  41013. t[6] *= e,
  41014. t[1] *= e,
  41015. t[4] *= e,
  41016. t[7] *= e,
  41017. t[2] *= e,
  41018. t[5] *= e,
  41019. t[8] *= e,
  41020. this
  41021. },
  41022. determinant: function() {
  41023. var e = this.elements
  41024. , t = e[0]
  41025. , i = e[1]
  41026. , n = e[2]
  41027. , r = e[3]
  41028. , o = e[4]
  41029. , a = e[5]
  41030. , s = e[6]
  41031. , l = e[7]
  41032. , c = e[8];
  41033. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41034. },
  41035. getInverse: function(e, t) {
  41036. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41037. var i = e.elements
  41038. , r = this.elements
  41039. , o = i[0]
  41040. , a = i[1]
  41041. , s = i[2]
  41042. , l = i[3]
  41043. , c = i[4]
  41044. , h = i[5]
  41045. , u = i[6]
  41046. , d = i[7]
  41047. , p = i[8]
  41048. , f = p * c - h * d
  41049. , g = h * u - p * l
  41050. , m = d * l - c * u
  41051. , v = o * f + a * g + s * m;
  41052. if (0 === v) {
  41053. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41054. if (t)
  41055. throw new Error(A);
  41056. return console.warn(A),
  41057. this.identity()
  41058. }
  41059. return r[0] = f,
  41060. r[1] = s * d - p * a,
  41061. r[2] = h * a - s * c,
  41062. r[3] = g,
  41063. r[4] = p * o - s * u,
  41064. r[5] = s * l - h * o,
  41065. r[6] = m,
  41066. r[7] = a * u - d * o,
  41067. r[8] = c * o - a * l,
  41068. this.multiplyScalar(1 / v)
  41069. },
  41070. transpose: function() {
  41071. var e, t = this.elements;
  41072. return e = t[1],
  41073. t[1] = t[3],
  41074. t[3] = e,
  41075. e = t[2],
  41076. t[2] = t[6],
  41077. t[6] = e,
  41078. e = t[5],
  41079. t[5] = t[7],
  41080. t[7] = e,
  41081. this
  41082. },
  41083. flattenToArrayOffset: function(e, t) {
  41084. var i = this.elements;
  41085. return e[t] = i[0],
  41086. e[t + 1] = i[1],
  41087. e[t + 2] = i[2],
  41088. e[t + 3] = i[3],
  41089. e[t + 4] = i[4],
  41090. e[t + 5] = i[5],
  41091. e[t + 6] = i[6],
  41092. e[t + 7] = i[7],
  41093. e[t + 8] = i[8],
  41094. e
  41095. },
  41096. getNormalMatrix: function(e) {
  41097. return this.setFromMatrix4(e).getInverse(this).transpose()
  41098. },
  41099. transposeIntoArray: function(e) {
  41100. var t = this.elements;
  41101. return e[0] = t[0],
  41102. e[1] = t[3],
  41103. e[2] = t[6],
  41104. e[3] = t[1],
  41105. e[4] = t[4],
  41106. e[5] = t[7],
  41107. e[6] = t[2],
  41108. e[7] = t[5],
  41109. e[8] = t[8],
  41110. this
  41111. },
  41112. fromArray: function(e) {
  41113. return this.elements.set(e),
  41114. this
  41115. },
  41116. toArray: function() {
  41117. var e = this.elements;
  41118. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41119. }
  41120. },
  41121. n.Matrix4 = function() {
  41122. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41123. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41124. }
  41125. ,
  41126. n.Matrix4.prototype = {
  41127. constructor: n.Matrix4,
  41128. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41129. var m = this.elements;
  41130. return m[0] = e,
  41131. m[4] = t,
  41132. m[8] = i,
  41133. m[12] = n,
  41134. m[1] = r,
  41135. m[5] = o,
  41136. m[9] = a,
  41137. m[13] = s,
  41138. m[2] = l,
  41139. m[6] = c,
  41140. m[10] = h,
  41141. m[14] = u,
  41142. m[3] = d,
  41143. m[7] = p,
  41144. m[11] = f,
  41145. m[15] = g,
  41146. this
  41147. },
  41148. identity: function() {
  41149. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41150. this
  41151. },
  41152. clone: function() {
  41153. return (new n.Matrix4).fromArray(this.elements)
  41154. },
  41155. copy: function(e) {
  41156. return this.elements.set(e.elements),
  41157. this
  41158. },
  41159. copyPosition: function(e) {
  41160. var t = this.elements
  41161. , i = e.elements;
  41162. return t[12] = i[12],
  41163. t[13] = i[13],
  41164. t[14] = i[14],
  41165. this
  41166. },
  41167. extractBasis: function(e, t, i) {
  41168. return e.setFromMatrixColumn(this, 0),
  41169. t.setFromMatrixColumn(this, 1),
  41170. i.setFromMatrixColumn(this, 2),
  41171. this
  41172. },
  41173. makeBasis: function(e, t, i) {
  41174. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41175. this
  41176. },
  41177. extractRotation: function() {
  41178. var e;
  41179. return function(t) {
  41180. void 0 === e && (e = new n.Vector3);
  41181. var i = this.elements
  41182. , r = t.elements
  41183. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41184. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41185. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41186. return i[0] = r[0] * o,
  41187. i[1] = r[1] * o,
  41188. i[2] = r[2] * o,
  41189. i[4] = r[4] * a,
  41190. i[5] = r[5] * a,
  41191. i[6] = r[6] * a,
  41192. i[8] = r[8] * s,
  41193. i[9] = r[9] * s,
  41194. i[10] = r[10] * s,
  41195. this
  41196. }
  41197. }(),
  41198. makeRotationFromEuler: function(e) {
  41199. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41200. var t = this.elements
  41201. , i = e.x
  41202. , r = e.y
  41203. , o = e.z
  41204. , a = Math.cos(i)
  41205. , s = Math.sin(i)
  41206. , l = Math.cos(r)
  41207. , c = Math.sin(r)
  41208. , h = Math.cos(o)
  41209. , u = Math.sin(o);
  41210. if ("XYZ" === e.order) {
  41211. var d = a * h
  41212. , p = a * u
  41213. , f = s * h
  41214. , g = s * u;
  41215. t[0] = l * h,
  41216. t[4] = -l * u,
  41217. t[8] = c,
  41218. t[1] = p + f * c,
  41219. t[5] = d - g * c,
  41220. t[9] = -s * l,
  41221. t[2] = g - d * c,
  41222. t[6] = f + p * c,
  41223. t[10] = a * l
  41224. } else if ("YXZ" === e.order) {
  41225. var m = l * h
  41226. , v = l * u
  41227. , A = c * h
  41228. , y = c * u;
  41229. t[0] = m + y * s,
  41230. t[4] = A * s - v,
  41231. t[8] = a * c,
  41232. t[1] = a * u,
  41233. t[5] = a * h,
  41234. t[9] = -s,
  41235. t[2] = v * s - A,
  41236. t[6] = y + m * s,
  41237. t[10] = a * l
  41238. } else if ("ZXY" === e.order) {
  41239. var m = l * h
  41240. , v = l * u
  41241. , A = c * h
  41242. , y = c * u;
  41243. t[0] = m - y * s,
  41244. t[4] = -a * u,
  41245. t[8] = A + v * s,
  41246. t[1] = v + A * s,
  41247. t[5] = a * h,
  41248. t[9] = y - m * s,
  41249. t[2] = -a * c,
  41250. t[6] = s,
  41251. t[10] = a * l
  41252. } else if ("ZYX" === e.order) {
  41253. var d = a * h
  41254. , p = a * u
  41255. , f = s * h
  41256. , g = s * u;
  41257. t[0] = l * h,
  41258. t[4] = f * c - p,
  41259. t[8] = d * c + g,
  41260. t[1] = l * u,
  41261. t[5] = g * c + d,
  41262. t[9] = p * c - f,
  41263. t[2] = -c,
  41264. t[6] = s * l,
  41265. t[10] = a * l
  41266. } else if ("YZX" === e.order) {
  41267. var C = a * l
  41268. , I = a * c
  41269. , E = s * l
  41270. , b = s * c;
  41271. t[0] = l * h,
  41272. t[4] = b - C * u,
  41273. t[8] = E * u + I,
  41274. t[1] = u,
  41275. t[5] = a * h,
  41276. t[9] = -s * h,
  41277. t[2] = -c * h,
  41278. t[6] = I * u + E,
  41279. t[10] = C - b * u
  41280. } else if ("XZY" === e.order) {
  41281. var C = a * l
  41282. , I = a * c
  41283. , E = s * l
  41284. , b = s * c;
  41285. t[0] = l * h,
  41286. t[4] = -u,
  41287. t[8] = c * h,
  41288. t[1] = C * u + b,
  41289. t[5] = a * h,
  41290. t[9] = I * u - E,
  41291. t[2] = E * u - I,
  41292. t[6] = s * h,
  41293. t[10] = b * u + C
  41294. }
  41295. return t[3] = 0,
  41296. t[7] = 0,
  41297. t[11] = 0,
  41298. t[12] = 0,
  41299. t[13] = 0,
  41300. t[14] = 0,
  41301. t[15] = 1,
  41302. this
  41303. },
  41304. makeRotationFromQuaternion: function(e) {
  41305. var t = this.elements
  41306. , i = e.x
  41307. , n = e.y
  41308. , r = e.z
  41309. , o = e.w
  41310. , a = i + i
  41311. , s = n + n
  41312. , l = r + r
  41313. , c = i * a
  41314. , h = i * s
  41315. , u = i * l
  41316. , d = n * s
  41317. , p = n * l
  41318. , f = r * l
  41319. , g = o * a
  41320. , m = o * s
  41321. , v = o * l;
  41322. return t[0] = 1 - (d + f),
  41323. t[4] = h - v,
  41324. t[8] = u + m,
  41325. t[1] = h + v,
  41326. t[5] = 1 - (c + f),
  41327. t[9] = p - g,
  41328. t[2] = u - m,
  41329. t[6] = p + g,
  41330. t[10] = 1 - (c + d),
  41331. t[3] = 0,
  41332. t[7] = 0,
  41333. t[11] = 0,
  41334. t[12] = 0,
  41335. t[13] = 0,
  41336. t[14] = 0,
  41337. t[15] = 1,
  41338. this
  41339. },
  41340. lookAt: function() {
  41341. var e, t, i;
  41342. return function(r, o, a) {
  41343. void 0 === e && (e = new n.Vector3),
  41344. void 0 === t && (t = new n.Vector3),
  41345. void 0 === i && (i = new n.Vector3);
  41346. var s = this.elements;
  41347. return i.subVectors(r, o).normalize(),
  41348. 0 === i.lengthSq() && (i.z = 1),
  41349. e.crossVectors(a, i).normalize(),
  41350. 0 === e.lengthSq() && (i.x += 1e-4,
  41351. e.crossVectors(a, i).normalize()),
  41352. t.crossVectors(i, e),
  41353. s[0] = e.x,
  41354. s[4] = t.x,
  41355. s[8] = i.x,
  41356. s[1] = e.y,
  41357. s[5] = t.y,
  41358. s[9] = i.y,
  41359. s[2] = e.z,
  41360. s[6] = t.z,
  41361. s[10] = i.z,
  41362. this
  41363. }
  41364. }(),
  41365. multiply: function(e, t) {
  41366. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41367. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41368. },
  41369. multiplyMatrices: function(e, t) {
  41370. var i = e.elements
  41371. , n = t.elements
  41372. , r = this.elements
  41373. , o = i[0]
  41374. , a = i[4]
  41375. , s = i[8]
  41376. , l = i[12]
  41377. , c = i[1]
  41378. , h = i[5]
  41379. , u = i[9]
  41380. , d = i[13]
  41381. , p = i[2]
  41382. , f = i[6]
  41383. , g = i[10]
  41384. , m = i[14]
  41385. , v = i[3]
  41386. , A = i[7]
  41387. , y = i[11]
  41388. , C = i[15]
  41389. , I = n[0]
  41390. , E = n[4]
  41391. , b = n[8]
  41392. , w = n[12]
  41393. , _ = n[1]
  41394. , T = n[5]
  41395. , x = n[9]
  41396. , S = n[13]
  41397. , M = n[2]
  41398. , R = n[6]
  41399. , P = n[10]
  41400. , O = n[14]
  41401. , L = n[3]
  41402. , D = n[7]
  41403. , N = n[11]
  41404. , B = n[15];
  41405. return r[0] = o * I + a * _ + s * M + l * L,
  41406. r[4] = o * E + a * T + s * R + l * D,
  41407. r[8] = o * b + a * x + s * P + l * N,
  41408. r[12] = o * w + a * S + s * O + l * B,
  41409. r[1] = c * I + h * _ + u * M + d * L,
  41410. r[5] = c * E + h * T + u * R + d * D,
  41411. r[9] = c * b + h * x + u * P + d * N,
  41412. r[13] = c * w + h * S + u * O + d * B,
  41413. r[2] = p * I + f * _ + g * M + m * L,
  41414. r[6] = p * E + f * T + g * R + m * D,
  41415. r[10] = p * b + f * x + g * P + m * N,
  41416. r[14] = p * w + f * S + g * O + m * B,
  41417. r[3] = v * I + A * _ + y * M + C * L,
  41418. r[7] = v * E + A * T + y * R + C * D,
  41419. r[11] = v * b + A * x + y * P + C * N,
  41420. r[15] = v * w + A * S + y * O + C * B,
  41421. this
  41422. },
  41423. multiplyToArray: function(e, t, i) {
  41424. var n = this.elements;
  41425. return this.multiplyMatrices(e, t),
  41426. i[0] = n[0],
  41427. i[1] = n[1],
  41428. i[2] = n[2],
  41429. i[3] = n[3],
  41430. i[4] = n[4],
  41431. i[5] = n[5],
  41432. i[6] = n[6],
  41433. i[7] = n[7],
  41434. i[8] = n[8],
  41435. i[9] = n[9],
  41436. i[10] = n[10],
  41437. i[11] = n[11],
  41438. i[12] = n[12],
  41439. i[13] = n[13],
  41440. i[14] = n[14],
  41441. i[15] = n[15],
  41442. this
  41443. },
  41444. multiplyScalar: function(e) {
  41445. var t = this.elements;
  41446. return t[0] *= e,
  41447. t[4] *= e,
  41448. t[8] *= e,
  41449. t[12] *= e,
  41450. t[1] *= e,
  41451. t[5] *= e,
  41452. t[9] *= e,
  41453. t[13] *= e,
  41454. t[2] *= e,
  41455. t[6] *= e,
  41456. t[10] *= e,
  41457. t[14] *= e,
  41458. t[3] *= e,
  41459. t[7] *= e,
  41460. t[11] *= e,
  41461. t[15] *= e,
  41462. this
  41463. },
  41464. applyToVector3Array: function() {
  41465. var e;
  41466. return function(t, i, r) {
  41467. void 0 === e && (e = new n.Vector3),
  41468. void 0 === i && (i = 0),
  41469. void 0 === r && (r = t.length);
  41470. for (var o = 0, a = i; o < r; o += 3,
  41471. a += 3)
  41472. e.fromArray(t, a),
  41473. e.applyMatrix4(this),
  41474. e.toArray(t, a);
  41475. return t
  41476. }
  41477. }(),
  41478. applyToBuffer: function() {
  41479. var e;
  41480. return function(t, i, r) {
  41481. void 0 === e && (e = new n.Vector3),
  41482. void 0 === i && (i = 0),
  41483. void 0 === r && (r = t.length / t.itemSize);
  41484. for (var o = 0, a = i; o < r; o++,
  41485. a++)
  41486. e.x = t.getX(a),
  41487. e.y = t.getY(a),
  41488. e.z = t.getZ(a),
  41489. e.applyMatrix4(this),
  41490. t.setXYZ(e.x, e.y, e.z);
  41491. return t
  41492. }
  41493. }(),
  41494. determinant: function() {
  41495. var e = this.elements
  41496. , t = e[0]
  41497. , i = e[4]
  41498. , n = e[8]
  41499. , r = e[12]
  41500. , o = e[1]
  41501. , a = e[5]
  41502. , s = e[9]
  41503. , l = e[13]
  41504. , c = e[2]
  41505. , h = e[6]
  41506. , u = e[10]
  41507. , d = e[14]
  41508. , p = e[3]
  41509. , f = e[7]
  41510. , g = e[11]
  41511. , m = e[15];
  41512. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41513. },
  41514. transpose: function() {
  41515. var e, t = this.elements;
  41516. return e = t[1],
  41517. t[1] = t[4],
  41518. t[4] = e,
  41519. e = t[2],
  41520. t[2] = t[8],
  41521. t[8] = e,
  41522. e = t[6],
  41523. t[6] = t[9],
  41524. t[9] = e,
  41525. e = t[3],
  41526. t[3] = t[12],
  41527. t[12] = e,
  41528. e = t[7],
  41529. t[7] = t[13],
  41530. t[13] = e,
  41531. e = t[11],
  41532. t[11] = t[14],
  41533. t[14] = e,
  41534. this
  41535. },
  41536. flattenToArrayOffset: function(e, t) {
  41537. var i = this.elements;
  41538. return e[t] = i[0],
  41539. e[t + 1] = i[1],
  41540. e[t + 2] = i[2],
  41541. e[t + 3] = i[3],
  41542. e[t + 4] = i[4],
  41543. e[t + 5] = i[5],
  41544. e[t + 6] = i[6],
  41545. e[t + 7] = i[7],
  41546. e[t + 8] = i[8],
  41547. e[t + 9] = i[9],
  41548. e[t + 10] = i[10],
  41549. e[t + 11] = i[11],
  41550. e[t + 12] = i[12],
  41551. e[t + 13] = i[13],
  41552. e[t + 14] = i[14],
  41553. e[t + 15] = i[15],
  41554. e
  41555. },
  41556. getPosition: function() {
  41557. var e;
  41558. return function() {
  41559. return void 0 === e && (e = new n.Vector3),
  41560. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41561. e.setFromMatrixColumn(this, 3)
  41562. }
  41563. }(),
  41564. setPosition: function(e) {
  41565. var t = this.elements;
  41566. return t[12] = e.x,
  41567. t[13] = e.y,
  41568. t[14] = e.z,
  41569. this
  41570. },
  41571. getInverse: function(e, t) {
  41572. var i = this.elements
  41573. , n = e.elements
  41574. , r = n[0]
  41575. , o = n[1]
  41576. , a = n[2]
  41577. , s = n[3]
  41578. , l = n[4]
  41579. , c = n[5]
  41580. , h = n[6]
  41581. , u = n[7]
  41582. , d = n[8]
  41583. , p = n[9]
  41584. , f = n[10]
  41585. , g = n[11]
  41586. , m = n[12]
  41587. , v = n[13]
  41588. , A = n[14]
  41589. , y = n[15]
  41590. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41591. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41592. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41593. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41594. , w = r * C + o * I + a * E + s * b;
  41595. if (0 === w) {
  41596. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41597. if (t)
  41598. throw new Error(_);
  41599. return console.warn(_),
  41600. this.identity()
  41601. }
  41602. return i[0] = C,
  41603. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41604. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41605. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41606. i[4] = I,
  41607. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41608. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41609. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41610. i[8] = E,
  41611. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41612. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41613. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41614. i[12] = b,
  41615. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41616. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41617. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41618. this.multiplyScalar(1 / w)
  41619. },
  41620. scale: function(e) {
  41621. var t = this.elements
  41622. , i = e.x
  41623. , n = e.y
  41624. , r = e.z;
  41625. return t[0] *= i,
  41626. t[4] *= n,
  41627. t[8] *= r,
  41628. t[1] *= i,
  41629. t[5] *= n,
  41630. t[9] *= r,
  41631. t[2] *= i,
  41632. t[6] *= n,
  41633. t[10] *= r,
  41634. t[3] *= i,
  41635. t[7] *= n,
  41636. t[11] *= r,
  41637. this
  41638. },
  41639. getMaxScaleOnAxis: function() {
  41640. var e = this.elements
  41641. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41642. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41643. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41644. return Math.sqrt(Math.max(t, i, n))
  41645. },
  41646. makeTranslation: function(e, t, i) {
  41647. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41648. this
  41649. },
  41650. makeRotationX: function(e) {
  41651. var t = Math.cos(e)
  41652. , i = Math.sin(e);
  41653. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41654. this
  41655. },
  41656. makeRotationY: function(e) {
  41657. var t = Math.cos(e)
  41658. , i = Math.sin(e);
  41659. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41660. this
  41661. },
  41662. makeRotationZ: function(e) {
  41663. var t = Math.cos(e)
  41664. , i = Math.sin(e);
  41665. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41666. this
  41667. },
  41668. makeRotationAxis: function(e, t) {
  41669. var i = Math.cos(t)
  41670. , n = Math.sin(t)
  41671. , r = 1 - i
  41672. , o = e.x
  41673. , a = e.y
  41674. , s = e.z
  41675. , l = r * o
  41676. , c = r * a;
  41677. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41678. this
  41679. },
  41680. makeScale: function(e, t, i) {
  41681. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41682. this
  41683. },
  41684. compose: function(e, t, i) {
  41685. return this.makeRotationFromQuaternion(t),
  41686. this.scale(i),
  41687. this.setPosition(e),
  41688. this
  41689. },
  41690. decompose: function() {
  41691. var e, t;
  41692. return function(i, r, o) {
  41693. void 0 === e && (e = new n.Vector3),
  41694. void 0 === t && (t = new n.Matrix4);
  41695. var a = this.elements
  41696. , s = e.set(a[0], a[1], a[2]).length()
  41697. , l = e.set(a[4], a[5], a[6]).length()
  41698. , c = e.set(a[8], a[9], a[10]).length()
  41699. , h = this.determinant();
  41700. h < 0 && (s = -s),
  41701. i.x = a[12],
  41702. i.y = a[13],
  41703. i.z = a[14],
  41704. t.elements.set(this.elements);
  41705. var u = 1 / s
  41706. , d = 1 / l
  41707. , p = 1 / c;
  41708. return t.elements[0] *= u,
  41709. t.elements[1] *= u,
  41710. t.elements[2] *= u,
  41711. t.elements[4] *= d,
  41712. t.elements[5] *= d,
  41713. t.elements[6] *= d,
  41714. t.elements[8] *= p,
  41715. t.elements[9] *= p,
  41716. t.elements[10] *= p,
  41717. r.setFromRotationMatrix(t),
  41718. o.x = s,
  41719. o.y = l,
  41720. o.z = c,
  41721. this
  41722. }
  41723. }(),
  41724. makeFrustum: function(e, t, i, n, r, o) {
  41725. var a = this.elements
  41726. , s = 2 * r / (t - e)
  41727. , l = 2 * r / (n - i)
  41728. , c = (t + e) / (t - e)
  41729. , h = (n + i) / (n - i)
  41730. , u = -(o + r) / (o - r)
  41731. , d = -2 * o * r / (o - r);
  41732. return a[0] = s,
  41733. a[4] = 0,
  41734. a[8] = c,
  41735. a[12] = 0,
  41736. a[1] = 0,
  41737. a[5] = l,
  41738. a[9] = h,
  41739. a[13] = 0,
  41740. a[2] = 0,
  41741. a[6] = 0,
  41742. a[10] = u,
  41743. a[14] = d,
  41744. a[3] = 0,
  41745. a[7] = 0,
  41746. a[11] = -1,
  41747. a[15] = 0,
  41748. this
  41749. },
  41750. makePerspective: function(e, t, i, r) {
  41751. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41752. , a = -o
  41753. , s = a * t
  41754. , l = o * t;
  41755. return this.makeFrustum(s, l, a, o, i, r)
  41756. },
  41757. makeOrthographic: function(e, t, i, n, r, o) {
  41758. var a = this.elements
  41759. , s = 1 / (t - e)
  41760. , l = 1 / (i - n)
  41761. , c = 1 / (o - r)
  41762. , h = (t + e) * s
  41763. , u = (i + n) * l
  41764. , d = (o + r) * c;
  41765. return a[0] = 2 * s,
  41766. a[4] = 0,
  41767. a[8] = 0,
  41768. a[12] = -h,
  41769. a[1] = 0,
  41770. a[5] = 2 * l,
  41771. a[9] = 0,
  41772. a[13] = -u,
  41773. a[2] = 0,
  41774. a[6] = 0,
  41775. a[10] = -2 * c,
  41776. a[14] = -d,
  41777. a[3] = 0,
  41778. a[7] = 0,
  41779. a[11] = 0,
  41780. a[15] = 1,
  41781. this
  41782. },
  41783. equals: function(e) {
  41784. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41785. if (t[n] !== i[n])
  41786. return !1;
  41787. return !0
  41788. },
  41789. fromArray: function(e) {
  41790. return this.elements.set(e),
  41791. this
  41792. },
  41793. toArray: function() {
  41794. var e = this.elements;
  41795. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41796. }
  41797. },
  41798. n.Ray = function(e, t) {
  41799. this.origin = void 0 !== e ? e : new n.Vector3,
  41800. this.direction = void 0 !== t ? t : new n.Vector3
  41801. }
  41802. ,
  41803. n.Ray.prototype = {
  41804. constructor: n.Ray,
  41805. set: function(e, t) {
  41806. return this.origin.copy(e),
  41807. this.direction.copy(t),
  41808. this
  41809. },
  41810. clone: function() {
  41811. return (new this.constructor).copy(this)
  41812. },
  41813. copy: function(e) {
  41814. return this.origin.copy(e.origin),
  41815. this.direction.copy(e.direction),
  41816. this
  41817. },
  41818. at: function(e, t) {
  41819. var i = t || new n.Vector3;
  41820. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41821. },
  41822. lookAt: function(e) {
  41823. this.direction.copy(e).sub(this.origin).normalize()
  41824. },
  41825. recast: function() {
  41826. var e = new n.Vector3;
  41827. return function(t) {
  41828. return this.origin.copy(this.at(t, e)),
  41829. this
  41830. }
  41831. }(),
  41832. closestPointToPoint: function(e, t) {
  41833. var i = t || new n.Vector3;
  41834. i.subVectors(e, this.origin);
  41835. var r = i.dot(this.direction);
  41836. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41837. },
  41838. distanceToPoint: function(e) {
  41839. return Math.sqrt(this.distanceSqToPoint(e))
  41840. },
  41841. distanceSqToPoint: function() {
  41842. var e = new n.Vector3;
  41843. return function(t) {
  41844. var i = e.subVectors(t, this.origin).dot(this.direction);
  41845. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41846. e.distanceToSquared(t))
  41847. }
  41848. }(),
  41849. distanceSqToSegment: function() {
  41850. var e = new n.Vector3
  41851. , t = new n.Vector3
  41852. , i = new n.Vector3;
  41853. return function(n, r, o, a) {
  41854. e.copy(n).add(r).multiplyScalar(.5),
  41855. t.copy(r).sub(n).normalize(),
  41856. i.copy(this.origin).sub(e);
  41857. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41858. if (m > 0)
  41859. if (s = d * f - p,
  41860. l = d * p - f,
  41861. h = u * m,
  41862. s >= 0)
  41863. if (l >= -h)
  41864. if (l <= h) {
  41865. var v = 1 / m;
  41866. s *= v,
  41867. l *= v,
  41868. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41869. } else
  41870. l = u,
  41871. s = Math.max(0, -(d * l + p)),
  41872. c = -s * s + l * (l + 2 * f) + g;
  41873. else
  41874. l = -u,
  41875. s = Math.max(0, -(d * l + p)),
  41876. c = -s * s + l * (l + 2 * f) + g;
  41877. else
  41878. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41879. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41880. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41881. l = Math.min(Math.max(-u, -f), u),
  41882. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41883. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41884. c = -s * s + l * (l + 2 * f) + g);
  41885. else
  41886. l = d > 0 ? -u : u,
  41887. s = Math.max(0, -(d * l + p)),
  41888. c = -s * s + l * (l + 2 * f) + g;
  41889. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41890. a && a.copy(t).multiplyScalar(l).add(e),
  41891. c
  41892. }
  41893. }(),
  41894. intersectSphere: function() {
  41895. var e = new n.Vector3;
  41896. return function(t, i) {
  41897. e.subVectors(t.center, this.origin);
  41898. var n = e.dot(this.direction)
  41899. , r = e.dot(e) - n * n
  41900. , o = t.radius * t.radius;
  41901. if (r > o)
  41902. return null;
  41903. var a = Math.sqrt(o - r)
  41904. , s = n - a
  41905. , l = n + a;
  41906. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41907. }
  41908. }(),
  41909. intersectsSphere: function(e) {
  41910. return this.distanceToPoint(e.center) <= e.radius
  41911. },
  41912. distanceToPlane: function(e) {
  41913. var t = e.normal.dot(this.direction);
  41914. if (0 === t)
  41915. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41916. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41917. return i >= 0 ? i : null
  41918. },
  41919. intersectPlane: function(e, t) {
  41920. var i = this.distanceToPlane(e);
  41921. return null === i ? null : this.at(i, t)
  41922. },
  41923. intersectsPlane: function(e) {
  41924. var t = e.distanceToPoint(this.origin);
  41925. if (0 === t)
  41926. return !0;
  41927. var i = e.normal.dot(this.direction);
  41928. return i * t < 0
  41929. },
  41930. intersectBox: function(e, t) {
  41931. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41932. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41933. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41934. n = (e.min.x - u.x) * l),
  41935. c >= 0 ? (r = (e.min.y - u.y) * c,
  41936. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41937. o = (e.min.y - u.y) * c),
  41938. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41939. (o < n || n !== n) && (n = o),
  41940. h >= 0 ? (a = (e.min.z - u.z) * h,
  41941. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41942. s = (e.min.z - u.z) * h),
  41943. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41944. (s < n || n !== n) && (n = s),
  41945. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41946. },
  41947. intersectsBox: function() {
  41948. var e = new n.Vector3;
  41949. return function(t) {
  41950. return null !== this.intersectBox(t, e)
  41951. }
  41952. }(),
  41953. intersectTriangle: function() {
  41954. var e = new n.Vector3
  41955. , t = new n.Vector3
  41956. , i = new n.Vector3
  41957. , r = new n.Vector3;
  41958. return function(n, o, a, s, l) {
  41959. t.subVectors(o, n),
  41960. i.subVectors(a, n),
  41961. r.crossVectors(t, i);
  41962. var c, h = this.direction.dot(r);
  41963. if (h > 0) {
  41964. if (s)
  41965. return null;
  41966. c = 1
  41967. } else {
  41968. if (!(h < 0))
  41969. return null;
  41970. c = -1,
  41971. h = -h
  41972. }
  41973. e.subVectors(this.origin, n);
  41974. var u = c * this.direction.dot(i.crossVectors(e, i));
  41975. if (u < 0)
  41976. return null;
  41977. var d = c * this.direction.dot(t.cross(e));
  41978. if (d < 0)
  41979. return null;
  41980. if (u + d > h)
  41981. return null;
  41982. var p = -c * e.dot(r);
  41983. return p < 0 ? null : this.at(p / h, l)
  41984. }
  41985. }(),
  41986. applyMatrix4: function(e) {
  41987. return this.direction.add(this.origin).applyMatrix4(e),
  41988. this.origin.applyMatrix4(e),
  41989. this.direction.sub(this.origin),
  41990. this.direction.normalize(),
  41991. this
  41992. },
  41993. equals: function(e) {
  41994. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41995. }
  41996. },
  41997. n.Sphere = function(e, t) {
  41998. this.center = void 0 !== e ? e : new n.Vector3,
  41999. this.radius = void 0 !== t ? t : 0
  42000. }
  42001. ,
  42002. n.Sphere.prototype = {
  42003. constructor: n.Sphere,
  42004. set: function(e, t) {
  42005. return this.center.copy(e),
  42006. this.radius = t,
  42007. this
  42008. },
  42009. setFromPoints: function() {
  42010. var e = new n.Box3;
  42011. return function(t, i) {
  42012. var n = this.center;
  42013. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42014. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42015. r = Math.max(r, n.distanceToSquared(t[o]));
  42016. return this.radius = Math.sqrt(r),
  42017. this
  42018. }
  42019. }(),
  42020. clone: function() {
  42021. return (new this.constructor).copy(this)
  42022. },
  42023. copy: function(e) {
  42024. return this.center.copy(e.center),
  42025. this.radius = e.radius,
  42026. this
  42027. },
  42028. empty: function() {
  42029. return this.radius <= 0
  42030. },
  42031. containsPoint: function(e) {
  42032. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42033. },
  42034. distanceToPoint: function(e) {
  42035. return e.distanceTo(this.center) - this.radius
  42036. },
  42037. intersectsSphere: function(e) {
  42038. var t = this.radius + e.radius;
  42039. return e.center.distanceToSquared(this.center) <= t * t
  42040. },
  42041. intersectsBox: function(e) {
  42042. return e.intersectsSphere(this)
  42043. },
  42044. intersectsPlane: function(e) {
  42045. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42046. },
  42047. clampPoint: function(e, t) {
  42048. var i = this.center.distanceToSquared(e)
  42049. , r = t || new n.Vector3;
  42050. return r.copy(e),
  42051. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42052. r.multiplyScalar(this.radius).add(this.center)),
  42053. r
  42054. },
  42055. getBoundingBox: function(e) {
  42056. var t = e || new n.Box3;
  42057. return t.set(this.center, this.center),
  42058. t.expandByScalar(this.radius),
  42059. t
  42060. },
  42061. applyMatrix4: function(e) {
  42062. return this.center.applyMatrix4(e),
  42063. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42064. this
  42065. },
  42066. translate: function(e) {
  42067. return this.center.add(e),
  42068. this
  42069. },
  42070. equals: function(e) {
  42071. return e.center.equals(this.center) && e.radius === this.radius
  42072. }
  42073. },
  42074. n.Frustum = function(e, t, i, r, o, a) {
  42075. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42076. }
  42077. ,
  42078. n.Frustum.prototype = {
  42079. constructor: n.Frustum,
  42080. set: function(e, t, i, n, r, o) {
  42081. var a = this.planes;
  42082. return a[0].copy(e),
  42083. a[1].copy(t),
  42084. a[2].copy(i),
  42085. a[3].copy(n),
  42086. a[4].copy(r),
  42087. a[5].copy(o),
  42088. this
  42089. },
  42090. clone: function() {
  42091. return (new this.constructor).copy(this)
  42092. },
  42093. copy: function(e) {
  42094. for (var t = this.planes, i = 0; i < 6; i++)
  42095. t[i].copy(e.planes[i]);
  42096. return this
  42097. },
  42098. setFromMatrix: function(e) {
  42099. var t = this.planes
  42100. , i = e.elements
  42101. , n = i[0]
  42102. , r = i[1]
  42103. , o = i[2]
  42104. , a = i[3]
  42105. , s = i[4]
  42106. , l = i[5]
  42107. , c = i[6]
  42108. , h = i[7]
  42109. , u = i[8]
  42110. , d = i[9]
  42111. , p = i[10]
  42112. , f = i[11]
  42113. , g = i[12]
  42114. , m = i[13]
  42115. , v = i[14]
  42116. , A = i[15];
  42117. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42118. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42119. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42120. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42121. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42122. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42123. this
  42124. },
  42125. intersectsObject: function() {
  42126. var e = new n.Sphere;
  42127. return function(t) {
  42128. var i = t.geometry;
  42129. return null === i.boundingSphere && i.computeBoundingSphere(),
  42130. e.copy(i.boundingSphere),
  42131. e.applyMatrix4(t.matrixWorld),
  42132. this.intersectsSphere(e)
  42133. }
  42134. }(),
  42135. intersectsSphere: function(e) {
  42136. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42137. var o = t[r].distanceToPoint(i);
  42138. if (o < n)
  42139. return !1
  42140. }
  42141. return !0
  42142. },
  42143. intersectsBox: function() {
  42144. var e = new n.Vector3
  42145. , t = new n.Vector3;
  42146. return function(i) {
  42147. for (var n = this.planes, r = 0; r < 6; r++) {
  42148. var o = n[r];
  42149. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42150. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42151. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42152. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42153. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42154. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42155. var a = o.distanceToPoint(e)
  42156. , s = o.distanceToPoint(t);
  42157. if (a < 0 && s < 0)
  42158. return !1
  42159. }
  42160. return !0
  42161. }
  42162. }(),
  42163. containsPoint: function(e) {
  42164. for (var t = this.planes, i = 0; i < 6; i++)
  42165. if (t[i].distanceToPoint(e) < 0)
  42166. return !1;
  42167. return !0
  42168. }
  42169. },
  42170. n.Plane = function(e, t) {
  42171. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42172. this.constant = void 0 !== t ? t : 0
  42173. }
  42174. ,
  42175. n.Plane.prototype = {
  42176. constructor: n.Plane,
  42177. set: function(e, t) {
  42178. return this.normal.copy(e),
  42179. this.constant = t,
  42180. this
  42181. },
  42182. setComponents: function(e, t, i, n) {
  42183. return this.normal.set(e, t, i),
  42184. this.constant = n,
  42185. this
  42186. },
  42187. setFromNormalAndCoplanarPoint: function(e, t) {
  42188. return this.normal.copy(e),
  42189. this.constant = -t.dot(this.normal),
  42190. this
  42191. },
  42192. setFromCoplanarPoints: function() {
  42193. var e = new n.Vector3
  42194. , t = new n.Vector3;
  42195. return function(i, n, r) {
  42196. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42197. return this.setFromNormalAndCoplanarPoint(o, i),
  42198. this
  42199. }
  42200. }(),
  42201. clone: function() {
  42202. return (new this.constructor).copy(this)
  42203. },
  42204. copy: function(e) {
  42205. return this.normal.copy(e.normal),
  42206. this.constant = e.constant,
  42207. this
  42208. },
  42209. normalize: function() {
  42210. var e = 1 / this.normal.length();
  42211. return this.normal.multiplyScalar(e),
  42212. this.constant *= e,
  42213. this
  42214. },
  42215. negate: function() {
  42216. return this.constant *= -1,
  42217. this.normal.negate(),
  42218. this
  42219. },
  42220. distanceToPoint: function(e) {
  42221. return this.normal.dot(e) + this.constant
  42222. },
  42223. distanceToSphere: function(e) {
  42224. return this.distanceToPoint(e.center) - e.radius
  42225. },
  42226. projectPoint: function(e, t) {
  42227. return this.orthoPoint(e, t).sub(e).negate()
  42228. },
  42229. orthoPoint: function(e, t) {
  42230. var i = this.distanceToPoint(e)
  42231. , r = t || new n.Vector3;
  42232. return r.copy(this.normal).multiplyScalar(i)
  42233. },
  42234. intersectLine: function() {
  42235. var e = new n.Vector3;
  42236. return function(t, i) {
  42237. var r = i || new n.Vector3
  42238. , o = t.delta(e)
  42239. , a = this.normal.dot(o);
  42240. if (0 !== a) {
  42241. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42242. if (!(s < 0 || s > 1))
  42243. return r.copy(o).multiplyScalar(s).add(t.start)
  42244. } else if (0 === this.distanceToPoint(t.start))
  42245. return r.copy(t.start)
  42246. }
  42247. }(),
  42248. intersectsLine: function(e) {
  42249. var t = this.distanceToPoint(e.start)
  42250. , i = this.distanceToPoint(e.end);
  42251. return t < 0 && i > 0 || i < 0 && t > 0
  42252. },
  42253. intersectsBox: function(e) {
  42254. return e.intersectsPlane(this)
  42255. },
  42256. intersectsSphere: function(e) {
  42257. return e.intersectsPlane(this)
  42258. },
  42259. coplanarPoint: function(e) {
  42260. var t = e || new n.Vector3;
  42261. return t.copy(this.normal).multiplyScalar(-this.constant)
  42262. },
  42263. applyMatrix4: function() {
  42264. var e = new n.Vector3
  42265. , t = new n.Vector3
  42266. , i = new n.Matrix3;
  42267. return function(n, r) {
  42268. var o = r || i.getNormalMatrix(n)
  42269. , a = e.copy(this.normal).applyMatrix3(o)
  42270. , s = this.coplanarPoint(t);
  42271. return s.applyMatrix4(n),
  42272. this.setFromNormalAndCoplanarPoint(a, s),
  42273. this
  42274. }
  42275. }(),
  42276. translate: function(e) {
  42277. return this.constant = this.constant - e.dot(this.normal),
  42278. this
  42279. },
  42280. equals: function(e) {
  42281. return e.normal.equals(this.normal) && e.constant === this.constant
  42282. }
  42283. },
  42284. n.Spherical = function(e, t, i) {
  42285. return this.radius = void 0 !== e ? e : 1,
  42286. this.phi = void 0 !== t ? t : 0,
  42287. this.theta = void 0 !== i ? i : 0,
  42288. this
  42289. }
  42290. ,
  42291. n.Spherical.prototype = {
  42292. constructor: n.Spherical,
  42293. set: function(e, t, i) {
  42294. this.radius = e,
  42295. this.phi = t,
  42296. this.theta = i
  42297. },
  42298. clone: function() {
  42299. return (new this.constructor).copy(this)
  42300. },
  42301. copy: function(e) {
  42302. return this.radius.copy(e.radius),
  42303. this.phi.copy(e.phi),
  42304. this.theta.copy(e.theta),
  42305. this
  42306. },
  42307. makeSafe: function() {
  42308. var e = 1e-6;
  42309. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42310. },
  42311. setFromVector3: function(e) {
  42312. return this.radius = e.length(),
  42313. 0 === this.radius ? (this.theta = 0,
  42314. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42315. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42316. this
  42317. }
  42318. },
  42319. n.Math = {
  42320. generateUUID: function() {
  42321. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42322. return function() {
  42323. for (var r = 0; r < 36; r++)
  42324. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42325. e = 15 & n,
  42326. n >>= 4,
  42327. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42328. return i.join("")
  42329. }
  42330. }(),
  42331. clamp: function(e, t, i) {
  42332. return Math.max(t, Math.min(i, e))
  42333. },
  42334. euclideanModulo: function(e, t) {
  42335. return (e % t + t) % t
  42336. },
  42337. mapLinear: function(e, t, i, n, r) {
  42338. return n + (e - t) * (r - n) / (i - t)
  42339. },
  42340. smoothstep: function(e, t, i) {
  42341. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42342. e * e * (3 - 2 * e))
  42343. },
  42344. smootherstep: function(e, t, i) {
  42345. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42346. e * e * e * (e * (6 * e - 15) + 10))
  42347. },
  42348. random16: function() {
  42349. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42350. Math.random()
  42351. },
  42352. randInt: function(e, t) {
  42353. return e + Math.floor(Math.random() * (t - e + 1))
  42354. },
  42355. randFloat: function(e, t) {
  42356. return e + Math.random() * (t - e)
  42357. },
  42358. randFloatSpread: function(e) {
  42359. return e * (.5 - Math.random())
  42360. },
  42361. degToRad: function() {
  42362. var e = Math.PI / 180;
  42363. return function(t) {
  42364. return t * e
  42365. }
  42366. }(),
  42367. radToDeg: function() {
  42368. var e = 180 / Math.PI;
  42369. return function(t) {
  42370. return t * e
  42371. }
  42372. }(),
  42373. isPowerOfTwo: function(e) {
  42374. return 0 === (e & e - 1) && 0 !== e
  42375. },
  42376. nearestPowerOfTwo: function(e) {
  42377. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42378. },
  42379. nextPowerOfTwo: function(e) {
  42380. return e--,
  42381. e |= e >> 1,
  42382. e |= e >> 2,
  42383. e |= e >> 4,
  42384. e |= e >> 8,
  42385. e |= e >> 16,
  42386. e++,
  42387. e
  42388. }
  42389. },
  42390. n.Spline = function(e) {
  42391. function t(e, t, i, n, r, o, a) {
  42392. var s = .5 * (i - e)
  42393. , l = .5 * (n - t);
  42394. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42395. }
  42396. this.points = e;
  42397. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42398. x: 0,
  42399. y: 0,
  42400. z: 0
  42401. };
  42402. this.initFromArray = function(e) {
  42403. this.points = [];
  42404. for (var t = 0; t < e.length; t++)
  42405. this.points[t] = {
  42406. x: e[t][0],
  42407. y: e[t][1],
  42408. z: e[t][2]
  42409. }
  42410. }
  42411. ,
  42412. this.getPoint = function(e) {
  42413. return i = (this.points.length - 1) * e,
  42414. r = Math.floor(i),
  42415. o = i - r,
  42416. d[0] = 0 === r ? r : r - 1,
  42417. d[1] = r,
  42418. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42419. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42420. l = this.points[d[0]],
  42421. c = this.points[d[1]],
  42422. h = this.points[d[2]],
  42423. u = this.points[d[3]],
  42424. a = o * o,
  42425. s = o * a,
  42426. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42427. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42428. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42429. p
  42430. }
  42431. ,
  42432. this.getControlPointsArray = function() {
  42433. var e, t, i = this.points.length, n = [];
  42434. for (e = 0; e < i; e++)
  42435. t = this.points[e],
  42436. n[e] = [t.x, t.y, t.z];
  42437. return n
  42438. }
  42439. ,
  42440. this.getLength = function(e) {
  42441. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42442. for (u[0] = 0,
  42443. e || (e = 100),
  42444. r = this.points.length * e,
  42445. c.copy(this.points[0]),
  42446. t = 1; t < r; t++)
  42447. i = t / r,
  42448. o = this.getPoint(i),
  42449. h.copy(o),
  42450. d += h.distanceTo(c),
  42451. c.copy(o),
  42452. a = (this.points.length - 1) * i,
  42453. s = Math.floor(a),
  42454. s !== l && (u[s] = d,
  42455. l = s);
  42456. return u[u.length] = d,
  42457. {
  42458. chunks: u,
  42459. total: d
  42460. }
  42461. }
  42462. ,
  42463. this.reparametrizeByArcLength = function(e) {
  42464. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42465. for (h.push(u.copy(this.points[0]).clone()),
  42466. t = 1; t < this.points.length; t++) {
  42467. for (s = d.chunks[t] - d.chunks[t - 1],
  42468. l = Math.ceil(e * s / d.total),
  42469. o = (t - 1) / (this.points.length - 1),
  42470. a = t / (this.points.length - 1),
  42471. i = 1; i < l - 1; i++)
  42472. r = o + i * (1 / l) * (a - o),
  42473. c = this.getPoint(r),
  42474. h.push(u.copy(c).clone());
  42475. h.push(u.copy(this.points[t]).clone())
  42476. }
  42477. this.points = h
  42478. }
  42479. }
  42480. ,
  42481. n.Triangle = function(e, t, i) {
  42482. this.a = void 0 !== e ? e : new n.Vector3,
  42483. this.b = void 0 !== t ? t : new n.Vector3,
  42484. this.c = void 0 !== i ? i : new n.Vector3
  42485. }
  42486. ,
  42487. n.Triangle.normal = function() {
  42488. var e = new n.Vector3;
  42489. return function(t, i, r, o) {
  42490. var a = o || new n.Vector3;
  42491. a.subVectors(r, i),
  42492. e.subVectors(t, i),
  42493. a.cross(e);
  42494. var s = a.lengthSq();
  42495. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42496. }
  42497. }(),
  42498. n.Triangle.barycoordFromPoint = function() {
  42499. var e = new n.Vector3
  42500. , t = new n.Vector3
  42501. , i = new n.Vector3;
  42502. return function(r, o, a, s, l) {
  42503. e.subVectors(s, o),
  42504. t.subVectors(a, o),
  42505. i.subVectors(r, o);
  42506. var c = e.dot(e)
  42507. , h = e.dot(t)
  42508. , u = e.dot(i)
  42509. , d = t.dot(t)
  42510. , p = t.dot(i)
  42511. , f = c * d - h * h
  42512. , g = l || new n.Vector3;
  42513. if (0 === f)
  42514. return g.set(-2, -1, -1);
  42515. var m = 1 / f
  42516. , v = (d * u - h * p) * m
  42517. , A = (c * p - h * u) * m;
  42518. return g.set(1 - v - A, A, v)
  42519. }
  42520. }(),
  42521. n.Triangle.containsPoint = function() {
  42522. var e = new n.Vector3;
  42523. return function(t, i, r, o) {
  42524. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42525. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42526. }
  42527. }(),
  42528. n.Triangle.prototype = {
  42529. constructor: n.Triangle,
  42530. set: function(e, t, i) {
  42531. return this.a.copy(e),
  42532. this.b.copy(t),
  42533. this.c.copy(i),
  42534. this
  42535. },
  42536. setFromPointsAndIndices: function(e, t, i, n) {
  42537. return this.a.copy(e[t]),
  42538. this.b.copy(e[i]),
  42539. this.c.copy(e[n]),
  42540. this
  42541. },
  42542. clone: function() {
  42543. return (new this.constructor).copy(this)
  42544. },
  42545. copy: function(e) {
  42546. return this.a.copy(e.a),
  42547. this.b.copy(e.b),
  42548. this.c.copy(e.c),
  42549. this
  42550. },
  42551. area: function() {
  42552. var e = new n.Vector3
  42553. , t = new n.Vector3;
  42554. return function() {
  42555. return e.subVectors(this.c, this.b),
  42556. t.subVectors(this.a, this.b),
  42557. .5 * e.cross(t).length()
  42558. }
  42559. }(),
  42560. midpoint: function(e) {
  42561. var t = e || new n.Vector3;
  42562. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42563. },
  42564. normal: function(e) {
  42565. return n.Triangle.normal(this.a, this.b, this.c, e)
  42566. },
  42567. plane: function(e) {
  42568. var t = e || new n.Plane;
  42569. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42570. },
  42571. barycoordFromPoint: function(e, t) {
  42572. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42573. },
  42574. containsPoint: function(e) {
  42575. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42576. },
  42577. equals: function(e) {
  42578. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42579. }
  42580. },
  42581. n.Interpolant = function(e, t, i, n) {
  42582. this.parameterPositions = e,
  42583. this._cachedIndex = 0,
  42584. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42585. this.sampleValues = t,
  42586. this.valueSize = i
  42587. }
  42588. ,
  42589. n.Interpolant.prototype = {
  42590. constructor: n.Interpolant,
  42591. evaluate: function(e) {
  42592. var t = this.parameterPositions
  42593. , i = this._cachedIndex
  42594. , n = t[i]
  42595. , r = t[i - 1];
  42596. e: {
  42597. t: {
  42598. var o;
  42599. i: {
  42600. n: if (!(e < n)) {
  42601. for (var a = i + 2; ; ) {
  42602. if (void 0 === n) {
  42603. if (e < r)
  42604. break n;
  42605. return i = t.length,
  42606. this._cachedIndex = i,
  42607. this.afterEnd_(i - 1, e, r)
  42608. }
  42609. if (i === a)
  42610. break;
  42611. if (r = n,
  42612. n = t[++i],
  42613. e < n)
  42614. break t
  42615. }
  42616. o = t.length;
  42617. break i
  42618. }
  42619. {
  42620. if (e >= r)
  42621. break e;
  42622. var s = t[1];
  42623. e < s && (i = 2,
  42624. r = s);
  42625. for (var a = i - 2; ; ) {
  42626. if (void 0 === r)
  42627. return this._cachedIndex = 0,
  42628. this.beforeStart_(0, e, n);
  42629. if (i === a)
  42630. break;
  42631. if (n = r,
  42632. r = t[--i - 1],
  42633. e >= r)
  42634. break t
  42635. }
  42636. o = i,
  42637. i = 0
  42638. }
  42639. }
  42640. for (; i < o; ) {
  42641. var l = i + o >>> 1;
  42642. e < t[l] ? o = l : i = l + 1
  42643. }
  42644. if (n = t[i],
  42645. r = t[i - 1],
  42646. void 0 === r)
  42647. return this._cachedIndex = 0,
  42648. this.beforeStart_(0, e, n);
  42649. if (void 0 === n)
  42650. return i = t.length,
  42651. this._cachedIndex = i,
  42652. this.afterEnd_(i - 1, r, e)
  42653. }
  42654. this._cachedIndex = i,
  42655. this.intervalChanged_(i, r, n)
  42656. }
  42657. return this.interpolate_(i, r, e, n)
  42658. },
  42659. settings: null,
  42660. DefaultSettings_: {},
  42661. getSettings_: function() {
  42662. return this.settings || this.DefaultSettings_
  42663. },
  42664. copySampleValue_: function(e) {
  42665. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42666. t[o] = i[r + o];
  42667. return t
  42668. },
  42669. interpolate_: function(e, t, i, n) {
  42670. throw new Error("call to abstract method")
  42671. },
  42672. intervalChanged_: function(e, t, i) {}
  42673. },
  42674. Object.assign(n.Interpolant.prototype, {
  42675. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42676. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42677. }),
  42678. n.CubicInterpolant = function(e, t, i, r) {
  42679. n.Interpolant.call(this, e, t, i, r),
  42680. this._weightPrev = -0,
  42681. this._offsetPrev = -0,
  42682. this._weightNext = -0,
  42683. this._offsetNext = -0
  42684. }
  42685. ,
  42686. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42687. constructor: n.CubicInterpolant,
  42688. DefaultSettings_: {
  42689. endingStart: n.ZeroCurvatureEnding,
  42690. endingEnd: n.ZeroCurvatureEnding
  42691. },
  42692. intervalChanged_: function(e, t, i) {
  42693. var r = this.parameterPositions
  42694. , o = e - 2
  42695. , a = e + 1
  42696. , s = r[o]
  42697. , l = r[a];
  42698. if (void 0 === s)
  42699. switch (this.getSettings_().endingStart) {
  42700. case n.ZeroSlopeEnding:
  42701. o = e,
  42702. s = 2 * t - i;
  42703. break;
  42704. case n.WrapAroundEnding:
  42705. o = r.length - 2,
  42706. s = t + r[o] - r[o + 1];
  42707. break;
  42708. default:
  42709. o = e,
  42710. s = i
  42711. }
  42712. if (void 0 === l)
  42713. switch (this.getSettings_().endingEnd) {
  42714. case n.ZeroSlopeEnding:
  42715. a = e,
  42716. l = 2 * i - t;
  42717. break;
  42718. case n.WrapAroundEnding:
  42719. a = 1,
  42720. l = i + r[1] - r[0];
  42721. break;
  42722. default:
  42723. a = e - 1,
  42724. l = t
  42725. }
  42726. var c = .5 * (i - t)
  42727. , h = this.valueSize;
  42728. this._weightPrev = c / (t - s),
  42729. this._weightNext = c / (l - i),
  42730. this._offsetPrev = o * h,
  42731. this._offsetNext = a * h
  42732. },
  42733. interpolate_: function(e, t, i, n) {
  42734. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42735. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42736. return r
  42737. }
  42738. }),
  42739. n.DiscreteInterpolant = function(e, t, i, r) {
  42740. n.Interpolant.call(this, e, t, i, r)
  42741. }
  42742. ,
  42743. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42744. constructor: n.DiscreteInterpolant,
  42745. interpolate_: function(e, t, i, n) {
  42746. return this.copySampleValue_(e - 1)
  42747. }
  42748. }),
  42749. n.LinearInterpolant = function(e, t, i, r) {
  42750. n.Interpolant.call(this, e, t, i, r)
  42751. }
  42752. ,
  42753. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42754. constructor: n.LinearInterpolant,
  42755. interpolate_: function(e, t, i, n) {
  42756. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42757. r[u] = o[l + u] * h + o[s + u] * c;
  42758. return r
  42759. }
  42760. }),
  42761. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42762. n.Interpolant.call(this, e, t, i, r)
  42763. }
  42764. ,
  42765. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42766. constructor: n.QuaternionLinearInterpolant,
  42767. interpolate_: function(e, t, i, r) {
  42768. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42769. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42770. return o
  42771. }
  42772. }),
  42773. n.Clock = function(e) {
  42774. this.autoStart = void 0 === e || e,
  42775. this.startTime = 0,
  42776. this.oldTime = 0,
  42777. this.elapsedTime = 0,
  42778. this.running = !1
  42779. }
  42780. ,
  42781. n.Clock.prototype = {
  42782. constructor: n.Clock,
  42783. start: function() {
  42784. this.startTime = performance.now(),
  42785. this.oldTime = this.startTime,
  42786. this.running = !0
  42787. },
  42788. stop: function() {
  42789. this.getElapsedTime(),
  42790. this.running = !1
  42791. },
  42792. getElapsedTime: function() {
  42793. return this.getDelta(),
  42794. this.elapsedTime
  42795. },
  42796. getDelta: function() {
  42797. var e = 0;
  42798. if (this.autoStart && !this.running && this.start(),
  42799. this.running) {
  42800. var t = performance.now();
  42801. e = .001 * (t - this.oldTime),
  42802. this.oldTime = t,
  42803. this.elapsedTime += e
  42804. }
  42805. return e
  42806. }
  42807. },
  42808. n.EventDispatcher = function() {}
  42809. ,
  42810. n.EventDispatcher.prototype = {
  42811. constructor: n.EventDispatcher,
  42812. apply: function(e) {
  42813. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42814. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42815. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42816. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42817. },
  42818. addEventListener: function(e, t) {
  42819. void 0 === this._listeners && (this._listeners = {});
  42820. var i = this._listeners;
  42821. void 0 === i[e] && (i[e] = []),
  42822. i[e].indexOf(t) === -1 && i[e].push(t)
  42823. },
  42824. hasEventListener: function(e, t) {
  42825. if (void 0 === this._listeners)
  42826. return !1;
  42827. var i = this._listeners;
  42828. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42829. },
  42830. removeEventListener: function(e, t) {
  42831. if (void 0 !== this._listeners) {
  42832. var i = this._listeners
  42833. , n = i[e];
  42834. if (void 0 !== n) {
  42835. var r = n.indexOf(t);
  42836. r !== -1 && n.splice(r, 1)
  42837. }
  42838. }
  42839. },
  42840. dispatchEvent: function(e) {
  42841. if (void 0 !== this._listeners) {
  42842. var t = this._listeners
  42843. , i = t[e.type];
  42844. if (void 0 !== i) {
  42845. e.target = this;
  42846. for (var n = [], r = i.length, o = 0; o < r; o++)
  42847. n[o] = i[o];
  42848. for (var o = 0; o < r; o++)
  42849. n[o].call(this, e)
  42850. }
  42851. }
  42852. }
  42853. },
  42854. n.Layers = function() {
  42855. this.mask = 1
  42856. }
  42857. ,
  42858. n.Layers.prototype = {
  42859. constructor: n.Layers,
  42860. set: function(e) {
  42861. this.mask = 1 << e
  42862. },
  42863. enable: function(e) {
  42864. this.mask |= 1 << e
  42865. },
  42866. toggle: function(e) {
  42867. this.mask ^= 1 << e
  42868. },
  42869. disable: function(e) {
  42870. this.mask &= ~(1 << e)
  42871. },
  42872. test: function(e) {
  42873. return 0 !== (this.mask & e.mask)
  42874. }
  42875. },
  42876. function(e) {
  42877. function t(e, t) {
  42878. return e.distance - t.distance
  42879. }
  42880. function i(e, t, n, r) {
  42881. if (e.visible !== !1 && (e.raycast(t, n),
  42882. r === !0))
  42883. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42884. i(o[a], t, n, !0)
  42885. }
  42886. e.Raycaster = function(t, i, n, r) {
  42887. this.ray = new e.Ray(t,i),
  42888. this.near = n || 0,
  42889. this.far = r || 1 / 0,
  42890. this.params = {
  42891. Mesh: {},
  42892. Line: {},
  42893. LOD: {},
  42894. Points: {
  42895. threshold: 1
  42896. },
  42897. Sprite: {}
  42898. },
  42899. Object.defineProperties(this.params, {
  42900. PointCloud: {
  42901. get: function() {
  42902. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42903. this.Points
  42904. }
  42905. }
  42906. })
  42907. }
  42908. ,
  42909. e.Raycaster.prototype = {
  42910. constructor: e.Raycaster,
  42911. linePrecision: 1,
  42912. set: function(e, t) {
  42913. this.ray.set(e, t)
  42914. },
  42915. setFromCamera: function(t, i) {
  42916. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42917. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42918. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42919. },
  42920. intersectObject: function(e, n) {
  42921. var r = [];
  42922. return i(e, this, r, n),
  42923. r.sort(t),
  42924. r
  42925. },
  42926. intersectObjects: function(e, n) {
  42927. var r = [];
  42928. if (Array.isArray(e) === !1)
  42929. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42930. r;
  42931. for (var o = 0, a = e.length; o < a; o++)
  42932. i(e[o], this, r, n);
  42933. return r.sort(t),
  42934. r
  42935. }
  42936. }
  42937. }(n),
  42938. n.Object3D = function() {
  42939. function e() {
  42940. o.setFromEuler(r, !1)
  42941. }
  42942. function t() {
  42943. r.setFromQuaternion(o, void 0, !1)
  42944. }
  42945. Object.defineProperty(this, "id", {
  42946. value: n.Object3DIdCount++
  42947. }),
  42948. this.uuid = n.Math.generateUUID(),
  42949. this.name = "",
  42950. this.type = "Object3D",
  42951. this.parent = null,
  42952. this.children = [],
  42953. this.up = n.Object3D.DefaultUp.clone();
  42954. var i = new n.Vector3
  42955. , r = new n.Euler
  42956. , o = new n.Quaternion
  42957. , a = new n.Vector3(1,1,1);
  42958. r.onChange(e),
  42959. o.onChange(t),
  42960. Object.defineProperties(this, {
  42961. position: {
  42962. enumerable: !0,
  42963. value: i
  42964. },
  42965. rotation: {
  42966. enumerable: !0,
  42967. value: r
  42968. },
  42969. quaternion: {
  42970. enumerable: !0,
  42971. value: o
  42972. },
  42973. scale: {
  42974. enumerable: !0,
  42975. value: a
  42976. },
  42977. modelViewMatrix: {
  42978. value: new n.Matrix4
  42979. },
  42980. normalMatrix: {
  42981. value: new n.Matrix3
  42982. }
  42983. }),
  42984. this.rotationAutoUpdate = !0,
  42985. this.matrix = new n.Matrix4,
  42986. this.matrixWorld = new n.Matrix4,
  42987. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42988. this.matrixWorldNeedsUpdate = !1,
  42989. this.layers = new n.Layers,
  42990. this.visible = !0,
  42991. this.castShadow = !1,
  42992. this.receiveShadow = !1,
  42993. this.frustumCulled = !0,
  42994. this.renderOrder = 0,
  42995. this.userData = {}
  42996. }
  42997. ,
  42998. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  42999. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43000. n.Object3D.prototype = {
  43001. constructor: n.Object3D,
  43002. applyMatrix: function(e) {
  43003. this.matrix.multiplyMatrices(e, this.matrix),
  43004. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43005. },
  43006. setRotationFromAxisAngle: function(e, t) {
  43007. this.quaternion.setFromAxisAngle(e, t)
  43008. },
  43009. setRotationFromEuler: function(e) {
  43010. this.quaternion.setFromEuler(e, !0)
  43011. },
  43012. setRotationFromMatrix: function(e) {
  43013. this.quaternion.setFromRotationMatrix(e)
  43014. },
  43015. setRotationFromQuaternion: function(e) {
  43016. this.quaternion.copy(e)
  43017. },
  43018. rotateOnAxis: function() {
  43019. var e = new n.Quaternion;
  43020. return function(t, i) {
  43021. return e.setFromAxisAngle(t, i),
  43022. this.quaternion.multiply(e),
  43023. this
  43024. }
  43025. }(),
  43026. rotateX: function() {
  43027. var e = new n.Vector3(1,0,0);
  43028. return function(t) {
  43029. return this.rotateOnAxis(e, t)
  43030. }
  43031. }(),
  43032. rotateY: function() {
  43033. var e = new n.Vector3(0,1,0);
  43034. return function(t) {
  43035. return this.rotateOnAxis(e, t)
  43036. }
  43037. }(),
  43038. rotateZ: function() {
  43039. var e = new n.Vector3(0,0,1);
  43040. return function(t) {
  43041. return this.rotateOnAxis(e, t)
  43042. }
  43043. }(),
  43044. translateOnAxis: function() {
  43045. var e = new n.Vector3;
  43046. return function(t, i) {
  43047. return e.copy(t).applyQuaternion(this.quaternion),
  43048. this.position.add(e.multiplyScalar(i)),
  43049. this
  43050. }
  43051. }(),
  43052. translateX: function() {
  43053. var e = new n.Vector3(1,0,0);
  43054. return function(t) {
  43055. return this.translateOnAxis(e, t)
  43056. }
  43057. }(),
  43058. translateY: function() {
  43059. var e = new n.Vector3(0,1,0);
  43060. return function(t) {
  43061. return this.translateOnAxis(e, t)
  43062. }
  43063. }(),
  43064. translateZ: function() {
  43065. var e = new n.Vector3(0,0,1);
  43066. return function(t) {
  43067. return this.translateOnAxis(e, t)
  43068. }
  43069. }(),
  43070. localToWorld: function(e) {
  43071. return e.applyMatrix4(this.matrixWorld)
  43072. },
  43073. worldToLocal: function() {
  43074. var e = new n.Matrix4;
  43075. return function(t) {
  43076. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43077. }
  43078. }(),
  43079. lookAt: function() {
  43080. var e = new n.Matrix4;
  43081. return function(t) {
  43082. e.lookAt(t, this.position, this.up),
  43083. this.quaternion.setFromRotationMatrix(e)
  43084. }
  43085. }(),
  43086. add: function(e) {
  43087. if (arguments.length > 1) {
  43088. for (var t = 0; t < arguments.length; t++)
  43089. this.add(arguments[t]);
  43090. return this
  43091. }
  43092. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43093. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43094. e.parent = this,
  43095. e.dispatchEvent({
  43096. type: "added"
  43097. }),
  43098. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43099. this)
  43100. },
  43101. remove: function(e) {
  43102. if (arguments.length > 1)
  43103. for (var t = 0; t < arguments.length; t++)
  43104. this.remove(arguments[t]);
  43105. var i = this.children.indexOf(e);
  43106. i !== -1 && (e.parent = null,
  43107. e.dispatchEvent({
  43108. type: "removed"
  43109. }),
  43110. this.children.splice(i, 1))
  43111. },
  43112. getObjectById: function(e) {
  43113. return this.getObjectByProperty("id", e)
  43114. },
  43115. getObjectByName: function(e) {
  43116. return this.getObjectByProperty("name", e)
  43117. },
  43118. getObjectByProperty: function(e, t) {
  43119. if (this[e] === t)
  43120. return this;
  43121. for (var i = 0, n = this.children.length; i < n; i++) {
  43122. var r = this.children[i]
  43123. , o = r.getObjectByProperty(e, t);
  43124. if (void 0 !== o)
  43125. return o
  43126. }
  43127. },
  43128. getWorldPosition: function(e) {
  43129. var t = e || new n.Vector3;
  43130. return this.updateMatrixWorld(!0),
  43131. t.setFromMatrixPosition(this.matrixWorld)
  43132. },
  43133. getWorldQuaternion: function() {
  43134. var e = new n.Vector3
  43135. , t = new n.Vector3;
  43136. return function(i) {
  43137. var r = i || new n.Quaternion;
  43138. return this.updateMatrixWorld(!0),
  43139. this.matrixWorld.decompose(e, r, t),
  43140. r
  43141. }
  43142. }(),
  43143. getWorldRotation: function() {
  43144. var e = new n.Quaternion;
  43145. return function(t) {
  43146. var i = t || new n.Euler;
  43147. return this.getWorldQuaternion(e),
  43148. i.setFromQuaternion(e, this.rotation.order, !1)
  43149. }
  43150. }(),
  43151. getWorldScale: function() {
  43152. var e = new n.Vector3
  43153. , t = new n.Quaternion;
  43154. return function(i) {
  43155. var r = i || new n.Vector3;
  43156. return this.updateMatrixWorld(!0),
  43157. this.matrixWorld.decompose(e, t, r),
  43158. r
  43159. }
  43160. }(),
  43161. getWorldDirection: function() {
  43162. var e = new n.Quaternion;
  43163. return function(t) {
  43164. var i = t || new n.Vector3;
  43165. return this.getWorldQuaternion(e),
  43166. i.set(0, 0, 1).applyQuaternion(e)
  43167. }
  43168. }(),
  43169. raycast: function() {},
  43170. traverse: function(e) {
  43171. e(this);
  43172. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43173. t[i].traverse(e)
  43174. },
  43175. traverseVisible: function(e) {
  43176. if (this.visible !== !1) {
  43177. e(this);
  43178. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43179. t[i].traverseVisible(e)
  43180. }
  43181. },
  43182. traverseAncestors: function(e) {
  43183. var t = this.parent;
  43184. null !== t && (e(t),
  43185. t.traverseAncestors(e))
  43186. },
  43187. updateMatrix: function() {
  43188. this.matrix.compose(this.position, this.quaternion, this.scale),
  43189. this.matrixWorldNeedsUpdate = !0
  43190. },
  43191. updateMatrixWorld: function(e) {
  43192. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43193. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43194. this.matrixWorldNeedsUpdate = !1,
  43195. e = !0);
  43196. for (var t = 0, i = this.children.length; t < i; t++)
  43197. this.children[t].updateMatrixWorld(e)
  43198. },
  43199. toJSON: function(e) {
  43200. function t(e) {
  43201. var t = [];
  43202. for (var i in e) {
  43203. var n = e[i];
  43204. delete n.metadata,
  43205. t.push(n)
  43206. }
  43207. return t
  43208. }
  43209. var i = void 0 === e
  43210. , n = {};
  43211. i && (e = {
  43212. geometries: {},
  43213. materials: {},
  43214. textures: {},
  43215. images: {}
  43216. },
  43217. n.metadata = {
  43218. version: 4.4,
  43219. type: "Object",
  43220. generator: "Object3D.toJSON"
  43221. });
  43222. var r = {};
  43223. if (r.uuid = this.uuid,
  43224. r.type = this.type,
  43225. "" !== this.name && (r.name = this.name),
  43226. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43227. this.castShadow === !0 && (r.castShadow = !0),
  43228. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43229. this.visible === !1 && (r.visible = !1),
  43230. r.matrix = this.matrix.toArray(),
  43231. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43232. r.geometry = this.geometry.uuid),
  43233. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43234. r.material = this.material.uuid),
  43235. this.children.length > 0) {
  43236. r.children = [];
  43237. for (var o = 0; o < this.children.length; o++)
  43238. r.children.push(this.children[o].toJSON(e).object)
  43239. }
  43240. if (i) {
  43241. var a = t(e.geometries)
  43242. , s = t(e.materials)
  43243. , l = t(e.textures)
  43244. , c = t(e.images);
  43245. a.length > 0 && (n.geometries = a),
  43246. s.length > 0 && (n.materials = s),
  43247. l.length > 0 && (n.textures = l),
  43248. c.length > 0 && (n.images = c)
  43249. }
  43250. return n.object = r,
  43251. n
  43252. },
  43253. clone: function(e) {
  43254. return (new this.constructor).copy(this, e)
  43255. },
  43256. copy: function(e, t) {
  43257. if (void 0 === t && (t = !0),
  43258. this.name = e.name,
  43259. this.up.copy(e.up),
  43260. this.position.copy(e.position),
  43261. this.quaternion.copy(e.quaternion),
  43262. this.scale.copy(e.scale),
  43263. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43264. this.matrix.copy(e.matrix),
  43265. this.matrixWorld.copy(e.matrixWorld),
  43266. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43267. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43268. this.visible = e.visible,
  43269. this.castShadow = e.castShadow,
  43270. this.receiveShadow = e.receiveShadow,
  43271. this.frustumCulled = e.frustumCulled,
  43272. this.renderOrder = e.renderOrder,
  43273. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43274. t === !0)
  43275. for (var i = 0; i < e.children.length; i++) {
  43276. var n = e.children[i];
  43277. this.add(n.clone())
  43278. }
  43279. return this
  43280. }
  43281. },
  43282. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43283. n.Object3DIdCount = 0,
  43284. n.Face3 = function(e, t, i, r, o, a) {
  43285. this.a = e,
  43286. this.b = t,
  43287. this.c = i,
  43288. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43289. this.vertexNormals = Array.isArray(r) ? r : [],
  43290. this.color = o instanceof n.Color ? o : new n.Color,
  43291. this.vertexColors = Array.isArray(o) ? o : [],
  43292. this.materialIndex = void 0 !== a ? a : 0
  43293. }
  43294. ,
  43295. n.Face3.prototype = {
  43296. constructor: n.Face3,
  43297. clone: function() {
  43298. return (new this.constructor).copy(this)
  43299. },
  43300. copy: function(e) {
  43301. this.a = e.a,
  43302. this.b = e.b,
  43303. this.c = e.c,
  43304. this.normal.copy(e.normal),
  43305. this.color.copy(e.color),
  43306. this.materialIndex = e.materialIndex;
  43307. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43308. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43309. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43310. this.vertexColors[t] = e.vertexColors[t].clone();
  43311. return this
  43312. }
  43313. },
  43314. n.BufferAttribute = function(e, t) {
  43315. this.uuid = n.Math.generateUUID(),
  43316. this.array = e,
  43317. this.itemSize = t,
  43318. this.dynamic = !1,
  43319. this.updateRange = {
  43320. offset: 0,
  43321. count: -1
  43322. },
  43323. this.version = 0
  43324. }
  43325. ,
  43326. n.BufferAttribute.prototype = {
  43327. constructor: n.BufferAttribute,
  43328. get count() {
  43329. return this.array.length / this.itemSize
  43330. },
  43331. set needsUpdate(e) {
  43332. e === !0 && this.version++
  43333. },
  43334. setDynamic: function(e) {
  43335. return this.dynamic = e,
  43336. this
  43337. },
  43338. copy: function(e) {
  43339. return this.array = new e.array.constructor(e.array),
  43340. this.itemSize = e.itemSize,
  43341. this.dynamic = e.dynamic,
  43342. this
  43343. },
  43344. copyAt: function(e, t, i) {
  43345. e *= this.itemSize,
  43346. i *= t.itemSize;
  43347. for (var n = 0, r = this.itemSize; n < r; n++)
  43348. this.array[e + n] = t.array[i + n];
  43349. return this
  43350. },
  43351. copyArray: function(e) {
  43352. return this.array.set(e),
  43353. this
  43354. },
  43355. copyColorsArray: function(e) {
  43356. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43357. var a = e[r];
  43358. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43359. a = new n.Color),
  43360. t[i++] = a.r,
  43361. t[i++] = a.g,
  43362. t[i++] = a.b
  43363. }
  43364. return this
  43365. },
  43366. copyIndicesArray: function(e) {
  43367. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43368. var o = e[n];
  43369. t[i++] = o.a,
  43370. t[i++] = o.b,
  43371. t[i++] = o.c
  43372. }
  43373. return this
  43374. },
  43375. copyVector2sArray: function(e) {
  43376. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43377. var a = e[r];
  43378. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43379. a = new n.Vector2),
  43380. t[i++] = a.x,
  43381. t[i++] = a.y
  43382. }
  43383. return this
  43384. },
  43385. copyVector3sArray: function(e) {
  43386. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43387. var a = e[r];
  43388. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43389. a = new n.Vector3),
  43390. t[i++] = a.x,
  43391. t[i++] = a.y,
  43392. t[i++] = a.z
  43393. }
  43394. return this
  43395. },
  43396. copyVector4sArray: function(e) {
  43397. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43398. var a = e[r];
  43399. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43400. a = new n.Vector4),
  43401. t[i++] = a.x,
  43402. t[i++] = a.y,
  43403. t[i++] = a.z,
  43404. t[i++] = a.w
  43405. }
  43406. return this
  43407. },
  43408. set: function(e, t) {
  43409. return void 0 === t && (t = 0),
  43410. this.array.set(e, t),
  43411. this
  43412. },
  43413. getX: function(e) {
  43414. return this.array[e * this.itemSize]
  43415. },
  43416. setX: function(e, t) {
  43417. return this.array[e * this.itemSize] = t,
  43418. this
  43419. },
  43420. getY: function(e) {
  43421. return this.array[e * this.itemSize + 1]
  43422. },
  43423. setY: function(e, t) {
  43424. return this.array[e * this.itemSize + 1] = t,
  43425. this
  43426. },
  43427. getZ: function(e) {
  43428. return this.array[e * this.itemSize + 2]
  43429. },
  43430. setZ: function(e, t) {
  43431. return this.array[e * this.itemSize + 2] = t,
  43432. this
  43433. },
  43434. getW: function(e) {
  43435. return this.array[e * this.itemSize + 3]
  43436. },
  43437. setW: function(e, t) {
  43438. return this.array[e * this.itemSize + 3] = t,
  43439. this
  43440. },
  43441. setXY: function(e, t, i) {
  43442. return e *= this.itemSize,
  43443. this.array[e + 0] = t,
  43444. this.array[e + 1] = i,
  43445. this
  43446. },
  43447. setXYZ: function(e, t, i, n) {
  43448. return e *= this.itemSize,
  43449. this.array[e + 0] = t,
  43450. this.array[e + 1] = i,
  43451. this.array[e + 2] = n,
  43452. this
  43453. },
  43454. setXYZW: function(e, t, i, n, r) {
  43455. return e *= this.itemSize,
  43456. this.array[e + 0] = t,
  43457. this.array[e + 1] = i,
  43458. this.array[e + 2] = n,
  43459. this.array[e + 3] = r,
  43460. this
  43461. },
  43462. clone: function() {
  43463. return (new this.constructor).copy(this)
  43464. }
  43465. },
  43466. n.Int8Attribute = function(e, t) {
  43467. return new n.BufferAttribute(new Int8Array(e),t)
  43468. }
  43469. ,
  43470. n.Uint8Attribute = function(e, t) {
  43471. return new n.BufferAttribute(new Uint8Array(e),t)
  43472. }
  43473. ,
  43474. n.Uint8ClampedAttribute = function(e, t) {
  43475. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43476. }
  43477. ,
  43478. n.Int16Attribute = function(e, t) {
  43479. return new n.BufferAttribute(new Int16Array(e),t)
  43480. }
  43481. ,
  43482. n.Uint16Attribute = function(e, t) {
  43483. return new n.BufferAttribute(new Uint16Array(e),t)
  43484. }
  43485. ;
  43486. n.Int32Attribute = function(e, t) {
  43487. return new n.BufferAttribute(new Int32Array(e),t)
  43488. }
  43489. ;
  43490. n.Uint32Attribute = function(e, t) {
  43491. return new n.BufferAttribute(new Uint32Array(e),t)
  43492. }
  43493. ,
  43494. n.Float32Attribute = function(e, t) {
  43495. return new n.BufferAttribute(new Float32Array(e),t)
  43496. }
  43497. ,
  43498. n.Float64Attribute = function(e, t) {
  43499. return new n.BufferAttribute(new Float64Array(e),t)
  43500. }
  43501. ,
  43502. n.DynamicBufferAttribute = function(e, t) {
  43503. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43504. new n.BufferAttribute(e,t).setDynamic(!0)
  43505. }
  43506. ,
  43507. n.InstancedBufferAttribute = function(e, t, i) {
  43508. n.BufferAttribute.call(this, e, t),
  43509. this.meshPerAttribute = i || 1
  43510. }
  43511. ,
  43512. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43513. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43514. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43515. return n.BufferAttribute.prototype.copy.call(this, e),
  43516. this.meshPerAttribute = e.meshPerAttribute,
  43517. this
  43518. }
  43519. ,
  43520. n.InterleavedBuffer = function(e, t) {
  43521. this.uuid = n.Math.generateUUID(),
  43522. this.array = e,
  43523. this.stride = t,
  43524. this.dynamic = !1,
  43525. this.updateRange = {
  43526. offset: 0,
  43527. count: -1
  43528. },
  43529. this.version = 0
  43530. }
  43531. ,
  43532. n.InterleavedBuffer.prototype = {
  43533. constructor: n.InterleavedBuffer,
  43534. get length() {
  43535. return this.array.length
  43536. },
  43537. get count() {
  43538. return this.array.length / this.stride
  43539. },
  43540. set needsUpdate(e) {
  43541. e === !0 && this.version++
  43542. },
  43543. setDynamic: function(e) {
  43544. return this.dynamic = e,
  43545. this
  43546. },
  43547. copy: function(e) {
  43548. return this.array = new e.array.constructor(e.array),
  43549. this.stride = e.stride,
  43550. this.dynamic = e.dynamic,
  43551. this
  43552. },
  43553. copyAt: function(e, t, i) {
  43554. e *= this.stride,
  43555. i *= t.stride;
  43556. for (var n = 0, r = this.stride; n < r; n++)
  43557. this.array[e + n] = t.array[i + n];
  43558. return this
  43559. },
  43560. set: function(e, t) {
  43561. return void 0 === t && (t = 0),
  43562. this.array.set(e, t),
  43563. this
  43564. },
  43565. clone: function() {
  43566. return (new this.constructor).copy(this)
  43567. }
  43568. },
  43569. n.InstancedInterleavedBuffer = function(e, t, i) {
  43570. n.InterleavedBuffer.call(this, e, t),
  43571. this.meshPerAttribute = i || 1
  43572. }
  43573. ,
  43574. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43575. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43576. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43577. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43578. this.meshPerAttribute = e.meshPerAttribute,
  43579. this
  43580. }
  43581. ,
  43582. n.InterleavedBufferAttribute = function(e, t, i) {
  43583. this.uuid = n.Math.generateUUID(),
  43584. this.data = e,
  43585. this.itemSize = t,
  43586. this.offset = i
  43587. }
  43588. ,
  43589. n.InterleavedBufferAttribute.prototype = {
  43590. constructor: n.InterleavedBufferAttribute,
  43591. get length() {
  43592. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43593. this.array.length
  43594. },
  43595. get count() {
  43596. return this.data.count
  43597. },
  43598. setX: function(e, t) {
  43599. return this.data.array[e * this.data.stride + this.offset] = t,
  43600. this
  43601. },
  43602. setY: function(e, t) {
  43603. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43604. this
  43605. },
  43606. setZ: function(e, t) {
  43607. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43608. this
  43609. },
  43610. setW: function(e, t) {
  43611. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43612. this
  43613. },
  43614. getX: function(e) {
  43615. return this.data.array[e * this.data.stride + this.offset]
  43616. },
  43617. getY: function(e) {
  43618. return this.data.array[e * this.data.stride + this.offset + 1]
  43619. },
  43620. getZ: function(e) {
  43621. return this.data.array[e * this.data.stride + this.offset + 2]
  43622. },
  43623. getW: function(e) {
  43624. return this.data.array[e * this.data.stride + this.offset + 3]
  43625. },
  43626. setXY: function(e, t, i) {
  43627. return e = e * this.data.stride + this.offset,
  43628. this.data.array[e + 0] = t,
  43629. this.data.array[e + 1] = i,
  43630. this
  43631. },
  43632. setXYZ: function(e, t, i, n) {
  43633. return e = e * this.data.stride + this.offset,
  43634. this.data.array[e + 0] = t,
  43635. this.data.array[e + 1] = i,
  43636. this.data.array[e + 2] = n,
  43637. this
  43638. },
  43639. setXYZW: function(e, t, i, n, r) {
  43640. return e = e * this.data.stride + this.offset,
  43641. this.data.array[e + 0] = t,
  43642. this.data.array[e + 1] = i,
  43643. this.data.array[e + 2] = n,
  43644. this.data.array[e + 3] = r,
  43645. this
  43646. }
  43647. },
  43648. n.Geometry = function() {
  43649. Object.defineProperty(this, "id", {
  43650. value: n.GeometryIdCount++
  43651. }),
  43652. this.uuid = n.Math.generateUUID(),
  43653. this.name = "",
  43654. this.type = "Geometry",
  43655. this.vertices = [],
  43656. this.colors = [],
  43657. this.faces = [],
  43658. this.faceVertexUvs = [[]],
  43659. this.morphTargets = [],
  43660. this.morphNormals = [],
  43661. this.skinWeights = [],
  43662. this.skinIndices = [],
  43663. this.lineDistances = [],
  43664. this.boundingBox = null,
  43665. this.boundingSphere = null,
  43666. this.verticesNeedUpdate = !1,
  43667. this.elementsNeedUpdate = !1,
  43668. this.uvsNeedUpdate = !1,
  43669. this.normalsNeedUpdate = !1,
  43670. this.colorsNeedUpdate = !1,
  43671. this.lineDistancesNeedUpdate = !1,
  43672. this.groupsNeedUpdate = !1
  43673. }
  43674. ,
  43675. n.Geometry.prototype = {
  43676. constructor: n.Geometry,
  43677. applyMatrix: function(e) {
  43678. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43679. var o = this.vertices[i];
  43680. o.applyMatrix4(e)
  43681. }
  43682. for (var i = 0, r = this.faces.length; i < r; i++) {
  43683. var a = this.faces[i];
  43684. a.normal.applyMatrix3(t).normalize();
  43685. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43686. a.vertexNormals[s].applyMatrix3(t).normalize()
  43687. }
  43688. return null !== this.boundingBox && this.computeBoundingBox(),
  43689. null !== this.boundingSphere && this.computeBoundingSphere(),
  43690. this.verticesNeedUpdate = !0,
  43691. this.normalsNeedUpdate = !0,
  43692. this
  43693. },
  43694. rotateX: function() {
  43695. var e;
  43696. return function(t) {
  43697. return void 0 === e && (e = new n.Matrix4),
  43698. e.makeRotationX(t),
  43699. this.applyMatrix(e),
  43700. this
  43701. }
  43702. }(),
  43703. rotateY: function() {
  43704. var e;
  43705. return function(t) {
  43706. return void 0 === e && (e = new n.Matrix4),
  43707. e.makeRotationY(t),
  43708. this.applyMatrix(e),
  43709. this
  43710. }
  43711. }(),
  43712. rotateZ: function() {
  43713. var e;
  43714. return function(t) {
  43715. return void 0 === e && (e = new n.Matrix4),
  43716. e.makeRotationZ(t),
  43717. this.applyMatrix(e),
  43718. this
  43719. }
  43720. }(),
  43721. translate: function() {
  43722. var e;
  43723. return function(t, i, r) {
  43724. return void 0 === e && (e = new n.Matrix4),
  43725. e.makeTranslation(t, i, r),
  43726. this.applyMatrix(e),
  43727. this
  43728. }
  43729. }(),
  43730. scale: function() {
  43731. var e;
  43732. return function(t, i, r) {
  43733. return void 0 === e && (e = new n.Matrix4),
  43734. e.makeScale(t, i, r),
  43735. this.applyMatrix(e),
  43736. this
  43737. }
  43738. }(),
  43739. lookAt: function() {
  43740. var e;
  43741. return function(t) {
  43742. void 0 === e && (e = new n.Object3D),
  43743. e.lookAt(t),
  43744. e.updateMatrix(),
  43745. this.applyMatrix(e.matrix)
  43746. }
  43747. }(),
  43748. fromBufferGeometry: function(e) {
  43749. function t(e, t, r, o) {
  43750. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43751. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43752. , g = new n.Face3(e,t,r,a,f,o);
  43753. i.faces.push(g),
  43754. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43755. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43756. }
  43757. var i = this
  43758. , r = null !== e.index ? e.index.array : void 0
  43759. , o = e.attributes
  43760. , a = o.position.array
  43761. , s = void 0 !== o.normal ? o.normal.array : void 0
  43762. , l = void 0 !== o.color ? o.color.array : void 0
  43763. , c = void 0 !== o.uv ? o.uv.array : void 0
  43764. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43765. void 0 !== h && (this.faceVertexUvs[1] = []);
  43766. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43767. g += 2)
  43768. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43769. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43770. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43771. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43772. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43773. if (void 0 !== r) {
  43774. var m = e.groups;
  43775. if (m.length > 0)
  43776. for (var f = 0; f < m.length; f++)
  43777. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43778. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43779. else
  43780. for (var f = 0; f < r.length; f += 3)
  43781. t(r[f], r[f + 1], r[f + 2])
  43782. } else
  43783. for (var f = 0; f < a.length / 3; f += 3)
  43784. t(f, f + 1, f + 2);
  43785. return this.computeFaceNormals(),
  43786. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43787. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43788. this
  43789. },
  43790. center: function() {
  43791. this.computeBoundingBox();
  43792. var e = this.boundingBox.center().negate();
  43793. return this.translate(e.x, e.y, e.z),
  43794. e
  43795. },
  43796. normalize: function() {
  43797. this.computeBoundingSphere();
  43798. var e = this.boundingSphere.center
  43799. , t = this.boundingSphere.radius
  43800. , i = 0 === t ? 1 : 1 / t
  43801. , r = new n.Matrix4;
  43802. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43803. this.applyMatrix(r),
  43804. this
  43805. },
  43806. computeFaceNormals: function() {
  43807. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43808. var o = this.faces[i]
  43809. , a = this.vertices[o.a]
  43810. , s = this.vertices[o.b]
  43811. , l = this.vertices[o.c];
  43812. e.subVectors(l, s),
  43813. t.subVectors(a, s),
  43814. e.cross(t),
  43815. e.normalize(),
  43816. o.normal.copy(e)
  43817. }
  43818. },
  43819. computeVertexNormals: function(e) {
  43820. void 0 === e && (e = !0);
  43821. var t, i, r, o, a, s;
  43822. for (s = new Array(this.vertices.length),
  43823. t = 0,
  43824. i = this.vertices.length; t < i; t++)
  43825. s[t] = new n.Vector3;
  43826. if (e) {
  43827. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43828. for (r = 0,
  43829. o = this.faces.length; r < o; r++)
  43830. a = this.faces[r],
  43831. l = this.vertices[a.a],
  43832. c = this.vertices[a.b],
  43833. h = this.vertices[a.c],
  43834. u.subVectors(h, c),
  43835. d.subVectors(l, c),
  43836. u.cross(d),
  43837. s[a.a].add(u),
  43838. s[a.b].add(u),
  43839. s[a.c].add(u)
  43840. } else
  43841. for (r = 0,
  43842. o = this.faces.length; r < o; r++)
  43843. a = this.faces[r],
  43844. s[a.a].add(a.normal),
  43845. s[a.b].add(a.normal),
  43846. s[a.c].add(a.normal);
  43847. for (t = 0,
  43848. i = this.vertices.length; t < i; t++)
  43849. s[t].normalize();
  43850. for (r = 0,
  43851. o = this.faces.length; r < o; r++) {
  43852. a = this.faces[r];
  43853. var p = a.vertexNormals;
  43854. 3 === p.length ? (p[0].copy(s[a.a]),
  43855. p[1].copy(s[a.b]),
  43856. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43857. p[1] = s[a.b].clone(),
  43858. p[2] = s[a.c].clone())
  43859. }
  43860. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43861. },
  43862. computeMorphNormals: function() {
  43863. var e, t, i, r, o;
  43864. for (i = 0,
  43865. r = this.faces.length; i < r; i++)
  43866. for (o = this.faces[i],
  43867. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43868. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43869. e = 0,
  43870. t = o.vertexNormals.length; e < t; e++)
  43871. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43872. var a = new n.Geometry;
  43873. for (a.faces = this.faces,
  43874. e = 0,
  43875. t = this.morphTargets.length; e < t; e++) {
  43876. if (!this.morphNormals[e]) {
  43877. this.morphNormals[e] = {},
  43878. this.morphNormals[e].faceNormals = [],
  43879. this.morphNormals[e].vertexNormals = [];
  43880. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43881. for (i = 0,
  43882. r = this.faces.length; i < r; i++)
  43883. s = new n.Vector3,
  43884. l = {
  43885. a: new n.Vector3,
  43886. b: new n.Vector3,
  43887. c: new n.Vector3
  43888. },
  43889. c.push(s),
  43890. h.push(l)
  43891. }
  43892. var u = this.morphNormals[e];
  43893. a.vertices = this.morphTargets[e].vertices,
  43894. a.computeFaceNormals(),
  43895. a.computeVertexNormals();
  43896. var s, l;
  43897. for (i = 0,
  43898. r = this.faces.length; i < r; i++)
  43899. o = this.faces[i],
  43900. s = u.faceNormals[i],
  43901. l = u.vertexNormals[i],
  43902. s.copy(o.normal),
  43903. l.a.copy(o.vertexNormals[0]),
  43904. l.b.copy(o.vertexNormals[1]),
  43905. l.c.copy(o.vertexNormals[2])
  43906. }
  43907. for (i = 0,
  43908. r = this.faces.length; i < r; i++)
  43909. o = this.faces[i],
  43910. o.normal = o.__originalFaceNormal,
  43911. o.vertexNormals = o.__originalVertexNormals
  43912. },
  43913. computeTangents: function() {
  43914. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43915. },
  43916. computeLineDistances: function() {
  43917. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43918. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43919. this.lineDistances[i] = e
  43920. },
  43921. computeBoundingBox: function() {
  43922. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43923. this.boundingBox.setFromPoints(this.vertices)
  43924. },
  43925. computeBoundingSphere: function() {
  43926. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43927. this.boundingSphere.setFromPoints(this.vertices)
  43928. },
  43929. merge: function(e, t, i) {
  43930. if (e instanceof n.Geometry == !1)
  43931. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43932. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43933. void 0 === i && (i = 0),
  43934. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43935. for (var d = 0, p = s.length; d < p; d++) {
  43936. var f = s[d]
  43937. , g = f.clone();
  43938. void 0 !== t && g.applyMatrix4(t),
  43939. a.push(g)
  43940. }
  43941. for (d = 0,
  43942. p = c.length; d < p; d++) {
  43943. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43944. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43945. m.normal.copy(y.normal),
  43946. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43947. for (var E = 0, b = C.length; E < b; E++)
  43948. v = C[E].clone(),
  43949. void 0 !== r && v.applyMatrix3(r).normalize(),
  43950. m.vertexNormals.push(v);
  43951. m.color.copy(y.color);
  43952. for (var E = 0, b = I.length; E < b; E++)
  43953. A = I[E],
  43954. m.vertexColors.push(A.clone());
  43955. m.materialIndex = y.materialIndex + i,
  43956. l.push(m)
  43957. }
  43958. for (d = 0,
  43959. p = u.length; d < p; d++) {
  43960. var w = u[d]
  43961. , _ = [];
  43962. if (void 0 !== w) {
  43963. for (var E = 0, b = w.length; E < b; E++)
  43964. _.push(w[E].clone());
  43965. h.push(_)
  43966. }
  43967. }
  43968. },
  43969. mergeMesh: function(e) {
  43970. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43971. void this.merge(e.geometry, e.matrix))
  43972. },
  43973. mergeVertices: function() {
  43974. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43975. for (i = 0,
  43976. n = this.vertices.length; i < n; i++)
  43977. e = this.vertices[i],
  43978. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43979. void 0 === l[t] ? (l[t] = i,
  43980. c.push(this.vertices[i]),
  43981. h[i] = c.length - 1) : h[i] = h[l[t]];
  43982. var p = [];
  43983. for (i = 0,
  43984. n = this.faces.length; i < n; i++) {
  43985. r = this.faces[i],
  43986. r.a = h[r.a],
  43987. r.b = h[r.b],
  43988. r.c = h[r.c],
  43989. o = [r.a, r.b, r.c];
  43990. for (var f = -1, g = 0; g < 3; g++)
  43991. if (o[g] === o[(g + 1) % 3]) {
  43992. f = g,
  43993. p.push(i);
  43994. break
  43995. }
  43996. }
  43997. for (i = p.length - 1; i >= 0; i--) {
  43998. var m = p[i];
  43999. for (this.faces.splice(m, 1),
  44000. a = 0,
  44001. s = this.faceVertexUvs.length; a < s; a++)
  44002. this.faceVertexUvs[a].splice(m, 1)
  44003. }
  44004. var v = this.vertices.length - c.length;
  44005. return this.vertices = c,
  44006. v
  44007. },
  44008. sortFacesByMaterialIndex: function() {
  44009. function e(e, t) {
  44010. return e.materialIndex - t.materialIndex
  44011. }
  44012. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44013. t[n]._id = n;
  44014. t.sort(e);
  44015. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44016. a && a.length === i && (r = []),
  44017. s && s.length === i && (o = []);
  44018. for (var n = 0; n < i; n++) {
  44019. var l = t[n]._id;
  44020. r && r.push(a[l]),
  44021. o && o.push(s[l])
  44022. }
  44023. r && (this.faceVertexUvs[0] = r),
  44024. o && (this.faceVertexUvs[1] = o)
  44025. },
  44026. toJSON: function() {
  44027. function e(e, t, i) {
  44028. return i ? e | 1 << t : e & ~(1 << t)
  44029. }
  44030. function t(e) {
  44031. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44032. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44033. u.push(e.x, e.y, e.z),
  44034. d[t])
  44035. }
  44036. function i(e) {
  44037. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44038. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44039. p.push(e.getHex()),
  44040. f[t])
  44041. }
  44042. function n(e) {
  44043. var t = e.x.toString() + e.y.toString();
  44044. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44045. g.push(e.x, e.y),
  44046. m[t])
  44047. }
  44048. var r = {
  44049. metadata: {
  44050. version: 4.4,
  44051. type: "Geometry",
  44052. generator: "Geometry.toJSON"
  44053. }
  44054. };
  44055. if (r.uuid = this.uuid,
  44056. r.type = this.type,
  44057. "" !== this.name && (r.name = this.name),
  44058. void 0 !== this.parameters) {
  44059. var o = this.parameters;
  44060. for (var a in o)
  44061. void 0 !== o[a] && (r[a] = o[a]);
  44062. return r
  44063. }
  44064. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44065. var c = this.vertices[l];
  44066. s.push(c.x, c.y, c.z)
  44067. }
  44068. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44069. var v = this.faces[l]
  44070. , A = !0
  44071. , y = !1
  44072. , C = void 0 !== this.faceVertexUvs[0][l]
  44073. , I = v.normal.length() > 0
  44074. , E = v.vertexNormals.length > 0
  44075. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44076. , w = v.vertexColors.length > 0
  44077. , _ = 0;
  44078. if (_ = e(_, 0, 0),
  44079. _ = e(_, 1, A),
  44080. _ = e(_, 2, y),
  44081. _ = e(_, 3, C),
  44082. _ = e(_, 4, I),
  44083. _ = e(_, 5, E),
  44084. _ = e(_, 6, b),
  44085. _ = e(_, 7, w),
  44086. h.push(_),
  44087. h.push(v.a, v.b, v.c),
  44088. h.push(v.materialIndex),
  44089. C) {
  44090. var T = this.faceVertexUvs[0][l];
  44091. h.push(n(T[0]), n(T[1]), n(T[2]))
  44092. }
  44093. if (I && h.push(t(v.normal)),
  44094. E) {
  44095. var x = v.vertexNormals;
  44096. h.push(t(x[0]), t(x[1]), t(x[2]))
  44097. }
  44098. if (b && h.push(i(v.color)),
  44099. w) {
  44100. var S = v.vertexColors;
  44101. h.push(i(S[0]), i(S[1]), i(S[2]))
  44102. }
  44103. }
  44104. return r.data = {},
  44105. r.data.vertices = s,
  44106. r.data.normals = u,
  44107. p.length > 0 && (r.data.colors = p),
  44108. g.length > 0 && (r.data.uvs = [g]),
  44109. r.data.faces = h,
  44110. r
  44111. },
  44112. clone: function() {
  44113. return (new n.Geometry).copy(this)
  44114. },
  44115. copy: function(e) {
  44116. this.vertices = [],
  44117. this.faces = [],
  44118. this.faceVertexUvs = [[]];
  44119. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44120. this.vertices.push(t[i].clone());
  44121. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44122. this.faces.push(r[i].clone());
  44123. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44124. var o = e.faceVertexUvs[i];
  44125. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44126. for (var a = 0, s = o.length; a < s; a++) {
  44127. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44128. var d = l[h];
  44129. c.push(d.clone())
  44130. }
  44131. this.faceVertexUvs[i].push(c)
  44132. }
  44133. }
  44134. return this
  44135. },
  44136. dispose: function() {
  44137. this.dispatchEvent({
  44138. type: "dispose"
  44139. })
  44140. }
  44141. },
  44142. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44143. n.GeometryIdCount = 0,
  44144. n.DirectGeometry = function() {
  44145. Object.defineProperty(this, "id", {
  44146. value: n.GeometryIdCount++
  44147. }),
  44148. this.uuid = n.Math.generateUUID(),
  44149. this.name = "",
  44150. this.type = "DirectGeometry",
  44151. this.indices = [],
  44152. this.vertices = [],
  44153. this.normals = [],
  44154. this.colors = [],
  44155. this.uvs = [],
  44156. this.uvs2 = [],
  44157. this.groups = [],
  44158. this.morphTargets = {},
  44159. this.skinWeights = [],
  44160. this.skinIndices = [],
  44161. this.boundingBox = null,
  44162. this.boundingSphere = null,
  44163. this.verticesNeedUpdate = !1,
  44164. this.normalsNeedUpdate = !1,
  44165. this.colorsNeedUpdate = !1,
  44166. this.uvsNeedUpdate = !1,
  44167. this.groupsNeedUpdate = !1
  44168. }
  44169. ,
  44170. n.DirectGeometry.prototype = {
  44171. constructor: n.DirectGeometry,
  44172. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44173. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44174. computeFaceNormals: function() {
  44175. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44176. },
  44177. computeVertexNormals: function() {
  44178. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44179. },
  44180. computeGroups: function(e) {
  44181. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44182. var a = r[o];
  44183. a.materialIndex !== i && (i = a.materialIndex,
  44184. void 0 !== t && (t.count = 3 * o - t.start,
  44185. n.push(t)),
  44186. t = {
  44187. start: 3 * o,
  44188. materialIndex: i
  44189. })
  44190. }
  44191. void 0 !== t && (t.count = 3 * o - t.start,
  44192. n.push(t)),
  44193. this.groups = n
  44194. },
  44195. fromGeometry: function(e) {
  44196. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44197. if (c > 0) {
  44198. t = [];
  44199. for (var h = 0; h < c; h++)
  44200. t[h] = [];
  44201. this.morphTargets.position = t
  44202. }
  44203. var u, d = e.morphNormals, p = d.length;
  44204. if (p > 0) {
  44205. u = [];
  44206. for (var h = 0; h < p; h++)
  44207. u[h] = [];
  44208. this.morphTargets.normal = u
  44209. }
  44210. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44211. var A = i[h];
  44212. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44213. var y = A.vertexNormals;
  44214. if (3 === y.length)
  44215. this.normals.push(y[0], y[1], y[2]);
  44216. else {
  44217. var C = A.normal;
  44218. this.normals.push(C, C, C)
  44219. }
  44220. var I = A.vertexColors;
  44221. if (3 === I.length)
  44222. this.colors.push(I[0], I[1], I[2]);
  44223. else {
  44224. var E = A.color;
  44225. this.colors.push(E, E, E)
  44226. }
  44227. if (a === !0) {
  44228. var b = o[0][h];
  44229. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44230. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44231. }
  44232. if (s === !0) {
  44233. var b = o[1][h];
  44234. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44235. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44236. }
  44237. for (var w = 0; w < c; w++) {
  44238. var _ = l[w].vertices;
  44239. t[w].push(_[A.a], _[A.b], _[A.c])
  44240. }
  44241. for (var w = 0; w < p; w++) {
  44242. var T = d[w].vertexNormals[h];
  44243. u[w].push(T.a, T.b, T.c)
  44244. }
  44245. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44246. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44247. }
  44248. return this.computeGroups(e),
  44249. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44250. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44251. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44252. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44253. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44254. this
  44255. },
  44256. dispose: function() {
  44257. this.dispatchEvent({
  44258. type: "dispose"
  44259. })
  44260. }
  44261. },
  44262. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44263. n.BufferGeometry = function() {
  44264. Object.defineProperty(this, "id", {
  44265. value: n.GeometryIdCount++
  44266. }),
  44267. this.uuid = n.Math.generateUUID(),
  44268. this.name = "",
  44269. this.type = "BufferGeometry",
  44270. this.index = null,
  44271. this.attributes = {},
  44272. this.morphAttributes = {},
  44273. this.groups = [],
  44274. this.boundingBox = null,
  44275. this.boundingSphere = null,
  44276. this.drawRange = {
  44277. start: 0,
  44278. count: 1 / 0
  44279. }
  44280. }
  44281. ,
  44282. n.BufferGeometry.prototype = {
  44283. constructor: n.BufferGeometry,
  44284. getIndex: function() {
  44285. return this.index
  44286. },
  44287. setIndex: function(e) {
  44288. this.index = e
  44289. },
  44290. addAttribute: function(e, t) {
  44291. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44292. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44293. void this.setIndex(t)) : (this.attributes[e] = t,
  44294. this)
  44295. },
  44296. getAttribute: function(e) {
  44297. return this.attributes[e]
  44298. },
  44299. removeAttribute: function(e) {
  44300. return delete this.attributes[e],
  44301. this
  44302. },
  44303. addGroup: function(e, t, i) {
  44304. this.groups.push({
  44305. start: e,
  44306. count: t,
  44307. materialIndex: void 0 !== i ? i : 0
  44308. })
  44309. },
  44310. clearGroups: function() {
  44311. this.groups = []
  44312. },
  44313. setDrawRange: function(e, t) {
  44314. this.drawRange.start = e,
  44315. this.drawRange.count = t
  44316. },
  44317. applyMatrix: function(e) {
  44318. var t = this.attributes.position;
  44319. void 0 !== t && (e.applyToVector3Array(t.array),
  44320. t.needsUpdate = !0);
  44321. var i = this.attributes.normal;
  44322. if (void 0 !== i) {
  44323. var r = (new n.Matrix3).getNormalMatrix(e);
  44324. r.applyToVector3Array(i.array),
  44325. i.needsUpdate = !0
  44326. }
  44327. return null !== this.boundingBox && this.computeBoundingBox(),
  44328. null !== this.boundingSphere && this.computeBoundingSphere(),
  44329. this
  44330. },
  44331. rotateX: function() {
  44332. var e;
  44333. return function(t) {
  44334. return void 0 === e && (e = new n.Matrix4),
  44335. e.makeRotationX(t),
  44336. this.applyMatrix(e),
  44337. this
  44338. }
  44339. }(),
  44340. rotateY: function() {
  44341. var e;
  44342. return function(t) {
  44343. return void 0 === e && (e = new n.Matrix4),
  44344. e.makeRotationY(t),
  44345. this.applyMatrix(e),
  44346. this
  44347. }
  44348. }(),
  44349. rotateZ: function() {
  44350. var e;
  44351. return function(t) {
  44352. return void 0 === e && (e = new n.Matrix4),
  44353. e.makeRotationZ(t),
  44354. this.applyMatrix(e),
  44355. this
  44356. }
  44357. }(),
  44358. translate: function() {
  44359. var e;
  44360. return function(t, i, r) {
  44361. return void 0 === e && (e = new n.Matrix4),
  44362. e.makeTranslation(t, i, r),
  44363. this.applyMatrix(e),
  44364. this
  44365. }
  44366. }(),
  44367. scale: function() {
  44368. var e;
  44369. return function(t, i, r) {
  44370. return void 0 === e && (e = new n.Matrix4),
  44371. e.makeScale(t, i, r),
  44372. this.applyMatrix(e),
  44373. this
  44374. }
  44375. }(),
  44376. lookAt: function() {
  44377. var e;
  44378. return function(t) {
  44379. void 0 === e && (e = new n.Object3D),
  44380. e.lookAt(t),
  44381. e.updateMatrix(),
  44382. this.applyMatrix(e.matrix)
  44383. }
  44384. }(),
  44385. center: function() {
  44386. this.computeBoundingBox();
  44387. var e = this.boundingBox.center().negate();
  44388. return this.translate(e.x, e.y, e.z),
  44389. e
  44390. },
  44391. setFromObject: function(e) {
  44392. var t = e.geometry;
  44393. if (e instanceof n.Points || e instanceof n.Line) {
  44394. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44395. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44396. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44397. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44398. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44399. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44400. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44401. }
  44402. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44403. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44404. } else
  44405. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44406. return this
  44407. },
  44408. updateFromObject: function(e) {
  44409. var t = e.geometry;
  44410. if (e instanceof n.Mesh) {
  44411. var i = t.__directGeometry;
  44412. if (void 0 === i)
  44413. return this.fromGeometry(t);
  44414. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44415. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44416. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44417. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44418. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44419. t.verticesNeedUpdate = !1,
  44420. t.normalsNeedUpdate = !1,
  44421. t.colorsNeedUpdate = !1,
  44422. t.uvsNeedUpdate = !1,
  44423. t.groupsNeedUpdate = !1,
  44424. t = i
  44425. }
  44426. if (t.verticesNeedUpdate === !0) {
  44427. var r = this.attributes.position;
  44428. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44429. r.needsUpdate = !0),
  44430. t.verticesNeedUpdate = !1
  44431. }
  44432. if (t.normalsNeedUpdate === !0) {
  44433. var r = this.attributes.normal;
  44434. void 0 !== r && (r.copyVector3sArray(t.normals),
  44435. r.needsUpdate = !0),
  44436. t.normalsNeedUpdate = !1
  44437. }
  44438. if (t.colorsNeedUpdate === !0) {
  44439. var r = this.attributes.color;
  44440. void 0 !== r && (r.copyColorsArray(t.colors),
  44441. r.needsUpdate = !0),
  44442. t.colorsNeedUpdate = !1
  44443. }
  44444. if (t.uvsNeedUpdate) {
  44445. var r = this.attributes.uv;
  44446. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44447. r.needsUpdate = !0),
  44448. t.uvsNeedUpdate = !1
  44449. }
  44450. if (t.lineDistancesNeedUpdate) {
  44451. var r = this.attributes.lineDistance;
  44452. void 0 !== r && (r.copyArray(t.lineDistances),
  44453. r.needsUpdate = !0),
  44454. t.lineDistancesNeedUpdate = !1
  44455. }
  44456. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44457. this.groups = t.groups,
  44458. t.groupsNeedUpdate = !1),
  44459. this
  44460. },
  44461. fromGeometry: function(e) {
  44462. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44463. this.fromDirectGeometry(e.__directGeometry)
  44464. },
  44465. fromDirectGeometry: function(e) {
  44466. var t = new Float32Array(3 * e.vertices.length);
  44467. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44468. e.normals.length > 0) {
  44469. var i = new Float32Array(3 * e.normals.length);
  44470. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44471. }
  44472. if (e.colors.length > 0) {
  44473. var r = new Float32Array(3 * e.colors.length);
  44474. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44475. }
  44476. if (e.uvs.length > 0) {
  44477. var o = new Float32Array(2 * e.uvs.length);
  44478. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44479. }
  44480. if (e.uvs2.length > 0) {
  44481. var a = new Float32Array(2 * e.uvs2.length);
  44482. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44483. }
  44484. if (e.indices.length > 0) {
  44485. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44486. , l = new s(3 * e.indices.length);
  44487. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44488. }
  44489. this.groups = e.groups;
  44490. for (var c in e.morphTargets) {
  44491. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44492. var f = u[d]
  44493. , g = new n.Float32Attribute(3 * f.length,3);
  44494. h.push(g.copyVector3sArray(f))
  44495. }
  44496. this.morphAttributes[c] = h
  44497. }
  44498. if (e.skinIndices.length > 0) {
  44499. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44500. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44501. }
  44502. if (e.skinWeights.length > 0) {
  44503. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44504. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44505. }
  44506. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44507. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44508. this
  44509. },
  44510. computeBoundingBox: function() {
  44511. new n.Vector3;
  44512. return function() {
  44513. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44514. var e = this.attributes.position.array;
  44515. e && this.boundingBox.setFromArray(e),
  44516. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44517. this.boundingBox.max.set(0, 0, 0)),
  44518. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44519. }
  44520. }(),
  44521. computeBoundingSphere: function() {
  44522. var e = new n.Box3
  44523. , t = new n.Vector3;
  44524. return function() {
  44525. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44526. var i = this.attributes.position.array;
  44527. if (i) {
  44528. var r = this.boundingSphere.center;
  44529. e.setFromArray(i),
  44530. e.center(r);
  44531. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44532. t.fromArray(i, a),
  44533. o = Math.max(o, r.distanceToSquared(t));
  44534. this.boundingSphere.radius = Math.sqrt(o),
  44535. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44536. }
  44537. }
  44538. }(),
  44539. computeFaceNormals: function() {},
  44540. computeVertexNormals: function() {
  44541. var e = this.index
  44542. , t = this.attributes
  44543. , i = this.groups;
  44544. if (t.position) {
  44545. var r = t.position.array;
  44546. if (void 0 === t.normal)
  44547. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44548. else
  44549. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44550. o[a] = 0;
  44551. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44552. if (e) {
  44553. var v = e.array;
  44554. 0 === i.length && this.addGroup(0, v.length);
  44555. for (var A = 0, y = i.length; A < y; ++A)
  44556. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44557. l = 3 * v[a + 0],
  44558. c = 3 * v[a + 1],
  44559. h = 3 * v[a + 2],
  44560. d.fromArray(r, l),
  44561. p.fromArray(r, c),
  44562. f.fromArray(r, h),
  44563. g.subVectors(f, p),
  44564. m.subVectors(d, p),
  44565. g.cross(m),
  44566. u[l] += g.x,
  44567. u[l + 1] += g.y,
  44568. u[l + 2] += g.z,
  44569. u[c] += g.x,
  44570. u[c + 1] += g.y,
  44571. u[c + 2] += g.z,
  44572. u[h] += g.x,
  44573. u[h + 1] += g.y,
  44574. u[h + 2] += g.z
  44575. } else
  44576. for (var a = 0, s = r.length; a < s; a += 9)
  44577. d.fromArray(r, a),
  44578. p.fromArray(r, a + 3),
  44579. f.fromArray(r, a + 6),
  44580. g.subVectors(f, p),
  44581. m.subVectors(d, p),
  44582. g.cross(m),
  44583. u[a] = g.x,
  44584. u[a + 1] = g.y,
  44585. u[a + 2] = g.z,
  44586. u[a + 3] = g.x,
  44587. u[a + 4] = g.y,
  44588. u[a + 5] = g.z,
  44589. u[a + 6] = g.x,
  44590. u[a + 7] = g.y,
  44591. u[a + 8] = g.z;
  44592. this.normalizeNormals(),
  44593. t.normal.needsUpdate = !0
  44594. }
  44595. },
  44596. merge: function(e, t) {
  44597. if (e instanceof n.BufferGeometry == !1)
  44598. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44599. void 0 === t && (t = 0);
  44600. var i = this.attributes;
  44601. for (var r in i)
  44602. if (void 0 !== e.attributes[r])
  44603. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44604. u++)
  44605. a[u] = l[h];
  44606. return this
  44607. },
  44608. normalizeNormals: function() {
  44609. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44610. e = r[o],
  44611. t = r[o + 1],
  44612. i = r[o + 2],
  44613. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44614. r[o] *= n,
  44615. r[o + 1] *= n,
  44616. r[o + 2] *= n
  44617. },
  44618. toNonIndexed: function() {
  44619. if (null === this.index)
  44620. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44621. this;
  44622. var e = new n.BufferGeometry
  44623. , t = this.index.array
  44624. , i = this.attributes;
  44625. for (var r in i) {
  44626. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44627. c = t[u] * s;
  44628. for (var p = 0; p < s; p++)
  44629. l[h++] = a[c++]
  44630. }
  44631. e.addAttribute(r, new n.BufferAttribute(l,s))
  44632. }
  44633. return e
  44634. },
  44635. toJSON: function() {
  44636. var e = {
  44637. metadata: {
  44638. version: 4.4,
  44639. type: "BufferGeometry",
  44640. generator: "BufferGeometry.toJSON"
  44641. }
  44642. };
  44643. if (e.uuid = this.uuid,
  44644. e.type = this.type,
  44645. "" !== this.name && (e.name = this.name),
  44646. void 0 !== this.parameters) {
  44647. var t = this.parameters;
  44648. for (var i in t)
  44649. void 0 !== t[i] && (e[i] = t[i]);
  44650. return e
  44651. }
  44652. e.data = {
  44653. attributes: {}
  44654. };
  44655. var n = this.index;
  44656. if (null !== n) {
  44657. var r = Array.prototype.slice.call(n.array);
  44658. e.data.index = {
  44659. type: n.array.constructor.name,
  44660. array: r
  44661. }
  44662. }
  44663. var o = this.attributes;
  44664. for (var i in o) {
  44665. var a = o[i]
  44666. , r = Array.prototype.slice.call(a.array);
  44667. e.data.attributes[i] = {
  44668. itemSize: a.itemSize,
  44669. type: a.array.constructor.name,
  44670. array: r
  44671. }
  44672. }
  44673. var s = this.groups;
  44674. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44675. var l = this.boundingSphere;
  44676. return null !== l && (e.data.boundingSphere = {
  44677. center: l.center.toArray(),
  44678. radius: l.radius
  44679. }),
  44680. e
  44681. },
  44682. clone: function() {
  44683. return (new n.BufferGeometry).copy(this)
  44684. },
  44685. copy: function(e) {
  44686. var t = e.index;
  44687. null !== t && this.setIndex(t.clone());
  44688. var i = e.attributes;
  44689. for (var n in i) {
  44690. var r = i[n];
  44691. this.addAttribute(n, r.clone())
  44692. }
  44693. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44694. var l = o[a];
  44695. this.addGroup(l.start, l.count)
  44696. }
  44697. return this
  44698. },
  44699. dispose: function() {
  44700. this.dispatchEvent({
  44701. type: "dispose"
  44702. })
  44703. }
  44704. },
  44705. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44706. n.BufferGeometry.MaxIndex = 65535,
  44707. n.InstancedBufferGeometry = function() {
  44708. n.BufferGeometry.call(this),
  44709. this.type = "InstancedBufferGeometry",
  44710. this.maxInstancedCount = void 0
  44711. }
  44712. ,
  44713. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44714. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44715. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44716. this.groups.push({
  44717. start: e,
  44718. count: t,
  44719. instances: i
  44720. })
  44721. }
  44722. ,
  44723. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44724. var t = e.index;
  44725. null !== t && this.setIndex(t.clone());
  44726. var i = e.attributes;
  44727. for (var n in i) {
  44728. var r = i[n];
  44729. this.addAttribute(n, r.clone())
  44730. }
  44731. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44732. var l = o[a];
  44733. this.addGroup(l.start, l.count, l.instances)
  44734. }
  44735. return this
  44736. }
  44737. ,
  44738. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44739. n.Uniform = function(e, t) {
  44740. this.type = e,
  44741. this.value = t,
  44742. this.dynamic = !1
  44743. }
  44744. ,
  44745. n.Uniform.prototype = {
  44746. constructor: n.Uniform,
  44747. onUpdate: function(e) {
  44748. return this.dynamic = !0,
  44749. this.onUpdateCallback = e,
  44750. this
  44751. }
  44752. },
  44753. n.AnimationClip = function(e, t, i) {
  44754. this.name = e || n.Math.generateUUID(),
  44755. this.tracks = i,
  44756. this.duration = void 0 !== t ? t : -1,
  44757. this.duration < 0 && this.resetDuration(),
  44758. this.trim(),
  44759. this.optimize()
  44760. }
  44761. ,
  44762. n.AnimationClip.prototype = {
  44763. constructor: n.AnimationClip,
  44764. resetDuration: function() {
  44765. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44766. var r = this.tracks[i];
  44767. t = Math.max(t, r.times[r.times.length - 1])
  44768. }
  44769. this.duration = t
  44770. },
  44771. trim: function() {
  44772. for (var e = 0; e < this.tracks.length; e++)
  44773. this.tracks[e].trim(0, this.duration);
  44774. return this
  44775. },
  44776. optimize: function() {
  44777. for (var e = 0; e < this.tracks.length; e++)
  44778. this.tracks[e].optimize();
  44779. return this
  44780. }
  44781. },
  44782. Object.assign(n.AnimationClip, {
  44783. parse: function(e) {
  44784. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44785. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44786. return new n.AnimationClip(e.name,e.duration,t)
  44787. },
  44788. toJSON: function(e) {
  44789. for (var t = [], i = e.tracks, r = {
  44790. name: e.name,
  44791. duration: e.duration,
  44792. tracks: t
  44793. }, o = 0, a = i.length; o !== a; ++o)
  44794. t.push(n.KeyframeTrack.toJSON(i[o]));
  44795. return r
  44796. },
  44797. CreateFromMorphTargetSequence: function(e, t, i) {
  44798. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44799. var s = []
  44800. , l = [];
  44801. s.push((a + r - 1) % r, a, (a + 1) % r),
  44802. l.push(0, 1, 0);
  44803. var c = n.AnimationUtils.getKeyframeOrder(s);
  44804. s = n.AnimationUtils.sortedArray(s, 1, c),
  44805. l = n.AnimationUtils.sortedArray(l, 1, c),
  44806. 0 === s[0] && (s.push(r),
  44807. l.push(l[0])),
  44808. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44809. }
  44810. return new n.AnimationClip(e,-1,o)
  44811. },
  44812. findByName: function(e, t) {
  44813. for (var i = 0; i < e.length; i++)
  44814. if (e[i].name === t)
  44815. return e[i];
  44816. return null
  44817. },
  44818. CreateClipsFromMorphTargetSequences: function(e, t) {
  44819. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44820. var s = e[o]
  44821. , l = s.name.match(r);
  44822. if (l && l.length > 1) {
  44823. var c = l[1]
  44824. , h = i[c];
  44825. h || (i[c] = h = []),
  44826. h.push(s)
  44827. }
  44828. }
  44829. var u = [];
  44830. for (var c in i)
  44831. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44832. return u
  44833. },
  44834. parseAnimation: function(e, t, i) {
  44835. if (!e)
  44836. return console.error(" no animation in JSONLoader data"),
  44837. null;
  44838. for (var r = function(e, t, i, r, o) {
  44839. if (0 !== i.length) {
  44840. var a = []
  44841. , s = [];
  44842. n.AnimationUtils.flattenJSON(i, a, s, r),
  44843. 0 !== a.length && o.push(new e(t,a,s))
  44844. }
  44845. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44846. var u = c[h].keys;
  44847. if (u && 0 != u.length)
  44848. if (u[0].morphTargets) {
  44849. for (var d = {}, p = 0; p < u.length; p++)
  44850. if (u[p].morphTargets)
  44851. for (var f = 0; f < u[p].morphTargets.length; f++)
  44852. d[u[p].morphTargets[f]] = -1;
  44853. for (var g in d) {
  44854. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44855. var A = u[p];
  44856. m.push(A.time),
  44857. v.push(A.morphTarget === g ? 1 : 0)
  44858. }
  44859. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44860. }
  44861. s = d.length * (l || 1)
  44862. } else {
  44863. var y = ".bones[" + t[h].name + "]";
  44864. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44865. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44866. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44867. }
  44868. }
  44869. if (0 === o.length)
  44870. return null;
  44871. var C = new n.AnimationClip(a,s,o);
  44872. return C
  44873. }
  44874. }),
  44875. n.AnimationMixer = function(e) {
  44876. this._root = e,
  44877. this._initMemoryManager(),
  44878. this._accuIndex = 0,
  44879. this.time = 0,
  44880. this.timeScale = 1
  44881. }
  44882. ,
  44883. n.AnimationMixer.prototype = {
  44884. constructor: n.AnimationMixer,
  44885. clipAction: function(e, t) {
  44886. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44887. if (void 0 !== l) {
  44888. var c = l.actionByRoot[o];
  44889. if (void 0 !== c)
  44890. return c;
  44891. if (i = l.knownActions[0],
  44892. s = i._clip,
  44893. e !== a && e !== s)
  44894. throw new Error("Different clips with the same name detected!")
  44895. }
  44896. if (null === s)
  44897. return null;
  44898. var h = new n.AnimationMixer._Action(this,s,t);
  44899. return this._bindAction(h, i),
  44900. this._addInactiveAction(h, a, o),
  44901. h
  44902. },
  44903. existingAction: function(e, t) {
  44904. var i = t || this._root
  44905. , n = i.uuid
  44906. , r = "string" == typeof e ? e : e.name
  44907. , o = this._actionsByClip[r];
  44908. return void 0 !== o ? o.actionByRoot[n] || null : null
  44909. },
  44910. stopAllAction: function() {
  44911. var e = this._actions
  44912. , t = this._nActiveActions
  44913. , i = this._bindings
  44914. , n = this._nActiveBindings;
  44915. this._nActiveActions = 0,
  44916. this._nActiveBindings = 0;
  44917. for (var r = 0; r !== t; ++r)
  44918. e[r].reset();
  44919. for (var r = 0; r !== n; ++r)
  44920. i[r].useCount = 0;
  44921. return this
  44922. },
  44923. update: function(e) {
  44924. e *= this.timeScale;
  44925. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44926. var s = t[a];
  44927. s.enabled && s._update(n, e, r, o)
  44928. }
  44929. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44930. l[a].apply(o);
  44931. return this
  44932. },
  44933. getRoot: function() {
  44934. return this._root
  44935. },
  44936. uncacheClip: function(e) {
  44937. var t = this._actions
  44938. , i = e.name
  44939. , n = this._actionsByClip
  44940. , r = n[i];
  44941. if (void 0 !== r) {
  44942. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44943. var l = o[a];
  44944. this._deactivateAction(l);
  44945. var c = l._cacheIndex
  44946. , h = t[t.length - 1];
  44947. l._cacheIndex = null,
  44948. l._byClipCacheIndex = null,
  44949. h._cacheIndex = c,
  44950. t[c] = h,
  44951. t.pop(),
  44952. this._removeInactiveBindingsForAction(l)
  44953. }
  44954. delete n[i]
  44955. }
  44956. },
  44957. uncacheRoot: function(e) {
  44958. var t = e.uuid
  44959. , i = this._actionsByClip;
  44960. for (var n in i) {
  44961. var r = i[n].actionByRoot
  44962. , o = r[t];
  44963. void 0 !== o && (this._deactivateAction(o),
  44964. this._removeInactiveAction(o))
  44965. }
  44966. var a = this._bindingsByRootAndName
  44967. , s = a[t];
  44968. if (void 0 !== s)
  44969. for (var l in s) {
  44970. var c = s[l];
  44971. c.restoreOriginalState(),
  44972. this._removeInactiveBinding(c)
  44973. }
  44974. },
  44975. uncacheAction: function(e, t) {
  44976. var i = this.existingAction(e, t);
  44977. null !== i && (this._deactivateAction(i),
  44978. this._removeInactiveAction(i))
  44979. }
  44980. },
  44981. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44982. n.AnimationMixer._Action = function(e, t, i) {
  44983. this._mixer = e,
  44984. this._clip = t,
  44985. this._localRoot = i || null;
  44986. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44987. endingStart: n.ZeroCurvatureEnding,
  44988. endingEnd: n.ZeroCurvatureEnding
  44989. }, l = 0; l !== o; ++l) {
  44990. var c = r[l].createInterpolant(null);
  44991. a[l] = c,
  44992. c.settings = s
  44993. }
  44994. this._interpolantSettings = s,
  44995. this._interpolants = a,
  44996. this._propertyBindings = new Array(o),
  44997. this._cacheIndex = null,
  44998. this._byClipCacheIndex = null,
  44999. this._timeScaleInterpolant = null,
  45000. this._weightInterpolant = null,
  45001. this.loop = n.LoopRepeat,
  45002. this._loopCount = -1,
  45003. this._startTime = null,
  45004. this.time = 0,
  45005. this.timeScale = 1,
  45006. this._effectiveTimeScale = 1,
  45007. this.weight = 1,
  45008. this._effectiveWeight = 1,
  45009. this.repetitions = 1 / 0,
  45010. this.paused = !1,
  45011. this.enabled = !0,
  45012. this.clampWhenFinished = !1,
  45013. this.zeroSlopeAtStart = !0,
  45014. this.zeroSlopeAtEnd = !0
  45015. }
  45016. ,
  45017. n.AnimationMixer._Action.prototype = {
  45018. constructor: n.AnimationMixer._Action,
  45019. play: function() {
  45020. return this._mixer._activateAction(this),
  45021. this
  45022. },
  45023. stop: function() {
  45024. return this._mixer._deactivateAction(this),
  45025. this.reset()
  45026. },
  45027. reset: function() {
  45028. return this.paused = !1,
  45029. this.enabled = !0,
  45030. this.time = 0,
  45031. this._loopCount = -1,
  45032. this._startTime = null,
  45033. this.stopFading().stopWarping()
  45034. },
  45035. isRunning: function() {
  45036. this._startTime;
  45037. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45038. },
  45039. isScheduled: function() {
  45040. return this._mixer._isActiveAction(this)
  45041. },
  45042. startAt: function(e) {
  45043. return this._startTime = e,
  45044. this
  45045. },
  45046. setLoop: function(e, t) {
  45047. return this.loop = e,
  45048. this.repetitions = t,
  45049. this
  45050. },
  45051. setEffectiveWeight: function(e) {
  45052. return this.weight = e,
  45053. this._effectiveWeight = this.enabled ? e : 0,
  45054. this.stopFading()
  45055. },
  45056. getEffectiveWeight: function() {
  45057. return this._effectiveWeight
  45058. },
  45059. fadeIn: function(e) {
  45060. return this._scheduleFading(e, 0, 1)
  45061. },
  45062. fadeOut: function(e) {
  45063. return this._scheduleFading(e, 1, 0)
  45064. },
  45065. crossFadeFrom: function(e, t, i) {
  45066. this._mixer;
  45067. if (e.fadeOut(t),
  45068. this.fadeIn(t),
  45069. i) {
  45070. var n = this._clip.duration
  45071. , r = e._clip.duration
  45072. , o = r / n
  45073. , a = n / r;
  45074. e.warp(1, o, t),
  45075. this.warp(a, 1, t)
  45076. }
  45077. return this
  45078. },
  45079. crossFadeTo: function(e, t, i) {
  45080. return e.crossFadeFrom(this, t, i)
  45081. },
  45082. stopFading: function() {
  45083. var e = this._weightInterpolant;
  45084. return null !== e && (this._weightInterpolant = null,
  45085. this._mixer._takeBackControlInterpolant(e)),
  45086. this
  45087. },
  45088. setEffectiveTimeScale: function(e) {
  45089. return this.timeScale = e,
  45090. this._effectiveTimeScale = this.paused ? 0 : e,
  45091. this.stopWarping()
  45092. },
  45093. getEffectiveTimeScale: function() {
  45094. return this._effectiveTimeScale
  45095. },
  45096. setDuration: function(e) {
  45097. return this.timeScale = this._clip.duration / e,
  45098. this.stopWarping()
  45099. },
  45100. syncWith: function(e) {
  45101. return this.time = e.time,
  45102. this.timeScale = e.timeScale,
  45103. this.stopWarping()
  45104. },
  45105. halt: function(e) {
  45106. return this.warp(this._currentTimeScale, 0, e)
  45107. },
  45108. warp: function(e, t, i) {
  45109. var n = this._mixer
  45110. , r = n.time
  45111. , o = this._timeScaleInterpolant
  45112. , a = this.timeScale;
  45113. null === o && (o = n._lendControlInterpolant(),
  45114. this._timeScaleInterpolant = o);
  45115. var s = o.parameterPositions
  45116. , l = o.sampleValues;
  45117. return s[0] = r,
  45118. s[1] = r + i,
  45119. l[0] = e / a,
  45120. l[1] = t / a,
  45121. this
  45122. },
  45123. stopWarping: function() {
  45124. var e = this._timeScaleInterpolant;
  45125. return null !== e && (this._timeScaleInterpolant = null,
  45126. this._mixer._takeBackControlInterpolant(e)),
  45127. this
  45128. },
  45129. getMixer: function() {
  45130. return this._mixer
  45131. },
  45132. getClip: function() {
  45133. return this._clip
  45134. },
  45135. getRoot: function() {
  45136. return this._localRoot || this._mixer._root
  45137. },
  45138. _update: function(e, t, i, n) {
  45139. var r = this._startTime;
  45140. if (null !== r) {
  45141. var o = (e - r) * i;
  45142. if (o < 0 || 0 === i)
  45143. return;
  45144. this._startTime = null,
  45145. t = i * o
  45146. }
  45147. t *= this._updateTimeScale(e);
  45148. var a = this._updateTime(t)
  45149. , s = this._updateWeight(e);
  45150. if (s > 0)
  45151. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45152. l[h].evaluate(a),
  45153. c[h].accumulate(n, s)
  45154. },
  45155. _updateWeight: function(e) {
  45156. var t = 0;
  45157. if (this.enabled) {
  45158. t = this.weight;
  45159. var i = this._weightInterpolant;
  45160. if (null !== i) {
  45161. var n = i.evaluate(e)[0];
  45162. t *= n,
  45163. e > i.parameterPositions[1] && (this.stopFading(),
  45164. 0 === n && (this.enabled = !1))
  45165. }
  45166. }
  45167. return this._effectiveWeight = t,
  45168. t
  45169. },
  45170. _updateTimeScale: function(e) {
  45171. var t = 0;
  45172. if (!this.paused) {
  45173. t = this.timeScale;
  45174. var i = this._timeScaleInterpolant;
  45175. if (null !== i) {
  45176. var n = i.evaluate(e)[0];
  45177. t *= n,
  45178. e > i.parameterPositions[1] && (this.stopWarping(),
  45179. 0 === t ? this.pause = !0 : this.timeScale = t)
  45180. }
  45181. }
  45182. return this._effectiveTimeScale = t,
  45183. t
  45184. },
  45185. _updateTime: function(e) {
  45186. var t = this.time + e;
  45187. if (0 === e)
  45188. return t;
  45189. var i = this._clip.duration
  45190. , r = this.loop
  45191. , o = this._loopCount
  45192. , a = !1;
  45193. switch (r) {
  45194. case n.LoopOnce:
  45195. if (o === -1 && (this.loopCount = 0,
  45196. this._setEndings(!0, !0, !1)),
  45197. t >= i)
  45198. t = i;
  45199. else {
  45200. if (!(t < 0))
  45201. break;
  45202. t = 0
  45203. }
  45204. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45205. this._mixer.dispatchEvent({
  45206. type: "finished",
  45207. action: this,
  45208. direction: e < 0 ? -1 : 1
  45209. });
  45210. break;
  45211. case n.LoopPingPong:
  45212. a = !0;
  45213. case n.LoopRepeat:
  45214. if (o === -1 && (e > 0 ? (o = 0,
  45215. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45216. t >= i || t < 0) {
  45217. var s = Math.floor(t / i);
  45218. t -= i * s,
  45219. o += Math.abs(s);
  45220. var l = this.repetitions - o;
  45221. if (l < 0) {
  45222. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45223. t = e > 0 ? i : 0,
  45224. this._mixer.dispatchEvent({
  45225. type: "finished",
  45226. action: this,
  45227. direction: e > 0 ? 1 : -1
  45228. });
  45229. break
  45230. }
  45231. if (0 === l) {
  45232. var c = e < 0;
  45233. this._setEndings(c, !c, a)
  45234. } else
  45235. this._setEndings(!1, !1, a);
  45236. this._loopCount = o,
  45237. this._mixer.dispatchEvent({
  45238. type: "loop",
  45239. action: this,
  45240. loopDelta: s
  45241. })
  45242. }
  45243. if (r === n.LoopPingPong && 1 === (1 & o))
  45244. return this.time = t,
  45245. i - t
  45246. }
  45247. return this.time = t,
  45248. t
  45249. },
  45250. _setEndings: function(e, t, i) {
  45251. var r = this._interpolantSettings;
  45252. i ? (r.endingStart = n.ZeroSlopeEnding,
  45253. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45254. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45255. },
  45256. _scheduleFading: function(e, t, i) {
  45257. var n = this._mixer
  45258. , r = n.time
  45259. , o = this._weightInterpolant;
  45260. null === o && (o = n._lendControlInterpolant(),
  45261. this._weightInterpolant = o);
  45262. var a = o.parameterPositions
  45263. , s = o.sampleValues;
  45264. return a[0] = r,
  45265. s[0] = t,
  45266. a[1] = r + e,
  45267. s[1] = i,
  45268. this
  45269. }
  45270. },
  45271. Object.assign(n.AnimationMixer.prototype, {
  45272. _bindAction: function(e, t) {
  45273. var i = e._localRoot || this._root
  45274. , r = e._clip.tracks
  45275. , o = r.length
  45276. , a = e._propertyBindings
  45277. , s = e._interpolants
  45278. , l = i.uuid
  45279. , c = this._bindingsByRootAndName
  45280. , h = c[l];
  45281. void 0 === h && (h = {},
  45282. c[l] = h);
  45283. for (var u = 0; u !== o; ++u) {
  45284. var d = r[u]
  45285. , p = d.name
  45286. , f = h[p];
  45287. if (void 0 !== f)
  45288. a[u] = f;
  45289. else {
  45290. if (f = a[u],
  45291. void 0 !== f) {
  45292. null === f._cacheIndex && (++f.referenceCount,
  45293. this._addInactiveBinding(f, l, p));
  45294. continue
  45295. }
  45296. var g = t && t._propertyBindings[u].binding.parsedPath;
  45297. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45298. ++f.referenceCount,
  45299. this._addInactiveBinding(f, l, p),
  45300. a[u] = f
  45301. }
  45302. s[u].resultBuffer = f.buffer
  45303. }
  45304. },
  45305. _activateAction: function(e) {
  45306. if (!this._isActiveAction(e)) {
  45307. if (null === e._cacheIndex) {
  45308. var t = (e._localRoot || this._root).uuid
  45309. , i = e._clip.name
  45310. , n = this._actionsByClip[i];
  45311. this._bindAction(e, n && n.knownActions[0]),
  45312. this._addInactiveAction(e, i, t)
  45313. }
  45314. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45315. var s = r[o];
  45316. 0 === s.useCount++ && (this._lendBinding(s),
  45317. s.saveOriginalState())
  45318. }
  45319. this._lendAction(e)
  45320. }
  45321. },
  45322. _deactivateAction: function(e) {
  45323. if (this._isActiveAction(e)) {
  45324. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45325. var r = t[i];
  45326. 0 === --r.useCount && (r.restoreOriginalState(),
  45327. this._takeBackBinding(r))
  45328. }
  45329. this._takeBackAction(e)
  45330. }
  45331. },
  45332. _initMemoryManager: function() {
  45333. this._actions = [],
  45334. this._nActiveActions = 0,
  45335. this._actionsByClip = {},
  45336. this._bindings = [],
  45337. this._nActiveBindings = 0,
  45338. this._bindingsByRootAndName = {},
  45339. this._controlInterpolants = [],
  45340. this._nActiveControlInterpolants = 0;
  45341. var e = this;
  45342. this.stats = {
  45343. actions: {
  45344. get total() {
  45345. return e._actions.length
  45346. },
  45347. get inUse() {
  45348. return e._nActiveActions
  45349. }
  45350. },
  45351. bindings: {
  45352. get total() {
  45353. return e._bindings.length
  45354. },
  45355. get inUse() {
  45356. return e._nActiveBindings
  45357. }
  45358. },
  45359. controlInterpolants: {
  45360. get total() {
  45361. return e._controlInterpolants.length
  45362. },
  45363. get inUse() {
  45364. return e._nActiveControlInterpolants
  45365. }
  45366. }
  45367. }
  45368. },
  45369. _isActiveAction: function(e) {
  45370. var t = e._cacheIndex;
  45371. return null !== t && t < this._nActiveActions
  45372. },
  45373. _addInactiveAction: function(e, t, i) {
  45374. var n = this._actions
  45375. , r = this._actionsByClip
  45376. , o = r[t];
  45377. if (void 0 === o)
  45378. o = {
  45379. knownActions: [e],
  45380. actionByRoot: {}
  45381. },
  45382. e._byClipCacheIndex = 0,
  45383. r[t] = o;
  45384. else {
  45385. var a = o.knownActions;
  45386. e._byClipCacheIndex = a.length,
  45387. a.push(e)
  45388. }
  45389. e._cacheIndex = n.length,
  45390. n.push(e),
  45391. o.actionByRoot[i] = e
  45392. },
  45393. _removeInactiveAction: function(e) {
  45394. var t = this._actions
  45395. , i = t[t.length - 1]
  45396. , n = e._cacheIndex;
  45397. i._cacheIndex = n,
  45398. t[n] = i,
  45399. t.pop(),
  45400. e._cacheIndex = null;
  45401. var r = e._clip.name
  45402. , o = this._actionsByClip
  45403. , a = o[r]
  45404. , s = a.knownActions
  45405. , l = s[s.length - 1]
  45406. , c = e._byClipCacheIndex;
  45407. l._byClipCacheIndex = c,
  45408. s[c] = l,
  45409. s.pop(),
  45410. e._byClipCacheIndex = null;
  45411. var h = a.actionByRoot
  45412. , u = (t._localRoot || this._root).uuid;
  45413. delete h[u],
  45414. 0 === s.length && delete o[r],
  45415. this._removeInactiveBindingsForAction(e)
  45416. },
  45417. _removeInactiveBindingsForAction: function(e) {
  45418. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45419. var r = t[i];
  45420. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45421. }
  45422. },
  45423. _lendAction: function(e) {
  45424. var t = this._actions
  45425. , i = e._cacheIndex
  45426. , n = this._nActiveActions++
  45427. , r = t[n];
  45428. e._cacheIndex = n,
  45429. t[n] = e,
  45430. r._cacheIndex = i,
  45431. t[i] = r
  45432. },
  45433. _takeBackAction: function(e) {
  45434. var t = this._actions
  45435. , i = e._cacheIndex
  45436. , n = --this._nActiveActions
  45437. , r = t[n];
  45438. e._cacheIndex = n,
  45439. t[n] = e,
  45440. r._cacheIndex = i,
  45441. t[i] = r
  45442. },
  45443. _addInactiveBinding: function(e, t, i) {
  45444. var n = this._bindingsByRootAndName
  45445. , r = n[t]
  45446. , o = this._bindings;
  45447. void 0 === r && (r = {},
  45448. n[t] = r),
  45449. r[i] = e,
  45450. e._cacheIndex = o.length,
  45451. o.push(e)
  45452. },
  45453. _removeInactiveBinding: function(e) {
  45454. var t = this._bindings
  45455. , i = e.binding
  45456. , n = i.rootNode.uuid
  45457. , r = i.path
  45458. , o = this._bindingsByRootAndName
  45459. , a = o[n]
  45460. , s = t[t.length - 1]
  45461. , l = e._cacheIndex;
  45462. s._cacheIndex = l,
  45463. t[l] = s,
  45464. t.pop(),
  45465. delete a[r];
  45466. e: {
  45467. for (var c in a)
  45468. break e;
  45469. delete o[n]
  45470. }
  45471. },
  45472. _lendBinding: function(e) {
  45473. var t = this._bindings
  45474. , i = e._cacheIndex
  45475. , n = this._nActiveBindings++
  45476. , r = t[n];
  45477. e._cacheIndex = n,
  45478. t[n] = e,
  45479. r._cacheIndex = i,
  45480. t[i] = r
  45481. },
  45482. _takeBackBinding: function(e) {
  45483. var t = this._bindings
  45484. , i = e._cacheIndex
  45485. , n = --this._nActiveBindings
  45486. , r = t[n];
  45487. e._cacheIndex = n,
  45488. t[n] = e,
  45489. r._cacheIndex = i,
  45490. t[i] = r
  45491. },
  45492. _lendControlInterpolant: function() {
  45493. var e = this._controlInterpolants
  45494. , t = this._nActiveControlInterpolants++
  45495. , i = e[t];
  45496. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45497. i.__cacheIndex = t,
  45498. e[t] = i),
  45499. i
  45500. },
  45501. _takeBackControlInterpolant: function(e) {
  45502. var t = this._controlInterpolants
  45503. , i = e.__cacheIndex
  45504. , n = --this._nActiveControlInterpolants
  45505. , r = t[n];
  45506. e.__cacheIndex = n,
  45507. t[n] = e,
  45508. r.__cacheIndex = i,
  45509. t[i] = r
  45510. },
  45511. _controlInterpolantsResultBuffer: new Float32Array(1)
  45512. }),
  45513. n.AnimationObjectGroup = function(e) {
  45514. this.uuid = n.Math.generateUUID(),
  45515. this._objects = Array.prototype.slice.call(arguments),
  45516. this.nCachedObjects_ = 0;
  45517. var t = {};
  45518. this._indicesByUUID = t;
  45519. for (var i = 0, r = arguments.length; i !== r; ++i)
  45520. t[arguments[i].uuid] = i;
  45521. this._paths = [],
  45522. this._parsedPaths = [],
  45523. this._bindings = [],
  45524. this._bindingsIndicesByPath = {};
  45525. var o = this;
  45526. this.stats = {
  45527. objects: {
  45528. get total() {
  45529. return o._objects.length
  45530. },
  45531. get inUse() {
  45532. return this.total - o.nCachedObjects_
  45533. }
  45534. },
  45535. get bindingsPerObject() {
  45536. return o._bindings.length
  45537. }
  45538. }
  45539. }
  45540. ,
  45541. n.AnimationObjectGroup.prototype = {
  45542. constructor: n.AnimationObjectGroup,
  45543. add: function(e) {
  45544. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45545. var d = arguments[h]
  45546. , p = d.uuid
  45547. , f = o[p];
  45548. if (void 0 === f) {
  45549. f = i++,
  45550. o[p] = f,
  45551. t.push(d);
  45552. for (var g = 0, m = c; g !== m; ++g)
  45553. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45554. } else if (f < r) {
  45555. var v = t[f]
  45556. , A = --r
  45557. , y = t[A];
  45558. o[y.uuid] = f,
  45559. t[f] = y,
  45560. o[p] = A,
  45561. t[A] = d;
  45562. for (var g = 0, m = c; g !== m; ++g) {
  45563. var C = l[g]
  45564. , I = C[A]
  45565. , E = C[f];
  45566. C[f] = I,
  45567. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45568. C[A] = E
  45569. }
  45570. } else
  45571. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45572. }
  45573. this.nCachedObjects_ = r
  45574. },
  45575. remove: function(e) {
  45576. for (var t = this._objects, i = (t.length,
  45577. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45578. var l = arguments[a]
  45579. , c = l.uuid
  45580. , h = n[c];
  45581. if (void 0 !== h && h >= i) {
  45582. var u = i++
  45583. , d = t[u];
  45584. n[d.uuid] = h,
  45585. t[h] = d,
  45586. n[c] = u,
  45587. t[u] = l;
  45588. for (var p = 0, f = o; p !== f; ++p) {
  45589. var g = r[p]
  45590. , m = g[u]
  45591. , v = g[h];
  45592. g[h] = m,
  45593. g[u] = v
  45594. }
  45595. }
  45596. }
  45597. this.nCachedObjects_ = i
  45598. },
  45599. uncache: function(e) {
  45600. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45601. var c = arguments[s]
  45602. , h = c.uuid
  45603. , u = r[h];
  45604. if (void 0 !== u)
  45605. if (delete r[h],
  45606. u < n) {
  45607. var d = --n
  45608. , p = t[d]
  45609. , f = --i
  45610. , g = t[f];
  45611. r[p.uuid] = u,
  45612. t[u] = p,
  45613. r[g.uuid] = d,
  45614. t[d] = g,
  45615. t.pop();
  45616. for (var m = 0, v = a; m !== v; ++m) {
  45617. var A = o[m]
  45618. , y = A[d]
  45619. , C = A[f];
  45620. A[u] = y,
  45621. A[d] = C,
  45622. A.pop()
  45623. }
  45624. } else {
  45625. var f = --i
  45626. , g = t[f];
  45627. r[g.uuid] = u,
  45628. t[u] = g,
  45629. t.pop();
  45630. for (var m = 0, v = a; m !== v; ++m) {
  45631. var A = o[m];
  45632. A[u] = A[f],
  45633. A.pop()
  45634. }
  45635. }
  45636. }
  45637. this.nCachedObjects_ = n
  45638. },
  45639. subscribe_: function(e, t) {
  45640. var i = this._bindingsIndicesByPath
  45641. , r = i[e]
  45642. , o = this._bindings;
  45643. if (void 0 !== r)
  45644. return o[r];
  45645. var a = this._paths
  45646. , s = this._parsedPaths
  45647. , l = this._objects
  45648. , c = l.length
  45649. , h = this.nCachedObjects_
  45650. , u = new Array(c);
  45651. r = o.length,
  45652. i[e] = r,
  45653. a.push(e),
  45654. s.push(t),
  45655. o.push(u);
  45656. for (var d = h, p = l.length; d !== p; ++d) {
  45657. var f = l[d];
  45658. u[d] = new n.PropertyBinding(f,e,t)
  45659. }
  45660. return u
  45661. },
  45662. unsubscribe_: function(e) {
  45663. var t = this._bindingsIndicesByPath
  45664. , i = t[e];
  45665. if (void 0 !== i) {
  45666. var n = this._paths
  45667. , r = this._parsedPaths
  45668. , o = this._bindings
  45669. , a = o.length - 1
  45670. , s = o[a]
  45671. , l = e[a];
  45672. t[l] = i,
  45673. o[i] = s,
  45674. o.pop(),
  45675. r[i] = r[a],
  45676. r.pop(),
  45677. n[i] = n[a],
  45678. n.pop()
  45679. }
  45680. }
  45681. },
  45682. n.AnimationUtils = {
  45683. arraySlice: function(e, t, i) {
  45684. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45685. },
  45686. convertArray: function(e, t, i) {
  45687. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45688. },
  45689. isTypedArray: function(e) {
  45690. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45691. },
  45692. getKeyframeOrder: function(e) {
  45693. function t(t, i) {
  45694. return e[t] - e[i]
  45695. }
  45696. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45697. n[r] = r;
  45698. return n.sort(t),
  45699. n
  45700. },
  45701. sortedArray: function(e, t, i) {
  45702. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45703. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45704. r[a++] = e[s + l];
  45705. return r
  45706. },
  45707. flattenJSON: function(e, t, i, n) {
  45708. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45709. o = e[r++];
  45710. if (void 0 !== o) {
  45711. var a = o[n];
  45712. if (void 0 !== a)
  45713. if (Array.isArray(a)) {
  45714. do
  45715. a = o[n],
  45716. void 0 !== a && (t.push(o.time),
  45717. i.push.apply(i, a)),
  45718. o = e[r++];
  45719. while (void 0 !== o)
  45720. } else if (void 0 !== a.toArray) {
  45721. do
  45722. a = o[n],
  45723. void 0 !== a && (t.push(o.time),
  45724. a.toArray(i, i.length)),
  45725. o = e[r++];
  45726. while (void 0 !== o)
  45727. } else
  45728. do
  45729. a = o[n],
  45730. void 0 !== a && (t.push(o.time),
  45731. i.push(a)),
  45732. o = e[r++];
  45733. while (void 0 !== o)
  45734. }
  45735. }
  45736. },
  45737. n.KeyframeTrack = function(e, t, i, r) {
  45738. if (void 0 === e)
  45739. throw new Error("track name is undefined");
  45740. if (void 0 === t || 0 === t.length)
  45741. throw new Error("no keyframes in track named " + e);
  45742. this.name = e,
  45743. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45744. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45745. this.setInterpolation(r || this.DefaultInterpolation),
  45746. this.validate(),
  45747. this.optimize()
  45748. }
  45749. ,
  45750. n.KeyframeTrack.prototype = {
  45751. constructor: n.KeyframeTrack,
  45752. TimeBufferType: Float32Array,
  45753. ValueBufferType: Float32Array,
  45754. DefaultInterpolation: n.InterpolateLinear,
  45755. InterpolantFactoryMethodDiscrete: function(e) {
  45756. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45757. },
  45758. InterpolantFactoryMethodLinear: function(e) {
  45759. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45760. },
  45761. InterpolantFactoryMethodSmooth: function(e) {
  45762. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45763. },
  45764. setInterpolation: function(e) {
  45765. var t = void 0;
  45766. switch (e) {
  45767. case n.InterpolateDiscrete:
  45768. t = this.InterpolantFactoryMethodDiscrete;
  45769. break;
  45770. case n.InterpolateLinear:
  45771. t = this.InterpolantFactoryMethodLinear;
  45772. break;
  45773. case n.InterpolateSmooth:
  45774. t = this.InterpolantFactoryMethodSmooth
  45775. }
  45776. if (void 0 === t) {
  45777. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45778. if (void 0 === this.createInterpolant) {
  45779. if (e === this.DefaultInterpolation)
  45780. throw new Error(i);
  45781. this.setInterpolation(this.DefaultInterpolation)
  45782. }
  45783. return void console.warn(i)
  45784. }
  45785. this.createInterpolant = t
  45786. },
  45787. getInterpolation: function() {
  45788. switch (this.createInterpolant) {
  45789. case this.InterpolantFactoryMethodDiscrete:
  45790. return n.InterpolateDiscrete;
  45791. case this.InterpolantFactoryMethodLinear:
  45792. return n.InterpolateLinear;
  45793. case this.InterpolantFactoryMethodSmooth:
  45794. return n.InterpolateSmooth
  45795. }
  45796. },
  45797. getValueSize: function() {
  45798. return this.values.length / this.times.length
  45799. },
  45800. shift: function(e) {
  45801. if (0 !== e)
  45802. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45803. t[i] += e;
  45804. return this
  45805. },
  45806. scale: function(e) {
  45807. if (1 !== e)
  45808. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45809. t[i] *= e;
  45810. return this
  45811. },
  45812. trim: function(e, t) {
  45813. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45814. ++o;
  45815. for (; a !== -1 && i[a] > t; )
  45816. --a;
  45817. if (++a,
  45818. 0 !== o || a !== r) {
  45819. o >= a && (a = Math.max(a, 1),
  45820. o = a - 1);
  45821. var s = this.getValueSize();
  45822. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45823. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45824. }
  45825. return this
  45826. },
  45827. validate: function() {
  45828. var e = !0
  45829. , t = this.getValueSize();
  45830. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45831. e = !1);
  45832. var i = this.times
  45833. , r = this.values
  45834. , o = i.length;
  45835. 0 === o && (console.error("track is empty", this),
  45836. e = !1);
  45837. for (var a = null, s = 0; s !== o; s++) {
  45838. var l = i[s];
  45839. if ("number" == typeof l && isNaN(l)) {
  45840. console.error("time is not a valid number", this, s, l),
  45841. e = !1;
  45842. break
  45843. }
  45844. if (null !== a && a > l) {
  45845. console.error("out of order keys", this, s, l, a),
  45846. e = !1;
  45847. break
  45848. }
  45849. a = l
  45850. }
  45851. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45852. for (var s = 0, c = r.length; s !== c; ++s) {
  45853. var h = r[s];
  45854. if (isNaN(h)) {
  45855. console.error("value is not a valid number", this, s, h),
  45856. e = !1;
  45857. break
  45858. }
  45859. }
  45860. return e
  45861. },
  45862. optimize: function() {
  45863. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45864. var s = !1
  45865. , l = e[o]
  45866. , c = e[o + 1];
  45867. if (l !== c && (1 !== o || l !== l[0]))
  45868. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45869. var f = t[h + p];
  45870. if (f !== t[u + p] || f !== t[d + p]) {
  45871. s = !0;
  45872. break
  45873. }
  45874. }
  45875. if (s) {
  45876. if (o !== r) {
  45877. e[r] = e[o];
  45878. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45879. t[m + p] = t[g + p]
  45880. }
  45881. ++r
  45882. }
  45883. }
  45884. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45885. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45886. this
  45887. }
  45888. },
  45889. Object.assign(n.KeyframeTrack, {
  45890. parse: function(e) {
  45891. if (void 0 === e.type)
  45892. throw new Error("track type undefined, can not parse");
  45893. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45894. if (void 0 === e.times) {
  45895. console.warn("legacy JSON format detected, converting");
  45896. var i = []
  45897. , r = [];
  45898. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45899. e.times = i,
  45900. e.values = r
  45901. }
  45902. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45903. },
  45904. toJSON: function(e) {
  45905. var t, i = e.constructor;
  45906. if (void 0 !== i.toJSON)
  45907. t = i.toJSON(e);
  45908. else {
  45909. t = {
  45910. name: e.name,
  45911. times: n.AnimationUtils.convertArray(e.times, Array),
  45912. values: n.AnimationUtils.convertArray(e.values, Array)
  45913. };
  45914. var r = e.getInterpolation();
  45915. r !== e.DefaultInterpolation && (t.interpolation = r)
  45916. }
  45917. return t.type = e.ValueTypeName,
  45918. t
  45919. },
  45920. _getTrackTypeForValueTypeName: function(e) {
  45921. switch (e.toLowerCase()) {
  45922. case "scalar":
  45923. case "double":
  45924. case "float":
  45925. case "number":
  45926. case "integer":
  45927. return n.NumberKeyframeTrack;
  45928. case "vector":
  45929. case "vector2":
  45930. case "vector3":
  45931. case "vector4":
  45932. return n.VectorKeyframeTrack;
  45933. case "color":
  45934. return n.ColorKeyframeTrack;
  45935. case "quaternion":
  45936. return n.QuaternionKeyframeTrack;
  45937. case "bool":
  45938. case "boolean":
  45939. return n.BooleanKeyframeTrack;
  45940. case "string":
  45941. return n.StringKeyframeTrack
  45942. }
  45943. throw new Error("Unsupported typeName: " + e)
  45944. }
  45945. }),
  45946. n.PropertyBinding = function(e, t, i) {
  45947. this.path = t,
  45948. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45949. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45950. this.rootNode = e
  45951. }
  45952. ,
  45953. n.PropertyBinding.prototype = {
  45954. constructor: n.PropertyBinding,
  45955. getValue: function(e, t) {
  45956. this.bind(),
  45957. this.getValue(e, t)
  45958. },
  45959. setValue: function(e, t) {
  45960. this.bind(),
  45961. this.setValue(e, t)
  45962. },
  45963. bind: function() {
  45964. var e = this.node
  45965. , t = this.parsedPath
  45966. , i = t.objectName
  45967. , r = t.propertyName
  45968. , o = t.propertyIndex;
  45969. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45970. this.node = e),
  45971. this.getValue = this._getValue_unavailable,
  45972. this.setValue = this._setValue_unavailable,
  45973. !e)
  45974. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45975. if (i) {
  45976. var a = t.objectIndex;
  45977. switch (i) {
  45978. case "materials":
  45979. if (!e.material)
  45980. return void console.error(" can not bind to material as node does not have a material", this);
  45981. if (!e.material.materials)
  45982. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45983. e = e.material.materials;
  45984. break;
  45985. case "bones":
  45986. if (!e.skeleton)
  45987. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45988. e = e.skeleton.bones;
  45989. for (var s = 0; s < e.length; s++)
  45990. if (e[s].name === a) {
  45991. a = s;
  45992. break
  45993. }
  45994. break;
  45995. default:
  45996. if (void 0 === e[i])
  45997. return void console.error(" can not bind to objectName of node, undefined", this);
  45998. e = e[i]
  45999. }
  46000. if (void 0 !== a) {
  46001. if (void 0 === e[a])
  46002. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46003. e = e[a]
  46004. }
  46005. }
  46006. var l = e[r];
  46007. if (!l) {
  46008. var c = t.nodeName;
  46009. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46010. }
  46011. var h = this.Versioning.None;
  46012. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46013. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46014. this.targetObject = e);
  46015. var u = this.BindingType.Direct;
  46016. if (void 0 !== o) {
  46017. if ("morphTargetInfluences" === r) {
  46018. if (!e.geometry)
  46019. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46020. if (!e.geometry.morphTargets)
  46021. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46022. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46023. if (e.geometry.morphTargets[s].name === o) {
  46024. o = s;
  46025. break
  46026. }
  46027. }
  46028. u = this.BindingType.ArrayElement,
  46029. this.resolvedProperty = l,
  46030. this.propertyIndex = o
  46031. } else
  46032. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46033. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46034. this.resolvedProperty = l) : this.propertyName = r;
  46035. this.getValue = this.GetterByBindingType[u],
  46036. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46037. },
  46038. unbind: function() {
  46039. this.node = null,
  46040. this.getValue = this._getValue_unbound,
  46041. this.setValue = this._setValue_unbound
  46042. }
  46043. },
  46044. Object.assign(n.PropertyBinding.prototype, {
  46045. _getValue_unavailable: function() {},
  46046. _setValue_unavailable: function() {},
  46047. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46048. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46049. BindingType: {
  46050. Direct: 0,
  46051. EntireArray: 1,
  46052. ArrayElement: 2,
  46053. HasFromToArray: 3
  46054. },
  46055. Versioning: {
  46056. None: 0,
  46057. NeedsUpdate: 1,
  46058. MatrixWorldNeedsUpdate: 2
  46059. },
  46060. GetterByBindingType: [function(e, t) {
  46061. e[t] = this.node[this.propertyName]
  46062. }
  46063. , function(e, t) {
  46064. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46065. e[t++] = i[n]
  46066. }
  46067. , function(e, t) {
  46068. e[t] = this.resolvedProperty[this.propertyIndex]
  46069. }
  46070. , function(e, t) {
  46071. this.resolvedProperty.toArray(e, t)
  46072. }
  46073. ],
  46074. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46075. this.node[this.propertyName] = e[t]
  46076. }
  46077. , function(e, t) {
  46078. this.node[this.propertyName] = e[t],
  46079. this.targetObject.needsUpdate = !0
  46080. }
  46081. , function(e, t) {
  46082. this.node[this.propertyName] = e[t],
  46083. this.targetObject.matrixWorldNeedsUpdate = !0
  46084. }
  46085. ], [function(e, t) {
  46086. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46087. i[n] = e[t++]
  46088. }
  46089. , function(e, t) {
  46090. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46091. i[n] = e[t++];
  46092. this.targetObject.needsUpdate = !0
  46093. }
  46094. , function(e, t) {
  46095. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46096. i[n] = e[t++];
  46097. this.targetObject.matrixWorldNeedsUpdate = !0
  46098. }
  46099. ], [function(e, t) {
  46100. this.resolvedProperty[this.propertyIndex] = e[t]
  46101. }
  46102. , function(e, t) {
  46103. this.resolvedProperty[this.propertyIndex] = e[t],
  46104. this.targetObject.needsUpdate = !0
  46105. }
  46106. , function(e, t) {
  46107. this.resolvedProperty[this.propertyIndex] = e[t],
  46108. this.targetObject.matrixWorldNeedsUpdate = !0
  46109. }
  46110. ], [function(e, t) {
  46111. this.resolvedProperty.fromArray(e, t)
  46112. }
  46113. , function(e, t) {
  46114. this.resolvedProperty.fromArray(e, t),
  46115. this.targetObject.needsUpdate = !0
  46116. }
  46117. , function(e, t) {
  46118. this.resolvedProperty.fromArray(e, t),
  46119. this.targetObject.matrixWorldNeedsUpdate = !0
  46120. }
  46121. ]]
  46122. }),
  46123. n.PropertyBinding.Composite = function(e, t, i) {
  46124. var r = i || n.PropertyBinding.parseTrackName(t);
  46125. this._targetGroup = e,
  46126. this._bindings = e.subscribe_(t, r)
  46127. }
  46128. ,
  46129. n.PropertyBinding.Composite.prototype = {
  46130. constructor: n.PropertyBinding.Composite,
  46131. getValue: function(e, t) {
  46132. this.bind();
  46133. var i = this._targetGroup.nCachedObjects_
  46134. , n = this._bindings[i];
  46135. void 0 !== n && n.getValue(e, t)
  46136. },
  46137. setValue: function(e, t) {
  46138. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46139. i[n].setValue(e, t)
  46140. },
  46141. bind: function() {
  46142. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46143. e[t].bind()
  46144. },
  46145. unbind: function() {
  46146. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46147. e[t].unbind()
  46148. }
  46149. },
  46150. n.PropertyBinding.create = function(e, t, i) {
  46151. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46152. }
  46153. ,
  46154. n.PropertyBinding.parseTrackName = function(e) {
  46155. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46156. , i = t.exec(e);
  46157. if (!i)
  46158. throw new Error("cannot parse trackName at all: " + e);
  46159. i.index === t.lastIndex && t.lastIndex++;
  46160. var n = {
  46161. nodeName: i[3],
  46162. objectName: i[5],
  46163. objectIndex: i[7],
  46164. propertyName: i[9],
  46165. propertyIndex: i[11]
  46166. };
  46167. if (null === n.propertyName || 0 === n.propertyName.length)
  46168. throw new Error("can not parse propertyName from trackName: " + e);
  46169. return n
  46170. }
  46171. ,
  46172. n.PropertyBinding.findNode = function(e, t) {
  46173. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46174. return e;
  46175. if (e.skeleton) {
  46176. var i = function(e) {
  46177. for (var i = 0; i < e.bones.length; i++) {
  46178. var n = e.bones[i];
  46179. if (n.name === t)
  46180. return n
  46181. }
  46182. return null
  46183. }
  46184. , n = i(e.skeleton);
  46185. if (n)
  46186. return n
  46187. }
  46188. if (e.children) {
  46189. var r = function(e) {
  46190. for (var i = 0; i < e.length; i++) {
  46191. var n = e[i];
  46192. if (n.name === t || n.uuid === t)
  46193. return n;
  46194. var o = r(n.children);
  46195. if (o)
  46196. return o
  46197. }
  46198. return null
  46199. }
  46200. , o = r(e.children);
  46201. if (o)
  46202. return o
  46203. }
  46204. return null
  46205. }
  46206. ,
  46207. n.PropertyMixer = function(e, t, i) {
  46208. this.binding = e,
  46209. this.valueSize = i;
  46210. var n, r = Float64Array;
  46211. switch (t) {
  46212. case "quaternion":
  46213. n = this._slerp;
  46214. break;
  46215. case "string":
  46216. case "bool":
  46217. r = Array,
  46218. n = this._select;
  46219. break;
  46220. default:
  46221. n = this._lerp
  46222. }
  46223. this.buffer = new r(4 * i),
  46224. this._mixBufferRegion = n,
  46225. this.cumulativeWeight = 0,
  46226. this.useCount = 0,
  46227. this.referenceCount = 0
  46228. }
  46229. ,
  46230. n.PropertyMixer.prototype = {
  46231. constructor: n.PropertyMixer,
  46232. accumulate: function(e, t) {
  46233. var i = this.buffer
  46234. , n = this.valueSize
  46235. , r = e * n + n
  46236. , o = this.cumulativeWeight;
  46237. if (0 === o) {
  46238. for (var a = 0; a !== n; ++a)
  46239. i[r + a] = i[a];
  46240. o = t
  46241. } else {
  46242. o += t;
  46243. var s = t / o;
  46244. this._mixBufferRegion(i, r, 0, s, n)
  46245. }
  46246. this.cumulativeWeight = o
  46247. },
  46248. apply: function(e) {
  46249. var t = this.valueSize
  46250. , i = this.buffer
  46251. , n = e * t + t
  46252. , r = this.cumulativeWeight
  46253. , o = this.binding;
  46254. if (this.cumulativeWeight = 0,
  46255. r < 1) {
  46256. var a = 3 * t;
  46257. this._mixBufferRegion(i, n, a, 1 - r, t)
  46258. }
  46259. for (var s = t, l = t + t; s !== l; ++s)
  46260. if (i[s] !== i[s + t]) {
  46261. o.setValue(i, n);
  46262. break
  46263. }
  46264. },
  46265. saveOriginalState: function() {
  46266. var e = this.binding
  46267. , t = this.buffer
  46268. , i = this.valueSize
  46269. , n = 3 * i;
  46270. e.getValue(t, n);
  46271. for (var r = i, o = n; r !== o; ++r)
  46272. t[r] = t[n + r % i];
  46273. this.cumulativeWeight = 0
  46274. },
  46275. restoreOriginalState: function() {
  46276. var e = 3 * this.valueSize;
  46277. this.binding.setValue(this.buffer, e)
  46278. },
  46279. _select: function(e, t, i, n, r) {
  46280. if (n >= .5)
  46281. for (var o = 0; o !== r; ++o)
  46282. e[t + o] = e[i + o]
  46283. },
  46284. _slerp: function(e, t, i, r, o) {
  46285. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46286. },
  46287. _lerp: function(e, t, i, n, r) {
  46288. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46289. var s = t + a;
  46290. e[s] = e[s] * o + e[i + a] * n
  46291. }
  46292. }
  46293. },
  46294. n.BooleanKeyframeTrack = function(e, t, i) {
  46295. n.KeyframeTrack.call(this, e, t, i)
  46296. }
  46297. ,
  46298. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46299. constructor: n.BooleanKeyframeTrack,
  46300. ValueTypeName: "bool",
  46301. ValueBufferType: Array,
  46302. DefaultInterpolation: n.IntepolateDiscrete,
  46303. InterpolantFactoryMethodLinear: void 0,
  46304. InterpolantFactoryMethodSmooth: void 0
  46305. }),
  46306. n.NumberKeyframeTrack = function(e, t, i, r) {
  46307. n.KeyframeTrack.call(this, e, t, i, r)
  46308. }
  46309. ,
  46310. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46311. constructor: n.NumberKeyframeTrack,
  46312. ValueTypeName: "number"
  46313. }),
  46314. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46315. n.KeyframeTrack.call(this, e, t, i, r)
  46316. }
  46317. ,
  46318. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46319. constructor: n.QuaternionKeyframeTrack,
  46320. ValueTypeName: "quaternion",
  46321. DefaultInterpolation: n.InterpolateLinear,
  46322. InterpolantFactoryMethodLinear: function(e) {
  46323. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46324. },
  46325. InterpolantFactoryMethodSmooth: void 0
  46326. }),
  46327. n.StringKeyframeTrack = function(e, t, i, r) {
  46328. n.KeyframeTrack.call(this, e, t, i, r)
  46329. }
  46330. ,
  46331. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46332. constructor: n.StringKeyframeTrack,
  46333. ValueTypeName: "string",
  46334. ValueBufferType: Array,
  46335. DefaultInterpolation: n.IntepolateDiscrete,
  46336. InterpolantFactoryMethodLinear: void 0,
  46337. InterpolantFactoryMethodSmooth: void 0
  46338. }),
  46339. n.VectorKeyframeTrack = function(e, t, i, r) {
  46340. n.KeyframeTrack.call(this, e, t, i, r)
  46341. }
  46342. ,
  46343. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46344. constructor: n.VectorKeyframeTrack,
  46345. ValueTypeName: "vector"
  46346. }),
  46347. n.Audio = function(e) {
  46348. n.Object3D.call(this),
  46349. this.type = "Audio",
  46350. this.context = e.context,
  46351. this.source = this.context.createBufferSource(),
  46352. this.source.onended = this.onEnded.bind(this),
  46353. this.gain = this.context.createGain(),
  46354. this.gain.connect(e.getInput()),
  46355. this.autoplay = !1,
  46356. this.startTime = 0,
  46357. this.playbackRate = 1,
  46358. this.isPlaying = !1,
  46359. this.hasPlaybackControl = !0,
  46360. this.sourceType = "empty",
  46361. this.filter = null
  46362. }
  46363. ,
  46364. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46365. n.Audio.prototype.constructor = n.Audio,
  46366. n.Audio.prototype.getOutput = function() {
  46367. return this.gain
  46368. }
  46369. ,
  46370. n.Audio.prototype.load = function(e) {
  46371. var t = new n.AudioBuffer(this.context);
  46372. return t.load(e),
  46373. this.setBuffer(t),
  46374. this
  46375. }
  46376. ,
  46377. n.Audio.prototype.setNodeSource = function(e) {
  46378. return this.hasPlaybackControl = !1,
  46379. this.sourceType = "audioNode",
  46380. this.source = e,
  46381. this.connect(),
  46382. this
  46383. }
  46384. ,
  46385. n.Audio.prototype.setBuffer = function(e) {
  46386. var t = this;
  46387. return e.onReady(function(e) {
  46388. t.source.buffer = e,
  46389. t.sourceType = "buffer",
  46390. t.autoplay && t.play()
  46391. }),
  46392. this
  46393. }
  46394. ,
  46395. n.Audio.prototype.play = function() {
  46396. if (this.isPlaying === !0)
  46397. return void console.warn("THREE.Audio: Audio is already playing.");
  46398. if (this.hasPlaybackControl === !1)
  46399. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46400. var e = this.context.createBufferSource();
  46401. e.buffer = this.source.buffer,
  46402. e.loop = this.source.loop,
  46403. e.onended = this.source.onended,
  46404. e.start(0, this.startTime),
  46405. e.playbackRate.value = this.playbackRate,
  46406. this.isPlaying = !0,
  46407. this.source = e,
  46408. this.connect()
  46409. }
  46410. ,
  46411. n.Audio.prototype.pause = function() {
  46412. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46413. void (this.startTime = this.context.currentTime))
  46414. }
  46415. ,
  46416. n.Audio.prototype.stop = function() {
  46417. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46418. void (this.startTime = 0))
  46419. }
  46420. ,
  46421. n.Audio.prototype.connect = function() {
  46422. null !== this.filter ? (this.source.connect(this.filter),
  46423. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46424. }
  46425. ,
  46426. n.Audio.prototype.disconnect = function() {
  46427. null !== this.filter ? (this.source.disconnect(this.filter),
  46428. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46429. }
  46430. ,
  46431. n.Audio.prototype.getFilter = function() {
  46432. return this.filter
  46433. }
  46434. ,
  46435. n.Audio.prototype.setFilter = function(e) {
  46436. void 0 === e && (e = null),
  46437. this.isPlaying === !0 ? (this.disconnect(),
  46438. this.filter = e,
  46439. this.connect()) : this.filter = e
  46440. }
  46441. ,
  46442. n.Audio.prototype.setPlaybackRate = function(e) {
  46443. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46444. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46445. }
  46446. ,
  46447. n.Audio.prototype.getPlaybackRate = function() {
  46448. return this.playbackRate
  46449. }
  46450. ,
  46451. n.Audio.prototype.onEnded = function() {
  46452. this.isPlaying = !1
  46453. }
  46454. ,
  46455. n.Audio.prototype.setLoop = function(e) {
  46456. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46457. }
  46458. ,
  46459. n.Audio.prototype.getLoop = function() {
  46460. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46461. !1) : this.source.loop
  46462. }
  46463. ,
  46464. n.Audio.prototype.setVolume = function(e) {
  46465. this.gain.gain.value = e
  46466. }
  46467. ,
  46468. n.Audio.prototype.getVolume = function() {
  46469. return this.gain.gain.value
  46470. }
  46471. ,
  46472. n.AudioAnalyser = function(e, t) {
  46473. this.analyser = e.context.createAnalyser(),
  46474. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46475. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46476. e.getOutput().connect(this.analyser)
  46477. }
  46478. ,
  46479. n.AudioAnalyser.prototype = {
  46480. constructor: n.AudioAnalyser,
  46481. getData: function() {
  46482. return this.analyser.getByteFrequencyData(this.data),
  46483. this.data
  46484. }
  46485. },
  46486. n.AudioBuffer = function(e) {
  46487. this.context = e,
  46488. this.ready = !1,
  46489. this.readyCallbacks = []
  46490. }
  46491. ,
  46492. n.AudioBuffer.prototype.load = function(e) {
  46493. var t = this
  46494. , i = new XMLHttpRequest;
  46495. return i.open("GET", e, !0),
  46496. i.responseType = "arraybuffer",
  46497. i.onload = function(e) {
  46498. t.context.decodeAudioData(this.response, function(e) {
  46499. t.buffer = e,
  46500. t.ready = !0;
  46501. for (var i = 0; i < t.readyCallbacks.length; i++)
  46502. t.readyCallbacks[i](t.buffer);
  46503. t.readyCallbacks = []
  46504. })
  46505. }
  46506. ,
  46507. i.send(),
  46508. this
  46509. }
  46510. ,
  46511. n.AudioBuffer.prototype.onReady = function(e) {
  46512. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46513. }
  46514. ,
  46515. n.PositionalAudio = function(e) {
  46516. n.Audio.call(this, e),
  46517. this.panner = this.context.createPanner(),
  46518. this.panner.connect(this.gain)
  46519. }
  46520. ,
  46521. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46522. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46523. n.PositionalAudio.prototype.getOutput = function() {
  46524. return this.panner
  46525. }
  46526. ,
  46527. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46528. this.panner.refDistance = e
  46529. }
  46530. ,
  46531. n.PositionalAudio.prototype.getRefDistance = function() {
  46532. return this.panner.refDistance
  46533. }
  46534. ,
  46535. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46536. this.panner.rolloffFactor = e
  46537. }
  46538. ,
  46539. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46540. return this.panner.rolloffFactor
  46541. }
  46542. ,
  46543. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46544. this.panner.distanceModel = e
  46545. }
  46546. ,
  46547. n.PositionalAudio.prototype.getDistanceModel = function() {
  46548. return this.panner.distanceModel
  46549. }
  46550. ,
  46551. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46552. this.panner.maxDistance = e
  46553. }
  46554. ,
  46555. n.PositionalAudio.prototype.getMaxDistance = function() {
  46556. return this.panner.maxDistance
  46557. }
  46558. ,
  46559. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46560. var e = new n.Vector3;
  46561. return function(t) {
  46562. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46563. e.setFromMatrixPosition(this.matrixWorld),
  46564. this.panner.setPosition(e.x, e.y, e.z)
  46565. }
  46566. }(),
  46567. n.AudioListener = function() {
  46568. n.Object3D.call(this),
  46569. this.type = "AudioListener",
  46570. this.context = new (window.AudioContext || window.webkitAudioContext),
  46571. this.gain = this.context.createGain(),
  46572. this.gain.connect(this.context.destination),
  46573. this.filter = null
  46574. }
  46575. ,
  46576. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46577. n.AudioListener.prototype.constructor = n.AudioListener,
  46578. n.AudioListener.prototype.getInput = function() {
  46579. return this.gain
  46580. }
  46581. ,
  46582. n.AudioListener.prototype.removeFilter = function() {
  46583. null !== this.filter && (this.gain.disconnect(this.filter),
  46584. this.filter.disconnect(this.context.destination),
  46585. this.gain.connect(this.context.destination),
  46586. this.filter = null)
  46587. }
  46588. ,
  46589. n.AudioListener.prototype.setFilter = function(e) {
  46590. null !== this.filter ? (this.gain.disconnect(this.filter),
  46591. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46592. this.filter = e,
  46593. this.gain.connect(this.filter),
  46594. this.filter.connect(this.context.destination)
  46595. }
  46596. ,
  46597. n.AudioListener.prototype.getFilter = function() {
  46598. return this.filter
  46599. }
  46600. ,
  46601. n.AudioListener.prototype.setMasterVolume = function(e) {
  46602. this.gain.gain.value = e
  46603. }
  46604. ,
  46605. n.AudioListener.prototype.getMasterVolume = function() {
  46606. return this.gain.gain.value
  46607. }
  46608. ,
  46609. n.AudioListener.prototype.updateMatrixWorld = function() {
  46610. var e = new n.Vector3
  46611. , t = new n.Quaternion
  46612. , i = new n.Vector3
  46613. , r = new n.Vector3;
  46614. return function(o) {
  46615. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46616. var a = this.context.listener
  46617. , s = this.up;
  46618. this.matrixWorld.decompose(e, t, i),
  46619. r.set(0, 0, -1).applyQuaternion(t),
  46620. a.setPosition(e.x, e.y, e.z),
  46621. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46622. }
  46623. }(),
  46624. n.Camera = function() {
  46625. n.Object3D.call(this),
  46626. this.type = "Camera",
  46627. this.matrixWorldInverse = new n.Matrix4,
  46628. this.projectionMatrix = new n.Matrix4
  46629. }
  46630. ,
  46631. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46632. n.Camera.prototype.constructor = n.Camera,
  46633. n.Camera.prototype.getWorldDirection = function() {
  46634. var e = new n.Quaternion;
  46635. return function(t) {
  46636. var i = t || new n.Vector3;
  46637. return this.getWorldQuaternion(e),
  46638. i.set(0, 0, -1).applyQuaternion(e)
  46639. }
  46640. }(),
  46641. n.Camera.prototype.lookAt = function() {
  46642. var e = new n.Matrix4;
  46643. return function(t) {
  46644. e.lookAt(this.position, t, this.up),
  46645. this.quaternion.setFromRotationMatrix(e)
  46646. }
  46647. }(),
  46648. n.Camera.prototype.clone = function() {
  46649. return (new this.constructor).copy(this)
  46650. }
  46651. ,
  46652. n.Camera.prototype.copy = function(e) {
  46653. return n.Object3D.prototype.copy.call(this, e),
  46654. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46655. this.projectionMatrix.copy(e.projectionMatrix),
  46656. this
  46657. }
  46658. ,
  46659. n.CubeCamera = function(e, t, i) {
  46660. n.Object3D.call(this),
  46661. this.type = "CubeCamera";
  46662. var r = 90
  46663. , o = 1
  46664. , a = new n.PerspectiveCamera(r,o,e,t);
  46665. a.up.set(0, -1, 0),
  46666. a.lookAt(new n.Vector3(1,0,0)),
  46667. this.add(a);
  46668. var s = new n.PerspectiveCamera(r,o,e,t);
  46669. s.up.set(0, -1, 0),
  46670. s.lookAt(new n.Vector3(-1,0,0)),
  46671. this.add(s);
  46672. var l = new n.PerspectiveCamera(r,o,e,t);
  46673. l.up.set(0, 0, 1),
  46674. l.lookAt(new n.Vector3(0,1,0)),
  46675. this.add(l);
  46676. var c = new n.PerspectiveCamera(r,o,e,t);
  46677. c.up.set(0, 0, -1),
  46678. c.lookAt(new n.Vector3(0,-1,0)),
  46679. this.add(c);
  46680. var h = new n.PerspectiveCamera(r,o,e,t);
  46681. h.up.set(0, -1, 0),
  46682. h.lookAt(new n.Vector3(0,0,1)),
  46683. this.add(h);
  46684. var u = new n.PerspectiveCamera(r,o,e,t);
  46685. u.up.set(0, -1, 0),
  46686. u.lookAt(new n.Vector3(0,0,-1)),
  46687. this.add(u);
  46688. var d = {
  46689. format: n.RGBFormat,
  46690. magFilter: n.LinearFilter,
  46691. minFilter: n.LinearFilter
  46692. };
  46693. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46694. this.updateCubeMap = function(e, t) {
  46695. null === this.parent && this.updateMatrixWorld();
  46696. var i = this.renderTarget
  46697. , n = i.texture.generateMipmaps;
  46698. i.texture.generateMipmaps = !1,
  46699. i.activeCubeFace = 0,
  46700. e.render(t, a, i),
  46701. i.activeCubeFace = 1,
  46702. e.render(t, s, i),
  46703. i.activeCubeFace = 2,
  46704. e.render(t, l, i),
  46705. i.activeCubeFace = 3,
  46706. e.render(t, c, i),
  46707. i.activeCubeFace = 4,
  46708. e.render(t, h, i),
  46709. i.texture.generateMipmaps = n,
  46710. i.activeCubeFace = 5,
  46711. e.render(t, u, i),
  46712. e.setRenderTarget(null)
  46713. }
  46714. }
  46715. ,
  46716. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46717. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46718. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46719. n.Camera.call(this),
  46720. this.type = "OrthographicCamera",
  46721. this.zoom = 1,
  46722. this.left = e,
  46723. this.right = t,
  46724. this.top = i,
  46725. this.bottom = r,
  46726. this.near = void 0 !== o ? o : .1,
  46727. this.far = void 0 !== a ? a : 2e3,
  46728. this.updateProjectionMatrix()
  46729. }
  46730. ,
  46731. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46732. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46733. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46734. var e = (this.right - this.left) / (2 * this.zoom)
  46735. , t = (this.top - this.bottom) / (2 * this.zoom)
  46736. , i = (this.right + this.left) / 2
  46737. , n = (this.top + this.bottom) / 2;
  46738. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46739. }
  46740. ,
  46741. n.OrthographicCamera.prototype.copy = function(e) {
  46742. return n.Camera.prototype.copy.call(this, e),
  46743. this.left = e.left,
  46744. this.right = e.right,
  46745. this.top = e.top,
  46746. this.bottom = e.bottom,
  46747. this.near = e.near,
  46748. this.far = e.far,
  46749. this.zoom = e.zoom,
  46750. this
  46751. }
  46752. ,
  46753. n.OrthographicCamera.prototype.toJSON = function(e) {
  46754. var t = n.Object3D.prototype.toJSON.call(this, e);
  46755. return t.object.zoom = this.zoom,
  46756. t.object.left = this.left,
  46757. t.object.right = this.right,
  46758. t.object.top = this.top,
  46759. t.object.bottom = this.bottom,
  46760. t.object.near = this.near,
  46761. t.object.far = this.far,
  46762. t
  46763. }
  46764. ,
  46765. n.PerspectiveCamera = function(e, t, i, r) {
  46766. n.Camera.call(this),
  46767. this.type = "PerspectiveCamera",
  46768. this.focalLength = 10,
  46769. this.zoom = 1,
  46770. this.fov = void 0 !== e ? e : 50,
  46771. this.aspect = void 0 !== t ? t : 1,
  46772. this.near = void 0 !== i ? i : .1,
  46773. this.far = void 0 !== r ? r : 2e3,
  46774. this.updateProjectionMatrix()
  46775. }
  46776. ,
  46777. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46778. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46779. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46780. void 0 === t && (t = 24),
  46781. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46782. this.updateProjectionMatrix()
  46783. }
  46784. ,
  46785. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46786. this.fullWidth = e,
  46787. this.fullHeight = t,
  46788. this.x = i,
  46789. this.y = n,
  46790. this.width = r,
  46791. this.height = o,
  46792. this.updateProjectionMatrix()
  46793. }
  46794. ,
  46795. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46796. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46797. if (this.fullWidth) {
  46798. var t = this.fullWidth / this.fullHeight
  46799. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46800. , r = -i
  46801. , o = t * r
  46802. , a = t * i
  46803. , s = Math.abs(a - o)
  46804. , l = Math.abs(i - r);
  46805. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46806. } else
  46807. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46808. }
  46809. ,
  46810. n.PerspectiveCamera.prototype.copy = function(e) {
  46811. return n.Camera.prototype.copy.call(this, e),
  46812. this.focalLength = e.focalLength,
  46813. this.zoom = e.zoom,
  46814. this.fov = e.fov,
  46815. this.aspect = e.aspect,
  46816. this.near = e.near,
  46817. this.far = e.far,
  46818. this
  46819. }
  46820. ,
  46821. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46822. var t = n.Object3D.prototype.toJSON.call(this, e);
  46823. return t.object.focalLength = this.focalLength,
  46824. t.object.zoom = this.zoom,
  46825. t.object.fov = this.fov,
  46826. t.object.aspect = this.aspect,
  46827. t.object.near = this.near,
  46828. t.object.far = this.far,
  46829. t
  46830. }
  46831. ,
  46832. n.StereoCamera = function() {
  46833. this.type = "StereoCamera",
  46834. this.aspect = 1,
  46835. this.cameraL = new n.PerspectiveCamera,
  46836. this.cameraL.layers.enable(1),
  46837. this.cameraL.matrixAutoUpdate = !1,
  46838. this.cameraR = new n.PerspectiveCamera,
  46839. this.cameraR.layers.enable(2),
  46840. this.cameraR.matrixAutoUpdate = !1
  46841. }
  46842. ,
  46843. n.StereoCamera.prototype = {
  46844. constructor: n.StereoCamera,
  46845. update: function() {
  46846. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46847. return function(l) {
  46848. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46849. if (c) {
  46850. e = l.focalLength,
  46851. t = l.fov,
  46852. i = l.aspect * this.aspect,
  46853. r = l.near,
  46854. o = l.far;
  46855. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46856. s.elements[12] = -p,
  46857. a.elements[12] = p,
  46858. h = -g * i + f,
  46859. u = g * i + f,
  46860. d.elements[0] = 2 * r / (u - h),
  46861. d.elements[8] = (u + h) / (u - h),
  46862. this.cameraL.projectionMatrix.copy(d),
  46863. h = -g * i - f,
  46864. u = g * i - f,
  46865. d.elements[0] = 2 * r / (u - h),
  46866. d.elements[8] = (u + h) / (u - h),
  46867. this.cameraR.projectionMatrix.copy(d)
  46868. }
  46869. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46870. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46871. }
  46872. }()
  46873. },
  46874. n.Light = function(e, t) {
  46875. n.Object3D.call(this),
  46876. this.type = "Light",
  46877. this.color = new n.Color(e),
  46878. this.intensity = void 0 !== t ? t : 1,
  46879. this.receiveShadow = void 0
  46880. }
  46881. ,
  46882. n.Light.prototype = Object.create(n.Object3D.prototype),
  46883. n.Light.prototype.constructor = n.Light,
  46884. n.Light.prototype.copy = function(e) {
  46885. return n.Object3D.prototype.copy.call(this, e),
  46886. this.color.copy(e.color),
  46887. this.intensity = e.intensity,
  46888. this
  46889. }
  46890. ,
  46891. n.Light.prototype.toJSON = function(e) {
  46892. var t = n.Object3D.prototype.toJSON.call(this, e);
  46893. return t.object.color = this.color.getHex(),
  46894. t.object.intensity = this.intensity,
  46895. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46896. void 0 !== this.distance && (t.object.distance = this.distance),
  46897. void 0 !== this.angle && (t.object.angle = this.angle),
  46898. void 0 !== this.decay && (t.object.decay = this.decay),
  46899. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46900. t
  46901. }
  46902. ,
  46903. n.LightShadow = function(e) {
  46904. this.camera = e,
  46905. this.bias = 0,
  46906. this.radius = 1,
  46907. this.mapSize = new n.Vector2(512,512),
  46908. this.map = null,
  46909. this.matrix = new n.Matrix4
  46910. }
  46911. ,
  46912. n.LightShadow.prototype = {
  46913. constructor: n.LightShadow,
  46914. copy: function(e) {
  46915. return this.camera = e.camera.clone(),
  46916. this.bias = e.bias,
  46917. this.radius = e.radius,
  46918. this.mapSize.copy(e.mapSize),
  46919. this
  46920. },
  46921. clone: function() {
  46922. return (new this.constructor).copy(this)
  46923. }
  46924. },
  46925. n.AmbientLight = function(e, t) {
  46926. n.Light.call(this, e, t),
  46927. this.type = "AmbientLight",
  46928. this.castShadow = void 0
  46929. }
  46930. ,
  46931. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46932. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46933. n.DirectionalLight = function(e, t) {
  46934. n.Light.call(this, e, t),
  46935. this.type = "DirectionalLight",
  46936. this.position.set(0, 1, 0),
  46937. this.updateMatrix(),
  46938. this.target = new n.Object3D,
  46939. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46940. }
  46941. ,
  46942. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46943. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46944. n.DirectionalLight.prototype.copy = function(e) {
  46945. return n.Light.prototype.copy.call(this, e),
  46946. this.target = e.target.clone(),
  46947. this.shadow = e.shadow.clone(),
  46948. this
  46949. }
  46950. ,
  46951. n.HemisphereLight = function(e, t, i) {
  46952. n.Light.call(this, e, i),
  46953. this.type = "HemisphereLight",
  46954. this.castShadow = void 0,
  46955. this.position.set(0, 1, 0),
  46956. this.updateMatrix(),
  46957. this.groundColor = new n.Color(t)
  46958. }
  46959. ,
  46960. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46961. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46962. n.HemisphereLight.prototype.copy = function(e) {
  46963. return n.Light.prototype.copy.call(this, e),
  46964. this.groundColor.copy(e.groundColor),
  46965. this
  46966. }
  46967. ,
  46968. n.PointLight = function(e, t, i, r) {
  46969. n.Light.call(this, e, t),
  46970. this.type = "PointLight",
  46971. this.distance = void 0 !== i ? i : 0,
  46972. this.decay = void 0 !== r ? r : 1,
  46973. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46974. }
  46975. ,
  46976. n.PointLight.prototype = Object.create(n.Light.prototype),
  46977. n.PointLight.prototype.constructor = n.PointLight,
  46978. Object.defineProperty(n.PointLight.prototype, "power", {
  46979. get: function() {
  46980. return 4 * this.intensity * Math.PI
  46981. },
  46982. set: function(e) {
  46983. this.intensity = e / (4 * Math.PI)
  46984. }
  46985. }),
  46986. n.PointLight.prototype.copy = function(e) {
  46987. return n.Light.prototype.copy.call(this, e),
  46988. this.distance = e.distance,
  46989. this.decay = e.decay,
  46990. this.shadow = e.shadow.clone(),
  46991. this
  46992. }
  46993. ,
  46994. n.SpotLight = function(e, t, i, r, o, a) {
  46995. n.Light.call(this, e, t),
  46996. this.type = "SpotLight",
  46997. this.position.set(0, 1, 0),
  46998. this.updateMatrix(),
  46999. this.target = new n.Object3D,
  47000. this.distance = void 0 !== i ? i : 0,
  47001. this.angle = void 0 !== r ? r : Math.PI / 3,
  47002. this.penumbra = void 0 !== o ? o : 0,
  47003. this.decay = void 0 !== a ? a : 1,
  47004. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47005. }
  47006. ,
  47007. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47008. n.SpotLight.prototype.constructor = n.SpotLight,
  47009. Object.defineProperty(n.SpotLight.prototype, "power", {
  47010. get: function() {
  47011. return this.intensity * Math.PI
  47012. },
  47013. set: function(e) {
  47014. this.intensity = e / Math.PI
  47015. }
  47016. }),
  47017. n.SpotLight.prototype.copy = function(e) {
  47018. return n.Light.prototype.copy.call(this, e),
  47019. this.distance = e.distance,
  47020. this.angle = e.angle,
  47021. this.penumbra = e.penumbra,
  47022. this.decay = e.decay,
  47023. this.target = e.target.clone(),
  47024. this.shadow = e.shadow.clone(),
  47025. this
  47026. }
  47027. ,
  47028. n.Cache = {
  47029. enabled: !1,
  47030. files: {},
  47031. add: function(e, t) {
  47032. this.enabled !== !1 && (this.files[e] = t)
  47033. },
  47034. get: function(e) {
  47035. if (this.enabled !== !1)
  47036. return this.files[e]
  47037. },
  47038. remove: function(e) {
  47039. delete this.files[e]
  47040. },
  47041. clear: function() {
  47042. this.files = {}
  47043. }
  47044. },
  47045. n.Loader = function() {
  47046. this.onLoadStart = function() {}
  47047. ,
  47048. this.onLoadProgress = function() {}
  47049. ,
  47050. this.onLoadComplete = function() {}
  47051. }
  47052. ,
  47053. n.Loader.prototype = {
  47054. constructor: n.Loader,
  47055. crossOrigin: void 0,
  47056. extractUrlBase: function(e) {
  47057. var t = e.split("/");
  47058. return 1 === t.length ? "./" : (t.pop(),
  47059. t.join("/") + "/")
  47060. },
  47061. initMaterials: function(e, t, i) {
  47062. for (var n = [], r = 0; r < e.length; ++r)
  47063. n[r] = this.createMaterial(e[r], t, i);
  47064. return n
  47065. },
  47066. createMaterial: function() {
  47067. var e, t, i;
  47068. return function(r, o, a) {
  47069. function s(e, i, r, s, c) {
  47070. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47071. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47072. h = t.load(u)),
  47073. void 0 !== i && (h.repeat.fromArray(i),
  47074. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47075. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47076. void 0 !== r && h.offset.fromArray(r),
  47077. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47078. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47079. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47080. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47081. void 0 !== c && (h.anisotropy = c);
  47082. var p = n.Math.generateUUID();
  47083. return l[p] = h,
  47084. p
  47085. }
  47086. void 0 === e && (e = new n.Color),
  47087. void 0 === t && (t = new n.TextureLoader),
  47088. void 0 === i && (i = new n.MaterialLoader);
  47089. var l = {}
  47090. , c = {
  47091. uuid: n.Math.generateUUID(),
  47092. type: "MeshLambertMaterial"
  47093. };
  47094. for (var h in r) {
  47095. var u = r[h];
  47096. switch (h) {
  47097. case "DbgColor":
  47098. case "DbgIndex":
  47099. case "opticalDensity":
  47100. case "illumination":
  47101. break;
  47102. case "DbgName":
  47103. c.name = u;
  47104. break;
  47105. case "blending":
  47106. c.blending = n[u];
  47107. break;
  47108. case "colorAmbient":
  47109. case "mapAmbient":
  47110. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47111. break;
  47112. case "colorDiffuse":
  47113. c.color = e.fromArray(u).getHex();
  47114. break;
  47115. case "colorSpecular":
  47116. c.specular = e.fromArray(u).getHex();
  47117. break;
  47118. case "colorEmissive":
  47119. c.emissive = e.fromArray(u).getHex();
  47120. break;
  47121. case "specularCoef":
  47122. c.shininess = u;
  47123. break;
  47124. case "shading":
  47125. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47126. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47127. break;
  47128. case "mapDiffuse":
  47129. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47130. break;
  47131. case "mapDiffuseRepeat":
  47132. case "mapDiffuseOffset":
  47133. case "mapDiffuseWrap":
  47134. case "mapDiffuseAnisotropy":
  47135. break;
  47136. case "mapLight":
  47137. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47138. break;
  47139. case "mapLightRepeat":
  47140. case "mapLightOffset":
  47141. case "mapLightWrap":
  47142. case "mapLightAnisotropy":
  47143. break;
  47144. case "mapAO":
  47145. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47146. break;
  47147. case "mapAORepeat":
  47148. case "mapAOOffset":
  47149. case "mapAOWrap":
  47150. case "mapAOAnisotropy":
  47151. break;
  47152. case "mapBump":
  47153. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47154. break;
  47155. case "mapBumpScale":
  47156. c.bumpScale = u;
  47157. break;
  47158. case "mapBumpRepeat":
  47159. case "mapBumpOffset":
  47160. case "mapBumpWrap":
  47161. case "mapBumpAnisotropy":
  47162. break;
  47163. case "mapNormal":
  47164. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47165. break;
  47166. case "mapNormalFactor":
  47167. c.normalScale = [u, u];
  47168. break;
  47169. case "mapNormalRepeat":
  47170. case "mapNormalOffset":
  47171. case "mapNormalWrap":
  47172. case "mapNormalAnisotropy":
  47173. break;
  47174. case "mapSpecular":
  47175. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47176. break;
  47177. case "mapSpecularRepeat":
  47178. case "mapSpecularOffset":
  47179. case "mapSpecularWrap":
  47180. case "mapSpecularAnisotropy":
  47181. break;
  47182. case "mapAlpha":
  47183. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47184. break;
  47185. case "mapAlphaRepeat":
  47186. case "mapAlphaOffset":
  47187. case "mapAlphaWrap":
  47188. case "mapAlphaAnisotropy":
  47189. break;
  47190. case "flipSided":
  47191. c.side = n.BackSide;
  47192. break;
  47193. case "doubleSided":
  47194. c.side = n.DoubleSide;
  47195. break;
  47196. case "transparency":
  47197. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47198. c.opacity = u;
  47199. break;
  47200. case "depthTest":
  47201. case "depthWrite":
  47202. case "colorWrite":
  47203. case "opacity":
  47204. case "reflectivity":
  47205. case "transparent":
  47206. case "visible":
  47207. case "wireframe":
  47208. c[h] = u;
  47209. break;
  47210. case "vertexColors":
  47211. u === !0 && (c.vertexColors = n.VertexColors),
  47212. "face" === u && (c.vertexColors = n.FaceColors);
  47213. break;
  47214. default:
  47215. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47216. }
  47217. }
  47218. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47219. "MeshPhongMaterial" !== c.type && delete c.specular,
  47220. c.opacity < 1 && (c.transparent = !0),
  47221. i.setTextures(l),
  47222. i.parse(c)
  47223. }
  47224. }()
  47225. },
  47226. n.Loader.Handlers = {
  47227. handlers: [],
  47228. add: function(e, t) {
  47229. this.handlers.push(e, t)
  47230. },
  47231. get: function(e) {
  47232. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47233. var r = t[i]
  47234. , o = t[i + 1];
  47235. if (r.test(e))
  47236. return o
  47237. }
  47238. return null
  47239. }
  47240. },
  47241. n.XHRLoader = function(e) {
  47242. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47243. }
  47244. ,
  47245. n.XHRLoader.prototype = {
  47246. constructor: n.XHRLoader,
  47247. load: function(e, t, i, r) {
  47248. void 0 !== this.path && (e = this.path + e);
  47249. var o = this
  47250. , a = n.Cache.get(e);
  47251. if (void 0 !== a)
  47252. return t && setTimeout(function() {
  47253. t(a)
  47254. }, 0),
  47255. a;
  47256. var s = new XMLHttpRequest;
  47257. return s.overrideMimeType("text/plain"),
  47258. s.open("GET", e, !0),
  47259. s.addEventListener("load", function(i) {
  47260. var a = i.target.response;
  47261. n.Cache.add(e, a),
  47262. 200 === this.status ? (t && t(a),
  47263. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47264. t && t(a),
  47265. o.manager.itemEnd(e)) : (r && r(i),
  47266. o.manager.itemError(e))
  47267. }, !1),
  47268. void 0 !== i && s.addEventListener("progress", function(e) {
  47269. i(e)
  47270. }, !1),
  47271. s.addEventListener("error", function(t) {
  47272. r && r(t),
  47273. o.manager.itemError(e)
  47274. }, !1),
  47275. void 0 !== this.responseType && (s.responseType = this.responseType),
  47276. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47277. s.send(null),
  47278. o.manager.itemStart(e),
  47279. s
  47280. },
  47281. setPath: function(e) {
  47282. this.path = e
  47283. },
  47284. setResponseType: function(e) {
  47285. this.responseType = e
  47286. },
  47287. setWithCredentials: function(e) {
  47288. this.withCredentials = e
  47289. }
  47290. },
  47291. n.FontLoader = function(e) {
  47292. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47293. }
  47294. ,
  47295. n.FontLoader.prototype = {
  47296. constructor: n.FontLoader,
  47297. load: function(e, t, i, r) {
  47298. var o = new n.XHRLoader(this.manager);
  47299. o.load(e, function(e) {
  47300. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47301. }, i, r)
  47302. }
  47303. },
  47304. n.ImageLoader = function(e) {
  47305. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47306. }
  47307. ,
  47308. n.ImageLoader.prototype = {
  47309. constructor: n.ImageLoader,
  47310. load: function(e, t, i, r) {
  47311. void 0 !== this.path && (e = this.path + e);
  47312. var o = this
  47313. , a = n.Cache.get(e);
  47314. if (void 0 !== a)
  47315. return o.manager.itemStart(e),
  47316. t ? setTimeout(function() {
  47317. t(a),
  47318. o.manager.itemEnd(e)
  47319. }, 0) : o.manager.itemEnd(e),
  47320. a;
  47321. var s = document.createElement("img");
  47322. return s.addEventListener("load", function(i) {
  47323. n.Cache.add(e, this),
  47324. t && t(this),
  47325. o.manager.itemEnd(e)
  47326. }, !1),
  47327. void 0 !== i && s.addEventListener("progress", function(e) {
  47328. i(e)
  47329. }, !1),
  47330. s.addEventListener("error", function(t) {
  47331. r && r(t),
  47332. o.manager.itemError(e)
  47333. }, !1),
  47334. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47335. o.manager.itemStart(e),
  47336. s.src = e,
  47337. s
  47338. },
  47339. setCrossOrigin: function(e) {
  47340. this.crossOrigin = e
  47341. },
  47342. setPath: function(e) {
  47343. this.path = e
  47344. }
  47345. },
  47346. n.JSONLoader = function(e) {
  47347. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47348. e = void 0),
  47349. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47350. this.withCredentials = !1
  47351. }
  47352. ,
  47353. n.JSONLoader.prototype = {
  47354. constructor: n.JSONLoader,
  47355. get statusDomElement() {
  47356. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47357. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47358. this._statusDomElement
  47359. },
  47360. load: function(e, t, i, r) {
  47361. var o = this
  47362. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47363. , s = new n.XHRLoader(this.manager);
  47364. s.setWithCredentials(this.withCredentials),
  47365. s.load(e, function(i) {
  47366. var n = JSON.parse(i)
  47367. , r = n.metadata;
  47368. if (void 0 !== r) {
  47369. var s = r.type;
  47370. if (void 0 !== s) {
  47371. if ("object" === s.toLowerCase())
  47372. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47373. if ("scene" === s.toLowerCase())
  47374. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47375. }
  47376. }
  47377. var l = o.parse(n, a);
  47378. t(l.geometry, l.materials)
  47379. }, i, r)
  47380. },
  47381. setTexturePath: function(e) {
  47382. this.texturePath = e
  47383. },
  47384. parse: function(e, t) {
  47385. function i(t) {
  47386. function i(e, t) {
  47387. return e & 1 << t
  47388. }
  47389. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47390. if (void 0 !== e.uvs) {
  47391. for (r = 0; r < e.uvs.length; r++)
  47392. e.uvs[r].length && B++;
  47393. for (r = 0; r < B; r++)
  47394. s.faceVertexUvs[r] = []
  47395. }
  47396. for (l = 0,
  47397. c = L.length; l < c; )
  47398. E = new n.Vector3,
  47399. E.x = L[l++] * t,
  47400. E.y = L[l++] * t,
  47401. E.z = L[l++] * t,
  47402. s.vertices.push(E);
  47403. for (l = 0,
  47404. c = O.length; l < c; )
  47405. if (f = O[l++],
  47406. g = i(f, 0),
  47407. m = i(f, 1),
  47408. v = i(f, 3),
  47409. A = i(f, 4),
  47410. y = i(f, 5),
  47411. C = i(f, 6),
  47412. I = i(f, 7),
  47413. g) {
  47414. if (w = new n.Face3,
  47415. w.a = O[l],
  47416. w.b = O[l + 1],
  47417. w.c = O[l + 3],
  47418. _ = new n.Face3,
  47419. _.a = O[l + 1],
  47420. _.b = O[l + 2],
  47421. _.c = O[l + 3],
  47422. l += 4,
  47423. m && (p = O[l++],
  47424. w.materialIndex = p,
  47425. _.materialIndex = p),
  47426. a = s.faces.length,
  47427. v)
  47428. for (r = 0; r < B; r++)
  47429. for (S = e.uvs[r],
  47430. s.faceVertexUvs[r][a] = [],
  47431. s.faceVertexUvs[r][a + 1] = [],
  47432. o = 0; o < 4; o++)
  47433. d = O[l++],
  47434. R = S[2 * d],
  47435. P = S[2 * d + 1],
  47436. M = new n.Vector2(R,P),
  47437. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47438. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47439. if (A && (u = 3 * O[l++],
  47440. w.normal.set(D[u++], D[u++], D[u]),
  47441. _.normal.copy(w.normal)),
  47442. y)
  47443. for (r = 0; r < 4; r++)
  47444. u = 3 * O[l++],
  47445. x = new n.Vector3(D[u++],D[u++],D[u]),
  47446. 2 !== r && w.vertexNormals.push(x),
  47447. 0 !== r && _.vertexNormals.push(x);
  47448. if (C && (h = O[l++],
  47449. T = N[h],
  47450. w.color.setHex(T),
  47451. _.color.setHex(T)),
  47452. I)
  47453. for (r = 0; r < 4; r++)
  47454. h = O[l++],
  47455. T = N[h],
  47456. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47457. 0 !== r && _.vertexColors.push(new n.Color(T));
  47458. s.faces.push(w),
  47459. s.faces.push(_)
  47460. } else {
  47461. if (b = new n.Face3,
  47462. b.a = O[l++],
  47463. b.b = O[l++],
  47464. b.c = O[l++],
  47465. m && (p = O[l++],
  47466. b.materialIndex = p),
  47467. a = s.faces.length,
  47468. v)
  47469. for (r = 0; r < B; r++)
  47470. for (S = e.uvs[r],
  47471. s.faceVertexUvs[r][a] = [],
  47472. o = 0; o < 3; o++)
  47473. d = O[l++],
  47474. R = S[2 * d],
  47475. P = S[2 * d + 1],
  47476. M = new n.Vector2(R,P),
  47477. s.faceVertexUvs[r][a].push(M);
  47478. if (A && (u = 3 * O[l++],
  47479. b.normal.set(D[u++], D[u++], D[u])),
  47480. y)
  47481. for (r = 0; r < 3; r++)
  47482. u = 3 * O[l++],
  47483. x = new n.Vector3(D[u++],D[u++],D[u]),
  47484. b.vertexNormals.push(x);
  47485. if (C && (h = O[l++],
  47486. b.color.setHex(N[h])),
  47487. I)
  47488. for (r = 0; r < 3; r++)
  47489. h = O[l++],
  47490. b.vertexColors.push(new n.Color(N[h]));
  47491. s.faces.push(b)
  47492. }
  47493. }
  47494. function r() {
  47495. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47496. if (e.skinWeights)
  47497. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47498. var o = e.skinWeights[i]
  47499. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47500. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47501. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47502. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47503. }
  47504. if (e.skinIndices)
  47505. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47506. var h = e.skinIndices[i]
  47507. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47508. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47509. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47510. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47511. }
  47512. s.bones = e.bones,
  47513. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47514. }
  47515. function o(t) {
  47516. if (void 0 !== e.morphTargets)
  47517. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47518. s.morphTargets[i] = {},
  47519. s.morphTargets[i].name = e.morphTargets[i].name,
  47520. s.morphTargets[i].vertices = [];
  47521. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47522. var h = new n.Vector3;
  47523. h.x = a[l] * t,
  47524. h.y = a[l + 1] * t,
  47525. h.z = a[l + 2] * t,
  47526. o.push(h)
  47527. }
  47528. }
  47529. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47530. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47531. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47532. u[i].color.fromArray(d, 3 * i)
  47533. }
  47534. }
  47535. function a() {
  47536. var t = []
  47537. , i = [];
  47538. void 0 !== e.animation && i.push(e.animation),
  47539. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47540. for (var r = 0; r < i.length; r++) {
  47541. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47542. o && t.push(o)
  47543. }
  47544. if (s.morphTargets) {
  47545. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47546. t = t.concat(a)
  47547. }
  47548. t.length > 0 && (s.animations = t)
  47549. }
  47550. var s = new n.Geometry
  47551. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47552. if (i(l),
  47553. r(),
  47554. o(l),
  47555. a(),
  47556. s.computeFaceNormals(),
  47557. s.computeBoundingSphere(),
  47558. void 0 === e.materials || 0 === e.materials.length)
  47559. return {
  47560. geometry: s
  47561. };
  47562. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47563. return {
  47564. geometry: s,
  47565. materials: c
  47566. }
  47567. }
  47568. },
  47569. n.LoadingManager = function(e, t, i) {
  47570. var n = this
  47571. , r = !1
  47572. , o = 0
  47573. , a = 0;
  47574. this.onStart = void 0,
  47575. this.onLoad = e,
  47576. this.onProgress = t,
  47577. this.onError = i,
  47578. this.itemStart = function(e) {
  47579. a++,
  47580. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47581. r = !0
  47582. }
  47583. ,
  47584. this.itemEnd = function(e) {
  47585. o++,
  47586. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47587. o === a && (r = !1,
  47588. void 0 !== n.onLoad && n.onLoad())
  47589. }
  47590. ,
  47591. this.itemError = function(e) {
  47592. void 0 !== n.onError && n.onError(e)
  47593. }
  47594. }
  47595. ,
  47596. n.DefaultLoadingManager = new n.LoadingManager,
  47597. n.BufferGeometryLoader = function(e) {
  47598. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47599. }
  47600. ,
  47601. n.BufferGeometryLoader.prototype = {
  47602. constructor: n.BufferGeometryLoader,
  47603. load: function(e, t, i, r) {
  47604. var o = this
  47605. , a = new n.XHRLoader(o.manager);
  47606. a.load(e, function(e) {
  47607. t(o.parse(JSON.parse(e)))
  47608. }, i, r)
  47609. },
  47610. parse: function(e) {
  47611. var t = new n.BufferGeometry
  47612. , i = e.data.index
  47613. , r = {
  47614. Int8Array: Int8Array,
  47615. Uint8Array: Uint8Array,
  47616. Uint8ClampedArray: Uint8ClampedArray,
  47617. Int16Array: Int16Array,
  47618. Uint16Array: Uint16Array,
  47619. Int32Array: Int32Array,
  47620. Uint32Array: Uint32Array,
  47621. Float32Array: Float32Array,
  47622. Float64Array: Float64Array
  47623. };
  47624. if (void 0 !== i) {
  47625. var o = new r[i.type](i.array);
  47626. t.setIndex(new n.BufferAttribute(o,1))
  47627. }
  47628. var a = e.data.attributes;
  47629. for (var s in a) {
  47630. var l = a[s]
  47631. , o = new r[l.type](l.array);
  47632. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47633. }
  47634. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47635. if (void 0 !== c)
  47636. for (var h = 0, u = c.length; h !== u; ++h) {
  47637. var d = c[h];
  47638. t.addGroup(d.start, d.count, d.materialIndex)
  47639. }
  47640. var p = e.data.boundingSphere;
  47641. if (void 0 !== p) {
  47642. var f = new n.Vector3;
  47643. void 0 !== p.center && f.fromArray(p.center),
  47644. t.boundingSphere = new n.Sphere(f,p.radius)
  47645. }
  47646. return t
  47647. }
  47648. },
  47649. n.MaterialLoader = function(e) {
  47650. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47651. this.textures = {}
  47652. }
  47653. ,
  47654. n.MaterialLoader.prototype = {
  47655. constructor: n.MaterialLoader,
  47656. load: function(e, t, i, r) {
  47657. var o = this
  47658. , a = new n.XHRLoader(o.manager);
  47659. a.load(e, function(e) {
  47660. t(o.parse(JSON.parse(e)))
  47661. }, i, r)
  47662. },
  47663. setTextures: function(e) {
  47664. this.textures = e
  47665. },
  47666. getTexture: function(e) {
  47667. var t = this.textures;
  47668. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47669. t[e]
  47670. },
  47671. parse: function(e) {
  47672. var t = new n[e.type];
  47673. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47674. void 0 !== e.name && (t.name = e.name),
  47675. void 0 !== e.color && t.color.setHex(e.color),
  47676. void 0 !== e.roughness && (t.roughness = e.roughness),
  47677. void 0 !== e.metalness && (t.metalness = e.metalness),
  47678. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47679. void 0 !== e.specular && t.specular.setHex(e.specular),
  47680. void 0 !== e.shininess && (t.shininess = e.shininess),
  47681. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47682. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47683. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47684. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47685. void 0 !== e.shading && (t.shading = e.shading),
  47686. void 0 !== e.blending && (t.blending = e.blending),
  47687. void 0 !== e.side && (t.side = e.side),
  47688. void 0 !== e.opacity && (t.opacity = e.opacity),
  47689. void 0 !== e.transparent && (t.transparent = e.transparent),
  47690. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47691. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47692. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47693. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47694. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47695. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47696. void 0 !== e.size && (t.size = e.size),
  47697. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47698. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47699. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47700. t.transparent = !0),
  47701. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47702. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47703. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47704. void 0 !== e.normalScale) {
  47705. var i = e.normalScale;
  47706. Array.isArray(i) === !1 && (i = [i, i]),
  47707. t.normalScale = (new n.Vector2).fromArray(i)
  47708. }
  47709. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47710. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47711. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47712. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47713. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47714. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47715. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47716. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47717. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47718. t.combine = n.MultiplyOperation),
  47719. e.reflectivity && (t.reflectivity = e.reflectivity),
  47720. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47721. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47722. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47723. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47724. void 0 !== e.materials)
  47725. for (var r = 0, o = e.materials.length; r < o; r++)
  47726. t.materials.push(this.parse(e.materials[r]));
  47727. return t
  47728. }
  47729. },
  47730. n.ObjectLoader = function(e) {
  47731. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47732. this.texturePath = ""
  47733. }
  47734. ,
  47735. n.ObjectLoader.prototype = {
  47736. constructor: n.ObjectLoader,
  47737. load: function(e, t, i, r) {
  47738. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47739. var o = this
  47740. , a = new n.XHRLoader(o.manager);
  47741. a.load(e, function(e) {
  47742. o.parse(JSON.parse(e), t)
  47743. }, i, r)
  47744. },
  47745. setTexturePath: function(e) {
  47746. this.texturePath = e
  47747. },
  47748. setCrossOrigin: function(e) {
  47749. this.crossOrigin = e
  47750. },
  47751. parse: function(e, t) {
  47752. var i = this.parseGeometries(e.geometries)
  47753. , n = this.parseImages(e.images, function() {
  47754. void 0 !== t && t(a)
  47755. })
  47756. , r = this.parseTextures(e.textures, n)
  47757. , o = this.parseMaterials(e.materials, r)
  47758. , a = this.parseObject(e.object, i, o);
  47759. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47760. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47761. a
  47762. },
  47763. parseGeometries: function(e) {
  47764. var t = {};
  47765. if (void 0 !== e)
  47766. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47767. var s, l = e[o];
  47768. switch (l.type) {
  47769. case "PlaneGeometry":
  47770. case "PlaneBufferGeometry":
  47771. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47772. break;
  47773. case "BoxGeometry":
  47774. case "BoxBufferGeometry":
  47775. case "CubeGeometry":
  47776. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47777. break;
  47778. case "CircleGeometry":
  47779. case "CircleBufferGeometry":
  47780. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47781. break;
  47782. case "CylinderGeometry":
  47783. case "CylinderBufferGeometry":
  47784. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47785. break;
  47786. case "SphereGeometry":
  47787. case "SphereBufferGeometry":
  47788. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47789. break;
  47790. case "DodecahedronGeometry":
  47791. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47792. break;
  47793. case "IcosahedronGeometry":
  47794. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47795. break;
  47796. case "OctahedronGeometry":
  47797. s = new n.OctahedronGeometry(l.radius,l.detail);
  47798. break;
  47799. case "TetrahedronGeometry":
  47800. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47801. break;
  47802. case "RingGeometry":
  47803. case "RingBufferGeometry":
  47804. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47805. break;
  47806. case "TorusGeometry":
  47807. case "TorusBufferGeometry":
  47808. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47809. break;
  47810. case "TorusKnotGeometry":
  47811. case "TorusKnotBufferGeometry":
  47812. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47813. break;
  47814. case "LatheGeometry":
  47815. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47816. break;
  47817. case "BufferGeometry":
  47818. s = r.parse(l);
  47819. break;
  47820. case "Geometry":
  47821. s = i.parse(l.data, this.texturePath).geometry;
  47822. break;
  47823. default:
  47824. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47825. continue
  47826. }
  47827. s.uuid = l.uuid,
  47828. void 0 !== l.name && (s.name = l.name),
  47829. t[l.uuid] = s
  47830. }
  47831. return t
  47832. },
  47833. parseMaterials: function(e, t) {
  47834. var i = {};
  47835. if (void 0 !== e) {
  47836. var r = new n.MaterialLoader;
  47837. r.setTextures(t);
  47838. for (var o = 0, a = e.length; o < a; o++) {
  47839. var s = r.parse(e[o]);
  47840. i[s.uuid] = s
  47841. }
  47842. }
  47843. return i
  47844. },
  47845. parseAnimations: function(e) {
  47846. for (var t = [], i = 0; i < e.length; i++) {
  47847. var r = n.AnimationClip.parse(e[i]);
  47848. t.push(r)
  47849. }
  47850. return t
  47851. },
  47852. parseImages: function(e, t) {
  47853. function i(e) {
  47854. return r.manager.itemStart(e),
  47855. s.load(e, function() {
  47856. r.manager.itemEnd(e)
  47857. })
  47858. }
  47859. var r = this
  47860. , o = {};
  47861. if (void 0 !== e && e.length > 0) {
  47862. var a = new n.LoadingManager(t)
  47863. , s = new n.ImageLoader(a);
  47864. s.setCrossOrigin(this.crossOrigin);
  47865. for (var l = 0, c = e.length; l < c; l++) {
  47866. var h = e[l]
  47867. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47868. o[h.uuid] = i(u)
  47869. }
  47870. }
  47871. return o
  47872. },
  47873. parseTextures: function(e, t) {
  47874. function i(e) {
  47875. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47876. n[e])
  47877. }
  47878. var r = {};
  47879. if (void 0 !== e)
  47880. for (var o = 0, a = e.length; o < a; o++) {
  47881. var s = e[o];
  47882. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47883. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47884. var l = new n.Texture(t[s.image]);
  47885. l.needsUpdate = !0,
  47886. l.uuid = s.uuid,
  47887. void 0 !== s.name && (l.name = s.name),
  47888. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47889. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47890. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47891. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47892. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47893. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47894. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47895. l.wrapT = i(s.wrap[1])),
  47896. r[s.uuid] = l
  47897. }
  47898. return r
  47899. },
  47900. parseObject: function() {
  47901. var e = new n.Matrix4;
  47902. return function(t, i, r) {
  47903. function o(e) {
  47904. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47905. i[e]
  47906. }
  47907. function a(e) {
  47908. if (void 0 !== e)
  47909. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47910. r[e]
  47911. }
  47912. var s;
  47913. switch (t.type) {
  47914. case "Scene":
  47915. s = new n.Scene;
  47916. break;
  47917. case "PerspectiveCamera":
  47918. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47919. break;
  47920. case "OrthographicCamera":
  47921. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47922. break;
  47923. case "AmbientLight":
  47924. s = new n.AmbientLight(t.color,t.intensity);
  47925. break;
  47926. case "DirectionalLight":
  47927. s = new n.DirectionalLight(t.color,t.intensity);
  47928. break;
  47929. case "PointLight":
  47930. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47931. break;
  47932. case "SpotLight":
  47933. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47934. break;
  47935. case "HemisphereLight":
  47936. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47937. break;
  47938. case "Mesh":
  47939. var l = o(t.geometry)
  47940. , c = a(t.material);
  47941. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47942. break;
  47943. case "LOD":
  47944. s = new n.LOD;
  47945. break;
  47946. case "Line":
  47947. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47948. break;
  47949. case "PointCloud":
  47950. case "Points":
  47951. s = new n.Points(o(t.geometry),a(t.material));
  47952. break;
  47953. case "Sprite":
  47954. s = new n.Sprite(a(t.material));
  47955. break;
  47956. case "Group":
  47957. s = new n.Group;
  47958. break;
  47959. default:
  47960. s = new n.Object3D
  47961. }
  47962. if (s.uuid = t.uuid,
  47963. void 0 !== t.name && (s.name = t.name),
  47964. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47965. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47966. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47967. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47968. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47969. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47970. void 0 !== t.visible && (s.visible = t.visible),
  47971. void 0 !== t.userData && (s.userData = t.userData),
  47972. void 0 !== t.children)
  47973. for (var h in t.children)
  47974. s.add(this.parseObject(t.children[h], i, r));
  47975. if ("LOD" === t.type)
  47976. for (var u = t.levels, d = 0; d < u.length; d++) {
  47977. var p = u[d]
  47978. , h = s.getObjectByProperty("uuid", p.object);
  47979. void 0 !== h && s.addLevel(h, p.distance)
  47980. }
  47981. return s
  47982. }
  47983. }()
  47984. },
  47985. n.TextureLoader = function(e) {
  47986. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47987. }
  47988. ,
  47989. n.TextureLoader.prototype = {
  47990. constructor: n.TextureLoader,
  47991. load: function(e, t, i, r) {
  47992. var o = new n.Texture
  47993. , a = new n.ImageLoader(this.manager);
  47994. return a.setCrossOrigin(this.crossOrigin),
  47995. a.setPath(this.path),
  47996. a.load(e, function(e) {
  47997. o.image = e,
  47998. o.needsUpdate = !0,
  47999. void 0 !== t && t(o)
  48000. }, i, r),
  48001. o
  48002. },
  48003. setCrossOrigin: function(e) {
  48004. this.crossOrigin = e
  48005. },
  48006. setPath: function(e) {
  48007. this.path = e
  48008. }
  48009. },
  48010. n.CubeTextureLoader = function(e) {
  48011. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48012. }
  48013. ,
  48014. n.CubeTextureLoader.prototype = {
  48015. constructor: n.CubeTextureLoader,
  48016. load: function(e, t, i, r) {
  48017. function o(i) {
  48018. s.load(e[i], function(e) {
  48019. a.images[i] = e,
  48020. l++,
  48021. 6 === l && (a.needsUpdate = !0,
  48022. t && t(a))
  48023. }, void 0, r)
  48024. }
  48025. var a = new n.CubeTexture
  48026. , s = new n.ImageLoader(this.manager);
  48027. s.setCrossOrigin(this.crossOrigin),
  48028. s.setPath(this.path);
  48029. for (var l = 0, c = 0; c < e.length; ++c)
  48030. o(c);
  48031. return a
  48032. },
  48033. setCrossOrigin: function(e) {
  48034. this.crossOrigin = e
  48035. },
  48036. setPath: function(e) {
  48037. this.path = e
  48038. }
  48039. },
  48040. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48041. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48042. this._parser = null
  48043. }
  48044. ,
  48045. n.BinaryTextureLoader.prototype = {
  48046. constructor: n.BinaryTextureLoader,
  48047. load: function(e, t, i, r) {
  48048. var o = this
  48049. , a = new n.DataTexture
  48050. , s = new n.XHRLoader(this.manager);
  48051. return s.setResponseType("arraybuffer"),
  48052. s.load(e, function(e) {
  48053. var i = o._parser(e);
  48054. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48055. a.image.height = i.height,
  48056. a.image.data = i.data),
  48057. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48058. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48059. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48060. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48061. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48062. void 0 !== i.format && (a.format = i.format),
  48063. void 0 !== i.type && (a.type = i.type),
  48064. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48065. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48066. a.needsUpdate = !0,
  48067. t && t(a, i))
  48068. }, i, r),
  48069. a
  48070. }
  48071. },
  48072. n.CompressedTextureLoader = function(e) {
  48073. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48074. this._parser = null
  48075. }
  48076. ;
  48077. n.CompressedTextureLoader.prototype = {
  48078. constructor: n.CompressedTextureLoader,
  48079. load: function(e, t, i, r) {
  48080. function o(o) {
  48081. c.load(e[o], function(e) {
  48082. var i = a._parser(e, !0);
  48083. s[o] = {
  48084. width: i.width,
  48085. height: i.height,
  48086. format: i.format,
  48087. mipmaps: i.mipmaps
  48088. },
  48089. h += 1,
  48090. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48091. l.format = i.format,
  48092. l.needsUpdate = !0,
  48093. t && t(l))
  48094. }, i, r)
  48095. }
  48096. var a = this
  48097. , s = []
  48098. , l = new n.CompressedTexture;
  48099. l.image = s;
  48100. var c = new n.XHRLoader(this.manager);
  48101. if (c.setPath(this.path),
  48102. c.setResponseType("arraybuffer"),
  48103. Array.isArray(e))
  48104. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48105. o(u);
  48106. else
  48107. c.load(e, function(e) {
  48108. var i = a._parser(e, !0);
  48109. if (i.isCubemap)
  48110. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48111. s[o] = {
  48112. mipmaps: []
  48113. };
  48114. for (var c = 0; c < i.mipmapCount; c++)
  48115. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48116. s[o].format = i.format,
  48117. s[o].width = i.width,
  48118. s[o].height = i.height
  48119. }
  48120. else
  48121. l.image.width = i.width,
  48122. l.image.height = i.height,
  48123. l.mipmaps = i.mipmaps;
  48124. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48125. l.format = i.format,
  48126. l.needsUpdate = !0,
  48127. t && t(l)
  48128. }, i, r);
  48129. return l
  48130. },
  48131. setPath: function(e) {
  48132. this.path = e
  48133. }
  48134. };
  48135. n.Material = function() {
  48136. Object.defineProperty(this, "id", {
  48137. value: n.MaterialIdCount++
  48138. }),
  48139. this.uuid = n.Math.generateUUID(),
  48140. this.name = "",
  48141. this.type = "Material",
  48142. this.side = n.FrontSide,
  48143. this.opacity = 1,
  48144. this.transparent = !1,
  48145. this.blending = n.NormalBlending,
  48146. this.blendSrc = n.SrcAlphaFactor,
  48147. this.blendDst = n.OneMinusSrcAlphaFactor,
  48148. this.blendEquation = n.AddEquation,
  48149. this.blendSrcAlpha = null,
  48150. this.blendDstAlpha = null,
  48151. this.blendEquationAlpha = null,
  48152. this.depthFunc = n.LessEqualDepth,
  48153. this.depthTest = !0,
  48154. this.depthWrite = !0,
  48155. this.colorWrite = !0,
  48156. this.precision = null,
  48157. this.polygonOffset = !1,
  48158. this.polygonOffsetFactor = 0,
  48159. this.polygonOffsetUnits = 0,
  48160. this.alphaTest = 0,
  48161. this.premultipliedAlpha = !1,
  48162. this.overdraw = 0,
  48163. this.visible = !0,
  48164. this._needsUpdate = !0
  48165. }
  48166. ,
  48167. n.Material.prototype = {
  48168. constructor: n.Material,
  48169. get needsUpdate() {
  48170. return this._needsUpdate
  48171. },
  48172. set needsUpdate(e) {
  48173. e === !0 && this.update(),
  48174. this._needsUpdate = e
  48175. },
  48176. setValues: function(e) {
  48177. if (void 0 !== e)
  48178. for (var t in e) {
  48179. var i = e[t];
  48180. if (void 0 !== i) {
  48181. var r = this[t];
  48182. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48183. } else
  48184. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48185. }
  48186. },
  48187. toJSON: function(e) {
  48188. function t(e) {
  48189. var t = [];
  48190. for (var i in e) {
  48191. var n = e[i];
  48192. delete n.metadata,
  48193. t.push(n)
  48194. }
  48195. return t
  48196. }
  48197. var i = void 0 === e;
  48198. i && (e = {
  48199. textures: {},
  48200. images: {}
  48201. });
  48202. var r = {
  48203. metadata: {
  48204. version: 4.4,
  48205. type: "Material",
  48206. generator: "Material.toJSON"
  48207. }
  48208. };
  48209. if (r.uuid = this.uuid,
  48210. r.type = this.type,
  48211. "" !== this.name && (r.name = this.name),
  48212. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48213. .5 !== this.roughness && (r.roughness = this.roughness),
  48214. .5 !== this.metalness && (r.metalness = this.metalness),
  48215. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48216. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48217. void 0 !== this.shininess && (r.shininess = this.shininess),
  48218. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48219. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48220. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48221. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48222. r.bumpScale = this.bumpScale),
  48223. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48224. r.normalScale = this.normalScale.toArray()),
  48225. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48226. r.displacementScale = this.displacementScale,
  48227. r.displacementBias = this.displacementBias),
  48228. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48229. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48230. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48231. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48232. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48233. r.reflectivity = this.reflectivity),
  48234. void 0 !== this.size && (r.size = this.size),
  48235. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48236. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48237. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48238. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48239. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48240. this.opacity < 1 && (r.opacity = this.opacity),
  48241. this.transparent === !0 && (r.transparent = this.transparent),
  48242. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48243. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48244. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48245. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48246. i) {
  48247. var o = t(e.textures)
  48248. , a = t(e.images);
  48249. o.length > 0 && (r.textures = o),
  48250. a.length > 0 && (r.images = a)
  48251. }
  48252. return r
  48253. },
  48254. clone: function() {
  48255. return (new this.constructor).copy(this)
  48256. },
  48257. copy: function(e) {
  48258. return this.name = e.name,
  48259. this.side = e.side,
  48260. this.opacity = e.opacity,
  48261. this.transparent = e.transparent,
  48262. this.blending = e.blending,
  48263. this.blendSrc = e.blendSrc,
  48264. this.blendDst = e.blendDst,
  48265. this.blendEquation = e.blendEquation,
  48266. this.blendSrcAlpha = e.blendSrcAlpha,
  48267. this.blendDstAlpha = e.blendDstAlpha,
  48268. this.blendEquationAlpha = e.blendEquationAlpha,
  48269. this.depthFunc = e.depthFunc,
  48270. this.depthTest = e.depthTest,
  48271. this.depthWrite = e.depthWrite,
  48272. this.colorWrite = e.colorWrite,
  48273. this.precision = e.precision,
  48274. this.polygonOffset = e.polygonOffset,
  48275. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48276. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48277. this.alphaTest = e.alphaTest,
  48278. this.premultipliedAlpha = e.premultipliedAlpha,
  48279. this.overdraw = e.overdraw,
  48280. this.visible = e.visible,
  48281. this
  48282. },
  48283. update: function() {
  48284. this.dispatchEvent({
  48285. type: "update"
  48286. })
  48287. },
  48288. dispose: function() {
  48289. this.dispatchEvent({
  48290. type: "dispose"
  48291. })
  48292. }
  48293. },
  48294. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48295. n.MaterialIdCount = 0,
  48296. n.LineBasicMaterial = function(e) {
  48297. n.Material.call(this),
  48298. this.type = "LineBasicMaterial",
  48299. this.color = new n.Color(16777215),
  48300. this.linewidth = 1,
  48301. this.linecap = "round",
  48302. this.linejoin = "round",
  48303. this.blending = n.NormalBlending,
  48304. this.vertexColors = n.NoColors,
  48305. this.fog = !0,
  48306. this.setValues(e)
  48307. }
  48308. ,
  48309. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48310. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48311. n.LineBasicMaterial.prototype.copy = function(e) {
  48312. return n.Material.prototype.copy.call(this, e),
  48313. this.color.copy(e.color),
  48314. this.linewidth = e.linewidth,
  48315. this.linecap = e.linecap,
  48316. this.linejoin = e.linejoin,
  48317. this.vertexColors = e.vertexColors,
  48318. this.fog = e.fog,
  48319. this
  48320. }
  48321. ,
  48322. n.LineDashedMaterial = function(e) {
  48323. n.Material.call(this),
  48324. this.type = "LineDashedMaterial",
  48325. this.color = new n.Color(16777215),
  48326. this.linewidth = 1,
  48327. this.scale = 1,
  48328. this.dashSize = 3,
  48329. this.gapSize = 1,
  48330. this.blending = n.NormalBlending,
  48331. this.vertexColors = n.NoColors,
  48332. this.fog = !0,
  48333. this.setValues(e)
  48334. }
  48335. ,
  48336. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48337. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48338. n.LineDashedMaterial.prototype.copy = function(e) {
  48339. return n.Material.prototype.copy.call(this, e),
  48340. this.color.copy(e.color),
  48341. this.linewidth = e.linewidth,
  48342. this.scale = e.scale,
  48343. this.dashSize = e.dashSize,
  48344. this.gapSize = e.gapSize,
  48345. this.vertexColors = e.vertexColors,
  48346. this.fog = e.fog,
  48347. this
  48348. }
  48349. ,
  48350. n.MeshBasicMaterial = function(e) {
  48351. n.Material.call(this),
  48352. this.type = "MeshBasicMaterial",
  48353. this.color = new n.Color(16777215),
  48354. this.map = null,
  48355. this.aoMap = null,
  48356. this.aoMapIntensity = 1,
  48357. this.specularMap = null,
  48358. this.alphaMap = null,
  48359. this.envMap = null,
  48360. this.combine = n.MultiplyOperation,
  48361. this.reflectivity = 1,
  48362. this.refractionRatio = .98,
  48363. this.fog = !0,
  48364. this.shading = n.SmoothShading,
  48365. this.blending = n.NormalBlending,
  48366. this.wireframe = !1,
  48367. this.wireframeLinewidth = 1,
  48368. this.wireframeLinecap = "round",
  48369. this.wireframeLinejoin = "round",
  48370. this.vertexColors = n.NoColors,
  48371. this.skinning = !1,
  48372. this.morphTargets = !1,
  48373. this.setValues(e)
  48374. }
  48375. ,
  48376. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48377. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48378. n.MeshBasicMaterial.prototype.copy = function(e) {
  48379. return n.Material.prototype.copy.call(this, e),
  48380. this.color.copy(e.color),
  48381. this.map = e.map,
  48382. this.aoMap = e.aoMap,
  48383. this.aoMapIntensity = e.aoMapIntensity,
  48384. this.specularMap = e.specularMap,
  48385. this.alphaMap = e.alphaMap,
  48386. this.envMap = e.envMap,
  48387. this.combine = e.combine,
  48388. this.reflectivity = e.reflectivity,
  48389. this.refractionRatio = e.refractionRatio,
  48390. this.fog = e.fog,
  48391. this.shading = e.shading,
  48392. this.wireframe = e.wireframe,
  48393. this.wireframeLinewidth = e.wireframeLinewidth,
  48394. this.wireframeLinecap = e.wireframeLinecap,
  48395. this.wireframeLinejoin = e.wireframeLinejoin,
  48396. this.vertexColors = e.vertexColors,
  48397. this.skinning = e.skinning,
  48398. this.morphTargets = e.morphTargets,
  48399. this
  48400. }
  48401. ,
  48402. n.MeshLambertMaterial = function(e) {
  48403. n.Material.call(this),
  48404. this.type = "MeshLambertMaterial",
  48405. this.color = new n.Color(16777215),
  48406. this.map = null,
  48407. this.lightMap = null,
  48408. this.lightMapIntensity = 1,
  48409. this.aoMap = null,
  48410. this.aoMapIntensity = 1,
  48411. this.emissive = new n.Color(0),
  48412. this.emissiveIntensity = 1,
  48413. this.emissiveMap = null,
  48414. this.specularMap = null,
  48415. this.alphaMap = null,
  48416. this.envMap = null,
  48417. this.combine = n.MultiplyOperation,
  48418. this.reflectivity = 1,
  48419. this.refractionRatio = .98,
  48420. this.fog = !0,
  48421. this.blending = n.NormalBlending,
  48422. this.wireframe = !1,
  48423. this.wireframeLinewidth = 1,
  48424. this.wireframeLinecap = "round",
  48425. this.wireframeLinejoin = "round",
  48426. this.vertexColors = n.NoColors,
  48427. this.skinning = !1,
  48428. this.morphTargets = !1,
  48429. this.morphNormals = !1,
  48430. this.setValues(e)
  48431. }
  48432. ,
  48433. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48434. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48435. n.MeshLambertMaterial.prototype.copy = function(e) {
  48436. return n.Material.prototype.copy.call(this, e),
  48437. this.color.copy(e.color),
  48438. this.map = e.map,
  48439. this.lightMap = e.lightMap,
  48440. this.lightMapIntensity = e.lightMapIntensity,
  48441. this.aoMap = e.aoMap,
  48442. this.aoMapIntensity = e.aoMapIntensity,
  48443. this.emissive.copy(e.emissive),
  48444. this.emissiveMap = e.emissiveMap,
  48445. this.emissiveIntensity = e.emissiveIntensity,
  48446. this.specularMap = e.specularMap,
  48447. this.alphaMap = e.alphaMap,
  48448. this.envMap = e.envMap,
  48449. this.combine = e.combine,
  48450. this.reflectivity = e.reflectivity,
  48451. this.refractionRatio = e.refractionRatio,
  48452. this.fog = e.fog,
  48453. this.wireframe = e.wireframe,
  48454. this.wireframeLinewidth = e.wireframeLinewidth,
  48455. this.wireframeLinecap = e.wireframeLinecap,
  48456. this.wireframeLinejoin = e.wireframeLinejoin,
  48457. this.vertexColors = e.vertexColors,
  48458. this.skinning = e.skinning,
  48459. this.morphTargets = e.morphTargets,
  48460. this.morphNormals = e.morphNormals,
  48461. this
  48462. }
  48463. ,
  48464. n.MeshPhongMaterial = function(e) {
  48465. n.Material.call(this),
  48466. this.type = "MeshPhongMaterial",
  48467. this.color = new n.Color(16777215),
  48468. this.specular = new n.Color(1118481),
  48469. this.shininess = 30,
  48470. this.map = null,
  48471. this.lightMap = null,
  48472. this.lightMapIntensity = 1,
  48473. this.aoMap = null,
  48474. this.aoMapIntensity = 1,
  48475. this.emissive = new n.Color(0),
  48476. this.emissiveIntensity = 1,
  48477. this.emissiveMap = null,
  48478. this.bumpMap = null,
  48479. this.bumpScale = 1,
  48480. this.normalMap = null,
  48481. this.normalScale = new n.Vector2(1,1),
  48482. this.displacementMap = null,
  48483. this.displacementScale = 1,
  48484. this.displacementBias = 0,
  48485. this.specularMap = null,
  48486. this.alphaMap = null,
  48487. this.envMap = null,
  48488. this.combine = n.MultiplyOperation,
  48489. this.reflectivity = 1,
  48490. this.refractionRatio = .98,
  48491. this.fog = !0,
  48492. this.shading = n.SmoothShading,
  48493. this.blending = n.NormalBlending,
  48494. this.wireframe = !1,
  48495. this.wireframeLinewidth = 1,
  48496. this.wireframeLinecap = "round",
  48497. this.wireframeLinejoin = "round",
  48498. this.vertexColors = n.NoColors,
  48499. this.skinning = !1,
  48500. this.morphTargets = !1,
  48501. this.morphNormals = !1,
  48502. this.setValues(e)
  48503. }
  48504. ,
  48505. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48506. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48507. n.MeshPhongMaterial.prototype.copy = function(e) {
  48508. return n.Material.prototype.copy.call(this, e),
  48509. this.color.copy(e.color),
  48510. this.specular.copy(e.specular),
  48511. this.shininess = e.shininess,
  48512. this.map = e.map,
  48513. this.lightMap = e.lightMap,
  48514. this.lightMapIntensity = e.lightMapIntensity,
  48515. this.aoMap = e.aoMap,
  48516. this.aoMapIntensity = e.aoMapIntensity,
  48517. this.emissive.copy(e.emissive),
  48518. this.emissiveMap = e.emissiveMap,
  48519. this.emissiveIntensity = e.emissiveIntensity,
  48520. this.bumpMap = e.bumpMap,
  48521. this.bumpScale = e.bumpScale,
  48522. this.normalMap = e.normalMap,
  48523. this.normalScale.copy(e.normalScale),
  48524. this.displacementMap = e.displacementMap,
  48525. this.displacementScale = e.displacementScale,
  48526. this.displacementBias = e.displacementBias,
  48527. this.specularMap = e.specularMap,
  48528. this.alphaMap = e.alphaMap,
  48529. this.envMap = e.envMap,
  48530. this.combine = e.combine,
  48531. this.reflectivity = e.reflectivity,
  48532. this.refractionRatio = e.refractionRatio,
  48533. this.fog = e.fog,
  48534. this.shading = e.shading,
  48535. this.wireframe = e.wireframe,
  48536. this.wireframeLinewidth = e.wireframeLinewidth,
  48537. this.wireframeLinecap = e.wireframeLinecap,
  48538. this.wireframeLinejoin = e.wireframeLinejoin,
  48539. this.vertexColors = e.vertexColors,
  48540. this.skinning = e.skinning,
  48541. this.morphTargets = e.morphTargets,
  48542. this.morphNormals = e.morphNormals,
  48543. this
  48544. }
  48545. ,
  48546. n.MeshStandardMaterial = function(e) {
  48547. n.Material.call(this),
  48548. this.type = "MeshStandardMaterial",
  48549. this.color = new n.Color(16777215),
  48550. this.roughness = .5,
  48551. this.metalness = .5,
  48552. this.map = null,
  48553. this.lightMap = null,
  48554. this.lightMapIntensity = 1,
  48555. this.aoMap = null,
  48556. this.aoMapIntensity = 1,
  48557. this.emissive = new n.Color(0),
  48558. this.emissiveIntensity = 1,
  48559. this.emissiveMap = null,
  48560. this.bumpMap = null,
  48561. this.bumpScale = 1,
  48562. this.normalMap = null,
  48563. this.normalScale = new n.Vector2(1,1),
  48564. this.displacementMap = null,
  48565. this.displacementScale = 1,
  48566. this.displacementBias = 0,
  48567. this.roughnessMap = null,
  48568. this.metalnessMap = null,
  48569. this.alphaMap = null,
  48570. this.envMap = null,
  48571. this.envMapIntensity = 1,
  48572. this.refractionRatio = .98,
  48573. this.fog = !0,
  48574. this.shading = n.SmoothShading,
  48575. this.blending = n.NormalBlending,
  48576. this.wireframe = !1,
  48577. this.wireframeLinewidth = 1,
  48578. this.wireframeLinecap = "round",
  48579. this.wireframeLinejoin = "round",
  48580. this.vertexColors = n.NoColors,
  48581. this.skinning = !1,
  48582. this.morphTargets = !1,
  48583. this.morphNormals = !1,
  48584. this.setValues(e)
  48585. }
  48586. ,
  48587. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48588. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48589. n.MeshStandardMaterial.prototype.copy = function(e) {
  48590. return n.Material.prototype.copy.call(this, e),
  48591. this.color.copy(e.color),
  48592. this.roughness = e.roughness,
  48593. this.metalness = e.metalness,
  48594. this.map = e.map,
  48595. this.lightMap = e.lightMap,
  48596. this.lightMapIntensity = e.lightMapIntensity,
  48597. this.aoMap = e.aoMap,
  48598. this.aoMapIntensity = e.aoMapIntensity,
  48599. this.emissive.copy(e.emissive),
  48600. this.emissiveMap = e.emissiveMap,
  48601. this.emissiveIntensity = e.emissiveIntensity,
  48602. this.bumpMap = e.bumpMap,
  48603. this.bumpScale = e.bumpScale,
  48604. this.normalMap = e.normalMap,
  48605. this.normalScale.copy(e.normalScale),
  48606. this.displacementMap = e.displacementMap,
  48607. this.displacementScale = e.displacementScale,
  48608. this.displacementBias = e.displacementBias,
  48609. this.roughnessMap = e.roughnessMap,
  48610. this.metalnessMap = e.metalnessMap,
  48611. this.alphaMap = e.alphaMap,
  48612. this.envMap = e.envMap,
  48613. this.envMapIntensity = e.envMapIntensity,
  48614. this.refractionRatio = e.refractionRatio,
  48615. this.fog = e.fog,
  48616. this.shading = e.shading,
  48617. this.wireframe = e.wireframe,
  48618. this.wireframeLinewidth = e.wireframeLinewidth,
  48619. this.wireframeLinecap = e.wireframeLinecap,
  48620. this.wireframeLinejoin = e.wireframeLinejoin,
  48621. this.vertexColors = e.vertexColors,
  48622. this.skinning = e.skinning,
  48623. this.morphTargets = e.morphTargets,
  48624. this.morphNormals = e.morphNormals,
  48625. this
  48626. }
  48627. ,
  48628. n.MeshDepthMaterial = function(e) {
  48629. n.Material.call(this),
  48630. this.type = "MeshDepthMaterial",
  48631. this.morphTargets = !1,
  48632. this.wireframe = !1,
  48633. this.wireframeLinewidth = 1,
  48634. this.setValues(e)
  48635. }
  48636. ,
  48637. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48638. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48639. n.MeshDepthMaterial.prototype.copy = function(e) {
  48640. return n.Material.prototype.copy.call(this, e),
  48641. this.wireframe = e.wireframe,
  48642. this.wireframeLinewidth = e.wireframeLinewidth,
  48643. this
  48644. }
  48645. ,
  48646. n.MeshNormalMaterial = function(e) {
  48647. n.Material.call(this, e),
  48648. this.type = "MeshNormalMaterial",
  48649. this.wireframe = !1,
  48650. this.wireframeLinewidth = 1,
  48651. this.morphTargets = !1,
  48652. this.setValues(e)
  48653. }
  48654. ,
  48655. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48656. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48657. n.MeshNormalMaterial.prototype.copy = function(e) {
  48658. return n.Material.prototype.copy.call(this, e),
  48659. this.wireframe = e.wireframe,
  48660. this.wireframeLinewidth = e.wireframeLinewidth,
  48661. this
  48662. }
  48663. ,
  48664. n.MultiMaterial = function(e) {
  48665. this.uuid = n.Math.generateUUID(),
  48666. this.type = "MultiMaterial",
  48667. this.materials = e instanceof Array ? e : [],
  48668. this.visible = !0
  48669. }
  48670. ,
  48671. n.MultiMaterial.prototype = {
  48672. constructor: n.MultiMaterial,
  48673. toJSON: function(e) {
  48674. for (var t = {
  48675. metadata: {
  48676. version: 4.2,
  48677. type: "material",
  48678. generator: "MaterialExporter"
  48679. },
  48680. uuid: this.uuid,
  48681. type: this.type,
  48682. materials: []
  48683. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48684. var o = i[n].toJSON(e);
  48685. delete o.metadata,
  48686. t.materials.push(o)
  48687. }
  48688. return t.visible = this.visible,
  48689. t
  48690. },
  48691. clone: function() {
  48692. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48693. e.materials.push(this.materials[t].clone());
  48694. return e.visible = this.visible,
  48695. e
  48696. }
  48697. },
  48698. n.PointsMaterial = function(e) {
  48699. n.Material.call(this),
  48700. this.type = "PointsMaterial",
  48701. this.color = new n.Color(16777215),
  48702. this.map = null,
  48703. this.size = 1,
  48704. this.sizeAttenuation = !0,
  48705. this.blending = n.NormalBlending,
  48706. this.vertexColors = n.NoColors,
  48707. this.fog = !0,
  48708. this.setValues(e)
  48709. }
  48710. ,
  48711. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48712. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48713. n.PointsMaterial.prototype.copy = function(e) {
  48714. return n.Material.prototype.copy.call(this, e),
  48715. this.color.copy(e.color),
  48716. this.map = e.map,
  48717. this.size = e.size,
  48718. this.sizeAttenuation = e.sizeAttenuation,
  48719. this.vertexColors = e.vertexColors,
  48720. this.fog = e.fog,
  48721. this
  48722. }
  48723. ,
  48724. n.ShaderMaterial = function(e) {
  48725. n.Material.call(this),
  48726. this.type = "ShaderMaterial",
  48727. this.defines = {},
  48728. this.uniforms = {},
  48729. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48730. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48731. this.shading = n.SmoothShading,
  48732. this.linewidth = 1,
  48733. this.wireframe = !1,
  48734. this.wireframeLinewidth = 1,
  48735. this.fog = !1,
  48736. this.lights = !1,
  48737. this.vertexColors = n.NoColors,
  48738. this.skinning = !1,
  48739. this.morphTargets = !1,
  48740. this.morphNormals = !1,
  48741. this.extensions = {
  48742. derivatives: !1,
  48743. fragDepth: !1,
  48744. drawBuffers: !1,
  48745. shaderTextureLOD: !1
  48746. },
  48747. this.defaultAttributeValues = {
  48748. color: [1, 1, 1],
  48749. uv: [0, 0],
  48750. uv2: [0, 0]
  48751. },
  48752. this.index0AttributeName = void 0,
  48753. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48754. this.setValues(e))
  48755. }
  48756. ,
  48757. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48758. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48759. n.ShaderMaterial.prototype.copy = function(e) {
  48760. return n.Material.prototype.copy.call(this, e),
  48761. this.fragmentShader = e.fragmentShader,
  48762. this.vertexShader = e.vertexShader,
  48763. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48764. this.defines = e.defines,
  48765. this.shading = e.shading,
  48766. this.wireframe = e.wireframe,
  48767. this.wireframeLinewidth = e.wireframeLinewidth,
  48768. this.fog = e.fog,
  48769. this.lights = e.lights,
  48770. this.vertexColors = e.vertexColors,
  48771. this.skinning = e.skinning,
  48772. this.morphTargets = e.morphTargets,
  48773. this.morphNormals = e.morphNormals,
  48774. this.extensions = e.extensions,
  48775. this
  48776. }
  48777. ,
  48778. n.ShaderMaterial.prototype.toJSON = function(e) {
  48779. var t = n.Material.prototype.toJSON.call(this, e);
  48780. return t.uniforms = this.uniforms,
  48781. t.vertexShader = this.vertexShader,
  48782. t.fragmentShader = this.fragmentShader,
  48783. t
  48784. }
  48785. ,
  48786. n.RawShaderMaterial = function(e) {
  48787. n.ShaderMaterial.call(this, e),
  48788. this.type = "RawShaderMaterial"
  48789. }
  48790. ,
  48791. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48792. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48793. n.SpriteMaterial = function(e) {
  48794. n.Material.call(this),
  48795. this.type = "SpriteMaterial",
  48796. this.color = new n.Color(16777215),
  48797. this.map = null,
  48798. this.rotation = 0,
  48799. this.fog = !1,
  48800. this.setValues(e)
  48801. }
  48802. ,
  48803. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48804. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48805. n.SpriteMaterial.prototype.copy = function(e) {
  48806. return n.Material.prototype.copy.call(this, e),
  48807. this.color.copy(e.color),
  48808. this.map = e.map,
  48809. this.rotation = e.rotation,
  48810. this.fog = e.fog,
  48811. this
  48812. }
  48813. ,
  48814. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48815. Object.defineProperty(this, "id", {
  48816. value: n.TextureIdCount++
  48817. }),
  48818. this.uuid = n.Math.generateUUID(),
  48819. this.name = "",
  48820. this.sourceFile = "",
  48821. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48822. this.mipmaps = [],
  48823. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48824. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48825. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48826. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48827. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48828. this.anisotropy = void 0 !== c ? c : 1,
  48829. this.format = void 0 !== s ? s : n.RGBAFormat,
  48830. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48831. this.offset = new n.Vector2(0,0),
  48832. this.repeat = new n.Vector2(1,1),
  48833. this.generateMipmaps = !0,
  48834. this.premultiplyAlpha = !1,
  48835. this.flipY = !0,
  48836. this.unpackAlignment = 4,
  48837. this.encoding = n.LinearEncoding,
  48838. this.version = 0,
  48839. this.onUpdate = null
  48840. }
  48841. ,
  48842. n.Texture.DEFAULT_IMAGE = void 0,
  48843. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48844. n.Texture.prototype = {
  48845. constructor: n.Texture,
  48846. set needsUpdate(e) {
  48847. e === !0 && this.version++
  48848. },
  48849. clone: function() {
  48850. return (new this.constructor).copy(this)
  48851. },
  48852. copy: function(e) {
  48853. return this.image = e.image,
  48854. this.mipmaps = e.mipmaps.slice(0),
  48855. this.mapping = e.mapping,
  48856. this.wrapS = e.wrapS,
  48857. this.wrapT = e.wrapT,
  48858. this.magFilter = e.magFilter,
  48859. this.minFilter = e.minFilter,
  48860. this.anisotropy = e.anisotropy,
  48861. this.format = e.format,
  48862. this.type = e.type,
  48863. this.offset.copy(e.offset),
  48864. this.repeat.copy(e.repeat),
  48865. this.generateMipmaps = e.generateMipmaps,
  48866. this.premultiplyAlpha = e.premultiplyAlpha,
  48867. this.flipY = e.flipY,
  48868. this.unpackAlignment = e.unpackAlignment,
  48869. this.encoding = e.encoding,
  48870. this
  48871. },
  48872. toJSON: function(e) {
  48873. function t(e) {
  48874. var t;
  48875. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48876. t.width = e.width,
  48877. t.height = e.height,
  48878. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48879. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48880. }
  48881. if (void 0 !== e.textures[this.uuid])
  48882. return e.textures[this.uuid];
  48883. var i = {
  48884. metadata: {
  48885. version: 4.4,
  48886. type: "Texture",
  48887. generator: "Texture.toJSON"
  48888. },
  48889. uuid: this.uuid,
  48890. name: this.name,
  48891. mapping: this.mapping,
  48892. repeat: [this.repeat.x, this.repeat.y],
  48893. offset: [this.offset.x, this.offset.y],
  48894. wrap: [this.wrapS, this.wrapT],
  48895. minFilter: this.minFilter,
  48896. magFilter: this.magFilter,
  48897. anisotropy: this.anisotropy
  48898. };
  48899. if (void 0 !== this.image) {
  48900. var r = this.image;
  48901. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48902. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48903. uuid: r.uuid,
  48904. url: t(r)
  48905. }),
  48906. i.image = r.uuid
  48907. }
  48908. return e.textures[this.uuid] = i,
  48909. i
  48910. },
  48911. dispose: function() {
  48912. this.dispatchEvent({
  48913. type: "dispose"
  48914. })
  48915. },
  48916. transformUv: function(e) {
  48917. if (this.mapping === n.UVMapping) {
  48918. if (e.multiply(this.repeat),
  48919. e.add(this.offset),
  48920. e.x < 0 || e.x > 1)
  48921. switch (this.wrapS) {
  48922. case n.RepeatWrapping:
  48923. e.x = e.x - Math.floor(e.x);
  48924. break;
  48925. case n.ClampToEdgeWrapping:
  48926. e.x = e.x < 0 ? 0 : 1;
  48927. break;
  48928. case n.MirroredRepeatWrapping:
  48929. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48930. }
  48931. if (e.y < 0 || e.y > 1)
  48932. switch (this.wrapT) {
  48933. case n.RepeatWrapping:
  48934. e.y = e.y - Math.floor(e.y);
  48935. break;
  48936. case n.ClampToEdgeWrapping:
  48937. e.y = e.y < 0 ? 0 : 1;
  48938. break;
  48939. case n.MirroredRepeatWrapping:
  48940. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48941. }
  48942. this.flipY && (e.y = 1 - e.y)
  48943. }
  48944. }
  48945. },
  48946. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48947. n.TextureIdCount = 0,
  48948. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48949. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48950. this.needsUpdate = !0
  48951. }
  48952. ,
  48953. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48954. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48955. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48956. e = void 0 !== e ? e : [],
  48957. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48958. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48959. this.flipY = !1
  48960. }
  48961. ,
  48962. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48963. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48964. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48965. get: function() {
  48966. return this.image
  48967. },
  48968. set: function(e) {
  48969. this.image = e
  48970. }
  48971. }),
  48972. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48973. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48974. this.image = {
  48975. width: t,
  48976. height: i
  48977. },
  48978. this.mipmaps = e,
  48979. this.flipY = !1,
  48980. this.generateMipmaps = !1
  48981. }
  48982. ,
  48983. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48984. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48985. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48986. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48987. this.image = {
  48988. data: e,
  48989. width: t,
  48990. height: i
  48991. },
  48992. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48993. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48994. this.flipY = !1,
  48995. this.generateMipmaps = !1
  48996. }
  48997. ,
  48998. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  48999. n.DataTexture.prototype.constructor = n.DataTexture,
  49000. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49001. function h() {
  49002. requestAnimationFrame(h)
  49003. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49004. u.needsUpdate = !0
  49005. }
  49006. }
  49007. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49008. this.generateMipmaps = !1;
  49009. var u = this;
  49010. h()
  49011. }
  49012. ,
  49013. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49014. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49015. n.Group = function() {
  49016. n.Object3D.call(this),
  49017. this.type = "Group"
  49018. }
  49019. ,
  49020. n.Group.prototype = Object.create(n.Object3D.prototype),
  49021. n.Group.prototype.constructor = n.Group,
  49022. n.Points = function(e, t) {
  49023. n.Object3D.call(this),
  49024. this.type = "Points",
  49025. this.geometry = void 0 !== e ? e : new n.Geometry,
  49026. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49027. color: 16777215 * Math.random()
  49028. })
  49029. }
  49030. ,
  49031. n.Points.prototype = Object.create(n.Object3D.prototype),
  49032. n.Points.prototype.constructor = n.Points,
  49033. n.Points.prototype.raycast = function() {
  49034. var e = new n.Matrix4
  49035. , t = new n.Ray
  49036. , i = new n.Sphere;
  49037. return function(r, o) {
  49038. function a(e, i) {
  49039. var n = t.distanceSqToPoint(e);
  49040. if (n < d) {
  49041. var a = t.closestPointToPoint(e);
  49042. a.applyMatrix4(c);
  49043. var l = r.ray.origin.distanceTo(a);
  49044. if (l < r.near || l > r.far)
  49045. return;
  49046. o.push({
  49047. distance: l,
  49048. distanceToRay: Math.sqrt(n),
  49049. point: a.clone(),
  49050. index: i,
  49051. face: null,
  49052. object: s
  49053. })
  49054. }
  49055. }
  49056. var s = this
  49057. , l = this.geometry
  49058. , c = this.matrixWorld
  49059. , h = r.params.Points.threshold;
  49060. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49061. i.copy(l.boundingSphere),
  49062. i.applyMatrix4(c),
  49063. r.ray.intersectsSphere(i) !== !1) {
  49064. e.getInverse(c),
  49065. t.copy(r.ray).applyMatrix4(e);
  49066. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49067. , d = u * u
  49068. , p = new n.Vector3;
  49069. if (l instanceof n.BufferGeometry) {
  49070. var f = l.index
  49071. , g = l.attributes
  49072. , m = g.position.array;
  49073. if (null !== f)
  49074. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49075. var C = v[A];
  49076. p.fromArray(m, 3 * C),
  49077. a(p, C)
  49078. }
  49079. else
  49080. for (var A = 0, I = m.length / 3; A < I; A++)
  49081. p.fromArray(m, 3 * A),
  49082. a(p, A)
  49083. } else
  49084. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49085. a(E[A], A)
  49086. }
  49087. }
  49088. }(),
  49089. n.Points.prototype.clone = function() {
  49090. return new this.constructor(this.geometry,this.material).copy(this)
  49091. }
  49092. ,
  49093. n.Line = function(e, t, i) {
  49094. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49095. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49096. this.type = "Line",
  49097. this.geometry = void 0 !== e ? e : new n.Geometry,
  49098. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49099. color: 16777215 * Math.random()
  49100. })))
  49101. }
  49102. ,
  49103. n.Line.prototype = Object.create(n.Object3D.prototype),
  49104. n.Line.prototype.constructor = n.Line,
  49105. n.Line.prototype.raycast = function() {
  49106. var e = new n.Matrix4
  49107. , t = new n.Ray
  49108. , i = new n.Sphere;
  49109. return function(r, o) {
  49110. var a = r.linePrecision
  49111. , s = a * a
  49112. , l = this.geometry
  49113. , c = this.matrixWorld;
  49114. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49115. i.copy(l.boundingSphere),
  49116. i.applyMatrix4(c),
  49117. r.ray.intersectsSphere(i) !== !1) {
  49118. e.getInverse(c),
  49119. t.copy(r.ray).applyMatrix4(e);
  49120. var h = new n.Vector3
  49121. , u = new n.Vector3
  49122. , d = new n.Vector3
  49123. , p = new n.Vector3
  49124. , f = this instanceof n.LineSegments ? 2 : 1;
  49125. if (l instanceof n.BufferGeometry) {
  49126. var g = l.index
  49127. , m = l.attributes
  49128. , v = m.position.array;
  49129. if (null !== g)
  49130. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49131. var I = A[y]
  49132. , E = A[y + 1];
  49133. h.fromArray(v, 3 * I),
  49134. u.fromArray(v, 3 * E);
  49135. var b = t.distanceSqToSegment(h, u, p, d);
  49136. if (!(b > s)) {
  49137. p.applyMatrix4(this.matrixWorld);
  49138. var w = r.ray.origin.distanceTo(p);
  49139. w < r.near || w > r.far || o.push({
  49140. distance: w,
  49141. point: d.clone().applyMatrix4(this.matrixWorld),
  49142. index: y,
  49143. face: null,
  49144. faceIndex: null,
  49145. object: this
  49146. })
  49147. }
  49148. }
  49149. else
  49150. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49151. h.fromArray(v, 3 * y),
  49152. u.fromArray(v, 3 * y + 3);
  49153. var b = t.distanceSqToSegment(h, u, p, d);
  49154. if (!(b > s)) {
  49155. p.applyMatrix4(this.matrixWorld);
  49156. var w = r.ray.origin.distanceTo(p);
  49157. w < r.near || w > r.far || o.push({
  49158. distance: w,
  49159. point: d.clone().applyMatrix4(this.matrixWorld),
  49160. index: y,
  49161. face: null,
  49162. faceIndex: null,
  49163. object: this
  49164. })
  49165. }
  49166. }
  49167. } else if (l instanceof n.Geometry)
  49168. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49169. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49170. if (!(b > s)) {
  49171. p.applyMatrix4(this.matrixWorld);
  49172. var w = r.ray.origin.distanceTo(p);
  49173. w < r.near || w > r.far || o.push({
  49174. distance: w,
  49175. point: d.clone().applyMatrix4(this.matrixWorld),
  49176. index: y,
  49177. face: null,
  49178. faceIndex: null,
  49179. object: this
  49180. })
  49181. }
  49182. }
  49183. }
  49184. }
  49185. }(),
  49186. n.Line.prototype.clone = function() {
  49187. return new this.constructor(this.geometry,this.material).copy(this)
  49188. }
  49189. ,
  49190. n.LineStrip = 0,
  49191. n.LinePieces = 1,
  49192. n.LineSegments = function(e, t) {
  49193. n.Line.call(this, e, t),
  49194. this.type = "LineSegments"
  49195. }
  49196. ,
  49197. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49198. n.LineSegments.prototype.constructor = n.LineSegments,
  49199. n.Mesh = function(e, t) {
  49200. n.Object3D.call(this),
  49201. this.type = "Mesh",
  49202. this.geometry = void 0 !== e ? e : new n.Geometry,
  49203. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49204. color: 16777215 * Math.random()
  49205. }),
  49206. this.drawMode = n.TrianglesDrawMode,
  49207. this.updateMorphTargets()
  49208. }
  49209. ,
  49210. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49211. n.Mesh.prototype.constructor = n.Mesh,
  49212. n.Mesh.prototype.setDrawMode = function(e) {
  49213. this.drawMode = e
  49214. }
  49215. ,
  49216. n.Mesh.prototype.updateMorphTargets = function() {
  49217. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49218. this.morphTargetBase = -1,
  49219. this.morphTargetInfluences = [],
  49220. this.morphTargetDictionary = {};
  49221. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49222. this.morphTargetInfluences.push(0),
  49223. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49224. }
  49225. }
  49226. ,
  49227. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49228. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49229. 0)
  49230. }
  49231. ,
  49232. n.Mesh.prototype.raycast = function() {
  49233. function e(e, t, i, r, o, a, s) {
  49234. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49235. o.multiplyScalar(m.x),
  49236. a.multiplyScalar(m.y),
  49237. s.multiplyScalar(m.z),
  49238. o.add(a).add(s),
  49239. o.clone()
  49240. }
  49241. function t(e, t, i, r, o, a, s) {
  49242. var l, c = e.material;
  49243. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49244. null === l)
  49245. return null;
  49246. A.copy(s),
  49247. A.applyMatrix4(e.matrixWorld);
  49248. var h = t.ray.origin.distanceTo(A);
  49249. return h < t.near || h > t.far ? null : {
  49250. distance: h,
  49251. point: A.clone(),
  49252. object: e
  49253. }
  49254. }
  49255. function i(i, r, o, a, h, u, d, m) {
  49256. s.fromArray(a, 3 * u),
  49257. l.fromArray(a, 3 * d),
  49258. c.fromArray(a, 3 * m);
  49259. var A = t(i, r, o, s, l, c, v);
  49260. return A && (h && (p.fromArray(h, 2 * u),
  49261. f.fromArray(h, 2 * d),
  49262. g.fromArray(h, 2 * m),
  49263. A.uv = e(v, s, l, c, p, f, g)),
  49264. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49265. A.faceIndex = u),
  49266. A
  49267. }
  49268. var r = new n.Matrix4
  49269. , o = new n.Ray
  49270. , a = new n.Sphere
  49271. , s = new n.Vector3
  49272. , l = new n.Vector3
  49273. , c = new n.Vector3
  49274. , h = new n.Vector3
  49275. , u = new n.Vector3
  49276. , d = new n.Vector3
  49277. , p = new n.Vector2
  49278. , f = new n.Vector2
  49279. , g = new n.Vector2
  49280. , m = new n.Vector3
  49281. , v = new n.Vector3
  49282. , A = new n.Vector3;
  49283. return function(m, A) {
  49284. var y = this.geometry
  49285. , C = this.material
  49286. , I = this.matrixWorld;
  49287. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49288. a.copy(y.boundingSphere),
  49289. a.applyMatrix4(I),
  49290. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49291. o.copy(m.ray).applyMatrix4(r),
  49292. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49293. var E, b;
  49294. if (y instanceof n.BufferGeometry) {
  49295. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49296. if (void 0 !== S.uv && (E = S.uv.array),
  49297. null !== x)
  49298. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49299. w = R[P],
  49300. _ = R[P + 1],
  49301. T = R[P + 2],
  49302. b = i(this, m, o, M, E, w, _, T),
  49303. b && (b.faceIndex = Math.floor(P / 3),
  49304. A.push(b));
  49305. else
  49306. for (var P = 0, O = M.length; P < O; P += 9)
  49307. w = P / 3,
  49308. _ = w + 1,
  49309. T = w + 2,
  49310. b = i(this, m, o, M, E, w, _, T),
  49311. b && (b.index = w,
  49312. A.push(b))
  49313. } else if (y instanceof n.Geometry) {
  49314. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49315. k.length > 0 && (E = k);
  49316. for (var H = 0, G = U.length; H < G; H++) {
  49317. var z = U[H]
  49318. , W = B === !0 ? F[z.materialIndex] : C;
  49319. if (void 0 !== W) {
  49320. if (L = V[z.a],
  49321. D = V[z.b],
  49322. N = V[z.c],
  49323. W.morphTargets === !0) {
  49324. var j = y.morphTargets
  49325. , Y = this.morphTargetInfluences;
  49326. s.set(0, 0, 0),
  49327. l.set(0, 0, 0),
  49328. c.set(0, 0, 0);
  49329. for (var X = 0, Z = j.length; X < Z; X++) {
  49330. var q = Y[X];
  49331. if (0 !== q) {
  49332. var K = j[X].vertices;
  49333. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49334. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49335. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49336. }
  49337. }
  49338. s.add(L),
  49339. l.add(D),
  49340. c.add(N),
  49341. L = s,
  49342. D = l,
  49343. N = c
  49344. }
  49345. if (b = t(this, m, o, L, D, N, v)) {
  49346. if (E) {
  49347. var Q = E[H];
  49348. p.copy(Q[0]),
  49349. f.copy(Q[1]),
  49350. g.copy(Q[2]),
  49351. b.uv = e(v, L, D, N, p, f, g)
  49352. }
  49353. b.face = z,
  49354. b.faceIndex = H,
  49355. A.push(b)
  49356. }
  49357. }
  49358. }
  49359. }
  49360. }
  49361. }
  49362. }(),
  49363. n.Mesh.prototype.clone = function() {
  49364. return new this.constructor(this.geometry,this.material).copy(this)
  49365. }
  49366. ,
  49367. n.Bone = function(e) {
  49368. n.Object3D.call(this),
  49369. this.type = "Bone",
  49370. this.skin = e
  49371. }
  49372. ,
  49373. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49374. n.Bone.prototype.constructor = n.Bone,
  49375. n.Bone.prototype.copy = function(e) {
  49376. return n.Object3D.prototype.copy.call(this, e),
  49377. this.skin = e.skin,
  49378. this
  49379. }
  49380. ,
  49381. n.Skeleton = function(e, t, i) {
  49382. if (this.useVertexTexture = void 0 === i || i,
  49383. this.identityMatrix = new n.Matrix4,
  49384. e = e || [],
  49385. this.bones = e.slice(0),
  49386. this.useVertexTexture) {
  49387. var r = Math.sqrt(4 * this.bones.length);
  49388. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49389. r = Math.max(r, 4),
  49390. this.boneTextureWidth = r,
  49391. this.boneTextureHeight = r,
  49392. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49393. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49394. } else
  49395. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49396. if (void 0 === t)
  49397. this.calculateInverses();
  49398. else if (this.bones.length === t.length)
  49399. this.boneInverses = t.slice(0);
  49400. else {
  49401. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49402. this.boneInverses = [];
  49403. for (var o = 0, a = this.bones.length; o < a; o++)
  49404. this.boneInverses.push(new n.Matrix4)
  49405. }
  49406. }
  49407. ,
  49408. n.Skeleton.prototype.calculateInverses = function() {
  49409. this.boneInverses = [];
  49410. for (var e = 0, t = this.bones.length; e < t; e++) {
  49411. var i = new n.Matrix4;
  49412. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49413. this.boneInverses.push(i)
  49414. }
  49415. }
  49416. ,
  49417. n.Skeleton.prototype.pose = function() {
  49418. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49419. e = this.bones[t],
  49420. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49421. for (var t = 0, i = this.bones.length; t < i; t++)
  49422. e = this.bones[t],
  49423. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49424. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49425. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49426. }
  49427. ,
  49428. n.Skeleton.prototype.update = function() {
  49429. var e = new n.Matrix4;
  49430. return function() {
  49431. for (var t = 0, i = this.bones.length; t < i; t++) {
  49432. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49433. e.multiplyMatrices(n, this.boneInverses[t]),
  49434. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49435. }
  49436. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49437. }
  49438. }(),
  49439. n.Skeleton.prototype.clone = function() {
  49440. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49441. }
  49442. ,
  49443. n.SkinnedMesh = function(e, t, i) {
  49444. n.Mesh.call(this, e, t),
  49445. this.type = "SkinnedMesh",
  49446. this.bindMode = "attached",
  49447. this.bindMatrix = new n.Matrix4,
  49448. this.bindMatrixInverse = new n.Matrix4;
  49449. var r = [];
  49450. if (this.geometry && void 0 !== this.geometry.bones) {
  49451. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49452. a = this.geometry.bones[s],
  49453. o = new n.Bone(this),
  49454. r.push(o),
  49455. o.name = a.name,
  49456. o.position.fromArray(a.pos),
  49457. o.quaternion.fromArray(a.rotq),
  49458. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49459. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49460. a = this.geometry.bones[s],
  49461. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49462. }
  49463. this.normalizeSkinWeights(),
  49464. this.updateMatrixWorld(!0),
  49465. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49466. }
  49467. ,
  49468. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49469. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49470. n.SkinnedMesh.prototype.bind = function(e, t) {
  49471. this.skeleton = e,
  49472. void 0 === t && (this.updateMatrixWorld(!0),
  49473. this.skeleton.calculateInverses(),
  49474. t = this.matrixWorld),
  49475. this.bindMatrix.copy(t),
  49476. this.bindMatrixInverse.getInverse(t)
  49477. }
  49478. ,
  49479. n.SkinnedMesh.prototype.pose = function() {
  49480. this.skeleton.pose()
  49481. }
  49482. ,
  49483. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49484. if (this.geometry instanceof n.Geometry)
  49485. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49486. var t = this.geometry.skinWeights[e]
  49487. , i = 1 / t.lengthManhattan();
  49488. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49489. }
  49490. else if (this.geometry instanceof n.BufferGeometry)
  49491. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49492. r.x = o.getX(e),
  49493. r.y = o.getY(e),
  49494. r.z = o.getZ(e),
  49495. r.w = o.getW(e);
  49496. var i = 1 / r.lengthManhattan();
  49497. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49498. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49499. }
  49500. }
  49501. ,
  49502. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49503. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49504. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49505. }
  49506. ,
  49507. n.SkinnedMesh.prototype.clone = function() {
  49508. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49509. }
  49510. ,
  49511. n.LOD = function() {
  49512. n.Object3D.call(this),
  49513. this.type = "LOD",
  49514. Object.defineProperties(this, {
  49515. levels: {
  49516. enumerable: !0,
  49517. value: []
  49518. },
  49519. objects: {
  49520. get: function() {
  49521. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49522. this.levels
  49523. }
  49524. }
  49525. })
  49526. }
  49527. ,
  49528. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49529. n.LOD.prototype.constructor = n.LOD,
  49530. n.LOD.prototype.addLevel = function(e, t) {
  49531. void 0 === t && (t = 0),
  49532. t = Math.abs(t);
  49533. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49534. ;
  49535. i.splice(n, 0, {
  49536. distance: t,
  49537. object: e
  49538. }),
  49539. this.add(e)
  49540. }
  49541. ,
  49542. n.LOD.prototype.getObjectForDistance = function(e) {
  49543. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49544. ;
  49545. return t[i - 1].object
  49546. }
  49547. ,
  49548. n.LOD.prototype.raycast = function() {
  49549. var e = new n.Vector3;
  49550. return function(t, i) {
  49551. e.setFromMatrixPosition(this.matrixWorld);
  49552. var n = t.ray.origin.distanceTo(e);
  49553. this.getObjectForDistance(n).raycast(t, i)
  49554. }
  49555. }(),
  49556. n.LOD.prototype.update = function() {
  49557. var e = new n.Vector3
  49558. , t = new n.Vector3;
  49559. return function(i) {
  49560. var n = this.levels;
  49561. if (n.length > 1) {
  49562. e.setFromMatrixPosition(i.matrixWorld),
  49563. t.setFromMatrixPosition(this.matrixWorld);
  49564. var r = e.distanceTo(t);
  49565. n[0].object.visible = !0;
  49566. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49567. n[o - 1].object.visible = !1,
  49568. n[o].object.visible = !0;
  49569. for (; o < a; o++)
  49570. n[o].object.visible = !1
  49571. }
  49572. }
  49573. }(),
  49574. n.LOD.prototype.copy = function(e) {
  49575. n.Object3D.prototype.copy.call(this, e, !1);
  49576. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49577. var o = t[i];
  49578. this.addLevel(o.object.clone(), o.distance)
  49579. }
  49580. return this
  49581. }
  49582. ,
  49583. n.LOD.prototype.toJSON = function(e) {
  49584. var t = n.Object3D.prototype.toJSON.call(this, e);
  49585. t.object.levels = [];
  49586. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49587. var a = i[r];
  49588. t.object.levels.push({
  49589. object: a.object.uuid,
  49590. distance: a.distance
  49591. })
  49592. }
  49593. return t
  49594. }
  49595. ,
  49596. n.Sprite = function() {
  49597. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49598. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49599. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49600. , r = new n.BufferGeometry;
  49601. return r.setIndex(new n.BufferAttribute(e,1)),
  49602. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49603. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49604. function(e) {
  49605. n.Object3D.call(this),
  49606. this.type = "Sprite",
  49607. this.geometry = r,
  49608. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49609. }
  49610. }(),
  49611. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49612. n.Sprite.prototype.constructor = n.Sprite,
  49613. n.Sprite.prototype.raycast = function() {
  49614. var e = new n.Vector3;
  49615. return function(t, i) {
  49616. e.setFromMatrixPosition(this.matrixWorld);
  49617. var n = t.ray.distanceSqToPoint(e)
  49618. , r = this.scale.x * this.scale.y;
  49619. n > r || i.push({
  49620. distance: Math.sqrt(n),
  49621. point: this.position,
  49622. face: null,
  49623. object: this
  49624. })
  49625. }
  49626. }(),
  49627. n.Sprite.prototype.clone = function() {
  49628. return new this.constructor(this.material).copy(this)
  49629. }
  49630. ,
  49631. n.Particle = n.Sprite,
  49632. n.LensFlare = function(e, t, i, r, o) {
  49633. n.Object3D.call(this),
  49634. this.lensFlares = [],
  49635. this.positionScreen = new n.Vector3,
  49636. this.customUpdateCallback = void 0,
  49637. void 0 !== e && this.add(e, t, i, r, o)
  49638. }
  49639. ,
  49640. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49641. n.LensFlare.prototype.constructor = n.LensFlare,
  49642. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49643. void 0 === t && (t = -1),
  49644. void 0 === i && (i = 0),
  49645. void 0 === a && (a = 1),
  49646. void 0 === o && (o = new n.Color(16777215)),
  49647. void 0 === r && (r = n.NormalBlending),
  49648. i = Math.min(i, Math.max(0, i)),
  49649. this.lensFlares.push({
  49650. texture: e,
  49651. size: t,
  49652. distance: i,
  49653. x: 0,
  49654. y: 0,
  49655. z: 0,
  49656. scale: 1,
  49657. rotation: 0,
  49658. opacity: a,
  49659. color: o,
  49660. blending: r
  49661. })
  49662. }
  49663. ,
  49664. n.LensFlare.prototype.updateLensFlares = function() {
  49665. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49666. for (e = 0; e < i; e++)
  49667. t = this.lensFlares[e],
  49668. t.x = this.positionScreen.x + n * t.distance,
  49669. t.y = this.positionScreen.y + r * t.distance,
  49670. t.wantedRotation = t.x * Math.PI * .25,
  49671. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49672. }
  49673. ,
  49674. n.LensFlare.prototype.copy = function(e) {
  49675. n.Object3D.prototype.copy.call(this, e),
  49676. this.positionScreen.copy(e.positionScreen),
  49677. this.customUpdateCallback = e.customUpdateCallback;
  49678. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49679. this.lensFlares.push(e.lensFlares[t]);
  49680. return this
  49681. }
  49682. ,
  49683. n.Scene = function() {
  49684. n.Object3D.call(this),
  49685. this.type = "Scene",
  49686. this.fog = null,
  49687. this.overrideMaterial = null,
  49688. this.autoUpdate = !0
  49689. }
  49690. ,
  49691. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49692. n.Scene.prototype.constructor = n.Scene,
  49693. n.Scene.prototype.copy = function(e, t) {
  49694. return n.Object3D.prototype.copy.call(this, e, t),
  49695. null !== e.fog && (this.fog = e.fog.clone()),
  49696. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49697. this.autoUpdate = e.autoUpdate,
  49698. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49699. this
  49700. }
  49701. ,
  49702. n.Fog = function(e, t, i) {
  49703. this.name = "",
  49704. this.color = new n.Color(e),
  49705. this.near = void 0 !== t ? t : 1,
  49706. this.far = void 0 !== i ? i : 1e3
  49707. }
  49708. ,
  49709. n.Fog.prototype.clone = function() {
  49710. return new n.Fog(this.color.getHex(),this.near,this.far)
  49711. }
  49712. ,
  49713. n.FogExp2 = function(e, t) {
  49714. this.name = "",
  49715. this.color = new n.Color(e),
  49716. this.density = void 0 !== t ? t : 25e-5
  49717. }
  49718. ,
  49719. n.FogExp2.prototype.clone = function() {
  49720. return new n.FogExp2(this.color.getHex(),this.density)
  49721. }
  49722. ,
  49723. n.ShaderChunk = {},
  49724. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49725. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49726. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49727. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49728. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49729. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49730. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49731. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49732. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49733. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49734. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49735. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49736. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49737. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49738. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49739. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49740. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49741. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49742. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49743. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49744. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49745. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49746. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49747. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49748. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49749. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49750. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49751. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49752. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49753. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49754. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49755. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49756. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49757. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49758. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49759. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49760. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49761. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49762. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49763. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49764. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49765. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49766. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49767. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49768. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49769. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49770. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49771. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49772. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49773. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49774. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49775. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49776. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49777. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49778. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49779. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49780. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49781. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49782. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49783. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49784. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49785. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49786. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49787. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49788. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49789. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49790. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49791. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49792. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49793. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49794. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49795. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49796. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49797. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49798. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49799. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49800. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49801. n.UniformsUtils = {
  49802. merge: function(e) {
  49803. for (var t = {}, i = 0; i < e.length; i++) {
  49804. var n = this.clone(e[i]);
  49805. for (var r in n)
  49806. t[r] = n[r]
  49807. }
  49808. return t
  49809. },
  49810. clone: function(e) {
  49811. var t = {};
  49812. for (var i in e) {
  49813. t[i] = {};
  49814. for (var r in e[i]) {
  49815. var o = e[i][r];
  49816. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49817. }
  49818. }
  49819. return t
  49820. }
  49821. },
  49822. n.UniformsLib = {
  49823. common: {
  49824. diffuse: {
  49825. type: "c",
  49826. value: new n.Color(15658734)
  49827. },
  49828. opacity: {
  49829. type: "f",
  49830. value: 1
  49831. },
  49832. map: {
  49833. type: "t",
  49834. value: null
  49835. },
  49836. offsetRepeat: {
  49837. type: "v4",
  49838. value: new n.Vector4(0,0,1,1)
  49839. },
  49840. specularMap: {
  49841. type: "t",
  49842. value: null
  49843. },
  49844. alphaMap: {
  49845. type: "t",
  49846. value: null
  49847. },
  49848. envMap: {
  49849. type: "t",
  49850. value: null
  49851. },
  49852. flipEnvMap: {
  49853. type: "f",
  49854. value: -1
  49855. },
  49856. reflectivity: {
  49857. type: "f",
  49858. value: 1
  49859. },
  49860. refractionRatio: {
  49861. type: "f",
  49862. value: .98
  49863. }
  49864. },
  49865. aomap: {
  49866. aoMap: {
  49867. type: "t",
  49868. value: null
  49869. },
  49870. aoMapIntensity: {
  49871. type: "f",
  49872. value: 1
  49873. }
  49874. },
  49875. lightmap: {
  49876. lightMap: {
  49877. type: "t",
  49878. value: null
  49879. },
  49880. lightMapIntensity: {
  49881. type: "f",
  49882. value: 1
  49883. }
  49884. },
  49885. emissivemap: {
  49886. emissiveMap: {
  49887. type: "t",
  49888. value: null
  49889. }
  49890. },
  49891. bumpmap: {
  49892. bumpMap: {
  49893. type: "t",
  49894. value: null
  49895. },
  49896. bumpScale: {
  49897. type: "f",
  49898. value: 1
  49899. }
  49900. },
  49901. normalmap: {
  49902. normalMap: {
  49903. type: "t",
  49904. value: null
  49905. },
  49906. normalScale: {
  49907. type: "v2",
  49908. value: new n.Vector2(1,1)
  49909. }
  49910. },
  49911. displacementmap: {
  49912. displacementMap: {
  49913. type: "t",
  49914. value: null
  49915. },
  49916. displacementScale: {
  49917. type: "f",
  49918. value: 1
  49919. },
  49920. displacementBias: {
  49921. type: "f",
  49922. value: 0
  49923. }
  49924. },
  49925. roughnessmap: {
  49926. roughnessMap: {
  49927. type: "t",
  49928. value: null
  49929. }
  49930. },
  49931. metalnessmap: {
  49932. metalnessMap: {
  49933. type: "t",
  49934. value: null
  49935. }
  49936. },
  49937. fog: {
  49938. fogDensity: {
  49939. type: "f",
  49940. value: 25e-5
  49941. },
  49942. fogNear: {
  49943. type: "f",
  49944. value: 1
  49945. },
  49946. fogFar: {
  49947. type: "f",
  49948. value: 2e3
  49949. },
  49950. fogColor: {
  49951. type: "c",
  49952. value: new n.Color(16777215)
  49953. }
  49954. },
  49955. lights: {
  49956. ambientLightColor: {
  49957. type: "fv",
  49958. value: []
  49959. },
  49960. directionalLights: {
  49961. type: "sa",
  49962. value: [],
  49963. properties: {
  49964. direction: {
  49965. type: "v3"
  49966. },
  49967. color: {
  49968. type: "c"
  49969. },
  49970. shadow: {
  49971. type: "i"
  49972. },
  49973. shadowBias: {
  49974. type: "f"
  49975. },
  49976. shadowRadius: {
  49977. type: "f"
  49978. },
  49979. shadowMapSize: {
  49980. type: "v2"
  49981. }
  49982. }
  49983. },
  49984. directionalShadowMap: {
  49985. type: "tv",
  49986. value: []
  49987. },
  49988. directionalShadowMatrix: {
  49989. type: "m4v",
  49990. value: []
  49991. },
  49992. spotLights: {
  49993. type: "sa",
  49994. value: [],
  49995. properties: {
  49996. color: {
  49997. type: "c"
  49998. },
  49999. position: {
  50000. type: "v3"
  50001. },
  50002. direction: {
  50003. type: "v3"
  50004. },
  50005. distance: {
  50006. type: "f"
  50007. },
  50008. coneCos: {
  50009. type: "f"
  50010. },
  50011. penumbraCos: {
  50012. type: "f"
  50013. },
  50014. decay: {
  50015. type: "f"
  50016. },
  50017. shadow: {
  50018. type: "i"
  50019. },
  50020. shadowBias: {
  50021. type: "f"
  50022. },
  50023. shadowRadius: {
  50024. type: "f"
  50025. },
  50026. shadowMapSize: {
  50027. type: "v2"
  50028. }
  50029. }
  50030. },
  50031. spotShadowMap: {
  50032. type: "tv",
  50033. value: []
  50034. },
  50035. spotShadowMatrix: {
  50036. type: "m4v",
  50037. value: []
  50038. },
  50039. pointLights: {
  50040. type: "sa",
  50041. value: [],
  50042. properties: {
  50043. color: {
  50044. type: "c"
  50045. },
  50046. position: {
  50047. type: "v3"
  50048. },
  50049. decay: {
  50050. type: "f"
  50051. },
  50052. distance: {
  50053. type: "f"
  50054. },
  50055. shadow: {
  50056. type: "i"
  50057. },
  50058. shadowBias: {
  50059. type: "f"
  50060. },
  50061. shadowRadius: {
  50062. type: "f"
  50063. },
  50064. shadowMapSize: {
  50065. type: "v2"
  50066. }
  50067. }
  50068. },
  50069. pointShadowMap: {
  50070. type: "tv",
  50071. value: []
  50072. },
  50073. pointShadowMatrix: {
  50074. type: "m4v",
  50075. value: []
  50076. },
  50077. hemisphereLights: {
  50078. type: "sa",
  50079. value: [],
  50080. properties: {
  50081. direction: {
  50082. type: "v3"
  50083. },
  50084. skyColor: {
  50085. type: "c"
  50086. },
  50087. groundColor: {
  50088. type: "c"
  50089. }
  50090. }
  50091. }
  50092. },
  50093. points: {
  50094. diffuse: {
  50095. type: "c",
  50096. value: new n.Color(15658734)
  50097. },
  50098. opacity: {
  50099. type: "f",
  50100. value: 1
  50101. },
  50102. size: {
  50103. type: "f",
  50104. value: 1
  50105. },
  50106. scale: {
  50107. type: "f",
  50108. value: 1
  50109. },
  50110. map: {
  50111. type: "t",
  50112. value: null
  50113. },
  50114. offsetRepeat: {
  50115. type: "v4",
  50116. value: new n.Vector4(0,0,1,1)
  50117. }
  50118. }
  50119. },
  50120. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50121. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50122. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50123. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50124. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50125. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50126. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50127. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50128. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50129. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50130. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50131. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50132. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50133. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50134. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50135. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50136. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50137. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50138. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50139. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50140. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50141. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50142. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50143. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50144. n.ShaderLib = {
  50145. basic: {
  50146. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50147. vertexShader: n.ShaderChunk.meshbasic_vert,
  50148. fragmentShader: n.ShaderChunk.meshbasic_frag
  50149. },
  50150. lambert: {
  50151. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50152. emissive: {
  50153. type: "c",
  50154. value: new n.Color(0)
  50155. }
  50156. }]),
  50157. vertexShader: n.ShaderChunk.meshlambert_vert,
  50158. fragmentShader: n.ShaderChunk.meshlambert_frag
  50159. },
  50160. phong: {
  50161. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50162. emissive: {
  50163. type: "c",
  50164. value: new n.Color(0)
  50165. },
  50166. specular: {
  50167. type: "c",
  50168. value: new n.Color(1118481)
  50169. },
  50170. shininess: {
  50171. type: "f",
  50172. value: 30
  50173. }
  50174. }]),
  50175. vertexShader: n.ShaderChunk.meshphong_vert,
  50176. fragmentShader: n.ShaderChunk.meshphong_frag
  50177. },
  50178. standard: {
  50179. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50180. emissive: {
  50181. type: "c",
  50182. value: new n.Color(0)
  50183. },
  50184. roughness: {
  50185. type: "f",
  50186. value: .5
  50187. },
  50188. metalness: {
  50189. type: "f",
  50190. value: 0
  50191. },
  50192. envMapIntensity: {
  50193. type: "f",
  50194. value: 1
  50195. }
  50196. }]),
  50197. vertexShader: n.ShaderChunk.meshstandard_vert,
  50198. fragmentShader: n.ShaderChunk.meshstandard_frag
  50199. },
  50200. points: {
  50201. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50202. vertexShader: n.ShaderChunk.points_vert,
  50203. fragmentShader: n.ShaderChunk.points_frag
  50204. },
  50205. dashed: {
  50206. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50207. scale: {
  50208. type: "f",
  50209. value: 1
  50210. },
  50211. dashSize: {
  50212. type: "f",
  50213. value: 1
  50214. },
  50215. totalSize: {
  50216. type: "f",
  50217. value: 2
  50218. }
  50219. }]),
  50220. vertexShader: n.ShaderChunk.linedashed_vert,
  50221. fragmentShader: n.ShaderChunk.linedashed_frag
  50222. },
  50223. depth: {
  50224. uniforms: {
  50225. mNear: {
  50226. type: "f",
  50227. value: 1
  50228. },
  50229. mFar: {
  50230. type: "f",
  50231. value: 2e3
  50232. },
  50233. opacity: {
  50234. type: "f",
  50235. value: 1
  50236. }
  50237. },
  50238. vertexShader: n.ShaderChunk.depth_vert,
  50239. fragmentShader: n.ShaderChunk.depth_frag
  50240. },
  50241. normal: {
  50242. uniforms: {
  50243. opacity: {
  50244. type: "f",
  50245. value: 1
  50246. }
  50247. },
  50248. vertexShader: n.ShaderChunk.normal_vert,
  50249. fragmentShader: n.ShaderChunk.normal_frag
  50250. },
  50251. cube: {
  50252. uniforms: {
  50253. tCube: {
  50254. type: "t",
  50255. value: null
  50256. },
  50257. tFlip: {
  50258. type: "f",
  50259. value: -1
  50260. }
  50261. },
  50262. vertexShader: n.ShaderChunk.cube_vert,
  50263. fragmentShader: n.ShaderChunk.cube_frag
  50264. },
  50265. equirect: {
  50266. uniforms: {
  50267. tEquirect: {
  50268. type: "t",
  50269. value: null
  50270. },
  50271. tFlip: {
  50272. type: "f",
  50273. value: -1
  50274. }
  50275. },
  50276. vertexShader: n.ShaderChunk.equirect_vert,
  50277. fragmentShader: n.ShaderChunk.equirect_frag
  50278. },
  50279. depthRGBA: {
  50280. uniforms: {},
  50281. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50282. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50283. },
  50284. distanceRGBA: {
  50285. uniforms: {
  50286. lightPos: {
  50287. type: "v3",
  50288. value: new n.Vector3(0,0,0)
  50289. }
  50290. },
  50291. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50292. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50293. }
  50294. },
  50295. n.WebGLRenderer = function(e) {
  50296. function t() {
  50297. return null === ye ? Oe : 1
  50298. }
  50299. function i(e, t, i, n) {
  50300. se === !0 && (e *= n,
  50301. t *= n,
  50302. i *= n),
  50303. Ye.clearColor(e, t, i, n)
  50304. }
  50305. function r() {
  50306. Ye.init(),
  50307. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50308. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50309. i(Se.r, Se.g, Se.b, Me)
  50310. }
  50311. function o() {
  50312. Ae = null,
  50313. be = null,
  50314. Ee = "",
  50315. Ie = -1,
  50316. Ye.reset()
  50317. }
  50318. function a(e) {
  50319. e.preventDefault(),
  50320. o(),
  50321. r(),
  50322. Xe.clear()
  50323. }
  50324. function s(e) {
  50325. var t = e.target;
  50326. t.removeEventListener("dispose", s),
  50327. h(t),
  50328. ke.textures--
  50329. }
  50330. function l(e) {
  50331. var t = e.target;
  50332. t.removeEventListener("dispose", l),
  50333. u(t),
  50334. ke.textures--
  50335. }
  50336. function c(e) {
  50337. var t = e.target;
  50338. t.removeEventListener("dispose", c),
  50339. d(t)
  50340. }
  50341. function h(e) {
  50342. var t = Xe.get(e);
  50343. if (e.image && t.__image__webglTextureCube)
  50344. Ge.deleteTexture(t.__image__webglTextureCube);
  50345. else {
  50346. if (void 0 === t.__webglInit)
  50347. return;
  50348. Ge.deleteTexture(t.__webglTexture)
  50349. }
  50350. Xe.delete(e)
  50351. }
  50352. function u(e) {
  50353. var t = Xe.get(e)
  50354. , i = Xe.get(e.texture);
  50355. if (e && void 0 !== i.__webglTexture) {
  50356. if (Ge.deleteTexture(i.__webglTexture),
  50357. e instanceof n.WebGLRenderTargetCube)
  50358. for (var r = 0; r < 6; r++)
  50359. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50360. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50361. else
  50362. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50363. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50364. Xe.delete(e.texture),
  50365. Xe.delete(e)
  50366. }
  50367. }
  50368. function d(e) {
  50369. p(e),
  50370. Xe.delete(e)
  50371. }
  50372. function p(e) {
  50373. var t = Xe.get(e).program;
  50374. e.program = void 0,
  50375. void 0 !== t && qe.releaseProgram(t)
  50376. }
  50377. function f(e, t, i, r) {
  50378. var o;
  50379. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50380. null === o))
  50381. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50382. void 0 === r && (r = 0),
  50383. Ye.initAttributes();
  50384. var a = i.attributes
  50385. , s = t.getAttributes()
  50386. , l = e.defaultAttributeValues;
  50387. for (var c in s) {
  50388. var h = s[c];
  50389. if (h >= 0) {
  50390. var u = a[c];
  50391. if (void 0 !== u) {
  50392. var d = u.itemSize
  50393. , p = Ze.getAttributeBuffer(u);
  50394. if (u instanceof n.InterleavedBufferAttribute) {
  50395. var f = u.data
  50396. , g = f.stride
  50397. , m = u.offset;
  50398. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50399. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50400. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50401. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50402. } else
  50403. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50404. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50405. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50406. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50407. } else if (void 0 !== l) {
  50408. var v = l[c];
  50409. if (void 0 !== v)
  50410. switch (v.length) {
  50411. case 2:
  50412. Ge.vertexAttrib2fv(h, v);
  50413. break;
  50414. case 3:
  50415. Ge.vertexAttrib3fv(h, v);
  50416. break;
  50417. case 4:
  50418. Ge.vertexAttrib4fv(h, v);
  50419. break;
  50420. default:
  50421. Ge.vertexAttrib1fv(h, v)
  50422. }
  50423. }
  50424. }
  50425. }
  50426. Ye.disableUnusedAttributes()
  50427. }
  50428. function g(e, t) {
  50429. return Math.abs(t[0]) - Math.abs(e[0])
  50430. }
  50431. function m(e, t) {
  50432. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50433. }
  50434. function v(e, t) {
  50435. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50436. }
  50437. function A(e, t, i, n, r) {
  50438. var o, a;
  50439. i.transparent ? (o = de,
  50440. a = ++pe) : (o = he,
  50441. a = ++ue);
  50442. var s = o[a];
  50443. void 0 !== s ? (s.id = e.id,
  50444. s.object = e,
  50445. s.geometry = t,
  50446. s.material = i,
  50447. s.z = Ve.z,
  50448. s.group = r) : (s = {
  50449. id: e.id,
  50450. object: e,
  50451. geometry: t,
  50452. material: i,
  50453. z: Ve.z,
  50454. group: r
  50455. },
  50456. o.push(s))
  50457. }
  50458. function y(e, t) {
  50459. if (e.visible !== !1) {
  50460. if (e.layers.test(t.layers))
  50461. if (e instanceof n.Light)
  50462. ce.push(e);
  50463. else if (e instanceof n.Sprite)
  50464. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50465. else if (e instanceof n.LensFlare)
  50466. me.push(e);
  50467. else if (e instanceof n.ImmediateRenderObject)
  50468. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50469. Ve.applyProjection(Fe)),
  50470. A(e, null, e.material, Ve.z, null);
  50471. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50472. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50473. var i = e.material;
  50474. if (i.visible === !0) {
  50475. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50476. Ve.applyProjection(Fe));
  50477. var r = Ze.update(e);
  50478. if (i instanceof n.MultiMaterial)
  50479. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50480. var c = o[s]
  50481. , h = a[c.materialIndex];
  50482. h.visible === !0 && A(e, r, h, Ve.z, c)
  50483. }
  50484. else
  50485. A(e, r, i, Ve.z, null)
  50486. }
  50487. }
  50488. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50489. y(u[s], t)
  50490. }
  50491. }
  50492. function C(e, t, i, r) {
  50493. for (var o = 0, a = e.length; o < a; o++) {
  50494. var s = e[o]
  50495. , l = s.object
  50496. , c = s.geometry
  50497. , h = void 0 === r ? s.material : r
  50498. , u = s.group;
  50499. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50500. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50501. l instanceof n.ImmediateRenderObject) {
  50502. E(h);
  50503. var d = w(t, i, h, l);
  50504. Ee = "",
  50505. l.render(function(e) {
  50506. ve.renderBufferImmediate(e, d, h)
  50507. })
  50508. } else
  50509. ve.renderBufferDirect(t, i, c, h, l, u)
  50510. }
  50511. }
  50512. function I(e, t, i) {
  50513. var r = Xe.get(e)
  50514. , o = qe.getParameters(e, Ue, t, i)
  50515. , a = qe.getProgramCode(e, o)
  50516. , s = r.program
  50517. , l = !0;
  50518. if (void 0 === s)
  50519. e.addEventListener("dispose", c);
  50520. else if (s.code !== a)
  50521. p(e);
  50522. else {
  50523. if (void 0 !== o.shaderID)
  50524. return;
  50525. l = !1
  50526. }
  50527. if (l) {
  50528. if (o.shaderID) {
  50529. var h = n.ShaderLib[o.shaderID];
  50530. r.__webglShader = {
  50531. name: e.type,
  50532. uniforms: n.UniformsUtils.clone(h.uniforms),
  50533. vertexShader: h.vertexShader,
  50534. fragmentShader: h.fragmentShader
  50535. }
  50536. } else
  50537. r.__webglShader = {
  50538. name: e.type,
  50539. uniforms: e.uniforms,
  50540. vertexShader: e.vertexShader,
  50541. fragmentShader: e.fragmentShader
  50542. };
  50543. e.__webglShader = r.__webglShader,
  50544. s = qe.acquireProgram(e, o, a),
  50545. r.program = s,
  50546. e.program = s
  50547. }
  50548. var u = s.getAttributes();
  50549. if (e.morphTargets) {
  50550. e.numSupportedMorphTargets = 0;
  50551. for (var d = 0; d < ve.maxMorphTargets; d++)
  50552. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50553. }
  50554. if (e.morphNormals) {
  50555. e.numSupportedMorphNormals = 0;
  50556. for (var d = 0; d < ve.maxMorphNormals; d++)
  50557. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50558. }
  50559. r.uniformsList = [];
  50560. var f = r.__webglShader.uniforms
  50561. , g = r.program.getUniforms();
  50562. for (var m in f) {
  50563. var v = g[m];
  50564. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50565. }
  50566. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50567. f.ambientLightColor.value = Ue.ambient,
  50568. f.directionalLights.value = Ue.directional,
  50569. f.spotLights.value = Ue.spot,
  50570. f.pointLights.value = Ue.point,
  50571. f.hemisphereLights.value = Ue.hemi,
  50572. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50573. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50574. f.spotShadowMap.value = Ue.spotShadowMap,
  50575. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50576. f.pointShadowMap.value = Ue.pointShadowMap,
  50577. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50578. r.hasDynamicUniforms = !1;
  50579. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50580. var C = r.uniformsList[A][0];
  50581. if (C.dynamic === !0) {
  50582. r.hasDynamicUniforms = !0;
  50583. break
  50584. }
  50585. }
  50586. }
  50587. function E(e) {
  50588. b(e),
  50589. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50590. Ye.setDepthFunc(e.depthFunc),
  50591. Ye.setDepthTest(e.depthTest),
  50592. Ye.setDepthWrite(e.depthWrite),
  50593. Ye.setColorWrite(e.colorWrite),
  50594. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50595. }
  50596. function b(e) {
  50597. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50598. Ye.setFlipSided(e.side === n.BackSide)
  50599. }
  50600. function w(e, t, i, r) {
  50601. xe = 0;
  50602. var o = Xe.get(i);
  50603. void 0 === o.program && (i.needsUpdate = !0),
  50604. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50605. i.needsUpdate && (I(i, t, r),
  50606. i.needsUpdate = !1);
  50607. var a = !1
  50608. , s = !1
  50609. , l = !1
  50610. , c = o.program
  50611. , h = c.getUniforms()
  50612. , u = o.__webglShader.uniforms;
  50613. if (c.id !== Ae && (Ge.useProgram(c.program),
  50614. Ae = c.id,
  50615. a = !0,
  50616. s = !0,
  50617. l = !0),
  50618. i.id !== Ie && (Ie = i.id,
  50619. s = !0),
  50620. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50621. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50622. e !== be && (be = e,
  50623. s = !0,
  50624. l = !0),
  50625. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50626. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50627. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50628. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50629. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50630. i.skinning)
  50631. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50632. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50633. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50634. if (void 0 !== h.boneTexture) {
  50635. var d = B();
  50636. Ge.uniform1i(h.boneTexture, d),
  50637. ve.setTexture(r.skeleton.boneTexture, d)
  50638. }
  50639. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50640. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50641. } else
  50642. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50643. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50644. t && i.fog && R(u, t),
  50645. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50646. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50647. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50648. u.mFar.value = e.far,
  50649. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50650. V(o.uniformsList)),
  50651. N(h, r),
  50652. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50653. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50654. c
  50655. }
  50656. function _(e, t, i) {
  50657. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50658. var a = e[r][0]
  50659. , s = a.onUpdateCallback;
  50660. void 0 !== s && (s.bind(a)(t, i),
  50661. n.push(e[r]))
  50662. }
  50663. V(n)
  50664. }
  50665. function T(e, t) {
  50666. e.opacity.value = t.opacity,
  50667. e.diffuse.value = t.color,
  50668. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50669. e.map.value = t.map,
  50670. e.specularMap.value = t.specularMap,
  50671. e.alphaMap.value = t.alphaMap,
  50672. t.aoMap && (e.aoMap.value = t.aoMap,
  50673. e.aoMapIntensity.value = t.aoMapIntensity);
  50674. var i;
  50675. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50676. void 0 !== i) {
  50677. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50678. var r = i.offset
  50679. , o = i.repeat;
  50680. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50681. }
  50682. e.envMap.value = t.envMap,
  50683. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50684. e.reflectivity.value = t.reflectivity,
  50685. e.refractionRatio.value = t.refractionRatio
  50686. }
  50687. function x(e, t) {
  50688. e.diffuse.value = t.color,
  50689. e.opacity.value = t.opacity
  50690. }
  50691. function S(e, t) {
  50692. e.dashSize.value = t.dashSize,
  50693. e.totalSize.value = t.dashSize + t.gapSize,
  50694. e.scale.value = t.scale
  50695. }
  50696. function M(e, t) {
  50697. if (e.diffuse.value = t.color,
  50698. e.opacity.value = t.opacity,
  50699. e.size.value = t.size * Oe,
  50700. e.scale.value = te.clientHeight / 2,
  50701. e.map.value = t.map,
  50702. null !== t.map) {
  50703. var i = t.map.offset
  50704. , n = t.map.repeat;
  50705. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50706. }
  50707. }
  50708. function R(e, t) {
  50709. e.fogColor.value = t.color,
  50710. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50711. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50712. }
  50713. function P(e, t) {
  50714. t.lightMap && (e.lightMap.value = t.lightMap,
  50715. e.lightMapIntensity.value = t.lightMapIntensity),
  50716. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50717. }
  50718. function O(e, t) {
  50719. e.specular.value = t.specular,
  50720. e.shininess.value = Math.max(t.shininess, 1e-4),
  50721. t.lightMap && (e.lightMap.value = t.lightMap,
  50722. e.lightMapIntensity.value = t.lightMapIntensity),
  50723. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50724. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50725. e.bumpScale.value = t.bumpScale),
  50726. t.normalMap && (e.normalMap.value = t.normalMap,
  50727. e.normalScale.value.copy(t.normalScale)),
  50728. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50729. e.displacementScale.value = t.displacementScale,
  50730. e.displacementBias.value = t.displacementBias)
  50731. }
  50732. function L(e, t) {
  50733. e.roughness.value = t.roughness,
  50734. e.metalness.value = t.metalness,
  50735. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50736. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50737. t.lightMap && (e.lightMap.value = t.lightMap,
  50738. e.lightMapIntensity.value = t.lightMapIntensity),
  50739. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50740. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50741. e.bumpScale.value = t.bumpScale),
  50742. t.normalMap && (e.normalMap.value = t.normalMap,
  50743. e.normalScale.value.copy(t.normalScale)),
  50744. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50745. e.displacementScale.value = t.displacementScale,
  50746. e.displacementBias.value = t.displacementBias),
  50747. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50748. }
  50749. function D(e, t) {
  50750. e.ambientLightColor.needsUpdate = t,
  50751. e.directionalLights.needsUpdate = t,
  50752. e.pointLights.needsUpdate = t,
  50753. e.spotLights.needsUpdate = t,
  50754. e.hemisphereLights.needsUpdate = t
  50755. }
  50756. function N(e, t) {
  50757. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50758. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50759. }
  50760. function B() {
  50761. var e = xe;
  50762. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50763. xe += 1,
  50764. e
  50765. }
  50766. function F(e, t, i, r) {
  50767. var o, a;
  50768. if ("1i" === t)
  50769. Ge.uniform1i(i, r);
  50770. else if ("1f" === t)
  50771. Ge.uniform1f(i, r);
  50772. else if ("2f" === t)
  50773. Ge.uniform2f(i, r[0], r[1]);
  50774. else if ("3f" === t)
  50775. Ge.uniform3f(i, r[0], r[1], r[2]);
  50776. else if ("4f" === t)
  50777. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50778. else if ("1iv" === t)
  50779. Ge.uniform1iv(i, r);
  50780. else if ("3iv" === t)
  50781. Ge.uniform3iv(i, r);
  50782. else if ("1fv" === t)
  50783. Ge.uniform1fv(i, r);
  50784. else if ("2fv" === t)
  50785. Ge.uniform2fv(i, r);
  50786. else if ("3fv" === t)
  50787. Ge.uniform3fv(i, r);
  50788. else if ("4fv" === t)
  50789. Ge.uniform4fv(i, r);
  50790. else if ("Matrix2fv" === t)
  50791. Ge.uniformMatrix2fv(i, !1, r);
  50792. else if ("Matrix3fv" === t)
  50793. Ge.uniformMatrix3fv(i, !1, r);
  50794. else if ("Matrix4fv" === t)
  50795. Ge.uniformMatrix4fv(i, !1, r);
  50796. else if ("i" === t)
  50797. Ge.uniform1i(i, r);
  50798. else if ("f" === t)
  50799. Ge.uniform1f(i, r);
  50800. else if ("v2" === t)
  50801. Ge.uniform2f(i, r.x, r.y);
  50802. else if ("v3" === t)
  50803. Ge.uniform3f(i, r.x, r.y, r.z);
  50804. else if ("v4" === t)
  50805. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50806. else if ("c" === t)
  50807. Ge.uniform3f(i, r.r, r.g, r.b);
  50808. else if ("s" === t) {
  50809. var s = e.properties;
  50810. for (var l in s) {
  50811. var c = s[l]
  50812. , h = i[l]
  50813. , u = r[l];
  50814. F(c, c.type, h, u)
  50815. }
  50816. } else if ("sa" === t)
  50817. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50818. for (var l in s) {
  50819. var c = s[l]
  50820. , h = i[d][l]
  50821. , u = r[d][l];
  50822. F(c, c.type, h, u)
  50823. }
  50824. else if ("iv1" === t)
  50825. Ge.uniform1iv(i, r);
  50826. else if ("iv" === t)
  50827. Ge.uniform3iv(i, r);
  50828. else if ("fv1" === t)
  50829. Ge.uniform1fv(i, r);
  50830. else if ("fv" === t)
  50831. Ge.uniform3fv(i, r);
  50832. else if ("v2v" === t) {
  50833. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50834. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50835. f += 2)
  50836. e._array[f + 0] = r[d].x,
  50837. e._array[f + 1] = r[d].y;
  50838. Ge.uniform2fv(i, e._array)
  50839. } else if ("v3v" === t) {
  50840. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50841. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50842. m += 3)
  50843. e._array[m + 0] = r[d].x,
  50844. e._array[m + 1] = r[d].y,
  50845. e._array[m + 2] = r[d].z;
  50846. Ge.uniform3fv(i, e._array)
  50847. } else if ("v4v" === t) {
  50848. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50849. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50850. v += 4)
  50851. e._array[v + 0] = r[d].x,
  50852. e._array[v + 1] = r[d].y,
  50853. e._array[v + 2] = r[d].z,
  50854. e._array[v + 3] = r[d].w;
  50855. Ge.uniform4fv(i, e._array)
  50856. } else if ("m2" === t)
  50857. Ge.uniformMatrix2fv(i, !1, r.elements);
  50858. else if ("m3" === t)
  50859. Ge.uniformMatrix3fv(i, !1, r.elements);
  50860. else if ("m3v" === t) {
  50861. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50862. for (var d = 0, g = r.length; d < g; d++)
  50863. r[d].flattenToArrayOffset(e._array, 9 * d);
  50864. Ge.uniformMatrix3fv(i, !1, e._array)
  50865. } else if ("m4" === t)
  50866. Ge.uniformMatrix4fv(i, !1, r.elements);
  50867. else if ("m4v" === t) {
  50868. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50869. for (var d = 0, g = r.length; d < g; d++)
  50870. r[d].flattenToArrayOffset(e._array, 16 * d);
  50871. Ge.uniformMatrix4fv(i, !1, e._array)
  50872. } else if ("t" === t) {
  50873. if (o = r,
  50874. a = B(),
  50875. Ge.uniform1i(i, a),
  50876. !o)
  50877. return;
  50878. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50879. } else if ("tv" === t) {
  50880. void 0 === e._array && (e._array = []);
  50881. for (var d = 0, g = e.value.length; d < g; d++)
  50882. e._array[d] = B();
  50883. Ge.uniform1iv(i, e._array);
  50884. for (var d = 0, g = e.value.length; d < g; d++)
  50885. o = e.value[d],
  50886. a = e._array[d],
  50887. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50888. } else
  50889. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50890. }
  50891. function V(e) {
  50892. for (var t = 0, i = e.length; t < i; t++) {
  50893. var n = e[t][0];
  50894. if (n.needsUpdate !== !1) {
  50895. var r = n.type
  50896. , o = e[t][1]
  50897. , a = n.value;
  50898. F(n, r, o, a)
  50899. }
  50900. }
  50901. }
  50902. function U(e, t) {
  50903. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50904. for (Ue.shadowsPointLight = 0,
  50905. i = 0,
  50906. r = e.length; i < r; i++)
  50907. if (o = e[i],
  50908. a = o.color,
  50909. s = o.intensity,
  50910. l = o.distance,
  50911. o instanceof n.AmbientLight)
  50912. c += a.r * s,
  50913. h += a.g * s,
  50914. u += a.b * s;
  50915. else if (o instanceof n.DirectionalLight) {
  50916. var A = Ke.get(o);
  50917. A.color.copy(o.color).multiplyScalar(o.intensity),
  50918. A.direction.setFromMatrixPosition(o.matrixWorld),
  50919. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50920. A.direction.sub(Ve),
  50921. A.direction.transformDirection(d),
  50922. A.shadow = o.castShadow,
  50923. o.castShadow && (A.shadowBias = o.shadow.bias,
  50924. A.shadowRadius = o.shadow.radius,
  50925. A.shadowMapSize = o.shadow.mapSize,
  50926. Ue.shadows[v++] = o),
  50927. Ue.directionalShadowMap[p] = o.shadow.map,
  50928. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50929. Ue.directional[p++] = A
  50930. } else if (o instanceof n.SpotLight) {
  50931. var A = Ke.get(o);
  50932. A.position.setFromMatrixPosition(o.matrixWorld),
  50933. A.position.applyMatrix4(d),
  50934. A.color.copy(a).multiplyScalar(s),
  50935. A.distance = l,
  50936. A.direction.setFromMatrixPosition(o.matrixWorld),
  50937. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50938. A.direction.sub(Ve),
  50939. A.direction.transformDirection(d),
  50940. A.coneCos = Math.cos(o.angle),
  50941. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50942. A.decay = 0 === o.distance ? 0 : o.decay,
  50943. A.shadow = o.castShadow,
  50944. o.castShadow && (A.shadowBias = o.shadow.bias,
  50945. A.shadowRadius = o.shadow.radius,
  50946. A.shadowMapSize = o.shadow.mapSize,
  50947. Ue.shadows[v++] = o),
  50948. Ue.spotShadowMap[g] = o.shadow.map,
  50949. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50950. Ue.spot[g++] = A
  50951. } else if (o instanceof n.PointLight) {
  50952. var A = Ke.get(o);
  50953. A.position.setFromMatrixPosition(o.matrixWorld),
  50954. A.position.applyMatrix4(d),
  50955. A.color.copy(o.color).multiplyScalar(o.intensity),
  50956. A.distance = o.distance,
  50957. A.decay = 0 === o.distance ? 0 : o.decay,
  50958. A.shadow = o.castShadow,
  50959. o.castShadow && (A.shadowBias = o.shadow.bias,
  50960. A.shadowRadius = o.shadow.radius,
  50961. A.shadowMapSize = o.shadow.mapSize,
  50962. Ue.shadows[v++] = o),
  50963. Ue.pointShadowMap[f] = o.shadow.map,
  50964. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50965. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50966. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50967. Ue.point[f++] = A
  50968. } else if (o instanceof n.HemisphereLight) {
  50969. var A = Ke.get(o);
  50970. A.direction.setFromMatrixPosition(o.matrixWorld),
  50971. A.direction.transformDirection(d),
  50972. A.direction.normalize(),
  50973. A.skyColor.copy(o.color).multiplyScalar(s),
  50974. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50975. Ue.hemi[m++] = A
  50976. }
  50977. Ue.ambient[0] = c,
  50978. Ue.ambient[1] = h,
  50979. Ue.ambient[2] = u,
  50980. Ue.directional.length = p,
  50981. Ue.spot.length = g,
  50982. Ue.point.length = f,
  50983. Ue.hemi.length = m,
  50984. Ue.shadows.length = v,
  50985. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50986. }
  50987. function k(e, t, i) {
  50988. var r;
  50989. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50990. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50991. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50992. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50993. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50994. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  50995. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  50996. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  50997. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  50998. r = We.get("EXT_texture_filter_anisotropic")) {
  50999. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51000. return;
  51001. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51002. return;
  51003. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51004. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51005. }
  51006. }
  51007. function H(e, t, i) {
  51008. void 0 === e.__webglInit && (e.__webglInit = !0,
  51009. t.addEventListener("dispose", s),
  51010. e.__webglTexture = Ge.createTexture(),
  51011. ke.textures++),
  51012. Ye.activeTexture(Ge.TEXTURE0 + i),
  51013. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51014. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51015. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51016. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51017. var r = G(t.image, je.maxTextureSize);
  51018. W(t) && z(r) === !1 && (r = j(r));
  51019. var o = z(r)
  51020. , a = ee(t.format)
  51021. , l = ee(t.type);
  51022. k(Ge.TEXTURE_2D, t, o);
  51023. var c, h = t.mipmaps;
  51024. if (t instanceof n.DataTexture)
  51025. if (h.length > 0 && o) {
  51026. for (var u = 0, d = h.length; u < d; u++)
  51027. c = h[u],
  51028. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51029. t.generateMipmaps = !1
  51030. } else
  51031. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51032. else if (t instanceof n.CompressedTexture)
  51033. for (var u = 0, d = h.length; u < d; u++)
  51034. c = h[u],
  51035. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51036. else if (h.length > 0 && o) {
  51037. for (var u = 0, d = h.length; u < d; u++)
  51038. c = h[u],
  51039. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51040. t.generateMipmaps = !1
  51041. } else
  51042. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51043. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51044. e.__version = t.version,
  51045. t.onUpdate && t.onUpdate(t)
  51046. }
  51047. function G(e, t) {
  51048. if (e.width > t || e.height > t) {
  51049. var i = t / Math.max(e.width, e.height)
  51050. , n = document.createElement("canvas");
  51051. n.width = Math.floor(e.width * i),
  51052. n.height = Math.floor(e.height * i);
  51053. var r = n.getContext("2d");
  51054. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51055. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51056. n
  51057. }
  51058. return e
  51059. }
  51060. function z(e) {
  51061. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51062. }
  51063. function W(e) {
  51064. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51065. }
  51066. function j(e) {
  51067. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51068. var t = document.createElement("canvas");
  51069. t.width = n.Math.nearestPowerOfTwo(e.width),
  51070. t.height = n.Math.nearestPowerOfTwo(e.height);
  51071. var i = t.getContext("2d");
  51072. return i.drawImage(e, 0, 0, t.width, t.height),
  51073. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51074. t
  51075. }
  51076. return e
  51077. }
  51078. function Y(e, t) {
  51079. var i = Xe.get(e);
  51080. if (6 === e.image.length)
  51081. if (e.version > 0 && i.__version !== e.version) {
  51082. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51083. i.__image__webglTextureCube = Ge.createTexture(),
  51084. ke.textures++),
  51085. Ye.activeTexture(Ge.TEXTURE0 + t),
  51086. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51087. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51088. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51089. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51090. var c = a[0]
  51091. , h = z(c)
  51092. , u = ee(e.format)
  51093. , d = ee(e.type);
  51094. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51095. for (var l = 0; l < 6; l++)
  51096. if (r)
  51097. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51098. p = f[g],
  51099. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51100. else
  51101. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51102. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51103. i.__version = e.version,
  51104. e.onUpdate && e.onUpdate(e)
  51105. } else
  51106. Ye.activeTexture(Ge.TEXTURE0 + t),
  51107. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51108. }
  51109. function X(e, t) {
  51110. Ye.activeTexture(Ge.TEXTURE0 + t),
  51111. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51112. }
  51113. function Z(e, t, i, n) {
  51114. var r = ee(t.texture.format)
  51115. , o = ee(t.texture.type);
  51116. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51117. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51118. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51119. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51120. }
  51121. function q(e, t) {
  51122. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51123. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51124. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51125. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51126. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51127. }
  51128. function K(e) {
  51129. var t = Xe.get(e)
  51130. , i = e instanceof n.WebGLRenderTargetCube;
  51131. if (i) {
  51132. t.__webglDepthbuffer = [];
  51133. for (var r = 0; r < 6; r++)
  51134. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51135. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51136. q(t.__webglDepthbuffer[r], e)
  51137. } else
  51138. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51139. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51140. q(t.__webglDepthbuffer, e);
  51141. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51142. }
  51143. function Q(e) {
  51144. var t = Xe.get(e)
  51145. , i = Xe.get(e.texture);
  51146. e.addEventListener("dispose", l),
  51147. i.__webglTexture = Ge.createTexture(),
  51148. ke.textures++;
  51149. var r = e instanceof n.WebGLRenderTargetCube
  51150. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51151. if (r) {
  51152. t.__webglFramebuffer = [];
  51153. for (var a = 0; a < 6; a++)
  51154. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51155. } else
  51156. t.__webglFramebuffer = Ge.createFramebuffer();
  51157. if (r) {
  51158. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51159. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51160. for (var a = 0; a < 6; a++)
  51161. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51162. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51163. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51164. } else
  51165. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51166. k(Ge.TEXTURE_2D, e.texture, o),
  51167. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51168. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51169. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51170. e.depthBuffer && K(e)
  51171. }
  51172. function J(e) {
  51173. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51174. , i = Xe.get(e.texture).__webglTexture;
  51175. Ye.bindTexture(t, i),
  51176. Ge.generateMipmap(t),
  51177. Ye.bindTexture(t, null)
  51178. }
  51179. function $(e) {
  51180. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51181. }
  51182. function ee(e) {
  51183. var t;
  51184. if (e === n.RepeatWrapping)
  51185. return Ge.REPEAT;
  51186. if (e === n.ClampToEdgeWrapping)
  51187. return Ge.CLAMP_TO_EDGE;
  51188. if (e === n.MirroredRepeatWrapping)
  51189. return Ge.MIRRORED_REPEAT;
  51190. if (e === n.NearestFilter)
  51191. return Ge.NEAREST;
  51192. if (e === n.NearestMipMapNearestFilter)
  51193. return Ge.NEAREST_MIPMAP_NEAREST;
  51194. if (e === n.NearestMipMapLinearFilter)
  51195. return Ge.NEAREST_MIPMAP_LINEAR;
  51196. if (e === n.LinearFilter)
  51197. return Ge.LINEAR;
  51198. if (e === n.LinearMipMapNearestFilter)
  51199. return Ge.LINEAR_MIPMAP_NEAREST;
  51200. if (e === n.LinearMipMapLinearFilter)
  51201. return Ge.LINEAR_MIPMAP_LINEAR;
  51202. if (e === n.UnsignedByteType)
  51203. return Ge.UNSIGNED_BYTE;
  51204. if (e === n.UnsignedShort4444Type)
  51205. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51206. if (e === n.UnsignedShort5551Type)
  51207. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51208. if (e === n.UnsignedShort565Type)
  51209. return Ge.UNSIGNED_SHORT_5_6_5;
  51210. if (e === n.ByteType)
  51211. return Ge.BYTE;
  51212. if (e === n.ShortType)
  51213. return Ge.SHORT;
  51214. if (e === n.UnsignedShortType)
  51215. return Ge.UNSIGNED_SHORT;
  51216. if (e === n.IntType)
  51217. return Ge.INT;
  51218. if (e === n.UnsignedIntType)
  51219. return Ge.UNSIGNED_INT;
  51220. if (e === n.FloatType)
  51221. return Ge.FLOAT;
  51222. if (t = We.get("OES_texture_half_float"),
  51223. null !== t && e === n.HalfFloatType)
  51224. return t.HALF_FLOAT_OES;
  51225. if (e === n.AlphaFormat)
  51226. return Ge.ALPHA;
  51227. if (e === n.RGBFormat)
  51228. return Ge.RGB;
  51229. if (e === n.RGBAFormat)
  51230. return Ge.RGBA;
  51231. if (e === n.LuminanceFormat)
  51232. return Ge.LUMINANCE;
  51233. if (e === n.LuminanceAlphaFormat)
  51234. return Ge.LUMINANCE_ALPHA;
  51235. if (e === n.AddEquation)
  51236. return Ge.FUNC_ADD;
  51237. if (e === n.SubtractEquation)
  51238. return Ge.FUNC_SUBTRACT;
  51239. if (e === n.ReverseSubtractEquation)
  51240. return Ge.FUNC_REVERSE_SUBTRACT;
  51241. if (e === n.ZeroFactor)
  51242. return Ge.ZERO;
  51243. if (e === n.OneFactor)
  51244. return Ge.ONE;
  51245. if (e === n.SrcColorFactor)
  51246. return Ge.SRC_COLOR;
  51247. if (e === n.OneMinusSrcColorFactor)
  51248. return Ge.ONE_MINUS_SRC_COLOR;
  51249. if (e === n.SrcAlphaFactor)
  51250. return Ge.SRC_ALPHA;
  51251. if (e === n.OneMinusSrcAlphaFactor)
  51252. return Ge.ONE_MINUS_SRC_ALPHA;
  51253. if (e === n.DstAlphaFactor)
  51254. return Ge.DST_ALPHA;
  51255. if (e === n.OneMinusDstAlphaFactor)
  51256. return Ge.ONE_MINUS_DST_ALPHA;
  51257. if (e === n.DstColorFactor)
  51258. return Ge.DST_COLOR;
  51259. if (e === n.OneMinusDstColorFactor)
  51260. return Ge.ONE_MINUS_DST_COLOR;
  51261. if (e === n.SrcAlphaSaturateFactor)
  51262. return Ge.SRC_ALPHA_SATURATE;
  51263. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51264. null !== t) {
  51265. if (e === n.RGB_S3TC_DXT1_Format)
  51266. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51267. if (e === n.RGBA_S3TC_DXT1_Format)
  51268. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51269. if (e === n.RGBA_S3TC_DXT3_Format)
  51270. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51271. if (e === n.RGBA_S3TC_DXT5_Format)
  51272. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51273. }
  51274. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51275. null !== t) {
  51276. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51277. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51278. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51279. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51280. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51281. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51282. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51283. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51284. }
  51285. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51286. null !== t && e === n.RGB_ETC1_Format)
  51287. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51288. if (t = We.get("EXT_blend_minmax"),
  51289. null !== t) {
  51290. if (e === n.MinEquation)
  51291. return t.MIN_EXT;
  51292. if (e === n.MaxEquation)
  51293. return t.MAX_EXT
  51294. }
  51295. return 0
  51296. }
  51297. console.log("THREE.WebGLRenderer", n.REVISION),
  51298. e = e || {};
  51299. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51300. , ie = void 0 !== e.context ? e.context : null
  51301. , ne = void 0 !== e.alpha && e.alpha
  51302. , re = void 0 === e.depth || e.depth
  51303. , oe = void 0 === e.stencil || e.stencil
  51304. , ae = void 0 !== e.antialias && e.antialias
  51305. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51306. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51307. , ce = []
  51308. , he = []
  51309. , ue = -1
  51310. , de = []
  51311. , pe = -1
  51312. , fe = new Float32Array(8)
  51313. , ge = []
  51314. , me = [];
  51315. this.domElement = te,
  51316. this.context = null,
  51317. this.autoClear = !0,
  51318. this.autoClearColor = !0,
  51319. this.autoClearDepth = !0,
  51320. this.autoClearStencil = !0,
  51321. this.sortObjects = !0,
  51322. this.gammaFactor = 2,
  51323. this.gammaInput = !1,
  51324. this.gammaOutput = !1,
  51325. this.physicallyCorrectLights = !1,
  51326. this.toneMapping = n.LinearToneMapping,
  51327. this.toneMappingExposure = 1,
  51328. this.toneMappingWhitePoint = 1,
  51329. this.maxMorphTargets = 8,
  51330. this.maxMorphNormals = 4,
  51331. this.autoScaleCubemaps = !0;
  51332. var ve = this
  51333. , Ae = null
  51334. , ye = null
  51335. , Ce = null
  51336. , Ie = -1
  51337. , Ee = ""
  51338. , be = null
  51339. , we = new n.Vector4
  51340. , _e = null
  51341. , Te = new n.Vector4
  51342. , xe = 0
  51343. , Se = new n.Color(0)
  51344. , Me = 0
  51345. , Re = te.width
  51346. , Pe = te.height
  51347. , Oe = 1
  51348. , Le = new n.Vector4(0,0,Re,Pe)
  51349. , De = !1
  51350. , Ne = new n.Vector4(0,0,Re,Pe)
  51351. , Be = new n.Frustum
  51352. , Fe = new n.Matrix4
  51353. , Ve = new n.Vector3
  51354. , Ue = {
  51355. hash: "",
  51356. ambient: [0, 0, 0],
  51357. directional: [],
  51358. directionalShadowMap: [],
  51359. directionalShadowMatrix: [],
  51360. spot: [],
  51361. spotShadowMap: [],
  51362. spotShadowMatrix: [],
  51363. point: [],
  51364. pointShadowMap: [],
  51365. pointShadowMatrix: [],
  51366. hemi: [],
  51367. shadows: [],
  51368. shadowsPointLight: 0
  51369. }
  51370. , ke = {
  51371. geometries: 0,
  51372. textures: 0
  51373. }
  51374. , He = {
  51375. calls: 0,
  51376. vertices: 0,
  51377. faces: 0,
  51378. points: 0
  51379. };
  51380. this.info = {
  51381. render: He,
  51382. memory: ke,
  51383. programs: null
  51384. };
  51385. var Ge;
  51386. try {
  51387. var ze = {
  51388. alpha: ne,
  51389. depth: re,
  51390. stencil: oe,
  51391. antialias: ae,
  51392. premultipliedAlpha: se,
  51393. preserveDrawingBuffer: le
  51394. };
  51395. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51396. null === Ge)
  51397. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51398. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51399. return {
  51400. rangeMin: 1,
  51401. rangeMax: 1,
  51402. precision: 1
  51403. }
  51404. }
  51405. ),
  51406. te.addEventListener("webglcontextlost", a, !1)
  51407. } catch (e) {
  51408. console.error("THREE.WebGLRenderer: " + e)
  51409. }
  51410. var We = new n.WebGLExtensions(Ge);
  51411. We.get("OES_texture_float"),
  51412. We.get("OES_texture_float_linear"),
  51413. We.get("OES_texture_half_float"),
  51414. We.get("OES_texture_half_float_linear"),
  51415. We.get("OES_standard_derivatives"),
  51416. We.get("ANGLE_instanced_arrays"),
  51417. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51418. var je = new n.WebGLCapabilities(Ge,We,e)
  51419. , Ye = new n.WebGLState(Ge,We,ee)
  51420. , Xe = new n.WebGLProperties
  51421. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51422. , qe = new n.WebGLPrograms(this,je)
  51423. , Ke = new n.WebGLLights;
  51424. this.info.programs = qe.programs;
  51425. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51426. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51427. r(),
  51428. this.context = Ge,
  51429. this.capabilities = je,
  51430. this.extensions = We,
  51431. this.properties = Xe,
  51432. this.state = Ye;
  51433. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51434. this.shadowMap = $e;
  51435. var et = new n.SpritePlugin(this,ge)
  51436. , tt = new n.LensFlarePlugin(this,me);
  51437. this.getContext = function() {
  51438. return Ge
  51439. }
  51440. ,
  51441. this.getContextAttributes = function() {
  51442. return Ge.getContextAttributes()
  51443. }
  51444. ,
  51445. this.forceContextLoss = function() {
  51446. We.get("WEBGL_lose_context").loseContext()
  51447. }
  51448. ,
  51449. this.getMaxAnisotropy = function() {
  51450. var e;
  51451. return function() {
  51452. if (void 0 !== e)
  51453. return e;
  51454. var t = We.get("EXT_texture_filter_anisotropic");
  51455. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51456. }
  51457. }(),
  51458. this.getPrecision = function() {
  51459. return je.precision
  51460. }
  51461. ,
  51462. this.getPixelRatio = function() {
  51463. return Oe
  51464. }
  51465. ,
  51466. this.setPixelRatio = function(e) {
  51467. void 0 !== e && (Oe = e,
  51468. this.setSize(Ne.z, Ne.w, !1))
  51469. }
  51470. ,
  51471. this.getSize = function() {
  51472. return {
  51473. width: Re,
  51474. height: Pe
  51475. }
  51476. }
  51477. ,
  51478. this.setSize = function(e, t, i, devicePixelRatio) {
  51479. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51480. Re = e,
  51481. Pe = t,
  51482. te.width = e * Oe,
  51483. te.height = t * Oe,
  51484. i !== !1 && (te.style.width = e + "px",
  51485. te.style.height = t + "px"),
  51486. this.setViewport(0, 0, e, t)
  51487. }
  51488. ,
  51489. this.setViewport = function(e, t, i, n) {
  51490. Ye.viewport(Ne.set(e, t, i, n))
  51491. }
  51492. ,
  51493. this.setScissor = function(e, t, i, n) {
  51494. Ye.scissor(Le.set(e, t, i, n))
  51495. }
  51496. ,
  51497. this.setScissorTest = function(e) {
  51498. Ye.setScissorTest(De = e)
  51499. }
  51500. ,
  51501. this.getClearColor = function() {
  51502. return Se
  51503. }
  51504. ,
  51505. this.setClearColor = function(e, t) {
  51506. Se.set(e),
  51507. Me = void 0 !== t ? t : 1,
  51508. i(Se.r, Se.g, Se.b, Me)
  51509. }
  51510. ,
  51511. this.getClearAlpha = function() {
  51512. return Me
  51513. }
  51514. ,
  51515. this.setClearAlpha = function(e) {
  51516. Me = e,
  51517. i(Se.r, Se.g, Se.b, Me)
  51518. }
  51519. ,
  51520. this.clear = function(e, t, i) {
  51521. var n = 0;
  51522. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51523. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51524. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51525. Ge.clear(n)
  51526. }
  51527. ,
  51528. this.clearColor = function() {
  51529. this.clear(!0, !1, !1)
  51530. }
  51531. ,
  51532. this.clearDepth = function() {
  51533. this.clear(!1, !0, !1)
  51534. }
  51535. ,
  51536. this.clearStencil = function() {
  51537. this.clear(!1, !1, !0)
  51538. }
  51539. ,
  51540. this.clearTarget = function(e, t, i, n) {
  51541. this.setRenderTarget(e),
  51542. this.clear(t, i, n)
  51543. }
  51544. ,
  51545. this.resetGLState = o,
  51546. this.dispose = function() {
  51547. te.removeEventListener("webglcontextlost", a, !1)
  51548. }
  51549. ,
  51550. this.renderBufferImmediate = function(e, t, i) {
  51551. Ye.initAttributes();
  51552. var r = Xe.get(e);
  51553. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51554. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51555. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51556. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51557. var o = t.getAttributes();
  51558. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51559. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51560. Ye.enableAttribute(o.position),
  51561. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51562. e.hasNormals) {
  51563. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51564. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51565. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51566. var l = e.normalArray
  51567. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51568. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51569. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51570. l[a + 0] = c,
  51571. l[a + 1] = h,
  51572. l[a + 2] = u,
  51573. l[a + 3] = c,
  51574. l[a + 4] = h,
  51575. l[a + 5] = u,
  51576. l[a + 6] = c,
  51577. l[a + 7] = h,
  51578. l[a + 8] = u
  51579. }
  51580. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51581. Ye.enableAttribute(o.normal),
  51582. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51583. }
  51584. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51585. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51586. Ye.enableAttribute(o.uv),
  51587. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51588. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51589. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51590. Ye.enableAttribute(o.color),
  51591. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51592. Ye.disableUnusedAttributes(),
  51593. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51594. e.count = 0
  51595. }
  51596. ,
  51597. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51598. E(o);
  51599. var l = w(e, i, o, a)
  51600. , c = !1
  51601. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51602. h !== Ee && (Ee = h,
  51603. c = !0);
  51604. var u = a.morphTargetInfluences;
  51605. if (void 0 !== u) {
  51606. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51607. var v = u[p];
  51608. d.push([v, p])
  51609. }
  51610. d.sort(g),
  51611. d.length > 8 && (d.length = 8);
  51612. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51613. var v = d[p];
  51614. if (fe[p] = v[0],
  51615. 0 !== v[0]) {
  51616. var y = v[1];
  51617. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51618. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51619. } else
  51620. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51621. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51622. }
  51623. var C = l.getUniforms();
  51624. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51625. c = !0
  51626. }
  51627. var y = r.index
  51628. , I = r.attributes.position;
  51629. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51630. var b;
  51631. null !== y ? (b = Je,
  51632. b.setIndex(y)) : b = Qe,
  51633. c && (f(o, l, r),
  51634. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51635. var _ = 0
  51636. , T = 1 / 0;
  51637. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51638. var x = r.drawRange.start
  51639. , S = r.drawRange.count
  51640. , M = null !== s ? s.start : 0
  51641. , R = null !== s ? s.count : 1 / 0
  51642. , P = Math.max(_, x, M)
  51643. , O = Math.min(_ + T, x + S, M + R) - 1
  51644. , L = Math.max(0, O - P + 1);
  51645. if (a instanceof n.Mesh)
  51646. if (o.wireframe === !0)
  51647. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51648. b.setMode(Ge.LINES);
  51649. else
  51650. switch (a.drawMode) {
  51651. case n.TrianglesDrawMode:
  51652. b.setMode(Ge.TRIANGLES);
  51653. break;
  51654. case n.TriangleStripDrawMode:
  51655. b.setMode(Ge.TRIANGLE_STRIP);
  51656. break;
  51657. case n.TriangleFanDrawMode:
  51658. b.setMode(Ge.TRIANGLE_FAN)
  51659. }
  51660. else if (a instanceof n.Line) {
  51661. var D = o.linewidth;
  51662. void 0 === D && (D = 1),
  51663. Ye.setLineWidth(D * t()),
  51664. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51665. } else
  51666. a instanceof n.Points && b.setMode(Ge.POINTS);
  51667. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51668. }
  51669. ,
  51670. this.render = function(e, t, i, r) {
  51671. if (t instanceof n.Camera == !1)
  51672. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51673. var o = e.fog;
  51674. if (Ee = "",
  51675. Ie = -1,
  51676. be = null,
  51677. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51678. null === t.parent && t.updateMatrixWorld(),
  51679. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51680. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51681. Be.setFromMatrix(Fe),
  51682. ce.length = 0,
  51683. ue = -1,
  51684. pe = -1,
  51685. ge.length = 0,
  51686. me.length = 0,
  51687. y(e, t),
  51688. he.length = ue + 1,
  51689. de.length = pe + 1,
  51690. ve.sortObjects === !0 && (he.sort(m),
  51691. de.sort(v)),
  51692. U(ce, t),
  51693. $e.render(e, t),
  51694. He.calls = 0,
  51695. He.vertices = 0,
  51696. He.faces = 0,
  51697. He.points = 0,
  51698. void 0 === i && (i = null),
  51699. this.setRenderTarget(i),
  51700. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51701. e.overrideMaterial) {
  51702. var a = e.overrideMaterial;
  51703. C(he, t, o, a),
  51704. C(de, t, o, a)
  51705. } else
  51706. Ye.setBlending(n.NoBlending),
  51707. C(he, t, o),
  51708. C(de, t, o);
  51709. if (et.render(e, t),
  51710. tt.render(e, t, Te),
  51711. i) {
  51712. var s = i.texture;
  51713. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51714. }
  51715. Ye.setDepthTest(!0),
  51716. Ye.setDepthWrite(!0),
  51717. Ye.setColorWrite(!0)
  51718. }
  51719. ,
  51720. this.setFaceCulling = function(e, t) {
  51721. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51722. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51723. Ye.enable(Ge.CULL_FACE))
  51724. }
  51725. ,
  51726. this.setTexture = function(e, t) {
  51727. var i = Xe.get(e);
  51728. if (e.version > 0 && i.__version !== e.version) {
  51729. var n = e.image;
  51730. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51731. }
  51732. Ye.activeTexture(Ge.TEXTURE0 + t),
  51733. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51734. }
  51735. ,
  51736. this.getCurrentRenderTarget = function() {
  51737. return ye
  51738. }
  51739. ,
  51740. this.setRenderTarget = function(e) {
  51741. ye = e,
  51742. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51743. var t, i = e instanceof n.WebGLRenderTargetCube;
  51744. if (e) {
  51745. var r = Xe.get(e);
  51746. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51747. we.copy(e.scissor),
  51748. _e = e.scissorTest,
  51749. Te.copy(e.viewport)
  51750. } else
  51751. t = null,
  51752. we.copy(Le).multiplyScalar(Oe),
  51753. _e = De,
  51754. Te.copy(Ne).multiplyScalar(Oe);
  51755. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51756. Ce = t),
  51757. Ye.scissor(we),
  51758. Ye.setScissorTest(_e),
  51759. Ye.viewport(Te),
  51760. i) {
  51761. var o = Xe.get(e.texture);
  51762. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51763. }
  51764. }
  51765. ,
  51766. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51767. if (e instanceof n.WebGLRenderTarget == !1)
  51768. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51769. var s = Xe.get(e).__webglFramebuffer;
  51770. if (s) {
  51771. var l = !1;
  51772. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51773. l = !0);
  51774. try {
  51775. var c = e.texture;
  51776. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51777. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51778. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51779. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51780. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51781. } finally {
  51782. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51783. }
  51784. }
  51785. }
  51786. }
  51787. ,
  51788. n.WebGLRenderTarget = function(e, t, i) {
  51789. this.uuid = n.Math.generateUUID(),
  51790. this.width = e,
  51791. this.height = t,
  51792. this.scissor = new n.Vector4(0,0,e,t),
  51793. this.scissorTest = !1,
  51794. this.viewport = new n.Vector4(0,0,e,t),
  51795. i = i || {},
  51796. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51797. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51798. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51799. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51800. }
  51801. ,
  51802. n.WebGLRenderTarget.prototype = {
  51803. constructor: n.WebGLRenderTarget,
  51804. setSize: function(e, t) {
  51805. this.width === e && this.height === t || (this.width = e,
  51806. this.height = t,
  51807. this.dispose()),
  51808. this.viewport.set(0, 0, e, t),
  51809. this.scissor.set(0, 0, e, t)
  51810. },
  51811. clone: function() {
  51812. return (new this.constructor).copy(this)
  51813. },
  51814. copy: function(e) {
  51815. return this.width = e.width,
  51816. this.height = e.height,
  51817. this.viewport.copy(e.viewport),
  51818. this.texture = e.texture.clone(),
  51819. this.depthBuffer = e.depthBuffer,
  51820. this.stencilBuffer = e.stencilBuffer,
  51821. this
  51822. },
  51823. dispose: function() {
  51824. this.dispatchEvent({
  51825. type: "dispose"
  51826. })
  51827. }
  51828. },
  51829. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51830. n.WebGLRenderTargetCube = function(e, t, i) {
  51831. n.WebGLRenderTarget.call(this, e, t, i),
  51832. this.activeCubeFace = 0,
  51833. this.activeMipMapLevel = 0
  51834. }
  51835. ,
  51836. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51837. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51838. n.WebGLBufferRenderer = function(e, t, i) {
  51839. function r(e) {
  51840. s = e
  51841. }
  51842. function o(t, n) {
  51843. e.drawArrays(s, t, n),
  51844. i.calls++,
  51845. i.vertices += n,
  51846. s === e.TRIANGLES && (i.faces += n / 3)
  51847. }
  51848. function a(r) {
  51849. var o = t.get("ANGLE_instanced_arrays");
  51850. if (null === o)
  51851. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51852. var a = r.attributes.position
  51853. , l = 0;
  51854. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51855. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51856. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51857. i.calls++,
  51858. i.vertices += l * r.maxInstancedCount,
  51859. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51860. }
  51861. var s;
  51862. this.setMode = r,
  51863. this.render = o,
  51864. this.renderInstances = a
  51865. }
  51866. ,
  51867. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51868. function n(e) {
  51869. s = e
  51870. }
  51871. function r(i) {
  51872. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51873. c = 4) : (l = e.UNSIGNED_SHORT,
  51874. c = 2)
  51875. }
  51876. function o(t, n) {
  51877. e.drawElements(s, n, l, t * c),
  51878. i.calls++,
  51879. i.vertices += n,
  51880. s === e.TRIANGLES && (i.faces += n / 3)
  51881. }
  51882. function a(n, r, o) {
  51883. var a = t.get("ANGLE_instanced_arrays");
  51884. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51885. i.calls++,
  51886. i.vertices += o * n.maxInstancedCount,
  51887. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51888. }
  51889. var s, l, c;
  51890. this.setMode = n,
  51891. this.setIndex = r,
  51892. this.render = o,
  51893. this.renderInstances = a
  51894. }
  51895. ,
  51896. n.WebGLExtensions = function(e) {
  51897. var t = {};
  51898. this.get = function(i) {
  51899. if (void 0 !== t[i])
  51900. return t[i];
  51901. var n;
  51902. switch (i) {
  51903. case "EXT_texture_filter_anisotropic":
  51904. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51905. break;
  51906. case "WEBGL_compressed_texture_s3tc":
  51907. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51908. break;
  51909. case "WEBGL_compressed_texture_pvrtc":
  51910. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51911. break;
  51912. case "WEBGL_compressed_texture_etc1":
  51913. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51914. break;
  51915. default:
  51916. n = e.getExtension(i)
  51917. }
  51918. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51919. t[i] = n,
  51920. n
  51921. }
  51922. }
  51923. ,
  51924. n.WebGLCapabilities = function(e, t, i) {
  51925. function n(t) {
  51926. if ("highp" === t) {
  51927. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51928. return "highp";
  51929. t = "mediump"
  51930. }
  51931. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51932. }
  51933. this.getMaxPrecision = n,
  51934. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51935. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51936. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51937. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51938. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51939. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51940. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51941. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51942. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51943. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51944. this.vertexTextures = this.maxVertexTextures > 0,
  51945. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51946. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51947. var r = n(this.precision);
  51948. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51949. this.precision = r),
  51950. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51951. }
  51952. ,
  51953. n.WebGLGeometries = function(e, t, i) {
  51954. function r(e) {
  51955. var t = e.geometry;
  51956. if (void 0 !== h[t.id])
  51957. return h[t.id];
  51958. t.addEventListener("dispose", o);
  51959. var r;
  51960. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51961. r = t._bufferGeometry),
  51962. h[t.id] = r,
  51963. i.memory.geometries++,
  51964. r
  51965. }
  51966. function o(e) {
  51967. var n = e.target
  51968. , r = h[n.id];
  51969. null !== r.index && s(r.index),
  51970. l(r.attributes),
  51971. n.removeEventListener("dispose", o),
  51972. delete h[n.id];
  51973. var a = t.get(n);
  51974. a.wireframe && s(a.wireframe),
  51975. t.delete(n);
  51976. var c = t.get(r);
  51977. c.wireframe && s(c.wireframe),
  51978. t.delete(r),
  51979. i.memory.geometries--
  51980. }
  51981. function a(e) {
  51982. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51983. }
  51984. function s(t) {
  51985. var i = a(t);
  51986. void 0 !== i && (e.deleteBuffer(i),
  51987. c(t))
  51988. }
  51989. function l(e) {
  51990. for (var t in e)
  51991. s(e[t])
  51992. }
  51993. function c(e) {
  51994. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51995. }
  51996. var h = {};
  51997. this.get = r
  51998. }
  51999. ,
  52000. n.WebGLLights = function() {
  52001. var e = {};
  52002. this.get = function(t) {
  52003. if (void 0 !== e[t.id])
  52004. return e[t.id];
  52005. var i;
  52006. switch (t.type) {
  52007. case "DirectionalLight":
  52008. i = {
  52009. direction: new n.Vector3,
  52010. color: new n.Color,
  52011. shadow: !1,
  52012. shadowBias: 0,
  52013. shadowRadius: 1,
  52014. shadowMapSize: new n.Vector2
  52015. };
  52016. break;
  52017. case "SpotLight":
  52018. i = {
  52019. position: new n.Vector3,
  52020. direction: new n.Vector3,
  52021. color: new n.Color,
  52022. distance: 0,
  52023. coneCos: 0,
  52024. penumbraCos: 0,
  52025. decay: 0,
  52026. shadow: !1,
  52027. shadowBias: 0,
  52028. shadowRadius: 1,
  52029. shadowMapSize: new n.Vector2
  52030. };
  52031. break;
  52032. case "PointLight":
  52033. i = {
  52034. position: new n.Vector3,
  52035. color: new n.Color,
  52036. distance: 0,
  52037. decay: 0,
  52038. shadow: !1,
  52039. shadowBias: 0,
  52040. shadowRadius: 1,
  52041. shadowMapSize: new n.Vector2
  52042. };
  52043. break;
  52044. case "HemisphereLight":
  52045. i = {
  52046. direction: new n.Vector3,
  52047. skyColor: new n.Color,
  52048. groundColor: new n.Color
  52049. }
  52050. }
  52051. return e[t.id] = i,
  52052. i
  52053. }
  52054. }
  52055. ,
  52056. n.WebGLObjects = function(e, t, i) {
  52057. function r(t) {
  52058. var i = u.get(t);
  52059. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52060. var r = i.index
  52061. , a = i.attributes;
  52062. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52063. for (var s in a)
  52064. o(a[s], e.ARRAY_BUFFER);
  52065. var l = i.morphAttributes;
  52066. for (var s in l)
  52067. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52068. o(c[h], e.ARRAY_BUFFER);
  52069. return i
  52070. }
  52071. function o(e, i) {
  52072. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52073. , o = t.get(r);
  52074. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52075. }
  52076. function a(t, i, n) {
  52077. t.__webglBuffer = e.createBuffer(),
  52078. e.bindBuffer(n, t.__webglBuffer);
  52079. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52080. e.bufferData(n, i.array, r),
  52081. t.version = i.version
  52082. }
  52083. function s(t, i, n) {
  52084. e.bindBuffer(n, t.__webglBuffer),
  52085. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52086. i.updateRange.count = 0),
  52087. t.version = i.version
  52088. }
  52089. function l(e) {
  52090. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52091. }
  52092. function c(i) {
  52093. var r = t.get(i);
  52094. if (void 0 !== r.wireframe)
  52095. return r.wireframe;
  52096. var a = []
  52097. , s = i.index
  52098. , l = i.attributes
  52099. , c = l.position;
  52100. if (null !== s)
  52101. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52102. var g = d[p + 0]
  52103. , m = d[p + 1]
  52104. , v = d[p + 2];
  52105. h(u, g, m) && a.push(g, m),
  52106. h(u, m, v) && a.push(m, v),
  52107. h(u, v, g) && a.push(v, g)
  52108. }
  52109. else
  52110. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52111. var g = p + 0
  52112. , m = p + 1
  52113. , v = p + 2;
  52114. a.push(g, m, m, v, v, g)
  52115. }
  52116. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52117. , y = new n.BufferAttribute(new A(a),1);
  52118. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52119. r.wireframe = y,
  52120. y
  52121. }
  52122. function h(e, t, i) {
  52123. if (t > i) {
  52124. var n = t;
  52125. t = i,
  52126. i = n
  52127. }
  52128. var r = e[t];
  52129. return void 0 === r ? (e[t] = [i],
  52130. !0) : r.indexOf(i) === -1 && (r.push(i),
  52131. !0)
  52132. }
  52133. var u = new n.WebGLGeometries(e,t,i);
  52134. this.getAttributeBuffer = l,
  52135. this.getWireframeAttribute = c,
  52136. this.update = r
  52137. }
  52138. ,
  52139. n.WebGLProgram = function() {
  52140. function e(e) {
  52141. switch (e) {
  52142. case n.LinearEncoding:
  52143. return ["Linear", "( value )"];
  52144. case n.sRGBEncoding:
  52145. return ["sRGB", "( value )"];
  52146. case n.RGBEEncoding:
  52147. return ["RGBE", "( value )"];
  52148. case n.RGBM7Encoding:
  52149. return ["RGBM", "( value, 7.0 )"];
  52150. case n.RGBM16Encoding:
  52151. return ["RGBM", "( value, 16.0 )"];
  52152. case n.RGBDEncoding:
  52153. return ["RGBD", "( value, 256.0 )"];
  52154. case n.GammaEncoding:
  52155. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52156. default:
  52157. throw new Error("unsupported encoding: " + e)
  52158. }
  52159. }
  52160. function t(t, i) {
  52161. var n = e(i);
  52162. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52163. }
  52164. function i(t, i) {
  52165. var n = e(i);
  52166. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52167. }
  52168. function r(e, t) {
  52169. var i;
  52170. switch (t) {
  52171. case n.LinearToneMapping:
  52172. i = "Linear";
  52173. break;
  52174. case n.ReinhardToneMapping:
  52175. i = "Reinhard";
  52176. break;
  52177. case n.Uncharted2ToneMapping:
  52178. i = "Uncharted2";
  52179. break;
  52180. case n.CineonToneMapping:
  52181. i = "OptimizedCineon";
  52182. break;
  52183. default:
  52184. throw new Error("unsupported toneMapping: " + t)
  52185. }
  52186. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52187. }
  52188. function o(e, t, i) {
  52189. e = e || {};
  52190. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52191. return n.filter(c).join("\n")
  52192. }
  52193. function a(e) {
  52194. var t = [];
  52195. for (var i in e) {
  52196. var n = e[i];
  52197. n !== !1 && t.push("#define " + i + " " + n)
  52198. }
  52199. return t.join("\n")
  52200. }
  52201. function s(e, t, i) {
  52202. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52203. var a = e.getActiveUniform(t, o)
  52204. , s = a.name
  52205. , l = e.getUniformLocation(t, s)
  52206. , c = f.exec(s);
  52207. if (c) {
  52208. var h = c[1]
  52209. , u = c[2]
  52210. , d = n[h];
  52211. d || (d = n[h] = {}),
  52212. d[u] = l
  52213. } else if (c = g.exec(s)) {
  52214. var p = c[1]
  52215. , v = c[2]
  52216. , A = c[3]
  52217. , y = n[p];
  52218. y || (y = n[p] = []);
  52219. var C = y[v];
  52220. C || (C = y[v] = {}),
  52221. C[A] = l
  52222. } else if (c = m.exec(s)) {
  52223. var p = c[1];
  52224. n[p] = l
  52225. } else
  52226. n[s] = l
  52227. }
  52228. return n
  52229. }
  52230. function l(e, t, i) {
  52231. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52232. var a = e.getActiveAttrib(t, o)
  52233. , s = a.name;
  52234. n[s] = e.getAttribLocation(t, s)
  52235. }
  52236. return n
  52237. }
  52238. function c(e) {
  52239. return "" !== e
  52240. }
  52241. function h(e, t) {
  52242. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52243. }
  52244. function u(e) {
  52245. function t(e, t) {
  52246. var i = n.ShaderChunk[t];
  52247. if (void 0 === i)
  52248. throw new Error("Can not resolve #include <" + t + ">");
  52249. return u(i)
  52250. }
  52251. var i = /#include +<([\w\d.]+)>/g;
  52252. return e.replace(i, t)
  52253. }
  52254. function d(e) {
  52255. function t(e, t, i, n) {
  52256. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52257. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52258. return r
  52259. }
  52260. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52261. return e.replace(i, t)
  52262. }
  52263. var p = 0
  52264. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52265. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52266. , m = /^([\w\d_]+)\[0\]$/;
  52267. return function(e, f, g, m) {
  52268. var v = e.context
  52269. , A = g.extensions
  52270. , y = g.defines
  52271. , C = g.__webglShader.vertexShader
  52272. , I = g.__webglShader.fragmentShader
  52273. , E = "SHADOWMAP_TYPE_BASIC";
  52274. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52275. var b = "ENVMAP_TYPE_CUBE"
  52276. , w = "ENVMAP_MODE_REFLECTION"
  52277. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52278. if (m.envMap) {
  52279. switch (g.envMap.mapping) {
  52280. case n.CubeReflectionMapping:
  52281. case n.CubeRefractionMapping:
  52282. b = "ENVMAP_TYPE_CUBE";
  52283. break;
  52284. case n.CubeUVReflectionMapping:
  52285. case n.CubeUVRefractionMapping:
  52286. b = "ENVMAP_TYPE_CUBE_UV";
  52287. break;
  52288. case n.EquirectangularReflectionMapping:
  52289. case n.EquirectangularRefractionMapping:
  52290. b = "ENVMAP_TYPE_EQUIREC";
  52291. break;
  52292. case n.SphericalReflectionMapping:
  52293. b = "ENVMAP_TYPE_SPHERE"
  52294. }
  52295. switch (g.envMap.mapping) {
  52296. case n.CubeRefractionMapping:
  52297. case n.EquirectangularRefractionMapping:
  52298. w = "ENVMAP_MODE_REFRACTION"
  52299. }
  52300. switch (g.combine) {
  52301. case n.MultiplyOperation:
  52302. _ = "ENVMAP_BLENDING_MULTIPLY";
  52303. break;
  52304. case n.MixOperation:
  52305. _ = "ENVMAP_BLENDING_MIX";
  52306. break;
  52307. case n.AddOperation:
  52308. _ = "ENVMAP_BLENDING_ADD"
  52309. }
  52310. }
  52311. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52312. g instanceof n.RawShaderMaterial ? (T = "",
  52313. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52314. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52315. C = u(C, m),
  52316. C = h(C, m),
  52317. I = u(I, m),
  52318. I = h(I, m),
  52319. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52320. I = d(I));
  52321. var O = T + C
  52322. , L = x + I
  52323. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52324. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52325. v.attachShader(P, D),
  52326. v.attachShader(P, N),
  52327. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52328. v.linkProgram(P);
  52329. var B = v.getProgramInfoLog(P)
  52330. , F = v.getShaderInfoLog(D)
  52331. , V = v.getShaderInfoLog(N)
  52332. , U = !0
  52333. , k = !0;
  52334. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52335. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52336. k && (this.diagnostics = {
  52337. runnable: U,
  52338. material: g,
  52339. programLog: B,
  52340. vertexShader: {
  52341. log: F,
  52342. prefix: T
  52343. },
  52344. fragmentShader: {
  52345. log: V,
  52346. prefix: x
  52347. }
  52348. }),
  52349. v.deleteShader(D),
  52350. v.deleteShader(N);
  52351. var H;
  52352. this.getUniforms = function() {
  52353. return void 0 === H && (H = s(v, P)),
  52354. H
  52355. }
  52356. ;
  52357. var G;
  52358. return this.getAttributes = function() {
  52359. return void 0 === G && (G = l(v, P)),
  52360. G
  52361. }
  52362. ,
  52363. this.destroy = function() {
  52364. v.deleteProgram(P),
  52365. this.program = void 0
  52366. }
  52367. ,
  52368. Object.defineProperties(this, {
  52369. uniforms: {
  52370. get: function() {
  52371. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52372. this.getUniforms()
  52373. }
  52374. },
  52375. attributes: {
  52376. get: function() {
  52377. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52378. this.getAttributes()
  52379. }
  52380. }
  52381. }),
  52382. this.id = p++,
  52383. this.code = f,
  52384. this.usedTimes = 1,
  52385. this.program = P,
  52386. this.vertexShader = D,
  52387. this.fragmentShader = N,
  52388. this
  52389. }
  52390. }(),
  52391. n.WebGLPrograms = function(e, t) {
  52392. function i(e) {
  52393. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52394. return 1024;
  52395. var i = t.maxVertexUniforms
  52396. , r = Math.floor((i - 20) / 4)
  52397. , o = r;
  52398. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52399. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52400. o
  52401. }
  52402. function r(e, t) {
  52403. var i;
  52404. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52405. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52406. i
  52407. }
  52408. var o = []
  52409. , a = {
  52410. MeshDepthMaterial: "depth",
  52411. MeshNormalMaterial: "normal",
  52412. MeshBasicMaterial: "basic",
  52413. MeshLambertMaterial: "lambert",
  52414. MeshPhongMaterial: "phong",
  52415. MeshStandardMaterial: "standard",
  52416. LineBasicMaterial: "basic",
  52417. LineDashedMaterial: "dashed",
  52418. PointsMaterial: "points"
  52419. }
  52420. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52421. this.getParameters = function(o, s, l, c) {
  52422. var h = a[o.type]
  52423. , u = i(c)
  52424. , d = e.getPrecision();
  52425. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52426. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52427. var p = {
  52428. shaderID: h,
  52429. precision: d,
  52430. supportsVertexTextures: t.vertexTextures,
  52431. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52432. map: !!o.map,
  52433. mapEncoding: r(o.map, e.gammaInput),
  52434. envMap: !!o.envMap,
  52435. envMapMode: o.envMap && o.envMap.mapping,
  52436. envMapEncoding: r(o.envMap, e.gammaInput),
  52437. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52438. lightMap: !!o.lightMap,
  52439. aoMap: !!o.aoMap,
  52440. emissiveMap: !!o.emissiveMap,
  52441. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52442. bumpMap: !!o.bumpMap,
  52443. normalMap: !!o.normalMap,
  52444. displacementMap: !!o.displacementMap,
  52445. roughnessMap: !!o.roughnessMap,
  52446. metalnessMap: !!o.metalnessMap,
  52447. specularMap: !!o.specularMap,
  52448. alphaMap: !!o.alphaMap,
  52449. combine: o.combine,
  52450. vertexColors: o.vertexColors,
  52451. fog: l,
  52452. useFog: o.fog,
  52453. fogExp: l instanceof n.FogExp2,
  52454. flatShading: o.shading === n.FlatShading,
  52455. sizeAttenuation: o.sizeAttenuation,
  52456. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52457. skinning: o.skinning,
  52458. maxBones: u,
  52459. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52460. morphTargets: o.morphTargets,
  52461. morphNormals: o.morphNormals,
  52462. maxMorphTargets: e.maxMorphTargets,
  52463. maxMorphNormals: e.maxMorphNormals,
  52464. numDirLights: s.directional.length,
  52465. numPointLights: s.point.length,
  52466. numSpotLights: s.spot.length,
  52467. numHemiLights: s.hemi.length,
  52468. pointLightShadows: s.shadowsPointLight,
  52469. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52470. shadowMapType: e.shadowMap.type,
  52471. toneMapping: e.toneMapping,
  52472. physicallyCorrectLights: e.physicallyCorrectLights,
  52473. premultipliedAlpha: o.premultipliedAlpha,
  52474. alphaTest: o.alphaTest,
  52475. doubleSided: o.side === n.DoubleSide,
  52476. flipSided: o.side === n.BackSide
  52477. };
  52478. return p
  52479. }
  52480. ,
  52481. this.getProgramCode = function(e, t) {
  52482. var i = [];
  52483. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52484. i.push(e.vertexShader)),
  52485. void 0 !== e.defines)
  52486. for (var n in e.defines)
  52487. i.push(n),
  52488. i.push(e.defines[n]);
  52489. for (var r = 0; r < s.length; r++) {
  52490. var o = s[r];
  52491. i.push(o),
  52492. i.push(t[o])
  52493. }
  52494. return i.join()
  52495. }
  52496. ,
  52497. this.acquireProgram = function(t, i, r) {
  52498. for (var a, s = 0, l = o.length; s < l; s++) {
  52499. var c = o[s];
  52500. if (c.code === r) {
  52501. a = c,
  52502. ++a.usedTimes;
  52503. break
  52504. }
  52505. }
  52506. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52507. o.push(a)),
  52508. a
  52509. }
  52510. ,
  52511. this.releaseProgram = function(e) {
  52512. if (0 === --e.usedTimes) {
  52513. var t = o.indexOf(e);
  52514. o[t] = o[o.length - 1],
  52515. o.pop(),
  52516. e.destroy()
  52517. }
  52518. }
  52519. ,
  52520. this.programs = o
  52521. }
  52522. ,
  52523. n.WebGLProperties = function() {
  52524. var e = {};
  52525. this.get = function(t) {
  52526. var i = t.uuid
  52527. , n = e[i];
  52528. return void 0 === n && (n = {},
  52529. e[i] = n),
  52530. n
  52531. }
  52532. ,
  52533. this.delete = function(t) {
  52534. delete e[t.uuid]
  52535. }
  52536. ,
  52537. this.clear = function() {
  52538. e = {}
  52539. }
  52540. }
  52541. ,
  52542. n.WebGLShader = function() {
  52543. function e(e) {
  52544. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52545. t[i] = i + 1 + ": " + t[i];
  52546. return t.join("\n")
  52547. }
  52548. return function(t, i, n) {
  52549. var r = t.createShader(i);
  52550. return t.shaderSource(r, n),
  52551. t.compileShader(r),
  52552. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52553. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52554. r
  52555. }
  52556. }(),
  52557. n.WebGLShadowMap = function(e, t, i) {
  52558. function r(e, t, i, r) {
  52559. var o = e.geometry
  52560. , a = null
  52561. , s = v
  52562. , l = e.customDepthMaterial;
  52563. if (i && (s = A,
  52564. l = e.customDistanceMaterial),
  52565. l)
  52566. a = l;
  52567. else {
  52568. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52569. , h = e instanceof n.SkinnedMesh && t.skinning
  52570. , u = 0;
  52571. c && (u |= f),
  52572. h && (u |= g),
  52573. a = s[u]
  52574. }
  52575. return a.visible = t.visible,
  52576. a.wireframe = t.wireframe,
  52577. a.wireframeLinewidth = t.wireframeLinewidth,
  52578. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52579. a
  52580. }
  52581. function o(e, t, i) {
  52582. if (e.visible !== !1) {
  52583. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52584. var r = e.material;
  52585. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52586. p.push(e))
  52587. }
  52588. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52589. o(a[s], t, i)
  52590. }
  52591. }
  52592. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52593. var x = 0 !== (T & f)
  52594. , S = 0 !== (T & g)
  52595. , M = new n.ShaderMaterial({
  52596. uniforms: b,
  52597. vertexShader: E.vertexShader,
  52598. fragmentShader: E.fragmentShader,
  52599. morphTargets: x,
  52600. skinning: S
  52601. });
  52602. v[T] = M;
  52603. var R = new n.ShaderMaterial({
  52604. defines: {
  52605. USE_SHADOWMAP: ""
  52606. },
  52607. uniforms: _,
  52608. vertexShader: w.vertexShader,
  52609. fragmentShader: w.fragmentShader,
  52610. morphTargets: x,
  52611. skinning: S
  52612. });
  52613. A[T] = R
  52614. }
  52615. var P = this;
  52616. this.enabled = !1,
  52617. this.autoUpdate = !0,
  52618. this.needsUpdate = !1,
  52619. this.type = n.PCFShadowMap,
  52620. this.cullFace = n.CullFaceFront,
  52621. this.render = function(f, g) {
  52622. var m, v, A = t.shadows;
  52623. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52624. s.clearColor(1, 1, 1, 1),
  52625. s.disable(a.BLEND),
  52626. s.enable(a.CULL_FACE),
  52627. a.frontFace(a.CCW),
  52628. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52629. s.setDepthTest(!0),
  52630. s.setScissorTest(!1);
  52631. for (var E = 0, b = A.length; E < b; E++) {
  52632. var w = A[E]
  52633. , _ = w.shadow
  52634. , T = _.camera;
  52635. if (h.copy(_.mapSize),
  52636. w instanceof n.PointLight) {
  52637. m = 6,
  52638. v = !0;
  52639. var x = h.x
  52640. , S = h.y;
  52641. I[0].set(2 * x, S, x, S),
  52642. I[1].set(0, S, x, S),
  52643. I[2].set(3 * x, S, x, S),
  52644. I[3].set(x, S, x, S),
  52645. I[4].set(3 * x, 0, x, S),
  52646. I[5].set(x, 0, x, S),
  52647. h.x *= 4,
  52648. h.y *= 2
  52649. } else
  52650. m = 1,
  52651. v = !1;
  52652. if (null === _.map) {
  52653. var M = {
  52654. minFilter: n.NearestFilter,
  52655. magFilter: n.NearestFilter,
  52656. format: n.RGBAFormat
  52657. };
  52658. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52659. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52660. T.updateProjectionMatrix()
  52661. }
  52662. var R = _.map
  52663. , O = _.matrix;
  52664. d.setFromMatrixPosition(w.matrixWorld),
  52665. T.position.copy(d),
  52666. e.setRenderTarget(R),
  52667. e.clear();
  52668. for (var L = 0; L < m; L++) {
  52669. if (v) {
  52670. u.copy(T.position),
  52671. u.add(y[L]),
  52672. T.up.copy(C[L]),
  52673. T.lookAt(u);
  52674. var D = I[L];
  52675. s.viewport(D)
  52676. } else
  52677. u.setFromMatrixPosition(w.target.matrixWorld),
  52678. T.lookAt(u);
  52679. T.updateMatrixWorld(),
  52680. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52681. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52682. O.multiply(T.projectionMatrix),
  52683. O.multiply(T.matrixWorldInverse),
  52684. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52685. l.setFromMatrix(c),
  52686. p.length = 0,
  52687. o(f, g, T);
  52688. for (var N = 0, B = p.length; N < B; N++) {
  52689. var F = p[N]
  52690. , V = i.update(F)
  52691. , U = F.material;
  52692. if (U instanceof n.MultiMaterial)
  52693. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52694. var W = k[G]
  52695. , j = H[W.materialIndex];
  52696. if (j.visible === !0) {
  52697. var Y = r(F, j, v, d);
  52698. e.renderBufferDirect(T, null, V, Y, F, W)
  52699. }
  52700. }
  52701. else {
  52702. var Y = r(F, U, v, d);
  52703. e.renderBufferDirect(T, null, V, Y, F, null)
  52704. }
  52705. }
  52706. }
  52707. }
  52708. var X = e.getClearColor()
  52709. , Z = e.getClearAlpha();
  52710. e.setClearColor(X, Z),
  52711. s.enable(a.BLEND),
  52712. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52713. P.needsUpdate = !1
  52714. }
  52715. }
  52716. }
  52717. ,
  52718. n.WebGLState = function(e, t, i) {
  52719. var r = this
  52720. , o = new n.Vector4
  52721. , a = new Uint8Array(16)
  52722. , s = new Uint8Array(16)
  52723. , l = new Uint8Array(16)
  52724. , c = {}
  52725. , h = null
  52726. , u = null
  52727. , d = null
  52728. , p = null
  52729. , f = null
  52730. , g = null
  52731. , m = null
  52732. , v = null
  52733. , A = !1
  52734. , y = null
  52735. , C = null
  52736. , I = null
  52737. , E = null
  52738. , b = null
  52739. , w = null
  52740. , _ = null
  52741. , T = null
  52742. , x = null
  52743. , S = null
  52744. , M = null
  52745. , R = null
  52746. , P = null
  52747. , O = null
  52748. , L = null
  52749. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52750. , N = void 0
  52751. , B = {}
  52752. , F = new n.Vector4
  52753. , V = null
  52754. , U = null
  52755. , k = new n.Vector4
  52756. , H = new n.Vector4
  52757. , G = e.createTexture();
  52758. e.bindTexture(e.TEXTURE_2D, G),
  52759. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52760. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52761. this.init = function() {
  52762. this.clearColor(0, 0, 0, 1),
  52763. this.clearDepth(1),
  52764. this.clearStencil(0),
  52765. this.enable(e.DEPTH_TEST),
  52766. e.depthFunc(e.LEQUAL),
  52767. e.frontFace(e.CCW),
  52768. e.cullFace(e.BACK),
  52769. this.enable(e.CULL_FACE),
  52770. this.enable(e.BLEND),
  52771. e.blendEquation(e.FUNC_ADD),
  52772. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52773. }
  52774. ,
  52775. this.initAttributes = function() {
  52776. for (var e = 0, t = a.length; e < t; e++)
  52777. a[e] = 0
  52778. }
  52779. ,
  52780. this.enableAttribute = function(i) {
  52781. if (a[i] = 1,
  52782. 0 === s[i] && (e.enableVertexAttribArray(i),
  52783. s[i] = 1),
  52784. 0 !== l[i]) {
  52785. var n = t.get("ANGLE_instanced_arrays");
  52786. n.vertexAttribDivisorANGLE(i, 0),
  52787. l[i] = 0
  52788. }
  52789. }
  52790. ,
  52791. this.enableAttributeAndDivisor = function(t, i, n) {
  52792. a[t] = 1,
  52793. 0 === s[t] && (e.enableVertexAttribArray(t),
  52794. s[t] = 1),
  52795. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52796. l[t] = i)
  52797. }
  52798. ,
  52799. this.disableUnusedAttributes = function() {
  52800. for (var t = 0, i = s.length; t < i; t++)
  52801. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52802. s[t] = 0)
  52803. }
  52804. ,
  52805. this.enable = function(t) {
  52806. c[t] !== !0 && (e.enable(t),
  52807. c[t] = !0)
  52808. }
  52809. ,
  52810. this.disable = function(t) {
  52811. c[t] !== !1 && (e.disable(t),
  52812. c[t] = !1)
  52813. }
  52814. ,
  52815. this.getCompressedTextureFormats = function() {
  52816. if (null === h && (h = [],
  52817. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52818. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52819. h.push(i[n]);
  52820. return h
  52821. }
  52822. ,
  52823. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52824. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52825. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52826. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52827. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52828. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52829. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52830. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52831. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52832. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52833. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52834. u = t,
  52835. A = h),
  52836. t === n.CustomBlending ? (s = s || r,
  52837. l = l || o,
  52838. c = c || a,
  52839. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52840. d = r,
  52841. g = s),
  52842. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52843. p = o,
  52844. f = a,
  52845. m = l,
  52846. v = c)) : (d = null,
  52847. p = null,
  52848. f = null,
  52849. g = null,
  52850. m = null,
  52851. v = null)
  52852. }
  52853. ,
  52854. this.setDepthFunc = function(t) {
  52855. if (y !== t) {
  52856. if (t)
  52857. switch (t) {
  52858. case n.NeverDepth:
  52859. e.depthFunc(e.NEVER);
  52860. break;
  52861. case n.AlwaysDepth:
  52862. e.depthFunc(e.ALWAYS);
  52863. break;
  52864. case n.LessDepth:
  52865. e.depthFunc(e.LESS);
  52866. break;
  52867. case n.LessEqualDepth:
  52868. e.depthFunc(e.LEQUAL);
  52869. break;
  52870. case n.EqualDepth:
  52871. e.depthFunc(e.EQUAL);
  52872. break;
  52873. case n.GreaterEqualDepth:
  52874. e.depthFunc(e.GEQUAL);
  52875. break;
  52876. case n.GreaterDepth:
  52877. e.depthFunc(e.GREATER);
  52878. break;
  52879. case n.NotEqualDepth:
  52880. e.depthFunc(e.NOTEQUAL);
  52881. break;
  52882. default:
  52883. e.depthFunc(e.LEQUAL)
  52884. }
  52885. else
  52886. e.depthFunc(e.LEQUAL);
  52887. y = t
  52888. }
  52889. }
  52890. ,
  52891. this.setDepthTest = function(t) {
  52892. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52893. }
  52894. ,
  52895. this.setDepthWrite = function(t) {
  52896. C !== t && (e.depthMask(t),
  52897. C = t)
  52898. }
  52899. ,
  52900. this.setColorWrite = function(t) {
  52901. I !== t && (e.colorMask(t, t, t, t),
  52902. I = t)
  52903. }
  52904. ,
  52905. this.setStencilFunc = function(t, i, n) {
  52906. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52907. b = t,
  52908. w = i,
  52909. _ = n)
  52910. }
  52911. ,
  52912. this.setStencilOp = function(t, i, n) {
  52913. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52914. T = t,
  52915. x = i,
  52916. S = n)
  52917. }
  52918. ,
  52919. this.setStencilTest = function(t) {
  52920. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52921. }
  52922. ,
  52923. this.setStencilWrite = function(t) {
  52924. E !== t && (e.stencilMask(t),
  52925. E = t)
  52926. }
  52927. ,
  52928. this.setFlipSided = function(t) {
  52929. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52930. M = t)
  52931. }
  52932. ,
  52933. this.setLineWidth = function(t) {
  52934. t !== R && (e.lineWidth(t),
  52935. R = t)
  52936. }
  52937. ,
  52938. this.setPolygonOffset = function(t, i, n) {
  52939. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52940. !t || P === i && O === n || (e.polygonOffset(i, n),
  52941. P = i,
  52942. O = n)
  52943. }
  52944. ,
  52945. this.getScissorTest = function() {
  52946. return L
  52947. }
  52948. ,
  52949. this.setScissorTest = function(t) {
  52950. L = t,
  52951. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52952. }
  52953. ,
  52954. this.activeTexture = function(t) {
  52955. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52956. N !== t && (e.activeTexture(t),
  52957. N = t)
  52958. }
  52959. ,
  52960. this.bindTexture = function(t, i) {
  52961. void 0 === N && r.activeTexture();
  52962. var n = B[N];
  52963. void 0 === n && (n = {
  52964. type: void 0,
  52965. texture: void 0
  52966. },
  52967. B[N] = n),
  52968. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52969. n.type = t,
  52970. n.texture = i)
  52971. }
  52972. ,
  52973. this.compressedTexImage2D = function() {
  52974. try {
  52975. e.compressedTexImage2D.apply(e, arguments)
  52976. } catch (e) {
  52977. console.error(e)
  52978. }
  52979. }
  52980. ,
  52981. this.texImage2D = function() {
  52982. try {
  52983. e.texImage2D.apply(e, arguments)
  52984. } catch (e) {
  52985. console.error(e)
  52986. }
  52987. }
  52988. ,
  52989. this.clearColor = function(t, i, n, r) {
  52990. o.set(t, i, n, r),
  52991. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52992. F.copy(o))
  52993. }
  52994. ,
  52995. this.clearDepth = function(t) {
  52996. V !== t && (e.clearDepth(t),
  52997. V = t)
  52998. }
  52999. ,
  53000. this.clearStencil = function(t) {
  53001. U !== t && (e.clearStencil(t),
  53002. U = t)
  53003. }
  53004. ,
  53005. this.scissor = function(t) {
  53006. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53007. k.copy(t))
  53008. }
  53009. ,
  53010. this.viewport = function(t) {
  53011. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53012. H.copy(t))
  53013. }
  53014. ,
  53015. this.reset = function() {
  53016. for (var t = 0; t < s.length; t++)
  53017. 1 === s[t] && (e.disableVertexAttribArray(t),
  53018. s[t] = 0);
  53019. c = {},
  53020. h = null,
  53021. N = void 0,
  53022. B = {},
  53023. u = null,
  53024. I = null,
  53025. C = null,
  53026. E = null,
  53027. M = null
  53028. }
  53029. }
  53030. ,
  53031. n.LensFlarePlugin = function(e, t) {
  53032. function i() {
  53033. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53034. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53035. o = p.createBuffer(),
  53036. a = p.createBuffer(),
  53037. p.bindBuffer(p.ARRAY_BUFFER, o),
  53038. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53039. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53040. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53041. u = p.createTexture(),
  53042. d = p.createTexture(),
  53043. f.bindTexture(p.TEXTURE_2D, u),
  53044. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53045. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53046. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53047. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53048. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53049. f.bindTexture(p.TEXTURE_2D, d),
  53050. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53051. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53052. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53053. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53054. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53055. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53056. var i;
  53057. i = h ? {
  53058. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53059. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53060. } : {
  53061. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53062. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53063. },
  53064. s = r(i),
  53065. l = {
  53066. vertex: p.getAttribLocation(s, "position"),
  53067. uv: p.getAttribLocation(s, "uv")
  53068. },
  53069. c = {
  53070. renderType: p.getUniformLocation(s, "renderType"),
  53071. map: p.getUniformLocation(s, "map"),
  53072. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53073. opacity: p.getUniformLocation(s, "opacity"),
  53074. color: p.getUniformLocation(s, "color"),
  53075. scale: p.getUniformLocation(s, "scale"),
  53076. rotation: p.getUniformLocation(s, "rotation"),
  53077. screenPosition: p.getUniformLocation(s, "screenPosition")
  53078. }
  53079. }
  53080. function r(t) {
  53081. var i = p.createProgram()
  53082. , n = p.createShader(p.FRAGMENT_SHADER)
  53083. , r = p.createShader(p.VERTEX_SHADER)
  53084. , o = "precision " + e.getPrecision() + " float;\n";
  53085. return p.shaderSource(n, o + t.fragmentShader),
  53086. p.shaderSource(r, o + t.vertexShader),
  53087. p.compileShader(n),
  53088. p.compileShader(r),
  53089. p.attachShader(i, n),
  53090. p.attachShader(i, r),
  53091. p.linkProgram(i),
  53092. i
  53093. }
  53094. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53095. this.render = function(r, g, m) {
  53096. if (0 !== t.length) {
  53097. var v = new n.Vector3
  53098. , A = m.w / m.z
  53099. , y = .5 * m.z
  53100. , C = .5 * m.w
  53101. , I = 16 / m.w
  53102. , E = new n.Vector2(I * A,I)
  53103. , b = new n.Vector3(1,1,0)
  53104. , w = new n.Vector2(1,1);
  53105. void 0 === s && i(),
  53106. p.useProgram(s),
  53107. f.initAttributes(),
  53108. f.enableAttribute(l.vertex),
  53109. f.enableAttribute(l.uv),
  53110. f.disableUnusedAttributes(),
  53111. p.uniform1i(c.occlusionMap, 0),
  53112. p.uniform1i(c.map, 1),
  53113. p.bindBuffer(p.ARRAY_BUFFER, o),
  53114. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53115. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53116. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53117. f.disable(p.CULL_FACE),
  53118. f.setDepthWrite(!1);
  53119. for (var _ = 0, T = t.length; _ < T; _++) {
  53120. I = 16 / m.w,
  53121. E.set(I * A, I);
  53122. var x = t[_];
  53123. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53124. v.applyMatrix4(g.matrixWorldInverse),
  53125. v.applyProjection(g.projectionMatrix),
  53126. b.copy(v),
  53127. w.x = b.x * y + y,
  53128. w.y = b.y * C + C,
  53129. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53130. f.activeTexture(p.TEXTURE0),
  53131. f.bindTexture(p.TEXTURE_2D, null),
  53132. f.activeTexture(p.TEXTURE1),
  53133. f.bindTexture(p.TEXTURE_2D, u),
  53134. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53135. p.uniform1i(c.renderType, 0),
  53136. p.uniform2f(c.scale, E.x, E.y),
  53137. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53138. f.disable(p.BLEND),
  53139. f.enable(p.DEPTH_TEST),
  53140. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53141. f.activeTexture(p.TEXTURE0),
  53142. f.bindTexture(p.TEXTURE_2D, d),
  53143. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53144. p.uniform1i(c.renderType, 1),
  53145. f.disable(p.DEPTH_TEST),
  53146. f.activeTexture(p.TEXTURE1),
  53147. f.bindTexture(p.TEXTURE_2D, u),
  53148. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53149. x.positionScreen.copy(b),
  53150. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53151. p.uniform1i(c.renderType, 2),
  53152. f.enable(p.BLEND);
  53153. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53154. var R = x.lensFlares[S];
  53155. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53156. b.y = R.y,
  53157. b.z = R.z,
  53158. I = R.size * R.scale / m.w,
  53159. E.x = I * A,
  53160. E.y = I,
  53161. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53162. p.uniform2f(c.scale, E.x, E.y),
  53163. p.uniform1f(c.rotation, R.rotation),
  53164. p.uniform1f(c.opacity, R.opacity),
  53165. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53166. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53167. e.setTexture(R.texture, 1),
  53168. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53169. }
  53170. }
  53171. }
  53172. f.enable(p.CULL_FACE),
  53173. f.enable(p.DEPTH_TEST),
  53174. f.setDepthWrite(!0),
  53175. e.resetGLState()
  53176. }
  53177. }
  53178. }
  53179. ,
  53180. n.SpritePlugin = function(e, t) {
  53181. function i() {
  53182. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53183. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53184. a = d.createBuffer(),
  53185. s = d.createBuffer(),
  53186. d.bindBuffer(d.ARRAY_BUFFER, a),
  53187. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53188. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53189. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53190. l = r(),
  53191. c = {
  53192. position: d.getAttribLocation(l, "position"),
  53193. uv: d.getAttribLocation(l, "uv")
  53194. },
  53195. h = {
  53196. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53197. uvScale: d.getUniformLocation(l, "uvScale"),
  53198. rotation: d.getUniformLocation(l, "rotation"),
  53199. scale: d.getUniformLocation(l, "scale"),
  53200. color: d.getUniformLocation(l, "color"),
  53201. map: d.getUniformLocation(l, "map"),
  53202. opacity: d.getUniformLocation(l, "opacity"),
  53203. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53204. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53205. fogType: d.getUniformLocation(l, "fogType"),
  53206. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53207. fogNear: d.getUniformLocation(l, "fogNear"),
  53208. fogFar: d.getUniformLocation(l, "fogFar"),
  53209. fogColor: d.getUniformLocation(l, "fogColor"),
  53210. alphaTest: d.getUniformLocation(l, "alphaTest")
  53211. };
  53212. var i = document.createElement("canvas");
  53213. i.width = 8,
  53214. i.height = 8;
  53215. var o = i.getContext("2d");
  53216. o.fillStyle = "white",
  53217. o.fillRect(0, 0, 8, 8),
  53218. u = new n.Texture(i),
  53219. u.needsUpdate = !0
  53220. }
  53221. function r() {
  53222. var t = d.createProgram()
  53223. , i = d.createShader(d.VERTEX_SHADER)
  53224. , n = d.createShader(d.FRAGMENT_SHADER);
  53225. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53226. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53227. d.compileShader(i),
  53228. d.compileShader(n),
  53229. d.attachShader(t, i),
  53230. d.attachShader(t, n),
  53231. d.linkProgram(t),
  53232. t
  53233. }
  53234. function o(e, t) {
  53235. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53236. }
  53237. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53238. this.render = function(r, v) {
  53239. if (0 !== t.length) {
  53240. void 0 === l && i(),
  53241. d.useProgram(l),
  53242. p.initAttributes(),
  53243. p.enableAttribute(c.position),
  53244. p.enableAttribute(c.uv),
  53245. p.disableUnusedAttributes(),
  53246. p.disable(d.CULL_FACE),
  53247. p.enable(d.BLEND),
  53248. d.bindBuffer(d.ARRAY_BUFFER, a),
  53249. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53250. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53251. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53252. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53253. p.activeTexture(d.TEXTURE0),
  53254. d.uniform1i(h.map, 0);
  53255. var A = 0
  53256. , y = 0
  53257. , C = r.fog;
  53258. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53259. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53260. d.uniform1f(h.fogFar, C.far),
  53261. d.uniform1i(h.fogType, 1),
  53262. A = 1,
  53263. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53264. d.uniform1i(h.fogType, 2),
  53265. A = 2,
  53266. y = 2)) : (d.uniform1i(h.fogType, 0),
  53267. A = 0,
  53268. y = 0);
  53269. for (var I = 0, E = t.length; I < E; I++) {
  53270. var b = t[I];
  53271. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53272. b.z = -b.modelViewMatrix.elements[14]
  53273. }
  53274. t.sort(o);
  53275. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53276. var b = t[I]
  53277. , _ = b.material;
  53278. d.uniform1f(h.alphaTest, _.alphaTest),
  53279. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53280. b.matrixWorld.decompose(f, g, m),
  53281. w[0] = m.x,
  53282. w[1] = m.y;
  53283. var T = 0;
  53284. r.fog && _.fog && (T = y),
  53285. A !== T && (d.uniform1i(h.fogType, T),
  53286. A = T),
  53287. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53288. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53289. d.uniform2f(h.uvScale, 1, 1)),
  53290. d.uniform1f(h.opacity, _.opacity),
  53291. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53292. d.uniform1f(h.rotation, _.rotation),
  53293. d.uniform2fv(h.scale, w),
  53294. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53295. p.setDepthTest(_.depthTest),
  53296. p.setDepthWrite(_.depthWrite),
  53297. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53298. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53299. }
  53300. p.enable(d.CULL_FACE),
  53301. e.resetGLState()
  53302. }
  53303. }
  53304. }
  53305. ,
  53306. Object.defineProperties(n.Box2.prototype, {
  53307. empty: {
  53308. value: function() {
  53309. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53310. this.isEmpty()
  53311. }
  53312. },
  53313. isIntersectionBox: {
  53314. value: function(e) {
  53315. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53316. this.intersectsBox(e)
  53317. }
  53318. }
  53319. }),
  53320. Object.defineProperties(n.Box3.prototype, {
  53321. empty: {
  53322. value: function() {
  53323. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53324. this.isEmpty()
  53325. }
  53326. },
  53327. isIntersectionBox: {
  53328. value: function(e) {
  53329. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53330. this.intersectsBox(e)
  53331. }
  53332. },
  53333. isIntersectionSphere: {
  53334. value: function(e) {
  53335. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53336. this.intersectsSphere(e)
  53337. }
  53338. }
  53339. }),
  53340. Object.defineProperties(n.Matrix3.prototype, {
  53341. multiplyVector3: {
  53342. value: function(e) {
  53343. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53344. e.applyMatrix3(this)
  53345. }
  53346. },
  53347. multiplyVector3Array: {
  53348. value: function(e) {
  53349. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53350. this.applyToVector3Array(e)
  53351. }
  53352. }
  53353. }),
  53354. Object.defineProperties(n.Matrix4.prototype, {
  53355. extractPosition: {
  53356. value: function(e) {
  53357. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53358. this.copyPosition(e)
  53359. }
  53360. },
  53361. setRotationFromQuaternion: {
  53362. value: function(e) {
  53363. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53364. this.makeRotationFromQuaternion(e)
  53365. }
  53366. },
  53367. multiplyVector3: {
  53368. value: function(e) {
  53369. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53370. e.applyProjection(this)
  53371. }
  53372. },
  53373. multiplyVector4: {
  53374. value: function(e) {
  53375. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53376. e.applyMatrix4(this)
  53377. }
  53378. },
  53379. multiplyVector3Array: {
  53380. value: function(e) {
  53381. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53382. this.applyToVector3Array(e)
  53383. }
  53384. },
  53385. rotateAxis: {
  53386. value: function(e) {
  53387. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53388. e.transformDirection(this)
  53389. }
  53390. },
  53391. crossVector: {
  53392. value: function(e) {
  53393. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53394. e.applyMatrix4(this)
  53395. }
  53396. },
  53397. translate: {
  53398. value: function(e) {
  53399. console.error("THREE.Matrix4: .translate() has been removed.")
  53400. }
  53401. },
  53402. rotateX: {
  53403. value: function(e) {
  53404. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53405. }
  53406. },
  53407. rotateY: {
  53408. value: function(e) {
  53409. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53410. }
  53411. },
  53412. rotateZ: {
  53413. value: function(e) {
  53414. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53415. }
  53416. },
  53417. rotateByAxis: {
  53418. value: function(e, t) {
  53419. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53420. }
  53421. }
  53422. }),
  53423. Object.defineProperties(n.Plane.prototype, {
  53424. isIntersectionLine: {
  53425. value: function(e) {
  53426. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53427. this.intersectsLine(e)
  53428. }
  53429. }
  53430. }),
  53431. Object.defineProperties(n.Quaternion.prototype, {
  53432. multiplyVector3: {
  53433. value: function(e) {
  53434. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53435. e.applyQuaternion(this)
  53436. }
  53437. }
  53438. }),
  53439. Object.defineProperties(n.Ray.prototype, {
  53440. isIntersectionBox: {
  53441. value: function(e) {
  53442. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53443. this.intersectsBox(e)
  53444. }
  53445. },
  53446. isIntersectionPlane: {
  53447. value: function(e) {
  53448. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53449. this.intersectsPlane(e)
  53450. }
  53451. },
  53452. isIntersectionSphere: {
  53453. value: function(e) {
  53454. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53455. this.intersectsSphere(e)
  53456. }
  53457. }
  53458. }),
  53459. Object.defineProperties(n.Vector3.prototype, {
  53460. setEulerFromRotationMatrix: {
  53461. value: function() {
  53462. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53463. }
  53464. },
  53465. setEulerFromQuaternion: {
  53466. value: function() {
  53467. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53468. }
  53469. },
  53470. getPositionFromMatrix: {
  53471. value: function(e) {
  53472. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53473. this.setFromMatrixPosition(e)
  53474. }
  53475. },
  53476. getScaleFromMatrix: {
  53477. value: function(e) {
  53478. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53479. this.setFromMatrixScale(e)
  53480. }
  53481. },
  53482. getColumnFromMatrix: {
  53483. value: function(e, t) {
  53484. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53485. this.setFromMatrixColumn(e, t)
  53486. }
  53487. }
  53488. }),
  53489. n.Face4 = function(e, t, i, r, o, a, s) {
  53490. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53491. new n.Face3(e,t,i,o,a,s)
  53492. }
  53493. ,
  53494. n.Vertex = function(e, t, i) {
  53495. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53496. new n.Vector3(e,t,i)
  53497. }
  53498. ,
  53499. Object.defineProperties(n.Object3D.prototype, {
  53500. eulerOrder: {
  53501. get: function() {
  53502. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53503. this.rotation.order
  53504. },
  53505. set: function(e) {
  53506. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53507. this.rotation.order = e
  53508. }
  53509. },
  53510. getChildByName: {
  53511. value: function(e) {
  53512. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53513. this.getObjectByName(e)
  53514. }
  53515. },
  53516. renderDepth: {
  53517. set: function(e) {
  53518. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53519. }
  53520. },
  53521. translate: {
  53522. value: function(e, t) {
  53523. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53524. this.translateOnAxis(t, e)
  53525. }
  53526. },
  53527. useQuaternion: {
  53528. get: function() {
  53529. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53530. },
  53531. set: function(e) {
  53532. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53533. }
  53534. }
  53535. }),
  53536. Object.defineProperties(n, {
  53537. PointCloud: {
  53538. value: function(e, t) {
  53539. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53540. new n.Points(e,t)
  53541. }
  53542. },
  53543. ParticleSystem: {
  53544. value: function(e, t) {
  53545. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53546. new n.Points(e,t)
  53547. }
  53548. }
  53549. }),
  53550. Object.defineProperties(n.Light.prototype, {
  53551. onlyShadow: {
  53552. set: function(e) {
  53553. console.warn("THREE.Light: .onlyShadow has been removed.")
  53554. }
  53555. },
  53556. shadowCameraFov: {
  53557. set: function(e) {
  53558. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53559. this.shadow.camera.fov = e
  53560. }
  53561. },
  53562. shadowCameraLeft: {
  53563. set: function(e) {
  53564. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53565. this.shadow.camera.left = e
  53566. }
  53567. },
  53568. shadowCameraRight: {
  53569. set: function(e) {
  53570. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53571. this.shadow.camera.right = e
  53572. }
  53573. },
  53574. shadowCameraTop: {
  53575. set: function(e) {
  53576. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53577. this.shadow.camera.top = e
  53578. }
  53579. },
  53580. shadowCameraBottom: {
  53581. set: function(e) {
  53582. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53583. this.shadow.camera.bottom = e
  53584. }
  53585. },
  53586. shadowCameraNear: {
  53587. set: function(e) {
  53588. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53589. this.shadow.camera.near = e
  53590. }
  53591. },
  53592. shadowCameraFar: {
  53593. set: function(e) {
  53594. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53595. this.shadow.camera.far = e
  53596. }
  53597. },
  53598. shadowCameraVisible: {
  53599. set: function(e) {
  53600. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53601. }
  53602. },
  53603. shadowBias: {
  53604. set: function(e) {
  53605. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53606. this.shadow.bias = e
  53607. }
  53608. },
  53609. shadowDarkness: {
  53610. set: function(e) {
  53611. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53612. }
  53613. },
  53614. shadowMapWidth: {
  53615. set: function(e) {
  53616. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53617. this.shadow.mapSize.width = e
  53618. }
  53619. },
  53620. shadowMapHeight: {
  53621. set: function(e) {
  53622. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53623. this.shadow.mapSize.height = e
  53624. }
  53625. }
  53626. }),
  53627. Object.defineProperties(n.BufferAttribute.prototype, {
  53628. length: {
  53629. get: function() {
  53630. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53631. this.array.length
  53632. }
  53633. }
  53634. }),
  53635. Object.defineProperties(n.BufferGeometry.prototype, {
  53636. drawcalls: {
  53637. get: function() {
  53638. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53639. this.groups
  53640. }
  53641. },
  53642. offsets: {
  53643. get: function() {
  53644. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53645. this.groups
  53646. }
  53647. },
  53648. addIndex: {
  53649. value: function(e) {
  53650. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53651. this.setIndex(e)
  53652. }
  53653. },
  53654. addDrawCall: {
  53655. value: function(e, t, i) {
  53656. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53657. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53658. this.addGroup(e, t)
  53659. }
  53660. },
  53661. clearDrawCalls: {
  53662. value: function() {
  53663. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53664. this.clearGroups()
  53665. }
  53666. },
  53667. computeTangents: {
  53668. value: function() {
  53669. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53670. }
  53671. },
  53672. computeOffsets: {
  53673. value: function() {
  53674. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53675. }
  53676. }
  53677. }),
  53678. Object.defineProperties(n.Material.prototype, {
  53679. wrapAround: {
  53680. get: function() {
  53681. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53682. },
  53683. set: function(e) {
  53684. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53685. }
  53686. },
  53687. wrapRGB: {
  53688. get: function() {
  53689. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53690. new n.Color
  53691. }
  53692. }
  53693. }),
  53694. Object.defineProperties(n, {
  53695. PointCloudMaterial: {
  53696. value: function(e) {
  53697. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53698. new n.PointsMaterial(e)
  53699. }
  53700. },
  53701. ParticleBasicMaterial: {
  53702. value: function(e) {
  53703. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53704. new n.PointsMaterial(e)
  53705. }
  53706. },
  53707. ParticleSystemMaterial: {
  53708. value: function(e) {
  53709. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53710. new n.PointsMaterial(e)
  53711. }
  53712. }
  53713. }),
  53714. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53715. metal: {
  53716. get: function() {
  53717. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53718. !1
  53719. },
  53720. set: function(e) {
  53721. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53722. }
  53723. }
  53724. }),
  53725. Object.defineProperties(n.ShaderMaterial.prototype, {
  53726. derivatives: {
  53727. get: function() {
  53728. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53729. this.extensions.derivatives
  53730. },
  53731. set: function(e) {
  53732. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53733. this.extensions.derivatives = e
  53734. }
  53735. }
  53736. }),
  53737. Object.defineProperties(n.WebGLRenderer.prototype, {
  53738. supportsFloatTextures: {
  53739. value: function() {
  53740. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53741. this.extensions.get("OES_texture_float")
  53742. }
  53743. },
  53744. supportsHalfFloatTextures: {
  53745. value: function() {
  53746. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53747. this.extensions.get("OES_texture_half_float")
  53748. }
  53749. },
  53750. supportsStandardDerivatives: {
  53751. value: function() {
  53752. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53753. this.extensions.get("OES_standard_derivatives")
  53754. }
  53755. },
  53756. supportsCompressedTextureS3TC: {
  53757. value: function() {
  53758. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53759. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53760. }
  53761. },
  53762. supportsCompressedTexturePVRTC: {
  53763. value: function() {
  53764. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53765. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53766. }
  53767. },
  53768. supportsBlendMinMax: {
  53769. value: function() {
  53770. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53771. this.extensions.get("EXT_blend_minmax")
  53772. }
  53773. },
  53774. supportsVertexTextures: {
  53775. value: function() {
  53776. return this.capabilities.vertexTextures
  53777. }
  53778. },
  53779. supportsInstancedArrays: {
  53780. value: function() {
  53781. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53782. this.extensions.get("ANGLE_instanced_arrays")
  53783. }
  53784. },
  53785. enableScissorTest: {
  53786. value: function(e) {
  53787. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53788. this.setScissorTest(e)
  53789. }
  53790. },
  53791. initMaterial: {
  53792. value: function() {
  53793. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53794. }
  53795. },
  53796. addPrePlugin: {
  53797. value: function() {
  53798. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53799. }
  53800. },
  53801. addPostPlugin: {
  53802. value: function() {
  53803. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53804. }
  53805. },
  53806. updateShadowMap: {
  53807. value: function() {
  53808. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53809. }
  53810. },
  53811. shadowMapEnabled: {
  53812. get: function() {
  53813. return this.shadowMap.enabled
  53814. },
  53815. set: function(e) {
  53816. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53817. this.shadowMap.enabled = e
  53818. }
  53819. },
  53820. shadowMapType: {
  53821. get: function() {
  53822. return this.shadowMap.type
  53823. },
  53824. set: function(e) {
  53825. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53826. this.shadowMap.type = e
  53827. }
  53828. },
  53829. shadowMapCullFace: {
  53830. get: function() {
  53831. return this.shadowMap.cullFace
  53832. },
  53833. set: function(e) {
  53834. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53835. this.shadowMap.cullFace = e
  53836. }
  53837. }
  53838. }),
  53839. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53840. wrapS: {
  53841. get: function() {
  53842. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53843. this.texture.wrapS
  53844. },
  53845. set: function(e) {
  53846. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53847. this.texture.wrapS = e
  53848. }
  53849. },
  53850. wrapT: {
  53851. get: function() {
  53852. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53853. this.texture.wrapT
  53854. },
  53855. set: function(e) {
  53856. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53857. this.texture.wrapT = e
  53858. }
  53859. },
  53860. magFilter: {
  53861. get: function() {
  53862. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53863. this.texture.magFilter
  53864. },
  53865. set: function(e) {
  53866. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53867. this.texture.magFilter = e
  53868. }
  53869. },
  53870. minFilter: {
  53871. get: function() {
  53872. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53873. this.texture.minFilter
  53874. },
  53875. set: function(e) {
  53876. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53877. this.texture.minFilter = e
  53878. }
  53879. },
  53880. anisotropy: {
  53881. get: function() {
  53882. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53883. this.texture.anisotropy
  53884. },
  53885. set: function(e) {
  53886. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53887. this.texture.anisotropy = e
  53888. }
  53889. },
  53890. offset: {
  53891. get: function() {
  53892. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53893. this.texture.offset
  53894. },
  53895. set: function(e) {
  53896. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53897. this.texture.offset = e
  53898. }
  53899. },
  53900. repeat: {
  53901. get: function() {
  53902. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53903. this.texture.repeat
  53904. },
  53905. set: function(e) {
  53906. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53907. this.texture.repeat = e
  53908. }
  53909. },
  53910. format: {
  53911. get: function() {
  53912. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53913. this.texture.format
  53914. },
  53915. set: function(e) {
  53916. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53917. this.texture.format = e
  53918. }
  53919. },
  53920. type: {
  53921. get: function() {
  53922. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53923. this.texture.type
  53924. },
  53925. set: function(e) {
  53926. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53927. this.texture.type = e
  53928. }
  53929. },
  53930. generateMipmaps: {
  53931. get: function() {
  53932. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53933. this.texture.generateMipmaps
  53934. },
  53935. set: function(e) {
  53936. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53937. this.texture.generateMipmaps = e
  53938. }
  53939. }
  53940. }),
  53941. n.GeometryUtils = {
  53942. merge: function(e, t, i) {
  53943. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53944. var r;
  53945. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53946. r = t.matrix,
  53947. t = t.geometry),
  53948. e.merge(t, r, i)
  53949. },
  53950. center: function(e) {
  53951. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53952. e.center()
  53953. }
  53954. },
  53955. n.ImageUtils = {
  53956. crossOrigin: void 0,
  53957. loadTexture: function(e, t, i, r) {
  53958. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53959. var o = new n.TextureLoader;
  53960. o.setCrossOrigin(this.crossOrigin);
  53961. var a = o.load(e, i, void 0, r);
  53962. return t && (a.mapping = t),
  53963. a
  53964. },
  53965. loadTextureCube: function(e, t, i, r) {
  53966. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53967. var o = new n.CubeTextureLoader;
  53968. o.setCrossOrigin(this.crossOrigin);
  53969. var a = o.load(e, i, void 0, r);
  53970. return t && (a.mapping = t),
  53971. a
  53972. },
  53973. loadCompressedTexture: function() {
  53974. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53975. },
  53976. loadCompressedTextureCube: function() {
  53977. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53978. }
  53979. },
  53980. n.Projector = function() {
  53981. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53982. this.projectVector = function(e, t) {
  53983. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53984. e.project(t)
  53985. }
  53986. ,
  53987. this.unprojectVector = function(e, t) {
  53988. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53989. e.unproject(t)
  53990. }
  53991. ,
  53992. this.pickingRay = function(e, t) {
  53993. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53994. }
  53995. }
  53996. ,
  53997. n.CanvasRenderer = function() {
  53998. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  53999. this.domElement = document.createElement("canvas"),
  54000. this.clear = function() {}
  54001. ,
  54002. this.render = function() {}
  54003. ,
  54004. this.setClearColor = function() {}
  54005. ,
  54006. this.setSize = function() {}
  54007. }
  54008. ,
  54009. n.MeshFaceMaterial = n.MultiMaterial,
  54010. n.CurveUtils = {
  54011. tangentQuadraticBezier: function(e, t, i, n) {
  54012. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54013. },
  54014. tangentCubicBezier: function(e, t, i, n, r) {
  54015. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54016. },
  54017. tangentSpline: function(e, t, i, n, r) {
  54018. var o = 6 * e * e - 6 * e
  54019. , a = 3 * e * e - 4 * e + 1
  54020. , s = -6 * e * e + 6 * e
  54021. , l = 3 * e * e - 2 * e;
  54022. return o + a + s + l
  54023. },
  54024. interpolate: function(e, t, i, n, r) {
  54025. var o = .5 * (i - e)
  54026. , a = .5 * (n - t)
  54027. , s = r * r
  54028. , l = r * s;
  54029. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54030. }
  54031. },
  54032. n.SceneUtils = {
  54033. createMultiMaterialObject: function(e, t) {
  54034. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54035. i.add(new n.Mesh(e,t[r]));
  54036. return i
  54037. },
  54038. detach: function(e, t, i) {
  54039. e.applyMatrix(t.matrixWorld),
  54040. t.remove(e),
  54041. i.add(e)
  54042. },
  54043. attach: function(e, t, i) {
  54044. var r = new n.Matrix4;
  54045. r.getInverse(i.matrixWorld),
  54046. e.applyMatrix(r),
  54047. t.remove(e),
  54048. i.add(e)
  54049. }
  54050. },
  54051. n.ShapeUtils = {
  54052. area: function(e) {
  54053. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54054. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54055. return .5 * i
  54056. },
  54057. triangulate: function() {
  54058. function e(e, t, i, n, r, o) {
  54059. var a, s, l, c, h, u, d, p, f;
  54060. if (s = e[o[t]].x,
  54061. l = e[o[t]].y,
  54062. c = e[o[i]].x,
  54063. h = e[o[i]].y,
  54064. u = e[o[n]].x,
  54065. d = e[o[n]].y,
  54066. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54067. return !1;
  54068. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54069. for (g = u - c,
  54070. m = d - h,
  54071. v = s - u,
  54072. A = l - d,
  54073. y = c - s,
  54074. C = h - l,
  54075. a = 0; a < r; a++)
  54076. if (p = e[o[a]].x,
  54077. f = e[o[a]].y,
  54078. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54079. E = f - l,
  54080. b = p - c,
  54081. w = f - h,
  54082. _ = p - u,
  54083. T = f - d,
  54084. M = g * w - m * b,
  54085. x = y * E - C * I,
  54086. S = v * T - A * _,
  54087. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54088. return !1;
  54089. return !0
  54090. }
  54091. return function(t, i) {
  54092. var r = t.length;
  54093. if (r < 3)
  54094. return null;
  54095. var o, a, s, l = [], c = [], h = [];
  54096. if (n.ShapeUtils.area(t) > 0)
  54097. for (a = 0; a < r; a++)
  54098. c[a] = a;
  54099. else
  54100. for (a = 0; a < r; a++)
  54101. c[a] = r - 1 - a;
  54102. var u = r
  54103. , d = 2 * u;
  54104. for (a = u - 1; u > 2; ) {
  54105. if (d-- <= 0)
  54106. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54107. i ? h : l;
  54108. if (o = a,
  54109. u <= o && (o = 0),
  54110. a = o + 1,
  54111. u <= a && (a = 0),
  54112. s = a + 1,
  54113. u <= s && (s = 0),
  54114. e(t, o, a, s, u, c)) {
  54115. var p, f, g, m, v;
  54116. for (p = c[o],
  54117. f = c[a],
  54118. g = c[s],
  54119. l.push([t[p], t[f], t[g]]),
  54120. h.push([c[o], c[a], c[s]]),
  54121. m = a,
  54122. v = a + 1; v < u; m++,
  54123. v++)
  54124. c[m] = c[v];
  54125. u--,
  54126. d = 2 * u
  54127. }
  54128. }
  54129. return i ? h : l
  54130. }
  54131. }(),
  54132. triangulateShape: function(e, t) {
  54133. function i(e, t, i) {
  54134. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54135. }
  54136. function r(e, t, n, r, o) {
  54137. var a = t.x - e.x
  54138. , s = t.y - e.y
  54139. , l = r.x - n.x
  54140. , c = r.y - n.y
  54141. , h = e.x - n.x
  54142. , u = e.y - n.y
  54143. , d = s * l - a * c
  54144. , p = s * h - a * u;
  54145. if (Math.abs(d) > Number.EPSILON) {
  54146. var f;
  54147. if (d > 0) {
  54148. if (p < 0 || p > d)
  54149. return [];
  54150. if (f = c * h - l * u,
  54151. f < 0 || f > d)
  54152. return []
  54153. } else {
  54154. if (p > 0 || p < d)
  54155. return [];
  54156. if (f = c * h - l * u,
  54157. f > 0 || f < d)
  54158. return []
  54159. }
  54160. if (0 === f)
  54161. return !o || 0 !== p && p !== d ? [e] : [];
  54162. if (f === d)
  54163. return !o || 0 !== p && p !== d ? [t] : [];
  54164. if (0 === p)
  54165. return [n];
  54166. if (p === d)
  54167. return [r];
  54168. var g = f / d;
  54169. return [{
  54170. x: e.x + g * a,
  54171. y: e.y + g * s
  54172. }]
  54173. }
  54174. if (0 !== p || c * h !== l * u)
  54175. return [];
  54176. var m = 0 === a && 0 === s
  54177. , v = 0 === l && 0 === c;
  54178. if (m && v)
  54179. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54180. if (m)
  54181. return i(n, r, e) ? [e] : [];
  54182. if (v)
  54183. return i(e, t, n) ? [n] : [];
  54184. var A, y, C, I, E, b, w, _;
  54185. return 0 !== a ? (e.x < t.x ? (A = e,
  54186. C = e.x,
  54187. y = t,
  54188. I = t.x) : (A = t,
  54189. C = t.x,
  54190. y = e,
  54191. I = e.x),
  54192. n.x < r.x ? (E = n,
  54193. w = n.x,
  54194. b = r,
  54195. _ = r.x) : (E = r,
  54196. w = r.x,
  54197. b = n,
  54198. _ = n.x)) : (e.y < t.y ? (A = e,
  54199. C = e.y,
  54200. y = t,
  54201. I = t.y) : (A = t,
  54202. C = t.y,
  54203. y = e,
  54204. I = e.y),
  54205. n.y < r.y ? (E = n,
  54206. w = n.y,
  54207. b = r,
  54208. _ = r.y) : (E = r,
  54209. w = r.y,
  54210. b = n,
  54211. _ = n.y)),
  54212. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54213. }
  54214. function o(e, t, i, n) {
  54215. var r = t.x - e.x
  54216. , o = t.y - e.y
  54217. , a = i.x - e.x
  54218. , s = i.y - e.y
  54219. , l = n.x - e.x
  54220. , c = n.y - e.y
  54221. , h = r * s - o * a
  54222. , u = r * c - o * l;
  54223. if (Math.abs(h) > Number.EPSILON) {
  54224. var d = l * s - c * a;
  54225. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54226. }
  54227. return u > 0
  54228. }
  54229. function a(e, t) {
  54230. function i(e, t) {
  54231. var i = A.length - 1
  54232. , n = e - 1;
  54233. n < 0 && (n = i);
  54234. var r = e + 1;
  54235. r > i && (r = 0);
  54236. var a = o(A[e], A[n], A[r], s[t]);
  54237. if (!a)
  54238. return !1;
  54239. var l = s.length - 1
  54240. , c = t - 1;
  54241. c < 0 && (c = l);
  54242. var h = t + 1;
  54243. return h > l && (h = 0),
  54244. a = o(s[t], s[c], s[h], A[e]),
  54245. !!a
  54246. }
  54247. function n(e, t) {
  54248. var i, n, o;
  54249. for (i = 0; i < A.length; i++)
  54250. if (n = i + 1,
  54251. n %= A.length,
  54252. o = r(e, t, A[i], A[n], !0),
  54253. o.length > 0)
  54254. return !0;
  54255. return !1
  54256. }
  54257. function a(e, i) {
  54258. var n, o, a, s, l;
  54259. for (n = 0; n < y.length; n++)
  54260. for (o = t[y[n]],
  54261. a = 0; a < o.length; a++)
  54262. if (s = a + 1,
  54263. s %= o.length,
  54264. l = r(e, i, o[a], o[s], !0),
  54265. l.length > 0)
  54266. return !0;
  54267. return !1
  54268. }
  54269. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54270. y.push(I);
  54271. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54272. if (w--,
  54273. w < 0) {
  54274. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54275. break
  54276. }
  54277. for (c = b; c < A.length; c++) {
  54278. h = A[c],
  54279. l = -1;
  54280. for (var I = 0; I < y.length; I++)
  54281. if (d = y[I],
  54282. p = h.x + ":" + h.y + ":" + d,
  54283. void 0 === C[p]) {
  54284. s = t[d];
  54285. for (var _ = 0; _ < s.length; _++)
  54286. if (u = s[_],
  54287. i(c, _) && !n(h, u) && !a(h, u)) {
  54288. l = _,
  54289. y.splice(I, 1),
  54290. f = A.slice(0, c + 1),
  54291. g = A.slice(c),
  54292. m = s.slice(l),
  54293. v = s.slice(0, l + 1),
  54294. A = f.concat(m).concat(v).concat(g),
  54295. b = c;
  54296. break
  54297. }
  54298. if (l >= 0)
  54299. break;
  54300. C[p] = !0
  54301. }
  54302. if (l >= 0)
  54303. break
  54304. }
  54305. }
  54306. return A
  54307. }
  54308. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54309. Array.prototype.push.apply(f, t[g]);
  54310. for (s = 0,
  54311. l = f.length; s < l; s++)
  54312. u = f[s].x + ":" + f[s].y,
  54313. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54314. p[u] = s;
  54315. var v = a(e, t)
  54316. , A = n.ShapeUtils.triangulate(v, !1);
  54317. for (s = 0,
  54318. l = A.length; s < l; s++)
  54319. for (h = A[s],
  54320. c = 0; c < 3; c++)
  54321. u = h[c].x + ":" + h[c].y,
  54322. d = p[u],
  54323. void 0 !== d && (h[c] = d);
  54324. return A.concat()
  54325. },
  54326. isClockWise: function(e) {
  54327. return n.ShapeUtils.area(e) < 0
  54328. },
  54329. b2: function() {
  54330. function e(e, t) {
  54331. var i = 1 - e;
  54332. return i * i * t
  54333. }
  54334. function t(e, t) {
  54335. return 2 * (1 - e) * e * t
  54336. }
  54337. function i(e, t) {
  54338. return e * e * t
  54339. }
  54340. return function(n, r, o, a) {
  54341. return e(n, r) + t(n, o) + i(n, a)
  54342. }
  54343. }(),
  54344. b3: function() {
  54345. function e(e, t) {
  54346. var i = 1 - e;
  54347. return i * i * i * t
  54348. }
  54349. function t(e, t) {
  54350. var i = 1 - e;
  54351. return 3 * i * i * e * t
  54352. }
  54353. function i(e, t) {
  54354. var i = 1 - e;
  54355. return 3 * i * e * e * t
  54356. }
  54357. function n(e, t) {
  54358. return e * e * e * t
  54359. }
  54360. return function(r, o, a, s, l) {
  54361. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54362. }
  54363. }()
  54364. },
  54365. n.Curve = function() {}
  54366. ,
  54367. n.Curve.prototype = {
  54368. constructor: n.Curve,
  54369. getPoint: function(e) {
  54370. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54371. null
  54372. },
  54373. getPointAt: function(e) {
  54374. var t = this.getUtoTmapping(e);
  54375. return this.getPoint(t)
  54376. },
  54377. getPoints: function(e) {
  54378. e || (e = 5);
  54379. var t, i = [];
  54380. for (t = 0; t <= e; t++)
  54381. i.push(this.getPoint(t / e));
  54382. return i
  54383. },
  54384. getSpacedPoints: function(e) {
  54385. e || (e = 5);
  54386. var t, i = [];
  54387. for (t = 0; t <= e; t++)
  54388. i.push(this.getPointAt(t / e));
  54389. return i
  54390. },
  54391. getLength: function() {
  54392. var e = this.getLengths();
  54393. return e[e.length - 1]
  54394. },
  54395. getLengths: function(e) {
  54396. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54397. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54398. return this.cacheArcLengths;
  54399. this.needsUpdate = !1;
  54400. var t, i, n = [], r = this.getPoint(0), o = 0;
  54401. for (n.push(0),
  54402. i = 1; i <= e; i++)
  54403. t = this.getPoint(i / e),
  54404. o += t.distanceTo(r),
  54405. n.push(o),
  54406. r = t;
  54407. return this.cacheArcLengths = n,
  54408. n
  54409. },
  54410. updateArcLengths: function() {
  54411. this.needsUpdate = !0,
  54412. this.getLengths()
  54413. },
  54414. getUtoTmapping: function(e, t) {
  54415. var i, n = this.getLengths(), r = 0, o = n.length;
  54416. i = t ? t : e * n[o - 1];
  54417. for (var a, s = 0, l = o - 1; s <= l; )
  54418. if (r = Math.floor(s + (l - s) / 2),
  54419. a = n[r] - i,
  54420. a < 0)
  54421. s = r + 1;
  54422. else {
  54423. if (!(a > 0)) {
  54424. l = r;
  54425. break
  54426. }
  54427. l = r - 1
  54428. }
  54429. if (r = l,
  54430. n[r] === i) {
  54431. var c = r / (o - 1);
  54432. return c
  54433. }
  54434. var h = n[r]
  54435. , u = n[r + 1]
  54436. , d = u - h
  54437. , p = (i - h) / d
  54438. , c = (r + p) / (o - 1);
  54439. return c
  54440. },
  54441. getTangent: function(e) {
  54442. var t = 1e-4
  54443. , i = e - t
  54444. , n = e + t;
  54445. i < 0 && (i = 0),
  54446. n > 1 && (n = 1);
  54447. var r = this.getPoint(i)
  54448. , o = this.getPoint(n)
  54449. , a = o.clone().sub(r);
  54450. return a.normalize()
  54451. },
  54452. getTangentAt: function(e) {
  54453. var t = this.getUtoTmapping(e);
  54454. return this.getTangent(t)
  54455. }
  54456. },
  54457. n.Curve.create = function(e, t) {
  54458. return e.prototype = Object.create(n.Curve.prototype),
  54459. e.prototype.constructor = e,
  54460. e.prototype.getPoint = t,
  54461. e
  54462. }
  54463. ,
  54464. n.CurvePath = function() {
  54465. this.curves = [],
  54466. this.autoClose = !1
  54467. }
  54468. ,
  54469. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54470. n.CurvePath.prototype.constructor = n.CurvePath,
  54471. n.CurvePath.prototype.add = function(e) {
  54472. this.curves.push(e)
  54473. }
  54474. ,
  54475. n.CurvePath.prototype.closePath = function() {
  54476. var e = this.curves[0].getPoint(0)
  54477. , t = this.curves[this.curves.length - 1].getPoint(1);
  54478. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54479. }
  54480. ,
  54481. n.CurvePath.prototype.getPoint = function(e) {
  54482. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54483. if (i[n] >= t) {
  54484. var r = i[n] - t
  54485. , o = this.curves[n]
  54486. , a = 1 - r / o.getLength();
  54487. return o.getPointAt(a)
  54488. }
  54489. n++
  54490. }
  54491. return null
  54492. }
  54493. ,
  54494. n.CurvePath.prototype.getLength = function() {
  54495. var e = this.getCurveLengths();
  54496. return e[e.length - 1]
  54497. }
  54498. ,
  54499. n.CurvePath.prototype.getCurveLengths = function() {
  54500. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54501. return this.cacheLengths;
  54502. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54503. t += this.curves[i].getLength(),
  54504. e.push(t);
  54505. return this.cacheLengths = e,
  54506. e
  54507. }
  54508. ,
  54509. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54510. var t = this.getPoints(e);
  54511. return this.createGeometry(t)
  54512. }
  54513. ,
  54514. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54515. var t = this.getSpacedPoints(e);
  54516. return this.createGeometry(t)
  54517. }
  54518. ,
  54519. n.CurvePath.prototype.createGeometry = function(e) {
  54520. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54521. var o = e[i];
  54522. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54523. }
  54524. return t
  54525. }
  54526. ,
  54527. n.Font = function(e) {
  54528. this.data = e
  54529. }
  54530. ,
  54531. n.Font.prototype = {
  54532. constructor: n.Font,
  54533. generateShapes: function(e, t, i) {
  54534. function r(e) {
  54535. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54536. var c = o(i[l], n, r);
  54537. r += c.offset,
  54538. s.push(c.path)
  54539. }
  54540. return s
  54541. }
  54542. function o(e, t, r) {
  54543. var o = a.glyphs[e] || a.glyphs["?"];
  54544. if (o) {
  54545. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54546. if (o.o)
  54547. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54548. var _ = E[b++];
  54549. switch (_) {
  54550. case "m":
  54551. s = E[b++] * t + r,
  54552. l = E[b++] * t,
  54553. A.moveTo(s, l);
  54554. break;
  54555. case "l":
  54556. s = E[b++] * t + r,
  54557. l = E[b++] * t,
  54558. A.lineTo(s, l);
  54559. break;
  54560. case "q":
  54561. if (c = E[b++] * t + r,
  54562. h = E[b++] * t,
  54563. p = E[b++] * t + r,
  54564. f = E[b++] * t,
  54565. A.quadraticCurveTo(p, f, c, h),
  54566. v = y[y.length - 1]) {
  54567. u = v.x,
  54568. d = v.y;
  54569. for (var T = 1; T <= i; T++) {
  54570. var x = T / i;
  54571. C(x, u, p, c),
  54572. C(x, d, f, h)
  54573. }
  54574. }
  54575. break;
  54576. case "b":
  54577. if (c = E[b++] * t + r,
  54578. h = E[b++] * t,
  54579. p = E[b++] * t + r,
  54580. f = E[b++] * t,
  54581. g = E[b++] * t + r,
  54582. m = E[b++] * t,
  54583. A.bezierCurveTo(p, f, g, m, c, h),
  54584. v = y[y.length - 1]) {
  54585. u = v.x,
  54586. d = v.y;
  54587. for (var T = 1; T <= i; T++) {
  54588. var x = T / i;
  54589. I(x, u, p, g, c),
  54590. I(x, d, f, m, h)
  54591. }
  54592. }
  54593. }
  54594. }
  54595. return {
  54596. offset: o.ha * t,
  54597. path: A
  54598. }
  54599. }
  54600. }
  54601. void 0 === t && (t = 100),
  54602. void 0 === i && (i = 4);
  54603. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54604. Array.prototype.push.apply(l, s[c].toShapes());
  54605. return l
  54606. }
  54607. },
  54608. n.Path = function(e) {
  54609. n.CurvePath.call(this),
  54610. this.actions = [],
  54611. e && this.fromPoints(e)
  54612. }
  54613. ,
  54614. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54615. n.Path.prototype.constructor = n.Path,
  54616. n.Path.prototype.fromPoints = function(e) {
  54617. this.moveTo(e[0].x, e[0].y);
  54618. for (var t = 1, i = e.length; t < i; t++)
  54619. this.lineTo(e[t].x, e[t].y)
  54620. }
  54621. ,
  54622. n.Path.prototype.moveTo = function(e, t) {
  54623. this.actions.push({
  54624. action: "moveTo",
  54625. args: [e, t]
  54626. })
  54627. }
  54628. ,
  54629. n.Path.prototype.lineTo = function(e, t) {
  54630. var i = this.actions[this.actions.length - 1].args
  54631. , r = i[i.length - 2]
  54632. , o = i[i.length - 1]
  54633. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54634. this.curves.push(a),
  54635. this.actions.push({
  54636. action: "lineTo",
  54637. args: [e, t]
  54638. })
  54639. }
  54640. ,
  54641. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54642. var o = this.actions[this.actions.length - 1].args
  54643. , a = o[o.length - 2]
  54644. , s = o[o.length - 1]
  54645. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54646. this.curves.push(l),
  54647. this.actions.push({
  54648. action: "quadraticCurveTo",
  54649. args: [e, t, i, r]
  54650. })
  54651. }
  54652. ,
  54653. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54654. var s = this.actions[this.actions.length - 1].args
  54655. , l = s[s.length - 2]
  54656. , c = s[s.length - 1]
  54657. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54658. this.curves.push(h),
  54659. this.actions.push({
  54660. action: "bezierCurveTo",
  54661. args: [e, t, i, r, o, a]
  54662. })
  54663. }
  54664. ,
  54665. n.Path.prototype.splineThru = function(e) {
  54666. var t = Array.prototype.slice.call(arguments)
  54667. , i = this.actions[this.actions.length - 1].args
  54668. , r = i[i.length - 2]
  54669. , o = i[i.length - 1]
  54670. , a = [new n.Vector2(r,o)];
  54671. Array.prototype.push.apply(a, e);
  54672. var s = new n.SplineCurve(a);
  54673. this.curves.push(s),
  54674. this.actions.push({
  54675. action: "splineThru",
  54676. args: t
  54677. })
  54678. }
  54679. ,
  54680. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54681. var a = this.actions[this.actions.length - 1].args
  54682. , s = a[a.length - 2]
  54683. , l = a[a.length - 1];
  54684. this.absarc(e + s, t + l, i, n, r, o)
  54685. }
  54686. ,
  54687. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54688. this.absellipse(e, t, i, i, n, r, o)
  54689. }
  54690. ,
  54691. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54692. var l = this.actions[this.actions.length - 1].args
  54693. , c = l[l.length - 2]
  54694. , h = l[l.length - 1];
  54695. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54696. }
  54697. ,
  54698. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54699. var c = [e, t, i, r, o, a, s, l || 0]
  54700. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54701. this.curves.push(h);
  54702. var u = h.getPoint(1);
  54703. c.push(u.x),
  54704. c.push(u.y),
  54705. this.actions.push({
  54706. action: "ellipse",
  54707. args: c
  54708. })
  54709. }
  54710. ,
  54711. n.Path.prototype.getSpacedPoints = function(e) {
  54712. e || (e = 40);
  54713. for (var t = [], i = 0; i < e; i++)
  54714. t.push(this.getPoint(i / e));
  54715. return this.autoClose && t.push(t[0]),
  54716. t
  54717. }
  54718. ,
  54719. n.Path.prototype.getPoints = function(e) {
  54720. e = e || 12;
  54721. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54722. var A = this.actions[m]
  54723. , y = A.action
  54724. , C = A.args;
  54725. switch (y) {
  54726. case "moveTo":
  54727. g.push(new n.Vector2(C[0],C[1]));
  54728. break;
  54729. case "lineTo":
  54730. g.push(new n.Vector2(C[0],C[1]));
  54731. break;
  54732. case "quadraticCurveTo":
  54733. t = C[2],
  54734. i = C[3],
  54735. a = C[0],
  54736. s = C[1],
  54737. g.length > 0 ? (h = g[g.length - 1],
  54738. l = h.x,
  54739. c = h.y) : (h = this.actions[m - 1].args,
  54740. l = h[h.length - 2],
  54741. c = h[h.length - 1]);
  54742. for (var I = 1; I <= e; I++) {
  54743. var E = I / e;
  54744. u = p(E, l, a, t),
  54745. d = p(E, c, s, i),
  54746. g.push(new n.Vector2(u,d))
  54747. }
  54748. break;
  54749. case "bezierCurveTo":
  54750. t = C[4],
  54751. i = C[5],
  54752. a = C[0],
  54753. s = C[1],
  54754. r = C[2],
  54755. o = C[3],
  54756. g.length > 0 ? (h = g[g.length - 1],
  54757. l = h.x,
  54758. c = h.y) : (h = this.actions[m - 1].args,
  54759. l = h[h.length - 2],
  54760. c = h[h.length - 1]);
  54761. for (var I = 1; I <= e; I++) {
  54762. var E = I / e;
  54763. u = f(E, l, a, r, t),
  54764. d = f(E, c, s, o, i),
  54765. g.push(new n.Vector2(u,d))
  54766. }
  54767. break;
  54768. case "splineThru":
  54769. h = this.actions[m - 1].args;
  54770. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54771. , w = [b]
  54772. , _ = e * C[0].length;
  54773. w = w.concat(C[0]);
  54774. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54775. g.push(T.getPointAt(I / _));
  54776. break;
  54777. case "arc":
  54778. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54779. var E = I / N;
  54780. L || (E = 1 - E),
  54781. x = P + E * D,
  54782. u = S + R * Math.cos(x),
  54783. d = M + R * Math.sin(x),
  54784. g.push(new n.Vector2(u,d))
  54785. }
  54786. break;
  54787. case "ellipse":
  54788. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54789. 0 !== k && (B = Math.cos(k),
  54790. F = Math.sin(k));
  54791. for (var I = 1; I <= N; I++) {
  54792. var E = I / N;
  54793. if (L || (E = 1 - E),
  54794. x = P + E * D,
  54795. u = S + V * Math.cos(x),
  54796. d = M + U * Math.sin(x),
  54797. 0 !== k) {
  54798. var H = u
  54799. , G = d;
  54800. u = (H - S) * B - (G - M) * F + S,
  54801. d = (H - S) * F + (G - M) * B + M
  54802. }
  54803. g.push(new n.Vector2(u,d))
  54804. }
  54805. }
  54806. }
  54807. var z = g[g.length - 1];
  54808. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54809. this.autoClose && g.push(g[0]),
  54810. g
  54811. }
  54812. ,
  54813. n.Path.prototype.toShapes = function(e, t) {
  54814. function i(e) {
  54815. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54816. var a = e[r]
  54817. , s = a.args
  54818. , l = a.action;
  54819. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54820. i = new n.Path),
  54821. i[l].apply(i, s)
  54822. }
  54823. return 0 !== i.actions.length && t.push(i),
  54824. t
  54825. }
  54826. function r(e) {
  54827. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54828. var o = e[i]
  54829. , a = new n.Shape;
  54830. a.actions = o.actions,
  54831. a.curves = o.curves,
  54832. t.push(a)
  54833. }
  54834. return t
  54835. }
  54836. function o(e, t) {
  54837. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54838. var a = t[r]
  54839. , s = t[o]
  54840. , l = s.x - a.x
  54841. , c = s.y - a.y;
  54842. if (Math.abs(c) > Number.EPSILON) {
  54843. if (c < 0 && (a = t[o],
  54844. l = -l,
  54845. s = t[r],
  54846. c = -c),
  54847. e.y < a.y || e.y > s.y)
  54848. continue;
  54849. if (e.y === a.y) {
  54850. if (e.x === a.x)
  54851. return !0
  54852. } else {
  54853. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54854. if (0 === h)
  54855. return !0;
  54856. if (h < 0)
  54857. continue;
  54858. n = !n
  54859. }
  54860. } else {
  54861. if (e.y !== a.y)
  54862. continue;
  54863. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54864. return !0
  54865. }
  54866. }
  54867. return n
  54868. }
  54869. var a = n.ShapeUtils.isClockWise
  54870. , s = i(this.actions);
  54871. if (0 === s.length)
  54872. return [];
  54873. if (t === !0)
  54874. return r(s);
  54875. var l, c, h, u = [];
  54876. if (1 === s.length)
  54877. return c = s[0],
  54878. h = new n.Shape,
  54879. h.actions = c.actions,
  54880. h.curves = c.curves,
  54881. u.push(h),
  54882. u;
  54883. var d = !a(s[0].getPoints());
  54884. d = e ? !d : d;
  54885. var p, f = [], g = [], m = [], v = 0;
  54886. g[v] = void 0,
  54887. m[v] = [];
  54888. for (var A = 0, y = s.length; A < y; A++)
  54889. c = s[A],
  54890. p = c.getPoints(),
  54891. l = a(p),
  54892. l = e ? !l : l,
  54893. l ? (!d && g[v] && v++,
  54894. g[v] = {
  54895. s: new n.Shape,
  54896. p: p
  54897. },
  54898. g[v].s.actions = c.actions,
  54899. g[v].s.curves = c.curves,
  54900. d && v++,
  54901. m[v] = []) : m[v].push({
  54902. h: c,
  54903. p: p[0]
  54904. });
  54905. if (!g[0])
  54906. return r(s);
  54907. if (g.length > 1) {
  54908. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54909. f[E] = [];
  54910. for (var E = 0, b = g.length; E < b; E++)
  54911. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54912. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54913. o(T.p, g[S].p) && (E !== S && I.push({
  54914. froms: E,
  54915. tos: S,
  54916. hole: _
  54917. }),
  54918. x ? (x = !1,
  54919. f[S].push(T)) : C = !0);
  54920. x && f[E].push(T)
  54921. }
  54922. I.length > 0 && (C || (m = f))
  54923. }
  54924. for (var M, A = 0, R = g.length; A < R; A++) {
  54925. h = g[A].s,
  54926. u.push(h),
  54927. M = m[A];
  54928. for (var P = 0, O = M.length; P < O; P++)
  54929. h.holes.push(M[P].h)
  54930. }
  54931. return u
  54932. }
  54933. ,
  54934. n.Shape = function() {
  54935. n.Path.apply(this, arguments),
  54936. this.holes = []
  54937. }
  54938. ,
  54939. n.Shape.prototype = Object.create(n.Path.prototype),
  54940. n.Shape.prototype.constructor = n.Shape,
  54941. n.Shape.prototype.extrude = function(e) {
  54942. return new n.ExtrudeGeometry(this,e)
  54943. }
  54944. ,
  54945. n.Shape.prototype.makeGeometry = function(e) {
  54946. return new n.ShapeGeometry(this,e)
  54947. }
  54948. ,
  54949. n.Shape.prototype.getPointsHoles = function(e) {
  54950. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54951. t[i] = this.holes[i].getPoints(e);
  54952. return t
  54953. }
  54954. ,
  54955. n.Shape.prototype.extractAllPoints = function(e) {
  54956. return {
  54957. shape: this.getPoints(e),
  54958. holes: this.getPointsHoles(e)
  54959. }
  54960. }
  54961. ,
  54962. n.Shape.prototype.extractPoints = function(e) {
  54963. return this.extractAllPoints(e)
  54964. }
  54965. ,
  54966. n.LineCurve = function(e, t) {
  54967. this.v1 = e,
  54968. this.v2 = t
  54969. }
  54970. ,
  54971. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54972. n.LineCurve.prototype.constructor = n.LineCurve,
  54973. n.LineCurve.prototype.getPoint = function(e) {
  54974. var t = this.v2.clone().sub(this.v1);
  54975. return t.multiplyScalar(e).add(this.v1),
  54976. t
  54977. }
  54978. ,
  54979. n.LineCurve.prototype.getPointAt = function(e) {
  54980. return this.getPoint(e)
  54981. }
  54982. ,
  54983. n.LineCurve.prototype.getTangent = function(e) {
  54984. var t = this.v2.clone().sub(this.v1);
  54985. return t.normalize()
  54986. }
  54987. ,
  54988. n.QuadraticBezierCurve = function(e, t, i) {
  54989. this.v0 = e,
  54990. this.v1 = t,
  54991. this.v2 = i
  54992. }
  54993. ,
  54994. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54995. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  54996. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  54997. var t = n.ShapeUtils.b2;
  54998. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  54999. }
  55000. ,
  55001. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55002. var t = n.CurveUtils.tangentQuadraticBezier;
  55003. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55004. }
  55005. ,
  55006. n.CubicBezierCurve = function(e, t, i, n) {
  55007. this.v0 = e,
  55008. this.v1 = t,
  55009. this.v2 = i,
  55010. this.v3 = n
  55011. }
  55012. ,
  55013. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55014. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55015. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55016. var t = n.ShapeUtils.b3;
  55017. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55018. }
  55019. ,
  55020. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55021. var t = n.CurveUtils.tangentCubicBezier;
  55022. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55023. }
  55024. ,
  55025. n.SplineCurve = function(e) {
  55026. this.points = void 0 == e ? [] : e
  55027. }
  55028. ,
  55029. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55030. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55031. n.SplineCurve.prototype.getPoint = function(e) {
  55032. var t = this.points
  55033. , i = (t.length - 1) * e
  55034. , r = Math.floor(i)
  55035. , o = i - r
  55036. , a = t[0 === r ? r : r - 1]
  55037. , s = t[r]
  55038. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55039. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55040. , h = n.CurveUtils.interpolate;
  55041. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55042. }
  55043. ,
  55044. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55045. this.aX = e,
  55046. this.aY = t,
  55047. this.xRadius = i,
  55048. this.yRadius = n,
  55049. this.aStartAngle = r,
  55050. this.aEndAngle = o,
  55051. this.aClockwise = a,
  55052. this.aRotation = s || 0
  55053. }
  55054. ,
  55055. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55056. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55057. n.EllipseCurve.prototype.getPoint = function(e) {
  55058. var t = this.aEndAngle - this.aStartAngle;
  55059. t < 0 && (t += 2 * Math.PI),
  55060. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55061. var i;
  55062. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55063. var r = this.aX + this.xRadius * Math.cos(i)
  55064. , o = this.aY + this.yRadius * Math.sin(i);
  55065. if (0 !== this.aRotation) {
  55066. var a = Math.cos(this.aRotation)
  55067. , s = Math.sin(this.aRotation)
  55068. , l = r
  55069. , c = o;
  55070. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55071. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55072. }
  55073. return new n.Vector2(r,o)
  55074. }
  55075. ,
  55076. n.ArcCurve = function(e, t, i, r, o, a) {
  55077. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55078. }
  55079. ,
  55080. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55081. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55082. n.LineCurve3 = n.Curve.create(function(e, t) {
  55083. this.v1 = e,
  55084. this.v2 = t
  55085. }, function(e) {
  55086. var t = new n.Vector3;
  55087. return t.subVectors(this.v2, this.v1),
  55088. t.multiplyScalar(e),
  55089. t.add(this.v1),
  55090. t
  55091. }),
  55092. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55093. this.v0 = e,
  55094. this.v1 = t,
  55095. this.v2 = i
  55096. }, function(e) {
  55097. var t = n.ShapeUtils.b2;
  55098. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55099. }),
  55100. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55101. this.v0 = e,
  55102. this.v1 = t,
  55103. this.v2 = i,
  55104. this.v3 = n
  55105. }, function(e) {
  55106. var t = n.ShapeUtils.b3;
  55107. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55108. }),
  55109. n.SplineCurve3 = n.Curve.create(function(e) {
  55110. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55111. this.points = void 0 == e ? [] : e
  55112. }, function(e) {
  55113. var t = this.points
  55114. , i = (t.length - 1) * e
  55115. , r = Math.floor(i)
  55116. , o = i - r
  55117. , a = t[0 == r ? r : r - 1]
  55118. , s = t[r]
  55119. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55120. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55121. , h = n.CurveUtils.interpolate;
  55122. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55123. }),
  55124. n.CatmullRomCurve3 = function() {
  55125. function e() {}
  55126. var t = new n.Vector3
  55127. , i = new e
  55128. , r = new e
  55129. , o = new e;
  55130. return e.prototype.init = function(e, t, i, n) {
  55131. this.c0 = e,
  55132. this.c1 = i,
  55133. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55134. this.c3 = 2 * e - 2 * t + i + n
  55135. }
  55136. ,
  55137. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55138. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55139. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55140. s *= o,
  55141. l *= o,
  55142. this.init(t, i, s, l)
  55143. }
  55144. ,
  55145. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55146. this.init(t, i, r * (i - e), r * (n - t))
  55147. }
  55148. ,
  55149. e.prototype.calc = function(e) {
  55150. var t = e * e
  55151. , i = t * e;
  55152. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55153. }
  55154. ,
  55155. n.Curve.create(function(e) {
  55156. this.points = e || [],
  55157. this.closed = !1
  55158. }, function(e) {
  55159. var a, s, l, c, h = this.points;
  55160. c = h.length,
  55161. c < 2 && console.log("duh, you need at least 2 points"),
  55162. a = (c - (this.closed ? 0 : 1)) * e,
  55163. s = Math.floor(a),
  55164. l = a - s,
  55165. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55166. l = 1);
  55167. var u, d, p, f;
  55168. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55169. u = t),
  55170. d = h[s % c],
  55171. p = h[(s + 1) % c],
  55172. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55173. f = t),
  55174. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55175. var g = "chordal" === this.type ? .5 : .25
  55176. , m = Math.pow(u.distanceToSquared(d), g)
  55177. , v = Math.pow(d.distanceToSquared(p), g)
  55178. , A = Math.pow(p.distanceToSquared(f), g);
  55179. v < 1e-4 && (v = 1),
  55180. m < 1e-4 && (m = v),
  55181. A < 1e-4 && (A = v),
  55182. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55183. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55184. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55185. } else if ("catmullrom" === this.type) {
  55186. var y = void 0 !== this.tension ? this.tension : .5;
  55187. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55188. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55189. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55190. }
  55191. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55192. return C
  55193. })
  55194. }(),
  55195. n.ClosedSplineCurve3 = function(e) {
  55196. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55197. n.CatmullRomCurve3.call(this, e),
  55198. this.type = "catmullrom",
  55199. this.closed = !0
  55200. }
  55201. ,
  55202. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55203. n.BoxGeometry = function(e, t, i, r, o, a) {
  55204. n.Geometry.call(this),
  55205. this.type = "BoxGeometry",
  55206. this.parameters = {
  55207. width: e,
  55208. height: t,
  55209. depth: i,
  55210. widthSegments: r,
  55211. heightSegments: o,
  55212. depthSegments: a
  55213. },
  55214. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55215. this.mergeVertices()
  55216. }
  55217. ,
  55218. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55219. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55220. n.CubeGeometry = n.BoxGeometry,
  55221. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55222. function s(e, t, i) {
  55223. var n = 0;
  55224. return n += e * t * 2,
  55225. n += e * i * 2,
  55226. n += i * t * 2,
  55227. 4 * n
  55228. }
  55229. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55230. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55231. for (var L = O * b - _, D = 0; D < x; D++) {
  55232. var N = D * E - w;
  55233. P[e] = N * r,
  55234. P[t] = L * o,
  55235. P[i] = T,
  55236. p[m] = P.x,
  55237. p[m + 1] = P.y,
  55238. p[m + 2] = P.z,
  55239. P[e] = 0,
  55240. P[t] = 0,
  55241. P[i] = l > 0 ? 1 : -1,
  55242. f[m] = P.x,
  55243. f[m + 1] = P.y,
  55244. f[m + 2] = P.z,
  55245. g[v] = D / h,
  55246. g[v + 1] = 1 - O / u,
  55247. m += 3,
  55248. v += 2,
  55249. M += 1
  55250. }
  55251. for (O = 0; O < u; O++)
  55252. for (D = 0; D < h; D++) {
  55253. var B = y + D + x * O
  55254. , F = y + D + x * (O + 1)
  55255. , V = y + (D + 1) + x * (O + 1)
  55256. , U = y + (D + 1) + x * O;
  55257. d[A] = B,
  55258. d[A + 1] = F,
  55259. d[A + 2] = U,
  55260. d[A + 3] = F,
  55261. d[A + 4] = V,
  55262. d[A + 5] = U,
  55263. A += 6,
  55264. R += 6
  55265. }
  55266. c.addGroup(C, R, I),
  55267. C += R,
  55268. y += M
  55269. }
  55270. n.BufferGeometry.call(this),
  55271. this.type = "BoxBufferGeometry",
  55272. this.parameters = {
  55273. width: e,
  55274. height: t,
  55275. depth: i,
  55276. widthSegments: r,
  55277. heightSegments: o,
  55278. depthSegments: a
  55279. };
  55280. var c = this;
  55281. r = Math.floor(r) || 1,
  55282. o = Math.floor(o) || 1,
  55283. a = Math.floor(a) || 1;
  55284. var h = s(r, o, a)
  55285. , u = h / 4 * 6
  55286. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55287. , p = new Float32Array(3 * h)
  55288. , f = new Float32Array(3 * h)
  55289. , g = new Float32Array(2 * h)
  55290. , m = 0
  55291. , v = 0
  55292. , A = 0
  55293. , y = 0
  55294. , C = 0;
  55295. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55296. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55297. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55298. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55299. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55300. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55301. this.setIndex(new n.BufferAttribute(d,1)),
  55302. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55303. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55304. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55305. }
  55306. ,
  55307. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55308. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55309. n.CircleGeometry = function(e, t, i, r) {
  55310. n.Geometry.call(this),
  55311. this.type = "CircleGeometry",
  55312. this.parameters = {
  55313. radius: e,
  55314. segments: t,
  55315. thetaStart: i,
  55316. thetaLength: r
  55317. },
  55318. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55319. }
  55320. ,
  55321. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55322. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55323. n.CircleBufferGeometry = function(e, t, i, r) {
  55324. n.BufferGeometry.call(this),
  55325. this.type = "CircleBufferGeometry",
  55326. this.parameters = {
  55327. radius: e,
  55328. segments: t,
  55329. thetaStart: i,
  55330. thetaLength: r
  55331. },
  55332. e = e || 50,
  55333. t = void 0 !== t ? Math.max(3, t) : 8,
  55334. i = void 0 !== i ? i : 0,
  55335. r = void 0 !== r ? r : 2 * Math.PI;
  55336. var o = t + 2
  55337. , a = new Float32Array(3 * o)
  55338. , s = new Float32Array(3 * o)
  55339. , l = new Float32Array(2 * o);
  55340. s[2] = 1,
  55341. l[0] = .5,
  55342. l[1] = .5;
  55343. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55344. h += 3,
  55345. u += 2) {
  55346. var d = i + c / t * r;
  55347. a[h] = e * Math.cos(d),
  55348. a[h + 1] = e * Math.sin(d),
  55349. s[h + 2] = 1,
  55350. l[u] = (a[h] / e + 1) / 2,
  55351. l[u + 1] = (a[h + 1] / e + 1) / 2
  55352. }
  55353. for (var p = [], h = 1; h <= t; h++)
  55354. p.push(h, h + 1, 0);
  55355. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55356. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55357. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55358. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55359. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55360. }
  55361. ,
  55362. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55363. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55364. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55365. function c() {
  55366. var e = (r + 1) * (o + 1);
  55367. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55368. e
  55369. }
  55370. function h() {
  55371. var e = r * o * 2 * 3;
  55372. return a === !1 && (e += 2 * r * 3),
  55373. e
  55374. }
  55375. function u() {
  55376. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55377. for (c = 0; c <= o; c++) {
  55378. var p = []
  55379. , f = c / o
  55380. , b = f * (t - e) + e;
  55381. for (a = 0; a <= r; a++) {
  55382. var w = a / r;
  55383. u.x = b * Math.sin(w * l + s),
  55384. u.y = -f * i + E,
  55385. u.z = b * Math.cos(w * l + s),
  55386. m.setXYZ(y, u.x, u.y, u.z),
  55387. h.copy(u),
  55388. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55389. h.z = Math.cos(w * l + s)),
  55390. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55391. v.setXYZ(y, h.x, h.y, h.z),
  55392. A.setXY(y, w, 1 - f),
  55393. p.push(y),
  55394. y++
  55395. }
  55396. I.push(p)
  55397. }
  55398. for (a = 0; a < r; a++)
  55399. for (c = 0; c < o; c++) {
  55400. var _ = I[c][a]
  55401. , T = I[c + 1][a]
  55402. , x = I[c + 1][a + 1]
  55403. , S = I[c][a + 1];
  55404. g.setX(C, _),
  55405. C++,
  55406. g.setX(C, T),
  55407. C++,
  55408. g.setX(C, S),
  55409. C++,
  55410. g.setX(C, T),
  55411. C++,
  55412. g.setX(C, x),
  55413. C++,
  55414. g.setX(C, S),
  55415. C++
  55416. }
  55417. }
  55418. function d(i) {
  55419. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55420. for (a = y,
  55421. o = 1; o <= r; o++)
  55422. m.setXYZ(y, 0, E * p, 0),
  55423. v.setXYZ(y, 0, p, 0),
  55424. i === !0 ? (h.x = o / r,
  55425. h.y = 0) : (h.x = (o - 1) / r,
  55426. h.y = 1),
  55427. A.setXY(y, h.x, h.y),
  55428. y++;
  55429. for (c = y,
  55430. o = 0; o <= r; o++) {
  55431. var f = o / r;
  55432. u.x = d * Math.sin(f * l + s),
  55433. u.y = E * p,
  55434. u.z = d * Math.cos(f * l + s),
  55435. m.setXYZ(y, u.x, u.y, u.z),
  55436. v.setXYZ(y, 0, p, 0),
  55437. A.setXY(y, f, i === !0 ? 1 : 0),
  55438. y++
  55439. }
  55440. for (o = 0; o < r; o++) {
  55441. var I = a + o
  55442. , b = c + o;
  55443. i === !0 ? (g.setX(C, b),
  55444. C++,
  55445. g.setX(C, b + 1),
  55446. C++,
  55447. g.setX(C, I),
  55448. C++) : (g.setX(C, b + 1),
  55449. C++,
  55450. g.setX(C, b),
  55451. C++,
  55452. g.setX(C, I),
  55453. C++)
  55454. }
  55455. }
  55456. n.BufferGeometry.call(this),
  55457. this.type = "CylinderBufferGeometry",
  55458. this.parameters = {
  55459. radiusTop: e,
  55460. radiusBottom: t,
  55461. height: i,
  55462. radialSegments: r,
  55463. heightSegments: o,
  55464. openEnded: a,
  55465. thetaStart: s,
  55466. thetaLength: l
  55467. },
  55468. e = void 0 !== e ? e : 20,
  55469. t = void 0 !== t ? t : 20,
  55470. i = void 0 !== i ? i : 100,
  55471. r = Math.floor(r) || 8,
  55472. o = Math.floor(o) || 1,
  55473. a = void 0 !== a && a,
  55474. s = void 0 !== s ? s : 0,
  55475. l = void 0 !== l ? l : 2 * Math.PI;
  55476. var p = c()
  55477. , f = h()
  55478. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55479. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55480. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55481. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55482. , y = 0
  55483. , C = 0
  55484. , I = []
  55485. , E = i / 2;
  55486. u(),
  55487. a === !1 && (e > 0 && d(!0),
  55488. t > 0 && d(!1)),
  55489. this.setIndex(g),
  55490. this.addAttribute("position", m),
  55491. this.addAttribute("normal", v),
  55492. this.addAttribute("uv", A)
  55493. }
  55494. ,
  55495. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55496. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55497. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55498. n.Geometry.call(this),
  55499. this.type = "CylinderGeometry",
  55500. this.parameters = {
  55501. radiusTop: e,
  55502. radiusBottom: t,
  55503. height: i,
  55504. radialSegments: r,
  55505. heightSegments: o,
  55506. openEnded: a,
  55507. thetaStart: s,
  55508. thetaLength: l
  55509. },
  55510. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55511. this.mergeVertices()
  55512. }
  55513. ,
  55514. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55515. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55516. n.EdgesGeometry = function(e, t) {
  55517. function i(e, t) {
  55518. return e - t
  55519. }
  55520. n.BufferGeometry.call(this),
  55521. t = void 0 !== t ? t : 1;
  55522. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55523. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55524. r.fromBufferGeometry(e)) : r = e.clone(),
  55525. r.mergeVertices(),
  55526. r.computeFaceNormals();
  55527. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55528. for (var p = h[u], f = 0; f < 3; f++) {
  55529. a[0] = p[l[f]],
  55530. a[1] = p[l[(f + 1) % 3]],
  55531. a.sort(i);
  55532. var g = a.toString();
  55533. void 0 === s[g] ? s[g] = {
  55534. vert1: a[0],
  55535. vert2: a[1],
  55536. face1: u,
  55537. face2: void 0
  55538. } : s[g].face2 = u
  55539. }
  55540. var m = [];
  55541. for (var g in s) {
  55542. var v = s[g];
  55543. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55544. var A = c[v.vert1];
  55545. m.push(A.x),
  55546. m.push(A.y),
  55547. m.push(A.z),
  55548. A = c[v.vert2],
  55549. m.push(A.x),
  55550. m.push(A.y),
  55551. m.push(A.z)
  55552. }
  55553. }
  55554. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55555. }
  55556. ,
  55557. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55558. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55559. n.ExtrudeGeometry = function(e, t) {
  55560. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55561. this.type = "ExtrudeGeometry",
  55562. e = Array.isArray(e) ? e : [e],
  55563. this.addShapeList(e, t),
  55564. void this.computeFaceNormals())
  55565. }
  55566. ;
  55567. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55568. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55569. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55570. for (var i = e.length, n = 0; n < i; n++) {
  55571. var r = e[n];
  55572. this.addShape(r, t)
  55573. }
  55574. }
  55575. ,
  55576. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55577. function i(e, t, i) {
  55578. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55579. t.clone().multiplyScalar(i).add(e)
  55580. }
  55581. function r(e, t, i) {
  55582. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55583. if (Math.abs(d) > Number.EPSILON) {
  55584. var p = Math.sqrt(u)
  55585. , f = Math.sqrt(c * c + h * h)
  55586. , g = t.x - l / p
  55587. , m = t.y + s / p
  55588. , v = i.x - h / f
  55589. , A = i.y + c / f
  55590. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55591. r = g + s * y - e.x,
  55592. o = m + l * y - e.y;
  55593. var C = r * r + o * o;
  55594. if (C <= 2)
  55595. return new n.Vector2(r,o);
  55596. a = Math.sqrt(C / 2)
  55597. } else {
  55598. var I = !1;
  55599. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55600. I ? (r = -l,
  55601. o = s,
  55602. a = Math.sqrt(u)) : (r = s,
  55603. o = l,
  55604. a = Math.sqrt(u / 2))
  55605. }
  55606. return new n.Vector2(r / a,o / a)
  55607. }
  55608. function o() {
  55609. if (C) {
  55610. var e = 0
  55611. , t = z * e;
  55612. for (Y = 0; Y < W; Y++)
  55613. G = N[Y],
  55614. c(G[2] + t, G[1] + t, G[0] + t);
  55615. for (e = E + 2 * y,
  55616. t = z * e,
  55617. Y = 0; Y < W; Y++)
  55618. G = N[Y],
  55619. c(G[0] + t, G[1] + t, G[2] + t)
  55620. } else {
  55621. for (Y = 0; Y < W; Y++)
  55622. G = N[Y],
  55623. c(G[2], G[1], G[0]);
  55624. for (Y = 0; Y < W; Y++)
  55625. G = N[Y],
  55626. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55627. }
  55628. }
  55629. function a() {
  55630. var e = 0;
  55631. for (s(B, e),
  55632. e += B.length,
  55633. x = 0,
  55634. S = L.length; x < S; x++)
  55635. T = L[x],
  55636. s(T, e),
  55637. e += T.length
  55638. }
  55639. function s(e, t) {
  55640. var i, n;
  55641. for (Y = e.length; --Y >= 0; ) {
  55642. i = Y,
  55643. n = Y - 1,
  55644. n < 0 && (n = e.length - 1);
  55645. var r = 0
  55646. , o = E + 2 * y;
  55647. for (r = 0; r < o; r++) {
  55648. var a = z * r
  55649. , s = z * (r + 1)
  55650. , l = t + i + a
  55651. , c = t + n + a
  55652. , u = t + n + s
  55653. , d = t + i + s;
  55654. h(l, c, u, d, e, r, o, i, n)
  55655. }
  55656. }
  55657. }
  55658. function l(e, t, i) {
  55659. M.vertices.push(new n.Vector3(e,t,i))
  55660. }
  55661. function c(e, t, i) {
  55662. e += R,
  55663. t += R,
  55664. i += R,
  55665. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55666. var r = _.generateTopUV(M, e, t, i);
  55667. M.faceVertexUvs[0].push(r)
  55668. }
  55669. function h(e, t, i, r, o, a, s, l, c) {
  55670. e += R,
  55671. t += R,
  55672. i += R,
  55673. r += R,
  55674. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55675. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55676. var h = _.generateSideWallUV(M, e, t, i, r);
  55677. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55678. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55679. }
  55680. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55681. b && (u = b.getSpacedPoints(E),
  55682. w = !0,
  55683. C = !1,
  55684. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55685. p = new n.Vector3,
  55686. f = new n.Vector3,
  55687. g = new n.Vector3),
  55688. C || (y = 0,
  55689. v = 0,
  55690. A = 0);
  55691. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55692. if (D) {
  55693. for (O = O.reverse(),
  55694. x = 0,
  55695. S = L.length; x < S; x++)
  55696. T = L[x],
  55697. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55698. D = !1
  55699. }
  55700. var N = n.ShapeUtils.triangulateShape(O, L)
  55701. , B = O;
  55702. for (x = 0,
  55703. S = L.length; x < S; x++)
  55704. T = L[x],
  55705. O = O.concat(T);
  55706. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55707. Z++,
  55708. q++)
  55709. Z === X && (Z = 0),
  55710. q === X && (q = 0),
  55711. j[Y] = r(B[Y], B[Z], B[q]);
  55712. var K, Q = [], J = j.concat();
  55713. for (x = 0,
  55714. S = L.length; x < S; x++) {
  55715. for (T = L[x],
  55716. K = [],
  55717. Y = 0,
  55718. X = T.length,
  55719. Z = X - 1,
  55720. q = Y + 1; Y < X; Y++,
  55721. Z++,
  55722. q++)
  55723. Z === X && (Z = 0),
  55724. q === X && (q = 0),
  55725. K[Y] = r(T[Y], T[Z], T[q]);
  55726. Q.push(K),
  55727. J = J.concat(K)
  55728. }
  55729. for (F = 0; F < y; F++) {
  55730. for (U = F / y,
  55731. k = v * (1 - U),
  55732. V = A * Math.sin(U * Math.PI / 2),
  55733. Y = 0,
  55734. X = B.length; Y < X; Y++)
  55735. H = i(B[Y], j[Y], V),
  55736. l(H.x, H.y, -k);
  55737. for (x = 0,
  55738. S = L.length; x < S; x++)
  55739. for (T = L[x],
  55740. K = Q[x],
  55741. Y = 0,
  55742. X = T.length; Y < X; Y++)
  55743. H = i(T[Y], K[Y], V),
  55744. l(H.x, H.y, -k)
  55745. }
  55746. for (V = A,
  55747. Y = 0; Y < z; Y++)
  55748. H = C ? i(O[Y], J[Y], V) : O[Y],
  55749. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55750. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55751. g.copy(u[0]).add(f).add(p),
  55752. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55753. var $;
  55754. for ($ = 1; $ <= E; $++)
  55755. for (Y = 0; Y < z; Y++)
  55756. H = C ? i(O[Y], J[Y], V) : O[Y],
  55757. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55758. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55759. g.copy(u[$]).add(f).add(p),
  55760. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55761. for (F = y - 1; F >= 0; F--) {
  55762. for (U = F / y,
  55763. k = v * (1 - U),
  55764. V = A * Math.sin(U * Math.PI / 2),
  55765. Y = 0,
  55766. X = B.length; Y < X; Y++)
  55767. H = i(B[Y], j[Y], V),
  55768. l(H.x, H.y, m + k);
  55769. for (x = 0,
  55770. S = L.length; x < S; x++)
  55771. for (T = L[x],
  55772. K = Q[x],
  55773. Y = 0,
  55774. X = T.length; Y < X; Y++)
  55775. H = i(T[Y], K[Y], V),
  55776. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55777. }
  55778. o(),
  55779. a()
  55780. }
  55781. ,
  55782. n.ExtrudeGeometry.WorldUVGenerator = {
  55783. generateTopUV: function(e, t, i, r) {
  55784. var o = e.vertices
  55785. , a = o[t]
  55786. , s = o[i]
  55787. , l = o[r];
  55788. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55789. },
  55790. generateSideWallUV: function(e, t, i, r, o) {
  55791. var a = e.vertices
  55792. , s = a[t]
  55793. , l = a[i]
  55794. , c = a[r]
  55795. , h = a[o];
  55796. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55797. }
  55798. },
  55799. n.ShapeGeometry = function(e, t) {
  55800. n.Geometry.call(this),
  55801. this.type = "ShapeGeometry",
  55802. Array.isArray(e) === !1 && (e = [e]),
  55803. this.addShapeList(e, t),
  55804. this.computeFaceNormals()
  55805. }
  55806. ,
  55807. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55808. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55809. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55810. for (var i = 0, n = e.length; i < n; i++)
  55811. this.addShape(e[i], t);
  55812. return this
  55813. }
  55814. ,
  55815. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55816. void 0 === t && (t = {});
  55817. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55818. if (p) {
  55819. for (u = u.reverse(),
  55820. i = 0,
  55821. r = d.length; i < r; i++)
  55822. o = d[i],
  55823. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55824. p = !1
  55825. }
  55826. var f = n.ShapeUtils.triangulateShape(u, d);
  55827. for (i = 0,
  55828. r = d.length; i < r; i++)
  55829. o = d[i],
  55830. u = u.concat(o);
  55831. var g, m, v = u.length, A = f.length;
  55832. for (i = 0; i < v; i++)
  55833. g = u[i],
  55834. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55835. for (i = 0; i < A; i++) {
  55836. m = f[i];
  55837. var y = m[0] + c
  55838. , C = m[1] + c
  55839. , I = m[2] + c;
  55840. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55841. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55842. }
  55843. }
  55844. ,
  55845. n.LatheBufferGeometry = function(e, t, i, r) {
  55846. n.BufferGeometry.call(this),
  55847. this.type = "LatheBufferGeometry",
  55848. this.parameters = {
  55849. points: e,
  55850. segments: t,
  55851. phiStart: i,
  55852. phiLength: r
  55853. },
  55854. t = Math.floor(t) || 12,
  55855. i = i || 0,
  55856. r = r || 2 * Math.PI,
  55857. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55858. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55859. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55860. for (a = 0; a <= t; a++) {
  55861. var A = i + a * g * r
  55862. , y = Math.sin(A)
  55863. , C = Math.cos(A);
  55864. for (s = 0; s <= e.length - 1; s++)
  55865. m.x = e[s].x * y,
  55866. m.y = e[s].y,
  55867. m.z = e[s].x * C,
  55868. u.setXYZ(p, m.x, m.y, m.z),
  55869. v.x = a / t,
  55870. v.y = s / (e.length - 1),
  55871. d.setXY(p, v.x, v.y),
  55872. p++
  55873. }
  55874. for (a = 0; a < t; a++)
  55875. for (s = 0; s < e.length - 1; s++) {
  55876. o = s + a * e.length;
  55877. var I = o
  55878. , E = o + e.length
  55879. , b = o + e.length + 1
  55880. , w = o + 1;
  55881. h.setX(f, I),
  55882. f++,
  55883. h.setX(f, E),
  55884. f++,
  55885. h.setX(f, w),
  55886. f++,
  55887. h.setX(f, E),
  55888. f++,
  55889. h.setX(f, b),
  55890. f++,
  55891. h.setX(f, w),
  55892. f++
  55893. }
  55894. if (this.setIndex(h),
  55895. this.addAttribute("position", u),
  55896. this.addAttribute("uv", d),
  55897. this.computeVertexNormals(),
  55898. r === 2 * Math.PI) {
  55899. var _ = this.attributes.normal.array
  55900. , T = new n.Vector3
  55901. , x = new n.Vector3
  55902. , S = new n.Vector3;
  55903. for (o = t * e.length * 3,
  55904. a = 0,
  55905. s = 0; a < e.length; a++,
  55906. s += 3)
  55907. T.x = _[s + 0],
  55908. T.y = _[s + 1],
  55909. T.z = _[s + 2],
  55910. x.x = _[o + s + 0],
  55911. x.y = _[o + s + 1],
  55912. x.z = _[o + s + 2],
  55913. S.addVectors(T, x).normalize(),
  55914. _[s + 0] = _[o + s + 0] = S.x,
  55915. _[s + 1] = _[o + s + 1] = S.y,
  55916. _[s + 2] = _[o + s + 2] = S.z
  55917. }
  55918. }
  55919. ,
  55920. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55921. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55922. n.LatheGeometry = function(e, t, i, r) {
  55923. n.Geometry.call(this),
  55924. this.type = "LatheGeometry",
  55925. this.parameters = {
  55926. points: e,
  55927. segments: t,
  55928. phiStart: i,
  55929. phiLength: r
  55930. },
  55931. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55932. this.mergeVertices()
  55933. }
  55934. ,
  55935. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55936. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55937. n.PlaneGeometry = function(e, t, i, r) {
  55938. n.Geometry.call(this),
  55939. this.type = "PlaneGeometry",
  55940. this.parameters = {
  55941. width: e,
  55942. height: t,
  55943. widthSegments: i,
  55944. heightSegments: r
  55945. },
  55946. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55947. }
  55948. ,
  55949. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55950. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55951. n.PlaneBufferGeometry = function(e, t, i, r) {
  55952. n.BufferGeometry.call(this),
  55953. this.type = "PlaneBufferGeometry",
  55954. this.parameters = {
  55955. width: e,
  55956. height: t,
  55957. widthSegments: i,
  55958. heightSegments: r
  55959. };
  55960. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55961. for (var y = A * d - a, C = 0; C < c; C++) {
  55962. var I = C * u - o;
  55963. p[m] = I,
  55964. p[m + 1] = -y,
  55965. f[m + 2] = 1,
  55966. g[v] = C / s,
  55967. g[v + 1] = 1 - A / l,
  55968. m += 3,
  55969. v += 2
  55970. }
  55971. m = 0;
  55972. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55973. for (var C = 0; C < s; C++) {
  55974. var b = C + c * A
  55975. , w = C + c * (A + 1)
  55976. , _ = C + 1 + c * (A + 1)
  55977. , T = C + 1 + c * A;
  55978. E[m] = b,
  55979. E[m + 1] = w,
  55980. E[m + 2] = T,
  55981. E[m + 3] = w,
  55982. E[m + 4] = _,
  55983. E[m + 5] = T,
  55984. m += 6
  55985. }
  55986. this.setIndex(new n.BufferAttribute(E,1)),
  55987. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55988. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55989. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55990. }
  55991. ,
  55992. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55993. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55994. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55995. n.BufferGeometry.call(this),
  55996. this.type = "RingBufferGeometry",
  55997. this.parameters = {
  55998. innerRadius: e,
  55999. outerRadius: t,
  56000. thetaSegments: i,
  56001. phiSegments: r,
  56002. thetaStart: o,
  56003. thetaLength: a
  56004. },
  56005. e = e || 20,
  56006. t = t || 50,
  56007. o = void 0 !== o ? o : 0,
  56008. a = void 0 !== a ? a : 2 * Math.PI,
  56009. i = void 0 !== i ? Math.max(3, i) : 8,
  56010. r = void 0 !== r ? Math.max(1, r) : 1;
  56011. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56012. for (l = 0; l <= r; l++) {
  56013. for (c = 0; c <= i; c++)
  56014. s = o + c / i * a,
  56015. C.x = A * Math.cos(s),
  56016. C.y = A * Math.sin(s),
  56017. p.setXYZ(m, C.x, C.y, C.z),
  56018. f.setXYZ(m, 0, 0, 1),
  56019. I.x = (C.x / t + 1) / 2,
  56020. I.y = (C.y / t + 1) / 2,
  56021. g.setXY(m, I.x, I.y),
  56022. m++;
  56023. A += y
  56024. }
  56025. for (l = 0; l < r; l++) {
  56026. var E = l * (i + 1);
  56027. for (c = 0; c < i; c++) {
  56028. s = c + E;
  56029. var b = s
  56030. , w = s + i + 1
  56031. , _ = s + i + 2
  56032. , T = s + 1;
  56033. d.setX(v, b),
  56034. v++,
  56035. d.setX(v, w),
  56036. v++,
  56037. d.setX(v, _),
  56038. v++,
  56039. d.setX(v, b),
  56040. v++,
  56041. d.setX(v, _),
  56042. v++,
  56043. d.setX(v, T),
  56044. v++
  56045. }
  56046. }
  56047. this.setIndex(d),
  56048. this.addAttribute("position", p),
  56049. this.addAttribute("normal", f),
  56050. this.addAttribute("uv", g)
  56051. }
  56052. ,
  56053. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56054. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56055. n.RingGeometry = function(e, t, i, r, o, a) {
  56056. n.Geometry.call(this),
  56057. this.type = "RingGeometry",
  56058. this.parameters = {
  56059. innerRadius: e,
  56060. outerRadius: t,
  56061. thetaSegments: i,
  56062. phiSegments: r,
  56063. thetaStart: o,
  56064. thetaLength: a
  56065. },
  56066. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56067. }
  56068. ,
  56069. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56070. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56071. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56072. n.Geometry.call(this),
  56073. this.type = "SphereGeometry",
  56074. this.parameters = {
  56075. radius: e,
  56076. widthSegments: t,
  56077. heightSegments: i,
  56078. phiStart: r,
  56079. phiLength: o,
  56080. thetaStart: a,
  56081. thetaLength: s
  56082. },
  56083. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56084. }
  56085. ,
  56086. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56087. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56088. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56089. n.BufferGeometry.call(this),
  56090. this.type = "SphereBufferGeometry",
  56091. this.parameters = {
  56092. radius: e,
  56093. widthSegments: t,
  56094. heightSegments: i,
  56095. phiStart: r,
  56096. phiLength: o,
  56097. thetaStart: a,
  56098. thetaLength: s
  56099. },
  56100. e = e || 50,
  56101. t = Math.max(3, Math.floor(t) || 8),
  56102. i = Math.max(2, Math.floor(i) || 6),
  56103. r = void 0 !== r ? r : 0,
  56104. o = void 0 !== o ? o : 2 * Math.PI,
  56105. a = void 0 !== a ? a : 0,
  56106. s = void 0 !== s ? s : Math.PI;
  56107. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56108. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56109. var C = y / t
  56110. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56111. , E = e * Math.cos(a + A * s)
  56112. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56113. g.set(I, E, b).normalize(),
  56114. h.setXYZ(p, I, E, b),
  56115. u.setXYZ(p, g.x, g.y, g.z),
  56116. d.setXY(p, C, 1 - A),
  56117. v.push(p),
  56118. p++
  56119. }
  56120. f.push(v)
  56121. }
  56122. for (var w = [], m = 0; m < i; m++)
  56123. for (var y = 0; y < t; y++) {
  56124. var _ = f[m][y + 1]
  56125. , T = f[m][y]
  56126. , x = f[m + 1][y]
  56127. , S = f[m + 1][y + 1];
  56128. (0 !== m || a > 0) && w.push(_, T, S),
  56129. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56130. }
  56131. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56132. this.addAttribute("position", h),
  56133. this.addAttribute("normal", u),
  56134. this.addAttribute("uv", d),
  56135. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56136. }
  56137. ,
  56138. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56139. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56140. n.TextGeometry = function(e, t) {
  56141. t = t || {};
  56142. var i = t.font;
  56143. if (i instanceof n.Font == !1)
  56144. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56145. new n.Geometry;
  56146. var r = i.generateShapes(e, t.size, t.curveSegments);
  56147. t.amount = void 0 !== t.height ? t.height : 50,
  56148. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56149. void 0 === t.bevelSize && (t.bevelSize = 8),
  56150. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56151. n.ExtrudeGeometry.call(this, r, t),
  56152. this.type = "TextGeometry"
  56153. }
  56154. ,
  56155. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56156. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56157. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56158. n.BufferGeometry.call(this),
  56159. this.type = "TorusBufferGeometry",
  56160. this.parameters = {
  56161. radius: e,
  56162. tube: t,
  56163. radialSegments: i,
  56164. tubularSegments: r,
  56165. arc: o
  56166. },
  56167. e = e || 100,
  56168. t = t || 40,
  56169. i = Math.floor(i) || 8,
  56170. r = Math.floor(r) || 6,
  56171. o = o || 2 * Math.PI;
  56172. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56173. for (a = 0; a <= i; a++)
  56174. for (s = 0; s <= r; s++) {
  56175. var C = s / r * o
  56176. , I = a / i * Math.PI * 2;
  56177. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56178. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56179. A.z = t * Math.sin(I),
  56180. u[f] = A.x,
  56181. u[f + 1] = A.y,
  56182. u[f + 2] = A.z,
  56183. v.x = e * Math.cos(C),
  56184. v.y = e * Math.sin(C),
  56185. y.subVectors(A, v).normalize(),
  56186. d[f] = y.x,
  56187. d[f + 1] = y.y,
  56188. d[f + 2] = y.z,
  56189. p[g] = s / r,
  56190. p[g + 1] = a / i,
  56191. f += 3,
  56192. g += 2
  56193. }
  56194. for (a = 1; a <= i; a++)
  56195. for (s = 1; s <= r; s++) {
  56196. var E = (r + 1) * a + s - 1
  56197. , b = (r + 1) * (a - 1) + s - 1
  56198. , w = (r + 1) * (a - 1) + s
  56199. , _ = (r + 1) * a + s;
  56200. h[m] = E,
  56201. h[m + 1] = b,
  56202. h[m + 2] = _,
  56203. h[m + 3] = b,
  56204. h[m + 4] = w,
  56205. h[m + 5] = _,
  56206. m += 6
  56207. }
  56208. this.setIndex(new n.BufferAttribute(h,1)),
  56209. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56210. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56211. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56212. }
  56213. ,
  56214. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56215. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56216. n.TorusGeometry = function(e, t, i, r, o) {
  56217. n.Geometry.call(this),
  56218. this.type = "TorusGeometry",
  56219. this.parameters = {
  56220. radius: e,
  56221. tube: t,
  56222. radialSegments: i,
  56223. tubularSegments: r,
  56224. arc: o
  56225. },
  56226. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56227. }
  56228. ,
  56229. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56230. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56231. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56232. function s(e, t, i, n, r) {
  56233. var o = Math.cos(e)
  56234. , a = Math.sin(e)
  56235. , s = i / t * e
  56236. , l = Math.cos(s);
  56237. r.x = n * (2 + l) * .5 * o,
  56238. r.y = n * (2 + l) * a * .5,
  56239. r.z = n * Math.sin(s) * .5
  56240. }
  56241. n.BufferGeometry.call(this),
  56242. this.type = "TorusKnotBufferGeometry",
  56243. this.parameters = {
  56244. radius: e,
  56245. tube: t,
  56246. tubularSegments: i,
  56247. radialSegments: r,
  56248. p: o,
  56249. q: a
  56250. },
  56251. e = e || 100,
  56252. t = t || 40,
  56253. i = Math.floor(i) || 64,
  56254. r = Math.floor(r) || 8,
  56255. o = o || 2,
  56256. a = a || 3;
  56257. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56258. for (l = 0; l <= i; ++l) {
  56259. var T = l / i * o * Math.PI * 2;
  56260. for (s(T, o, a, e, I),
  56261. s(T + .01, o, a, e, E),
  56262. w.subVectors(E, I),
  56263. _.addVectors(E, I),
  56264. b.crossVectors(w, _),
  56265. _.crossVectors(b, w),
  56266. b.normalize(),
  56267. _.normalize(),
  56268. c = 0; c <= r; ++c) {
  56269. var x = c / r * Math.PI * 2
  56270. , S = -t * Math.cos(x)
  56271. , M = t * Math.sin(x);
  56272. A.x = I.x + (S * _.x + M * b.x),
  56273. A.y = I.y + (S * _.y + M * b.y),
  56274. A.z = I.z + (S * _.z + M * b.z),
  56275. p.setXYZ(m, A.x, A.y, A.z),
  56276. y.subVectors(A, I).normalize(),
  56277. f.setXYZ(m, y.x, y.y, y.z),
  56278. C.x = l / i,
  56279. C.y = c / r,
  56280. g.setXY(m, C.x, C.y),
  56281. m++
  56282. }
  56283. }
  56284. for (c = 1; c <= i; c++)
  56285. for (l = 1; l <= r; l++) {
  56286. var R = (r + 1) * (c - 1) + (l - 1)
  56287. , P = (r + 1) * c + (l - 1)
  56288. , O = (r + 1) * c + l
  56289. , L = (r + 1) * (c - 1) + l;
  56290. d.setX(v, R),
  56291. v++,
  56292. d.setX(v, P),
  56293. v++,
  56294. d.setX(v, L),
  56295. v++,
  56296. d.setX(v, P),
  56297. v++,
  56298. d.setX(v, O),
  56299. v++,
  56300. d.setX(v, L),
  56301. v++
  56302. }
  56303. this.setIndex(d),
  56304. this.addAttribute("position", p),
  56305. this.addAttribute("normal", f),
  56306. this.addAttribute("uv", g)
  56307. }
  56308. ,
  56309. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56310. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56311. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56312. n.Geometry.call(this),
  56313. this.type = "TorusKnotGeometry",
  56314. this.parameters = {
  56315. radius: e,
  56316. tube: t,
  56317. tubularSegments: i,
  56318. radialSegments: r,
  56319. p: o,
  56320. q: a
  56321. },
  56322. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56323. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56324. this.mergeVertices()
  56325. }
  56326. ,
  56327. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56328. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56329. n.TubeGeometry = function(e, t, i, r, o, a) {
  56330. function s(e, t, i) {
  56331. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56332. }
  56333. n.Geometry.call(this),
  56334. this.type = "TubeGeometry",
  56335. this.parameters = {
  56336. path: e,
  56337. segments: t,
  56338. radius: i,
  56339. radialSegments: r,
  56340. closed: o,
  56341. taper: a
  56342. },
  56343. t = t || 64,
  56344. i = i || 1,
  56345. r = r || 8,
  56346. o = o || !1,
  56347. a = a || n.TubeGeometry.NoTaper;
  56348. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56349. for (this.tangents = D,
  56350. this.normals = N,
  56351. this.binormals = B,
  56352. v = 0; v < P; v++)
  56353. for (M[v] = [],
  56354. u = v / (P - 1),
  56355. m = e.getPointAt(u),
  56356. l = D[v],
  56357. c = N[v],
  56358. h = B[v],
  56359. p = i * a(u),
  56360. A = 0; A < r; A++)
  56361. d = A / r * 2 * Math.PI,
  56362. f = -p * Math.cos(d),
  56363. g = p * Math.sin(d),
  56364. O.copy(m),
  56365. O.x += f * c.x + g * h.x,
  56366. O.y += f * c.y + g * h.y,
  56367. O.z += f * c.z + g * h.z,
  56368. M[v][A] = s(O.x, O.y, O.z);
  56369. for (v = 0; v < t; v++)
  56370. for (A = 0; A < r; A++)
  56371. y = o ? (v + 1) % t : v + 1,
  56372. C = (A + 1) % r,
  56373. I = M[v][A],
  56374. E = M[y][A],
  56375. b = M[y][C],
  56376. w = M[v][C],
  56377. _ = new n.Vector2(v / t,A / r),
  56378. T = new n.Vector2((v + 1) / t,A / r),
  56379. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56380. S = new n.Vector2(v / t,(A + 1) / r),
  56381. this.faces.push(new n.Face3(I,E,w)),
  56382. this.faceVertexUvs[0].push([_, T, S]),
  56383. this.faces.push(new n.Face3(E,b,w)),
  56384. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56385. this.computeFaceNormals(),
  56386. this.computeVertexNormals()
  56387. }
  56388. ,
  56389. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56390. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56391. n.TubeGeometry.NoTaper = function(e) {
  56392. return 1
  56393. }
  56394. ,
  56395. n.TubeGeometry.SinusoidalTaper = function(e) {
  56396. return Math.sin(Math.PI * e)
  56397. }
  56398. ,
  56399. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56400. function r() {
  56401. f[0] = new n.Vector3,
  56402. g[0] = new n.Vector3,
  56403. a = Number.MAX_VALUE,
  56404. s = Math.abs(p[0].x),
  56405. l = Math.abs(p[0].y),
  56406. c = Math.abs(p[0].z),
  56407. s <= a && (a = s,
  56408. d.set(1, 0, 0)),
  56409. l <= a && (a = l,
  56410. d.set(0, 1, 0)),
  56411. c <= a && d.set(0, 0, 1),
  56412. m.crossVectors(p[0], d).normalize(),
  56413. f[0].crossVectors(p[0], m),
  56414. g[0].crossVectors(p[0], f[0])
  56415. }
  56416. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56417. for (this.tangents = p,
  56418. this.normals = f,
  56419. this.binormals = g,
  56420. h = 0; h < A; h++)
  56421. u = h / (A - 1),
  56422. p[h] = e.getTangentAt(u),
  56423. p[h].normalize();
  56424. for (r(),
  56425. h = 1; h < A; h++)
  56426. f[h] = f[h - 1].clone(),
  56427. g[h] = g[h - 1].clone(),
  56428. m.crossVectors(p[h - 1], p[h]),
  56429. m.length() > Number.EPSILON && (m.normalize(),
  56430. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56431. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56432. g[h].crossVectors(p[h], f[h]);
  56433. if (i)
  56434. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56435. o /= A - 1,
  56436. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56437. h = 1; h < A; h++)
  56438. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56439. g[h].crossVectors(p[h], f[h])
  56440. }
  56441. ,
  56442. n.PolyhedronGeometry = function(e, t, i, r) {
  56443. function o(e) {
  56444. var t = e.normalize().clone();
  56445. t.index = u.vertices.push(t) - 1;
  56446. var i = l(e) / 2 / Math.PI + .5
  56447. , r = c(e) / Math.PI + .5;
  56448. return t.uv = new n.Vector2(i,1 - r),
  56449. t
  56450. }
  56451. function a(e, t, i, r) {
  56452. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56453. u.faces.push(o),
  56454. C.copy(e).add(t).add(i).divideScalar(3);
  56455. var a = l(C);
  56456. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56457. }
  56458. function s(e, t) {
  56459. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56460. l[h] = [];
  56461. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56462. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56463. }
  56464. for (var h = 0; h < i; h++)
  56465. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56466. var m = Math.floor(g / 2);
  56467. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56468. }
  56469. }
  56470. function l(e) {
  56471. return Math.atan2(e.z, -e.x)
  56472. }
  56473. function c(e) {
  56474. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56475. }
  56476. function h(e, t, i) {
  56477. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56478. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56479. e.clone()
  56480. }
  56481. n.Geometry.call(this),
  56482. this.type = "PolyhedronGeometry",
  56483. this.parameters = {
  56484. vertices: e,
  56485. indices: t,
  56486. radius: i,
  56487. detail: r
  56488. },
  56489. i = i || 1,
  56490. r = r || 0;
  56491. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56492. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56493. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56494. m++) {
  56495. var v = f[t[d]]
  56496. , A = f[t[d + 1]]
  56497. , y = f[t[d + 2]];
  56498. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56499. }
  56500. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56501. s(g[d], r);
  56502. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56503. var I = this.faceVertexUvs[0][d]
  56504. , E = I[0].x
  56505. , b = I[1].x
  56506. , w = I[2].x
  56507. , _ = Math.max(E, b, w)
  56508. , T = Math.min(E, b, w);
  56509. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56510. b < .2 && (I[1].x += 1),
  56511. w < .2 && (I[2].x += 1))
  56512. }
  56513. for (var d = 0, p = this.vertices.length; d < p; d++)
  56514. this.vertices[d].multiplyScalar(i);
  56515. this.mergeVertices(),
  56516. this.computeFaceNormals(),
  56517. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56518. }
  56519. ,
  56520. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56521. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56522. n.DodecahedronGeometry = function(e, t) {
  56523. var i = (1 + Math.sqrt(5)) / 2
  56524. , r = 1 / i
  56525. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56526. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56527. n.PolyhedronGeometry.call(this, o, a, e, t),
  56528. this.type = "DodecahedronGeometry",
  56529. this.parameters = {
  56530. radius: e,
  56531. detail: t
  56532. }
  56533. }
  56534. ,
  56535. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56536. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56537. n.IcosahedronGeometry = function(e, t) {
  56538. var i = (1 + Math.sqrt(5)) / 2
  56539. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56540. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56541. n.PolyhedronGeometry.call(this, r, o, e, t),
  56542. this.type = "IcosahedronGeometry",
  56543. this.parameters = {
  56544. radius: e,
  56545. detail: t
  56546. }
  56547. }
  56548. ,
  56549. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56550. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56551. n.OctahedronGeometry = function(e, t) {
  56552. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56553. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56554. n.PolyhedronGeometry.call(this, i, r, e, t),
  56555. this.type = "OctahedronGeometry",
  56556. this.parameters = {
  56557. radius: e,
  56558. detail: t
  56559. }
  56560. }
  56561. ,
  56562. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56563. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56564. n.TetrahedronGeometry = function(e, t) {
  56565. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56566. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56567. n.PolyhedronGeometry.call(this, i, r, e, t),
  56568. this.type = "TetrahedronGeometry",
  56569. this.parameters = {
  56570. radius: e,
  56571. detail: t
  56572. }
  56573. }
  56574. ,
  56575. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56576. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56577. n.ParametricGeometry = function(e, t, i) {
  56578. n.Geometry.call(this),
  56579. this.type = "ParametricGeometry",
  56580. this.parameters = {
  56581. func: e,
  56582. slices: t,
  56583. stacks: i
  56584. };
  56585. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56586. for (r = 0; r <= i; r++)
  56587. for (l = r / i,
  56588. o = 0; o <= t; o++)
  56589. s = o / t,
  56590. a = e(s, l),
  56591. c.push(a);
  56592. var p, f, g, m, v, A, y, C;
  56593. for (r = 0; r < i; r++)
  56594. for (o = 0; o < t; o++)
  56595. p = r * d + o,
  56596. f = r * d + o + 1,
  56597. g = (r + 1) * d + o + 1,
  56598. m = (r + 1) * d + o,
  56599. v = new n.Vector2(o / t,r / i),
  56600. A = new n.Vector2((o + 1) / t,r / i),
  56601. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56602. C = new n.Vector2(o / t,(r + 1) / i),
  56603. h.push(new n.Face3(p,f,m)),
  56604. u.push([v, A, C]),
  56605. h.push(new n.Face3(f,g,m)),
  56606. u.push([A.clone(), y, C.clone()]);
  56607. this.computeFaceNormals(),
  56608. this.computeVertexNormals()
  56609. }
  56610. ,
  56611. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56612. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56613. n.WireframeGeometry = function(e) {
  56614. function t(e, t) {
  56615. return e - t
  56616. }
  56617. n.BufferGeometry.call(this);
  56618. var i = [0, 0]
  56619. , r = {}
  56620. , o = ["a", "b", "c"];
  56621. if (e instanceof n.Geometry) {
  56622. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56623. for (var d = s[h], p = 0; p < 3; p++) {
  56624. i[0] = d[o[p]],
  56625. i[1] = d[o[(p + 1) % 3]],
  56626. i.sort(t);
  56627. var f = i.toString();
  56628. void 0 === r[f] && (c[2 * l] = i[0],
  56629. c[2 * l + 1] = i[1],
  56630. r[f] = !0,
  56631. l++)
  56632. }
  56633. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56634. for (var p = 0; p < 2; p++) {
  56635. var m = a[c[2 * h + p]]
  56636. , v = 6 * h + 3 * p;
  56637. g[v + 0] = m.x,
  56638. g[v + 1] = m.y,
  56639. g[v + 2] = m.z
  56640. }
  56641. this.addAttribute("position", new n.BufferAttribute(g,3))
  56642. } else if (e instanceof n.BufferGeometry)
  56643. if (null !== e.index) {
  56644. var A = e.index.array
  56645. , a = e.attributes.position
  56646. , y = e.groups
  56647. , l = 0;
  56648. 0 === y.length && e.addGroup(0, A.length);
  56649. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56650. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56651. for (var p = 0; p < 3; p++) {
  56652. i[0] = A[h + p],
  56653. i[1] = A[h + (p + 1) % 3],
  56654. i.sort(t);
  56655. var f = i.toString();
  56656. void 0 === r[f] && (c[2 * l] = i[0],
  56657. c[2 * l + 1] = i[1],
  56658. r[f] = !0,
  56659. l++)
  56660. }
  56661. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56662. for (var p = 0; p < 2; p++) {
  56663. var v = 6 * h + 3 * p
  56664. , T = c[2 * h + p];
  56665. g[v + 0] = a.getX(T),
  56666. g[v + 1] = a.getY(T),
  56667. g[v + 2] = a.getZ(T)
  56668. }
  56669. this.addAttribute("position", new n.BufferAttribute(g,3))
  56670. } else {
  56671. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56672. for (var p = 0; p < 3; p++) {
  56673. var v = 18 * h + 6 * p
  56674. , S = 9 * h + 3 * p;
  56675. g[v + 0] = a[S],
  56676. g[v + 1] = a[S + 1],
  56677. g[v + 2] = a[S + 2];
  56678. var T = 9 * h + 3 * ((p + 1) % 3);
  56679. g[v + 3] = a[T],
  56680. g[v + 4] = a[T + 1],
  56681. g[v + 5] = a[T + 2]
  56682. }
  56683. this.addAttribute("position", new n.BufferAttribute(g,3))
  56684. }
  56685. }
  56686. ,
  56687. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56688. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56689. n.AxisHelper = function(e) {
  56690. e = e || 1;
  56691. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56692. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56693. , r = new n.BufferGeometry;
  56694. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56695. r.addAttribute("color", new n.BufferAttribute(i,3));
  56696. var o = new n.LineBasicMaterial({
  56697. vertexColors: n.VertexColors
  56698. });
  56699. n.LineSegments.call(this, r, o)
  56700. }
  56701. ,
  56702. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56703. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56704. n.ArrowHelper = function() {
  56705. var e = new n.Geometry;
  56706. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56707. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56708. return t.translate(0, -.5, 0),
  56709. function(i, r, o, a, s, l) {
  56710. n.Object3D.call(this),
  56711. void 0 === a && (a = 16776960),
  56712. void 0 === o && (o = 1),
  56713. void 0 === s && (s = .2 * o),
  56714. void 0 === l && (l = .2 * s),
  56715. this.position.copy(r),
  56716. this.line = new n.Line(e,new n.LineBasicMaterial({
  56717. color: a
  56718. })),
  56719. this.line.matrixAutoUpdate = !1,
  56720. this.add(this.line),
  56721. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56722. color: a
  56723. })),
  56724. this.cone.matrixAutoUpdate = !1,
  56725. this.add(this.cone),
  56726. this.setDirection(i),
  56727. this.setLength(o, s, l)
  56728. }
  56729. }(),
  56730. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56731. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56732. n.ArrowHelper.prototype.setDirection = function() {
  56733. var e, t = new n.Vector3;
  56734. return function(i) {
  56735. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56736. e = Math.acos(i.y),
  56737. this.quaternion.setFromAxisAngle(t, e))
  56738. }
  56739. }(),
  56740. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56741. void 0 === t && (t = .2 * e),
  56742. void 0 === i && (i = .2 * t),
  56743. this.line.scale.set(1, Math.max(0, e - t), 1),
  56744. this.line.updateMatrix(),
  56745. this.cone.scale.set(i, t, i),
  56746. this.cone.position.y = e,
  56747. this.cone.updateMatrix()
  56748. }
  56749. ,
  56750. n.ArrowHelper.prototype.setColor = function(e) {
  56751. this.line.material.color.set(e),
  56752. this.cone.material.color.set(e)
  56753. }
  56754. ,
  56755. n.BoxHelper = function(e) {
  56756. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56757. , i = new Float32Array(24)
  56758. , r = new n.BufferGeometry;
  56759. r.setIndex(new n.BufferAttribute(t,1)),
  56760. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56761. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56762. color: 16776960
  56763. })),
  56764. void 0 !== e && this.update(e)
  56765. }
  56766. ,
  56767. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56768. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56769. n.BoxHelper.prototype.update = function() {
  56770. var e = new n.Box3;
  56771. return function(t) {
  56772. if (e.setFromObject(t),
  56773. !e.isEmpty()) {
  56774. var i = e.min
  56775. , n = e.max
  56776. , r = this.geometry.attributes.position
  56777. , o = r.array;
  56778. o[0] = n.x,
  56779. o[1] = n.y,
  56780. o[2] = n.z,
  56781. o[3] = i.x,
  56782. o[4] = n.y,
  56783. o[5] = n.z,
  56784. o[6] = i.x,
  56785. o[7] = i.y,
  56786. o[8] = n.z,
  56787. o[9] = n.x,
  56788. o[10] = i.y,
  56789. o[11] = n.z,
  56790. o[12] = n.x,
  56791. o[13] = n.y,
  56792. o[14] = i.z,
  56793. o[15] = i.x,
  56794. o[16] = n.y,
  56795. o[17] = i.z,
  56796. o[18] = i.x,
  56797. o[19] = i.y,
  56798. o[20] = i.z,
  56799. o[21] = n.x,
  56800. o[22] = i.y,
  56801. o[23] = i.z,
  56802. r.needsUpdate = !0,
  56803. this.geometry.computeBoundingSphere()
  56804. }
  56805. }
  56806. }(),
  56807. n.BoundingBoxHelper = function(e, t) {
  56808. var i = void 0 !== t ? t : 8947848;
  56809. this.object = e,
  56810. this.box = new n.Box3,
  56811. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56812. color: i,
  56813. wireframe: !0
  56814. }))
  56815. }
  56816. ,
  56817. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56818. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56819. n.BoundingBoxHelper.prototype.update = function() {
  56820. this.box.setFromObject(this.object),
  56821. this.box.size(this.scale),
  56822. this.box.center(this.position)
  56823. }
  56824. ,
  56825. n.CameraHelper = function(e) {
  56826. function t(e, t, n) {
  56827. i(e, n),
  56828. i(t, n)
  56829. }
  56830. function i(e, t) {
  56831. r.vertices.push(new n.Vector3),
  56832. r.colors.push(new n.Color(t)),
  56833. void 0 === a[e] && (a[e] = []),
  56834. a[e].push(r.vertices.length - 1)
  56835. }
  56836. var r = new n.Geometry
  56837. , o = new n.LineBasicMaterial({
  56838. color: 16777215,
  56839. vertexColors: n.FaceColors
  56840. })
  56841. , a = {}
  56842. , s = 16755200
  56843. , l = 16711680
  56844. , c = 43775
  56845. , h = 16777215
  56846. , u = 3355443;
  56847. t("n1", "n2", s),
  56848. t("n2", "n4", s),
  56849. t("n4", "n3", s),
  56850. t("n3", "n1", s),
  56851. t("f1", "f2", s),
  56852. t("f2", "f4", s),
  56853. t("f4", "f3", s),
  56854. t("f3", "f1", s),
  56855. t("n1", "f1", s),
  56856. t("n2", "f2", s),
  56857. t("n3", "f3", s),
  56858. t("n4", "f4", s),
  56859. t("p", "n1", l),
  56860. t("p", "n2", l),
  56861. t("p", "n3", l),
  56862. t("p", "n4", l),
  56863. t("u1", "u2", c),
  56864. t("u2", "u3", c),
  56865. t("u3", "u1", c),
  56866. t("c", "t", h),
  56867. t("p", "c", u),
  56868. t("cn1", "cn2", u),
  56869. t("cn3", "cn4", u),
  56870. t("cf1", "cf2", u),
  56871. t("cf3", "cf4", u),
  56872. n.LineSegments.call(this, r, o),
  56873. this.camera = e,
  56874. this.camera.updateProjectionMatrix(),
  56875. this.matrix = e.matrixWorld,
  56876. this.matrixAutoUpdate = !1,
  56877. this.pointMap = a,
  56878. this.update()
  56879. }
  56880. ,
  56881. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56882. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56883. n.CameraHelper.prototype.update = function() {
  56884. function e(e, n, a, s) {
  56885. r.set(n, a, s).unproject(o);
  56886. var l = i[e];
  56887. if (void 0 !== l)
  56888. for (var c = 0, h = l.length; c < h; c++)
  56889. t.vertices[l[c]].copy(r)
  56890. }
  56891. var t, i, r = new n.Vector3, o = new n.Camera;
  56892. return function() {
  56893. t = this.geometry,
  56894. i = this.pointMap;
  56895. var n = 1
  56896. , r = 1;
  56897. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56898. e("c", 0, 0, -1),
  56899. e("t", 0, 0, 1),
  56900. e("n1", -n, -r, -1),
  56901. e("n2", n, -r, -1),
  56902. e("n3", -n, r, -1),
  56903. e("n4", n, r, -1),
  56904. e("f1", -n, -r, 1),
  56905. e("f2", n, -r, 1),
  56906. e("f3", -n, r, 1),
  56907. e("f4", n, r, 1),
  56908. e("u1", .7 * n, 1.1 * r, -1),
  56909. e("u2", .7 * -n, 1.1 * r, -1),
  56910. e("u3", 0, 2 * r, -1),
  56911. e("cf1", -n, 0, 1),
  56912. e("cf2", n, 0, 1),
  56913. e("cf3", 0, -r, 1),
  56914. e("cf4", 0, r, 1),
  56915. e("cn1", -n, 0, -1),
  56916. e("cn2", n, 0, -1),
  56917. e("cn3", 0, -r, -1),
  56918. e("cn4", 0, r, -1),
  56919. t.verticesNeedUpdate = !0
  56920. }
  56921. }(),
  56922. n.DirectionalLightHelper = function(e, t) {
  56923. n.Object3D.call(this),
  56924. this.light = e,
  56925. this.light.updateMatrixWorld(),
  56926. this.matrix = e.matrixWorld,
  56927. this.matrixAutoUpdate = !1,
  56928. t = t || 1;
  56929. var i = new n.Geometry;
  56930. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56931. var r = new n.LineBasicMaterial({
  56932. fog: !1
  56933. });
  56934. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56935. this.lightPlane = new n.Line(i,r),
  56936. this.add(this.lightPlane),
  56937. i = new n.Geometry,
  56938. i.vertices.push(new n.Vector3, new n.Vector3),
  56939. r = new n.LineBasicMaterial({
  56940. fog: !1
  56941. }),
  56942. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56943. this.targetLine = new n.Line(i,r),
  56944. this.add(this.targetLine),
  56945. this.update()
  56946. }
  56947. ,
  56948. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56949. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56950. n.DirectionalLightHelper.prototype.dispose = function() {
  56951. this.lightPlane.geometry.dispose(),
  56952. this.lightPlane.material.dispose(),
  56953. this.targetLine.geometry.dispose(),
  56954. this.targetLine.material.dispose()
  56955. }
  56956. ,
  56957. n.DirectionalLightHelper.prototype.update = function() {
  56958. var e = new n.Vector3
  56959. , t = new n.Vector3
  56960. , i = new n.Vector3;
  56961. return function() {
  56962. e.setFromMatrixPosition(this.light.matrixWorld),
  56963. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56964. i.subVectors(t, e),
  56965. this.lightPlane.lookAt(i),
  56966. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56967. this.targetLine.geometry.vertices[1].copy(i),
  56968. this.targetLine.geometry.verticesNeedUpdate = !0,
  56969. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56970. }
  56971. }(),
  56972. n.EdgesHelper = function(e, t, i) {
  56973. var r = void 0 !== t ? t : 16777215;
  56974. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56975. color: r
  56976. })),
  56977. this.matrix = e.matrixWorld,
  56978. this.matrixAutoUpdate = !1
  56979. }
  56980. ,
  56981. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56982. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56983. n.FaceNormalsHelper = function(e, t, i, r) {
  56984. this.object = e,
  56985. this.size = void 0 !== t ? t : 1;
  56986. var o = void 0 !== i ? i : 16776960
  56987. , a = void 0 !== r ? r : 1
  56988. , s = 0
  56989. , l = this.object.geometry;
  56990. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56991. var c = new n.BufferGeometry
  56992. , h = new n.Float32Attribute(2 * s * 3,3);
  56993. c.addAttribute("position", h),
  56994. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56995. color: o,
  56996. linewidth: a
  56997. })),
  56998. this.matrixAutoUpdate = !1,
  56999. this.update()
  57000. }
  57001. ,
  57002. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57003. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57004. n.FaceNormalsHelper.prototype.update = function() {
  57005. var e = new n.Vector3
  57006. , t = new n.Vector3
  57007. , i = new n.Matrix3;
  57008. return function() {
  57009. this.object.updateMatrixWorld(!0),
  57010. i.getNormalMatrix(this.object.matrixWorld);
  57011. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57012. var u = s[c]
  57013. , d = u.normal;
  57014. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57015. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57016. r.setXYZ(l, e.x, e.y, e.z),
  57017. l += 1,
  57018. r.setXYZ(l, t.x, t.y, t.z),
  57019. l += 1
  57020. }
  57021. return r.needsUpdate = !0,
  57022. this
  57023. }
  57024. }(),
  57025. n.GridHelper = function(e, t) {
  57026. var i = new n.Geometry
  57027. , r = new n.LineBasicMaterial({
  57028. vertexColors: n.VertexColors
  57029. });
  57030. this.color1 = new n.Color(4473924),
  57031. this.color2 = new n.Color(8947848);
  57032. for (var o = -e; o <= e; o += t) {
  57033. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57034. var a = 0 === o ? this.color1 : this.color2;
  57035. i.colors.push(a, a, a, a)
  57036. }
  57037. n.LineSegments.call(this, i, r)
  57038. }
  57039. ,
  57040. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57041. n.GridHelper.prototype.constructor = n.GridHelper,
  57042. n.GridHelper.prototype.setColors = function(e, t) {
  57043. this.color1.set(e),
  57044. this.color2.set(t),
  57045. this.geometry.colorsNeedUpdate = !0
  57046. }
  57047. ,
  57048. n.HemisphereLightHelper = function(e, t) {
  57049. n.Object3D.call(this),
  57050. this.light = e,
  57051. this.light.updateMatrixWorld(),
  57052. this.matrix = e.matrixWorld,
  57053. this.matrixAutoUpdate = !1,
  57054. this.colors = [new n.Color, new n.Color];
  57055. var i = new n.SphereGeometry(t,4,2);
  57056. i.rotateX(-Math.PI / 2);
  57057. for (var r = 0, o = 8; r < o; r++)
  57058. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57059. var a = new n.MeshBasicMaterial({
  57060. vertexColors: n.FaceColors,
  57061. wireframe: !0
  57062. });
  57063. this.lightSphere = new n.Mesh(i,a),
  57064. this.add(this.lightSphere),
  57065. this.update()
  57066. }
  57067. ,
  57068. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57069. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57070. n.HemisphereLightHelper.prototype.dispose = function() {
  57071. this.lightSphere.geometry.dispose(),
  57072. this.lightSphere.material.dispose()
  57073. }
  57074. ,
  57075. n.HemisphereLightHelper.prototype.update = function() {
  57076. var e = new n.Vector3;
  57077. return function() {
  57078. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57079. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57080. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57081. this.lightSphere.geometry.colorsNeedUpdate = !0
  57082. }
  57083. }(),
  57084. n.PointLightHelper = function(e, t) {
  57085. this.light = e,
  57086. this.light.updateMatrixWorld();
  57087. var i = new n.SphereGeometry(t,4,2)
  57088. , r = new n.MeshBasicMaterial({
  57089. wireframe: !0,
  57090. fog: !1
  57091. });
  57092. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57093. n.Mesh.call(this, i, r),
  57094. this.matrix = this.light.matrixWorld,
  57095. this.matrixAutoUpdate = !1
  57096. }
  57097. ,
  57098. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57099. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57100. n.PointLightHelper.prototype.dispose = function() {
  57101. this.geometry.dispose(),
  57102. this.material.dispose()
  57103. }
  57104. ,
  57105. n.PointLightHelper.prototype.update = function() {
  57106. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57107. }
  57108. ,
  57109. n.SkeletonHelper = function(e) {
  57110. this.bones = this.getBoneList(e);
  57111. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57112. var r = this.bones[i];
  57113. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57114. t.vertices.push(new n.Vector3),
  57115. t.colors.push(new n.Color(0,0,1)),
  57116. t.colors.push(new n.Color(0,1,0)))
  57117. }
  57118. t.dynamic = !0;
  57119. var o = new n.LineBasicMaterial({
  57120. vertexColors: n.VertexColors,
  57121. depthTest: !1,
  57122. depthWrite: !1,
  57123. transparent: !0
  57124. });
  57125. n.LineSegments.call(this, t, o),
  57126. this.root = e,
  57127. this.matrix = e.matrixWorld,
  57128. this.matrixAutoUpdate = !1,
  57129. this.update()
  57130. }
  57131. ,
  57132. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57133. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57134. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57135. var t = [];
  57136. e instanceof n.Bone && t.push(e);
  57137. for (var i = 0; i < e.children.length; i++)
  57138. t.push.apply(t, this.getBoneList(e.children[i]));
  57139. return t
  57140. }
  57141. ,
  57142. n.SkeletonHelper.prototype.update = function() {
  57143. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57144. var a = this.bones[o];
  57145. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57146. e.vertices[r].setFromMatrixPosition(i),
  57147. i.multiplyMatrices(t, a.parent.matrixWorld),
  57148. e.vertices[r + 1].setFromMatrixPosition(i),
  57149. r += 2)
  57150. }
  57151. e.verticesNeedUpdate = !0,
  57152. e.computeBoundingSphere()
  57153. }
  57154. ,
  57155. n.SpotLightHelper = function(e) {
  57156. n.Object3D.call(this),
  57157. this.light = e,
  57158. this.light.updateMatrixWorld(),
  57159. this.matrix = e.matrixWorld,
  57160. this.matrixAutoUpdate = !1;
  57161. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57162. t.translate(0, -.5, 0),
  57163. t.rotateX(-Math.PI / 2);
  57164. var i = new n.MeshBasicMaterial({
  57165. wireframe: !0,
  57166. fog: !1
  57167. });
  57168. this.cone = new n.Mesh(t,i),
  57169. this.add(this.cone),
  57170. this.update()
  57171. }
  57172. ,
  57173. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57174. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57175. n.SpotLightHelper.prototype.dispose = function() {
  57176. this.cone.geometry.dispose(),
  57177. this.cone.material.dispose()
  57178. }
  57179. ,
  57180. n.SpotLightHelper.prototype.update = function() {
  57181. var e = new n.Vector3
  57182. , t = new n.Vector3;
  57183. return function() {
  57184. var i = this.light.distance ? this.light.distance : 1e4
  57185. , n = i * Math.tan(this.light.angle);
  57186. this.cone.scale.set(n, n, i),
  57187. e.setFromMatrixPosition(this.light.matrixWorld),
  57188. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57189. this.cone.lookAt(t.sub(e)),
  57190. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57191. }
  57192. }(),
  57193. n.VertexNormalsHelper = function(e, t, i, r) {
  57194. this.object = e,
  57195. this.size = void 0 !== t ? t : 1;
  57196. var o = void 0 !== i ? i : 16711680
  57197. , a = void 0 !== r ? r : 1
  57198. , s = 0
  57199. , l = this.object.geometry;
  57200. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57201. var c = new n.BufferGeometry
  57202. , h = new n.Float32Attribute(2 * s * 3,3);
  57203. c.addAttribute("position", h),
  57204. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57205. color: o,
  57206. linewidth: a
  57207. })),
  57208. this.matrixAutoUpdate = !1,
  57209. this.update()
  57210. }
  57211. ,
  57212. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57213. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57214. n.VertexNormalsHelper.prototype.update = function() {
  57215. var e = new n.Vector3
  57216. , t = new n.Vector3
  57217. , i = new n.Matrix3;
  57218. return function() {
  57219. var r = ["a", "b", "c"];
  57220. this.object.updateMatrixWorld(!0),
  57221. i.getNormalMatrix(this.object.matrixWorld);
  57222. var o = this.object.matrixWorld
  57223. , a = this.geometry.attributes.position
  57224. , s = this.object.geometry;
  57225. if (s instanceof n.Geometry)
  57226. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57227. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57228. var m = l[p[r[f]]]
  57229. , v = p.vertexNormals[f];
  57230. e.copy(m).applyMatrix4(o),
  57231. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57232. a.setXYZ(h, e.x, e.y, e.z),
  57233. h += 1,
  57234. a.setXYZ(h, t.x, t.y, t.z),
  57235. h += 1
  57236. }
  57237. else if (s instanceof n.BufferGeometry)
  57238. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57239. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57240. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57241. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57242. a.setXYZ(h, e.x, e.y, e.z),
  57243. h += 1,
  57244. a.setXYZ(h, t.x, t.y, t.z),
  57245. h += 1;
  57246. return a.needsUpdate = !0,
  57247. this
  57248. }
  57249. }(),
  57250. n.WireframeHelper = function(e, t) {
  57251. var i = void 0 !== t ? t : 16777215;
  57252. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57253. color: i
  57254. })),
  57255. this.matrix = e.matrixWorld,
  57256. this.matrixAutoUpdate = !1
  57257. }
  57258. ,
  57259. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57260. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57261. n.ImmediateRenderObject = function(e) {
  57262. n.Object3D.call(this),
  57263. this.material = e,
  57264. this.render = function(e) {}
  57265. }
  57266. ,
  57267. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57268. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57269. n.MorphBlendMesh = function(e, t) {
  57270. n.Mesh.call(this, e, t),
  57271. this.animationsMap = {},
  57272. this.animationsList = [];
  57273. var i = this.geometry.morphTargets.length
  57274. , r = "__default"
  57275. , o = 0
  57276. , a = i - 1
  57277. , s = i / 1;
  57278. this.createAnimation(r, o, a, s),
  57279. this.setAnimationWeight(r, 1)
  57280. }
  57281. ,
  57282. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57283. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57284. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57285. var r = {
  57286. start: t,
  57287. end: i,
  57288. length: i - t + 1,
  57289. fps: n,
  57290. duration: (i - t) / n,
  57291. lastFrame: 0,
  57292. currentFrame: 0,
  57293. active: !1,
  57294. time: 0,
  57295. direction: 1,
  57296. weight: 1,
  57297. directionBackwards: !1,
  57298. mirroredLoop: !1
  57299. };
  57300. this.animationsMap[e] = r,
  57301. this.animationsList.push(r)
  57302. }
  57303. ,
  57304. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57305. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57306. var s = r.morphTargets[o]
  57307. , l = s.name.match(i);
  57308. if (l && l.length > 1) {
  57309. var c = l[1];
  57310. n[c] || (n[c] = {
  57311. start: 1 / 0,
  57312. end: -(1 / 0)
  57313. });
  57314. var h = n[c];
  57315. o < h.start && (h.start = o),
  57316. o > h.end && (h.end = o),
  57317. t || (t = c)
  57318. }
  57319. }
  57320. for (var c in n) {
  57321. var h = n[c];
  57322. this.createAnimation(c, h.start, h.end, e)
  57323. }
  57324. this.firstAnimation = t
  57325. }
  57326. ,
  57327. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57328. var t = this.animationsMap[e];
  57329. t && (t.direction = 1,
  57330. t.directionBackwards = !1)
  57331. }
  57332. ,
  57333. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57334. var t = this.animationsMap[e];
  57335. t && (t.direction = -1,
  57336. t.directionBackwards = !0)
  57337. }
  57338. ,
  57339. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57340. var i = this.animationsMap[e];
  57341. i && (i.fps = t,
  57342. i.duration = (i.end - i.start) / i.fps)
  57343. }
  57344. ,
  57345. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57346. var i = this.animationsMap[e];
  57347. i && (i.duration = t,
  57348. i.fps = (i.end - i.start) / i.duration)
  57349. }
  57350. ,
  57351. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57352. var i = this.animationsMap[e];
  57353. i && (i.weight = t)
  57354. }
  57355. ,
  57356. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57357. var i = this.animationsMap[e];
  57358. i && (i.time = t)
  57359. }
  57360. ,
  57361. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57362. var t = 0
  57363. , i = this.animationsMap[e];
  57364. return i && (t = i.time),
  57365. t
  57366. }
  57367. ,
  57368. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57369. var t = -1
  57370. , i = this.animationsMap[e];
  57371. return i && (t = i.duration),
  57372. t
  57373. }
  57374. ,
  57375. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57376. var t = this.animationsMap[e];
  57377. t ? (t.time = 0,
  57378. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57379. }
  57380. ,
  57381. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57382. var t = this.animationsMap[e];
  57383. t && (t.active = !1)
  57384. }
  57385. ,
  57386. n.MorphBlendMesh.prototype.update = function(e) {
  57387. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57388. var r = this.animationsList[t];
  57389. if (r.active) {
  57390. var o = r.duration / r.length;
  57391. r.time += r.direction * e,
  57392. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57393. r.time > r.duration && (r.time = r.duration,
  57394. r.directionBackwards = !0),
  57395. r.time < 0 && (r.time = 0,
  57396. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57397. r.time < 0 && (r.time += r.duration));
  57398. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57399. , s = r.weight;
  57400. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57401. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57402. this.morphTargetInfluences[a] = 0,
  57403. r.lastFrame = r.currentFrame,
  57404. r.currentFrame = a);
  57405. var l = r.time % o / o;
  57406. r.directionBackwards && (l = 1 - l),
  57407. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57408. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57409. }
  57410. }
  57411. }
  57412. ,
  57413. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57414. i.THREE = n) : this.THREE = n
  57415. window.THREE = n
  57416. getObjLoader()
  57417. }
  57418. , {}]
  57419. }, {}, [116]);
  57420. function initTransitionPass(THREE){
  57421. THREE.TransitionPass = function ( scene, camera ) {
  57422. this.renderScene = scene;
  57423. this.renderCamera = camera;
  57424. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57425. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57426. format: THREE.RGBAFormat
  57427. });
  57428. this.coverTex = this.coverRenderTarget.texture;
  57429. this.enabled = false;
  57430. this.oldClearColor = new THREE.Color();
  57431. this.oldClearAlpha = 1;
  57432. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57433. this.scene = new THREE.Scene();
  57434. this.material = this.getMaskMaterial()
  57435. var copyShader = THREE.CopyShader;
  57436. this.materialCopy = new THREE.ShaderMaterial( {
  57437. uniforms: this.copyUniforms,
  57438. vertexShader: copyShader.vertexShader,
  57439. fragmentShader: copyShader.fragmentShader,
  57440. blending: THREE.NoBlending,
  57441. depthTest: false,
  57442. depthWrite: false,
  57443. transparent: true
  57444. } );
  57445. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57446. this.quad.frustumCulled = false; // Avoid getting clipped
  57447. this.scene.add( this.quad );
  57448. }
  57449. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57450. constructor: THREE.TransitionPass,
  57451. setSize: function ( width, height ) {
  57452. this.coverRenderTarget.setSize( width, height );
  57453. },
  57454. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57455. var oldAutoClear = renderer.autoClear;
  57456. renderer.autoClear = false;
  57457. var uniforms = this.quad.material.uniforms
  57458. uniforms.bgTex.value = readBuffer.texture;
  57459. uniforms.coverTex.value = this.coverTex;
  57460. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57461. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57462. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57463. renderer.render( this.scene, this.camera);
  57464. renderer.autoClear = oldAutoClear;
  57465. },
  57466. start:function(sceneRenderer){
  57467. this.enabled = true
  57468. //draw coverTex
  57469. this.quad.material.uniforms.progress.value = 1;
  57470. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57471. },
  57472. stop:function(){
  57473. this.enabled = false
  57474. }
  57475. ,
  57476. getMaskMaterial :function(){
  57477. return new THREE.ShaderMaterial( {
  57478. uniforms: {
  57479. coverTex: {
  57480. type: "t",
  57481. value: null
  57482. },
  57483. bgTex: {
  57484. type: "t",
  57485. value: null
  57486. },
  57487. progress:{
  57488. type: "f",
  57489. value: 0
  57490. },
  57491. screenRatio:{
  57492. type: "f",
  57493. value: 1
  57494. }
  57495. },
  57496. vertexShader: `
  57497. varying vec2 vUv;
  57498. void main()
  57499. {
  57500. vUv = uv;
  57501. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57502. }
  57503. `,
  57504. fragmentShader: `
  57505. uniform sampler2D coverTex;
  57506. uniform sampler2D bgTex;
  57507. uniform float progress;
  57508. uniform float screenRatio;
  57509. varying vec2 vUv;
  57510. void main() {
  57511. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57512. const float minRadius = 0.0 ;
  57513. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57514. float diff = 0.292; //1.0-maxRadius;
  57515. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57516. float radiusOut = radiusIn + diff;
  57517. if(radius < radiusIn) {
  57518. gl_FragColor = texture2D(bgTex, vUv);
  57519. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57520. }else if(radius>radiusOut){
  57521. gl_FragColor = texture2D(coverTex, vUv) ;
  57522. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57523. }else{
  57524. vec4 color1 = texture2D(bgTex, vUv);
  57525. vec4 color2 = texture2D(coverTex, vUv);
  57526. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57527. gl_FragColor = mix(color1, color2, rotio);
  57528. }
  57529. }
  57530. `
  57531. } );
  57532. },
  57533. }
  57534. }
  57535. /*
  57536. var addMagnifier = function(){
  57537. class Magnifier extends THREE.Object3D {
  57538. constructor () {
  57539. super()
  57540. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57541. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57542. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57543. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57544. format: THREE.RGBAFormat ,
  57545. //type: THREE.FloatType,
  57546. //minFilter: THREE.NearestFilter,
  57547. //magFilter: THREE.NearestFilter,
  57548. } )
  57549. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57550. side: THREE.DoubleSide ,
  57551. map: this.renderTarget.texture ,
  57552. transparent:true,
  57553. depthTest: !1,
  57554. depthWrite: !1,
  57555. }))
  57556. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57557. side: THREE.DoubleSide ,
  57558. map: Texture.load('static/images/crosshair.png') ,
  57559. transparent:true,
  57560. depthTest: !1,
  57561. depthWrite: !1,
  57562. }))
  57563. this.add(this.mesh)
  57564. this.add(this.overlayMesh)
  57565. player.model.add(this);
  57566. player.magnifier = this;
  57567. }
  57568. update(aimPos){
  57569. const magDistance_ = 0.3;
  57570. var playerPos = player.position
  57571. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57572. this.camera.position.copy(aimPos.clone().add(vec))
  57573. this.camera.lookAt(aimPos)
  57574. var playerCamera = player.camera
  57575. this.quaternion.copy(playerCamera.quaternion);
  57576. var pos2d = player.mouse.clone();
  57577. var shift = 400;
  57578. var clientHeight = player.domElement.clientHeight
  57579. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57580. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57581. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57582. this.position.copy(newPos)
  57583. var renderer = player.sceneRenderer.renderer
  57584. var oldAutoClear = renderer.autoClear
  57585. renderer.autoClear = false
  57586. //renderer.clear( true, true, true );
  57587. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57588. renderer.autoClear = oldAutoClear
  57589. }
  57590. }
  57591. new Magnifier()
  57592. }
  57593. */
  57594. /*
  57595. 笔记:
  57596. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57597. {
  57598. //到导览中某个点位(假设点位不重复)
  57599. var id = 73
  57600. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57601. var i = player.model.heroLocations.indexOf(p)
  57602. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57603. var j = p.heroLocations.indexOf(p1)
  57604. player.director.goToHighlight([i,j])
  57605. }
  57606. */