main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. let highMapAddColor = 0//true
  5. let momentTourBlackNewType = false
  6. !function() {
  7. "use strict";
  8. function t(t, i) {
  9. return typeof t === i
  10. }
  11. function i(t, i) {
  12. return t instanceof i
  13. }
  14. function n(t) {
  15. return t && t.nodeType
  16. }
  17. function e(t) {
  18. return n(t) ? t : i(t, g) ? t[0] : void 0
  19. }
  20. function o(t, i, n) {
  21. return g.each(t, function(t, e) {
  22. n = i.call(e, n, t, e)
  23. }),
  24. n
  25. }
  26. function r(t, i, n) {
  27. var e, o, r;
  28. if (t === i)
  29. return !0;
  30. if (!t || !i || t.constructor !== i.constructor)
  31. return !1;
  32. for (e = 0,
  33. o = n.length; o > e; e += 1) {
  34. if (r = n[e],
  35. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  36. return !1;
  37. if (t[r] !== i[r])
  38. return !1
  39. }
  40. return !0
  41. }
  42. function s(t, i, n, e) {
  43. this.left = E(t),
  44. this.top = E(i),
  45. this.width = E(n),
  46. this.height = E(e),
  47. this.right = this.left + this.width,
  48. this.bottom = this.top + this.height
  49. }
  50. function h(t, i, n, e) {
  51. this.visible = t || 0,
  52. this.viewport = i || 0,
  53. this.possible = n || 0,
  54. this.rects = e && T({}, e) || null
  55. }
  56. function l(t, i) {
  57. this.els = t,
  58. this.viewport = i
  59. }
  60. function c(t, i, n) {
  61. var e;
  62. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  63. e ? e[n] : 0
  64. }
  65. function u(t, i) {
  66. return t.val - i.val
  67. }
  68. function a(t, i) {
  69. return i.val - t.val
  70. }
  71. function f(t) {
  72. var i = s.ofContent(t, !0)
  73. , n = s.ofViewport(t, !0)
  74. , e = i.width - n.width
  75. , o = i.height - n.height;
  76. this.content = i,
  77. this.viewport = n,
  78. this.width = 0 >= e ? null : n.left / e,
  79. this.height = 0 >= o ? null : n.top / o,
  80. this.left = n.left,
  81. this.top = n.top,
  82. this.right = i.right - n.right,
  83. this.bottom = i.bottom - n.bottom
  84. }
  85. function p(t) {
  86. this.el = t || window
  87. }
  88. function d(t, i) {
  89. this.context = t,
  90. this.viewport = i,
  91. this.init()
  92. }
  93. function v(t, i, n, e) {
  94. this.context = new l(t,i),
  95. this.property = n,
  96. this.descending = e,
  97. this.init()
  98. }
  99. function w(t) {
  100. t && t !== window && t !== document ? (this.context = t,
  101. this.$autoTarget = g(t)) : this.context = window,
  102. this.init()
  103. }
  104. var g = jQuery
  105. , m = g(window)
  106. , b = g(document)
  107. , T = g.extend
  108. , y = g.isFunction
  109. , k = Math.max
  110. , V = Math.min
  111. , E = Math.round
  112. , x = function() {
  113. var t = {}
  114. , i = 1;
  115. return function(n) {
  116. return n ? (t[n] || (t[n] = i,
  117. i += 1),
  118. t[n]) : 0
  119. }
  120. }();
  121. T(s.prototype, {
  122. equals: function(t) {
  123. return r(this, t, ["left", "top", "width", "height"])
  124. },
  125. area: function() {
  126. return this.width * this.height
  127. },
  128. relativeTo: function(t) {
  129. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  130. },
  131. intersection: function(t) {
  132. if (!i(t, s))
  133. return null;
  134. var n = k(this.left, t.left)
  135. , e = V(this.right, t.right)
  136. , o = k(this.top, t.top)
  137. , r = V(this.bottom, t.bottom)
  138. , h = e - n
  139. , l = r - o;
  140. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  141. },
  142. envelope: function(t) {
  143. if (!i(t, s))
  144. return this;
  145. var n = V(this.left, t.left)
  146. , e = k(this.right, t.right)
  147. , o = V(this.top, t.top)
  148. , r = k(this.bottom, t.bottom)
  149. , h = e - n
  150. , l = r - o;
  151. return new s(n,o,h,l)
  152. }
  153. }),
  154. T(s, {
  155. ofContent: function(t, i) {
  156. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  157. },
  158. ofViewport: function(t, i) {
  159. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  160. },
  161. ofElement: function(t) {
  162. var i = g(t);
  163. if (!i.is(":visible"))
  164. return null;
  165. var n = i.offset();
  166. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  167. }
  168. }),
  169. T(h.prototype, {
  170. equals: function(t) {
  171. return this.fracsEqual(t) && this.rectsEqual(t)
  172. },
  173. fracsEqual: function(t) {
  174. return r(this, t, ["visible", "viewport", "possible"])
  175. },
  176. rectsEqual: function(t) {
  177. return r(this.rects, t.rects, ["document", "element", "viewport"])
  178. }
  179. }),
  180. T(h, {
  181. of: function(t, i) {
  182. var e, o, r;
  183. return t = n(t) && s.ofElement(t) || t,
  184. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  185. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  186. r = V(t.width, i.width) * V(t.height, i.height),
  187. new h(o / t.area(),o / i.area(),o / r,{
  188. document: e,
  189. element: e.relativeTo(t),
  190. viewport: e.relativeTo(i)
  191. })) : new h
  192. }
  193. });
  194. var q = ["width", "height", "left", "right", "top", "bottom"]
  195. , S = ["possible", "visible", "viewport"];
  196. T(l.prototype, {
  197. sorted: function(t, i) {
  198. var n = this.viewport;
  199. return g.map(this.els, function(i) {
  200. return {
  201. el: i,
  202. val: c(i, n, t)
  203. }
  204. }).sort(i ? a : u)
  205. },
  206. best: function(t, i) {
  207. return this.els.length ? this.sorted(t, i)[0] : null
  208. }
  209. }),
  210. T(f.prototype, {
  211. equals: function(t) {
  212. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  213. }
  214. }),
  215. T(p.prototype, {
  216. equals: function(t) {
  217. return r(this, t, ["el"])
  218. },
  219. scrollState: function() {
  220. return new f(this.el)
  221. },
  222. scrollTo: function(t, i, n) {
  223. var e = g(this.el === window ? "html,body" : this.el);
  224. t = t || 0,
  225. i = i || 0,
  226. n = isNaN(n) ? 1e3 : n,
  227. e.stop(!0).animate({
  228. scrollLeft: t,
  229. scrollTop: i
  230. }, n)
  231. },
  232. scroll: function(t, i, n) {
  233. var e = this.el === window ? m : g(this.el);
  234. t = t || 0,
  235. i = i || 0,
  236. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  237. },
  238. scrollToRect: function(t, i, n, e) {
  239. i = i || 0,
  240. n = n || 0,
  241. this.scrollTo(t.left - i, t.top - n, e)
  242. },
  243. scrollToElement: function(t, i, n, e) {
  244. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  245. this.scrollToRect(o, i, n, e)
  246. }
  247. });
  248. var C = {
  249. init: function() {
  250. this.callbacks = g.Callbacks("memory unique"),
  251. this.currVal = null,
  252. this.prevVal = null,
  253. this.checkProxy = g.proxy(this.check, this),
  254. this.autoCheck()
  255. },
  256. bind: function(t) {
  257. this.callbacks.add(t)
  258. },
  259. unbind: function(t) {
  260. t ? this.callbacks.remove(t) : this.callbacks.empty()
  261. },
  262. trigger: function() {
  263. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  264. },
  265. check: function(t) {
  266. var i = this.updatedValue(t);
  267. return void 0 !== i && (this.prevVal = this.currVal,
  268. this.currVal = i,
  269. this.trigger(),
  270. !0)
  271. },
  272. $autoTarget: m,
  273. autoEvents: "load resize scroll",
  274. autoCheck: function(t) {
  275. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  276. }
  277. };
  278. T(d.prototype, C, {
  279. updatedValue: function() {
  280. var t = h.of(this.context, this.viewport);
  281. return this.currVal && this.currVal.equals(t) ? void 0 : t
  282. }
  283. }),
  284. T(v.prototype, C, {
  285. updatedValue: function() {
  286. var t = this.context.best(this.property, this.descending);
  287. return t && (t = t.val > 0 ? t.el : null,
  288. this.currVal !== t) ? t : void 0
  289. }
  290. }),
  291. T(w.prototype, C, {
  292. updatedValue: function() {
  293. var t = new f(this.context);
  294. return this.currVal && this.currVal.equals(t) ? void 0 : t
  295. }
  296. });
  297. var L = function(t, i) {
  298. var n = [].slice
  299. , e = jQuery
  300. , o = e.extend
  301. , r = e.isFunction
  302. , s = o({}, i)
  303. , h = function(i, n, o, s) {
  304. return o = r(o) ? o.apply(i, n) : o,
  305. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  306. }
  307. , l = function() {
  308. return h(this, n.call(arguments), s.defaultStatic, l)
  309. }
  310. , c = function(t) {
  311. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  312. }
  313. , u = function(t) {
  314. t && (o(l, t.statics),
  315. o(c, t.methods)),
  316. l.modplug = u
  317. };
  318. u.prev = {
  319. statics: e[t],
  320. methods: e.fn[t]
  321. },
  322. u(i),
  323. e[t] = l,
  324. e.fn[t] = c
  325. }
  326. , M = "fracs";
  327. L(M, {
  328. statics: {
  329. version: "0.15.0",
  330. Rect: s,
  331. Fractions: h,
  332. Group: l,
  333. ScrollState: f,
  334. Viewport: p,
  335. FracsCallbacks: d,
  336. GroupCallbacks: v,
  337. ScrollStateCallbacks: w,
  338. fracs: function(t, i) {
  339. return h.of(t, i)
  340. }
  341. },
  342. methods: {
  343. content: function(t) {
  344. return this.length ? s.ofContent(this[0], t) : null
  345. },
  346. envelope: function() {
  347. return o(this, function(t) {
  348. var i = s.ofElement(this);
  349. return t ? t.envelope(i) : i
  350. })
  351. },
  352. fracs: function(i, n, o) {
  353. t(i, "string") || (o = n,
  354. n = i,
  355. i = null),
  356. y(n) || (o = n,
  357. n = null),
  358. o = e(o);
  359. var r = M + ".fracs." + x(o);
  360. return "unbind" === i ? this.each(function() {
  361. var t = g(this).data(r);
  362. t && t.unbind(n)
  363. }) : "check" === i ? this.each(function() {
  364. var t = g(this).data(r);
  365. t && t.check()
  366. }) : y(n) ? this.each(function() {
  367. var t = g(this)
  368. , i = t.data(r);
  369. i || (i = new d(this,o),
  370. t.data(r, i)),
  371. i.bind(n)
  372. }) : this.length ? h.of(this[0], o) : null
  373. },
  374. intersection: function() {
  375. return o(this, function(t) {
  376. var i = s.ofElement(this);
  377. return t ? t.intersection(i) : i
  378. })
  379. },
  380. max: function(t, i, n) {
  381. return y(i) || (n = i,
  382. i = null),
  383. n = e(n),
  384. i ? (new v(this,n,t,!0).bind(i),
  385. this) : this.pushStack(new l(this,n).best(t, !0).el)
  386. },
  387. min: function(t, i, n) {
  388. return y(i) || (n = i,
  389. i = null),
  390. n = e(n),
  391. i ? (new v(this,n,t).bind(i),
  392. this) : this.pushStack(new l(this,n).best(t).el)
  393. },
  394. rect: function() {
  395. return this.length ? s.ofElement(this[0]) : null
  396. },
  397. scrollState: function(i, n) {
  398. var e = M + ".scrollState";
  399. return t(i, "string") || (n = i,
  400. i = null),
  401. "unbind" === i ? this.each(function() {
  402. var t = g(this).data(e);
  403. t && t.unbind(n)
  404. }) : "check" === i ? this.each(function() {
  405. var t = g(this).data(e);
  406. t && t.check()
  407. }) : y(n) ? this.each(function() {
  408. var t = g(this)
  409. , i = t.data(e);
  410. i || (i = new w(this),
  411. t.data(e, i)),
  412. i.bind(n)
  413. }) : this.length ? new f(this[0]) : null
  414. },
  415. scroll: function(t, i, n) {
  416. return this.each(function() {
  417. new p(this).scroll(t, i, n)
  418. })
  419. },
  420. scrollTo: function(t, i, n, o) {
  421. return g.isNumeric(t) && (o = n,
  422. n = i,
  423. i = t,
  424. t = null),
  425. t = e(t),
  426. this.each(function() {
  427. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  428. })
  429. },
  430. scrollToThis: function(t, i, n, o) {
  431. return o = new p(e(o)),
  432. o.scrollToElement(this[0], t, i, n),
  433. this
  434. },
  435. softLink: function(t, i, n, o) {
  436. return o = new p(e(o)),
  437. this.filter("a[href^=#]").each(function() {
  438. var e = g(this);
  439. e.on("click", function() {
  440. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  441. })
  442. })
  443. },
  444. sort: function(i, n, o) {
  445. return t(n, "boolean") || (o = n,
  446. n = null),
  447. o = e(o),
  448. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  449. return t.el
  450. }))
  451. },
  452. viewport: function(t) {
  453. return this.length ? s.ofViewport(this[0], t) : null
  454. }
  455. },
  456. defaultStatic: "fracs",
  457. defaultMethod: "fracs"
  458. })
  459. }();
  460. if ("undefined" == typeof jQuery)
  461. throw new Error("Bootstrap's JavaScript requires jQuery");
  462. +function(t) {
  463. "use strict";
  464. function e(e) {
  465. return this.each(function() {
  466. var o = t(this)
  467. , s = o.data("bs.tooltip")
  468. , n = "object" == typeof e && e;
  469. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  470. "string" == typeof e && s[e]())
  471. })
  472. }
  473. var i = function(t, e) {
  474. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  475. this.init("tooltip", t, e)
  476. };
  477. i.VERSION = "3.2.0",
  478. i.DEFAULTS = {
  479. animation: !0,
  480. placement: "top",
  481. selector: !1,
  482. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  483. trigger: "hover focus",
  484. title: "",
  485. delay: 0,
  486. html: !1,
  487. container: !1,
  488. viewport: {
  489. selector: "body",
  490. padding: 0
  491. }
  492. },
  493. i.prototype.init = function(e, i, o) {
  494. this.enabled = !0,
  495. this.type = e,
  496. this.$element = t(i),
  497. this.options = this.getOptions(o),
  498. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  499. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  500. var r = s[n];
  501. if ("click" == r)
  502. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  503. else if ("manual" != r) {
  504. var a = "hover" == r ? "mouseenter" : "focusin"
  505. , l = "hover" == r ? "mouseleave" : "focusout";
  506. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  507. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  508. }
  509. }
  510. this.options.selector ? this._options = t.extend({}, this.options, {
  511. trigger: "manual",
  512. selector: ""
  513. }) : this.fixTitle()
  514. }
  515. ,
  516. i.prototype.getDefaults = function() {
  517. return i.DEFAULTS
  518. }
  519. ,
  520. i.prototype.getOptions = function(e) {
  521. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  522. e.delay && "number" == typeof e.delay && (e.delay = {
  523. show: e.delay,
  524. hide: e.delay
  525. }),
  526. e
  527. }
  528. ,
  529. i.prototype.getDelegateOptions = function() {
  530. var e = {}
  531. , i = this.getDefaults();
  532. return this._options && t.each(this._options, function(t, o) {
  533. i[t] != o && (e[t] = o)
  534. }),
  535. e
  536. }
  537. ,
  538. i.prototype.enter = function(e) {
  539. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  540. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  541. t(e.currentTarget).data("bs." + this.type, i)),
  542. clearTimeout(i.timeout),
  543. i.hoverState = "in",
  544. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  545. // "in" == i.hoverState && i.show()
  546. }, i.options.delay.show)) : i.show()
  547. }
  548. ,
  549. i.prototype.leave = function(e) {
  550. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  551. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  552. t(e.currentTarget).data("bs." + this.type, i)),
  553. clearTimeout(i.timeout),
  554. i.hoverState = "out",
  555. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  556. "out" == i.hoverState && i.hide()
  557. }, i.options.delay.hide)) : i.hide()
  558. }
  559. ,
  560. i.prototype.show = function() {
  561. var e = t.Event("show.bs." + this.type);
  562. if (this.hasContent() && this.enabled) {
  563. this.$element.trigger(e);
  564. var i = t.contains(document.documentElement, this.$element[0]);
  565. if (e.isDefaultPrevented() || !i)
  566. return;
  567. var o = this
  568. , s = this.tip()
  569. , n = this.getUID(this.type);
  570. this.setContent(),
  571. s.attr("id", n),
  572. this.$element.attr("aria-describedby", n),
  573. this.options.animation && s.addClass("fade");
  574. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  575. , a = /\s?auto?\s?/i
  576. , l = a.test(r);
  577. l && (r = r.replace(a, "") || "top"),
  578. s.detach().css({
  579. top: 0,
  580. left: 0,
  581. display: "block"
  582. }).addClass(r).data("bs." + this.type, this),
  583. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  584. var p = this.getPosition()
  585. , h = s[0].offsetWidth
  586. , f = s[0].offsetHeight;
  587. if (l) {
  588. var u = r
  589. , c = this.$element.parent()
  590. , d = this.getPosition(c);
  591. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  592. s.removeClass(u).addClass(r)
  593. }
  594. var g = this.getCalculatedOffset(r, p, h, f);
  595. this.applyPlacement(g, r);
  596. var y = function() {
  597. o.$element.trigger("shown.bs." + o.type),
  598. o.hoverState = null
  599. };
  600. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  601. }
  602. }
  603. ,
  604. i.prototype.applyPlacement = function(e, i) {
  605. var o = this.tip()
  606. , s = o[0].offsetWidth
  607. , n = o[0].offsetHeight
  608. , r = parseInt(o.css("margin-top"), 10)
  609. , a = parseInt(o.css("margin-left"), 10);
  610. isNaN(r) && (r = 0),
  611. isNaN(a) && (a = 0),
  612. e.top = e.top + r,
  613. e.left = e.left + a,
  614. t.offset.setOffset(o[0], t.extend({
  615. using: function(t) {
  616. o.css({
  617. top: Math.round(t.top),
  618. left: Math.round(t.left)
  619. })
  620. }
  621. }, e), 0),
  622. o.addClass("in");
  623. var l = o[0].offsetWidth
  624. , p = o[0].offsetHeight;
  625. "top" == i && p != n && (e.top = e.top + n - p);
  626. var h = this.getViewportAdjustedDelta(i, e, l, p);
  627. h.left ? e.left += h.left : e.top += h.top;
  628. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  629. , u = h.left ? "left" : "top"
  630. , c = h.left ? "offsetWidth" : "offsetHeight";
  631. o.offset(e),
  632. this.replaceArrow(f, o[0][c], u)
  633. }
  634. ,
  635. i.prototype.replaceArrow = function(t, e, i) {
  636. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  637. }
  638. ,
  639. i.prototype.setContent = function() {
  640. var t = this.tip()
  641. , e = this.getTitle();
  642. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  643. t.removeClass("fade in top bottom left right")
  644. }
  645. ,
  646. i.prototype.hide = function() {
  647. function e() {
  648. "in" != i.hoverState && o.detach(),
  649. i.$element.trigger("hidden.bs." + i.type)
  650. }
  651. var i = this
  652. , o = this.tip()
  653. , s = t.Event("hide.bs." + this.type);
  654. if (this.$element.removeAttr("aria-describedby"),
  655. this.$element.trigger(s),
  656. !s.isDefaultPrevented())
  657. return o.removeClass("in"),
  658. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  659. this.hoverState = null,
  660. this
  661. }
  662. ,
  663. i.prototype.fixTitle = function() {
  664. var t = this.$element;
  665. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  666. }
  667. ,
  668. i.prototype.hasContent = function() {
  669. return this.getTitle()
  670. }
  671. ,
  672. i.prototype.getPosition = function(e) {
  673. e = e || this.$element;
  674. var i = e[0]
  675. , o = "BODY" == i.tagName;
  676. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  677. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  678. width: o ? t(window).width() : e.outerWidth(),
  679. height: o ? t(window).height() : e.outerHeight()
  680. }, o ? {
  681. top: 0,
  682. left: 0
  683. } : e.offset())
  684. }
  685. ,
  686. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  687. return "bottom" == t ? {
  688. top: e.top + e.height,
  689. left: e.left + e.width / 2 - i / 2
  690. } : "top" == t ? {
  691. top: e.top - o,
  692. left: e.left + e.width / 2 - i / 2
  693. } : "left" == t ? {
  694. top: e.top + e.height / 2 - o / 2,
  695. left: e.left - i
  696. } : {
  697. top: e.top + e.height / 2 - o / 2,
  698. left: e.left + e.width
  699. }
  700. }
  701. ,
  702. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  703. var s = {
  704. top: 0,
  705. left: 0
  706. };
  707. if (!this.$viewport)
  708. return s;
  709. var n = this.options.viewport && this.options.viewport.padding || 0
  710. , r = this.getPosition(this.$viewport);
  711. if (/right|left/.test(t)) {
  712. var a = e.top - n - r.scroll
  713. , l = e.top + n - r.scroll + o;
  714. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  715. } else {
  716. var p = e.left - n
  717. , h = e.left + n + i;
  718. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  719. }
  720. return s
  721. }
  722. ,
  723. i.prototype.getTitle = function() {
  724. var t, e = this.$element, i = this.options;
  725. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  726. }
  727. ,
  728. i.prototype.getUID = function(t) {
  729. do
  730. t += ~~(1e6 * Math.random());
  731. while (document.getElementById(t));return t
  732. }
  733. ,
  734. i.prototype.tip = function() {
  735. return this.$tip = this.$tip || t(this.options.template)
  736. }
  737. ,
  738. i.prototype.arrow = function() {
  739. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  740. }
  741. ,
  742. i.prototype.validate = function() {
  743. this.$element[0].parentNode || (this.hide(),
  744. this.$element = null,
  745. this.options = null)
  746. }
  747. ,
  748. i.prototype.enable = function() {
  749. this.enabled = !0
  750. }
  751. ,
  752. i.prototype.disable = function() {
  753. this.enabled = !1
  754. }
  755. ,
  756. i.prototype.toggleEnabled = function() {
  757. this.enabled = !this.enabled
  758. }
  759. ,
  760. i.prototype.toggle = function(e) {
  761. var i = this;
  762. e && (i = t(e.currentTarget).data("bs." + this.type),
  763. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  764. t(e.currentTarget).data("bs." + this.type, i))),
  765. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  766. }
  767. ,
  768. i.prototype.destroy = function() {
  769. clearTimeout(this.timeout),
  770. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  771. }
  772. ;
  773. var o = t.fn.tooltip;
  774. t.fn.tooltip = e,
  775. t.fn.tooltip.Constructor = i,
  776. t.fn.tooltip.noConflict = function() {
  777. return t.fn.tooltip = o,
  778. this
  779. }
  780. }(jQuery);
  781. !function(e, t, n) {
  782. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  783. }("Keen", this, function() {
  784. "use strict";
  785. function Keen() {
  786. return _init.apply(this, arguments)
  787. }
  788. function _init(e) {
  789. if (_isUndefined(e))
  790. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  791. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  792. throw new Error("Please provide a projectId");
  793. this.configure(e)
  794. }
  795. function _extend(e) {
  796. for (var t = 1; t < arguments.length; t++)
  797. for (var n in arguments[t])
  798. e[n] = arguments[t][n];
  799. return e
  800. }
  801. function _isUndefined(e) {
  802. return void 0 === e
  803. }
  804. function _type(e) {
  805. var t = e && e.constructor ? e.constructor.toString() : void 0;
  806. return t ? t.match(/function (.*)\(/)[1] : "Null"
  807. }
  808. function _each(e, t, n) {
  809. var r;
  810. if (!e)
  811. return 0;
  812. if (n = n ? n : e,
  813. "array" === _type(e)) {
  814. for (r = 0; r < e.length; r++)
  815. if (t.call(n, e[r], r, e) === !1)
  816. return 0
  817. } else
  818. for (r in e)
  819. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  820. return 0;
  821. return 1
  822. }
  823. function _parse_params(e) {
  824. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  825. return decodeURIComponent(e.replace(r, " "))
  826. }, a = e.split("?")[1]; t = i.exec(a); )
  827. n[o(t[1])] = o(t[2]);
  828. return n
  829. }
  830. function _set_protocol(e) {
  831. switch (e) {
  832. case "http":
  833. return "http";
  834. case "auto":
  835. return location.protocol.replace(/:/g, "");
  836. case "https":
  837. case void 0:
  838. default:
  839. return "https"
  840. }
  841. }
  842. function _set_request_type(e) {
  843. var t = e || "jsonp"
  844. , n = !1;
  845. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  846. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  847. }
  848. function _build_url(e) {
  849. return this.client.endpoint + "/projects/" + this.client.projectId + e
  850. }
  851. function _uploadEvent(e, t, n, r, i) {
  852. var o = _build_url.apply(this, ["/events/" + e])
  853. , a = {};
  854. n = n !== !1,
  855. this.client.globalProperties && (a = this.client.globalProperties(e));
  856. for (var c in t)
  857. t.hasOwnProperty(c) && (a[c] = t[c]);
  858. switch (this.client.requestType) {
  859. case "xhr":
  860. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  861. break;
  862. case "jsonp":
  863. var s = JSON.stringify(a)
  864. , l = Keen.Base64.encode(s);
  865. o = o + "?api_key=" + this.client.writeKey,
  866. o = o + "&data=" + l,
  867. o = o + "&modified=" + (new Date).getTime(),
  868. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  869. break;
  870. case "beacon":
  871. var s = JSON.stringify(a)
  872. , l = Keen.Base64.encode(s);
  873. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  874. o = o + "&data=" + encodeURIComponent(l),
  875. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  876. o += "&c=clv1",
  877. _request.beacon.apply(this, [o, null, r, i])
  878. }
  879. }
  880. Keen.prototype.configure = function(e) {
  881. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  882. e.protocol = _set_protocol(e.protocol),
  883. e.requestType = _set_request_type(e.requestType),
  884. this.client = {
  885. projectId: e.projectId,
  886. writeKey: e.writeKey,
  887. readKey: e.readKey,
  888. globalProperties: null,
  889. endpoint: e.protocol + "://" + e.host,
  890. requestType: e.requestType
  891. },
  892. Keen.trigger("client", this, e),
  893. this.trigger("ready"),
  894. this
  895. }
  896. ;
  897. var _request = {
  898. xhr: function(e, t, n, r, i, o, a, c) {
  899. if (!i)
  900. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  901. var s = new XMLHttpRequest;
  902. if (s.onreadystatechange = function() {
  903. if (4 == s.readyState)
  904. if (s.status >= 200 && s.status < 300) {
  905. var e;
  906. try {
  907. e = JSON.parse(s.responseText)
  908. } catch (e) {
  909. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  910. c && c(s, e)
  911. }
  912. a && e && a(e)
  913. } else
  914. Keen.log("HTTP request failed."),
  915. c && c(s, null)
  916. }
  917. ,
  918. s.open(e, t, o),
  919. i && s.setRequestHeader("Authorization", i),
  920. r && s.setRequestHeader("Content-Type", "application/json"),
  921. n)
  922. for (var l in n)
  923. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  924. var u = r ? JSON.stringify(r) : null;
  925. s.send(u)
  926. },
  927. jsonp: function(e, t, n, r) {
  928. if (!t)
  929. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  930. if (t && e.indexOf("api_key") < 0) {
  931. var i = e.indexOf("?") > 0 ? "&" : "?";
  932. e = e + i + "api_key=" + t
  933. }
  934. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  935. o += "a";
  936. var a = !1;
  937. window[o] = function(e) {
  938. a = !0,
  939. n && e && n(e),
  940. window[o] = void 0
  941. }
  942. ,
  943. e = e + "&jsonp=" + o;
  944. var c = document.createElement("script");
  945. c.id = "keen-jsonp",
  946. c.src = e,
  947. document.getElementsByTagName("head")[0].appendChild(c),
  948. c.onreadystatechange = function() {
  949. a === !1 && "loaded" === this.readyState && (a = !0,
  950. r && r())
  951. }
  952. ,
  953. c.onerror = function() {
  954. a === !1 && (a = !0,
  955. r && r())
  956. }
  957. },
  958. beacon: function(e, t, n, r) {
  959. if (t && e.indexOf("api_key") < 0) {
  960. var i = e.indexOf("?") > 0 ? "&" : "?";
  961. e = e + i + "api_key=" + t
  962. }
  963. var o = !1
  964. , a = document.createElement("img");
  965. a.onload = function() {
  966. if (o = !0,
  967. "naturalHeight"in this) {
  968. if (this.naturalHeight + this.naturalWidth === 0)
  969. return void this.onerror()
  970. } else if (this.width + this.height === 0)
  971. return void this.onerror();
  972. n && n({
  973. created: !0
  974. })
  975. }
  976. ,
  977. a.onerror = function() {
  978. o = !0,
  979. r && r()
  980. }
  981. ,
  982. a.src = e
  983. }
  984. }
  985. , Events = Keen.Events = {
  986. on: function(e, t) {
  987. this.listeners || (this.listeners = {});
  988. var n = this.listeners[e] || (this.listeners[e] = []);
  989. return n.push({
  990. callback: t
  991. }),
  992. this
  993. },
  994. off: function(e, t) {
  995. if (!e && !t)
  996. return this.listeners = void 0,
  997. delete this.listeners,
  998. this;
  999. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1000. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1001. t && 0 != n.length || (this.listeners[e] = void 0,
  1002. delete this.listeners[e]);
  1003. return this
  1004. },
  1005. trigger: function(e) {
  1006. if (!this.listeners)
  1007. return this;
  1008. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1009. n[r].callback.apply(this, t);
  1010. return this
  1011. }
  1012. };
  1013. _extend(Keen.prototype, Events),
  1014. _extend(Keen, Events),
  1015. Keen.loaded = !0,
  1016. Keen.utils = {
  1017. each: _each,
  1018. extend: _extend,
  1019. parseParams: _parse_params
  1020. },
  1021. Keen.ready = function(e) {
  1022. Keen.loaded ? e() : Keen.on("ready", e)
  1023. }
  1024. ,
  1025. Keen.log = function(e) {
  1026. "object" == typeof console && console.log("[Keen IO]", e)
  1027. }
  1028. ;
  1029. var Plugins = Keen.Plugins = {};
  1030. Keen.prototype.addEvent = function() {
  1031. _uploadEvent.apply(this, arguments)
  1032. }
  1033. ,
  1034. Keen.prototype.addEventSync = function(e, t, n, r) {
  1035. _uploadEvent.apply(this, [e, t, !1, n, r])
  1036. }
  1037. ,
  1038. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1039. var o = e
  1040. , a = o.metaKey
  1041. , c = o.target
  1042. , s = !1
  1043. , l = function() {};
  1044. return void 0 === r && (r = 500),
  1045. "A" === c.nodeName ? l = function() {
  1046. a || s || (s = !0,
  1047. window.location = c.href)
  1048. }
  1049. : "FORM" === c.nodeName && (l = function() {
  1050. s || (s = !0,
  1051. c.submit())
  1052. }
  1053. ),
  1054. i && (l = function() {
  1055. s || (s = !0,
  1056. i())
  1057. }
  1058. ),
  1059. _uploadEvent.call(this, t, n, l, l),
  1060. setTimeout(function() {
  1061. l()
  1062. }, r),
  1063. !!a && void 0
  1064. }
  1065. ,
  1066. Keen.prototype.setGlobalProperties = function(e) {
  1067. if (!this.client)
  1068. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1069. if (!e || "function" != typeof e)
  1070. throw new Error("Invalid value for global properties: " + e);
  1071. this.client.globalProperties = e
  1072. }
  1073. ,
  1074. Keen.Base64 = {
  1075. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1076. encode: function(e) {
  1077. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1078. for (e = this.utf8.encode(e); l < e.length; )
  1079. t = e.charCodeAt(l++),
  1080. n = e.charCodeAt(l++),
  1081. r = e.charCodeAt(l++),
  1082. i = t >> 2,
  1083. o = (3 & t) << 4 | n >> 4,
  1084. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1085. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1086. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1087. return s
  1088. },
  1089. decode: function(e) {
  1090. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1091. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1092. t = u.indexOf(e.charAt(l++)),
  1093. n = u.indexOf(e.charAt(l++)),
  1094. r = u.indexOf(e.charAt(l++)),
  1095. i = u.indexOf(e.charAt(l++)),
  1096. o = t << 2 | n >> 4,
  1097. a = (15 & n) << 4 | r >> 2,
  1098. c = (3 & r) << 6 | i,
  1099. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1100. return this.utf8.decode(s)
  1101. },
  1102. utf8: {
  1103. encode: function(e) {
  1104. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1105. t = e.charCodeAt(r++),
  1106. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1107. return n
  1108. },
  1109. decode: function(e) {
  1110. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1111. n = e.charCodeAt(i),
  1112. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1113. return r
  1114. }
  1115. }
  1116. },
  1117. "object" != typeof JSON && (JSON = {}),
  1118. function() {
  1119. function f(e) {
  1120. return 10 > e ? "0" + e : e
  1121. }
  1122. function quote(e) {
  1123. return escapable.lastIndex = 0,
  1124. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1125. var t = meta[e];
  1126. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1127. }) + '"' : '"' + e + '"'
  1128. }
  1129. function str(e, t) {
  1130. var n, r, i, o, a, c = gap, s = t[e];
  1131. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1132. "function" == typeof rep && (s = rep.call(t, e, s)),
  1133. typeof s) {
  1134. case "string":
  1135. return quote(s);
  1136. case "number":
  1137. return isFinite(s) ? String(s) : "null";
  1138. case "boolean":
  1139. case "null":
  1140. return String(s);
  1141. case "object":
  1142. if (!s)
  1143. return "null";
  1144. if (gap += indent,
  1145. a = [],
  1146. "[object Array]" === Object.prototype.toString.apply(s)) {
  1147. for (o = s.length,
  1148. n = 0; o > n; n += 1)
  1149. a[n] = str(n, s) || "null";
  1150. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1151. gap = c,
  1152. i
  1153. }
  1154. if (rep && "object" == typeof rep)
  1155. for (o = rep.length,
  1156. n = 0; o > n; n += 1)
  1157. "string" == typeof rep[n] && (r = rep[n],
  1158. i = str(r, s),
  1159. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1160. else
  1161. for (r in s)
  1162. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1163. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1164. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1165. gap = c,
  1166. i
  1167. }
  1168. }
  1169. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1170. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1171. }
  1172. ,
  1173. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1174. return this.valueOf()
  1175. }
  1176. );
  1177. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1178. "\b": "\\b",
  1179. "\t": "\\t",
  1180. "\n": "\\n",
  1181. "\f": "\\f",
  1182. "\r": "\\r",
  1183. '"': '\\"',
  1184. "\\": "\\\\"
  1185. }, rep;
  1186. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1187. var r;
  1188. if (gap = "",
  1189. indent = "",
  1190. "number" == typeof n)
  1191. for (r = 0; n > r; r += 1)
  1192. indent += " ";
  1193. else
  1194. "string" == typeof n && (indent = n);
  1195. if (rep = t,
  1196. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1197. throw new Error("JSON.stringify");
  1198. return str("", {
  1199. "": e
  1200. })
  1201. }
  1202. ),
  1203. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1204. function walk(e, t) {
  1205. var n, r, i = e[t];
  1206. if (i && "object" == typeof i)
  1207. for (n in i)
  1208. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1209. void 0 !== r ? i[n] = r : delete i[n]);
  1210. return reviver.call(e, t, i)
  1211. }
  1212. var j;
  1213. if (text = String(text),
  1214. cx.lastIndex = 0,
  1215. cx.test(text) && (text = text.replace(cx, function(e) {
  1216. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1217. })),
  1218. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1219. return j = eval("(" + text + ")"),
  1220. "function" == typeof reviver ? walk({
  1221. "": j
  1222. }, "") : j;
  1223. throw new SyntaxError("JSON.parse")
  1224. }
  1225. )
  1226. }(),
  1227. !function(e, t, n) {
  1228. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1229. }("domready", Keen.utils, function(e) {
  1230. function t(e) {
  1231. for (d = 1; e = r.shift(); )
  1232. e()
  1233. }
  1234. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1235. return o[l] && o[l](s, n = function() {
  1236. o.removeEventListener(s, n, i),
  1237. t()
  1238. }
  1239. , i),
  1240. c && o.attachEvent(u, n = function() {
  1241. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1242. t())
  1243. }
  1244. ),
  1245. e = c ? function(t) {
  1246. self != top ? d ? t() : r.push(t) : function() {
  1247. try {
  1248. a.doScroll("left")
  1249. } catch (n) {
  1250. return setTimeout(function() {
  1251. e(t)
  1252. }, 50)
  1253. }
  1254. t()
  1255. }()
  1256. }
  1257. : function(e) {
  1258. d ? e() : r.push(e)
  1259. }
  1260. });
  1261. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1262. if (loaded && cached) {
  1263. clients = cached.clients || {},
  1264. ready = cached.ready || [];
  1265. for (var instance in clients)
  1266. if (clients.hasOwnProperty(instance)) {
  1267. var client = clients[instance];
  1268. for (var method in Keen.prototype)
  1269. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1270. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1271. ,
  1272. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1273. ,
  1274. client._config && (client.configure.call(client, client._config),
  1275. delete client._config),
  1276. client._setGlobalProperties) {
  1277. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1278. client.setGlobalProperties.apply(client, globals[i]);
  1279. delete client._setGlobalProperties
  1280. }
  1281. if (client._addEvent) {
  1282. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1283. client.addEvent.apply(client, queue[i]);
  1284. delete client._addEvent
  1285. }
  1286. var callback = client._on || [];
  1287. if (client._on) {
  1288. for (var i = 0; i < callback.length; i++)
  1289. client.on.apply(client, callback[i]);
  1290. client.trigger("ready"),
  1291. delete client._on
  1292. }
  1293. }
  1294. for (var i = 0; i < ready.length; i++) {
  1295. var callback = ready[i];
  1296. Keen.on("ready", function() {
  1297. callback()
  1298. })
  1299. }
  1300. }
  1301. return Keen.loaded && setTimeout(function() {
  1302. Keen.utils.domready(function() {
  1303. Keen.trigger("ready")
  1304. })
  1305. }, 0),
  1306. Keen
  1307. });
  1308. !function() {
  1309. var t = window.analytics = window.analytics || [];
  1310. if (!t.initialize) {
  1311. if (t.invoked)
  1312. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1313. t.invoked = !0,
  1314. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1315. t.factory = function(e) {
  1316. return function() {
  1317. var n = Array.prototype.slice.call(arguments);
  1318. return n.unshift(e),
  1319. t.push(n),
  1320. t
  1321. }
  1322. }
  1323. ;
  1324. for (var e = 0; e < t.methods.length; e++) {
  1325. var n = t.methods[e];
  1326. t[n] = t.factory(n)
  1327. }
  1328. t.load = function(t) {
  1329. var e = document.createElement("script");
  1330. e.type = "text/javascript",
  1331. e.async = !0,
  1332. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1333. var n = document.getElementsByTagName("script")[0];
  1334. n.parentNode.insertBefore(e, n)
  1335. }
  1336. ,
  1337. t.SNIPPET_VERSION = "4.0.0"
  1338. }
  1339. }();
  1340. !function(i, e) {
  1341. "use strict";
  1342. var s = ""
  1343. , r = "?"
  1344. , o = "function"
  1345. , a = "undefined"
  1346. , n = "object"
  1347. , t = "major"
  1348. , d = "model"
  1349. , w = "name"
  1350. , l = "type"
  1351. , p = "vendor"
  1352. , m = "version"
  1353. , c = "architecture"
  1354. , u = "console"
  1355. , g = "mobile"
  1356. , f = "tablet"
  1357. , h = "smarttv"
  1358. , b = {
  1359. has: function(i, e) {
  1360. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1361. },
  1362. lowerize: function(i) {
  1363. return i.toLowerCase()
  1364. }
  1365. }
  1366. , y = {
  1367. rgx: function() {
  1368. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1369. var c = m[p]
  1370. , u = m[p + 1];
  1371. if (typeof i === a) {
  1372. i = {};
  1373. for (t in u)
  1374. d = u[t],
  1375. typeof d === n ? i[d[0]] = e : i[d] = e
  1376. }
  1377. for (s = r = 0; s < c.length; s++)
  1378. if (w = c[s].exec(this.getUA())) {
  1379. for (t = 0; t < u.length; t++)
  1380. l = w[++r],
  1381. d = u[t],
  1382. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1383. break
  1384. }
  1385. if (w)
  1386. break
  1387. }
  1388. return i
  1389. },
  1390. str: function(i, s) {
  1391. for (var o in s)
  1392. if (typeof s[o] === n && s[o].length > 0) {
  1393. for (var a = 0; a < s[o].length; a++)
  1394. if (b.has(s[o][a], i))
  1395. return o === r ? e : o
  1396. } else if (b.has(s[o], i))
  1397. return o === r ? e : o;
  1398. return i
  1399. }
  1400. }
  1401. , v = {
  1402. browser: {
  1403. oldsafari: {
  1404. major: {
  1405. 1: ["/8", "/1", "/3"],
  1406. 2: "/4",
  1407. "?": "/"
  1408. },
  1409. version: {
  1410. "1.0": "/8",
  1411. 1.2: "/1",
  1412. 1.3: "/3",
  1413. "2.0": "/412",
  1414. "2.0.2": "/416",
  1415. "2.0.3": "/417",
  1416. "2.0.4": "/419",
  1417. "?": "/"
  1418. }
  1419. }
  1420. },
  1421. device: {
  1422. sprint: {
  1423. model: {
  1424. "Evo Shift 4G": "7373KT"
  1425. },
  1426. vendor: {
  1427. HTC: "APA",
  1428. Sprint: "Sprint"
  1429. }
  1430. }
  1431. },
  1432. os: {
  1433. windows: {
  1434. version: {
  1435. ME: "4.90",
  1436. "NT 3.11": "NT3.51",
  1437. "NT 4.0": "NT4.0",
  1438. 2e3: "NT 5.0",
  1439. XP: ["NT 5.1", "NT 5.2"],
  1440. Vista: "NT 6.0",
  1441. 7: "NT 6.1",
  1442. 8: "NT 6.2",
  1443. 8.1: "NT 6.3",
  1444. RT: "ARM"
  1445. }
  1446. }
  1447. }
  1448. }
  1449. , k = {
  1450. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1451. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1452. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1453. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1454. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1455. }
  1456. , x = function(e) {
  1457. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1458. return this instanceof x ? (this.getBrowser = function() {
  1459. return y.rgx.apply(this, k.browser)
  1460. }
  1461. ,
  1462. this.getCPU = function() {
  1463. return y.rgx.apply(this, k.cpu)
  1464. }
  1465. ,
  1466. this.getDevice = function() {
  1467. return y.rgx.apply(this, k.device)
  1468. }
  1469. ,
  1470. this.getEngine = function() {
  1471. return y.rgx.apply(this, k.engine)
  1472. }
  1473. ,
  1474. this.getOS = function() {
  1475. return y.rgx.apply(this, k.os)
  1476. }
  1477. ,
  1478. this.getResult = function() {
  1479. return {
  1480. ua: this.getUA(),
  1481. browser: this.getBrowser(),
  1482. engine: this.getEngine(),
  1483. os: this.getOS(),
  1484. device: this.getDevice(),
  1485. cpu: this.getCPU()
  1486. }
  1487. }
  1488. ,
  1489. this.getUA = function() {
  1490. return r
  1491. }
  1492. ,
  1493. this.setUA = function(i) {
  1494. return r = i,
  1495. this
  1496. }
  1497. ,
  1498. void this.setUA(r)) : new x(e).getResult()
  1499. };
  1500. if (typeof exports !== a)
  1501. typeof module !== a && module.exports && (exports = module.exports = x),
  1502. exports.UAParser = x;
  1503. else if (i.UAParser = x,
  1504. typeof define === o && define.amd && define(function() {
  1505. return x
  1506. }),
  1507. typeof i.jQuery !== a) {
  1508. var A = i.jQuery
  1509. , _ = new x;
  1510. A.ua = _.getResult(),
  1511. A.ua.get = function() {
  1512. return _.getUA()
  1513. }
  1514. ,
  1515. A.ua.set = function(i) {
  1516. _.setUA(i);
  1517. var e = _.getResult();
  1518. for (var s in e)
  1519. A.ua[s] = e[s]
  1520. }
  1521. }
  1522. }(this);
  1523. window.Modernizr = function(n, e, t) {
  1524. function o(n) {
  1525. d.cssText = n
  1526. }
  1527. function r(n, e) {
  1528. return typeof n === e
  1529. }
  1530. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1531. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1532. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1533. return e in n && r(n.constructor.prototype[e], "undefined")
  1534. }
  1535. : function(n, e) {
  1536. return v.call(n, e)
  1537. }
  1538. ,
  1539. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1540. var e = this;
  1541. if ("function" != typeof e)
  1542. throw new TypeError;
  1543. var t = b.call(arguments, 1)
  1544. , o = function() {
  1545. if (this instanceof o) {
  1546. var r = function() {};
  1547. r.prototype = e.prototype;
  1548. var i = new r
  1549. , c = e.apply(i, t.concat(b.call(arguments)));
  1550. return Object(c) === c ? c : i
  1551. }
  1552. return e.apply(n, t.concat(b.call(arguments)))
  1553. };
  1554. return o
  1555. }
  1556. ),
  1557. y.webgl = function() {
  1558. return !!n.WebGLRenderingContext
  1559. }
  1560. ;
  1561. for (var h in y)
  1562. u(y, h) && (c = h.toLowerCase(),
  1563. f[c] = y[h](),
  1564. w.push((f[c] ? "" : "no-") + c));
  1565. return f.addTest = function(n, e) {
  1566. if ("object" == typeof n)
  1567. for (var o in n)
  1568. u(n, o) && f.addTest(o, n[o]);
  1569. else {
  1570. if (n = n.toLowerCase(),
  1571. f[n] !== t)
  1572. return f;
  1573. e = "function" == typeof e ? e() : e,
  1574. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1575. f[n] = e
  1576. }
  1577. return f
  1578. }
  1579. ,
  1580. o(""),
  1581. p = i = null,
  1582. f._version = a,
  1583. f
  1584. }(this, this.document);
  1585. !function(e, t, a) {
  1586. "use strict";
  1587. function n(t, h, m) {
  1588. function H(a) {
  1589. var n = 0
  1590. , i = Ee.length;
  1591. if (Ce.old = e.extend({}, Ce),
  1592. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1593. ke = Be[ge.horizontal ? "width" : "height"](),
  1594. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1595. Ee.length = 0,
  1596. Ce.start = 0,
  1597. Ce.end = q(ze - Ie, 0),
  1598. Re) {
  1599. n = Ne.length,
  1600. qe = Pe.children(ge.itemSelector),
  1601. Ne.length = 0;
  1602. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1603. ze = 0,
  1604. qe.each(function(t, a) {
  1605. var n = e(a)
  1606. , i = a.getBoundingClientRect()
  1607. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1608. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1609. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1610. , h = l + d + p
  1611. , m = !d || !p
  1612. , g = {};
  1613. g.el = a,
  1614. g.size = m ? l : h,
  1615. g.half = g.size / 2,
  1616. g.start = ze + (m ? d : 0),
  1617. g.center = g.start - E(Ie / 2 - g.size / 2),
  1618. g.end = g.start - Ie + g.size,
  1619. t || (ze += s),
  1620. ze += h,
  1621. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1622. t === v && (g.end += o,
  1623. ze += o,
  1624. f = m ? p : 0),
  1625. Ne.push(g),
  1626. r = g
  1627. }),
  1628. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1629. ze -= f,
  1630. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1631. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1632. }
  1633. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1634. Q(),
  1635. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1636. Te = d(Te, ge.minHandleSize, ke),
  1637. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1638. xe.end = ke - Te,
  1639. it || j()),
  1640. !we && Ie > 0) {
  1641. var p = Ce.start
  1642. , h = "";
  1643. if (Re)
  1644. e.each(Ne, function(e, t) {
  1645. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1646. Ee.push(p),
  1647. p += Ie,
  1648. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1649. });
  1650. else
  1651. for (; p - Ie < Ce.end; )
  1652. Ee.push(p),
  1653. p += Ie;
  1654. if (De[0] && i !== Ee.length) {
  1655. for (var m = 0; m < Ee.length; m++)
  1656. h += ge.pageBuilder.call(ye, m);
  1657. Ae = De.html(h).children(),
  1658. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1659. }
  1660. }
  1661. if (Oe.slideeSize = ze,
  1662. Oe.frameSize = Ie,
  1663. Oe.sbSize = ke,
  1664. Oe.handleSize = Te,
  1665. Re) {
  1666. a && null != ge.startAt && (W(ge.startAt),
  1667. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1668. var g = Ne[Oe.activeItem];
  1669. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1670. } else
  1671. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1672. pe("load")
  1673. }
  1674. function X(e, t, a) {
  1675. if (Re && at.released && !a) {
  1676. var n = $(e)
  1677. , i = e > Ce.start && e < Ce.end;
  1678. Le ? (i && (e = Ne[n.centerItem].center),
  1679. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1680. }
  1681. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1682. et.start = +new Date,
  1683. et.time = 0,
  1684. et.from = Ce.cur,
  1685. et.to = e,
  1686. et.delta = e - Ce.cur,
  1687. et.tweesing = at.tweese || at.init && !at.slidee,
  1688. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1689. at.tweese = 0,
  1690. e !== Ce.dest && (Ce.dest = e,
  1691. pe("change"),
  1692. it || Y()),
  1693. K(),
  1694. Q(),
  1695. Z(),
  1696. F()
  1697. }
  1698. function Y() {
  1699. if (ye.initialized) {
  1700. if (!it)
  1701. return it = w(Y),
  1702. void (at.released && pe("moveStart"));
  1703. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1704. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1705. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1706. et.to === Ce.cur ? (Ce.cur = et.to,
  1707. at.tweese = it = 0) : it = w(Y),
  1708. pe("move"),
  1709. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1710. !it && at.released && pe("moveEnd"),
  1711. j()
  1712. }
  1713. }
  1714. function j() {
  1715. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1716. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1717. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1718. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1719. }
  1720. function F() {
  1721. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1722. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1723. pe("activePage", _e.page))
  1724. }
  1725. function M() {
  1726. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1727. ot = at.init ? w(M) : 0,
  1728. tt.now = +new Date,
  1729. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1730. X(at.init ? tt.pos : E(tt.pos)),
  1731. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1732. tt.lastTime = tt.now
  1733. }
  1734. function L(e, t, n) {
  1735. if ("boolean" === i(t) && (n = t,
  1736. t = a),
  1737. t === a)
  1738. X(Ce[e], n);
  1739. else {
  1740. if (Le && "center" !== e)
  1741. return;
  1742. var r = ye.getPos(t);
  1743. r && X(r[e], n, !Le)
  1744. }
  1745. }
  1746. function R(e) {
  1747. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1748. }
  1749. function U(e) {
  1750. return R(l(e) && 0 > e ? e + Ne.length : e)
  1751. }
  1752. function W(e, t) {
  1753. var a = R(e);
  1754. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1755. qe.eq(a).addClass(ge.activeClass),
  1756. _e.active = Oe.activeItem = a,
  1757. Z(),
  1758. pe("active", a)),
  1759. a)
  1760. }
  1761. function $(e) {
  1762. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1763. var t = {}
  1764. , a = Me ? 0 : Ie / 2;
  1765. if (!we)
  1766. for (var n = 0, i = Ee.length; i > n; n++) {
  1767. if (e >= Ce.end || n === Ee.length - 1) {
  1768. t.activePage = Ee.length - 1;
  1769. break
  1770. }
  1771. if (e <= Ee[n] + a) {
  1772. t.activePage = n;
  1773. break
  1774. }
  1775. }
  1776. if (Re) {
  1777. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1778. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1779. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1780. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1781. s = c;
  1782. break
  1783. }
  1784. t.firstItem = l(r) ? r : 0,
  1785. t.centerItem = l(o) ? o : t.firstItem,
  1786. t.lastItem = l(s) ? s : t.centerItem
  1787. }
  1788. return t
  1789. }
  1790. function Q(t) {
  1791. e.extend(Oe, $(t))
  1792. }
  1793. function Z() {
  1794. var e = Ce.dest <= Ce.start
  1795. , t = Ce.dest >= Ce.end
  1796. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1797. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1798. Je.is("button,input") && Je.prop("disabled", e),
  1799. Ke.is("button,input") && Ke.prop("disabled", t),
  1800. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1801. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1802. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1803. Qe.is("button,input") && Qe.prop("disabled", e),
  1804. $e.is("button,input") && $e.prop("disabled", t)),
  1805. Re && null != Oe.activeItem) {
  1806. var n = 0 === Oe.activeItem
  1807. , i = Oe.activeItem >= Ne.length - 1
  1808. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1809. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1810. Ze.is("button,input") && Ze.prop("disabled", n),
  1811. Ge.is("button,input") && Ge.prop("disabled", i),
  1812. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1813. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1814. }
  1815. }
  1816. function G(e, t, a) {
  1817. if (e = U(e),
  1818. t = U(t),
  1819. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1820. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1821. var n = t > e ? e : a ? t : t - 1
  1822. , i = e > t ? e : a ? t + 1 : t
  1823. , r = e > t;
  1824. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1825. H()
  1826. }
  1827. }
  1828. function J(e, t) {
  1829. for (var a = 0, n = Ve[e].length; n > a; a++)
  1830. if (Ve[e][a] === t)
  1831. return a;
  1832. return -1
  1833. }
  1834. function K() {
  1835. at.released && !ye.isPaused && ye.resume()
  1836. }
  1837. function V(e) {
  1838. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1839. }
  1840. function _() {
  1841. at.history[0] = at.history[1],
  1842. at.history[1] = at.history[2],
  1843. at.history[2] = at.history[3],
  1844. at.history[3] = at.delta
  1845. }
  1846. function ee(e) {
  1847. at.released = 0,
  1848. at.source = e,
  1849. at.slidee = "slidee" === e
  1850. }
  1851. function te(t) {
  1852. var a = "touchstart" === t.type
  1853. , n = t.data.source
  1854. , i = "slidee" === n;
  1855. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1856. ee(n),
  1857. at.init = 0,
  1858. at.$source = e(t.target),
  1859. at.touch = a,
  1860. at.pointer = a ? t.originalEvent.touches[0] : t,
  1861. at.initX = at.pointer.pageX,
  1862. at.initY = at.pointer.pageY,
  1863. at.initPos = i ? Ce.cur : xe.cur,
  1864. at.start = +new Date,
  1865. at.time = 0,
  1866. at.path = 0,
  1867. at.delta = 0,
  1868. at.locked = 0,
  1869. at.history = [0, 0, 0, 0],
  1870. at.pathToLock = i ? a ? 30 : 10 : 0,
  1871. b.on(a ? z : I, ae),
  1872. ye.pause(1),
  1873. (i ? Pe : Se).addClass(ge.draggedClass),
  1874. pe("moveStart"),
  1875. i && (rt = setInterval(_, 10)))
  1876. }
  1877. function ae(e) {
  1878. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1879. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1880. at.pathX = at.pointer.pageX - at.initX,
  1881. at.pathY = at.pointer.pageY - at.initY,
  1882. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1883. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1884. at.released || !(at.path < 1)) {
  1885. if (!at.init) {
  1886. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1887. return ne();
  1888. at.init = 1
  1889. }
  1890. r(e),
  1891. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1892. at.$source.on(B, s)),
  1893. at.released && (ne(),
  1894. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1895. at.delta += at.swing,
  1896. at.tweese = x(at.swing) > 10)),
  1897. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1898. }
  1899. }
  1900. function ne() {
  1901. clearInterval(rt),
  1902. at.released = !0,
  1903. b.off(at.touch ? z : I, ae),
  1904. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1905. setTimeout(function() {
  1906. at.$source.off(B, s)
  1907. }),
  1908. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1909. ye.resume(1),
  1910. at.init = 0
  1911. }
  1912. function ie(t) {
  1913. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1914. }
  1915. function re() {
  1916. ye.stop(),
  1917. b.off("mouseup", re)
  1918. }
  1919. function se(e) {
  1920. switch (r(e),
  1921. this) {
  1922. case $e[0]:
  1923. case Qe[0]:
  1924. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1925. b.on("mouseup", re);
  1926. break;
  1927. case Ze[0]:
  1928. ye.prev();
  1929. break;
  1930. case Ge[0]:
  1931. ye.next();
  1932. break;
  1933. case Je[0]:
  1934. ye.prevPage();
  1935. break;
  1936. case Ke[0]:
  1937. ye.nextPage()
  1938. }
  1939. }
  1940. function oe(e) {
  1941. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1942. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1943. Re ? (p = +new Date,
  1944. nt.last < p - nt.resetTime && (nt.delta = 0),
  1945. nt.last = p,
  1946. nt.delta += nt.curDelta,
  1947. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1948. nt.delta %= 1),
  1949. nt.finalDelta) : nt.curDelta
  1950. }
  1951. function le(e) {
  1952. e.originalEvent[g] = ye;
  1953. var t = +new Date;
  1954. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1955. return void (O = t);
  1956. if (ge.scrollBy && Ce.start !== Ce.end) {
  1957. var a = oe(e.originalEvent);
  1958. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1959. ye.slideBy(ge.scrollBy * a)
  1960. }
  1961. }
  1962. function ce(e) {
  1963. ge.clickBar && e.target === Be[0] && (r(e),
  1964. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1965. }
  1966. function de(e) {
  1967. if (ge.keyboardNavBy)
  1968. switch (e.which) {
  1969. case ge.horizontal ? 37 : 38:
  1970. r(e),
  1971. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1972. break;
  1973. case ge.horizontal ? 39 : 40:
  1974. r(e),
  1975. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1976. }
  1977. }
  1978. function ue(e) {
  1979. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1980. }
  1981. function fe() {
  1982. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1983. }
  1984. function ve(e) {
  1985. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1986. }
  1987. function pe(e, t) {
  1988. if (Ve[e]) {
  1989. for (me = Ve[e].length,
  1990. T.length = 0,
  1991. he = 0; me > he; he++)
  1992. T.push(Ve[e][he]);
  1993. for (he = 0; me > he; he++)
  1994. T[he].call(ye, e, t)
  1995. }
  1996. }
  1997. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1998. start: 0,
  1999. center: 0,
  2000. end: 0,
  2001. cur: 0,
  2002. dest: 0
  2003. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2004. start: 0,
  2005. end: 0,
  2006. cur: 0
  2007. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2008. firstItem: 0,
  2009. lastItem: 0,
  2010. centerItem: 0,
  2011. activeItem: null,
  2012. activePage: 0
  2013. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2014. released: 1
  2015. }, nt = {
  2016. last: 0,
  2017. delta: 0,
  2018. resetTime: 200
  2019. }, it = 0, rt = 0, st = 0, ot = 0;
  2020. we || (t = be[0]),
  2021. ye.initialized = 0,
  2022. ye.frame = t,
  2023. ye.slidee = Pe[0],
  2024. ye.pos = Ce,
  2025. ye.rel = Oe,
  2026. ye.items = Ne,
  2027. ye.pages = Ee,
  2028. ye.isPaused = 0,
  2029. ye.options = ge,
  2030. ye.dragging = at,
  2031. ye.reload = function() {
  2032. H()
  2033. }
  2034. ,
  2035. ye.getPos = function(e) {
  2036. if (Re) {
  2037. var t = R(e);
  2038. return -1 !== t && Ne[t]
  2039. }
  2040. var a = Pe.find(e).eq(0);
  2041. if (a[0]) {
  2042. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2043. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2044. return {
  2045. start: n,
  2046. center: n - Ie / 2 + i / 2,
  2047. end: n - Ie + i,
  2048. size: i
  2049. }
  2050. }
  2051. return !1
  2052. }
  2053. ,
  2054. ye.moveBy = function(e) {
  2055. tt.speed = e,
  2056. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2057. tt.startPos = Ce.cur,
  2058. ee("button"),
  2059. at.init = 1,
  2060. pe("moveStart"),
  2061. y(ot),
  2062. M())
  2063. }
  2064. ,
  2065. ye.stop = function() {
  2066. "button" === at.source && (at.init = 0,
  2067. at.released = 1)
  2068. }
  2069. ,
  2070. ye.prev = function() {
  2071. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2072. }
  2073. ,
  2074. ye.next = function() {
  2075. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2076. }
  2077. ,
  2078. ye.prevPage = function() {
  2079. ye.activatePage(Oe.activePage - 1)
  2080. }
  2081. ,
  2082. ye.nextPage = function() {
  2083. ye.activatePage(Oe.activePage + 1)
  2084. }
  2085. ,
  2086. ye.slideBy = function(e, t) {
  2087. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2088. }
  2089. ,
  2090. ye.slideTo = function(e, t) {
  2091. X(e, t)
  2092. }
  2093. ,
  2094. ye.toStart = function(e, t) {
  2095. L("start", e, t)
  2096. }
  2097. ,
  2098. ye.toEnd = function(e, t) {
  2099. L("end", e, t)
  2100. }
  2101. ,
  2102. ye.toCenter = function(e, t) {
  2103. L("center", e, t)
  2104. }
  2105. ,
  2106. ye.getIndex = R,
  2107. ye.activate = function(e, t) {
  2108. var a = W(e);
  2109. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2110. }
  2111. ,
  2112. ye.activatePage = function(e, t) {
  2113. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2114. }
  2115. ,
  2116. ye.resume = function(e) {
  2117. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2118. st ? st = clearTimeout(st) : pe("resume"),
  2119. st = setTimeout(function() {
  2120. switch (pe("cycle"),
  2121. ge.cycleBy) {
  2122. case "items":
  2123. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2124. break;
  2125. case "pages":
  2126. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2127. }
  2128. }, ge.cycleInterval))
  2129. }
  2130. ,
  2131. ye.pause = function(e) {
  2132. e < ye.isPaused || (ye.isPaused = e || 100,
  2133. st && (st = clearTimeout(st),
  2134. pe("pause")))
  2135. }
  2136. ,
  2137. ye.toggle = function() {
  2138. ye[st ? "pause" : "resume"]()
  2139. }
  2140. ,
  2141. ye.set = function(t, a) {
  2142. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2143. }
  2144. ,
  2145. ye.add = function(t, a) {
  2146. var n = e(t);
  2147. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2148. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2149. H()
  2150. }
  2151. ,
  2152. ye.remove = function(t) {
  2153. if (Re) {
  2154. var a = U(t);
  2155. if (a > -1) {
  2156. qe.eq(a).remove();
  2157. var n = a === Oe.activeItem;
  2158. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2159. H(),
  2160. n && (_e.active = null,
  2161. ye.activate(Oe.activeItem))
  2162. }
  2163. } else
  2164. e(t).remove(),
  2165. H()
  2166. }
  2167. ,
  2168. ye.moveAfter = function(e, t) {
  2169. G(e, t, 1)
  2170. }
  2171. ,
  2172. ye.moveBefore = function(e, t) {
  2173. G(e, t)
  2174. }
  2175. ,
  2176. ye.on = function(e, t) {
  2177. if ("object" === i(e))
  2178. for (var a in e)
  2179. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2180. else if ("function" === i(t))
  2181. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2182. Ve[n[r]] = Ve[n[r]] || [],
  2183. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2184. else if ("array" === i(t))
  2185. for (var o = 0, l = t.length; l > o; o++)
  2186. ye.on(e, t[o])
  2187. }
  2188. ,
  2189. ye.one = function(e, t) {
  2190. function a() {
  2191. t.apply(ye, arguments),
  2192. ye.off(e, a)
  2193. }
  2194. ye.on(e, a)
  2195. }
  2196. ,
  2197. ye.off = function(e, t) {
  2198. if (t instanceof Array)
  2199. for (var a = 0, n = t.length; n > a; a++)
  2200. ye.off(e, t[a]);
  2201. else
  2202. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2203. if (Ve[i[r]] = Ve[i[r]] || [],
  2204. null == t)
  2205. Ve[i[r]].length = 0;
  2206. else {
  2207. var o = J(i[r], t);
  2208. -1 !== o && Ve[i[r]].splice(o, 1)
  2209. }
  2210. }
  2211. ,
  2212. ye.destroy = function() {
  2213. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2214. b.off("keydown", de),
  2215. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2216. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2217. De.empty(),
  2218. we || (be.off("." + g),
  2219. He.restore(),
  2220. Xe.restore(),
  2221. Ye.restore(),
  2222. je.restore(),
  2223. e.removeData(t, g)),
  2224. Ne.length = Ee.length = 0,
  2225. _e = {},
  2226. ye.initialized = 0,
  2227. ye
  2228. }
  2229. ,
  2230. ye.init = function() {
  2231. if (!ye.initialized) {
  2232. ye.on(m);
  2233. var e = ["overflow", "position"]
  2234. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2235. He.save.apply(He, e),
  2236. Ye.save.apply(Ye, e),
  2237. Xe.save.apply(Xe, t),
  2238. je.save.apply(je, t);
  2239. var a = Se;
  2240. return we || (a = a.add(Pe),
  2241. be.css("overflow", "hidden"),
  2242. f || "static" !== be.css("position") || be.css("position", "relative")),
  2243. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2244. a.css({
  2245. position: "absolute"
  2246. })),
  2247. ge.forward && $e.on(S, se),
  2248. ge.backward && Qe.on(S, se),
  2249. ge.prev && Ze.on(B, se),
  2250. ge.next && Ge.on(B, se),
  2251. ge.prevPage && Je.on(B, se),
  2252. ge.nextPage && Ke.on(B, se),
  2253. Ue.on(C, le),
  2254. Be[0] && Be.on(B, ce),
  2255. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2256. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2257. We.on(P, {
  2258. source: "slidee"
  2259. }, te),
  2260. Se && Se.on(P, {
  2261. source: "handle"
  2262. }, te),
  2263. b.on("keydown", de),
  2264. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2265. be.on("scroll." + g, o)),
  2266. ye.initialized = 1,
  2267. H(!0),
  2268. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2269. ye
  2270. }
  2271. }
  2272. }
  2273. function i(e) {
  2274. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2275. }
  2276. function r(e, t) {
  2277. e.preventDefault(),
  2278. t && e.stopPropagation()
  2279. }
  2280. function s(t) {
  2281. r(t, 1),
  2282. e(this).off(t.type, s)
  2283. }
  2284. function o() {
  2285. this.scrollLeft = 0,
  2286. this.scrollTop = 0
  2287. }
  2288. function l(e) {
  2289. return !isNaN(parseFloat(e)) && isFinite(e)
  2290. }
  2291. function c(e, t) {
  2292. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2293. }
  2294. function d(e, t, a) {
  2295. return t > e ? t : e > a ? a : e
  2296. }
  2297. function u(e) {
  2298. var t = {};
  2299. return t.style = {},
  2300. t.save = function() {
  2301. if (e && e.nodeType) {
  2302. for (var a = 0; a < arguments.length; a++)
  2303. t.style[arguments[a]] = e.style[arguments[a]];
  2304. return t
  2305. }
  2306. }
  2307. ,
  2308. t.restore = function() {
  2309. if (e && e.nodeType) {
  2310. for (var a in t.style)
  2311. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2312. return t
  2313. }
  2314. }
  2315. ,
  2316. t
  2317. }
  2318. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2319. b.on(C, function(e) {
  2320. var t = e.originalEvent[g]
  2321. , a = +new Date;
  2322. (!t || t.options.scrollHijack < a - O) && (O = a)
  2323. }),
  2324. function(e) {
  2325. function t(e) {
  2326. var t = (new Date).getTime()
  2327. , n = Math.max(0, 16 - (t - a))
  2328. , i = setTimeout(e, n);
  2329. return a = t,
  2330. i
  2331. }
  2332. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2333. var a = (new Date).getTime()
  2334. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2335. y = function(t) {
  2336. n.call(e, t)
  2337. }
  2338. }(window),
  2339. function() {
  2340. function e(e) {
  2341. for (var n = 0, i = t.length; i > n; n++) {
  2342. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2343. if (null != a.style[r])
  2344. return r
  2345. }
  2346. }
  2347. var t = ["", "webkit", "moz", "ms", "o"]
  2348. , a = document.createElement("div");
  2349. f = e("transform"),
  2350. v = e("perspective") ? "translateZ(0) " : ""
  2351. }(),
  2352. t[m] = n,
  2353. e.fn[h] = function(t, a) {
  2354. var r, s;
  2355. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2356. s = Array.prototype.slice.call(arguments, 1)),
  2357. t = {}),
  2358. this.each(function(i, o) {
  2359. var l = e.data(o, g);
  2360. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2361. })
  2362. }
  2363. ,
  2364. n.defaults = {
  2365. slidee: null,
  2366. horizontal: !1,
  2367. itemNav: null,
  2368. itemSelector: null,
  2369. smart: !1,
  2370. activateOn: null,
  2371. activateMiddle: !1,
  2372. scrollSource: null,
  2373. scrollBy: 0,
  2374. scrollHijack: 300,
  2375. scrollTrap: !1,
  2376. dragSource: null,
  2377. mouseDragging: !1,
  2378. touchDragging: !1,
  2379. releaseSwing: !1,
  2380. swingSpeed: .2,
  2381. elasticBounds: !1,
  2382. interactive: null,
  2383. scrollBar: null,
  2384. dragHandle: !1,
  2385. dynamicHandle: !1,
  2386. minHandleSize: 50,
  2387. clickBar: !1,
  2388. syncSpeed: .5,
  2389. pagesBar: null,
  2390. activatePageOn: null,
  2391. pageBuilder: function(e) {
  2392. return "<li>" + (e + 1) + "</li>"
  2393. },
  2394. forward: null,
  2395. backward: null,
  2396. prev: null,
  2397. next: null,
  2398. prevPage: null,
  2399. nextPage: null,
  2400. cycleBy: null,
  2401. cycleInterval: 5e3,
  2402. pauseOnHover: !1,
  2403. startPaused: !1,
  2404. moveBy: 300,
  2405. speed: 0,
  2406. easing: "swing",
  2407. startAt: null,
  2408. keyboardNavBy: null,
  2409. draggedClass: "dragged",
  2410. activeClass: "active",
  2411. disabledClass: "disabled"
  2412. }
  2413. }(jQuery, window);
  2414. !function e(t, i, n) {
  2415. function r(a, s) {
  2416. if (!i[a]) {
  2417. if (!t[a]) {
  2418. var l = "function" == typeof require && require;
  2419. if (!s && l)
  2420. return l(a, !0);
  2421. if (o)
  2422. return o(a, !0);
  2423. var c = new Error("Cannot find module '" + a + "'");
  2424. throw c.code = "MODULE_NOT_FOUND",
  2425. c
  2426. }
  2427. var h = i[a] = {
  2428. exports: {}
  2429. };
  2430. t[a][0].call(h.exports, function(e) {
  2431. var i = t[a][1][e];
  2432. return r(i ? i : e)
  2433. }, h, h.exports, e, t, i, n)
  2434. }
  2435. return i[a].exports
  2436. }
  2437. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2438. r(n[a]);
  2439. return r
  2440. }({
  2441. 1: [function(e, t, i) {
  2442. (function(i) {
  2443. "use strict";
  2444. function n(e) {
  2445. this.player = null,
  2446. this.director = null,
  2447. this.modelManager = null,
  2448. this.container = null,
  2449. this.tagManager = null,
  2450. this.fadeInSpeed = e,
  2451. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2452. }
  2453. var r = e("three")
  2454. , o = e("./util/logger")
  2455. , a = (e("./util/common"),
  2456. e("./enum/PlayerEvents"))
  2457. , s = e("./enum/DirectorEvents")
  2458. , l = e("./settings")
  2459. , c = e("./enum/Viewmode")
  2460. , h = (e("./enum/WarpStyle"),
  2461. e("./enum/BlackoutStyle"),
  2462. e("./enum/ModelManagerEvents"))
  2463. , u = e("./enum/tagEvents")
  2464. , d = e("./util/transitions")
  2465. , p = e("./util/lerp")
  2466. , f = new o(i);
  2467. //window.THREE = r;
  2468. n.prototype.init = function(e, t, i, n, r) {
  2469. window.app = this;
  2470. this.player = t,
  2471. this.director = e,
  2472. this.modelManager = i,
  2473. this.tagManager = n,
  2474. this.container = r,
  2475. this.updateModel(),
  2476. this.bindEvents()
  2477. }
  2478. ,
  2479. n.prototype.bindEvents = function() {
  2480. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2481. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2482. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2483. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2484. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2485. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2486. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2487. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2488. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2489. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2490. }
  2491. ,
  2492. n.prototype.updateModel = function() {
  2493. //模型this.model
  2494. this.model = this.modelManager.getActiveModel()
  2495. }
  2496. ,
  2497. n.prototype.handleWarpStarted = function() {
  2498. this.hidePlayerReticule()
  2499. }
  2500. ,
  2501. n.prototype.ontagActivated = function() {
  2502. this.hidePlayerReticule()
  2503. }
  2504. ,
  2505. n.prototype.onNavigationTotag = function() {
  2506. this.hidePlayerReticule()
  2507. }
  2508. ,
  2509. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2510. var n = this.modelManager.getActiveModel()
  2511. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2512. n.fadePanoMarkers(r),
  2513. n.setMode(t)
  2514. }
  2515. ,
  2516. n.prototype.handlePlayerModeChanged = function(e, t) {
  2517. var i = this.modelManager.getActiveModel()
  2518. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2519. i.setSide(n),
  2520. i.setMode(t)
  2521. }
  2522. ,
  2523. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2524. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2525. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2526. }
  2527. ,
  2528. n.prototype.handleActionInterruption = function() {}
  2529. ,
  2530. n.prototype.handleStartInside = function(e) {
  2531. var t = l[this.player.mode]
  2532. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2533. this.fadeIn(this.fadeInSpeed),
  2534. this.model.alpha = 0,
  2535. this.model.skybox.material.uniforms.opacity.value = 1,
  2536. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2537. var n = this.player.reticule;
  2538. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2539. }
  2540. ,
  2541. n.prototype.handleStartOutside = function(e) {
  2542. this.fadeIn(e)
  2543. }
  2544. ,
  2545. n.prototype.fadeIn = function(e) {
  2546. null !== e && void 0 !== e || (e = 2e3,
  2547. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2548. $(this.container).fadeIn(e)
  2549. }
  2550. ,
  2551. n.prototype.hidePlayerReticule = function() {
  2552. this.player.reticule.hide()
  2553. }
  2554. ,
  2555. t.exports = n
  2556. }
  2557. ).call(this, "/js/DisplayController.js")
  2558. }
  2559. , {
  2560. "./enum/BlackoutStyle": 18,
  2561. "./enum/DirectorEvents": 23,
  2562. "./enum/tagEvents": 32,
  2563. "./enum/ModelManagerEvents": 33,
  2564. "./enum/PlayerEvents": 40,
  2565. "./enum/Viewmode": 51,
  2566. "./enum/WarpStyle": 52,
  2567. "./settings": 166,
  2568. "./util/common": 185,
  2569. "./util/lerp": 188,
  2570. "./util/logger": 189,
  2571. "./util/transitions": 195,
  2572. three: 217
  2573. }],
  2574. 2: [function(e, t, i) {
  2575. "use strict";
  2576. function n() {
  2577. this.baseStartTime = performance.timing.navigationStart,
  2578. this.loadingStartTime = null,
  2579. this.waitingStartTime = null,
  2580. this.appReadyTime = null
  2581. }
  2582. n.prototype.setBaseStartTime = function(e) {
  2583. this.baseStartTime = e || Date.now()
  2584. }
  2585. ,
  2586. n.prototype.setWaitingStartTime = function(e) {
  2587. this.waitingStartTime = e || Date.now()
  2588. }
  2589. ,
  2590. n.prototype.setLoadingStartTime = function(e) {
  2591. this.loadingStartTime = e || Date.now()
  2592. }
  2593. ,
  2594. n.prototype.setAppReadyTime = function(e) {
  2595. this.appReadyTime = e || Date.now()
  2596. }
  2597. ,
  2598. n.prototype.calcFullLoadingTime = function() {
  2599. var e = this.appReadyTime - this.baseStartTime;
  2600. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2601. e
  2602. }
  2603. ,
  2604. t.exports = n
  2605. }
  2606. , {}],
  2607. 3: [function(e, t, i) {
  2608. (function(i) {
  2609. "use strict";
  2610. function n() {
  2611. return 100 * Math.random()
  2612. }
  2613. var r = e("./util/logger")
  2614. , o = e("./util/browser")
  2615. , a = new r(i)
  2616. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2617. initialized: !1,
  2618. init: function(e, t) {
  2619. if (t = t || {},
  2620. !this.initialized) {
  2621. this.initialized = !0,
  2622. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2623. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2624. for (var i in e) {
  2625. var r = i.match("^sc_tilegen_([0-9]+)$");
  2626. r && (s.tilegen = n() < parseInt(r[1]));
  2627. var l = i.match("^sc_imgopt_([0-9]+)$");
  2628. l && (s.imgopt = n() < parseInt(l[1]))
  2629. }
  2630. for (var c in t)
  2631. s[c] = t[c],
  2632. a.debug("A/B override:", c, s[c])
  2633. }
  2634. },
  2635. changeIfTileGenerating: function(e) {
  2636. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2637. e += ""),
  2638. e
  2639. },
  2640. changeIfImageOptimzing: function(e) {
  2641. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2642. e += ""),
  2643. e
  2644. },
  2645. tilegen: !1,
  2646. imgopt: !1
  2647. };
  2648. t.exports = s
  2649. }
  2650. ).call(this, "/js/ab.js")
  2651. }
  2652. , {
  2653. "./util/browser": 182,
  2654. "./util/logger": 189
  2655. }],
  2656. 4: [function(e, t, i) {
  2657. (function(i) {
  2658. "use strict";
  2659. function n() {
  2660. return {
  2661. addons: [{
  2662. name: "keen:ua_parser",
  2663. input: {
  2664. ua_string: "user_agent"
  2665. },
  2666. output: "parsed_user_agent"
  2667. }]
  2668. }
  2669. }
  2670. function r(e, t, i, n) {
  2671. function r(t) {
  2672. l[t.sid] = !0;
  2673. var i = t.billboard.media && t.billboard.media.type
  2674. , n = {
  2675. tag_id: t.sid,
  2676. tags_visited: Object.keys(l).length,
  2677. tag_count: Object.keys(e.tags).length,
  2678. tag_view_count: ++E,
  2679. has_media: !!i
  2680. };
  2681. i && (n.media_type = i),
  2682. u("tag_opened", n)
  2683. }
  2684. var l = {}
  2685. , h = Date.now() - N
  2686. , f = null;
  2687. n && (f = Date.now() - window.navigationStart);
  2688. var g;
  2689. try {
  2690. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2691. } catch (e) {
  2692. g = !1
  2693. }
  2694. var v, A = e.supportsVR;
  2695. A || (v = "VR disabled at the model/account level",
  2696. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2697. u("model_loaded", {
  2698. duration: h,
  2699. duration_from_navigation_start: f,
  2700. has_hlr: g,
  2701. has_vr: A,
  2702. vr_reason: v
  2703. });
  2704. var I = 0;
  2705. e.panos.forEach(function(e) {
  2706. e.on("enter", function() {
  2707. c("pano_viewed", {
  2708. pano_id: e.id,
  2709. pano_view_count: ++I,
  2710. alignment_type: e.alignmentType,
  2711. interaction_source: O,
  2712. navigation_source: p
  2713. })
  2714. })
  2715. });
  2716. var E = 0;
  2717. for (var T in e.tags)
  2718. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2719. t.on("tour_auto", function(e) {
  2720. p = "tour_" + e
  2721. }),
  2722. t.on("tour_manual", function(e) {
  2723. O = "gui-" + e,
  2724. p = "tour_manual"
  2725. }),
  2726. i.on(C.InteractionKey, function() {
  2727. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2728. }),
  2729. i.on(C.InteractionDirect, function() {
  2730. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2731. }),
  2732. o(t),
  2733. a(),
  2734. s()
  2735. }
  2736. function o(e) {
  2737. I.on(T.OPENED, function() {
  2738. c("showcase_share_intent", {
  2739. pano_id: e.currentPano && e.currentPano.id
  2740. })
  2741. }),
  2742. I.on(T.LINK_CLICKED, function(t) {
  2743. c("showcase_share_action", {
  2744. channel: t.channel,
  2745. pano_id: e.currentPano && e.currentPano.id
  2746. })
  2747. }),
  2748. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2749. c("showcase_share_origin_link_clicked")
  2750. })
  2751. }
  2752. function a() {}
  2753. function s() {
  2754. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2755. gui_action: "click_vr_button"
  2756. })),
  2757. b.on(S.LAUNCH, function(e) {
  2758. c("showcase_gui", {
  2759. gui_action: "launch_vr",
  2760. vr_platform: e.vr_platform,
  2761. vr_app: e.vr_app
  2762. })
  2763. }),
  2764. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2765. gui_action: "vr_modal_prev"
  2766. })),
  2767. b.on(S.NEXT, function(e) {
  2768. c("showcase_gui", {
  2769. gui_action: e.nextAction
  2770. })
  2771. }),
  2772. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2773. gui_action: "vr_modal_close"
  2774. })),
  2775. b.on(S.falseICECHOSEN, function(e) {
  2776. c("showcase_gui", {
  2777. gui_action: e.name + " "
  2778. })
  2779. }),
  2780. b.on(S.STORE, function(e) {
  2781. c("showcase_gui", {
  2782. gui_action: "launch_store",
  2783. store: e
  2784. })
  2785. })
  2786. }
  2787. function l(e, t) {
  2788. if (f)
  2789. try {
  2790. f.addEvent(e, v.extendObject({
  2791. host: window.location.host,
  2792. keen: n(),
  2793. user_agent: "${keen.user_agent}",
  2794. referrer: {
  2795. url: v.normalizeUrl(document.referrer),
  2796. domain: v.domainFromUrl(document.referrer),
  2797. url_original: document.referrer
  2798. },
  2799. embedded: m.inIframe(),
  2800. is_mobile: m.isMobile(),
  2801. version: "2.25.6-0-gd87e5b1"
  2802. }, t))
  2803. } catch (e) {
  2804. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2805. }
  2806. }
  2807. function c(e, t) {
  2808. if (t = t || {},
  2809. L)
  2810. try {
  2811. window.analytics.track(e, v.extendObject(t, B), {
  2812. context: {
  2813. app: {
  2814. name: "showcase",
  2815. version: "2.25.6-0-gd87e5b1"
  2816. },
  2817. screen: {
  2818. width: window.screen.width,
  2819. height: window.screen.height,
  2820. density: window.devicePixelRatio
  2821. }
  2822. }
  2823. })
  2824. } catch (t) {
  2825. console.warn("Failed to send data to segment for " + e)
  2826. }
  2827. }
  2828. function h(e, t) {
  2829. if (t = t || {},
  2830. navigator.sendBeacon && L)
  2831. try {
  2832. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2833. event: e,
  2834. anonymousId: window.analytics.user().anonymousId(),
  2835. properties: v.extendObject(t, B),
  2836. writeKey: L,
  2837. sentAt: Date.now(),
  2838. type: "track",
  2839. context: {
  2840. userAgent: m.userAgent(),
  2841. library: {
  2842. name: "showcase-beacon",
  2843. version: "2.25.6-0-gd87e5b1"
  2844. },
  2845. app: {
  2846. name: "showcase",
  2847. version: "2.25.6-0-gd87e5b1"
  2848. }
  2849. }
  2850. }))
  2851. } catch (e) {
  2852. console.warn("Failed to send async segment request")
  2853. }
  2854. }
  2855. function u(e, t) {
  2856. t = t || {},
  2857. c(e, t)
  2858. }
  2859. function d(e, t) {
  2860. O = e === C.InteractionGui ? "gui-" + t : e,
  2861. p = "self_guided"
  2862. }
  2863. var p, f, g = (e("three"),
  2864. e("./util/ajax"),
  2865. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2866. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2867. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2868. t.exports = {
  2869. report: function(e, t, i, n) {
  2870. l("Session starts", {
  2871. model: e,
  2872. status: t,
  2873. loadtime: Date.now() - (N || Date.now()),
  2874. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2875. autoplay: i,
  2876. quickstart: n,
  2877. ab_tilegen: g.tilegen,
  2878. ab_imgopt: g.imgopt
  2879. })
  2880. },
  2881. impression: function(e) {
  2882. e = e || {};
  2883. var t = void 0 === e.isVisible || e.isVisible
  2884. , i = (void 0 !== e.immediate && e.immediate,
  2885. window.location.search.substr(1).split("&"));
  2886. u("impression", {
  2887. visible: t,
  2888. url_params: i
  2889. })
  2890. },
  2891. initKeen: function(e) {
  2892. return e.token && e.appId ? void (f = new Keen({
  2893. projectId: e.appId,
  2894. writeKey: e.token,
  2895. readKey: "",
  2896. requestType: "xhr"
  2897. })) : void P.warn("no keen token/appId")
  2898. },
  2899. initSegment: function(e) {
  2900. return e.token ? (L = e.token,
  2901. window.analytics.load(e.token),
  2902. B = {
  2903. model_id: e.model,
  2904. start_source: e.startSource,
  2905. autoplay: e.autoplay,
  2906. quickstart: e.quickstart,
  2907. language_tag: A.languageTag,
  2908. is_mobile: m.isMobile(),
  2909. iframe: m.inIframe(),
  2910. aspect_ratio: m.aspectRatio(),
  2911. session_id: F,
  2912. window: {
  2913. width: $("#player").width(),
  2914. height: $("#player").height()
  2915. },
  2916. platform: {
  2917. browser: {
  2918. name: $.ua.browser.name,
  2919. major: $.ua.browser.major,
  2920. version: $.ua.browser.version
  2921. },
  2922. os: {
  2923. name: $.ua.os.name,
  2924. version: $.ua.os.version
  2925. },
  2926. device: {
  2927. vendor: $.ua.device.vendor,
  2928. model: $.ua.device.model,
  2929. type: $.ua.device.type
  2930. }
  2931. }
  2932. },
  2933. D = Math.random() < A.analytics.sessionTrackingRate,
  2934. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2935. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2936. },
  2937. sessionStart: function(e) {
  2938. P.debug("analytics user_session_start"),
  2939. c("session_started"),
  2940. N = Date.now(),
  2941. window.addEventListener("unload", function() {
  2942. h("session_ended", {
  2943. duration: Date.now() - N
  2944. })
  2945. })
  2946. },
  2947. modelLoaded: function(e, t, i, n) {
  2948. r(e, t, i, n)
  2949. },
  2950. loadComplete: function(e) {
  2951. var t = {
  2952. time_to_app_start: e
  2953. };
  2954. c("load_times", t)
  2955. },
  2956. track: function(e, t) {
  2957. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2958. c(e, t))
  2959. },
  2960. trackAlways: function(e, t) {
  2961. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2962. c(e, t)
  2963. },
  2964. getSessionId: function() {
  2965. return F
  2966. },
  2967. updateInteraction: d
  2968. }
  2969. }
  2970. ).call(this, "/js/analytics.js")
  2971. }
  2972. , {
  2973. "./ab": 3,
  2974. "./enum/ControlEvents": 21,
  2975. "./enum/PlayerEvents": 40,
  2976. "./enum/VROption": 47,
  2977. "./enum/VRPlatforms": 49,
  2978. "./enum/Viewmode": 51,
  2979. "./gui/sharing/ShareEvents": 76,
  2980. "./gui/sharing/modal": 77,
  2981. "./gui/title/TitleEvents": 80,
  2982. "./gui/title/titleBar": 82,
  2983. "./gui/vr/vrEvent": 85,
  2984. "./gui/vr/vrModal": 87,
  2985. "./localization/localize": 108,
  2986. "./tag/Billboard/BillboardEvent": 120,
  2987. "./settings": 166,
  2988. "./util/ajax": 181,
  2989. "./util/browser": 182,
  2990. "./util/common": 185,
  2991. "./util/logger": 189,
  2992. three: 217
  2993. }],
  2994. 5: [function(e, t, i) {
  2995. "use strict";
  2996. function n() {
  2997. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2998. this.controls = null
  2999. }
  3000. var r = e("three")
  3001. , o = e("../constants")
  3002. , a = e("../util/cameraLight");
  3003. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3004. n.prototype.updateAspect = function(e) {
  3005. this.aspect = e,
  3006. this.updateProjectionMatrix()
  3007. }
  3008. ,
  3009. t.exports = n
  3010. }
  3011. , {
  3012. "../constants": 8,
  3013. "../util/cameraLight": 184,
  3014. three: 217
  3015. }],
  3016. 6: [function(e, t, i) {
  3017. "use strict";
  3018. function n() {
  3019. var e = $("#player").width() / $("#player").height();
  3020. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3021. this.controls = null,
  3022. this.updateAspect(e)
  3023. }
  3024. var r = e("three")
  3025. , o = e("../constants");
  3026. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3027. n.prototype.updateAspect = function(e) {
  3028. this.aspect = e,
  3029. this.top = o.orthoBase / e,
  3030. this.bottom = -o.orthoBase / e,
  3031. this.updateProjectionMatrix()
  3032. }
  3033. ,
  3034. t.exports = n
  3035. }
  3036. , {
  3037. "../constants": 8,
  3038. three: 217
  3039. }],
  3040. 7: [function(e, t, i) {
  3041. "use strict";
  3042. function n() {
  3043. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3044. this.controls = null
  3045. }
  3046. var r = e("three")
  3047. , o = e("../settings")
  3048. , a = e("../util/cameraLight");
  3049. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3050. n.prototype.updateAspect = function(e) {
  3051. this.aspect = e,
  3052. this.updateProjectionMatrix()
  3053. }
  3054. ,
  3055. t.exports = n
  3056. }
  3057. , {
  3058. "../settings": 166,
  3059. "../util/cameraLight": 184,
  3060. three: 217
  3061. }],
  3062. 8: [function(e, t, i) {
  3063. "use strict";
  3064. t.exports = {
  3065. signedUrlDefaultExpireTime: 24e4,
  3066. signedUrlCheckInterval: 1e4,
  3067. signedUrlRefreshBuffer: 15e3,
  3068. dollhouseFOV: 70,
  3069. dollhouseNear: 1,
  3070. dollhouseFar: 5e3,
  3071. insideFOV: 70,
  3072. insideFOVMax: 120,
  3073. insideNear: .1,
  3074. insideFar: 5e3,
  3075. insideLookSpeed: .12,
  3076. insideLookLimitUp: 40,
  3077. insideLookLimitDown: -40,
  3078. orthoNear: 1,
  3079. orthoFar: 5e3,
  3080. orthoBase: 10,
  3081. narrowLandscapeHeight: 290,
  3082. reallyNarrowLandscapeHeight: 250,
  3083. visionTilingStartDate: new Date("8/26/2016"),
  3084. visionTilingStartVersion: "1.1.407.13667",
  3085. windowHeightHighQualityThreshold: 900,
  3086. tourStepDelayDefault: 3500,
  3087. tourStepDelaySlideShow: 5e3,
  3088. workshopApsect: 9 / 16,
  3089. highQualityMaxZoom: 2,
  3090. ultraHighQualityMaxZoom: 3
  3091. }
  3092. }
  3093. , {}],
  3094. 9: [function(e, t, i) {
  3095. "use strict";
  3096. function n() {
  3097. this.activeControl = null,
  3098. this.controls = {},
  3099. this.cameras = {}
  3100. }
  3101. var r = e("./PanoramaControls")
  3102. , o = e("./DollhouseControls")
  3103. , a = e("./FloorplanControls")
  3104. , s = e("../cameras/PanoramaCamera")
  3105. , l = e("../cameras/DollhouseCamera")
  3106. , c = e("../cameras/FloorplanCamera")
  3107. , h = e("events").EventEmitter
  3108. , u = e("../enum/ControlEvents")
  3109. , d = e("../enum/ModelManagerEvents")
  3110. , p = e("../enum/Viewmode")
  3111. , f = e("../settings");
  3112. n.prototype = Object.create(h.prototype),
  3113. n.prototype.init = function(e, t) {
  3114. this.setUpControls(),
  3115. this.bindEvents(e, t)
  3116. }
  3117. ,
  3118. n.prototype.activateControls = function(e) {
  3119. this.activeControl && (this.activeControl.reset(),
  3120. this.activeControl.enabled = !1),
  3121. this.controls[e] && (this.controls[e].enabled = !0),
  3122. this.activeControl = this.controls[e]
  3123. }
  3124. ,
  3125. n.prototype.setUpControls = function() {
  3126. var e = {}
  3127. , t = {}
  3128. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3129. , n = [s, l, c]
  3130. , h = [r, o, a];
  3131. i.forEach(function(i, r) {
  3132. e[i] = new n[r],
  3133. t[i] = new h[r](e[i]),
  3134. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3135. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3136. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3137. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3138. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3139. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3140. }
  3141. .bind(this)),
  3142. this.controls = t,
  3143. this.cameras = e
  3144. }
  3145. ,
  3146. n.prototype.bindEvents = function(e, t) {
  3147. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3148. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3149. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3150. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3151. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3152. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3153. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3154. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3155. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3156. e.addEventListener("contextmenu", function(e) {
  3157. e.preventDefault()
  3158. }),
  3159. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3160. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3161. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3162. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3163. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3164. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3165. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3166. t.on(d.ActiveModelChanged, function(e) {
  3167. this.setModelForControls(e.model)
  3168. }
  3169. .bind(this))
  3170. }
  3171. ,
  3172. n.prototype.setModelForControls = function(e) {
  3173. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3174. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3175. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3176. this.controls[e].setBounds(t)
  3177. }
  3178. .bind(this))
  3179. }
  3180. ,
  3181. n.prototype.onMouseDown = function(e) {
  3182. e.preventDefault(),
  3183. this.activeControl && this.activeControl.onMouseDown(e)
  3184. }
  3185. ,
  3186. n.prototype.onMouseMove = function(e) {
  3187. e.preventDefault(),
  3188. this.activeControl && this.activeControl.onMouseMove(e)
  3189. }
  3190. ,
  3191. n.prototype.onMouseUp = function(e) {
  3192. e.preventDefault(),
  3193. this.activeControl && this.activeControl.onMouseUp(e)
  3194. }
  3195. ,
  3196. n.prototype.onMouseOver = function(e) {
  3197. e.preventDefault(),
  3198. this.activeControl && this.activeControl.onMouseOver(e)
  3199. }
  3200. ,
  3201. n.prototype.onMouseWheel = function(e) {
  3202. e.preventDefault(),
  3203. this.activeControl && this.activeControl.onMouseWheel(e)
  3204. }
  3205. ,
  3206. n.prototype.onTouchStart = function(e) {
  3207. e.preventDefault(),
  3208. this.activeControl && this.activeControl.onTouchStart(e);
  3209. var hotList = $('#hotListWrap')[0];
  3210. hotList.classList.remove('hotListActive');
  3211. $('#hotListContent ul .active').removeClass('active');
  3212. if($('#hotList')&&$('#hotList')[0]) $('#hotList')[0].classList.remove('active')
  3213. }
  3214. ,
  3215. n.prototype.onTouchMove = function(e) {
  3216. e.preventDefault(),
  3217. this.activeControl && this.activeControl.onTouchMove(e)
  3218. }
  3219. ,
  3220. n.prototype.onTouchEnd = function(e) {
  3221. e.preventDefault(),
  3222. this.activeControl && this.activeControl.onTouchEnd(e)
  3223. }
  3224. ,
  3225. n.prototype.onPointerDown = function(e) {
  3226. if (e.preventDefault(),
  3227. this.activeControl)
  3228. switch (e.pointerType) {
  3229. case "mouse":
  3230. this.activeControl.onMouseDown(e);
  3231. break;
  3232. default:
  3233. this.activeControl.onPointerDown(e)
  3234. }
  3235. }
  3236. ,
  3237. n.prototype.onPointerMove = function(e) {
  3238. if (e.preventDefault(),
  3239. this.activeControl)
  3240. switch (e.pointerType) {
  3241. case "mouse":
  3242. this.activeControl.onMouseMove(e);
  3243. break;
  3244. default:
  3245. this.activeControl.onPointerMove(e)
  3246. }
  3247. }
  3248. ,
  3249. n.prototype.onPointerUp = function(e) {
  3250. if (e.preventDefault(),
  3251. this.activeControl)
  3252. switch (e.pointerType) {
  3253. case "mouse":
  3254. this.activeControl.onMouseUp(e);
  3255. break;
  3256. default:
  3257. this.activeControl.onPointerUp(e)
  3258. }
  3259. }
  3260. ,
  3261. n.prototype.onPointerCancel = function(e) {
  3262. e.preventDefault(),
  3263. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3264. }
  3265. ,
  3266. n.prototype.onKeyDown = function(e) {
  3267. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3268. this.activeControl && this.activeControl.onKeyDown(e))
  3269. }
  3270. ,
  3271. n.prototype.onKeyUp = function(e) {
  3272. e.preventDefault(),
  3273. this.activeControl && this.activeControl.onKeyUp(e)
  3274. }
  3275. ,
  3276. t.exports = n
  3277. }
  3278. , {
  3279. "../cameras/DollhouseCamera": 5,
  3280. "../cameras/FloorplanCamera": 6,
  3281. "../cameras/PanoramaCamera": 7,
  3282. "../enum/ControlEvents": 21,
  3283. "../enum/ModelManagerEvents": 33,
  3284. "../enum/Viewmode": 51,
  3285. "../settings": 166,
  3286. "./DollhouseControls": 10,
  3287. "./FloorplanControls": 11,
  3288. "./PanoramaControls": 13,
  3289. events: 202
  3290. }],
  3291. 10: [function(e, t, i) {
  3292. "use strict";
  3293. function n(e) {
  3294. a.call(this, e),
  3295. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3296. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3297. this.minDistance = o.dollhouseDefault.minDistance,
  3298. this.maxDistance = o.dollhouseDefault.maxDistance,
  3299. this.adjustedMinDistance = this.minDistance,
  3300. this.adjustedMaxDistance = this.maxDistance
  3301. }
  3302. var r = e("three")
  3303. , o = e("../settings")
  3304. , a = e("./OutsideControls");
  3305. n.prototype = Object.create(a.prototype),
  3306. n.prototype.pan = function(e, t) {
  3307. this.camera.updateMatrix();
  3308. var i = this.camera.position.clone().sub(this.target).length();
  3309. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3310. this.panLeft(2 * e * i / $("#player").height()),
  3311. this.panUp(-2 * t * i / $("#player").height())
  3312. }
  3313. ,
  3314. n.prototype.updateZoom = function() {
  3315. var e = this.offset.length();
  3316. return e * this.scale
  3317. }
  3318. ,
  3319. n.prototype.setZoomBounds = function(e) {
  3320. var t = e.min.distanceTo(e.max);
  3321. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3322. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3323. this.minDistance = this.adjustedMinDistance,
  3324. this.maxDistance = this.adjustedMaxDistance
  3325. }
  3326. ,
  3327. n.prototype.resetRanges = function(e, t) {
  3328. e ? (this.minDistance = Math.min(e, this.minDistance),
  3329. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3330. this.maxDistance = this.adjustedMaxDistance),
  3331. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3332. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3333. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3334. }
  3335. ,
  3336. n.prototype.toJSON = function() {
  3337. return a.prototype.toJSON.call(this)
  3338. }
  3339. ,
  3340. t.exports = n
  3341. }
  3342. , {
  3343. "../settings": 166,
  3344. "./OutsideControls": 12,
  3345. three: 217
  3346. }],
  3347. 11: [function(e, t, i) {
  3348. "use strict";
  3349. function n(e) {
  3350. a.call(this, e),
  3351. this.minDistance = 15,
  3352. this.maxDistance = 50,
  3353. this.noRotateUpDown = !0,
  3354. this.minPolarAngle = 0,
  3355. this.maxPolarAngle = 0,
  3356. this.mouseActions[l.LEFT] = s.PAN,
  3357. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3358. this.mouseActions[l.RIGHT] = s.ROTATE,
  3359. this.touchActions[1] = s.PAN,
  3360. this.touchActions[2] = s.ROTATE_DOLLY,
  3361. this.absoluteScale = 1,
  3362. this.currentScale = 1
  3363. }
  3364. var r = e("three")
  3365. , o = e("../settings")
  3366. , a = e("./OutsideControls")
  3367. , s = e("../enum/ControlActions")
  3368. , l = e("../enum/MouseButton")
  3369. , c = e("../util/math")
  3370. , h = e("../util/browser");
  3371. n.prototype = Object.create(a.prototype),
  3372. n.prototype.zoomToContain = function(e) {
  3373. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3374. this.currentScale = this.absoluteScale
  3375. }
  3376. ,
  3377. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3378. var t = Math.max(modelSize.x, modelSize.z)
  3379. , i = Math.min(modelSize.x, modelSize.z)
  3380. , n = Math.max(t, i * this.camera.aspect)
  3381. , r = Math.max(i, t * this.camera.aspect);
  3382. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3383. return absoluteScale
  3384. },
  3385. n.prototype.rotateToView = function(modelSize, direction) {
  3386. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3387. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3388. i = parseFloat(_settings.floorPlanAngle)
  3389. }else{
  3390. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3391. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3392. {
  3393. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3394. {
  3395. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3396. }
  3397. //(第二种情况) 不做处理
  3398. }
  3399. else if(direction.x > 0)
  3400. {
  3401. i = Math.PI / 2;
  3402. }
  3403. else
  3404. {
  3405. i = -Math.PI / 2;
  3406. }
  3407. }
  3408. this.rotateLeft(i);
  3409. this.update(0);
  3410. }
  3411. ,
  3412. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3413. this.rotateLeft(angle + this.lon);
  3414. this.update(0);
  3415. }
  3416. ,
  3417. n.prototype.pan = function(e, t) {
  3418. this.camera.updateMatrix(),
  3419. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3420. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3421. }
  3422. ,
  3423. n.prototype.updateZoom = function() {
  3424. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3425. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3426. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3427. this.camera.left = -o.orthoBase * this.currentScale,
  3428. this.camera.right = o.orthoBase * this.currentScale,
  3429. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3430. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3431. this.camera.updateProjectionMatrix(),
  3432. this.offset.length()
  3433. }
  3434. ,
  3435. n.prototype.toJSON = function() {
  3436. var e = new r.Quaternion
  3437. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3438. , i = new r.Quaternion;
  3439. return function() {
  3440. var n = a.prototype.toJSON.call(this);
  3441. return e.copy(n.camera_quaternion),
  3442. i.copy(t),
  3443. i.multiply(e),
  3444. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3445. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3446. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3447. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3448. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3449. n
  3450. }
  3451. }(),
  3452. t.exports = n
  3453. }
  3454. , {
  3455. "../enum/ControlActions": 20,
  3456. "../enum/MouseButton": 34,
  3457. "../settings": 166,
  3458. "../util/browser": 182,
  3459. "../util/math": 190,
  3460. "./OutsideControls": 12,
  3461. three: 217
  3462. }],
  3463. 12: [function(e, t, i) {
  3464. "use strict";
  3465. function n(e) {
  3466. this.camera = e,
  3467. this.camera.controls = this,
  3468. this.enabled = !1,
  3469. this.target = new r.Vector3,
  3470. this.targetBounds = new r.Box3,
  3471. this.zoomSpeed = 1,
  3472. this.minDistance = 0,
  3473. this.maxDistance = 1 / 0,
  3474. this.noRotateUpDown = !1,
  3475. this.rotateSpeed = 1,
  3476. this.keyboardZoomSpeed = 0,
  3477. this.keyPanSpeed = 7,
  3478. this.autoRotate = !1,
  3479. this.autoRotateSpeed = 2,
  3480. this.autoPan = !1,
  3481. this.autoPanPosition = new r.Vector3,
  3482. this.minPolarAngle = r.Math.degToRad(25),
  3483. this.maxPolarAngle = r.Math.degToRad(65),
  3484. this.rotationAcceleration = new r.Vector2,
  3485. this.rotationSpeed = new r.Vector2,
  3486. this.panAcceleration = new r.Vector2,
  3487. this.panSpeed = new r.Vector2,
  3488. this.rotateStart = new r.Vector2,
  3489. this.rotateEnd = new r.Vector2,
  3490. this.rotateDelta = new r.Vector2,
  3491. this.panStart = new r.Vector2,
  3492. this.panEnd = new r.Vector2,
  3493. this.panDelta = new r.Vector2,
  3494. this.panOffset = new r.Vector3,
  3495. this.offset = new r.Vector3,
  3496. this.dollyStart = new r.Vector2,
  3497. this.dollyEnd = new r.Vector2,
  3498. this.dollyDelta = new r.Vector2,
  3499. this.phiDelta = 0,
  3500. this.thetaDelta = 0,
  3501. this.scale = 1,
  3502. this.panVector = new r.Vector3,
  3503. this.lastPosition = new r.Vector3,
  3504. this.state = c.NONE,
  3505. this.mouseActions = {},
  3506. this.mouseActions[h.LEFT] = c.ROTATE,
  3507. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3508. this.mouseActions[h.RIGHT] = c.PAN,
  3509. this.touchActions = {},
  3510. this.touchActions[1] = c.ROTATE,
  3511. this.touchActions[2] = c.PAN_DOLLY,
  3512. this.lastMoveTime = 0,
  3513. this.pointersLimit = 2,
  3514. this.pointers = []
  3515. }
  3516. var r = e("three")
  3517. , o = e("../settings")
  3518. , a = e("../util/common")
  3519. , s = e("../util/math")
  3520. , l = e("../enum/Vectors")
  3521. , c = e("../enum/ControlActions")
  3522. , h = e("../enum/MouseButton")
  3523. , u = e("../enum/Keys")
  3524. , d = e("../enum/ControlEvents")
  3525. , p = e("events").EventEmitter
  3526. , f = 1e-6;
  3527. n.prototype = Object.create(p.prototype),
  3528. n.prototype.setBounds = function(e) {
  3529. this.targetBounds = e
  3530. }
  3531. ,
  3532. n.prototype.isEngaged = function() {
  3533. return this.state !== c.NONE
  3534. }
  3535. ,
  3536. n.prototype.rotateLeft = function(e) {
  3537. void 0 === e && (e = this.getAutoRotationAngle()),
  3538. this.thetaDelta -= e
  3539. }
  3540. ,
  3541. n.prototype.rotateUp = function(e) {
  3542. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3543. this.phiDelta -= e)
  3544. }
  3545. ,
  3546. n.prototype.panLeft = function(e) {
  3547. var t = this.camera.matrix.elements;
  3548. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3549. this.panOffset.multiplyScalar(-e),
  3550. this.panVector.add(this.panOffset)
  3551. }
  3552. ,
  3553. n.prototype.panUp = function(e) {
  3554. var t = this.camera.matrix.elements;
  3555. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3556. this.panOffset.multiplyScalar(-e),
  3557. this.panVector.add(this.panOffset)
  3558. }
  3559. ,
  3560. n.prototype.startRotating = function(e, t) {
  3561. e && this.navRotationAcc("x", e),
  3562. t && this.navRotationAcc("y", t)
  3563. }
  3564. ,
  3565. n.prototype.stopRotating = function(e) {
  3566. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3567. this.navRotationAcc("x", 0),
  3568. this.navRotationAcc("y", 0)
  3569. }
  3570. ,
  3571. n.prototype.setAutoPanPosition = function(e, t) {
  3572. var i = new r.Vector3
  3573. , n = new r.Vector3;
  3574. return function(e, t) {
  3575. i.copy(this.camera.position),
  3576. void 0 === e && null === e || i.setX(e),
  3577. void 0 === t && null === t || i.setZ(t);
  3578. var r = this.camera.position.distanceTo(this.target)
  3579. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3580. this.targetClamped = !1,
  3581. n.copy(i).addScaledVector(o, r),
  3582. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3583. i.copy(n).addScaledVector(o, -r),
  3584. this.targetClamped = !0),
  3585. this.autoPanPosition.x = i.x,
  3586. this.autoPanPosition.z = i.z,
  3587. this.autoPan && this.stopAutoPanning()
  3588. }
  3589. }(),
  3590. n.prototype.stopAutoPanning = function() {
  3591. var e = this.autoPan;
  3592. this.autoPan = !1,
  3593. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3594. }
  3595. ,
  3596. n.prototype.dollyIn = function(e) {
  3597. void 0 === e && (e = this.getZoomScale()),
  3598. this.scale /= e
  3599. }
  3600. ,
  3601. n.prototype.dollyOut = function(e) {
  3602. void 0 === e && (e = this.getZoomScale()),
  3603. this.scale *= e
  3604. }
  3605. ,
  3606. n.prototype.updatePan = function(e) {
  3607. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3608. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3609. this.autoPan) {
  3610. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3611. t.setY(0).clampLength(0, 50 * e),
  3612. this.target.add(t),
  3613. this.camera.position.add(t),
  3614. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3615. this.stopAutoPanning())
  3616. }
  3617. }
  3618. ,
  3619. n.prototype.update = function(e) {
  3620. e || (e = 1 / 60)
  3621. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  3622. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3623. this.rotateLeft(-this.rotationSpeed.x),
  3624. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3625. this.updatePan(e);
  3626. var t = this.camera.position;
  3627. this.offset.copy(t).sub(this.target);
  3628. var i = Math.atan2(this.offset.x, this.offset.z)
  3629. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3630. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3631. i += this.thetaDelta,
  3632. n += this.phiDelta,
  3633. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3634. n = Math.max(f, Math.min(Math.PI - f, n));
  3635. var r = this.updateZoom();
  3636. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3637. this.target.add(this.panVector),
  3638. this.targetBounds.clampPoint(this.target, this.target),
  3639. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3640. this.offset.y = r * Math.cos(n),
  3641. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3642. t.copy(this.target).add(this.offset),
  3643. this.camera.lookAt(this.target),
  3644. this.thetaDelta = 0,
  3645. this.phiDelta = 0,
  3646. this.scale = 1,
  3647. this.panVector.set(0, 0, 0),
  3648. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3649. }
  3650. ,
  3651. n.prototype.getAutoRotationAngle = function() {
  3652. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3653. }
  3654. ,
  3655. n.prototype.getZoomScale = function() {
  3656. return Math.pow(.95, this.zoomSpeed)
  3657. }
  3658. ,
  3659. n.prototype.onMouseDown = function(e) {
  3660. if (this.enabled) {
  3661. switch (e.preventDefault(),
  3662. this.stopAutoPanning(),
  3663. this.mouseDown = !0,
  3664. this.state = this.mouseActions[e.button],
  3665. this.state) {
  3666. case c.ROTATE:
  3667. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3668. this.rotationSpeed.set(0, 0);
  3669. break;
  3670. case c.DOLLY:
  3671. this.dollyStart.set(e.clientX, e.clientY);
  3672. break;
  3673. case c.PAN:
  3674. this.panStart.set(e.clientX, e.clientY)
  3675. }
  3676. this.emit(d.InputStart, "mouse")
  3677. }
  3678. }
  3679. ,
  3680. n.prototype.onMouseMove = function(e) {
  3681. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3682. switch (e.preventDefault(),
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3687. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3688. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3689. this.rotateStart.copy(this.rotateEnd);
  3690. break;
  3691. case c.DOLLY:
  3692. this.dollyEnd.set(e.clientX, e.clientY),
  3693. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3694. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3695. t.call(this),
  3696. this.dollyStart.copy(this.dollyEnd);
  3697. break;
  3698. case c.PAN:
  3699. this.panEnd.set(e.clientX, e.clientY),
  3700. this.panDelta.subVectors(this.panEnd, this.panStart),
  3701. this.pan(this.panDelta.x, this.panDelta.y),
  3702. this.panStart.copy(this.panEnd)
  3703. }
  3704. this.emit(d.Move, "mouse"),
  3705. this.lastMoveTime = e.timeStamp,
  3706. this.update()
  3707. }
  3708. }
  3709. ,
  3710. n.prototype.onMouseUp = function(e) {
  3711. this.enabled && (this.mouseDown = !1,
  3712. this.state = c.NONE,
  3713. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3714. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3715. this.update(),
  3716. this.rotationAcceleration.set(0, 0),
  3717. this.rotateDelta.set(0, 0)))
  3718. }
  3719. ,
  3720. n.prototype.onMouseOver = function(e) {
  3721. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3722. }
  3723. ,
  3724. n.prototype.onMouseWheel = function(e) {
  3725. if (this.enabled && o.useWheel) {
  3726. this.emit(d.Move, "wheel");
  3727. var t = e.wheelDelta || -e.detail
  3728. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3729. i.call(this),
  3730. this.update()
  3731. }
  3732. }
  3733. ,
  3734. n.prototype.onKeyDown = function(e) {
  3735. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3736. this.handleKeyDown(e.which)))
  3737. }
  3738. ,
  3739. n.prototype.navRotationAcc = function(e, t) {
  3740. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3741. }
  3742. ,
  3743. n.prototype.navPanAcc = function(e, t) {
  3744. this.stopAutoPanning(),
  3745. this.panAcceleration[e] = t
  3746. }
  3747. ,
  3748. n.prototype.handleKeyDown = function(e) {
  3749. var t = !0;
  3750. switch (e) {
  3751. case u.UPARROW:
  3752. case u.I:
  3753. this.navRotationAcc("y", 1);
  3754. break;
  3755. case u.DOWNARROW:
  3756. case u.K:
  3757. this.navRotationAcc("y", -1);
  3758. break;
  3759. case u.LEFTARROW:
  3760. case u.J:
  3761. this.navRotationAcc("x", -1);
  3762. break;
  3763. case u.RIGHTARROW:
  3764. case u.L:
  3765. this.navRotationAcc("x", 1);
  3766. break;
  3767. case u.W:
  3768. this.navPanAcc("y", 1);
  3769. break;
  3770. case u.S:
  3771. this.navPanAcc("y", -1);
  3772. break;
  3773. case u.A:
  3774. this.navPanAcc("x", -1);
  3775. break;
  3776. case u.D:
  3777. this.navPanAcc("x", 1);
  3778. break;
  3779. default:
  3780. t = !1
  3781. }
  3782. t && this.emit(d.Move, "key")
  3783. }
  3784. ,
  3785. n.prototype.onKeyUp = function(e) {
  3786. this.enabled && (e.preventDefault(),
  3787. e.stopPropagation(),
  3788. this.handleKeyUp(e.which))
  3789. }
  3790. ,
  3791. n.prototype.handleKeyUp = function(e) {
  3792. switch (e) {
  3793. case u.I:
  3794. case u.K:
  3795. case u.UPARROW:
  3796. case u.DOWNARROW:
  3797. this.keyboardZoomSpeed = 0,
  3798. this.rotationAcceleration.y = 0;
  3799. break;
  3800. case u.J:
  3801. case u.L:
  3802. case u.LEFTARROW:
  3803. case u.RIGHTARROW:
  3804. this.rotationAcceleration.x = 0;
  3805. break;
  3806. case u.S:
  3807. case u.W:
  3808. this.panAcceleration.y = 0;
  3809. break;
  3810. case u.A:
  3811. case u.D:
  3812. this.panAcceleration.x = 0
  3813. }
  3814. }
  3815. ,
  3816. n.prototype.onTouchStart = function(e) {
  3817. if (this.enabled || this.state === c.NONE) {
  3818. e.preventDefault(),
  3819. e.stopPropagation(),
  3820. this.stopAutoPanning();
  3821. var t = function() {
  3822. if (2 === e.touches.length) {
  3823. var t = e.touches[0].pageX - e.touches[1].pageX
  3824. , i = e.touches[0].pageY - e.touches[1].pageY;
  3825. this.dollyStart.set(t, i)
  3826. }
  3827. }
  3828. .bind(this)
  3829. , i = function() {
  3830. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3831. }
  3832. .bind(this)
  3833. , n = function() {
  3834. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3835. }
  3836. .bind(this);
  3837. switch (this.state = this.touchActions[e.touches.length],
  3838. this.state) {
  3839. case c.PAN_DOLLY:
  3840. t();
  3841. case c.PAN:
  3842. i();
  3843. break;
  3844. case c.ROTATE_DOLLY:
  3845. t();
  3846. case c.ROTATE:
  3847. n()
  3848. }
  3849. this.rotationSpeed.set(0, 0),
  3850. this.emit(d.InputStart, "touch")
  3851. }
  3852. }
  3853. ,
  3854. n.prototype.onTouchMove = function(e) {
  3855. if (this.enabled && this.state !== c.NONE) {
  3856. e.preventDefault(),
  3857. e.stopPropagation();
  3858. var t = function() {
  3859. var t = e.touches[0].pageX - e.touches[1].pageX
  3860. , i = e.touches[0].pageY - e.touches[1].pageY;
  3861. this.dollyEnd.set(t, i);
  3862. var n = this.dollyStart.length() - this.dollyEnd.length();
  3863. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3864. this.dollyStart.copy(this.dollyEnd)
  3865. }
  3866. .bind(this)
  3867. , i = function() {
  3868. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3869. this.panDelta.subVectors(this.panEnd, this.panStart),
  3870. this.pan(this.panDelta.x, this.panDelta.y),
  3871. this.panStart.copy(this.panEnd),
  3872. this.rotateDelta.set(0, 0)
  3873. }
  3874. .bind(this)
  3875. , n = function() {
  3876. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3877. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3878. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3879. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3880. this.rotateStart.copy(this.rotateEnd)
  3881. }
  3882. .bind(this)
  3883. , r = function() {
  3884. if (2 === e.touches.length) {
  3885. var i = window.devicePixelRatio || 1
  3886. , r = e.touches[1].pageX - e.touches[0].pageX
  3887. , s = e.touches[1].pageY - e.touches[0].pageY
  3888. , l = Math.sqrt(r * r + s * s)
  3889. , h = Math.abs(this.dollyStart.length() - l);
  3890. if (h > o.input.touchMoveThreshold * i)
  3891. this.state = c.DOLLY,
  3892. t();
  3893. else {
  3894. var u = a.average(e.touches, "pageX")
  3895. , d = a.average(e.touches, "pageY")
  3896. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3897. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3898. this.rotateStart.set(u, d),
  3899. n())
  3900. }
  3901. }
  3902. }
  3903. .bind(this);
  3904. switch (this.state) {
  3905. case c.PAN_DOLLY:
  3906. t();
  3907. case c.PAN:
  3908. i();
  3909. break;
  3910. case c.ROTATE_DOLLY:
  3911. r();
  3912. break;
  3913. case c.DOLLY:
  3914. t();
  3915. break;
  3916. case c.ROTATE:
  3917. n();
  3918. break;
  3919. default:
  3920. this.state = c.NONE
  3921. }
  3922. this.lastMoveTime = e.timeStamp,
  3923. this.emit(d.Move, "touch")
  3924. }
  3925. }
  3926. ,
  3927. n.prototype.onTouchEnd = function(e) {
  3928. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3929. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3930. this.state = c.NONE,
  3931. this.update(),
  3932. this.rotationAcceleration.set(0, 0),
  3933. this.rotateDelta.set(0, 0))
  3934. }
  3935. ,
  3936. n.prototype.onPointerDown = function(e) {
  3937. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3938. id: e.pointerId,
  3939. pageX: e.pageX,
  3940. pageY: e.pageY
  3941. }),
  3942. e.touches = this.pointers,
  3943. this.onTouchStart(e)),
  3944. this.emit(d.InputStart, "pointer"))
  3945. }
  3946. ,
  3947. n.prototype.onPointerMove = function(e) {
  3948. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3949. e.pointerId === t.id && (t.pageX = e.pageX,
  3950. t.pageY = e.pageY)
  3951. }),
  3952. e.touches = this.pointers,
  3953. this.onTouchMove(e))
  3954. }
  3955. ,
  3956. n.prototype.onPointerUp = function(e) {
  3957. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3958. e.pointerId === t.id && this.pointers.splice(i, 1)
  3959. }
  3960. .bind(this)),
  3961. e.touches = this.pointers,
  3962. this.onTouchEnd(e))
  3963. }
  3964. ,
  3965. n.prototype.reset = function() {
  3966. this.state = c.NONE,
  3967. this.stopAutoPanning(),
  3968. this.rotationSpeed.set(0, 0),
  3969. this.rotationAcceleration.set(0, 0),
  3970. this.panSpeed.set(0, 0),
  3971. this.panAcceleration.set(0, 0)
  3972. }
  3973. ,
  3974. n.prototype.toJSON = function() {
  3975. var e = {
  3976. camera_position: {
  3977. x: s.toPrecision(this.camera.position.x, 4),
  3978. y: s.toPrecision(this.camera.position.y, 4),
  3979. z: s.toPrecision(this.camera.position.z, 4)
  3980. },
  3981. camera_quaternion: {
  3982. x: s.toPrecision(this.camera.quaternion.x, 4),
  3983. y: s.toPrecision(this.camera.quaternion.y, 4),
  3984. z: s.toPrecision(this.camera.quaternion.z, 4),
  3985. w: s.toPrecision(this.camera.quaternion.w, 4)
  3986. }
  3987. };
  3988. return e
  3989. }
  3990. ,
  3991. t.exports = n
  3992. }
  3993. , {
  3994. "../enum/ControlActions": 20,
  3995. "../enum/ControlEvents": 21,
  3996. "../enum/Keys": 30,
  3997. "../enum/MouseButton": 34,
  3998. "../enum/Vectors": 50,
  3999. "../settings": 166,
  4000. "../util/common": 185,
  4001. "../util/math": 190,
  4002. events: 202,
  4003. three: 217
  4004. }],
  4005. 13: [function(e, t, i) {
  4006. (function(i) {
  4007. "use strict";
  4008. function n(e) {
  4009. this.camera = e,
  4010. this.camera.controls = this,
  4011. this.target = new r.Vector3(0,0,0),
  4012. this.lookVector = new r.Vector3,
  4013. this.lookSpeed = .05,
  4014. this.rotationAcc = new r.Vector2,
  4015. this.rotationSpeed = new r.Vector2,
  4016. this.lat = 0,
  4017. this.lon = 0,
  4018. this.phi = 0,
  4019. this.theta = 0,
  4020. this.enabled = !1,
  4021. this.locked = !1,
  4022. this.pointer = new r.Vector2(0,0),
  4023. this.rotationHistory = [],
  4024. this.rotationDifference = new r.Vector2,
  4025. this.pointerDragOn = !1,
  4026. this.pointerDragStart = new r.Vector2(0,0),
  4027. this.pinchDistance = 0,
  4028. this.moveStart = new r.Vector2,
  4029. this.moveTolerance = .01,
  4030. this.pointersLimit = 2,
  4031. this.pointers = []
  4032. }
  4033. var r = e("three")
  4034. , o = e("../util/logger")
  4035. , a = e("../settings")
  4036. , s = e("../util/common")
  4037. , l = e("../util/math")
  4038. , c = (e("../enum/Vectors"),
  4039. e("../enum/MouseButton"))
  4040. , h = e("../enum/Keys")
  4041. , u = e("../enum/ControlEvents")
  4042. , d = e("events").EventEmitter;
  4043. new o(i);
  4044. n.prototype = Object.create(d.prototype),
  4045. n.prototype.usable = function() {
  4046. return this.enabled && !this.locked
  4047. }
  4048. ,
  4049. /* n.prototype.lookAt = function(e) {
  4050. var t = this.camera.position.clone().sub(e)
  4051. , i = Math.atan(t.z / t.x);
  4052. i += t.x < 0 ? Math.PI : 0,
  4053. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4054. this.lon = r.Math.radToDeg(i) + 180;
  4055. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4056. , o = Math.atan(t.y / n);
  4057. this.lat = -r.Math.radToDeg(o)
  4058. }
  4059. */
  4060. n.prototype.lookAt = function(aim, dir) {
  4061. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4062. var i = Math.atan(t.z / t.x);
  4063. i += t.x < 0 ? Math.PI : 0;
  4064. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4065. this.lon = r.Math.radToDeg(i) + 180;
  4066. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4067. o = Math.atan(t.y / n);
  4068. this.lat = -r.Math.radToDeg(o);
  4069. }
  4070. ,
  4071. n.prototype.startRotationFrom = function(e, t) {
  4072. l.convertScreenPositionToNDC(e, t, this.pointer),
  4073. this.pointerDragOn = !0,
  4074. this.pointerDragStart.copy(this.pointer),
  4075. this.moveStart.copy(this.pointer),
  4076. this.rotationHistory = [],
  4077. this.rotationSpeed.set(0, 0)
  4078. }
  4079. ,
  4080. n.prototype.onMouseOver = function(e) {
  4081. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4082. }
  4083. ,
  4084. n.prototype.onTouchStart = function(e) {
  4085. if (this.usable()) {
  4086. switch (e.preventDefault(),
  4087. e.stopPropagation(),
  4088. e.touches.length) {
  4089. case 1:
  4090. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4091. break;
  4092. case 2:
  4093. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4094. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4095. this.pinchDistance = Math.sqrt(t * t + i * i)
  4096. }
  4097. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4098. this.emit(u.InputStart, "touch")
  4099. }
  4100. }
  4101. ,
  4102. n.prototype.onPointerDown = function(e) {
  4103. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4104. id: e.pointerId,
  4105. clientX: e.clientX,
  4106. clientY: e.clientY
  4107. }),
  4108. e.touches = this.pointers,
  4109. this.onTouchStart(e),
  4110. this.emit(u.InputStart, "pointer"))
  4111. }
  4112. ,
  4113. n.prototype.onMouseDown = function(e) {
  4114. if (this.usable()) {
  4115. switch (e.preventDefault(),
  4116. e.stopPropagation(),
  4117. e.button) {
  4118. case c.LEFT:
  4119. this.startRotationFrom(e.clientX, e.clientY)
  4120. }
  4121. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4122. this.emit(u.InputStart, "mouse")
  4123. }
  4124. }
  4125. ,
  4126. n.prototype.updateRotation = function() {
  4127. if (this.usable() && this.pointerDragOn) {
  4128. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4129. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4130. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4131. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4132. , o = Math.atan2(e.y, i)
  4133. , a = Math.atan2(t.y, n);
  4134. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4135. e.y = 0,
  4136. t.y = 0;
  4137. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4138. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4139. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4140. this.pointerDragStart.copy(this.pointer)
  4141. }
  4142. }
  4143. ,
  4144. n.prototype.onMouseMove = function(e) {
  4145. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4146. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4147. }
  4148. ,
  4149. n.prototype.onTouchMove = function(e) {
  4150. if (this.usable())
  4151. switch (this.emit(u.Move, "touch"),
  4152. e.touches.length) {
  4153. case 1:
  4154. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4155. break;
  4156. case 2:
  4157. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4158. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4159. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4160. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4161. this.emit(u.Pinch, n),
  4162. this.pinchDistance -= n)
  4163. }
  4164. }
  4165. ,
  4166. n.prototype.onPointerMove = function(e) {
  4167. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4168. e.pointerId === t.id && (t.clientX = e.clientX,
  4169. t.clientY = e.clientY)
  4170. }),
  4171. e.touches = this.pointers,
  4172. this.onTouchMove(e))
  4173. }
  4174. ,
  4175. n.prototype.endRotation = function() {
  4176. this.pointerDragOn = !1;
  4177. var e = s.averageVectors(this.rotationHistory);
  4178. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4179. }
  4180. ,
  4181. n.prototype.onTouchEnd = function(e) {
  4182. this.usable() && (e.preventDefault(),
  4183. e.stopPropagation(),
  4184. this.endRotation())
  4185. }
  4186. ,
  4187. n.prototype.onMouseUp = function(e) {
  4188. this.usable() && (e.preventDefault(),
  4189. e.stopPropagation(),
  4190. this.endRotation())
  4191. }
  4192. ,
  4193. n.prototype.onPointerUp = function(e) {
  4194. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4195. e.pointerId === t.id && this.pointers.splice(i, 1)
  4196. }
  4197. .bind(this)),
  4198. e.touches = this.pointers,
  4199. this.onTouchEnd(e))
  4200. }
  4201. ,
  4202. n.prototype.update = function(e) {
  4203. this.lon,
  4204. this.lat;
  4205. for (this.updateRotation(),
  4206. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4207. this.rotationHistory.shift();
  4208. this.lon += this.rotationDifference.x,
  4209. this.lat += this.rotationDifference.y,
  4210. this.rotationDifference.set(0, 0)
  4211. //改
  4212. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4213. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4214. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4215. this.lon += this.rotationSpeed.x * e,
  4216. this.lat += this.rotationSpeed.y * e
  4217. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4218. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4219. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4220. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4221. this.phi = r.Math.degToRad(90 - this.lat),
  4222. this.theta = r.Math.degToRad(this.lon),
  4223. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4224. this.lookVector.y = Math.cos(this.phi),
  4225. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4226. this.target.copy(this.lookVector).add(this.camera.position),
  4227. this.camera.lookAt(this.target)
  4228. }
  4229. ,
  4230. n.prototype.onMouseWheel = function(e) {
  4231. if (this.usable()) {
  4232. var t = e.wheelDelta || -e.detail;
  4233. this.emit(u.InteractionDirect),
  4234. this.emit(u.Scroll, t)
  4235. }
  4236. }
  4237. ,
  4238. n.prototype.onKeyDown = function(e) {
  4239. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4240. this.handleKeyDown(e.which)))
  4241. }
  4242. ,
  4243. n.prototype.handleKeyDown = function(e) {
  4244. var t = function(e, t) {
  4245. this.rotationAcc[e] = t
  4246. }
  4247. .bind(this);
  4248. this.emit(u.InteractionKey);
  4249. var i = !0;
  4250. switch (e) {
  4251. case h.LEFTARROW:
  4252. case h.J:
  4253. t("x", -1);
  4254. break;
  4255. case h.RIGHTARROW:
  4256. case h.L:
  4257. t("x", 1);
  4258. break;
  4259. case h.I:
  4260. t("y", 1);
  4261. break;
  4262. case h.K:
  4263. t("y", -1);
  4264. break;
  4265. default:
  4266. i = !1
  4267. }
  4268. i && this.emit(u.Move, "key")
  4269. }
  4270. ,
  4271. n.prototype.onKeyUp = function(e) {
  4272. this.usable() && (e.preventDefault(),
  4273. e.stopPropagation(),
  4274. this.handleKeyUp(e.which))
  4275. }
  4276. ,
  4277. n.prototype.handleKeyUp = function(e) {
  4278. switch (e) {
  4279. case h.LEFTARROW:
  4280. case h.J:
  4281. case h.RIGHTARROW:
  4282. case h.L:
  4283. this.rotationAcc.x = 0;
  4284. break;
  4285. case h.I:
  4286. case h.K:
  4287. this.rotationAcc.y = 0
  4288. }
  4289. }
  4290. ,
  4291. n.prototype.startRotating = function(e, t) {
  4292. e && (this.rotationAcc.x = e),
  4293. t && (this.rotationAcc.y = t)
  4294. }
  4295. ,
  4296. n.prototype.stopRotating = function(e) {
  4297. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4298. this.rotationAcc.set(0, 0)
  4299. }
  4300. ,
  4301. n.prototype.reset = function() {
  4302. this.pointerDragOn = !1,
  4303. this.rotationAcc.set(0, 0),
  4304. this.rotationSpeed.set(0, 0),
  4305. this.pointers = []
  4306. }
  4307. ,
  4308. n.prototype.toJSON = function() {
  4309. var e = {
  4310. camera_position: {
  4311. x: l.toPrecision(this.camera.position.x, 4),
  4312. y: l.toPrecision(this.camera.position.y, 4),
  4313. z: l.toPrecision(this.camera.position.z, 4)
  4314. },
  4315. camera_quaternion: {
  4316. x: l.toPrecision(this.camera.quaternion.x, 4),
  4317. y: l.toPrecision(this.camera.quaternion.y, 4),
  4318. z: l.toPrecision(this.camera.quaternion.z, 4),
  4319. w: l.toPrecision(this.camera.quaternion.w, 4)
  4320. }
  4321. };
  4322. return e
  4323. }
  4324. ,
  4325. n.prototype.setStateFromJSON = function(e) {
  4326. this.camera.position.copy(e.camera_position),
  4327. this.camera.quaternion.copy(e.camera_quaternion)
  4328. }
  4329. ,
  4330. t.exports = n
  4331. }
  4332. ).call(this, "/js/controls/PanoramaControls.js")
  4333. }
  4334. , {
  4335. "../enum/ControlEvents": 21,
  4336. "../enum/Keys": 30,
  4337. "../enum/MouseButton": 34,
  4338. "../enum/Vectors": 50,
  4339. "../settings": 166,
  4340. "../util/common": 185,
  4341. "../util/logger": 189,
  4342. "../util/math": 190,
  4343. events: 202,
  4344. three: 217
  4345. }],
  4346. 14: [function(e, t, i) {
  4347. (function(i) {
  4348. "use strict";
  4349. var n = e("three")
  4350. , r = e("../enum/Viewmode")
  4351. , o = e("../util/logger")
  4352. , a = new o(i);
  4353. t.exports = {
  4354. serialize: function(e) {
  4355. return encodeURI(JSON.stringify(e))
  4356. },
  4357. deserialize: function(e) {
  4358. function t(e) {
  4359. function t(e, t) {
  4360. return e && "number" == typeof t && !isNaN(t)
  4361. }
  4362. return e.reduce(t, !0)
  4363. }
  4364. try {
  4365. var i = JSON.parse(decodeURI(e))
  4366. , o = {
  4367. mode: r.fromInt(i.camera_mode),
  4368. panoId: i.scan_id,
  4369. position: (new n.Vector3).copy(i.camera_position),
  4370. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4371. zoom: i.ortho_zoom,
  4372. floorVisibility: i.floor_visibility
  4373. }
  4374. , s = o.position;
  4375. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4376. var l = o.quaternion;
  4377. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4378. o
  4379. } catch (i) {
  4380. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4381. try {
  4382. var c = e.split(",")
  4383. , h = {
  4384. x: parseFloat(c[2]),
  4385. y: parseFloat(c[3]),
  4386. z: parseFloat(c[4])
  4387. }
  4388. , u = {
  4389. x: parseFloat(c[5]),
  4390. y: parseFloat(c[6]),
  4391. z: parseFloat(c[7]),
  4392. w: parseFloat(c[8])
  4393. };
  4394. return t([h.x, h.y, h.z]) || (h.x = 0,
  4395. h.y = 0,
  4396. h.z = 0),
  4397. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4398. u.y = 0,
  4399. u.z = 0,
  4400. u.w = 1),
  4401. {
  4402. mode: r.fromInt(c[0]),
  4403. panoId: c[1],
  4404. position: (new n.Vector3).copy(h),
  4405. quaternion: (new n.Quaternion).copy(u)
  4406. }
  4407. } catch (t) {
  4408. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4409. }
  4410. }
  4411. return null
  4412. }
  4413. }
  4414. }
  4415. ).call(this, "/js/controls/serializer.js")
  4416. }
  4417. , {
  4418. "../enum/Viewmode": 51,
  4419. "../util/logger": 189,
  4420. three: 217
  4421. }],
  4422. 15: [function(e, t, i) {
  4423. (function(i) {
  4424. "use strict";
  4425. function n() {
  4426. this.endlessLoop = a.warp.loop,
  4427. this.clock = new r.Clock(!0),
  4428. this.model = null,
  4429. this.player = null,
  4430. this.currentItem = null,
  4431. this.destinationItem = null,
  4432. this.tourIsPlaying = !1,
  4433. this.transitionStage = y.None,
  4434. this.nextFunc = null,
  4435. this.onTheBus = !1,
  4436. this.tourInProgress = !1,
  4437. this.reachSource = null,
  4438. this.interrupted = !1,
  4439. this.nItems = 0,
  4440. this.walkingSectionPaused = !1
  4441. }
  4442. var r = e("three")
  4443. , o = e("./util/logger")
  4444. , a = e("./settings")
  4445. , s = e("./util/transitions")
  4446. , l = e("events").EventEmitter
  4447. , c = e("./enum/Viewmode")
  4448. , h = e("./analytics")
  4449. , u = e("./enum/WarpStyle")
  4450. , s = e("./util/transitions")
  4451. , d = (e("./model/ModelManager"),
  4452. e("./enum/ModelManagerEvents"))
  4453. , p = e("./enum/DirectorEvents")
  4454. , f = e("./enum/PlayerEvents")
  4455. , g = (e("./enum/ControlEvents"),
  4456. e("./enum/BlackoutStyle"))
  4457. , m = e("./enum/PathDiscardMode")
  4458. , v = e("./enum/PathDisplayMode")
  4459. , A = (e("./player"),
  4460. new o(i))
  4461. , y = Object.freeze({
  4462. None: 0,
  4463. Moving: 1,
  4464. Aiming: 2,
  4465. Interlude: 3
  4466. })
  4467. , C = Object.freeze({
  4468. Forward: 1,
  4469. NoChange: 0,
  4470. Backwards: -1
  4471. })
  4472. , I = s.getUniqueId();
  4473. n.prototype = Object.create(l.prototype),
  4474. n.prototype.init = function(e, t) {
  4475. this.player = e,
  4476. this.modelManager = t,
  4477. this.updateModel(),
  4478. this.resetAll(),
  4479. this.bindEvents()
  4480. }
  4481. ,
  4482. n.prototype.resetAll = function() {
  4483. if (this.currentItem = null,
  4484. this.destinationItem = null,
  4485. this.tourIsPlaying = !1,
  4486. //this.bgmReplay(),//xzw
  4487. this.transitionStage = y.None,
  4488. this.nextFunc = null,
  4489. this.onTheBus = !1,
  4490. this.reachSource = null,
  4491. this.interrupted = !1,
  4492. this.model) {
  4493. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4494. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4495. } else
  4496. this.defaultWarpStyle = u.BLACK,
  4497. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4498. this.resetSpecialTransition()
  4499. }
  4500. ,
  4501. n.prototype.updateModel = function() {
  4502. this.model = this.modelManager.getActiveModel(),
  4503. this.nItems = this.model.heroLocations.length
  4504. }
  4505. ,
  4506. n.prototype.bindEvents = function() {
  4507. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4508. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4509. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4510. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4511. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4512. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4513. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4514. this.player.once(f.Move, function() {
  4515. s.cancelById(I)
  4516. })
  4517. }
  4518. ,
  4519. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4520. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4521. this.pauseWalkingSection(),
  4522. this.player.fastForwardActivePanoFlight(),
  4523. !0/* ) */
  4524. }
  4525. ,
  4526. n.prototype.handlePlayerMove = function(e) {
  4527. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4528. this.emit("update.controls")
  4529. }
  4530. ,
  4531. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4532. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4533. this.emit("update.controls"))
  4534. }
  4535. ,
  4536. n.prototype.handlePlayerModeChanged = function(e, t) {
  4537. this.intermediateState() || e === t || (this.onTheBus = !1,
  4538. this.emit("update.controls"))
  4539. }
  4540. ,
  4541. n.prototype.handlePlayerInputStart = function(e) {
  4542. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4543. }
  4544. ,
  4545. n.prototype.handlePlayerFlyingStarted = function() {
  4546. this.clearWalkingSectionPaused()
  4547. }
  4548. ,
  4549. n.prototype.describe = function() {
  4550. return {
  4551. nItems: this.nItems,
  4552. currentItem: this.currentItem,
  4553. destinationItem: this.destinationItem,
  4554. tourIsPlaying: this.tourIsPlaying,
  4555. onTheBus: this.onTheBus,
  4556. endlessLoop: this.endlessLoop,
  4557. viewMode: this.player.mode,
  4558. inTransition: this._inTransition(),
  4559. transitionStage: this.transitionStage,
  4560. tourInProgress: this.tourInProgress
  4561. }
  4562. }
  4563. ,
  4564. n.prototype._inTransition = function() {
  4565. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4566. }
  4567. ,
  4568. n.prototype.bounceable = function() {
  4569. var e = this.clock.getDelta();
  4570. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4571. }
  4572. ,
  4573. n.prototype.itemCompare = function(item1, item2, type){//add
  4574. if(type == 'equal'){//==
  4575. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4576. }else if(type == 'less'){//<
  4577. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4578. }
  4579. }
  4580. n.prototype.currentMoveDirection = function() {
  4581. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4582. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4583. }
  4584. ,
  4585. n.prototype.clearPath = function() {
  4586. this._inTransition() || this.player.path.discardPathObject()
  4587. }
  4588. ,
  4589. n.prototype.allFloors = function() {
  4590. this.model.toggleAllFloors()
  4591. }
  4592. ,
  4593. n.prototype.actionComplete = function(e) {
  4594. if (this.interrupted = !1,
  4595. this.transitionStage = y.None,
  4596. this.resetSpecialTransition(),
  4597. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4598. this.tourIsPlaying || (this.player.disablePreRendering(),
  4599. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4600. this.emit("update.controls"),
  4601. this.nextFunc) {
  4602. var t = this.nextFunc;
  4603. this.nextFunc = null,
  4604. t()
  4605. }
  4606. }
  4607. ,
  4608. n.prototype.awaitCompletion = function(e, t) {
  4609. this.nextFunc = t,
  4610. e()
  4611. }
  4612. ,
  4613. n.prototype.updateSuccessFunction = function(e) {
  4614. this.nextFunc = e
  4615. }
  4616. ,
  4617. n.prototype.interrupt = function(e, t) {
  4618. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4619. this.tourIsPlaying = !1,
  4620. //this.bgmReplay(),//xzw
  4621. this.interrupted = !0,
  4622. this.nextFunc = null,
  4623. this.emit(p.ActionInterrupted),
  4624. null !== e && void 0 !== e || (e = g.BEGINNING),
  4625. this.player.interruptAndFastForward(e, t),
  4626. !0)
  4627. }
  4628. ,
  4629. n.prototype.wouldInterrupt = function() {
  4630. return this.transitionStage !== y.None
  4631. }
  4632. ,
  4633. n.prototype.intermediateState = function() {
  4634. return this.transitionStage !== y.None
  4635. }
  4636. ,
  4637. n.prototype.isInterrupted = function() {
  4638. return this.interrupted
  4639. }
  4640. ,
  4641. n.prototype.pauseWalkingSection = function() {
  4642. this.walkingSectionPaused = !0
  4643. }
  4644. ,
  4645. n.prototype.clearWalkingSectionPaused = function() {
  4646. this.walkingSectionPaused = !1
  4647. }
  4648. ,
  4649. n.prototype.autoTour = function() {
  4650. var e = Date.now();
  4651. this.model.auxDataPromise.then(function() {
  4652. e = Date.now() - e;
  4653. var t = a.warp.auto
  4654. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4655. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4656. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4657. done: function() {
  4658. this.playTour()
  4659. }
  4660. .bind(this),
  4661. name: "_atr",
  4662. id: I
  4663. })
  4664. }
  4665. .bind(this))
  4666. }
  4667. ,
  4668. n.prototype.atDestinationPano = function() {
  4669. if (!this.player.currentPano || null === this.destinationItem)
  4670. return !1;
  4671. var e = this.player.currentPano.id;
  4672. if (void 0 === e)
  4673. return !1;
  4674. var t = this.model.heroLocations;
  4675. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4676. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4677. return destination && destination.panoId == e
  4678. }
  4679. ,
  4680. n.prototype.redirectToItem = function(e, t) {
  4681. if (null === e || void 0 === e)
  4682. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4683. if (!this.wouldInterrupt())
  4684. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4685. if (this.player.mode === c.TRANSITIONING)
  4686. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4687. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4688. var i = function() {
  4689. s.setTimeout(function() {
  4690. this.setDestinationItem(e),
  4691. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4692. }
  4693. .bind(this), 0)
  4694. }
  4695. .bind(this);
  4696. this.interrupt(g.END, 0),
  4697. this.updateSuccessFunction(i)
  4698. }
  4699. ,
  4700. n.prototype.useSpecialTransition = function(e) {
  4701. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4702. this.nextWarpStyle = u.BLACK
  4703. }
  4704. ,
  4705. n.prototype.resetSpecialTransition = function() {
  4706. this.nextWarpStyle = this.defaultWarpStyle
  4707. }
  4708. ,
  4709. n.prototype.arrivedAtDestination = function(e) {
  4710. if (this.player.flying || this.player.isWarping())
  4711. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4712. else {
  4713. this.transitionStage = y.Aiming;
  4714. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4715. this.player.model.fadePanoMarkers(0),
  4716. this.awaitCompletion(function() {
  4717. this.resetSpecialTransition(),
  4718. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4719. }
  4720. .bind(this), t)
  4721. }
  4722. }
  4723. ,
  4724. n.prototype.goToDestination = function(e, t, i, n) {
  4725. //音频
  4726. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4727. if(musicInfo && musicInfo.music && !e){
  4728. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4729. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4730. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4731. let audioSrc2 = common.getFileNameFromUrl(src)
  4732. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4733. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4734. SoundManager.play('tour',null,0) // currentTime = 0;
  4735. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4736. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4737. }
  4738. }else{//很可能是该folder的起始
  4739. SoundManager.play('tour', manage.dealURL(src))
  4740. }
  4741. } else if(e) {
  4742. // 手动导览不播放音频,并暂停之前的语音
  4743. SoundManager.pause('tour')
  4744. }
  4745. if (this.onTheBus = !0,
  4746. this.emit("update.controls"),
  4747. this.player.updateLastView(),
  4748. !n && this.atDestinationPano()){
  4749. /*
  4750. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4751. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4752. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4753. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4754. } */
  4755. return void this.arrivedAtDestination(!0);
  4756. }
  4757. if (this.player.flying || this.player.isWarping())
  4758. A.warn("Cannot go to new destination while player is flying or warping.");
  4759. else {
  4760. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4761. , o = null
  4762. , a1 = null;
  4763. if (r.isPano()) {
  4764. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4765. //var walk = window.DATA.black ? 'black' : 'walk';
  4766. //若是点击item,直接瞬间过渡。
  4767. var s = e ? 'black' : this.getMomentTour(this.destinationItem)
  4768. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4769. o = this.arrivedAtDestination.bind(this, !0)
  4770. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4771. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4772. }
  4773. } else{
  4774. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4775. o = this.arrivedAtDestination.bind(this, !1);
  4776. }
  4777. this.transitionStage = y.Moving,
  4778. this.model.fadePanoMarkers(0),
  4779. this.awaitCompletion(function() {
  4780. a1();
  4781. }
  4782. .bind(this), o),
  4783. this.emit("update.controls")
  4784. }
  4785. }
  4786. ,
  4787. n.prototype.tourInterlude = function() {
  4788. if (h.trackAlways("reach_highlight", {
  4789. reach_source: this.reachSource
  4790. }),
  4791. this.model.fadePanoMarkers(0),
  4792. this.emit("update.controls"),
  4793. this.tourIsPlaying)
  4794. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4795. // 周恩光 播完最后一段语音
  4796. void this.awaitCompletion(function() {
  4797. this.transitionStage = y.Interlude,
  4798. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4799. }
  4800. .bind(this), function(){
  4801. this.currentItem = [0,0],
  4802. this.stopTour(true),
  4803. this.emit(p.TourEnd)
  4804. }.bind(this)),
  4805. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4806. this.transitionStage = y.Interlude,
  4807. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4808. }
  4809. .bind(this), this.goNext.bind(this))
  4810. }
  4811. ,
  4812. n.prototype.playTour = function() {
  4813. if (!this.bounceable())
  4814. return this.tourIsPlaying ? void A.info("tour is already playing")
  4815. : void (
  4816. this.wouldInterrupt() || (
  4817. this.player.emit("tour_auto", this.defaultWarpStyle),
  4818. this.tourInProgress = !0,
  4819. this.reachSource = "play",
  4820. this.tourIsPlaying = !0,
  4821. this.wasZoomEnabled = this.player.zoomEnabled,
  4822. this.player.zoomEnabled = !1,
  4823. this.resetSpecialTransition(),
  4824. this.emit("update.controls"),
  4825. this.emit(p.TourStart),
  4826. this.player.enablePreRendering(),
  4827. this.walkingSectionPaused
  4828. ? (
  4829. this.clearWalkingSectionPaused(),
  4830. this.goToDestination())
  4831. : /* this.goNext() */ (this.tourAdvance(0) ,this.goToDestination())
  4832. )
  4833. )
  4834. }
  4835. ,
  4836. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4837. } */
  4838. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4839. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4840. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4841. this.tourIsPlaying = !1,
  4842. this.interrupt(),
  4843. this.clearWalkingSectionPaused(),
  4844. this.resetSpecialTransition(),
  4845. this.emit("update.controls"))
  4846. }
  4847. ,
  4848. n.prototype.endTourProgress = function() {
  4849. this.tourInProgress = !1,
  4850. this.emit("update.controls"),
  4851. this.emit(p.TourEnd)
  4852. }
  4853. ,
  4854. n.prototype.goToHighlight = function(e) {
  4855. if (this.wouldInterrupt())
  4856. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4857. else {
  4858. if (A.debug("<tour.goto " + e + ">"),
  4859. this.isInterrupted())
  4860. return;
  4861. this.clearWalkingSectionPaused(),
  4862. this.setDestinationItem(e),
  4863. this.useSpecialTransition("Hilight")
  4864. this.goToDestination(true),//add true
  4865. h.trackAlways("reach_highlight", {
  4866. reach_source: "thumb"
  4867. })
  4868. }
  4869. }
  4870. ,
  4871. n.prototype.prevHighlight = function() {
  4872. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4873. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4874. this.reachSource = "prev",
  4875. this.goPrev()))
  4876. }
  4877. ,
  4878. n.prototype.nextHighlight = function() {
  4879. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4880. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4881. this.reachSource = "next",
  4882. this.goNext()))
  4883. }
  4884. ,
  4885. n.prototype.changeMode = function(e) {
  4886. var t = $.Deferred()
  4887. , i = t.resolve.bind(t)
  4888. , n = t.reject.bind(t);
  4889. this.emit(p.StartModeChange);
  4890. var r = function() {
  4891. return this.clearWalkingSectionPaused(),
  4892. !!this.wouldInterrupt() && (this.interrupt(),
  4893. !0)
  4894. }
  4895. .bind(this);
  4896. if (!r()) {
  4897. switch (e) {
  4898. case c.PANORAMA:
  4899. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4900. break;
  4901. case c.DOLLHOUSE:
  4902. case c.FLOORPLAN:
  4903. this.player.flyToNewMode({
  4904. mode: e
  4905. }).done(i).fail(n);
  4906. break;
  4907. case c.OUTDOOR:
  4908. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4909. }
  4910. return t.promise()
  4911. }
  4912. }
  4913. ,
  4914. n.prototype.atEndOfTour = function() {
  4915. //return this.currentItem >= this.nItems - 1
  4916. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4917. if(end){
  4918. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4919. if(heroLocations){
  4920. end = this.currentItem[1] >= heroLocations.length - 1
  4921. }
  4922. }
  4923. return end;
  4924. }
  4925. ,
  4926. n.prototype.firstDestination = function() {
  4927. //return 0 < this.nItems ? 0 : null
  4928. return 0 < this.nItems ? [0,0]: null
  4929. }
  4930. ,
  4931. n.prototype.finalDestination = function() {
  4932. //return 0 < this.nItems ? this.nItems - 1 : null
  4933. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4934. }
  4935. ,
  4936. n.prototype.goPrev = function() {
  4937. this.tourAdvance(-1)
  4938. }
  4939. ,
  4940. n.prototype.goNext = function() {
  4941. this.tourAdvance(1)
  4942. }
  4943. ,
  4944. n.prototype.setDestinationItem = function(e) {
  4945. this.destinationItem = e,
  4946. this.emit("update.controls")
  4947. }
  4948. ,
  4949. n.prototype.setCurrentItem = function(e) {
  4950. this.currentItem = e,
  4951. this.emit("update.controls")
  4952. }
  4953. ,
  4954. n.prototype.nextItem = function(currentItem) {
  4955. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4956. if(currentItem == void 0)return this.firstDestination()
  4957. var currentLocation = this.model.heroLocations[currentItem[0]];
  4958. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4959. var item;
  4960. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4961. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4962. }else{
  4963. item = [currentItem[0] , currentItem[1]+1]
  4964. }
  4965. if(item[0] >= this.nItems ){
  4966. item = this.firstDestination()
  4967. }
  4968. return item;
  4969. //暂时不理会endlessLoop,默认为false
  4970. }
  4971. ,
  4972. n.prototype.prevItem = function(currentItem) {
  4973. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4974. if(currentItem == void 0)return this.firstDestination()
  4975. var item;
  4976. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4977. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4978. else{
  4979. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4980. if(this.currentItem[1] == 0){//子目录中第一个
  4981. return [currentItem[0] - 1, lastChildNum-1]
  4982. }else{
  4983. return [currentItem[0], currentItem[1]-1]
  4984. }
  4985. }
  4986. }
  4987. ,
  4988. n.prototype.tourAdvance = function(e) {//e是1或-1
  4989. A.debug("tourAdvance(" + e + ")")
  4990. if(null === this.currentItem || void 0 === this.currentItem){
  4991. this.setDestinationItem(this.firstDestination())
  4992. }else{
  4993. var item = this.currentItem
  4994. if(e == 1){
  4995. item = this.nextItem(this.currentItem)
  4996. }else if(e == -1){
  4997. item = this.prevItem(this.currentItem)
  4998. }
  4999. this.setDestinationItem(item)
  5000. }
  5001. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5002. this.useSpecialTransition("reverse-looping to end")
  5003. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5004. this.useSpecialTransition("looping back to start")
  5005. }
  5006. /* var momentTour = this.getMomentTour(this.destinationItem);
  5007. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5008. var zoomLevel = this.player.zoomLevel;
  5009. this.player.zoomEnabled = true;
  5010. var zoom = function(e, d) {
  5011. this.player.zoomTo((1-e)*zoomLevel, true)
  5012. }.bind(this)
  5013. s.start(zoom, 1500, function(){
  5014. }, 0, d.easeOutQuad, "zoom")
  5015. } */
  5016. this.goToDestination()
  5017. }
  5018. ,
  5019. n.prototype.getMomentTour = function(destinationItem) {//add
  5020. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5021. if(!destinationItem) return wholeMomentTour
  5022. else{
  5023. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5024. if(currentLocation.momentTour)return currentLocation.momentTour;
  5025. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5026. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5027. }
  5028. }
  5029. ,
  5030. t.exports = n
  5031. }
  5032. ).call(this, "/js/director.js")
  5033. }
  5034. , {
  5035. "./analytics": 4,
  5036. "./enum/BlackoutStyle": 18,
  5037. "./enum/ControlEvents": 21,
  5038. "./enum/DirectorEvents": 23,
  5039. "./enum/ModelManagerEvents": 33,
  5040. "./enum/PathDiscardMode": 38,
  5041. "./enum/PathDisplayMode": 39,
  5042. "./enum/PlayerEvents": 40,
  5043. "./enum/Viewmode": 51,
  5044. "./enum/WarpStyle": 52,
  5045. "./model/ModelManager": 140,
  5046. "./player": 155,
  5047. "./settings": 166,
  5048. "./util/logger": 189,
  5049. "./util/transitions": 195,
  5050. events: 202,
  5051. three: 217
  5052. }],
  5053. 16: [function(e, t, i) {
  5054. "use strict";
  5055. var n = e("three")
  5056. , r = e("./enum/Viewmode")
  5057. , o = (e("./settings"),
  5058. e("./util/transitions"))
  5059. , a = e("./enum/PlayerEvents")
  5060. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5061. , l = new n.ShaderPass(n.VerticalBlurShader);
  5062. l.renderToScreen = !0;
  5063. var c = $("#player").width() / $("#player").height();
  5064. isNaN(c) && (c = 1);
  5065. //initTransitionPass(n)
  5066. var h = {
  5067. currentBlur: 0,
  5068. aspect: c,
  5069. blurStrength: 1,
  5070. hblurPass: s,
  5071. vblurPass: l,
  5072. transitionMaskPass : new n.TransitionPass()
  5073. ,
  5074. bindEvents: function(e) {
  5075. e.on(a.ModeChanged, function(e, t) {
  5076. e === r.PANORAMA && (o.cancel(h.blur),
  5077. o.cancel(h.addBlur),
  5078. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5079. })
  5080. },
  5081. blur: function(e) {
  5082. h.currentBlur = e;
  5083. var t = e * h.blurStrength;
  5084. l.uniforms.v.value = t / 512 * h.aspect,
  5085. s.uniforms.h.value = t / 512
  5086. },
  5087. addBlur: function(e) {
  5088. e = Math.max(e, h.currentBlur),
  5089. h.blur(e)
  5090. },
  5091. removeBlur: function(e) {
  5092. e = Math.min(1 - e, h.currentBlur),
  5093. h.blur(e)
  5094. }
  5095. };
  5096. h.blur(0),
  5097. t.exports = h
  5098. }
  5099. , {
  5100. "./enum/PlayerEvents": 40,
  5101. "./enum/Viewmode": 51,
  5102. "./settings": 166,
  5103. "./util/transitions": 195,
  5104. three: 217
  5105. }],
  5106. 17: [function(e, t, i) {
  5107. "use strict";
  5108. t.exports = {
  5109. UNKNOWN: 0,
  5110. ALIGNED: 1,
  5111. UNALIGNED: 2,
  5112. PLACED: 3
  5113. }
  5114. }
  5115. , {}],
  5116. 18: [function(e, t, i) {
  5117. "use strict";
  5118. t.exports = {
  5119. NONE: 0,
  5120. MIDDLE: 1,
  5121. END: 2,
  5122. BEGINNING: 3,
  5123. FADEIN: 4
  5124. }
  5125. }
  5126. , {}],
  5127. 19: [function(e, t, i) {
  5128. "use strict";
  5129. var n = e("three");
  5130. t.exports = {
  5131. newBlue: new n.Color(4967932),
  5132. altBlue: new n.Color(47355),
  5133. tagDefault: new n.Color(223357),
  5134. classicBlue: new n.Color(53759),
  5135. mpYellow: new n.Color(16502016),
  5136. mpOrange: new n.Color(16428055),
  5137. mpBlue: new n.Color(12096),
  5138. mpLtGrey: new n.Color(13751252),
  5139. mpDkGrey: new n.Color(10000019),
  5140. mpRed: new n.Color(12525854),
  5141. mpOrangeDesat: new n.Color(16764529),
  5142. mpBlueDesat: new n.Color(4034734),
  5143. mpRedDesat: new n.Color(14705505),
  5144. white: new n.Color(16777215),
  5145. black: new n.Color(0),
  5146. _desat: function(e, t) {
  5147. var i = t || .3
  5148. , r = (new n.Color).copy(e).getHSL();
  5149. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5150. },
  5151. _darken: function(e, t) {
  5152. var i = t || .2
  5153. , r = e.getHSL();
  5154. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5155. }
  5156. }
  5157. }
  5158. , {
  5159. three: 217
  5160. }],
  5161. 20: [function(e, t, i) {
  5162. "use strict";
  5163. t.exports = {
  5164. NONE: -1,
  5165. ROTATE: 0,
  5166. DOLLY: 1,
  5167. PAN: 2,
  5168. ROTATE_DOLLY: 3,
  5169. PAN_DOLLY: 4
  5170. }
  5171. }
  5172. , {}],
  5173. 21: [function(e, t, i) {
  5174. "use strict";
  5175. t.exports = {
  5176. Move: "move",
  5177. InteractionDirect: "interaction.direct",
  5178. InteractionKey: "interaction.key",
  5179. InteractionGui: "interaction.gui",
  5180. FlyInDirection: "fly.direction",
  5181. InputStart: "input.start",
  5182. Pinch: "input.pinch",
  5183. Scroll: "input.scroll",
  5184. AutoPanInterrupt: "autopan.interrupt",
  5185. AutoPanComplete: "autopan.complete",
  5186. AutoPanClamped: "autopan.clamped",
  5187. LongTap: "longtap"
  5188. }
  5189. }
  5190. , {}],
  5191. 22: [function(e, t, i) {
  5192. "use strict";
  5193. t.exports = Object.freeze({
  5194. FORWARD: "FORWARD",
  5195. LEFT: "LEFT",
  5196. RIGHT: "RIGHT",
  5197. BACK: "BACK",
  5198. UP: "UP",
  5199. DOWN: "DOWN"
  5200. })
  5201. }
  5202. , {}],
  5203. 23: [function(e, t, i) {
  5204. "use strict";
  5205. t.exports = {
  5206. ActionInterrupted: "action.interrupted",
  5207. TourStart: "tour.start",
  5208. TourEnd: "tour.end",
  5209. StartModeChange: "mode.startChange"
  5210. }
  5211. }
  5212. , {}],
  5213. 24: [function(e, t, i) {
  5214. "use strict";
  5215. t.exports = Object.freeze({
  5216. None: 0,
  5217. Queued: 1,
  5218. ForceQueued: 2,
  5219. Downloading: 3,
  5220. Downloaded: 4,
  5221. DownloadFailed: 5
  5222. })
  5223. }
  5224. , {}],
  5225. 25: [function(e, t, i) {
  5226. "use strict";
  5227. t.exports = {
  5228. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5229. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5230. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5231. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5232. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5233. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5234. }
  5235. }
  5236. , {}],
  5237. 26: [function(e, t, i) {
  5238. "use strict";
  5239. t.exports = {
  5240. Texture2D: 0,
  5241. TextureCube: 1
  5242. }
  5243. }
  5244. , {}],
  5245. 27: [function(e, t, i) {
  5246. "use strict";
  5247. t.exports = {
  5248. SMALL: "small",
  5249. LARGE: "large"
  5250. }
  5251. }
  5252. , {}],
  5253. 28: [function(e, t, i) {
  5254. "use strict";
  5255. var n = e("./Viewmode")
  5256. , r = {
  5257. LANDING: {},
  5258. NAVIGATION: "navigation",
  5259. MORE_HELP: "moreHelp",
  5260. TOUR_INTERACTION: {}
  5261. };
  5262. r.LANDING[n.PANORAMA] = "panorama.landing",
  5263. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5264. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5265. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5266. r.TOUR_INTERACTION.standard = "standard.tour",
  5267. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5268. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5269. t.exports = r
  5270. }
  5271. , {
  5272. "./Viewmode": 51
  5273. }],
  5274. 29: [function(e, t, i) {
  5275. "use strict";
  5276. var n = {
  5277. UP: 1,
  5278. DOWN: -1,
  5279. LEFT: "L",
  5280. RIGHT: "R",
  5281. FORWARD: "F",
  5282. BACK: "B",
  5283. reverse: {},
  5284. opposite: function(e) {
  5285. return this.reverse[e.toString()]
  5286. }
  5287. };
  5288. !function() {
  5289. n.reverse[n.UP] = n.DOWN,
  5290. n.reverse[n.DOWN] = n.UP,
  5291. n.reverse[n.LEFT] = n.RIGHT,
  5292. n.reverse[n.RIGHT] = n.LEFT,
  5293. n.reverse[n.FORWARD] = n.BACK,
  5294. n.reverse[n.BACK] = n.FORWARD
  5295. }(),
  5296. t.exports = n
  5297. }
  5298. , {}],
  5299. 30: [function(e, t, i) {
  5300. "use strict";
  5301. var n = e("../util/browser")
  5302. , r = {
  5303. ZERO: 48,
  5304. ONE: 49,
  5305. TWO: 50,
  5306. THREE: 51,
  5307. FOUR: 52,
  5308. FIVE: 53,
  5309. SIX: 54,
  5310. SEVEN: 55,
  5311. EIGHT: 56,
  5312. NINE: 57,
  5313. LEFTARROW: 37,
  5314. UPARROW: 38,
  5315. RIGHTARROW: 39,
  5316. DOWNARROW: 40,
  5317. A: 65,
  5318. B: 66,
  5319. C: 67,
  5320. D: 68,
  5321. E: 69,
  5322. F: 70,
  5323. G: 71,
  5324. H: 72,
  5325. I: 73,
  5326. J: 74,
  5327. K: 75,
  5328. L: 76,
  5329. M: 77,
  5330. N: 78,
  5331. O: 79,
  5332. P: 80,
  5333. Q: 81,
  5334. R: 82,
  5335. S: 83,
  5336. T: 84,
  5337. U: 85,
  5338. V: 86,
  5339. W: 87,
  5340. X: 88,
  5341. Y: 89,
  5342. Z: 90,
  5343. SPACE: 32,
  5344. RETURN: 13,
  5345. SEMICOLON: 186,
  5346. PLUSEQUALS: 187,
  5347. DASHUNDERSCORE: 189,
  5348. OPENBRACKET: 219
  5349. };
  5350. n.detectFirefox() && (r.SEMICOLON = 59,
  5351. r.PLUSEQUALS = 61,
  5352. r.DASHUNDERSCORE = 173),
  5353. t.exports = r
  5354. }
  5355. , {
  5356. "../util/browser": 182
  5357. }],
  5358. 31: [function(e, t, i) {
  5359. "use strict";
  5360. t.exports = {
  5361. EN_US: "en-US",
  5362. ES_MX: "es-MX",
  5363. FR_FR: "fr-FR",
  5364. DE_DE: "de-DE",
  5365. RU_RU: "ru-RU",
  5366. CN_CN: "cn-CN",
  5367. JP_JP: "jp-JP"
  5368. }
  5369. }
  5370. , {}],
  5371. 32: [function(e, t, i) {
  5372. "use strict";
  5373. t.exports = {
  5374. TagActivated: "tag.activated",
  5375. TagDismissed: "tag.dismissed",
  5376. TagNavigation: "tag.navigation"
  5377. }
  5378. }
  5379. , {}],
  5380. 33: [function(e, t, i) {
  5381. "use strict";
  5382. t.exports = {
  5383. ModelAdded: "model-added",
  5384. ActiveModelChanged: "active-model-changed"
  5385. }
  5386. }
  5387. , {}],
  5388. 34: [function(e, t, i) {
  5389. "use strict";
  5390. t.exports = {
  5391. LEFT: 0,
  5392. MIDDLE: 1,
  5393. RIGHT: 2
  5394. }
  5395. }
  5396. , {}],
  5397. 35: [function(e, t, i) {
  5398. "use strict";
  5399. t.exports = {
  5400. PanoRenderComplete: "panorama.render.complete",
  5401. TileRenderFailure: "panorama.tile.render.failed",
  5402. TileRenderSuccess: "panorama.tile.render.success",
  5403. TileUploadAttempted: "panorama.tile.upload.attempted",
  5404. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5405. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5406. }
  5407. }
  5408. , {}],
  5409. 36: [function(e, t, i) {
  5410. "use strict";
  5411. t.exports = {
  5412. BASE: 1,
  5413. STANDARD: 2,
  5414. HIGH: 3,
  5415. ULTRAHIGH: 4
  5416. }
  5417. }
  5418. , {}],
  5419. 37: [function(e, t, i) {
  5420. "use strict";
  5421. t.exports = {
  5422. LoadComplete: "panorama.load.complete",
  5423. LoadFailed: "panorama.load.failed",
  5424. TileLoaded: "panorama.tile.loaded"
  5425. }
  5426. }
  5427. , {}],
  5428. 38: [function(e, t, i) {
  5429. "use strict";
  5430. t.exports = Object.freeze({
  5431. Standard: 0,
  5432. Slow: 1,
  5433. Retain: 2
  5434. })
  5435. }
  5436. , {}],
  5437. 39: [function(e, t, i) {
  5438. "use strict";
  5439. t.exports = Object.freeze({
  5440. Show: 0,
  5441. Hide: 1,
  5442. Retain: 2
  5443. })
  5444. }
  5445. , {}],
  5446. 40: [function(e, t, i) {
  5447. "use strict";
  5448. t.exports = {
  5449. Move: "move",
  5450. MoveComplete: "move.complete",
  5451. ModeChanged: "mode.changed",
  5452. ModeChanging: "mode.changing",
  5453. PanoChosen: "pano.chosen",
  5454. ClosestPanoChanging: "closest.pano.changing",
  5455. WarpStarted: "warp.started",
  5456. WarpInterrupted: "warp.interrupted",
  5457. WarpEnded: "warp.ended",
  5458. FlyinFinished: "flyin.finished",
  5459. FlyingStarted: "flying.started",
  5460. FlyingInterrupted: "flying.interrupted",
  5461. FlyingEnded: "flying.ended",
  5462. Ready: "ready",
  5463. StartInside: "start.inside",
  5464. StartOutside: "start.outside",
  5465. ViewChanged: "view.changed",
  5466. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5467. InputStart: "input.start"
  5468. }
  5469. }
  5470. , {}],
  5471. 41: [function(e, t, i) {
  5472. "use strict";
  5473. t.exports = Object.freeze({
  5474. DEFAULT: 0,
  5475. PANOMARKERS: 1,
  5476. RETICULE: 2,
  5477. TAG: 3
  5478. })
  5479. }
  5480. , {}],
  5481. 42: [function(e, t, i) {
  5482. "use strict";
  5483. t.exports = {
  5484. visibleFloor: 1,
  5485. ghostFloor: 3,
  5486. boundingSkybox: 1,
  5487. panoMarker: 2,
  5488. reticule: 3,
  5489. tagStem: 4,
  5490. tagDisc: 5,
  5491. ribbon: 100
  5492. }
  5493. }
  5494. , {}],
  5495. 43: [function(e, t, i) {
  5496. "use strict";
  5497. t.exports = {
  5498. ContextCreated: "scene-renderer-context-created",
  5499. AfterRender: "after-render",
  5500. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5501. }
  5502. }
  5503. , {}],
  5504. 44: [function(e, t, i) {
  5505. "use strict";
  5506. t.exports = {
  5507. IDLE: "idle",
  5508. BROWSE: "browse",
  5509. EXAMINE: "examine"
  5510. }
  5511. }
  5512. , {}],
  5513. 45: [function(e, t, i) {
  5514. "use strict";
  5515. t.exports = {
  5516. TileDownloadSuccess: "tiledownloader.download.success",
  5517. TileDownloadFailure: "tiledownloader.download.failure",
  5518. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5519. }
  5520. }
  5521. , {}],
  5522. 46: [function(e, t, i) {
  5523. "use strict";
  5524. t.exports = {
  5525. CardboardAndroid: "googlevr",
  5526. GearVR: "gearvr",
  5527. CardboardIOS: "googlevrios",
  5528. Cardboard: "googlevr"
  5529. }
  5530. }
  5531. , {}],
  5532. 47: [function(e, t, i) {
  5533. "use strict";
  5534. t.exports = {
  5535. NONE: 0,
  5536. CONTEXTUAL: 1,
  5537. ANDROID: 2
  5538. }
  5539. }
  5540. , {}],
  5541. 48: [function(e, t, i) {
  5542. "use strict";
  5543. var n = {
  5544. Title: 0,
  5545. Cardboard: 1
  5546. }
  5547. , r = {
  5548. Title: 0,
  5549. Cardboard: 1,
  5550. Gear: 2
  5551. };
  5552. !function() {
  5553. [n, r].forEach(function(e) {
  5554. e.pageCount = Object.keys(e).length
  5555. })
  5556. }(),
  5557. t.exports.ios = n,
  5558. t.exports.standard = r
  5559. }
  5560. , {}],
  5561. 49: [function(e, t, i) {
  5562. "use strict";
  5563. t.exports = {
  5564. Android: "android",
  5565. IOS: "ios",
  5566. Desktop: "desktop",
  5567. UnsupportedAndroid: "android-unsupported"
  5568. }
  5569. }
  5570. , {}],
  5571. 50: [function(e, t, i) {
  5572. "use strict";
  5573. var n = e("three");
  5574. t.exports = {
  5575. UP: new n.Vector3(0,1,0),
  5576. DOWN: new n.Vector3(0,-1,0),
  5577. LEFT: new n.Vector3(-1,0,0),
  5578. RIGHT: new n.Vector3(1,0,0),
  5579. FORWARD: new n.Vector3(0,0,-1),
  5580. BACK: new n.Vector3(0,0,1)
  5581. }
  5582. }
  5583. , {
  5584. three: 217
  5585. }],
  5586. 51: [function(e, t, i) {
  5587. "use strict";
  5588. var n = e("../exception/ViewmodeConvertException")
  5589. , r = e("./coreViewmodes")
  5590. , o = e("../util/common")
  5591. , a = {
  5592. MESH: "mesh",
  5593. OUTDOOR: "outdoor",
  5594. TRANSITIONING: "transitioning",
  5595. toInt: function(e) {
  5596. switch (e) {
  5597. case this.PANORAMA:
  5598. return 1;
  5599. case this.DOLLHOUSE:
  5600. return 2;
  5601. case this.FLOORPLAN:
  5602. return 3;
  5603. case this.OUTDOOR:
  5604. return 4;
  5605. case this.TRANSITIONING:
  5606. return -1
  5607. }
  5608. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5609. },
  5610. fromInt: function(e) {
  5611. switch (e) {
  5612. case "1":
  5613. case 1:
  5614. return this.PANORAMA;
  5615. case "2":
  5616. case 2:
  5617. return this.DOLLHOUSE;
  5618. case "3":
  5619. case 3:
  5620. return this.FLOORPLAN;
  5621. case "4":
  5622. case 4:
  5623. return this.OUTDOOR
  5624. }
  5625. throw new n("No known conversion for int to viewmode for int: " + e)
  5626. },
  5627. convertWorkshopModeInt: function(e) {
  5628. switch (e) {
  5629. case "0":
  5630. case 0:
  5631. case undefined: //xzw add
  5632. return this.PANORAMA;
  5633. case "1":
  5634. case 1:
  5635. return this.FLOORPLAN;
  5636. case "2":
  5637. case 2:
  5638. return this.DOLLHOUSE;
  5639. case "3":
  5640. case 3:
  5641. return this.MESH
  5642. }
  5643. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5644. }
  5645. };
  5646. o.extendObject(a, r),
  5647. t.exports = a
  5648. }
  5649. , {
  5650. "../exception/ViewmodeConvertException": 58,
  5651. "../util/common": 185,
  5652. "./coreViewmodes": 54
  5653. }],
  5654. 52: [function(e, t, i) {
  5655. "use strict";
  5656. t.exports = {
  5657. BLACK: "black",
  5658. STD: "std",
  5659. WALK: "walk"
  5660. }
  5661. }
  5662. , {}],
  5663. 53: [function(e, t, i) {
  5664. "use strict";
  5665. t.exports = {
  5666. ZoomIn: "zoom.in",
  5667. ZoomOut: "zoom.out",
  5668. ZoomMax: "zoom.max",
  5669. ZoomMin: "zoom.min"
  5670. }
  5671. }
  5672. , {}],
  5673. 54: [function(e, t, i) {
  5674. "use strict";
  5675. t.exports = {
  5676. PANORAMA: "panorama",
  5677. DOLLHOUSE: "dollhouse",
  5678. FLOORPLAN: "floorplan"
  5679. }
  5680. }
  5681. , {}],
  5682. 55: [function(e, t, i) {
  5683. "use strict";
  5684. function n(e) {
  5685. this.message = e
  5686. }
  5687. t.exports = n
  5688. }
  5689. , {}],
  5690. 56: [function(e, t, i) {
  5691. "use strict";
  5692. function n(e) {
  5693. r.call(this, e)
  5694. }
  5695. var r = e("./BasicException");
  5696. n.prototype = Object.create(r.prototype),
  5697. t.exports = n
  5698. }
  5699. , {
  5700. "./BasicException": 55
  5701. }],
  5702. 57: [function(e, t, i) {
  5703. "use strict";
  5704. function n(e) {
  5705. r.call(this, e)
  5706. }
  5707. var r = e("./BasicException");
  5708. n.prototype = Object.create(r.prototype),
  5709. t.exports = n
  5710. }
  5711. , {
  5712. "./BasicException": 55
  5713. }],
  5714. 58: [function(e, t, i) {
  5715. "use strict";
  5716. function n(e) {
  5717. r.call(this, e)
  5718. }
  5719. var r = e("./BasicException");
  5720. n.prototype = Object.create(r.prototype),
  5721. t.exports = n
  5722. }
  5723. , {
  5724. "./BasicException": 55
  5725. }],
  5726. 59: [function(e, t, i) {
  5727. (function(i) {
  5728. "use strict";
  5729. function n(e) {
  5730. var t = {};
  5731. if (e) {
  5732. var i = e.flags;
  5733. if (i)
  5734. for (var n in i)
  5735. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5736. return t
  5737. }
  5738. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5739. null
  5740. }
  5741. var r = e("./util/ajax")
  5742. , o = e("./util/showcase")
  5743. , a = e("./util/logger")
  5744. , s = ""
  5745. , l = new a(i)
  5746. , c = {};
  5747. t.exports = {
  5748. loadFeatureFlags: function(e) {
  5749. var t = $.Deferred();
  5750. return r.get(e.urlBase + s, {
  5751. responseType: "json",
  5752. prefetchFrom: "user",
  5753. auth: o.getAuthorizationHeader()
  5754. }).done(function(e) {
  5755. c = n(e),
  5756. c ? t.resolve(c) : t.reject("loading-failed")
  5757. }).fail(function() {
  5758. l.debug("Retrieval of feature flags failed."),
  5759. t.reject("loading-failed")
  5760. }),
  5761. t.promise()
  5762. },
  5763. getFlags: function() {
  5764. return c
  5765. },
  5766. updateDependentSettings: function(e, t) {
  5767. e = e || c,
  5768. e.labels && (t.labels.enabled = !0),
  5769. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5770. e.showcase_sdk && (t.sdkInit = !0),
  5771. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5772. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5773. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5774. e.hide_sc_sharing && (t.share.enabled = !1)
  5775. }
  5776. }
  5777. }
  5778. ).call(this, "/js/featureflags.js")
  5779. }
  5780. , {
  5781. "./util/ajax": 181,
  5782. "./util/logger": 189,
  5783. "./util/showcase": 193
  5784. }],
  5785. 60: [function(e, t, i) {
  5786. "use strict";
  5787. var n = (e("../util/common"),
  5788. {
  5789. status: 0,
  5790. set: function(e) {
  5791. if (isNaN(e))
  5792. return !1;
  5793. var t = $('.progressbar');
  5794. 0 > e && (e = 0);
  5795. e > 100 && (e = 100);
  5796. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5797. var barperc = e*width;
  5798. var perc = Math.round(e);
  5799. var labelpos = (parseInt(barperc)-15);
  5800. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5801. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5802. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5803. this.status = e
  5804. },
  5805. done: function(e) {
  5806. return e || this.status ? (this.status = null,
  5807. this.set(100)) : this
  5808. }
  5809. });
  5810. t.exports.circleLoader = n
  5811. }
  5812. , {
  5813. "../util/common": 185
  5814. }],
  5815. 61: [function(e, t, i) {
  5816. "use strict";
  5817. t.exports = Object.freeze({
  5818. CLOSE: "modal.closer.close"
  5819. })
  5820. }
  5821. , {}],
  5822. 62: [function(e, t, i) {
  5823. "use strict";
  5824. function n(e, t) {
  5825. t && (t.stopPropagation(),
  5826. t.preventDefault()),
  5827. e && this.emit(l.CLOSE, e),
  5828. g.reset()
  5829. }
  5830. function r(e, t) {
  5831. function i() {
  5832. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5833. t !== f && (f = t,
  5834. t ? (e.classList.add("closeByFooter"),
  5835. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5836. h.classList.remove("closeByFooter")))
  5837. }
  5838. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5839. }
  5840. var o = e("../../settings")
  5841. , a = (e("../../tag/Media/MediaEvent"),
  5842. e("../../util/browser"))
  5843. , s = e("../../util/common")
  5844. , l = e("./ModalCloserEvent")
  5845. , c = e("events").EventEmitter
  5846. , h = document.getElementsByClassName("footer")[0]
  5847. , u = h.querySelectorAll(".close")[0]
  5848. , d = null
  5849. , p = null
  5850. , f = null
  5851. , g = (a.isMobile(),
  5852. {
  5853. open: function(e) {
  5854. e && (r(e),
  5855. d && u.removeEventListener("click", d, !0),
  5856. d = n.bind(this, e.id),
  5857. u.addEventListener("click", d, !0),
  5858. p && window.removeEventListener("resize", p, !0),
  5859. p = r.bind(this, e),
  5860. window.addEventListener("resize", p, !0))
  5861. },
  5862. reset: function() {
  5863. h.classList.remove("closeByFooter"),
  5864. u.removeEventListener("click", d, !0),
  5865. window.removeEventListener("resize", p, !0),
  5866. d = p = f = null
  5867. }
  5868. });
  5869. s.extendObject(g, c.prototype),
  5870. t.exports = g
  5871. }
  5872. , {
  5873. "../../tag/Media/MediaEvent": 131,
  5874. "../../settings": 166,
  5875. "../../util/browser": 182,
  5876. "../../util/common": 185,
  5877. "./ModalCloserEvent": 61,
  5878. events: 202
  5879. }],
  5880. 63: [function(e, t, i) {
  5881. "use strict";
  5882. function n(e, t, i) {
  5883. var n = new r.GUI({
  5884. width: 400
  5885. })
  5886. , u = n.addFolder("Flydown from Dollhouse");
  5887. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5888. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5889. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5890. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5891. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5892. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5893. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5894. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5895. var d = n.addFolder("Transition between panos");
  5896. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5897. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5898. h.transition.flyTime = 0,
  5899. d.__controllers.forEach(function(e) {
  5900. e.updateDisplay()
  5901. })
  5902. }),
  5903. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5904. h.transition.flySpeed = 0,
  5905. d.__controllers.forEach(function(e) {
  5906. e.updateDisplay()
  5907. })
  5908. }),
  5909. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5910. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5911. d.add(h.transition, "movementEasing", Object.keys(a));
  5912. var p = n.addFolder("Path Display");
  5913. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5914. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5915. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5916. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5917. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5918. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5919. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5920. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5921. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5922. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5923. h.path.color = l[h.path.color],
  5924. h.path.colorUp = l._desat(h.path.color),
  5925. h.path.colorDown = l.darken(h.path.color)
  5926. }),
  5927. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5928. h.reticuleColor = l[h.reticuleColor]
  5929. });
  5930. var f = n.addFolder("Warping")
  5931. , g = f.addFolder("Warp/Teleport");
  5932. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5933. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5934. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5935. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5936. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5937. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5938. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5939. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5940. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5941. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5942. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5943. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5944. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5945. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5946. h.path.typ = c[h.path.typ]
  5947. }),
  5948. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5949. t.endlessLoop = h.warp.loop
  5950. }),
  5951. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5952. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5953. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5954. var m = f.addFolder("Long Warp Only");
  5955. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5956. h.warp.flySpeed = 0,
  5957. m.__controllers.forEach(function(e) {
  5958. e.updateDisplay()
  5959. })
  5960. }),
  5961. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5962. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5963. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5964. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5965. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5966. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5967. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5968. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5969. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5970. var v = n.addFolder("Warp Esoterica");
  5971. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5972. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5973. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5974. h.warp.minWarpTime = 0,
  5975. v.__controllers.forEach(function(e) {
  5976. e.updateDisplay()
  5977. })
  5978. }),
  5979. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5980. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5981. v.add(h.warp, "movementEasing", Object.keys(a));
  5982. var A = n.addFolder("Misc");
  5983. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5984. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5985. }),
  5986. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5987. i.cameras[s.PANORAMA].fov = h.insideFOV
  5988. }),
  5989. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5990. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5991. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5992. var y = n.addFolder("Navigation");
  5993. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5994. h.navigation.panoScores || e.panos.forEach(function(e) {
  5995. e.floor.remove(e.text3d),
  5996. e.text3d = null
  5997. })
  5998. }),
  5999. y.add(h.navigation, "mouseDirection"),
  6000. y.add(h.navigation, "filterStrictness", 0, 1),
  6001. y.add(h.navigation, "angleFactor", -60, 0),
  6002. y.add(h.navigation, "directionFactor", 1, 20),
  6003. y.add(h.navigation, "distanceFactor", -5, 5),
  6004. y.add(h.navigation, "optionalityFactor", .1, 10);
  6005. var C = n.addFolder("tags")
  6006. , I = C.addFolder("Tag Creation");
  6007. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6008. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6009. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6010. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6011. var E = C.addFolder("Visibility");
  6012. E.add(h.tags.visibility, "anyDistance"),
  6013. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6014. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6015. E.add(h.tags.visibility, "hideViaFloor"),
  6016. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6017. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6018. var b = C.addFolder("Disc Parameters");
  6019. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6020. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6021. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6022. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6023. }),
  6024. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6025. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6026. }),
  6027. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6028. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6029. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6030. var w = C.addFolder("Navigate");
  6031. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6032. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6033. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6034. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6035. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6036. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6037. var _ = n.addFolder("Debug");
  6038. _.add(h, "wireframe").onFinishChange(function() {
  6039. e.chunks.forEach(function(t) {
  6040. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6041. t.wireframeTwin.material.depthWrite = !1,
  6042. t.wireframeTwin.material.depthTest = !1,
  6043. t.wireframeTwin.material.opacity = .5,
  6044. t.wireframeTwin.material.transparent = !0),
  6045. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6046. })
  6047. }),
  6048. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6049. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6050. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6051. e.skybox.wireframe = null)
  6052. }),
  6053. _.add(h, "showSweeps").onFinishChange(function() {
  6054. e.setSweepVisibility(h.showSweeps)
  6055. }),
  6056. _.add(h, "showMesh").onFinishChange(function() {
  6057. e.chunks.forEach(function(e) {
  6058. e.visible = h.showMesh
  6059. })
  6060. }),
  6061. _.add(h, "showFloors").onFinishChange(function() {
  6062. e.floors.forEach(function(e) {
  6063. e.collider.children.forEach(function(e) {
  6064. e.material.visible = h.showFloors
  6065. })
  6066. })
  6067. }),
  6068. _.add(h, "showSkyboxes").onFinishChange(function() {
  6069. e.panos.forEach(function(e) {
  6070. e.skyboxMesh.visible = h.showSkyboxes
  6071. })
  6072. }),
  6073. _.add(h, "showNeighbors").onChange(function() {}),
  6074. _.add(e, "alpha", 0, 1)
  6075. }
  6076. var r = e("../lib/dat.gui")
  6077. , o = e("three")
  6078. , a = e("../util/easing")
  6079. , s = e("../enum/Viewmode")
  6080. , l = e("../enum/Colors")
  6081. , c = e("../enum/WarpStyle")
  6082. , h = e("../settings");
  6083. e("../tag/tag");
  6084. r.GUI.prototype.removeFolder = function(e) {
  6085. var t = this.__folders[e];
  6086. t && (t.close(),
  6087. this.__ul.removeChild(t.domElement.parentNode),
  6088. delete this.__folders[e],
  6089. this.onResize())
  6090. }
  6091. ,
  6092. t.exports.toggle = n
  6093. }
  6094. , {
  6095. "../enum/Colors": 19,
  6096. "../enum/Viewmode": 51,
  6097. "../enum/WarpStyle": 52,
  6098. "../lib/dat.gui": 93,
  6099. "../tag/tag": 123,
  6100. "../settings": 166,
  6101. "../util/easing": 186,
  6102. three: 217
  6103. }],
  6104. 64: [function(e, t, i) {
  6105. (function(i) {
  6106. "use strict";
  6107. function n(e, t, i, n) {
  6108. $(".gui-error .error-problem-text").text(e),
  6109. $(".gui-error .error-solution-text").text(t),
  6110. $(".gui-error .error-explanation").text(i),
  6111. $(".gui-error .error-actions").html(n),
  6112. $(window).resize(),
  6113. $(".gui-error").fadeIn(),
  6114. $("#bottom-logo").fadeIn()
  6115. }
  6116. function r(e) {
  6117. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6118. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6119. s.isMobile() || $("[rel=tiletip]").tooltip({
  6120. placement: "bottom",
  6121. delay: {
  6122. show: 50,
  6123. hide: 0
  6124. },
  6125. trigger: "hover",
  6126. viewport: {
  6127. selector: "body",
  6128. padding: 10
  6129. }
  6130. })
  6131. }
  6132. function o() {
  6133. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6134. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6135. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6136. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6137. e.preventDefault(),
  6138. e.stopPropagation(),
  6139. r(" ")
  6140. })
  6141. }
  6142. function a(e) {
  6143. if ($("head title").text(c.pageTitle),
  6144. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6145. $("#gui-loading").fadeOut(250),
  6146. $("#quick-blackout").hide(),
  6147. l.track("showcase_error", {
  6148. error_key: e
  6149. }),
  6150. h.locale || h.init(),
  6151. "webgl-unsupported" === e)
  6152. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6153. else if ("webgl-ios" === e)
  6154. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6155. else if ("webgl-safari" === e)
  6156. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6157. else if ("webgl-generic" === e)
  6158. o();
  6159. else if ("missing-urls" === e)
  6160. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6161. else if ("loading-failed" === e)
  6162. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6163. else {
  6164. if ("loading-failed-maintenance" !== e)
  6165. return void d.error("Unhandled error: " + e);
  6166. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6167. }
  6168. }
  6169. var s = e("./../util/browser")
  6170. , l = e("./../analytics")
  6171. , c = e("./../settings")
  6172. , h = e("../localization/localize")
  6173. , u = e("./../util/logger")
  6174. , d = new u(i)
  6175. , p = '"https://support.port.com/hc/articles/208220058"';
  6176. t.exports.error = a
  6177. }
  6178. ).call(this, "/js/gui/error.js")
  6179. }
  6180. , {
  6181. "../localization/localize": 108,
  6182. "./../analytics": 4,
  6183. "./../settings": 166,
  6184. "./../util/browser": 182,
  6185. "./../util/logger": 189
  6186. }],
  6187. 65: [function(e, t, i) {
  6188. (function(i) {
  6189. "use strict";
  6190. function n() {
  6191. Ue = [],
  6192. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6193. Ue.push(".hideTarget", ".pinTop.right")
  6194. }
  6195. function r() {
  6196. for (var e in je)
  6197. if (je.hasOwnProperty(e)) {
  6198. var t = je[e];
  6199. if (!t.visible)
  6200. for (var i = 0; i < t.elements.length; i++)
  6201. $(t.elements[i]).hide()
  6202. }
  6203. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6204. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6205. n()
  6206. }
  6207. function o(e, t) {
  6208. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6209. $("#gui-zoomin").toggle(i),
  6210. $("#gui-zoomout").toggle(i)
  6211. }
  6212. function a() {
  6213. c(),
  6214. $(".pinBottom").toggleClass("open"),
  6215. $("#drawer").toggleClass("open"),
  6216. $(".footer").toggleClass("open"),
  6217. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6218. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6219. ie.resetDrawer()),
  6220. setTimeout(function() {
  6221. $("#pullTab").toggleClass("opened");
  6222. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6223. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6224. }
  6225. function s(e) {
  6226. var t;
  6227. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6228. t = e.position().top + e.outerHeight(),
  6229. e.attr("style", "display: none"));
  6230. var i = $("#player").outerHeight()
  6231. , n = i - 130;
  6232. return n < t + 25
  6233. }
  6234. function l(e) {
  6235. "touchstart" === e.type && e.preventDefault(),
  6236. e.stopPropagation()
  6237. }
  6238. function c() {
  6239. W && (W.reload(),
  6240. W.init())
  6241. }
  6242. function h(e) {
  6243. ne.show(e),
  6244. r()
  6245. }
  6246. function u(e) {
  6247. ne.progress(e)
  6248. }
  6249. function d(e, t, i) {
  6250. var n = t.player;
  6251. $("#gui-thumb").fadeOut(2500),
  6252. ne.hide(function() {
  6253. Ge = !1
  6254. }),
  6255. me.init(e, i),
  6256. de.finishSetup(Object.keys(e.tags).length),
  6257. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6258. var s = function() {
  6259. i.dismissExaminedTag(),
  6260. i.disableHovering()
  6261. };
  6262. Ae.on(ye.OPENED, s),
  6263. Ce.on(Me.OPENED, s),
  6264. he.on(ue.OPENED, s),
  6265. fe.on(ge.OPENED, s);
  6266. var l = i.enableHovering.bind(i);
  6267. if (Ae.on(ye.CLOSED, l),
  6268. Ce.on(Me.CLOSED, l),
  6269. he.on(ue.CLOSED, l),
  6270. fe.on(ge.CLOSED, l),
  6271. Q.labels.enabled && Object.keys(e.labels).length,
  6272. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6273. C(e.currentFloor, n.mode)),
  6274. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6275. r(),
  6276. o(t, t.player),
  6277. $("#gui").fadeIn(1500),
  6278. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6279. a(),
  6280. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6281. }, 2e3),
  6282. !K.isMobile())
  6283. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6284. $(c[h]).addClass("hasHover");
  6285. O(e),
  6286. de.setupToggling();
  6287. //xzw:
  6288. window.editHotPanel && editHotPanel();
  6289. //czj
  6290. navBorderRadius(e);
  6291. //czj 编辑界面
  6292. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6293. window.EditTools && new EditTools(n.sceneRenderer);
  6294. }
  6295. function navBorderRadius(e){
  6296. var pullTab = $("#pullTab"),
  6297. mobileRadius = {
  6298. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6299. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6300. },
  6301. topRadius = {
  6302. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6303. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6304. };
  6305. function BorderRadius(bottom,top){
  6306. $("#gui-modes-map > div:visible:last").css(bottom);
  6307. if(pullTab.is(':visible')){
  6308. $(".viewContainer > div:visible:first").css(top);
  6309. }else{
  6310. $("#gui-modes-map > div:visible:first").css(top);
  6311. }
  6312. }
  6313. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6314. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6315. }else{
  6316. BorderRadius(topRadius.bottom,topRadius.top);
  6317. }
  6318. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6319. if(window.DATA.model.special || window.DATA.special){
  6320. window.specialScene && specialScene.special().afterImplement();
  6321. }
  6322. }
  6323. function p(e) {
  6324. e || (e = 0),
  6325. We = !1,
  6326. window.setTimeout(function() {
  6327. We || (ze = !0,
  6328. $("#gui-spinner").stop(!0, !0).show())
  6329. }
  6330. .bind(this), e)
  6331. }
  6332. function f() {
  6333. $("#gui-spinner").stop(!0, !0),
  6334. $("#gui-spinner").fadeOut(1e3),
  6335. We = !0,
  6336. ze = !1
  6337. }
  6338. function g(e, t) {
  6339. var i = e.mode
  6340. , n = t || e.currentPano;
  6341. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6342. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6343. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6344. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6345. Q.show360Views.enabled && !n.isAligned() ? (
  6346. $(".gui-floor").addClass("hidden"),
  6347. $("#gui-modes-outside").addClass("desktop-only")) : (
  6348. $(".gui-floor").removeClass("hidden"),
  6349. $("#gui-modes-outside").removeClass("desktop-only")),
  6350. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6351. Be = i,
  6352. $("#gui-modes-outside").addClass("hidden"),
  6353. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6354. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6355. }
  6356. function m(e, t) {
  6357. var i = t.player;
  6358. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6359. l(e),
  6360. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6361. J.track("USER", {
  6362. event_type: "showcase_gui",
  6363. gui_action: "click_inside_mode_button"
  6364. }),
  6365. t.changeMode(_e.PANORAMA);
  6366. }),
  6367. $("#gui-modes-outside").find("a").on("click", function(e) {
  6368. l(e),
  6369. J.track("showcase_gui", {
  6370. gui_action: "click_outside_mode_button"
  6371. }),
  6372. t.changeMode(Be)
  6373. }),
  6374. $("#gui-modes-floorplan").on("click", function(e) {
  6375. SoundManager.pause('tour')
  6376. l(e),
  6377. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6378. gui_action: "click_floorplan_mode_button"
  6379. }),
  6380. t.changeMode(_e.FLOORPLAN));
  6381. }),
  6382. $("#gui-modes-dollhouse").on("click", function(e) {
  6383. SoundManager.pause('tour')
  6384. l(e),
  6385. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6386. gui_action: "click_dollhouse_mode_button"
  6387. }),
  6388. t.changeMode(_e.DOLLHOUSE));
  6389. })
  6390. $("#gui-modes-inside").on("click", function() {
  6391. SoundManager.pause('tour')
  6392. })
  6393. }
  6394. function v(e, t) {
  6395. function i() {
  6396. document.getElementById("vr").classList.remove("hidden"),
  6397. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6398. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6399. $(".improper-embed").toggleClass("hidden", !1),
  6400. r())
  6401. }, function(e) {
  6402. r()
  6403. }) : r()
  6404. }
  6405. function n(i) {
  6406. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6407. Ie.init(e.data, t, i, q),
  6408. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6409. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6410. }
  6411. function r() {
  6412. De.info("WebVR support not found, VR button activates native app VR modal"),
  6413. Ae.init(e.data, q),
  6414. Ae.on(ye.OPENED, function() {
  6415. var e = document.getElementById("vr-modal");
  6416. return function() {
  6417. Ze("vr"),
  6418. le.open(e)
  6419. }
  6420. }()),
  6421. Ae.on(ye.CLOSED, le.reset)
  6422. }
  6423. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6424. /*********************** 方奕卓 VR功能事件监听 ********************/
  6425. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6426. switch (Q.vr.option) {
  6427. case Pe.CONTEXTUAL:
  6428. i();
  6429. break;
  6430. case Pe.ANDROID:
  6431. K.detectAndroid() && i();
  6432. break;
  6433. case Pe.NONE:
  6434. }
  6435. }
  6436. }
  6437. function A(e, t) {
  6438. $("#play").on("mousedown touchstart", function(e) {
  6439. l(e);
  6440. Ze("tour");
  6441. ve.play();
  6442. J.trackAlways("showcase_gui", {
  6443. gui_action: "play_highlights"
  6444. })
  6445. }),
  6446. window.startAndPlay = function(e) {
  6447. // l(e);
  6448. Ze("tour");
  6449. ve.play();
  6450. J.trackAlways("showcase_gui", {
  6451. gui_action: "play_highlights"
  6452. })
  6453. };
  6454. $("#pause").on("mousedown touchstart", function(e) {
  6455. l(e),
  6456. ve.pause(),
  6457. J.trackAlways("showcase_gui", {
  6458. gui_action: "pause_highlights"
  6459. })
  6460. }),
  6461. $("#gui-zoomin").find("a").on("click", function(e) {
  6462. l(e),
  6463. t.player.zoomInIncrementally()
  6464. }),
  6465. $("#gui-zoomout").find("a").on("click", function(e) {
  6466. l(e),
  6467. t.player.zoomOutIncrementally()
  6468. })
  6469. }
  6470. function y(e, t) {
  6471. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6472. if(getQueryVariable('m') === '372') continue;
  6473. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6474. $(".gui-floor").find(".container").prepend(r)
  6475. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6476. }
  6477. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6478. i.on("click", function(e) {
  6479. l(e),
  6480. Ze("floor"),
  6481. i.toggleClass("open")
  6482. }),
  6483. $(".floorChoice").on("click", function(e) {
  6484. l(e);
  6485. var n = $(this).data("index");
  6486. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6487. t.player.gotoFloor(n),
  6488. J.track("showcase_gui", {
  6489. gui_action: "click_floor_select_button",
  6490. interaction_source: "gui"
  6491. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6492. Ze("move"),
  6493. t.allFloors(),
  6494. J.track("showcase_gui", {
  6495. gui_action: "click_toggle_all_floors_button",
  6496. interaction_source: "gui"
  6497. })),
  6498. i.removeClass("open")
  6499. })
  6500. }
  6501. function C(e, t) {
  6502. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6503. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6504. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6505. $(".floorChoice").removeClass("active"),
  6506. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6507. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6508. $(".floorChoice").removeClass("active"),
  6509. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6510. }
  6511. function I(e) {
  6512. return e.describe().inTransition
  6513. }
  6514. function b(e, t, i) {
  6515. Fe = e.heroLocations.length;
  6516. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6517. , r = 100 / Fe + "%"
  6518. , o = $("#thumb-container")
  6519. , a = $("#progressBar");
  6520. $("#status").find(".totalSteps").text(Fe);
  6521. for (var s = 0; s < Fe; s++) {
  6522. var c = e.heroLocations[s]
  6523. , h = $(n);
  6524. var thumbUrl
  6525. if(c.heroLocations){//有子项,选第一张截图
  6526. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6527. }else{
  6528. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6529. }
  6530. h.attr("data-index", s)
  6531. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6532. if (c.name) {
  6533. var u = $('<div class="overlay"></div>').text(c.name);
  6534. h.prepend(u)
  6535. }
  6536. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6537. var d = e.panos.get(c.panoId)
  6538. , p = d && !d.isAligned()
  6539. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6540. h.prepend(f)
  6541. }
  6542. o.append(h),
  6543. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6544. }
  6545. j = 144 * Fe,
  6546. Y = 111 * Fe,
  6547. $(".thumbImg").on("mouseover", function() {
  6548. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6549. }),
  6550. $(".thumbImg").on("mouseout", function() {
  6551. t.clearPath()
  6552. }),
  6553. $(".thumbImg").on("click", function(e) {
  6554. l(e);
  6555. var i = $(this);
  6556. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6557. J.trackAlways("showcase_gui", {
  6558. gui_action: "click_highlight"
  6559. }),
  6560. t.goToHighlight([i.data("index"),0])
  6561. //改
  6562. }),
  6563. // 手动触发 导览列表点击
  6564. $("#myClickBox").on('click',function(){
  6565. // 改第一个0,为索引值
  6566. t.goToHighlight([5,0])
  6567. })
  6568. $(".previous").find("a").on("click", function(e) {
  6569. l(e),
  6570. J.trackAlways("showcase_gui", {
  6571. gui_action: "prev_highlight"
  6572. }),
  6573. t.prevHighlight()
  6574. }),
  6575. $(".next").find("a").on("click", function(e) {
  6576. l(e),
  6577. J.trackAlways("showcase_gui", {
  6578. gui_action: "next_highlight"
  6579. }),
  6580. t.nextHighlight()
  6581. }),
  6582. $("#drawer").on("mouseleave", function(e) {
  6583. l(e);
  6584. var t;
  6585. try {
  6586. t = new MouseEvent("mouseup",{
  6587. clientX: e.clientX,
  6588. clientY: e.clientY,
  6589. screenX: e.screenX,
  6590. screenY: e.screenY
  6591. })
  6592. } catch (i) {
  6593. t = document.createEvent("MouseEvents"),
  6594. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6595. }
  6596. document.dispatchEvent(t)
  6597. }),
  6598. W = new Sly($("#scrollFrame"),{
  6599. horizontal: !0,
  6600. itemNav: "centered",
  6601. smart: !0,
  6602. scrollTrap: !0,
  6603. scrollBy: 1,
  6604. mouseDragging: !0,
  6605. touchDragging: !0,
  6606. speed: 300,
  6607. dragHandle: !0,
  6608. dynamicHandle: !0,
  6609. clickBar: !0,
  6610. scrollBar: $("#scroller"),
  6611. activateOn: null
  6612. }).init(),
  6613. W.on("active", function(e, t) {
  6614. Ve = t,
  6615. Ze("tour"),
  6616. $(".step").removeClass("active"),
  6617. $("#status").find(".curIdx").text(t + 1);
  6618. for (var i = 0; i <= t; i++)
  6619. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6620. }),
  6621. w()
  6622. }
  6623. function w() {
  6624. var e = $("#player").width() - 20
  6625. , t = $("#scroller")
  6626. , i = $("#drawer")
  6627. , n = $(".pinBottom");
  6628. if ($("#player").width() < 488 || $("#player").height() < 488)
  6629. t.addClass("hidden"),
  6630. i.addClass("noScroll"),
  6631. n.addClass("noScroll");
  6632. else {
  6633. var r = j > e
  6634. , o = !i.hasClass("noScroll")
  6635. , a = r !== o;
  6636. a && (t.toggleClass("hidden"),
  6637. i.toggleClass("noScroll"),
  6638. n.toggleClass("noScroll"))
  6639. }
  6640. }
  6641. function _(e) {
  6642. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6643. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6644. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6645. }
  6646. function T(e) {
  6647. function t(t, i) {
  6648. return !!e.player_options[t] && e[i || t]
  6649. }
  6650. $(".model-title").text(e.name);
  6651. var i = Q.pageTitle;
  6652. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6653. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6654. // document.title = i ,
  6655. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6656. delay: {
  6657. show: 50,
  6658. hide: 0
  6659. },
  6660. trigger: "hover",
  6661. html: !1,
  6662. viewport: {
  6663. selector: "body",
  6664. padding: 10
  6665. }
  6666. }),
  6667. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6668. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6669. de.populate({
  6670. name: t("model_name", "name"),
  6671. coBrand: t("presented_by"),
  6672. description: t("model_summary", "summary") || "暂无内容",
  6673. contactName: t("contact_name"),
  6674. address: t("address"),
  6675. phone: t("contact_phone"),
  6676. formattedPhone: e.formatted_contact_phone,
  6677. email: t("contact_email"),
  6678. url: t("external_url"),
  6679. socialSharing: e.enable_social_sharing && e.is_public
  6680. })
  6681. }
  6682. function x(e, t, i, n, r, o) {
  6683. function a() {
  6684. o.setLoadingStartTime(),
  6685. H(),
  6686. r ? (re.showMessage(t, i, je.coBrand.visible),
  6687. l()) : h(l)
  6688. }
  6689. var s = $.Deferred()
  6690. , l = s.resolve.bind(s);
  6691. return Ge = !0,
  6692. O(e),
  6693. e.data.player_options && _(e.data.player_options),
  6694. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6695. Re.localizeGUI(),
  6696. T(e.data),
  6697. r || $(".quick").addClass("hidden"),
  6698. //e.data.image && !r && E(e.data.image),
  6699. n ? (J.impression(),
  6700. a()) : (o.setWaitingStartTime(),
  6701. oe.show(r, a)),
  6702. s
  6703. }
  6704. function S(e, t, i, n, r, a, s) {
  6705. q = s,
  6706. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6707. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6708. ae.init(),
  6709. re.init(e, a),
  6710. Oe.init(e, t, n),
  6711. $(".icon").on("mouseover", function() {
  6712. t.player && t.player.reticule.hide()
  6713. }),
  6714. m(e, t),
  6715. A(e, t),
  6716. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6717. Ce.on(Me.OPENED, function() {
  6718. var e = document.getElementById("share-modal");
  6719. return function() {
  6720. Ze("share"),
  6721. le.open(e)
  6722. }
  6723. }()),
  6724. Ce.on(Me.CLOSED, le.reset)),
  6725. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6726. je.tourControls.visible = !1),
  6727. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6728. z(),
  6729. g(i),
  6730. v(e, r),
  6731. e.on("floor.changed", C),
  6732. e.on("waiting", R.bind(this, e)),
  6733. e.on("waiting-done", P.bind(this, e)),
  6734. i.on(xe.ModeChanged, function(e, n) {
  6735. g(i),
  6736. o(t, i),
  6737. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6738. he.updateMode(n)
  6739. }),
  6740. n.on(Se.Move, Ze.bind(this, "move")),
  6741. i.on(xe.Ready, function() {
  6742. ie.init(n, i, i.tagManager, t),
  6743. i.on(xe.ModeChanged, function(e, t) {
  6744. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6745. })
  6746. }),
  6747. i.on(xe.PanoChosen, function(e, t) {
  6748. g(i, t),
  6749. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6750. }),
  6751. le.on(ce.CLOSE, function(e) {
  6752. switch (e) {
  6753. case "vr-modal":
  6754. Ae.dismiss();
  6755. break;
  6756. case "share-modal":
  6757. Ce.hide();
  6758. break;
  6759. case "terms-modal":
  6760. fe.hide()
  6761. }
  6762. });
  6763. var l = $("#play").eq(0)
  6764. , c = $("#pause").eq(0)
  6765. , h = $(".pinBottom").toArray()
  6766. , u = $("#drawer").eq(0)
  6767. , d = $("#playHead").eq(0)
  6768. , p = $("#progressBar").eq(0)
  6769. , f = $("#thumb-container").eq(0)
  6770. , y = f.children()
  6771. , I = p.children();
  6772. t.on("update.controls", function() {
  6773. var n = t.describe();
  6774. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6775. c.show()),
  6776. n.tourInProgress && (h.forEach(function(e) {
  6777. e.classList.add("playing")
  6778. }),
  6779. u.addClass("playing"),
  6780. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6781. c.hide()),
  6782. n.tourInProgress || (ve.stopTour(),
  6783. h.forEach(function(e) {
  6784. e.classList.remove("playing")
  6785. }),
  6786. u.removeClass("playing"),
  6787. d.removeClass("playing")));
  6788. var r, a, s;
  6789. if (null !== n.currentItem) {
  6790. var p, f;
  6791. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6792. n.onTheBus ? (p = "active",
  6793. f = "recent") : (f = "active",
  6794. p = "recent");
  6795. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6796. for (r = 0; r < e.heroLocations.length; r += 1)
  6797. s = y.eq(r),
  6798. a = I.eq(r),
  6799. s.removeClass(f),
  6800. a.removeClass(f),
  6801. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6802. a.addClass(p),
  6803. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6804. a.addClass(p)) : (s.removeClass(p),
  6805. a.removeClass(p))
  6806. } else
  6807. for (r = 0; r < e.heroLocations.length; r += 1)
  6808. s = y.eq(r),
  6809. a = I.eq(r),
  6810. s.removeClass("active recent"),
  6811. a.removeClass("active recent");
  6812. o(t, i)
  6813. }),
  6814. document.addEventListener("keydown", function(n) {
  6815. switch (J.updateInteraction(Se.InteractionKey),
  6816. n.which) {
  6817. case we.ZERO:
  6818. Q.debug && e.toggleAlpha();
  6819. break;
  6820. case we.NINE:
  6821. Q.debug && se.toggle();
  6822. break;
  6823. case we.ONE:
  6824. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6825. break;
  6826. case we.TWO:
  6827. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6828. break;
  6829. case we.THREE:
  6830. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6831. break;
  6832. case we.FOUR:
  6833. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6834. break;
  6835. case we.SPACE:
  6836. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6837. break;
  6838. case we.RETURN:
  6839. Q.debug && e.toggleExplodeUp();
  6840. break;
  6841. case we.P:
  6842. k();
  6843. break;
  6844. case we.U:
  6845. B();
  6846. break;
  6847. case we.X:
  6848. Q.debug && e.toggleExplode();
  6849. break;
  6850. case we.PLUSEQUALS:
  6851. t.player.activatePersistentZooming(!0),
  6852. ie.hideUi();
  6853. break;
  6854. case we.DASHUNDERSCORE:
  6855. t.player.activatePersistentZooming(!1),
  6856. ie.hideUi();
  6857. break;
  6858. case we.SEVEN:
  6859. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6860. break;
  6861. case we.EIGHT:
  6862. t.player.decreaseZoomSpeed();
  6863. break;
  6864. case we.NINE:
  6865. t.player.increaseZoomSpeed()
  6866. }
  6867. return i && i.reticule.hide(),
  6868. !0
  6869. }
  6870. .bind(this)),
  6871. document.addEventListener("keyup", function(e) {
  6872. switch (e.which) {
  6873. case we.PLUSEQUALS:
  6874. t.player.deactivatePersistentZooming();
  6875. break;
  6876. case we.DASHUNDERSCORE:
  6877. t.player.deactivatePersistentZooming()
  6878. }
  6879. }
  6880. .bind(this)),
  6881. F(e),
  6882. L(e, t.player),
  6883. M(i),
  6884. te.setAutoPlay(e.heroCount()),
  6885. he.init(i, a.mode),
  6886. he.on(ue.OPENED, Ze.bind(this, "help")),
  6887. fe.init(),
  6888. fe.on(ge.OPENED, function() {
  6889. var e = document.getElementById("terms-modal");
  6890. return function() {
  6891. Ze("terms"),
  6892. le.open(e)
  6893. }
  6894. }()),
  6895. fe.on(ge.CLOSED, le.reset),
  6896. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6897. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6898. Q.profiling.enabled && se.show(),
  6899. ve.init(t)
  6900. }
  6901. function M(e) {
  6902. var t = function(e, t) {
  6903. $(e).find("a").each(function(e, i) {
  6904. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6905. i.style.pointerEvents = t ? "auto" : "none"
  6906. })
  6907. }
  6908. , i = function() {
  6909. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6910. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6911. };
  6912. e.on(Ne.ZoomMax, function() {
  6913. t("#gui-zoomin", !1),
  6914. t("#gui-zoomout", !0)
  6915. }),
  6916. e.on(Ne.ZoomMin, function() {
  6917. t("#gui-zoomin", !0),
  6918. t("#gui-zoomout", !1)
  6919. }),
  6920. e.on(Ne.ZoomIn, function() {
  6921. t("#gui-zoomout", !0)
  6922. }),
  6923. e.on(Ne.ZoomOut, function() {
  6924. t("#gui-zoomin", !0)
  6925. }),
  6926. i()
  6927. }
  6928. function R(e) {
  6929. O(e)
  6930. }
  6931. function P(e) {
  6932. O(e)
  6933. }
  6934. function O(e) {
  6935. var t = e.waitQueue.length;
  6936. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6937. }
  6938. function L(e, t) {
  6939. He = {
  6940. gui: null,
  6941. visible: !1,
  6942. model: e,
  6943. player: t
  6944. }
  6945. }
  6946. function D(e, t) {
  6947. function i() {
  6948. var i = t.toJSON();
  6949. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6950. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6951. }
  6952. var n = {}
  6953. , r = new Le.GUI({
  6954. autoPlace: !0,
  6955. width: "60%"
  6956. });
  6957. i(),
  6958. t.on(xe.ViewChanged, i),
  6959. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6960. r.domElement.id = "datLinks";
  6961. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6962. return o.forEach(function(e) {
  6963. if (!K.detectSafari()) {
  6964. var t = document.createElement("button");
  6965. t.classList.add("btn-deep-link"),
  6966. t.innerText = Re.MENU_COPY,
  6967. e.nextSibling.appendChild(t);
  6968. var i = function() {
  6969. alert(Re.LINK_ALERT_COPY),
  6970. t.hide()
  6971. };
  6972. t.addEventListener("click", function(e) {
  6973. try {
  6974. var t = e.target.parentNode.childNodes[0];
  6975. t.select();
  6976. var n = document.execCommand("copy");
  6977. t.blur(),
  6978. n || i()
  6979. } catch (e) {
  6980. i()
  6981. }
  6982. })
  6983. }
  6984. }),
  6985. $(r.__closeButton).hide(),
  6986. r
  6987. }
  6988. function N(e) {
  6989. He.gui || (He.gui = D(He.model, He.player)),
  6990. He.visible = e,
  6991. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6992. }
  6993. function B() {
  6994. N(!He.visible)
  6995. }
  6996. function F(e) {
  6997. ke = {
  6998. gui: null,
  6999. visible: !1,
  7000. model: e
  7001. }
  7002. }
  7003. function V(e) {
  7004. var t = new Le.GUI;
  7005. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7006. e.setSweepVisibility(Q.showSweeps)
  7007. }),
  7008. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7009. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7010. Q.transition.flySpeed = 0,
  7011. t.__controllers.forEach(function(e) {
  7012. e.updateDisplay()
  7013. })
  7014. }),
  7015. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7016. $(t.__closeButton).hide(),
  7017. t
  7018. }
  7019. function U(e) {
  7020. ke.gui || (ke.gui = V(ke.model)),
  7021. ke.visible = e,
  7022. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7023. }
  7024. function k() {
  7025. U(!ke.visible)
  7026. }
  7027. function H() {
  7028. function e(e) {
  7029. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7030. }
  7031. $("body").css("touch-action", "none"),
  7032. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7033. // e.preventDefault()
  7034. });
  7035. var t = document.getElementById("terms-text")
  7036. , i = document.getElementById("more-help-wrapper")
  7037. , n = (document.getElementById("navigation-help-wrapper"),
  7038. document.getElementById("help-dialog"),
  7039. document.getElementById("tag-billboards"));
  7040. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7041. document.body.addEventListener("DOMMouseScroll", e)),
  7042. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7043. e.stopPropagation()
  7044. })
  7045. }
  7046. function G(e, t) {
  7047. for (var i = []; e; )
  7048. i.push(e),
  7049. e = e.parentNode;
  7050. for (; t && i.indexOf(t) === -1; )
  7051. t = t.parentNode;
  7052. return t
  7053. }
  7054. function z() {
  7055. var e, t = function(t) {
  7056. e = 0 === t.button || 1 === t.which ? t.target : null
  7057. }, i = function(t) {
  7058. e !== t.target && (e = G(e, t.target));
  7059. var i = document.getElementById("gui-parent");
  7060. if (G(i, e) !== i && (e = null),
  7061. e) {
  7062. var n;
  7063. try {
  7064. n = new MouseEvent("click",t)
  7065. } catch (e) {
  7066. n = document.createEvent("MouseEvents"),
  7067. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7068. }
  7069. n.syntheticClick = !0,
  7070. e.dispatchEvent(n),
  7071. e = null
  7072. }
  7073. };
  7074. document.body.addEventListener("mousedown", t, !0),
  7075. document.body.addEventListener("mouseup", i, !0),
  7076. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7077. e.syntheticClick || (e.stopPropagation(),
  7078. "A" === e.target.nodeName && e.preventDefault())
  7079. }, !0)
  7080. }
  7081. var W, j, Y, X, Z, q, K = (e("three"),
  7082. e("../util/ajax"),
  7083. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7084. e("../util/camera"),
  7085. e("../util/logger")), te = (e("../objects/Snapshot"),
  7086. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7087. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7088. e("../enum/PathDisplayMode"),
  7089. e("../enum/DirectorEvents"),
  7090. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7091. e("../enum/WarpStyle"),
  7092. e("../enum/AlignmentType"),
  7093. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7094. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7095. coBrand: {
  7096. visible: !0,
  7097. elements: [".co-brand", "#loaderCoBrand"]
  7098. },
  7099. help: {
  7100. visible: !0,
  7101. elements: [".nav-help", "#nav-help"]
  7102. },
  7103. tourControls: {
  7104. visible: !0,
  7105. elements: [".next", ".previous", "#play"]
  7106. },
  7107. highlight: {
  7108. visible: !0,
  7109. elements: ["#drawer", "#pullTab"]
  7110. },
  7111. share: {
  7112. visible: !0,
  7113. elements: [".socialButton", "#share"]
  7114. },
  7115. fullScreen: {
  7116. visible: !0,
  7117. elements: ["#gui-fullscreen"]
  7118. },
  7119. floors: {
  7120. visible: !0,
  7121. elements: [".gui-floor"]
  7122. }
  7123. }, Ye = function() {
  7124. var e = document.getElementById("drawer");
  7125. return function() {
  7126. $("#player").height() < 400 && e.classList.contains("open") && a()
  7127. }
  7128. }(), Xe = function() {
  7129. var e = document.getElementById("meta-info");
  7130. return function() {
  7131. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7132. }
  7133. }(), Ze = function(e) {
  7134. function t() {
  7135. u.classList.contains("expand") && de.toggleMeta(!0)
  7136. }
  7137. function i() {
  7138. fe.hide()
  7139. }
  7140. function n() {
  7141. he.close()
  7142. }
  7143. function r() {
  7144. Ae.dismiss()
  7145. }
  7146. function o() {
  7147. p.hasClass("open") && a(!0)
  7148. }
  7149. function l() {
  7150. Ce.hide()
  7151. }
  7152. function c() {
  7153. f.hasClass("open") && f.removeClass("open")
  7154. }
  7155. function h() {
  7156. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7157. }
  7158. var u = document.getElementById("meta-info")
  7159. , d = document.getElementById("interaction-modal")
  7160. , p = $("#drawer").eq(0)
  7161. , f = $(".gui-floor").eq(0)
  7162. , g = $(".vr-popup").eq(0);
  7163. return function(e) {
  7164. switch (e) {
  7165. case "info":
  7166. i(),
  7167. n(),
  7168. Ye(),
  7169. l(),
  7170. c(),
  7171. r(),
  7172. h();
  7173. break;
  7174. case "terms":
  7175. t(),
  7176. n(),
  7177. o(),
  7178. l(),
  7179. c(),
  7180. r(),
  7181. h();
  7182. break;
  7183. case "help":
  7184. t(),
  7185. i(),
  7186. l(),
  7187. c(),
  7188. r(),
  7189. h();
  7190. break;
  7191. case "vr":
  7192. t(),
  7193. i(),
  7194. l(),
  7195. c(),
  7196. n(),
  7197. h(),
  7198. s(g) && o();
  7199. break;
  7200. case "highlights":
  7201. Xe(),
  7202. i(),
  7203. l(),
  7204. c();
  7205. break;
  7206. case "share":
  7207. t(),
  7208. i(),
  7209. n(),
  7210. c(),
  7211. r(),
  7212. h();
  7213. break;
  7214. case "floor":
  7215. i(),
  7216. l(),
  7217. r();
  7218. break;
  7219. case "view":
  7220. c(),
  7221. l(),
  7222. i(),
  7223. r();
  7224. break;
  7225. case "tour":
  7226. i(),
  7227. l(),
  7228. c(),
  7229. r();
  7230. break;
  7231. case "move":
  7232. i(),
  7233. l(),
  7234. c(),
  7235. r();
  7236. break;
  7237. case "resize":
  7238. t(),
  7239. Ye(),
  7240. c();
  7241. break;
  7242. case "tag":
  7243. i(),
  7244. n(),
  7245. l(),
  7246. c(),
  7247. r()
  7248. }
  7249. }
  7250. }();
  7251. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7252. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7253. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7254. setTimeout(function() {
  7255. $(".icon:visible").hide().show(0)
  7256. }, 100)
  7257. }),
  7258. $("#gui-fullscreen").find("a").on("click", function(e) {
  7259. l(e),
  7260. K.requestFullscreen($("body")[0]),
  7261. J.track("showcase_gui", {
  7262. gui_action: "click_enter_fullscreen",
  7263. interaction_source: "gui"
  7264. })
  7265. //czj
  7266. //W.reload()
  7267. }),
  7268. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7269. l(e),
  7270. K.exitFullscreen(),
  7271. J.track("showcase_gui", {
  7272. gui_action: "click_exit_fullscreen",
  7273. interaction_source: "gui"
  7274. })
  7275. })
  7276. $(window).on("resize", function(e) {
  7277. var t = e.target.innerHeight
  7278. , i = e.target.innerWidth;
  7279. t === X && i === Z || (je.highlight.visible && w(),
  7280. Ze("resize"),
  7281. $(".pinTop.right").removeClass("hideUnderMeta"),
  7282. c(),
  7283. X = t,
  7284. Z = i)
  7285. }).resize(),
  7286. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7287. $("#pullTab").on("click", function(e) {
  7288. l(e),
  7289. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7290. gui_action: "hide_highlight_reel"
  7291. }),
  7292. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7293. gui_action: "show_highlight_reel"
  7294. }),
  7295. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7296. a()
  7297. });
  7298. /***********************方奕卓 热点列表事件监听 ************************/
  7299. if(window.DATA.showHotListSta) {
  7300. $('#hotList').css('display', '');
  7301. $('#hotList').on('click',function(e){
  7302. l(e);
  7303. var hotList = $('#hotListWrap')[0];
  7304. var isActive = hotList.classList.contains('hotListActive');
  7305. if(isActive){
  7306. hotList.classList.remove('hotListActive');
  7307. this.classList.remove('active')
  7308. }else{
  7309. hotList.classList.add('hotListActive');
  7310. this.classList.add('active')
  7311. }
  7312. }),
  7313. $('#hotListContent ul').on('mouseover', function(e){
  7314. if(browser.isMobile()) return
  7315. l(e);
  7316. var target = e.target;
  7317. var hotList = document.getElementById('hotListWrap');
  7318. if(target.tagName === 'SPAN'){
  7319. var targetParent = target.parentElement.parentElement;
  7320. if(target.offsetWidth + 150 >= targetParent.clientWidth){
  7321. hotList.style.width = target.offsetWidth + 150 + 'px';
  7322. }else{
  7323. hotList.style.width = '';
  7324. }
  7325. }else if(target.tagName === 'LI'){
  7326. var targetParent = target.parentElement;
  7327. if(target.children[0].offsetWidth + 150 >= targetParent.clientWidth){
  7328. hotList.style.width = target.children[0].offsetWidth + 150 + 'px';
  7329. }else{
  7330. hotList.style.width = ''
  7331. }
  7332. }else {
  7333. hotList.style.width = '';
  7334. }
  7335. });
  7336. $('#hotListContent ul').on('click', function(e){
  7337. l(e);
  7338. this.preElem && this.preElem.classList.remove('active');
  7339. if(e.target.tagName === 'SPAN'){
  7340. e.stopPropagation();//阻止事件冒泡即可
  7341. e.target.parentElement.classList.add('active');
  7342. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7343. this.preElem = e.target.parentElement;
  7344. }else{
  7345. e.target.classList.add('active');
  7346. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7347. this.preElem = e.target;
  7348. }
  7349. })
  7350. $('#hotListClose').on('click', function(e){
  7351. l(e);
  7352. var hotList = $('#hotListWrap')[0];
  7353. hotList.classList.remove('hotListActive');
  7354. $('#hotListContent ul .active').removeClass('active');
  7355. if($('#hotList')&&$('#hotList')[0]) $('#hotList')[0].classList.remove('active')
  7356. })
  7357. }
  7358. /*****************************************************************/
  7359. $("#more-menu-button").on("click", function(e) {
  7360. l(e);
  7361. var t = $("#more-menu");
  7362. t.toggleClass("open")
  7363. }),
  7364. t.exports.init = S,
  7365. t.exports.startLoading = x,
  7366. t.exports.endLoading = d,
  7367. t.exports.onProgress = u
  7368. }
  7369. ).call(this, "/js/gui/gui.js")
  7370. }
  7371. , {
  7372. "../analytics": 4,
  7373. "../controls/serializer": 14,
  7374. "../enum/AlignmentType": 17,
  7375. "../enum/BlackoutStyle": 18,
  7376. "../enum/ControlEvents": 21,
  7377. "../enum/DirectorEvents": 23,
  7378. "../enum/Keys": 30,
  7379. "../enum/PathDiscardMode": 38,
  7380. "../enum/PathDisplayMode": 39,
  7381. "../enum/PlayerEvents": 40,
  7382. "../enum/VROption": 47,
  7383. "../enum/Vectors": 50,
  7384. "../enum/Viewmode": 51,
  7385. "../enum/WarpStyle": 52,
  7386. "../enum/ZoomEvents": 53,
  7387. "../lib/dat.gui": 93,
  7388. "../localization/localize": 108,
  7389. "../tag/Media/MediaEvent": 131,
  7390. "../objects/Snapshot": 153,
  7391. "../settings": 166,
  7392. "../util/ajax": 181,
  7393. "../util/browser": 182,
  7394. "../util/camera": 183,
  7395. "../util/logger": 189,
  7396. "../util/showcase": 193,
  7397. "../util/transitions": 195,
  7398. "./closer/ModalCloserEvent": 61,
  7399. "./closer/modalCloser": 62,
  7400. "./help/HelpEvent": 66,
  7401. "./help/help": 67,
  7402. "./helpManager": 68,
  7403. "./immersiveMode": 69,
  7404. "./konami": 70,
  7405. "./landingScreen": 71,
  7406. "./loadingScreen": 72,
  7407. "./memoryUsage": 73,
  7408. "./playButton": 74,
  7409. "./populateModal": 75,
  7410. "./sharing/ShareEvents": 76,
  7411. "./sharing/modal": 77,
  7412. "./terms/TermsEvent": 78,
  7413. "./terms/terms": 79,
  7414. "./title/TitleEvents": 80,
  7415. "./title/tagToggle": 81,
  7416. "./title/titleBar": 82,
  7417. "./tourInteraction": 84,
  7418. "./vr/vrEvent": 85,
  7419. "./vr/vrModal": 87,
  7420. "./webvr/WebVrEvent": 88,
  7421. "./webvr/webVRgui": 89,
  7422. three: 217
  7423. }],
  7424. 66: [function(e, t, i) {
  7425. "use strict";
  7426. t.exports = Object.freeze({
  7427. OPENED: "help.opened",
  7428. CLOSED: "help.closed"
  7429. })
  7430. }
  7431. , {}],
  7432. 67: [function(e, t, i) {
  7433. "use strict";
  7434. function n() {
  7435. g.on("click", function(e) {
  7436. if (S && S !== l.TRANSITIONING) {
  7437. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7438. t && !M ? R.close() : r()
  7439. }
  7440. }),
  7441. w.on("click", function(e) {
  7442. R.close()
  7443. }),
  7444. E.on("click", function(e) {
  7445. S && S !== l.TRANSITIONING && (s(),
  7446. o())
  7447. }),
  7448. b.on("click", function(e) {
  7449. s(),
  7450. a()
  7451. })
  7452. }
  7453. function r() {
  7454. S && S !== l.TRANSITIONING && (M = !0,
  7455. setTimeout(function() {
  7456. M = !1
  7457. }, d.help.modalStayDuration),
  7458. R.emit(h.OPENED),
  7459. m.addClass("open " + S),
  7460. g.addClass("open"),
  7461. s(),
  7462. o(),
  7463. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7464. y.classList.add("fadeIn"))
  7465. }
  7466. function o() {
  7467. E.addClass("underline-tab"),
  7468. u.fill(_, c.NAVIGATION, S),
  7469. m.addClass(S)
  7470. }
  7471. function a() {
  7472. b.addClass("underline-tab"),
  7473. u.fill(T, c.MORE_HELP),
  7474. m.addClass("more-help")
  7475. }
  7476. function s(e, t) {
  7477. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7478. I.forEach(function(e) {
  7479. e.classList.remove("underline-tab")
  7480. })
  7481. }
  7482. var l = e("../../enum/Viewmode")
  7483. , c = e("../../enum/HelpModalType")
  7484. , h = e("./HelpEvent")
  7485. , u = (e("../helpManager"),
  7486. e("./../populateModal"))
  7487. , d = e("../../settings")
  7488. , p = e("../../util/common")
  7489. , f = e("events").EventEmitter
  7490. , g = $(".footer-help").eq(0)
  7491. , m = $("#help-dialog").eq(0)
  7492. , v = document.querySelector("#quick-logo")
  7493. , A = document.querySelector("#loaderCoBrand")
  7494. , y = document.querySelector("#help-dialog")
  7495. , C = document.querySelector(".footer")
  7496. , I = $(".help-tabs").children().toArray()
  7497. , E = $(".navigation-tab").eq(0)
  7498. , b = $(".more-help-tab").eq(0)
  7499. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7500. m.find(".close").eq(0))
  7501. , _ = m.find(".interactions").toArray()
  7502. , T = m.find(".ui-instructions").toArray()
  7503. , x = l.PANORAMA
  7504. , S = l.PANORAMA
  7505. , M = !1
  7506. , R = {
  7507. init: function(e, t) {
  7508. S = t,
  7509. x = t,
  7510. [y, A, v, C].forEach(function(e) {
  7511. e.classList.add(u.deviceType)
  7512. }),
  7513. n()
  7514. },
  7515. close: function() {
  7516. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7517. g.removeClass("open"),
  7518. m.removeClass("open"),
  7519. y.classList.contains("fadeIn"))) {
  7520. y.classList.remove("fadeIn");
  7521. var e = S === l.TRANSITIONING ? x : S;
  7522. u.clear(_, c.NAVIGATION, e)
  7523. }
  7524. },
  7525. updateMode: function(e) {
  7526. x = S,
  7527. S = e
  7528. }
  7529. };
  7530. p.extendObject(R, f.prototype),
  7531. t.exports = R
  7532. }
  7533. , {
  7534. "../../enum/HelpModalType": 28,
  7535. "../../enum/Viewmode": 51,
  7536. "../../settings": 166,
  7537. "../../util/common": 185,
  7538. "../helpManager": 68,
  7539. "./../populateModal": 75,
  7540. "./HelpEvent": 66,
  7541. events: 202
  7542. }],
  7543. 68: [function(e, t, i) {
  7544. (function(i) {
  7545. "use strict";
  7546. var n = e("../util/browser")
  7547. , r = e("./../util/logger")
  7548. , o = e("./../settings")
  7549. , a = new r(i)
  7550. , s = function() {
  7551. var e;
  7552. try {
  7553. return e = window.localStorage.getItem("visitCount") || "0",
  7554. e = (parseFloat(e) + 1).toString(),
  7555. window.localStorage.setItem("visitCount", e),
  7556. a.debug("visitCount = " + e),
  7557. e
  7558. } catch (t) {
  7559. e = "1",
  7560. a.debug("couldn't set local storage")
  7561. }
  7562. }()
  7563. , l = !1;
  7564. t.exports = {
  7565. isHelpDisabled: function() {
  7566. return "0" === n.valueFromHash("help", null) || l
  7567. },
  7568. isLargeHelpEnabled: function() {
  7569. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7570. },
  7571. isSmallHelpEnabled: function() {
  7572. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7573. },
  7574. isHelpEnabled: function() {
  7575. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7576. },
  7577. setAutoPlay: function(e) {
  7578. l = o.warp.auto >= 0 && e > 1
  7579. }
  7580. }
  7581. }
  7582. ).call(this, "/js/gui/helpManager.js")
  7583. }
  7584. , {
  7585. "../util/browser": 182,
  7586. "./../settings": 166,
  7587. "./../util/logger": 189
  7588. }],
  7589. 69: [function(e, t, i) {
  7590. "use strict";
  7591. function n(e, t, i, n) {
  7592. F = n,
  7593. r(e, t, i, F),
  7594. o(),
  7595. N = t.mode
  7596. }
  7597. function r(e, t, i, n) {
  7598. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7599. e.controls[t].on(v.Move, a),
  7600. e.controls[t].on(v.LongTap, c)
  7601. }),
  7602. M.on("mousewheel DOMMouseScroll", a),
  7603. i.on(m.TagActivated, a),
  7604. i.on(m.TagNavigation, a),
  7605. t.on(A.FlyingEnded, s),
  7606. t.on(A.ModeChanging, function(e, t) {
  7607. B = t !== C.PANORAMA && e !== C.PANORAMA
  7608. }),
  7609. t.on(A.ModeChanged, function(e, i) {
  7610. N = t.mode,
  7611. i !== C.TRANSITIONING ? l() : a("modeChange")
  7612. }),
  7613. n.on(y.TourStart, function() {
  7614. L = !0,
  7615. a()
  7616. }),
  7617. n.on(y.TourEnd, function() {
  7618. L = !1,
  7619. l()
  7620. }),
  7621. n.on(y.ActionInterrupted, function() {
  7622. L = !1
  7623. }),
  7624. R.addEventListener("touchend", function() {
  7625. $("#pullTab").hasClass("opened") && !L && l()
  7626. }, !0)
  7627. }
  7628. function o() {
  7629. p.isMobile() ? (b.forEach(function(e) {
  7630. e.classList.add("mobile")
  7631. }),
  7632. w.click(l)) : (b.forEach(function(e) {
  7633. e.addEventListener("mouseleave", function() {
  7634. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7635. }, !0)
  7636. }),
  7637. M.mouseleave(function() {
  7638. b[0].classList.contains("detectHover") && l()
  7639. }))
  7640. }
  7641. function a(e) {
  7642. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7643. P = !0,
  7644. g.close(),
  7645. h(e),
  7646. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7647. _.hasClass("playing") || (b.forEach(function(e) {
  7648. e.classList.add("detectHover")
  7649. }),
  7650. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7651. }
  7652. function s() {
  7653. _.hasClass("playing") || (clearTimeout(O),
  7654. O = setTimeout(l, f.immersive.timeToShowAgain))
  7655. }
  7656. function l() {
  7657. clearTimeout(O),
  7658. P = !1,
  7659. I.forEach(function(e) {
  7660. e.classList.remove("drawerOpen")
  7661. }),
  7662. L || E.forEach(function(e) {
  7663. e.classList.remove("duringTour")
  7664. }),
  7665. b.forEach(function(e) {
  7666. e.classList.remove("detectHover")
  7667. })
  7668. }
  7669. function c() {
  7670. P ? l() : a(),
  7671. D = !0,
  7672. setTimeout(function() {
  7673. D = !1
  7674. }, f.immersive.uiStayDuration)
  7675. }
  7676. function h(e) {
  7677. !d(e) && L ? E.forEach(function(e) {
  7678. e.classList.remove("drawerOpen"),
  7679. e.classList.add("duringTour")
  7680. }) : _.hasClass("open") ? E.forEach(function(e) {
  7681. e.classList.remove("duringTour"),
  7682. e.classList.add("drawerOpen")
  7683. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7684. e.classList.add("fadeOut")
  7685. })
  7686. }
  7687. function u() {
  7688. T.hasClass("duringTour") || (L = !1,
  7689. a("gui"),
  7690. l())
  7691. }
  7692. function d(e) {
  7693. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7694. }
  7695. var p = e("../util/browser")
  7696. , f = e("../settings")
  7697. , g = e("./help/help")
  7698. , m = e("../enum/tagEvents")
  7699. , v = e("../enum/ControlEvents")
  7700. , A = e("../enum/PlayerEvents")
  7701. , y = e("../enum/DirectorEvents")
  7702. , A = e("../enum/PlayerEvents")
  7703. , C = e("../enum/Viewmode")
  7704. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7705. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7706. , b = $("#hover-bottom, #hover-top").toArray()
  7707. , w = ($("#pullTab").eq(0),
  7708. $("#playHead").eq(0),
  7709. $(".pinBottom-container").eq(0))
  7710. , _ = $("#drawer").eq(0)
  7711. , T = $("#drawer-container").eq(0)
  7712. , x = $("#meta-info").eq(0)
  7713. , S = $(".pinTop.left").eq(0)
  7714. , M = $("#player").eq(0)
  7715. , R = document.getElementById("pullTab")
  7716. , P = !1
  7717. , O = null
  7718. , L = !1
  7719. , D = !1
  7720. , N = null
  7721. , B = !1
  7722. , F = null;
  7723. t.exports.init = n,
  7724. t.exports.hideUi = a,
  7725. t.exports.resetDrawer = u
  7726. }
  7727. , {
  7728. "../enum/ControlEvents": 21,
  7729. "../enum/DirectorEvents": 23,
  7730. "../enum/tagEvents": 32,
  7731. "../enum/PlayerEvents": 40,
  7732. "../enum/Viewmode": 51,
  7733. "../settings": 166,
  7734. "../util/browser": 182,
  7735. "./help/help": 67
  7736. }],
  7737. 70: [function(e, t, i) {
  7738. (function(i) {
  7739. "use strict";
  7740. function n(e, t, i) {
  7741. l.debug("konami has the modelInstance");
  7742. var n = [];
  7743. $(window).on("keydown", function(e) {
  7744. n.push(e.which),
  7745. n.length > o.secretPanelWord.length && n.shift(),
  7746. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7747. o.debug = !0)
  7748. }),
  7749. $(window).on("keydown", function n(r) {
  7750. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7751. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7752. })
  7753. }
  7754. var r = e("./../util/logger")
  7755. , o = e("./../settings")
  7756. , a = e("./debug")
  7757. , s = e("./../util/common")
  7758. , l = (e("./gui"),
  7759. new r(i));
  7760. o.console && $("body").append('<div id="debug-console"></div>'),
  7761. t.exports.init = n
  7762. }
  7763. ).call(this, "/js/gui/konami.js")
  7764. }
  7765. , {
  7766. "./../settings": 166,
  7767. "./../util/common": 185,
  7768. "./../util/logger": 189,
  7769. "./debug": 63,
  7770. "./gui": 65
  7771. }],
  7772. 71: [function(e, t, i) {
  7773. "use strict";
  7774. function n(e, t) {
  7775. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7776. }
  7777. function r(e) {
  7778. var t = $.Deferred();
  7779. e || t.resolve();
  7780. var i = c.startupFlyinDelay;
  7781. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7782. setTimeout(t.resolve.bind(t), i),
  7783. t
  7784. }
  7785. function o(e, t, i) {
  7786. var n = 0;
  7787. c.quickstart.enabled && (a(i),
  7788. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7789. var r = function() {
  7790. e.once(g.Move, l),
  7791. t.once(f.TourStart, l)
  7792. };
  7793. s(n, r)
  7794. }
  7795. function a(e) {
  7796. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7797. v.before(y),
  7798. A = $(".quick-brand").toArray()),*/
  7799. m.addClass("fadeOut"),
  7800. setTimeout(function() {
  7801. A.forEach(function(e) {
  7802. e.classList.add("fadeIn")
  7803. })
  7804. }, c.quickstart.showTextDelay),
  7805. setTimeout(function() {
  7806. A.forEach(function(e) {
  7807. e.classList.add("fadeOut")
  7808. })
  7809. }, c.quickstart.fadeOutDelay),
  7810. !0
  7811. }
  7812. function s(e, t) {
  7813. setTimeout(function() {
  7814. if (h.isHelpEnabled()) {
  7815. if (t(),
  7816. u.init(),
  7817. C.addClass("fadeIn landing " + u.deviceType),
  7818. h.isSmallHelpEnabled())
  7819. return void C.addClass("small");
  7820. u.fill(I, d.LANDING[E]),
  7821. C.addClass(E)
  7822. }
  7823. }, e)
  7824. //csz 用户引导界面
  7825. var helpData = {
  7826. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7827. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7828. }
  7829. var navIcon = $(".nav-icon .icon");
  7830. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7831. function paging(id){
  7832. id.on("click",function(){
  7833. var navPage = null;
  7834. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7835. if(navPage > 3 || navPage < 1) return false
  7836. console.log('123-',navPage);
  7837. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7838. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7839. }else{
  7840. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7841. }
  7842. })
  7843. };
  7844. paging($(".next-button"));
  7845. paging($(".prev-button"));
  7846. }
  7847. function l() {
  7848. u.clear(I, d.LANDING[E]),
  7849. C.removeClass("fadeIn")
  7850. }
  7851. var c = e("../settings")
  7852. , h = (e("./help/help"),
  7853. e("./helpManager"))
  7854. , u = e("./populateModal")
  7855. , d = e("../enum/HelpModalType")
  7856. , p = e("../enum/Viewmode")
  7857. , f = e("../enum/DirectorEvents")
  7858. , g = e("../enum/PlayerEvents")
  7859. , m = $("#quick-blackout").eq(0)
  7860. , v = $("#quick-logo").eq(0)
  7861. , A = $(".quick-brand").toArray()
  7862. , y = $("#loaderCoBrand").eq(0)
  7863. , C = $("#interaction-modal").eq(0)
  7864. , I = C.find(".interaction").toArray()
  7865. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7866. "");
  7867. t.exports.delayLanding = r,
  7868. t.exports.showMessage = o,
  7869. t.exports.init = n,
  7870. t.exports.dismissModal = l
  7871. }
  7872. , {
  7873. "../enum/DirectorEvents": 23,
  7874. "../enum/HelpModalType": 28,
  7875. "../enum/PlayerEvents": 40,
  7876. "../enum/Viewmode": 51,
  7877. "../settings": 166,
  7878. "./help/help": 67,
  7879. "./helpManager": 68,
  7880. "./populateModal": 75
  7881. }],
  7882. 72: [function(e, t, i) {
  7883. "use strict";
  7884. var n = e("./circleLoader").circleLoader;
  7885. t.exports = {
  7886. element: $("#gui-loading"),
  7887. hide: function(e) {
  7888. n.done(),
  7889. this.element.fadeOut(1500, e)
  7890. },
  7891. show: function(e) {
  7892. this.element.fadeIn(500, function() {
  7893. this.element.css("display", "table"),
  7894. e && e()
  7895. }
  7896. .bind(this))
  7897. },
  7898. progress: function(e) {
  7899. n.set(e)
  7900. }
  7901. }
  7902. }
  7903. , {
  7904. "./circleLoader": 60
  7905. }],
  7906. 73: [function(e, t, i) {
  7907. "use strict";
  7908. var n = e("../settings")
  7909. , r = $("#memory-info")
  7910. , o = r.find("#memory-gpu")
  7911. , a = !1;
  7912. t.exports = {
  7913. show: function() {
  7914. n.profiling.enabled && (r.show(),
  7915. a = !0)
  7916. },
  7917. hide: function() {
  7918. r.hide(),
  7919. a = !1
  7920. },
  7921. toggle: function() {
  7922. a ? this.hide() : this.show()
  7923. },
  7924. update: function(e) {
  7925. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7926. }
  7927. }
  7928. }
  7929. , {
  7930. "../settings": 166
  7931. }],
  7932. 74: [function(e, t, i) {
  7933. "use strict";
  7934. var n = e("../util/browser")
  7935. , r = e("../analytics");
  7936. e("../settings");
  7937. t.exports = {
  7938. show: function(e, t) {
  7939. $("#gui-message").fadeOut(500, function() {
  7940. t()
  7941. })
  7942. }
  7943. }
  7944. }
  7945. , {
  7946. "../analytics": 4,
  7947. "../settings": 166,
  7948. "../util/browser": 182
  7949. }],
  7950. 75: [function(e, t, i) {
  7951. "use strict";
  7952. function n(e, t, i, n) {
  7953. function r(e) {
  7954. return e.classList.contains(a)
  7955. }
  7956. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7957. //for (var a in o) {
  7958. //var s = e.find(r);
  7959. //for (var l in o[a]) {
  7960. //var c = o[a][l];
  7961. //if ("top-info" === l || "bottom-info" === l) {
  7962. //var h = n ? c : "";
  7963. //czj 注释掉第一次打开的用户引导
  7964. //s.querySelector("." + l).textContent = h
  7965. //} else {
  7966. //var u = n ? c : "";
  7967. //, d = s.querySelector("." + l);
  7968. //d.src = u,
  7969. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7970. //}
  7971. //}
  7972. //}
  7973. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7974. // p.forEach(function(e) {
  7975. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7976. // })
  7977. }
  7978. var r = e("../util/browser")
  7979. , o = e("../localization/localize")
  7980. , a = e("../enum/HelpModalType")
  7981. , s = (e("../enum/HelpModalSize"),
  7982. e("../enum/Viewmode"));
  7983. t.exports = {
  7984. init: function() {
  7985. if (!this.hasInitialized) {
  7986. this.hasInitialized = !0,
  7987. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7988. this.assets = {},
  7989. this.assets[a.LANDING[s.PANORAMA]] = {
  7990. desktop: {
  7991. left: {
  7992. "top-info": o.ROTATE,
  7993. "big-image": "static/images/nav_help_mouse_drag_left.png",
  7994. keyboard: "static/images/nav_help_keyboard_left_right.png"
  7995. },
  7996. middle: {
  7997. "top-info": o.MOVE,
  7998. "big-image": "static/images/nav_help_mouse_click.png",
  7999. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8000. },
  8001. right: {
  8002. "top-info": o.ZOOM,
  8003. "big-image": "static/images/nav_help_mouse_zoom.png",
  8004. keyboard: "static/images/nav_help_zoom_keys.png"
  8005. }
  8006. },
  8007. mobile: {
  8008. left: {
  8009. "top-info": o.ROTATE,
  8010. "big-image": "static/images/nav_help_gesture_drag.png"
  8011. },
  8012. middle: {
  8013. "top-info": o.MOVE,
  8014. "big-image": "static/images/nav_help_gesture_tap.png"
  8015. },
  8016. right: {
  8017. "top-info": o.ZOOM,
  8018. "big-image": "static/images/nav_help_gesture_pinch.png"
  8019. }
  8020. }
  8021. },
  8022. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8023. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8024. desktop: {
  8025. left: {
  8026. "top-info": o.ROTATE,
  8027. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8028. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8029. },
  8030. middle: {
  8031. "top-info": o.MOVE,
  8032. "big-image": "static/images/nav_help_mouse_position_right.png"
  8033. }
  8034. },
  8035. mobile: {
  8036. left: {
  8037. "top-info": o.ROTATE,
  8038. "big-image": "static/images/nav_help_gesture_drag.png"
  8039. },
  8040. middle: {
  8041. "top-info": o.MOVE,
  8042. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8043. }
  8044. }
  8045. },
  8046. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8047. desktop: {
  8048. left: {
  8049. "top-info": o.MOVE,
  8050. "big-image": "static/images/nav_help_mouse_position_left.png"
  8051. },
  8052. middle: {
  8053. "top-info": o.ROTATE,
  8054. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8055. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8056. }
  8057. },
  8058. mobile: {
  8059. left: {
  8060. "top-info": o.MOVE,
  8061. "big-image": "static/images/nav_help_gesture_position.png"
  8062. },
  8063. middle: {
  8064. "top-info": o.ROTATE,
  8065. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8066. }
  8067. }
  8068. };
  8069. var e = {
  8070. "top-info": o.INSIDE,
  8071. "big-image": "static/images/nav_help_click_inside.png",
  8072. keyboard: "static/images/nav_help_inside_key.png"
  8073. };
  8074. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8075. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8076. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8077. var t = {
  8078. "top-info": o.INSIDE,
  8079. "big-image": "static/images/nav_help_tap_inside.png"
  8080. };
  8081. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8082. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8083. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8084. this.assets[a.NAVIGATION] = {},
  8085. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8086. desktop: {
  8087. left: {
  8088. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8089. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8090. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8091. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8092. },
  8093. middle: {
  8094. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8095. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8096. "big-image": "static/images/nav_help_mouse_click.png",
  8097. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8098. },
  8099. right: {
  8100. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8101. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8102. "big-image": "static/images/nav_help_mouse_zoom.png",
  8103. keyboard: "static/images/nav_help_zoom_keys.png"
  8104. }
  8105. },
  8106. mobile: {
  8107. left: {
  8108. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8109. "big-image": "static/images/nav_help_gesture_drag.png"
  8110. },
  8111. middle: {
  8112. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8113. "big-image": "static/images/nav_help_gesture_tap.png"
  8114. },
  8115. right: {
  8116. "top-info": o.HELP_MOBILE_3,
  8117. "big-image": "static/images/nav_help_gesture_pinch.png"
  8118. }
  8119. }
  8120. },
  8121. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8122. desktop: {
  8123. left: {
  8124. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8125. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8126. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8127. keyboard: "static/images/nav_help_keyboard_all.png"
  8128. },
  8129. middle: {
  8130. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8131. "big-image": "static/images/nav_help_mouse_position_right.png"
  8132. },
  8133. right: {
  8134. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8135. "big-image": "static/images/nav_help_mouse_zoom.png"
  8136. }
  8137. },
  8138. mobile: {
  8139. left: {
  8140. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8141. "big-image": "static/images/nav_help_gesture_drag.png"
  8142. },
  8143. middle: {
  8144. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8145. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8146. },
  8147. right: {
  8148. "top-info": o.HELP_MOBILE_3,
  8149. "big-image": "static/images/nav_help_gesture_pinch.png"
  8150. }
  8151. }
  8152. },
  8153. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8154. desktop: {
  8155. left: {
  8156. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8157. "big-image": "static/images/nav_help_mouse_position_left.png"
  8158. },
  8159. middle: {
  8160. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8161. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8162. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8163. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8164. },
  8165. right: {
  8166. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8167. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8168. "big-image": "static/images/nav_help_mouse_zoom.png",
  8169. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8170. }
  8171. },
  8172. mobile: {
  8173. left: {
  8174. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8175. "big-image": "static/images/nav_help_gesture_position.png"
  8176. },
  8177. middle: {
  8178. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8179. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8180. },
  8181. right: {
  8182. "top-info": o.HELP_MOBILE_3,
  8183. "big-image": "static/images/nav_help_gesture_pinch.png"
  8184. }
  8185. }
  8186. },
  8187. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8188. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8189. "top-info": o.HELP_DESKTOP_360_2A,
  8190. "bottom-info": o.HELP_DESKTOP_360_2B,
  8191. "big-image": "static/images/nav_help_click_inside.png",
  8192. keyboard: "static/images/nav_help_inside_key.png"
  8193. },
  8194. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8195. "top-info": o.HELP_MOBILE_360_2,
  8196. "big-image": "static/images/nav_help_tap_inside.png"
  8197. },
  8198. this.assets[a.MORE_HELP] = {
  8199. desktop: {
  8200. "more-help-hlr": {
  8201. "top-info": o.HELP_MORE_HLR_A,
  8202. "big-image": "static/images/nav_help_expand.svg",
  8203. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8204. },
  8205. "more-help-dollhouse": {
  8206. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8207. "big-image": "static/images/nav_help_dollhouse.svg",
  8208. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8209. },
  8210. "more-help-floors": {
  8211. "top-info": o.HELP_MORE_FLOORS_A,
  8212. "big-image": "static/images/nav_help_floor picker.svg",
  8213. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8214. },
  8215. "more-help-tag": {
  8216. "top-info": o.HELP_MORE_TAG_A,
  8217. "big-image": "static/images/nav_help_tag.svg",
  8218. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8219. },
  8220. "more-help-zoom": {
  8221. "top-info": o.HELP_MORE_ZOOM_A,
  8222. "big-image": "static/images/nav_help_zoom.svg",
  8223. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8224. },
  8225. "more-help-tour": {
  8226. "top-info": o.HELP_MORE_TOUR_A,
  8227. "big-image": "static/images/nav_help_play.png",
  8228. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8229. },
  8230. "more-help-inside": {
  8231. "top-info": o.HELP_MORE_INSIDE_A,
  8232. "big-image": "static/images/nav_help_inside.svg",
  8233. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8234. },
  8235. "more-help-vr": {
  8236. "top-info": o.HELP_MORE_VR_A,
  8237. "big-image": "static/images/nav_help_vr.svg",
  8238. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8239. },
  8240. "more-help-360": {
  8241. "top-info": o.HELP_MORE_360_A,
  8242. "big-image": "static/images/nav_help_360.svg",
  8243. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8244. },
  8245. "more-help-fullscreen": {
  8246. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8247. "big-image": "static/images/nav_help_fullscreen.svg",
  8248. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8249. }
  8250. },
  8251. mobile: {
  8252. "more-help-hlr": {
  8253. "top-info": o.HELP_MORE_HLR_A,
  8254. "big-image": "static/images/nav_help_expand.svg",
  8255. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8256. },
  8257. "more-help-dollhouse": {
  8258. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8259. "big-image": "static/images/nav_help_dollhouse.svg",
  8260. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8261. },
  8262. "more-help-floors": {
  8263. "top-info": o.HELP_MORE_FLOORS_A,
  8264. "big-image": "static/images/nav_help_floor picker.svg",
  8265. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8266. },
  8267. "more-help-tag": {
  8268. "top-info": o.HELP_MORE_TAG_A,
  8269. "big-image": "static/images/nav_help_tag.svg",
  8270. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8271. },
  8272. "more-help-tour": {
  8273. "top-info": o.HELP_MORE_TOUR_A,
  8274. "big-image": "static/images/nav_help_play.png",
  8275. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8276. },
  8277. "more-help-inside": {
  8278. "top-info": o.HELP_MORE_INSIDE_A,
  8279. "big-image": "static/images/nav_help_inside.svg",
  8280. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8281. },
  8282. "more-help-vr": {
  8283. "top-info": o.HELP_MORE_VR_A,
  8284. "big-image": "static/images/webvr.svg",
  8285. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8286. },
  8287. "more-help-360": {
  8288. "top-info": o.HELP_MORE_360_A,
  8289. "big-image": "static/images/nav_help_360.svg",
  8290. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8291. }
  8292. }
  8293. },
  8294. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8295. desktop: {
  8296. left: {
  8297. "top-info": o.ROTATE,
  8298. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8299. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8300. },
  8301. middle: {
  8302. "top-info": o.MOVE,
  8303. "big-image": "static/images/nav_help_mouse_click.png",
  8304. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8305. },
  8306. right: {
  8307. "top-info": o.PLAY,
  8308. "big-image": "static/images/Desktop-help-play-button.svg",
  8309. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8310. }
  8311. },
  8312. mobile: {
  8313. left: {
  8314. "top-info": o.ROTATE,
  8315. "big-image": "static/images/nav_help_gesture_drag.png"
  8316. },
  8317. middle: {
  8318. "top-info": o.MOVE,
  8319. "big-image": "static/images/nav_help_gesture_tap.png"
  8320. },
  8321. right: {
  8322. "top-info": o.PLAY,
  8323. "big-image": "static/images/mobile-help-play-button.svg"
  8324. }
  8325. }
  8326. },
  8327. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8328. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8329. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8330. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8331. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8332. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8333. }
  8334. },
  8335. fill: function(e, t, i) {
  8336. n.call(this, e, t, i, !0)
  8337. },
  8338. clear: function(e, t, i) {
  8339. n.call(this, e, t, i, !1)
  8340. }
  8341. }
  8342. }
  8343. , {
  8344. "../enum/HelpModalSize": 27,
  8345. "../enum/HelpModalType": 28,
  8346. "../enum/Viewmode": 51,
  8347. "../localization/localize": 108,
  8348. "../util/browser": 182
  8349. }],
  8350. 76: [function(e, t, i) {
  8351. "use strict";
  8352. t.exports = Object.freeze({
  8353. OPENED: "share.open",
  8354. CLOSED: "share.closed",
  8355. LINK_CLICKED: "share.linked"
  8356. })
  8357. }
  8358. , {}],
  8359. 77: [function(e, t, i) {
  8360. "use strict";
  8361. function n(e) {
  8362. function t(t, i) {
  8363. var n = window.screenY + ($("#player").height() - i) / 2
  8364. , r = window.screenX + ($("#player").width() - t) / 2
  8365. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8366. I.emit(l.LINK_CLICKED, {
  8367. channel: e
  8368. }),
  8369. window.open(C[e], "shareWindow", o)
  8370. }
  8371. switch (e) {
  8372. case y.FACEBOOK:
  8373. t(580, 420);
  8374. break;
  8375. case y.TWITTER:
  8376. t(550, 440);
  8377. break;
  8378. case y.MAIL:
  8379. I.emit(l.LINK_CLICKED, {
  8380. channel: "email"
  8381. }),
  8382. window.open(C[e], "_blank");
  8383. break;
  8384. case y.LINKEDIN:
  8385. }
  8386. }
  8387. function r(e) {
  8388. I.emit(l.LINK_CLICKED, {
  8389. channel: "copylink"
  8390. });
  8391. var t = document.createRange();
  8392. t.selectNodeContents(v);
  8393. var i = window.getSelection();
  8394. i.removeAllRanges(),
  8395. i.addRange(t),
  8396. document.execCommand("copy"),
  8397. A.classList.remove("hidden"),
  8398. v.classList.add("highlighted")
  8399. }
  8400. function o(e) {
  8401. e && (e.stopPropagation(),
  8402. e.target === v) || (window.getSelection().removeAllRanges(),
  8403. v.classList.remove("highlighted"),
  8404. A.classList.add("hidden"))
  8405. }
  8406. var a = e("../../util/browser")
  8407. , s = e("../../localization/localize")
  8408. , l = e("./ShareEvents")
  8409. , c = e("../../util/common")
  8410. , h = e("events").EventEmitter
  8411. , u = document.getElementById("sharing")
  8412. , d = document.getElementById("share-modal")
  8413. , p = document.getElementById("share-close")
  8414. , f = document.getElementById("facebook-share")
  8415. , g = document.getElementById("twitter-share")
  8416. , m = document.getElementById("mail-share")
  8417. , v = document.getElementById("share-url-text")
  8418. , A = document.getElementById("copy-success")
  8419. , y = Object.freeze({
  8420. FACEBOOK: "facebook",
  8421. TWITTER: "twitter",
  8422. MAIL: "mail",
  8423. LINKEDIN: "linkedin"
  8424. })
  8425. , C = {};
  8426. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8427. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8428. C[y.MAIL] = "mailto:?subject=";
  8429. var I = {
  8430. init: function(e) {
  8431. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8432. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8433. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8434. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8435. u.addEventListener("click", this.toggle.bind(this)),
  8436. p.addEventListener("click", this.hide.bind(this)),
  8437. v.addEventListener("click", r),
  8438. d.addEventListener("click", o),
  8439. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8440. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8441. m.addEventListener("click", n.bind(this, y.MAIL)),
  8442. v.textContent = window.location.href + "&utm_source=4",
  8443. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8444. u.classList.remove("hidden")
  8445. },
  8446. show: function() {
  8447. this.emit(l.OPENED),
  8448. d.classList.add("fadeIn")
  8449. },
  8450. hide: function() {
  8451. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8452. document.selection && document.selection.empty(),
  8453. window.getSelection().removeAllRanges(),
  8454. o(),
  8455. d.classList.remove("fadeIn"))
  8456. },
  8457. toggle: function() {
  8458. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8459. }
  8460. };
  8461. c.extendObject(I, h.prototype),
  8462. t.exports = I
  8463. }
  8464. , {
  8465. "../../localization/localize": 108,
  8466. "../../util/browser": 182,
  8467. "../../util/common": 185,
  8468. "./ShareEvents": 76,
  8469. events: 202
  8470. }],
  8471. 78: [function(e, t, i) {
  8472. "use strict";
  8473. t.exports = Object.freeze({
  8474. OPENED: "terms.opened",
  8475. CLOSED: "terms.closed"
  8476. })
  8477. }
  8478. , {}],
  8479. 79: [function(e, t, i) {
  8480. "use strict";
  8481. var n = e("./TermsEvent")
  8482. , r = e("../../localization/localize")
  8483. , o = e("../../analytics")
  8484. , a = e("../../util/ajax")
  8485. , s = e("../../util/common")
  8486. , l = e("events").EventEmitter
  8487. , c = document.getElementById("terms-modal")
  8488. , h = {
  8489. init: function() {
  8490. $(".footer-terms").on("click", function(e) {
  8491. e.preventDefault(),
  8492. this.show()
  8493. }
  8494. .bind(this)),
  8495. $("#terms-modal .close").on("click", this.hide.bind(this))
  8496. },
  8497. show: function() {
  8498. this.emit(n.OPENED),
  8499. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8500. var t = $("#terms-text").html(e);
  8501. o.track("showcase_gui", {
  8502. gui_action: "click_terms_button",
  8503. interaction_source: "gui"
  8504. }),
  8505. t.find("a").attr("target", "_blank")
  8506. }).fail(function() {
  8507. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8508. }),
  8509. c.classList.add("fadeIn")
  8510. },
  8511. hide: function(e) {
  8512. e && e.preventDefault(),
  8513. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8514. c.classList.remove("fadeIn")
  8515. }
  8516. };
  8517. s.extendObject(h, l.prototype),
  8518. t.exports = h
  8519. }
  8520. , {
  8521. "../../analytics": 4,
  8522. "../../localization/localize": 108,
  8523. "../../util/ajax": 181,
  8524. "../../util/common": 185,
  8525. "./TermsEvent": 78,
  8526. events: 202
  8527. }],
  8528. 80: [function(e, t, i) {
  8529. "use strict";
  8530. t.exports = Object.freeze({
  8531. OPEN_INFO: "title.open.info",
  8532. CLOSE_INFO: "title.close.info",
  8533. SHOW_INFO: "title.show.info",
  8534. HIDE_INFO: "title.hide.info",
  8535. LINK_CLICKED: "title.link.click",
  8536. CONTACT_LINK_CLICKED: "title.contact.click",
  8537. ORIGIN_LINK_CLICKED: "title.origin.click"
  8538. })
  8539. }
  8540. , {}],
  8541. 81: [function(e, t, i) {
  8542. "use strict";
  8543. function n(e, t) {
  8544. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8545. }
  8546. function r(e, t) {
  8547. function i(i) {
  8548. e.shouldShowtags = "show" === this.value,
  8549. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8550. }
  8551. document.getElementById("tag-toggles").classList.remove("hidden"),
  8552. document.getElementById("radio-tag-show").checked = !0;
  8553. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8554. n[r].addEventListener("change", i)
  8555. }
  8556. var o = e("../../settings");
  8557. t.exports.init = n
  8558. }
  8559. , {
  8560. "../../settings": 166
  8561. }],
  8562. 82: [function(e, t, i) {
  8563. (function(i) {
  8564. "use strict";
  8565. function n(e, t) {
  8566. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8567. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8568. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8569. document.getElementById("gui-name").classList.add("noCoBrand"),
  8570. document.getElementById("cobrandTitle").classList.add("hidden")),
  8571. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8572. !1)
  8573. }
  8574. function r(e) {
  8575. return e ? (L = !0,
  8576. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8577. }
  8578. function o(e, t, i, n) {
  8579. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8580. return void T.classList.add("hidden");
  8581. L = !0;
  8582. var r = []
  8583. , o = c(r, "<br>");
  8584. if (e && o('<span id="contactName">' + e + "</span>"),
  8585. t) {
  8586. var a = n || t
  8587. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8588. o(s)
  8589. }
  8590. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8591. r[0] = "",
  8592. x.innerHTML = r.join("")
  8593. }
  8594. function a(e) {
  8595. if ("string" == typeof e)
  8596. try {
  8597. e = JSON.parse(e)
  8598. } catch (e) {
  8599. return y.warn("Unable to parse address data"),
  8600. void S.parentElement.classList.add("hidden")
  8601. }
  8602. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8603. return void S.parentElement.classList.add("hidden");
  8604. L = !0;
  8605. var t = []
  8606. , i = c(t, " ");
  8607. e.address_1 && i(e.address_1),
  8608. e.address_2 && i(e.address_2),
  8609. e.city && i(e.city, ", "),
  8610. e.state && i(e.state, ", "),
  8611. e.zip && i(e.zip, e.state ? " " : ", "),
  8612. t[0] = "",
  8613. S.innerText = t.join("")
  8614. }
  8615. function s(e) {
  8616. var t = document.createElement("a");
  8617. return t.id = "url",
  8618. t.target = "_blank",
  8619. t.href = e,
  8620. t.innerText = e,
  8621. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8622. t
  8623. }
  8624. function l(e) {
  8625. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8626. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8627. P.appendChild(s(e)),
  8628. O.forEach(function(e) {
  8629. e.classList.add("share-link")
  8630. }),
  8631. !0)
  8632. }
  8633. function c(e, t) {
  8634. var i = e
  8635. , n = t;
  8636. return function(e, t) {
  8637. i.push(t || n, e)
  8638. }
  8639. }
  8640. function h() {
  8641. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8642. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8643. var e = [].slice.call(_.querySelectorAll("a"));
  8644. e.forEach(function(e) {
  8645. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8646. });
  8647. var t = [].slice.call(T.querySelectorAll("a"));
  8648. t.forEach(function(e) {
  8649. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8650. contact_type: e.getAttribute("id")
  8651. }))
  8652. })
  8653. }
  8654. var u = e("../../util/browser")
  8655. , d = e("../../util/common")
  8656. , p = e("../../util/logger")
  8657. , f = e("../../localization/localize")
  8658. , g = e("./titleBarSettings")
  8659. , m = e("../../settings")
  8660. , v = e("./TitleEvents")
  8661. , A = e("events").EventEmitter
  8662. , y = new p(i)
  8663. , C = document.querySelector(".pinTop.left")
  8664. , I = document.getElementsByClassName("title-container")[0]
  8665. , E = document.getElementById("title-toggle").querySelector("i")
  8666. , b = document.getElementById("meta-info-wrapper")
  8667. , w = document.getElementById("meta-info")
  8668. , _ = document.getElementById("meta-description")
  8669. , T = document.getElementsByClassName("contact-info")[0]
  8670. , x = document.getElementById("contact-data")
  8671. , S = document.getElementById("addressTxt")
  8672. , M = document.getElementById("tag-toggles")
  8673. , R = document.getElementById("share-origin")
  8674. , P = document.getElementById("share-link-wrapper")
  8675. , O = [w, b, I]
  8676. , L = !1
  8677. , D = !1
  8678. , N = {
  8679. populate: function(e) {
  8680. if (n(window.DATA.name, e.coBrand)) {
  8681. if (r(e.description),
  8682. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8683. a(e.address),
  8684. L) {
  8685. var t = document.createElement("br");
  8686. M.insertBefore(t, M.firstElementChild)
  8687. }
  8688. e.socialSharing && m.share.enabled && (D = l(e.url))
  8689. }
  8690. },
  8691. finishSetup: function(e) {
  8692. L = L || !!e,
  8693. h(),
  8694. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8695. },
  8696. toggleMeta: function(e, t) {
  8697. var title = document.getElementById("model-title");
  8698. t && t.preventDefault();
  8699. var i = w.classList.contains("expand");
  8700. e && !i || (i ? (O.forEach(function(e) {
  8701. e.classList.remove("expand")
  8702. }),
  8703. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8704. e.classList.add("expand");
  8705. }),
  8706. title.classList.add("expand"),
  8707. this.emit(v.OPEN_INFO)))
  8708. },
  8709. setupToggling: function() {
  8710. b.style.height = w.offsetHeight + "px",
  8711. w.addEventListener("transitionend", function() {
  8712. b.style.height = w.offsetHeight + "px"
  8713. })
  8714. },
  8715. toggleTitle: function(e) {
  8716. e && e.preventDefault(),
  8717. C.classList.contains("closed") ? (C.classList.add("open"),
  8718. E.classList.remove("icon-dpad-right"),
  8719. E.classList.add("icon-dpad-left"),
  8720. this.emit(v.SHOW_INFO),
  8721. setTimeout(function() {
  8722. C.classList.remove("closed"),
  8723. C.classList.remove("open")
  8724. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8725. E.classList.remove("icon-dpad-left"),
  8726. E.classList.add("icon-dpad-right"),
  8727. this.emit(v.HIDE_INFO))
  8728. }
  8729. };
  8730. d.extendObject(N, A.prototype),
  8731. t.exports = N
  8732. }
  8733. ).call(this, "/js/gui/title/titleBar.js")
  8734. }
  8735. , {
  8736. "../../localization/localize": 108,
  8737. "../../settings": 166,
  8738. "../../util/browser": 182,
  8739. "../../util/common": 185,
  8740. "../../util/logger": 189,
  8741. "./TitleEvents": 80,
  8742. "./titleBarSettings": 83,
  8743. events: 202
  8744. }],
  8745. 83: [function(e, t, i) {
  8746. "use strict";
  8747. t.exports = Object.freeze({
  8748. minTooltipCharacters: 19,
  8749. removeAnimationClasses: 500
  8750. })
  8751. }
  8752. , {}],
  8753. 84: [function(e, t, i) {
  8754. "use strict";
  8755. function n(e) {
  8756. C = e,
  8757. P.forEach(function(e) {
  8758. b.addEventListener(e, u.bind(this, !1), !0),
  8759. w.addEventListener(e, u.bind(this, !0), !0),
  8760. E.addEventListener(e, o, !0)
  8761. S.forEach(function(t) {//会触发导览停止
  8762. t.addEventListener(e, a, !0)
  8763. })
  8764. $("#drawer img").on(e, a)
  8765. })
  8766. document.addEventListener("keydown", u.bind(this, !1), !0)
  8767. C.on(v.TourStart, function() {
  8768. E.classList.add("playing")
  8769. })
  8770. }
  8771. function r() {
  8772. C.playTour(),
  8773. I && clearTimeout(I),
  8774. d(),
  8775. _.removeClass("fadeIn")
  8776. }
  8777. function o() {
  8778. E.classList.contains("playing") && (C.stopTour(),
  8779. _.addClass("fadeIn"),
  8780. setTimeout(function() {
  8781. _.removeClass("fadeIn")
  8782. }, p.tourInteraction.showPauseButton),
  8783. O || (clearTimeout(I),
  8784. I = setTimeout(h, p.tourInteraction.showModal)),
  8785. setTimeout(function() {
  8786. E.classList.remove("playing")
  8787. }, p.tourInteraction.allowNextClick))
  8788. }
  8789. function a() {
  8790. // 周恩光 在自动导览时拖动导览片段触发,会暂停自动导览
  8791. C.tourInProgress && (
  8792. // C.stopTour(),
  8793. C.endTourProgress(),
  8794. E.classList.remove("playing"))
  8795. }
  8796. function s() {
  8797. T.is(":visible") ? r() : o()
  8798. }
  8799. function l() {
  8800. x.hasClass("playing") && (clearTimeout(I),
  8801. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8802. }
  8803. function c() {
  8804. E.classList.remove("playing"),
  8805. h()
  8806. }
  8807. function h() {//去掉导览结束时的提示
  8808. /* if (!p.tourInteraction.disabled) {
  8809. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8810. M.addClass("fadeIn tour " + m.deviceType);
  8811. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8812. if (!p.tourInteraction.smallModal) {
  8813. var t;
  8814. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8815. m.fill(R, A.TOUR_INTERACTION[t]),
  8816. M.addClass(t)
  8817. }
  8818. M.addClass(e)
  8819. } */
  8820. }
  8821. function u(e, t) {
  8822. if(window.myKeyBlank) return
  8823. if (t) {
  8824. var i = "keydown" === t.type
  8825. , n = t.which === f.SPACE || C.tourIsPlaying;
  8826. i && n || e || (O = !0),
  8827. C.atEndOfTour() && d(),
  8828. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8829. d(),
  8830. t.which !== f.SPACE && a()),
  8831. i && n && s()
  8832. }
  8833. }
  8834. function d() {
  8835. M.removeClass("fadeIn")
  8836. }
  8837. var p = (e("../util/browser"),
  8838. e("../settings"))
  8839. , f = e("../enum/Keys")
  8840. , g = e("../enum/Viewmode")
  8841. , m = (e("./helpManager"),
  8842. e("./populateModal"))
  8843. , v = e("../enum/DirectorEvents")
  8844. , A = e("../enum/HelpModalType")
  8845. , y = e("../enum/HelpModalSize")
  8846. , C = null
  8847. , I = null
  8848. , E = document.getElementById("pause-overlay")
  8849. , b = document.getElementById("player")
  8850. , w = document.getElementById("gui")
  8851. , _ = $("#pause-icon").eq(0)
  8852. , T = $("#play").eq(0)
  8853. , x = $("#playHead").eq(0)
  8854. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8855. , M = $("#interaction-modal").eq(0)
  8856. , R = $("#interaction-modal .interaction").toArray()
  8857. , P = ["touchstart", "mousedown", "pointerdown"]
  8858. , O = !1;
  8859. t.exports.init = n,
  8860. t.exports.play = r,
  8861. t.exports.pause = o,
  8862. t.exports.pauseWithoutCTA = a,
  8863. t.exports.togglePlay = s,
  8864. t.exports.stopTour = l,
  8865. t.exports.dismissModal = d
  8866. }
  8867. , {
  8868. "../enum/DirectorEvents": 23,
  8869. "../enum/HelpModalSize": 27,
  8870. "../enum/HelpModalType": 28,
  8871. "../enum/Keys": 30,
  8872. "../enum/Viewmode": 51,
  8873. "../settings": 166,
  8874. "../util/browser": 182,
  8875. "./helpManager": 68,
  8876. "./populateModal": 75
  8877. }],
  8878. 85: [function(e, t, i) {
  8879. "use strict";
  8880. t.exports = Object.freeze({
  8881. OPENED: "vr.modal.opened",
  8882. LAUNCH: "vr.modal.launch",
  8883. CLOSED: "vr.modal.closed",
  8884. NEXT: "vr.modal.next",
  8885. PREV: "vr.modal.prev",
  8886. STORE: "vr.modal.store",
  8887. falseICECHOSEN: "vr.modal.device"
  8888. })
  8889. }
  8890. , {}],
  8891. 86: [function(e, t, i) {
  8892. "use strict";
  8893. function n(e, t, i) {
  8894. function n(e, t, n, r) {
  8895. function o() {
  8896. return p + "&m=" + t + "&display=" + e
  8897. }
  8898. function s() {
  8899. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8900. , t = "&utm_source=" + u
  8901. , n = "&utm_showcase_session_id=" + i;
  8902. return e + t + n
  8903. }
  8904. function l() {
  8905. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8906. }
  8907. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8908. }
  8909. function r(e, t, i, r) {
  8910. var o = "https://api.branch.io/v1/url"
  8911. , a = n(e, t, i, r)
  8912. , s = {
  8913. responseType: "json",
  8914. data: {
  8915. branch_key: h.appConfig.branch_key,
  8916. data: {
  8917. m: t,
  8918. full_url: a,
  8919. $desktop_url: m,
  8920. $og_app_id: "331853976762864119",
  8921. $og_title: i,
  8922. $og_description: r,
  8923. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8924. $canonical_url: window.location.href
  8925. }
  8926. }
  8927. };
  8928. c.post(o, s).done(function(t) {
  8929. f[e] = t.url
  8930. }).fail(function(t) {
  8931. f[e] = t
  8932. }
  8933. .bind(this, a))
  8934. }
  8935. function o(e, t, i) {
  8936. for (var r in s) {
  8937. var o = s[r]
  8938. , a = n(o, e, t, i);
  8939. f[o] = a
  8940. }
  8941. }
  8942. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8943. , d = g + "/vr/dlist/?ret=" + u
  8944. , p = g + "/vr/show/?ret=" + u
  8945. , m = "";
  8946. switch (e) {
  8947. case l.IOS:
  8948. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8949. break;
  8950. default:
  8951. o(t.sid, t.name, t.summary)
  8952. }
  8953. }
  8954. function r(e) {
  8955. var t = f[e];
  8956. window.open(t, "_blank")
  8957. }
  8958. function o(e) {
  8959. var t = u[e];
  8960. window.open(t, "_blank")
  8961. }
  8962. var a = e("../../util/browser")
  8963. , s = e("../../enum/VRApps")
  8964. , l = e("../../enum/VRPlatforms")
  8965. , c = e("../../util/ajax")
  8966. , h = e("../../settings")
  8967. , u = {};
  8968. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8969. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8970. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8971. for (var d in s) {
  8972. var p = s[d];
  8973. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8974. }
  8975. var f = {}
  8976. , g = function() {
  8977. var e = window.location.host;
  8978. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8979. "https://" + e
  8980. }();
  8981. t.exports.init = n,
  8982. t.exports.launch = r,
  8983. t.exports.launchStore = o
  8984. }
  8985. , {
  8986. "../../enum/VRApps": 46,
  8987. "../../enum/VRPlatforms": 49,
  8988. "../../settings": 166,
  8989. "../../util/ajax": 181,
  8990. "../../util/browser": 182
  8991. }],
  8992. 87: [function(e, t, i) {
  8993. "use strict";
  8994. function n(e) {
  8995. var t;
  8996. switch (e) {
  8997. case m.IOS:
  8998. return t = p.iosVersion(),
  8999. t.major > 9 || 9 === t.major && t.minor >= 1;
  9000. case m.Android:
  9001. return t = p.androidVersion(),
  9002. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9003. }
  9004. return !1
  9005. }
  9006. function r(e, t) {
  9007. function i(e) {
  9008. K.emit(A.STORE, {
  9009. type: e
  9010. }),
  9011. f.launchStore(e)
  9012. }
  9013. function r(e) {
  9014. switch (e !== _.pageCount && (a(e),
  9015. N.text(e + 1 + " / " + _.pageCount)),
  9016. e) {
  9017. case _.Title:
  9018. O.css("display", "none"),
  9019. L.text(u[e]),
  9020. o(s);
  9021. break;
  9022. case _.Cardboard:
  9023. O.css("display", "block"),
  9024. L.text(u[e]),
  9025. M.filter(".cardboard").off(),
  9026. M.filter(".gearvr").off(),
  9027. c(e, s),
  9028. h(H, X, Z);
  9029. break;
  9030. case _.Gear:
  9031. L.text(u[e]),
  9032. c(e, s),
  9033. T.addClass("lastPage"),
  9034. h(G, X, Z);
  9035. break;
  9036. case _.pageCount:
  9037. T.removeClass("fadeIn"),
  9038. K.emit(A.CLOSED)
  9039. }
  9040. B.filter("[src='']").hide()
  9041. }
  9042. var s = function() {
  9043. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9044. w = ".show-supported",
  9045. m.Android) : (T.addClass("unsupported"),
  9046. w = ".show-unsupported",
  9047. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9048. w = ".show-ios",
  9049. _ = v.ios,
  9050. m.IOS) : (T.addClass("desktop"),
  9051. w = ".show-desktop",
  9052. m.Desktop)
  9053. }();
  9054. f.init(s, e, t),
  9055. s !== m.Desktop && T.addClass("mobile");
  9056. var l = function(e) {
  9057. K.emit(A.LAUNCH, {
  9058. vr_platform: s,
  9059. vr_app: e
  9060. }),
  9061. f.launch(e)
  9062. };
  9063. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9064. q.gear = l.bind(this, g.GearVR),
  9065. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9066. d(),
  9067. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9068. $(w).show();
  9069. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9070. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9071. s === m.IOS && (u.splice(1, 1),
  9072. y.splice(1, 1)),
  9073. $("#vr").on("click", function(e) {
  9074. e.preventDefault();
  9075. player.FlyToMode("panorama", ()=>{
  9076. if(!window.vrEnabled) { // 开启VR
  9077. window.vrEnabled = true;
  9078. this.classList.add('active');
  9079. $('#gui div').not('#vrOff').addClass('vrHide');
  9080. $('#vrOffImg').css({'display':'inline-block'});
  9081. }else{
  9082. }
  9083. })
  9084. });
  9085. $('#vrOff').on('click', function(){
  9086. window.vrEnabled = false;
  9087. $('#gui div').not('#vrOff').removeClass('vrHide');
  9088. $('#vrOffImg').css({'display':'none'});
  9089. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9090. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9091. })
  9092. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9093. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9094. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9095. $("span.modelLink").text(I),
  9096. O.on("click", function(e) {
  9097. K.emit(A.PREV),
  9098. b--,
  9099. r(b)
  9100. }),
  9101. L.on("click", function(e) {
  9102. L.text();
  9103. K.emit(A.NEXT, {
  9104. nextAction: y[b]
  9105. }),
  9106. b++,
  9107. r(b)
  9108. }),
  9109. T.find(".close").on("click", K.dismiss)
  9110. }
  9111. function o(e) {
  9112. switch (e) {
  9113. case m.Android:
  9114. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9115. M.filter(".gearvr").off().on("click", q.gear),
  9116. s(H, G, "logo-button", "same-line");
  9117. break;
  9118. case m.UnsupportedAndroid:
  9119. s("", z, "", "");
  9120. break;
  9121. case m.IOS:
  9122. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9123. s(H, "", "logo-button", "");
  9124. break;
  9125. case m.Desktop:
  9126. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9127. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9128. s(H, G, "logo-button", "same-line"),
  9129. Q.cardboard()
  9130. }
  9131. }
  9132. function a(e) {
  9133. $(".p1, .p2, .p3").hide(),
  9134. x.insertAfter(S),
  9135. T.removeClass("front-page"),
  9136. T.removeClass("details-page"),
  9137. T.removeClass("lastPage"),
  9138. M.removeClass("logo-button"),
  9139. M.removeClass("same-line"),
  9140. S.removeClass("headsetOptions"),
  9141. R.attr("src", ""),
  9142. R.filter(".second").removeClass("gear"),
  9143. R.css("display", "inline-block"),
  9144. R.off(),
  9145. P.filter(".second").css("display", ""),
  9146. D.css("display", "none"),
  9147. $(".p" + (e + 1) + w).show(),
  9148. R.filter(".third").insertBefore(P.filter(".third"))
  9149. }
  9150. function s(e, t, i, n) {
  9151. T.addClass("front-page"),
  9152. R.filter(".first").attr("src", e),
  9153. R.filter(".second").attr("src", t),
  9154. M.filter(".first").addClass(i),
  9155. M.filter(".second").addClass(i),
  9156. M.addClass(n),
  9157. ".show-desktop" === w && S.insertAfter(x)
  9158. }
  9159. function l(e, t, i) {
  9160. S.addClass("headsetOptions"),
  9161. M.off(),
  9162. R.filter(".second").attr("src", t),
  9163. D.css("display", "block"),
  9164. P.filter(".second").css("display", "none"),
  9165. D.on("click", function() {
  9166. a(_.Title),
  9167. o(m.Desktop)
  9168. }),
  9169. e && (K.emit(A.falseICECHOSEN, {
  9170. name: g.GearVR
  9171. }),
  9172. R.filter(".first").attr("src", e),
  9173. R.filter(".second").addClass("gear"),
  9174. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9175. Q.gearvr()),
  9176. i && (K.emit(A.falseICECHOSEN, {
  9177. name: g.Cardboard
  9178. }),
  9179. R.filter(".third").attr("src", i),
  9180. R.filter(".third").show(),
  9181. R.filter(".third").insertAfter(R.filter(".second")),
  9182. R.filter(".third").addClass("link"),
  9183. R.filter(".second").addClass("link"),
  9184. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9185. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9186. Q.cardboard())
  9187. }
  9188. function c(e, t) {
  9189. switch (t) {
  9190. case m.IOS:
  9191. X = Y,
  9192. Z = j;
  9193. break;
  9194. case m.Desktop:
  9195. e === _.Cardboard ? (X = F,
  9196. Z = U,
  9197. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9198. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9199. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9200. Z = "");
  9201. break;
  9202. default:
  9203. e === _.Cardboard ? (X = z,
  9204. Z = j) : (X = k,
  9205. Z = W)
  9206. }
  9207. }
  9208. function h(e, t, i) {
  9209. T.find(".inner").addClass("details-page"),
  9210. T.addClass("details-page"),
  9211. R.filter(".first").attr("src", e),
  9212. R.filter(".second").attr("src", t),
  9213. R.filter(".third").attr("src", i)
  9214. }
  9215. function u() {
  9216. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9217. K.emit(A.CLOSED))
  9218. }
  9219. function d() {
  9220. var e = p.aspectRatio() > 1 && p.isMobile();
  9221. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9222. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9223. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9224. }
  9225. var p = e("../../util/browser")
  9226. , f = e("./vrLink")
  9227. , g = e("../../enum/VRApps")
  9228. , m = e("../../enum/VRPlatforms")
  9229. , v = e("../../enum/VRPages")
  9230. , A = e("./vrEvent")
  9231. , y = (e("../../settings"),
  9232. e("../../constants"))
  9233. , C = e("../../localization/localize")
  9234. , I = e("../../util/common")
  9235. , E = e("events").EventEmitter
  9236. , b = 0
  9237. , w = null
  9238. , _ = v.standard
  9239. , T = $(".vr-popup")
  9240. , x = T.find(".vr-popup-body")
  9241. , S = T.find(".vr-images")
  9242. , M = T.find(".img-container")
  9243. , R = T.find(".vr-sm-image")
  9244. , P = M.find(".vr-img-caption")
  9245. , O = $(".vr-buttons").find(".prev-button")
  9246. , L = $(".vr-buttons").find(".next-button")
  9247. , D = S.find(".front-close")
  9248. , N = $(".vr-page")
  9249. , B = T.find("img")
  9250. , F = "static/images/apple-store.png"
  9251. , V = "static/images/badge-oculus.png"
  9252. , U = "static/images/badge-cardboard.png"
  9253. , k = "static/images/logo-samsung.png"
  9254. , H = "static/images/headset-cardboard.png"
  9255. , G = "static/images/headset-gearvr.png"
  9256. , z = "static/images/ico-android-robot.png"
  9257. , W = "static/images/ico-gearvr.png"
  9258. , j = "static/images/ico-vr.png"
  9259. , Y = "static/images/apple-logo-white.svg"
  9260. , X = null
  9261. , Z = null
  9262. , q = {}
  9263. , K = {
  9264. init: r,
  9265. dismiss: u,
  9266. isDeviceSupported: n
  9267. };
  9268. I.extendObject(K, E.prototype),
  9269. $(window).resize(d);
  9270. var Q = function() {
  9271. var e = P.filter(".first").find(".cardboard")
  9272. , t = P.filter(".first").find(".gearvr");
  9273. return {
  9274. cardboard: function() {
  9275. t.addClass("hidden"),
  9276. e.removeClass("hidden")
  9277. },
  9278. gearvr: function() {
  9279. e.addClass("hidden"),
  9280. t.removeClass("hidden")
  9281. }
  9282. }
  9283. }();
  9284. t.exports = K
  9285. }
  9286. , {
  9287. "../../constants": 8,
  9288. "../../enum/VRApps": 46,
  9289. "../../enum/VRPages": 48,
  9290. "../../enum/VRPlatforms": 49,
  9291. "../../localization/localize": 108,
  9292. "../../settings": 166,
  9293. "../../util/browser": 182,
  9294. "../../util/common": 185,
  9295. "./vrEvent": 85,
  9296. "./vrLink": 86,
  9297. events: 202
  9298. }],
  9299. 88: [function(e, t, i) {
  9300. "use strict";
  9301. t.exports = Object.freeze({
  9302. OPENED: "webvr.modal.opened",
  9303. SHOW_TERMS: "webvr.footer.show.terms"
  9304. })
  9305. }
  9306. , {}],
  9307. 89: [function(e, t, i) {
  9308. (function(i) {
  9309. "use strict";
  9310. function n(e, t, i, n) {
  9311. function r(e) {
  9312. e.preventDefault(),
  9313. a(e.currentTarget.id)
  9314. }
  9315. function a(e) {
  9316. ne[e](),
  9317. Object.keys(ne).map(function(t, i) {
  9318. $("#" + t).toggleClass("tabs-underlined", t === e)
  9319. })
  9320. }
  9321. y = i,
  9322. v = t,
  9323. w.init(E.Android, e, n),
  9324. m();
  9325. var l = new RegExp("daydream","i")
  9326. , c = l.test(y.displayName);
  9327. c ? (a("tabdaydream"),
  9328. B.filter(".device-headset-side").attr("src", H),
  9329. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9330. B.filter(".device-headset-side").attr("src", Y),
  9331. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9332. $("#vr").on("click", function(e) {
  9333. e.preventDefault(),
  9334. g("click_webvr_button"),
  9335. L.is(":hidden") && (ie.emit(_.OPENED),
  9336. o())
  9337. }),
  9338. $(".webvr-popup .close").on("click", function(e) {
  9339. e.preventDefault(),
  9340. D.hasClass("hidden") ? (g("webvr_help_close"),
  9341. p()) : s()
  9342. }),
  9343. $("#tabcardboard").on("click", r),
  9344. $("#tabdaydream").on("click", r),
  9345. $("#tabnative").on("click", r),
  9346. $(".webvr-popup .open-with-app").on("click", function(e) {
  9347. e.preventDefault(),
  9348. g("webvr_learn_more"),
  9349. a("tabnative"),
  9350. p()
  9351. }),
  9352. $(".webvr-popup .help").on("click", function(e) {
  9353. e.preventDefault(),
  9354. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9355. p()
  9356. }),
  9357. $(".webvr-popup .terms").on("click", function(e) {
  9358. e.preventDefault(),
  9359. g("webvr_click_terms"),
  9360. s(),
  9361. ie.emit(_.SHOW_TERMS)
  9362. }),
  9363. F.on("click", function(e) {
  9364. e.preventDefault(),
  9365. g(ee),
  9366. window.open(J, "_blank")
  9367. }),
  9368. V.on("click", function(e) {
  9369. e.preventDefault(),
  9370. g("webvr_phone_link"),
  9371. window.open(te, "_blank")
  9372. }),
  9373. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9374. e.preventDefault(),
  9375. g("webvr_cardboard_link"),
  9376. w.launch(b.CardboardAndroid)
  9377. }),
  9378. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9379. e.preventDefault(),
  9380. g("webvr_oculus_link"),
  9381. w.launch(b.GearVR)
  9382. })
  9383. }
  9384. function r() {
  9385. function e() {
  9386. y.isPresenting || (f(),
  9387. window.removeEventListener("vrdisplaypresentchange", e))
  9388. }
  9389. R.info("Headset mounted"),
  9390. v.suspend();
  9391. var t = document.createElement("canvas");
  9392. for (t.getContext("webgl"),
  9393. t.className = "webvr-canvas",
  9394. document.bgColor = "#000",
  9395. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9396. document.body.removeChild(document.body.firstChild);
  9397. document.body.appendChild(t),
  9398. g("webvr_enter_app"),
  9399. y.requestPresent([{
  9400. source: t,
  9401. predistorted: !0
  9402. }]).catch(function(t) {
  9403. R.error("Failed to present: " + t),
  9404. g("webvr_exit_calibrate"),
  9405. e()
  9406. }),
  9407. A.then(function() {
  9408. window.dispatchEvent(new Event("vrapp-start"))
  9409. }),
  9410. window.addEventListener("vrdisplaypresentchange", e)
  9411. }
  9412. function o() {
  9413. O.fadeOut(I.guiAnimationSpeed),
  9414. L.fadeIn(I.guiAnimationSpeed),
  9415. a()
  9416. }
  9417. function a() {
  9418. if (!A) {
  9419. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9420. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9421. A = new Promise(function(e, i) {
  9422. var n = document.createElement("script");
  9423. n.type = "text/javascript",
  9424. n.src = t,
  9425. n.onload = e,
  9426. document.head.appendChild(n)
  9427. }
  9428. )
  9429. }
  9430. D.find(".enter-button").on("click", r)
  9431. }
  9432. function s() {
  9433. g("webvr_modal_close"),
  9434. D.find(".enter-button").off("click", r),
  9435. L.fadeOut(I.guiAnimationSpeed, function() {
  9436. D.toggleClass("hidden", !1),
  9437. N.toggleClass("hidden", !0),
  9438. C.exitFullscreen()
  9439. }),
  9440. O.fadeIn(I.guiAnimationSpeed)
  9441. }
  9442. function l() {
  9443. k.toggleClass("hidden", !1),
  9444. U.toggleClass("hidden", !0)
  9445. }
  9446. function c() {
  9447. k.toggleClass("hidden", !0),
  9448. U.toggleClass("hidden", !1)
  9449. }
  9450. function h() {
  9451. B.filter(".device-headset").attr("src", G),
  9452. B.filter(".device-phone").attr("src", z),
  9453. J = Z,
  9454. ee = K,
  9455. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9456. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9457. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9458. c()
  9459. }
  9460. function u() {
  9461. B.filter(".badge-cardboard").attr("src", j),
  9462. B.filter(".badge-oculus").attr("src", X),
  9463. l()
  9464. }
  9465. function d() {
  9466. B.filter(".device-headset").attr("src", Y),
  9467. B.filter(".device-phone").attr("src", W),
  9468. J = q,
  9469. ee = Q,
  9470. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9471. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9472. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9473. c()
  9474. }
  9475. function p() {
  9476. D.toggleClass("hidden"),
  9477. N.toggleClass("hidden")
  9478. }
  9479. function f() {
  9480. R.info("exiting webVR"),
  9481. g("webvr_exit_app"),
  9482. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9483. }
  9484. function g(e) {
  9485. var t = C.isLandscape() ? "landscape" : "portrait";
  9486. T.trackAlways("showcase_gui", {
  9487. gui_action: e,
  9488. orientation: t
  9489. })
  9490. }
  9491. function m() {
  9492. var e = C.isLandscape();
  9493. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9494. }
  9495. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9496. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9497. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9498. init: n
  9499. }, ne = {
  9500. tabcardboard: d,
  9501. tabdaydream: h,
  9502. tabnative: u
  9503. };
  9504. S.extendObject(ie, P.prototype),
  9505. $(window).resize(m),
  9506. t.exports = ie
  9507. }
  9508. ).call(this, "/js/gui/webvr/webVRgui.js")
  9509. }
  9510. , {
  9511. "../../analytics": 4,
  9512. "../../constants": 8,
  9513. "../../enum/VRApps": 46,
  9514. "../../enum/VRPlatforms": 49,
  9515. "../../localization/localize": 108,
  9516. "../../settings": 166,
  9517. "../../util/browser": 182,
  9518. "../../util/common": 185,
  9519. "../../util/logger": 189,
  9520. "./../gui": 65,
  9521. "./../vr/vrLink": 86,
  9522. "./WebVrEvent": 88,
  9523. events: 202
  9524. }],
  9525. 90: [function(e, t, i) {
  9526. "use strict";
  9527. function n(e, t, i, n, o) {
  9528. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9529. this.roomId = o || "",
  9530. this.labelId = e,
  9531. this.position = (new r.Vector3).copy(t),
  9532. this.text = i
  9533. }
  9534. var r = e("three")
  9535. , o = e("../util/browser");
  9536. n.prototype.build = function() {
  9537. var e = window.document.createElement("div");
  9538. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9539. var t = window.document.createElement("div");
  9540. t.setAttribute("class", "gui-floorplan-label-text");
  9541. var i = window.document.createTextNode(this.text);
  9542. t.appendChild(i),
  9543. e.appendChild(t),
  9544. window.document.body.appendChild(e),
  9545. this.labelGui = e,
  9546. this.textBlock = t,
  9547. $(this.labelGui).hide();
  9548. var n = window.getComputedStyle(this.labelGui);
  9549. this.initialTransform = n.transform || n.webkitTransform
  9550. }
  9551. ,
  9552. t.exports = n
  9553. }
  9554. , {
  9555. "../util/browser": 182,
  9556. three: 217
  9557. }],
  9558. 91: [function(e, t, i) {
  9559. "use strict";
  9560. function n() {
  9561. this.player = null,
  9562. this.modelManager = null,
  9563. this.container = null
  9564. }
  9565. var r = e("three")
  9566. , o = (e("../util/common"),
  9567. e("../enum/PlayerEvents"))
  9568. , a = (e("../enum/DirectorEvents"),
  9569. e("../enum/ModelManagerEvents"))
  9570. , s = e("../settings")
  9571. , l = e("../enum/Viewmode")
  9572. , c = (e("../enum/WarpStyle"),
  9573. e("../util/transitions"),
  9574. e("../util/lerp"),
  9575. e("../util/browser"));
  9576. //场景初始化
  9577. n.prototype.init = function(e, t, i) {
  9578. this.player = e,
  9579. this.modelManager = t,
  9580. this.container = i,
  9581. this.updateModel(),
  9582. this.bindEvents()
  9583. }
  9584. ,
  9585. n.prototype.bindEvents = function() {
  9586. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9587. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9588. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9589. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9590. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9591. }
  9592. ,
  9593. n.prototype.updateModel = function() {
  9594. this.model = this.modelManager.getActiveModel()
  9595. }
  9596. ,
  9597. n.prototype.handlePlayerViewChanged = function() {
  9598. this.updateLabelVisibility(),
  9599. this.updateLabelDisplay()
  9600. }
  9601. ,
  9602. n.prototype.getLabelsForFloor = function(e, t) {
  9603. return t = t || [],
  9604. t.length = 0,
  9605. this.model.labels.forEach(function(i) {
  9606. this.labelVisibleForFloor(i, e) && t.push(i)
  9607. }
  9608. .bind(this)),
  9609. t
  9610. }
  9611. ,
  9612. n.prototype.getLabelsForCurrentFloor = function(e) {
  9613. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9614. }
  9615. ,
  9616. n.prototype.labelVisibleForFloor = function(e, t) {
  9617. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9618. if (!this.model.showingLabels || !e.labelGui || !i)
  9619. return !1;
  9620. var n = e.floorId === this.model.floors.size() - 1;
  9621. return this.model.allFloorsVisible ? n : e.floorId === t
  9622. }
  9623. ,
  9624. n.prototype.updateLabelVisibility = function(e) {
  9625. this.model.labels.forEach(function(e) {
  9626. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9627. }
  9628. .bind(this))
  9629. }
  9630. ,
  9631. n.prototype.showAllLabels = function(e, t) {
  9632. this.model.labels.forEach(function(i) {
  9633. this.showLabel(i, e, t)
  9634. }
  9635. .bind(this))
  9636. }
  9637. ,
  9638. n.prototype.hideAllLabels = function(e, t) {
  9639. this.model.labels.forEach(function(i) {
  9640. this.hideLabel(i, e, t)
  9641. }
  9642. .bind(this))
  9643. }
  9644. ,
  9645. n.prototype.showLabel = function(e, t, i) {
  9646. this.model.showingLabels && (e.visible || (e.visible = !0,
  9647. e.labelGui.style.display = "block",
  9648. e.labelGui.style.opacity = 0,
  9649. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9650. }
  9651. ,
  9652. n.prototype.hideLabel = function(e, t, i) {
  9653. e.visible && (e.visible = !1,
  9654. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9655. }
  9656. ,
  9657. n.prototype.supportedMode = function() {
  9658. return this.player.mode === l.FLOORPLAN
  9659. }
  9660. ,
  9661. n.prototype.updateLabelDisplay = function() {
  9662. var e = (new r.Vector3,
  9663. new r.Vector3,
  9664. []);
  9665. return function() {
  9666. var t = this.player.getLabelScaleFactor()
  9667. , i = .6
  9668. , n = 1.2
  9669. , r = (1 - t) * n + i
  9670. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9671. this.getLabelsForCurrentFloor(e);
  9672. for (var a = 0; a < e.length; a++) {
  9673. var l = e[a];
  9674. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9675. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9676. }
  9677. }
  9678. }(),
  9679. n.prototype.updateProjectedGuiElement = function() {
  9680. var e = new r.Vector3;
  9681. new r.Vector3;
  9682. return function(t, i, n, r, o) {
  9683. i.style.fontSize = 100 * o + "%";
  9684. var a = $("#player").width()
  9685. , s = $("#player").height()
  9686. , l = .5 * a
  9687. , c = .5 * s;
  9688. e.copy(n),
  9689. e.project(this.player.camera);
  9690. var h = e.x * l + l
  9691. , u = -(e.y * c) + c;
  9692. h -= t.offsetWidth / 2,
  9693. u -= t.offsetHeight / 2,
  9694. t.style.left = h + "px",
  9695. t.style.top = u + "px"
  9696. }
  9697. }(),
  9698. n.prototype.handleStartInside = function(e) {
  9699. this.updateLabelVisibility()
  9700. }
  9701. ,
  9702. n.prototype.handleStartOutside = function() {
  9703. this.updateLabelVisibility()
  9704. }
  9705. ,
  9706. t.exports = n
  9707. }
  9708. , {
  9709. "../enum/DirectorEvents": 23,
  9710. "../enum/ModelManagerEvents": 33,
  9711. "../enum/PlayerEvents": 40,
  9712. "../enum/Viewmode": 51,
  9713. "../enum/WarpStyle": 52,
  9714. "../settings": 166,
  9715. "../util/browser": 182,
  9716. "../util/common": 185,
  9717. "../util/lerp": 188,
  9718. "../util/transitions": 195,
  9719. three: 217
  9720. }],
  9721. 92: [function(e, t, i) {
  9722. "use strict";
  9723. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9724. if (null == this)
  9725. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9726. if ("function" != typeof e)
  9727. throw new TypeError("predicate must be a function");
  9728. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9729. if (t = i[o],
  9730. e.call(r, t, o, i))
  9731. return o;
  9732. return -1
  9733. }
  9734. ),
  9735. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9736. value: function(e) {
  9737. if (null == this)
  9738. throw new TypeError('"this" is null or not defined');
  9739. var t = Object(this)
  9740. , i = t.length >>> 0;
  9741. if ("function" != typeof e)
  9742. throw new TypeError("predicate must be a function");
  9743. for (var n = arguments[1], r = 0; r < i; ) {
  9744. var o = t[r];
  9745. if (e.call(n, o, r, t))
  9746. return o;
  9747. r++
  9748. }
  9749. }
  9750. })
  9751. }
  9752. , {}],
  9753. 93: [function(e, t, i) {
  9754. "use strict";
  9755. var n = n || {};
  9756. t.exports = n,
  9757. n.gui = n.gui || {},
  9758. n.utils = n.utils || {},
  9759. n.controllers = n.controllers || {},
  9760. n.dom = n.dom || {},
  9761. n.color = n.color || {},
  9762. n.utils.css = function() {
  9763. return {
  9764. load: function(e, t) {
  9765. t = t || document;
  9766. var i = t.createElement("link");
  9767. i.type = "text/css",
  9768. i.rel = "stylesheet",
  9769. i.href = e,
  9770. t.getElementsByTagName("head")[0].appendChild(i)
  9771. },
  9772. inject: function(e, t) {
  9773. t = t || document;
  9774. var i = document.createElement("style");
  9775. i.type = "text/css",
  9776. i.innerHTML = e,
  9777. t.getElementsByTagName("head")[0].appendChild(i)
  9778. }
  9779. }
  9780. }(),
  9781. n.utils.common = function() {
  9782. var e = Array.prototype.forEach
  9783. , t = Array.prototype.slice;
  9784. return {
  9785. BREAK: {},
  9786. extend: function(e) {
  9787. return this.each(t.call(arguments, 1), function(t) {
  9788. for (var i in t)
  9789. this.isUndefined(t[i]) || (e[i] = t[i])
  9790. }, this),
  9791. e
  9792. },
  9793. defaults: function(e) {
  9794. return this.each(t.call(arguments, 1), function(t) {
  9795. for (var i in t)
  9796. this.isUndefined(e[i]) && (e[i] = t[i])
  9797. }, this),
  9798. e
  9799. },
  9800. compose: function() {
  9801. var e = t.call(arguments);
  9802. return function() {
  9803. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9804. i = [e[n].apply(this, i)];
  9805. return i[0]
  9806. }
  9807. },
  9808. each: function(t, i, n) {
  9809. if (t)
  9810. if (e && t.forEach && t.forEach === e)
  9811. t.forEach(i, n);
  9812. else if (t.length === t.length + 0) {
  9813. for (var r = 0, o = t.length; r < o; r++)
  9814. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9815. return
  9816. } else
  9817. for (var r in t)
  9818. if (i.call(n, t[r], r) === this.BREAK)
  9819. return
  9820. },
  9821. defer: function(e) {
  9822. setTimeout(e, 0)
  9823. },
  9824. toArray: function(e) {
  9825. return e.toArray ? e.toArray() : t.call(e)
  9826. },
  9827. isUndefined: function(e) {
  9828. return void 0 === e
  9829. },
  9830. isNull: function(e) {
  9831. return null === e
  9832. },
  9833. isNaN: function(e) {
  9834. return e !== e
  9835. },
  9836. isArray: Array.isArray || function(e) {
  9837. return e.constructor === Array
  9838. }
  9839. ,
  9840. isObject: function(e) {
  9841. return e === Object(e)
  9842. },
  9843. isNumber: function(e) {
  9844. return e === e + 0
  9845. },
  9846. isString: function(e) {
  9847. return e === e + ""
  9848. },
  9849. isBoolean: function(e) {
  9850. return e === !1 || e === !0
  9851. },
  9852. isFunction: function(e) {
  9853. return "[object Function]" === Object.prototype.toString.call(e)
  9854. }
  9855. }
  9856. }(),
  9857. n.controllers.Controller = function(e) {
  9858. var t = function(e, t) {
  9859. this.initialValue = e[t],
  9860. this.domElement = document.createElement("div"),
  9861. this.object = e,
  9862. this.property = t,
  9863. this.__onChange = void 0,
  9864. this.__onFinishChange = void 0
  9865. };
  9866. return e.extend(t.prototype, {
  9867. onChange: function(e) {
  9868. return this.__onChange = e,
  9869. this
  9870. },
  9871. onFinishChange: function(e) {
  9872. return this.__onFinishChange = e,
  9873. this
  9874. },
  9875. setValue: function(e) {
  9876. return this.object[this.property] = e,
  9877. this.__onChange && this.__onChange.call(this, e),
  9878. this.updateDisplay(),
  9879. this
  9880. },
  9881. getValue: function() {
  9882. return this.object[this.property]
  9883. },
  9884. updateDisplay: function() {
  9885. return this
  9886. },
  9887. isModified: function() {
  9888. return this.initialValue !== this.getValue()
  9889. }
  9890. }),
  9891. t
  9892. }(n.utils.common),
  9893. n.dom.dom = function(e) {
  9894. function t(t) {
  9895. if ("0" === t || e.isUndefined(t))
  9896. return 0;
  9897. var i = t.match(r);
  9898. return e.isNull(i) ? 0 : parseFloat(i[1])
  9899. }
  9900. var i = {
  9901. HTMLEvents: ["change"],
  9902. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9903. KeyboardEvents: ["keydown"]
  9904. }
  9905. , n = {};
  9906. e.each(i, function(t, i) {
  9907. e.each(t, function(e) {
  9908. n[e] = i
  9909. })
  9910. });
  9911. var r = /(\d+(\.\d+)?)px/
  9912. , o = {
  9913. makeSelectable: function(e, t) {
  9914. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9915. return !1
  9916. }
  9917. : function() {}
  9918. ,
  9919. e.style.MozUserSelect = t ? "auto" : "none",
  9920. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9921. e.unselectable = t ? "on" : "off")
  9922. },
  9923. makeFullscreen: function(t, i, n) {
  9924. e.isUndefined(i) && (i = !0),
  9925. e.isUndefined(n) && (n = !0),
  9926. t.style.position = "absolute",
  9927. i && (t.style.left = 0,
  9928. t.style.right = 0),
  9929. n && (t.style.top = 0,
  9930. t.style.bottom = 0)
  9931. },
  9932. fakeEvent: function(t, i, r, o) {
  9933. r = r || {};
  9934. var a = n[i];
  9935. if (!a)
  9936. throw new Error("Event type " + i + " not supported.");
  9937. var s = document.createEvent(a);
  9938. switch (a) {
  9939. case "MouseEvents":
  9940. var l = r.x || r.clientX || 0
  9941. , c = r.y || r.clientY || 0;
  9942. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9943. break;
  9944. case "KeyboardEvents":
  9945. var h = s.initKeyboardEvent || s.initKeyEvent;
  9946. e.defaults(r, {
  9947. cancelable: !0,
  9948. ctrlKey: !1,
  9949. altKey: !1,
  9950. shiftKey: !1,
  9951. metaKey: !1,
  9952. keyCode: void 0,
  9953. charCode: void 0
  9954. }),
  9955. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9956. break;
  9957. default:
  9958. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9959. }
  9960. e.defaults(s, o),
  9961. t.dispatchEvent(s)
  9962. },
  9963. bind: function(e, t, i, n) {
  9964. return n = n || !1,
  9965. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9966. o
  9967. },
  9968. unbind: function(e, t, i, n) {
  9969. return n = n || !1,
  9970. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9971. o
  9972. },
  9973. addClass: function(e, t) {
  9974. if (void 0 === e.className)
  9975. e.className = t;
  9976. else if (e.className !== t) {
  9977. var i = e.className.split(/ +/);
  9978. i.indexOf(t) == -1 && (i.push(t),
  9979. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9980. }
  9981. return o
  9982. },
  9983. removeClass: function(e, t) {
  9984. if (t)
  9985. if (void 0 === e.className)
  9986. ;
  9987. else if (e.className === t)
  9988. e.removeAttribute("class");
  9989. else {
  9990. var i = e.className.split(/ +/)
  9991. , n = i.indexOf(t);
  9992. n != -1 && (i.splice(n, 1),
  9993. e.className = i.join(" "))
  9994. }
  9995. else
  9996. e.className = void 0;
  9997. return o
  9998. },
  9999. hasClass: function(e, t) {
  10000. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10001. },
  10002. getWidth: function(e) {
  10003. var i = getComputedStyle(e);
  10004. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10005. },
  10006. getHeight: function(e) {
  10007. var i = getComputedStyle(e);
  10008. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10009. },
  10010. getOffset: function(e) {
  10011. var t = {
  10012. left: 0,
  10013. top: 0
  10014. };
  10015. if (e.offsetParent)
  10016. do
  10017. t.left += e.offsetLeft,
  10018. t.top += e.offsetTop;
  10019. while (e = e.offsetParent);return t
  10020. },
  10021. isActive: function(e) {
  10022. return e === document.activeElement && (e.type || e.href)
  10023. }
  10024. };
  10025. return o
  10026. }(n.utils.common),
  10027. n.controllers.OptionController = function(e, t, i) {
  10028. var n = function(e, r, o) {
  10029. n.superclass.call(this, e, r);
  10030. var a = this;
  10031. if (this.__select = document.createElement("select"),
  10032. i.isArray(o)) {
  10033. var s = {};
  10034. i.each(o, function(e) {
  10035. s[e] = e
  10036. }),
  10037. o = s
  10038. }
  10039. i.each(o, function(e, t) {
  10040. var i = document.createElement("option");
  10041. i.innerHTML = t,
  10042. i.setAttribute("value", e),
  10043. a.__select.appendChild(i)
  10044. }),
  10045. this.updateDisplay(),
  10046. t.bind(this.__select, "change", function() {
  10047. var e = this.options[this.selectedIndex].value;
  10048. a.setValue(e)
  10049. }),
  10050. this.domElement.appendChild(this.__select)
  10051. };
  10052. return n.superclass = e,
  10053. i.extend(n.prototype, e.prototype, {
  10054. setValue: function(e) {
  10055. var t = n.superclass.prototype.setValue.call(this, e);
  10056. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10057. t
  10058. },
  10059. updateDisplay: function() {
  10060. return this.__select.value = this.getValue(),
  10061. n.superclass.prototype.updateDisplay.call(this)
  10062. }
  10063. }),
  10064. n
  10065. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10066. n.controllers.NumberController = function(e, t) {
  10067. function i(e) {
  10068. return e = e.toString(),
  10069. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10070. }
  10071. var n = function(e, r, o) {
  10072. n.superclass.call(this, e, r),
  10073. o = o || {},
  10074. this.__min = o.min,
  10075. this.__max = o.max,
  10076. this.__step = o.step,
  10077. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10078. this.__precision = i(this.__impliedStep)
  10079. };
  10080. return n.superclass = e,
  10081. t.extend(n.prototype, e.prototype, {
  10082. setValue: function(e) {
  10083. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10084. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10085. n.superclass.prototype.setValue.call(this, e)
  10086. },
  10087. min: function(e) {
  10088. return this.__min = e,
  10089. this
  10090. },
  10091. max: function(e) {
  10092. return this.__max = e,
  10093. this
  10094. },
  10095. step: function(e) {
  10096. return this.__step = e,
  10097. this.__impliedStep = e,
  10098. this.__precision = i(e),
  10099. this
  10100. }
  10101. }),
  10102. n
  10103. }(n.controllers.Controller, n.utils.common),
  10104. n.controllers.NumberControllerBox = function(e, t, i) {
  10105. function n(e, t) {
  10106. var i = Math.pow(10, t);
  10107. return Math.round(e * i) / i
  10108. }
  10109. var r = function(e, n, o) {
  10110. function a() {
  10111. var e = parseFloat(d.__input.value);
  10112. i.isNaN(e) || d.setValue(e)
  10113. }
  10114. function s() {
  10115. a(),
  10116. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10117. }
  10118. function l(e) {
  10119. t.bind(window, "mousemove", c),
  10120. t.bind(window, "mouseup", h),
  10121. u = e.clientY
  10122. }
  10123. function c(e) {
  10124. var t = u - e.clientY;
  10125. d.setValue(d.getValue() + t * d.__impliedStep),
  10126. u = e.clientY
  10127. }
  10128. function h() {
  10129. t.unbind(window, "mousemove", c),
  10130. t.unbind(window, "mouseup", h)
  10131. }
  10132. this.__truncationSuspended = !1,
  10133. r.superclass.call(this, e, n, o);
  10134. var u, d = this;
  10135. this.__input = document.createElement("input"),
  10136. this.__input.setAttribute("type", "text"),
  10137. t.bind(this.__input, "change", a),
  10138. t.bind(this.__input, "blur", s),
  10139. t.bind(this.__input, "mousedown", l),
  10140. t.bind(this.__input, "keydown", function(e) {
  10141. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10142. this.blur(),
  10143. d.__truncationSuspended = !1)
  10144. }),
  10145. this.updateDisplay(),
  10146. this.domElement.appendChild(this.__input)
  10147. };
  10148. return r.superclass = e,
  10149. i.extend(r.prototype, e.prototype, {
  10150. updateDisplay: function() {
  10151. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10152. r.superclass.prototype.updateDisplay.call(this)
  10153. }
  10154. }),
  10155. r
  10156. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10157. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10158. function o(e, t, i, n, r) {
  10159. return n + (r - n) * ((e - t) / (i - t))
  10160. }
  10161. var a = function(e, i, n, r, s) {
  10162. function l(e) {
  10163. t.bind(window, "mousemove", c),
  10164. t.bind(window, "mouseup", h),
  10165. c(e)
  10166. }
  10167. function c(e) {
  10168. e.preventDefault();
  10169. var i = t.getOffset(u.__background)
  10170. , n = t.getWidth(u.__background);
  10171. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10172. !1
  10173. }
  10174. function h() {
  10175. t.unbind(window, "mousemove", c),
  10176. t.unbind(window, "mouseup", h),
  10177. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10178. }
  10179. a.superclass.call(this, e, i, {
  10180. min: n,
  10181. max: r,
  10182. step: s
  10183. });
  10184. var u = this;
  10185. this.__background = document.createElement("div"),
  10186. this.__foreground = document.createElement("div"),
  10187. t.bind(this.__background, "mousedown", l),
  10188. t.addClass(this.__background, "slider"),
  10189. t.addClass(this.__foreground, "slider-fg"),
  10190. this.updateDisplay(),
  10191. this.__background.appendChild(this.__foreground),
  10192. this.domElement.appendChild(this.__background)
  10193. };
  10194. return a.superclass = e,
  10195. a.useDefaultStyles = function() {
  10196. i.inject(r)
  10197. }
  10198. ,
  10199. n.extend(a.prototype, e.prototype, {
  10200. updateDisplay: function() {
  10201. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10202. return this.__foreground.style.width = 100 * e + "%",
  10203. a.superclass.prototype.updateDisplay.call(this)
  10204. }
  10205. }),
  10206. a
  10207. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10208. n.controllers.FunctionController = function(e, t, i) {
  10209. var n = function(e, i, r) {
  10210. n.superclass.call(this, e, i);
  10211. var o = this;
  10212. this.__button = document.createElement("div"),
  10213. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10214. t.bind(this.__button, "click", function(e) {
  10215. return e.preventDefault(),
  10216. o.fire(),
  10217. !1
  10218. }),
  10219. t.addClass(this.__button, "button"),
  10220. this.domElement.appendChild(this.__button)
  10221. };
  10222. return n.superclass = e,
  10223. i.extend(n.prototype, e.prototype, {
  10224. fire: function() {
  10225. this.__onChange && this.__onChange.call(this),
  10226. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10227. this.getValue().call(this.object)
  10228. }
  10229. }),
  10230. n
  10231. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10232. n.controllers.BooleanController = function(e, t, i) {
  10233. var n = function(e, i) {
  10234. function r() {
  10235. o.setValue(!o.__prev)
  10236. }
  10237. n.superclass.call(this, e, i);
  10238. var o = this;
  10239. this.__prev = this.getValue(),
  10240. this.__checkbox = document.createElement("input"),
  10241. this.__checkbox.setAttribute("type", "checkbox"),
  10242. t.bind(this.__checkbox, "change", r, !1),
  10243. this.domElement.appendChild(this.__checkbox),
  10244. this.updateDisplay()
  10245. };
  10246. return n.superclass = e,
  10247. i.extend(n.prototype, e.prototype, {
  10248. setValue: function(e) {
  10249. var t = n.superclass.prototype.setValue.call(this, e);
  10250. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10251. this.__prev = this.getValue(),
  10252. t
  10253. },
  10254. updateDisplay: function() {
  10255. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10256. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10257. n.superclass.prototype.updateDisplay.call(this)
  10258. }
  10259. }),
  10260. n
  10261. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10262. n.color.toString = function(e) {
  10263. return function(t) {
  10264. if (1 == t.a || e.isUndefined(t.a)) {
  10265. for (var i = t.hex.toString(16); i.length < 6; )
  10266. i = "0" + i;
  10267. return "#" + i
  10268. }
  10269. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10270. }
  10271. }(n.utils.common),
  10272. n.color.interpret = function(e, t) {
  10273. var i, n, r = function() {
  10274. n = !1;
  10275. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10276. return t.each(o, function(r) {
  10277. if (r.litmus(e))
  10278. return t.each(r.conversions, function(r, o) {
  10279. if (i = r.read(e),
  10280. n === !1 && i !== !1)
  10281. return n = i,
  10282. i.conversionName = o,
  10283. i.conversion = r,
  10284. t.BREAK
  10285. }),
  10286. t.BREAK
  10287. }),
  10288. n
  10289. }, o = [{
  10290. litmus: t.isString,
  10291. conversions: {
  10292. THREE_CHAR_HEX: {
  10293. read: function(e) {
  10294. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10295. return null !== t && {
  10296. space: "HEX",
  10297. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10298. }
  10299. },
  10300. write: e
  10301. },
  10302. SIX_CHAR_HEX: {
  10303. read: function(e) {
  10304. var t = e.match(/^#([A-F0-9]{6})$/i);
  10305. return null !== t && {
  10306. space: "HEX",
  10307. hex: parseInt("0x" + t[1].toString())
  10308. }
  10309. },
  10310. write: e
  10311. },
  10312. CSS_RGB: {
  10313. read: function(e) {
  10314. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10315. return null !== t && {
  10316. space: "RGB",
  10317. r: parseFloat(t[1]),
  10318. g: parseFloat(t[2]),
  10319. b: parseFloat(t[3])
  10320. }
  10321. },
  10322. write: e
  10323. },
  10324. CSS_RGBA: {
  10325. read: function(e) {
  10326. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10327. return null !== t && {
  10328. space: "RGB",
  10329. r: parseFloat(t[1]),
  10330. g: parseFloat(t[2]),
  10331. b: parseFloat(t[3]),
  10332. a: parseFloat(t[4])
  10333. }
  10334. },
  10335. write: e
  10336. }
  10337. }
  10338. }, {
  10339. litmus: t.isNumber,
  10340. conversions: {
  10341. HEX: {
  10342. read: function(e) {
  10343. return {
  10344. space: "HEX",
  10345. hex: e,
  10346. conversionName: "HEX"
  10347. }
  10348. },
  10349. write: function(e) {
  10350. return e.hex
  10351. }
  10352. }
  10353. }
  10354. }, {
  10355. litmus: t.isArray,
  10356. conversions: {
  10357. RGB_ARRAY: {
  10358. read: function(e) {
  10359. return 3 == e.length && {
  10360. space: "RGB",
  10361. r: e[0],
  10362. g: e[1],
  10363. b: e[2]
  10364. }
  10365. },
  10366. write: function(e) {
  10367. return [e.r, e.g, e.b]
  10368. }
  10369. },
  10370. RGBA_ARRAY: {
  10371. read: function(e) {
  10372. return 4 == e.length && {
  10373. space: "RGB",
  10374. r: e[0],
  10375. g: e[1],
  10376. b: e[2],
  10377. a: e[3]
  10378. }
  10379. },
  10380. write: function(e) {
  10381. return [e.r, e.g, e.b, e.a]
  10382. }
  10383. }
  10384. }
  10385. }, {
  10386. litmus: t.isObject,
  10387. conversions: {
  10388. RGBA_OBJ: {
  10389. read: function(e) {
  10390. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10391. space: "RGB",
  10392. r: e.r,
  10393. g: e.g,
  10394. b: e.b,
  10395. a: e.a
  10396. }
  10397. },
  10398. write: function(e) {
  10399. return {
  10400. r: e.r,
  10401. g: e.g,
  10402. b: e.b,
  10403. a: e.a
  10404. }
  10405. }
  10406. },
  10407. RGB_OBJ: {
  10408. read: function(e) {
  10409. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10410. space: "RGB",
  10411. r: e.r,
  10412. g: e.g,
  10413. b: e.b
  10414. }
  10415. },
  10416. write: function(e) {
  10417. return {
  10418. r: e.r,
  10419. g: e.g,
  10420. b: e.b
  10421. }
  10422. }
  10423. },
  10424. HSVA_OBJ: {
  10425. read: function(e) {
  10426. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10427. space: "HSV",
  10428. h: e.h,
  10429. s: e.s,
  10430. v: e.v,
  10431. a: e.a
  10432. }
  10433. },
  10434. write: function(e) {
  10435. return {
  10436. h: e.h,
  10437. s: e.s,
  10438. v: e.v,
  10439. a: e.a
  10440. }
  10441. }
  10442. },
  10443. HSV_OBJ: {
  10444. read: function(e) {
  10445. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10446. space: "HSV",
  10447. h: e.h,
  10448. s: e.s,
  10449. v: e.v
  10450. }
  10451. },
  10452. write: function(e) {
  10453. return {
  10454. h: e.h,
  10455. s: e.s,
  10456. v: e.v
  10457. }
  10458. }
  10459. }
  10460. }
  10461. }];
  10462. return r
  10463. }(n.color.toString, n.utils.common),
  10464. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10465. function g(e, t, i, o) {
  10466. if (void 0 === t[i])
  10467. throw new Error("Object " + t + ' has no property "' + i + '"');
  10468. var a;
  10469. if (o.color)
  10470. a = new h(t,i);
  10471. else {
  10472. var s = [t, i].concat(o.factoryArgs);
  10473. a = n.apply(e, s)
  10474. }
  10475. o.before instanceof r && (o.before = o.before.__li),
  10476. A(e, a),
  10477. p.addClass(a.domElement, "c");
  10478. var l = document.createElement("span");
  10479. p.addClass(l, "property-name"),
  10480. l.innerHTML = a.property;
  10481. var c = document.createElement("div");
  10482. c.appendChild(l),
  10483. c.appendChild(a.domElement);
  10484. var u = m(e, c, o.before);
  10485. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10486. p.addClass(u, typeof a.getValue()),
  10487. v(e, u, a),
  10488. e.__controllers.push(a),
  10489. a
  10490. }
  10491. function m(e, t, i) {
  10492. var n = document.createElement("li");
  10493. return t && n.appendChild(t),
  10494. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10495. e.onResize(),
  10496. n
  10497. }
  10498. function v(e, t, i) {
  10499. if (i.__li = t,
  10500. i.__gui = e,
  10501. f.extend(i, {
  10502. options: function(t) {
  10503. return arguments.length > 1 ? (i.remove(),
  10504. g(e, i.object, i.property, {
  10505. before: i.__li.nextElementSibling,
  10506. factoryArgs: [f.toArray(arguments)]
  10507. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10508. g(e, i.object, i.property, {
  10509. before: i.__li.nextElementSibling,
  10510. factoryArgs: [t]
  10511. })) : void 0
  10512. },
  10513. name: function(e) {
  10514. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10515. i
  10516. },
  10517. listen: function() {
  10518. return i.__gui.listen(i),
  10519. i
  10520. },
  10521. remove: function() {
  10522. return i.__gui.remove(i),
  10523. i
  10524. }
  10525. }),
  10526. i instanceof l) {
  10527. var n = new s(i.object,i.property,{
  10528. min: i.__min,
  10529. max: i.__max,
  10530. step: i.__step
  10531. });
  10532. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10533. var t = i[e]
  10534. , r = n[e];
  10535. i[e] = n[e] = function() {
  10536. var e = Array.prototype.slice.call(arguments);
  10537. return t.apply(i, e),
  10538. r.apply(n, e)
  10539. }
  10540. }),
  10541. p.addClass(t, "has-slider"),
  10542. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10543. } else if (i instanceof s) {
  10544. var r = function(t) {
  10545. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10546. g(e, i.object, i.property, {
  10547. before: i.__li.nextElementSibling,
  10548. factoryArgs: [i.__min, i.__max, i.__step]
  10549. })) : t
  10550. };
  10551. i.min = f.compose(r, i.min),
  10552. i.max = f.compose(r, i.max)
  10553. } else
  10554. i instanceof o ? (p.bind(t, "click", function() {
  10555. p.fakeEvent(i.__checkbox, "click")
  10556. }),
  10557. p.bind(i.__checkbox, "click", function(e) {
  10558. e.stopPropagation()
  10559. })) : i instanceof a ? (p.bind(t, "click", function() {
  10560. p.fakeEvent(i.__button, "click")
  10561. }),
  10562. p.bind(t, "mouseover", function() {
  10563. p.addClass(i.__button, "hover")
  10564. }),
  10565. p.bind(t, "mouseout", function() {
  10566. p.removeClass(i.__button, "hover")
  10567. })) : i instanceof h && (p.addClass(t, "color"),
  10568. i.updateDisplay = f.compose(function(e) {
  10569. return t.style.borderLeftColor = i.__color.toString(),
  10570. e
  10571. }, i.updateDisplay),
  10572. i.updateDisplay());
  10573. i.setValue = f.compose(function(t) {
  10574. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10575. t
  10576. }, i.setValue)
  10577. }
  10578. function A(e, t) {
  10579. var i = e.getRoot()
  10580. , n = i.__rememberedObjects.indexOf(t.object);
  10581. if (n != -1) {
  10582. var r = i.__rememberedObjectIndecesToControllers[n];
  10583. if (void 0 === r && (r = {},
  10584. i.__rememberedObjectIndecesToControllers[n] = r),
  10585. r[t.property] = t,
  10586. i.load && i.load.remembered) {
  10587. var o, a = i.load.remembered;
  10588. if (a[e.preset])
  10589. o = a[e.preset];
  10590. else {
  10591. if (!a[L])
  10592. return;
  10593. o = a[L]
  10594. }
  10595. if (o[n] && void 0 !== o[n][t.property]) {
  10596. var s = o[n][t.property];
  10597. t.initialValue = s,
  10598. t.setValue(s)
  10599. }
  10600. }
  10601. }
  10602. }
  10603. function y(e, t) {
  10604. return document.location.href + "." + t
  10605. }
  10606. function C(e) {
  10607. var t = e.__save_row = document.createElement("li");
  10608. p.addClass(e.domElement, "has-save"),
  10609. e.__ul.insertBefore(t, e.__ul.firstChild),
  10610. p.addClass(t, "save-row");
  10611. var i = document.createElement("span");
  10612. i.innerHTML = "&nbsp;",
  10613. p.addClass(i, "button gears");
  10614. var n = document.createElement("span");
  10615. n.innerHTML = "Save",
  10616. p.addClass(n, "button"),
  10617. p.addClass(n, "save");
  10618. var r = document.createElement("span");
  10619. r.innerHTML = "New",
  10620. p.addClass(r, "button"),
  10621. p.addClass(r, "save-as");
  10622. var o = document.createElement("span");
  10623. o.innerHTML = "Revert",
  10624. p.addClass(o, "button"),
  10625. p.addClass(o, "revert");
  10626. var a = e.__preset_select = document.createElement("select");
  10627. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10628. w(e, i, i == e.preset)
  10629. }) : w(e, L, !1),
  10630. p.bind(a, "change", function() {
  10631. for (var t = 0; t < e.__preset_select.length; t++)
  10632. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10633. e.preset = this.value
  10634. }),
  10635. t.appendChild(a),
  10636. t.appendChild(i),
  10637. t.appendChild(n),
  10638. t.appendChild(r),
  10639. t.appendChild(o),
  10640. D) {
  10641. var s = document.getElementById("dg-save-locally")
  10642. , l = document.getElementById("dg-local-explain");
  10643. s.style.display = "block";
  10644. var c = document.getElementById("dg-local-storage");
  10645. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10646. var h = function() {
  10647. l.style.display = e.useLocalStorage ? "block" : "none"
  10648. };
  10649. h(),
  10650. p.bind(c, "change", function() {
  10651. e.useLocalStorage = !e.useLocalStorage,
  10652. h()
  10653. })
  10654. }
  10655. var u = document.getElementById("dg-new-constructor");
  10656. p.bind(u, "keydown", function(e) {
  10657. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10658. }),
  10659. p.bind(i, "click", function() {
  10660. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10661. S.show(),
  10662. u.focus(),
  10663. u.select()
  10664. }),
  10665. p.bind(n, "click", function() {
  10666. e.save()
  10667. }),
  10668. p.bind(r, "click", function() {
  10669. var t = prompt("Enter a new preset name.");
  10670. t && e.saveAs(t)
  10671. }),
  10672. p.bind(o, "click", function() {
  10673. e.revert()
  10674. })
  10675. }
  10676. function I(e) {
  10677. function t(t) {
  10678. return t.preventDefault(),
  10679. r = t.clientX,
  10680. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10681. p.bind(window, "mousemove", i),
  10682. p.bind(window, "mouseup", n),
  10683. !1
  10684. }
  10685. function i(t) {
  10686. return t.preventDefault(),
  10687. e.width += r - t.clientX,
  10688. e.onResize(),
  10689. r = t.clientX,
  10690. !1
  10691. }
  10692. function n() {
  10693. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10694. p.unbind(window, "mousemove", i),
  10695. p.unbind(window, "mouseup", n)
  10696. }
  10697. e.__resize_handle = document.createElement("div"),
  10698. f.extend(e.__resize_handle.style, {
  10699. width: "6px",
  10700. marginLeft: "-3px",
  10701. height: "200px",
  10702. cursor: "ew-resize",
  10703. position: "absolute"
  10704. });
  10705. var r;
  10706. p.bind(e.__resize_handle, "mousedown", t),
  10707. p.bind(e.__closeButton, "mousedown", t),
  10708. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10709. }
  10710. function E(e, t) {
  10711. e.domElement.style.width = t + "px",
  10712. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10713. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10714. }
  10715. function b(e, t) {
  10716. var i = {};
  10717. return f.each(e.__rememberedObjects, function(n, r) {
  10718. var o = {}
  10719. , a = e.__rememberedObjectIndecesToControllers[r];
  10720. f.each(a, function(e, i) {
  10721. o[i] = t ? e.initialValue : e.getValue()
  10722. }),
  10723. i[r] = o
  10724. }),
  10725. i
  10726. }
  10727. function w(e, t, i) {
  10728. var n = document.createElement("option");
  10729. n.innerHTML = t,
  10730. n.value = t,
  10731. e.__preset_select.appendChild(n),
  10732. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10733. }
  10734. function _(e) {
  10735. for (var t = 0; t < e.__preset_select.length; t++)
  10736. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10737. }
  10738. function T(e, t) {
  10739. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10740. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10741. }
  10742. function x(e) {
  10743. 0 != e.length && u(function() {
  10744. x(e)
  10745. }),
  10746. f.each(e, function(e) {
  10747. e.updateDisplay()
  10748. })
  10749. }
  10750. e.inject(i);
  10751. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10752. try {
  10753. return "localStorage"in window && null !== window.localStorage
  10754. } catch (e) {
  10755. return !1
  10756. }
  10757. }(), N = !0, B = !1, F = [], V = function(e) {
  10758. function t() {
  10759. var e = i.getRoot();
  10760. e.width += 1,
  10761. f.defer(function() {
  10762. e.width -= 1
  10763. })
  10764. }
  10765. var i = this;
  10766. this.domElement = document.createElement("div"),
  10767. this.__ul = document.createElement("ul"),
  10768. this.domElement.appendChild(this.__ul),
  10769. p.addClass(this.domElement, R),
  10770. this.__folders = {},
  10771. this.__controllers = [],
  10772. this.__rememberedObjects = [],
  10773. this.__rememberedObjectIndecesToControllers = [],
  10774. this.__listening = [],
  10775. e = e || {},
  10776. e = f.defaults(e, {
  10777. autoPlace: !0,
  10778. width: V.DEFAULT_WIDTH
  10779. }),
  10780. e = f.defaults(e, {
  10781. resizable: e.autoPlace,
  10782. hideable: e.autoPlace
  10783. }),
  10784. f.isUndefined(e.load) ? e.load = {
  10785. preset: L
  10786. } : e.preset && (e.load.preset = e.preset),
  10787. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10788. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10789. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10790. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10791. if (Object.defineProperties(this, {
  10792. parent: {
  10793. get: function() {
  10794. return e.parent
  10795. }
  10796. },
  10797. scrollable: {
  10798. get: function() {
  10799. return e.scrollable
  10800. }
  10801. },
  10802. autoPlace: {
  10803. get: function() {
  10804. return e.autoPlace
  10805. }
  10806. },
  10807. preset: {
  10808. get: function() {
  10809. return i.parent ? i.getRoot().preset : e.load.preset
  10810. },
  10811. set: function(t) {
  10812. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10813. _(this),
  10814. i.revert()
  10815. }
  10816. },
  10817. width: {
  10818. get: function() {
  10819. return e.width
  10820. },
  10821. set: function(t) {
  10822. e.width = t,
  10823. E(i, t)
  10824. }
  10825. },
  10826. name: {
  10827. get: function() {
  10828. return e.name
  10829. },
  10830. set: function(t) {
  10831. e.name = t,
  10832. a && (a.innerHTML = e.name)
  10833. }
  10834. },
  10835. closed: {
  10836. get: function() {
  10837. return e.closed
  10838. },
  10839. set: function(t) {
  10840. e.closed = t,
  10841. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10842. this.onResize(),
  10843. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10844. }
  10845. },
  10846. load: {
  10847. get: function() {
  10848. return e.load
  10849. }
  10850. },
  10851. useLocalStorage: {
  10852. get: function() {
  10853. return r
  10854. },
  10855. set: function(e) {
  10856. D && (r = e,
  10857. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10858. localStorage.setItem(y(i, "isLocal"), e))
  10859. }
  10860. }
  10861. }),
  10862. f.isUndefined(e.parent)) {
  10863. if (e.closed = !1,
  10864. p.addClass(this.domElement, V.CLASS_MAIN),
  10865. p.makeSelectable(this.domElement, !1),
  10866. D && r) {
  10867. i.useLocalStorage = !0;
  10868. var o = localStorage.getItem(y(this, "gui"));
  10869. o && (e.load = JSON.parse(o))
  10870. }
  10871. this.__closeButton = document.createElement("div"),
  10872. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10873. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10874. this.domElement.appendChild(this.__closeButton),
  10875. p.bind(this.__closeButton, "click", function() {
  10876. i.closed = !i.closed
  10877. })
  10878. } else {
  10879. void 0 === e.closed && (e.closed = !0);
  10880. var a = document.createTextNode(e.name);
  10881. p.addClass(a, "controller-name");
  10882. var s = m(i, a)
  10883. , l = function(e) {
  10884. return e.preventDefault(),
  10885. i.closed = !i.closed,
  10886. !1
  10887. };
  10888. p.addClass(this.__ul, V.CLASS_CLOSED),
  10889. p.addClass(s, "title"),
  10890. p.bind(s, "click", l),
  10891. e.closed || (this.closed = !1)
  10892. }
  10893. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10894. p.addClass(M, R),
  10895. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10896. document.body.appendChild(M),
  10897. N = !1),
  10898. M.appendChild(this.domElement),
  10899. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10900. this.parent || E(i, e.width)),
  10901. p.bind(window, "resize", function() {
  10902. i.onResize()
  10903. }),
  10904. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10905. i.onResize()
  10906. }),
  10907. p.bind(this.__ul, "transitionend", function() {
  10908. i.onResize()
  10909. }),
  10910. p.bind(this.__ul, "oTransitionEnd", function() {
  10911. i.onResize()
  10912. }),
  10913. this.onResize(),
  10914. e.resizable && I(this),
  10915. n = function() {
  10916. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10917. }
  10918. ,
  10919. this.saveToLocalStorageIfPossible = n;
  10920. i.getRoot();
  10921. e.parent || t()
  10922. };
  10923. return V.toggleHide = function() {
  10924. B = !B,
  10925. f.each(F, function(e) {
  10926. e.domElement.style.zIndex = B ? -999 : 999,
  10927. e.domElement.style.opacity = B ? 0 : 1
  10928. })
  10929. }
  10930. ,
  10931. V.CLASS_AUTO_PLACE = "a",
  10932. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10933. V.CLASS_MAIN = "main",
  10934. V.CLASS_CONTROLLER_ROW = "cr",
  10935. V.CLASS_TOO_TALL = "taller-than-window",
  10936. V.CLASS_CLOSED = "closed",
  10937. V.CLASS_CLOSE_BUTTON = "close-button",
  10938. V.CLASS_DRAG = "drag",
  10939. V.DEFAULT_WIDTH = 245,
  10940. V.TEXT_CLOSED = "Close Controls",
  10941. V.TEXT_OPEN = "Open Controls",
  10942. p.bind(window, "keydown", function(e) {
  10943. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10944. }, !1),
  10945. f.extend(V.prototype, {
  10946. add: function(e, t) {
  10947. return g(this, e, t, {
  10948. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10949. })
  10950. },
  10951. addColor: function(e, t) {
  10952. return g(this, e, t, {
  10953. color: !0
  10954. })
  10955. },
  10956. remove: function(e) {
  10957. this.__ul.removeChild(e.__li),
  10958. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10959. var t = this;
  10960. f.defer(function() {
  10961. t.onResize()
  10962. })
  10963. },
  10964. destroy: function() {
  10965. this.autoPlace && M.removeChild(this.domElement)
  10966. },
  10967. addFolder: function(e) {
  10968. if (void 0 !== this.__folders[e])
  10969. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10970. var t = {
  10971. name: e,
  10972. parent: this
  10973. };
  10974. t.autoPlace = this.autoPlace,
  10975. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10976. t.load = this.load.folders[e]);
  10977. var i = new V(t);
  10978. this.__folders[e] = i;
  10979. var n = m(this, i.domElement);
  10980. return p.addClass(n, "folder"),
  10981. i
  10982. },
  10983. open: function() {
  10984. this.closed = !1
  10985. },
  10986. close: function() {
  10987. this.closed = !0
  10988. },
  10989. onResize: function() {
  10990. var e = this.getRoot();
  10991. if (e.scrollable) {
  10992. var t = p.getOffset(e.__ul).top
  10993. , i = 0;
  10994. f.each(e.__ul.childNodes, function(t) {
  10995. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10996. }),
  10997. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10998. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10999. e.__ul.style.height = "auto")
  11000. }
  11001. e.__resize_handle && f.defer(function() {
  11002. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11003. }),
  11004. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11005. },
  11006. remember: function() {
  11007. if (f.isUndefined(S) && (S = new d,
  11008. S.domElement.innerHTML = t),
  11009. this.parent)
  11010. throw new Error("You can only call remember on a top level GUI.");
  11011. var e = this;
  11012. f.each(Array.prototype.slice.call(arguments), function(t) {
  11013. 0 == e.__rememberedObjects.length && C(e),
  11014. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11015. }),
  11016. this.autoPlace && E(this, this.width)
  11017. },
  11018. getRoot: function() {
  11019. for (var e = this; e.parent; )
  11020. e = e.parent;
  11021. return e
  11022. },
  11023. getSaveObject: function() {
  11024. var e = this.load;
  11025. return e.closed = this.closed,
  11026. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11027. e.remembered || (e.remembered = {}),
  11028. e.remembered[this.preset] = b(this)),
  11029. e.folders = {},
  11030. f.each(this.__folders, function(t, i) {
  11031. e.folders[i] = t.getSaveObject()
  11032. }),
  11033. e
  11034. },
  11035. save: function() {
  11036. this.load.remembered || (this.load.remembered = {}),
  11037. this.load.remembered[this.preset] = b(this),
  11038. T(this, !1),
  11039. this.saveToLocalStorageIfPossible()
  11040. },
  11041. saveAs: function(e) {
  11042. this.load.remembered || (this.load.remembered = {},
  11043. this.load.remembered[L] = b(this, !0)),
  11044. this.load.remembered[e] = b(this),
  11045. this.preset = e,
  11046. w(this, e, !0),
  11047. this.saveToLocalStorageIfPossible()
  11048. },
  11049. revert: function(e) {
  11050. f.each(this.__controllers, function(t) {
  11051. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11052. }, this),
  11053. f.each(this.__folders, function(e) {
  11054. e.revert(e)
  11055. }),
  11056. e || T(this.getRoot(), !1)
  11057. },
  11058. listen: function(e) {
  11059. var t = 0 == this.__listening.length;
  11060. this.__listening.push(e),
  11061. t && x(this.__listening)
  11062. }
  11063. }),
  11064. V
  11065. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11066. return function(s, l) {
  11067. var c = s[l];
  11068. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11069. min: arguments[2],
  11070. max: arguments[3]
  11071. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11072. }
  11073. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11074. var n = function(e, i) {
  11075. function r() {
  11076. a.setValue(a.__input.value)
  11077. }
  11078. function o() {
  11079. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11080. }
  11081. n.superclass.call(this, e, i);
  11082. var a = this;
  11083. this.__input = document.createElement("input"),
  11084. this.__input.setAttribute("type", "text"),
  11085. t.bind(this.__input, "keyup", r),
  11086. t.bind(this.__input, "change", r),
  11087. t.bind(this.__input, "blur", o),
  11088. t.bind(this.__input, "keydown", function(e) {
  11089. 13 === e.keyCode && this.blur()
  11090. }),
  11091. this.updateDisplay(),
  11092. this.domElement.appendChild(this.__input)
  11093. };
  11094. return n.superclass = e,
  11095. i.extend(n.prototype, e.prototype, {
  11096. updateDisplay: function() {
  11097. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11098. n.superclass.prototype.updateDisplay.call(this)
  11099. }
  11100. }),
  11101. n
  11102. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11103. function o(e, t, i, n) {
  11104. e.style.background = "",
  11105. r.each(l, function(r) {
  11106. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11107. })
  11108. }
  11109. function a(e) {
  11110. e.style.background = "",
  11111. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11112. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11113. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11114. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11115. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11116. }
  11117. var s = function(e, l) {
  11118. function c(e) {
  11119. p(e),
  11120. t.bind(window, "mousemove", p),
  11121. t.bind(window, "mouseup", h)
  11122. }
  11123. function h() {
  11124. t.unbind(window, "mousemove", p),
  11125. t.unbind(window, "mouseup", h)
  11126. }
  11127. function u() {
  11128. var e = n(this.value);
  11129. e !== !1 ? (g.__color.__state = e,
  11130. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11131. }
  11132. function d() {
  11133. t.unbind(window, "mousemove", f),
  11134. t.unbind(window, "mouseup", d)
  11135. }
  11136. function p(e) {
  11137. e.preventDefault();
  11138. var i = t.getWidth(g.__saturation_field)
  11139. , n = t.getOffset(g.__saturation_field)
  11140. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11141. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11142. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11143. r > 1 ? r = 1 : r < 0 && (r = 0),
  11144. g.__color.v = o,
  11145. g.__color.s = r,
  11146. g.setValue(g.__color.toOriginal()),
  11147. !1
  11148. }
  11149. function f(e) {
  11150. e.preventDefault();
  11151. var i = t.getHeight(g.__hue_field)
  11152. , n = t.getOffset(g.__hue_field)
  11153. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11154. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11155. g.__color.h = 360 * r,
  11156. g.setValue(g.__color.toOriginal()),
  11157. !1
  11158. }
  11159. s.superclass.call(this, e, l),
  11160. this.__color = new i(this.getValue()),
  11161. this.__temp = new i(0);
  11162. var g = this;
  11163. this.domElement = document.createElement("div"),
  11164. t.makeSelectable(this.domElement, !1),
  11165. this.__selector = document.createElement("div"),
  11166. this.__selector.className = "selector",
  11167. this.__saturation_field = document.createElement("div"),
  11168. this.__saturation_field.className = "saturation-field",
  11169. this.__field_knob = document.createElement("div"),
  11170. this.__field_knob.className = "field-knob",
  11171. this.__field_knob_border = "2px solid ",
  11172. this.__hue_knob = document.createElement("div"),
  11173. this.__hue_knob.className = "hue-knob",
  11174. this.__hue_field = document.createElement("div"),
  11175. this.__hue_field.className = "hue-field",
  11176. this.__input = document.createElement("input"),
  11177. this.__input.type = "text",
  11178. this.__input_textShadow = "0 1px 1px ",
  11179. t.bind(this.__input, "keydown", function(e) {
  11180. 13 === e.keyCode && u.call(this)
  11181. }),
  11182. t.bind(this.__input, "blur", u),
  11183. t.bind(this.__selector, "mousedown", function(e) {
  11184. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11185. t.removeClass(g.__selector, "drag")
  11186. })
  11187. });
  11188. var m = document.createElement("div");
  11189. r.extend(this.__selector.style, {
  11190. width: "122px",
  11191. height: "102px",
  11192. padding: "3px",
  11193. backgroundColor: "#222",
  11194. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11195. }),
  11196. r.extend(this.__field_knob.style, {
  11197. position: "absolute",
  11198. width: "12px",
  11199. height: "12px",
  11200. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11201. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11202. borderRadius: "12px",
  11203. zIndex: 1
  11204. }),
  11205. r.extend(this.__hue_knob.style, {
  11206. position: "absolute",
  11207. width: "15px",
  11208. height: "2px",
  11209. borderRight: "4px solid #fff",
  11210. zIndex: 1
  11211. }),
  11212. r.extend(this.__saturation_field.style, {
  11213. width: "100px",
  11214. height: "100px",
  11215. border: "1px solid #555",
  11216. marginRight: "3px",
  11217. display: "inline-block",
  11218. cursor: "pointer"
  11219. }),
  11220. r.extend(m.style, {
  11221. width: "100%",
  11222. height: "100%",
  11223. background: "none"
  11224. }),
  11225. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11226. r.extend(this.__hue_field.style, {
  11227. width: "15px",
  11228. height: "100px",
  11229. display: "inline-block",
  11230. border: "1px solid #555",
  11231. cursor: "ns-resize"
  11232. }),
  11233. a(this.__hue_field),
  11234. r.extend(this.__input.style, {
  11235. outline: "none",
  11236. textAlign: "center",
  11237. color: "#fff",
  11238. border: 0,
  11239. fontWeight: "bold",
  11240. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11241. }),
  11242. t.bind(this.__saturation_field, "mousedown", c),
  11243. t.bind(this.__field_knob, "mousedown", c),
  11244. t.bind(this.__hue_field, "mousedown", function(e) {
  11245. f(e),
  11246. t.bind(window, "mousemove", f),
  11247. t.bind(window, "mouseup", d)
  11248. }),
  11249. this.__saturation_field.appendChild(m),
  11250. this.__selector.appendChild(this.__field_knob),
  11251. this.__selector.appendChild(this.__saturation_field),
  11252. this.__selector.appendChild(this.__hue_field),
  11253. this.__hue_field.appendChild(this.__hue_knob),
  11254. this.domElement.appendChild(this.__input),
  11255. this.domElement.appendChild(this.__selector),
  11256. this.updateDisplay()
  11257. };
  11258. s.superclass = e,
  11259. r.extend(s.prototype, e.prototype, {
  11260. updateDisplay: function() {
  11261. var e = n(this.getValue());
  11262. if (e !== !1) {
  11263. var t = !1;
  11264. r.each(i.COMPONENTS, function(i) {
  11265. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11266. return t = !0,
  11267. {}
  11268. }, this),
  11269. t && r.extend(this.__color.__state, e)
  11270. }
  11271. r.extend(this.__temp.__state, this.__color.__state),
  11272. this.__temp.a = 1;
  11273. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11274. , s = 255 - a;
  11275. r.extend(this.__field_knob.style, {
  11276. marginLeft: 100 * this.__color.s - 7 + "px",
  11277. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11278. backgroundColor: this.__temp.toString(),
  11279. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11280. }),
  11281. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11282. this.__temp.s = 1,
  11283. this.__temp.v = 1,
  11284. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11285. r.extend(this.__input.style, {
  11286. backgroundColor: this.__input.value = this.__color.toString(),
  11287. color: "rgb(" + a + "," + a + "," + a + ")",
  11288. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11289. })
  11290. }
  11291. });
  11292. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11293. return s
  11294. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11295. function r(e, t, i) {
  11296. Object.defineProperty(e, t, {
  11297. get: function() {
  11298. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11299. this.__state[t])
  11300. },
  11301. set: function(e) {
  11302. "RGB" !== this.__state.space && (a(this, t, i),
  11303. this.__state.space = "RGB"),
  11304. this.__state[t] = e
  11305. }
  11306. })
  11307. }
  11308. function o(e, t) {
  11309. Object.defineProperty(e, t, {
  11310. get: function() {
  11311. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11312. this.__state[t])
  11313. },
  11314. set: function(e) {
  11315. "HSV" !== this.__state.space && (s(this),
  11316. this.__state.space = "HSV"),
  11317. this.__state[t] = e
  11318. }
  11319. })
  11320. }
  11321. function a(e, i, r) {
  11322. if ("HEX" === e.__state.space)
  11323. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11324. else {
  11325. if ("HSV" !== e.__state.space)
  11326. throw "Corrupted color state";
  11327. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11328. }
  11329. }
  11330. function s(e) {
  11331. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11332. n.extend(e.__state, {
  11333. s: i.s,
  11334. v: i.v
  11335. }),
  11336. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11337. }
  11338. var l = function() {
  11339. if (this.__state = e.apply(this, arguments),
  11340. this.__state === !1)
  11341. throw "Failed to interpret color arguments";
  11342. this.__state.a = this.__state.a || 1
  11343. };
  11344. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11345. n.extend(l.prototype, {
  11346. toString: function() {
  11347. return i(this)
  11348. },
  11349. toOriginal: function() {
  11350. return this.__state.conversion.write(this)
  11351. }
  11352. }),
  11353. r(l.prototype, "r", 2),
  11354. r(l.prototype, "g", 1),
  11355. r(l.prototype, "b", 0),
  11356. o(l.prototype, "h"),
  11357. o(l.prototype, "s"),
  11358. o(l.prototype, "v"),
  11359. Object.defineProperty(l.prototype, "a", {
  11360. get: function() {
  11361. return this.__state.a
  11362. },
  11363. set: function(e) {
  11364. this.__state.a = e
  11365. }
  11366. }),
  11367. Object.defineProperty(l.prototype, "hex", {
  11368. get: function() {
  11369. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11370. this.__state.hex
  11371. },
  11372. set: function(e) {
  11373. this.__state.space = "HEX",
  11374. this.__state.hex = e
  11375. }
  11376. }),
  11377. l
  11378. }(n.color.interpret, n.color.math = function() {
  11379. var e;
  11380. return {
  11381. hsv_to_rgb: function(e, t, i) {
  11382. var n = Math.floor(e / 60) % 6
  11383. , r = e / 60 - Math.floor(e / 60)
  11384. , o = i * (1 - t)
  11385. , a = i * (1 - r * t)
  11386. , s = i * (1 - (1 - r) * t)
  11387. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11388. return {
  11389. r: 255 * l[0],
  11390. g: 255 * l[1],
  11391. b: 255 * l[2]
  11392. }
  11393. },
  11394. rgb_to_hsv: function(e, t, i) {
  11395. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11396. return 0 == a ? {
  11397. h: NaN,
  11398. s: 0,
  11399. v: 0
  11400. } : (r = s / a,
  11401. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11402. n /= 6,
  11403. n < 0 && (n += 1),
  11404. {
  11405. h: 360 * n,
  11406. s: r,
  11407. v: a / 255
  11408. })
  11409. },
  11410. rgb_to_hex: function(e, t, i) {
  11411. var n = this.hex_with_component(0, 2, e);
  11412. return n = this.hex_with_component(n, 1, t),
  11413. n = this.hex_with_component(n, 0, i)
  11414. },
  11415. component_from_hex: function(e, t) {
  11416. return e >> 8 * t & 255
  11417. },
  11418. hex_with_component: function(t, i, n) {
  11419. return n << (e = 8 * i) | t & ~(255 << e)
  11420. }
  11421. }
  11422. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11423. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11424. window.setTimeout(e, 1e3 / 60)
  11425. }
  11426. }(), n.dom.CenteredDiv = function(e, t) {
  11427. var i = function() {
  11428. this.backgroundElement = document.createElement("div"),
  11429. t.extend(this.backgroundElement.style, {
  11430. backgroundColor: "rgba(0,0,0,0.8)",
  11431. top: 0,
  11432. left: 0,
  11433. display: "none",
  11434. zIndex: "1000",
  11435. opacity: 0,
  11436. WebkitTransition: "opacity 0.2s linear"
  11437. }),
  11438. e.makeFullscreen(this.backgroundElement),
  11439. this.backgroundElement.style.position = "fixed",
  11440. this.domElement = document.createElement("div"),
  11441. t.extend(this.domElement.style, {
  11442. position: "fixed",
  11443. display: "none",
  11444. zIndex: "1001",
  11445. opacity: 0,
  11446. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11447. }),
  11448. document.body.appendChild(this.backgroundElement),
  11449. document.body.appendChild(this.domElement);
  11450. var i = this;
  11451. e.bind(this.backgroundElement, "click", function() {
  11452. i.hide()
  11453. })
  11454. };
  11455. return i.prototype.show = function() {
  11456. var e = this;
  11457. this.backgroundElement.style.display = "block",
  11458. this.domElement.style.display = "block",
  11459. this.domElement.style.opacity = 0,
  11460. this.domElement.style.webkitTransform = "scale(1.1)",
  11461. this.layout(),
  11462. t.defer(function() {
  11463. e.backgroundElement.style.opacity = 1,
  11464. e.domElement.style.opacity = 1,
  11465. e.domElement.style.webkitTransform = "scale(1)"
  11466. })
  11467. }
  11468. ,
  11469. i.prototype.hide = function() {
  11470. var t = this
  11471. , i = function() {
  11472. t.domElement.style.display = "none",
  11473. t.backgroundElement.style.display = "none",
  11474. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11475. e.unbind(t.domElement, "transitionend", i),
  11476. e.unbind(t.domElement, "oTransitionEnd", i)
  11477. };
  11478. e.bind(this.domElement, "webkitTransitionEnd", i),
  11479. e.bind(this.domElement, "transitionend", i),
  11480. e.bind(this.domElement, "oTransitionEnd", i),
  11481. this.backgroundElement.style.opacity = 0,
  11482. this.domElement.style.opacity = 0,
  11483. this.domElement.style.webkitTransform = "scale(1.1)"
  11484. }
  11485. ,
  11486. i.prototype.layout = function() {
  11487. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11488. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11489. }
  11490. ,
  11491. i
  11492. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11493. }
  11494. , {}],
  11495. 94: [function(e, t, i) {
  11496. (function(e) {
  11497. "use strict";
  11498. function i(t) {
  11499. function i(e) {
  11500. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11501. var n = _((t[i] * e + 50) / 100);
  11502. n < 1 ? n = 1 : n > 255 && (n = 255),
  11503. T[G[i]] = n
  11504. }
  11505. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11506. var a = _((r[o] * e + 50) / 100);
  11507. a < 1 ? a = 1 : a > 255 && (a = 255),
  11508. x[G[o]] = a
  11509. }
  11510. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11511. for (var h = 0; h < 8; h++)
  11512. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11513. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11514. l++
  11515. }
  11516. function n(e, t) {
  11517. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11518. for (var a = 1; a <= e[o]; a++)
  11519. r[t[n]] = [],
  11520. r[t[n]][0] = i,
  11521. r[t[n]][1] = o,
  11522. n++,
  11523. i++;
  11524. i *= 2
  11525. }
  11526. return r
  11527. }
  11528. function r() {
  11529. C = n(z, W),
  11530. I = n(X, Z),
  11531. E = n(j, Y),
  11532. b = n(q, K)
  11533. }
  11534. function o() {
  11535. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11536. for (var n = e; n < t; n++)
  11537. P[32767 + n] = i,
  11538. R[32767 + n] = [],
  11539. R[32767 + n][1] = i,
  11540. R[32767 + n][0] = n;
  11541. for (var r = -(t - 1); r <= -e; r++)
  11542. P[32767 + r] = i,
  11543. R[32767 + r] = [],
  11544. R[32767 + r][1] = i,
  11545. R[32767 + r][0] = t - 1 + r;
  11546. e <<= 1,
  11547. t <<= 1
  11548. }
  11549. }
  11550. function a() {
  11551. for (var e = 0; e < 256; e++)
  11552. H[e] = 19595 * e,
  11553. H[e + 256 >> 0] = 38470 * e,
  11554. H[e + 512 >> 0] = 7471 * e + 32768,
  11555. H[e + 768 >> 0] = -11059 * e,
  11556. H[e + 1024 >> 0] = -21709 * e,
  11557. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11558. H[e + 1536 >> 0] = -27439 * e,
  11559. H[e + 1792 >> 0] = -5329 * e
  11560. }
  11561. function s(e) {
  11562. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11563. t & 1 << i && (N |= 1 << B),
  11564. i--,
  11565. B--,
  11566. B < 0 && (255 == N ? (l(255),
  11567. l(0)) : l(N),
  11568. B = 7,
  11569. N = 0)
  11570. }
  11571. function l(e) {
  11572. D.push(e)
  11573. }
  11574. function c(e) {
  11575. l(e >> 8 & 255),
  11576. l(255 & e)
  11577. }
  11578. function h(e, t) {
  11579. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11580. for (h = 0; h < d; ++h) {
  11581. i = e[u],
  11582. n = e[u + 1],
  11583. r = e[u + 2],
  11584. o = e[u + 3],
  11585. a = e[u + 4],
  11586. s = e[u + 5],
  11587. l = e[u + 6],
  11588. c = e[u + 7];
  11589. var f = i + c
  11590. , g = i - c
  11591. , m = n + l
  11592. , v = n - l
  11593. , A = r + s
  11594. , y = r - s
  11595. , C = o + a
  11596. , I = o - a
  11597. , E = f + C
  11598. , b = f - C
  11599. , w = m + A
  11600. , _ = m - A;
  11601. e[u] = E + w,
  11602. e[u + 4] = E - w;
  11603. var T = .707106781 * (_ + b);
  11604. e[u + 2] = b + T,
  11605. e[u + 6] = b - T,
  11606. E = I + y,
  11607. w = y + v,
  11608. _ = v + g;
  11609. var x = .382683433 * (E - _)
  11610. , S = .5411961 * E + x
  11611. , M = 1.306562965 * _ + x
  11612. , R = .707106781 * w
  11613. , P = g + R
  11614. , L = g - R;
  11615. e[u + 5] = L + S,
  11616. e[u + 3] = L - S,
  11617. e[u + 1] = P + M,
  11618. e[u + 7] = P - M,
  11619. u += 8
  11620. }
  11621. for (u = 0,
  11622. h = 0; h < d; ++h) {
  11623. i = e[u],
  11624. n = e[u + 8],
  11625. r = e[u + 16],
  11626. o = e[u + 24],
  11627. a = e[u + 32],
  11628. s = e[u + 40],
  11629. l = e[u + 48],
  11630. c = e[u + 56];
  11631. var D = i + c
  11632. , N = i - c
  11633. , B = n + l
  11634. , F = n - l
  11635. , V = r + s
  11636. , U = r - s
  11637. , k = o + a
  11638. , H = o - a
  11639. , G = D + k
  11640. , z = D - k
  11641. , W = B + V
  11642. , j = B - V;
  11643. e[u] = G + W,
  11644. e[u + 32] = G - W;
  11645. var Y = .707106781 * (j + z);
  11646. e[u + 16] = z + Y,
  11647. e[u + 48] = z - Y,
  11648. G = H + U,
  11649. W = U + F,
  11650. j = F + N;
  11651. var X = .382683433 * (G - j)
  11652. , Z = .5411961 * G + X
  11653. , q = 1.306562965 * j + X
  11654. , K = .707106781 * W
  11655. , Q = N + K
  11656. , J = N - K;
  11657. e[u + 40] = J + Z,
  11658. e[u + 24] = J - Z,
  11659. e[u + 8] = Q + q,
  11660. e[u + 56] = Q - q,
  11661. u++
  11662. }
  11663. var $;
  11664. for (h = 0; h < p; ++h)
  11665. $ = e[h] * t[h],
  11666. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11667. return O
  11668. }
  11669. function u() {
  11670. c(65504),
  11671. c(16),
  11672. l(74),
  11673. l(70),
  11674. l(73),
  11675. l(70),
  11676. l(0),
  11677. l(1),
  11678. l(1),
  11679. l(0),
  11680. c(1),
  11681. c(1),
  11682. l(0),
  11683. l(0)
  11684. }
  11685. function d(e, t) {
  11686. c(65472),
  11687. c(17),
  11688. l(8),
  11689. c(t),
  11690. c(e),
  11691. l(3),
  11692. l(1),
  11693. l(17),
  11694. l(0),
  11695. l(2),
  11696. l(17),
  11697. l(1),
  11698. l(3),
  11699. l(17),
  11700. l(1)
  11701. }
  11702. function p() {
  11703. c(65499),
  11704. c(132),
  11705. l(0);
  11706. for (var e = 0; e < 64; e++)
  11707. l(T[e]);
  11708. l(1);
  11709. for (var t = 0; t < 64; t++)
  11710. l(x[t])
  11711. }
  11712. function f() {
  11713. c(65476),
  11714. c(418),
  11715. l(0);
  11716. for (var e = 0; e < 16; e++)
  11717. l(z[e + 1]);
  11718. for (var t = 0; t <= 11; t++)
  11719. l(W[t]);
  11720. l(16);
  11721. for (var i = 0; i < 16; i++)
  11722. l(j[i + 1]);
  11723. for (var n = 0; n <= 161; n++)
  11724. l(Y[n]);
  11725. l(1);
  11726. for (var r = 0; r < 16; r++)
  11727. l(X[r + 1]);
  11728. for (var o = 0; o <= 11; o++)
  11729. l(Z[o]);
  11730. l(17);
  11731. for (var a = 0; a < 16; a++)
  11732. l(q[a + 1]);
  11733. for (var s = 0; s <= 161; s++)
  11734. l(K[s])
  11735. }
  11736. function g() {
  11737. c(65498),
  11738. c(12),
  11739. l(3),
  11740. l(1),
  11741. l(0),
  11742. l(2),
  11743. l(17),
  11744. l(3),
  11745. l(17),
  11746. l(0),
  11747. l(63),
  11748. l(0)
  11749. }
  11750. function m(e, t, i, n, r) {
  11751. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11752. L[G[f]] = p[f];
  11753. var g = L[0] - i;
  11754. i = L[0],
  11755. 0 == g ? s(n[0]) : (o = 32767 + g,
  11756. s(n[P[o]]),
  11757. s(R[o]));
  11758. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11759. ;
  11760. if (0 == m)
  11761. return s(a),
  11762. i;
  11763. for (var v, A = 1; A <= m; ) {
  11764. for (var y = A; 0 == L[A] && A <= m; ++A)
  11765. ;
  11766. var C = A - y;
  11767. if (C >= c) {
  11768. v = C >> 4;
  11769. for (var I = 1; I <= v; ++I)
  11770. s(l);
  11771. C &= 15
  11772. }
  11773. o = 32767 + L[A],
  11774. s(r[(C << 4) + P[o]]),
  11775. s(R[o]),
  11776. A++
  11777. }
  11778. return m != u && s(a),
  11779. i
  11780. }
  11781. function v() {
  11782. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11783. k[t] = e(t)
  11784. }
  11785. function A(e) {
  11786. if (e <= 0 && (e = 1),
  11787. e > 100 && (e = 100),
  11788. w != e) {
  11789. var t = 0;
  11790. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11791. i(t),
  11792. w = e
  11793. }
  11794. }
  11795. function y() {
  11796. var e = (new Date).getTime();
  11797. t || (t = 50),
  11798. v(),
  11799. r(),
  11800. o(),
  11801. a(),
  11802. A(t);
  11803. (new Date).getTime() - e
  11804. }
  11805. var C, I, E, b, w, _ = (Math.round,
  11806. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11807. this.encode = function(t, i) {
  11808. var n = ((new Date).getTime(),
  11809. i.quality);
  11810. n && A(n),
  11811. D = new Array,
  11812. N = 0,
  11813. B = 7,
  11814. c(65496),
  11815. u(),
  11816. p(),
  11817. d(t.width, t.height),
  11818. f(),
  11819. g();
  11820. var r = 0
  11821. , o = 0
  11822. , a = 0;
  11823. N = 0,
  11824. B = 7,
  11825. this.encode.displayName = "_encode_";
  11826. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11827. for (l = 0; l < G; ) {
  11828. for (w = G * z + l,
  11829. _ = w,
  11830. T = -1,
  11831. x = 0,
  11832. R = 0; R < 64; R++)
  11833. x = (k ? 63 - R : R) >> 3,
  11834. T = 4 * (7 & R),
  11835. _ = w + x * G + T,
  11836. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11837. l + T >= G && (_ -= l + T - G + 4),
  11838. h = P[_++],
  11839. v = P[_++],
  11840. y = P[_++],
  11841. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11842. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11843. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11844. r = m(F, S, r, C, E),
  11845. o = m(V, M, o, I, b),
  11846. a = m(U, M, a, I, b),
  11847. l += 32
  11848. }
  11849. z += W
  11850. }
  11851. if (B >= 0) {
  11852. var j = [];
  11853. j[1] = B + 1,
  11854. j[0] = (1 << B + 1) - 1,
  11855. s(j)
  11856. }
  11857. return c(65497),
  11858. new e(D)
  11859. }
  11860. ,
  11861. y()
  11862. }
  11863. function n(e, t) {
  11864. t = t || {},
  11865. t.quality = t.quality || 50;
  11866. var n = t.quality
  11867. , r = new i(n)
  11868. , o = r.encode(e, t);
  11869. return {
  11870. data: o,
  11871. width: e.width,
  11872. height: e.height
  11873. }
  11874. }
  11875. t.exports.encode = n
  11876. }
  11877. ).call(this, e("buffer").Buffer)
  11878. }
  11879. , {
  11880. buffer: 198
  11881. }],
  11882. 95: [function(e, t, i) {
  11883. "use strict";
  11884. !function() {
  11885. if ("performance"in window == !1 && (window.performance = {}),
  11886. Date.now = Date.now || function() {
  11887. return (new Date).getTime()
  11888. }
  11889. ,
  11890. "now"in window.performance == !1) {
  11891. var e = Date.now();
  11892. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11893. window.performance.now = function() {
  11894. return Date.now() - e
  11895. }
  11896. }
  11897. }()
  11898. }
  11899. , {}],
  11900. 96: [function(e, t, i) {
  11901. "use strict";
  11902. var n = e("three");
  11903. n.EffectComposer = function(e, t) {
  11904. if (this.renderer = e,
  11905. void 0 === t) {
  11906. var i = {
  11907. minFilter: n.LinearFilter,
  11908. magFilter: n.LinearFilter,
  11909. format: n.RGBAFormat,
  11910. stencilBuffer: !1
  11911. }
  11912. , r = e.getSize();
  11913. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11914. }
  11915. this.renderTarget1 = t,
  11916. this.renderTarget2 = t.clone(),
  11917. this.writeBuffer = this.renderTarget1,
  11918. this.readBuffer = this.renderTarget2,
  11919. this.passes = [],
  11920. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11921. this.copyPass = new n.ShaderPass(n.CopyShader)
  11922. }
  11923. ,
  11924. n.EffectComposer.prototype = {
  11925. swapBuffers: function() {
  11926. var e = this.readBuffer;
  11927. this.readBuffer = this.writeBuffer,
  11928. this.writeBuffer = e
  11929. },
  11930. addPass: function(e) {
  11931. this.passes.push(e)
  11932. },
  11933. insertPass: function(e, t) {
  11934. this.passes.splice(t, 0, e)
  11935. },
  11936. render: function(e) {
  11937. this.writeBuffer = this.renderTarget1,
  11938. this.readBuffer = this.renderTarget2;
  11939. var t, i, r = !1, o = this.passes.length;
  11940. for (i = 0; i < o; i++)
  11941. if (t = this.passes[i],
  11942. t.enabled) {
  11943. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11944. t.needsSwap) {
  11945. if (r) {
  11946. var a = this.renderer.context;
  11947. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11948. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11949. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11950. }
  11951. this.swapBuffers()
  11952. }
  11953. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11954. }
  11955. },
  11956. reset: function(e) {
  11957. if (void 0 === e) {
  11958. var t = this.renderer.getSize();
  11959. e = this.renderTarget1.clone(),
  11960. e.setSize(t.width, t.height)
  11961. }
  11962. this.renderTarget1.dispose(),
  11963. this.renderTarget2.dispose(),
  11964. this.renderTarget1 = e,
  11965. this.renderTarget2 = e.clone(),
  11966. this.writeBuffer = this.renderTarget1,
  11967. this.readBuffer = this.renderTarget2
  11968. },
  11969. setSize: function(e, t) {
  11970. this.renderTarget1.setSize(e, t),
  11971. this.renderTarget2.setSize(e, t)
  11972. this.passes.forEach(a=>{//add
  11973. a.setSize && a.setSize(e, t)
  11974. })
  11975. }
  11976. }
  11977. }
  11978. , {
  11979. three: 217
  11980. }],
  11981. 97: [function(e, t, i) {
  11982. "use strict";
  11983. var n = e("three");
  11984. n.MaskPass = function(e, t) {
  11985. this.scene = e,
  11986. this.camera = t,
  11987. this.enabled = !0,
  11988. this.clear = !0,
  11989. this.needsSwap = !1,
  11990. this.inverse = !1
  11991. }
  11992. ,
  11993. n.MaskPass.prototype = {
  11994. render: function(e, t, i, n) {
  11995. var r = e.context;
  11996. r.colorMask(!1, !1, !1, !1),
  11997. r.depthMask(!1);
  11998. var o, a;
  11999. this.inverse ? (o = 0,
  12000. a = 1) : (o = 1,
  12001. a = 0),
  12002. r.enable(r.STENCIL_TEST),
  12003. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12004. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12005. r.clearStencil(a),
  12006. e.render(this.scene, this.camera, i, this.clear),
  12007. e.render(this.scene, this.camera, t, this.clear),
  12008. r.colorMask(!0, !0, !0, !0),
  12009. r.depthMask(!0),
  12010. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12011. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12012. }
  12013. },
  12014. n.ClearMaskPass = function() {
  12015. this.enabled = !0
  12016. }
  12017. ,
  12018. n.ClearMaskPass.prototype = {
  12019. render: function(e, t, i, n) {
  12020. var r = e.context;
  12021. r.disable(r.STENCIL_TEST)
  12022. }
  12023. }
  12024. }
  12025. , {
  12026. three: 217
  12027. }],
  12028. 98: [function(e, t, i) {
  12029. "use strict";
  12030. var n = e("three");
  12031. n.RenderPass = function(e, t, i, r, o) {
  12032. this.scene = e,
  12033. this.camera = t,
  12034. this.overrideMaterial = i,
  12035. this.clearColor = r,
  12036. this.clearAlpha = void 0 !== o ? o : 1,
  12037. this.oldClearColor = new n.Color,
  12038. this.oldClearAlpha = 1,
  12039. this.enabled = !0,
  12040. this.clear = !0,
  12041. this.needsSwap = !1
  12042. }
  12043. ,
  12044. n.RenderPass.prototype = {
  12045. render: function(e, t, i, n) {
  12046. this.scene.overrideMaterial = this.overrideMaterial,
  12047. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12048. this.oldClearAlpha = e.getClearAlpha(),
  12049. e.setClearColor(this.clearColor, this.clearAlpha)),
  12050. e.render(this.scene, this.camera, i, this.clear),
  12051. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12052. this.scene.overrideMaterial = null
  12053. }
  12054. }
  12055. }
  12056. , {
  12057. three: 217
  12058. }],
  12059. 99: [function(e, t, i) {
  12060. "use strict";
  12061. var n = e("three");
  12062. n.ShaderPass = function(e, t) {
  12063. this.textureID = void 0 !== t ? t : "tDiffuse",
  12064. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12065. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12066. this.material = new n.ShaderMaterial({
  12067. defines: e.defines || {},
  12068. uniforms: this.uniforms,
  12069. vertexShader: e.vertexShader,
  12070. fragmentShader: e.fragmentShader
  12071. })),
  12072. this.renderToScreen = !1,
  12073. this.enabled = !0,
  12074. this.needsSwap = !0,
  12075. this.clear = !1,
  12076. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12077. this.scene = new n.Scene,
  12078. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12079. this.scene.add(this.quad)
  12080. }
  12081. ,
  12082. n.ShaderPass.prototype = {
  12083. render: function(e, t, i, n) {
  12084. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12085. this.quad.material = this.material,
  12086. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12087. }
  12088. }
  12089. }
  12090. , {
  12091. three: 217
  12092. }],
  12093. 100: [function(e, t, i) {
  12094. "use strict";
  12095. var n = e("three");
  12096. n.CopyShader = {
  12097. uniforms: {
  12098. tDiffuse: {
  12099. type: "t",
  12100. value: null
  12101. },
  12102. opacity: {
  12103. type: "f",
  12104. value: 1
  12105. }
  12106. },
  12107. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12108. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12109. }
  12110. }
  12111. , {
  12112. three: 217
  12113. }],
  12114. 101: [function(e, t, i) {
  12115. "use strict";
  12116. var n = e("three");
  12117. n.HorizontalBlurShader = {
  12118. uniforms: {
  12119. tDiffuse: {
  12120. type: "t",
  12121. value: null
  12122. },
  12123. h: {
  12124. type: "f",
  12125. value: 1 / 512
  12126. }
  12127. },
  12128. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12129. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12130. }
  12131. }
  12132. , {
  12133. three: 217
  12134. }],
  12135. 102: [function(e, t, i) {
  12136. "use strict";
  12137. var n = e("three");
  12138. n.VerticalBlurShader = {
  12139. uniforms: {
  12140. tDiffuse: {
  12141. type: "t",
  12142. value: null
  12143. },
  12144. v: {
  12145. type: "f",
  12146. value: 1 / 512
  12147. }
  12148. },
  12149. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12150. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12151. }
  12152. }
  12153. , {
  12154. three: 217
  12155. }],
  12156. 103: [function(e, t, i) {
  12157. "use strict";
  12158. var n = e("three");
  12159. !function() {
  12160. if ("performance"in window == 0 && (window.performance = {}),
  12161. "now"in window.performance == 0) {
  12162. var e = Date.now();
  12163. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12164. window.performance.now = function() {
  12165. return Date.now() - e
  12166. }
  12167. }
  12168. }(),
  12169. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12170. var t, i = this.extensions, r = this.context;
  12171. if (e === n.RepeatWrapping)
  12172. return r.REPEAT;
  12173. if (e === n.ClampToEdgeWrapping)
  12174. return r.CLAMP_TO_EDGE;
  12175. if (e === n.MirroredRepeatWrapping)
  12176. return r.MIRRORED_REPEAT;
  12177. if (e === n.NearestFilter)
  12178. return r.NEAREST;
  12179. if (e === n.NearestMipMapNearestFilter)
  12180. return r.NEAREST_MIPMAP_NEAREST;
  12181. if (e === n.NearestMipMapLinearFilter)
  12182. return r.NEAREST_MIPMAP_LINEAR;
  12183. if (e === n.LinearFilter)
  12184. return r.LINEAR;
  12185. if (e === n.LinearMipMapNearestFilter)
  12186. return r.LINEAR_MIPMAP_NEAREST;
  12187. if (e === n.LinearMipMapLinearFilter)
  12188. return r.LINEAR_MIPMAP_LINEAR;
  12189. if (e === n.UnsignedByteType)
  12190. return r.UNSIGNED_BYTE;
  12191. if (e === n.UnsignedShort4444Type)
  12192. return r.UNSIGNED_SHORT_4_4_4_4;
  12193. if (e === n.UnsignedShort5551Type)
  12194. return r.UNSIGNED_SHORT_5_5_5_1;
  12195. if (e === n.UnsignedShort565Type)
  12196. return r.UNSIGNED_SHORT_5_6_5;
  12197. if (e === n.ByteType)
  12198. return r.BYTE;
  12199. if (e === n.ShortType)
  12200. return r.SHORT;
  12201. if (e === n.UnsignedShortType)
  12202. return r.UNSIGNED_SHORT;
  12203. if (e === n.IntType)
  12204. return r.INT;
  12205. if (e === n.UnsignedIntType)
  12206. return r.UNSIGNED_INT;
  12207. if (e === n.FloatType)
  12208. return r.FLOAT;
  12209. if (t = i.get("OES_texture_half_float"),
  12210. null !== t && e === n.HalfFloatType)
  12211. return t.HALF_FLOAT_OES;
  12212. if (e === n.AlphaFormat)
  12213. return r.ALPHA;
  12214. if (e === n.RGBFormat)
  12215. return r.RGB;
  12216. if (e === n.RGBAFormat)
  12217. return r.RGBA;
  12218. if (e === n.LuminanceFormat)
  12219. return r.LUMINANCE;
  12220. if (e === n.LuminanceAlphaFormat)
  12221. return r.LUMINANCE_ALPHA;
  12222. if (e === n.AddEquation)
  12223. return r.FUNC_ADD;
  12224. if (e === n.SubtractEquation)
  12225. return r.FUNC_SUBTRACT;
  12226. if (e === n.ReverseSubtractEquation)
  12227. return r.FUNC_REVERSE_SUBTRACT;
  12228. if (e === n.ZeroFactor)
  12229. return r.ZERO;
  12230. if (e === n.OneFactor)
  12231. return r.ONE;
  12232. if (e === n.SrcColorFactor)
  12233. return r.SRC_COLOR;
  12234. if (e === n.OneMinusSrcColorFactor)
  12235. return r.ONE_MINUS_SRC_COLOR;
  12236. if (e === n.SrcAlphaFactor)
  12237. return r.SRC_ALPHA;
  12238. if (e === n.OneMinusSrcAlphaFactor)
  12239. return r.ONE_MINUS_SRC_ALPHA;
  12240. if (e === n.DstAlphaFactor)
  12241. return r.DST_ALPHA;
  12242. if (e === n.OneMinusDstAlphaFactor)
  12243. return r.ONE_MINUS_DST_ALPHA;
  12244. if (e === n.DstColorFactor)
  12245. return r.DST_COLOR;
  12246. if (e === n.OneMinusDstColorFactor)
  12247. return r.ONE_MINUS_DST_COLOR;
  12248. if (e === n.SrcAlphaSaturateFactor)
  12249. return r.SRC_ALPHA_SATURATE;
  12250. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12251. null !== t) {
  12252. if (e === n.RGB_S3TC_DXT1_Format)
  12253. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12254. if (e === n.RGBA_S3TC_DXT1_Format)
  12255. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12256. if (e === n.RGBA_S3TC_DXT3_Format)
  12257. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12258. if (e === n.RGBA_S3TC_DXT5_Format)
  12259. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12260. }
  12261. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12262. null !== t) {
  12263. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12264. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12265. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12266. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12267. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12268. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12269. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12270. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12271. }
  12272. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12273. null !== t && e === n.RGB_ETC1_Format)
  12274. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12275. if (t = i.get("EXT_blend_minmax"),
  12276. null !== t) {
  12277. if (e === n.MinEquation)
  12278. return t.MIN_EXT;
  12279. if (e === n.MaxEquation)
  12280. return t.MAX_EXT
  12281. }
  12282. return 0
  12283. }
  12284. ,
  12285. n.WebGLState = function(e, t, i) {
  12286. var r = this
  12287. , o = new n.Vector4
  12288. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12289. , s = new Uint8Array(a)
  12290. , l = new Uint8Array(a)
  12291. , c = new Uint8Array(a)
  12292. , h = {}
  12293. , u = null
  12294. , d = null
  12295. , p = null
  12296. , f = null
  12297. , g = null
  12298. , m = null
  12299. , v = null
  12300. , A = null
  12301. , y = !1
  12302. , C = null
  12303. , I = null
  12304. , E = null
  12305. , b = null
  12306. , w = null
  12307. , _ = null
  12308. , T = null
  12309. , x = null
  12310. , S = null
  12311. , M = null
  12312. , R = null
  12313. , P = null
  12314. , O = null
  12315. , L = null
  12316. , D = null
  12317. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12318. , B = void 0
  12319. , F = {}
  12320. , V = new n.Vector4
  12321. , U = null
  12322. , k = null
  12323. , H = new n.Vector4
  12324. , G = new n.Vector4;
  12325. this.init = function() {
  12326. this.clearColor(0, 0, 0, 1),
  12327. this.clearDepth(1),
  12328. this.clearStencil(0),
  12329. this.enable(e.DEPTH_TEST),
  12330. e.depthFunc(e.LEQUAL),
  12331. e.frontFace(e.CCW),
  12332. e.cullFace(e.BACK),
  12333. this.enable(e.CULL_FACE),
  12334. this.enable(e.BLEND),
  12335. e.blendEquation(e.FUNC_ADD),
  12336. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12337. }
  12338. ,
  12339. this.initAttributes = function() {
  12340. for (var e = 0, t = s.length; e < t; e++)
  12341. s[e] = 0
  12342. }
  12343. ,
  12344. this.enableAttribute = function(i) {
  12345. if (s[i] = 1,
  12346. 0 === l[i] && (e.enableVertexAttribArray(i),
  12347. l[i] = 1),
  12348. 0 !== c[i]) {
  12349. var n = t.get("ANGLE_instanced_arrays");
  12350. n.vertexAttribDivisorANGLE(i, 0),
  12351. c[i] = 0
  12352. }
  12353. }
  12354. ,
  12355. this.enableAttributeAndDivisor = function(t, i, n) {
  12356. s[t] = 1,
  12357. 0 === l[t] && (e.enableVertexAttribArray(t),
  12358. l[t] = 1),
  12359. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12360. c[t] = i)
  12361. }
  12362. ,
  12363. this.disableUnusedAttributes = function() {
  12364. for (var t = 0, i = l.length; t < i; t++)
  12365. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12366. l[t] = 0)
  12367. }
  12368. ,
  12369. this.enable = function(t) {
  12370. h[t] !== !0 && (e.enable(t),
  12371. h[t] = !0)
  12372. }
  12373. ,
  12374. this.disable = function(t) {
  12375. h[t] !== !1 && (e.disable(t),
  12376. h[t] = !1)
  12377. }
  12378. ,
  12379. this.getCompressedTextureFormats = function() {
  12380. if (null === u && (u = [],
  12381. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12382. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12383. u.push(i[n]);
  12384. return u
  12385. }
  12386. ,
  12387. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12388. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12389. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12390. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12391. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12392. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12393. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12394. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12395. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12396. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12397. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12398. d = t,
  12399. y = h),
  12400. t === n.CustomBlending ? (s = s || r,
  12401. l = l || o,
  12402. c = c || a,
  12403. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12404. p = r,
  12405. m = s),
  12406. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12407. f = o,
  12408. g = a,
  12409. v = l,
  12410. A = c)) : (p = null,
  12411. f = null,
  12412. g = null,
  12413. m = null,
  12414. v = null,
  12415. A = null)
  12416. }
  12417. ,
  12418. this.setDepthFunc = function(t) {
  12419. if (C !== t) {
  12420. if (t)
  12421. switch (t) {
  12422. case n.NeverDepth:
  12423. e.depthFunc(e.NEVER);
  12424. break;
  12425. case n.AlwaysDepth:
  12426. e.depthFunc(e.ALWAYS);
  12427. break;
  12428. case n.LessDepth:
  12429. e.depthFunc(e.LESS);
  12430. break;
  12431. case n.LessEqualDepth:
  12432. e.depthFunc(e.LEQUAL);
  12433. break;
  12434. case n.EqualDepth:
  12435. e.depthFunc(e.EQUAL);
  12436. break;
  12437. case n.GreaterEqualDepth:
  12438. e.depthFunc(e.GEQUAL);
  12439. break;
  12440. case n.GreaterDepth:
  12441. e.depthFunc(e.GREATER);
  12442. break;
  12443. case n.NotEqualDepth:
  12444. e.depthFunc(e.NOTEQUAL);
  12445. break;
  12446. default:
  12447. e.depthFunc(e.LEQUAL)
  12448. }
  12449. else
  12450. e.depthFunc(e.LEQUAL);
  12451. C = t
  12452. }
  12453. }
  12454. ,
  12455. this.setDepthTest = function(t) {
  12456. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12457. }
  12458. ,
  12459. this.setDepthWrite = function(t) {
  12460. I !== t && (e.depthMask(t),
  12461. I = t)
  12462. }
  12463. ,
  12464. this.setColorWrite = function(t) {
  12465. E !== t && (e.colorMask(t, t, t, t),
  12466. E = t)
  12467. }
  12468. ,
  12469. this.setStencilFunc = function(t, i, n) {
  12470. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12471. w = t,
  12472. _ = i,
  12473. T = n)
  12474. }
  12475. ,
  12476. this.setStencilOp = function(t, i, n) {
  12477. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12478. x = t,
  12479. S = i,
  12480. M = n)
  12481. }
  12482. ,
  12483. this.setStencilTest = function(t) {
  12484. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12485. }
  12486. ,
  12487. this.setStencilWrite = function(t) {
  12488. b !== t && (e.stencilMask(t),
  12489. b = t)
  12490. }
  12491. ,
  12492. this.setFlipSided = function(t) {
  12493. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12494. R = t)
  12495. }
  12496. ,
  12497. this.setLineWidth = function(t) {
  12498. t !== P && (e.lineWidth(t),
  12499. P = t)
  12500. }
  12501. ,
  12502. this.setPolygonOffset = function(t, i, n) {
  12503. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12504. !t || O === i && L === n || (e.polygonOffset(i, n),
  12505. O = i,
  12506. L = n)
  12507. }
  12508. ,
  12509. this.getScissorTest = function() {
  12510. return D
  12511. }
  12512. ,
  12513. this.setScissorTest = function(t) {
  12514. D = t,
  12515. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12516. }
  12517. ,
  12518. this.activeTexture = function(t) {
  12519. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12520. B !== t && (e.activeTexture(t),
  12521. B = t)
  12522. }
  12523. ,
  12524. this.bindTexture = function(t, i) {
  12525. void 0 === B && r.activeTexture();
  12526. var n = F[B];
  12527. void 0 === n && (n = {
  12528. type: void 0,
  12529. texture: void 0
  12530. },
  12531. F[B] = n),
  12532. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12533. n.type = t,
  12534. n.texture = i)
  12535. }
  12536. ,
  12537. this.compressedTexImage2D = function() {
  12538. try {
  12539. e.compressedTexImage2D.apply(e, arguments)
  12540. } catch (e) {
  12541. console.error(e)
  12542. }
  12543. }
  12544. ,
  12545. this.texImage2D = function() {
  12546. try {
  12547. e.texImage2D.apply(e, arguments)
  12548. } catch (e) {
  12549. console.error(e)
  12550. }
  12551. }
  12552. ,
  12553. this.clearColor = function(t, i, n, r) {
  12554. o.set(t, i, n, r),
  12555. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12556. V.copy(o))
  12557. }
  12558. ,
  12559. this.clearDepth = function(t) {
  12560. U !== t && (e.clearDepth(t),
  12561. U = t)
  12562. }
  12563. ,
  12564. this.clearStencil = function(t) {
  12565. k !== t && (e.clearStencil(t),
  12566. k = t)
  12567. }
  12568. ,
  12569. this.scissor = function(t) {
  12570. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12571. H.copy(t))
  12572. }
  12573. ,
  12574. this.viewport = function(t) {
  12575. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12576. G.copy(t))
  12577. }
  12578. ,
  12579. this.reset = function() {
  12580. for (var t = 0; t < l.length; t++)
  12581. 1 === l[t] && (e.disableVertexAttribArray(t),
  12582. l[t] = 0);
  12583. h = {},
  12584. u = null,
  12585. B = void 0,
  12586. F = {},
  12587. d = null,
  12588. E = null,
  12589. I = null,
  12590. b = null,
  12591. R = null
  12592. }
  12593. }
  12594. }
  12595. , {
  12596. three: 217
  12597. }],
  12598. 104: [function(e, t, i) {
  12599. (function(i, n) {
  12600. "use strict";
  12601. function r(e) {
  12602. this.urls = e;
  12603. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12604. this.builder = a.loadProto(t),
  12605. this.decoder = this.builder.build("binary_mesh")
  12606. }
  12607. var o = e("three")
  12608. , a = e("protobufjs")
  12609. , s = e("../util/logger")
  12610. , l = (e("../util/common"),
  12611. e("../util/ajax"))
  12612. , c = e("../objects/Chunk")
  12613. , h = new s(n);
  12614. r.prototype = {
  12615. constructor: r,
  12616. load: function(e, t, i, n) {
  12617. return h.time("download"),
  12618. l.get(e, {
  12619. responseType: "arraybuffer"
  12620. }).done(function(r) {
  12621. h.timeEnd("download"),
  12622. this.parse(r, e, t, i, n)
  12623. }
  12624. .bind(this)).fail(n)
  12625. },
  12626. parse: function(e, t, i, n, r) {
  12627. var o = this.readProtobuf(e);
  12628. if (!o)
  12629. return r();
  12630. try {
  12631. h.time("convert to webgl"),
  12632. this.convertProtobufToSceneObject(o, t, i, n, r),
  12633. h.timeEnd("convert to webgl")
  12634. } catch (e) {
  12635. return h.error("failed parsing .dam"),
  12636. h.error(e.message),
  12637. r()
  12638. }
  12639. },
  12640. readProtobuf: function(e) {
  12641. var t;
  12642. try {
  12643. h.time("parse proto"),
  12644. t = this.decoder.decode(e),
  12645. h.timeEnd("parse proto")
  12646. } catch (e) {
  12647. return h.error("failed parsing proto for .dam"),
  12648. h.error(e.message),
  12649. null
  12650. }
  12651. return t
  12652. },
  12653. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12654. function a(e) {
  12655. var i = new o.BufferGeometry;
  12656. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12657. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12658. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12659. i.applyMatrix(s),
  12660. i.computeBoundingBox(),
  12661. new c({
  12662. geometry: i,
  12663. textureName: e.material_name,
  12664. name: e.chunk_name,
  12665. meshUrl: t
  12666. })
  12667. }
  12668. if (0 === e.chunk.length)
  12669. return h.warn("No chunks in damfile..."),
  12670. i([]);
  12671. var s = new o.Matrix4;
  12672. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12673. var l = e.chunk.map(a);
  12674. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12675. r())
  12676. }
  12677. },
  12678. t.exports = r
  12679. }
  12680. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12681. }
  12682. , {
  12683. "../objects/Chunk": 144,
  12684. "../util/ajax": 181,
  12685. "../util/common": 185,
  12686. "../util/logger": 189,
  12687. buffer: 198,
  12688. protobufjs: 214,
  12689. three: 217
  12690. }],
  12691. 105: [function(e, t, i) {
  12692. (function(i) {
  12693. "use strict";
  12694. var n = (e("three"),
  12695. e("../settings"),
  12696. e("../util/browser"),
  12697. e("./DamLoader"))
  12698. , r = e("../util/logger")
  12699. , o = (e("../ab"),
  12700. new r(i));
  12701. t.exports = {
  12702. getLoaders: function() {
  12703. return [["_50k", ".dam", n], ["", ".dam", n]]
  12704. },
  12705. load: function(e, t, i, n, r, a) {
  12706. var s = this.getLoaders();
  12707. a = a || 0;
  12708. var l = s[a];
  12709. if (!l)
  12710. return void (r && r("No suitable model file found..."));
  12711. var c = l[0]
  12712. , h = l[1]
  12713. , u = new l[2](t)
  12714. , d = t.get(e + c + h);
  12715. d ? (o.debug("Trying " + c + h),
  12716. u.load(d, i, n, function() {
  12717. this.load(e, t, i, n, r, ++a)
  12718. }
  12719. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12720. this.load(e, t, i, n, r, ++a))
  12721. }
  12722. }
  12723. }
  12724. ).call(this, "/js/loaders/ModelLoader.js")
  12725. }
  12726. , {
  12727. "../ab": 3,
  12728. "../settings": 166,
  12729. "../util/browser": 182,
  12730. "../util/logger": 189,
  12731. "./DamLoader": 104,
  12732. three: 217
  12733. }],
  12734. 106: [function(e, t, i) {
  12735. (function(i) {
  12736. "use strict";
  12737. var n = e("../util/common")
  12738. , r = e("../util/texture")
  12739. , o = e("../util/browser")
  12740. , a = e("../util/logger")
  12741. , s = e("../settings")
  12742. , l = new a(i);
  12743. t.exports = {
  12744. load: function(e, t) {
  12745. function i(e, i) {
  12746. e || (t.push(i),
  12747. p++,
  12748. d.notify(p, a),
  12749. p === a && d.resolve())
  12750. }
  12751. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12752. return $.when();
  12753. var a = n.countUnique(e.chunks.map(function(e) {
  12754. return e.textureName
  12755. }))
  12756. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12757. , h = "_50k" === c ? "high" : "low";
  12758. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12759. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12760. h = "low"));
  12761. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12762. , d = $.Deferred()
  12763. , p = 0;
  12764. return e.chunks.forEach(function(t) {
  12765. if (!t.material.map && t.textureName) {
  12766. var n = e.urls.get(u + t.textureName);
  12767. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12768. }
  12769. }),
  12770. d.promise()
  12771. }
  12772. }
  12773. }
  12774. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12775. }
  12776. , {
  12777. "../settings": 166,
  12778. "../util/browser": 182,
  12779. "../util/common": 185,
  12780. "../util/logger": 189,
  12781. "../util/texture": 194
  12782. }],
  12783. 107: [function(e, t, i) {
  12784. (function(i, n) {
  12785. "use strict";
  12786. function r(e) {
  12787. this.model = e,
  12788. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12789. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12790. var t = i("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", "base64")
  12791. , n = o.loadProto(t);
  12792. this.decoder = n.build("VisionModeldata")
  12793. }
  12794. var o = e("protobufjs")
  12795. , a = e("../util/ajax")
  12796. , s = (e("../util/common"),
  12797. e("../util/math"))
  12798. , l = e("../util/logger")
  12799. , c = new l(n);
  12800. r.prototype.load = function() {
  12801. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12802. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12803. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12804. $.when([]))
  12805. }
  12806. ,
  12807. r.prototype.loadVisionModelData = function() {
  12808. return a.get(this.modelDataPath, {
  12809. responseType: "arraybuffer"
  12810. }).then(function(e) {
  12811. var t;
  12812. try {
  12813. t = this.decoder.decode(e)
  12814. } catch (e) {
  12815. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12816. this.loadSweepLocationsCSV()
  12817. }
  12818. var i = t.sweepLocations.map(function(e) {
  12819. return {
  12820. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12821. position: {
  12822. x: e.pose.translation.x,
  12823. y: e.pose.translation.y,
  12824. z: e.pose.translation.z
  12825. },
  12826. quaternion: {
  12827. x: e.pose.rotation.x,
  12828. y: e.pose.rotation.y,
  12829. z: e.pose.rotation.z,
  12830. w: e.pose.rotation.w
  12831. },
  12832. puck: {
  12833. x: e.puck.x,
  12834. y: e.puck.y,
  12835. z: e.puck.z
  12836. },
  12837. floor: window.sceneFrom == 'kankan' ? e.subgroup : e.group,
  12838. neighbours: e.visibles,
  12839. alignmentType: e.alignment_type
  12840. }
  12841. }).map(function(e) {
  12842. return e.position = s.convertVisionVector(e.position),
  12843. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12844. e.puck = s.convertVisionVector(e.puck),
  12845. e
  12846. });
  12847. return i.forEach(function(e) {
  12848. e.neighbours = e.neighbours.map(function(e) {
  12849. return i[e].uuid
  12850. })
  12851. }),
  12852. i
  12853. }
  12854. .bind(this), function() {
  12855. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12856. this.loadSweepLocationsCSV()
  12857. }
  12858. .bind(this))
  12859. }
  12860. ,
  12861. r.prototype.loadSweepLocationsCSV = function() {
  12862. return a.get(this.sweepLocationsPath).then(function(e) {
  12863. var t = e.split("\n").map(function(e) {
  12864. return e.split(", ")
  12865. }).filter(function(e) {
  12866. return e.length > 1
  12867. }).map(function(e) {
  12868. return {
  12869. uuid: e[0],
  12870. position: {
  12871. x: parseFloat(e[1]),
  12872. y: parseFloat(e[2]),
  12873. z: parseFloat(e[3])
  12874. },
  12875. quaternion: {
  12876. x: parseFloat(e[4]),
  12877. y: parseFloat(e[5]),
  12878. z: parseFloat(e[6]),
  12879. w: parseFloat(e[7])
  12880. }
  12881. }
  12882. }).map(function(e) {
  12883. return e.position = s.convertVisionVector(e.position),
  12884. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12885. e
  12886. });
  12887. return t
  12888. }).fail(function() {
  12889. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12890. })
  12891. }
  12892. ,
  12893. t.exports = r
  12894. }
  12895. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12896. }
  12897. , {
  12898. "../util/ajax": 181,
  12899. "../util/common": 185,
  12900. "../util/logger": 189,
  12901. "../util/math": 190,
  12902. buffer: 198,
  12903. protobufjs: 214
  12904. }],
  12905. 108: [function(e, t, i) {
  12906. (function(i) {
  12907. "use strict";
  12908. function n() {
  12909. this.locale = null
  12910. }
  12911. var r = e("../settings")
  12912. , o = e("../util/common")
  12913. , a = e("../util/logger")
  12914. , s = e("../enum/Locale")
  12915. , l = new a(i);
  12916. n.prototype.init = function() {
  12917. var t;
  12918. switch (r.languageTag) {
  12919. case null:
  12920. case "en":
  12921. case s.EN_US:
  12922. this.locale = s.EN_US,
  12923. t = e("./strings-en-US");
  12924. break;
  12925. case "es":
  12926. case s.ES_MX:
  12927. this.locale = s.ES_MX,
  12928. t = e("./strings-es-MX");
  12929. break;
  12930. case "fr":
  12931. case s.FR_FR:
  12932. this.locale = s.FR_FR,
  12933. t = e("./strings-fr-FR");
  12934. break;
  12935. case "de":
  12936. case s.DE_DE:
  12937. this.locale = s.DE_DE,
  12938. t = e("./strings-de-DE");
  12939. break;
  12940. case "ru":
  12941. case s.RU_RU:
  12942. this.locale = s.RU_RU,
  12943. t = e("./strings-ru-RU");
  12944. break;
  12945. case "cn":
  12946. case s.CN_CN:
  12947. this.locale = s.CN_CN,
  12948. t = e("./strings-cn-CN");
  12949. break;
  12950. case "jp":
  12951. case s.JP_JP:
  12952. this.locale = s.JP_JP,
  12953. t = e("./strings-jp-JP");
  12954. break;
  12955. default:
  12956. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12957. this.locale = s.EN_US,
  12958. t = e("./strings-en-US")
  12959. }
  12960. l.info("Using locale '" + this.locale + "'"),
  12961. o.extendObject(this, t)
  12962. }
  12963. ,
  12964. n.prototype.localizeGUI = function() {
  12965. var e = document.querySelector("#gui-parent");
  12966. this.localizeTree(e),
  12967. this.localizeLoadingText()
  12968. }
  12969. ,
  12970. n.prototype.localizeLoadingText = function() {
  12971. // var e = document.querySelector("#loader-cont")
  12972. // , t = e.getAttribute("title");
  12973. // e.removeAttribute("title"),
  12974. // e.setAttribute("data-status", t),
  12975. // e.classList.add(this.locale),
  12976. document.querySelector("#help-dialog").classList.add(this.locale),
  12977. document.querySelector("#interaction-modal").classList.add(this.locale),
  12978. document.querySelector("#gui").classList.add(this.locale);
  12979. }
  12980. ,
  12981. n.prototype.localizeTree = function(e) {
  12982. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12983. if (e.nodeType === Node.TEXT_NODE)
  12984. t = e.data.match(n),
  12985. t && (i = t[1],
  12986. e.data = this.localizeText(i) || i);
  12987. else if (e.nodeType === Node.ELEMENT_NODE) {
  12988. var r = e.getAttribute("title");
  12989. r && (t = r.match(n),
  12990. t && (i = t[1],
  12991. e.setAttribute("title", this.localizeText(i) || i)))
  12992. }
  12993. for (e = e.firstChild; e; )
  12994. this.localizeTree(e),
  12995. e = e.nextSibling
  12996. }
  12997. ,
  12998. n.prototype.localizeText = function(t) {
  12999. var i = this[t];
  13000. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13001. i = e("./strings-en-US")[t]),
  13002. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13003. i
  13004. }
  13005. ,
  13006. t.exports = new n
  13007. }
  13008. ).call(this, "/js/localization/localize.js")
  13009. }
  13010. , {
  13011. "../enum/Locale": 31,
  13012. "../settings": 166,
  13013. "../util/common": 185,
  13014. "../util/logger": 189,
  13015. "./strings-cn-CN": 109,
  13016. "./strings-de-DE": 110,
  13017. "./strings-en-US": 111,
  13018. "./strings-es-MX": 112,
  13019. "./strings-fr-FR": 113,
  13020. "./strings-jp-JP": 114,
  13021. "./strings-ru-RU": 115
  13022. }],
  13023. 109: [function(e, t, i) {
  13024. "use strict";
  13025. t.exports = {
  13026. PAGE_TITLE: "",
  13027. LOADING: "正在加载",
  13028. PRESENTED_BY_CAPS: "呈现者:",
  13029. POWERED_BY: "技术支持:",
  13030. POWERED_BY_CAPS: "技术支持:",
  13031. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13032. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13033. PRESENTED_BY: "呈现者:",
  13034. MORE: "更多 ",
  13035. LESS: "更少 ",
  13036. TAG_CONTENT: "tag™ 内容",
  13037. SHOW: "显示",
  13038. HIDE: "隐藏",
  13039. DOLLHOUSE: "场景屋",
  13040. FLOOR_PLAN: "楼层平面图",
  13041. OPEN_HIGHLIGHTS: "打开精彩片段",
  13042. CLOSE_HIGHLIGHTS: "关闭",
  13043. PREVIOUS: "上一个",
  13044. PLAY: "播放",
  13045. PAUSE: "暂停",
  13046. NEXT: "下一个",
  13047. EXPLORE_3D_SPACE: "探索 3D 空间",
  13048. VIEW_DOLLHOUSE: "观看场景屋",
  13049. SOCIAL_SHARING: "分享这个空间",
  13050. VIEW_IN_VR: "以 VR 观看",
  13051. VIEW_FULLSCREEN: "全屏观看",
  13052. EXIT_FULLSCREEN: " 退出全屏",
  13053. ZOOM_IN: "放大",
  13054. ZOOM_OUT: "缩小",
  13055. FLOOR_NAME: "楼层",
  13056. FLOOR_ALL: "ALL",
  13057. FLOOR_Lang: ["Floor",""],
  13058. TERMS: "条款",
  13059. PORT_TERMS: "port 条款",
  13060. TERMS_OF_USE: "使用条款",
  13061. CLOSE_TERMS: "关闭",
  13062. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13063. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13064. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13065. WEBVR_ENTER_WEBVR: "进入 VR",
  13066. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13067. WEBVR_LEARN_MORE: "了解更多",
  13068. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13069. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13070. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13071. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13072. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13073. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13074. VR_LEARN_MORE_CAPS: "了解更多",
  13075. VR_PREVIOUS_CAPS: "上一个’,",
  13076. VR_NEXT_CAPS: "下一个",
  13077. VR_GOT_IT_CAPS: "明白了",
  13078. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13079. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13080. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13081. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13082. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13083. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13084. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13085. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13086. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13087. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13088. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13089. VR_APP: "port VR 应用程序",
  13090. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13091. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13092. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13093. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13094. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13095. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13096. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13097. VR_ANDROID_DVICES: "Android 设备",
  13098. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13099. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13100. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13101. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13102. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13103. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13104. VR_DOWNLOAD_HERE: "在此下载",
  13105. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13106. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13107. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13108. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13109. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13110. SHARE_TO: "分享到",
  13111. SHARE_LINK: "直接链接",
  13112. SHARE_EXPLORE: "探索",
  13113. SHARE_AT: "在",
  13114. SHARE_WITH: "使用",
  13115. SHARE_3D: "以 3D",
  13116. SHARE_COPIED: "已复制!",
  13117. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13118. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13119. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13120. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13121. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13122. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13123. ERROR_GENERIC_ACTIONS_3: " 或",
  13124. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13125. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13126. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13127. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13128. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13129. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13130. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13131. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13132. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13133. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13134. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13135. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13136. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13137. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13138. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13139. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13140. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13141. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13142. LINK_TO_LOCATION: "地点链接",
  13143. MENU_COPY: "复制",
  13144. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13145. ROTATE: "旋转",
  13146. MOVE: "移动",
  13147. INSIDE: "内部",
  13148. ZOOM: "缩放",
  13149. HELP: "小帮手",
  13150. HELP_NAVIGATION_TAB: "导航",
  13151. HELP_MORE_HELP_TAB: "更多帮助",
  13152. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13153. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13154. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13155. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13156. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13157. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13158. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13159. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13160. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13161. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13162. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13163. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13164. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13165. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13166. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13167. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13168. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13169. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13170. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13171. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13172. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13173. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13174. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13175. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13176. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13177. HELP_MORE_HLR_A: "精彩片段集锦",
  13178. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13179. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13180. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13181. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13182. HELP_MORE_FLOORS_A: "楼层选择器",
  13183. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13184. HELP_MORE_TAG_A: "tag™ 贴文",
  13185. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13186. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13187. HELP_MORE_ZOOM_A: "缩放控件",
  13188. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13189. HELP_MORE_TOUR_A: "导览控件",
  13190. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13191. HELP_MORE_INSIDE_A: "内部视图",
  13192. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13193. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13194. HELP_MORE_VR_A: "VR 模式",
  13195. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13196. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13197. HELP_MORE_360_A: "360° 视图",
  13198. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13199. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13200. HELP_MORE_FULLSCREEN_A: "全屏",
  13201. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13202. CLOSE: "关闭"
  13203. }
  13204. }
  13205. , {}],
  13206. 110: [function(e, t, i) {
  13207. "use strict";
  13208. t.exports = {
  13209. PAGE_TITLE: "",
  13210. LOADING: "Lädt",
  13211. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13212. POWERED_BY: "Angetrieben von",
  13213. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13214. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13215. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13216. PRESENTED_BY: "Präsentiert von ",
  13217. MORE: "Mehr ",
  13218. LESS: "Weniger ",
  13219. TAG_CONTENT: "tag™ Inhalt",
  13220. SHOW: "Anzeigen",
  13221. HIDE: "Verbergen",
  13222. DOLLHOUSE: "Puppenhaus",
  13223. FLOOR_PLAN: "Grundriss",
  13224. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13225. CLOSE_HIGHLIGHTS: "Schließen",
  13226. PREVIOUS: "Vorheriges",
  13227. PLAY: "Abspielen",
  13228. PAUSE: "Pausieren",
  13229. NEXT: "Nächstes",
  13230. EXPLORE_3D_SPACE: "Innenraum betreten",
  13231. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13232. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13233. VIEW_IN_VR: "In VR ansehen",
  13234. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13235. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13236. ZOOM_IN: "Vergrößern",
  13237. ZOOM_OUT: "Verkleinern",
  13238. FLOOR_NAME: "Etage ",
  13239. FLOOR_ALL: "Alle",
  13240. TERMS: "Bedingungen",
  13241. PORT_TERMS: "port Bedingungen",
  13242. TERMS_OF_USE: "Nutzungsbedingungen",
  13243. TERMS_TEXT_FILE: "terms-de-DE.html",
  13244. CLOSE_TERMS: "Schließen",
  13245. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13246. HELP: "Hilfe",
  13247. HELP_NAVIGATION_TAB: "Navigation",
  13248. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13249. CLOSE: "Schließen",
  13250. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13251. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13252. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13253. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13254. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13255. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13256. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13257. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13258. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13259. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13260. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13261. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13262. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13263. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13264. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13265. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13266. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13267. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13268. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13269. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13270. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13271. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13272. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13273. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13274. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13275. HELP_MORE_HLR_A: "Liste das Highlight",
  13276. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13277. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13278. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13279. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13280. HELP_MORE_FLOORS_A: "Etage auswählen",
  13281. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13282. HELP_MORE_TAG_A: "tag™ Posts",
  13283. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13284. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13285. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13286. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13287. HELP_MORE_TOUR_A: "Tour Steuerung",
  13288. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13289. HELP_MORE_INSIDE_A: "Innenansicht",
  13290. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13291. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13292. HELP_MORE_VR_A: "VR Modus",
  13293. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13294. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13295. HELP_MORE_360_A: "360° Views Ansicht ",
  13296. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13297. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13298. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13299. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13300. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13301. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13302. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13303. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13304. WEBVR_LEARN_MORE: "Mehr Infos",
  13305. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13306. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13307. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13308. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13309. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13310. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13311. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13312. VR_APP: "port VR App",
  13313. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13314. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13315. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13316. VR_APP_FOR_ANDROID: "port VR app für Android",
  13317. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13318. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13319. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13320. VR_PREVIOUS_CAPS: "ZURÜCK",
  13321. VR_NEXT_CAPS: "WEITER",
  13322. VR_GOT_IT_CAPS: "VERSTANDEN",
  13323. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13324. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13325. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13326. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13327. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13328. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13329. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13330. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13331. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13332. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13333. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13334. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13335. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13336. VR_ANDROID_DVICES: "Android Geräte",
  13337. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13338. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13339. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13340. VR_DOWNLOAD_HERE: "Hier runterladen",
  13341. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13342. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13343. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13344. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13345. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13346. SHARE_TO: "Teilen auf",
  13347. SHARE_LINK: "Direkter Link",
  13348. SHARE_EXPLORE: "Umsehen",
  13349. SHARE_AT: "auf",
  13350. SHARE_WITH: "mit",
  13351. SHARE_3D: "in 3D",
  13352. SHARE_COPIED: "Kopiert!",
  13353. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13354. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13355. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13356. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13357. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13358. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13359. ERROR_GENERIC_ACTIONS_3: " oder ",
  13360. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13361. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13362. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13363. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13364. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13365. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13366. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13367. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13368. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13369. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13370. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13371. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13372. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13373. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13374. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13375. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13376. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13377. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13378. LINK_TO_LOCATION: "Link zu",
  13379. MENU_COPY: "Kopieren",
  13380. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13381. ROTATE: "Drehen",
  13382. INSIDE: "Drinnen",
  13383. MOVE: "Bewegen",
  13384. ZOOM: "Vergrößern"
  13385. }
  13386. }
  13387. , {}],
  13388. 111: [function(e, t, i) {
  13389. "use strict";
  13390. t.exports = {
  13391. PAGE_TITLE: "",
  13392. LOADING: "Loading",
  13393. PRESENTED_BY_CAPS: "PRESENTED BY",
  13394. POWERED_BY: "powered by ",
  13395. POWERED_BY_CAPS: "POWERED BY",
  13396. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13397. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13398. PRESENTED_BY: "Presented by ",
  13399. MORE: "More ",
  13400. LESS: "Less ",
  13401. TAG_CONTENT: "tag™ Content",
  13402. SHOW: "Show",
  13403. HIDE: "Hide",
  13404. DOLLHOUSE: "Dollhouse",
  13405. FLOOR_PLAN: "Floor plan",
  13406. OPEN_HIGHLIGHTS: "Open Highlights",
  13407. CLOSE_HIGHLIGHTS: "Close",
  13408. PREVIOUS: "Previous",
  13409. PLAY: "Play",
  13410. PAUSE: "Pause",
  13411. NEXT: "Next",
  13412. EXPLORE_3D_SPACE: "Explore 3D Space",
  13413. VIEW_DOLLHOUSE: "View dollhouse",
  13414. SOCIAL_SHARING: "Share this Space",
  13415. VIEW_IN_VR: "View in VR",
  13416. VIEW_FULLSCREEN: "全屏",
  13417. EXIT_FULLSCREEN: "退出全屏",
  13418. ZOOM_IN: "Zoom in",
  13419. ZOOM_OUT: "Zoom out",
  13420. FLOOR_NAME: "Floor ",
  13421. FLOOR_ALL: "全部",
  13422. TERMS: "Terms",
  13423. PORT_TERMS: "port terms",
  13424. TERMS_OF_USE: "Terms of Use",
  13425. TERMS_TEXT_FILE: "terms-en-US.html",
  13426. CLOSE_TERMS: "Close",
  13427. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13428. HELP: "Help",
  13429. HELP_NAVIGATION_TAB: "Navigation",
  13430. HELP_MORE_HELP_TAB: "More Help",
  13431. CLOSE: "Close",
  13432. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13433. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13434. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13435. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13436. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13437. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13438. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13439. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13440. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13441. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13442. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13443. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13444. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13445. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13446. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13447. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13448. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13449. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13450. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13451. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13452. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13453. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13454. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13455. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13456. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13457. HELP_MORE_HLR_A: "Highlight Reel",
  13458. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13459. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13460. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13461. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13462. HELP_MORE_FLOORS_A: "Floor Selector",
  13463. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13464. HELP_MORE_TAG_A: "tag™ Posts",
  13465. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13466. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13467. HELP_MORE_ZOOM_A: "Zoom Controls",
  13468. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13469. HELP_MORE_TOUR_A: "Tour Controls",
  13470. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13471. HELP_MORE_INSIDE_A: "Inside View",
  13472. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13473. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13474. HELP_MORE_VR_A: "VR Mode",
  13475. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13476. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13477. HELP_MORE_360_A: "360° Views",
  13478. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13479. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13480. HELP_MORE_FULLSCREEN_A: "Full screen",
  13481. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13482. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13483. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13484. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13485. WEBVR_ENTER_WEBVR: "ENTER VR",
  13486. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13487. WEBVR_LEARN_MORE: "Learn more",
  13488. WEBVR_VIEW_SPACE: "View Space in VR",
  13489. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13490. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13491. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13492. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13493. VR_PREVIOUS_CAPS: "PREVIOUS",
  13494. VR_NEXT_CAPS: "NEXT",
  13495. VR_GOT_IT_CAPS: "GOT IT",
  13496. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13497. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13498. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13499. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13500. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13501. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13502. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13503. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13504. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13505. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13506. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13507. VR_APP: "port VR App",
  13508. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13509. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13510. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13511. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13512. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13513. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13514. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13515. VR_ANDROID_DVICES: "Android Devices",
  13516. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13517. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13518. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13519. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13520. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13521. VR_APP_OPEN: "Open with the port VR app instead",
  13522. VR_DOWNLOAD_HERE: "Download here",
  13523. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13524. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13525. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13526. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13527. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13528. SHARE_TO: "Share to",
  13529. SHARE_LINK: "Direct Link",
  13530. SHARE_EXPLORE: "Explore ",
  13531. SHARE_AT: "at",
  13532. SHARE_WITH: "with",
  13533. SHARE_3D: " in 3D",
  13534. SHARE_COPIED: "Copied!",
  13535. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13536. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13537. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13538. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13539. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13540. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13541. ERROR_GENERIC_ACTIONS_3: " or ",
  13542. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13543. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13544. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13545. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13546. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13547. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13548. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13549. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13550. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13551. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13552. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13553. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13554. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13555. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13556. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13557. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13558. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13559. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13560. LINK_TO_LOCATION: "Link to location",
  13561. MENU_COPY: "Copy",
  13562. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13563. ROTATE: "Rotate",
  13564. INSIDE: "Inside",
  13565. MOVE: "Move",
  13566. ZOOM: "Zoom"
  13567. }
  13568. }
  13569. , {}],
  13570. 112: [function(e, t, i) {
  13571. "use strict";
  13572. t.exports = {
  13573. PAGE_TITLE: "",
  13574. LOADING: "Cargando",
  13575. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13576. POWERED_BY: "potenciando por ",
  13577. POWERED_BY_CAPS: "POTENCIADO POR ",
  13578. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13579. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13580. PRESENTED_BY: "Presentado por ",
  13581. MORE: "Más ",
  13582. LESS: "Menos ",
  13583. TAG_CONTENT: "Contenido de tag™",
  13584. SHOW: "Mostrar",
  13585. HIDE: "Ocultar",
  13586. DOLLHOUSE: "Dollhouse",
  13587. FLOOR_PLAN: "Planos",
  13588. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13589. CLOSE_HIGHLIGHTS: "Cerrar",
  13590. PREVIOUS: "Anterior",
  13591. PLAY: "Play",
  13592. PAUSE: "Pausa",
  13593. NEXT: "Siguiente",
  13594. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13595. VIEW_DOLLHOUSE: "Ver dollhouse",
  13596. SOCIAL_SHARING: "Compartir este espacio",
  13597. VIEW_IN_VR: "Ver en realidad virtual",
  13598. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13599. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13600. ZOOM_IN: "Acercar",
  13601. ZOOM_OUT: "Alejar",
  13602. FLOOR_NAME: "Piso ",
  13603. FLOOR_ALL: "Todas",
  13604. TERMS: "Condiciones",
  13605. PORT_TERMS: "port términos de uso",
  13606. TERMS_OF_USE: "Términos de uso",
  13607. TERMS_TEXT_FILE: "terms-es-MX.html",
  13608. CLOSE_TERMS: "Cerrar",
  13609. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13610. HELP: "Ayuda",
  13611. HELP_NAVIGATION_TAB: "Navegación",
  13612. HELP_MORE_HELP_TAB: "Más Ayuda",
  13613. CLOSE: "Cerrar",
  13614. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13615. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13616. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13617. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13618. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13619. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13620. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13621. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13622. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13623. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13624. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13625. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13626. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13627. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13628. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13629. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13630. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13631. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13632. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13633. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13634. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13635. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13636. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13637. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13638. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13639. HELP_MORE_HLR_A: "Galería destacada",
  13640. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13641. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13642. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13643. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13644. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13645. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13646. HELP_MORE_TAG_A: "tag™ Posts",
  13647. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13648. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13649. HELP_MORE_ZOOM_A: "Controles de zoom",
  13650. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13651. HELP_MORE_TOUR_A: "Controles de recorrido",
  13652. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13653. HELP_MORE_INSIDE_A: "Vista interior",
  13654. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13655. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13656. HELP_MORE_VR_A: "Modo de realidad virtual",
  13657. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13658. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13659. HELP_MORE_360_A: "360° Views",
  13660. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13661. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13662. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13663. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13664. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13665. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13666. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13667. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13668. WEBVR_LEARN_MORE: "Más información",
  13669. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13670. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13671. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13672. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13673. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13674. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13675. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13676. VR_APP: "port VR App",
  13677. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13678. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13679. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13680. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13681. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13682. VR_PREVIOUS_CAPS: "ANTERIOR",
  13683. VR_NEXT_CAPS: "SIGUIENTE",
  13684. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13685. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13686. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13687. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13688. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13689. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13690. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13691. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13692. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13693. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13694. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13695. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13696. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13697. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13698. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13699. VR_ANDROID_DVICES: "Dispositivos Android",
  13700. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13701. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13702. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13703. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13704. VR_DOWNLOAD_HERE: "Descargar aquí",
  13705. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13706. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13707. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13708. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13709. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13710. SHARE_TO: "Compartir en",
  13711. SHARE_LINK: "Enlace directo",
  13712. SHARE_EXPLORE: "Explorar ",
  13713. SHARE_AT: "en",
  13714. SHARE_WITH: "con",
  13715. SHARE_3D: " en 3D",
  13716. SHARE_COPIED: "¡Copiado!",
  13717. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13718. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13719. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13720. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13721. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13722. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13723. ERROR_GENERIC_ACTIONS_3: " o ",
  13724. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13725. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13726. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13727. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13728. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13729. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13730. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13731. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13732. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13733. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13734. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13735. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13736. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13737. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13738. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13739. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13740. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13741. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13742. LINK_TO_LOCATION: "Enlace a la ubicación",
  13743. MENU_COPY: "Copiar",
  13744. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13745. ROTATE: "Girar",
  13746. INSIDE: "Interior",
  13747. MOVE: "Moverse",
  13748. ZOOM: "Acercar o alejar"
  13749. }
  13750. }
  13751. , {}],
  13752. 113: [function(e, t, i) {
  13753. "use strict";
  13754. t.exports = {
  13755. PAGE_TITLE: "",
  13756. LOADING: "Chargement",
  13757. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13758. POWERED_BY: "alimenté par ",
  13759. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13760. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13761. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13762. PRESENTED_BY: "Présenté par ",
  13763. MORE: "Plus ",
  13764. LESS: "Moins ",
  13765. TAG_CONTENT: "Contenu tag™",
  13766. SHOW: "Montrer",
  13767. HIDE: "Cacher",
  13768. DOLLHOUSE: "Dollhouse",
  13769. FLOOR_PLAN: "Plan de sol",
  13770. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13771. CLOSE_HIGHLIGHTS: "Fermer",
  13772. PREVIOUS: "Précédent",
  13773. PLAY: "Lecture",
  13774. PAUSE: "Pause",
  13775. NEXT: "Suivant",
  13776. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13777. VIEW_DOLLHOUSE: "Voir dollhouse",
  13778. SOCIAL_SHARING: "Partager cet espace",
  13779. VIEW_IN_VR: "Voir en VR",
  13780. VIEW_FULLSCREEN: "Plein écran",
  13781. EXIT_FULLSCREEN: "Fermer plein écran",
  13782. ZOOM_IN: "Zoom avant",
  13783. ZOOM_OUT: "Zoom arrière",
  13784. FLOOR_NAME: "Étage ",
  13785. FLOOR_ALL: "Tous",
  13786. TERMS: "Mentions légales",
  13787. PORT_TERMS: "port mentions légales",
  13788. TERMS_OF_USE: "Conditions d'utilisation",
  13789. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13790. CLOSE_TERMS: "Fermer",
  13791. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13792. HELP: "Aide",
  13793. HELP_NAVIGATION_TAB: "Navigation",
  13794. HELP_MORE_HELP_TAB: "Aide",
  13795. CLOSE: "Fermer",
  13796. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13797. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13798. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13799. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13800. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13801. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13802. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13803. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13804. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13805. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13806. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13807. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13808. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13809. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13810. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13811. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13812. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13813. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13814. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13815. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13816. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13817. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13818. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13819. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13820. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13821. HELP_MORE_HLR_A: "Carrousel",
  13822. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13823. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13824. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13825. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13826. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13827. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13828. HELP_MORE_TAG_A: "tag™ Posts",
  13829. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13830. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13831. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13832. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13833. HELP_MORE_TOUR_A: "Commandes de la visite",
  13834. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13835. HELP_MORE_INSIDE_A: "Vue intérieure",
  13836. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13837. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13838. HELP_MORE_VR_A: "Mode RV",
  13839. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13840. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13841. HELP_MORE_360_A: "Vues 360°",
  13842. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13843. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13844. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13845. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13846. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13847. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13848. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13849. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13850. WEBVR_LEARN_MORE: "En savoir plus",
  13851. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13852. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13853. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13854. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13855. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13856. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13857. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13858. VR_NEXT_CAPS: "SUIVANT",
  13859. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13860. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13861. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13862. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13863. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13864. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13865. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13866. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13867. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13868. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13869. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13870. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13871. VR_APP: "port VR App",
  13872. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13873. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13874. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13875. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13876. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13877. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13878. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13879. VR_ANDROID_DVICES: "Appareils Android",
  13880. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13881. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13882. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13883. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13884. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13885. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13886. VR_DOWNLOAD_HERE: "Télécharger ici",
  13887. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13888. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13889. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13890. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13891. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13892. SHARE_TO: "Partager sur",
  13893. SHARE_LINK: "Lien direct",
  13894. SHARE_EXPLORE: "Explorer ",
  13895. SHARE_AT: "à",
  13896. SHARE_WITH: "avec",
  13897. SHARE_3D: " en 3D",
  13898. SHARE_COPIED: "Copié!",
  13899. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13900. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13901. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13902. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13903. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13904. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13905. ERROR_GENERIC_ACTIONS_3: " ou ",
  13906. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13907. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13908. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13909. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13910. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13911. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13912. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13913. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13914. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13915. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13916. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13917. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13918. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13919. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13920. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13921. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13922. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13923. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13924. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13925. MENU_COPY: "Copie",
  13926. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13927. ROTATE: "Faire pivoter",
  13928. INSIDE: "Intérieure",
  13929. MOVE: "Se déplacer",
  13930. ZOOM: "Zoom"
  13931. }
  13932. }
  13933. , {}],
  13934. 114: [function(e, t, i) {
  13935. "use strict";
  13936. t.exports = {
  13937. PAGE_TITLE: "",
  13938. LOADING: "読み込み中",
  13939. PRESENTED_BY_CAPS: "PRESENTED BY",
  13940. POWERED_BY: "powered by",
  13941. POWERED_BY_CAPS: "POWERED BY",
  13942. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13943. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13944. PRESENTED_BY: "Presented by ",
  13945. MORE: "全て表示 ",
  13946. LESS: "閉じる ",
  13947. TAG_CONTENT: "tag™コンテンツ ",
  13948. SHOW: "表示",
  13949. HIDE: "非表示",
  13950. DOLLHOUSE: "ドールハウス",
  13951. FLOOR_PLAN: "フロアプラン",
  13952. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13953. CLOSE_HIGHLIGHTS: "閉じる",
  13954. PREVIOUS: "前へ",
  13955. PLAY: "再生",
  13956. PAUSE: "一時停止",
  13957. NEXT: "次へ",
  13958. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13959. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13960. SOCIAL_SHARING: "このSpaceを共有する",
  13961. VIEW_IN_VR: "VRで表示",
  13962. VIEW_FULLSCREEN: "フルスクリーン表示",
  13963. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13964. ZOOM_IN: "ズームイン",
  13965. ZOOM_OUT: "ズームアウト",
  13966. FLOOR_NAME: "フロア ",
  13967. FLOOR_ALL: "すべて",
  13968. TERMS: "規約",
  13969. PORT_TERMS: "port規約",
  13970. TERMS_OF_USE: "利用規約",
  13971. CLOSE_TERMS: "閉じる",
  13972. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13973. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13974. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13975. WEBVR_ENTER_WEBVR: "VRに入る",
  13976. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13977. WEBVR_LEARN_MORE: "もっと詳しく",
  13978. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13979. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13980. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13981. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13982. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13983. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13984. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13985. VR_PREVIOUS_CAPS: "前へ",
  13986. VR_NEXT_CAPS: "次へ",
  13987. VR_GOT_IT_CAPS: "了解",
  13988. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13989. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13990. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13991. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13992. VR_WHAT_YOU_NEED: "必要なもの",
  13993. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13994. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13995. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13996. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13997. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13998. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13999. VR_APP: "port VRアプリ",
  14000. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14001. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14002. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14003. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14004. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14005. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14006. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14007. VR_ANDROID_DVICES: "Androidデバイス",
  14008. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14009. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14010. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14011. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14012. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14013. VR_APP_OPEN: "port VRアプリで開く",
  14014. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14015. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14016. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14017. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14018. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14019. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14020. SHARE_TO: "共有先",
  14021. SHARE_LINK: "ダイレクトリンク",
  14022. SHARE_EXPLORE: "探索",
  14023. SHARE_AT: "場所",
  14024. SHARE_WITH: "使用アプリ",
  14025. SHARE_3D: "3Dで",
  14026. SHARE_COPIED: "コピーされました!",
  14027. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14028. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14029. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14030. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14031. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14032. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14033. ERROR_GENERIC_ACTIONS_3: "または",
  14034. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14035. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14036. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14037. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14038. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14039. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14040. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14041. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14042. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14043. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14044. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14045. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14046. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14047. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14048. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14049. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14050. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14051. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14052. LINK_TO_LOCATION: "ロケーションへのリンク",
  14053. MENU_COPY: "コピー",
  14054. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14055. ROTATE: "回転",
  14056. MOVE: "移動",
  14057. INSIDE: "内側",
  14058. ZOOM: "ズーム",
  14059. HELP: "ヘルプ",
  14060. HELP_NAVIGATION_TAB: "ナビゲーション",
  14061. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14062. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14063. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14064. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14065. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14066. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14067. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14068. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14069. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14070. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14071. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14072. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14073. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14074. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14075. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14076. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14077. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14078. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14079. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14080. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14081. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14082. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14083. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14084. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14085. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14086. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14087. HELP_MORE_HLR_A: "ハイライト",
  14088. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14089. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14090. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14091. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14092. HELP_MORE_FLOORS_A: "フロアセレクター",
  14093. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14094. HELP_MORE_TAG_A: "tag™ Posts",
  14095. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14096. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14097. HELP_MORE_ZOOM_A: "ズームコントロール",
  14098. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14099. HELP_MORE_TOUR_A: "ツアーコントロール",
  14100. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14101. HELP_MORE_INSIDE_A: "内側ビュー",
  14102. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14103. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14104. HELP_MORE_VR_A: "VRモード",
  14105. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14106. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14107. HELP_MORE_360_A: "360° Views",
  14108. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14109. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14110. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14111. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14112. CLOSE: "閉じる"
  14113. }
  14114. }
  14115. , {}],
  14116. 115: [function(e, t, i) {
  14117. "use strict";
  14118. t.exports = {
  14119. PAGE_TITLE: "",
  14120. LOADING: "Загрузка",
  14121. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14122. POWERED_BY: "разработано на платформе ",
  14123. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14124. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14125. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14126. PRESENTED_BY: "Представлено ",
  14127. MORE: "Больше ",
  14128. LESS: "Меньше ",
  14129. TAG_CONTENT: "tag™ Контент",
  14130. SHOW: "Показать",
  14131. HIDE: "Скрыть",
  14132. DOLLHOUSE: "Dollhouse",
  14133. FLOOR_PLAN: "Планировка",
  14134. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14135. CLOSE_HIGHLIGHTS: "Закрыть",
  14136. PREVIOUS: "Предыдущий",
  14137. PLAY: "Воспроизвести",
  14138. PAUSE: "Пауза",
  14139. NEXT: "Следующий",
  14140. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14141. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14142. SOCIAL_SHARING: "Поделиться этой моделью",
  14143. VIEW_IN_VR: "Посмотреть в VR",
  14144. VIEW_FULLSCREEN: "Полный экран",
  14145. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14146. ZOOM_IN: "Увеличить",
  14147. ZOOM_OUT: "Уменьшить",
  14148. FLOOR_NAME: "Этаж ",
  14149. FLOOR_ALL: "Все",
  14150. TERMS: "Условия",
  14151. PORT_TERMS: "Правила пользования",
  14152. TERMS_OF_USE: "Условия использования",
  14153. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14154. CLOSE_TERMS: "Закрыть",
  14155. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14156. HELP: "Помощь",
  14157. HELP_NAVIGATION_TAB: "Навигация",
  14158. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14159. CLOSE: "Закрыть",
  14160. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14161. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14162. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14163. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14164. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14165. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14166. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14167. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14168. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14169. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14170. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14171. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14172. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14173. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14174. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14175. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14176. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14177. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14178. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14179. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14180. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14181. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14182. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14183. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14184. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14185. HELP_MORE_HLR_A: "Фотоколлаж",
  14186. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14187. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14188. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14189. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14190. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14191. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14192. HELP_MORE_TAG_A: "tag™ Posts",
  14193. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14194. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14195. HELP_MORE_ZOOM_A: "Масштаб",
  14196. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14197. HELP_MORE_TOUR_A: "Управление Туром",
  14198. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14199. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14200. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14201. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14202. HELP_MORE_VR_A: "Режим VR",
  14203. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14204. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14205. HELP_MORE_360_A: "360° Views",
  14206. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14207. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14208. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14209. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14210. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14211. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14212. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14213. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14214. WEBVR_LEARN_MORE: "Узнать больше",
  14215. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14216. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14217. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14218. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14219. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14220. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14221. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14222. VR_APP: "port VR App",
  14223. VR_APP_OPEN: "Или открыть через приложение port VR",
  14224. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14225. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14226. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14227. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14228. VR_VIEW_SPACE: "Запустить модель в VR",
  14229. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14230. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14231. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14232. VR_GOT_IT_CAPS: "ЯСНО",
  14233. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14234. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14235. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14236. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14237. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14238. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14239. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14240. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14241. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14242. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14243. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14244. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14245. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14246. VR_ANDROID_DVICES: "Android устройства",
  14247. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14248. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14249. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14250. VR_DOWNLOAD_HERE: "Скачать здесь",
  14251. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14252. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14253. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14254. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14255. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14256. SHARE_TO: "Поделиться",
  14257. SHARE_LINK: "Прямая ссылка",
  14258. SHARE_EXPLORE: "просмотреть",
  14259. SHARE_AT: "на",
  14260. SHARE_WITH: "с",
  14261. SHARE_3D: "в 3D",
  14262. SHARE_COPIED: "Скопировано!",
  14263. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14264. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14265. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14266. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14267. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14268. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14269. ERROR_GENERIC_ACTIONS_3: " или ",
  14270. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14271. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14272. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14273. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14274. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14275. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14276. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14277. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14278. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14279. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14280. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14281. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14282. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14283. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14284. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14285. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14286. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14287. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14288. LINK_TO_LOCATION: "Ссылка на местоположение",
  14289. MENU_COPY: "Копировать",
  14290. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14291. ROTATE: "Вращать",
  14292. MOVE: "Передвигаться",
  14293. INSIDE: "Вид изнутри",
  14294. ZOOM: "Масштаб"
  14295. }
  14296. }
  14297. , {}],
  14298. 116: [function(e, t, i) {//main.js
  14299. (function(t) {
  14300. "use strict";
  14301. var modelProgressBase = 0.4;
  14302. var progressUpdate = function(e){ // 0 <= e <= 1
  14303. console.log('e1:'+e)
  14304. e = Math.round(modelProgressBase * e * 100);
  14305. console.log('e2:'+e)
  14306. var t = $('.progressbar');
  14307. t.find('.bar').css('width',e+'%');
  14308. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14309. t.find('.perc').text(e +'%'); //具体数字的百分比
  14310. }
  14311. $('#gui-loading').fadeIn(200);
  14312. progressUpdate(0.1)
  14313. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14314. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14315. var data = matcher(e);
  14316. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14317. data.user = {
  14318. "is_authenticated": false,
  14319. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14320. }
  14321. try{//处理一下导览数据
  14322. data.model.images = data.model.images.filter(e=>{
  14323. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14324. if(e.locations && e.locations.length == 0)return;
  14325. return e
  14326. })
  14327. }catch(e){console.log(e) }
  14328. window.DATA = data;
  14329. data.model.summary = data.summary
  14330. data.model.name = data.name
  14331. for(let i in data){
  14332. data[i] == "false" && (data[i] = false)
  14333. }
  14334. progressUpdate(0.7);
  14335. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14336. if(data.weixinDesc){
  14337. g_weixinObj.desc = data.weixinDesc;
  14338. }
  14339. if(data.shareImgUrl){
  14340. g_weixinObj.imgUrl = data.shareImgUrl
  14341. }
  14342. window.wx && manage.weixinShare();
  14343. //初始画面
  14344. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14345. function E(e) {
  14346. $("<img/>").attr("src", e).on("load", function() {
  14347. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14348. $(this).remove()
  14349. })
  14350. }
  14351. //背景
  14352. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14353. settings.bgImg = settings.bgImg || data.bgImg || null
  14354. if(settings.bgImg){
  14355. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14356. "background-position": "center center"
  14357. })
  14358. }
  14359. {//初始化导览时间
  14360. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14361. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14362. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14363. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14364. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14365. }
  14366. }
  14367. {//其他
  14368. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14369. }
  14370. }).fail(e=>{
  14371. alert("缺少someData文件,请检查场景码是否正确。")
  14372. })
  14373. function StartLoad(){//当加载完data后
  14374. function i() {
  14375. var e = window.number//Y.getModelIDFromQueryString();
  14376. if (!e)
  14377. return b(null, "loading-failed");
  14378. var t = Y.parseSidUrl(e)
  14379. , i = l()
  14380. , a = c()
  14381. , s = o()
  14382. , u = V.quickstart.enabled
  14383. , g = null
  14384. , m = null
  14385. , v = null
  14386. , w = null
  14387. , T = null
  14388. , x = null
  14389. , S = null
  14390. , M = null
  14391. , R = null
  14392. , P = null
  14393. , O = null
  14394. , L = null
  14395. , N = new ue;
  14396. r(s);
  14397. h({ //MP开头写法
  14398. urlBase: t.urlBase
  14399. }).then(function() {
  14400. return re.init(),
  14401. d(t, e) //getModel and load
  14402. }).then(function(e) {
  14403. progressUpdate(0.9)
  14404. return P = e,
  14405. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14406. startSource: i,
  14407. autoplay: V.autoplay,
  14408. quickstart: u
  14409. }),
  14410. P.urls.init()
  14411. }).then(function() {
  14412. return P.loadPanos()
  14413. }).then(function() {
  14414. m = X.getStartCameraOptions(P, P.panos),
  14415. S = A(P),
  14416. O = y(u, m.mode),
  14417. v = O.controls,
  14418. w = O.player,
  14419. T = O.director,
  14420. x = O.tagManager,
  14421. M = O.tileDownloader,
  14422. R = O.qualityManager,
  14423. L = O.panoRenderer,
  14424. C(P, S, O, s),
  14425. w.director = T,//xzw add
  14426. P.supportsTiles && M.start(),
  14427. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14428. u = !1);
  14429. var e = null;
  14430. if (u) {
  14431. de.warn("Quickstart engaged. Hold on to your knickers.");
  14432. var t = v.controls[D.PANORAMA];
  14433. g = new ie(R,S.scene,S.camera,t,s),
  14434. _(S, s, P),
  14435. e = g.load(m).then(function() {
  14436. S.addComponent(g),
  14437. S.once(le.AfterRender, function() {
  14438. de.warn("First render after quickstart load finished.")
  14439. })
  14440. })
  14441. }
  14442. window.flyToFirst = function(){//xzw add
  14443. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14444. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14445. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14446. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14447. };
  14448. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14449. }).then(function() {
  14450. return f(P, U.onProgress, i, !u, a)
  14451. }).then(function() {
  14452. if (m.quickstart = u,
  14453. I(P, S, O, s),
  14454. S.started || _(S, s, P),
  14455. H.modelLoaded(P, w, v, V.autoplay),
  14456. E(w, P, m, V.autoplay).done(function() {
  14457. T.autoTour()
  14458. }),
  14459. !P.supportsTiles) {
  14460. var e = new Z(P,w);
  14461. e.start()
  14462. }
  14463. u && (S.removeComponent(g),
  14464. g.destroy(),
  14465. m.pano.enter()),
  14466. U.init(P, T, w, v, S, m, H.getSessionId()),
  14467. U.endLoading(P, T, x),
  14468. S.once(le.AfterRender, function() {
  14469. N.setAppReadyTime();
  14470. var e = N.calcFullLoadingTime();
  14471. de.warn("Total load time: " + e / 1e3),
  14472. H.loadComplete(e),
  14473. $('.jumpvideo').fadeIn()
  14474. de.warn("First render after model load finished.")
  14475. }),
  14476. S.on(le.MemoryUsageUpdated, n)
  14477. }).fail(b.bind(this, e))
  14478. }
  14479. function n(e) {
  14480. ce.update(e)
  14481. }
  14482. function r(e) {
  14483. de.info("Version", "2.25.6-0-gd87e5b1"),
  14484. q.defaultMaxListeners = 1e3,
  14485. a(e),
  14486. s()
  14487. }
  14488. function o() {
  14489. return document.getElementById("player")
  14490. }
  14491. function a(e) {
  14492. e.addEventListener("dragenter", T, !1),
  14493. e.addEventListener("dragover", T, !1)
  14494. }
  14495. function s() {
  14496. F.valueFromHash("title", !0) || $(document).ready(function() {
  14497. var e = $(".model-title");
  14498. e.hide()
  14499. })
  14500. }
  14501. function l() {
  14502. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14503. }
  14504. function c() {
  14505. return {
  14506. panoElementsToLoad: 6,
  14507. modelElementsToLoad: 0,
  14508. totalElementsLoaded: 0,
  14509. totalElementsToLoad: 0,
  14510. totalPercentageLoaded: 0,
  14511. progressCallback: null
  14512. }
  14513. }
  14514. function h(e) {
  14515. return K.loadFeatureFlags(e).done(function(e) {
  14516. K.updateDependentSettings(e, V)
  14517. })
  14518. }
  14519. // function u(e) {
  14520. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14521. // responseType: "json",
  14522. // prefetchFrom: "config"
  14523. // }).then(function(e) {
  14524. // return e ? void j.extendObject(V.appConfig, e) : {}
  14525. // }, function(e) {
  14526. // return de.warn("Failed loading runtime config, using defaults."),
  14527. // $.when({})
  14528. // })
  14529. // }
  14530. function d(e, t) {
  14531. var i = B.getModel({
  14532. url: t,
  14533. floors: F.valueFromHash("f", !0),
  14534. autoload: !1
  14535. })
  14536. ;
  14537. return $.when(i, n).then(null, function(e) {
  14538. return this
  14539. })
  14540. }
  14541. function p(e, t, i, n, r) {
  14542. de.info("Model data loaded"),
  14543. de.debug("UUID: " + e.data.job.uuid),
  14544. J.init(K.getFlags()),
  14545. i && H.initKeen({
  14546. token: i,
  14547. appId: n
  14548. }),
  14549. H.initSegment({
  14550. model: e.sid,
  14551. version: "2.25.6-0-gd87e5b1",
  14552. startSource: r.startSource,
  14553. token: t,
  14554. autoplay: r.autoplay,
  14555. quickstart: r.quickstart
  14556. })
  14557. }
  14558. function f(e, t, i, n, r) {
  14559. return r.progressCallback = t,
  14560. H.sessionStart(),
  14561. e.load(n).progress(g.bind(this, r))
  14562. }
  14563. function g(e, t) {
  14564. e.modelElementsToLoad = t[1],
  14565. v(e),
  14566. m(e)
  14567. }
  14568. function m(e) {
  14569. e.totalElementsLoaded++,
  14570. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14571. //----许钟文-----------------模型进度条向后调整
  14572. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14573. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14574. //console.log('pro:'+e.totalPercentageLoaded)
  14575. //---------------------------
  14576. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14577. }
  14578. function v(e) {
  14579. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14580. }
  14581. function A(e) {
  14582. var t = new x.PerspectiveCamera;
  14583. t.layers.enable(he.PANOMARKERS),
  14584. t.layers.enable(he.RETICULE),
  14585. t.layers.enable(he.TAG);
  14586. var i = new x.Scene
  14587. , n = new x.AmbientLight(16777215);
  14588. i.add(n),
  14589. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14590. side: x.DoubleSide
  14591. })),
  14592. i.plane.position.y = 0,
  14593. i.plane.rotateX(-Math.PI / 2),
  14594. i.plane.material.visible = !1,
  14595. i.add(i.plane),
  14596. i.updateMatrixWorld(),
  14597. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14598. if (e.metadata && e.metadata.camera_position) {
  14599. var t = e.metadata.camera_position
  14600. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14601. n.position = t.clone(),
  14602. i.add(n);
  14603. var r = e.metadata.camera_quaternion
  14604. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14605. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14606. }
  14607. }),
  14608. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14609. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14610. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14611. //背景
  14612. if(!settings.transparentBg && !settings.bgImg){
  14613. i.skybox = new W
  14614. i.add(i.skybox)
  14615. }
  14616. var r = new te(i,t,z);
  14617. return r
  14618. }
  14619. function y(e, t) {
  14620. var i = e ? 1 : 1e3
  14621. , n = J.tilegen || J.imgopt ? 6 : 2;
  14622. n = F.valueFromHash("tileconc", n);
  14623. var r = new ne
  14624. , o = new ae({
  14625. concurrentDownloads: n
  14626. })
  14627. , a = new se
  14628. , s = new P
  14629. , l = new M
  14630. , c = new S(t)
  14631. , h = new R
  14632. , u = new O(i)
  14633. , d = new L
  14634. , p = new oe;
  14635. return {
  14636. qualityManager: r,
  14637. panoRenderer: a,
  14638. tileDownloader: o,
  14639. player: c,
  14640. director: l,
  14641. modelManager: s,
  14642. tagManager: p,
  14643. displayController: u,
  14644. labelDisplayController: d,
  14645. controls: h
  14646. }
  14647. }
  14648. function C(e, t, i, n) {
  14649. var r = i.controls
  14650. , o = i.qualityManager
  14651. , a = i.panoRenderer
  14652. , s = i.tileDownloader
  14653. , l = i.modelManager;
  14654. r.init(n, l),
  14655. ee.init(i.director, r, i.player, l, t),
  14656. o.init(l),
  14657. s.init(o),
  14658. a.init(t, s, o),
  14659. l.init(s, a, o),
  14660. l.addModel(e),
  14661. t.addComponent(G)
  14662. }
  14663. function I(e, t, i, n) {
  14664. var r = i.qualityManager
  14665. , o = i.panoRenderer
  14666. , a = i.tileDownloader
  14667. , s = i.modelManager
  14668. , l = i.player
  14669. , c = i.director
  14670. , h = i.tagManager
  14671. , u = i.displayController
  14672. , d = i.labelDisplayController
  14673. , p = i.controls;
  14674. t.scene.add(e),
  14675. t.qualityManager = r;
  14676. var f = {
  14677. camera: t.camera,
  14678. director: c,
  14679. modelManager: s,
  14680. tileDownloader: a,
  14681. panoRenderer: o,
  14682. qualityManager: r,
  14683. tagManager: h,
  14684. container: n,
  14685. controls: p
  14686. };
  14687. l.init(f),
  14688. l.setScene(t.scene),
  14689. h.init(s, l),
  14690. c.init(l, s),
  14691. u.init(c, l, s, h, n),
  14692. d.init(l, s, n),
  14693. z.bindEvents(l),
  14694. t.addComponent(h),
  14695. t.addComponent(l),
  14696. t.addComponent(o),
  14697. l.sceneRenderer = t; //xzw add 方便resize
  14698. }
  14699. function E(e, t, i, n) {
  14700. return de.info("Starting player in " + i.mode),
  14701. H.report(t.sid, "started-playing", n, i.quickstart),
  14702. e.start(i)
  14703. }
  14704. function b(e, t) {
  14705. de.error(t),
  14706. k.error(t),
  14707. H.report(e, "error-" + t)
  14708. }
  14709. function w(e) {
  14710. var t = F.details();
  14711. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14712. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14713. H.report(e, "error-webgl-generic"))
  14714. }
  14715. function _(e, t, i) {
  14716. try {
  14717. e.start(t)
  14718. } catch (e) {
  14719. throw de.warn(e.message),
  14720. w(i.sid),
  14721. e
  14722. }
  14723. }
  14724. function T(e) {
  14725. e.stopPropagation(),
  14726. e.preventDefault()
  14727. }
  14728. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14729. if (window.DATA.hoticon){
  14730. g_HotImage = {
  14731. point: ('static/'+ window.DATA.hoticon.default )|| "https://super.4dage.com/static/images/4dagePoint2.png",
  14732. point2: ('static/'+ window.DATA.hoticon.higt) || "https://super.4dage.com/static/images/4dagePoint.png"
  14733. } ;
  14734. }
  14735. //czj 判断someData 有没有backgroundMusic 添加音乐
  14736. if (window.DATA.backgroundMusic) {
  14737. if(window.isLocal){
  14738. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14739. }else{
  14740. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14741. }
  14742. $("#volume").show();
  14743. }else if (g_version === "one"){
  14744. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14745. $("#volume").show();
  14746. }
  14747. //隐藏公司logo
  14748. if(window.DATA.loadlogo){
  14749. showLogo();
  14750. }
  14751. e("./lib/three75-shim"),
  14752. e("./lib/array-polyfill"),
  14753. e("./lib/performance-polyfill"),
  14754. e("./lib/shaders/CopyShader.js"),
  14755. e("./lib/shaders/HorizontalBlurShader.js"),
  14756. e("./lib/shaders/VerticalBlurShader.js"),
  14757. e("./lib/postprocessing/EffectComposer.js"),
  14758. e("./lib/postprocessing/RenderPass.js"),
  14759. e("./lib/postprocessing/MaskPass.js"),
  14760. e("./lib/postprocessing/ShaderPass.js"),
  14761. window.Promise || (window.Promise = e("promise-polyfill"));
  14762. var x = e("three")
  14763. , _x = e("three")
  14764. , S = (e("./util/sentry"),
  14765. e("./player"))
  14766. , M = e("./director")
  14767. , R = e("./controls/CameraControls")
  14768. , P = e("./model/ModelManager")
  14769. , O = e("./DisplayController")
  14770. , L = e("./label/LabelDisplayController")
  14771. , D = e("./enum/Viewmode")
  14772. , N = e("./util/logger")
  14773. , B = e("./showcase")
  14774. , F = e("./util/browser")
  14775. , V = e("./settings")
  14776. , U = e("./gui/gui")
  14777. , k = e("./gui/error")
  14778. , H = e("./analytics")
  14779. , G = e("./util/transitions")
  14780. , z = e("./effects")
  14781. , W = e("./objects/Skybox")
  14782. , j = e("./util/common")
  14783. , Y = (e("./util/PanoramaCollection"),
  14784. e("./util/math"),
  14785. e("./util/showcase"))
  14786. , X = e("./util/camera")
  14787. , Z = (e("./objects/Panorama"),
  14788. e("./cameras/PanoramaCamera"),
  14789. e("./preloaders"))
  14790. , q = e("events").EventEmitter
  14791. , K = e("./featureflags")
  14792. , Q = (e("./util/lerp"),
  14793. e("./util/ajax"))
  14794. , J = e("./ab")
  14795. , ee = e("./sdk/automation.js")
  14796. , te = e("./scene/SceneRenderer")
  14797. , ie = e("./scene/QuickstartManager")
  14798. , ne = e("./tile/QualityManager.js")
  14799. , re = e("./localization/localize")
  14800. , oe = e("./tag/tagManager")
  14801. , ae = e("./tile/TileDownloader")
  14802. , se = e("./tile/PanoRenderer")
  14803. , le = (e("./enum/PanoSizeClass"),
  14804. e("./enum/PanoramaEvents"),
  14805. e("./enum/SceneRendererEvents"))
  14806. , ce = e("./gui/memoryUsage")
  14807. , he = e("./enum/RenderLayers")
  14808. , ue = e("./TimingData")
  14809. , de = new N(t);
  14810. N.level = V.logLevel,
  14811. N.consoleEnabled = V.console,
  14812. i()
  14813. }
  14814. }
  14815. ).call(this, "/js/main.js")
  14816. }
  14817. , {
  14818. "./DisplayController": 1,
  14819. "./TimingData": 2,
  14820. "./ab": 3,
  14821. "./analytics": 4,
  14822. "./cameras/PanoramaCamera": 7,
  14823. "./controls/CameraControls": 9,
  14824. "./director": 15,
  14825. "./effects": 16,
  14826. "./enum/PanoSizeClass": 36,
  14827. "./enum/PanoramaEvents": 37,
  14828. "./enum/RenderLayers": 41,
  14829. "./enum/SceneRendererEvents": 43,
  14830. "./enum/Viewmode": 51,
  14831. "./featureflags": 59,
  14832. "./gui/error": 64,
  14833. "./gui/gui": 65,
  14834. "./gui/memoryUsage": 73,
  14835. "./label/LabelDisplayController": 91,
  14836. "./lib/array-polyfill": 92,
  14837. "./lib/performance-polyfill": 95,
  14838. "./lib/postprocessing/EffectComposer.js": 96,
  14839. "./lib/postprocessing/MaskPass.js": 97,
  14840. "./lib/postprocessing/RenderPass.js": 98,
  14841. "./lib/postprocessing/ShaderPass.js": 99,
  14842. "./lib/shaders/CopyShader.js": 100,
  14843. "./lib/shaders/HorizontalBlurShader.js": 101,
  14844. "./lib/shaders/VerticalBlurShader.js": 102,
  14845. "./lib/three75-shim": 103,
  14846. "./localization/localize": 108,
  14847. "./tag/tagManager": 124,
  14848. "./model/ModelManager": 140,
  14849. "./objects/Panorama": 148,
  14850. "./objects/Skybox": 152,
  14851. "./player": 155,
  14852. "./preloaders": 156,
  14853. "./scene/QuickstartManager": 157,
  14854. "./scene/SceneRenderer": 158,
  14855. "./sdk/automation.js": 164,
  14856. "./settings": 166,
  14857. "./showcase": 168,
  14858. "./tile/PanoRenderer": 169,
  14859. "./tile/QualityManager.js": 170,
  14860. "./tile/TileDownloader": 171,
  14861. "./util/PanoramaCollection": 178,
  14862. "./util/ajax": 181,
  14863. "./util/browser": 182,
  14864. "./util/camera": 183,
  14865. "./util/common": 185,
  14866. "./util/lerp": 188,
  14867. "./util/logger": 189,
  14868. "./util/math": 190,
  14869. "./util/sentry": 192,
  14870. "./util/showcase": 193,
  14871. "./util/transitions": 195,
  14872. events: 202,
  14873. "promise-polyfill": 213,
  14874. three: 217
  14875. }],
  14876. 117: [function(e, t, i) {
  14877. "use strict";
  14878. function n(e) {
  14879. e = e || {}
  14880. r.RawShaderMaterial.call(this, a.extendObject({
  14881. fragmentShader: o.cube.fragmentShader,
  14882. vertexShader: o.cube.vertexShader,
  14883. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14884. name: "CubemapMaterial",
  14885. }, e))
  14886. }
  14887. var r = e("three")
  14888. , o = e("../shaders")
  14889. , a = e("../util/common");
  14890. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14891. n.prototype.constructor = n,
  14892. t.exports = n
  14893. }
  14894. , {
  14895. "../shaders": 167,
  14896. "../util/common": 185,
  14897. three: 217
  14898. }],
  14899. 118: [function(e, t, i) {
  14900. "use strict";
  14901. function n(e) {
  14902. e = e || {}
  14903. r.RawShaderMaterial.call(this, a.extendObject({
  14904. fragmentShader: o.model.fragmentShader,
  14905. vertexShader: o.model.vertexShader,
  14906. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14907. name: "ModelTextureMaterial",
  14908. }, e))
  14909. }
  14910. var r = e("three")
  14911. , o = e("../shaders")
  14912. , a = e("../util/common");
  14913. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14914. n.prototype.constructor = n,
  14915. n.prototype.setProjectedPanos = function(e, t, i) {
  14916. i && (this.uniforms.progress.value = 0),
  14917. e.ensureSkyboxReadyForRender(),
  14918. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14919. this.uniforms.pano0Position.value.copy(e.position),
  14920. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14921. t.ensureSkyboxReadyForRender(),
  14922. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14923. this.uniforms.pano1Position.value.copy(t.position),
  14924. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14925. }
  14926. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14927. this.uniforms.eyeDir.value.copy(dir)
  14928. this.uniforms.eyePos.value.copy(pos)
  14929. }
  14930. n.prototype.setBendCameraQua = function(matrix) {//加
  14931. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14932. } */
  14933. ,
  14934. t.exports = n
  14935. }
  14936. , {
  14937. "../shaders": 167,
  14938. "../util/common": 185,
  14939. three: 217
  14940. }],
  14941. 119: [function(e, t, i) {
  14942. (function(i) {
  14943. "use strict";
  14944. function n(e, t, i, n) {
  14945. this.div = null,
  14946. this.body = null,
  14947. this.label = e,
  14948. this.description = t,
  14949. this.parsedDescription = [],
  14950. this.media = i || {
  14951. type: null
  14952. },
  14953. this.loadingSpinner = null,
  14954. this.parser = new r({
  14955. supportLinks: !u.valueFromHash("mls"),
  14956. keepLinkLabels: !0
  14957. }),
  14958. this.state = I.CLOSED,
  14959. this.orientation = "",
  14960. this.initialTransform = "",
  14961. this.hovering = !1,
  14962. this.openTransition = null,
  14963. this.closeTransition = null,
  14964. this.openPromise = null,
  14965. this.closePromise = null,
  14966. this.animationTransition = null,
  14967. this.animationScale = 0
  14968. }
  14969. var r = e("../Parser/DescriptionParser")
  14970. , o = e("../Media/Link")
  14971. , a = e("../Media/Image")
  14972. , s = e("../Media/EmbedlyPlayer")
  14973. , l = e("../Media/EmbedlyEmbed")
  14974. , c = e("../../util/transitions")
  14975. , h = e("../../util/lerp")
  14976. , u = e("../../util/browser")
  14977. , d = e("./BillboardEvent")
  14978. , p = e("../Media/MediaEvent")
  14979. , f = e("../Parser/DescriptionChunkType")
  14980. , g = e("events").EventEmitter
  14981. , m = e("./billboardSettings")
  14982. , v = e("./overlaySettings")
  14983. , A = e("../../util/logger")
  14984. , y = new A(i)
  14985. , C = document.getElementById("tag-billboards");
  14986. C.addEventListener("touchend", function(e) {
  14987. C.style.pointerEvents = "none"
  14988. }),
  14989. C.addEventListener("touchcancel", function(e) {
  14990. C.style.pointerEvents = "none"
  14991. });
  14992. var I = {
  14993. CLOSED: "closed",
  14994. OPENING: "opening",
  14995. OPEN: "open",
  14996. CLOSING: "closing",
  14997. ACTIVE: "active"
  14998. };
  14999. n.prototype = Object.create(g.prototype),
  15000. n.prototype.build = function(e) {
  15001. this.parsedDescription = this.parser.parse(this.description);
  15002. var t = document.createElement("div");
  15003. t.className = "tag-container has-hotzone",
  15004. this.div = t,
  15005. this.body = document.createElement("div"),
  15006. this.body.className = "tag-body";
  15007. var i = document.createElement("div");
  15008. i.classList.add("tag-content");
  15009. var n = document.createElement("div");
  15010. n.classList.add("tag-text-content");
  15011. var r = document.createElement("div");
  15012. r.className = "tag-label",
  15013. r.textContent = this.label,
  15014. n.appendChild(r);
  15015. var o = document.createElement("div");
  15016. o.className = "tag-desc",
  15017. n.appendChild(o),
  15018. i.appendChild(n),
  15019. this.body.appendChild(i),
  15020. this.appendDescriptionElements(this.parsedDescription, o),
  15021. this.appendMedia(),
  15022. t.appendChild(this.body),
  15023. C.appendChild(t),
  15024. this.bindEvents(t, this.body)
  15025. }
  15026. ,
  15027. n.prototype.bindEvents = function(e, t) {
  15028. var i = function(e) {
  15029. return function(t) {
  15030. if (!this.div.classList.contains("overlay")) {
  15031. var i, n = document.getElementById("player");
  15032. try {
  15033. i = new MouseEvent(e,t)
  15034. } catch (n) {
  15035. i = document.createEvent("MouseEvents"),
  15036. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15037. }
  15038. n.dispatchEvent(i)
  15039. }
  15040. }
  15041. };
  15042. t.addEventListener("mousedown", function(e) {
  15043. e.stopPropagation()
  15044. }),
  15045. t.addEventListener("mouseup", function(e) {
  15046. e.stopPropagation()
  15047. }),
  15048. e.addEventListener("touchstart", function(e) {
  15049. C.style.pointerEvents = "auto"
  15050. }),
  15051. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15052. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15053. t.addEventListener("mouseover", function(t) {
  15054. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15055. }
  15056. .bind(this)),
  15057. e.addEventListener("mouseenter", function(e) {
  15058. this.state !== I.CLOSING && (this.hovering = !0,
  15059. this.emit(d.ENTER))
  15060. }
  15061. .bind(this)),
  15062. e.addEventListener("mouseleave", function(e) {
  15063. this.hovering = !1,
  15064. this.emit(d.LEAVE)
  15065. }
  15066. .bind(this)),
  15067. e.addEventListener("gesturestart", function(e) {
  15068. e.preventDefault()
  15069. });
  15070. var n = e.querySelector(".tag-text-content")
  15071. , r = 0;
  15072. n.addEventListener("touchstart", function(e) {
  15073. r = e.changedTouches[0].clientY
  15074. }),
  15075. n.addEventListener("touchmove", function(t) {
  15076. function i(e) {
  15077. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15078. }
  15079. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15080. }),
  15081. e.addEventListener("touchmove", function(e) {
  15082. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15083. })
  15084. }
  15085. ,
  15086. n.prototype.appendDescriptionElements = function(e, t) {
  15087. e.length > 0 && this.div.classList.add("has-text"),
  15088. e.forEach(function(e, i) {
  15089. switch (e.type) {
  15090. case f.TEXT:
  15091. t.appendChild(this.createTextElement(e.text));
  15092. break;
  15093. case f.LINK:
  15094. t.appendChild(this.createLinkElement(e.link))
  15095. }
  15096. }
  15097. .bind(this))
  15098. }
  15099. ,
  15100. n.prototype.appendLoadingSpinner = function() {
  15101. this.loadingSpinner = document.createElement("div"),
  15102. this.loadingSpinner.classList.add("loading-spinner");
  15103. var e = document.createElement("div");
  15104. e.classList.add("gui-spinner-icon"),
  15105. this.loadingSpinner.appendChild(e),
  15106. this.body.appendChild(this.loadingSpinner)
  15107. }
  15108. ,
  15109. n.prototype.onMediaLoadFinished = function() {
  15110. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15111. this.applyOrientation(this.orientation),
  15112. this.loadingSpinner = null)
  15113. }
  15114. ,
  15115. n.prototype.appendMedia = function() {
  15116. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15117. this.appendLoadingSpinner();
  15118. var e = document.createElement("div");
  15119. e.classList.add("tag-media-content");
  15120. var t = document.createElement("i");
  15121. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15122. t.classList.add(e)
  15123. }),
  15124. this.body.appendChild(t),
  15125. this.body.appendChild(e),
  15126. this.media.type) {
  15127. case f.IMAGE:
  15128. e.appendChild(this.createImageElement(this.media, this.body));
  15129. break;
  15130. case f.VIDEO:
  15131. e.appendChild(this.createVideoElement(this.media, this.body));
  15132. break;
  15133. case f.RICH:
  15134. e.appendChild(this.createEmbedElement(this.media, this.body))
  15135. }
  15136. }
  15137. }
  15138. ,
  15139. n.prototype.createTextElement = function(e) {
  15140. var t = document.createElement("span");
  15141. return t.textContent = e,
  15142. t
  15143. }
  15144. ;
  15145. n.prototype.createLinkElement = function(e) {
  15146. var t = new o(e);
  15147. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15148. t.createDomElement()
  15149. }
  15150. ,
  15151. n.prototype.createImageElement = function(e, t) {
  15152. function i() {
  15153. function e() {
  15154. m || (r.classList.remove("view-image"),
  15155. c.classList.add("overlay"),
  15156. i(),
  15157. window.addEventListener("resize", b),
  15158. c.addEventListener("click", a),
  15159. g.addEventListener("click", l),
  15160. f.addEventListener("click", s),
  15161. m = !0,
  15162. o.emit(p.IMAGE_OPENED))
  15163. }
  15164. function i() {
  15165. t.classList.add("show-info"),
  15166. h.classList.remove("collapsible"),
  15167. h.style.height = "";
  15168. var e = parseFloat(getComputedStyle(I).lineHeight)
  15169. , i = y + e
  15170. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15171. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15172. , s = a
  15173. , l = s * n.aspect;
  15174. l > r && (l = r,
  15175. s = l / n.aspect),
  15176. s > a && (s = a,
  15177. l = s * n.aspect),
  15178. l += C,
  15179. s += C + i,
  15180. t.style.width = l + "px",
  15181. t.style.height = s + "px",
  15182. u.style.paddingTop = e + C + "px",
  15183. o.description.length > 0 && (h.classList.add("collapsible"),
  15184. h.style.height = h.clientHeight + 12 + "px",
  15185. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15186. }
  15187. function a(e) {
  15188. e.target === c && s()
  15189. }
  15190. function s() {
  15191. m && (m = !1,
  15192. r.classList.add("view-image"),
  15193. c.classList.remove("overlay"),
  15194. h.style.height = "",
  15195. u.style.paddingTop = "",
  15196. t.style.width = "",
  15197. t.style.height = "",
  15198. window.removeEventListener("resize", b),
  15199. c.removeEventListener("click", a),
  15200. g.removeEventListener("click", l),
  15201. f.removeEventListener("click", s),
  15202. o.emit(p.IMAGE_CLOSED),
  15203. o.close(!0))
  15204. }
  15205. function l(e) {
  15206. t.classList.toggle("show-info")
  15207. }
  15208. var c = o.div
  15209. , h = c.getElementsByClassName("tag-content")[0]
  15210. , u = c.getElementsByClassName("tag-media-content")[0]
  15211. , f = t.getElementsByClassName("close")[0]
  15212. , g = h.getElementsByClassName("tag-label")[0];
  15213. c.classList.add("has-image"),
  15214. r.classList.add("view-image"),
  15215. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15216. o.applyOrientation(o.orientation);
  15217. var m = !1
  15218. , A = getComputedStyle(h)
  15219. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15220. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15221. , I = h.querySelector(".tag-label")
  15222. , E = h.querySelector(".tag-desc")
  15223. , b = function() {
  15224. var e, t, n = 0;
  15225. return function() {
  15226. clearInterval(e),
  15227. clearTimeout(t),
  15228. e = setInterval(function() {
  15229. var e = c.clientHeight;
  15230. n !== e && (i(),
  15231. n = e)
  15232. }, 100),
  15233. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15234. }
  15235. }();
  15236. n.on(p.IMAGE_OPENING, e),
  15237. o.on(d.ACTIVATE, e),
  15238. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15239. o.on(d.CLOSING, s)
  15240. }
  15241. var n = new a
  15242. , r = n.createDomElement();
  15243. this.once(d.OPENED, function() {
  15244. n.load(e.src).then(i).catch(function(t) {
  15245. y.warn("Failed to load image:", e.src),
  15246. y.warn("with error:", t)
  15247. }).then(this.onMediaLoadFinished.bind(this))
  15248. });
  15249. var o = this;
  15250. return r
  15251. }
  15252. ,
  15253. n.prototype.createVideoElement = function(e, t) {
  15254. var i = new s({
  15255. autoPlay: !0,
  15256. autoResume: !0,
  15257. startMuted: !1,
  15258. loop: !1
  15259. })
  15260. , n = i.createDomElement();
  15261. return this.once(d.OPENED, function() {
  15262. i.load(e.src).then(function() {
  15263. this.div.classList.add("has-video"),
  15264. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15265. i.play()),
  15266. this.on(d.OPENING, i.show.bind(i)),
  15267. this.on(d.OPENED, i.play.bind(i)),
  15268. this.on(d.CLOSING, i.pause.bind(i)),
  15269. this.on(d.CLOSED, i.hide.bind(i))
  15270. }
  15271. .bind(this)).catch(function(t) {
  15272. y.warn("Failed to embed video:", e.src),
  15273. y.warn("with error:", t)
  15274. }).then(this.onMediaLoadFinished.bind(this))
  15275. }
  15276. .bind(this)),
  15277. n
  15278. }
  15279. ,
  15280. n.prototype.createEmbedElement = function(e, t) {
  15281. var i = new l
  15282. , n = i.createDomElement();
  15283. return this.once(d.OPENED, function() {
  15284. i.load(e.src).then(function() {
  15285. this.div.classList.add("has-embed"),
  15286. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15287. this.applyOrientation(this.orientation),
  15288. this.on(d.OPENING, i.show.bind(i)),
  15289. this.on(d.CLOSED, i.hide.bind(i))
  15290. }
  15291. .bind(this)).catch(function(t) {
  15292. y.warn("Failed to embed:", e.src),
  15293. y.warn("with error:", t)
  15294. }).then(this.onMediaLoadFinished.bind(this))
  15295. }
  15296. .bind(this)),
  15297. n
  15298. }
  15299. ,
  15300. n.prototype.open = function(e) {
  15301. return this.openPromise = $.Deferred(),
  15302. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15303. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15304. this.state !== I.OPEN && (this.emit(d.OPENING),
  15305. e && this.emit(d.ACTIVATING),
  15306. this.state = I.OPENING,
  15307. this.animateOpen(function() {
  15308. e && this.setActiveState(),
  15309. this.openPromise.resolve()
  15310. }
  15311. .bind(this)))
  15312. }
  15313. .bind(this), m.animation.openDelay),
  15314. c.cancel(this.closeTransition),
  15315. this.closePromise && this.closePromise.reject(),
  15316. this.closeTransition = void 0,
  15317. this.openPromise.promise())
  15318. }
  15319. ,
  15320. n.prototype.close = function(e) {
  15321. return this.closePromise = $.Deferred(),
  15322. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15323. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15324. this.state = I.CLOSING,
  15325. this.animateClose())
  15326. }
  15327. .bind(this), m.animation.closeDelay)),
  15328. c.cancel(this.openTransition),
  15329. this.openPromise && this.openPromise.reject(),
  15330. this.openTransition = void 0,
  15331. this.closePromise.resolve(),
  15332. this.closePromise.promise())
  15333. }
  15334. ,
  15335. n.prototype.setActiveState = function() {
  15336. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15337. this.emit(d.ACTIVATE),
  15338. this.div.classList.remove("has-hotzone"))
  15339. }
  15340. ,
  15341. n.prototype.animateOpen = function(e) {
  15342. if (this.state === I.OPENING) {
  15343. if (c.cancel(this.animationTransition),
  15344. u.detectSamsungNative())
  15345. return this.boardOrientation = null,
  15346. this.div.style.visibility = "visible",
  15347. this.emit(d.OPENED),
  15348. this.state = I.OPEN,
  15349. void (e && e());
  15350. this.div.style.webkitTransform = "scale(0)",
  15351. this.div.style.transform = "scale(0)",
  15352. this.div.style.visibility = "visible",
  15353. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15354. this.emit(d.OPENED),
  15355. this.state = I.OPEN,
  15356. e && e()
  15357. }
  15358. .bind(this))
  15359. }
  15360. }
  15361. ,
  15362. n.prototype.animateClose = function(e) {
  15363. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15364. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15365. this.emit(d.CLOSED),
  15366. this.state = I.CLOSED,
  15367. this.div.style.visibility = "hidden",
  15368. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15369. e && e()
  15370. }
  15371. .bind(this)))
  15372. }
  15373. ,
  15374. n.prototype.needsUpdate = function() {
  15375. return this.state !== I.CLOSED
  15376. }
  15377. ,
  15378. n.prototype.update = function(e, t) {
  15379. if (this.needsUpdate()) {
  15380. var i = (this.updateOrientation(e),
  15381. this.calcScale(t))
  15382. , n = {
  15383. x: (e.x + 1) * $("#player").width() / 2,
  15384. y: (e.y + 1) * $("#player").height() / 2
  15385. };
  15386. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15387. this.div.style.webkitTransform = this.div.screenTransform,
  15388. this.div.style.transform = this.div.screenTransform
  15389. }
  15390. }
  15391. ,
  15392. n.prototype.getDimensions = function() {
  15393. return this.div.getBoundingClientRect()
  15394. }
  15395. ,
  15396. n.prototype.calcScale = function(e) {
  15397. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15398. }
  15399. ,
  15400. n.prototype.updateOrientation = function(e) {
  15401. if (this.state !== I.ACTIVE) {
  15402. var t = 1 / 3
  15403. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15404. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15405. , r = "";
  15406. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15407. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15408. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15409. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15410. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15411. }
  15412. }
  15413. ,
  15414. n.prototype.applyOrientation = function(e) {
  15415. this.div.style.transform = this.div.style.webkitTransform = "",
  15416. this.div.classList.remove("tag-container-" + this.orientation),
  15417. this.div.classList.add("tag-container-" + e);
  15418. var t = window.getComputedStyle(this.div);
  15419. this.initialTransform = t.transform || t.webkitTransform,
  15420. "none" === this.initialTransform && (this.initialTransform = "");
  15421. var i = t.transform.slice(7, -1).split(",")
  15422. , n = -i[4]
  15423. , r = -i[5];
  15424. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15425. this.div.style.transformOrigin = n + "px " + r + "px",
  15426. this.orientation = e
  15427. }
  15428. ,
  15429. t.exports = n
  15430. }
  15431. ).call(this, "/js/tag/Billboard/Billboard.js")
  15432. }
  15433. , {
  15434. "../../util/browser": 182,
  15435. "../../util/lerp": 188,
  15436. "../../util/logger": 189,
  15437. "../../util/transitions": 195,
  15438. "../Media/EmbedlyEmbed": 125,
  15439. "../Media/EmbedlyPlayer": 126,
  15440. "../Media/Image": 128,
  15441. "../Media/Link": 129,
  15442. "../Media/MediaEvent": 131,
  15443. "../Parser/DescriptionChunkType": 133,
  15444. "../Parser/DescriptionParser": 134,
  15445. "./BillboardEvent": 120,
  15446. "./billboardSettings": 121,
  15447. "./overlaySettings": 122,
  15448. events: 202
  15449. }],
  15450. 120: [function(e, t, i) {
  15451. "use strict";
  15452. t.exports = Object.freeze({
  15453. ENTER: "billboard.enter",
  15454. LEAVE: "billboard.leave",
  15455. OPENING: "billboard.opening",
  15456. OPENED: "billboard.open",
  15457. CLOSING: "billboard.closing",
  15458. CLOSED: "billboard.closed",
  15459. ACTIVATING: "billboard.activating",
  15460. ACTIVATE: "billboard.activate"
  15461. })
  15462. }
  15463. , {}],
  15464. 121: [function(e, t, i) {
  15465. "use strict";
  15466. t.exports = Object.freeze({
  15467. animation: Object.freeze({
  15468. hoverOnClosing: !1,
  15469. openDelay: 100,
  15470. closeDelay: 50,
  15471. openDuration: 200,
  15472. closeDuration: 100
  15473. }),
  15474. boardToDiscRatio: 1.2
  15475. })
  15476. }
  15477. , {}],
  15478. 122: [function(e, t, i) {
  15479. "use strict";
  15480. t.exports = Object.freeze({
  15481. boundaryWidth: 30,
  15482. boundaryHeight: 0
  15483. })
  15484. }
  15485. , {}],
  15486. 123: [function(e, t, i) {//tag
  15487. (function(i) {
  15488. "use strict";
  15489. function n(e, t, i) {
  15490. var n = i.version || "0";
  15491. "0" !== n && I.info("tag defined using version " + n),
  15492. this.model = e,
  15493. this.sid = t,
  15494. this.color = (new r.Color).set(i.color || l.tagDefault),
  15495. this.hoverColor = l._darken(this.color, .2),
  15496. this.floor = null,
  15497. this.floorIndex = i.floor,
  15498. this.mode = s.PANORAMA,
  15499. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15500. this.obj3d = null,
  15501. this.disc = null,
  15502. this.materials = {
  15503. disc: null,
  15504. pole: null
  15505. },
  15506. this.position = (new r.Vector3).copy(i.position),
  15507. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15508. this.discWorldPosition = null,
  15509. this.discScale = .05,
  15510. this.poleEnabled = i.stem.enabled,
  15511. this.billboard = new o(i.label,i.description,i.media,this),
  15512. this.visibleTransition = null,
  15513. this.hoveringDisc = !1
  15514. }
  15515. var r = e("three")
  15516. , o = e("./Billboard/Billboard")
  15517. , a = e("../settings")
  15518. , s = e("../enum/Viewmode")
  15519. , l = e("../enum/Colors")
  15520. , c = e("../enum/RenderLayers")
  15521. , h = e("../enum/RenderOrder")
  15522. , u = (e("../util/common"),
  15523. e("../util/math"))
  15524. , d = e("../util/texture")
  15525. , p = e("../objects/Panorama")
  15526. , f = e("../shaders")
  15527. , g = e("../util/transitions")
  15528. , m = e("../util/lerp")
  15529. , v = e("../util/easing")
  15530. , A = e("./Billboard/BillboardEvent")
  15531. , y = e("events").EventEmitter
  15532. , C = e("../util/logger")
  15533. , I = new C(i)
  15534. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15535. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15536. , w = new r.PlaneBufferGeometry(1,1);
  15537. n.prototype = Object.create(y.prototype),
  15538. n.raycaster = new r.Raycaster,
  15539. n.prototype.bindEvents = function() {
  15540. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15541. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15542. }
  15543. ,
  15544. n.prototype.build = function() {
  15545. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15546. this.floor && (this.billboard.build(this.model.sid),
  15547. this.obj3d = this.buildObject3D(),
  15548. this.floor.add(this.obj3d)),
  15549. this
  15550. }
  15551. ,
  15552. n.prototype.buildObject3D = function() {
  15553. var e = new r.Object3D;
  15554. e.position.copy(this.position);
  15555. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15556. t.bg.value = b,
  15557. t.mask.value = E,
  15558. t.color.value.copy(this.color),
  15559. this.materials.disc = new r.RawShaderMaterial({
  15560. transparent: !0,
  15561. vertexShader: f.tagDisc.vertexShader,
  15562. fragmentShader: f.tagDisc.fragmentShader,
  15563. uniforms: t
  15564. }),
  15565. this.disc = new r.Mesh(w,this.materials.disc),
  15566. this.disc.layers.set(c.TAG),
  15567. this.disc.position.copy(this.discPosition),
  15568. this.disc.renderOrder = h.tagDisc,
  15569. this.disc.tag = this;
  15570. var i = this.buildPole();
  15571. return i.layers.set(c.TAG),
  15572. i.renderOrder = h.tagStem,
  15573. e.add(i),
  15574. e.layers.set(c.TAG),
  15575. e.add(this.disc)
  15576. }
  15577. ,
  15578. n.prototype.buildPole = function() {
  15579. var e = new r.BufferGeometry
  15580. , t = new Float32Array(6);
  15581. return t[0] = t[1] = t[2] = 0,
  15582. t[3] = this.discPosition.x,
  15583. t[4] = this.discPosition.y,
  15584. t[5] = this.discPosition.z,
  15585. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15586. this.materials.pole = new r.LineBasicMaterial({
  15587. linewidth: a.tags.pole.width,
  15588. color: a.tags.pole.color,
  15589. opacity: 0,
  15590. visible: this.poleEnabled,
  15591. transparent: !0,
  15592. depthWrite: !1
  15593. }),
  15594. new r.Line(e,this.materials.pole)
  15595. }
  15596. ,
  15597. n.prototype.setFreeState = function(e) {
  15598. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15599. this.materials.disc.uniforms.color.value = this.color
  15600. }
  15601. .bind(this))
  15602. }
  15603. ,
  15604. n.prototype.setHoverState = function(e) {
  15605. this.billboard.open(e),
  15606. this.materials.disc.uniforms.color.value = this.hoverColor
  15607. }
  15608. ,
  15609. n.prototype.hide = function(e, t) {
  15610. var i = $.Deferred();
  15611. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15612. return i.resolve().promise();
  15613. e = e || 0,
  15614. t = t || 0,
  15615. g.cancel(this.visibleTransition);
  15616. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15617. , r = t + e
  15618. , o = t / r;
  15619. return this.visibleTransition = g.start(function(e) {
  15620. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15621. , i = m.property(e.materials.pole, "opacity", 0);
  15622. return function(n) {
  15623. t(n),
  15624. e.materials.pole && i(n)
  15625. }
  15626. }(this), r * n, function() {
  15627. i.resolve()
  15628. }, o, v[a.warp.blendEasing]),
  15629. i.promise()
  15630. }
  15631. ,
  15632. n.prototype.show = function(e, t) {
  15633. var i = $.Deferred();
  15634. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15635. return i.resolve().promise();
  15636. e = e || 0,
  15637. t = t || 0,
  15638. g.cancel(this.visibleTransition);
  15639. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15640. , r = t + e
  15641. , o = t / r;
  15642. return this.visibleTransition = g.start(function(e) {
  15643. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15644. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15645. return function(n) {
  15646. t(n),
  15647. e.materials.pole && i(n)
  15648. }
  15649. }(this), r * n, function() {
  15650. i.resolve()
  15651. }, o, v[a.warp.blendEasing]),
  15652. i.promise()
  15653. }
  15654. ,
  15655. n.prototype.closestPanoTowardTag = function(e, t) {
  15656. var i = []
  15657. , o = []
  15658. , l = this.disc.getWorldPosition();
  15659. if (e === s.PANORAMA) {
  15660. var c = .5
  15661. , h = t.position.clone().sub(l).normalize();
  15662. i.push(p.filters.isPanoAligned()),
  15663. i.push(p.filters.isNeighbourPanoTo(t)),
  15664. i.push(p.filters.inPanoDirection(l, h, c)),
  15665. o.push(p.scoreFunctions.direction(l, h))
  15666. }
  15667. var u = new r.Vector3
  15668. , d = function(e) {
  15669. u.copy(l).sub(e.position);
  15670. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15671. , i = a.tags.navigate.tiltTolerance;
  15672. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15673. }
  15674. , f = function(e) {
  15675. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15676. };
  15677. i.push(f, d),
  15678. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15679. var g = this.model.panos.sortByScore(i, o);
  15680. if (a.tags.navigate.lineOfSight) {
  15681. for (var m = 0; m < g.length; m++) {
  15682. var v = g[m].item
  15683. , A = v.position.distanceTo(l);
  15684. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15685. return null;
  15686. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15687. var y = n.raycaster.intersectObjects(this.model.colliders);
  15688. if (0 === y.length || y[0].distance > A)
  15689. return v
  15690. }
  15691. return null
  15692. }
  15693. return g.length > 0 && g[0].item
  15694. }
  15695. ,
  15696. n.prototype.examine = function(e) {
  15697. var t = e.mode
  15698. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15699. , n = this.disc.getWorldPosition();
  15700. this.billboard.setActiveState();
  15701. var o = function() {
  15702. var t = this.billboard.getDimensions()
  15703. , n = new r.Vector3;
  15704. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15705. n.unproject(e.camera),
  15706. e.flyToPano({
  15707. pano: i,
  15708. lookAtPoint: n
  15709. })
  15710. }
  15711. .bind(this);
  15712. if (t === s.PANORAMA)
  15713. if (i !== e.currentPano) {
  15714. var l = {
  15715. pano: i,
  15716. lookAtPoint: n,
  15717. duration: null,
  15718. maxDistanceOverride: null,
  15719. skipWarpingCheck: !1
  15720. };
  15721. e.flyToPano(l, o)
  15722. } else
  15723. setTimeout(function() {
  15724. this.billboard.open().then(function() {
  15725. o()
  15726. })
  15727. }
  15728. .bind(this), 0);
  15729. else {
  15730. var c = {
  15731. pano: i
  15732. };
  15733. if (n) {
  15734. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15735. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15736. }
  15737. c.callback = o,
  15738. c.duration = 1500,
  15739. c.mode = s.PANORAMA,
  15740. e.flyToNewMode(c)
  15741. }
  15742. }
  15743. ,
  15744. n.prototype.update = function(e, t) {
  15745. var i = new r.Vector3;
  15746. return function(e, t) {
  15747. this.discWorldPosition = this.disc.getWorldPosition(),
  15748. this.updateDisc(e, t),
  15749. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15750. i.z < 1 && (i.y *= -1,
  15751. this.billboard.update(i, this.getDiscRadius(i, t))))
  15752. }
  15753. }(),
  15754. n.prototype.updateDisc = function(e, t) {
  15755. var i = new r.Vector3
  15756. , o = new r.Vector3
  15757. , l = new r.Vector3
  15758. , c = new r.Vector3
  15759. , h = new r.Vector3;
  15760. return function(e, t) {
  15761. var u = a.tags.visibility
  15762. , d = a.tags.disc.scale
  15763. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15764. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15765. this.obj3d.visible) {
  15766. this.disc.quaternion.copy(t.quaternion);
  15767. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15768. i.copy(this.discWorldPosition).project(t),
  15769. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15770. l.set(f / 2, 0, 0).add(o),
  15771. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15772. h.copy(c).unproject(t);
  15773. var g = h.distanceTo(this.discWorldPosition)
  15774. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15775. this.discScale = g * m,
  15776. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15777. }
  15778. }
  15779. }(),
  15780. n.prototype.getDiscRadius = function(e, t) {
  15781. var i = new r.Vector3;
  15782. return function(e, t) {
  15783. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15784. Math.abs(e.x - i.x) * $("#player").width()
  15785. }
  15786. }(),
  15787. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15788. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15789. }
  15790. ,
  15791. n.prototype.offScreen = function(e, t) {
  15792. var i = e.getWorldPosition().project(t);
  15793. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15794. }
  15795. ,
  15796. n.viewportScale = function() {
  15797. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15798. n.viewportHeight = $("#player").height(),
  15799. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15800. n.currentViewportScale
  15801. }
  15802. ,
  15803. t.exports = n
  15804. }
  15805. ).call(this, "/js/tag/tag.js")
  15806. }
  15807. , {
  15808. "../enum/Colors": 19,
  15809. "../enum/RenderLayers": 41,
  15810. "../enum/RenderOrder": 42,
  15811. "../enum/Viewmode": 51,
  15812. "../objects/Panorama": 148,
  15813. "../settings": 166,
  15814. "../shaders": 167,
  15815. "../util/common": 185,
  15816. "../util/easing": 186,
  15817. "../util/lerp": 188,
  15818. "../util/logger": 189,
  15819. "../util/math": 190,
  15820. "../util/texture": 194,
  15821. "../util/transitions": 195,
  15822. "./Billboard/Billboard": 119,
  15823. "./Billboard/BillboardEvent": 120,
  15824. events: 202,
  15825. three: 217
  15826. }],
  15827. 124: [function(e, t, i) {
  15828. (function(i) {
  15829. "use strict";
  15830. function n() {
  15831. this.tagState = y.IDLE,
  15832. this.intersectTag = null,
  15833. this.hoveredTag = null,
  15834. this.activeTag = null,
  15835. this.tagDiscs = [],
  15836. this.raycaster = new r.Raycaster,
  15837. this.modelManager = null,
  15838. this.player = null,
  15839. this.totaltags = 0,
  15840. this.navigatingViaTag = !1,
  15841. this.enabled = !1
  15842. }
  15843. var r = e("three")
  15844. , o = e("../util/logger")
  15845. , a = e("../util/common")
  15846. , s = e("../controls/serializer")
  15847. , l = e("../objects/Snapshot")
  15848. , c = e("../settings")
  15849. , h = e("./Billboard/BillboardEvent")
  15850. , u = e("./Media/MediaEvent")
  15851. , d = e("./Media/LinkType")
  15852. , p = e("../enum/Viewmode")
  15853. , f = e("../enum/WarpStyle")
  15854. , g = e("../enum/BlackoutStyle")
  15855. , m = e("../enum/ModelManagerEvents")
  15856. , v = e("../enum/tagEvents")
  15857. , A = e("../enum/PlayerEvents")
  15858. , y = (e("../util/lerp"),
  15859. e("../enum/TagStates"))
  15860. , C = e("events").EventEmitter
  15861. , I = new o(i);
  15862. a.extend(n, C),
  15863. n.prototype.init = function(e, t) {
  15864. this.modelManager = e,
  15865. this.player = t,
  15866. this.updateModel(),
  15867. this.bindEvents()
  15868. }
  15869. ,
  15870. n.prototype.update = function(e) {
  15871. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15872. }
  15873. ,
  15874. n.prototype.updateTags = function(e, t, i, n) {
  15875. for (var r in this.model.tags)
  15876. this.model.tags[r].update(e, t, i, n)
  15877. }
  15878. ,
  15879. n.prototype.updateModel = function() {
  15880. this.model = this.modelManager.getActiveModel(),
  15881. this.gettagsFromModel(),
  15882. this.totaltags = Object.keys(this.model.tags).length
  15883. }
  15884. ,
  15885. n.prototype.gettagsFromModel = function() {
  15886. this.tagDiscs = [];
  15887. for (var e in this.model.tags) {
  15888. var t = this.model.tags[e].disc;
  15889. t && this.tagDiscs.push(t)
  15890. }
  15891. }
  15892. ,
  15893. n.prototype.bindEvents = function() {
  15894. function e() {
  15895. Object.keys(this.model.tags).forEach(function(e) {
  15896. var t = this.model.tags[e];
  15897. t.bindEvents(),
  15898. t.billboard.on(u.LINK_CLICK, function(e) {
  15899. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15900. }
  15901. .bind(this)),
  15902. t.billboard.on(u.IMAGE_OPENED, function() {
  15903. this.tagState = y.EXAMINE,
  15904. this.emit(u.IMAGE_OPENED)
  15905. }
  15906. .bind(this)),
  15907. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15908. }
  15909. .bind(this))
  15910. }
  15911. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15912. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15913. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15914. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15915. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15916. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15917. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15918. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15919. e.call(this)
  15920. }
  15921. ,
  15922. n.prototype.navigateViaLink = function(e) {
  15923. var t = s.deserialize(e);
  15924. if (t)
  15925. if (t.mode === p.PANORAMA) {
  15926. try {
  15927. this.player.model.panos.get(t.panoId)
  15928. } catch (e) {
  15929. return void I.warn("Unable to find panorama location", t.panoId)
  15930. }
  15931. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15932. } else {
  15933. var i = {
  15934. cameraMode: t.mode,
  15935. position: t.position,
  15936. quaternion: t.quaternion,
  15937. scanId: t.panoId,
  15938. orthoZoom: t.zoom,
  15939. floorVisibility: t.floorVisibility,
  15940. thumbUrl: null,
  15941. name: null
  15942. };
  15943. this.player.flyToNewMode({
  15944. mode: t.mode,
  15945. duration: c.warp.outsideTime,
  15946. warpDest: new l(i),
  15947. force: !0
  15948. })
  15949. }
  15950. }
  15951. ,
  15952. n.prototype.handleWarpStart = function(e, t, i, n) {
  15953. this.dismissExaminedTag(),
  15954. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15955. e && (i = g.END),
  15956. this.hideShowTagsForBlackoutStyle(i, n))
  15957. }
  15958. ,
  15959. n.prototype.handleWarpInterruption = function(e, t, i) {
  15960. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15961. this.hideShowTagsForBlackoutStyle(t, i)
  15962. }
  15963. ,
  15964. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15965. var i = 0
  15966. , n = 0
  15967. , r = t / 2;
  15968. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  15969. e) {
  15970. case g.END:
  15971. this.hideAlltags(r);
  15972. break;
  15973. case g.BEGINNING:
  15974. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15975. break;
  15976. case g.NONE:
  15977. break;
  15978. case g.MIDDLE:
  15979. i = r,
  15980. n = r,
  15981. this.hideAlltags(n),
  15982. setTimeout(function() {
  15983. this.showAlltags(i)
  15984. }
  15985. .bind(this), n);
  15986. break;
  15987. case g.FADEIN:
  15988. setTimeout(function() {
  15989. this.showAlltags(r)
  15990. }
  15991. .bind(this), r)
  15992. }
  15993. }
  15994. ,
  15995. n.prototype.onPlayerModeChanging = function(e, t) {
  15996. t !== p.PANORAMA && this.dismissExaminedTag(),
  15997. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  15998. var i = t !== p.OUTDOOR;
  15999. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16000. }
  16001. ,
  16002. n.prototype.onPanoChange = function(e, t) {
  16003. var i = this.navigatingViaTag;
  16004. if (this.navigatingViaTag = !1,
  16005. !i) {
  16006. this.dismissExaminedTag();
  16007. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16008. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16009. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16010. }
  16011. }
  16012. ,
  16013. n.prototype.onPlayerReady = function(e, t, i) {
  16014. this.startAlltags(e, t ? i : null)
  16015. }
  16016. ,
  16017. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16018. this.updateClosestTags(e)
  16019. }
  16020. ,
  16021. n.prototype.dismissExaminedTag = function() {
  16022. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16023. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16024. this.hoveredTag = null)
  16025. }
  16026. ,
  16027. n.prototype.startAlltags = function(e, t) {
  16028. this.model.shouldShowtags = c.tags.enabled,
  16029. this.enabled = !0,
  16030. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16031. t && setTimeout(function() {
  16032. this.activateTag(this.model.getTagBySid(t))
  16033. }
  16034. .bind(this), c.tags.startup.fadeInDuration / 2))
  16035. }
  16036. ,
  16037. n.prototype.showAlltags = function(e, t, i) {
  16038. function n() {
  16039. o++,
  16040. o === this.totaltags && (this.model.tagsShown = !0,
  16041. r.resolve())
  16042. }
  16043. var r = $.Deferred();
  16044. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16045. return r.resolve().promise();
  16046. var o = 0;
  16047. for (var a in this.model.tags) {
  16048. var s = this.model.tags[a];
  16049. s.show(e, t).done(n.bind(this))
  16050. }
  16051. return r.promise()
  16052. }
  16053. ,
  16054. n.prototype.hideAlltags = function(e, t) {
  16055. function i() {
  16056. r++,
  16057. r === this.totaltags && (this.model.tagsShown = !1,
  16058. n.resolve())
  16059. }
  16060. var n = $.Deferred()
  16061. , r = 0;
  16062. for (var o in this.model.tags) {
  16063. var a = this.model.tags[o];
  16064. a.hide(e, t).done(i.bind(this)),
  16065. a === this.activeTag && this.dismissActiveTag()
  16066. }
  16067. return n.promise()
  16068. }
  16069. ,
  16070. n.prototype.enableHovering = function() {
  16071. this.enabled = !0
  16072. }
  16073. ,
  16074. n.prototype.disableHovering = function() {
  16075. this.enabled = !1
  16076. }
  16077. ,
  16078. n.prototype.activateTag = function(e, t) {
  16079. t = t || y.EXAMINE,
  16080. this.activeTag = e,
  16081. this.activeTag.hoveringDisc = !0,
  16082. this.activeTag.setHoverState(t === y.EXAMINE),
  16083. this.tagState = t,
  16084. this.emit(v.TagActivated, e)
  16085. }
  16086. ,
  16087. n.prototype.dismissActiveTag = function() {
  16088. this.activeTag.hoveringDisc = !1,
  16089. this.activeTag.setFreeState(!0);
  16090. var e = this.activeTag;
  16091. this.activeTag = null,
  16092. this.tagState = y.IDLE,
  16093. this.emit(v.TagDismissed, e)
  16094. }
  16095. ,
  16096. n.prototype.clickedOnTag = function(e) {
  16097. var t = function() {
  16098. this.navigatingViaTag = !0,
  16099. this.activeTag.examine(this.player),
  16100. this.emit(v.TagNavigation, this.activeTag)
  16101. }
  16102. .bind(this);
  16103. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16104. this.activeTag = this.intersectTag,
  16105. t(),
  16106. !0) : (this.dismissActiveTag(),
  16107. !1)
  16108. }
  16109. ,
  16110. n.prototype.intersecttag = function() {
  16111. var e = new r.Vector3
  16112. , t = new r.Vector3
  16113. , i = new r.Vector3;
  16114. return function(n, r, o) {
  16115. if (!this.enabled)
  16116. return null;
  16117. var a = null
  16118. , s = this.tagDiscs.filter(function(e) {
  16119. return e.parent.visible
  16120. });
  16121. if (s.length > 0) {
  16122. var l = this.model.floors.reduce(function(e, t) {
  16123. return t.hidden ? e : e.concat(t.collider.children)
  16124. }, s);
  16125. e.set(n.x, n.y, -1).unproject(o),
  16126. t.set(n.x, n.y, 1).unproject(o),
  16127. i.copy(t).sub(e).normalize(),
  16128. this.raycaster.set(e, i);
  16129. var c = this.raycaster.intersectObjects(l);
  16130. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16131. }
  16132. return this.intersectTag = a,
  16133. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16134. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16135. this.hoveredTag = a
  16136. }
  16137. .bind(this)),
  16138. a.billboard.on(h.LEAVE, function() {
  16139. this.hoveredTag = null
  16140. }
  16141. .bind(this))),
  16142. this.activateTag(a, y.BROWSE))),
  16143. a
  16144. }
  16145. }(),
  16146. n.prototype.rankedtagInDirection = function() {
  16147. var e = []
  16148. , t = []
  16149. , i = new r.Vector3
  16150. , n = new r.Vector3
  16151. , o = new r.Vector3;
  16152. return function(r, a, s, l) {
  16153. var c = 0;
  16154. t.length = 0;
  16155. for (var h = 0; h < this.closesttags.length; h++) {
  16156. var u = this.closesttags[h];
  16157. n.copy(u.position),
  16158. n.add(u.discPosition),
  16159. i.copy(a),
  16160. i.sub(n).negate(),
  16161. i.normalize();
  16162. var d = i.dot(l);
  16163. if (d >= 0) {
  16164. o.copy(n),
  16165. o.project(s);
  16166. var p = this.intersecttag(o, !1, s);
  16167. if (p) {
  16168. if (c >= e.length)
  16169. for (var f = 0; f < 64; f++)
  16170. e.push({
  16171. tag: u,
  16172. dot: d
  16173. });
  16174. var g = e[c];
  16175. g.tag = u,
  16176. g.dot = d,
  16177. g.position = math.projectPositionToCanvas(n, s),
  16178. t.push(g),
  16179. c++
  16180. }
  16181. }
  16182. }
  16183. return t.sort(function(e, t) {
  16184. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16185. }),
  16186. r < t.length ? t[r].tag : null
  16187. }
  16188. }(),
  16189. n.prototype.updateClosestTags = function() {
  16190. var e = new r.Vector3
  16191. , t = 30;
  16192. return function(i) {
  16193. this.closesttags || (this.closesttags = []),
  16194. this.closesttags.length = 0;
  16195. var n = this.model.tags;
  16196. if (n)
  16197. for (var r in n)
  16198. if (n.hasOwnProperty(r)) {
  16199. var o = n[r]
  16200. , a = o.position;
  16201. e.copy(i),
  16202. e.sub(a).negate();
  16203. var s = e.lengthSq();
  16204. s < t && this.closesttags.push(o)
  16205. }
  16206. }
  16207. }(),
  16208. t.exports = n
  16209. }
  16210. ).call(this, "/js/tag/tagManager.js")
  16211. }
  16212. , {
  16213. "../controls/serializer": 14,
  16214. "../enum/BlackoutStyle": 18,
  16215. "../enum/tagEvents": 32,
  16216. "../enum/ModelManagerEvents": 33,
  16217. "../enum/PlayerEvents": 40,
  16218. "../enum/TagStates": 44,
  16219. "../enum/Viewmode": 51,
  16220. "../enum/WarpStyle": 52,
  16221. "../objects/Snapshot": 153,
  16222. "../settings": 166,
  16223. "../util/common": 185,
  16224. "../util/lerp": 188,
  16225. "../util/logger": 189,
  16226. "./Billboard/BillboardEvent": 120,
  16227. "./Media/LinkType": 130,
  16228. "./Media/MediaEvent": 131,
  16229. events: 202,
  16230. three: 217
  16231. }],
  16232. 125: [function(e, t, i) {
  16233. (function(i) {
  16234. "use strict";
  16235. function n() {
  16236. this.embedWrapper = null,
  16237. this.embedElement = null
  16238. }
  16239. var r = e("../../util/ajax")
  16240. , o = e("./mediaSettings")
  16241. , a = e("../../settings")
  16242. , s = e("../../util/logger")
  16243. , l = new s(i);
  16244. n.prototype.createDomElement = function() {
  16245. return this.embedWrapper = document.createElement("div"),
  16246. this.embedWrapper.classList.add("tag-embed"),
  16247. this.embedWrapper.classList.add("hidden"),
  16248. this.embedWrapper
  16249. }
  16250. ,
  16251. n.prototype.load = function(e) {
  16252. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16253. return new Promise(function(e, i) {
  16254. r.get(t).then(function(t) {
  16255. if (t = JSON.parse(t),
  16256. t.html && t.html.indexOf("<script") === -1) {
  16257. this.embedWrapper.innerHTML = t.html;
  16258. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16259. if (this.embedWrapper.style.width = n + "px",
  16260. t.height) {
  16261. var r = t.height / t.width;
  16262. this.embedWrapper.style.height = n * r + "px"
  16263. }
  16264. this.embedElement = this.embedWrapper.firstChild;
  16265. var a = [];
  16266. try {
  16267. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16268. } catch (e) {
  16269. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16270. }
  16271. a.forEach(function(e) {
  16272. e.setAttribute("target", "_blank")
  16273. }),
  16274. this.embedElement.classList.add("hidden"),
  16275. this.embedWrapper.classList.remove("hidden"),
  16276. e()
  16277. } else
  16278. i("Not a valid embed")
  16279. }
  16280. .bind(this), function(e) {
  16281. i(e.response)
  16282. })
  16283. }
  16284. .bind(this))
  16285. }
  16286. ,
  16287. n.prototype.show = function() {
  16288. this.embedElement && this.embedElement.classList.remove("hidden")
  16289. }
  16290. ,
  16291. n.prototype.hide = function() {
  16292. this.embedElement && this.embedElement.classList.add("hidden")
  16293. }
  16294. ,
  16295. t.exports = n
  16296. }
  16297. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16298. }
  16299. , {
  16300. "../../settings": 166,
  16301. "../../util/ajax": 181,
  16302. "../../util/logger": 189,
  16303. "./mediaSettings": 132
  16304. }],
  16305. 126: [function(e, t, i) {
  16306. (function(i) {
  16307. "use strict";
  16308. function n(e) {
  16309. o.call(this),
  16310. this.options = e,
  16311. this.playerControls = null,
  16312. this.state = s.NOT_READY
  16313. }
  16314. var r = e("../../util/browser")
  16315. , o = e("./EmbedlyEmbed")
  16316. , a = e("../../util/logger")
  16317. , s = (new a(i),
  16318. Object.freeze({
  16319. NOT_READY: "player.not.ready",
  16320. CUED: "player.cued",
  16321. PLAYING: "player.playing",
  16322. PAUSED: "player.paused"
  16323. }));
  16324. n.prototype = Object.create(o.prototype),
  16325. n.prototype.createDomElement = function() {
  16326. return this.embedWrapper = document.createElement("div"),
  16327. this.embedWrapper.classList.add("tag-video"),
  16328. this.embedWrapper.classList.add("hidden"),
  16329. this.embedWrapper
  16330. }
  16331. ,
  16332. n.prototype.load = function(e) {
  16333. var t = function() {
  16334. function e(e) {
  16335. this.playerState = s.CUED,
  16336. this.options.startMuted && this.playerControls.mute()
  16337. }
  16338. function t(e) {
  16339. this.playerState = e
  16340. }
  16341. function i(e) {
  16342. this.playerControls.setCurrentTime(0),
  16343. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16344. }
  16345. this.playerControls = new playerjs.Player(this.embedElement),
  16346. this.playerControls.on("ready", e.bind(this)),
  16347. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16348. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16349. this.playerControls.on("ended", i.bind(this))
  16350. }
  16351. .bind(this);
  16352. return o.prototype.load.call(this, e).then(t.bind(this))
  16353. }
  16354. ,
  16355. n.prototype.play = function() {
  16356. var e = r.isMobile();
  16357. return function() {
  16358. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16359. }
  16360. }(),
  16361. n.prototype.pause = function() {
  16362. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16363. }
  16364. ,
  16365. t.exports = n
  16366. }
  16367. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16368. }
  16369. , {
  16370. "../../util/browser": 182,
  16371. "../../util/logger": 189,
  16372. "./EmbedlyEmbed": 125
  16373. }],
  16374. 127: [function(e, t, i) {
  16375. (function(i) {
  16376. "use strict";
  16377. function n(e) {
  16378. function t() {
  16379. return a.debug("requesting file from embedly:", e.href),
  16380. r.get(e.href, {
  16381. responseType: e.responseType
  16382. }).then(function(t) {
  16383. return a.debug("requesting file finished:", e.href),
  16384. t
  16385. })
  16386. }
  16387. function i() {}
  16388. return s = new Promise(function(e, n) {
  16389. s.catch(i).then(function() {
  16390. t().then(e, n)
  16391. })
  16392. }
  16393. )
  16394. }
  16395. var r = e("../../util/ajax")
  16396. , o = (e("./mediaSettings"),
  16397. e("../../util/logger"))
  16398. , a = new o(i)
  16399. , s = Promise.resolve();
  16400. t.exports.enqueue = n
  16401. }
  16402. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16403. }
  16404. , {
  16405. "../../util/ajax": 181,
  16406. "../../util/logger": 189,
  16407. "./mediaSettings": 132
  16408. }],
  16409. 128: [function(e, t, i) {
  16410. (function(i) {
  16411. "use strict";
  16412. function n() {
  16413. this.imageWrapper = null,
  16414. this.width = 0,
  16415. this.height = 0,
  16416. this.aspect = 1
  16417. }
  16418. var r = e("./MediaEvent")
  16419. , o = e("./EmbedlyQueue")
  16420. , a = e("events").EventEmitter
  16421. , s = e("../../util/logger")
  16422. , l = e("../../settings");
  16423. new s(i);
  16424. n.prototype = Object.create(a.prototype),
  16425. n.prototype.createDomElement = function() {
  16426. return this.imageWrapper = document.createElement("div"),
  16427. this.imageWrapper.classList.add("tag-image"),
  16428. this.imageWrapper.classList.add("hidden"),
  16429. this.imageWrapper.addEventListener("click", function(e) {
  16430. e.stopPropagation(),
  16431. this.emit(r.IMAGE_OPENING),
  16432. this.imageWrapper.style.pointerEvents = "none"
  16433. }
  16434. .bind(this)),
  16435. this.imageWrapper
  16436. }
  16437. ,
  16438. n.prototype.onClosed = function() {
  16439. this.imageWrapper.style.pointerEvents = "auto"
  16440. }
  16441. ,
  16442. n.prototype.load = function(e) {
  16443. var t = Math.max(window.screen.height, window.screen.width)
  16444. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16445. return new Promise(function(e, t) {
  16446. function n(t) {
  16447. var i = t.target;
  16448. this.width = i.naturalWidth,
  16449. this.height = i.naturalHeight,
  16450. this.aspect = this.width / this.height;
  16451. var n = t.target.src;
  16452. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16453. this.imageWrapper.style.width = this.width + "px",
  16454. this.imageWrapper.style.height = this.height + "px",
  16455. this.imageWrapper.classList.remove("hidden"),
  16456. e()
  16457. }
  16458. o.enqueue({
  16459. href: i,
  16460. responseType: "arraybuffer"
  16461. }).then(function(e) {
  16462. var t = new Uint8Array(e)
  16463. , i = new Blob([t])
  16464. , r = new window.Image;
  16465. r.addEventListener("load", n.bind(this));
  16466. var o = URL.createObjectURL(i);
  16467. r.src = o
  16468. }
  16469. .bind(this), t)
  16470. }
  16471. .bind(this))
  16472. }
  16473. ,
  16474. t.exports = n
  16475. }
  16476. ).call(this, "/js/tag/Media/Image.js")
  16477. }
  16478. , {
  16479. "../../settings": 166,
  16480. "../../util/logger": 189,
  16481. "./EmbedlyQueue": 127,
  16482. "./MediaEvent": 131,
  16483. events: 202
  16484. }],
  16485. 129: [function(e, t, i) {
  16486. "use strict";
  16487. function n(e) {
  16488. this.label = e.label,
  16489. this.href = e.url,
  16490. this.type = this.updateLinkForType(),
  16491. this.domElement = null,
  16492. this.id = c++
  16493. }
  16494. var r = e("./LinkType")
  16495. , o = e("./MediaEvent")
  16496. , a = e("../../util/browser")
  16497. , s = e("../../analytics")
  16498. , l = e("events").EventEmitter
  16499. , c = 0;
  16500. n.prototype = Object.create(l.prototype),
  16501. n.prototype.updateLinkForType = function() {
  16502. function e(e) {
  16503. var t = new RegExp("[#&?]start=([^#&?]*)")
  16504. , i = t.exec(e);
  16505. return i[1]
  16506. }
  16507. function t(e) {
  16508. return e + "&play=1"
  16509. }
  16510. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16511. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16512. r.NAVIGATION) : (this.href = t(this.href),
  16513. r.MODEL) : r.EXT_LINK
  16514. }
  16515. ;
  16516. var h = {};
  16517. n.prototype.createDomElement = function() {
  16518. function e(e) {
  16519. switch (e.stopPropagation(),
  16520. h[this.id] = !0,
  16521. s.trackAlways("click_tag_link", {
  16522. link_type: this.type,
  16523. link_count: c,
  16524. links_clicked: Object.keys(h).length
  16525. }),
  16526. this.type) {
  16527. case r.MODEL:
  16528. window.location.replace(this.href);
  16529. break;
  16530. case r.EXT_LINK:
  16531. window.open(this.href, "_blank")
  16532. }
  16533. this.emit(o.LINK_CLICK, {
  16534. type: this.type,
  16535. url: this.href
  16536. })
  16537. }
  16538. if (this.domElement = document.createElement("a"),
  16539. this.domElement.classList.add("tag-link"),
  16540. this.domElement.textContent = this.label,
  16541. this.type === r.EXT_LINK) {
  16542. this.domElement.textContent += " ";
  16543. var t = document.createElement("i");
  16544. t.classList.add("icon-ext-link"),
  16545. t.title = "Link to external web site",
  16546. this.domElement.appendChild(t)
  16547. }
  16548. return this.domElement.addEventListener("click", e.bind(this)),
  16549. this.domElement
  16550. }
  16551. ,
  16552. t.exports = n
  16553. }
  16554. , {
  16555. "../../analytics": 4,
  16556. "../../util/browser": 182,
  16557. "./LinkType": 130,
  16558. "./MediaEvent": 131,
  16559. events: 202
  16560. }],
  16561. 130: [function(e, t, i) {
  16562. "use strict";
  16563. t.exports = {
  16564. NAVIGATION: "navigation",
  16565. MODEL: "model",
  16566. EXT_LINK: "ext-link"
  16567. }
  16568. }
  16569. , {}],
  16570. 131: [function(e, t, i) {
  16571. "use strict";
  16572. t.exports = Object.freeze({
  16573. LINK_CLICK: "mtmedia.link",
  16574. IMAGE_LOADED: "mtmedia.image.loaded",
  16575. IMAGE_OPENING: "mtmedia.image.opening",
  16576. IMAGE_OPENED: "mtmedia.image.opened",
  16577. IMAGE_CLOSING: "mtmedia.image.closing",
  16578. IMAGE_CLOSED: "mtmedia.image.closed",
  16579. VIDEO_START: "mtmedia.video.start",
  16580. VIDEO_PAUSE: "mtmedia.video.pause",
  16581. VIDEO_ENDED: "mtmedia.video.end"
  16582. })
  16583. }
  16584. , {}],
  16585. 132: [function(e, t, i) {
  16586. "use strict";
  16587. t.exports = Object.freeze({
  16588. maxEmbedWidth: 350,
  16589. defaultAspectRatio: .75
  16590. })
  16591. }
  16592. , {}],
  16593. 133: [function(e, t, i) {
  16594. "use strict";
  16595. t.exports = Object.freeze({
  16596. TEXT: "text",
  16597. LINK: "link",
  16598. IMAGE: "photo",
  16599. VIDEO: "video",
  16600. RICH: "rich"
  16601. })
  16602. }
  16603. , {}],
  16604. 134: [function(e, t, i) {
  16605. "use strict";
  16606. function n(e) {
  16607. this.capabilities = {
  16608. links: {
  16609. enable: e.supportLinks,
  16610. keepLabels: e.keepLinkLabels
  16611. }
  16612. }
  16613. }
  16614. var r = e("./DescriptionChunkType");
  16615. n.prototype.parse = function(e, t) {
  16616. var i = []
  16617. , n = e.split("[").map(function(e, t) {
  16618. return 0 === t ? e : "[" + e
  16619. });
  16620. return n.forEach(function(e) {
  16621. var n = this.findMarkdown(e);
  16622. if (n) {
  16623. if (n.url.indexOf("javascript:") !== -1)
  16624. return;
  16625. this.addLinkChunk(i, n, t),
  16626. this.addTextChunk(i, e.slice(n.markdown.length))
  16627. } else
  16628. this.addTextChunk(i, e)
  16629. }
  16630. .bind(this)),
  16631. i
  16632. }
  16633. ,
  16634. n.prototype.findMarkdown = function(e) {
  16635. var t = /\[([^\]]*)\]\((.*)\)/
  16636. , i = e.match(t);
  16637. if (i) {
  16638. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16639. 0 !== r); )
  16640. o++;
  16641. var a = n.length - o;
  16642. return {
  16643. markdown: i[0].substring(0, i[0].length - a),
  16644. label: i[1],
  16645. url: i[2].substring(0, o)
  16646. }
  16647. }
  16648. }
  16649. ,
  16650. n.prototype.addTextChunk = function(e, t) {
  16651. 0 !== t.length && e.push({
  16652. type: r.TEXT,
  16653. text: t
  16654. })
  16655. }
  16656. ,
  16657. n.prototype.addLinkChunk = function(e, t) {
  16658. if (!this.capabilities.links.enable)
  16659. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16660. var i = {
  16661. label: t.label,
  16662. url: t.url
  16663. };
  16664. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16665. e.push({
  16666. type: r.LINK,
  16667. link: i
  16668. })
  16669. }
  16670. ,
  16671. t.exports = n
  16672. }
  16673. , {
  16674. "./DescriptionChunkType": 133
  16675. }],
  16676. 135: [function(e, t, i) {
  16677. (function(i) {
  16678. "use strict";
  16679. var n = e("../util/logger")
  16680. , r = new n(i)
  16681. , o = {
  16682. parseIdsFromChunkName: function(e, t) {
  16683. t.floorId = o.parseFloor(e),
  16684. t.roomId = o.parseRoom(e)
  16685. },
  16686. parseFloor: function(e) {
  16687. var t = e.match(/_group([0-9]+)/);
  16688. if (!t)
  16689. return 0;
  16690. try {
  16691. return parseInt(t[1], 10)
  16692. } catch (e) {
  16693. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16694. 0
  16695. }
  16696. },
  16697. parseRoom: function(e) {
  16698. var t = e.match(/_sub([0-9]+)/);
  16699. if (!t)
  16700. return -1;
  16701. try {
  16702. return parseInt(t[1], 10)
  16703. } catch (e) {
  16704. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16705. 0
  16706. }
  16707. }
  16708. };
  16709. t.exports = o
  16710. }
  16711. ).call(this, "/js/model/Chunks.js")
  16712. }
  16713. , {
  16714. "../util/logger": 189
  16715. }],
  16716. 136: [function(e, t, i) {
  16717. (function(i) {
  16718. "use strict";
  16719. function n(e) {
  16720. s.call(this),
  16721. this.model = e,
  16722. this.exploded = !1
  16723. }
  16724. var r = e("../objects/Floor")
  16725. , o = (e("../settings"),
  16726. e("../util/logger"))
  16727. , a = e("../util/transitions")
  16728. , s = e("../util/IndexedCollection")
  16729. , l = e("../util/common")
  16730. , c = e("../util/easing");
  16731. new o(i);
  16732. l.inherit(n, s),
  16733. n.prototype.add = function(e) {
  16734. s.prototype.add.call(this, e),
  16735. this.model.add(e)
  16736. }
  16737. ,
  16738. n.prototype.getIndex = function(e) {
  16739. return e.floorIndex
  16740. }
  16741. ,
  16742. n.prototype.build = function() {
  16743. this.list.forEach(function(e) {
  16744. e.build()
  16745. })
  16746. }
  16747. ,
  16748. n.prototype.size = function() {
  16749. return this.length
  16750. }
  16751. ,
  16752. n.prototype.sort = function() {
  16753. s.prototype.sort.call(this, function(e, t) {
  16754. return e.floorIndex - t.floorIndex
  16755. })
  16756. }
  16757. ,
  16758. n.prototype.nextFloor = function(e, t) {
  16759. return this.index[e.floorIndex + t] || null
  16760. }
  16761. ,
  16762. n.prototype.getFloorAtPoint = function(e) {
  16763. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16764. var r = this.list[n]
  16765. , o = r.distanceToPoint(e);
  16766. (!t || i > o) && (i = o,
  16767. t = r)
  16768. }
  16769. return t
  16770. }
  16771. ,
  16772. n.prototype.getOrMakeFloor = function(e) {
  16773. var t = this.index[e];
  16774. return t || (t = new r(this.model,e),
  16775. this.add(t)),
  16776. t
  16777. }
  16778. ,
  16779. n.prototype.hide = function() {
  16780. this.list.forEach(function(e) {
  16781. e.hide()
  16782. })
  16783. }
  16784. ,
  16785. n.prototype.show = function() {
  16786. this.list.forEach(function(e) {
  16787. e.show()
  16788. })
  16789. }
  16790. ,
  16791. n.prototype.names = function() {
  16792. return this.list.reduce(function(e, t) {
  16793. return e.concat(t.name)
  16794. }, [])
  16795. }
  16796. ,
  16797. n.prototype.toggleExplodeHorizontal = function() {
  16798. function e(e, t) {
  16799. r.copy(e.position),
  16800. e.position.x = i[e.floorIndex] * t,
  16801. e.position.y = 1 * e.floorIndex * t,
  16802. r.sub(e.position).multiplyScalar(-1),
  16803. e.panos.forEach(function(e) {
  16804. e.translate(r)
  16805. })
  16806. }
  16807. var t, i = [], n = 0;
  16808. this.list.forEach(function(e, r, o) {
  16809. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16810. n += t,
  16811. i[r] = n
  16812. }),
  16813. i = i.map(function(e) {
  16814. return e - n / 2
  16815. });
  16816. var r = this.list[0].position.clone();
  16817. this.exploded ? this.list.forEach(function(t) {
  16818. a.start(function(i) {
  16819. e(t, 1 - i)
  16820. }, 1500, null, 0, c.easeOutExpo)
  16821. }) : this.list.forEach(function(t) {
  16822. a.start(function(i) {
  16823. e(t, i)
  16824. }, 1500, null, 0, c.easeOutExpo)
  16825. }),
  16826. this.exploded = !this.exploded
  16827. }
  16828. ,
  16829. n.prototype.toggleExplodeVertical = function() {
  16830. function e(e, i) {
  16831. var n = n.copy(e.position);
  16832. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16833. n.sub(e.position).multiplyScalar(-1),
  16834. e.panos.forEach(function(e) {
  16835. e.translate(n)
  16836. })
  16837. }
  16838. var t = this.model.size;
  16839. this.list[0].position.clone();
  16840. this.exploded ? this.list.forEach(function(t) {
  16841. a.start(function(i) {
  16842. e(t, 1 - i)
  16843. }, 1500, null, 0, c.easeOutExpo)
  16844. }) : this.list.forEach(function(t) {
  16845. a.start(function(i) {
  16846. e(t, i)
  16847. }, 1500, null, 0, c.easeOutExpo)
  16848. }),
  16849. this.exploded = !this.exploded
  16850. }
  16851. ,
  16852. t.exports = n
  16853. }
  16854. ).call(this, "/js/model/FloorCollection.js")
  16855. }
  16856. , {
  16857. "../objects/Floor": 146,
  16858. "../settings": 166,
  16859. "../util/IndexedCollection": 175,
  16860. "../util/common": 185,
  16861. "../util/easing": 186,
  16862. "../util/logger": 189,
  16863. "../util/transitions": 195
  16864. }],
  16865. 137: [function(e, t, i) {
  16866. (function(i) {
  16867. "use strict";
  16868. function n() {
  16869. c.call(this)
  16870. }
  16871. var r = e("../settings")
  16872. , o = e("../util/logger")
  16873. , a = e("../enum/Viewmode")
  16874. , s = e("../objects/Snapshot")
  16875. , l = (e("../util/math"),
  16876. e("../util/common"))
  16877. , c = e("../util/IndexedCollection")
  16878. , h = new o(i);
  16879. l.inherit(n, c),
  16880. n.prototype.getImage = function(e) {
  16881. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16882. }
  16883. ,
  16884. n.prototype.filterByModesAndReel = function(e, t) {
  16885. for (var i = [], n = 0; n < t.length; n += 1) {
  16886. var r = t[n]
  16887. , o = this.index[r.sid];
  16888. o && i.push(o)
  16889. }
  16890. var s = e[a.DOLLHOUSE]
  16891. , l = e[a.FLOORPLAN];
  16892. i = i.filter(function(e) {
  16893. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16894. return !0;
  16895. var t;
  16896. try {
  16897. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16898. } catch (e) {
  16899. return h.debug(e.message),
  16900. !1
  16901. }
  16902. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16903. }),
  16904. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16905. this.list = i,
  16906. this.reIndex()
  16907. }
  16908. ,
  16909. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16910. if (0 === this.list.length)
  16911. return [];
  16912. var locations = [];
  16913. var deal = (info, container)=>{
  16914. var src = info.thumbnail_signed_src,
  16915. o = info.name || "";
  16916. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16917. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16918. let a = panos.get(info.metadata.scan_id);
  16919. if (a && !a.isAligned()) return
  16920. }
  16921. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16922. if (cameraMode === a.MESH) return
  16923. if(window.isLocal)src = manage.dealURL(src)
  16924. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16925. var l = {
  16926. cameraMode: cameraMode,
  16927. position: info.metadata.camera_position,
  16928. quaternion: info.metadata.camera_quaternion,
  16929. zoom: info.metadata.zoom,
  16930. panoId: info.metadata.scan_id,
  16931. orthoZoom: info.metadata.ortho_zoom,
  16932. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16933. thumbUrl: src,
  16934. name: n.filterImageName(o),
  16935. sid: info.sid
  16936. }
  16937. var item = new s(l);
  16938. item.momentTour = info.momentTour
  16939. item.dontRot = info.dontRot
  16940. item.rotTime = info.rotTime
  16941. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16942. container.push(item)
  16943. return item
  16944. }
  16945. }
  16946. this.list.forEach(image=>{
  16947. if(image.images){
  16948. var folder = $.extend({}, image )
  16949. folder.heroLocations = [];
  16950. image.images.list.forEach(child=>{
  16951. deal(child, folder.heroLocations);
  16952. })
  16953. folder.musicInfo = folder.musicInfo || {}
  16954. locations.push(folder)
  16955. delete folder.images;
  16956. delete folder.locations;
  16957. }else{
  16958. var item = deal(image, locations);
  16959. }
  16960. })
  16961. return locations
  16962. }
  16963. ,
  16964. n.prototype.getIndex = function(e) {
  16965. return e.sid
  16966. }
  16967. ,
  16968. n.filterImageName = function(e) {
  16969. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16970. }
  16971. ,
  16972. t.exports = n
  16973. }
  16974. ).call(this, "/js/model/ImageCollection.js")
  16975. }
  16976. , {
  16977. "../enum/Viewmode": 51,
  16978. "../objects/Snapshot": 153,
  16979. "../settings": 166,
  16980. "../util/IndexedCollection": 175,
  16981. "../util/common": 185,
  16982. "../util/logger": 189,
  16983. "../util/math": 190
  16984. }],
  16985. 138: [function(e, t, i) {
  16986. (function(i) {
  16987. "use strict";
  16988. function n() {
  16989. u.call(this)
  16990. }
  16991. var r = e("../label/Label")
  16992. , o = e("../settings")
  16993. , a = e("../util/logger")
  16994. , s = e("../util/math")
  16995. , l = e("../util/ajax")
  16996. , c = e("./RoomCollection")
  16997. , h = e("../util/common")
  16998. , u = e("../util/IndexedCollection");
  16999. new a(i);
  17000. h.inherit(n, u),
  17001. n.prototype.getIndex = function(e) {
  17002. return e.labelId
  17003. }
  17004. ,
  17005. n.prototype.associateWithRooms = function(e) {
  17006. this.forEach(function(t) {
  17007. e.forEach(function(e) {
  17008. e.roomId === t.roomId && (t.room = e)
  17009. })
  17010. })
  17011. }
  17012. ,
  17013. n.prototype.createFromLabelData = function(e) {
  17014. e.forEach(function(e) {
  17015. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17016. t = c.generateRoomId(e.floorId, t);
  17017. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17018. i.position = s.convertWorkshopVector(i.position),
  17019. this.add(i),
  17020. i.build()
  17021. }
  17022. .bind(this))
  17023. }
  17024. ,
  17025. n.prototype.load = function(e, t) {
  17026. return l.get(e, {
  17027. responseType: "json",
  17028. auth: t ? o.authorizationHeader : null
  17029. }).done(function(e) {
  17030. var t = [];
  17031. for (var i in e) {
  17032. var n = e[i];
  17033. t.push(n)
  17034. }
  17035. this.createFromLabelData(t)
  17036. }
  17037. .bind(this))
  17038. }
  17039. ,
  17040. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17041. var t = -1;
  17042. if (e) {
  17043. if(typeof e == 'number'){//add
  17044. t = parseInt(e)
  17045. }else{
  17046. var i = e.split("_");
  17047. t = parseInt(i[0])
  17048. }
  17049. }
  17050. return t
  17051. },
  17052. t.exports = n
  17053. }
  17054. ).call(this, "/js/model/LabelCollection.js")
  17055. }
  17056. , {
  17057. "../label/Label": 90,
  17058. "../settings": 166,
  17059. "../util/IndexedCollection": 175,
  17060. "../util/ajax": 181,
  17061. "../util/common": 185,
  17062. "../util/logger": 189,
  17063. "../util/math": 190,
  17064. "./RoomCollection": 141
  17065. }],
  17066. 139: [function(e, t, i) {
  17067. (function(i) {
  17068. "use strict";
  17069. function n(e, t) {
  17070. o.Object3D.call(this)
  17071. this.sid = window.number;//t.sid,
  17072. this.data = t,
  17073. this.options = e,
  17074. this.urls = new s(e.urlFiles),
  17075. this.isPublic = void 0 !== t.is_public && t.is_public,
  17076. //创建heroLocations
  17077. this.images = new _(this),
  17078. this.images.extend(t.images),
  17079. this.images.forEach((info)=>{
  17080. if(info.locations){
  17081. info.images = new _(this);
  17082. info.images.extend(info.locations)
  17083. }
  17084. })
  17085. this.heroLocations = []
  17086. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17087. this.outdoorPanoLocations = [],
  17088. this.floors = new d(this),
  17089. this.floorsEnabled = void 0 === e.floors || e.floors,
  17090. this.changingFloor = !1,
  17091. this.chunks = [],
  17092. this.panos = new A,
  17093. this.colliders = [],
  17094. this.loadPanosPromise = null,
  17095. this.loadMeshTexturesPromise = null,
  17096. this.auxDataPromise = null,
  17097. this.meshTexturesLoaded = !1,
  17098. this.meshTextures = [],
  17099. this.tags = {},
  17100. this.tagsShown = !1,
  17101. this.shouldShowtags = !1,
  17102. this.has360Views = !1,
  17103. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17104. this.supportedModes = {},
  17105. this.supportedModes[c.PANORAMA] = !0,
  17106. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17107. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17108. this.supportedModes[c.TRANSITIONING] = !0,
  17109. this.supportsTiles = this.configureTiling(),
  17110. // this.supportsVR = t.is_vr,
  17111. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17112. this.mode = c.DOLLHOUSE,
  17113. this.size = null,
  17114. this.center = null,
  17115. this.boundingBox = new o.Box3,
  17116. this.currentFloor = null,
  17117. this.allFloorsVisible = !0,
  17118. this.projectedPano0 = null,
  17119. this.projectedPano1 = null,
  17120. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17121. this.addFloor(new u(this,t,e.trim()))
  17122. }
  17123. .bind(this)),
  17124. this.waitQueue = [],
  17125. this.on("load", function(e) {
  17126. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17127. return !e.isLoadedCallback()
  17128. }),
  17129. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17130. }
  17131. .bind(this)),
  17132. this.setupCustomProperties()
  17133. this.hots = {};
  17134. }
  17135. function r() {
  17136. try {
  17137. var e = document.createElement("canvas")
  17138. , t = e.getContext("webgl");
  17139. t || (t = e.getContext("experimental-webgl"));
  17140. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17141. return i
  17142. } catch (e) {
  17143. return 0
  17144. }
  17145. }
  17146. var o = e("three")
  17147. , a = e("../util/ajax")
  17148. , s = e("../util/ModelUrls")
  17149. , l = e("../objects/BoundingTextureSkybox")
  17150. , c = e("../enum/Viewmode")
  17151. , h = e("../enum/RenderOrder")
  17152. , u = (e("../enum/AlignmentType"),
  17153. e("../objects/Floor"))
  17154. , d = e("./FloorCollection")
  17155. , p = e("../objects/Chunk")
  17156. , f = (e("../objects/Room"),
  17157. e("../objects/Snapshot"),
  17158. e("../label/Label"),
  17159. e("../util/math"),
  17160. e("../settings"))
  17161. ,ss = e("../shaders")
  17162. , g = e("../util/logger")
  17163. , m = e("../tag/tag")
  17164. , v = (e("../tag/tagManager"),
  17165. e("../objects/Panorama"))
  17166. , A = e("../util/PanoramaCollection")
  17167. , y = e("../loaders/ModelLoader")
  17168. , C = e("../loaders/ModelTextureLoader")
  17169. , I = e("../loaders/SweepDataLoader")
  17170. , E = e("../util/transitions")
  17171. , b = e("../util/common")
  17172. , es = e("../util/easing")
  17173. ,lerp = e("../util/lerp")
  17174. ,tex = e("../util/texture")
  17175. , w = e("./../util/browser")
  17176. , _ = e("./ImageCollection")
  17177. , T = e("./RoomCollection")
  17178. , x = e("./LabelCollection")
  17179. , S = e("./Chunks")
  17180. , cameraLight = e("./util/cameraLight")
  17181. , M = e("./../util/showcase")
  17182. , R = e("../exception/BasicException")
  17183. , P = (e("../constants")
  17184. ,e("events").EventEmitter)
  17185. ,GLCubeFaces = e("../enum/GLCubeFaces")
  17186. //,Hot = e("hot")
  17187. , O = new g(i);
  17188. n.prototype = Object.create(o.Object3D.prototype),
  17189. b.extend(n, P),
  17190. n.prototype.setupCustomProperties = function() {
  17191. var e = f.modelAlpha;
  17192. Object.defineProperty(this, "alpha", {
  17193. get: function() {
  17194. return e
  17195. },
  17196. set: function(t) {
  17197. e = t,
  17198. this.chunks.forEach(function(t) {
  17199. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17200. })
  17201. }
  17202. })
  17203. }
  17204. ,
  17205. n.prototype.configureTiling = function() {
  17206. var e = r();
  17207. if (e < 2048)
  17208. return !1;
  17209. O.warn("Max cube texture size: " + e);
  17210. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17211. var i = f.tiling.tilingFlagNames[t];
  17212. if ("1" === w.valueFromHash(i, null))
  17213. return !0;
  17214. if ("0" === w.valueFromHash(i, null))
  17215. return !1
  17216. }
  17217. //--------------------------------------------许钟文-------------------------------------------
  17218. //return true;
  17219. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17220. //--------------------------------------------e n d -------------------------------------------
  17221. }
  17222. ,
  17223. n.prototype.toggleAlpha = function() {
  17224. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17225. }
  17226. ,
  17227. n.prototype.load = function(e) {
  17228. var t = function() {
  17229. return $.when(this.loadPanos(), this.loadMesh())
  17230. }
  17231. , i = this.urls.init().then(t.bind(this));
  17232. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17233. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17234. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17235. }
  17236. ,
  17237. n.prototype.loadMesh = function() {
  17238. function e(e) {
  17239. O.error(e),
  17240. n.reject("loading-failed")
  17241. }
  17242. function t(e, t) {
  17243. n.notify(e, t)
  17244. }
  17245. function i(e, t) {
  17246. if (0 === e.length) {
  17247. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17248. r.supportedModes[c.DOLLHOUSE] = !1,
  17249. r.supportedModes[c.FLOORPLAN] = !1;
  17250. var i = new p({
  17251. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17252. });
  17253. i.material.visible = !1,
  17254. i.rotateX(-Math.PI / 2),
  17255. i.geometry.computeBoundingBox(),
  17256. e = [i]
  17257. }
  17258. e.forEach(function(e) {
  17259. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17260. r.addChunk(t, e)
  17261. }),
  17262. r.floors.sort(),
  17263. n.resolve(r)
  17264. }
  17265. var n = $.Deferred()
  17266. , r = this;
  17267. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17268. n.promise()
  17269. }
  17270. ,
  17271. n.prototype.loadMeshTextures = function() {
  17272. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17273. this.meshTexturesLoaded = !0
  17274. }
  17275. .bind(this)),
  17276. this.loadTexturesPromise)
  17277. }
  17278. ,
  17279. /* n.prototype.loadtags = function() {//xzw改
  17280. var e = $.Deferred();
  17281. if (!f.tags.enabled)
  17282. return e.resolve();
  17283. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17284. t = "data/" + this.sid + "/tags.json"
  17285. return a.get(t, {
  17286. responseType: "json",
  17287. auth: this.isPublic ? null : f.authorizationHeader
  17288. }).done(function(t) {
  17289. var i = 0
  17290. , n = 0;
  17291. for (var r in t) {
  17292. var o = t[r];
  17293. o.enabled && (n++,
  17294. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17295. i++))
  17296. }
  17297. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17298. e.resolve()
  17299. }
  17300. .bind(this)).fail(function() {
  17301. O.warn("Getting tags failed, not displaying tags."),
  17302. e.resolve()
  17303. }),
  17304. e
  17305. } */
  17306. n.prototype.shineHots = function(){ //xzw
  17307. E.trigger({
  17308. func: function(e) {
  17309. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17310. for(var i in this.hots){
  17311. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17312. }
  17313. }.bind(this),
  17314. cycling: true,
  17315. duration: 3000,
  17316. //easing: "easeInOutQuad",
  17317. name: "hotShine"
  17318. })
  17319. },
  17320. /* n.prototype.createHotItem = function() {
  17321. // console.log(99999,this.hotGroup.children)
  17322. this.hotGroup.children.forEach((hot,index)=>{
  17323. // console.log(99999,index,hot.info.title)
  17324. if(hot.info.actionType.openHot){
  17325. let ul = document.createElement('ul');
  17326. let li = document.createElement('li');
  17327. let span = document.createElement('span');
  17328. span.innerHTML = hot.info.title || '热点';
  17329. // console.log(span.innerHTML);
  17330. li.hot = hot; // 列表每一项对应一个热点
  17331. li.appendChild(span);
  17332. ul.appendChild(li);
  17333. // docFragment.appendChild(li);
  17334. }
  17335. })
  17336. }
  17337. */
  17338. /* n.prototype.loadOverlays = function(overlays){
  17339. var overlays = window.data2 && window.data2.overlays
  17340. overlays && overlays.forEach((info)=>{
  17341. new Overlay(info)
  17342. })
  17343. Overlay.load()
  17344. }
  17345. */
  17346. n.prototype.loadhots = function() {//xzw
  17347. initHot(this)
  17348. var r = $.Deferred();
  17349. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17350. return a.get(t, {
  17351. responseType: "json",
  17352. auth: this.isPublic ? null : f.authorizationHeader
  17353. }).done(function(e) {
  17354. window.data2 = e;
  17355. this.roomLabels = []
  17356. if(!e){
  17357. console.error("data2 is null")
  17358. }else{
  17359. g_data2 = hotMatcher(e);
  17360. this.hotsCount = 0;
  17361. let create = ()=>{
  17362. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17363. if(e.hots){
  17364. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17365. sids.forEach((sid)=>{
  17366. e.hots[sid].sid = sid
  17367. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17368. })
  17369. }
  17370. if(e.overlays){
  17371. e.overlays.forEach((info)=>{
  17372. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17373. new Hot(info, 'byOverlay')
  17374. })
  17375. }
  17376. Hot.createHotList();
  17377. Hot.startLoad()
  17378. if(DATA.roomLabels){
  17379. DATA.roomLabels.forEach((data)=>{
  17380. this.roomLabels.push(new RoomLabel(data))
  17381. })
  17382. }
  17383. }
  17384. if(player.currentPano){
  17385. create()
  17386. }else{
  17387. let f = ()=>{
  17388. window.bus.removeEventListener('playerAndModelReady',f)
  17389. create()
  17390. }
  17391. window.bus.addEventListener('playerAndModelReady',f)
  17392. }
  17393. g_index = w.valueFromHash("m");
  17394. }
  17395. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17396. /* var dataJsPromise = $.Deferred();
  17397. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17398. a.get(dataJsUrl,{
  17399. responseType: "json",
  17400. auth: this.isPublic ? null : f.authorizationHeader
  17401. }).done(function(data) {
  17402. window.hotData = data;
  17403. this.createHotItem(data, this.hots);
  17404. for(let i in this.hots){//add
  17405. data[i] && this.hots[i].initStyleImg(data[i]);
  17406. }
  17407. dataJsPromise.resolve();
  17408. }.bind(this)).fail(function(){
  17409. console.log('Data.js is empty');
  17410. dataJsPromise.resolve();
  17411. }) */
  17412. r.resolve();
  17413. }.bind(this)).fail(function() {
  17414. console.log('没有热点');
  17415. r.resolve()
  17416. }),
  17417. r
  17418. }
  17419. ,
  17420. n.prototype.loadPanos = function() {
  17421. if (this.loadPanosPromise)
  17422. return this.loadPanosPromise;
  17423. var e = new I(this);
  17424. return this.loadPanosPromise = e.load().then(function(e) {
  17425. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17426. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17427. else console.log(e.uuid)
  17428. }
  17429. .bind(this))),
  17430. this.panos.extend(e.map(function(e) {
  17431. return new v(this,e.uuid,e,this.supportsTiles)
  17432. }
  17433. .bind(this))),
  17434. this.panos.forEach(function(e) {
  17435. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17436. var i = this.panos.get(t);
  17437. i && this.panos.setNeighbour(e, i, !0)
  17438. }
  17439. .bind(this)),
  17440. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17441. }
  17442. .bind(this)),
  17443. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17444. this.supportedModes[c.PANORAMA] = !1),
  17445. $.when(this)
  17446. }
  17447. .bind(this)),
  17448. this.loadPanosPromise
  17449. }
  17450. ,
  17451. n.prototype.loadHighlightReel = function() {//xzw
  17452. var e = $.Deferred()
  17453. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17454. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17455. return a.get(t, {
  17456. responseType: "json",
  17457. auth: this.isPublic ? null : f.authorizationHeader
  17458. }).done(function(t) {
  17459. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17460. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17461. e.resolve()
  17462. }
  17463. .bind(this)).fail(function() {
  17464. O.warn("Getting highlight reel failed, no highlights available"),
  17465. e.resolve()
  17466. }),
  17467. e
  17468. }
  17469. ,
  17470. n.prototype.waitForLoad = function(e, t) {
  17471. t() || (this.waitQueue.push({
  17472. object: e,
  17473. isLoadedCallback: t
  17474. }),
  17475. 1 === this.waitQueue.length && this.emit("waiting"))
  17476. }
  17477. ,
  17478. n.prototype.hide = function() {
  17479. this.floors.hide()
  17480. }
  17481. ,
  17482. n.prototype.show = function() {
  17483. this.floors.show()
  17484. }
  17485. ,
  17486. n.prototype.floorNames = function() {
  17487. return this.floors.names()
  17488. }
  17489. ,
  17490. n.prototype.warpDestFloors = function(e, t) {
  17491. if (!e || this.floors.length !== e.length)
  17492. return void this.toggleAllFloors(!0);
  17493. var i = e.findIndex(function(e) {
  17494. return e
  17495. }
  17496. .bind(this));
  17497. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17498. }
  17499. ,
  17500. n.prototype.setFloor = function(e, t, i) {
  17501. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17502. this.allFloorsVisible = !1,
  17503. this._setFloor(e, t, i)
  17504. }
  17505. ,
  17506. n.prototype.toggleAllFloors = function(e) {
  17507. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17508. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17509. this._setFloor(this.currentFloor)
  17510. }
  17511. ,
  17512. n.prototype._setFloor = function(e, t, i) {
  17513. t = t || this.mode,
  17514. this.emit("floor.changed", e, t, this.currentFloor),
  17515. this.currentFloor = e;
  17516. var n;
  17517. if (t === c.PANORAMA) {
  17518. if (this.show(),
  17519. this.shouldShowtags && this.tagsShown)
  17520. for (n in this.tags)
  17521. this.tags[n].show(f.showFloorDuration)
  17522. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17523. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17524. }
  17525. .bind(this)),
  17526. this.shouldShowtags && this.tagsShown))
  17527. for (n in this.tags) {
  17528. var r = this.tags[n];
  17529. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17530. }
  17531. var o = this
  17532. , a = e;
  17533. E.start(function() {}, f.showFloorDelay, function() {
  17534. o.floors.forEach(function(e) {
  17535. e.chunks.forEach(function(t) {
  17536. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17537. })
  17538. })
  17539. }
  17540. .bind(this))
  17541. }
  17542. ,
  17543. n.prototype.toggleExplode = function() {
  17544. this.floors.toggleExplodeHorizontal()
  17545. }
  17546. ,
  17547. n.prototype.toggleExplodeUp = function() {
  17548. this.floors.toggleExplodeVertical()
  17549. }
  17550. ,
  17551. n.prototype.nextFloor = function(e) {
  17552. return this.floors.nextFloor(this.currentFloor, e)
  17553. }
  17554. ,
  17555. n.prototype.addFloor = function(e) {
  17556. this.floors.add(e)
  17557. }
  17558. ,
  17559. n.prototype.getFloorAtPoint = function(e) {
  17560. return this.floors.getFloorAtPoint(e)
  17561. }
  17562. ,
  17563. n.prototype.getTagBySid = function(e) {
  17564. return this.tags[e]
  17565. }
  17566. ,
  17567. n.prototype.addChunk = function(e, t) {
  17568. this.floors.getOrMakeFloor(e).addChunk(t),
  17569. this.chunks.push(t)
  17570. }
  17571. ,
  17572. n.prototype.setMode = function(e) {
  17573. if (!this.supportedModes[e])
  17574. throw new R("Mode not supported for this model: " + e);
  17575. this.mode = e;
  17576. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17577. this.chunks.forEach(function(t) {
  17578. t.setMode(e)
  17579. })
  17580. }
  17581. ,
  17582. n.prototype.build = function() {
  17583. this.heroLocations = this.images.getHeroLocations(this.panos);
  17584. var e = function() {
  17585. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17586. }
  17587. .bind(this)();
  17588. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17589. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17590. }
  17591. .bind(this)) || e,
  17592. null === this.heroImage && O.warn("No hero image defined."),
  17593. this.currentFloor = this.floors.last(),
  17594. this.floors.build(),
  17595. this.colliders = this.floors.reduce(function(e, t) {
  17596. return e.concat(t.collider.children)
  17597. }, []),
  17598. this.panos.forEach(function(e) {
  17599. e.build1(),
  17600. e.on("enter", function() {
  17601. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17602. }
  17603. .bind(this))
  17604. }
  17605. .bind(this)),
  17606. this.panos.forEach(function(e) {
  17607. e.build2()
  17608. }),
  17609. this.floors.forEach(function(e) {
  17610. this.boundingBox.union(e.boundingBox)
  17611. }
  17612. .bind(this)),
  17613. this.size = this.boundingBox.size(),
  17614. this.center = this.boundingBox.center(),
  17615. this.floors.forEach(function(e) {
  17616. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17617. }
  17618. .bind(this)),
  17619. this.panos.populate_path_graph(),
  17620. this.skybox = new l(this.boundingBox),
  17621. this.skybox.matrixWorldNeedsUpdate = !0,
  17622. this.add(this.skybox);
  17623. /* setTimeout(function() {
  17624. //this.hotsCount && this.shineHots()
  17625. Hot.beginShineHot()
  17626. }
  17627. .bind(this), 1300) */
  17628. //add-----
  17629. {
  17630. let maxCount = browser.isMobile() ? 200000 : 400000
  17631. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17632. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17633. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17634. if(c > maxCount){ //防止加载时间过长,分批计算
  17635. console.log('hot分批setVisiblePanos')
  17636. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17637. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17638. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17639. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17640. if(noVisiHots.length){
  17641. let i = 0
  17642. let hotVisiInterval = setInterval(()=>{
  17643. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17644. i++;
  17645. if(i>=noVisiHots.length){
  17646. clearInterval(hotVisiInterval)
  17647. }
  17648. }, dur)
  17649. }
  17650. }
  17651. }
  17652. //---------
  17653. this.createFloorLogo()
  17654. return O.debug("Done building model"),
  17655. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17656. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17657. this.buildRooms(),
  17658. this.labels.associateWithRooms(this.rooms),
  17659. $.when(this)
  17660. }
  17661. ,
  17662. n.prototype.createFloorLogo = function(){
  17663. console.log('createFloorLogo')
  17664. if(this.floorLogos || !settings.floorlogoURL)return;
  17665. var url = settings.floorlogoURL
  17666. var map = tex.load(url);//可以追加done
  17667. this.floorLogos = [];
  17668. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17669. var material = new o.MeshBasicMaterial({
  17670. opacity:0,
  17671. map:map,
  17672. side: o.DoubleSide,
  17673. transparent: !0,
  17674. depthWrite: !1,
  17675. depthTest:false//改 在chunk\skybox外也可看到
  17676. });
  17677. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17678. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17679. //logo.scale.set(s,s,s);
  17680. logo.position.set(0,-1.5,0);
  17681. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17682. logo.renderOrder = 100;//cover the videoSkybox
  17683. //logo.layers.set(0)
  17684. this.add(logo);
  17685. this.floorLogos.push(logo);
  17686. }
  17687. this.floorLogos[1].visible = false;
  17688. }
  17689. n.prototype.adjustfloorLogoHeight = function(o){
  17690. var h = player.currentPano.floorPosition.y + 0.01;
  17691. this.floorLogos[1].position.setY(h);
  17692. this.floorLogos[0].position.setY(h);
  17693. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17694. },
  17695. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17696. if(!this.floorLogos) return;
  17697. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17698. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17699. if(!o.dur){//立刻
  17700. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17701. this.floorLogos[o.index].material.opacity = o.opa;
  17702. }else{
  17703. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17704. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17705. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17706. }
  17707. },
  17708. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17709. var lastQ, lastP;
  17710. var equals = function(v1, v2, min){
  17711. return Math.abs(v1-v2) < min
  17712. }
  17713. var isSame = function(now, last, k){//如果和上次相同就不改变
  17714. if(!last)return false;
  17715. var R = k.sceneRenderer;
  17716. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17717. //暂时:
  17718. var min = 0.0008
  17719. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17720. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17721. return same;
  17722. }
  17723. return function(Q, k){
  17724. if(!Q)return;
  17725. /* if(Config.ifFish && window.lowFPS){
  17726. this.fLCompute++;
  17727. if(R.AFPS < 38){
  17728. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17729. else if(k.flying && k.fLCompute%2 !=1) return;
  17730. k.fLCompute %= 4;
  17731. }else if(R.AFPS < 45){
  17732. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17733. else if(k.flying && k.fLCompute%2 !=1) return;
  17734. k.fLCompute %= 6;
  17735. }else{
  17736. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17737. //else if(k.flying && k.fLCompute%2 !=1) return;
  17738. k.fLCompute %= 2;
  17739. }
  17740. } */
  17741. var sameQ, sameP, quaternion, visible;
  17742. for(var i=0;i<2;i++){
  17743. var logo = this.floorLogos[i];
  17744. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17745. visible = true;
  17746. }
  17747. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17748. var c = k.cameraControls.activeControl;
  17749. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17750. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17751. for(var i=0;i<2;i++){
  17752. var logo = this.floorLogos[i];
  17753. if(!sameQ){
  17754. if(!quaternion){
  17755. var a = new THREE.Vector3(0,0,-1);
  17756. a.applyQuaternion(Q);
  17757. a.setY(0);
  17758. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17759. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17760. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17761. quaternion.multiply(a);
  17762. }
  17763. logo.quaternion.copy(quaternion);
  17764. }
  17765. }
  17766. }
  17767. }()
  17768. n.prototype.loadLabels = function() {//xzw
  17769. this.labels = new x(this);
  17770. var e = $.Deferred();
  17771. //加载俯视图的标签 注释这个备注就会加载
  17772. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17773. window.DATA.showingLabels ? this.showingLabels = true : '';
  17774. if (!this.showingLabels)
  17775. return e.resolve();
  17776. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17777. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17778. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17779. O.warn("Getting labels failed, not displaying labels."),
  17780. e.resolve()
  17781. }),
  17782. e
  17783. }
  17784. ,
  17785. n.prototype.buildRooms = function() {
  17786. this.rooms = new T(this),
  17787. this.rooms.createFromChunks(this.chunks),
  17788. this.rooms.calcRoomBoundaries()
  17789. }
  17790. ,
  17791. n.prototype.updateProjectedPanos = function() {
  17792. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17793. }
  17794. ,
  17795. n.prototype.setProjectedPanos = function(e, t, i) {
  17796. void 0 !== i && null !== i || (i = !0),
  17797. i = !!i,
  17798. this.projectedPano0 = e,
  17799. this.projectedPano1 = t,
  17800. this.skybox.material.setProjectedPanos(e, t, i),
  17801. this.chunks.forEach(function(n) {
  17802. n.materialInside.setProjectedPanos(e, t, i)
  17803. })
  17804. }
  17805. ,
  17806. n.prototype.setSide = function(e) {
  17807. this.floors.forEach(function(t) {
  17808. t.collider.material.side = e
  17809. })
  17810. }
  17811. ,
  17812. n.prototype.heroCount = function() {
  17813. return this.heroLocations ? this.heroLocations.length : 0
  17814. }
  17815. ,
  17816. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17817. if (e[0] < 0)
  17818. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17819. null;
  17820. if (this.heroCount() < 1)
  17821. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17822. null;
  17823. var t = this.heroLocations[e[0]];
  17824. if(t.heroLocations && e[1]!=void 0){
  17825. t = t.heroLocations[e[1]];
  17826. }
  17827. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17828. null) : t
  17829. }
  17830. ,
  17831. n.prototype.findPanoramicHero = function() {
  17832. for (var e in this.heroLocations)
  17833. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17834. return this.heroLocations[e];
  17835. return null
  17836. }
  17837. ,
  17838. n.prototype.listImagePanos = function() {
  17839. var e = []
  17840. , t = this;
  17841. return this.images.forEach(function(i) {
  17842. if (i.metadata && i.metadata.scan_id) {
  17843. var n = t.panos.get(i.metadata.scan_id);
  17844. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17845. }
  17846. }),
  17847. e
  17848. }
  17849. ,
  17850. n.prototype.fadePanoMarkers = function(/* e, t */opacity, dur, o = {}) {//改
  17851. //this.panos.fadeMarkerOpacity(e, t)
  17852. if(window.DATA.hideFloorMarker)return
  17853. var currentPano = player.currentPano
  17854. opacity = void 0 == opacity ? _settings.panorama.markerOpacity : opacity //不传opacity代表显示
  17855. var hideWhenFlyOut = () => {
  17856. var shows = [],
  17857. hides = []
  17858. player.model.panos.forEach(pano => {
  17859. hides.push(pano)
  17860. })
  17861. this.panos.fadeMarkerOpacity(0, dur, [{ toOp: 0, member: hides }])
  17862. }
  17863. if (opacity == 0) {
  17864. hideWhenFlyOut()
  17865. } else {
  17866. if (player.mode == 'panorama' && currentPano) {
  17867. var shows = [], hides = []
  17868. player.model.panos.forEach(pano => { //是邻近点就显示否则隐藏
  17869. if (currentPano.neighbourPanos[pano.id]) {
  17870. shows.push(pano)
  17871. } else {
  17872. hides.push(pano)
  17873. }
  17874. })
  17875. this.panos.fadeMarkerOpacity(opacity, dur, [
  17876. { toOp: opacity, member: shows },
  17877. { toOp: 0, member: hides },
  17878. ])
  17879. } else if (player.modeTran.split('-')[1] != 'panorama') {
  17880. //飞出后marker隐藏
  17881. hideWhenFlyOut()
  17882. }
  17883. }
  17884. }
  17885. ,
  17886. n.prototype.setSweepVisibility = function(e) {
  17887. this.panos.forEach(function(t) {
  17888. t.marker && (t.marker.visible = e)
  17889. })
  17890. }
  17891. ,
  17892. n.prototype.outsideAllowed = function() {
  17893. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17894. }
  17895. ,
  17896. n.prototype.addHighMapCube = function() {
  17897. //创建8*8的tile cube
  17898. if (player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048) {
  17899. var geo = new THREE.PlaneGeometry(1, 1, 1, 1)
  17900. var cube = new THREE.Object3D()
  17901. cube.tiles = []
  17902. for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) {
  17903. var face = new THREE.Object3D()
  17904. for (var i = 0; i < 8; i++) {
  17905. for (var j = 0; j < 8; j++) {
  17906. var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 }))
  17907. tile.position.set(i - 3.5, j - 3.5, -4)
  17908. if (highMapAddColor) {
  17909. tile.material.opacity = 0.4
  17910. var colorHue = Math.random()
  17911. tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9)
  17912. }
  17913. tile.material.transparent = true
  17914. tile.material.depthTest = tile.material.depthWrite = false //防止chunk比cube近从而被遮
  17915. tile.visible = false
  17916. tile.tileX = i
  17917. tile.tileY = j
  17918. tile.cubeFace = cubeIndex
  17919. tile.renderOrder = 2//RenderOrder.highTileCube
  17920. cube.tiles.push(tile)
  17921. face.add(tile)
  17922. }
  17923. }
  17924. switch (cubeIndex) {
  17925. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  17926. face.rotation.set(0, Math.PI / 2, 0)
  17927. break
  17928. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  17929. face.rotation.set(0, -Math.PI / 2, 0)
  17930. break
  17931. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  17932. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  17933. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI / 2)
  17934. face.quaternion.copy(rot1).multiply(rot2)
  17935. //face.rotation.set(Math.PI/2,0,0);
  17936. break
  17937. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  17938. //face.rotation.set(-Math.PI/2,0,0);
  17939. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  17940. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), -Math.PI / 2)
  17941. face.quaternion.copy(rot1).multiply(rot2)
  17942. break
  17943. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  17944. face.rotation.set(0, Math.PI, 0)
  17945. break
  17946. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  17947. face.rotation.set(0, 0, 0)
  17948. }
  17949. face.scale.set(1, -1, 1)
  17950. cube.add(face)
  17951. }
  17952. cube.name = 'highMapCube'
  17953. this.highMapCube = cube
  17954. this.add(cube)
  17955. cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1
  17956. this.highMapCube.visible = false
  17957. this.highMapCube.texLoadedCount = 0
  17958. player.once("pano.chosen",()=>{//wait sceneRenderer
  17959. player.sceneRenderer.on('after-render', e => {
  17960. if (this.highMapCube.visibleTiles) {
  17961. this.updateTiles()
  17962. }
  17963. if (player && player.lastFrameChanged) {
  17964. common.intervalTool.isWaiting(
  17965. 'update4kTiles',
  17966. () => {
  17967. let vectorForward = player.getDirection()
  17968. this.updateTiles(vectorForward)
  17969. },
  17970. 500
  17971. )
  17972. }
  17973. })
  17974. })
  17975. }
  17976. }
  17977. /*
  17978. highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?)
  17979. */
  17980. n.prototype.isHighMapLoaded = function(cubeFace, tileX, tileY){
  17981. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  17982. return !!tile.material.map
  17983. }
  17984. n.prototype.updateTiles = function(direction) {
  17985. if (!this.highMapCube || !this.highMapCube.visible) return
  17986. if (this.highMapCube.tiles.filter(e => e.image).length <= 10) return //加载的太少了
  17987. //performance.mark('updateTiles-start')
  17988. if (direction) {
  17989. let camera = player.cameraControls.cameras.panorama
  17990. let hfov = THREE.Math.degToRad(cameraLight.getHFOVForCamera(camera, $("#player").width(), $("#player").height())) / 2
  17991. let vfov = THREE.Math.degToRad(camera.fov) / 2
  17992. /* let hcos = Math.cos(hfov / 2)
  17993. let vcos = Math.cos(vfov / 2) */
  17994. let list = this.highMapCube.tiles
  17995. list.forEach(e => {
  17996. //屏幕外的不显示
  17997. let pos = e.getWorldPosition(new THREE.Vector3())
  17998. let dir = new THREE.Vector3().subVectors(pos, this.highMapCube.position).normalize()
  17999. let hcos_ = dir.clone().setY(direction.y).normalize().dot(direction) //在direction的斜面上水平角度差
  18000. let hRad = Math.acos(hcos_)
  18001. let vRad = -200
  18002. if (hRad > hfov + 0.08) {
  18003. e.score = -100
  18004. } else {
  18005. vRad = Math.abs(Math.acos(dir.y) - Math.acos(direction.y))
  18006. if (vRad > vfov + 0.08) {
  18007. e.score = -100
  18008. } else {
  18009. e.score = -(hRad / hfov + vRad / vfov)
  18010. }
  18011. }
  18012. e.scores = hRad.toFixed(3) + ', ' + vRad.toFixed(3)
  18013. if (e.score == -100) {
  18014. this.resetTile(e)
  18015. }
  18016. })
  18017. this.highMapCube.visibleTiles = list.filter(e => e.score > -100)
  18018. //list.forEach(e=>e.scoreLabel.setText(e.scores))
  18019. }
  18020. let needRecover = this.highMapCube.visibleTiles.filter(e => !e.material.map)
  18021. if (needRecover.length) {
  18022. let maxCount = 1//common.getBestCount({ name: '4kmaxTileRecover', minCount: 0, maxCount: 2, durBound1: 1.5, durBound2: 6, ifLog: false, maxHistory: 2 })
  18023. let count = 0
  18024. needRecover.forEach((e, i) => {
  18025. //只更新若干个,因为太耗时了, 其余的等下帧更新
  18026. if (count >= maxCount) return
  18027. let r = this.recoverTile(e)
  18028. if (r) count++
  18029. })
  18030. }
  18031. }
  18032. n.prototype.getHighImage = function(image, cubeFace, tileX, tileY){
  18033. this.gotSomeHighImg = true; //标记,需要马上updateTiles
  18034. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18035. tile.image = image //先记录下来
  18036. }
  18037. n.prototype.updateHighMap = function(image, cubeFace, tileX, tileY) {
  18038. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18039. if (image) tile.image = image //先记录下来
  18040. if (tile.material.map) return
  18041. if (this.highMapCube.visibleTiles && !this.highMapCube.visibleTiles.includes(tile) /* this.highMapCube.texLoadedCount >= this.getMaxTileCount() */) {
  18042. return
  18043. }
  18044. //简易创建贴图
  18045. var tex = player.sceneRenderer.initSizedTexture2D(512, THREE.ClampToEdgeWrapping)
  18046. //var loaded = this.$app.core.get('Player').model.isHighMapLoaded(tile.cubeFace, tile.tileX, tile.tileY)
  18047. player.sceneRenderer.uploadTexture2D(image, tex, 0, 0, 512, 512) //只替换tex对应的img,不新建
  18048. /* var tex = new THREE.Texture()
  18049. tex.image = image
  18050. tex.flipY = false
  18051. tex.wrapS = tex.wrapT = THREE.ClampToEdgeWrapping
  18052. tex.generateMipmaps = false
  18053. tex.minFilter = THREE.LinearFilter
  18054. tex.needsUpdate = true */
  18055. tile.material.map = tex
  18056. if (highMapAddColor) {
  18057. tile.material.opacity = 1
  18058. //tile.material.transparent = false
  18059. }
  18060. tile.visible = true
  18061. tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载
  18062. //console.log('updateHighMap',cubeFace, tileX, tileY)
  18063. }
  18064. n.prototype.recoverTile = function(tile) {
  18065. if (tile.material.map) return
  18066. if (tile.image) {
  18067. this.updateHighMap(tile.image, tile.cubeFace, tile.tileX, tile.tileY)
  18068. return true
  18069. } else {
  18070. //console.log('no image')
  18071. }
  18072. }
  18073. n.prototype.resetTile = function(tile, kill) {
  18074. if (kill) {
  18075. //完全消灭
  18076. tile.image = null
  18077. }
  18078. let map = tile.material.map
  18079. if (map) {
  18080. /* map.dispose()
  18081. map.loaded = !1
  18082. map.version = 0 */
  18083. var h = player.sceneRenderer.renderer.properties.get(map)
  18084. player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture)
  18085. tile.material.map = null
  18086. if (highMapAddColor) {
  18087. tile.material.opacity = 0.4
  18088. }
  18089. tile.material.needsUpdate = true
  18090. tile.visible = false
  18091. //this.highMapCube.texLoadedCount --
  18092. //console.log('resetTile' , tile.cubeFace, tile.tileX, tile.tileY )
  18093. }
  18094. }
  18095. n.prototype.resetHighMap = function() {
  18096. if (!this.highMapCube) return
  18097. this.highMapCube.children.forEach(e =>
  18098. e.children.forEach(tile => {
  18099. this.resetTile(tile, true)
  18100. })
  18101. )
  18102. //this.highMapCube.texLoadedCount = 0
  18103. this.highMapCube.visibleTiles = null
  18104. this.hideHighMap()
  18105. }
  18106. n.prototype.setHighMap = function(pano) {
  18107. if (!this.highMapCube) return
  18108. this.highMapCube.position.copy(pano.position)
  18109. this.highMapCube.quaternion.copy(pano.quaternion)
  18110. }
  18111. n.prototype.showHighMap = function() {
  18112. if (!this.highMapCube) return
  18113. this.highMapCube.visible = true
  18114. }
  18115. n.prototype.hideHighMap = function() {
  18116. if (!this.highMapCube) return
  18117. this.highMapCube.visible = false
  18118. }
  18119. //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示???
  18120. t.exports = n
  18121. }
  18122. ).call(this, "/js/model/Model.js")
  18123. }
  18124. , {
  18125. "../constants": 8,
  18126. "../enum/AlignmentType": 17,
  18127. "../enum/RenderOrder": 42,
  18128. "../enum/Viewmode": 51,
  18129. "../exception/BasicException": 55,
  18130. "../label/Label": 90,
  18131. "../loaders/ModelLoader": 105,
  18132. "../loaders/ModelTextureLoader": 106,
  18133. "../loaders/SweepDataLoader": 107,
  18134. "../tag/tag": 123,
  18135. "./util/cameraLight": 184,
  18136. "../tag/tagManager": 124,
  18137. "../objects/BoundingTextureSkybox": 143,
  18138. "../objects/Chunk": 144,
  18139. "../objects/Floor": 146,
  18140. "../objects/Panorama": 148,
  18141. "../objects/Room": 150,
  18142. "../objects/Snapshot": 153,
  18143. "../settings": 166,
  18144. "../shaders": 167,
  18145. "../util/ModelUrls": 177,
  18146. "../util/PanoramaCollection": 178,
  18147. "../util/ajax": 181,
  18148. "../util/common": 185,
  18149. "../util/easing": 186,
  18150. "../util/lerp": 188,
  18151. "../util/logger": 189,
  18152. "../util/math": 190,
  18153. "../util/texture": 194,
  18154. "../util/transitions": 195,
  18155. "./../util/browser": 182,
  18156. "./../util/showcase": 193,
  18157. "./Chunks": 135,
  18158. "./FloorCollection": 136,
  18159. "./ImageCollection": 137,
  18160. "./LabelCollection": 138,
  18161. "./RoomCollection": 141,
  18162. events: 202,
  18163. three: 217,
  18164. "hot": "hot" ,
  18165. "../enum/GLCubeFaces":25 ,
  18166. }],
  18167. 140: [function(e, t, i) {
  18168. "use strict";
  18169. function n() {
  18170. this.modelMap = {},
  18171. this.activeModel = null,
  18172. this.modelCount = 0,
  18173. this.tileDownloader = null,
  18174. this.panoRenderer = null
  18175. }
  18176. var r = (e("three"),
  18177. e("../util/common"))
  18178. , o = e("../exception/BasicException")
  18179. , a = e("../enum/ModelManagerEvents")
  18180. , s = e("../enum/PanoRendererEvents")
  18181. , l = e("events").EventEmitter;
  18182. n.prototype.init = function(e, t, i) {
  18183. this.tileDownloader = e,
  18184. this.panoRenderer = t,
  18185. this.qualityManager = i,
  18186. this.bindEvents()
  18187. }
  18188. ,
  18189. n.prototype.bindEvents = function() {
  18190. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18191. }
  18192. ,
  18193. n.prototype.onTileRendered = function(e, t, i, n) {}
  18194. ,
  18195. n.prototype.addModel = function(e) {
  18196. this.modelMap[e.sid] = e,
  18197. 0 === this.modelCount && this.activateModel(e.sid),
  18198. this.modelCount++,
  18199. this.emit(a.ModelAdded)
  18200. }
  18201. ,
  18202. n.prototype.getModel = function(e) {
  18203. return this.modelMap[e]
  18204. }
  18205. ,
  18206. n.prototype.activateModel = function(e) {
  18207. var t = this.modelMap[e];
  18208. if (!t)
  18209. throw new o("Tried to activate invalid model!");
  18210. var i = this.activeModel;
  18211. this.activeModel = t,
  18212. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18213. this.tileDownloader.setUrls(t.urls),
  18214. t.panos.forEach(function(e) {
  18215. e.attachToPanoRenderer(this.panoRenderer),
  18216. e.tileDownloader = this.tileDownloader,
  18217. e.qualityManager = this.qualityManager
  18218. }
  18219. .bind(this)),
  18220. this.emit(a.ActiveModelChanged, {
  18221. oldModel: i,
  18222. model: t
  18223. })
  18224. }
  18225. ,
  18226. n.prototype.getActiveModel = function() {
  18227. return this.activeModel
  18228. }
  18229. ,
  18230. r.extend(n, l),
  18231. t.exports = n
  18232. }
  18233. , {
  18234. "../enum/ModelManagerEvents": 33,
  18235. "../enum/PanoRendererEvents": 35,
  18236. "../exception/BasicException": 55,
  18237. "../util/common": 185,
  18238. events: 202,
  18239. three: 217
  18240. }],
  18241. 141: [function(e, t, i) {
  18242. (function(i) {
  18243. "use strict";
  18244. function n() {
  18245. s.call(this)
  18246. }
  18247. var r = e("../objects/Room")
  18248. , o = (e("../settings"),
  18249. e("../util/logger"))
  18250. , a = (e("../util/transitions"),
  18251. e("../util/easing"),
  18252. e("../util/common"))
  18253. , s = e("../util/IndexedCollection")
  18254. , l = e("./Chunks");
  18255. new o(i);
  18256. a.inherit(n, s),
  18257. n.prototype.getIndex = function(e) {
  18258. return e.roomId
  18259. }
  18260. ,
  18261. n.prototype.calcRoomBoundaries = function() {
  18262. this.forEach(function(e) {
  18263. e.calcBoundaries()
  18264. })
  18265. }
  18266. ,
  18267. n.prototype.createFromChunks = function(e) {
  18268. var t = {
  18269. floorId: -1,
  18270. roomId: -1
  18271. }
  18272. , i = {};
  18273. e.forEach(function(e) {
  18274. l.parseIdsFromChunkName(e.name, t);
  18275. var o = i[t.roomId];
  18276. if (!o) {
  18277. var a = n.generateRoomId(t.floorId, t.roomId);
  18278. o = new r(t.floorId,a),
  18279. this.add(o),
  18280. i[t.roomId] = o
  18281. }
  18282. o.addChunk(e)
  18283. }
  18284. .bind(this)),
  18285. this.calcRoomBoundaries()
  18286. }
  18287. ,
  18288. n.generateRoomId = function(e, t) {
  18289. return e + "_" + t
  18290. }
  18291. ,
  18292. t.exports = n
  18293. }
  18294. ).call(this, "/js/model/RoomCollection.js")
  18295. }
  18296. , {
  18297. "../objects/Room": 150,
  18298. "../settings": 166,
  18299. "../util/IndexedCollection": 175,
  18300. "../util/common": 185,
  18301. "../util/easing": 186,
  18302. "../util/logger": 189,
  18303. "../util/transitions": 195,
  18304. "./Chunks": 135
  18305. }],
  18306. 142: [function(e, t, i) {
  18307. "use strict";
  18308. function n(e, t, i) {
  18309. e = e.clone().expandByScalar(0.01);//改
  18310. var n = e.size()
  18311. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18312. o.boundingBox = e,
  18313. r.Mesh.call(this, o, t),
  18314. this.position.copy(e.center()),
  18315. this.frustumCulled = !1,
  18316. i && this.add(new r.WireframeHelper(this))
  18317. }
  18318. var r = e("three");
  18319. n.prototype = Object.create(r.Mesh.prototype),
  18320. n.prototype.constructor = n,
  18321. t.exports = n
  18322. }
  18323. , {
  18324. three: 217
  18325. }],
  18326. 143: [function(e, t, i) {
  18327. (function(i) {
  18328. "use strict";
  18329. function n(e) {
  18330. h.time("Computing a nice bounding cubemap");
  18331. var t = new a({
  18332. side: r.BackSide,
  18333. transparent: !0
  18334. });
  18335. t.uniforms.modelAlpha.value = 0,
  18336. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18337. this.renderOrder = l.boundingSkybox,
  18338. o.call(this, e, t),
  18339. h.timeEnd("Computing a nice bounding cubemap")
  18340. }
  18341. var r = e("three")
  18342. , o = (e("../enum/Viewmode"),
  18343. e("../shaders"),
  18344. e("./BoundingMesh"))
  18345. , a = e("../materials/ModelTextureMaterial")
  18346. , s = e("../settings")
  18347. , l = e("../enum/RenderOrder")
  18348. , c = e("../util/logger")
  18349. , h = new c(i);
  18350. n.prototype = Object.create(o.prototype),
  18351. n.prototype.constructor = n,
  18352. t.exports = n
  18353. }
  18354. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18355. }
  18356. , {
  18357. "../enum/RenderOrder": 42,
  18358. "../enum/Viewmode": 51,
  18359. "../materials/ModelTextureMaterial": 118,
  18360. "../settings": 166,
  18361. "../shaders": 167,
  18362. "../util/logger": 189,
  18363. "./BoundingMesh": 142,
  18364. three: 217
  18365. }],
  18366. 144: [function(e, t, i) {
  18367. "use strict";
  18368. function n(e) {
  18369. this.materialInside = new s({
  18370. side: r.DoubleSide
  18371. });
  18372. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18373. this.materialOutside = new r.RawShaderMaterial({
  18374. fragmentShader: o.modelOutside.fragmentShader,
  18375. vertexShader: o.modelOutside.vertexShader,
  18376. uniforms: t,
  18377. side: r.FrontSide,
  18378. name: "chunkOut"
  18379. }),
  18380. r.Mesh.call(this, e.geometry, this.materialInside),
  18381. this.name = e.name || "",
  18382. this.textureName = e.textureName,
  18383. this.meshUrl = e.meshUrl
  18384. }
  18385. var r = e("three")
  18386. , o = e("../shaders")
  18387. , a = e("../enum/Viewmode")
  18388. , s = e("../materials/ModelTextureMaterial");
  18389. n.prototype = Object.create(r.Mesh.prototype),
  18390. n.prototype.setTextureMap = function(e) {
  18391. this.materialInside.uniforms.map.value = e,
  18392. this.materialOutside.uniforms.map.value = e
  18393. }
  18394. ,
  18395. n.prototype.setMode = function(e) {
  18396. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18397. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18398. t.transparent = this.material.transparent,
  18399. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18400. this.material = t
  18401. }
  18402. ,
  18403. t.exports = n
  18404. }
  18405. , {
  18406. "../enum/Viewmode": 51,
  18407. "../materials/ModelTextureMaterial": 118,
  18408. "../shaders": 167,
  18409. three: 217
  18410. }],
  18411. 145: [function(e, t, i) {
  18412. "use strict";
  18413. function n(e) {
  18414. this.chunksize = e || 10,
  18415. this.chunks = {},
  18416. this.boundingBoxes = {},
  18417. this.children = [],
  18418. this.offset = new r.Vector3(0,.5,0),
  18419. this.material = new r.MeshBasicMaterial({
  18420. color: 16777215 * Math.random(),
  18421. side: r.DoubleSide
  18422. })
  18423. }
  18424. var r = e("three");
  18425. e("../enum/Viewmode");
  18426. n.prototype.add = function(e) {
  18427. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18428. m ? (t = m.position.array,
  18429. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18430. n = e.faces);
  18431. var v = new r.Vector3;
  18432. if (i)
  18433. for (o = 0,
  18434. a = i.length; o < a; o += 3) {
  18435. var A = 3 * i[o]
  18436. , y = 3 * i[o + 1]
  18437. , C = 3 * i[o + 2];
  18438. s = (t[A] + t[y] + t[C]) / 3,
  18439. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18440. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18441. h = Math.floor(s / this.chunksize),
  18442. u = Math.floor(l / this.chunksize),
  18443. d = Math.floor(c / this.chunksize),
  18444. p = h + "." + u + "." + d,
  18445. p in this.chunks ? (g = this.chunks[p],
  18446. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18447. f = this.boundingBoxes[p] = new r.Box3),
  18448. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18449. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18450. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18451. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18452. }
  18453. else
  18454. for (o = 0,
  18455. a = t.length; o < a; o += 9)
  18456. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18457. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18458. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18459. h = Math.floor(s / this.chunksize),
  18460. u = Math.floor(l / this.chunksize),
  18461. d = Math.floor(c / this.chunksize),
  18462. p = h + "." + u + "." + d,
  18463. p in this.chunks ? (g = this.chunks[p],
  18464. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18465. f = this.boundingBoxes[p] = new r.Box3),
  18466. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18467. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18468. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18469. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18470. }
  18471. ,
  18472. n.prototype.build = function() {
  18473. var e = new r.Object3D;
  18474. e.material = this.material;
  18475. for (var t in this.chunks) {
  18476. var i = this.chunks[t]
  18477. , n = new r.BufferGeometry;
  18478. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18479. n.boundingBox = this.boundingBoxes[t];
  18480. var o = new r.Mesh(n,this.material);
  18481. o.material.visible = !1,
  18482. e.add(o),
  18483. this.chunks[t] = []
  18484. }
  18485. return e
  18486. }
  18487. ,
  18488. t.exports = n
  18489. }
  18490. , {
  18491. "../enum/Viewmode": 51,
  18492. three: 217
  18493. }],
  18494. 146: [function(e, t, i) {
  18495. "use strict";
  18496. var r = e("three")
  18497. , o = e("../settings")
  18498. , a = e("../util/common")
  18499. , s = e("../util/lerp")
  18500. , l = e("./ChunkedCollider")
  18501. , c = e("../util/transitions")
  18502. , h = e("../util/easing")
  18503. , u = (e("../objects/Panorama"),
  18504. e("../enum/RenderOrder"))
  18505. , d = e("../localization/localize");
  18506. function n(e, t, i) {
  18507. r.Object3D.call(this),
  18508. this.model = e,
  18509. this.floorIndex = t,
  18510. this.lang = o.languageTag,
  18511. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18512. this.panos = [],
  18513. this.chunks = [],
  18514. this.colliderBuilder = new l(3),
  18515. this.collider = null,
  18516. this.center = null,
  18517. this.boundingBox = new r.Box3,
  18518. this.size = null,
  18519. this.hidden = !1,
  18520. this.conservativeBoundingBox = new r.Box3,
  18521. this.debugColor = 16777215 * Math.random(),
  18522. this.transition = null
  18523. }
  18524. n.prototype = Object.create(r.Object3D.prototype),
  18525. n.prototype.enter = function(e) {
  18526. this.model.setFloor(this, e)
  18527. }
  18528. ,
  18529. n.prototype.hide = function(e) {
  18530. if (!this.hidden || this.transition) {
  18531. this.chunks.forEach(function(e) {
  18532. e.material.transparent = !0
  18533. }),
  18534. c.cancel(this.transition);
  18535. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18536. , i = e ? 0 : o.hideFloorDelay / t;
  18537. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18538. this.hidden = !0
  18539. }
  18540. .bind(this), i, h.easeInOutQuad)
  18541. }
  18542. }
  18543. ,
  18544. n.prototype.show = function(e) {
  18545. if (this.hidden || this.transition) {
  18546. this.hidden = !1,
  18547. c.cancel(this.transition);
  18548. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18549. , i = e ? 0 : o.showFloorDelay / t;
  18550. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18551. this.hidden || this.chunks.forEach(function(e) {
  18552. e.material.transparent = !1
  18553. })
  18554. }
  18555. .bind(this), i, h.easeInOutQuad)
  18556. }
  18557. }
  18558. ,
  18559. n.prototype.toggle = function(e, t) {
  18560. e = void 0 === e ? this.hidden : e,
  18561. e ? this.show(t) : this.hide(t)
  18562. }
  18563. ,
  18564. n.prototype.containsPoint = function(e) {
  18565. return this.collider.children.some(function(t) {
  18566. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18567. t.geometry.boundingBox.containsPoint(e)
  18568. })
  18569. }
  18570. ,
  18571. n.prototype.distanceToPoint = function(e) {
  18572. var t = null
  18573. , i = 1 / 0;
  18574. return this.collider.children.forEach(function(n) {
  18575. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18576. var r = n.geometry.boundingBox.distanceToPoint(e);
  18577. (!t || i > r) && (i = r,
  18578. t = n)
  18579. }),
  18580. i
  18581. }
  18582. ,
  18583. n.prototype.addChunk = function(e) {
  18584. e.renderOrder = u.ghostFloor,
  18585. this.add(e),
  18586. this.chunks.push(e),
  18587. this.boundingBox.union(e.geometry.boundingBox),
  18588. this.size = this.boundingBox.size(),
  18589. this.colliderBuilder.add(e.geometry)
  18590. }
  18591. ,
  18592. n.prototype.addPano = function(e) {
  18593. this.panos.push(e),
  18594. this.add(e.skyboxMesh),
  18595. e.marker && this.add(e.marker);
  18596. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18597. var t = new r.Vector3(1,1,1)
  18598. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18599. this.boundingBox.union(i)
  18600. }
  18601. }
  18602. ,
  18603. n.prototype.build = function() {
  18604. this.collider = this.colliderBuilder.build(!0),
  18605. this.add(this.collider),
  18606. this.center = this.boundingBox.center(),
  18607. this.conservativeBoundingBox.copy(this.boundingBox),
  18608. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18609. return e.geometry.boundingBox.min.y
  18610. }), 5),
  18611. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18612. return e.geometry.boundingBox.max.y
  18613. }), 5),
  18614. this.colliderBuilder = null
  18615. }
  18616. ,
  18617. n.prototype.toShortString = function() {
  18618. return a.nth(this.floorIndex + 1)
  18619. }
  18620. ,
  18621. n.prototype.toString = function() {
  18622. return this.name
  18623. }
  18624. ,
  18625. t.exports = n
  18626. }
  18627. , {
  18628. "../enum/RenderOrder": 42,
  18629. "../localization/localize": 108,
  18630. "./strings-cn-CN": 109,
  18631. "../objects/Panorama": 148,
  18632. "../settings": 166,
  18633. "../util/common": 185,
  18634. "../util/easing": 186,
  18635. "../util/lerp": 188,
  18636. "../util/transitions": 195,
  18637. "./ChunkedCollider": 145,
  18638. three: 217
  18639. }],
  18640. 147: [function(e, t, i) {
  18641. "use strict";
  18642. function n(e) {
  18643. this.player = e,
  18644. this.obj3d = null,
  18645. this.UP = new r.Vector3(0,1,0)
  18646. }
  18647. var r = e("three")
  18648. , o = e("../settings");
  18649. n.prototype.prefs = {
  18650. linewidth: 3,
  18651. height: .07,
  18652. opacity: .45,
  18653. endScale: .05
  18654. },
  18655. n.prototype.discard = function() {
  18656. if (this.obj3d) {
  18657. var e = this.obj3d.parent;
  18658. e && e.remove(this.obj3d)
  18659. }
  18660. this.obj3d = null
  18661. }
  18662. ,
  18663. n.prototype.draw = function() {
  18664. if (this.discard(),
  18665. o.showNeighbors) {
  18666. var e = this.player.currentPano.floor;
  18667. this.obj3d = new r.Object3D;
  18668. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18669. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18670. i.y += this.prefs.height;
  18671. var n = .1525
  18672. , a = .127
  18673. , s = .0127
  18674. , l = .1
  18675. , c = .19
  18676. , h = .2032
  18677. , u = .2286
  18678. , d = .255
  18679. , p = new r.Matrix4;
  18680. for (var f in t)
  18681. if (t[f]) {
  18682. var g = this.player.model.panos.get(f)
  18683. , m = (g.position.clone().sub(this.player.model.position),
  18684. g.position.clone().sub(g.floorPosition))
  18685. , v = g.floorPosition.clone().sub(this.player.model.position);
  18686. v.y += this.prefs.height;
  18687. var A = new r.Geometry;
  18688. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18689. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18690. p.identity().setPosition(m),
  18691. A.applyMatrix(p),
  18692. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18693. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18694. p.lookAt(v, i, this.UP).setPosition(v),
  18695. A.applyMatrix(p),
  18696. A.vertices.push(v, i);
  18697. var y = new r.Line(A,new r.LineBasicMaterial({
  18698. color: g.debugColor.getHex(),
  18699. transparent: !0,
  18700. opacity: this.prefs.opacity,
  18701. depthWrite: !1,
  18702. name: "sLine" + f,
  18703. linewidth: this.prefs.linewidth
  18704. }));
  18705. this.obj3d.add(y)
  18706. }
  18707. e.add(this.obj3d)
  18708. }
  18709. }
  18710. ,
  18711. n.prototype.update = function() {
  18712. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18713. }
  18714. ,
  18715. t.exports = n
  18716. }
  18717. , {
  18718. "../settings": 166,
  18719. three: 217
  18720. }],
  18721. 148: [function(e, t, i) {
  18722. (function(i) {
  18723. "use strict";
  18724. function n(e, t, i, n) {
  18725. this.model = e,
  18726. this.id = t,
  18727. this.alignmentType = i.alignmentType || l.ALIGNED,
  18728. this.neighbourUUIDs = i.neighbours || null,
  18729. this.neighbourPanos = null,
  18730. this.floor = null,
  18731. this.floorIndex = i.floor,
  18732. this.failedLoadingAt = 0,
  18733. this.maxLoadRetries = 4,
  18734. this.origin = i.position.clone(),
  18735. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18736. this.quaternion = i.quaternion.clone(),
  18737. this.skyboxMesh = new r.Mesh(E),
  18738. this.skyboxMesh.position.copy(this.position),
  18739. this.skyboxMesh.quaternion.copy(this.quaternion),
  18740. this.skyboxMesh.name = "skybox",
  18741. this.skyboxMesh.visible = !1,
  18742. this.skyboxMesh.updateMatrix(),
  18743. this.skyboxMesh.updateMatrixWorld(),
  18744. this.marker = null,
  18745. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18746. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18747. map: w,
  18748. side: r.DoubleSide,
  18749. opacity: 0,
  18750. transparent: !0,
  18751. depthWrite: !1
  18752. })),
  18753. this.marker.visible = this.showFloorMarker,
  18754. this.marker.renderOrder = s.panoMarker,
  18755. this.marker.name = "marker",
  18756. this.marker.pano = this,
  18757. this.marker.layers.set(v.PANOMARKERS),
  18758. this.marker.updateMatrixWorld(),
  18759. a.colorMarkerOnLoad && this.on("load", function() {
  18760. this.marker.material.color.set(65280)
  18761. })),
  18762. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18763. this.floorPosition = i.puck ? i.puck.clone() : null,
  18764. this.tiled = n,
  18765. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18766. this.solidSkybox.flipY = !1,
  18767. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18768. this.solidSkybox.magFilter = r.LinearFilter,
  18769. this.solidSkybox.generateMipmaps = !1)),
  18770. this.zoomed = !1,
  18771. this.panoRenderer = null,
  18772. this.qualityManager = null,
  18773. this.tileDownloader = null,
  18774. this.tiledPanoRenderTarget = null,
  18775. this.minimumTiledPanoLoaded = !1,
  18776. this.highestPartialTileRenderOpCompleted = 0,
  18777. this.highestFullTileRenderOpCompleted = 0,
  18778. this.shouldRedrawOnBaseLoaded = !1,
  18779. this.lockUntilRenderingComplete = !1,
  18780. a.colorMarkerOnLoad && this.on("load", function() {
  18781. this.marker.material.color.set(65280)
  18782. });
  18783. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18784. var e = new r.TextureLoader;
  18785. e.setCrossOrigin(!0);
  18786. var g = e.load("static/images/texture.jpg");
  18787. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18788. color: 16777215,
  18789. transparent: !0,
  18790. opacity: .75,
  18791. map: g
  18792. })),
  18793. this.vrMarker.boluoType = "vr",
  18794. this.vrMarker.position.z = 1,
  18795. this.vrMarker.enabled = !0,
  18796. this.vrMarker.visible = !1,
  18797. window.vrMarkers = window.vrMarkers || [],
  18798. window.vrMarkers.push(this.vrMarker),
  18799. this.marker && this.marker.add(this.vrMarker),
  18800. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18801. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18802. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18803. this.adjustAngleEnable) {
  18804. var i = new r.Quaternion;
  18805. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18806. this.skyboxMesh.quaternion.multiply(i);
  18807. var m = new r.Quaternion;
  18808. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18809. this.skyboxMesh.quaternion.multiply(m);
  18810. var n = new r.Quaternion;
  18811. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18812. this.skyboxMesh.quaternion.multiply(n),
  18813. this.skyboxMesh.updateMatrix(),
  18814. this.skyboxMesh.updateMatrixWorld(),
  18815. this.model.updateProjectedPanos()
  18816. }
  18817. /**************************************************************************************************************************************/
  18818. }
  18819. var r = e("three")
  18820. , o = e("../util/logger")
  18821. , a = e("../settings")
  18822. , s = (e("../enum/Viewmode"),
  18823. e("../enum/RenderOrder"))
  18824. , l = e("../enum/AlignmentType")
  18825. , c = (e("../util/common"),
  18826. e("../util/transitions"))
  18827. , h = e("../util/lerp")
  18828. , u = e("../util/ajax")
  18829. , d = e("../util/texture")
  18830. , p = e("../util/panorama")
  18831. , f = (e("../enum/TileDownloaderEvents"),
  18832. e("../enum/PanoramaEvents"))
  18833. , g = e("../enum/PanoRendererEvents")
  18834. , m = e("../enum/PanoSizeClass")
  18835. , v = e("../enum/RenderLayers")
  18836. , A = (e("../scene/SceneRenderer"),
  18837. e("../enum/GLCubeFaces"),
  18838. e("../exception/BasicException"))
  18839. , y = e("../tile/TileUtils")
  18840. , C = e("events").EventEmitter
  18841. , I = new o(i)
  18842. , E = new r.SphereBufferGeometry(.1)
  18843. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18844. , w = d.load("static/images/marker-256x256.png");
  18845. w.anisotropy = browser.isMobile() ? 1 : 3 //add
  18846. n.prototype = Object.create(C.prototype),
  18847. n.prototype.enter = function() {
  18848. var e = null;
  18849. return function() {
  18850. this.setZoomed(!1),
  18851. this.emit("enter", {
  18852. oldPano: e,
  18853. newPano: this
  18854. }),
  18855. e = this
  18856. this.model.setHighMap(this) //add
  18857. }
  18858. }(),
  18859. n.prototype.exit = function() {
  18860. this.tiled ? (this.clearWaitDeferreds(),
  18861. this.minimumTiledPanoLoaded = !1,
  18862. this.tiledPanoRenderTarget = null,
  18863. this.setZoomed(!1),
  18864. this.panoRenderer.deactivateTiledPano(this),
  18865. this.highestPartialTileRenderOpCompleted = 0,
  18866. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18867. this.solidSkybox.loaded = !1,
  18868. this.solidSkybox.version = 0),
  18869. this.emit("exit")
  18870. }
  18871. ,
  18872. n.prototype.hoverOn = function(e) {
  18873. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18874. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18875. }
  18876. ,
  18877. n.prototype.hoverOff = function(e) {
  18878. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18879. }
  18880. ,
  18881. n.prototype.build1 = function() {
  18882. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18883. this.floor.addPano(this),
  18884. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18885. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18886. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18887. }
  18888. ,
  18889. n.prototype.build2 = function() {
  18890. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18891. this.height = this.position.distanceTo(this.floorPosition),
  18892. this.placeMarker()
  18893. }
  18894. ,
  18895. n.prototype.interpolateFloorPosition = function() {
  18896. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18897. return !!e.floorPosition
  18898. }).sort(function(e, t) {
  18899. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18900. }
  18901. .bind(this))
  18902. , t = this.position.clone();
  18903. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18904. t
  18905. }
  18906. ,
  18907. n.prototype.raycastFloorPosition = function() {
  18908. I.warn("Performance warning: Raycasting to find floor position");
  18909. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18910. , t = e.intersectObjects(this.model.colliders);
  18911. return t.length ? t[0].point : null
  18912. }
  18913. ,
  18914. n.prototype.raycastToFindFloor = function() {
  18915. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18916. return function() {
  18917. I.warn("Performance warning: Raycasting to find floor index");
  18918. for (var t = 0; t < e.length; t++) {
  18919. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18920. , n = i.intersectObjects(this.model.colliders);
  18921. if (n.length)
  18922. return n[0].object.parent.parent
  18923. }
  18924. return null
  18925. }
  18926. }(),
  18927. n.prototype.placeMarker = function() {
  18928. this.marker && (this.marker.position.copy(this.floorPosition),
  18929. this.marker.position.y += .05,
  18930. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18931. }
  18932. ,
  18933. n.prototype.translate = function(e) {
  18934. this.position.add(e),
  18935. this.floorPosition.add(e)
  18936. }
  18937. ,
  18938. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18939. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18940. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18941. }
  18942. ,
  18943. n.prototype.attachToPanoRenderer = function(e) {
  18944. this.panoRenderer = e,
  18945. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18946. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18947. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18948. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18949. }
  18950. ;
  18951. var _ = {};
  18952. n.prototype.getWaitDeferred = function(e) {
  18953. var t = _[this.id];
  18954. t || (t = {},
  18955. _[this.id] = t);
  18956. var i = t[e];
  18957. return i || (i = {
  18958. deferred: $.Deferred(),
  18959. active: !1
  18960. },
  18961. t[e] = i),
  18962. i
  18963. }
  18964. ,
  18965. n.prototype.resetWaitDeferred = function(e) {
  18966. var t = this.getWaitDeferred(e);
  18967. t.active = !1,
  18968. t.deferred = $.Deferred()
  18969. }
  18970. ,
  18971. n.prototype.clearWaitDeferreds = function() {
  18972. var e = _[this.id];
  18973. e || (e = {},
  18974. _[this.id] = e);
  18975. for (var t in e)
  18976. if (e.hasOwnProperty(t)) {
  18977. var i = e[t];
  18978. i.active = !1,
  18979. i.deferred = $.Deferred()
  18980. }
  18981. }
  18982. ,
  18983. n.prototype.loadTiledPano = function() {
  18984. var e = (new r.Vector3,
  18985. [])
  18986. , t = [];
  18987. return function(i, n, r, o, a, s) {
  18988. null !== o && void 0 !== o || (o = !0),
  18989. null !== a && void 0 !== a || (a = !0);
  18990. var l = this.getWaitDeferred(i)
  18991. , c = l.deferred
  18992. , h = null
  18993. , u = null;
  18994. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18995. u = r.vFov)),
  18996. !this.isLoaded(i)) {
  18997. if (!l.active) {
  18998. if (l.active = !0,
  18999. r) {
  19000. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19001. e[this.id + ":" + i] = {
  19002. tileCount: 0,
  19003. targetTileCount: d
  19004. },
  19005. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19006. }
  19007. t[this.id] || (t[this.id] = !0,
  19008. this.on(f.LoadComplete, function(e, t) {
  19009. var i = this.getWaitDeferred(e).deferred;
  19010. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19011. this.resetWaitDeferred(e))
  19012. }
  19013. .bind(this)),
  19014. this.on(f.LoadFailed, function(e) {
  19015. var t = this.getWaitDeferred(e).deferred;
  19016. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19017. this.resetWaitDeferred(e))
  19018. }
  19019. .bind(this)),
  19020. this.on(f.TileLoaded, function(t, i, n) {
  19021. var r = this.getWaitDeferred(t).deferred;
  19022. if (r && "pending" === r.state()) {
  19023. r.notify(t, i, n);
  19024. var o = e[this.id + ":" + t];
  19025. o && (o.tileCount++,
  19026. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19027. r.resolve(t, n),
  19028. this.resetWaitDeferred(t)))
  19029. }
  19030. }
  19031. .bind(this)))
  19032. }
  19033. this.tileDownloader.clearForceQueue(),
  19034. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19035. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, Math.min(2048, this.qualityManager.getMaxNavPanoSize()) , o), //不要超过2048否则漫游到下一个点时卡顿
  19036. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19037. }
  19038. return c.promise()
  19039. }
  19040. }(),
  19041. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19042. if (e === this.id) {
  19043. var n = this.qualityManager.getPanoSize(m.BASE);
  19044. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19045. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19046. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19047. }
  19048. }
  19049. ,
  19050. n.prototype.onTileRendered = function(e, t, i, n) {
  19051. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19052. }
  19053. ,
  19054. n.prototype.onPanoRendered = function(e, t, i, n) {
  19055. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19056. this.updateSkyboxForZoomLevel(),
  19057. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19058. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19059. this.emit("load", t),
  19060. this.model.emit("load", this),
  19061. this.emit(f.LoadComplete, t, i))
  19062. }
  19063. ,
  19064. n.prototype.setZoomed = function(e) {
  19065. this.zoomed = e,
  19066. this.updateSkyboxForZoomLevel()
  19067. if(e){ //add
  19068. if(player.qualityManager.getNavZoomClass() != '1k' ){
  19069. this.model.showHighMap()
  19070. }
  19071. }else{
  19072. this.model.hideHighMap()
  19073. }
  19074. }
  19075. ,
  19076. n.prototype.ensureSkyboxReadyForRender = function() {
  19077. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19078. this.solidSkybox.loaded = !0)
  19079. }
  19080. ,
  19081. n.prototype.updateSkyboxForZoomLevel = function() {
  19082. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19083. }
  19084. ,
  19085. n.prototype.getSkyboxTexture = function() {
  19086. //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19087. if(!this.tiled){
  19088. return this.solidSkybox
  19089. }
  19090. if(this.minimumTiledPanoLoaded)
  19091. {
  19092. if(this.zoomed && (this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize|| player.qualityManager.getNavZoomClass() == '4k' ))//change 如果放大后和不放大都是2k就不用这个
  19093. {
  19094. return this.panoRenderer.zoomRenderTarget.texture;
  19095. }
  19096. else
  19097. {
  19098. this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping//add
  19099. return this.tiledPanoRenderTarget.texture;
  19100. }
  19101. }
  19102. else
  19103. {
  19104. return null;
  19105. }
  19106. }
  19107. ,
  19108. n.prototype.onTileRenderFail = function(e, t, i) {
  19109. e === this.id && this.emit(f.LoadFailed, t)
  19110. }
  19111. ,
  19112. n.prototype.isLoaded = function(e) {
  19113. if (this.tiled) {
  19114. if (e && "string" == typeof e)
  19115. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19116. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19117. }
  19118. if (e && "number" == typeof e)
  19119. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19120. return !!this.solidSkybox.high || e in this.solidSkybox
  19121. }
  19122. ,
  19123. n.prototype.loadCube = function(e) {
  19124. if (this.isLoaded(e))
  19125. return I.info("Skipping load of pano, already loaded"),
  19126. $.when();
  19127. this.emit("loading", e),
  19128. this.model.emit("loading", this);
  19129. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19130. , i = t.filter(function(e) {
  19131. return !e
  19132. });
  19133. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19134. e = "high",
  19135. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19136. var n = 0
  19137. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19138. return u.getImage(t[i])
  19139. }
  19140. .bind(this));
  19141. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19142. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19143. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19144. this.solidSkybox.low = null),
  19145. this.solidSkybox.needsUpdate = !0,
  19146. this.emit("load", e),
  19147. this.model.emit("load", this),
  19148. this
  19149. }
  19150. .bind(this), function() {
  19151. I.error("Downloading cubemap for pano", this.id, "failed"),
  19152. this.failedLoadingAt = Date.now()
  19153. }
  19154. .bind(this), function() {
  19155. return $.when(++n, 6)
  19156. })
  19157. }
  19158. ,
  19159. n.raycastsSkipped = 0,
  19160. n.raycastsDone = 0,
  19161. n.prototype.findNeighourPanos = function() {
  19162. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19163. this.model.panos.forEach(function(e) {
  19164. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19165. var t = this.position.distanceTo(e.position);
  19166. if (t > a.panoramaNeighbourMaxDistance)
  19167. return this.model.panos.setNeighbour(this, e, !1),
  19168. void n.raycastsSkipped++;
  19169. var i = e.position.clone().sub(this.position).normalize()
  19170. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19171. , s = o.intersectObjects(this.model.colliders);
  19172. n.raycastsDone++,
  19173. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19174. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19175. }
  19176. }
  19177. .bind(this)),
  19178. this.model.panos.neighbourMap[this.id]
  19179. }
  19180. ,
  19181. n.prototype.worldPosition = function() {
  19182. return this.position
  19183. }
  19184. ,
  19185. n.prototype.addTextSprite = function(e, t) {
  19186. this.removeTextSprite();
  19187. var i = document.createElement("canvas")
  19188. , n = i.getContext("2d");
  19189. i.width = 256,
  19190. i.height = 256;
  19191. var o = "Arial"
  19192. , a = 60;
  19193. n.font = "bold " + a + "px " + o,
  19194. n.fillStyle = "white";
  19195. var s = n.measureText(e).width;
  19196. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19197. var l = new r.Texture(i);
  19198. l.needsUpdate = !0;
  19199. var c = new r.SpriteMaterial({
  19200. map: l,
  19201. color: t || 16428055
  19202. });
  19203. this.text3d = new r.Sprite(c),
  19204. this.text3d.position.copy(this.skyboxMesh.position),
  19205. this.floor.add(this.text3d)
  19206. }
  19207. ,
  19208. n.prototype.removeTextSprite = function() {
  19209. this.text3d && (this.floor.remove(this.text3d),
  19210. this.text3d = null)
  19211. }
  19212. ,
  19213. n.prototype.isAligned = function() {
  19214. return this.alignmentType === l.ALIGNED
  19215. }
  19216. ,
  19217. n.filters = {
  19218. inDirection: function(e, t, i) {
  19219. return function(n) {
  19220. var r = n.position.clone().sub(e).normalize();
  19221. return r.dot(t) > i
  19222. }
  19223. },
  19224. inFloorDirection: function(e, t, i) {
  19225. return function(n) {
  19226. var r = n.floorPosition.clone().sub(e).normalize();
  19227. return r.dot(t) > i
  19228. }
  19229. },
  19230. inPanoDirection: function(e, t, i) {
  19231. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19232. function(n) {
  19233. var r = n.floorPosition.clone().sub(e).normalize()
  19234. , o = n.position.clone().sub(e).normalize();
  19235. return r.dot(t) > i || o.dot(t) > i
  19236. }
  19237. },
  19238. atFloor: function(e) {
  19239. return function(t) {
  19240. return !e || t.floor === e
  19241. }
  19242. },
  19243. not: function(e) {
  19244. return function(t) {
  19245. return t !== e
  19246. }
  19247. },
  19248. notIn: function(e) {
  19249. return function(t) {
  19250. return e.indexOf(t) === -1
  19251. }
  19252. },
  19253. isLoaded: function() {
  19254. return function(e) {
  19255. return e.isLoaded()
  19256. }
  19257. },
  19258. isNotLoaded: function() {
  19259. return function(e) {
  19260. return !e.isLoaded()
  19261. }
  19262. },
  19263. isCloseEnoughTo: function(e, t) {
  19264. return function(i) {
  19265. return e.distanceTo(i.floorPosition) < t
  19266. }
  19267. },
  19268. hasMinimumHeightDifferenceTo: function(e, t) {
  19269. return function(i) {
  19270. return Math.abs(i.position.y - e.y) > t
  19271. }
  19272. },
  19273. isNotBehindNormal: function(e, t) {
  19274. var i = new r.Vector3;
  19275. return t = t.clone(),
  19276. function(n) {
  19277. var r = i.copy(n.position).sub(e).normalize();
  19278. return r.dot(t) > 0
  19279. }
  19280. },
  19281. isNeighbourPanoTo: function(e) {
  19282. return function(t) {
  19283. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19284. }
  19285. },
  19286. isNeighbourOfNeighbourTo: function(e) {
  19287. return function(t) {
  19288. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19289. var n = e.model.panos.get(i);
  19290. return !!n && n.neighbourPanos[t.id]
  19291. })
  19292. }
  19293. },
  19294. isNotRecentlyFailed: function(e) {
  19295. return function(t) {
  19296. return Date.now() - t.failedLoadingAt > e
  19297. }
  19298. },
  19299. isOnVisibleFloor: function() {
  19300. return function(e) {
  19301. return !e.floor.hidden
  19302. }
  19303. },
  19304. isPanoAligned: function() {
  19305. return function(e) {
  19306. return e.isAligned()
  19307. }
  19308. }
  19309. },
  19310. n.sortFunctions = {
  19311. distanceToPoint: function(e) {
  19312. return function(t, i) {
  19313. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19314. }
  19315. },
  19316. floorDistanceToPoint: function(e) {
  19317. return function(t, i) {
  19318. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19319. }
  19320. },
  19321. choose: function(e) {
  19322. return function(t, i) {
  19323. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19324. }
  19325. }
  19326. },
  19327. n.scoreFunctions = {
  19328. distance: function(e, t) {
  19329. return t = t || a.navigation.distanceFactor,
  19330. function(i) {
  19331. return e ? e.position.distanceTo(i.position) * t : 0
  19332. }
  19333. },
  19334. distanceSquared: function(e, t) {
  19335. return t = t || a.navigation.distanceFactor,
  19336. function(i) {
  19337. return e ? e.position.distanceToSquared(i.position) * t : 0
  19338. }
  19339. },
  19340. direction: function(e, t) {
  19341. return function(i) {
  19342. var n = i.position.clone().sub(e).normalize();
  19343. return n.dot(t) * a.navigation.directionFactor
  19344. }
  19345. },
  19346. angle: function(e, t) {
  19347. return function(i) {
  19348. var n = i.position.clone().sub(e).normalize();
  19349. return n.angleTo(t) * a.navigation.angleFactor
  19350. }
  19351. },
  19352. inFieldOfView: function(e, t) {
  19353. return function(i) {
  19354. var n = i.position.clone().sub(e).normalize();
  19355. return n.dot(t) > .75 ? 10 : -1
  19356. }
  19357. },
  19358. optionality: function(e) {
  19359. return function(t) {
  19360. var i = t.neighbourUUIDs.filter(function(t) {
  19361. return !(t in e.neighbourUUIDs) && t !== e.id
  19362. });
  19363. return i.length * a.navigation.optionalityFactor
  19364. }
  19365. },
  19366. penalizeHeightDifferenceUnder: function(e, t) {
  19367. return function(i) {
  19368. return e.y - i.position.y < t ? -20 : 0
  19369. }
  19370. }
  19371. },
  19372. t.exports = n
  19373. }
  19374. ).call(this, "/js/objects/Panorama.js")
  19375. }
  19376. , {
  19377. "../enum/AlignmentType": 17,
  19378. "../enum/GLCubeFaces": 25,
  19379. "../enum/PanoRendererEvents": 35,
  19380. "../enum/PanoSizeClass": 36,
  19381. "../enum/PanoramaEvents": 37,
  19382. "../enum/RenderLayers": 41,
  19383. "../enum/RenderOrder": 42,
  19384. "../enum/TileDownloaderEvents": 45,
  19385. "../enum/Viewmode": 51,
  19386. "../exception/BasicException": 55,
  19387. "../scene/SceneRenderer": 158,
  19388. "../settings": 166,
  19389. "../tile/TileUtils": 174,
  19390. "../util/ajax": 181,
  19391. "../util/common": 185,
  19392. "../util/lerp": 188,
  19393. "../util/logger": 189,
  19394. "../util/panorama": 191,
  19395. "../util/texture": 194,
  19396. "../util/transitions": 195,
  19397. events: 202,
  19398. three: 217
  19399. }],
  19400. 149: [function(e, t, i) {
  19401. "use strict";
  19402. function n(e) {
  19403. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19404. t.map.value = d,
  19405. t.opacity.value = 0,
  19406. t.color.value.set(o.reticuleColor),
  19407. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19408. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19409. side: r.DoubleSide,
  19410. depthWrite: !1,
  19411. depthTest: !1,
  19412. transparent: !0,
  19413. vertexShader: c.waypoint.vertexShader,
  19414. fragmentShader: c.waypoint.fragmentShader,
  19415. uniforms: t,
  19416. name: "waypoint",
  19417. opacity: 0,
  19418. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19419. })),
  19420. this.layers.set(h.RETICULE),
  19421. this.renderOrder = u.reticule,
  19422. this.player = e,
  19423. this.direction = new r.Vector3,
  19424. this.hidden = !0,
  19425. this.mouseLastMoveTime = Date.now()
  19426. }
  19427. var r = e("three")
  19428. , o = e("../settings")
  19429. , a = e("../util/transitions")
  19430. , s = e("../util/texture")
  19431. , l = e("../util/lerp")
  19432. , c = e("../shaders")
  19433. , h = e("../enum/RenderLayers")
  19434. , u = e("../enum/RenderOrder")
  19435. , d = s.load("static/images/reticule-256x256.png");
  19436. d.anisotropy = browser.isMobile() ? 1 : 4; //各向异性
  19437. n.prototype = Object.create(r.Mesh.prototype),
  19438. n.prototype.move = function(e, t, i) {
  19439. this.hidden = i,
  19440. this.mouseLastMoveTime = Date.now()
  19441. }
  19442. ,
  19443. n.prototype.hide = function() {
  19444. this.hidden || (this.hidden = !0,
  19445. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19446. }
  19447. ,
  19448. n.prototype.show = function() {
  19449. this.hidden = !1,
  19450. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19451. }
  19452. ,
  19453. n.prototype.update = function() {
  19454. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19455. }
  19456. ,
  19457. n.prototype.updatePosition = function(e, t) {
  19458. if (!this.hidden) {
  19459. if (!t)
  19460. return this.hide();
  19461. var i = t.point
  19462. , n = e.distanceTo(i)
  19463. , r = 1 + .01 * n;
  19464. n < 1 && (r -= 1 - n),
  19465. this.show(),
  19466. this.scale.set(r, r, r),
  19467. this.direction = this.direction.multiplyScalar(.8),
  19468. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19469. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19470. this.lookAt(this.position.clone().add(this.direction))
  19471. }
  19472. }
  19473. ,
  19474. n.prototype.writeAstag = function() {
  19475. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19476. , t = new Date;
  19477. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19478. var i = {
  19479. enabled: !0,
  19480. version: "0",
  19481. created: t.toISOString(),
  19482. created_by: "APITest",
  19483. position: this.position.clone(),
  19484. stem: {
  19485. enabled: o.tags.pole.enabled,
  19486. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19487. },
  19488. label: "tag " + this.tagCount,
  19489. description: "Description " + e,
  19490. floor: function(e) {
  19491. if (e.currentFloor) {
  19492. var t = e.floors.indexOf(e.currentFloor);
  19493. return t > -1 ? t : void 0
  19494. }
  19495. }(this.player.model),
  19496. type: "info",
  19497. metadata: {
  19498. preferred_camera: {
  19499. mode: this.player.mode
  19500. }
  19501. }
  19502. };
  19503. console.log("--------------------------"),
  19504. console.log(JSON.stringify(i));
  19505. var n = this.player.model.addtag(e, i).build();
  19506. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19507. n.visible || n.show(o.tags.startup.fadeInDuration))
  19508. }
  19509. ,
  19510. t.exports = n
  19511. }
  19512. , {
  19513. "../enum/RenderLayers": 41,
  19514. "../enum/RenderOrder": 42,
  19515. "../settings": 166,
  19516. "../shaders": 167,
  19517. "../util/lerp": 188,
  19518. "../util/texture": 194,
  19519. "../util/transitions": 195,
  19520. three: 217
  19521. }],
  19522. 150: [function(e, t, i) {
  19523. "use strict";
  19524. function n(e, t) {
  19525. this.chunks = [],
  19526. this.floorId = e,
  19527. this.roomId = t,
  19528. this.position = new r.Vector3
  19529. }
  19530. var r = e("three");
  19531. n.prototype.addChunk = function(e) {
  19532. this.chunks.push(e)
  19533. }
  19534. ,
  19535. n.prototype.calcBoundaries = function() {
  19536. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19537. var s = this.chunks[a]
  19538. , l = s.geometry.attributes.position;
  19539. if (l)
  19540. for (var c = 0; c < l.array.length; c += 3)
  19541. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19542. t.add(e),
  19543. 0 === c ? (i.copy(e),
  19544. n.copy(e)) : (i.max(e),
  19545. n.min(e)),
  19546. o++
  19547. }
  19548. o > 0 ? (t.multiplyScalar(1 / o),
  19549. this.average = t) : this.average = null,
  19550. this.boundsMax = i,
  19551. this.boundsMin = n,
  19552. this.center = new r.Vector3,
  19553. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19554. }
  19555. ,
  19556. t.exports = n
  19557. }
  19558. , {
  19559. three: 217
  19560. }],
  19561. 151: [function(e, t, i) {
  19562. (function(i) {
  19563. "use strict";
  19564. function n(e, t, i) {
  19565. this.obj3d = null,
  19566. this.nodes = [],
  19567. this.colorHull = [],
  19568. this.shortPaths = {},
  19569. this.floorHull = null,
  19570. this.cameraHull = null,
  19571. this.floorPathDistance = 0,
  19572. this.floorCurvePoints = null,
  19573. this.floorCurveColors = null,
  19574. this.camCurvePoints = null,
  19575. this.warpDestHeroLoc = null,
  19576. this.warpDestPano = null,
  19577. this.warpPathPoints = null,
  19578. this.warpPathLengths = [0],
  19579. this.warpLength = 0,
  19580. this.closeWarpDistance = 4,
  19581. this.UP = A.UP.clone(),
  19582. this.longestStep = 0,
  19583. this.upcomingTransType = null,
  19584. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19585. this.prevNextDist = 0,
  19586. this.nextI = 0,
  19587. this.activeTransType = null,
  19588. this.lastTransType = null,
  19589. this.bunnyObj = null,
  19590. this.director = e,
  19591. this.player = t,
  19592. this.playerControls = i,
  19593. this.modelManager = t.modelManager,
  19594. this.updateModel(),
  19595. this.updateDefaultsFromModelData(),
  19596. this.bindEvents(),
  19597. this.warping = !1,
  19598. this.waitingToWarp = !1,
  19599. this.warpInterrupted = !1,
  19600. this.warpInterruptionBlackoutStyle = null,
  19601. this.warpInterruptionTravelTime = null
  19602. }
  19603. var r = e("three")
  19604. , o = e("../util/logger")
  19605. , a = e("../enum/Viewmode")
  19606. , s = e("../enum/RenderOrder")
  19607. , l = e("../enum/WarpStyle")
  19608. , c = e("../settings")
  19609. , h = e("../util/math")
  19610. , u = e("../util/lerp")
  19611. , d = e("../util/easing")
  19612. , p = e("../util/transitions")
  19613. , f = e("../objects/Snapshot")
  19614. , g = e("../effects")
  19615. , m = e("../shaders")
  19616. , v = (e("../gui/gui"),
  19617. e("../util/texture"))
  19618. , A = e("../enum/Vectors")
  19619. , y = (e("../model/ModelManager"),
  19620. new o(i))
  19621. , C = e("../enum/PlayerEvents")
  19622. , I = e("../enum/BlackoutStyle")
  19623. , E = e("../enum/ModelManagerEvents")
  19624. , b = e("../constants")
  19625. , w = {
  19626. path: 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  19628. pathStart: 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")
  19629. };
  19630. n.prototype.setScene = function(e) {
  19631. this.createCpm(e),
  19632. this.createBunnyObj(e)
  19633. }
  19634. ,
  19635. n.prototype.updateModel = function() {
  19636. this.model = this.modelManager.getActiveModel()
  19637. }
  19638. ,
  19639. n.prototype.bindEvents = function() {
  19640. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19641. }
  19642. ,
  19643. n.prototype.updateDefaultsFromModelData = function() {
  19644. this.model.data
  19645. }
  19646. ,
  19647. n.prototype.pointPathDistance = function(e) {
  19648. for (var t = 0, i = 1; i < e.length; i += 1)
  19649. t += e[i - 1].distanceTo(e[i]);
  19650. return t
  19651. }
  19652. ,
  19653. n.prototype.pointPathLengths = function(e) {
  19654. for (var t = [0], i = 1; i < e.length; i += 1)
  19655. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19656. return t
  19657. }
  19658. ,
  19659. n.prototype.interpAlongPath = function(e, t, i) {
  19660. var n, o = new r.Vector3, a = t[t.length - 1];
  19661. if (i < 1) {
  19662. n = i * a;
  19663. for (var s = 1; s < t.length; s += 1)
  19664. if (t[s] > n) {
  19665. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19666. return o.copy(e[s]),
  19667. o.sub(e[s - 1]),
  19668. o.multiplyScalar(l),
  19669. o.add(e[s - 1]),
  19670. o
  19671. }
  19672. } else
  19673. o.copy(e[e.length - 1]);
  19674. return o
  19675. }
  19676. ,
  19677. n.prototype.pathHeight = function() {
  19678. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19679. }
  19680. ,
  19681. n.prototype.createBunnyObj = function(e) {
  19682. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19683. this.bunnyObj.visible = c.warp.showBunny),
  19684. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19685. e.add(this.bunnyObj)
  19686. }
  19687. ,
  19688. n.prototype.createCpm = function(e) {
  19689. if (!this.currentPanoMarker) {
  19690. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19691. t.material.uniforms.opacity.value = 0,
  19692. this.currentPanoMarker = {
  19693. mesh: t,
  19694. placed: !1
  19695. }
  19696. }
  19697. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19698. this.placeCpm(),
  19699. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19700. }
  19701. ,
  19702. n.prototype.placeCpm = function() {
  19703. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19704. var e = this.player.currentPano.floor;
  19705. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19706. e.add(this.currentPanoMarker.mesh)),
  19707. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19708. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19709. this.currentPanoMarker.placed = !0
  19710. } else
  19711. this.popOutCpm()
  19712. }
  19713. ,
  19714. n.prototype.fadeInCpm = function(e) {
  19715. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19716. }
  19717. ,
  19718. n.prototype.fadeOutCpm = function(e) {
  19719. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19720. }
  19721. ,
  19722. n.prototype.popInCpm = function() {
  19723. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19724. }
  19725. ,
  19726. n.prototype.popOutCpm = function() {
  19727. this.fadeOutCpm(2)
  19728. }
  19729. ,
  19730. n.prototype.brushPrefs = {
  19731. linewidth: 7,
  19732. strokeWidth: 15,
  19733. cvSegments: 48,
  19734. paveStep: .1,
  19735. paveWidth: .2,
  19736. lookBlendDist: 3,
  19737. maxTurn: r.Math.degToRad(2)
  19738. },
  19739. n.prototype.panoPathDistance = function(e) {
  19740. var t = this.model.panos;
  19741. if (!e || e.length < 2)
  19742. return 0;
  19743. for (var i = [], n = 0; n < e.length; n += 1)
  19744. i.push(t.get(e[n]).floorPosition);
  19745. return this.pointPathDistance(i)
  19746. }
  19747. ,
  19748. n.prototype.loadTileTexture = function(e) {
  19749. var t = v.load(e, function(t) {
  19750. t.wrapS = r.RepeatWrapping,
  19751. t.wrapT = r.RepeatWrapping,
  19752. t.needsUpdate = !0,
  19753. y.debug('path texture "' + e + '" is ready')
  19754. }, function() {
  19755. y.error('path texture "' + e + '" failed')
  19756. });
  19757. return t.mapping = r.UVMapping,
  19758. t
  19759. }
  19760. ,
  19761. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19762. var a = {
  19763. cameraMode: n,
  19764. position: e,
  19765. quaternion: t,
  19766. panoId: i,
  19767. orthoZoom: o,
  19768. floorVisibility: r,
  19769. thumbUrl: null,
  19770. name: null
  19771. };
  19772. return new f(a)
  19773. }
  19774. ,
  19775. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19776. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19777. }
  19778. ,
  19779. n.prototype.setWarpDestination = function(e) {
  19780. this.warpDestHeroLoc = e
  19781. }
  19782. ,
  19783. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19784. var t = this.getHeroDescriptorByHeroIndex(e);
  19785. return null !== t && (this.setWarpDestination(t),
  19786. !0)
  19787. }
  19788. ,
  19789. n.prototype.setWarpDestinationByPano = function(e, t) {
  19790. var i = this.model.panos.get(e.id);
  19791. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19792. }
  19793. ,
  19794. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19795. var i = this.model.panos.get(e);
  19796. if (i) {
  19797. t = t || new r.Quaternion;
  19798. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19799. return this.setWarpDestination(n),
  19800. !0
  19801. }
  19802. return !1
  19803. }
  19804. ,
  19805. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19806. var t = this.model.heroCount();
  19807. /* if (null !== this.warpDestHeroLoc && t < 2)
  19808. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19809. this.model.getHeroDescriptorByIndex(0); */
  19810. var i = this.model.getHeroDescriptorByIndex(e);
  19811. if (i) {
  19812. var n = i.isPano() ? i.panoId : i.cameraMode;
  19813. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19814. }
  19815. return i
  19816. }
  19817. ,
  19818. n.prototype.getHeroDescriptorByPano = function(e) {
  19819. var t = this.model.panos.get(e.id);
  19820. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19821. }
  19822. ,
  19823. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19824. var t = this.getHeroIndexFromPanoId(e);
  19825. return this.getHeroDescriptorByHeroIndex(t)
  19826. }
  19827. ,
  19828. n.prototype.getHeroIndexFromPanoId = function(e) {
  19829. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19830. var i = this.model.heroLocations[t]
  19831. , n = this.getHeroId(i);
  19832. if (n && n === e)
  19833. return t
  19834. }
  19835. return -1
  19836. }
  19837. ,
  19838. n.prototype.getHeroPano = function(e) {
  19839. if (null === e)
  19840. return y.warn("getHeroPano(): no destination"),
  19841. null;
  19842. var t = this.getHeroId(e)
  19843. , i = this.model.panos.get(t);
  19844. return void 0 === i && (i = null,
  19845. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19846. i
  19847. }
  19848. ,
  19849. n.prototype.getHeroId = function(e) {
  19850. return e.panoId
  19851. }
  19852. ,
  19853. n.prototype.setWarpDestPano = function() {
  19854. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19855. this.warpDestPano
  19856. }
  19857. ,
  19858. n.prototype.brushToWarpPano = function(e, t) {
  19859. if (this.discardPathObject(),
  19860. !this.setWarpDestPano())
  19861. return !1;
  19862. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19863. !this.warpDestPano)
  19864. return y.info("No brush"),
  19865. !1;
  19866. if (!this.player.currentPano)
  19867. return y.debug("No current pano, visibility undefined"),
  19868. !1;
  19869. if (!this.warpDestPano)
  19870. return y.info("No wPano, visibility undefined"),
  19871. !1;
  19872. if (!this.warpDestPano.isAligned())
  19873. return y.debug("Cannot brush to unaligned pano"),
  19874. !1;
  19875. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19876. , n = !0;
  19877. if (this.player.currentPano.id === this.warpDestPano.id)
  19878. y.debug("Already at destination pano");
  19879. else {
  19880. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19881. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19882. this.obj3d = new r.Object3D,
  19883. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19884. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19885. e = t) : (this.setPathHulls(this.nodes),
  19886. this.setFloorCurves(),
  19887. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19888. this.player.currentPano.floor.add(this.obj3d);
  19889. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19890. , s = e === l.STD;
  19891. if (!n && (i || s)) {
  19892. if (o) {
  19893. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19894. this.obj3d.add(h)
  19895. }
  19896. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19897. this.obj3d.add(u)
  19898. }
  19899. this.appearSlow()
  19900. }
  19901. return this.upcomingTransType = e,
  19902. !n
  19903. }
  19904. ,
  19905. n.prototype.findShortestPath = function(e, t) {
  19906. if (!e || !t)
  19907. return null;
  19908. var i = c.warp.walkExtraPanosDistance
  19909. , n = e.id + ":" + t.id + ":" + i;
  19910. if (this.shortPaths.hasOwnProperty(n))
  19911. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19912. var r = t.id + ":" + e.id + ":" + i;
  19913. if (this.shortPaths.hasOwnProperty(r))
  19914. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19915. var o = this.model.panos.aStarSearch(e, t);
  19916. return this.model.panos.includeNodesNearPath(o, i),
  19917. this.shortPaths[n] = o ? o.slice() : null,
  19918. o
  19919. }
  19920. ,
  19921. n.prototype.makePathHulls = function(e) {
  19922. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19923. t = u.get(e[0]),
  19924. r = t.floor.floorIndex;
  19925. for (var d = 0; d < e.length; d += 1)
  19926. t = u.get(e[d]),
  19927. i = t.floorPosition.clone().sub(this.model.position),
  19928. i.y += this.pathHeight(),
  19929. s.push(i),
  19930. l.push(t.position.clone()),
  19931. n = t.floor.floorIndex,
  19932. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19933. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19934. o > a && (a = o));
  19935. return a > this.longestStep && (this.longestStep = a,
  19936. y.debug("path contains " + a + " meter segment")),
  19937. {
  19938. floor: s,
  19939. camera: l,
  19940. color: h
  19941. }
  19942. }
  19943. ,
  19944. n.prototype.makeFloorCurves = function(e, t, i) {
  19945. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19946. , o = this.pointPathDistance(e) - 2 * n
  19947. , s = e.slice(0)
  19948. , l = s[1].clone().sub(s[0]);
  19949. l.y = 0,
  19950. l.normalize().multiplyScalar(n),
  19951. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19952. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19953. l.y = 0,
  19954. l.normalize().multiplyScalar(n),
  19955. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19956. var h = new r.CatmullRomCurve3(s)
  19957. , u = Math.floor(o / i);
  19958. u = 4 * Math.floor(u / 4),
  19959. u = Math.max(4, u);
  19960. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19961. f = 0,
  19962. d = g[A].distanceTo(e[0]);
  19963. for (var y = 1; y < e.length; y += 1)
  19964. v.copy(g[A]).sub(e[y]),
  19965. v.y *= 4,
  19966. p = v.length(),
  19967. p < d && (f = y);
  19968. m.push(t[f])
  19969. }
  19970. return {
  19971. distance: o,
  19972. points: g,
  19973. colors: m
  19974. }
  19975. }
  19976. ,
  19977. n.prototype.makeCameraCurvePoints = function(e, t) {
  19978. var i = this.pointPathDistance(e)
  19979. , n = new r.CatmullRomCurve3(e);
  19980. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19981. }
  19982. ,
  19983. n.prototype.makeCameraCurveTangents = function(e, t) {
  19984. var i = this.pointPathDistance(e)
  19985. , n = new r.CatmullRomCurve3(e)
  19986. , o = Math.max(2, Math.floor(i / t));
  19987. o || (o = 5);
  19988. for (var a = [], s = 0; s <= o; s++)
  19989. a.push(n.getTangentAt(s / o));
  19990. return a
  19991. }
  19992. ,
  19993. n.prototype.setPathHulls = function(e) {
  19994. var t = this.makePathHulls(e);
  19995. this.floorHull = t.floor,
  19996. this.cameraHull = t.camera,
  19997. this.colorHull = t.color
  19998. }
  19999. ,
  20000. n.prototype.setFloorCurves = function() {
  20001. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20002. this.floorPathDistance = e.distance,
  20003. this.floorCurvePoints = e.points,
  20004. this.floorCurveColors = e.colors
  20005. }
  20006. ,
  20007. n.prototype.setCameraCurvePoints = function() {
  20008. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20009. }
  20010. ,
  20011. n.prototype.chooseWarpPath = function(e) {
  20012. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20013. if (this.player.currentPano === this.warpDestPano || !e)
  20014. return this.warpPathPoints = null,
  20015. this.warpLength = 0,
  20016. !1;
  20017. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20018. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20019. t = this.warpDestPano.position.clone().sub(o.position),
  20020. i = t.clone().negate(),
  20021. t.multiplyScalar(.15).add(o.position),
  20022. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20023. t.y = o.position.y,
  20024. i.y = this.warpDestPano.position.y,
  20025. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20026. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20027. this.setCameraCurvePoints(),
  20028. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20029. this.warpLength = 0,
  20030. this.warpPathLengths = [0];
  20031. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20032. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20033. var p = s.length();
  20034. s.y *= c.warp.climbEffort;
  20035. var f = s.length() / p;
  20036. if (d > 1) {
  20037. s.setY(0).normalize(),
  20038. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20039. var g = Math.min(1, s.dot(l))
  20040. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20041. f = Math.max(m, f)
  20042. }
  20043. this.warpLength += p * f,
  20044. this.warpPathLengths[d] = this.warpLength
  20045. }
  20046. return !0
  20047. }
  20048. ,
  20049. n.prototype.drawPathRibbon = function(e, t) {
  20050. this.bunnyObj.visible = c.warp.showBunny;
  20051. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20052. h.copy(e[u]),
  20053. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20054. h.normalize(),
  20055. n.crossVectors(h, A.UP),
  20056. n.multiplyScalar(i);
  20057. var d = (new r.Vector3).copy(e[u]).add(o);
  20058. d.sub(n),
  20059. l.vertices.push(d),
  20060. d = (new r.Vector3).copy(e[u]).add(o),
  20061. d.add(n),
  20062. l.vertices.push(d)
  20063. }
  20064. var p, f = 0;
  20065. for (u = 0; u < e.length - 1; u += 1) {
  20066. var g = 2 * u
  20067. , v = f;
  20068. f += e[u + 1].distanceTo(e[u]);
  20069. var y = f
  20070. , C = t[u]
  20071. , I = t[u + 1];
  20072. p = new r.Face3(g,g + 1,g + 2),
  20073. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20074. l.faces.push(p),
  20075. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20076. p = new r.Face3(g + 2,g + 1,g + 3),
  20077. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20078. l.faces.push(p),
  20079. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20080. }
  20081. l.computeFaceNormals(),
  20082. l.computeVertexNormals();
  20083. var E, b;
  20084. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20085. b.map.value = w.path,
  20086. b.opacity.value = 0,
  20087. b.color.value.set(c.path.color),
  20088. E = new r.RawShaderMaterial({
  20089. side: r.DoubleSide,
  20090. depthWrite: !1,
  20091. transparent: !0,
  20092. vertexShader: m.ribbon.vertexShader,
  20093. fragmentShader: m.ribbon.fragmentShader,
  20094. uniforms: b,
  20095. name: "ribbonT",
  20096. opacity: 0
  20097. })) : E = new r.MeshBasicMaterial({
  20098. color: 16777215,
  20099. side: r.DoubleSide,
  20100. name: "ribbonOut",
  20101. vertexColors: r.VertexColors
  20102. });
  20103. var _ = new r.Mesh(l,E);
  20104. return _.name = "ribbon",
  20105. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20106. _
  20107. }
  20108. ,
  20109. n.prototype.drawPathPavement = function(e) {
  20110. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20111. s.copy(e[l]),
  20112. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20113. s.normalize(),
  20114. n.crossVectors(s, A.UP),
  20115. n.multiplyScalar(this.brushPrefs.paveWidth),
  20116. t = (new r.Vector3).copy(e[l]),
  20117. t.sub(n),
  20118. o.vertices.push(t),
  20119. o.vertices.push((new r.Vector3).copy(e[l])),
  20120. t = (new r.Vector3).copy(e[l]),
  20121. t.add(n),
  20122. o.vertices.push(t);
  20123. var h, u, d;
  20124. for (l = 0; l < e.length - 1; l += 1)
  20125. h = 3 * l + 1,
  20126. u = l * i,
  20127. d = u + i,
  20128. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20129. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20130. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20131. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20132. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20133. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20134. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20135. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20136. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20137. color: c.path.color,
  20138. side: r.DoubleSide,
  20139. transparent: !0,
  20140. depthWrite: !1,
  20141. opacity: 0,
  20142. name: "paveT",
  20143. map: w.path
  20144. }) : new r.MeshBasicMaterial({
  20145. color: c.path.color,
  20146. side: r.DoubleSide,
  20147. transparent: !0,
  20148. depthWrite: !1,
  20149. opacity: 1,
  20150. name: "paveO",
  20151. map: w.path
  20152. });
  20153. return new r.Mesh(o,p)
  20154. }
  20155. ,
  20156. n.prototype.hintPrefs = {
  20157. rad: .18,
  20158. width: .0125,
  20159. depth: .0625,
  20160. setBack: -.04,
  20161. markRad: .25,
  20162. markInnerRad: .16
  20163. },
  20164. n.prototype.makeWaypointObj = function(e, t) {
  20165. var i = new r.Geometry
  20166. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20167. , o = this.pathHeight();
  20168. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20169. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20170. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20171. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20172. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20173. s.map.value = e,
  20174. s.opacity.value = 0,
  20175. s.color.value.set(c.path.color);
  20176. var l = {
  20177. side: r.DoubleSide,
  20178. depthWrite: !1,
  20179. transparent: !0,
  20180. vertexShader: m.waypoint.vertexShader,
  20181. fragmentShader: m.waypoint.fragmentShader,
  20182. uniforms: s,
  20183. name: "waypoint",
  20184. opacity: 0
  20185. };
  20186. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20187. l.name = "wayPtOut");
  20188. var h = new r.RawShaderMaterial(l)
  20189. , u = new r.Mesh(i,h);
  20190. return u.name = t,
  20191. u
  20192. }
  20193. ,
  20194. n.prototype.makeStartMarker = function(e, t) {
  20195. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20196. i.y = 0,
  20197. i.normalize();
  20198. var n = Math.acos(i.x)
  20199. , o = this.makeWaypointObj(w.pathStart, "Start");
  20200. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20201. o.position.copy(e),
  20202. o
  20203. }
  20204. ,
  20205. n.prototype.makeEndMarker = function(e) {
  20206. var t = this.makeWaypointObj(w.pathEnd, "End")
  20207. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20208. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20209. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20210. t.position.copy(e),
  20211. t
  20212. }
  20213. ,
  20214. n.prototype.pathClean = function(e) {
  20215. if (e) {
  20216. for (var t in e.children)
  20217. this.pathClean(e.children[t]);
  20218. e.geometry && e.geometry.dispose(),
  20219. e.material && e.material.dispose()
  20220. }
  20221. }
  20222. ,
  20223. n.prototype.discardPathObject = function() {
  20224. if (this.obj3d) {
  20225. var e = this.obj3d.parent;
  20226. e && e.remove(this.obj3d),
  20227. this.pathClean(this.obj3d)
  20228. }
  20229. this.obj3d = null,
  20230. this.popInCpm()
  20231. }
  20232. ,
  20233. n.prototype.discardSlow = function() {
  20234. if (this.obj3d) {
  20235. if (this.player.mode !== a.PANORAMA)
  20236. return void this.discardPathObject();
  20237. for (var e, t = this, i = 0, n = function() {
  20238. this.discardPathObject()
  20239. }
  20240. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20241. e = t.obj3d.children[r],
  20242. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20243. i += 1,
  20244. n = null);
  20245. 0 === i && this.discardPathObject(),
  20246. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20247. }
  20248. }
  20249. ,
  20250. n.prototype.appearSlow = function() {
  20251. var e, t = this;
  20252. this.fadeOutCpm(c.path.fadeInTime);
  20253. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20254. e = t.obj3d.children[n],
  20255. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20256. }
  20257. ,
  20258. n.prototype.update = function() {
  20259. this.obj3d && this.obj3d.updateMatrixWorld()
  20260. }
  20261. ,
  20262. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20263. var t = r.Math.degToRad(c.warp.burnsAngle);
  20264. if (this.player.mode === a.PANORAMA) {
  20265. var i = this.burnsDir * t;
  20266. if (this.upcomingTransType === l.BLACK)
  20267. return i;
  20268. var n = e;
  20269. if (null === n)
  20270. return y.warn("Transition request for non-highlight"),
  20271. i;
  20272. var o = this.getHeroDescriptorByHeroIndex(n);
  20273. if (null === o)
  20274. return i;
  20275. if (!o.isPano())
  20276. return i;
  20277. var s = this.getHeroPano(o)
  20278. , h = this.playerControls.cameras[a.PANORAMA]
  20279. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20280. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20281. , p = function(e) {
  20282. var i = Math.acos(Math.min(1, e.dot(u)))
  20283. , n = (new r.Vector3).crossVectors(u, e);
  20284. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20285. };
  20286. if (s === this.player.currentPano)
  20287. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20288. var f = this.findShortestPath(this.player.currentPano, s);
  20289. if (void 0 === f || null === f || f.length < 1)
  20290. return y.debug("Empty path ahead..."),
  20291. i;
  20292. var g = this.makePathHulls(f)
  20293. , m = new r.CatmullRomCurve3(g.camera)
  20294. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20295. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20296. }
  20297. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20298. }
  20299. ,
  20300. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20301. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20302. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20303. var n = new r.Euler
  20304. , o = new r.Vector3;
  20305. y.debug("Starting wait: " + (void 0 !== t));
  20306. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20307. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20308. , h = function() {
  20309. this.endWarpState(),
  20310. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20311. t && t()
  20312. }
  20313. .bind(this)
  20314. , u = function(e, t) {
  20315. if (this.warpInterrupted)
  20316. return h(),
  20317. !0;
  20318. var r = t || 1e3 / 60;
  20319. if (c.warp.doBurns && !currentLocation.dontRot )
  20320. if (this.player.mode === a.PANORAMA) {
  20321. var l = this.playerControls.cameras[a.PANORAMA];
  20322. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20323. var u = i == 0 ? s : r * s / i;
  20324. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20325. n.y += u,
  20326. o.set(0, 0, -1),
  20327. o.applyEuler(n),
  20328. o.add(l.position),
  20329. l.controls.lookAt(o),
  20330. l.controls.lookVector.copy(o)
  20331. ,l.lookAt(o)
  20332. } else
  20333. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20334. }
  20335. .bind(this);
  20336. this.startWarpState(),
  20337. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20338. }
  20339. ,
  20340. n.prototype.warpToNonPano = function(e) {
  20341. if (this.discardPathObject(),
  20342. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20343. var t = function() {
  20344. e && e()
  20345. }
  20346. .bind(this);
  20347. this.player.flyToNewMode({
  20348. mode: this.warpDestHeroLoc.cameraMode,
  20349. duration: c.warp.outsideTime,
  20350. warpDest: this.warpDestHeroLoc,
  20351. callback: t,
  20352. force: !0
  20353. })
  20354. } else
  20355. y.warn("no warp destination!!!"),
  20356. e && e()
  20357. }
  20358. ,
  20359. n.prototype._resetWarpShaderParams = function(e) {//
  20360. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20361. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20362. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20363. delete e.material.defines.newBlack;
  20364. e.material.needsUpdate = true
  20365. } */
  20366. }
  20367. ,
  20368. n.prototype._clearWarpShading = function() {
  20369. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20370. this._resetWarpShaderParams(e[t]),
  20371. e[t].visible = !0;
  20372. this._resetWarpShaderParams(this.model.skybox)
  20373. }
  20374. ,
  20375. n.prototype._warpStopFlying = function() {
  20376. this.activeTransType = null,
  20377. this.placeCpm()
  20378. }
  20379. ,
  20380. n.prototype._wrapupTravelOnlyBits = function() {
  20381. this._warpStopFlying(),
  20382. this.warpPathPoints && (this.player.currentPano.exit(),
  20383. this.warpDestPano.enter(),
  20384. this.player.currentPano = this.warpDestPano),
  20385. this.player.spider.draw(),
  20386. this.placeCpm()
  20387. }
  20388. ,
  20389. n.prototype._wrapupTravel = function(e) {
  20390. this._wrapupTravelOnlyBits(),
  20391. this.warpCameraAim(e)
  20392. }
  20393. ,
  20394. n.prototype._wrapupWarpShading = function(e) {
  20395. this._clearWarpShading(),
  20396. this._wrapupTravel(e)
  20397. }
  20398. ,
  20399. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20400. t !== I.END && this._clearWarpShading(),
  20401. this._wrapupTravelOnlyBits(),
  20402. this.upcomingTransType = null,
  20403. e && e()
  20404. }
  20405. ,
  20406. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20407. var i = this.warpDestHeroLoc.quaternion
  20408. , n = this.playerControls.cameras[a.PANORAMA]
  20409. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20410. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20411. , l = s.dot(o)
  20412. , u = r.Math.radToDeg(Math.acos(l))
  20413. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20414. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20415. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20416. m.y = h.constrainedTurn(m.y),
  20417. this.burnsDir = Math.sign(m.y);
  20418. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20419. , A = new r.Vector3
  20420. , C = function(e, t) {
  20421. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20422. v.y = g.y + e * m.y,
  20423. v.z = g.z + e * m.z,
  20424. A.set(0, 0, -1),
  20425. A.applyEuler(v),
  20426. A.add(n.position),
  20427. n.controls.lookAt(A),
  20428. n.controls.lookVector.copy(A),
  20429. void n.lookAt(A))
  20430. }
  20431. .bind(this);
  20432. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20433. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20434. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20435. ):
  20436. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20437. ,void (t && t())
  20438. ) */
  20439. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20440. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20441. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20442. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20443. ,void (t && t())
  20444. )
  20445. }
  20446. ,
  20447. n.prototype._warpBendAim = function(e, t, i, n) {
  20448. var o = n || 0
  20449. , s = this.playerControls.cameras[a.PANORAMA]
  20450. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20451. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20452. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20453. f.y = h.constrainedTurn(f.y);
  20454. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20455. f.x = g * Math.sign(f.x),
  20456. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20457. this.burnsDir = Math.sign(f.y),
  20458. g *= Math.sign(f.y),
  20459. f.y = g;
  20460. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20461. , v = new r.Vector3
  20462. , A = function(e, t) {
  20463. if (e < .5)
  20464. m.x = u.x + e * f.x,
  20465. m.y = u.y + e * f.y,
  20466. m.z = u.z + e * f.z;
  20467. else {
  20468. var i = (1 - e) * c.warp.softBendEnd;
  20469. m.x = l.x - i * f.x,
  20470. m.y = l.y - i * f.y,
  20471. m.z = l.z - i * f.z
  20472. }
  20473. v.set(0, 0, -1),
  20474. v.applyEuler(m),
  20475. v.add(s.position);
  20476. s.controls.lookAt(v),
  20477. s.controls.lookVector.copy(v),
  20478. s.lookAt(v);
  20479. }
  20480. .bind(this);
  20481. if(momentTourBlackNewType){
  20482. A(1)
  20483. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20484. }
  20485. ,
  20486. n.prototype._warpStepCameraAim = function(e, t, i) {
  20487. var n = this.playerControls.cameras[a.PANORAMA]
  20488. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20489. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20490. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20491. l.y = h.constrainedTurn(l.y),
  20492. this.burnsDir = Math.sign(l.y);
  20493. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20494. , f = new r.Vector3
  20495. , g = function(e, t) {
  20496. e < .5 ? u.copy(s) : u.copy(o),
  20497. f.set(0, 0, -1),
  20498. f.applyEuler(u),
  20499. f.add(n.position),
  20500. n.controls.lookAt(f),
  20501. n.controls.lookVector.copy(f),
  20502. n.lookAt(f)
  20503. }
  20504. .bind(this);
  20505. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20506. }
  20507. ,
  20508. n.prototype.setBurnsDir = function() {
  20509. var e = this.playerControls.cameras[a.PANORAMA]
  20510. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20511. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20512. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20513. n.y = h.constrainedTurn(n.y),
  20514. this.burnsDir = Math.sign(n.y)
  20515. }
  20516. ,
  20517. n.prototype.stepWarpPath = function(firstPos, e ) {
  20518. var i = this.playerControls.cameras[a.PANORAMA];
  20519. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20520. if (!n){
  20521. return i.position.copy(this.warpDestPano.position),
  20522. !0;
  20523. }
  20524. /* if (!this.warpPathPoints)
  20525. return i.position.copy(this.warpDestPano.position),
  20526. !0;
  20527. var n = this.warpPathPoints[0] */
  20528. var o = this.warpDestPano.position;
  20529. /* console.log(firstPos)
  20530. console.log(o) */
  20531. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20532. var s = new r.Vector3;
  20533. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20534. i.position.copy(s)
  20535. } else
  20536. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20537. }
  20538. ,
  20539. n.prototype.interruptAndFastForward = function(e, t) {
  20540. this.warping && (this.warpInterrupted = !0,
  20541. this.warpInterruptionBlackoutStyle = e,
  20542. this.warpInterruptionTravelTime = t,
  20543. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20544. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20545. }
  20546. ,
  20547. n.prototype.warpCameraAim = function(e) {
  20548. var t = c.warp.minWarpTime;
  20549. if (this.upcomingTransType === l.BLACK)
  20550. t = c.warp.teleportTime;
  20551. else {
  20552. var i = this.playerControls.cameras[a.PANORAMA]
  20553. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20554. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20555. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20556. s.y = h.constrainedTurn(s.y);
  20557. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20558. t = Math.max(t, u)
  20559. }
  20560. var d = function() {
  20561. this._warpStopFlying(),
  20562. this.discardSlow(),
  20563. e && e()
  20564. }
  20565. .bind(this);
  20566. this._warpCameraAim(t, d)
  20567. }
  20568. ,
  20569. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20570. this.model.skybox.material.uniforms.blackout.value = n;
  20571. var r = u.uniform(this.model.skybox, "progress", 1)
  20572. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20573. , a = !1
  20574. , s = function() {
  20575. if (this.warpInterrupted)
  20576. return a = !0,
  20577. !0
  20578. }
  20579. .bind(this)
  20580. , l = function(e, t) {
  20581. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20582. !0) : void r(e, t)
  20583. }
  20584. .bind(this)
  20585. , h = function(e, t) {
  20586. return i && a ? (o(0),
  20587. !0) : void o(e, t)
  20588. }
  20589. .bind(this);
  20590. p.start(s, e, null, t, null, "safeHaltWatch"),
  20591. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20592. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20593. }
  20594. ,
  20595. n.prototype.warpTravel_STD = function(e) {
  20596. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20597. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20598. w += this.warpLength * c.warp.timePerMeter,
  20599. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20600. var _ = !1
  20601. , T = this.warpDestHeroLoc.quaternion
  20602. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20603. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20604. , M = S.dot(x)
  20605. , R = r.Math.radToDeg(Math.acos(M))
  20606. , P = function(e) {
  20607. var t = o
  20608. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20609. return i
  20610. }
  20611. , O = function() {
  20612. return E.lookAt(C, t, A.UP),
  20613. s.setFromRotationMatrix(E, c.warp.eOrder),
  20614. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20615. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20616. h.constrainedTurn(b.y)
  20617. }
  20618. .bind(this)
  20619. , L = function(e, t) {
  20620. if (this.warpInterrupted)
  20621. return _ = !0,
  20622. !0
  20623. }
  20624. .bind(this)
  20625. , D = function(e, t) {
  20626. return _ || !this.warpPathPoints ? (g.blur(0),
  20627. !0) : void g.blur(e)
  20628. }
  20629. .bind(this)
  20630. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20631. , B = function(e, t) {
  20632. return _ || !this.warpPathPoints ? (N(0),
  20633. !0) : void N(e, t)
  20634. }
  20635. .bind(this)
  20636. , F = function(e, t) {
  20637. if (!this.warpPathPoints)
  20638. return n.position.copy(this.warpDestPano.position),
  20639. !0;
  20640. if (_)
  20641. return !0;
  20642. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20643. n.position.copy(i),
  20644. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20645. }
  20646. .bind(this)
  20647. , V = function(e, n) {
  20648. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20649. !0)
  20650. }
  20651. .bind(this)
  20652. , U = function(e, o) {
  20653. if (_)
  20654. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20655. !0;
  20656. if (!this.warpPathPoints)
  20657. return !0;
  20658. var a = this.warpLength * e
  20659. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20660. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20661. c.warp.matchCam && (l *= 1 - u),
  20662. E.lookAt(C, t, A.UP),
  20663. s.setFromRotationMatrix(E, c.warp.eOrder),
  20664. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20665. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20666. b.y = h.constrainedTurn(b.y),
  20667. s.x = m.x + l * b.x,
  20668. s.y = m.y + l * b.y,
  20669. s.z = m.z + l * b.z,
  20670. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20671. b.y = h.constrainedTurn(b.y);
  20672. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20673. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20674. v.x = v.x + b.x * c.warp.turnFriction,
  20675. v.y = v.y + b.y * c.warp.turnFriction,
  20676. v.z = v.z + b.z * c.warp.turnFriction,
  20677. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20678. var p = t.clone().sub(C).normalize();
  20679. if (R < c.warp.maxAimRotation && u > 0) {
  20680. var g = 1 - u;
  20681. p.x = p.x * g + u * S.x,
  20682. p.y = p.y * g + u * S.y,
  20683. p.z = p.z * g + u * S.z,
  20684. p.normalize()
  20685. }
  20686. this.bunnyObj.position.copy(n.position).add(p),
  20687. f.set(0, 0, -1).applyEuler(v).normalize(),
  20688. f.multiplyScalar(8),
  20689. f.add(n.position),
  20690. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20691. n.controls.lookVector.copy(f),
  20692. n.lookAt(f))
  20693. }
  20694. .bind(this)
  20695. , k = function() {
  20696. _ ? (this.discardSlow(),
  20697. this.upcomingTransType = l.BLACK,
  20698. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20699. }
  20700. .bind(this);
  20701. V(0);
  20702. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20703. w += H;
  20704. var G = H / w;
  20705. this.warpCommonParameters(w, G, !0, I.NONE),
  20706. p.start(L, w, null, 0, null, "_haltWatcher"),
  20707. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20708. p.start(D, w, null, G, P, "blurring")),
  20709. p.start(B, w, null, G, P, "modelAlpha"),
  20710. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20711. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20712. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20713. }
  20714. ,
  20715. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20716. var r = e || 0;
  20717. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20718. //add
  20719. var done = ()=>{
  20720. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20721. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20722. }
  20723. if(momentTourBlackNewType){
  20724. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20725. var camera = this.playerControls.cameras[a.PANORAMA];
  20726. var end = this.warpDestHeroLoc.position
  20727. camera.position.copy(end)
  20728. setTimeout(()=>{
  20729. player.sceneRenderer.effects.transitionMaskPass.stop()
  20730. this.wrapupWarpShadingOnly(n, i);
  20731. done()
  20732. },t)
  20733. }else{
  20734. var o = function() {
  20735. this.wrapupWarpShadingOnly(n, i);
  20736. done()
  20737. }
  20738. .bind(this);
  20739. var firstPos = this.player.position.clone()//add
  20740. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20741. }
  20742. this.warpCommonParameters(t, r, !1, i)
  20743. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20744. if(window.momentTourBlackNewType){
  20745. e.material.uniforms.blackout.value = 5//i 改
  20746. //e.material.defines.newBlack = ''
  20747. //e.material.needsUpdate = true
  20748. }else{
  20749. e.material.uniforms.blackout.value = i
  20750. }
  20751. }),
  20752. this._warpBendAim(null, t, null, r);
  20753. }
  20754. ,
  20755. n.prototype.flightStepWalk = function(e, t, i) {
  20756. var n = .001
  20757. , o = 1
  20758. , a = 1.2
  20759. , s = new r.Vector3
  20760. , h = new r.Vector3
  20761. , u = function(e, t) {
  20762. //导览速度
  20763. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20764. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20765. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20766. h.copy(A.FORWARD),
  20767. this.player.getDirection(h),
  20768. s.copy(t).sub(e.position).normalize();
  20769. var l = s.dot(h)
  20770. , u = Math.acos(l)
  20771. , d = u / r;
  20772. d > n && (r *= d / n,
  20773. u < o && (r *= a))
  20774. return r / DATA.tourWalkSpeed * 100 // 改
  20775. };
  20776. return function(e, t, i) {
  20777. if (this.warpInterrupted)
  20778. i && i();
  20779. else if (this.activeTransType !== l.WALK)
  20780. this._clearWarpShading(),
  20781. this._warpStopFlying(),
  20782. this.player.spider.draw(),
  20783. this.placeCpm(),
  20784. i && i();
  20785. else if (this.player.currentPano !== e) {
  20786. var n = {
  20787. pano: e,
  20788. lookAtPoint: t,
  20789. duration: null,
  20790. maxDistanceOverride: c.warp.walkMaxDist,
  20791. skipWarpingCheck: !1,
  20792. constantMoveSpeed: !0
  20793. };
  20794. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20795. n.zoomLevel = this.warpDestHeroLoc.zoom
  20796. }
  20797. n.duration = u.call(this, e, t),
  20798. this.player.nonInterruptingFlyToPano(n, i)
  20799. } else
  20800. i && i()
  20801. }
  20802. }(),
  20803. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20804. return this.flightStepWalk.bind(this, e, t, i)
  20805. }
  20806. ,
  20807. n.prototype.warpTravel_WALK = function() {
  20808. var e = [];
  20809. return function(t) {
  20810. var i = this.player.model.panos;
  20811. e.length = 0;
  20812. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20813. var s = this.nodes[a]
  20814. , l = i.get(s);
  20815. a === this.nodes.length - 1;
  20816. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20817. n && o || (e.push(s),
  20818. n = l)
  20819. }
  20820. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20821. var h = e.length
  20822. , u = i.get(e[h - 1])
  20823. , d = new Array(h + 1);
  20824. d[d.length - 1] = function() {
  20825. t && t()
  20826. }
  20827. .bind(this);
  20828. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20829. var g = e[p];
  20830. u = i.get(g);
  20831. var m = new r.Vector3;
  20832. this.getLookAtForWalkingTourNode(e, p, m),
  20833. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20834. p--
  20835. }
  20836. d[0]()
  20837. }
  20838. }(),
  20839. n.prototype.getLookAtForWalkingTourNode = function() {
  20840. var e = new r.Vector3
  20841. , t = new r.Vector3
  20842. , i = new r.Vector3
  20843. , n = new r.Vector3
  20844. , o = new r.Vector3
  20845. , a = .65
  20846. , s = .75
  20847. , l = .2
  20848. , c = .4
  20849. , h = .2
  20850. , u = 3;
  20851. return function(r, d, p) {
  20852. var f = r.length;
  20853. if (d >= f)
  20854. return !1;
  20855. var g = 1
  20856. , m = 1;
  20857. t.set(0, 0, 0),
  20858. o.set(0, 0, 0);
  20859. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20860. if (v = this.player.model.panos.get(r[A]),
  20861. this.getOrientationForWalkingTourNode(r, A, i),
  20862. A === d && e.copy(i),
  20863. n.copy(i),
  20864. A > d) {
  20865. var y = n.dot(e) < a;
  20866. g *= y ? l : s,
  20867. m *= y ? h : c
  20868. }
  20869. i.multiplyScalar(g),
  20870. t.add(i),
  20871. o.lerp(v.position, m)
  20872. }
  20873. return t.normalize(),
  20874. p.copy(o),
  20875. p.add(t),
  20876. !0
  20877. }
  20878. }(),
  20879. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20880. var n = e.length;
  20881. if (t >= n)
  20882. return !1;
  20883. if (t === n - 1)
  20884. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20885. else {
  20886. var r = this.player.model.panos.get(e[t])
  20887. , o = this.player.model.panos.get(e[t + 1]);
  20888. i.copy(o.position).sub(r.position)
  20889. }
  20890. return i.normalize(),
  20891. !0
  20892. }
  20893. ,
  20894. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20895. if (this.activeTransType = this.upcomingTransType,
  20896. this.lastTransType = this.activeTransType,
  20897. this.upcomingTransType = null,
  20898. !e) {
  20899. var r = function() {
  20900. this._wrapupTravel(n)
  20901. }
  20902. .bind(this)
  20903. , o = {
  20904. pano: this.warpDestPano,
  20905. lookAtPoint: null,
  20906. duration: null,
  20907. maxDistanceOverride: null,
  20908. skipWarpingCheck: !1
  20909. };
  20910. return void this.player.flyToPano(o, r)
  20911. }
  20912. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20913. this._clearWarpShading(),
  20914. this._warpStopFlying(),
  20915. this.player.spider.draw(),
  20916. this.placeCpm(),
  20917. n && n()
  20918. }
  20919. .bind(this)) : this.warpTravel_STD(n)
  20920. }
  20921. ,
  20922. n.prototype.startWarpState = function() {
  20923. this.warping = !0,
  20924. this.warpInterrupted = !1,
  20925. this.warpInterruptionBlackoutStyle = null,
  20926. this.warpInterruptionTravelTime = null
  20927. }
  20928. ,
  20929. n.prototype.endWarpState = function() {
  20930. this.warping = !1
  20931. }
  20932. ,
  20933. n.prototype.warpToPano = function(e, t, i, n) {
  20934. if (this.warping)
  20935. return void y.warn("Cannot warp when already warping");
  20936. if (this.upcomingTransType = e,
  20937. this.activeTransType = null,
  20938. !this.setWarpDestPano())
  20939. return this.upcomingTransType = null,
  20940. void this.warpToNonPano(n);
  20941. if (this.player.mode !== a.PANORAMA)
  20942. return this.upcomingTransType = null,
  20943. this.discardSlow(),
  20944. void this.player.flyToNewMode({
  20945. mode: a.PANORAMA,
  20946. pano: this.warpDestPano,
  20947. duration: c.warp.outsideTime,
  20948. warpDest: this.warpDestHeroLoc,
  20949. callback: n,
  20950. force: !0
  20951. });
  20952. if (!this.warpDestPano)
  20953. return y.warn("no warp destination, callback dropped"),
  20954. void (this.upcomingTransType = null);
  20955. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20956. , o = this.chooseWarpPath(r);
  20957. if (o && this.upcomingTransType !== l.WALK) {
  20958. var s = function() {
  20959. this.waitingToWarp = !1,
  20960. this.warpToPano(e, t, i, n)
  20961. }
  20962. .bind(this);
  20963. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20964. return void (this.waitingToWarp = !0)
  20965. }
  20966. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20967. this.player.currentPano = this.warpDestPano,
  20968. this.placeCpm(),
  20969. this.fadeOutCpm(c.path.fadeOutTime),
  20970. this.player.spider.draw()),
  20971. y.debug("Warping to pano ", this.warpDestPano.position),
  20972. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20973. this.startWarpState();
  20974. var h = function() {
  20975. this.endWarpState(),
  20976. n && n()
  20977. }
  20978. .bind(this);
  20979. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20980. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20981. }
  20982. ,
  20983. t.exports = n
  20984. }
  20985. ).call(this, "/js/objects/ShowPath.js")
  20986. }
  20987. , {
  20988. "../constants": 8,
  20989. "../effects": 16,
  20990. "../enum/BlackoutStyle": 18,
  20991. "../enum/ModelManagerEvents": 33,
  20992. "../enum/PlayerEvents": 40,
  20993. "../enum/RenderOrder": 42,
  20994. "../enum/Vectors": 50,
  20995. "../enum/Viewmode": 51,
  20996. "../enum/WarpStyle": 52,
  20997. "../gui/gui": 65,
  20998. "../model/ModelManager": 140,
  20999. "../objects/Snapshot": 153,
  21000. "../settings": 166,
  21001. "../shaders": 167,
  21002. "../util/easing": 186,
  21003. "../util/lerp": 188,
  21004. "../util/logger": 189,
  21005. "../util/math": 190,
  21006. "../util/texture": 194,
  21007. "../util/transitions": 195,
  21008. three: 217
  21009. }],
  21010. 152: [function(e, t, i) {
  21011. "use strict";
  21012. function n() {
  21013. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21014. , t = new r.RawShaderMaterial({
  21015. fragmentShader: o.skysphere.fragmentShader,
  21016. vertexShader: o.skysphere.vertexShader,
  21017. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21018. side: r.BackSide,
  21019. name: "skysphere"
  21020. });
  21021. t.uniforms.radius.value = e.parameters.radius,
  21022. r.Mesh.call(this, e, t)
  21023. }
  21024. var r = e("three")
  21025. , o = e("../shaders")
  21026. , a = e("../settings");
  21027. n.prototype = Object.create(r.Mesh.prototype),
  21028. n.prototype.constructor = n,
  21029. t.exports = n
  21030. }
  21031. , {
  21032. "../settings": 166,
  21033. "../shaders": 167,
  21034. three: 217
  21035. }],
  21036. 153: [function(e, t, i) {
  21037. (function(i) {
  21038. "use strict";
  21039. function n(e) {
  21040. o.call(this, e),
  21041. this.sid = e.sid,//xzw add
  21042. this.panoId = e.panoId,
  21043. this.orthoZoom = e.orthoZoom,
  21044. this.floorVisibility = e.floorVisibility,
  21045. this.thumbUrl = e.thumbUrl,
  21046. this.name = e.name,
  21047. this.zoom = e.zoom
  21048. }
  21049. var r = (e("three"),
  21050. e("../util/logger"))
  21051. , o = (e("../settings"),
  21052. e("../enum/Viewmode"),
  21053. e("../util/common"),
  21054. e("../util/transitions"),
  21055. e("../util/lerp"),
  21056. e("../util/ajax"),
  21057. e("../util/texture"),
  21058. e("./View"));
  21059. e("events").EventEmitter,
  21060. new r(i);
  21061. n.prototype = Object.create(o.prototype),
  21062. n.prototype.isPano = function() {
  21063. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21064. }
  21065. ,
  21066. t.exports = n
  21067. }
  21068. ).call(this, "/js/objects/Snapshot.js")
  21069. }
  21070. , {
  21071. "../enum/Viewmode": 51,
  21072. "../settings": 166,
  21073. "../util/ajax": 181,
  21074. "../util/common": 185,
  21075. "../util/lerp": 188,
  21076. "../util/logger": 189,
  21077. "../util/texture": 194,
  21078. "../util/transitions": 195,
  21079. "./View": 154,
  21080. events: 202,
  21081. three: 217
  21082. }],
  21083. 154: [function(e, t, i) {
  21084. (function(i) {
  21085. "use strict";
  21086. function n(e) {
  21087. e = e || {},
  21088. this.position = new r.Vector3,
  21089. this.quaternion = new r.Quaternion,
  21090. this.update(e)
  21091. }
  21092. var r = e("three")
  21093. , o = e("../util/logger")
  21094. , a = (e("../settings"),
  21095. e("../enum/Viewmode"),
  21096. e("../util/common"),
  21097. e("../util/transitions"),
  21098. e("../util/lerp"),
  21099. e("../util/ajax"),
  21100. e("../util/texture"),
  21101. e("events").EventEmitter);
  21102. new o(i);
  21103. n.prototype = Object.create(a.prototype),
  21104. n.prototype.isValid = function() {
  21105. return !!this.cameraMode
  21106. }
  21107. ,
  21108. n.prototype.update = function(e) {
  21109. return this.cameraMode = e.cameraMode || this.cameraMode,
  21110. this.pano = e.pano || this.pano,
  21111. e.position && this.position.copy(e.position),
  21112. e.quaternion && this.quaternion.copy(e.quaternion),
  21113. this
  21114. }
  21115. ,
  21116. t.exports = n
  21117. }
  21118. ).call(this, "/js/objects/View.js")
  21119. }
  21120. , {
  21121. "../enum/Viewmode": 51,
  21122. "../settings": 166,
  21123. "../util/ajax": 181,
  21124. "../util/common": 185,
  21125. "../util/lerp": 188,
  21126. "../util/logger": 189,
  21127. "../util/texture": 194,
  21128. "../util/transitions": 195,
  21129. events: 202,
  21130. three: 217
  21131. }],
  21132. 155: [function(e, t, i) {//player.js
  21133. (function(i) {
  21134. "use strict";
  21135. function n(e) {
  21136. this.currentPano = null,
  21137. this.nextPano = null,
  21138. this.camera = null,
  21139. this.paused = !1,
  21140. this.flying = !1,
  21141. this.sceneIntersectionPlane = null,
  21142. this.target = new r.Vector3,
  21143. this.mouse = new r.Vector3(1.1,1.1,.5),
  21144. this.mouseAtMouseDown = new r.Vector2,
  21145. this.mouseCouldBeClickToMove = !1,
  21146. this.mouseLastMoveTime = Date.now(),
  21147. this.mouseDown = !1,
  21148. this.mouseDownTimer = null,
  21149. this.couldBeLongTap = !1,
  21150. this.containsMouse = !1, //
  21151. this.isTouchEvent = !1,
  21152. this.isPanoHover = !1,
  21153. this.reticule = new a(this),
  21154. this.panoMarkers = [],
  21155. this.spider = new h(this),
  21156. this.quaternion = new r.Quaternion,
  21157. this.position = new r.Vector3(15,10,15),
  21158. this.previousState = null,
  21159. this.lastInsideView = new c,
  21160. this.last360View = new c,
  21161. this.raycaster = new r.Raycaster,
  21162. this.intersect = null,
  21163. this.lastChangeTime = Date.now(),
  21164. this.history = new I,
  21165. this.cameraControls = null,
  21166. this.path = null,
  21167. this.model = null,
  21168. this.domElement = null,
  21169. this.cachedPanoCandidates = null,
  21170. this.basePanoSize = 0,
  21171. this.standardPanoSize = 0,
  21172. this.highPanoSize = 0,
  21173. this.ultraHighPanoSize = 0,
  21174. this.zoomLevel = 1,
  21175. this.zooming = 0,
  21176. this.zoomSpeed = .5,
  21177. this.scrollZoomSpeed = .06,
  21178. this.zoomSpeedAdjust = .05,
  21179. this.defaultZoomIncrement = .2,
  21180. this.baseFov = f.insideFOV,
  21181. this.zoomFov = this.baseFov,
  21182. this.zoomEnabled = !0,
  21183. this.preRenderingEnabled = !1,
  21184. this.setupCustomProperties(e),
  21185. this.zoomStats = new L
  21186. window.player = this
  21187. this.modeTran = ''
  21188. }
  21189. var r = e("three")
  21190. , o = e("./util/logger")
  21191. , a = e("./objects/Reticule")
  21192. , s = e("./objects/Panorama")
  21193. , l = e("./objects/ShowPath")
  21194. , c = e("./objects/View")
  21195. , h = (e("./objects/Snapshot"),
  21196. e("./objects/NSpider"))
  21197. , u = e("./enum/Viewmode")
  21198. , d = (e("./enum/TagStates"),
  21199. e("./enum/Vectors"))
  21200. , p = e("./enum/Keys")
  21201. , f = (e("./enum/AlignmentType"),
  21202. e("./settings"))
  21203. , g = e("./util/common")
  21204. , m = (e("./util/browser"),
  21205. e("./util/math"))
  21206. , v = e("./util/lerp")
  21207. , A = e("./util/easing")
  21208. , y = e("./util/transitions")
  21209. , C = e("events").EventEmitter
  21210. , I = (e("./shaders"),
  21211. e("./util/history"))
  21212. , E = (e("./util/camera"),
  21213. e("./model/ModelManager"),
  21214. e("./enum/PathDiscardMode"))
  21215. , b = e("./enum/PathDisplayMode")
  21216. , w = e("./enum/PlayerEvents")
  21217. , _ = e("./enum/ControlEvents")
  21218. , T = e("./enum/ModelManagerEvents")
  21219. , x = e("./enum/WarpStyle")
  21220. , S = e("./enum/BlackoutStyle")
  21221. , M = e("./exception/BasicException")
  21222. , R = e("./enum/PanoSizeClass")
  21223. , P = (e("./tile/TileDownloader"),
  21224. e("./tile/TilePrioritizer"))
  21225. , O = (e("./enum/PanoramaEvents"),
  21226. e("./enum/ZoomEvents"))
  21227. , L = e("./util/ZoomStats")
  21228. , D = e("./constants")
  21229. , N = e("./util/common")
  21230. , B = e("./util/cameraLight")
  21231. //, Hot = e('hot')
  21232. , F = new o(i)
  21233. , V = Object.freeze({
  21234. FlyToPano: y.getUniqueId(),
  21235. FlyToNewMode: y.getUniqueId(),
  21236. FlyToSameMode: y.getUniqueId(),
  21237. FlyToViewFloor: y.getUniqueId(),
  21238. LookTransition: y.getUniqueId(),
  21239. ZoomTransition: y.getUniqueId()
  21240. });
  21241. n.prototype = Object.create(C.prototype),
  21242. n.prototype.init = function(e) {
  21243. this.modelManager = e.modelManager,
  21244. this.tileDownloader = e.tileDownloader,
  21245. this.panoRenderer = e.panoRenderer,
  21246. this.qualityManager = e.qualityManager,
  21247. this.domElement = e.container,
  21248. this.camera = e.camera,
  21249. this.tagManager = e.tagManager,
  21250. this.cameraControls = e.controls,
  21251. this.path = new l(e.director,this,e.controls),
  21252. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21253. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21254. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21255. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21256. this.tileDownloader.processPriorityQueue = !1,
  21257. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21258. this.bindEvents(e.container),
  21259. this.updateModel()
  21260. this.modeTran = ''
  21261. }
  21262. //xzw add: 截图
  21263. function dataURLtoBlob(dataurl) {
  21264. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21265. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21266. while(n--){
  21267. u8arr[n] = bstr.charCodeAt(n);
  21268. };
  21269. return new Blob([u8arr], {type:mime});
  21270. }
  21271. n.prototype.screenShot = function(o){
  21272. if(this.flying || this.flyingToTag) return;
  21273. var R = this.sceneRenderer;
  21274. R.updateScreenSize(o);
  21275. for(var i in this.model.panos.index){
  21276. if(!this.model.panos.index[i].marker) continue;
  21277. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21278. this.model.panos.index[i].marker.visible = false;
  21279. }
  21280. for(var i in this.model.hots){
  21281. this.model.hots[i].mesh.visible = false;
  21282. }
  21283. this.reticule.visible = false;
  21284. this.reticule.forceUnvisible = true;
  21285. this.path.currentPanoMarker.mesh.visible = false;
  21286. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21287. R.renderer.clear(true,true,true);
  21288. R.renderer.render(R.scene, R.camera);
  21289. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21290. o.f && o.f(imgData)
  21291. R.updateScreenSize({resize:true});
  21292. this.reticule.visible = true;
  21293. for(var i in this.model.hots){
  21294. this.model.hots[i].mesh.visible = true;
  21295. }
  21296. for(var i in this.model.panos.index){
  21297. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21298. }
  21299. this.path.currentPanoMarker.mesh.visible = true;
  21300. R.renderer.render(R.scene, R.camera);
  21301. }.bind(this),30) //这个数字不能太小
  21302. }
  21303. var scaleImg = e("scaleImg");
  21304. var ResizeImg = function(img, option){
  21305. var img2; //不能直接改img 否则可能触发第二次img.onload
  21306. var compress = function(ratio,type){
  21307. var image = img2 || img;
  21308. var c = document.createElement('canvas');
  21309. c.width = image.width; c.height = image.height;
  21310. var ctx = c.getContext('2d');
  21311. ctx.drawImage(image,0,0,image.width,image.height);
  21312. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21313. }
  21314. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21315. var image = img2 || img;
  21316. var blob = dataURLtoBlob(image.src);
  21317. if(option.maxWeight && blob.size > option.maxWeight){
  21318. compress(option.maxWeight/blob.size, "jpeg")
  21319. blob = dataURLtoBlob(image.src);
  21320. }
  21321. if(!img2){
  21322. img2 = new Image();
  21323. }
  21324. img2.base64Src = image.src;
  21325. img2.src = window.URL.createObjectURL(blob);
  21326. }
  21327. var oldSize = Math.max(img.width, img.height);
  21328. if(option.toType != "png"){//不是非要png的话
  21329. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21330. if(oldSize > option.maxSize){
  21331. compress(option.maxSize/oldSize, "jpeg");
  21332. }
  21333. reCom();
  21334. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21335. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21336. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21337. reCom();
  21338. }
  21339. }
  21340. }else{
  21341. //?貌似png会越压缩越大?
  21342. }
  21343. return img2 || img;
  21344. }
  21345. var _fixType=function(type) {
  21346. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21347. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21348. return 'image/' + r;
  21349. };
  21350. var saveFile=function(data, filename){
  21351. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21352. save_link.href = data;
  21353. save_link.download = filename;
  21354. var event = document.createEvent('MouseEvents');
  21355. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21356. save_link.dispatchEvent(event);
  21357. };
  21358. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21359. var info = this.getSnapAngleInfo();
  21360. var str = ',{\r\t' + info;
  21361. var arg = arguments[0];
  21362. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21363. if (arg && arg.__callback) {
  21364. return arg.__callback(imgData, info)
  21365. }
  21366. var img = new Image();
  21367. img.src = imgData;
  21368. img.onload = function(){
  21369. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21370. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21371. var filename = "snap" + (new Date()).getTime();
  21372. saveFile(img2.src,filename + ".jpg");
  21373. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21374. str +=('\r\t"sid":"'+filename+'",');
  21375. str +=('\r\t"name":"'+filename+'"\r}');
  21376. logData(str)
  21377. }
  21378. }});
  21379. }
  21380. ,
  21381. n.prototype.getSnapAngleInfo = function(){
  21382. var info = {};
  21383. var str = '"metadata":{';
  21384. var q = this.camera.quaternion.clone();
  21385. switch (this.mode) {
  21386. case "panorama":
  21387. info.scan_id = this.currentPano.id;
  21388. str += ('"scan_id":"'+this.currentPano.id+'",');
  21389. break;
  21390. case "floorplan":
  21391. info.camera_mode = 1;
  21392. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21393. q.multiply(this.camera.quaternion);
  21394. str += ('"camera_mode":1,');
  21395. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21396. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21397. break;
  21398. case "dollhouse":
  21399. info.camera_mode = 2;
  21400. str += ('"camera_mode":2,');
  21401. break;
  21402. }
  21403. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21404. console.log(info.camera_position)
  21405. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21406. /**fyz 对相机截屏的角度进行校对 */
  21407. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21408. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21409. out.x *= -1;
  21410. out.w *= -1;
  21411. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21412. }else{
  21413. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21414. }
  21415. info.zoom = this.zoomLevel;
  21416. console.log(info.camera_quaternion)
  21417. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21418. // fyz 扩展编辑页面, 加上导览点缩放值
  21419. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21420. return str;
  21421. }
  21422. //------end
  21423. n.prototype.setupCustomProperties = function(e) {
  21424. var t = e || u.PANORAMA;
  21425. Object.defineProperty(this, "mode", {
  21426. get: function() {
  21427. return t
  21428. },
  21429. set: function(e) {
  21430. var i = t;
  21431. t = e,
  21432. this.onModeUpdated(i, t)
  21433. }
  21434. })
  21435. }
  21436. ,
  21437. n.prototype.isInMode = function() {
  21438. for (var e = 0; e < arguments.length; e++)
  21439. if (this.mode === arguments[e])
  21440. return !0;
  21441. return !1
  21442. }
  21443. ,
  21444. n.prototype.isOutsideMode = function(e) {
  21445. return e = e || this.mode,
  21446. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21447. }
  21448. ,
  21449. n.prototype.is360View = function(e, t) {
  21450. return e === u.PANORAMA && t && !t.isAligned()
  21451. }
  21452. ,
  21453. n.prototype.setScene = function(e) {
  21454. this.sceneIntersectionPlane = e.plane,
  21455. this.path.setScene(e),
  21456. this.moveReticuleToScene(e)
  21457. }
  21458. ,
  21459. n.prototype.moveReticuleToScene = function(e) {
  21460. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21461. e.add(this.reticule)
  21462. }
  21463. ,
  21464. n.prototype.updateModel = function() {
  21465. function e(e, t, n) {
  21466. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21467. }
  21468. function t(e, t) {
  21469. if (this.mode === u.DOLLHOUSE) {
  21470. var n = e ? this.model.center.y : n = t.center.y;
  21471. i.call(this, n)
  21472. }
  21473. }
  21474. function i(e) {
  21475. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21476. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21477. , n = t.position.y + (e - i.target.y)
  21478. , r = f.showFloorDuration + f.showFloorDelay;
  21479. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21480. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21481. }
  21482. this.model = this.modelManager.getActiveModel(),
  21483. this.model.on("floor.changed", e.bind(this)),
  21484. this.model.on("allfloors.toggled", t.bind(this)),
  21485. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21486. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21487. var e2 = this;
  21488. this.model.panos.list.forEach(function(a) {
  21489. a.vrMarker.addEventListener("click", function() {
  21490. e2.flyToPano({
  21491. pano: a
  21492. })
  21493. })
  21494. })
  21495. /********************************************************************************************************************************************/
  21496. this.model.addHighMapCube()//add
  21497. this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model))
  21498. }
  21499. ,
  21500. n.prototype.updateModelDependentData = function() {
  21501. this.cameraControls.setModelForControls(this.model),
  21502. this.getPanoMarkersFromModel(this.model)
  21503. }
  21504. ,
  21505. n.prototype.onModelChanged = function() {
  21506. this.updateModel(),
  21507. this.updateModelDependentData()
  21508. }
  21509. ,
  21510. n.prototype.getPanoMarkersFromModel = function(e) {
  21511. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21512. return t.marker ? e.concat(t.marker) : e
  21513. }, [])
  21514. }
  21515. ,
  21516. n.prototype.handleControlMove = function(e) {
  21517. this.emit(w.Move, e)
  21518. }
  21519. ,
  21520. n.prototype.handleControlInputStart = function(e) {
  21521. this.emit(w.InputStart, e)
  21522. }
  21523. ,
  21524. n.prototype.onModeUpdated = function(e, t) {
  21525. this.cameraControls.activateControls(t),
  21526. this.emit(w.ModeChanged, e, t)
  21527. }
  21528. ,
  21529. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21530. return this.path.warping
  21531. }
  21532. ,
  21533. n.prototype.isWaitingToWarp = function() {
  21534. return this.path.waitingToWarp
  21535. }
  21536. ,
  21537. n.prototype.getLabelScaleFactor = function() {
  21538. if (this.isOutsideMode()) {
  21539. var e = 10
  21540. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21541. return t
  21542. }
  21543. return .5
  21544. }
  21545. ,
  21546. /* n.prototype.changeMusic = function() {//xzw add
  21547. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21548. } */
  21549. n.prototype.bindEvents = function(e) {
  21550. e !== document && e.setAttribute("tabindex", -1),
  21551. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21552. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21553. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21554. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21555. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21556. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21557. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21558. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21559. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21560. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21561. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21562. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21563. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21564. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21565. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21566. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21567. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21568. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21569. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21570. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21571. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21572. // lzb
  21573. window.getSeft && getSeft(this);
  21574. }
  21575. ,
  21576. n.prototype.onMouseDown = function(e) {
  21577. e.currentTarget !== document && e.currentTarget.focus(),
  21578. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21579. this.updateIntersect())
  21580. }
  21581. ,
  21582. n.prototype.onMouseMove = function(e) {
  21583. this.isTouchEvent = !1,
  21584. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21585. }
  21586. ,
  21587. n.prototype.onMouseOver = function(e) {
  21588. this.containsMouse = !0,
  21589. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21590. }
  21591. ,
  21592. n.prototype.onMouseOut = function(e) {
  21593. this.containsMouse = !1
  21594. }
  21595. ,
  21596. n.prototype.onMouseUp = function(e) {
  21597. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21598. }
  21599. ,
  21600. n.prototype.onTouchStart = function(e) {
  21601. if (e.currentTarget !== document && e.currentTarget.focus(),
  21602. !this.mouseDown) {
  21603. this.couldBeLongTap = !0;
  21604. var t = g.average(e.changedTouches, "clientX")
  21605. , i = g.average(e.changedTouches, "clientY");
  21606. this.handleInputStart.call(this, t, i, !0),
  21607. this.mouseDownTimer = setTimeout(function() {
  21608. this.updateIntersect(),
  21609. this.handleInputEnd.call(this, t, i, !0)
  21610. }
  21611. .bind(this), f.input.longTapThreshold)
  21612. }
  21613. }
  21614. ,
  21615. n.prototype.onTouchMove = function(e) {
  21616. var t = g.average(e.changedTouches, "clientX")
  21617. , i = g.average(e.changedTouches, "clientY");
  21618. this.handleInputMove.call(this, t, i, !0)
  21619. }
  21620. ,
  21621. n.prototype.onTouchEnd = function(e) {
  21622. if (clearTimeout(this.mouseDownTimer),
  21623. this.mouseDown) {
  21624. this.couldBeLongTap = !1,
  21625. this.updateIntersect();
  21626. var t = g.average(e.changedTouches, "clientX")
  21627. , i = g.average(e.changedTouches, "clientY");
  21628. this.handleInputEnd.call(this, t, i, !0)
  21629. }
  21630. //add
  21631. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21632. this.intersectHot = null
  21633. Hot.mobileAutoPlay(this)
  21634. }
  21635. ,
  21636. n.prototype.onPointerDown = function(e) {
  21637. return e.currentTarget !== document && e.currentTarget.focus(),
  21638. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21639. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21640. void (this.mouseDownTimer = setTimeout(function() {
  21641. this.updateIntersect(),
  21642. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21643. }
  21644. .bind(this), f.input.longTapThreshold)))
  21645. }
  21646. ,
  21647. n.prototype.onPointerMove = function(e) {
  21648. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21649. }
  21650. ,
  21651. n.prototype.onPointerUp = function(e) {
  21652. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21653. this.couldBeLongTap = !1,
  21654. this.updateIntersect(),
  21655. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21656. }
  21657. ,
  21658. n.prototype.onPointerOut = function(e) {
  21659. this.mouseDown = !1
  21660. }
  21661. ,
  21662. n.prototype.onPointerCancel = function(e) {
  21663. this.mouseDown = !1
  21664. }
  21665. ,
  21666. n.prototype.onKeyDown = function(e) {
  21667. var t = function() {
  21668. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21669. }
  21670. .bind(this)
  21671. , i = e.which;
  21672. switch (i) {
  21673. case p.F:
  21674. t(),
  21675. this.changeFloor(-1);
  21676. break;
  21677. case p.R:
  21678. t(),
  21679. this.changeFloor(1)
  21680. }
  21681. if (this.mode === u.PANORAMA)
  21682. switch (i) {
  21683. case p.UPARROW:
  21684. case p.W:
  21685. this.flyLocalDirection(d.FORWARD.clone());
  21686. break;
  21687. case p.DOWNARROW:
  21688. case p.S:
  21689. this.flyLocalDirection(d.BACK.clone());
  21690. break;
  21691. case p.A:
  21692. this.flyLocalDirection(d.LEFT.clone());
  21693. break;
  21694. case p.D:
  21695. this.flyLocalDirection(d.RIGHT.clone())
  21696. }
  21697. }
  21698. ,
  21699. n.prototype.handleScrollPinchZoom = function() {
  21700. return function(e) {
  21701. var t = e
  21702. , i = this.zoomLevel;
  21703. this.zoomBy(t),
  21704. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21705. }
  21706. }(),
  21707. n.prototype.handleControlPinch = function(e) {
  21708. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21709. }
  21710. ,
  21711. n.prototype.handleControlScroll = function(e) {
  21712. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21713. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21714. }
  21715. ,
  21716. n.prototype.handleInputStart = function(e, t, i) {
  21717. //许钟文加
  21718. var pad = this.handelPadding(e, t);
  21719. e = pad.x;
  21720. t = pad.y;
  21721. this.isTouchEvent = i,
  21722. m.convertScreenPositionToNDC(e, t, this.mouse),
  21723. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21724. this.mouseCouldBeClickToMove = !0,
  21725. this.mouseDown = !0;
  21726. Hot.mobileAutoPlay(this)
  21727. }
  21728. ,
  21729. n.prototype.handelPadding = function(x, y) {
  21730. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21731. if (!this.pad)
  21732. this.pad = {
  21733. x: dom.getOffset("left", $("#player")[0]),
  21734. y: dom.getOffset("top", $("#player")[0])
  21735. }
  21736. return {
  21737. x: x - this.pad.x,
  21738. y: y - this.pad.y
  21739. }
  21740. }
  21741. n.prototype.handleInputMove = function(e, t, i) {
  21742. //许钟文加
  21743. var pad = this.handelPadding(e, t);
  21744. e = pad.x;
  21745. t = pad.y;
  21746. this.isTouchEvent = i,
  21747. m.convertScreenPositionToNDC(e, t, this.mouse),
  21748. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21749. this.couldBeLongTap = !1,
  21750. clearTimeout(this.mouseDownTimer)),
  21751. this.mouseLastMoveTime = Date.now(),
  21752. this.reticule.move(e, t, i)
  21753. }
  21754. ,
  21755. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21756. if (this.isTouchEvent = i,
  21757. this.mouseDown = !1,
  21758. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21759. !i && this.couldBeLongTap)
  21760. return !0;
  21761. if (this.handleLongTap())
  21762. return !0;
  21763. if (this.mouseCouldBeClickToMove) {
  21764. if (this.flying)
  21765. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21766. !0;
  21767. //add----
  21768. if(this.checkHotClick())//add
  21769. return !0;
  21770. if(this.hoveringPlane){
  21771. this.clickOverlay(this.hoveringPlane)
  21772. return;
  21773. }
  21774. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21775. this.history.invalidate(),
  21776. this.intersect)
  21777. return this.flyToPanoClosestToMouse();
  21778. if (this.mode === u.PANORAMA) {
  21779. var n = this.closestPanoInDirection(this.getMouseDirection());
  21780. return n ? this.flyToPano({
  21781. pano: n
  21782. }) : this.bump(this.getMouseDirection())
  21783. }
  21784. }
  21785. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21786. }
  21787. ,
  21788. n.prototype.handleLongTap = function() {
  21789. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21790. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21791. !0
  21792. }
  21793. ,
  21794. n.prototype.checktagClick = function() {
  21795. if (this.tagManager.intersectTag) {
  21796. var e = this.isTouchEvent
  21797. , t = this.tagManager.clickedOnTag(e, this);
  21798. return e || t || y.cancelById(V.LookTransition),
  21799. !0
  21800. }
  21801. if (this.tagManager.activeTag)
  21802. return this.tagManager.dismissActiveTag(),
  21803. !1
  21804. }
  21805. ,
  21806. n.prototype.rankedtagInDirection = function(e, t) {
  21807. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21808. }
  21809. ,
  21810. n.prototype.start = function(e) {
  21811. //-------------------
  21812. //-------------------
  21813. var t = e.mode
  21814. , i = e.pano
  21815. , n = e.position
  21816. , rr = e.quaternion
  21817. , o = e.tag
  21818. , a = e.quickstart
  21819. , s = $.Deferred();
  21820. this.updateModelDependentData(),
  21821. this.updateFromControls(),
  21822. this.findDefaultViews();
  21823. var l = this.is360View(t, i);
  21824. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21825. s.done(function(e) {
  21826. this.emit(w.Ready, l, e, o)
  21827. }
  21828. .bind(this)),
  21829. s.promise()
  21830. }
  21831. ,
  21832. n.prototype.startOutside = function(e, t) {
  21833. var i = e.mode
  21834. , n = e.pano
  21835. , r = e.position
  21836. , o = e.quaternion
  21837. , a = e.zoom
  21838. , s = e.floorVisibility
  21839. , l = e.tag;
  21840. this.emit(w.StartOutside, f[i].transitionTime),
  21841. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21842. y.cancelById(V.FlyToViewFloor),
  21843. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21844. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21845. }
  21846. ,
  21847. n.prototype.startInside = function(e, t, i, n, r) {
  21848. r = r || $.Deferred(),
  21849. this.currentPano = e;
  21850. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21851. this.ready = true
  21852. var o = e && !e.isAligned();
  21853. if (t = o ? e.position : t || e.position,
  21854. i = i || e.quaternion,
  21855. e) {
  21856. var a = this.startInside.bind(this, e, t, i, n, r);
  21857. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21858. return
  21859. }
  21860. //add
  21861. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21862. //this.updateHotVisible()
  21863. Hot.updateVisibles([this.currentPano])
  21864. this.modeTran = "panorama-panorama"
  21865. return this.mode = u.PANORAMA,
  21866. e.floor.enter(this.mode),
  21867. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21868. this.switchCameraMode(this.mode, i),
  21869. this.emit(w.StartInside, o),
  21870. r.resolve(!0),
  21871. r
  21872. }
  21873. ,
  21874. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21875. if (r = r || $.Deferred(),
  21876. this.dollhouseMode(),
  21877. !e)
  21878. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21879. r.resolve(!1),
  21880. r;
  21881. t = t || e.position;
  21882. var o = i || this.cameraControls.activeControl.camera.quaternion
  21883. , a = e.position;
  21884. return this.fitDollhouse(a, t, o),
  21885. setTimeout(function(t) {
  21886. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21887. var n = {
  21888. mode: u.PANORAMA,
  21889. pano: e,
  21890. quaternion: i,
  21891. callback: function() {
  21892. this.emit(w.FlyinFinished),
  21893. r.resolve(!0)
  21894. }
  21895. .bind(this)
  21896. };
  21897. this.flyToNewMode(n)
  21898. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21899. r
  21900. }
  21901. ,
  21902. n.prototype.checkAndWaitForPanoLoad = function() {
  21903. var e = {}
  21904. , t = {}
  21905. , i = 5e3
  21906. , n = function() {
  21907. for (var n in e)
  21908. if (e.hasOwnProperty(n) && e[n]) {
  21909. var r = performance.now() - t[n];
  21910. if (r < i)
  21911. return !0
  21912. }
  21913. return !1
  21914. };
  21915. return function(r, o, a, s, l, c, h, u, d, p) {
  21916. if (n())
  21917. return !0;
  21918. var f = function(t, i, n) {
  21919. N.delayOneFrame(function() {
  21920. e[t] = !1,
  21921. l && l(i, n)
  21922. }
  21923. .bind(this))
  21924. }
  21925. .bind(this, r.id)
  21926. , g = function(t, i) {
  21927. N.delayOneFrame(function() {
  21928. e[t] = !1,
  21929. c && c(i)
  21930. }
  21931. .bind(this))
  21932. }
  21933. .bind(this, r.id);
  21934. try {
  21935. return null !== u && void 0 !== u || (u = !0),
  21936. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21937. e[r.id] && (t[r.id] = performance.now()),
  21938. e[r.id]
  21939. } catch (n) {
  21940. throw e[r.id] = !1,
  21941. t[r.id] = performance.now() - i,
  21942. n
  21943. }
  21944. }
  21945. }(),
  21946. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21947. if (!e)
  21948. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21949. return r && this.model.waitForLoad(e, function() {
  21950. return e.isLoaded(i)
  21951. }),
  21952. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21953. !0)
  21954. }
  21955. ,
  21956. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21957. var e = new r.Vector3;
  21958. return function(t, i, n, r, o, a, s, l) {
  21959. if (!t)
  21960. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21961. // 周恩光加 loadTiledPano有时会在progress中卡住,此时判断为成功加载
  21962. let isDone = false
  21963. let handle
  21964. return e.copy(d.FORWARD),
  21965. this.getDirection(e),
  21966. !t.isLoaded(i) && (
  21967. a && this.model.waitForLoad(t, function() {
  21968. return t.isLoaded(i)
  21969. }),
  21970. t.loadTiledPano(i, e, null, s, l)
  21971. .done(function(e, t) {
  21972. isDone = true
  21973. n && n(e, t)
  21974. }.bind(this))
  21975. .fail(function(e) {
  21976. r && r(e)
  21977. }.bind(this))
  21978. .progress(function(e, t, i) {
  21979. handle && clearTimeout(handle)
  21980. handle = setTimeout(() => {
  21981. if(isDone == false) n && n(e, t)
  21982. }, 3000) // 卡住3秒判断为加载成功
  21983. o && o(e, t, i)
  21984. }.bind(this)),
  21985. !0
  21986. )
  21987. }
  21988. }(),
  21989. n.prototype.switchCameraMode = function(e, t) {
  21990. var i = this.cameraControls.controls[e]
  21991. , n = i.camera;
  21992. switch (e) {
  21993. case u.PANORAMA:
  21994. n.position.copy(this.currentPano.position);
  21995. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21996. i.lookAt(o.add(n.position));
  21997. break;
  21998. case u.DOLLHOUSE:
  21999. /* var a = this.position.clone();
  22000. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22001. n.position.copy(a),
  22002. i.target.copy(this.target.clone().setY(this.model.center.y));
  22003. break; */
  22004. //for多楼层 且 让模型刚好适应屏幕
  22005. var box = this.model.boundingBox.clone();
  22006. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22007. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22008. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22009. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22010. //console.log(boxSize.x,distance, boxSize.length() / 2)
  22011. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22012. if(this.mode === u.PANORAMA){
  22013. i.target.copy(this.model.center);
  22014. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22015. }else{
  22016. i.target.copy(this.target.clone().setY(this.model.center.y))
  22017. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22018. }
  22019. vec.multiplyScalar(distance )
  22020. n.position.copy(i.target.clone().add(vec))
  22021. break
  22022. case u.FLOORPLAN:
  22023. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22024. i.target.copy(this.model.center).setY(0),
  22025. i.zoomToContain(this.model.size),
  22026. i.rotateToView(this.model.size, this.getDirection())
  22027. }
  22028. i.update(0)
  22029. }
  22030. ,
  22031. n.prototype.update = function() {
  22032. var e = (new r.Vector3,
  22033. {})
  22034. , t = [];
  22035. return function(i) {
  22036. this.updatePersistentZooming(i),
  22037. this.updateFromControls(i),
  22038. this.getCurrentNodePanos(t)
  22039. this.lastFrameChanged = false
  22040. if(this.hasChanged(e) ) {
  22041. this.lastFrameChanged = e.cameraChanged3 ? 'level3' : e.cameraChanged2 ? 'level2' : e.cameraChanged ? 'level1' : false
  22042. this.lastChangeTime = Date.now(),
  22043. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22044. this.emit(w.ViewChanged, e)
  22045. }
  22046. if(e.cameraChanged2){ //变化要更大些
  22047. }
  22048. if(e.cameraChanged){
  22049. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22050. /* for(var i in this.model.hots){
  22051. this.model.hots[i].updateTitle(this)
  22052. } */
  22053. Hot.updateHots()
  22054. }
  22055. this.model.supportsTiles && (this.updateTileDownloader(t),
  22056. this.updatePanoRenderer(t)),
  22057. this.updatePreRendering(t),
  22058. this.reticule.update(),
  22059. this.path.update(),
  22060. this.spider.update(),
  22061. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22062. this.updateControlLocks(),
  22063. this.model.supportsTiles && this.updateZoomPano()
  22064. }
  22065. }(),
  22066. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22067. var lastMode, lastPano;
  22068. return function(){
  22069. var mode = this.mode;
  22070. var pano = mode == "panorama" ? this.currentPano : "";
  22071. if(mode != "panorama" || pano != lastPano){
  22072. overlay.noBlock = null
  22073. }
  22074. this.overlayGroup.children.forEach((overlay)=>{
  22075. if(overlay.overlayType == "video" ){
  22076. var matrix = overlay.plane.matrixWorld;
  22077. var inSight = false;
  22078. var cameraDir = this.getDirection();
  22079. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22080. var vertexes = []
  22081. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22082. for(let i=0; i<4; i++){
  22083. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22084. vertexes.push(vertex)
  22085. if(overlay.noBlock == null){
  22086. if(!m.ifShelter(vertex)){
  22087. overlay.noBlock = true
  22088. }
  22089. inSight = true; break;
  22090. }else{
  22091. overlay.noBlock = true
  22092. }
  22093. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22094. inSight = true; break;
  22095. }
  22096. }
  22097. }
  22098. overlay.inSight = inSight
  22099. if(!inSight)overlay.plane.material.map.image.pause()
  22100. else overlay.plane.material.map.image.play()//maybe fail
  22101. }
  22102. })
  22103. lastMode = mode, lastPano = pano
  22104. }
  22105. }() */
  22106. n.prototype.updatePersistentZooming = function(e) {
  22107. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22108. }
  22109. ,
  22110. n.prototype.updateControlLocks = function() {
  22111. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22112. }
  22113. ,
  22114. n.prototype.updatePanoRenderer = function() {
  22115. var e = new r.Vector3;
  22116. return function(t) {
  22117. var i = this.nextPano || this.currentPano;
  22118. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22119. this.getDirection(e),
  22120. this.panoRenderer.updateDirection(e))
  22121. }
  22122. }(),
  22123. n.prototype.cleanupInactivePanos = function() {
  22124. var e = []
  22125. , t = [];
  22126. return function() {
  22127. e.length = 0,
  22128. e.push(this.currentPano),
  22129. this.nextPano && e.push(this.nextPano),
  22130. t.length = 0;
  22131. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22132. t.push(this.panoRenderer.activePanos[i]);
  22133. for (var n = 0; n < t.length; n++) {
  22134. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22135. r.id === e[a].id && (o = !1);
  22136. o && r.exit()
  22137. }
  22138. }
  22139. }(),
  22140. n.prototype.updatePreRendering = function() {
  22141. var e = {};
  22142. return function(t) {
  22143. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22144. var i = this.nextPano || this.currentPano;
  22145. if (i && t && t.length > 1) {
  22146. var n = t.findIndex(function(e) {
  22147. if (e.id === i.id)
  22148. return !0
  22149. });
  22150. if (n >= 0 && n + 1 < t.length) {
  22151. var r = t[n + 1];
  22152. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22153. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22154. window.setTimeout(function(t) {
  22155. e[t.id] = !1
  22156. }
  22157. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22158. }
  22159. .bind(this, r), f.tiling.panoPreRenderDelay),
  22160. e[r.id] = !0)
  22161. }
  22162. }
  22163. }
  22164. }
  22165. }(),
  22166. n.prototype.enablePreRendering = function() {
  22167. this.preRenderingEnabled = !0
  22168. }
  22169. ,
  22170. n.prototype.disablePreRendering = function() {
  22171. this.preRenderingEnabled = !1,
  22172. this.cleanupInactivePanos()
  22173. }
  22174. ,
  22175. n.prototype.updateTileDownloader = function() {
  22176. var e = new r.Vector3;
  22177. return function(t) {
  22178. var i = this.nextPano || this.currentPano;
  22179. i && (e.copy(d.FORWARD),
  22180. this.getDirection(e),
  22181. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22182. this.tileDownloader.processPriorityQueue = !0)
  22183. }
  22184. }(),
  22185. n.prototype.updateFromControls = function(e) {
  22186. null !== e && void 0 !== e || (e = 0),
  22187. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22188. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22189. this.position.copy(this.cameraControls.activeControl.camera.position),
  22190. this.target.copy(this.cameraControls.activeControl.target),
  22191. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22192. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22193. this.camera.position.copy(this.position),
  22194. this.camera.quaternion.copy(this.quaternion),
  22195. this.camera.updateMatrix(),
  22196. this.camera.updateMatrixWorld()
  22197. }
  22198. ,
  22199. n.prototype.hasChanged = function(e) {
  22200. /* if (!this.previousState)
  22201. return this.previousState = {
  22202. allFloorsVisible: this.model.allFloorsVisible,
  22203. position: this.position.clone(),
  22204. quaternion: this.quaternion.clone(),
  22205. mouse: this.mouse.clone(),
  22206. labelScaleFactor: this.getLabelScaleFactor(),
  22207. currentFloor: this.model.currentFloor,
  22208. projectionMatrix: this.camera.projectionMatrix.clone(),
  22209. worldMatrix: this.camera.matrixWorld.clone(),
  22210. mode: this.mode,
  22211. modelPosition: this.model.position.clone(),
  22212. modelCenter: this.model.center.clone(),
  22213. zoomLevel: this.zoomLevel
  22214. },
  22215. !0;
  22216. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22217. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22218. e.moved = !this.position.equals(this.previousState.position),
  22219. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22220. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22221. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22222. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22223. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22224. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22225. e.modeChanged = this.mode !== this.previousState.mode,
  22226. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22227. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22228. e.nextPanoActive = null !== this.nextPano,
  22229. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22230. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22231. this.previousState.position.copy(this.position),
  22232. this.previousState.quaternion.copy(this.quaternion),
  22233. this.previousState.mouse.copy(this.mouse),
  22234. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22235. this.previousState.currentFloor = this.model.currentFloor,
  22236. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22237. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22238. this.previousState.mode = this.mode,
  22239. this.previousState.modelPosition.copy(this.model.position),
  22240. this.previousState.modelCenter.copy(this.model.center),
  22241. this.previousState.zoomLevel = this.zoomLevel,
  22242. !t */
  22243. if (!this.previousState)
  22244. {
  22245. this.previousState = {
  22246. allFloorsVisible: this.model.allFloorsVisible,
  22247. position: this.position.clone(),
  22248. quaternion: this.quaternion.clone(),
  22249. mouse: this.mouse.clone(),
  22250. //labelScaleFactor: this.getLabelScaleFactor(),
  22251. currentFloor: this.model.currentFloor,
  22252. projectionMatrix: this.camera.projectionMatrix.clone(),
  22253. worldMatrix: this.camera.matrixWorld.clone(),
  22254. mode: this.mode,
  22255. modelPosition: this.model.position.clone(),
  22256. modelCenter: this.model.center.clone(),
  22257. zoomLevel: this.zoomLevel
  22258. };
  22259. e.cameraChanged = e.cameraChanged2 = true;
  22260. return !0;
  22261. }
  22262. //许钟文改 分成相机是否改变cameraChanged 和其他
  22263. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22264. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22265. e.cameraChanged = !a;
  22266. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22267. e.moved = !this.position.equals(this.previousState.position),
  22268. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22269. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22270. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22271. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22272. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22273. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22274. e.modeChanged = this.mode !== this.previousState.mode,
  22275. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22276. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22277. e.nextPanoActive = null !== this.nextPano,
  22278. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel
  22279. /* if(e.cameraChanged){//
  22280. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22281. }else e.cameraChanged2 = false */
  22282. if(e.cameraChanged){
  22283. e.cameraChanged2 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 5) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22284. e.cameraChanged3 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 3)
  22285. } else {
  22286. e.cameraChanged2 = false
  22287. e.cameraChanged3 = false
  22288. }
  22289. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22290. this.previousState.position.copy(this.position),
  22291. this.previousState.quaternion.copy(this.quaternion),
  22292. this.previousState.mouse.copy(this.mouse),
  22293. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22294. this.previousState.currentFloor = this.model.currentFloor,
  22295. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22296. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22297. this.previousState.mode = this.mode,
  22298. this.previousState.modelPosition.copy(this.model.position),
  22299. this.previousState.modelCenter.copy(this.model.center),
  22300. this.previousState.zoomLevel = this.zoomLevel;
  22301. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22302. return !t
  22303. }
  22304. ,
  22305. n.prototype.updateIntersect = function() {
  22306. var e = this.flying || this.isWarping()
  22307. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22308. , i = y.getById(V.LookTransition)
  22309. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22310. {//clear:
  22311. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22312. this.intersectHot = null
  22313. $("#player").css("cursor", "")
  22314. }
  22315. var deal = ()=>{
  22316. if(this.intersect && this.intersect.object.visible ){
  22317. if("hotSprite" == this.intersect.object.type){
  22318. this.intersectHot = this.intersect.object
  22319. while(!(this.intersectHot instanceof Hot)){
  22320. this.intersectHot = this.intersectHot.parent
  22321. }
  22322. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22323. this.intersectHot.setHoverState(true)
  22324. }
  22325. }
  22326. }
  22327. if(this.model.hotGroup){
  22328. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22329. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22330. if(this.intersect){
  22331. deal()
  22332. let intersect = this.intersect
  22333. if(this.intersectHot){
  22334. this.intersect = null
  22335. $("#player").css("cursor", "pointer");
  22336. }else{
  22337. if(intersect.object.parent.parent.hidden ){//楼层已隐藏
  22338. this.intersect = null
  22339. }
  22340. }
  22341. }
  22342. }
  22343. this.intersect = this.getMouseIntersect(),
  22344. this.intersect && this.updateClosestPano(this.intersect),
  22345. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22346. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22347. }
  22348. ,
  22349. n.prototype.checkHotClick = function() {
  22350. if(this.intersectHot){
  22351. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22352. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22353. }
  22354. this.intersectHot.examine(this)
  22355. return true;
  22356. }
  22357. },
  22358. n.prototype.getMouseDirection = function(e) {
  22359. e = e || this.mouse;
  22360. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22361. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22362. return i.sub(t).normalize()
  22363. }
  22364. ,
  22365. n.prototype.hoverOverlay = function(mesh){
  22366. if(!mesh){
  22367. this.hoveringPlane = null;
  22368. $("#player").css("cursor",this.currentCursor || "" );
  22369. }else{
  22370. var overlay = mesh.parent;
  22371. $("#player").css("cursor","pointer");
  22372. this.hoveringPlane = overlay;
  22373. return true;
  22374. }
  22375. },
  22376. n.prototype.clickOverlay = function(overlay){
  22377. if(this.openOverlay && !overlay)return;
  22378. var plane = overlay.plane;
  22379. /* if(overlay.overlayType == "video"){
  22380. if(plane.material.map.image.paused) plane.material.map.image.play()
  22381. else plane.material.map.image.pause()
  22382. } */
  22383. if(overlay.overlayType == "video"){
  22384. overlay.switchPlay(!!overlay.pausedByUser)
  22385. }
  22386. /* if(window.EditOverlay &&EditOverlay.editing){
  22387. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22388. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22389. EditOverlay.endAddPlane();
  22390. EditOverlay.updateOverlayPanel(overlay)
  22391. EditOverlay.controlSelectOverlay(overlay)
  22392. return;
  22393. } */
  22394. },
  22395. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22396. e = e || this.mouse.clone(),
  22397. t = t || this.model.floors.reduce(function(e, t) {
  22398. return t.hidden ? e : e.concat(t.collider.children)
  22399. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22400. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22401. this.raycaster.set(i, this.getMouseDirection(e));
  22402. var n = this.raycaster.intersectObjects(t, true);//add true
  22403. var o = n[0];
  22404. if(o){
  22405. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22406. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22407. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22408. o.horizontal = .8 < o.normal.y);
  22409. return o
  22410. }
  22411. }
  22412. ,
  22413. n.prototype.updateClosestPano = function(e) {
  22414. var t = [s.filters.isPanoAligned()];
  22415. if (this.mode === u.PANORAMA) {
  22416. if (!this.currentPano)
  22417. return;
  22418. t.push(s.filters.not(this.currentPano)),
  22419. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22420. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22421. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22422. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22423. } else{
  22424. t.push(s.filters.isOnVisibleFloor()),
  22425. t.push(this.checkHasNeighbor)//add
  22426. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22427. }
  22428. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22429. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22430. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22431. this.closestPano = i) : this.isPanoHover = !1
  22432. }
  22433. ,
  22434. n.prototype.dollhouseMode = function(e, t) {
  22435. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22436. this.mode = u.DOLLHOUSE,
  22437. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22438. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22439. , n = new r.Vector3(15,10,15);
  22440. if (e && t) {
  22441. var o = d.FORWARD.clone().applyQuaternion(t)
  22442. , a = this.model.center.clone().sub(e)
  22443. , s = a.dot(o);
  22444. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22445. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22446. }
  22447. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22448. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22449. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22450. this.updateFromControls(),
  22451. this.model.alpha = 1,
  22452. this.model.skybox.material.uniforms.opacity.value = 0
  22453. }
  22454. ,
  22455. n.prototype.insideMode = function(e, t) {
  22456. var i = $.Deferred()
  22457. , n = t || null;
  22458. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22459. var r = [s.filters.isPanoAligned()];
  22460. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22461. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22462. this.flyToNewMode({
  22463. mode: u.PANORAMA,
  22464. pano: e,
  22465. callback: n
  22466. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22467. } else {
  22468. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22469. i.reject(o)
  22470. }
  22471. return i.promise()
  22472. }
  22473. ,
  22474. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22475. //if(urlHasValue('oldEntry')){
  22476. //搬自一代。
  22477. var maxY = this.model.boundingBox.max.y;
  22478. var n = d.FORWARD.clone().applyQuaternion(i)
  22479. , i = n.clone().add(e);
  22480. this.cameraControls.activeControl.target.copy(i),
  22481. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22482. //return;
  22483. /* //this.camera.position.copy(this.model.center);
  22484. //this.camera.updateMatrixWorld()
  22485. this.switchCameraMode("dollhouse", i) */
  22486. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22487. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22488. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22489. this.cameraControls.activeControl.target.copy(n).add(e);
  22490. var o = d.RIGHT.clone().applyQuaternion(i)
  22491. , a = d.UP.clone()
  22492. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22493. , l = this.model.boundingBox.max.clone()
  22494. , c = this.model.boundingBox.min.clone()
  22495. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22496. , u = 0
  22497. , p = 0
  22498. , g = 0;
  22499. h.forEach(function(e, t, i) {
  22500. var n = Math.abs(e.dot(o))
  22501. , r = e.dot(s);
  22502. n > u && (u = n,
  22503. p = r),
  22504. r > g && (g = r)
  22505. });
  22506. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22507. , v = s.clone().multiplyScalar(p).add(t)
  22508. , A = s.clone().multiplyScalar(g).add(t);
  22509. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22510. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22511. p = Math.max(p, 10),
  22512. g = Math.max(g, 10);
  22513. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22514. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22515. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22516. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22517. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22518. */
  22519. }
  22520. ,
  22521. n.prototype.floorplanMode = function(e, t, i) {
  22522. this.mode = u.FLOORPLAN;
  22523. var n = this.cameraControls.controls[u.FLOORPLAN];
  22524. n.reset();
  22525. var r = e ? e : this.model.center;
  22526. if (n.target.copy(r).setY(0),
  22527. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22528. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22529. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22530. t) {
  22531. var o = d.LEFT.clone().applyQuaternion(t);
  22532. n.rotateLeft(-Math.atan2(o.x, o.z))
  22533. } else
  22534. n.rotateToView(this.model.size, this.getDirection());
  22535. n.update(0)
  22536. }
  22537. ,
  22538. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22539. return e.skipWarpingCheck = !0,
  22540. this.flyToPano(e, t)
  22541. }
  22542. ,
  22543. n.prototype.updateMarkerVisi = function() {//加
  22544. if(this.mode != "panorama")return;
  22545. this.model.panos.list.forEach((pano)=>{
  22546. if(!pano.marker)return;
  22547. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22548. })
  22549. }
  22550. ,
  22551. /* n.prototype.updateHotVisible = function(pano){
  22552. var hots = this.model.hots;
  22553. pano = pano || this.currentPano;
  22554. for (var index in hots){
  22555. var visible;
  22556. if(this.mode != "panorama"){
  22557. visible = true;
  22558. }else{
  22559. //hots[index].mesh.material.depthTest = false;
  22560. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22561. }
  22562. hots[index].mesh.visible = visible;
  22563. }
  22564. }
  22565. */
  22566. n.prototype.flyToPano = function(e, t) {
  22567. var i = e.pano
  22568. , aim = e.lookAtPoint
  22569. , aimQua = e.quaternion //ADD
  22570. , o = e.duration
  22571. , a = e.aimDuration
  22572. , s = e.maxDistanceOverride
  22573. , l = e.skipWarpingCheck
  22574. , c = e.constantMoveSpeed
  22575. , h = null
  22576. , p = null
  22577. if (aim){
  22578. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22579. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22580. }
  22581. else aimQua = aimQua
  22582. var zoomLevel = e.zoomLevel || 1 //add
  22583. if(this.flying) return t && t(e)
  22584. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22585. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22586. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22587. t && t(),
  22588. !1;
  22589. if (this.updateLastView(),
  22590. this.mode !== u.PANORAMA) {
  22591. var m;
  22592. void this.flyToNewMode({
  22593. mode: u.PANORAMA,
  22594. pano: i,
  22595. duration: o,
  22596. quaternion: aimQua ,
  22597. callback: t
  22598. })
  22599. }
  22600. if (!i || (h = g.deepExtend(e),
  22601. p = function() {
  22602. N.delayOneFrame(function() {
  22603. this.flyToPano(h, t)
  22604. }
  22605. .bind(this))
  22606. }
  22607. .bind(this),
  22608. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22609. var C = function(e) {
  22610. t && t(e)
  22611. }
  22612. .bind(this);
  22613. this.currentPano || (this.currentPano = i,
  22614. this.path.placeCpm(),
  22615. this.path.fadeOutCpm(f.path.fadeOutTime),
  22616. this.spider.draw());
  22617. var I = o;
  22618. if ("number" != typeof o) {
  22619. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22620. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22621. }
  22622. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22623. zoomLevel !== this.zoomLevel)
  22624. switch (f.zoom.transitionStyle) {
  22625. case 1:
  22626. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22627. break;
  22628. case 2:
  22629. return h = g.deepExtend(e),
  22630. p = this.flyToPano.bind(this, h, t),
  22631. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22632. }
  22633. if (aimQua) {
  22634. y.cancelById(V.LookTransition),
  22635. I *= f.transition.aimSlowFactor;
  22636. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22637. , S = b.clone()
  22638. , M = new r.Vector3;
  22639. if (i === this.currentPano) {
  22640. var R = d.FORWARD.clone().applyQuaternion(b)
  22641. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22642. , O = R.angleTo(P);
  22643. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22644. void y.start(function(e) {
  22645. S.copy(b),
  22646. v.quaternion(S, aimQua)(e),
  22647. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22648. this.cameraControls.activeControl.lookAt(M)
  22649. }
  22650. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22651. }
  22652. }
  22653. if (i === this.currentPano )
  22654. return void C();
  22655. this.flying = !0;
  22656. var L = this.position.clone()
  22657. , D = this.currentPano;
  22658. F.debug("Flying to pano ", i.position),
  22659. this.emit(w.PanoChosen, this.currentPano, i),
  22660. this.emit(w.FlyingStarted, i.position, L, i, D)
  22661. //---------before fly--------------- add
  22662. //this.updateHotVisible(i); //更新热点显示
  22663. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22664. Hot.updateVisibles([this.currentPano, i])
  22665. //地标变化
  22666. if(this.model.floorLogos){
  22667. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22668. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22669. //this.model.adjustfloorLogoHeight();
  22670. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22671. this.model.floorLogos[1].visible = true;
  22672. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22673. }
  22674. //=======================================
  22675. this.nextPano = i
  22676. aimQua && y.start(function(e) {
  22677. S.copy(b),
  22678. v.quaternion(S, aimQua)(e),
  22679. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22680. this.cameraControls.activeControl.lookAt(M)
  22681. }
  22682. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22683. var B = c ? null : A[f.transition.movementEasing];
  22684. this.nextPano = i,
  22685. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22686. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22687. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22688. this.flying = !1,
  22689. this.currentPano !== i && this.currentPano.exit(),
  22690. i.enter(),
  22691. this.currentPano = i,
  22692. this.nextPano = null,
  22693. this.path.placeCpm(),
  22694. this.path.fadeOutCpm(f.path.fadeOutTime),
  22695. this.spider.draw(),
  22696. this.emit(w.FlyingEnded, i.position, L, i, D),
  22697. this.updateMarkerVisi(),//add
  22698. C(e)
  22699. //add:
  22700. if(this.mode == "panorama" ){
  22701. if(this.model.floorLogos){
  22702. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22703. //this.model.adjustfloorLogoHeight()
  22704. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22705. this.model.floorLogos[1].visible = false;
  22706. }
  22707. this.model.fadePanoMarkers()//add
  22708. Hot.updateVisibles([this.currentPano])//add
  22709. }
  22710. }
  22711. .bind(this), 0, B, "camFly", V.FlyToPano)
  22712. }
  22713. }
  22714. ,
  22715. n.prototype.warpToPano = function(o={}) {
  22716. }
  22717. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22718. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22719. if(this.flying || this.isWarping() )return;
  22720. if(this.flying || this.isWarping() )return;
  22721. let pano = o.pano || this.model.panos.index[o.panoId]
  22722. if (this.mode !== u.PANORAMA) {
  22723. var m;
  22724. void this.flyToNewMode({
  22725. mode: u.PANORAMA,
  22726. pano ,
  22727. duration: o.duration,
  22728. quaternion: o.quaternion ,
  22729. //callback: t
  22730. })
  22731. }
  22732. let oldPos = this.position.clone();
  22733. let oldPano = this.currentPano
  22734. this.path.warpDestPano = pano
  22735. var retry = ()=>{
  22736. this.waitingToWarp = !1,
  22737. this.blackToPano(o)
  22738. }
  22739. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22740. return void (this.waitingToWarp = !0)
  22741. this.emit("pano.chosen", oldPano, pano)
  22742. /* if(window.momentTourBlackNewType == 1) { */
  22743. this.flying = true
  22744. this.nextPano = pano //提前加载高清图片
  22745. this.path.warpDestHeroLoc = {
  22746. panoId : o.panoId,
  22747. position: pano.position,
  22748. quaternion: o.quaternion || this.quaternion.clone()
  22749. }
  22750. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22751. pano != this.currentPano && this.currentPano.exit()
  22752. pano.enter()
  22753. this.currentPano = pano
  22754. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22755. this.flying = false
  22756. this.nextPano = null
  22757. this.updateMarkerVisi();//add
  22758. } )
  22759. }
  22760. window._transitionPosId = 9999
  22761. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22762. y.cancelById(_transitionPosId)
  22763. var begin = function(object, pos, qua, scale){
  22764. if(pos){
  22765. if(!same(object.position, pos, 0.01)){
  22766. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22767. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22768. }
  22769. if(qua && !same(object.quaternion, qua, 1e-6)){
  22770. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22771. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22772. }
  22773. if(scale && !same(object.scale, scale, 0.001)){
  22774. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22775. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22776. }
  22777. }
  22778. }
  22779. var same = function(vec1, vec2, diff){
  22780. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22781. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22782. return s
  22783. }
  22784. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22785. for(let i in this.model.hots){//是否判断visible?
  22786. var hot = this.model.hots[i];
  22787. var panoData = hot.info.transformAtPanos[sid];
  22788. var useCustom = !panoData
  22789. //if(hot.usingTransformData || !useCustom){
  22790. var pos = useCustom ? hot.info.position : panoData.pos;
  22791. begin(hot, pos/* , qua */ )
  22792. //}
  22793. }
  22794. }
  22795. window._tranOutsideFocus = 4399
  22796. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22797. console.log("focusPoint")
  22798. if(this.mode == "floorplan"){
  22799. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22800. var control = this.cameraControls.controls.floorplan;
  22801. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22802. var currentScale = control.absoluteScale;
  22803. var currentTarget = control.target.clone()
  22804. y.cancelById(window._tranOutsideFocus, true);
  22805. y.start(function(progress){
  22806. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22807. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22808. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22809. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22810. }else if(player.mode == "dollhouse"){
  22811. var control = player.cameraControls.controls.dollhouse;
  22812. var radius = o.radius || 8;
  22813. var currentTarget = control.target.clone()
  22814. var dir = control.offset.clone().normalize()
  22815. var currentRadius = control.offset.length();
  22816. y.cancelById(window._tranOutsideFocus, true);
  22817. y.start(function(progress){
  22818. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22819. let radius_ = radius*progress+currentRadius*(1-progress)
  22820. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22821. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22822. }else if(this.mode == 'panorama'){
  22823. this.flyToPano({
  22824. lookAtPoint: o.aim.clone() ,
  22825. pano: this.currentPano,
  22826. aimDuration: o.dur || 600
  22827. })
  22828. }
  22829. }
  22830. /*
  22831. 切换到某个模式后再执行函数
  22832. */
  22833. n.prototype.FlyToMode = function(mode, f1, duration){
  22834. var f2;
  22835. if (this.mode == mode) {
  22836. f1 && f1()
  22837. } else {
  22838. f2 = f1;
  22839. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22840. this.afterCModeFuc = function() {
  22841. /* objects.gui.modeChange[mode](null, {
  22842. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22843. }); */
  22844. this.afterCModeFuc = f2
  22845. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22846. //callback : f2
  22847. });
  22848. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22849. }.bind(this)
  22850. } else {
  22851. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22852. this.afterCModeFuc = f2;//飞入后执行
  22853. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22854. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22855. }catch(e){
  22856. console.log('FlyToMode遇到问题?')
  22857. }
  22858. }
  22859. }
  22860. }
  22861. n.prototype.fastForwardActivePanoFlight = function(e) {
  22862. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22863. y.adjustSpeed(V.FlyToPano, e)
  22864. y.adjustSpeed(V.LookTransition, e)
  22865. }
  22866. ,
  22867. n.prototype.flyToPanoClosestToMouse = function() {
  22868. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22869. this.intersect && this.updateClosestPano(this.intersect)),
  22870. this.closestPano)
  22871. return this.flyToPano({
  22872. pano: this.closestPano
  22873. });
  22874. var e = this.getMouseDirection();
  22875. this.flyDirection(e) || this.flyToPano({
  22876. pano: this.currentPano
  22877. })
  22878. }
  22879. ,
  22880. n.prototype.flyLocalDirection = function(e) {
  22881. var t = this.getDirection(e)
  22882. , i = 1 === e.z ? .4 : .75
  22883. , n = 1 === Math.abs(e.x);
  22884. return this.flyDirection(t, i, n)
  22885. }
  22886. ,
  22887. n.prototype.flyDirection = function(e, t, i) {
  22888. Hot.closePopup();//xzw add
  22889. var n = $.Deferred();
  22890. this.history.invalidate();
  22891. var r = this.closestPanoInDirection(e, t, i);
  22892. return r ? this.flyToPano({
  22893. pano: r
  22894. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22895. n.resolve(!1)),
  22896. n.promise()
  22897. }
  22898. ,
  22899. n.prototype.closestPanoInDirection = function(e, t, i) {
  22900. return this.rankedPanoInDirection(0, e, t, i)
  22901. }
  22902. ,
  22903. n.prototype.rankedPanoInDirection = function() {
  22904. var e = {
  22905. pano: null,
  22906. candidates: []
  22907. };
  22908. return function(t, i, n, r) {
  22909. t || (t = 0),
  22910. n = void 0 !== n ? n : .75;
  22911. var o = r ? "angle" : "direction";
  22912. return this.model.panos.findRankedByScore(t,
  22913. [s.filters.isPanoAligned(),
  22914. s.filters.not(this.currentPano),
  22915. s.filters.isNeighbourPanoTo(this.currentPano),
  22916. s.filters.inPanoDirection(this.position, i, n)],
  22917. [s.scoreFunctions.distanceSquared(this.currentPano),
  22918. s.scoreFunctions[o](this.position, i)], e),
  22919. this.cachedPanoCandidates = e.candidates,
  22920. e.pano
  22921. }
  22922. }(),
  22923. n.prototype.bump = function(e) {
  22924. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22925. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22926. if (s)
  22927. t = function() {
  22928. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22929. }
  22930. .bind(this),
  22931. i = function() {
  22932. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22933. }
  22934. .bind(this);
  22935. else {
  22936. var l = this.camera.position.clone()
  22937. , c = e.clone();
  22938. this.raycaster.set(l, c);
  22939. var h = this.model.floors.reduce(function(e, t) {
  22940. return e.concat(t.collider.children)
  22941. }, [])
  22942. , d = this.raycaster.intersectObjects(h)
  22943. , p = d.length > 0 ? d[0].distance / 25 : .04
  22944. , g = l.clone().add(c.multiplyScalar(p));
  22945. t = function() {
  22946. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22947. }
  22948. .bind(this),
  22949. i = function() {
  22950. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22951. }
  22952. .bind(this)
  22953. }
  22954. n = function() {
  22955. this.flying = !1
  22956. }
  22957. .bind(this),
  22958. this.flying = !0,
  22959. t()
  22960. }
  22961. }
  22962. ,
  22963. n.prototype.changeFloor = function(e) {
  22964. if (!this.is360View(this.mode, this.currentPano))
  22965. if (this.mode === u.PANORAMA) {
  22966. var t = this.history.reversePano(e);
  22967. t && t.isAligned() ? this.flyToPano({
  22968. pano: t
  22969. }) : this.changeFloorByScore(e)
  22970. } else
  22971. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22972. }
  22973. ,
  22974. n.prototype.changeFloorByScore = function() {
  22975. var e = {
  22976. pano: null,
  22977. candidates: []
  22978. };
  22979. return function(t) {
  22980. var i = this.model.nextFloor(t);
  22981. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22982. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22983. this.history.push(t, this.currentPano),
  22984. this.flyToPano({
  22985. pano: e.pano
  22986. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22987. }
  22988. }(),
  22989. n.prototype.gotoFloor = function(e) {
  22990. var t = e - this.model.currentFloor.floorIndex;
  22991. this.changeFloor(t)
  22992. }
  22993. ,
  22994. n.prototype.getDirection = function(e) {
  22995. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22996. e.applyQuaternion(this.camera.quaternion)
  22997. }
  22998. ,
  22999. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23000. if (o = o || $.Deferred(),
  23001. this.mode === u.TRANSITIONING)
  23002. return F.warn("should not be transitioning here"),
  23003. n && n(!1),
  23004. o.reject().promise();
  23005. var a = i || !1
  23006. , s = i ? i.position : this.position
  23007. , l = this.position.clone()
  23008. , c = this.currentPano;
  23009. if (F.debug("New pose in mode " + this.mode),
  23010. !e || (retryCallback = function() {
  23011. N.delayOneFrame(function() {
  23012. this.flyToSameMode(e, t, i, n, o)
  23013. }
  23014. .bind(this))
  23015. }
  23016. .bind(this),
  23017. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23018. var h = function() {
  23019. this.emit(w.FlyingEnded, s, l, e, c),
  23020. n && n(!0)
  23021. }
  23022. .bind(this)
  23023. , d = f[this.mode]
  23024. , p = void 0 !== t ? t : d.transitionTime
  23025. , g = new r.Vector3
  23026. , C = new r.Vector3;
  23027. if (this.emit(w.FlyingStarted, s, l, e, c),
  23028. this.mode === u.PANORAMA)
  23029. F.warn("we should not be here for panorama views");
  23030. else if (this.mode === u.DOLLHOUSE)
  23031. if (a) {
  23032. var I = new r.Vector3(0,1,0);
  23033. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23034. this.model.warpDestFloors(i.floorVisibility),
  23035. C.copy(i.position);
  23036. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23037. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23038. , _ = b.intersectObjects(this.model.colliders)
  23039. , T = 3;
  23040. _.length ? (g.copy(_[0].point),
  23041. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23042. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23043. var x = (new r.Matrix4).lookAt(C, g, I)
  23044. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23045. , M = g.distanceTo(C)
  23046. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23047. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23048. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23049. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23050. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23051. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23052. this.path.burnsDir = Math.sign(L.y);
  23053. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23054. , B = new r.Vector3;
  23055. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23056. y.start(function(e, t) {
  23057. D.x = P.x + e * L.x,
  23058. D.y = P.y + e * L.y,
  23059. D.z = P.z + e * L.z;
  23060. var i = O + e * (M - O);
  23061. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23062. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23063. }
  23064. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23065. y.start(function(e, t) {
  23066. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23067. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23068. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23069. }
  23070. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23071. } else
  23072. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23073. else if (this.path.placeCpm(),
  23074. this.path.fadeInCpm(f.path.fadeInTime),
  23075. i) {
  23076. this.model.warpDestFloors(i.floorVisibility);
  23077. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23078. , k = this.cameraControls.controls[u.FLOORPLAN]
  23079. , H = k.target.clone()
  23080. , G = i.position.clone().sub(H)
  23081. , z = U.position.clone().sub(k.target)
  23082. , W = z.length()
  23083. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23084. , Y = Math.atan2(k.offset.x, k.offset.z)
  23085. , X = Math.atan2(j.x, j.z)
  23086. , Z = k.absoluteScale
  23087. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23088. y.start(function(e, t) {
  23089. k.target.copy(G).multiplyScalar(e).add(H);
  23090. var i = Y + (X - Y) * e;
  23091. k.offset.x = W * Math.sin(i),
  23092. k.offset.z = W * Math.cos(i),
  23093. U.position.copy(k.target).add(k.offset),
  23094. k.absoluteScale = Z + e * (q - Z),
  23095. k.update(),
  23096. this.quaternion.copy(U.quaternion),
  23097. this.position.copy(U.position),
  23098. this.target.copy(k.target),
  23099. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23100. }
  23101. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23102. } else
  23103. F.info("flyToSameMode() funny floorplan view? skipping");
  23104. return y.setTimeout(function(e) {
  23105. this.mode = e,
  23106. h(),
  23107. o.resolve(!0)
  23108. }
  23109. .bind(this, this.mode), p, V.FlyToSameMode),
  23110. this.mode = u.TRANSITIONING,
  23111. o.promise()
  23112. }
  23113. }
  23114. ,
  23115. n.prototype.flyToNewMode = function(e, t) {
  23116. Hot.closePopup();//xzw add
  23117. e = e || {};
  23118. var i = e.mode
  23119. , n = e.pano
  23120. , o = e.duration
  23121. , a = e.warpDest
  23122. , s = e.callback
  23123. , l = e.force
  23124. , c = e.quaternion;
  23125. if (t = t || $.Deferred(),
  23126. this.isWarping())
  23127. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23128. s && s(!1),
  23129. t.reject("Cannot change mode during tour transition").promise();
  23130. if (this.mode === u.TRANSITIONING)
  23131. return s && s(!1),
  23132. t.reject("Cannot change mode during mode transition").promise();
  23133. if (i === this.mode)
  23134. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23135. t.promise()) : (s && s(!1),
  23136. t.reject("Already in " + i + " mode").promise());
  23137. var h = a || !1;
  23138. F.debug("Switching mode to " + i);
  23139. var d = function() {
  23140. N.delayOneFrame(function() {
  23141. this.flyToNewMode(e, t)
  23142. }
  23143. .bind(this))
  23144. }
  23145. .bind(this);
  23146. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23147. return t.promise();
  23148. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23149. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23150. this.model.waitForLoad(this.model, function() {
  23151. return this.model.meshTexturesLoaded;
  23152. }
  23153. .bind(this)),
  23154. this.model.loadMeshTextures().done(d),
  23155. t.promise();
  23156. this.history.invalidate(),
  23157. this.updateLastView();
  23158. var p = this.mode
  23159. , C = this.cameraControls.cameras[i];
  23160. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23161. var I = void 0 !== o ? o : e.transitionTime;
  23162. this.emit(w.ModeChanging, p, i, n, I),
  23163. n && (this.currentPano = n),
  23164. this.switchCameraMode(i, c),
  23165. y.cancelById(V.LookTransition);
  23166. //before fly---------------------
  23167. this.modeTran = p + "-" + i; //add
  23168. if(this.mode == "panorama"){
  23169. if(this.model.floorLogos){
  23170. this.model.floorLogos[0].visible = false;
  23171. this.model.floorLogos[1].visible = false;
  23172. }
  23173. }
  23174. if(i == "panorama"){
  23175. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23176. }else{
  23177. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23178. }
  23179. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23180. this.ready = true
  23181. //------------------------------------
  23182. var _ = (new r.Vector3).copy(this.position);
  23183. if (i === u.PANORAMA){
  23184. this.emit(w.PanoChosen, n, n),
  23185. setTimeout(function() {
  23186. n.floor.enter(i)
  23187. }
  23188. .bind(this), I / 2),
  23189. this.path.fadeOutCpm(f.path.fadeOutTime);
  23190. if(this.model.floorLogos){
  23191. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23192. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23193. }
  23194. }else if (i === u.DOLLHOUSE) {
  23195. if (h && (this.model.stayPut = !0),
  23196. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23197. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23198. this.path.placeCpm(),
  23199. this.path.fadeInCpm(f.path.fadeInTime),
  23200. h) {
  23201. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23202. _.set(15, 10, 15);
  23203. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23204. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23205. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23206. P.length ? (T.copy(P[0].point),
  23207. _.copy(a.position),
  23208. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23209. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23210. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23211. _.add(this.model.position),
  23212. C.position.copy(_),
  23213. this.cameraControls.controls[u.DOLLHOUSE].update()
  23214. }
  23215. } else if (this.path.placeCpm(),
  23216. this.path.fadeInCpm(f.path.fadeInTime),
  23217. a) {
  23218. this.model.warpDestFloors(a.floorVisibility);
  23219. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23220. , L = this.cameraControls.controls[u.FLOORPLAN]
  23221. , D = O.position.clone().sub(L.target)
  23222. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23223. , U = Math.atan2(B.x, B.z);
  23224. L.target.copy(a.position);
  23225. var k = D.length();
  23226. L.offset.x = k * Math.sin(U),
  23227. L.offset.y = 0,
  23228. L.offset.z = k * Math.cos(U),
  23229. O.position.copy(L.target).add(L.offset);
  23230. L.target.clone().sub(C.position);
  23231. C.quaternion.copy(a.quaternion),
  23232. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23233. L.absoluteScale = L.currentScale,
  23234. L.update()
  23235. } else
  23236. this.model.currentFloor.enter(i);
  23237. var H = this.currentPano
  23238. , G = this.position.clone();
  23239. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23240. this.flying = !0,
  23241. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23242. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23243. C.controls.update()),
  23244. e.blackoutStyle = S.FADEIN,
  23245. I = f.show360Views.transitionTime,
  23246. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23247. this.mode = i,
  23248. this.path && this.path.popOutCpm(),
  23249. e.blackoutStyle = S.END,
  23250. I = f.show360Views.transitionTime,
  23251. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23252. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23253. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23254. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23255. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23256. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23257. y.setTimeout(function() {
  23258. this.flying = !1,
  23259. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23260. this.currentPano.enter(),
  23261. this.path.placeCpm(),
  23262. this.path.fadeOutCpm(f.path.fadeOutTime),
  23263. this.spider.draw()),
  23264. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23265. this.mode = i,
  23266. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23267. //add:
  23268. this.updateMarkerVisi() ;
  23269. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23270. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23271. this.model.floorLogos[0].visible = true
  23272. )
  23273. if (this.afterCModeFuc) {
  23274. //手动加的函数
  23275. var cf = this.afterCModeFuc;
  23276. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23277. cf();
  23278. }
  23279. if(this.mode == u.PANORAMA){
  23280. Hot.updateVisibles([this.currentPano])
  23281. this.model.fadePanoMarkers()
  23282. }else{
  23283. Hot.updateVisibles(true)
  23284. this.model.hotGroup.children.forEach(overlay=>{
  23285. if(overlay.animateInfo){
  23286. GifTexDeal.start(overlay.animation)
  23287. }
  23288. })
  23289. }
  23290. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23291. t.resolve())
  23292. }
  23293. .bind(this), I, V.FlyToNewMode),
  23294. this.mode = u.TRANSITIONING,
  23295. t.promise()
  23296. }
  23297. ,
  23298. n.prototype.fade360View = function(e, t, i) {
  23299. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23300. $(this.domElement).fadeOut(.5 * e, function() {
  23301. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23302. this.model.alpha = i.modelAlpha,
  23303. this.position.copy(t.position),
  23304. this.quaternion.copy(t.quaternion),
  23305. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23306. $(this.domElement).fadeIn(.5 * e)
  23307. }
  23308. .bind(this))
  23309. }
  23310. ,
  23311. n.prototype.findDefaultViews = function() {
  23312. this.findDefaultView(this.lastInsideView, !0),
  23313. this.findDefaultView(this.last360View, !1)
  23314. }
  23315. ,
  23316. n.prototype.findDefaultView = function(e, t) {
  23317. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23318. if (e.cameraMode !== u.PANORAMA)
  23319. return !1;
  23320. var i = r.get(e.panoId);
  23321. return i && i.isAligned() === t
  23322. });
  23323. o >= 0 ? (i = r.get(n[o].panoId),
  23324. e.update({
  23325. cameraMode: u.PANORAMA,
  23326. pano: i,
  23327. position: n[o].position,
  23328. quaternion: n[o].quaternion
  23329. })) : (o = r.list.findIndex(function(e) {
  23330. return e.isAligned() === t
  23331. }),
  23332. o >= 0 ? (i = r.list[o],
  23333. e.update({
  23334. cameraMode: u.PANORAMA,
  23335. pano: i,
  23336. position: i.position
  23337. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23338. }
  23339. ,
  23340. n.prototype.updateLastView = function() {
  23341. if (this.mode === u.PANORAMA) {
  23342. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23343. e.update({
  23344. pano: this.currentPano,
  23345. position: this.position,
  23346. quaternion: this.quaternion
  23347. })
  23348. }
  23349. }
  23350. ,
  23351. n.prototype.goToLastView = function(e, t) {
  23352. var i = $.Deferred()
  23353. , n = i.resolve.bind(i)
  23354. , r = i.reject.bind(i)
  23355. , o = e ? this.lastInsideView : this.last360View;
  23356. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23357. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23358. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23359. mode: o.cameraMode,
  23360. pano: o.pano,
  23361. quaternion: o.quaternion,
  23362. callback: t
  23363. }).done(n).fail(r),
  23364. i.promise()
  23365. }
  23366. ,
  23367. n.prototype.fadeToView = function(e, t, i, n) {
  23368. var r = $.Deferred()
  23369. , o = r.resolve.bind(r)
  23370. , a = r.reject.bind(r);
  23371. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23372. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23373. a("Cannot go to illegal view"),
  23374. r.promise();
  23375. var s = (f[t.cameraMode],
  23376. function() {
  23377. $(this.domElement).fadeIn(.5 * i),
  23378. n && n(),
  23379. o()
  23380. }
  23381. .bind(this))
  23382. , l = e ? S.FADEIN : S.END;
  23383. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23384. $(this.domElement).fadeOut(.5 * i, function() {
  23385. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23386. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23387. pano: t.pano,
  23388. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23389. duration: 0
  23390. }, s) : this.flyToNewMode({
  23391. mode: t.cameraMode,
  23392. quaternion: t.quaternion,
  23393. duration: 0,
  23394. callback: s
  23395. })
  23396. }
  23397. .bind(this)),
  23398. r.promise()
  23399. }
  23400. ,
  23401. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23402. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23403. this.flying)
  23404. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23405. o && o(),
  23406. !1;
  23407. null !== e && void 0 !== e || (e = b.Show),
  23408. this.history.invalidate()
  23409. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23410. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23411. return this.emit(w.WarpStarted, a, i, n, r),
  23412. n = n || S.MIDDLE,
  23413. this.path.warpToPano(i, n, r, function() {
  23414. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23415. this.emit(w.WarpEnded, i),
  23416. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23417. o && o()
  23418. }
  23419. .bind(this)),
  23420. e === b.Hide && this.path.discardPathObject(),
  23421. !0
  23422. }
  23423. ,
  23424. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23425. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23426. s && s(),
  23427. !1)
  23428. }
  23429. ,
  23430. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23431. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23432. a && a(),
  23433. !1)
  23434. }
  23435. ,
  23436. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23437. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23438. }
  23439. ,
  23440. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23441. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23442. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23443. t && t(),
  23444. !1)
  23445. }
  23446. ,
  23447. n.prototype.aimTourCamera = function(e, t, i, n) {
  23448. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23449. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23450. }
  23451. ,
  23452. n.prototype.showPathToHeroLocation = function(e) {
  23453. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23454. }
  23455. ,
  23456. n.prototype.tourInterlude = function(e, t) {
  23457. this.history.invalidate();
  23458. this.path.discardSlow();
  23459. //xzw:
  23460. var defaultRotTime = DATA.tourRotTime * 1000
  23461. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23462. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23463. var rotTime
  23464. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23465. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23466. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23467. if(hasMusic){
  23468. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23469. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23470. rotTime = currentLocation.musicInfo.time - current
  23471. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23472. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23473. }
  23474. }else{
  23475. rotTime = defaultRotTime
  23476. }
  23477. rotTime = Math.max(0, rotTime)
  23478. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23479. }else{
  23480. rotTime = currentLocation.rotTime * 1000
  23481. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23482. }
  23483. this.path.waitNextStep(e, function() {
  23484. t && t()
  23485. }.bind(this), rotTime)
  23486. }
  23487. ,
  23488. n.prototype.stopInterlude = function() {
  23489. this.interruptAndFastForward(null, 0)
  23490. }
  23491. ,
  23492. n.prototype.interruptAndFastForward = function(e, t) {
  23493. //Log('interruptAndFastForward' , '#f00')
  23494. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23495. this.flying && this.emit(w.FlyingInterrupted),
  23496. this.path.interruptAndFastForward(e, t)
  23497. }
  23498. ,
  23499. n.prototype.setSize = function(e, t) {
  23500. var i = e / t;
  23501. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23502. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23503. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23504. for (var r in this.cameraControls.cameras) {
  23505. var o = this.cameraControls.cameras[r];
  23506. o.fov = this.baseFov * (1 / this.zoomLevel),
  23507. o.updateAspect(i)
  23508. }
  23509. }
  23510. ,
  23511. n.prototype.toJSON = function() {
  23512. var e = {};
  23513. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23514. e.camera_mode = u.toInt(this.mode),
  23515. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23516. return e.hidden ? 0 : 1
  23517. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23518. e) : e
  23519. }
  23520. ,
  23521. n.prototype.getCurrentNodePanos = function(e) {
  23522. this.model.panos.map;
  23523. if (e.length = 0, this.path.nodes){
  23524. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23525. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23526. if(this.path.nodes.length){
  23527. e.push(this.model.panos.get(this.path.nodes[0]))
  23528. }
  23529. if(this.path.nodes.length>1){
  23530. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23531. }
  23532. }else{
  23533. for (var t = 0; t < this.path.nodes.length; t++) {
  23534. var i = this.path.nodes[t];
  23535. e.push(this.model.panos.get(i))
  23536. }
  23537. }
  23538. }
  23539. }
  23540. ,
  23541. n.prototype.zoomIncrementally = function(e) {
  23542. var t = this.zoomLevel;
  23543. this.zoomTo(this.zoomLevel + e),
  23544. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23545. }
  23546. ,
  23547. n.prototype.zoomInIncrementally = function(e) {
  23548. e = e || this.defaultZoomIncrement,
  23549. this.zoomIncrementally(e)
  23550. }
  23551. ,
  23552. n.prototype.zoomOutIncrementally = function(e) {
  23553. e = e || -this.defaultZoomIncrement,
  23554. this.zoomIncrementally(e)
  23555. }
  23556. ,
  23557. n.prototype.zoomBy = function(e) {
  23558. this.zoomTo(this.zoomLevel * e)
  23559. }
  23560. ,
  23561. n.prototype.zoomIn = function() {
  23562. this.zoomBy(1 + this.zoomSpeed)
  23563. }
  23564. ,
  23565. n.prototype.zoomOut = function() {
  23566. this.zoomBy(1 - this.zoomSpeed)
  23567. }
  23568. ,
  23569. n.prototype.zoomTo = function(e, t) {
  23570. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23571. if (e < f.zoom.min && (e = f.zoom.min),
  23572. e > f.zoom.max && (e = f.zoom.max),
  23573. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23574. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23575. e === f.zoom.min && this.emit(O.ZoomMin)),
  23576. this.cameraControls.activeControl) {
  23577. var i = this.cameraControls.activeControl.camera;
  23578. this.zoomLevel = e,
  23579. i.fov = this.baseFov * (1 / this.zoomLevel),
  23580. i.updateProjectionMatrix(),
  23581. this.zoomFov = i.fov
  23582. }
  23583. }
  23584. }
  23585. ,
  23586. n.prototype.increaseZoomSpeed = function() {
  23587. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23588. }
  23589. ,
  23590. n.prototype.decreaseZoomSpeed = function() {
  23591. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23592. }
  23593. ,
  23594. n.prototype.clampZoomSpeed = function(e) {
  23595. return e < 0 ? 0 : e
  23596. }
  23597. ,
  23598. n.prototype.activatePersistentZooming = function(e) {
  23599. this.zooming = e ? 1 : -1
  23600. }
  23601. ,
  23602. n.prototype.deactivatePersistentZooming = function() {
  23603. this.zooming = 0
  23604. }
  23605. ,
  23606. n.prototype.zoomDefault = function() {
  23607. this.zoomTo(1, !0)
  23608. }
  23609. ,
  23610. window.fovTranId = 333;//add
  23611. n.prototype.smoothZoomToDefault = function(e, t) {
  23612. y.cancelById(window.fovTranId)
  23613. var i, n = this.zoomLevel,
  23614. r = function(e) {
  23615. e > 1 && (e = 1),
  23616. i = n * (1 - e) + e,
  23617. this.zoomTo(i, !0)
  23618. }.bind(this),
  23619. o = function() {
  23620. this.zoomDefault(),
  23621. t && window.setTimeout(t, 50)
  23622. }.bind(this);
  23623. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23624. }
  23625. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23626. y.cancelById(window.fovTranId)
  23627. console.log("smoothZoomFovTo "+zoomLevel)
  23628. var i,
  23629. n = this.zoomLevel,
  23630. aimLevel = zoomLevel || this.baseFov / fov
  23631. if (n == aimLevel) return
  23632. var fun = function (e) {
  23633. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23634. this.zoomTo(i, !0)
  23635. }.bind(this)
  23636. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23637. }
  23638. n.prototype.updateZoomPano = function() {
  23639. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano) {
  23640. let navTileClass = this.qualityManager.getNavZoomClass()
  23641. let tileClass = this.qualityManager.getMaxZoomClass()
  23642. if(navTileClass == '4k'){
  23643. var r = true
  23644. }else{
  23645. var levelThreshold1 = navTileClass == '1k' ? 1.1 : 1.5 , levelThreshold2 = 1.8 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3
  23646. var t = this.zoomLevel > levelThreshold1
  23647. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23648. , n = !i && !this.isWarping()
  23649. , r = t //&& n ; // 允许flying状态下加载4K图
  23650. }
  23651. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23652. this.panoRenderer.setZoomingActive(r, this.currentPano, !0);
  23653. var o = function(pano, ifZoom) {
  23654. this.panoRenderer.resetRenderStatus(pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23655. this.panoRenderer.clearAllQueuedUploadsForPano(pano.id),
  23656. this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1),
  23657. pano.setZoomed(ifZoom)
  23658. }.bind(this);
  23659. if(navTileClass == '4k'){
  23660. if (!this.currentPano.zoomed) {
  23661. o(this.currentPano, !0);
  23662. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23663. this.qualityManager.useUltraHighResolutionPanos && (f.zoom.max = D.ultraHighQualityMaxZoom);
  23664. o(this.currentPano, !0)
  23665. }
  23666. .bind(this));
  23667. }
  23668. }else{
  23669. let zoomLevelRes = this.qualityManager.zoomLevelResolution
  23670. if (r && (!this.currentPano.zoomed || zoomLevelRes && zoomLevelRes != '4k')) {//needZoom
  23671. this.currentPano.zoomed || o(this.currentPano, !0);
  23672. if(navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2){
  23673. this.panoRenderer.enableHighQuality( function() {//开启2k
  23674. if(tileClass != '4k'){
  23675. o(this.currentPano, !0);
  23676. }
  23677. }.bind(this));
  23678. }else{
  23679. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23680. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom)
  23681. o(this.currentPano, !0)
  23682. }.bind(this));
  23683. }
  23684. } else {
  23685. !t && this.currentPano.zoomed && o(this.currentPano, !1);
  23686. }
  23687. //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别
  23688. if(r && navTileClass == '1k' && tileClass == '4k' ){ //目前只有手机端navTileClass == '1k'
  23689. var change = (zoomedFlag)=>{
  23690. this.qualityManager.updateMaximums()//更新maxZoomPanoSize
  23691. this.panoRenderer.setupZoomRenderTarget() //更新renderTarget
  23692. //this.currentPano.setZoomed(t);//更新uniforms贴图
  23693. if(this.qualityManager.zoomLevelResolution == '4k'){
  23694. this.model.showHighMap()
  23695. }else{
  23696. this.model.hideHighMap()
  23697. }
  23698. }
  23699. this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1? '2k' : '1k'
  23700. if(this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2){//1k/2k-4k
  23701. change()
  23702. o(this.currentPano, t)
  23703. }else if(this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1){//1k-2k
  23704. change()
  23705. }else if(this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2){//4k-2k/1k
  23706. change()
  23707. o(this.currentPano, t)
  23708. }else if(this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1){//2k-1k
  23709. change()
  23710. }
  23711. this.oldZoomLevel = this.zoomLevel
  23712. }
  23713. }
  23714. }
  23715. }
  23716. n.prototype.checkHasNeighbor = function(pano){//add
  23717. for(var i in pano.neighbourPanos ){
  23718. if(i == pano.id)continue;
  23719. if(pano.neighbourPanos[i]){
  23720. return true;
  23721. }
  23722. }
  23723. }
  23724. ,
  23725. t.exports = n
  23726. }
  23727. ).call(this, "/js/player.js")
  23728. }
  23729. , {
  23730. "./constants": 8,
  23731. "./enum/AlignmentType": 17,
  23732. "./enum/BlackoutStyle": 18,
  23733. "./enum/ControlEvents": 21,
  23734. "./enum/Keys": 30,
  23735. "./enum/ModelManagerEvents": 33,
  23736. "./enum/PanoSizeClass": 36,
  23737. "./enum/PanoramaEvents": 37,
  23738. "./enum/PathDiscardMode": 38,
  23739. "./enum/PathDisplayMode": 39,
  23740. "./enum/PlayerEvents": 40,
  23741. "./enum/TagStates": 44,
  23742. "./enum/Vectors": 50,
  23743. "./enum/Viewmode": 51,
  23744. "./enum/WarpStyle": 52,
  23745. "./enum/ZoomEvents": 53,
  23746. "./exception/BasicException": 55,
  23747. "./model/ModelManager": 140,
  23748. "./objects/NSpider": 147,
  23749. "./objects/Panorama": 148,
  23750. "./objects/Reticule": 149,
  23751. "./objects/ShowPath": 151,
  23752. "./objects/Snapshot": 153,
  23753. "./objects/View": 154,
  23754. "./settings": 166,
  23755. "./shaders": 167,
  23756. "./tile/TileDownloader": 171,
  23757. "./tile/TilePrioritizer": 172,
  23758. "./util/ZoomStats": 179,
  23759. "./util/browser": 182,
  23760. "./util/camera": 183,
  23761. "./util/cameraLight": 184,
  23762. "./util/common": 185,
  23763. "./util/easing": 186,
  23764. "./util/history": 187,
  23765. "./util/lerp": 188,
  23766. "./util/logger": 189,
  23767. "./util/math": 190,
  23768. "./util/transitions": 195,
  23769. "hot":"hot",
  23770. "scaleImg":"scaleImg",
  23771. events: 202,
  23772. three: 217
  23773. }],
  23774. "scaleImg":[function(t, e){// xzw
  23775. var OUTPUT = e;
  23776. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23777. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23778. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23779. return G.getImageData(0,0,s,f)}
  23780. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23781. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23782. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23783. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23784. else
  23785. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23786. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23787. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23788. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23789. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23790. W=new Float32Array(at);else
  23791. for(W=[],et=0;at>et;++et)
  23792. W[et]=0;for(b=0;w>b;b++)
  23793. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23794. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23795. delete p,h(),J=n(W)}
  23796. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23797. if("png-src"===i||"jpeg-src"===i)
  23798. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23799. return B}
  23800. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23801. OUTPUT.exports = c;
  23802. }, {}
  23803. ],
  23804. 156: [function(e, t, i) {
  23805. (function(i) {
  23806. "use strict";
  23807. function n(e, t) {
  23808. this.model = e,
  23809. this.panos = e.panos,
  23810. this.player = t,
  23811. this.imagePanos = this.listImagePanos(),
  23812. this.retryMinimumTime = 1e4
  23813. }
  23814. var r = (e("three"),
  23815. e("./enum/Viewmode"))
  23816. , o = (e("./settings"),
  23817. e("./objects/Panorama"))
  23818. , a = e("./util/logger")
  23819. , s = new a(i);
  23820. n.prototype.start = function() {
  23821. this.loadNextPano(function(e) {
  23822. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23823. setTimeout(function() {
  23824. this.start()
  23825. }
  23826. .bind(this), 1e3))
  23827. }
  23828. .bind(this))
  23829. }
  23830. ,
  23831. n.prototype.validLoadTarget = function(e) {
  23832. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23833. }
  23834. ,
  23835. n.prototype.listImagePanos = function() {
  23836. var e = []
  23837. , t = this;
  23838. return this.model.images.forEach(function(i) {
  23839. if (i.metadata && i.metadata.scan_id) {
  23840. var n = t.model.panos.get(i.metadata.scan_id);
  23841. n && !n.isLoaded("high") && e.push(n)
  23842. }
  23843. }),
  23844. e
  23845. }
  23846. ,
  23847. n.prototype.nextNotLoadedImage = function() {
  23848. for (; this.imagePanos.length > 0; ) {
  23849. var e = this.imagePanos[0];
  23850. if (!e.isLoaded("high"))
  23851. return e;
  23852. this.imagePanos.shift()
  23853. }
  23854. return null
  23855. }
  23856. ,
  23857. n.prototype.loadNextPano = function(e) {
  23858. var t, i, n = this.model.waitQueue.filter(function(e) {
  23859. return e.object instanceof o
  23860. });
  23861. n.length > 0 ? (t = n[0].object,
  23862. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23863. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23864. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23865. t = this.imagePanos[0],
  23866. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23867. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23868. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23869. s.debug("Preloading " + i + "-res pano " + t.id),
  23870. t.loadCube(i).done(e).fail(function() {
  23871. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23872. e()
  23873. })) : e && e(null)
  23874. }
  23875. ,
  23876. t.exports = n
  23877. }
  23878. ).call(this, "/js/preloaders.js")
  23879. }
  23880. , {
  23881. "./enum/Viewmode": 51,
  23882. "./objects/Panorama": 148,
  23883. "./settings": 166,
  23884. "./util/logger": 189,
  23885. three: 217
  23886. }],
  23887. 157: [function(e, t, i) {
  23888. (function(i) {
  23889. "use strict";
  23890. function n(e, t, i, n, r) {
  23891. this.qualityManager = e,
  23892. this.scene = t,
  23893. this.camera = i,
  23894. this.container = r,
  23895. this.controls = n,
  23896. this.controls.enabled = !0,
  23897. this.controls.locked = !0,
  23898. this.quickstartCamera = n.camera,
  23899. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23900. this.skybox = null
  23901. }
  23902. var r = e("three")
  23903. , o = e("../util/logger")
  23904. , a = e("../constants")
  23905. , s = (e("../util/transitions"),
  23906. e("../util/lerp"),
  23907. e("../util/easing"),
  23908. e("../enum/Vectors"))
  23909. , l = e("../enum/PanoSizeClass")
  23910. , c = (e("../materials/ModelTextureMaterial"),
  23911. e("../materials/CubemapMaterial"))
  23912. , h = (e("../cameras/PanoramaCamera"),
  23913. e("../controls/PanoramaControls"),
  23914. e("../tile/TileUtils"),
  23915. e("../util/camera"),
  23916. e("../util/cameraLight"))
  23917. , u = (e("../util/browser"),
  23918. e("../settings"),
  23919. e("../gui/helpManager"),
  23920. new o(i));
  23921. n.prototype.load = function(e) {
  23922. e.pano.shouldRedrawOnBaseLoaded = !0;
  23923. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23924. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23925. var a = this.qualityManager.getPanoSize(l.BASE)
  23926. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23927. if (e.pano.tiled) {
  23928. u.warn("Loading startPano, TILED", e.pano.id);
  23929. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23930. , p = this.quickstartCamera.fov;
  23931. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23932. t = e.pano.loadTiledPano(c, r, {
  23933. hFov: d,
  23934. vFov: p
  23935. }, !1, !1, !0),
  23936. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23937. } else
  23938. u.warn("Loading startPano", e.pano.id),
  23939. t = e.pano.loadCube("high");
  23940. return $.when(t).then(function() {
  23941. n.init(e.pano, e.quaternion),
  23942. e.pano.tiled ? i.done(function() {
  23943. e.pano.lockUntilRenderingComplete = !1,
  23944. this.controls.locked = !1
  23945. }
  23946. .bind(this)) : this.controls.locked = !1
  23947. }
  23948. .bind(this))
  23949. }
  23950. ,
  23951. n.prototype.init = function(e, t) {
  23952. u.info("Quickstart done loading, adding scene objects"),
  23953. e.lockUntilRenderingComplete = !0,
  23954. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23955. side: r.BackSide
  23956. })),
  23957. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23958. this.skybox.quaternion.copy(e.quaternion),
  23959. this.scene.add(this.skybox),
  23960. $(this.container).show()
  23961. }
  23962. ,
  23963. n.prototype.update = function(e) {
  23964. this.controls.update(e),
  23965. this.camera.copy(this.quickstartCamera)
  23966. }
  23967. ,
  23968. n.prototype.setSize = function(e, t) {
  23969. this.quickstartCamera.updateAspect(e / t)
  23970. }
  23971. ,
  23972. n.prototype.destroy = function() {
  23973. this.scene.remove(this.skybox)
  23974. }
  23975. ,
  23976. t.exports = n
  23977. }
  23978. ).call(this, "/js/scene/QuickstartManager.js")
  23979. }
  23980. , {
  23981. "../cameras/PanoramaCamera": 7,
  23982. "../constants": 8,
  23983. "../controls/PanoramaControls": 13,
  23984. "../enum/PanoSizeClass": 36,
  23985. "../enum/Vectors": 50,
  23986. "../gui/helpManager": 68,
  23987. "../materials/CubemapMaterial": 117,
  23988. "../materials/ModelTextureMaterial": 118,
  23989. "../settings": 166,
  23990. "../tile/TileUtils": 174,
  23991. "../util/browser": 182,
  23992. "../util/camera": 183,
  23993. "../util/cameraLight": 184,
  23994. "../util/easing": 186,
  23995. "../util/lerp": 188,
  23996. "../util/logger": 189,
  23997. "../util/transitions": 195,
  23998. three: 217
  23999. }],
  24000. 158: [function(e, t, i) {
  24001. "use strict";
  24002. function n(e, t, i) {
  24003. this.scene = e,
  24004. this.camera = t,
  24005. this.renderer = null,
  24006. this.effects = i,
  24007. this.animateCallback = null,
  24008. this.composer = null,
  24009. this.qualityManager = null,
  24010. e.renderWidth = 0,
  24011. e.renderHeight = 0,
  24012. this.updateClock = new r.Clock,
  24013. this.components = [],
  24014. this.updateListeners = [],
  24015. this.resizeListeners = [],
  24016. this.forceUpdateSize = !1,
  24017. this.started = !1,
  24018. this.textures = {},
  24019. this.suspendedObjects = []
  24020. }
  24021. var r = e("three")
  24022. , o = e("../shaders")
  24023. , a = e("../enum/SceneRendererEvents")
  24024. , s = e("../enum/GLTextureType")
  24025. , l = e("../enum/GLCubeFaces")
  24026. , c = e("../exception/BasicException")
  24027. , h = e("../exception/RendererCreationException")
  24028. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24029. , m = e("../util/browser")
  24030. /**************************************************************************************************************************************************/
  24031. , u = e("../settings")
  24032. , d = e("events").EventEmitter;
  24033. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24034. n.prototype = Object.create(d.prototype),
  24035. n.prototype.addComponent = function(e) {
  24036. this.components.push(e),
  24037. e.update && this.updateListeners.push(e),
  24038. e.setSize && (this.resizeListeners.push(e),
  24039. this.forceUpdateSize = !0)
  24040. }
  24041. ,
  24042. n.prototype.removeComponent = function(e) {
  24043. var t = function(t) {
  24044. return t !== e
  24045. };
  24046. this.components = this.components.filter(t),
  24047. this.updateListeners = this.updateListeners.filter(t),
  24048. this.resizeListeners = this.resizeListeners.filter(t)
  24049. }
  24050. ,
  24051. n.prototype.start = function(e) {
  24052. if (this.started)
  24053. throw new c("Can't start SceneRenderer, already started");
  24054. this.createContext(e),
  24055. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24056. m.isMobile() && this.boluoVrInit(),
  24057. /*******************************************************************************************************************************/
  24058. this.initComposer(),
  24059. this.started = !0,
  24060. (p = p.bind(this))()
  24061. }
  24062. ,
  24063. n.prototype.createContext = function(e) {
  24064. var transparent = !!(settings.transparentBg || settings.bgImg)
  24065. try {
  24066. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24067. this.renderer.autoClear = !0,
  24068. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24069. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24070. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24071. this.emit(a.ContextCreated)
  24072. } catch (e) {
  24073. throw new h("Unable to create a WebGL rendering context")
  24074. }
  24075. u.profiling.enabled && this.overrideTextures(),
  24076. e.appendChild(this.renderer.domElement)
  24077. /* window.stats = new Stats();
  24078. e.appendChild( stats.dom ); */
  24079. }
  24080. ,
  24081. n.prototype.overrideTextures = function() {
  24082. var e = this.renderer.context
  24083. , t = 0
  24084. , i = e.createTexture;
  24085. e.createTexture = function() {
  24086. var n = i.call(e);
  24087. return n.id = t++,
  24088. this.textures[n.id] = n,
  24089. n
  24090. }
  24091. .bind(this);
  24092. var n = e.texImage2D;
  24093. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24094. var d, p = this.getTextureTypeFromTarget(e, t);
  24095. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24096. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24097. h = a,
  24098. u = l,
  24099. o = u.naturalWidth,
  24100. a = u.naturalHeight,
  24101. n.call(e, t, i, r, c, h, u));
  24102. var f = this.textures[d.id];
  24103. f.width = p === s.TextureCube ? 6 * o : o,
  24104. f.height = a
  24105. }
  24106. .bind(this);
  24107. var r = e.deleteTexture;
  24108. e.deleteTexture = function(t) {
  24109. delete this.textures[t.id],
  24110. r.call(e, t)
  24111. }
  24112. .bind(this)
  24113. }
  24114. ,
  24115. n.prototype.updateTextureMemory = function() {
  24116. var e = null;
  24117. return function() {
  24118. var t = 0;
  24119. for (var i in this.textures) {
  24120. var n = this.textures[i];
  24121. n.width && n.height && (t += n.width * n.height * 4)
  24122. }
  24123. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24124. e = t
  24125. }
  24126. }(),
  24127. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24128. switch (t) {
  24129. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24130. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24131. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24132. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24133. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24134. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24135. return s.TextureCube;
  24136. case e.TEXTURE_2D:
  24137. return s.Texture2D;
  24138. default:
  24139. return null
  24140. }
  24141. }
  24142. ,
  24143. n.prototype.initComposer = function() {
  24144. this.composer = new r.EffectComposer(this.renderer),
  24145. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24146. //this.composer.addPass(this.effects.hblurPass),
  24147. //this.composer.addPass(this.effects.vblurPass)
  24148. this.composer.addPass(this.effects.transitionMaskPass)//add
  24149. }
  24150. ,
  24151. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24152. this.renderWidth = e,
  24153. this.renderHeight = t,
  24154. this.effects.aspect = e / t,
  24155. /* this.renderer.setSize(e, t), -----MP */
  24156. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24157. this.composer.setSize(e, t);
  24158. for (var i = 0; i < this.resizeListeners.length; i++)
  24159. this.resizeListeners[i].setSize(e, t)
  24160. }
  24161. ,
  24162. n.prototype.render = function() {
  24163. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24164. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24165. }
  24166. /******************************************************************************************************徐世廷**********************************************************************/
  24167. var vrPermission = {};
  24168. var vrPermissionCallBack = function(info1,info2){
  24169. if(info1 == "reset"){
  24170. vrPermission = {};
  24171. }else{
  24172. vrPermission[info1] = info2
  24173. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24174. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24175. }
  24176. }
  24177. }
  24178. n.prototype.boluoVrInit = function() {
  24179. console.log("boluoVrInit")
  24180. this.isHuawei5X = m.detectHUAWEI5X(),
  24181. this.oldRenderer = this.renderer,
  24182. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24183. window.panoCamera = this.camera;
  24184. var a = this;
  24185. window._vrEnabled = !1,
  24186. Object.defineProperty(window, "vrEnabled", {
  24187. get: function() {
  24188. return window._vrEnabled
  24189. },
  24190. set: function(b) {
  24191. b = !!b,
  24192. b ? (a.renderer = a.newRenderer,
  24193. window.vrMarkers.forEach(function(a) {
  24194. a.visible = !0
  24195. })) : (a.renderer = a.oldRenderer,
  24196. window.vrMarkers.forEach(function(a) {
  24197. a.visible = !1
  24198. })),
  24199. a.cursor.visible = b,
  24200. a.setSize(window.innerWidth, window.innerHeight),
  24201. window._vrEnabled = b
  24202. if(b){
  24203. setTimeout(function(){
  24204. console.log("orientEnable"+window.orientEnable)
  24205. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24206. if(m.detectIOS()/* && m.detectSafari() */){
  24207. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24208. console.log("开始获取权限 major"+b.major)
  24209. if(b.major == 12 && b.minor>=2){
  24210. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24211. else{//app??
  24212. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24213. }
  24214. }else if(b.major >= 13){
  24215. if(!window.location.href.includes("https://")){
  24216. console.log("需要https");
  24217. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24218. return;
  24219. }
  24220. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24221. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24222. if(!window.vrEnabled || window.orientEnable)return;
  24223. vrPermissionCallBack("reset")
  24224. console.log(window.DeviceMotionEvent)
  24225. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24226. console.log("开始获取权限1")
  24227. ///注意:需要https 本地服务器permissionState会得到denied
  24228. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24229. console.log("permissionState1: "+permissionState)
  24230. vrPermissionCallBack("deviceMotion", permissionState)
  24231. }).catch(function(e){
  24232. vrPermissionCallBack("deviceMotion", false)
  24233. console.log(e)
  24234. })
  24235. }else{
  24236. console.log("window.DeviceMotionEvent undefined")
  24237. vrPermissionCallBack("deviceMotion", false)
  24238. }
  24239. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24240. console.log("开始获取权限2")
  24241. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24242. console.log("permissionState2: "+permissionState)
  24243. vrPermissionCallBack("deviceOrientation", permissionState)
  24244. }).catch(function(e){
  24245. vrPermissionCallBack("deviceOrientation", false)
  24246. console.log(e)
  24247. })
  24248. }else{
  24249. console.log("window.DeviceOrientationEvent undefined")
  24250. vrPermissionCallBack("deviceOrientation", false)
  24251. }
  24252. },hasFailed ? 0 : 150)
  24253. /* /* setTimeout(function(){
  24254. if(settings.vrEnabled && !window.orientEnable){
  24255. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24256. }
  24257. },4000) */
  24258. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24259. }else{
  24260. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24261. }
  24262. }else{
  24263. //已经触发了
  24264. }
  24265. },200);
  24266. }
  24267. }
  24268. }),
  24269. this.createCursor(.5, !1, 1, 16777215, 0);
  24270. var b = {
  24271. setSize: function(b, c) {
  24272. a.camera.aspect = b / c
  24273. }
  24274. };
  24275. this.resizeListeners.push(b),
  24276. this.vrLoadingInit()
  24277. }
  24278. ,
  24279. n.prototype.vrLoadingInit = function() {
  24280. var a = function(camera) {
  24281. var a = this
  24282. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24283. , c = new r.MeshBasicMaterial({
  24284. color: 4967932,
  24285. side: r.DoubleSide
  24286. })
  24287. , d = new r.Mesh(b,c);
  24288. this.mesh = d,
  24289. d.position.z = -2,
  24290. d.scale.set(.08, .08, .08),
  24291. d.visible = !1,
  24292. camera.add(d),
  24293. //window.player.camera.add(d),
  24294. a.enabled = !1,
  24295. this.update = function(b) {
  24296. 1 == a.enabled && (d.rotation.z += 15 * b)
  24297. }
  24298. }
  24299. , a = new a(this.camera);
  24300. window.Loading = a,
  24301. this.updateListeners.push(a)
  24302. }
  24303. ,
  24304. n.prototype.createCursor = function(a, b, c, d, e) {
  24305. var g, h = new r.SpriteMaterial({
  24306. opacity: c,
  24307. color: d,
  24308. transparent: b,
  24309. map: this.boluoGetTexture("static/images/cursor.png"),
  24310. needsUpdate: !0,
  24311. side: r.DoubleSide
  24312. });
  24313. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24314. h.map.repeat = new r.Vector2(1 / 17,1),
  24315. h.depthTest = !1,
  24316. h.blending = r.AdditiveBlending,
  24317. g = new r.Sprite(h),
  24318. // g.scale.set(a, a, a),
  24319. g.scale.set(.3,.3,.3)
  24320. g.position.z = -2,
  24321. g.visible = !1,
  24322. g.name = "cursor",
  24323. this.camera.add(g),
  24324. this.scene.add(this.camera),
  24325. this.cursor = g;
  24326. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24327. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24328. this.updateListeners.push(i)
  24329. }
  24330. ,
  24331. window.orientEnable = 0; //是否能触发deviceorientation
  24332. n.prototype.CursorAnimation = function(a, b, c) {
  24333. function d() {
  24334. g.orient = r.Math.degToRad(window.orientation || 0)
  24335. }
  24336. function e(a) {
  24337. if(!window.vrEnabled && window.orientEnable) return;
  24338. window.orientEnable || (window.orientEnable = 1);
  24339. var b = r.Math.degToRad(a.alpha)
  24340. , c = r.Math.degToRad(a.beta)
  24341. , d = r.Math.degToRad(a.gamma);
  24342. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24343. -1e3 === g.beta && (g.beta = c),
  24344. -1e3 === g.gamma && (g.gamma = d),
  24345. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24346. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24347. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24348. g.beta = c,
  24349. g.gamma = d),
  24350. n.vrDebug) {
  24351. $("#info-device-orientation").css("display", "block");
  24352. var e = "";
  24353. e += "alpha=(" + g.alpha + ")<BR/>",
  24354. e += "beta=(" + g.beta + ")<BR/>",
  24355. e += "gamma=" + g.gamma + "<BR/>",
  24356. document.getElementById("info-device-orientation").innerHTML = e
  24357. }
  24358. }
  24359. this.cursor = b,
  24360. this.raycaster = new r.Raycaster,
  24361. this.targetEventObj = {},
  24362. this.type = 1,
  24363. this.tweenFlag = !0;
  24364. var g = this;
  24365. this.target = c,
  24366. console.log(c.uuid),
  24367. this.euler = new r.Euler,
  24368. this.q0 = new r.Quaternion,
  24369. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24370. this.zee = new r.Vector3(0,0,1),
  24371. this.alpha = -1e3,
  24372. this.beta = -1e3,
  24373. this.gamma = -1e3,
  24374. this.orient = r.Math.degToRad(window.orientation || 0),
  24375. window.addEventListener("orientationchange", d),
  24376. window.addEventListener("deviceorientation", e),
  24377. this.setObjectQuaternion = function(a, b, d, e, f) {
  24378. g.euler.set(d, b, -e, "YXZ"),
  24379. a.setFromEuler(g.euler),
  24380. a.multiply(g.q1),
  24381. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24382. c.updateMatrixWorld()
  24383. }
  24384. ,
  24385. parent !== window && window.addEventListener("message", function(a) {
  24386. var b = JSON.parse(a.data)
  24387. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24388. b && b.alpha && b.beta && b.gamma && function(a) {
  24389. var c = r.Math.degToRad(b.alpha)
  24390. , d = r.Math.degToRad(b.beta)
  24391. , e = r.Math.degToRad(b.gamma);
  24392. a ? (-1e3 === g.alpha && (g.alpha = c),
  24393. -1e3 === g.beta && (g.beta = d),
  24394. -1e3 === g.gamma && (g.gamma = e),
  24395. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24396. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24397. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24398. g.beta = d,
  24399. g.gamma = e)
  24400. }(c)
  24401. }),
  24402. this.update = function(a) {
  24403. TWEEN.update();
  24404. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24405. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24406. this.triggerTargetEvent())
  24407. }
  24408. ,
  24409. this.triggerTargetEvent = function() {
  24410. var a = this.choseObj()
  24411. , b = a ? a.object : void 0;
  24412. this.targetEventObj.currentObj = b,
  24413. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24414. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24415. b && b.enabled && this.startAnimate(function() {
  24416. this.clickCallback(b)
  24417. }
  24418. .bind(this))) : this.type,
  24419. this.targetEventObj.lastObj = b)
  24420. }
  24421. ,
  24422. this.choseObj = function() {
  24423. this.raycaster.setFromCamera({
  24424. x: 0,
  24425. y: 0
  24426. }, c);
  24427. var a = (this.raycaster.ray,
  24428. window.vrMarkers)
  24429. , b = this.raycaster.intersectObjects(a);
  24430. if (b.length > 0)
  24431. return b[0]
  24432. }
  24433. ,
  24434. this.clickCallback = function(a) {
  24435. this.runTHREEAction(a, "onclick")
  24436. }
  24437. ,
  24438. this.runTHREEAction = function(a, b) {
  24439. switch (b) {
  24440. case "onclick":
  24441. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24442. a()
  24443. });
  24444. break;
  24445. case "onhover":
  24446. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24447. a()
  24448. });
  24449. break;
  24450. case "onout":
  24451. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24452. a()
  24453. })
  24454. }
  24455. }
  24456. ,
  24457. this.startAnimate = function(a) {
  24458. this.tweenFlag && this.initAnimation(a)
  24459. }
  24460. ,
  24461. this.initAnimation = function(a) {
  24462. var b = this
  24463. , c = this.cursor.material.map.offset
  24464. , d = function(a) {
  24465. return Math.floor(17 * a) / 17
  24466. };
  24467. b.tweenFlag = !1,
  24468. this.cursorAnimate = new TWEEN.Tween(c).to({
  24469. x: 1
  24470. }, 1e3).onStart(function() {
  24471. b.tweenFlag = !1
  24472. }).onStop(function() {
  24473. b.tweenFlag = !0,
  24474. this.x = 0,
  24475. c.x = 0
  24476. }).onUpdate(function() {}).onComplete(function() {
  24477. a(),
  24478. c.x = 0,
  24479. setTimeout(function() {
  24480. b.tweenFlag = !0
  24481. }, 1500)
  24482. }),
  24483. this.cursorAnimate.easing(d),
  24484. this.cursorAnimate.start()
  24485. }
  24486. ,
  24487. this.autoCursorPosition = function(a) {
  24488. // var b = Math.abs(a.distance - 10);
  24489. // this.cursor.position.z = -b,
  24490. // b /= 10;
  24491. // alert(b);
  24492. // this.cursor.scale.set(b, b, b)
  24493. this.cursor.scale.set(.3,.3,.3)
  24494. }
  24495. }
  24496. ,
  24497. n.prototype.vrRenderer = function(a, b, c) {
  24498. var d = new b.vrCamera(c);
  24499. d.bananaAspect = .8,
  24500. this.width,
  24501. this.height;
  24502. var b = this;
  24503. this.setSize = function(c, d) {
  24504. a.setSize.call(this, c, d),
  24505. b.width = c,
  24506. b.height = d
  24507. }
  24508. ,
  24509. this.render = function(b, c, e, f) {
  24510. window.cameraQua = c.quaternion.clone();
  24511. var g, h;
  24512. if (c.__RESS__SKIP__STEREO__)
  24513. return a.render(b, c, e, f);
  24514. if ("PerspectiveCamera" === c.type)
  24515. g = d.cameraL,
  24516. h = d.cameraR,
  24517. b.updateMatrixWorld(),
  24518. null === c.parent && c.updateMatrixWorld(),
  24519. d.vrCameraUpdate(c);
  24520. else {
  24521. if ("OrthographicCamera" !== c.type)
  24522. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24523. g = h = c
  24524. }
  24525. a.setScissorTest(!0),
  24526. a.setScissor(0, 0, this.width / 2, this.height),
  24527. a.setViewport(0, 0, this.width / 2, this.height),
  24528. a.render.call(this, b, g, e, f),
  24529. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24530. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24531. a.render.call(this, b, h, e, f),
  24532. a.setScissorTest(!1)
  24533. }
  24534. ,
  24535. this.__proto__ = {
  24536. __proto__: a
  24537. }
  24538. }
  24539. ,
  24540. n.prototype.vrCamera = function(a) {
  24541. this.type = "StereoCamera",
  24542. this._aspect = 1,
  24543. this._overlap = .064,
  24544. this.cameraL = new r.PerspectiveCamera,
  24545. this.cameraL.layers.enable(1),
  24546. this.cameraL.near = 0.01,//xzw add
  24547. this.cameraL.matrixAutoUpdate = !1,
  24548. this.cameraR = new r.PerspectiveCamera,
  24549. this.cameraR.layers.enable(2),
  24550. this.cameraR.near = 0.01,//xzw add
  24551. this.cameraR.matrixAutoUpdate = !1,
  24552. this.eyeRight = new r.Matrix4,
  24553. this.eyeLeft = new r.Matrix4,
  24554. this.vrCameraNeedsUpdate = !0,
  24555. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24556. Object.defineProperty(this, "bananaAspect", {
  24557. get: function() {
  24558. return this._aspect
  24559. },
  24560. set: function(a) {
  24561. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24562. this._aspect = a
  24563. }
  24564. }),
  24565. Object.defineProperty(this, "overlap", {
  24566. get: function() {
  24567. return this._overlap
  24568. },
  24569. set: function(a) {
  24570. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24571. this._overlap = a
  24572. }
  24573. }),
  24574. this.vrCameraUpdate = function(a) {
  24575. this.vrCameraNeedsUpdate = true;
  24576. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24577. this.vrCameraNeedsUpdate) {
  24578. this.vrCameraNeedsUpdate = !1,
  24579. //console.debug("vrCameraUpdate"),
  24580. this.bananaFocus = a.focus,
  24581. this.bananaFov = a.fov,
  24582. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24583. this.bananaNear = a.near,
  24584. this.bananaFar = a.far,
  24585. //console.debug(a.aspect),
  24586. this.bananaFocus = 10;
  24587. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24588. this.eyeLeft.elements[12] = -e,
  24589. this.eyeRight.elements[12] = e,
  24590. b = -g * this.bananaReal_aspect + f,
  24591. c = g * this.bananaReal_aspect + f,
  24592. d.elements[0] = 2 * this.bananaNear / (c - b),
  24593. d.elements[8] = (c + b) / (c - b),
  24594. this.cameraL.projectionMatrix.copy(d),
  24595. b = -g * this.bananaReal_aspect - f,
  24596. c = g * this.bananaReal_aspect - f,
  24597. d.elements[0] = 2 * this.bananaNear / (c - b),
  24598. d.elements[8] = (c + b) / (c - b),
  24599. this.cameraR.projectionMatrix.copy(d)
  24600. }
  24601. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24602. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24603. }
  24604. }
  24605. ,
  24606. n.prototype.boluoGetTexture = function(a) {
  24607. var b = new r.TextureLoader;
  24608. return b.crossOrigin = "anonymous",
  24609. b.load(a)
  24610. }
  24611. ,
  24612. /***********************************************************************************************************************************************************************************/
  24613. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24614. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24615. return function(o){
  24616. var render = false;
  24617. var ratio;
  24618. var w, h; //记录应当render的大小
  24619. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24620. w = o.width, h = o.height, render = true, ratio=1;
  24621. }else{
  24622. w = $('#player').width();
  24623. h = $('#player').height();
  24624. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24625. (w !== W || h !== H || this.forceUpdateSize) &&
  24626. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24627. }
  24628. if(render){
  24629. this.setSize(w, h, ratio);
  24630. this.forceUpdateSize = !1
  24631. }
  24632. }
  24633. }()
  24634. ,
  24635. n.prototype.updateComponents = function() {
  24636. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24637. this.updateListeners[t].update(e)
  24638. }
  24639. ,
  24640. n.prototype.suspend = function() {
  24641. this.started = !1,
  24642. this.suspendedObjects = this.scene.children.map(function(e) {
  24643. return this.scene.remove(e),
  24644. e
  24645. }
  24646. .bind(this)),
  24647. this.render()
  24648. }
  24649. ,
  24650. n.prototype.resume = function() {
  24651. this.suspendedObjects.forEach(function(e) {
  24652. this.scene.add(e)
  24653. }
  24654. .bind(this)),
  24655. this.suspendedObjects = [],
  24656. this.started = !0,
  24657. p()
  24658. }
  24659. ;
  24660. var p = function() {
  24661. this.started && (window.requestAnimationFrame(p),
  24662. this.updateScreenSize(), // fyz resize
  24663. this.updateComponents(),
  24664. this.updateTextureMemory(),
  24665. this.render(),
  24666. window.stats && (window.fps = stats.update()),
  24667. this.emit(a.AfterRender))
  24668. };
  24669. n.prototype.getImageData = function() {
  24670. var e = document.createElement("canvas")
  24671. , t = e.getContext("2d");
  24672. return function(i, n, r) {
  24673. return e.width === n && e.height === r || (e.width = n,
  24674. e.height = r),
  24675. t.drawImage(i, 0, 0, n, r),
  24676. t.getImageData(0, 0, n, r)
  24677. }
  24678. }(),
  24679. n.prototype.initSizedTexture2D = function(e, t, i) {
  24680. var n = this.renderer
  24681. , o = n.context
  24682. , a = n.state
  24683. , s = new r.Texture(null);
  24684. s.flipY = !1,
  24685. i !== !0 && (i = !1),
  24686. s.generateMipmaps = i;
  24687. var l = n.paramThreeToGL(s.format)
  24688. , c = n.paramThreeToGL(s.type)
  24689. , h = n.properties.get(s)
  24690. , u = o.createTexture();
  24691. a.bindTexture(o.TEXTURE_2D, u),
  24692. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24693. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24694. s.wrapS = t,
  24695. s.wrapT = t;
  24696. var d = n.paramThreeToGL(t);
  24697. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24698. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24699. i ? (s.magFilter = r.LinearFilter,
  24700. s.minFilter = r.LinearMipMapLinearFilter,
  24701. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24702. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24703. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24704. s.minFilter = r.LinearFilter,
  24705. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24706. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24707. a.bindTexture(o.TEXTURE_2D, null),
  24708. h.__webglTexture = u,
  24709. s
  24710. }
  24711. ,
  24712. n.prototype.initSizedCubeMap = function(e, t) {
  24713. var i = this.renderer
  24714. , n = i.context
  24715. , o = i.state
  24716. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24717. a.flipY = !1,
  24718. a.generateMipmaps = t;
  24719. var s = i.paramThreeToGL(a.format)
  24720. , l = i.paramThreeToGL(a.type)
  24721. , c = i.properties.get(a)
  24722. , h = n.createTexture();
  24723. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24724. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24725. for (var u = 0; u < 6; u++)
  24726. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24727. return t ? (a.magFilter = r.LinearFilter,
  24728. a.minFilter = r.LinearMipMapLinearFilter,
  24729. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24730. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24731. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24732. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24733. a.minFilter = r.LinearFilter,
  24734. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24735. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24736. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24737. c.__image__webglTextureCube = h,
  24738. a
  24739. }
  24740. ,
  24741. n.prototype.deallocateCubeTexture = function(e) {
  24742. var t = this.renderer
  24743. , i = t.context
  24744. , n = t.properties.get(e);
  24745. i.deleteTexture(n.__image__webglTextureCube)
  24746. }
  24747. ,
  24748. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24749. var a = this.renderer
  24750. , s = a.context
  24751. , l = a.state
  24752. , c = a.properties.get(t);
  24753. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24754. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24755. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24756. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24757. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24758. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24759. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24760. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24761. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24762. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24763. l.bindTexture(s.TEXTURE_2D, null)
  24764. }
  24765. ,
  24766. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24767. var s = this.renderer
  24768. , l = s.context
  24769. , c = s.state
  24770. , h = s.properties.get(t);
  24771. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24772. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24773. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24774. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24775. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24776. }
  24777. ,
  24778. n.prototype.rebuildMipMaps2D = function(e) {
  24779. var t = this.renderer
  24780. , i = t.context
  24781. , n = t.state;
  24782. t.properties.get(e);
  24783. i.generateMipmap(i.TEXTURE_2D),
  24784. n.bindTexture(i.TEXTURE_2D, null)
  24785. }
  24786. ,
  24787. n.prototype.rebuildMipMaps3D = function(e) {
  24788. var t = this.renderer
  24789. , i = t.context
  24790. , n = t.state
  24791. , r = t.properties.get(e);
  24792. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24793. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24794. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24795. }
  24796. ,
  24797. n.prototype.renderToCubeMap = function() {
  24798. var e = !1
  24799. , t = null
  24800. , i = null
  24801. , n = null
  24802. , a = null
  24803. , s = null
  24804. , l = 1;
  24805. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24806. var _ = this.renderer;
  24807. _.context;
  24808. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24809. i.position.z = 150,
  24810. t = new r.Scene,
  24811. t.add(i),
  24812. n = new r.ShaderMaterial({
  24813. uniforms: {
  24814. tDiffuse: {
  24815. type: "t",
  24816. value: null
  24817. },
  24818. alpha: {
  24819. type: "f",
  24820. value: 1
  24821. }
  24822. },
  24823. vertexShader: o.basicTextured.vertexShader,
  24824. fragmentShader: o.basicTextured.fragmentShader,
  24825. depthWrite: !1,
  24826. depthTest: !1,
  24827. side: r.DoubleSide
  24828. }),
  24829. a = new r.PlaneBufferGeometry(l,l),
  24830. s = new r.Mesh(a,n),
  24831. s.position.z = 0,
  24832. t.add(s),
  24833. e = !0);
  24834. var T = a.getAttribute("uv");
  24835. T.setDynamic(!0),
  24836. T.needsUpdate = !0;
  24837. var x = T.array
  24838. , S = p / u
  24839. , M = f / d
  24840. , R = g / u
  24841. , P = m / d;
  24842. x[0] = S,
  24843. x[1] = M + P,
  24844. x[2] = S + R,
  24845. x[3] = M + P,
  24846. x[4] = S,
  24847. x[5] = M,
  24848. x[6] = S + R,
  24849. x[7] = M;
  24850. var O = a.getAttribute("position");
  24851. O.setDynamic(!0),
  24852. O.needsUpdate = !0;
  24853. var L = O.array
  24854. , D = v / h.width - l / 2
  24855. , N = A / h.height - l / 2
  24856. , B = y / h.width
  24857. , F = C / h.height;
  24858. L[0] = D,
  24859. L[1] = N + F,
  24860. L[3] = D + B,
  24861. L[4] = N + F,
  24862. L[6] = D,
  24863. L[7] = N,
  24864. L[9] = D + B,
  24865. L[10] = N;
  24866. this.renderer.properties.get(c);
  24867. n.uniforms.tDiffuse.value = c,
  24868. n.blending = E || r.NoBlending,
  24869. n.transparent = !!b,
  24870. void 0 !== w && null !== w || (w = 1),
  24871. n.uniforms.alpha.value = w,
  24872. n.needUpdate = !0,
  24873. h.activeCubeFace = I,
  24874. h.viewport.set(0, 0, h.width, h.height);
  24875. var V = this.renderer.autoClear;
  24876. this.renderer.autoClear = !1,
  24877. this.renderer.render(t, i, h, !1),
  24878. this.renderer.autoClear = V
  24879. }
  24880. }(),
  24881. n.prototype.copyCubeMap = function() {
  24882. var e = !1
  24883. , t = null
  24884. , i = null
  24885. , a = null
  24886. , s = null
  24887. , l = null
  24888. , c = new r.Euler;
  24889. new r.Vector3;
  24890. return function(h, u, d, p, f, g, m, v, A) {
  24891. if(f > this.qualityManager.maxRenderTargetSize) return; //add
  24892. this.renderer;
  24893. if (!e) {
  24894. var y = 2;
  24895. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24896. i.position.set(0, 0, 0),
  24897. t = new r.Scene,
  24898. t.add(i),
  24899. a = new r.ShaderMaterial({
  24900. uniforms: {
  24901. tDiffuse: {
  24902. type: "t",
  24903. value: null
  24904. },
  24905. alpha: {
  24906. type: "f",
  24907. value: 1
  24908. }
  24909. },
  24910. vertexShader: o.copyCubeMap.vertexShader,
  24911. fragmentShader: o.copyCubeMap.fragmentShader,
  24912. depthWrite: !1,
  24913. depthTest: !1,
  24914. side: r.DoubleSide
  24915. }),
  24916. s = new r.BoxGeometry(y,y,y),
  24917. l = new r.Mesh(s,a),
  24918. t.add(l),
  24919. e = !0
  24920. }
  24921. for (var C = 0; C < 6; C++)
  24922. n.getCubeOrientationForCubeFace(C, c),
  24923. l.rotation.copy(c),
  24924. l.matrixWorldNeedsUpdate = !0,
  24925. l.updateMatrixWorld(),
  24926. a.uniforms.tDiffuse.value = h,
  24927. a.blending = m || r.NoBlending,
  24928. a.transparent = !!v,
  24929. void 0 !== A && null !== A || (A = 1),
  24930. a.uniforms.alpha.value = A,
  24931. a.needUpdate = !0,
  24932. u.activeCubeFace = C,
  24933. u.viewport.set(0, 0, f, g),
  24934. this.renderer.render(t, i, u, !1)
  24935. }
  24936. }(),
  24937. n.getLookAtForCubeFace = function(e, t) {
  24938. switch (e) {
  24939. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24940. t.set(1, 0, 0);
  24941. break;
  24942. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24943. t.set(-1, 0, 0);
  24944. break;
  24945. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24946. t.set(0, 1, 0);
  24947. break;
  24948. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24949. t.set(0, -1, 0);
  24950. break;
  24951. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24952. t.set(0, 0, 1);
  24953. break;
  24954. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24955. t.set(0, 0, -1)
  24956. }
  24957. }
  24958. ,
  24959. n.getCubeOrientationForCubeFace = function(e, t) {
  24960. switch (e) {
  24961. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24962. t.set(0, -Math.PI / 2, 0);
  24963. break;
  24964. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24965. t.set(0, Math.PI / 2, 0);
  24966. break;
  24967. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24968. t.set(Math.PI / 2, Math.PI, 0);
  24969. break;
  24970. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24971. t.set(-Math.PI / 2, Math.PI, 0);
  24972. break;
  24973. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24974. t.set(0, -Math.PI, 0);
  24975. break;
  24976. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24977. t.set(0, 0, 0)
  24978. }
  24979. }
  24980. ,
  24981. t.exports = n
  24982. }
  24983. , {
  24984. "../enum/GLCubeFaces": 25,
  24985. "../enum/GLTextureType": 26,
  24986. "../enum/SceneRendererEvents": 43,
  24987. "../exception/BasicException": 55,
  24988. "../exception/RendererCreationException": 57,
  24989. "../settings": 166,
  24990. "../shaders": 167,
  24991. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24992. "../util/browser": 182,
  24993. /************************************************************************************************************************************************/
  24994. events: 202,
  24995. three: 217
  24996. }],
  24997. 159: [function(e, t, i) {
  24998. "use strict";
  24999. function n(e) {
  25000. this.messenger = new a(e),
  25001. this.clientKey = null
  25002. }
  25003. var r = e("../util/ajax")
  25004. , o = e("./PostMessageType")
  25005. , a = e("./postmessage")
  25006. , s = e("./VersionInfo")
  25007. , l = e("events").EventEmitter
  25008. , c = window.location.origin + "/api/v1/user/";
  25009. n.prototype = Object.create(l.prototype),
  25010. n.prototype.bindEvents = function() {
  25011. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25012. }
  25013. ,
  25014. n.prototype.waitForConnection = function() {
  25015. var e = new Promise(function(e, t) {
  25016. this.messenger.on(o.CONNECT, function(i) {
  25017. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25018. }
  25019. .bind(this))
  25020. }
  25021. .bind(this));
  25022. return e
  25023. }
  25024. ,
  25025. n.prototype.onConnectionReceived = function(e) {
  25026. return this.messenger.setTarget(e.source, e.origin),
  25027. this.verifyConnection(e).then(function(t, i) {
  25028. this.messenger.send({
  25029. type: o.ACCEPT,
  25030. toId: e.fromId,
  25031. warning: i
  25032. }),
  25033. this.clientKey = t,
  25034. this.messenger.removeAllListeners(o.CONNECT),
  25035. this.bindEvents()
  25036. }
  25037. .bind(this), function(t) {
  25038. this.messenger.send({
  25039. type: o.REJECT,
  25040. toId: e.fromId,
  25041. reason: t
  25042. }),
  25043. this.messenger.setTarget()
  25044. }
  25045. .bind(this))
  25046. }
  25047. ,
  25048. n.prototype.verifyConnection = function(e) {
  25049. return new Promise(function(t, i) {
  25050. var n;
  25051. if (s.isDeprecated(e.sdkVersion))
  25052. n = "这个版本正在被弃用";
  25053. else if (!s.isSupported(e.sdkVersion))
  25054. return i("不支持此版本的SDK");
  25055. var o = {
  25056. cache: !1,
  25057. headers: {
  25058. "X-port-Application-Key": e.applicationKey,
  25059. "X-port-Referrer": e.origin
  25060. }
  25061. };
  25062. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25063. }
  25064. )
  25065. }
  25066. ,
  25067. n.prototype.onMessageReceived = function(e) {
  25068. if (this.validateClientApplicationKey(e.applicationKey)) {
  25069. var t = this;
  25070. e.onDone = function(i) {
  25071. i.toId = e.fromId,
  25072. i.uid = e.uid,
  25073. i.type = o.RESPONSE,
  25074. t.messenger.send(i)
  25075. }
  25076. ,
  25077. this.emit(o.ACTION, e)
  25078. }
  25079. }
  25080. ,
  25081. n.prototype.validateClientApplicationKey = function(e) {
  25082. return this.clientKey === e
  25083. }
  25084. ,
  25085. n.prototype.sendEvent = function(e, t) {
  25086. this.messenger.send({
  25087. type: o.EVENT,
  25088. eventType: e,
  25089. eventData: t
  25090. })
  25091. }
  25092. ,
  25093. t.exports = n
  25094. }
  25095. , {
  25096. "../util/ajax": 181,
  25097. "./PostMessageType": 160,
  25098. "./VersionInfo": 163,
  25099. "./postmessage": 165,
  25100. events: 202
  25101. }],
  25102. 160: [function(e, t, i) {
  25103. "use strict";
  25104. t.exports = Object.freeze({
  25105. CONNECT: "postmessage.connect",
  25106. ACCEPT: "postmessage.accept",
  25107. REJECT: "postmessage.reject",
  25108. ACTION: "postmessage.action",
  25109. RESPONSE: "postmessage.response",
  25110. EVENT: "postmessage.event"
  25111. })
  25112. }
  25113. , {}],
  25114. 161: [function(e, t, i) {
  25115. "use strict";
  25116. t.exports = Object.freeze({
  25117. MOVE: "sdk.move",
  25118. ENTER_PANO: "sdk.enterpano",
  25119. MODEL_LOADED: "sdk.modelloaded"
  25120. })
  25121. }
  25122. , {}],
  25123. 162: [function(e, t, i) {
  25124. "use strict";
  25125. t.exports = Object.freeze({
  25126. FLY: "transition.fly",
  25127. FADEOUT: "transition.fade",
  25128. INSTANT: "transition.instant"
  25129. })
  25130. }
  25131. , {}],
  25132. 163: [function(e, t, i) {
  25133. "use strict";
  25134. t.exports = {
  25135. current: "1.0",
  25136. supported: ["1.0"],
  25137. deprecated: [],
  25138. isSupported: function(e) {
  25139. return this.supported.indexOf(e) !== -1
  25140. },
  25141. isDeprecated: function(e) {
  25142. return this.deprecated.indexOf(e) !== -1
  25143. },
  25144. isValid: function(e) {
  25145. return this.isSupported(e) || this.isDeprecated(e)
  25146. }
  25147. }
  25148. }
  25149. , {}],
  25150. 164: [function(e, t, i) {
  25151. (function(i) {
  25152. "use strict";
  25153. function n(e, t, i) {
  25154. e && (e = e.toLowerCase().trim());
  25155. var n = new I.UP.clone
  25156. , r = Math.PI / 3
  25157. , o = Math.PI / 2;
  25158. switch (e) {
  25159. case "left":
  25160. i.copy(t),
  25161. i.applyAxisAngle(n, o);
  25162. break;
  25163. case "right":
  25164. i.copy(t),
  25165. i.applyAxisAngle(n, -o);
  25166. break;
  25167. case "forwardleft":
  25168. i.copy(t),
  25169. i.applyAxisAngle(n, r);
  25170. break;
  25171. case "forwardright":
  25172. i.copy(t),
  25173. i.applyAxisAngle(n, -r);
  25174. break;
  25175. case "forward":
  25176. default:
  25177. i.copy(t)
  25178. }
  25179. return i
  25180. }
  25181. function r(e, t) {
  25182. if (e) {
  25183. var i = {
  25184. pano: e,
  25185. lookAtPoint: null,
  25186. duration: null,
  25187. maxDistanceOverride: null,
  25188. skipWarpingCheck: !1
  25189. };
  25190. this.player.flyToPano(i, function() {
  25191. t && t({
  25192. success: !0,
  25193. message: "Transition complete."
  25194. })
  25195. })
  25196. } else
  25197. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25198. t && t({
  25199. success: !1,
  25200. error: "Unable to find pano."
  25201. })
  25202. }
  25203. function o(e, t) {
  25204. var i = this.findRankedPano(e, t);
  25205. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25206. null)
  25207. }
  25208. function a(e, t) {
  25209. var i = this.findRankedtag(e, t);
  25210. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25211. null)
  25212. }
  25213. function s(e, t) {
  25214. t.copy(I.FORWARD),
  25215. e.getDirection(t)
  25216. }
  25217. function l(e) {
  25218. function t(e) {
  25219. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25220. return {
  25221. x: c.Math.radToDeg(t._x),
  25222. y: c.Math.radToDeg(t._y),
  25223. z: c.Math.radToDeg(t._z)
  25224. }
  25225. }
  25226. var i = function(e) {
  25227. return e.alignmentType !== m.ALIGNED ? null : {
  25228. x: e.position.x,
  25229. y: e.position.y,
  25230. z: e.position.z
  25231. }
  25232. };
  25233. return {
  25234. panos: e.panos.list.map(function(n) {
  25235. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25236. return {
  25237. uuid: n.id,
  25238. aligned: n.alignmentType === m.ALIGNED,
  25239. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25240. position: i(n),
  25241. rotation: t(n),
  25242. thumbnail: r
  25243. }
  25244. })
  25245. }
  25246. }
  25247. var c = e("three")
  25248. , h = e("./ApiHost")
  25249. , u = e("../util/logger")
  25250. , d = e("../util/common")
  25251. , p = e("../util/math")
  25252. , f = e("../enum/ModelManagerEvents")
  25253. , g = e("./PostMessageType")
  25254. , m = e("../enum/AlignmentType")
  25255. , v = e("../enum/Direction")
  25256. , A = e("./TransitionStyles")
  25257. , y = e("../util/panorama")
  25258. , C = e("../enum/GLCubeFaces")
  25259. , I = e("../enum/Vectors")
  25260. , E = e("../enum/Viewmode")
  25261. , b = e("../enum/WarpStyle")
  25262. , w = (e("../enum/Keys"),
  25263. e("../enum/PlayerEvents"))
  25264. , _ = e("../sdk/SdkEvents")
  25265. , I = e("../enum/Vectors")
  25266. , T = e("../enum/ControlEvents")
  25267. , x = e("../enum/RenderLayers")
  25268. , S = (e("../constants"),
  25269. e("../settings"))
  25270. , M = e("../lib/jpeg_encoder")
  25271. , R = new u(i)
  25272. , P = function() {
  25273. var e = function e() {
  25274. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25275. e.player.getDirection(e.playerDirection),
  25276. e.projectVectors();
  25277. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25278. if (e.angleTravelled += Math.abs(t),
  25279. e.angleTravelled >= Math.abs(e.angle)) {
  25280. if (e.active = !1,
  25281. e.onDone) {
  25282. var i = e.onDone;
  25283. i()
  25284. }
  25285. } else
  25286. e.lastFacingDirection.copy(e.playerDirection),
  25287. window.setTimeout(e, 4)
  25288. };
  25289. return e.active = !1,
  25290. e.angle = 0,
  25291. e.angleTravelled = 0,
  25292. e.playerDirection = new c.Vector3,
  25293. e.lastFacingDirection = new c.Vector3,
  25294. e.onDone = null,
  25295. e.player = null,
  25296. e.start = function(t, i, n, r) {
  25297. e.active = !0,
  25298. t && i && (i = 0),
  25299. e.angle = t || i,
  25300. e.xAngle = t,
  25301. e.yAngle = i,
  25302. e.angleTravelled = 0,
  25303. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25304. n.getDirection(e.playerDirection),
  25305. e.lastFacingDirection.copy(e.playerDirection),
  25306. e.projectVectors(),
  25307. e.onDone = r,
  25308. e.player = n,
  25309. e()
  25310. }
  25311. ,
  25312. e.projectVectors = function() {
  25313. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25314. e.lastFacingDirection.projectOnPlane(I.UP))
  25315. }
  25316. ,
  25317. e
  25318. }()
  25319. , O = function() {
  25320. var e = new c.Vector3;
  25321. return function(t) {
  25322. t ? (e.copy(t.position),
  25323. e.add(t.discPosition),
  25324. p.projectPositionToCanvas(e, this.player.camera, e),
  25325. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25326. }
  25327. }()
  25328. , L = function() {
  25329. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25330. }
  25331. , D = function() {
  25332. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25333. }
  25334. , N = function(e) {
  25335. var t = new c.Vector3;
  25336. return function(e) {
  25337. var i = this.player.getDirection();
  25338. t.copy(i);
  25339. var n = t.y;
  25340. t.y = 0,
  25341. t.normalize();
  25342. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25343. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25344. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25345. 0;
  25346. this.player.mode === E.DOLLHOUSE && (r = -r);
  25347. var o = L.call(this) - .1
  25348. , a = D.call(this) + .1
  25349. , s = r + e;
  25350. s > o ? s = o : s < a && (s = a);
  25351. var l = s - r;
  25352. return e > 0 && l < .01 && (l = 0),
  25353. e < 0 && l > -.01 && (l = 0),
  25354. l
  25355. }
  25356. }()
  25357. , B = function() {
  25358. var e = new c.Euler;
  25359. return function(t) {
  25360. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25361. {
  25362. position: {
  25363. x: t.position.x,
  25364. y: t.position.y,
  25365. z: t.position.z
  25366. },
  25367. rotation: {
  25368. x: c.Math.radToDeg(e.x),
  25369. y: c.Math.radToDeg(e.y),
  25370. z: 0
  25371. },
  25372. pano: t.currentPano ? t.currentPano.id : null,
  25373. mode: t.mode
  25374. }
  25375. }
  25376. }()
  25377. , F = null;
  25378. t.exports = {
  25379. init: function(e, t, i, n, r) {
  25380. V.init(e, t, i, r),
  25381. F = new Promise(function(e, t) {
  25382. i.on(w.Ready, function() {
  25383. e()
  25384. })
  25385. }
  25386. .bind(this));
  25387. var o = new h(window)
  25388. , a = o.waitForConnection();
  25389. a.then(function(e) {
  25390. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25391. });
  25392. var s = function() {
  25393. var e = Date.now();
  25394. return function() {
  25395. if (!(Date.now() - e < 100)) {
  25396. var t = B(i);
  25397. o.sendEvent(_.MOVE, {
  25398. state: t
  25399. }),
  25400. e = Date.now()
  25401. }
  25402. }
  25403. }();
  25404. i.on(w.Move, s),
  25405. i.on(w.ViewChanged, s),
  25406. n.on(f.ActiveModelChanged, function(e) {
  25407. function t(e) {
  25408. var t, i = e.newPano.id;
  25409. e.oldPano && (t = e.oldPano.id),
  25410. i !== t && o.sendEvent(_.ENTER_PANO, {
  25411. oldPano: t,
  25412. newPano: i
  25413. })
  25414. }
  25415. var i = e.model
  25416. , n = e.oldModel;
  25417. V.model = i,
  25418. a.then(function() {
  25419. o.sendEvent(_.MODEL_LOADED, {
  25420. metadata: l(i)
  25421. })
  25422. }),
  25423. n && n.panos.forEach(function(e) {
  25424. e.removeEventListener("enter", t)
  25425. }),
  25426. i.panos.forEach(function(e) {
  25427. e.on("enter", t)
  25428. })
  25429. })
  25430. }
  25431. };
  25432. var V = {
  25433. director: null,
  25434. player: null,
  25435. controls: null,
  25436. sceneRenderer: null,
  25437. model: null,
  25438. init: function(e, t, i, n) {
  25439. this.director = e,
  25440. this.player = i,
  25441. this.controls = t,
  25442. this.sceneRenderer = n
  25443. },
  25444. handleToObject: {},
  25445. objectToHandle: {},
  25446. handleCount: 0,
  25447. onMessageReceive: function(e) {
  25448. if (e) {
  25449. var t = e.targetFunction
  25450. , i = e.params
  25451. , n = e.onDone;
  25452. t && this[t] && this[t](i, n)
  25453. }
  25454. },
  25455. waitForInit: function(e, t) {
  25456. F.then(t.bind({
  25457. success: !0,
  25458. message: "Init complete."
  25459. }))
  25460. },
  25461. moveToPano: function(e, t) {
  25462. var i = new c.Euler(0,0,0,"YXZ")
  25463. , n = new c.Quaternion;
  25464. return function(e, t) {
  25465. var r = e.pano
  25466. , o = e.rotation
  25467. , a = e.transition;
  25468. if (!this.model)
  25469. return t({
  25470. success: !1,
  25471. error: "The model has not been loaded yet"
  25472. });
  25473. var s = this.model.panos.get(r);
  25474. if (!s)
  25475. return t({
  25476. success: !1,
  25477. error: r + " does not exist in this model"
  25478. });
  25479. if (!o)
  25480. return t({
  25481. sucess: !1,
  25482. erorr: o + " is not a valid rotation"
  25483. });
  25484. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25485. console.log(o.z);
  25486. var l = {
  25487. success: !0,
  25488. message: r
  25489. };
  25490. if (a === A.FADEOUT)
  25491. n.setFromEuler(i),
  25492. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25493. else {
  25494. var h, u;
  25495. a === A.INSTANT && (h = 0,
  25496. u = 0);
  25497. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25498. this.player.flyToPano({
  25499. pano: s,
  25500. lookAtPoint: d,
  25501. duration: h,
  25502. aimDuration: u
  25503. }, t.bind(this, l))
  25504. }
  25505. }
  25506. }(),
  25507. moveInDirection: function(e, t) {
  25508. var i = e.direction;
  25509. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25510. void (t && t({
  25511. success: !1,
  25512. error: "Invalid direction."
  25513. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25514. t(e ? {
  25515. success: !0,
  25516. message: "moved " + i
  25517. } : {
  25518. success: !1,
  25519. error: "Cannot move in direction: " + i
  25520. })
  25521. })
  25522. },
  25523. getPose: function(e, t) {
  25524. this.player.camera.position,
  25525. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25526. return t({
  25527. success: !0,
  25528. message: B(this.player)
  25529. })
  25530. },
  25531. takeScreenShot: function() {
  25532. var e = new c.PerspectiveCamera
  25533. , t = new c.WebGLRenderTarget;
  25534. return function(i, n) {
  25535. if (!i.resolution)
  25536. return n({
  25537. success: !1,
  25538. error: "An invalid resolution was specified"
  25539. });
  25540. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25541. var r = this.sceneRenderer.renderer.getSize();
  25542. i.resolution.width = r.width,
  25543. i.resolution.height = r.height
  25544. }
  25545. e.layers.set(x.DEFAULT),
  25546. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25547. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25548. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25549. var o = i.resolution.width
  25550. , a = i.resolution.height
  25551. , s = o / a;
  25552. e.position.copy(this.sceneRenderer.camera.position),
  25553. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25554. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25555. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25556. t.setSize(o, a),
  25557. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25558. var l = new Uint8Array(o * a * 4);
  25559. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25560. var c = M.encode({
  25561. data: l,
  25562. width: o,
  25563. height: a,
  25564. heading: 180,
  25565. pitch: 0
  25566. }, {
  25567. quality: 75,
  25568. flipY: !0
  25569. })
  25570. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25571. n({
  25572. success: !0,
  25573. message: h
  25574. })
  25575. }
  25576. }(),
  25577. findRankedPano: function(e, t) {
  25578. var i = new c.Vector3
  25579. , r = new c.Vector3;
  25580. return function(e, t) {
  25581. s(this.player, r),
  25582. n(t, r, i);
  25583. var o = this.player.rankedPanoInDirection(e, i);
  25584. if (o) {
  25585. var a = this.objectToHandle[o.id];
  25586. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25587. this.handleToObject[a] = o),
  25588. a
  25589. }
  25590. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25591. -1
  25592. }
  25593. }(),
  25594. findRankedtag: function(e, t) {
  25595. var i = new c.Vector3
  25596. , r = new c.Vector3;
  25597. return function(e, t) {
  25598. s(this.player, r),
  25599. n(t, r, i);
  25600. var o = this.player.rankedtagInDirection(e, i);
  25601. if (o) {
  25602. var a = this.objectToHandle[o.sid];
  25603. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25604. this.handleToObject[a] = o),
  25605. a
  25606. }
  25607. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25608. -1
  25609. }
  25610. }(),
  25611. clickNearesttag: function(e) {
  25612. this.clickRankedtag(0, e)
  25613. },
  25614. clickRankedtag: function(e, t) {
  25615. var i = a.call(this, e, t);
  25616. i && O.call(this, i)
  25617. },
  25618. clickNearestPano: function(e, t) {
  25619. this.clickRankedPano(0, e, t)
  25620. },
  25621. clickRankedPano: function(e, t, i) {
  25622. var n = o.call(this, e, t);
  25623. n ? r.call(this, n, i) : i(null)
  25624. },
  25625. clickPano: function(e, t) {
  25626. var i = this.handleTable[e];
  25627. i ? r.call(this, i, t) : t(null)
  25628. },
  25629. rotateDirection: function() {
  25630. return function(e, t) {
  25631. var i = e.direction
  25632. , n = e.angle;
  25633. if (!P.active) {
  25634. var r = 0
  25635. , o = 0
  25636. , a = 0
  25637. , s = 0;
  25638. if (!n || isNaN(n))
  25639. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25640. void (t && t({
  25641. success: !1,
  25642. error: "Invalid rotation angle."
  25643. }));
  25644. if (this.player.mode === E.TRANSITIONING)
  25645. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25646. void (t && t({
  25647. success: !1,
  25648. error: "Cannot rotate while transitioning"
  25649. }));
  25650. if (i === v.RIGHT || i === v.LEFT)
  25651. i === v.RIGHT && (n = -n),
  25652. r = n > 0 ? -1 : 1,
  25653. a = n;
  25654. else {
  25655. if (i !== v.UP && i !== v.DOWN)
  25656. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25657. void (t && t({
  25658. success: !1,
  25659. error: "Invalid direction for rotation."
  25660. }));
  25661. if (this.player.mode === E.FLOORPLAN)
  25662. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25663. void (t && t({
  25664. success: !1,
  25665. error: "Cannot rotate " + i + " in floorplan mode"
  25666. }));
  25667. if (i === v.DOWN && (n = -n),
  25668. n = N.call(this, n),
  25669. 0 === n)
  25670. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25671. void (t && t({
  25672. success: !1,
  25673. error: "Already at maximum rotation in direction: " + i
  25674. }));
  25675. o = n > 0 ? 1 : -1,
  25676. s = n
  25677. }
  25678. var l = n;
  25679. n = c.Math.degToRad(n),
  25680. a = c.Math.degToRad(a),
  25681. s = c.Math.degToRad(s);
  25682. var h = this.controls.activeControl
  25683. , u = function() {
  25684. h.stopRotating(!0),
  25685. t && t({
  25686. success: !0,
  25687. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25688. })
  25689. };
  25690. h.startRotating(r, o),
  25691. P.start(a, s, this.player, u)
  25692. }
  25693. }
  25694. }(),
  25695. rotate: function() {
  25696. var e = new c.Vector3
  25697. , t = new c.Vector3;
  25698. return function(i, n) {
  25699. var r = i.xAngle
  25700. , o = i.yAngle;
  25701. if (!P.active) {
  25702. if (r = r || 0,
  25703. o = o || 0,
  25704. isNaN(r) || isNaN(o))
  25705. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25706. void (n && n({
  25707. success: !1,
  25708. error: "Invalid rotation angle."
  25709. }));
  25710. if (this.player.mode === E.TRANSITIONING)
  25711. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25712. void (n && n({
  25713. success: !1,
  25714. error: "Cannot rotate while transitioning"
  25715. }));
  25716. Math.abs(r) < .01 && (r = 0),
  25717. Math.abs(o) < .01 && (o = 0);
  25718. var a = o;
  25719. o = N.call(this, o),
  25720. r = -r;
  25721. var s = a > 0 ? "UP" : "DOWN";
  25722. if (!r && a && !o)
  25723. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25724. void (n && n({
  25725. success: !1,
  25726. error: "Already at maximum rotation in direction: " + s
  25727. }));
  25728. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25729. var l = o;
  25730. o = c.Math.degToRad(o),
  25731. r = c.Math.degToRad(r),
  25732. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25733. this.player.getDirection(e),
  25734. t.copy(e).applyAxisAngle(I.UP, r),
  25735. t.applyAxisAngle(I.RIGHT, o);
  25736. var h = (e.angleTo(t),
  25737. r > 0 ? -1 : r < 0 ? 1 : 0)
  25738. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25739. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25740. var d = this.controls.activeControl
  25741. , p = function() {
  25742. d.stopRotating(!0),
  25743. n && n({
  25744. success: !0,
  25745. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25746. })
  25747. };
  25748. d.startRotating(h, u),
  25749. P.start(r, o, this.player, p)
  25750. }
  25751. }
  25752. }(),
  25753. panCamera: function(e, t) {
  25754. function i(e) {
  25755. switch (r.removeAllListeners(T.AutoPanComplete),
  25756. r.removeAllListeners(T.AutoPanInterrupt),
  25757. r.removeAllListeners(T.AutoPanClamped),
  25758. e) {
  25759. case T.AutoPanInterrupt:
  25760. t({
  25761. success: !0,
  25762. message: "Camera panning interrupted."
  25763. });
  25764. break;
  25765. case T.AutoPanClamped:
  25766. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25767. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25768. return void t({
  25769. success: !1,
  25770. error: "Already at edge of current model bounds."
  25771. });
  25772. var i = "The view point is outside the bounds for the current model. ";
  25773. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25774. console.warn(i)
  25775. }
  25776. case T.AutoPanComplete:
  25777. t({
  25778. success: !0,
  25779. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25780. })
  25781. }
  25782. }
  25783. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25784. return t({
  25785. success: !1,
  25786. error: "Camera panning is not available in the current mode: " + this.player.mode
  25787. });
  25788. var n = e.position
  25789. , r = this.player.control;
  25790. r.setAutoPanPosition(n.x, n.z),
  25791. r.autoPan = !0;
  25792. var o = function(e, t) {
  25793. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25794. };
  25795. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25796. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25797. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25798. },
  25799. click: function(e, t) {
  25800. var i = e.x
  25801. , n = e.y
  25802. , r = e.percentage;
  25803. r === !0 && (i = i / 100 * $("#player").width(),
  25804. n = n / 100 * $("#player").height()),
  25805. this.player.handleInputStart(i, n),
  25806. this.player.updateIntersect(),
  25807. this.player.handleInputEnd(i, n)
  25808. },
  25809. mouseOver: function(e, t) {
  25810. var i = e.x
  25811. , n = e.y
  25812. , r = e.percentage;
  25813. r === !0 && (i = i / 100 * $("#player").width(),
  25814. n = n / 100 * $("#player").height()),
  25815. this.player.handleInputMove(i, n),
  25816. this.player.updateIntersect()
  25817. },
  25818. moveToMode: function(e, t) {
  25819. function i(e) {
  25820. t(e ? {
  25821. success: !1,
  25822. error: "Failed to load new mode: " + e
  25823. } : {
  25824. success: !0,
  25825. message: "Moved to new mode: " + n
  25826. })
  25827. }
  25828. var n = e.mode;
  25829. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25830. i()
  25831. }, function(e) {
  25832. i(e)
  25833. }) : t({
  25834. success: !1,
  25835. error: "Invalid mode selection"
  25836. })
  25837. }
  25838. }
  25839. }
  25840. ).call(this, "/js/sdk/automation.js")
  25841. }
  25842. , {
  25843. "../constants": 8,
  25844. "../enum/AlignmentType": 17,
  25845. "../enum/ControlEvents": 21,
  25846. "../enum/Direction": 22,
  25847. "../enum/GLCubeFaces": 25,
  25848. "../enum/Keys": 30,
  25849. "../enum/ModelManagerEvents": 33,
  25850. "../enum/PlayerEvents": 40,
  25851. "../enum/RenderLayers": 41,
  25852. "../enum/Vectors": 50,
  25853. "../enum/Viewmode": 51,
  25854. "../enum/WarpStyle": 52,
  25855. "../lib/jpeg_encoder": 94,
  25856. "../sdk/SdkEvents": 161,
  25857. "../settings": 166,
  25858. "../util/common": 185,
  25859. "../util/logger": 189,
  25860. "../util/math": 190,
  25861. "../util/panorama": 191,
  25862. "./ApiHost": 159,
  25863. "./PostMessageType": 160,
  25864. "./TransitionStyles": 162,
  25865. three: 217
  25866. }],
  25867. 165: [function(e, t, i) {
  25868. "use strict";
  25869. function n(e) {
  25870. this.sourceWindow = e,
  25871. this.targetWindow = null,
  25872. this.targetOrigin = null,
  25873. this.id = Math.floor(1e5 * Math.random()),
  25874. this.bindEvents()
  25875. }
  25876. var r = e("./PostMessageType")
  25877. , o = e("events").EventEmitter;
  25878. n.prototype = Object.create(o.prototype),
  25879. n.prototype.bindEvents = function() {
  25880. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25881. }
  25882. ,
  25883. n.prototype.setTarget = function(e, t) {
  25884. this.targetWindow = e,
  25885. this.targetOrigin = t
  25886. }
  25887. ,
  25888. n.prototype.onPostmessageReceived = function(e) {
  25889. var t = e.origin || e.originalEvent.origin
  25890. , i = e.source;
  25891. switch (e.data.type) {
  25892. case r.CONNECT:
  25893. break;
  25894. case r.RESPONSE:
  25895. if (this.id !== e.data.toId)
  25896. return;
  25897. default:
  25898. if (!this.validateMessageOrigin(t))
  25899. return
  25900. }
  25901. var n = e.data;
  25902. n.source = i,
  25903. n.origin = t,
  25904. n.timestamp = Date.now(),
  25905. this.emit(e.data.type, n)
  25906. }
  25907. ,
  25908. n.prototype.validateMessageOrigin = function(e) {
  25909. return "*" === this.targetOrigin || e === this.targetOrigin
  25910. }
  25911. ,
  25912. n.prototype.send = function(e) {
  25913. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25914. this.targetWindow.postMessage(e, this.targetOrigin))
  25915. }
  25916. ,
  25917. t.exports = n
  25918. }
  25919. , {
  25920. "./PostMessageType": 160,
  25921. events: 202
  25922. }],
  25923. 166: [function(e, t, i) {
  25924. "use strict";
  25925. var n = e("three")
  25926. , r = e("./util/browser")
  25927. , o = e("./enum/Viewmode")
  25928. , a = e("./enum/VROption")
  25929. , s = e("./enum/Colors")
  25930. , l = e("./enum/WarpStyle")
  25931. , c = e("./util/easing")
  25932. , h = e("./util/common")
  25933. , u = e("./util/showcase")
  25934. , d = e("./constants")
  25935. , p = {
  25936. debug: !1,
  25937. version: "2.25.6-0-gd87e5b1",
  25938. languageTag: r.valueFromHash("lang", null),
  25939. pageTitle: "四维虚拟漫游",
  25940. authorizationHeader: u.getAuthorizationHeader(),
  25941. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25942. logLevel: r.valueFromHash("log", 2),
  25943. skyboxRadius: 2500,
  25944. modelBoundsPadding: 5,
  25945. showNeighbors: !1,
  25946. brand: r.valueFromHash("brand", !0),
  25947. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25948. startHighlights: r.valueFromHash("hl", -1),
  25949. specialEdition: r.valueFromHash("bn", 0),
  25950. useWheel: r.valueFromHash("wh", !0),
  25951. crossOrigin: "anonymous",
  25952. fancierTransition: !1,
  25953. wireframe: !1,
  25954. skyboxWireframe: !1,
  25955. modelAlpha: 1,
  25956. highlightPanoSelection: !1,
  25957. showSweeps: !0,
  25958. showSkyboxes: !1,
  25959. showMesh: !0,
  25960. showFloors: !1,
  25961. showFloorDuration: 300,
  25962. showFloorDelay: 300,
  25963. hideFloorDuration: 300,
  25964. hideFloorDelay: 0,
  25965. reticuleOpacityTransitionTime: 250,
  25966. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25967. markerOpacityTransitionTime: 500,
  25968. guiAnimationSpeed: 250,
  25969. highlightAnimationDuration: 500,
  25970. modelComponentLoadSpinnerDelay: 150,
  25971. captureErrors: !1,
  25972. maxMobileTextures: 6,
  25973. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25974. startupFlyinDelay: 3e3,
  25975. dollhouseDefault: {
  25976. minDistance: 15,
  25977. maxDistance: 50,
  25978. minPolarAngle: n.Math.degToRad(10),
  25979. maxPolarAngle: n.Math.degToRad(90)
  25980. },
  25981. hideReticuleTimeout: 1e3,
  25982. analytics: {
  25983. inactivityThreshold: 30,
  25984. sessionTrackingRate: .15,
  25985. maxTrackedErrors: 20,
  25986. sessionDurationPingFrequency: 10,
  25987. sessionDurationTimeout: 15
  25988. },
  25989. flydown: {
  25990. movementEasing: "easeInOutQuad",
  25991. movementDelay: .001,
  25992. rotationEasing: "easeInOutQuad",
  25993. rotationDelay: .5,
  25994. modelTextureDelay: .75,
  25995. skyboxDelay: .75
  25996. },
  25997. transition: {
  25998. flySpeed: .001,
  25999. flyTime: 750,
  26000. flytimeMaxDistanceThreshold: 5,
  26001. flytimeDistanceMultiplier: 150,
  26002. aimTime: 1500,
  26003. aimSlowFactor: 1.5,
  26004. blur: 0.8,
  26005. movementEasing: "easeInOutQuad",
  26006. blendEasing: "easeInOutQuad",
  26007. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26008. },
  26009. show360Views: {
  26010. enabled: !0,
  26011. transitionTime: 1e3
  26012. },
  26013. quickstart: {
  26014. enabled: true,
  26015. animation: 1400,
  26016. showTextDelay: 500,
  26017. fadeOutDelay: 3e3,
  26018. fovChange: 10
  26019. },
  26020. appConfig: {
  26021. webvr_version: null,
  26022. segment_key: null,
  26023. embedly_key: null,
  26024. branch_key: null,
  26025. keen_write_key: null,
  26026. keen_project_id: null
  26027. },
  26028. vr: {
  26029. enabled: !0,
  26030. allowWebVR: !1,
  26031. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26032. },
  26033. share: {
  26034. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26035. },
  26036. input: {
  26037. longTapThreshold: 200,
  26038. moveToleranceNDC: .01,
  26039. touchMoveThreshold: 25
  26040. },
  26041. help: {
  26042. modalStayDuration: 600
  26043. },
  26044. immersive: {
  26045. timeToShowAgain: 1250,
  26046. uiStayDuration: 600
  26047. },
  26048. tourInteraction: {
  26049. disabled: "0" === r.valueFromHash("tourcta", null),
  26050. showPauseButton: 1e3,
  26051. showModal: 1500,
  26052. allowNextClick: 200,
  26053. largeModal: "1" === r.valueFromHash("tourcta", null),
  26054. smallModal: "2" === r.valueFromHash("tourcta", null)
  26055. },
  26056. labels: {
  26057. enabled: !1,
  26058. hideUntilStart: !0,
  26059. fadeInDuration: 250,
  26060. fadeInDelay: 250,
  26061. fadeOutDuration: 250,
  26062. fadeOutDelay: 0,
  26063. zoomHideThreshhold: {
  26064. mobile: r.isSmallScreen() ? .45 : .6,
  26065. desktop: 2
  26066. },
  26067. zoomTruncateThreshhold: {
  26068. mobile: r.isSmallScreen() ? .35 : .45,
  26069. desktop: .85
  26070. },
  26071. minLengthForTruncate: 16,
  26072. truncateLength: 12,
  26073. truncateSuffix: "..."
  26074. },
  26075. tags: {
  26076. enabled: r.valueFromHash("mt", 1),
  26077. startup: {
  26078. hideUntilStart: !0,
  26079. fadeInDuration: 500,
  26080. fadeInDelay: 100
  26081. },
  26082. visibility: {
  26083. anyDistance: !0,
  26084. visibleDistance: 8,
  26085. cameraClearance: .1,
  26086. alphaTestLevel: .05,
  26087. hideViaFloor: !0,
  26088. hideOffScreenDisc: !1,
  26089. hideOffScreenObject: !1
  26090. },
  26091. disc: {
  26092. opacity: 1,
  26093. disabledOpacity: .5,
  26094. scale: {
  26095. nearBound: 1.5,
  26096. farBound: 4.8,
  26097. linkFarBound: !1,
  26098. linkPercent: 40,
  26099. maxSize: 80,
  26100. minSize: 40,
  26101. baseViewportSize: 800,
  26102. responsiveness: 100
  26103. }
  26104. },
  26105. pole: {
  26106. enabled: !0,
  26107. height: .5,
  26108. width: 2,
  26109. opacity: .5,
  26110. color: "white"
  26111. },
  26112. navigate: {
  26113. nearestPano: !0,
  26114. lineOfSight: !0,
  26115. reactivate: !0,
  26116. aimAt: "disc",
  26117. tiltTolerance: 25,
  26118. rotateSpeedFactor: .6
  26119. }
  26120. },
  26121. path: {
  26122. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26123. colorUp: s._desat(s.newBlue, .5),
  26124. colorDown: s._darken(s.newBlue, .35),
  26125. opacity: .5,
  26126. style: "ribbon",
  26127. height: .025,
  26128. ribbonWidth: .24,
  26129. outsideHeight: .5,
  26130. waypointRadius: .5,
  26131. waypointIndoorRadius: .24,
  26132. waypointPulse: 1e3,
  26133. typ: l.BLACK,
  26134. meshFree: r.valueFromHash("mf", 1),
  26135. mapGuides: r.valueFromHash("guides", !0),
  26136. fadeInTime: 400,
  26137. fadeOutTime: 300
  26138. },
  26139. warp: {
  26140. nearPanoDist: .1,
  26141. matchCam: !1,
  26142. blur: .33,
  26143. fastTime: 1500,
  26144. teleportTime: 1500,//瞬间过渡的时间
  26145. flytimeDistanceMultiplier:150,//add
  26146. flyTime:750,//add
  26147. outsideTime: 2e3,
  26148. lookAheadMax: .3,
  26149. lookAheadDist: 2.5,
  26150. softPushDist: .37,
  26151. softPushEnd: .3,
  26152. softBendAngle: 8,
  26153. softBendTilt: 4,
  26154. softBendEnd: .3,
  26155. doBurns: true, //r.valueFromHash("kb", !0),
  26156. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26157. minBurnsAngle: 35,
  26158. minDownAngle: -35,
  26159. maxTurnPerSec: 280,
  26160. maxAimPerSec: 35,
  26161. minRotation: 12,
  26162. maxAimRotation: 33.2,
  26163. turnFriction: .2,
  26164. flySpeed: .01,
  26165. minWarpTime: 1200,
  26166. warpInterruptionRedirectTime: 500,
  26167. tourStepDelay: r.valueFromHash("st", 0),
  26168. walkDelay: 0,
  26169. walkMaxDist: 50,
  26170. walkMinDist: .8,
  26171. walkSlideShowThreshhold: 3000,
  26172. walkExtraPanosDistance: .4,
  26173. timePerMeter: 1200,
  26174. motionLeadTime: 5000,
  26175. movementEasing: "easeInOutQuad",
  26176. blendEasing: "easeInOutQuad",
  26177. showBunny: !1,
  26178. loop: r.valueFromHash("lp", !1),
  26179. auto: r.valueFromHash("ts", -1),
  26180. eOrder: 'YXZ', //"YXZ",
  26181. stepFactor: .25,
  26182. brakeStrength: 2,
  26183. minBrakeAngle: .1,
  26184. maxBrakeAngle: 1.8,
  26185. climbEffort: 4
  26186. },
  26187. rotationFriction: .05,
  26188. rotationAccelerationInside: 4.5,
  26189. rotationAccelerationOutside: .15,
  26190. rotationAfterMoveMultiplier: 40,
  26191. rotationAfterMoveHistoryCount: 5,
  26192. panFriction: .09,
  26193. panAccelerationOutside: 60,
  26194. onload: r.valueFromHash("onload", o.PANORAMA),
  26195. zoomNearLimit: .1,
  26196. zoomFarLimit: 50,
  26197. navigation: {
  26198. panoScores: !1,
  26199. mouseDirection: !0,
  26200. filterStrictness: .75,
  26201. angleFactor: -30,
  26202. directionFactor: 10,
  26203. distanceFactor: -1,
  26204. optionalityFactor: 3
  26205. },
  26206. sdkInit: !1,
  26207. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26208. console: r.valueFromHash("console", !1),
  26209. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26210. panoramaNeighbourMaxDistance: 5,
  26211. panoFloorClickRadius: .35,
  26212. showScreenshotLocations: !1,
  26213. showAxis: !1,
  26214. showNeighbourRaycasts: !1,
  26215. colorMarkerOnLoad: !1,
  26216. colorMarkerByFloor: !1,
  26217. tiling: {
  26218. panoPreRenderRepeatDelay: 2500,
  26219. panoPreRenderDelay: 500,
  26220. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26221. tilingFlagNames: ["usetiles", "tiles"],
  26222. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26223. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26224. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26225. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26226. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26227. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 1),
  26228. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26229. customCompression: r.valueFromHash("tilecustcomp", 0),
  26230. // mobileHighQualityOverride: !1,
  26231. mobileHighQualityOverride: 1,
  26232. allowUltraHighResolution: true
  26233. },
  26234. zoom: {
  26235. enabled: true,
  26236. forceOff: r.valueFromHash("nozoom", 0),
  26237. overridemax: r.valueFromHash("maxzoom", null),
  26238. overridemin: r.valueFromHash("minzoom", null),
  26239. max: d.highQualityMaxZoom,
  26240. min: 1,
  26241. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26242. activationThreshold: 1.1,
  26243. restoreTime: 500
  26244. },
  26245. profiling: {
  26246. enabled: r.valueFromHash("mem", !1)
  26247. }
  26248. };
  26249. p = h.deepExtend(p, d, {
  26250. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26251. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26252. panorama: {
  26253. transitionTime: 1e3,
  26254. modelAlpha: 0,
  26255. modelAlphaDelay: p.flydown.modelTextureDelay,
  26256. modelAlphaLength: 1,
  26257. skyboxOpacity: 1,
  26258. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26259. skyboxOpacityLength: .9,
  26260. fovLength: 1,
  26261. fovDelay: 0,
  26262. cameraMatrixDuration: .8,
  26263. cameraMatrixDelay: 0,
  26264. cameraMatrixEase: c.easeInCubic,
  26265. reticuleOpacity: 1,
  26266. markerOpacity: .3,
  26267. markerOpacityOnHover: 1
  26268. },
  26269. dollhouse: {
  26270. transitionTime: 1e3,
  26271. modelAlpha: 1,
  26272. modelAlphaDelay: 0,
  26273. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26274. skyboxOpacity: 0,
  26275. skyboxOpacityDelay: 0,
  26276. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26277. fovLength: 1,
  26278. fovDelay: 0,
  26279. cameraMatrixDuration: .8,
  26280. cameraMatrixDelay: .3,
  26281. cameraMatrixEase: c.easeInCubic,
  26282. reticuleOpacity: 1,
  26283. markerOpacity: 0,
  26284. markerOpacityOnHover: 0
  26285. },
  26286. floorplan: {
  26287. transitionTime: 1e3,
  26288. modelAlpha: 1,
  26289. modelAlphaDelay: 0,
  26290. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26291. skyboxOpacity: 0,
  26292. skyboxOpacityDelay: 0,
  26293. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26294. fovLength: 1,
  26295. fovDelay: 0,
  26296. cameraMatrixDuration: .5,
  26297. cameraMatrixDelay: 0,
  26298. cameraMatrixEase: c.easeOutCubic,
  26299. reticuleOpacity: 1,
  26300. markerOpacity: 0,
  26301. markerOpacityOnHover: 0,
  26302. cameraHeight: 50
  26303. },
  26304. transitioning: {
  26305. reticuleOpacity: 0,
  26306. markerOpacity: .3,
  26307. markerOpacityOnHover: 1
  26308. },
  26309. "floorplan-dollhouse": {
  26310. rotationDelay: 0,
  26311. rotationDuration: 1
  26312. },
  26313. "floorplan-panorama": {
  26314. rotationDelay: .5,
  26315. rotationDuration: 1
  26316. },
  26317. "dollhouse-panorama": {
  26318. rotationDelay: .5,
  26319. rotationDuration: 1
  26320. },
  26321. "dollhouse-floorplan": {
  26322. rotationDelay: 0,
  26323. rotationDuration: 1,
  26324. cameraMatrixDuration: 1.05,
  26325. cameraMatrixDelay: .5
  26326. },
  26327. "panorama-dollhouse": {
  26328. rotationDelay: 0,
  26329. rotationDuration: .5
  26330. },
  26331. "panorama-floorplan": {
  26332. transitionTime: 1500,
  26333. rotationDelay: 0,
  26334. rotationDuration: .5
  26335. }
  26336. }),
  26337. p.path.meshFree && (p.path.typ = l.WALK),
  26338. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26339. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26340. window._settings = t.exports = p
  26341. }
  26342. , {
  26343. "./constants": 8,
  26344. "./enum/Colors": 19,
  26345. "./enum/VROption": 47,
  26346. "./enum/Viewmode": 51,
  26347. "./enum/WarpStyle": 52,
  26348. "./util/browser": 182,
  26349. "./util/common": 185,
  26350. "./util/easing": 186,
  26351. "./util/showcase": 193,
  26352. three: 217
  26353. }],
  26354. 167: [function(e, t, i) {
  26355. "use strict";
  26356. var n = e("three")
  26357. , r = e("./settings")
  26358. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26359. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26360. t.exports = {
  26361. basicTextured: {
  26362. uniforms: {
  26363. tDiffuse: {
  26364. type: "t",
  26365. value: null
  26366. },
  26367. alpha: {
  26368. type: "f",
  26369. value: 1
  26370. }
  26371. },
  26372. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26373. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26374. },
  26375. copyCubeMap: {
  26376. uniforms: {
  26377. tDiffuse: {
  26378. type: "t",
  26379. value: null
  26380. },
  26381. alpha: {
  26382. type: "f",
  26383. value: 1
  26384. }
  26385. },
  26386. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26387. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26388. },
  26389. cube: {
  26390. uniforms: {
  26391. map: {
  26392. type: "t",
  26393. value: null
  26394. },
  26395. opacity: {
  26396. type: "f",
  26397. value: 1
  26398. }
  26399. },
  26400. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26401. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26402. },
  26403. model: {
  26404. uniforms: {
  26405. map: {
  26406. type: "t",
  26407. value: null
  26408. },
  26409. modelAlpha: {
  26410. type: "f",
  26411. value: r.modelAlpha
  26412. },
  26413. opacity: {
  26414. type: "f",
  26415. value: 1
  26416. },
  26417. progress: {
  26418. type: "f",
  26419. value: 0
  26420. },
  26421. blackout: {
  26422. type: "i",
  26423. value: 0
  26424. },
  26425. pano0Map: {
  26426. type: "t",
  26427. value: null
  26428. },
  26429. pano0Position: {
  26430. type: "v3",
  26431. value: new n.Vector3
  26432. },
  26433. pano0Matrix: {
  26434. type: "m4",
  26435. value: new n.Matrix4
  26436. },
  26437. pano1Map: {
  26438. type: "t",
  26439. value: null
  26440. },
  26441. pano1Position: {
  26442. type: "v3",
  26443. value: new n.Vector3
  26444. },
  26445. pano1Matrix: {
  26446. type: "m4",
  26447. value: new n.Matrix4
  26448. }
  26449. },
  26450. vertexShader: o + `uniform vec3 pano0Position;
  26451. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26452. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26453. varying vec3 vWorldPosition0;
  26454. varying vec3 vWorldPosition1;
  26455. uniform int blackout;
  26456. void main() {
  26457. vUv = uv;
  26458. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26459. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26460. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26461. vWorldPosition0.x *= -1.0;
  26462. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26463. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26464. vWorldPosition1.x *= -1.0;
  26465. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26466. }`,
  26467. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26468. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26469. void main() {
  26470. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26471. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26472. vec4 colorFromPanos;
  26473. if (blackout == 5){
  26474. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26475. }else{
  26476. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26477. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26478. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26479. else if (blackout == 1) {
  26480. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26481. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26482. }
  26483. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26484. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26485. }
  26486. vec4 colorFromTexture = texture2D( map, vUv );
  26487. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26488. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26489. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26490. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26491. }`
  26492. },
  26493. hot:{
  26494. uniforms:{
  26495. color:{
  26496. type: "c",
  26497. value: new n.Color( 0xff2200 )
  26498. },
  26499. opac:{
  26500. type: "f",
  26501. value: 0
  26502. },
  26503. texture1:{
  26504. type: "t",
  26505. value: null
  26506. },
  26507. texture2:{
  26508. type: "t",
  26509. value: null
  26510. }
  26511. },
  26512. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26513. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26514. },
  26515. modelOutside: {
  26516. uniforms: {
  26517. map: {
  26518. type: "t",
  26519. value: null
  26520. },
  26521. opacity: {
  26522. type: "f",
  26523. value: 1
  26524. }
  26525. },
  26526. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26527. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26528. },
  26529. ribbon: {
  26530. uniforms: {
  26531. map: {
  26532. type: "t",
  26533. value: null
  26534. },
  26535. opacity: {
  26536. type: "f",
  26537. value: 1
  26538. },
  26539. color: {
  26540. type: "c",
  26541. value: new n.Color(r.path.color)
  26542. }
  26543. },
  26544. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26545. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26546. },
  26547. waypoint: {
  26548. uniforms: {
  26549. map: {
  26550. type: "t",
  26551. value: null
  26552. },
  26553. opacity: {
  26554. type: "f",
  26555. value: 1
  26556. },
  26557. pulse: {
  26558. type: "f",
  26559. value: 1
  26560. },
  26561. nearFade: {
  26562. type: "v2",
  26563. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26564. },
  26565. color: {
  26566. type: "c",
  26567. value: new n.Color(r.reticuleColor)
  26568. }
  26569. },
  26570. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26571. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26572. },
  26573. modelDebug: {
  26574. uniforms: {
  26575. map: {
  26576. type: "t",
  26577. value: null
  26578. },
  26579. modelAlpha: {
  26580. type: "f",
  26581. value: r.modelAlpha
  26582. },
  26583. depthmapRatio: {
  26584. type: "f",
  26585. value: 0
  26586. },
  26587. opacity: {
  26588. type: "f",
  26589. value: 1
  26590. },
  26591. progress: {
  26592. type: "f",
  26593. value: 0
  26594. },
  26595. considerOcclusion: {
  26596. type: "i",
  26597. value: r.fancierTransition
  26598. },
  26599. highlightPanoSelection: {
  26600. type: "i",
  26601. value: 0
  26602. },
  26603. useThirdPano: {
  26604. type: "i",
  26605. value: r.useThirdPano
  26606. },
  26607. pano0Map: {
  26608. type: "t",
  26609. value: null
  26610. },
  26611. pano0Depth: {
  26612. type: "t",
  26613. value: null
  26614. },
  26615. pano0Position: {
  26616. type: "v3",
  26617. value: new n.Vector3
  26618. },
  26619. pano0Matrix: {
  26620. type: "m4",
  26621. value: new n.Matrix4
  26622. },
  26623. pano0Weight: {
  26624. type: "f",
  26625. value: r.transition.pano0Weight
  26626. },
  26627. pano1Map: {
  26628. type: "t",
  26629. value: null
  26630. },
  26631. pano1Depth: {
  26632. type: "t",
  26633. value: null
  26634. },
  26635. pano1Position: {
  26636. type: "v3",
  26637. value: new n.Vector3
  26638. },
  26639. pano1Matrix: {
  26640. type: "m4",
  26641. value: new n.Matrix4
  26642. },
  26643. pano1Weight: {
  26644. type: "f",
  26645. value: r.transition.pano1Weight
  26646. },
  26647. pano2Map: {
  26648. type: "t",
  26649. value: null
  26650. },
  26651. pano2Depth: {
  26652. type: "t",
  26653. value: null
  26654. },
  26655. pano2Position: {
  26656. type: "v3",
  26657. value: new n.Vector3
  26658. },
  26659. pano2Matrix: {
  26660. type: "m4",
  26661. value: new n.Matrix4
  26662. },
  26663. pano2Weight: {
  26664. type: "f",
  26665. value: r.transition.pano2Weight
  26666. }
  26667. },
  26668. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26669. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26670. },
  26671. customDepth: {
  26672. uniforms: {
  26673. panoPosition: {
  26674. type: "v3",
  26675. value: new n.Vector3
  26676. }
  26677. },
  26678. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26679. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26680. },
  26681. skysphere: {
  26682. uniforms: {
  26683. radius: {
  26684. type: "f",
  26685. value: 0
  26686. }
  26687. },
  26688. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26689. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26690. },
  26691. tagDisc: {
  26692. uniforms: {
  26693. opacity: {
  26694. type: "f",
  26695. value: 0
  26696. },
  26697. color: {
  26698. type: "c",
  26699. value: new n.Color
  26700. },
  26701. bg: {
  26702. type: "t",
  26703. value: null
  26704. },
  26705. mask: {
  26706. type: "t",
  26707. value: null
  26708. }
  26709. },
  26710. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26711. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26712. }
  26713. }
  26714. }
  26715. , {
  26716. "./settings": 166,
  26717. three: 217
  26718. }],
  26719. 168: [function(e, t, i) {
  26720. (function(i) {
  26721. "use strict";
  26722. var n = e("three")
  26723. , r = (e("url"),
  26724. e("./util/ajax"))
  26725. , o = e("./settings")
  26726. , a = e("./util/logger")
  26727. , s = e("./util/math")
  26728. , l = e("./util/showcase")
  26729. , c = e("./objects/Panorama")
  26730. , h = new a(i)
  26731. , u = e("./model/Model")
  26732. , d = e("./shaders")
  26733. , p = e("./util/transitions")
  26734. , f = e("./objects/Chunk")
  26735. , g = e("./objects/Reticule")
  26736. , m = e("./objects/Skybox")
  26737. , v = e("./objects/Floor")
  26738. , A = e("./cameras/DollhouseCamera")
  26739. , y = e("./cameras/FloorplanCamera")
  26740. , C = e("./cameras/PanoramaCamera")
  26741. , I = e("./controls/DollhouseControls")
  26742. , E = e("./controls/FloorplanControls")
  26743. , b = e("./controls/PanoramaControls");
  26744. n.ImageUtils.crossOrigin = o.crossOrigin,
  26745. t.exports = {
  26746. shaders: d,
  26747. transitions: p,
  26748. Model: u,
  26749. Chunk: f,
  26750. Floor: v,
  26751. Skybox: m,
  26752. Reticule: g,
  26753. Panorama: c,
  26754. DollhouseCamera: A,
  26755. FloorplanCamera: y,
  26756. PanoramaCamera: C,
  26757. DollhouseControls: I,
  26758. FloorplanControls: E,
  26759. PanoramaControls: b,
  26760. getModel: function(e) {
  26761. if (!e.url)
  26762. throw 'getModel(): missing parameter "url"';
  26763. e.autoload = void 0 === e.autoload || e.autoload;
  26764. var t = l.parseSidUrl(e.url);
  26765. e.urlBase = t.urlBase,
  26766. e.urlModel = t.urlModel,
  26767. e.urlFiles = t.urlFiles;
  26768. var i = this._getPlatformError();
  26769. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26770. this._loadModel().then(this._buildModel.bind(this)))
  26771. },
  26772. _getPlatformError: function() {
  26773. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26774. },
  26775. _loadModel: function() {
  26776. return r.get(this.options.urlModel, {
  26777. responseType: "json",
  26778. prefetchFrom: "model",
  26779. auth: l.getAuthorizationHeader()
  26780. }).then(null, function() {
  26781. return h.warn("Model loading failed at initial metadata load"),
  26782. "loading-failed"
  26783. })
  26784. },
  26785. _buildModel: function(e) {
  26786. e = l.normalizeModeldata(e, s);
  26787. var t = new u(this.options,e);
  26788. return this.options.autoload ? t.load(!0) : $.when(t)
  26789. }
  26790. }
  26791. }
  26792. ).call(this, "/js/showcase.js")
  26793. }
  26794. , {
  26795. "./cameras/DollhouseCamera": 5,
  26796. "./cameras/FloorplanCamera": 6,
  26797. "./cameras/PanoramaCamera": 7,
  26798. "./controls/DollhouseControls": 10,
  26799. "./controls/FloorplanControls": 11,
  26800. "./controls/PanoramaControls": 13,
  26801. "./model/Model": 139,
  26802. "./objects/Chunk": 144,
  26803. "./objects/Floor": 146,
  26804. "./objects/Panorama": 148,
  26805. "./objects/Reticule": 149,
  26806. "./objects/Skybox": 152,
  26807. "./settings": 166,
  26808. "./shaders": 167,
  26809. "./util/ajax": 181,
  26810. "./util/logger": 189,
  26811. "./util/math": 190,
  26812. "./util/showcase": 193,
  26813. "./util/transitions": 195,
  26814. three: 217,
  26815. url: 208
  26816. }],
  26817. 169: [function(e, t, i) {
  26818. "use strict";
  26819. function n() {
  26820. var e = {
  26821. renderTarget: null,
  26822. inUse: !1,
  26823. size: -1,
  26824. pano: null
  26825. };
  26826. return e
  26827. }
  26828. function r(e) {
  26829. M.push(e)
  26830. }
  26831. function o(e) {
  26832. var t = n();
  26833. return t.inUse = !0,
  26834. t.size = e,
  26835. r(t),
  26836. t
  26837. }
  26838. function a(e) {
  26839. for (var t = 0; t < M.length; t++) {
  26840. var i = M[t];
  26841. if (!i.inUse && i.size === e)
  26842. return i.inUse = !0,
  26843. i
  26844. }
  26845. return null
  26846. }
  26847. function s(e) {
  26848. for (var t = 0; t < M.length; t++) {
  26849. var i = M[t];
  26850. if (i.renderTarget === e)
  26851. return i.inUse = !1,
  26852. !0
  26853. }
  26854. return !1
  26855. }
  26856. function l() {
  26857. this.tileDirectory = {},
  26858. this.activeRenderTargetDescriptors = {},
  26859. this.activePanos = [],
  26860. this.panoLODDescriptors = {},
  26861. this.panoDescriptors = {},
  26862. this.tileTrees = {},
  26863. this.sceneRenderer = null,
  26864. this.tileDownloader = null,
  26865. this.forceQueue = [],
  26866. this.uploadQueues = {},
  26867. this.uploadInterval = null,
  26868. this.uploadIntervalCancelled = !1,
  26869. this.usingTileOverlay = !1,
  26870. this.overlayTilesLoaded = !1,
  26871. this.overlayTileBase = null,
  26872. this.overlayTilesBasic = {},
  26873. this.overlayTilesEnhanced = {},
  26874. this.zoomRenderTarget = null,
  26875. this.zoomPano = null,
  26876. this.zoomingActive = !1,
  26877. this.zoomPanoId = null,
  26878. this.zoomPanoRenderingDisabled = !1,
  26879. this.direction = new h.Vector3,
  26880. this.initTime = -1,
  26881. this.maxBaseUploadsPerFrame = x,
  26882. this.maxNonBaseUploadsPerFrame = T
  26883. }
  26884. function c() {
  26885. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26886. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26887. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26888. }
  26889. var h = e("three")
  26890. , u = e("../exception/BasicException")
  26891. , d = e("../settings")
  26892. , p = e("../enum/PanoSizeClass")
  26893. , f = (e("../objects/Panorama"),
  26894. e("../enum/PanoRendererEvents"))
  26895. , g = e("../enum/SceneRendererEvents")
  26896. , m = e("../enum/TileDownloaderEvents")
  26897. , v = e("../enum/Vectors")
  26898. , A = (e("../enum/GLCubeFaces"),
  26899. e("../objects/Panorama"),
  26900. e("./TileTree"))
  26901. , y = (e("./TileDownloader"),
  26902. e("./TilePrioritizer"))
  26903. , C = e("./TileUtils")
  26904. , p = e("../enum/PanoSizeClass")
  26905. , I = (e("../util/browser"),
  26906. e("../util/panorama"))
  26907. , E = e("events").EventEmitter
  26908. , b = !1
  26909. , w = d.tiling.uploadIntervalDelay
  26910. , _ = d.tiling.initialIntervalDelay
  26911. , T = d.tiling.maxNonBaseUploadsPerFrame
  26912. , x = d.tiling.maxBaseUploadsPerFrame
  26913. , S = {
  26914. Base: 0,
  26915. Remaining: 1
  26916. }
  26917. , M = [];
  26918. l.prototype = Object.create(E.prototype),
  26919. l.prototype.init = function(e, t, i) {
  26920. this.sceneRenderer = e,
  26921. this.tileDownloader = t,
  26922. this.qualityManager = i,
  26923. this.bindEvents(),
  26924. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26925. this.initTime = performance.now()
  26926. }
  26927. ,
  26928. l.prototype.getActivePanoTextures = function(e) {
  26929. e = e || [];
  26930. for (var t = 0; t < M.length; t++) {
  26931. var i = M[t];
  26932. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26933. }
  26934. }
  26935. ,
  26936. l.prototype.hasQueuedTiles = function() {
  26937. var e = this.peekNextFromUploadQueue();
  26938. return null !== e && void 0 !== e
  26939. }
  26940. ,
  26941. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26942. return this.activeRenderTargetDescriptors[e]
  26943. }
  26944. ,
  26945. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26946. this.activeRenderTargetDescriptors[e] = t
  26947. }
  26948. ,
  26949. l.prototype.loadOverlayTiles = function() {
  26950. if (0 !== d.tiling.overlayStyle) {
  26951. var e = 0
  26952. , t = function(t, n, r) {
  26953. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26954. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26955. e++,
  26956. e === i.length && (this.overlayTilesLoaded = !0)
  26957. }
  26958. .bind(this)
  26959. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26960. i.forEach(function(e) {
  26961. this.tileDownloader.loadImage(e[0], 0, e[1])
  26962. }
  26963. .bind(this)),
  26964. this.usingTileOverlay = !0
  26965. } else
  26966. this.usingTileOverlay = !1
  26967. }
  26968. ,
  26969. l.prototype.bindEvents = function() {
  26970. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26971. }
  26972. ,
  26973. l.prototype.setupZoomRenderTarget = function() {
  26974. var targets = {};
  26975. return function(){
  26976. if(this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize()=='2k')return; //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃
  26977. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26978. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26979. return;
  26980. var e = this.zoomRenderTarget;
  26981. var size = this.qualityManager.getMaxZoomPanoSize()
  26982. if(size > this.qualityManager.maxRenderTargetSize){
  26983. return
  26984. }
  26985. if(targets[size]){
  26986. this.zoomRenderTarget = targets[size]
  26987. }else{
  26988. this.zoomRenderTarget = this.initTiledPano(size, false )//放大后不使用抗锯齿,否则消耗更多内存
  26989. targets[size] = this.zoomRenderTarget
  26990. }
  26991. if(e) {//将旧的zoomRenderTarget渲染到新zoomRenderTarget上
  26992. var t = e.width
  26993. , i = this.zoomRenderTarget.width;
  26994. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26995. e.texture.dispose(),
  26996. e.texture.loaded = !1,
  26997. e.texture.version = 0,
  26998. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26999. e.texture = null
  27000. }
  27001. this.zoomPanoRenderingDisabled = !1
  27002. } else
  27003. this.zoomPanoRenderingDisabled = !0
  27004. }
  27005. }()
  27006. ,
  27007. l.prototype.enableHighQuality = function(e) {
  27008. //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个
  27009. if (!this.qualityManager.highQualityModeStarted) {
  27010. this.setupZoomRenderTarget()
  27011. e()
  27012. this.qualityManager.highQualityModeStarted = true
  27013. }
  27014. }
  27015. l.prototype.enableUltraHighQualityMode = function(e) {
  27016. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27017. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27018. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27019. t && (this.qualityManager.enableUltraHighQualityMode(),
  27020. this.setupZoomRenderTarget(),
  27021. e())
  27022. }
  27023. .bind(this))
  27024. }
  27025. }
  27026. ,
  27027. l.prototype.activateTiledPano = function(e, t, i) {
  27028. i && this.clearAllQueuedUploads();
  27029. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27030. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27031. this.linkAllTilesAndNodes(e);
  27032. var r = this.getActiveRenderTargetDescriptor(e.id)
  27033. , l = t;
  27034. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27035. !r || l !== r.size) {
  27036. if (r && s(r.renderTarget),
  27037. r = a(l),
  27038. !r) {
  27039. var c = this.initTiledPano(l, !browser.isMobile()/* !1 */);
  27040. r = o(c.width),
  27041. r.renderTarget = c
  27042. }
  27043. r.pano = e,
  27044. this.resetPanoDescriptor(e.id),
  27045. this.resetPanoLODDescriptors(e.id),
  27046. this.resetRenderStatus(e.id, !0, !0)
  27047. }
  27048. this.setActiveRenderTargetDescriptor(e.id, r);
  27049. var h = i ? 0 : 1;
  27050. return this.updateActivePanos(e, h),
  27051. r.renderTarget
  27052. }
  27053. ,
  27054. l.prototype.deactivateTiledPano = function(e) {
  27055. var t = this.getActiveRenderTargetDescriptor(e.id);
  27056. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27057. this.setActiveRenderTargetDescriptor(e.id, null);
  27058. var i = this.getUploadQueueForPano(e.id);
  27059. this.clearUploadQueue(i),
  27060. this.updateActivePanos()
  27061. }
  27062. ,
  27063. l.prototype.updateActivePanos = function() {
  27064. var e = [];
  27065. return function(t, i) {
  27066. e.length = 0;
  27067. for (var n = 0; n < this.activePanos.length; n++) {
  27068. t && e.length === i && e.push(t);
  27069. var r = this.activePanos[n]
  27070. , o = this.getActiveRenderTargetDescriptor(r.id);
  27071. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27072. }
  27073. t && i >= e.length && e.push(t),
  27074. this.activePanos.length = 0,
  27075. this.activePanos.push.apply(this.activePanos, e)
  27076. }
  27077. }(),
  27078. l.prototype.getActivePanoCount = function() {
  27079. return this.activePanos.length
  27080. }
  27081. ,
  27082. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27083. var r = null;
  27084. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27085. for (var o = function(e, n, r, o) {
  27086. i && (n.tile.zoomUploaded = !1),
  27087. t && (n.tile.uploaded = !1)
  27088. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27089. var s = this.getTileTree(e, a);
  27090. s.breadthFirst({
  27091. callback: o.bind(this, a),
  27092. minLevel: r
  27093. })
  27094. }
  27095. }
  27096. ,
  27097. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27098. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27099. t.tile.zoomUploaded = t.tile.uploaded,
  27100. t.zoomCovered = t.covered
  27101. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27102. var r = this.getTileTree(e, n);
  27103. r.breadthFirst({
  27104. callback: i.bind(this, n),
  27105. maxLevel: t
  27106. })
  27107. }
  27108. }
  27109. ,
  27110. l.prototype.renderPanoTiles = function() {
  27111. var e = [];
  27112. return function(t, i, n, r) {
  27113. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27114. i = i || this.direction || v.FORWARD;
  27115. var o = this.getActiveRenderTargetDescriptor(t);
  27116. if (!this.isRenderTargetDescriptorValid(o))
  27117. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27118. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27119. var s = this.getTileTree(t, a);
  27120. e.length = 0,
  27121. s.breadthFirst({
  27122. saveVisited: e
  27123. });
  27124. for (var l = 0; l < e.length; l++) {
  27125. var c = e[l];
  27126. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27127. }
  27128. }
  27129. this.updateDirection(i)
  27130. }
  27131. }(),
  27132. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27133. return e && e.renderTarget
  27134. }
  27135. ,
  27136. l.prototype.isPanoActive = function(e) {
  27137. var t = this.getActiveRenderTargetDescriptor(e);
  27138. return this.isRenderTargetDescriptorValid(t)
  27139. }
  27140. ,
  27141. l.prototype.isPanoZoomed = function(e) {
  27142. return this.zoomingActive && this.zoomPanoId === e
  27143. }
  27144. ,
  27145. l.prototype.initTileTree = function(e, t, i) {
  27146. var n = this.tileTrees[e];
  27147. n || (n = [],
  27148. this.tileTrees[e] = n);
  27149. var r = n[t];
  27150. if (!r) {
  27151. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27152. r = new A(C.TILE_SIZE,o),
  27153. n[t] = r
  27154. }
  27155. }
  27156. ,
  27157. l.prototype.getTileTree = function(e, t) {
  27158. var i = this.tileTrees[e];
  27159. if (!i)
  27160. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27161. var n = i[t];
  27162. if (!n)
  27163. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27164. return n
  27165. }
  27166. ,
  27167. l.prototype.initTiledPano = function(e, antialias) {
  27168. var i = this.sceneRenderer.renderer
  27169. , n = (i.context,
  27170. new h.WebGLRenderTargetCube(e,e,{
  27171. stencilBuffer: !1
  27172. }))
  27173. , r = new h.CubeTexture([]);
  27174. n.texture = r,
  27175. r.image = [null, null, null, null, null, null],
  27176. r.flipY = !0,
  27177. antialias ? (r.generateMipmaps = !0,
  27178. r.magFilter = h.LinearFilter,
  27179. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27180. r.magFilter = h.LinearFilter,
  27181. r.minFilter = h.LinearFilter),
  27182. r.format = h.RGBAFormat,
  27183. i.setRenderTarget(n),
  27184. i.setRenderTarget(null);
  27185. var o = i.properties.get(r);
  27186. return o.__image__webglTextureCube = o.__webglTexture,
  27187. n
  27188. }
  27189. ,
  27190. l.prototype.getUploadQueueForPano = function(e) {
  27191. var t = this.uploadQueues[e];
  27192. return t || (t = [],
  27193. this.uploadQueues[e] = t),
  27194. t
  27195. }
  27196. ,
  27197. l.prototype.isTileUploaded = function(e) {
  27198. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27199. }
  27200. ,
  27201. l.prototype.setUploaded = function(e, t) {
  27202. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27203. }
  27204. ,
  27205. l.prototype.queueTileUpload = function(e, t, i) {
  27206. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27207. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27208. var r = this.getUploadQueueForPano(e.panoId);
  27209. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27210. e.uploadQueued = !0,
  27211. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27212. }
  27213. }
  27214. ,
  27215. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27216. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27217. }
  27218. ,
  27219. l.prototype.getTopUploadQueue = function() {
  27220. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27221. for (var n = 0; n < this.activePanos.length; n++)
  27222. if (e = this.activePanos[n],
  27223. t = this.getUploadQueueForPano(e.id),
  27224. t.length > 0)
  27225. switch (i) {
  27226. case S.Base:
  27227. if (0 === t[0].level)
  27228. return t;
  27229. break;
  27230. case S.Remaining:
  27231. return t
  27232. }
  27233. return null
  27234. }
  27235. ,
  27236. l.prototype.getNextFromUploadQueue = function() {
  27237. var e = function(e) {
  27238. var t = e.shift();
  27239. return t.uploadQueued = !1,
  27240. t
  27241. };
  27242. return function() {
  27243. if (this.forceQueue.length > 0)
  27244. return e(this.forceQueue);
  27245. var t = this.getTopUploadQueue();
  27246. return t && t.length > 0 ? e(t) : null
  27247. }
  27248. }(),
  27249. l.prototype.peekNextFromUploadQueue = function() {
  27250. if (this.forceQueue.length > 0)
  27251. return this.forceQueue[0];
  27252. var e = this.getTopUploadQueue();
  27253. return e && e.length > 0 ? e[0] : null
  27254. }
  27255. ,
  27256. l.prototype.clearAllQueuedUploads = function() {
  27257. this.clearAllUploadQueues(null, 0)
  27258. }
  27259. ,
  27260. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27261. this.clearAllUploadQueues(e, 0)
  27262. }
  27263. ,
  27264. l.prototype.clearAllUploadQueues = function(e, t) {
  27265. if (e)
  27266. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27267. this.clearUploadQueue(this.forceQueue, t, e);
  27268. else {
  27269. for (var i = 0; i < this.activePanos.length; i++) {
  27270. var n = this.activePanos[i];
  27271. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27272. }
  27273. this.clearUploadQueue(this.forceQueue, t)
  27274. }
  27275. }
  27276. ,
  27277. l.prototype.clearUploadQueue = function(e, t, i) {
  27278. void 0 !== t && null !== t || (t = 0);
  27279. for (var n = 0; n < e.length; ) {
  27280. var r = e[n];
  27281. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27282. e.splice(n, 1)) : n++
  27283. }
  27284. }
  27285. ,
  27286. l.prototype.refreshUploadInterval = function() {
  27287. var e = null;
  27288. return function(t) {
  27289. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27290. null !== t && void 0 !== t || (t = w),
  27291. b || (t = _),
  27292. this.uploadInterval = window.setTimeout(e, t),
  27293. this.uploadIntervalDelay = t)
  27294. }
  27295. }(),
  27296. l.prototype.update = function() {
  27297. var e = performance.now()
  27298. , t = 0;
  27299. return function() {
  27300. this.uploadIntervalCancelled = !0,
  27301. window.clearTimeout(this.uploadInterval),
  27302. this.uploadInterval = null;
  27303. var i = performance.now() - e;
  27304. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27305. e = performance.now()),
  27306. t++
  27307. }
  27308. }(),
  27309. l.prototype.updateUploadQueue = function(e, t) {
  27310. e || (e = 1);
  27311. for (var i = 0, n = 0; ; ) {
  27312. if (n >= t || i >= e)
  27313. break;
  27314. var r = this.getNextFromUploadQueue();
  27315. if (!r)
  27316. break;
  27317. if (0 !== r.level ? i++ : n++,
  27318. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27319. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27320. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27321. }
  27322. }
  27323. }
  27324. ,
  27325. l.prototype.updateDirection = function(e) {
  27326. if (e = e || this.direction) {
  27327. this.direction = e;
  27328. for (var t = 0; t < this.activePanos.length; t++) {
  27329. var i = this.activePanos[t]
  27330. , n = this.getUploadQueueForPano(i.id);
  27331. y.sortPanoTiles(n, i, this.direction)
  27332. }
  27333. }
  27334. }
  27335. ,
  27336. l.prototype.uploadTile = function() {
  27337. var e = {}
  27338. , t = (new h.Vector4,
  27339. d.tiling.overlayStyle);
  27340. //var failHistory = {};
  27341. return function(i, n) {
  27342. var r = i.panoId
  27343. , o = i.image
  27344. , a = i.tileSize
  27345. , s = i.panoSize
  27346. , l = i.tileIndex
  27347. , c = (i.faceTileIndex,
  27348. i.totalTiles)
  27349. , u = (i.face,
  27350. i.tileX)
  27351. , d = i.tileY
  27352. , p = !0
  27353. , g = !1
  27354. , m = (this.getPanoDescriptor(r),
  27355. this.getPanoLODDescriptor(r, s))
  27356. , v = this.getActiveRenderTargetDescriptor(r)
  27357. , A = v.renderTarget
  27358. , y = v.size;
  27359. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27360. y = A.width), //this.qualityManager.getMaxZoomPanoSize()),
  27361. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27362. g = !1),
  27363. n || (this.anyUploaded(i.node) && (p = !1,
  27364. g = !0),
  27365. this.isTileUploaded(i) && (p = !1,
  27366. g = !1)),
  27367. p) {
  27368. /* if(failHistory[''+r+s+l]){
  27369. console.log('uploadTile retry', r, s, l)
  27370. }
  27371. console.log('uploadTile 成功', r, s, l)
  27372. */
  27373. var C = u * a
  27374. , I = d * a
  27375. , E = a / s * y
  27376. , b = C / s * y
  27377. , w = I / s * y;
  27378. if (s > this.qualityManager.maxRenderTargetSize) {
  27379. player.model.getHighImage(o, i.cubeFace, u, d)
  27380. }else{
  27381. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27382. var _ = e[a]
  27383. this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a)
  27384. if ( 1 === t || 2 === t) {
  27385. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27386. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27387. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27388. } else
  27389. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27390. }
  27391. m.uploadCount++,
  27392. this.emit(f.TileRenderSuccess, r, s, l, c),
  27393. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27394. this.setUploaded(i, !0),
  27395. this.addCoverageForNode(i.node)
  27396. } else{
  27397. this.setUploaded(i, !1);
  27398. //console.log('uploadTile 失败', r, s, l)
  27399. //failHistory[''+r+s+l] = true;
  27400. }
  27401. return i.uploadAttempted || (m.uploadAttempts++,
  27402. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27403. i.uploadAttempted = !0,
  27404. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27405. g
  27406. }
  27407. }(),
  27408. l.prototype.linkTileAndNode = function(e, t) {
  27409. t.tile = e,
  27410. e.node = t
  27411. }
  27412. ,
  27413. l.prototype.linkAllTilesAndNodes = function(e) {
  27414. for (var t = function(t, i, n, r, o) {
  27415. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27416. this.linkTileAndNode(a, n)
  27417. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27418. var n = this.getTileTree(e.id, i);
  27419. n.breadthFirst({
  27420. callback: t.bind(this, n, i)
  27421. })
  27422. }
  27423. }
  27424. ,
  27425. l.prototype.anyUploaded = function(e) {
  27426. if (!e)
  27427. return !1;
  27428. if (e.tile && this.isTileUploaded(e.tile))
  27429. return !0;
  27430. if (e.children)
  27431. for (var t = 0; t < e.children.length; t++) {
  27432. var i = e.children[t];
  27433. if (this.anyUploaded(i))
  27434. return !0
  27435. }
  27436. return !1
  27437. }
  27438. ,
  27439. l.prototype.setNodeCovered = function(e, t) {
  27440. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27441. }
  27442. ,
  27443. l.prototype.isNodeCovered = function(e) {
  27444. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27445. }
  27446. ,
  27447. l.prototype.addCoverageForNode = function(e) {
  27448. if (this.setNodeCovered(e, !0),
  27449. e.parent && e.covered) {
  27450. var t = e.parent;
  27451. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27452. }
  27453. }
  27454. ,
  27455. l.prototype.calcFullCoverage = function(e) {
  27456. var t = !1;
  27457. if (e.children)
  27458. for (var i = 0; i < e.children.length; i++) {
  27459. var n = e.children[i];
  27460. t = t || this.calcFullCoverage(n)
  27461. }
  27462. e.covered = e.tile.uploaded || t
  27463. }
  27464. ,
  27465. l.prototype.nodeSubcovered = function(e) {
  27466. if (!e.children)
  27467. return !1;
  27468. for (var t = 0; t < e.children.length; t++)
  27469. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27470. return !1;
  27471. return !0
  27472. }
  27473. ,
  27474. l.prototype.resetPanoDescriptor = function(e) {
  27475. this.getPanoDescriptor(e)
  27476. }
  27477. ,
  27478. l.prototype.getPanoDescriptor = function(e) {
  27479. var t = this.panoDescriptors[e];
  27480. return t || (t = {},
  27481. this.panoDescriptors[e] = t),
  27482. t
  27483. }
  27484. ,
  27485. l.prototype.resetPanoLODDescriptors = function(e) {
  27486. var t = this.getPanoLODDescriptors(e);
  27487. for (var i in t)
  27488. if (t.hasOwnProperty(i)) {
  27489. var n = t[i];
  27490. n.uploadCount = 0,
  27491. n.uploadAttempts = 0
  27492. }
  27493. }
  27494. ,
  27495. l.prototype.getPanoLODDescriptor = function(e, t) {
  27496. var i = this.getPanoLODDescriptors(e)
  27497. , n = i[t];
  27498. return n || (n = {
  27499. uploadCount: 0,
  27500. uploadAttempts: 0
  27501. },
  27502. i[t] = n),
  27503. n
  27504. }
  27505. ,
  27506. l.prototype.getPanoLODDescriptors = function(e) {
  27507. var t = this.panoLODDescriptors[e];
  27508. return t || (t = {},
  27509. this.panoLODDescriptors[e] = t),
  27510. t
  27511. }
  27512. ,
  27513. l.prototype.onTileDownloaded = function(e) {
  27514. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27515. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27516. if (i.downloaded = !0,
  27517. i.image = e.image,
  27518. i.panoSize = e.panoSize,
  27519. i.tileX = e.tileX,
  27520. i.tileY = e.tileY,
  27521. i.totalTiles = e.totalTiles,
  27522. i.tileIndex = e.tileIndex,
  27523. i.faceTileIndex = e.faceTileIndex,
  27524. i.face = e.face,
  27525. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27526. i.panoId = e.panoId,
  27527. i.tileSize = e.tileSize,
  27528. i.direction = (new h.Vector3).copy(e.direction),
  27529. i.node = null,
  27530. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27531. this.isPanoActive(i.panoId)) {
  27532. var n = this.getTileTree(i.panoId, i.face)
  27533. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27534. this.linkTileAndNode(i, r),
  27535. this.queueTileUpload(i, !0)
  27536. }
  27537. }
  27538. ,
  27539. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27540. var r = this.tileDirectory[e];
  27541. r || (r = {},
  27542. this.tileDirectory[e] = r);
  27543. var o = 16384 * t + 1024 * i + n
  27544. , a = r[o];
  27545. return a || (a = {
  27546. downloaded: !1,
  27547. uploaded: !1,
  27548. zoomUploaded: !1
  27549. },
  27550. r[o] = a),
  27551. a._key = e + ":" + t + ":" + i + ":" + n,
  27552. a._tileKey = o,
  27553. a
  27554. }
  27555. ,
  27556. l.prototype.setZoomingActive = function(e, t, i) {
  27557. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27558. this.zoomPanoId = t.id,
  27559. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27560. }
  27561. ,
  27562. l.prototype.updateZoomedPanoFromBase = function(e) {
  27563. if (!this.zoomPanoRenderingDisabled) {
  27564. var t = this.getActiveRenderTargetDescriptor(e.id);
  27565. if (t && t.renderTarget) {
  27566. var i = Math.min(this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize()), //this.qualityManager.getMaxZoomPanoSize()
  27567. n = t.renderTarget
  27568. , r = t.size;
  27569. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27570. this.copyBaseRenderStatusToZoomed(e.id)
  27571. }
  27572. }
  27573. }
  27574. ,
  27575. t.exports = l
  27576. }
  27577. , {
  27578. "../enum/GLCubeFaces": 25,
  27579. "../enum/PanoRendererEvents": 35,
  27580. "../enum/PanoSizeClass": 36,
  27581. "../enum/SceneRendererEvents": 43,
  27582. "../enum/TileDownloaderEvents": 45,
  27583. "../enum/Vectors": 50,
  27584. "../exception/BasicException": 55,
  27585. "../objects/Panorama": 148,
  27586. "../settings": 166,
  27587. "../util/browser": 182,
  27588. "../util/panorama": 191,
  27589. "./TileDownloader": 171,
  27590. "./TilePrioritizer": 172,
  27591. "./TileTree": 173,
  27592. "./TileUtils": 174,
  27593. events: 202,
  27594. three: 217
  27595. }],
  27596. 170: [function(e, t, i) {
  27597. "use strict";
  27598. function n(e, t, i) {
  27599. this.maxNavPanoSize = -1,
  27600. this.maxZoomPanoSize = -1,
  27601. this.devicePixelDensity = e,
  27602. this.deviceScreenSize = t,
  27603. this.clientBandwidth = i,
  27604. this.panoSizeClassMap = {},
  27605. this.useHighResolutionPanos = !0,
  27606. this.useUltraHighResolutionPanos = !1,
  27607. this.modelHasUltraHighPanos = !1
  27608. this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add
  27609. }
  27610. var r = e("../enum/PanoSizeClass")
  27611. , o = e("../settings")
  27612. , a = e("../util/browser")
  27613. , s = e("../constants")
  27614. , l = e("../util/showcase")
  27615. , c = e("../enum/ModelManagerEvents");
  27616. n.prototype.init = function(e) {
  27617. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27618. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27619. this.highSize = this.getPanoSize(r.HIGH),
  27620. this.standardSize = this.getPanoSize(r.STANDARD),
  27621. this.baseSize = this.getPanoSize(r.BASE),
  27622. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27623. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27624. this.updateMaximums(),
  27625. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27626. }
  27627. ,
  27628. n.prototype.updateFromModel = function(e) {
  27629. this.updateHighResolutionSettings(e),
  27630. this.updateUltraHighResolutionSettings(e)
  27631. }
  27632. ,
  27633. n.prototype.updateHighResolutionSettings = function(e) {
  27634. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27635. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27636. //this.useHighResolutionPanos = !0;
  27637. //----------------------e n d -----------------------------------------------------------------
  27638. this.updateMaximums()
  27639. }
  27640. ,
  27641. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27642. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27643. this.updateMaximums()
  27644. }
  27645. ,
  27646. n.prototype.enableUltraHighQualityMode = function() {
  27647. this.modelHasUltraHighPanos = !0,
  27648. this.updateUltraHighResolutionSettings(null)
  27649. }
  27650. ,
  27651. n.prototype.ultraHighQualityModeEnabled = function() {
  27652. return this.modelHasUltraHighPanos
  27653. }
  27654. ,
  27655. n.prototype.onModelChanged = function(e) {
  27656. this.updateFromModel(e.model),
  27657. this.updateMaximums()
  27658. }
  27659. ,
  27660. n.prototype.updateMaximums = function() {
  27661. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27662. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27663. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27664. }
  27665. ,
  27666. n.prototype.buildPanoSizeClassMap = function() {
  27667. this.panoSizeClassMap[r.BASE] = 512,
  27668. this.panoSizeClassMap[r.STANDARD] = 1024,
  27669. this.panoSizeClassMap[r.HIGH] = 2048,
  27670. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27671. }
  27672. ,
  27673. n.prototype.getPanoSize = function(e) {
  27674. return this.panoSizeClassMap[e]
  27675. }
  27676. ,
  27677. n.prototype.getMaxPossiblePanoSize = function() {
  27678. return this.getPanoSize(r.ULTRAHIGH)
  27679. }
  27680. ,
  27681. n.prototype.getMaxPanoSize = function() {
  27682. return this.maxZoomPanoSize
  27683. }
  27684. ,
  27685. n.prototype.getMaxNavPanoSize = function() {
  27686. return this.maxNavPanoSize
  27687. }
  27688. ,
  27689. n.prototype.getMaxZoomPanoSize = function() {
  27690. return this.maxZoomPanoSize
  27691. }
  27692. ,
  27693. /* n.prototype.detectMaxNavPanoSizeClass = function() {
  27694. if(settings.mobileNavHigh)return r.HIGH //改
  27695. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27696. } */
  27697. n.prototype.detectDevice = function(){//add
  27698. if(a.isMobile()){
  27699. let area = $("#player").width() * $("#player").height()
  27700. if(area < 768 * 1024){//ipad mini full screen 大场景拍的质量很好默认不需要很高清
  27701. return 'mobile'
  27702. }else{
  27703. return 'bigMobile'
  27704. }
  27705. }else{
  27706. return 'pc'
  27707. }
  27708. }
  27709. n.prototype.detectMaxNavPanoSizeClass = function() { //xzw 改
  27710. switch(this.getNavZoomClass()){
  27711. case '1k':
  27712. return r.STANDARD;
  27713. break;
  27714. case '2k':
  27715. default:
  27716. return r.HIGH;
  27717. case '4k': //虽然这种暂不支持
  27718. return r.ULTRAHIGH;
  27719. }
  27720. }
  27721. ,
  27722. n.prototype.detectMaxNavPanoSize = function() {
  27723. var e = this.detectMaxNavPanoSizeClass();
  27724. return this.getPanoSize(e)
  27725. }
  27726. ,
  27727. n.prototype.getMaxZoomClass = function(){//add
  27728. let type = this.detectDevice()
  27729. let setting = settings.tileClass[type] //见manage.js的settings
  27730. return setting.max
  27731. }
  27732. n.prototype.getNavZoomClass = function(){//add
  27733. let type = this.detectDevice()
  27734. let setting = settings.tileClass[type]
  27735. return setting.nav
  27736. }
  27737. ,
  27738. n.prototype.detectMaxZoomPanoSize = function() {//获取当前zoomRenderTarget应下载的最高级别
  27739. //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可
  27740. if (this.zoomLevelResolution) {//有三个级别
  27741. if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) {
  27742. return this.getPanoSize(r.ULTRAHIGH)
  27743. } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) {
  27744. return this.getPanoSize(r.STANDARD)
  27745. } else {
  27746. return this.getPanoSize(r.HIGH)
  27747. }
  27748. } else {
  27749. let tileClass = this.getMaxZoomClass()
  27750. if(tileClass == '1k')return this.getPanoSize(r.STANDARD);
  27751. if(tileClass == '4k' && this.useUltraHighResolutionPanos ){
  27752. return this.getPanoSize(r.ULTRAHIGH);
  27753. }else{//'2k'
  27754. return this.getPanoSize(r.HIGH);
  27755. }
  27756. }
  27757. }
  27758. /* n.prototype.detectMaxZoomPanoSize = function() {
  27759. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27760. } */
  27761. ,
  27762. t.exports = n
  27763. }
  27764. , {
  27765. "../constants": 8,
  27766. "../enum/ModelManagerEvents": 33,
  27767. "../enum/PanoSizeClass": 36,
  27768. "../settings": 166,
  27769. "../util/browser": 182,
  27770. "../util/showcase": 193
  27771. }],
  27772. 171: [function(e, t, i) {
  27773. (function(i) {
  27774. "use strict";
  27775. function n(e) {
  27776. this.panos = null,
  27777. this.retryMinimumTime = 1e4,
  27778. this.urls = null,
  27779. this.panoLoadCallbacks = {},
  27780. this.downloadDescriptors = {},
  27781. this.priorityQueue = [],
  27782. this.forceQueue = [],
  27783. this.activeDownloads = [],
  27784. this.qualityManager = null,
  27785. this.tilePrioritizer = null,
  27786. this.refreshInterval = null,
  27787. this.processPriorityQueue = !1,
  27788. this.concurrentDownloads = e.concurrentDownloads || 1,
  27789. this.downloadTestResults = {}
  27790. }
  27791. var r = e("three")
  27792. , o = (e("../enum/Viewmode"),
  27793. e("../settings"))
  27794. , a = (e("../objects/Panorama"),
  27795. e("../util/logger"))
  27796. , s = (e("../enum/Vectors"),
  27797. e("../enum/PanoSizeClass"),
  27798. e("../enum/TileDownloaderEvents"))
  27799. , l = e("./TilePrioritizer")
  27800. , c = e("./TileUtils")
  27801. , h = (e("../enum/GLCubeFaces"),
  27802. e("../enum/DownloadStatus"))
  27803. , u = e("../util/panorama")
  27804. , d = e("../util/ajax")
  27805. , p = e("../ab")
  27806. , f = e("events").EventEmitter
  27807. , g = (new a(i),
  27808. Object.freeze({
  27809. Testing: 1,
  27810. Success: 2,
  27811. Fail: 3
  27812. }));
  27813. n.prototype = Object.create(f.prototype),
  27814. n.IDLE_REFRESH_DELAY = 500,
  27815. n.ACTIVE_REFRESH_DELAY = 16,
  27816. n.DOWNLOAD_RETRIES = 4,
  27817. n.prototype.init = function(e) {
  27818. this.qualityManager = e
  27819. }
  27820. ,
  27821. n.prototype.setUrls = function(e) {
  27822. this.urls = e
  27823. }
  27824. ,
  27825. n.prototype.setPanoData = function(e, t, i) {
  27826. this.panos = e,
  27827. this.imagePanos = t,
  27828. this.panoGroupId = i
  27829. }
  27830. ,
  27831. n.prototype.start = function() {
  27832. this.refreshUpdateInterval(0)
  27833. }
  27834. ,
  27835. n.prototype.stop = function() {
  27836. window.cancel(this.refreshInterval)
  27837. }
  27838. ,
  27839. n.prototype.refreshUpdateInterval = function(e) {
  27840. e || (e = 0),
  27841. this.refreshInterval = window.setTimeout(function() {
  27842. var e = this.update();
  27843. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27844. }
  27845. .bind(this), e)
  27846. }
  27847. ,
  27848. n.prototype.update = function() {
  27849. var e = this.forceQueue.length > 0;
  27850. return this.processQueueForDownloading(this.forceQueue),
  27851. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27852. this.priorityQueue.length > 0 && (e = !0),
  27853. this.processQueueForDownloading(this.priorityQueue)),
  27854. e
  27855. }
  27856. ,
  27857. n.prototype.forceQueueTilesForPano = function() {
  27858. var e = []
  27859. , t = [];
  27860. return function(i, n, r, o, a, s) {
  27861. e.length = 0;
  27862. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27863. var p = u[d];
  27864. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27865. }
  27866. if (r && e.length > 0) {
  27867. l.sortPanoTiles(e, i, r),
  27868. t.length = 0,
  27869. c.matchingTilesInDirection(i, n, r, o, a, t);
  27870. for (var f = 0, g = function(e) {
  27871. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27872. }; f < e.length; ) {
  27873. var m = e[f]
  27874. , v = t.findIndex(g);
  27875. v < 0 ? e.splice(f, 1) : f++
  27876. }
  27877. }
  27878. for (var A = 0; A < e.length; A++)
  27879. this.forceQueue.push(e[A]);
  27880. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27881. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27882. s && this.processQueueForDownloading(this.forceQueue, !0)
  27883. }
  27884. }(),
  27885. n.prototype.clearForceQueue = function() {
  27886. this.clearQueue(this.forceQueue)
  27887. }
  27888. ,
  27889. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27890. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27891. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27892. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27893. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27894. }
  27895. ,
  27896. n.prototype.clearQueue = function(e) {
  27897. this.setStatusForAllDescriptors(e, h.None),
  27898. e.length = 0
  27899. }
  27900. ,
  27901. n.prototype.clearFromQueue = function(e, t, i) {
  27902. for (var n = 0; n < e.length; n++) {
  27903. var r = e[n];
  27904. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27905. }
  27906. }
  27907. ,
  27908. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27909. for (var i = 0; i < e.length; i++) {
  27910. var n = e[i];
  27911. n && (n.status = t)
  27912. }
  27913. }
  27914. ,
  27915. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27916. for (var i = 0; i < e.length; i++) {
  27917. var n = e[i];
  27918. n && (n.status !== t ? n.status = t : e[i] = null)
  27919. }
  27920. }
  27921. ,
  27922. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27923. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27924. , n = i[t];
  27925. return n || (n = this.buildDownloadDescriptorArray(t),
  27926. i[t] = n,
  27927. this.initTileDownloadDescriptors(n, e, t)),
  27928. n
  27929. }
  27930. ,
  27931. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27932. var t = this.downloadDescriptors[e.id];
  27933. return t || (t = {},
  27934. this.downloadDescriptors[e.id] = t),
  27935. t
  27936. }
  27937. ,
  27938. n.prototype.processQueueForDownloading = function(e, t) {
  27939. if (this.cleanupActiveDownloads(),
  27940. this.activeDownloads.length < this.concurrentDownloads || t)
  27941. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27942. var o = e.shift();
  27943. o && (this.startDownload(o),
  27944. n++)
  27945. }
  27946. }
  27947. ,
  27948. n.prototype.testDownload = function(e, t, i) {
  27949. var n = this.downloadTestResults[e];
  27950. if (n)
  27951. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27952. this.downloadTestResults[e] = g.Testing;
  27953. var r = this.panos.list[0]
  27954. , o = this.getTileUrl(r.id, e, t, 0)
  27955. , a = function(t) {
  27956. this.downloadTestResults[e] = g.Success,
  27957. i(!0)
  27958. }
  27959. .bind(this)
  27960. , s = function() {
  27961. this.downloadTestResults[e] = g.Fail,
  27962. i(!1)
  27963. }
  27964. .bind(this);
  27965. this.loadImage(o, 0, a, s)
  27966. }
  27967. ,
  27968. n.prototype.startDownload = function(e) {
  27969. e.status = h.Downloading;
  27970. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27971. this.activeDownloads.push(e),
  27972. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27973. }
  27974. ,
  27975. n.prototype.downloadFailed = function(e, t) {}
  27976. ,
  27977. n.prototype.downloadComplete = function(e, t) {
  27978. if (e.panoGroupId === this.panoGroupId) {
  27979. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27980. e.status = h.Downloaded,
  27981. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27982. var n = {
  27983. panoId: e.pano.id,
  27984. image: t,
  27985. tileSize: e.tileSize,
  27986. panoSize: e.panoSize,
  27987. tileIndex: e.tileIndex,
  27988. faceTileIndex: e.faceTileIndex,
  27989. totalTiles: e.totalTiles,
  27990. face: e.face,
  27991. tileX: e.tileX,
  27992. tileY: e.tileY,
  27993. direction: e.direction
  27994. };
  27995. e.image = t,
  27996. this.emit(s.TileDownloadSuccess, n),
  27997. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27998. panoId: e.pano.id,
  27999. tileSize: e.tileSize,
  28000. panoSize: e.panoSize
  28001. },
  28002. this.emit(s.PanoDownloadComplete, n),
  28003. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28004. }
  28005. }
  28006. ,
  28007. n.prototype.cleanupActiveDownloads = function() {
  28008. var e = [];
  28009. return function() {
  28010. e.length = 0;
  28011. for (var t = 0; t < this.activeDownloads.length; t++) {
  28012. var i = this.activeDownloads[t];
  28013. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28014. }
  28015. this.activeDownloads.length = 0,
  28016. this.activeDownloads.push.apply(this.activeDownloads, e)
  28017. }
  28018. }(),
  28019. n.prototype.isPanoDownloaded = function(e, t) {
  28020. var i = this.getTileDownloadDescriptors(e, t);
  28021. if (i.length <= 0)
  28022. return !1;
  28023. for (var n = 0; n < i.length; n++) {
  28024. var r = i[n];
  28025. if (r.status !== h.Downloaded)
  28026. return !1
  28027. }
  28028. return !0
  28029. }
  28030. ,
  28031. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28032. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28033. this.panoLoadCallbacks[o] = {
  28034. onLoad: i,
  28035. onFail: n,
  28036. onProgress: r
  28037. }
  28038. }
  28039. ,
  28040. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28041. var i = e.id + ":" + t;
  28042. return this.panoLoadCallbacks[i]
  28043. }
  28044. ,
  28045. n.prototype.buildDownloadDescriptorArray = function(e) {
  28046. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28047. var r = this.buildDownloadDescriptor();
  28048. i.push(r)
  28049. }
  28050. return i
  28051. }
  28052. ,
  28053. n.prototype.buildDownloadDescriptor = function() {
  28054. var e = {
  28055. panoGroupId: null,
  28056. pano: null,
  28057. panoSize: -1,
  28058. tileSize: -1,
  28059. tileIndex: -1,
  28060. totalTiles: -1,
  28061. faceTileIndex: -1,
  28062. status: h.None,
  28063. url: null,
  28064. image: null,
  28065. direction: new r.Vector3,
  28066. face: -1,
  28067. cubeFace: -1,
  28068. tileX: -1,
  28069. tileY: -1
  28070. };
  28071. return e
  28072. }
  28073. ,
  28074. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28075. for (var n = 0; n < e.length; n++) {
  28076. var r = e[n];
  28077. this.initTileDownloadDescriptor(r, t, i, n)
  28078. }
  28079. }
  28080. ,
  28081. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28082. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28083. e.face = c.getFaceForTile(i, n),
  28084. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28085. e.panoGroupId = this.panoGroupId,
  28086. e.pano = t,
  28087. e.panoSize = i,
  28088. e.tileSize = r,
  28089. e.tileIndex = n,
  28090. e.totalTiles = c.getTileCountForSize(i),
  28091. e.status = h.None,
  28092. e.image = null,
  28093. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28094. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28095. }
  28096. ,
  28097. n.prototype.getTileUrl = function() {
  28098. var e = {
  28099. 256: "256",
  28100. 512: "512",
  28101. 1024: "1k",
  28102. 2048: "2k",
  28103. 4096: "4k"
  28104. }
  28105. , t = {
  28106. face: -1,
  28107. faceTileIndex: -1,
  28108. tileX: -1,
  28109. tileY: -1
  28110. };
  28111. return function(i, n, r, a) {
  28112. c.getTileLocation(n, a, t);
  28113. var s = Math.floor(n / r)
  28114. , l = s * s
  28115. , h = Math.floor(a / l)
  28116. , u = "";
  28117. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28118. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28119. return d = p.changeIfTileGenerating(d)
  28120. }
  28121. }(),
  28122. n.prototype.loadImage = function(e, t, i, n) {
  28123. d.getImage(e, t).then(function(e) {
  28124. i(e)
  28125. }).fail(n)
  28126. }
  28127. ,
  28128. t.exports = n
  28129. }
  28130. ).call(this, "/js/tile/TileDownloader.js")
  28131. }
  28132. , {
  28133. "../ab": 3,
  28134. "../enum/DownloadStatus": 24,
  28135. "../enum/GLCubeFaces": 25,
  28136. "../enum/PanoSizeClass": 36,
  28137. "../enum/TileDownloaderEvents": 45,
  28138. "../enum/Vectors": 50,
  28139. "../enum/Viewmode": 51,
  28140. "../objects/Panorama": 148,
  28141. "../settings": 166,
  28142. "../util/ajax": 181,
  28143. "../util/logger": 189,
  28144. "../util/panorama": 191,
  28145. "./TilePrioritizer": 172,
  28146. "./TileUtils": 174,
  28147. events: 202,
  28148. three: 217
  28149. }],
  28150. 172: [function(e, t, i) {
  28151. (function(i) {
  28152. "use strict";
  28153. function n(e, t, i, o, a) {
  28154. this.qualityManager = e,
  28155. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28156. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28157. this.baseSize = t,
  28158. this.standardSize = i,
  28159. this.highSize = o,
  28160. this.ultraHighSize = a,
  28161. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28162. }
  28163. var r = e("three")
  28164. , o = (e("../enum/Viewmode"),
  28165. e("../settings"),
  28166. e("../settings"),
  28167. e("../objects/Panorama"))
  28168. , a = e("../util/logger")
  28169. , s = (e("../enum/Vectors"),
  28170. e("../enum/PanoSizeClass"),
  28171. e("../enum/ModelManagerEvents"),
  28172. e("../enum/GLCubeFaces"),
  28173. e("../enum/DownloadStatus"))
  28174. , l = (e("../util/browser"),
  28175. e("./TileUtils"))
  28176. , c = e("../util/math")
  28177. , h = (e("events").EventEmitter,
  28178. new a(i),
  28179. Object.freeze({
  28180. None: 0,
  28181. DirectionalFOV: 1
  28182. }));
  28183. n.PriorityCriteria = function(e, t, i, n, o) {
  28184. this.pano = e,
  28185. this.cameraPosition = (new r.Vector3).copy(t),
  28186. this.cameraDir = (new r.Vector3).copy(i),
  28187. this.panoSpaceDir = (new r.Vector3).copy(n),
  28188. this.upcomingPanos = o,
  28189. this.copy = function(e) {
  28190. this.pano = e.pano,
  28191. this.cameraPosition.copy(e.cameraPosition),
  28192. this.cameraDir.copy(e.cameraDir),
  28193. this.panoSpaceDir.copy(e.panoSpaceDir),
  28194. this.upcomingPanos = o
  28195. }
  28196. ,
  28197. this.zoomingActive = !1
  28198. }
  28199. ,
  28200. n.DIRECTIONAL_FOV = 180,
  28201. n.DIRECTIONAL_FOV_NARROW = 120,
  28202. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28203. n.MAX_SCORED_PANOS_TOADD = 2,
  28204. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28205. n.DIRECTION_SCORE_STRICTNESS = .75,
  28206. n.appendQueue = function(e, t) {
  28207. if (e && t)
  28208. for (var i = 0; i < t.length; i++)
  28209. e.push(t[i])
  28210. }
  28211. ,
  28212. n.prototype.updateCriteria = function(e, t, i, n) {
  28213. this.priorityCriteria.pano = e,
  28214. this.priorityCriteria.cameraPosition.copy(t),
  28215. this.priorityCriteria.cameraDir.copy(i),
  28216. this.priorityCriteria.upcomingPanos = n,
  28217. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28218. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28219. if(!player.panoRenderer.isPanoZoomed(e.id)){ //xzw add,直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上
  28220. this.maxNavQuality = Math.min(2048, this.maxNavQuality)
  28221. this.maxZoomQuality = Math.min(2048, this.maxZoomQuality)
  28222. }
  28223. }
  28224. ,
  28225. n.prototype.filterAndPrioritize = function() {
  28226. var e = []
  28227. , t = []
  28228. , i = [];
  28229. return function(r, o, a) {
  28230. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28231. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28232. var s = this.baseSize
  28233. , l = this.standardSize
  28234. , c = this.highSize
  28235. , h = this.ultraHighSize;
  28236. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28237. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28238. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28239. i.length = 0,
  28240. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28241. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28242. n.appendQueue(r, i),
  28243. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28244. i.length = 0,
  28245. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28246. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28247. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28248. n.appendQueue(r, i),
  28249. i.length = 0,
  28250. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28251. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28252. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28253. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28254. n.appendQueue(r, i),
  28255. this.queueTilesForPanos(r, e, a, s)
  28256. }
  28257. }(),
  28258. n.prototype.canDownloadSize = function(e) {
  28259. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28260. }
  28261. ,
  28262. n.prototype.populateNeighborPanos = function(e, t, i) {
  28263. i = i || [],
  28264. i.length = 0;
  28265. var n = t.getNeighbours(e);
  28266. for (var r in n)
  28267. if (n.hasOwnProperty(r)) {
  28268. var o = t.get(r);
  28269. i.push(o)
  28270. }
  28271. return i
  28272. }
  28273. ,
  28274. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28275. i = i || [],
  28276. i.length = 0;
  28277. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28278. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28279. , c = t.sortByScore(s, l);
  28280. if (c)
  28281. for (var h = 0; h < c.length && h < a; h++) {
  28282. var u = c[h].item;
  28283. i.push(u)
  28284. }
  28285. return i
  28286. }
  28287. ,
  28288. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28289. for (var o = 0, a = 0; a < t.length; a++) {
  28290. var s = t[a]
  28291. , l = this.queueTilesForPano(e, i, s, n);
  28292. if (o += l > 0 ? 1 : 0,
  28293. r && o >= r)
  28294. break
  28295. }
  28296. return o
  28297. }
  28298. ,
  28299. n.prototype.queueTilesForPano = function() {
  28300. var e = {
  28301. filter: h.None
  28302. };
  28303. return function(t, i, n, r) {
  28304. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28305. }
  28306. }(),
  28307. n.prototype.queueTilesForPanosInDirection = function() {
  28308. var e = new r.Vector3;
  28309. return function(t, i, n, r, o, a, s, l) {
  28310. for (var h = 0, u = 0; u < n.length; u++) {
  28311. var d = n[u];
  28312. e.copy(d.position),
  28313. e.sub(o),
  28314. e.normalize();
  28315. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28316. , f = c.getFOVDotThreshold(s);
  28317. if (p >= f) {
  28318. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28319. if (h += g > 0 ? 1 : 0,
  28320. l && h >= l)
  28321. break
  28322. }
  28323. }
  28324. return h
  28325. }
  28326. }(),
  28327. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28328. for (var l = 0, c = 0; c < i.length; c++) {
  28329. var h = i[c]
  28330. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28331. if (l += u > 0 ? 1 : 0,
  28332. s && l >= s)
  28333. break
  28334. }
  28335. return l
  28336. }
  28337. ,
  28338. n.prototype.queueTilesInDirectionForPano = function() {
  28339. var e = {
  28340. filter: h.DirectionalFOV,
  28341. direction: new r.Vector3,
  28342. fov: 60
  28343. }
  28344. , t = new r.Vector3;
  28345. return function(i, n, r, o, a, s, c) {
  28346. return t.copy(s),
  28347. l.getRelativeDirection(r.quaternion, t),
  28348. e.direction.copy(t),
  28349. e.fov = c,
  28350. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28351. }
  28352. }(),
  28353. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28354. var e = [];
  28355. return function(t, i, n, r, o) {
  28356. var a = i.getTileDownloadDescriptors(n, r);
  28357. e.length = 0,
  28358. this.filterTileDownloadDescriptors(n, a, e, o);
  28359. for (var s = 0, l = 0; l < e.length; l++) {
  28360. var c = e[l];
  28361. c && (t.push(c),
  28362. s++)
  28363. }
  28364. return s
  28365. }
  28366. }(),
  28367. n.prototype.filterTileDownloadDescriptors = function() {
  28368. new r.Vector3;
  28369. return function(e, t, i, n) {
  28370. var r, o;
  28371. switch (n.filter) {
  28372. case h.DirectionalFOV:
  28373. for (r = 0; r < t.length; r++)
  28374. o = t[r],
  28375. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28376. break;
  28377. default:
  28378. for (r = 0; r < t.length; r++)
  28379. o = t[r],
  28380. i.push(o)
  28381. }
  28382. for (r = 0; r < i.length; r++)
  28383. o = i[r],
  28384. this.canIncludeDescriptor(o) || (i[r] = null)
  28385. }
  28386. }(),
  28387. n.prototype.canIncludeDescriptor = function(e) {
  28388. return e.status !== s.Downloading && e.status !== s.Downloaded
  28389. }
  28390. ,
  28391. n.prototype.canIncludePano = function(e, t) {
  28392. return !e.isLoaded(t)
  28393. }
  28394. ,
  28395. n.getFOVDotThreshold = function(e) {
  28396. return Math.cos(r.Math.degToRad(e / 2))
  28397. }
  28398. ;
  28399. var u = function() {
  28400. var e = function e(t, i) {
  28401. var n = e._panoSpaceDir
  28402. , r = e._fovThreshold
  28403. , o = e._fovThresholdNarrow
  28404. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28405. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28406. return t._dot = a,
  28407. i._dot = s,
  28408. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28409. };
  28410. return e._panoSpaceDir = new r.Vector3,
  28411. e._fovThreshold = -1,
  28412. e._fovThresholdNarrow = -1,
  28413. e
  28414. }();
  28415. n.sortPanoTiles = function(e, t, i) {
  28416. u._panoSpaceDir.copy(i),
  28417. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28418. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28419. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28420. e.sort(u)
  28421. }
  28422. ,
  28423. n.insertSortedPanoTile = function(e, t, i, r) {
  28424. u._panoSpaceDir.copy(r),
  28425. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28426. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28427. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28428. for (var o = -1, a = 0; a < e.length; a++) {
  28429. var s = u(t, e[a]);
  28430. if (s <= 0) {
  28431. o = a;
  28432. break
  28433. }
  28434. }
  28435. if (o === -1)
  28436. e[e.length] = t;
  28437. else {
  28438. for (var h = e.length; h > o; h--)
  28439. e[h] = e[h - 1];
  28440. e[o] = t
  28441. }
  28442. }
  28443. ,
  28444. n.prototype.setZoomingActive = function(e) {
  28445. e !== this.zoomingActive && (this.zoomingActive = e)
  28446. }
  28447. ,
  28448. t.exports = n
  28449. }
  28450. ).call(this, "/js/tile/TilePrioritizer.js")
  28451. }
  28452. , {
  28453. "../enum/DownloadStatus": 24,
  28454. "../enum/GLCubeFaces": 25,
  28455. "../enum/ModelManagerEvents": 33,
  28456. "../enum/PanoSizeClass": 36,
  28457. "../enum/Vectors": 50,
  28458. "../enum/Viewmode": 51,
  28459. "../objects/Panorama": 148,
  28460. "../settings": 166,
  28461. "../util/browser": 182,
  28462. "../util/logger": 189,
  28463. "../util/math": 190,
  28464. "./TileUtils": 174,
  28465. events: 202,
  28466. three: 217
  28467. }],
  28468. 173: [function(e, t, i) {
  28469. "use strict";
  28470. function n(e, t) {
  28471. this.levels = t,
  28472. this.tileSize = e,
  28473. this.root = null,
  28474. this.allNodes = [],
  28475. a(this)
  28476. }
  28477. function r(e, t) {
  28478. this.tree = e,
  28479. this.parent = t,
  28480. this.children = [],
  28481. this.id = ++u
  28482. }
  28483. function o(e, t, i, r, a, s, l, h) {
  28484. if (e) {
  28485. l = l || n.TraversalType.PreOrder;
  28486. var u = r * c + i;
  28487. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28488. s && s.push(e)),
  28489. e.children && 0 !== e.children.length) {
  28490. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28491. for (var g = 0; g < c; g++)
  28492. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28493. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28494. s && s.push(e))
  28495. }
  28496. }
  28497. }
  28498. function a(e) {
  28499. e.root = s(e, null, 0)
  28500. }
  28501. function s(e, t, i) {
  28502. if (i > e.levels)
  28503. return null;
  28504. var n = new r(e,t);
  28505. e.allNodes.push(n);
  28506. for (var o = 0; o < h; o++)
  28507. n.children[o] = s(e, n, i + 1);
  28508. return n
  28509. }
  28510. function l(e, t, i, n, r) {
  28511. if (!e)
  28512. return null;
  28513. if (0 === i)
  28514. return e;
  28515. if (!e.children || 0 === e.children.length)
  28516. return null;
  28517. var o = Math.pow(c, i)
  28518. , a = o / c
  28519. , s = n % a
  28520. , h = r % a
  28521. , u = Math.floor(r / a)
  28522. , d = Math.floor(n / a)
  28523. , p = u * c + d
  28524. , f = e.children[p];
  28525. return l(f, t + 1, i - 1, s, h)
  28526. }
  28527. var c = (e("three"),
  28528. e("./TileUtils"),
  28529. e("../objects/Panorama"),
  28530. e("../util/panorama"),
  28531. e("events").EventEmitter,
  28532. 2)
  28533. , h = c * c;
  28534. n.TraversalType = Object.freeze({
  28535. PreOrder: 0,
  28536. PostOrder: 1
  28537. });
  28538. var u = 0;
  28539. n.getLevelCountForSize = function(e, t) {
  28540. var i = 0;
  28541. for (t < e && (t = e); ; ) {
  28542. if (t /= c,
  28543. t < e)
  28544. break;
  28545. i++
  28546. }
  28547. return i
  28548. }
  28549. ,
  28550. n.getSizeForLevel = function(e, t) {
  28551. return Math.pow(c, t) * e
  28552. }
  28553. ,
  28554. n.prototype.getSubNode = function(e, t, i) {
  28555. (!t || e < this.tileSize) && (t = 0),
  28556. (!i || e < this.tileSize) && (i = 0),
  28557. e < this.tileSize && (e = this.tileSize);
  28558. var r = n.getLevelCountForSize(this.tileSize, e)
  28559. , o = l(this.root, 0, r, t, i);
  28560. return o
  28561. }
  28562. ,
  28563. n.prototype.breadthFirst = function(e) {
  28564. e = e || {};
  28565. var t = !!e.nullLevelEnd
  28566. , i = e.maxLevel
  28567. , n = e.minLevel
  28568. , r = e.callback
  28569. , o = e.saveVisited
  28570. , a = []
  28571. , s = {}
  28572. , l = 0
  28573. , c = 0;
  28574. for (a.push(this.root),
  28575. a.push(s); a.length > 0 && !(i && l > i); ) {
  28576. var h = a.shift();
  28577. if (h === s)
  28578. (!n || l >= n) && (r && t && r(null),
  28579. o && t && o.push(null)),
  28580. a.length > 0 && a.push(s),
  28581. l++,
  28582. c = 0;
  28583. else {
  28584. if (h.children)
  28585. for (var u = 0; u < h.children.length; u++) {
  28586. var d = h.children[u];
  28587. d && a.push(h.children[u])
  28588. }
  28589. var p = this.getFaceIndexFromNode(h);
  28590. (!n || l >= n) && (r && r(h, l, p),
  28591. o && o.push(h)),
  28592. c++
  28593. }
  28594. }
  28595. }
  28596. ,
  28597. n.prototype.getFaceIndexFromNode = function(e) {
  28598. if (!e)
  28599. return -1;
  28600. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28601. var o = i.parent;
  28602. if (!o)
  28603. break;
  28604. for (var a = -1, s = 0; s < o.children.length; s++)
  28605. o.children[s] === i && (a = s);
  28606. var l = a % c
  28607. , h = Math.floor(a / c);
  28608. n = l * t + n,
  28609. r = h * t + r,
  28610. t *= c,
  28611. i = o
  28612. }
  28613. return r * t + n
  28614. }
  28615. ,
  28616. n.prototype.depthFirst = function(e, t, i) {
  28617. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28618. }
  28619. ,
  28620. t.exports = n
  28621. }
  28622. , {
  28623. "../objects/Panorama": 148,
  28624. "../util/panorama": 191,
  28625. "./TileUtils": 174,
  28626. events: 202,
  28627. three: 217
  28628. }],
  28629. 174: [function(e, t, i) {
  28630. "use strict";
  28631. var n = e("../enum/GLCubeFaces")
  28632. , r = e("../util/MathLight")
  28633. , o = {};
  28634. o.TILE_SIZE = 512,
  28635. o.FACES_PER_PANO = 6,
  28636. o.LocationOnTile = {
  28637. Center: 0,
  28638. UpperLeft: 1,
  28639. UpperRight: 2,
  28640. LowerRight: 3,
  28641. LowerLeft: 4
  28642. },
  28643. o.getTileVector = function() {
  28644. return function(e, t, i, a, s, l, c, h) {
  28645. l = l || o.LocationOnTile.Center;
  28646. var u = e / t
  28647. , d = a / u;
  28648. s = -s + (u - 1);
  28649. var p = s / u
  28650. , f = t / e
  28651. , g = 2 * f
  28652. , m = g / 2
  28653. , v = 2 * d - 1 + m
  28654. , A = 2 * p - 1 + m;
  28655. switch (l) {
  28656. case o.LocationOnTile.UpperLeft:
  28657. v -= m,
  28658. A += m,
  28659. v += c * g;
  28660. break;
  28661. case o.LocationOnTile.UpperRight:
  28662. v += m,
  28663. A += m,
  28664. A -= c * g;
  28665. break;
  28666. case o.LocationOnTile.LowerRight:
  28667. v += m,
  28668. A -= m,
  28669. v -= c * g;
  28670. break;
  28671. case o.LocationOnTile.LowerLeft:
  28672. v -= m,
  28673. A -= m,
  28674. A += c * g;
  28675. break;
  28676. case o.LocationOnTile.Center:
  28677. }
  28678. switch (i) {
  28679. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28680. r.setVector(h, -1, A, -v);
  28681. break;
  28682. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28683. r.setVector(h, 1, A, v);
  28684. break;
  28685. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28686. r.setVector(h, -v, 1, -A);
  28687. break;
  28688. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28689. r.setVector(h, -v, -1, A);
  28690. break;
  28691. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28692. r.setVector(h, -v, A, 1);
  28693. break;
  28694. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28695. r.setVector(h, v, A, -1)
  28696. }
  28697. r.normalize(h)
  28698. }
  28699. }(),
  28700. o.getFaceForTile = function(e, t) {
  28701. var i = o.TILE_SIZE;
  28702. e < o.TILE_SIZE && (i = e);
  28703. var n = Math.floor(e / i)
  28704. , r = n * n;
  28705. return Math.floor(t / r)
  28706. }
  28707. ,
  28708. o.getTileLocation = function(e, t, i) {
  28709. var n = o.TILE_SIZE;
  28710. e < o.TILE_SIZE && (n = e);
  28711. var r = o.getFaceForTile(e, t)
  28712. , a = Math.floor(e / n)
  28713. , s = a * a
  28714. , l = t - r * s;
  28715. i.tileX = l % a,
  28716. i.tileY = Math.floor(l / a),
  28717. i.face = r,
  28718. i.faceTileIndex = l
  28719. }
  28720. ,
  28721. o.getTileCountForSize = function(e) {
  28722. if (e <= o.TILE_SIZE)
  28723. return o.FACES_PER_PANO;
  28724. var t = Math.floor(e / o.TILE_SIZE)
  28725. , i = t * t
  28726. , n = i * o.FACES_PER_PANO;
  28727. return n
  28728. }
  28729. ,
  28730. o.getRelativeDirection = function() {
  28731. var e = new r.Matrix4
  28732. , t = new r.Quaternion;
  28733. return function(i, n) {
  28734. t.copy(i),
  28735. t.inverse(),
  28736. e.makeRotationFromQuaternion(t),
  28737. e.applyToVector3(n),
  28738. r.normalize(n)
  28739. }
  28740. }(),
  28741. o.matchingTilesInDirection = function() {
  28742. var e = new r.Vector3
  28743. , t = new r.Vector3(0,0,-1)
  28744. , i = new r.Quaternion
  28745. , n = function(e, t) {
  28746. e.push({
  28747. face: t.face,
  28748. faceTileIndex: t.faceTileIndex,
  28749. tileX: t.tileX,
  28750. tileY: t.tileY
  28751. })
  28752. }
  28753. , a = function() {
  28754. var e = {
  28755. face: -1,
  28756. faceTileIndex: -1,
  28757. tileX: -1,
  28758. tileY: -1
  28759. };
  28760. return function(t, i, r) {
  28761. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28762. o.getTileLocation(t, l, e),
  28763. i && !i(e) || (s++,
  28764. r && n(r, e));
  28765. return s
  28766. }
  28767. }();
  28768. return function(n, s, l, c, h, u) {
  28769. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28770. o.getTileCountForSize(s);
  28771. if (!c && !h)
  28772. return a(s, null, u);
  28773. var p = !!h;
  28774. if (h = h || c,
  28775. h = Math.max(0, Math.min(h, 360)),
  28776. c = Math.max(0, Math.min(c, 360)),
  28777. r.copyVector(l, e),
  28778. o.getRelativeDirection(n.quaternion, e),
  28779. p) {
  28780. i.setFromUnitVectors(e, t);
  28781. var f = function(e) {
  28782. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28783. };
  28784. return a(s, f, u)
  28785. }
  28786. var g = function(t) {
  28787. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28788. };
  28789. return a(s, g, u)
  28790. }
  28791. }(),
  28792. o.isTileWithinFrustum = function() {
  28793. var e = new r.Vector3
  28794. , t = 1e-5;
  28795. return function(i, n, a, s, l, c, h, u) {
  28796. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28797. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28798. r.applyQuaternionToVector(c, e),
  28799. e.z >= -t)
  28800. I++;
  28801. else {
  28802. var w = -1 / e.z
  28803. , _ = e.x * w
  28804. , T = e.y * w;
  28805. T > d ? v++ : T < p && A++,
  28806. _ > f ? y++ : _ < g && C++,
  28807. E++
  28808. }
  28809. return A !== E && v !== E && y !== E && C !== E
  28810. }
  28811. }(),
  28812. o.isTileWithinFOV = function() {
  28813. var e = new r.Vector3
  28814. , t = new r.Vector3(0,1,0)
  28815. , i = new r.Vector3(1,0,0);
  28816. return function(n, a, s, l, c, h, u) {
  28817. var d = o.mapFaceToCubemapFace(s);
  28818. if (r.cross(h, t, i),
  28819. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28820. o.isWithinFOV(e, h, u, null))
  28821. return !0;
  28822. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28823. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28824. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28825. o.isWithinFOV(e, h, u, null))
  28826. return !0;
  28827. g += p
  28828. }
  28829. return !1
  28830. }
  28831. }(),
  28832. o.isWithinFOV = function() {
  28833. var e = new r.Vector3
  28834. , t = new r.Vector3;
  28835. return function(i, n, o, a) {
  28836. if (r.copyVector(i, t),
  28837. a) {
  28838. r.copyVector(a, e),
  28839. r.normalize(e);
  28840. var s = r.dot(e, i);
  28841. e.x *= s,
  28842. e.y *= s,
  28843. e.z *= s,
  28844. r.subVector(t, e)
  28845. }
  28846. var l = o / 2 * r.RADIANS_PER_DEGREE
  28847. , c = Math.cos(l)
  28848. , h = r.dot(t, n);
  28849. return h >= c
  28850. }
  28851. }(),
  28852. o.mapFaceToCubemapFace = function() {
  28853. var e = {
  28854. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28855. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28856. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28857. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28858. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28859. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28860. };
  28861. return function(t) {
  28862. return e[t]
  28863. }
  28864. }(),
  28865. t.exports = o
  28866. }
  28867. , {
  28868. "../enum/GLCubeFaces": 25,
  28869. "../util/MathLight": 176
  28870. }],
  28871. 175: [function(e, t, i) {
  28872. (function(i) {
  28873. "use strict";
  28874. function n() {
  28875. this.list = [],
  28876. this.index = {},
  28877. Object.defineProperty(this, "length", {
  28878. get: function() {
  28879. return this.list.length
  28880. }
  28881. })
  28882. }
  28883. var r = (e("./common"),
  28884. e("./logger"));
  28885. new r(i);
  28886. n.prototype.forEach = function(e) {
  28887. this.list.forEach(e)
  28888. }
  28889. ,
  28890. n.prototype.add = function(e) {
  28891. this.list.push(e),
  28892. this.index[this.getIndex(e)] = e
  28893. }
  28894. ,
  28895. n.prototype.getIndex = function(e) {
  28896. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28897. }
  28898. ,
  28899. n.prototype.extend = function(e) {
  28900. for (var t = 0; t < e.length; t++)
  28901. this.add(e[t])
  28902. }
  28903. ,
  28904. n.prototype.get = function(e) {
  28905. return this.index[e]
  28906. }
  28907. ,
  28908. n.prototype.first = function() {
  28909. return this.list[0]
  28910. }
  28911. ,
  28912. n.prototype.last = function() {
  28913. return this.list[this.list.length - 1]
  28914. }
  28915. ,
  28916. n.prototype.reIndex = function() {
  28917. this.index = {};
  28918. var e = this;
  28919. this.forEach(function(t) {
  28920. e.index[e.getIndex(t)] = t
  28921. })
  28922. }
  28923. ,
  28924. n.prototype.filter = function(e) {
  28925. var t = this.list.filter(e);
  28926. return this.reIndex(),
  28927. t
  28928. }
  28929. ,
  28930. n.prototype.reduce = function(e, t) {
  28931. return this.list.reduce(e, t)
  28932. }
  28933. ,
  28934. n.prototype.sort = function(e) {
  28935. return this.list.sort(e)
  28936. }
  28937. ,
  28938. n.prototype.indexOf = function(e) {
  28939. for (var t = 0; t < this.list.length; ++t)
  28940. if (this.list[t] === e)
  28941. return t;
  28942. return -1
  28943. }
  28944. ,
  28945. t.exports = n
  28946. }
  28947. ).call(this, "/js/util/IndexedCollection.js")
  28948. }
  28949. , {
  28950. "./common": 185,
  28951. "./logger": 189
  28952. }],
  28953. 176: [function(e, t, i) {
  28954. "use strict";
  28955. var n = e("../constants")
  28956. , r = {};
  28957. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28958. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28959. r.Vector3 = function(e, t, i) {
  28960. this.x = e || 0,
  28961. this.y = t || 0,
  28962. this.z = i || 0
  28963. }
  28964. ,
  28965. r.Matrix4 = function() {
  28966. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28967. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28968. }
  28969. ,
  28970. r.Matrix4.prototype = {
  28971. identity: function() {
  28972. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28973. this
  28974. },
  28975. copy: function(e) {
  28976. return this.elements.set(e.elements),
  28977. this
  28978. },
  28979. applyToVector3: function(e) {
  28980. var t = e.x
  28981. , i = e.y
  28982. , n = e.z
  28983. , r = this.elements;
  28984. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28985. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28986. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28987. this
  28988. },
  28989. getInverse: function(e, t) {
  28990. var i = this.elements
  28991. , n = e.elements
  28992. , r = n[0]
  28993. , o = n[1]
  28994. , a = n[2]
  28995. , s = n[3]
  28996. , l = n[4]
  28997. , c = n[5]
  28998. , h = n[6]
  28999. , u = n[7]
  29000. , d = n[8]
  29001. , p = n[9]
  29002. , f = n[10]
  29003. , g = n[11]
  29004. , m = n[12]
  29005. , v = n[13]
  29006. , A = n[14]
  29007. , y = n[15]
  29008. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29009. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29010. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29011. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29012. , w = r * C + o * I + a * E + s * b;
  29013. if (0 === w) {
  29014. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29015. if (t)
  29016. throw new Error(_);
  29017. return console.warn(_),
  29018. this.identity()
  29019. }
  29020. var T = 1 / w;
  29021. return i[0] = C * T,
  29022. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29023. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29024. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29025. i[4] = I * T,
  29026. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29027. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29028. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29029. i[8] = E * T,
  29030. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29031. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29032. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29033. i[12] = b * T,
  29034. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29035. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29036. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29037. this
  29038. },
  29039. makeRotationFromQuaternion: function(e) {
  29040. var t = this.elements
  29041. , i = e.x
  29042. , n = e.y
  29043. , r = e.z
  29044. , o = e.w
  29045. , a = i + i
  29046. , s = n + n
  29047. , l = r + r
  29048. , c = i * a
  29049. , h = i * s
  29050. , u = i * l
  29051. , d = n * s
  29052. , p = n * l
  29053. , f = r * l
  29054. , g = o * a
  29055. , m = o * s
  29056. , v = o * l;
  29057. return t[0] = 1 - (d + f),
  29058. t[4] = h - v,
  29059. t[8] = u + m,
  29060. t[1] = h + v,
  29061. t[5] = 1 - (c + f),
  29062. t[9] = p - g,
  29063. t[2] = u - m,
  29064. t[6] = p + g,
  29065. t[10] = 1 - (c + d),
  29066. t[3] = 0,
  29067. t[7] = 0,
  29068. t[11] = 0,
  29069. t[12] = 0,
  29070. t[13] = 0,
  29071. t[14] = 0,
  29072. t[15] = 1,
  29073. this
  29074. }
  29075. },
  29076. r.Quaternion = function(e, t, i, n) {
  29077. this._x = e || 0,
  29078. this._y = t || 0,
  29079. this._z = i || 0,
  29080. this._w = void 0 !== n ? n : 1
  29081. }
  29082. ,
  29083. r.Quaternion.prototype = {
  29084. get x() {
  29085. return this._x
  29086. },
  29087. set x(e) {
  29088. this._x = e
  29089. },
  29090. get y() {
  29091. return this._y
  29092. },
  29093. set y(e) {
  29094. this._y = e
  29095. },
  29096. get z() {
  29097. return this._z
  29098. },
  29099. set z(e) {
  29100. this._z = e
  29101. },
  29102. get w() {
  29103. return this._w
  29104. },
  29105. set w(e) {
  29106. this._w = e
  29107. },
  29108. copy: function(e) {
  29109. this._x = e.x,
  29110. this._y = e.y,
  29111. this._z = e.z,
  29112. this._w = e.w
  29113. },
  29114. inverse: function() {
  29115. return this.conjugate().normalize()
  29116. },
  29117. conjugate: function() {
  29118. return this._x *= -1,
  29119. this._y *= -1,
  29120. this._z *= -1,
  29121. this
  29122. },
  29123. length: function() {
  29124. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29125. },
  29126. normalize: function() {
  29127. var e = this.length();
  29128. return 0 === e ? (this._x = 0,
  29129. this._y = 0,
  29130. this._z = 0,
  29131. this._w = 1) : (e = 1 / e,
  29132. this._x = this._x * e,
  29133. this._y = this._y * e,
  29134. this._z = this._z * e,
  29135. this._w = this._w * e),
  29136. this
  29137. },
  29138. setFromAxisAngle: function(e, t) {
  29139. var i = t / 2
  29140. , n = Math.sin(i);
  29141. return this._x = e.x * n,
  29142. this._y = e.y * n,
  29143. this._z = e.z * n,
  29144. this._w = Math.cos(i),
  29145. this
  29146. },
  29147. setFromUnitVectors: function() {
  29148. var e, t, i = 1e-6;
  29149. return function(n, o) {
  29150. return void 0 === e && (e = new r.Vector3),
  29151. t = r.dot(n, o) + 1,
  29152. t < i ? (t = 0,
  29153. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29154. this._x = e.x,
  29155. this._y = e.y,
  29156. this._z = e.z,
  29157. this._w = t,
  29158. this.normalize()
  29159. }
  29160. }(),
  29161. multiply: function(e) {
  29162. return this.multiplyQuaternions(this, e)
  29163. },
  29164. premultiply: function(e) {
  29165. return this.multiplyQuaternions(e, this)
  29166. },
  29167. multiplyQuaternions: function(e, t) {
  29168. var i = e._x
  29169. , n = e._y
  29170. , r = e._z
  29171. , o = e._w
  29172. , a = t._x
  29173. , s = t._y
  29174. , l = t._z
  29175. , c = t._w;
  29176. return this._x = i * c + o * a + n * l - r * s,
  29177. this._y = n * c + o * s + r * a - i * l,
  29178. this._z = r * c + o * l + i * s - n * a,
  29179. this._w = o * c - i * a - n * s - r * l,
  29180. this
  29181. }
  29182. },
  29183. r.convertWorkshopVector = function(e) {
  29184. return new r.Vector3(-e.x,e.y,e.z)
  29185. }
  29186. ,
  29187. r.convertWorkshopQuaternion = function(e) {
  29188. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29189. }
  29190. ;
  29191. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29192. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29193. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29194. }
  29195. ,
  29196. r.convertWorkshopPanoramaQuaternion = function(e) {
  29197. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29198. }
  29199. ,
  29200. r.normalize = function(e) {
  29201. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29202. , i = Math.sqrt(t);
  29203. e.x /= i,
  29204. e.y /= i,
  29205. e.z /= i
  29206. }
  29207. ,
  29208. r.dot = function(e, t) {
  29209. return e.x * t.x + e.y * t.y + e.z * t.z
  29210. }
  29211. ,
  29212. r.cross = function(e, t, i) {
  29213. var n = e.x
  29214. , r = e.y
  29215. , o = e.z;
  29216. i.x = r * t.z - o * t.y,
  29217. i.y = o * t.x - n * t.z,
  29218. i.z = n * t.y - r * t.x
  29219. }
  29220. ,
  29221. r.setVector = function(e, t, i, n) {
  29222. e.x = t,
  29223. e.y = i,
  29224. e.z = n
  29225. }
  29226. ,
  29227. r.copyVector = function(e, t) {
  29228. t.x = e.x,
  29229. t.y = e.y,
  29230. t.z = e.z
  29231. }
  29232. ,
  29233. r.addVector = function(e, t) {
  29234. e.x += t.x,
  29235. e.y += t.y,
  29236. e.z += t.z
  29237. }
  29238. ,
  29239. r.subVector = function(e, t) {
  29240. e.x -= t.x,
  29241. e.y -= t.y,
  29242. e.z -= t.z
  29243. }
  29244. ,
  29245. r.applyQuaternionToVector = function(e, t) {
  29246. var i = t.x
  29247. , n = t.y
  29248. , r = t.z
  29249. , o = e.x
  29250. , a = e.y
  29251. , s = e.z
  29252. , l = e.w
  29253. , c = l * i + a * r - s * n
  29254. , h = l * n + s * i - o * r
  29255. , u = l * r + o * n - a * i
  29256. , d = -o * i - a * n - s * r;
  29257. t.x = c * l + d * -o + h * -s - u * -a,
  29258. t.y = h * l + d * -a + u * -o - c * -s,
  29259. t.z = u * l + d * -s + c * -a - h * -o
  29260. }
  29261. ,
  29262. r.angleBetweenVectors = function(e, t) {
  29263. return Math.acos(r.dot(e, t))
  29264. }
  29265. ,
  29266. t.exports = r
  29267. }
  29268. , {
  29269. "../constants": 8
  29270. }],
  29271. 177: [function(e, t, i) {
  29272. (function(i) {
  29273. "use strict";
  29274. function n(e) {
  29275. this.cache = null,
  29276. this.expires = 0
  29277. }
  29278. function r() {
  29279. this.baseUrl = null,
  29280. this.cache = null,
  29281. this.expires = 0
  29282. }
  29283. function o() {
  29284. this.baseUrl = null,
  29285. this.expires = 0
  29286. }
  29287. function a(e) {
  29288. this.initialLoadingPromise = null,
  29289. this.endpoint = e + "?type=3",
  29290. this.urlContainer = null,
  29291. this.authorizationHeader = h.getAuthorizationHeader(),
  29292. this.containerClasses = [o, r, n]
  29293. }
  29294. var s = e("./ajax")
  29295. , l = e("./logger")
  29296. , c = e("../constants")
  29297. , h = e("./showcase")
  29298. , u = (e("../ab"),
  29299. new l(i));
  29300. n.prototype = {
  29301. version: 1,
  29302. validate: function(e) {
  29303. return "catalog.json"in e && Object.keys(e).length > 0
  29304. },
  29305. update: function(e) {
  29306. return this.cache = e,
  29307. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29308. $.when()
  29309. },
  29310. get: function(e) {
  29311. return this.cache[e]
  29312. }
  29313. },
  29314. r.prototype = {
  29315. version: 2,
  29316. validate: function(e) {
  29317. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29318. },
  29319. update: function(e) {
  29320. return this.baseUrl = e["base.url"],
  29321. this.cache = e,
  29322. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29323. $.when()
  29324. },
  29325. get: function(e) {
  29326. var t = this.cache[e];
  29327. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29328. }
  29329. },
  29330. o.prototype = {
  29331. version: 3,
  29332. validate: function(e) {
  29333. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29334. },
  29335. update: function(e) {
  29336. return this.baseUrl = e.templates[0],
  29337. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29338. $.when()
  29339. },
  29340. get: function(e) {
  29341. return this.baseUrl.replace("{{filename}}", e)
  29342. }
  29343. },
  29344. a.prototype = {
  29345. init: function() {
  29346. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29347. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29348. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29349. this.refresh().done(function() {
  29350. u.debug("Refreshed")
  29351. }).fail(function() {
  29352. u.error("Failed url refresh, urls might go stale soon")
  29353. }))
  29354. }
  29355. .bind(this), c.signedUrlCheckInterval),
  29356. this.initialLoadingPromise = this.refresh(),
  29357. this.initialLoadingPromise)
  29358. },
  29359. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29360. e = e || {};
  29361. /*var t = void 0 === e.cache || e.cache;
  29362. return s.get( this.endpoint , { //file
  29363. responseType: "json",
  29364. prefetchFrom: t ? "files" : null,
  29365. cache: t,
  29366. auth: this.authorizationHeader
  29367. }).then(function(e) {
  29368. if (this.urlContainer && this.urlContainer.validate(e))
  29369. return this.urlContainer.update(e);
  29370. for (var i = 0; i < this.containerClasses.length; i++) {
  29371. var n = this.containerClasses[i]
  29372. , r = new n;
  29373. if (r.validate(e))
  29374. return u.info("Using urls version " + r.version),
  29375. this.urlContainer = r,
  29376. this.urlContainer.update(e)
  29377. }
  29378. return t ? this.refresh({
  29379. cache: !1
  29380. }) : $.Deferred().reject("missing-urls")
  29381. }
  29382. .bind(this), function(e) {
  29383. return "loading-failed"
  29384. }) */
  29385. return $.Deferred().resolve();
  29386. },
  29387. get: function(e) {
  29388. //return this.urlContainer.get(e)
  29389. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29390. }
  29391. },
  29392. t.exports = a
  29393. }
  29394. ).call(this, "/js/util/ModelUrls.js")
  29395. }
  29396. , {
  29397. "../ab": 3,
  29398. "../constants": 8,
  29399. "./ajax": 181,
  29400. "./logger": 189,
  29401. "./showcase": 193
  29402. }],
  29403. 178: [function(e, t, i) {
  29404. (function(i) {
  29405. "use strict";
  29406. function n() {
  29407. u.call(this),
  29408. this.neighbourMap = {},
  29409. this.map = null
  29410. }
  29411. var r = e("three")
  29412. , o = e("./common")
  29413. , a = e("../settings")
  29414. , s = e("../objects/Panorama")
  29415. , a = e("../settings")
  29416. , l = e("./aStar")
  29417. , c = e("./logger")
  29418. , h = new c(i)
  29419. , u = e("./IndexedCollection")
  29420. , d = e("./transitions");
  29421. o.inherit(n, u),
  29422. n.prototype.getIndex = function(e) {
  29423. return e.id
  29424. }
  29425. ,
  29426. n.prototype.find = function(e, t) {
  29427. var i = o.filterAll(this.list, e);
  29428. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29429. i = o.stableSort(i, e)
  29430. }),
  29431. i[0])
  29432. }
  29433. /* n.prototype.sortByScore = function(e, t) {
  29434. var i = o.filterAll(this.list, e);
  29435. return 0 === i.length ? null : i = i.map(function(e) {
  29436. return {
  29437. pano: e,
  29438. score: t.reduce(function(t, i) {
  29439. return t + i(e)
  29440. }, 0)
  29441. }
  29442. }).sort(function(e, t) {
  29443. return t.score - e.score;
  29444. })
  29445. } */
  29446. ,
  29447. n.prototype.sortByScore = function( request, rank){
  29448. return common.sortByScore(this.list, request, rank)
  29449. }
  29450. ,
  29451. n.prototype.lowestByScore = function(e, t, i) {
  29452. return this.findRankedByScore(0, e, t, i)
  29453. }
  29454. ,
  29455. n.prototype.findRankedByScore = function(e, t, i, n) {
  29456. n && (n.candidates = null,
  29457. n.pano = null),
  29458. e || (e = 0);
  29459. var r = this.sortByScore(t, i);
  29460. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29461. n.pano = r[e].item),
  29462. r[e].item)
  29463. }
  29464. ,
  29465. n.prototype.showPanoScores = function(e) {
  29466. this.list.forEach(function(e) {
  29467. e.removeTextSprite()
  29468. });
  29469. var t = 6344768;
  29470. e.forEach(function(e) {
  29471. e.pano.addTextSprite(e.score.toFixed(2), t),
  29472. t = 16428055
  29473. })
  29474. }
  29475. ,
  29476. n.prototype.isNeighbour = function(e, t) {
  29477. return this.neighbourMap[e.id][t.id]
  29478. }
  29479. ,
  29480. n.prototype.getNeighbours = function(e) {
  29481. return this.neighbourMap[e.id]
  29482. }
  29483. ,
  29484. n.prototype.setNeighbour = function(e, t, i) {
  29485. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29486. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29487. this.neighbourMap[e.id][e.id] = !0,
  29488. this.neighbourMap[t.id][t.id] = !0,
  29489. this.neighbourMap[e.id][t.id] = i,
  29490. this.neighbourMap[t.id][e.id] = i,
  29491. this.neighbourMap[e.id]
  29492. }
  29493. ,
  29494. n.prototype.findClosest = function(e, t) {
  29495. var i = [s.filters.isPanoAligned()];
  29496. return t && i.push(s.filters.inDirection(e, t, .75)),
  29497. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29498. }
  29499. ,
  29500. n.prototype.dualNeighbors = function(e, t) {
  29501. var i, n = [];
  29502. for (i in this.neighbourMap[e.id])
  29503. this.neighbourMap[t.id][i] && n.push(i);
  29504. return n
  29505. }
  29506. ,
  29507. n.prototype.populate_path_graph = function() {
  29508. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29509. for (e = 0; e < this.list.length; e += 1) {
  29510. o = this.list[e],
  29511. s = {},
  29512. l = !1,
  29513. i = o.neighbourPanos || o.findNeighourPanos();
  29514. for (t in i)
  29515. if (i[t]) {
  29516. a = this.index[t],
  29517. p.copy(o.floorPosition),
  29518. p.sub(a.floorPosition);
  29519. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29520. , v = (Math.abs(p.y) / Math.max(m, .01),
  29521. Math.max(0, Math.abs(p.y) - .2));
  29522. v > 0 ? (f += 1,
  29523. v = Math.pow(4 * v, 2),
  29524. m = Math.pow(m, 2),
  29525. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29526. n = p.length()),
  29527. s[a.id] = n,
  29528. l = !0
  29529. }
  29530. l ? u[o.id] = s : d += 1
  29531. }
  29532. this.map = u,
  29533. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29534. }
  29535. ,
  29536. n.prototype.aStarSearch = function(e, t) {
  29537. var i = Date.now()
  29538. , n = new l({
  29539. start: e,
  29540. isEnd: function(e) {
  29541. return e === t
  29542. },
  29543. neighbor: function(e) {
  29544. var t = e.neighbourPanos || e.findNeighourPanos()
  29545. , i = [];
  29546. for (var n in t)
  29547. t[n] && i.push(this.index[n]); //add: t[n] &&
  29548. return i
  29549. }
  29550. .bind(this),
  29551. distance: function(e, t) {
  29552. var i = this.map[e.id]
  29553. , n = i[t.id];
  29554. return n
  29555. }
  29556. .bind(this),
  29557. heuristic: function(e, t) {
  29558. return 1
  29559. }
  29560. .bind(this),
  29561. hash: function(e) {
  29562. return e.id
  29563. },
  29564. timeout: 5e3
  29565. });
  29566. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29567. "success" !== n.status)
  29568. return h.debug("Did not find A* path from " + e + " to " + t),
  29569. null;
  29570. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29571. var r = [];
  29572. return n.path.forEach(function(e) {
  29573. r.push(e.id)
  29574. }),
  29575. r
  29576. }
  29577. ,
  29578. n.prototype.includeNodesNearPath = function() {
  29579. var e = new r.Vector3
  29580. , t = new r.Vector3
  29581. , i = new r.Vector3
  29582. , n = new r.Vector3
  29583. , o = new r.Vector3
  29584. , a = new r.Vector3
  29585. , s = new r.Vector3
  29586. , l = new r.Vector3
  29587. , c = []
  29588. , h = new r.Vector3
  29589. , u = new r.Vector3;
  29590. return function(r, d) {
  29591. if (r)
  29592. for (var p = function(e, t, i) {
  29593. return o.copy(t).sub(e),
  29594. o.dot(i)
  29595. }, f = function(e, t) {
  29596. return p(h, e.position, i) - p(h, t.position, i)
  29597. }, g = 0; g < r.length - 1; ) {
  29598. var m = r[g]
  29599. , v = r[g + 1]
  29600. , A = this.index[m]
  29601. , y = this.index[v];
  29602. h.copy(A.position),
  29603. u.copy(y.position),
  29604. c.length = 0,
  29605. e.copy(u).sub(h),
  29606. i.copy(e).normalize();
  29607. for (var C = 0; C < this.list.length; C++) {
  29608. var I = this.list[C];
  29609. o.copy(I.position).sub(h);
  29610. var E = o.dot(i);
  29611. if (E > 0) {
  29612. s.copy(i),
  29613. s.multiplyScalar(E),
  29614. a.copy(o),
  29615. a.sub(s);
  29616. var b = a.length();
  29617. if (b < d) {
  29618. t.copy(e).negate(),
  29619. n.copy(t).normalize(),
  29620. l.copy(I.position).sub(u);
  29621. var w = l.dot(n);
  29622. w > 0 && c.push(I)
  29623. }
  29624. }
  29625. }
  29626. if (c.length > 0) {
  29627. c.sort(f);
  29628. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29629. r[_] = r[_ - c.length];
  29630. for (var T = 0; T < c.length; T++)
  29631. r[T + g + 1] = c[T].id
  29632. }
  29633. g += c.length + 1
  29634. }
  29635. }
  29636. }(),
  29637. /* n.prototype.fadeMarkerOpacity = function(e, t) {
  29638. var i = void 0 === e ? a.panorama.markerOpacity : e
  29639. , n = this.list.findIndex(function(e) {
  29640. return e.marker
  29641. });
  29642. if (!(n < 0)) {
  29643. var r = this.list[n].marker.material.opacity;
  29644. if (r !== e) {
  29645. var o = i - r;
  29646. d.trigger({
  29647. func: function(e, t) {
  29648. var i = r + e * o;
  29649. this.forEach(function(e) {
  29650. e.marker && (e.marker.material.opacity = i)
  29651. })
  29652. }
  29653. .bind(this),
  29654. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29655. name: "_fpm"
  29656. })
  29657. }
  29658. }
  29659. } */
  29660. n.prototype.fadeMarkerOpacity = function(e, t, gr) {
  29661. d.cancelById('fadeMarkerOpacity')
  29662. var n = this.list.findIndex(function (e) {
  29663. //why? 难道没有marker的pano吗 findeIndex:获取数组中函数返回值不为fasle的第一个元素索引位置
  29664. return e.marker
  29665. })
  29666. if (n < 0) {
  29667. //logger.info('marker findIndex<0')
  29668. return
  29669. }
  29670. var group
  29671. var tran = function (list, index) {
  29672. list.member = list.member.filter(function (m) {
  29673. return m.marker && m.marker.material.opacity != list.toOp
  29674. })
  29675. transitions.trigger({
  29676. func: function (e, t) {
  29677. //e:0-1
  29678. list.member.forEach(function (m) {
  29679. var o = m.marker.oldOpacity
  29680. var i = o + e * (list.toOp - o)
  29681. m.marker && (m.marker.material.opacity = i)
  29682. })
  29683. }.bind(this),
  29684. duration: void 0 == t ? a.markerOpacityTransitionTime : t,
  29685. name: '_fpm_' + index,
  29686. id: 'fadeMarkerOpacity',
  29687. })
  29688. }
  29689. this.forEach(function (e) {
  29690. //先记录旧的opacity
  29691. e.marker && (e.marker.oldOpacity = e.marker.material.opacity)
  29692. })
  29693. group = gr
  29694. /* if (e > 0 && gr) {
  29695. group = gr
  29696. } else {
  29697. group = [
  29698. {
  29699. member: this.list,
  29700. toOp: 0,
  29701. },
  29702. ]
  29703. } */
  29704. for (var i = 0; i < group.length; i++) {
  29705. tran(group[i], i)
  29706. }
  29707. }
  29708. ,
  29709. t.exports = n
  29710. }
  29711. ).call(this, "/js/util/PanoramaCollection.js")
  29712. }
  29713. , {
  29714. "../objects/Panorama": 148,
  29715. "../settings": 166,
  29716. "./IndexedCollection": 175,
  29717. "./aStar": 180,
  29718. "./common": 185,
  29719. "./logger": 189,
  29720. "./transitions": 195,
  29721. three: 217
  29722. }],
  29723. 179: [function(e, t, i) {
  29724. "use strict";
  29725. function n() {
  29726. this.actionSequence = [],
  29727. this.actionSequenceInProgress = !1
  29728. }
  29729. function r(e, t, i, n) {
  29730. s.trackAlways("zoom_" + e, {
  29731. from: t,
  29732. to: i,
  29733. pano: n
  29734. })
  29735. }
  29736. function o(e, t) {
  29737. r("initial", 1, e, t)
  29738. }
  29739. function a(e, t, i) {
  29740. r("followup", e, t, i)
  29741. }
  29742. var s = e("../analytics");
  29743. n.prototype.reset = function(e) {
  29744. this.actionSequenceInProgress = !1,
  29745. this.actionSequence.length = 0
  29746. }
  29747. ,
  29748. n.prototype.addZoomAction = function() {
  29749. var e = null
  29750. , t = null
  29751. , i = !1
  29752. , n = function() {
  29753. if (e = null,
  29754. this.actionSequence.length > 0) {
  29755. var i = this.actionSequence[0].start
  29756. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29757. 1 === i ? o(n, t) : a(i, n, t)
  29758. }
  29759. this.reset()
  29760. };
  29761. return function(r, o, a) {
  29762. if (r !== o) {
  29763. i || (n = n.bind(this),
  29764. i = !0),
  29765. e && (window.clearTimeout(e),
  29766. e = null),
  29767. a === t && this.actionSequenceInProgress || (this.reset(),
  29768. t = a),
  29769. this.actionSequenceInProgress = !0;
  29770. var s = {
  29771. start: r,
  29772. end: o
  29773. };
  29774. this.actionSequence.push(s),
  29775. e = window.setTimeout(n, 150)
  29776. }
  29777. }
  29778. }(),
  29779. t.exports = n
  29780. }
  29781. , {
  29782. "../analytics": 4
  29783. }],
  29784. 180: [function(e, t, i) {
  29785. "use strict";
  29786. function n(e) {
  29787. void 0 === e.timeout && (e.timeout = 1 / 0);
  29788. var t = e.hash || o
  29789. , i = {
  29790. data: e.start,
  29791. g: 0,
  29792. h: e.heuristic(e.start)
  29793. }
  29794. , n = i;
  29795. i.f = i.h;
  29796. var h = new s
  29797. , u = new l(a)
  29798. , d = c();
  29799. u.push(i),
  29800. d.set(t(i.data), i);
  29801. for (var p = new Date; u.size(); ) {
  29802. if (new Date - p > e.timeout)
  29803. return {
  29804. status: "timeout",
  29805. cost: n.g,
  29806. path: r(n)
  29807. };
  29808. var f = u.pop();
  29809. if (d.delete(t(f.data)),
  29810. e.isEnd(f.data))
  29811. return {
  29812. status: "success",
  29813. cost: f.g,
  29814. path: r(f)
  29815. };
  29816. h.add(t(f.data));
  29817. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29818. var v = g[m];
  29819. if (!h.contains(t(v))) {
  29820. var A = f.g + e.distance(f.data, v)
  29821. , y = d.get(t(v))
  29822. , C = !1;
  29823. if (void 0 === y)
  29824. y = {
  29825. data: v
  29826. },
  29827. d.set(t(v), y);
  29828. else {
  29829. if (y.g < A)
  29830. continue;
  29831. C = !0
  29832. }
  29833. y.parent = f,
  29834. y.g = A,
  29835. y.h = e.heuristic(v),
  29836. y.f = A + y.h,
  29837. y.h < n.h && (n = y),
  29838. C ? u.heapify() : u.push(y)
  29839. }
  29840. }
  29841. }
  29842. return {
  29843. status: "noPath",
  29844. cost: n.g,
  29845. path: r(n)
  29846. }
  29847. }
  29848. function r(e) {
  29849. if (void 0 !== e.parent) {
  29850. var t = r(e.parent);
  29851. return t.push(e.data),
  29852. t
  29853. }
  29854. return [e.data]
  29855. }
  29856. function o(e) {
  29857. return e.toString()
  29858. }
  29859. function a(e, t) {
  29860. return e.f - t.f
  29861. }
  29862. var s = e("Set")
  29863. , l = e("heap")
  29864. , c = e("dict");
  29865. t.exports = n
  29866. }
  29867. , {
  29868. Set: 196,
  29869. dict: 210,
  29870. heap: 211
  29871. }],
  29872. 181: [function(e, t, i) {
  29873. (function(i) {
  29874. "use strict";
  29875. function n(e, t, i) {
  29876. var n = new XMLHttpRequest;
  29877. if (i && "withCredentials"in n)
  29878. n.open(e, t, i);
  29879. else if ("undefined" != typeof XDomainRequest)
  29880. n = new XDomainRequest,
  29881. n.open(e, t);
  29882. else {
  29883. if (i)
  29884. throw "Browser does not support CORS!";
  29885. n.open(e, t)
  29886. }
  29887. return n
  29888. }
  29889. function r(e, t, i) {
  29890. function o() {
  29891. u.warn("Retrying ", t),
  29892. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29893. }
  29894. function a(e, t) {
  29895. var i = e.response;
  29896. if ("json" === t && "object" != typeof i)
  29897. try {
  29898. i = JSON.parse(e.responseText)
  29899. } catch (e) {
  29900. return void c.reject({
  29901. error: "Failed parsing JSON"
  29902. })
  29903. }
  29904. else if ("image/jpeg" === t) {
  29905. var n = new Uint8Array(e.response)
  29906. , r = new Blob([n],{
  29907. type: "image/jpeg"
  29908. })
  29909. , o = URL.createObjectURL(r);
  29910. i = new Image,
  29911. i.src = o,
  29912. i.crossOrigin = "Anonymous",
  29913. i.onload = function() {
  29914. URL.revokeObjectURL(o)
  29915. }
  29916. }
  29917. return i
  29918. }
  29919. var s = n(e, t, !1);
  29920. if (i = i || {},
  29921. i.retries = void 0 !== i.retries ? i.retries : 0,
  29922. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29923. i.responseType)
  29924. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29925. s.responseType = i.responseType;
  29926. else {
  29927. if ("image/jpeg" !== i.responseType)
  29928. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29929. s.responseType = "arraybuffer"
  29930. }
  29931. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29932. i.auth && s.setRequestHeader("Authorization", i.auth),
  29933. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29934. s.setRequestHeader("Content-Type", "application/json")),
  29935. "object" == typeof i.headers)
  29936. for (var l in i.headers)
  29937. s.setRequestHeader(l, i.headers[l]);
  29938. var c = $.Deferred();
  29939. return s.onreadystatechange = function(e) {
  29940. if (4 === this.readyState)
  29941. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29942. i.retries++,
  29943. setTimeout(o, 1e3);
  29944. else if (200 === this.status) {
  29945. var t = a(this, i.responseType);
  29946. c.resolve(t)
  29947. } else
  29948. c.reject(this)
  29949. }
  29950. ,
  29951. s.onprogress = function(e) {
  29952. c.notify(e)
  29953. }
  29954. ,
  29955. s.send(i.data),
  29956. c.promise()
  29957. }
  29958. function o(e) {
  29959. return Object.keys(e).sort().map(function(t) {
  29960. return {
  29961. key: t,
  29962. value: e[t]
  29963. }
  29964. })
  29965. }
  29966. function a(e, t) {
  29967. var i = t.responseType || null
  29968. , n = t.auth || null
  29969. , r = t.prefetchFrom || null
  29970. , a = e + "__" + i + "__" + n + "__" + r;
  29971. return t.headers && o(t.headers).forEach(function(e) {
  29972. a += "__" + e.key + ":" + e.value
  29973. }),
  29974. a
  29975. }
  29976. function s(e, t) {
  29977. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29978. }
  29979. function l(e, t, i) {
  29980. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29981. }
  29982. var c = e("./logger")
  29983. , h = e("../ab")
  29984. , u = new c(i);
  29985. window.URL = window.URL || window.webkitURL,
  29986. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29987. window.DATA = window.DATA || {}
  29988. /* setTimeout(function() {//MP-- xzw delete
  29989. window.MP_REQUEST_CACHE = null,
  29990. window.DATA = {}
  29991. }, 6e4),
  29992. window.onpageshow = function(e) {
  29993. e.persisted && (window.MP_REQUEST_CACHE = null,
  29994. window.DATA = {})
  29995. } */
  29996. ,
  29997. t.exports = {
  29998. get: function(e, t) {
  29999. t = t || {};
  30000. var i = void 0 === t.cache || t.cache;
  30001. if (i) {
  30002. var n = s(e, t);
  30003. if (n)
  30004. return n
  30005. }
  30006. var o;
  30007. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30008. i && l(e, t, o),
  30009. o
  30010. },
  30011. post: function(e, t) {
  30012. return r("POST", e, t)
  30013. },
  30014. patch: function(e, t) {
  30015. return r("PATCH", e, t)
  30016. },
  30017. getImage: function(e, t) {
  30018. function i() {
  30019. u.warn("Retrying ", e),
  30020. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30021. }
  30022. var n = $.Deferred()
  30023. , r = new Image
  30024. , o = this;
  30025. return e = h.changeIfImageOptimzing(e),
  30026. null !== t && void 0 !== t || (t = 3),
  30027. r.onerror = function() {
  30028. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30029. }
  30030. ,
  30031. r.onload = function() {
  30032. n.resolve(r)
  30033. }
  30034. ,
  30035. r.crossOrigin = "anonymous",
  30036. r.src = e,
  30037. n
  30038. }
  30039. }
  30040. }
  30041. ).call(this, "/js/util/ajax.js")
  30042. }
  30043. , {
  30044. "../ab": 3,
  30045. "./logger": 189
  30046. }],
  30047. 182: [function(e, t, i) {
  30048. "use strict";
  30049. function n(e, t) {
  30050. var i = window.navigator.userAgent
  30051. , n = i.match(e);
  30052. return n = n ? n[1].split(t) : [],
  30053. {
  30054. major: parseInt(n[0]) || 0,
  30055. minor: parseInt(n[1]) || 0,
  30056. patch: parseInt(n[2]) || 0
  30057. }
  30058. }
  30059. var r = e("../exception/DeviceMismatchException");
  30060. window.browser = t.exports = {
  30061. isFullscreen: function() {
  30062. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30063. },
  30064. supportsFullscreen: function() {
  30065. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30066. },
  30067. isPointerLocked: function() {
  30068. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30069. },
  30070. requestFullscreen: function(e, t) {
  30071. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30072. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30073. },
  30074. requestPointerLock: function() {
  30075. var e;
  30076. if (document.fullscreenElement)
  30077. e = document.fullscreenElement();
  30078. else if (document.mozFullscreenElement)
  30079. e = document.mozFullscreenElement();
  30080. else if (document.mozFullScreenElement)
  30081. e = document.mozFullScreenElement();
  30082. else {
  30083. if (!document.webkitFullscreenElement)
  30084. return;
  30085. e = document.webkitFullscreenElement()
  30086. }
  30087. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30088. e.requestPointerLock(),
  30089. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30090. },
  30091. exitPointerLock: function() {
  30092. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30093. document.exitPointerLock()
  30094. },
  30095. exitFullscreen: function() {
  30096. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30097. },
  30098. details: function() {
  30099. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30100. return e ? {
  30101. name: e[1],
  30102. version: parseInt(e[2]),
  30103. platform: navigator.platform
  30104. } : {}
  30105. },
  30106. is: function(e) {
  30107. return this.details() && this.details().name === e
  30108. },
  30109. inIframe: function() {
  30110. return window.parent !== window
  30111. },
  30112. aspectRatio: function() {
  30113. var e = $("#player").width() / $("#player").height();
  30114. return isFinite(e) ? e : 0
  30115. },
  30116. userAgent: function() {
  30117. return window.navigator.userAgent
  30118. },
  30119. isMobile: function() {
  30120. var e = navigator.userAgent || navigator.vendor || window.opera;
  30121. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30122. },
  30123. isLandscape: function() {
  30124. return this.isMobile && this.aspectRatio() > 1
  30125. },
  30126. isSmallScreen: function() {
  30127. var e = screen.width / window.devicePixelRatio;
  30128. return e < 240
  30129. },
  30130. detectIE: function() {
  30131. var e = window.navigator.userAgent
  30132. , t = e.indexOf("MSIE ");
  30133. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30134. },
  30135. detectSafari: function() {
  30136. var e = window.navigator.userAgent
  30137. , t = e.indexOf("Safari");
  30138. return t !== -1 && !this.detectChrome()
  30139. },
  30140. detectFirefox: function() {
  30141. var e = window.navigator.userAgent;
  30142. return e.indexOf("Firefox") !== -1
  30143. },
  30144. detectChrome: function() {
  30145. var e = window.navigator.userAgent;
  30146. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30147. },
  30148. detectOpera: function() {
  30149. var e = window.navigator.userAgent;
  30150. return e.indexOf("OPR") !== -1
  30151. },
  30152. detectIOS: function() {
  30153. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30154. },
  30155. detectIPad: function() {
  30156. var e = window.navigator.userAgent
  30157. , t = /iPad/;
  30158. return t.test(e)
  30159. },
  30160. detectIPod: function() {
  30161. var e = window.navigator.userAgent
  30162. , t = /iPod/;
  30163. return t.test(e)
  30164. },
  30165. detectIPhone: function() {
  30166. var e = window.navigator.userAgent
  30167. , t = /iPhone/;
  30168. return t.test(e)
  30169. },
  30170. detectAndroid: function() {
  30171. var e = window.navigator.userAgent;
  30172. return e.indexOf("Android") !== -1
  30173. },
  30174. detectAndroidMobile: function() {
  30175. var e = window.navigator.userAgent;
  30176. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30177. },
  30178. detectSamsungNative: function() {
  30179. var e = window.navigator.userAgent;
  30180. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30181. },
  30182. detectSamsungS6: function() {
  30183. var e = window.navigator.userAgent;
  30184. return e.indexOf("SM-G92") !== -1
  30185. },
  30186. /************************************************************fyz改from徐世廷*************************************************************/
  30187. detectHUAWEI5X: function() {
  30188. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30189. },
  30190. /*******************************************************************************************************************************/
  30191. detectWebVR: function() {
  30192. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30193. },
  30194. getVRDisplay: function() {
  30195. var e = $.Deferred();
  30196. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30197. t.length >= 1 && e.resolve(t[0]),
  30198. e.reject(null)
  30199. }),
  30200. e) : e.reject(null)
  30201. },
  30202. iosVersion: function() {
  30203. if (!this.detectIOS())
  30204. throw new r("Did not detect an iDevice");
  30205. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30206. , t = "_";
  30207. return n(e, t)
  30208. },
  30209. androidVersion: function() {
  30210. if (!this.detectAndroid())
  30211. throw new r("Did not detect an Android based device");
  30212. var e = /Android ((?:\d+\.?){1,3})/
  30213. , t = ".";
  30214. return n(e, t)
  30215. },
  30216. valueFromCookie: function(e, t) {
  30217. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30218. if (!i)
  30219. return t;
  30220. var n = i[1];
  30221. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30222. },
  30223. valueFromHash: function(e, t) {
  30224. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30225. , n = i.exec(window.location.href);
  30226. if (!n)
  30227. return t;
  30228. var r = n[1];
  30229. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30230. }
  30231. }
  30232. // changeLog()
  30233. }
  30234. , {
  30235. "../exception/DeviceMismatchException": 56
  30236. }],
  30237. 183: [function(e, t, i) {
  30238. (function(i) {
  30239. "use strict";
  30240. function n(e, t) {
  30241. var i = r(t);
  30242. var replaceAll = function (str, f, e) {
  30243. //f全部替换成e
  30244. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30245. return str.replace(reg, e);
  30246. };
  30247. var urlFirstView = c.valueFromHash('firstView');
  30248. if(urlFirstView){
  30249. try{
  30250. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30251. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30252. urlFirstView = "{"+urlFirstView+"]}"
  30253. let info = JSON.parse(urlFirstView);
  30254. i.pano = t.index[info.pano] //panos.get(info.pano)
  30255. if(!i.pano){
  30256. urlFirstView = false
  30257. console.error('检测到firstView但是 找不到该pano')
  30258. }else{
  30259. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30260. i.zoom = -1;
  30261. i.mode = "panorama"
  30262. i.setByUrl = true
  30263. }
  30264. }catch(e){
  30265. urlFirstView = false
  30266. console.error('检测到firstView但是解析出错'+e)
  30267. }
  30268. }
  30269. if (Object.keys(i).length > 0)
  30270. return i;
  30271. if (e.heroImage)
  30272. i = o(e, t);
  30273. else if (window.DATA.camera_start) {
  30274. var n = window.DATA.camera_start;
  30275. try {
  30276. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30277. i.position = n.camera.position,
  30278. //i.quaternion = n.camera.quaternion,
  30279. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30280. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30281. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30282. d.debug("Using camera_start"),
  30283. d.debug("Modeldata pano: ", i.pano.quaternion),
  30284. d.debug("Camera start pano: ", n.pano.quaternion)),
  30285. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30286. } catch (e) {
  30287. d.warn(e.message)
  30288. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30289. }
  30290. }
  30291. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30292. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30293. i.pano = t.findClosest(i.position),
  30294. i.quaternion = i.pano.quaternion),
  30295. 0 === Object.keys(i).length) {
  30296. var a = t.list[0];
  30297. a && (i.mode = h.PANORAMA,
  30298. i.pano = a,
  30299. i.position = a.position,
  30300. i.quaternion = a.quaternion,
  30301. d.info("Starting at 1st pano " + a.id))
  30302. }
  30303. return i.mode = i.mode || h.DOLLHOUSE,
  30304. i
  30305. }
  30306. function r(e) {
  30307. var t = c.valueFromHash("start", "")
  30308. , i = {};
  30309. if ("" !== t) {
  30310. d.debug("Start override found in parameters, trying to parse..."),
  30311. i = a(t) || {};
  30312. var n = c.valueFromHash("tag", null);
  30313. n && (i.tag = n),
  30314. i.panoId && (i.pano = e.get(i.panoId))
  30315. }
  30316. return i
  30317. }
  30318. function o(e, t) {
  30319. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30320. return {};
  30321. var i = {}
  30322. , n = e.heroImage.metadata;
  30323. d.debug("Using start position from thumbnail image"),
  30324. i.position = n.camera_position,
  30325. i.quaternion = n.camera_quaternion;
  30326. try {
  30327. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30328. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30329. } catch (e) {
  30330. d.debug(e.message)
  30331. }
  30332. return i
  30333. }
  30334. function a(e) {
  30335. return s.deserialize(e)
  30336. }
  30337. var s = e("../controls/serializer")
  30338. , l = e("../util/math")
  30339. , c = e("./browser")
  30340. , h = e("../enum/Viewmode")
  30341. , u = e("../util/logger")
  30342. , th = e("three")//xzw
  30343. , d = new u(i);
  30344. t.exports = {
  30345. getStartCameraOptions: n
  30346. }
  30347. }
  30348. ).call(this, "/js/util/camera.js")
  30349. }
  30350. , {
  30351. "../controls/serializer": 14,
  30352. "../enum/Viewmode": 51,
  30353. "../util/logger": 189,
  30354. "../util/math": 190,
  30355. "./browser": 182,
  30356. "three": 217
  30357. }],
  30358. 184: [function(e, t, i) {
  30359. "use strict";
  30360. function n(e, t, i) {
  30361. return o(e.fov, t, i)
  30362. }
  30363. var r = e("./MathLight")
  30364. , o = function(e, t, i) {
  30365. var n = t
  30366. , o = i
  30367. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30368. return a
  30369. }
  30370. , a = function(e, t, i) {
  30371. var n = t
  30372. , o = i
  30373. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30374. return a
  30375. }
  30376. , s = function(e, t, i, n) {
  30377. var r = o(e, i, n);
  30378. return r > t ? a(t, i, n) : e
  30379. };
  30380. t.exports = {
  30381. clampVFOV: s,
  30382. getHFOVForCamera: n,
  30383. getHFOVFromVFOV: o,
  30384. getVFOVFromHFOV: a
  30385. }
  30386. window.MathLight = t.exports
  30387. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30388. var prec = Math.pow(10, - (precision || 4));
  30389. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30390. if(e1.w){
  30391. return s1 && Math.abs(e1.w - e2.w) < prec
  30392. }else return s1
  30393. }
  30394. }
  30395. , {
  30396. "./MathLight": 176
  30397. }],
  30398. 185: [function(e, t, i) {
  30399. "use strict";
  30400. var n = e("three");
  30401. t.exports = {
  30402. delayOneFrame: function(e) {
  30403. window.setTimeout(e, 1)
  30404. },
  30405. normalizeUrl: function(e) {
  30406. return e.replace("https://", "http://")
  30407. },
  30408. domainFromUrl: function(e) {
  30409. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30410. return t ? t[3] : e
  30411. },
  30412. average: function(e, t) {
  30413. if (0 === e.length)
  30414. return null;
  30415. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30416. var o = t ? e[r][t] : e[r];
  30417. i += o,
  30418. n++
  30419. }
  30420. return i / n
  30421. },
  30422. countUnique: function(e) {
  30423. for (var t = {}, i = 0; i < e.length; i++)
  30424. t[e[i]] = 1 + (t[e[i]] || 0);
  30425. return Object.keys(t).length
  30426. },
  30427. averageVectors: function(e, t) {
  30428. var i = new n.Vector3;
  30429. if (0 === e.length)
  30430. return i;
  30431. for (var r = 0, o = 0; o < e.length; o++) {
  30432. var a = t ? e[o][t] : e[o];
  30433. i.add(a),
  30434. r++
  30435. }
  30436. return i.divideScalar(r)
  30437. },
  30438. equalLists: function(e, t) {
  30439. if (e.length !== t.length)
  30440. return !1;
  30441. for (var i = 0; i < e.length; i++)
  30442. if (e[i] !== t[i])
  30443. return !1;
  30444. return !0
  30445. },
  30446. lowerMedian: function(e, t) {
  30447. if (0 === e.length)
  30448. return null;
  30449. t = t || 2,
  30450. e.sort(function(e, t) {
  30451. return e - t
  30452. });
  30453. var i = Math.floor(e.length / t);
  30454. return e[i]
  30455. },
  30456. stableSort: function(e, t) {
  30457. return e.map(function(e, t) {
  30458. return {
  30459. value: e,
  30460. index: t
  30461. }
  30462. }).sort(function(e, i) {
  30463. var n = t(e.value, i.value);
  30464. return 0 !== n ? n : e.index - i.index
  30465. }).map(function(e) {
  30466. return e.value
  30467. })
  30468. },
  30469. filterAll: function(e, t) {
  30470. return e.filter(function(e) {
  30471. return t.every(function(t) {
  30472. return t(e)
  30473. })
  30474. })
  30475. },
  30476. formatDate: function(e) {
  30477. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30478. },
  30479. formatDatetime: function(e) {
  30480. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30481. },
  30482. randomString: function(e) {
  30483. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30484. t += i.charAt(Math.floor(Math.random() * i.length));
  30485. return t
  30486. },
  30487. uint8ToBase64: function(e, t) {
  30488. t && "number" == typeof t || (t = 8192);
  30489. for (var i = [], n = 0; n < e.length; n += t)
  30490. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30491. return btoa(i.join(""))
  30492. },
  30493. uuid4: function e(t) {
  30494. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30495. },
  30496. nth: function(e) {
  30497. return e %= 10,
  30498. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30499. },
  30500. extendObject: function(e, t) {
  30501. return Object.keys(t).forEach(function(i) {
  30502. e[i] = t[i]
  30503. }),
  30504. e
  30505. },
  30506. deepExtend: function e(t) {
  30507. t = t || {};
  30508. for (var i = 1; i < arguments.length; i++) {
  30509. var n = arguments[i];
  30510. if (n)
  30511. for (var r in n)
  30512. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30513. }
  30514. return t
  30515. },
  30516. inherit: function(e, t) {
  30517. e.prototype = Object.create(t.prototype),
  30518. e.prototype.constructor = e
  30519. },
  30520. extend: function(e, t) {
  30521. for (var i in t.prototype)
  30522. e.prototype[i] = t.prototype[i]
  30523. }
  30524. ,
  30525. getFileNameFromUrl:function(url){
  30526. return url.split('/').pop();
  30527. }
  30528. },
  30529. Math.sign = function(e) {
  30530. return e < 0 ? -1 : 1
  30531. }
  30532. window.common = t.exports
  30533. expandCommon(common)
  30534. }
  30535. , {
  30536. three: 217
  30537. }],
  30538. 186: [function(e, t, i) {
  30539. "use strict";
  30540. var n = {};
  30541. n.linearTween = function(e, t, i, n) {
  30542. return i * e / n + t
  30543. }
  30544. ,
  30545. n.easeInQuad = function(e, t, i, n) {
  30546. return e /= n,
  30547. i * e * e + t
  30548. }
  30549. ,
  30550. n.easeOutQuad = function(e, t, i, n) {
  30551. return e /= n,
  30552. -i * e * (e - 2) + t
  30553. }
  30554. ,
  30555. n.easeInOutQuad = function(e, t, i, n) {
  30556. return e /= n / 2,
  30557. e < 1 ? i / 2 * e * e + t : (e--,
  30558. -i / 2 * (e * (e - 2) - 1) + t)
  30559. }
  30560. ,
  30561. n.easeInCubic = function(e, t, i, n) {
  30562. return e /= n,
  30563. i * e * e * e + t
  30564. }
  30565. ,
  30566. n.easeOutCubic = function(e, t, i, n) {
  30567. return e /= n,
  30568. e--,
  30569. i * (e * e * e + 1) + t
  30570. }
  30571. ,
  30572. n.easeInOutCubic = function(e, t, i, n) {
  30573. return e /= n / 2,
  30574. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30575. i / 2 * (e * e * e + 2) + t)
  30576. }
  30577. ,
  30578. n.easeInQuart = function(e, t, i, n) {
  30579. return e /= n,
  30580. i * e * e * e * e + t
  30581. }
  30582. ,
  30583. n.easeOutQuart = function(e, t, i, n) {
  30584. return e /= n,
  30585. e--,
  30586. -i * (e * e * e * e - 1) + t
  30587. }
  30588. ,
  30589. n.easeInOutQuart = function(e, t, i, n) {
  30590. return e /= n / 2,
  30591. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30592. -i / 2 * (e * e * e * e - 2) + t)
  30593. }
  30594. ,
  30595. n.easeInQuint = function(e, t, i, n) {
  30596. return e /= n,
  30597. i * e * e * e * e * e + t
  30598. }
  30599. ,
  30600. n.easeOutQuint = function(e, t, i, n) {
  30601. return e /= n,
  30602. e--,
  30603. i * (e * e * e * e * e + 1) + t
  30604. }
  30605. ,
  30606. n.easeInOutQuint = function(e, t, i, n) {
  30607. return e /= n / 2,
  30608. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30609. i / 2 * (e * e * e * e * e + 2) + t)
  30610. }
  30611. ,
  30612. n.easeInSine = function(e, t, i, n) {
  30613. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30614. }
  30615. ,
  30616. n.easeOutSine = function(e, t, i, n) {
  30617. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30618. }
  30619. ,
  30620. n.easeInOutSine = function(e, t, i, n) {
  30621. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30622. }
  30623. ,
  30624. n.easeInExpo = function(e, t, i, n) {
  30625. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30626. }
  30627. ,
  30628. n.easeOutExpo = function(e, t, i, n) {
  30629. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30630. }
  30631. ,
  30632. n.easeInOutExpo = function(e, t, i, n) {
  30633. return e /= n / 2,
  30634. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30635. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30636. }
  30637. ,
  30638. n.easeInCirc = function(e, t, i, n) {
  30639. return e /= n,
  30640. -i * (Math.sqrt(1 - e * e) - 1) + t
  30641. }
  30642. ,
  30643. n.easeOutCirc = function(e, t, i, n) {
  30644. return e /= n,
  30645. e--,
  30646. i * Math.sqrt(1 - e * e) + t
  30647. }
  30648. ,
  30649. n.easeInOutCirc = function(e, t, i, n) {
  30650. return e /= n / 2,
  30651. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30652. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30653. }
  30654. ,
  30655. n.easeInElastic = function(e, t, i, n) {
  30656. var r = 1.70158
  30657. , o = 0
  30658. , a = i;
  30659. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30660. a < Math.abs(i) ? (a = i,
  30661. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30662. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30663. }
  30664. ,
  30665. n.easeOutElastic = function(e, t, i, n) {
  30666. var r = 1.70158
  30667. , o = 0
  30668. , a = i;
  30669. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30670. a < Math.abs(i) ? (a = i,
  30671. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30672. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30673. }
  30674. ,
  30675. n.easeInOutElastic = function(e, t, i, n) {
  30676. var r = 1.70158
  30677. , o = 0
  30678. , a = i;
  30679. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30680. a < Math.abs(i) ? (a = i,
  30681. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30682. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30683. }
  30684. ,
  30685. n.easeInBack = function(e, t, i, n, r) {
  30686. return void 0 === r && (r = 1.70158),
  30687. i * (e /= n) * e * ((r + 1) * e - r) + t
  30688. }
  30689. ,
  30690. n.easeOutBack = function(e, t, i, n, r) {
  30691. return void 0 === r && (r = 1.70158),
  30692. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30693. }
  30694. ,
  30695. n.easeInOutBack = function(e, t, i, n, r) {
  30696. return void 0 === r && (r = 1.70158),
  30697. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30698. }
  30699. ,
  30700. n.easeOutBounce = function(e, t, i, n) {
  30701. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30702. }
  30703. ,
  30704. n.easeInBounce = function(e, t, i, r) {
  30705. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30706. }
  30707. ,
  30708. n.easeInOutBounce = function(e, t, i, r) {
  30709. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30710. }
  30711. ,
  30712. t.exports = n
  30713. window.easing = n
  30714. }
  30715. , {}],
  30716. 187: [function(e, t, i) {
  30717. "use strict";
  30718. function n() {
  30719. this.events = [],
  30720. this.valid = !1
  30721. }
  30722. var r = e("../enum/Joystick");
  30723. n.prototype.push = function(e, t) {
  30724. this.events.push({
  30725. direction: e,
  30726. pano: t
  30727. }),
  30728. this.valid = !0
  30729. }
  30730. ,
  30731. n.prototype.pop = function(e) {
  30732. var t = this.events.pop();
  30733. return this.events.length < 1 && (this.valid = !1),
  30734. t
  30735. }
  30736. ,
  30737. n.prototype.peek = function() {
  30738. return this.events.length ? this.events[this.events.length - 1] : {
  30739. direction: null,
  30740. pano: null
  30741. }
  30742. }
  30743. ,
  30744. n.prototype.invalidate = function() {
  30745. this.events = [],
  30746. this.valid = !1
  30747. }
  30748. ,
  30749. n.prototype.reversePano = function(e) {
  30750. if (!this.valid)
  30751. return null;
  30752. var t = this.peek();
  30753. return r.opposite(e) === t.direction ? (this.pop(),
  30754. t.pano) : null
  30755. }
  30756. ,
  30757. t.exports = n
  30758. }
  30759. , {
  30760. "../enum/Joystick": 29
  30761. }],
  30762. 188: [function(e, t, i) {
  30763. "use strict";
  30764. window.lerp = t.exports = {
  30765. vector: function(e, t) {
  30766. var i = e.clone();
  30767. return t = t.clone(),
  30768. function(n) {
  30769. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30770. }
  30771. },
  30772. quaternion: function(e, t) {
  30773. var i = e.clone();
  30774. return function(n) {
  30775. e.copy(i).slerp(t, n)
  30776. }
  30777. },
  30778. property: function(e, t, i, n) {
  30779. var r = e[t];
  30780. return function(o) {
  30781. e[t] = r * (1 - o) + i * o,
  30782. n && n(e[t])
  30783. }
  30784. },
  30785. uniform: function(e, t, i) {
  30786. var n = e.material.uniforms[t].value;
  30787. return function(r) {
  30788. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30789. }
  30790. },
  30791. matrix4: function(e, t) {
  30792. var i = e.clone();
  30793. return function(n) {
  30794. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30795. r[s] = o[s] * (1 - n) + a[s] * n
  30796. }
  30797. },
  30798. allUniforms: function(e, t, i) {
  30799. var n = e.map(function(e) {
  30800. return this.uniform(e, t, i)
  30801. }
  30802. .bind(this));
  30803. return function(e) {
  30804. n.forEach(function(t) {
  30805. t(e)
  30806. })
  30807. }
  30808. }
  30809. }
  30810. }
  30811. , {}],
  30812. 189: [function(e, t, i) {
  30813. "use strict";
  30814. function n(e) {
  30815. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30816. if (n.consoleEnabled) {
  30817. var h = function(e) {
  30818. $("#debug-console").append("<p>" + e + "</p>"),
  30819. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30820. };
  30821. t = function(e) {
  30822. h(Array.prototype.slice.call(arguments).join(" "))
  30823. }
  30824. ,
  30825. i = function(e) {
  30826. h(Array.prototype.slice.call(arguments).join(" "))
  30827. }
  30828. ,
  30829. o = function(e) {
  30830. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30831. }
  30832. ,
  30833. a = function(e) {
  30834. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30835. }
  30836. } else
  30837. console.log ? (t = console.log,
  30838. i = console.info ? console.info : console.log,
  30839. o = console.warn ? console.warn : console.log,
  30840. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30841. ;
  30842. var u = function(e) {
  30843. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30844. }
  30845. , d = function(t, i) {
  30846. if (r) {
  30847. var o = Array.prototype.slice.call(t).join(" ");
  30848. r.captureMessage(o, {
  30849. level: i,
  30850. path: e,
  30851. timestamp: n.timestamp()
  30852. })
  30853. }
  30854. }
  30855. , p = function(t, i) {
  30856. if (r) {
  30857. var o = Array.prototype.slice.call(t).join(" ");
  30858. r.captureException(new Error(o), {
  30859. level: i,
  30860. path: e,
  30861. timestamp: n.timestamp()
  30862. })
  30863. }
  30864. };
  30865. return {
  30866. debug: function() {
  30867. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30868. },
  30869. info: function() {
  30870. n.level >= n.levels.info && i.apply(console, u(arguments))
  30871. },
  30872. warn: function() {
  30873. d(arguments, "warn"),
  30874. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30875. },
  30876. error: function() {
  30877. p(arguments, "error"),
  30878. n.level >= n.levels.error && a.apply(console, u(arguments))
  30879. },
  30880. v3str: function(e, t) {
  30881. var i = void 0 === t ? 2 : t;
  30882. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30883. },
  30884. eulstr: function(e, t) {
  30885. var i = void 0 === t ? 2 : t;
  30886. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30887. },
  30888. time: function(e) {
  30889. n.level >= n.levels.debug && (c[e] = Date.now())
  30890. },
  30891. timeEnd: function(e) {
  30892. if (n.level >= n.levels.debug) {
  30893. var t = c[e];
  30894. if (!t)
  30895. return;
  30896. var i = (Date.now() - t) / 1e3;
  30897. this.debug(e, i + "s")
  30898. }
  30899. }
  30900. }
  30901. }
  30902. var r = window.Raven;
  30903. n.timestamp = function() {
  30904. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30905. }
  30906. ,
  30907. n.levels = {
  30908. debug: 3,
  30909. info: 2,
  30910. warn: 1,
  30911. error: 0
  30912. },
  30913. n.level = n.levels.info,
  30914. t.exports = n
  30915. }
  30916. , {}],
  30917. 190: [function(e, t, i) {
  30918. "use strict";
  30919. var n = e("three")
  30920. , r = e("../enum/GLCubeFaces")
  30921. , o = e("../constants");
  30922. t.exports = {
  30923. convertVisionVector: function(e) {
  30924. return new n.Vector3(e.x,e.z,-e.y)
  30925. },
  30926. convertVisionQuaternion: function(e) {
  30927. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30928. },
  30929. convertWorkshopVector: function(e) {
  30930. return new n.Vector3(-e.x,e.y,e.z)
  30931. },
  30932. convertWorkshopQuaternion: function(e) {
  30933. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30934. },
  30935. convertWorkshopPanoramaQuaternion: function(e) {
  30936. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30937. },
  30938. convertWorkshopOrthoZoom: function(e) {// xzw
  30939. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30940. //return e;
  30941. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30942. },
  30943. toPrecision: function(e, t) {//xzw change
  30944. var f = function(e, t){
  30945. var i = Math.pow(10, t);
  30946. return Math.round(e * i) / i
  30947. }
  30948. if(e instanceof Array){
  30949. for(var s=0; s<e.length; s++){
  30950. e[s] = f(e[s],t);
  30951. }
  30952. return e;
  30953. }
  30954. else return f(e,t)
  30955. },
  30956. isEmptyQuaternion: function(e) {
  30957. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30958. },
  30959. projectPositionToCanvas: function(e, t, i) {
  30960. i = i || new n.Vector3,
  30961. i.copy(e);
  30962. var r = .5 * $("#player").width()
  30963. , o = .5 * $("#player").height();
  30964. return i.project(t),
  30965. i.x = i.x * r + r,
  30966. i.y = -(i.y * o) + o,
  30967. i
  30968. },
  30969. convertScreenPositionToNDC: function(e, t, i) {
  30970. return i = i || new n.Vector2,
  30971. i.x = e / $("#player").width() * 2 - 1,
  30972. i.y = 2 * -(t / $("#player").height()) + 1,
  30973. i
  30974. },
  30975. constrainedTurn: function(e) {
  30976. var t = e % (2 * Math.PI);
  30977. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30978. },
  30979. getFOVDotThreshold: function(e) {
  30980. return Math.cos(n.Math.degToRad(e / 2))
  30981. },
  30982. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30983. switch (e) {
  30984. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30985. i.set(1, t.y, t.x);
  30986. break;
  30987. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30988. i.set(-1, t.y, -t.x);
  30989. break;
  30990. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30991. i.set(-t.x, 1, -t.y);
  30992. break;
  30993. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30994. i.set(-t.x, -1, t.y);
  30995. break;
  30996. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30997. i.set(-t.x, t.y, 1);
  30998. break;
  30999. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31000. i.set(t.x, t.y, -1)
  31001. }
  31002. n && i.normalize()
  31003. },
  31004. //add:
  31005. getPos2d : function(point, camera, dom){
  31006. var camera = camera ;
  31007. var dom = dom;
  31008. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31009. var x,y;
  31010. x = (pos.x + 1) / 2 * dom.clientWidth;
  31011. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31012. var inSight = x <= dom.clientWidth && x >= 0
  31013. && y <= dom.clientHeight && y >= 0
  31014. return {
  31015. pos: new THREE.Vector2(x,y),
  31016. vector: pos,
  31017. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31018. inSight : inSight //在屏幕范围内可见
  31019. };
  31020. },
  31021. getDirByLonLat: function(lon, lat) {
  31022. var dir = new THREE.Vector3();
  31023. var phi = THREE.Math.degToRad(90 - lat);
  31024. var theta = THREE.Math.degToRad(lon);
  31025. dir.x = Math.sin(phi) * Math.cos(theta);
  31026. dir.y = Math.cos(phi);
  31027. dir.z = Math.sin(phi) * Math.sin(theta);
  31028. return dir.negate();
  31029. }
  31030. }
  31031. window.math = t.exports
  31032. }
  31033. , {
  31034. "../constants": 8,
  31035. "../enum/GLCubeFaces": 25,
  31036. three: 217
  31037. }],
  31038. 191: [function(e, t, i) {
  31039. "use strict";
  31040. function n(e, t, i) {
  31041. return a.map(function(n, o) {
  31042. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31043. }
  31044. .bind(this))
  31045. }
  31046. function r(e) {
  31047. return s[e]
  31048. }
  31049. var o = e("../enum/GLCubeFaces")
  31050. , a = [0, 1, 2, 3, 4, 5]
  31051. , s = {
  31052. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31053. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31054. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31055. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31056. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31057. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31058. };
  31059. t.exports = {
  31060. mapFaceToCubemapFace: r,
  31061. getCubemapUrls: n
  31062. }
  31063. }
  31064. , {
  31065. "../enum/GLCubeFaces": 25
  31066. }],
  31067. 192: [function(e, t, i) {
  31068. "use strict";
  31069. t.exports = {
  31070. captureErrors: function(e, t, i) {
  31071. if ("Raven"in window) {
  31072. Raven.config(e, t).install(),
  31073. i && Raven.setTagsContext(i);
  31074. var n = console.warn
  31075. , r = console.error;
  31076. console.warn = function() {
  31077. var e = Array.prototype.slice.call(arguments);
  31078. Raven.captureMessage(e.join(" "), {
  31079. level: "warning"
  31080. }),
  31081. n.apply(console, e)
  31082. }
  31083. ,
  31084. console.error = function() {
  31085. var e = Array.prototype.slice.call(arguments);
  31086. Raven.captureException(new Error(e.join(" ")), {
  31087. level: "error"
  31088. }),
  31089. r.apply(console, e)
  31090. }
  31091. } else
  31092. console.error("Raven not found, not capturing errors.")
  31093. }
  31094. }
  31095. }
  31096. , {}],
  31097. 193: [function(e, t, i) {
  31098. (function(i) {
  31099. "use strict";
  31100. var n = e("./browser")
  31101. , r = e("../constants")
  31102. , o = e("url")
  31103. , a = e("./logger")
  31104. , ss = e('three')
  31105. , s = new a(i)
  31106. , l = {
  31107. getAuthorizationHeader: function() {
  31108. var e = n.valueFromHash("auth");
  31109. if (e)
  31110. return e.replace(",", " ");
  31111. var t = n.valueFromCookie("token");
  31112. return t ? "Token " + t : null
  31113. },
  31114. parseSidUrl: function(e) {
  31115. var t, i;
  31116. t=g_Prefix;
  31117. if (e = e || "",
  31118. e.match(/^https?/)) {
  31119. var n = o.parse(e);
  31120. t = g_Prefix,
  31121. i = e
  31122. } else{
  31123. //xzw 原先的不能用
  31124. //t = window.location.protocol + "//" + window.location.host, //MP
  31125. t = g_Prefix
  31126. //i = t + "/api/player/models/" + e; //MP
  31127. i = t + "data/" + e;
  31128. }
  31129. return {
  31130. urlBase: t,
  31131. urlModel: i,
  31132. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31133. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31134. }
  31135. },
  31136. getModelIDFromQueryString: function() {
  31137. return n.valueFromHash("model") || n.valueFromHash("m")
  31138. },
  31139. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31140. e = JSON.parse(JSON.stringify(e));
  31141. var i = null;
  31142. if (e.images.forEach(function(n) {
  31143. if(!n.metadata) return;
  31144. if ("string" == typeof n.metadata)
  31145. try {
  31146. n.metadata = JSON.parse(n.metadata)
  31147. } catch (e) {
  31148. s.warn("Unable to parse image metadata"),
  31149. n.metadata = null
  31150. }
  31151. else{
  31152. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31153. }
  31154. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31155. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31156. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31157. }else{
  31158. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31159. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31160. n.metadata.zoom = n.metadata.zoom || 1;
  31161. }
  31162. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31163. }),
  31164. //icon初始视角的:
  31165. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31166. var n = {};
  31167. n.pano = {
  31168. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31169. position: t.convertWorkshopVector(i.scan_position),
  31170. uuid: i.scan_id
  31171. },
  31172. n.camera = {
  31173. quaternion: i.camera_quaternion,
  31174. position: i.camera_position
  31175. },
  31176. e.startPano = n
  31177. }
  31178. return e
  31179. },
  31180. */
  31181. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31182. e = JSON.parse(JSON.stringify(e));
  31183. var i = null;
  31184. var deal = function(n) {
  31185. if(!n.metadata) return;
  31186. if ("string" == typeof n.metadata)
  31187. try {
  31188. n.metadata = JSON.parse(n.metadata)
  31189. } catch (e) {
  31190. s.warn("Unable to parse image metadata"),
  31191. n.metadata = null
  31192. }
  31193. else{
  31194. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31195. }
  31196. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31197. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31198. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31199. }else{
  31200. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31201. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31202. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31203. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31204. }
  31205. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31206. }
  31207. //改
  31208. e.images.forEach(info=>{
  31209. if(info.locations){
  31210. info.locations.forEach(a=>deal(a))
  31211. }else{
  31212. deal(info)
  31213. }
  31214. })
  31215. //icon初始视角的:
  31216. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31217. var n = {};
  31218. n.pano = {
  31219. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31220. position: t.convertWorkshopVector(i.scan_position),
  31221. uuid: i.scan_id
  31222. },
  31223. n.camera = {
  31224. quaternion: i.camera_quaternion,
  31225. position: i.camera_position
  31226. },
  31227. e.startPano = n
  31228. }
  31229. return e
  31230. },
  31231. visionVersionToInt: function() {
  31232. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31233. return function(t) {
  31234. if (!t)
  31235. throw new Error("Vision version is required");
  31236. var i = e.exec(t);
  31237. if (null === i)
  31238. throw new Error("String is not a vision version: " + t);
  31239. return parseInt(i[1])
  31240. }
  31241. }(),
  31242. modelDataPromisesTiles: function(e) {
  31243. var vision_version = e.vision_version || window.DATA.vision_version
  31244. if (vision_version)
  31245. try {
  31246. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31247. } catch (t) {
  31248. s.warn("Invalid vision version: " + vision_version)
  31249. }
  31250. // var t = e.created ? new Date(e.created) : null;
  31251. // return t && t >= r.visionTilingStartDate
  31252. return false
  31253. }
  31254. };
  31255. t.exports = l
  31256. }
  31257. ).call(this, "/js/util/showcase.js")
  31258. }
  31259. , {
  31260. "../constants": 8,
  31261. "./browser": 182,
  31262. "./logger": 189,
  31263. three:217,
  31264. url: 208
  31265. }],
  31266. 194: [function(e, t, i) {
  31267. "use strict";
  31268. var n = e("../util/ajax")
  31269. , r = e("three")
  31270. , o = e("../settings")
  31271. , a = {};
  31272. t.exports = {
  31273. load: function(e, t, i) {
  31274. var s = a[e];
  31275. return s ? (t && setTimeout(function() {
  31276. t(s)
  31277. }, 1),
  31278. s) : (s = new r.Texture,
  31279. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31280. s.magFilter = r.LinearFilter,
  31281. s.generateMipmaps = !1),
  31282. s.sourceFile = e,
  31283. a[e] = s,
  31284. n.getImage(e).then(function(e) {
  31285. s.image = e,
  31286. s.needsUpdate = !0,
  31287. t && t(s)
  31288. }).fail(i),
  31289. s)
  31290. },
  31291. loadBase64: function(e, t) {
  31292. t = t || "png";
  31293. var i = new r.Texture;
  31294. return i.image = document.createElement("img"),
  31295. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31296. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31297. i.magFilter = r.LinearFilter,
  31298. i.generateMipmaps = !1),
  31299. i.needsUpdate = !0,
  31300. i
  31301. },
  31302. isLoaded: function(e) {
  31303. return !!a[e]
  31304. }
  31305. }
  31306. window.Texture = t.exports
  31307. }
  31308. , {
  31309. "../settings": 166,
  31310. "../util/ajax": 181,
  31311. three: 217
  31312. }],
  31313. 195: [function(e, t, i) {
  31314. "use strict";
  31315. var n = e("./easing");
  31316. window.transitions = t.exports = {
  31317. globalDone: null,
  31318. funcs: [],
  31319. counter: 0,
  31320. uniqueID: 0,
  31321. start: function(e, t, i, r, o, a, s) {
  31322. return r = r || 0,
  31323. this.funcs.push({
  31324. func: e,
  31325. current: -r * Math.abs(t),
  31326. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31327. done: i,
  31328. easing: o || n.linearTween,
  31329. cycling: t < 0,
  31330. running: !0,
  31331. debug: r < 0,
  31332. name: a || "T" + this.counter,
  31333. id: void 0 === s ? this.counter : s,
  31334. paused: !1
  31335. }),
  31336. e(0, 16),
  31337. this.counter += 1,
  31338. e
  31339. },
  31340. trigger: function(e) {
  31341. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31342. , i = e.func || function() {}
  31343. , r = void 0 === e.duration ? 0 : e.duration;
  31344. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31345. var o = e.done || null
  31346. , a = e.easing || n.linearTween
  31347. , s = e.name || "R" + this.counter
  31348. , l = void 0 === e.id ? this.counter : e.id;
  31349. return this.start(i, r, o, t, a, s, l)
  31350. },
  31351. setTimeout: function(e, t, i) {
  31352. var n = void 0 === i ? this.counter : i;
  31353. return this.trigger({
  31354. done: e,
  31355. duration: void 0 === t ? 0 : t,
  31356. name: "O" + this.counter,
  31357. id: n
  31358. })
  31359. },
  31360. pause: function() {
  31361. this.paused = !0
  31362. },
  31363. resume: function() {
  31364. this.paused = !1
  31365. },
  31366. update: function(e) {
  31367. this.funcs.forEach(function(t) {
  31368. if (!(t.paused || (t.current += 1e3 * e,
  31369. t.current < 0)))
  31370. if (t.current >= t.duration && !t.cycling) {
  31371. var i = t.easing(1, 0, 1, 1);
  31372. t.func(i, 1e3 * e),
  31373. t.done && t.done(),
  31374. t.running = !1
  31375. } else {
  31376. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31377. , r = t.func(n, 1e3 * e) || !1;
  31378. r && (t.done && t.done(),
  31379. t.running = !1)
  31380. }
  31381. });
  31382. var t = this.funcs.length;
  31383. this.funcs = this.funcs.filter(function(e) {
  31384. return e.running
  31385. });
  31386. var i = this.funcs.length;
  31387. if (t > 0 && 0 === i && this.globalDone) {
  31388. var n = this.globalDone;
  31389. this.globalDone = null,
  31390. n()
  31391. }
  31392. },
  31393. adjustSpeed: function(e, t) {
  31394. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31395. var r = i[n];
  31396. r.duration /= t,
  31397. r.current /= t
  31398. }
  31399. },
  31400. getById: function(e) {
  31401. return this.funcs.filter(function(t) {
  31402. return e === t.id
  31403. })
  31404. },
  31405. get: function(e) {
  31406. for (var t = 0; t < this.funcs.length; t += 1)
  31407. if (this.funcs[t].func === e)
  31408. return this.funcs[t];
  31409. return null
  31410. },
  31411. isRunning: function(e) {
  31412. var t = this.get(e);
  31413. return null !== t && t.running
  31414. },
  31415. countActive: function() {
  31416. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31417. e += this.funcs[t].running;
  31418. return e
  31419. },
  31420. listActive: function() {
  31421. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31422. this.funcs[t].running && e.push(this.funcs[t].name);
  31423. return e
  31424. },
  31425. done: function(e) {
  31426. this.globalDone = e
  31427. },
  31428. cancelById: function(e) {
  31429. var t = void 0 === e ? 0 : e;
  31430. this.funcs = this.funcs.filter(function(e) {
  31431. return e.id !== t
  31432. })
  31433. },
  31434. cancel: function(e) {
  31435. this.funcs = this.funcs.filter(function(t) {
  31436. return t.func !== e
  31437. })
  31438. },
  31439. getUniqueId: function() {
  31440. return this.uniqueID -= 1,
  31441. this.uniqueID
  31442. }
  31443. }
  31444. }
  31445. , {
  31446. "./easing": 186
  31447. }],
  31448. 196: [function(e, t, i) {
  31449. function n(e) {
  31450. if (this.set = {},
  31451. this.infContains = function() {
  31452. return !0
  31453. }
  31454. ,
  31455. "object" == typeof e)
  31456. if (e instanceof Array)
  31457. for (var t = 0; t < e.length; t++)
  31458. this.set[e[t]] = !0;
  31459. else
  31460. this.set = e;
  31461. else if ("function" == typeof e)
  31462. this.infContains = e;
  31463. else if ("undefined" != typeof e)
  31464. throw new Error("set must be either an array or an object.")
  31465. }
  31466. t.exports = n,
  31467. n.prototype.contains = function(e) {
  31468. return !!this.set[e]
  31469. }
  31470. ,
  31471. n.prototype.has = n.prototype.contains,
  31472. n.prototype.add = function(e) {
  31473. if (1 == arguments.length)
  31474. this.set[e] = !0;
  31475. else
  31476. for (var t = 0; t < arguments.length; t++)
  31477. this.set[arguments[t]] = !0
  31478. }
  31479. ,
  31480. n.prototype.addAll = function(e) {
  31481. if ("object" != typeof e && !(e instanceof Array))
  31482. throw new Error("arr must be an array.");
  31483. for (var t = 0; t < e.length; t++)
  31484. this.add(e[t])
  31485. }
  31486. ,
  31487. n.prototype.remove = function(e) {
  31488. if (1 == arguments.length)
  31489. delete this.set[e];
  31490. else
  31491. for (var t = 0; t < arguments.length; t++)
  31492. delete this.set[arguments[t]]
  31493. }
  31494. ,
  31495. n.prototype.delete = n.prototype.remove,
  31496. n.prototype.clear = function() {
  31497. this.set = {}
  31498. }
  31499. ,
  31500. n.prototype.size = function() {
  31501. return Object.keys(this.set).length
  31502. }
  31503. ,
  31504. n.prototype.toString = function() {
  31505. return "{" + Object.keys(this.set).toString() + "}"
  31506. }
  31507. ,
  31508. n.prototype.toArray = function() {
  31509. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31510. }
  31511. ,
  31512. n.prototype["*values"] = n.prototype.toArray
  31513. }
  31514. , {}],
  31515. 197: [function(e, t, i) {}
  31516. , {}],
  31517. 198: [function(e, t, i) {
  31518. (function(t) {
  31519. "use strict";
  31520. function n() {
  31521. try {
  31522. var e = new Uint8Array(1);
  31523. return e.__proto__ = {
  31524. __proto__: Uint8Array.prototype,
  31525. foo: function() {
  31526. return 42
  31527. }
  31528. },
  31529. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31530. } catch (e) {
  31531. return !1
  31532. }
  31533. }
  31534. function r() {
  31535. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31536. }
  31537. function o(e, t) {
  31538. if (r() < t)
  31539. throw new RangeError("Invalid typed array length");
  31540. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31541. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31542. e.length = t),
  31543. e
  31544. }
  31545. function a(e, t, i) {
  31546. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31547. return new a(e,t,i);
  31548. if ("number" == typeof e) {
  31549. if ("string" == typeof t)
  31550. throw new Error("If encoding is specified then the first argument must be a string");
  31551. return h(this, e)
  31552. }
  31553. return s(this, e, t, i)
  31554. }
  31555. function s(e, t, i, n) {
  31556. if ("number" == typeof t)
  31557. throw new TypeError('"value" argument must not be a number');
  31558. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31559. }
  31560. function l(e) {
  31561. if ("number" != typeof e)
  31562. throw new TypeError('"size" argument must be a number');
  31563. if (e < 0)
  31564. throw new RangeError('"size" argument must not be negative')
  31565. }
  31566. function c(e, t, i, n) {
  31567. return l(t),
  31568. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31569. }
  31570. function h(e, t) {
  31571. if (l(t),
  31572. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31573. !a.TYPED_ARRAY_SUPPORT)
  31574. for (var i = 0; i < t; ++i)
  31575. e[i] = 0;
  31576. return e
  31577. }
  31578. function u(e, t, i) {
  31579. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31580. !a.isEncoding(i))
  31581. throw new TypeError('"encoding" must be a valid string encoding');
  31582. var n = 0 | v(t, i);
  31583. e = o(e, n);
  31584. var r = e.write(t, i);
  31585. return r !== n && (e = e.slice(0, r)),
  31586. e
  31587. }
  31588. function d(e, t) {
  31589. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31590. e = o(e, i);
  31591. for (var n = 0; n < i; n += 1)
  31592. e[n] = 255 & t[n];
  31593. return e
  31594. }
  31595. function p(e, t, i, n) {
  31596. if (t.byteLength,
  31597. i < 0 || t.byteLength < i)
  31598. throw new RangeError("'offset' is out of bounds");
  31599. if (t.byteLength < i + (n || 0))
  31600. throw new RangeError("'length' is out of bounds");
  31601. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31602. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31603. e.__proto__ = a.prototype) : e = d(e, t),
  31604. e
  31605. }
  31606. function f(e, t) {
  31607. if (a.isBuffer(t)) {
  31608. var i = 0 | g(t.length);
  31609. return e = o(e, i),
  31610. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31611. e)
  31612. }
  31613. if (t) {
  31614. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31615. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31616. if ("Buffer" === t.type && $(t.data))
  31617. return d(e, t.data)
  31618. }
  31619. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31620. }
  31621. function g(e) {
  31622. if (e >= r())
  31623. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31624. return 0 | e
  31625. }
  31626. function m(e) {
  31627. return +e != e && (e = 0),
  31628. a.alloc(+e)
  31629. }
  31630. function v(e, t) {
  31631. if (a.isBuffer(e))
  31632. return e.length;
  31633. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31634. return e.byteLength;
  31635. "string" != typeof e && (e = "" + e);
  31636. var i = e.length;
  31637. if (0 === i)
  31638. return 0;
  31639. for (var n = !1; ; )
  31640. switch (t) {
  31641. case "ascii":
  31642. case "latin1":
  31643. case "binary":
  31644. return i;
  31645. case "utf8":
  31646. case "utf-8":
  31647. case void 0:
  31648. return j(e).length;
  31649. case "ucs2":
  31650. case "ucs-2":
  31651. case "utf16le":
  31652. case "utf-16le":
  31653. return 2 * i;
  31654. case "hex":
  31655. return i >>> 1;
  31656. case "base64":
  31657. return Z(e).length;
  31658. default:
  31659. if (n)
  31660. return j(e).length;
  31661. t = ("" + t).toLowerCase(),
  31662. n = !0
  31663. }
  31664. }
  31665. function A(e, t, i) {
  31666. var n = !1;
  31667. if ((void 0 === t || t < 0) && (t = 0),
  31668. t > this.length)
  31669. return "";
  31670. if ((void 0 === i || i > this.length) && (i = this.length),
  31671. i <= 0)
  31672. return "";
  31673. if (i >>>= 0,
  31674. t >>>= 0,
  31675. i <= t)
  31676. return "";
  31677. for (e || (e = "utf8"); ; )
  31678. switch (e) {
  31679. case "hex":
  31680. return L(this, t, i);
  31681. case "utf8":
  31682. case "utf-8":
  31683. return M(this, t, i);
  31684. case "ascii":
  31685. return P(this, t, i);
  31686. case "latin1":
  31687. case "binary":
  31688. return O(this, t, i);
  31689. case "base64":
  31690. return S(this, t, i);
  31691. case "ucs2":
  31692. case "ucs-2":
  31693. case "utf16le":
  31694. case "utf-16le":
  31695. return D(this, t, i);
  31696. default:
  31697. if (n)
  31698. throw new TypeError("Unknown encoding: " + e);
  31699. e = (e + "").toLowerCase(),
  31700. n = !0
  31701. }
  31702. }
  31703. function y(e, t, i) {
  31704. var n = e[t];
  31705. e[t] = e[i],
  31706. e[i] = n
  31707. }
  31708. function C(e, t, i, n, r) {
  31709. if (0 === e.length)
  31710. return -1;
  31711. if ("string" == typeof i ? (n = i,
  31712. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31713. i = +i,
  31714. isNaN(i) && (i = r ? 0 : e.length - 1),
  31715. i < 0 && (i = e.length + i),
  31716. i >= e.length) {
  31717. if (r)
  31718. return -1;
  31719. i = e.length - 1
  31720. } else if (i < 0) {
  31721. if (!r)
  31722. return -1;
  31723. i = 0
  31724. }
  31725. if ("string" == typeof t && (t = a.from(t, n)),
  31726. a.isBuffer(t))
  31727. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31728. if ("number" == typeof t)
  31729. return t &= 255,
  31730. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31731. throw new TypeError("val must be string, number or Buffer")
  31732. }
  31733. function I(e, t, i, n, r) {
  31734. function o(e, t) {
  31735. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31736. }
  31737. var a = 1
  31738. , s = e.length
  31739. , l = t.length;
  31740. if (void 0 !== n && (n = String(n).toLowerCase(),
  31741. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31742. if (e.length < 2 || t.length < 2)
  31743. return -1;
  31744. a = 2,
  31745. s /= 2,
  31746. l /= 2,
  31747. i /= 2
  31748. }
  31749. var c;
  31750. if (r) {
  31751. var h = -1;
  31752. for (c = i; c < s; c++)
  31753. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31754. if (h === -1 && (h = c),
  31755. c - h + 1 === l)
  31756. return h * a
  31757. } else
  31758. h !== -1 && (c -= c - h),
  31759. h = -1
  31760. } else
  31761. for (i + l > s && (i = s - l),
  31762. c = i; c >= 0; c--) {
  31763. for (var u = !0, d = 0; d < l; d++)
  31764. if (o(e, c + d) !== o(t, d)) {
  31765. u = !1;
  31766. break
  31767. }
  31768. if (u)
  31769. return c
  31770. }
  31771. return -1
  31772. }
  31773. function E(e, t, i, n) {
  31774. i = Number(i) || 0;
  31775. var r = e.length - i;
  31776. n ? (n = Number(n),
  31777. n > r && (n = r)) : n = r;
  31778. var o = t.length;
  31779. if (o % 2 !== 0)
  31780. throw new TypeError("Invalid hex string");
  31781. n > o / 2 && (n = o / 2);
  31782. for (var a = 0; a < n; ++a) {
  31783. var s = parseInt(t.substr(2 * a, 2), 16);
  31784. if (isNaN(s))
  31785. return a;
  31786. e[i + a] = s
  31787. }
  31788. return a
  31789. }
  31790. function b(e, t, i, n) {
  31791. return q(j(t, e.length - i), e, i, n)
  31792. }
  31793. function w(e, t, i, n) {
  31794. return q(Y(t), e, i, n)
  31795. }
  31796. function _(e, t, i, n) {
  31797. return w(e, t, i, n)
  31798. }
  31799. function T(e, t, i, n) {
  31800. return q(Z(t), e, i, n)
  31801. }
  31802. function x(e, t, i, n) {
  31803. return q(X(t, e.length - i), e, i, n)
  31804. }
  31805. function S(e, t, i) {
  31806. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31807. }
  31808. function M(e, t, i) {
  31809. i = Math.min(e.length, i);
  31810. for (var n = [], r = t; r < i; ) {
  31811. var o = e[r]
  31812. , a = null
  31813. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31814. if (r + s <= i) {
  31815. var l, c, h, u;
  31816. switch (s) {
  31817. case 1:
  31818. o < 128 && (a = o);
  31819. break;
  31820. case 2:
  31821. l = e[r + 1],
  31822. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31823. u > 127 && (a = u));
  31824. break;
  31825. case 3:
  31826. l = e[r + 1],
  31827. c = e[r + 2],
  31828. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31829. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31830. break;
  31831. case 4:
  31832. l = e[r + 1],
  31833. c = e[r + 2],
  31834. h = e[r + 3],
  31835. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31836. u > 65535 && u < 1114112 && (a = u))
  31837. }
  31838. }
  31839. null === a ? (a = 65533,
  31840. s = 1) : a > 65535 && (a -= 65536,
  31841. n.push(a >>> 10 & 1023 | 55296),
  31842. a = 56320 | 1023 & a),
  31843. n.push(a),
  31844. r += s
  31845. }
  31846. return R(n)
  31847. }
  31848. function R(e) {
  31849. var t = e.length;
  31850. if (t <= ee)
  31851. return String.fromCharCode.apply(String, e);
  31852. for (var i = "", n = 0; n < t; )
  31853. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31854. return i
  31855. }
  31856. function P(e, t, i) {
  31857. var n = "";
  31858. i = Math.min(e.length, i);
  31859. for (var r = t; r < i; ++r)
  31860. n += String.fromCharCode(127 & e[r]);
  31861. return n
  31862. }
  31863. function O(e, t, i) {
  31864. var n = "";
  31865. i = Math.min(e.length, i);
  31866. for (var r = t; r < i; ++r)
  31867. n += String.fromCharCode(e[r]);
  31868. return n
  31869. }
  31870. function L(e, t, i) {
  31871. var n = e.length;
  31872. (!t || t < 0) && (t = 0),
  31873. (!i || i < 0 || i > n) && (i = n);
  31874. for (var r = "", o = t; o < i; ++o)
  31875. r += W(e[o]);
  31876. return r
  31877. }
  31878. function D(e, t, i) {
  31879. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31880. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31881. return r
  31882. }
  31883. function N(e, t, i) {
  31884. if (e % 1 !== 0 || e < 0)
  31885. throw new RangeError("offset is not uint");
  31886. if (e + t > i)
  31887. throw new RangeError("Trying to access beyond buffer length")
  31888. }
  31889. function B(e, t, i, n, r, o) {
  31890. if (!a.isBuffer(e))
  31891. throw new TypeError('"buffer" argument must be a Buffer instance');
  31892. if (t > r || t < o)
  31893. throw new RangeError('"value" argument is out of bounds');
  31894. if (i + n > e.length)
  31895. throw new RangeError("Index out of range")
  31896. }
  31897. function F(e, t, i, n) {
  31898. t < 0 && (t = 65535 + t + 1);
  31899. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31900. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31901. }
  31902. function V(e, t, i, n) {
  31903. t < 0 && (t = 4294967295 + t + 1);
  31904. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31905. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31906. }
  31907. function U(e, t, i, n, r, o) {
  31908. if (i + n > e.length)
  31909. throw new RangeError("Index out of range");
  31910. if (i < 0)
  31911. throw new RangeError("Index out of range")
  31912. }
  31913. function k(e, t, i, n, r) {
  31914. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31915. J.write(e, t, i, n, 23, 4),
  31916. i + 4
  31917. }
  31918. function H(e, t, i, n, r) {
  31919. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31920. J.write(e, t, i, n, 52, 8),
  31921. i + 8
  31922. }
  31923. function G(e) {
  31924. if (e = z(e).replace(te, ""),
  31925. e.length < 2)
  31926. return "";
  31927. for (; e.length % 4 !== 0; )
  31928. e += "=";
  31929. return e
  31930. }
  31931. function z(e) {
  31932. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31933. }
  31934. function W(e) {
  31935. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31936. }
  31937. function j(e, t) {
  31938. t = t || 1 / 0;
  31939. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31940. if (i = e.charCodeAt(a),
  31941. i > 55295 && i < 57344) {
  31942. if (!r) {
  31943. if (i > 56319) {
  31944. (t -= 3) > -1 && o.push(239, 191, 189);
  31945. continue
  31946. }
  31947. if (a + 1 === n) {
  31948. (t -= 3) > -1 && o.push(239, 191, 189);
  31949. continue
  31950. }
  31951. r = i;
  31952. continue
  31953. }
  31954. if (i < 56320) {
  31955. (t -= 3) > -1 && o.push(239, 191, 189),
  31956. r = i;
  31957. continue
  31958. }
  31959. i = (r - 55296 << 10 | i - 56320) + 65536
  31960. } else
  31961. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31962. if (r = null,
  31963. i < 128) {
  31964. if ((t -= 1) < 0)
  31965. break;
  31966. o.push(i)
  31967. } else if (i < 2048) {
  31968. if ((t -= 2) < 0)
  31969. break;
  31970. o.push(i >> 6 | 192, 63 & i | 128)
  31971. } else if (i < 65536) {
  31972. if ((t -= 3) < 0)
  31973. break;
  31974. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31975. } else {
  31976. if (!(i < 1114112))
  31977. throw new Error("Invalid code point");
  31978. if ((t -= 4) < 0)
  31979. break;
  31980. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31981. }
  31982. }
  31983. return o
  31984. }
  31985. function Y(e) {
  31986. for (var t = [], i = 0; i < e.length; ++i)
  31987. t.push(255 & e.charCodeAt(i));
  31988. return t
  31989. }
  31990. function X(e, t) {
  31991. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31992. i = e.charCodeAt(a),
  31993. n = i >> 8,
  31994. r = i % 256,
  31995. o.push(r),
  31996. o.push(n);
  31997. return o
  31998. }
  31999. function Z(e) {
  32000. return Q.toByteArray(G(e))
  32001. }
  32002. function q(e, t, i, n) {
  32003. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32004. t[r + i] = e[r];
  32005. return r
  32006. }
  32007. function K(e) {
  32008. return e !== e
  32009. }
  32010. var Q = e("base64-js")
  32011. , J = e("ieee754")
  32012. , $ = e("isarray");
  32013. i.Buffer = a,
  32014. i.SlowBuffer = m,
  32015. i.INSPECT_MAX_BYTES = 50,
  32016. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32017. i.kMaxLength = r(),
  32018. a.poolSize = 8192,
  32019. a._augment = function(e) {
  32020. return e.__proto__ = a.prototype,
  32021. e
  32022. }
  32023. ,
  32024. a.from = function(e, t, i) {
  32025. return s(null, e, t, i)
  32026. }
  32027. ,
  32028. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32029. a.__proto__ = Uint8Array,
  32030. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32031. value: null,
  32032. configurable: !0
  32033. })),
  32034. a.alloc = function(e, t, i) {
  32035. return c(null, e, t, i)
  32036. }
  32037. ,
  32038. a.allocUnsafe = function(e) {
  32039. return h(null, e)
  32040. }
  32041. ,
  32042. a.allocUnsafeSlow = function(e) {
  32043. return h(null, e)
  32044. }
  32045. ,
  32046. a.isBuffer = function(e) {
  32047. return !(null == e || !e._isBuffer)
  32048. }
  32049. ,
  32050. a.compare = function(e, t) {
  32051. if (!a.isBuffer(e) || !a.isBuffer(t))
  32052. throw new TypeError("Arguments must be Buffers");
  32053. if (e === t)
  32054. return 0;
  32055. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32056. if (e[r] !== t[r]) {
  32057. i = e[r],
  32058. n = t[r];
  32059. break
  32060. }
  32061. return i < n ? -1 : n < i ? 1 : 0
  32062. }
  32063. ,
  32064. a.isEncoding = function(e) {
  32065. switch (String(e).toLowerCase()) {
  32066. case "hex":
  32067. case "utf8":
  32068. case "utf-8":
  32069. case "ascii":
  32070. case "latin1":
  32071. case "binary":
  32072. case "base64":
  32073. case "ucs2":
  32074. case "ucs-2":
  32075. case "utf16le":
  32076. case "utf-16le":
  32077. return !0;
  32078. default:
  32079. return !1
  32080. }
  32081. }
  32082. ,
  32083. a.concat = function(e, t) {
  32084. if (!$(e))
  32085. throw new TypeError('"list" argument must be an Array of Buffers');
  32086. if (0 === e.length)
  32087. return a.alloc(0);
  32088. var i;
  32089. if (void 0 === t)
  32090. for (t = 0,
  32091. i = 0; i < e.length; ++i)
  32092. t += e[i].length;
  32093. var n = a.allocUnsafe(t)
  32094. , r = 0;
  32095. for (i = 0; i < e.length; ++i) {
  32096. var o = e[i];
  32097. if (!a.isBuffer(o))
  32098. throw new TypeError('"list" argument must be an Array of Buffers');
  32099. o.copy(n, r),
  32100. r += o.length
  32101. }
  32102. return n
  32103. }
  32104. ,
  32105. a.byteLength = v,
  32106. a.prototype._isBuffer = !0,
  32107. a.prototype.swap16 = function() {
  32108. var e = this.length;
  32109. if (e % 2 !== 0)
  32110. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32111. for (var t = 0; t < e; t += 2)
  32112. y(this, t, t + 1);
  32113. return this
  32114. }
  32115. ,
  32116. a.prototype.swap32 = function() {
  32117. var e = this.length;
  32118. if (e % 4 !== 0)
  32119. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32120. for (var t = 0; t < e; t += 4)
  32121. y(this, t, t + 3),
  32122. y(this, t + 1, t + 2);
  32123. return this
  32124. }
  32125. ,
  32126. a.prototype.swap64 = function() {
  32127. var e = this.length;
  32128. if (e % 8 !== 0)
  32129. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32130. for (var t = 0; t < e; t += 8)
  32131. y(this, t, t + 7),
  32132. y(this, t + 1, t + 6),
  32133. y(this, t + 2, t + 5),
  32134. y(this, t + 3, t + 4);
  32135. return this
  32136. }
  32137. ,
  32138. a.prototype.toString = function() {
  32139. var e = 0 | this.length;
  32140. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32141. }
  32142. ,
  32143. a.prototype.equals = function(e) {
  32144. if (!a.isBuffer(e))
  32145. throw new TypeError("Argument must be a Buffer");
  32146. return this === e || 0 === a.compare(this, e)
  32147. }
  32148. ,
  32149. a.prototype.inspect = function() {
  32150. var e = ""
  32151. , t = i.INSPECT_MAX_BYTES;
  32152. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32153. this.length > t && (e += " ... ")),
  32154. "<Buffer " + e + ">"
  32155. }
  32156. ,
  32157. a.prototype.compare = function(e, t, i, n, r) {
  32158. if (!a.isBuffer(e))
  32159. throw new TypeError("Argument must be a Buffer");
  32160. if (void 0 === t && (t = 0),
  32161. void 0 === i && (i = e ? e.length : 0),
  32162. void 0 === n && (n = 0),
  32163. void 0 === r && (r = this.length),
  32164. t < 0 || i > e.length || n < 0 || r > this.length)
  32165. throw new RangeError("out of range index");
  32166. if (n >= r && t >= i)
  32167. return 0;
  32168. if (n >= r)
  32169. return -1;
  32170. if (t >= i)
  32171. return 1;
  32172. if (t >>>= 0,
  32173. i >>>= 0,
  32174. n >>>= 0,
  32175. r >>>= 0,
  32176. this === e)
  32177. return 0;
  32178. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32179. if (c[u] !== h[u]) {
  32180. o = c[u],
  32181. s = h[u];
  32182. break
  32183. }
  32184. return o < s ? -1 : s < o ? 1 : 0
  32185. }
  32186. ,
  32187. a.prototype.includes = function(e, t, i) {
  32188. return this.indexOf(e, t, i) !== -1
  32189. }
  32190. ,
  32191. a.prototype.indexOf = function(e, t, i) {
  32192. return C(this, e, t, i, !0)
  32193. }
  32194. ,
  32195. a.prototype.lastIndexOf = function(e, t, i) {
  32196. return C(this, e, t, i, !1)
  32197. }
  32198. ,
  32199. a.prototype.write = function(e, t, i, n) {
  32200. if (void 0 === t)
  32201. n = "utf8",
  32202. i = this.length,
  32203. t = 0;
  32204. else if (void 0 === i && "string" == typeof t)
  32205. n = t,
  32206. i = this.length,
  32207. t = 0;
  32208. else {
  32209. if (!isFinite(t))
  32210. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32211. t |= 0,
  32212. isFinite(i) ? (i |= 0,
  32213. void 0 === n && (n = "utf8")) : (n = i,
  32214. i = void 0)
  32215. }
  32216. var r = this.length - t;
  32217. if ((void 0 === i || i > r) && (i = r),
  32218. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32219. throw new RangeError("Attempt to write outside buffer bounds");
  32220. n || (n = "utf8");
  32221. for (var o = !1; ; )
  32222. switch (n) {
  32223. case "hex":
  32224. return E(this, e, t, i);
  32225. case "utf8":
  32226. case "utf-8":
  32227. return b(this, e, t, i);
  32228. case "ascii":
  32229. return w(this, e, t, i);
  32230. case "latin1":
  32231. case "binary":
  32232. return _(this, e, t, i);
  32233. case "base64":
  32234. return T(this, e, t, i);
  32235. case "ucs2":
  32236. case "ucs-2":
  32237. case "utf16le":
  32238. case "utf-16le":
  32239. return x(this, e, t, i);
  32240. default:
  32241. if (o)
  32242. throw new TypeError("Unknown encoding: " + n);
  32243. n = ("" + n).toLowerCase(),
  32244. o = !0
  32245. }
  32246. }
  32247. ,
  32248. a.prototype.toJSON = function() {
  32249. return {
  32250. type: "Buffer",
  32251. data: Array.prototype.slice.call(this._arr || this, 0)
  32252. }
  32253. }
  32254. ;
  32255. var ee = 4096;
  32256. a.prototype.slice = function(e, t) {
  32257. var i = this.length;
  32258. e = ~~e,
  32259. t = void 0 === t ? i : ~~t,
  32260. e < 0 ? (e += i,
  32261. e < 0 && (e = 0)) : e > i && (e = i),
  32262. t < 0 ? (t += i,
  32263. t < 0 && (t = 0)) : t > i && (t = i),
  32264. t < e && (t = e);
  32265. var n;
  32266. if (a.TYPED_ARRAY_SUPPORT)
  32267. n = this.subarray(e, t),
  32268. n.__proto__ = a.prototype;
  32269. else {
  32270. var r = t - e;
  32271. n = new a(r,void 0);
  32272. for (var o = 0; o < r; ++o)
  32273. n[o] = this[o + e]
  32274. }
  32275. return n
  32276. }
  32277. ,
  32278. a.prototype.readUIntLE = function(e, t, i) {
  32279. e |= 0,
  32280. t |= 0,
  32281. i || N(e, t, this.length);
  32282. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32283. n += this[e + o] * r;
  32284. return n
  32285. }
  32286. ,
  32287. a.prototype.readUIntBE = function(e, t, i) {
  32288. e |= 0,
  32289. t |= 0,
  32290. i || N(e, t, this.length);
  32291. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32292. n += this[e + --t] * r;
  32293. return n
  32294. }
  32295. ,
  32296. a.prototype.readUInt8 = function(e, t) {
  32297. return t || N(e, 1, this.length),
  32298. this[e]
  32299. }
  32300. ,
  32301. a.prototype.readUInt16LE = function(e, t) {
  32302. return t || N(e, 2, this.length),
  32303. this[e] | this[e + 1] << 8
  32304. }
  32305. ,
  32306. a.prototype.readUInt16BE = function(e, t) {
  32307. return t || N(e, 2, this.length),
  32308. this[e] << 8 | this[e + 1]
  32309. }
  32310. ,
  32311. a.prototype.readUInt32LE = function(e, t) {
  32312. return t || N(e, 4, this.length),
  32313. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32314. }
  32315. ,
  32316. a.prototype.readUInt32BE = function(e, t) {
  32317. return t || N(e, 4, this.length),
  32318. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32319. }
  32320. ,
  32321. a.prototype.readIntLE = function(e, t, i) {
  32322. e |= 0,
  32323. t |= 0,
  32324. i || N(e, t, this.length);
  32325. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32326. n += this[e + o] * r;
  32327. return r *= 128,
  32328. n >= r && (n -= Math.pow(2, 8 * t)),
  32329. n
  32330. }
  32331. ,
  32332. a.prototype.readIntBE = function(e, t, i) {
  32333. e |= 0,
  32334. t |= 0,
  32335. i || N(e, t, this.length);
  32336. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32337. o += this[e + --n] * r;
  32338. return r *= 128,
  32339. o >= r && (o -= Math.pow(2, 8 * t)),
  32340. o
  32341. }
  32342. ,
  32343. a.prototype.readInt8 = function(e, t) {
  32344. return t || N(e, 1, this.length),
  32345. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32346. }
  32347. ,
  32348. a.prototype.readInt16LE = function(e, t) {
  32349. t || N(e, 2, this.length);
  32350. var i = this[e] | this[e + 1] << 8;
  32351. return 32768 & i ? 4294901760 | i : i
  32352. }
  32353. ,
  32354. a.prototype.readInt16BE = function(e, t) {
  32355. t || N(e, 2, this.length);
  32356. var i = this[e + 1] | this[e] << 8;
  32357. return 32768 & i ? 4294901760 | i : i
  32358. }
  32359. ,
  32360. a.prototype.readInt32LE = function(e, t) {
  32361. return t || N(e, 4, this.length),
  32362. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32363. }
  32364. ,
  32365. a.prototype.readInt32BE = function(e, t) {
  32366. return t || N(e, 4, this.length),
  32367. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32368. }
  32369. ,
  32370. a.prototype.readFloatLE = function(e, t) {
  32371. return t || N(e, 4, this.length),
  32372. J.read(this, e, !0, 23, 4)
  32373. }
  32374. ,
  32375. a.prototype.readFloatBE = function(e, t) {
  32376. return t || N(e, 4, this.length),
  32377. J.read(this, e, !1, 23, 4)
  32378. }
  32379. ,
  32380. a.prototype.readDoubleLE = function(e, t) {
  32381. return t || N(e, 8, this.length),
  32382. J.read(this, e, !0, 52, 8)
  32383. }
  32384. ,
  32385. a.prototype.readDoubleBE = function(e, t) {
  32386. return t || N(e, 8, this.length),
  32387. J.read(this, e, !1, 52, 8)
  32388. }
  32389. ,
  32390. a.prototype.writeUIntLE = function(e, t, i, n) {
  32391. if (e = +e,
  32392. t |= 0,
  32393. i |= 0,
  32394. !n) {
  32395. var r = Math.pow(2, 8 * i) - 1;
  32396. B(this, e, t, i, r, 0)
  32397. }
  32398. var o = 1
  32399. , a = 0;
  32400. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32401. this[t + a] = e / o & 255;
  32402. return t + i
  32403. }
  32404. ,
  32405. a.prototype.writeUIntBE = function(e, t, i, n) {
  32406. if (e = +e,
  32407. t |= 0,
  32408. i |= 0,
  32409. !n) {
  32410. var r = Math.pow(2, 8 * i) - 1;
  32411. B(this, e, t, i, r, 0)
  32412. }
  32413. var o = i - 1
  32414. , a = 1;
  32415. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32416. this[t + o] = e / a & 255;
  32417. return t + i
  32418. }
  32419. ,
  32420. a.prototype.writeUInt8 = function(e, t, i) {
  32421. return e = +e,
  32422. t |= 0,
  32423. i || B(this, e, t, 1, 255, 0),
  32424. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32425. this[t] = 255 & e,
  32426. t + 1
  32427. }
  32428. ,
  32429. a.prototype.writeUInt16LE = function(e, t, i) {
  32430. return e = +e,
  32431. t |= 0,
  32432. i || B(this, e, t, 2, 65535, 0),
  32433. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32434. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32435. t + 2
  32436. }
  32437. ,
  32438. a.prototype.writeUInt16BE = function(e, t, i) {
  32439. return e = +e,
  32440. t |= 0,
  32441. i || B(this, e, t, 2, 65535, 0),
  32442. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32443. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32444. t + 2
  32445. }
  32446. ,
  32447. a.prototype.writeUInt32LE = function(e, t, i) {
  32448. return e = +e,
  32449. t |= 0,
  32450. i || B(this, e, t, 4, 4294967295, 0),
  32451. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32452. this[t + 2] = e >>> 16,
  32453. this[t + 1] = e >>> 8,
  32454. this[t] = 255 & e) : V(this, e, t, !0),
  32455. t + 4
  32456. }
  32457. ,
  32458. a.prototype.writeUInt32BE = function(e, t, i) {
  32459. return e = +e,
  32460. t |= 0,
  32461. i || B(this, e, t, 4, 4294967295, 0),
  32462. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32463. this[t + 1] = e >>> 16,
  32464. this[t + 2] = e >>> 8,
  32465. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32466. t + 4
  32467. }
  32468. ,
  32469. a.prototype.writeIntLE = function(e, t, i, n) {
  32470. if (e = +e,
  32471. t |= 0,
  32472. !n) {
  32473. var r = Math.pow(2, 8 * i - 1);
  32474. B(this, e, t, i, r - 1, -r)
  32475. }
  32476. var o = 0
  32477. , a = 1
  32478. , s = 0;
  32479. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32480. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32481. this[t + o] = (e / a >> 0) - s & 255;
  32482. return t + i
  32483. }
  32484. ,
  32485. a.prototype.writeIntBE = function(e, t, i, n) {
  32486. if (e = +e,
  32487. t |= 0,
  32488. !n) {
  32489. var r = Math.pow(2, 8 * i - 1);
  32490. B(this, e, t, i, r - 1, -r)
  32491. }
  32492. var o = i - 1
  32493. , a = 1
  32494. , s = 0;
  32495. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32496. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32497. this[t + o] = (e / a >> 0) - s & 255;
  32498. return t + i
  32499. }
  32500. ,
  32501. a.prototype.writeInt8 = function(e, t, i) {
  32502. return e = +e,
  32503. t |= 0,
  32504. i || B(this, e, t, 1, 127, -128),
  32505. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32506. e < 0 && (e = 255 + e + 1),
  32507. this[t] = 255 & e,
  32508. t + 1
  32509. }
  32510. ,
  32511. a.prototype.writeInt16LE = function(e, t, i) {
  32512. return e = +e,
  32513. t |= 0,
  32514. i || B(this, e, t, 2, 32767, -32768),
  32515. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32516. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32517. t + 2
  32518. }
  32519. ,
  32520. a.prototype.writeInt16BE = function(e, t, i) {
  32521. return e = +e,
  32522. t |= 0,
  32523. i || B(this, e, t, 2, 32767, -32768),
  32524. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32525. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32526. t + 2
  32527. }
  32528. ,
  32529. a.prototype.writeInt32LE = function(e, t, i) {
  32530. return e = +e,
  32531. t |= 0,
  32532. i || B(this, e, t, 4, 2147483647, -2147483648),
  32533. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32534. this[t + 1] = e >>> 8,
  32535. this[t + 2] = e >>> 16,
  32536. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32537. t + 4
  32538. }
  32539. ,
  32540. a.prototype.writeInt32BE = function(e, t, i) {
  32541. return e = +e,
  32542. t |= 0,
  32543. i || B(this, e, t, 4, 2147483647, -2147483648),
  32544. e < 0 && (e = 4294967295 + e + 1),
  32545. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32546. this[t + 1] = e >>> 16,
  32547. this[t + 2] = e >>> 8,
  32548. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32549. t + 4
  32550. }
  32551. ,
  32552. a.prototype.writeFloatLE = function(e, t, i) {
  32553. return k(this, e, t, !0, i)
  32554. }
  32555. ,
  32556. a.prototype.writeFloatBE = function(e, t, i) {
  32557. return k(this, e, t, !1, i)
  32558. }
  32559. ,
  32560. a.prototype.writeDoubleLE = function(e, t, i) {
  32561. return H(this, e, t, !0, i)
  32562. }
  32563. ,
  32564. a.prototype.writeDoubleBE = function(e, t, i) {
  32565. return H(this, e, t, !1, i)
  32566. }
  32567. ,
  32568. a.prototype.copy = function(e, t, i, n) {
  32569. if (i || (i = 0),
  32570. n || 0 === n || (n = this.length),
  32571. t >= e.length && (t = e.length),
  32572. t || (t = 0),
  32573. n > 0 && n < i && (n = i),
  32574. n === i)
  32575. return 0;
  32576. if (0 === e.length || 0 === this.length)
  32577. return 0;
  32578. if (t < 0)
  32579. throw new RangeError("targetStart out of bounds");
  32580. if (i < 0 || i >= this.length)
  32581. throw new RangeError("sourceStart out of bounds");
  32582. if (n < 0)
  32583. throw new RangeError("sourceEnd out of bounds");
  32584. n > this.length && (n = this.length),
  32585. e.length - t < n - i && (n = e.length - t + i);
  32586. var r, o = n - i;
  32587. if (this === e && i < t && t < n)
  32588. for (r = o - 1; r >= 0; --r)
  32589. e[r + t] = this[r + i];
  32590. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32591. for (r = 0; r < o; ++r)
  32592. e[r + t] = this[r + i];
  32593. else
  32594. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32595. return o
  32596. }
  32597. ,
  32598. a.prototype.fill = function(e, t, i, n) {
  32599. if ("string" == typeof e) {
  32600. if ("string" == typeof t ? (n = t,
  32601. t = 0,
  32602. i = this.length) : "string" == typeof i && (n = i,
  32603. i = this.length),
  32604. 1 === e.length) {
  32605. var r = e.charCodeAt(0);
  32606. r < 256 && (e = r)
  32607. }
  32608. if (void 0 !== n && "string" != typeof n)
  32609. throw new TypeError("encoding must be a string");
  32610. if ("string" == typeof n && !a.isEncoding(n))
  32611. throw new TypeError("Unknown encoding: " + n)
  32612. } else
  32613. "number" == typeof e && (e &= 255);
  32614. if (t < 0 || this.length < t || this.length < i)
  32615. throw new RangeError("Out of range index");
  32616. if (i <= t)
  32617. return this;
  32618. t >>>= 0,
  32619. i = void 0 === i ? this.length : i >>> 0,
  32620. e || (e = 0);
  32621. var o;
  32622. if ("number" == typeof e)
  32623. for (o = t; o < i; ++o)
  32624. this[o] = e;
  32625. else {
  32626. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32627. , l = s.length;
  32628. for (o = 0; o < i - t; ++o)
  32629. this[o + t] = s[o % l]
  32630. }
  32631. return this
  32632. }
  32633. ;
  32634. var te = /[^+\/0-9A-Za-z-_]/g
  32635. }
  32636. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32637. }
  32638. , {
  32639. "base64-js": 199,
  32640. ieee754: 200,
  32641. isarray: 201
  32642. }],
  32643. 199: [function(e, t, i) {
  32644. "use strict";
  32645. function n(e) {
  32646. var t = e.length;
  32647. if (t % 4 > 0)
  32648. throw new Error("Invalid string. Length must be a multiple of 4");
  32649. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32650. }
  32651. function r(e) {
  32652. return 3 * e.length / 4 - n(e)
  32653. }
  32654. function o(e) {
  32655. var t, i, r, o, a, s, l = e.length;
  32656. a = n(e),
  32657. s = new u(3 * l / 4 - a),
  32658. r = a > 0 ? l - 4 : l;
  32659. var c = 0;
  32660. for (t = 0,
  32661. i = 0; t < r; t += 4,
  32662. i += 3)
  32663. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32664. s[c++] = o >> 16 & 255,
  32665. s[c++] = o >> 8 & 255,
  32666. s[c++] = 255 & o;
  32667. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32668. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32669. s[c++] = o >> 8 & 255,
  32670. s[c++] = 255 & o),
  32671. s
  32672. }
  32673. function a(e) {
  32674. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32675. }
  32676. function s(e, t, i) {
  32677. for (var n, r = [], o = t; o < i; o += 3)
  32678. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32679. r.push(a(n));
  32680. return r.join("")
  32681. }
  32682. function l(e) {
  32683. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32684. o.push(s(e, l, l + a > h ? h : l + a));
  32685. return 1 === n ? (t = e[i - 1],
  32686. r += c[t >> 2],
  32687. r += c[t << 4 & 63],
  32688. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32689. r += c[t >> 10],
  32690. r += c[t >> 4 & 63],
  32691. r += c[t << 2 & 63],
  32692. r += "="),
  32693. o.push(r),
  32694. o.join("")
  32695. }
  32696. i.byteLength = r,
  32697. i.toByteArray = o,
  32698. i.fromByteArray = l;
  32699. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32700. c[p] = d[p],
  32701. h[d.charCodeAt(p)] = p;
  32702. h["-".charCodeAt(0)] = 62,
  32703. h["_".charCodeAt(0)] = 63
  32704. }
  32705. , {}],
  32706. 200: [function(e, t, i) {
  32707. i.read = function(e, t, i, n, r) {
  32708. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32709. for (u += d,
  32710. o = p & (1 << -h) - 1,
  32711. p >>= -h,
  32712. h += s; h > 0; o = 256 * o + e[t + u],
  32713. u += d,
  32714. h -= 8)
  32715. ;
  32716. for (a = o & (1 << -h) - 1,
  32717. o >>= -h,
  32718. h += n; h > 0; a = 256 * a + e[t + u],
  32719. u += d,
  32720. h -= 8)
  32721. ;
  32722. if (0 === o)
  32723. o = 1 - c;
  32724. else {
  32725. if (o === l)
  32726. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32727. a += Math.pow(2, n),
  32728. o -= c
  32729. }
  32730. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32731. }
  32732. ,
  32733. i.write = function(e, t, i, n, r, o) {
  32734. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32735. for (t = Math.abs(t),
  32736. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32737. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32738. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32739. l *= 2),
  32740. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32741. t * l >= 2 && (a++,
  32742. l /= 2),
  32743. a + u >= h ? (s = 0,
  32744. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32745. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32746. a = 0)); r >= 8; e[i + p] = 255 & s,
  32747. p += f,
  32748. s /= 256,
  32749. r -= 8)
  32750. ;
  32751. for (a = a << r | s,
  32752. c += r; c > 0; e[i + p] = 255 & a,
  32753. p += f,
  32754. a /= 256,
  32755. c -= 8)
  32756. ;
  32757. e[i + p - f] |= 128 * g
  32758. }
  32759. }
  32760. , {}],
  32761. 201: [function(e, t, i) {
  32762. var n = {}.toString;
  32763. t.exports = Array.isArray || function(e) {
  32764. return "[object Array]" == n.call(e)
  32765. }
  32766. }
  32767. , {}],
  32768. 202: [function(e, t, i) {
  32769. function n() {
  32770. this._events = this._events || {},
  32771. this._maxListeners = this._maxListeners || void 0
  32772. }
  32773. function r(e) {
  32774. return "function" == typeof e
  32775. }
  32776. function o(e) {
  32777. return "number" == typeof e
  32778. }
  32779. function a(e) {
  32780. return "object" == typeof e && null !== e
  32781. }
  32782. function s(e) {
  32783. return void 0 === e
  32784. }
  32785. t.exports = n,
  32786. n.EventEmitter = n,
  32787. n.prototype._events = void 0,
  32788. n.prototype._maxListeners = void 0,
  32789. n.defaultMaxListeners = 10,
  32790. n.prototype.setMaxListeners = function(e) {
  32791. if (!o(e) || e < 0 || isNaN(e))
  32792. throw TypeError("n must be a positive number");
  32793. return this._maxListeners = e,
  32794. this
  32795. }
  32796. ,
  32797. n.prototype.emit = function(e) {
  32798. var t, i, n, o, l, c;
  32799. if (this._events || (this._events = {}),
  32800. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32801. if (t = arguments[1],
  32802. t instanceof Error)
  32803. throw t;
  32804. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32805. throw h.context = t,
  32806. h
  32807. }
  32808. if (i = this._events[e],
  32809. s(i))
  32810. return !1;
  32811. if (r(i))
  32812. switch (arguments.length) {
  32813. case 1:
  32814. i.call(this);
  32815. break;
  32816. case 2:
  32817. i.call(this, arguments[1]);
  32818. break;
  32819. case 3:
  32820. i.call(this, arguments[1], arguments[2]);
  32821. break;
  32822. default:
  32823. o = Array.prototype.slice.call(arguments, 1),
  32824. i.apply(this, o)
  32825. }
  32826. else if (a(i))
  32827. for (o = Array.prototype.slice.call(arguments, 1),
  32828. c = i.slice(),
  32829. n = c.length,
  32830. l = 0; l < n; l++)
  32831. c[l].apply(this, o);
  32832. return !0
  32833. }
  32834. ,
  32835. n.prototype.addListener = function(e, t) {
  32836. var i;
  32837. if (!r(t))
  32838. throw TypeError("listener must be a function");
  32839. return this._events || (this._events = {}),
  32840. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32841. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32842. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32843. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32844. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32845. "function" == typeof console.trace && console.trace())),
  32846. this
  32847. }
  32848. ,
  32849. n.prototype.on = n.prototype.addListener,
  32850. n.prototype.once = function(e, t) {
  32851. function i() {
  32852. this.removeListener(e, i),
  32853. n || (n = !0,
  32854. t.apply(this, arguments))
  32855. }
  32856. if (!r(t))
  32857. throw TypeError("listener must be a function");
  32858. var n = !1;
  32859. return i.listener = t,
  32860. this.on(e, i),
  32861. this
  32862. }
  32863. ,
  32864. n.prototype.removeListener = function(e, t) {
  32865. var i, n, o, s;
  32866. if (!r(t))
  32867. throw TypeError("listener must be a function");
  32868. if (!this._events || !this._events[e])
  32869. return this;
  32870. if (i = this._events[e],
  32871. o = i.length,
  32872. n = -1,
  32873. i === t || r(i.listener) && i.listener === t)
  32874. delete this._events[e],
  32875. this._events.removeListener && this.emit("removeListener", e, t);
  32876. else if (a(i)) {
  32877. for (s = o; s-- > 0; )
  32878. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32879. n = s;
  32880. break
  32881. }
  32882. if (n < 0)
  32883. return this;
  32884. 1 === i.length ? (i.length = 0,
  32885. delete this._events[e]) : i.splice(n, 1),
  32886. this._events.removeListener && this.emit("removeListener", e, t)
  32887. }
  32888. return this
  32889. }
  32890. ,
  32891. n.prototype.removeAllListeners = function(e) {
  32892. var t, i;
  32893. if (!this._events)
  32894. return this;
  32895. if (!this._events.removeListener)
  32896. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32897. this;
  32898. if (0 === arguments.length) {
  32899. for (t in this._events)
  32900. "removeListener" !== t && this.removeAllListeners(t);
  32901. return this.removeAllListeners("removeListener"),
  32902. this._events = {},
  32903. this
  32904. }
  32905. if (i = this._events[e],
  32906. r(i))
  32907. this.removeListener(e, i);
  32908. else if (i)
  32909. for (; i.length; )
  32910. this.removeListener(e, i[i.length - 1]);
  32911. return delete this._events[e],
  32912. this
  32913. }
  32914. ,
  32915. n.prototype.listeners = function(e) {
  32916. var t;
  32917. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32918. }
  32919. ,
  32920. n.prototype.listenerCount = function(e) {
  32921. if (this._events) {
  32922. var t = this._events[e];
  32923. if (r(t))
  32924. return 1;
  32925. if (t)
  32926. return t.length
  32927. }
  32928. return 0
  32929. }
  32930. ,
  32931. n.listenerCount = function(e, t) {
  32932. return e.listenerCount(t)
  32933. }
  32934. }
  32935. , {}],
  32936. 203: [function(e, t, i) {
  32937. function n() {
  32938. throw new Error("setTimeout has not been defined")
  32939. }
  32940. function r() {
  32941. throw new Error("clearTimeout has not been defined")
  32942. }
  32943. function o(e) {
  32944. if (u === setTimeout)
  32945. return setTimeout(e, 0);
  32946. if ((u === n || !u) && setTimeout)
  32947. return u = setTimeout,
  32948. setTimeout(e, 0);
  32949. try {
  32950. return u(e, 0)
  32951. } catch (t) {
  32952. try {
  32953. return u.call(null, e, 0)
  32954. } catch (t) {
  32955. return u.call(this, e, 0)
  32956. }
  32957. }
  32958. }
  32959. function a(e) {
  32960. if (d === clearTimeout)
  32961. return clearTimeout(e);
  32962. if ((d === r || !d) && clearTimeout)
  32963. return d = clearTimeout,
  32964. clearTimeout(e);
  32965. try {
  32966. return d(e)
  32967. } catch (t) {
  32968. try {
  32969. return d.call(null, e)
  32970. } catch (t) {
  32971. return d.call(this, e)
  32972. }
  32973. }
  32974. }
  32975. function s() {
  32976. m && f && (m = !1,
  32977. f.length ? g = f.concat(g) : v = -1,
  32978. g.length && l())
  32979. }
  32980. function l() {
  32981. if (!m) {
  32982. var e = o(s);
  32983. m = !0;
  32984. for (var t = g.length; t; ) {
  32985. for (f = g,
  32986. g = []; ++v < t; )
  32987. f && f[v].run();
  32988. v = -1,
  32989. t = g.length
  32990. }
  32991. f = null,
  32992. m = !1,
  32993. a(e)
  32994. }
  32995. }
  32996. function c(e, t) {
  32997. this.fun = e,
  32998. this.array = t
  32999. }
  33000. function h() {}
  33001. var u, d, p = t.exports = {};
  33002. !function() {
  33003. try {
  33004. u = "function" == typeof setTimeout ? setTimeout : n
  33005. } catch (e) {
  33006. u = n
  33007. }
  33008. try {
  33009. d = "function" == typeof clearTimeout ? clearTimeout : r
  33010. } catch (e) {
  33011. d = r
  33012. }
  33013. }();
  33014. var f, g = [], m = !1, v = -1;
  33015. p.nextTick = function(e) {
  33016. var t = new Array(arguments.length - 1);
  33017. if (arguments.length > 1)
  33018. for (var i = 1; i < arguments.length; i++)
  33019. t[i - 1] = arguments[i];
  33020. g.push(new c(e,t)),
  33021. 1 !== g.length || m || o(l)
  33022. }
  33023. ,
  33024. c.prototype.run = function() {
  33025. this.fun.apply(null, this.array)
  33026. }
  33027. ,
  33028. p.title = "browser",
  33029. p.browser = !0,
  33030. p.env = {},
  33031. p.argv = [],
  33032. p.version = "",
  33033. p.versions = {},
  33034. p.on = h,
  33035. p.addListener = h,
  33036. p.once = h,
  33037. p.off = h,
  33038. p.removeListener = h,
  33039. p.removeAllListeners = h,
  33040. p.emit = h,
  33041. p.binding = function(e) {
  33042. throw new Error("process.binding is not supported")
  33043. }
  33044. ,
  33045. p.cwd = function() {
  33046. return "/"
  33047. }
  33048. ,
  33049. p.chdir = function(e) {
  33050. throw new Error("process.chdir is not supported")
  33051. }
  33052. ,
  33053. p.umask = function() {
  33054. return 0
  33055. }
  33056. }
  33057. , {}],
  33058. 204: [function(e, t, i) {
  33059. (function(e) {
  33060. !function(n) {
  33061. function r(e) {
  33062. throw new RangeError(L[e])
  33063. }
  33064. function o(e, t) {
  33065. for (var i = e.length, n = []; i--; )
  33066. n[i] = t(e[i]);
  33067. return n
  33068. }
  33069. function a(e, t) {
  33070. var i = e.split("@")
  33071. , n = "";
  33072. i.length > 1 && (n = i[0] + "@",
  33073. e = i[1]),
  33074. e = e.replace(O, ".");
  33075. var r = e.split(".")
  33076. , a = o(r, t).join(".");
  33077. return n + a
  33078. }
  33079. function s(e) {
  33080. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33081. t = e.charCodeAt(r++),
  33082. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33083. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33084. r--)) : n.push(t);
  33085. return n
  33086. }
  33087. function l(e) {
  33088. return o(e, function(e) {
  33089. var t = "";
  33090. return e > 65535 && (e -= 65536,
  33091. t += B(e >>> 10 & 1023 | 55296),
  33092. e = 56320 | 1023 & e),
  33093. t += B(e)
  33094. }).join("")
  33095. }
  33096. function c(e) {
  33097. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33098. }
  33099. function h(e, t) {
  33100. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33101. }
  33102. function u(e, t, i) {
  33103. var n = 0;
  33104. for (e = i ? N(e / T) : e >> 1,
  33105. e += N(e / t); e > D * w >> 1; n += E)
  33106. e = N(e / D);
  33107. return N(n + (D + 1) * e / (e + _))
  33108. }
  33109. function d(e) {
  33110. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33111. for (i = e.lastIndexOf(M),
  33112. i < 0 && (i = 0),
  33113. n = 0; n < i; ++n)
  33114. e.charCodeAt(n) >= 128 && r("not-basic"),
  33115. g.push(e.charCodeAt(n));
  33116. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33117. for (a = v,
  33118. s = 1,
  33119. h = E; o >= m && r("invalid-input"),
  33120. d = c(e.charCodeAt(o++)),
  33121. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33122. v += d * s,
  33123. p = h <= y ? b : h >= y + w ? w : h - y,
  33124. !(d < p); h += E)
  33125. f = E - p,
  33126. s > N(I / f) && r("overflow"),
  33127. s *= f;
  33128. t = g.length + 1,
  33129. y = u(v - a, t, 0 == a),
  33130. N(v / t) > I - A && r("overflow"),
  33131. A += N(v / t),
  33132. v %= t,
  33133. g.splice(v++, 0, A)
  33134. }
  33135. return l(g)
  33136. }
  33137. function p(e) {
  33138. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33139. for (e = s(e),
  33140. m = e.length,
  33141. t = S,
  33142. i = 0,
  33143. a = x,
  33144. l = 0; l < m; ++l)
  33145. g = e[l],
  33146. g < 128 && C.push(B(g));
  33147. for (n = o = C.length,
  33148. o && C.push(M); n < m; ) {
  33149. for (c = I,
  33150. l = 0; l < m; ++l)
  33151. g = e[l],
  33152. g >= t && g < c && (c = g);
  33153. for (v = n + 1,
  33154. c - t > N((I - i) / v) && r("overflow"),
  33155. i += (c - t) * v,
  33156. t = c,
  33157. l = 0; l < m; ++l)
  33158. if (g = e[l],
  33159. g < t && ++i > I && r("overflow"),
  33160. g == t) {
  33161. for (d = i,
  33162. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33163. !(d < f); p += E)
  33164. y = d - f,
  33165. A = E - f,
  33166. C.push(B(h(f + y % A, 0))),
  33167. d = N(y / A);
  33168. C.push(B(h(d, 0))),
  33169. a = u(i, v, n == o),
  33170. i = 0,
  33171. ++n
  33172. }
  33173. ++i,
  33174. ++t
  33175. }
  33176. return C.join("")
  33177. }
  33178. function f(e) {
  33179. return a(e, function(e) {
  33180. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33181. })
  33182. }
  33183. function g(e) {
  33184. return a(e, function(e) {
  33185. return P.test(e) ? "xn--" + p(e) : e
  33186. })
  33187. }
  33188. var m = "object" == typeof i && i && !i.nodeType && i
  33189. , v = "object" == typeof t && t && !t.nodeType && t
  33190. , A = "object" == typeof e && e;
  33191. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33192. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33193. overflow: "Overflow: input needs wider integers to process",
  33194. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33195. "invalid-input": "Invalid input"
  33196. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33197. if (y = {
  33198. version: "1.4.1",
  33199. ucs2: {
  33200. decode: s,
  33201. encode: l
  33202. },
  33203. decode: d,
  33204. encode: p,
  33205. toASCII: g,
  33206. toUnicode: f
  33207. },
  33208. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33209. define("punycode", function() {
  33210. return y
  33211. });
  33212. else if (m && v)
  33213. if (t.exports == m)
  33214. v.exports = y;
  33215. else
  33216. for (C in y)
  33217. y.hasOwnProperty(C) && (m[C] = y[C]);
  33218. else
  33219. n.punycode = y
  33220. }(this)
  33221. }
  33222. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33223. }
  33224. , {}],
  33225. 205: [function(e, t, i) {
  33226. "use strict";
  33227. function n(e, t) {
  33228. return Object.prototype.hasOwnProperty.call(e, t)
  33229. }
  33230. t.exports = function(e, t, i, o) {
  33231. t = t || "&",
  33232. i = i || "=";
  33233. var a = {};
  33234. if ("string" != typeof e || 0 === e.length)
  33235. return a;
  33236. var s = /\+/g;
  33237. e = e.split(t);
  33238. var l = 1e3;
  33239. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33240. var c = e.length;
  33241. l > 0 && c > l && (c = l);
  33242. for (var h = 0; h < c; ++h) {
  33243. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33244. m >= 0 ? (u = g.substr(0, m),
  33245. d = g.substr(m + 1)) : (u = g,
  33246. d = ""),
  33247. p = decodeURIComponent(u),
  33248. f = decodeURIComponent(d),
  33249. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33250. }
  33251. return a
  33252. }
  33253. ;
  33254. var r = Array.isArray || function(e) {
  33255. return "[object Array]" === Object.prototype.toString.call(e)
  33256. }
  33257. }
  33258. , {}],
  33259. 206: [function(e, t, i) {
  33260. "use strict";
  33261. function n(e, t) {
  33262. if (e.map)
  33263. return e.map(t);
  33264. for (var i = [], n = 0; n < e.length; n++)
  33265. i.push(t(e[n], n));
  33266. return i
  33267. }
  33268. var r = function(e) {
  33269. switch (typeof e) {
  33270. case "string":
  33271. return e;
  33272. case "boolean":
  33273. return e ? "true" : "false";
  33274. case "number":
  33275. return isFinite(e) ? e : "";
  33276. default:
  33277. return ""
  33278. }
  33279. };
  33280. t.exports = function(e, t, i, s) {
  33281. return t = t || "&",
  33282. i = i || "=",
  33283. null === e && (e = void 0),
  33284. "object" == typeof e ? n(a(e), function(a) {
  33285. var s = encodeURIComponent(r(a)) + i;
  33286. return o(e[a]) ? n(e[a], function(e) {
  33287. return s + encodeURIComponent(r(e))
  33288. }).join(t) : s + encodeURIComponent(r(e[a]))
  33289. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33290. }
  33291. ;
  33292. var o = Array.isArray || function(e) {
  33293. return "[object Array]" === Object.prototype.toString.call(e)
  33294. }
  33295. , a = Object.keys || function(e) {
  33296. var t = [];
  33297. for (var i in e)
  33298. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33299. return t
  33300. }
  33301. }
  33302. , {}],
  33303. 207: [function(e, t, i) {
  33304. "use strict";
  33305. i.decode = i.parse = e("./decode"),
  33306. i.encode = i.stringify = e("./encode")
  33307. }
  33308. , {
  33309. "./decode": 205,
  33310. "./encode": 206
  33311. }],
  33312. 208: [function(e, t, i) {
  33313. "use strict";
  33314. function n() {
  33315. this.protocol = null,
  33316. this.slashes = null,
  33317. this.auth = null,
  33318. this.host = null,
  33319. this.port = null,
  33320. this.hostname = null,
  33321. this.hash = null,
  33322. this.search = null,
  33323. this.query = null,
  33324. this.pathname = null,
  33325. this.path = null,
  33326. this.href = null
  33327. }
  33328. function r(e, t, i) {
  33329. if (e && c.isObject(e) && e instanceof n)
  33330. return e;
  33331. var r = new n;
  33332. return r.parse(e, t, i),
  33333. r
  33334. }
  33335. function o(e) {
  33336. return c.isString(e) && (e = r(e)),
  33337. e instanceof n ? e.format() : n.prototype.format.call(e)
  33338. }
  33339. function a(e, t) {
  33340. return r(e, !1, !0).resolve(t)
  33341. }
  33342. function s(e, t) {
  33343. return e ? r(e, !1, !0).resolveObject(t) : t
  33344. }
  33345. var l = e("punycode")
  33346. , c = e("./util");
  33347. i.parse = r,
  33348. i.resolve = a,
  33349. i.resolveObject = s,
  33350. i.format = o,
  33351. i.Url = n;
  33352. var h = /^([a-z0-9.+-]+:)/i
  33353. , u = /:[0-9]*$/
  33354. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33355. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33356. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33357. , g = ["'"].concat(f)
  33358. , m = ["%", "/", "?", ";", "#"].concat(g)
  33359. , v = ["/", "?", "#"]
  33360. , A = 255
  33361. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33362. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33363. , I = {
  33364. javascript: !0,
  33365. "javascript:": !0
  33366. }
  33367. , E = {
  33368. javascript: !0,
  33369. "javascript:": !0
  33370. }
  33371. , b = {
  33372. http: !0,
  33373. https: !0,
  33374. ftp: !0,
  33375. gopher: !0,
  33376. file: !0,
  33377. "http:": !0,
  33378. "https:": !0,
  33379. "ftp:": !0,
  33380. "gopher:": !0,
  33381. "file:": !0
  33382. }
  33383. , w = e("querystring");
  33384. n.prototype.parse = function(e, t, i) {
  33385. if (!c.isString(e))
  33386. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33387. var n = e.indexOf("?")
  33388. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33389. , o = e.split(r)
  33390. , a = /\\/g;
  33391. o[0] = o[0].replace(a, "/"),
  33392. e = o.join(r);
  33393. var s = e;
  33394. if (s = s.trim(),
  33395. !i && 1 === e.split("#").length) {
  33396. var u = d.exec(s);
  33397. if (u)
  33398. return this.path = s,
  33399. this.href = s,
  33400. this.pathname = u[1],
  33401. u[2] ? (this.search = u[2],
  33402. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33403. this.query = {}),
  33404. this
  33405. }
  33406. var p = h.exec(s);
  33407. if (p) {
  33408. p = p[0];
  33409. var f = p.toLowerCase();
  33410. this.protocol = f,
  33411. s = s.substr(p.length)
  33412. }
  33413. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33414. var _ = "//" === s.substr(0, 2);
  33415. !_ || p && E[p] || (s = s.substr(2),
  33416. this.slashes = !0)
  33417. }
  33418. if (!E[p] && (_ || p && !b[p])) {
  33419. for (var T = -1, x = 0; x < v.length; x++) {
  33420. var S = s.indexOf(v[x]);
  33421. S !== -1 && (T === -1 || S < T) && (T = S)
  33422. }
  33423. var M, R;
  33424. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33425. R !== -1 && (M = s.slice(0, R),
  33426. s = s.slice(R + 1),
  33427. this.auth = decodeURIComponent(M)),
  33428. T = -1;
  33429. for (var x = 0; x < m.length; x++) {
  33430. var S = s.indexOf(m[x]);
  33431. S !== -1 && (T === -1 || S < T) && (T = S)
  33432. }
  33433. T === -1 && (T = s.length),
  33434. this.host = s.slice(0, T),
  33435. s = s.slice(T),
  33436. this.parseHost(),
  33437. this.hostname = this.hostname || "";
  33438. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33439. if (!P)
  33440. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33441. var D = O[x];
  33442. if (D && !D.match(y)) {
  33443. for (var N = "", B = 0, F = D.length; B < F; B++)
  33444. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33445. if (!N.match(y)) {
  33446. var V = O.slice(0, x)
  33447. , U = O.slice(x + 1)
  33448. , k = D.match(C);
  33449. k && (V.push(k[1]),
  33450. U.unshift(k[2])),
  33451. U.length && (s = "/" + U.join(".") + s),
  33452. this.hostname = V.join(".");
  33453. break
  33454. }
  33455. }
  33456. }
  33457. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33458. P || (this.hostname = l.toASCII(this.hostname));
  33459. var H = this.port ? ":" + this.port : ""
  33460. , G = this.hostname || "";
  33461. this.host = G + H,
  33462. this.href += this.host,
  33463. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33464. "/" !== s[0] && (s = "/" + s))
  33465. }
  33466. if (!I[f])
  33467. for (var x = 0, L = g.length; x < L; x++) {
  33468. var z = g[x];
  33469. if (s.indexOf(z) !== -1) {
  33470. var W = encodeURIComponent(z);
  33471. W === z && (W = escape(z)),
  33472. s = s.split(z).join(W)
  33473. }
  33474. }
  33475. var j = s.indexOf("#");
  33476. j !== -1 && (this.hash = s.substr(j),
  33477. s = s.slice(0, j));
  33478. var Y = s.indexOf("?");
  33479. if (Y !== -1 ? (this.search = s.substr(Y),
  33480. this.query = s.substr(Y + 1),
  33481. t && (this.query = w.parse(this.query)),
  33482. s = s.slice(0, Y)) : t && (this.search = "",
  33483. this.query = {}),
  33484. s && (this.pathname = s),
  33485. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33486. this.pathname || this.search) {
  33487. var H = this.pathname || ""
  33488. , X = this.search || "";
  33489. this.path = H + X
  33490. }
  33491. return this.href = this.format(),
  33492. this
  33493. }
  33494. ,
  33495. n.prototype.format = function() {
  33496. var e = this.auth || "";
  33497. e && (e = encodeURIComponent(e),
  33498. e = e.replace(/%3A/i, ":"),
  33499. e += "@");
  33500. var t = this.protocol || ""
  33501. , i = this.pathname || ""
  33502. , n = this.hash || ""
  33503. , r = !1
  33504. , o = "";
  33505. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33506. this.port && (r += ":" + this.port)),
  33507. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33508. var a = this.search || o && "?" + o || "";
  33509. return t && ":" !== t.substr(-1) && (t += ":"),
  33510. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33511. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33512. n && "#" !== n.charAt(0) && (n = "#" + n),
  33513. a && "?" !== a.charAt(0) && (a = "?" + a),
  33514. i = i.replace(/[?#]/g, function(e) {
  33515. return encodeURIComponent(e)
  33516. }),
  33517. a = a.replace("#", "%23"),
  33518. t + r + i + a + n
  33519. }
  33520. ,
  33521. n.prototype.resolve = function(e) {
  33522. return this.resolveObject(r(e, !1, !0)).format()
  33523. }
  33524. ,
  33525. n.prototype.resolveObject = function(e) {
  33526. if (c.isString(e)) {
  33527. var t = new n;
  33528. t.parse(e, !1, !0),
  33529. e = t
  33530. }
  33531. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33532. var a = r[o];
  33533. i[a] = this[a]
  33534. }
  33535. if (i.hash = e.hash,
  33536. "" === e.href)
  33537. return i.href = i.format(),
  33538. i;
  33539. if (e.slashes && !e.protocol) {
  33540. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33541. var h = s[l];
  33542. "protocol" !== h && (i[h] = e[h])
  33543. }
  33544. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33545. i.href = i.format(),
  33546. i
  33547. }
  33548. if (e.protocol && e.protocol !== i.protocol) {
  33549. if (!b[e.protocol]) {
  33550. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33551. var p = u[d];
  33552. i[p] = e[p]
  33553. }
  33554. return i.href = i.format(),
  33555. i
  33556. }
  33557. if (i.protocol = e.protocol,
  33558. e.host || E[e.protocol])
  33559. i.pathname = e.pathname;
  33560. else {
  33561. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33562. ;
  33563. e.host || (e.host = ""),
  33564. e.hostname || (e.hostname = ""),
  33565. "" !== f[0] && f.unshift(""),
  33566. f.length < 2 && f.unshift(""),
  33567. i.pathname = f.join("/")
  33568. }
  33569. if (i.search = e.search,
  33570. i.query = e.query,
  33571. i.host = e.host || "",
  33572. i.auth = e.auth,
  33573. i.hostname = e.hostname || e.host,
  33574. i.port = e.port,
  33575. i.pathname || i.search) {
  33576. var g = i.pathname || ""
  33577. , m = i.search || "";
  33578. i.path = g + m
  33579. }
  33580. return i.slashes = i.slashes || e.slashes,
  33581. i.href = i.format(),
  33582. i
  33583. }
  33584. var v = i.pathname && "/" === i.pathname.charAt(0)
  33585. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33586. , y = A || v || i.host && e.pathname
  33587. , C = y
  33588. , I = i.pathname && i.pathname.split("/") || []
  33589. , f = e.pathname && e.pathname.split("/") || []
  33590. , w = i.protocol && !b[i.protocol];
  33591. if (w && (i.hostname = "",
  33592. i.port = null,
  33593. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33594. i.host = "",
  33595. e.protocol && (e.hostname = null,
  33596. e.port = null,
  33597. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33598. e.host = null),
  33599. y = y && ("" === f[0] || "" === I[0])),
  33600. A)
  33601. i.host = e.host || "" === e.host ? e.host : i.host,
  33602. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33603. i.search = e.search,
  33604. i.query = e.query,
  33605. I = f;
  33606. else if (f.length)
  33607. I || (I = []),
  33608. I.pop(),
  33609. I = I.concat(f),
  33610. i.search = e.search,
  33611. i.query = e.query;
  33612. else if (!c.isNullOrUndefined(e.search)) {
  33613. if (w) {
  33614. i.hostname = i.host = I.shift();
  33615. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33616. _ && (i.auth = _.shift(),
  33617. i.host = i.hostname = _.shift())
  33618. }
  33619. return i.search = e.search,
  33620. i.query = e.query,
  33621. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33622. i.href = i.format(),
  33623. i
  33624. }
  33625. if (!I.length)
  33626. return i.pathname = null,
  33627. i.search ? i.path = "/" + i.search : i.path = null,
  33628. i.href = i.format(),
  33629. i;
  33630. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33631. T = I[M],
  33632. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33633. S++) : S && (I.splice(M, 1),
  33634. S--);
  33635. if (!y && !C)
  33636. for (; S--; S)
  33637. I.unshift("..");
  33638. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33639. x && "/" !== I.join("/").substr(-1) && I.push("");
  33640. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33641. if (w) {
  33642. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33643. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33644. _ && (i.auth = _.shift(),
  33645. i.host = i.hostname = _.shift())
  33646. }
  33647. return y = y || i.host && I.length,
  33648. y && !R && I.unshift(""),
  33649. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33650. i.path = null),
  33651. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33652. i.auth = e.auth || i.auth,
  33653. i.slashes = i.slashes || e.slashes,
  33654. i.href = i.format(),
  33655. i
  33656. }
  33657. ,
  33658. n.prototype.parseHost = function() {
  33659. var e = this.host
  33660. , t = u.exec(e);
  33661. t && (t = t[0],
  33662. ":" !== t && (this.port = t.substr(1)),
  33663. e = e.substr(0, e.length - t.length)),
  33664. e && (this.hostname = e)
  33665. }
  33666. }
  33667. , {
  33668. "./util": 209,
  33669. punycode: 204,
  33670. querystring: 207
  33671. }],
  33672. 209: [function(e, t, i) {
  33673. "use strict";
  33674. t.exports = {
  33675. isString: function(e) {
  33676. return "string" == typeof e
  33677. },
  33678. isObject: function(e) {
  33679. return "object" == typeof e && null !== e
  33680. },
  33681. isNull: function(e) {
  33682. return null === e
  33683. },
  33684. isNullOrUndefined: function(e) {
  33685. return null == e
  33686. }
  33687. }
  33688. }
  33689. , {}],
  33690. 210: [function(e, t, i) {
  33691. "use strict";
  33692. function n(e) {
  33693. return l + e
  33694. }
  33695. function r(e) {
  33696. return e.substring(l.length)
  33697. }
  33698. function o(e, t) {
  33699. for (var i in t)
  33700. Object.defineProperty(e, i, {
  33701. value: t[i],
  33702. configurable: !0,
  33703. writable: !0
  33704. })
  33705. }
  33706. function a(e) {
  33707. if ("string" != typeof e)
  33708. throw new TypeError("key must be a string.")
  33709. }
  33710. var s = Object.prototype.hasOwnProperty
  33711. , l = "~";
  33712. t.exports = function(e) {
  33713. var t = Object.create(null)
  33714. , i = 0
  33715. , l = {};
  33716. return o(l, {
  33717. get: function(e, i) {
  33718. a(e);
  33719. var r = n(e);
  33720. return r in t ? t[r] : i
  33721. },
  33722. set: function(e, r) {
  33723. a(e);
  33724. var o = n(e);
  33725. return o in t || ++i,
  33726. t[o] = r
  33727. },
  33728. has: function(e) {
  33729. return a(e),
  33730. n(e)in t
  33731. },
  33732. delete: function(e) {
  33733. a(e);
  33734. var r = n(e);
  33735. return r in t && (--i,
  33736. delete t[r],
  33737. !0)
  33738. },
  33739. clear: function() {
  33740. t = Object.create(null),
  33741. i = 0
  33742. },
  33743. forEach: function(e, i) {
  33744. if ("function" != typeof e)
  33745. throw new TypeError("`callback` must be a function");
  33746. for (var n in t)
  33747. if (s.call(t, n)) {
  33748. var o = r(n)
  33749. , a = t[n];
  33750. e.call(i, a, o, l)
  33751. }
  33752. }
  33753. }),
  33754. Object.defineProperty(l, "size", {
  33755. get: function() {
  33756. return i
  33757. },
  33758. configurable: !0
  33759. }),
  33760. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33761. l.set(t, e[t])
  33762. }),
  33763. l
  33764. }
  33765. }
  33766. , {}],
  33767. 211: [function(e, t, i) {
  33768. t.exports = e("./lib/heap")
  33769. }
  33770. , {
  33771. "./lib/heap": 212
  33772. }],
  33773. 212: [function(e, t, i) {
  33774. (function() {
  33775. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33776. r = Math.floor,
  33777. u = Math.min,
  33778. n = function(e, t) {
  33779. return e < t ? -1 : e > t ? 1 : 0
  33780. }
  33781. ,
  33782. h = function(e, t, i, o, a) {
  33783. var s;
  33784. if (null == i && (i = 0),
  33785. null == a && (a = n),
  33786. i < 0)
  33787. throw new Error("lo must be non-negative");
  33788. for (null == o && (o = e.length); i < o; )
  33789. s = r((i + o) / 2),
  33790. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33791. return [].splice.apply(e, [i, i - i].concat(t)),
  33792. t
  33793. }
  33794. ,
  33795. s = function(e, t, i) {
  33796. return null == i && (i = n),
  33797. e.push(t),
  33798. g(e, 0, e.length - 1, i)
  33799. }
  33800. ,
  33801. a = function(e, t) {
  33802. var i, r;
  33803. return null == t && (t = n),
  33804. i = e.pop(),
  33805. e.length ? (r = e[0],
  33806. e[0] = i,
  33807. m(e, 0, t)) : r = i,
  33808. r
  33809. }
  33810. ,
  33811. c = function(e, t, i) {
  33812. var r;
  33813. return null == i && (i = n),
  33814. r = e[0],
  33815. e[0] = t,
  33816. m(e, 0, i),
  33817. r
  33818. }
  33819. ,
  33820. l = function(e, t, i) {
  33821. var r;
  33822. return null == i && (i = n),
  33823. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33824. t = r[0],
  33825. e[0] = r[1],
  33826. m(e, 0, i)),
  33827. t
  33828. }
  33829. ,
  33830. o = function(e, t) {
  33831. var i, o, a, s, l, c;
  33832. for (null == t && (t = n),
  33833. s = function() {
  33834. c = [];
  33835. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33836. c.push(t);
  33837. return c
  33838. }
  33839. .apply(this).reverse(),
  33840. l = [],
  33841. o = 0,
  33842. a = s.length; o < a; o++)
  33843. i = s[o],
  33844. l.push(m(e, i, t));
  33845. return l
  33846. }
  33847. ,
  33848. f = function(e, t, i) {
  33849. var r;
  33850. if (null == i && (i = n),
  33851. r = e.indexOf(t),
  33852. r !== -1)
  33853. return g(e, 0, r, i),
  33854. m(e, r, i)
  33855. }
  33856. ,
  33857. d = function(e, t, i) {
  33858. var r, a, s, c, h;
  33859. if (null == i && (i = n),
  33860. a = e.slice(0, t),
  33861. !a.length)
  33862. return a;
  33863. for (o(a, i),
  33864. h = e.slice(t),
  33865. s = 0,
  33866. c = h.length; s < c; s++)
  33867. r = h[s],
  33868. l(a, r, i);
  33869. return a.sort(i).reverse()
  33870. }
  33871. ,
  33872. p = function(e, t, i) {
  33873. var r, s, l, c, d, p, f, g, m, v;
  33874. if (null == i && (i = n),
  33875. 10 * t <= e.length) {
  33876. if (c = e.slice(0, t).sort(i),
  33877. !c.length)
  33878. return c;
  33879. for (l = c[c.length - 1],
  33880. g = e.slice(t),
  33881. d = 0,
  33882. f = g.length; d < f; d++)
  33883. r = g[d],
  33884. i(r, l) < 0 && (h(c, r, 0, null, i),
  33885. c.pop(),
  33886. l = c[c.length - 1]);
  33887. return c
  33888. }
  33889. for (o(e, i),
  33890. v = [],
  33891. s = p = 0,
  33892. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33893. v.push(a(e, i));
  33894. return v
  33895. }
  33896. ,
  33897. g = function(e, t, i, r) {
  33898. var o, a, s;
  33899. for (null == r && (r = n),
  33900. o = e[i]; i > t && (s = i - 1 >> 1,
  33901. a = e[s],
  33902. r(o, a) < 0); )
  33903. e[i] = a,
  33904. i = s;
  33905. return e[i] = o
  33906. }
  33907. ,
  33908. m = function(e, t, i) {
  33909. var r, o, a, s, l;
  33910. for (null == i && (i = n),
  33911. o = e.length,
  33912. l = t,
  33913. a = e[t],
  33914. r = 2 * t + 1; r < o; )
  33915. s = r + 1,
  33916. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33917. e[t] = e[r],
  33918. t = r,
  33919. r = 2 * t + 1;
  33920. return e[t] = a,
  33921. g(e, l, t, i)
  33922. }
  33923. ,
  33924. e = function() {
  33925. function e(e) {
  33926. this.cmp = null != e ? e : n,
  33927. this.nodes = []
  33928. }
  33929. return e.push = s,
  33930. e.pop = a,
  33931. e.replace = c,
  33932. e.pushpop = l,
  33933. e.heapify = o,
  33934. e.updateItem = f,
  33935. e.nlargest = d,
  33936. e.nsmallest = p,
  33937. e.prototype.push = function(e) {
  33938. return s(this.nodes, e, this.cmp)
  33939. }
  33940. ,
  33941. e.prototype.pop = function() {
  33942. return a(this.nodes, this.cmp)
  33943. }
  33944. ,
  33945. e.prototype.peek = function() {
  33946. return this.nodes[0]
  33947. }
  33948. ,
  33949. e.prototype.contains = function(e) {
  33950. return this.nodes.indexOf(e) !== -1
  33951. }
  33952. ,
  33953. e.prototype.replace = function(e) {
  33954. return c(this.nodes, e, this.cmp)
  33955. }
  33956. ,
  33957. e.prototype.pushpop = function(e) {
  33958. return l(this.nodes, e, this.cmp)
  33959. }
  33960. ,
  33961. e.prototype.heapify = function() {
  33962. return o(this.nodes, this.cmp)
  33963. }
  33964. ,
  33965. e.prototype.updateItem = function(e) {
  33966. return f(this.nodes, e, this.cmp)
  33967. }
  33968. ,
  33969. e.prototype.clear = function() {
  33970. return this.nodes = []
  33971. }
  33972. ,
  33973. e.prototype.empty = function() {
  33974. return 0 === this.nodes.length
  33975. }
  33976. ,
  33977. e.prototype.size = function() {
  33978. return this.nodes.length
  33979. }
  33980. ,
  33981. e.prototype.clone = function() {
  33982. var t;
  33983. return t = new e,
  33984. t.nodes = this.nodes.slice(0),
  33985. t
  33986. }
  33987. ,
  33988. e.prototype.toArray = function() {
  33989. return this.nodes.slice(0)
  33990. }
  33991. ,
  33992. e.prototype.insert = e.prototype.push,
  33993. e.prototype.top = e.prototype.peek,
  33994. e.prototype.front = e.prototype.peek,
  33995. e.prototype.has = e.prototype.contains,
  33996. e.prototype.copy = e.prototype.clone,
  33997. e
  33998. }(),
  33999. function(e, n) {
  34000. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34001. }(this, function() {
  34002. return e
  34003. })
  34004. }
  34005. ).call(this)
  34006. }
  34007. , {}],
  34008. 213: [function(e, t, i) {
  34009. !function(e) {
  34010. function i() {}
  34011. function n(e, t) {
  34012. return function() {
  34013. e.apply(t, arguments)
  34014. }
  34015. }
  34016. function r(e) {
  34017. if ("object" != typeof this)
  34018. throw new TypeError("Promises must be constructed via new");
  34019. if ("function" != typeof e)
  34020. throw new TypeError("not a function");
  34021. this._state = 0,
  34022. this._handled = !1,
  34023. this._value = void 0,
  34024. this._deferreds = [],
  34025. h(e, this)
  34026. }
  34027. function o(e, t) {
  34028. for (; 3 === e._state; )
  34029. e = e._value;
  34030. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34031. void r._immediateFn(function() {
  34032. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34033. if (null === i)
  34034. return void (1 === e._state ? a : s)(t.promise, e._value);
  34035. var n;
  34036. try {
  34037. n = i(e._value)
  34038. } catch (e) {
  34039. return void s(t.promise, e)
  34040. }
  34041. a(t.promise, n)
  34042. }))
  34043. }
  34044. function a(e, t) {
  34045. try {
  34046. if (t === e)
  34047. throw new TypeError("A promise cannot be resolved with itself.");
  34048. if (t && ("object" == typeof t || "function" == typeof t)) {
  34049. var i = t.then;
  34050. if (t instanceof r)
  34051. return e._state = 3,
  34052. e._value = t,
  34053. void l(e);
  34054. if ("function" == typeof i)
  34055. return void h(n(i, t), e)
  34056. }
  34057. e._state = 1,
  34058. e._value = t,
  34059. l(e)
  34060. } catch (t) {
  34061. s(e, t)
  34062. }
  34063. }
  34064. function s(e, t) {
  34065. e._state = 2,
  34066. e._value = t,
  34067. l(e)
  34068. }
  34069. function l(e) {
  34070. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34071. e._handled || r._unhandledRejectionFn(e._value)
  34072. });
  34073. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34074. o(e, e._deferreds[t]);
  34075. e._deferreds = null
  34076. }
  34077. function c(e, t, i) {
  34078. this.onFulfilled = "function" == typeof e ? e : null,
  34079. this.onRejected = "function" == typeof t ? t : null,
  34080. this.promise = i
  34081. }
  34082. function h(e, t) {
  34083. var i = !1;
  34084. try {
  34085. e(function(e) {
  34086. i || (i = !0,
  34087. a(t, e))
  34088. }, function(e) {
  34089. i || (i = !0,
  34090. s(t, e))
  34091. })
  34092. } catch (e) {
  34093. if (i)
  34094. return;
  34095. i = !0,
  34096. s(t, e)
  34097. }
  34098. }
  34099. var u = setTimeout;
  34100. r.prototype.catch = function(e) {
  34101. return this.then(null, e)
  34102. }
  34103. ,
  34104. r.prototype.then = function(e, t) {
  34105. var n = new this.constructor(i);
  34106. return o(this, new c(e,t,n)),
  34107. n
  34108. }
  34109. ,
  34110. r.all = function(e) {
  34111. var t = Array.prototype.slice.call(e);
  34112. return new r(function(e, i) {
  34113. function n(o, a) {
  34114. try {
  34115. if (a && ("object" == typeof a || "function" == typeof a)) {
  34116. var s = a.then;
  34117. if ("function" == typeof s)
  34118. return void s.call(a, function(e) {
  34119. n(o, e)
  34120. }, i)
  34121. }
  34122. t[o] = a,
  34123. 0 === --r && e(t)
  34124. } catch (e) {
  34125. i(e)
  34126. }
  34127. }
  34128. if (0 === t.length)
  34129. return e([]);
  34130. for (var r = t.length, o = 0; o < t.length; o++)
  34131. n(o, t[o])
  34132. }
  34133. )
  34134. }
  34135. ,
  34136. r.resolve = function(e) {
  34137. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34138. t(e)
  34139. }
  34140. )
  34141. }
  34142. ,
  34143. r.reject = function(e) {
  34144. return new r(function(t, i) {
  34145. i(e)
  34146. }
  34147. )
  34148. }
  34149. ,
  34150. r.race = function(e) {
  34151. return new r(function(t, i) {
  34152. for (var n = 0, r = e.length; n < r; n++)
  34153. e[n].then(t, i)
  34154. }
  34155. )
  34156. }
  34157. ,
  34158. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34159. setImmediate(e)
  34160. }
  34161. || function(e) {
  34162. u(e, 0)
  34163. }
  34164. ,
  34165. r._unhandledRejectionFn = function(e) {
  34166. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34167. }
  34168. ,
  34169. r._setImmediateFn = function(e) {
  34170. r._immediateFn = e
  34171. }
  34172. ,
  34173. r._setUnhandledRejectionFn = function(e) {
  34174. r._unhandledRejectionFn = e
  34175. }
  34176. ,
  34177. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34178. }(this)
  34179. }
  34180. , {}],
  34181. 214: [function(e, t, i) {
  34182. (function(i) {
  34183. !function(i, n) {
  34184. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34185. }(this, function(t, n) {
  34186. "use strict";
  34187. var r = {};
  34188. return r.ByteBuffer = t,
  34189. r.Long = t.Long || null,
  34190. r.VERSION = "5.0.1",
  34191. r.WIRE_TYPES = {},
  34192. r.WIRE_TYPES.VARINT = 0,
  34193. r.WIRE_TYPES.BITS64 = 1,
  34194. r.WIRE_TYPES.LDELIM = 2,
  34195. r.WIRE_TYPES.STARTGROUP = 3,
  34196. r.WIRE_TYPES.ENDGROUP = 4,
  34197. r.WIRE_TYPES.BITS32 = 5,
  34198. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34199. r.TYPES = {
  34200. int32: {
  34201. name: "int32",
  34202. wireType: r.WIRE_TYPES.VARINT,
  34203. defaultValue: 0
  34204. },
  34205. uint32: {
  34206. name: "uint32",
  34207. wireType: r.WIRE_TYPES.VARINT,
  34208. defaultValue: 0
  34209. },
  34210. sint32: {
  34211. name: "sint32",
  34212. wireType: r.WIRE_TYPES.VARINT,
  34213. defaultValue: 0
  34214. },
  34215. int64: {
  34216. name: "int64",
  34217. wireType: r.WIRE_TYPES.VARINT,
  34218. defaultValue: r.Long ? r.Long.ZERO : void 0
  34219. },
  34220. uint64: {
  34221. name: "uint64",
  34222. wireType: r.WIRE_TYPES.VARINT,
  34223. defaultValue: r.Long ? r.Long.UZERO : void 0
  34224. },
  34225. sint64: {
  34226. name: "sint64",
  34227. wireType: r.WIRE_TYPES.VARINT,
  34228. defaultValue: r.Long ? r.Long.ZERO : void 0
  34229. },
  34230. bool: {
  34231. name: "bool",
  34232. wireType: r.WIRE_TYPES.VARINT,
  34233. defaultValue: !1
  34234. },
  34235. double: {
  34236. name: "double",
  34237. wireType: r.WIRE_TYPES.BITS64,
  34238. defaultValue: 0
  34239. },
  34240. string: {
  34241. name: "string",
  34242. wireType: r.WIRE_TYPES.LDELIM,
  34243. defaultValue: ""
  34244. },
  34245. bytes: {
  34246. name: "bytes",
  34247. wireType: r.WIRE_TYPES.LDELIM,
  34248. defaultValue: null
  34249. },
  34250. fixed32: {
  34251. name: "fixed32",
  34252. wireType: r.WIRE_TYPES.BITS32,
  34253. defaultValue: 0
  34254. },
  34255. sfixed32: {
  34256. name: "sfixed32",
  34257. wireType: r.WIRE_TYPES.BITS32,
  34258. defaultValue: 0
  34259. },
  34260. fixed64: {
  34261. name: "fixed64",
  34262. wireType: r.WIRE_TYPES.BITS64,
  34263. defaultValue: r.Long ? r.Long.UZERO : void 0
  34264. },
  34265. sfixed64: {
  34266. name: "sfixed64",
  34267. wireType: r.WIRE_TYPES.BITS64,
  34268. defaultValue: r.Long ? r.Long.ZERO : void 0
  34269. },
  34270. float: {
  34271. name: "float",
  34272. wireType: r.WIRE_TYPES.BITS32,
  34273. defaultValue: 0
  34274. },
  34275. enum: {
  34276. name: "enum",
  34277. wireType: r.WIRE_TYPES.VARINT,
  34278. defaultValue: 0
  34279. },
  34280. message: {
  34281. name: "message",
  34282. wireType: r.WIRE_TYPES.LDELIM,
  34283. defaultValue: null
  34284. },
  34285. group: {
  34286. name: "group",
  34287. wireType: r.WIRE_TYPES.STARTGROUP,
  34288. defaultValue: null
  34289. }
  34290. },
  34291. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34292. r.ID_MIN = 1,
  34293. r.ID_MAX = 536870911,
  34294. r.convertFieldsToCamelCase = !1,
  34295. r.populateAccessors = !0,
  34296. r.populateDefaults = !0,
  34297. r.Util = function() {
  34298. var t = {};
  34299. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34300. t.XHR = function() {
  34301. for (var e = [function() {
  34302. return new XMLHttpRequest
  34303. }
  34304. , function() {
  34305. return new ActiveXObject("Msxml2.XMLHTTP")
  34306. }
  34307. , function() {
  34308. return new ActiveXObject("Msxml3.XMLHTTP")
  34309. }
  34310. , function() {
  34311. return new ActiveXObject("Microsoft.XMLHTTP")
  34312. }
  34313. ], t = null, i = 0; i < e.length; i++) {
  34314. try {
  34315. t = e[i]()
  34316. } catch (e) {
  34317. continue
  34318. }
  34319. break
  34320. }
  34321. if (!t)
  34322. throw Error("XMLHttpRequest is not supported");
  34323. return t
  34324. }
  34325. ,
  34326. t.fetch = function(i, n) {
  34327. if (n && "function" != typeof n && (n = null),
  34328. t.IS_NODE) {
  34329. var r = e("fs");
  34330. if (n)
  34331. r.readFile(i, function(e, t) {
  34332. n(e ? null : "" + t)
  34333. });
  34334. else
  34335. try {
  34336. return r.readFileSync(i)
  34337. } catch (e) {
  34338. return null
  34339. }
  34340. } else {
  34341. var o = t.XHR();
  34342. if (o.open("GET", i, !!n),
  34343. o.setRequestHeader("Accept", "text/plain"),
  34344. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34345. !n)
  34346. return o.send(null),
  34347. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34348. if (o.onreadystatechange = function() {
  34349. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34350. }
  34351. ,
  34352. 4 == o.readyState)
  34353. return;
  34354. o.send(null)
  34355. }
  34356. }
  34357. ,
  34358. t.toCamelCase = function(e) {
  34359. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34360. return t.toUpperCase()
  34361. })
  34362. }
  34363. ,
  34364. t
  34365. }(),
  34366. r.Lang = {
  34367. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34368. RULE: /^(?:required|optional|repeated|map)$/,
  34369. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34370. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34371. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34372. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34373. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34374. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34375. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34376. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34377. NUMBER_OCT: /^0[0-7]+$/,
  34378. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34379. BOOL: /^(?:true|false)$/i,
  34380. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34381. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34382. WHITESPACE: /\s/,
  34383. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34384. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34385. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34386. },
  34387. r.DotProto = function(e, t) {
  34388. function i(e, i) {
  34389. var n = -1
  34390. , r = 1;
  34391. if ("-" == e.charAt(0) && (r = -1,
  34392. e = e.substring(1)),
  34393. t.NUMBER_DEC.test(e))
  34394. n = parseInt(e);
  34395. else if (t.NUMBER_HEX.test(e))
  34396. n = parseInt(e.substring(2), 16);
  34397. else {
  34398. if (!t.NUMBER_OCT.test(e))
  34399. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34400. n = parseInt(e.substring(1), 8)
  34401. }
  34402. if (n = r * n | 0,
  34403. !i && n < 0)
  34404. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34405. return n
  34406. }
  34407. function n(e) {
  34408. var i = 1;
  34409. if ("-" == e.charAt(0) && (i = -1,
  34410. e = e.substring(1)),
  34411. t.NUMBER_DEC.test(e))
  34412. return i * parseInt(e, 10);
  34413. if (t.NUMBER_HEX.test(e))
  34414. return i * parseInt(e.substring(2), 16);
  34415. if (t.NUMBER_OCT.test(e))
  34416. return i * parseInt(e.substring(1), 8);
  34417. if ("inf" === e)
  34418. return i * (1 / 0);
  34419. if ("nan" === e)
  34420. return NaN;
  34421. if (t.NUMBER_FLT.test(e))
  34422. return i * parseFloat(e);
  34423. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34424. }
  34425. function r(e, t, i) {
  34426. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34427. e[t].push(i))
  34428. }
  34429. var o = {}
  34430. , a = function(e) {
  34431. this.source = e + "",
  34432. this.index = 0,
  34433. this.line = 1,
  34434. this.stack = [],
  34435. this._stringOpen = null
  34436. }
  34437. , s = a.prototype;
  34438. s._readString = function() {
  34439. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34440. e.lastIndex = this.index - 1;
  34441. var i = e.exec(this.source);
  34442. if (!i)
  34443. throw Error("unterminated string");
  34444. return this.index = e.lastIndex,
  34445. this.stack.push(this._stringOpen),
  34446. this._stringOpen = null,
  34447. i[1]
  34448. }
  34449. ,
  34450. s.next = function() {
  34451. if (this.stack.length > 0)
  34452. return this.stack.shift();
  34453. if (this.index >= this.source.length)
  34454. return null;
  34455. if (null !== this._stringOpen)
  34456. return this._readString();
  34457. var e, i, n;
  34458. do {
  34459. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34460. if ("\n" === n && ++this.line,
  34461. ++this.index === this.source.length)
  34462. return null;
  34463. if ("/" === this.source.charAt(this.index))
  34464. if (++this.index,
  34465. "/" === this.source.charAt(this.index)) {
  34466. for (; "\n" !== this.source.charAt(++this.index); )
  34467. if (this.index == this.source.length)
  34468. return null;
  34469. ++this.index,
  34470. ++this.line,
  34471. e = !0
  34472. } else {
  34473. if ("*" !== (n = this.source.charAt(this.index)))
  34474. return "/";
  34475. do {
  34476. if ("\n" === n && ++this.line,
  34477. ++this.index === this.source.length)
  34478. return null;
  34479. i = n,
  34480. n = this.source.charAt(this.index)
  34481. } while ("*" !== i || "/" !== n);++this.index,
  34482. e = !0
  34483. }
  34484. } while (e);if (this.index === this.source.length)
  34485. return null;
  34486. var r = this.index;
  34487. t.DELIM.lastIndex = 0;
  34488. var o = t.DELIM.test(this.source.charAt(r++));
  34489. if (!o)
  34490. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34491. ++r;
  34492. var a = this.source.substring(this.index, this.index = r);
  34493. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34494. a
  34495. }
  34496. ,
  34497. s.peek = function() {
  34498. if (0 === this.stack.length) {
  34499. var e = this.next();
  34500. if (null === e)
  34501. return null;
  34502. this.stack.push(e)
  34503. }
  34504. return this.stack[0]
  34505. }
  34506. ,
  34507. s.skip = function(e) {
  34508. var t = this.next();
  34509. if (t !== e)
  34510. throw Error("illegal '" + t + "', '" + e + "' expected")
  34511. }
  34512. ,
  34513. s.omit = function(e) {
  34514. return this.peek() === e && (this.next(),
  34515. !0)
  34516. }
  34517. ,
  34518. s.toString = function() {
  34519. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34520. }
  34521. ,
  34522. o.Tokenizer = a;
  34523. var l = function(e) {
  34524. this.tn = new a(e),
  34525. this.proto3 = !1
  34526. }
  34527. , c = l.prototype;
  34528. return c.parse = function() {
  34529. var e, i, n = {
  34530. name: "[ROOT]",
  34531. package: null,
  34532. messages: [],
  34533. enums: [],
  34534. imports: [],
  34535. options: {},
  34536. services: []
  34537. }, r = !0;
  34538. try {
  34539. for (; e = this.tn.next(); )
  34540. switch (e) {
  34541. case "package":
  34542. if (!r || null !== n.package)
  34543. throw Error("unexpected 'package'");
  34544. if (e = this.tn.next(),
  34545. !t.TYPEREF.test(e))
  34546. throw Error("illegal package name: " + e);
  34547. this.tn.skip(";"),
  34548. n.package = e;
  34549. break;
  34550. case "import":
  34551. if (!r)
  34552. throw Error("unexpected 'import'");
  34553. e = this.tn.peek(),
  34554. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34555. e = this._readString(),
  34556. this.tn.skip(";"),
  34557. i || n.imports.push(e);
  34558. break;
  34559. case "syntax":
  34560. if (!r)
  34561. throw Error("unexpected 'syntax'");
  34562. this.tn.skip("="),
  34563. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34564. this.tn.skip(";");
  34565. break;
  34566. case "message":
  34567. this._parseMessage(n, null),
  34568. r = !1;
  34569. break;
  34570. case "enum":
  34571. this._parseEnum(n),
  34572. r = !1;
  34573. break;
  34574. case "option":
  34575. this._parseOption(n);
  34576. break;
  34577. case "service":
  34578. this._parseService(n);
  34579. break;
  34580. case "extend":
  34581. this._parseExtend(n);
  34582. break;
  34583. default:
  34584. throw Error("unexpected '" + e + "'")
  34585. }
  34586. } catch (e) {
  34587. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34588. e
  34589. }
  34590. return delete n.name,
  34591. n
  34592. }
  34593. ,
  34594. l.parse = function(e) {
  34595. return new l(e).parse()
  34596. }
  34597. ,
  34598. c._readString = function() {
  34599. var e, t, i = "";
  34600. do {
  34601. if (t = this.tn.next(),
  34602. "'" !== t && '"' !== t)
  34603. throw Error("illegal string delimiter: " + t);
  34604. i += this.tn.next(),
  34605. this.tn.skip(t),
  34606. e = this.tn.peek()
  34607. } while ('"' === e || '"' === e);return i
  34608. }
  34609. ,
  34610. c._readValue = function(e) {
  34611. var i = this.tn.peek();
  34612. if ('"' === i || "'" === i)
  34613. return this._readString();
  34614. if (this.tn.next(),
  34615. t.NUMBER.test(i))
  34616. return n(i);
  34617. if (t.BOOL.test(i))
  34618. return "true" === i.toLowerCase();
  34619. if (e && t.TYPEREF.test(i))
  34620. return i;
  34621. throw Error("illegal value: " + i)
  34622. }
  34623. ,
  34624. c._parseOption = function(e, i) {
  34625. var n = this.tn.next()
  34626. , r = !1;
  34627. if ("(" === n && (r = !0,
  34628. n = this.tn.next()),
  34629. !t.TYPEREF.test(n))
  34630. throw Error("illegal option name: " + n);
  34631. var o = n;
  34632. r && (this.tn.skip(")"),
  34633. o = "(" + o + ")",
  34634. n = this.tn.peek(),
  34635. t.FQTYPEREF.test(n) && (o += n,
  34636. this.tn.next())),
  34637. this.tn.skip("="),
  34638. this._parseOptionValue(e, o),
  34639. i || this.tn.skip(";")
  34640. }
  34641. ,
  34642. c._parseOptionValue = function(e, i) {
  34643. var n = this.tn.peek();
  34644. if ("{" !== n)
  34645. r(e.options, i, this._readValue(!0));
  34646. else
  34647. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34648. if (!t.NAME.test(n))
  34649. throw Error("illegal option name: " + i + "." + n);
  34650. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34651. }
  34652. }
  34653. ,
  34654. c._parseService = function(e) {
  34655. var i = this.tn.next();
  34656. if (!t.NAME.test(i))
  34657. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34658. var n = i
  34659. , r = {
  34660. name: n,
  34661. rpc: {},
  34662. options: {}
  34663. };
  34664. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34665. if ("option" === i)
  34666. this._parseOption(r);
  34667. else {
  34668. if ("rpc" !== i)
  34669. throw Error("illegal service token: " + i);
  34670. this._parseServiceRPC(r)
  34671. }
  34672. this.tn.omit(";"),
  34673. e.services.push(r)
  34674. }
  34675. ,
  34676. c._parseServiceRPC = function(e) {
  34677. var i = "rpc"
  34678. , n = this.tn.next();
  34679. if (!t.NAME.test(n))
  34680. throw Error("illegal rpc service method name: " + n);
  34681. var r = n
  34682. , o = {
  34683. request: null,
  34684. response: null,
  34685. request_stream: !1,
  34686. response_stream: !1,
  34687. options: {}
  34688. };
  34689. if (this.tn.skip("("),
  34690. n = this.tn.next(),
  34691. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34692. n = this.tn.next()),
  34693. !t.TYPEREF.test(n))
  34694. throw Error("illegal rpc service request type: " + n);
  34695. if (o.request = n,
  34696. this.tn.skip(")"),
  34697. n = this.tn.next(),
  34698. "returns" !== n.toLowerCase())
  34699. throw Error("illegal rpc service request type delimiter: " + n);
  34700. if (this.tn.skip("("),
  34701. n = this.tn.next(),
  34702. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34703. n = this.tn.next()),
  34704. o.response = n,
  34705. this.tn.skip(")"),
  34706. n = this.tn.peek(),
  34707. "{" === n) {
  34708. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34709. if ("option" !== n)
  34710. throw Error("illegal rpc service token: " + n);
  34711. this._parseOption(o)
  34712. }
  34713. this.tn.omit(";")
  34714. } else
  34715. this.tn.skip(";");
  34716. "undefined" == typeof e[i] && (e[i] = {}),
  34717. e[i][r] = o
  34718. }
  34719. ,
  34720. c._parseMessage = function(e, n) {
  34721. var r = !!n
  34722. , o = this.tn.next()
  34723. , a = {
  34724. name: "",
  34725. fields: [],
  34726. enums: [],
  34727. messages: [],
  34728. options: {},
  34729. services: [],
  34730. oneofs: {}
  34731. };
  34732. if (!t.NAME.test(o))
  34733. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34734. for (a.name = o,
  34735. r && (this.tn.skip("="),
  34736. n.id = i(this.tn.next()),
  34737. a.isGroup = !0),
  34738. o = this.tn.peek(),
  34739. "[" === o && n && this._parseFieldOptions(n),
  34740. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34741. if (t.RULE.test(o))
  34742. this._parseMessageField(a, o);
  34743. else if ("oneof" === o)
  34744. this._parseMessageOneOf(a);
  34745. else if ("enum" === o)
  34746. this._parseEnum(a);
  34747. else if ("message" === o)
  34748. this._parseMessage(a);
  34749. else if ("option" === o)
  34750. this._parseOption(a);
  34751. else if ("service" === o)
  34752. this._parseService(a);
  34753. else if ("extensions" === o)
  34754. a.extensions = this._parseExtensionRanges();
  34755. else if ("reserved" === o)
  34756. this._parseIgnored();
  34757. else if ("extend" === o)
  34758. this._parseExtend(a);
  34759. else {
  34760. if (!t.TYPEREF.test(o))
  34761. throw Error("illegal message token: " + o);
  34762. if (!this.proto3)
  34763. throw Error("illegal field rule: " + o);
  34764. this._parseMessageField(a, "optional", o)
  34765. }
  34766. return this.tn.omit(";"),
  34767. e.messages.push(a),
  34768. a
  34769. }
  34770. ,
  34771. c._parseIgnored = function() {
  34772. for (; ";" !== this.tn.peek(); )
  34773. this.tn.next();
  34774. this.tn.skip(";")
  34775. }
  34776. ,
  34777. c._parseMessageField = function(e, n, r) {
  34778. if (!t.RULE.test(n))
  34779. throw Error("illegal message field rule: " + n);
  34780. var o, a = {
  34781. rule: n,
  34782. type: "",
  34783. name: "",
  34784. options: {},
  34785. id: 0
  34786. };
  34787. if ("map" === n) {
  34788. if (r)
  34789. throw Error("illegal type: " + r);
  34790. if (this.tn.skip("<"),
  34791. o = this.tn.next(),
  34792. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34793. throw Error("illegal message field type: " + o);
  34794. if (a.keytype = o,
  34795. this.tn.skip(","),
  34796. o = this.tn.next(),
  34797. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34798. throw Error("illegal message field: " + o);
  34799. if (a.type = o,
  34800. this.tn.skip(">"),
  34801. o = this.tn.next(),
  34802. !t.NAME.test(o))
  34803. throw Error("illegal message field name: " + o);
  34804. a.name = o,
  34805. this.tn.skip("="),
  34806. a.id = i(this.tn.next()),
  34807. o = this.tn.peek(),
  34808. "[" === o && this._parseFieldOptions(a),
  34809. this.tn.skip(";")
  34810. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34811. "group" === r) {
  34812. var s = this._parseMessage(e, a);
  34813. if (!/^[A-Z]/.test(s.name))
  34814. throw Error("illegal group name: " + s.name);
  34815. a.type = s.name,
  34816. a.name = s.name.toLowerCase(),
  34817. this.tn.omit(";")
  34818. } else {
  34819. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34820. throw Error("illegal message field type: " + r);
  34821. if (a.type = r,
  34822. o = this.tn.next(),
  34823. !t.NAME.test(o))
  34824. throw Error("illegal message field name: " + o);
  34825. a.name = o,
  34826. this.tn.skip("="),
  34827. a.id = i(this.tn.next()),
  34828. o = this.tn.peek(),
  34829. "[" === o && this._parseFieldOptions(a),
  34830. this.tn.skip(";")
  34831. }
  34832. return e.fields.push(a),
  34833. a
  34834. }
  34835. ,
  34836. c._parseMessageOneOf = function(e) {
  34837. var i = this.tn.next();
  34838. if (!t.NAME.test(i))
  34839. throw Error("illegal oneof name: " + i);
  34840. var n, r = i, o = [];
  34841. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34842. n = this._parseMessageField(e, "optional", i),
  34843. n.oneof = r,
  34844. o.push(n.id);
  34845. this.tn.omit(";"),
  34846. e.oneofs[r] = o
  34847. }
  34848. ,
  34849. c._parseFieldOptions = function(e) {
  34850. this.tn.skip("[");
  34851. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34852. i || this.tn.skip(","),
  34853. this._parseOption(e, !0),
  34854. i = !1;
  34855. this.tn.next()
  34856. }
  34857. ,
  34858. c._parseEnum = function(e) {
  34859. var n = {
  34860. name: "",
  34861. values: [],
  34862. options: {}
  34863. }
  34864. , r = this.tn.next();
  34865. if (!t.NAME.test(r))
  34866. throw Error("illegal name: " + r);
  34867. for (n.name = r,
  34868. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34869. if ("option" === r)
  34870. this._parseOption(n);
  34871. else {
  34872. if (!t.NAME.test(r))
  34873. throw Error("illegal name: " + r);
  34874. this.tn.skip("=");
  34875. var o = {
  34876. name: r,
  34877. id: i(this.tn.next(), !0)
  34878. };
  34879. r = this.tn.peek(),
  34880. "[" === r && this._parseFieldOptions({
  34881. options: {}
  34882. }),
  34883. this.tn.skip(";"),
  34884. n.values.push(o)
  34885. }
  34886. this.tn.omit(";"),
  34887. e.enums.push(n)
  34888. }
  34889. ,
  34890. c._parseExtensionRanges = function() {
  34891. var t, i, r, o = [];
  34892. do {
  34893. for (i = []; ; ) {
  34894. switch (t = this.tn.next()) {
  34895. case "min":
  34896. r = e.ID_MIN;
  34897. break;
  34898. case "max":
  34899. r = e.ID_MAX;
  34900. break;
  34901. default:
  34902. r = n(t)
  34903. }
  34904. if (i.push(r),
  34905. 2 === i.length)
  34906. break;
  34907. if ("to" !== this.tn.peek()) {
  34908. i.push(r);
  34909. break
  34910. }
  34911. this.tn.next()
  34912. }
  34913. o.push(i)
  34914. } while (this.tn.omit(","));return this.tn.skip(";"),
  34915. o
  34916. }
  34917. ,
  34918. c._parseExtend = function(e) {
  34919. var i = this.tn.next();
  34920. if (!t.TYPEREF.test(i))
  34921. throw Error("illegal extend reference: " + i);
  34922. var n = {
  34923. ref: i,
  34924. fields: []
  34925. };
  34926. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34927. if (t.RULE.test(i))
  34928. this._parseMessageField(n, i);
  34929. else {
  34930. if (!t.TYPEREF.test(i))
  34931. throw Error("illegal extend token: " + i);
  34932. if (!this.proto3)
  34933. throw Error("illegal field rule: " + i);
  34934. this._parseMessageField(n, "optional", i)
  34935. }
  34936. return this.tn.omit(";"),
  34937. e.messages.push(n),
  34938. n
  34939. }
  34940. ,
  34941. c.toString = function() {
  34942. return "Parser at line " + this.tn.line
  34943. }
  34944. ,
  34945. o.Parser = l,
  34946. o
  34947. }(r, r.Lang),
  34948. r.Reflect = function(e) {
  34949. function i(i) {
  34950. if ("string" == typeof i && (i = e.TYPES[i]),
  34951. "undefined" == typeof i.defaultValue)
  34952. throw Error("default value for type " + i.name + " is not supported");
  34953. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34954. }
  34955. function n(t, i) {
  34956. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34957. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34958. if ("string" == typeof t)
  34959. return e.Long.fromString(t, i || !1, 10);
  34960. if ("number" == typeof t)
  34961. return e.Long.fromNumber(t, i || !1);
  34962. throw Error("not convertible to Long")
  34963. }
  34964. function r(t, i) {
  34965. var n = i.readVarint32()
  34966. , o = 7 & n
  34967. , a = n >>> 3;
  34968. switch (o) {
  34969. case e.WIRE_TYPES.VARINT:
  34970. do
  34971. n = i.readUint8();
  34972. while (128 === (128 & n));break;
  34973. case e.WIRE_TYPES.BITS64:
  34974. i.offset += 8;
  34975. break;
  34976. case e.WIRE_TYPES.LDELIM:
  34977. n = i.readVarint32(),
  34978. i.offset += n;
  34979. break;
  34980. case e.WIRE_TYPES.STARTGROUP:
  34981. r(a, i);
  34982. break;
  34983. case e.WIRE_TYPES.ENDGROUP:
  34984. if (a === t)
  34985. return !1;
  34986. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34987. case e.WIRE_TYPES.BITS32:
  34988. i.offset += 4;
  34989. break;
  34990. default:
  34991. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34992. }
  34993. return !0
  34994. }
  34995. var o = {}
  34996. , a = function(e, t, i) {
  34997. this.builder = e,
  34998. this.parent = t,
  34999. this.name = i,
  35000. this.className
  35001. }
  35002. , s = a.prototype;
  35003. s.fqn = function() {
  35004. for (var e = this.name, t = this; ; ) {
  35005. if (t = t.parent,
  35006. null == t)
  35007. break;
  35008. e = t.name + "." + e
  35009. }
  35010. return e
  35011. }
  35012. ,
  35013. s.toString = function(e) {
  35014. return (e ? this.className + " " : "") + this.fqn()
  35015. }
  35016. ,
  35017. s.build = function() {
  35018. throw Error(this.toString(!0) + " cannot be built directly")
  35019. }
  35020. ,
  35021. o.T = a;
  35022. var l = function(e, t, i, n, r) {
  35023. a.call(this, e, t, i),
  35024. this.className = "Namespace",
  35025. this.children = [],
  35026. this.options = n || {},
  35027. this.syntax = r || "proto2"
  35028. }
  35029. , c = l.prototype = Object.create(a.prototype);
  35030. c.getChildren = function(e) {
  35031. if (e = e || null,
  35032. null == e)
  35033. return this.children.slice();
  35034. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35035. this.children[i]instanceof e && t.push(this.children[i]);
  35036. return t
  35037. }
  35038. ,
  35039. c.addChild = function(e) {
  35040. var t;
  35041. if (t = this.getChild(e.name))
  35042. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35043. t.name = t.originalName;
  35044. else {
  35045. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35046. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35047. e.name = e.originalName
  35048. }
  35049. this.children.push(e)
  35050. }
  35051. ,
  35052. c.getChild = function(e) {
  35053. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35054. if (this.children[i][t] === e)
  35055. return this.children[i];
  35056. return null
  35057. }
  35058. ,
  35059. c.resolve = function(e, t) {
  35060. var i = "string" == typeof e ? e.split(".") : e
  35061. , n = this
  35062. , r = 0;
  35063. if ("" === i[r]) {
  35064. for (; null !== n.parent; )
  35065. n = n.parent;
  35066. r++
  35067. }
  35068. var a;
  35069. do {
  35070. do {
  35071. if (!(n instanceof o.Namespace)) {
  35072. n = null;
  35073. break
  35074. }
  35075. if (a = n.getChild(i[r]),
  35076. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35077. n = null;
  35078. break
  35079. }
  35080. n = a,
  35081. r++
  35082. } while (r < i.length);if (null != n)
  35083. break;
  35084. if (null !== this.parent)
  35085. return this.parent.resolve(e, t)
  35086. } while (null != n);return n
  35087. }
  35088. ,
  35089. c.qn = function(e) {
  35090. var t = []
  35091. , i = e;
  35092. do
  35093. t.unshift(i.name),
  35094. i = i.parent;
  35095. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35096. var r = t.slice(t.length - n);
  35097. if (e === this.resolve(r, e instanceof o.Namespace))
  35098. return r.join(".")
  35099. }
  35100. return e.fqn()
  35101. }
  35102. ,
  35103. c.build = function() {
  35104. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35105. e = i[n],
  35106. e instanceof l && (t[e.name] = e.build());
  35107. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35108. value: this.buildOpt()
  35109. }),
  35110. t
  35111. }
  35112. ,
  35113. c.buildOpt = function() {
  35114. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35115. var r = t[i]
  35116. , o = this.options[t[i]];
  35117. e[r] = o
  35118. }
  35119. return e
  35120. }
  35121. ,
  35122. c.getOption = function(e) {
  35123. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35124. }
  35125. ,
  35126. o.Namespace = l;
  35127. var h = function(t, i, n, r) {
  35128. if (this.type = t,
  35129. this.resolvedType = i,
  35130. this.isMapKey = n,
  35131. this.syntax = r,
  35132. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35133. throw Error("Invalid map key type: " + t.name)
  35134. }
  35135. , u = h.prototype;
  35136. h.defaultFieldValue = i,
  35137. u.verifyValue = function(i) {
  35138. function r(e, t) {
  35139. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35140. }
  35141. var o = this;
  35142. switch (this.type) {
  35143. case e.TYPES.int32:
  35144. case e.TYPES.sint32:
  35145. case e.TYPES.sfixed32:
  35146. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35147. i > 4294967295 ? 0 | i : i;
  35148. case e.TYPES.uint32:
  35149. case e.TYPES.fixed32:
  35150. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35151. i < 0 ? i >>> 0 : i;
  35152. case e.TYPES.int64:
  35153. case e.TYPES.sint64:
  35154. case e.TYPES.sfixed64:
  35155. if (e.Long)
  35156. try {
  35157. return n(i, !1)
  35158. } catch (e) {
  35159. r(typeof i, e.message)
  35160. }
  35161. else
  35162. r(typeof i, "requires Long.js");
  35163. case e.TYPES.uint64:
  35164. case e.TYPES.fixed64:
  35165. if (e.Long)
  35166. try {
  35167. return n(i, !0)
  35168. } catch (e) {
  35169. r(typeof i, e.message)
  35170. }
  35171. else
  35172. r(typeof i, "requires Long.js");
  35173. case e.TYPES.bool:
  35174. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35175. i;
  35176. case e.TYPES.float:
  35177. case e.TYPES.double:
  35178. return "number" != typeof i && r(typeof i, "not a number"),
  35179. i;
  35180. case e.TYPES.string:
  35181. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35182. "" + i;
  35183. case e.TYPES.bytes:
  35184. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35185. case e.TYPES.enum:
  35186. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35187. for (l = 0; l < a.length; l++) {
  35188. if (a[l].name == i)
  35189. return a[l].id;
  35190. if (a[l].id == i)
  35191. return a[l].id
  35192. }
  35193. if ("proto3" === this.syntax)
  35194. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35195. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35196. i;
  35197. r(i, "not a valid enum value");
  35198. case e.TYPES.group:
  35199. case e.TYPES.message:
  35200. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35201. i instanceof this.resolvedType.clazz)
  35202. return i;
  35203. if (i instanceof e.Builder.Message) {
  35204. var s = {};
  35205. for (var l in i)
  35206. i.hasOwnProperty(l) && (s[l] = i[l]);
  35207. i = s
  35208. }
  35209. return new this.resolvedType.clazz(i)
  35210. }
  35211. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35212. }
  35213. ,
  35214. u.calculateLength = function(i, n) {
  35215. if (null === n)
  35216. return 0;
  35217. var r;
  35218. switch (this.type) {
  35219. case e.TYPES.int32:
  35220. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35221. case e.TYPES.uint32:
  35222. return t.calculateVarint32(n);
  35223. case e.TYPES.sint32:
  35224. return t.calculateVarint32(t.zigZagEncode32(n));
  35225. case e.TYPES.fixed32:
  35226. case e.TYPES.sfixed32:
  35227. case e.TYPES.float:
  35228. return 4;
  35229. case e.TYPES.int64:
  35230. case e.TYPES.uint64:
  35231. return t.calculateVarint64(n);
  35232. case e.TYPES.sint64:
  35233. return t.calculateVarint64(t.zigZagEncode64(n));
  35234. case e.TYPES.fixed64:
  35235. case e.TYPES.sfixed64:
  35236. return 8;
  35237. case e.TYPES.bool:
  35238. return 1;
  35239. case e.TYPES.enum:
  35240. return t.calculateVarint32(n);
  35241. case e.TYPES.double:
  35242. return 8;
  35243. case e.TYPES.string:
  35244. return r = t.calculateUTF8Bytes(n),
  35245. t.calculateVarint32(r) + r;
  35246. case e.TYPES.bytes:
  35247. if (n.remaining() < 0)
  35248. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35249. return t.calculateVarint32(n.remaining()) + n.remaining();
  35250. case e.TYPES.message:
  35251. return r = this.resolvedType.calculate(n),
  35252. t.calculateVarint32(r) + r;
  35253. case e.TYPES.group:
  35254. return r = this.resolvedType.calculate(n),
  35255. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35256. }
  35257. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35258. }
  35259. ,
  35260. u.encodeValue = function(i, n, r) {
  35261. if (null === n)
  35262. return r;
  35263. switch (this.type) {
  35264. case e.TYPES.int32:
  35265. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35266. break;
  35267. case e.TYPES.uint32:
  35268. r.writeVarint32(n);
  35269. break;
  35270. case e.TYPES.sint32:
  35271. r.writeVarint32ZigZag(n);
  35272. break;
  35273. case e.TYPES.fixed32:
  35274. r.writeUint32(n);
  35275. break;
  35276. case e.TYPES.sfixed32:
  35277. r.writeInt32(n);
  35278. break;
  35279. case e.TYPES.int64:
  35280. case e.TYPES.uint64:
  35281. r.writeVarint64(n);
  35282. break;
  35283. case e.TYPES.sint64:
  35284. r.writeVarint64ZigZag(n);
  35285. break;
  35286. case e.TYPES.fixed64:
  35287. r.writeUint64(n);
  35288. break;
  35289. case e.TYPES.sfixed64:
  35290. r.writeInt64(n);
  35291. break;
  35292. case e.TYPES.bool:
  35293. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35294. break;
  35295. case e.TYPES.enum:
  35296. r.writeVarint32(n);
  35297. break;
  35298. case e.TYPES.float:
  35299. r.writeFloat32(n);
  35300. break;
  35301. case e.TYPES.double:
  35302. r.writeFloat64(n);
  35303. break;
  35304. case e.TYPES.string:
  35305. r.writeVString(n);
  35306. break;
  35307. case e.TYPES.bytes:
  35308. if (n.remaining() < 0)
  35309. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35310. var o = n.offset;
  35311. r.writeVarint32(n.remaining()),
  35312. r.append(n),
  35313. n.offset = o;
  35314. break;
  35315. case e.TYPES.message:
  35316. var a = (new t).LE();
  35317. this.resolvedType.encode(n, a),
  35318. r.writeVarint32(a.offset),
  35319. r.append(a.flip());
  35320. break;
  35321. case e.TYPES.group:
  35322. this.resolvedType.encode(n, r),
  35323. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35324. break;
  35325. default:
  35326. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35327. }
  35328. return r
  35329. }
  35330. ,
  35331. u.decode = function(t, i, n) {
  35332. if (i != this.type.wireType)
  35333. throw Error("Unexpected wire type for element");
  35334. var r, o;
  35335. switch (this.type) {
  35336. case e.TYPES.int32:
  35337. return 0 | t.readVarint32();
  35338. case e.TYPES.uint32:
  35339. return t.readVarint32() >>> 0;
  35340. case e.TYPES.sint32:
  35341. return 0 | t.readVarint32ZigZag();
  35342. case e.TYPES.fixed32:
  35343. return t.readUint32() >>> 0;
  35344. case e.TYPES.sfixed32:
  35345. return 0 | t.readInt32();
  35346. case e.TYPES.int64:
  35347. return t.readVarint64();
  35348. case e.TYPES.uint64:
  35349. return t.readVarint64().toUnsigned();
  35350. case e.TYPES.sint64:
  35351. return t.readVarint64ZigZag();
  35352. case e.TYPES.fixed64:
  35353. return t.readUint64();
  35354. case e.TYPES.sfixed64:
  35355. return t.readInt64();
  35356. case e.TYPES.bool:
  35357. return !!t.readVarint32();
  35358. case e.TYPES.enum:
  35359. return t.readVarint32();
  35360. case e.TYPES.float:
  35361. return t.readFloat();
  35362. case e.TYPES.double:
  35363. return t.readDouble();
  35364. case e.TYPES.string:
  35365. return t.readVString();
  35366. case e.TYPES.bytes:
  35367. if (o = t.readVarint32(),
  35368. t.remaining() < o)
  35369. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35370. return r = t.clone(),
  35371. r.limit = r.offset + o,
  35372. t.offset += o,
  35373. r;
  35374. case e.TYPES.message:
  35375. return o = t.readVarint32(),
  35376. this.resolvedType.decode(t, o);
  35377. case e.TYPES.group:
  35378. return this.resolvedType.decode(t, -1, n)
  35379. }
  35380. throw Error("[INTERNAL] Illegal decode type")
  35381. }
  35382. ,
  35383. u.valueFromString = function(i) {
  35384. if (!this.isMapKey)
  35385. throw Error("valueFromString() called on non-map-key element");
  35386. switch (this.type) {
  35387. case e.TYPES.int32:
  35388. case e.TYPES.sint32:
  35389. case e.TYPES.sfixed32:
  35390. case e.TYPES.uint32:
  35391. case e.TYPES.fixed32:
  35392. return this.verifyValue(parseInt(i));
  35393. case e.TYPES.int64:
  35394. case e.TYPES.sint64:
  35395. case e.TYPES.sfixed64:
  35396. case e.TYPES.uint64:
  35397. case e.TYPES.fixed64:
  35398. return this.verifyValue(i);
  35399. case e.TYPES.bool:
  35400. return "true" === i;
  35401. case e.TYPES.string:
  35402. return this.verifyValue(i);
  35403. case e.TYPES.bytes:
  35404. return t.fromBinary(i)
  35405. }
  35406. }
  35407. ,
  35408. u.valueToString = function(t) {
  35409. if (!this.isMapKey)
  35410. throw Error("valueToString() called on non-map-key element");
  35411. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35412. }
  35413. ,
  35414. o.Element = h;
  35415. var d = function(e, t, i, n, r, o) {
  35416. l.call(this, e, t, i, n, o),
  35417. this.className = "Message",
  35418. this.extensions = void 0,
  35419. this.clazz = null,
  35420. this.isGroup = !!r,
  35421. this._fields = null,
  35422. this._fieldsById = null,
  35423. this._fieldsByName = null
  35424. }
  35425. , p = d.prototype = Object.create(l.prototype);
  35426. p.build = function(i) {
  35427. if (this.clazz && !i)
  35428. return this.clazz;
  35429. var n = function(e, i) {
  35430. function n(i, r, o, a) {
  35431. if (null === i || "object" != typeof i) {
  35432. if (a && a instanceof e.Reflect.Enum) {
  35433. var s = e.Reflect.Enum.getName(a.object, i);
  35434. if (null !== s)
  35435. return s
  35436. }
  35437. return i
  35438. }
  35439. if (t.isByteBuffer(i))
  35440. return r ? i.toBase64() : i.toBuffer();
  35441. if (e.Long.isLong(i))
  35442. return o ? i.toString() : e.Long.fromValue(i);
  35443. var l;
  35444. if (Array.isArray(i))
  35445. return l = [],
  35446. i.forEach(function(e, t) {
  35447. l[t] = n(e, r, o, a)
  35448. }),
  35449. l;
  35450. if (l = {},
  35451. i instanceof e.Map) {
  35452. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35453. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35454. return l
  35455. }
  35456. var u = i.$type
  35457. , d = void 0;
  35458. for (var p in i)
  35459. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35460. return l
  35461. }
  35462. var r = i.getChildren(e.Reflect.Message.Field)
  35463. , o = i.getChildren(e.Reflect.Message.OneOf)
  35464. , a = function(n, s) {
  35465. e.Builder.Message.call(this);
  35466. for (var l = 0, c = o.length; l < c; ++l)
  35467. this[o[l].name] = null;
  35468. for (l = 0,
  35469. c = r.length; l < c; ++l) {
  35470. var h = r[l];
  35471. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35472. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35473. }
  35474. if (arguments.length > 0) {
  35475. var u;
  35476. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35477. for (l = 0,
  35478. c = arguments.length; l < c; ++l)
  35479. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35480. else
  35481. this.$set(n)
  35482. }
  35483. }
  35484. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35485. s.add = function(t, n, r) {
  35486. var o = i._fieldsByName[t];
  35487. if (!r) {
  35488. if (!o)
  35489. throw Error(this + "#" + t + " is undefined");
  35490. if (!(o instanceof e.Reflect.Message.Field))
  35491. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35492. if (!o.repeated)
  35493. throw Error(this + "#" + t + " is not a repeated field");
  35494. n = o.verifyValue(n, !0)
  35495. }
  35496. return null === this[t] && (this[t] = []),
  35497. this[t].push(n),
  35498. this
  35499. }
  35500. ,
  35501. s.$add = s.add,
  35502. s.set = function(t, n, r) {
  35503. if (t && "object" == typeof t) {
  35504. r = n;
  35505. for (var o in t)
  35506. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35507. return this
  35508. }
  35509. var a = i._fieldsByName[t];
  35510. if (r)
  35511. this[t] = n;
  35512. else {
  35513. if (!a)
  35514. throw Error(this + "#" + t + " is not a field: undefined");
  35515. if (!(a instanceof e.Reflect.Message.Field))
  35516. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35517. this[a.name] = n = a.verifyValue(n)
  35518. }
  35519. if (a && a.oneof) {
  35520. var s = this[a.oneof.name];
  35521. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35522. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35523. }
  35524. return this
  35525. }
  35526. ,
  35527. s.$set = s.set,
  35528. s.get = function(t, n) {
  35529. if (n)
  35530. return this[t];
  35531. var r = i._fieldsByName[t];
  35532. if (!(r && r instanceof e.Reflect.Message.Field))
  35533. throw Error(this + "#" + t + " is not a field: undefined");
  35534. if (!(r instanceof e.Reflect.Message.Field))
  35535. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35536. return this[r.name]
  35537. }
  35538. ,
  35539. s.$get = s.get;
  35540. for (var l = 0; l < r.length; l++) {
  35541. var c = r[l];
  35542. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35543. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35544. return e.toUpperCase().replace("_", "")
  35545. });
  35546. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35547. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35548. return "_" + e
  35549. })
  35550. , r = function(t, i) {
  35551. return this[e.name] = i ? t : e.verifyValue(t),
  35552. this
  35553. }
  35554. , o = function() {
  35555. return this[e.name]
  35556. };
  35557. null === i.getChild("set" + t) && (s["set" + t] = r),
  35558. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35559. null === i.getChild("get" + t) && (s["get" + t] = o),
  35560. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35561. }(c)
  35562. }
  35563. s.encode = function(e, n) {
  35564. "boolean" == typeof e && (n = e,
  35565. e = void 0);
  35566. var r = !1;
  35567. e || (e = new t,
  35568. r = !0);
  35569. var o = e.littleEndian;
  35570. try {
  35571. return i.encode(this, e.LE(), n),
  35572. (r ? e.flip() : e).LE(o)
  35573. } catch (t) {
  35574. throw e.LE(o),
  35575. t
  35576. }
  35577. }
  35578. ,
  35579. a.encode = function(e, t, i) {
  35580. return new a(e).encode(t, i)
  35581. }
  35582. ,
  35583. s.calculate = function() {
  35584. return i.calculate(this)
  35585. }
  35586. ,
  35587. s.encodeDelimited = function(e, n) {
  35588. var r = !1;
  35589. e || (e = new t,
  35590. r = !0);
  35591. var o = (new t).LE();
  35592. return i.encode(this, o, n).flip(),
  35593. e.writeVarint32(o.remaining()),
  35594. e.append(o),
  35595. r ? e.flip() : e
  35596. }
  35597. ,
  35598. s.encodeAB = function() {
  35599. try {
  35600. return this.encode().toArrayBuffer()
  35601. } catch (e) {
  35602. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35603. e
  35604. }
  35605. }
  35606. ,
  35607. s.toArrayBuffer = s.encodeAB,
  35608. s.encodeNB = function() {
  35609. try {
  35610. return this.encode().toBuffer()
  35611. } catch (e) {
  35612. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35613. e
  35614. }
  35615. }
  35616. ,
  35617. s.toBuffer = s.encodeNB,
  35618. s.encode64 = function() {
  35619. try {
  35620. return this.encode().toBase64()
  35621. } catch (e) {
  35622. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35623. e
  35624. }
  35625. }
  35626. ,
  35627. s.toBase64 = s.encode64,
  35628. s.encodeHex = function() {
  35629. try {
  35630. return this.encode().toHex()
  35631. } catch (e) {
  35632. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35633. e
  35634. }
  35635. }
  35636. ,
  35637. s.toHex = s.encodeHex,
  35638. s.toRaw = function(e, t) {
  35639. return n(this, !!e, !!t, this.$type)
  35640. }
  35641. ,
  35642. s.encodeJSON = function() {
  35643. return JSON.stringify(n(this, !0, !0, this.$type))
  35644. }
  35645. ,
  35646. a.decode = function(e, n, r) {
  35647. "string" == typeof n && (r = n,
  35648. n = -1),
  35649. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35650. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35651. var o = e.littleEndian;
  35652. try {
  35653. var a = i.decode(e.LE());
  35654. return e.LE(o),
  35655. a
  35656. } catch (t) {
  35657. throw e.LE(o),
  35658. t
  35659. }
  35660. }
  35661. ,
  35662. a.decodeDelimited = function(e, n) {
  35663. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35664. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35665. e.remaining() < 1)
  35666. return null;
  35667. var r = e.offset
  35668. , o = e.readVarint32();
  35669. if (e.remaining() < o)
  35670. return e.offset = r,
  35671. null;
  35672. try {
  35673. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35674. return e.offset += o,
  35675. a
  35676. } catch (t) {
  35677. throw e.offset += o,
  35678. t
  35679. }
  35680. }
  35681. ,
  35682. a.decode64 = function(e) {
  35683. return a.decode(e, "base64")
  35684. }
  35685. ,
  35686. a.decodeHex = function(e) {
  35687. return a.decode(e, "hex")
  35688. }
  35689. ,
  35690. a.decodeJSON = function(e) {
  35691. return new a(JSON.parse(e))
  35692. }
  35693. ,
  35694. s.toString = function() {
  35695. return i.toString()
  35696. }
  35697. ;
  35698. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35699. value: i.buildOpt()
  35700. }),
  35701. Object.defineProperty(s, "$options", {
  35702. value: a.$options
  35703. }),
  35704. Object.defineProperty(a, "$type", {
  35705. value: i
  35706. }),
  35707. Object.defineProperty(s, "$type", {
  35708. value: i
  35709. })),
  35710. a
  35711. }(e, this);
  35712. this._fields = [],
  35713. this._fieldsById = {},
  35714. this._fieldsByName = {};
  35715. for (var r, o = 0, a = this.children.length; o < a; o++)
  35716. if (r = this.children[o],
  35717. r instanceof A || r instanceof d || r instanceof E) {
  35718. if (n.hasOwnProperty(r.name))
  35719. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35720. n[r.name] = r.build()
  35721. } else if (r instanceof d.Field)
  35722. r.build(),
  35723. this._fields.push(r),
  35724. this._fieldsById[r.id] = r,
  35725. this._fieldsByName[r.name] = r;
  35726. else if (!(r instanceof d.OneOf || r instanceof I))
  35727. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35728. return this.clazz = n
  35729. }
  35730. ,
  35731. p.encode = function(e, t, i) {
  35732. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35733. n = this._fields[a],
  35734. r = e[n.name],
  35735. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35736. if (null !== o) {
  35737. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35738. throw l.encoded = t,
  35739. l
  35740. }
  35741. return t
  35742. }
  35743. ,
  35744. p.calculate = function(e) {
  35745. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35746. if (t = this._fields[r],
  35747. i = e[t.name],
  35748. t.required && null === i)
  35749. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35750. n += t.calculate(i, e)
  35751. }
  35752. return n
  35753. }
  35754. ,
  35755. p.decode = function(t, i, n) {
  35756. i = "number" == typeof i ? i : -1;
  35757. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35758. if (o = t.readVarint32(),
  35759. a = 7 & o,
  35760. s = o >>> 3,
  35761. a === e.WIRE_TYPES.ENDGROUP) {
  35762. if (s !== n)
  35763. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35764. break
  35765. }
  35766. if (l = this._fieldsById[s]) {
  35767. if (l.repeated && !l.options.packed)
  35768. h[l.name].push(l.decode(a, t));
  35769. else if (l.map) {
  35770. var u = l.decode(a, t);
  35771. h[l.name].set(u[0], u[1])
  35772. } else if (h[l.name] = l.decode(a, t),
  35773. l.oneof) {
  35774. var d = h[l.oneof.name];
  35775. null !== d && d !== l.name && (h[d] = null),
  35776. h[l.oneof.name] = l.name
  35777. }
  35778. } else
  35779. switch (a) {
  35780. case e.WIRE_TYPES.VARINT:
  35781. t.readVarint32();
  35782. break;
  35783. case e.WIRE_TYPES.BITS32:
  35784. t.offset += 4;
  35785. break;
  35786. case e.WIRE_TYPES.BITS64:
  35787. t.offset += 8;
  35788. break;
  35789. case e.WIRE_TYPES.LDELIM:
  35790. var p = t.readVarint32();
  35791. t.offset += p;
  35792. break;
  35793. case e.WIRE_TYPES.STARTGROUP:
  35794. for (; r(s, t); )
  35795. ;
  35796. break;
  35797. default:
  35798. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35799. }
  35800. }
  35801. for (var f = 0, g = this._fields.length; f < g; ++f)
  35802. if (l = this._fields[f],
  35803. null === h[l.name])
  35804. if ("proto3" === this.syntax)
  35805. h[l.name] = l.defaultValue;
  35806. else {
  35807. if (l.required) {
  35808. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35809. throw m.decoded = h,
  35810. m
  35811. }
  35812. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35813. }
  35814. return h
  35815. }
  35816. ,
  35817. o.Message = d;
  35818. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35819. a.call(this, t, i, s),
  35820. this.className = "Message.Field",
  35821. this.required = "required" === n,
  35822. this.repeated = "repeated" === n,
  35823. this.map = "map" === n,
  35824. this.keyType = r || null,
  35825. this.type = o,
  35826. this.resolvedType = null,
  35827. this.id = l,
  35828. this.options = c || {},
  35829. this.defaultValue = null,
  35830. this.oneof = h || null,
  35831. this.syntax = u || "proto2",
  35832. this.originalName = this.name,
  35833. this.element = null,
  35834. this.keyElement = null,
  35835. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35836. }
  35837. , g = f.prototype = Object.create(a.prototype);
  35838. g.build = function() {
  35839. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35840. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35841. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35842. }
  35843. ,
  35844. g.verifyValue = function(t, i) {
  35845. function n(e, t) {
  35846. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35847. }
  35848. i = i || !1;
  35849. var r = this;
  35850. if (null === t)
  35851. return this.required && n(typeof t, "required"),
  35852. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35853. null;
  35854. var o;
  35855. if (this.repeated && !i) {
  35856. Array.isArray(t) || (t = [t]);
  35857. var a = [];
  35858. for (o = 0; o < t.length; o++)
  35859. a.push(this.element.verifyValue(t[o]));
  35860. return a
  35861. }
  35862. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35863. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35864. this.element.verifyValue(t))
  35865. }
  35866. ,
  35867. g.hasWirePresence = function(t, i) {
  35868. if ("proto3" !== this.syntax)
  35869. return null !== t;
  35870. if (this.oneof && i[this.oneof.name] === this.name)
  35871. return !0;
  35872. switch (this.type) {
  35873. case e.TYPES.int32:
  35874. case e.TYPES.sint32:
  35875. case e.TYPES.sfixed32:
  35876. case e.TYPES.uint32:
  35877. case e.TYPES.fixed32:
  35878. return 0 !== t;
  35879. case e.TYPES.int64:
  35880. case e.TYPES.sint64:
  35881. case e.TYPES.sfixed64:
  35882. case e.TYPES.uint64:
  35883. case e.TYPES.fixed64:
  35884. return 0 !== t.low || 0 !== t.high;
  35885. case e.TYPES.bool:
  35886. return t;
  35887. case e.TYPES.float:
  35888. case e.TYPES.double:
  35889. return 0 !== t;
  35890. case e.TYPES.string:
  35891. return t.length > 0;
  35892. case e.TYPES.bytes:
  35893. return t.remaining() > 0;
  35894. case e.TYPES.enum:
  35895. return 0 !== t;
  35896. case e.TYPES.message:
  35897. return null !== t;
  35898. default:
  35899. return !0
  35900. }
  35901. }
  35902. ,
  35903. g.encode = function(i, n, r) {
  35904. if (null === this.type || "object" != typeof this.type)
  35905. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35906. if (null === i || this.repeated && 0 == i.length)
  35907. return n;
  35908. try {
  35909. if (this.repeated) {
  35910. var o;
  35911. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35912. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35913. n.ensureCapacity(n.offset += 1);
  35914. var a = n.offset;
  35915. for (o = 0; o < i.length; o++)
  35916. this.element.encodeValue(this.id, i[o], n);
  35917. var s = n.offset - a
  35918. , l = t.calculateVarint32(s);
  35919. if (l > 1) {
  35920. var c = n.slice(a, n.offset);
  35921. a += l - 1,
  35922. n.offset = a,
  35923. n.append(c)
  35924. }
  35925. n.writeVarint32(s, a - l)
  35926. } else
  35927. for (o = 0; o < i.length; o++)
  35928. n.writeVarint32(this.id << 3 | this.type.wireType),
  35929. this.element.encodeValue(this.id, i[o], n)
  35930. } else
  35931. this.map ? i.forEach(function(i, r, o) {
  35932. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35933. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35934. n.writeVarint32(a),
  35935. n.writeVarint32(8 | this.keyType.wireType),
  35936. this.keyElement.encodeValue(1, r, n),
  35937. n.writeVarint32(16 | this.type.wireType),
  35938. this.element.encodeValue(2, i, n)
  35939. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35940. this.element.encodeValue(this.id, i, n))
  35941. } catch (e) {
  35942. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35943. }
  35944. return n
  35945. }
  35946. ,
  35947. g.calculate = function(i, n) {
  35948. if (i = this.verifyValue(i),
  35949. null === this.type || "object" != typeof this.type)
  35950. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35951. if (null === i || this.repeated && 0 == i.length)
  35952. return 0;
  35953. var r = 0;
  35954. try {
  35955. if (this.repeated) {
  35956. var o, a;
  35957. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35958. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35959. a = 0,
  35960. o = 0; o < i.length; o++)
  35961. a += this.element.calculateLength(this.id, i[o]);
  35962. r += t.calculateVarint32(a),
  35963. r += a
  35964. } else
  35965. for (o = 0; o < i.length; o++)
  35966. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35967. r += this.element.calculateLength(this.id, i[o])
  35968. } else
  35969. this.map ? i.forEach(function(i, n, o) {
  35970. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35971. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35972. r += t.calculateVarint32(a),
  35973. r += a
  35974. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35975. r += this.element.calculateLength(this.id, i))
  35976. } catch (e) {
  35977. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35978. }
  35979. return r
  35980. }
  35981. ,
  35982. g.decode = function(t, i, n) {
  35983. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35984. if (!a)
  35985. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35986. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35987. o = i.readVarint32(),
  35988. o = i.offset + o;
  35989. for (var s = []; i.offset < o; )
  35990. s.push(this.decode(this.type.wireType, i, !0));
  35991. return s
  35992. }
  35993. if (this.map) {
  35994. var l = h.defaultFieldValue(this.keyType);
  35995. if (r = h.defaultFieldValue(this.type),
  35996. o = i.readVarint32(),
  35997. i.remaining() < o)
  35998. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35999. var c = i.clone();
  36000. for (c.limit = c.offset + o,
  36001. i.offset += o; c.remaining() > 0; ) {
  36002. var u = c.readVarint32();
  36003. t = 7 & u;
  36004. var d = u >>> 3;
  36005. if (1 === d)
  36006. l = this.keyElement.decode(c, t, d);
  36007. else {
  36008. if (2 !== d)
  36009. throw Error("Unexpected tag in map field key/value submessage");
  36010. r = this.element.decode(c, t, d)
  36011. }
  36012. }
  36013. return [l, r]
  36014. }
  36015. return this.element.decode(i, t, this.id)
  36016. }
  36017. ,
  36018. o.Message.Field = f;
  36019. var m = function(e, t, i, n, r, o, a) {
  36020. f.call(this, e, t, i, null, n, r, o, a),
  36021. this.extension
  36022. };
  36023. m.prototype = Object.create(f.prototype),
  36024. o.Message.ExtensionField = m;
  36025. var v = function(e, t, i) {
  36026. a.call(this, e, t, i),
  36027. this.fields = []
  36028. };
  36029. o.Message.OneOf = v;
  36030. var A = function(e, t, i, n, r) {
  36031. l.call(this, e, t, i, n, r),
  36032. this.className = "Enum",
  36033. this.object = null
  36034. };
  36035. A.getName = function(e, t) {
  36036. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36037. if (e[i = n[r]] === t)
  36038. return i;
  36039. return null
  36040. }
  36041. ;
  36042. var y = A.prototype = Object.create(l.prototype);
  36043. y.build = function(t) {
  36044. if (this.object && !t)
  36045. return this.object;
  36046. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36047. i[n[r].name] = n[r].id;
  36048. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36049. value: this.buildOpt(),
  36050. enumerable: !1
  36051. }),
  36052. this.object = i
  36053. }
  36054. ,
  36055. o.Enum = A;
  36056. var C = function(e, t, i, n) {
  36057. a.call(this, e, t, i),
  36058. this.className = "Enum.Value",
  36059. this.id = n
  36060. };
  36061. C.prototype = Object.create(a.prototype),
  36062. o.Enum.Value = C;
  36063. var I = function(e, t, i, n) {
  36064. a.call(this, e, t, i),
  36065. this.field = n
  36066. };
  36067. I.prototype = Object.create(a.prototype),
  36068. o.Extension = I;
  36069. var E = function(e, t, i, n) {
  36070. l.call(this, e, t, i, n),
  36071. this.className = "Service",
  36072. this.clazz = null
  36073. }
  36074. , b = E.prototype = Object.create(l.prototype);
  36075. b.build = function(i) {
  36076. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36077. for (var n = function(t) {
  36078. e.Builder.Service.call(this),
  36079. this.rpcImpl = t || function(e, t, i) {
  36080. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36081. }
  36082. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36083. !function(e) {
  36084. r[e.name] = function(n, r) {
  36085. try {
  36086. try {
  36087. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36088. } catch (e) {
  36089. if (!(e instanceof TypeError))
  36090. throw e
  36091. }
  36092. if (null === n || "object" != typeof n)
  36093. throw Error("Illegal arguments");
  36094. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36095. this.rpcImpl(e.fqn(), n, function(t, n) {
  36096. if (t)
  36097. return void r(t);
  36098. null === n && (n = "");
  36099. try {
  36100. n = e.resolvedResponseType.clazz.decode(n)
  36101. } catch (e) {}
  36102. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36103. })
  36104. } catch (e) {
  36105. setTimeout(r.bind(this, e), 0)
  36106. }
  36107. }
  36108. ,
  36109. n[e.name] = function(t, i, r) {
  36110. new n(t)[e.name](i, r)
  36111. }
  36112. ,
  36113. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36114. value: e.buildOpt()
  36115. }),
  36116. Object.defineProperty(r[e.name], "$options", {
  36117. value: n[e.name].$options
  36118. }))
  36119. }(o[a]);
  36120. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36121. value: i.buildOpt()
  36122. }),
  36123. Object.defineProperty(r, "$options", {
  36124. value: n.$options
  36125. }),
  36126. Object.defineProperty(n, "$type", {
  36127. value: i
  36128. }),
  36129. Object.defineProperty(r, "$type", {
  36130. value: i
  36131. })),
  36132. n
  36133. }(e, this)
  36134. }
  36135. ,
  36136. o.Service = E;
  36137. var w = function(e, t, i, n) {
  36138. a.call(this, e, t, i),
  36139. this.className = "Service.Method",
  36140. this.options = n || {}
  36141. }
  36142. , _ = w.prototype = Object.create(a.prototype);
  36143. _.buildOpt = c.buildOpt,
  36144. o.Service.Method = w;
  36145. var T = function(e, t, i, n, r, o, a, s) {
  36146. w.call(this, e, t, i, s),
  36147. this.className = "Service.RPCMethod",
  36148. this.requestName = n,
  36149. this.responseName = r,
  36150. this.requestStream = o,
  36151. this.responseStream = a,
  36152. this.resolvedRequestType = null,
  36153. this.resolvedResponseType = null
  36154. };
  36155. return T.prototype = Object.create(w.prototype),
  36156. o.Service.RPCMethod = T,
  36157. o
  36158. }(r),
  36159. r.Builder = function(t, i, n) {
  36160. function r(e) {
  36161. e.messages && e.messages.forEach(function(t) {
  36162. t.syntax = e.syntax,
  36163. r(t)
  36164. }),
  36165. e.enums && e.enums.forEach(function(t) {
  36166. t.syntax = e.syntax
  36167. })
  36168. }
  36169. var o = function(e) {
  36170. this.ns = new n.Namespace(this,null,""),
  36171. this.ptr = this.ns,
  36172. this.resolved = !1,
  36173. this.result = null,
  36174. this.files = {},
  36175. this.importRoot = null,
  36176. this.options = e || {}
  36177. }
  36178. , a = o.prototype;
  36179. return o.isMessage = function(e) {
  36180. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36181. }
  36182. ,
  36183. o.isMessageField = function(e) {
  36184. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36185. }
  36186. ,
  36187. o.isEnum = function(e) {
  36188. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36189. }
  36190. ,
  36191. o.isService = function(e) {
  36192. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36193. }
  36194. ,
  36195. o.isExtend = function(e) {
  36196. return "string" == typeof e.ref
  36197. }
  36198. ,
  36199. a.reset = function() {
  36200. return this.ptr = this.ns,
  36201. this
  36202. }
  36203. ,
  36204. a.define = function(e) {
  36205. if ("string" != typeof e || !i.TYPEREF.test(e))
  36206. throw Error("illegal namespace: " + e);
  36207. return e.split(".").forEach(function(e) {
  36208. var t = this.ptr.getChild(e);
  36209. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36210. this.ptr = t
  36211. }, this),
  36212. this
  36213. }
  36214. ,
  36215. a.create = function(e) {
  36216. if (!e)
  36217. return this;
  36218. if (Array.isArray(e)) {
  36219. if (0 === e.length)
  36220. return this;
  36221. e = e.slice()
  36222. } else
  36223. e = [e];
  36224. for (var i = [e]; i.length > 0; ) {
  36225. if (e = i.pop(),
  36226. !Array.isArray(e))
  36227. throw Error("not a valid namespace: " + JSON.stringify(e));
  36228. for (; e.length > 0; ) {
  36229. var r = e.shift();
  36230. if (o.isMessage(r)) {
  36231. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36232. , s = {};
  36233. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36234. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36235. }, this),
  36236. r.fields && r.fields.forEach(function(e) {
  36237. if (null !== a.getChild(0 | e.id))
  36238. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36239. if (e.options && "object" != typeof e.options)
  36240. throw Error("illegal field options in " + a.name + "#" + e.name);
  36241. var t = null;
  36242. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36243. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36244. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36245. t && t.fields.push(e),
  36246. a.addChild(e)
  36247. }, this);
  36248. var l = [];
  36249. if (r.enums && r.enums.forEach(function(e) {
  36250. l.push(e)
  36251. }),
  36252. r.messages && r.messages.forEach(function(e) {
  36253. l.push(e)
  36254. }),
  36255. r.services && r.services.forEach(function(e) {
  36256. l.push(e)
  36257. }),
  36258. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36259. this.ptr.addChild(a),
  36260. l.length > 0) {
  36261. i.push(e),
  36262. e = l,
  36263. l = null,
  36264. this.ptr = a,
  36265. a = null;
  36266. continue
  36267. }
  36268. l = null
  36269. } else if (o.isEnum(r))
  36270. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36271. r.values.forEach(function(e) {
  36272. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36273. }, this),
  36274. this.ptr.addChild(a);
  36275. else if (o.isService(r))
  36276. a = new n.Service(this,this.ptr,r.name,r.options),
  36277. Object.keys(r.rpc).forEach(function(e) {
  36278. var t = r.rpc[e];
  36279. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36280. }, this),
  36281. this.ptr.addChild(a);
  36282. else {
  36283. if (!o.isExtend(r))
  36284. throw Error("not a valid definition: " + JSON.stringify(r));
  36285. if (a = this.ptr.resolve(r.ref, !0))
  36286. r.fields.forEach(function(e) {
  36287. if (null !== a.getChild(0 | e.id))
  36288. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36289. if (a.extensions) {
  36290. var i = !1;
  36291. if (a.extensions.forEach(function(t) {
  36292. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36293. }),
  36294. !i)
  36295. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36296. }
  36297. var r = e.name;
  36298. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36299. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36300. , s = new n.Extension(this,this.ptr,e.name,o);
  36301. o.extension = s,
  36302. this.ptr.addChild(s),
  36303. a.addChild(o)
  36304. }, this);
  36305. else if (!/\.?google\.protobuf\./.test(r.ref))
  36306. throw Error("extended message " + r.ref + " is not defined")
  36307. }
  36308. r = null,
  36309. a = null
  36310. }
  36311. e = null,
  36312. this.ptr = this.ptr.parent
  36313. }
  36314. return this.resolved = !1,
  36315. this.result = null,
  36316. this
  36317. }
  36318. ,
  36319. a.import = function(i, n) {
  36320. var o = "/";
  36321. if ("string" == typeof n) {
  36322. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36323. this.files[n] === !0)
  36324. return this.reset();
  36325. this.files[n] = !0
  36326. } else if ("object" == typeof n) {
  36327. var a = n.root;
  36328. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36329. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36330. var s = a + o + n.file;
  36331. if (this.files[s] === !0)
  36332. return this.reset();
  36333. this.files[s] = !0
  36334. }
  36335. if (i.imports && i.imports.length > 0) {
  36336. var l, c = !1;
  36337. "object" == typeof n ? (this.importRoot = n.root,
  36338. c = !0,
  36339. l = this.importRoot,
  36340. n = n.file,
  36341. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36342. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36343. o = "\\") : l = "." : l = null;
  36344. for (var h = 0; h < i.imports.length; h++)
  36345. if ("string" == typeof i.imports[h]) {
  36346. if (!l)
  36347. throw Error("cannot determine import root");
  36348. var u = i.imports[h];
  36349. if ("google/protobuf/descriptor.proto" === u)
  36350. continue;
  36351. if (u = l + o + u,
  36352. this.files[u] === !0)
  36353. continue;
  36354. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36355. var d = t.Util.fetch(u);
  36356. if (null === d)
  36357. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36358. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36359. } else
  36360. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36361. return t + "_import" + h + "." + i
  36362. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36363. c && (this.importRoot = null)
  36364. }
  36365. i.package && this.define(i.package),
  36366. i.syntax && r(i);
  36367. var p = this.ptr;
  36368. return i.options && Object.keys(i.options).forEach(function(e) {
  36369. p.options[e] = i.options[e]
  36370. }),
  36371. i.messages && (this.create(i.messages),
  36372. this.ptr = p),
  36373. i.enums && (this.create(i.enums),
  36374. this.ptr = p),
  36375. i.services && (this.create(i.services),
  36376. this.ptr = p),
  36377. i.extends && this.create(i.extends),
  36378. this.reset()
  36379. }
  36380. ,
  36381. a.resolveAll = function() {
  36382. var e;
  36383. if (null == this.ptr || "object" == typeof this.ptr.type)
  36384. return this;
  36385. if (this.ptr instanceof n.Namespace)
  36386. this.ptr.children.forEach(function(e) {
  36387. this.ptr = e,
  36388. this.resolveAll()
  36389. }, this);
  36390. else if (this.ptr instanceof n.Message.Field) {
  36391. if (i.TYPE.test(this.ptr.type))
  36392. this.ptr.type = t.TYPES[this.ptr.type];
  36393. else {
  36394. if (!i.TYPEREF.test(this.ptr.type))
  36395. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36396. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36397. !e)
  36398. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36399. if (this.ptr.resolvedType = e,
  36400. e instanceof n.Enum) {
  36401. if (this.ptr.type = t.TYPES.enum,
  36402. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36403. throw Error("proto3 message cannot reference proto2 enum")
  36404. } else {
  36405. if (!(e instanceof n.Message))
  36406. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36407. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36408. }
  36409. }
  36410. if (this.ptr.map) {
  36411. if (!i.TYPE.test(this.ptr.keyType))
  36412. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36413. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36414. }
  36415. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36416. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36417. throw Error("illegal service type in " + this.ptr.toString(!0));
  36418. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36419. !(e && e instanceof t.Reflect.Message))
  36420. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36421. if (this.ptr.resolvedRequestType = e,
  36422. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36423. !(e && e instanceof t.Reflect.Message))
  36424. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36425. this.ptr.resolvedResponseType = e
  36426. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36427. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36428. return this.reset()
  36429. }
  36430. ,
  36431. a.build = function(e) {
  36432. if (this.reset(),
  36433. this.resolved || (this.resolveAll(),
  36434. this.resolved = !0,
  36435. this.result = null),
  36436. null === this.result && (this.result = this.ns.build()),
  36437. !e)
  36438. return this.result;
  36439. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36440. if (!i[t[n]]) {
  36441. i = null;
  36442. break
  36443. }
  36444. i = i[t[n]]
  36445. }
  36446. return i
  36447. }
  36448. ,
  36449. a.lookup = function(e, t) {
  36450. return e ? this.ns.resolve(e, t) : this.ns
  36451. }
  36452. ,
  36453. a.toString = function() {
  36454. return "Builder"
  36455. }
  36456. ,
  36457. o.Message = function() {}
  36458. ,
  36459. o.Enum = function() {}
  36460. ,
  36461. o.Service = function() {}
  36462. ,
  36463. o
  36464. }(r, r.Lang, r.Reflect),
  36465. r.Map = function(e, t) {
  36466. function i(e) {
  36467. var t = 0;
  36468. return {
  36469. next: function() {
  36470. return t < e.length ? {
  36471. done: !1,
  36472. value: e[t++]
  36473. } : {
  36474. done: !0
  36475. }
  36476. }
  36477. }
  36478. }
  36479. var n = function(e, i) {
  36480. if (!e.map)
  36481. throw Error("field is not a map");
  36482. if (this.field = e,
  36483. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36484. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36485. this.map = {},
  36486. Object.defineProperty(this, "size", {
  36487. get: function() {
  36488. return Object.keys(this.map).length
  36489. }
  36490. }),
  36491. i)
  36492. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36493. var o = this.keyElem.valueFromString(n[r])
  36494. , a = this.valueElem.verifyValue(i[n[r]]);
  36495. this.map[this.keyElem.valueToString(o)] = {
  36496. key: o,
  36497. value: a
  36498. }
  36499. }
  36500. }
  36501. , r = n.prototype;
  36502. return r.clear = function() {
  36503. this.map = {}
  36504. }
  36505. ,
  36506. r.delete = function(e) {
  36507. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36508. , i = t in this.map;
  36509. return delete this.map[t],
  36510. i
  36511. }
  36512. ,
  36513. r.entries = function() {
  36514. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36515. t.push([(e = this.map[n[r]]).key, e.value]);
  36516. return i(t)
  36517. }
  36518. ,
  36519. r.keys = function() {
  36520. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36521. e.push(this.map[t[n]].key);
  36522. return i(e)
  36523. }
  36524. ,
  36525. r.values = function() {
  36526. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36527. e.push(this.map[t[n]].value);
  36528. return i(e)
  36529. }
  36530. ,
  36531. r.forEach = function(e, t) {
  36532. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36533. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36534. }
  36535. ,
  36536. r.set = function(e, t) {
  36537. var i = this.keyElem.verifyValue(e)
  36538. , n = this.valueElem.verifyValue(t);
  36539. return this.map[this.keyElem.valueToString(i)] = {
  36540. key: i,
  36541. value: n
  36542. },
  36543. this
  36544. }
  36545. ,
  36546. r.get = function(e) {
  36547. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36548. if (t in this.map)
  36549. return this.map[t].value
  36550. }
  36551. ,
  36552. r.has = function(e) {
  36553. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36554. return t in this.map
  36555. }
  36556. ,
  36557. n
  36558. }(r, r.Reflect),
  36559. r.loadProto = function(e, t, i) {
  36560. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36561. t = void 0),
  36562. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36563. }
  36564. ,
  36565. r.protoFromString = r.loadProto,
  36566. r.loadProtoFile = function(e, t, i) {
  36567. if (t && "object" == typeof t ? (i = t,
  36568. t = null) : t && "function" == typeof t || (t = null),
  36569. t)
  36570. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36571. if (null === n)
  36572. return void t(Error("Failed to fetch file"));
  36573. try {
  36574. t(null, r.loadProto(n, i, e))
  36575. } catch (e) {
  36576. t(e)
  36577. }
  36578. });
  36579. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36580. return null === n ? null : r.loadProto(n, i, e)
  36581. }
  36582. ,
  36583. r.protoFromFile = r.loadProtoFile,
  36584. r.newBuilder = function(e) {
  36585. return e = e || {},
  36586. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36587. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36588. new r.Builder(e)
  36589. }
  36590. ,
  36591. r.loadJson = function(e, t, i) {
  36592. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36593. t = null),
  36594. t && "object" == typeof t || (t = r.newBuilder()),
  36595. "string" == typeof e && (e = JSON.parse(e)),
  36596. t.import(e, i),
  36597. t.resolveAll(),
  36598. t
  36599. }
  36600. ,
  36601. r.loadJsonFile = function(e, t, i) {
  36602. if (t && "object" == typeof t ? (i = t,
  36603. t = null) : t && "function" == typeof t || (t = null),
  36604. t)
  36605. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36606. if (null === n)
  36607. return void t(Error("Failed to fetch file"));
  36608. try {
  36609. t(null, r.loadJson(JSON.parse(n), i, e))
  36610. } catch (e) {
  36611. t(e)
  36612. }
  36613. });
  36614. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36615. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36616. }
  36617. ,
  36618. r
  36619. })
  36620. }
  36621. ).call(this, e("_process"))
  36622. }
  36623. , {
  36624. _process: 203,
  36625. bytebuffer: 215,
  36626. fs: 197,
  36627. path: 197
  36628. }],
  36629. 215: [function(e, t, i) {
  36630. !function(i, n) {
  36631. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36632. var t;
  36633. try {
  36634. t = e("long")
  36635. } catch (e) {}
  36636. return n(t)
  36637. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36638. }(this, function(e) {
  36639. "use strict";
  36640. function t(e) {
  36641. var t = 0;
  36642. return function() {
  36643. return t < e.length ? e.charCodeAt(t++) : null
  36644. }
  36645. }
  36646. function i() {
  36647. var e = []
  36648. , t = [];
  36649. return function() {
  36650. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36651. e.length = 0),
  36652. void Array.prototype.push.apply(e, arguments))
  36653. }
  36654. }
  36655. function n(e, t, i, n, r) {
  36656. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36657. for (u += d,
  36658. o = p & (1 << -h) - 1,
  36659. p >>= -h,
  36660. h += s; h > 0; o = 256 * o + e[t + u],
  36661. u += d,
  36662. h -= 8)
  36663. ;
  36664. for (a = o & (1 << -h) - 1,
  36665. o >>= -h,
  36666. h += n; h > 0; a = 256 * a + e[t + u],
  36667. u += d,
  36668. h -= 8)
  36669. ;
  36670. if (0 === o)
  36671. o = 1 - c;
  36672. else {
  36673. if (o === l)
  36674. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36675. a += Math.pow(2, n),
  36676. o -= c
  36677. }
  36678. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36679. }
  36680. function r(e, t, i, n, r, o) {
  36681. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36682. for (t = Math.abs(t),
  36683. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36684. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36685. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36686. l *= 2),
  36687. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36688. t * l >= 2 && (a++,
  36689. l /= 2),
  36690. a + u >= h ? (s = 0,
  36691. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36692. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36693. a = 0)); r >= 8; e[i + p] = 255 & s,
  36694. p += f,
  36695. s /= 256,
  36696. r -= 8)
  36697. ;
  36698. for (a = a << r | s,
  36699. c += r; c > 0; e[i + p] = 255 & a,
  36700. p += f,
  36701. a /= 256,
  36702. c -= 8)
  36703. ;
  36704. e[i + p - f] |= 128 * g
  36705. }
  36706. var o = function(e, t, i) {
  36707. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36708. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36709. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36710. !i) {
  36711. if (e |= 0,
  36712. e < 0)
  36713. throw RangeError("Illegal capacity");
  36714. t = !!t,
  36715. i = !!i
  36716. }
  36717. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36718. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36719. this.offset = 0,
  36720. this.markedOffset = -1,
  36721. this.limit = e,
  36722. this.littleEndian = t,
  36723. this.noAssert = i
  36724. };
  36725. o.VERSION = "5.0.1",
  36726. o.LITTLE_ENDIAN = !0,
  36727. o.BIG_ENDIAN = !1,
  36728. o.DEFAULT_CAPACITY = 16,
  36729. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36730. o.DEFAULT_NOASSERT = !1,
  36731. o.Long = e || null;
  36732. var a = o.prototype;
  36733. a.__isByteBuffer__,
  36734. Object.defineProperty(a, "__isByteBuffer__", {
  36735. value: !0,
  36736. enumerable: !1,
  36737. configurable: !1
  36738. });
  36739. var s = new ArrayBuffer(0)
  36740. , l = String.fromCharCode;
  36741. o.accessor = function() {
  36742. return Uint8Array
  36743. }
  36744. ,
  36745. o.allocate = function(e, t, i) {
  36746. return new o(e,t,i)
  36747. }
  36748. ,
  36749. o.concat = function(e, t, i, n) {
  36750. "boolean" != typeof t && "string" == typeof t || (n = i,
  36751. i = t,
  36752. t = void 0);
  36753. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36754. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36755. r = e[s].limit - e[s].offset,
  36756. r > 0 && (a += r);
  36757. if (0 === a)
  36758. return new o(0,i,n);
  36759. var c, h = new o(a,i,n);
  36760. for (s = 0; s < l; )
  36761. c = e[s++],
  36762. r = c.limit - c.offset,
  36763. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36764. h.offset += r);
  36765. return h.limit = h.offset,
  36766. h.offset = 0,
  36767. h
  36768. }
  36769. ,
  36770. o.isByteBuffer = function(e) {
  36771. return (e && e.__isByteBuffer__) === !0
  36772. }
  36773. ,
  36774. o.type = function() {
  36775. return ArrayBuffer
  36776. }
  36777. ,
  36778. o.wrap = function(e, t, i, n) {
  36779. if ("string" != typeof t && (n = i,
  36780. i = t,
  36781. t = void 0),
  36782. "string" == typeof e)
  36783. switch ("undefined" == typeof t && (t = "utf8"),
  36784. t) {
  36785. case "base64":
  36786. return o.fromBase64(e, i);
  36787. case "hex":
  36788. return o.fromHex(e, i);
  36789. case "binary":
  36790. return o.fromBinary(e, i);
  36791. case "utf8":
  36792. return o.fromUTF8(e, i);
  36793. case "debug":
  36794. return o.fromDebug(e, i);
  36795. default:
  36796. throw Error("Unsupported encoding: " + t)
  36797. }
  36798. if (null === e || "object" != typeof e)
  36799. throw TypeError("Illegal buffer");
  36800. var r;
  36801. if (o.isByteBuffer(e))
  36802. return r = a.clone.call(e),
  36803. r.markedOffset = -1,
  36804. r;
  36805. if (e instanceof Uint8Array)
  36806. r = new o(0,i,n),
  36807. e.length > 0 && (r.buffer = e.buffer,
  36808. r.offset = e.byteOffset,
  36809. r.limit = e.byteOffset + e.byteLength,
  36810. r.view = new Uint8Array(e.buffer));
  36811. else if (e instanceof ArrayBuffer)
  36812. r = new o(0,i,n),
  36813. e.byteLength > 0 && (r.buffer = e,
  36814. r.offset = 0,
  36815. r.limit = e.byteLength,
  36816. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36817. else {
  36818. if ("[object Array]" !== Object.prototype.toString.call(e))
  36819. throw TypeError("Illegal buffer");
  36820. r = new o(e.length,i,n),
  36821. r.limit = e.length;
  36822. for (var s = 0; s < e.length; ++s)
  36823. r.view[s] = e[s]
  36824. }
  36825. return r
  36826. }
  36827. ,
  36828. a.writeBitSet = function(e, t) {
  36829. var i = "undefined" == typeof t;
  36830. if (i && (t = this.offset),
  36831. !this.noAssert) {
  36832. if (!(e instanceof Array))
  36833. throw TypeError("Illegal BitSet: Not an array");
  36834. if ("number" != typeof t || t % 1 !== 0)
  36835. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36836. if (t >>>= 0,
  36837. t < 0 || t + 0 > this.buffer.byteLength)
  36838. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36839. }
  36840. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36841. for (t += this.writeVarint32(o, t); a--; )
  36842. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36843. this.writeByte(n, t++);
  36844. if (s < o) {
  36845. var l = 0;
  36846. for (n = 0; s < o; )
  36847. n |= (1 & !!e[s++]) << l++;
  36848. this.writeByte(n, t++)
  36849. }
  36850. return i ? (this.offset = t,
  36851. this) : t - r
  36852. }
  36853. ,
  36854. a.readBitSet = function(e) {
  36855. var t = "undefined" == typeof e;
  36856. t && (e = this.offset);
  36857. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36858. for (e += n.length; o--; )
  36859. i = this.readByte(e++),
  36860. s[a++] = !!(1 & i),
  36861. s[a++] = !!(2 & i),
  36862. s[a++] = !!(4 & i),
  36863. s[a++] = !!(8 & i),
  36864. s[a++] = !!(16 & i),
  36865. s[a++] = !!(32 & i),
  36866. s[a++] = !!(64 & i),
  36867. s[a++] = !!(128 & i);
  36868. if (a < r) {
  36869. var l = 0;
  36870. for (i = this.readByte(e++); a < r; )
  36871. s[a++] = !!(i >> l++ & 1)
  36872. }
  36873. return t && (this.offset = e),
  36874. s
  36875. }
  36876. ,
  36877. a.readBytes = function(e, t) {
  36878. var i = "undefined" == typeof t;
  36879. if (i && (t = this.offset),
  36880. !this.noAssert) {
  36881. if ("number" != typeof t || t % 1 !== 0)
  36882. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36883. if (t >>>= 0,
  36884. t < 0 || t + e > this.buffer.byteLength)
  36885. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36886. }
  36887. var n = this.slice(t, t + e);
  36888. return i && (this.offset += e),
  36889. n
  36890. }
  36891. ,
  36892. a.writeBytes = a.append,
  36893. a.writeInt8 = function(e, t) {
  36894. var i = "undefined" == typeof t;
  36895. if (i && (t = this.offset),
  36896. !this.noAssert) {
  36897. if ("number" != typeof e || e % 1 !== 0)
  36898. throw TypeError("Illegal value: " + e + " (not an integer)");
  36899. if (e |= 0,
  36900. "number" != typeof t || t % 1 !== 0)
  36901. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36902. if (t >>>= 0,
  36903. t < 0 || t + 0 > this.buffer.byteLength)
  36904. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36905. }
  36906. t += 1;
  36907. var n = this.buffer.byteLength;
  36908. return t > n && this.resize((n *= 2) > t ? n : t),
  36909. t -= 1,
  36910. this.view[t] = e,
  36911. i && (this.offset += 1),
  36912. this
  36913. }
  36914. ,
  36915. a.writeByte = a.writeInt8,
  36916. a.readInt8 = function(e) {
  36917. var t = "undefined" == typeof e;
  36918. if (t && (e = this.offset),
  36919. !this.noAssert) {
  36920. if ("number" != typeof e || e % 1 !== 0)
  36921. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36922. if (e >>>= 0,
  36923. e < 0 || e + 1 > this.buffer.byteLength)
  36924. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36925. }
  36926. var i = this.view[e];
  36927. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36928. t && (this.offset += 1),
  36929. i
  36930. }
  36931. ,
  36932. a.readByte = a.readInt8,
  36933. a.writeUint8 = function(e, t) {
  36934. var i = "undefined" == typeof t;
  36935. if (i && (t = this.offset),
  36936. !this.noAssert) {
  36937. if ("number" != typeof e || e % 1 !== 0)
  36938. throw TypeError("Illegal value: " + e + " (not an integer)");
  36939. if (e >>>= 0,
  36940. "number" != typeof t || t % 1 !== 0)
  36941. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36942. if (t >>>= 0,
  36943. t < 0 || t + 0 > this.buffer.byteLength)
  36944. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36945. }
  36946. t += 1;
  36947. var n = this.buffer.byteLength;
  36948. return t > n && this.resize((n *= 2) > t ? n : t),
  36949. t -= 1,
  36950. this.view[t] = e,
  36951. i && (this.offset += 1),
  36952. this
  36953. }
  36954. ,
  36955. a.writeUInt8 = a.writeUint8,
  36956. a.readUint8 = function(e) {
  36957. var t = "undefined" == typeof e;
  36958. if (t && (e = this.offset),
  36959. !this.noAssert) {
  36960. if ("number" != typeof e || e % 1 !== 0)
  36961. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36962. if (e >>>= 0,
  36963. e < 0 || e + 1 > this.buffer.byteLength)
  36964. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36965. }
  36966. var i = this.view[e];
  36967. return t && (this.offset += 1),
  36968. i
  36969. }
  36970. ,
  36971. a.readUInt8 = a.readUint8,
  36972. a.writeInt16 = function(e, t) {
  36973. var i = "undefined" == typeof t;
  36974. if (i && (t = this.offset),
  36975. !this.noAssert) {
  36976. if ("number" != typeof e || e % 1 !== 0)
  36977. throw TypeError("Illegal value: " + e + " (not an integer)");
  36978. if (e |= 0,
  36979. "number" != typeof t || t % 1 !== 0)
  36980. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36981. if (t >>>= 0,
  36982. t < 0 || t + 0 > this.buffer.byteLength)
  36983. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36984. }
  36985. t += 2;
  36986. var n = this.buffer.byteLength;
  36987. return t > n && this.resize((n *= 2) > t ? n : t),
  36988. t -= 2,
  36989. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36990. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36991. this.view[t + 1] = 255 & e),
  36992. i && (this.offset += 2),
  36993. this
  36994. }
  36995. ,
  36996. a.writeShort = a.writeInt16,
  36997. a.readInt16 = function(e) {
  36998. var t = "undefined" == typeof e;
  36999. if (t && (e = this.offset),
  37000. !this.noAssert) {
  37001. if ("number" != typeof e || e % 1 !== 0)
  37002. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37003. if (e >>>= 0,
  37004. e < 0 || e + 2 > this.buffer.byteLength)
  37005. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37006. }
  37007. var i = 0;
  37008. return this.littleEndian ? (i = this.view[e],
  37009. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37010. i |= this.view[e + 1]),
  37011. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37012. t && (this.offset += 2),
  37013. i
  37014. }
  37015. ,
  37016. a.readShort = a.readInt16,
  37017. a.writeUint16 = function(e, t) {
  37018. var i = "undefined" == typeof t;
  37019. if (i && (t = this.offset),
  37020. !this.noAssert) {
  37021. if ("number" != typeof e || e % 1 !== 0)
  37022. throw TypeError("Illegal value: " + e + " (not an integer)");
  37023. if (e >>>= 0,
  37024. "number" != typeof t || t % 1 !== 0)
  37025. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37026. if (t >>>= 0,
  37027. t < 0 || t + 0 > this.buffer.byteLength)
  37028. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37029. }
  37030. t += 2;
  37031. var n = this.buffer.byteLength;
  37032. return t > n && this.resize((n *= 2) > t ? n : t),
  37033. t -= 2,
  37034. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37035. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37036. this.view[t + 1] = 255 & e),
  37037. i && (this.offset += 2),
  37038. this
  37039. }
  37040. ,
  37041. a.writeUInt16 = a.writeUint16,
  37042. a.readUint16 = function(e) {
  37043. var t = "undefined" == typeof e;
  37044. if (t && (e = this.offset),
  37045. !this.noAssert) {
  37046. if ("number" != typeof e || e % 1 !== 0)
  37047. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37048. if (e >>>= 0,
  37049. e < 0 || e + 2 > this.buffer.byteLength)
  37050. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37051. }
  37052. var i = 0;
  37053. return this.littleEndian ? (i = this.view[e],
  37054. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37055. i |= this.view[e + 1]),
  37056. t && (this.offset += 2),
  37057. i
  37058. }
  37059. ,
  37060. a.readUInt16 = a.readUint16,
  37061. a.writeInt32 = function(e, t) {
  37062. var i = "undefined" == typeof t;
  37063. if (i && (t = this.offset),
  37064. !this.noAssert) {
  37065. if ("number" != typeof e || e % 1 !== 0)
  37066. throw TypeError("Illegal value: " + e + " (not an integer)");
  37067. if (e |= 0,
  37068. "number" != typeof t || t % 1 !== 0)
  37069. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37070. if (t >>>= 0,
  37071. t < 0 || t + 0 > this.buffer.byteLength)
  37072. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37073. }
  37074. t += 4;
  37075. var n = this.buffer.byteLength;
  37076. return t > n && this.resize((n *= 2) > t ? n : t),
  37077. t -= 4,
  37078. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37079. this.view[t + 2] = e >>> 16 & 255,
  37080. this.view[t + 1] = e >>> 8 & 255,
  37081. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37082. this.view[t + 1] = e >>> 16 & 255,
  37083. this.view[t + 2] = e >>> 8 & 255,
  37084. this.view[t + 3] = 255 & e),
  37085. i && (this.offset += 4),
  37086. this
  37087. }
  37088. ,
  37089. a.writeInt = a.writeInt32,
  37090. a.readInt32 = function(e) {
  37091. var t = "undefined" == typeof e;
  37092. if (t && (e = this.offset),
  37093. !this.noAssert) {
  37094. if ("number" != typeof e || e % 1 !== 0)
  37095. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37096. if (e >>>= 0,
  37097. e < 0 || e + 4 > this.buffer.byteLength)
  37098. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37099. }
  37100. var i = 0;
  37101. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37102. i |= this.view[e + 1] << 8,
  37103. i |= this.view[e],
  37104. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37105. i |= this.view[e + 2] << 8,
  37106. i |= this.view[e + 3],
  37107. i += this.view[e] << 24 >>> 0),
  37108. i |= 0,
  37109. t && (this.offset += 4),
  37110. i
  37111. }
  37112. ,
  37113. a.readInt = a.readInt32,
  37114. a.writeUint32 = function(e, t) {
  37115. var i = "undefined" == typeof t;
  37116. if (i && (t = this.offset),
  37117. !this.noAssert) {
  37118. if ("number" != typeof e || e % 1 !== 0)
  37119. throw TypeError("Illegal value: " + e + " (not an integer)");
  37120. if (e >>>= 0,
  37121. "number" != typeof t || t % 1 !== 0)
  37122. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37123. if (t >>>= 0,
  37124. t < 0 || t + 0 > this.buffer.byteLength)
  37125. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37126. }
  37127. t += 4;
  37128. var n = this.buffer.byteLength;
  37129. return t > n && this.resize((n *= 2) > t ? n : t),
  37130. t -= 4,
  37131. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37132. this.view[t + 2] = e >>> 16 & 255,
  37133. this.view[t + 1] = e >>> 8 & 255,
  37134. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37135. this.view[t + 1] = e >>> 16 & 255,
  37136. this.view[t + 2] = e >>> 8 & 255,
  37137. this.view[t + 3] = 255 & e),
  37138. i && (this.offset += 4),
  37139. this
  37140. }
  37141. ,
  37142. a.writeUInt32 = a.writeUint32,
  37143. a.readUint32 = function(e) {
  37144. var t = "undefined" == typeof e;
  37145. if (t && (e = this.offset),
  37146. !this.noAssert) {
  37147. if ("number" != typeof e || e % 1 !== 0)
  37148. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37149. if (e >>>= 0,
  37150. e < 0 || e + 4 > this.buffer.byteLength)
  37151. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37152. }
  37153. var i = 0;
  37154. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37155. i |= this.view[e + 1] << 8,
  37156. i |= this.view[e],
  37157. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37158. i |= this.view[e + 2] << 8,
  37159. i |= this.view[e + 3],
  37160. i += this.view[e] << 24 >>> 0),
  37161. t && (this.offset += 4),
  37162. i
  37163. }
  37164. ,
  37165. a.readUInt32 = a.readUint32,
  37166. e && (a.writeInt64 = function(t, i) {
  37167. var n = "undefined" == typeof i;
  37168. if (n && (i = this.offset),
  37169. !this.noAssert) {
  37170. if ("number" == typeof t)
  37171. t = e.fromNumber(t);
  37172. else if ("string" == typeof t)
  37173. t = e.fromString(t);
  37174. else if (!(t && t instanceof e))
  37175. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37176. if ("number" != typeof i || i % 1 !== 0)
  37177. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37178. if (i >>>= 0,
  37179. i < 0 || i + 0 > this.buffer.byteLength)
  37180. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37181. }
  37182. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37183. i += 8;
  37184. var r = this.buffer.byteLength;
  37185. i > r && this.resize((r *= 2) > i ? r : i),
  37186. i -= 8;
  37187. var o = t.low
  37188. , a = t.high;
  37189. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37190. this.view[i + 2] = o >>> 16 & 255,
  37191. this.view[i + 1] = o >>> 8 & 255,
  37192. this.view[i] = 255 & o,
  37193. i += 4,
  37194. this.view[i + 3] = a >>> 24 & 255,
  37195. this.view[i + 2] = a >>> 16 & 255,
  37196. this.view[i + 1] = a >>> 8 & 255,
  37197. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37198. this.view[i + 1] = a >>> 16 & 255,
  37199. this.view[i + 2] = a >>> 8 & 255,
  37200. this.view[i + 3] = 255 & a,
  37201. i += 4,
  37202. this.view[i] = o >>> 24 & 255,
  37203. this.view[i + 1] = o >>> 16 & 255,
  37204. this.view[i + 2] = o >>> 8 & 255,
  37205. this.view[i + 3] = 255 & o),
  37206. n && (this.offset += 8),
  37207. this
  37208. }
  37209. ,
  37210. a.writeLong = a.writeInt64,
  37211. a.readInt64 = function(t) {
  37212. var i = "undefined" == typeof t;
  37213. if (i && (t = this.offset),
  37214. !this.noAssert) {
  37215. if ("number" != typeof t || t % 1 !== 0)
  37216. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37217. if (t >>>= 0,
  37218. t < 0 || t + 8 > this.buffer.byteLength)
  37219. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37220. }
  37221. var n = 0
  37222. , r = 0;
  37223. this.littleEndian ? (n = this.view[t + 2] << 16,
  37224. n |= this.view[t + 1] << 8,
  37225. n |= this.view[t],
  37226. n += this.view[t + 3] << 24 >>> 0,
  37227. t += 4,
  37228. r = this.view[t + 2] << 16,
  37229. r |= this.view[t + 1] << 8,
  37230. r |= this.view[t],
  37231. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37232. r |= this.view[t + 2] << 8,
  37233. r |= this.view[t + 3],
  37234. r += this.view[t] << 24 >>> 0,
  37235. t += 4,
  37236. n = this.view[t + 1] << 16,
  37237. n |= this.view[t + 2] << 8,
  37238. n |= this.view[t + 3],
  37239. n += this.view[t] << 24 >>> 0);
  37240. var o = new e(n,r,!1);
  37241. return i && (this.offset += 8),
  37242. o
  37243. }
  37244. ,
  37245. a.readLong = a.readInt64,
  37246. a.writeUint64 = function(t, i) {
  37247. var n = "undefined" == typeof i;
  37248. if (n && (i = this.offset),
  37249. !this.noAssert) {
  37250. if ("number" == typeof t)
  37251. t = e.fromNumber(t);
  37252. else if ("string" == typeof t)
  37253. t = e.fromString(t);
  37254. else if (!(t && t instanceof e))
  37255. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37256. if ("number" != typeof i || i % 1 !== 0)
  37257. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37258. if (i >>>= 0,
  37259. i < 0 || i + 0 > this.buffer.byteLength)
  37260. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37261. }
  37262. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37263. i += 8;
  37264. var r = this.buffer.byteLength;
  37265. i > r && this.resize((r *= 2) > i ? r : i),
  37266. i -= 8;
  37267. var o = t.low
  37268. , a = t.high;
  37269. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37270. this.view[i + 2] = o >>> 16 & 255,
  37271. this.view[i + 1] = o >>> 8 & 255,
  37272. this.view[i] = 255 & o,
  37273. i += 4,
  37274. this.view[i + 3] = a >>> 24 & 255,
  37275. this.view[i + 2] = a >>> 16 & 255,
  37276. this.view[i + 1] = a >>> 8 & 255,
  37277. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37278. this.view[i + 1] = a >>> 16 & 255,
  37279. this.view[i + 2] = a >>> 8 & 255,
  37280. this.view[i + 3] = 255 & a,
  37281. i += 4,
  37282. this.view[i] = o >>> 24 & 255,
  37283. this.view[i + 1] = o >>> 16 & 255,
  37284. this.view[i + 2] = o >>> 8 & 255,
  37285. this.view[i + 3] = 255 & o),
  37286. n && (this.offset += 8),
  37287. this
  37288. }
  37289. ,
  37290. a.writeUInt64 = a.writeUint64,
  37291. a.readUint64 = function(t) {
  37292. var i = "undefined" == typeof t;
  37293. if (i && (t = this.offset),
  37294. !this.noAssert) {
  37295. if ("number" != typeof t || t % 1 !== 0)
  37296. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37297. if (t >>>= 0,
  37298. t < 0 || t + 8 > this.buffer.byteLength)
  37299. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37300. }
  37301. var n = 0
  37302. , r = 0;
  37303. this.littleEndian ? (n = this.view[t + 2] << 16,
  37304. n |= this.view[t + 1] << 8,
  37305. n |= this.view[t],
  37306. n += this.view[t + 3] << 24 >>> 0,
  37307. t += 4,
  37308. r = this.view[t + 2] << 16,
  37309. r |= this.view[t + 1] << 8,
  37310. r |= this.view[t],
  37311. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37312. r |= this.view[t + 2] << 8,
  37313. r |= this.view[t + 3],
  37314. r += this.view[t] << 24 >>> 0,
  37315. t += 4,
  37316. n = this.view[t + 1] << 16,
  37317. n |= this.view[t + 2] << 8,
  37318. n |= this.view[t + 3],
  37319. n += this.view[t] << 24 >>> 0);
  37320. var o = new e(n,r,!0);
  37321. return i && (this.offset += 8),
  37322. o
  37323. }
  37324. ,
  37325. a.readUInt64 = a.readUint64),
  37326. a.writeFloat32 = function(e, t) {
  37327. var i = "undefined" == typeof t;
  37328. if (i && (t = this.offset),
  37329. !this.noAssert) {
  37330. if ("number" != typeof e)
  37331. throw TypeError("Illegal value: " + e + " (not a number)");
  37332. if ("number" != typeof t || t % 1 !== 0)
  37333. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37334. if (t >>>= 0,
  37335. t < 0 || t + 0 > this.buffer.byteLength)
  37336. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37337. }
  37338. t += 4;
  37339. var n = this.buffer.byteLength;
  37340. return t > n && this.resize((n *= 2) > t ? n : t),
  37341. t -= 4,
  37342. r(this.view, e, t, this.littleEndian, 23, 4),
  37343. i && (this.offset += 4),
  37344. this
  37345. }
  37346. ,
  37347. a.writeFloat = a.writeFloat32,
  37348. a.readFloat32 = function(e) {
  37349. var t = "undefined" == typeof e;
  37350. if (t && (e = this.offset),
  37351. !this.noAssert) {
  37352. if ("number" != typeof e || e % 1 !== 0)
  37353. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37354. if (e >>>= 0,
  37355. e < 0 || e + 4 > this.buffer.byteLength)
  37356. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37357. }
  37358. var i = n(this.view, e, this.littleEndian, 23, 4);
  37359. return t && (this.offset += 4),
  37360. i
  37361. }
  37362. ,
  37363. a.readFloat = a.readFloat32,
  37364. a.writeFloat64 = function(e, t) {
  37365. var i = "undefined" == typeof t;
  37366. if (i && (t = this.offset),
  37367. !this.noAssert) {
  37368. if ("number" != typeof e)
  37369. throw TypeError("Illegal value: " + e + " (not a number)");
  37370. if ("number" != typeof t || t % 1 !== 0)
  37371. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37372. if (t >>>= 0,
  37373. t < 0 || t + 0 > this.buffer.byteLength)
  37374. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37375. }
  37376. t += 8;
  37377. var n = this.buffer.byteLength;
  37378. return t > n && this.resize((n *= 2) > t ? n : t),
  37379. t -= 8,
  37380. r(this.view, e, t, this.littleEndian, 52, 8),
  37381. i && (this.offset += 8),
  37382. this
  37383. }
  37384. ,
  37385. a.writeDouble = a.writeFloat64,
  37386. a.readFloat64 = function(e) {
  37387. var t = "undefined" == typeof e;
  37388. if (t && (e = this.offset),
  37389. !this.noAssert) {
  37390. if ("number" != typeof e || e % 1 !== 0)
  37391. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37392. if (e >>>= 0,
  37393. e < 0 || e + 8 > this.buffer.byteLength)
  37394. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37395. }
  37396. var i = n(this.view, e, this.littleEndian, 52, 8);
  37397. return t && (this.offset += 8),
  37398. i
  37399. }
  37400. ,
  37401. a.readDouble = a.readFloat64,
  37402. o.MAX_VARINT32_BYTES = 5,
  37403. o.calculateVarint32 = function(e) {
  37404. return e >>>= 0,
  37405. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37406. }
  37407. ,
  37408. o.zigZagEncode32 = function(e) {
  37409. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37410. }
  37411. ,
  37412. o.zigZagDecode32 = function(e) {
  37413. return e >>> 1 ^ -(1 & e) | 0
  37414. }
  37415. ,
  37416. a.writeVarint32 = function(e, t) {
  37417. var i = "undefined" == typeof t;
  37418. if (i && (t = this.offset),
  37419. !this.noAssert) {
  37420. if ("number" != typeof e || e % 1 !== 0)
  37421. throw TypeError("Illegal value: " + e + " (not an integer)");
  37422. if (e |= 0,
  37423. "number" != typeof t || t % 1 !== 0)
  37424. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37425. if (t >>>= 0,
  37426. t < 0 || t + 0 > this.buffer.byteLength)
  37427. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37428. }
  37429. var n, r = o.calculateVarint32(e);
  37430. t += r;
  37431. var a = this.buffer.byteLength;
  37432. for (t > a && this.resize((a *= 2) > t ? a : t),
  37433. t -= r,
  37434. e >>>= 0; e >= 128; )
  37435. n = 127 & e | 128,
  37436. this.view[t++] = n,
  37437. e >>>= 7;
  37438. return this.view[t++] = e,
  37439. i ? (this.offset = t,
  37440. this) : r
  37441. }
  37442. ,
  37443. a.writeVarint32ZigZag = function(e, t) {
  37444. return this.writeVarint32(o.zigZagEncode32(e), t)
  37445. }
  37446. ,
  37447. a.readVarint32 = function(e) {
  37448. var t = "undefined" == typeof e;
  37449. if (t && (e = this.offset),
  37450. !this.noAssert) {
  37451. if ("number" != typeof e || e % 1 !== 0)
  37452. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37453. if (e >>>= 0,
  37454. e < 0 || e + 1 > this.buffer.byteLength)
  37455. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37456. }
  37457. var i, n = 0, r = 0;
  37458. do {
  37459. if (!this.noAssert && e > this.limit) {
  37460. var o = Error("Truncated");
  37461. throw o.truncated = !0,
  37462. o
  37463. }
  37464. i = this.view[e++],
  37465. n < 5 && (r |= (127 & i) << 7 * n),
  37466. ++n
  37467. } while (0 !== (128 & i));return r |= 0,
  37468. t ? (this.offset = e,
  37469. r) : {
  37470. value: r,
  37471. length: n
  37472. }
  37473. }
  37474. ,
  37475. a.readVarint32ZigZag = function(e) {
  37476. var t = this.readVarint32(e);
  37477. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37478. t
  37479. }
  37480. ,
  37481. e && (o.MAX_VARINT64_BYTES = 10,
  37482. o.calculateVarint64 = function(t) {
  37483. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37484. var i = t.toInt() >>> 0
  37485. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37486. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37487. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37488. }
  37489. ,
  37490. o.zigZagEncode64 = function(t) {
  37491. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37492. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37493. }
  37494. ,
  37495. o.zigZagDecode64 = function(t) {
  37496. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37497. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37498. }
  37499. ,
  37500. a.writeVarint64 = function(t, i) {
  37501. var n = "undefined" == typeof i;
  37502. if (n && (i = this.offset),
  37503. !this.noAssert) {
  37504. if ("number" == typeof t)
  37505. t = e.fromNumber(t);
  37506. else if ("string" == typeof t)
  37507. t = e.fromString(t);
  37508. else if (!(t && t instanceof e))
  37509. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37510. if ("number" != typeof i || i % 1 !== 0)
  37511. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37512. if (i >>>= 0,
  37513. i < 0 || i + 0 > this.buffer.byteLength)
  37514. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37515. }
  37516. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37517. var r = o.calculateVarint64(t)
  37518. , a = t.toInt() >>> 0
  37519. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37520. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37521. i += r;
  37522. var c = this.buffer.byteLength;
  37523. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37524. i -= r,
  37525. r) {
  37526. case 10:
  37527. this.view[i + 9] = l >>> 7 & 1;
  37528. case 9:
  37529. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37530. case 8:
  37531. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37532. case 7:
  37533. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37534. case 6:
  37535. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37536. case 5:
  37537. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37538. case 4:
  37539. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37540. case 3:
  37541. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37542. case 2:
  37543. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37544. case 1:
  37545. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37546. }
  37547. return n ? (this.offset += r,
  37548. this) : r
  37549. }
  37550. ,
  37551. a.writeVarint64ZigZag = function(e, t) {
  37552. return this.writeVarint64(o.zigZagEncode64(e), t)
  37553. }
  37554. ,
  37555. a.readVarint64 = function(t) {
  37556. var i = "undefined" == typeof t;
  37557. if (i && (t = this.offset),
  37558. !this.noAssert) {
  37559. if ("number" != typeof t || t % 1 !== 0)
  37560. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37561. if (t >>>= 0,
  37562. t < 0 || t + 1 > this.buffer.byteLength)
  37563. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37564. }
  37565. var n = t
  37566. , r = 0
  37567. , o = 0
  37568. , a = 0
  37569. , s = 0;
  37570. if (s = this.view[t++],
  37571. r = 127 & s,
  37572. 128 & s && (s = this.view[t++],
  37573. r |= (127 & s) << 7,
  37574. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37575. r |= (127 & s) << 14,
  37576. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37577. r |= (127 & s) << 21,
  37578. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37579. o = 127 & s,
  37580. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37581. o |= (127 & s) << 7,
  37582. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37583. o |= (127 & s) << 14,
  37584. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37585. o |= (127 & s) << 21,
  37586. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37587. a = 127 & s,
  37588. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37589. a |= (127 & s) << 7,
  37590. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37591. throw Error("Buffer overrun");
  37592. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37593. return i ? (this.offset = t,
  37594. l) : {
  37595. value: l,
  37596. length: t - n
  37597. }
  37598. }
  37599. ,
  37600. a.readVarint64ZigZag = function(t) {
  37601. var i = this.readVarint64(t);
  37602. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37603. i
  37604. }
  37605. ),
  37606. a.writeCString = function(e, i) {
  37607. var n = "undefined" == typeof i;
  37608. n && (i = this.offset);
  37609. var r, o = e.length;
  37610. if (!this.noAssert) {
  37611. if ("string" != typeof e)
  37612. throw TypeError("Illegal str: Not a string");
  37613. for (r = 0; r < o; ++r)
  37614. if (0 === e.charCodeAt(r))
  37615. throw RangeError("Illegal str: Contains NULL-characters");
  37616. if ("number" != typeof i || i % 1 !== 0)
  37617. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37618. if (i >>>= 0,
  37619. i < 0 || i + 0 > this.buffer.byteLength)
  37620. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37621. }
  37622. o = h.calculateUTF16asUTF8(t(e))[1],
  37623. i += o + 1;
  37624. var a = this.buffer.byteLength;
  37625. return i > a && this.resize((a *= 2) > i ? a : i),
  37626. i -= o + 1,
  37627. h.encodeUTF16toUTF8(t(e), function(e) {
  37628. this.view[i++] = e
  37629. }
  37630. .bind(this)),
  37631. this.view[i++] = 0,
  37632. n ? (this.offset = i,
  37633. this) : o
  37634. }
  37635. ,
  37636. a.readCString = function(e) {
  37637. var t = "undefined" == typeof e;
  37638. if (t && (e = this.offset),
  37639. !this.noAssert) {
  37640. if ("number" != typeof e || e % 1 !== 0)
  37641. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37642. if (e >>>= 0,
  37643. e < 0 || e + 1 > this.buffer.byteLength)
  37644. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37645. }
  37646. var n, r = e, o = -1;
  37647. return h.decodeUTF8toUTF16(function() {
  37648. if (0 === o)
  37649. return null;
  37650. if (e >= this.limit)
  37651. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37652. return o = this.view[e++],
  37653. 0 === o ? null : o
  37654. }
  37655. .bind(this), n = i(), !0),
  37656. t ? (this.offset = e,
  37657. n()) : {
  37658. string: n(),
  37659. length: e - r
  37660. }
  37661. }
  37662. ,
  37663. a.writeIString = function(e, i) {
  37664. var n = "undefined" == typeof i;
  37665. if (n && (i = this.offset),
  37666. !this.noAssert) {
  37667. if ("string" != typeof e)
  37668. throw TypeError("Illegal str: Not a string");
  37669. if ("number" != typeof i || i % 1 !== 0)
  37670. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37671. if (i >>>= 0,
  37672. i < 0 || i + 0 > this.buffer.byteLength)
  37673. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37674. }
  37675. var r, o = i;
  37676. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37677. i += 4 + r;
  37678. var a = this.buffer.byteLength;
  37679. if (i > a && this.resize((a *= 2) > i ? a : i),
  37680. i -= 4 + r,
  37681. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37682. this.view[i + 2] = r >>> 16 & 255,
  37683. this.view[i + 1] = r >>> 8 & 255,
  37684. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37685. this.view[i + 1] = r >>> 16 & 255,
  37686. this.view[i + 2] = r >>> 8 & 255,
  37687. this.view[i + 3] = 255 & r),
  37688. i += 4,
  37689. h.encodeUTF16toUTF8(t(e), function(e) {
  37690. this.view[i++] = e
  37691. }
  37692. .bind(this)),
  37693. i !== o + 4 + r)
  37694. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37695. return n ? (this.offset = i,
  37696. this) : i - o
  37697. }
  37698. ,
  37699. a.readIString = function(e) {
  37700. var t = "undefined" == typeof e;
  37701. if (t && (e = this.offset),
  37702. !this.noAssert) {
  37703. if ("number" != typeof e || e % 1 !== 0)
  37704. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37705. if (e >>>= 0,
  37706. e < 0 || e + 4 > this.buffer.byteLength)
  37707. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37708. }
  37709. var i = e
  37710. , n = this.readUint32(e)
  37711. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37712. return e += r.length,
  37713. t ? (this.offset = e,
  37714. r.string) : {
  37715. string: r.string,
  37716. length: e - i
  37717. }
  37718. }
  37719. ,
  37720. o.METRICS_CHARS = "c",
  37721. o.METRICS_BYTES = "b",
  37722. a.writeUTF8String = function(e, i) {
  37723. var n = "undefined" == typeof i;
  37724. if (n && (i = this.offset),
  37725. !this.noAssert) {
  37726. if ("number" != typeof i || i % 1 !== 0)
  37727. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37728. if (i >>>= 0,
  37729. i < 0 || i + 0 > this.buffer.byteLength)
  37730. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37731. }
  37732. var r, o = i;
  37733. r = h.calculateUTF16asUTF8(t(e))[1],
  37734. i += r;
  37735. var a = this.buffer.byteLength;
  37736. return i > a && this.resize((a *= 2) > i ? a : i),
  37737. i -= r,
  37738. h.encodeUTF16toUTF8(t(e), function(e) {
  37739. this.view[i++] = e
  37740. }
  37741. .bind(this)),
  37742. n ? (this.offset = i,
  37743. this) : i - o
  37744. }
  37745. ,
  37746. a.writeString = a.writeUTF8String,
  37747. o.calculateUTF8Chars = function(e) {
  37748. return h.calculateUTF16asUTF8(t(e))[0]
  37749. }
  37750. ,
  37751. o.calculateUTF8Bytes = function(e) {
  37752. return h.calculateUTF16asUTF8(t(e))[1]
  37753. }
  37754. ,
  37755. o.calculateString = o.calculateUTF8Bytes,
  37756. a.readUTF8String = function(e, t, n) {
  37757. "number" == typeof t && (n = t,
  37758. t = void 0);
  37759. var r = "undefined" == typeof n;
  37760. if (r && (n = this.offset),
  37761. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37762. !this.noAssert) {
  37763. if ("number" != typeof e || e % 1 !== 0)
  37764. throw TypeError("Illegal length: " + e + " (not an integer)");
  37765. if (e |= 0,
  37766. "number" != typeof n || n % 1 !== 0)
  37767. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37768. if (n >>>= 0,
  37769. n < 0 || n + 0 > this.buffer.byteLength)
  37770. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37771. }
  37772. var a, s = 0, l = n;
  37773. if (t === o.METRICS_CHARS) {
  37774. if (a = i(),
  37775. h.decodeUTF8(function() {
  37776. return s < e && n < this.limit ? this.view[n++] : null
  37777. }
  37778. .bind(this), function(e) {
  37779. ++s,
  37780. h.UTF8toUTF16(e, a)
  37781. }),
  37782. s !== e)
  37783. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37784. return r ? (this.offset = n,
  37785. a()) : {
  37786. string: a(),
  37787. length: n - l
  37788. }
  37789. }
  37790. if (t === o.METRICS_BYTES) {
  37791. if (!this.noAssert) {
  37792. if ("number" != typeof n || n % 1 !== 0)
  37793. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37794. if (n >>>= 0,
  37795. n < 0 || n + e > this.buffer.byteLength)
  37796. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37797. }
  37798. var c = n + e;
  37799. if (h.decodeUTF8toUTF16(function() {
  37800. return n < c ? this.view[n++] : null
  37801. }
  37802. .bind(this), a = i(), this.noAssert),
  37803. n !== c)
  37804. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37805. return r ? (this.offset = n,
  37806. a()) : {
  37807. string: a(),
  37808. length: n - l
  37809. }
  37810. }
  37811. throw TypeError("Unsupported metrics: " + t)
  37812. }
  37813. ,
  37814. a.readString = a.readUTF8String,
  37815. a.writeVString = function(e, i) {
  37816. var n = "undefined" == typeof i;
  37817. if (n && (i = this.offset),
  37818. !this.noAssert) {
  37819. if ("string" != typeof e)
  37820. throw TypeError("Illegal str: Not a string");
  37821. if ("number" != typeof i || i % 1 !== 0)
  37822. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37823. if (i >>>= 0,
  37824. i < 0 || i + 0 > this.buffer.byteLength)
  37825. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37826. }
  37827. var r, a, s = i;
  37828. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37829. a = o.calculateVarint32(r),
  37830. i += a + r;
  37831. var l = this.buffer.byteLength;
  37832. if (i > l && this.resize((l *= 2) > i ? l : i),
  37833. i -= a + r,
  37834. i += this.writeVarint32(r, i),
  37835. h.encodeUTF16toUTF8(t(e), function(e) {
  37836. this.view[i++] = e
  37837. }
  37838. .bind(this)),
  37839. i !== s + r + a)
  37840. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37841. return n ? (this.offset = i,
  37842. this) : i - s
  37843. }
  37844. ,
  37845. a.readVString = function(e) {
  37846. var t = "undefined" == typeof e;
  37847. if (t && (e = this.offset),
  37848. !this.noAssert) {
  37849. if ("number" != typeof e || e % 1 !== 0)
  37850. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37851. if (e >>>= 0,
  37852. e < 0 || e + 1 > this.buffer.byteLength)
  37853. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37854. }
  37855. var i = e
  37856. , n = this.readVarint32(e)
  37857. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37858. return e += r.length,
  37859. t ? (this.offset = e,
  37860. r.string) : {
  37861. string: r.string,
  37862. length: e - i
  37863. }
  37864. }
  37865. ,
  37866. a.append = function(e, t, i) {
  37867. "number" != typeof t && "string" == typeof t || (i = t,
  37868. t = void 0);
  37869. var n = "undefined" == typeof i;
  37870. if (n && (i = this.offset),
  37871. !this.noAssert) {
  37872. if ("number" != typeof i || i % 1 !== 0)
  37873. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37874. if (i >>>= 0,
  37875. i < 0 || i + 0 > this.buffer.byteLength)
  37876. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37877. }
  37878. e instanceof o || (e = o.wrap(e, t));
  37879. var r = e.limit - e.offset;
  37880. if (r <= 0)
  37881. return this;
  37882. i += r;
  37883. var a = this.buffer.byteLength;
  37884. return i > a && this.resize((a *= 2) > i ? a : i),
  37885. i -= r,
  37886. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37887. e.offset += r,
  37888. n && (this.offset += r),
  37889. this
  37890. }
  37891. ,
  37892. a.appendTo = function(e, t) {
  37893. return e.append(this, t),
  37894. this
  37895. }
  37896. ,
  37897. a.assert = function(e) {
  37898. return this.noAssert = !e,
  37899. this
  37900. }
  37901. ,
  37902. a.capacity = function() {
  37903. return this.buffer.byteLength
  37904. }
  37905. ,
  37906. a.clear = function() {
  37907. return this.offset = 0,
  37908. this.limit = this.buffer.byteLength,
  37909. this.markedOffset = -1,
  37910. this
  37911. }
  37912. ,
  37913. a.clone = function(e) {
  37914. var t = new o(0,this.littleEndian,this.noAssert);
  37915. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37916. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37917. t.view = this.view),
  37918. t.offset = this.offset,
  37919. t.markedOffset = this.markedOffset,
  37920. t.limit = this.limit,
  37921. t
  37922. }
  37923. ,
  37924. a.compact = function(e, t) {
  37925. if ("undefined" == typeof e && (e = this.offset),
  37926. "undefined" == typeof t && (t = this.limit),
  37927. !this.noAssert) {
  37928. if ("number" != typeof e || e % 1 !== 0)
  37929. throw TypeError("Illegal begin: Not an integer");
  37930. if (e >>>= 0,
  37931. "number" != typeof t || t % 1 !== 0)
  37932. throw TypeError("Illegal end: Not an integer");
  37933. if (t >>>= 0,
  37934. e < 0 || e > t || t > this.buffer.byteLength)
  37935. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37936. }
  37937. if (0 === e && t === this.buffer.byteLength)
  37938. return this;
  37939. var i = t - e;
  37940. if (0 === i)
  37941. return this.buffer = s,
  37942. this.view = null,
  37943. this.markedOffset >= 0 && (this.markedOffset -= e),
  37944. this.offset = 0,
  37945. this.limit = 0,
  37946. this;
  37947. var n = new ArrayBuffer(i)
  37948. , r = new Uint8Array(n);
  37949. return r.set(this.view.subarray(e, t)),
  37950. this.buffer = n,
  37951. this.view = r,
  37952. this.markedOffset >= 0 && (this.markedOffset -= e),
  37953. this.offset = 0,
  37954. this.limit = i,
  37955. this
  37956. }
  37957. ,
  37958. a.copy = function(e, t) {
  37959. if ("undefined" == typeof e && (e = this.offset),
  37960. "undefined" == typeof t && (t = this.limit),
  37961. !this.noAssert) {
  37962. if ("number" != typeof e || e % 1 !== 0)
  37963. throw TypeError("Illegal begin: Not an integer");
  37964. if (e >>>= 0,
  37965. "number" != typeof t || t % 1 !== 0)
  37966. throw TypeError("Illegal end: Not an integer");
  37967. if (t >>>= 0,
  37968. e < 0 || e > t || t > this.buffer.byteLength)
  37969. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37970. }
  37971. if (e === t)
  37972. return new o(0,this.littleEndian,this.noAssert);
  37973. var i = t - e
  37974. , n = new o(i,this.littleEndian,this.noAssert);
  37975. return n.offset = 0,
  37976. n.limit = i,
  37977. n.markedOffset >= 0 && (n.markedOffset -= e),
  37978. this.copyTo(n, 0, e, t),
  37979. n
  37980. }
  37981. ,
  37982. a.copyTo = function(e, t, i, n) {
  37983. var r, a;
  37984. if (!this.noAssert && !o.isByteBuffer(e))
  37985. throw TypeError("Illegal target: Not a ByteBuffer");
  37986. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37987. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37988. n = "undefined" == typeof n ? this.limit : 0 | n,
  37989. t < 0 || t > e.buffer.byteLength)
  37990. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37991. if (i < 0 || n > this.buffer.byteLength)
  37992. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37993. var s = n - i;
  37994. return 0 === s ? e : (e.ensureCapacity(t + s),
  37995. e.view.set(this.view.subarray(i, n), t),
  37996. r && (this.offset += s),
  37997. a && (e.offset += s),
  37998. this)
  37999. }
  38000. ,
  38001. a.ensureCapacity = function(e) {
  38002. var t = this.buffer.byteLength;
  38003. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38004. }
  38005. ,
  38006. a.fill = function(e, t, i) {
  38007. var n = "undefined" == typeof t;
  38008. if (n && (t = this.offset),
  38009. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38010. "undefined" == typeof t && (t = this.offset),
  38011. "undefined" == typeof i && (i = this.limit),
  38012. !this.noAssert) {
  38013. if ("number" != typeof e || e % 1 !== 0)
  38014. throw TypeError("Illegal value: " + e + " (not an integer)");
  38015. if (e |= 0,
  38016. "number" != typeof t || t % 1 !== 0)
  38017. throw TypeError("Illegal begin: Not an integer");
  38018. if (t >>>= 0,
  38019. "number" != typeof i || i % 1 !== 0)
  38020. throw TypeError("Illegal end: Not an integer");
  38021. if (i >>>= 0,
  38022. t < 0 || t > i || i > this.buffer.byteLength)
  38023. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38024. }
  38025. if (t >= i)
  38026. return this;
  38027. for (; t < i; )
  38028. this.view[t++] = e;
  38029. return n && (this.offset = t),
  38030. this
  38031. }
  38032. ,
  38033. a.flip = function() {
  38034. return this.limit = this.offset,
  38035. this.offset = 0,
  38036. this
  38037. }
  38038. ,
  38039. a.mark = function(e) {
  38040. if (e = "undefined" == typeof e ? this.offset : e,
  38041. !this.noAssert) {
  38042. if ("number" != typeof e || e % 1 !== 0)
  38043. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38044. if (e >>>= 0,
  38045. e < 0 || e + 0 > this.buffer.byteLength)
  38046. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38047. }
  38048. return this.markedOffset = e,
  38049. this
  38050. }
  38051. ,
  38052. a.order = function(e) {
  38053. if (!this.noAssert && "boolean" != typeof e)
  38054. throw TypeError("Illegal littleEndian: Not a boolean");
  38055. return this.littleEndian = !!e,
  38056. this
  38057. }
  38058. ,
  38059. a.LE = function(e) {
  38060. return this.littleEndian = "undefined" == typeof e || !!e,
  38061. this
  38062. }
  38063. ,
  38064. a.BE = function(e) {
  38065. return this.littleEndian = "undefined" != typeof e && !e,
  38066. this
  38067. }
  38068. ,
  38069. a.prepend = function(e, t, i) {
  38070. "number" != typeof t && "string" == typeof t || (i = t,
  38071. t = void 0);
  38072. var n = "undefined" == typeof i;
  38073. if (n && (i = this.offset),
  38074. !this.noAssert) {
  38075. if ("number" != typeof i || i % 1 !== 0)
  38076. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38077. if (i >>>= 0,
  38078. i < 0 || i + 0 > this.buffer.byteLength)
  38079. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38080. }
  38081. e instanceof o || (e = o.wrap(e, t));
  38082. var r = e.limit - e.offset;
  38083. if (r <= 0)
  38084. return this;
  38085. var a = r - i;
  38086. if (a > 0) {
  38087. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38088. , l = new Uint8Array(s);
  38089. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38090. this.buffer = s,
  38091. this.view = l,
  38092. this.offset += a,
  38093. this.markedOffset >= 0 && (this.markedOffset += a),
  38094. this.limit += a,
  38095. i += a
  38096. } else {
  38097. new Uint8Array(this.buffer)
  38098. }
  38099. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38100. e.offset = e.limit,
  38101. n && (this.offset -= r),
  38102. this
  38103. }
  38104. ,
  38105. a.prependTo = function(e, t) {
  38106. return e.prepend(this, t),
  38107. this
  38108. }
  38109. ,
  38110. a.printDebug = function(e) {
  38111. "function" != typeof e && (e = console.log.bind(console)),
  38112. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38113. }
  38114. ,
  38115. a.remaining = function() {
  38116. return this.limit - this.offset
  38117. }
  38118. ,
  38119. a.reset = function() {
  38120. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38121. this.markedOffset = -1) : this.offset = 0,
  38122. this
  38123. }
  38124. ,
  38125. a.resize = function(e) {
  38126. if (!this.noAssert) {
  38127. if ("number" != typeof e || e % 1 !== 0)
  38128. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38129. if (e |= 0,
  38130. e < 0)
  38131. throw RangeError("Illegal capacity: 0 <= " + e)
  38132. }
  38133. if (this.buffer.byteLength < e) {
  38134. var t = new ArrayBuffer(e)
  38135. , i = new Uint8Array(t);
  38136. i.set(this.view),
  38137. this.buffer = t,
  38138. this.view = i
  38139. }
  38140. return this
  38141. }
  38142. ,
  38143. a.reverse = function(e, t) {
  38144. if ("undefined" == typeof e && (e = this.offset),
  38145. "undefined" == typeof t && (t = this.limit),
  38146. !this.noAssert) {
  38147. if ("number" != typeof e || e % 1 !== 0)
  38148. throw TypeError("Illegal begin: Not an integer");
  38149. if (e >>>= 0,
  38150. "number" != typeof t || t % 1 !== 0)
  38151. throw TypeError("Illegal end: Not an integer");
  38152. if (t >>>= 0,
  38153. e < 0 || e > t || t > this.buffer.byteLength)
  38154. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38155. }
  38156. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38157. this)
  38158. }
  38159. ,
  38160. a.skip = function(e) {
  38161. if (!this.noAssert) {
  38162. if ("number" != typeof e || e % 1 !== 0)
  38163. throw TypeError("Illegal length: " + e + " (not an integer)");
  38164. e |= 0
  38165. }
  38166. var t = this.offset + e;
  38167. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38168. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38169. return this.offset = t,
  38170. this
  38171. }
  38172. ,
  38173. a.slice = function(e, t) {
  38174. if ("undefined" == typeof e && (e = this.offset),
  38175. "undefined" == typeof t && (t = this.limit),
  38176. !this.noAssert) {
  38177. if ("number" != typeof e || e % 1 !== 0)
  38178. throw TypeError("Illegal begin: Not an integer");
  38179. if (e >>>= 0,
  38180. "number" != typeof t || t % 1 !== 0)
  38181. throw TypeError("Illegal end: Not an integer");
  38182. if (t >>>= 0,
  38183. e < 0 || e > t || t > this.buffer.byteLength)
  38184. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38185. }
  38186. var i = this.clone();
  38187. return i.offset = e,
  38188. i.limit = t,
  38189. i
  38190. }
  38191. ,
  38192. a.toBuffer = function(e) {
  38193. var t = this.offset
  38194. , i = this.limit;
  38195. if (!this.noAssert) {
  38196. if ("number" != typeof t || t % 1 !== 0)
  38197. throw TypeError("Illegal offset: Not an integer");
  38198. if (t >>>= 0,
  38199. "number" != typeof i || i % 1 !== 0)
  38200. throw TypeError("Illegal limit: Not an integer");
  38201. if (i >>>= 0,
  38202. t < 0 || t > i || i > this.buffer.byteLength)
  38203. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38204. }
  38205. if (!e && 0 === t && i === this.buffer.byteLength)
  38206. return this.buffer;
  38207. if (t === i)
  38208. return s;
  38209. var n = new ArrayBuffer(i - t);
  38210. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38211. n
  38212. }
  38213. ,
  38214. a.toArrayBuffer = a.toBuffer,
  38215. a.toString = function(e, t, i) {
  38216. if ("undefined" == typeof e)
  38217. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38218. switch ("number" == typeof e && (e = "utf8",
  38219. t = e,
  38220. i = t),
  38221. e) {
  38222. case "utf8":
  38223. return this.toUTF8(t, i);
  38224. case "base64":
  38225. return this.toBase64(t, i);
  38226. case "hex":
  38227. return this.toHex(t, i);
  38228. case "binary":
  38229. return this.toBinary(t, i);
  38230. case "debug":
  38231. return this.toDebug();
  38232. case "columns":
  38233. return this.toColumns();
  38234. default:
  38235. throw Error("Unsupported encoding: " + e)
  38236. }
  38237. }
  38238. ;
  38239. var c = function() {
  38240. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38241. i[t[n]] = n;
  38242. return e.encode = function(e, i) {
  38243. for (var n, r; null !== (n = e()); )
  38244. i(t[n >> 2 & 63]),
  38245. r = (3 & n) << 4,
  38246. null !== (n = e()) ? (r |= n >> 4 & 15,
  38247. i(t[63 & (r | n >> 4 & 15)]),
  38248. r = (15 & n) << 2,
  38249. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38250. i(t[63 & n])) : (i(t[63 & r]),
  38251. i(61))) : (i(t[63 & r]),
  38252. i(61),
  38253. i(61))
  38254. }
  38255. ,
  38256. e.decode = function(e, t) {
  38257. function n(e) {
  38258. throw Error("Illegal character code: " + e)
  38259. }
  38260. for (var r, o, a; null !== (r = e()); )
  38261. if (o = i[r],
  38262. "undefined" == typeof o && n(r),
  38263. null !== (r = e()) && (a = i[r],
  38264. "undefined" == typeof a && n(r),
  38265. t(o << 2 >>> 0 | (48 & a) >> 4),
  38266. null !== (r = e()))) {
  38267. if (o = i[r],
  38268. "undefined" == typeof o) {
  38269. if (61 === r)
  38270. break;
  38271. n(r)
  38272. }
  38273. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38274. null !== (r = e())) {
  38275. if (a = i[r],
  38276. "undefined" == typeof a) {
  38277. if (61 === r)
  38278. break;
  38279. n(r)
  38280. }
  38281. t((3 & o) << 6 >>> 0 | a)
  38282. }
  38283. }
  38284. }
  38285. ,
  38286. e.test = function(e) {
  38287. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38288. }
  38289. ,
  38290. e
  38291. }();
  38292. a.toBase64 = function(e, t) {
  38293. if ("undefined" == typeof e && (e = this.offset),
  38294. "undefined" == typeof t && (t = this.limit),
  38295. e |= 0,
  38296. t |= 0,
  38297. e < 0 || t > this.capacity || e > t)
  38298. throw RangeError("begin, end");
  38299. var n;
  38300. return c.encode(function() {
  38301. return e < t ? this.view[e++] : null
  38302. }
  38303. .bind(this), n = i()),
  38304. n()
  38305. }
  38306. ,
  38307. o.fromBase64 = function(e, i) {
  38308. if ("string" != typeof e)
  38309. throw TypeError("str");
  38310. var n = new o(e.length / 4 * 3,i)
  38311. , r = 0;
  38312. return c.decode(t(e), function(e) {
  38313. n.view[r++] = e
  38314. }),
  38315. n.limit = r,
  38316. n
  38317. }
  38318. ,
  38319. o.btoa = function(e) {
  38320. return o.fromBinary(e).toBase64()
  38321. }
  38322. ,
  38323. o.atob = function(e) {
  38324. return o.fromBase64(e).toBinary()
  38325. }
  38326. ,
  38327. a.toBinary = function(e, t) {
  38328. if ("undefined" == typeof e && (e = this.offset),
  38329. "undefined" == typeof t && (t = this.limit),
  38330. e |= 0,
  38331. t |= 0,
  38332. e < 0 || t > this.capacity() || e > t)
  38333. throw RangeError("begin, end");
  38334. if (e === t)
  38335. return "";
  38336. for (var i = [], n = []; e < t; )
  38337. i.push(this.view[e++]),
  38338. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38339. i = []);
  38340. return n.join("") + String.fromCharCode.apply(String, i)
  38341. }
  38342. ,
  38343. o.fromBinary = function(e, t) {
  38344. if ("string" != typeof e)
  38345. throw TypeError("str");
  38346. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38347. if (i = e.charCodeAt(n),
  38348. i > 255)
  38349. throw RangeError("illegal char code: " + i);
  38350. a.view[n++] = i
  38351. }
  38352. return a.limit = r,
  38353. a
  38354. }
  38355. ,
  38356. a.toDebug = function(e) {
  38357. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38358. if (i !== -1 && (t = this.view[i],
  38359. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38360. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38361. ++i,
  38362. e && i > 0 && i % 16 === 0 && i !== n) {
  38363. for (; r.length < 51; )
  38364. r += " ";
  38365. a += r + o + "\n",
  38366. r = o = ""
  38367. }
  38368. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38369. }
  38370. if (e && " " !== r) {
  38371. for (; r.length < 51; )
  38372. r += " ";
  38373. a += r + o + "\n"
  38374. }
  38375. return e ? a : r
  38376. }
  38377. ,
  38378. o.fromDebug = function(e, t, i) {
  38379. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38380. switch (n = e.charAt(l++)) {
  38381. case "!":
  38382. if (!i) {
  38383. if (u || d || p) {
  38384. f = !0;
  38385. break
  38386. }
  38387. u = d = p = !0
  38388. }
  38389. s.offset = s.markedOffset = s.limit = c,
  38390. h = !1;
  38391. break;
  38392. case "|":
  38393. if (!i) {
  38394. if (u || p) {
  38395. f = !0;
  38396. break
  38397. }
  38398. u = p = !0
  38399. }
  38400. s.offset = s.limit = c,
  38401. h = !1;
  38402. break;
  38403. case "[":
  38404. if (!i) {
  38405. if (u || d) {
  38406. f = !0;
  38407. break
  38408. }
  38409. u = d = !0
  38410. }
  38411. s.offset = s.markedOffset = c,
  38412. h = !1;
  38413. break;
  38414. case "<":
  38415. if (!i) {
  38416. if (u) {
  38417. f = !0;
  38418. break
  38419. }
  38420. u = !0
  38421. }
  38422. s.offset = c,
  38423. h = !1;
  38424. break;
  38425. case "]":
  38426. if (!i) {
  38427. if (p || d) {
  38428. f = !0;
  38429. break
  38430. }
  38431. p = d = !0
  38432. }
  38433. s.limit = s.markedOffset = c,
  38434. h = !1;
  38435. break;
  38436. case ">":
  38437. if (!i) {
  38438. if (p) {
  38439. f = !0;
  38440. break
  38441. }
  38442. p = !0
  38443. }
  38444. s.limit = c,
  38445. h = !1;
  38446. break;
  38447. case "'":
  38448. if (!i) {
  38449. if (d) {
  38450. f = !0;
  38451. break
  38452. }
  38453. d = !0
  38454. }
  38455. s.markedOffset = c,
  38456. h = !1;
  38457. break;
  38458. case " ":
  38459. h = !1;
  38460. break;
  38461. default:
  38462. if (!i && h) {
  38463. f = !0;
  38464. break
  38465. }
  38466. if (r = parseInt(n + e.charAt(l++), 16),
  38467. !i && (isNaN(r) || r < 0 || r > 255))
  38468. throw TypeError("Illegal str: Not a debug encoded string");
  38469. s.view[c++] = r,
  38470. h = !0
  38471. }
  38472. if (f)
  38473. throw TypeError("Illegal str: Invalid symbol at " + l)
  38474. }
  38475. if (!i) {
  38476. if (!u || !p)
  38477. throw TypeError("Illegal str: Missing offset or limit");
  38478. if (c < s.buffer.byteLength)
  38479. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38480. }
  38481. return s
  38482. }
  38483. ,
  38484. a.toHex = function(e, t) {
  38485. if (e = "undefined" == typeof e ? this.offset : e,
  38486. t = "undefined" == typeof t ? this.limit : t,
  38487. !this.noAssert) {
  38488. if ("number" != typeof e || e % 1 !== 0)
  38489. throw TypeError("Illegal begin: Not an integer");
  38490. if (e >>>= 0,
  38491. "number" != typeof t || t % 1 !== 0)
  38492. throw TypeError("Illegal end: Not an integer");
  38493. if (t >>>= 0,
  38494. e < 0 || e > t || t > this.buffer.byteLength)
  38495. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38496. }
  38497. for (var i, n = new Array(t - e); e < t; )
  38498. i = this.view[e++],
  38499. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38500. return n.join("")
  38501. }
  38502. ,
  38503. o.fromHex = function(e, t, i) {
  38504. if (!i) {
  38505. if ("string" != typeof e)
  38506. throw TypeError("Illegal str: Not a string");
  38507. if (e.length % 2 !== 0)
  38508. throw TypeError("Illegal str: Length not a multiple of 2")
  38509. }
  38510. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38511. if (n = parseInt(e.substring(s, s + 2), 16),
  38512. !i && (!isFinite(n) || n < 0 || n > 255))
  38513. throw TypeError("Illegal str: Contains non-hex characters");
  38514. a.view[l++] = n
  38515. }
  38516. return a.limit = l,
  38517. a
  38518. }
  38519. ;
  38520. var h = function() {
  38521. var e = {};
  38522. return e.MAX_CODEPOINT = 1114111,
  38523. e.encodeUTF8 = function(e, t) {
  38524. var i = null;
  38525. for ("number" == typeof e && (i = e,
  38526. e = function() {
  38527. return null
  38528. }
  38529. ); null !== i || null !== (i = e()); )
  38530. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38531. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38532. t(i >> 6 & 63 | 128),
  38533. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38534. t(i >> 12 & 63 | 128),
  38535. t(i >> 6 & 63 | 128),
  38536. t(63 & i | 128)),
  38537. i = null
  38538. }
  38539. ,
  38540. e.decodeUTF8 = function(e, t) {
  38541. for (var i, n, r, o, a = function(e) {
  38542. e = e.slice(0, e.indexOf(null));
  38543. var t = Error(e.toString());
  38544. throw t.name = "TruncatedError",
  38545. t.bytes = e,
  38546. t
  38547. }; null !== (i = e()); )
  38548. if (0 === (128 & i))
  38549. t(i);
  38550. else if (192 === (224 & i))
  38551. null === (n = e()) && a([i, n]),
  38552. t((31 & i) << 6 | 63 & n);
  38553. else if (224 === (240 & i))
  38554. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38555. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38556. else {
  38557. if (240 !== (248 & i))
  38558. throw RangeError("Illegal starting byte: " + i);
  38559. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38560. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38561. }
  38562. }
  38563. ,
  38564. e.UTF16toUTF8 = function(e, t) {
  38565. for (var i, n = null; ; ) {
  38566. if (null === (i = null !== n ? n : e()))
  38567. break;
  38568. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38569. n = null) : t(i)
  38570. }
  38571. null !== n && t(n)
  38572. }
  38573. ,
  38574. e.UTF8toUTF16 = function(e, t) {
  38575. var i = null;
  38576. for ("number" == typeof e && (i = e,
  38577. e = function() {
  38578. return null
  38579. }
  38580. ); null !== i || null !== (i = e()); )
  38581. i <= 65535 ? t(i) : (i -= 65536,
  38582. t((i >> 10) + 55296),
  38583. t(i % 1024 + 56320)),
  38584. i = null
  38585. }
  38586. ,
  38587. e.encodeUTF16toUTF8 = function(t, i) {
  38588. e.UTF16toUTF8(t, function(t) {
  38589. e.encodeUTF8(t, i)
  38590. })
  38591. }
  38592. ,
  38593. e.decodeUTF8toUTF16 = function(t, i) {
  38594. e.decodeUTF8(t, function(t) {
  38595. e.UTF8toUTF16(t, i)
  38596. })
  38597. }
  38598. ,
  38599. e.calculateCodePoint = function(e) {
  38600. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38601. }
  38602. ,
  38603. e.calculateUTF8 = function(e) {
  38604. for (var t, i = 0; null !== (t = e()); )
  38605. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38606. return i
  38607. }
  38608. ,
  38609. e.calculateUTF16asUTF8 = function(t) {
  38610. var i = 0
  38611. , n = 0;
  38612. return e.UTF16toUTF8(t, function(e) {
  38613. ++i,
  38614. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38615. }),
  38616. [i, n]
  38617. }
  38618. ,
  38619. e
  38620. }();
  38621. return a.toUTF8 = function(e, t) {
  38622. if ("undefined" == typeof e && (e = this.offset),
  38623. "undefined" == typeof t && (t = this.limit),
  38624. !this.noAssert) {
  38625. if ("number" != typeof e || e % 1 !== 0)
  38626. throw TypeError("Illegal begin: Not an integer");
  38627. if (e >>>= 0,
  38628. "number" != typeof t || t % 1 !== 0)
  38629. throw TypeError("Illegal end: Not an integer");
  38630. if (t >>>= 0,
  38631. e < 0 || e > t || t > this.buffer.byteLength)
  38632. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38633. }
  38634. var n;
  38635. try {
  38636. h.decodeUTF8toUTF16(function() {
  38637. return e < t ? this.view[e++] : null
  38638. }
  38639. .bind(this), n = i())
  38640. } catch (i) {
  38641. if (e !== t)
  38642. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38643. }
  38644. return n()
  38645. }
  38646. ,
  38647. o.fromUTF8 = function(e, i, n) {
  38648. if (!n && "string" != typeof e)
  38649. throw TypeError("Illegal str: Not a string");
  38650. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38651. , a = 0;
  38652. return h.encodeUTF16toUTF8(t(e), function(e) {
  38653. r.view[a++] = e
  38654. }),
  38655. r.limit = a,
  38656. r
  38657. }
  38658. ,
  38659. o
  38660. })
  38661. }
  38662. , {
  38663. long: 216
  38664. }],
  38665. 216: [function(e, t, i) {
  38666. !function(i, n) {
  38667. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38668. }(this, function() {
  38669. "use strict";
  38670. function e(e, t, i) {
  38671. this.low = 0 | e,
  38672. this.high = 0 | t,
  38673. this.unsigned = !!i
  38674. }
  38675. function t(e) {
  38676. return (e && e.__isLong__) === !0
  38677. }
  38678. function i(e, t) {
  38679. var i, n, o;
  38680. return t ? (e >>>= 0,
  38681. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38682. o && (l[e] = i),
  38683. i)) : (e |= 0,
  38684. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38685. o && (s[e] = i),
  38686. i))
  38687. }
  38688. function n(e, t) {
  38689. if (isNaN(e) || !isFinite(e))
  38690. return t ? m : g;
  38691. if (t) {
  38692. if (e < 0)
  38693. return m;
  38694. if (e >= d)
  38695. return I
  38696. } else {
  38697. if (e <= -p)
  38698. return E;
  38699. if (e + 1 >= p)
  38700. return C
  38701. }
  38702. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38703. }
  38704. function r(t, i, n) {
  38705. return new e(t,i,n)
  38706. }
  38707. function o(e, t, i) {
  38708. if (0 === e.length)
  38709. throw Error("empty string");
  38710. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38711. return g;
  38712. if ("number" == typeof t ? (i = t,
  38713. t = !1) : t = !!t,
  38714. i = i || 10,
  38715. i < 2 || 36 < i)
  38716. throw RangeError("radix");
  38717. var r;
  38718. if ((r = e.indexOf("-")) > 0)
  38719. throw Error("interior hyphen");
  38720. if (0 === r)
  38721. return o(e.substring(1), t, i).neg();
  38722. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38723. var h = Math.min(8, e.length - l)
  38724. , u = parseInt(e.substring(l, l + h), i);
  38725. if (h < 8) {
  38726. var d = n(c(i, h));
  38727. s = s.mul(d).add(n(u))
  38728. } else
  38729. s = s.mul(a),
  38730. s = s.add(n(u))
  38731. }
  38732. return s.unsigned = t,
  38733. s
  38734. }
  38735. function a(t) {
  38736. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38737. }
  38738. e.prototype.__isLong__,
  38739. Object.defineProperty(e.prototype, "__isLong__", {
  38740. value: !0,
  38741. enumerable: !1,
  38742. configurable: !1
  38743. }),
  38744. e.isLong = t;
  38745. var s = {}
  38746. , l = {};
  38747. e.fromInt = i,
  38748. e.fromNumber = n,
  38749. e.fromBits = r;
  38750. var c = Math.pow;
  38751. e.fromString = o,
  38752. e.fromValue = a;
  38753. var h = 1 << 24
  38754. , u = 4294967296
  38755. , d = 0x10000000000000000
  38756. , p = d / 2
  38757. , f = i(h)
  38758. , g = i(0);
  38759. e.ZERO = g;
  38760. var m = i(0, !0);
  38761. e.UZERO = m;
  38762. var v = i(1);
  38763. e.ONE = v;
  38764. var A = i(1, !0);
  38765. e.UONE = A;
  38766. var y = i(-1);
  38767. e.NEG_ONE = y;
  38768. var C = r(-1, 2147483647, !1);
  38769. e.MAX_VALUE = C;
  38770. var I = r(-1, -1, !0);
  38771. e.MAX_UNSIGNED_VALUE = I;
  38772. var E = r(0, -2147483648, !1);
  38773. e.MIN_VALUE = E;
  38774. var b = e.prototype;
  38775. return b.toInt = function() {
  38776. return this.unsigned ? this.low >>> 0 : this.low
  38777. }
  38778. ,
  38779. b.toNumber = function() {
  38780. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38781. }
  38782. ,
  38783. b.toString = function(e) {
  38784. if (e = e || 10,
  38785. e < 2 || 36 < e)
  38786. throw RangeError("radix");
  38787. if (this.isZero())
  38788. return "0";
  38789. if (this.isNegative()) {
  38790. if (this.eq(E)) {
  38791. var t = n(e)
  38792. , i = this.div(t)
  38793. , r = i.mul(t).sub(this);
  38794. return i.toString(e) + r.toInt().toString(e)
  38795. }
  38796. return "-" + this.neg().toString(e)
  38797. }
  38798. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38799. var l = a.div(o)
  38800. , h = a.sub(l.mul(o)).toInt() >>> 0
  38801. , u = h.toString(e);
  38802. if (a = l,
  38803. a.isZero())
  38804. return u + s;
  38805. for (; u.length < 6; )
  38806. u = "0" + u;
  38807. s = "" + u + s
  38808. }
  38809. }
  38810. ,
  38811. b.getHighBits = function() {
  38812. return this.high
  38813. }
  38814. ,
  38815. b.getHighBitsUnsigned = function() {
  38816. return this.high >>> 0
  38817. }
  38818. ,
  38819. b.getLowBits = function() {
  38820. return this.low
  38821. }
  38822. ,
  38823. b.getLowBitsUnsigned = function() {
  38824. return this.low >>> 0
  38825. }
  38826. ,
  38827. b.getNumBitsAbs = function() {
  38828. if (this.isNegative())
  38829. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38830. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38831. ;
  38832. return 0 != this.high ? t + 33 : t + 1
  38833. }
  38834. ,
  38835. b.isZero = function() {
  38836. return 0 === this.high && 0 === this.low
  38837. }
  38838. ,
  38839. b.isNegative = function() {
  38840. return !this.unsigned && this.high < 0
  38841. }
  38842. ,
  38843. b.isPositive = function() {
  38844. return this.unsigned || this.high >= 0
  38845. }
  38846. ,
  38847. b.isOdd = function() {
  38848. return 1 === (1 & this.low)
  38849. }
  38850. ,
  38851. b.isEven = function() {
  38852. return 0 === (1 & this.low)
  38853. }
  38854. ,
  38855. b.equals = function(e) {
  38856. return t(e) || (e = a(e)),
  38857. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38858. }
  38859. ,
  38860. b.eq = b.equals,
  38861. b.notEquals = function(e) {
  38862. return !this.eq(e)
  38863. }
  38864. ,
  38865. b.neq = b.notEquals,
  38866. b.lessThan = function(e) {
  38867. return this.comp(e) < 0
  38868. }
  38869. ,
  38870. b.lt = b.lessThan,
  38871. b.lessThanOrEqual = function(e) {
  38872. return this.comp(e) <= 0
  38873. }
  38874. ,
  38875. b.lte = b.lessThanOrEqual,
  38876. b.greaterThan = function(e) {
  38877. return this.comp(e) > 0
  38878. }
  38879. ,
  38880. b.gt = b.greaterThan,
  38881. b.greaterThanOrEqual = function(e) {
  38882. return this.comp(e) >= 0
  38883. }
  38884. ,
  38885. b.gte = b.greaterThanOrEqual,
  38886. b.compare = function(e) {
  38887. if (t(e) || (e = a(e)),
  38888. this.eq(e))
  38889. return 0;
  38890. var i = this.isNegative()
  38891. , n = e.isNegative();
  38892. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38893. }
  38894. ,
  38895. b.comp = b.compare,
  38896. b.negate = function() {
  38897. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38898. }
  38899. ,
  38900. b.neg = b.negate,
  38901. b.add = function(e) {
  38902. t(e) || (e = a(e));
  38903. var i = this.high >>> 16
  38904. , n = 65535 & this.high
  38905. , o = this.low >>> 16
  38906. , s = 65535 & this.low
  38907. , l = e.high >>> 16
  38908. , c = 65535 & e.high
  38909. , h = e.low >>> 16
  38910. , u = 65535 & e.low
  38911. , d = 0
  38912. , p = 0
  38913. , f = 0
  38914. , g = 0;
  38915. return g += s + u,
  38916. f += g >>> 16,
  38917. g &= 65535,
  38918. f += o + h,
  38919. p += f >>> 16,
  38920. f &= 65535,
  38921. p += n + c,
  38922. d += p >>> 16,
  38923. p &= 65535,
  38924. d += i + l,
  38925. d &= 65535,
  38926. r(f << 16 | g, d << 16 | p, this.unsigned)
  38927. }
  38928. ,
  38929. b.subtract = function(e) {
  38930. return t(e) || (e = a(e)),
  38931. this.add(e.neg())
  38932. }
  38933. ,
  38934. b.sub = b.subtract,
  38935. b.multiply = function(e) {
  38936. if (this.isZero())
  38937. return g;
  38938. if (t(e) || (e = a(e)),
  38939. e.isZero())
  38940. return g;
  38941. if (this.eq(E))
  38942. return e.isOdd() ? E : g;
  38943. if (e.eq(E))
  38944. return this.isOdd() ? E : g;
  38945. if (this.isNegative())
  38946. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38947. if (e.isNegative())
  38948. return this.mul(e.neg()).neg();
  38949. if (this.lt(f) && e.lt(f))
  38950. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38951. var i = this.high >>> 16
  38952. , o = 65535 & this.high
  38953. , s = this.low >>> 16
  38954. , l = 65535 & this.low
  38955. , c = e.high >>> 16
  38956. , h = 65535 & e.high
  38957. , u = e.low >>> 16
  38958. , d = 65535 & e.low
  38959. , p = 0
  38960. , m = 0
  38961. , v = 0
  38962. , A = 0;
  38963. return A += l * d,
  38964. v += A >>> 16,
  38965. A &= 65535,
  38966. v += s * d,
  38967. m += v >>> 16,
  38968. v &= 65535,
  38969. v += l * u,
  38970. m += v >>> 16,
  38971. v &= 65535,
  38972. m += o * d,
  38973. p += m >>> 16,
  38974. m &= 65535,
  38975. m += s * u,
  38976. p += m >>> 16,
  38977. m &= 65535,
  38978. m += l * h,
  38979. p += m >>> 16,
  38980. m &= 65535,
  38981. p += i * d + o * u + s * h + l * c,
  38982. p &= 65535,
  38983. r(v << 16 | A, p << 16 | m, this.unsigned)
  38984. }
  38985. ,
  38986. b.mul = b.multiply,
  38987. b.divide = function(e) {
  38988. if (t(e) || (e = a(e)),
  38989. e.isZero())
  38990. throw Error("division by zero");
  38991. if (this.isZero())
  38992. return this.unsigned ? m : g;
  38993. var i, r, o;
  38994. if (this.unsigned) {
  38995. if (e.unsigned || (e = e.toUnsigned()),
  38996. e.gt(this))
  38997. return m;
  38998. if (e.gt(this.shru(1)))
  38999. return A;
  39000. o = m
  39001. } else {
  39002. if (this.eq(E)) {
  39003. if (e.eq(v) || e.eq(y))
  39004. return E;
  39005. if (e.eq(E))
  39006. return v;
  39007. var s = this.shr(1);
  39008. return i = s.div(e).shl(1),
  39009. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39010. o = i.add(r.div(e)))
  39011. }
  39012. if (e.eq(E))
  39013. return this.unsigned ? m : g;
  39014. if (this.isNegative())
  39015. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39016. if (e.isNegative())
  39017. return this.div(e.neg()).neg();
  39018. o = g
  39019. }
  39020. for (r = this; r.gte(e); ) {
  39021. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39022. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39023. i -= h,
  39024. u = n(i, this.unsigned),
  39025. d = u.mul(e);
  39026. u.isZero() && (u = v),
  39027. o = o.add(u),
  39028. r = r.sub(d)
  39029. }
  39030. return o
  39031. }
  39032. ,
  39033. b.div = b.divide,
  39034. b.modulo = function(e) {
  39035. return t(e) || (e = a(e)),
  39036. this.sub(this.div(e).mul(e))
  39037. }
  39038. ,
  39039. b.mod = b.modulo,
  39040. b.not = function() {
  39041. return r(~this.low, ~this.high, this.unsigned)
  39042. }
  39043. ,
  39044. b.and = function(e) {
  39045. return t(e) || (e = a(e)),
  39046. r(this.low & e.low, this.high & e.high, this.unsigned)
  39047. }
  39048. ,
  39049. b.or = function(e) {
  39050. return t(e) || (e = a(e)),
  39051. r(this.low | e.low, this.high | e.high, this.unsigned)
  39052. }
  39053. ,
  39054. b.xor = function(e) {
  39055. return t(e) || (e = a(e)),
  39056. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39057. }
  39058. ,
  39059. b.shiftLeft = function(e) {
  39060. return t(e) && (e = e.toInt()),
  39061. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39062. }
  39063. ,
  39064. b.shl = b.shiftLeft,
  39065. b.shiftRight = function(e) {
  39066. return t(e) && (e = e.toInt()),
  39067. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39068. }
  39069. ,
  39070. b.shr = b.shiftRight,
  39071. b.shiftRightUnsigned = function(e) {
  39072. if (t(e) && (e = e.toInt()),
  39073. e &= 63,
  39074. 0 === e)
  39075. return this;
  39076. var i = this.high;
  39077. if (e < 32) {
  39078. var n = this.low;
  39079. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39080. }
  39081. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39082. }
  39083. ,
  39084. b.shru = b.shiftRightUnsigned,
  39085. b.toSigned = function() {
  39086. return this.unsigned ? r(this.low, this.high, !1) : this
  39087. }
  39088. ,
  39089. b.toUnsigned = function() {
  39090. return this.unsigned ? this : r(this.low, this.high, !0)
  39091. }
  39092. ,
  39093. b.toBytes = function(e) {
  39094. return e ? this.toBytesLE() : this.toBytesBE()
  39095. }
  39096. ,
  39097. b.toBytesLE = function() {
  39098. var e = this.high
  39099. , t = this.low;
  39100. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39101. }
  39102. ,
  39103. b.toBytesBE = function() {
  39104. var e = this.high
  39105. , t = this.low;
  39106. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39107. }
  39108. ,
  39109. e
  39110. })
  39111. }
  39112. , {}],
  39113. 217: [function(e, t, i) {
  39114. var n = {
  39115. REVISION: "75"
  39116. };
  39117. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39118. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39119. void 0 === Math.sign && (Math.sign = function(e) {
  39120. return e < 0 ? -1 : e > 0 ? 1 : +e
  39121. }
  39122. ),
  39123. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39124. get: function() {
  39125. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39126. }
  39127. }),
  39128. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39129. writable: !0,
  39130. configurable: !0,
  39131. value: function(e) {
  39132. "use strict";
  39133. if (void 0 === e || null === e)
  39134. throw new TypeError("Cannot convert first argument to object");
  39135. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39136. var r = arguments[i];
  39137. if (void 0 !== r && null !== r) {
  39138. r = Object(r);
  39139. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39140. var l = o[a]
  39141. , c = Object.getOwnPropertyDescriptor(r, l);
  39142. void 0 !== c && c.enumerable && (t[l] = r[l])
  39143. }
  39144. }
  39145. }
  39146. return t
  39147. }
  39148. }),
  39149. n.MOUSE = {
  39150. LEFT: 0,
  39151. MIDDLE: 1,
  39152. RIGHT: 2
  39153. },
  39154. n.CullFaceNone = 0,
  39155. n.CullFaceBack = 1,
  39156. n.CullFaceFront = 2,
  39157. n.CullFaceFrontBack = 3,
  39158. n.FrontFaceDirectionCW = 0,
  39159. n.FrontFaceDirectionCCW = 1,
  39160. n.BasicShadowMap = 0,
  39161. n.PCFShadowMap = 1,
  39162. n.PCFSoftShadowMap = 2,
  39163. n.FrontSide = 0,
  39164. n.BackSide = 1,
  39165. n.DoubleSide = 2,
  39166. n.FlatShading = 1,
  39167. n.SmoothShading = 2,
  39168. n.NoColors = 0,
  39169. n.FaceColors = 1,
  39170. n.VertexColors = 2,
  39171. n.NoBlending = 0,
  39172. n.NormalBlending = 1,
  39173. n.AdditiveBlending = 2,
  39174. n.SubtractiveBlending = 3,
  39175. n.MultiplyBlending = 4,
  39176. n.CustomBlending = 5,
  39177. n.AddEquation = 100,
  39178. n.SubtractEquation = 101,
  39179. n.ReverseSubtractEquation = 102,
  39180. n.MinEquation = 103,
  39181. n.MaxEquation = 104,
  39182. n.ZeroFactor = 200,
  39183. n.OneFactor = 201,
  39184. n.SrcColorFactor = 202,
  39185. n.OneMinusSrcColorFactor = 203,
  39186. n.SrcAlphaFactor = 204,
  39187. n.OneMinusSrcAlphaFactor = 205,
  39188. n.DstAlphaFactor = 206,
  39189. n.OneMinusDstAlphaFactor = 207,
  39190. n.DstColorFactor = 208,
  39191. n.OneMinusDstColorFactor = 209,
  39192. n.SrcAlphaSaturateFactor = 210,
  39193. n.NeverDepth = 0,
  39194. n.AlwaysDepth = 1,
  39195. n.LessDepth = 2,
  39196. n.LessEqualDepth = 3,
  39197. n.EqualDepth = 4,
  39198. n.GreaterEqualDepth = 5,
  39199. n.GreaterDepth = 6,
  39200. n.NotEqualDepth = 7,
  39201. n.MultiplyOperation = 0,
  39202. n.MixOperation = 1,
  39203. n.AddOperation = 2,
  39204. n.NoToneMapping = 0,
  39205. n.LinearToneMapping = 1,
  39206. n.ReinhardToneMapping = 2,
  39207. n.Uncharted2ToneMapping = 3,
  39208. n.CineonToneMapping = 4,
  39209. n.UVMapping = 300,
  39210. n.CubeReflectionMapping = 301,
  39211. n.CubeRefractionMapping = 302,
  39212. n.EquirectangularReflectionMapping = 303,
  39213. n.EquirectangularRefractionMapping = 304,
  39214. n.SphericalReflectionMapping = 305,
  39215. n.CubeUVReflectionMapping = 306,
  39216. n.CubeUVRefractionMapping = 307,
  39217. n.RepeatWrapping = 1e3,
  39218. n.ClampToEdgeWrapping = 1001,
  39219. n.MirroredRepeatWrapping = 1002,
  39220. n.NearestFilter = 1003,
  39221. n.NearestMipMapNearestFilter = 1004,
  39222. n.NearestMipMapLinearFilter = 1005,
  39223. n.LinearFilter = 1006,
  39224. n.LinearMipMapNearestFilter = 1007,
  39225. n.LinearMipMapLinearFilter = 1008,
  39226. n.UnsignedByteType = 1009,
  39227. n.ByteType = 1010,
  39228. n.ShortType = 1011,
  39229. n.UnsignedShortType = 1012,
  39230. n.IntType = 1013,
  39231. n.UnsignedIntType = 1014,
  39232. n.FloatType = 1015,
  39233. n.HalfFloatType = 1025,
  39234. n.UnsignedShort4444Type = 1016,
  39235. n.UnsignedShort5551Type = 1017,
  39236. n.UnsignedShort565Type = 1018,
  39237. n.AlphaFormat = 1019,
  39238. n.RGBFormat = 1020,
  39239. n.RGBAFormat = 1021,
  39240. n.LuminanceFormat = 1022,
  39241. n.LuminanceAlphaFormat = 1023,
  39242. n.RGBEFormat = n.RGBAFormat,
  39243. n.RGB_S3TC_DXT1_Format = 2001,
  39244. n.RGBA_S3TC_DXT1_Format = 2002,
  39245. n.RGBA_S3TC_DXT3_Format = 2003,
  39246. n.RGBA_S3TC_DXT5_Format = 2004,
  39247. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39248. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39249. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39250. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39251. n.RGB_ETC1_Format = 2151,
  39252. n.LoopOnce = 2200,
  39253. n.LoopRepeat = 2201,
  39254. n.LoopPingPong = 2202,
  39255. n.InterpolateDiscrete = 2300,
  39256. n.InterpolateLinear = 2301,
  39257. n.InterpolateSmooth = 2302,
  39258. n.ZeroCurvatureEnding = 2400,
  39259. n.ZeroSlopeEnding = 2401,
  39260. n.WrapAroundEnding = 2402,
  39261. n.TrianglesDrawMode = 0,
  39262. n.TriangleStripDrawMode = 1,
  39263. n.TriangleFanDrawMode = 2,
  39264. n.LinearEncoding = 3e3,
  39265. n.sRGBEncoding = 3001,
  39266. n.GammaEncoding = 3007,
  39267. n.RGBEEncoding = 3002,
  39268. n.LogLuvEncoding = 3003,
  39269. n.RGBM7Encoding = 3004,
  39270. n.RGBM16Encoding = 3005,
  39271. n.RGBDEncoding = 3006,
  39272. n.Color = function(e) {
  39273. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39274. }
  39275. ,
  39276. n.Color.prototype = {
  39277. constructor: n.Color,
  39278. r: 1,
  39279. g: 1,
  39280. b: 1,
  39281. set: function(e) {
  39282. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39283. this
  39284. },
  39285. setScalar: function(e) {
  39286. this.r = e,
  39287. this.g = e,
  39288. this.b = e
  39289. },
  39290. setHex: function(e) {
  39291. return e = Math.floor(e),
  39292. this.r = (e >> 16 & 255) / 255,
  39293. this.g = (e >> 8 & 255) / 255,
  39294. this.b = (255 & e) / 255,
  39295. this
  39296. },
  39297. setRGB: function(e, t, i) {
  39298. return this.r = e,
  39299. this.g = t,
  39300. this.b = i,
  39301. this
  39302. },
  39303. setHSL: function() {
  39304. function e(e, t, i) {
  39305. return i < 0 && (i += 1),
  39306. i > 1 && (i -= 1),
  39307. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39308. }
  39309. return function(t, i, r) {
  39310. if (t = n.Math.euclideanModulo(t, 1),
  39311. i = n.Math.clamp(i, 0, 1),
  39312. r = n.Math.clamp(r, 0, 1),
  39313. 0 === i)
  39314. this.r = this.g = this.b = r;
  39315. else {
  39316. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39317. , a = 2 * r - o;
  39318. this.r = e(a, o, t + 1 / 3),
  39319. this.g = e(a, o, t),
  39320. this.b = e(a, o, t - 1 / 3)
  39321. }
  39322. return this
  39323. }
  39324. }(),
  39325. setStyle: function(e) {
  39326. function t(t) {
  39327. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39328. }
  39329. var i;
  39330. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39331. var r, o = i[1], a = i[2];
  39332. switch (o) {
  39333. case "rgb":
  39334. case "rgba":
  39335. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39336. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39337. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39338. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39339. t(r[5]),
  39340. this;
  39341. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39342. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39343. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39344. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39345. t(r[5]),
  39346. this;
  39347. break;
  39348. case "hsl":
  39349. case "hsla":
  39350. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39351. var s = parseFloat(r[1]) / 360
  39352. , l = parseInt(r[2], 10) / 100
  39353. , c = parseInt(r[3], 10) / 100;
  39354. return t(r[5]),
  39355. this.setHSL(s, l, c)
  39356. }
  39357. }
  39358. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39359. var h = i[1]
  39360. , u = h.length;
  39361. if (3 === u)
  39362. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39363. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39364. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39365. this;
  39366. if (6 === u)
  39367. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39368. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39369. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39370. this
  39371. }
  39372. if (e && e.length > 0) {
  39373. var h = n.ColorKeywords[e];
  39374. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39375. }
  39376. return this
  39377. },
  39378. clone: function() {
  39379. return new this.constructor(this.r,this.g,this.b)
  39380. },
  39381. copy: function(e) {
  39382. return this.r = e.r,
  39383. this.g = e.g,
  39384. this.b = e.b,
  39385. this
  39386. },
  39387. copyGammaToLinear: function(e, t) {
  39388. return void 0 === t && (t = 2),
  39389. this.r = Math.pow(e.r, t),
  39390. this.g = Math.pow(e.g, t),
  39391. this.b = Math.pow(e.b, t),
  39392. this
  39393. },
  39394. copyLinearToGamma: function(e, t) {
  39395. void 0 === t && (t = 2);
  39396. var i = t > 0 ? 1 / t : 1;
  39397. return this.r = Math.pow(e.r, i),
  39398. this.g = Math.pow(e.g, i),
  39399. this.b = Math.pow(e.b, i),
  39400. this
  39401. },
  39402. convertGammaToLinear: function() {
  39403. var e = this.r
  39404. , t = this.g
  39405. , i = this.b;
  39406. return this.r = e * e,
  39407. this.g = t * t,
  39408. this.b = i * i,
  39409. this
  39410. },
  39411. convertLinearToGamma: function() {
  39412. return this.r = Math.sqrt(this.r),
  39413. this.g = Math.sqrt(this.g),
  39414. this.b = Math.sqrt(this.b),
  39415. this
  39416. },
  39417. getHex: function() {
  39418. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39419. },
  39420. getHexString: function() {
  39421. return ("000000" + this.getHex().toString(16)).slice(-6)
  39422. },
  39423. getHSL: function(e) {
  39424. var t, i, n = e || {
  39425. h: 0,
  39426. s: 0,
  39427. l: 0
  39428. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39429. if (l === s)
  39430. t = 0,
  39431. i = 0;
  39432. else {
  39433. var h = s - l;
  39434. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39435. s) {
  39436. case r:
  39437. t = (o - a) / h + (o < a ? 6 : 0);
  39438. break;
  39439. case o:
  39440. t = (a - r) / h + 2;
  39441. break;
  39442. case a:
  39443. t = (r - o) / h + 4
  39444. }
  39445. t /= 6
  39446. }
  39447. return n.h = t,
  39448. n.s = i,
  39449. n.l = c,
  39450. n
  39451. },
  39452. getStyle: function() {
  39453. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39454. },
  39455. offsetHSL: function(e, t, i) {
  39456. var n = this.getHSL();
  39457. return n.h += e,
  39458. n.s += t,
  39459. n.l += i,
  39460. this.setHSL(n.h, n.s, n.l),
  39461. this
  39462. },
  39463. add: function(e) {
  39464. return this.r += e.r,
  39465. this.g += e.g,
  39466. this.b += e.b,
  39467. this
  39468. },
  39469. addColors: function(e, t) {
  39470. return this.r = e.r + t.r,
  39471. this.g = e.g + t.g,
  39472. this.b = e.b + t.b,
  39473. this
  39474. },
  39475. addScalar: function(e) {
  39476. return this.r += e,
  39477. this.g += e,
  39478. this.b += e,
  39479. this
  39480. },
  39481. multiply: function(e) {
  39482. return this.r *= e.r,
  39483. this.g *= e.g,
  39484. this.b *= e.b,
  39485. this
  39486. },
  39487. multiplyScalar: function(e) {
  39488. return this.r *= e,
  39489. this.g *= e,
  39490. this.b *= e,
  39491. this
  39492. },
  39493. lerp: function(e, t) {
  39494. return this.r += (e.r - this.r) * t,
  39495. this.g += (e.g - this.g) * t,
  39496. this.b += (e.b - this.b) * t,
  39497. this
  39498. },
  39499. equals: function(e) {
  39500. return e.r === this.r && e.g === this.g && e.b === this.b
  39501. },
  39502. fromArray: function(e, t) {
  39503. return void 0 === t && (t = 0),
  39504. this.r = e[t],
  39505. this.g = e[t + 1],
  39506. this.b = e[t + 2],
  39507. this
  39508. },
  39509. toArray: function(e, t) {
  39510. return void 0 === e && (e = []),
  39511. void 0 === t && (t = 0),
  39512. e[t] = this.r,
  39513. e[t + 1] = this.g,
  39514. e[t + 2] = this.b,
  39515. e
  39516. }
  39517. },
  39518. n.ColorKeywords = {
  39519. aliceblue: 15792383,
  39520. antiquewhite: 16444375,
  39521. aqua: 65535,
  39522. aquamarine: 8388564,
  39523. azure: 15794175,
  39524. beige: 16119260,
  39525. bisque: 16770244,
  39526. black: 0,
  39527. blanchedalmond: 16772045,
  39528. blue: 255,
  39529. blueviolet: 9055202,
  39530. brown: 10824234,
  39531. burlywood: 14596231,
  39532. cadetblue: 6266528,
  39533. chartreuse: 8388352,
  39534. chocolate: 13789470,
  39535. coral: 16744272,
  39536. cornflowerblue: 6591981,
  39537. cornsilk: 16775388,
  39538. crimson: 14423100,
  39539. cyan: 65535,
  39540. darkblue: 139,
  39541. darkcyan: 35723,
  39542. darkgoldenrod: 12092939,
  39543. darkgray: 11119017,
  39544. darkgreen: 25600,
  39545. darkgrey: 11119017,
  39546. darkkhaki: 12433259,
  39547. darkmagenta: 9109643,
  39548. darkolivegreen: 5597999,
  39549. darkorange: 16747520,
  39550. darkorchid: 10040012,
  39551. darkred: 9109504,
  39552. darksalmon: 15308410,
  39553. darkseagreen: 9419919,
  39554. darkslateblue: 4734347,
  39555. darkslategray: 3100495,
  39556. darkslategrey: 3100495,
  39557. darkturquoise: 52945,
  39558. darkviolet: 9699539,
  39559. deeppink: 16716947,
  39560. deepskyblue: 49151,
  39561. dimgray: 6908265,
  39562. dimgrey: 6908265,
  39563. dodgerblue: 2003199,
  39564. firebrick: 11674146,
  39565. floralwhite: 16775920,
  39566. forestgreen: 2263842,
  39567. fuchsia: 16711935,
  39568. gainsboro: 14474460,
  39569. ghostwhite: 16316671,
  39570. gold: 16766720,
  39571. goldenrod: 14329120,
  39572. gray: 8421504,
  39573. green: 32768,
  39574. greenyellow: 11403055,
  39575. grey: 8421504,
  39576. honeydew: 15794160,
  39577. hotpink: 16738740,
  39578. indianred: 13458524,
  39579. indigo: 4915330,
  39580. ivory: 16777200,
  39581. khaki: 15787660,
  39582. lavender: 15132410,
  39583. lavenderblush: 16773365,
  39584. lawngreen: 8190976,
  39585. lemonchiffon: 16775885,
  39586. lightblue: 11393254,
  39587. lightcoral: 15761536,
  39588. lightcyan: 14745599,
  39589. lightgoldenrodyellow: 16448210,
  39590. lightgray: 13882323,
  39591. lightgreen: 9498256,
  39592. lightgrey: 13882323,
  39593. lightpink: 16758465,
  39594. lightsalmon: 16752762,
  39595. lightseagreen: 2142890,
  39596. lightskyblue: 8900346,
  39597. lightslategray: 7833753,
  39598. lightslategrey: 7833753,
  39599. lightsteelblue: 11584734,
  39600. lightyellow: 16777184,
  39601. lime: 65280,
  39602. limegreen: 3329330,
  39603. linen: 16445670,
  39604. magenta: 16711935,
  39605. maroon: 8388608,
  39606. mediumaquamarine: 6737322,
  39607. mediumblue: 205,
  39608. mediumorchid: 12211667,
  39609. mediumpurple: 9662683,
  39610. mediumseagreen: 3978097,
  39611. mediumslateblue: 8087790,
  39612. mediumspringgreen: 64154,
  39613. mediumturquoise: 4772300,
  39614. mediumvioletred: 13047173,
  39615. midnightblue: 1644912,
  39616. mintcream: 16121850,
  39617. mistyrose: 16770273,
  39618. moccasin: 16770229,
  39619. navajowhite: 16768685,
  39620. navy: 128,
  39621. oldlace: 16643558,
  39622. olive: 8421376,
  39623. olivedrab: 7048739,
  39624. orange: 16753920,
  39625. orangered: 16729344,
  39626. orchid: 14315734,
  39627. palegoldenrod: 15657130,
  39628. palegreen: 10025880,
  39629. paleturquoise: 11529966,
  39630. palevioletred: 14381203,
  39631. papayawhip: 16773077,
  39632. peachpuff: 16767673,
  39633. peru: 13468991,
  39634. pink: 16761035,
  39635. plum: 14524637,
  39636. powderblue: 11591910,
  39637. purple: 8388736,
  39638. red: 16711680,
  39639. rosybrown: 12357519,
  39640. royalblue: 4286945,
  39641. saddlebrown: 9127187,
  39642. salmon: 16416882,
  39643. sandybrown: 16032864,
  39644. seagreen: 3050327,
  39645. seashell: 16774638,
  39646. sienna: 10506797,
  39647. silver: 12632256,
  39648. skyblue: 8900331,
  39649. slateblue: 6970061,
  39650. slategray: 7372944,
  39651. slategrey: 7372944,
  39652. snow: 16775930,
  39653. springgreen: 65407,
  39654. steelblue: 4620980,
  39655. tan: 13808780,
  39656. teal: 32896,
  39657. thistle: 14204888,
  39658. tomato: 16737095,
  39659. turquoise: 4251856,
  39660. violet: 15631086,
  39661. wheat: 16113331,
  39662. white: 16777215,
  39663. whitesmoke: 16119285,
  39664. yellow: 16776960,
  39665. yellowgreen: 10145074
  39666. },
  39667. n.Quaternion = function(e, t, i, n) {
  39668. this._x = e || 0,
  39669. this._y = t || 0,
  39670. this._z = i || 0,
  39671. this._w = void 0 !== n ? n : 1
  39672. }
  39673. ,
  39674. n.Quaternion.prototype = {
  39675. constructor: n.Quaternion,
  39676. get x() {
  39677. return this._x
  39678. },
  39679. set x(e) {
  39680. this._x = e,
  39681. this.onChangeCallback()
  39682. },
  39683. get y() {
  39684. return this._y
  39685. },
  39686. set y(e) {
  39687. this._y = e,
  39688. this.onChangeCallback()
  39689. },
  39690. get z() {
  39691. return this._z
  39692. },
  39693. set z(e) {
  39694. this._z = e,
  39695. this.onChangeCallback()
  39696. },
  39697. get w() {
  39698. return this._w
  39699. },
  39700. set w(e) {
  39701. this._w = e,
  39702. this.onChangeCallback()
  39703. },
  39704. set: function(e, t, i, n) {
  39705. return this._x = e,
  39706. this._y = t,
  39707. this._z = i,
  39708. this._w = n,
  39709. this.onChangeCallback(),
  39710. this
  39711. },
  39712. clone: function() {
  39713. return new this.constructor(this._x,this._y,this._z,this._w)
  39714. },
  39715. copy: function(e) {
  39716. return this._x = e.x,
  39717. this._y = e.y,
  39718. this._z = e.z,
  39719. this._w = e.w,
  39720. this.onChangeCallback(),
  39721. this
  39722. },
  39723. setFromEuler: function(e, t) {
  39724. if (e instanceof n.Euler == !1)
  39725. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39726. var i = Math.cos(e._x / 2)
  39727. , r = Math.cos(e._y / 2)
  39728. , o = Math.cos(e._z / 2)
  39729. , a = Math.sin(e._x / 2)
  39730. , s = Math.sin(e._y / 2)
  39731. , l = Math.sin(e._z / 2)
  39732. , c = e.order;
  39733. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39734. this._y = i * s * o - a * r * l,
  39735. this._z = i * r * l + a * s * o,
  39736. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39737. this._y = i * s * o - a * r * l,
  39738. this._z = i * r * l - a * s * o,
  39739. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39740. this._y = i * s * o + a * r * l,
  39741. this._z = i * r * l + a * s * o,
  39742. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39743. this._y = i * s * o + a * r * l,
  39744. this._z = i * r * l - a * s * o,
  39745. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39746. this._y = i * s * o + a * r * l,
  39747. this._z = i * r * l - a * s * o,
  39748. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39749. this._y = i * s * o - a * r * l,
  39750. this._z = i * r * l + a * s * o,
  39751. this._w = i * r * o + a * s * l),
  39752. t !== !1 && this.onChangeCallback(),
  39753. this
  39754. },
  39755. setFromAxisAngle: function(e, t) {
  39756. var i = t / 2
  39757. , n = Math.sin(i);
  39758. return this._x = e.x * n,
  39759. this._y = e.y * n,
  39760. this._z = e.z * n,
  39761. this._w = Math.cos(i),
  39762. this.onChangeCallback(),
  39763. this
  39764. },
  39765. setFromRotationMatrix: function(e) {
  39766. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39767. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39768. this._w = .25 / t,
  39769. this._x = (h - l) * t,
  39770. this._y = (o - c) * t,
  39771. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39772. this._w = (h - l) / t,
  39773. this._x = .25 * t,
  39774. this._y = (r + a) / t,
  39775. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39776. this._w = (o - c) / t,
  39777. this._x = (r + a) / t,
  39778. this._y = .25 * t,
  39779. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39780. this._w = (a - r) / t,
  39781. this._x = (o + c) / t,
  39782. this._y = (l + h) / t,
  39783. this._z = .25 * t),
  39784. this.onChangeCallback(),
  39785. this
  39786. },
  39787. setFromUnitVectors: function() {
  39788. var e, t, i = 1e-6;
  39789. return function(r, o) {
  39790. return void 0 === e && (e = new n.Vector3),
  39791. t = r.dot(o) + 1,
  39792. t < i ? (t = 0,
  39793. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39794. this._x = e.x,
  39795. this._y = e.y,
  39796. this._z = e.z,
  39797. this._w = t,
  39798. this.normalize(),
  39799. this
  39800. }
  39801. }(),
  39802. inverse: function() {
  39803. return this.conjugate().normalize(),
  39804. this
  39805. },
  39806. conjugate: function() {
  39807. return this._x *= -1,
  39808. this._y *= -1,
  39809. this._z *= -1,
  39810. this.onChangeCallback(),
  39811. this
  39812. },
  39813. dot: function(e) {
  39814. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39815. },
  39816. lengthSq: function() {
  39817. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39818. },
  39819. length: function() {
  39820. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39821. },
  39822. normalize: function() {
  39823. var e = this.length();
  39824. return 0 === e ? (this._x = 0,
  39825. this._y = 0,
  39826. this._z = 0,
  39827. this._w = 1) : (e = 1 / e,
  39828. this._x = this._x * e,
  39829. this._y = this._y * e,
  39830. this._z = this._z * e,
  39831. this._w = this._w * e),
  39832. this.onChangeCallback(),
  39833. this
  39834. },
  39835. multiply: function(e, t) {
  39836. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39837. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39838. },
  39839. multiplyQuaternions: function(e, t) {
  39840. var i = e._x
  39841. , n = e._y
  39842. , r = e._z
  39843. , o = e._w
  39844. , a = t._x
  39845. , s = t._y
  39846. , l = t._z
  39847. , c = t._w;
  39848. return this._x = i * c + o * a + n * l - r * s,
  39849. this._y = n * c + o * s + r * a - i * l,
  39850. this._z = r * c + o * l + i * s - n * a,
  39851. this._w = o * c - i * a - n * s - r * l,
  39852. this.onChangeCallback(),
  39853. this
  39854. },
  39855. slerp: function(e, t) {
  39856. if (0 === t)
  39857. return this;
  39858. if (1 === t)
  39859. return this.copy(e);
  39860. var i = this._x
  39861. , n = this._y
  39862. , r = this._z
  39863. , o = this._w
  39864. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39865. if (a < 0 ? (this._w = -e._w,
  39866. this._x = -e._x,
  39867. this._y = -e._y,
  39868. this._z = -e._z,
  39869. a = -a) : this.copy(e),
  39870. a >= 1)
  39871. return this._w = o,
  39872. this._x = i,
  39873. this._y = n,
  39874. this._z = r,
  39875. this;
  39876. var s = Math.sqrt(1 - a * a);
  39877. if (Math.abs(s) < .001)
  39878. return this._w = .5 * (o + this._w),
  39879. this._x = .5 * (i + this._x),
  39880. this._y = .5 * (n + this._y),
  39881. this._z = .5 * (r + this._z),
  39882. this;
  39883. var l = Math.atan2(s, a)
  39884. , c = Math.sin((1 - t) * l) / s
  39885. , h = Math.sin(t * l) / s;
  39886. return this._w = o * c + this._w * h,
  39887. this._x = i * c + this._x * h,
  39888. this._y = n * c + this._y * h,
  39889. this._z = r * c + this._z * h,
  39890. this.onChangeCallback(),
  39891. this
  39892. },
  39893. equals: function(e) {
  39894. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39895. },
  39896. fromArray: function(e, t) {
  39897. return void 0 === t && (t = 0),
  39898. this._x = e[t],
  39899. this._y = e[t + 1],
  39900. this._z = e[t + 2],
  39901. this._w = e[t + 3],
  39902. this.onChangeCallback(),
  39903. this
  39904. },
  39905. toArray: function(e, t) {
  39906. return void 0 === e && (e = []),
  39907. void 0 === t && (t = 0),
  39908. e[t] = this._x,
  39909. e[t + 1] = this._y,
  39910. e[t + 2] = this._z,
  39911. e[t + 3] = this._w,
  39912. e
  39913. },
  39914. onChange: function(e) {
  39915. return this.onChangeCallback = e,
  39916. this
  39917. },
  39918. onChangeCallback: function() {}
  39919. },
  39920. Object.assign(n.Quaternion, {
  39921. slerp: function(e, t, i, n) {
  39922. return i.copy(e).slerp(t, n)
  39923. },
  39924. slerpFlat: function(e, t, i, n, r, o, a) {
  39925. var s = i[n + 0]
  39926. , l = i[n + 1]
  39927. , c = i[n + 2]
  39928. , h = i[n + 3]
  39929. , u = r[o + 0]
  39930. , d = r[o + 1]
  39931. , p = r[o + 2]
  39932. , f = r[o + 3];
  39933. if (h !== f || s !== u || l !== d || c !== p) {
  39934. var g = 1 - a
  39935. , m = s * u + l * d + c * p + h * f
  39936. , v = m >= 0 ? 1 : -1
  39937. , A = 1 - m * m;
  39938. if (A > Number.EPSILON) {
  39939. var y = Math.sqrt(A)
  39940. , C = Math.atan2(y, m * v);
  39941. g = Math.sin(g * C) / y,
  39942. a = Math.sin(a * C) / y
  39943. }
  39944. var I = a * v;
  39945. if (s = s * g + u * I,
  39946. l = l * g + d * I,
  39947. c = c * g + p * I,
  39948. h = h * g + f * I,
  39949. g === 1 - a) {
  39950. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39951. s *= E,
  39952. l *= E,
  39953. c *= E,
  39954. h *= E
  39955. }
  39956. }
  39957. e[t] = s,
  39958. e[t + 1] = l,
  39959. e[t + 2] = c,
  39960. e[t + 3] = h
  39961. }
  39962. }),
  39963. n.Vector2 = function(e, t) {
  39964. this.x = e || 0,
  39965. this.y = t || 0
  39966. }
  39967. ,
  39968. n.Vector2.prototype = {
  39969. constructor: n.Vector2,
  39970. get width() {
  39971. return this.x
  39972. },
  39973. set width(e) {
  39974. this.x = e
  39975. },
  39976. get height() {
  39977. return this.y
  39978. },
  39979. set height(e) {
  39980. this.y = e
  39981. },
  39982. set: function(e, t) {
  39983. return this.x = e,
  39984. this.y = t,
  39985. this
  39986. },
  39987. setScalar: function(e) {
  39988. return this.x = e,
  39989. this.y = e,
  39990. this
  39991. },
  39992. setX: function(e) {
  39993. return this.x = e,
  39994. this
  39995. },
  39996. setY: function(e) {
  39997. return this.y = e,
  39998. this
  39999. },
  40000. setComponent: function(e, t) {
  40001. switch (e) {
  40002. case 0:
  40003. this.x = t;
  40004. break;
  40005. case 1:
  40006. this.y = t;
  40007. break;
  40008. default:
  40009. throw new Error("index is out of range: " + e)
  40010. }
  40011. },
  40012. getComponent: function(e) {
  40013. switch (e) {
  40014. case 0:
  40015. return this.x;
  40016. case 1:
  40017. return this.y;
  40018. default:
  40019. throw new Error("index is out of range: " + e)
  40020. }
  40021. },
  40022. clone: function() {
  40023. return new this.constructor(this.x,this.y)
  40024. },
  40025. copy: function(e) {
  40026. return this.x = e.x,
  40027. this.y = e.y,
  40028. this
  40029. },
  40030. add: function(e, t) {
  40031. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40032. this.addVectors(e, t)) : (this.x += e.x,
  40033. this.y += e.y,
  40034. this)
  40035. },
  40036. addScalar: function(e) {
  40037. return this.x += e,
  40038. this.y += e,
  40039. this
  40040. },
  40041. addVectors: function(e, t) {
  40042. return this.x = e.x + t.x,
  40043. this.y = e.y + t.y,
  40044. this
  40045. },
  40046. addScaledVector: function(e, t) {
  40047. return this.x += e.x * t,
  40048. this.y += e.y * t,
  40049. this
  40050. },
  40051. sub: function(e, t) {
  40052. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40053. this.subVectors(e, t)) : (this.x -= e.x,
  40054. this.y -= e.y,
  40055. this)
  40056. },
  40057. subScalar: function(e) {
  40058. return this.x -= e,
  40059. this.y -= e,
  40060. this
  40061. },
  40062. subVectors: function(e, t) {
  40063. return this.x = e.x - t.x,
  40064. this.y = e.y - t.y,
  40065. this
  40066. },
  40067. multiply: function(e) {
  40068. return this.x *= e.x,
  40069. this.y *= e.y,
  40070. this
  40071. },
  40072. multiplyScalar: function(e) {
  40073. return isFinite(e) ? (this.x *= e,
  40074. this.y *= e) : (this.x = 0,
  40075. this.y = 0),
  40076. this
  40077. },
  40078. divide: function(e) {
  40079. return this.x /= e.x,
  40080. this.y /= e.y,
  40081. this
  40082. },
  40083. divideScalar: function(e) {
  40084. return this.multiplyScalar(1 / e)
  40085. },
  40086. min: function(e) {
  40087. return this.x = Math.min(this.x, e.x),
  40088. this.y = Math.min(this.y, e.y),
  40089. this
  40090. },
  40091. max: function(e) {
  40092. return this.x = Math.max(this.x, e.x),
  40093. this.y = Math.max(this.y, e.y),
  40094. this
  40095. },
  40096. clamp: function(e, t) {
  40097. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40098. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40099. this
  40100. },
  40101. clampScalar: function() {
  40102. var e, t;
  40103. return function(i, r) {
  40104. return void 0 === e && (e = new n.Vector2,
  40105. t = new n.Vector2),
  40106. e.set(i, i),
  40107. t.set(r, r),
  40108. this.clamp(e, t)
  40109. }
  40110. }(),
  40111. clampLength: function(e, t) {
  40112. var i = this.length();
  40113. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40114. this
  40115. },
  40116. floor: function() {
  40117. return this.x = Math.floor(this.x),
  40118. this.y = Math.floor(this.y),
  40119. this
  40120. },
  40121. ceil: function() {
  40122. return this.x = Math.ceil(this.x),
  40123. this.y = Math.ceil(this.y),
  40124. this
  40125. },
  40126. round: function() {
  40127. return this.x = Math.round(this.x),
  40128. this.y = Math.round(this.y),
  40129. this
  40130. },
  40131. roundToZero: function() {
  40132. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40133. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40134. this
  40135. },
  40136. negate: function() {
  40137. return this.x = -this.x,
  40138. this.y = -this.y,
  40139. this
  40140. },
  40141. dot: function(e) {
  40142. return this.x * e.x + this.y * e.y
  40143. },
  40144. lengthSq: function() {
  40145. return this.x * this.x + this.y * this.y
  40146. },
  40147. length: function() {
  40148. return Math.sqrt(this.x * this.x + this.y * this.y)
  40149. },
  40150. lengthManhattan: function() {
  40151. return Math.abs(this.x) + Math.abs(this.y)
  40152. },
  40153. normalize: function() {
  40154. return this.divideScalar(this.length())
  40155. },
  40156. angle: function() {
  40157. var e = Math.atan2(this.y, this.x);
  40158. return e < 0 && (e += 2 * Math.PI),
  40159. e
  40160. },
  40161. distanceTo: function(e) {
  40162. return Math.sqrt(this.distanceToSquared(e))
  40163. },
  40164. distanceToSquared: function(e) {
  40165. var t = this.x - e.x
  40166. , i = this.y - e.y;
  40167. return t * t + i * i
  40168. },
  40169. setLength: function(e) {
  40170. return this.multiplyScalar(e / this.length())
  40171. },
  40172. lerp: function(e, t) {
  40173. return this.x += (e.x - this.x) * t,
  40174. this.y += (e.y - this.y) * t,
  40175. this
  40176. },
  40177. lerpVectors: function(e, t, i) {
  40178. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40179. this
  40180. },
  40181. equals: function(e) {
  40182. return e.x === this.x && e.y === this.y
  40183. },
  40184. fromArray: function(e, t) {
  40185. return void 0 === t && (t = 0),
  40186. this.x = e[t],
  40187. this.y = e[t + 1],
  40188. this
  40189. },
  40190. toArray: function(e, t) {
  40191. return void 0 === e && (e = []),
  40192. void 0 === t && (t = 0),
  40193. e[t] = this.x,
  40194. e[t + 1] = this.y,
  40195. e
  40196. },
  40197. fromAttribute: function(e, t, i) {
  40198. return void 0 === i && (i = 0),
  40199. t = t * e.itemSize + i,
  40200. this.x = e.array[t],
  40201. this.y = e.array[t + 1],
  40202. this
  40203. },
  40204. rotateAround: function(e, t) {
  40205. var i = Math.cos(t)
  40206. , n = Math.sin(t)
  40207. , r = this.x - e.x
  40208. , o = this.y - e.y;
  40209. return this.x = r * i - o * n + e.x,
  40210. this.y = r * n + o * i + e.y,
  40211. this
  40212. }
  40213. },
  40214. n.Vector3 = function(e, t, i) {
  40215. this.x = e || 0,
  40216. this.y = t || 0,
  40217. this.z = i || 0
  40218. }
  40219. ,
  40220. n.Vector3.prototype = {
  40221. constructor: n.Vector3,
  40222. set: function(e, t, i) {
  40223. return this.x = e,
  40224. this.y = t,
  40225. this.z = i,
  40226. this
  40227. },
  40228. setScalar: function(e) {
  40229. return this.x = e,
  40230. this.y = e,
  40231. this.z = e,
  40232. this
  40233. },
  40234. setX: function(e) {
  40235. return this.x = e,
  40236. this
  40237. },
  40238. setY: function(e) {
  40239. return this.y = e,
  40240. this
  40241. },
  40242. setZ: function(e) {
  40243. return this.z = e,
  40244. this
  40245. },
  40246. setComponent: function(e, t) {
  40247. switch (e) {
  40248. case 0:
  40249. this.x = t;
  40250. break;
  40251. case 1:
  40252. this.y = t;
  40253. break;
  40254. case 2:
  40255. this.z = t;
  40256. break;
  40257. default:
  40258. throw new Error("index is out of range: " + e)
  40259. }
  40260. },
  40261. getComponent: function(e) {
  40262. switch (e) {
  40263. case 0:
  40264. return this.x;
  40265. case 1:
  40266. return this.y;
  40267. case 2:
  40268. return this.z;
  40269. default:
  40270. throw new Error("index is out of range: " + e)
  40271. }
  40272. },
  40273. clone: function() {
  40274. return new this.constructor(this.x,this.y,this.z)
  40275. },
  40276. copy: function(e) {
  40277. return this.x = e.x,
  40278. this.y = e.y,
  40279. this.z = e.z,
  40280. this
  40281. },
  40282. add: function(e, t) {
  40283. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40284. this.addVectors(e, t)) : (this.x += e.x,
  40285. this.y += e.y,
  40286. this.z += e.z,
  40287. this)
  40288. },
  40289. addScalar: function(e) {
  40290. return this.x += e,
  40291. this.y += e,
  40292. this.z += e,
  40293. this
  40294. },
  40295. addVectors: function(e, t) {
  40296. return this.x = e.x + t.x,
  40297. this.y = e.y + t.y,
  40298. this.z = e.z + t.z,
  40299. this
  40300. },
  40301. addScaledVector: function(e, t) {
  40302. return this.x += e.x * t,
  40303. this.y += e.y * t,
  40304. this.z += e.z * t,
  40305. this
  40306. },
  40307. sub: function(e, t) {
  40308. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40309. this.subVectors(e, t)) : (this.x -= e.x,
  40310. this.y -= e.y,
  40311. this.z -= e.z,
  40312. this)
  40313. },
  40314. subScalar: function(e) {
  40315. return this.x -= e,
  40316. this.y -= e,
  40317. this.z -= e,
  40318. this
  40319. },
  40320. subVectors: function(e, t) {
  40321. return this.x = e.x - t.x,
  40322. this.y = e.y - t.y,
  40323. this.z = e.z - t.z,
  40324. this
  40325. },
  40326. multiply: function(e, t) {
  40327. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40328. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40329. this.y *= e.y,
  40330. this.z *= e.z,
  40331. this)
  40332. },
  40333. multiplyScalar: function(e) {
  40334. return isFinite(e) ? (this.x *= e,
  40335. this.y *= e,
  40336. this.z *= e) : (this.x = 0,
  40337. this.y = 0,
  40338. this.z = 0),
  40339. this
  40340. },
  40341. multiplyVectors: function(e, t) {
  40342. return this.x = e.x * t.x,
  40343. this.y = e.y * t.y,
  40344. this.z = e.z * t.z,
  40345. this
  40346. },
  40347. applyEuler: function() {
  40348. var e;
  40349. return function(t) {
  40350. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40351. void 0 === e && (e = new n.Quaternion),
  40352. this.applyQuaternion(e.setFromEuler(t)),
  40353. this
  40354. }
  40355. }(),
  40356. applyAxisAngle: function() {
  40357. var e;
  40358. return function(t, i) {
  40359. return void 0 === e && (e = new n.Quaternion),
  40360. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40361. this
  40362. }
  40363. }(),
  40364. applyMatrix3: function(e) {
  40365. var t = this.x
  40366. , i = this.y
  40367. , n = this.z
  40368. , r = e.elements;
  40369. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40370. this.y = r[1] * t + r[4] * i + r[7] * n,
  40371. this.z = r[2] * t + r[5] * i + r[8] * n,
  40372. this
  40373. },
  40374. applyMatrix4: function(e) {
  40375. var t = this.x
  40376. , i = this.y
  40377. , n = this.z
  40378. , r = e.elements;
  40379. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40380. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40381. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40382. this
  40383. },
  40384. applyProjection: function(e) {
  40385. var t = this.x
  40386. , i = this.y
  40387. , n = this.z
  40388. , r = e.elements
  40389. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40390. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40391. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40392. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40393. this
  40394. },
  40395. applyQuaternion: function(e) {
  40396. var t = this.x
  40397. , i = this.y
  40398. , n = this.z
  40399. , r = e.x
  40400. , o = e.y
  40401. , a = e.z
  40402. , s = e.w
  40403. , l = s * t + o * n - a * i
  40404. , c = s * i + a * t - r * n
  40405. , h = s * n + r * i - o * t
  40406. , u = -r * t - o * i - a * n;
  40407. return this.x = l * s + u * -r + c * -a - h * -o,
  40408. this.y = c * s + u * -o + h * -r - l * -a,
  40409. this.z = h * s + u * -a + l * -o - c * -r,
  40410. this
  40411. },
  40412. project: function() {
  40413. var e;
  40414. return function(t) {
  40415. return void 0 === e && (e = new n.Matrix4),
  40416. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40417. this.applyProjection(e)
  40418. }
  40419. }(),
  40420. unproject: function() {
  40421. var e;
  40422. return function(t) {
  40423. return void 0 === e && (e = new n.Matrix4),
  40424. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40425. this.applyProjection(e)
  40426. }
  40427. }(),
  40428. transformDirection: function(e) {
  40429. var t = this.x
  40430. , i = this.y
  40431. , n = this.z
  40432. , r = e.elements;
  40433. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40434. this.y = r[1] * t + r[5] * i + r[9] * n,
  40435. this.z = r[2] * t + r[6] * i + r[10] * n,
  40436. this.normalize(),
  40437. this
  40438. },
  40439. divide: function(e) {
  40440. return this.x /= e.x,
  40441. this.y /= e.y,
  40442. this.z /= e.z,
  40443. this
  40444. },
  40445. divideScalar: function(e) {
  40446. return this.multiplyScalar(1 / e)
  40447. },
  40448. min: function(e) {
  40449. return this.x = Math.min(this.x, e.x),
  40450. this.y = Math.min(this.y, e.y),
  40451. this.z = Math.min(this.z, e.z),
  40452. this
  40453. },
  40454. max: function(e) {
  40455. return this.x = Math.max(this.x, e.x),
  40456. this.y = Math.max(this.y, e.y),
  40457. this.z = Math.max(this.z, e.z),
  40458. this
  40459. },
  40460. clamp: function(e, t) {
  40461. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40462. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40463. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40464. this
  40465. },
  40466. clampScalar: function() {
  40467. var e, t;
  40468. return function(i, r) {
  40469. return void 0 === e && (e = new n.Vector3,
  40470. t = new n.Vector3),
  40471. e.set(i, i, i),
  40472. t.set(r, r, r),
  40473. this.clamp(e, t)
  40474. }
  40475. }(),
  40476. clampLength: function(e, t) {
  40477. var i = this.length();
  40478. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40479. this
  40480. },
  40481. floor: function() {
  40482. return this.x = Math.floor(this.x),
  40483. this.y = Math.floor(this.y),
  40484. this.z = Math.floor(this.z),
  40485. this
  40486. },
  40487. ceil: function() {
  40488. return this.x = Math.ceil(this.x),
  40489. this.y = Math.ceil(this.y),
  40490. this.z = Math.ceil(this.z),
  40491. this
  40492. },
  40493. round: function() {
  40494. return this.x = Math.round(this.x),
  40495. this.y = Math.round(this.y),
  40496. this.z = Math.round(this.z),
  40497. this
  40498. },
  40499. roundToZero: function() {
  40500. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40501. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40502. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40503. this
  40504. },
  40505. negate: function() {
  40506. return this.x = -this.x,
  40507. this.y = -this.y,
  40508. this.z = -this.z,
  40509. this
  40510. },
  40511. dot: function(e) {
  40512. return this.x * e.x + this.y * e.y + this.z * e.z
  40513. },
  40514. lengthSq: function() {
  40515. return this.x * this.x + this.y * this.y + this.z * this.z
  40516. },
  40517. length: function() {
  40518. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40519. },
  40520. lengthManhattan: function() {
  40521. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40522. },
  40523. normalize: function() {
  40524. return this.divideScalar(this.length())
  40525. },
  40526. setLength: function(e) {
  40527. return this.multiplyScalar(e / this.length())
  40528. },
  40529. lerp: function(e, t) {
  40530. return this.x += (e.x - this.x) * t,
  40531. this.y += (e.y - this.y) * t,
  40532. this.z += (e.z - this.z) * t,
  40533. this
  40534. },
  40535. lerpVectors: function(e, t, i) {
  40536. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40537. this
  40538. },
  40539. cross: function(e, t) {
  40540. if (void 0 !== t)
  40541. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40542. this.crossVectors(e, t);
  40543. var i = this.x
  40544. , n = this.y
  40545. , r = this.z;
  40546. return this.x = n * e.z - r * e.y,
  40547. this.y = r * e.x - i * e.z,
  40548. this.z = i * e.y - n * e.x,
  40549. this
  40550. },
  40551. crossVectors: function(e, t) {
  40552. var i = e.x
  40553. , n = e.y
  40554. , r = e.z
  40555. , o = t.x
  40556. , a = t.y
  40557. , s = t.z;
  40558. return this.x = n * s - r * a,
  40559. this.y = r * o - i * s,
  40560. this.z = i * a - n * o,
  40561. this
  40562. },
  40563. projectOnVector: function() {
  40564. var e, t;
  40565. return function(i) {
  40566. return void 0 === e && (e = new n.Vector3),
  40567. e.copy(i).normalize(),
  40568. t = this.dot(e),
  40569. this.copy(e).multiplyScalar(t)
  40570. }
  40571. }(),
  40572. projectOnPlane: function() {
  40573. var e;
  40574. return function(t) {
  40575. return void 0 === e && (e = new n.Vector3),
  40576. e.copy(this).projectOnVector(t),
  40577. this.sub(e)
  40578. }
  40579. }(),
  40580. reflect: function() {
  40581. var e;
  40582. return function(t) {
  40583. return void 0 === e && (e = new n.Vector3),
  40584. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40585. }
  40586. }(),
  40587. angleTo: function(e) {
  40588. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40589. return Math.acos(n.Math.clamp(t, -1, 1))
  40590. },
  40591. distanceTo: function(e) {
  40592. return Math.sqrt(this.distanceToSquared(e))
  40593. },
  40594. distanceToSquared: function(e) {
  40595. var t = this.x - e.x
  40596. , i = this.y - e.y
  40597. , n = this.z - e.z;
  40598. return t * t + i * i + n * n
  40599. },
  40600. setFromSpherical: function(e) {
  40601. var t = Math.sin(e.phi) * e.radius;
  40602. return this.x = t * Math.sin(e.theta),
  40603. this.y = Math.cos(e.phi) * e.radius,
  40604. this.z = t * Math.cos(e.theta),
  40605. this
  40606. },
  40607. setFromMatrixPosition: function(e) {
  40608. return this.setFromMatrixColumn(e, 3)
  40609. },
  40610. setFromMatrixScale: function(e) {
  40611. var t = this.setFromMatrixColumn(e, 0).length()
  40612. , i = this.setFromMatrixColumn(e, 1).length()
  40613. , n = this.setFromMatrixColumn(e, 2).length();
  40614. return this.x = t,
  40615. this.y = i,
  40616. this.z = n,
  40617. this
  40618. },
  40619. setFromMatrixColumn: function(e, t) {
  40620. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40621. e = arguments[1],
  40622. t = arguments[0]),
  40623. this.fromArray(e.elements, 4 * t)
  40624. },
  40625. equals: function(e) {
  40626. return e.x === this.x && e.y === this.y && e.z === this.z
  40627. },
  40628. fromArray: function(e, t) {
  40629. return void 0 === t && (t = 0),
  40630. this.x = e[t],
  40631. this.y = e[t + 1],
  40632. this.z = e[t + 2],
  40633. this
  40634. },
  40635. toArray: function(e, t) {
  40636. return void 0 === e && (e = []),
  40637. void 0 === t && (t = 0),
  40638. e[t] = this.x,
  40639. e[t + 1] = this.y,
  40640. e[t + 2] = this.z,
  40641. e
  40642. },
  40643. fromAttribute: function(e, t, i) {
  40644. return void 0 === i && (i = 0),
  40645. t = t * e.itemSize + i,
  40646. this.x = e.array[t],
  40647. this.y = e.array[t + 1],
  40648. this.z = e.array[t + 2],
  40649. this
  40650. }
  40651. },
  40652. n.Vector4 = function(e, t, i, n) {
  40653. this.x = e || 0,
  40654. this.y = t || 0,
  40655. this.z = i || 0,
  40656. this.w = void 0 !== n ? n : 1
  40657. }
  40658. ,
  40659. n.Vector4.prototype = {
  40660. constructor: n.Vector4,
  40661. set: function(e, t, i, n) {
  40662. return this.x = e,
  40663. this.y = t,
  40664. this.z = i,
  40665. this.w = n,
  40666. this
  40667. },
  40668. setScalar: function(e) {
  40669. return this.x = e,
  40670. this.y = e,
  40671. this.z = e,
  40672. this.w = e,
  40673. this
  40674. },
  40675. setX: function(e) {
  40676. return this.x = e,
  40677. this
  40678. },
  40679. setY: function(e) {
  40680. return this.y = e,
  40681. this
  40682. },
  40683. setZ: function(e) {
  40684. return this.z = e,
  40685. this
  40686. },
  40687. setW: function(e) {
  40688. return this.w = e,
  40689. this
  40690. },
  40691. setComponent: function(e, t) {
  40692. switch (e) {
  40693. case 0:
  40694. this.x = t;
  40695. break;
  40696. case 1:
  40697. this.y = t;
  40698. break;
  40699. case 2:
  40700. this.z = t;
  40701. break;
  40702. case 3:
  40703. this.w = t;
  40704. break;
  40705. default:
  40706. throw new Error("index is out of range: " + e)
  40707. }
  40708. },
  40709. getComponent: function(e) {
  40710. switch (e) {
  40711. case 0:
  40712. return this.x;
  40713. case 1:
  40714. return this.y;
  40715. case 2:
  40716. return this.z;
  40717. case 3:
  40718. return this.w;
  40719. default:
  40720. throw new Error("index is out of range: " + e)
  40721. }
  40722. },
  40723. clone: function() {
  40724. return new this.constructor(this.x,this.y,this.z,this.w)
  40725. },
  40726. copy: function(e) {
  40727. return this.x = e.x,
  40728. this.y = e.y,
  40729. this.z = e.z,
  40730. this.w = void 0 !== e.w ? e.w : 1,
  40731. this
  40732. },
  40733. add: function(e, t) {
  40734. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40735. this.addVectors(e, t)) : (this.x += e.x,
  40736. this.y += e.y,
  40737. this.z += e.z,
  40738. this.w += e.w,
  40739. this)
  40740. },
  40741. addScalar: function(e) {
  40742. return this.x += e,
  40743. this.y += e,
  40744. this.z += e,
  40745. this.w += e,
  40746. this
  40747. },
  40748. addVectors: function(e, t) {
  40749. return this.x = e.x + t.x,
  40750. this.y = e.y + t.y,
  40751. this.z = e.z + t.z,
  40752. this.w = e.w + t.w,
  40753. this
  40754. },
  40755. addScaledVector: function(e, t) {
  40756. return this.x += e.x * t,
  40757. this.y += e.y * t,
  40758. this.z += e.z * t,
  40759. this.w += e.w * t,
  40760. this
  40761. },
  40762. sub: function(e, t) {
  40763. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40764. this.subVectors(e, t)) : (this.x -= e.x,
  40765. this.y -= e.y,
  40766. this.z -= e.z,
  40767. this.w -= e.w,
  40768. this)
  40769. },
  40770. subScalar: function(e) {
  40771. return this.x -= e,
  40772. this.y -= e,
  40773. this.z -= e,
  40774. this.w -= e,
  40775. this
  40776. },
  40777. subVectors: function(e, t) {
  40778. return this.x = e.x - t.x,
  40779. this.y = e.y - t.y,
  40780. this.z = e.z - t.z,
  40781. this.w = e.w - t.w,
  40782. this
  40783. },
  40784. multiplyScalar: function(e) {
  40785. return isFinite(e) ? (this.x *= e,
  40786. this.y *= e,
  40787. this.z *= e,
  40788. this.w *= e) : (this.x = 0,
  40789. this.y = 0,
  40790. this.z = 0,
  40791. this.w = 0),
  40792. this
  40793. },
  40794. applyMatrix4: function(e) {
  40795. var t = this.x
  40796. , i = this.y
  40797. , n = this.z
  40798. , r = this.w
  40799. , o = e.elements;
  40800. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40801. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40802. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40803. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40804. this
  40805. },
  40806. divideScalar: function(e) {
  40807. return this.multiplyScalar(1 / e)
  40808. },
  40809. setAxisAngleFromQuaternion: function(e) {
  40810. this.w = 2 * Math.acos(e.w);
  40811. var t = Math.sqrt(1 - e.w * e.w);
  40812. return t < 1e-4 ? (this.x = 1,
  40813. this.y = 0,
  40814. this.z = 0) : (this.x = e.x / t,
  40815. this.y = e.y / t,
  40816. this.z = e.z / t),
  40817. this
  40818. },
  40819. setAxisAngleFromRotationMatrix: function(e) {
  40820. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40821. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40822. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40823. return this.set(1, 0, 0, 0),
  40824. this;
  40825. t = Math.PI;
  40826. var v = (l + 1) / 2
  40827. , A = (d + 1) / 2
  40828. , y = (m + 1) / 2
  40829. , C = (c + u) / 4
  40830. , I = (h + f) / 4
  40831. , E = (p + g) / 4;
  40832. return v > A && v > y ? v < o ? (i = 0,
  40833. n = .707106781,
  40834. r = .707106781) : (i = Math.sqrt(v),
  40835. n = C / i,
  40836. r = I / i) : A > y ? A < o ? (i = .707106781,
  40837. n = 0,
  40838. r = .707106781) : (n = Math.sqrt(A),
  40839. i = C / n,
  40840. r = E / n) : y < o ? (i = .707106781,
  40841. n = .707106781,
  40842. r = 0) : (r = Math.sqrt(y),
  40843. i = I / r,
  40844. n = E / r),
  40845. this.set(i, n, r, t),
  40846. this
  40847. }
  40848. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40849. return Math.abs(b) < .001 && (b = 1),
  40850. this.x = (g - p) / b,
  40851. this.y = (h - f) / b,
  40852. this.z = (u - c) / b,
  40853. this.w = Math.acos((l + d + m - 1) / 2),
  40854. this
  40855. },
  40856. min: function(e) {
  40857. return this.x = Math.min(this.x, e.x),
  40858. this.y = Math.min(this.y, e.y),
  40859. this.z = Math.min(this.z, e.z),
  40860. this.w = Math.min(this.w, e.w),
  40861. this
  40862. },
  40863. max: function(e) {
  40864. return this.x = Math.max(this.x, e.x),
  40865. this.y = Math.max(this.y, e.y),
  40866. this.z = Math.max(this.z, e.z),
  40867. this.w = Math.max(this.w, e.w),
  40868. this
  40869. },
  40870. clamp: function(e, t) {
  40871. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40872. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40873. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40874. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40875. this
  40876. },
  40877. clampScalar: function() {
  40878. var e, t;
  40879. return function(i, r) {
  40880. return void 0 === e && (e = new n.Vector4,
  40881. t = new n.Vector4),
  40882. e.set(i, i, i, i),
  40883. t.set(r, r, r, r),
  40884. this.clamp(e, t)
  40885. }
  40886. }(),
  40887. floor: function() {
  40888. return this.x = Math.floor(this.x),
  40889. this.y = Math.floor(this.y),
  40890. this.z = Math.floor(this.z),
  40891. this.w = Math.floor(this.w),
  40892. this
  40893. },
  40894. ceil: function() {
  40895. return this.x = Math.ceil(this.x),
  40896. this.y = Math.ceil(this.y),
  40897. this.z = Math.ceil(this.z),
  40898. this.w = Math.ceil(this.w),
  40899. this
  40900. },
  40901. round: function() {
  40902. return this.x = Math.round(this.x),
  40903. this.y = Math.round(this.y),
  40904. this.z = Math.round(this.z),
  40905. this.w = Math.round(this.w),
  40906. this
  40907. },
  40908. roundToZero: function() {
  40909. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40910. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40911. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40912. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40913. this
  40914. },
  40915. negate: function() {
  40916. return this.x = -this.x,
  40917. this.y = -this.y,
  40918. this.z = -this.z,
  40919. this.w = -this.w,
  40920. this
  40921. },
  40922. dot: function(e) {
  40923. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40924. },
  40925. lengthSq: function() {
  40926. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40927. },
  40928. length: function() {
  40929. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40930. },
  40931. lengthManhattan: function() {
  40932. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40933. },
  40934. normalize: function() {
  40935. return this.divideScalar(this.length())
  40936. },
  40937. setLength: function(e) {
  40938. return this.multiplyScalar(e / this.length())
  40939. },
  40940. lerp: function(e, t) {
  40941. return this.x += (e.x - this.x) * t,
  40942. this.y += (e.y - this.y) * t,
  40943. this.z += (e.z - this.z) * t,
  40944. this.w += (e.w - this.w) * t,
  40945. this
  40946. },
  40947. lerpVectors: function(e, t, i) {
  40948. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40949. this
  40950. },
  40951. equals: function(e) {
  40952. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40953. },
  40954. fromArray: function(e, t) {
  40955. return void 0 === t && (t = 0),
  40956. this.x = e[t],
  40957. this.y = e[t + 1],
  40958. this.z = e[t + 2],
  40959. this.w = e[t + 3],
  40960. this
  40961. },
  40962. toArray: function(e, t) {
  40963. return void 0 === e && (e = []),
  40964. void 0 === t && (t = 0),
  40965. e[t] = this.x,
  40966. e[t + 1] = this.y,
  40967. e[t + 2] = this.z,
  40968. e[t + 3] = this.w,
  40969. e
  40970. },
  40971. fromAttribute: function(e, t, i) {
  40972. return void 0 === i && (i = 0),
  40973. t = t * e.itemSize + i,
  40974. this.x = e.array[t],
  40975. this.y = e.array[t + 1],
  40976. this.z = e.array[t + 2],
  40977. this.w = e.array[t + 3],
  40978. this
  40979. }
  40980. },
  40981. n.Euler = function(e, t, i, r) {
  40982. this._x = e || 0,
  40983. this._y = t || 0,
  40984. this._z = i || 0,
  40985. this._order = r || n.Euler.DefaultOrder
  40986. }
  40987. ,
  40988. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40989. n.Euler.DefaultOrder = "XYZ",
  40990. n.Euler.prototype = {
  40991. constructor: n.Euler,
  40992. get x() {
  40993. return this._x
  40994. },
  40995. set x(e) {
  40996. this._x = e,
  40997. this.onChangeCallback()
  40998. },
  40999. get y() {
  41000. return this._y
  41001. },
  41002. set y(e) {
  41003. this._y = e,
  41004. this.onChangeCallback()
  41005. },
  41006. get z() {
  41007. return this._z
  41008. },
  41009. set z(e) {
  41010. this._z = e,
  41011. this.onChangeCallback()
  41012. },
  41013. get order() {
  41014. return this._order
  41015. },
  41016. set order(e) {
  41017. this._order = e,
  41018. this.onChangeCallback()
  41019. },
  41020. set: function(e, t, i, n) {
  41021. return this._x = e,
  41022. this._y = t,
  41023. this._z = i,
  41024. this._order = n || this._order,
  41025. this.onChangeCallback(),
  41026. this
  41027. },
  41028. clone: function() {
  41029. return new this.constructor(this._x,this._y,this._z,this._order)
  41030. },
  41031. copy: function(e) {
  41032. return this._x = e._x,
  41033. this._y = e._y,
  41034. this._z = e._z,
  41035. this._order = e._order,
  41036. this.onChangeCallback(),
  41037. this
  41038. },
  41039. setFromRotationMatrix: function(e, t, i) {
  41040. var r = n.Math.clamp
  41041. , o = e.elements
  41042. , a = o[0]
  41043. , s = o[4]
  41044. , l = o[8]
  41045. , c = o[1]
  41046. , h = o[5]
  41047. , u = o[9]
  41048. , d = o[2]
  41049. , p = o[6]
  41050. , f = o[10];
  41051. return t = t || this._order,
  41052. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41053. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41054. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41055. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41056. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41057. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41058. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41059. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41060. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41061. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41062. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41063. this._z = Math.atan2(c, a)) : (this._x = 0,
  41064. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41065. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41066. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41067. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41068. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41069. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41070. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41071. this._order = t,
  41072. i !== !1 && this.onChangeCallback(),
  41073. this
  41074. },
  41075. setFromQuaternion: function() {
  41076. var e;
  41077. return function(t, i, r) {
  41078. return void 0 === e && (e = new n.Matrix4),
  41079. e.makeRotationFromQuaternion(t),
  41080. this.setFromRotationMatrix(e, i, r),
  41081. this
  41082. }
  41083. }(),
  41084. setFromVector3: function(e, t) {
  41085. return this.set(e.x, e.y, e.z, t || this._order)
  41086. },
  41087. reorder: function() {
  41088. var e = new n.Quaternion;
  41089. return function(t) {
  41090. e.setFromEuler(this),
  41091. this.setFromQuaternion(e, t)
  41092. }
  41093. }(),
  41094. equals: function(e) {
  41095. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41096. },
  41097. fromArray: function(e) {
  41098. return this._x = e[0],
  41099. this._y = e[1],
  41100. this._z = e[2],
  41101. void 0 !== e[3] && (this._order = e[3]),
  41102. this.onChangeCallback(),
  41103. this
  41104. },
  41105. toArray: function(e, t) {
  41106. return void 0 === e && (e = []),
  41107. void 0 === t && (t = 0),
  41108. e[t] = this._x,
  41109. e[t + 1] = this._y,
  41110. e[t + 2] = this._z,
  41111. e[t + 3] = this._order,
  41112. e
  41113. },
  41114. toVector3: function(e) {
  41115. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41116. },
  41117. onChange: function(e) {
  41118. return this.onChangeCallback = e,
  41119. this
  41120. },
  41121. onChangeCallback: function() {}
  41122. },
  41123. n.Line3 = function(e, t) {
  41124. this.start = void 0 !== e ? e : new n.Vector3,
  41125. this.end = void 0 !== t ? t : new n.Vector3
  41126. }
  41127. ,
  41128. n.Line3.prototype = {
  41129. constructor: n.Line3,
  41130. set: function(e, t) {
  41131. return this.start.copy(e),
  41132. this.end.copy(t),
  41133. this
  41134. },
  41135. clone: function() {
  41136. return (new this.constructor).copy(this)
  41137. },
  41138. copy: function(e) {
  41139. return this.start.copy(e.start),
  41140. this.end.copy(e.end),
  41141. this
  41142. },
  41143. center: function(e) {
  41144. var t = e || new n.Vector3;
  41145. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41146. },
  41147. delta: function(e) {
  41148. var t = e || new n.Vector3;
  41149. return t.subVectors(this.end, this.start)
  41150. },
  41151. distanceSq: function() {
  41152. return this.start.distanceToSquared(this.end)
  41153. },
  41154. distance: function() {
  41155. return this.start.distanceTo(this.end)
  41156. },
  41157. at: function(e, t) {
  41158. var i = t || new n.Vector3;
  41159. return this.delta(i).multiplyScalar(e).add(this.start)
  41160. },
  41161. closestPointToPointParameter: function() {
  41162. var e = new n.Vector3
  41163. , t = new n.Vector3;
  41164. return function(i, r) {
  41165. e.subVectors(i, this.start),
  41166. t.subVectors(this.end, this.start);
  41167. var o = t.dot(t)
  41168. , a = t.dot(e)
  41169. , s = a / o;
  41170. return r && (s = n.Math.clamp(s, 0, 1)),
  41171. s
  41172. }
  41173. }(),
  41174. closestPointToPoint: function(e, t, i) {
  41175. var r = this.closestPointToPointParameter(e, t)
  41176. , o = i || new n.Vector3;
  41177. return this.delta(o).multiplyScalar(r).add(this.start)
  41178. },
  41179. applyMatrix4: function(e) {
  41180. return this.start.applyMatrix4(e),
  41181. this.end.applyMatrix4(e),
  41182. this
  41183. },
  41184. equals: function(e) {
  41185. return e.start.equals(this.start) && e.end.equals(this.end)
  41186. }
  41187. },
  41188. n.Box2 = function(e, t) {
  41189. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41190. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41191. }
  41192. ,
  41193. n.Box2.prototype = {
  41194. constructor: n.Box2,
  41195. set: function(e, t) {
  41196. return this.min.copy(e),
  41197. this.max.copy(t),
  41198. this
  41199. },
  41200. setFromPoints: function(e) {
  41201. this.makeEmpty();
  41202. for (var t = 0, i = e.length; t < i; t++)
  41203. this.expandByPoint(e[t]);
  41204. return this
  41205. },
  41206. setFromCenterAndSize: function() {
  41207. var e = new n.Vector2;
  41208. return function(t, i) {
  41209. var n = e.copy(i).multiplyScalar(.5);
  41210. return this.min.copy(t).sub(n),
  41211. this.max.copy(t).add(n),
  41212. this
  41213. }
  41214. }(),
  41215. clone: function() {
  41216. return (new this.constructor).copy(this)
  41217. },
  41218. copy: function(e) {
  41219. return this.min.copy(e.min),
  41220. this.max.copy(e.max),
  41221. this
  41222. },
  41223. makeEmpty: function() {
  41224. return this.min.x = this.min.y = +(1 / 0),
  41225. this.max.x = this.max.y = -(1 / 0),
  41226. this
  41227. },
  41228. isEmpty: function() {
  41229. return this.max.x < this.min.x || this.max.y < this.min.y
  41230. },
  41231. center: function(e) {
  41232. var t = e || new n.Vector2;
  41233. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41234. },
  41235. size: function(e) {
  41236. var t = e || new n.Vector2;
  41237. return t.subVectors(this.max, this.min)
  41238. },
  41239. expandByPoint: function(e) {
  41240. return this.min.min(e),
  41241. this.max.max(e),
  41242. this
  41243. },
  41244. expandByVector: function(e) {
  41245. return this.min.sub(e),
  41246. this.max.add(e),
  41247. this
  41248. },
  41249. expandByScalar: function(e) {
  41250. return this.min.addScalar(-e),
  41251. this.max.addScalar(e),
  41252. this
  41253. },
  41254. containsPoint: function(e) {
  41255. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41256. },
  41257. containsBox: function(e) {
  41258. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41259. },
  41260. getParameter: function(e, t) {
  41261. var i = t || new n.Vector2;
  41262. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41263. },
  41264. intersectsBox: function(e) {
  41265. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41266. },
  41267. clampPoint: function(e, t) {
  41268. var i = t || new n.Vector2;
  41269. return i.copy(e).clamp(this.min, this.max)
  41270. },
  41271. distanceToPoint: function() {
  41272. var e = new n.Vector2;
  41273. return function(t) {
  41274. var i = e.copy(t).clamp(this.min, this.max);
  41275. return i.sub(t).length()
  41276. }
  41277. }(),
  41278. intersect: function(e) {
  41279. return this.min.max(e.min),
  41280. this.max.min(e.max),
  41281. this
  41282. },
  41283. union: function(e) {
  41284. return this.min.min(e.min),
  41285. this.max.max(e.max),
  41286. this
  41287. },
  41288. translate: function(e) {
  41289. return this.min.add(e),
  41290. this.max.add(e),
  41291. this
  41292. },
  41293. equals: function(e) {
  41294. return e.min.equals(this.min) && e.max.equals(this.max)
  41295. }
  41296. },
  41297. n.Box3 = function(e, t) {
  41298. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41299. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41300. }
  41301. ,
  41302. n.Box3.prototype = {
  41303. constructor: n.Box3,
  41304. set: function(e, t) {
  41305. return this.min.copy(e),
  41306. this.max.copy(t),
  41307. this
  41308. },
  41309. setFromArray: function(e) {
  41310. this.makeEmpty();
  41311. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41312. var c = e[s]
  41313. , h = e[s + 1]
  41314. , u = e[s + 2];
  41315. c < t && (t = c),
  41316. h < i && (i = h),
  41317. u < n && (n = u),
  41318. c > r && (r = c),
  41319. h > o && (o = h),
  41320. u > a && (a = u)
  41321. }
  41322. this.min.set(t, i, n),
  41323. this.max.set(r, o, a)
  41324. },
  41325. setFromPoints: function(e) {
  41326. this.makeEmpty();
  41327. for (var t = 0, i = e.length; t < i; t++)
  41328. this.expandByPoint(e[t]);
  41329. return this
  41330. },
  41331. setFromCenterAndSize: function() {
  41332. var e = new n.Vector3;
  41333. return function(t, i) {
  41334. var n = e.copy(i).multiplyScalar(.5);
  41335. return this.min.copy(t).sub(n),
  41336. this.max.copy(t).add(n),
  41337. this
  41338. }
  41339. }(),
  41340. setFromObject: function() {
  41341. var e;
  41342. return function(t) {
  41343. void 0 === e && (e = new n.Box3);
  41344. var i = this;
  41345. return this.makeEmpty(),
  41346. t.updateMatrixWorld(!0),
  41347. t.traverse(function(t) {
  41348. var n = t.geometry;
  41349. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41350. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41351. e.applyMatrix4(t.matrixWorld),
  41352. i.union(e)))
  41353. }),
  41354. this
  41355. }
  41356. }(),
  41357. clone: function() {
  41358. return (new this.constructor).copy(this)
  41359. },
  41360. copy: function(e) {
  41361. return this.min.copy(e.min),
  41362. this.max.copy(e.max),
  41363. this
  41364. },
  41365. makeEmpty: function() {
  41366. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41367. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41368. this
  41369. },
  41370. isEmpty: function() {
  41371. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41372. },
  41373. center: function(e) {
  41374. var t = e || new n.Vector3;
  41375. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41376. },
  41377. size: function(e) {
  41378. var t = e || new n.Vector3;
  41379. return t.subVectors(this.max, this.min)
  41380. },
  41381. expandByPoint: function(e) {
  41382. return this.min.min(e),
  41383. this.max.max(e),
  41384. this
  41385. },
  41386. expandByVector: function(e) {
  41387. return this.min.sub(e),
  41388. this.max.add(e),
  41389. this
  41390. },
  41391. expandByScalar: function(e) {
  41392. return this.min.addScalar(-e),
  41393. this.max.addScalar(e),
  41394. this
  41395. },
  41396. containsPoint: function(e) {
  41397. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41398. },
  41399. containsBox: function(e) {
  41400. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41401. },
  41402. getParameter: function(e, t) {
  41403. var i = t || new n.Vector3;
  41404. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41405. },
  41406. intersectsBox: function(e) {
  41407. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41408. },
  41409. intersectsSphere: function() {
  41410. var e;
  41411. return function(t) {
  41412. return void 0 === e && (e = new n.Vector3),
  41413. this.clampPoint(t.center, e),
  41414. e.distanceToSquared(t.center) <= t.radius * t.radius
  41415. }
  41416. }(),
  41417. intersectsPlane: function(e) {
  41418. var t, i;
  41419. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41420. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41421. i = e.normal.x * this.min.x),
  41422. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41423. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41424. i += e.normal.y * this.min.y),
  41425. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41426. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41427. i += e.normal.z * this.min.z),
  41428. t <= e.constant && i >= e.constant
  41429. },
  41430. clampPoint: function(e, t) {
  41431. var i = t || new n.Vector3;
  41432. return i.copy(e).clamp(this.min, this.max)
  41433. },
  41434. distanceToPoint: function() {
  41435. var e = new n.Vector3;
  41436. return function(t) {
  41437. var i = e.copy(t).clamp(this.min, this.max);
  41438. return i.sub(t).length()
  41439. }
  41440. }(),
  41441. getBoundingSphere: function() {
  41442. var e = new n.Vector3;
  41443. return function(t) {
  41444. var i = t || new n.Sphere;
  41445. return i.center = this.center(),
  41446. i.radius = .5 * this.size(e).length(),
  41447. i
  41448. }
  41449. }(),
  41450. intersect: function(e) {
  41451. return this.min.max(e.min),
  41452. this.max.min(e.max),
  41453. this
  41454. },
  41455. union: function(e) {
  41456. return this.min.min(e.min),
  41457. this.max.max(e.max),
  41458. this
  41459. },
  41460. applyMatrix4: function() {
  41461. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41462. return function(t) {
  41463. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41464. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41465. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41466. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41467. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41468. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41469. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41470. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41471. this.makeEmpty(),
  41472. this.setFromPoints(e),
  41473. this
  41474. }
  41475. }(),
  41476. translate: function(e) {
  41477. return this.min.add(e),
  41478. this.max.add(e),
  41479. this
  41480. },
  41481. equals: function(e) {
  41482. return e.min.equals(this.min) && e.max.equals(this.max)
  41483. }
  41484. },
  41485. n.Matrix3 = function() {
  41486. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41487. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41488. }
  41489. ,
  41490. n.Matrix3.prototype = {
  41491. constructor: n.Matrix3,
  41492. set: function(e, t, i, n, r, o, a, s, l) {
  41493. var c = this.elements;
  41494. return c[0] = e,
  41495. c[1] = n,
  41496. c[2] = a,
  41497. c[3] = t,
  41498. c[4] = r,
  41499. c[5] = s,
  41500. c[6] = i,
  41501. c[7] = o,
  41502. c[8] = l,
  41503. this
  41504. },
  41505. identity: function() {
  41506. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41507. this
  41508. },
  41509. clone: function() {
  41510. return (new this.constructor).fromArray(this.elements)
  41511. },
  41512. copy: function(e) {
  41513. var t = e.elements;
  41514. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41515. this
  41516. },
  41517. setFromMatrix4: function(e) {
  41518. var t = e.elements;
  41519. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41520. this
  41521. },
  41522. applyToVector3Array: function() {
  41523. var e;
  41524. return function(t, i, r) {
  41525. void 0 === e && (e = new n.Vector3),
  41526. void 0 === i && (i = 0),
  41527. void 0 === r && (r = t.length);
  41528. for (var o = 0, a = i; o < r; o += 3,
  41529. a += 3)
  41530. e.fromArray(t, a),
  41531. e.applyMatrix3(this),
  41532. e.toArray(t, a);
  41533. return t
  41534. }
  41535. }(),
  41536. applyToBuffer: function() {
  41537. var e;
  41538. return function(t, i, r) {
  41539. void 0 === e && (e = new n.Vector3),
  41540. void 0 === i && (i = 0),
  41541. void 0 === r && (r = t.length / t.itemSize);
  41542. for (var o = 0, a = i; o < r; o++,
  41543. a++)
  41544. e.x = t.getX(a),
  41545. e.y = t.getY(a),
  41546. e.z = t.getZ(a),
  41547. e.applyMatrix3(this),
  41548. t.setXYZ(e.x, e.y, e.z);
  41549. return t
  41550. }
  41551. }(),
  41552. multiplyScalar: function(e) {
  41553. var t = this.elements;
  41554. return t[0] *= e,
  41555. t[3] *= e,
  41556. t[6] *= e,
  41557. t[1] *= e,
  41558. t[4] *= e,
  41559. t[7] *= e,
  41560. t[2] *= e,
  41561. t[5] *= e,
  41562. t[8] *= e,
  41563. this
  41564. },
  41565. determinant: function() {
  41566. var e = this.elements
  41567. , t = e[0]
  41568. , i = e[1]
  41569. , n = e[2]
  41570. , r = e[3]
  41571. , o = e[4]
  41572. , a = e[5]
  41573. , s = e[6]
  41574. , l = e[7]
  41575. , c = e[8];
  41576. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41577. },
  41578. getInverse: function(e, t) {
  41579. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41580. var i = e.elements
  41581. , r = this.elements
  41582. , o = i[0]
  41583. , a = i[1]
  41584. , s = i[2]
  41585. , l = i[3]
  41586. , c = i[4]
  41587. , h = i[5]
  41588. , u = i[6]
  41589. , d = i[7]
  41590. , p = i[8]
  41591. , f = p * c - h * d
  41592. , g = h * u - p * l
  41593. , m = d * l - c * u
  41594. , v = o * f + a * g + s * m;
  41595. if (0 === v) {
  41596. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41597. if (t)
  41598. throw new Error(A);
  41599. return console.warn(A),
  41600. this.identity()
  41601. }
  41602. return r[0] = f,
  41603. r[1] = s * d - p * a,
  41604. r[2] = h * a - s * c,
  41605. r[3] = g,
  41606. r[4] = p * o - s * u,
  41607. r[5] = s * l - h * o,
  41608. r[6] = m,
  41609. r[7] = a * u - d * o,
  41610. r[8] = c * o - a * l,
  41611. this.multiplyScalar(1 / v)
  41612. },
  41613. transpose: function() {
  41614. var e, t = this.elements;
  41615. return e = t[1],
  41616. t[1] = t[3],
  41617. t[3] = e,
  41618. e = t[2],
  41619. t[2] = t[6],
  41620. t[6] = e,
  41621. e = t[5],
  41622. t[5] = t[7],
  41623. t[7] = e,
  41624. this
  41625. },
  41626. flattenToArrayOffset: function(e, t) {
  41627. var i = this.elements;
  41628. return e[t] = i[0],
  41629. e[t + 1] = i[1],
  41630. e[t + 2] = i[2],
  41631. e[t + 3] = i[3],
  41632. e[t + 4] = i[4],
  41633. e[t + 5] = i[5],
  41634. e[t + 6] = i[6],
  41635. e[t + 7] = i[7],
  41636. e[t + 8] = i[8],
  41637. e
  41638. },
  41639. getNormalMatrix: function(e) {
  41640. return this.setFromMatrix4(e).getInverse(this).transpose()
  41641. },
  41642. transposeIntoArray: function(e) {
  41643. var t = this.elements;
  41644. return e[0] = t[0],
  41645. e[1] = t[3],
  41646. e[2] = t[6],
  41647. e[3] = t[1],
  41648. e[4] = t[4],
  41649. e[5] = t[7],
  41650. e[6] = t[2],
  41651. e[7] = t[5],
  41652. e[8] = t[8],
  41653. this
  41654. },
  41655. fromArray: function(e) {
  41656. return this.elements.set(e),
  41657. this
  41658. },
  41659. toArray: function() {
  41660. var e = this.elements;
  41661. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41662. }
  41663. },
  41664. n.Matrix4 = function() {
  41665. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41666. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41667. }
  41668. ,
  41669. n.Matrix4.prototype = {
  41670. constructor: n.Matrix4,
  41671. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41672. var m = this.elements;
  41673. return m[0] = e,
  41674. m[4] = t,
  41675. m[8] = i,
  41676. m[12] = n,
  41677. m[1] = r,
  41678. m[5] = o,
  41679. m[9] = a,
  41680. m[13] = s,
  41681. m[2] = l,
  41682. m[6] = c,
  41683. m[10] = h,
  41684. m[14] = u,
  41685. m[3] = d,
  41686. m[7] = p,
  41687. m[11] = f,
  41688. m[15] = g,
  41689. this
  41690. },
  41691. identity: function() {
  41692. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41693. this
  41694. },
  41695. clone: function() {
  41696. return (new n.Matrix4).fromArray(this.elements)
  41697. },
  41698. copy: function(e) {
  41699. return this.elements.set(e.elements),
  41700. this
  41701. },
  41702. copyPosition: function(e) {
  41703. var t = this.elements
  41704. , i = e.elements;
  41705. return t[12] = i[12],
  41706. t[13] = i[13],
  41707. t[14] = i[14],
  41708. this
  41709. },
  41710. extractBasis: function(e, t, i) {
  41711. return e.setFromMatrixColumn(this, 0),
  41712. t.setFromMatrixColumn(this, 1),
  41713. i.setFromMatrixColumn(this, 2),
  41714. this
  41715. },
  41716. makeBasis: function(e, t, i) {
  41717. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41718. this
  41719. },
  41720. extractRotation: function() {
  41721. var e;
  41722. return function(t) {
  41723. void 0 === e && (e = new n.Vector3);
  41724. var i = this.elements
  41725. , r = t.elements
  41726. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41727. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41728. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41729. return i[0] = r[0] * o,
  41730. i[1] = r[1] * o,
  41731. i[2] = r[2] * o,
  41732. i[4] = r[4] * a,
  41733. i[5] = r[5] * a,
  41734. i[6] = r[6] * a,
  41735. i[8] = r[8] * s,
  41736. i[9] = r[9] * s,
  41737. i[10] = r[10] * s,
  41738. this
  41739. }
  41740. }(),
  41741. makeRotationFromEuler: function(e) {
  41742. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41743. var t = this.elements
  41744. , i = e.x
  41745. , r = e.y
  41746. , o = e.z
  41747. , a = Math.cos(i)
  41748. , s = Math.sin(i)
  41749. , l = Math.cos(r)
  41750. , c = Math.sin(r)
  41751. , h = Math.cos(o)
  41752. , u = Math.sin(o);
  41753. if ("XYZ" === e.order) {
  41754. var d = a * h
  41755. , p = a * u
  41756. , f = s * h
  41757. , g = s * u;
  41758. t[0] = l * h,
  41759. t[4] = -l * u,
  41760. t[8] = c,
  41761. t[1] = p + f * c,
  41762. t[5] = d - g * c,
  41763. t[9] = -s * l,
  41764. t[2] = g - d * c,
  41765. t[6] = f + p * c,
  41766. t[10] = a * l
  41767. } else if ("YXZ" === e.order) {
  41768. var m = l * h
  41769. , v = l * u
  41770. , A = c * h
  41771. , y = c * u;
  41772. t[0] = m + y * s,
  41773. t[4] = A * s - v,
  41774. t[8] = a * c,
  41775. t[1] = a * u,
  41776. t[5] = a * h,
  41777. t[9] = -s,
  41778. t[2] = v * s - A,
  41779. t[6] = y + m * s,
  41780. t[10] = a * l
  41781. } else if ("ZXY" === e.order) {
  41782. var m = l * h
  41783. , v = l * u
  41784. , A = c * h
  41785. , y = c * u;
  41786. t[0] = m - y * s,
  41787. t[4] = -a * u,
  41788. t[8] = A + v * s,
  41789. t[1] = v + A * s,
  41790. t[5] = a * h,
  41791. t[9] = y - m * s,
  41792. t[2] = -a * c,
  41793. t[6] = s,
  41794. t[10] = a * l
  41795. } else if ("ZYX" === e.order) {
  41796. var d = a * h
  41797. , p = a * u
  41798. , f = s * h
  41799. , g = s * u;
  41800. t[0] = l * h,
  41801. t[4] = f * c - p,
  41802. t[8] = d * c + g,
  41803. t[1] = l * u,
  41804. t[5] = g * c + d,
  41805. t[9] = p * c - f,
  41806. t[2] = -c,
  41807. t[6] = s * l,
  41808. t[10] = a * l
  41809. } else if ("YZX" === e.order) {
  41810. var C = a * l
  41811. , I = a * c
  41812. , E = s * l
  41813. , b = s * c;
  41814. t[0] = l * h,
  41815. t[4] = b - C * u,
  41816. t[8] = E * u + I,
  41817. t[1] = u,
  41818. t[5] = a * h,
  41819. t[9] = -s * h,
  41820. t[2] = -c * h,
  41821. t[6] = I * u + E,
  41822. t[10] = C - b * u
  41823. } else if ("XZY" === e.order) {
  41824. var C = a * l
  41825. , I = a * c
  41826. , E = s * l
  41827. , b = s * c;
  41828. t[0] = l * h,
  41829. t[4] = -u,
  41830. t[8] = c * h,
  41831. t[1] = C * u + b,
  41832. t[5] = a * h,
  41833. t[9] = I * u - E,
  41834. t[2] = E * u - I,
  41835. t[6] = s * h,
  41836. t[10] = b * u + C
  41837. }
  41838. return t[3] = 0,
  41839. t[7] = 0,
  41840. t[11] = 0,
  41841. t[12] = 0,
  41842. t[13] = 0,
  41843. t[14] = 0,
  41844. t[15] = 1,
  41845. this
  41846. },
  41847. makeRotationFromQuaternion: function(e) {
  41848. var t = this.elements
  41849. , i = e.x
  41850. , n = e.y
  41851. , r = e.z
  41852. , o = e.w
  41853. , a = i + i
  41854. , s = n + n
  41855. , l = r + r
  41856. , c = i * a
  41857. , h = i * s
  41858. , u = i * l
  41859. , d = n * s
  41860. , p = n * l
  41861. , f = r * l
  41862. , g = o * a
  41863. , m = o * s
  41864. , v = o * l;
  41865. return t[0] = 1 - (d + f),
  41866. t[4] = h - v,
  41867. t[8] = u + m,
  41868. t[1] = h + v,
  41869. t[5] = 1 - (c + f),
  41870. t[9] = p - g,
  41871. t[2] = u - m,
  41872. t[6] = p + g,
  41873. t[10] = 1 - (c + d),
  41874. t[3] = 0,
  41875. t[7] = 0,
  41876. t[11] = 0,
  41877. t[12] = 0,
  41878. t[13] = 0,
  41879. t[14] = 0,
  41880. t[15] = 1,
  41881. this
  41882. },
  41883. lookAt: function() {
  41884. var e, t, i;
  41885. return function(r, o, a) {
  41886. void 0 === e && (e = new n.Vector3),
  41887. void 0 === t && (t = new n.Vector3),
  41888. void 0 === i && (i = new n.Vector3);
  41889. var s = this.elements;
  41890. return i.subVectors(r, o).normalize(),
  41891. 0 === i.lengthSq() && (i.z = 1),
  41892. e.crossVectors(a, i).normalize(),
  41893. 0 === e.lengthSq() && (i.x += 1e-4,
  41894. e.crossVectors(a, i).normalize()),
  41895. t.crossVectors(i, e),
  41896. s[0] = e.x,
  41897. s[4] = t.x,
  41898. s[8] = i.x,
  41899. s[1] = e.y,
  41900. s[5] = t.y,
  41901. s[9] = i.y,
  41902. s[2] = e.z,
  41903. s[6] = t.z,
  41904. s[10] = i.z,
  41905. this
  41906. }
  41907. }(),
  41908. multiply: function(e, t) {
  41909. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41910. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41911. },
  41912. multiplyMatrices: function(e, t) {
  41913. var i = e.elements
  41914. , n = t.elements
  41915. , r = this.elements
  41916. , o = i[0]
  41917. , a = i[4]
  41918. , s = i[8]
  41919. , l = i[12]
  41920. , c = i[1]
  41921. , h = i[5]
  41922. , u = i[9]
  41923. , d = i[13]
  41924. , p = i[2]
  41925. , f = i[6]
  41926. , g = i[10]
  41927. , m = i[14]
  41928. , v = i[3]
  41929. , A = i[7]
  41930. , y = i[11]
  41931. , C = i[15]
  41932. , I = n[0]
  41933. , E = n[4]
  41934. , b = n[8]
  41935. , w = n[12]
  41936. , _ = n[1]
  41937. , T = n[5]
  41938. , x = n[9]
  41939. , S = n[13]
  41940. , M = n[2]
  41941. , R = n[6]
  41942. , P = n[10]
  41943. , O = n[14]
  41944. , L = n[3]
  41945. , D = n[7]
  41946. , N = n[11]
  41947. , B = n[15];
  41948. return r[0] = o * I + a * _ + s * M + l * L,
  41949. r[4] = o * E + a * T + s * R + l * D,
  41950. r[8] = o * b + a * x + s * P + l * N,
  41951. r[12] = o * w + a * S + s * O + l * B,
  41952. r[1] = c * I + h * _ + u * M + d * L,
  41953. r[5] = c * E + h * T + u * R + d * D,
  41954. r[9] = c * b + h * x + u * P + d * N,
  41955. r[13] = c * w + h * S + u * O + d * B,
  41956. r[2] = p * I + f * _ + g * M + m * L,
  41957. r[6] = p * E + f * T + g * R + m * D,
  41958. r[10] = p * b + f * x + g * P + m * N,
  41959. r[14] = p * w + f * S + g * O + m * B,
  41960. r[3] = v * I + A * _ + y * M + C * L,
  41961. r[7] = v * E + A * T + y * R + C * D,
  41962. r[11] = v * b + A * x + y * P + C * N,
  41963. r[15] = v * w + A * S + y * O + C * B,
  41964. this
  41965. },
  41966. multiplyToArray: function(e, t, i) {
  41967. var n = this.elements;
  41968. return this.multiplyMatrices(e, t),
  41969. i[0] = n[0],
  41970. i[1] = n[1],
  41971. i[2] = n[2],
  41972. i[3] = n[3],
  41973. i[4] = n[4],
  41974. i[5] = n[5],
  41975. i[6] = n[6],
  41976. i[7] = n[7],
  41977. i[8] = n[8],
  41978. i[9] = n[9],
  41979. i[10] = n[10],
  41980. i[11] = n[11],
  41981. i[12] = n[12],
  41982. i[13] = n[13],
  41983. i[14] = n[14],
  41984. i[15] = n[15],
  41985. this
  41986. },
  41987. multiplyScalar: function(e) {
  41988. var t = this.elements;
  41989. return t[0] *= e,
  41990. t[4] *= e,
  41991. t[8] *= e,
  41992. t[12] *= e,
  41993. t[1] *= e,
  41994. t[5] *= e,
  41995. t[9] *= e,
  41996. t[13] *= e,
  41997. t[2] *= e,
  41998. t[6] *= e,
  41999. t[10] *= e,
  42000. t[14] *= e,
  42001. t[3] *= e,
  42002. t[7] *= e,
  42003. t[11] *= e,
  42004. t[15] *= e,
  42005. this
  42006. },
  42007. applyToVector3Array: function() {
  42008. var e;
  42009. return function(t, i, r) {
  42010. void 0 === e && (e = new n.Vector3),
  42011. void 0 === i && (i = 0),
  42012. void 0 === r && (r = t.length);
  42013. for (var o = 0, a = i; o < r; o += 3,
  42014. a += 3)
  42015. e.fromArray(t, a),
  42016. e.applyMatrix4(this),
  42017. e.toArray(t, a);
  42018. return t
  42019. }
  42020. }(),
  42021. applyToBuffer: function() {
  42022. var e;
  42023. return function(t, i, r) {
  42024. void 0 === e && (e = new n.Vector3),
  42025. void 0 === i && (i = 0),
  42026. void 0 === r && (r = t.length / t.itemSize);
  42027. for (var o = 0, a = i; o < r; o++,
  42028. a++)
  42029. e.x = t.getX(a),
  42030. e.y = t.getY(a),
  42031. e.z = t.getZ(a),
  42032. e.applyMatrix4(this),
  42033. t.setXYZ(e.x, e.y, e.z);
  42034. return t
  42035. }
  42036. }(),
  42037. determinant: function() {
  42038. var e = this.elements
  42039. , t = e[0]
  42040. , i = e[4]
  42041. , n = e[8]
  42042. , r = e[12]
  42043. , o = e[1]
  42044. , a = e[5]
  42045. , s = e[9]
  42046. , l = e[13]
  42047. , c = e[2]
  42048. , h = e[6]
  42049. , u = e[10]
  42050. , d = e[14]
  42051. , p = e[3]
  42052. , f = e[7]
  42053. , g = e[11]
  42054. , m = e[15];
  42055. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42056. },
  42057. transpose: function() {
  42058. var e, t = this.elements;
  42059. return e = t[1],
  42060. t[1] = t[4],
  42061. t[4] = e,
  42062. e = t[2],
  42063. t[2] = t[8],
  42064. t[8] = e,
  42065. e = t[6],
  42066. t[6] = t[9],
  42067. t[9] = e,
  42068. e = t[3],
  42069. t[3] = t[12],
  42070. t[12] = e,
  42071. e = t[7],
  42072. t[7] = t[13],
  42073. t[13] = e,
  42074. e = t[11],
  42075. t[11] = t[14],
  42076. t[14] = e,
  42077. this
  42078. },
  42079. flattenToArrayOffset: function(e, t) {
  42080. var i = this.elements;
  42081. return e[t] = i[0],
  42082. e[t + 1] = i[1],
  42083. e[t + 2] = i[2],
  42084. e[t + 3] = i[3],
  42085. e[t + 4] = i[4],
  42086. e[t + 5] = i[5],
  42087. e[t + 6] = i[6],
  42088. e[t + 7] = i[7],
  42089. e[t + 8] = i[8],
  42090. e[t + 9] = i[9],
  42091. e[t + 10] = i[10],
  42092. e[t + 11] = i[11],
  42093. e[t + 12] = i[12],
  42094. e[t + 13] = i[13],
  42095. e[t + 14] = i[14],
  42096. e[t + 15] = i[15],
  42097. e
  42098. },
  42099. getPosition: function() {
  42100. var e;
  42101. return function() {
  42102. return void 0 === e && (e = new n.Vector3),
  42103. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42104. e.setFromMatrixColumn(this, 3)
  42105. }
  42106. }(),
  42107. setPosition: function(e) {
  42108. var t = this.elements;
  42109. return t[12] = e.x,
  42110. t[13] = e.y,
  42111. t[14] = e.z,
  42112. this
  42113. },
  42114. getInverse: function(e, t) {
  42115. var i = this.elements
  42116. , n = e.elements
  42117. , r = n[0]
  42118. , o = n[1]
  42119. , a = n[2]
  42120. , s = n[3]
  42121. , l = n[4]
  42122. , c = n[5]
  42123. , h = n[6]
  42124. , u = n[7]
  42125. , d = n[8]
  42126. , p = n[9]
  42127. , f = n[10]
  42128. , g = n[11]
  42129. , m = n[12]
  42130. , v = n[13]
  42131. , A = n[14]
  42132. , y = n[15]
  42133. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42134. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42135. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42136. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42137. , w = r * C + o * I + a * E + s * b;
  42138. if (0 === w) {
  42139. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42140. if (t)
  42141. throw new Error(_);
  42142. return console.warn(_),
  42143. this.identity()
  42144. }
  42145. return i[0] = C,
  42146. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42147. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42148. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42149. i[4] = I,
  42150. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42151. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42152. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42153. i[8] = E,
  42154. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42155. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42156. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42157. i[12] = b,
  42158. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42159. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42160. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42161. this.multiplyScalar(1 / w)
  42162. },
  42163. scale: function(e) {
  42164. var t = this.elements
  42165. , i = e.x
  42166. , n = e.y
  42167. , r = e.z;
  42168. return t[0] *= i,
  42169. t[4] *= n,
  42170. t[8] *= r,
  42171. t[1] *= i,
  42172. t[5] *= n,
  42173. t[9] *= r,
  42174. t[2] *= i,
  42175. t[6] *= n,
  42176. t[10] *= r,
  42177. t[3] *= i,
  42178. t[7] *= n,
  42179. t[11] *= r,
  42180. this
  42181. },
  42182. getMaxScaleOnAxis: function() {
  42183. var e = this.elements
  42184. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42185. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42186. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42187. return Math.sqrt(Math.max(t, i, n))
  42188. },
  42189. makeTranslation: function(e, t, i) {
  42190. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42191. this
  42192. },
  42193. makeRotationX: function(e) {
  42194. var t = Math.cos(e)
  42195. , i = Math.sin(e);
  42196. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42197. this
  42198. },
  42199. makeRotationY: function(e) {
  42200. var t = Math.cos(e)
  42201. , i = Math.sin(e);
  42202. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42203. this
  42204. },
  42205. makeRotationZ: function(e) {
  42206. var t = Math.cos(e)
  42207. , i = Math.sin(e);
  42208. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42209. this
  42210. },
  42211. makeRotationAxis: function(e, t) {
  42212. var i = Math.cos(t)
  42213. , n = Math.sin(t)
  42214. , r = 1 - i
  42215. , o = e.x
  42216. , a = e.y
  42217. , s = e.z
  42218. , l = r * o
  42219. , c = r * a;
  42220. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42221. this
  42222. },
  42223. makeScale: function(e, t, i) {
  42224. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42225. this
  42226. },
  42227. compose: function(e, t, i) {
  42228. return this.makeRotationFromQuaternion(t),
  42229. this.scale(i),
  42230. this.setPosition(e),
  42231. this
  42232. },
  42233. decompose: function() {
  42234. var e, t;
  42235. return function(i, r, o) {
  42236. void 0 === e && (e = new n.Vector3),
  42237. void 0 === t && (t = new n.Matrix4);
  42238. var a = this.elements
  42239. , s = e.set(a[0], a[1], a[2]).length()
  42240. , l = e.set(a[4], a[5], a[6]).length()
  42241. , c = e.set(a[8], a[9], a[10]).length()
  42242. , h = this.determinant();
  42243. h < 0 && (s = -s),
  42244. i.x = a[12],
  42245. i.y = a[13],
  42246. i.z = a[14],
  42247. t.elements.set(this.elements);
  42248. var u = 1 / s
  42249. , d = 1 / l
  42250. , p = 1 / c;
  42251. return t.elements[0] *= u,
  42252. t.elements[1] *= u,
  42253. t.elements[2] *= u,
  42254. t.elements[4] *= d,
  42255. t.elements[5] *= d,
  42256. t.elements[6] *= d,
  42257. t.elements[8] *= p,
  42258. t.elements[9] *= p,
  42259. t.elements[10] *= p,
  42260. r.setFromRotationMatrix(t),
  42261. o.x = s,
  42262. o.y = l,
  42263. o.z = c,
  42264. this
  42265. }
  42266. }(),
  42267. makeFrustum: function(e, t, i, n, r, o) {
  42268. var a = this.elements
  42269. , s = 2 * r / (t - e)
  42270. , l = 2 * r / (n - i)
  42271. , c = (t + e) / (t - e)
  42272. , h = (n + i) / (n - i)
  42273. , u = -(o + r) / (o - r)
  42274. , d = -2 * o * r / (o - r);
  42275. return a[0] = s,
  42276. a[4] = 0,
  42277. a[8] = c,
  42278. a[12] = 0,
  42279. a[1] = 0,
  42280. a[5] = l,
  42281. a[9] = h,
  42282. a[13] = 0,
  42283. a[2] = 0,
  42284. a[6] = 0,
  42285. a[10] = u,
  42286. a[14] = d,
  42287. a[3] = 0,
  42288. a[7] = 0,
  42289. a[11] = -1,
  42290. a[15] = 0,
  42291. this
  42292. },
  42293. makePerspective: function(e, t, i, r) {
  42294. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42295. , a = -o
  42296. , s = a * t
  42297. , l = o * t;
  42298. return this.makeFrustum(s, l, a, o, i, r)
  42299. },
  42300. makeOrthographic: function(e, t, i, n, r, o) {
  42301. var a = this.elements
  42302. , s = 1 / (t - e)
  42303. , l = 1 / (i - n)
  42304. , c = 1 / (o - r)
  42305. , h = (t + e) * s
  42306. , u = (i + n) * l
  42307. , d = (o + r) * c;
  42308. return a[0] = 2 * s,
  42309. a[4] = 0,
  42310. a[8] = 0,
  42311. a[12] = -h,
  42312. a[1] = 0,
  42313. a[5] = 2 * l,
  42314. a[9] = 0,
  42315. a[13] = -u,
  42316. a[2] = 0,
  42317. a[6] = 0,
  42318. a[10] = -2 * c,
  42319. a[14] = -d,
  42320. a[3] = 0,
  42321. a[7] = 0,
  42322. a[11] = 0,
  42323. a[15] = 1,
  42324. this
  42325. },
  42326. equals: function(e) {
  42327. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42328. if (t[n] !== i[n])
  42329. return !1;
  42330. return !0
  42331. },
  42332. fromArray: function(e) {
  42333. return this.elements.set(e),
  42334. this
  42335. },
  42336. toArray: function() {
  42337. var e = this.elements;
  42338. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42339. }
  42340. },
  42341. n.Ray = function(e, t) {
  42342. this.origin = void 0 !== e ? e : new n.Vector3,
  42343. this.direction = void 0 !== t ? t : new n.Vector3
  42344. }
  42345. ,
  42346. n.Ray.prototype = {
  42347. constructor: n.Ray,
  42348. set: function(e, t) {
  42349. return this.origin.copy(e),
  42350. this.direction.copy(t),
  42351. this
  42352. },
  42353. clone: function() {
  42354. return (new this.constructor).copy(this)
  42355. },
  42356. copy: function(e) {
  42357. return this.origin.copy(e.origin),
  42358. this.direction.copy(e.direction),
  42359. this
  42360. },
  42361. at: function(e, t) {
  42362. var i = t || new n.Vector3;
  42363. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42364. },
  42365. lookAt: function(e) {
  42366. this.direction.copy(e).sub(this.origin).normalize()
  42367. },
  42368. recast: function() {
  42369. var e = new n.Vector3;
  42370. return function(t) {
  42371. return this.origin.copy(this.at(t, e)),
  42372. this
  42373. }
  42374. }(),
  42375. closestPointToPoint: function(e, t) {
  42376. var i = t || new n.Vector3;
  42377. i.subVectors(e, this.origin);
  42378. var r = i.dot(this.direction);
  42379. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42380. },
  42381. distanceToPoint: function(e) {
  42382. return Math.sqrt(this.distanceSqToPoint(e))
  42383. },
  42384. distanceSqToPoint: function() {
  42385. var e = new n.Vector3;
  42386. return function(t) {
  42387. var i = e.subVectors(t, this.origin).dot(this.direction);
  42388. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42389. e.distanceToSquared(t))
  42390. }
  42391. }(),
  42392. distanceSqToSegment: function() {
  42393. var e = new n.Vector3
  42394. , t = new n.Vector3
  42395. , i = new n.Vector3;
  42396. return function(n, r, o, a) {
  42397. e.copy(n).add(r).multiplyScalar(.5),
  42398. t.copy(r).sub(n).normalize(),
  42399. i.copy(this.origin).sub(e);
  42400. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42401. if (m > 0)
  42402. if (s = d * f - p,
  42403. l = d * p - f,
  42404. h = u * m,
  42405. s >= 0)
  42406. if (l >= -h)
  42407. if (l <= h) {
  42408. var v = 1 / m;
  42409. s *= v,
  42410. l *= v,
  42411. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42412. } else
  42413. l = u,
  42414. s = Math.max(0, -(d * l + p)),
  42415. c = -s * s + l * (l + 2 * f) + g;
  42416. else
  42417. l = -u,
  42418. s = Math.max(0, -(d * l + p)),
  42419. c = -s * s + l * (l + 2 * f) + g;
  42420. else
  42421. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42422. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42423. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42424. l = Math.min(Math.max(-u, -f), u),
  42425. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42426. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42427. c = -s * s + l * (l + 2 * f) + g);
  42428. else
  42429. l = d > 0 ? -u : u,
  42430. s = Math.max(0, -(d * l + p)),
  42431. c = -s * s + l * (l + 2 * f) + g;
  42432. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42433. a && a.copy(t).multiplyScalar(l).add(e),
  42434. c
  42435. }
  42436. }(),
  42437. intersectSphere: function() {
  42438. var e = new n.Vector3;
  42439. return function(t, i) {
  42440. e.subVectors(t.center, this.origin);
  42441. var n = e.dot(this.direction)
  42442. , r = e.dot(e) - n * n
  42443. , o = t.radius * t.radius;
  42444. if (r > o)
  42445. return null;
  42446. var a = Math.sqrt(o - r)
  42447. , s = n - a
  42448. , l = n + a;
  42449. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42450. }
  42451. }(),
  42452. intersectsSphere: function(e) {
  42453. return this.distanceToPoint(e.center) <= e.radius
  42454. },
  42455. distanceToPlane: function(e) {
  42456. var t = e.normal.dot(this.direction);
  42457. if (0 === t)
  42458. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42459. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42460. return i >= 0 ? i : null
  42461. },
  42462. intersectPlane: function(e, t) {
  42463. var i = this.distanceToPlane(e);
  42464. return null === i ? null : this.at(i, t)
  42465. },
  42466. intersectsPlane: function(e) {
  42467. var t = e.distanceToPoint(this.origin);
  42468. if (0 === t)
  42469. return !0;
  42470. var i = e.normal.dot(this.direction);
  42471. return i * t < 0
  42472. },
  42473. intersectBox: function(e, t) {
  42474. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42475. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42476. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42477. n = (e.min.x - u.x) * l),
  42478. c >= 0 ? (r = (e.min.y - u.y) * c,
  42479. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42480. o = (e.min.y - u.y) * c),
  42481. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42482. (o < n || n !== n) && (n = o),
  42483. h >= 0 ? (a = (e.min.z - u.z) * h,
  42484. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42485. s = (e.min.z - u.z) * h),
  42486. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42487. (s < n || n !== n) && (n = s),
  42488. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42489. },
  42490. intersectsBox: function() {
  42491. var e = new n.Vector3;
  42492. return function(t) {
  42493. return null !== this.intersectBox(t, e)
  42494. }
  42495. }(),
  42496. intersectTriangle: function() {
  42497. var e = new n.Vector3
  42498. , t = new n.Vector3
  42499. , i = new n.Vector3
  42500. , r = new n.Vector3;
  42501. return function(n, o, a, s, l) {
  42502. t.subVectors(o, n),
  42503. i.subVectors(a, n),
  42504. r.crossVectors(t, i);
  42505. var c, h = this.direction.dot(r);
  42506. if (h > 0) {
  42507. if (s)
  42508. return null;
  42509. c = 1
  42510. } else {
  42511. if (!(h < 0))
  42512. return null;
  42513. c = -1,
  42514. h = -h
  42515. }
  42516. e.subVectors(this.origin, n);
  42517. var u = c * this.direction.dot(i.crossVectors(e, i));
  42518. if (u < 0)
  42519. return null;
  42520. var d = c * this.direction.dot(t.cross(e));
  42521. if (d < 0)
  42522. return null;
  42523. if (u + d > h)
  42524. return null;
  42525. var p = -c * e.dot(r);
  42526. return p < 0 ? null : this.at(p / h, l)
  42527. }
  42528. }(),
  42529. applyMatrix4: function(e) {
  42530. return this.direction.add(this.origin).applyMatrix4(e),
  42531. this.origin.applyMatrix4(e),
  42532. this.direction.sub(this.origin),
  42533. this.direction.normalize(),
  42534. this
  42535. },
  42536. equals: function(e) {
  42537. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42538. }
  42539. },
  42540. n.Sphere = function(e, t) {
  42541. this.center = void 0 !== e ? e : new n.Vector3,
  42542. this.radius = void 0 !== t ? t : 0
  42543. }
  42544. ,
  42545. n.Sphere.prototype = {
  42546. constructor: n.Sphere,
  42547. set: function(e, t) {
  42548. return this.center.copy(e),
  42549. this.radius = t,
  42550. this
  42551. },
  42552. setFromPoints: function() {
  42553. var e = new n.Box3;
  42554. return function(t, i) {
  42555. var n = this.center;
  42556. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42557. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42558. r = Math.max(r, n.distanceToSquared(t[o]));
  42559. return this.radius = Math.sqrt(r),
  42560. this
  42561. }
  42562. }(),
  42563. clone: function() {
  42564. return (new this.constructor).copy(this)
  42565. },
  42566. copy: function(e) {
  42567. return this.center.copy(e.center),
  42568. this.radius = e.radius,
  42569. this
  42570. },
  42571. empty: function() {
  42572. return this.radius <= 0
  42573. },
  42574. containsPoint: function(e) {
  42575. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42576. },
  42577. distanceToPoint: function(e) {
  42578. return e.distanceTo(this.center) - this.radius
  42579. },
  42580. intersectsSphere: function(e) {
  42581. var t = this.radius + e.radius;
  42582. return e.center.distanceToSquared(this.center) <= t * t
  42583. },
  42584. intersectsBox: function(e) {
  42585. return e.intersectsSphere(this)
  42586. },
  42587. intersectsPlane: function(e) {
  42588. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42589. },
  42590. clampPoint: function(e, t) {
  42591. var i = this.center.distanceToSquared(e)
  42592. , r = t || new n.Vector3;
  42593. return r.copy(e),
  42594. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42595. r.multiplyScalar(this.radius).add(this.center)),
  42596. r
  42597. },
  42598. getBoundingBox: function(e) {
  42599. var t = e || new n.Box3;
  42600. return t.set(this.center, this.center),
  42601. t.expandByScalar(this.radius),
  42602. t
  42603. },
  42604. applyMatrix4: function(e) {
  42605. return this.center.applyMatrix4(e),
  42606. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42607. this
  42608. },
  42609. translate: function(e) {
  42610. return this.center.add(e),
  42611. this
  42612. },
  42613. equals: function(e) {
  42614. return e.center.equals(this.center) && e.radius === this.radius
  42615. }
  42616. },
  42617. n.Frustum = function(e, t, i, r, o, a) {
  42618. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42619. }
  42620. ,
  42621. n.Frustum.prototype = {
  42622. constructor: n.Frustum,
  42623. set: function(e, t, i, n, r, o) {
  42624. var a = this.planes;
  42625. return a[0].copy(e),
  42626. a[1].copy(t),
  42627. a[2].copy(i),
  42628. a[3].copy(n),
  42629. a[4].copy(r),
  42630. a[5].copy(o),
  42631. this
  42632. },
  42633. clone: function() {
  42634. return (new this.constructor).copy(this)
  42635. },
  42636. copy: function(e) {
  42637. for (var t = this.planes, i = 0; i < 6; i++)
  42638. t[i].copy(e.planes[i]);
  42639. return this
  42640. },
  42641. setFromMatrix: function(e) {
  42642. var t = this.planes
  42643. , i = e.elements
  42644. , n = i[0]
  42645. , r = i[1]
  42646. , o = i[2]
  42647. , a = i[3]
  42648. , s = i[4]
  42649. , l = i[5]
  42650. , c = i[6]
  42651. , h = i[7]
  42652. , u = i[8]
  42653. , d = i[9]
  42654. , p = i[10]
  42655. , f = i[11]
  42656. , g = i[12]
  42657. , m = i[13]
  42658. , v = i[14]
  42659. , A = i[15];
  42660. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42661. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42662. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42663. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42664. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42665. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42666. this
  42667. },
  42668. intersectsObject: function() {
  42669. var e = new n.Sphere;
  42670. return function(t) {
  42671. var i = t.geometry;
  42672. return null === i.boundingSphere && i.computeBoundingSphere(),
  42673. e.copy(i.boundingSphere),
  42674. e.applyMatrix4(t.matrixWorld),
  42675. this.intersectsSphere(e)
  42676. }
  42677. }(),
  42678. intersectsSphere: function(e) {
  42679. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42680. var o = t[r].distanceToPoint(i);
  42681. if (o < n)
  42682. return !1
  42683. }
  42684. return !0
  42685. },
  42686. intersectsBox: function() {
  42687. var e = new n.Vector3
  42688. , t = new n.Vector3;
  42689. return function(i) {
  42690. for (var n = this.planes, r = 0; r < 6; r++) {
  42691. var o = n[r];
  42692. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42693. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42694. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42695. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42696. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42697. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42698. var a = o.distanceToPoint(e)
  42699. , s = o.distanceToPoint(t);
  42700. if (a < 0 && s < 0)
  42701. return !1
  42702. }
  42703. return !0
  42704. }
  42705. }(),
  42706. containsPoint: function(e) {
  42707. for (var t = this.planes, i = 0; i < 6; i++)
  42708. if (t[i].distanceToPoint(e) < 0)
  42709. return !1;
  42710. return !0
  42711. }
  42712. },
  42713. n.Plane = function(e, t) {
  42714. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42715. this.constant = void 0 !== t ? t : 0
  42716. }
  42717. ,
  42718. n.Plane.prototype = {
  42719. constructor: n.Plane,
  42720. set: function(e, t) {
  42721. return this.normal.copy(e),
  42722. this.constant = t,
  42723. this
  42724. },
  42725. setComponents: function(e, t, i, n) {
  42726. return this.normal.set(e, t, i),
  42727. this.constant = n,
  42728. this
  42729. },
  42730. setFromNormalAndCoplanarPoint: function(e, t) {
  42731. return this.normal.copy(e),
  42732. this.constant = -t.dot(this.normal),
  42733. this
  42734. },
  42735. setFromCoplanarPoints: function() {
  42736. var e = new n.Vector3
  42737. , t = new n.Vector3;
  42738. return function(i, n, r) {
  42739. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42740. return this.setFromNormalAndCoplanarPoint(o, i),
  42741. this
  42742. }
  42743. }(),
  42744. clone: function() {
  42745. return (new this.constructor).copy(this)
  42746. },
  42747. copy: function(e) {
  42748. return this.normal.copy(e.normal),
  42749. this.constant = e.constant,
  42750. this
  42751. },
  42752. normalize: function() {
  42753. var e = 1 / this.normal.length();
  42754. return this.normal.multiplyScalar(e),
  42755. this.constant *= e,
  42756. this
  42757. },
  42758. negate: function() {
  42759. return this.constant *= -1,
  42760. this.normal.negate(),
  42761. this
  42762. },
  42763. distanceToPoint: function(e) {
  42764. return this.normal.dot(e) + this.constant
  42765. },
  42766. distanceToSphere: function(e) {
  42767. return this.distanceToPoint(e.center) - e.radius
  42768. },
  42769. projectPoint: function(e, t) {
  42770. return this.orthoPoint(e, t).sub(e).negate()
  42771. },
  42772. orthoPoint: function(e, t) {
  42773. var i = this.distanceToPoint(e)
  42774. , r = t || new n.Vector3;
  42775. return r.copy(this.normal).multiplyScalar(i)
  42776. },
  42777. intersectLine: function() {
  42778. var e = new n.Vector3;
  42779. return function(t, i) {
  42780. var r = i || new n.Vector3
  42781. , o = t.delta(e)
  42782. , a = this.normal.dot(o);
  42783. if (0 !== a) {
  42784. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42785. if (!(s < 0 || s > 1))
  42786. return r.copy(o).multiplyScalar(s).add(t.start)
  42787. } else if (0 === this.distanceToPoint(t.start))
  42788. return r.copy(t.start)
  42789. }
  42790. }(),
  42791. intersectsLine: function(e) {
  42792. var t = this.distanceToPoint(e.start)
  42793. , i = this.distanceToPoint(e.end);
  42794. return t < 0 && i > 0 || i < 0 && t > 0
  42795. },
  42796. intersectsBox: function(e) {
  42797. return e.intersectsPlane(this)
  42798. },
  42799. intersectsSphere: function(e) {
  42800. return e.intersectsPlane(this)
  42801. },
  42802. coplanarPoint: function(e) {
  42803. var t = e || new n.Vector3;
  42804. return t.copy(this.normal).multiplyScalar(-this.constant)
  42805. },
  42806. applyMatrix4: function() {
  42807. var e = new n.Vector3
  42808. , t = new n.Vector3
  42809. , i = new n.Matrix3;
  42810. return function(n, r) {
  42811. var o = r || i.getNormalMatrix(n)
  42812. , a = e.copy(this.normal).applyMatrix3(o)
  42813. , s = this.coplanarPoint(t);
  42814. return s.applyMatrix4(n),
  42815. this.setFromNormalAndCoplanarPoint(a, s),
  42816. this
  42817. }
  42818. }(),
  42819. translate: function(e) {
  42820. return this.constant = this.constant - e.dot(this.normal),
  42821. this
  42822. },
  42823. equals: function(e) {
  42824. return e.normal.equals(this.normal) && e.constant === this.constant
  42825. }
  42826. },
  42827. n.Spherical = function(e, t, i) {
  42828. return this.radius = void 0 !== e ? e : 1,
  42829. this.phi = void 0 !== t ? t : 0,
  42830. this.theta = void 0 !== i ? i : 0,
  42831. this
  42832. }
  42833. ,
  42834. n.Spherical.prototype = {
  42835. constructor: n.Spherical,
  42836. set: function(e, t, i) {
  42837. this.radius = e,
  42838. this.phi = t,
  42839. this.theta = i
  42840. },
  42841. clone: function() {
  42842. return (new this.constructor).copy(this)
  42843. },
  42844. copy: function(e) {
  42845. return this.radius.copy(e.radius),
  42846. this.phi.copy(e.phi),
  42847. this.theta.copy(e.theta),
  42848. this
  42849. },
  42850. makeSafe: function() {
  42851. var e = 1e-6;
  42852. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42853. },
  42854. setFromVector3: function(e) {
  42855. return this.radius = e.length(),
  42856. 0 === this.radius ? (this.theta = 0,
  42857. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42858. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42859. this
  42860. }
  42861. },
  42862. n.Math = {
  42863. generateUUID: function() {
  42864. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42865. return function() {
  42866. for (var r = 0; r < 36; r++)
  42867. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42868. e = 15 & n,
  42869. n >>= 4,
  42870. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42871. return i.join("")
  42872. }
  42873. }(),
  42874. clamp: function(e, t, i) {
  42875. return Math.max(t, Math.min(i, e))
  42876. },
  42877. euclideanModulo: function(e, t) {
  42878. return (e % t + t) % t
  42879. },
  42880. mapLinear: function(e, t, i, n, r) {
  42881. return n + (e - t) * (r - n) / (i - t)
  42882. },
  42883. smoothstep: function(e, t, i) {
  42884. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42885. e * e * (3 - 2 * e))
  42886. },
  42887. smootherstep: function(e, t, i) {
  42888. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42889. e * e * e * (e * (6 * e - 15) + 10))
  42890. },
  42891. random16: function() {
  42892. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42893. Math.random()
  42894. },
  42895. randInt: function(e, t) {
  42896. return e + Math.floor(Math.random() * (t - e + 1))
  42897. },
  42898. randFloat: function(e, t) {
  42899. return e + Math.random() * (t - e)
  42900. },
  42901. randFloatSpread: function(e) {
  42902. return e * (.5 - Math.random())
  42903. },
  42904. degToRad: function() {
  42905. var e = Math.PI / 180;
  42906. return function(t) {
  42907. return t * e
  42908. }
  42909. }(),
  42910. radToDeg: function() {
  42911. var e = 180 / Math.PI;
  42912. return function(t) {
  42913. return t * e
  42914. }
  42915. }(),
  42916. isPowerOfTwo: function(e) {
  42917. return 0 === (e & e - 1) && 0 !== e
  42918. },
  42919. nearestPowerOfTwo: function(e) {
  42920. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42921. },
  42922. nextPowerOfTwo: function(e) {
  42923. return e--,
  42924. e |= e >> 1,
  42925. e |= e >> 2,
  42926. e |= e >> 4,
  42927. e |= e >> 8,
  42928. e |= e >> 16,
  42929. e++,
  42930. e
  42931. }
  42932. },
  42933. n.Spline = function(e) {
  42934. function t(e, t, i, n, r, o, a) {
  42935. var s = .5 * (i - e)
  42936. , l = .5 * (n - t);
  42937. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42938. }
  42939. this.points = e;
  42940. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42941. x: 0,
  42942. y: 0,
  42943. z: 0
  42944. };
  42945. this.initFromArray = function(e) {
  42946. this.points = [];
  42947. for (var t = 0; t < e.length; t++)
  42948. this.points[t] = {
  42949. x: e[t][0],
  42950. y: e[t][1],
  42951. z: e[t][2]
  42952. }
  42953. }
  42954. ,
  42955. this.getPoint = function(e) {
  42956. return i = (this.points.length - 1) * e,
  42957. r = Math.floor(i),
  42958. o = i - r,
  42959. d[0] = 0 === r ? r : r - 1,
  42960. d[1] = r,
  42961. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42962. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42963. l = this.points[d[0]],
  42964. c = this.points[d[1]],
  42965. h = this.points[d[2]],
  42966. u = this.points[d[3]],
  42967. a = o * o,
  42968. s = o * a,
  42969. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42970. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42971. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42972. p
  42973. }
  42974. ,
  42975. this.getControlPointsArray = function() {
  42976. var e, t, i = this.points.length, n = [];
  42977. for (e = 0; e < i; e++)
  42978. t = this.points[e],
  42979. n[e] = [t.x, t.y, t.z];
  42980. return n
  42981. }
  42982. ,
  42983. this.getLength = function(e) {
  42984. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42985. for (u[0] = 0,
  42986. e || (e = 100),
  42987. r = this.points.length * e,
  42988. c.copy(this.points[0]),
  42989. t = 1; t < r; t++)
  42990. i = t / r,
  42991. o = this.getPoint(i),
  42992. h.copy(o),
  42993. d += h.distanceTo(c),
  42994. c.copy(o),
  42995. a = (this.points.length - 1) * i,
  42996. s = Math.floor(a),
  42997. s !== l && (u[s] = d,
  42998. l = s);
  42999. return u[u.length] = d,
  43000. {
  43001. chunks: u,
  43002. total: d
  43003. }
  43004. }
  43005. ,
  43006. this.reparametrizeByArcLength = function(e) {
  43007. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43008. for (h.push(u.copy(this.points[0]).clone()),
  43009. t = 1; t < this.points.length; t++) {
  43010. for (s = d.chunks[t] - d.chunks[t - 1],
  43011. l = Math.ceil(e * s / d.total),
  43012. o = (t - 1) / (this.points.length - 1),
  43013. a = t / (this.points.length - 1),
  43014. i = 1; i < l - 1; i++)
  43015. r = o + i * (1 / l) * (a - o),
  43016. c = this.getPoint(r),
  43017. h.push(u.copy(c).clone());
  43018. h.push(u.copy(this.points[t]).clone())
  43019. }
  43020. this.points = h
  43021. }
  43022. }
  43023. ,
  43024. n.Triangle = function(e, t, i) {
  43025. this.a = void 0 !== e ? e : new n.Vector3,
  43026. this.b = void 0 !== t ? t : new n.Vector3,
  43027. this.c = void 0 !== i ? i : new n.Vector3
  43028. }
  43029. ,
  43030. n.Triangle.normal = function() {
  43031. var e = new n.Vector3;
  43032. return function(t, i, r, o) {
  43033. var a = o || new n.Vector3;
  43034. a.subVectors(r, i),
  43035. e.subVectors(t, i),
  43036. a.cross(e);
  43037. var s = a.lengthSq();
  43038. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43039. }
  43040. }(),
  43041. n.Triangle.barycoordFromPoint = function() {
  43042. var e = new n.Vector3
  43043. , t = new n.Vector3
  43044. , i = new n.Vector3;
  43045. return function(r, o, a, s, l) {
  43046. e.subVectors(s, o),
  43047. t.subVectors(a, o),
  43048. i.subVectors(r, o);
  43049. var c = e.dot(e)
  43050. , h = e.dot(t)
  43051. , u = e.dot(i)
  43052. , d = t.dot(t)
  43053. , p = t.dot(i)
  43054. , f = c * d - h * h
  43055. , g = l || new n.Vector3;
  43056. if (0 === f)
  43057. return g.set(-2, -1, -1);
  43058. var m = 1 / f
  43059. , v = (d * u - h * p) * m
  43060. , A = (c * p - h * u) * m;
  43061. return g.set(1 - v - A, A, v)
  43062. }
  43063. }(),
  43064. n.Triangle.containsPoint = function() {
  43065. var e = new n.Vector3;
  43066. return function(t, i, r, o) {
  43067. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43068. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43069. }
  43070. }(),
  43071. n.Triangle.prototype = {
  43072. constructor: n.Triangle,
  43073. set: function(e, t, i) {
  43074. return this.a.copy(e),
  43075. this.b.copy(t),
  43076. this.c.copy(i),
  43077. this
  43078. },
  43079. setFromPointsAndIndices: function(e, t, i, n) {
  43080. return this.a.copy(e[t]),
  43081. this.b.copy(e[i]),
  43082. this.c.copy(e[n]),
  43083. this
  43084. },
  43085. clone: function() {
  43086. return (new this.constructor).copy(this)
  43087. },
  43088. copy: function(e) {
  43089. return this.a.copy(e.a),
  43090. this.b.copy(e.b),
  43091. this.c.copy(e.c),
  43092. this
  43093. },
  43094. area: function() {
  43095. var e = new n.Vector3
  43096. , t = new n.Vector3;
  43097. return function() {
  43098. return e.subVectors(this.c, this.b),
  43099. t.subVectors(this.a, this.b),
  43100. .5 * e.cross(t).length()
  43101. }
  43102. }(),
  43103. midpoint: function(e) {
  43104. var t = e || new n.Vector3;
  43105. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43106. },
  43107. normal: function(e) {
  43108. return n.Triangle.normal(this.a, this.b, this.c, e)
  43109. },
  43110. plane: function(e) {
  43111. var t = e || new n.Plane;
  43112. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43113. },
  43114. barycoordFromPoint: function(e, t) {
  43115. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43116. },
  43117. containsPoint: function(e) {
  43118. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43119. },
  43120. equals: function(e) {
  43121. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43122. }
  43123. },
  43124. n.Interpolant = function(e, t, i, n) {
  43125. this.parameterPositions = e,
  43126. this._cachedIndex = 0,
  43127. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43128. this.sampleValues = t,
  43129. this.valueSize = i
  43130. }
  43131. ,
  43132. n.Interpolant.prototype = {
  43133. constructor: n.Interpolant,
  43134. evaluate: function(e) {
  43135. var t = this.parameterPositions
  43136. , i = this._cachedIndex
  43137. , n = t[i]
  43138. , r = t[i - 1];
  43139. e: {
  43140. t: {
  43141. var o;
  43142. i: {
  43143. n: if (!(e < n)) {
  43144. for (var a = i + 2; ; ) {
  43145. if (void 0 === n) {
  43146. if (e < r)
  43147. break n;
  43148. return i = t.length,
  43149. this._cachedIndex = i,
  43150. this.afterEnd_(i - 1, e, r)
  43151. }
  43152. if (i === a)
  43153. break;
  43154. if (r = n,
  43155. n = t[++i],
  43156. e < n)
  43157. break t
  43158. }
  43159. o = t.length;
  43160. break i
  43161. }
  43162. {
  43163. if (e >= r)
  43164. break e;
  43165. var s = t[1];
  43166. e < s && (i = 2,
  43167. r = s);
  43168. for (var a = i - 2; ; ) {
  43169. if (void 0 === r)
  43170. return this._cachedIndex = 0,
  43171. this.beforeStart_(0, e, n);
  43172. if (i === a)
  43173. break;
  43174. if (n = r,
  43175. r = t[--i - 1],
  43176. e >= r)
  43177. break t
  43178. }
  43179. o = i,
  43180. i = 0
  43181. }
  43182. }
  43183. for (; i < o; ) {
  43184. var l = i + o >>> 1;
  43185. e < t[l] ? o = l : i = l + 1
  43186. }
  43187. if (n = t[i],
  43188. r = t[i - 1],
  43189. void 0 === r)
  43190. return this._cachedIndex = 0,
  43191. this.beforeStart_(0, e, n);
  43192. if (void 0 === n)
  43193. return i = t.length,
  43194. this._cachedIndex = i,
  43195. this.afterEnd_(i - 1, r, e)
  43196. }
  43197. this._cachedIndex = i,
  43198. this.intervalChanged_(i, r, n)
  43199. }
  43200. return this.interpolate_(i, r, e, n)
  43201. },
  43202. settings: null,
  43203. DefaultSettings_: {},
  43204. getSettings_: function() {
  43205. return this.settings || this.DefaultSettings_
  43206. },
  43207. copySampleValue_: function(e) {
  43208. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43209. t[o] = i[r + o];
  43210. return t
  43211. },
  43212. interpolate_: function(e, t, i, n) {
  43213. throw new Error("call to abstract method")
  43214. },
  43215. intervalChanged_: function(e, t, i) {}
  43216. },
  43217. Object.assign(n.Interpolant.prototype, {
  43218. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43219. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43220. }),
  43221. n.CubicInterpolant = function(e, t, i, r) {
  43222. n.Interpolant.call(this, e, t, i, r),
  43223. this._weightPrev = -0,
  43224. this._offsetPrev = -0,
  43225. this._weightNext = -0,
  43226. this._offsetNext = -0
  43227. }
  43228. ,
  43229. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43230. constructor: n.CubicInterpolant,
  43231. DefaultSettings_: {
  43232. endingStart: n.ZeroCurvatureEnding,
  43233. endingEnd: n.ZeroCurvatureEnding
  43234. },
  43235. intervalChanged_: function(e, t, i) {
  43236. var r = this.parameterPositions
  43237. , o = e - 2
  43238. , a = e + 1
  43239. , s = r[o]
  43240. , l = r[a];
  43241. if (void 0 === s)
  43242. switch (this.getSettings_().endingStart) {
  43243. case n.ZeroSlopeEnding:
  43244. o = e,
  43245. s = 2 * t - i;
  43246. break;
  43247. case n.WrapAroundEnding:
  43248. o = r.length - 2,
  43249. s = t + r[o] - r[o + 1];
  43250. break;
  43251. default:
  43252. o = e,
  43253. s = i
  43254. }
  43255. if (void 0 === l)
  43256. switch (this.getSettings_().endingEnd) {
  43257. case n.ZeroSlopeEnding:
  43258. a = e,
  43259. l = 2 * i - t;
  43260. break;
  43261. case n.WrapAroundEnding:
  43262. a = 1,
  43263. l = i + r[1] - r[0];
  43264. break;
  43265. default:
  43266. a = e - 1,
  43267. l = t
  43268. }
  43269. var c = .5 * (i - t)
  43270. , h = this.valueSize;
  43271. this._weightPrev = c / (t - s),
  43272. this._weightNext = c / (l - i),
  43273. this._offsetPrev = o * h,
  43274. this._offsetNext = a * h
  43275. },
  43276. interpolate_: function(e, t, i, n) {
  43277. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43278. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43279. return r
  43280. }
  43281. }),
  43282. n.DiscreteInterpolant = function(e, t, i, r) {
  43283. n.Interpolant.call(this, e, t, i, r)
  43284. }
  43285. ,
  43286. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43287. constructor: n.DiscreteInterpolant,
  43288. interpolate_: function(e, t, i, n) {
  43289. return this.copySampleValue_(e - 1)
  43290. }
  43291. }),
  43292. n.LinearInterpolant = function(e, t, i, r) {
  43293. n.Interpolant.call(this, e, t, i, r)
  43294. }
  43295. ,
  43296. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43297. constructor: n.LinearInterpolant,
  43298. interpolate_: function(e, t, i, n) {
  43299. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43300. r[u] = o[l + u] * h + o[s + u] * c;
  43301. return r
  43302. }
  43303. }),
  43304. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43305. n.Interpolant.call(this, e, t, i, r)
  43306. }
  43307. ,
  43308. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43309. constructor: n.QuaternionLinearInterpolant,
  43310. interpolate_: function(e, t, i, r) {
  43311. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43312. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43313. return o
  43314. }
  43315. }),
  43316. n.Clock = function(e) {
  43317. this.autoStart = void 0 === e || e,
  43318. this.startTime = 0,
  43319. this.oldTime = 0,
  43320. this.elapsedTime = 0,
  43321. this.running = !1
  43322. }
  43323. ,
  43324. n.Clock.prototype = {
  43325. constructor: n.Clock,
  43326. start: function() {
  43327. this.startTime = performance.now(),
  43328. this.oldTime = this.startTime,
  43329. this.running = !0
  43330. },
  43331. stop: function() {
  43332. this.getElapsedTime(),
  43333. this.running = !1
  43334. },
  43335. getElapsedTime: function() {
  43336. return this.getDelta(),
  43337. this.elapsedTime
  43338. },
  43339. getDelta: function() {
  43340. var e = 0;
  43341. if (this.autoStart && !this.running && this.start(),
  43342. this.running) {
  43343. var t = performance.now();
  43344. e = .001 * (t - this.oldTime),
  43345. this.oldTime = t,
  43346. this.elapsedTime += e
  43347. }
  43348. return e
  43349. }
  43350. },
  43351. n.EventDispatcher = function() {}
  43352. ,
  43353. n.EventDispatcher.prototype = {
  43354. constructor: n.EventDispatcher,
  43355. apply: function(e) {
  43356. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43357. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43358. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43359. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43360. },
  43361. addEventListener: function(e, t) {
  43362. void 0 === this._listeners && (this._listeners = {});
  43363. var i = this._listeners;
  43364. void 0 === i[e] && (i[e] = []),
  43365. i[e].indexOf(t) === -1 && i[e].push(t)
  43366. },
  43367. hasEventListener: function(e, t) {
  43368. if (void 0 === this._listeners)
  43369. return !1;
  43370. var i = this._listeners;
  43371. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43372. },
  43373. removeEventListener: function(e, t) {
  43374. if (void 0 !== this._listeners) {
  43375. var i = this._listeners
  43376. , n = i[e];
  43377. if (void 0 !== n) {
  43378. var r = n.indexOf(t);
  43379. r !== -1 && n.splice(r, 1)
  43380. }
  43381. }
  43382. },
  43383. dispatchEvent: function(e) {
  43384. if (void 0 !== this._listeners) {
  43385. var t = this._listeners
  43386. , i = t[e.type];
  43387. if (void 0 !== i) {
  43388. e.target = this;
  43389. for (var n = [], r = i.length, o = 0; o < r; o++)
  43390. n[o] = i[o];
  43391. for (var o = 0; o < r; o++)
  43392. n[o].call(this, e)
  43393. }
  43394. }
  43395. }
  43396. },
  43397. n.Layers = function() {
  43398. this.mask = 1
  43399. }
  43400. ,
  43401. n.Layers.prototype = {
  43402. constructor: n.Layers,
  43403. set: function(e) {
  43404. this.mask = 1 << e
  43405. },
  43406. enable: function(e) {
  43407. this.mask |= 1 << e
  43408. },
  43409. toggle: function(e) {
  43410. this.mask ^= 1 << e
  43411. },
  43412. disable: function(e) {
  43413. this.mask &= ~(1 << e)
  43414. },
  43415. test: function(e) {
  43416. return 0 !== (this.mask & e.mask)
  43417. }
  43418. },
  43419. function(e) {
  43420. function t(e, t) {
  43421. return e.distance - t.distance
  43422. }
  43423. function i(e, t, n, r) {
  43424. if (e.visible !== !1 && (e.raycast(t, n),
  43425. r === !0))
  43426. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43427. i(o[a], t, n, !0)
  43428. }
  43429. e.Raycaster = function(t, i, n, r) {
  43430. this.ray = new e.Ray(t,i),
  43431. this.near = n || 0,
  43432. this.far = r || 1 / 0,
  43433. this.params = {
  43434. Mesh: {},
  43435. Line: {},
  43436. LOD: {},
  43437. Points: {
  43438. threshold: 1
  43439. },
  43440. Sprite: {}
  43441. },
  43442. Object.defineProperties(this.params, {
  43443. PointCloud: {
  43444. get: function() {
  43445. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43446. this.Points
  43447. }
  43448. }
  43449. })
  43450. }
  43451. ,
  43452. e.Raycaster.prototype = {
  43453. constructor: e.Raycaster,
  43454. linePrecision: 1,
  43455. set: function(e, t) {
  43456. this.ray.set(e, t)
  43457. },
  43458. setFromCamera: function(t, i) {
  43459. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43460. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43461. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43462. },
  43463. intersectObject: function(e, n) {
  43464. var r = [];
  43465. return i(e, this, r, n),
  43466. r.sort(t),
  43467. r
  43468. },
  43469. intersectObjects: function(e, n) {
  43470. var r = [];
  43471. if (Array.isArray(e) === !1)
  43472. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43473. r;
  43474. for (var o = 0, a = e.length; o < a; o++)
  43475. i(e[o], this, r, n);
  43476. return r.sort(t),
  43477. r
  43478. }
  43479. }
  43480. }(n),
  43481. n.Object3D = function() {
  43482. function e() {
  43483. o.setFromEuler(r, !1)
  43484. }
  43485. function t() {
  43486. r.setFromQuaternion(o, void 0, !1)
  43487. }
  43488. Object.defineProperty(this, "id", {
  43489. value: n.Object3DIdCount++
  43490. }),
  43491. this.uuid = n.Math.generateUUID(),
  43492. this.name = "",
  43493. this.type = "Object3D",
  43494. this.parent = null,
  43495. this.children = [],
  43496. this.up = n.Object3D.DefaultUp.clone();
  43497. var i = new n.Vector3
  43498. , r = new n.Euler
  43499. , o = new n.Quaternion
  43500. , a = new n.Vector3(1,1,1);
  43501. r.onChange(e),
  43502. o.onChange(t),
  43503. Object.defineProperties(this, {
  43504. position: {
  43505. enumerable: !0,
  43506. value: i
  43507. },
  43508. rotation: {
  43509. enumerable: !0,
  43510. value: r
  43511. },
  43512. quaternion: {
  43513. enumerable: !0,
  43514. value: o
  43515. },
  43516. scale: {
  43517. enumerable: !0,
  43518. value: a
  43519. },
  43520. modelViewMatrix: {
  43521. value: new n.Matrix4
  43522. },
  43523. normalMatrix: {
  43524. value: new n.Matrix3
  43525. }
  43526. }),
  43527. this.rotationAutoUpdate = !0,
  43528. this.matrix = new n.Matrix4,
  43529. this.matrixWorld = new n.Matrix4,
  43530. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43531. this.matrixWorldNeedsUpdate = !1,
  43532. this.layers = new n.Layers,
  43533. this.visible = !0,
  43534. this.castShadow = !1,
  43535. this.receiveShadow = !1,
  43536. this.frustumCulled = !0,
  43537. this.renderOrder = 0,
  43538. this.userData = {}
  43539. }
  43540. ,
  43541. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43542. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43543. n.Object3D.prototype = {
  43544. constructor: n.Object3D,
  43545. applyMatrix: function(e) {
  43546. this.matrix.multiplyMatrices(e, this.matrix),
  43547. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43548. },
  43549. setRotationFromAxisAngle: function(e, t) {
  43550. this.quaternion.setFromAxisAngle(e, t)
  43551. },
  43552. setRotationFromEuler: function(e) {
  43553. this.quaternion.setFromEuler(e, !0)
  43554. },
  43555. setRotationFromMatrix: function(e) {
  43556. this.quaternion.setFromRotationMatrix(e)
  43557. },
  43558. setRotationFromQuaternion: function(e) {
  43559. this.quaternion.copy(e)
  43560. },
  43561. rotateOnAxis: function() {
  43562. var e = new n.Quaternion;
  43563. return function(t, i) {
  43564. return e.setFromAxisAngle(t, i),
  43565. this.quaternion.multiply(e),
  43566. this
  43567. }
  43568. }(),
  43569. rotateX: function() {
  43570. var e = new n.Vector3(1,0,0);
  43571. return function(t) {
  43572. return this.rotateOnAxis(e, t)
  43573. }
  43574. }(),
  43575. rotateY: function() {
  43576. var e = new n.Vector3(0,1,0);
  43577. return function(t) {
  43578. return this.rotateOnAxis(e, t)
  43579. }
  43580. }(),
  43581. rotateZ: function() {
  43582. var e = new n.Vector3(0,0,1);
  43583. return function(t) {
  43584. return this.rotateOnAxis(e, t)
  43585. }
  43586. }(),
  43587. translateOnAxis: function() {
  43588. var e = new n.Vector3;
  43589. return function(t, i) {
  43590. return e.copy(t).applyQuaternion(this.quaternion),
  43591. this.position.add(e.multiplyScalar(i)),
  43592. this
  43593. }
  43594. }(),
  43595. translateX: function() {
  43596. var e = new n.Vector3(1,0,0);
  43597. return function(t) {
  43598. return this.translateOnAxis(e, t)
  43599. }
  43600. }(),
  43601. translateY: function() {
  43602. var e = new n.Vector3(0,1,0);
  43603. return function(t) {
  43604. return this.translateOnAxis(e, t)
  43605. }
  43606. }(),
  43607. translateZ: function() {
  43608. var e = new n.Vector3(0,0,1);
  43609. return function(t) {
  43610. return this.translateOnAxis(e, t)
  43611. }
  43612. }(),
  43613. localToWorld: function(e) {
  43614. return e.applyMatrix4(this.matrixWorld)
  43615. },
  43616. worldToLocal: function() {
  43617. var e = new n.Matrix4;
  43618. return function(t) {
  43619. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43620. }
  43621. }(),
  43622. lookAt: function() {
  43623. var e = new n.Matrix4;
  43624. return function(t) {
  43625. e.lookAt(t, this.position, this.up),
  43626. this.quaternion.setFromRotationMatrix(e)
  43627. }
  43628. }(),
  43629. add: function(e) {
  43630. if (arguments.length > 1) {
  43631. for (var t = 0; t < arguments.length; t++)
  43632. this.add(arguments[t]);
  43633. return this
  43634. }
  43635. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43636. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43637. e.parent = this,
  43638. e.dispatchEvent({
  43639. type: "added"
  43640. }),
  43641. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43642. this)
  43643. },
  43644. remove: function(e) {
  43645. if (arguments.length > 1)
  43646. for (var t = 0; t < arguments.length; t++)
  43647. this.remove(arguments[t]);
  43648. var i = this.children.indexOf(e);
  43649. i !== -1 && (e.parent = null,
  43650. e.dispatchEvent({
  43651. type: "removed"
  43652. }),
  43653. this.children.splice(i, 1))
  43654. },
  43655. getObjectById: function(e) {
  43656. return this.getObjectByProperty("id", e)
  43657. },
  43658. getObjectByName: function(e) {
  43659. return this.getObjectByProperty("name", e)
  43660. },
  43661. getObjectByProperty: function(e, t) {
  43662. if (this[e] === t)
  43663. return this;
  43664. for (var i = 0, n = this.children.length; i < n; i++) {
  43665. var r = this.children[i]
  43666. , o = r.getObjectByProperty(e, t);
  43667. if (void 0 !== o)
  43668. return o
  43669. }
  43670. },
  43671. getWorldPosition: function(e) {
  43672. var t = e || new n.Vector3;
  43673. return this.updateMatrixWorld(!0),
  43674. t.setFromMatrixPosition(this.matrixWorld)
  43675. },
  43676. getWorldQuaternion: function() {
  43677. var e = new n.Vector3
  43678. , t = new n.Vector3;
  43679. return function(i) {
  43680. var r = i || new n.Quaternion;
  43681. return this.updateMatrixWorld(!0),
  43682. this.matrixWorld.decompose(e, r, t),
  43683. r
  43684. }
  43685. }(),
  43686. getWorldRotation: function() {
  43687. var e = new n.Quaternion;
  43688. return function(t) {
  43689. var i = t || new n.Euler;
  43690. return this.getWorldQuaternion(e),
  43691. i.setFromQuaternion(e, this.rotation.order, !1)
  43692. }
  43693. }(),
  43694. getWorldScale: function() {
  43695. var e = new n.Vector3
  43696. , t = new n.Quaternion;
  43697. return function(i) {
  43698. var r = i || new n.Vector3;
  43699. return this.updateMatrixWorld(!0),
  43700. this.matrixWorld.decompose(e, t, r),
  43701. r
  43702. }
  43703. }(),
  43704. getWorldDirection: function() {
  43705. var e = new n.Quaternion;
  43706. return function(t) {
  43707. var i = t || new n.Vector3;
  43708. return this.getWorldQuaternion(e),
  43709. i.set(0, 0, 1).applyQuaternion(e)
  43710. }
  43711. }(),
  43712. raycast: function() {},
  43713. traverse: function(e) {
  43714. e(this);
  43715. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43716. t[i].traverse(e)
  43717. },
  43718. traverseVisible: function(e) {
  43719. if (this.visible !== !1) {
  43720. e(this);
  43721. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43722. t[i].traverseVisible(e)
  43723. }
  43724. },
  43725. traverseAncestors: function(e) {
  43726. var t = this.parent;
  43727. null !== t && (e(t),
  43728. t.traverseAncestors(e))
  43729. },
  43730. updateMatrix: function() {
  43731. this.matrix.compose(this.position, this.quaternion, this.scale),
  43732. this.matrixWorldNeedsUpdate = !0
  43733. },
  43734. updateMatrixWorld: function(e) {
  43735. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43736. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43737. this.matrixWorldNeedsUpdate = !1,
  43738. e = !0);
  43739. for (var t = 0, i = this.children.length; t < i; t++)
  43740. this.children[t].updateMatrixWorld(e)
  43741. },
  43742. toJSON: function(e) {
  43743. function t(e) {
  43744. var t = [];
  43745. for (var i in e) {
  43746. var n = e[i];
  43747. delete n.metadata,
  43748. t.push(n)
  43749. }
  43750. return t
  43751. }
  43752. var i = void 0 === e
  43753. , n = {};
  43754. i && (e = {
  43755. geometries: {},
  43756. materials: {},
  43757. textures: {},
  43758. images: {}
  43759. },
  43760. n.metadata = {
  43761. version: 4.4,
  43762. type: "Object",
  43763. generator: "Object3D.toJSON"
  43764. });
  43765. var r = {};
  43766. if (r.uuid = this.uuid,
  43767. r.type = this.type,
  43768. "" !== this.name && (r.name = this.name),
  43769. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43770. this.castShadow === !0 && (r.castShadow = !0),
  43771. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43772. this.visible === !1 && (r.visible = !1),
  43773. r.matrix = this.matrix.toArray(),
  43774. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43775. r.geometry = this.geometry.uuid),
  43776. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43777. r.material = this.material.uuid),
  43778. this.children.length > 0) {
  43779. r.children = [];
  43780. for (var o = 0; o < this.children.length; o++)
  43781. r.children.push(this.children[o].toJSON(e).object)
  43782. }
  43783. if (i) {
  43784. var a = t(e.geometries)
  43785. , s = t(e.materials)
  43786. , l = t(e.textures)
  43787. , c = t(e.images);
  43788. a.length > 0 && (n.geometries = a),
  43789. s.length > 0 && (n.materials = s),
  43790. l.length > 0 && (n.textures = l),
  43791. c.length > 0 && (n.images = c)
  43792. }
  43793. return n.object = r,
  43794. n
  43795. },
  43796. clone: function(e) {
  43797. return (new this.constructor).copy(this, e)
  43798. },
  43799. copy: function(e, t) {
  43800. if (void 0 === t && (t = !0),
  43801. this.name = e.name,
  43802. this.up.copy(e.up),
  43803. this.position.copy(e.position),
  43804. this.quaternion.copy(e.quaternion),
  43805. this.scale.copy(e.scale),
  43806. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43807. this.matrix.copy(e.matrix),
  43808. this.matrixWorld.copy(e.matrixWorld),
  43809. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43810. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43811. this.visible = e.visible,
  43812. this.castShadow = e.castShadow,
  43813. this.receiveShadow = e.receiveShadow,
  43814. this.frustumCulled = e.frustumCulled,
  43815. this.renderOrder = e.renderOrder,
  43816. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43817. t === !0)
  43818. for (var i = 0; i < e.children.length; i++) {
  43819. var n = e.children[i];
  43820. this.add(n.clone())
  43821. }
  43822. return this
  43823. }
  43824. },
  43825. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43826. n.Object3DIdCount = 0,
  43827. n.Face3 = function(e, t, i, r, o, a) {
  43828. this.a = e,
  43829. this.b = t,
  43830. this.c = i,
  43831. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43832. this.vertexNormals = Array.isArray(r) ? r : [],
  43833. this.color = o instanceof n.Color ? o : new n.Color,
  43834. this.vertexColors = Array.isArray(o) ? o : [],
  43835. this.materialIndex = void 0 !== a ? a : 0
  43836. }
  43837. ,
  43838. n.Face3.prototype = {
  43839. constructor: n.Face3,
  43840. clone: function() {
  43841. return (new this.constructor).copy(this)
  43842. },
  43843. copy: function(e) {
  43844. this.a = e.a,
  43845. this.b = e.b,
  43846. this.c = e.c,
  43847. this.normal.copy(e.normal),
  43848. this.color.copy(e.color),
  43849. this.materialIndex = e.materialIndex;
  43850. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43851. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43852. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43853. this.vertexColors[t] = e.vertexColors[t].clone();
  43854. return this
  43855. }
  43856. },
  43857. n.BufferAttribute = function(e, t) {
  43858. this.uuid = n.Math.generateUUID(),
  43859. this.array = e,
  43860. this.itemSize = t,
  43861. this.dynamic = !1,
  43862. this.updateRange = {
  43863. offset: 0,
  43864. count: -1
  43865. },
  43866. this.version = 0
  43867. }
  43868. ,
  43869. n.BufferAttribute.prototype = {
  43870. constructor: n.BufferAttribute,
  43871. get count() {
  43872. return this.array.length / this.itemSize
  43873. },
  43874. set needsUpdate(e) {
  43875. e === !0 && this.version++
  43876. },
  43877. setDynamic: function(e) {
  43878. return this.dynamic = e,
  43879. this
  43880. },
  43881. copy: function(e) {
  43882. return this.array = new e.array.constructor(e.array),
  43883. this.itemSize = e.itemSize,
  43884. this.dynamic = e.dynamic,
  43885. this
  43886. },
  43887. copyAt: function(e, t, i) {
  43888. e *= this.itemSize,
  43889. i *= t.itemSize;
  43890. for (var n = 0, r = this.itemSize; n < r; n++)
  43891. this.array[e + n] = t.array[i + n];
  43892. return this
  43893. },
  43894. copyArray: function(e) {
  43895. return this.array.set(e),
  43896. this
  43897. },
  43898. copyColorsArray: function(e) {
  43899. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43900. var a = e[r];
  43901. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43902. a = new n.Color),
  43903. t[i++] = a.r,
  43904. t[i++] = a.g,
  43905. t[i++] = a.b
  43906. }
  43907. return this
  43908. },
  43909. copyIndicesArray: function(e) {
  43910. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43911. var o = e[n];
  43912. t[i++] = o.a,
  43913. t[i++] = o.b,
  43914. t[i++] = o.c
  43915. }
  43916. return this
  43917. },
  43918. copyVector2sArray: function(e) {
  43919. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43920. var a = e[r];
  43921. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43922. a = new n.Vector2),
  43923. t[i++] = a.x,
  43924. t[i++] = a.y
  43925. }
  43926. return this
  43927. },
  43928. copyVector3sArray: function(e) {
  43929. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43930. var a = e[r];
  43931. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43932. a = new n.Vector3),
  43933. t[i++] = a.x,
  43934. t[i++] = a.y,
  43935. t[i++] = a.z
  43936. }
  43937. return this
  43938. },
  43939. copyVector4sArray: function(e) {
  43940. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43941. var a = e[r];
  43942. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43943. a = new n.Vector4),
  43944. t[i++] = a.x,
  43945. t[i++] = a.y,
  43946. t[i++] = a.z,
  43947. t[i++] = a.w
  43948. }
  43949. return this
  43950. },
  43951. set: function(e, t) {
  43952. return void 0 === t && (t = 0),
  43953. this.array.set(e, t),
  43954. this
  43955. },
  43956. getX: function(e) {
  43957. return this.array[e * this.itemSize]
  43958. },
  43959. setX: function(e, t) {
  43960. return this.array[e * this.itemSize] = t,
  43961. this
  43962. },
  43963. getY: function(e) {
  43964. return this.array[e * this.itemSize + 1]
  43965. },
  43966. setY: function(e, t) {
  43967. return this.array[e * this.itemSize + 1] = t,
  43968. this
  43969. },
  43970. getZ: function(e) {
  43971. return this.array[e * this.itemSize + 2]
  43972. },
  43973. setZ: function(e, t) {
  43974. return this.array[e * this.itemSize + 2] = t,
  43975. this
  43976. },
  43977. getW: function(e) {
  43978. return this.array[e * this.itemSize + 3]
  43979. },
  43980. setW: function(e, t) {
  43981. return this.array[e * this.itemSize + 3] = t,
  43982. this
  43983. },
  43984. setXY: function(e, t, i) {
  43985. return e *= this.itemSize,
  43986. this.array[e + 0] = t,
  43987. this.array[e + 1] = i,
  43988. this
  43989. },
  43990. setXYZ: function(e, t, i, n) {
  43991. return e *= this.itemSize,
  43992. this.array[e + 0] = t,
  43993. this.array[e + 1] = i,
  43994. this.array[e + 2] = n,
  43995. this
  43996. },
  43997. setXYZW: function(e, t, i, n, r) {
  43998. return e *= this.itemSize,
  43999. this.array[e + 0] = t,
  44000. this.array[e + 1] = i,
  44001. this.array[e + 2] = n,
  44002. this.array[e + 3] = r,
  44003. this
  44004. },
  44005. clone: function() {
  44006. return (new this.constructor).copy(this)
  44007. }
  44008. },
  44009. n.Int8Attribute = function(e, t) {
  44010. return new n.BufferAttribute(new Int8Array(e),t)
  44011. }
  44012. ,
  44013. n.Uint8Attribute = function(e, t) {
  44014. return new n.BufferAttribute(new Uint8Array(e),t)
  44015. }
  44016. ,
  44017. n.Uint8ClampedAttribute = function(e, t) {
  44018. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44019. }
  44020. ,
  44021. n.Int16Attribute = function(e, t) {
  44022. return new n.BufferAttribute(new Int16Array(e),t)
  44023. }
  44024. ,
  44025. n.Uint16Attribute = function(e, t) {
  44026. return new n.BufferAttribute(new Uint16Array(e),t)
  44027. }
  44028. ;
  44029. n.Int32Attribute = function(e, t) {
  44030. return new n.BufferAttribute(new Int32Array(e),t)
  44031. }
  44032. ;
  44033. n.Uint32Attribute = function(e, t) {
  44034. return new n.BufferAttribute(new Uint32Array(e),t)
  44035. }
  44036. ,
  44037. n.Float32Attribute = function(e, t) {
  44038. return new n.BufferAttribute(new Float32Array(e),t)
  44039. }
  44040. ,
  44041. n.Float64Attribute = function(e, t) {
  44042. return new n.BufferAttribute(new Float64Array(e),t)
  44043. }
  44044. ,
  44045. n.DynamicBufferAttribute = function(e, t) {
  44046. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44047. new n.BufferAttribute(e,t).setDynamic(!0)
  44048. }
  44049. ,
  44050. n.InstancedBufferAttribute = function(e, t, i) {
  44051. n.BufferAttribute.call(this, e, t),
  44052. this.meshPerAttribute = i || 1
  44053. }
  44054. ,
  44055. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44056. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44057. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44058. return n.BufferAttribute.prototype.copy.call(this, e),
  44059. this.meshPerAttribute = e.meshPerAttribute,
  44060. this
  44061. }
  44062. ,
  44063. n.InterleavedBuffer = function(e, t) {
  44064. this.uuid = n.Math.generateUUID(),
  44065. this.array = e,
  44066. this.stride = t,
  44067. this.dynamic = !1,
  44068. this.updateRange = {
  44069. offset: 0,
  44070. count: -1
  44071. },
  44072. this.version = 0
  44073. }
  44074. ,
  44075. n.InterleavedBuffer.prototype = {
  44076. constructor: n.InterleavedBuffer,
  44077. get length() {
  44078. return this.array.length
  44079. },
  44080. get count() {
  44081. return this.array.length / this.stride
  44082. },
  44083. set needsUpdate(e) {
  44084. e === !0 && this.version++
  44085. },
  44086. setDynamic: function(e) {
  44087. return this.dynamic = e,
  44088. this
  44089. },
  44090. copy: function(e) {
  44091. return this.array = new e.array.constructor(e.array),
  44092. this.stride = e.stride,
  44093. this.dynamic = e.dynamic,
  44094. this
  44095. },
  44096. copyAt: function(e, t, i) {
  44097. e *= this.stride,
  44098. i *= t.stride;
  44099. for (var n = 0, r = this.stride; n < r; n++)
  44100. this.array[e + n] = t.array[i + n];
  44101. return this
  44102. },
  44103. set: function(e, t) {
  44104. return void 0 === t && (t = 0),
  44105. this.array.set(e, t),
  44106. this
  44107. },
  44108. clone: function() {
  44109. return (new this.constructor).copy(this)
  44110. }
  44111. },
  44112. n.InstancedInterleavedBuffer = function(e, t, i) {
  44113. n.InterleavedBuffer.call(this, e, t),
  44114. this.meshPerAttribute = i || 1
  44115. }
  44116. ,
  44117. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44118. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44119. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44120. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44121. this.meshPerAttribute = e.meshPerAttribute,
  44122. this
  44123. }
  44124. ,
  44125. n.InterleavedBufferAttribute = function(e, t, i) {
  44126. this.uuid = n.Math.generateUUID(),
  44127. this.data = e,
  44128. this.itemSize = t,
  44129. this.offset = i
  44130. }
  44131. ,
  44132. n.InterleavedBufferAttribute.prototype = {
  44133. constructor: n.InterleavedBufferAttribute,
  44134. get length() {
  44135. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44136. this.array.length
  44137. },
  44138. get count() {
  44139. return this.data.count
  44140. },
  44141. setX: function(e, t) {
  44142. return this.data.array[e * this.data.stride + this.offset] = t,
  44143. this
  44144. },
  44145. setY: function(e, t) {
  44146. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44147. this
  44148. },
  44149. setZ: function(e, t) {
  44150. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44151. this
  44152. },
  44153. setW: function(e, t) {
  44154. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44155. this
  44156. },
  44157. getX: function(e) {
  44158. return this.data.array[e * this.data.stride + this.offset]
  44159. },
  44160. getY: function(e) {
  44161. return this.data.array[e * this.data.stride + this.offset + 1]
  44162. },
  44163. getZ: function(e) {
  44164. return this.data.array[e * this.data.stride + this.offset + 2]
  44165. },
  44166. getW: function(e) {
  44167. return this.data.array[e * this.data.stride + this.offset + 3]
  44168. },
  44169. setXY: function(e, t, i) {
  44170. return e = e * this.data.stride + this.offset,
  44171. this.data.array[e + 0] = t,
  44172. this.data.array[e + 1] = i,
  44173. this
  44174. },
  44175. setXYZ: function(e, t, i, n) {
  44176. return e = e * this.data.stride + this.offset,
  44177. this.data.array[e + 0] = t,
  44178. this.data.array[e + 1] = i,
  44179. this.data.array[e + 2] = n,
  44180. this
  44181. },
  44182. setXYZW: function(e, t, i, n, r) {
  44183. return e = e * this.data.stride + this.offset,
  44184. this.data.array[e + 0] = t,
  44185. this.data.array[e + 1] = i,
  44186. this.data.array[e + 2] = n,
  44187. this.data.array[e + 3] = r,
  44188. this
  44189. }
  44190. },
  44191. n.Geometry = function() {
  44192. Object.defineProperty(this, "id", {
  44193. value: n.GeometryIdCount++
  44194. }),
  44195. this.uuid = n.Math.generateUUID(),
  44196. this.name = "",
  44197. this.type = "Geometry",
  44198. this.vertices = [],
  44199. this.colors = [],
  44200. this.faces = [],
  44201. this.faceVertexUvs = [[]],
  44202. this.morphTargets = [],
  44203. this.morphNormals = [],
  44204. this.skinWeights = [],
  44205. this.skinIndices = [],
  44206. this.lineDistances = [],
  44207. this.boundingBox = null,
  44208. this.boundingSphere = null,
  44209. this.verticesNeedUpdate = !1,
  44210. this.elementsNeedUpdate = !1,
  44211. this.uvsNeedUpdate = !1,
  44212. this.normalsNeedUpdate = !1,
  44213. this.colorsNeedUpdate = !1,
  44214. this.lineDistancesNeedUpdate = !1,
  44215. this.groupsNeedUpdate = !1
  44216. }
  44217. ,
  44218. n.Geometry.prototype = {
  44219. constructor: n.Geometry,
  44220. applyMatrix: function(e) {
  44221. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44222. var o = this.vertices[i];
  44223. o.applyMatrix4(e)
  44224. }
  44225. for (var i = 0, r = this.faces.length; i < r; i++) {
  44226. var a = this.faces[i];
  44227. a.normal.applyMatrix3(t).normalize();
  44228. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44229. a.vertexNormals[s].applyMatrix3(t).normalize()
  44230. }
  44231. return null !== this.boundingBox && this.computeBoundingBox(),
  44232. null !== this.boundingSphere && this.computeBoundingSphere(),
  44233. this.verticesNeedUpdate = !0,
  44234. this.normalsNeedUpdate = !0,
  44235. this
  44236. },
  44237. rotateX: function() {
  44238. var e;
  44239. return function(t) {
  44240. return void 0 === e && (e = new n.Matrix4),
  44241. e.makeRotationX(t),
  44242. this.applyMatrix(e),
  44243. this
  44244. }
  44245. }(),
  44246. rotateY: function() {
  44247. var e;
  44248. return function(t) {
  44249. return void 0 === e && (e = new n.Matrix4),
  44250. e.makeRotationY(t),
  44251. this.applyMatrix(e),
  44252. this
  44253. }
  44254. }(),
  44255. rotateZ: function() {
  44256. var e;
  44257. return function(t) {
  44258. return void 0 === e && (e = new n.Matrix4),
  44259. e.makeRotationZ(t),
  44260. this.applyMatrix(e),
  44261. this
  44262. }
  44263. }(),
  44264. translate: function() {
  44265. var e;
  44266. return function(t, i, r) {
  44267. return void 0 === e && (e = new n.Matrix4),
  44268. e.makeTranslation(t, i, r),
  44269. this.applyMatrix(e),
  44270. this
  44271. }
  44272. }(),
  44273. scale: function() {
  44274. var e;
  44275. return function(t, i, r) {
  44276. return void 0 === e && (e = new n.Matrix4),
  44277. e.makeScale(t, i, r),
  44278. this.applyMatrix(e),
  44279. this
  44280. }
  44281. }(),
  44282. lookAt: function() {
  44283. var e;
  44284. return function(t) {
  44285. void 0 === e && (e = new n.Object3D),
  44286. e.lookAt(t),
  44287. e.updateMatrix(),
  44288. this.applyMatrix(e.matrix)
  44289. }
  44290. }(),
  44291. fromBufferGeometry: function(e) {
  44292. function t(e, t, r, o) {
  44293. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44294. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44295. , g = new n.Face3(e,t,r,a,f,o);
  44296. i.faces.push(g),
  44297. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44298. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44299. }
  44300. var i = this
  44301. , r = null !== e.index ? e.index.array : void 0
  44302. , o = e.attributes
  44303. , a = o.position.array
  44304. , s = void 0 !== o.normal ? o.normal.array : void 0
  44305. , l = void 0 !== o.color ? o.color.array : void 0
  44306. , c = void 0 !== o.uv ? o.uv.array : void 0
  44307. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44308. void 0 !== h && (this.faceVertexUvs[1] = []);
  44309. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44310. g += 2)
  44311. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44312. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44313. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44314. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44315. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44316. if (void 0 !== r) {
  44317. var m = e.groups;
  44318. if (m.length > 0)
  44319. for (var f = 0; f < m.length; f++)
  44320. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44321. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44322. else
  44323. for (var f = 0; f < r.length; f += 3)
  44324. t(r[f], r[f + 1], r[f + 2])
  44325. } else
  44326. for (var f = 0; f < a.length / 3; f += 3)
  44327. t(f, f + 1, f + 2);
  44328. return this.computeFaceNormals(),
  44329. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44330. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44331. this
  44332. },
  44333. center: function() {
  44334. this.computeBoundingBox();
  44335. var e = this.boundingBox.center().negate();
  44336. return this.translate(e.x, e.y, e.z),
  44337. e
  44338. },
  44339. normalize: function() {
  44340. this.computeBoundingSphere();
  44341. var e = this.boundingSphere.center
  44342. , t = this.boundingSphere.radius
  44343. , i = 0 === t ? 1 : 1 / t
  44344. , r = new n.Matrix4;
  44345. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44346. this.applyMatrix(r),
  44347. this
  44348. },
  44349. computeFaceNormals: function() {
  44350. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44351. var o = this.faces[i]
  44352. , a = this.vertices[o.a]
  44353. , s = this.vertices[o.b]
  44354. , l = this.vertices[o.c];
  44355. e.subVectors(l, s),
  44356. t.subVectors(a, s),
  44357. e.cross(t),
  44358. e.normalize(),
  44359. o.normal.copy(e)
  44360. }
  44361. },
  44362. computeVertexNormals: function(e) {
  44363. void 0 === e && (e = !0);
  44364. var t, i, r, o, a, s;
  44365. for (s = new Array(this.vertices.length),
  44366. t = 0,
  44367. i = this.vertices.length; t < i; t++)
  44368. s[t] = new n.Vector3;
  44369. if (e) {
  44370. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44371. for (r = 0,
  44372. o = this.faces.length; r < o; r++)
  44373. a = this.faces[r],
  44374. l = this.vertices[a.a],
  44375. c = this.vertices[a.b],
  44376. h = this.vertices[a.c],
  44377. u.subVectors(h, c),
  44378. d.subVectors(l, c),
  44379. u.cross(d),
  44380. s[a.a].add(u),
  44381. s[a.b].add(u),
  44382. s[a.c].add(u)
  44383. } else
  44384. for (r = 0,
  44385. o = this.faces.length; r < o; r++)
  44386. a = this.faces[r],
  44387. s[a.a].add(a.normal),
  44388. s[a.b].add(a.normal),
  44389. s[a.c].add(a.normal);
  44390. for (t = 0,
  44391. i = this.vertices.length; t < i; t++)
  44392. s[t].normalize();
  44393. for (r = 0,
  44394. o = this.faces.length; r < o; r++) {
  44395. a = this.faces[r];
  44396. var p = a.vertexNormals;
  44397. 3 === p.length ? (p[0].copy(s[a.a]),
  44398. p[1].copy(s[a.b]),
  44399. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44400. p[1] = s[a.b].clone(),
  44401. p[2] = s[a.c].clone())
  44402. }
  44403. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44404. },
  44405. computeMorphNormals: function() {
  44406. var e, t, i, r, o;
  44407. for (i = 0,
  44408. r = this.faces.length; i < r; i++)
  44409. for (o = this.faces[i],
  44410. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44411. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44412. e = 0,
  44413. t = o.vertexNormals.length; e < t; e++)
  44414. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44415. var a = new n.Geometry;
  44416. for (a.faces = this.faces,
  44417. e = 0,
  44418. t = this.morphTargets.length; e < t; e++) {
  44419. if (!this.morphNormals[e]) {
  44420. this.morphNormals[e] = {},
  44421. this.morphNormals[e].faceNormals = [],
  44422. this.morphNormals[e].vertexNormals = [];
  44423. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44424. for (i = 0,
  44425. r = this.faces.length; i < r; i++)
  44426. s = new n.Vector3,
  44427. l = {
  44428. a: new n.Vector3,
  44429. b: new n.Vector3,
  44430. c: new n.Vector3
  44431. },
  44432. c.push(s),
  44433. h.push(l)
  44434. }
  44435. var u = this.morphNormals[e];
  44436. a.vertices = this.morphTargets[e].vertices,
  44437. a.computeFaceNormals(),
  44438. a.computeVertexNormals();
  44439. var s, l;
  44440. for (i = 0,
  44441. r = this.faces.length; i < r; i++)
  44442. o = this.faces[i],
  44443. s = u.faceNormals[i],
  44444. l = u.vertexNormals[i],
  44445. s.copy(o.normal),
  44446. l.a.copy(o.vertexNormals[0]),
  44447. l.b.copy(o.vertexNormals[1]),
  44448. l.c.copy(o.vertexNormals[2])
  44449. }
  44450. for (i = 0,
  44451. r = this.faces.length; i < r; i++)
  44452. o = this.faces[i],
  44453. o.normal = o.__originalFaceNormal,
  44454. o.vertexNormals = o.__originalVertexNormals
  44455. },
  44456. computeTangents: function() {
  44457. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44458. },
  44459. computeLineDistances: function() {
  44460. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44461. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44462. this.lineDistances[i] = e
  44463. },
  44464. computeBoundingBox: function() {
  44465. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44466. this.boundingBox.setFromPoints(this.vertices)
  44467. },
  44468. computeBoundingSphere: function() {
  44469. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44470. this.boundingSphere.setFromPoints(this.vertices)
  44471. },
  44472. merge: function(e, t, i) {
  44473. if (e instanceof n.Geometry == !1)
  44474. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44475. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44476. void 0 === i && (i = 0),
  44477. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44478. for (var d = 0, p = s.length; d < p; d++) {
  44479. var f = s[d]
  44480. , g = f.clone();
  44481. void 0 !== t && g.applyMatrix4(t),
  44482. a.push(g)
  44483. }
  44484. for (d = 0,
  44485. p = c.length; d < p; d++) {
  44486. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44487. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44488. m.normal.copy(y.normal),
  44489. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44490. for (var E = 0, b = C.length; E < b; E++)
  44491. v = C[E].clone(),
  44492. void 0 !== r && v.applyMatrix3(r).normalize(),
  44493. m.vertexNormals.push(v);
  44494. m.color.copy(y.color);
  44495. for (var E = 0, b = I.length; E < b; E++)
  44496. A = I[E],
  44497. m.vertexColors.push(A.clone());
  44498. m.materialIndex = y.materialIndex + i,
  44499. l.push(m)
  44500. }
  44501. for (d = 0,
  44502. p = u.length; d < p; d++) {
  44503. var w = u[d]
  44504. , _ = [];
  44505. if (void 0 !== w) {
  44506. for (var E = 0, b = w.length; E < b; E++)
  44507. _.push(w[E].clone());
  44508. h.push(_)
  44509. }
  44510. }
  44511. },
  44512. mergeMesh: function(e) {
  44513. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44514. void this.merge(e.geometry, e.matrix))
  44515. },
  44516. mergeVertices: function() {
  44517. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44518. for (i = 0,
  44519. n = this.vertices.length; i < n; i++)
  44520. e = this.vertices[i],
  44521. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44522. void 0 === l[t] ? (l[t] = i,
  44523. c.push(this.vertices[i]),
  44524. h[i] = c.length - 1) : h[i] = h[l[t]];
  44525. var p = [];
  44526. for (i = 0,
  44527. n = this.faces.length; i < n; i++) {
  44528. r = this.faces[i],
  44529. r.a = h[r.a],
  44530. r.b = h[r.b],
  44531. r.c = h[r.c],
  44532. o = [r.a, r.b, r.c];
  44533. for (var f = -1, g = 0; g < 3; g++)
  44534. if (o[g] === o[(g + 1) % 3]) {
  44535. f = g,
  44536. p.push(i);
  44537. break
  44538. }
  44539. }
  44540. for (i = p.length - 1; i >= 0; i--) {
  44541. var m = p[i];
  44542. for (this.faces.splice(m, 1),
  44543. a = 0,
  44544. s = this.faceVertexUvs.length; a < s; a++)
  44545. this.faceVertexUvs[a].splice(m, 1)
  44546. }
  44547. var v = this.vertices.length - c.length;
  44548. return this.vertices = c,
  44549. v
  44550. },
  44551. sortFacesByMaterialIndex: function() {
  44552. function e(e, t) {
  44553. return e.materialIndex - t.materialIndex
  44554. }
  44555. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44556. t[n]._id = n;
  44557. t.sort(e);
  44558. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44559. a && a.length === i && (r = []),
  44560. s && s.length === i && (o = []);
  44561. for (var n = 0; n < i; n++) {
  44562. var l = t[n]._id;
  44563. r && r.push(a[l]),
  44564. o && o.push(s[l])
  44565. }
  44566. r && (this.faceVertexUvs[0] = r),
  44567. o && (this.faceVertexUvs[1] = o)
  44568. },
  44569. toJSON: function() {
  44570. function e(e, t, i) {
  44571. return i ? e | 1 << t : e & ~(1 << t)
  44572. }
  44573. function t(e) {
  44574. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44575. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44576. u.push(e.x, e.y, e.z),
  44577. d[t])
  44578. }
  44579. function i(e) {
  44580. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44581. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44582. p.push(e.getHex()),
  44583. f[t])
  44584. }
  44585. function n(e) {
  44586. var t = e.x.toString() + e.y.toString();
  44587. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44588. g.push(e.x, e.y),
  44589. m[t])
  44590. }
  44591. var r = {
  44592. metadata: {
  44593. version: 4.4,
  44594. type: "Geometry",
  44595. generator: "Geometry.toJSON"
  44596. }
  44597. };
  44598. if (r.uuid = this.uuid,
  44599. r.type = this.type,
  44600. "" !== this.name && (r.name = this.name),
  44601. void 0 !== this.parameters) {
  44602. var o = this.parameters;
  44603. for (var a in o)
  44604. void 0 !== o[a] && (r[a] = o[a]);
  44605. return r
  44606. }
  44607. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44608. var c = this.vertices[l];
  44609. s.push(c.x, c.y, c.z)
  44610. }
  44611. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44612. var v = this.faces[l]
  44613. , A = !0
  44614. , y = !1
  44615. , C = void 0 !== this.faceVertexUvs[0][l]
  44616. , I = v.normal.length() > 0
  44617. , E = v.vertexNormals.length > 0
  44618. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44619. , w = v.vertexColors.length > 0
  44620. , _ = 0;
  44621. if (_ = e(_, 0, 0),
  44622. _ = e(_, 1, A),
  44623. _ = e(_, 2, y),
  44624. _ = e(_, 3, C),
  44625. _ = e(_, 4, I),
  44626. _ = e(_, 5, E),
  44627. _ = e(_, 6, b),
  44628. _ = e(_, 7, w),
  44629. h.push(_),
  44630. h.push(v.a, v.b, v.c),
  44631. h.push(v.materialIndex),
  44632. C) {
  44633. var T = this.faceVertexUvs[0][l];
  44634. h.push(n(T[0]), n(T[1]), n(T[2]))
  44635. }
  44636. if (I && h.push(t(v.normal)),
  44637. E) {
  44638. var x = v.vertexNormals;
  44639. h.push(t(x[0]), t(x[1]), t(x[2]))
  44640. }
  44641. if (b && h.push(i(v.color)),
  44642. w) {
  44643. var S = v.vertexColors;
  44644. h.push(i(S[0]), i(S[1]), i(S[2]))
  44645. }
  44646. }
  44647. return r.data = {},
  44648. r.data.vertices = s,
  44649. r.data.normals = u,
  44650. p.length > 0 && (r.data.colors = p),
  44651. g.length > 0 && (r.data.uvs = [g]),
  44652. r.data.faces = h,
  44653. r
  44654. },
  44655. clone: function() {
  44656. return (new n.Geometry).copy(this)
  44657. },
  44658. copy: function(e) {
  44659. this.vertices = [],
  44660. this.faces = [],
  44661. this.faceVertexUvs = [[]];
  44662. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44663. this.vertices.push(t[i].clone());
  44664. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44665. this.faces.push(r[i].clone());
  44666. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44667. var o = e.faceVertexUvs[i];
  44668. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44669. for (var a = 0, s = o.length; a < s; a++) {
  44670. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44671. var d = l[h];
  44672. c.push(d.clone())
  44673. }
  44674. this.faceVertexUvs[i].push(c)
  44675. }
  44676. }
  44677. return this
  44678. },
  44679. dispose: function() {
  44680. this.dispatchEvent({
  44681. type: "dispose"
  44682. })
  44683. }
  44684. },
  44685. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44686. n.GeometryIdCount = 0,
  44687. n.DirectGeometry = function() {
  44688. Object.defineProperty(this, "id", {
  44689. value: n.GeometryIdCount++
  44690. }),
  44691. this.uuid = n.Math.generateUUID(),
  44692. this.name = "",
  44693. this.type = "DirectGeometry",
  44694. this.indices = [],
  44695. this.vertices = [],
  44696. this.normals = [],
  44697. this.colors = [],
  44698. this.uvs = [],
  44699. this.uvs2 = [],
  44700. this.groups = [],
  44701. this.morphTargets = {},
  44702. this.skinWeights = [],
  44703. this.skinIndices = [],
  44704. this.boundingBox = null,
  44705. this.boundingSphere = null,
  44706. this.verticesNeedUpdate = !1,
  44707. this.normalsNeedUpdate = !1,
  44708. this.colorsNeedUpdate = !1,
  44709. this.uvsNeedUpdate = !1,
  44710. this.groupsNeedUpdate = !1
  44711. }
  44712. ,
  44713. n.DirectGeometry.prototype = {
  44714. constructor: n.DirectGeometry,
  44715. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44716. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44717. computeFaceNormals: function() {
  44718. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44719. },
  44720. computeVertexNormals: function() {
  44721. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44722. },
  44723. computeGroups: function(e) {
  44724. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44725. var a = r[o];
  44726. a.materialIndex !== i && (i = a.materialIndex,
  44727. void 0 !== t && (t.count = 3 * o - t.start,
  44728. n.push(t)),
  44729. t = {
  44730. start: 3 * o,
  44731. materialIndex: i
  44732. })
  44733. }
  44734. void 0 !== t && (t.count = 3 * o - t.start,
  44735. n.push(t)),
  44736. this.groups = n
  44737. },
  44738. fromGeometry: function(e) {
  44739. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44740. if (c > 0) {
  44741. t = [];
  44742. for (var h = 0; h < c; h++)
  44743. t[h] = [];
  44744. this.morphTargets.position = t
  44745. }
  44746. var u, d = e.morphNormals, p = d.length;
  44747. if (p > 0) {
  44748. u = [];
  44749. for (var h = 0; h < p; h++)
  44750. u[h] = [];
  44751. this.morphTargets.normal = u
  44752. }
  44753. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44754. var A = i[h];
  44755. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44756. var y = A.vertexNormals;
  44757. if (3 === y.length)
  44758. this.normals.push(y[0], y[1], y[2]);
  44759. else {
  44760. var C = A.normal;
  44761. this.normals.push(C, C, C)
  44762. }
  44763. var I = A.vertexColors;
  44764. if (3 === I.length)
  44765. this.colors.push(I[0], I[1], I[2]);
  44766. else {
  44767. var E = A.color;
  44768. this.colors.push(E, E, E)
  44769. }
  44770. if (a === !0) {
  44771. var b = o[0][h];
  44772. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44773. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44774. }
  44775. if (s === !0) {
  44776. var b = o[1][h];
  44777. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44778. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44779. }
  44780. for (var w = 0; w < c; w++) {
  44781. var _ = l[w].vertices;
  44782. t[w].push(_[A.a], _[A.b], _[A.c])
  44783. }
  44784. for (var w = 0; w < p; w++) {
  44785. var T = d[w].vertexNormals[h];
  44786. u[w].push(T.a, T.b, T.c)
  44787. }
  44788. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44789. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44790. }
  44791. return this.computeGroups(e),
  44792. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44793. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44794. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44795. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44796. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44797. this
  44798. },
  44799. dispose: function() {
  44800. this.dispatchEvent({
  44801. type: "dispose"
  44802. })
  44803. }
  44804. },
  44805. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44806. n.BufferGeometry = function() {
  44807. Object.defineProperty(this, "id", {
  44808. value: n.GeometryIdCount++
  44809. }),
  44810. this.uuid = n.Math.generateUUID(),
  44811. this.name = "",
  44812. this.type = "BufferGeometry",
  44813. this.index = null,
  44814. this.attributes = {},
  44815. this.morphAttributes = {},
  44816. this.groups = [],
  44817. this.boundingBox = null,
  44818. this.boundingSphere = null,
  44819. this.drawRange = {
  44820. start: 0,
  44821. count: 1 / 0
  44822. }
  44823. }
  44824. ,
  44825. n.BufferGeometry.prototype = {
  44826. constructor: n.BufferGeometry,
  44827. getIndex: function() {
  44828. return this.index
  44829. },
  44830. setIndex: function(e) {
  44831. this.index = e
  44832. },
  44833. addAttribute: function(e, t) {
  44834. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44835. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44836. void this.setIndex(t)) : (this.attributes[e] = t,
  44837. this)
  44838. },
  44839. getAttribute: function(e) {
  44840. return this.attributes[e]
  44841. },
  44842. removeAttribute: function(e) {
  44843. return delete this.attributes[e],
  44844. this
  44845. },
  44846. addGroup: function(e, t, i) {
  44847. this.groups.push({
  44848. start: e,
  44849. count: t,
  44850. materialIndex: void 0 !== i ? i : 0
  44851. })
  44852. },
  44853. clearGroups: function() {
  44854. this.groups = []
  44855. },
  44856. setDrawRange: function(e, t) {
  44857. this.drawRange.start = e,
  44858. this.drawRange.count = t
  44859. },
  44860. applyMatrix: function(e) {
  44861. var t = this.attributes.position;
  44862. void 0 !== t && (e.applyToVector3Array(t.array),
  44863. t.needsUpdate = !0);
  44864. var i = this.attributes.normal;
  44865. if (void 0 !== i) {
  44866. var r = (new n.Matrix3).getNormalMatrix(e);
  44867. r.applyToVector3Array(i.array),
  44868. i.needsUpdate = !0
  44869. }
  44870. return null !== this.boundingBox && this.computeBoundingBox(),
  44871. null !== this.boundingSphere && this.computeBoundingSphere(),
  44872. this
  44873. },
  44874. rotateX: function() {
  44875. var e;
  44876. return function(t) {
  44877. return void 0 === e && (e = new n.Matrix4),
  44878. e.makeRotationX(t),
  44879. this.applyMatrix(e),
  44880. this
  44881. }
  44882. }(),
  44883. rotateY: function() {
  44884. var e;
  44885. return function(t) {
  44886. return void 0 === e && (e = new n.Matrix4),
  44887. e.makeRotationY(t),
  44888. this.applyMatrix(e),
  44889. this
  44890. }
  44891. }(),
  44892. rotateZ: function() {
  44893. var e;
  44894. return function(t) {
  44895. return void 0 === e && (e = new n.Matrix4),
  44896. e.makeRotationZ(t),
  44897. this.applyMatrix(e),
  44898. this
  44899. }
  44900. }(),
  44901. translate: function() {
  44902. var e;
  44903. return function(t, i, r) {
  44904. return void 0 === e && (e = new n.Matrix4),
  44905. e.makeTranslation(t, i, r),
  44906. this.applyMatrix(e),
  44907. this
  44908. }
  44909. }(),
  44910. scale: function() {
  44911. var e;
  44912. return function(t, i, r) {
  44913. return void 0 === e && (e = new n.Matrix4),
  44914. e.makeScale(t, i, r),
  44915. this.applyMatrix(e),
  44916. this
  44917. }
  44918. }(),
  44919. lookAt: function() {
  44920. var e;
  44921. return function(t) {
  44922. void 0 === e && (e = new n.Object3D),
  44923. e.lookAt(t),
  44924. e.updateMatrix(),
  44925. this.applyMatrix(e.matrix)
  44926. }
  44927. }(),
  44928. center: function() {
  44929. this.computeBoundingBox();
  44930. var e = this.boundingBox.center().negate();
  44931. return this.translate(e.x, e.y, e.z),
  44932. e
  44933. },
  44934. setFromObject: function(e) {
  44935. var t = e.geometry;
  44936. if (e instanceof n.Points || e instanceof n.Line) {
  44937. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44938. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44939. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44940. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44941. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44942. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44943. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44944. }
  44945. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44946. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44947. } else
  44948. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44949. return this
  44950. },
  44951. updateFromObject: function(e) {
  44952. var t = e.geometry;
  44953. if (e instanceof n.Mesh) {
  44954. var i = t.__directGeometry;
  44955. if (void 0 === i)
  44956. return this.fromGeometry(t);
  44957. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44958. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44959. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44960. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44961. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44962. t.verticesNeedUpdate = !1,
  44963. t.normalsNeedUpdate = !1,
  44964. t.colorsNeedUpdate = !1,
  44965. t.uvsNeedUpdate = !1,
  44966. t.groupsNeedUpdate = !1,
  44967. t = i
  44968. }
  44969. if (t.verticesNeedUpdate === !0) {
  44970. var r = this.attributes.position;
  44971. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44972. r.needsUpdate = !0),
  44973. t.verticesNeedUpdate = !1
  44974. }
  44975. if (t.normalsNeedUpdate === !0) {
  44976. var r = this.attributes.normal;
  44977. void 0 !== r && (r.copyVector3sArray(t.normals),
  44978. r.needsUpdate = !0),
  44979. t.normalsNeedUpdate = !1
  44980. }
  44981. if (t.colorsNeedUpdate === !0) {
  44982. var r = this.attributes.color;
  44983. void 0 !== r && (r.copyColorsArray(t.colors),
  44984. r.needsUpdate = !0),
  44985. t.colorsNeedUpdate = !1
  44986. }
  44987. if (t.uvsNeedUpdate) {
  44988. var r = this.attributes.uv;
  44989. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44990. r.needsUpdate = !0),
  44991. t.uvsNeedUpdate = !1
  44992. }
  44993. if (t.lineDistancesNeedUpdate) {
  44994. var r = this.attributes.lineDistance;
  44995. void 0 !== r && (r.copyArray(t.lineDistances),
  44996. r.needsUpdate = !0),
  44997. t.lineDistancesNeedUpdate = !1
  44998. }
  44999. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45000. this.groups = t.groups,
  45001. t.groupsNeedUpdate = !1),
  45002. this
  45003. },
  45004. fromGeometry: function(e) {
  45005. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45006. this.fromDirectGeometry(e.__directGeometry)
  45007. },
  45008. fromDirectGeometry: function(e) {
  45009. var t = new Float32Array(3 * e.vertices.length);
  45010. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45011. e.normals.length > 0) {
  45012. var i = new Float32Array(3 * e.normals.length);
  45013. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45014. }
  45015. if (e.colors.length > 0) {
  45016. var r = new Float32Array(3 * e.colors.length);
  45017. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45018. }
  45019. if (e.uvs.length > 0) {
  45020. var o = new Float32Array(2 * e.uvs.length);
  45021. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45022. }
  45023. if (e.uvs2.length > 0) {
  45024. var a = new Float32Array(2 * e.uvs2.length);
  45025. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45026. }
  45027. if (e.indices.length > 0) {
  45028. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45029. , l = new s(3 * e.indices.length);
  45030. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45031. }
  45032. this.groups = e.groups;
  45033. for (var c in e.morphTargets) {
  45034. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45035. var f = u[d]
  45036. , g = new n.Float32Attribute(3 * f.length,3);
  45037. h.push(g.copyVector3sArray(f))
  45038. }
  45039. this.morphAttributes[c] = h
  45040. }
  45041. if (e.skinIndices.length > 0) {
  45042. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45043. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45044. }
  45045. if (e.skinWeights.length > 0) {
  45046. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45047. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45048. }
  45049. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45050. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45051. this
  45052. },
  45053. computeBoundingBox: function() {
  45054. new n.Vector3;
  45055. return function() {
  45056. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45057. var e = this.attributes.position.array;
  45058. e && this.boundingBox.setFromArray(e),
  45059. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45060. this.boundingBox.max.set(0, 0, 0)),
  45061. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45062. }
  45063. }(),
  45064. computeBoundingSphere: function() {
  45065. var e = new n.Box3
  45066. , t = new n.Vector3;
  45067. return function() {
  45068. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45069. var i = this.attributes.position.array;
  45070. if (i) {
  45071. var r = this.boundingSphere.center;
  45072. e.setFromArray(i),
  45073. e.center(r);
  45074. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45075. t.fromArray(i, a),
  45076. o = Math.max(o, r.distanceToSquared(t));
  45077. this.boundingSphere.radius = Math.sqrt(o),
  45078. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45079. }
  45080. }
  45081. }(),
  45082. computeFaceNormals: function() {},
  45083. computeVertexNormals: function() {
  45084. var e = this.index
  45085. , t = this.attributes
  45086. , i = this.groups;
  45087. if (t.position) {
  45088. var r = t.position.array;
  45089. if (void 0 === t.normal)
  45090. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45091. else
  45092. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45093. o[a] = 0;
  45094. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45095. if (e) {
  45096. var v = e.array;
  45097. 0 === i.length && this.addGroup(0, v.length);
  45098. for (var A = 0, y = i.length; A < y; ++A)
  45099. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45100. l = 3 * v[a + 0],
  45101. c = 3 * v[a + 1],
  45102. h = 3 * v[a + 2],
  45103. d.fromArray(r, l),
  45104. p.fromArray(r, c),
  45105. f.fromArray(r, h),
  45106. g.subVectors(f, p),
  45107. m.subVectors(d, p),
  45108. g.cross(m),
  45109. u[l] += g.x,
  45110. u[l + 1] += g.y,
  45111. u[l + 2] += g.z,
  45112. u[c] += g.x,
  45113. u[c + 1] += g.y,
  45114. u[c + 2] += g.z,
  45115. u[h] += g.x,
  45116. u[h + 1] += g.y,
  45117. u[h + 2] += g.z
  45118. } else
  45119. for (var a = 0, s = r.length; a < s; a += 9)
  45120. d.fromArray(r, a),
  45121. p.fromArray(r, a + 3),
  45122. f.fromArray(r, a + 6),
  45123. g.subVectors(f, p),
  45124. m.subVectors(d, p),
  45125. g.cross(m),
  45126. u[a] = g.x,
  45127. u[a + 1] = g.y,
  45128. u[a + 2] = g.z,
  45129. u[a + 3] = g.x,
  45130. u[a + 4] = g.y,
  45131. u[a + 5] = g.z,
  45132. u[a + 6] = g.x,
  45133. u[a + 7] = g.y,
  45134. u[a + 8] = g.z;
  45135. this.normalizeNormals(),
  45136. t.normal.needsUpdate = !0
  45137. }
  45138. },
  45139. merge: function(e, t) {
  45140. if (e instanceof n.BufferGeometry == !1)
  45141. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45142. void 0 === t && (t = 0);
  45143. var i = this.attributes;
  45144. for (var r in i)
  45145. if (void 0 !== e.attributes[r])
  45146. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45147. u++)
  45148. a[u] = l[h];
  45149. return this
  45150. },
  45151. normalizeNormals: function() {
  45152. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45153. e = r[o],
  45154. t = r[o + 1],
  45155. i = r[o + 2],
  45156. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45157. r[o] *= n,
  45158. r[o + 1] *= n,
  45159. r[o + 2] *= n
  45160. },
  45161. toNonIndexed: function() {
  45162. if (null === this.index)
  45163. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45164. this;
  45165. var e = new n.BufferGeometry
  45166. , t = this.index.array
  45167. , i = this.attributes;
  45168. for (var r in i) {
  45169. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45170. c = t[u] * s;
  45171. for (var p = 0; p < s; p++)
  45172. l[h++] = a[c++]
  45173. }
  45174. e.addAttribute(r, new n.BufferAttribute(l,s))
  45175. }
  45176. return e
  45177. },
  45178. toJSON: function() {
  45179. var e = {
  45180. metadata: {
  45181. version: 4.4,
  45182. type: "BufferGeometry",
  45183. generator: "BufferGeometry.toJSON"
  45184. }
  45185. };
  45186. if (e.uuid = this.uuid,
  45187. e.type = this.type,
  45188. "" !== this.name && (e.name = this.name),
  45189. void 0 !== this.parameters) {
  45190. var t = this.parameters;
  45191. for (var i in t)
  45192. void 0 !== t[i] && (e[i] = t[i]);
  45193. return e
  45194. }
  45195. e.data = {
  45196. attributes: {}
  45197. };
  45198. var n = this.index;
  45199. if (null !== n) {
  45200. var r = Array.prototype.slice.call(n.array);
  45201. e.data.index = {
  45202. type: n.array.constructor.name,
  45203. array: r
  45204. }
  45205. }
  45206. var o = this.attributes;
  45207. for (var i in o) {
  45208. var a = o[i]
  45209. , r = Array.prototype.slice.call(a.array);
  45210. e.data.attributes[i] = {
  45211. itemSize: a.itemSize,
  45212. type: a.array.constructor.name,
  45213. array: r
  45214. }
  45215. }
  45216. var s = this.groups;
  45217. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45218. var l = this.boundingSphere;
  45219. return null !== l && (e.data.boundingSphere = {
  45220. center: l.center.toArray(),
  45221. radius: l.radius
  45222. }),
  45223. e
  45224. },
  45225. clone: function() {
  45226. return (new n.BufferGeometry).copy(this)
  45227. },
  45228. copy: function(e) {
  45229. var t = e.index;
  45230. null !== t && this.setIndex(t.clone());
  45231. var i = e.attributes;
  45232. for (var n in i) {
  45233. var r = i[n];
  45234. this.addAttribute(n, r.clone())
  45235. }
  45236. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45237. var l = o[a];
  45238. this.addGroup(l.start, l.count)
  45239. }
  45240. return this
  45241. },
  45242. dispose: function() {
  45243. this.dispatchEvent({
  45244. type: "dispose"
  45245. })
  45246. }
  45247. },
  45248. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45249. n.BufferGeometry.MaxIndex = 65535,
  45250. n.InstancedBufferGeometry = function() {
  45251. n.BufferGeometry.call(this),
  45252. this.type = "InstancedBufferGeometry",
  45253. this.maxInstancedCount = void 0
  45254. }
  45255. ,
  45256. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45257. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45258. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45259. this.groups.push({
  45260. start: e,
  45261. count: t,
  45262. instances: i
  45263. })
  45264. }
  45265. ,
  45266. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45267. var t = e.index;
  45268. null !== t && this.setIndex(t.clone());
  45269. var i = e.attributes;
  45270. for (var n in i) {
  45271. var r = i[n];
  45272. this.addAttribute(n, r.clone())
  45273. }
  45274. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45275. var l = o[a];
  45276. this.addGroup(l.start, l.count, l.instances)
  45277. }
  45278. return this
  45279. }
  45280. ,
  45281. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45282. n.Uniform = function(e, t) {
  45283. this.type = e,
  45284. this.value = t,
  45285. this.dynamic = !1
  45286. }
  45287. ,
  45288. n.Uniform.prototype = {
  45289. constructor: n.Uniform,
  45290. onUpdate: function(e) {
  45291. return this.dynamic = !0,
  45292. this.onUpdateCallback = e,
  45293. this
  45294. }
  45295. },
  45296. n.AnimationClip = function(e, t, i) {
  45297. this.name = e || n.Math.generateUUID(),
  45298. this.tracks = i,
  45299. this.duration = void 0 !== t ? t : -1,
  45300. this.duration < 0 && this.resetDuration(),
  45301. this.trim(),
  45302. this.optimize()
  45303. }
  45304. ,
  45305. n.AnimationClip.prototype = {
  45306. constructor: n.AnimationClip,
  45307. resetDuration: function() {
  45308. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45309. var r = this.tracks[i];
  45310. t = Math.max(t, r.times[r.times.length - 1])
  45311. }
  45312. this.duration = t
  45313. },
  45314. trim: function() {
  45315. for (var e = 0; e < this.tracks.length; e++)
  45316. this.tracks[e].trim(0, this.duration);
  45317. return this
  45318. },
  45319. optimize: function() {
  45320. for (var e = 0; e < this.tracks.length; e++)
  45321. this.tracks[e].optimize();
  45322. return this
  45323. }
  45324. },
  45325. Object.assign(n.AnimationClip, {
  45326. parse: function(e) {
  45327. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45328. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45329. return new n.AnimationClip(e.name,e.duration,t)
  45330. },
  45331. toJSON: function(e) {
  45332. for (var t = [], i = e.tracks, r = {
  45333. name: e.name,
  45334. duration: e.duration,
  45335. tracks: t
  45336. }, o = 0, a = i.length; o !== a; ++o)
  45337. t.push(n.KeyframeTrack.toJSON(i[o]));
  45338. return r
  45339. },
  45340. CreateFromMorphTargetSequence: function(e, t, i) {
  45341. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45342. var s = []
  45343. , l = [];
  45344. s.push((a + r - 1) % r, a, (a + 1) % r),
  45345. l.push(0, 1, 0);
  45346. var c = n.AnimationUtils.getKeyframeOrder(s);
  45347. s = n.AnimationUtils.sortedArray(s, 1, c),
  45348. l = n.AnimationUtils.sortedArray(l, 1, c),
  45349. 0 === s[0] && (s.push(r),
  45350. l.push(l[0])),
  45351. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45352. }
  45353. return new n.AnimationClip(e,-1,o)
  45354. },
  45355. findByName: function(e, t) {
  45356. for (var i = 0; i < e.length; i++)
  45357. if (e[i].name === t)
  45358. return e[i];
  45359. return null
  45360. },
  45361. CreateClipsFromMorphTargetSequences: function(e, t) {
  45362. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45363. var s = e[o]
  45364. , l = s.name.match(r);
  45365. if (l && l.length > 1) {
  45366. var c = l[1]
  45367. , h = i[c];
  45368. h || (i[c] = h = []),
  45369. h.push(s)
  45370. }
  45371. }
  45372. var u = [];
  45373. for (var c in i)
  45374. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45375. return u
  45376. },
  45377. parseAnimation: function(e, t, i) {
  45378. if (!e)
  45379. return console.error(" no animation in JSONLoader data"),
  45380. null;
  45381. for (var r = function(e, t, i, r, o) {
  45382. if (0 !== i.length) {
  45383. var a = []
  45384. , s = [];
  45385. n.AnimationUtils.flattenJSON(i, a, s, r),
  45386. 0 !== a.length && o.push(new e(t,a,s))
  45387. }
  45388. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45389. var u = c[h].keys;
  45390. if (u && 0 != u.length)
  45391. if (u[0].morphTargets) {
  45392. for (var d = {}, p = 0; p < u.length; p++)
  45393. if (u[p].morphTargets)
  45394. for (var f = 0; f < u[p].morphTargets.length; f++)
  45395. d[u[p].morphTargets[f]] = -1;
  45396. for (var g in d) {
  45397. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45398. var A = u[p];
  45399. m.push(A.time),
  45400. v.push(A.morphTarget === g ? 1 : 0)
  45401. }
  45402. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45403. }
  45404. s = d.length * (l || 1)
  45405. } else {
  45406. var y = ".bones[" + t[h].name + "]";
  45407. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45408. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45409. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45410. }
  45411. }
  45412. if (0 === o.length)
  45413. return null;
  45414. var C = new n.AnimationClip(a,s,o);
  45415. return C
  45416. }
  45417. }),
  45418. n.AnimationMixer = function(e) {
  45419. this._root = e,
  45420. this._initMemoryManager(),
  45421. this._accuIndex = 0,
  45422. this.time = 0,
  45423. this.timeScale = 1
  45424. }
  45425. ,
  45426. n.AnimationMixer.prototype = {
  45427. constructor: n.AnimationMixer,
  45428. clipAction: function(e, t) {
  45429. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45430. if (void 0 !== l) {
  45431. var c = l.actionByRoot[o];
  45432. if (void 0 !== c)
  45433. return c;
  45434. if (i = l.knownActions[0],
  45435. s = i._clip,
  45436. e !== a && e !== s)
  45437. throw new Error("Different clips with the same name detected!")
  45438. }
  45439. if (null === s)
  45440. return null;
  45441. var h = new n.AnimationMixer._Action(this,s,t);
  45442. return this._bindAction(h, i),
  45443. this._addInactiveAction(h, a, o),
  45444. h
  45445. },
  45446. existingAction: function(e, t) {
  45447. var i = t || this._root
  45448. , n = i.uuid
  45449. , r = "string" == typeof e ? e : e.name
  45450. , o = this._actionsByClip[r];
  45451. return void 0 !== o ? o.actionByRoot[n] || null : null
  45452. },
  45453. stopAllAction: function() {
  45454. var e = this._actions
  45455. , t = this._nActiveActions
  45456. , i = this._bindings
  45457. , n = this._nActiveBindings;
  45458. this._nActiveActions = 0,
  45459. this._nActiveBindings = 0;
  45460. for (var r = 0; r !== t; ++r)
  45461. e[r].reset();
  45462. for (var r = 0; r !== n; ++r)
  45463. i[r].useCount = 0;
  45464. return this
  45465. },
  45466. update: function(e) {
  45467. e *= this.timeScale;
  45468. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45469. var s = t[a];
  45470. s.enabled && s._update(n, e, r, o)
  45471. }
  45472. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45473. l[a].apply(o);
  45474. return this
  45475. },
  45476. getRoot: function() {
  45477. return this._root
  45478. },
  45479. uncacheClip: function(e) {
  45480. var t = this._actions
  45481. , i = e.name
  45482. , n = this._actionsByClip
  45483. , r = n[i];
  45484. if (void 0 !== r) {
  45485. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45486. var l = o[a];
  45487. this._deactivateAction(l);
  45488. var c = l._cacheIndex
  45489. , h = t[t.length - 1];
  45490. l._cacheIndex = null,
  45491. l._byClipCacheIndex = null,
  45492. h._cacheIndex = c,
  45493. t[c] = h,
  45494. t.pop(),
  45495. this._removeInactiveBindingsForAction(l)
  45496. }
  45497. delete n[i]
  45498. }
  45499. },
  45500. uncacheRoot: function(e) {
  45501. var t = e.uuid
  45502. , i = this._actionsByClip;
  45503. for (var n in i) {
  45504. var r = i[n].actionByRoot
  45505. , o = r[t];
  45506. void 0 !== o && (this._deactivateAction(o),
  45507. this._removeInactiveAction(o))
  45508. }
  45509. var a = this._bindingsByRootAndName
  45510. , s = a[t];
  45511. if (void 0 !== s)
  45512. for (var l in s) {
  45513. var c = s[l];
  45514. c.restoreOriginalState(),
  45515. this._removeInactiveBinding(c)
  45516. }
  45517. },
  45518. uncacheAction: function(e, t) {
  45519. var i = this.existingAction(e, t);
  45520. null !== i && (this._deactivateAction(i),
  45521. this._removeInactiveAction(i))
  45522. }
  45523. },
  45524. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45525. n.AnimationMixer._Action = function(e, t, i) {
  45526. this._mixer = e,
  45527. this._clip = t,
  45528. this._localRoot = i || null;
  45529. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45530. endingStart: n.ZeroCurvatureEnding,
  45531. endingEnd: n.ZeroCurvatureEnding
  45532. }, l = 0; l !== o; ++l) {
  45533. var c = r[l].createInterpolant(null);
  45534. a[l] = c,
  45535. c.settings = s
  45536. }
  45537. this._interpolantSettings = s,
  45538. this._interpolants = a,
  45539. this._propertyBindings = new Array(o),
  45540. this._cacheIndex = null,
  45541. this._byClipCacheIndex = null,
  45542. this._timeScaleInterpolant = null,
  45543. this._weightInterpolant = null,
  45544. this.loop = n.LoopRepeat,
  45545. this._loopCount = -1,
  45546. this._startTime = null,
  45547. this.time = 0,
  45548. this.timeScale = 1,
  45549. this._effectiveTimeScale = 1,
  45550. this.weight = 1,
  45551. this._effectiveWeight = 1,
  45552. this.repetitions = 1 / 0,
  45553. this.paused = !1,
  45554. this.enabled = !0,
  45555. this.clampWhenFinished = !1,
  45556. this.zeroSlopeAtStart = !0,
  45557. this.zeroSlopeAtEnd = !0
  45558. }
  45559. ,
  45560. n.AnimationMixer._Action.prototype = {
  45561. constructor: n.AnimationMixer._Action,
  45562. play: function() {
  45563. return this._mixer._activateAction(this),
  45564. this
  45565. },
  45566. stop: function() {
  45567. return this._mixer._deactivateAction(this),
  45568. this.reset()
  45569. },
  45570. reset: function() {
  45571. return this.paused = !1,
  45572. this.enabled = !0,
  45573. this.time = 0,
  45574. this._loopCount = -1,
  45575. this._startTime = null,
  45576. this.stopFading().stopWarping()
  45577. },
  45578. isRunning: function() {
  45579. this._startTime;
  45580. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45581. },
  45582. isScheduled: function() {
  45583. return this._mixer._isActiveAction(this)
  45584. },
  45585. startAt: function(e) {
  45586. return this._startTime = e,
  45587. this
  45588. },
  45589. setLoop: function(e, t) {
  45590. return this.loop = e,
  45591. this.repetitions = t,
  45592. this
  45593. },
  45594. setEffectiveWeight: function(e) {
  45595. return this.weight = e,
  45596. this._effectiveWeight = this.enabled ? e : 0,
  45597. this.stopFading()
  45598. },
  45599. getEffectiveWeight: function() {
  45600. return this._effectiveWeight
  45601. },
  45602. fadeIn: function(e) {
  45603. return this._scheduleFading(e, 0, 1)
  45604. },
  45605. fadeOut: function(e) {
  45606. return this._scheduleFading(e, 1, 0)
  45607. },
  45608. crossFadeFrom: function(e, t, i) {
  45609. this._mixer;
  45610. if (e.fadeOut(t),
  45611. this.fadeIn(t),
  45612. i) {
  45613. var n = this._clip.duration
  45614. , r = e._clip.duration
  45615. , o = r / n
  45616. , a = n / r;
  45617. e.warp(1, o, t),
  45618. this.warp(a, 1, t)
  45619. }
  45620. return this
  45621. },
  45622. crossFadeTo: function(e, t, i) {
  45623. return e.crossFadeFrom(this, t, i)
  45624. },
  45625. stopFading: function() {
  45626. var e = this._weightInterpolant;
  45627. return null !== e && (this._weightInterpolant = null,
  45628. this._mixer._takeBackControlInterpolant(e)),
  45629. this
  45630. },
  45631. setEffectiveTimeScale: function(e) {
  45632. return this.timeScale = e,
  45633. this._effectiveTimeScale = this.paused ? 0 : e,
  45634. this.stopWarping()
  45635. },
  45636. getEffectiveTimeScale: function() {
  45637. return this._effectiveTimeScale
  45638. },
  45639. setDuration: function(e) {
  45640. return this.timeScale = this._clip.duration / e,
  45641. this.stopWarping()
  45642. },
  45643. syncWith: function(e) {
  45644. return this.time = e.time,
  45645. this.timeScale = e.timeScale,
  45646. this.stopWarping()
  45647. },
  45648. halt: function(e) {
  45649. return this.warp(this._currentTimeScale, 0, e)
  45650. },
  45651. warp: function(e, t, i) {
  45652. var n = this._mixer
  45653. , r = n.time
  45654. , o = this._timeScaleInterpolant
  45655. , a = this.timeScale;
  45656. null === o && (o = n._lendControlInterpolant(),
  45657. this._timeScaleInterpolant = o);
  45658. var s = o.parameterPositions
  45659. , l = o.sampleValues;
  45660. return s[0] = r,
  45661. s[1] = r + i,
  45662. l[0] = e / a,
  45663. l[1] = t / a,
  45664. this
  45665. },
  45666. stopWarping: function() {
  45667. var e = this._timeScaleInterpolant;
  45668. return null !== e && (this._timeScaleInterpolant = null,
  45669. this._mixer._takeBackControlInterpolant(e)),
  45670. this
  45671. },
  45672. getMixer: function() {
  45673. return this._mixer
  45674. },
  45675. getClip: function() {
  45676. return this._clip
  45677. },
  45678. getRoot: function() {
  45679. return this._localRoot || this._mixer._root
  45680. },
  45681. _update: function(e, t, i, n) {
  45682. var r = this._startTime;
  45683. if (null !== r) {
  45684. var o = (e - r) * i;
  45685. if (o < 0 || 0 === i)
  45686. return;
  45687. this._startTime = null,
  45688. t = i * o
  45689. }
  45690. t *= this._updateTimeScale(e);
  45691. var a = this._updateTime(t)
  45692. , s = this._updateWeight(e);
  45693. if (s > 0)
  45694. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45695. l[h].evaluate(a),
  45696. c[h].accumulate(n, s)
  45697. },
  45698. _updateWeight: function(e) {
  45699. var t = 0;
  45700. if (this.enabled) {
  45701. t = this.weight;
  45702. var i = this._weightInterpolant;
  45703. if (null !== i) {
  45704. var n = i.evaluate(e)[0];
  45705. t *= n,
  45706. e > i.parameterPositions[1] && (this.stopFading(),
  45707. 0 === n && (this.enabled = !1))
  45708. }
  45709. }
  45710. return this._effectiveWeight = t,
  45711. t
  45712. },
  45713. _updateTimeScale: function(e) {
  45714. var t = 0;
  45715. if (!this.paused) {
  45716. t = this.timeScale;
  45717. var i = this._timeScaleInterpolant;
  45718. if (null !== i) {
  45719. var n = i.evaluate(e)[0];
  45720. t *= n,
  45721. e > i.parameterPositions[1] && (this.stopWarping(),
  45722. 0 === t ? this.pause = !0 : this.timeScale = t)
  45723. }
  45724. }
  45725. return this._effectiveTimeScale = t,
  45726. t
  45727. },
  45728. _updateTime: function(e) {
  45729. var t = this.time + e;
  45730. if (0 === e)
  45731. return t;
  45732. var i = this._clip.duration
  45733. , r = this.loop
  45734. , o = this._loopCount
  45735. , a = !1;
  45736. switch (r) {
  45737. case n.LoopOnce:
  45738. if (o === -1 && (this.loopCount = 0,
  45739. this._setEndings(!0, !0, !1)),
  45740. t >= i)
  45741. t = i;
  45742. else {
  45743. if (!(t < 0))
  45744. break;
  45745. t = 0
  45746. }
  45747. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45748. this._mixer.dispatchEvent({
  45749. type: "finished",
  45750. action: this,
  45751. direction: e < 0 ? -1 : 1
  45752. });
  45753. break;
  45754. case n.LoopPingPong:
  45755. a = !0;
  45756. case n.LoopRepeat:
  45757. if (o === -1 && (e > 0 ? (o = 0,
  45758. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45759. t >= i || t < 0) {
  45760. var s = Math.floor(t / i);
  45761. t -= i * s,
  45762. o += Math.abs(s);
  45763. var l = this.repetitions - o;
  45764. if (l < 0) {
  45765. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45766. t = e > 0 ? i : 0,
  45767. this._mixer.dispatchEvent({
  45768. type: "finished",
  45769. action: this,
  45770. direction: e > 0 ? 1 : -1
  45771. });
  45772. break
  45773. }
  45774. if (0 === l) {
  45775. var c = e < 0;
  45776. this._setEndings(c, !c, a)
  45777. } else
  45778. this._setEndings(!1, !1, a);
  45779. this._loopCount = o,
  45780. this._mixer.dispatchEvent({
  45781. type: "loop",
  45782. action: this,
  45783. loopDelta: s
  45784. })
  45785. }
  45786. if (r === n.LoopPingPong && 1 === (1 & o))
  45787. return this.time = t,
  45788. i - t
  45789. }
  45790. return this.time = t,
  45791. t
  45792. },
  45793. _setEndings: function(e, t, i) {
  45794. var r = this._interpolantSettings;
  45795. i ? (r.endingStart = n.ZeroSlopeEnding,
  45796. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45797. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45798. },
  45799. _scheduleFading: function(e, t, i) {
  45800. var n = this._mixer
  45801. , r = n.time
  45802. , o = this._weightInterpolant;
  45803. null === o && (o = n._lendControlInterpolant(),
  45804. this._weightInterpolant = o);
  45805. var a = o.parameterPositions
  45806. , s = o.sampleValues;
  45807. return a[0] = r,
  45808. s[0] = t,
  45809. a[1] = r + e,
  45810. s[1] = i,
  45811. this
  45812. }
  45813. },
  45814. Object.assign(n.AnimationMixer.prototype, {
  45815. _bindAction: function(e, t) {
  45816. var i = e._localRoot || this._root
  45817. , r = e._clip.tracks
  45818. , o = r.length
  45819. , a = e._propertyBindings
  45820. , s = e._interpolants
  45821. , l = i.uuid
  45822. , c = this._bindingsByRootAndName
  45823. , h = c[l];
  45824. void 0 === h && (h = {},
  45825. c[l] = h);
  45826. for (var u = 0; u !== o; ++u) {
  45827. var d = r[u]
  45828. , p = d.name
  45829. , f = h[p];
  45830. if (void 0 !== f)
  45831. a[u] = f;
  45832. else {
  45833. if (f = a[u],
  45834. void 0 !== f) {
  45835. null === f._cacheIndex && (++f.referenceCount,
  45836. this._addInactiveBinding(f, l, p));
  45837. continue
  45838. }
  45839. var g = t && t._propertyBindings[u].binding.parsedPath;
  45840. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45841. ++f.referenceCount,
  45842. this._addInactiveBinding(f, l, p),
  45843. a[u] = f
  45844. }
  45845. s[u].resultBuffer = f.buffer
  45846. }
  45847. },
  45848. _activateAction: function(e) {
  45849. if (!this._isActiveAction(e)) {
  45850. if (null === e._cacheIndex) {
  45851. var t = (e._localRoot || this._root).uuid
  45852. , i = e._clip.name
  45853. , n = this._actionsByClip[i];
  45854. this._bindAction(e, n && n.knownActions[0]),
  45855. this._addInactiveAction(e, i, t)
  45856. }
  45857. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45858. var s = r[o];
  45859. 0 === s.useCount++ && (this._lendBinding(s),
  45860. s.saveOriginalState())
  45861. }
  45862. this._lendAction(e)
  45863. }
  45864. },
  45865. _deactivateAction: function(e) {
  45866. if (this._isActiveAction(e)) {
  45867. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45868. var r = t[i];
  45869. 0 === --r.useCount && (r.restoreOriginalState(),
  45870. this._takeBackBinding(r))
  45871. }
  45872. this._takeBackAction(e)
  45873. }
  45874. },
  45875. _initMemoryManager: function() {
  45876. this._actions = [],
  45877. this._nActiveActions = 0,
  45878. this._actionsByClip = {},
  45879. this._bindings = [],
  45880. this._nActiveBindings = 0,
  45881. this._bindingsByRootAndName = {},
  45882. this._controlInterpolants = [],
  45883. this._nActiveControlInterpolants = 0;
  45884. var e = this;
  45885. this.stats = {
  45886. actions: {
  45887. get total() {
  45888. return e._actions.length
  45889. },
  45890. get inUse() {
  45891. return e._nActiveActions
  45892. }
  45893. },
  45894. bindings: {
  45895. get total() {
  45896. return e._bindings.length
  45897. },
  45898. get inUse() {
  45899. return e._nActiveBindings
  45900. }
  45901. },
  45902. controlInterpolants: {
  45903. get total() {
  45904. return e._controlInterpolants.length
  45905. },
  45906. get inUse() {
  45907. return e._nActiveControlInterpolants
  45908. }
  45909. }
  45910. }
  45911. },
  45912. _isActiveAction: function(e) {
  45913. var t = e._cacheIndex;
  45914. return null !== t && t < this._nActiveActions
  45915. },
  45916. _addInactiveAction: function(e, t, i) {
  45917. var n = this._actions
  45918. , r = this._actionsByClip
  45919. , o = r[t];
  45920. if (void 0 === o)
  45921. o = {
  45922. knownActions: [e],
  45923. actionByRoot: {}
  45924. },
  45925. e._byClipCacheIndex = 0,
  45926. r[t] = o;
  45927. else {
  45928. var a = o.knownActions;
  45929. e._byClipCacheIndex = a.length,
  45930. a.push(e)
  45931. }
  45932. e._cacheIndex = n.length,
  45933. n.push(e),
  45934. o.actionByRoot[i] = e
  45935. },
  45936. _removeInactiveAction: function(e) {
  45937. var t = this._actions
  45938. , i = t[t.length - 1]
  45939. , n = e._cacheIndex;
  45940. i._cacheIndex = n,
  45941. t[n] = i,
  45942. t.pop(),
  45943. e._cacheIndex = null;
  45944. var r = e._clip.name
  45945. , o = this._actionsByClip
  45946. , a = o[r]
  45947. , s = a.knownActions
  45948. , l = s[s.length - 1]
  45949. , c = e._byClipCacheIndex;
  45950. l._byClipCacheIndex = c,
  45951. s[c] = l,
  45952. s.pop(),
  45953. e._byClipCacheIndex = null;
  45954. var h = a.actionByRoot
  45955. , u = (t._localRoot || this._root).uuid;
  45956. delete h[u],
  45957. 0 === s.length && delete o[r],
  45958. this._removeInactiveBindingsForAction(e)
  45959. },
  45960. _removeInactiveBindingsForAction: function(e) {
  45961. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45962. var r = t[i];
  45963. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45964. }
  45965. },
  45966. _lendAction: function(e) {
  45967. var t = this._actions
  45968. , i = e._cacheIndex
  45969. , n = this._nActiveActions++
  45970. , r = t[n];
  45971. e._cacheIndex = n,
  45972. t[n] = e,
  45973. r._cacheIndex = i,
  45974. t[i] = r
  45975. },
  45976. _takeBackAction: function(e) {
  45977. var t = this._actions
  45978. , i = e._cacheIndex
  45979. , n = --this._nActiveActions
  45980. , r = t[n];
  45981. e._cacheIndex = n,
  45982. t[n] = e,
  45983. r._cacheIndex = i,
  45984. t[i] = r
  45985. },
  45986. _addInactiveBinding: function(e, t, i) {
  45987. var n = this._bindingsByRootAndName
  45988. , r = n[t]
  45989. , o = this._bindings;
  45990. void 0 === r && (r = {},
  45991. n[t] = r),
  45992. r[i] = e,
  45993. e._cacheIndex = o.length,
  45994. o.push(e)
  45995. },
  45996. _removeInactiveBinding: function(e) {
  45997. var t = this._bindings
  45998. , i = e.binding
  45999. , n = i.rootNode.uuid
  46000. , r = i.path
  46001. , o = this._bindingsByRootAndName
  46002. , a = o[n]
  46003. , s = t[t.length - 1]
  46004. , l = e._cacheIndex;
  46005. s._cacheIndex = l,
  46006. t[l] = s,
  46007. t.pop(),
  46008. delete a[r];
  46009. e: {
  46010. for (var c in a)
  46011. break e;
  46012. delete o[n]
  46013. }
  46014. },
  46015. _lendBinding: function(e) {
  46016. var t = this._bindings
  46017. , i = e._cacheIndex
  46018. , n = this._nActiveBindings++
  46019. , r = t[n];
  46020. e._cacheIndex = n,
  46021. t[n] = e,
  46022. r._cacheIndex = i,
  46023. t[i] = r
  46024. },
  46025. _takeBackBinding: function(e) {
  46026. var t = this._bindings
  46027. , i = e._cacheIndex
  46028. , n = --this._nActiveBindings
  46029. , r = t[n];
  46030. e._cacheIndex = n,
  46031. t[n] = e,
  46032. r._cacheIndex = i,
  46033. t[i] = r
  46034. },
  46035. _lendControlInterpolant: function() {
  46036. var e = this._controlInterpolants
  46037. , t = this._nActiveControlInterpolants++
  46038. , i = e[t];
  46039. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46040. i.__cacheIndex = t,
  46041. e[t] = i),
  46042. i
  46043. },
  46044. _takeBackControlInterpolant: function(e) {
  46045. var t = this._controlInterpolants
  46046. , i = e.__cacheIndex
  46047. , n = --this._nActiveControlInterpolants
  46048. , r = t[n];
  46049. e.__cacheIndex = n,
  46050. t[n] = e,
  46051. r.__cacheIndex = i,
  46052. t[i] = r
  46053. },
  46054. _controlInterpolantsResultBuffer: new Float32Array(1)
  46055. }),
  46056. n.AnimationObjectGroup = function(e) {
  46057. this.uuid = n.Math.generateUUID(),
  46058. this._objects = Array.prototype.slice.call(arguments),
  46059. this.nCachedObjects_ = 0;
  46060. var t = {};
  46061. this._indicesByUUID = t;
  46062. for (var i = 0, r = arguments.length; i !== r; ++i)
  46063. t[arguments[i].uuid] = i;
  46064. this._paths = [],
  46065. this._parsedPaths = [],
  46066. this._bindings = [],
  46067. this._bindingsIndicesByPath = {};
  46068. var o = this;
  46069. this.stats = {
  46070. objects: {
  46071. get total() {
  46072. return o._objects.length
  46073. },
  46074. get inUse() {
  46075. return this.total - o.nCachedObjects_
  46076. }
  46077. },
  46078. get bindingsPerObject() {
  46079. return o._bindings.length
  46080. }
  46081. }
  46082. }
  46083. ,
  46084. n.AnimationObjectGroup.prototype = {
  46085. constructor: n.AnimationObjectGroup,
  46086. add: function(e) {
  46087. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46088. var d = arguments[h]
  46089. , p = d.uuid
  46090. , f = o[p];
  46091. if (void 0 === f) {
  46092. f = i++,
  46093. o[p] = f,
  46094. t.push(d);
  46095. for (var g = 0, m = c; g !== m; ++g)
  46096. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46097. } else if (f < r) {
  46098. var v = t[f]
  46099. , A = --r
  46100. , y = t[A];
  46101. o[y.uuid] = f,
  46102. t[f] = y,
  46103. o[p] = A,
  46104. t[A] = d;
  46105. for (var g = 0, m = c; g !== m; ++g) {
  46106. var C = l[g]
  46107. , I = C[A]
  46108. , E = C[f];
  46109. C[f] = I,
  46110. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46111. C[A] = E
  46112. }
  46113. } else
  46114. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46115. }
  46116. this.nCachedObjects_ = r
  46117. },
  46118. remove: function(e) {
  46119. for (var t = this._objects, i = (t.length,
  46120. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46121. var l = arguments[a]
  46122. , c = l.uuid
  46123. , h = n[c];
  46124. if (void 0 !== h && h >= i) {
  46125. var u = i++
  46126. , d = t[u];
  46127. n[d.uuid] = h,
  46128. t[h] = d,
  46129. n[c] = u,
  46130. t[u] = l;
  46131. for (var p = 0, f = o; p !== f; ++p) {
  46132. var g = r[p]
  46133. , m = g[u]
  46134. , v = g[h];
  46135. g[h] = m,
  46136. g[u] = v
  46137. }
  46138. }
  46139. }
  46140. this.nCachedObjects_ = i
  46141. },
  46142. uncache: function(e) {
  46143. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46144. var c = arguments[s]
  46145. , h = c.uuid
  46146. , u = r[h];
  46147. if (void 0 !== u)
  46148. if (delete r[h],
  46149. u < n) {
  46150. var d = --n
  46151. , p = t[d]
  46152. , f = --i
  46153. , g = t[f];
  46154. r[p.uuid] = u,
  46155. t[u] = p,
  46156. r[g.uuid] = d,
  46157. t[d] = g,
  46158. t.pop();
  46159. for (var m = 0, v = a; m !== v; ++m) {
  46160. var A = o[m]
  46161. , y = A[d]
  46162. , C = A[f];
  46163. A[u] = y,
  46164. A[d] = C,
  46165. A.pop()
  46166. }
  46167. } else {
  46168. var f = --i
  46169. , g = t[f];
  46170. r[g.uuid] = u,
  46171. t[u] = g,
  46172. t.pop();
  46173. for (var m = 0, v = a; m !== v; ++m) {
  46174. var A = o[m];
  46175. A[u] = A[f],
  46176. A.pop()
  46177. }
  46178. }
  46179. }
  46180. this.nCachedObjects_ = n
  46181. },
  46182. subscribe_: function(e, t) {
  46183. var i = this._bindingsIndicesByPath
  46184. , r = i[e]
  46185. , o = this._bindings;
  46186. if (void 0 !== r)
  46187. return o[r];
  46188. var a = this._paths
  46189. , s = this._parsedPaths
  46190. , l = this._objects
  46191. , c = l.length
  46192. , h = this.nCachedObjects_
  46193. , u = new Array(c);
  46194. r = o.length,
  46195. i[e] = r,
  46196. a.push(e),
  46197. s.push(t),
  46198. o.push(u);
  46199. for (var d = h, p = l.length; d !== p; ++d) {
  46200. var f = l[d];
  46201. u[d] = new n.PropertyBinding(f,e,t)
  46202. }
  46203. return u
  46204. },
  46205. unsubscribe_: function(e) {
  46206. var t = this._bindingsIndicesByPath
  46207. , i = t[e];
  46208. if (void 0 !== i) {
  46209. var n = this._paths
  46210. , r = this._parsedPaths
  46211. , o = this._bindings
  46212. , a = o.length - 1
  46213. , s = o[a]
  46214. , l = e[a];
  46215. t[l] = i,
  46216. o[i] = s,
  46217. o.pop(),
  46218. r[i] = r[a],
  46219. r.pop(),
  46220. n[i] = n[a],
  46221. n.pop()
  46222. }
  46223. }
  46224. },
  46225. n.AnimationUtils = {
  46226. arraySlice: function(e, t, i) {
  46227. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46228. },
  46229. convertArray: function(e, t, i) {
  46230. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46231. },
  46232. isTypedArray: function(e) {
  46233. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46234. },
  46235. getKeyframeOrder: function(e) {
  46236. function t(t, i) {
  46237. return e[t] - e[i]
  46238. }
  46239. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46240. n[r] = r;
  46241. return n.sort(t),
  46242. n
  46243. },
  46244. sortedArray: function(e, t, i) {
  46245. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46246. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46247. r[a++] = e[s + l];
  46248. return r
  46249. },
  46250. flattenJSON: function(e, t, i, n) {
  46251. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46252. o = e[r++];
  46253. if (void 0 !== o) {
  46254. var a = o[n];
  46255. if (void 0 !== a)
  46256. if (Array.isArray(a)) {
  46257. do
  46258. a = o[n],
  46259. void 0 !== a && (t.push(o.time),
  46260. i.push.apply(i, a)),
  46261. o = e[r++];
  46262. while (void 0 !== o)
  46263. } else if (void 0 !== a.toArray) {
  46264. do
  46265. a = o[n],
  46266. void 0 !== a && (t.push(o.time),
  46267. a.toArray(i, i.length)),
  46268. o = e[r++];
  46269. while (void 0 !== o)
  46270. } else
  46271. do
  46272. a = o[n],
  46273. void 0 !== a && (t.push(o.time),
  46274. i.push(a)),
  46275. o = e[r++];
  46276. while (void 0 !== o)
  46277. }
  46278. }
  46279. },
  46280. n.KeyframeTrack = function(e, t, i, r) {
  46281. if (void 0 === e)
  46282. throw new Error("track name is undefined");
  46283. if (void 0 === t || 0 === t.length)
  46284. throw new Error("no keyframes in track named " + e);
  46285. this.name = e,
  46286. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46287. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46288. this.setInterpolation(r || this.DefaultInterpolation),
  46289. this.validate(),
  46290. this.optimize()
  46291. }
  46292. ,
  46293. n.KeyframeTrack.prototype = {
  46294. constructor: n.KeyframeTrack,
  46295. TimeBufferType: Float32Array,
  46296. ValueBufferType: Float32Array,
  46297. DefaultInterpolation: n.InterpolateLinear,
  46298. InterpolantFactoryMethodDiscrete: function(e) {
  46299. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46300. },
  46301. InterpolantFactoryMethodLinear: function(e) {
  46302. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46303. },
  46304. InterpolantFactoryMethodSmooth: function(e) {
  46305. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46306. },
  46307. setInterpolation: function(e) {
  46308. var t = void 0;
  46309. switch (e) {
  46310. case n.InterpolateDiscrete:
  46311. t = this.InterpolantFactoryMethodDiscrete;
  46312. break;
  46313. case n.InterpolateLinear:
  46314. t = this.InterpolantFactoryMethodLinear;
  46315. break;
  46316. case n.InterpolateSmooth:
  46317. t = this.InterpolantFactoryMethodSmooth
  46318. }
  46319. if (void 0 === t) {
  46320. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46321. if (void 0 === this.createInterpolant) {
  46322. if (e === this.DefaultInterpolation)
  46323. throw new Error(i);
  46324. this.setInterpolation(this.DefaultInterpolation)
  46325. }
  46326. return void console.warn(i)
  46327. }
  46328. this.createInterpolant = t
  46329. },
  46330. getInterpolation: function() {
  46331. switch (this.createInterpolant) {
  46332. case this.InterpolantFactoryMethodDiscrete:
  46333. return n.InterpolateDiscrete;
  46334. case this.InterpolantFactoryMethodLinear:
  46335. return n.InterpolateLinear;
  46336. case this.InterpolantFactoryMethodSmooth:
  46337. return n.InterpolateSmooth
  46338. }
  46339. },
  46340. getValueSize: function() {
  46341. return this.values.length / this.times.length
  46342. },
  46343. shift: function(e) {
  46344. if (0 !== e)
  46345. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46346. t[i] += e;
  46347. return this
  46348. },
  46349. scale: function(e) {
  46350. if (1 !== e)
  46351. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46352. t[i] *= e;
  46353. return this
  46354. },
  46355. trim: function(e, t) {
  46356. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46357. ++o;
  46358. for (; a !== -1 && i[a] > t; )
  46359. --a;
  46360. if (++a,
  46361. 0 !== o || a !== r) {
  46362. o >= a && (a = Math.max(a, 1),
  46363. o = a - 1);
  46364. var s = this.getValueSize();
  46365. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46366. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46367. }
  46368. return this
  46369. },
  46370. validate: function() {
  46371. var e = !0
  46372. , t = this.getValueSize();
  46373. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46374. e = !1);
  46375. var i = this.times
  46376. , r = this.values
  46377. , o = i.length;
  46378. 0 === o && (console.error("track is empty", this),
  46379. e = !1);
  46380. for (var a = null, s = 0; s !== o; s++) {
  46381. var l = i[s];
  46382. if ("number" == typeof l && isNaN(l)) {
  46383. console.error("time is not a valid number", this, s, l),
  46384. e = !1;
  46385. break
  46386. }
  46387. if (null !== a && a > l) {
  46388. console.error("out of order keys", this, s, l, a),
  46389. e = !1;
  46390. break
  46391. }
  46392. a = l
  46393. }
  46394. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46395. for (var s = 0, c = r.length; s !== c; ++s) {
  46396. var h = r[s];
  46397. if (isNaN(h)) {
  46398. console.error("value is not a valid number", this, s, h),
  46399. e = !1;
  46400. break
  46401. }
  46402. }
  46403. return e
  46404. },
  46405. optimize: function() {
  46406. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46407. var s = !1
  46408. , l = e[o]
  46409. , c = e[o + 1];
  46410. if (l !== c && (1 !== o || l !== l[0]))
  46411. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46412. var f = t[h + p];
  46413. if (f !== t[u + p] || f !== t[d + p]) {
  46414. s = !0;
  46415. break
  46416. }
  46417. }
  46418. if (s) {
  46419. if (o !== r) {
  46420. e[r] = e[o];
  46421. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46422. t[m + p] = t[g + p]
  46423. }
  46424. ++r
  46425. }
  46426. }
  46427. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46428. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46429. this
  46430. }
  46431. },
  46432. Object.assign(n.KeyframeTrack, {
  46433. parse: function(e) {
  46434. if (void 0 === e.type)
  46435. throw new Error("track type undefined, can not parse");
  46436. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46437. if (void 0 === e.times) {
  46438. console.warn("legacy JSON format detected, converting");
  46439. var i = []
  46440. , r = [];
  46441. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46442. e.times = i,
  46443. e.values = r
  46444. }
  46445. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46446. },
  46447. toJSON: function(e) {
  46448. var t, i = e.constructor;
  46449. if (void 0 !== i.toJSON)
  46450. t = i.toJSON(e);
  46451. else {
  46452. t = {
  46453. name: e.name,
  46454. times: n.AnimationUtils.convertArray(e.times, Array),
  46455. values: n.AnimationUtils.convertArray(e.values, Array)
  46456. };
  46457. var r = e.getInterpolation();
  46458. r !== e.DefaultInterpolation && (t.interpolation = r)
  46459. }
  46460. return t.type = e.ValueTypeName,
  46461. t
  46462. },
  46463. _getTrackTypeForValueTypeName: function(e) {
  46464. switch (e.toLowerCase()) {
  46465. case "scalar":
  46466. case "double":
  46467. case "float":
  46468. case "number":
  46469. case "integer":
  46470. return n.NumberKeyframeTrack;
  46471. case "vector":
  46472. case "vector2":
  46473. case "vector3":
  46474. case "vector4":
  46475. return n.VectorKeyframeTrack;
  46476. case "color":
  46477. return n.ColorKeyframeTrack;
  46478. case "quaternion":
  46479. return n.QuaternionKeyframeTrack;
  46480. case "bool":
  46481. case "boolean":
  46482. return n.BooleanKeyframeTrack;
  46483. case "string":
  46484. return n.StringKeyframeTrack
  46485. }
  46486. throw new Error("Unsupported typeName: " + e)
  46487. }
  46488. }),
  46489. n.PropertyBinding = function(e, t, i) {
  46490. this.path = t,
  46491. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46492. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46493. this.rootNode = e
  46494. }
  46495. ,
  46496. n.PropertyBinding.prototype = {
  46497. constructor: n.PropertyBinding,
  46498. getValue: function(e, t) {
  46499. this.bind(),
  46500. this.getValue(e, t)
  46501. },
  46502. setValue: function(e, t) {
  46503. this.bind(),
  46504. this.setValue(e, t)
  46505. },
  46506. bind: function() {
  46507. var e = this.node
  46508. , t = this.parsedPath
  46509. , i = t.objectName
  46510. , r = t.propertyName
  46511. , o = t.propertyIndex;
  46512. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46513. this.node = e),
  46514. this.getValue = this._getValue_unavailable,
  46515. this.setValue = this._setValue_unavailable,
  46516. !e)
  46517. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46518. if (i) {
  46519. var a = t.objectIndex;
  46520. switch (i) {
  46521. case "materials":
  46522. if (!e.material)
  46523. return void console.error(" can not bind to material as node does not have a material", this);
  46524. if (!e.material.materials)
  46525. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46526. e = e.material.materials;
  46527. break;
  46528. case "bones":
  46529. if (!e.skeleton)
  46530. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46531. e = e.skeleton.bones;
  46532. for (var s = 0; s < e.length; s++)
  46533. if (e[s].name === a) {
  46534. a = s;
  46535. break
  46536. }
  46537. break;
  46538. default:
  46539. if (void 0 === e[i])
  46540. return void console.error(" can not bind to objectName of node, undefined", this);
  46541. e = e[i]
  46542. }
  46543. if (void 0 !== a) {
  46544. if (void 0 === e[a])
  46545. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46546. e = e[a]
  46547. }
  46548. }
  46549. var l = e[r];
  46550. if (!l) {
  46551. var c = t.nodeName;
  46552. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46553. }
  46554. var h = this.Versioning.None;
  46555. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46556. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46557. this.targetObject = e);
  46558. var u = this.BindingType.Direct;
  46559. if (void 0 !== o) {
  46560. if ("morphTargetInfluences" === r) {
  46561. if (!e.geometry)
  46562. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46563. if (!e.geometry.morphTargets)
  46564. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46565. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46566. if (e.geometry.morphTargets[s].name === o) {
  46567. o = s;
  46568. break
  46569. }
  46570. }
  46571. u = this.BindingType.ArrayElement,
  46572. this.resolvedProperty = l,
  46573. this.propertyIndex = o
  46574. } else
  46575. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46576. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46577. this.resolvedProperty = l) : this.propertyName = r;
  46578. this.getValue = this.GetterByBindingType[u],
  46579. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46580. },
  46581. unbind: function() {
  46582. this.node = null,
  46583. this.getValue = this._getValue_unbound,
  46584. this.setValue = this._setValue_unbound
  46585. }
  46586. },
  46587. Object.assign(n.PropertyBinding.prototype, {
  46588. _getValue_unavailable: function() {},
  46589. _setValue_unavailable: function() {},
  46590. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46591. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46592. BindingType: {
  46593. Direct: 0,
  46594. EntireArray: 1,
  46595. ArrayElement: 2,
  46596. HasFromToArray: 3
  46597. },
  46598. Versioning: {
  46599. None: 0,
  46600. NeedsUpdate: 1,
  46601. MatrixWorldNeedsUpdate: 2
  46602. },
  46603. GetterByBindingType: [function(e, t) {
  46604. e[t] = this.node[this.propertyName]
  46605. }
  46606. , function(e, t) {
  46607. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46608. e[t++] = i[n]
  46609. }
  46610. , function(e, t) {
  46611. e[t] = this.resolvedProperty[this.propertyIndex]
  46612. }
  46613. , function(e, t) {
  46614. this.resolvedProperty.toArray(e, t)
  46615. }
  46616. ],
  46617. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46618. this.node[this.propertyName] = e[t]
  46619. }
  46620. , function(e, t) {
  46621. this.node[this.propertyName] = e[t],
  46622. this.targetObject.needsUpdate = !0
  46623. }
  46624. , function(e, t) {
  46625. this.node[this.propertyName] = e[t],
  46626. this.targetObject.matrixWorldNeedsUpdate = !0
  46627. }
  46628. ], [function(e, t) {
  46629. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46630. i[n] = e[t++]
  46631. }
  46632. , function(e, t) {
  46633. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46634. i[n] = e[t++];
  46635. this.targetObject.needsUpdate = !0
  46636. }
  46637. , function(e, t) {
  46638. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46639. i[n] = e[t++];
  46640. this.targetObject.matrixWorldNeedsUpdate = !0
  46641. }
  46642. ], [function(e, t) {
  46643. this.resolvedProperty[this.propertyIndex] = e[t]
  46644. }
  46645. , function(e, t) {
  46646. this.resolvedProperty[this.propertyIndex] = e[t],
  46647. this.targetObject.needsUpdate = !0
  46648. }
  46649. , function(e, t) {
  46650. this.resolvedProperty[this.propertyIndex] = e[t],
  46651. this.targetObject.matrixWorldNeedsUpdate = !0
  46652. }
  46653. ], [function(e, t) {
  46654. this.resolvedProperty.fromArray(e, t)
  46655. }
  46656. , function(e, t) {
  46657. this.resolvedProperty.fromArray(e, t),
  46658. this.targetObject.needsUpdate = !0
  46659. }
  46660. , function(e, t) {
  46661. this.resolvedProperty.fromArray(e, t),
  46662. this.targetObject.matrixWorldNeedsUpdate = !0
  46663. }
  46664. ]]
  46665. }),
  46666. n.PropertyBinding.Composite = function(e, t, i) {
  46667. var r = i || n.PropertyBinding.parseTrackName(t);
  46668. this._targetGroup = e,
  46669. this._bindings = e.subscribe_(t, r)
  46670. }
  46671. ,
  46672. n.PropertyBinding.Composite.prototype = {
  46673. constructor: n.PropertyBinding.Composite,
  46674. getValue: function(e, t) {
  46675. this.bind();
  46676. var i = this._targetGroup.nCachedObjects_
  46677. , n = this._bindings[i];
  46678. void 0 !== n && n.getValue(e, t)
  46679. },
  46680. setValue: function(e, t) {
  46681. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46682. i[n].setValue(e, t)
  46683. },
  46684. bind: function() {
  46685. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46686. e[t].bind()
  46687. },
  46688. unbind: function() {
  46689. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46690. e[t].unbind()
  46691. }
  46692. },
  46693. n.PropertyBinding.create = function(e, t, i) {
  46694. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46695. }
  46696. ,
  46697. n.PropertyBinding.parseTrackName = function(e) {
  46698. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46699. , i = t.exec(e);
  46700. if (!i)
  46701. throw new Error("cannot parse trackName at all: " + e);
  46702. i.index === t.lastIndex && t.lastIndex++;
  46703. var n = {
  46704. nodeName: i[3],
  46705. objectName: i[5],
  46706. objectIndex: i[7],
  46707. propertyName: i[9],
  46708. propertyIndex: i[11]
  46709. };
  46710. if (null === n.propertyName || 0 === n.propertyName.length)
  46711. throw new Error("can not parse propertyName from trackName: " + e);
  46712. return n
  46713. }
  46714. ,
  46715. n.PropertyBinding.findNode = function(e, t) {
  46716. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46717. return e;
  46718. if (e.skeleton) {
  46719. var i = function(e) {
  46720. for (var i = 0; i < e.bones.length; i++) {
  46721. var n = e.bones[i];
  46722. if (n.name === t)
  46723. return n
  46724. }
  46725. return null
  46726. }
  46727. , n = i(e.skeleton);
  46728. if (n)
  46729. return n
  46730. }
  46731. if (e.children) {
  46732. var r = function(e) {
  46733. for (var i = 0; i < e.length; i++) {
  46734. var n = e[i];
  46735. if (n.name === t || n.uuid === t)
  46736. return n;
  46737. var o = r(n.children);
  46738. if (o)
  46739. return o
  46740. }
  46741. return null
  46742. }
  46743. , o = r(e.children);
  46744. if (o)
  46745. return o
  46746. }
  46747. return null
  46748. }
  46749. ,
  46750. n.PropertyMixer = function(e, t, i) {
  46751. this.binding = e,
  46752. this.valueSize = i;
  46753. var n, r = Float64Array;
  46754. switch (t) {
  46755. case "quaternion":
  46756. n = this._slerp;
  46757. break;
  46758. case "string":
  46759. case "bool":
  46760. r = Array,
  46761. n = this._select;
  46762. break;
  46763. default:
  46764. n = this._lerp
  46765. }
  46766. this.buffer = new r(4 * i),
  46767. this._mixBufferRegion = n,
  46768. this.cumulativeWeight = 0,
  46769. this.useCount = 0,
  46770. this.referenceCount = 0
  46771. }
  46772. ,
  46773. n.PropertyMixer.prototype = {
  46774. constructor: n.PropertyMixer,
  46775. accumulate: function(e, t) {
  46776. var i = this.buffer
  46777. , n = this.valueSize
  46778. , r = e * n + n
  46779. , o = this.cumulativeWeight;
  46780. if (0 === o) {
  46781. for (var a = 0; a !== n; ++a)
  46782. i[r + a] = i[a];
  46783. o = t
  46784. } else {
  46785. o += t;
  46786. var s = t / o;
  46787. this._mixBufferRegion(i, r, 0, s, n)
  46788. }
  46789. this.cumulativeWeight = o
  46790. },
  46791. apply: function(e) {
  46792. var t = this.valueSize
  46793. , i = this.buffer
  46794. , n = e * t + t
  46795. , r = this.cumulativeWeight
  46796. , o = this.binding;
  46797. if (this.cumulativeWeight = 0,
  46798. r < 1) {
  46799. var a = 3 * t;
  46800. this._mixBufferRegion(i, n, a, 1 - r, t)
  46801. }
  46802. for (var s = t, l = t + t; s !== l; ++s)
  46803. if (i[s] !== i[s + t]) {
  46804. o.setValue(i, n);
  46805. break
  46806. }
  46807. },
  46808. saveOriginalState: function() {
  46809. var e = this.binding
  46810. , t = this.buffer
  46811. , i = this.valueSize
  46812. , n = 3 * i;
  46813. e.getValue(t, n);
  46814. for (var r = i, o = n; r !== o; ++r)
  46815. t[r] = t[n + r % i];
  46816. this.cumulativeWeight = 0
  46817. },
  46818. restoreOriginalState: function() {
  46819. var e = 3 * this.valueSize;
  46820. this.binding.setValue(this.buffer, e)
  46821. },
  46822. _select: function(e, t, i, n, r) {
  46823. if (n >= .5)
  46824. for (var o = 0; o !== r; ++o)
  46825. e[t + o] = e[i + o]
  46826. },
  46827. _slerp: function(e, t, i, r, o) {
  46828. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46829. },
  46830. _lerp: function(e, t, i, n, r) {
  46831. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46832. var s = t + a;
  46833. e[s] = e[s] * o + e[i + a] * n
  46834. }
  46835. }
  46836. },
  46837. n.BooleanKeyframeTrack = function(e, t, i) {
  46838. n.KeyframeTrack.call(this, e, t, i)
  46839. }
  46840. ,
  46841. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46842. constructor: n.BooleanKeyframeTrack,
  46843. ValueTypeName: "bool",
  46844. ValueBufferType: Array,
  46845. DefaultInterpolation: n.IntepolateDiscrete,
  46846. InterpolantFactoryMethodLinear: void 0,
  46847. InterpolantFactoryMethodSmooth: void 0
  46848. }),
  46849. n.NumberKeyframeTrack = function(e, t, i, r) {
  46850. n.KeyframeTrack.call(this, e, t, i, r)
  46851. }
  46852. ,
  46853. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46854. constructor: n.NumberKeyframeTrack,
  46855. ValueTypeName: "number"
  46856. }),
  46857. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46858. n.KeyframeTrack.call(this, e, t, i, r)
  46859. }
  46860. ,
  46861. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46862. constructor: n.QuaternionKeyframeTrack,
  46863. ValueTypeName: "quaternion",
  46864. DefaultInterpolation: n.InterpolateLinear,
  46865. InterpolantFactoryMethodLinear: function(e) {
  46866. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46867. },
  46868. InterpolantFactoryMethodSmooth: void 0
  46869. }),
  46870. n.StringKeyframeTrack = function(e, t, i, r) {
  46871. n.KeyframeTrack.call(this, e, t, i, r)
  46872. }
  46873. ,
  46874. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46875. constructor: n.StringKeyframeTrack,
  46876. ValueTypeName: "string",
  46877. ValueBufferType: Array,
  46878. DefaultInterpolation: n.IntepolateDiscrete,
  46879. InterpolantFactoryMethodLinear: void 0,
  46880. InterpolantFactoryMethodSmooth: void 0
  46881. }),
  46882. n.VectorKeyframeTrack = function(e, t, i, r) {
  46883. n.KeyframeTrack.call(this, e, t, i, r)
  46884. }
  46885. ,
  46886. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46887. constructor: n.VectorKeyframeTrack,
  46888. ValueTypeName: "vector"
  46889. }),
  46890. n.Audio = function(e) {
  46891. n.Object3D.call(this),
  46892. this.type = "Audio",
  46893. this.context = e.context,
  46894. this.source = this.context.createBufferSource(),
  46895. this.source.onended = this.onEnded.bind(this),
  46896. this.gain = this.context.createGain(),
  46897. this.gain.connect(e.getInput()),
  46898. this.autoplay = !1,
  46899. this.startTime = 0,
  46900. this.playbackRate = 1,
  46901. this.isPlaying = !1,
  46902. this.hasPlaybackControl = !0,
  46903. this.sourceType = "empty",
  46904. this.filter = null
  46905. }
  46906. ,
  46907. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46908. n.Audio.prototype.constructor = n.Audio,
  46909. n.Audio.prototype.getOutput = function() {
  46910. return this.gain
  46911. }
  46912. ,
  46913. n.Audio.prototype.load = function(e) {
  46914. var t = new n.AudioBuffer(this.context);
  46915. return t.load(e),
  46916. this.setBuffer(t),
  46917. this
  46918. }
  46919. ,
  46920. n.Audio.prototype.setNodeSource = function(e) {
  46921. return this.hasPlaybackControl = !1,
  46922. this.sourceType = "audioNode",
  46923. this.source = e,
  46924. this.connect(),
  46925. this
  46926. }
  46927. ,
  46928. n.Audio.prototype.setBuffer = function(e) {
  46929. var t = this;
  46930. return e.onReady(function(e) {
  46931. t.source.buffer = e,
  46932. t.sourceType = "buffer",
  46933. t.autoplay && t.play()
  46934. }),
  46935. this
  46936. }
  46937. ,
  46938. n.Audio.prototype.play = function() {
  46939. if (this.isPlaying === !0)
  46940. return void console.warn("THREE.Audio: Audio is already playing.");
  46941. if (this.hasPlaybackControl === !1)
  46942. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46943. var e = this.context.createBufferSource();
  46944. e.buffer = this.source.buffer,
  46945. e.loop = this.source.loop,
  46946. e.onended = this.source.onended,
  46947. e.start(0, this.startTime),
  46948. e.playbackRate.value = this.playbackRate,
  46949. this.isPlaying = !0,
  46950. this.source = e,
  46951. this.connect()
  46952. }
  46953. ,
  46954. n.Audio.prototype.pause = function() {
  46955. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46956. void (this.startTime = this.context.currentTime))
  46957. }
  46958. ,
  46959. n.Audio.prototype.stop = function() {
  46960. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46961. void (this.startTime = 0))
  46962. }
  46963. ,
  46964. n.Audio.prototype.connect = function() {
  46965. null !== this.filter ? (this.source.connect(this.filter),
  46966. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46967. }
  46968. ,
  46969. n.Audio.prototype.disconnect = function() {
  46970. null !== this.filter ? (this.source.disconnect(this.filter),
  46971. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46972. }
  46973. ,
  46974. n.Audio.prototype.getFilter = function() {
  46975. return this.filter
  46976. }
  46977. ,
  46978. n.Audio.prototype.setFilter = function(e) {
  46979. void 0 === e && (e = null),
  46980. this.isPlaying === !0 ? (this.disconnect(),
  46981. this.filter = e,
  46982. this.connect()) : this.filter = e
  46983. }
  46984. ,
  46985. n.Audio.prototype.setPlaybackRate = function(e) {
  46986. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46987. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46988. }
  46989. ,
  46990. n.Audio.prototype.getPlaybackRate = function() {
  46991. return this.playbackRate
  46992. }
  46993. ,
  46994. n.Audio.prototype.onEnded = function() {
  46995. this.isPlaying = !1
  46996. }
  46997. ,
  46998. n.Audio.prototype.setLoop = function(e) {
  46999. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47000. }
  47001. ,
  47002. n.Audio.prototype.getLoop = function() {
  47003. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47004. !1) : this.source.loop
  47005. }
  47006. ,
  47007. n.Audio.prototype.setVolume = function(e) {
  47008. this.gain.gain.value = e
  47009. }
  47010. ,
  47011. n.Audio.prototype.getVolume = function() {
  47012. return this.gain.gain.value
  47013. }
  47014. ,
  47015. n.AudioAnalyser = function(e, t) {
  47016. this.analyser = e.context.createAnalyser(),
  47017. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47018. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47019. e.getOutput().connect(this.analyser)
  47020. }
  47021. ,
  47022. n.AudioAnalyser.prototype = {
  47023. constructor: n.AudioAnalyser,
  47024. getData: function() {
  47025. return this.analyser.getByteFrequencyData(this.data),
  47026. this.data
  47027. }
  47028. },
  47029. n.AudioBuffer = function(e) {
  47030. this.context = e,
  47031. this.ready = !1,
  47032. this.readyCallbacks = []
  47033. }
  47034. ,
  47035. n.AudioBuffer.prototype.load = function(e) {
  47036. var t = this
  47037. , i = new XMLHttpRequest;
  47038. return i.open("GET", e, !0),
  47039. i.responseType = "arraybuffer",
  47040. i.onload = function(e) {
  47041. t.context.decodeAudioData(this.response, function(e) {
  47042. t.buffer = e,
  47043. t.ready = !0;
  47044. for (var i = 0; i < t.readyCallbacks.length; i++)
  47045. t.readyCallbacks[i](t.buffer);
  47046. t.readyCallbacks = []
  47047. })
  47048. }
  47049. ,
  47050. i.send(),
  47051. this
  47052. }
  47053. ,
  47054. n.AudioBuffer.prototype.onReady = function(e) {
  47055. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47056. }
  47057. ,
  47058. n.PositionalAudio = function(e) {
  47059. n.Audio.call(this, e),
  47060. this.panner = this.context.createPanner(),
  47061. this.panner.connect(this.gain)
  47062. }
  47063. ,
  47064. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47065. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47066. n.PositionalAudio.prototype.getOutput = function() {
  47067. return this.panner
  47068. }
  47069. ,
  47070. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47071. this.panner.refDistance = e
  47072. }
  47073. ,
  47074. n.PositionalAudio.prototype.getRefDistance = function() {
  47075. return this.panner.refDistance
  47076. }
  47077. ,
  47078. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47079. this.panner.rolloffFactor = e
  47080. }
  47081. ,
  47082. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47083. return this.panner.rolloffFactor
  47084. }
  47085. ,
  47086. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47087. this.panner.distanceModel = e
  47088. }
  47089. ,
  47090. n.PositionalAudio.prototype.getDistanceModel = function() {
  47091. return this.panner.distanceModel
  47092. }
  47093. ,
  47094. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47095. this.panner.maxDistance = e
  47096. }
  47097. ,
  47098. n.PositionalAudio.prototype.getMaxDistance = function() {
  47099. return this.panner.maxDistance
  47100. }
  47101. ,
  47102. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47103. var e = new n.Vector3;
  47104. return function(t) {
  47105. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47106. e.setFromMatrixPosition(this.matrixWorld),
  47107. this.panner.setPosition(e.x, e.y, e.z)
  47108. }
  47109. }(),
  47110. n.AudioListener = function() {
  47111. n.Object3D.call(this),
  47112. this.type = "AudioListener",
  47113. this.context = new (window.AudioContext || window.webkitAudioContext),
  47114. this.gain = this.context.createGain(),
  47115. this.gain.connect(this.context.destination),
  47116. this.filter = null
  47117. }
  47118. ,
  47119. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47120. n.AudioListener.prototype.constructor = n.AudioListener,
  47121. n.AudioListener.prototype.getInput = function() {
  47122. return this.gain
  47123. }
  47124. ,
  47125. n.AudioListener.prototype.removeFilter = function() {
  47126. null !== this.filter && (this.gain.disconnect(this.filter),
  47127. this.filter.disconnect(this.context.destination),
  47128. this.gain.connect(this.context.destination),
  47129. this.filter = null)
  47130. }
  47131. ,
  47132. n.AudioListener.prototype.setFilter = function(e) {
  47133. null !== this.filter ? (this.gain.disconnect(this.filter),
  47134. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47135. this.filter = e,
  47136. this.gain.connect(this.filter),
  47137. this.filter.connect(this.context.destination)
  47138. }
  47139. ,
  47140. n.AudioListener.prototype.getFilter = function() {
  47141. return this.filter
  47142. }
  47143. ,
  47144. n.AudioListener.prototype.setMasterVolume = function(e) {
  47145. this.gain.gain.value = e
  47146. }
  47147. ,
  47148. n.AudioListener.prototype.getMasterVolume = function() {
  47149. return this.gain.gain.value
  47150. }
  47151. ,
  47152. n.AudioListener.prototype.updateMatrixWorld = function() {
  47153. var e = new n.Vector3
  47154. , t = new n.Quaternion
  47155. , i = new n.Vector3
  47156. , r = new n.Vector3;
  47157. return function(o) {
  47158. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47159. var a = this.context.listener
  47160. , s = this.up;
  47161. this.matrixWorld.decompose(e, t, i),
  47162. r.set(0, 0, -1).applyQuaternion(t),
  47163. a.setPosition(e.x, e.y, e.z),
  47164. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47165. }
  47166. }(),
  47167. n.Camera = function() {
  47168. n.Object3D.call(this),
  47169. this.type = "Camera",
  47170. this.matrixWorldInverse = new n.Matrix4,
  47171. this.projectionMatrix = new n.Matrix4
  47172. }
  47173. ,
  47174. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47175. n.Camera.prototype.constructor = n.Camera,
  47176. n.Camera.prototype.getWorldDirection = function() {
  47177. var e = new n.Quaternion;
  47178. return function(t) {
  47179. var i = t || new n.Vector3;
  47180. return this.getWorldQuaternion(e),
  47181. i.set(0, 0, -1).applyQuaternion(e)
  47182. }
  47183. }(),
  47184. n.Camera.prototype.lookAt = function() {
  47185. var e = new n.Matrix4;
  47186. return function(t) {
  47187. e.lookAt(this.position, t, this.up),
  47188. this.quaternion.setFromRotationMatrix(e)
  47189. }
  47190. }(),
  47191. n.Camera.prototype.clone = function() {
  47192. return (new this.constructor).copy(this)
  47193. }
  47194. ,
  47195. n.Camera.prototype.copy = function(e) {
  47196. return n.Object3D.prototype.copy.call(this, e),
  47197. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47198. this.projectionMatrix.copy(e.projectionMatrix),
  47199. this
  47200. }
  47201. ,
  47202. n.CubeCamera = function(e, t, i) {
  47203. n.Object3D.call(this),
  47204. this.type = "CubeCamera";
  47205. var r = 90
  47206. , o = 1
  47207. , a = new n.PerspectiveCamera(r,o,e,t);
  47208. a.up.set(0, -1, 0),
  47209. a.lookAt(new n.Vector3(1,0,0)),
  47210. this.add(a);
  47211. var s = new n.PerspectiveCamera(r,o,e,t);
  47212. s.up.set(0, -1, 0),
  47213. s.lookAt(new n.Vector3(-1,0,0)),
  47214. this.add(s);
  47215. var l = new n.PerspectiveCamera(r,o,e,t);
  47216. l.up.set(0, 0, 1),
  47217. l.lookAt(new n.Vector3(0,1,0)),
  47218. this.add(l);
  47219. var c = new n.PerspectiveCamera(r,o,e,t);
  47220. c.up.set(0, 0, -1),
  47221. c.lookAt(new n.Vector3(0,-1,0)),
  47222. this.add(c);
  47223. var h = new n.PerspectiveCamera(r,o,e,t);
  47224. h.up.set(0, -1, 0),
  47225. h.lookAt(new n.Vector3(0,0,1)),
  47226. this.add(h);
  47227. var u = new n.PerspectiveCamera(r,o,e,t);
  47228. u.up.set(0, -1, 0),
  47229. u.lookAt(new n.Vector3(0,0,-1)),
  47230. this.add(u);
  47231. var d = {
  47232. format: n.RGBFormat,
  47233. magFilter: n.LinearFilter,
  47234. minFilter: n.LinearFilter
  47235. };
  47236. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47237. this.updateCubeMap = function(e, t) {
  47238. null === this.parent && this.updateMatrixWorld();
  47239. var i = this.renderTarget
  47240. , n = i.texture.generateMipmaps;
  47241. i.texture.generateMipmaps = !1,
  47242. i.activeCubeFace = 0,
  47243. e.render(t, a, i),
  47244. i.activeCubeFace = 1,
  47245. e.render(t, s, i),
  47246. i.activeCubeFace = 2,
  47247. e.render(t, l, i),
  47248. i.activeCubeFace = 3,
  47249. e.render(t, c, i),
  47250. i.activeCubeFace = 4,
  47251. e.render(t, h, i),
  47252. i.texture.generateMipmaps = n,
  47253. i.activeCubeFace = 5,
  47254. e.render(t, u, i),
  47255. e.setRenderTarget(null)
  47256. }
  47257. }
  47258. ,
  47259. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47260. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47261. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47262. n.Camera.call(this),
  47263. this.type = "OrthographicCamera",
  47264. this.zoom = 1,
  47265. this.left = e,
  47266. this.right = t,
  47267. this.top = i,
  47268. this.bottom = r,
  47269. this.near = void 0 !== o ? o : .1,
  47270. this.far = void 0 !== a ? a : 2e3,
  47271. this.updateProjectionMatrix()
  47272. }
  47273. ,
  47274. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47275. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47276. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47277. var e = (this.right - this.left) / (2 * this.zoom)
  47278. , t = (this.top - this.bottom) / (2 * this.zoom)
  47279. , i = (this.right + this.left) / 2
  47280. , n = (this.top + this.bottom) / 2;
  47281. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47282. }
  47283. ,
  47284. n.OrthographicCamera.prototype.copy = function(e) {
  47285. return n.Camera.prototype.copy.call(this, e),
  47286. this.left = e.left,
  47287. this.right = e.right,
  47288. this.top = e.top,
  47289. this.bottom = e.bottom,
  47290. this.near = e.near,
  47291. this.far = e.far,
  47292. this.zoom = e.zoom,
  47293. this
  47294. }
  47295. ,
  47296. n.OrthographicCamera.prototype.toJSON = function(e) {
  47297. var t = n.Object3D.prototype.toJSON.call(this, e);
  47298. return t.object.zoom = this.zoom,
  47299. t.object.left = this.left,
  47300. t.object.right = this.right,
  47301. t.object.top = this.top,
  47302. t.object.bottom = this.bottom,
  47303. t.object.near = this.near,
  47304. t.object.far = this.far,
  47305. t
  47306. }
  47307. ,
  47308. n.PerspectiveCamera = function(e, t, i, r) {
  47309. n.Camera.call(this),
  47310. this.type = "PerspectiveCamera",
  47311. this.focalLength = 10,
  47312. this.zoom = 1,
  47313. this.fov = void 0 !== e ? e : 50,
  47314. this.aspect = void 0 !== t ? t : 1,
  47315. this.near = void 0 !== i ? i : .1,
  47316. this.far = void 0 !== r ? r : 2e3,
  47317. this.updateProjectionMatrix()
  47318. }
  47319. ,
  47320. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47321. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47322. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47323. void 0 === t && (t = 24),
  47324. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47325. this.updateProjectionMatrix()
  47326. }
  47327. ,
  47328. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47329. this.fullWidth = e,
  47330. this.fullHeight = t,
  47331. this.x = i,
  47332. this.y = n,
  47333. this.width = r,
  47334. this.height = o,
  47335. this.updateProjectionMatrix()
  47336. }
  47337. ,
  47338. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47339. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47340. if (this.fullWidth) {
  47341. var t = this.fullWidth / this.fullHeight
  47342. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47343. , r = -i
  47344. , o = t * r
  47345. , a = t * i
  47346. , s = Math.abs(a - o)
  47347. , l = Math.abs(i - r);
  47348. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47349. } else
  47350. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47351. }
  47352. ,
  47353. n.PerspectiveCamera.prototype.copy = function(e) {
  47354. return n.Camera.prototype.copy.call(this, e),
  47355. this.focalLength = e.focalLength,
  47356. this.zoom = e.zoom,
  47357. this.fov = e.fov,
  47358. this.aspect = e.aspect,
  47359. this.near = e.near,
  47360. this.far = e.far,
  47361. this
  47362. }
  47363. ,
  47364. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47365. var t = n.Object3D.prototype.toJSON.call(this, e);
  47366. return t.object.focalLength = this.focalLength,
  47367. t.object.zoom = this.zoom,
  47368. t.object.fov = this.fov,
  47369. t.object.aspect = this.aspect,
  47370. t.object.near = this.near,
  47371. t.object.far = this.far,
  47372. t
  47373. }
  47374. ,
  47375. n.StereoCamera = function() {
  47376. this.type = "StereoCamera",
  47377. this.aspect = 1,
  47378. this.cameraL = new n.PerspectiveCamera,
  47379. this.cameraL.layers.enable(1),
  47380. this.cameraL.matrixAutoUpdate = !1,
  47381. this.cameraR = new n.PerspectiveCamera,
  47382. this.cameraR.layers.enable(2),
  47383. this.cameraR.matrixAutoUpdate = !1
  47384. }
  47385. ,
  47386. n.StereoCamera.prototype = {
  47387. constructor: n.StereoCamera,
  47388. update: function() {
  47389. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47390. return function(l) {
  47391. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47392. if (c) {
  47393. e = l.focalLength,
  47394. t = l.fov,
  47395. i = l.aspect * this.aspect,
  47396. r = l.near,
  47397. o = l.far;
  47398. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47399. s.elements[12] = -p,
  47400. a.elements[12] = p,
  47401. h = -g * i + f,
  47402. u = g * i + f,
  47403. d.elements[0] = 2 * r / (u - h),
  47404. d.elements[8] = (u + h) / (u - h),
  47405. this.cameraL.projectionMatrix.copy(d),
  47406. h = -g * i - f,
  47407. u = g * i - f,
  47408. d.elements[0] = 2 * r / (u - h),
  47409. d.elements[8] = (u + h) / (u - h),
  47410. this.cameraR.projectionMatrix.copy(d)
  47411. }
  47412. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47413. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47414. }
  47415. }()
  47416. },
  47417. n.Light = function(e, t) {
  47418. n.Object3D.call(this),
  47419. this.type = "Light",
  47420. this.color = new n.Color(e),
  47421. this.intensity = void 0 !== t ? t : 1,
  47422. this.receiveShadow = void 0
  47423. }
  47424. ,
  47425. n.Light.prototype = Object.create(n.Object3D.prototype),
  47426. n.Light.prototype.constructor = n.Light,
  47427. n.Light.prototype.copy = function(e) {
  47428. return n.Object3D.prototype.copy.call(this, e),
  47429. this.color.copy(e.color),
  47430. this.intensity = e.intensity,
  47431. this
  47432. }
  47433. ,
  47434. n.Light.prototype.toJSON = function(e) {
  47435. var t = n.Object3D.prototype.toJSON.call(this, e);
  47436. return t.object.color = this.color.getHex(),
  47437. t.object.intensity = this.intensity,
  47438. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47439. void 0 !== this.distance && (t.object.distance = this.distance),
  47440. void 0 !== this.angle && (t.object.angle = this.angle),
  47441. void 0 !== this.decay && (t.object.decay = this.decay),
  47442. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47443. t
  47444. }
  47445. ,
  47446. n.LightShadow = function(e) {
  47447. this.camera = e,
  47448. this.bias = 0,
  47449. this.radius = 1,
  47450. this.mapSize = new n.Vector2(512,512),
  47451. this.map = null,
  47452. this.matrix = new n.Matrix4
  47453. }
  47454. ,
  47455. n.LightShadow.prototype = {
  47456. constructor: n.LightShadow,
  47457. copy: function(e) {
  47458. return this.camera = e.camera.clone(),
  47459. this.bias = e.bias,
  47460. this.radius = e.radius,
  47461. this.mapSize.copy(e.mapSize),
  47462. this
  47463. },
  47464. clone: function() {
  47465. return (new this.constructor).copy(this)
  47466. }
  47467. },
  47468. n.AmbientLight = function(e, t) {
  47469. n.Light.call(this, e, t),
  47470. this.type = "AmbientLight",
  47471. this.castShadow = void 0
  47472. }
  47473. ,
  47474. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47475. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47476. n.DirectionalLight = function(e, t) {
  47477. n.Light.call(this, e, t),
  47478. this.type = "DirectionalLight",
  47479. this.position.set(0, 1, 0),
  47480. this.updateMatrix(),
  47481. this.target = new n.Object3D,
  47482. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47483. }
  47484. ,
  47485. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47486. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47487. n.DirectionalLight.prototype.copy = function(e) {
  47488. return n.Light.prototype.copy.call(this, e),
  47489. this.target = e.target.clone(),
  47490. this.shadow = e.shadow.clone(),
  47491. this
  47492. }
  47493. ,
  47494. n.HemisphereLight = function(e, t, i) {
  47495. n.Light.call(this, e, i),
  47496. this.type = "HemisphereLight",
  47497. this.castShadow = void 0,
  47498. this.position.set(0, 1, 0),
  47499. this.updateMatrix(),
  47500. this.groundColor = new n.Color(t)
  47501. }
  47502. ,
  47503. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47504. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47505. n.HemisphereLight.prototype.copy = function(e) {
  47506. return n.Light.prototype.copy.call(this, e),
  47507. this.groundColor.copy(e.groundColor),
  47508. this
  47509. }
  47510. ,
  47511. n.PointLight = function(e, t, i, r) {
  47512. n.Light.call(this, e, t),
  47513. this.type = "PointLight",
  47514. this.distance = void 0 !== i ? i : 0,
  47515. this.decay = void 0 !== r ? r : 1,
  47516. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47517. }
  47518. ,
  47519. n.PointLight.prototype = Object.create(n.Light.prototype),
  47520. n.PointLight.prototype.constructor = n.PointLight,
  47521. Object.defineProperty(n.PointLight.prototype, "power", {
  47522. get: function() {
  47523. return 4 * this.intensity * Math.PI
  47524. },
  47525. set: function(e) {
  47526. this.intensity = e / (4 * Math.PI)
  47527. }
  47528. }),
  47529. n.PointLight.prototype.copy = function(e) {
  47530. return n.Light.prototype.copy.call(this, e),
  47531. this.distance = e.distance,
  47532. this.decay = e.decay,
  47533. this.shadow = e.shadow.clone(),
  47534. this
  47535. }
  47536. ,
  47537. n.SpotLight = function(e, t, i, r, o, a) {
  47538. n.Light.call(this, e, t),
  47539. this.type = "SpotLight",
  47540. this.position.set(0, 1, 0),
  47541. this.updateMatrix(),
  47542. this.target = new n.Object3D,
  47543. this.distance = void 0 !== i ? i : 0,
  47544. this.angle = void 0 !== r ? r : Math.PI / 3,
  47545. this.penumbra = void 0 !== o ? o : 0,
  47546. this.decay = void 0 !== a ? a : 1,
  47547. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47548. }
  47549. ,
  47550. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47551. n.SpotLight.prototype.constructor = n.SpotLight,
  47552. Object.defineProperty(n.SpotLight.prototype, "power", {
  47553. get: function() {
  47554. return this.intensity * Math.PI
  47555. },
  47556. set: function(e) {
  47557. this.intensity = e / Math.PI
  47558. }
  47559. }),
  47560. n.SpotLight.prototype.copy = function(e) {
  47561. return n.Light.prototype.copy.call(this, e),
  47562. this.distance = e.distance,
  47563. this.angle = e.angle,
  47564. this.penumbra = e.penumbra,
  47565. this.decay = e.decay,
  47566. this.target = e.target.clone(),
  47567. this.shadow = e.shadow.clone(),
  47568. this
  47569. }
  47570. ,
  47571. n.Cache = {
  47572. enabled: !1,
  47573. files: {},
  47574. add: function(e, t) {
  47575. this.enabled !== !1 && (this.files[e] = t)
  47576. },
  47577. get: function(e) {
  47578. if (this.enabled !== !1)
  47579. return this.files[e]
  47580. },
  47581. remove: function(e) {
  47582. delete this.files[e]
  47583. },
  47584. clear: function() {
  47585. this.files = {}
  47586. }
  47587. },
  47588. n.Loader = function() {
  47589. this.onLoadStart = function() {}
  47590. ,
  47591. this.onLoadProgress = function() {}
  47592. ,
  47593. this.onLoadComplete = function() {}
  47594. }
  47595. ,
  47596. n.Loader.prototype = {
  47597. constructor: n.Loader,
  47598. crossOrigin: void 0,
  47599. extractUrlBase: function(e) {
  47600. var t = e.split("/");
  47601. return 1 === t.length ? "./" : (t.pop(),
  47602. t.join("/") + "/")
  47603. },
  47604. initMaterials: function(e, t, i) {
  47605. for (var n = [], r = 0; r < e.length; ++r)
  47606. n[r] = this.createMaterial(e[r], t, i);
  47607. return n
  47608. },
  47609. createMaterial: function() {
  47610. var e, t, i;
  47611. return function(r, o, a) {
  47612. function s(e, i, r, s, c) {
  47613. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47614. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47615. h = t.load(u)),
  47616. void 0 !== i && (h.repeat.fromArray(i),
  47617. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47618. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47619. void 0 !== r && h.offset.fromArray(r),
  47620. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47621. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47622. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47623. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47624. void 0 !== c && (h.anisotropy = c);
  47625. var p = n.Math.generateUUID();
  47626. return l[p] = h,
  47627. p
  47628. }
  47629. void 0 === e && (e = new n.Color),
  47630. void 0 === t && (t = new n.TextureLoader),
  47631. void 0 === i && (i = new n.MaterialLoader);
  47632. var l = {}
  47633. , c = {
  47634. uuid: n.Math.generateUUID(),
  47635. type: "MeshLambertMaterial"
  47636. };
  47637. for (var h in r) {
  47638. var u = r[h];
  47639. switch (h) {
  47640. case "DbgColor":
  47641. case "DbgIndex":
  47642. case "opticalDensity":
  47643. case "illumination":
  47644. break;
  47645. case "DbgName":
  47646. c.name = u;
  47647. break;
  47648. case "blending":
  47649. c.blending = n[u];
  47650. break;
  47651. case "colorAmbient":
  47652. case "mapAmbient":
  47653. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47654. break;
  47655. case "colorDiffuse":
  47656. c.color = e.fromArray(u).getHex();
  47657. break;
  47658. case "colorSpecular":
  47659. c.specular = e.fromArray(u).getHex();
  47660. break;
  47661. case "colorEmissive":
  47662. c.emissive = e.fromArray(u).getHex();
  47663. break;
  47664. case "specularCoef":
  47665. c.shininess = u;
  47666. break;
  47667. case "shading":
  47668. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47669. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47670. break;
  47671. case "mapDiffuse":
  47672. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47673. break;
  47674. case "mapDiffuseRepeat":
  47675. case "mapDiffuseOffset":
  47676. case "mapDiffuseWrap":
  47677. case "mapDiffuseAnisotropy":
  47678. break;
  47679. case "mapLight":
  47680. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47681. break;
  47682. case "mapLightRepeat":
  47683. case "mapLightOffset":
  47684. case "mapLightWrap":
  47685. case "mapLightAnisotropy":
  47686. break;
  47687. case "mapAO":
  47688. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47689. break;
  47690. case "mapAORepeat":
  47691. case "mapAOOffset":
  47692. case "mapAOWrap":
  47693. case "mapAOAnisotropy":
  47694. break;
  47695. case "mapBump":
  47696. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47697. break;
  47698. case "mapBumpScale":
  47699. c.bumpScale = u;
  47700. break;
  47701. case "mapBumpRepeat":
  47702. case "mapBumpOffset":
  47703. case "mapBumpWrap":
  47704. case "mapBumpAnisotropy":
  47705. break;
  47706. case "mapNormal":
  47707. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47708. break;
  47709. case "mapNormalFactor":
  47710. c.normalScale = [u, u];
  47711. break;
  47712. case "mapNormalRepeat":
  47713. case "mapNormalOffset":
  47714. case "mapNormalWrap":
  47715. case "mapNormalAnisotropy":
  47716. break;
  47717. case "mapSpecular":
  47718. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47719. break;
  47720. case "mapSpecularRepeat":
  47721. case "mapSpecularOffset":
  47722. case "mapSpecularWrap":
  47723. case "mapSpecularAnisotropy":
  47724. break;
  47725. case "mapAlpha":
  47726. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47727. break;
  47728. case "mapAlphaRepeat":
  47729. case "mapAlphaOffset":
  47730. case "mapAlphaWrap":
  47731. case "mapAlphaAnisotropy":
  47732. break;
  47733. case "flipSided":
  47734. c.side = n.BackSide;
  47735. break;
  47736. case "doubleSided":
  47737. c.side = n.DoubleSide;
  47738. break;
  47739. case "transparency":
  47740. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47741. c.opacity = u;
  47742. break;
  47743. case "depthTest":
  47744. case "depthWrite":
  47745. case "colorWrite":
  47746. case "opacity":
  47747. case "reflectivity":
  47748. case "transparent":
  47749. case "visible":
  47750. case "wireframe":
  47751. c[h] = u;
  47752. break;
  47753. case "vertexColors":
  47754. u === !0 && (c.vertexColors = n.VertexColors),
  47755. "face" === u && (c.vertexColors = n.FaceColors);
  47756. break;
  47757. default:
  47758. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47759. }
  47760. }
  47761. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47762. "MeshPhongMaterial" !== c.type && delete c.specular,
  47763. c.opacity < 1 && (c.transparent = !0),
  47764. i.setTextures(l),
  47765. i.parse(c)
  47766. }
  47767. }()
  47768. },
  47769. n.Loader.Handlers = {
  47770. handlers: [],
  47771. add: function(e, t) {
  47772. this.handlers.push(e, t)
  47773. },
  47774. get: function(e) {
  47775. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47776. var r = t[i]
  47777. , o = t[i + 1];
  47778. if (r.test(e))
  47779. return o
  47780. }
  47781. return null
  47782. }
  47783. },
  47784. n.XHRLoader = function(e) {
  47785. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47786. }
  47787. ,
  47788. n.XHRLoader.prototype = {
  47789. constructor: n.XHRLoader,
  47790. load: function(e, t, i, r) {
  47791. void 0 !== this.path && (e = this.path + e);
  47792. var o = this
  47793. , a = n.Cache.get(e);
  47794. if (void 0 !== a)
  47795. return t && setTimeout(function() {
  47796. t(a)
  47797. }, 0),
  47798. a;
  47799. var s = new XMLHttpRequest;
  47800. return s.overrideMimeType("text/plain"),
  47801. s.open("GET", e, !0),
  47802. s.addEventListener("load", function(i) {
  47803. var a = i.target.response;
  47804. n.Cache.add(e, a),
  47805. 200 === this.status ? (t && t(a),
  47806. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47807. t && t(a),
  47808. o.manager.itemEnd(e)) : (r && r(i),
  47809. o.manager.itemError(e))
  47810. }, !1),
  47811. void 0 !== i && s.addEventListener("progress", function(e) {
  47812. i(e)
  47813. }, !1),
  47814. s.addEventListener("error", function(t) {
  47815. r && r(t),
  47816. o.manager.itemError(e)
  47817. }, !1),
  47818. void 0 !== this.responseType && (s.responseType = this.responseType),
  47819. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47820. s.send(null),
  47821. o.manager.itemStart(e),
  47822. s
  47823. },
  47824. setPath: function(e) {
  47825. this.path = e
  47826. },
  47827. setResponseType: function(e) {
  47828. this.responseType = e
  47829. },
  47830. setWithCredentials: function(e) {
  47831. this.withCredentials = e
  47832. }
  47833. },
  47834. n.FontLoader = function(e) {
  47835. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47836. }
  47837. ,
  47838. n.FontLoader.prototype = {
  47839. constructor: n.FontLoader,
  47840. load: function(e, t, i, r) {
  47841. var o = new n.XHRLoader(this.manager);
  47842. o.load(e, function(e) {
  47843. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47844. }, i, r)
  47845. }
  47846. },
  47847. n.ImageLoader = function(e) {
  47848. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47849. }
  47850. ,
  47851. n.ImageLoader.prototype = {
  47852. constructor: n.ImageLoader,
  47853. load: function(e, t, i, r) {
  47854. void 0 !== this.path && (e = this.path + e);
  47855. var o = this
  47856. , a = n.Cache.get(e);
  47857. if (void 0 !== a)
  47858. return o.manager.itemStart(e),
  47859. t ? setTimeout(function() {
  47860. t(a),
  47861. o.manager.itemEnd(e)
  47862. }, 0) : o.manager.itemEnd(e),
  47863. a;
  47864. var s = document.createElement("img");
  47865. return s.addEventListener("load", function(i) {
  47866. n.Cache.add(e, this),
  47867. t && t(this),
  47868. o.manager.itemEnd(e)
  47869. }, !1),
  47870. void 0 !== i && s.addEventListener("progress", function(e) {
  47871. i(e)
  47872. }, !1),
  47873. s.addEventListener("error", function(t) {
  47874. r && r(t),
  47875. o.manager.itemError(e)
  47876. }, !1),
  47877. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47878. o.manager.itemStart(e),
  47879. s.src = e,
  47880. s
  47881. },
  47882. setCrossOrigin: function(e) {
  47883. this.crossOrigin = e
  47884. },
  47885. setPath: function(e) {
  47886. this.path = e
  47887. }
  47888. },
  47889. n.JSONLoader = function(e) {
  47890. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47891. e = void 0),
  47892. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47893. this.withCredentials = !1
  47894. }
  47895. ,
  47896. n.JSONLoader.prototype = {
  47897. constructor: n.JSONLoader,
  47898. get statusDomElement() {
  47899. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47900. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47901. this._statusDomElement
  47902. },
  47903. load: function(e, t, i, r) {
  47904. var o = this
  47905. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47906. , s = new n.XHRLoader(this.manager);
  47907. s.setWithCredentials(this.withCredentials),
  47908. s.load(e, function(i) {
  47909. var n = JSON.parse(i)
  47910. , r = n.metadata;
  47911. if (void 0 !== r) {
  47912. var s = r.type;
  47913. if (void 0 !== s) {
  47914. if ("object" === s.toLowerCase())
  47915. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47916. if ("scene" === s.toLowerCase())
  47917. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47918. }
  47919. }
  47920. var l = o.parse(n, a);
  47921. t(l.geometry, l.materials)
  47922. }, i, r)
  47923. },
  47924. setTexturePath: function(e) {
  47925. this.texturePath = e
  47926. },
  47927. parse: function(e, t) {
  47928. function i(t) {
  47929. function i(e, t) {
  47930. return e & 1 << t
  47931. }
  47932. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47933. if (void 0 !== e.uvs) {
  47934. for (r = 0; r < e.uvs.length; r++)
  47935. e.uvs[r].length && B++;
  47936. for (r = 0; r < B; r++)
  47937. s.faceVertexUvs[r] = []
  47938. }
  47939. for (l = 0,
  47940. c = L.length; l < c; )
  47941. E = new n.Vector3,
  47942. E.x = L[l++] * t,
  47943. E.y = L[l++] * t,
  47944. E.z = L[l++] * t,
  47945. s.vertices.push(E);
  47946. for (l = 0,
  47947. c = O.length; l < c; )
  47948. if (f = O[l++],
  47949. g = i(f, 0),
  47950. m = i(f, 1),
  47951. v = i(f, 3),
  47952. A = i(f, 4),
  47953. y = i(f, 5),
  47954. C = i(f, 6),
  47955. I = i(f, 7),
  47956. g) {
  47957. if (w = new n.Face3,
  47958. w.a = O[l],
  47959. w.b = O[l + 1],
  47960. w.c = O[l + 3],
  47961. _ = new n.Face3,
  47962. _.a = O[l + 1],
  47963. _.b = O[l + 2],
  47964. _.c = O[l + 3],
  47965. l += 4,
  47966. m && (p = O[l++],
  47967. w.materialIndex = p,
  47968. _.materialIndex = p),
  47969. a = s.faces.length,
  47970. v)
  47971. for (r = 0; r < B; r++)
  47972. for (S = e.uvs[r],
  47973. s.faceVertexUvs[r][a] = [],
  47974. s.faceVertexUvs[r][a + 1] = [],
  47975. o = 0; o < 4; o++)
  47976. d = O[l++],
  47977. R = S[2 * d],
  47978. P = S[2 * d + 1],
  47979. M = new n.Vector2(R,P),
  47980. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47981. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47982. if (A && (u = 3 * O[l++],
  47983. w.normal.set(D[u++], D[u++], D[u]),
  47984. _.normal.copy(w.normal)),
  47985. y)
  47986. for (r = 0; r < 4; r++)
  47987. u = 3 * O[l++],
  47988. x = new n.Vector3(D[u++],D[u++],D[u]),
  47989. 2 !== r && w.vertexNormals.push(x),
  47990. 0 !== r && _.vertexNormals.push(x);
  47991. if (C && (h = O[l++],
  47992. T = N[h],
  47993. w.color.setHex(T),
  47994. _.color.setHex(T)),
  47995. I)
  47996. for (r = 0; r < 4; r++)
  47997. h = O[l++],
  47998. T = N[h],
  47999. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48000. 0 !== r && _.vertexColors.push(new n.Color(T));
  48001. s.faces.push(w),
  48002. s.faces.push(_)
  48003. } else {
  48004. if (b = new n.Face3,
  48005. b.a = O[l++],
  48006. b.b = O[l++],
  48007. b.c = O[l++],
  48008. m && (p = O[l++],
  48009. b.materialIndex = p),
  48010. a = s.faces.length,
  48011. v)
  48012. for (r = 0; r < B; r++)
  48013. for (S = e.uvs[r],
  48014. s.faceVertexUvs[r][a] = [],
  48015. o = 0; o < 3; o++)
  48016. d = O[l++],
  48017. R = S[2 * d],
  48018. P = S[2 * d + 1],
  48019. M = new n.Vector2(R,P),
  48020. s.faceVertexUvs[r][a].push(M);
  48021. if (A && (u = 3 * O[l++],
  48022. b.normal.set(D[u++], D[u++], D[u])),
  48023. y)
  48024. for (r = 0; r < 3; r++)
  48025. u = 3 * O[l++],
  48026. x = new n.Vector3(D[u++],D[u++],D[u]),
  48027. b.vertexNormals.push(x);
  48028. if (C && (h = O[l++],
  48029. b.color.setHex(N[h])),
  48030. I)
  48031. for (r = 0; r < 3; r++)
  48032. h = O[l++],
  48033. b.vertexColors.push(new n.Color(N[h]));
  48034. s.faces.push(b)
  48035. }
  48036. }
  48037. function r() {
  48038. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48039. if (e.skinWeights)
  48040. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48041. var o = e.skinWeights[i]
  48042. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48043. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48044. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48045. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48046. }
  48047. if (e.skinIndices)
  48048. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48049. var h = e.skinIndices[i]
  48050. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48051. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48052. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48053. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48054. }
  48055. s.bones = e.bones,
  48056. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48057. }
  48058. function o(t) {
  48059. if (void 0 !== e.morphTargets)
  48060. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48061. s.morphTargets[i] = {},
  48062. s.morphTargets[i].name = e.morphTargets[i].name,
  48063. s.morphTargets[i].vertices = [];
  48064. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48065. var h = new n.Vector3;
  48066. h.x = a[l] * t,
  48067. h.y = a[l + 1] * t,
  48068. h.z = a[l + 2] * t,
  48069. o.push(h)
  48070. }
  48071. }
  48072. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48073. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48074. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48075. u[i].color.fromArray(d, 3 * i)
  48076. }
  48077. }
  48078. function a() {
  48079. var t = []
  48080. , i = [];
  48081. void 0 !== e.animation && i.push(e.animation),
  48082. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48083. for (var r = 0; r < i.length; r++) {
  48084. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48085. o && t.push(o)
  48086. }
  48087. if (s.morphTargets) {
  48088. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48089. t = t.concat(a)
  48090. }
  48091. t.length > 0 && (s.animations = t)
  48092. }
  48093. var s = new n.Geometry
  48094. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48095. if (i(l),
  48096. r(),
  48097. o(l),
  48098. a(),
  48099. s.computeFaceNormals(),
  48100. s.computeBoundingSphere(),
  48101. void 0 === e.materials || 0 === e.materials.length)
  48102. return {
  48103. geometry: s
  48104. };
  48105. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48106. return {
  48107. geometry: s,
  48108. materials: c
  48109. }
  48110. }
  48111. },
  48112. n.LoadingManager = function(e, t, i) {
  48113. var n = this
  48114. , r = !1
  48115. , o = 0
  48116. , a = 0;
  48117. this.onStart = void 0,
  48118. this.onLoad = e,
  48119. this.onProgress = t,
  48120. this.onError = i,
  48121. this.itemStart = function(e) {
  48122. a++,
  48123. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48124. r = !0
  48125. }
  48126. ,
  48127. this.itemEnd = function(e) {
  48128. o++,
  48129. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48130. o === a && (r = !1,
  48131. void 0 !== n.onLoad && n.onLoad())
  48132. }
  48133. ,
  48134. this.itemError = function(e) {
  48135. void 0 !== n.onError && n.onError(e)
  48136. }
  48137. }
  48138. ,
  48139. n.DefaultLoadingManager = new n.LoadingManager,
  48140. n.BufferGeometryLoader = function(e) {
  48141. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48142. }
  48143. ,
  48144. n.BufferGeometryLoader.prototype = {
  48145. constructor: n.BufferGeometryLoader,
  48146. load: function(e, t, i, r) {
  48147. var o = this
  48148. , a = new n.XHRLoader(o.manager);
  48149. a.load(e, function(e) {
  48150. t(o.parse(JSON.parse(e)))
  48151. }, i, r)
  48152. },
  48153. parse: function(e) {
  48154. var t = new n.BufferGeometry
  48155. , i = e.data.index
  48156. , r = {
  48157. Int8Array: Int8Array,
  48158. Uint8Array: Uint8Array,
  48159. Uint8ClampedArray: Uint8ClampedArray,
  48160. Int16Array: Int16Array,
  48161. Uint16Array: Uint16Array,
  48162. Int32Array: Int32Array,
  48163. Uint32Array: Uint32Array,
  48164. Float32Array: Float32Array,
  48165. Float64Array: Float64Array
  48166. };
  48167. if (void 0 !== i) {
  48168. var o = new r[i.type](i.array);
  48169. t.setIndex(new n.BufferAttribute(o,1))
  48170. }
  48171. var a = e.data.attributes;
  48172. for (var s in a) {
  48173. var l = a[s]
  48174. , o = new r[l.type](l.array);
  48175. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48176. }
  48177. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48178. if (void 0 !== c)
  48179. for (var h = 0, u = c.length; h !== u; ++h) {
  48180. var d = c[h];
  48181. t.addGroup(d.start, d.count, d.materialIndex)
  48182. }
  48183. var p = e.data.boundingSphere;
  48184. if (void 0 !== p) {
  48185. var f = new n.Vector3;
  48186. void 0 !== p.center && f.fromArray(p.center),
  48187. t.boundingSphere = new n.Sphere(f,p.radius)
  48188. }
  48189. return t
  48190. }
  48191. },
  48192. n.MaterialLoader = function(e) {
  48193. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48194. this.textures = {}
  48195. }
  48196. ,
  48197. n.MaterialLoader.prototype = {
  48198. constructor: n.MaterialLoader,
  48199. load: function(e, t, i, r) {
  48200. var o = this
  48201. , a = new n.XHRLoader(o.manager);
  48202. a.load(e, function(e) {
  48203. t(o.parse(JSON.parse(e)))
  48204. }, i, r)
  48205. },
  48206. setTextures: function(e) {
  48207. this.textures = e
  48208. },
  48209. getTexture: function(e) {
  48210. var t = this.textures;
  48211. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48212. t[e]
  48213. },
  48214. parse: function(e) {
  48215. var t = new n[e.type];
  48216. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48217. void 0 !== e.name && (t.name = e.name),
  48218. void 0 !== e.color && t.color.setHex(e.color),
  48219. void 0 !== e.roughness && (t.roughness = e.roughness),
  48220. void 0 !== e.metalness && (t.metalness = e.metalness),
  48221. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48222. void 0 !== e.specular && t.specular.setHex(e.specular),
  48223. void 0 !== e.shininess && (t.shininess = e.shininess),
  48224. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48225. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48226. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48227. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48228. void 0 !== e.shading && (t.shading = e.shading),
  48229. void 0 !== e.blending && (t.blending = e.blending),
  48230. void 0 !== e.side && (t.side = e.side),
  48231. void 0 !== e.opacity && (t.opacity = e.opacity),
  48232. void 0 !== e.transparent && (t.transparent = e.transparent),
  48233. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48234. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48235. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48236. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48237. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48238. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48239. void 0 !== e.size && (t.size = e.size),
  48240. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48241. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48242. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48243. t.transparent = !0),
  48244. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48245. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48246. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48247. void 0 !== e.normalScale) {
  48248. var i = e.normalScale;
  48249. Array.isArray(i) === !1 && (i = [i, i]),
  48250. t.normalScale = (new n.Vector2).fromArray(i)
  48251. }
  48252. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48253. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48254. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48255. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48256. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48257. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48258. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48259. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48260. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48261. t.combine = n.MultiplyOperation),
  48262. e.reflectivity && (t.reflectivity = e.reflectivity),
  48263. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48264. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48265. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48266. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48267. void 0 !== e.materials)
  48268. for (var r = 0, o = e.materials.length; r < o; r++)
  48269. t.materials.push(this.parse(e.materials[r]));
  48270. return t
  48271. }
  48272. },
  48273. n.ObjectLoader = function(e) {
  48274. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48275. this.texturePath = ""
  48276. }
  48277. ,
  48278. n.ObjectLoader.prototype = {
  48279. constructor: n.ObjectLoader,
  48280. load: function(e, t, i, r) {
  48281. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48282. var o = this
  48283. , a = new n.XHRLoader(o.manager);
  48284. a.load(e, function(e) {
  48285. o.parse(JSON.parse(e), t)
  48286. }, i, r)
  48287. },
  48288. setTexturePath: function(e) {
  48289. this.texturePath = e
  48290. },
  48291. setCrossOrigin: function(e) {
  48292. this.crossOrigin = e
  48293. },
  48294. parse: function(e, t) {
  48295. var i = this.parseGeometries(e.geometries)
  48296. , n = this.parseImages(e.images, function() {
  48297. void 0 !== t && t(a)
  48298. })
  48299. , r = this.parseTextures(e.textures, n)
  48300. , o = this.parseMaterials(e.materials, r)
  48301. , a = this.parseObject(e.object, i, o);
  48302. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48303. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48304. a
  48305. },
  48306. parseGeometries: function(e) {
  48307. var t = {};
  48308. if (void 0 !== e)
  48309. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48310. var s, l = e[o];
  48311. switch (l.type) {
  48312. case "PlaneGeometry":
  48313. case "PlaneBufferGeometry":
  48314. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48315. break;
  48316. case "BoxGeometry":
  48317. case "BoxBufferGeometry":
  48318. case "CubeGeometry":
  48319. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48320. break;
  48321. case "CircleGeometry":
  48322. case "CircleBufferGeometry":
  48323. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48324. break;
  48325. case "CylinderGeometry":
  48326. case "CylinderBufferGeometry":
  48327. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48328. break;
  48329. case "SphereGeometry":
  48330. case "SphereBufferGeometry":
  48331. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48332. break;
  48333. case "DodecahedronGeometry":
  48334. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48335. break;
  48336. case "IcosahedronGeometry":
  48337. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48338. break;
  48339. case "OctahedronGeometry":
  48340. s = new n.OctahedronGeometry(l.radius,l.detail);
  48341. break;
  48342. case "TetrahedronGeometry":
  48343. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48344. break;
  48345. case "RingGeometry":
  48346. case "RingBufferGeometry":
  48347. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48348. break;
  48349. case "TorusGeometry":
  48350. case "TorusBufferGeometry":
  48351. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48352. break;
  48353. case "TorusKnotGeometry":
  48354. case "TorusKnotBufferGeometry":
  48355. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48356. break;
  48357. case "LatheGeometry":
  48358. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48359. break;
  48360. case "BufferGeometry":
  48361. s = r.parse(l);
  48362. break;
  48363. case "Geometry":
  48364. s = i.parse(l.data, this.texturePath).geometry;
  48365. break;
  48366. default:
  48367. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48368. continue
  48369. }
  48370. s.uuid = l.uuid,
  48371. void 0 !== l.name && (s.name = l.name),
  48372. t[l.uuid] = s
  48373. }
  48374. return t
  48375. },
  48376. parseMaterials: function(e, t) {
  48377. var i = {};
  48378. if (void 0 !== e) {
  48379. var r = new n.MaterialLoader;
  48380. r.setTextures(t);
  48381. for (var o = 0, a = e.length; o < a; o++) {
  48382. var s = r.parse(e[o]);
  48383. i[s.uuid] = s
  48384. }
  48385. }
  48386. return i
  48387. },
  48388. parseAnimations: function(e) {
  48389. for (var t = [], i = 0; i < e.length; i++) {
  48390. var r = n.AnimationClip.parse(e[i]);
  48391. t.push(r)
  48392. }
  48393. return t
  48394. },
  48395. parseImages: function(e, t) {
  48396. function i(e) {
  48397. return r.manager.itemStart(e),
  48398. s.load(e, function() {
  48399. r.manager.itemEnd(e)
  48400. })
  48401. }
  48402. var r = this
  48403. , o = {};
  48404. if (void 0 !== e && e.length > 0) {
  48405. var a = new n.LoadingManager(t)
  48406. , s = new n.ImageLoader(a);
  48407. s.setCrossOrigin(this.crossOrigin);
  48408. for (var l = 0, c = e.length; l < c; l++) {
  48409. var h = e[l]
  48410. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48411. o[h.uuid] = i(u)
  48412. }
  48413. }
  48414. return o
  48415. },
  48416. parseTextures: function(e, t) {
  48417. function i(e) {
  48418. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48419. n[e])
  48420. }
  48421. var r = {};
  48422. if (void 0 !== e)
  48423. for (var o = 0, a = e.length; o < a; o++) {
  48424. var s = e[o];
  48425. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48426. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48427. var l = new n.Texture(t[s.image]);
  48428. l.needsUpdate = !0,
  48429. l.uuid = s.uuid,
  48430. void 0 !== s.name && (l.name = s.name),
  48431. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48432. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48433. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48434. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48435. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48436. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48437. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48438. l.wrapT = i(s.wrap[1])),
  48439. r[s.uuid] = l
  48440. }
  48441. return r
  48442. },
  48443. parseObject: function() {
  48444. var e = new n.Matrix4;
  48445. return function(t, i, r) {
  48446. function o(e) {
  48447. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48448. i[e]
  48449. }
  48450. function a(e) {
  48451. if (void 0 !== e)
  48452. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48453. r[e]
  48454. }
  48455. var s;
  48456. switch (t.type) {
  48457. case "Scene":
  48458. s = new n.Scene;
  48459. break;
  48460. case "PerspectiveCamera":
  48461. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48462. break;
  48463. case "OrthographicCamera":
  48464. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48465. break;
  48466. case "AmbientLight":
  48467. s = new n.AmbientLight(t.color,t.intensity);
  48468. break;
  48469. case "DirectionalLight":
  48470. s = new n.DirectionalLight(t.color,t.intensity);
  48471. break;
  48472. case "PointLight":
  48473. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48474. break;
  48475. case "SpotLight":
  48476. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48477. break;
  48478. case "HemisphereLight":
  48479. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48480. break;
  48481. case "Mesh":
  48482. var l = o(t.geometry)
  48483. , c = a(t.material);
  48484. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48485. break;
  48486. case "LOD":
  48487. s = new n.LOD;
  48488. break;
  48489. case "Line":
  48490. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48491. break;
  48492. case "PointCloud":
  48493. case "Points":
  48494. s = new n.Points(o(t.geometry),a(t.material));
  48495. break;
  48496. case "Sprite":
  48497. s = new n.Sprite(a(t.material));
  48498. break;
  48499. case "Group":
  48500. s = new n.Group;
  48501. break;
  48502. default:
  48503. s = new n.Object3D
  48504. }
  48505. if (s.uuid = t.uuid,
  48506. void 0 !== t.name && (s.name = t.name),
  48507. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48508. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48509. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48510. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48511. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48512. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48513. void 0 !== t.visible && (s.visible = t.visible),
  48514. void 0 !== t.userData && (s.userData = t.userData),
  48515. void 0 !== t.children)
  48516. for (var h in t.children)
  48517. s.add(this.parseObject(t.children[h], i, r));
  48518. if ("LOD" === t.type)
  48519. for (var u = t.levels, d = 0; d < u.length; d++) {
  48520. var p = u[d]
  48521. , h = s.getObjectByProperty("uuid", p.object);
  48522. void 0 !== h && s.addLevel(h, p.distance)
  48523. }
  48524. return s
  48525. }
  48526. }()
  48527. },
  48528. n.TextureLoader = function(e) {
  48529. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48530. }
  48531. ,
  48532. n.TextureLoader.prototype = {
  48533. constructor: n.TextureLoader,
  48534. load: function(e, t, i, r) {
  48535. var o = new n.Texture
  48536. , a = new n.ImageLoader(this.manager);
  48537. return a.setCrossOrigin(this.crossOrigin),
  48538. a.setPath(this.path),
  48539. a.load(e, function(e) {
  48540. o.image = e,
  48541. o.needsUpdate = !0,
  48542. void 0 !== t && t(o)
  48543. }, i, r),
  48544. o
  48545. },
  48546. setCrossOrigin: function(e) {
  48547. this.crossOrigin = e
  48548. },
  48549. setPath: function(e) {
  48550. this.path = e
  48551. }
  48552. },
  48553. n.CubeTextureLoader = function(e) {
  48554. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48555. }
  48556. ,
  48557. n.CubeTextureLoader.prototype = {
  48558. constructor: n.CubeTextureLoader,
  48559. load: function(e, t, i, r) {
  48560. function o(i) {
  48561. s.load(e[i], function(e) {
  48562. a.images[i] = e,
  48563. l++,
  48564. 6 === l && (a.needsUpdate = !0,
  48565. t && t(a))
  48566. }, void 0, r)
  48567. }
  48568. var a = new n.CubeTexture
  48569. , s = new n.ImageLoader(this.manager);
  48570. s.setCrossOrigin(this.crossOrigin),
  48571. s.setPath(this.path);
  48572. for (var l = 0, c = 0; c < e.length; ++c)
  48573. o(c);
  48574. return a
  48575. },
  48576. setCrossOrigin: function(e) {
  48577. this.crossOrigin = e
  48578. },
  48579. setPath: function(e) {
  48580. this.path = e
  48581. }
  48582. },
  48583. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48584. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48585. this._parser = null
  48586. }
  48587. ,
  48588. n.BinaryTextureLoader.prototype = {
  48589. constructor: n.BinaryTextureLoader,
  48590. load: function(e, t, i, r) {
  48591. var o = this
  48592. , a = new n.DataTexture
  48593. , s = new n.XHRLoader(this.manager);
  48594. return s.setResponseType("arraybuffer"),
  48595. s.load(e, function(e) {
  48596. var i = o._parser(e);
  48597. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48598. a.image.height = i.height,
  48599. a.image.data = i.data),
  48600. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48601. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48602. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48603. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48604. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48605. void 0 !== i.format && (a.format = i.format),
  48606. void 0 !== i.type && (a.type = i.type),
  48607. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48608. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48609. a.needsUpdate = !0,
  48610. t && t(a, i))
  48611. }, i, r),
  48612. a
  48613. }
  48614. },
  48615. n.CompressedTextureLoader = function(e) {
  48616. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48617. this._parser = null
  48618. }
  48619. ;
  48620. n.CompressedTextureLoader.prototype = {
  48621. constructor: n.CompressedTextureLoader,
  48622. load: function(e, t, i, r) {
  48623. function o(o) {
  48624. c.load(e[o], function(e) {
  48625. var i = a._parser(e, !0);
  48626. s[o] = {
  48627. width: i.width,
  48628. height: i.height,
  48629. format: i.format,
  48630. mipmaps: i.mipmaps
  48631. },
  48632. h += 1,
  48633. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48634. l.format = i.format,
  48635. l.needsUpdate = !0,
  48636. t && t(l))
  48637. }, i, r)
  48638. }
  48639. var a = this
  48640. , s = []
  48641. , l = new n.CompressedTexture;
  48642. l.image = s;
  48643. var c = new n.XHRLoader(this.manager);
  48644. if (c.setPath(this.path),
  48645. c.setResponseType("arraybuffer"),
  48646. Array.isArray(e))
  48647. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48648. o(u);
  48649. else
  48650. c.load(e, function(e) {
  48651. var i = a._parser(e, !0);
  48652. if (i.isCubemap)
  48653. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48654. s[o] = {
  48655. mipmaps: []
  48656. };
  48657. for (var c = 0; c < i.mipmapCount; c++)
  48658. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48659. s[o].format = i.format,
  48660. s[o].width = i.width,
  48661. s[o].height = i.height
  48662. }
  48663. else
  48664. l.image.width = i.width,
  48665. l.image.height = i.height,
  48666. l.mipmaps = i.mipmaps;
  48667. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48668. l.format = i.format,
  48669. l.needsUpdate = !0,
  48670. t && t(l)
  48671. }, i, r);
  48672. return l
  48673. },
  48674. setPath: function(e) {
  48675. this.path = e
  48676. }
  48677. };
  48678. n.Material = function() {
  48679. Object.defineProperty(this, "id", {
  48680. value: n.MaterialIdCount++
  48681. }),
  48682. this.uuid = n.Math.generateUUID(),
  48683. this.name = "",
  48684. this.type = "Material",
  48685. this.side = n.FrontSide,
  48686. this.opacity = 1,
  48687. this.transparent = !1,
  48688. this.blending = n.NormalBlending,
  48689. this.blendSrc = n.SrcAlphaFactor,
  48690. this.blendDst = n.OneMinusSrcAlphaFactor,
  48691. this.blendEquation = n.AddEquation,
  48692. this.blendSrcAlpha = null,
  48693. this.blendDstAlpha = null,
  48694. this.blendEquationAlpha = null,
  48695. this.depthFunc = n.LessEqualDepth,
  48696. this.depthTest = !0,
  48697. this.depthWrite = !0,
  48698. this.colorWrite = !0,
  48699. this.precision = null,
  48700. this.polygonOffset = !1,
  48701. this.polygonOffsetFactor = 0,
  48702. this.polygonOffsetUnits = 0,
  48703. this.alphaTest = 0,
  48704. this.premultipliedAlpha = !1,
  48705. this.overdraw = 0,
  48706. this.visible = !0,
  48707. this._needsUpdate = !0
  48708. }
  48709. ,
  48710. n.Material.prototype = {
  48711. constructor: n.Material,
  48712. get needsUpdate() {
  48713. return this._needsUpdate
  48714. },
  48715. set needsUpdate(e) {
  48716. e === !0 && this.update(),
  48717. this._needsUpdate = e
  48718. },
  48719. setValues: function(e) {
  48720. if (void 0 !== e)
  48721. for (var t in e) {
  48722. var i = e[t];
  48723. if (void 0 !== i) {
  48724. var r = this[t];
  48725. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48726. } else
  48727. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48728. }
  48729. },
  48730. toJSON: function(e) {
  48731. function t(e) {
  48732. var t = [];
  48733. for (var i in e) {
  48734. var n = e[i];
  48735. delete n.metadata,
  48736. t.push(n)
  48737. }
  48738. return t
  48739. }
  48740. var i = void 0 === e;
  48741. i && (e = {
  48742. textures: {},
  48743. images: {}
  48744. });
  48745. var r = {
  48746. metadata: {
  48747. version: 4.4,
  48748. type: "Material",
  48749. generator: "Material.toJSON"
  48750. }
  48751. };
  48752. if (r.uuid = this.uuid,
  48753. r.type = this.type,
  48754. "" !== this.name && (r.name = this.name),
  48755. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48756. .5 !== this.roughness && (r.roughness = this.roughness),
  48757. .5 !== this.metalness && (r.metalness = this.metalness),
  48758. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48759. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48760. void 0 !== this.shininess && (r.shininess = this.shininess),
  48761. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48762. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48763. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48764. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48765. r.bumpScale = this.bumpScale),
  48766. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48767. r.normalScale = this.normalScale.toArray()),
  48768. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48769. r.displacementScale = this.displacementScale,
  48770. r.displacementBias = this.displacementBias),
  48771. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48772. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48773. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48774. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48775. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48776. r.reflectivity = this.reflectivity),
  48777. void 0 !== this.size && (r.size = this.size),
  48778. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48779. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48780. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48781. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48782. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48783. this.opacity < 1 && (r.opacity = this.opacity),
  48784. this.transparent === !0 && (r.transparent = this.transparent),
  48785. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48786. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48787. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48788. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48789. i) {
  48790. var o = t(e.textures)
  48791. , a = t(e.images);
  48792. o.length > 0 && (r.textures = o),
  48793. a.length > 0 && (r.images = a)
  48794. }
  48795. return r
  48796. },
  48797. clone: function() {
  48798. return (new this.constructor).copy(this)
  48799. },
  48800. copy: function(e) {
  48801. return this.name = e.name,
  48802. this.side = e.side,
  48803. this.opacity = e.opacity,
  48804. this.transparent = e.transparent,
  48805. this.blending = e.blending,
  48806. this.blendSrc = e.blendSrc,
  48807. this.blendDst = e.blendDst,
  48808. this.blendEquation = e.blendEquation,
  48809. this.blendSrcAlpha = e.blendSrcAlpha,
  48810. this.blendDstAlpha = e.blendDstAlpha,
  48811. this.blendEquationAlpha = e.blendEquationAlpha,
  48812. this.depthFunc = e.depthFunc,
  48813. this.depthTest = e.depthTest,
  48814. this.depthWrite = e.depthWrite,
  48815. this.colorWrite = e.colorWrite,
  48816. this.precision = e.precision,
  48817. this.polygonOffset = e.polygonOffset,
  48818. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48819. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48820. this.alphaTest = e.alphaTest,
  48821. this.premultipliedAlpha = e.premultipliedAlpha,
  48822. this.overdraw = e.overdraw,
  48823. this.visible = e.visible,
  48824. this
  48825. },
  48826. update: function() {
  48827. this.dispatchEvent({
  48828. type: "update"
  48829. })
  48830. },
  48831. dispose: function() {
  48832. this.dispatchEvent({
  48833. type: "dispose"
  48834. })
  48835. }
  48836. },
  48837. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48838. n.MaterialIdCount = 0,
  48839. n.LineBasicMaterial = function(e) {
  48840. n.Material.call(this),
  48841. this.type = "LineBasicMaterial",
  48842. this.color = new n.Color(16777215),
  48843. this.linewidth = 1,
  48844. this.linecap = "round",
  48845. this.linejoin = "round",
  48846. this.blending = n.NormalBlending,
  48847. this.vertexColors = n.NoColors,
  48848. this.fog = !0,
  48849. this.setValues(e)
  48850. }
  48851. ,
  48852. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48853. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48854. n.LineBasicMaterial.prototype.copy = function(e) {
  48855. return n.Material.prototype.copy.call(this, e),
  48856. this.color.copy(e.color),
  48857. this.linewidth = e.linewidth,
  48858. this.linecap = e.linecap,
  48859. this.linejoin = e.linejoin,
  48860. this.vertexColors = e.vertexColors,
  48861. this.fog = e.fog,
  48862. this
  48863. }
  48864. ,
  48865. n.LineDashedMaterial = function(e) {
  48866. n.Material.call(this),
  48867. this.type = "LineDashedMaterial",
  48868. this.color = new n.Color(16777215),
  48869. this.linewidth = 1,
  48870. this.scale = 1,
  48871. this.dashSize = 3,
  48872. this.gapSize = 1,
  48873. this.blending = n.NormalBlending,
  48874. this.vertexColors = n.NoColors,
  48875. this.fog = !0,
  48876. this.setValues(e)
  48877. }
  48878. ,
  48879. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48880. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48881. n.LineDashedMaterial.prototype.copy = function(e) {
  48882. return n.Material.prototype.copy.call(this, e),
  48883. this.color.copy(e.color),
  48884. this.linewidth = e.linewidth,
  48885. this.scale = e.scale,
  48886. this.dashSize = e.dashSize,
  48887. this.gapSize = e.gapSize,
  48888. this.vertexColors = e.vertexColors,
  48889. this.fog = e.fog,
  48890. this
  48891. }
  48892. ,
  48893. n.MeshBasicMaterial = function(e) {
  48894. n.Material.call(this),
  48895. this.type = "MeshBasicMaterial",
  48896. this.color = new n.Color(16777215),
  48897. this.map = null,
  48898. this.aoMap = null,
  48899. this.aoMapIntensity = 1,
  48900. this.specularMap = null,
  48901. this.alphaMap = null,
  48902. this.envMap = null,
  48903. this.combine = n.MultiplyOperation,
  48904. this.reflectivity = 1,
  48905. this.refractionRatio = .98,
  48906. this.fog = !0,
  48907. this.shading = n.SmoothShading,
  48908. this.blending = n.NormalBlending,
  48909. this.wireframe = !1,
  48910. this.wireframeLinewidth = 1,
  48911. this.wireframeLinecap = "round",
  48912. this.wireframeLinejoin = "round",
  48913. this.vertexColors = n.NoColors,
  48914. this.skinning = !1,
  48915. this.morphTargets = !1,
  48916. this.setValues(e)
  48917. }
  48918. ,
  48919. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48920. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48921. n.MeshBasicMaterial.prototype.copy = function(e) {
  48922. return n.Material.prototype.copy.call(this, e),
  48923. this.color.copy(e.color),
  48924. this.map = e.map,
  48925. this.aoMap = e.aoMap,
  48926. this.aoMapIntensity = e.aoMapIntensity,
  48927. this.specularMap = e.specularMap,
  48928. this.alphaMap = e.alphaMap,
  48929. this.envMap = e.envMap,
  48930. this.combine = e.combine,
  48931. this.reflectivity = e.reflectivity,
  48932. this.refractionRatio = e.refractionRatio,
  48933. this.fog = e.fog,
  48934. this.shading = e.shading,
  48935. this.wireframe = e.wireframe,
  48936. this.wireframeLinewidth = e.wireframeLinewidth,
  48937. this.wireframeLinecap = e.wireframeLinecap,
  48938. this.wireframeLinejoin = e.wireframeLinejoin,
  48939. this.vertexColors = e.vertexColors,
  48940. this.skinning = e.skinning,
  48941. this.morphTargets = e.morphTargets,
  48942. this
  48943. }
  48944. ,
  48945. n.MeshLambertMaterial = function(e) {
  48946. n.Material.call(this),
  48947. this.type = "MeshLambertMaterial",
  48948. this.color = new n.Color(16777215),
  48949. this.map = null,
  48950. this.lightMap = null,
  48951. this.lightMapIntensity = 1,
  48952. this.aoMap = null,
  48953. this.aoMapIntensity = 1,
  48954. this.emissive = new n.Color(0),
  48955. this.emissiveIntensity = 1,
  48956. this.emissiveMap = null,
  48957. this.specularMap = null,
  48958. this.alphaMap = null,
  48959. this.envMap = null,
  48960. this.combine = n.MultiplyOperation,
  48961. this.reflectivity = 1,
  48962. this.refractionRatio = .98,
  48963. this.fog = !0,
  48964. this.blending = n.NormalBlending,
  48965. this.wireframe = !1,
  48966. this.wireframeLinewidth = 1,
  48967. this.wireframeLinecap = "round",
  48968. this.wireframeLinejoin = "round",
  48969. this.vertexColors = n.NoColors,
  48970. this.skinning = !1,
  48971. this.morphTargets = !1,
  48972. this.morphNormals = !1,
  48973. this.setValues(e)
  48974. }
  48975. ,
  48976. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48977. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48978. n.MeshLambertMaterial.prototype.copy = function(e) {
  48979. return n.Material.prototype.copy.call(this, e),
  48980. this.color.copy(e.color),
  48981. this.map = e.map,
  48982. this.lightMap = e.lightMap,
  48983. this.lightMapIntensity = e.lightMapIntensity,
  48984. this.aoMap = e.aoMap,
  48985. this.aoMapIntensity = e.aoMapIntensity,
  48986. this.emissive.copy(e.emissive),
  48987. this.emissiveMap = e.emissiveMap,
  48988. this.emissiveIntensity = e.emissiveIntensity,
  48989. this.specularMap = e.specularMap,
  48990. this.alphaMap = e.alphaMap,
  48991. this.envMap = e.envMap,
  48992. this.combine = e.combine,
  48993. this.reflectivity = e.reflectivity,
  48994. this.refractionRatio = e.refractionRatio,
  48995. this.fog = e.fog,
  48996. this.wireframe = e.wireframe,
  48997. this.wireframeLinewidth = e.wireframeLinewidth,
  48998. this.wireframeLinecap = e.wireframeLinecap,
  48999. this.wireframeLinejoin = e.wireframeLinejoin,
  49000. this.vertexColors = e.vertexColors,
  49001. this.skinning = e.skinning,
  49002. this.morphTargets = e.morphTargets,
  49003. this.morphNormals = e.morphNormals,
  49004. this
  49005. }
  49006. ,
  49007. n.MeshPhongMaterial = function(e) {
  49008. n.Material.call(this),
  49009. this.type = "MeshPhongMaterial",
  49010. this.color = new n.Color(16777215),
  49011. this.specular = new n.Color(1118481),
  49012. this.shininess = 30,
  49013. this.map = null,
  49014. this.lightMap = null,
  49015. this.lightMapIntensity = 1,
  49016. this.aoMap = null,
  49017. this.aoMapIntensity = 1,
  49018. this.emissive = new n.Color(0),
  49019. this.emissiveIntensity = 1,
  49020. this.emissiveMap = null,
  49021. this.bumpMap = null,
  49022. this.bumpScale = 1,
  49023. this.normalMap = null,
  49024. this.normalScale = new n.Vector2(1,1),
  49025. this.displacementMap = null,
  49026. this.displacementScale = 1,
  49027. this.displacementBias = 0,
  49028. this.specularMap = null,
  49029. this.alphaMap = null,
  49030. this.envMap = null,
  49031. this.combine = n.MultiplyOperation,
  49032. this.reflectivity = 1,
  49033. this.refractionRatio = .98,
  49034. this.fog = !0,
  49035. this.shading = n.SmoothShading,
  49036. this.blending = n.NormalBlending,
  49037. this.wireframe = !1,
  49038. this.wireframeLinewidth = 1,
  49039. this.wireframeLinecap = "round",
  49040. this.wireframeLinejoin = "round",
  49041. this.vertexColors = n.NoColors,
  49042. this.skinning = !1,
  49043. this.morphTargets = !1,
  49044. this.morphNormals = !1,
  49045. this.setValues(e)
  49046. }
  49047. ,
  49048. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49049. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49050. n.MeshPhongMaterial.prototype.copy = function(e) {
  49051. return n.Material.prototype.copy.call(this, e),
  49052. this.color.copy(e.color),
  49053. this.specular.copy(e.specular),
  49054. this.shininess = e.shininess,
  49055. this.map = e.map,
  49056. this.lightMap = e.lightMap,
  49057. this.lightMapIntensity = e.lightMapIntensity,
  49058. this.aoMap = e.aoMap,
  49059. this.aoMapIntensity = e.aoMapIntensity,
  49060. this.emissive.copy(e.emissive),
  49061. this.emissiveMap = e.emissiveMap,
  49062. this.emissiveIntensity = e.emissiveIntensity,
  49063. this.bumpMap = e.bumpMap,
  49064. this.bumpScale = e.bumpScale,
  49065. this.normalMap = e.normalMap,
  49066. this.normalScale.copy(e.normalScale),
  49067. this.displacementMap = e.displacementMap,
  49068. this.displacementScale = e.displacementScale,
  49069. this.displacementBias = e.displacementBias,
  49070. this.specularMap = e.specularMap,
  49071. this.alphaMap = e.alphaMap,
  49072. this.envMap = e.envMap,
  49073. this.combine = e.combine,
  49074. this.reflectivity = e.reflectivity,
  49075. this.refractionRatio = e.refractionRatio,
  49076. this.fog = e.fog,
  49077. this.shading = e.shading,
  49078. this.wireframe = e.wireframe,
  49079. this.wireframeLinewidth = e.wireframeLinewidth,
  49080. this.wireframeLinecap = e.wireframeLinecap,
  49081. this.wireframeLinejoin = e.wireframeLinejoin,
  49082. this.vertexColors = e.vertexColors,
  49083. this.skinning = e.skinning,
  49084. this.morphTargets = e.morphTargets,
  49085. this.morphNormals = e.morphNormals,
  49086. this
  49087. }
  49088. ,
  49089. n.MeshStandardMaterial = function(e) {
  49090. n.Material.call(this),
  49091. this.type = "MeshStandardMaterial",
  49092. this.color = new n.Color(16777215),
  49093. this.roughness = .5,
  49094. this.metalness = .5,
  49095. this.map = null,
  49096. this.lightMap = null,
  49097. this.lightMapIntensity = 1,
  49098. this.aoMap = null,
  49099. this.aoMapIntensity = 1,
  49100. this.emissive = new n.Color(0),
  49101. this.emissiveIntensity = 1,
  49102. this.emissiveMap = null,
  49103. this.bumpMap = null,
  49104. this.bumpScale = 1,
  49105. this.normalMap = null,
  49106. this.normalScale = new n.Vector2(1,1),
  49107. this.displacementMap = null,
  49108. this.displacementScale = 1,
  49109. this.displacementBias = 0,
  49110. this.roughnessMap = null,
  49111. this.metalnessMap = null,
  49112. this.alphaMap = null,
  49113. this.envMap = null,
  49114. this.envMapIntensity = 1,
  49115. this.refractionRatio = .98,
  49116. this.fog = !0,
  49117. this.shading = n.SmoothShading,
  49118. this.blending = n.NormalBlending,
  49119. this.wireframe = !1,
  49120. this.wireframeLinewidth = 1,
  49121. this.wireframeLinecap = "round",
  49122. this.wireframeLinejoin = "round",
  49123. this.vertexColors = n.NoColors,
  49124. this.skinning = !1,
  49125. this.morphTargets = !1,
  49126. this.morphNormals = !1,
  49127. this.setValues(e)
  49128. }
  49129. ,
  49130. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49131. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49132. n.MeshStandardMaterial.prototype.copy = function(e) {
  49133. return n.Material.prototype.copy.call(this, e),
  49134. this.color.copy(e.color),
  49135. this.roughness = e.roughness,
  49136. this.metalness = e.metalness,
  49137. this.map = e.map,
  49138. this.lightMap = e.lightMap,
  49139. this.lightMapIntensity = e.lightMapIntensity,
  49140. this.aoMap = e.aoMap,
  49141. this.aoMapIntensity = e.aoMapIntensity,
  49142. this.emissive.copy(e.emissive),
  49143. this.emissiveMap = e.emissiveMap,
  49144. this.emissiveIntensity = e.emissiveIntensity,
  49145. this.bumpMap = e.bumpMap,
  49146. this.bumpScale = e.bumpScale,
  49147. this.normalMap = e.normalMap,
  49148. this.normalScale.copy(e.normalScale),
  49149. this.displacementMap = e.displacementMap,
  49150. this.displacementScale = e.displacementScale,
  49151. this.displacementBias = e.displacementBias,
  49152. this.roughnessMap = e.roughnessMap,
  49153. this.metalnessMap = e.metalnessMap,
  49154. this.alphaMap = e.alphaMap,
  49155. this.envMap = e.envMap,
  49156. this.envMapIntensity = e.envMapIntensity,
  49157. this.refractionRatio = e.refractionRatio,
  49158. this.fog = e.fog,
  49159. this.shading = e.shading,
  49160. this.wireframe = e.wireframe,
  49161. this.wireframeLinewidth = e.wireframeLinewidth,
  49162. this.wireframeLinecap = e.wireframeLinecap,
  49163. this.wireframeLinejoin = e.wireframeLinejoin,
  49164. this.vertexColors = e.vertexColors,
  49165. this.skinning = e.skinning,
  49166. this.morphTargets = e.morphTargets,
  49167. this.morphNormals = e.morphNormals,
  49168. this
  49169. }
  49170. ,
  49171. n.MeshDepthMaterial = function(e) {
  49172. n.Material.call(this),
  49173. this.type = "MeshDepthMaterial",
  49174. this.morphTargets = !1,
  49175. this.wireframe = !1,
  49176. this.wireframeLinewidth = 1,
  49177. this.setValues(e)
  49178. }
  49179. ,
  49180. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49181. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49182. n.MeshDepthMaterial.prototype.copy = function(e) {
  49183. return n.Material.prototype.copy.call(this, e),
  49184. this.wireframe = e.wireframe,
  49185. this.wireframeLinewidth = e.wireframeLinewidth,
  49186. this
  49187. }
  49188. ,
  49189. n.MeshNormalMaterial = function(e) {
  49190. n.Material.call(this, e),
  49191. this.type = "MeshNormalMaterial",
  49192. this.wireframe = !1,
  49193. this.wireframeLinewidth = 1,
  49194. this.morphTargets = !1,
  49195. this.setValues(e)
  49196. }
  49197. ,
  49198. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49199. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49200. n.MeshNormalMaterial.prototype.copy = function(e) {
  49201. return n.Material.prototype.copy.call(this, e),
  49202. this.wireframe = e.wireframe,
  49203. this.wireframeLinewidth = e.wireframeLinewidth,
  49204. this
  49205. }
  49206. ,
  49207. n.MultiMaterial = function(e) {
  49208. this.uuid = n.Math.generateUUID(),
  49209. this.type = "MultiMaterial",
  49210. this.materials = e instanceof Array ? e : [],
  49211. this.visible = !0
  49212. }
  49213. ,
  49214. n.MultiMaterial.prototype = {
  49215. constructor: n.MultiMaterial,
  49216. toJSON: function(e) {
  49217. for (var t = {
  49218. metadata: {
  49219. version: 4.2,
  49220. type: "material",
  49221. generator: "MaterialExporter"
  49222. },
  49223. uuid: this.uuid,
  49224. type: this.type,
  49225. materials: []
  49226. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49227. var o = i[n].toJSON(e);
  49228. delete o.metadata,
  49229. t.materials.push(o)
  49230. }
  49231. return t.visible = this.visible,
  49232. t
  49233. },
  49234. clone: function() {
  49235. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49236. e.materials.push(this.materials[t].clone());
  49237. return e.visible = this.visible,
  49238. e
  49239. }
  49240. },
  49241. n.PointsMaterial = function(e) {
  49242. n.Material.call(this),
  49243. this.type = "PointsMaterial",
  49244. this.color = new n.Color(16777215),
  49245. this.map = null,
  49246. this.size = 1,
  49247. this.sizeAttenuation = !0,
  49248. this.blending = n.NormalBlending,
  49249. this.vertexColors = n.NoColors,
  49250. this.fog = !0,
  49251. this.setValues(e)
  49252. }
  49253. ,
  49254. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49255. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49256. n.PointsMaterial.prototype.copy = function(e) {
  49257. return n.Material.prototype.copy.call(this, e),
  49258. this.color.copy(e.color),
  49259. this.map = e.map,
  49260. this.size = e.size,
  49261. this.sizeAttenuation = e.sizeAttenuation,
  49262. this.vertexColors = e.vertexColors,
  49263. this.fog = e.fog,
  49264. this
  49265. }
  49266. ,
  49267. n.ShaderMaterial = function(e) {
  49268. n.Material.call(this),
  49269. this.type = "ShaderMaterial",
  49270. this.defines = {},
  49271. this.uniforms = {},
  49272. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49273. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49274. this.shading = n.SmoothShading,
  49275. this.linewidth = 1,
  49276. this.wireframe = !1,
  49277. this.wireframeLinewidth = 1,
  49278. this.fog = !1,
  49279. this.lights = !1,
  49280. this.vertexColors = n.NoColors,
  49281. this.skinning = !1,
  49282. this.morphTargets = !1,
  49283. this.morphNormals = !1,
  49284. this.extensions = {
  49285. derivatives: !1,
  49286. fragDepth: !1,
  49287. drawBuffers: !1,
  49288. shaderTextureLOD: !1
  49289. },
  49290. this.defaultAttributeValues = {
  49291. color: [1, 1, 1],
  49292. uv: [0, 0],
  49293. uv2: [0, 0]
  49294. },
  49295. this.index0AttributeName = void 0,
  49296. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49297. this.setValues(e))
  49298. }
  49299. ,
  49300. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49301. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49302. n.ShaderMaterial.prototype.copy = function(e) {
  49303. return n.Material.prototype.copy.call(this, e),
  49304. this.fragmentShader = e.fragmentShader,
  49305. this.vertexShader = e.vertexShader,
  49306. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49307. this.defines = e.defines,
  49308. this.shading = e.shading,
  49309. this.wireframe = e.wireframe,
  49310. this.wireframeLinewidth = e.wireframeLinewidth,
  49311. this.fog = e.fog,
  49312. this.lights = e.lights,
  49313. this.vertexColors = e.vertexColors,
  49314. this.skinning = e.skinning,
  49315. this.morphTargets = e.morphTargets,
  49316. this.morphNormals = e.morphNormals,
  49317. this.extensions = e.extensions,
  49318. this
  49319. }
  49320. ,
  49321. n.ShaderMaterial.prototype.toJSON = function(e) {
  49322. var t = n.Material.prototype.toJSON.call(this, e);
  49323. return t.uniforms = this.uniforms,
  49324. t.vertexShader = this.vertexShader,
  49325. t.fragmentShader = this.fragmentShader,
  49326. t
  49327. }
  49328. ,
  49329. n.RawShaderMaterial = function(e) {
  49330. n.ShaderMaterial.call(this, e),
  49331. this.type = "RawShaderMaterial"
  49332. }
  49333. ,
  49334. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49335. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49336. n.SpriteMaterial = function(e) {
  49337. n.Material.call(this),
  49338. this.type = "SpriteMaterial",
  49339. this.color = new n.Color(16777215),
  49340. this.map = null,
  49341. this.rotation = 0,
  49342. this.fog = !1,
  49343. this.setValues(e)
  49344. }
  49345. ,
  49346. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49347. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49348. n.SpriteMaterial.prototype.copy = function(e) {
  49349. return n.Material.prototype.copy.call(this, e),
  49350. this.color.copy(e.color),
  49351. this.map = e.map,
  49352. this.rotation = e.rotation,
  49353. this.fog = e.fog,
  49354. this
  49355. }
  49356. ,
  49357. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49358. Object.defineProperty(this, "id", {
  49359. value: n.TextureIdCount++
  49360. }),
  49361. this.uuid = n.Math.generateUUID(),
  49362. this.name = "",
  49363. this.sourceFile = "",
  49364. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49365. this.mipmaps = [],
  49366. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49367. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49368. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49369. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49370. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49371. this.anisotropy = void 0 !== c ? c : 1,
  49372. this.format = void 0 !== s ? s : n.RGBAFormat,
  49373. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49374. this.offset = new n.Vector2(0,0),
  49375. this.repeat = new n.Vector2(1,1),
  49376. this.generateMipmaps = !0,
  49377. this.premultiplyAlpha = !1,
  49378. this.flipY = !0,
  49379. this.unpackAlignment = 4,
  49380. this.encoding = n.LinearEncoding,
  49381. this.version = 0,
  49382. this.onUpdate = null
  49383. }
  49384. ,
  49385. n.Texture.DEFAULT_IMAGE = void 0,
  49386. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49387. n.Texture.prototype = {
  49388. constructor: n.Texture,
  49389. set needsUpdate(e) {
  49390. e === !0 && this.version++
  49391. },
  49392. clone: function() {
  49393. return (new this.constructor).copy(this)
  49394. },
  49395. copy: function(e) {
  49396. return this.image = e.image,
  49397. this.mipmaps = e.mipmaps.slice(0),
  49398. this.mapping = e.mapping,
  49399. this.wrapS = e.wrapS,
  49400. this.wrapT = e.wrapT,
  49401. this.magFilter = e.magFilter,
  49402. this.minFilter = e.minFilter,
  49403. this.anisotropy = e.anisotropy,
  49404. this.format = e.format,
  49405. this.type = e.type,
  49406. this.offset.copy(e.offset),
  49407. this.repeat.copy(e.repeat),
  49408. this.generateMipmaps = e.generateMipmaps,
  49409. this.premultiplyAlpha = e.premultiplyAlpha,
  49410. this.flipY = e.flipY,
  49411. this.unpackAlignment = e.unpackAlignment,
  49412. this.encoding = e.encoding,
  49413. this
  49414. },
  49415. toJSON: function(e) {
  49416. function t(e) {
  49417. var t;
  49418. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49419. t.width = e.width,
  49420. t.height = e.height,
  49421. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49422. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49423. }
  49424. if (void 0 !== e.textures[this.uuid])
  49425. return e.textures[this.uuid];
  49426. var i = {
  49427. metadata: {
  49428. version: 4.4,
  49429. type: "Texture",
  49430. generator: "Texture.toJSON"
  49431. },
  49432. uuid: this.uuid,
  49433. name: this.name,
  49434. mapping: this.mapping,
  49435. repeat: [this.repeat.x, this.repeat.y],
  49436. offset: [this.offset.x, this.offset.y],
  49437. wrap: [this.wrapS, this.wrapT],
  49438. minFilter: this.minFilter,
  49439. magFilter: this.magFilter,
  49440. anisotropy: this.anisotropy
  49441. };
  49442. if (void 0 !== this.image) {
  49443. var r = this.image;
  49444. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49445. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49446. uuid: r.uuid,
  49447. url: t(r)
  49448. }),
  49449. i.image = r.uuid
  49450. }
  49451. return e.textures[this.uuid] = i,
  49452. i
  49453. },
  49454. dispose: function() {
  49455. this.dispatchEvent({
  49456. type: "dispose"
  49457. })
  49458. },
  49459. transformUv: function(e) {
  49460. if (this.mapping === n.UVMapping) {
  49461. if (e.multiply(this.repeat),
  49462. e.add(this.offset),
  49463. e.x < 0 || e.x > 1)
  49464. switch (this.wrapS) {
  49465. case n.RepeatWrapping:
  49466. e.x = e.x - Math.floor(e.x);
  49467. break;
  49468. case n.ClampToEdgeWrapping:
  49469. e.x = e.x < 0 ? 0 : 1;
  49470. break;
  49471. case n.MirroredRepeatWrapping:
  49472. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49473. }
  49474. if (e.y < 0 || e.y > 1)
  49475. switch (this.wrapT) {
  49476. case n.RepeatWrapping:
  49477. e.y = e.y - Math.floor(e.y);
  49478. break;
  49479. case n.ClampToEdgeWrapping:
  49480. e.y = e.y < 0 ? 0 : 1;
  49481. break;
  49482. case n.MirroredRepeatWrapping:
  49483. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49484. }
  49485. this.flipY && (e.y = 1 - e.y)
  49486. }
  49487. }
  49488. },
  49489. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49490. n.TextureIdCount = 0,
  49491. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49492. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49493. this.needsUpdate = !0
  49494. }
  49495. ,
  49496. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49497. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49498. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49499. e = void 0 !== e ? e : [],
  49500. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49501. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49502. this.flipY = !1
  49503. }
  49504. ,
  49505. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49506. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49507. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49508. get: function() {
  49509. return this.image
  49510. },
  49511. set: function(e) {
  49512. this.image = e
  49513. }
  49514. }),
  49515. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49516. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49517. this.image = {
  49518. width: t,
  49519. height: i
  49520. },
  49521. this.mipmaps = e,
  49522. this.flipY = !1,
  49523. this.generateMipmaps = !1
  49524. }
  49525. ,
  49526. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49527. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49528. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49529. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49530. this.image = {
  49531. data: e,
  49532. width: t,
  49533. height: i
  49534. },
  49535. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49536. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49537. this.flipY = !1,
  49538. this.generateMipmaps = !1
  49539. }
  49540. ,
  49541. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49542. n.DataTexture.prototype.constructor = n.DataTexture,
  49543. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49544. function h() {
  49545. requestAnimationFrame(h)
  49546. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49547. u.needsUpdate = !0
  49548. }
  49549. }
  49550. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49551. this.generateMipmaps = !1;
  49552. var u = this;
  49553. h()
  49554. }
  49555. ,
  49556. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49557. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49558. n.Group = function() {
  49559. n.Object3D.call(this),
  49560. this.type = "Group"
  49561. }
  49562. ,
  49563. n.Group.prototype = Object.create(n.Object3D.prototype),
  49564. n.Group.prototype.constructor = n.Group,
  49565. n.Points = function(e, t) {
  49566. n.Object3D.call(this),
  49567. this.type = "Points",
  49568. this.geometry = void 0 !== e ? e : new n.Geometry,
  49569. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49570. color: 16777215 * Math.random()
  49571. })
  49572. }
  49573. ,
  49574. n.Points.prototype = Object.create(n.Object3D.prototype),
  49575. n.Points.prototype.constructor = n.Points,
  49576. n.Points.prototype.raycast = function() {
  49577. var e = new n.Matrix4
  49578. , t = new n.Ray
  49579. , i = new n.Sphere;
  49580. return function(r, o) {
  49581. function a(e, i) {
  49582. var n = t.distanceSqToPoint(e);
  49583. if (n < d) {
  49584. var a = t.closestPointToPoint(e);
  49585. a.applyMatrix4(c);
  49586. var l = r.ray.origin.distanceTo(a);
  49587. if (l < r.near || l > r.far)
  49588. return;
  49589. o.push({
  49590. distance: l,
  49591. distanceToRay: Math.sqrt(n),
  49592. point: a.clone(),
  49593. index: i,
  49594. face: null,
  49595. object: s
  49596. })
  49597. }
  49598. }
  49599. var s = this
  49600. , l = this.geometry
  49601. , c = this.matrixWorld
  49602. , h = r.params.Points.threshold;
  49603. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49604. i.copy(l.boundingSphere),
  49605. i.applyMatrix4(c),
  49606. r.ray.intersectsSphere(i) !== !1) {
  49607. e.getInverse(c),
  49608. t.copy(r.ray).applyMatrix4(e);
  49609. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49610. , d = u * u
  49611. , p = new n.Vector3;
  49612. if (l instanceof n.BufferGeometry) {
  49613. var f = l.index
  49614. , g = l.attributes
  49615. , m = g.position.array;
  49616. if (null !== f)
  49617. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49618. var C = v[A];
  49619. p.fromArray(m, 3 * C),
  49620. a(p, C)
  49621. }
  49622. else
  49623. for (var A = 0, I = m.length / 3; A < I; A++)
  49624. p.fromArray(m, 3 * A),
  49625. a(p, A)
  49626. } else
  49627. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49628. a(E[A], A)
  49629. }
  49630. }
  49631. }(),
  49632. n.Points.prototype.clone = function() {
  49633. return new this.constructor(this.geometry,this.material).copy(this)
  49634. }
  49635. ,
  49636. n.Line = function(e, t, i) {
  49637. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49638. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49639. this.type = "Line",
  49640. this.geometry = void 0 !== e ? e : new n.Geometry,
  49641. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49642. color: 16777215 * Math.random()
  49643. })))
  49644. }
  49645. ,
  49646. n.Line.prototype = Object.create(n.Object3D.prototype),
  49647. n.Line.prototype.constructor = n.Line,
  49648. n.Line.prototype.raycast = function() {
  49649. var e = new n.Matrix4
  49650. , t = new n.Ray
  49651. , i = new n.Sphere;
  49652. return function(r, o) {
  49653. var a = r.linePrecision
  49654. , s = a * a
  49655. , l = this.geometry
  49656. , c = this.matrixWorld;
  49657. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49658. i.copy(l.boundingSphere),
  49659. i.applyMatrix4(c),
  49660. r.ray.intersectsSphere(i) !== !1) {
  49661. e.getInverse(c),
  49662. t.copy(r.ray).applyMatrix4(e);
  49663. var h = new n.Vector3
  49664. , u = new n.Vector3
  49665. , d = new n.Vector3
  49666. , p = new n.Vector3
  49667. , f = this instanceof n.LineSegments ? 2 : 1;
  49668. if (l instanceof n.BufferGeometry) {
  49669. var g = l.index
  49670. , m = l.attributes
  49671. , v = m.position.array;
  49672. if (null !== g)
  49673. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49674. var I = A[y]
  49675. , E = A[y + 1];
  49676. h.fromArray(v, 3 * I),
  49677. u.fromArray(v, 3 * E);
  49678. var b = t.distanceSqToSegment(h, u, p, d);
  49679. if (!(b > s)) {
  49680. p.applyMatrix4(this.matrixWorld);
  49681. var w = r.ray.origin.distanceTo(p);
  49682. w < r.near || w > r.far || o.push({
  49683. distance: w,
  49684. point: d.clone().applyMatrix4(this.matrixWorld),
  49685. index: y,
  49686. face: null,
  49687. faceIndex: null,
  49688. object: this
  49689. })
  49690. }
  49691. }
  49692. else
  49693. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49694. h.fromArray(v, 3 * y),
  49695. u.fromArray(v, 3 * y + 3);
  49696. var b = t.distanceSqToSegment(h, u, p, d);
  49697. if (!(b > s)) {
  49698. p.applyMatrix4(this.matrixWorld);
  49699. var w = r.ray.origin.distanceTo(p);
  49700. w < r.near || w > r.far || o.push({
  49701. distance: w,
  49702. point: d.clone().applyMatrix4(this.matrixWorld),
  49703. index: y,
  49704. face: null,
  49705. faceIndex: null,
  49706. object: this
  49707. })
  49708. }
  49709. }
  49710. } else if (l instanceof n.Geometry)
  49711. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49712. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49713. if (!(b > s)) {
  49714. p.applyMatrix4(this.matrixWorld);
  49715. var w = r.ray.origin.distanceTo(p);
  49716. w < r.near || w > r.far || o.push({
  49717. distance: w,
  49718. point: d.clone().applyMatrix4(this.matrixWorld),
  49719. index: y,
  49720. face: null,
  49721. faceIndex: null,
  49722. object: this
  49723. })
  49724. }
  49725. }
  49726. }
  49727. }
  49728. }(),
  49729. n.Line.prototype.clone = function() {
  49730. return new this.constructor(this.geometry,this.material).copy(this)
  49731. }
  49732. ,
  49733. n.LineStrip = 0,
  49734. n.LinePieces = 1,
  49735. n.LineSegments = function(e, t) {
  49736. n.Line.call(this, e, t),
  49737. this.type = "LineSegments"
  49738. }
  49739. ,
  49740. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49741. n.LineSegments.prototype.constructor = n.LineSegments,
  49742. n.Mesh = function(e, t) {
  49743. n.Object3D.call(this),
  49744. this.type = "Mesh",
  49745. this.geometry = void 0 !== e ? e : new n.Geometry,
  49746. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49747. color: 16777215 * Math.random()
  49748. }),
  49749. this.drawMode = n.TrianglesDrawMode,
  49750. this.updateMorphTargets()
  49751. }
  49752. ,
  49753. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49754. n.Mesh.prototype.constructor = n.Mesh,
  49755. n.Mesh.prototype.setDrawMode = function(e) {
  49756. this.drawMode = e
  49757. }
  49758. ,
  49759. n.Mesh.prototype.updateMorphTargets = function() {
  49760. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49761. this.morphTargetBase = -1,
  49762. this.morphTargetInfluences = [],
  49763. this.morphTargetDictionary = {};
  49764. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49765. this.morphTargetInfluences.push(0),
  49766. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49767. }
  49768. }
  49769. ,
  49770. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49771. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49772. 0)
  49773. }
  49774. ,
  49775. n.Mesh.prototype.raycast = function() {
  49776. function e(e, t, i, r, o, a, s) {
  49777. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49778. o.multiplyScalar(m.x),
  49779. a.multiplyScalar(m.y),
  49780. s.multiplyScalar(m.z),
  49781. o.add(a).add(s),
  49782. o.clone()
  49783. }
  49784. function t(e, t, i, r, o, a, s) {
  49785. var l, c = e.material;
  49786. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49787. null === l)
  49788. return null;
  49789. A.copy(s),
  49790. A.applyMatrix4(e.matrixWorld);
  49791. var h = t.ray.origin.distanceTo(A);
  49792. return h < t.near || h > t.far ? null : {
  49793. distance: h,
  49794. point: A.clone(),
  49795. object: e
  49796. }
  49797. }
  49798. function i(i, r, o, a, h, u, d, m) {
  49799. s.fromArray(a, 3 * u),
  49800. l.fromArray(a, 3 * d),
  49801. c.fromArray(a, 3 * m);
  49802. var A = t(i, r, o, s, l, c, v);
  49803. return A && (h && (p.fromArray(h, 2 * u),
  49804. f.fromArray(h, 2 * d),
  49805. g.fromArray(h, 2 * m),
  49806. A.uv = e(v, s, l, c, p, f, g)),
  49807. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49808. A.faceIndex = u),
  49809. A
  49810. }
  49811. var r = new n.Matrix4
  49812. , o = new n.Ray
  49813. , a = new n.Sphere
  49814. , s = new n.Vector3
  49815. , l = new n.Vector3
  49816. , c = new n.Vector3
  49817. , h = new n.Vector3
  49818. , u = new n.Vector3
  49819. , d = new n.Vector3
  49820. , p = new n.Vector2
  49821. , f = new n.Vector2
  49822. , g = new n.Vector2
  49823. , m = new n.Vector3
  49824. , v = new n.Vector3
  49825. , A = new n.Vector3;
  49826. return function(m, A) {
  49827. var y = this.geometry
  49828. , C = this.material
  49829. , I = this.matrixWorld;
  49830. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49831. a.copy(y.boundingSphere),
  49832. a.applyMatrix4(I),
  49833. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49834. o.copy(m.ray).applyMatrix4(r),
  49835. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49836. var E, b;
  49837. if (y instanceof n.BufferGeometry) {
  49838. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49839. if (void 0 !== S.uv && (E = S.uv.array),
  49840. null !== x)
  49841. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49842. w = R[P],
  49843. _ = R[P + 1],
  49844. T = R[P + 2],
  49845. b = i(this, m, o, M, E, w, _, T),
  49846. b && (b.faceIndex = Math.floor(P / 3),
  49847. A.push(b));
  49848. else
  49849. for (var P = 0, O = M.length; P < O; P += 9)
  49850. w = P / 3,
  49851. _ = w + 1,
  49852. T = w + 2,
  49853. b = i(this, m, o, M, E, w, _, T),
  49854. b && (b.index = w,
  49855. A.push(b))
  49856. } else if (y instanceof n.Geometry) {
  49857. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49858. k.length > 0 && (E = k);
  49859. for (var H = 0, G = U.length; H < G; H++) {
  49860. var z = U[H]
  49861. , W = B === !0 ? F[z.materialIndex] : C;
  49862. if (void 0 !== W) {
  49863. if (L = V[z.a],
  49864. D = V[z.b],
  49865. N = V[z.c],
  49866. W.morphTargets === !0) {
  49867. var j = y.morphTargets
  49868. , Y = this.morphTargetInfluences;
  49869. s.set(0, 0, 0),
  49870. l.set(0, 0, 0),
  49871. c.set(0, 0, 0);
  49872. for (var X = 0, Z = j.length; X < Z; X++) {
  49873. var q = Y[X];
  49874. if (0 !== q) {
  49875. var K = j[X].vertices;
  49876. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49877. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49878. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49879. }
  49880. }
  49881. s.add(L),
  49882. l.add(D),
  49883. c.add(N),
  49884. L = s,
  49885. D = l,
  49886. N = c
  49887. }
  49888. if (b = t(this, m, o, L, D, N, v)) {
  49889. if (E) {
  49890. var Q = E[H];
  49891. p.copy(Q[0]),
  49892. f.copy(Q[1]),
  49893. g.copy(Q[2]),
  49894. b.uv = e(v, L, D, N, p, f, g)
  49895. }
  49896. b.face = z,
  49897. b.faceIndex = H,
  49898. A.push(b)
  49899. }
  49900. }
  49901. }
  49902. }
  49903. }
  49904. }
  49905. }(),
  49906. n.Mesh.prototype.clone = function() {
  49907. return new this.constructor(this.geometry,this.material).copy(this)
  49908. }
  49909. ,
  49910. n.Bone = function(e) {
  49911. n.Object3D.call(this),
  49912. this.type = "Bone",
  49913. this.skin = e
  49914. }
  49915. ,
  49916. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49917. n.Bone.prototype.constructor = n.Bone,
  49918. n.Bone.prototype.copy = function(e) {
  49919. return n.Object3D.prototype.copy.call(this, e),
  49920. this.skin = e.skin,
  49921. this
  49922. }
  49923. ,
  49924. n.Skeleton = function(e, t, i) {
  49925. if (this.useVertexTexture = void 0 === i || i,
  49926. this.identityMatrix = new n.Matrix4,
  49927. e = e || [],
  49928. this.bones = e.slice(0),
  49929. this.useVertexTexture) {
  49930. var r = Math.sqrt(4 * this.bones.length);
  49931. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49932. r = Math.max(r, 4),
  49933. this.boneTextureWidth = r,
  49934. this.boneTextureHeight = r,
  49935. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49936. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49937. } else
  49938. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49939. if (void 0 === t)
  49940. this.calculateInverses();
  49941. else if (this.bones.length === t.length)
  49942. this.boneInverses = t.slice(0);
  49943. else {
  49944. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49945. this.boneInverses = [];
  49946. for (var o = 0, a = this.bones.length; o < a; o++)
  49947. this.boneInverses.push(new n.Matrix4)
  49948. }
  49949. }
  49950. ,
  49951. n.Skeleton.prototype.calculateInverses = function() {
  49952. this.boneInverses = [];
  49953. for (var e = 0, t = this.bones.length; e < t; e++) {
  49954. var i = new n.Matrix4;
  49955. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49956. this.boneInverses.push(i)
  49957. }
  49958. }
  49959. ,
  49960. n.Skeleton.prototype.pose = function() {
  49961. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49962. e = this.bones[t],
  49963. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49964. for (var t = 0, i = this.bones.length; t < i; t++)
  49965. e = this.bones[t],
  49966. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49967. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49968. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49969. }
  49970. ,
  49971. n.Skeleton.prototype.update = function() {
  49972. var e = new n.Matrix4;
  49973. return function() {
  49974. for (var t = 0, i = this.bones.length; t < i; t++) {
  49975. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49976. e.multiplyMatrices(n, this.boneInverses[t]),
  49977. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49978. }
  49979. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49980. }
  49981. }(),
  49982. n.Skeleton.prototype.clone = function() {
  49983. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49984. }
  49985. ,
  49986. n.SkinnedMesh = function(e, t, i) {
  49987. n.Mesh.call(this, e, t),
  49988. this.type = "SkinnedMesh",
  49989. this.bindMode = "attached",
  49990. this.bindMatrix = new n.Matrix4,
  49991. this.bindMatrixInverse = new n.Matrix4;
  49992. var r = [];
  49993. if (this.geometry && void 0 !== this.geometry.bones) {
  49994. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49995. a = this.geometry.bones[s],
  49996. o = new n.Bone(this),
  49997. r.push(o),
  49998. o.name = a.name,
  49999. o.position.fromArray(a.pos),
  50000. o.quaternion.fromArray(a.rotq),
  50001. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50002. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50003. a = this.geometry.bones[s],
  50004. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50005. }
  50006. this.normalizeSkinWeights(),
  50007. this.updateMatrixWorld(!0),
  50008. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50009. }
  50010. ,
  50011. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50012. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50013. n.SkinnedMesh.prototype.bind = function(e, t) {
  50014. this.skeleton = e,
  50015. void 0 === t && (this.updateMatrixWorld(!0),
  50016. this.skeleton.calculateInverses(),
  50017. t = this.matrixWorld),
  50018. this.bindMatrix.copy(t),
  50019. this.bindMatrixInverse.getInverse(t)
  50020. }
  50021. ,
  50022. n.SkinnedMesh.prototype.pose = function() {
  50023. this.skeleton.pose()
  50024. }
  50025. ,
  50026. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50027. if (this.geometry instanceof n.Geometry)
  50028. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50029. var t = this.geometry.skinWeights[e]
  50030. , i = 1 / t.lengthManhattan();
  50031. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50032. }
  50033. else if (this.geometry instanceof n.BufferGeometry)
  50034. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50035. r.x = o.getX(e),
  50036. r.y = o.getY(e),
  50037. r.z = o.getZ(e),
  50038. r.w = o.getW(e);
  50039. var i = 1 / r.lengthManhattan();
  50040. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50041. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50042. }
  50043. }
  50044. ,
  50045. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50046. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50047. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50048. }
  50049. ,
  50050. n.SkinnedMesh.prototype.clone = function() {
  50051. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50052. }
  50053. ,
  50054. n.LOD = function() {
  50055. n.Object3D.call(this),
  50056. this.type = "LOD",
  50057. Object.defineProperties(this, {
  50058. levels: {
  50059. enumerable: !0,
  50060. value: []
  50061. },
  50062. objects: {
  50063. get: function() {
  50064. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50065. this.levels
  50066. }
  50067. }
  50068. })
  50069. }
  50070. ,
  50071. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50072. n.LOD.prototype.constructor = n.LOD,
  50073. n.LOD.prototype.addLevel = function(e, t) {
  50074. void 0 === t && (t = 0),
  50075. t = Math.abs(t);
  50076. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50077. ;
  50078. i.splice(n, 0, {
  50079. distance: t,
  50080. object: e
  50081. }),
  50082. this.add(e)
  50083. }
  50084. ,
  50085. n.LOD.prototype.getObjectForDistance = function(e) {
  50086. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50087. ;
  50088. return t[i - 1].object
  50089. }
  50090. ,
  50091. n.LOD.prototype.raycast = function() {
  50092. var e = new n.Vector3;
  50093. return function(t, i) {
  50094. e.setFromMatrixPosition(this.matrixWorld);
  50095. var n = t.ray.origin.distanceTo(e);
  50096. this.getObjectForDistance(n).raycast(t, i)
  50097. }
  50098. }(),
  50099. n.LOD.prototype.update = function() {
  50100. var e = new n.Vector3
  50101. , t = new n.Vector3;
  50102. return function(i) {
  50103. var n = this.levels;
  50104. if (n.length > 1) {
  50105. e.setFromMatrixPosition(i.matrixWorld),
  50106. t.setFromMatrixPosition(this.matrixWorld);
  50107. var r = e.distanceTo(t);
  50108. n[0].object.visible = !0;
  50109. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50110. n[o - 1].object.visible = !1,
  50111. n[o].object.visible = !0;
  50112. for (; o < a; o++)
  50113. n[o].object.visible = !1
  50114. }
  50115. }
  50116. }(),
  50117. n.LOD.prototype.copy = function(e) {
  50118. n.Object3D.prototype.copy.call(this, e, !1);
  50119. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50120. var o = t[i];
  50121. this.addLevel(o.object.clone(), o.distance)
  50122. }
  50123. return this
  50124. }
  50125. ,
  50126. n.LOD.prototype.toJSON = function(e) {
  50127. var t = n.Object3D.prototype.toJSON.call(this, e);
  50128. t.object.levels = [];
  50129. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50130. var a = i[r];
  50131. t.object.levels.push({
  50132. object: a.object.uuid,
  50133. distance: a.distance
  50134. })
  50135. }
  50136. return t
  50137. }
  50138. ,
  50139. n.Sprite = function() {
  50140. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50141. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50142. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50143. , r = new n.BufferGeometry;
  50144. return r.setIndex(new n.BufferAttribute(e,1)),
  50145. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50146. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50147. function(e) {
  50148. n.Object3D.call(this),
  50149. this.type = "Sprite",
  50150. this.geometry = r,
  50151. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50152. }
  50153. }(),
  50154. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50155. n.Sprite.prototype.constructor = n.Sprite,
  50156. n.Sprite.prototype.raycast = function() {
  50157. var e = new n.Vector3;
  50158. return function(t, i) {
  50159. e.setFromMatrixPosition(this.matrixWorld);
  50160. var n = t.ray.distanceSqToPoint(e)
  50161. , r = this.scale.x * this.scale.y;
  50162. n > r || i.push({
  50163. distance: Math.sqrt(n),
  50164. point: this.position,
  50165. face: null,
  50166. object: this
  50167. })
  50168. }
  50169. }(),
  50170. n.Sprite.prototype.clone = function() {
  50171. return new this.constructor(this.material).copy(this)
  50172. }
  50173. ,
  50174. n.Particle = n.Sprite,
  50175. n.LensFlare = function(e, t, i, r, o) {
  50176. n.Object3D.call(this),
  50177. this.lensFlares = [],
  50178. this.positionScreen = new n.Vector3,
  50179. this.customUpdateCallback = void 0,
  50180. void 0 !== e && this.add(e, t, i, r, o)
  50181. }
  50182. ,
  50183. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50184. n.LensFlare.prototype.constructor = n.LensFlare,
  50185. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50186. void 0 === t && (t = -1),
  50187. void 0 === i && (i = 0),
  50188. void 0 === a && (a = 1),
  50189. void 0 === o && (o = new n.Color(16777215)),
  50190. void 0 === r && (r = n.NormalBlending),
  50191. i = Math.min(i, Math.max(0, i)),
  50192. this.lensFlares.push({
  50193. texture: e,
  50194. size: t,
  50195. distance: i,
  50196. x: 0,
  50197. y: 0,
  50198. z: 0,
  50199. scale: 1,
  50200. rotation: 0,
  50201. opacity: a,
  50202. color: o,
  50203. blending: r
  50204. })
  50205. }
  50206. ,
  50207. n.LensFlare.prototype.updateLensFlares = function() {
  50208. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50209. for (e = 0; e < i; e++)
  50210. t = this.lensFlares[e],
  50211. t.x = this.positionScreen.x + n * t.distance,
  50212. t.y = this.positionScreen.y + r * t.distance,
  50213. t.wantedRotation = t.x * Math.PI * .25,
  50214. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50215. }
  50216. ,
  50217. n.LensFlare.prototype.copy = function(e) {
  50218. n.Object3D.prototype.copy.call(this, e),
  50219. this.positionScreen.copy(e.positionScreen),
  50220. this.customUpdateCallback = e.customUpdateCallback;
  50221. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50222. this.lensFlares.push(e.lensFlares[t]);
  50223. return this
  50224. }
  50225. ,
  50226. n.Scene = function() {
  50227. n.Object3D.call(this),
  50228. this.type = "Scene",
  50229. this.fog = null,
  50230. this.overrideMaterial = null,
  50231. this.autoUpdate = !0
  50232. }
  50233. ,
  50234. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50235. n.Scene.prototype.constructor = n.Scene,
  50236. n.Scene.prototype.copy = function(e, t) {
  50237. return n.Object3D.prototype.copy.call(this, e, t),
  50238. null !== e.fog && (this.fog = e.fog.clone()),
  50239. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50240. this.autoUpdate = e.autoUpdate,
  50241. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50242. this
  50243. }
  50244. ,
  50245. n.Fog = function(e, t, i) {
  50246. this.name = "",
  50247. this.color = new n.Color(e),
  50248. this.near = void 0 !== t ? t : 1,
  50249. this.far = void 0 !== i ? i : 1e3
  50250. }
  50251. ,
  50252. n.Fog.prototype.clone = function() {
  50253. return new n.Fog(this.color.getHex(),this.near,this.far)
  50254. }
  50255. ,
  50256. n.FogExp2 = function(e, t) {
  50257. this.name = "",
  50258. this.color = new n.Color(e),
  50259. this.density = void 0 !== t ? t : 25e-5
  50260. }
  50261. ,
  50262. n.FogExp2.prototype.clone = function() {
  50263. return new n.FogExp2(this.color.getHex(),this.density)
  50264. }
  50265. ,
  50266. n.ShaderChunk = {},
  50267. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50268. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50269. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50270. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50271. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50272. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50273. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50274. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50275. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50276. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50277. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50278. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50279. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50280. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50281. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50282. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50283. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50284. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50285. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50286. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50287. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50288. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50289. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50290. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50291. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50292. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50293. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50294. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50295. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50296. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50297. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50298. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50299. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50300. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50301. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50302. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50303. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50304. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50305. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50306. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50307. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50308. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50309. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50310. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50311. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50312. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50313. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50314. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50315. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50316. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50317. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50318. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50319. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50320. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50321. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50322. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50323. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50324. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50325. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50326. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50327. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50328. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50329. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50330. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50331. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50332. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50333. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50334. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50335. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50336. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50337. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50338. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50339. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50340. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50341. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50342. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50343. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50344. n.UniformsUtils = {
  50345. merge: function(e) {
  50346. for (var t = {}, i = 0; i < e.length; i++) {
  50347. var n = this.clone(e[i]);
  50348. for (var r in n)
  50349. t[r] = n[r]
  50350. }
  50351. return t
  50352. },
  50353. clone: function(e) {
  50354. var t = {};
  50355. for (var i in e) {
  50356. t[i] = {};
  50357. for (var r in e[i]) {
  50358. var o = e[i][r];
  50359. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50360. }
  50361. }
  50362. return t
  50363. }
  50364. },
  50365. n.UniformsLib = {
  50366. common: {
  50367. diffuse: {
  50368. type: "c",
  50369. value: new n.Color(15658734)
  50370. },
  50371. opacity: {
  50372. type: "f",
  50373. value: 1
  50374. },
  50375. map: {
  50376. type: "t",
  50377. value: null
  50378. },
  50379. offsetRepeat: {
  50380. type: "v4",
  50381. value: new n.Vector4(0,0,1,1)
  50382. },
  50383. specularMap: {
  50384. type: "t",
  50385. value: null
  50386. },
  50387. alphaMap: {
  50388. type: "t",
  50389. value: null
  50390. },
  50391. envMap: {
  50392. type: "t",
  50393. value: null
  50394. },
  50395. flipEnvMap: {
  50396. type: "f",
  50397. value: -1
  50398. },
  50399. reflectivity: {
  50400. type: "f",
  50401. value: 1
  50402. },
  50403. refractionRatio: {
  50404. type: "f",
  50405. value: .98
  50406. }
  50407. },
  50408. aomap: {
  50409. aoMap: {
  50410. type: "t",
  50411. value: null
  50412. },
  50413. aoMapIntensity: {
  50414. type: "f",
  50415. value: 1
  50416. }
  50417. },
  50418. lightmap: {
  50419. lightMap: {
  50420. type: "t",
  50421. value: null
  50422. },
  50423. lightMapIntensity: {
  50424. type: "f",
  50425. value: 1
  50426. }
  50427. },
  50428. emissivemap: {
  50429. emissiveMap: {
  50430. type: "t",
  50431. value: null
  50432. }
  50433. },
  50434. bumpmap: {
  50435. bumpMap: {
  50436. type: "t",
  50437. value: null
  50438. },
  50439. bumpScale: {
  50440. type: "f",
  50441. value: 1
  50442. }
  50443. },
  50444. normalmap: {
  50445. normalMap: {
  50446. type: "t",
  50447. value: null
  50448. },
  50449. normalScale: {
  50450. type: "v2",
  50451. value: new n.Vector2(1,1)
  50452. }
  50453. },
  50454. displacementmap: {
  50455. displacementMap: {
  50456. type: "t",
  50457. value: null
  50458. },
  50459. displacementScale: {
  50460. type: "f",
  50461. value: 1
  50462. },
  50463. displacementBias: {
  50464. type: "f",
  50465. value: 0
  50466. }
  50467. },
  50468. roughnessmap: {
  50469. roughnessMap: {
  50470. type: "t",
  50471. value: null
  50472. }
  50473. },
  50474. metalnessmap: {
  50475. metalnessMap: {
  50476. type: "t",
  50477. value: null
  50478. }
  50479. },
  50480. fog: {
  50481. fogDensity: {
  50482. type: "f",
  50483. value: 25e-5
  50484. },
  50485. fogNear: {
  50486. type: "f",
  50487. value: 1
  50488. },
  50489. fogFar: {
  50490. type: "f",
  50491. value: 2e3
  50492. },
  50493. fogColor: {
  50494. type: "c",
  50495. value: new n.Color(16777215)
  50496. }
  50497. },
  50498. lights: {
  50499. ambientLightColor: {
  50500. type: "fv",
  50501. value: []
  50502. },
  50503. directionalLights: {
  50504. type: "sa",
  50505. value: [],
  50506. properties: {
  50507. direction: {
  50508. type: "v3"
  50509. },
  50510. color: {
  50511. type: "c"
  50512. },
  50513. shadow: {
  50514. type: "i"
  50515. },
  50516. shadowBias: {
  50517. type: "f"
  50518. },
  50519. shadowRadius: {
  50520. type: "f"
  50521. },
  50522. shadowMapSize: {
  50523. type: "v2"
  50524. }
  50525. }
  50526. },
  50527. directionalShadowMap: {
  50528. type: "tv",
  50529. value: []
  50530. },
  50531. directionalShadowMatrix: {
  50532. type: "m4v",
  50533. value: []
  50534. },
  50535. spotLights: {
  50536. type: "sa",
  50537. value: [],
  50538. properties: {
  50539. color: {
  50540. type: "c"
  50541. },
  50542. position: {
  50543. type: "v3"
  50544. },
  50545. direction: {
  50546. type: "v3"
  50547. },
  50548. distance: {
  50549. type: "f"
  50550. },
  50551. coneCos: {
  50552. type: "f"
  50553. },
  50554. penumbraCos: {
  50555. type: "f"
  50556. },
  50557. decay: {
  50558. type: "f"
  50559. },
  50560. shadow: {
  50561. type: "i"
  50562. },
  50563. shadowBias: {
  50564. type: "f"
  50565. },
  50566. shadowRadius: {
  50567. type: "f"
  50568. },
  50569. shadowMapSize: {
  50570. type: "v2"
  50571. }
  50572. }
  50573. },
  50574. spotShadowMap: {
  50575. type: "tv",
  50576. value: []
  50577. },
  50578. spotShadowMatrix: {
  50579. type: "m4v",
  50580. value: []
  50581. },
  50582. pointLights: {
  50583. type: "sa",
  50584. value: [],
  50585. properties: {
  50586. color: {
  50587. type: "c"
  50588. },
  50589. position: {
  50590. type: "v3"
  50591. },
  50592. decay: {
  50593. type: "f"
  50594. },
  50595. distance: {
  50596. type: "f"
  50597. },
  50598. shadow: {
  50599. type: "i"
  50600. },
  50601. shadowBias: {
  50602. type: "f"
  50603. },
  50604. shadowRadius: {
  50605. type: "f"
  50606. },
  50607. shadowMapSize: {
  50608. type: "v2"
  50609. }
  50610. }
  50611. },
  50612. pointShadowMap: {
  50613. type: "tv",
  50614. value: []
  50615. },
  50616. pointShadowMatrix: {
  50617. type: "m4v",
  50618. value: []
  50619. },
  50620. hemisphereLights: {
  50621. type: "sa",
  50622. value: [],
  50623. properties: {
  50624. direction: {
  50625. type: "v3"
  50626. },
  50627. skyColor: {
  50628. type: "c"
  50629. },
  50630. groundColor: {
  50631. type: "c"
  50632. }
  50633. }
  50634. }
  50635. },
  50636. points: {
  50637. diffuse: {
  50638. type: "c",
  50639. value: new n.Color(15658734)
  50640. },
  50641. opacity: {
  50642. type: "f",
  50643. value: 1
  50644. },
  50645. size: {
  50646. type: "f",
  50647. value: 1
  50648. },
  50649. scale: {
  50650. type: "f",
  50651. value: 1
  50652. },
  50653. map: {
  50654. type: "t",
  50655. value: null
  50656. },
  50657. offsetRepeat: {
  50658. type: "v4",
  50659. value: new n.Vector4(0,0,1,1)
  50660. }
  50661. }
  50662. },
  50663. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50664. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50665. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50666. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50667. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50668. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50669. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50670. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50671. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50672. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50673. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50674. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50675. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50676. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50677. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50678. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50679. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50680. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50681. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50682. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50683. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50684. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50685. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50686. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50687. n.ShaderLib = {
  50688. basic: {
  50689. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50690. vertexShader: n.ShaderChunk.meshbasic_vert,
  50691. fragmentShader: n.ShaderChunk.meshbasic_frag
  50692. },
  50693. lambert: {
  50694. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50695. emissive: {
  50696. type: "c",
  50697. value: new n.Color(0)
  50698. }
  50699. }]),
  50700. vertexShader: n.ShaderChunk.meshlambert_vert,
  50701. fragmentShader: n.ShaderChunk.meshlambert_frag
  50702. },
  50703. phong: {
  50704. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50705. emissive: {
  50706. type: "c",
  50707. value: new n.Color(0)
  50708. },
  50709. specular: {
  50710. type: "c",
  50711. value: new n.Color(1118481)
  50712. },
  50713. shininess: {
  50714. type: "f",
  50715. value: 30
  50716. }
  50717. }]),
  50718. vertexShader: n.ShaderChunk.meshphong_vert,
  50719. fragmentShader: n.ShaderChunk.meshphong_frag
  50720. },
  50721. standard: {
  50722. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50723. emissive: {
  50724. type: "c",
  50725. value: new n.Color(0)
  50726. },
  50727. roughness: {
  50728. type: "f",
  50729. value: .5
  50730. },
  50731. metalness: {
  50732. type: "f",
  50733. value: 0
  50734. },
  50735. envMapIntensity: {
  50736. type: "f",
  50737. value: 1
  50738. }
  50739. }]),
  50740. vertexShader: n.ShaderChunk.meshstandard_vert,
  50741. fragmentShader: n.ShaderChunk.meshstandard_frag
  50742. },
  50743. points: {
  50744. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50745. vertexShader: n.ShaderChunk.points_vert,
  50746. fragmentShader: n.ShaderChunk.points_frag
  50747. },
  50748. dashed: {
  50749. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50750. scale: {
  50751. type: "f",
  50752. value: 1
  50753. },
  50754. dashSize: {
  50755. type: "f",
  50756. value: 1
  50757. },
  50758. totalSize: {
  50759. type: "f",
  50760. value: 2
  50761. }
  50762. }]),
  50763. vertexShader: n.ShaderChunk.linedashed_vert,
  50764. fragmentShader: n.ShaderChunk.linedashed_frag
  50765. },
  50766. depth: {
  50767. uniforms: {
  50768. mNear: {
  50769. type: "f",
  50770. value: 1
  50771. },
  50772. mFar: {
  50773. type: "f",
  50774. value: 2e3
  50775. },
  50776. opacity: {
  50777. type: "f",
  50778. value: 1
  50779. }
  50780. },
  50781. vertexShader: n.ShaderChunk.depth_vert,
  50782. fragmentShader: n.ShaderChunk.depth_frag
  50783. },
  50784. normal: {
  50785. uniforms: {
  50786. opacity: {
  50787. type: "f",
  50788. value: 1
  50789. }
  50790. },
  50791. vertexShader: n.ShaderChunk.normal_vert,
  50792. fragmentShader: n.ShaderChunk.normal_frag
  50793. },
  50794. cube: {
  50795. uniforms: {
  50796. tCube: {
  50797. type: "t",
  50798. value: null
  50799. },
  50800. tFlip: {
  50801. type: "f",
  50802. value: -1
  50803. }
  50804. },
  50805. vertexShader: n.ShaderChunk.cube_vert,
  50806. fragmentShader: n.ShaderChunk.cube_frag
  50807. },
  50808. equirect: {
  50809. uniforms: {
  50810. tEquirect: {
  50811. type: "t",
  50812. value: null
  50813. },
  50814. tFlip: {
  50815. type: "f",
  50816. value: -1
  50817. }
  50818. },
  50819. vertexShader: n.ShaderChunk.equirect_vert,
  50820. fragmentShader: n.ShaderChunk.equirect_frag
  50821. },
  50822. depthRGBA: {
  50823. uniforms: {},
  50824. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50825. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50826. },
  50827. distanceRGBA: {
  50828. uniforms: {
  50829. lightPos: {
  50830. type: "v3",
  50831. value: new n.Vector3(0,0,0)
  50832. }
  50833. },
  50834. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50835. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50836. }
  50837. },
  50838. n.WebGLRenderer = function(e) {
  50839. function t() {
  50840. return null === ye ? Oe : 1
  50841. }
  50842. function i(e, t, i, n) {
  50843. se === !0 && (e *= n,
  50844. t *= n,
  50845. i *= n),
  50846. Ye.clearColor(e, t, i, n)
  50847. }
  50848. function r() {
  50849. Ye.init(),
  50850. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50851. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50852. i(Se.r, Se.g, Se.b, Me)
  50853. }
  50854. function o() {
  50855. Ae = null,
  50856. be = null,
  50857. Ee = "",
  50858. Ie = -1,
  50859. Ye.reset()
  50860. }
  50861. function a(e) {
  50862. e.preventDefault(),
  50863. o(),
  50864. r(),
  50865. Xe.clear()
  50866. }
  50867. function s(e) {
  50868. var t = e.target;
  50869. t.removeEventListener("dispose", s),
  50870. h(t),
  50871. ke.textures--
  50872. }
  50873. function l(e) {
  50874. var t = e.target;
  50875. t.removeEventListener("dispose", l),
  50876. u(t),
  50877. ke.textures--
  50878. }
  50879. function c(e) {
  50880. var t = e.target;
  50881. t.removeEventListener("dispose", c),
  50882. d(t)
  50883. }
  50884. function h(e) {
  50885. var t = Xe.get(e);
  50886. if (e.image && t.__image__webglTextureCube)
  50887. Ge.deleteTexture(t.__image__webglTextureCube);
  50888. else {
  50889. if (void 0 === t.__webglInit)
  50890. return;
  50891. Ge.deleteTexture(t.__webglTexture)
  50892. }
  50893. Xe.delete(e)
  50894. }
  50895. function u(e) {
  50896. var t = Xe.get(e)
  50897. , i = Xe.get(e.texture);
  50898. if (e && void 0 !== i.__webglTexture) {
  50899. if (Ge.deleteTexture(i.__webglTexture),
  50900. e instanceof n.WebGLRenderTargetCube)
  50901. for (var r = 0; r < 6; r++)
  50902. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50903. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50904. else
  50905. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50906. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50907. Xe.delete(e.texture),
  50908. Xe.delete(e)
  50909. }
  50910. }
  50911. function d(e) {
  50912. p(e),
  50913. Xe.delete(e)
  50914. }
  50915. function p(e) {
  50916. var t = Xe.get(e).program;
  50917. e.program = void 0,
  50918. void 0 !== t && qe.releaseProgram(t)
  50919. }
  50920. function f(e, t, i, r) {
  50921. var o;
  50922. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50923. null === o))
  50924. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50925. void 0 === r && (r = 0),
  50926. Ye.initAttributes();
  50927. var a = i.attributes
  50928. , s = t.getAttributes()
  50929. , l = e.defaultAttributeValues;
  50930. for (var c in s) {
  50931. var h = s[c];
  50932. if (h >= 0) {
  50933. var u = a[c];
  50934. if (void 0 !== u) {
  50935. var d = u.itemSize
  50936. , p = Ze.getAttributeBuffer(u);
  50937. if (u instanceof n.InterleavedBufferAttribute) {
  50938. var f = u.data
  50939. , g = f.stride
  50940. , m = u.offset;
  50941. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50942. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50943. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50944. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50945. } else
  50946. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50947. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50948. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50949. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50950. } else if (void 0 !== l) {
  50951. var v = l[c];
  50952. if (void 0 !== v)
  50953. switch (v.length) {
  50954. case 2:
  50955. Ge.vertexAttrib2fv(h, v);
  50956. break;
  50957. case 3:
  50958. Ge.vertexAttrib3fv(h, v);
  50959. break;
  50960. case 4:
  50961. Ge.vertexAttrib4fv(h, v);
  50962. break;
  50963. default:
  50964. Ge.vertexAttrib1fv(h, v)
  50965. }
  50966. }
  50967. }
  50968. }
  50969. Ye.disableUnusedAttributes()
  50970. }
  50971. function g(e, t) {
  50972. return Math.abs(t[0]) - Math.abs(e[0])
  50973. }
  50974. function m(e, t) {
  50975. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50976. }
  50977. function v(e, t) {
  50978. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50979. }
  50980. function A(e, t, i, n, r) {
  50981. var o, a;
  50982. i.transparent ? (o = de,
  50983. a = ++pe) : (o = he,
  50984. a = ++ue);
  50985. var s = o[a];
  50986. void 0 !== s ? (s.id = e.id,
  50987. s.object = e,
  50988. s.geometry = t,
  50989. s.material = i,
  50990. s.z = Ve.z,
  50991. s.group = r) : (s = {
  50992. id: e.id,
  50993. object: e,
  50994. geometry: t,
  50995. material: i,
  50996. z: Ve.z,
  50997. group: r
  50998. },
  50999. o.push(s))
  51000. }
  51001. function y(e, t) {
  51002. if (e.visible !== !1) {
  51003. if (e.layers.test(t.layers))
  51004. if (e instanceof n.Light)
  51005. ce.push(e);
  51006. else if (e instanceof n.Sprite)
  51007. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51008. else if (e instanceof n.LensFlare)
  51009. me.push(e);
  51010. else if (e instanceof n.ImmediateRenderObject)
  51011. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51012. Ve.applyProjection(Fe)),
  51013. A(e, null, e.material, Ve.z, null);
  51014. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51015. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51016. var i = e.material;
  51017. if (i.visible === !0) {
  51018. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51019. Ve.applyProjection(Fe));
  51020. var r = Ze.update(e);
  51021. if (i instanceof n.MultiMaterial)
  51022. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51023. var c = o[s]
  51024. , h = a[c.materialIndex];
  51025. h.visible === !0 && A(e, r, h, Ve.z, c)
  51026. }
  51027. else
  51028. A(e, r, i, Ve.z, null)
  51029. }
  51030. }
  51031. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51032. y(u[s], t)
  51033. }
  51034. }
  51035. function C(e, t, i, r) {
  51036. for (var o = 0, a = e.length; o < a; o++) {
  51037. var s = e[o]
  51038. , l = s.object
  51039. , c = s.geometry
  51040. , h = void 0 === r ? s.material : r
  51041. , u = s.group;
  51042. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51043. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51044. l instanceof n.ImmediateRenderObject) {
  51045. E(h);
  51046. var d = w(t, i, h, l);
  51047. Ee = "",
  51048. l.render(function(e) {
  51049. ve.renderBufferImmediate(e, d, h)
  51050. })
  51051. } else
  51052. ve.renderBufferDirect(t, i, c, h, l, u)
  51053. }
  51054. }
  51055. function I(e, t, i) {
  51056. var r = Xe.get(e)
  51057. , o = qe.getParameters(e, Ue, t, i)
  51058. , a = qe.getProgramCode(e, o)
  51059. , s = r.program
  51060. , l = !0;
  51061. if (void 0 === s)
  51062. e.addEventListener("dispose", c);
  51063. else if (s.code !== a)
  51064. p(e);
  51065. else {
  51066. if (void 0 !== o.shaderID)
  51067. return;
  51068. l = !1
  51069. }
  51070. if (l) {
  51071. if (o.shaderID) {
  51072. var h = n.ShaderLib[o.shaderID];
  51073. r.__webglShader = {
  51074. name: e.type,
  51075. uniforms: n.UniformsUtils.clone(h.uniforms),
  51076. vertexShader: h.vertexShader,
  51077. fragmentShader: h.fragmentShader
  51078. }
  51079. } else
  51080. r.__webglShader = {
  51081. name: e.type,
  51082. uniforms: e.uniforms,
  51083. vertexShader: e.vertexShader,
  51084. fragmentShader: e.fragmentShader
  51085. };
  51086. e.__webglShader = r.__webglShader,
  51087. s = qe.acquireProgram(e, o, a),
  51088. r.program = s,
  51089. e.program = s
  51090. }
  51091. var u = s.getAttributes();
  51092. if (e.morphTargets) {
  51093. e.numSupportedMorphTargets = 0;
  51094. for (var d = 0; d < ve.maxMorphTargets; d++)
  51095. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51096. }
  51097. if (e.morphNormals) {
  51098. e.numSupportedMorphNormals = 0;
  51099. for (var d = 0; d < ve.maxMorphNormals; d++)
  51100. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51101. }
  51102. r.uniformsList = [];
  51103. var f = r.__webglShader.uniforms
  51104. , g = r.program.getUniforms();
  51105. for (var m in f) {
  51106. var v = g[m];
  51107. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51108. }
  51109. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51110. f.ambientLightColor.value = Ue.ambient,
  51111. f.directionalLights.value = Ue.directional,
  51112. f.spotLights.value = Ue.spot,
  51113. f.pointLights.value = Ue.point,
  51114. f.hemisphereLights.value = Ue.hemi,
  51115. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51116. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51117. f.spotShadowMap.value = Ue.spotShadowMap,
  51118. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51119. f.pointShadowMap.value = Ue.pointShadowMap,
  51120. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51121. r.hasDynamicUniforms = !1;
  51122. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51123. var C = r.uniformsList[A][0];
  51124. if (C.dynamic === !0) {
  51125. r.hasDynamicUniforms = !0;
  51126. break
  51127. }
  51128. }
  51129. }
  51130. function E(e) {
  51131. b(e),
  51132. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51133. Ye.setDepthFunc(e.depthFunc),
  51134. Ye.setDepthTest(e.depthTest),
  51135. Ye.setDepthWrite(e.depthWrite),
  51136. Ye.setColorWrite(e.colorWrite),
  51137. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51138. }
  51139. function b(e) {
  51140. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51141. Ye.setFlipSided(e.side === n.BackSide)
  51142. }
  51143. function w(e, t, i, r) {
  51144. xe = 0;
  51145. var o = Xe.get(i);
  51146. void 0 === o.program && (i.needsUpdate = !0),
  51147. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51148. i.needsUpdate && (I(i, t, r),
  51149. i.needsUpdate = !1);
  51150. var a = !1
  51151. , s = !1
  51152. , l = !1
  51153. , c = o.program
  51154. , h = c.getUniforms()
  51155. , u = o.__webglShader.uniforms;
  51156. if (c.id !== Ae && (Ge.useProgram(c.program),
  51157. Ae = c.id,
  51158. a = !0,
  51159. s = !0,
  51160. l = !0),
  51161. i.id !== Ie && (Ie = i.id,
  51162. s = !0),
  51163. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51164. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51165. e !== be && (be = e,
  51166. s = !0,
  51167. l = !0),
  51168. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51169. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51170. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51171. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51172. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51173. i.skinning)
  51174. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51175. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51176. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51177. if (void 0 !== h.boneTexture) {
  51178. var d = B();
  51179. Ge.uniform1i(h.boneTexture, d),
  51180. ve.setTexture(r.skeleton.boneTexture, d)
  51181. }
  51182. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51183. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51184. } else
  51185. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51186. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51187. t && i.fog && R(u, t),
  51188. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51189. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51190. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51191. u.mFar.value = e.far,
  51192. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51193. V(o.uniformsList)),
  51194. N(h, r),
  51195. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51196. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51197. c
  51198. }
  51199. function _(e, t, i) {
  51200. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51201. var a = e[r][0]
  51202. , s = a.onUpdateCallback;
  51203. void 0 !== s && (s.bind(a)(t, i),
  51204. n.push(e[r]))
  51205. }
  51206. V(n)
  51207. }
  51208. function T(e, t) {
  51209. e.opacity.value = t.opacity,
  51210. e.diffuse.value = t.color,
  51211. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51212. e.map.value = t.map,
  51213. e.specularMap.value = t.specularMap,
  51214. e.alphaMap.value = t.alphaMap,
  51215. t.aoMap && (e.aoMap.value = t.aoMap,
  51216. e.aoMapIntensity.value = t.aoMapIntensity);
  51217. var i;
  51218. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51219. void 0 !== i) {
  51220. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51221. var r = i.offset
  51222. , o = i.repeat;
  51223. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51224. }
  51225. e.envMap.value = t.envMap,
  51226. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51227. e.reflectivity.value = t.reflectivity,
  51228. e.refractionRatio.value = t.refractionRatio
  51229. }
  51230. function x(e, t) {
  51231. e.diffuse.value = t.color,
  51232. e.opacity.value = t.opacity
  51233. }
  51234. function S(e, t) {
  51235. e.dashSize.value = t.dashSize,
  51236. e.totalSize.value = t.dashSize + t.gapSize,
  51237. e.scale.value = t.scale
  51238. }
  51239. function M(e, t) {
  51240. if (e.diffuse.value = t.color,
  51241. e.opacity.value = t.opacity,
  51242. e.size.value = t.size * Oe,
  51243. e.scale.value = te.clientHeight / 2,
  51244. e.map.value = t.map,
  51245. null !== t.map) {
  51246. var i = t.map.offset
  51247. , n = t.map.repeat;
  51248. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51249. }
  51250. }
  51251. function R(e, t) {
  51252. e.fogColor.value = t.color,
  51253. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51254. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51255. }
  51256. function P(e, t) {
  51257. t.lightMap && (e.lightMap.value = t.lightMap,
  51258. e.lightMapIntensity.value = t.lightMapIntensity),
  51259. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51260. }
  51261. function O(e, t) {
  51262. e.specular.value = t.specular,
  51263. e.shininess.value = Math.max(t.shininess, 1e-4),
  51264. t.lightMap && (e.lightMap.value = t.lightMap,
  51265. e.lightMapIntensity.value = t.lightMapIntensity),
  51266. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51267. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51268. e.bumpScale.value = t.bumpScale),
  51269. t.normalMap && (e.normalMap.value = t.normalMap,
  51270. e.normalScale.value.copy(t.normalScale)),
  51271. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51272. e.displacementScale.value = t.displacementScale,
  51273. e.displacementBias.value = t.displacementBias)
  51274. }
  51275. function L(e, t) {
  51276. e.roughness.value = t.roughness,
  51277. e.metalness.value = t.metalness,
  51278. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51279. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51280. t.lightMap && (e.lightMap.value = t.lightMap,
  51281. e.lightMapIntensity.value = t.lightMapIntensity),
  51282. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51283. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51284. e.bumpScale.value = t.bumpScale),
  51285. t.normalMap && (e.normalMap.value = t.normalMap,
  51286. e.normalScale.value.copy(t.normalScale)),
  51287. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51288. e.displacementScale.value = t.displacementScale,
  51289. e.displacementBias.value = t.displacementBias),
  51290. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51291. }
  51292. function D(e, t) {
  51293. e.ambientLightColor.needsUpdate = t,
  51294. e.directionalLights.needsUpdate = t,
  51295. e.pointLights.needsUpdate = t,
  51296. e.spotLights.needsUpdate = t,
  51297. e.hemisphereLights.needsUpdate = t
  51298. }
  51299. function N(e, t) {
  51300. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51301. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51302. }
  51303. function B() {
  51304. var e = xe;
  51305. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51306. xe += 1,
  51307. e
  51308. }
  51309. function F(e, t, i, r) {
  51310. var o, a;
  51311. if ("1i" === t)
  51312. Ge.uniform1i(i, r);
  51313. else if ("1f" === t)
  51314. Ge.uniform1f(i, r);
  51315. else if ("2f" === t)
  51316. Ge.uniform2f(i, r[0], r[1]);
  51317. else if ("3f" === t)
  51318. Ge.uniform3f(i, r[0], r[1], r[2]);
  51319. else if ("4f" === t)
  51320. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51321. else if ("1iv" === t)
  51322. Ge.uniform1iv(i, r);
  51323. else if ("3iv" === t)
  51324. Ge.uniform3iv(i, r);
  51325. else if ("1fv" === t)
  51326. Ge.uniform1fv(i, r);
  51327. else if ("2fv" === t)
  51328. Ge.uniform2fv(i, r);
  51329. else if ("3fv" === t)
  51330. Ge.uniform3fv(i, r);
  51331. else if ("4fv" === t)
  51332. Ge.uniform4fv(i, r);
  51333. else if ("Matrix2fv" === t)
  51334. Ge.uniformMatrix2fv(i, !1, r);
  51335. else if ("Matrix3fv" === t)
  51336. Ge.uniformMatrix3fv(i, !1, r);
  51337. else if ("Matrix4fv" === t)
  51338. Ge.uniformMatrix4fv(i, !1, r);
  51339. else if ("i" === t)
  51340. Ge.uniform1i(i, r);
  51341. else if ("f" === t)
  51342. Ge.uniform1f(i, r);
  51343. else if ("v2" === t)
  51344. Ge.uniform2f(i, r.x, r.y);
  51345. else if ("v3" === t)
  51346. Ge.uniform3f(i, r.x, r.y, r.z);
  51347. else if ("v4" === t)
  51348. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51349. else if ("c" === t)
  51350. Ge.uniform3f(i, r.r, r.g, r.b);
  51351. else if ("s" === t) {
  51352. var s = e.properties;
  51353. for (var l in s) {
  51354. var c = s[l]
  51355. , h = i[l]
  51356. , u = r[l];
  51357. F(c, c.type, h, u)
  51358. }
  51359. } else if ("sa" === t)
  51360. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51361. for (var l in s) {
  51362. var c = s[l]
  51363. , h = i[d][l]
  51364. , u = r[d][l];
  51365. F(c, c.type, h, u)
  51366. }
  51367. else if ("iv1" === t)
  51368. Ge.uniform1iv(i, r);
  51369. else if ("iv" === t)
  51370. Ge.uniform3iv(i, r);
  51371. else if ("fv1" === t)
  51372. Ge.uniform1fv(i, r);
  51373. else if ("fv" === t)
  51374. Ge.uniform3fv(i, r);
  51375. else if ("v2v" === t) {
  51376. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51377. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51378. f += 2)
  51379. e._array[f + 0] = r[d].x,
  51380. e._array[f + 1] = r[d].y;
  51381. Ge.uniform2fv(i, e._array)
  51382. } else if ("v3v" === t) {
  51383. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51384. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51385. m += 3)
  51386. e._array[m + 0] = r[d].x,
  51387. e._array[m + 1] = r[d].y,
  51388. e._array[m + 2] = r[d].z;
  51389. Ge.uniform3fv(i, e._array)
  51390. } else if ("v4v" === t) {
  51391. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51392. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51393. v += 4)
  51394. e._array[v + 0] = r[d].x,
  51395. e._array[v + 1] = r[d].y,
  51396. e._array[v + 2] = r[d].z,
  51397. e._array[v + 3] = r[d].w;
  51398. Ge.uniform4fv(i, e._array)
  51399. } else if ("m2" === t)
  51400. Ge.uniformMatrix2fv(i, !1, r.elements);
  51401. else if ("m3" === t)
  51402. Ge.uniformMatrix3fv(i, !1, r.elements);
  51403. else if ("m3v" === t) {
  51404. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51405. for (var d = 0, g = r.length; d < g; d++)
  51406. r[d].flattenToArrayOffset(e._array, 9 * d);
  51407. Ge.uniformMatrix3fv(i, !1, e._array)
  51408. } else if ("m4" === t)
  51409. Ge.uniformMatrix4fv(i, !1, r.elements);
  51410. else if ("m4v" === t) {
  51411. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51412. for (var d = 0, g = r.length; d < g; d++)
  51413. r[d].flattenToArrayOffset(e._array, 16 * d);
  51414. Ge.uniformMatrix4fv(i, !1, e._array)
  51415. } else if ("t" === t) {
  51416. if (o = r,
  51417. a = B(),
  51418. Ge.uniform1i(i, a),
  51419. !o)
  51420. return;
  51421. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51422. } else if ("tv" === t) {
  51423. void 0 === e._array && (e._array = []);
  51424. for (var d = 0, g = e.value.length; d < g; d++)
  51425. e._array[d] = B();
  51426. Ge.uniform1iv(i, e._array);
  51427. for (var d = 0, g = e.value.length; d < g; d++)
  51428. o = e.value[d],
  51429. a = e._array[d],
  51430. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51431. } else
  51432. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51433. }
  51434. function V(e) {
  51435. for (var t = 0, i = e.length; t < i; t++) {
  51436. var n = e[t][0];
  51437. if (n.needsUpdate !== !1) {
  51438. var r = n.type
  51439. , o = e[t][1]
  51440. , a = n.value;
  51441. F(n, r, o, a)
  51442. }
  51443. }
  51444. }
  51445. function U(e, t) {
  51446. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51447. for (Ue.shadowsPointLight = 0,
  51448. i = 0,
  51449. r = e.length; i < r; i++)
  51450. if (o = e[i],
  51451. a = o.color,
  51452. s = o.intensity,
  51453. l = o.distance,
  51454. o instanceof n.AmbientLight)
  51455. c += a.r * s,
  51456. h += a.g * s,
  51457. u += a.b * s;
  51458. else if (o instanceof n.DirectionalLight) {
  51459. var A = Ke.get(o);
  51460. A.color.copy(o.color).multiplyScalar(o.intensity),
  51461. A.direction.setFromMatrixPosition(o.matrixWorld),
  51462. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51463. A.direction.sub(Ve),
  51464. A.direction.transformDirection(d),
  51465. A.shadow = o.castShadow,
  51466. o.castShadow && (A.shadowBias = o.shadow.bias,
  51467. A.shadowRadius = o.shadow.radius,
  51468. A.shadowMapSize = o.shadow.mapSize,
  51469. Ue.shadows[v++] = o),
  51470. Ue.directionalShadowMap[p] = o.shadow.map,
  51471. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51472. Ue.directional[p++] = A
  51473. } else if (o instanceof n.SpotLight) {
  51474. var A = Ke.get(o);
  51475. A.position.setFromMatrixPosition(o.matrixWorld),
  51476. A.position.applyMatrix4(d),
  51477. A.color.copy(a).multiplyScalar(s),
  51478. A.distance = l,
  51479. A.direction.setFromMatrixPosition(o.matrixWorld),
  51480. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51481. A.direction.sub(Ve),
  51482. A.direction.transformDirection(d),
  51483. A.coneCos = Math.cos(o.angle),
  51484. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51485. A.decay = 0 === o.distance ? 0 : o.decay,
  51486. A.shadow = o.castShadow,
  51487. o.castShadow && (A.shadowBias = o.shadow.bias,
  51488. A.shadowRadius = o.shadow.radius,
  51489. A.shadowMapSize = o.shadow.mapSize,
  51490. Ue.shadows[v++] = o),
  51491. Ue.spotShadowMap[g] = o.shadow.map,
  51492. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51493. Ue.spot[g++] = A
  51494. } else if (o instanceof n.PointLight) {
  51495. var A = Ke.get(o);
  51496. A.position.setFromMatrixPosition(o.matrixWorld),
  51497. A.position.applyMatrix4(d),
  51498. A.color.copy(o.color).multiplyScalar(o.intensity),
  51499. A.distance = o.distance,
  51500. A.decay = 0 === o.distance ? 0 : o.decay,
  51501. A.shadow = o.castShadow,
  51502. o.castShadow && (A.shadowBias = o.shadow.bias,
  51503. A.shadowRadius = o.shadow.radius,
  51504. A.shadowMapSize = o.shadow.mapSize,
  51505. Ue.shadows[v++] = o),
  51506. Ue.pointShadowMap[f] = o.shadow.map,
  51507. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51508. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51509. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51510. Ue.point[f++] = A
  51511. } else if (o instanceof n.HemisphereLight) {
  51512. var A = Ke.get(o);
  51513. A.direction.setFromMatrixPosition(o.matrixWorld),
  51514. A.direction.transformDirection(d),
  51515. A.direction.normalize(),
  51516. A.skyColor.copy(o.color).multiplyScalar(s),
  51517. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51518. Ue.hemi[m++] = A
  51519. }
  51520. Ue.ambient[0] = c,
  51521. Ue.ambient[1] = h,
  51522. Ue.ambient[2] = u,
  51523. Ue.directional.length = p,
  51524. Ue.spot.length = g,
  51525. Ue.point.length = f,
  51526. Ue.hemi.length = m,
  51527. Ue.shadows.length = v,
  51528. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51529. }
  51530. function k(e, t, i) {
  51531. var r;
  51532. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51533. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51534. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51535. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51536. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51537. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51538. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51539. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51540. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51541. r = We.get("EXT_texture_filter_anisotropic")) {
  51542. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51543. return;
  51544. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51545. return;
  51546. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51547. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51548. }
  51549. }
  51550. function H(e, t, i) {
  51551. void 0 === e.__webglInit && (e.__webglInit = !0,
  51552. t.addEventListener("dispose", s),
  51553. e.__webglTexture = Ge.createTexture(),
  51554. ke.textures++),
  51555. Ye.activeTexture(Ge.TEXTURE0 + i),
  51556. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51557. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51558. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51559. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51560. var r = G(t.image, je.maxTextureSize);
  51561. W(t) && z(r) === !1 && (r = j(r));
  51562. var o = z(r)
  51563. , a = ee(t.format)
  51564. , l = ee(t.type);
  51565. k(Ge.TEXTURE_2D, t, o);
  51566. var c, h = t.mipmaps;
  51567. if (t instanceof n.DataTexture)
  51568. if (h.length > 0 && o) {
  51569. for (var u = 0, d = h.length; u < d; u++)
  51570. c = h[u],
  51571. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51572. t.generateMipmaps = !1
  51573. } else
  51574. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51575. else if (t instanceof n.CompressedTexture)
  51576. for (var u = 0, d = h.length; u < d; u++)
  51577. c = h[u],
  51578. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51579. else if (h.length > 0 && o) {
  51580. for (var u = 0, d = h.length; u < d; u++)
  51581. c = h[u],
  51582. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51583. t.generateMipmaps = !1
  51584. } else
  51585. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51586. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51587. e.__version = t.version,
  51588. t.onUpdate && t.onUpdate(t)
  51589. }
  51590. function G(e, t) {
  51591. if (e.width > t || e.height > t) {
  51592. var i = t / Math.max(e.width, e.height)
  51593. , n = document.createElement("canvas");
  51594. n.width = Math.floor(e.width * i),
  51595. n.height = Math.floor(e.height * i);
  51596. var r = n.getContext("2d");
  51597. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51598. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51599. n
  51600. }
  51601. return e
  51602. }
  51603. function z(e) {
  51604. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51605. }
  51606. function W(e) {
  51607. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51608. }
  51609. function j(e) {
  51610. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51611. var t = document.createElement("canvas");
  51612. t.width = n.Math.nearestPowerOfTwo(e.width),
  51613. t.height = n.Math.nearestPowerOfTwo(e.height);
  51614. var i = t.getContext("2d");
  51615. return i.drawImage(e, 0, 0, t.width, t.height),
  51616. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51617. t
  51618. }
  51619. return e
  51620. }
  51621. function Y(e, t) {
  51622. var i = Xe.get(e);
  51623. if (6 === e.image.length)
  51624. if (e.version > 0 && i.__version !== e.version) {
  51625. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51626. i.__image__webglTextureCube = Ge.createTexture(),
  51627. ke.textures++),
  51628. Ye.activeTexture(Ge.TEXTURE0 + t),
  51629. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51630. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51631. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51632. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51633. var c = a[0]
  51634. , h = z(c)
  51635. , u = ee(e.format)
  51636. , d = ee(e.type);
  51637. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51638. for (var l = 0; l < 6; l++)
  51639. if (r)
  51640. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51641. p = f[g],
  51642. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51643. else
  51644. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51645. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51646. i.__version = e.version,
  51647. e.onUpdate && e.onUpdate(e)
  51648. } else
  51649. Ye.activeTexture(Ge.TEXTURE0 + t),
  51650. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51651. }
  51652. function X(e, t) {
  51653. Ye.activeTexture(Ge.TEXTURE0 + t),
  51654. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51655. }
  51656. function Z(e, t, i, n) {
  51657. var r = ee(t.texture.format)
  51658. , o = ee(t.texture.type);
  51659. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51660. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51661. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51662. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51663. }
  51664. function q(e, t) {
  51665. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51666. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51667. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51668. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51669. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51670. }
  51671. function K(e) {
  51672. var t = Xe.get(e)
  51673. , i = e instanceof n.WebGLRenderTargetCube;
  51674. if (i) {
  51675. t.__webglDepthbuffer = [];
  51676. for (var r = 0; r < 6; r++)
  51677. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51678. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51679. q(t.__webglDepthbuffer[r], e)
  51680. } else
  51681. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51682. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51683. q(t.__webglDepthbuffer, e);
  51684. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51685. }
  51686. function Q(e) {
  51687. var t = Xe.get(e)
  51688. , i = Xe.get(e.texture);
  51689. e.addEventListener("dispose", l),
  51690. i.__webglTexture = Ge.createTexture(),
  51691. ke.textures++;
  51692. var r = e instanceof n.WebGLRenderTargetCube
  51693. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51694. if (r) {
  51695. t.__webglFramebuffer = [];
  51696. for (var a = 0; a < 6; a++)
  51697. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51698. } else
  51699. t.__webglFramebuffer = Ge.createFramebuffer();
  51700. if (r) {
  51701. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51702. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51703. for (var a = 0; a < 6; a++)
  51704. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51705. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51706. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51707. } else
  51708. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51709. k(Ge.TEXTURE_2D, e.texture, o),
  51710. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51711. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51712. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51713. e.depthBuffer && K(e)
  51714. }
  51715. function J(e) {
  51716. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51717. , i = Xe.get(e.texture).__webglTexture;
  51718. Ye.bindTexture(t, i),
  51719. Ge.generateMipmap(t),
  51720. Ye.bindTexture(t, null)
  51721. }
  51722. function $(e) {
  51723. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51724. }
  51725. function ee(e) {
  51726. var t;
  51727. if (e === n.RepeatWrapping)
  51728. return Ge.REPEAT;
  51729. if (e === n.ClampToEdgeWrapping)
  51730. return Ge.CLAMP_TO_EDGE;
  51731. if (e === n.MirroredRepeatWrapping)
  51732. return Ge.MIRRORED_REPEAT;
  51733. if (e === n.NearestFilter)
  51734. return Ge.NEAREST;
  51735. if (e === n.NearestMipMapNearestFilter)
  51736. return Ge.NEAREST_MIPMAP_NEAREST;
  51737. if (e === n.NearestMipMapLinearFilter)
  51738. return Ge.NEAREST_MIPMAP_LINEAR;
  51739. if (e === n.LinearFilter)
  51740. return Ge.LINEAR;
  51741. if (e === n.LinearMipMapNearestFilter)
  51742. return Ge.LINEAR_MIPMAP_NEAREST;
  51743. if (e === n.LinearMipMapLinearFilter)
  51744. return Ge.LINEAR_MIPMAP_LINEAR;
  51745. if (e === n.UnsignedByteType)
  51746. return Ge.UNSIGNED_BYTE;
  51747. if (e === n.UnsignedShort4444Type)
  51748. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51749. if (e === n.UnsignedShort5551Type)
  51750. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51751. if (e === n.UnsignedShort565Type)
  51752. return Ge.UNSIGNED_SHORT_5_6_5;
  51753. if (e === n.ByteType)
  51754. return Ge.BYTE;
  51755. if (e === n.ShortType)
  51756. return Ge.SHORT;
  51757. if (e === n.UnsignedShortType)
  51758. return Ge.UNSIGNED_SHORT;
  51759. if (e === n.IntType)
  51760. return Ge.INT;
  51761. if (e === n.UnsignedIntType)
  51762. return Ge.UNSIGNED_INT;
  51763. if (e === n.FloatType)
  51764. return Ge.FLOAT;
  51765. if (t = We.get("OES_texture_half_float"),
  51766. null !== t && e === n.HalfFloatType)
  51767. return t.HALF_FLOAT_OES;
  51768. if (e === n.AlphaFormat)
  51769. return Ge.ALPHA;
  51770. if (e === n.RGBFormat)
  51771. return Ge.RGB;
  51772. if (e === n.RGBAFormat)
  51773. return Ge.RGBA;
  51774. if (e === n.LuminanceFormat)
  51775. return Ge.LUMINANCE;
  51776. if (e === n.LuminanceAlphaFormat)
  51777. return Ge.LUMINANCE_ALPHA;
  51778. if (e === n.AddEquation)
  51779. return Ge.FUNC_ADD;
  51780. if (e === n.SubtractEquation)
  51781. return Ge.FUNC_SUBTRACT;
  51782. if (e === n.ReverseSubtractEquation)
  51783. return Ge.FUNC_REVERSE_SUBTRACT;
  51784. if (e === n.ZeroFactor)
  51785. return Ge.ZERO;
  51786. if (e === n.OneFactor)
  51787. return Ge.ONE;
  51788. if (e === n.SrcColorFactor)
  51789. return Ge.SRC_COLOR;
  51790. if (e === n.OneMinusSrcColorFactor)
  51791. return Ge.ONE_MINUS_SRC_COLOR;
  51792. if (e === n.SrcAlphaFactor)
  51793. return Ge.SRC_ALPHA;
  51794. if (e === n.OneMinusSrcAlphaFactor)
  51795. return Ge.ONE_MINUS_SRC_ALPHA;
  51796. if (e === n.DstAlphaFactor)
  51797. return Ge.DST_ALPHA;
  51798. if (e === n.OneMinusDstAlphaFactor)
  51799. return Ge.ONE_MINUS_DST_ALPHA;
  51800. if (e === n.DstColorFactor)
  51801. return Ge.DST_COLOR;
  51802. if (e === n.OneMinusDstColorFactor)
  51803. return Ge.ONE_MINUS_DST_COLOR;
  51804. if (e === n.SrcAlphaSaturateFactor)
  51805. return Ge.SRC_ALPHA_SATURATE;
  51806. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51807. null !== t) {
  51808. if (e === n.RGB_S3TC_DXT1_Format)
  51809. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51810. if (e === n.RGBA_S3TC_DXT1_Format)
  51811. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51812. if (e === n.RGBA_S3TC_DXT3_Format)
  51813. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51814. if (e === n.RGBA_S3TC_DXT5_Format)
  51815. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51816. }
  51817. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51818. null !== t) {
  51819. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51820. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51821. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51822. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51823. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51824. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51825. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51826. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51827. }
  51828. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51829. null !== t && e === n.RGB_ETC1_Format)
  51830. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51831. if (t = We.get("EXT_blend_minmax"),
  51832. null !== t) {
  51833. if (e === n.MinEquation)
  51834. return t.MIN_EXT;
  51835. if (e === n.MaxEquation)
  51836. return t.MAX_EXT
  51837. }
  51838. return 0
  51839. }
  51840. console.log("THREE.WebGLRenderer", n.REVISION),
  51841. e = e || {};
  51842. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51843. , ie = void 0 !== e.context ? e.context : null
  51844. , ne = void 0 !== e.alpha && e.alpha
  51845. , re = void 0 === e.depth || e.depth
  51846. , oe = void 0 === e.stencil || e.stencil
  51847. , ae = void 0 !== e.antialias && e.antialias
  51848. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51849. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51850. , ce = []
  51851. , he = []
  51852. , ue = -1
  51853. , de = []
  51854. , pe = -1
  51855. , fe = new Float32Array(8)
  51856. , ge = []
  51857. , me = [];
  51858. this.domElement = te,
  51859. this.context = null,
  51860. this.autoClear = !0,
  51861. this.autoClearColor = !0,
  51862. this.autoClearDepth = !0,
  51863. this.autoClearStencil = !0,
  51864. this.sortObjects = !0,
  51865. this.gammaFactor = 2,
  51866. this.gammaInput = !1,
  51867. this.gammaOutput = !1,
  51868. this.physicallyCorrectLights = !1,
  51869. this.toneMapping = n.LinearToneMapping,
  51870. this.toneMappingExposure = 1,
  51871. this.toneMappingWhitePoint = 1,
  51872. this.maxMorphTargets = 8,
  51873. this.maxMorphNormals = 4,
  51874. this.autoScaleCubemaps = !0;
  51875. var ve = this
  51876. , Ae = null
  51877. , ye = null
  51878. , Ce = null
  51879. , Ie = -1
  51880. , Ee = ""
  51881. , be = null
  51882. , we = new n.Vector4
  51883. , _e = null
  51884. , Te = new n.Vector4
  51885. , xe = 0
  51886. , Se = new n.Color(0)
  51887. , Me = 0
  51888. , Re = te.width
  51889. , Pe = te.height
  51890. , Oe = 1
  51891. , Le = new n.Vector4(0,0,Re,Pe)
  51892. , De = !1
  51893. , Ne = new n.Vector4(0,0,Re,Pe)
  51894. , Be = new n.Frustum
  51895. , Fe = new n.Matrix4
  51896. , Ve = new n.Vector3
  51897. , Ue = {
  51898. hash: "",
  51899. ambient: [0, 0, 0],
  51900. directional: [],
  51901. directionalShadowMap: [],
  51902. directionalShadowMatrix: [],
  51903. spot: [],
  51904. spotShadowMap: [],
  51905. spotShadowMatrix: [],
  51906. point: [],
  51907. pointShadowMap: [],
  51908. pointShadowMatrix: [],
  51909. hemi: [],
  51910. shadows: [],
  51911. shadowsPointLight: 0
  51912. }
  51913. , ke = {
  51914. geometries: 0,
  51915. textures: 0
  51916. }
  51917. , He = {
  51918. calls: 0,
  51919. vertices: 0,
  51920. faces: 0,
  51921. points: 0
  51922. };
  51923. this.info = {
  51924. render: He,
  51925. memory: ke,
  51926. programs: null
  51927. };
  51928. var Ge;
  51929. try {
  51930. var ze = {
  51931. alpha: ne,
  51932. depth: re,
  51933. stencil: oe,
  51934. antialias: ae,
  51935. premultipliedAlpha: se,
  51936. preserveDrawingBuffer: le
  51937. };
  51938. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51939. null === Ge)
  51940. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51941. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51942. return {
  51943. rangeMin: 1,
  51944. rangeMax: 1,
  51945. precision: 1
  51946. }
  51947. }
  51948. ),
  51949. te.addEventListener("webglcontextlost", a, !1)
  51950. } catch (e) {
  51951. console.error("THREE.WebGLRenderer: " + e)
  51952. }
  51953. var We = new n.WebGLExtensions(Ge);
  51954. We.get("OES_texture_float"),
  51955. We.get("OES_texture_float_linear"),
  51956. We.get("OES_texture_half_float"),
  51957. We.get("OES_texture_half_float_linear"),
  51958. We.get("OES_standard_derivatives"),
  51959. We.get("ANGLE_instanced_arrays"),
  51960. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51961. var je = new n.WebGLCapabilities(Ge,We,e)
  51962. , Ye = new n.WebGLState(Ge,We,ee)
  51963. , Xe = new n.WebGLProperties
  51964. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51965. , qe = new n.WebGLPrograms(this,je)
  51966. , Ke = new n.WebGLLights;
  51967. this.info.programs = qe.programs;
  51968. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51969. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51970. r(),
  51971. this.context = Ge,
  51972. this.capabilities = je,
  51973. this.extensions = We,
  51974. this.properties = Xe,
  51975. this.state = Ye;
  51976. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51977. this.shadowMap = $e;
  51978. var et = new n.SpritePlugin(this,ge)
  51979. , tt = new n.LensFlarePlugin(this,me);
  51980. this.getContext = function() {
  51981. return Ge
  51982. }
  51983. ,
  51984. this.getContextAttributes = function() {
  51985. return Ge.getContextAttributes()
  51986. }
  51987. ,
  51988. this.forceContextLoss = function() {
  51989. We.get("WEBGL_lose_context").loseContext()
  51990. }
  51991. ,
  51992. this.getMaxAnisotropy = function() {
  51993. var e;
  51994. return function() {
  51995. if (void 0 !== e)
  51996. return e;
  51997. var t = We.get("EXT_texture_filter_anisotropic");
  51998. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51999. }
  52000. }(),
  52001. this.getPrecision = function() {
  52002. return je.precision
  52003. }
  52004. ,
  52005. this.getPixelRatio = function() {
  52006. return Oe
  52007. }
  52008. ,
  52009. this.setPixelRatio = function(e) {
  52010. void 0 !== e && (Oe = e,
  52011. this.setSize(Ne.z, Ne.w, !1))
  52012. }
  52013. ,
  52014. this.getSize = function() {
  52015. return {
  52016. width: Re,
  52017. height: Pe
  52018. }
  52019. }
  52020. ,
  52021. this.setSize = function(e, t, i, devicePixelRatio) {
  52022. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52023. Re = e,
  52024. Pe = t,
  52025. te.width = e * Oe,
  52026. te.height = t * Oe,
  52027. i !== !1 && (te.style.width = e + "px",
  52028. te.style.height = t + "px"),
  52029. this.setViewport(0, 0, e, t)
  52030. }
  52031. ,
  52032. this.setViewport = function(e, t, i, n) {
  52033. Ye.viewport(Ne.set(e, t, i, n))
  52034. }
  52035. ,
  52036. this.setScissor = function(e, t, i, n) {
  52037. Ye.scissor(Le.set(e, t, i, n))
  52038. }
  52039. ,
  52040. this.setScissorTest = function(e) {
  52041. Ye.setScissorTest(De = e)
  52042. }
  52043. ,
  52044. this.getClearColor = function() {
  52045. return Se
  52046. }
  52047. ,
  52048. this.setClearColor = function(e, t) {
  52049. Se.set(e),
  52050. Me = void 0 !== t ? t : 1,
  52051. i(Se.r, Se.g, Se.b, Me)
  52052. }
  52053. ,
  52054. this.getClearAlpha = function() {
  52055. return Me
  52056. }
  52057. ,
  52058. this.setClearAlpha = function(e) {
  52059. Me = e,
  52060. i(Se.r, Se.g, Se.b, Me)
  52061. }
  52062. ,
  52063. this.clear = function(e, t, i) {
  52064. var n = 0;
  52065. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52066. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52067. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52068. Ge.clear(n)
  52069. }
  52070. ,
  52071. this.clearColor = function() {
  52072. this.clear(!0, !1, !1)
  52073. }
  52074. ,
  52075. this.clearDepth = function() {
  52076. this.clear(!1, !0, !1)
  52077. }
  52078. ,
  52079. this.clearStencil = function() {
  52080. this.clear(!1, !1, !0)
  52081. }
  52082. ,
  52083. this.clearTarget = function(e, t, i, n) {
  52084. this.setRenderTarget(e),
  52085. this.clear(t, i, n)
  52086. }
  52087. ,
  52088. this.resetGLState = o,
  52089. this.dispose = function() {
  52090. te.removeEventListener("webglcontextlost", a, !1)
  52091. }
  52092. ,
  52093. this.renderBufferImmediate = function(e, t, i) {
  52094. Ye.initAttributes();
  52095. var r = Xe.get(e);
  52096. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52097. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52098. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52099. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52100. var o = t.getAttributes();
  52101. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52102. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52103. Ye.enableAttribute(o.position),
  52104. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52105. e.hasNormals) {
  52106. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52107. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52108. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52109. var l = e.normalArray
  52110. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52111. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52112. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52113. l[a + 0] = c,
  52114. l[a + 1] = h,
  52115. l[a + 2] = u,
  52116. l[a + 3] = c,
  52117. l[a + 4] = h,
  52118. l[a + 5] = u,
  52119. l[a + 6] = c,
  52120. l[a + 7] = h,
  52121. l[a + 8] = u
  52122. }
  52123. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52124. Ye.enableAttribute(o.normal),
  52125. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52126. }
  52127. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52128. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52129. Ye.enableAttribute(o.uv),
  52130. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52131. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52132. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52133. Ye.enableAttribute(o.color),
  52134. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52135. Ye.disableUnusedAttributes(),
  52136. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52137. e.count = 0
  52138. }
  52139. ,
  52140. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52141. E(o);
  52142. var l = w(e, i, o, a)
  52143. , c = !1
  52144. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52145. h !== Ee && (Ee = h,
  52146. c = !0);
  52147. var u = a.morphTargetInfluences;
  52148. if (void 0 !== u) {
  52149. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52150. var v = u[p];
  52151. d.push([v, p])
  52152. }
  52153. d.sort(g),
  52154. d.length > 8 && (d.length = 8);
  52155. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52156. var v = d[p];
  52157. if (fe[p] = v[0],
  52158. 0 !== v[0]) {
  52159. var y = v[1];
  52160. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52161. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52162. } else
  52163. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52164. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52165. }
  52166. var C = l.getUniforms();
  52167. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52168. c = !0
  52169. }
  52170. var y = r.index
  52171. , I = r.attributes.position;
  52172. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52173. var b;
  52174. null !== y ? (b = Je,
  52175. b.setIndex(y)) : b = Qe,
  52176. c && (f(o, l, r),
  52177. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52178. var _ = 0
  52179. , T = 1 / 0;
  52180. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52181. var x = r.drawRange.start
  52182. , S = r.drawRange.count
  52183. , M = null !== s ? s.start : 0
  52184. , R = null !== s ? s.count : 1 / 0
  52185. , P = Math.max(_, x, M)
  52186. , O = Math.min(_ + T, x + S, M + R) - 1
  52187. , L = Math.max(0, O - P + 1);
  52188. if (a instanceof n.Mesh)
  52189. if (o.wireframe === !0)
  52190. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52191. b.setMode(Ge.LINES);
  52192. else
  52193. switch (a.drawMode) {
  52194. case n.TrianglesDrawMode:
  52195. b.setMode(Ge.TRIANGLES);
  52196. break;
  52197. case n.TriangleStripDrawMode:
  52198. b.setMode(Ge.TRIANGLE_STRIP);
  52199. break;
  52200. case n.TriangleFanDrawMode:
  52201. b.setMode(Ge.TRIANGLE_FAN)
  52202. }
  52203. else if (a instanceof n.Line) {
  52204. var D = o.linewidth;
  52205. void 0 === D && (D = 1),
  52206. Ye.setLineWidth(D * t()),
  52207. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52208. } else
  52209. a instanceof n.Points && b.setMode(Ge.POINTS);
  52210. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52211. }
  52212. ,
  52213. this.render = function(e, t, i, r) {
  52214. if (t instanceof n.Camera == !1)
  52215. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52216. var o = e.fog;
  52217. if (Ee = "",
  52218. Ie = -1,
  52219. be = null,
  52220. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52221. null === t.parent && t.updateMatrixWorld(),
  52222. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52223. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52224. Be.setFromMatrix(Fe),
  52225. ce.length = 0,
  52226. ue = -1,
  52227. pe = -1,
  52228. ge.length = 0,
  52229. me.length = 0,
  52230. y(e, t),
  52231. he.length = ue + 1,
  52232. de.length = pe + 1,
  52233. ve.sortObjects === !0 && (he.sort(m),
  52234. de.sort(v)),
  52235. U(ce, t),
  52236. $e.render(e, t),
  52237. He.calls = 0,
  52238. He.vertices = 0,
  52239. He.faces = 0,
  52240. He.points = 0,
  52241. void 0 === i && (i = null),
  52242. this.setRenderTarget(i),
  52243. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52244. e.overrideMaterial) {
  52245. var a = e.overrideMaterial;
  52246. C(he, t, o, a),
  52247. C(de, t, o, a)
  52248. } else
  52249. Ye.setBlending(n.NoBlending),
  52250. C(he, t, o),
  52251. C(de, t, o);
  52252. if (et.render(e, t),
  52253. tt.render(e, t, Te),
  52254. i) {
  52255. var s = i.texture;
  52256. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52257. }
  52258. Ye.setDepthTest(!0),
  52259. Ye.setDepthWrite(!0),
  52260. Ye.setColorWrite(!0)
  52261. }
  52262. ,
  52263. this.setFaceCulling = function(e, t) {
  52264. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52265. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52266. Ye.enable(Ge.CULL_FACE))
  52267. }
  52268. ,
  52269. this.setTexture = function(e, t) {
  52270. var i = Xe.get(e);
  52271. if (e.version > 0 && i.__version !== e.version) {
  52272. var n = e.image;
  52273. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52274. }
  52275. Ye.activeTexture(Ge.TEXTURE0 + t),
  52276. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52277. }
  52278. ,
  52279. this.getCurrentRenderTarget = function() {
  52280. return ye
  52281. }
  52282. ,
  52283. this.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {//add
  52284. const renderTargetProperties = Xe.get( renderTarget );
  52285. renderTargetProperties.__webglFramebuffer = defaultFramebuffer;
  52286. renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;
  52287. },
  52288. this.setFramebuffer = function ( value ) {//add
  52289. if ( Ce !== value && ye === null ) Ge.bindFramebuffer( 36160, value );
  52290. Ce = value;
  52291. },
  52292. this.setRenderTarget = function(e) {
  52293. ye = e,
  52294. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52295. var t, i = e instanceof n.WebGLRenderTargetCube;
  52296. if (e) {
  52297. var r = Xe.get(e);
  52298. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52299. we.copy(e.scissor),
  52300. _e = e.scissorTest,
  52301. Te.copy(e.viewport)
  52302. } else
  52303. t = null,
  52304. we.copy(Le).multiplyScalar(Oe),
  52305. _e = De,
  52306. Te.copy(Ne).multiplyScalar(Oe);
  52307. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52308. Ce = t),
  52309. Ye.scissor(we),
  52310. Ye.setScissorTest(_e),
  52311. Ye.viewport(Te),
  52312. i) {
  52313. var o = Xe.get(e.texture);
  52314. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52315. }
  52316. }
  52317. ,
  52318. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52319. if (e instanceof n.WebGLRenderTarget == !1)
  52320. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52321. var s = Xe.get(e).__webglFramebuffer;
  52322. if (s) {
  52323. var l = !1;
  52324. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52325. l = !0);
  52326. try {
  52327. var c = e.texture;
  52328. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52329. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52330. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52331. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52332. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52333. } finally {
  52334. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52335. }
  52336. }
  52337. }
  52338. }
  52339. ,
  52340. n.WebGLRenderTarget = function(e, t, i) {
  52341. this.uuid = n.Math.generateUUID(),
  52342. this.width = e,
  52343. this.height = t,
  52344. this.scissor = new n.Vector4(0,0,e,t),
  52345. this.scissorTest = !1,
  52346. this.viewport = new n.Vector4(0,0,e,t),
  52347. i = i || {},
  52348. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52349. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52350. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52351. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52352. }
  52353. ,
  52354. n.WebGLRenderTarget.prototype = {
  52355. constructor: n.WebGLRenderTarget,
  52356. setSize: function(e, t) {
  52357. this.width === e && this.height === t || (this.width = e,
  52358. this.height = t,
  52359. this.dispose()),
  52360. this.viewport.set(0, 0, e, t),
  52361. this.scissor.set(0, 0, e, t)
  52362. },
  52363. clone: function() {
  52364. return (new this.constructor).copy(this)
  52365. },
  52366. copy: function(e) {
  52367. return this.width = e.width,
  52368. this.height = e.height,
  52369. this.viewport.copy(e.viewport),
  52370. this.texture = e.texture.clone(),
  52371. this.depthBuffer = e.depthBuffer,
  52372. this.stencilBuffer = e.stencilBuffer,
  52373. this
  52374. },
  52375. dispose: function() {
  52376. this.dispatchEvent({
  52377. type: "dispose"
  52378. })
  52379. }
  52380. },
  52381. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52382. n.WebGLRenderTargetCube = function(e, t, i) {
  52383. n.WebGLRenderTarget.call(this, e, t, i),
  52384. this.activeCubeFace = 0,
  52385. this.activeMipMapLevel = 0
  52386. }
  52387. ,
  52388. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52389. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52390. n.WebGLBufferRenderer = function(e, t, i) {
  52391. function r(e) {
  52392. s = e
  52393. }
  52394. function o(t, n) {
  52395. e.drawArrays(s, t, n),
  52396. i.calls++,
  52397. i.vertices += n,
  52398. s === e.TRIANGLES && (i.faces += n / 3)
  52399. }
  52400. function a(r) {
  52401. var o = t.get("ANGLE_instanced_arrays");
  52402. if (null === o)
  52403. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52404. var a = r.attributes.position
  52405. , l = 0;
  52406. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52407. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52408. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52409. i.calls++,
  52410. i.vertices += l * r.maxInstancedCount,
  52411. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52412. }
  52413. var s;
  52414. this.setMode = r,
  52415. this.render = o,
  52416. this.renderInstances = a
  52417. }
  52418. ,
  52419. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52420. function n(e) {
  52421. s = e
  52422. }
  52423. function r(i) {
  52424. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52425. c = 4) : (l = e.UNSIGNED_SHORT,
  52426. c = 2)
  52427. }
  52428. function o(t, n) {
  52429. e.drawElements(s, n, l, t * c),
  52430. i.calls++,
  52431. i.vertices += n,
  52432. s === e.TRIANGLES && (i.faces += n / 3)
  52433. }
  52434. function a(n, r, o) {
  52435. var a = t.get("ANGLE_instanced_arrays");
  52436. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52437. i.calls++,
  52438. i.vertices += o * n.maxInstancedCount,
  52439. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52440. }
  52441. var s, l, c;
  52442. this.setMode = n,
  52443. this.setIndex = r,
  52444. this.render = o,
  52445. this.renderInstances = a
  52446. }
  52447. ,
  52448. n.WebGLExtensions = function(e) {
  52449. var t = {};
  52450. this.get = function(i) {
  52451. if (void 0 !== t[i])
  52452. return t[i];
  52453. var n;
  52454. switch (i) {
  52455. case "EXT_texture_filter_anisotropic":
  52456. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52457. break;
  52458. case "WEBGL_compressed_texture_s3tc":
  52459. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52460. break;
  52461. case "WEBGL_compressed_texture_pvrtc":
  52462. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52463. break;
  52464. case "WEBGL_compressed_texture_etc1":
  52465. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52466. break;
  52467. default:
  52468. n = e.getExtension(i)
  52469. }
  52470. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52471. t[i] = n,
  52472. n
  52473. }
  52474. }
  52475. ,
  52476. n.WebGLCapabilities = function(e, t, i) {
  52477. function n(t) {
  52478. if ("highp" === t) {
  52479. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52480. return "highp";
  52481. t = "mediump"
  52482. }
  52483. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52484. }
  52485. this.getMaxPrecision = n,
  52486. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52487. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52488. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52489. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52490. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52491. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52492. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52493. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52494. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52495. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52496. this.vertexTextures = this.maxVertexTextures > 0,
  52497. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52498. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52499. var r = n(this.precision);
  52500. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52501. this.precision = r),
  52502. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52503. }
  52504. ,
  52505. n.WebGLGeometries = function(e, t, i) {
  52506. function r(e) {
  52507. var t = e.geometry;
  52508. if (void 0 !== h[t.id])
  52509. return h[t.id];
  52510. t.addEventListener("dispose", o);
  52511. var r;
  52512. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52513. r = t._bufferGeometry),
  52514. h[t.id] = r,
  52515. i.memory.geometries++,
  52516. r
  52517. }
  52518. function o(e) {
  52519. var n = e.target
  52520. , r = h[n.id];
  52521. null !== r.index && s(r.index),
  52522. l(r.attributes),
  52523. n.removeEventListener("dispose", o),
  52524. delete h[n.id];
  52525. var a = t.get(n);
  52526. a.wireframe && s(a.wireframe),
  52527. t.delete(n);
  52528. var c = t.get(r);
  52529. c.wireframe && s(c.wireframe),
  52530. t.delete(r),
  52531. i.memory.geometries--
  52532. }
  52533. function a(e) {
  52534. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52535. }
  52536. function s(t) {
  52537. var i = a(t);
  52538. void 0 !== i && (e.deleteBuffer(i),
  52539. c(t))
  52540. }
  52541. function l(e) {
  52542. for (var t in e)
  52543. s(e[t])
  52544. }
  52545. function c(e) {
  52546. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52547. }
  52548. var h = {};
  52549. this.get = r
  52550. }
  52551. ,
  52552. n.WebGLLights = function() {
  52553. var e = {};
  52554. this.get = function(t) {
  52555. if (void 0 !== e[t.id])
  52556. return e[t.id];
  52557. var i;
  52558. switch (t.type) {
  52559. case "DirectionalLight":
  52560. i = {
  52561. direction: new n.Vector3,
  52562. color: new n.Color,
  52563. shadow: !1,
  52564. shadowBias: 0,
  52565. shadowRadius: 1,
  52566. shadowMapSize: new n.Vector2
  52567. };
  52568. break;
  52569. case "SpotLight":
  52570. i = {
  52571. position: new n.Vector3,
  52572. direction: new n.Vector3,
  52573. color: new n.Color,
  52574. distance: 0,
  52575. coneCos: 0,
  52576. penumbraCos: 0,
  52577. decay: 0,
  52578. shadow: !1,
  52579. shadowBias: 0,
  52580. shadowRadius: 1,
  52581. shadowMapSize: new n.Vector2
  52582. };
  52583. break;
  52584. case "PointLight":
  52585. i = {
  52586. position: new n.Vector3,
  52587. color: new n.Color,
  52588. distance: 0,
  52589. decay: 0,
  52590. shadow: !1,
  52591. shadowBias: 0,
  52592. shadowRadius: 1,
  52593. shadowMapSize: new n.Vector2
  52594. };
  52595. break;
  52596. case "HemisphereLight":
  52597. i = {
  52598. direction: new n.Vector3,
  52599. skyColor: new n.Color,
  52600. groundColor: new n.Color
  52601. }
  52602. }
  52603. return e[t.id] = i,
  52604. i
  52605. }
  52606. }
  52607. ,
  52608. n.WebGLObjects = function(e, t, i) {
  52609. function r(t) {
  52610. var i = u.get(t);
  52611. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52612. var r = i.index
  52613. , a = i.attributes;
  52614. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52615. for (var s in a)
  52616. o(a[s], e.ARRAY_BUFFER);
  52617. var l = i.morphAttributes;
  52618. for (var s in l)
  52619. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52620. o(c[h], e.ARRAY_BUFFER);
  52621. return i
  52622. }
  52623. function o(e, i) {
  52624. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52625. , o = t.get(r);
  52626. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52627. }
  52628. function a(t, i, n) {
  52629. t.__webglBuffer = e.createBuffer(),
  52630. e.bindBuffer(n, t.__webglBuffer);
  52631. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52632. e.bufferData(n, i.array, r),
  52633. t.version = i.version
  52634. }
  52635. function s(t, i, n) {
  52636. e.bindBuffer(n, t.__webglBuffer),
  52637. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52638. i.updateRange.count = 0),
  52639. t.version = i.version
  52640. }
  52641. function l(e) {
  52642. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52643. }
  52644. function c(i) {
  52645. var r = t.get(i);
  52646. if (void 0 !== r.wireframe)
  52647. return r.wireframe;
  52648. var a = []
  52649. , s = i.index
  52650. , l = i.attributes
  52651. , c = l.position;
  52652. if (null !== s)
  52653. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52654. var g = d[p + 0]
  52655. , m = d[p + 1]
  52656. , v = d[p + 2];
  52657. h(u, g, m) && a.push(g, m),
  52658. h(u, m, v) && a.push(m, v),
  52659. h(u, v, g) && a.push(v, g)
  52660. }
  52661. else
  52662. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52663. var g = p + 0
  52664. , m = p + 1
  52665. , v = p + 2;
  52666. a.push(g, m, m, v, v, g)
  52667. }
  52668. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52669. , y = new n.BufferAttribute(new A(a),1);
  52670. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52671. r.wireframe = y,
  52672. y
  52673. }
  52674. function h(e, t, i) {
  52675. if (t > i) {
  52676. var n = t;
  52677. t = i,
  52678. i = n
  52679. }
  52680. var r = e[t];
  52681. return void 0 === r ? (e[t] = [i],
  52682. !0) : r.indexOf(i) === -1 && (r.push(i),
  52683. !0)
  52684. }
  52685. var u = new n.WebGLGeometries(e,t,i);
  52686. this.getAttributeBuffer = l,
  52687. this.getWireframeAttribute = c,
  52688. this.update = r
  52689. }
  52690. ,
  52691. n.WebGLProgram = function() {
  52692. function e(e) {
  52693. switch (e) {
  52694. case n.LinearEncoding:
  52695. return ["Linear", "( value )"];
  52696. case n.sRGBEncoding:
  52697. return ["sRGB", "( value )"];
  52698. case n.RGBEEncoding:
  52699. return ["RGBE", "( value )"];
  52700. case n.RGBM7Encoding:
  52701. return ["RGBM", "( value, 7.0 )"];
  52702. case n.RGBM16Encoding:
  52703. return ["RGBM", "( value, 16.0 )"];
  52704. case n.RGBDEncoding:
  52705. return ["RGBD", "( value, 256.0 )"];
  52706. case n.GammaEncoding:
  52707. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52708. default:
  52709. throw new Error("unsupported encoding: " + e)
  52710. }
  52711. }
  52712. function t(t, i) {
  52713. var n = e(i);
  52714. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52715. }
  52716. function i(t, i) {
  52717. var n = e(i);
  52718. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52719. }
  52720. function r(e, t) {
  52721. var i;
  52722. switch (t) {
  52723. case n.LinearToneMapping:
  52724. i = "Linear";
  52725. break;
  52726. case n.ReinhardToneMapping:
  52727. i = "Reinhard";
  52728. break;
  52729. case n.Uncharted2ToneMapping:
  52730. i = "Uncharted2";
  52731. break;
  52732. case n.CineonToneMapping:
  52733. i = "OptimizedCineon";
  52734. break;
  52735. default:
  52736. throw new Error("unsupported toneMapping: " + t)
  52737. }
  52738. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52739. }
  52740. function o(e, t, i) {
  52741. e = e || {};
  52742. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52743. return n.filter(c).join("\n")
  52744. }
  52745. function a(e) {
  52746. var t = [];
  52747. for (var i in e) {
  52748. var n = e[i];
  52749. n !== !1 && t.push("#define " + i + " " + n)
  52750. }
  52751. return t.join("\n")
  52752. }
  52753. function s(e, t, i) {
  52754. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52755. var a = e.getActiveUniform(t, o)
  52756. , s = a.name
  52757. , l = e.getUniformLocation(t, s)
  52758. , c = f.exec(s);
  52759. if (c) {
  52760. var h = c[1]
  52761. , u = c[2]
  52762. , d = n[h];
  52763. d || (d = n[h] = {}),
  52764. d[u] = l
  52765. } else if (c = g.exec(s)) {
  52766. var p = c[1]
  52767. , v = c[2]
  52768. , A = c[3]
  52769. , y = n[p];
  52770. y || (y = n[p] = []);
  52771. var C = y[v];
  52772. C || (C = y[v] = {}),
  52773. C[A] = l
  52774. } else if (c = m.exec(s)) {
  52775. var p = c[1];
  52776. n[p] = l
  52777. } else
  52778. n[s] = l
  52779. }
  52780. return n
  52781. }
  52782. function l(e, t, i) {
  52783. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52784. var a = e.getActiveAttrib(t, o)
  52785. , s = a.name;
  52786. n[s] = e.getAttribLocation(t, s)
  52787. }
  52788. return n
  52789. }
  52790. function c(e) {
  52791. return "" !== e
  52792. }
  52793. function h(e, t) {
  52794. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52795. }
  52796. function u(e) {
  52797. function t(e, t) {
  52798. var i = n.ShaderChunk[t];
  52799. if (void 0 === i)
  52800. throw new Error("Can not resolve #include <" + t + ">");
  52801. return u(i)
  52802. }
  52803. var i = /#include +<([\w\d.]+)>/g;
  52804. return e.replace(i, t)
  52805. }
  52806. function d(e) {
  52807. function t(e, t, i, n) {
  52808. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52809. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52810. return r
  52811. }
  52812. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52813. return e.replace(i, t)
  52814. }
  52815. var p = 0
  52816. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52817. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52818. , m = /^([\w\d_]+)\[0\]$/;
  52819. return function(e, f, g, m) {
  52820. var v = e.context
  52821. , A = g.extensions
  52822. , y = g.defines
  52823. , C = g.__webglShader.vertexShader
  52824. , I = g.__webglShader.fragmentShader
  52825. , E = "SHADOWMAP_TYPE_BASIC";
  52826. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52827. var b = "ENVMAP_TYPE_CUBE"
  52828. , w = "ENVMAP_MODE_REFLECTION"
  52829. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52830. if (m.envMap) {
  52831. switch (g.envMap.mapping) {
  52832. case n.CubeReflectionMapping:
  52833. case n.CubeRefractionMapping:
  52834. b = "ENVMAP_TYPE_CUBE";
  52835. break;
  52836. case n.CubeUVReflectionMapping:
  52837. case n.CubeUVRefractionMapping:
  52838. b = "ENVMAP_TYPE_CUBE_UV";
  52839. break;
  52840. case n.EquirectangularReflectionMapping:
  52841. case n.EquirectangularRefractionMapping:
  52842. b = "ENVMAP_TYPE_EQUIREC";
  52843. break;
  52844. case n.SphericalReflectionMapping:
  52845. b = "ENVMAP_TYPE_SPHERE"
  52846. }
  52847. switch (g.envMap.mapping) {
  52848. case n.CubeRefractionMapping:
  52849. case n.EquirectangularRefractionMapping:
  52850. w = "ENVMAP_MODE_REFRACTION"
  52851. }
  52852. switch (g.combine) {
  52853. case n.MultiplyOperation:
  52854. _ = "ENVMAP_BLENDING_MULTIPLY";
  52855. break;
  52856. case n.MixOperation:
  52857. _ = "ENVMAP_BLENDING_MIX";
  52858. break;
  52859. case n.AddOperation:
  52860. _ = "ENVMAP_BLENDING_ADD"
  52861. }
  52862. }
  52863. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52864. g instanceof n.RawShaderMaterial ? (T = "",
  52865. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52866. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52867. C = u(C, m),
  52868. C = h(C, m),
  52869. I = u(I, m),
  52870. I = h(I, m),
  52871. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52872. I = d(I));
  52873. var O = T + C
  52874. , L = x + I
  52875. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52876. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52877. v.attachShader(P, D),
  52878. v.attachShader(P, N),
  52879. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52880. v.linkProgram(P);
  52881. var B = v.getProgramInfoLog(P)
  52882. , F = v.getShaderInfoLog(D)
  52883. , V = v.getShaderInfoLog(N)
  52884. , U = !0
  52885. , k = !0;
  52886. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52887. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52888. k && (this.diagnostics = {
  52889. runnable: U,
  52890. material: g,
  52891. programLog: B,
  52892. vertexShader: {
  52893. log: F,
  52894. prefix: T
  52895. },
  52896. fragmentShader: {
  52897. log: V,
  52898. prefix: x
  52899. }
  52900. }),
  52901. v.deleteShader(D),
  52902. v.deleteShader(N);
  52903. var H;
  52904. this.getUniforms = function() {
  52905. return void 0 === H && (H = s(v, P)),
  52906. H
  52907. }
  52908. ;
  52909. var G;
  52910. return this.getAttributes = function() {
  52911. return void 0 === G && (G = l(v, P)),
  52912. G
  52913. }
  52914. ,
  52915. this.destroy = function() {
  52916. v.deleteProgram(P),
  52917. this.program = void 0
  52918. }
  52919. ,
  52920. Object.defineProperties(this, {
  52921. uniforms: {
  52922. get: function() {
  52923. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52924. this.getUniforms()
  52925. }
  52926. },
  52927. attributes: {
  52928. get: function() {
  52929. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52930. this.getAttributes()
  52931. }
  52932. }
  52933. }),
  52934. this.id = p++,
  52935. this.code = f,
  52936. this.usedTimes = 1,
  52937. this.program = P,
  52938. this.vertexShader = D,
  52939. this.fragmentShader = N,
  52940. this
  52941. }
  52942. }(),
  52943. n.WebGLPrograms = function(e, t) {
  52944. function i(e) {
  52945. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52946. return 1024;
  52947. var i = t.maxVertexUniforms
  52948. , r = Math.floor((i - 20) / 4)
  52949. , o = r;
  52950. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52951. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52952. o
  52953. }
  52954. function r(e, t) {
  52955. var i;
  52956. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52957. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52958. i
  52959. }
  52960. var o = []
  52961. , a = {
  52962. MeshDepthMaterial: "depth",
  52963. MeshNormalMaterial: "normal",
  52964. MeshBasicMaterial: "basic",
  52965. MeshLambertMaterial: "lambert",
  52966. MeshPhongMaterial: "phong",
  52967. MeshStandardMaterial: "standard",
  52968. LineBasicMaterial: "basic",
  52969. LineDashedMaterial: "dashed",
  52970. PointsMaterial: "points"
  52971. }
  52972. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52973. this.getParameters = function(o, s, l, c) {
  52974. var h = a[o.type]
  52975. , u = i(c)
  52976. , d = e.getPrecision();
  52977. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52978. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52979. var p = {
  52980. shaderID: h,
  52981. precision: d,
  52982. supportsVertexTextures: t.vertexTextures,
  52983. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52984. map: !!o.map,
  52985. mapEncoding: r(o.map, e.gammaInput),
  52986. envMap: !!o.envMap,
  52987. envMapMode: o.envMap && o.envMap.mapping,
  52988. envMapEncoding: r(o.envMap, e.gammaInput),
  52989. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52990. lightMap: !!o.lightMap,
  52991. aoMap: !!o.aoMap,
  52992. emissiveMap: !!o.emissiveMap,
  52993. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52994. bumpMap: !!o.bumpMap,
  52995. normalMap: !!o.normalMap,
  52996. displacementMap: !!o.displacementMap,
  52997. roughnessMap: !!o.roughnessMap,
  52998. metalnessMap: !!o.metalnessMap,
  52999. specularMap: !!o.specularMap,
  53000. alphaMap: !!o.alphaMap,
  53001. combine: o.combine,
  53002. vertexColors: o.vertexColors,
  53003. fog: l,
  53004. useFog: o.fog,
  53005. fogExp: l instanceof n.FogExp2,
  53006. flatShading: o.shading === n.FlatShading,
  53007. sizeAttenuation: o.sizeAttenuation,
  53008. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53009. skinning: o.skinning,
  53010. maxBones: u,
  53011. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53012. morphTargets: o.morphTargets,
  53013. morphNormals: o.morphNormals,
  53014. maxMorphTargets: e.maxMorphTargets,
  53015. maxMorphNormals: e.maxMorphNormals,
  53016. numDirLights: s.directional.length,
  53017. numPointLights: s.point.length,
  53018. numSpotLights: s.spot.length,
  53019. numHemiLights: s.hemi.length,
  53020. pointLightShadows: s.shadowsPointLight,
  53021. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53022. shadowMapType: e.shadowMap.type,
  53023. toneMapping: e.toneMapping,
  53024. physicallyCorrectLights: e.physicallyCorrectLights,
  53025. premultipliedAlpha: o.premultipliedAlpha,
  53026. alphaTest: o.alphaTest,
  53027. doubleSided: o.side === n.DoubleSide,
  53028. flipSided: o.side === n.BackSide
  53029. };
  53030. return p
  53031. }
  53032. ,
  53033. this.getProgramCode = function(e, t) {
  53034. var i = [];
  53035. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53036. i.push(e.vertexShader)),
  53037. void 0 !== e.defines)
  53038. for (var n in e.defines)
  53039. i.push(n),
  53040. i.push(e.defines[n]);
  53041. for (var r = 0; r < s.length; r++) {
  53042. var o = s[r];
  53043. i.push(o),
  53044. i.push(t[o])
  53045. }
  53046. return i.join()
  53047. }
  53048. ,
  53049. this.acquireProgram = function(t, i, r) {
  53050. for (var a, s = 0, l = o.length; s < l; s++) {
  53051. var c = o[s];
  53052. if (c.code === r) {
  53053. a = c,
  53054. ++a.usedTimes;
  53055. break
  53056. }
  53057. }
  53058. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53059. o.push(a)),
  53060. a
  53061. }
  53062. ,
  53063. this.releaseProgram = function(e) {
  53064. if (0 === --e.usedTimes) {
  53065. var t = o.indexOf(e);
  53066. o[t] = o[o.length - 1],
  53067. o.pop(),
  53068. e.destroy()
  53069. }
  53070. }
  53071. ,
  53072. this.programs = o
  53073. }
  53074. ,
  53075. n.WebGLProperties = function() {
  53076. var e = {};
  53077. this.get = function(t) {
  53078. var i = t.uuid
  53079. , n = e[i];
  53080. return void 0 === n && (n = {},
  53081. e[i] = n),
  53082. n
  53083. }
  53084. ,
  53085. this.delete = function(t) {
  53086. delete e[t.uuid]
  53087. }
  53088. ,
  53089. this.clear = function() {
  53090. e = {}
  53091. }
  53092. }
  53093. ,
  53094. n.WebGLShader = function() {
  53095. function e(e) {
  53096. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53097. t[i] = i + 1 + ": " + t[i];
  53098. return t.join("\n")
  53099. }
  53100. return function(t, i, n) {
  53101. var r = t.createShader(i);
  53102. return t.shaderSource(r, n),
  53103. t.compileShader(r),
  53104. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53105. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53106. r
  53107. }
  53108. }(),
  53109. n.WebGLShadowMap = function(e, t, i) {
  53110. function r(e, t, i, r) {
  53111. var o = e.geometry
  53112. , a = null
  53113. , s = v
  53114. , l = e.customDepthMaterial;
  53115. if (i && (s = A,
  53116. l = e.customDistanceMaterial),
  53117. l)
  53118. a = l;
  53119. else {
  53120. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53121. , h = e instanceof n.SkinnedMesh && t.skinning
  53122. , u = 0;
  53123. c && (u |= f),
  53124. h && (u |= g),
  53125. a = s[u]
  53126. }
  53127. return a.visible = t.visible,
  53128. a.wireframe = t.wireframe,
  53129. a.wireframeLinewidth = t.wireframeLinewidth,
  53130. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53131. a
  53132. }
  53133. function o(e, t, i) {
  53134. if (e.visible !== !1) {
  53135. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53136. var r = e.material;
  53137. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53138. p.push(e))
  53139. }
  53140. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53141. o(a[s], t, i)
  53142. }
  53143. }
  53144. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53145. var x = 0 !== (T & f)
  53146. , S = 0 !== (T & g)
  53147. , M = new n.ShaderMaterial({
  53148. uniforms: b,
  53149. vertexShader: E.vertexShader,
  53150. fragmentShader: E.fragmentShader,
  53151. morphTargets: x,
  53152. skinning: S
  53153. });
  53154. v[T] = M;
  53155. var R = new n.ShaderMaterial({
  53156. defines: {
  53157. USE_SHADOWMAP: ""
  53158. },
  53159. uniforms: _,
  53160. vertexShader: w.vertexShader,
  53161. fragmentShader: w.fragmentShader,
  53162. morphTargets: x,
  53163. skinning: S
  53164. });
  53165. A[T] = R
  53166. }
  53167. var P = this;
  53168. this.enabled = !1,
  53169. this.autoUpdate = !0,
  53170. this.needsUpdate = !1,
  53171. this.type = n.PCFShadowMap,
  53172. this.cullFace = n.CullFaceFront,
  53173. this.render = function(f, g) {
  53174. var m, v, A = t.shadows;
  53175. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53176. s.clearColor(1, 1, 1, 1),
  53177. s.disable(a.BLEND),
  53178. s.enable(a.CULL_FACE),
  53179. a.frontFace(a.CCW),
  53180. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53181. s.setDepthTest(!0),
  53182. s.setScissorTest(!1);
  53183. for (var E = 0, b = A.length; E < b; E++) {
  53184. var w = A[E]
  53185. , _ = w.shadow
  53186. , T = _.camera;
  53187. if (h.copy(_.mapSize),
  53188. w instanceof n.PointLight) {
  53189. m = 6,
  53190. v = !0;
  53191. var x = h.x
  53192. , S = h.y;
  53193. I[0].set(2 * x, S, x, S),
  53194. I[1].set(0, S, x, S),
  53195. I[2].set(3 * x, S, x, S),
  53196. I[3].set(x, S, x, S),
  53197. I[4].set(3 * x, 0, x, S),
  53198. I[5].set(x, 0, x, S),
  53199. h.x *= 4,
  53200. h.y *= 2
  53201. } else
  53202. m = 1,
  53203. v = !1;
  53204. if (null === _.map) {
  53205. var M = {
  53206. minFilter: n.NearestFilter,
  53207. magFilter: n.NearestFilter,
  53208. format: n.RGBAFormat
  53209. };
  53210. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53211. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53212. T.updateProjectionMatrix()
  53213. }
  53214. var R = _.map
  53215. , O = _.matrix;
  53216. d.setFromMatrixPosition(w.matrixWorld),
  53217. T.position.copy(d),
  53218. e.setRenderTarget(R),
  53219. e.clear();
  53220. for (var L = 0; L < m; L++) {
  53221. if (v) {
  53222. u.copy(T.position),
  53223. u.add(y[L]),
  53224. T.up.copy(C[L]),
  53225. T.lookAt(u);
  53226. var D = I[L];
  53227. s.viewport(D)
  53228. } else
  53229. u.setFromMatrixPosition(w.target.matrixWorld),
  53230. T.lookAt(u);
  53231. T.updateMatrixWorld(),
  53232. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53233. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53234. O.multiply(T.projectionMatrix),
  53235. O.multiply(T.matrixWorldInverse),
  53236. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53237. l.setFromMatrix(c),
  53238. p.length = 0,
  53239. o(f, g, T);
  53240. for (var N = 0, B = p.length; N < B; N++) {
  53241. var F = p[N]
  53242. , V = i.update(F)
  53243. , U = F.material;
  53244. if (U instanceof n.MultiMaterial)
  53245. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53246. var W = k[G]
  53247. , j = H[W.materialIndex];
  53248. if (j.visible === !0) {
  53249. var Y = r(F, j, v, d);
  53250. e.renderBufferDirect(T, null, V, Y, F, W)
  53251. }
  53252. }
  53253. else {
  53254. var Y = r(F, U, v, d);
  53255. e.renderBufferDirect(T, null, V, Y, F, null)
  53256. }
  53257. }
  53258. }
  53259. }
  53260. var X = e.getClearColor()
  53261. , Z = e.getClearAlpha();
  53262. e.setClearColor(X, Z),
  53263. s.enable(a.BLEND),
  53264. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53265. P.needsUpdate = !1
  53266. }
  53267. }
  53268. }
  53269. ,
  53270. n.WebGLState = function(e, t, i) {
  53271. var r = this
  53272. , o = new n.Vector4
  53273. , a = new Uint8Array(16)
  53274. , s = new Uint8Array(16)
  53275. , l = new Uint8Array(16)
  53276. , c = {}
  53277. , h = null
  53278. , u = null
  53279. , d = null
  53280. , p = null
  53281. , f = null
  53282. , g = null
  53283. , m = null
  53284. , v = null
  53285. , A = !1
  53286. , y = null
  53287. , C = null
  53288. , I = null
  53289. , E = null
  53290. , b = null
  53291. , w = null
  53292. , _ = null
  53293. , T = null
  53294. , x = null
  53295. , S = null
  53296. , M = null
  53297. , R = null
  53298. , P = null
  53299. , O = null
  53300. , L = null
  53301. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53302. , N = void 0
  53303. , B = {}
  53304. , F = new n.Vector4
  53305. , V = null
  53306. , U = null
  53307. , k = new n.Vector4
  53308. , H = new n.Vector4
  53309. , G = e.createTexture();
  53310. e.bindTexture(e.TEXTURE_2D, G),
  53311. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53312. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53313. this.init = function() {
  53314. this.clearColor(0, 0, 0, 1),
  53315. this.clearDepth(1),
  53316. this.clearStencil(0),
  53317. this.enable(e.DEPTH_TEST),
  53318. e.depthFunc(e.LEQUAL),
  53319. e.frontFace(e.CCW),
  53320. e.cullFace(e.BACK),
  53321. this.enable(e.CULL_FACE),
  53322. this.enable(e.BLEND),
  53323. e.blendEquation(e.FUNC_ADD),
  53324. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53325. }
  53326. ,
  53327. this.initAttributes = function() {
  53328. for (var e = 0, t = a.length; e < t; e++)
  53329. a[e] = 0
  53330. }
  53331. ,
  53332. this.enableAttribute = function(i) {
  53333. if (a[i] = 1,
  53334. 0 === s[i] && (e.enableVertexAttribArray(i),
  53335. s[i] = 1),
  53336. 0 !== l[i]) {
  53337. var n = t.get("ANGLE_instanced_arrays");
  53338. n.vertexAttribDivisorANGLE(i, 0),
  53339. l[i] = 0
  53340. }
  53341. }
  53342. ,
  53343. this.enableAttributeAndDivisor = function(t, i, n) {
  53344. a[t] = 1,
  53345. 0 === s[t] && (e.enableVertexAttribArray(t),
  53346. s[t] = 1),
  53347. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53348. l[t] = i)
  53349. }
  53350. ,
  53351. this.disableUnusedAttributes = function() {
  53352. for (var t = 0, i = s.length; t < i; t++)
  53353. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53354. s[t] = 0)
  53355. }
  53356. ,
  53357. this.enable = function(t) {
  53358. c[t] !== !0 && (e.enable(t),
  53359. c[t] = !0)
  53360. }
  53361. ,
  53362. this.disable = function(t) {
  53363. c[t] !== !1 && (e.disable(t),
  53364. c[t] = !1)
  53365. }
  53366. ,
  53367. this.getCompressedTextureFormats = function() {
  53368. if (null === h && (h = [],
  53369. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53370. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53371. h.push(i[n]);
  53372. return h
  53373. }
  53374. ,
  53375. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53376. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53377. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53378. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53379. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53380. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53381. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53382. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53383. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53384. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53385. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53386. u = t,
  53387. A = h),
  53388. t === n.CustomBlending ? (s = s || r,
  53389. l = l || o,
  53390. c = c || a,
  53391. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53392. d = r,
  53393. g = s),
  53394. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53395. p = o,
  53396. f = a,
  53397. m = l,
  53398. v = c)) : (d = null,
  53399. p = null,
  53400. f = null,
  53401. g = null,
  53402. m = null,
  53403. v = null)
  53404. }
  53405. ,
  53406. this.setDepthFunc = function(t) {
  53407. if (y !== t) {
  53408. if (t)
  53409. switch (t) {
  53410. case n.NeverDepth:
  53411. e.depthFunc(e.NEVER);
  53412. break;
  53413. case n.AlwaysDepth:
  53414. e.depthFunc(e.ALWAYS);
  53415. break;
  53416. case n.LessDepth:
  53417. e.depthFunc(e.LESS);
  53418. break;
  53419. case n.LessEqualDepth:
  53420. e.depthFunc(e.LEQUAL);
  53421. break;
  53422. case n.EqualDepth:
  53423. e.depthFunc(e.EQUAL);
  53424. break;
  53425. case n.GreaterEqualDepth:
  53426. e.depthFunc(e.GEQUAL);
  53427. break;
  53428. case n.GreaterDepth:
  53429. e.depthFunc(e.GREATER);
  53430. break;
  53431. case n.NotEqualDepth:
  53432. e.depthFunc(e.NOTEQUAL);
  53433. break;
  53434. default:
  53435. e.depthFunc(e.LEQUAL)
  53436. }
  53437. else
  53438. e.depthFunc(e.LEQUAL);
  53439. y = t
  53440. }
  53441. }
  53442. ,
  53443. this.setDepthTest = function(t) {
  53444. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53445. }
  53446. ,
  53447. this.setDepthWrite = function(t) {
  53448. C !== t && (e.depthMask(t),
  53449. C = t)
  53450. }
  53451. ,
  53452. this.setColorWrite = function(t) {
  53453. I !== t && (e.colorMask(t, t, t, t),
  53454. I = t)
  53455. }
  53456. ,
  53457. this.setStencilFunc = function(t, i, n) {
  53458. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53459. b = t,
  53460. w = i,
  53461. _ = n)
  53462. }
  53463. ,
  53464. this.setStencilOp = function(t, i, n) {
  53465. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53466. T = t,
  53467. x = i,
  53468. S = n)
  53469. }
  53470. ,
  53471. this.setStencilTest = function(t) {
  53472. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53473. }
  53474. ,
  53475. this.setStencilWrite = function(t) {
  53476. E !== t && (e.stencilMask(t),
  53477. E = t)
  53478. }
  53479. ,
  53480. this.setFlipSided = function(t) {
  53481. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53482. M = t)
  53483. }
  53484. ,
  53485. this.setLineWidth = function(t) {
  53486. t !== R && (e.lineWidth(t),
  53487. R = t)
  53488. }
  53489. ,
  53490. this.setPolygonOffset = function(t, i, n) {
  53491. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53492. !t || P === i && O === n || (e.polygonOffset(i, n),
  53493. P = i,
  53494. O = n)
  53495. }
  53496. ,
  53497. this.getScissorTest = function() {
  53498. return L
  53499. }
  53500. ,
  53501. this.setScissorTest = function(t) {
  53502. L = t,
  53503. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53504. }
  53505. ,
  53506. this.activeTexture = function(t) {
  53507. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53508. N !== t && (e.activeTexture(t),
  53509. N = t)
  53510. }
  53511. ,
  53512. this.bindTexture = function(t, i) {
  53513. void 0 === N && r.activeTexture();
  53514. var n = B[N];
  53515. void 0 === n && (n = {
  53516. type: void 0,
  53517. texture: void 0
  53518. },
  53519. B[N] = n),
  53520. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53521. n.type = t,
  53522. n.texture = i)
  53523. }
  53524. ,
  53525. this.compressedTexImage2D = function() {
  53526. try {
  53527. e.compressedTexImage2D.apply(e, arguments)
  53528. } catch (e) {
  53529. console.error(e)
  53530. }
  53531. }
  53532. ,
  53533. this.texImage2D = function() {
  53534. try {
  53535. e.texImage2D.apply(e, arguments)
  53536. } catch (e) {
  53537. console.error(e)
  53538. }
  53539. }
  53540. ,
  53541. this.clearColor = function(t, i, n, r) {
  53542. o.set(t, i, n, r),
  53543. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53544. F.copy(o))
  53545. }
  53546. ,
  53547. this.clearDepth = function(t) {
  53548. V !== t && (e.clearDepth(t),
  53549. V = t)
  53550. }
  53551. ,
  53552. this.clearStencil = function(t) {
  53553. U !== t && (e.clearStencil(t),
  53554. U = t)
  53555. }
  53556. ,
  53557. this.scissor = function(t) {
  53558. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53559. k.copy(t))
  53560. }
  53561. ,
  53562. this.viewport = function(t) {
  53563. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53564. H.copy(t))
  53565. }
  53566. ,
  53567. this.reset = function() {
  53568. for (var t = 0; t < s.length; t++)
  53569. 1 === s[t] && (e.disableVertexAttribArray(t),
  53570. s[t] = 0);
  53571. c = {},
  53572. h = null,
  53573. N = void 0,
  53574. B = {},
  53575. u = null,
  53576. I = null,
  53577. C = null,
  53578. E = null,
  53579. M = null
  53580. }
  53581. }
  53582. ,
  53583. n.LensFlarePlugin = function(e, t) {
  53584. function i() {
  53585. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53586. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53587. o = p.createBuffer(),
  53588. a = p.createBuffer(),
  53589. p.bindBuffer(p.ARRAY_BUFFER, o),
  53590. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53591. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53592. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53593. u = p.createTexture(),
  53594. d = p.createTexture(),
  53595. f.bindTexture(p.TEXTURE_2D, u),
  53596. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53597. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53598. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53599. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53600. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53601. f.bindTexture(p.TEXTURE_2D, d),
  53602. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53603. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53604. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53605. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53606. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53607. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53608. var i;
  53609. i = h ? {
  53610. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53611. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53612. } : {
  53613. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53614. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53615. },
  53616. s = r(i),
  53617. l = {
  53618. vertex: p.getAttribLocation(s, "position"),
  53619. uv: p.getAttribLocation(s, "uv")
  53620. },
  53621. c = {
  53622. renderType: p.getUniformLocation(s, "renderType"),
  53623. map: p.getUniformLocation(s, "map"),
  53624. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53625. opacity: p.getUniformLocation(s, "opacity"),
  53626. color: p.getUniformLocation(s, "color"),
  53627. scale: p.getUniformLocation(s, "scale"),
  53628. rotation: p.getUniformLocation(s, "rotation"),
  53629. screenPosition: p.getUniformLocation(s, "screenPosition")
  53630. }
  53631. }
  53632. function r(t) {
  53633. var i = p.createProgram()
  53634. , n = p.createShader(p.FRAGMENT_SHADER)
  53635. , r = p.createShader(p.VERTEX_SHADER)
  53636. , o = "precision " + e.getPrecision() + " float;\n";
  53637. return p.shaderSource(n, o + t.fragmentShader),
  53638. p.shaderSource(r, o + t.vertexShader),
  53639. p.compileShader(n),
  53640. p.compileShader(r),
  53641. p.attachShader(i, n),
  53642. p.attachShader(i, r),
  53643. p.linkProgram(i),
  53644. i
  53645. }
  53646. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53647. this.render = function(r, g, m) {
  53648. if (0 !== t.length) {
  53649. var v = new n.Vector3
  53650. , A = m.w / m.z
  53651. , y = .5 * m.z
  53652. , C = .5 * m.w
  53653. , I = 16 / m.w
  53654. , E = new n.Vector2(I * A,I)
  53655. , b = new n.Vector3(1,1,0)
  53656. , w = new n.Vector2(1,1);
  53657. void 0 === s && i(),
  53658. p.useProgram(s),
  53659. f.initAttributes(),
  53660. f.enableAttribute(l.vertex),
  53661. f.enableAttribute(l.uv),
  53662. f.disableUnusedAttributes(),
  53663. p.uniform1i(c.occlusionMap, 0),
  53664. p.uniform1i(c.map, 1),
  53665. p.bindBuffer(p.ARRAY_BUFFER, o),
  53666. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53667. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53668. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53669. f.disable(p.CULL_FACE),
  53670. f.setDepthWrite(!1);
  53671. for (var _ = 0, T = t.length; _ < T; _++) {
  53672. I = 16 / m.w,
  53673. E.set(I * A, I);
  53674. var x = t[_];
  53675. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53676. v.applyMatrix4(g.matrixWorldInverse),
  53677. v.applyProjection(g.projectionMatrix),
  53678. b.copy(v),
  53679. w.x = b.x * y + y,
  53680. w.y = b.y * C + C,
  53681. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53682. f.activeTexture(p.TEXTURE0),
  53683. f.bindTexture(p.TEXTURE_2D, null),
  53684. f.activeTexture(p.TEXTURE1),
  53685. f.bindTexture(p.TEXTURE_2D, u),
  53686. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53687. p.uniform1i(c.renderType, 0),
  53688. p.uniform2f(c.scale, E.x, E.y),
  53689. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53690. f.disable(p.BLEND),
  53691. f.enable(p.DEPTH_TEST),
  53692. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53693. f.activeTexture(p.TEXTURE0),
  53694. f.bindTexture(p.TEXTURE_2D, d),
  53695. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53696. p.uniform1i(c.renderType, 1),
  53697. f.disable(p.DEPTH_TEST),
  53698. f.activeTexture(p.TEXTURE1),
  53699. f.bindTexture(p.TEXTURE_2D, u),
  53700. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53701. x.positionScreen.copy(b),
  53702. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53703. p.uniform1i(c.renderType, 2),
  53704. f.enable(p.BLEND);
  53705. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53706. var R = x.lensFlares[S];
  53707. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53708. b.y = R.y,
  53709. b.z = R.z,
  53710. I = R.size * R.scale / m.w,
  53711. E.x = I * A,
  53712. E.y = I,
  53713. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53714. p.uniform2f(c.scale, E.x, E.y),
  53715. p.uniform1f(c.rotation, R.rotation),
  53716. p.uniform1f(c.opacity, R.opacity),
  53717. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53718. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53719. e.setTexture(R.texture, 1),
  53720. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53721. }
  53722. }
  53723. }
  53724. f.enable(p.CULL_FACE),
  53725. f.enable(p.DEPTH_TEST),
  53726. f.setDepthWrite(!0),
  53727. e.resetGLState()
  53728. }
  53729. }
  53730. }
  53731. ,
  53732. n.SpritePlugin = function(e, t) {
  53733. function i() {
  53734. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53735. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53736. a = d.createBuffer(),
  53737. s = d.createBuffer(),
  53738. d.bindBuffer(d.ARRAY_BUFFER, a),
  53739. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53740. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53741. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53742. l = r(),
  53743. c = {
  53744. position: d.getAttribLocation(l, "position"),
  53745. uv: d.getAttribLocation(l, "uv")
  53746. },
  53747. h = {
  53748. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53749. uvScale: d.getUniformLocation(l, "uvScale"),
  53750. rotation: d.getUniformLocation(l, "rotation"),
  53751. scale: d.getUniformLocation(l, "scale"),
  53752. color: d.getUniformLocation(l, "color"),
  53753. map: d.getUniformLocation(l, "map"),
  53754. opacity: d.getUniformLocation(l, "opacity"),
  53755. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53756. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53757. fogType: d.getUniformLocation(l, "fogType"),
  53758. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53759. fogNear: d.getUniformLocation(l, "fogNear"),
  53760. fogFar: d.getUniformLocation(l, "fogFar"),
  53761. fogColor: d.getUniformLocation(l, "fogColor"),
  53762. alphaTest: d.getUniformLocation(l, "alphaTest")
  53763. };
  53764. var i = document.createElement("canvas");
  53765. i.width = 8,
  53766. i.height = 8;
  53767. var o = i.getContext("2d");
  53768. o.fillStyle = "white",
  53769. o.fillRect(0, 0, 8, 8),
  53770. u = new n.Texture(i),
  53771. u.needsUpdate = !0
  53772. }
  53773. function r() {
  53774. var t = d.createProgram()
  53775. , i = d.createShader(d.VERTEX_SHADER)
  53776. , n = d.createShader(d.FRAGMENT_SHADER);
  53777. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53778. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53779. d.compileShader(i),
  53780. d.compileShader(n),
  53781. d.attachShader(t, i),
  53782. d.attachShader(t, n),
  53783. d.linkProgram(t),
  53784. t
  53785. }
  53786. function o(e, t) {
  53787. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53788. }
  53789. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53790. this.render = function(r, v) {
  53791. if (0 !== t.length) {
  53792. void 0 === l && i(),
  53793. d.useProgram(l),
  53794. p.initAttributes(),
  53795. p.enableAttribute(c.position),
  53796. p.enableAttribute(c.uv),
  53797. p.disableUnusedAttributes(),
  53798. p.disable(d.CULL_FACE),
  53799. p.enable(d.BLEND),
  53800. d.bindBuffer(d.ARRAY_BUFFER, a),
  53801. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53802. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53803. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53804. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53805. p.activeTexture(d.TEXTURE0),
  53806. d.uniform1i(h.map, 0);
  53807. var A = 0
  53808. , y = 0
  53809. , C = r.fog;
  53810. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53811. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53812. d.uniform1f(h.fogFar, C.far),
  53813. d.uniform1i(h.fogType, 1),
  53814. A = 1,
  53815. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53816. d.uniform1i(h.fogType, 2),
  53817. A = 2,
  53818. y = 2)) : (d.uniform1i(h.fogType, 0),
  53819. A = 0,
  53820. y = 0);
  53821. for (var I = 0, E = t.length; I < E; I++) {
  53822. var b = t[I];
  53823. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53824. b.z = -b.modelViewMatrix.elements[14]
  53825. }
  53826. t.sort(o);
  53827. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53828. var b = t[I]
  53829. , _ = b.material;
  53830. d.uniform1f(h.alphaTest, _.alphaTest),
  53831. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53832. b.matrixWorld.decompose(f, g, m),
  53833. w[0] = m.x,
  53834. w[1] = m.y;
  53835. var T = 0;
  53836. r.fog && _.fog && (T = y),
  53837. A !== T && (d.uniform1i(h.fogType, T),
  53838. A = T),
  53839. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53840. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53841. d.uniform2f(h.uvScale, 1, 1)),
  53842. d.uniform1f(h.opacity, _.opacity),
  53843. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53844. d.uniform1f(h.rotation, _.rotation),
  53845. d.uniform2fv(h.scale, w),
  53846. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53847. p.setDepthTest(_.depthTest),
  53848. p.setDepthWrite(_.depthWrite),
  53849. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53850. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53851. }
  53852. p.enable(d.CULL_FACE),
  53853. e.resetGLState()
  53854. }
  53855. }
  53856. }
  53857. ,
  53858. Object.defineProperties(n.Box2.prototype, {
  53859. empty: {
  53860. value: function() {
  53861. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53862. this.isEmpty()
  53863. }
  53864. },
  53865. isIntersectionBox: {
  53866. value: function(e) {
  53867. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53868. this.intersectsBox(e)
  53869. }
  53870. }
  53871. }),
  53872. Object.defineProperties(n.Box3.prototype, {
  53873. empty: {
  53874. value: function() {
  53875. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53876. this.isEmpty()
  53877. }
  53878. },
  53879. isIntersectionBox: {
  53880. value: function(e) {
  53881. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53882. this.intersectsBox(e)
  53883. }
  53884. },
  53885. isIntersectionSphere: {
  53886. value: function(e) {
  53887. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53888. this.intersectsSphere(e)
  53889. }
  53890. }
  53891. }),
  53892. Object.defineProperties(n.Matrix3.prototype, {
  53893. multiplyVector3: {
  53894. value: function(e) {
  53895. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53896. e.applyMatrix3(this)
  53897. }
  53898. },
  53899. multiplyVector3Array: {
  53900. value: function(e) {
  53901. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53902. this.applyToVector3Array(e)
  53903. }
  53904. }
  53905. }),
  53906. Object.defineProperties(n.Matrix4.prototype, {
  53907. extractPosition: {
  53908. value: function(e) {
  53909. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53910. this.copyPosition(e)
  53911. }
  53912. },
  53913. setRotationFromQuaternion: {
  53914. value: function(e) {
  53915. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53916. this.makeRotationFromQuaternion(e)
  53917. }
  53918. },
  53919. multiplyVector3: {
  53920. value: function(e) {
  53921. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53922. e.applyProjection(this)
  53923. }
  53924. },
  53925. multiplyVector4: {
  53926. value: function(e) {
  53927. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53928. e.applyMatrix4(this)
  53929. }
  53930. },
  53931. multiplyVector3Array: {
  53932. value: function(e) {
  53933. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53934. this.applyToVector3Array(e)
  53935. }
  53936. },
  53937. rotateAxis: {
  53938. value: function(e) {
  53939. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53940. e.transformDirection(this)
  53941. }
  53942. },
  53943. crossVector: {
  53944. value: function(e) {
  53945. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53946. e.applyMatrix4(this)
  53947. }
  53948. },
  53949. translate: {
  53950. value: function(e) {
  53951. console.error("THREE.Matrix4: .translate() has been removed.")
  53952. }
  53953. },
  53954. rotateX: {
  53955. value: function(e) {
  53956. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53957. }
  53958. },
  53959. rotateY: {
  53960. value: function(e) {
  53961. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53962. }
  53963. },
  53964. rotateZ: {
  53965. value: function(e) {
  53966. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53967. }
  53968. },
  53969. rotateByAxis: {
  53970. value: function(e, t) {
  53971. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53972. }
  53973. }
  53974. }),
  53975. Object.defineProperties(n.Plane.prototype, {
  53976. isIntersectionLine: {
  53977. value: function(e) {
  53978. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53979. this.intersectsLine(e)
  53980. }
  53981. }
  53982. }),
  53983. Object.defineProperties(n.Quaternion.prototype, {
  53984. multiplyVector3: {
  53985. value: function(e) {
  53986. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53987. e.applyQuaternion(this)
  53988. }
  53989. }
  53990. }),
  53991. Object.defineProperties(n.Ray.prototype, {
  53992. isIntersectionBox: {
  53993. value: function(e) {
  53994. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53995. this.intersectsBox(e)
  53996. }
  53997. },
  53998. isIntersectionPlane: {
  53999. value: function(e) {
  54000. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54001. this.intersectsPlane(e)
  54002. }
  54003. },
  54004. isIntersectionSphere: {
  54005. value: function(e) {
  54006. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54007. this.intersectsSphere(e)
  54008. }
  54009. }
  54010. }),
  54011. Object.defineProperties(n.Vector3.prototype, {
  54012. setEulerFromRotationMatrix: {
  54013. value: function() {
  54014. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54015. }
  54016. },
  54017. setEulerFromQuaternion: {
  54018. value: function() {
  54019. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54020. }
  54021. },
  54022. getPositionFromMatrix: {
  54023. value: function(e) {
  54024. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54025. this.setFromMatrixPosition(e)
  54026. }
  54027. },
  54028. getScaleFromMatrix: {
  54029. value: function(e) {
  54030. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54031. this.setFromMatrixScale(e)
  54032. }
  54033. },
  54034. getColumnFromMatrix: {
  54035. value: function(e, t) {
  54036. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54037. this.setFromMatrixColumn(e, t)
  54038. }
  54039. }
  54040. }),
  54041. n.Face4 = function(e, t, i, r, o, a, s) {
  54042. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54043. new n.Face3(e,t,i,o,a,s)
  54044. }
  54045. ,
  54046. n.Vertex = function(e, t, i) {
  54047. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54048. new n.Vector3(e,t,i)
  54049. }
  54050. ,
  54051. Object.defineProperties(n.Object3D.prototype, {
  54052. eulerOrder: {
  54053. get: function() {
  54054. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54055. this.rotation.order
  54056. },
  54057. set: function(e) {
  54058. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54059. this.rotation.order = e
  54060. }
  54061. },
  54062. getChildByName: {
  54063. value: function(e) {
  54064. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54065. this.getObjectByName(e)
  54066. }
  54067. },
  54068. renderDepth: {
  54069. set: function(e) {
  54070. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54071. }
  54072. },
  54073. translate: {
  54074. value: function(e, t) {
  54075. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54076. this.translateOnAxis(t, e)
  54077. }
  54078. },
  54079. useQuaternion: {
  54080. get: function() {
  54081. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54082. },
  54083. set: function(e) {
  54084. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54085. }
  54086. }
  54087. }),
  54088. Object.defineProperties(n, {
  54089. PointCloud: {
  54090. value: function(e, t) {
  54091. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54092. new n.Points(e,t)
  54093. }
  54094. },
  54095. ParticleSystem: {
  54096. value: function(e, t) {
  54097. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54098. new n.Points(e,t)
  54099. }
  54100. }
  54101. }),
  54102. Object.defineProperties(n.Light.prototype, {
  54103. onlyShadow: {
  54104. set: function(e) {
  54105. console.warn("THREE.Light: .onlyShadow has been removed.")
  54106. }
  54107. },
  54108. shadowCameraFov: {
  54109. set: function(e) {
  54110. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54111. this.shadow.camera.fov = e
  54112. }
  54113. },
  54114. shadowCameraLeft: {
  54115. set: function(e) {
  54116. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54117. this.shadow.camera.left = e
  54118. }
  54119. },
  54120. shadowCameraRight: {
  54121. set: function(e) {
  54122. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54123. this.shadow.camera.right = e
  54124. }
  54125. },
  54126. shadowCameraTop: {
  54127. set: function(e) {
  54128. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54129. this.shadow.camera.top = e
  54130. }
  54131. },
  54132. shadowCameraBottom: {
  54133. set: function(e) {
  54134. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54135. this.shadow.camera.bottom = e
  54136. }
  54137. },
  54138. shadowCameraNear: {
  54139. set: function(e) {
  54140. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54141. this.shadow.camera.near = e
  54142. }
  54143. },
  54144. shadowCameraFar: {
  54145. set: function(e) {
  54146. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54147. this.shadow.camera.far = e
  54148. }
  54149. },
  54150. shadowCameraVisible: {
  54151. set: function(e) {
  54152. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54153. }
  54154. },
  54155. shadowBias: {
  54156. set: function(e) {
  54157. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54158. this.shadow.bias = e
  54159. }
  54160. },
  54161. shadowDarkness: {
  54162. set: function(e) {
  54163. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54164. }
  54165. },
  54166. shadowMapWidth: {
  54167. set: function(e) {
  54168. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54169. this.shadow.mapSize.width = e
  54170. }
  54171. },
  54172. shadowMapHeight: {
  54173. set: function(e) {
  54174. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54175. this.shadow.mapSize.height = e
  54176. }
  54177. }
  54178. }),
  54179. Object.defineProperties(n.BufferAttribute.prototype, {
  54180. length: {
  54181. get: function() {
  54182. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54183. this.array.length
  54184. }
  54185. }
  54186. }),
  54187. Object.defineProperties(n.BufferGeometry.prototype, {
  54188. drawcalls: {
  54189. get: function() {
  54190. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54191. this.groups
  54192. }
  54193. },
  54194. offsets: {
  54195. get: function() {
  54196. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54197. this.groups
  54198. }
  54199. },
  54200. addIndex: {
  54201. value: function(e) {
  54202. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54203. this.setIndex(e)
  54204. }
  54205. },
  54206. addDrawCall: {
  54207. value: function(e, t, i) {
  54208. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54209. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54210. this.addGroup(e, t)
  54211. }
  54212. },
  54213. clearDrawCalls: {
  54214. value: function() {
  54215. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54216. this.clearGroups()
  54217. }
  54218. },
  54219. computeTangents: {
  54220. value: function() {
  54221. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54222. }
  54223. },
  54224. computeOffsets: {
  54225. value: function() {
  54226. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54227. }
  54228. }
  54229. }),
  54230. Object.defineProperties(n.Material.prototype, {
  54231. wrapAround: {
  54232. get: function() {
  54233. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54234. },
  54235. set: function(e) {
  54236. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54237. }
  54238. },
  54239. wrapRGB: {
  54240. get: function() {
  54241. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54242. new n.Color
  54243. }
  54244. }
  54245. }),
  54246. Object.defineProperties(n, {
  54247. PointCloudMaterial: {
  54248. value: function(e) {
  54249. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54250. new n.PointsMaterial(e)
  54251. }
  54252. },
  54253. ParticleBasicMaterial: {
  54254. value: function(e) {
  54255. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54256. new n.PointsMaterial(e)
  54257. }
  54258. },
  54259. ParticleSystemMaterial: {
  54260. value: function(e) {
  54261. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54262. new n.PointsMaterial(e)
  54263. }
  54264. }
  54265. }),
  54266. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54267. metal: {
  54268. get: function() {
  54269. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54270. !1
  54271. },
  54272. set: function(e) {
  54273. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54274. }
  54275. }
  54276. }),
  54277. Object.defineProperties(n.ShaderMaterial.prototype, {
  54278. derivatives: {
  54279. get: function() {
  54280. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54281. this.extensions.derivatives
  54282. },
  54283. set: function(e) {
  54284. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54285. this.extensions.derivatives = e
  54286. }
  54287. }
  54288. }),
  54289. Object.defineProperties(n.WebGLRenderer.prototype, {
  54290. supportsFloatTextures: {
  54291. value: function() {
  54292. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54293. this.extensions.get("OES_texture_float")
  54294. }
  54295. },
  54296. supportsHalfFloatTextures: {
  54297. value: function() {
  54298. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54299. this.extensions.get("OES_texture_half_float")
  54300. }
  54301. },
  54302. supportsStandardDerivatives: {
  54303. value: function() {
  54304. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54305. this.extensions.get("OES_standard_derivatives")
  54306. }
  54307. },
  54308. supportsCompressedTextureS3TC: {
  54309. value: function() {
  54310. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54311. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54312. }
  54313. },
  54314. supportsCompressedTexturePVRTC: {
  54315. value: function() {
  54316. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54317. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54318. }
  54319. },
  54320. supportsBlendMinMax: {
  54321. value: function() {
  54322. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54323. this.extensions.get("EXT_blend_minmax")
  54324. }
  54325. },
  54326. supportsVertexTextures: {
  54327. value: function() {
  54328. return this.capabilities.vertexTextures
  54329. }
  54330. },
  54331. supportsInstancedArrays: {
  54332. value: function() {
  54333. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54334. this.extensions.get("ANGLE_instanced_arrays")
  54335. }
  54336. },
  54337. enableScissorTest: {
  54338. value: function(e) {
  54339. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54340. this.setScissorTest(e)
  54341. }
  54342. },
  54343. initMaterial: {
  54344. value: function() {
  54345. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54346. }
  54347. },
  54348. addPrePlugin: {
  54349. value: function() {
  54350. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54351. }
  54352. },
  54353. addPostPlugin: {
  54354. value: function() {
  54355. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54356. }
  54357. },
  54358. updateShadowMap: {
  54359. value: function() {
  54360. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54361. }
  54362. },
  54363. shadowMapEnabled: {
  54364. get: function() {
  54365. return this.shadowMap.enabled
  54366. },
  54367. set: function(e) {
  54368. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54369. this.shadowMap.enabled = e
  54370. }
  54371. },
  54372. shadowMapType: {
  54373. get: function() {
  54374. return this.shadowMap.type
  54375. },
  54376. set: function(e) {
  54377. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54378. this.shadowMap.type = e
  54379. }
  54380. },
  54381. shadowMapCullFace: {
  54382. get: function() {
  54383. return this.shadowMap.cullFace
  54384. },
  54385. set: function(e) {
  54386. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54387. this.shadowMap.cullFace = e
  54388. }
  54389. }
  54390. }),
  54391. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54392. wrapS: {
  54393. get: function() {
  54394. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54395. this.texture.wrapS
  54396. },
  54397. set: function(e) {
  54398. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54399. this.texture.wrapS = e
  54400. }
  54401. },
  54402. wrapT: {
  54403. get: function() {
  54404. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54405. this.texture.wrapT
  54406. },
  54407. set: function(e) {
  54408. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54409. this.texture.wrapT = e
  54410. }
  54411. },
  54412. magFilter: {
  54413. get: function() {
  54414. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54415. this.texture.magFilter
  54416. },
  54417. set: function(e) {
  54418. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54419. this.texture.magFilter = e
  54420. }
  54421. },
  54422. minFilter: {
  54423. get: function() {
  54424. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54425. this.texture.minFilter
  54426. },
  54427. set: function(e) {
  54428. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54429. this.texture.minFilter = e
  54430. }
  54431. },
  54432. anisotropy: {
  54433. get: function() {
  54434. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54435. this.texture.anisotropy
  54436. },
  54437. set: function(e) {
  54438. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54439. this.texture.anisotropy = e
  54440. }
  54441. },
  54442. offset: {
  54443. get: function() {
  54444. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54445. this.texture.offset
  54446. },
  54447. set: function(e) {
  54448. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54449. this.texture.offset = e
  54450. }
  54451. },
  54452. repeat: {
  54453. get: function() {
  54454. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54455. this.texture.repeat
  54456. },
  54457. set: function(e) {
  54458. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54459. this.texture.repeat = e
  54460. }
  54461. },
  54462. format: {
  54463. get: function() {
  54464. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54465. this.texture.format
  54466. },
  54467. set: function(e) {
  54468. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54469. this.texture.format = e
  54470. }
  54471. },
  54472. type: {
  54473. get: function() {
  54474. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54475. this.texture.type
  54476. },
  54477. set: function(e) {
  54478. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54479. this.texture.type = e
  54480. }
  54481. },
  54482. generateMipmaps: {
  54483. get: function() {
  54484. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54485. this.texture.generateMipmaps
  54486. },
  54487. set: function(e) {
  54488. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54489. this.texture.generateMipmaps = e
  54490. }
  54491. }
  54492. }),
  54493. n.GeometryUtils = {
  54494. merge: function(e, t, i) {
  54495. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54496. var r;
  54497. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54498. r = t.matrix,
  54499. t = t.geometry),
  54500. e.merge(t, r, i)
  54501. },
  54502. center: function(e) {
  54503. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54504. e.center()
  54505. }
  54506. },
  54507. n.ImageUtils = {
  54508. crossOrigin: void 0,
  54509. loadTexture: function(e, t, i, r) {
  54510. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54511. var o = new n.TextureLoader;
  54512. o.setCrossOrigin(this.crossOrigin);
  54513. var a = o.load(e, i, void 0, r);
  54514. return t && (a.mapping = t),
  54515. a
  54516. },
  54517. loadTextureCube: function(e, t, i, r) {
  54518. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54519. var o = new n.CubeTextureLoader;
  54520. o.setCrossOrigin(this.crossOrigin);
  54521. var a = o.load(e, i, void 0, r);
  54522. return t && (a.mapping = t),
  54523. a
  54524. },
  54525. loadCompressedTexture: function() {
  54526. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54527. },
  54528. loadCompressedTextureCube: function() {
  54529. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54530. }
  54531. },
  54532. n.Projector = function() {
  54533. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54534. this.projectVector = function(e, t) {
  54535. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54536. e.project(t)
  54537. }
  54538. ,
  54539. this.unprojectVector = function(e, t) {
  54540. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54541. e.unproject(t)
  54542. }
  54543. ,
  54544. this.pickingRay = function(e, t) {
  54545. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54546. }
  54547. }
  54548. ,
  54549. n.CanvasRenderer = function() {
  54550. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54551. this.domElement = document.createElement("canvas"),
  54552. this.clear = function() {}
  54553. ,
  54554. this.render = function() {}
  54555. ,
  54556. this.setClearColor = function() {}
  54557. ,
  54558. this.setSize = function() {}
  54559. }
  54560. ,
  54561. n.MeshFaceMaterial = n.MultiMaterial,
  54562. n.CurveUtils = {
  54563. tangentQuadraticBezier: function(e, t, i, n) {
  54564. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54565. },
  54566. tangentCubicBezier: function(e, t, i, n, r) {
  54567. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54568. },
  54569. tangentSpline: function(e, t, i, n, r) {
  54570. var o = 6 * e * e - 6 * e
  54571. , a = 3 * e * e - 4 * e + 1
  54572. , s = -6 * e * e + 6 * e
  54573. , l = 3 * e * e - 2 * e;
  54574. return o + a + s + l
  54575. },
  54576. interpolate: function(e, t, i, n, r) {
  54577. var o = .5 * (i - e)
  54578. , a = .5 * (n - t)
  54579. , s = r * r
  54580. , l = r * s;
  54581. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54582. }
  54583. },
  54584. n.SceneUtils = {
  54585. createMultiMaterialObject: function(e, t) {
  54586. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54587. i.add(new n.Mesh(e,t[r]));
  54588. return i
  54589. },
  54590. detach: function(e, t, i) {
  54591. e.applyMatrix(t.matrixWorld),
  54592. t.remove(e),
  54593. i.add(e)
  54594. },
  54595. attach: function(e, t, i) {
  54596. var r = new n.Matrix4;
  54597. r.getInverse(i.matrixWorld),
  54598. e.applyMatrix(r),
  54599. t.remove(e),
  54600. i.add(e)
  54601. }
  54602. },
  54603. n.ShapeUtils = {
  54604. area: function(e) {
  54605. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54606. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54607. return .5 * i
  54608. },
  54609. triangulate: function() {
  54610. function e(e, t, i, n, r, o) {
  54611. var a, s, l, c, h, u, d, p, f;
  54612. if (s = e[o[t]].x,
  54613. l = e[o[t]].y,
  54614. c = e[o[i]].x,
  54615. h = e[o[i]].y,
  54616. u = e[o[n]].x,
  54617. d = e[o[n]].y,
  54618. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54619. return !1;
  54620. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54621. for (g = u - c,
  54622. m = d - h,
  54623. v = s - u,
  54624. A = l - d,
  54625. y = c - s,
  54626. C = h - l,
  54627. a = 0; a < r; a++)
  54628. if (p = e[o[a]].x,
  54629. f = e[o[a]].y,
  54630. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54631. E = f - l,
  54632. b = p - c,
  54633. w = f - h,
  54634. _ = p - u,
  54635. T = f - d,
  54636. M = g * w - m * b,
  54637. x = y * E - C * I,
  54638. S = v * T - A * _,
  54639. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54640. return !1;
  54641. return !0
  54642. }
  54643. return function(t, i) {
  54644. var r = t.length;
  54645. if (r < 3)
  54646. return null;
  54647. var o, a, s, l = [], c = [], h = [];
  54648. if (n.ShapeUtils.area(t) > 0)
  54649. for (a = 0; a < r; a++)
  54650. c[a] = a;
  54651. else
  54652. for (a = 0; a < r; a++)
  54653. c[a] = r - 1 - a;
  54654. var u = r
  54655. , d = 2 * u;
  54656. for (a = u - 1; u > 2; ) {
  54657. if (d-- <= 0)
  54658. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54659. i ? h : l;
  54660. if (o = a,
  54661. u <= o && (o = 0),
  54662. a = o + 1,
  54663. u <= a && (a = 0),
  54664. s = a + 1,
  54665. u <= s && (s = 0),
  54666. e(t, o, a, s, u, c)) {
  54667. var p, f, g, m, v;
  54668. for (p = c[o],
  54669. f = c[a],
  54670. g = c[s],
  54671. l.push([t[p], t[f], t[g]]),
  54672. h.push([c[o], c[a], c[s]]),
  54673. m = a,
  54674. v = a + 1; v < u; m++,
  54675. v++)
  54676. c[m] = c[v];
  54677. u--,
  54678. d = 2 * u
  54679. }
  54680. }
  54681. return i ? h : l
  54682. }
  54683. }(),
  54684. triangulateShape: function(e, t) {
  54685. function i(e, t, i) {
  54686. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54687. }
  54688. function r(e, t, n, r, o) {
  54689. var a = t.x - e.x
  54690. , s = t.y - e.y
  54691. , l = r.x - n.x
  54692. , c = r.y - n.y
  54693. , h = e.x - n.x
  54694. , u = e.y - n.y
  54695. , d = s * l - a * c
  54696. , p = s * h - a * u;
  54697. if (Math.abs(d) > Number.EPSILON) {
  54698. var f;
  54699. if (d > 0) {
  54700. if (p < 0 || p > d)
  54701. return [];
  54702. if (f = c * h - l * u,
  54703. f < 0 || f > d)
  54704. return []
  54705. } else {
  54706. if (p > 0 || p < d)
  54707. return [];
  54708. if (f = c * h - l * u,
  54709. f > 0 || f < d)
  54710. return []
  54711. }
  54712. if (0 === f)
  54713. return !o || 0 !== p && p !== d ? [e] : [];
  54714. if (f === d)
  54715. return !o || 0 !== p && p !== d ? [t] : [];
  54716. if (0 === p)
  54717. return [n];
  54718. if (p === d)
  54719. return [r];
  54720. var g = f / d;
  54721. return [{
  54722. x: e.x + g * a,
  54723. y: e.y + g * s
  54724. }]
  54725. }
  54726. if (0 !== p || c * h !== l * u)
  54727. return [];
  54728. var m = 0 === a && 0 === s
  54729. , v = 0 === l && 0 === c;
  54730. if (m && v)
  54731. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54732. if (m)
  54733. return i(n, r, e) ? [e] : [];
  54734. if (v)
  54735. return i(e, t, n) ? [n] : [];
  54736. var A, y, C, I, E, b, w, _;
  54737. return 0 !== a ? (e.x < t.x ? (A = e,
  54738. C = e.x,
  54739. y = t,
  54740. I = t.x) : (A = t,
  54741. C = t.x,
  54742. y = e,
  54743. I = e.x),
  54744. n.x < r.x ? (E = n,
  54745. w = n.x,
  54746. b = r,
  54747. _ = r.x) : (E = r,
  54748. w = r.x,
  54749. b = n,
  54750. _ = n.x)) : (e.y < t.y ? (A = e,
  54751. C = e.y,
  54752. y = t,
  54753. I = t.y) : (A = t,
  54754. C = t.y,
  54755. y = e,
  54756. I = e.y),
  54757. n.y < r.y ? (E = n,
  54758. w = n.y,
  54759. b = r,
  54760. _ = r.y) : (E = r,
  54761. w = r.y,
  54762. b = n,
  54763. _ = n.y)),
  54764. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54765. }
  54766. function o(e, t, i, n) {
  54767. var r = t.x - e.x
  54768. , o = t.y - e.y
  54769. , a = i.x - e.x
  54770. , s = i.y - e.y
  54771. , l = n.x - e.x
  54772. , c = n.y - e.y
  54773. , h = r * s - o * a
  54774. , u = r * c - o * l;
  54775. if (Math.abs(h) > Number.EPSILON) {
  54776. var d = l * s - c * a;
  54777. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54778. }
  54779. return u > 0
  54780. }
  54781. function a(e, t) {
  54782. function i(e, t) {
  54783. var i = A.length - 1
  54784. , n = e - 1;
  54785. n < 0 && (n = i);
  54786. var r = e + 1;
  54787. r > i && (r = 0);
  54788. var a = o(A[e], A[n], A[r], s[t]);
  54789. if (!a)
  54790. return !1;
  54791. var l = s.length - 1
  54792. , c = t - 1;
  54793. c < 0 && (c = l);
  54794. var h = t + 1;
  54795. return h > l && (h = 0),
  54796. a = o(s[t], s[c], s[h], A[e]),
  54797. !!a
  54798. }
  54799. function n(e, t) {
  54800. var i, n, o;
  54801. for (i = 0; i < A.length; i++)
  54802. if (n = i + 1,
  54803. n %= A.length,
  54804. o = r(e, t, A[i], A[n], !0),
  54805. o.length > 0)
  54806. return !0;
  54807. return !1
  54808. }
  54809. function a(e, i) {
  54810. var n, o, a, s, l;
  54811. for (n = 0; n < y.length; n++)
  54812. for (o = t[y[n]],
  54813. a = 0; a < o.length; a++)
  54814. if (s = a + 1,
  54815. s %= o.length,
  54816. l = r(e, i, o[a], o[s], !0),
  54817. l.length > 0)
  54818. return !0;
  54819. return !1
  54820. }
  54821. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54822. y.push(I);
  54823. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54824. if (w--,
  54825. w < 0) {
  54826. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54827. break
  54828. }
  54829. for (c = b; c < A.length; c++) {
  54830. h = A[c],
  54831. l = -1;
  54832. for (var I = 0; I < y.length; I++)
  54833. if (d = y[I],
  54834. p = h.x + ":" + h.y + ":" + d,
  54835. void 0 === C[p]) {
  54836. s = t[d];
  54837. for (var _ = 0; _ < s.length; _++)
  54838. if (u = s[_],
  54839. i(c, _) && !n(h, u) && !a(h, u)) {
  54840. l = _,
  54841. y.splice(I, 1),
  54842. f = A.slice(0, c + 1),
  54843. g = A.slice(c),
  54844. m = s.slice(l),
  54845. v = s.slice(0, l + 1),
  54846. A = f.concat(m).concat(v).concat(g),
  54847. b = c;
  54848. break
  54849. }
  54850. if (l >= 0)
  54851. break;
  54852. C[p] = !0
  54853. }
  54854. if (l >= 0)
  54855. break
  54856. }
  54857. }
  54858. return A
  54859. }
  54860. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54861. Array.prototype.push.apply(f, t[g]);
  54862. for (s = 0,
  54863. l = f.length; s < l; s++)
  54864. u = f[s].x + ":" + f[s].y,
  54865. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54866. p[u] = s;
  54867. var v = a(e, t)
  54868. , A = n.ShapeUtils.triangulate(v, !1);
  54869. for (s = 0,
  54870. l = A.length; s < l; s++)
  54871. for (h = A[s],
  54872. c = 0; c < 3; c++)
  54873. u = h[c].x + ":" + h[c].y,
  54874. d = p[u],
  54875. void 0 !== d && (h[c] = d);
  54876. return A.concat()
  54877. },
  54878. isClockWise: function(e) {
  54879. return n.ShapeUtils.area(e) < 0
  54880. },
  54881. b2: function() {
  54882. function e(e, t) {
  54883. var i = 1 - e;
  54884. return i * i * t
  54885. }
  54886. function t(e, t) {
  54887. return 2 * (1 - e) * e * t
  54888. }
  54889. function i(e, t) {
  54890. return e * e * t
  54891. }
  54892. return function(n, r, o, a) {
  54893. return e(n, r) + t(n, o) + i(n, a)
  54894. }
  54895. }(),
  54896. b3: function() {
  54897. function e(e, t) {
  54898. var i = 1 - e;
  54899. return i * i * i * t
  54900. }
  54901. function t(e, t) {
  54902. var i = 1 - e;
  54903. return 3 * i * i * e * t
  54904. }
  54905. function i(e, t) {
  54906. var i = 1 - e;
  54907. return 3 * i * e * e * t
  54908. }
  54909. function n(e, t) {
  54910. return e * e * e * t
  54911. }
  54912. return function(r, o, a, s, l) {
  54913. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54914. }
  54915. }()
  54916. },
  54917. n.Curve = function() {}
  54918. ,
  54919. n.Curve.prototype = {
  54920. constructor: n.Curve,
  54921. getPoint: function(e) {
  54922. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54923. null
  54924. },
  54925. getPointAt: function(e) {
  54926. var t = this.getUtoTmapping(e);
  54927. return this.getPoint(t)
  54928. },
  54929. getPoints: function(e) {
  54930. e || (e = 5);
  54931. var t, i = [];
  54932. for (t = 0; t <= e; t++)
  54933. i.push(this.getPoint(t / e));
  54934. return i
  54935. },
  54936. getSpacedPoints: function(e) {
  54937. e || (e = 5);
  54938. var t, i = [];
  54939. for (t = 0; t <= e; t++)
  54940. i.push(this.getPointAt(t / e));
  54941. return i
  54942. },
  54943. getLength: function() {
  54944. var e = this.getLengths();
  54945. return e[e.length - 1]
  54946. },
  54947. getLengths: function(e) {
  54948. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54949. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54950. return this.cacheArcLengths;
  54951. this.needsUpdate = !1;
  54952. var t, i, n = [], r = this.getPoint(0), o = 0;
  54953. for (n.push(0),
  54954. i = 1; i <= e; i++)
  54955. t = this.getPoint(i / e),
  54956. o += t.distanceTo(r),
  54957. n.push(o),
  54958. r = t;
  54959. return this.cacheArcLengths = n,
  54960. n
  54961. },
  54962. updateArcLengths: function() {
  54963. this.needsUpdate = !0,
  54964. this.getLengths()
  54965. },
  54966. getUtoTmapping: function(e, t) {
  54967. var i, n = this.getLengths(), r = 0, o = n.length;
  54968. i = t ? t : e * n[o - 1];
  54969. for (var a, s = 0, l = o - 1; s <= l; )
  54970. if (r = Math.floor(s + (l - s) / 2),
  54971. a = n[r] - i,
  54972. a < 0)
  54973. s = r + 1;
  54974. else {
  54975. if (!(a > 0)) {
  54976. l = r;
  54977. break
  54978. }
  54979. l = r - 1
  54980. }
  54981. if (r = l,
  54982. n[r] === i) {
  54983. var c = r / (o - 1);
  54984. return c
  54985. }
  54986. var h = n[r]
  54987. , u = n[r + 1]
  54988. , d = u - h
  54989. , p = (i - h) / d
  54990. , c = (r + p) / (o - 1);
  54991. return c
  54992. },
  54993. getTangent: function(e) {
  54994. var t = 1e-4
  54995. , i = e - t
  54996. , n = e + t;
  54997. i < 0 && (i = 0),
  54998. n > 1 && (n = 1);
  54999. var r = this.getPoint(i)
  55000. , o = this.getPoint(n)
  55001. , a = o.clone().sub(r);
  55002. return a.normalize()
  55003. },
  55004. getTangentAt: function(e) {
  55005. var t = this.getUtoTmapping(e);
  55006. return this.getTangent(t)
  55007. }
  55008. },
  55009. n.Curve.create = function(e, t) {
  55010. return e.prototype = Object.create(n.Curve.prototype),
  55011. e.prototype.constructor = e,
  55012. e.prototype.getPoint = t,
  55013. e
  55014. }
  55015. ,
  55016. n.CurvePath = function() {
  55017. this.curves = [],
  55018. this.autoClose = !1
  55019. }
  55020. ,
  55021. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55022. n.CurvePath.prototype.constructor = n.CurvePath,
  55023. n.CurvePath.prototype.add = function(e) {
  55024. this.curves.push(e)
  55025. }
  55026. ,
  55027. n.CurvePath.prototype.closePath = function() {
  55028. var e = this.curves[0].getPoint(0)
  55029. , t = this.curves[this.curves.length - 1].getPoint(1);
  55030. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55031. }
  55032. ,
  55033. n.CurvePath.prototype.getPoint = function(e) {
  55034. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55035. if (i[n] >= t) {
  55036. var r = i[n] - t
  55037. , o = this.curves[n]
  55038. , a = 1 - r / o.getLength();
  55039. return o.getPointAt(a)
  55040. }
  55041. n++
  55042. }
  55043. return null
  55044. }
  55045. ,
  55046. n.CurvePath.prototype.getLength = function() {
  55047. var e = this.getCurveLengths();
  55048. return e[e.length - 1]
  55049. }
  55050. ,
  55051. n.CurvePath.prototype.getCurveLengths = function() {
  55052. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55053. return this.cacheLengths;
  55054. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55055. t += this.curves[i].getLength(),
  55056. e.push(t);
  55057. return this.cacheLengths = e,
  55058. e
  55059. }
  55060. ,
  55061. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55062. var t = this.getPoints(e);
  55063. return this.createGeometry(t)
  55064. }
  55065. ,
  55066. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55067. var t = this.getSpacedPoints(e);
  55068. return this.createGeometry(t)
  55069. }
  55070. ,
  55071. n.CurvePath.prototype.createGeometry = function(e) {
  55072. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55073. var o = e[i];
  55074. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55075. }
  55076. return t
  55077. }
  55078. ,
  55079. n.Font = function(e) {
  55080. this.data = e
  55081. }
  55082. ,
  55083. n.Font.prototype = {
  55084. constructor: n.Font,
  55085. generateShapes: function(e, t, i) {
  55086. function r(e) {
  55087. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55088. var c = o(i[l], n, r);
  55089. r += c.offset,
  55090. s.push(c.path)
  55091. }
  55092. return s
  55093. }
  55094. function o(e, t, r) {
  55095. var o = a.glyphs[e] || a.glyphs["?"];
  55096. if (o) {
  55097. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55098. if (o.o)
  55099. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55100. var _ = E[b++];
  55101. switch (_) {
  55102. case "m":
  55103. s = E[b++] * t + r,
  55104. l = E[b++] * t,
  55105. A.moveTo(s, l);
  55106. break;
  55107. case "l":
  55108. s = E[b++] * t + r,
  55109. l = E[b++] * t,
  55110. A.lineTo(s, l);
  55111. break;
  55112. case "q":
  55113. if (c = E[b++] * t + r,
  55114. h = E[b++] * t,
  55115. p = E[b++] * t + r,
  55116. f = E[b++] * t,
  55117. A.quadraticCurveTo(p, f, c, h),
  55118. v = y[y.length - 1]) {
  55119. u = v.x,
  55120. d = v.y;
  55121. for (var T = 1; T <= i; T++) {
  55122. var x = T / i;
  55123. C(x, u, p, c),
  55124. C(x, d, f, h)
  55125. }
  55126. }
  55127. break;
  55128. case "b":
  55129. if (c = E[b++] * t + r,
  55130. h = E[b++] * t,
  55131. p = E[b++] * t + r,
  55132. f = E[b++] * t,
  55133. g = E[b++] * t + r,
  55134. m = E[b++] * t,
  55135. A.bezierCurveTo(p, f, g, m, c, h),
  55136. v = y[y.length - 1]) {
  55137. u = v.x,
  55138. d = v.y;
  55139. for (var T = 1; T <= i; T++) {
  55140. var x = T / i;
  55141. I(x, u, p, g, c),
  55142. I(x, d, f, m, h)
  55143. }
  55144. }
  55145. }
  55146. }
  55147. return {
  55148. offset: o.ha * t,
  55149. path: A
  55150. }
  55151. }
  55152. }
  55153. void 0 === t && (t = 100),
  55154. void 0 === i && (i = 4);
  55155. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55156. Array.prototype.push.apply(l, s[c].toShapes());
  55157. return l
  55158. }
  55159. },
  55160. n.Path = function(e) {
  55161. n.CurvePath.call(this),
  55162. this.actions = [],
  55163. e && this.fromPoints(e)
  55164. }
  55165. ,
  55166. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55167. n.Path.prototype.constructor = n.Path,
  55168. n.Path.prototype.fromPoints = function(e) {
  55169. this.moveTo(e[0].x, e[0].y);
  55170. for (var t = 1, i = e.length; t < i; t++)
  55171. this.lineTo(e[t].x, e[t].y)
  55172. }
  55173. ,
  55174. n.Path.prototype.moveTo = function(e, t) {
  55175. this.actions.push({
  55176. action: "moveTo",
  55177. args: [e, t]
  55178. })
  55179. }
  55180. ,
  55181. n.Path.prototype.lineTo = function(e, t) {
  55182. var i = this.actions[this.actions.length - 1].args
  55183. , r = i[i.length - 2]
  55184. , o = i[i.length - 1]
  55185. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55186. this.curves.push(a),
  55187. this.actions.push({
  55188. action: "lineTo",
  55189. args: [e, t]
  55190. })
  55191. }
  55192. ,
  55193. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55194. var o = this.actions[this.actions.length - 1].args
  55195. , a = o[o.length - 2]
  55196. , s = o[o.length - 1]
  55197. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55198. this.curves.push(l),
  55199. this.actions.push({
  55200. action: "quadraticCurveTo",
  55201. args: [e, t, i, r]
  55202. })
  55203. }
  55204. ,
  55205. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55206. var s = this.actions[this.actions.length - 1].args
  55207. , l = s[s.length - 2]
  55208. , c = s[s.length - 1]
  55209. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55210. this.curves.push(h),
  55211. this.actions.push({
  55212. action: "bezierCurveTo",
  55213. args: [e, t, i, r, o, a]
  55214. })
  55215. }
  55216. ,
  55217. n.Path.prototype.splineThru = function(e) {
  55218. var t = Array.prototype.slice.call(arguments)
  55219. , i = this.actions[this.actions.length - 1].args
  55220. , r = i[i.length - 2]
  55221. , o = i[i.length - 1]
  55222. , a = [new n.Vector2(r,o)];
  55223. Array.prototype.push.apply(a, e);
  55224. var s = new n.SplineCurve(a);
  55225. this.curves.push(s),
  55226. this.actions.push({
  55227. action: "splineThru",
  55228. args: t
  55229. })
  55230. }
  55231. ,
  55232. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55233. var a = this.actions[this.actions.length - 1].args
  55234. , s = a[a.length - 2]
  55235. , l = a[a.length - 1];
  55236. this.absarc(e + s, t + l, i, n, r, o)
  55237. }
  55238. ,
  55239. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55240. this.absellipse(e, t, i, i, n, r, o)
  55241. }
  55242. ,
  55243. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55244. var l = this.actions[this.actions.length - 1].args
  55245. , c = l[l.length - 2]
  55246. , h = l[l.length - 1];
  55247. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55248. }
  55249. ,
  55250. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55251. var c = [e, t, i, r, o, a, s, l || 0]
  55252. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55253. this.curves.push(h);
  55254. var u = h.getPoint(1);
  55255. c.push(u.x),
  55256. c.push(u.y),
  55257. this.actions.push({
  55258. action: "ellipse",
  55259. args: c
  55260. })
  55261. }
  55262. ,
  55263. n.Path.prototype.getSpacedPoints = function(e) {
  55264. e || (e = 40);
  55265. for (var t = [], i = 0; i < e; i++)
  55266. t.push(this.getPoint(i / e));
  55267. return this.autoClose && t.push(t[0]),
  55268. t
  55269. }
  55270. ,
  55271. n.Path.prototype.getPoints = function(e) {
  55272. e = e || 12;
  55273. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55274. var A = this.actions[m]
  55275. , y = A.action
  55276. , C = A.args;
  55277. switch (y) {
  55278. case "moveTo":
  55279. g.push(new n.Vector2(C[0],C[1]));
  55280. break;
  55281. case "lineTo":
  55282. g.push(new n.Vector2(C[0],C[1]));
  55283. break;
  55284. case "quadraticCurveTo":
  55285. t = C[2],
  55286. i = C[3],
  55287. a = C[0],
  55288. s = C[1],
  55289. g.length > 0 ? (h = g[g.length - 1],
  55290. l = h.x,
  55291. c = h.y) : (h = this.actions[m - 1].args,
  55292. l = h[h.length - 2],
  55293. c = h[h.length - 1]);
  55294. for (var I = 1; I <= e; I++) {
  55295. var E = I / e;
  55296. u = p(E, l, a, t),
  55297. d = p(E, c, s, i),
  55298. g.push(new n.Vector2(u,d))
  55299. }
  55300. break;
  55301. case "bezierCurveTo":
  55302. t = C[4],
  55303. i = C[5],
  55304. a = C[0],
  55305. s = C[1],
  55306. r = C[2],
  55307. o = C[3],
  55308. g.length > 0 ? (h = g[g.length - 1],
  55309. l = h.x,
  55310. c = h.y) : (h = this.actions[m - 1].args,
  55311. l = h[h.length - 2],
  55312. c = h[h.length - 1]);
  55313. for (var I = 1; I <= e; I++) {
  55314. var E = I / e;
  55315. u = f(E, l, a, r, t),
  55316. d = f(E, c, s, o, i),
  55317. g.push(new n.Vector2(u,d))
  55318. }
  55319. break;
  55320. case "splineThru":
  55321. h = this.actions[m - 1].args;
  55322. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55323. , w = [b]
  55324. , _ = e * C[0].length;
  55325. w = w.concat(C[0]);
  55326. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55327. g.push(T.getPointAt(I / _));
  55328. break;
  55329. case "arc":
  55330. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55331. var E = I / N;
  55332. L || (E = 1 - E),
  55333. x = P + E * D,
  55334. u = S + R * Math.cos(x),
  55335. d = M + R * Math.sin(x),
  55336. g.push(new n.Vector2(u,d))
  55337. }
  55338. break;
  55339. case "ellipse":
  55340. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55341. 0 !== k && (B = Math.cos(k),
  55342. F = Math.sin(k));
  55343. for (var I = 1; I <= N; I++) {
  55344. var E = I / N;
  55345. if (L || (E = 1 - E),
  55346. x = P + E * D,
  55347. u = S + V * Math.cos(x),
  55348. d = M + U * Math.sin(x),
  55349. 0 !== k) {
  55350. var H = u
  55351. , G = d;
  55352. u = (H - S) * B - (G - M) * F + S,
  55353. d = (H - S) * F + (G - M) * B + M
  55354. }
  55355. g.push(new n.Vector2(u,d))
  55356. }
  55357. }
  55358. }
  55359. var z = g[g.length - 1];
  55360. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55361. this.autoClose && g.push(g[0]),
  55362. g
  55363. }
  55364. ,
  55365. n.Path.prototype.toShapes = function(e, t) {
  55366. function i(e) {
  55367. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55368. var a = e[r]
  55369. , s = a.args
  55370. , l = a.action;
  55371. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55372. i = new n.Path),
  55373. i[l].apply(i, s)
  55374. }
  55375. return 0 !== i.actions.length && t.push(i),
  55376. t
  55377. }
  55378. function r(e) {
  55379. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55380. var o = e[i]
  55381. , a = new n.Shape;
  55382. a.actions = o.actions,
  55383. a.curves = o.curves,
  55384. t.push(a)
  55385. }
  55386. return t
  55387. }
  55388. function o(e, t) {
  55389. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55390. var a = t[r]
  55391. , s = t[o]
  55392. , l = s.x - a.x
  55393. , c = s.y - a.y;
  55394. if (Math.abs(c) > Number.EPSILON) {
  55395. if (c < 0 && (a = t[o],
  55396. l = -l,
  55397. s = t[r],
  55398. c = -c),
  55399. e.y < a.y || e.y > s.y)
  55400. continue;
  55401. if (e.y === a.y) {
  55402. if (e.x === a.x)
  55403. return !0
  55404. } else {
  55405. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55406. if (0 === h)
  55407. return !0;
  55408. if (h < 0)
  55409. continue;
  55410. n = !n
  55411. }
  55412. } else {
  55413. if (e.y !== a.y)
  55414. continue;
  55415. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55416. return !0
  55417. }
  55418. }
  55419. return n
  55420. }
  55421. var a = n.ShapeUtils.isClockWise
  55422. , s = i(this.actions);
  55423. if (0 === s.length)
  55424. return [];
  55425. if (t === !0)
  55426. return r(s);
  55427. var l, c, h, u = [];
  55428. if (1 === s.length)
  55429. return c = s[0],
  55430. h = new n.Shape,
  55431. h.actions = c.actions,
  55432. h.curves = c.curves,
  55433. u.push(h),
  55434. u;
  55435. var d = !a(s[0].getPoints());
  55436. d = e ? !d : d;
  55437. var p, f = [], g = [], m = [], v = 0;
  55438. g[v] = void 0,
  55439. m[v] = [];
  55440. for (var A = 0, y = s.length; A < y; A++)
  55441. c = s[A],
  55442. p = c.getPoints(),
  55443. l = a(p),
  55444. l = e ? !l : l,
  55445. l ? (!d && g[v] && v++,
  55446. g[v] = {
  55447. s: new n.Shape,
  55448. p: p
  55449. },
  55450. g[v].s.actions = c.actions,
  55451. g[v].s.curves = c.curves,
  55452. d && v++,
  55453. m[v] = []) : m[v].push({
  55454. h: c,
  55455. p: p[0]
  55456. });
  55457. if (!g[0])
  55458. return r(s);
  55459. if (g.length > 1) {
  55460. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55461. f[E] = [];
  55462. for (var E = 0, b = g.length; E < b; E++)
  55463. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55464. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55465. o(T.p, g[S].p) && (E !== S && I.push({
  55466. froms: E,
  55467. tos: S,
  55468. hole: _
  55469. }),
  55470. x ? (x = !1,
  55471. f[S].push(T)) : C = !0);
  55472. x && f[E].push(T)
  55473. }
  55474. I.length > 0 && (C || (m = f))
  55475. }
  55476. for (var M, A = 0, R = g.length; A < R; A++) {
  55477. h = g[A].s,
  55478. u.push(h),
  55479. M = m[A];
  55480. for (var P = 0, O = M.length; P < O; P++)
  55481. h.holes.push(M[P].h)
  55482. }
  55483. return u
  55484. }
  55485. ,
  55486. n.Shape = function() {
  55487. n.Path.apply(this, arguments),
  55488. this.holes = []
  55489. }
  55490. ,
  55491. n.Shape.prototype = Object.create(n.Path.prototype),
  55492. n.Shape.prototype.constructor = n.Shape,
  55493. n.Shape.prototype.extrude = function(e) {
  55494. return new n.ExtrudeGeometry(this,e)
  55495. }
  55496. ,
  55497. n.Shape.prototype.makeGeometry = function(e) {
  55498. return new n.ShapeGeometry(this,e)
  55499. }
  55500. ,
  55501. n.Shape.prototype.getPointsHoles = function(e) {
  55502. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55503. t[i] = this.holes[i].getPoints(e);
  55504. return t
  55505. }
  55506. ,
  55507. n.Shape.prototype.extractAllPoints = function(e) {
  55508. return {
  55509. shape: this.getPoints(e),
  55510. holes: this.getPointsHoles(e)
  55511. }
  55512. }
  55513. ,
  55514. n.Shape.prototype.extractPoints = function(e) {
  55515. return this.extractAllPoints(e)
  55516. }
  55517. ,
  55518. n.LineCurve = function(e, t) {
  55519. this.v1 = e,
  55520. this.v2 = t
  55521. }
  55522. ,
  55523. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55524. n.LineCurve.prototype.constructor = n.LineCurve,
  55525. n.LineCurve.prototype.getPoint = function(e) {
  55526. var t = this.v2.clone().sub(this.v1);
  55527. return t.multiplyScalar(e).add(this.v1),
  55528. t
  55529. }
  55530. ,
  55531. n.LineCurve.prototype.getPointAt = function(e) {
  55532. return this.getPoint(e)
  55533. }
  55534. ,
  55535. n.LineCurve.prototype.getTangent = function(e) {
  55536. var t = this.v2.clone().sub(this.v1);
  55537. return t.normalize()
  55538. }
  55539. ,
  55540. n.QuadraticBezierCurve = function(e, t, i) {
  55541. this.v0 = e,
  55542. this.v1 = t,
  55543. this.v2 = i
  55544. }
  55545. ,
  55546. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55547. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55548. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55549. var t = n.ShapeUtils.b2;
  55550. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55551. }
  55552. ,
  55553. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55554. var t = n.CurveUtils.tangentQuadraticBezier;
  55555. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55556. }
  55557. ,
  55558. n.CubicBezierCurve = function(e, t, i, n) {
  55559. this.v0 = e,
  55560. this.v1 = t,
  55561. this.v2 = i,
  55562. this.v3 = n
  55563. }
  55564. ,
  55565. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55566. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55567. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55568. var t = n.ShapeUtils.b3;
  55569. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55570. }
  55571. ,
  55572. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55573. var t = n.CurveUtils.tangentCubicBezier;
  55574. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55575. }
  55576. ,
  55577. n.SplineCurve = function(e) {
  55578. this.points = void 0 == e ? [] : e
  55579. }
  55580. ,
  55581. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55582. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55583. n.SplineCurve.prototype.getPoint = function(e) {
  55584. var t = this.points
  55585. , i = (t.length - 1) * e
  55586. , r = Math.floor(i)
  55587. , o = i - r
  55588. , a = t[0 === r ? r : r - 1]
  55589. , s = t[r]
  55590. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55591. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55592. , h = n.CurveUtils.interpolate;
  55593. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55594. }
  55595. ,
  55596. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55597. this.aX = e,
  55598. this.aY = t,
  55599. this.xRadius = i,
  55600. this.yRadius = n,
  55601. this.aStartAngle = r,
  55602. this.aEndAngle = o,
  55603. this.aClockwise = a,
  55604. this.aRotation = s || 0
  55605. }
  55606. ,
  55607. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55608. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55609. n.EllipseCurve.prototype.getPoint = function(e) {
  55610. var t = this.aEndAngle - this.aStartAngle;
  55611. t < 0 && (t += 2 * Math.PI),
  55612. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55613. var i;
  55614. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55615. var r = this.aX + this.xRadius * Math.cos(i)
  55616. , o = this.aY + this.yRadius * Math.sin(i);
  55617. if (0 !== this.aRotation) {
  55618. var a = Math.cos(this.aRotation)
  55619. , s = Math.sin(this.aRotation)
  55620. , l = r
  55621. , c = o;
  55622. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55623. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55624. }
  55625. return new n.Vector2(r,o)
  55626. }
  55627. ,
  55628. n.ArcCurve = function(e, t, i, r, o, a) {
  55629. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55630. }
  55631. ,
  55632. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55633. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55634. n.LineCurve3 = n.Curve.create(function(e, t) {
  55635. this.v1 = e,
  55636. this.v2 = t
  55637. }, function(e) {
  55638. var t = new n.Vector3;
  55639. return t.subVectors(this.v2, this.v1),
  55640. t.multiplyScalar(e),
  55641. t.add(this.v1),
  55642. t
  55643. }),
  55644. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55645. this.v0 = e,
  55646. this.v1 = t,
  55647. this.v2 = i
  55648. }, function(e) {
  55649. var t = n.ShapeUtils.b2;
  55650. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55651. }),
  55652. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55653. this.v0 = e,
  55654. this.v1 = t,
  55655. this.v2 = i,
  55656. this.v3 = n
  55657. }, function(e) {
  55658. var t = n.ShapeUtils.b3;
  55659. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55660. }),
  55661. n.SplineCurve3 = n.Curve.create(function(e) {
  55662. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55663. this.points = void 0 == e ? [] : e
  55664. }, function(e) {
  55665. var t = this.points
  55666. , i = (t.length - 1) * e
  55667. , r = Math.floor(i)
  55668. , o = i - r
  55669. , a = t[0 == r ? r : r - 1]
  55670. , s = t[r]
  55671. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55672. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55673. , h = n.CurveUtils.interpolate;
  55674. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55675. }),
  55676. n.CatmullRomCurve3 = function() {
  55677. function e() {}
  55678. var t = new n.Vector3
  55679. , i = new e
  55680. , r = new e
  55681. , o = new e;
  55682. return e.prototype.init = function(e, t, i, n) {
  55683. this.c0 = e,
  55684. this.c1 = i,
  55685. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55686. this.c3 = 2 * e - 2 * t + i + n
  55687. }
  55688. ,
  55689. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55690. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55691. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55692. s *= o,
  55693. l *= o,
  55694. this.init(t, i, s, l)
  55695. }
  55696. ,
  55697. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55698. this.init(t, i, r * (i - e), r * (n - t))
  55699. }
  55700. ,
  55701. e.prototype.calc = function(e) {
  55702. var t = e * e
  55703. , i = t * e;
  55704. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55705. }
  55706. ,
  55707. n.Curve.create(function(e) {
  55708. this.points = e || [],
  55709. this.closed = !1
  55710. }, function(e) {
  55711. var a, s, l, c, h = this.points;
  55712. c = h.length,
  55713. c < 2 && console.log("duh, you need at least 2 points"),
  55714. a = (c - (this.closed ? 0 : 1)) * e,
  55715. s = Math.floor(a),
  55716. l = a - s,
  55717. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55718. l = 1);
  55719. var u, d, p, f;
  55720. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55721. u = t),
  55722. d = h[s % c],
  55723. p = h[(s + 1) % c],
  55724. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55725. f = t),
  55726. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55727. var g = "chordal" === this.type ? .5 : .25
  55728. , m = Math.pow(u.distanceToSquared(d), g)
  55729. , v = Math.pow(d.distanceToSquared(p), g)
  55730. , A = Math.pow(p.distanceToSquared(f), g);
  55731. v < 1e-4 && (v = 1),
  55732. m < 1e-4 && (m = v),
  55733. A < 1e-4 && (A = v),
  55734. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55735. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55736. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55737. } else if ("catmullrom" === this.type) {
  55738. var y = void 0 !== this.tension ? this.tension : .5;
  55739. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55740. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55741. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55742. }
  55743. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55744. return C
  55745. })
  55746. }(),
  55747. n.ClosedSplineCurve3 = function(e) {
  55748. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55749. n.CatmullRomCurve3.call(this, e),
  55750. this.type = "catmullrom",
  55751. this.closed = !0
  55752. }
  55753. ,
  55754. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55755. n.BoxGeometry = function(e, t, i, r, o, a) {
  55756. n.Geometry.call(this),
  55757. this.type = "BoxGeometry",
  55758. this.parameters = {
  55759. width: e,
  55760. height: t,
  55761. depth: i,
  55762. widthSegments: r,
  55763. heightSegments: o,
  55764. depthSegments: a
  55765. },
  55766. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55767. this.mergeVertices()
  55768. }
  55769. ,
  55770. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55771. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55772. n.CubeGeometry = n.BoxGeometry,
  55773. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55774. function s(e, t, i) {
  55775. var n = 0;
  55776. return n += e * t * 2,
  55777. n += e * i * 2,
  55778. n += i * t * 2,
  55779. 4 * n
  55780. }
  55781. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55782. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55783. for (var L = O * b - _, D = 0; D < x; D++) {
  55784. var N = D * E - w;
  55785. P[e] = N * r,
  55786. P[t] = L * o,
  55787. P[i] = T,
  55788. p[m] = P.x,
  55789. p[m + 1] = P.y,
  55790. p[m + 2] = P.z,
  55791. P[e] = 0,
  55792. P[t] = 0,
  55793. P[i] = l > 0 ? 1 : -1,
  55794. f[m] = P.x,
  55795. f[m + 1] = P.y,
  55796. f[m + 2] = P.z,
  55797. g[v] = D / h,
  55798. g[v + 1] = 1 - O / u,
  55799. m += 3,
  55800. v += 2,
  55801. M += 1
  55802. }
  55803. for (O = 0; O < u; O++)
  55804. for (D = 0; D < h; D++) {
  55805. var B = y + D + x * O
  55806. , F = y + D + x * (O + 1)
  55807. , V = y + (D + 1) + x * (O + 1)
  55808. , U = y + (D + 1) + x * O;
  55809. d[A] = B,
  55810. d[A + 1] = F,
  55811. d[A + 2] = U,
  55812. d[A + 3] = F,
  55813. d[A + 4] = V,
  55814. d[A + 5] = U,
  55815. A += 6,
  55816. R += 6
  55817. }
  55818. c.addGroup(C, R, I),
  55819. C += R,
  55820. y += M
  55821. }
  55822. n.BufferGeometry.call(this),
  55823. this.type = "BoxBufferGeometry",
  55824. this.parameters = {
  55825. width: e,
  55826. height: t,
  55827. depth: i,
  55828. widthSegments: r,
  55829. heightSegments: o,
  55830. depthSegments: a
  55831. };
  55832. var c = this;
  55833. r = Math.floor(r) || 1,
  55834. o = Math.floor(o) || 1,
  55835. a = Math.floor(a) || 1;
  55836. var h = s(r, o, a)
  55837. , u = h / 4 * 6
  55838. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55839. , p = new Float32Array(3 * h)
  55840. , f = new Float32Array(3 * h)
  55841. , g = new Float32Array(2 * h)
  55842. , m = 0
  55843. , v = 0
  55844. , A = 0
  55845. , y = 0
  55846. , C = 0;
  55847. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55848. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55849. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55850. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55851. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55852. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55853. this.setIndex(new n.BufferAttribute(d,1)),
  55854. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55855. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55856. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55857. }
  55858. ,
  55859. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55860. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55861. n.CircleGeometry = function(e, t, i, r) {
  55862. n.Geometry.call(this),
  55863. this.type = "CircleGeometry",
  55864. this.parameters = {
  55865. radius: e,
  55866. segments: t,
  55867. thetaStart: i,
  55868. thetaLength: r
  55869. },
  55870. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55871. }
  55872. ,
  55873. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55874. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55875. n.CircleBufferGeometry = function(e, t, i, r) {
  55876. n.BufferGeometry.call(this),
  55877. this.type = "CircleBufferGeometry",
  55878. this.parameters = {
  55879. radius: e,
  55880. segments: t,
  55881. thetaStart: i,
  55882. thetaLength: r
  55883. },
  55884. e = e || 50,
  55885. t = void 0 !== t ? Math.max(3, t) : 8,
  55886. i = void 0 !== i ? i : 0,
  55887. r = void 0 !== r ? r : 2 * Math.PI;
  55888. var o = t + 2
  55889. , a = new Float32Array(3 * o)
  55890. , s = new Float32Array(3 * o)
  55891. , l = new Float32Array(2 * o);
  55892. s[2] = 1,
  55893. l[0] = .5,
  55894. l[1] = .5;
  55895. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55896. h += 3,
  55897. u += 2) {
  55898. var d = i + c / t * r;
  55899. a[h] = e * Math.cos(d),
  55900. a[h + 1] = e * Math.sin(d),
  55901. s[h + 2] = 1,
  55902. l[u] = (a[h] / e + 1) / 2,
  55903. l[u + 1] = (a[h + 1] / e + 1) / 2
  55904. }
  55905. for (var p = [], h = 1; h <= t; h++)
  55906. p.push(h, h + 1, 0);
  55907. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55908. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55909. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55910. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55911. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55912. }
  55913. ,
  55914. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55915. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55916. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55917. function c() {
  55918. var e = (r + 1) * (o + 1);
  55919. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55920. e
  55921. }
  55922. function h() {
  55923. var e = r * o * 2 * 3;
  55924. return a === !1 && (e += 2 * r * 3),
  55925. e
  55926. }
  55927. function u() {
  55928. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55929. for (c = 0; c <= o; c++) {
  55930. var p = []
  55931. , f = c / o
  55932. , b = f * (t - e) + e;
  55933. for (a = 0; a <= r; a++) {
  55934. var w = a / r;
  55935. u.x = b * Math.sin(w * l + s),
  55936. u.y = -f * i + E,
  55937. u.z = b * Math.cos(w * l + s),
  55938. m.setXYZ(y, u.x, u.y, u.z),
  55939. h.copy(u),
  55940. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55941. h.z = Math.cos(w * l + s)),
  55942. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55943. v.setXYZ(y, h.x, h.y, h.z),
  55944. A.setXY(y, w, 1 - f),
  55945. p.push(y),
  55946. y++
  55947. }
  55948. I.push(p)
  55949. }
  55950. for (a = 0; a < r; a++)
  55951. for (c = 0; c < o; c++) {
  55952. var _ = I[c][a]
  55953. , T = I[c + 1][a]
  55954. , x = I[c + 1][a + 1]
  55955. , S = I[c][a + 1];
  55956. g.setX(C, _),
  55957. C++,
  55958. g.setX(C, T),
  55959. C++,
  55960. g.setX(C, S),
  55961. C++,
  55962. g.setX(C, T),
  55963. C++,
  55964. g.setX(C, x),
  55965. C++,
  55966. g.setX(C, S),
  55967. C++
  55968. }
  55969. }
  55970. function d(i) {
  55971. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55972. for (a = y,
  55973. o = 1; o <= r; o++)
  55974. m.setXYZ(y, 0, E * p, 0),
  55975. v.setXYZ(y, 0, p, 0),
  55976. i === !0 ? (h.x = o / r,
  55977. h.y = 0) : (h.x = (o - 1) / r,
  55978. h.y = 1),
  55979. A.setXY(y, h.x, h.y),
  55980. y++;
  55981. for (c = y,
  55982. o = 0; o <= r; o++) {
  55983. var f = o / r;
  55984. u.x = d * Math.sin(f * l + s),
  55985. u.y = E * p,
  55986. u.z = d * Math.cos(f * l + s),
  55987. m.setXYZ(y, u.x, u.y, u.z),
  55988. v.setXYZ(y, 0, p, 0),
  55989. A.setXY(y, f, i === !0 ? 1 : 0),
  55990. y++
  55991. }
  55992. for (o = 0; o < r; o++) {
  55993. var I = a + o
  55994. , b = c + o;
  55995. i === !0 ? (g.setX(C, b),
  55996. C++,
  55997. g.setX(C, b + 1),
  55998. C++,
  55999. g.setX(C, I),
  56000. C++) : (g.setX(C, b + 1),
  56001. C++,
  56002. g.setX(C, b),
  56003. C++,
  56004. g.setX(C, I),
  56005. C++)
  56006. }
  56007. }
  56008. n.BufferGeometry.call(this),
  56009. this.type = "CylinderBufferGeometry",
  56010. this.parameters = {
  56011. radiusTop: e,
  56012. radiusBottom: t,
  56013. height: i,
  56014. radialSegments: r,
  56015. heightSegments: o,
  56016. openEnded: a,
  56017. thetaStart: s,
  56018. thetaLength: l
  56019. },
  56020. e = void 0 !== e ? e : 20,
  56021. t = void 0 !== t ? t : 20,
  56022. i = void 0 !== i ? i : 100,
  56023. r = Math.floor(r) || 8,
  56024. o = Math.floor(o) || 1,
  56025. a = void 0 !== a && a,
  56026. s = void 0 !== s ? s : 0,
  56027. l = void 0 !== l ? l : 2 * Math.PI;
  56028. var p = c()
  56029. , f = h()
  56030. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56031. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56032. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56033. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56034. , y = 0
  56035. , C = 0
  56036. , I = []
  56037. , E = i / 2;
  56038. u(),
  56039. a === !1 && (e > 0 && d(!0),
  56040. t > 0 && d(!1)),
  56041. this.setIndex(g),
  56042. this.addAttribute("position", m),
  56043. this.addAttribute("normal", v),
  56044. this.addAttribute("uv", A)
  56045. }
  56046. ,
  56047. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56048. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56049. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56050. n.Geometry.call(this),
  56051. this.type = "CylinderGeometry",
  56052. this.parameters = {
  56053. radiusTop: e,
  56054. radiusBottom: t,
  56055. height: i,
  56056. radialSegments: r,
  56057. heightSegments: o,
  56058. openEnded: a,
  56059. thetaStart: s,
  56060. thetaLength: l
  56061. },
  56062. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56063. this.mergeVertices()
  56064. }
  56065. ,
  56066. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56067. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56068. n.EdgesGeometry = function(e, t) {
  56069. function i(e, t) {
  56070. return e - t
  56071. }
  56072. n.BufferGeometry.call(this),
  56073. t = void 0 !== t ? t : 1;
  56074. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56075. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56076. r.fromBufferGeometry(e)) : r = e.clone(),
  56077. r.mergeVertices(),
  56078. r.computeFaceNormals();
  56079. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56080. for (var p = h[u], f = 0; f < 3; f++) {
  56081. a[0] = p[l[f]],
  56082. a[1] = p[l[(f + 1) % 3]],
  56083. a.sort(i);
  56084. var g = a.toString();
  56085. void 0 === s[g] ? s[g] = {
  56086. vert1: a[0],
  56087. vert2: a[1],
  56088. face1: u,
  56089. face2: void 0
  56090. } : s[g].face2 = u
  56091. }
  56092. var m = [];
  56093. for (var g in s) {
  56094. var v = s[g];
  56095. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56096. var A = c[v.vert1];
  56097. m.push(A.x),
  56098. m.push(A.y),
  56099. m.push(A.z),
  56100. A = c[v.vert2],
  56101. m.push(A.x),
  56102. m.push(A.y),
  56103. m.push(A.z)
  56104. }
  56105. }
  56106. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56107. }
  56108. ,
  56109. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56110. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56111. n.ExtrudeGeometry = function(e, t) {
  56112. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56113. this.type = "ExtrudeGeometry",
  56114. e = Array.isArray(e) ? e : [e],
  56115. this.addShapeList(e, t),
  56116. void this.computeFaceNormals())
  56117. }
  56118. ;
  56119. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56120. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56121. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56122. for (var i = e.length, n = 0; n < i; n++) {
  56123. var r = e[n];
  56124. this.addShape(r, t)
  56125. }
  56126. }
  56127. ,
  56128. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56129. function i(e, t, i) {
  56130. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56131. t.clone().multiplyScalar(i).add(e)
  56132. }
  56133. function r(e, t, i) {
  56134. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56135. if (Math.abs(d) > Number.EPSILON) {
  56136. var p = Math.sqrt(u)
  56137. , f = Math.sqrt(c * c + h * h)
  56138. , g = t.x - l / p
  56139. , m = t.y + s / p
  56140. , v = i.x - h / f
  56141. , A = i.y + c / f
  56142. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56143. r = g + s * y - e.x,
  56144. o = m + l * y - e.y;
  56145. var C = r * r + o * o;
  56146. if (C <= 2)
  56147. return new n.Vector2(r,o);
  56148. a = Math.sqrt(C / 2)
  56149. } else {
  56150. var I = !1;
  56151. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56152. I ? (r = -l,
  56153. o = s,
  56154. a = Math.sqrt(u)) : (r = s,
  56155. o = l,
  56156. a = Math.sqrt(u / 2))
  56157. }
  56158. return new n.Vector2(r / a,o / a)
  56159. }
  56160. function o() {
  56161. if (C) {
  56162. var e = 0
  56163. , t = z * e;
  56164. for (Y = 0; Y < W; Y++)
  56165. G = N[Y],
  56166. c(G[2] + t, G[1] + t, G[0] + t);
  56167. for (e = E + 2 * y,
  56168. t = z * e,
  56169. Y = 0; Y < W; Y++)
  56170. G = N[Y],
  56171. c(G[0] + t, G[1] + t, G[2] + t)
  56172. } else {
  56173. for (Y = 0; Y < W; Y++)
  56174. G = N[Y],
  56175. c(G[2], G[1], G[0]);
  56176. for (Y = 0; Y < W; Y++)
  56177. G = N[Y],
  56178. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56179. }
  56180. }
  56181. function a() {
  56182. var e = 0;
  56183. for (s(B, e),
  56184. e += B.length,
  56185. x = 0,
  56186. S = L.length; x < S; x++)
  56187. T = L[x],
  56188. s(T, e),
  56189. e += T.length
  56190. }
  56191. function s(e, t) {
  56192. var i, n;
  56193. for (Y = e.length; --Y >= 0; ) {
  56194. i = Y,
  56195. n = Y - 1,
  56196. n < 0 && (n = e.length - 1);
  56197. var r = 0
  56198. , o = E + 2 * y;
  56199. for (r = 0; r < o; r++) {
  56200. var a = z * r
  56201. , s = z * (r + 1)
  56202. , l = t + i + a
  56203. , c = t + n + a
  56204. , u = t + n + s
  56205. , d = t + i + s;
  56206. h(l, c, u, d, e, r, o, i, n)
  56207. }
  56208. }
  56209. }
  56210. function l(e, t, i) {
  56211. M.vertices.push(new n.Vector3(e,t,i))
  56212. }
  56213. function c(e, t, i) {
  56214. e += R,
  56215. t += R,
  56216. i += R,
  56217. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56218. var r = _.generateTopUV(M, e, t, i);
  56219. M.faceVertexUvs[0].push(r)
  56220. }
  56221. function h(e, t, i, r, o, a, s, l, c) {
  56222. e += R,
  56223. t += R,
  56224. i += R,
  56225. r += R,
  56226. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56227. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56228. var h = _.generateSideWallUV(M, e, t, i, r);
  56229. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56230. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56231. }
  56232. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56233. b && (u = b.getSpacedPoints(E),
  56234. w = !0,
  56235. C = !1,
  56236. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56237. p = new n.Vector3,
  56238. f = new n.Vector3,
  56239. g = new n.Vector3),
  56240. C || (y = 0,
  56241. v = 0,
  56242. A = 0);
  56243. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56244. if (D) {
  56245. for (O = O.reverse(),
  56246. x = 0,
  56247. S = L.length; x < S; x++)
  56248. T = L[x],
  56249. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56250. D = !1
  56251. }
  56252. var N = n.ShapeUtils.triangulateShape(O, L)
  56253. , B = O;
  56254. for (x = 0,
  56255. S = L.length; x < S; x++)
  56256. T = L[x],
  56257. O = O.concat(T);
  56258. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56259. Z++,
  56260. q++)
  56261. Z === X && (Z = 0),
  56262. q === X && (q = 0),
  56263. j[Y] = r(B[Y], B[Z], B[q]);
  56264. var K, Q = [], J = j.concat();
  56265. for (x = 0,
  56266. S = L.length; x < S; x++) {
  56267. for (T = L[x],
  56268. K = [],
  56269. Y = 0,
  56270. X = T.length,
  56271. Z = X - 1,
  56272. q = Y + 1; Y < X; Y++,
  56273. Z++,
  56274. q++)
  56275. Z === X && (Z = 0),
  56276. q === X && (q = 0),
  56277. K[Y] = r(T[Y], T[Z], T[q]);
  56278. Q.push(K),
  56279. J = J.concat(K)
  56280. }
  56281. for (F = 0; F < y; F++) {
  56282. for (U = F / y,
  56283. k = v * (1 - U),
  56284. V = A * Math.sin(U * Math.PI / 2),
  56285. Y = 0,
  56286. X = B.length; Y < X; Y++)
  56287. H = i(B[Y], j[Y], V),
  56288. l(H.x, H.y, -k);
  56289. for (x = 0,
  56290. S = L.length; x < S; x++)
  56291. for (T = L[x],
  56292. K = Q[x],
  56293. Y = 0,
  56294. X = T.length; Y < X; Y++)
  56295. H = i(T[Y], K[Y], V),
  56296. l(H.x, H.y, -k)
  56297. }
  56298. for (V = A,
  56299. Y = 0; Y < z; Y++)
  56300. H = C ? i(O[Y], J[Y], V) : O[Y],
  56301. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56302. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56303. g.copy(u[0]).add(f).add(p),
  56304. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56305. var $;
  56306. for ($ = 1; $ <= E; $++)
  56307. for (Y = 0; Y < z; Y++)
  56308. H = C ? i(O[Y], J[Y], V) : O[Y],
  56309. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56310. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56311. g.copy(u[$]).add(f).add(p),
  56312. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56313. for (F = y - 1; F >= 0; F--) {
  56314. for (U = F / y,
  56315. k = v * (1 - U),
  56316. V = A * Math.sin(U * Math.PI / 2),
  56317. Y = 0,
  56318. X = B.length; Y < X; Y++)
  56319. H = i(B[Y], j[Y], V),
  56320. l(H.x, H.y, m + k);
  56321. for (x = 0,
  56322. S = L.length; x < S; x++)
  56323. for (T = L[x],
  56324. K = Q[x],
  56325. Y = 0,
  56326. X = T.length; Y < X; Y++)
  56327. H = i(T[Y], K[Y], V),
  56328. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56329. }
  56330. o(),
  56331. a()
  56332. }
  56333. ,
  56334. n.ExtrudeGeometry.WorldUVGenerator = {
  56335. generateTopUV: function(e, t, i, r) {
  56336. var o = e.vertices
  56337. , a = o[t]
  56338. , s = o[i]
  56339. , l = o[r];
  56340. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56341. },
  56342. generateSideWallUV: function(e, t, i, r, o) {
  56343. var a = e.vertices
  56344. , s = a[t]
  56345. , l = a[i]
  56346. , c = a[r]
  56347. , h = a[o];
  56348. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56349. }
  56350. },
  56351. n.ShapeGeometry = function(e, t) {
  56352. n.Geometry.call(this),
  56353. this.type = "ShapeGeometry",
  56354. Array.isArray(e) === !1 && (e = [e]),
  56355. this.addShapeList(e, t),
  56356. this.computeFaceNormals()
  56357. }
  56358. ,
  56359. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56360. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56361. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56362. for (var i = 0, n = e.length; i < n; i++)
  56363. this.addShape(e[i], t);
  56364. return this
  56365. }
  56366. ,
  56367. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56368. void 0 === t && (t = {});
  56369. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56370. if (p) {
  56371. for (u = u.reverse(),
  56372. i = 0,
  56373. r = d.length; i < r; i++)
  56374. o = d[i],
  56375. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56376. p = !1
  56377. }
  56378. var f = n.ShapeUtils.triangulateShape(u, d);
  56379. for (i = 0,
  56380. r = d.length; i < r; i++)
  56381. o = d[i],
  56382. u = u.concat(o);
  56383. var g, m, v = u.length, A = f.length;
  56384. for (i = 0; i < v; i++)
  56385. g = u[i],
  56386. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56387. for (i = 0; i < A; i++) {
  56388. m = f[i];
  56389. var y = m[0] + c
  56390. , C = m[1] + c
  56391. , I = m[2] + c;
  56392. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56393. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56394. }
  56395. }
  56396. ,
  56397. n.LatheBufferGeometry = function(e, t, i, r) {
  56398. n.BufferGeometry.call(this),
  56399. this.type = "LatheBufferGeometry",
  56400. this.parameters = {
  56401. points: e,
  56402. segments: t,
  56403. phiStart: i,
  56404. phiLength: r
  56405. },
  56406. t = Math.floor(t) || 12,
  56407. i = i || 0,
  56408. r = r || 2 * Math.PI,
  56409. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56410. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56411. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56412. for (a = 0; a <= t; a++) {
  56413. var A = i + a * g * r
  56414. , y = Math.sin(A)
  56415. , C = Math.cos(A);
  56416. for (s = 0; s <= e.length - 1; s++)
  56417. m.x = e[s].x * y,
  56418. m.y = e[s].y,
  56419. m.z = e[s].x * C,
  56420. u.setXYZ(p, m.x, m.y, m.z),
  56421. v.x = a / t,
  56422. v.y = s / (e.length - 1),
  56423. d.setXY(p, v.x, v.y),
  56424. p++
  56425. }
  56426. for (a = 0; a < t; a++)
  56427. for (s = 0; s < e.length - 1; s++) {
  56428. o = s + a * e.length;
  56429. var I = o
  56430. , E = o + e.length
  56431. , b = o + e.length + 1
  56432. , w = o + 1;
  56433. h.setX(f, I),
  56434. f++,
  56435. h.setX(f, E),
  56436. f++,
  56437. h.setX(f, w),
  56438. f++,
  56439. h.setX(f, E),
  56440. f++,
  56441. h.setX(f, b),
  56442. f++,
  56443. h.setX(f, w),
  56444. f++
  56445. }
  56446. if (this.setIndex(h),
  56447. this.addAttribute("position", u),
  56448. this.addAttribute("uv", d),
  56449. this.computeVertexNormals(),
  56450. r === 2 * Math.PI) {
  56451. var _ = this.attributes.normal.array
  56452. , T = new n.Vector3
  56453. , x = new n.Vector3
  56454. , S = new n.Vector3;
  56455. for (o = t * e.length * 3,
  56456. a = 0,
  56457. s = 0; a < e.length; a++,
  56458. s += 3)
  56459. T.x = _[s + 0],
  56460. T.y = _[s + 1],
  56461. T.z = _[s + 2],
  56462. x.x = _[o + s + 0],
  56463. x.y = _[o + s + 1],
  56464. x.z = _[o + s + 2],
  56465. S.addVectors(T, x).normalize(),
  56466. _[s + 0] = _[o + s + 0] = S.x,
  56467. _[s + 1] = _[o + s + 1] = S.y,
  56468. _[s + 2] = _[o + s + 2] = S.z
  56469. }
  56470. }
  56471. ,
  56472. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56473. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56474. n.LatheGeometry = function(e, t, i, r) {
  56475. n.Geometry.call(this),
  56476. this.type = "LatheGeometry",
  56477. this.parameters = {
  56478. points: e,
  56479. segments: t,
  56480. phiStart: i,
  56481. phiLength: r
  56482. },
  56483. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56484. this.mergeVertices()
  56485. }
  56486. ,
  56487. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56488. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56489. n.PlaneGeometry = function(e, t, i, r) {
  56490. n.Geometry.call(this),
  56491. this.type = "PlaneGeometry",
  56492. this.parameters = {
  56493. width: e,
  56494. height: t,
  56495. widthSegments: i,
  56496. heightSegments: r
  56497. },
  56498. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56499. }
  56500. ,
  56501. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56502. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56503. n.PlaneBufferGeometry = function(e, t, i, r) {
  56504. n.BufferGeometry.call(this),
  56505. this.type = "PlaneBufferGeometry",
  56506. this.parameters = {
  56507. width: e,
  56508. height: t,
  56509. widthSegments: i,
  56510. heightSegments: r
  56511. };
  56512. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56513. for (var y = A * d - a, C = 0; C < c; C++) {
  56514. var I = C * u - o;
  56515. p[m] = I,
  56516. p[m + 1] = -y,
  56517. f[m + 2] = 1,
  56518. g[v] = C / s,
  56519. g[v + 1] = 1 - A / l,
  56520. m += 3,
  56521. v += 2
  56522. }
  56523. m = 0;
  56524. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56525. for (var C = 0; C < s; C++) {
  56526. var b = C + c * A
  56527. , w = C + c * (A + 1)
  56528. , _ = C + 1 + c * (A + 1)
  56529. , T = C + 1 + c * A;
  56530. E[m] = b,
  56531. E[m + 1] = w,
  56532. E[m + 2] = T,
  56533. E[m + 3] = w,
  56534. E[m + 4] = _,
  56535. E[m + 5] = T,
  56536. m += 6
  56537. }
  56538. this.setIndex(new n.BufferAttribute(E,1)),
  56539. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56540. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56541. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56542. }
  56543. ,
  56544. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56545. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56546. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56547. n.BufferGeometry.call(this),
  56548. this.type = "RingBufferGeometry",
  56549. this.parameters = {
  56550. innerRadius: e,
  56551. outerRadius: t,
  56552. thetaSegments: i,
  56553. phiSegments: r,
  56554. thetaStart: o,
  56555. thetaLength: a
  56556. },
  56557. e = e || 20,
  56558. t = t || 50,
  56559. o = void 0 !== o ? o : 0,
  56560. a = void 0 !== a ? a : 2 * Math.PI,
  56561. i = void 0 !== i ? Math.max(3, i) : 8,
  56562. r = void 0 !== r ? Math.max(1, r) : 1;
  56563. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56564. for (l = 0; l <= r; l++) {
  56565. for (c = 0; c <= i; c++)
  56566. s = o + c / i * a,
  56567. C.x = A * Math.cos(s),
  56568. C.y = A * Math.sin(s),
  56569. p.setXYZ(m, C.x, C.y, C.z),
  56570. f.setXYZ(m, 0, 0, 1),
  56571. I.x = (C.x / t + 1) / 2,
  56572. I.y = (C.y / t + 1) / 2,
  56573. g.setXY(m, I.x, I.y),
  56574. m++;
  56575. A += y
  56576. }
  56577. for (l = 0; l < r; l++) {
  56578. var E = l * (i + 1);
  56579. for (c = 0; c < i; c++) {
  56580. s = c + E;
  56581. var b = s
  56582. , w = s + i + 1
  56583. , _ = s + i + 2
  56584. , T = s + 1;
  56585. d.setX(v, b),
  56586. v++,
  56587. d.setX(v, w),
  56588. v++,
  56589. d.setX(v, _),
  56590. v++,
  56591. d.setX(v, b),
  56592. v++,
  56593. d.setX(v, _),
  56594. v++,
  56595. d.setX(v, T),
  56596. v++
  56597. }
  56598. }
  56599. this.setIndex(d),
  56600. this.addAttribute("position", p),
  56601. this.addAttribute("normal", f),
  56602. this.addAttribute("uv", g)
  56603. }
  56604. ,
  56605. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56606. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56607. n.RingGeometry = function(e, t, i, r, o, a) {
  56608. n.Geometry.call(this),
  56609. this.type = "RingGeometry",
  56610. this.parameters = {
  56611. innerRadius: e,
  56612. outerRadius: t,
  56613. thetaSegments: i,
  56614. phiSegments: r,
  56615. thetaStart: o,
  56616. thetaLength: a
  56617. },
  56618. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56619. }
  56620. ,
  56621. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56622. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56623. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56624. n.Geometry.call(this),
  56625. this.type = "SphereGeometry",
  56626. this.parameters = {
  56627. radius: e,
  56628. widthSegments: t,
  56629. heightSegments: i,
  56630. phiStart: r,
  56631. phiLength: o,
  56632. thetaStart: a,
  56633. thetaLength: s
  56634. },
  56635. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56636. }
  56637. ,
  56638. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56639. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56640. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56641. n.BufferGeometry.call(this),
  56642. this.type = "SphereBufferGeometry",
  56643. this.parameters = {
  56644. radius: e,
  56645. widthSegments: t,
  56646. heightSegments: i,
  56647. phiStart: r,
  56648. phiLength: o,
  56649. thetaStart: a,
  56650. thetaLength: s
  56651. },
  56652. e = e || 50,
  56653. t = Math.max(3, Math.floor(t) || 8),
  56654. i = Math.max(2, Math.floor(i) || 6),
  56655. r = void 0 !== r ? r : 0,
  56656. o = void 0 !== o ? o : 2 * Math.PI,
  56657. a = void 0 !== a ? a : 0,
  56658. s = void 0 !== s ? s : Math.PI;
  56659. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56660. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56661. var C = y / t
  56662. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56663. , E = e * Math.cos(a + A * s)
  56664. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56665. g.set(I, E, b).normalize(),
  56666. h.setXYZ(p, I, E, b),
  56667. u.setXYZ(p, g.x, g.y, g.z),
  56668. d.setXY(p, C, 1 - A),
  56669. v.push(p),
  56670. p++
  56671. }
  56672. f.push(v)
  56673. }
  56674. for (var w = [], m = 0; m < i; m++)
  56675. for (var y = 0; y < t; y++) {
  56676. var _ = f[m][y + 1]
  56677. , T = f[m][y]
  56678. , x = f[m + 1][y]
  56679. , S = f[m + 1][y + 1];
  56680. (0 !== m || a > 0) && w.push(_, T, S),
  56681. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56682. }
  56683. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56684. this.addAttribute("position", h),
  56685. this.addAttribute("normal", u),
  56686. this.addAttribute("uv", d),
  56687. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56688. }
  56689. ,
  56690. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56691. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56692. n.TextGeometry = function(e, t) {
  56693. t = t || {};
  56694. var i = t.font;
  56695. if (i instanceof n.Font == !1)
  56696. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56697. new n.Geometry;
  56698. var r = i.generateShapes(e, t.size, t.curveSegments);
  56699. t.amount = void 0 !== t.height ? t.height : 50,
  56700. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56701. void 0 === t.bevelSize && (t.bevelSize = 8),
  56702. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56703. n.ExtrudeGeometry.call(this, r, t),
  56704. this.type = "TextGeometry"
  56705. }
  56706. ,
  56707. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56708. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56709. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56710. n.BufferGeometry.call(this),
  56711. this.type = "TorusBufferGeometry",
  56712. this.parameters = {
  56713. radius: e,
  56714. tube: t,
  56715. radialSegments: i,
  56716. tubularSegments: r,
  56717. arc: o
  56718. },
  56719. e = e || 100,
  56720. t = t || 40,
  56721. i = Math.floor(i) || 8,
  56722. r = Math.floor(r) || 6,
  56723. o = o || 2 * Math.PI;
  56724. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56725. for (a = 0; a <= i; a++)
  56726. for (s = 0; s <= r; s++) {
  56727. var C = s / r * o
  56728. , I = a / i * Math.PI * 2;
  56729. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56730. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56731. A.z = t * Math.sin(I),
  56732. u[f] = A.x,
  56733. u[f + 1] = A.y,
  56734. u[f + 2] = A.z,
  56735. v.x = e * Math.cos(C),
  56736. v.y = e * Math.sin(C),
  56737. y.subVectors(A, v).normalize(),
  56738. d[f] = y.x,
  56739. d[f + 1] = y.y,
  56740. d[f + 2] = y.z,
  56741. p[g] = s / r,
  56742. p[g + 1] = a / i,
  56743. f += 3,
  56744. g += 2
  56745. }
  56746. for (a = 1; a <= i; a++)
  56747. for (s = 1; s <= r; s++) {
  56748. var E = (r + 1) * a + s - 1
  56749. , b = (r + 1) * (a - 1) + s - 1
  56750. , w = (r + 1) * (a - 1) + s
  56751. , _ = (r + 1) * a + s;
  56752. h[m] = E,
  56753. h[m + 1] = b,
  56754. h[m + 2] = _,
  56755. h[m + 3] = b,
  56756. h[m + 4] = w,
  56757. h[m + 5] = _,
  56758. m += 6
  56759. }
  56760. this.setIndex(new n.BufferAttribute(h,1)),
  56761. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56762. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56763. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56764. }
  56765. ,
  56766. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56767. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56768. n.TorusGeometry = function(e, t, i, r, o) {
  56769. n.Geometry.call(this),
  56770. this.type = "TorusGeometry",
  56771. this.parameters = {
  56772. radius: e,
  56773. tube: t,
  56774. radialSegments: i,
  56775. tubularSegments: r,
  56776. arc: o
  56777. },
  56778. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56779. }
  56780. ,
  56781. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56782. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56783. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56784. function s(e, t, i, n, r) {
  56785. var o = Math.cos(e)
  56786. , a = Math.sin(e)
  56787. , s = i / t * e
  56788. , l = Math.cos(s);
  56789. r.x = n * (2 + l) * .5 * o,
  56790. r.y = n * (2 + l) * a * .5,
  56791. r.z = n * Math.sin(s) * .5
  56792. }
  56793. n.BufferGeometry.call(this),
  56794. this.type = "TorusKnotBufferGeometry",
  56795. this.parameters = {
  56796. radius: e,
  56797. tube: t,
  56798. tubularSegments: i,
  56799. radialSegments: r,
  56800. p: o,
  56801. q: a
  56802. },
  56803. e = e || 100,
  56804. t = t || 40,
  56805. i = Math.floor(i) || 64,
  56806. r = Math.floor(r) || 8,
  56807. o = o || 2,
  56808. a = a || 3;
  56809. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56810. for (l = 0; l <= i; ++l) {
  56811. var T = l / i * o * Math.PI * 2;
  56812. for (s(T, o, a, e, I),
  56813. s(T + .01, o, a, e, E),
  56814. w.subVectors(E, I),
  56815. _.addVectors(E, I),
  56816. b.crossVectors(w, _),
  56817. _.crossVectors(b, w),
  56818. b.normalize(),
  56819. _.normalize(),
  56820. c = 0; c <= r; ++c) {
  56821. var x = c / r * Math.PI * 2
  56822. , S = -t * Math.cos(x)
  56823. , M = t * Math.sin(x);
  56824. A.x = I.x + (S * _.x + M * b.x),
  56825. A.y = I.y + (S * _.y + M * b.y),
  56826. A.z = I.z + (S * _.z + M * b.z),
  56827. p.setXYZ(m, A.x, A.y, A.z),
  56828. y.subVectors(A, I).normalize(),
  56829. f.setXYZ(m, y.x, y.y, y.z),
  56830. C.x = l / i,
  56831. C.y = c / r,
  56832. g.setXY(m, C.x, C.y),
  56833. m++
  56834. }
  56835. }
  56836. for (c = 1; c <= i; c++)
  56837. for (l = 1; l <= r; l++) {
  56838. var R = (r + 1) * (c - 1) + (l - 1)
  56839. , P = (r + 1) * c + (l - 1)
  56840. , O = (r + 1) * c + l
  56841. , L = (r + 1) * (c - 1) + l;
  56842. d.setX(v, R),
  56843. v++,
  56844. d.setX(v, P),
  56845. v++,
  56846. d.setX(v, L),
  56847. v++,
  56848. d.setX(v, P),
  56849. v++,
  56850. d.setX(v, O),
  56851. v++,
  56852. d.setX(v, L),
  56853. v++
  56854. }
  56855. this.setIndex(d),
  56856. this.addAttribute("position", p),
  56857. this.addAttribute("normal", f),
  56858. this.addAttribute("uv", g)
  56859. }
  56860. ,
  56861. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56862. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56863. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56864. n.Geometry.call(this),
  56865. this.type = "TorusKnotGeometry",
  56866. this.parameters = {
  56867. radius: e,
  56868. tube: t,
  56869. tubularSegments: i,
  56870. radialSegments: r,
  56871. p: o,
  56872. q: a
  56873. },
  56874. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56875. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56876. this.mergeVertices()
  56877. }
  56878. ,
  56879. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56880. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56881. n.TubeGeometry = function(e, t, i, r, o, a) {
  56882. function s(e, t, i) {
  56883. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56884. }
  56885. n.Geometry.call(this),
  56886. this.type = "TubeGeometry",
  56887. this.parameters = {
  56888. path: e,
  56889. segments: t,
  56890. radius: i,
  56891. radialSegments: r,
  56892. closed: o,
  56893. taper: a
  56894. },
  56895. t = t || 64,
  56896. i = i || 1,
  56897. r = r || 8,
  56898. o = o || !1,
  56899. a = a || n.TubeGeometry.NoTaper;
  56900. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56901. for (this.tangents = D,
  56902. this.normals = N,
  56903. this.binormals = B,
  56904. v = 0; v < P; v++)
  56905. for (M[v] = [],
  56906. u = v / (P - 1),
  56907. m = e.getPointAt(u),
  56908. l = D[v],
  56909. c = N[v],
  56910. h = B[v],
  56911. p = i * a(u),
  56912. A = 0; A < r; A++)
  56913. d = A / r * 2 * Math.PI,
  56914. f = -p * Math.cos(d),
  56915. g = p * Math.sin(d),
  56916. O.copy(m),
  56917. O.x += f * c.x + g * h.x,
  56918. O.y += f * c.y + g * h.y,
  56919. O.z += f * c.z + g * h.z,
  56920. M[v][A] = s(O.x, O.y, O.z);
  56921. for (v = 0; v < t; v++)
  56922. for (A = 0; A < r; A++)
  56923. y = o ? (v + 1) % t : v + 1,
  56924. C = (A + 1) % r,
  56925. I = M[v][A],
  56926. E = M[y][A],
  56927. b = M[y][C],
  56928. w = M[v][C],
  56929. _ = new n.Vector2(v / t,A / r),
  56930. T = new n.Vector2((v + 1) / t,A / r),
  56931. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56932. S = new n.Vector2(v / t,(A + 1) / r),
  56933. this.faces.push(new n.Face3(I,E,w)),
  56934. this.faceVertexUvs[0].push([_, T, S]),
  56935. this.faces.push(new n.Face3(E,b,w)),
  56936. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56937. this.computeFaceNormals(),
  56938. this.computeVertexNormals()
  56939. }
  56940. ,
  56941. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56942. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56943. n.TubeGeometry.NoTaper = function(e) {
  56944. return 1
  56945. }
  56946. ,
  56947. n.TubeGeometry.SinusoidalTaper = function(e) {
  56948. return Math.sin(Math.PI * e)
  56949. }
  56950. ,
  56951. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56952. function r() {
  56953. f[0] = new n.Vector3,
  56954. g[0] = new n.Vector3,
  56955. a = Number.MAX_VALUE,
  56956. s = Math.abs(p[0].x),
  56957. l = Math.abs(p[0].y),
  56958. c = Math.abs(p[0].z),
  56959. s <= a && (a = s,
  56960. d.set(1, 0, 0)),
  56961. l <= a && (a = l,
  56962. d.set(0, 1, 0)),
  56963. c <= a && d.set(0, 0, 1),
  56964. m.crossVectors(p[0], d).normalize(),
  56965. f[0].crossVectors(p[0], m),
  56966. g[0].crossVectors(p[0], f[0])
  56967. }
  56968. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56969. for (this.tangents = p,
  56970. this.normals = f,
  56971. this.binormals = g,
  56972. h = 0; h < A; h++)
  56973. u = h / (A - 1),
  56974. p[h] = e.getTangentAt(u),
  56975. p[h].normalize();
  56976. for (r(),
  56977. h = 1; h < A; h++)
  56978. f[h] = f[h - 1].clone(),
  56979. g[h] = g[h - 1].clone(),
  56980. m.crossVectors(p[h - 1], p[h]),
  56981. m.length() > Number.EPSILON && (m.normalize(),
  56982. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56983. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56984. g[h].crossVectors(p[h], f[h]);
  56985. if (i)
  56986. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56987. o /= A - 1,
  56988. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56989. h = 1; h < A; h++)
  56990. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56991. g[h].crossVectors(p[h], f[h])
  56992. }
  56993. ,
  56994. n.PolyhedronGeometry = function(e, t, i, r) {
  56995. function o(e) {
  56996. var t = e.normalize().clone();
  56997. t.index = u.vertices.push(t) - 1;
  56998. var i = l(e) / 2 / Math.PI + .5
  56999. , r = c(e) / Math.PI + .5;
  57000. return t.uv = new n.Vector2(i,1 - r),
  57001. t
  57002. }
  57003. function a(e, t, i, r) {
  57004. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57005. u.faces.push(o),
  57006. C.copy(e).add(t).add(i).divideScalar(3);
  57007. var a = l(C);
  57008. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57009. }
  57010. function s(e, t) {
  57011. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57012. l[h] = [];
  57013. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57014. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57015. }
  57016. for (var h = 0; h < i; h++)
  57017. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57018. var m = Math.floor(g / 2);
  57019. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57020. }
  57021. }
  57022. function l(e) {
  57023. return Math.atan2(e.z, -e.x)
  57024. }
  57025. function c(e) {
  57026. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57027. }
  57028. function h(e, t, i) {
  57029. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57030. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57031. e.clone()
  57032. }
  57033. n.Geometry.call(this),
  57034. this.type = "PolyhedronGeometry",
  57035. this.parameters = {
  57036. vertices: e,
  57037. indices: t,
  57038. radius: i,
  57039. detail: r
  57040. },
  57041. i = i || 1,
  57042. r = r || 0;
  57043. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57044. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57045. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57046. m++) {
  57047. var v = f[t[d]]
  57048. , A = f[t[d + 1]]
  57049. , y = f[t[d + 2]];
  57050. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57051. }
  57052. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57053. s(g[d], r);
  57054. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57055. var I = this.faceVertexUvs[0][d]
  57056. , E = I[0].x
  57057. , b = I[1].x
  57058. , w = I[2].x
  57059. , _ = Math.max(E, b, w)
  57060. , T = Math.min(E, b, w);
  57061. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57062. b < .2 && (I[1].x += 1),
  57063. w < .2 && (I[2].x += 1))
  57064. }
  57065. for (var d = 0, p = this.vertices.length; d < p; d++)
  57066. this.vertices[d].multiplyScalar(i);
  57067. this.mergeVertices(),
  57068. this.computeFaceNormals(),
  57069. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57070. }
  57071. ,
  57072. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57073. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57074. n.DodecahedronGeometry = function(e, t) {
  57075. var i = (1 + Math.sqrt(5)) / 2
  57076. , r = 1 / i
  57077. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57078. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57079. n.PolyhedronGeometry.call(this, o, a, e, t),
  57080. this.type = "DodecahedronGeometry",
  57081. this.parameters = {
  57082. radius: e,
  57083. detail: t
  57084. }
  57085. }
  57086. ,
  57087. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57088. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57089. n.IcosahedronGeometry = function(e, t) {
  57090. var i = (1 + Math.sqrt(5)) / 2
  57091. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57092. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57093. n.PolyhedronGeometry.call(this, r, o, e, t),
  57094. this.type = "IcosahedronGeometry",
  57095. this.parameters = {
  57096. radius: e,
  57097. detail: t
  57098. }
  57099. }
  57100. ,
  57101. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57102. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57103. n.OctahedronGeometry = function(e, t) {
  57104. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57105. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57106. n.PolyhedronGeometry.call(this, i, r, e, t),
  57107. this.type = "OctahedronGeometry",
  57108. this.parameters = {
  57109. radius: e,
  57110. detail: t
  57111. }
  57112. }
  57113. ,
  57114. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57115. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57116. n.TetrahedronGeometry = function(e, t) {
  57117. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57118. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57119. n.PolyhedronGeometry.call(this, i, r, e, t),
  57120. this.type = "TetrahedronGeometry",
  57121. this.parameters = {
  57122. radius: e,
  57123. detail: t
  57124. }
  57125. }
  57126. ,
  57127. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57128. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57129. n.ParametricGeometry = function(e, t, i) {
  57130. n.Geometry.call(this),
  57131. this.type = "ParametricGeometry",
  57132. this.parameters = {
  57133. func: e,
  57134. slices: t,
  57135. stacks: i
  57136. };
  57137. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57138. for (r = 0; r <= i; r++)
  57139. for (l = r / i,
  57140. o = 0; o <= t; o++)
  57141. s = o / t,
  57142. a = e(s, l),
  57143. c.push(a);
  57144. var p, f, g, m, v, A, y, C;
  57145. for (r = 0; r < i; r++)
  57146. for (o = 0; o < t; o++)
  57147. p = r * d + o,
  57148. f = r * d + o + 1,
  57149. g = (r + 1) * d + o + 1,
  57150. m = (r + 1) * d + o,
  57151. v = new n.Vector2(o / t,r / i),
  57152. A = new n.Vector2((o + 1) / t,r / i),
  57153. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57154. C = new n.Vector2(o / t,(r + 1) / i),
  57155. h.push(new n.Face3(p,f,m)),
  57156. u.push([v, A, C]),
  57157. h.push(new n.Face3(f,g,m)),
  57158. u.push([A.clone(), y, C.clone()]);
  57159. this.computeFaceNormals(),
  57160. this.computeVertexNormals()
  57161. }
  57162. ,
  57163. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57164. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57165. n.WireframeGeometry = function(e) {
  57166. function t(e, t) {
  57167. return e - t
  57168. }
  57169. n.BufferGeometry.call(this);
  57170. var i = [0, 0]
  57171. , r = {}
  57172. , o = ["a", "b", "c"];
  57173. if (e instanceof n.Geometry) {
  57174. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57175. for (var d = s[h], p = 0; p < 3; p++) {
  57176. i[0] = d[o[p]],
  57177. i[1] = d[o[(p + 1) % 3]],
  57178. i.sort(t);
  57179. var f = i.toString();
  57180. void 0 === r[f] && (c[2 * l] = i[0],
  57181. c[2 * l + 1] = i[1],
  57182. r[f] = !0,
  57183. l++)
  57184. }
  57185. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57186. for (var p = 0; p < 2; p++) {
  57187. var m = a[c[2 * h + p]]
  57188. , v = 6 * h + 3 * p;
  57189. g[v + 0] = m.x,
  57190. g[v + 1] = m.y,
  57191. g[v + 2] = m.z
  57192. }
  57193. this.addAttribute("position", new n.BufferAttribute(g,3))
  57194. } else if (e instanceof n.BufferGeometry)
  57195. if (null !== e.index) {
  57196. var A = e.index.array
  57197. , a = e.attributes.position
  57198. , y = e.groups
  57199. , l = 0;
  57200. 0 === y.length && e.addGroup(0, A.length);
  57201. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57202. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57203. for (var p = 0; p < 3; p++) {
  57204. i[0] = A[h + p],
  57205. i[1] = A[h + (p + 1) % 3],
  57206. i.sort(t);
  57207. var f = i.toString();
  57208. void 0 === r[f] && (c[2 * l] = i[0],
  57209. c[2 * l + 1] = i[1],
  57210. r[f] = !0,
  57211. l++)
  57212. }
  57213. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57214. for (var p = 0; p < 2; p++) {
  57215. var v = 6 * h + 3 * p
  57216. , T = c[2 * h + p];
  57217. g[v + 0] = a.getX(T),
  57218. g[v + 1] = a.getY(T),
  57219. g[v + 2] = a.getZ(T)
  57220. }
  57221. this.addAttribute("position", new n.BufferAttribute(g,3))
  57222. } else {
  57223. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57224. for (var p = 0; p < 3; p++) {
  57225. var v = 18 * h + 6 * p
  57226. , S = 9 * h + 3 * p;
  57227. g[v + 0] = a[S],
  57228. g[v + 1] = a[S + 1],
  57229. g[v + 2] = a[S + 2];
  57230. var T = 9 * h + 3 * ((p + 1) % 3);
  57231. g[v + 3] = a[T],
  57232. g[v + 4] = a[T + 1],
  57233. g[v + 5] = a[T + 2]
  57234. }
  57235. this.addAttribute("position", new n.BufferAttribute(g,3))
  57236. }
  57237. }
  57238. ,
  57239. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57240. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57241. n.AxisHelper = function(e) {
  57242. e = e || 1;
  57243. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57244. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57245. , r = new n.BufferGeometry;
  57246. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57247. r.addAttribute("color", new n.BufferAttribute(i,3));
  57248. var o = new n.LineBasicMaterial({
  57249. vertexColors: n.VertexColors
  57250. });
  57251. n.LineSegments.call(this, r, o)
  57252. }
  57253. ,
  57254. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57255. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57256. n.ArrowHelper = function() {
  57257. var e = new n.Geometry;
  57258. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57259. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57260. return t.translate(0, -.5, 0),
  57261. function(i, r, o, a, s, l) {
  57262. n.Object3D.call(this),
  57263. void 0 === a && (a = 16776960),
  57264. void 0 === o && (o = 1),
  57265. void 0 === s && (s = .2 * o),
  57266. void 0 === l && (l = .2 * s),
  57267. this.position.copy(r),
  57268. this.line = new n.Line(e,new n.LineBasicMaterial({
  57269. color: a
  57270. })),
  57271. this.line.matrixAutoUpdate = !1,
  57272. this.add(this.line),
  57273. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57274. color: a
  57275. })),
  57276. this.cone.matrixAutoUpdate = !1,
  57277. this.add(this.cone),
  57278. this.setDirection(i),
  57279. this.setLength(o, s, l)
  57280. }
  57281. }(),
  57282. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57283. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57284. n.ArrowHelper.prototype.setDirection = function() {
  57285. var e, t = new n.Vector3;
  57286. return function(i) {
  57287. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57288. e = Math.acos(i.y),
  57289. this.quaternion.setFromAxisAngle(t, e))
  57290. }
  57291. }(),
  57292. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57293. void 0 === t && (t = .2 * e),
  57294. void 0 === i && (i = .2 * t),
  57295. this.line.scale.set(1, Math.max(0, e - t), 1),
  57296. this.line.updateMatrix(),
  57297. this.cone.scale.set(i, t, i),
  57298. this.cone.position.y = e,
  57299. this.cone.updateMatrix()
  57300. }
  57301. ,
  57302. n.ArrowHelper.prototype.setColor = function(e) {
  57303. this.line.material.color.set(e),
  57304. this.cone.material.color.set(e)
  57305. }
  57306. ,
  57307. n.BoxHelper = function(e) {
  57308. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57309. , i = new Float32Array(24)
  57310. , r = new n.BufferGeometry;
  57311. r.setIndex(new n.BufferAttribute(t,1)),
  57312. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57313. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57314. color: 16776960
  57315. })),
  57316. void 0 !== e && this.update(e)
  57317. }
  57318. ,
  57319. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57320. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57321. n.BoxHelper.prototype.update = function() {
  57322. var e = new n.Box3;
  57323. return function(t) {
  57324. if (e.setFromObject(t),
  57325. !e.isEmpty()) {
  57326. var i = e.min
  57327. , n = e.max
  57328. , r = this.geometry.attributes.position
  57329. , o = r.array;
  57330. o[0] = n.x,
  57331. o[1] = n.y,
  57332. o[2] = n.z,
  57333. o[3] = i.x,
  57334. o[4] = n.y,
  57335. o[5] = n.z,
  57336. o[6] = i.x,
  57337. o[7] = i.y,
  57338. o[8] = n.z,
  57339. o[9] = n.x,
  57340. o[10] = i.y,
  57341. o[11] = n.z,
  57342. o[12] = n.x,
  57343. o[13] = n.y,
  57344. o[14] = i.z,
  57345. o[15] = i.x,
  57346. o[16] = n.y,
  57347. o[17] = i.z,
  57348. o[18] = i.x,
  57349. o[19] = i.y,
  57350. o[20] = i.z,
  57351. o[21] = n.x,
  57352. o[22] = i.y,
  57353. o[23] = i.z,
  57354. r.needsUpdate = !0,
  57355. this.geometry.computeBoundingSphere()
  57356. }
  57357. }
  57358. }(),
  57359. n.BoundingBoxHelper = function(e, t) {
  57360. var i = void 0 !== t ? t : 8947848;
  57361. this.object = e,
  57362. this.box = new n.Box3,
  57363. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57364. color: i,
  57365. wireframe: !0
  57366. }))
  57367. }
  57368. ,
  57369. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57370. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57371. n.BoundingBoxHelper.prototype.update = function() {
  57372. this.box.setFromObject(this.object),
  57373. this.box.size(this.scale),
  57374. this.box.center(this.position)
  57375. }
  57376. ,
  57377. n.CameraHelper = function(e) {
  57378. function t(e, t, n) {
  57379. i(e, n),
  57380. i(t, n)
  57381. }
  57382. function i(e, t) {
  57383. r.vertices.push(new n.Vector3),
  57384. r.colors.push(new n.Color(t)),
  57385. void 0 === a[e] && (a[e] = []),
  57386. a[e].push(r.vertices.length - 1)
  57387. }
  57388. var r = new n.Geometry
  57389. , o = new n.LineBasicMaterial({
  57390. color: 16777215,
  57391. vertexColors: n.FaceColors
  57392. })
  57393. , a = {}
  57394. , s = 16755200
  57395. , l = 16711680
  57396. , c = 43775
  57397. , h = 16777215
  57398. , u = 3355443;
  57399. t("n1", "n2", s),
  57400. t("n2", "n4", s),
  57401. t("n4", "n3", s),
  57402. t("n3", "n1", s),
  57403. t("f1", "f2", s),
  57404. t("f2", "f4", s),
  57405. t("f4", "f3", s),
  57406. t("f3", "f1", s),
  57407. t("n1", "f1", s),
  57408. t("n2", "f2", s),
  57409. t("n3", "f3", s),
  57410. t("n4", "f4", s),
  57411. t("p", "n1", l),
  57412. t("p", "n2", l),
  57413. t("p", "n3", l),
  57414. t("p", "n4", l),
  57415. t("u1", "u2", c),
  57416. t("u2", "u3", c),
  57417. t("u3", "u1", c),
  57418. t("c", "t", h),
  57419. t("p", "c", u),
  57420. t("cn1", "cn2", u),
  57421. t("cn3", "cn4", u),
  57422. t("cf1", "cf2", u),
  57423. t("cf3", "cf4", u),
  57424. n.LineSegments.call(this, r, o),
  57425. this.camera = e,
  57426. this.camera.updateProjectionMatrix(),
  57427. this.matrix = e.matrixWorld,
  57428. this.matrixAutoUpdate = !1,
  57429. this.pointMap = a,
  57430. this.update()
  57431. }
  57432. ,
  57433. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57434. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57435. n.CameraHelper.prototype.update = function() {
  57436. function e(e, n, a, s) {
  57437. r.set(n, a, s).unproject(o);
  57438. var l = i[e];
  57439. if (void 0 !== l)
  57440. for (var c = 0, h = l.length; c < h; c++)
  57441. t.vertices[l[c]].copy(r)
  57442. }
  57443. var t, i, r = new n.Vector3, o = new n.Camera;
  57444. return function() {
  57445. t = this.geometry,
  57446. i = this.pointMap;
  57447. var n = 1
  57448. , r = 1;
  57449. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57450. e("c", 0, 0, -1),
  57451. e("t", 0, 0, 1),
  57452. e("n1", -n, -r, -1),
  57453. e("n2", n, -r, -1),
  57454. e("n3", -n, r, -1),
  57455. e("n4", n, r, -1),
  57456. e("f1", -n, -r, 1),
  57457. e("f2", n, -r, 1),
  57458. e("f3", -n, r, 1),
  57459. e("f4", n, r, 1),
  57460. e("u1", .7 * n, 1.1 * r, -1),
  57461. e("u2", .7 * -n, 1.1 * r, -1),
  57462. e("u3", 0, 2 * r, -1),
  57463. e("cf1", -n, 0, 1),
  57464. e("cf2", n, 0, 1),
  57465. e("cf3", 0, -r, 1),
  57466. e("cf4", 0, r, 1),
  57467. e("cn1", -n, 0, -1),
  57468. e("cn2", n, 0, -1),
  57469. e("cn3", 0, -r, -1),
  57470. e("cn4", 0, r, -1),
  57471. t.verticesNeedUpdate = !0
  57472. }
  57473. }(),
  57474. n.DirectionalLightHelper = function(e, t) {
  57475. n.Object3D.call(this),
  57476. this.light = e,
  57477. this.light.updateMatrixWorld(),
  57478. this.matrix = e.matrixWorld,
  57479. this.matrixAutoUpdate = !1,
  57480. t = t || 1;
  57481. var i = new n.Geometry;
  57482. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57483. var r = new n.LineBasicMaterial({
  57484. fog: !1
  57485. });
  57486. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57487. this.lightPlane = new n.Line(i,r),
  57488. this.add(this.lightPlane),
  57489. i = new n.Geometry,
  57490. i.vertices.push(new n.Vector3, new n.Vector3),
  57491. r = new n.LineBasicMaterial({
  57492. fog: !1
  57493. }),
  57494. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57495. this.targetLine = new n.Line(i,r),
  57496. this.add(this.targetLine),
  57497. this.update()
  57498. }
  57499. ,
  57500. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57501. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57502. n.DirectionalLightHelper.prototype.dispose = function() {
  57503. this.lightPlane.geometry.dispose(),
  57504. this.lightPlane.material.dispose(),
  57505. this.targetLine.geometry.dispose(),
  57506. this.targetLine.material.dispose()
  57507. }
  57508. ,
  57509. n.DirectionalLightHelper.prototype.update = function() {
  57510. var e = new n.Vector3
  57511. , t = new n.Vector3
  57512. , i = new n.Vector3;
  57513. return function() {
  57514. e.setFromMatrixPosition(this.light.matrixWorld),
  57515. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57516. i.subVectors(t, e),
  57517. this.lightPlane.lookAt(i),
  57518. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57519. this.targetLine.geometry.vertices[1].copy(i),
  57520. this.targetLine.geometry.verticesNeedUpdate = !0,
  57521. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57522. }
  57523. }(),
  57524. n.EdgesHelper = function(e, t, i) {
  57525. var r = void 0 !== t ? t : 16777215;
  57526. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57527. color: r
  57528. })),
  57529. this.matrix = e.matrixWorld,
  57530. this.matrixAutoUpdate = !1
  57531. }
  57532. ,
  57533. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57534. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57535. n.FaceNormalsHelper = function(e, t, i, r) {
  57536. this.object = e,
  57537. this.size = void 0 !== t ? t : 1;
  57538. var o = void 0 !== i ? i : 16776960
  57539. , a = void 0 !== r ? r : 1
  57540. , s = 0
  57541. , l = this.object.geometry;
  57542. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57543. var c = new n.BufferGeometry
  57544. , h = new n.Float32Attribute(2 * s * 3,3);
  57545. c.addAttribute("position", h),
  57546. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57547. color: o,
  57548. linewidth: a
  57549. })),
  57550. this.matrixAutoUpdate = !1,
  57551. this.update()
  57552. }
  57553. ,
  57554. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57555. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57556. n.FaceNormalsHelper.prototype.update = function() {
  57557. var e = new n.Vector3
  57558. , t = new n.Vector3
  57559. , i = new n.Matrix3;
  57560. return function() {
  57561. this.object.updateMatrixWorld(!0),
  57562. i.getNormalMatrix(this.object.matrixWorld);
  57563. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57564. var u = s[c]
  57565. , d = u.normal;
  57566. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57567. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57568. r.setXYZ(l, e.x, e.y, e.z),
  57569. l += 1,
  57570. r.setXYZ(l, t.x, t.y, t.z),
  57571. l += 1
  57572. }
  57573. return r.needsUpdate = !0,
  57574. this
  57575. }
  57576. }(),
  57577. n.GridHelper = function(e, t) {
  57578. var i = new n.Geometry
  57579. , r = new n.LineBasicMaterial({
  57580. vertexColors: n.VertexColors
  57581. });
  57582. this.color1 = new n.Color(4473924),
  57583. this.color2 = new n.Color(8947848);
  57584. for (var o = -e; o <= e; o += t) {
  57585. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57586. var a = 0 === o ? this.color1 : this.color2;
  57587. i.colors.push(a, a, a, a)
  57588. }
  57589. n.LineSegments.call(this, i, r)
  57590. }
  57591. ,
  57592. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57593. n.GridHelper.prototype.constructor = n.GridHelper,
  57594. n.GridHelper.prototype.setColors = function(e, t) {
  57595. this.color1.set(e),
  57596. this.color2.set(t),
  57597. this.geometry.colorsNeedUpdate = !0
  57598. }
  57599. ,
  57600. n.HemisphereLightHelper = function(e, t) {
  57601. n.Object3D.call(this),
  57602. this.light = e,
  57603. this.light.updateMatrixWorld(),
  57604. this.matrix = e.matrixWorld,
  57605. this.matrixAutoUpdate = !1,
  57606. this.colors = [new n.Color, new n.Color];
  57607. var i = new n.SphereGeometry(t,4,2);
  57608. i.rotateX(-Math.PI / 2);
  57609. for (var r = 0, o = 8; r < o; r++)
  57610. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57611. var a = new n.MeshBasicMaterial({
  57612. vertexColors: n.FaceColors,
  57613. wireframe: !0
  57614. });
  57615. this.lightSphere = new n.Mesh(i,a),
  57616. this.add(this.lightSphere),
  57617. this.update()
  57618. }
  57619. ,
  57620. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57621. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57622. n.HemisphereLightHelper.prototype.dispose = function() {
  57623. this.lightSphere.geometry.dispose(),
  57624. this.lightSphere.material.dispose()
  57625. }
  57626. ,
  57627. n.HemisphereLightHelper.prototype.update = function() {
  57628. var e = new n.Vector3;
  57629. return function() {
  57630. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57631. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57632. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57633. this.lightSphere.geometry.colorsNeedUpdate = !0
  57634. }
  57635. }(),
  57636. n.PointLightHelper = function(e, t) {
  57637. this.light = e,
  57638. this.light.updateMatrixWorld();
  57639. var i = new n.SphereGeometry(t,4,2)
  57640. , r = new n.MeshBasicMaterial({
  57641. wireframe: !0,
  57642. fog: !1
  57643. });
  57644. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57645. n.Mesh.call(this, i, r),
  57646. this.matrix = this.light.matrixWorld,
  57647. this.matrixAutoUpdate = !1
  57648. }
  57649. ,
  57650. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57651. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57652. n.PointLightHelper.prototype.dispose = function() {
  57653. this.geometry.dispose(),
  57654. this.material.dispose()
  57655. }
  57656. ,
  57657. n.PointLightHelper.prototype.update = function() {
  57658. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57659. }
  57660. ,
  57661. n.SkeletonHelper = function(e) {
  57662. this.bones = this.getBoneList(e);
  57663. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57664. var r = this.bones[i];
  57665. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57666. t.vertices.push(new n.Vector3),
  57667. t.colors.push(new n.Color(0,0,1)),
  57668. t.colors.push(new n.Color(0,1,0)))
  57669. }
  57670. t.dynamic = !0;
  57671. var o = new n.LineBasicMaterial({
  57672. vertexColors: n.VertexColors,
  57673. depthTest: !1,
  57674. depthWrite: !1,
  57675. transparent: !0
  57676. });
  57677. n.LineSegments.call(this, t, o),
  57678. this.root = e,
  57679. this.matrix = e.matrixWorld,
  57680. this.matrixAutoUpdate = !1,
  57681. this.update()
  57682. }
  57683. ,
  57684. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57685. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57686. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57687. var t = [];
  57688. e instanceof n.Bone && t.push(e);
  57689. for (var i = 0; i < e.children.length; i++)
  57690. t.push.apply(t, this.getBoneList(e.children[i]));
  57691. return t
  57692. }
  57693. ,
  57694. n.SkeletonHelper.prototype.update = function() {
  57695. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57696. var a = this.bones[o];
  57697. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57698. e.vertices[r].setFromMatrixPosition(i),
  57699. i.multiplyMatrices(t, a.parent.matrixWorld),
  57700. e.vertices[r + 1].setFromMatrixPosition(i),
  57701. r += 2)
  57702. }
  57703. e.verticesNeedUpdate = !0,
  57704. e.computeBoundingSphere()
  57705. }
  57706. ,
  57707. n.SpotLightHelper = function(e) {
  57708. n.Object3D.call(this),
  57709. this.light = e,
  57710. this.light.updateMatrixWorld(),
  57711. this.matrix = e.matrixWorld,
  57712. this.matrixAutoUpdate = !1;
  57713. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57714. t.translate(0, -.5, 0),
  57715. t.rotateX(-Math.PI / 2);
  57716. var i = new n.MeshBasicMaterial({
  57717. wireframe: !0,
  57718. fog: !1
  57719. });
  57720. this.cone = new n.Mesh(t,i),
  57721. this.add(this.cone),
  57722. this.update()
  57723. }
  57724. ,
  57725. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57726. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57727. n.SpotLightHelper.prototype.dispose = function() {
  57728. this.cone.geometry.dispose(),
  57729. this.cone.material.dispose()
  57730. }
  57731. ,
  57732. n.SpotLightHelper.prototype.update = function() {
  57733. var e = new n.Vector3
  57734. , t = new n.Vector3;
  57735. return function() {
  57736. var i = this.light.distance ? this.light.distance : 1e4
  57737. , n = i * Math.tan(this.light.angle);
  57738. this.cone.scale.set(n, n, i),
  57739. e.setFromMatrixPosition(this.light.matrixWorld),
  57740. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57741. this.cone.lookAt(t.sub(e)),
  57742. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57743. }
  57744. }(),
  57745. n.VertexNormalsHelper = function(e, t, i, r) {
  57746. this.object = e,
  57747. this.size = void 0 !== t ? t : 1;
  57748. var o = void 0 !== i ? i : 16711680
  57749. , a = void 0 !== r ? r : 1
  57750. , s = 0
  57751. , l = this.object.geometry;
  57752. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57753. var c = new n.BufferGeometry
  57754. , h = new n.Float32Attribute(2 * s * 3,3);
  57755. c.addAttribute("position", h),
  57756. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57757. color: o,
  57758. linewidth: a
  57759. })),
  57760. this.matrixAutoUpdate = !1,
  57761. this.update()
  57762. }
  57763. ,
  57764. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57765. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57766. n.VertexNormalsHelper.prototype.update = function() {
  57767. var e = new n.Vector3
  57768. , t = new n.Vector3
  57769. , i = new n.Matrix3;
  57770. return function() {
  57771. var r = ["a", "b", "c"];
  57772. this.object.updateMatrixWorld(!0),
  57773. i.getNormalMatrix(this.object.matrixWorld);
  57774. var o = this.object.matrixWorld
  57775. , a = this.geometry.attributes.position
  57776. , s = this.object.geometry;
  57777. if (s instanceof n.Geometry)
  57778. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57779. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57780. var m = l[p[r[f]]]
  57781. , v = p.vertexNormals[f];
  57782. e.copy(m).applyMatrix4(o),
  57783. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57784. a.setXYZ(h, e.x, e.y, e.z),
  57785. h += 1,
  57786. a.setXYZ(h, t.x, t.y, t.z),
  57787. h += 1
  57788. }
  57789. else if (s instanceof n.BufferGeometry)
  57790. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57791. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57792. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57793. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57794. a.setXYZ(h, e.x, e.y, e.z),
  57795. h += 1,
  57796. a.setXYZ(h, t.x, t.y, t.z),
  57797. h += 1;
  57798. return a.needsUpdate = !0,
  57799. this
  57800. }
  57801. }(),
  57802. n.WireframeHelper = function(e, t) {
  57803. var i = void 0 !== t ? t : 16777215;
  57804. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57805. color: i
  57806. })),
  57807. this.matrix = e.matrixWorld,
  57808. this.matrixAutoUpdate = !1
  57809. }
  57810. ,
  57811. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57812. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57813. n.ImmediateRenderObject = function(e) {
  57814. n.Object3D.call(this),
  57815. this.material = e,
  57816. this.render = function(e) {}
  57817. }
  57818. ,
  57819. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57820. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57821. n.MorphBlendMesh = function(e, t) {
  57822. n.Mesh.call(this, e, t),
  57823. this.animationsMap = {},
  57824. this.animationsList = [];
  57825. var i = this.geometry.morphTargets.length
  57826. , r = "__default"
  57827. , o = 0
  57828. , a = i - 1
  57829. , s = i / 1;
  57830. this.createAnimation(r, o, a, s),
  57831. this.setAnimationWeight(r, 1)
  57832. }
  57833. ,
  57834. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57835. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57836. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57837. var r = {
  57838. start: t,
  57839. end: i,
  57840. length: i - t + 1,
  57841. fps: n,
  57842. duration: (i - t) / n,
  57843. lastFrame: 0,
  57844. currentFrame: 0,
  57845. active: !1,
  57846. time: 0,
  57847. direction: 1,
  57848. weight: 1,
  57849. directionBackwards: !1,
  57850. mirroredLoop: !1
  57851. };
  57852. this.animationsMap[e] = r,
  57853. this.animationsList.push(r)
  57854. }
  57855. ,
  57856. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57857. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57858. var s = r.morphTargets[o]
  57859. , l = s.name.match(i);
  57860. if (l && l.length > 1) {
  57861. var c = l[1];
  57862. n[c] || (n[c] = {
  57863. start: 1 / 0,
  57864. end: -(1 / 0)
  57865. });
  57866. var h = n[c];
  57867. o < h.start && (h.start = o),
  57868. o > h.end && (h.end = o),
  57869. t || (t = c)
  57870. }
  57871. }
  57872. for (var c in n) {
  57873. var h = n[c];
  57874. this.createAnimation(c, h.start, h.end, e)
  57875. }
  57876. this.firstAnimation = t
  57877. }
  57878. ,
  57879. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57880. var t = this.animationsMap[e];
  57881. t && (t.direction = 1,
  57882. t.directionBackwards = !1)
  57883. }
  57884. ,
  57885. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57886. var t = this.animationsMap[e];
  57887. t && (t.direction = -1,
  57888. t.directionBackwards = !0)
  57889. }
  57890. ,
  57891. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57892. var i = this.animationsMap[e];
  57893. i && (i.fps = t,
  57894. i.duration = (i.end - i.start) / i.fps)
  57895. }
  57896. ,
  57897. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57898. var i = this.animationsMap[e];
  57899. i && (i.duration = t,
  57900. i.fps = (i.end - i.start) / i.duration)
  57901. }
  57902. ,
  57903. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57904. var i = this.animationsMap[e];
  57905. i && (i.weight = t)
  57906. }
  57907. ,
  57908. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57909. var i = this.animationsMap[e];
  57910. i && (i.time = t)
  57911. }
  57912. ,
  57913. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57914. var t = 0
  57915. , i = this.animationsMap[e];
  57916. return i && (t = i.time),
  57917. t
  57918. }
  57919. ,
  57920. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57921. var t = -1
  57922. , i = this.animationsMap[e];
  57923. return i && (t = i.duration),
  57924. t
  57925. }
  57926. ,
  57927. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57928. var t = this.animationsMap[e];
  57929. t ? (t.time = 0,
  57930. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57931. }
  57932. ,
  57933. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57934. var t = this.animationsMap[e];
  57935. t && (t.active = !1)
  57936. }
  57937. ,
  57938. n.MorphBlendMesh.prototype.update = function(e) {
  57939. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57940. var r = this.animationsList[t];
  57941. if (r.active) {
  57942. var o = r.duration / r.length;
  57943. r.time += r.direction * e,
  57944. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57945. r.time > r.duration && (r.time = r.duration,
  57946. r.directionBackwards = !0),
  57947. r.time < 0 && (r.time = 0,
  57948. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57949. r.time < 0 && (r.time += r.duration));
  57950. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57951. , s = r.weight;
  57952. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57953. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57954. this.morphTargetInfluences[a] = 0,
  57955. r.lastFrame = r.currentFrame,
  57956. r.currentFrame = a);
  57957. var l = r.time % o / o;
  57958. r.directionBackwards && (l = 1 - l),
  57959. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57960. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57961. }
  57962. }
  57963. }
  57964. ,
  57965. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57966. i.THREE = n) : this.THREE = n
  57967. window.THREE = n
  57968. getObjLoader()
  57969. initByTHREE(THREE)
  57970. }
  57971. , {}]
  57972. }, {}, [116]);