main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3376. var t = Math.max(modelSize.x, modelSize.z)
  3377. , i = Math.min(modelSize.x, modelSize.z)
  3378. , n = Math.max(t, i * this.camera.aspect)
  3379. , r = Math.max(i, t * this.camera.aspect);
  3380. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3381. return absoluteScale
  3382. },
  3383. n.prototype.rotateToView = function(modelSize, direction) {
  3384. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3385. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3386. i = parseFloat(_settings.floorPlanAngle)
  3387. }else{
  3388. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3389. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3390. {
  3391. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3392. {
  3393. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3394. }
  3395. //(第二种情况) 不做处理
  3396. }
  3397. else if(direction.x > 0)
  3398. {
  3399. i = Math.PI / 2;
  3400. }
  3401. else
  3402. {
  3403. i = -Math.PI / 2;
  3404. }
  3405. }
  3406. this.rotateLeft(i);
  3407. this.update(0);
  3408. }
  3409. ,
  3410. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3411. this.rotateLeft(angle + this.lon);
  3412. this.update(0);
  3413. }
  3414. ,
  3415. n.prototype.pan = function(e, t) {
  3416. this.camera.updateMatrix(),
  3417. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3418. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3419. }
  3420. ,
  3421. n.prototype.updateZoom = function() {
  3422. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3423. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3424. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3425. this.camera.left = -o.orthoBase * this.currentScale,
  3426. this.camera.right = o.orthoBase * this.currentScale,
  3427. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3428. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3429. this.camera.updateProjectionMatrix(),
  3430. this.offset.length()
  3431. }
  3432. ,
  3433. n.prototype.toJSON = function() {
  3434. var e = new r.Quaternion
  3435. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3436. , i = new r.Quaternion;
  3437. return function() {
  3438. var n = a.prototype.toJSON.call(this);
  3439. return e.copy(n.camera_quaternion),
  3440. i.copy(t),
  3441. i.multiply(e),
  3442. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3443. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3444. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3445. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3446. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3447. n
  3448. }
  3449. }(),
  3450. t.exports = n
  3451. }
  3452. , {
  3453. "../enum/ControlActions": 20,
  3454. "../enum/MouseButton": 34,
  3455. "../settings": 166,
  3456. "../util/browser": 182,
  3457. "../util/math": 190,
  3458. "./OutsideControls": 12,
  3459. three: 217
  3460. }],
  3461. 12: [function(e, t, i) {
  3462. "use strict";
  3463. function n(e) {
  3464. this.camera = e,
  3465. this.camera.controls = this,
  3466. this.enabled = !1,
  3467. this.target = new r.Vector3,
  3468. this.targetBounds = new r.Box3,
  3469. this.zoomSpeed = 1,
  3470. this.minDistance = 0,
  3471. this.maxDistance = 1 / 0,
  3472. this.noRotateUpDown = !1,
  3473. this.rotateSpeed = 1,
  3474. this.keyboardZoomSpeed = 0,
  3475. this.keyPanSpeed = 7,
  3476. this.autoRotate = !1,
  3477. this.autoRotateSpeed = 2,
  3478. this.autoPan = !1,
  3479. this.autoPanPosition = new r.Vector3,
  3480. this.minPolarAngle = r.Math.degToRad(25),
  3481. this.maxPolarAngle = r.Math.degToRad(65),
  3482. this.rotationAcceleration = new r.Vector2,
  3483. this.rotationSpeed = new r.Vector2,
  3484. this.panAcceleration = new r.Vector2,
  3485. this.panSpeed = new r.Vector2,
  3486. this.rotateStart = new r.Vector2,
  3487. this.rotateEnd = new r.Vector2,
  3488. this.rotateDelta = new r.Vector2,
  3489. this.panStart = new r.Vector2,
  3490. this.panEnd = new r.Vector2,
  3491. this.panDelta = new r.Vector2,
  3492. this.panOffset = new r.Vector3,
  3493. this.offset = new r.Vector3,
  3494. this.dollyStart = new r.Vector2,
  3495. this.dollyEnd = new r.Vector2,
  3496. this.dollyDelta = new r.Vector2,
  3497. this.phiDelta = 0,
  3498. this.thetaDelta = 0,
  3499. this.scale = 1,
  3500. this.panVector = new r.Vector3,
  3501. this.lastPosition = new r.Vector3,
  3502. this.state = c.NONE,
  3503. this.mouseActions = {},
  3504. this.mouseActions[h.LEFT] = c.ROTATE,
  3505. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3506. this.mouseActions[h.RIGHT] = c.PAN,
  3507. this.touchActions = {},
  3508. this.touchActions[1] = c.ROTATE,
  3509. this.touchActions[2] = c.PAN_DOLLY,
  3510. this.lastMoveTime = 0,
  3511. this.pointersLimit = 2,
  3512. this.pointers = []
  3513. }
  3514. var r = e("three")
  3515. , o = e("../settings")
  3516. , a = e("../util/common")
  3517. , s = e("../util/math")
  3518. , l = e("../enum/Vectors")
  3519. , c = e("../enum/ControlActions")
  3520. , h = e("../enum/MouseButton")
  3521. , u = e("../enum/Keys")
  3522. , d = e("../enum/ControlEvents")
  3523. , p = e("events").EventEmitter
  3524. , f = 1e-6;
  3525. n.prototype = Object.create(p.prototype),
  3526. n.prototype.setBounds = function(e) {
  3527. this.targetBounds = e
  3528. }
  3529. ,
  3530. n.prototype.isEngaged = function() {
  3531. return this.state !== c.NONE
  3532. }
  3533. ,
  3534. n.prototype.rotateLeft = function(e) {
  3535. void 0 === e && (e = this.getAutoRotationAngle()),
  3536. this.thetaDelta -= e
  3537. }
  3538. ,
  3539. n.prototype.rotateUp = function(e) {
  3540. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3541. this.phiDelta -= e)
  3542. }
  3543. ,
  3544. n.prototype.panLeft = function(e) {
  3545. var t = this.camera.matrix.elements;
  3546. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3547. this.panOffset.multiplyScalar(-e),
  3548. this.panVector.add(this.panOffset)
  3549. }
  3550. ,
  3551. n.prototype.panUp = function(e) {
  3552. var t = this.camera.matrix.elements;
  3553. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3554. this.panOffset.multiplyScalar(-e),
  3555. this.panVector.add(this.panOffset)
  3556. }
  3557. ,
  3558. n.prototype.startRotating = function(e, t) {
  3559. e && this.navRotationAcc("x", e),
  3560. t && this.navRotationAcc("y", t)
  3561. }
  3562. ,
  3563. n.prototype.stopRotating = function(e) {
  3564. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3565. this.navRotationAcc("x", 0),
  3566. this.navRotationAcc("y", 0)
  3567. }
  3568. ,
  3569. n.prototype.setAutoPanPosition = function(e, t) {
  3570. var i = new r.Vector3
  3571. , n = new r.Vector3;
  3572. return function(e, t) {
  3573. i.copy(this.camera.position),
  3574. void 0 === e && null === e || i.setX(e),
  3575. void 0 === t && null === t || i.setZ(t);
  3576. var r = this.camera.position.distanceTo(this.target)
  3577. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3578. this.targetClamped = !1,
  3579. n.copy(i).addScaledVector(o, r),
  3580. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3581. i.copy(n).addScaledVector(o, -r),
  3582. this.targetClamped = !0),
  3583. this.autoPanPosition.x = i.x,
  3584. this.autoPanPosition.z = i.z,
  3585. this.autoPan && this.stopAutoPanning()
  3586. }
  3587. }(),
  3588. n.prototype.stopAutoPanning = function() {
  3589. var e = this.autoPan;
  3590. this.autoPan = !1,
  3591. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3592. }
  3593. ,
  3594. n.prototype.dollyIn = function(e) {
  3595. void 0 === e && (e = this.getZoomScale()),
  3596. this.scale /= e
  3597. }
  3598. ,
  3599. n.prototype.dollyOut = function(e) {
  3600. void 0 === e && (e = this.getZoomScale()),
  3601. this.scale *= e
  3602. }
  3603. ,
  3604. n.prototype.updatePan = function(e) {
  3605. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3606. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3607. this.autoPan) {
  3608. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3609. t.setY(0).clampLength(0, 50 * e),
  3610. this.target.add(t),
  3611. this.camera.position.add(t),
  3612. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3613. this.stopAutoPanning())
  3614. }
  3615. }
  3616. ,
  3617. n.prototype.update = function(e) {
  3618. e || (e = 1 / 60),
  3619. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3620. this.rotateLeft(-this.rotationSpeed.x),
  3621. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3622. this.updatePan(e);
  3623. var t = this.camera.position;
  3624. this.offset.copy(t).sub(this.target);
  3625. var i = Math.atan2(this.offset.x, this.offset.z)
  3626. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3627. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3628. i += this.thetaDelta,
  3629. n += this.phiDelta,
  3630. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3631. n = Math.max(f, Math.min(Math.PI - f, n));
  3632. var r = this.updateZoom();
  3633. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3634. this.target.add(this.panVector),
  3635. this.targetBounds.clampPoint(this.target, this.target),
  3636. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3637. this.offset.y = r * Math.cos(n),
  3638. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3639. t.copy(this.target).add(this.offset),
  3640. this.camera.lookAt(this.target),
  3641. this.thetaDelta = 0,
  3642. this.phiDelta = 0,
  3643. this.scale = 1,
  3644. this.panVector.set(0, 0, 0),
  3645. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3646. }
  3647. ,
  3648. n.prototype.getAutoRotationAngle = function() {
  3649. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3650. }
  3651. ,
  3652. n.prototype.getZoomScale = function() {
  3653. return Math.pow(.95, this.zoomSpeed)
  3654. }
  3655. ,
  3656. n.prototype.onMouseDown = function(e) {
  3657. if (this.enabled) {
  3658. switch (e.preventDefault(),
  3659. this.stopAutoPanning(),
  3660. this.mouseDown = !0,
  3661. this.state = this.mouseActions[e.button],
  3662. this.state) {
  3663. case c.ROTATE:
  3664. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3665. this.rotationSpeed.set(0, 0);
  3666. break;
  3667. case c.DOLLY:
  3668. this.dollyStart.set(e.clientX, e.clientY);
  3669. break;
  3670. case c.PAN:
  3671. this.panStart.set(e.clientX, e.clientY)
  3672. }
  3673. this.emit(d.InputStart, "mouse")
  3674. }
  3675. }
  3676. ,
  3677. n.prototype.onMouseMove = function(e) {
  3678. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3679. switch (e.preventDefault(),
  3680. this.state) {
  3681. case c.ROTATE:
  3682. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3683. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3684. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3685. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3686. this.rotateStart.copy(this.rotateEnd);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyEnd.set(e.clientX, e.clientY),
  3690. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3691. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3692. t.call(this),
  3693. this.dollyStart.copy(this.dollyEnd);
  3694. break;
  3695. case c.PAN:
  3696. this.panEnd.set(e.clientX, e.clientY),
  3697. this.panDelta.subVectors(this.panEnd, this.panStart),
  3698. this.pan(this.panDelta.x, this.panDelta.y),
  3699. this.panStart.copy(this.panEnd)
  3700. }
  3701. this.emit(d.Move, "mouse"),
  3702. this.lastMoveTime = e.timeStamp,
  3703. this.update()
  3704. }
  3705. }
  3706. ,
  3707. n.prototype.onMouseUp = function(e) {
  3708. this.enabled && (this.mouseDown = !1,
  3709. this.state = c.NONE,
  3710. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3711. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3712. this.update(),
  3713. this.rotationAcceleration.set(0, 0),
  3714. this.rotateDelta.set(0, 0)))
  3715. }
  3716. ,
  3717. n.prototype.onMouseOver = function(e) {
  3718. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3719. }
  3720. ,
  3721. n.prototype.onMouseWheel = function(e) {
  3722. if (this.enabled && o.useWheel) {
  3723. this.emit(d.Move, "wheel");
  3724. var t = e.wheelDelta || -e.detail
  3725. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3726. i.call(this),
  3727. this.update()
  3728. }
  3729. }
  3730. ,
  3731. n.prototype.onKeyDown = function(e) {
  3732. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3733. this.handleKeyDown(e.which)))
  3734. }
  3735. ,
  3736. n.prototype.navRotationAcc = function(e, t) {
  3737. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3738. }
  3739. ,
  3740. n.prototype.navPanAcc = function(e, t) {
  3741. this.stopAutoPanning(),
  3742. this.panAcceleration[e] = t
  3743. }
  3744. ,
  3745. n.prototype.handleKeyDown = function(e) {
  3746. var t = !0;
  3747. switch (e) {
  3748. case u.UPARROW:
  3749. case u.I:
  3750. this.navRotationAcc("y", 1);
  3751. break;
  3752. case u.DOWNARROW:
  3753. case u.K:
  3754. this.navRotationAcc("y", -1);
  3755. break;
  3756. case u.LEFTARROW:
  3757. case u.J:
  3758. this.navRotationAcc("x", -1);
  3759. break;
  3760. case u.RIGHTARROW:
  3761. case u.L:
  3762. this.navRotationAcc("x", 1);
  3763. break;
  3764. case u.W:
  3765. this.navPanAcc("y", 1);
  3766. break;
  3767. case u.S:
  3768. this.navPanAcc("y", -1);
  3769. break;
  3770. case u.A:
  3771. this.navPanAcc("x", -1);
  3772. break;
  3773. case u.D:
  3774. this.navPanAcc("x", 1);
  3775. break;
  3776. default:
  3777. t = !1
  3778. }
  3779. t && this.emit(d.Move, "key")
  3780. }
  3781. ,
  3782. n.prototype.onKeyUp = function(e) {
  3783. this.enabled && (e.preventDefault(),
  3784. e.stopPropagation(),
  3785. this.handleKeyUp(e.which))
  3786. }
  3787. ,
  3788. n.prototype.handleKeyUp = function(e) {
  3789. switch (e) {
  3790. case u.I:
  3791. case u.K:
  3792. case u.UPARROW:
  3793. case u.DOWNARROW:
  3794. this.keyboardZoomSpeed = 0,
  3795. this.rotationAcceleration.y = 0;
  3796. break;
  3797. case u.J:
  3798. case u.L:
  3799. case u.LEFTARROW:
  3800. case u.RIGHTARROW:
  3801. this.rotationAcceleration.x = 0;
  3802. break;
  3803. case u.S:
  3804. case u.W:
  3805. this.panAcceleration.y = 0;
  3806. break;
  3807. case u.A:
  3808. case u.D:
  3809. this.panAcceleration.x = 0
  3810. }
  3811. }
  3812. ,
  3813. n.prototype.onTouchStart = function(e) {
  3814. if (this.enabled || this.state === c.NONE) {
  3815. e.preventDefault(),
  3816. e.stopPropagation(),
  3817. this.stopAutoPanning();
  3818. var t = function() {
  3819. if (2 === e.touches.length) {
  3820. var t = e.touches[0].pageX - e.touches[1].pageX
  3821. , i = e.touches[0].pageY - e.touches[1].pageY;
  3822. this.dollyStart.set(t, i)
  3823. }
  3824. }
  3825. .bind(this)
  3826. , i = function() {
  3827. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3828. }
  3829. .bind(this)
  3830. , n = function() {
  3831. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3832. }
  3833. .bind(this);
  3834. switch (this.state = this.touchActions[e.touches.length],
  3835. this.state) {
  3836. case c.PAN_DOLLY:
  3837. t();
  3838. case c.PAN:
  3839. i();
  3840. break;
  3841. case c.ROTATE_DOLLY:
  3842. t();
  3843. case c.ROTATE:
  3844. n()
  3845. }
  3846. this.rotationSpeed.set(0, 0),
  3847. this.emit(d.InputStart, "touch")
  3848. }
  3849. }
  3850. ,
  3851. n.prototype.onTouchMove = function(e) {
  3852. if (this.enabled && this.state !== c.NONE) {
  3853. e.preventDefault(),
  3854. e.stopPropagation();
  3855. var t = function() {
  3856. var t = e.touches[0].pageX - e.touches[1].pageX
  3857. , i = e.touches[0].pageY - e.touches[1].pageY;
  3858. this.dollyEnd.set(t, i);
  3859. var n = this.dollyStart.length() - this.dollyEnd.length();
  3860. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3861. this.dollyStart.copy(this.dollyEnd)
  3862. }
  3863. .bind(this)
  3864. , i = function() {
  3865. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3866. this.panDelta.subVectors(this.panEnd, this.panStart),
  3867. this.pan(this.panDelta.x, this.panDelta.y),
  3868. this.panStart.copy(this.panEnd),
  3869. this.rotateDelta.set(0, 0)
  3870. }
  3871. .bind(this)
  3872. , n = function() {
  3873. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3874. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3875. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3876. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3877. this.rotateStart.copy(this.rotateEnd)
  3878. }
  3879. .bind(this)
  3880. , r = function() {
  3881. if (2 === e.touches.length) {
  3882. var i = window.devicePixelRatio || 1
  3883. , r = e.touches[1].pageX - e.touches[0].pageX
  3884. , s = e.touches[1].pageY - e.touches[0].pageY
  3885. , l = Math.sqrt(r * r + s * s)
  3886. , h = Math.abs(this.dollyStart.length() - l);
  3887. if (h > o.input.touchMoveThreshold * i)
  3888. this.state = c.DOLLY,
  3889. t();
  3890. else {
  3891. var u = a.average(e.touches, "pageX")
  3892. , d = a.average(e.touches, "pageY")
  3893. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3894. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3895. this.rotateStart.set(u, d),
  3896. n())
  3897. }
  3898. }
  3899. }
  3900. .bind(this);
  3901. switch (this.state) {
  3902. case c.PAN_DOLLY:
  3903. t();
  3904. case c.PAN:
  3905. i();
  3906. break;
  3907. case c.ROTATE_DOLLY:
  3908. r();
  3909. break;
  3910. case c.DOLLY:
  3911. t();
  3912. break;
  3913. case c.ROTATE:
  3914. n();
  3915. break;
  3916. default:
  3917. this.state = c.NONE
  3918. }
  3919. this.lastMoveTime = e.timeStamp,
  3920. this.emit(d.Move, "touch")
  3921. }
  3922. }
  3923. ,
  3924. n.prototype.onTouchEnd = function(e) {
  3925. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3926. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3927. this.state = c.NONE,
  3928. this.update(),
  3929. this.rotationAcceleration.set(0, 0),
  3930. this.rotateDelta.set(0, 0))
  3931. }
  3932. ,
  3933. n.prototype.onPointerDown = function(e) {
  3934. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3935. id: e.pointerId,
  3936. pageX: e.pageX,
  3937. pageY: e.pageY
  3938. }),
  3939. e.touches = this.pointers,
  3940. this.onTouchStart(e)),
  3941. this.emit(d.InputStart, "pointer"))
  3942. }
  3943. ,
  3944. n.prototype.onPointerMove = function(e) {
  3945. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3946. e.pointerId === t.id && (t.pageX = e.pageX,
  3947. t.pageY = e.pageY)
  3948. }),
  3949. e.touches = this.pointers,
  3950. this.onTouchMove(e))
  3951. }
  3952. ,
  3953. n.prototype.onPointerUp = function(e) {
  3954. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3955. e.pointerId === t.id && this.pointers.splice(i, 1)
  3956. }
  3957. .bind(this)),
  3958. e.touches = this.pointers,
  3959. this.onTouchEnd(e))
  3960. }
  3961. ,
  3962. n.prototype.reset = function() {
  3963. this.state = c.NONE,
  3964. this.stopAutoPanning(),
  3965. this.rotationSpeed.set(0, 0),
  3966. this.rotationAcceleration.set(0, 0),
  3967. this.panSpeed.set(0, 0),
  3968. this.panAcceleration.set(0, 0)
  3969. }
  3970. ,
  3971. n.prototype.toJSON = function() {
  3972. var e = {
  3973. camera_position: {
  3974. x: s.toPrecision(this.camera.position.x, 4),
  3975. y: s.toPrecision(this.camera.position.y, 4),
  3976. z: s.toPrecision(this.camera.position.z, 4)
  3977. },
  3978. camera_quaternion: {
  3979. x: s.toPrecision(this.camera.quaternion.x, 4),
  3980. y: s.toPrecision(this.camera.quaternion.y, 4),
  3981. z: s.toPrecision(this.camera.quaternion.z, 4),
  3982. w: s.toPrecision(this.camera.quaternion.w, 4)
  3983. }
  3984. };
  3985. return e
  3986. }
  3987. ,
  3988. t.exports = n
  3989. }
  3990. , {
  3991. "../enum/ControlActions": 20,
  3992. "../enum/ControlEvents": 21,
  3993. "../enum/Keys": 30,
  3994. "../enum/MouseButton": 34,
  3995. "../enum/Vectors": 50,
  3996. "../settings": 166,
  3997. "../util/common": 185,
  3998. "../util/math": 190,
  3999. events: 202,
  4000. three: 217
  4001. }],
  4002. 13: [function(e, t, i) {
  4003. (function(i) {
  4004. "use strict";
  4005. function n(e) {
  4006. this.camera = e,
  4007. this.camera.controls = this,
  4008. this.target = new r.Vector3(0,0,0),
  4009. this.lookVector = new r.Vector3,
  4010. this.lookSpeed = .05,
  4011. this.rotationAcc = new r.Vector2,
  4012. this.rotationSpeed = new r.Vector2,
  4013. this.lat = 0,
  4014. this.lon = 0,
  4015. this.phi = 0,
  4016. this.theta = 0,
  4017. this.enabled = !1,
  4018. this.locked = !1,
  4019. this.pointer = new r.Vector2(0,0),
  4020. this.rotationHistory = [],
  4021. this.rotationDifference = new r.Vector2,
  4022. this.pointerDragOn = !1,
  4023. this.pointerDragStart = new r.Vector2(0,0),
  4024. this.pinchDistance = 0,
  4025. this.moveStart = new r.Vector2,
  4026. this.moveTolerance = .01,
  4027. this.pointersLimit = 2,
  4028. this.pointers = []
  4029. }
  4030. var r = e("three")
  4031. , o = e("../util/logger")
  4032. , a = e("../settings")
  4033. , s = e("../util/common")
  4034. , l = e("../util/math")
  4035. , c = (e("../enum/Vectors"),
  4036. e("../enum/MouseButton"))
  4037. , h = e("../enum/Keys")
  4038. , u = e("../enum/ControlEvents")
  4039. , d = e("events").EventEmitter;
  4040. new o(i);
  4041. n.prototype = Object.create(d.prototype),
  4042. n.prototype.usable = function() {
  4043. return this.enabled && !this.locked
  4044. }
  4045. ,
  4046. /* n.prototype.lookAt = function(e) {
  4047. var t = this.camera.position.clone().sub(e)
  4048. , i = Math.atan(t.z / t.x);
  4049. i += t.x < 0 ? Math.PI : 0,
  4050. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4051. this.lon = r.Math.radToDeg(i) + 180;
  4052. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4053. , o = Math.atan(t.y / n);
  4054. this.lat = -r.Math.radToDeg(o)
  4055. }
  4056. */
  4057. n.prototype.lookAt = function(aim, dir) {
  4058. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4059. var i = Math.atan(t.z / t.x);
  4060. i += t.x < 0 ? Math.PI : 0;
  4061. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4062. this.lon = r.Math.radToDeg(i) + 180;
  4063. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4064. o = Math.atan(t.y / n);
  4065. this.lat = -r.Math.radToDeg(o);
  4066. }
  4067. ,
  4068. n.prototype.startRotationFrom = function(e, t) {
  4069. l.convertScreenPositionToNDC(e, t, this.pointer),
  4070. this.pointerDragOn = !0,
  4071. this.pointerDragStart.copy(this.pointer),
  4072. this.moveStart.copy(this.pointer),
  4073. this.rotationHistory = [],
  4074. this.rotationSpeed.set(0, 0)
  4075. }
  4076. ,
  4077. n.prototype.onMouseOver = function(e) {
  4078. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4079. }
  4080. ,
  4081. n.prototype.onTouchStart = function(e) {
  4082. if (this.usable()) {
  4083. switch (e.preventDefault(),
  4084. e.stopPropagation(),
  4085. e.touches.length) {
  4086. case 1:
  4087. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4088. break;
  4089. case 2:
  4090. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4091. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4092. this.pinchDistance = Math.sqrt(t * t + i * i)
  4093. }
  4094. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4095. this.emit(u.InputStart, "touch")
  4096. }
  4097. }
  4098. ,
  4099. n.prototype.onPointerDown = function(e) {
  4100. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4101. id: e.pointerId,
  4102. clientX: e.clientX,
  4103. clientY: e.clientY
  4104. }),
  4105. e.touches = this.pointers,
  4106. this.onTouchStart(e),
  4107. this.emit(u.InputStart, "pointer"))
  4108. }
  4109. ,
  4110. n.prototype.onMouseDown = function(e) {
  4111. if (this.usable()) {
  4112. switch (e.preventDefault(),
  4113. e.stopPropagation(),
  4114. e.button) {
  4115. case c.LEFT:
  4116. this.startRotationFrom(e.clientX, e.clientY)
  4117. }
  4118. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4119. this.emit(u.InputStart, "mouse")
  4120. }
  4121. }
  4122. ,
  4123. n.prototype.updateRotation = function() {
  4124. if (this.usable() && this.pointerDragOn) {
  4125. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4126. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4127. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4128. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4129. , o = Math.atan2(e.y, i)
  4130. , a = Math.atan2(t.y, n);
  4131. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4132. e.y = 0,
  4133. t.y = 0;
  4134. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4135. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4136. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4137. this.pointerDragStart.copy(this.pointer)
  4138. }
  4139. }
  4140. ,
  4141. n.prototype.onMouseMove = function(e) {
  4142. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4143. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4144. }
  4145. ,
  4146. n.prototype.onTouchMove = function(e) {
  4147. if (this.usable())
  4148. switch (this.emit(u.Move, "touch"),
  4149. e.touches.length) {
  4150. case 1:
  4151. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4152. break;
  4153. case 2:
  4154. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4155. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4156. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4157. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4158. this.emit(u.Pinch, n),
  4159. this.pinchDistance -= n)
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onPointerMove = function(e) {
  4164. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4165. e.pointerId === t.id && (t.clientX = e.clientX,
  4166. t.clientY = e.clientY)
  4167. }),
  4168. e.touches = this.pointers,
  4169. this.onTouchMove(e))
  4170. }
  4171. ,
  4172. n.prototype.endRotation = function() {
  4173. this.pointerDragOn = !1;
  4174. var e = s.averageVectors(this.rotationHistory);
  4175. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4176. }
  4177. ,
  4178. n.prototype.onTouchEnd = function(e) {
  4179. this.usable() && (e.preventDefault(),
  4180. e.stopPropagation(),
  4181. this.endRotation())
  4182. }
  4183. ,
  4184. n.prototype.onMouseUp = function(e) {
  4185. this.usable() && (e.preventDefault(),
  4186. e.stopPropagation(),
  4187. this.endRotation())
  4188. }
  4189. ,
  4190. n.prototype.onPointerUp = function(e) {
  4191. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4192. e.pointerId === t.id && this.pointers.splice(i, 1)
  4193. }
  4194. .bind(this)),
  4195. e.touches = this.pointers,
  4196. this.onTouchEnd(e))
  4197. }
  4198. ,
  4199. n.prototype.update = function(e) {
  4200. this.lon,
  4201. this.lat;
  4202. for (this.updateRotation(),
  4203. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4204. this.rotationHistory.shift();
  4205. this.lon += this.rotationDifference.x,
  4206. this.lat += this.rotationDifference.y,
  4207. this.rotationDifference.set(0, 0),
  4208. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4209. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4210. this.lon += this.rotationSpeed.x * e,
  4211. this.lat += this.rotationSpeed.y * e
  4212. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4213. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4214. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4215. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4216. this.phi = r.Math.degToRad(90 - this.lat),
  4217. this.theta = r.Math.degToRad(this.lon),
  4218. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4219. this.lookVector.y = Math.cos(this.phi),
  4220. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4221. this.target.copy(this.lookVector).add(this.camera.position),
  4222. this.camera.lookAt(this.target)
  4223. }
  4224. ,
  4225. n.prototype.onMouseWheel = function(e) {
  4226. if (this.usable()) {
  4227. var t = e.wheelDelta || -e.detail;
  4228. this.emit(u.InteractionDirect),
  4229. this.emit(u.Scroll, t)
  4230. }
  4231. }
  4232. ,
  4233. n.prototype.onKeyDown = function(e) {
  4234. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4235. this.handleKeyDown(e.which)))
  4236. }
  4237. ,
  4238. n.prototype.handleKeyDown = function(e) {
  4239. var t = function(e, t) {
  4240. this.rotationAcc[e] = t
  4241. }
  4242. .bind(this);
  4243. this.emit(u.InteractionKey);
  4244. var i = !0;
  4245. switch (e) {
  4246. case h.LEFTARROW:
  4247. case h.J:
  4248. t("x", -1);
  4249. break;
  4250. case h.RIGHTARROW:
  4251. case h.L:
  4252. t("x", 1);
  4253. break;
  4254. case h.I:
  4255. t("y", 1);
  4256. break;
  4257. case h.K:
  4258. t("y", -1);
  4259. break;
  4260. default:
  4261. i = !1
  4262. }
  4263. i && this.emit(u.Move, "key")
  4264. }
  4265. ,
  4266. n.prototype.onKeyUp = function(e) {
  4267. this.usable() && (e.preventDefault(),
  4268. e.stopPropagation(),
  4269. this.handleKeyUp(e.which))
  4270. }
  4271. ,
  4272. n.prototype.handleKeyUp = function(e) {
  4273. switch (e) {
  4274. case h.LEFTARROW:
  4275. case h.J:
  4276. case h.RIGHTARROW:
  4277. case h.L:
  4278. this.rotationAcc.x = 0;
  4279. break;
  4280. case h.I:
  4281. case h.K:
  4282. this.rotationAcc.y = 0
  4283. }
  4284. }
  4285. ,
  4286. n.prototype.startRotating = function(e, t) {
  4287. e && (this.rotationAcc.x = e),
  4288. t && (this.rotationAcc.y = t)
  4289. }
  4290. ,
  4291. n.prototype.stopRotating = function(e) {
  4292. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4293. this.rotationAcc.set(0, 0)
  4294. }
  4295. ,
  4296. n.prototype.reset = function() {
  4297. this.pointerDragOn = !1,
  4298. this.rotationAcc.set(0, 0),
  4299. this.rotationSpeed.set(0, 0),
  4300. this.pointers = []
  4301. }
  4302. ,
  4303. n.prototype.toJSON = function() {
  4304. var e = {
  4305. camera_position: {
  4306. x: l.toPrecision(this.camera.position.x, 4),
  4307. y: l.toPrecision(this.camera.position.y, 4),
  4308. z: l.toPrecision(this.camera.position.z, 4)
  4309. },
  4310. camera_quaternion: {
  4311. x: l.toPrecision(this.camera.quaternion.x, 4),
  4312. y: l.toPrecision(this.camera.quaternion.y, 4),
  4313. z: l.toPrecision(this.camera.quaternion.z, 4),
  4314. w: l.toPrecision(this.camera.quaternion.w, 4)
  4315. }
  4316. };
  4317. return e
  4318. }
  4319. ,
  4320. n.prototype.setStateFromJSON = function(e) {
  4321. this.camera.position.copy(e.camera_position),
  4322. this.camera.quaternion.copy(e.camera_quaternion)
  4323. }
  4324. ,
  4325. t.exports = n
  4326. }
  4327. ).call(this, "/js/controls/PanoramaControls.js")
  4328. }
  4329. , {
  4330. "../enum/ControlEvents": 21,
  4331. "../enum/Keys": 30,
  4332. "../enum/MouseButton": 34,
  4333. "../enum/Vectors": 50,
  4334. "../settings": 166,
  4335. "../util/common": 185,
  4336. "../util/logger": 189,
  4337. "../util/math": 190,
  4338. events: 202,
  4339. three: 217
  4340. }],
  4341. 14: [function(e, t, i) {
  4342. (function(i) {
  4343. "use strict";
  4344. var n = e("three")
  4345. , r = e("../enum/Viewmode")
  4346. , o = e("../util/logger")
  4347. , a = new o(i);
  4348. t.exports = {
  4349. serialize: function(e) {
  4350. return encodeURI(JSON.stringify(e))
  4351. },
  4352. deserialize: function(e) {
  4353. function t(e) {
  4354. function t(e, t) {
  4355. return e && "number" == typeof t && !isNaN(t)
  4356. }
  4357. return e.reduce(t, !0)
  4358. }
  4359. try {
  4360. var i = JSON.parse(decodeURI(e))
  4361. , o = {
  4362. mode: r.fromInt(i.camera_mode),
  4363. panoId: i.scan_id,
  4364. position: (new n.Vector3).copy(i.camera_position),
  4365. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4366. zoom: i.ortho_zoom,
  4367. floorVisibility: i.floor_visibility
  4368. }
  4369. , s = o.position;
  4370. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4371. var l = o.quaternion;
  4372. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4373. o
  4374. } catch (i) {
  4375. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4376. try {
  4377. var c = e.split(",")
  4378. , h = {
  4379. x: parseFloat(c[2]),
  4380. y: parseFloat(c[3]),
  4381. z: parseFloat(c[4])
  4382. }
  4383. , u = {
  4384. x: parseFloat(c[5]),
  4385. y: parseFloat(c[6]),
  4386. z: parseFloat(c[7]),
  4387. w: parseFloat(c[8])
  4388. };
  4389. return t([h.x, h.y, h.z]) || (h.x = 0,
  4390. h.y = 0,
  4391. h.z = 0),
  4392. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4393. u.y = 0,
  4394. u.z = 0,
  4395. u.w = 1),
  4396. {
  4397. mode: r.fromInt(c[0]),
  4398. panoId: c[1],
  4399. position: (new n.Vector3).copy(h),
  4400. quaternion: (new n.Quaternion).copy(u)
  4401. }
  4402. } catch (t) {
  4403. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4404. }
  4405. }
  4406. return null
  4407. }
  4408. }
  4409. }
  4410. ).call(this, "/js/controls/serializer.js")
  4411. }
  4412. , {
  4413. "../enum/Viewmode": 51,
  4414. "../util/logger": 189,
  4415. three: 217
  4416. }],
  4417. 15: [function(e, t, i) {
  4418. (function(i) {
  4419. "use strict";
  4420. function n() {
  4421. this.endlessLoop = a.warp.loop,
  4422. this.clock = new r.Clock(!0),
  4423. this.model = null,
  4424. this.player = null,
  4425. this.currentItem = null,
  4426. this.destinationItem = null,
  4427. this.tourIsPlaying = !1,
  4428. this.transitionStage = y.None,
  4429. this.nextFunc = null,
  4430. this.onTheBus = !1,
  4431. this.tourInProgress = !1,
  4432. this.reachSource = null,
  4433. this.interrupted = !1,
  4434. this.nItems = 0,
  4435. this.walkingSectionPaused = !1
  4436. }
  4437. var r = e("three")
  4438. , o = e("./util/logger")
  4439. , a = e("./settings")
  4440. , s = e("./util/transitions")
  4441. , l = e("events").EventEmitter
  4442. , c = e("./enum/Viewmode")
  4443. , h = e("./analytics")
  4444. , u = e("./enum/WarpStyle")
  4445. , s = e("./util/transitions")
  4446. , d = (e("./model/ModelManager"),
  4447. e("./enum/ModelManagerEvents"))
  4448. , p = e("./enum/DirectorEvents")
  4449. , f = e("./enum/PlayerEvents")
  4450. , g = (e("./enum/ControlEvents"),
  4451. e("./enum/BlackoutStyle"))
  4452. , m = e("./enum/PathDiscardMode")
  4453. , v = e("./enum/PathDisplayMode")
  4454. , A = (e("./player"),
  4455. new o(i))
  4456. , y = Object.freeze({
  4457. None: 0,
  4458. Moving: 1,
  4459. Aiming: 2,
  4460. Interlude: 3
  4461. })
  4462. , C = Object.freeze({
  4463. Forward: 1,
  4464. NoChange: 0,
  4465. Backwards: -1
  4466. })
  4467. , I = s.getUniqueId();
  4468. n.prototype = Object.create(l.prototype),
  4469. n.prototype.init = function(e, t) {
  4470. this.player = e,
  4471. this.modelManager = t,
  4472. this.updateModel(),
  4473. this.resetAll(),
  4474. this.bindEvents()
  4475. }
  4476. ,
  4477. n.prototype.resetAll = function() {
  4478. if (this.currentItem = null,
  4479. this.destinationItem = null,
  4480. this.tourIsPlaying = !1,
  4481. //this.bgmReplay(),//xzw
  4482. this.transitionStage = y.None,
  4483. this.nextFunc = null,
  4484. this.onTheBus = !1,
  4485. this.reachSource = null,
  4486. this.interrupted = !1,
  4487. this.model) {
  4488. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4489. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4490. } else
  4491. this.defaultWarpStyle = u.BLACK,
  4492. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4493. this.resetSpecialTransition()
  4494. }
  4495. ,
  4496. n.prototype.updateModel = function() {
  4497. this.model = this.modelManager.getActiveModel(),
  4498. this.nItems = this.model.heroLocations.length
  4499. }
  4500. ,
  4501. n.prototype.bindEvents = function() {
  4502. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4503. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4504. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4505. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4506. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4507. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4508. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4509. this.player.once(f.Move, function() {
  4510. s.cancelById(I)
  4511. })
  4512. }
  4513. ,
  4514. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4515. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4516. this.pauseWalkingSection(),
  4517. this.player.fastForwardActivePanoFlight(),
  4518. !0/* ) */
  4519. }
  4520. ,
  4521. n.prototype.handlePlayerMove = function(e) {
  4522. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4523. this.emit("update.controls")
  4524. }
  4525. ,
  4526. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4527. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4528. this.emit("update.controls"))
  4529. }
  4530. ,
  4531. n.prototype.handlePlayerModeChanged = function(e, t) {
  4532. this.intermediateState() || e === t || (this.onTheBus = !1,
  4533. this.emit("update.controls"))
  4534. }
  4535. ,
  4536. n.prototype.handlePlayerInputStart = function(e) {
  4537. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4538. }
  4539. ,
  4540. n.prototype.handlePlayerFlyingStarted = function() {
  4541. this.clearWalkingSectionPaused()
  4542. }
  4543. ,
  4544. n.prototype.describe = function() {
  4545. return {
  4546. nItems: this.nItems,
  4547. currentItem: this.currentItem,
  4548. destinationItem: this.destinationItem,
  4549. tourIsPlaying: this.tourIsPlaying,
  4550. onTheBus: this.onTheBus,
  4551. endlessLoop: this.endlessLoop,
  4552. viewMode: this.player.mode,
  4553. inTransition: this._inTransition(),
  4554. transitionStage: this.transitionStage,
  4555. tourInProgress: this.tourInProgress
  4556. }
  4557. }
  4558. ,
  4559. n.prototype._inTransition = function() {
  4560. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4561. }
  4562. ,
  4563. n.prototype.bounceable = function() {
  4564. var e = this.clock.getDelta();
  4565. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4566. }
  4567. ,
  4568. n.prototype.itemCompare = function(item1, item2, type){//add
  4569. if(type == 'equal'){//==
  4570. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4571. }else if(type == 'less'){//<
  4572. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4573. }
  4574. }
  4575. n.prototype.currentMoveDirection = function() {
  4576. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4577. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4578. }
  4579. ,
  4580. n.prototype.clearPath = function() {
  4581. this._inTransition() || this.player.path.discardPathObject()
  4582. }
  4583. ,
  4584. n.prototype.allFloors = function() {
  4585. this.model.toggleAllFloors()
  4586. }
  4587. ,
  4588. n.prototype.actionComplete = function(e) {
  4589. if (this.interrupted = !1,
  4590. this.transitionStage = y.None,
  4591. this.resetSpecialTransition(),
  4592. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4593. this.tourIsPlaying || (this.player.disablePreRendering(),
  4594. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4595. this.emit("update.controls"),
  4596. this.nextFunc) {
  4597. var t = this.nextFunc;
  4598. this.nextFunc = null,
  4599. t()
  4600. }
  4601. }
  4602. ,
  4603. n.prototype.awaitCompletion = function(e, t) {
  4604. this.nextFunc = t,
  4605. e()
  4606. }
  4607. ,
  4608. n.prototype.updateSuccessFunction = function(e) {
  4609. this.nextFunc = e
  4610. }
  4611. ,
  4612. n.prototype.interrupt = function(e, t) {
  4613. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4614. this.tourIsPlaying = !1,
  4615. //this.bgmReplay(),//xzw
  4616. this.interrupted = !0,
  4617. this.nextFunc = null,
  4618. this.emit(p.ActionInterrupted),
  4619. null !== e && void 0 !== e || (e = g.BEGINNING),
  4620. this.player.interruptAndFastForward(e, t),
  4621. !0)
  4622. }
  4623. ,
  4624. n.prototype.wouldInterrupt = function() {
  4625. return this.transitionStage !== y.None
  4626. }
  4627. ,
  4628. n.prototype.intermediateState = function() {
  4629. return this.transitionStage !== y.None
  4630. }
  4631. ,
  4632. n.prototype.isInterrupted = function() {
  4633. return this.interrupted
  4634. }
  4635. ,
  4636. n.prototype.pauseWalkingSection = function() {
  4637. this.walkingSectionPaused = !0
  4638. }
  4639. ,
  4640. n.prototype.clearWalkingSectionPaused = function() {
  4641. this.walkingSectionPaused = !1
  4642. }
  4643. ,
  4644. n.prototype.autoTour = function() {
  4645. var e = Date.now();
  4646. this.model.auxDataPromise.then(function() {
  4647. e = Date.now() - e;
  4648. var t = a.warp.auto
  4649. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4650. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4651. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4652. done: function() {
  4653. this.playTour()
  4654. }
  4655. .bind(this),
  4656. name: "_atr",
  4657. id: I
  4658. })
  4659. }
  4660. .bind(this))
  4661. }
  4662. ,
  4663. n.prototype.atDestinationPano = function() {
  4664. if (!this.player.currentPano || null === this.destinationItem)
  4665. return !1;
  4666. var e = this.player.currentPano.id;
  4667. if (void 0 === e)
  4668. return !1;
  4669. var t = this.model.heroLocations;
  4670. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4671. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4672. return destination && destination.panoId == e
  4673. }
  4674. ,
  4675. n.prototype.redirectToItem = function(e, t) {
  4676. if (null === e || void 0 === e)
  4677. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4678. if (!this.wouldInterrupt())
  4679. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4680. if (this.player.mode === c.TRANSITIONING)
  4681. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4682. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4683. var i = function() {
  4684. s.setTimeout(function() {
  4685. this.setDestinationItem(e),
  4686. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4687. }
  4688. .bind(this), 0)
  4689. }
  4690. .bind(this);
  4691. this.interrupt(g.END, 0),
  4692. this.updateSuccessFunction(i)
  4693. }
  4694. ,
  4695. n.prototype.useSpecialTransition = function(e) {
  4696. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4697. this.nextWarpStyle = u.BLACK
  4698. }
  4699. ,
  4700. n.prototype.resetSpecialTransition = function() {
  4701. this.nextWarpStyle = this.defaultWarpStyle
  4702. }
  4703. ,
  4704. n.prototype.arrivedAtDestination = function(e) {
  4705. if (this.player.flying || this.player.isWarping())
  4706. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4707. else {
  4708. this.transitionStage = y.Aiming;
  4709. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4710. this.player.model.fadePanoMarkers(0),
  4711. this.awaitCompletion(function() {
  4712. this.resetSpecialTransition(),
  4713. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4714. }
  4715. .bind(this), t)
  4716. }
  4717. }
  4718. ,
  4719. n.prototype.goToDestination = function(e, t, i, n) {
  4720. //音频
  4721. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4722. if(musicInfo && musicInfo.music && !e){
  4723. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4724. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4725. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4726. let audioSrc2 = common.getFileNameFromUrl(src)
  4727. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4728. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4729. SoundManager.play('tour',null,0) // currentTime = 0;
  4730. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4731. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4732. }
  4733. }else{//很可能是该folder的起始
  4734. SoundManager.play('tour', manage.dealURL(src))
  4735. }
  4736. } else if(e) {
  4737. // 手动导览不播放音频,并暂停之前的语音
  4738. SoundManager.pause('tour')
  4739. }
  4740. if (this.onTheBus = !0,
  4741. this.emit("update.controls"),
  4742. this.player.updateLastView(),
  4743. !n && this.atDestinationPano()){
  4744. /*
  4745. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4746. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4747. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4748. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4749. } */
  4750. return void this.arrivedAtDestination(!0);
  4751. }
  4752. if (this.player.flying || this.player.isWarping())
  4753. A.warn("Cannot go to new destination while player is flying or warping.");
  4754. else {
  4755. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4756. , o = null
  4757. , a1 = null;
  4758. if (r.isPano()) {
  4759. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4760. //var walk = window.DATA.black ? 'black' : 'walk';
  4761. //若是点击item,直接瞬间过渡。
  4762. var s = e ? 'black' : this.getMomentTour(this.destinationItem)
  4763. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4764. o = this.arrivedAtDestination.bind(this, !0)
  4765. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4766. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4767. }
  4768. } else{
  4769. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4770. o = this.arrivedAtDestination.bind(this, !1);
  4771. }
  4772. this.transitionStage = y.Moving,
  4773. this.model.fadePanoMarkers(0),
  4774. this.awaitCompletion(function() {
  4775. a1();
  4776. }
  4777. .bind(this), o),
  4778. this.emit("update.controls")
  4779. }
  4780. }
  4781. ,
  4782. n.prototype.tourInterlude = function() {
  4783. if (h.trackAlways("reach_highlight", {
  4784. reach_source: this.reachSource
  4785. }),
  4786. this.model.fadePanoMarkers(0),
  4787. this.emit("update.controls"),
  4788. this.tourIsPlaying)
  4789. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4790. // 周恩光 播完最后一段语音
  4791. void this.awaitCompletion(function() {
  4792. this.transitionStage = y.Interlude,
  4793. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4794. }
  4795. .bind(this), function(){
  4796. this.currentItem = [0,0],
  4797. this.stopTour(true),
  4798. this.emit(p.TourEnd)
  4799. }.bind(this)),
  4800. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4801. this.transitionStage = y.Interlude,
  4802. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4803. }
  4804. .bind(this), this.goNext.bind(this))
  4805. }
  4806. ,
  4807. n.prototype.playTour = function() {
  4808. if (!this.bounceable())
  4809. return this.tourIsPlaying ? void A.info("tour is already playing")
  4810. : void (
  4811. this.wouldInterrupt() || (
  4812. this.player.emit("tour_auto", this.defaultWarpStyle),
  4813. this.tourInProgress = !0,
  4814. this.reachSource = "play",
  4815. this.tourIsPlaying = !0,
  4816. this.wasZoomEnabled = this.player.zoomEnabled,
  4817. this.player.zoomEnabled = !1,
  4818. this.resetSpecialTransition(),
  4819. this.emit("update.controls"),
  4820. this.emit(p.TourStart),
  4821. this.player.enablePreRendering(),
  4822. this.walkingSectionPaused
  4823. ? (
  4824. this.clearWalkingSectionPaused(),
  4825. this.goToDestination())
  4826. : /* this.goNext() */ (this.tourAdvance(0) ,this.goToDestination())
  4827. )
  4828. )
  4829. }
  4830. ,
  4831. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4832. } */
  4833. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4834. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4835. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4836. this.tourIsPlaying = !1,
  4837. this.interrupt(),
  4838. this.clearWalkingSectionPaused(),
  4839. this.resetSpecialTransition(),
  4840. this.emit("update.controls"))
  4841. }
  4842. ,
  4843. n.prototype.endTourProgress = function() {
  4844. this.tourInProgress = !1,
  4845. this.emit("update.controls"),
  4846. this.emit(p.TourEnd)
  4847. }
  4848. ,
  4849. n.prototype.goToHighlight = function(e) {
  4850. if (this.wouldInterrupt())
  4851. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4852. else {
  4853. if (A.debug("<tour.goto " + e + ">"),
  4854. this.isInterrupted())
  4855. return;
  4856. this.clearWalkingSectionPaused(),
  4857. this.setDestinationItem(e),
  4858. this.useSpecialTransition("Hilight")
  4859. this.goToDestination(true),//add true
  4860. h.trackAlways("reach_highlight", {
  4861. reach_source: "thumb"
  4862. })
  4863. }
  4864. }
  4865. ,
  4866. n.prototype.prevHighlight = function() {
  4867. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4868. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4869. this.reachSource = "prev",
  4870. this.goPrev()))
  4871. }
  4872. ,
  4873. n.prototype.nextHighlight = function() {
  4874. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4875. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4876. this.reachSource = "next",
  4877. this.goNext()))
  4878. }
  4879. ,
  4880. n.prototype.changeMode = function(e) {
  4881. var t = $.Deferred()
  4882. , i = t.resolve.bind(t)
  4883. , n = t.reject.bind(t);
  4884. this.emit(p.StartModeChange);
  4885. var r = function() {
  4886. return this.clearWalkingSectionPaused(),
  4887. !!this.wouldInterrupt() && (this.interrupt(),
  4888. !0)
  4889. }
  4890. .bind(this);
  4891. if (!r()) {
  4892. switch (e) {
  4893. case c.PANORAMA:
  4894. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4895. break;
  4896. case c.DOLLHOUSE:
  4897. case c.FLOORPLAN:
  4898. this.player.flyToNewMode({
  4899. mode: e
  4900. }).done(i).fail(n);
  4901. break;
  4902. case c.OUTDOOR:
  4903. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4904. }
  4905. return t.promise()
  4906. }
  4907. }
  4908. ,
  4909. n.prototype.atEndOfTour = function() {
  4910. //return this.currentItem >= this.nItems - 1
  4911. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4912. if(end){
  4913. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4914. if(heroLocations){
  4915. end = this.currentItem[1] >= heroLocations.length - 1
  4916. }
  4917. }
  4918. return end;
  4919. }
  4920. ,
  4921. n.prototype.firstDestination = function() {
  4922. //return 0 < this.nItems ? 0 : null
  4923. return 0 < this.nItems ? [0,0]: null
  4924. }
  4925. ,
  4926. n.prototype.finalDestination = function() {
  4927. //return 0 < this.nItems ? this.nItems - 1 : null
  4928. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4929. }
  4930. ,
  4931. n.prototype.goPrev = function() {
  4932. this.tourAdvance(-1)
  4933. }
  4934. ,
  4935. n.prototype.goNext = function() {
  4936. this.tourAdvance(1)
  4937. }
  4938. ,
  4939. n.prototype.setDestinationItem = function(e) {
  4940. this.destinationItem = e,
  4941. this.emit("update.controls")
  4942. }
  4943. ,
  4944. n.prototype.setCurrentItem = function(e) {
  4945. this.currentItem = e,
  4946. this.emit("update.controls")
  4947. }
  4948. ,
  4949. n.prototype.nextItem = function(currentItem) {
  4950. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4951. if(currentItem == void 0)return this.firstDestination()
  4952. var currentLocation = this.model.heroLocations[currentItem[0]];
  4953. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4954. var item;
  4955. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4956. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4957. }else{
  4958. item = [currentItem[0] , currentItem[1]+1]
  4959. }
  4960. if(item[0] >= this.nItems ){
  4961. item = this.firstDestination()
  4962. }
  4963. return item;
  4964. //暂时不理会endlessLoop,默认为false
  4965. }
  4966. ,
  4967. n.prototype.prevItem = function(currentItem) {
  4968. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4969. if(currentItem == void 0)return this.firstDestination()
  4970. var item;
  4971. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4972. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4973. else{
  4974. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4975. if(this.currentItem[1] == 0){//子目录中第一个
  4976. return [currentItem[0] - 1, lastChildNum-1]
  4977. }else{
  4978. return [currentItem[0], currentItem[1]-1]
  4979. }
  4980. }
  4981. }
  4982. ,
  4983. n.prototype.tourAdvance = function(e) {//e是1或-1
  4984. A.debug("tourAdvance(" + e + ")")
  4985. if(null === this.currentItem || void 0 === this.currentItem){
  4986. this.setDestinationItem(this.firstDestination())
  4987. }else{
  4988. var item = this.currentItem
  4989. if(e == 1){
  4990. item = this.nextItem(this.currentItem)
  4991. }else if(e == -1){
  4992. item = this.prevItem(this.currentItem)
  4993. }
  4994. this.setDestinationItem(item)
  4995. }
  4996. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4997. this.useSpecialTransition("reverse-looping to end")
  4998. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4999. this.useSpecialTransition("looping back to start")
  5000. }
  5001. /* var momentTour = this.getMomentTour(this.destinationItem);
  5002. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5003. var zoomLevel = this.player.zoomLevel;
  5004. this.player.zoomEnabled = true;
  5005. var zoom = function(e, d) {
  5006. this.player.zoomTo((1-e)*zoomLevel, true)
  5007. }.bind(this)
  5008. s.start(zoom, 1500, function(){
  5009. }, 0, d.easeOutQuad, "zoom")
  5010. } */
  5011. this.goToDestination()
  5012. }
  5013. ,
  5014. n.prototype.getMomentTour = function(destinationItem) {//add
  5015. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5016. if(!destinationItem) return wholeMomentTour
  5017. else{
  5018. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5019. if(currentLocation.momentTour)return currentLocation.momentTour;
  5020. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5021. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5022. }
  5023. }
  5024. ,
  5025. t.exports = n
  5026. }
  5027. ).call(this, "/js/director.js")
  5028. }
  5029. , {
  5030. "./analytics": 4,
  5031. "./enum/BlackoutStyle": 18,
  5032. "./enum/ControlEvents": 21,
  5033. "./enum/DirectorEvents": 23,
  5034. "./enum/ModelManagerEvents": 33,
  5035. "./enum/PathDiscardMode": 38,
  5036. "./enum/PathDisplayMode": 39,
  5037. "./enum/PlayerEvents": 40,
  5038. "./enum/Viewmode": 51,
  5039. "./enum/WarpStyle": 52,
  5040. "./model/ModelManager": 140,
  5041. "./player": 155,
  5042. "./settings": 166,
  5043. "./util/logger": 189,
  5044. "./util/transitions": 195,
  5045. events: 202,
  5046. three: 217
  5047. }],
  5048. 16: [function(e, t, i) {
  5049. "use strict";
  5050. var n = e("three")
  5051. , r = e("./enum/Viewmode")
  5052. , o = (e("./settings"),
  5053. e("./util/transitions"))
  5054. , a = e("./enum/PlayerEvents")
  5055. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5056. , l = new n.ShaderPass(n.VerticalBlurShader);
  5057. l.renderToScreen = !0;
  5058. var c = $("#player").width() / $("#player").height();
  5059. isNaN(c) && (c = 1);
  5060. initTransitionPass(n)
  5061. var h = {
  5062. currentBlur: 0,
  5063. aspect: c,
  5064. blurStrength: 1,
  5065. hblurPass: s,
  5066. vblurPass: l,
  5067. transitionMaskPass : new n.TransitionPass()
  5068. ,
  5069. bindEvents: function(e) {
  5070. e.on(a.ModeChanged, function(e, t) {
  5071. e === r.PANORAMA && (o.cancel(h.blur),
  5072. o.cancel(h.addBlur),
  5073. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5074. })
  5075. },
  5076. blur: function(e) {
  5077. h.currentBlur = e;
  5078. var t = e * h.blurStrength;
  5079. l.uniforms.v.value = t / 512 * h.aspect,
  5080. s.uniforms.h.value = t / 512
  5081. },
  5082. addBlur: function(e) {
  5083. e = Math.max(e, h.currentBlur),
  5084. h.blur(e)
  5085. },
  5086. removeBlur: function(e) {
  5087. e = Math.min(1 - e, h.currentBlur),
  5088. h.blur(e)
  5089. }
  5090. };
  5091. h.blur(0),
  5092. t.exports = h
  5093. }
  5094. , {
  5095. "./enum/PlayerEvents": 40,
  5096. "./enum/Viewmode": 51,
  5097. "./settings": 166,
  5098. "./util/transitions": 195,
  5099. three: 217
  5100. }],
  5101. 17: [function(e, t, i) {
  5102. "use strict";
  5103. t.exports = {
  5104. UNKNOWN: 0,
  5105. ALIGNED: 1,
  5106. UNALIGNED: 2,
  5107. PLACED: 3
  5108. }
  5109. }
  5110. , {}],
  5111. 18: [function(e, t, i) {
  5112. "use strict";
  5113. t.exports = {
  5114. NONE: 0,
  5115. MIDDLE: 1,
  5116. END: 2,
  5117. BEGINNING: 3,
  5118. FADEIN: 4
  5119. }
  5120. }
  5121. , {}],
  5122. 19: [function(e, t, i) {
  5123. "use strict";
  5124. var n = e("three");
  5125. t.exports = {
  5126. newBlue: new n.Color(4967932),
  5127. altBlue: new n.Color(47355),
  5128. tagDefault: new n.Color(223357),
  5129. classicBlue: new n.Color(53759),
  5130. mpYellow: new n.Color(16502016),
  5131. mpOrange: new n.Color(16428055),
  5132. mpBlue: new n.Color(12096),
  5133. mpLtGrey: new n.Color(13751252),
  5134. mpDkGrey: new n.Color(10000019),
  5135. mpRed: new n.Color(12525854),
  5136. mpOrangeDesat: new n.Color(16764529),
  5137. mpBlueDesat: new n.Color(4034734),
  5138. mpRedDesat: new n.Color(14705505),
  5139. white: new n.Color(16777215),
  5140. black: new n.Color(0),
  5141. _desat: function(e, t) {
  5142. var i = t || .3
  5143. , r = (new n.Color).copy(e).getHSL();
  5144. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5145. },
  5146. _darken: function(e, t) {
  5147. var i = t || .2
  5148. , r = e.getHSL();
  5149. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5150. }
  5151. }
  5152. }
  5153. , {
  5154. three: 217
  5155. }],
  5156. 20: [function(e, t, i) {
  5157. "use strict";
  5158. t.exports = {
  5159. NONE: -1,
  5160. ROTATE: 0,
  5161. DOLLY: 1,
  5162. PAN: 2,
  5163. ROTATE_DOLLY: 3,
  5164. PAN_DOLLY: 4
  5165. }
  5166. }
  5167. , {}],
  5168. 21: [function(e, t, i) {
  5169. "use strict";
  5170. t.exports = {
  5171. Move: "move",
  5172. InteractionDirect: "interaction.direct",
  5173. InteractionKey: "interaction.key",
  5174. InteractionGui: "interaction.gui",
  5175. FlyInDirection: "fly.direction",
  5176. InputStart: "input.start",
  5177. Pinch: "input.pinch",
  5178. Scroll: "input.scroll",
  5179. AutoPanInterrupt: "autopan.interrupt",
  5180. AutoPanComplete: "autopan.complete",
  5181. AutoPanClamped: "autopan.clamped",
  5182. LongTap: "longtap"
  5183. }
  5184. }
  5185. , {}],
  5186. 22: [function(e, t, i) {
  5187. "use strict";
  5188. t.exports = Object.freeze({
  5189. FORWARD: "FORWARD",
  5190. LEFT: "LEFT",
  5191. RIGHT: "RIGHT",
  5192. BACK: "BACK",
  5193. UP: "UP",
  5194. DOWN: "DOWN"
  5195. })
  5196. }
  5197. , {}],
  5198. 23: [function(e, t, i) {
  5199. "use strict";
  5200. t.exports = {
  5201. ActionInterrupted: "action.interrupted",
  5202. TourStart: "tour.start",
  5203. TourEnd: "tour.end",
  5204. StartModeChange: "mode.startChange"
  5205. }
  5206. }
  5207. , {}],
  5208. 24: [function(e, t, i) {
  5209. "use strict";
  5210. t.exports = Object.freeze({
  5211. None: 0,
  5212. Queued: 1,
  5213. ForceQueued: 2,
  5214. Downloading: 3,
  5215. Downloaded: 4,
  5216. DownloadFailed: 5
  5217. })
  5218. }
  5219. , {}],
  5220. 25: [function(e, t, i) {
  5221. "use strict";
  5222. t.exports = {
  5223. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5224. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5225. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5226. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5227. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5228. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5229. }
  5230. }
  5231. , {}],
  5232. 26: [function(e, t, i) {
  5233. "use strict";
  5234. t.exports = {
  5235. Texture2D: 0,
  5236. TextureCube: 1
  5237. }
  5238. }
  5239. , {}],
  5240. 27: [function(e, t, i) {
  5241. "use strict";
  5242. t.exports = {
  5243. SMALL: "small",
  5244. LARGE: "large"
  5245. }
  5246. }
  5247. , {}],
  5248. 28: [function(e, t, i) {
  5249. "use strict";
  5250. var n = e("./Viewmode")
  5251. , r = {
  5252. LANDING: {},
  5253. NAVIGATION: "navigation",
  5254. MORE_HELP: "moreHelp",
  5255. TOUR_INTERACTION: {}
  5256. };
  5257. r.LANDING[n.PANORAMA] = "panorama.landing",
  5258. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5259. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5260. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5261. r.TOUR_INTERACTION.standard = "standard.tour",
  5262. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5263. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5264. t.exports = r
  5265. }
  5266. , {
  5267. "./Viewmode": 51
  5268. }],
  5269. 29: [function(e, t, i) {
  5270. "use strict";
  5271. var n = {
  5272. UP: 1,
  5273. DOWN: -1,
  5274. LEFT: "L",
  5275. RIGHT: "R",
  5276. FORWARD: "F",
  5277. BACK: "B",
  5278. reverse: {},
  5279. opposite: function(e) {
  5280. return this.reverse[e.toString()]
  5281. }
  5282. };
  5283. !function() {
  5284. n.reverse[n.UP] = n.DOWN,
  5285. n.reverse[n.DOWN] = n.UP,
  5286. n.reverse[n.LEFT] = n.RIGHT,
  5287. n.reverse[n.RIGHT] = n.LEFT,
  5288. n.reverse[n.FORWARD] = n.BACK,
  5289. n.reverse[n.BACK] = n.FORWARD
  5290. }(),
  5291. t.exports = n
  5292. }
  5293. , {}],
  5294. 30: [function(e, t, i) {
  5295. "use strict";
  5296. var n = e("../util/browser")
  5297. , r = {
  5298. ZERO: 48,
  5299. ONE: 49,
  5300. TWO: 50,
  5301. THREE: 51,
  5302. FOUR: 52,
  5303. FIVE: 53,
  5304. SIX: 54,
  5305. SEVEN: 55,
  5306. EIGHT: 56,
  5307. NINE: 57,
  5308. LEFTARROW: 37,
  5309. UPARROW: 38,
  5310. RIGHTARROW: 39,
  5311. DOWNARROW: 40,
  5312. A: 65,
  5313. B: 66,
  5314. C: 67,
  5315. D: 68,
  5316. E: 69,
  5317. F: 70,
  5318. G: 71,
  5319. H: 72,
  5320. I: 73,
  5321. J: 74,
  5322. K: 75,
  5323. L: 76,
  5324. M: 77,
  5325. N: 78,
  5326. O: 79,
  5327. P: 80,
  5328. Q: 81,
  5329. R: 82,
  5330. S: 83,
  5331. T: 84,
  5332. U: 85,
  5333. V: 86,
  5334. W: 87,
  5335. X: 88,
  5336. Y: 89,
  5337. Z: 90,
  5338. SPACE: 32,
  5339. RETURN: 13,
  5340. SEMICOLON: 186,
  5341. PLUSEQUALS: 187,
  5342. DASHUNDERSCORE: 189,
  5343. OPENBRACKET: 219
  5344. };
  5345. n.detectFirefox() && (r.SEMICOLON = 59,
  5346. r.PLUSEQUALS = 61,
  5347. r.DASHUNDERSCORE = 173),
  5348. t.exports = r
  5349. }
  5350. , {
  5351. "../util/browser": 182
  5352. }],
  5353. 31: [function(e, t, i) {
  5354. "use strict";
  5355. t.exports = {
  5356. EN_US: "en-US",
  5357. ES_MX: "es-MX",
  5358. FR_FR: "fr-FR",
  5359. DE_DE: "de-DE",
  5360. RU_RU: "ru-RU",
  5361. CN_CN: "cn-CN",
  5362. JP_JP: "jp-JP"
  5363. }
  5364. }
  5365. , {}],
  5366. 32: [function(e, t, i) {
  5367. "use strict";
  5368. t.exports = {
  5369. TagActivated: "tag.activated",
  5370. TagDismissed: "tag.dismissed",
  5371. TagNavigation: "tag.navigation"
  5372. }
  5373. }
  5374. , {}],
  5375. 33: [function(e, t, i) {
  5376. "use strict";
  5377. t.exports = {
  5378. ModelAdded: "model-added",
  5379. ActiveModelChanged: "active-model-changed"
  5380. }
  5381. }
  5382. , {}],
  5383. 34: [function(e, t, i) {
  5384. "use strict";
  5385. t.exports = {
  5386. LEFT: 0,
  5387. MIDDLE: 1,
  5388. RIGHT: 2
  5389. }
  5390. }
  5391. , {}],
  5392. 35: [function(e, t, i) {
  5393. "use strict";
  5394. t.exports = {
  5395. PanoRenderComplete: "panorama.render.complete",
  5396. TileRenderFailure: "panorama.tile.render.failed",
  5397. TileRenderSuccess: "panorama.tile.render.success",
  5398. TileUploadAttempted: "panorama.tile.upload.attempted",
  5399. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5400. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5401. }
  5402. }
  5403. , {}],
  5404. 36: [function(e, t, i) {
  5405. "use strict";
  5406. t.exports = {
  5407. BASE: 1,
  5408. STANDARD: 2,
  5409. HIGH: 3,
  5410. ULTRAHIGH: 4
  5411. }
  5412. }
  5413. , {}],
  5414. 37: [function(e, t, i) {
  5415. "use strict";
  5416. t.exports = {
  5417. LoadComplete: "panorama.load.complete",
  5418. LoadFailed: "panorama.load.failed",
  5419. TileLoaded: "panorama.tile.loaded"
  5420. }
  5421. }
  5422. , {}],
  5423. 38: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = Object.freeze({
  5426. Standard: 0,
  5427. Slow: 1,
  5428. Retain: 2
  5429. })
  5430. }
  5431. , {}],
  5432. 39: [function(e, t, i) {
  5433. "use strict";
  5434. t.exports = Object.freeze({
  5435. Show: 0,
  5436. Hide: 1,
  5437. Retain: 2
  5438. })
  5439. }
  5440. , {}],
  5441. 40: [function(e, t, i) {
  5442. "use strict";
  5443. t.exports = {
  5444. Move: "move",
  5445. MoveComplete: "move.complete",
  5446. ModeChanged: "mode.changed",
  5447. ModeChanging: "mode.changing",
  5448. PanoChosen: "pano.chosen",
  5449. ClosestPanoChanging: "closest.pano.changing",
  5450. WarpStarted: "warp.started",
  5451. WarpInterrupted: "warp.interrupted",
  5452. WarpEnded: "warp.ended",
  5453. FlyinFinished: "flyin.finished",
  5454. FlyingStarted: "flying.started",
  5455. FlyingInterrupted: "flying.interrupted",
  5456. FlyingEnded: "flying.ended",
  5457. Ready: "ready",
  5458. StartInside: "start.inside",
  5459. StartOutside: "start.outside",
  5460. ViewChanged: "view.changed",
  5461. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5462. InputStart: "input.start"
  5463. }
  5464. }
  5465. , {}],
  5466. 41: [function(e, t, i) {
  5467. "use strict";
  5468. t.exports = Object.freeze({
  5469. DEFAULT: 0,
  5470. PANOMARKERS: 1,
  5471. RETICULE: 2,
  5472. TAG: 3
  5473. })
  5474. }
  5475. , {}],
  5476. 42: [function(e, t, i) {
  5477. "use strict";
  5478. t.exports = {
  5479. visibleFloor: 1,
  5480. ghostFloor: 3,
  5481. boundingSkybox: 1,
  5482. panoMarker: 2,
  5483. reticule: 3,
  5484. tagStem: 4,
  5485. tagDisc: 5,
  5486. ribbon: 100
  5487. }
  5488. }
  5489. , {}],
  5490. 43: [function(e, t, i) {
  5491. "use strict";
  5492. t.exports = {
  5493. ContextCreated: "scene-renderer-context-created",
  5494. AfterRender: "after-render",
  5495. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5496. }
  5497. }
  5498. , {}],
  5499. 44: [function(e, t, i) {
  5500. "use strict";
  5501. t.exports = {
  5502. IDLE: "idle",
  5503. BROWSE: "browse",
  5504. EXAMINE: "examine"
  5505. }
  5506. }
  5507. , {}],
  5508. 45: [function(e, t, i) {
  5509. "use strict";
  5510. t.exports = {
  5511. TileDownloadSuccess: "tiledownloader.download.success",
  5512. TileDownloadFailure: "tiledownloader.download.failure",
  5513. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5514. }
  5515. }
  5516. , {}],
  5517. 46: [function(e, t, i) {
  5518. "use strict";
  5519. t.exports = {
  5520. CardboardAndroid: "googlevr",
  5521. GearVR: "gearvr",
  5522. CardboardIOS: "googlevrios",
  5523. Cardboard: "googlevr"
  5524. }
  5525. }
  5526. , {}],
  5527. 47: [function(e, t, i) {
  5528. "use strict";
  5529. t.exports = {
  5530. NONE: 0,
  5531. CONTEXTUAL: 1,
  5532. ANDROID: 2
  5533. }
  5534. }
  5535. , {}],
  5536. 48: [function(e, t, i) {
  5537. "use strict";
  5538. var n = {
  5539. Title: 0,
  5540. Cardboard: 1
  5541. }
  5542. , r = {
  5543. Title: 0,
  5544. Cardboard: 1,
  5545. Gear: 2
  5546. };
  5547. !function() {
  5548. [n, r].forEach(function(e) {
  5549. e.pageCount = Object.keys(e).length
  5550. })
  5551. }(),
  5552. t.exports.ios = n,
  5553. t.exports.standard = r
  5554. }
  5555. , {}],
  5556. 49: [function(e, t, i) {
  5557. "use strict";
  5558. t.exports = {
  5559. Android: "android",
  5560. IOS: "ios",
  5561. Desktop: "desktop",
  5562. UnsupportedAndroid: "android-unsupported"
  5563. }
  5564. }
  5565. , {}],
  5566. 50: [function(e, t, i) {
  5567. "use strict";
  5568. var n = e("three");
  5569. t.exports = {
  5570. UP: new n.Vector3(0,1,0),
  5571. DOWN: new n.Vector3(0,-1,0),
  5572. LEFT: new n.Vector3(-1,0,0),
  5573. RIGHT: new n.Vector3(1,0,0),
  5574. FORWARD: new n.Vector3(0,0,-1),
  5575. BACK: new n.Vector3(0,0,1)
  5576. }
  5577. }
  5578. , {
  5579. three: 217
  5580. }],
  5581. 51: [function(e, t, i) {
  5582. "use strict";
  5583. var n = e("../exception/ViewmodeConvertException")
  5584. , r = e("./coreViewmodes")
  5585. , o = e("../util/common")
  5586. , a = {
  5587. MESH: "mesh",
  5588. OUTDOOR: "outdoor",
  5589. TRANSITIONING: "transitioning",
  5590. toInt: function(e) {
  5591. switch (e) {
  5592. case this.PANORAMA:
  5593. return 1;
  5594. case this.DOLLHOUSE:
  5595. return 2;
  5596. case this.FLOORPLAN:
  5597. return 3;
  5598. case this.OUTDOOR:
  5599. return 4;
  5600. case this.TRANSITIONING:
  5601. return -1
  5602. }
  5603. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5604. },
  5605. fromInt: function(e) {
  5606. switch (e) {
  5607. case "1":
  5608. case 1:
  5609. return this.PANORAMA;
  5610. case "2":
  5611. case 2:
  5612. return this.DOLLHOUSE;
  5613. case "3":
  5614. case 3:
  5615. return this.FLOORPLAN;
  5616. case "4":
  5617. case 4:
  5618. return this.OUTDOOR
  5619. }
  5620. throw new n("No known conversion for int to viewmode for int: " + e)
  5621. },
  5622. convertWorkshopModeInt: function(e) {
  5623. switch (e) {
  5624. case "0":
  5625. case 0:
  5626. case undefined: //xzw add
  5627. return this.PANORAMA;
  5628. case "1":
  5629. case 1:
  5630. return this.FLOORPLAN;
  5631. case "2":
  5632. case 2:
  5633. return this.DOLLHOUSE;
  5634. case "3":
  5635. case 3:
  5636. return this.MESH
  5637. }
  5638. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5639. }
  5640. };
  5641. o.extendObject(a, r),
  5642. t.exports = a
  5643. }
  5644. , {
  5645. "../exception/ViewmodeConvertException": 58,
  5646. "../util/common": 185,
  5647. "./coreViewmodes": 54
  5648. }],
  5649. 52: [function(e, t, i) {
  5650. "use strict";
  5651. t.exports = {
  5652. BLACK: "black",
  5653. STD: "std",
  5654. WALK: "walk"
  5655. }
  5656. }
  5657. , {}],
  5658. 53: [function(e, t, i) {
  5659. "use strict";
  5660. t.exports = {
  5661. ZoomIn: "zoom.in",
  5662. ZoomOut: "zoom.out",
  5663. ZoomMax: "zoom.max",
  5664. ZoomMin: "zoom.min"
  5665. }
  5666. }
  5667. , {}],
  5668. 54: [function(e, t, i) {
  5669. "use strict";
  5670. t.exports = {
  5671. PANORAMA: "panorama",
  5672. DOLLHOUSE: "dollhouse",
  5673. FLOORPLAN: "floorplan"
  5674. }
  5675. }
  5676. , {}],
  5677. 55: [function(e, t, i) {
  5678. "use strict";
  5679. function n(e) {
  5680. this.message = e
  5681. }
  5682. t.exports = n
  5683. }
  5684. , {}],
  5685. 56: [function(e, t, i) {
  5686. "use strict";
  5687. function n(e) {
  5688. r.call(this, e)
  5689. }
  5690. var r = e("./BasicException");
  5691. n.prototype = Object.create(r.prototype),
  5692. t.exports = n
  5693. }
  5694. , {
  5695. "./BasicException": 55
  5696. }],
  5697. 57: [function(e, t, i) {
  5698. "use strict";
  5699. function n(e) {
  5700. r.call(this, e)
  5701. }
  5702. var r = e("./BasicException");
  5703. n.prototype = Object.create(r.prototype),
  5704. t.exports = n
  5705. }
  5706. , {
  5707. "./BasicException": 55
  5708. }],
  5709. 58: [function(e, t, i) {
  5710. "use strict";
  5711. function n(e) {
  5712. r.call(this, e)
  5713. }
  5714. var r = e("./BasicException");
  5715. n.prototype = Object.create(r.prototype),
  5716. t.exports = n
  5717. }
  5718. , {
  5719. "./BasicException": 55
  5720. }],
  5721. 59: [function(e, t, i) {
  5722. (function(i) {
  5723. "use strict";
  5724. function n(e) {
  5725. var t = {};
  5726. if (e) {
  5727. var i = e.flags;
  5728. if (i)
  5729. for (var n in i)
  5730. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5731. return t
  5732. }
  5733. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5734. null
  5735. }
  5736. var r = e("./util/ajax")
  5737. , o = e("./util/showcase")
  5738. , a = e("./util/logger")
  5739. , s = ""
  5740. , l = new a(i)
  5741. , c = {};
  5742. t.exports = {
  5743. loadFeatureFlags: function(e) {
  5744. var t = $.Deferred();
  5745. return r.get(e.urlBase + s, {
  5746. responseType: "json",
  5747. prefetchFrom: "user",
  5748. auth: o.getAuthorizationHeader()
  5749. }).done(function(e) {
  5750. c = n(e),
  5751. c ? t.resolve(c) : t.reject("loading-failed")
  5752. }).fail(function() {
  5753. l.debug("Retrieval of feature flags failed."),
  5754. t.reject("loading-failed")
  5755. }),
  5756. t.promise()
  5757. },
  5758. getFlags: function() {
  5759. return c
  5760. },
  5761. updateDependentSettings: function(e, t) {
  5762. e = e || c,
  5763. e.labels && (t.labels.enabled = !0),
  5764. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5765. e.showcase_sdk && (t.sdkInit = !0),
  5766. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5767. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5768. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5769. e.hide_sc_sharing && (t.share.enabled = !1)
  5770. }
  5771. }
  5772. }
  5773. ).call(this, "/js/featureflags.js")
  5774. }
  5775. , {
  5776. "./util/ajax": 181,
  5777. "./util/logger": 189,
  5778. "./util/showcase": 193
  5779. }],
  5780. 60: [function(e, t, i) {
  5781. "use strict";
  5782. var n = (e("../util/common"),
  5783. {
  5784. status: 0,
  5785. set: function(e) {
  5786. if (isNaN(e))
  5787. return !1;
  5788. var t = $('.progressbar');
  5789. 0 > e && (e = 0);
  5790. e > 100 && (e = 100);
  5791. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5792. var barperc = e*width;
  5793. var perc = Math.round(e);
  5794. var labelpos = (parseInt(barperc)-15);
  5795. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5796. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5797. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5798. this.status = e
  5799. },
  5800. done: function(e) {
  5801. return e || this.status ? (this.status = null,
  5802. this.set(100)) : this
  5803. }
  5804. });
  5805. t.exports.circleLoader = n
  5806. }
  5807. , {
  5808. "../util/common": 185
  5809. }],
  5810. 61: [function(e, t, i) {
  5811. "use strict";
  5812. t.exports = Object.freeze({
  5813. CLOSE: "modal.closer.close"
  5814. })
  5815. }
  5816. , {}],
  5817. 62: [function(e, t, i) {
  5818. "use strict";
  5819. function n(e, t) {
  5820. t && (t.stopPropagation(),
  5821. t.preventDefault()),
  5822. e && this.emit(l.CLOSE, e),
  5823. g.reset()
  5824. }
  5825. function r(e, t) {
  5826. function i() {
  5827. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5828. t !== f && (f = t,
  5829. t ? (e.classList.add("closeByFooter"),
  5830. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5831. h.classList.remove("closeByFooter")))
  5832. }
  5833. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5834. }
  5835. var o = e("../../settings")
  5836. , a = (e("../../tag/Media/MediaEvent"),
  5837. e("../../util/browser"))
  5838. , s = e("../../util/common")
  5839. , l = e("./ModalCloserEvent")
  5840. , c = e("events").EventEmitter
  5841. , h = document.getElementsByClassName("footer")[0]
  5842. , u = h.querySelectorAll(".close")[0]
  5843. , d = null
  5844. , p = null
  5845. , f = null
  5846. , g = (a.isMobile(),
  5847. {
  5848. open: function(e) {
  5849. e && (r(e),
  5850. d && u.removeEventListener("click", d, !0),
  5851. d = n.bind(this, e.id),
  5852. u.addEventListener("click", d, !0),
  5853. p && window.removeEventListener("resize", p, !0),
  5854. p = r.bind(this, e),
  5855. window.addEventListener("resize", p, !0))
  5856. },
  5857. reset: function() {
  5858. h.classList.remove("closeByFooter"),
  5859. u.removeEventListener("click", d, !0),
  5860. window.removeEventListener("resize", p, !0),
  5861. d = p = f = null
  5862. }
  5863. });
  5864. s.extendObject(g, c.prototype),
  5865. t.exports = g
  5866. }
  5867. , {
  5868. "../../tag/Media/MediaEvent": 131,
  5869. "../../settings": 166,
  5870. "../../util/browser": 182,
  5871. "../../util/common": 185,
  5872. "./ModalCloserEvent": 61,
  5873. events: 202
  5874. }],
  5875. 63: [function(e, t, i) {
  5876. "use strict";
  5877. function n(e, t, i) {
  5878. var n = new r.GUI({
  5879. width: 400
  5880. })
  5881. , u = n.addFolder("Flydown from Dollhouse");
  5882. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5883. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5884. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5885. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5886. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5887. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5888. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5889. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5890. var d = n.addFolder("Transition between panos");
  5891. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5892. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5893. h.transition.flyTime = 0,
  5894. d.__controllers.forEach(function(e) {
  5895. e.updateDisplay()
  5896. })
  5897. }),
  5898. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5899. h.transition.flySpeed = 0,
  5900. d.__controllers.forEach(function(e) {
  5901. e.updateDisplay()
  5902. })
  5903. }),
  5904. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5905. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5906. d.add(h.transition, "movementEasing", Object.keys(a));
  5907. var p = n.addFolder("Path Display");
  5908. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5909. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5910. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5911. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5912. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5913. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5914. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5915. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5916. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5917. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5918. h.path.color = l[h.path.color],
  5919. h.path.colorUp = l._desat(h.path.color),
  5920. h.path.colorDown = l.darken(h.path.color)
  5921. }),
  5922. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5923. h.reticuleColor = l[h.reticuleColor]
  5924. });
  5925. var f = n.addFolder("Warping")
  5926. , g = f.addFolder("Warp/Teleport");
  5927. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5928. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5929. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5930. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5931. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5932. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5933. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5934. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5935. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5936. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5937. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5938. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5939. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5940. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5941. h.path.typ = c[h.path.typ]
  5942. }),
  5943. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5944. t.endlessLoop = h.warp.loop
  5945. }),
  5946. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5947. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5948. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5949. var m = f.addFolder("Long Warp Only");
  5950. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5951. h.warp.flySpeed = 0,
  5952. m.__controllers.forEach(function(e) {
  5953. e.updateDisplay()
  5954. })
  5955. }),
  5956. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5957. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5958. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5959. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5960. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5961. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5962. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5963. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5964. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5965. var v = n.addFolder("Warp Esoterica");
  5966. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5967. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5968. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5969. h.warp.minWarpTime = 0,
  5970. v.__controllers.forEach(function(e) {
  5971. e.updateDisplay()
  5972. })
  5973. }),
  5974. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5975. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5976. v.add(h.warp, "movementEasing", Object.keys(a));
  5977. var A = n.addFolder("Misc");
  5978. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5979. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5980. }),
  5981. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5982. i.cameras[s.PANORAMA].fov = h.insideFOV
  5983. }),
  5984. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5985. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5986. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5987. var y = n.addFolder("Navigation");
  5988. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5989. h.navigation.panoScores || e.panos.forEach(function(e) {
  5990. e.floor.remove(e.text3d),
  5991. e.text3d = null
  5992. })
  5993. }),
  5994. y.add(h.navigation, "mouseDirection"),
  5995. y.add(h.navigation, "filterStrictness", 0, 1),
  5996. y.add(h.navigation, "angleFactor", -60, 0),
  5997. y.add(h.navigation, "directionFactor", 1, 20),
  5998. y.add(h.navigation, "distanceFactor", -5, 5),
  5999. y.add(h.navigation, "optionalityFactor", .1, 10);
  6000. var C = n.addFolder("tags")
  6001. , I = C.addFolder("Tag Creation");
  6002. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6003. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6004. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6005. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6006. var E = C.addFolder("Visibility");
  6007. E.add(h.tags.visibility, "anyDistance"),
  6008. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6009. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6010. E.add(h.tags.visibility, "hideViaFloor"),
  6011. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6012. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6013. var b = C.addFolder("Disc Parameters");
  6014. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6015. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6016. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6017. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6018. }),
  6019. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6020. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6021. }),
  6022. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6023. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6024. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6025. var w = C.addFolder("Navigate");
  6026. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6027. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6028. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6029. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6030. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6031. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6032. var _ = n.addFolder("Debug");
  6033. _.add(h, "wireframe").onFinishChange(function() {
  6034. e.chunks.forEach(function(t) {
  6035. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6036. t.wireframeTwin.material.depthWrite = !1,
  6037. t.wireframeTwin.material.depthTest = !1,
  6038. t.wireframeTwin.material.opacity = .5,
  6039. t.wireframeTwin.material.transparent = !0),
  6040. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6041. })
  6042. }),
  6043. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6044. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6045. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6046. e.skybox.wireframe = null)
  6047. }),
  6048. _.add(h, "showSweeps").onFinishChange(function() {
  6049. e.setSweepVisibility(h.showSweeps)
  6050. }),
  6051. _.add(h, "showMesh").onFinishChange(function() {
  6052. e.chunks.forEach(function(e) {
  6053. e.visible = h.showMesh
  6054. })
  6055. }),
  6056. _.add(h, "showFloors").onFinishChange(function() {
  6057. e.floors.forEach(function(e) {
  6058. e.collider.children.forEach(function(e) {
  6059. e.material.visible = h.showFloors
  6060. })
  6061. })
  6062. }),
  6063. _.add(h, "showSkyboxes").onFinishChange(function() {
  6064. e.panos.forEach(function(e) {
  6065. e.skyboxMesh.visible = h.showSkyboxes
  6066. })
  6067. }),
  6068. _.add(h, "showNeighbors").onChange(function() {}),
  6069. _.add(e, "alpha", 0, 1)
  6070. }
  6071. var r = e("../lib/dat.gui")
  6072. , o = e("three")
  6073. , a = e("../util/easing")
  6074. , s = e("../enum/Viewmode")
  6075. , l = e("../enum/Colors")
  6076. , c = e("../enum/WarpStyle")
  6077. , h = e("../settings");
  6078. e("../tag/tag");
  6079. r.GUI.prototype.removeFolder = function(e) {
  6080. var t = this.__folders[e];
  6081. t && (t.close(),
  6082. this.__ul.removeChild(t.domElement.parentNode),
  6083. delete this.__folders[e],
  6084. this.onResize())
  6085. }
  6086. ,
  6087. t.exports.toggle = n
  6088. }
  6089. , {
  6090. "../enum/Colors": 19,
  6091. "../enum/Viewmode": 51,
  6092. "../enum/WarpStyle": 52,
  6093. "../lib/dat.gui": 93,
  6094. "../tag/tag": 123,
  6095. "../settings": 166,
  6096. "../util/easing": 186,
  6097. three: 217
  6098. }],
  6099. 64: [function(e, t, i) {
  6100. (function(i) {
  6101. "use strict";
  6102. function n(e, t, i, n) {
  6103. $(".gui-error .error-problem-text").text(e),
  6104. $(".gui-error .error-solution-text").text(t),
  6105. $(".gui-error .error-explanation").text(i),
  6106. $(".gui-error .error-actions").html(n),
  6107. $(window).resize(),
  6108. $(".gui-error").fadeIn(),
  6109. $("#bottom-logo").fadeIn()
  6110. }
  6111. function r(e) {
  6112. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6113. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6114. s.isMobile() || $("[rel=tiletip]").tooltip({
  6115. placement: "bottom",
  6116. delay: {
  6117. show: 50,
  6118. hide: 0
  6119. },
  6120. trigger: "hover",
  6121. viewport: {
  6122. selector: "body",
  6123. padding: 10
  6124. }
  6125. })
  6126. }
  6127. function o() {
  6128. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6129. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6130. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6131. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6132. e.preventDefault(),
  6133. e.stopPropagation(),
  6134. r(" ")
  6135. })
  6136. }
  6137. function a(e) {
  6138. if ($("head title").text(c.pageTitle),
  6139. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6140. $("#gui-loading").fadeOut(250),
  6141. $("#quick-blackout").hide(),
  6142. l.track("showcase_error", {
  6143. error_key: e
  6144. }),
  6145. h.locale || h.init(),
  6146. "webgl-unsupported" === e)
  6147. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6148. else if ("webgl-ios" === e)
  6149. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6150. else if ("webgl-safari" === e)
  6151. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6152. else if ("webgl-generic" === e)
  6153. o();
  6154. else if ("missing-urls" === e)
  6155. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6156. else if ("loading-failed" === e)
  6157. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6158. else {
  6159. if ("loading-failed-maintenance" !== e)
  6160. return void d.error("Unhandled error: " + e);
  6161. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6162. }
  6163. }
  6164. var s = e("./../util/browser")
  6165. , l = e("./../analytics")
  6166. , c = e("./../settings")
  6167. , h = e("../localization/localize")
  6168. , u = e("./../util/logger")
  6169. , d = new u(i)
  6170. , p = '"https://support.port.com/hc/articles/208220058"';
  6171. t.exports.error = a
  6172. }
  6173. ).call(this, "/js/gui/error.js")
  6174. }
  6175. , {
  6176. "../localization/localize": 108,
  6177. "./../analytics": 4,
  6178. "./../settings": 166,
  6179. "./../util/browser": 182,
  6180. "./../util/logger": 189
  6181. }],
  6182. 65: [function(e, t, i) {
  6183. (function(i) {
  6184. "use strict";
  6185. function n() {
  6186. Ue = [],
  6187. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6188. Ue.push(".hideTarget", ".pinTop.right")
  6189. }
  6190. function r() {
  6191. for (var e in je)
  6192. if (je.hasOwnProperty(e)) {
  6193. var t = je[e];
  6194. if (!t.visible)
  6195. for (var i = 0; i < t.elements.length; i++)
  6196. $(t.elements[i]).hide()
  6197. }
  6198. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6199. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6200. n()
  6201. }
  6202. function o(e, t) {
  6203. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6204. $("#gui-zoomin").toggle(i),
  6205. $("#gui-zoomout").toggle(i)
  6206. }
  6207. function a() {
  6208. c(),
  6209. $(".pinBottom").toggleClass("open"),
  6210. $("#drawer").toggleClass("open"),
  6211. $(".footer").toggleClass("open"),
  6212. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6213. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6214. ie.resetDrawer()),
  6215. setTimeout(function() {
  6216. $("#pullTab").toggleClass("opened");
  6217. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6218. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6219. }
  6220. function s(e) {
  6221. var t;
  6222. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6223. t = e.position().top + e.outerHeight(),
  6224. e.attr("style", "display: none"));
  6225. var i = $("#player").outerHeight()
  6226. , n = i - 130;
  6227. return n < t + 25
  6228. }
  6229. function l(e) {
  6230. "touchstart" === e.type && e.preventDefault(),
  6231. e.stopPropagation()
  6232. }
  6233. function c() {
  6234. W && (W.reload(),
  6235. W.init())
  6236. }
  6237. function h(e) {
  6238. ne.show(e),
  6239. r()
  6240. }
  6241. function u(e) {
  6242. ne.progress(e)
  6243. }
  6244. function d(e, t, i) {
  6245. var n = t.player;
  6246. $("#gui-thumb").fadeOut(2500),
  6247. ne.hide(function() {
  6248. Ge = !1
  6249. }),
  6250. me.init(e, i),
  6251. de.finishSetup(Object.keys(e.tags).length),
  6252. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6253. var s = function() {
  6254. i.dismissExaminedTag(),
  6255. i.disableHovering()
  6256. };
  6257. Ae.on(ye.OPENED, s),
  6258. Ce.on(Me.OPENED, s),
  6259. he.on(ue.OPENED, s),
  6260. fe.on(ge.OPENED, s);
  6261. var l = i.enableHovering.bind(i);
  6262. if (Ae.on(ye.CLOSED, l),
  6263. Ce.on(Me.CLOSED, l),
  6264. he.on(ue.CLOSED, l),
  6265. fe.on(ge.CLOSED, l),
  6266. Q.labels.enabled && Object.keys(e.labels).length,
  6267. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6268. C(e.currentFloor, n.mode)),
  6269. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6270. r(),
  6271. o(t, t.player),
  6272. $("#gui").fadeIn(1500),
  6273. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6274. a(),
  6275. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6276. }, 2e3),
  6277. !K.isMobile())
  6278. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6279. $(c[h]).addClass("hasHover");
  6280. O(e),
  6281. de.setupToggling();
  6282. //xzw:
  6283. window.editHotPanel && editHotPanel();
  6284. //czj
  6285. navBorderRadius(e);
  6286. //czj 编辑界面
  6287. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6288. window.EditTools && new EditTools(n.sceneRenderer);
  6289. }
  6290. function navBorderRadius(e){
  6291. var pullTab = $("#pullTab"),
  6292. mobileRadius = {
  6293. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6294. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6295. },
  6296. topRadius = {
  6297. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6298. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6299. };
  6300. function BorderRadius(bottom,top){
  6301. $("#gui-modes-map > div:visible:last").css(bottom);
  6302. if(pullTab.is(':visible')){
  6303. $(".viewContainer > div:visible:first").css(top);
  6304. }else{
  6305. $("#gui-modes-map > div:visible:first").css(top);
  6306. }
  6307. }
  6308. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6309. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6310. }else{
  6311. BorderRadius(topRadius.bottom,topRadius.top);
  6312. }
  6313. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6314. if(window.DATA.model.special || window.DATA.special){
  6315. window.specialScene && specialScene.special().afterImplement();
  6316. }
  6317. }
  6318. function p(e) {
  6319. e || (e = 0),
  6320. We = !1,
  6321. window.setTimeout(function() {
  6322. We || (ze = !0,
  6323. $("#gui-spinner").stop(!0, !0).show())
  6324. }
  6325. .bind(this), e)
  6326. }
  6327. function f() {
  6328. $("#gui-spinner").stop(!0, !0),
  6329. $("#gui-spinner").fadeOut(1e3),
  6330. We = !0,
  6331. ze = !1
  6332. }
  6333. function g(e, t) {
  6334. var i = e.mode
  6335. , n = t || e.currentPano;
  6336. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6337. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6338. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6339. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6340. Q.show360Views.enabled && !n.isAligned() ? (
  6341. $(".gui-floor").addClass("hidden"),
  6342. $("#gui-modes-outside").addClass("desktop-only")) : (
  6343. $(".gui-floor").removeClass("hidden"),
  6344. $("#gui-modes-outside").removeClass("desktop-only")),
  6345. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6346. Be = i,
  6347. $("#gui-modes-outside").addClass("hidden"),
  6348. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6349. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6350. }
  6351. function m(e, t) {
  6352. var i = t.player;
  6353. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6354. l(e),
  6355. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6356. J.track("USER", {
  6357. event_type: "showcase_gui",
  6358. gui_action: "click_inside_mode_button"
  6359. }),
  6360. t.changeMode(_e.PANORAMA);
  6361. }),
  6362. $("#gui-modes-outside").find("a").on("click", function(e) {
  6363. l(e),
  6364. J.track("showcase_gui", {
  6365. gui_action: "click_outside_mode_button"
  6366. }),
  6367. t.changeMode(Be)
  6368. }),
  6369. $("#gui-modes-floorplan").on("click", function(e) {
  6370. SoundManager.pause('tour')
  6371. l(e),
  6372. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6373. gui_action: "click_floorplan_mode_button"
  6374. }),
  6375. t.changeMode(_e.FLOORPLAN));
  6376. }),
  6377. $("#gui-modes-dollhouse").on("click", function(e) {
  6378. SoundManager.pause('tour')
  6379. l(e),
  6380. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6381. gui_action: "click_dollhouse_mode_button"
  6382. }),
  6383. t.changeMode(_e.DOLLHOUSE));
  6384. })
  6385. $("#gui-modes-inside").on("click", function() {
  6386. SoundManager.pause('tour')
  6387. })
  6388. }
  6389. function v(e, t) {
  6390. function i() {
  6391. document.getElementById("vr").classList.remove("hidden"),
  6392. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6393. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6394. $(".improper-embed").toggleClass("hidden", !1),
  6395. r())
  6396. }, function(e) {
  6397. r()
  6398. }) : r()
  6399. }
  6400. function n(i) {
  6401. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6402. Ie.init(e.data, t, i, q),
  6403. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6404. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6405. }
  6406. function r() {
  6407. De.info("WebVR support not found, VR button activates native app VR modal"),
  6408. Ae.init(e.data, q),
  6409. Ae.on(ye.OPENED, function() {
  6410. var e = document.getElementById("vr-modal");
  6411. return function() {
  6412. Ze("vr"),
  6413. le.open(e)
  6414. }
  6415. }()),
  6416. Ae.on(ye.CLOSED, le.reset)
  6417. }
  6418. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6419. /*********************** 方奕卓 VR功能事件监听 ********************/
  6420. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6421. switch (Q.vr.option) {
  6422. case Pe.CONTEXTUAL:
  6423. i();
  6424. break;
  6425. case Pe.ANDROID:
  6426. K.detectAndroid() && i();
  6427. break;
  6428. case Pe.NONE:
  6429. }
  6430. }
  6431. }
  6432. function A(e, t) {
  6433. $("#play").on("mousedown touchstart", function(e) {
  6434. l(e);
  6435. Ze("tour");
  6436. ve.play();
  6437. J.trackAlways("showcase_gui", {
  6438. gui_action: "play_highlights"
  6439. })
  6440. }),
  6441. window.startAndPlay = function(e) {
  6442. // l(e);
  6443. Ze("tour");
  6444. ve.play();
  6445. J.trackAlways("showcase_gui", {
  6446. gui_action: "play_highlights"
  6447. })
  6448. };
  6449. $("#pause").on("mousedown touchstart", function(e) {
  6450. l(e),
  6451. ve.pause(),
  6452. J.trackAlways("showcase_gui", {
  6453. gui_action: "pause_highlights"
  6454. })
  6455. }),
  6456. $("#gui-zoomin").find("a").on("click", function(e) {
  6457. l(e),
  6458. t.player.zoomInIncrementally()
  6459. }),
  6460. $("#gui-zoomout").find("a").on("click", function(e) {
  6461. l(e),
  6462. t.player.zoomOutIncrementally()
  6463. })
  6464. }
  6465. function y(e, t) {
  6466. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6467. if(getQueryVariable('m') === '372') continue;
  6468. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6469. $(".gui-floor").find(".container").prepend(r)
  6470. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6471. }
  6472. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6473. i.on("click", function(e) {
  6474. l(e),
  6475. Ze("floor"),
  6476. i.toggleClass("open")
  6477. }),
  6478. $(".floorChoice").on("click", function(e) {
  6479. l(e);
  6480. var n = $(this).data("index");
  6481. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6482. t.player.gotoFloor(n),
  6483. J.track("showcase_gui", {
  6484. gui_action: "click_floor_select_button",
  6485. interaction_source: "gui"
  6486. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6487. Ze("move"),
  6488. t.allFloors(),
  6489. J.track("showcase_gui", {
  6490. gui_action: "click_toggle_all_floors_button",
  6491. interaction_source: "gui"
  6492. })),
  6493. i.removeClass("open")
  6494. })
  6495. }
  6496. function C(e, t) {
  6497. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6498. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6499. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6500. $(".floorChoice").removeClass("active"),
  6501. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6502. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6503. $(".floorChoice").removeClass("active"),
  6504. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6505. }
  6506. function I(e) {
  6507. return e.describe().inTransition
  6508. }
  6509. function b(e, t, i) {
  6510. Fe = e.heroLocations.length;
  6511. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6512. , r = 100 / Fe + "%"
  6513. , o = $("#thumb-container")
  6514. , a = $("#progressBar");
  6515. $("#status").find(".totalSteps").text(Fe);
  6516. for (var s = 0; s < Fe; s++) {
  6517. var c = e.heroLocations[s]
  6518. , h = $(n);
  6519. var thumbUrl
  6520. if(c.heroLocations){//有子项,选第一张截图
  6521. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6522. }else{
  6523. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6524. }
  6525. h.attr("data-index", s)
  6526. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6527. if (c.name) {
  6528. var u = $('<div class="overlay"></div>').text(c.name);
  6529. h.prepend(u)
  6530. }
  6531. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6532. var d = e.panos.get(c.panoId)
  6533. , p = d && !d.isAligned()
  6534. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6535. h.prepend(f)
  6536. }
  6537. o.append(h),
  6538. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6539. }
  6540. j = 144 * Fe,
  6541. Y = 111 * Fe,
  6542. $(".thumbImg").on("mouseover", function() {
  6543. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6544. }),
  6545. $(".thumbImg").on("mouseout", function() {
  6546. t.clearPath()
  6547. }),
  6548. $(".thumbImg").on("click", function(e) {
  6549. l(e);
  6550. var i = $(this);
  6551. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6552. J.trackAlways("showcase_gui", {
  6553. gui_action: "click_highlight"
  6554. }),
  6555. t.goToHighlight([i.data("index"),0])//改
  6556. }),
  6557. $(".previous").find("a").on("click", function(e) {
  6558. l(e),
  6559. J.trackAlways("showcase_gui", {
  6560. gui_action: "prev_highlight"
  6561. }),
  6562. t.prevHighlight()
  6563. }),
  6564. $(".next").find("a").on("click", function(e) {
  6565. l(e),
  6566. J.trackAlways("showcase_gui", {
  6567. gui_action: "next_highlight"
  6568. }),
  6569. t.nextHighlight()
  6570. }),
  6571. $("#drawer").on("mouseleave", function(e) {
  6572. l(e);
  6573. var t;
  6574. try {
  6575. t = new MouseEvent("mouseup",{
  6576. clientX: e.clientX,
  6577. clientY: e.clientY,
  6578. screenX: e.screenX,
  6579. screenY: e.screenY
  6580. })
  6581. } catch (i) {
  6582. t = document.createEvent("MouseEvents"),
  6583. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6584. }
  6585. document.dispatchEvent(t)
  6586. }),
  6587. W = new Sly($("#scrollFrame"),{
  6588. horizontal: !0,
  6589. itemNav: "centered",
  6590. smart: !0,
  6591. scrollTrap: !0,
  6592. scrollBy: 1,
  6593. mouseDragging: !0,
  6594. touchDragging: !0,
  6595. speed: 300,
  6596. dragHandle: !0,
  6597. dynamicHandle: !0,
  6598. clickBar: !0,
  6599. scrollBar: $("#scroller"),
  6600. activateOn: null
  6601. }).init(),
  6602. W.on("active", function(e, t) {
  6603. Ve = t,
  6604. Ze("tour"),
  6605. $(".step").removeClass("active"),
  6606. $("#status").find(".curIdx").text(t + 1);
  6607. for (var i = 0; i <= t; i++)
  6608. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6609. }),
  6610. w()
  6611. }
  6612. function w() {
  6613. var e = $("#player").width() - 20
  6614. , t = $("#scroller")
  6615. , i = $("#drawer")
  6616. , n = $(".pinBottom");
  6617. if ($("#player").width() < 488 || $("#player").height() < 488)
  6618. t.addClass("hidden"),
  6619. i.addClass("noScroll"),
  6620. n.addClass("noScroll");
  6621. else {
  6622. var r = j > e
  6623. , o = !i.hasClass("noScroll")
  6624. , a = r !== o;
  6625. a && (t.toggleClass("hidden"),
  6626. i.toggleClass("noScroll"),
  6627. n.toggleClass("noScroll"))
  6628. }
  6629. }
  6630. function _(e) {
  6631. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6632. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6633. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6634. }
  6635. function T(e) {
  6636. function t(t, i) {
  6637. return !!e.player_options[t] && e[i || t]
  6638. }
  6639. $(".model-title").text(e.name);
  6640. var i = Q.pageTitle;
  6641. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6642. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6643. // document.title = i ,
  6644. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6645. delay: {
  6646. show: 50,
  6647. hide: 0
  6648. },
  6649. trigger: "hover",
  6650. html: !1,
  6651. viewport: {
  6652. selector: "body",
  6653. padding: 10
  6654. }
  6655. }),
  6656. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6657. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6658. de.populate({
  6659. name: t("model_name", "name"),
  6660. coBrand: t("presented_by"),
  6661. description: t("model_summary", "summary") || "暂无内容",
  6662. contactName: t("contact_name"),
  6663. address: t("address"),
  6664. phone: t("contact_phone"),
  6665. formattedPhone: e.formatted_contact_phone,
  6666. email: t("contact_email"),
  6667. url: t("external_url"),
  6668. socialSharing: e.enable_social_sharing && e.is_public
  6669. })
  6670. }
  6671. function x(e, t, i, n, r, o) {
  6672. function a() {
  6673. o.setLoadingStartTime(),
  6674. H(),
  6675. r ? (re.showMessage(t, i, je.coBrand.visible),
  6676. l()) : h(l)
  6677. }
  6678. var s = $.Deferred()
  6679. , l = s.resolve.bind(s);
  6680. return Ge = !0,
  6681. O(e),
  6682. e.data.player_options && _(e.data.player_options),
  6683. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6684. Re.localizeGUI(),
  6685. T(e.data),
  6686. r || $(".quick").addClass("hidden"),
  6687. //e.data.image && !r && E(e.data.image),
  6688. n ? (J.impression(),
  6689. a()) : (o.setWaitingStartTime(),
  6690. oe.show(r, a)),
  6691. s
  6692. }
  6693. function S(e, t, i, n, r, a, s) {
  6694. q = s,
  6695. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6696. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6697. ae.init(),
  6698. re.init(e, a),
  6699. Oe.init(e, t, n),
  6700. $(".icon").on("mouseover", function() {
  6701. t.player && t.player.reticule.hide()
  6702. }),
  6703. m(e, t),
  6704. A(e, t),
  6705. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6706. Ce.on(Me.OPENED, function() {
  6707. var e = document.getElementById("share-modal");
  6708. return function() {
  6709. Ze("share"),
  6710. le.open(e)
  6711. }
  6712. }()),
  6713. Ce.on(Me.CLOSED, le.reset)),
  6714. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6715. je.tourControls.visible = !1),
  6716. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6717. z(),
  6718. g(i),
  6719. v(e, r),
  6720. e.on("floor.changed", C),
  6721. e.on("waiting", R.bind(this, e)),
  6722. e.on("waiting-done", P.bind(this, e)),
  6723. i.on(xe.ModeChanged, function(e, n) {
  6724. g(i),
  6725. o(t, i),
  6726. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6727. he.updateMode(n)
  6728. }),
  6729. n.on(Se.Move, Ze.bind(this, "move")),
  6730. i.on(xe.Ready, function() {
  6731. ie.init(n, i, i.tagManager, t),
  6732. i.on(xe.ModeChanged, function(e, t) {
  6733. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6734. })
  6735. }),
  6736. i.on(xe.PanoChosen, function(e, t) {
  6737. g(i, t),
  6738. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6739. }),
  6740. le.on(ce.CLOSE, function(e) {
  6741. switch (e) {
  6742. case "vr-modal":
  6743. Ae.dismiss();
  6744. break;
  6745. case "share-modal":
  6746. Ce.hide();
  6747. break;
  6748. case "terms-modal":
  6749. fe.hide()
  6750. }
  6751. });
  6752. var l = $("#play").eq(0)
  6753. , c = $("#pause").eq(0)
  6754. , h = $(".pinBottom").toArray()
  6755. , u = $("#drawer").eq(0)
  6756. , d = $("#playHead").eq(0)
  6757. , p = $("#progressBar").eq(0)
  6758. , f = $("#thumb-container").eq(0)
  6759. , y = f.children()
  6760. , I = p.children();
  6761. t.on("update.controls", function() {
  6762. var n = t.describe();
  6763. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6764. c.show()),
  6765. n.tourInProgress && (h.forEach(function(e) {
  6766. e.classList.add("playing")
  6767. }),
  6768. u.addClass("playing"),
  6769. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6770. c.hide()),
  6771. n.tourInProgress || (ve.stopTour(),
  6772. h.forEach(function(e) {
  6773. e.classList.remove("playing")
  6774. }),
  6775. u.removeClass("playing"),
  6776. d.removeClass("playing")));
  6777. var r, a, s;
  6778. if (null !== n.currentItem) {
  6779. var p, f;
  6780. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6781. n.onTheBus ? (p = "active",
  6782. f = "recent") : (f = "active",
  6783. p = "recent");
  6784. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6785. for (r = 0; r < e.heroLocations.length; r += 1)
  6786. s = y.eq(r),
  6787. a = I.eq(r),
  6788. s.removeClass(f),
  6789. a.removeClass(f),
  6790. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6791. a.addClass(p),
  6792. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6793. a.addClass(p)) : (s.removeClass(p),
  6794. a.removeClass(p))
  6795. } else
  6796. for (r = 0; r < e.heroLocations.length; r += 1)
  6797. s = y.eq(r),
  6798. a = I.eq(r),
  6799. s.removeClass("active recent"),
  6800. a.removeClass("active recent");
  6801. o(t, i)
  6802. }),
  6803. document.addEventListener("keydown", function(n) {
  6804. switch (J.updateInteraction(Se.InteractionKey),
  6805. n.which) {
  6806. case we.ZERO:
  6807. Q.debug && e.toggleAlpha();
  6808. break;
  6809. case we.NINE:
  6810. Q.debug && se.toggle();
  6811. break;
  6812. case we.ONE:
  6813. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6814. break;
  6815. case we.TWO:
  6816. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6817. break;
  6818. case we.THREE:
  6819. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6820. break;
  6821. case we.FOUR:
  6822. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6823. break;
  6824. case we.SPACE:
  6825. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6826. break;
  6827. case we.RETURN:
  6828. Q.debug && e.toggleExplodeUp();
  6829. break;
  6830. case we.P:
  6831. k();
  6832. break;
  6833. case we.U:
  6834. B();
  6835. break;
  6836. case we.X:
  6837. Q.debug && e.toggleExplode();
  6838. break;
  6839. case we.PLUSEQUALS:
  6840. t.player.activatePersistentZooming(!0),
  6841. ie.hideUi();
  6842. break;
  6843. case we.DASHUNDERSCORE:
  6844. t.player.activatePersistentZooming(!1),
  6845. ie.hideUi();
  6846. break;
  6847. case we.SEVEN:
  6848. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6849. break;
  6850. case we.EIGHT:
  6851. t.player.decreaseZoomSpeed();
  6852. break;
  6853. case we.NINE:
  6854. t.player.increaseZoomSpeed()
  6855. }
  6856. return i && i.reticule.hide(),
  6857. !0
  6858. }
  6859. .bind(this)),
  6860. document.addEventListener("keyup", function(e) {
  6861. switch (e.which) {
  6862. case we.PLUSEQUALS:
  6863. t.player.deactivatePersistentZooming();
  6864. break;
  6865. case we.DASHUNDERSCORE:
  6866. t.player.deactivatePersistentZooming()
  6867. }
  6868. }
  6869. .bind(this)),
  6870. F(e),
  6871. L(e, t.player),
  6872. M(i),
  6873. te.setAutoPlay(e.heroCount()),
  6874. he.init(i, a.mode),
  6875. he.on(ue.OPENED, Ze.bind(this, "help")),
  6876. fe.init(),
  6877. fe.on(ge.OPENED, function() {
  6878. var e = document.getElementById("terms-modal");
  6879. return function() {
  6880. Ze("terms"),
  6881. le.open(e)
  6882. }
  6883. }()),
  6884. fe.on(ge.CLOSED, le.reset),
  6885. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6886. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6887. Q.profiling.enabled && se.show(),
  6888. ve.init(t)
  6889. }
  6890. function M(e) {
  6891. var t = function(e, t) {
  6892. $(e).find("a").each(function(e, i) {
  6893. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6894. i.style.pointerEvents = t ? "auto" : "none"
  6895. })
  6896. }
  6897. , i = function() {
  6898. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6899. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6900. };
  6901. e.on(Ne.ZoomMax, function() {
  6902. t("#gui-zoomin", !1),
  6903. t("#gui-zoomout", !0)
  6904. }),
  6905. e.on(Ne.ZoomMin, function() {
  6906. t("#gui-zoomin", !0),
  6907. t("#gui-zoomout", !1)
  6908. }),
  6909. e.on(Ne.ZoomIn, function() {
  6910. t("#gui-zoomout", !0)
  6911. }),
  6912. e.on(Ne.ZoomOut, function() {
  6913. t("#gui-zoomin", !0)
  6914. }),
  6915. i()
  6916. }
  6917. function R(e) {
  6918. O(e)
  6919. }
  6920. function P(e) {
  6921. O(e)
  6922. }
  6923. function O(e) {
  6924. var t = e.waitQueue.length;
  6925. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6926. }
  6927. function L(e, t) {
  6928. He = {
  6929. gui: null,
  6930. visible: !1,
  6931. model: e,
  6932. player: t
  6933. }
  6934. }
  6935. function D(e, t) {
  6936. function i() {
  6937. var i = t.toJSON();
  6938. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6939. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6940. }
  6941. var n = {}
  6942. , r = new Le.GUI({
  6943. autoPlace: !0,
  6944. width: "60%"
  6945. });
  6946. i(),
  6947. t.on(xe.ViewChanged, i),
  6948. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6949. r.domElement.id = "datLinks";
  6950. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6951. return o.forEach(function(e) {
  6952. if (!K.detectSafari()) {
  6953. var t = document.createElement("button");
  6954. t.classList.add("btn-deep-link"),
  6955. t.innerText = Re.MENU_COPY,
  6956. e.nextSibling.appendChild(t);
  6957. var i = function() {
  6958. alert(Re.LINK_ALERT_COPY),
  6959. t.hide()
  6960. };
  6961. t.addEventListener("click", function(e) {
  6962. try {
  6963. var t = e.target.parentNode.childNodes[0];
  6964. t.select();
  6965. var n = document.execCommand("copy");
  6966. t.blur(),
  6967. n || i()
  6968. } catch (e) {
  6969. i()
  6970. }
  6971. })
  6972. }
  6973. }),
  6974. $(r.__closeButton).hide(),
  6975. r
  6976. }
  6977. function N(e) {
  6978. He.gui || (He.gui = D(He.model, He.player)),
  6979. He.visible = e,
  6980. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6981. }
  6982. function B() {
  6983. N(!He.visible)
  6984. }
  6985. function F(e) {
  6986. ke = {
  6987. gui: null,
  6988. visible: !1,
  6989. model: e
  6990. }
  6991. }
  6992. function V(e) {
  6993. var t = new Le.GUI;
  6994. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6995. e.setSweepVisibility(Q.showSweeps)
  6996. }),
  6997. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6998. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6999. Q.transition.flySpeed = 0,
  7000. t.__controllers.forEach(function(e) {
  7001. e.updateDisplay()
  7002. })
  7003. }),
  7004. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7005. $(t.__closeButton).hide(),
  7006. t
  7007. }
  7008. function U(e) {
  7009. ke.gui || (ke.gui = V(ke.model)),
  7010. ke.visible = e,
  7011. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7012. }
  7013. function k() {
  7014. U(!ke.visible)
  7015. }
  7016. function H() {
  7017. function e(e) {
  7018. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7019. }
  7020. $("body").css("touch-action", "none"),
  7021. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7022. // e.preventDefault()
  7023. });
  7024. var t = document.getElementById("terms-text")
  7025. , i = document.getElementById("more-help-wrapper")
  7026. , n = (document.getElementById("navigation-help-wrapper"),
  7027. document.getElementById("help-dialog"),
  7028. document.getElementById("tag-billboards"));
  7029. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7030. document.body.addEventListener("DOMMouseScroll", e)),
  7031. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7032. e.stopPropagation()
  7033. })
  7034. }
  7035. function G(e, t) {
  7036. for (var i = []; e; )
  7037. i.push(e),
  7038. e = e.parentNode;
  7039. for (; t && i.indexOf(t) === -1; )
  7040. t = t.parentNode;
  7041. return t
  7042. }
  7043. function z() {
  7044. var e, t = function(t) {
  7045. e = 0 === t.button || 1 === t.which ? t.target : null
  7046. }, i = function(t) {
  7047. e !== t.target && (e = G(e, t.target));
  7048. var i = document.getElementById("gui-parent");
  7049. if (G(i, e) !== i && (e = null),
  7050. e) {
  7051. var n;
  7052. try {
  7053. n = new MouseEvent("click",t)
  7054. } catch (e) {
  7055. n = document.createEvent("MouseEvents"),
  7056. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7057. }
  7058. n.syntheticClick = !0,
  7059. e.dispatchEvent(n),
  7060. e = null
  7061. }
  7062. };
  7063. document.body.addEventListener("mousedown", t, !0),
  7064. document.body.addEventListener("mouseup", i, !0),
  7065. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7066. e.syntheticClick || (e.stopPropagation(),
  7067. "A" === e.target.nodeName && e.preventDefault())
  7068. }, !0)
  7069. }
  7070. var W, j, Y, X, Z, q, K = (e("three"),
  7071. e("../util/ajax"),
  7072. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7073. e("../util/camera"),
  7074. e("../util/logger")), te = (e("../objects/Snapshot"),
  7075. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7076. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7077. e("../enum/PathDisplayMode"),
  7078. e("../enum/DirectorEvents"),
  7079. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7080. e("../enum/WarpStyle"),
  7081. e("../enum/AlignmentType"),
  7082. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7083. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7084. coBrand: {
  7085. visible: !0,
  7086. elements: [".co-brand", "#loaderCoBrand"]
  7087. },
  7088. help: {
  7089. visible: !0,
  7090. elements: [".nav-help", "#nav-help"]
  7091. },
  7092. tourControls: {
  7093. visible: !0,
  7094. elements: [".next", ".previous", "#play"]
  7095. },
  7096. highlight: {
  7097. visible: !0,
  7098. elements: ["#drawer", "#pullTab"]
  7099. },
  7100. share: {
  7101. visible: !0,
  7102. elements: [".socialButton", "#share"]
  7103. },
  7104. fullScreen: {
  7105. visible: !0,
  7106. elements: ["#gui-fullscreen"]
  7107. },
  7108. floors: {
  7109. visible: !0,
  7110. elements: [".gui-floor"]
  7111. }
  7112. }, Ye = function() {
  7113. var e = document.getElementById("drawer");
  7114. return function() {
  7115. $("#player").height() < 400 && e.classList.contains("open") && a()
  7116. }
  7117. }(), Xe = function() {
  7118. var e = document.getElementById("meta-info");
  7119. return function() {
  7120. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7121. }
  7122. }(), Ze = function(e) {
  7123. function t() {
  7124. u.classList.contains("expand") && de.toggleMeta(!0)
  7125. }
  7126. function i() {
  7127. fe.hide()
  7128. }
  7129. function n() {
  7130. he.close()
  7131. }
  7132. function r() {
  7133. Ae.dismiss()
  7134. }
  7135. function o() {
  7136. p.hasClass("open") && a(!0)
  7137. }
  7138. function l() {
  7139. Ce.hide()
  7140. }
  7141. function c() {
  7142. f.hasClass("open") && f.removeClass("open")
  7143. }
  7144. function h() {
  7145. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7146. }
  7147. var u = document.getElementById("meta-info")
  7148. , d = document.getElementById("interaction-modal")
  7149. , p = $("#drawer").eq(0)
  7150. , f = $(".gui-floor").eq(0)
  7151. , g = $(".vr-popup").eq(0);
  7152. return function(e) {
  7153. switch (e) {
  7154. case "info":
  7155. i(),
  7156. n(),
  7157. Ye(),
  7158. l(),
  7159. c(),
  7160. r(),
  7161. h();
  7162. break;
  7163. case "terms":
  7164. t(),
  7165. n(),
  7166. o(),
  7167. l(),
  7168. c(),
  7169. r(),
  7170. h();
  7171. break;
  7172. case "help":
  7173. t(),
  7174. i(),
  7175. l(),
  7176. c(),
  7177. r(),
  7178. h();
  7179. break;
  7180. case "vr":
  7181. t(),
  7182. i(),
  7183. l(),
  7184. c(),
  7185. n(),
  7186. h(),
  7187. s(g) && o();
  7188. break;
  7189. case "highlights":
  7190. Xe(),
  7191. i(),
  7192. l(),
  7193. c();
  7194. break;
  7195. case "share":
  7196. t(),
  7197. i(),
  7198. n(),
  7199. c(),
  7200. r(),
  7201. h();
  7202. break;
  7203. case "floor":
  7204. i(),
  7205. l(),
  7206. r();
  7207. break;
  7208. case "view":
  7209. c(),
  7210. l(),
  7211. i(),
  7212. r();
  7213. break;
  7214. case "tour":
  7215. i(),
  7216. l(),
  7217. c(),
  7218. r();
  7219. break;
  7220. case "move":
  7221. i(),
  7222. l(),
  7223. c(),
  7224. r();
  7225. break;
  7226. case "resize":
  7227. t(),
  7228. Ye(),
  7229. c();
  7230. break;
  7231. case "tag":
  7232. i(),
  7233. n(),
  7234. l(),
  7235. c(),
  7236. r()
  7237. }
  7238. }
  7239. }();
  7240. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7241. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7242. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7243. setTimeout(function() {
  7244. $(".icon:visible").hide().show(0)
  7245. }, 100)
  7246. }),
  7247. $("#gui-fullscreen").find("a").on("click", function(e) {
  7248. l(e),
  7249. K.requestFullscreen($("body")[0]),
  7250. J.track("showcase_gui", {
  7251. gui_action: "click_enter_fullscreen",
  7252. interaction_source: "gui"
  7253. })
  7254. //czj
  7255. //W.reload()
  7256. }),
  7257. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7258. l(e),
  7259. K.exitFullscreen(),
  7260. J.track("showcase_gui", {
  7261. gui_action: "click_exit_fullscreen",
  7262. interaction_source: "gui"
  7263. })
  7264. })
  7265. $(window).on("resize", function(e) {
  7266. var t = e.target.innerHeight
  7267. , i = e.target.innerWidth;
  7268. t === X && i === Z || (je.highlight.visible && w(),
  7269. Ze("resize"),
  7270. $(".pinTop.right").removeClass("hideUnderMeta"),
  7271. c(),
  7272. X = t,
  7273. Z = i)
  7274. }).resize(),
  7275. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7276. $("#pullTab").on("click", function(e) {
  7277. l(e),
  7278. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7279. gui_action: "hide_highlight_reel"
  7280. }),
  7281. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7282. gui_action: "show_highlight_reel"
  7283. }),
  7284. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7285. a()
  7286. });
  7287. /***********************方奕卓 热点列表事件监听 ************************/
  7288. if(window.DATA.showHotListSta) {
  7289. $('#hotList').css('display', '');
  7290. $('#hotList').on('click',function(e){
  7291. l(e);
  7292. var hotList = $('#hotListWrap')[0];
  7293. var isActive = hotList.classList.contains('hotListActive');
  7294. if(isActive){
  7295. hotList.classList.remove('hotListActive');
  7296. this.classList.remove('active')
  7297. }else{
  7298. hotList.classList.add('hotListActive');
  7299. this.classList.add('active')
  7300. }
  7301. }),
  7302. $('#hotListContent ul').on('mouseover', function(e){
  7303. if(browser.isMobile()) return
  7304. l(e);
  7305. var target = e.target;
  7306. var hotList = document.getElementById('hotListWrap');
  7307. if(target.tagName === 'SPAN'){
  7308. var targetParent = target.parentElement.parentElement;
  7309. if(target.offsetWidth + 150 >= targetParent.clientWidth){
  7310. hotList.style.width = target.offsetWidth + 150 + 'px';
  7311. }else{
  7312. hotList.style.width = '';
  7313. }
  7314. }else if(target.tagName === 'LI'){
  7315. var targetParent = target.parentElement;
  7316. if(target.children[0].offsetWidth + 150 >= targetParent.clientWidth){
  7317. hotList.style.width = target.children[0].offsetWidth + 150 + 'px';
  7318. }else{
  7319. hotList.style.width = ''
  7320. }
  7321. }else {
  7322. hotList.style.width = '';
  7323. }
  7324. });
  7325. $('#hotListContent ul').on('click', function(e){
  7326. l(e);
  7327. this.preElem && this.preElem.classList.remove('active');
  7328. if(e.target.tagName === 'SPAN'){
  7329. e.stopPropagation();//阻止事件冒泡即可
  7330. e.target.parentElement.classList.add('active');
  7331. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7332. this.preElem = e.target.parentElement;
  7333. }else{
  7334. e.target.classList.add('active');
  7335. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7336. this.preElem = e.target;
  7337. }
  7338. })
  7339. $('#hotListClose').on('click', function(e){
  7340. l(e);
  7341. var hotList = $('#hotListWrap')[0];
  7342. hotList.classList.remove('hotListActive');
  7343. $('#hotListContent ul .active').removeClass('active');
  7344. $('#hotList')[0].classList.remove('active')
  7345. })
  7346. }
  7347. /*****************************************************************/
  7348. $("#more-menu-button").on("click", function(e) {
  7349. l(e);
  7350. var t = $("#more-menu");
  7351. t.toggleClass("open")
  7352. }),
  7353. t.exports.init = S,
  7354. t.exports.startLoading = x,
  7355. t.exports.endLoading = d,
  7356. t.exports.onProgress = u
  7357. }
  7358. ).call(this, "/js/gui/gui.js")
  7359. }
  7360. , {
  7361. "../analytics": 4,
  7362. "../controls/serializer": 14,
  7363. "../enum/AlignmentType": 17,
  7364. "../enum/BlackoutStyle": 18,
  7365. "../enum/ControlEvents": 21,
  7366. "../enum/DirectorEvents": 23,
  7367. "../enum/Keys": 30,
  7368. "../enum/PathDiscardMode": 38,
  7369. "../enum/PathDisplayMode": 39,
  7370. "../enum/PlayerEvents": 40,
  7371. "../enum/VROption": 47,
  7372. "../enum/Vectors": 50,
  7373. "../enum/Viewmode": 51,
  7374. "../enum/WarpStyle": 52,
  7375. "../enum/ZoomEvents": 53,
  7376. "../lib/dat.gui": 93,
  7377. "../localization/localize": 108,
  7378. "../tag/Media/MediaEvent": 131,
  7379. "../objects/Snapshot": 153,
  7380. "../settings": 166,
  7381. "../util/ajax": 181,
  7382. "../util/browser": 182,
  7383. "../util/camera": 183,
  7384. "../util/logger": 189,
  7385. "../util/showcase": 193,
  7386. "../util/transitions": 195,
  7387. "./closer/ModalCloserEvent": 61,
  7388. "./closer/modalCloser": 62,
  7389. "./help/HelpEvent": 66,
  7390. "./help/help": 67,
  7391. "./helpManager": 68,
  7392. "./immersiveMode": 69,
  7393. "./konami": 70,
  7394. "./landingScreen": 71,
  7395. "./loadingScreen": 72,
  7396. "./memoryUsage": 73,
  7397. "./playButton": 74,
  7398. "./populateModal": 75,
  7399. "./sharing/ShareEvents": 76,
  7400. "./sharing/modal": 77,
  7401. "./terms/TermsEvent": 78,
  7402. "./terms/terms": 79,
  7403. "./title/TitleEvents": 80,
  7404. "./title/tagToggle": 81,
  7405. "./title/titleBar": 82,
  7406. "./tourInteraction": 84,
  7407. "./vr/vrEvent": 85,
  7408. "./vr/vrModal": 87,
  7409. "./webvr/WebVrEvent": 88,
  7410. "./webvr/webVRgui": 89,
  7411. three: 217
  7412. }],
  7413. 66: [function(e, t, i) {
  7414. "use strict";
  7415. t.exports = Object.freeze({
  7416. OPENED: "help.opened",
  7417. CLOSED: "help.closed"
  7418. })
  7419. }
  7420. , {}],
  7421. 67: [function(e, t, i) {
  7422. "use strict";
  7423. function n() {
  7424. g.on("click", function(e) {
  7425. if (S && S !== l.TRANSITIONING) {
  7426. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7427. t && !M ? R.close() : r()
  7428. }
  7429. }),
  7430. w.on("click", function(e) {
  7431. R.close()
  7432. }),
  7433. E.on("click", function(e) {
  7434. S && S !== l.TRANSITIONING && (s(),
  7435. o())
  7436. }),
  7437. b.on("click", function(e) {
  7438. s(),
  7439. a()
  7440. })
  7441. }
  7442. function r() {
  7443. S && S !== l.TRANSITIONING && (M = !0,
  7444. setTimeout(function() {
  7445. M = !1
  7446. }, d.help.modalStayDuration),
  7447. R.emit(h.OPENED),
  7448. m.addClass("open " + S),
  7449. g.addClass("open"),
  7450. s(),
  7451. o(),
  7452. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7453. y.classList.add("fadeIn"))
  7454. }
  7455. function o() {
  7456. E.addClass("underline-tab"),
  7457. u.fill(_, c.NAVIGATION, S),
  7458. m.addClass(S)
  7459. }
  7460. function a() {
  7461. b.addClass("underline-tab"),
  7462. u.fill(T, c.MORE_HELP),
  7463. m.addClass("more-help")
  7464. }
  7465. function s(e, t) {
  7466. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7467. I.forEach(function(e) {
  7468. e.classList.remove("underline-tab")
  7469. })
  7470. }
  7471. var l = e("../../enum/Viewmode")
  7472. , c = e("../../enum/HelpModalType")
  7473. , h = e("./HelpEvent")
  7474. , u = (e("../helpManager"),
  7475. e("./../populateModal"))
  7476. , d = e("../../settings")
  7477. , p = e("../../util/common")
  7478. , f = e("events").EventEmitter
  7479. , g = $(".footer-help").eq(0)
  7480. , m = $("#help-dialog").eq(0)
  7481. , v = document.querySelector("#quick-logo")
  7482. , A = document.querySelector("#loaderCoBrand")
  7483. , y = document.querySelector("#help-dialog")
  7484. , C = document.querySelector(".footer")
  7485. , I = $(".help-tabs").children().toArray()
  7486. , E = $(".navigation-tab").eq(0)
  7487. , b = $(".more-help-tab").eq(0)
  7488. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7489. m.find(".close").eq(0))
  7490. , _ = m.find(".interactions").toArray()
  7491. , T = m.find(".ui-instructions").toArray()
  7492. , x = l.PANORAMA
  7493. , S = l.PANORAMA
  7494. , M = !1
  7495. , R = {
  7496. init: function(e, t) {
  7497. S = t,
  7498. x = t,
  7499. [y, A, v, C].forEach(function(e) {
  7500. e.classList.add(u.deviceType)
  7501. }),
  7502. n()
  7503. },
  7504. close: function() {
  7505. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7506. g.removeClass("open"),
  7507. m.removeClass("open"),
  7508. y.classList.contains("fadeIn"))) {
  7509. y.classList.remove("fadeIn");
  7510. var e = S === l.TRANSITIONING ? x : S;
  7511. u.clear(_, c.NAVIGATION, e)
  7512. }
  7513. },
  7514. updateMode: function(e) {
  7515. x = S,
  7516. S = e
  7517. }
  7518. };
  7519. p.extendObject(R, f.prototype),
  7520. t.exports = R
  7521. }
  7522. , {
  7523. "../../enum/HelpModalType": 28,
  7524. "../../enum/Viewmode": 51,
  7525. "../../settings": 166,
  7526. "../../util/common": 185,
  7527. "../helpManager": 68,
  7528. "./../populateModal": 75,
  7529. "./HelpEvent": 66,
  7530. events: 202
  7531. }],
  7532. 68: [function(e, t, i) {
  7533. (function(i) {
  7534. "use strict";
  7535. var n = e("../util/browser")
  7536. , r = e("./../util/logger")
  7537. , o = e("./../settings")
  7538. , a = new r(i)
  7539. , s = function() {
  7540. var e;
  7541. try {
  7542. return e = window.localStorage.getItem("visitCount") || "0",
  7543. e = (parseFloat(e) + 1).toString(),
  7544. window.localStorage.setItem("visitCount", e),
  7545. a.debug("visitCount = " + e),
  7546. e
  7547. } catch (t) {
  7548. e = "1",
  7549. a.debug("couldn't set local storage")
  7550. }
  7551. }()
  7552. , l = !1;
  7553. t.exports = {
  7554. isHelpDisabled: function() {
  7555. return "0" === n.valueFromHash("help", null) || l
  7556. },
  7557. isLargeHelpEnabled: function() {
  7558. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7559. },
  7560. isSmallHelpEnabled: function() {
  7561. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7562. },
  7563. isHelpEnabled: function() {
  7564. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7565. },
  7566. setAutoPlay: function(e) {
  7567. l = o.warp.auto >= 0 && e > 1
  7568. }
  7569. }
  7570. }
  7571. ).call(this, "/js/gui/helpManager.js")
  7572. }
  7573. , {
  7574. "../util/browser": 182,
  7575. "./../settings": 166,
  7576. "./../util/logger": 189
  7577. }],
  7578. 69: [function(e, t, i) {
  7579. "use strict";
  7580. function n(e, t, i, n) {
  7581. F = n,
  7582. r(e, t, i, F),
  7583. o(),
  7584. N = t.mode
  7585. }
  7586. function r(e, t, i, n) {
  7587. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7588. e.controls[t].on(v.Move, a),
  7589. e.controls[t].on(v.LongTap, c)
  7590. }),
  7591. M.on("mousewheel DOMMouseScroll", a),
  7592. i.on(m.TagActivated, a),
  7593. i.on(m.TagNavigation, a),
  7594. t.on(A.FlyingEnded, s),
  7595. t.on(A.ModeChanging, function(e, t) {
  7596. B = t !== C.PANORAMA && e !== C.PANORAMA
  7597. }),
  7598. t.on(A.ModeChanged, function(e, i) {
  7599. N = t.mode,
  7600. i !== C.TRANSITIONING ? l() : a("modeChange")
  7601. }),
  7602. n.on(y.TourStart, function() {
  7603. L = !0,
  7604. a()
  7605. }),
  7606. n.on(y.TourEnd, function() {
  7607. L = !1,
  7608. l()
  7609. }),
  7610. n.on(y.ActionInterrupted, function() {
  7611. L = !1
  7612. }),
  7613. R.addEventListener("touchend", function() {
  7614. $("#pullTab").hasClass("opened") && !L && l()
  7615. }, !0)
  7616. }
  7617. function o() {
  7618. p.isMobile() ? (b.forEach(function(e) {
  7619. e.classList.add("mobile")
  7620. }),
  7621. w.click(l)) : (b.forEach(function(e) {
  7622. e.addEventListener("mouseleave", function() {
  7623. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7624. }, !0)
  7625. }),
  7626. M.mouseleave(function() {
  7627. b[0].classList.contains("detectHover") && l()
  7628. }))
  7629. }
  7630. function a(e) {
  7631. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7632. P = !0,
  7633. g.close(),
  7634. h(e),
  7635. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7636. _.hasClass("playing") || (b.forEach(function(e) {
  7637. e.classList.add("detectHover")
  7638. }),
  7639. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7640. }
  7641. function s() {
  7642. _.hasClass("playing") || (clearTimeout(O),
  7643. O = setTimeout(l, f.immersive.timeToShowAgain))
  7644. }
  7645. function l() {
  7646. clearTimeout(O),
  7647. P = !1,
  7648. I.forEach(function(e) {
  7649. e.classList.remove("drawerOpen")
  7650. }),
  7651. L || E.forEach(function(e) {
  7652. e.classList.remove("duringTour")
  7653. }),
  7654. b.forEach(function(e) {
  7655. e.classList.remove("detectHover")
  7656. })
  7657. }
  7658. function c() {
  7659. P ? l() : a(),
  7660. D = !0,
  7661. setTimeout(function() {
  7662. D = !1
  7663. }, f.immersive.uiStayDuration)
  7664. }
  7665. function h(e) {
  7666. !d(e) && L ? E.forEach(function(e) {
  7667. e.classList.remove("drawerOpen"),
  7668. e.classList.add("duringTour")
  7669. }) : _.hasClass("open") ? E.forEach(function(e) {
  7670. e.classList.remove("duringTour"),
  7671. e.classList.add("drawerOpen")
  7672. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7673. e.classList.add("fadeOut")
  7674. })
  7675. }
  7676. function u() {
  7677. T.hasClass("duringTour") || (L = !1,
  7678. a("gui"),
  7679. l())
  7680. }
  7681. function d(e) {
  7682. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7683. }
  7684. var p = e("../util/browser")
  7685. , f = e("../settings")
  7686. , g = e("./help/help")
  7687. , m = e("../enum/tagEvents")
  7688. , v = e("../enum/ControlEvents")
  7689. , A = e("../enum/PlayerEvents")
  7690. , y = e("../enum/DirectorEvents")
  7691. , A = e("../enum/PlayerEvents")
  7692. , C = e("../enum/Viewmode")
  7693. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7694. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7695. , b = $("#hover-bottom, #hover-top").toArray()
  7696. , w = ($("#pullTab").eq(0),
  7697. $("#playHead").eq(0),
  7698. $(".pinBottom-container").eq(0))
  7699. , _ = $("#drawer").eq(0)
  7700. , T = $("#drawer-container").eq(0)
  7701. , x = $("#meta-info").eq(0)
  7702. , S = $(".pinTop.left").eq(0)
  7703. , M = $("#player").eq(0)
  7704. , R = document.getElementById("pullTab")
  7705. , P = !1
  7706. , O = null
  7707. , L = !1
  7708. , D = !1
  7709. , N = null
  7710. , B = !1
  7711. , F = null;
  7712. t.exports.init = n,
  7713. t.exports.hideUi = a,
  7714. t.exports.resetDrawer = u
  7715. }
  7716. , {
  7717. "../enum/ControlEvents": 21,
  7718. "../enum/DirectorEvents": 23,
  7719. "../enum/tagEvents": 32,
  7720. "../enum/PlayerEvents": 40,
  7721. "../enum/Viewmode": 51,
  7722. "../settings": 166,
  7723. "../util/browser": 182,
  7724. "./help/help": 67
  7725. }],
  7726. 70: [function(e, t, i) {
  7727. (function(i) {
  7728. "use strict";
  7729. function n(e, t, i) {
  7730. l.debug("konami has the modelInstance");
  7731. var n = [];
  7732. $(window).on("keydown", function(e) {
  7733. n.push(e.which),
  7734. n.length > o.secretPanelWord.length && n.shift(),
  7735. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7736. o.debug = !0)
  7737. }),
  7738. $(window).on("keydown", function n(r) {
  7739. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7740. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7741. })
  7742. }
  7743. var r = e("./../util/logger")
  7744. , o = e("./../settings")
  7745. , a = e("./debug")
  7746. , s = e("./../util/common")
  7747. , l = (e("./gui"),
  7748. new r(i));
  7749. o.console && $("body").append('<div id="debug-console"></div>'),
  7750. t.exports.init = n
  7751. }
  7752. ).call(this, "/js/gui/konami.js")
  7753. }
  7754. , {
  7755. "./../settings": 166,
  7756. "./../util/common": 185,
  7757. "./../util/logger": 189,
  7758. "./debug": 63,
  7759. "./gui": 65
  7760. }],
  7761. 71: [function(e, t, i) {
  7762. "use strict";
  7763. function n(e, t) {
  7764. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7765. }
  7766. function r(e) {
  7767. var t = $.Deferred();
  7768. e || t.resolve();
  7769. var i = c.startupFlyinDelay;
  7770. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7771. setTimeout(t.resolve.bind(t), i),
  7772. t
  7773. }
  7774. function o(e, t, i) {
  7775. var n = 0;
  7776. c.quickstart.enabled && (a(i),
  7777. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7778. var r = function() {
  7779. e.once(g.Move, l),
  7780. t.once(f.TourStart, l)
  7781. };
  7782. s(n, r)
  7783. }
  7784. function a(e) {
  7785. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7786. v.before(y),
  7787. A = $(".quick-brand").toArray()),*/
  7788. m.addClass("fadeOut"),
  7789. setTimeout(function() {
  7790. A.forEach(function(e) {
  7791. e.classList.add("fadeIn")
  7792. })
  7793. }, c.quickstart.showTextDelay),
  7794. setTimeout(function() {
  7795. A.forEach(function(e) {
  7796. e.classList.add("fadeOut")
  7797. })
  7798. }, c.quickstart.fadeOutDelay),
  7799. !0
  7800. }
  7801. function s(e, t) {
  7802. setTimeout(function() {
  7803. if (h.isHelpEnabled()) {
  7804. if (t(),
  7805. u.init(),
  7806. C.addClass("fadeIn landing " + u.deviceType),
  7807. h.isSmallHelpEnabled())
  7808. return void C.addClass("small");
  7809. u.fill(I, d.LANDING[E]),
  7810. C.addClass(E)
  7811. }
  7812. }, e)
  7813. //csz 用户引导界面
  7814. var helpData = {
  7815. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7816. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7817. }
  7818. var navIcon = $(".nav-icon .icon");
  7819. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7820. function paging(id){
  7821. id.on("click",function(){
  7822. var navPage = null;
  7823. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7824. if(navPage > 3 || navPage < 1) return false
  7825. console.log('123-',navPage);
  7826. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7827. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7828. }else{
  7829. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7830. }
  7831. })
  7832. };
  7833. paging($(".next-button"));
  7834. paging($(".prev-button"));
  7835. }
  7836. function l() {
  7837. u.clear(I, d.LANDING[E]),
  7838. C.removeClass("fadeIn")
  7839. }
  7840. var c = e("../settings")
  7841. , h = (e("./help/help"),
  7842. e("./helpManager"))
  7843. , u = e("./populateModal")
  7844. , d = e("../enum/HelpModalType")
  7845. , p = e("../enum/Viewmode")
  7846. , f = e("../enum/DirectorEvents")
  7847. , g = e("../enum/PlayerEvents")
  7848. , m = $("#quick-blackout").eq(0)
  7849. , v = $("#quick-logo").eq(0)
  7850. , A = $(".quick-brand").toArray()
  7851. , y = $("#loaderCoBrand").eq(0)
  7852. , C = $("#interaction-modal").eq(0)
  7853. , I = C.find(".interaction").toArray()
  7854. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7855. "");
  7856. t.exports.delayLanding = r,
  7857. t.exports.showMessage = o,
  7858. t.exports.init = n,
  7859. t.exports.dismissModal = l
  7860. }
  7861. , {
  7862. "../enum/DirectorEvents": 23,
  7863. "../enum/HelpModalType": 28,
  7864. "../enum/PlayerEvents": 40,
  7865. "../enum/Viewmode": 51,
  7866. "../settings": 166,
  7867. "./help/help": 67,
  7868. "./helpManager": 68,
  7869. "./populateModal": 75
  7870. }],
  7871. 72: [function(e, t, i) {
  7872. "use strict";
  7873. var n = e("./circleLoader").circleLoader;
  7874. t.exports = {
  7875. element: $("#gui-loading"),
  7876. hide: function(e) {
  7877. n.done(),
  7878. this.element.fadeOut(1500, e)
  7879. },
  7880. show: function(e) {
  7881. this.element.fadeIn(500, function() {
  7882. this.element.css("display", "table"),
  7883. e && e()
  7884. }
  7885. .bind(this))
  7886. },
  7887. progress: function(e) {
  7888. n.set(e)
  7889. }
  7890. }
  7891. }
  7892. , {
  7893. "./circleLoader": 60
  7894. }],
  7895. 73: [function(e, t, i) {
  7896. "use strict";
  7897. var n = e("../settings")
  7898. , r = $("#memory-info")
  7899. , o = r.find("#memory-gpu")
  7900. , a = !1;
  7901. t.exports = {
  7902. show: function() {
  7903. n.profiling.enabled && (r.show(),
  7904. a = !0)
  7905. },
  7906. hide: function() {
  7907. r.hide(),
  7908. a = !1
  7909. },
  7910. toggle: function() {
  7911. a ? this.hide() : this.show()
  7912. },
  7913. update: function(e) {
  7914. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7915. }
  7916. }
  7917. }
  7918. , {
  7919. "../settings": 166
  7920. }],
  7921. 74: [function(e, t, i) {
  7922. "use strict";
  7923. var n = e("../util/browser")
  7924. , r = e("../analytics");
  7925. e("../settings");
  7926. t.exports = {
  7927. show: function(e, t) {
  7928. $("#gui-message").fadeOut(500, function() {
  7929. t()
  7930. })
  7931. }
  7932. }
  7933. }
  7934. , {
  7935. "../analytics": 4,
  7936. "../settings": 166,
  7937. "../util/browser": 182
  7938. }],
  7939. 75: [function(e, t, i) {
  7940. "use strict";
  7941. function n(e, t, i, n) {
  7942. function r(e) {
  7943. return e.classList.contains(a)
  7944. }
  7945. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7946. //for (var a in o) {
  7947. //var s = e.find(r);
  7948. //for (var l in o[a]) {
  7949. //var c = o[a][l];
  7950. //if ("top-info" === l || "bottom-info" === l) {
  7951. //var h = n ? c : "";
  7952. //czj 注释掉第一次打开的用户引导
  7953. //s.querySelector("." + l).textContent = h
  7954. //} else {
  7955. //var u = n ? c : "";
  7956. //, d = s.querySelector("." + l);
  7957. //d.src = u,
  7958. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7959. //}
  7960. //}
  7961. //}
  7962. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7963. // p.forEach(function(e) {
  7964. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7965. // })
  7966. }
  7967. var r = e("../util/browser")
  7968. , o = e("../localization/localize")
  7969. , a = e("../enum/HelpModalType")
  7970. , s = (e("../enum/HelpModalSize"),
  7971. e("../enum/Viewmode"));
  7972. t.exports = {
  7973. init: function() {
  7974. if (!this.hasInitialized) {
  7975. this.hasInitialized = !0,
  7976. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7977. this.assets = {},
  7978. this.assets[a.LANDING[s.PANORAMA]] = {
  7979. desktop: {
  7980. left: {
  7981. "top-info": o.ROTATE,
  7982. "big-image": "static/images/nav_help_mouse_drag_left.png",
  7983. keyboard: "static/images/nav_help_keyboard_left_right.png"
  7984. },
  7985. middle: {
  7986. "top-info": o.MOVE,
  7987. "big-image": "static/images/nav_help_mouse_click.png",
  7988. keyboard: "static/images/nav_help_keyboard_up_down.png"
  7989. },
  7990. right: {
  7991. "top-info": o.ZOOM,
  7992. "big-image": "static/images/nav_help_mouse_zoom.png",
  7993. keyboard: "static/images/nav_help_zoom_keys.png"
  7994. }
  7995. },
  7996. mobile: {
  7997. left: {
  7998. "top-info": o.ROTATE,
  7999. "big-image": "static/images/nav_help_gesture_drag.png"
  8000. },
  8001. middle: {
  8002. "top-info": o.MOVE,
  8003. "big-image": "static/images/nav_help_gesture_tap.png"
  8004. },
  8005. right: {
  8006. "top-info": o.ZOOM,
  8007. "big-image": "static/images/nav_help_gesture_pinch.png"
  8008. }
  8009. }
  8010. },
  8011. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8012. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8013. desktop: {
  8014. left: {
  8015. "top-info": o.ROTATE,
  8016. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8017. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8018. },
  8019. middle: {
  8020. "top-info": o.MOVE,
  8021. "big-image": "static/images/nav_help_mouse_position_right.png"
  8022. }
  8023. },
  8024. mobile: {
  8025. left: {
  8026. "top-info": o.ROTATE,
  8027. "big-image": "static/images/nav_help_gesture_drag.png"
  8028. },
  8029. middle: {
  8030. "top-info": o.MOVE,
  8031. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8032. }
  8033. }
  8034. },
  8035. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8036. desktop: {
  8037. left: {
  8038. "top-info": o.MOVE,
  8039. "big-image": "static/images/nav_help_mouse_position_left.png"
  8040. },
  8041. middle: {
  8042. "top-info": o.ROTATE,
  8043. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8044. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8045. }
  8046. },
  8047. mobile: {
  8048. left: {
  8049. "top-info": o.MOVE,
  8050. "big-image": "static/images/nav_help_gesture_position.png"
  8051. },
  8052. middle: {
  8053. "top-info": o.ROTATE,
  8054. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8055. }
  8056. }
  8057. };
  8058. var e = {
  8059. "top-info": o.INSIDE,
  8060. "big-image": "static/images/nav_help_click_inside.png",
  8061. keyboard: "static/images/nav_help_inside_key.png"
  8062. };
  8063. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8064. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8065. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8066. var t = {
  8067. "top-info": o.INSIDE,
  8068. "big-image": "static/images/nav_help_tap_inside.png"
  8069. };
  8070. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8071. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8072. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8073. this.assets[a.NAVIGATION] = {},
  8074. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8075. desktop: {
  8076. left: {
  8077. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8078. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8079. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8080. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8081. },
  8082. middle: {
  8083. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8084. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8085. "big-image": "static/images/nav_help_mouse_click.png",
  8086. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8087. },
  8088. right: {
  8089. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8090. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8091. "big-image": "static/images/nav_help_mouse_zoom.png",
  8092. keyboard: "static/images/nav_help_zoom_keys.png"
  8093. }
  8094. },
  8095. mobile: {
  8096. left: {
  8097. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8098. "big-image": "static/images/nav_help_gesture_drag.png"
  8099. },
  8100. middle: {
  8101. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8102. "big-image": "static/images/nav_help_gesture_tap.png"
  8103. },
  8104. right: {
  8105. "top-info": o.HELP_MOBILE_3,
  8106. "big-image": "static/images/nav_help_gesture_pinch.png"
  8107. }
  8108. }
  8109. },
  8110. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8111. desktop: {
  8112. left: {
  8113. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8114. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8115. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8116. keyboard: "static/images/nav_help_keyboard_all.png"
  8117. },
  8118. middle: {
  8119. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8120. "big-image": "static/images/nav_help_mouse_position_right.png"
  8121. },
  8122. right: {
  8123. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8124. "big-image": "static/images/nav_help_mouse_zoom.png"
  8125. }
  8126. },
  8127. mobile: {
  8128. left: {
  8129. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8130. "big-image": "static/images/nav_help_gesture_drag.png"
  8131. },
  8132. middle: {
  8133. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8134. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8135. },
  8136. right: {
  8137. "top-info": o.HELP_MOBILE_3,
  8138. "big-image": "static/images/nav_help_gesture_pinch.png"
  8139. }
  8140. }
  8141. },
  8142. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8143. desktop: {
  8144. left: {
  8145. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8146. "big-image": "static/images/nav_help_mouse_position_left.png"
  8147. },
  8148. middle: {
  8149. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8150. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8151. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8152. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8153. },
  8154. right: {
  8155. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8156. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8157. "big-image": "static/images/nav_help_mouse_zoom.png",
  8158. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8159. }
  8160. },
  8161. mobile: {
  8162. left: {
  8163. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8164. "big-image": "static/images/nav_help_gesture_position.png"
  8165. },
  8166. middle: {
  8167. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8168. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8169. },
  8170. right: {
  8171. "top-info": o.HELP_MOBILE_3,
  8172. "big-image": "static/images/nav_help_gesture_pinch.png"
  8173. }
  8174. }
  8175. },
  8176. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8177. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8178. "top-info": o.HELP_DESKTOP_360_2A,
  8179. "bottom-info": o.HELP_DESKTOP_360_2B,
  8180. "big-image": "static/images/nav_help_click_inside.png",
  8181. keyboard: "static/images/nav_help_inside_key.png"
  8182. },
  8183. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8184. "top-info": o.HELP_MOBILE_360_2,
  8185. "big-image": "static/images/nav_help_tap_inside.png"
  8186. },
  8187. this.assets[a.MORE_HELP] = {
  8188. desktop: {
  8189. "more-help-hlr": {
  8190. "top-info": o.HELP_MORE_HLR_A,
  8191. "big-image": "static/images/nav_help_expand.svg",
  8192. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8193. },
  8194. "more-help-dollhouse": {
  8195. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8196. "big-image": "static/images/nav_help_dollhouse.svg",
  8197. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8198. },
  8199. "more-help-floors": {
  8200. "top-info": o.HELP_MORE_FLOORS_A,
  8201. "big-image": "static/images/nav_help_floor picker.svg",
  8202. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8203. },
  8204. "more-help-tag": {
  8205. "top-info": o.HELP_MORE_TAG_A,
  8206. "big-image": "static/images/nav_help_tag.svg",
  8207. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8208. },
  8209. "more-help-zoom": {
  8210. "top-info": o.HELP_MORE_ZOOM_A,
  8211. "big-image": "static/images/nav_help_zoom.svg",
  8212. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8213. },
  8214. "more-help-tour": {
  8215. "top-info": o.HELP_MORE_TOUR_A,
  8216. "big-image": "static/images/nav_help_play.png",
  8217. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8218. },
  8219. "more-help-inside": {
  8220. "top-info": o.HELP_MORE_INSIDE_A,
  8221. "big-image": "static/images/nav_help_inside.svg",
  8222. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8223. },
  8224. "more-help-vr": {
  8225. "top-info": o.HELP_MORE_VR_A,
  8226. "big-image": "static/images/nav_help_vr.svg",
  8227. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8228. },
  8229. "more-help-360": {
  8230. "top-info": o.HELP_MORE_360_A,
  8231. "big-image": "static/images/nav_help_360.svg",
  8232. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8233. },
  8234. "more-help-fullscreen": {
  8235. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8236. "big-image": "static/images/nav_help_fullscreen.svg",
  8237. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8238. }
  8239. },
  8240. mobile: {
  8241. "more-help-hlr": {
  8242. "top-info": o.HELP_MORE_HLR_A,
  8243. "big-image": "static/images/nav_help_expand.svg",
  8244. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8245. },
  8246. "more-help-dollhouse": {
  8247. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8248. "big-image": "static/images/nav_help_dollhouse.svg",
  8249. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8250. },
  8251. "more-help-floors": {
  8252. "top-info": o.HELP_MORE_FLOORS_A,
  8253. "big-image": "static/images/nav_help_floor picker.svg",
  8254. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8255. },
  8256. "more-help-tag": {
  8257. "top-info": o.HELP_MORE_TAG_A,
  8258. "big-image": "static/images/nav_help_tag.svg",
  8259. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8260. },
  8261. "more-help-tour": {
  8262. "top-info": o.HELP_MORE_TOUR_A,
  8263. "big-image": "static/images/nav_help_play.png",
  8264. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8265. },
  8266. "more-help-inside": {
  8267. "top-info": o.HELP_MORE_INSIDE_A,
  8268. "big-image": "static/images/nav_help_inside.svg",
  8269. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8270. },
  8271. "more-help-vr": {
  8272. "top-info": o.HELP_MORE_VR_A,
  8273. "big-image": "static/images/webvr.svg",
  8274. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8275. },
  8276. "more-help-360": {
  8277. "top-info": o.HELP_MORE_360_A,
  8278. "big-image": "static/images/nav_help_360.svg",
  8279. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8280. }
  8281. }
  8282. },
  8283. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8284. desktop: {
  8285. left: {
  8286. "top-info": o.ROTATE,
  8287. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8288. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8289. },
  8290. middle: {
  8291. "top-info": o.MOVE,
  8292. "big-image": "static/images/nav_help_mouse_click.png",
  8293. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8294. },
  8295. right: {
  8296. "top-info": o.PLAY,
  8297. "big-image": "static/images/Desktop-help-play-button.svg",
  8298. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8299. }
  8300. },
  8301. mobile: {
  8302. left: {
  8303. "top-info": o.ROTATE,
  8304. "big-image": "static/images/nav_help_gesture_drag.png"
  8305. },
  8306. middle: {
  8307. "top-info": o.MOVE,
  8308. "big-image": "static/images/nav_help_gesture_tap.png"
  8309. },
  8310. right: {
  8311. "top-info": o.PLAY,
  8312. "big-image": "static/images/mobile-help-play-button.svg"
  8313. }
  8314. }
  8315. },
  8316. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8317. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8318. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8319. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8320. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8321. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8322. }
  8323. },
  8324. fill: function(e, t, i) {
  8325. n.call(this, e, t, i, !0)
  8326. },
  8327. clear: function(e, t, i) {
  8328. n.call(this, e, t, i, !1)
  8329. }
  8330. }
  8331. }
  8332. , {
  8333. "../enum/HelpModalSize": 27,
  8334. "../enum/HelpModalType": 28,
  8335. "../enum/Viewmode": 51,
  8336. "../localization/localize": 108,
  8337. "../util/browser": 182
  8338. }],
  8339. 76: [function(e, t, i) {
  8340. "use strict";
  8341. t.exports = Object.freeze({
  8342. OPENED: "share.open",
  8343. CLOSED: "share.closed",
  8344. LINK_CLICKED: "share.linked"
  8345. })
  8346. }
  8347. , {}],
  8348. 77: [function(e, t, i) {
  8349. "use strict";
  8350. function n(e) {
  8351. function t(t, i) {
  8352. var n = window.screenY + ($("#player").height() - i) / 2
  8353. , r = window.screenX + ($("#player").width() - t) / 2
  8354. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8355. I.emit(l.LINK_CLICKED, {
  8356. channel: e
  8357. }),
  8358. window.open(C[e], "shareWindow", o)
  8359. }
  8360. switch (e) {
  8361. case y.FACEBOOK:
  8362. t(580, 420);
  8363. break;
  8364. case y.TWITTER:
  8365. t(550, 440);
  8366. break;
  8367. case y.MAIL:
  8368. I.emit(l.LINK_CLICKED, {
  8369. channel: "email"
  8370. }),
  8371. window.open(C[e], "_blank");
  8372. break;
  8373. case y.LINKEDIN:
  8374. }
  8375. }
  8376. function r(e) {
  8377. I.emit(l.LINK_CLICKED, {
  8378. channel: "copylink"
  8379. });
  8380. var t = document.createRange();
  8381. t.selectNodeContents(v);
  8382. var i = window.getSelection();
  8383. i.removeAllRanges(),
  8384. i.addRange(t),
  8385. document.execCommand("copy"),
  8386. A.classList.remove("hidden"),
  8387. v.classList.add("highlighted")
  8388. }
  8389. function o(e) {
  8390. e && (e.stopPropagation(),
  8391. e.target === v) || (window.getSelection().removeAllRanges(),
  8392. v.classList.remove("highlighted"),
  8393. A.classList.add("hidden"))
  8394. }
  8395. var a = e("../../util/browser")
  8396. , s = e("../../localization/localize")
  8397. , l = e("./ShareEvents")
  8398. , c = e("../../util/common")
  8399. , h = e("events").EventEmitter
  8400. , u = document.getElementById("sharing")
  8401. , d = document.getElementById("share-modal")
  8402. , p = document.getElementById("share-close")
  8403. , f = document.getElementById("facebook-share")
  8404. , g = document.getElementById("twitter-share")
  8405. , m = document.getElementById("mail-share")
  8406. , v = document.getElementById("share-url-text")
  8407. , A = document.getElementById("copy-success")
  8408. , y = Object.freeze({
  8409. FACEBOOK: "facebook",
  8410. TWITTER: "twitter",
  8411. MAIL: "mail",
  8412. LINKEDIN: "linkedin"
  8413. })
  8414. , C = {};
  8415. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8416. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8417. C[y.MAIL] = "mailto:?subject=";
  8418. var I = {
  8419. init: function(e) {
  8420. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8421. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8422. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8423. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8424. u.addEventListener("click", this.toggle.bind(this)),
  8425. p.addEventListener("click", this.hide.bind(this)),
  8426. v.addEventListener("click", r),
  8427. d.addEventListener("click", o),
  8428. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8429. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8430. m.addEventListener("click", n.bind(this, y.MAIL)),
  8431. v.textContent = window.location.href + "&utm_source=4",
  8432. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8433. u.classList.remove("hidden")
  8434. },
  8435. show: function() {
  8436. this.emit(l.OPENED),
  8437. d.classList.add("fadeIn")
  8438. },
  8439. hide: function() {
  8440. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8441. document.selection && document.selection.empty(),
  8442. window.getSelection().removeAllRanges(),
  8443. o(),
  8444. d.classList.remove("fadeIn"))
  8445. },
  8446. toggle: function() {
  8447. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8448. }
  8449. };
  8450. c.extendObject(I, h.prototype),
  8451. t.exports = I
  8452. }
  8453. , {
  8454. "../../localization/localize": 108,
  8455. "../../util/browser": 182,
  8456. "../../util/common": 185,
  8457. "./ShareEvents": 76,
  8458. events: 202
  8459. }],
  8460. 78: [function(e, t, i) {
  8461. "use strict";
  8462. t.exports = Object.freeze({
  8463. OPENED: "terms.opened",
  8464. CLOSED: "terms.closed"
  8465. })
  8466. }
  8467. , {}],
  8468. 79: [function(e, t, i) {
  8469. "use strict";
  8470. var n = e("./TermsEvent")
  8471. , r = e("../../localization/localize")
  8472. , o = e("../../analytics")
  8473. , a = e("../../util/ajax")
  8474. , s = e("../../util/common")
  8475. , l = e("events").EventEmitter
  8476. , c = document.getElementById("terms-modal")
  8477. , h = {
  8478. init: function() {
  8479. $(".footer-terms").on("click", function(e) {
  8480. e.preventDefault(),
  8481. this.show()
  8482. }
  8483. .bind(this)),
  8484. $("#terms-modal .close").on("click", this.hide.bind(this))
  8485. },
  8486. show: function() {
  8487. this.emit(n.OPENED),
  8488. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8489. var t = $("#terms-text").html(e);
  8490. o.track("showcase_gui", {
  8491. gui_action: "click_terms_button",
  8492. interaction_source: "gui"
  8493. }),
  8494. t.find("a").attr("target", "_blank")
  8495. }).fail(function() {
  8496. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8497. }),
  8498. c.classList.add("fadeIn")
  8499. },
  8500. hide: function(e) {
  8501. e && e.preventDefault(),
  8502. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8503. c.classList.remove("fadeIn")
  8504. }
  8505. };
  8506. s.extendObject(h, l.prototype),
  8507. t.exports = h
  8508. }
  8509. , {
  8510. "../../analytics": 4,
  8511. "../../localization/localize": 108,
  8512. "../../util/ajax": 181,
  8513. "../../util/common": 185,
  8514. "./TermsEvent": 78,
  8515. events: 202
  8516. }],
  8517. 80: [function(e, t, i) {
  8518. "use strict";
  8519. t.exports = Object.freeze({
  8520. OPEN_INFO: "title.open.info",
  8521. CLOSE_INFO: "title.close.info",
  8522. SHOW_INFO: "title.show.info",
  8523. HIDE_INFO: "title.hide.info",
  8524. LINK_CLICKED: "title.link.click",
  8525. CONTACT_LINK_CLICKED: "title.contact.click",
  8526. ORIGIN_LINK_CLICKED: "title.origin.click"
  8527. })
  8528. }
  8529. , {}],
  8530. 81: [function(e, t, i) {
  8531. "use strict";
  8532. function n(e, t) {
  8533. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8534. }
  8535. function r(e, t) {
  8536. function i(i) {
  8537. e.shouldShowtags = "show" === this.value,
  8538. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8539. }
  8540. document.getElementById("tag-toggles").classList.remove("hidden"),
  8541. document.getElementById("radio-tag-show").checked = !0;
  8542. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8543. n[r].addEventListener("change", i)
  8544. }
  8545. var o = e("../../settings");
  8546. t.exports.init = n
  8547. }
  8548. , {
  8549. "../../settings": 166
  8550. }],
  8551. 82: [function(e, t, i) {
  8552. (function(i) {
  8553. "use strict";
  8554. function n(e, t) {
  8555. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8556. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8557. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8558. document.getElementById("gui-name").classList.add("noCoBrand"),
  8559. document.getElementById("cobrandTitle").classList.add("hidden")),
  8560. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8561. !1)
  8562. }
  8563. function r(e) {
  8564. return e ? (L = !0,
  8565. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8566. }
  8567. function o(e, t, i, n) {
  8568. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8569. return void T.classList.add("hidden");
  8570. L = !0;
  8571. var r = []
  8572. , o = c(r, "<br>");
  8573. if (e && o('<span id="contactName">' + e + "</span>"),
  8574. t) {
  8575. var a = n || t
  8576. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8577. o(s)
  8578. }
  8579. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8580. r[0] = "",
  8581. x.innerHTML = r.join("")
  8582. }
  8583. function a(e) {
  8584. if ("string" == typeof e)
  8585. try {
  8586. e = JSON.parse(e)
  8587. } catch (e) {
  8588. return y.warn("Unable to parse address data"),
  8589. void S.parentElement.classList.add("hidden")
  8590. }
  8591. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8592. return void S.parentElement.classList.add("hidden");
  8593. L = !0;
  8594. var t = []
  8595. , i = c(t, " ");
  8596. e.address_1 && i(e.address_1),
  8597. e.address_2 && i(e.address_2),
  8598. e.city && i(e.city, ", "),
  8599. e.state && i(e.state, ", "),
  8600. e.zip && i(e.zip, e.state ? " " : ", "),
  8601. t[0] = "",
  8602. S.innerText = t.join("")
  8603. }
  8604. function s(e) {
  8605. var t = document.createElement("a");
  8606. return t.id = "url",
  8607. t.target = "_blank",
  8608. t.href = e,
  8609. t.innerText = e,
  8610. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8611. t
  8612. }
  8613. function l(e) {
  8614. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8615. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8616. P.appendChild(s(e)),
  8617. O.forEach(function(e) {
  8618. e.classList.add("share-link")
  8619. }),
  8620. !0)
  8621. }
  8622. function c(e, t) {
  8623. var i = e
  8624. , n = t;
  8625. return function(e, t) {
  8626. i.push(t || n, e)
  8627. }
  8628. }
  8629. function h() {
  8630. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8631. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8632. var e = [].slice.call(_.querySelectorAll("a"));
  8633. e.forEach(function(e) {
  8634. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8635. });
  8636. var t = [].slice.call(T.querySelectorAll("a"));
  8637. t.forEach(function(e) {
  8638. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8639. contact_type: e.getAttribute("id")
  8640. }))
  8641. })
  8642. }
  8643. var u = e("../../util/browser")
  8644. , d = e("../../util/common")
  8645. , p = e("../../util/logger")
  8646. , f = e("../../localization/localize")
  8647. , g = e("./titleBarSettings")
  8648. , m = e("../../settings")
  8649. , v = e("./TitleEvents")
  8650. , A = e("events").EventEmitter
  8651. , y = new p(i)
  8652. , C = document.querySelector(".pinTop.left")
  8653. , I = document.getElementsByClassName("title-container")[0]
  8654. , E = document.getElementById("title-toggle").querySelector("i")
  8655. , b = document.getElementById("meta-info-wrapper")
  8656. , w = document.getElementById("meta-info")
  8657. , _ = document.getElementById("meta-description")
  8658. , T = document.getElementsByClassName("contact-info")[0]
  8659. , x = document.getElementById("contact-data")
  8660. , S = document.getElementById("addressTxt")
  8661. , M = document.getElementById("tag-toggles")
  8662. , R = document.getElementById("share-origin")
  8663. , P = document.getElementById("share-link-wrapper")
  8664. , O = [w, b, I]
  8665. , L = !1
  8666. , D = !1
  8667. , N = {
  8668. populate: function(e) {
  8669. if (n(window.DATA.name, e.coBrand)) {
  8670. if (r(e.description),
  8671. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8672. a(e.address),
  8673. L) {
  8674. var t = document.createElement("br");
  8675. M.insertBefore(t, M.firstElementChild)
  8676. }
  8677. e.socialSharing && m.share.enabled && (D = l(e.url))
  8678. }
  8679. },
  8680. finishSetup: function(e) {
  8681. L = L || !!e,
  8682. h(),
  8683. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8684. },
  8685. toggleMeta: function(e, t) {
  8686. var title = document.getElementById("model-title");
  8687. t && t.preventDefault();
  8688. var i = w.classList.contains("expand");
  8689. e && !i || (i ? (O.forEach(function(e) {
  8690. e.classList.remove("expand")
  8691. }),
  8692. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8693. e.classList.add("expand");
  8694. }),
  8695. title.classList.add("expand"),
  8696. this.emit(v.OPEN_INFO)))
  8697. },
  8698. setupToggling: function() {
  8699. b.style.height = w.offsetHeight + "px",
  8700. w.addEventListener("transitionend", function() {
  8701. b.style.height = w.offsetHeight + "px"
  8702. })
  8703. },
  8704. toggleTitle: function(e) {
  8705. e && e.preventDefault(),
  8706. C.classList.contains("closed") ? (C.classList.add("open"),
  8707. E.classList.remove("icon-dpad-right"),
  8708. E.classList.add("icon-dpad-left"),
  8709. this.emit(v.SHOW_INFO),
  8710. setTimeout(function() {
  8711. C.classList.remove("closed"),
  8712. C.classList.remove("open")
  8713. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8714. E.classList.remove("icon-dpad-left"),
  8715. E.classList.add("icon-dpad-right"),
  8716. this.emit(v.HIDE_INFO))
  8717. }
  8718. };
  8719. d.extendObject(N, A.prototype),
  8720. t.exports = N
  8721. }
  8722. ).call(this, "/js/gui/title/titleBar.js")
  8723. }
  8724. , {
  8725. "../../localization/localize": 108,
  8726. "../../settings": 166,
  8727. "../../util/browser": 182,
  8728. "../../util/common": 185,
  8729. "../../util/logger": 189,
  8730. "./TitleEvents": 80,
  8731. "./titleBarSettings": 83,
  8732. events: 202
  8733. }],
  8734. 83: [function(e, t, i) {
  8735. "use strict";
  8736. t.exports = Object.freeze({
  8737. minTooltipCharacters: 19,
  8738. removeAnimationClasses: 500
  8739. })
  8740. }
  8741. , {}],
  8742. 84: [function(e, t, i) {
  8743. "use strict";
  8744. function n(e) {
  8745. C = e,
  8746. P.forEach(function(e) {
  8747. b.addEventListener(e, u.bind(this, !1), !0),
  8748. w.addEventListener(e, u.bind(this, !0), !0),
  8749. E.addEventListener(e, o, !0)
  8750. S.forEach(function(t) {//会触发导览停止
  8751. t.addEventListener(e, a, !0)
  8752. })
  8753. $("#drawer img").on(e, a)
  8754. })
  8755. document.addEventListener("keydown", u.bind(this, !1), !0)
  8756. C.on(v.TourStart, function() {
  8757. E.classList.add("playing")
  8758. })
  8759. }
  8760. function r() {
  8761. C.playTour(),
  8762. I && clearTimeout(I),
  8763. d(),
  8764. _.removeClass("fadeIn")
  8765. }
  8766. function o() {
  8767. E.classList.contains("playing") && (C.stopTour(),
  8768. _.addClass("fadeIn"),
  8769. setTimeout(function() {
  8770. _.removeClass("fadeIn")
  8771. }, p.tourInteraction.showPauseButton),
  8772. O || (clearTimeout(I),
  8773. I = setTimeout(h, p.tourInteraction.showModal)),
  8774. setTimeout(function() {
  8775. E.classList.remove("playing")
  8776. }, p.tourInteraction.allowNextClick))
  8777. }
  8778. function a() {
  8779. // 周恩光 在自动导览时拖动导览片段触发,会暂停自动导览
  8780. C.tourInProgress && (
  8781. // C.stopTour(),
  8782. C.endTourProgress(),
  8783. E.classList.remove("playing"))
  8784. }
  8785. function s() {
  8786. T.is(":visible") ? r() : o()
  8787. }
  8788. function l() {
  8789. x.hasClass("playing") && (clearTimeout(I),
  8790. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8791. }
  8792. function c() {
  8793. E.classList.remove("playing"),
  8794. h()
  8795. }
  8796. function h() {//去掉导览结束时的提示
  8797. /* if (!p.tourInteraction.disabled) {
  8798. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8799. M.addClass("fadeIn tour " + m.deviceType);
  8800. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8801. if (!p.tourInteraction.smallModal) {
  8802. var t;
  8803. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8804. m.fill(R, A.TOUR_INTERACTION[t]),
  8805. M.addClass(t)
  8806. }
  8807. M.addClass(e)
  8808. } */
  8809. }
  8810. function u(e, t) {
  8811. if(window.myKeyBlank) return
  8812. if (t) {
  8813. var i = "keydown" === t.type
  8814. , n = t.which === f.SPACE || C.tourIsPlaying;
  8815. i && n || e || (O = !0),
  8816. C.atEndOfTour() && d(),
  8817. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8818. d(),
  8819. t.which !== f.SPACE && a()),
  8820. i && n && s()
  8821. }
  8822. }
  8823. function d() {
  8824. M.removeClass("fadeIn")
  8825. }
  8826. var p = (e("../util/browser"),
  8827. e("../settings"))
  8828. , f = e("../enum/Keys")
  8829. , g = e("../enum/Viewmode")
  8830. , m = (e("./helpManager"),
  8831. e("./populateModal"))
  8832. , v = e("../enum/DirectorEvents")
  8833. , A = e("../enum/HelpModalType")
  8834. , y = e("../enum/HelpModalSize")
  8835. , C = null
  8836. , I = null
  8837. , E = document.getElementById("pause-overlay")
  8838. , b = document.getElementById("player")
  8839. , w = document.getElementById("gui")
  8840. , _ = $("#pause-icon").eq(0)
  8841. , T = $("#play").eq(0)
  8842. , x = $("#playHead").eq(0)
  8843. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8844. , M = $("#interaction-modal").eq(0)
  8845. , R = $("#interaction-modal .interaction").toArray()
  8846. , P = ["touchstart", "mousedown", "pointerdown"]
  8847. , O = !1;
  8848. t.exports.init = n,
  8849. t.exports.play = r,
  8850. t.exports.pause = o,
  8851. t.exports.pauseWithoutCTA = a,
  8852. t.exports.togglePlay = s,
  8853. t.exports.stopTour = l,
  8854. t.exports.dismissModal = d
  8855. }
  8856. , {
  8857. "../enum/DirectorEvents": 23,
  8858. "../enum/HelpModalSize": 27,
  8859. "../enum/HelpModalType": 28,
  8860. "../enum/Keys": 30,
  8861. "../enum/Viewmode": 51,
  8862. "../settings": 166,
  8863. "../util/browser": 182,
  8864. "./helpManager": 68,
  8865. "./populateModal": 75
  8866. }],
  8867. 85: [function(e, t, i) {
  8868. "use strict";
  8869. t.exports = Object.freeze({
  8870. OPENED: "vr.modal.opened",
  8871. LAUNCH: "vr.modal.launch",
  8872. CLOSED: "vr.modal.closed",
  8873. NEXT: "vr.modal.next",
  8874. PREV: "vr.modal.prev",
  8875. STORE: "vr.modal.store",
  8876. falseICECHOSEN: "vr.modal.device"
  8877. })
  8878. }
  8879. , {}],
  8880. 86: [function(e, t, i) {
  8881. "use strict";
  8882. function n(e, t, i) {
  8883. function n(e, t, n, r) {
  8884. function o() {
  8885. return p + "&m=" + t + "&display=" + e
  8886. }
  8887. function s() {
  8888. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8889. , t = "&utm_source=" + u
  8890. , n = "&utm_showcase_session_id=" + i;
  8891. return e + t + n
  8892. }
  8893. function l() {
  8894. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8895. }
  8896. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8897. }
  8898. function r(e, t, i, r) {
  8899. var o = "https://api.branch.io/v1/url"
  8900. , a = n(e, t, i, r)
  8901. , s = {
  8902. responseType: "json",
  8903. data: {
  8904. branch_key: h.appConfig.branch_key,
  8905. data: {
  8906. m: t,
  8907. full_url: a,
  8908. $desktop_url: m,
  8909. $og_app_id: "331853976762864119",
  8910. $og_title: i,
  8911. $og_description: r,
  8912. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8913. $canonical_url: window.location.href
  8914. }
  8915. }
  8916. };
  8917. c.post(o, s).done(function(t) {
  8918. f[e] = t.url
  8919. }).fail(function(t) {
  8920. f[e] = t
  8921. }
  8922. .bind(this, a))
  8923. }
  8924. function o(e, t, i) {
  8925. for (var r in s) {
  8926. var o = s[r]
  8927. , a = n(o, e, t, i);
  8928. f[o] = a
  8929. }
  8930. }
  8931. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8932. , d = g + "/vr/dlist/?ret=" + u
  8933. , p = g + "/vr/show/?ret=" + u
  8934. , m = "";
  8935. switch (e) {
  8936. case l.IOS:
  8937. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8938. break;
  8939. default:
  8940. o(t.sid, t.name, t.summary)
  8941. }
  8942. }
  8943. function r(e) {
  8944. var t = f[e];
  8945. window.open(t, "_blank")
  8946. }
  8947. function o(e) {
  8948. var t = u[e];
  8949. window.open(t, "_blank")
  8950. }
  8951. var a = e("../../util/browser")
  8952. , s = e("../../enum/VRApps")
  8953. , l = e("../../enum/VRPlatforms")
  8954. , c = e("../../util/ajax")
  8955. , h = e("../../settings")
  8956. , u = {};
  8957. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8958. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8959. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8960. for (var d in s) {
  8961. var p = s[d];
  8962. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8963. }
  8964. var f = {}
  8965. , g = function() {
  8966. var e = window.location.host;
  8967. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8968. "https://" + e
  8969. }();
  8970. t.exports.init = n,
  8971. t.exports.launch = r,
  8972. t.exports.launchStore = o
  8973. }
  8974. , {
  8975. "../../enum/VRApps": 46,
  8976. "../../enum/VRPlatforms": 49,
  8977. "../../settings": 166,
  8978. "../../util/ajax": 181,
  8979. "../../util/browser": 182
  8980. }],
  8981. 87: [function(e, t, i) {
  8982. "use strict";
  8983. function n(e) {
  8984. var t;
  8985. switch (e) {
  8986. case m.IOS:
  8987. return t = p.iosVersion(),
  8988. t.major > 9 || 9 === t.major && t.minor >= 1;
  8989. case m.Android:
  8990. return t = p.androidVersion(),
  8991. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8992. }
  8993. return !1
  8994. }
  8995. function r(e, t) {
  8996. function i(e) {
  8997. K.emit(A.STORE, {
  8998. type: e
  8999. }),
  9000. f.launchStore(e)
  9001. }
  9002. function r(e) {
  9003. switch (e !== _.pageCount && (a(e),
  9004. N.text(e + 1 + " / " + _.pageCount)),
  9005. e) {
  9006. case _.Title:
  9007. O.css("display", "none"),
  9008. L.text(u[e]),
  9009. o(s);
  9010. break;
  9011. case _.Cardboard:
  9012. O.css("display", "block"),
  9013. L.text(u[e]),
  9014. M.filter(".cardboard").off(),
  9015. M.filter(".gearvr").off(),
  9016. c(e, s),
  9017. h(H, X, Z);
  9018. break;
  9019. case _.Gear:
  9020. L.text(u[e]),
  9021. c(e, s),
  9022. T.addClass("lastPage"),
  9023. h(G, X, Z);
  9024. break;
  9025. case _.pageCount:
  9026. T.removeClass("fadeIn"),
  9027. K.emit(A.CLOSED)
  9028. }
  9029. B.filter("[src='']").hide()
  9030. }
  9031. var s = function() {
  9032. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9033. w = ".show-supported",
  9034. m.Android) : (T.addClass("unsupported"),
  9035. w = ".show-unsupported",
  9036. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9037. w = ".show-ios",
  9038. _ = v.ios,
  9039. m.IOS) : (T.addClass("desktop"),
  9040. w = ".show-desktop",
  9041. m.Desktop)
  9042. }();
  9043. f.init(s, e, t),
  9044. s !== m.Desktop && T.addClass("mobile");
  9045. var l = function(e) {
  9046. K.emit(A.LAUNCH, {
  9047. vr_platform: s,
  9048. vr_app: e
  9049. }),
  9050. f.launch(e)
  9051. };
  9052. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9053. q.gear = l.bind(this, g.GearVR),
  9054. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9055. d(),
  9056. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9057. $(w).show();
  9058. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9059. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9060. s === m.IOS && (u.splice(1, 1),
  9061. y.splice(1, 1)),
  9062. $("#vr").on("click", function(e) {
  9063. e.preventDefault();
  9064. player.FlyToMode("panorama", ()=>{
  9065. if(!window.vrEnabled) { // 开启VR
  9066. window.vrEnabled = true;
  9067. this.classList.add('active');
  9068. $('#gui div').not('#vrOff').addClass('vrHide');
  9069. $('#vrOffImg').css({'display':'inline-block'});
  9070. }else{
  9071. }
  9072. })
  9073. });
  9074. $('#vrOff').on('click', function(){
  9075. window.vrEnabled = false;
  9076. $('#gui div').not('#vrOff').removeClass('vrHide');
  9077. $('#vrOffImg').css({'display':'none'});
  9078. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9079. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9080. })
  9081. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9082. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9083. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9084. $("span.modelLink").text(I),
  9085. O.on("click", function(e) {
  9086. K.emit(A.PREV),
  9087. b--,
  9088. r(b)
  9089. }),
  9090. L.on("click", function(e) {
  9091. L.text();
  9092. K.emit(A.NEXT, {
  9093. nextAction: y[b]
  9094. }),
  9095. b++,
  9096. r(b)
  9097. }),
  9098. T.find(".close").on("click", K.dismiss)
  9099. }
  9100. function o(e) {
  9101. switch (e) {
  9102. case m.Android:
  9103. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9104. M.filter(".gearvr").off().on("click", q.gear),
  9105. s(H, G, "logo-button", "same-line");
  9106. break;
  9107. case m.UnsupportedAndroid:
  9108. s("", z, "", "");
  9109. break;
  9110. case m.IOS:
  9111. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9112. s(H, "", "logo-button", "");
  9113. break;
  9114. case m.Desktop:
  9115. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9116. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9117. s(H, G, "logo-button", "same-line"),
  9118. Q.cardboard()
  9119. }
  9120. }
  9121. function a(e) {
  9122. $(".p1, .p2, .p3").hide(),
  9123. x.insertAfter(S),
  9124. T.removeClass("front-page"),
  9125. T.removeClass("details-page"),
  9126. T.removeClass("lastPage"),
  9127. M.removeClass("logo-button"),
  9128. M.removeClass("same-line"),
  9129. S.removeClass("headsetOptions"),
  9130. R.attr("src", ""),
  9131. R.filter(".second").removeClass("gear"),
  9132. R.css("display", "inline-block"),
  9133. R.off(),
  9134. P.filter(".second").css("display", ""),
  9135. D.css("display", "none"),
  9136. $(".p" + (e + 1) + w).show(),
  9137. R.filter(".third").insertBefore(P.filter(".third"))
  9138. }
  9139. function s(e, t, i, n) {
  9140. T.addClass("front-page"),
  9141. R.filter(".first").attr("src", e),
  9142. R.filter(".second").attr("src", t),
  9143. M.filter(".first").addClass(i),
  9144. M.filter(".second").addClass(i),
  9145. M.addClass(n),
  9146. ".show-desktop" === w && S.insertAfter(x)
  9147. }
  9148. function l(e, t, i) {
  9149. S.addClass("headsetOptions"),
  9150. M.off(),
  9151. R.filter(".second").attr("src", t),
  9152. D.css("display", "block"),
  9153. P.filter(".second").css("display", "none"),
  9154. D.on("click", function() {
  9155. a(_.Title),
  9156. o(m.Desktop)
  9157. }),
  9158. e && (K.emit(A.falseICECHOSEN, {
  9159. name: g.GearVR
  9160. }),
  9161. R.filter(".first").attr("src", e),
  9162. R.filter(".second").addClass("gear"),
  9163. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9164. Q.gearvr()),
  9165. i && (K.emit(A.falseICECHOSEN, {
  9166. name: g.Cardboard
  9167. }),
  9168. R.filter(".third").attr("src", i),
  9169. R.filter(".third").show(),
  9170. R.filter(".third").insertAfter(R.filter(".second")),
  9171. R.filter(".third").addClass("link"),
  9172. R.filter(".second").addClass("link"),
  9173. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9174. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9175. Q.cardboard())
  9176. }
  9177. function c(e, t) {
  9178. switch (t) {
  9179. case m.IOS:
  9180. X = Y,
  9181. Z = j;
  9182. break;
  9183. case m.Desktop:
  9184. e === _.Cardboard ? (X = F,
  9185. Z = U,
  9186. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9187. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9188. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9189. Z = "");
  9190. break;
  9191. default:
  9192. e === _.Cardboard ? (X = z,
  9193. Z = j) : (X = k,
  9194. Z = W)
  9195. }
  9196. }
  9197. function h(e, t, i) {
  9198. T.find(".inner").addClass("details-page"),
  9199. T.addClass("details-page"),
  9200. R.filter(".first").attr("src", e),
  9201. R.filter(".second").attr("src", t),
  9202. R.filter(".third").attr("src", i)
  9203. }
  9204. function u() {
  9205. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9206. K.emit(A.CLOSED))
  9207. }
  9208. function d() {
  9209. var e = p.aspectRatio() > 1 && p.isMobile();
  9210. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9211. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9212. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9213. }
  9214. var p = e("../../util/browser")
  9215. , f = e("./vrLink")
  9216. , g = e("../../enum/VRApps")
  9217. , m = e("../../enum/VRPlatforms")
  9218. , v = e("../../enum/VRPages")
  9219. , A = e("./vrEvent")
  9220. , y = (e("../../settings"),
  9221. e("../../constants"))
  9222. , C = e("../../localization/localize")
  9223. , I = e("../../util/common")
  9224. , E = e("events").EventEmitter
  9225. , b = 0
  9226. , w = null
  9227. , _ = v.standard
  9228. , T = $(".vr-popup")
  9229. , x = T.find(".vr-popup-body")
  9230. , S = T.find(".vr-images")
  9231. , M = T.find(".img-container")
  9232. , R = T.find(".vr-sm-image")
  9233. , P = M.find(".vr-img-caption")
  9234. , O = $(".vr-buttons").find(".prev-button")
  9235. , L = $(".vr-buttons").find(".next-button")
  9236. , D = S.find(".front-close")
  9237. , N = $(".vr-page")
  9238. , B = T.find("img")
  9239. , F = "static/images/apple-store.png"
  9240. , V = "static/images/badge-oculus.png"
  9241. , U = "static/images/badge-cardboard.png"
  9242. , k = "static/images/logo-samsung.png"
  9243. , H = "static/images/headset-cardboard.png"
  9244. , G = "static/images/headset-gearvr.png"
  9245. , z = "static/images/ico-android-robot.png"
  9246. , W = "static/images/ico-gearvr.png"
  9247. , j = "static/images/ico-vr.png"
  9248. , Y = "static/images/apple-logo-white.svg"
  9249. , X = null
  9250. , Z = null
  9251. , q = {}
  9252. , K = {
  9253. init: r,
  9254. dismiss: u,
  9255. isDeviceSupported: n
  9256. };
  9257. I.extendObject(K, E.prototype),
  9258. $(window).resize(d);
  9259. var Q = function() {
  9260. var e = P.filter(".first").find(".cardboard")
  9261. , t = P.filter(".first").find(".gearvr");
  9262. return {
  9263. cardboard: function() {
  9264. t.addClass("hidden"),
  9265. e.removeClass("hidden")
  9266. },
  9267. gearvr: function() {
  9268. e.addClass("hidden"),
  9269. t.removeClass("hidden")
  9270. }
  9271. }
  9272. }();
  9273. t.exports = K
  9274. }
  9275. , {
  9276. "../../constants": 8,
  9277. "../../enum/VRApps": 46,
  9278. "../../enum/VRPages": 48,
  9279. "../../enum/VRPlatforms": 49,
  9280. "../../localization/localize": 108,
  9281. "../../settings": 166,
  9282. "../../util/browser": 182,
  9283. "../../util/common": 185,
  9284. "./vrEvent": 85,
  9285. "./vrLink": 86,
  9286. events: 202
  9287. }],
  9288. 88: [function(e, t, i) {
  9289. "use strict";
  9290. t.exports = Object.freeze({
  9291. OPENED: "webvr.modal.opened",
  9292. SHOW_TERMS: "webvr.footer.show.terms"
  9293. })
  9294. }
  9295. , {}],
  9296. 89: [function(e, t, i) {
  9297. (function(i) {
  9298. "use strict";
  9299. function n(e, t, i, n) {
  9300. function r(e) {
  9301. e.preventDefault(),
  9302. a(e.currentTarget.id)
  9303. }
  9304. function a(e) {
  9305. ne[e](),
  9306. Object.keys(ne).map(function(t, i) {
  9307. $("#" + t).toggleClass("tabs-underlined", t === e)
  9308. })
  9309. }
  9310. y = i,
  9311. v = t,
  9312. w.init(E.Android, e, n),
  9313. m();
  9314. var l = new RegExp("daydream","i")
  9315. , c = l.test(y.displayName);
  9316. c ? (a("tabdaydream"),
  9317. B.filter(".device-headset-side").attr("src", H),
  9318. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9319. B.filter(".device-headset-side").attr("src", Y),
  9320. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9321. $("#vr").on("click", function(e) {
  9322. e.preventDefault(),
  9323. g("click_webvr_button"),
  9324. L.is(":hidden") && (ie.emit(_.OPENED),
  9325. o())
  9326. }),
  9327. $(".webvr-popup .close").on("click", function(e) {
  9328. e.preventDefault(),
  9329. D.hasClass("hidden") ? (g("webvr_help_close"),
  9330. p()) : s()
  9331. }),
  9332. $("#tabcardboard").on("click", r),
  9333. $("#tabdaydream").on("click", r),
  9334. $("#tabnative").on("click", r),
  9335. $(".webvr-popup .open-with-app").on("click", function(e) {
  9336. e.preventDefault(),
  9337. g("webvr_learn_more"),
  9338. a("tabnative"),
  9339. p()
  9340. }),
  9341. $(".webvr-popup .help").on("click", function(e) {
  9342. e.preventDefault(),
  9343. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9344. p()
  9345. }),
  9346. $(".webvr-popup .terms").on("click", function(e) {
  9347. e.preventDefault(),
  9348. g("webvr_click_terms"),
  9349. s(),
  9350. ie.emit(_.SHOW_TERMS)
  9351. }),
  9352. F.on("click", function(e) {
  9353. e.preventDefault(),
  9354. g(ee),
  9355. window.open(J, "_blank")
  9356. }),
  9357. V.on("click", function(e) {
  9358. e.preventDefault(),
  9359. g("webvr_phone_link"),
  9360. window.open(te, "_blank")
  9361. }),
  9362. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9363. e.preventDefault(),
  9364. g("webvr_cardboard_link"),
  9365. w.launch(b.CardboardAndroid)
  9366. }),
  9367. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9368. e.preventDefault(),
  9369. g("webvr_oculus_link"),
  9370. w.launch(b.GearVR)
  9371. })
  9372. }
  9373. function r() {
  9374. function e() {
  9375. y.isPresenting || (f(),
  9376. window.removeEventListener("vrdisplaypresentchange", e))
  9377. }
  9378. R.info("Headset mounted"),
  9379. v.suspend();
  9380. var t = document.createElement("canvas");
  9381. for (t.getContext("webgl"),
  9382. t.className = "webvr-canvas",
  9383. document.bgColor = "#000",
  9384. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9385. document.body.removeChild(document.body.firstChild);
  9386. document.body.appendChild(t),
  9387. g("webvr_enter_app"),
  9388. y.requestPresent([{
  9389. source: t,
  9390. predistorted: !0
  9391. }]).catch(function(t) {
  9392. R.error("Failed to present: " + t),
  9393. g("webvr_exit_calibrate"),
  9394. e()
  9395. }),
  9396. A.then(function() {
  9397. window.dispatchEvent(new Event("vrapp-start"))
  9398. }),
  9399. window.addEventListener("vrdisplaypresentchange", e)
  9400. }
  9401. function o() {
  9402. O.fadeOut(I.guiAnimationSpeed),
  9403. L.fadeIn(I.guiAnimationSpeed),
  9404. a()
  9405. }
  9406. function a() {
  9407. if (!A) {
  9408. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9409. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9410. A = new Promise(function(e, i) {
  9411. var n = document.createElement("script");
  9412. n.type = "text/javascript",
  9413. n.src = t,
  9414. n.onload = e,
  9415. document.head.appendChild(n)
  9416. }
  9417. )
  9418. }
  9419. D.find(".enter-button").on("click", r)
  9420. }
  9421. function s() {
  9422. g("webvr_modal_close"),
  9423. D.find(".enter-button").off("click", r),
  9424. L.fadeOut(I.guiAnimationSpeed, function() {
  9425. D.toggleClass("hidden", !1),
  9426. N.toggleClass("hidden", !0),
  9427. C.exitFullscreen()
  9428. }),
  9429. O.fadeIn(I.guiAnimationSpeed)
  9430. }
  9431. function l() {
  9432. k.toggleClass("hidden", !1),
  9433. U.toggleClass("hidden", !0)
  9434. }
  9435. function c() {
  9436. k.toggleClass("hidden", !0),
  9437. U.toggleClass("hidden", !1)
  9438. }
  9439. function h() {
  9440. B.filter(".device-headset").attr("src", G),
  9441. B.filter(".device-phone").attr("src", z),
  9442. J = Z,
  9443. ee = K,
  9444. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9445. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9446. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9447. c()
  9448. }
  9449. function u() {
  9450. B.filter(".badge-cardboard").attr("src", j),
  9451. B.filter(".badge-oculus").attr("src", X),
  9452. l()
  9453. }
  9454. function d() {
  9455. B.filter(".device-headset").attr("src", Y),
  9456. B.filter(".device-phone").attr("src", W),
  9457. J = q,
  9458. ee = Q,
  9459. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9460. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9461. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9462. c()
  9463. }
  9464. function p() {
  9465. D.toggleClass("hidden"),
  9466. N.toggleClass("hidden")
  9467. }
  9468. function f() {
  9469. R.info("exiting webVR"),
  9470. g("webvr_exit_app"),
  9471. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9472. }
  9473. function g(e) {
  9474. var t = C.isLandscape() ? "landscape" : "portrait";
  9475. T.trackAlways("showcase_gui", {
  9476. gui_action: e,
  9477. orientation: t
  9478. })
  9479. }
  9480. function m() {
  9481. var e = C.isLandscape();
  9482. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9483. }
  9484. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9485. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9486. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9487. init: n
  9488. }, ne = {
  9489. tabcardboard: d,
  9490. tabdaydream: h,
  9491. tabnative: u
  9492. };
  9493. S.extendObject(ie, P.prototype),
  9494. $(window).resize(m),
  9495. t.exports = ie
  9496. }
  9497. ).call(this, "/js/gui/webvr/webVRgui.js")
  9498. }
  9499. , {
  9500. "../../analytics": 4,
  9501. "../../constants": 8,
  9502. "../../enum/VRApps": 46,
  9503. "../../enum/VRPlatforms": 49,
  9504. "../../localization/localize": 108,
  9505. "../../settings": 166,
  9506. "../../util/browser": 182,
  9507. "../../util/common": 185,
  9508. "../../util/logger": 189,
  9509. "./../gui": 65,
  9510. "./../vr/vrLink": 86,
  9511. "./WebVrEvent": 88,
  9512. events: 202
  9513. }],
  9514. 90: [function(e, t, i) {
  9515. "use strict";
  9516. function n(e, t, i, n, o) {
  9517. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9518. this.roomId = o || "",
  9519. this.labelId = e,
  9520. this.position = (new r.Vector3).copy(t),
  9521. this.text = i
  9522. }
  9523. var r = e("three")
  9524. , o = e("../util/browser");
  9525. n.prototype.build = function() {
  9526. var e = window.document.createElement("div");
  9527. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9528. var t = window.document.createElement("div");
  9529. t.setAttribute("class", "gui-floorplan-label-text");
  9530. var i = window.document.createTextNode(this.text);
  9531. t.appendChild(i),
  9532. e.appendChild(t),
  9533. window.document.body.appendChild(e),
  9534. this.labelGui = e,
  9535. this.textBlock = t,
  9536. $(this.labelGui).hide();
  9537. var n = window.getComputedStyle(this.labelGui);
  9538. this.initialTransform = n.transform || n.webkitTransform
  9539. }
  9540. ,
  9541. t.exports = n
  9542. }
  9543. , {
  9544. "../util/browser": 182,
  9545. three: 217
  9546. }],
  9547. 91: [function(e, t, i) {
  9548. "use strict";
  9549. function n() {
  9550. this.player = null,
  9551. this.modelManager = null,
  9552. this.container = null
  9553. }
  9554. var r = e("three")
  9555. , o = (e("../util/common"),
  9556. e("../enum/PlayerEvents"))
  9557. , a = (e("../enum/DirectorEvents"),
  9558. e("../enum/ModelManagerEvents"))
  9559. , s = e("../settings")
  9560. , l = e("../enum/Viewmode")
  9561. , c = (e("../enum/WarpStyle"),
  9562. e("../util/transitions"),
  9563. e("../util/lerp"),
  9564. e("../util/browser"));
  9565. //场景初始化
  9566. n.prototype.init = function(e, t, i) {
  9567. this.player = e,
  9568. this.modelManager = t,
  9569. this.container = i,
  9570. this.updateModel(),
  9571. this.bindEvents()
  9572. }
  9573. ,
  9574. n.prototype.bindEvents = function() {
  9575. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9576. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9577. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9578. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9579. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9580. }
  9581. ,
  9582. n.prototype.updateModel = function() {
  9583. this.model = this.modelManager.getActiveModel()
  9584. }
  9585. ,
  9586. n.prototype.handlePlayerViewChanged = function() {
  9587. this.updateLabelVisibility(),
  9588. this.updateLabelDisplay()
  9589. }
  9590. ,
  9591. n.prototype.getLabelsForFloor = function(e, t) {
  9592. return t = t || [],
  9593. t.length = 0,
  9594. this.model.labels.forEach(function(i) {
  9595. this.labelVisibleForFloor(i, e) && t.push(i)
  9596. }
  9597. .bind(this)),
  9598. t
  9599. }
  9600. ,
  9601. n.prototype.getLabelsForCurrentFloor = function(e) {
  9602. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9603. }
  9604. ,
  9605. n.prototype.labelVisibleForFloor = function(e, t) {
  9606. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9607. if (!this.model.showingLabels || !e.labelGui || !i)
  9608. return !1;
  9609. var n = e.floorId === this.model.floors.size() - 1;
  9610. return this.model.allFloorsVisible ? n : e.floorId === t
  9611. }
  9612. ,
  9613. n.prototype.updateLabelVisibility = function(e) {
  9614. this.model.labels.forEach(function(e) {
  9615. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9616. }
  9617. .bind(this))
  9618. }
  9619. ,
  9620. n.prototype.showAllLabels = function(e, t) {
  9621. this.model.labels.forEach(function(i) {
  9622. this.showLabel(i, e, t)
  9623. }
  9624. .bind(this))
  9625. }
  9626. ,
  9627. n.prototype.hideAllLabels = function(e, t) {
  9628. this.model.labels.forEach(function(i) {
  9629. this.hideLabel(i, e, t)
  9630. }
  9631. .bind(this))
  9632. }
  9633. ,
  9634. n.prototype.showLabel = function(e, t, i) {
  9635. this.model.showingLabels && (e.visible || (e.visible = !0,
  9636. e.labelGui.style.display = "block",
  9637. e.labelGui.style.opacity = 0,
  9638. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9639. }
  9640. ,
  9641. n.prototype.hideLabel = function(e, t, i) {
  9642. e.visible && (e.visible = !1,
  9643. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9644. }
  9645. ,
  9646. n.prototype.supportedMode = function() {
  9647. return this.player.mode === l.FLOORPLAN
  9648. }
  9649. ,
  9650. n.prototype.updateLabelDisplay = function() {
  9651. var e = (new r.Vector3,
  9652. new r.Vector3,
  9653. []);
  9654. return function() {
  9655. var t = this.player.getLabelScaleFactor()
  9656. , i = .6
  9657. , n = 1.2
  9658. , r = (1 - t) * n + i
  9659. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9660. this.getLabelsForCurrentFloor(e);
  9661. for (var a = 0; a < e.length; a++) {
  9662. var l = e[a];
  9663. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9664. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9665. }
  9666. }
  9667. }(),
  9668. n.prototype.updateProjectedGuiElement = function() {
  9669. var e = new r.Vector3;
  9670. new r.Vector3;
  9671. return function(t, i, n, r, o) {
  9672. i.style.fontSize = 100 * o + "%";
  9673. var a = $("#player").width()
  9674. , s = $("#player").height()
  9675. , l = .5 * a
  9676. , c = .5 * s;
  9677. e.copy(n),
  9678. e.project(this.player.camera);
  9679. var h = e.x * l + l
  9680. , u = -(e.y * c) + c;
  9681. h -= t.offsetWidth / 2,
  9682. u -= t.offsetHeight / 2,
  9683. t.style.left = h + "px",
  9684. t.style.top = u + "px"
  9685. }
  9686. }(),
  9687. n.prototype.handleStartInside = function(e) {
  9688. this.updateLabelVisibility()
  9689. }
  9690. ,
  9691. n.prototype.handleStartOutside = function() {
  9692. this.updateLabelVisibility()
  9693. }
  9694. ,
  9695. t.exports = n
  9696. }
  9697. , {
  9698. "../enum/DirectorEvents": 23,
  9699. "../enum/ModelManagerEvents": 33,
  9700. "../enum/PlayerEvents": 40,
  9701. "../enum/Viewmode": 51,
  9702. "../enum/WarpStyle": 52,
  9703. "../settings": 166,
  9704. "../util/browser": 182,
  9705. "../util/common": 185,
  9706. "../util/lerp": 188,
  9707. "../util/transitions": 195,
  9708. three: 217
  9709. }],
  9710. 92: [function(e, t, i) {
  9711. "use strict";
  9712. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9713. if (null == this)
  9714. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9715. if ("function" != typeof e)
  9716. throw new TypeError("predicate must be a function");
  9717. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9718. if (t = i[o],
  9719. e.call(r, t, o, i))
  9720. return o;
  9721. return -1
  9722. }
  9723. ),
  9724. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9725. value: function(e) {
  9726. if (null == this)
  9727. throw new TypeError('"this" is null or not defined');
  9728. var t = Object(this)
  9729. , i = t.length >>> 0;
  9730. if ("function" != typeof e)
  9731. throw new TypeError("predicate must be a function");
  9732. for (var n = arguments[1], r = 0; r < i; ) {
  9733. var o = t[r];
  9734. if (e.call(n, o, r, t))
  9735. return o;
  9736. r++
  9737. }
  9738. }
  9739. })
  9740. }
  9741. , {}],
  9742. 93: [function(e, t, i) {
  9743. "use strict";
  9744. var n = n || {};
  9745. t.exports = n,
  9746. n.gui = n.gui || {},
  9747. n.utils = n.utils || {},
  9748. n.controllers = n.controllers || {},
  9749. n.dom = n.dom || {},
  9750. n.color = n.color || {},
  9751. n.utils.css = function() {
  9752. return {
  9753. load: function(e, t) {
  9754. t = t || document;
  9755. var i = t.createElement("link");
  9756. i.type = "text/css",
  9757. i.rel = "stylesheet",
  9758. i.href = e,
  9759. t.getElementsByTagName("head")[0].appendChild(i)
  9760. },
  9761. inject: function(e, t) {
  9762. t = t || document;
  9763. var i = document.createElement("style");
  9764. i.type = "text/css",
  9765. i.innerHTML = e,
  9766. t.getElementsByTagName("head")[0].appendChild(i)
  9767. }
  9768. }
  9769. }(),
  9770. n.utils.common = function() {
  9771. var e = Array.prototype.forEach
  9772. , t = Array.prototype.slice;
  9773. return {
  9774. BREAK: {},
  9775. extend: function(e) {
  9776. return this.each(t.call(arguments, 1), function(t) {
  9777. for (var i in t)
  9778. this.isUndefined(t[i]) || (e[i] = t[i])
  9779. }, this),
  9780. e
  9781. },
  9782. defaults: function(e) {
  9783. return this.each(t.call(arguments, 1), function(t) {
  9784. for (var i in t)
  9785. this.isUndefined(e[i]) && (e[i] = t[i])
  9786. }, this),
  9787. e
  9788. },
  9789. compose: function() {
  9790. var e = t.call(arguments);
  9791. return function() {
  9792. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9793. i = [e[n].apply(this, i)];
  9794. return i[0]
  9795. }
  9796. },
  9797. each: function(t, i, n) {
  9798. if (t)
  9799. if (e && t.forEach && t.forEach === e)
  9800. t.forEach(i, n);
  9801. else if (t.length === t.length + 0) {
  9802. for (var r = 0, o = t.length; r < o; r++)
  9803. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9804. return
  9805. } else
  9806. for (var r in t)
  9807. if (i.call(n, t[r], r) === this.BREAK)
  9808. return
  9809. },
  9810. defer: function(e) {
  9811. setTimeout(e, 0)
  9812. },
  9813. toArray: function(e) {
  9814. return e.toArray ? e.toArray() : t.call(e)
  9815. },
  9816. isUndefined: function(e) {
  9817. return void 0 === e
  9818. },
  9819. isNull: function(e) {
  9820. return null === e
  9821. },
  9822. isNaN: function(e) {
  9823. return e !== e
  9824. },
  9825. isArray: Array.isArray || function(e) {
  9826. return e.constructor === Array
  9827. }
  9828. ,
  9829. isObject: function(e) {
  9830. return e === Object(e)
  9831. },
  9832. isNumber: function(e) {
  9833. return e === e + 0
  9834. },
  9835. isString: function(e) {
  9836. return e === e + ""
  9837. },
  9838. isBoolean: function(e) {
  9839. return e === !1 || e === !0
  9840. },
  9841. isFunction: function(e) {
  9842. return "[object Function]" === Object.prototype.toString.call(e)
  9843. }
  9844. }
  9845. }(),
  9846. n.controllers.Controller = function(e) {
  9847. var t = function(e, t) {
  9848. this.initialValue = e[t],
  9849. this.domElement = document.createElement("div"),
  9850. this.object = e,
  9851. this.property = t,
  9852. this.__onChange = void 0,
  9853. this.__onFinishChange = void 0
  9854. };
  9855. return e.extend(t.prototype, {
  9856. onChange: function(e) {
  9857. return this.__onChange = e,
  9858. this
  9859. },
  9860. onFinishChange: function(e) {
  9861. return this.__onFinishChange = e,
  9862. this
  9863. },
  9864. setValue: function(e) {
  9865. return this.object[this.property] = e,
  9866. this.__onChange && this.__onChange.call(this, e),
  9867. this.updateDisplay(),
  9868. this
  9869. },
  9870. getValue: function() {
  9871. return this.object[this.property]
  9872. },
  9873. updateDisplay: function() {
  9874. return this
  9875. },
  9876. isModified: function() {
  9877. return this.initialValue !== this.getValue()
  9878. }
  9879. }),
  9880. t
  9881. }(n.utils.common),
  9882. n.dom.dom = function(e) {
  9883. function t(t) {
  9884. if ("0" === t || e.isUndefined(t))
  9885. return 0;
  9886. var i = t.match(r);
  9887. return e.isNull(i) ? 0 : parseFloat(i[1])
  9888. }
  9889. var i = {
  9890. HTMLEvents: ["change"],
  9891. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9892. KeyboardEvents: ["keydown"]
  9893. }
  9894. , n = {};
  9895. e.each(i, function(t, i) {
  9896. e.each(t, function(e) {
  9897. n[e] = i
  9898. })
  9899. });
  9900. var r = /(\d+(\.\d+)?)px/
  9901. , o = {
  9902. makeSelectable: function(e, t) {
  9903. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9904. return !1
  9905. }
  9906. : function() {}
  9907. ,
  9908. e.style.MozUserSelect = t ? "auto" : "none",
  9909. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9910. e.unselectable = t ? "on" : "off")
  9911. },
  9912. makeFullscreen: function(t, i, n) {
  9913. e.isUndefined(i) && (i = !0),
  9914. e.isUndefined(n) && (n = !0),
  9915. t.style.position = "absolute",
  9916. i && (t.style.left = 0,
  9917. t.style.right = 0),
  9918. n && (t.style.top = 0,
  9919. t.style.bottom = 0)
  9920. },
  9921. fakeEvent: function(t, i, r, o) {
  9922. r = r || {};
  9923. var a = n[i];
  9924. if (!a)
  9925. throw new Error("Event type " + i + " not supported.");
  9926. var s = document.createEvent(a);
  9927. switch (a) {
  9928. case "MouseEvents":
  9929. var l = r.x || r.clientX || 0
  9930. , c = r.y || r.clientY || 0;
  9931. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9932. break;
  9933. case "KeyboardEvents":
  9934. var h = s.initKeyboardEvent || s.initKeyEvent;
  9935. e.defaults(r, {
  9936. cancelable: !0,
  9937. ctrlKey: !1,
  9938. altKey: !1,
  9939. shiftKey: !1,
  9940. metaKey: !1,
  9941. keyCode: void 0,
  9942. charCode: void 0
  9943. }),
  9944. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9945. break;
  9946. default:
  9947. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9948. }
  9949. e.defaults(s, o),
  9950. t.dispatchEvent(s)
  9951. },
  9952. bind: function(e, t, i, n) {
  9953. return n = n || !1,
  9954. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9955. o
  9956. },
  9957. unbind: function(e, t, i, n) {
  9958. return n = n || !1,
  9959. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9960. o
  9961. },
  9962. addClass: function(e, t) {
  9963. if (void 0 === e.className)
  9964. e.className = t;
  9965. else if (e.className !== t) {
  9966. var i = e.className.split(/ +/);
  9967. i.indexOf(t) == -1 && (i.push(t),
  9968. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9969. }
  9970. return o
  9971. },
  9972. removeClass: function(e, t) {
  9973. if (t)
  9974. if (void 0 === e.className)
  9975. ;
  9976. else if (e.className === t)
  9977. e.removeAttribute("class");
  9978. else {
  9979. var i = e.className.split(/ +/)
  9980. , n = i.indexOf(t);
  9981. n != -1 && (i.splice(n, 1),
  9982. e.className = i.join(" "))
  9983. }
  9984. else
  9985. e.className = void 0;
  9986. return o
  9987. },
  9988. hasClass: function(e, t) {
  9989. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9990. },
  9991. getWidth: function(e) {
  9992. var i = getComputedStyle(e);
  9993. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9994. },
  9995. getHeight: function(e) {
  9996. var i = getComputedStyle(e);
  9997. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9998. },
  9999. getOffset: function(e) {
  10000. var t = {
  10001. left: 0,
  10002. top: 0
  10003. };
  10004. if (e.offsetParent)
  10005. do
  10006. t.left += e.offsetLeft,
  10007. t.top += e.offsetTop;
  10008. while (e = e.offsetParent);return t
  10009. },
  10010. isActive: function(e) {
  10011. return e === document.activeElement && (e.type || e.href)
  10012. }
  10013. };
  10014. return o
  10015. }(n.utils.common),
  10016. n.controllers.OptionController = function(e, t, i) {
  10017. var n = function(e, r, o) {
  10018. n.superclass.call(this, e, r);
  10019. var a = this;
  10020. if (this.__select = document.createElement("select"),
  10021. i.isArray(o)) {
  10022. var s = {};
  10023. i.each(o, function(e) {
  10024. s[e] = e
  10025. }),
  10026. o = s
  10027. }
  10028. i.each(o, function(e, t) {
  10029. var i = document.createElement("option");
  10030. i.innerHTML = t,
  10031. i.setAttribute("value", e),
  10032. a.__select.appendChild(i)
  10033. }),
  10034. this.updateDisplay(),
  10035. t.bind(this.__select, "change", function() {
  10036. var e = this.options[this.selectedIndex].value;
  10037. a.setValue(e)
  10038. }),
  10039. this.domElement.appendChild(this.__select)
  10040. };
  10041. return n.superclass = e,
  10042. i.extend(n.prototype, e.prototype, {
  10043. setValue: function(e) {
  10044. var t = n.superclass.prototype.setValue.call(this, e);
  10045. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10046. t
  10047. },
  10048. updateDisplay: function() {
  10049. return this.__select.value = this.getValue(),
  10050. n.superclass.prototype.updateDisplay.call(this)
  10051. }
  10052. }),
  10053. n
  10054. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10055. n.controllers.NumberController = function(e, t) {
  10056. function i(e) {
  10057. return e = e.toString(),
  10058. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10059. }
  10060. var n = function(e, r, o) {
  10061. n.superclass.call(this, e, r),
  10062. o = o || {},
  10063. this.__min = o.min,
  10064. this.__max = o.max,
  10065. this.__step = o.step,
  10066. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10067. this.__precision = i(this.__impliedStep)
  10068. };
  10069. return n.superclass = e,
  10070. t.extend(n.prototype, e.prototype, {
  10071. setValue: function(e) {
  10072. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10073. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10074. n.superclass.prototype.setValue.call(this, e)
  10075. },
  10076. min: function(e) {
  10077. return this.__min = e,
  10078. this
  10079. },
  10080. max: function(e) {
  10081. return this.__max = e,
  10082. this
  10083. },
  10084. step: function(e) {
  10085. return this.__step = e,
  10086. this.__impliedStep = e,
  10087. this.__precision = i(e),
  10088. this
  10089. }
  10090. }),
  10091. n
  10092. }(n.controllers.Controller, n.utils.common),
  10093. n.controllers.NumberControllerBox = function(e, t, i) {
  10094. function n(e, t) {
  10095. var i = Math.pow(10, t);
  10096. return Math.round(e * i) / i
  10097. }
  10098. var r = function(e, n, o) {
  10099. function a() {
  10100. var e = parseFloat(d.__input.value);
  10101. i.isNaN(e) || d.setValue(e)
  10102. }
  10103. function s() {
  10104. a(),
  10105. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10106. }
  10107. function l(e) {
  10108. t.bind(window, "mousemove", c),
  10109. t.bind(window, "mouseup", h),
  10110. u = e.clientY
  10111. }
  10112. function c(e) {
  10113. var t = u - e.clientY;
  10114. d.setValue(d.getValue() + t * d.__impliedStep),
  10115. u = e.clientY
  10116. }
  10117. function h() {
  10118. t.unbind(window, "mousemove", c),
  10119. t.unbind(window, "mouseup", h)
  10120. }
  10121. this.__truncationSuspended = !1,
  10122. r.superclass.call(this, e, n, o);
  10123. var u, d = this;
  10124. this.__input = document.createElement("input"),
  10125. this.__input.setAttribute("type", "text"),
  10126. t.bind(this.__input, "change", a),
  10127. t.bind(this.__input, "blur", s),
  10128. t.bind(this.__input, "mousedown", l),
  10129. t.bind(this.__input, "keydown", function(e) {
  10130. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10131. this.blur(),
  10132. d.__truncationSuspended = !1)
  10133. }),
  10134. this.updateDisplay(),
  10135. this.domElement.appendChild(this.__input)
  10136. };
  10137. return r.superclass = e,
  10138. i.extend(r.prototype, e.prototype, {
  10139. updateDisplay: function() {
  10140. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10141. r.superclass.prototype.updateDisplay.call(this)
  10142. }
  10143. }),
  10144. r
  10145. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10146. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10147. function o(e, t, i, n, r) {
  10148. return n + (r - n) * ((e - t) / (i - t))
  10149. }
  10150. var a = function(e, i, n, r, s) {
  10151. function l(e) {
  10152. t.bind(window, "mousemove", c),
  10153. t.bind(window, "mouseup", h),
  10154. c(e)
  10155. }
  10156. function c(e) {
  10157. e.preventDefault();
  10158. var i = t.getOffset(u.__background)
  10159. , n = t.getWidth(u.__background);
  10160. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10161. !1
  10162. }
  10163. function h() {
  10164. t.unbind(window, "mousemove", c),
  10165. t.unbind(window, "mouseup", h),
  10166. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10167. }
  10168. a.superclass.call(this, e, i, {
  10169. min: n,
  10170. max: r,
  10171. step: s
  10172. });
  10173. var u = this;
  10174. this.__background = document.createElement("div"),
  10175. this.__foreground = document.createElement("div"),
  10176. t.bind(this.__background, "mousedown", l),
  10177. t.addClass(this.__background, "slider"),
  10178. t.addClass(this.__foreground, "slider-fg"),
  10179. this.updateDisplay(),
  10180. this.__background.appendChild(this.__foreground),
  10181. this.domElement.appendChild(this.__background)
  10182. };
  10183. return a.superclass = e,
  10184. a.useDefaultStyles = function() {
  10185. i.inject(r)
  10186. }
  10187. ,
  10188. n.extend(a.prototype, e.prototype, {
  10189. updateDisplay: function() {
  10190. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10191. return this.__foreground.style.width = 100 * e + "%",
  10192. a.superclass.prototype.updateDisplay.call(this)
  10193. }
  10194. }),
  10195. a
  10196. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10197. n.controllers.FunctionController = function(e, t, i) {
  10198. var n = function(e, i, r) {
  10199. n.superclass.call(this, e, i);
  10200. var o = this;
  10201. this.__button = document.createElement("div"),
  10202. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10203. t.bind(this.__button, "click", function(e) {
  10204. return e.preventDefault(),
  10205. o.fire(),
  10206. !1
  10207. }),
  10208. t.addClass(this.__button, "button"),
  10209. this.domElement.appendChild(this.__button)
  10210. };
  10211. return n.superclass = e,
  10212. i.extend(n.prototype, e.prototype, {
  10213. fire: function() {
  10214. this.__onChange && this.__onChange.call(this),
  10215. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10216. this.getValue().call(this.object)
  10217. }
  10218. }),
  10219. n
  10220. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10221. n.controllers.BooleanController = function(e, t, i) {
  10222. var n = function(e, i) {
  10223. function r() {
  10224. o.setValue(!o.__prev)
  10225. }
  10226. n.superclass.call(this, e, i);
  10227. var o = this;
  10228. this.__prev = this.getValue(),
  10229. this.__checkbox = document.createElement("input"),
  10230. this.__checkbox.setAttribute("type", "checkbox"),
  10231. t.bind(this.__checkbox, "change", r, !1),
  10232. this.domElement.appendChild(this.__checkbox),
  10233. this.updateDisplay()
  10234. };
  10235. return n.superclass = e,
  10236. i.extend(n.prototype, e.prototype, {
  10237. setValue: function(e) {
  10238. var t = n.superclass.prototype.setValue.call(this, e);
  10239. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10240. this.__prev = this.getValue(),
  10241. t
  10242. },
  10243. updateDisplay: function() {
  10244. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10245. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10246. n.superclass.prototype.updateDisplay.call(this)
  10247. }
  10248. }),
  10249. n
  10250. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10251. n.color.toString = function(e) {
  10252. return function(t) {
  10253. if (1 == t.a || e.isUndefined(t.a)) {
  10254. for (var i = t.hex.toString(16); i.length < 6; )
  10255. i = "0" + i;
  10256. return "#" + i
  10257. }
  10258. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10259. }
  10260. }(n.utils.common),
  10261. n.color.interpret = function(e, t) {
  10262. var i, n, r = function() {
  10263. n = !1;
  10264. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10265. return t.each(o, function(r) {
  10266. if (r.litmus(e))
  10267. return t.each(r.conversions, function(r, o) {
  10268. if (i = r.read(e),
  10269. n === !1 && i !== !1)
  10270. return n = i,
  10271. i.conversionName = o,
  10272. i.conversion = r,
  10273. t.BREAK
  10274. }),
  10275. t.BREAK
  10276. }),
  10277. n
  10278. }, o = [{
  10279. litmus: t.isString,
  10280. conversions: {
  10281. THREE_CHAR_HEX: {
  10282. read: function(e) {
  10283. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10284. return null !== t && {
  10285. space: "HEX",
  10286. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10287. }
  10288. },
  10289. write: e
  10290. },
  10291. SIX_CHAR_HEX: {
  10292. read: function(e) {
  10293. var t = e.match(/^#([A-F0-9]{6})$/i);
  10294. return null !== t && {
  10295. space: "HEX",
  10296. hex: parseInt("0x" + t[1].toString())
  10297. }
  10298. },
  10299. write: e
  10300. },
  10301. CSS_RGB: {
  10302. read: function(e) {
  10303. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10304. return null !== t && {
  10305. space: "RGB",
  10306. r: parseFloat(t[1]),
  10307. g: parseFloat(t[2]),
  10308. b: parseFloat(t[3])
  10309. }
  10310. },
  10311. write: e
  10312. },
  10313. CSS_RGBA: {
  10314. read: function(e) {
  10315. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10316. return null !== t && {
  10317. space: "RGB",
  10318. r: parseFloat(t[1]),
  10319. g: parseFloat(t[2]),
  10320. b: parseFloat(t[3]),
  10321. a: parseFloat(t[4])
  10322. }
  10323. },
  10324. write: e
  10325. }
  10326. }
  10327. }, {
  10328. litmus: t.isNumber,
  10329. conversions: {
  10330. HEX: {
  10331. read: function(e) {
  10332. return {
  10333. space: "HEX",
  10334. hex: e,
  10335. conversionName: "HEX"
  10336. }
  10337. },
  10338. write: function(e) {
  10339. return e.hex
  10340. }
  10341. }
  10342. }
  10343. }, {
  10344. litmus: t.isArray,
  10345. conversions: {
  10346. RGB_ARRAY: {
  10347. read: function(e) {
  10348. return 3 == e.length && {
  10349. space: "RGB",
  10350. r: e[0],
  10351. g: e[1],
  10352. b: e[2]
  10353. }
  10354. },
  10355. write: function(e) {
  10356. return [e.r, e.g, e.b]
  10357. }
  10358. },
  10359. RGBA_ARRAY: {
  10360. read: function(e) {
  10361. return 4 == e.length && {
  10362. space: "RGB",
  10363. r: e[0],
  10364. g: e[1],
  10365. b: e[2],
  10366. a: e[3]
  10367. }
  10368. },
  10369. write: function(e) {
  10370. return [e.r, e.g, e.b, e.a]
  10371. }
  10372. }
  10373. }
  10374. }, {
  10375. litmus: t.isObject,
  10376. conversions: {
  10377. RGBA_OBJ: {
  10378. read: function(e) {
  10379. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10380. space: "RGB",
  10381. r: e.r,
  10382. g: e.g,
  10383. b: e.b,
  10384. a: e.a
  10385. }
  10386. },
  10387. write: function(e) {
  10388. return {
  10389. r: e.r,
  10390. g: e.g,
  10391. b: e.b,
  10392. a: e.a
  10393. }
  10394. }
  10395. },
  10396. RGB_OBJ: {
  10397. read: function(e) {
  10398. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10399. space: "RGB",
  10400. r: e.r,
  10401. g: e.g,
  10402. b: e.b
  10403. }
  10404. },
  10405. write: function(e) {
  10406. return {
  10407. r: e.r,
  10408. g: e.g,
  10409. b: e.b
  10410. }
  10411. }
  10412. },
  10413. HSVA_OBJ: {
  10414. read: function(e) {
  10415. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10416. space: "HSV",
  10417. h: e.h,
  10418. s: e.s,
  10419. v: e.v,
  10420. a: e.a
  10421. }
  10422. },
  10423. write: function(e) {
  10424. return {
  10425. h: e.h,
  10426. s: e.s,
  10427. v: e.v,
  10428. a: e.a
  10429. }
  10430. }
  10431. },
  10432. HSV_OBJ: {
  10433. read: function(e) {
  10434. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10435. space: "HSV",
  10436. h: e.h,
  10437. s: e.s,
  10438. v: e.v
  10439. }
  10440. },
  10441. write: function(e) {
  10442. return {
  10443. h: e.h,
  10444. s: e.s,
  10445. v: e.v
  10446. }
  10447. }
  10448. }
  10449. }
  10450. }];
  10451. return r
  10452. }(n.color.toString, n.utils.common),
  10453. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10454. function g(e, t, i, o) {
  10455. if (void 0 === t[i])
  10456. throw new Error("Object " + t + ' has no property "' + i + '"');
  10457. var a;
  10458. if (o.color)
  10459. a = new h(t,i);
  10460. else {
  10461. var s = [t, i].concat(o.factoryArgs);
  10462. a = n.apply(e, s)
  10463. }
  10464. o.before instanceof r && (o.before = o.before.__li),
  10465. A(e, a),
  10466. p.addClass(a.domElement, "c");
  10467. var l = document.createElement("span");
  10468. p.addClass(l, "property-name"),
  10469. l.innerHTML = a.property;
  10470. var c = document.createElement("div");
  10471. c.appendChild(l),
  10472. c.appendChild(a.domElement);
  10473. var u = m(e, c, o.before);
  10474. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10475. p.addClass(u, typeof a.getValue()),
  10476. v(e, u, a),
  10477. e.__controllers.push(a),
  10478. a
  10479. }
  10480. function m(e, t, i) {
  10481. var n = document.createElement("li");
  10482. return t && n.appendChild(t),
  10483. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10484. e.onResize(),
  10485. n
  10486. }
  10487. function v(e, t, i) {
  10488. if (i.__li = t,
  10489. i.__gui = e,
  10490. f.extend(i, {
  10491. options: function(t) {
  10492. return arguments.length > 1 ? (i.remove(),
  10493. g(e, i.object, i.property, {
  10494. before: i.__li.nextElementSibling,
  10495. factoryArgs: [f.toArray(arguments)]
  10496. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10497. g(e, i.object, i.property, {
  10498. before: i.__li.nextElementSibling,
  10499. factoryArgs: [t]
  10500. })) : void 0
  10501. },
  10502. name: function(e) {
  10503. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10504. i
  10505. },
  10506. listen: function() {
  10507. return i.__gui.listen(i),
  10508. i
  10509. },
  10510. remove: function() {
  10511. return i.__gui.remove(i),
  10512. i
  10513. }
  10514. }),
  10515. i instanceof l) {
  10516. var n = new s(i.object,i.property,{
  10517. min: i.__min,
  10518. max: i.__max,
  10519. step: i.__step
  10520. });
  10521. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10522. var t = i[e]
  10523. , r = n[e];
  10524. i[e] = n[e] = function() {
  10525. var e = Array.prototype.slice.call(arguments);
  10526. return t.apply(i, e),
  10527. r.apply(n, e)
  10528. }
  10529. }),
  10530. p.addClass(t, "has-slider"),
  10531. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10532. } else if (i instanceof s) {
  10533. var r = function(t) {
  10534. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10535. g(e, i.object, i.property, {
  10536. before: i.__li.nextElementSibling,
  10537. factoryArgs: [i.__min, i.__max, i.__step]
  10538. })) : t
  10539. };
  10540. i.min = f.compose(r, i.min),
  10541. i.max = f.compose(r, i.max)
  10542. } else
  10543. i instanceof o ? (p.bind(t, "click", function() {
  10544. p.fakeEvent(i.__checkbox, "click")
  10545. }),
  10546. p.bind(i.__checkbox, "click", function(e) {
  10547. e.stopPropagation()
  10548. })) : i instanceof a ? (p.bind(t, "click", function() {
  10549. p.fakeEvent(i.__button, "click")
  10550. }),
  10551. p.bind(t, "mouseover", function() {
  10552. p.addClass(i.__button, "hover")
  10553. }),
  10554. p.bind(t, "mouseout", function() {
  10555. p.removeClass(i.__button, "hover")
  10556. })) : i instanceof h && (p.addClass(t, "color"),
  10557. i.updateDisplay = f.compose(function(e) {
  10558. return t.style.borderLeftColor = i.__color.toString(),
  10559. e
  10560. }, i.updateDisplay),
  10561. i.updateDisplay());
  10562. i.setValue = f.compose(function(t) {
  10563. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10564. t
  10565. }, i.setValue)
  10566. }
  10567. function A(e, t) {
  10568. var i = e.getRoot()
  10569. , n = i.__rememberedObjects.indexOf(t.object);
  10570. if (n != -1) {
  10571. var r = i.__rememberedObjectIndecesToControllers[n];
  10572. if (void 0 === r && (r = {},
  10573. i.__rememberedObjectIndecesToControllers[n] = r),
  10574. r[t.property] = t,
  10575. i.load && i.load.remembered) {
  10576. var o, a = i.load.remembered;
  10577. if (a[e.preset])
  10578. o = a[e.preset];
  10579. else {
  10580. if (!a[L])
  10581. return;
  10582. o = a[L]
  10583. }
  10584. if (o[n] && void 0 !== o[n][t.property]) {
  10585. var s = o[n][t.property];
  10586. t.initialValue = s,
  10587. t.setValue(s)
  10588. }
  10589. }
  10590. }
  10591. }
  10592. function y(e, t) {
  10593. return document.location.href + "." + t
  10594. }
  10595. function C(e) {
  10596. var t = e.__save_row = document.createElement("li");
  10597. p.addClass(e.domElement, "has-save"),
  10598. e.__ul.insertBefore(t, e.__ul.firstChild),
  10599. p.addClass(t, "save-row");
  10600. var i = document.createElement("span");
  10601. i.innerHTML = "&nbsp;",
  10602. p.addClass(i, "button gears");
  10603. var n = document.createElement("span");
  10604. n.innerHTML = "Save",
  10605. p.addClass(n, "button"),
  10606. p.addClass(n, "save");
  10607. var r = document.createElement("span");
  10608. r.innerHTML = "New",
  10609. p.addClass(r, "button"),
  10610. p.addClass(r, "save-as");
  10611. var o = document.createElement("span");
  10612. o.innerHTML = "Revert",
  10613. p.addClass(o, "button"),
  10614. p.addClass(o, "revert");
  10615. var a = e.__preset_select = document.createElement("select");
  10616. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10617. w(e, i, i == e.preset)
  10618. }) : w(e, L, !1),
  10619. p.bind(a, "change", function() {
  10620. for (var t = 0; t < e.__preset_select.length; t++)
  10621. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10622. e.preset = this.value
  10623. }),
  10624. t.appendChild(a),
  10625. t.appendChild(i),
  10626. t.appendChild(n),
  10627. t.appendChild(r),
  10628. t.appendChild(o),
  10629. D) {
  10630. var s = document.getElementById("dg-save-locally")
  10631. , l = document.getElementById("dg-local-explain");
  10632. s.style.display = "block";
  10633. var c = document.getElementById("dg-local-storage");
  10634. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10635. var h = function() {
  10636. l.style.display = e.useLocalStorage ? "block" : "none"
  10637. };
  10638. h(),
  10639. p.bind(c, "change", function() {
  10640. e.useLocalStorage = !e.useLocalStorage,
  10641. h()
  10642. })
  10643. }
  10644. var u = document.getElementById("dg-new-constructor");
  10645. p.bind(u, "keydown", function(e) {
  10646. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10647. }),
  10648. p.bind(i, "click", function() {
  10649. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10650. S.show(),
  10651. u.focus(),
  10652. u.select()
  10653. }),
  10654. p.bind(n, "click", function() {
  10655. e.save()
  10656. }),
  10657. p.bind(r, "click", function() {
  10658. var t = prompt("Enter a new preset name.");
  10659. t && e.saveAs(t)
  10660. }),
  10661. p.bind(o, "click", function() {
  10662. e.revert()
  10663. })
  10664. }
  10665. function I(e) {
  10666. function t(t) {
  10667. return t.preventDefault(),
  10668. r = t.clientX,
  10669. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10670. p.bind(window, "mousemove", i),
  10671. p.bind(window, "mouseup", n),
  10672. !1
  10673. }
  10674. function i(t) {
  10675. return t.preventDefault(),
  10676. e.width += r - t.clientX,
  10677. e.onResize(),
  10678. r = t.clientX,
  10679. !1
  10680. }
  10681. function n() {
  10682. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10683. p.unbind(window, "mousemove", i),
  10684. p.unbind(window, "mouseup", n)
  10685. }
  10686. e.__resize_handle = document.createElement("div"),
  10687. f.extend(e.__resize_handle.style, {
  10688. width: "6px",
  10689. marginLeft: "-3px",
  10690. height: "200px",
  10691. cursor: "ew-resize",
  10692. position: "absolute"
  10693. });
  10694. var r;
  10695. p.bind(e.__resize_handle, "mousedown", t),
  10696. p.bind(e.__closeButton, "mousedown", t),
  10697. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10698. }
  10699. function E(e, t) {
  10700. e.domElement.style.width = t + "px",
  10701. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10702. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10703. }
  10704. function b(e, t) {
  10705. var i = {};
  10706. return f.each(e.__rememberedObjects, function(n, r) {
  10707. var o = {}
  10708. , a = e.__rememberedObjectIndecesToControllers[r];
  10709. f.each(a, function(e, i) {
  10710. o[i] = t ? e.initialValue : e.getValue()
  10711. }),
  10712. i[r] = o
  10713. }),
  10714. i
  10715. }
  10716. function w(e, t, i) {
  10717. var n = document.createElement("option");
  10718. n.innerHTML = t,
  10719. n.value = t,
  10720. e.__preset_select.appendChild(n),
  10721. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10722. }
  10723. function _(e) {
  10724. for (var t = 0; t < e.__preset_select.length; t++)
  10725. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10726. }
  10727. function T(e, t) {
  10728. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10729. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10730. }
  10731. function x(e) {
  10732. 0 != e.length && u(function() {
  10733. x(e)
  10734. }),
  10735. f.each(e, function(e) {
  10736. e.updateDisplay()
  10737. })
  10738. }
  10739. e.inject(i);
  10740. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10741. try {
  10742. return "localStorage"in window && null !== window.localStorage
  10743. } catch (e) {
  10744. return !1
  10745. }
  10746. }(), N = !0, B = !1, F = [], V = function(e) {
  10747. function t() {
  10748. var e = i.getRoot();
  10749. e.width += 1,
  10750. f.defer(function() {
  10751. e.width -= 1
  10752. })
  10753. }
  10754. var i = this;
  10755. this.domElement = document.createElement("div"),
  10756. this.__ul = document.createElement("ul"),
  10757. this.domElement.appendChild(this.__ul),
  10758. p.addClass(this.domElement, R),
  10759. this.__folders = {},
  10760. this.__controllers = [],
  10761. this.__rememberedObjects = [],
  10762. this.__rememberedObjectIndecesToControllers = [],
  10763. this.__listening = [],
  10764. e = e || {},
  10765. e = f.defaults(e, {
  10766. autoPlace: !0,
  10767. width: V.DEFAULT_WIDTH
  10768. }),
  10769. e = f.defaults(e, {
  10770. resizable: e.autoPlace,
  10771. hideable: e.autoPlace
  10772. }),
  10773. f.isUndefined(e.load) ? e.load = {
  10774. preset: L
  10775. } : e.preset && (e.load.preset = e.preset),
  10776. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10777. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10778. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10779. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10780. if (Object.defineProperties(this, {
  10781. parent: {
  10782. get: function() {
  10783. return e.parent
  10784. }
  10785. },
  10786. scrollable: {
  10787. get: function() {
  10788. return e.scrollable
  10789. }
  10790. },
  10791. autoPlace: {
  10792. get: function() {
  10793. return e.autoPlace
  10794. }
  10795. },
  10796. preset: {
  10797. get: function() {
  10798. return i.parent ? i.getRoot().preset : e.load.preset
  10799. },
  10800. set: function(t) {
  10801. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10802. _(this),
  10803. i.revert()
  10804. }
  10805. },
  10806. width: {
  10807. get: function() {
  10808. return e.width
  10809. },
  10810. set: function(t) {
  10811. e.width = t,
  10812. E(i, t)
  10813. }
  10814. },
  10815. name: {
  10816. get: function() {
  10817. return e.name
  10818. },
  10819. set: function(t) {
  10820. e.name = t,
  10821. a && (a.innerHTML = e.name)
  10822. }
  10823. },
  10824. closed: {
  10825. get: function() {
  10826. return e.closed
  10827. },
  10828. set: function(t) {
  10829. e.closed = t,
  10830. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10831. this.onResize(),
  10832. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10833. }
  10834. },
  10835. load: {
  10836. get: function() {
  10837. return e.load
  10838. }
  10839. },
  10840. useLocalStorage: {
  10841. get: function() {
  10842. return r
  10843. },
  10844. set: function(e) {
  10845. D && (r = e,
  10846. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10847. localStorage.setItem(y(i, "isLocal"), e))
  10848. }
  10849. }
  10850. }),
  10851. f.isUndefined(e.parent)) {
  10852. if (e.closed = !1,
  10853. p.addClass(this.domElement, V.CLASS_MAIN),
  10854. p.makeSelectable(this.domElement, !1),
  10855. D && r) {
  10856. i.useLocalStorage = !0;
  10857. var o = localStorage.getItem(y(this, "gui"));
  10858. o && (e.load = JSON.parse(o))
  10859. }
  10860. this.__closeButton = document.createElement("div"),
  10861. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10862. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10863. this.domElement.appendChild(this.__closeButton),
  10864. p.bind(this.__closeButton, "click", function() {
  10865. i.closed = !i.closed
  10866. })
  10867. } else {
  10868. void 0 === e.closed && (e.closed = !0);
  10869. var a = document.createTextNode(e.name);
  10870. p.addClass(a, "controller-name");
  10871. var s = m(i, a)
  10872. , l = function(e) {
  10873. return e.preventDefault(),
  10874. i.closed = !i.closed,
  10875. !1
  10876. };
  10877. p.addClass(this.__ul, V.CLASS_CLOSED),
  10878. p.addClass(s, "title"),
  10879. p.bind(s, "click", l),
  10880. e.closed || (this.closed = !1)
  10881. }
  10882. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10883. p.addClass(M, R),
  10884. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10885. document.body.appendChild(M),
  10886. N = !1),
  10887. M.appendChild(this.domElement),
  10888. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10889. this.parent || E(i, e.width)),
  10890. p.bind(window, "resize", function() {
  10891. i.onResize()
  10892. }),
  10893. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10894. i.onResize()
  10895. }),
  10896. p.bind(this.__ul, "transitionend", function() {
  10897. i.onResize()
  10898. }),
  10899. p.bind(this.__ul, "oTransitionEnd", function() {
  10900. i.onResize()
  10901. }),
  10902. this.onResize(),
  10903. e.resizable && I(this),
  10904. n = function() {
  10905. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10906. }
  10907. ,
  10908. this.saveToLocalStorageIfPossible = n;
  10909. i.getRoot();
  10910. e.parent || t()
  10911. };
  10912. return V.toggleHide = function() {
  10913. B = !B,
  10914. f.each(F, function(e) {
  10915. e.domElement.style.zIndex = B ? -999 : 999,
  10916. e.domElement.style.opacity = B ? 0 : 1
  10917. })
  10918. }
  10919. ,
  10920. V.CLASS_AUTO_PLACE = "a",
  10921. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10922. V.CLASS_MAIN = "main",
  10923. V.CLASS_CONTROLLER_ROW = "cr",
  10924. V.CLASS_TOO_TALL = "taller-than-window",
  10925. V.CLASS_CLOSED = "closed",
  10926. V.CLASS_CLOSE_BUTTON = "close-button",
  10927. V.CLASS_DRAG = "drag",
  10928. V.DEFAULT_WIDTH = 245,
  10929. V.TEXT_CLOSED = "Close Controls",
  10930. V.TEXT_OPEN = "Open Controls",
  10931. p.bind(window, "keydown", function(e) {
  10932. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10933. }, !1),
  10934. f.extend(V.prototype, {
  10935. add: function(e, t) {
  10936. return g(this, e, t, {
  10937. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10938. })
  10939. },
  10940. addColor: function(e, t) {
  10941. return g(this, e, t, {
  10942. color: !0
  10943. })
  10944. },
  10945. remove: function(e) {
  10946. this.__ul.removeChild(e.__li),
  10947. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10948. var t = this;
  10949. f.defer(function() {
  10950. t.onResize()
  10951. })
  10952. },
  10953. destroy: function() {
  10954. this.autoPlace && M.removeChild(this.domElement)
  10955. },
  10956. addFolder: function(e) {
  10957. if (void 0 !== this.__folders[e])
  10958. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10959. var t = {
  10960. name: e,
  10961. parent: this
  10962. };
  10963. t.autoPlace = this.autoPlace,
  10964. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10965. t.load = this.load.folders[e]);
  10966. var i = new V(t);
  10967. this.__folders[e] = i;
  10968. var n = m(this, i.domElement);
  10969. return p.addClass(n, "folder"),
  10970. i
  10971. },
  10972. open: function() {
  10973. this.closed = !1
  10974. },
  10975. close: function() {
  10976. this.closed = !0
  10977. },
  10978. onResize: function() {
  10979. var e = this.getRoot();
  10980. if (e.scrollable) {
  10981. var t = p.getOffset(e.__ul).top
  10982. , i = 0;
  10983. f.each(e.__ul.childNodes, function(t) {
  10984. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10985. }),
  10986. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10987. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10988. e.__ul.style.height = "auto")
  10989. }
  10990. e.__resize_handle && f.defer(function() {
  10991. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10992. }),
  10993. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10994. },
  10995. remember: function() {
  10996. if (f.isUndefined(S) && (S = new d,
  10997. S.domElement.innerHTML = t),
  10998. this.parent)
  10999. throw new Error("You can only call remember on a top level GUI.");
  11000. var e = this;
  11001. f.each(Array.prototype.slice.call(arguments), function(t) {
  11002. 0 == e.__rememberedObjects.length && C(e),
  11003. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11004. }),
  11005. this.autoPlace && E(this, this.width)
  11006. },
  11007. getRoot: function() {
  11008. for (var e = this; e.parent; )
  11009. e = e.parent;
  11010. return e
  11011. },
  11012. getSaveObject: function() {
  11013. var e = this.load;
  11014. return e.closed = this.closed,
  11015. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11016. e.remembered || (e.remembered = {}),
  11017. e.remembered[this.preset] = b(this)),
  11018. e.folders = {},
  11019. f.each(this.__folders, function(t, i) {
  11020. e.folders[i] = t.getSaveObject()
  11021. }),
  11022. e
  11023. },
  11024. save: function() {
  11025. this.load.remembered || (this.load.remembered = {}),
  11026. this.load.remembered[this.preset] = b(this),
  11027. T(this, !1),
  11028. this.saveToLocalStorageIfPossible()
  11029. },
  11030. saveAs: function(e) {
  11031. this.load.remembered || (this.load.remembered = {},
  11032. this.load.remembered[L] = b(this, !0)),
  11033. this.load.remembered[e] = b(this),
  11034. this.preset = e,
  11035. w(this, e, !0),
  11036. this.saveToLocalStorageIfPossible()
  11037. },
  11038. revert: function(e) {
  11039. f.each(this.__controllers, function(t) {
  11040. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11041. }, this),
  11042. f.each(this.__folders, function(e) {
  11043. e.revert(e)
  11044. }),
  11045. e || T(this.getRoot(), !1)
  11046. },
  11047. listen: function(e) {
  11048. var t = 0 == this.__listening.length;
  11049. this.__listening.push(e),
  11050. t && x(this.__listening)
  11051. }
  11052. }),
  11053. V
  11054. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11055. return function(s, l) {
  11056. var c = s[l];
  11057. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11058. min: arguments[2],
  11059. max: arguments[3]
  11060. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11061. }
  11062. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11063. var n = function(e, i) {
  11064. function r() {
  11065. a.setValue(a.__input.value)
  11066. }
  11067. function o() {
  11068. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11069. }
  11070. n.superclass.call(this, e, i);
  11071. var a = this;
  11072. this.__input = document.createElement("input"),
  11073. this.__input.setAttribute("type", "text"),
  11074. t.bind(this.__input, "keyup", r),
  11075. t.bind(this.__input, "change", r),
  11076. t.bind(this.__input, "blur", o),
  11077. t.bind(this.__input, "keydown", function(e) {
  11078. 13 === e.keyCode && this.blur()
  11079. }),
  11080. this.updateDisplay(),
  11081. this.domElement.appendChild(this.__input)
  11082. };
  11083. return n.superclass = e,
  11084. i.extend(n.prototype, e.prototype, {
  11085. updateDisplay: function() {
  11086. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11087. n.superclass.prototype.updateDisplay.call(this)
  11088. }
  11089. }),
  11090. n
  11091. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11092. function o(e, t, i, n) {
  11093. e.style.background = "",
  11094. r.each(l, function(r) {
  11095. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11096. })
  11097. }
  11098. function a(e) {
  11099. e.style.background = "",
  11100. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11101. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11102. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11103. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11104. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11105. }
  11106. var s = function(e, l) {
  11107. function c(e) {
  11108. p(e),
  11109. t.bind(window, "mousemove", p),
  11110. t.bind(window, "mouseup", h)
  11111. }
  11112. function h() {
  11113. t.unbind(window, "mousemove", p),
  11114. t.unbind(window, "mouseup", h)
  11115. }
  11116. function u() {
  11117. var e = n(this.value);
  11118. e !== !1 ? (g.__color.__state = e,
  11119. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11120. }
  11121. function d() {
  11122. t.unbind(window, "mousemove", f),
  11123. t.unbind(window, "mouseup", d)
  11124. }
  11125. function p(e) {
  11126. e.preventDefault();
  11127. var i = t.getWidth(g.__saturation_field)
  11128. , n = t.getOffset(g.__saturation_field)
  11129. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11130. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11131. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11132. r > 1 ? r = 1 : r < 0 && (r = 0),
  11133. g.__color.v = o,
  11134. g.__color.s = r,
  11135. g.setValue(g.__color.toOriginal()),
  11136. !1
  11137. }
  11138. function f(e) {
  11139. e.preventDefault();
  11140. var i = t.getHeight(g.__hue_field)
  11141. , n = t.getOffset(g.__hue_field)
  11142. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11143. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11144. g.__color.h = 360 * r,
  11145. g.setValue(g.__color.toOriginal()),
  11146. !1
  11147. }
  11148. s.superclass.call(this, e, l),
  11149. this.__color = new i(this.getValue()),
  11150. this.__temp = new i(0);
  11151. var g = this;
  11152. this.domElement = document.createElement("div"),
  11153. t.makeSelectable(this.domElement, !1),
  11154. this.__selector = document.createElement("div"),
  11155. this.__selector.className = "selector",
  11156. this.__saturation_field = document.createElement("div"),
  11157. this.__saturation_field.className = "saturation-field",
  11158. this.__field_knob = document.createElement("div"),
  11159. this.__field_knob.className = "field-knob",
  11160. this.__field_knob_border = "2px solid ",
  11161. this.__hue_knob = document.createElement("div"),
  11162. this.__hue_knob.className = "hue-knob",
  11163. this.__hue_field = document.createElement("div"),
  11164. this.__hue_field.className = "hue-field",
  11165. this.__input = document.createElement("input"),
  11166. this.__input.type = "text",
  11167. this.__input_textShadow = "0 1px 1px ",
  11168. t.bind(this.__input, "keydown", function(e) {
  11169. 13 === e.keyCode && u.call(this)
  11170. }),
  11171. t.bind(this.__input, "blur", u),
  11172. t.bind(this.__selector, "mousedown", function(e) {
  11173. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11174. t.removeClass(g.__selector, "drag")
  11175. })
  11176. });
  11177. var m = document.createElement("div");
  11178. r.extend(this.__selector.style, {
  11179. width: "122px",
  11180. height: "102px",
  11181. padding: "3px",
  11182. backgroundColor: "#222",
  11183. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11184. }),
  11185. r.extend(this.__field_knob.style, {
  11186. position: "absolute",
  11187. width: "12px",
  11188. height: "12px",
  11189. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11190. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11191. borderRadius: "12px",
  11192. zIndex: 1
  11193. }),
  11194. r.extend(this.__hue_knob.style, {
  11195. position: "absolute",
  11196. width: "15px",
  11197. height: "2px",
  11198. borderRight: "4px solid #fff",
  11199. zIndex: 1
  11200. }),
  11201. r.extend(this.__saturation_field.style, {
  11202. width: "100px",
  11203. height: "100px",
  11204. border: "1px solid #555",
  11205. marginRight: "3px",
  11206. display: "inline-block",
  11207. cursor: "pointer"
  11208. }),
  11209. r.extend(m.style, {
  11210. width: "100%",
  11211. height: "100%",
  11212. background: "none"
  11213. }),
  11214. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11215. r.extend(this.__hue_field.style, {
  11216. width: "15px",
  11217. height: "100px",
  11218. display: "inline-block",
  11219. border: "1px solid #555",
  11220. cursor: "ns-resize"
  11221. }),
  11222. a(this.__hue_field),
  11223. r.extend(this.__input.style, {
  11224. outline: "none",
  11225. textAlign: "center",
  11226. color: "#fff",
  11227. border: 0,
  11228. fontWeight: "bold",
  11229. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11230. }),
  11231. t.bind(this.__saturation_field, "mousedown", c),
  11232. t.bind(this.__field_knob, "mousedown", c),
  11233. t.bind(this.__hue_field, "mousedown", function(e) {
  11234. f(e),
  11235. t.bind(window, "mousemove", f),
  11236. t.bind(window, "mouseup", d)
  11237. }),
  11238. this.__saturation_field.appendChild(m),
  11239. this.__selector.appendChild(this.__field_knob),
  11240. this.__selector.appendChild(this.__saturation_field),
  11241. this.__selector.appendChild(this.__hue_field),
  11242. this.__hue_field.appendChild(this.__hue_knob),
  11243. this.domElement.appendChild(this.__input),
  11244. this.domElement.appendChild(this.__selector),
  11245. this.updateDisplay()
  11246. };
  11247. s.superclass = e,
  11248. r.extend(s.prototype, e.prototype, {
  11249. updateDisplay: function() {
  11250. var e = n(this.getValue());
  11251. if (e !== !1) {
  11252. var t = !1;
  11253. r.each(i.COMPONENTS, function(i) {
  11254. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11255. return t = !0,
  11256. {}
  11257. }, this),
  11258. t && r.extend(this.__color.__state, e)
  11259. }
  11260. r.extend(this.__temp.__state, this.__color.__state),
  11261. this.__temp.a = 1;
  11262. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11263. , s = 255 - a;
  11264. r.extend(this.__field_knob.style, {
  11265. marginLeft: 100 * this.__color.s - 7 + "px",
  11266. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11267. backgroundColor: this.__temp.toString(),
  11268. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11269. }),
  11270. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11271. this.__temp.s = 1,
  11272. this.__temp.v = 1,
  11273. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11274. r.extend(this.__input.style, {
  11275. backgroundColor: this.__input.value = this.__color.toString(),
  11276. color: "rgb(" + a + "," + a + "," + a + ")",
  11277. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11278. })
  11279. }
  11280. });
  11281. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11282. return s
  11283. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11284. function r(e, t, i) {
  11285. Object.defineProperty(e, t, {
  11286. get: function() {
  11287. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11288. this.__state[t])
  11289. },
  11290. set: function(e) {
  11291. "RGB" !== this.__state.space && (a(this, t, i),
  11292. this.__state.space = "RGB"),
  11293. this.__state[t] = e
  11294. }
  11295. })
  11296. }
  11297. function o(e, t) {
  11298. Object.defineProperty(e, t, {
  11299. get: function() {
  11300. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11301. this.__state[t])
  11302. },
  11303. set: function(e) {
  11304. "HSV" !== this.__state.space && (s(this),
  11305. this.__state.space = "HSV"),
  11306. this.__state[t] = e
  11307. }
  11308. })
  11309. }
  11310. function a(e, i, r) {
  11311. if ("HEX" === e.__state.space)
  11312. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11313. else {
  11314. if ("HSV" !== e.__state.space)
  11315. throw "Corrupted color state";
  11316. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11317. }
  11318. }
  11319. function s(e) {
  11320. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11321. n.extend(e.__state, {
  11322. s: i.s,
  11323. v: i.v
  11324. }),
  11325. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11326. }
  11327. var l = function() {
  11328. if (this.__state = e.apply(this, arguments),
  11329. this.__state === !1)
  11330. throw "Failed to interpret color arguments";
  11331. this.__state.a = this.__state.a || 1
  11332. };
  11333. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11334. n.extend(l.prototype, {
  11335. toString: function() {
  11336. return i(this)
  11337. },
  11338. toOriginal: function() {
  11339. return this.__state.conversion.write(this)
  11340. }
  11341. }),
  11342. r(l.prototype, "r", 2),
  11343. r(l.prototype, "g", 1),
  11344. r(l.prototype, "b", 0),
  11345. o(l.prototype, "h"),
  11346. o(l.prototype, "s"),
  11347. o(l.prototype, "v"),
  11348. Object.defineProperty(l.prototype, "a", {
  11349. get: function() {
  11350. return this.__state.a
  11351. },
  11352. set: function(e) {
  11353. this.__state.a = e
  11354. }
  11355. }),
  11356. Object.defineProperty(l.prototype, "hex", {
  11357. get: function() {
  11358. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11359. this.__state.hex
  11360. },
  11361. set: function(e) {
  11362. this.__state.space = "HEX",
  11363. this.__state.hex = e
  11364. }
  11365. }),
  11366. l
  11367. }(n.color.interpret, n.color.math = function() {
  11368. var e;
  11369. return {
  11370. hsv_to_rgb: function(e, t, i) {
  11371. var n = Math.floor(e / 60) % 6
  11372. , r = e / 60 - Math.floor(e / 60)
  11373. , o = i * (1 - t)
  11374. , a = i * (1 - r * t)
  11375. , s = i * (1 - (1 - r) * t)
  11376. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11377. return {
  11378. r: 255 * l[0],
  11379. g: 255 * l[1],
  11380. b: 255 * l[2]
  11381. }
  11382. },
  11383. rgb_to_hsv: function(e, t, i) {
  11384. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11385. return 0 == a ? {
  11386. h: NaN,
  11387. s: 0,
  11388. v: 0
  11389. } : (r = s / a,
  11390. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11391. n /= 6,
  11392. n < 0 && (n += 1),
  11393. {
  11394. h: 360 * n,
  11395. s: r,
  11396. v: a / 255
  11397. })
  11398. },
  11399. rgb_to_hex: function(e, t, i) {
  11400. var n = this.hex_with_component(0, 2, e);
  11401. return n = this.hex_with_component(n, 1, t),
  11402. n = this.hex_with_component(n, 0, i)
  11403. },
  11404. component_from_hex: function(e, t) {
  11405. return e >> 8 * t & 255
  11406. },
  11407. hex_with_component: function(t, i, n) {
  11408. return n << (e = 8 * i) | t & ~(255 << e)
  11409. }
  11410. }
  11411. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11412. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11413. window.setTimeout(e, 1e3 / 60)
  11414. }
  11415. }(), n.dom.CenteredDiv = function(e, t) {
  11416. var i = function() {
  11417. this.backgroundElement = document.createElement("div"),
  11418. t.extend(this.backgroundElement.style, {
  11419. backgroundColor: "rgba(0,0,0,0.8)",
  11420. top: 0,
  11421. left: 0,
  11422. display: "none",
  11423. zIndex: "1000",
  11424. opacity: 0,
  11425. WebkitTransition: "opacity 0.2s linear"
  11426. }),
  11427. e.makeFullscreen(this.backgroundElement),
  11428. this.backgroundElement.style.position = "fixed",
  11429. this.domElement = document.createElement("div"),
  11430. t.extend(this.domElement.style, {
  11431. position: "fixed",
  11432. display: "none",
  11433. zIndex: "1001",
  11434. opacity: 0,
  11435. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11436. }),
  11437. document.body.appendChild(this.backgroundElement),
  11438. document.body.appendChild(this.domElement);
  11439. var i = this;
  11440. e.bind(this.backgroundElement, "click", function() {
  11441. i.hide()
  11442. })
  11443. };
  11444. return i.prototype.show = function() {
  11445. var e = this;
  11446. this.backgroundElement.style.display = "block",
  11447. this.domElement.style.display = "block",
  11448. this.domElement.style.opacity = 0,
  11449. this.domElement.style.webkitTransform = "scale(1.1)",
  11450. this.layout(),
  11451. t.defer(function() {
  11452. e.backgroundElement.style.opacity = 1,
  11453. e.domElement.style.opacity = 1,
  11454. e.domElement.style.webkitTransform = "scale(1)"
  11455. })
  11456. }
  11457. ,
  11458. i.prototype.hide = function() {
  11459. var t = this
  11460. , i = function() {
  11461. t.domElement.style.display = "none",
  11462. t.backgroundElement.style.display = "none",
  11463. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11464. e.unbind(t.domElement, "transitionend", i),
  11465. e.unbind(t.domElement, "oTransitionEnd", i)
  11466. };
  11467. e.bind(this.domElement, "webkitTransitionEnd", i),
  11468. e.bind(this.domElement, "transitionend", i),
  11469. e.bind(this.domElement, "oTransitionEnd", i),
  11470. this.backgroundElement.style.opacity = 0,
  11471. this.domElement.style.opacity = 0,
  11472. this.domElement.style.webkitTransform = "scale(1.1)"
  11473. }
  11474. ,
  11475. i.prototype.layout = function() {
  11476. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11477. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11478. }
  11479. ,
  11480. i
  11481. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11482. }
  11483. , {}],
  11484. 94: [function(e, t, i) {
  11485. (function(e) {
  11486. "use strict";
  11487. function i(t) {
  11488. function i(e) {
  11489. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11490. var n = _((t[i] * e + 50) / 100);
  11491. n < 1 ? n = 1 : n > 255 && (n = 255),
  11492. T[G[i]] = n
  11493. }
  11494. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11495. var a = _((r[o] * e + 50) / 100);
  11496. a < 1 ? a = 1 : a > 255 && (a = 255),
  11497. x[G[o]] = a
  11498. }
  11499. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11500. for (var h = 0; h < 8; h++)
  11501. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11502. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11503. l++
  11504. }
  11505. function n(e, t) {
  11506. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11507. for (var a = 1; a <= e[o]; a++)
  11508. r[t[n]] = [],
  11509. r[t[n]][0] = i,
  11510. r[t[n]][1] = o,
  11511. n++,
  11512. i++;
  11513. i *= 2
  11514. }
  11515. return r
  11516. }
  11517. function r() {
  11518. C = n(z, W),
  11519. I = n(X, Z),
  11520. E = n(j, Y),
  11521. b = n(q, K)
  11522. }
  11523. function o() {
  11524. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11525. for (var n = e; n < t; n++)
  11526. P[32767 + n] = i,
  11527. R[32767 + n] = [],
  11528. R[32767 + n][1] = i,
  11529. R[32767 + n][0] = n;
  11530. for (var r = -(t - 1); r <= -e; r++)
  11531. P[32767 + r] = i,
  11532. R[32767 + r] = [],
  11533. R[32767 + r][1] = i,
  11534. R[32767 + r][0] = t - 1 + r;
  11535. e <<= 1,
  11536. t <<= 1
  11537. }
  11538. }
  11539. function a() {
  11540. for (var e = 0; e < 256; e++)
  11541. H[e] = 19595 * e,
  11542. H[e + 256 >> 0] = 38470 * e,
  11543. H[e + 512 >> 0] = 7471 * e + 32768,
  11544. H[e + 768 >> 0] = -11059 * e,
  11545. H[e + 1024 >> 0] = -21709 * e,
  11546. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11547. H[e + 1536 >> 0] = -27439 * e,
  11548. H[e + 1792 >> 0] = -5329 * e
  11549. }
  11550. function s(e) {
  11551. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11552. t & 1 << i && (N |= 1 << B),
  11553. i--,
  11554. B--,
  11555. B < 0 && (255 == N ? (l(255),
  11556. l(0)) : l(N),
  11557. B = 7,
  11558. N = 0)
  11559. }
  11560. function l(e) {
  11561. D.push(e)
  11562. }
  11563. function c(e) {
  11564. l(e >> 8 & 255),
  11565. l(255 & e)
  11566. }
  11567. function h(e, t) {
  11568. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11569. for (h = 0; h < d; ++h) {
  11570. i = e[u],
  11571. n = e[u + 1],
  11572. r = e[u + 2],
  11573. o = e[u + 3],
  11574. a = e[u + 4],
  11575. s = e[u + 5],
  11576. l = e[u + 6],
  11577. c = e[u + 7];
  11578. var f = i + c
  11579. , g = i - c
  11580. , m = n + l
  11581. , v = n - l
  11582. , A = r + s
  11583. , y = r - s
  11584. , C = o + a
  11585. , I = o - a
  11586. , E = f + C
  11587. , b = f - C
  11588. , w = m + A
  11589. , _ = m - A;
  11590. e[u] = E + w,
  11591. e[u + 4] = E - w;
  11592. var T = .707106781 * (_ + b);
  11593. e[u + 2] = b + T,
  11594. e[u + 6] = b - T,
  11595. E = I + y,
  11596. w = y + v,
  11597. _ = v + g;
  11598. var x = .382683433 * (E - _)
  11599. , S = .5411961 * E + x
  11600. , M = 1.306562965 * _ + x
  11601. , R = .707106781 * w
  11602. , P = g + R
  11603. , L = g - R;
  11604. e[u + 5] = L + S,
  11605. e[u + 3] = L - S,
  11606. e[u + 1] = P + M,
  11607. e[u + 7] = P - M,
  11608. u += 8
  11609. }
  11610. for (u = 0,
  11611. h = 0; h < d; ++h) {
  11612. i = e[u],
  11613. n = e[u + 8],
  11614. r = e[u + 16],
  11615. o = e[u + 24],
  11616. a = e[u + 32],
  11617. s = e[u + 40],
  11618. l = e[u + 48],
  11619. c = e[u + 56];
  11620. var D = i + c
  11621. , N = i - c
  11622. , B = n + l
  11623. , F = n - l
  11624. , V = r + s
  11625. , U = r - s
  11626. , k = o + a
  11627. , H = o - a
  11628. , G = D + k
  11629. , z = D - k
  11630. , W = B + V
  11631. , j = B - V;
  11632. e[u] = G + W,
  11633. e[u + 32] = G - W;
  11634. var Y = .707106781 * (j + z);
  11635. e[u + 16] = z + Y,
  11636. e[u + 48] = z - Y,
  11637. G = H + U,
  11638. W = U + F,
  11639. j = F + N;
  11640. var X = .382683433 * (G - j)
  11641. , Z = .5411961 * G + X
  11642. , q = 1.306562965 * j + X
  11643. , K = .707106781 * W
  11644. , Q = N + K
  11645. , J = N - K;
  11646. e[u + 40] = J + Z,
  11647. e[u + 24] = J - Z,
  11648. e[u + 8] = Q + q,
  11649. e[u + 56] = Q - q,
  11650. u++
  11651. }
  11652. var $;
  11653. for (h = 0; h < p; ++h)
  11654. $ = e[h] * t[h],
  11655. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11656. return O
  11657. }
  11658. function u() {
  11659. c(65504),
  11660. c(16),
  11661. l(74),
  11662. l(70),
  11663. l(73),
  11664. l(70),
  11665. l(0),
  11666. l(1),
  11667. l(1),
  11668. l(0),
  11669. c(1),
  11670. c(1),
  11671. l(0),
  11672. l(0)
  11673. }
  11674. function d(e, t) {
  11675. c(65472),
  11676. c(17),
  11677. l(8),
  11678. c(t),
  11679. c(e),
  11680. l(3),
  11681. l(1),
  11682. l(17),
  11683. l(0),
  11684. l(2),
  11685. l(17),
  11686. l(1),
  11687. l(3),
  11688. l(17),
  11689. l(1)
  11690. }
  11691. function p() {
  11692. c(65499),
  11693. c(132),
  11694. l(0);
  11695. for (var e = 0; e < 64; e++)
  11696. l(T[e]);
  11697. l(1);
  11698. for (var t = 0; t < 64; t++)
  11699. l(x[t])
  11700. }
  11701. function f() {
  11702. c(65476),
  11703. c(418),
  11704. l(0);
  11705. for (var e = 0; e < 16; e++)
  11706. l(z[e + 1]);
  11707. for (var t = 0; t <= 11; t++)
  11708. l(W[t]);
  11709. l(16);
  11710. for (var i = 0; i < 16; i++)
  11711. l(j[i + 1]);
  11712. for (var n = 0; n <= 161; n++)
  11713. l(Y[n]);
  11714. l(1);
  11715. for (var r = 0; r < 16; r++)
  11716. l(X[r + 1]);
  11717. for (var o = 0; o <= 11; o++)
  11718. l(Z[o]);
  11719. l(17);
  11720. for (var a = 0; a < 16; a++)
  11721. l(q[a + 1]);
  11722. for (var s = 0; s <= 161; s++)
  11723. l(K[s])
  11724. }
  11725. function g() {
  11726. c(65498),
  11727. c(12),
  11728. l(3),
  11729. l(1),
  11730. l(0),
  11731. l(2),
  11732. l(17),
  11733. l(3),
  11734. l(17),
  11735. l(0),
  11736. l(63),
  11737. l(0)
  11738. }
  11739. function m(e, t, i, n, r) {
  11740. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11741. L[G[f]] = p[f];
  11742. var g = L[0] - i;
  11743. i = L[0],
  11744. 0 == g ? s(n[0]) : (o = 32767 + g,
  11745. s(n[P[o]]),
  11746. s(R[o]));
  11747. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11748. ;
  11749. if (0 == m)
  11750. return s(a),
  11751. i;
  11752. for (var v, A = 1; A <= m; ) {
  11753. for (var y = A; 0 == L[A] && A <= m; ++A)
  11754. ;
  11755. var C = A - y;
  11756. if (C >= c) {
  11757. v = C >> 4;
  11758. for (var I = 1; I <= v; ++I)
  11759. s(l);
  11760. C &= 15
  11761. }
  11762. o = 32767 + L[A],
  11763. s(r[(C << 4) + P[o]]),
  11764. s(R[o]),
  11765. A++
  11766. }
  11767. return m != u && s(a),
  11768. i
  11769. }
  11770. function v() {
  11771. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11772. k[t] = e(t)
  11773. }
  11774. function A(e) {
  11775. if (e <= 0 && (e = 1),
  11776. e > 100 && (e = 100),
  11777. w != e) {
  11778. var t = 0;
  11779. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11780. i(t),
  11781. w = e
  11782. }
  11783. }
  11784. function y() {
  11785. var e = (new Date).getTime();
  11786. t || (t = 50),
  11787. v(),
  11788. r(),
  11789. o(),
  11790. a(),
  11791. A(t);
  11792. (new Date).getTime() - e
  11793. }
  11794. var C, I, E, b, w, _ = (Math.round,
  11795. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11796. this.encode = function(t, i) {
  11797. var n = ((new Date).getTime(),
  11798. i.quality);
  11799. n && A(n),
  11800. D = new Array,
  11801. N = 0,
  11802. B = 7,
  11803. c(65496),
  11804. u(),
  11805. p(),
  11806. d(t.width, t.height),
  11807. f(),
  11808. g();
  11809. var r = 0
  11810. , o = 0
  11811. , a = 0;
  11812. N = 0,
  11813. B = 7,
  11814. this.encode.displayName = "_encode_";
  11815. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11816. for (l = 0; l < G; ) {
  11817. for (w = G * z + l,
  11818. _ = w,
  11819. T = -1,
  11820. x = 0,
  11821. R = 0; R < 64; R++)
  11822. x = (k ? 63 - R : R) >> 3,
  11823. T = 4 * (7 & R),
  11824. _ = w + x * G + T,
  11825. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11826. l + T >= G && (_ -= l + T - G + 4),
  11827. h = P[_++],
  11828. v = P[_++],
  11829. y = P[_++],
  11830. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11831. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11832. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11833. r = m(F, S, r, C, E),
  11834. o = m(V, M, o, I, b),
  11835. a = m(U, M, a, I, b),
  11836. l += 32
  11837. }
  11838. z += W
  11839. }
  11840. if (B >= 0) {
  11841. var j = [];
  11842. j[1] = B + 1,
  11843. j[0] = (1 << B + 1) - 1,
  11844. s(j)
  11845. }
  11846. return c(65497),
  11847. new e(D)
  11848. }
  11849. ,
  11850. y()
  11851. }
  11852. function n(e, t) {
  11853. t = t || {},
  11854. t.quality = t.quality || 50;
  11855. var n = t.quality
  11856. , r = new i(n)
  11857. , o = r.encode(e, t);
  11858. return {
  11859. data: o,
  11860. width: e.width,
  11861. height: e.height
  11862. }
  11863. }
  11864. t.exports.encode = n
  11865. }
  11866. ).call(this, e("buffer").Buffer)
  11867. }
  11868. , {
  11869. buffer: 198
  11870. }],
  11871. 95: [function(e, t, i) {
  11872. "use strict";
  11873. !function() {
  11874. if ("performance"in window == !1 && (window.performance = {}),
  11875. Date.now = Date.now || function() {
  11876. return (new Date).getTime()
  11877. }
  11878. ,
  11879. "now"in window.performance == !1) {
  11880. var e = Date.now();
  11881. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11882. window.performance.now = function() {
  11883. return Date.now() - e
  11884. }
  11885. }
  11886. }()
  11887. }
  11888. , {}],
  11889. 96: [function(e, t, i) {
  11890. "use strict";
  11891. var n = e("three");
  11892. n.EffectComposer = function(e, t) {
  11893. if (this.renderer = e,
  11894. void 0 === t) {
  11895. var i = {
  11896. minFilter: n.LinearFilter,
  11897. magFilter: n.LinearFilter,
  11898. format: n.RGBAFormat,
  11899. stencilBuffer: !1
  11900. }
  11901. , r = e.getSize();
  11902. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11903. }
  11904. this.renderTarget1 = t,
  11905. this.renderTarget2 = t.clone(),
  11906. this.writeBuffer = this.renderTarget1,
  11907. this.readBuffer = this.renderTarget2,
  11908. this.passes = [],
  11909. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11910. this.copyPass = new n.ShaderPass(n.CopyShader)
  11911. }
  11912. ,
  11913. n.EffectComposer.prototype = {
  11914. swapBuffers: function() {
  11915. var e = this.readBuffer;
  11916. this.readBuffer = this.writeBuffer,
  11917. this.writeBuffer = e
  11918. },
  11919. addPass: function(e) {
  11920. this.passes.push(e)
  11921. },
  11922. insertPass: function(e, t) {
  11923. this.passes.splice(t, 0, e)
  11924. },
  11925. render: function(e) {
  11926. this.writeBuffer = this.renderTarget1,
  11927. this.readBuffer = this.renderTarget2;
  11928. var t, i, r = !1, o = this.passes.length;
  11929. for (i = 0; i < o; i++)
  11930. if (t = this.passes[i],
  11931. t.enabled) {
  11932. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11933. t.needsSwap) {
  11934. if (r) {
  11935. var a = this.renderer.context;
  11936. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11937. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11938. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11939. }
  11940. this.swapBuffers()
  11941. }
  11942. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11943. }
  11944. },
  11945. reset: function(e) {
  11946. if (void 0 === e) {
  11947. var t = this.renderer.getSize();
  11948. e = this.renderTarget1.clone(),
  11949. e.setSize(t.width, t.height)
  11950. }
  11951. this.renderTarget1.dispose(),
  11952. this.renderTarget2.dispose(),
  11953. this.renderTarget1 = e,
  11954. this.renderTarget2 = e.clone(),
  11955. this.writeBuffer = this.renderTarget1,
  11956. this.readBuffer = this.renderTarget2
  11957. },
  11958. setSize: function(e, t) {
  11959. this.renderTarget1.setSize(e, t),
  11960. this.renderTarget2.setSize(e, t)
  11961. this.passes.forEach(a=>{//add
  11962. a.setSize && a.setSize(e, t)
  11963. })
  11964. }
  11965. }
  11966. }
  11967. , {
  11968. three: 217
  11969. }],
  11970. 97: [function(e, t, i) {
  11971. "use strict";
  11972. var n = e("three");
  11973. n.MaskPass = function(e, t) {
  11974. this.scene = e,
  11975. this.camera = t,
  11976. this.enabled = !0,
  11977. this.clear = !0,
  11978. this.needsSwap = !1,
  11979. this.inverse = !1
  11980. }
  11981. ,
  11982. n.MaskPass.prototype = {
  11983. render: function(e, t, i, n) {
  11984. var r = e.context;
  11985. r.colorMask(!1, !1, !1, !1),
  11986. r.depthMask(!1);
  11987. var o, a;
  11988. this.inverse ? (o = 0,
  11989. a = 1) : (o = 1,
  11990. a = 0),
  11991. r.enable(r.STENCIL_TEST),
  11992. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11993. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11994. r.clearStencil(a),
  11995. e.render(this.scene, this.camera, i, this.clear),
  11996. e.render(this.scene, this.camera, t, this.clear),
  11997. r.colorMask(!0, !0, !0, !0),
  11998. r.depthMask(!0),
  11999. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12000. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12001. }
  12002. },
  12003. n.ClearMaskPass = function() {
  12004. this.enabled = !0
  12005. }
  12006. ,
  12007. n.ClearMaskPass.prototype = {
  12008. render: function(e, t, i, n) {
  12009. var r = e.context;
  12010. r.disable(r.STENCIL_TEST)
  12011. }
  12012. }
  12013. }
  12014. , {
  12015. three: 217
  12016. }],
  12017. 98: [function(e, t, i) {
  12018. "use strict";
  12019. var n = e("three");
  12020. n.RenderPass = function(e, t, i, r, o) {
  12021. this.scene = e,
  12022. this.camera = t,
  12023. this.overrideMaterial = i,
  12024. this.clearColor = r,
  12025. this.clearAlpha = void 0 !== o ? o : 1,
  12026. this.oldClearColor = new n.Color,
  12027. this.oldClearAlpha = 1,
  12028. this.enabled = !0,
  12029. this.clear = !0,
  12030. this.needsSwap = !1
  12031. }
  12032. ,
  12033. n.RenderPass.prototype = {
  12034. render: function(e, t, i, n) {
  12035. this.scene.overrideMaterial = this.overrideMaterial,
  12036. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12037. this.oldClearAlpha = e.getClearAlpha(),
  12038. e.setClearColor(this.clearColor, this.clearAlpha)),
  12039. e.render(this.scene, this.camera, i, this.clear),
  12040. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12041. this.scene.overrideMaterial = null
  12042. }
  12043. }
  12044. }
  12045. , {
  12046. three: 217
  12047. }],
  12048. 99: [function(e, t, i) {
  12049. "use strict";
  12050. var n = e("three");
  12051. n.ShaderPass = function(e, t) {
  12052. this.textureID = void 0 !== t ? t : "tDiffuse",
  12053. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12054. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12055. this.material = new n.ShaderMaterial({
  12056. defines: e.defines || {},
  12057. uniforms: this.uniforms,
  12058. vertexShader: e.vertexShader,
  12059. fragmentShader: e.fragmentShader
  12060. })),
  12061. this.renderToScreen = !1,
  12062. this.enabled = !0,
  12063. this.needsSwap = !0,
  12064. this.clear = !1,
  12065. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12066. this.scene = new n.Scene,
  12067. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12068. this.scene.add(this.quad)
  12069. }
  12070. ,
  12071. n.ShaderPass.prototype = {
  12072. render: function(e, t, i, n) {
  12073. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12074. this.quad.material = this.material,
  12075. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12076. }
  12077. }
  12078. }
  12079. , {
  12080. three: 217
  12081. }],
  12082. 100: [function(e, t, i) {
  12083. "use strict";
  12084. var n = e("three");
  12085. n.CopyShader = {
  12086. uniforms: {
  12087. tDiffuse: {
  12088. type: "t",
  12089. value: null
  12090. },
  12091. opacity: {
  12092. type: "f",
  12093. value: 1
  12094. }
  12095. },
  12096. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12097. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12098. }
  12099. }
  12100. , {
  12101. three: 217
  12102. }],
  12103. 101: [function(e, t, i) {
  12104. "use strict";
  12105. var n = e("three");
  12106. n.HorizontalBlurShader = {
  12107. uniforms: {
  12108. tDiffuse: {
  12109. type: "t",
  12110. value: null
  12111. },
  12112. h: {
  12113. type: "f",
  12114. value: 1 / 512
  12115. }
  12116. },
  12117. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12118. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12119. }
  12120. }
  12121. , {
  12122. three: 217
  12123. }],
  12124. 102: [function(e, t, i) {
  12125. "use strict";
  12126. var n = e("three");
  12127. n.VerticalBlurShader = {
  12128. uniforms: {
  12129. tDiffuse: {
  12130. type: "t",
  12131. value: null
  12132. },
  12133. v: {
  12134. type: "f",
  12135. value: 1 / 512
  12136. }
  12137. },
  12138. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12139. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12140. }
  12141. }
  12142. , {
  12143. three: 217
  12144. }],
  12145. 103: [function(e, t, i) {
  12146. "use strict";
  12147. var n = e("three");
  12148. !function() {
  12149. if ("performance"in window == 0 && (window.performance = {}),
  12150. "now"in window.performance == 0) {
  12151. var e = Date.now();
  12152. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12153. window.performance.now = function() {
  12154. return Date.now() - e
  12155. }
  12156. }
  12157. }(),
  12158. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12159. var t, i = this.extensions, r = this.context;
  12160. if (e === n.RepeatWrapping)
  12161. return r.REPEAT;
  12162. if (e === n.ClampToEdgeWrapping)
  12163. return r.CLAMP_TO_EDGE;
  12164. if (e === n.MirroredRepeatWrapping)
  12165. return r.MIRRORED_REPEAT;
  12166. if (e === n.NearestFilter)
  12167. return r.NEAREST;
  12168. if (e === n.NearestMipMapNearestFilter)
  12169. return r.NEAREST_MIPMAP_NEAREST;
  12170. if (e === n.NearestMipMapLinearFilter)
  12171. return r.NEAREST_MIPMAP_LINEAR;
  12172. if (e === n.LinearFilter)
  12173. return r.LINEAR;
  12174. if (e === n.LinearMipMapNearestFilter)
  12175. return r.LINEAR_MIPMAP_NEAREST;
  12176. if (e === n.LinearMipMapLinearFilter)
  12177. return r.LINEAR_MIPMAP_LINEAR;
  12178. if (e === n.UnsignedByteType)
  12179. return r.UNSIGNED_BYTE;
  12180. if (e === n.UnsignedShort4444Type)
  12181. return r.UNSIGNED_SHORT_4_4_4_4;
  12182. if (e === n.UnsignedShort5551Type)
  12183. return r.UNSIGNED_SHORT_5_5_5_1;
  12184. if (e === n.UnsignedShort565Type)
  12185. return r.UNSIGNED_SHORT_5_6_5;
  12186. if (e === n.ByteType)
  12187. return r.BYTE;
  12188. if (e === n.ShortType)
  12189. return r.SHORT;
  12190. if (e === n.UnsignedShortType)
  12191. return r.UNSIGNED_SHORT;
  12192. if (e === n.IntType)
  12193. return r.INT;
  12194. if (e === n.UnsignedIntType)
  12195. return r.UNSIGNED_INT;
  12196. if (e === n.FloatType)
  12197. return r.FLOAT;
  12198. if (t = i.get("OES_texture_half_float"),
  12199. null !== t && e === n.HalfFloatType)
  12200. return t.HALF_FLOAT_OES;
  12201. if (e === n.AlphaFormat)
  12202. return r.ALPHA;
  12203. if (e === n.RGBFormat)
  12204. return r.RGB;
  12205. if (e === n.RGBAFormat)
  12206. return r.RGBA;
  12207. if (e === n.LuminanceFormat)
  12208. return r.LUMINANCE;
  12209. if (e === n.LuminanceAlphaFormat)
  12210. return r.LUMINANCE_ALPHA;
  12211. if (e === n.AddEquation)
  12212. return r.FUNC_ADD;
  12213. if (e === n.SubtractEquation)
  12214. return r.FUNC_SUBTRACT;
  12215. if (e === n.ReverseSubtractEquation)
  12216. return r.FUNC_REVERSE_SUBTRACT;
  12217. if (e === n.ZeroFactor)
  12218. return r.ZERO;
  12219. if (e === n.OneFactor)
  12220. return r.ONE;
  12221. if (e === n.SrcColorFactor)
  12222. return r.SRC_COLOR;
  12223. if (e === n.OneMinusSrcColorFactor)
  12224. return r.ONE_MINUS_SRC_COLOR;
  12225. if (e === n.SrcAlphaFactor)
  12226. return r.SRC_ALPHA;
  12227. if (e === n.OneMinusSrcAlphaFactor)
  12228. return r.ONE_MINUS_SRC_ALPHA;
  12229. if (e === n.DstAlphaFactor)
  12230. return r.DST_ALPHA;
  12231. if (e === n.OneMinusDstAlphaFactor)
  12232. return r.ONE_MINUS_DST_ALPHA;
  12233. if (e === n.DstColorFactor)
  12234. return r.DST_COLOR;
  12235. if (e === n.OneMinusDstColorFactor)
  12236. return r.ONE_MINUS_DST_COLOR;
  12237. if (e === n.SrcAlphaSaturateFactor)
  12238. return r.SRC_ALPHA_SATURATE;
  12239. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12240. null !== t) {
  12241. if (e === n.RGB_S3TC_DXT1_Format)
  12242. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12243. if (e === n.RGBA_S3TC_DXT1_Format)
  12244. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12245. if (e === n.RGBA_S3TC_DXT3_Format)
  12246. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12247. if (e === n.RGBA_S3TC_DXT5_Format)
  12248. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12249. }
  12250. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12251. null !== t) {
  12252. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12253. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12254. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12255. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12256. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12257. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12258. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12259. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12260. }
  12261. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12262. null !== t && e === n.RGB_ETC1_Format)
  12263. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12264. if (t = i.get("EXT_blend_minmax"),
  12265. null !== t) {
  12266. if (e === n.MinEquation)
  12267. return t.MIN_EXT;
  12268. if (e === n.MaxEquation)
  12269. return t.MAX_EXT
  12270. }
  12271. return 0
  12272. }
  12273. ,
  12274. n.WebGLState = function(e, t, i) {
  12275. var r = this
  12276. , o = new n.Vector4
  12277. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12278. , s = new Uint8Array(a)
  12279. , l = new Uint8Array(a)
  12280. , c = new Uint8Array(a)
  12281. , h = {}
  12282. , u = null
  12283. , d = null
  12284. , p = null
  12285. , f = null
  12286. , g = null
  12287. , m = null
  12288. , v = null
  12289. , A = null
  12290. , y = !1
  12291. , C = null
  12292. , I = null
  12293. , E = null
  12294. , b = null
  12295. , w = null
  12296. , _ = null
  12297. , T = null
  12298. , x = null
  12299. , S = null
  12300. , M = null
  12301. , R = null
  12302. , P = null
  12303. , O = null
  12304. , L = null
  12305. , D = null
  12306. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12307. , B = void 0
  12308. , F = {}
  12309. , V = new n.Vector4
  12310. , U = null
  12311. , k = null
  12312. , H = new n.Vector4
  12313. , G = new n.Vector4;
  12314. this.init = function() {
  12315. this.clearColor(0, 0, 0, 1),
  12316. this.clearDepth(1),
  12317. this.clearStencil(0),
  12318. this.enable(e.DEPTH_TEST),
  12319. e.depthFunc(e.LEQUAL),
  12320. e.frontFace(e.CCW),
  12321. e.cullFace(e.BACK),
  12322. this.enable(e.CULL_FACE),
  12323. this.enable(e.BLEND),
  12324. e.blendEquation(e.FUNC_ADD),
  12325. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12326. }
  12327. ,
  12328. this.initAttributes = function() {
  12329. for (var e = 0, t = s.length; e < t; e++)
  12330. s[e] = 0
  12331. }
  12332. ,
  12333. this.enableAttribute = function(i) {
  12334. if (s[i] = 1,
  12335. 0 === l[i] && (e.enableVertexAttribArray(i),
  12336. l[i] = 1),
  12337. 0 !== c[i]) {
  12338. var n = t.get("ANGLE_instanced_arrays");
  12339. n.vertexAttribDivisorANGLE(i, 0),
  12340. c[i] = 0
  12341. }
  12342. }
  12343. ,
  12344. this.enableAttributeAndDivisor = function(t, i, n) {
  12345. s[t] = 1,
  12346. 0 === l[t] && (e.enableVertexAttribArray(t),
  12347. l[t] = 1),
  12348. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12349. c[t] = i)
  12350. }
  12351. ,
  12352. this.disableUnusedAttributes = function() {
  12353. for (var t = 0, i = l.length; t < i; t++)
  12354. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12355. l[t] = 0)
  12356. }
  12357. ,
  12358. this.enable = function(t) {
  12359. h[t] !== !0 && (e.enable(t),
  12360. h[t] = !0)
  12361. }
  12362. ,
  12363. this.disable = function(t) {
  12364. h[t] !== !1 && (e.disable(t),
  12365. h[t] = !1)
  12366. }
  12367. ,
  12368. this.getCompressedTextureFormats = function() {
  12369. if (null === u && (u = [],
  12370. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12371. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12372. u.push(i[n]);
  12373. return u
  12374. }
  12375. ,
  12376. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12377. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12378. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12379. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12380. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12381. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12382. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12383. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12384. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12385. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12386. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12387. d = t,
  12388. y = h),
  12389. t === n.CustomBlending ? (s = s || r,
  12390. l = l || o,
  12391. c = c || a,
  12392. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12393. p = r,
  12394. m = s),
  12395. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12396. f = o,
  12397. g = a,
  12398. v = l,
  12399. A = c)) : (p = null,
  12400. f = null,
  12401. g = null,
  12402. m = null,
  12403. v = null,
  12404. A = null)
  12405. }
  12406. ,
  12407. this.setDepthFunc = function(t) {
  12408. if (C !== t) {
  12409. if (t)
  12410. switch (t) {
  12411. case n.NeverDepth:
  12412. e.depthFunc(e.NEVER);
  12413. break;
  12414. case n.AlwaysDepth:
  12415. e.depthFunc(e.ALWAYS);
  12416. break;
  12417. case n.LessDepth:
  12418. e.depthFunc(e.LESS);
  12419. break;
  12420. case n.LessEqualDepth:
  12421. e.depthFunc(e.LEQUAL);
  12422. break;
  12423. case n.EqualDepth:
  12424. e.depthFunc(e.EQUAL);
  12425. break;
  12426. case n.GreaterEqualDepth:
  12427. e.depthFunc(e.GEQUAL);
  12428. break;
  12429. case n.GreaterDepth:
  12430. e.depthFunc(e.GREATER);
  12431. break;
  12432. case n.NotEqualDepth:
  12433. e.depthFunc(e.NOTEQUAL);
  12434. break;
  12435. default:
  12436. e.depthFunc(e.LEQUAL)
  12437. }
  12438. else
  12439. e.depthFunc(e.LEQUAL);
  12440. C = t
  12441. }
  12442. }
  12443. ,
  12444. this.setDepthTest = function(t) {
  12445. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12446. }
  12447. ,
  12448. this.setDepthWrite = function(t) {
  12449. I !== t && (e.depthMask(t),
  12450. I = t)
  12451. }
  12452. ,
  12453. this.setColorWrite = function(t) {
  12454. E !== t && (e.colorMask(t, t, t, t),
  12455. E = t)
  12456. }
  12457. ,
  12458. this.setStencilFunc = function(t, i, n) {
  12459. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12460. w = t,
  12461. _ = i,
  12462. T = n)
  12463. }
  12464. ,
  12465. this.setStencilOp = function(t, i, n) {
  12466. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12467. x = t,
  12468. S = i,
  12469. M = n)
  12470. }
  12471. ,
  12472. this.setStencilTest = function(t) {
  12473. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12474. }
  12475. ,
  12476. this.setStencilWrite = function(t) {
  12477. b !== t && (e.stencilMask(t),
  12478. b = t)
  12479. }
  12480. ,
  12481. this.setFlipSided = function(t) {
  12482. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12483. R = t)
  12484. }
  12485. ,
  12486. this.setLineWidth = function(t) {
  12487. t !== P && (e.lineWidth(t),
  12488. P = t)
  12489. }
  12490. ,
  12491. this.setPolygonOffset = function(t, i, n) {
  12492. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12493. !t || O === i && L === n || (e.polygonOffset(i, n),
  12494. O = i,
  12495. L = n)
  12496. }
  12497. ,
  12498. this.getScissorTest = function() {
  12499. return D
  12500. }
  12501. ,
  12502. this.setScissorTest = function(t) {
  12503. D = t,
  12504. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12505. }
  12506. ,
  12507. this.activeTexture = function(t) {
  12508. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12509. B !== t && (e.activeTexture(t),
  12510. B = t)
  12511. }
  12512. ,
  12513. this.bindTexture = function(t, i) {
  12514. void 0 === B && r.activeTexture();
  12515. var n = F[B];
  12516. void 0 === n && (n = {
  12517. type: void 0,
  12518. texture: void 0
  12519. },
  12520. F[B] = n),
  12521. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12522. n.type = t,
  12523. n.texture = i)
  12524. }
  12525. ,
  12526. this.compressedTexImage2D = function() {
  12527. try {
  12528. e.compressedTexImage2D.apply(e, arguments)
  12529. } catch (e) {
  12530. console.error(e)
  12531. }
  12532. }
  12533. ,
  12534. this.texImage2D = function() {
  12535. try {
  12536. e.texImage2D.apply(e, arguments)
  12537. } catch (e) {
  12538. console.error(e)
  12539. }
  12540. }
  12541. ,
  12542. this.clearColor = function(t, i, n, r) {
  12543. o.set(t, i, n, r),
  12544. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12545. V.copy(o))
  12546. }
  12547. ,
  12548. this.clearDepth = function(t) {
  12549. U !== t && (e.clearDepth(t),
  12550. U = t)
  12551. }
  12552. ,
  12553. this.clearStencil = function(t) {
  12554. k !== t && (e.clearStencil(t),
  12555. k = t)
  12556. }
  12557. ,
  12558. this.scissor = function(t) {
  12559. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12560. H.copy(t))
  12561. }
  12562. ,
  12563. this.viewport = function(t) {
  12564. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12565. G.copy(t))
  12566. }
  12567. ,
  12568. this.reset = function() {
  12569. for (var t = 0; t < l.length; t++)
  12570. 1 === l[t] && (e.disableVertexAttribArray(t),
  12571. l[t] = 0);
  12572. h = {},
  12573. u = null,
  12574. B = void 0,
  12575. F = {},
  12576. d = null,
  12577. E = null,
  12578. I = null,
  12579. b = null,
  12580. R = null
  12581. }
  12582. }
  12583. }
  12584. , {
  12585. three: 217
  12586. }],
  12587. 104: [function(e, t, i) {
  12588. (function(i, n) {
  12589. "use strict";
  12590. function r(e) {
  12591. this.urls = e;
  12592. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12593. this.builder = a.loadProto(t),
  12594. this.decoder = this.builder.build("binary_mesh")
  12595. }
  12596. var o = e("three")
  12597. , a = e("protobufjs")
  12598. , s = e("../util/logger")
  12599. , l = (e("../util/common"),
  12600. e("../util/ajax"))
  12601. , c = e("../objects/Chunk")
  12602. , h = new s(n);
  12603. r.prototype = {
  12604. constructor: r,
  12605. load: function(e, t, i, n) {
  12606. return h.time("download"),
  12607. l.get(e, {
  12608. responseType: "arraybuffer"
  12609. }).done(function(r) {
  12610. h.timeEnd("download"),
  12611. this.parse(r, e, t, i, n)
  12612. }
  12613. .bind(this)).fail(n)
  12614. },
  12615. parse: function(e, t, i, n, r) {
  12616. var o = this.readProtobuf(e);
  12617. if (!o)
  12618. return r();
  12619. try {
  12620. h.time("convert to webgl"),
  12621. this.convertProtobufToSceneObject(o, t, i, n, r),
  12622. h.timeEnd("convert to webgl")
  12623. } catch (e) {
  12624. return h.error("failed parsing .dam"),
  12625. h.error(e.message),
  12626. r()
  12627. }
  12628. },
  12629. readProtobuf: function(e) {
  12630. var t;
  12631. try {
  12632. h.time("parse proto"),
  12633. t = this.decoder.decode(e),
  12634. h.timeEnd("parse proto")
  12635. } catch (e) {
  12636. return h.error("failed parsing proto for .dam"),
  12637. h.error(e.message),
  12638. null
  12639. }
  12640. return t
  12641. },
  12642. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12643. function a(e) {
  12644. var i = new o.BufferGeometry;
  12645. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12646. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12647. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12648. i.applyMatrix(s),
  12649. i.computeBoundingBox(),
  12650. new c({
  12651. geometry: i,
  12652. textureName: e.material_name,
  12653. name: e.chunk_name,
  12654. meshUrl: t
  12655. })
  12656. }
  12657. if (0 === e.chunk.length)
  12658. return h.warn("No chunks in damfile..."),
  12659. i([]);
  12660. var s = new o.Matrix4;
  12661. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12662. var l = e.chunk.map(a);
  12663. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12664. r())
  12665. }
  12666. },
  12667. t.exports = r
  12668. }
  12669. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12670. }
  12671. , {
  12672. "../objects/Chunk": 144,
  12673. "../util/ajax": 181,
  12674. "../util/common": 185,
  12675. "../util/logger": 189,
  12676. buffer: 198,
  12677. protobufjs: 214,
  12678. three: 217
  12679. }],
  12680. 105: [function(e, t, i) {
  12681. (function(i) {
  12682. "use strict";
  12683. var n = (e("three"),
  12684. e("../settings"),
  12685. e("../util/browser"),
  12686. e("./DamLoader"))
  12687. , r = e("../util/logger")
  12688. , o = (e("../ab"),
  12689. new r(i));
  12690. t.exports = {
  12691. getLoaders: function() {
  12692. return [["_50k", ".dam", n], ["", ".dam", n]]
  12693. },
  12694. load: function(e, t, i, n, r, a) {
  12695. var s = this.getLoaders();
  12696. a = a || 0;
  12697. var l = s[a];
  12698. if (!l)
  12699. return void (r && r("No suitable model file found..."));
  12700. var c = l[0]
  12701. , h = l[1]
  12702. , u = new l[2](t)
  12703. , d = t.get(e + c + h);
  12704. d ? (o.debug("Trying " + c + h),
  12705. u.load(d, i, n, function() {
  12706. this.load(e, t, i, n, r, ++a)
  12707. }
  12708. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12709. this.load(e, t, i, n, r, ++a))
  12710. }
  12711. }
  12712. }
  12713. ).call(this, "/js/loaders/ModelLoader.js")
  12714. }
  12715. , {
  12716. "../ab": 3,
  12717. "../settings": 166,
  12718. "../util/browser": 182,
  12719. "../util/logger": 189,
  12720. "./DamLoader": 104,
  12721. three: 217
  12722. }],
  12723. 106: [function(e, t, i) {
  12724. (function(i) {
  12725. "use strict";
  12726. var n = e("../util/common")
  12727. , r = e("../util/texture")
  12728. , o = e("../util/browser")
  12729. , a = e("../util/logger")
  12730. , s = e("../settings")
  12731. , l = new a(i);
  12732. t.exports = {
  12733. load: function(e, t) {
  12734. function i(e, i) {
  12735. e || (t.push(i),
  12736. p++,
  12737. d.notify(p, a),
  12738. p === a && d.resolve())
  12739. }
  12740. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12741. return $.when();
  12742. var a = n.countUnique(e.chunks.map(function(e) {
  12743. return e.textureName
  12744. }))
  12745. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12746. , h = "_50k" === c ? "high" : "low";
  12747. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12748. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12749. h = "low"));
  12750. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12751. , d = $.Deferred()
  12752. , p = 0;
  12753. return e.chunks.forEach(function(t) {
  12754. if (!t.material.map && t.textureName) {
  12755. var n = e.urls.get(u + t.textureName);
  12756. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12757. }
  12758. }),
  12759. d.promise()
  12760. }
  12761. }
  12762. }
  12763. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12764. }
  12765. , {
  12766. "../settings": 166,
  12767. "../util/browser": 182,
  12768. "../util/common": 185,
  12769. "../util/logger": 189,
  12770. "../util/texture": 194
  12771. }],
  12772. 107: [function(e, t, i) {
  12773. (function(i, n) {
  12774. "use strict";
  12775. function r(e) {
  12776. this.model = e,
  12777. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12778. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12779. var t = i("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", "base64")
  12780. , n = o.loadProto(t);
  12781. this.decoder = n.build("VisionModeldata")
  12782. }
  12783. var o = e("protobufjs")
  12784. , a = e("../util/ajax")
  12785. , s = (e("../util/common"),
  12786. e("../util/math"))
  12787. , l = e("../util/logger")
  12788. , c = new l(n);
  12789. r.prototype.load = function() {
  12790. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12791. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12792. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12793. $.when([]))
  12794. }
  12795. ,
  12796. r.prototype.loadVisionModelData = function() {
  12797. return a.get(this.modelDataPath, {
  12798. responseType: "arraybuffer"
  12799. }).then(function(e) {
  12800. var t;
  12801. try {
  12802. t = this.decoder.decode(e)
  12803. } catch (e) {
  12804. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12805. this.loadSweepLocationsCSV()
  12806. }
  12807. var i = t.sweepLocations.map(function(e) {
  12808. return {
  12809. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12810. position: {
  12811. x: e.pose.translation.x,
  12812. y: e.pose.translation.y,
  12813. z: e.pose.translation.z
  12814. },
  12815. quaternion: {
  12816. x: e.pose.rotation.x,
  12817. y: e.pose.rotation.y,
  12818. z: e.pose.rotation.z,
  12819. w: e.pose.rotation.w
  12820. },
  12821. puck: {
  12822. x: e.puck.x,
  12823. y: e.puck.y,
  12824. z: e.puck.z
  12825. },
  12826. floor: e.group,
  12827. neighbours: e.visibles,
  12828. alignmentType: e.alignment_type
  12829. }
  12830. }).map(function(e) {
  12831. return e.position = s.convertVisionVector(e.position),
  12832. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12833. e.puck = s.convertVisionVector(e.puck),
  12834. e
  12835. });
  12836. return i.forEach(function(e) {
  12837. e.neighbours = e.neighbours.map(function(e) {
  12838. return i[e].uuid
  12839. })
  12840. }),
  12841. i
  12842. }
  12843. .bind(this), function() {
  12844. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12845. this.loadSweepLocationsCSV()
  12846. }
  12847. .bind(this))
  12848. }
  12849. ,
  12850. r.prototype.loadSweepLocationsCSV = function() {
  12851. return a.get(this.sweepLocationsPath).then(function(e) {
  12852. var t = e.split("\n").map(function(e) {
  12853. return e.split(", ")
  12854. }).filter(function(e) {
  12855. return e.length > 1
  12856. }).map(function(e) {
  12857. return {
  12858. uuid: e[0],
  12859. position: {
  12860. x: parseFloat(e[1]),
  12861. y: parseFloat(e[2]),
  12862. z: parseFloat(e[3])
  12863. },
  12864. quaternion: {
  12865. x: parseFloat(e[4]),
  12866. y: parseFloat(e[5]),
  12867. z: parseFloat(e[6]),
  12868. w: parseFloat(e[7])
  12869. }
  12870. }
  12871. }).map(function(e) {
  12872. return e.position = s.convertVisionVector(e.position),
  12873. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12874. e
  12875. });
  12876. return t
  12877. }).fail(function() {
  12878. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12879. })
  12880. }
  12881. ,
  12882. t.exports = r
  12883. }
  12884. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12885. }
  12886. , {
  12887. "../util/ajax": 181,
  12888. "../util/common": 185,
  12889. "../util/logger": 189,
  12890. "../util/math": 190,
  12891. buffer: 198,
  12892. protobufjs: 214
  12893. }],
  12894. 108: [function(e, t, i) {
  12895. (function(i) {
  12896. "use strict";
  12897. function n() {
  12898. this.locale = null
  12899. }
  12900. var r = e("../settings")
  12901. , o = e("../util/common")
  12902. , a = e("../util/logger")
  12903. , s = e("../enum/Locale")
  12904. , l = new a(i);
  12905. n.prototype.init = function() {
  12906. var t;
  12907. switch (r.languageTag) {
  12908. case null:
  12909. case "en":
  12910. case s.EN_US:
  12911. this.locale = s.EN_US,
  12912. t = e("./strings-en-US");
  12913. break;
  12914. case "es":
  12915. case s.ES_MX:
  12916. this.locale = s.ES_MX,
  12917. t = e("./strings-es-MX");
  12918. break;
  12919. case "fr":
  12920. case s.FR_FR:
  12921. this.locale = s.FR_FR,
  12922. t = e("./strings-fr-FR");
  12923. break;
  12924. case "de":
  12925. case s.DE_DE:
  12926. this.locale = s.DE_DE,
  12927. t = e("./strings-de-DE");
  12928. break;
  12929. case "ru":
  12930. case s.RU_RU:
  12931. this.locale = s.RU_RU,
  12932. t = e("./strings-ru-RU");
  12933. break;
  12934. case "cn":
  12935. case s.CN_CN:
  12936. this.locale = s.CN_CN,
  12937. t = e("./strings-cn-CN");
  12938. break;
  12939. case "jp":
  12940. case s.JP_JP:
  12941. this.locale = s.JP_JP,
  12942. t = e("./strings-jp-JP");
  12943. break;
  12944. default:
  12945. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12946. this.locale = s.EN_US,
  12947. t = e("./strings-en-US")
  12948. }
  12949. l.info("Using locale '" + this.locale + "'"),
  12950. o.extendObject(this, t)
  12951. }
  12952. ,
  12953. n.prototype.localizeGUI = function() {
  12954. var e = document.querySelector("#gui-parent");
  12955. this.localizeTree(e),
  12956. this.localizeLoadingText()
  12957. }
  12958. ,
  12959. n.prototype.localizeLoadingText = function() {
  12960. // var e = document.querySelector("#loader-cont")
  12961. // , t = e.getAttribute("title");
  12962. // e.removeAttribute("title"),
  12963. // e.setAttribute("data-status", t),
  12964. // e.classList.add(this.locale),
  12965. document.querySelector("#help-dialog").classList.add(this.locale),
  12966. document.querySelector("#interaction-modal").classList.add(this.locale),
  12967. document.querySelector("#gui").classList.add(this.locale);
  12968. }
  12969. ,
  12970. n.prototype.localizeTree = function(e) {
  12971. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12972. if (e.nodeType === Node.TEXT_NODE)
  12973. t = e.data.match(n),
  12974. t && (i = t[1],
  12975. e.data = this.localizeText(i) || i);
  12976. else if (e.nodeType === Node.ELEMENT_NODE) {
  12977. var r = e.getAttribute("title");
  12978. r && (t = r.match(n),
  12979. t && (i = t[1],
  12980. e.setAttribute("title", this.localizeText(i) || i)))
  12981. }
  12982. for (e = e.firstChild; e; )
  12983. this.localizeTree(e),
  12984. e = e.nextSibling
  12985. }
  12986. ,
  12987. n.prototype.localizeText = function(t) {
  12988. var i = this[t];
  12989. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12990. i = e("./strings-en-US")[t]),
  12991. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12992. i
  12993. }
  12994. ,
  12995. t.exports = new n
  12996. }
  12997. ).call(this, "/js/localization/localize.js")
  12998. }
  12999. , {
  13000. "../enum/Locale": 31,
  13001. "../settings": 166,
  13002. "../util/common": 185,
  13003. "../util/logger": 189,
  13004. "./strings-cn-CN": 109,
  13005. "./strings-de-DE": 110,
  13006. "./strings-en-US": 111,
  13007. "./strings-es-MX": 112,
  13008. "./strings-fr-FR": 113,
  13009. "./strings-jp-JP": 114,
  13010. "./strings-ru-RU": 115
  13011. }],
  13012. 109: [function(e, t, i) {
  13013. "use strict";
  13014. t.exports = {
  13015. PAGE_TITLE: "",
  13016. LOADING: "正在加载",
  13017. PRESENTED_BY_CAPS: "呈现者:",
  13018. POWERED_BY: "技术支持:",
  13019. POWERED_BY_CAPS: "技术支持:",
  13020. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13021. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13022. PRESENTED_BY: "呈现者:",
  13023. MORE: "更多 ",
  13024. LESS: "更少 ",
  13025. TAG_CONTENT: "tag™ 内容",
  13026. SHOW: "显示",
  13027. HIDE: "隐藏",
  13028. DOLLHOUSE: "场景屋",
  13029. FLOOR_PLAN: "楼层平面图",
  13030. OPEN_HIGHLIGHTS: "打开精彩片段",
  13031. CLOSE_HIGHLIGHTS: "关闭",
  13032. PREVIOUS: "上一个",
  13033. PLAY: "播放",
  13034. PAUSE: "暂停",
  13035. NEXT: "下一个",
  13036. EXPLORE_3D_SPACE: "探索 3D 空间",
  13037. VIEW_DOLLHOUSE: "观看场景屋",
  13038. SOCIAL_SHARING: "分享这个空间",
  13039. VIEW_IN_VR: "以 VR 观看",
  13040. VIEW_FULLSCREEN: "全屏观看",
  13041. EXIT_FULLSCREEN: " 退出全屏",
  13042. ZOOM_IN: "放大",
  13043. ZOOM_OUT: "缩小",
  13044. FLOOR_NAME: "楼层",
  13045. FLOOR_ALL: "ALL",
  13046. FLOOR_Lang: ["Floor",""],
  13047. TERMS: "条款",
  13048. PORT_TERMS: "port 条款",
  13049. TERMS_OF_USE: "使用条款",
  13050. CLOSE_TERMS: "关闭",
  13051. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13052. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13053. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13054. WEBVR_ENTER_WEBVR: "进入 VR",
  13055. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13056. WEBVR_LEARN_MORE: "了解更多",
  13057. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13058. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13059. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13060. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13061. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13062. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13063. VR_LEARN_MORE_CAPS: "了解更多",
  13064. VR_PREVIOUS_CAPS: "上一个’,",
  13065. VR_NEXT_CAPS: "下一个",
  13066. VR_GOT_IT_CAPS: "明白了",
  13067. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13068. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13069. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13070. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13071. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13072. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13073. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13074. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13075. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13076. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13077. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13078. VR_APP: "port VR 应用程序",
  13079. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13080. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13081. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13082. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13083. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13084. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13085. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13086. VR_ANDROID_DVICES: "Android 设备",
  13087. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13088. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13089. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13090. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13091. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13092. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13093. VR_DOWNLOAD_HERE: "在此下载",
  13094. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13095. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13096. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13097. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13098. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13099. SHARE_TO: "分享到",
  13100. SHARE_LINK: "直接链接",
  13101. SHARE_EXPLORE: "探索",
  13102. SHARE_AT: "在",
  13103. SHARE_WITH: "使用",
  13104. SHARE_3D: "以 3D",
  13105. SHARE_COPIED: "已复制!",
  13106. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13107. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13108. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13109. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13110. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13111. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13112. ERROR_GENERIC_ACTIONS_3: " 或",
  13113. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13114. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13115. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13116. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13117. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13118. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13119. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13120. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13121. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13122. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13123. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13124. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13125. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13126. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13127. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13128. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13129. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13130. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13131. LINK_TO_LOCATION: "地点链接",
  13132. MENU_COPY: "复制",
  13133. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13134. ROTATE: "旋转",
  13135. MOVE: "移动",
  13136. INSIDE: "内部",
  13137. ZOOM: "缩放",
  13138. HELP: "小帮手",
  13139. HELP_NAVIGATION_TAB: "导航",
  13140. HELP_MORE_HELP_TAB: "更多帮助",
  13141. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13142. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13143. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13144. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13145. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13146. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13147. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13148. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13149. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13150. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13151. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13152. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13153. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13154. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13155. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13156. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13157. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13158. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13159. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13160. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13161. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13162. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13163. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13164. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13165. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13166. HELP_MORE_HLR_A: "精彩片段集锦",
  13167. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13168. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13169. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13170. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13171. HELP_MORE_FLOORS_A: "楼层选择器",
  13172. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13173. HELP_MORE_TAG_A: "tag™ 贴文",
  13174. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13175. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13176. HELP_MORE_ZOOM_A: "缩放控件",
  13177. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13178. HELP_MORE_TOUR_A: "导览控件",
  13179. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13180. HELP_MORE_INSIDE_A: "内部视图",
  13181. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13182. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13183. HELP_MORE_VR_A: "VR 模式",
  13184. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13185. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13186. HELP_MORE_360_A: "360° 视图",
  13187. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13188. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13189. HELP_MORE_FULLSCREEN_A: "全屏",
  13190. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13191. CLOSE: "关闭"
  13192. }
  13193. }
  13194. , {}],
  13195. 110: [function(e, t, i) {
  13196. "use strict";
  13197. t.exports = {
  13198. PAGE_TITLE: "",
  13199. LOADING: "Lädt",
  13200. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13201. POWERED_BY: "Angetrieben von",
  13202. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13203. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13204. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13205. PRESENTED_BY: "Präsentiert von ",
  13206. MORE: "Mehr ",
  13207. LESS: "Weniger ",
  13208. TAG_CONTENT: "tag™ Inhalt",
  13209. SHOW: "Anzeigen",
  13210. HIDE: "Verbergen",
  13211. DOLLHOUSE: "Puppenhaus",
  13212. FLOOR_PLAN: "Grundriss",
  13213. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13214. CLOSE_HIGHLIGHTS: "Schließen",
  13215. PREVIOUS: "Vorheriges",
  13216. PLAY: "Abspielen",
  13217. PAUSE: "Pausieren",
  13218. NEXT: "Nächstes",
  13219. EXPLORE_3D_SPACE: "Innenraum betreten",
  13220. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13221. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13222. VIEW_IN_VR: "In VR ansehen",
  13223. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13224. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13225. ZOOM_IN: "Vergrößern",
  13226. ZOOM_OUT: "Verkleinern",
  13227. FLOOR_NAME: "Etage ",
  13228. FLOOR_ALL: "Alle",
  13229. TERMS: "Bedingungen",
  13230. PORT_TERMS: "port Bedingungen",
  13231. TERMS_OF_USE: "Nutzungsbedingungen",
  13232. TERMS_TEXT_FILE: "terms-de-DE.html",
  13233. CLOSE_TERMS: "Schließen",
  13234. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13235. HELP: "Hilfe",
  13236. HELP_NAVIGATION_TAB: "Navigation",
  13237. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13238. CLOSE: "Schließen",
  13239. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13240. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13241. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13242. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13243. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13244. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13245. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13246. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13247. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13248. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13249. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13250. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13251. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13252. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13253. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13254. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13255. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13256. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13257. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13258. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13259. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13260. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13261. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13262. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13263. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13264. HELP_MORE_HLR_A: "Liste das Highlight",
  13265. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13266. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13267. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13268. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13269. HELP_MORE_FLOORS_A: "Etage auswählen",
  13270. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13271. HELP_MORE_TAG_A: "tag™ Posts",
  13272. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13273. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13274. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13275. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13276. HELP_MORE_TOUR_A: "Tour Steuerung",
  13277. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13278. HELP_MORE_INSIDE_A: "Innenansicht",
  13279. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13280. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13281. HELP_MORE_VR_A: "VR Modus",
  13282. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13283. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13284. HELP_MORE_360_A: "360° Views Ansicht ",
  13285. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13286. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13287. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13288. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13289. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13290. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13291. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13292. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13293. WEBVR_LEARN_MORE: "Mehr Infos",
  13294. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13295. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13296. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13297. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13298. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13299. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13300. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13301. VR_APP: "port VR App",
  13302. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13303. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13304. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13305. VR_APP_FOR_ANDROID: "port VR app für Android",
  13306. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13307. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13308. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13309. VR_PREVIOUS_CAPS: "ZURÜCK",
  13310. VR_NEXT_CAPS: "WEITER",
  13311. VR_GOT_IT_CAPS: "VERSTANDEN",
  13312. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13313. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13314. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13315. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13316. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13317. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13318. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13319. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13320. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13321. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13322. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13323. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13324. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13325. VR_ANDROID_DVICES: "Android Geräte",
  13326. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13327. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13328. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13329. VR_DOWNLOAD_HERE: "Hier runterladen",
  13330. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13331. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13332. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13333. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13334. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13335. SHARE_TO: "Teilen auf",
  13336. SHARE_LINK: "Direkter Link",
  13337. SHARE_EXPLORE: "Umsehen",
  13338. SHARE_AT: "auf",
  13339. SHARE_WITH: "mit",
  13340. SHARE_3D: "in 3D",
  13341. SHARE_COPIED: "Kopiert!",
  13342. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13343. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13344. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13345. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13346. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13347. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13348. ERROR_GENERIC_ACTIONS_3: " oder ",
  13349. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13350. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13351. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13352. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13353. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13354. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13355. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13356. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13357. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13358. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13359. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13360. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13361. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13362. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13363. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13364. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13365. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13366. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13367. LINK_TO_LOCATION: "Link zu",
  13368. MENU_COPY: "Kopieren",
  13369. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13370. ROTATE: "Drehen",
  13371. INSIDE: "Drinnen",
  13372. MOVE: "Bewegen",
  13373. ZOOM: "Vergrößern"
  13374. }
  13375. }
  13376. , {}],
  13377. 111: [function(e, t, i) {
  13378. "use strict";
  13379. t.exports = {
  13380. PAGE_TITLE: "",
  13381. LOADING: "Loading",
  13382. PRESENTED_BY_CAPS: "PRESENTED BY",
  13383. POWERED_BY: "powered by ",
  13384. POWERED_BY_CAPS: "POWERED BY",
  13385. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13386. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13387. PRESENTED_BY: "Presented by ",
  13388. MORE: "More ",
  13389. LESS: "Less ",
  13390. TAG_CONTENT: "tag™ Content",
  13391. SHOW: "Show",
  13392. HIDE: "Hide",
  13393. DOLLHOUSE: "Dollhouse",
  13394. FLOOR_PLAN: "Floor plan",
  13395. OPEN_HIGHLIGHTS: "Open Highlights",
  13396. CLOSE_HIGHLIGHTS: "Close",
  13397. PREVIOUS: "Previous",
  13398. PLAY: "Play",
  13399. PAUSE: "Pause",
  13400. NEXT: "Next",
  13401. EXPLORE_3D_SPACE: "Explore 3D Space",
  13402. VIEW_DOLLHOUSE: "View dollhouse",
  13403. SOCIAL_SHARING: "Share this Space",
  13404. VIEW_IN_VR: "View in VR",
  13405. VIEW_FULLSCREEN: "全屏",
  13406. EXIT_FULLSCREEN: "退出全屏",
  13407. ZOOM_IN: "Zoom in",
  13408. ZOOM_OUT: "Zoom out",
  13409. FLOOR_NAME: "Floor ",
  13410. FLOOR_ALL: "全部",
  13411. TERMS: "Terms",
  13412. PORT_TERMS: "port terms",
  13413. TERMS_OF_USE: "Terms of Use",
  13414. TERMS_TEXT_FILE: "terms-en-US.html",
  13415. CLOSE_TERMS: "Close",
  13416. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13417. HELP: "Help",
  13418. HELP_NAVIGATION_TAB: "Navigation",
  13419. HELP_MORE_HELP_TAB: "More Help",
  13420. CLOSE: "Close",
  13421. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13422. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13423. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13424. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13425. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13426. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13427. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13428. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13429. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13430. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13431. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13432. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13433. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13434. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13435. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13436. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13437. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13438. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13439. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13440. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13441. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13442. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13443. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13444. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13445. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13446. HELP_MORE_HLR_A: "Highlight Reel",
  13447. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13448. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13449. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13450. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13451. HELP_MORE_FLOORS_A: "Floor Selector",
  13452. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13453. HELP_MORE_TAG_A: "tag™ Posts",
  13454. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13455. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13456. HELP_MORE_ZOOM_A: "Zoom Controls",
  13457. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13458. HELP_MORE_TOUR_A: "Tour Controls",
  13459. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13460. HELP_MORE_INSIDE_A: "Inside View",
  13461. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13462. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13463. HELP_MORE_VR_A: "VR Mode",
  13464. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13465. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13466. HELP_MORE_360_A: "360° Views",
  13467. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13468. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13469. HELP_MORE_FULLSCREEN_A: "Full screen",
  13470. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13471. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13472. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13473. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13474. WEBVR_ENTER_WEBVR: "ENTER VR",
  13475. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13476. WEBVR_LEARN_MORE: "Learn more",
  13477. WEBVR_VIEW_SPACE: "View Space in VR",
  13478. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13479. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13480. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13481. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13482. VR_PREVIOUS_CAPS: "PREVIOUS",
  13483. VR_NEXT_CAPS: "NEXT",
  13484. VR_GOT_IT_CAPS: "GOT IT",
  13485. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13486. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13487. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13488. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13489. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13490. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13491. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13492. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13493. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13494. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13495. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13496. VR_APP: "port VR App",
  13497. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13498. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13499. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13500. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13501. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13502. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13503. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13504. VR_ANDROID_DVICES: "Android Devices",
  13505. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13506. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13507. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13508. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13509. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13510. VR_APP_OPEN: "Open with the port VR app instead",
  13511. VR_DOWNLOAD_HERE: "Download here",
  13512. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13513. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13514. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13515. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13516. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13517. SHARE_TO: "Share to",
  13518. SHARE_LINK: "Direct Link",
  13519. SHARE_EXPLORE: "Explore ",
  13520. SHARE_AT: "at",
  13521. SHARE_WITH: "with",
  13522. SHARE_3D: " in 3D",
  13523. SHARE_COPIED: "Copied!",
  13524. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13525. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13526. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13527. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13528. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13529. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13530. ERROR_GENERIC_ACTIONS_3: " or ",
  13531. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13532. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13533. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13534. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13535. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13536. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13537. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13538. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13539. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13540. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13541. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13542. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13543. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13544. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13545. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13546. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13547. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13548. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13549. LINK_TO_LOCATION: "Link to location",
  13550. MENU_COPY: "Copy",
  13551. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13552. ROTATE: "Rotate",
  13553. INSIDE: "Inside",
  13554. MOVE: "Move",
  13555. ZOOM: "Zoom"
  13556. }
  13557. }
  13558. , {}],
  13559. 112: [function(e, t, i) {
  13560. "use strict";
  13561. t.exports = {
  13562. PAGE_TITLE: "",
  13563. LOADING: "Cargando",
  13564. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13565. POWERED_BY: "potenciando por ",
  13566. POWERED_BY_CAPS: "POTENCIADO POR ",
  13567. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13568. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13569. PRESENTED_BY: "Presentado por ",
  13570. MORE: "Más ",
  13571. LESS: "Menos ",
  13572. TAG_CONTENT: "Contenido de tag™",
  13573. SHOW: "Mostrar",
  13574. HIDE: "Ocultar",
  13575. DOLLHOUSE: "Dollhouse",
  13576. FLOOR_PLAN: "Planos",
  13577. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13578. CLOSE_HIGHLIGHTS: "Cerrar",
  13579. PREVIOUS: "Anterior",
  13580. PLAY: "Play",
  13581. PAUSE: "Pausa",
  13582. NEXT: "Siguiente",
  13583. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13584. VIEW_DOLLHOUSE: "Ver dollhouse",
  13585. SOCIAL_SHARING: "Compartir este espacio",
  13586. VIEW_IN_VR: "Ver en realidad virtual",
  13587. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13588. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13589. ZOOM_IN: "Acercar",
  13590. ZOOM_OUT: "Alejar",
  13591. FLOOR_NAME: "Piso ",
  13592. FLOOR_ALL: "Todas",
  13593. TERMS: "Condiciones",
  13594. PORT_TERMS: "port términos de uso",
  13595. TERMS_OF_USE: "Términos de uso",
  13596. TERMS_TEXT_FILE: "terms-es-MX.html",
  13597. CLOSE_TERMS: "Cerrar",
  13598. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13599. HELP: "Ayuda",
  13600. HELP_NAVIGATION_TAB: "Navegación",
  13601. HELP_MORE_HELP_TAB: "Más Ayuda",
  13602. CLOSE: "Cerrar",
  13603. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13604. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13605. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13606. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13607. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13608. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13609. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13610. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13611. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13612. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13613. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13614. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13615. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13616. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13617. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13618. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13619. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13620. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13621. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13622. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13623. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13624. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13625. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13626. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13627. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13628. HELP_MORE_HLR_A: "Galería destacada",
  13629. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13630. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13631. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13632. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13633. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13634. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13635. HELP_MORE_TAG_A: "tag™ Posts",
  13636. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13637. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13638. HELP_MORE_ZOOM_A: "Controles de zoom",
  13639. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13640. HELP_MORE_TOUR_A: "Controles de recorrido",
  13641. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13642. HELP_MORE_INSIDE_A: "Vista interior",
  13643. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13644. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13645. HELP_MORE_VR_A: "Modo de realidad virtual",
  13646. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13647. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13648. HELP_MORE_360_A: "360° Views",
  13649. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13650. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13651. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13652. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13653. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13654. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13655. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13656. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13657. WEBVR_LEARN_MORE: "Más información",
  13658. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13659. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13660. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13661. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13662. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13663. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13664. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13665. VR_APP: "port VR App",
  13666. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13667. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13668. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13669. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13670. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13671. VR_PREVIOUS_CAPS: "ANTERIOR",
  13672. VR_NEXT_CAPS: "SIGUIENTE",
  13673. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13674. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13675. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13676. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13677. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13678. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13679. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13680. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13681. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13682. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13683. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13684. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13685. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13686. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13687. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13688. VR_ANDROID_DVICES: "Dispositivos Android",
  13689. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13690. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13691. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13692. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13693. VR_DOWNLOAD_HERE: "Descargar aquí",
  13694. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13695. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13696. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13697. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13698. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13699. SHARE_TO: "Compartir en",
  13700. SHARE_LINK: "Enlace directo",
  13701. SHARE_EXPLORE: "Explorar ",
  13702. SHARE_AT: "en",
  13703. SHARE_WITH: "con",
  13704. SHARE_3D: " en 3D",
  13705. SHARE_COPIED: "¡Copiado!",
  13706. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13707. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13708. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13709. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13710. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13711. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13712. ERROR_GENERIC_ACTIONS_3: " o ",
  13713. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13714. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13715. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13716. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13717. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13718. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13719. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13720. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13721. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13722. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13723. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13724. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13725. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13726. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13727. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13728. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13729. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13730. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13731. LINK_TO_LOCATION: "Enlace a la ubicación",
  13732. MENU_COPY: "Copiar",
  13733. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13734. ROTATE: "Girar",
  13735. INSIDE: "Interior",
  13736. MOVE: "Moverse",
  13737. ZOOM: "Acercar o alejar"
  13738. }
  13739. }
  13740. , {}],
  13741. 113: [function(e, t, i) {
  13742. "use strict";
  13743. t.exports = {
  13744. PAGE_TITLE: "",
  13745. LOADING: "Chargement",
  13746. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13747. POWERED_BY: "alimenté par ",
  13748. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13749. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13750. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13751. PRESENTED_BY: "Présenté par ",
  13752. MORE: "Plus ",
  13753. LESS: "Moins ",
  13754. TAG_CONTENT: "Contenu tag™",
  13755. SHOW: "Montrer",
  13756. HIDE: "Cacher",
  13757. DOLLHOUSE: "Dollhouse",
  13758. FLOOR_PLAN: "Plan de sol",
  13759. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13760. CLOSE_HIGHLIGHTS: "Fermer",
  13761. PREVIOUS: "Précédent",
  13762. PLAY: "Lecture",
  13763. PAUSE: "Pause",
  13764. NEXT: "Suivant",
  13765. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13766. VIEW_DOLLHOUSE: "Voir dollhouse",
  13767. SOCIAL_SHARING: "Partager cet espace",
  13768. VIEW_IN_VR: "Voir en VR",
  13769. VIEW_FULLSCREEN: "Plein écran",
  13770. EXIT_FULLSCREEN: "Fermer plein écran",
  13771. ZOOM_IN: "Zoom avant",
  13772. ZOOM_OUT: "Zoom arrière",
  13773. FLOOR_NAME: "Étage ",
  13774. FLOOR_ALL: "Tous",
  13775. TERMS: "Mentions légales",
  13776. PORT_TERMS: "port mentions légales",
  13777. TERMS_OF_USE: "Conditions d'utilisation",
  13778. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13779. CLOSE_TERMS: "Fermer",
  13780. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13781. HELP: "Aide",
  13782. HELP_NAVIGATION_TAB: "Navigation",
  13783. HELP_MORE_HELP_TAB: "Aide",
  13784. CLOSE: "Fermer",
  13785. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13786. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13787. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13788. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13789. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13790. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13791. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13792. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13793. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13794. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13795. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13796. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13797. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13798. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13799. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13800. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13801. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13802. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13803. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13804. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13805. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13806. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13807. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13808. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13809. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13810. HELP_MORE_HLR_A: "Carrousel",
  13811. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13812. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13813. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13814. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13815. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13816. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13817. HELP_MORE_TAG_A: "tag™ Posts",
  13818. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13819. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13820. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13821. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13822. HELP_MORE_TOUR_A: "Commandes de la visite",
  13823. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13824. HELP_MORE_INSIDE_A: "Vue intérieure",
  13825. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13826. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13827. HELP_MORE_VR_A: "Mode RV",
  13828. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13829. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13830. HELP_MORE_360_A: "Vues 360°",
  13831. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13832. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13833. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13834. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13835. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13836. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13837. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13838. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13839. WEBVR_LEARN_MORE: "En savoir plus",
  13840. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13841. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13842. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13843. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13844. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13845. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13846. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13847. VR_NEXT_CAPS: "SUIVANT",
  13848. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13849. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13850. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13851. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13852. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13853. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13854. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13855. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13856. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13857. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13858. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13859. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13860. VR_APP: "port VR App",
  13861. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13862. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13863. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13864. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13865. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13866. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13867. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13868. VR_ANDROID_DVICES: "Appareils Android",
  13869. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13870. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13871. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13872. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13873. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13874. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13875. VR_DOWNLOAD_HERE: "Télécharger ici",
  13876. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13877. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13878. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13879. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13880. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13881. SHARE_TO: "Partager sur",
  13882. SHARE_LINK: "Lien direct",
  13883. SHARE_EXPLORE: "Explorer ",
  13884. SHARE_AT: "à",
  13885. SHARE_WITH: "avec",
  13886. SHARE_3D: " en 3D",
  13887. SHARE_COPIED: "Copié!",
  13888. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13889. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13890. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13891. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13892. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13893. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13894. ERROR_GENERIC_ACTIONS_3: " ou ",
  13895. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13896. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13897. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13898. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13899. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13900. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13901. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13902. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13903. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13904. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13905. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13906. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13907. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13908. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13909. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13910. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13911. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13912. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13913. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13914. MENU_COPY: "Copie",
  13915. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13916. ROTATE: "Faire pivoter",
  13917. INSIDE: "Intérieure",
  13918. MOVE: "Se déplacer",
  13919. ZOOM: "Zoom"
  13920. }
  13921. }
  13922. , {}],
  13923. 114: [function(e, t, i) {
  13924. "use strict";
  13925. t.exports = {
  13926. PAGE_TITLE: "",
  13927. LOADING: "読み込み中",
  13928. PRESENTED_BY_CAPS: "PRESENTED BY",
  13929. POWERED_BY: "powered by",
  13930. POWERED_BY_CAPS: "POWERED BY",
  13931. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13932. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13933. PRESENTED_BY: "Presented by ",
  13934. MORE: "全て表示 ",
  13935. LESS: "閉じる ",
  13936. TAG_CONTENT: "tag™コンテンツ ",
  13937. SHOW: "表示",
  13938. HIDE: "非表示",
  13939. DOLLHOUSE: "ドールハウス",
  13940. FLOOR_PLAN: "フロアプラン",
  13941. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13942. CLOSE_HIGHLIGHTS: "閉じる",
  13943. PREVIOUS: "前へ",
  13944. PLAY: "再生",
  13945. PAUSE: "一時停止",
  13946. NEXT: "次へ",
  13947. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13948. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13949. SOCIAL_SHARING: "このSpaceを共有する",
  13950. VIEW_IN_VR: "VRで表示",
  13951. VIEW_FULLSCREEN: "フルスクリーン表示",
  13952. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13953. ZOOM_IN: "ズームイン",
  13954. ZOOM_OUT: "ズームアウト",
  13955. FLOOR_NAME: "フロア ",
  13956. FLOOR_ALL: "すべて",
  13957. TERMS: "規約",
  13958. PORT_TERMS: "port規約",
  13959. TERMS_OF_USE: "利用規約",
  13960. CLOSE_TERMS: "閉じる",
  13961. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13962. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13963. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13964. WEBVR_ENTER_WEBVR: "VRに入る",
  13965. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13966. WEBVR_LEARN_MORE: "もっと詳しく",
  13967. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13968. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13969. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13970. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13971. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13972. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13973. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13974. VR_PREVIOUS_CAPS: "前へ",
  13975. VR_NEXT_CAPS: "次へ",
  13976. VR_GOT_IT_CAPS: "了解",
  13977. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13978. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13979. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13980. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13981. VR_WHAT_YOU_NEED: "必要なもの",
  13982. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13983. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13984. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13985. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13986. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13987. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13988. VR_APP: "port VRアプリ",
  13989. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13990. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13991. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13992. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13993. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13994. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13995. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13996. VR_ANDROID_DVICES: "Androidデバイス",
  13997. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13998. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13999. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14000. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14001. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14002. VR_APP_OPEN: "port VRアプリで開く",
  14003. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14004. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14005. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14006. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14007. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14008. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14009. SHARE_TO: "共有先",
  14010. SHARE_LINK: "ダイレクトリンク",
  14011. SHARE_EXPLORE: "探索",
  14012. SHARE_AT: "場所",
  14013. SHARE_WITH: "使用アプリ",
  14014. SHARE_3D: "3Dで",
  14015. SHARE_COPIED: "コピーされました!",
  14016. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14017. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14018. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14019. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14020. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14021. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14022. ERROR_GENERIC_ACTIONS_3: "または",
  14023. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14024. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14025. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14026. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14027. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14028. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14029. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14030. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14031. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14032. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14033. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14034. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14035. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14036. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14037. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14038. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14039. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14040. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14041. LINK_TO_LOCATION: "ロケーションへのリンク",
  14042. MENU_COPY: "コピー",
  14043. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14044. ROTATE: "回転",
  14045. MOVE: "移動",
  14046. INSIDE: "内側",
  14047. ZOOM: "ズーム",
  14048. HELP: "ヘルプ",
  14049. HELP_NAVIGATION_TAB: "ナビゲーション",
  14050. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14051. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14052. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14053. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14054. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14055. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14056. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14057. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14058. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14059. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14060. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14061. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14062. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14063. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14064. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14065. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14066. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14067. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14068. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14069. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14070. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14071. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14072. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14073. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14074. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14075. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14076. HELP_MORE_HLR_A: "ハイライト",
  14077. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14078. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14079. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14080. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14081. HELP_MORE_FLOORS_A: "フロアセレクター",
  14082. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14083. HELP_MORE_TAG_A: "tag™ Posts",
  14084. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14085. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14086. HELP_MORE_ZOOM_A: "ズームコントロール",
  14087. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14088. HELP_MORE_TOUR_A: "ツアーコントロール",
  14089. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14090. HELP_MORE_INSIDE_A: "内側ビュー",
  14091. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14092. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14093. HELP_MORE_VR_A: "VRモード",
  14094. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14095. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14096. HELP_MORE_360_A: "360° Views",
  14097. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14098. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14099. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14100. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14101. CLOSE: "閉じる"
  14102. }
  14103. }
  14104. , {}],
  14105. 115: [function(e, t, i) {
  14106. "use strict";
  14107. t.exports = {
  14108. PAGE_TITLE: "",
  14109. LOADING: "Загрузка",
  14110. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14111. POWERED_BY: "разработано на платформе ",
  14112. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14113. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14114. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14115. PRESENTED_BY: "Представлено ",
  14116. MORE: "Больше ",
  14117. LESS: "Меньше ",
  14118. TAG_CONTENT: "tag™ Контент",
  14119. SHOW: "Показать",
  14120. HIDE: "Скрыть",
  14121. DOLLHOUSE: "Dollhouse",
  14122. FLOOR_PLAN: "Планировка",
  14123. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14124. CLOSE_HIGHLIGHTS: "Закрыть",
  14125. PREVIOUS: "Предыдущий",
  14126. PLAY: "Воспроизвести",
  14127. PAUSE: "Пауза",
  14128. NEXT: "Следующий",
  14129. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14130. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14131. SOCIAL_SHARING: "Поделиться этой моделью",
  14132. VIEW_IN_VR: "Посмотреть в VR",
  14133. VIEW_FULLSCREEN: "Полный экран",
  14134. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14135. ZOOM_IN: "Увеличить",
  14136. ZOOM_OUT: "Уменьшить",
  14137. FLOOR_NAME: "Этаж ",
  14138. FLOOR_ALL: "Все",
  14139. TERMS: "Условия",
  14140. PORT_TERMS: "Правила пользования",
  14141. TERMS_OF_USE: "Условия использования",
  14142. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14143. CLOSE_TERMS: "Закрыть",
  14144. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14145. HELP: "Помощь",
  14146. HELP_NAVIGATION_TAB: "Навигация",
  14147. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14148. CLOSE: "Закрыть",
  14149. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14150. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14151. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14152. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14153. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14154. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14155. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14156. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14157. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14158. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14159. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14160. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14161. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14162. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14163. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14164. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14165. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14166. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14167. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14168. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14169. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14170. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14171. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14172. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14173. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14174. HELP_MORE_HLR_A: "Фотоколлаж",
  14175. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14176. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14177. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14178. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14179. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14180. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14181. HELP_MORE_TAG_A: "tag™ Posts",
  14182. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14183. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14184. HELP_MORE_ZOOM_A: "Масштаб",
  14185. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14186. HELP_MORE_TOUR_A: "Управление Туром",
  14187. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14188. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14189. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14190. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14191. HELP_MORE_VR_A: "Режим VR",
  14192. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14193. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14194. HELP_MORE_360_A: "360° Views",
  14195. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14196. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14197. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14198. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14199. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14200. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14201. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14202. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14203. WEBVR_LEARN_MORE: "Узнать больше",
  14204. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14205. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14206. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14207. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14208. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14209. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14210. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14211. VR_APP: "port VR App",
  14212. VR_APP_OPEN: "Или открыть через приложение port VR",
  14213. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14214. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14215. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14216. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14217. VR_VIEW_SPACE: "Запустить модель в VR",
  14218. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14219. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14220. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14221. VR_GOT_IT_CAPS: "ЯСНО",
  14222. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14223. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14224. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14225. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14226. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14227. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14228. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14229. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14230. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14231. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14232. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14233. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14234. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14235. VR_ANDROID_DVICES: "Android устройства",
  14236. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14237. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14238. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14239. VR_DOWNLOAD_HERE: "Скачать здесь",
  14240. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14241. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14242. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14243. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14244. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14245. SHARE_TO: "Поделиться",
  14246. SHARE_LINK: "Прямая ссылка",
  14247. SHARE_EXPLORE: "просмотреть",
  14248. SHARE_AT: "на",
  14249. SHARE_WITH: "с",
  14250. SHARE_3D: "в 3D",
  14251. SHARE_COPIED: "Скопировано!",
  14252. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14253. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14254. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14255. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14256. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14257. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14258. ERROR_GENERIC_ACTIONS_3: " или ",
  14259. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14260. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14261. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14262. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14263. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14264. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14265. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14266. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14267. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14268. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14269. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14270. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14271. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14272. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14273. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14274. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14275. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14276. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14277. LINK_TO_LOCATION: "Ссылка на местоположение",
  14278. MENU_COPY: "Копировать",
  14279. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14280. ROTATE: "Вращать",
  14281. MOVE: "Передвигаться",
  14282. INSIDE: "Вид изнутри",
  14283. ZOOM: "Масштаб"
  14284. }
  14285. }
  14286. , {}],
  14287. 116: [function(e, t, i) {//main.js
  14288. (function(t) {
  14289. "use strict";
  14290. var modelProgressBase = 0.4;
  14291. var progressUpdate = function(e){ // 0 <= e <= 1
  14292. console.log('e1:'+e)
  14293. e = Math.round(modelProgressBase * e * 100);
  14294. console.log('e2:'+e)
  14295. var t = $('.progressbar');
  14296. t.find('.bar').css('width',e+'%');
  14297. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14298. t.find('.perc').text(e +'%'); //具体数字的百分比
  14299. }
  14300. $('#gui-loading').fadeIn(200);
  14301. progressUpdate(0.1)
  14302. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14303. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14304. var data = matcher(e);
  14305. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14306. data.user = {
  14307. "is_authenticated": false,
  14308. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14309. }
  14310. try{//处理一下导览数据
  14311. data.model.images = data.model.images.filter(e=>{
  14312. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14313. if(e.locations && e.locations.length == 0)return;
  14314. return e
  14315. })
  14316. }catch(e){console.log(e) }
  14317. window.DATA = data;
  14318. data.model.summary = data.summary
  14319. data.model.name = data.name
  14320. for(let i in data){
  14321. data[i] == "false" && (data[i] = false)
  14322. }
  14323. progressUpdate(0.7);
  14324. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14325. if(data.weixinDesc){
  14326. g_weixinObj.desc = data.weixinDesc;
  14327. }
  14328. if(data.shareImgUrl){
  14329. g_weixinObj.imgUrl = data.shareImgUrl
  14330. }
  14331. window.wx && manage.weixinShare();
  14332. //初始画面
  14333. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14334. function E(e) {
  14335. $("<img/>").attr("src", e).on("load", function() {
  14336. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14337. $(this).remove()
  14338. })
  14339. }
  14340. //背景
  14341. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14342. settings.bgImg = settings.bgImg || data.bgImg || null
  14343. if(settings.bgImg){
  14344. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14345. "background-position": "center center"
  14346. })
  14347. }
  14348. {//初始化导览时间
  14349. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14350. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14351. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14352. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14353. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14354. }
  14355. }
  14356. {//其他
  14357. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14358. }
  14359. }).fail(e=>{
  14360. alert("缺少someData文件,请检查场景码是否正确。")
  14361. })
  14362. function StartLoad(){//当加载完data后
  14363. function i() {
  14364. var e = window.number//Y.getModelIDFromQueryString();
  14365. if (!e)
  14366. return b(null, "loading-failed");
  14367. var t = Y.parseSidUrl(e)
  14368. , i = l()
  14369. , a = c()
  14370. , s = o()
  14371. , u = V.quickstart.enabled
  14372. , g = null
  14373. , m = null
  14374. , v = null
  14375. , w = null
  14376. , T = null
  14377. , x = null
  14378. , S = null
  14379. , M = null
  14380. , R = null
  14381. , P = null
  14382. , O = null
  14383. , L = null
  14384. , N = new ue;
  14385. r(s);
  14386. h({ //MP开头写法
  14387. urlBase: t.urlBase
  14388. }).then(function() {
  14389. return re.init(),
  14390. d(t, e) //getModel and load
  14391. }).then(function(e) {
  14392. progressUpdate(0.9)
  14393. return P = e,
  14394. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14395. startSource: i,
  14396. autoplay: V.autoplay,
  14397. quickstart: u
  14398. }),
  14399. P.urls.init()
  14400. }).then(function() {
  14401. return P.loadPanos()
  14402. }).then(function() {
  14403. m = X.getStartCameraOptions(P, P.panos),
  14404. S = A(P),
  14405. O = y(u, m.mode),
  14406. v = O.controls,
  14407. w = O.player,
  14408. T = O.director,
  14409. x = O.tagManager,
  14410. M = O.tileDownloader,
  14411. R = O.qualityManager,
  14412. L = O.panoRenderer,
  14413. C(P, S, O, s),
  14414. w.director = T,//xzw add
  14415. P.supportsTiles && M.start(),
  14416. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14417. u = !1);
  14418. var e = null;
  14419. if (u) {
  14420. de.warn("Quickstart engaged. Hold on to your knickers.");
  14421. var t = v.controls[D.PANORAMA];
  14422. g = new ie(R,S.scene,S.camera,t,s),
  14423. _(S, s, P),
  14424. e = g.load(m).then(function() {
  14425. S.addComponent(g),
  14426. S.once(le.AfterRender, function() {
  14427. de.warn("First render after quickstart load finished.")
  14428. })
  14429. })
  14430. }
  14431. window.flyToFirst = function(){//xzw add
  14432. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14433. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14434. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14435. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14436. };
  14437. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14438. }).then(function() {
  14439. return f(P, U.onProgress, i, !u, a)
  14440. }).then(function() {
  14441. if (m.quickstart = u,
  14442. I(P, S, O, s),
  14443. S.started || _(S, s, P),
  14444. H.modelLoaded(P, w, v, V.autoplay),
  14445. E(w, P, m, V.autoplay).done(function() {
  14446. T.autoTour()
  14447. }),
  14448. !P.supportsTiles) {
  14449. var e = new Z(P,w);
  14450. e.start()
  14451. }
  14452. u && (S.removeComponent(g),
  14453. g.destroy(),
  14454. m.pano.enter()),
  14455. U.init(P, T, w, v, S, m, H.getSessionId()),
  14456. U.endLoading(P, T, x),
  14457. S.once(le.AfterRender, function() {
  14458. N.setAppReadyTime();
  14459. var e = N.calcFullLoadingTime();
  14460. de.warn("Total load time: " + e / 1e3),
  14461. H.loadComplete(e),
  14462. $('.jumpvideo').fadeIn()
  14463. de.warn("First render after model load finished.")
  14464. }),
  14465. S.on(le.MemoryUsageUpdated, n)
  14466. }).fail(b.bind(this, e))
  14467. }
  14468. function n(e) {
  14469. ce.update(e)
  14470. }
  14471. function r(e) {
  14472. de.info("Version", "2.25.6-0-gd87e5b1"),
  14473. q.defaultMaxListeners = 1e3,
  14474. a(e),
  14475. s()
  14476. }
  14477. function o() {
  14478. return document.getElementById("player")
  14479. }
  14480. function a(e) {
  14481. e.addEventListener("dragenter", T, !1),
  14482. e.addEventListener("dragover", T, !1)
  14483. }
  14484. function s() {
  14485. F.valueFromHash("title", !0) || $(document).ready(function() {
  14486. var e = $(".model-title");
  14487. e.hide()
  14488. })
  14489. }
  14490. function l() {
  14491. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14492. }
  14493. function c() {
  14494. return {
  14495. panoElementsToLoad: 6,
  14496. modelElementsToLoad: 0,
  14497. totalElementsLoaded: 0,
  14498. totalElementsToLoad: 0,
  14499. totalPercentageLoaded: 0,
  14500. progressCallback: null
  14501. }
  14502. }
  14503. function h(e) {
  14504. return K.loadFeatureFlags(e).done(function(e) {
  14505. K.updateDependentSettings(e, V)
  14506. })
  14507. }
  14508. // function u(e) {
  14509. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14510. // responseType: "json",
  14511. // prefetchFrom: "config"
  14512. // }).then(function(e) {
  14513. // return e ? void j.extendObject(V.appConfig, e) : {}
  14514. // }, function(e) {
  14515. // return de.warn("Failed loading runtime config, using defaults."),
  14516. // $.when({})
  14517. // })
  14518. // }
  14519. function d(e, t) {
  14520. var i = B.getModel({
  14521. url: t,
  14522. floors: F.valueFromHash("f", !0),
  14523. autoload: !1
  14524. })
  14525. ;
  14526. return $.when(i, n).then(null, function(e) {
  14527. return this
  14528. })
  14529. }
  14530. function p(e, t, i, n, r) {
  14531. de.info("Model data loaded"),
  14532. de.debug("UUID: " + e.data.job.uuid),
  14533. J.init(K.getFlags()),
  14534. i && H.initKeen({
  14535. token: i,
  14536. appId: n
  14537. }),
  14538. H.initSegment({
  14539. model: e.sid,
  14540. version: "2.25.6-0-gd87e5b1",
  14541. startSource: r.startSource,
  14542. token: t,
  14543. autoplay: r.autoplay,
  14544. quickstart: r.quickstart
  14545. })
  14546. }
  14547. function f(e, t, i, n, r) {
  14548. return r.progressCallback = t,
  14549. H.sessionStart(),
  14550. e.load(n).progress(g.bind(this, r))
  14551. }
  14552. function g(e, t) {
  14553. e.modelElementsToLoad = t[1],
  14554. v(e),
  14555. m(e)
  14556. }
  14557. function m(e) {
  14558. e.totalElementsLoaded++,
  14559. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14560. //----许钟文-----------------模型进度条向后调整
  14561. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14562. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14563. console.log('pro:'+e.totalPercentageLoaded)
  14564. //---------------------------
  14565. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14566. }
  14567. function v(e) {
  14568. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14569. }
  14570. function A(e) {
  14571. var t = new x.PerspectiveCamera;
  14572. t.layers.enable(he.PANOMARKERS),
  14573. t.layers.enable(he.RETICULE),
  14574. t.layers.enable(he.TAG);
  14575. var i = new x.Scene
  14576. , n = new x.AmbientLight(16777215);
  14577. i.add(n),
  14578. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14579. side: x.DoubleSide
  14580. })),
  14581. i.plane.position.y = 0,
  14582. i.plane.rotateX(-Math.PI / 2),
  14583. i.plane.material.visible = !1,
  14584. i.add(i.plane),
  14585. i.updateMatrixWorld(),
  14586. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14587. if (e.metadata && e.metadata.camera_position) {
  14588. var t = e.metadata.camera_position
  14589. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14590. n.position = t.clone(),
  14591. i.add(n);
  14592. var r = e.metadata.camera_quaternion
  14593. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14594. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14595. }
  14596. }),
  14597. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14598. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14599. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14600. //背景
  14601. if(!settings.transparentBg && !settings.bgImg){
  14602. i.skybox = new W
  14603. i.add(i.skybox)
  14604. }
  14605. var r = new te(i,t,z);
  14606. return r
  14607. }
  14608. function y(e, t) {
  14609. var i = e ? 1 : 1e3
  14610. , n = J.tilegen || J.imgopt ? 6 : 2;
  14611. n = F.valueFromHash("tileconc", n);
  14612. var r = new ne
  14613. , o = new ae({
  14614. concurrentDownloads: n
  14615. })
  14616. , a = new se
  14617. , s = new P
  14618. , l = new M
  14619. , c = new S(t)
  14620. , h = new R
  14621. , u = new O(i)
  14622. , d = new L
  14623. , p = new oe;
  14624. return {
  14625. qualityManager: r,
  14626. panoRenderer: a,
  14627. tileDownloader: o,
  14628. player: c,
  14629. director: l,
  14630. modelManager: s,
  14631. tagManager: p,
  14632. displayController: u,
  14633. labelDisplayController: d,
  14634. controls: h
  14635. }
  14636. }
  14637. function C(e, t, i, n) {
  14638. var r = i.controls
  14639. , o = i.qualityManager
  14640. , a = i.panoRenderer
  14641. , s = i.tileDownloader
  14642. , l = i.modelManager;
  14643. r.init(n, l),
  14644. ee.init(i.director, r, i.player, l, t),
  14645. o.init(l),
  14646. s.init(o),
  14647. a.init(t, s, o),
  14648. l.init(s, a, o),
  14649. l.addModel(e),
  14650. t.addComponent(G)
  14651. }
  14652. function I(e, t, i, n) {
  14653. var r = i.qualityManager
  14654. , o = i.panoRenderer
  14655. , a = i.tileDownloader
  14656. , s = i.modelManager
  14657. , l = i.player
  14658. , c = i.director
  14659. , h = i.tagManager
  14660. , u = i.displayController
  14661. , d = i.labelDisplayController
  14662. , p = i.controls;
  14663. t.scene.add(e),
  14664. t.qualityManager = r;
  14665. var f = {
  14666. camera: t.camera,
  14667. director: c,
  14668. modelManager: s,
  14669. tileDownloader: a,
  14670. panoRenderer: o,
  14671. qualityManager: r,
  14672. tagManager: h,
  14673. container: n,
  14674. controls: p
  14675. };
  14676. l.init(f),
  14677. l.setScene(t.scene),
  14678. h.init(s, l),
  14679. c.init(l, s),
  14680. u.init(c, l, s, h, n),
  14681. d.init(l, s, n),
  14682. z.bindEvents(l),
  14683. t.addComponent(h),
  14684. t.addComponent(l),
  14685. t.addComponent(o),
  14686. l.sceneRenderer = t; //xzw add 方便resize
  14687. }
  14688. function E(e, t, i, n) {
  14689. return de.info("Starting player in " + i.mode),
  14690. H.report(t.sid, "started-playing", n, i.quickstart),
  14691. e.start(i)
  14692. }
  14693. function b(e, t) {
  14694. de.error(t),
  14695. k.error(t),
  14696. H.report(e, "error-" + t)
  14697. }
  14698. function w(e) {
  14699. var t = F.details();
  14700. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14701. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14702. H.report(e, "error-webgl-generic"))
  14703. }
  14704. function _(e, t, i) {
  14705. try {
  14706. e.start(t)
  14707. } catch (e) {
  14708. throw de.warn(e.message),
  14709. w(i.sid),
  14710. e
  14711. }
  14712. }
  14713. function T(e) {
  14714. e.stopPropagation(),
  14715. e.preventDefault()
  14716. }
  14717. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14718. if (window.DATA.hoticon){
  14719. g_HotImage = {
  14720. point: ('static/'+ window.DATA.hoticon.default )|| "https://super.4dage.com/static/images/4dagePoint2.png",
  14721. point2: ('static/'+ window.DATA.hoticon.higt) || "https://super.4dage.com/static/images/4dagePoint.png"
  14722. } ;
  14723. }
  14724. //czj 判断someData 有没有backgroundMusic 添加音乐
  14725. if (window.DATA.backgroundMusic) {
  14726. if(window.isLocal){
  14727. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14728. }else{
  14729. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14730. }
  14731. $("#volume").show();
  14732. }else if (g_version === "one"){
  14733. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14734. $("#volume").show();
  14735. }
  14736. //隐藏公司logo
  14737. if(window.DATA.loadlogo){
  14738. showLogo();
  14739. }
  14740. e("./lib/three75-shim"),
  14741. e("./lib/array-polyfill"),
  14742. e("./lib/performance-polyfill"),
  14743. e("./lib/shaders/CopyShader.js"),
  14744. e("./lib/shaders/HorizontalBlurShader.js"),
  14745. e("./lib/shaders/VerticalBlurShader.js"),
  14746. e("./lib/postprocessing/EffectComposer.js"),
  14747. e("./lib/postprocessing/RenderPass.js"),
  14748. e("./lib/postprocessing/MaskPass.js"),
  14749. e("./lib/postprocessing/ShaderPass.js"),
  14750. window.Promise || (window.Promise = e("promise-polyfill"));
  14751. var x = e("three")
  14752. , _x = e("three")
  14753. , S = (e("./util/sentry"),
  14754. e("./player"))
  14755. , M = e("./director")
  14756. , R = e("./controls/CameraControls")
  14757. , P = e("./model/ModelManager")
  14758. , O = e("./DisplayController")
  14759. , L = e("./label/LabelDisplayController")
  14760. , D = e("./enum/Viewmode")
  14761. , N = e("./util/logger")
  14762. , B = e("./showcase")
  14763. , F = e("./util/browser")
  14764. , V = e("./settings")
  14765. , U = e("./gui/gui")
  14766. , k = e("./gui/error")
  14767. , H = e("./analytics")
  14768. , G = e("./util/transitions")
  14769. , z = e("./effects")
  14770. , W = e("./objects/Skybox")
  14771. , j = e("./util/common")
  14772. , Y = (e("./util/PanoramaCollection"),
  14773. e("./util/math"),
  14774. e("./util/showcase"))
  14775. , X = e("./util/camera")
  14776. , Z = (e("./objects/Panorama"),
  14777. e("./cameras/PanoramaCamera"),
  14778. e("./preloaders"))
  14779. , q = e("events").EventEmitter
  14780. , K = e("./featureflags")
  14781. , Q = (e("./util/lerp"),
  14782. e("./util/ajax"))
  14783. , J = e("./ab")
  14784. , ee = e("./sdk/automation.js")
  14785. , te = e("./scene/SceneRenderer")
  14786. , ie = e("./scene/QuickstartManager")
  14787. , ne = e("./tile/QualityManager.js")
  14788. , re = e("./localization/localize")
  14789. , oe = e("./tag/tagManager")
  14790. , ae = e("./tile/TileDownloader")
  14791. , se = e("./tile/PanoRenderer")
  14792. , le = (e("./enum/PanoSizeClass"),
  14793. e("./enum/PanoramaEvents"),
  14794. e("./enum/SceneRendererEvents"))
  14795. , ce = e("./gui/memoryUsage")
  14796. , he = e("./enum/RenderLayers")
  14797. , ue = e("./TimingData")
  14798. , de = new N(t);
  14799. N.level = V.logLevel,
  14800. N.consoleEnabled = V.console,
  14801. i()
  14802. }
  14803. }
  14804. ).call(this, "/js/main.js")
  14805. }
  14806. , {
  14807. "./DisplayController": 1,
  14808. "./TimingData": 2,
  14809. "./ab": 3,
  14810. "./analytics": 4,
  14811. "./cameras/PanoramaCamera": 7,
  14812. "./controls/CameraControls": 9,
  14813. "./director": 15,
  14814. "./effects": 16,
  14815. "./enum/PanoSizeClass": 36,
  14816. "./enum/PanoramaEvents": 37,
  14817. "./enum/RenderLayers": 41,
  14818. "./enum/SceneRendererEvents": 43,
  14819. "./enum/Viewmode": 51,
  14820. "./featureflags": 59,
  14821. "./gui/error": 64,
  14822. "./gui/gui": 65,
  14823. "./gui/memoryUsage": 73,
  14824. "./label/LabelDisplayController": 91,
  14825. "./lib/array-polyfill": 92,
  14826. "./lib/performance-polyfill": 95,
  14827. "./lib/postprocessing/EffectComposer.js": 96,
  14828. "./lib/postprocessing/MaskPass.js": 97,
  14829. "./lib/postprocessing/RenderPass.js": 98,
  14830. "./lib/postprocessing/ShaderPass.js": 99,
  14831. "./lib/shaders/CopyShader.js": 100,
  14832. "./lib/shaders/HorizontalBlurShader.js": 101,
  14833. "./lib/shaders/VerticalBlurShader.js": 102,
  14834. "./lib/three75-shim": 103,
  14835. "./localization/localize": 108,
  14836. "./tag/tagManager": 124,
  14837. "./model/ModelManager": 140,
  14838. "./objects/Panorama": 148,
  14839. "./objects/Skybox": 152,
  14840. "./player": 155,
  14841. "./preloaders": 156,
  14842. "./scene/QuickstartManager": 157,
  14843. "./scene/SceneRenderer": 158,
  14844. "./sdk/automation.js": 164,
  14845. "./settings": 166,
  14846. "./showcase": 168,
  14847. "./tile/PanoRenderer": 169,
  14848. "./tile/QualityManager.js": 170,
  14849. "./tile/TileDownloader": 171,
  14850. "./util/PanoramaCollection": 178,
  14851. "./util/ajax": 181,
  14852. "./util/browser": 182,
  14853. "./util/camera": 183,
  14854. "./util/common": 185,
  14855. "./util/lerp": 188,
  14856. "./util/logger": 189,
  14857. "./util/math": 190,
  14858. "./util/sentry": 192,
  14859. "./util/showcase": 193,
  14860. "./util/transitions": 195,
  14861. events: 202,
  14862. "promise-polyfill": 213,
  14863. three: 217
  14864. }],
  14865. 117: [function(e, t, i) {
  14866. "use strict";
  14867. function n(e) {
  14868. e = e || {}
  14869. r.RawShaderMaterial.call(this, a.extendObject({
  14870. fragmentShader: o.cube.fragmentShader,
  14871. vertexShader: o.cube.vertexShader,
  14872. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14873. name: "CubemapMaterial",
  14874. }, e))
  14875. }
  14876. var r = e("three")
  14877. , o = e("../shaders")
  14878. , a = e("../util/common");
  14879. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14880. n.prototype.constructor = n,
  14881. t.exports = n
  14882. }
  14883. , {
  14884. "../shaders": 167,
  14885. "../util/common": 185,
  14886. three: 217
  14887. }],
  14888. 118: [function(e, t, i) {
  14889. "use strict";
  14890. function n(e) {
  14891. e = e || {}
  14892. r.RawShaderMaterial.call(this, a.extendObject({
  14893. fragmentShader: o.model.fragmentShader,
  14894. vertexShader: o.model.vertexShader,
  14895. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14896. name: "ModelTextureMaterial",
  14897. }, e))
  14898. }
  14899. var r = e("three")
  14900. , o = e("../shaders")
  14901. , a = e("../util/common");
  14902. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14903. n.prototype.constructor = n,
  14904. n.prototype.setProjectedPanos = function(e, t, i) {
  14905. i && (this.uniforms.progress.value = 0),
  14906. e.ensureSkyboxReadyForRender(),
  14907. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14908. this.uniforms.pano0Position.value.copy(e.position),
  14909. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14910. t.ensureSkyboxReadyForRender(),
  14911. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14912. this.uniforms.pano1Position.value.copy(t.position),
  14913. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14914. }
  14915. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14916. this.uniforms.eyeDir.value.copy(dir)
  14917. this.uniforms.eyePos.value.copy(pos)
  14918. }
  14919. n.prototype.setBendCameraQua = function(matrix) {//加
  14920. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14921. } */
  14922. ,
  14923. t.exports = n
  14924. }
  14925. , {
  14926. "../shaders": 167,
  14927. "../util/common": 185,
  14928. three: 217
  14929. }],
  14930. 119: [function(e, t, i) {
  14931. (function(i) {
  14932. "use strict";
  14933. function n(e, t, i, n) {
  14934. this.div = null,
  14935. this.body = null,
  14936. this.label = e,
  14937. this.description = t,
  14938. this.parsedDescription = [],
  14939. this.media = i || {
  14940. type: null
  14941. },
  14942. this.loadingSpinner = null,
  14943. this.parser = new r({
  14944. supportLinks: !u.valueFromHash("mls"),
  14945. keepLinkLabels: !0
  14946. }),
  14947. this.state = I.CLOSED,
  14948. this.orientation = "",
  14949. this.initialTransform = "",
  14950. this.hovering = !1,
  14951. this.openTransition = null,
  14952. this.closeTransition = null,
  14953. this.openPromise = null,
  14954. this.closePromise = null,
  14955. this.animationTransition = null,
  14956. this.animationScale = 0
  14957. }
  14958. var r = e("../Parser/DescriptionParser")
  14959. , o = e("../Media/Link")
  14960. , a = e("../Media/Image")
  14961. , s = e("../Media/EmbedlyPlayer")
  14962. , l = e("../Media/EmbedlyEmbed")
  14963. , c = e("../../util/transitions")
  14964. , h = e("../../util/lerp")
  14965. , u = e("../../util/browser")
  14966. , d = e("./BillboardEvent")
  14967. , p = e("../Media/MediaEvent")
  14968. , f = e("../Parser/DescriptionChunkType")
  14969. , g = e("events").EventEmitter
  14970. , m = e("./billboardSettings")
  14971. , v = e("./overlaySettings")
  14972. , A = e("../../util/logger")
  14973. , y = new A(i)
  14974. , C = document.getElementById("tag-billboards");
  14975. C.addEventListener("touchend", function(e) {
  14976. C.style.pointerEvents = "none"
  14977. }),
  14978. C.addEventListener("touchcancel", function(e) {
  14979. C.style.pointerEvents = "none"
  14980. });
  14981. var I = {
  14982. CLOSED: "closed",
  14983. OPENING: "opening",
  14984. OPEN: "open",
  14985. CLOSING: "closing",
  14986. ACTIVE: "active"
  14987. };
  14988. n.prototype = Object.create(g.prototype),
  14989. n.prototype.build = function(e) {
  14990. this.parsedDescription = this.parser.parse(this.description);
  14991. var t = document.createElement("div");
  14992. t.className = "tag-container has-hotzone",
  14993. this.div = t,
  14994. this.body = document.createElement("div"),
  14995. this.body.className = "tag-body";
  14996. var i = document.createElement("div");
  14997. i.classList.add("tag-content");
  14998. var n = document.createElement("div");
  14999. n.classList.add("tag-text-content");
  15000. var r = document.createElement("div");
  15001. r.className = "tag-label",
  15002. r.textContent = this.label,
  15003. n.appendChild(r);
  15004. var o = document.createElement("div");
  15005. o.className = "tag-desc",
  15006. n.appendChild(o),
  15007. i.appendChild(n),
  15008. this.body.appendChild(i),
  15009. this.appendDescriptionElements(this.parsedDescription, o),
  15010. this.appendMedia(),
  15011. t.appendChild(this.body),
  15012. C.appendChild(t),
  15013. this.bindEvents(t, this.body)
  15014. }
  15015. ,
  15016. n.prototype.bindEvents = function(e, t) {
  15017. var i = function(e) {
  15018. return function(t) {
  15019. if (!this.div.classList.contains("overlay")) {
  15020. var i, n = document.getElementById("player");
  15021. try {
  15022. i = new MouseEvent(e,t)
  15023. } catch (n) {
  15024. i = document.createEvent("MouseEvents"),
  15025. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15026. }
  15027. n.dispatchEvent(i)
  15028. }
  15029. }
  15030. };
  15031. t.addEventListener("mousedown", function(e) {
  15032. e.stopPropagation()
  15033. }),
  15034. t.addEventListener("mouseup", function(e) {
  15035. e.stopPropagation()
  15036. }),
  15037. e.addEventListener("touchstart", function(e) {
  15038. C.style.pointerEvents = "auto"
  15039. }),
  15040. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15041. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15042. t.addEventListener("mouseover", function(t) {
  15043. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15044. }
  15045. .bind(this)),
  15046. e.addEventListener("mouseenter", function(e) {
  15047. this.state !== I.CLOSING && (this.hovering = !0,
  15048. this.emit(d.ENTER))
  15049. }
  15050. .bind(this)),
  15051. e.addEventListener("mouseleave", function(e) {
  15052. this.hovering = !1,
  15053. this.emit(d.LEAVE)
  15054. }
  15055. .bind(this)),
  15056. e.addEventListener("gesturestart", function(e) {
  15057. e.preventDefault()
  15058. });
  15059. var n = e.querySelector(".tag-text-content")
  15060. , r = 0;
  15061. n.addEventListener("touchstart", function(e) {
  15062. r = e.changedTouches[0].clientY
  15063. }),
  15064. n.addEventListener("touchmove", function(t) {
  15065. function i(e) {
  15066. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15067. }
  15068. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15069. }),
  15070. e.addEventListener("touchmove", function(e) {
  15071. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15072. })
  15073. }
  15074. ,
  15075. n.prototype.appendDescriptionElements = function(e, t) {
  15076. e.length > 0 && this.div.classList.add("has-text"),
  15077. e.forEach(function(e, i) {
  15078. switch (e.type) {
  15079. case f.TEXT:
  15080. t.appendChild(this.createTextElement(e.text));
  15081. break;
  15082. case f.LINK:
  15083. t.appendChild(this.createLinkElement(e.link))
  15084. }
  15085. }
  15086. .bind(this))
  15087. }
  15088. ,
  15089. n.prototype.appendLoadingSpinner = function() {
  15090. this.loadingSpinner = document.createElement("div"),
  15091. this.loadingSpinner.classList.add("loading-spinner");
  15092. var e = document.createElement("div");
  15093. e.classList.add("gui-spinner-icon"),
  15094. this.loadingSpinner.appendChild(e),
  15095. this.body.appendChild(this.loadingSpinner)
  15096. }
  15097. ,
  15098. n.prototype.onMediaLoadFinished = function() {
  15099. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15100. this.applyOrientation(this.orientation),
  15101. this.loadingSpinner = null)
  15102. }
  15103. ,
  15104. n.prototype.appendMedia = function() {
  15105. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15106. this.appendLoadingSpinner();
  15107. var e = document.createElement("div");
  15108. e.classList.add("tag-media-content");
  15109. var t = document.createElement("i");
  15110. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15111. t.classList.add(e)
  15112. }),
  15113. this.body.appendChild(t),
  15114. this.body.appendChild(e),
  15115. this.media.type) {
  15116. case f.IMAGE:
  15117. e.appendChild(this.createImageElement(this.media, this.body));
  15118. break;
  15119. case f.VIDEO:
  15120. e.appendChild(this.createVideoElement(this.media, this.body));
  15121. break;
  15122. case f.RICH:
  15123. e.appendChild(this.createEmbedElement(this.media, this.body))
  15124. }
  15125. }
  15126. }
  15127. ,
  15128. n.prototype.createTextElement = function(e) {
  15129. var t = document.createElement("span");
  15130. return t.textContent = e,
  15131. t
  15132. }
  15133. ;
  15134. n.prototype.createLinkElement = function(e) {
  15135. var t = new o(e);
  15136. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15137. t.createDomElement()
  15138. }
  15139. ,
  15140. n.prototype.createImageElement = function(e, t) {
  15141. function i() {
  15142. function e() {
  15143. m || (r.classList.remove("view-image"),
  15144. c.classList.add("overlay"),
  15145. i(),
  15146. window.addEventListener("resize", b),
  15147. c.addEventListener("click", a),
  15148. g.addEventListener("click", l),
  15149. f.addEventListener("click", s),
  15150. m = !0,
  15151. o.emit(p.IMAGE_OPENED))
  15152. }
  15153. function i() {
  15154. t.classList.add("show-info"),
  15155. h.classList.remove("collapsible"),
  15156. h.style.height = "";
  15157. var e = parseFloat(getComputedStyle(I).lineHeight)
  15158. , i = y + e
  15159. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15160. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15161. , s = a
  15162. , l = s * n.aspect;
  15163. l > r && (l = r,
  15164. s = l / n.aspect),
  15165. s > a && (s = a,
  15166. l = s * n.aspect),
  15167. l += C,
  15168. s += C + i,
  15169. t.style.width = l + "px",
  15170. t.style.height = s + "px",
  15171. u.style.paddingTop = e + C + "px",
  15172. o.description.length > 0 && (h.classList.add("collapsible"),
  15173. h.style.height = h.clientHeight + 12 + "px",
  15174. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15175. }
  15176. function a(e) {
  15177. e.target === c && s()
  15178. }
  15179. function s() {
  15180. m && (m = !1,
  15181. r.classList.add("view-image"),
  15182. c.classList.remove("overlay"),
  15183. h.style.height = "",
  15184. u.style.paddingTop = "",
  15185. t.style.width = "",
  15186. t.style.height = "",
  15187. window.removeEventListener("resize", b),
  15188. c.removeEventListener("click", a),
  15189. g.removeEventListener("click", l),
  15190. f.removeEventListener("click", s),
  15191. o.emit(p.IMAGE_CLOSED),
  15192. o.close(!0))
  15193. }
  15194. function l(e) {
  15195. t.classList.toggle("show-info")
  15196. }
  15197. var c = o.div
  15198. , h = c.getElementsByClassName("tag-content")[0]
  15199. , u = c.getElementsByClassName("tag-media-content")[0]
  15200. , f = t.getElementsByClassName("close")[0]
  15201. , g = h.getElementsByClassName("tag-label")[0];
  15202. c.classList.add("has-image"),
  15203. r.classList.add("view-image"),
  15204. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15205. o.applyOrientation(o.orientation);
  15206. var m = !1
  15207. , A = getComputedStyle(h)
  15208. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15209. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15210. , I = h.querySelector(".tag-label")
  15211. , E = h.querySelector(".tag-desc")
  15212. , b = function() {
  15213. var e, t, n = 0;
  15214. return function() {
  15215. clearInterval(e),
  15216. clearTimeout(t),
  15217. e = setInterval(function() {
  15218. var e = c.clientHeight;
  15219. n !== e && (i(),
  15220. n = e)
  15221. }, 100),
  15222. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15223. }
  15224. }();
  15225. n.on(p.IMAGE_OPENING, e),
  15226. o.on(d.ACTIVATE, e),
  15227. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15228. o.on(d.CLOSING, s)
  15229. }
  15230. var n = new a
  15231. , r = n.createDomElement();
  15232. this.once(d.OPENED, function() {
  15233. n.load(e.src).then(i).catch(function(t) {
  15234. y.warn("Failed to load image:", e.src),
  15235. y.warn("with error:", t)
  15236. }).then(this.onMediaLoadFinished.bind(this))
  15237. });
  15238. var o = this;
  15239. return r
  15240. }
  15241. ,
  15242. n.prototype.createVideoElement = function(e, t) {
  15243. var i = new s({
  15244. autoPlay: !0,
  15245. autoResume: !0,
  15246. startMuted: !1,
  15247. loop: !1
  15248. })
  15249. , n = i.createDomElement();
  15250. return this.once(d.OPENED, function() {
  15251. i.load(e.src).then(function() {
  15252. this.div.classList.add("has-video"),
  15253. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15254. i.play()),
  15255. this.on(d.OPENING, i.show.bind(i)),
  15256. this.on(d.OPENED, i.play.bind(i)),
  15257. this.on(d.CLOSING, i.pause.bind(i)),
  15258. this.on(d.CLOSED, i.hide.bind(i))
  15259. }
  15260. .bind(this)).catch(function(t) {
  15261. y.warn("Failed to embed video:", e.src),
  15262. y.warn("with error:", t)
  15263. }).then(this.onMediaLoadFinished.bind(this))
  15264. }
  15265. .bind(this)),
  15266. n
  15267. }
  15268. ,
  15269. n.prototype.createEmbedElement = function(e, t) {
  15270. var i = new l
  15271. , n = i.createDomElement();
  15272. return this.once(d.OPENED, function() {
  15273. i.load(e.src).then(function() {
  15274. this.div.classList.add("has-embed"),
  15275. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15276. this.applyOrientation(this.orientation),
  15277. this.on(d.OPENING, i.show.bind(i)),
  15278. this.on(d.CLOSED, i.hide.bind(i))
  15279. }
  15280. .bind(this)).catch(function(t) {
  15281. y.warn("Failed to embed:", e.src),
  15282. y.warn("with error:", t)
  15283. }).then(this.onMediaLoadFinished.bind(this))
  15284. }
  15285. .bind(this)),
  15286. n
  15287. }
  15288. ,
  15289. n.prototype.open = function(e) {
  15290. return this.openPromise = $.Deferred(),
  15291. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15292. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15293. this.state !== I.OPEN && (this.emit(d.OPENING),
  15294. e && this.emit(d.ACTIVATING),
  15295. this.state = I.OPENING,
  15296. this.animateOpen(function() {
  15297. e && this.setActiveState(),
  15298. this.openPromise.resolve()
  15299. }
  15300. .bind(this)))
  15301. }
  15302. .bind(this), m.animation.openDelay),
  15303. c.cancel(this.closeTransition),
  15304. this.closePromise && this.closePromise.reject(),
  15305. this.closeTransition = void 0,
  15306. this.openPromise.promise())
  15307. }
  15308. ,
  15309. n.prototype.close = function(e) {
  15310. return this.closePromise = $.Deferred(),
  15311. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15312. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15313. this.state = I.CLOSING,
  15314. this.animateClose())
  15315. }
  15316. .bind(this), m.animation.closeDelay)),
  15317. c.cancel(this.openTransition),
  15318. this.openPromise && this.openPromise.reject(),
  15319. this.openTransition = void 0,
  15320. this.closePromise.resolve(),
  15321. this.closePromise.promise())
  15322. }
  15323. ,
  15324. n.prototype.setActiveState = function() {
  15325. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15326. this.emit(d.ACTIVATE),
  15327. this.div.classList.remove("has-hotzone"))
  15328. }
  15329. ,
  15330. n.prototype.animateOpen = function(e) {
  15331. if (this.state === I.OPENING) {
  15332. if (c.cancel(this.animationTransition),
  15333. u.detectSamsungNative())
  15334. return this.boardOrientation = null,
  15335. this.div.style.visibility = "visible",
  15336. this.emit(d.OPENED),
  15337. this.state = I.OPEN,
  15338. void (e && e());
  15339. this.div.style.webkitTransform = "scale(0)",
  15340. this.div.style.transform = "scale(0)",
  15341. this.div.style.visibility = "visible",
  15342. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15343. this.emit(d.OPENED),
  15344. this.state = I.OPEN,
  15345. e && e()
  15346. }
  15347. .bind(this))
  15348. }
  15349. }
  15350. ,
  15351. n.prototype.animateClose = function(e) {
  15352. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15353. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15354. this.emit(d.CLOSED),
  15355. this.state = I.CLOSED,
  15356. this.div.style.visibility = "hidden",
  15357. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15358. e && e()
  15359. }
  15360. .bind(this)))
  15361. }
  15362. ,
  15363. n.prototype.needsUpdate = function() {
  15364. return this.state !== I.CLOSED
  15365. }
  15366. ,
  15367. n.prototype.update = function(e, t) {
  15368. if (this.needsUpdate()) {
  15369. var i = (this.updateOrientation(e),
  15370. this.calcScale(t))
  15371. , n = {
  15372. x: (e.x + 1) * $("#player").width() / 2,
  15373. y: (e.y + 1) * $("#player").height() / 2
  15374. };
  15375. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15376. this.div.style.webkitTransform = this.div.screenTransform,
  15377. this.div.style.transform = this.div.screenTransform
  15378. }
  15379. }
  15380. ,
  15381. n.prototype.getDimensions = function() {
  15382. return this.div.getBoundingClientRect()
  15383. }
  15384. ,
  15385. n.prototype.calcScale = function(e) {
  15386. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15387. }
  15388. ,
  15389. n.prototype.updateOrientation = function(e) {
  15390. if (this.state !== I.ACTIVE) {
  15391. var t = 1 / 3
  15392. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15393. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15394. , r = "";
  15395. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15396. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15397. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15398. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15399. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15400. }
  15401. }
  15402. ,
  15403. n.prototype.applyOrientation = function(e) {
  15404. this.div.style.transform = this.div.style.webkitTransform = "",
  15405. this.div.classList.remove("tag-container-" + this.orientation),
  15406. this.div.classList.add("tag-container-" + e);
  15407. var t = window.getComputedStyle(this.div);
  15408. this.initialTransform = t.transform || t.webkitTransform,
  15409. "none" === this.initialTransform && (this.initialTransform = "");
  15410. var i = t.transform.slice(7, -1).split(",")
  15411. , n = -i[4]
  15412. , r = -i[5];
  15413. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15414. this.div.style.transformOrigin = n + "px " + r + "px",
  15415. this.orientation = e
  15416. }
  15417. ,
  15418. t.exports = n
  15419. }
  15420. ).call(this, "/js/tag/Billboard/Billboard.js")
  15421. }
  15422. , {
  15423. "../../util/browser": 182,
  15424. "../../util/lerp": 188,
  15425. "../../util/logger": 189,
  15426. "../../util/transitions": 195,
  15427. "../Media/EmbedlyEmbed": 125,
  15428. "../Media/EmbedlyPlayer": 126,
  15429. "../Media/Image": 128,
  15430. "../Media/Link": 129,
  15431. "../Media/MediaEvent": 131,
  15432. "../Parser/DescriptionChunkType": 133,
  15433. "../Parser/DescriptionParser": 134,
  15434. "./BillboardEvent": 120,
  15435. "./billboardSettings": 121,
  15436. "./overlaySettings": 122,
  15437. events: 202
  15438. }],
  15439. 120: [function(e, t, i) {
  15440. "use strict";
  15441. t.exports = Object.freeze({
  15442. ENTER: "billboard.enter",
  15443. LEAVE: "billboard.leave",
  15444. OPENING: "billboard.opening",
  15445. OPENED: "billboard.open",
  15446. CLOSING: "billboard.closing",
  15447. CLOSED: "billboard.closed",
  15448. ACTIVATING: "billboard.activating",
  15449. ACTIVATE: "billboard.activate"
  15450. })
  15451. }
  15452. , {}],
  15453. 121: [function(e, t, i) {
  15454. "use strict";
  15455. t.exports = Object.freeze({
  15456. animation: Object.freeze({
  15457. hoverOnClosing: !1,
  15458. openDelay: 100,
  15459. closeDelay: 50,
  15460. openDuration: 200,
  15461. closeDuration: 100
  15462. }),
  15463. boardToDiscRatio: 1.2
  15464. })
  15465. }
  15466. , {}],
  15467. 122: [function(e, t, i) {
  15468. "use strict";
  15469. t.exports = Object.freeze({
  15470. boundaryWidth: 30,
  15471. boundaryHeight: 0
  15472. })
  15473. }
  15474. , {}],
  15475. 123: [function(e, t, i) {//tag
  15476. (function(i) {
  15477. "use strict";
  15478. function n(e, t, i) {
  15479. var n = i.version || "0";
  15480. "0" !== n && I.info("tag defined using version " + n),
  15481. this.model = e,
  15482. this.sid = t,
  15483. this.color = (new r.Color).set(i.color || l.tagDefault),
  15484. this.hoverColor = l._darken(this.color, .2),
  15485. this.floor = null,
  15486. this.floorIndex = i.floor,
  15487. this.mode = s.PANORAMA,
  15488. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15489. this.obj3d = null,
  15490. this.disc = null,
  15491. this.materials = {
  15492. disc: null,
  15493. pole: null
  15494. },
  15495. this.position = (new r.Vector3).copy(i.position),
  15496. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15497. this.discWorldPosition = null,
  15498. this.discScale = .05,
  15499. this.poleEnabled = i.stem.enabled,
  15500. this.billboard = new o(i.label,i.description,i.media,this),
  15501. this.visibleTransition = null,
  15502. this.hoveringDisc = !1
  15503. }
  15504. var r = e("three")
  15505. , o = e("./Billboard/Billboard")
  15506. , a = e("../settings")
  15507. , s = e("../enum/Viewmode")
  15508. , l = e("../enum/Colors")
  15509. , c = e("../enum/RenderLayers")
  15510. , h = e("../enum/RenderOrder")
  15511. , u = (e("../util/common"),
  15512. e("../util/math"))
  15513. , d = e("../util/texture")
  15514. , p = e("../objects/Panorama")
  15515. , f = e("../shaders")
  15516. , g = e("../util/transitions")
  15517. , m = e("../util/lerp")
  15518. , v = e("../util/easing")
  15519. , A = e("./Billboard/BillboardEvent")
  15520. , y = e("events").EventEmitter
  15521. , C = e("../util/logger")
  15522. , I = new C(i)
  15523. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15524. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15525. , w = new r.PlaneBufferGeometry(1,1);
  15526. n.prototype = Object.create(y.prototype),
  15527. n.raycaster = new r.Raycaster,
  15528. n.prototype.bindEvents = function() {
  15529. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15530. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15531. }
  15532. ,
  15533. n.prototype.build = function() {
  15534. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15535. this.floor && (this.billboard.build(this.model.sid),
  15536. this.obj3d = this.buildObject3D(),
  15537. this.floor.add(this.obj3d)),
  15538. this
  15539. }
  15540. ,
  15541. n.prototype.buildObject3D = function() {
  15542. var e = new r.Object3D;
  15543. e.position.copy(this.position);
  15544. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15545. t.bg.value = b,
  15546. t.mask.value = E,
  15547. t.color.value.copy(this.color),
  15548. this.materials.disc = new r.RawShaderMaterial({
  15549. transparent: !0,
  15550. vertexShader: f.tagDisc.vertexShader,
  15551. fragmentShader: f.tagDisc.fragmentShader,
  15552. uniforms: t
  15553. }),
  15554. this.disc = new r.Mesh(w,this.materials.disc),
  15555. this.disc.layers.set(c.TAG),
  15556. this.disc.position.copy(this.discPosition),
  15557. this.disc.renderOrder = h.tagDisc,
  15558. this.disc.tag = this;
  15559. var i = this.buildPole();
  15560. return i.layers.set(c.TAG),
  15561. i.renderOrder = h.tagStem,
  15562. e.add(i),
  15563. e.layers.set(c.TAG),
  15564. e.add(this.disc)
  15565. }
  15566. ,
  15567. n.prototype.buildPole = function() {
  15568. var e = new r.BufferGeometry
  15569. , t = new Float32Array(6);
  15570. return t[0] = t[1] = t[2] = 0,
  15571. t[3] = this.discPosition.x,
  15572. t[4] = this.discPosition.y,
  15573. t[5] = this.discPosition.z,
  15574. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15575. this.materials.pole = new r.LineBasicMaterial({
  15576. linewidth: a.tags.pole.width,
  15577. color: a.tags.pole.color,
  15578. opacity: 0,
  15579. visible: this.poleEnabled,
  15580. transparent: !0,
  15581. depthWrite: !1
  15582. }),
  15583. new r.Line(e,this.materials.pole)
  15584. }
  15585. ,
  15586. n.prototype.setFreeState = function(e) {
  15587. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15588. this.materials.disc.uniforms.color.value = this.color
  15589. }
  15590. .bind(this))
  15591. }
  15592. ,
  15593. n.prototype.setHoverState = function(e) {
  15594. this.billboard.open(e),
  15595. this.materials.disc.uniforms.color.value = this.hoverColor
  15596. }
  15597. ,
  15598. n.prototype.hide = function(e, t) {
  15599. var i = $.Deferred();
  15600. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15601. return i.resolve().promise();
  15602. e = e || 0,
  15603. t = t || 0,
  15604. g.cancel(this.visibleTransition);
  15605. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15606. , r = t + e
  15607. , o = t / r;
  15608. return this.visibleTransition = g.start(function(e) {
  15609. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15610. , i = m.property(e.materials.pole, "opacity", 0);
  15611. return function(n) {
  15612. t(n),
  15613. e.materials.pole && i(n)
  15614. }
  15615. }(this), r * n, function() {
  15616. i.resolve()
  15617. }, o, v[a.warp.blendEasing]),
  15618. i.promise()
  15619. }
  15620. ,
  15621. n.prototype.show = function(e, t) {
  15622. var i = $.Deferred();
  15623. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15624. return i.resolve().promise();
  15625. e = e || 0,
  15626. t = t || 0,
  15627. g.cancel(this.visibleTransition);
  15628. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15629. , r = t + e
  15630. , o = t / r;
  15631. return this.visibleTransition = g.start(function(e) {
  15632. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15633. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15634. return function(n) {
  15635. t(n),
  15636. e.materials.pole && i(n)
  15637. }
  15638. }(this), r * n, function() {
  15639. i.resolve()
  15640. }, o, v[a.warp.blendEasing]),
  15641. i.promise()
  15642. }
  15643. ,
  15644. n.prototype.closestPanoTowardTag = function(e, t) {
  15645. var i = []
  15646. , o = []
  15647. , l = this.disc.getWorldPosition();
  15648. if (e === s.PANORAMA) {
  15649. var c = .5
  15650. , h = t.position.clone().sub(l).normalize();
  15651. i.push(p.filters.isPanoAligned()),
  15652. i.push(p.filters.inPanoDirection(l, h, c)),
  15653. i.push(p.filters.isNeighbourPanoTo(t)),
  15654. o.push(p.scoreFunctions.direction(l, h))
  15655. }
  15656. var u = new r.Vector3
  15657. , d = function(e) {
  15658. u.copy(l).sub(e.position);
  15659. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15660. , i = a.tags.navigate.tiltTolerance;
  15661. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15662. }
  15663. , f = function(e) {
  15664. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15665. };
  15666. i.push(f, d),
  15667. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15668. var g = this.model.panos.sortByScore(i, o);
  15669. if (a.tags.navigate.lineOfSight) {
  15670. for (var m = 0; m < g.length; m++) {
  15671. var v = g[m].pano
  15672. , A = v.position.distanceTo(l);
  15673. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15674. return null;
  15675. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15676. var y = n.raycaster.intersectObjects(this.model.colliders);
  15677. if (0 === y.length || y[0].distance > A)
  15678. return v
  15679. }
  15680. return null
  15681. }
  15682. return g.length > 0 && g[0].pano
  15683. }
  15684. ,
  15685. n.prototype.examine = function(e) {
  15686. var t = e.mode
  15687. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15688. , n = this.disc.getWorldPosition();
  15689. this.billboard.setActiveState();
  15690. var o = function() {
  15691. var t = this.billboard.getDimensions()
  15692. , n = new r.Vector3;
  15693. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15694. n.unproject(e.camera),
  15695. e.flyToPano({
  15696. pano: i,
  15697. lookAtPoint: n
  15698. })
  15699. }
  15700. .bind(this);
  15701. if (t === s.PANORAMA)
  15702. if (i !== e.currentPano) {
  15703. var l = {
  15704. pano: i,
  15705. lookAtPoint: n,
  15706. duration: null,
  15707. maxDistanceOverride: null,
  15708. skipWarpingCheck: !1
  15709. };
  15710. e.flyToPano(l, o)
  15711. } else
  15712. setTimeout(function() {
  15713. this.billboard.open().then(function() {
  15714. o()
  15715. })
  15716. }
  15717. .bind(this), 0);
  15718. else {
  15719. var c = {
  15720. pano: i
  15721. };
  15722. if (n) {
  15723. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15724. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15725. }
  15726. c.callback = o,
  15727. c.duration = 1500,
  15728. c.mode = s.PANORAMA,
  15729. e.flyToNewMode(c)
  15730. }
  15731. }
  15732. ,
  15733. n.prototype.update = function(e, t) {
  15734. var i = new r.Vector3;
  15735. return function(e, t) {
  15736. this.discWorldPosition = this.disc.getWorldPosition(),
  15737. this.updateDisc(e, t),
  15738. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15739. i.z < 1 && (i.y *= -1,
  15740. this.billboard.update(i, this.getDiscRadius(i, t))))
  15741. }
  15742. }(),
  15743. n.prototype.updateDisc = function(e, t) {
  15744. var i = new r.Vector3
  15745. , o = new r.Vector3
  15746. , l = new r.Vector3
  15747. , c = new r.Vector3
  15748. , h = new r.Vector3;
  15749. return function(e, t) {
  15750. var u = a.tags.visibility
  15751. , d = a.tags.disc.scale
  15752. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15753. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15754. this.obj3d.visible) {
  15755. this.disc.quaternion.copy(t.quaternion);
  15756. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15757. i.copy(this.discWorldPosition).project(t),
  15758. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15759. l.set(f / 2, 0, 0).add(o),
  15760. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15761. h.copy(c).unproject(t);
  15762. var g = h.distanceTo(this.discWorldPosition)
  15763. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15764. this.discScale = g * m,
  15765. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15766. }
  15767. }
  15768. }(),
  15769. n.prototype.getDiscRadius = function(e, t) {
  15770. var i = new r.Vector3;
  15771. return function(e, t) {
  15772. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15773. Math.abs(e.x - i.x) * $("#player").width()
  15774. }
  15775. }(),
  15776. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15777. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15778. }
  15779. ,
  15780. n.prototype.offScreen = function(e, t) {
  15781. var i = e.getWorldPosition().project(t);
  15782. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15783. }
  15784. ,
  15785. n.viewportScale = function() {
  15786. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15787. n.viewportHeight = $("#player").height(),
  15788. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15789. n.currentViewportScale
  15790. }
  15791. ,
  15792. t.exports = n
  15793. }
  15794. ).call(this, "/js/tag/tag.js")
  15795. }
  15796. , {
  15797. "../enum/Colors": 19,
  15798. "../enum/RenderLayers": 41,
  15799. "../enum/RenderOrder": 42,
  15800. "../enum/Viewmode": 51,
  15801. "../objects/Panorama": 148,
  15802. "../settings": 166,
  15803. "../shaders": 167,
  15804. "../util/common": 185,
  15805. "../util/easing": 186,
  15806. "../util/lerp": 188,
  15807. "../util/logger": 189,
  15808. "../util/math": 190,
  15809. "../util/texture": 194,
  15810. "../util/transitions": 195,
  15811. "./Billboard/Billboard": 119,
  15812. "./Billboard/BillboardEvent": 120,
  15813. events: 202,
  15814. three: 217
  15815. }],
  15816. 124: [function(e, t, i) {
  15817. (function(i) {
  15818. "use strict";
  15819. function n() {
  15820. this.tagState = y.IDLE,
  15821. this.intersectTag = null,
  15822. this.hoveredTag = null,
  15823. this.activeTag = null,
  15824. this.tagDiscs = [],
  15825. this.raycaster = new r.Raycaster,
  15826. this.modelManager = null,
  15827. this.player = null,
  15828. this.totaltags = 0,
  15829. this.navigatingViaTag = !1,
  15830. this.enabled = !1
  15831. }
  15832. var r = e("three")
  15833. , o = e("../util/logger")
  15834. , a = e("../util/common")
  15835. , s = e("../controls/serializer")
  15836. , l = e("../objects/Snapshot")
  15837. , c = e("../settings")
  15838. , h = e("./Billboard/BillboardEvent")
  15839. , u = e("./Media/MediaEvent")
  15840. , d = e("./Media/LinkType")
  15841. , p = e("../enum/Viewmode")
  15842. , f = e("../enum/WarpStyle")
  15843. , g = e("../enum/BlackoutStyle")
  15844. , m = e("../enum/ModelManagerEvents")
  15845. , v = e("../enum/tagEvents")
  15846. , A = e("../enum/PlayerEvents")
  15847. , y = (e("../util/lerp"),
  15848. e("../enum/TagStates"))
  15849. , C = e("events").EventEmitter
  15850. , I = new o(i);
  15851. a.extend(n, C),
  15852. n.prototype.init = function(e, t) {
  15853. this.modelManager = e,
  15854. this.player = t,
  15855. this.updateModel(),
  15856. this.bindEvents()
  15857. }
  15858. ,
  15859. n.prototype.update = function(e) {
  15860. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15861. }
  15862. ,
  15863. n.prototype.updateTags = function(e, t, i, n) {
  15864. for (var r in this.model.tags)
  15865. this.model.tags[r].update(e, t, i, n)
  15866. }
  15867. ,
  15868. n.prototype.updateModel = function() {
  15869. this.model = this.modelManager.getActiveModel(),
  15870. this.gettagsFromModel(),
  15871. this.totaltags = Object.keys(this.model.tags).length
  15872. }
  15873. ,
  15874. n.prototype.gettagsFromModel = function() {
  15875. this.tagDiscs = [];
  15876. for (var e in this.model.tags) {
  15877. var t = this.model.tags[e].disc;
  15878. t && this.tagDiscs.push(t)
  15879. }
  15880. }
  15881. ,
  15882. n.prototype.bindEvents = function() {
  15883. function e() {
  15884. Object.keys(this.model.tags).forEach(function(e) {
  15885. var t = this.model.tags[e];
  15886. t.bindEvents(),
  15887. t.billboard.on(u.LINK_CLICK, function(e) {
  15888. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15889. }
  15890. .bind(this)),
  15891. t.billboard.on(u.IMAGE_OPENED, function() {
  15892. this.tagState = y.EXAMINE,
  15893. this.emit(u.IMAGE_OPENED)
  15894. }
  15895. .bind(this)),
  15896. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15897. }
  15898. .bind(this))
  15899. }
  15900. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15901. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15902. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15903. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15904. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15905. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15906. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15907. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15908. e.call(this)
  15909. }
  15910. ,
  15911. n.prototype.navigateViaLink = function(e) {
  15912. var t = s.deserialize(e);
  15913. if (t)
  15914. if (t.mode === p.PANORAMA) {
  15915. try {
  15916. this.player.model.panos.get(t.panoId)
  15917. } catch (e) {
  15918. return void I.warn("Unable to find panorama location", t.panoId)
  15919. }
  15920. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15921. } else {
  15922. var i = {
  15923. cameraMode: t.mode,
  15924. position: t.position,
  15925. quaternion: t.quaternion,
  15926. scanId: t.panoId,
  15927. orthoZoom: t.zoom,
  15928. floorVisibility: t.floorVisibility,
  15929. thumbUrl: null,
  15930. name: null
  15931. };
  15932. this.player.flyToNewMode({
  15933. mode: t.mode,
  15934. duration: c.warp.outsideTime,
  15935. warpDest: new l(i),
  15936. force: !0
  15937. })
  15938. }
  15939. }
  15940. ,
  15941. n.prototype.handleWarpStart = function(e, t, i, n) {
  15942. this.dismissExaminedTag(),
  15943. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15944. e && (i = g.END),
  15945. this.hideShowTagsForBlackoutStyle(i, n))
  15946. }
  15947. ,
  15948. n.prototype.handleWarpInterruption = function(e, t, i) {
  15949. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15950. this.hideShowTagsForBlackoutStyle(t, i)
  15951. }
  15952. ,
  15953. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15954. var i = 0
  15955. , n = 0
  15956. , r = t / 2;
  15957. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  15958. e) {
  15959. case g.END:
  15960. this.hideAlltags(r);
  15961. break;
  15962. case g.BEGINNING:
  15963. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15964. break;
  15965. case g.NONE:
  15966. break;
  15967. case g.MIDDLE:
  15968. i = r,
  15969. n = r,
  15970. this.hideAlltags(n),
  15971. setTimeout(function() {
  15972. this.showAlltags(i)
  15973. }
  15974. .bind(this), n);
  15975. break;
  15976. case g.FADEIN:
  15977. setTimeout(function() {
  15978. this.showAlltags(r)
  15979. }
  15980. .bind(this), r)
  15981. }
  15982. }
  15983. ,
  15984. n.prototype.onPlayerModeChanging = function(e, t) {
  15985. t !== p.PANORAMA && this.dismissExaminedTag(),
  15986. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  15987. var i = t !== p.OUTDOOR;
  15988. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  15989. }
  15990. ,
  15991. n.prototype.onPanoChange = function(e, t) {
  15992. var i = this.navigatingViaTag;
  15993. if (this.navigatingViaTag = !1,
  15994. !i) {
  15995. this.dismissExaminedTag();
  15996. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  15997. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  15998. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  15999. }
  16000. }
  16001. ,
  16002. n.prototype.onPlayerReady = function(e, t, i) {
  16003. this.startAlltags(e, t ? i : null)
  16004. }
  16005. ,
  16006. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16007. this.updateClosestTags(e)
  16008. }
  16009. ,
  16010. n.prototype.dismissExaminedTag = function() {
  16011. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16012. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16013. this.hoveredTag = null)
  16014. }
  16015. ,
  16016. n.prototype.startAlltags = function(e, t) {
  16017. this.model.shouldShowtags = c.tags.enabled,
  16018. this.enabled = !0,
  16019. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16020. t && setTimeout(function() {
  16021. this.activateTag(this.model.getTagBySid(t))
  16022. }
  16023. .bind(this), c.tags.startup.fadeInDuration / 2))
  16024. }
  16025. ,
  16026. n.prototype.showAlltags = function(e, t, i) {
  16027. function n() {
  16028. o++,
  16029. o === this.totaltags && (this.model.tagsShown = !0,
  16030. r.resolve())
  16031. }
  16032. var r = $.Deferred();
  16033. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16034. return r.resolve().promise();
  16035. var o = 0;
  16036. for (var a in this.model.tags) {
  16037. var s = this.model.tags[a];
  16038. s.show(e, t).done(n.bind(this))
  16039. }
  16040. return r.promise()
  16041. }
  16042. ,
  16043. n.prototype.hideAlltags = function(e, t) {
  16044. function i() {
  16045. r++,
  16046. r === this.totaltags && (this.model.tagsShown = !1,
  16047. n.resolve())
  16048. }
  16049. var n = $.Deferred()
  16050. , r = 0;
  16051. for (var o in this.model.tags) {
  16052. var a = this.model.tags[o];
  16053. a.hide(e, t).done(i.bind(this)),
  16054. a === this.activeTag && this.dismissActiveTag()
  16055. }
  16056. return n.promise()
  16057. }
  16058. ,
  16059. n.prototype.enableHovering = function() {
  16060. this.enabled = !0
  16061. }
  16062. ,
  16063. n.prototype.disableHovering = function() {
  16064. this.enabled = !1
  16065. }
  16066. ,
  16067. n.prototype.activateTag = function(e, t) {
  16068. t = t || y.EXAMINE,
  16069. this.activeTag = e,
  16070. this.activeTag.hoveringDisc = !0,
  16071. this.activeTag.setHoverState(t === y.EXAMINE),
  16072. this.tagState = t,
  16073. this.emit(v.TagActivated, e)
  16074. }
  16075. ,
  16076. n.prototype.dismissActiveTag = function() {
  16077. this.activeTag.hoveringDisc = !1,
  16078. this.activeTag.setFreeState(!0);
  16079. var e = this.activeTag;
  16080. this.activeTag = null,
  16081. this.tagState = y.IDLE,
  16082. this.emit(v.TagDismissed, e)
  16083. }
  16084. ,
  16085. n.prototype.clickedOnTag = function(e) {
  16086. var t = function() {
  16087. this.navigatingViaTag = !0,
  16088. this.activeTag.examine(this.player),
  16089. this.emit(v.TagNavigation, this.activeTag)
  16090. }
  16091. .bind(this);
  16092. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16093. this.activeTag = this.intersectTag,
  16094. t(),
  16095. !0) : (this.dismissActiveTag(),
  16096. !1)
  16097. }
  16098. ,
  16099. n.prototype.intersecttag = function() {
  16100. var e = new r.Vector3
  16101. , t = new r.Vector3
  16102. , i = new r.Vector3;
  16103. return function(n, r, o) {
  16104. if (!this.enabled)
  16105. return null;
  16106. var a = null
  16107. , s = this.tagDiscs.filter(function(e) {
  16108. return e.parent.visible
  16109. });
  16110. if (s.length > 0) {
  16111. var l = this.model.floors.reduce(function(e, t) {
  16112. return t.hidden ? e : e.concat(t.collider.children)
  16113. }, s);
  16114. e.set(n.x, n.y, -1).unproject(o),
  16115. t.set(n.x, n.y, 1).unproject(o),
  16116. i.copy(t).sub(e).normalize(),
  16117. this.raycaster.set(e, i);
  16118. var c = this.raycaster.intersectObjects(l);
  16119. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16120. }
  16121. return this.intersectTag = a,
  16122. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16123. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16124. this.hoveredTag = a
  16125. }
  16126. .bind(this)),
  16127. a.billboard.on(h.LEAVE, function() {
  16128. this.hoveredTag = null
  16129. }
  16130. .bind(this))),
  16131. this.activateTag(a, y.BROWSE))),
  16132. a
  16133. }
  16134. }(),
  16135. n.prototype.rankedtagInDirection = function() {
  16136. var e = []
  16137. , t = []
  16138. , i = new r.Vector3
  16139. , n = new r.Vector3
  16140. , o = new r.Vector3;
  16141. return function(r, a, s, l) {
  16142. var c = 0;
  16143. t.length = 0;
  16144. for (var h = 0; h < this.closesttags.length; h++) {
  16145. var u = this.closesttags[h];
  16146. n.copy(u.position),
  16147. n.add(u.discPosition),
  16148. i.copy(a),
  16149. i.sub(n).negate(),
  16150. i.normalize();
  16151. var d = i.dot(l);
  16152. if (d >= 0) {
  16153. o.copy(n),
  16154. o.project(s);
  16155. var p = this.intersecttag(o, !1, s);
  16156. if (p) {
  16157. if (c >= e.length)
  16158. for (var f = 0; f < 64; f++)
  16159. e.push({
  16160. tag: u,
  16161. dot: d
  16162. });
  16163. var g = e[c];
  16164. g.tag = u,
  16165. g.dot = d,
  16166. g.position = math.projectPositionToCanvas(n, s),
  16167. t.push(g),
  16168. c++
  16169. }
  16170. }
  16171. }
  16172. return t.sort(function(e, t) {
  16173. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16174. }),
  16175. r < t.length ? t[r].tag : null
  16176. }
  16177. }(),
  16178. n.prototype.updateClosestTags = function() {
  16179. var e = new r.Vector3
  16180. , t = 30;
  16181. return function(i) {
  16182. this.closesttags || (this.closesttags = []),
  16183. this.closesttags.length = 0;
  16184. var n = this.model.tags;
  16185. if (n)
  16186. for (var r in n)
  16187. if (n.hasOwnProperty(r)) {
  16188. var o = n[r]
  16189. , a = o.position;
  16190. e.copy(i),
  16191. e.sub(a).negate();
  16192. var s = e.lengthSq();
  16193. s < t && this.closesttags.push(o)
  16194. }
  16195. }
  16196. }(),
  16197. t.exports = n
  16198. }
  16199. ).call(this, "/js/tag/tagManager.js")
  16200. }
  16201. , {
  16202. "../controls/serializer": 14,
  16203. "../enum/BlackoutStyle": 18,
  16204. "../enum/tagEvents": 32,
  16205. "../enum/ModelManagerEvents": 33,
  16206. "../enum/PlayerEvents": 40,
  16207. "../enum/TagStates": 44,
  16208. "../enum/Viewmode": 51,
  16209. "../enum/WarpStyle": 52,
  16210. "../objects/Snapshot": 153,
  16211. "../settings": 166,
  16212. "../util/common": 185,
  16213. "../util/lerp": 188,
  16214. "../util/logger": 189,
  16215. "./Billboard/BillboardEvent": 120,
  16216. "./Media/LinkType": 130,
  16217. "./Media/MediaEvent": 131,
  16218. events: 202,
  16219. three: 217
  16220. }],
  16221. 125: [function(e, t, i) {
  16222. (function(i) {
  16223. "use strict";
  16224. function n() {
  16225. this.embedWrapper = null,
  16226. this.embedElement = null
  16227. }
  16228. var r = e("../../util/ajax")
  16229. , o = e("./mediaSettings")
  16230. , a = e("../../settings")
  16231. , s = e("../../util/logger")
  16232. , l = new s(i);
  16233. n.prototype.createDomElement = function() {
  16234. return this.embedWrapper = document.createElement("div"),
  16235. this.embedWrapper.classList.add("tag-embed"),
  16236. this.embedWrapper.classList.add("hidden"),
  16237. this.embedWrapper
  16238. }
  16239. ,
  16240. n.prototype.load = function(e) {
  16241. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16242. return new Promise(function(e, i) {
  16243. r.get(t).then(function(t) {
  16244. if (t = JSON.parse(t),
  16245. t.html && t.html.indexOf("<script") === -1) {
  16246. this.embedWrapper.innerHTML = t.html;
  16247. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16248. if (this.embedWrapper.style.width = n + "px",
  16249. t.height) {
  16250. var r = t.height / t.width;
  16251. this.embedWrapper.style.height = n * r + "px"
  16252. }
  16253. this.embedElement = this.embedWrapper.firstChild;
  16254. var a = [];
  16255. try {
  16256. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16257. } catch (e) {
  16258. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16259. }
  16260. a.forEach(function(e) {
  16261. e.setAttribute("target", "_blank")
  16262. }),
  16263. this.embedElement.classList.add("hidden"),
  16264. this.embedWrapper.classList.remove("hidden"),
  16265. e()
  16266. } else
  16267. i("Not a valid embed")
  16268. }
  16269. .bind(this), function(e) {
  16270. i(e.response)
  16271. })
  16272. }
  16273. .bind(this))
  16274. }
  16275. ,
  16276. n.prototype.show = function() {
  16277. this.embedElement && this.embedElement.classList.remove("hidden")
  16278. }
  16279. ,
  16280. n.prototype.hide = function() {
  16281. this.embedElement && this.embedElement.classList.add("hidden")
  16282. }
  16283. ,
  16284. t.exports = n
  16285. }
  16286. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16287. }
  16288. , {
  16289. "../../settings": 166,
  16290. "../../util/ajax": 181,
  16291. "../../util/logger": 189,
  16292. "./mediaSettings": 132
  16293. }],
  16294. 126: [function(e, t, i) {
  16295. (function(i) {
  16296. "use strict";
  16297. function n(e) {
  16298. o.call(this),
  16299. this.options = e,
  16300. this.playerControls = null,
  16301. this.state = s.NOT_READY
  16302. }
  16303. var r = e("../../util/browser")
  16304. , o = e("./EmbedlyEmbed")
  16305. , a = e("../../util/logger")
  16306. , s = (new a(i),
  16307. Object.freeze({
  16308. NOT_READY: "player.not.ready",
  16309. CUED: "player.cued",
  16310. PLAYING: "player.playing",
  16311. PAUSED: "player.paused"
  16312. }));
  16313. n.prototype = Object.create(o.prototype),
  16314. n.prototype.createDomElement = function() {
  16315. return this.embedWrapper = document.createElement("div"),
  16316. this.embedWrapper.classList.add("tag-video"),
  16317. this.embedWrapper.classList.add("hidden"),
  16318. this.embedWrapper
  16319. }
  16320. ,
  16321. n.prototype.load = function(e) {
  16322. var t = function() {
  16323. function e(e) {
  16324. this.playerState = s.CUED,
  16325. this.options.startMuted && this.playerControls.mute()
  16326. }
  16327. function t(e) {
  16328. this.playerState = e
  16329. }
  16330. function i(e) {
  16331. this.playerControls.setCurrentTime(0),
  16332. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16333. }
  16334. this.playerControls = new playerjs.Player(this.embedElement),
  16335. this.playerControls.on("ready", e.bind(this)),
  16336. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16337. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16338. this.playerControls.on("ended", i.bind(this))
  16339. }
  16340. .bind(this);
  16341. return o.prototype.load.call(this, e).then(t.bind(this))
  16342. }
  16343. ,
  16344. n.prototype.play = function() {
  16345. var e = r.isMobile();
  16346. return function() {
  16347. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16348. }
  16349. }(),
  16350. n.prototype.pause = function() {
  16351. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16352. }
  16353. ,
  16354. t.exports = n
  16355. }
  16356. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16357. }
  16358. , {
  16359. "../../util/browser": 182,
  16360. "../../util/logger": 189,
  16361. "./EmbedlyEmbed": 125
  16362. }],
  16363. 127: [function(e, t, i) {
  16364. (function(i) {
  16365. "use strict";
  16366. function n(e) {
  16367. function t() {
  16368. return a.debug("requesting file from embedly:", e.href),
  16369. r.get(e.href, {
  16370. responseType: e.responseType
  16371. }).then(function(t) {
  16372. return a.debug("requesting file finished:", e.href),
  16373. t
  16374. })
  16375. }
  16376. function i() {}
  16377. return s = new Promise(function(e, n) {
  16378. s.catch(i).then(function() {
  16379. t().then(e, n)
  16380. })
  16381. }
  16382. )
  16383. }
  16384. var r = e("../../util/ajax")
  16385. , o = (e("./mediaSettings"),
  16386. e("../../util/logger"))
  16387. , a = new o(i)
  16388. , s = Promise.resolve();
  16389. t.exports.enqueue = n
  16390. }
  16391. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16392. }
  16393. , {
  16394. "../../util/ajax": 181,
  16395. "../../util/logger": 189,
  16396. "./mediaSettings": 132
  16397. }],
  16398. 128: [function(e, t, i) {
  16399. (function(i) {
  16400. "use strict";
  16401. function n() {
  16402. this.imageWrapper = null,
  16403. this.width = 0,
  16404. this.height = 0,
  16405. this.aspect = 1
  16406. }
  16407. var r = e("./MediaEvent")
  16408. , o = e("./EmbedlyQueue")
  16409. , a = e("events").EventEmitter
  16410. , s = e("../../util/logger")
  16411. , l = e("../../settings");
  16412. new s(i);
  16413. n.prototype = Object.create(a.prototype),
  16414. n.prototype.createDomElement = function() {
  16415. return this.imageWrapper = document.createElement("div"),
  16416. this.imageWrapper.classList.add("tag-image"),
  16417. this.imageWrapper.classList.add("hidden"),
  16418. this.imageWrapper.addEventListener("click", function(e) {
  16419. e.stopPropagation(),
  16420. this.emit(r.IMAGE_OPENING),
  16421. this.imageWrapper.style.pointerEvents = "none"
  16422. }
  16423. .bind(this)),
  16424. this.imageWrapper
  16425. }
  16426. ,
  16427. n.prototype.onClosed = function() {
  16428. this.imageWrapper.style.pointerEvents = "auto"
  16429. }
  16430. ,
  16431. n.prototype.load = function(e) {
  16432. var t = Math.max(window.screen.height, window.screen.width)
  16433. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16434. return new Promise(function(e, t) {
  16435. function n(t) {
  16436. var i = t.target;
  16437. this.width = i.naturalWidth,
  16438. this.height = i.naturalHeight,
  16439. this.aspect = this.width / this.height;
  16440. var n = t.target.src;
  16441. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16442. this.imageWrapper.style.width = this.width + "px",
  16443. this.imageWrapper.style.height = this.height + "px",
  16444. this.imageWrapper.classList.remove("hidden"),
  16445. e()
  16446. }
  16447. o.enqueue({
  16448. href: i,
  16449. responseType: "arraybuffer"
  16450. }).then(function(e) {
  16451. var t = new Uint8Array(e)
  16452. , i = new Blob([t])
  16453. , r = new window.Image;
  16454. r.addEventListener("load", n.bind(this));
  16455. var o = URL.createObjectURL(i);
  16456. r.src = o
  16457. }
  16458. .bind(this), t)
  16459. }
  16460. .bind(this))
  16461. }
  16462. ,
  16463. t.exports = n
  16464. }
  16465. ).call(this, "/js/tag/Media/Image.js")
  16466. }
  16467. , {
  16468. "../../settings": 166,
  16469. "../../util/logger": 189,
  16470. "./EmbedlyQueue": 127,
  16471. "./MediaEvent": 131,
  16472. events: 202
  16473. }],
  16474. 129: [function(e, t, i) {
  16475. "use strict";
  16476. function n(e) {
  16477. this.label = e.label,
  16478. this.href = e.url,
  16479. this.type = this.updateLinkForType(),
  16480. this.domElement = null,
  16481. this.id = c++
  16482. }
  16483. var r = e("./LinkType")
  16484. , o = e("./MediaEvent")
  16485. , a = e("../../util/browser")
  16486. , s = e("../../analytics")
  16487. , l = e("events").EventEmitter
  16488. , c = 0;
  16489. n.prototype = Object.create(l.prototype),
  16490. n.prototype.updateLinkForType = function() {
  16491. function e(e) {
  16492. var t = new RegExp("[#&?]start=([^#&?]*)")
  16493. , i = t.exec(e);
  16494. return i[1]
  16495. }
  16496. function t(e) {
  16497. return e + "&play=1"
  16498. }
  16499. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16500. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16501. r.NAVIGATION) : (this.href = t(this.href),
  16502. r.MODEL) : r.EXT_LINK
  16503. }
  16504. ;
  16505. var h = {};
  16506. n.prototype.createDomElement = function() {
  16507. function e(e) {
  16508. switch (e.stopPropagation(),
  16509. h[this.id] = !0,
  16510. s.trackAlways("click_tag_link", {
  16511. link_type: this.type,
  16512. link_count: c,
  16513. links_clicked: Object.keys(h).length
  16514. }),
  16515. this.type) {
  16516. case r.MODEL:
  16517. window.location.replace(this.href);
  16518. break;
  16519. case r.EXT_LINK:
  16520. window.open(this.href, "_blank")
  16521. }
  16522. this.emit(o.LINK_CLICK, {
  16523. type: this.type,
  16524. url: this.href
  16525. })
  16526. }
  16527. if (this.domElement = document.createElement("a"),
  16528. this.domElement.classList.add("tag-link"),
  16529. this.domElement.textContent = this.label,
  16530. this.type === r.EXT_LINK) {
  16531. this.domElement.textContent += " ";
  16532. var t = document.createElement("i");
  16533. t.classList.add("icon-ext-link"),
  16534. t.title = "Link to external web site",
  16535. this.domElement.appendChild(t)
  16536. }
  16537. return this.domElement.addEventListener("click", e.bind(this)),
  16538. this.domElement
  16539. }
  16540. ,
  16541. t.exports = n
  16542. }
  16543. , {
  16544. "../../analytics": 4,
  16545. "../../util/browser": 182,
  16546. "./LinkType": 130,
  16547. "./MediaEvent": 131,
  16548. events: 202
  16549. }],
  16550. 130: [function(e, t, i) {
  16551. "use strict";
  16552. t.exports = {
  16553. NAVIGATION: "navigation",
  16554. MODEL: "model",
  16555. EXT_LINK: "ext-link"
  16556. }
  16557. }
  16558. , {}],
  16559. 131: [function(e, t, i) {
  16560. "use strict";
  16561. t.exports = Object.freeze({
  16562. LINK_CLICK: "mtmedia.link",
  16563. IMAGE_LOADED: "mtmedia.image.loaded",
  16564. IMAGE_OPENING: "mtmedia.image.opening",
  16565. IMAGE_OPENED: "mtmedia.image.opened",
  16566. IMAGE_CLOSING: "mtmedia.image.closing",
  16567. IMAGE_CLOSED: "mtmedia.image.closed",
  16568. VIDEO_START: "mtmedia.video.start",
  16569. VIDEO_PAUSE: "mtmedia.video.pause",
  16570. VIDEO_ENDED: "mtmedia.video.end"
  16571. })
  16572. }
  16573. , {}],
  16574. 132: [function(e, t, i) {
  16575. "use strict";
  16576. t.exports = Object.freeze({
  16577. maxEmbedWidth: 350,
  16578. defaultAspectRatio: .75
  16579. })
  16580. }
  16581. , {}],
  16582. 133: [function(e, t, i) {
  16583. "use strict";
  16584. t.exports = Object.freeze({
  16585. TEXT: "text",
  16586. LINK: "link",
  16587. IMAGE: "photo",
  16588. VIDEO: "video",
  16589. RICH: "rich"
  16590. })
  16591. }
  16592. , {}],
  16593. 134: [function(e, t, i) {
  16594. "use strict";
  16595. function n(e) {
  16596. this.capabilities = {
  16597. links: {
  16598. enable: e.supportLinks,
  16599. keepLabels: e.keepLinkLabels
  16600. }
  16601. }
  16602. }
  16603. var r = e("./DescriptionChunkType");
  16604. n.prototype.parse = function(e, t) {
  16605. var i = []
  16606. , n = e.split("[").map(function(e, t) {
  16607. return 0 === t ? e : "[" + e
  16608. });
  16609. return n.forEach(function(e) {
  16610. var n = this.findMarkdown(e);
  16611. if (n) {
  16612. if (n.url.indexOf("javascript:") !== -1)
  16613. return;
  16614. this.addLinkChunk(i, n, t),
  16615. this.addTextChunk(i, e.slice(n.markdown.length))
  16616. } else
  16617. this.addTextChunk(i, e)
  16618. }
  16619. .bind(this)),
  16620. i
  16621. }
  16622. ,
  16623. n.prototype.findMarkdown = function(e) {
  16624. var t = /\[([^\]]*)\]\((.*)\)/
  16625. , i = e.match(t);
  16626. if (i) {
  16627. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16628. 0 !== r); )
  16629. o++;
  16630. var a = n.length - o;
  16631. return {
  16632. markdown: i[0].substring(0, i[0].length - a),
  16633. label: i[1],
  16634. url: i[2].substring(0, o)
  16635. }
  16636. }
  16637. }
  16638. ,
  16639. n.prototype.addTextChunk = function(e, t) {
  16640. 0 !== t.length && e.push({
  16641. type: r.TEXT,
  16642. text: t
  16643. })
  16644. }
  16645. ,
  16646. n.prototype.addLinkChunk = function(e, t) {
  16647. if (!this.capabilities.links.enable)
  16648. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16649. var i = {
  16650. label: t.label,
  16651. url: t.url
  16652. };
  16653. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16654. e.push({
  16655. type: r.LINK,
  16656. link: i
  16657. })
  16658. }
  16659. ,
  16660. t.exports = n
  16661. }
  16662. , {
  16663. "./DescriptionChunkType": 133
  16664. }],
  16665. 135: [function(e, t, i) {
  16666. (function(i) {
  16667. "use strict";
  16668. var n = e("../util/logger")
  16669. , r = new n(i)
  16670. , o = {
  16671. parseIdsFromChunkName: function(e, t) {
  16672. t.floorId = o.parseFloor(e),
  16673. t.roomId = o.parseRoom(e)
  16674. },
  16675. parseFloor: function(e) {
  16676. var t = e.match(/_group([0-9]+)/);
  16677. if (!t)
  16678. return 0;
  16679. try {
  16680. return parseInt(t[1], 10)
  16681. } catch (e) {
  16682. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16683. 0
  16684. }
  16685. },
  16686. parseRoom: function(e) {
  16687. var t = e.match(/_sub([0-9]+)/);
  16688. if (!t)
  16689. return -1;
  16690. try {
  16691. return parseInt(t[1], 10)
  16692. } catch (e) {
  16693. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16694. 0
  16695. }
  16696. }
  16697. };
  16698. t.exports = o
  16699. }
  16700. ).call(this, "/js/model/Chunks.js")
  16701. }
  16702. , {
  16703. "../util/logger": 189
  16704. }],
  16705. 136: [function(e, t, i) {
  16706. (function(i) {
  16707. "use strict";
  16708. function n(e) {
  16709. s.call(this),
  16710. this.model = e,
  16711. this.exploded = !1
  16712. }
  16713. var r = e("../objects/Floor")
  16714. , o = (e("../settings"),
  16715. e("../util/logger"))
  16716. , a = e("../util/transitions")
  16717. , s = e("../util/IndexedCollection")
  16718. , l = e("../util/common")
  16719. , c = e("../util/easing");
  16720. new o(i);
  16721. l.inherit(n, s),
  16722. n.prototype.add = function(e) {
  16723. s.prototype.add.call(this, e),
  16724. this.model.add(e)
  16725. }
  16726. ,
  16727. n.prototype.getIndex = function(e) {
  16728. return e.floorIndex
  16729. }
  16730. ,
  16731. n.prototype.build = function() {
  16732. this.list.forEach(function(e) {
  16733. e.build()
  16734. })
  16735. }
  16736. ,
  16737. n.prototype.size = function() {
  16738. return this.length
  16739. }
  16740. ,
  16741. n.prototype.sort = function() {
  16742. s.prototype.sort.call(this, function(e, t) {
  16743. return e.floorIndex - t.floorIndex
  16744. })
  16745. }
  16746. ,
  16747. n.prototype.nextFloor = function(e, t) {
  16748. return this.index[e.floorIndex + t] || null
  16749. }
  16750. ,
  16751. n.prototype.getFloorAtPoint = function(e) {
  16752. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16753. var r = this.list[n]
  16754. , o = r.distanceToPoint(e);
  16755. (!t || i > o) && (i = o,
  16756. t = r)
  16757. }
  16758. return t
  16759. }
  16760. ,
  16761. n.prototype.getOrMakeFloor = function(e) {
  16762. var t = this.index[e];
  16763. return t || (t = new r(this.model,e),
  16764. this.add(t)),
  16765. t
  16766. }
  16767. ,
  16768. n.prototype.hide = function() {
  16769. this.list.forEach(function(e) {
  16770. e.hide()
  16771. })
  16772. }
  16773. ,
  16774. n.prototype.show = function() {
  16775. this.list.forEach(function(e) {
  16776. e.show()
  16777. })
  16778. }
  16779. ,
  16780. n.prototype.names = function() {
  16781. return this.list.reduce(function(e, t) {
  16782. return e.concat(t.name)
  16783. }, [])
  16784. }
  16785. ,
  16786. n.prototype.toggleExplodeHorizontal = function() {
  16787. function e(e, t) {
  16788. r.copy(e.position),
  16789. e.position.x = i[e.floorIndex] * t,
  16790. e.position.y = 1 * e.floorIndex * t,
  16791. r.sub(e.position).multiplyScalar(-1),
  16792. e.panos.forEach(function(e) {
  16793. e.translate(r)
  16794. })
  16795. }
  16796. var t, i = [], n = 0;
  16797. this.list.forEach(function(e, r, o) {
  16798. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16799. n += t,
  16800. i[r] = n
  16801. }),
  16802. i = i.map(function(e) {
  16803. return e - n / 2
  16804. });
  16805. var r = this.list[0].position.clone();
  16806. this.exploded ? this.list.forEach(function(t) {
  16807. a.start(function(i) {
  16808. e(t, 1 - i)
  16809. }, 1500, null, 0, c.easeOutExpo)
  16810. }) : this.list.forEach(function(t) {
  16811. a.start(function(i) {
  16812. e(t, i)
  16813. }, 1500, null, 0, c.easeOutExpo)
  16814. }),
  16815. this.exploded = !this.exploded
  16816. }
  16817. ,
  16818. n.prototype.toggleExplodeVertical = function() {
  16819. function e(e, i) {
  16820. var n = n.copy(e.position);
  16821. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16822. n.sub(e.position).multiplyScalar(-1),
  16823. e.panos.forEach(function(e) {
  16824. e.translate(n)
  16825. })
  16826. }
  16827. var t = this.model.size;
  16828. this.list[0].position.clone();
  16829. this.exploded ? this.list.forEach(function(t) {
  16830. a.start(function(i) {
  16831. e(t, 1 - i)
  16832. }, 1500, null, 0, c.easeOutExpo)
  16833. }) : this.list.forEach(function(t) {
  16834. a.start(function(i) {
  16835. e(t, i)
  16836. }, 1500, null, 0, c.easeOutExpo)
  16837. }),
  16838. this.exploded = !this.exploded
  16839. }
  16840. ,
  16841. t.exports = n
  16842. }
  16843. ).call(this, "/js/model/FloorCollection.js")
  16844. }
  16845. , {
  16846. "../objects/Floor": 146,
  16847. "../settings": 166,
  16848. "../util/IndexedCollection": 175,
  16849. "../util/common": 185,
  16850. "../util/easing": 186,
  16851. "../util/logger": 189,
  16852. "../util/transitions": 195
  16853. }],
  16854. 137: [function(e, t, i) {
  16855. (function(i) {
  16856. "use strict";
  16857. function n() {
  16858. c.call(this)
  16859. }
  16860. var r = e("../settings")
  16861. , o = e("../util/logger")
  16862. , a = e("../enum/Viewmode")
  16863. , s = e("../objects/Snapshot")
  16864. , l = (e("../util/math"),
  16865. e("../util/common"))
  16866. , c = e("../util/IndexedCollection")
  16867. , h = new o(i);
  16868. l.inherit(n, c),
  16869. n.prototype.getImage = function(e) {
  16870. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16871. }
  16872. ,
  16873. n.prototype.filterByModesAndReel = function(e, t) {
  16874. for (var i = [], n = 0; n < t.length; n += 1) {
  16875. var r = t[n]
  16876. , o = this.index[r.sid];
  16877. o && i.push(o)
  16878. }
  16879. var s = e[a.DOLLHOUSE]
  16880. , l = e[a.FLOORPLAN];
  16881. i = i.filter(function(e) {
  16882. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16883. return !0;
  16884. var t;
  16885. try {
  16886. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16887. } catch (e) {
  16888. return h.debug(e.message),
  16889. !1
  16890. }
  16891. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16892. }),
  16893. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16894. this.list = i,
  16895. this.reIndex()
  16896. }
  16897. ,
  16898. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16899. if (0 === this.list.length)
  16900. return [];
  16901. var locations = [];
  16902. var deal = (info, container)=>{
  16903. var src = info.thumbnail_signed_src,
  16904. o = info.name || "";
  16905. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16906. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16907. let a = panos.get(info.metadata.scan_id);
  16908. if (a && !a.isAligned()) return
  16909. }
  16910. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16911. if (cameraMode === a.MESH) return
  16912. if(window.isLocal)src = manage.dealURL(src)
  16913. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16914. var l = {
  16915. cameraMode: cameraMode,
  16916. position: info.metadata.camera_position,
  16917. quaternion: info.metadata.camera_quaternion,
  16918. zoom: info.metadata.zoom,
  16919. panoId: info.metadata.scan_id,
  16920. orthoZoom: info.metadata.ortho_zoom,
  16921. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16922. thumbUrl: src,
  16923. name: n.filterImageName(o),
  16924. sid: info.sid
  16925. }
  16926. var item = new s(l);
  16927. item.momentTour = info.momentTour
  16928. item.dontRot = info.dontRot
  16929. item.rotTime = info.rotTime
  16930. container.push(item)
  16931. return item
  16932. }
  16933. }
  16934. this.list.forEach(image=>{
  16935. if(image.images){
  16936. var folder = $.extend({}, image )
  16937. folder.heroLocations = [];
  16938. image.images.list.forEach(child=>{
  16939. deal(child, folder.heroLocations);
  16940. })
  16941. folder.musicInfo = folder.musicInfo || {}
  16942. locations.push(folder)
  16943. delete folder.images;
  16944. delete folder.locations;
  16945. }else{
  16946. var item = deal(image, locations);
  16947. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16948. }
  16949. })
  16950. return locations
  16951. }
  16952. ,
  16953. n.prototype.getIndex = function(e) {
  16954. return e.sid
  16955. }
  16956. ,
  16957. n.filterImageName = function(e) {
  16958. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16959. }
  16960. ,
  16961. t.exports = n
  16962. }
  16963. ).call(this, "/js/model/ImageCollection.js")
  16964. }
  16965. , {
  16966. "../enum/Viewmode": 51,
  16967. "../objects/Snapshot": 153,
  16968. "../settings": 166,
  16969. "../util/IndexedCollection": 175,
  16970. "../util/common": 185,
  16971. "../util/logger": 189,
  16972. "../util/math": 190
  16973. }],
  16974. 138: [function(e, t, i) {
  16975. (function(i) {
  16976. "use strict";
  16977. function n() {
  16978. u.call(this)
  16979. }
  16980. var r = e("../label/Label")
  16981. , o = e("../settings")
  16982. , a = e("../util/logger")
  16983. , s = e("../util/math")
  16984. , l = e("../util/ajax")
  16985. , c = e("./RoomCollection")
  16986. , h = e("../util/common")
  16987. , u = e("../util/IndexedCollection");
  16988. new a(i);
  16989. h.inherit(n, u),
  16990. n.prototype.getIndex = function(e) {
  16991. return e.labelId
  16992. }
  16993. ,
  16994. n.prototype.associateWithRooms = function(e) {
  16995. this.forEach(function(t) {
  16996. e.forEach(function(e) {
  16997. e.roomId === t.roomId && (t.room = e)
  16998. })
  16999. })
  17000. }
  17001. ,
  17002. n.prototype.createFromLabelData = function(e) {
  17003. e.forEach(function(e) {
  17004. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17005. t = c.generateRoomId(e.floorId, t);
  17006. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17007. i.position = s.convertWorkshopVector(i.position),
  17008. this.add(i),
  17009. i.build()
  17010. }
  17011. .bind(this))
  17012. }
  17013. ,
  17014. n.prototype.load = function(e, t) {
  17015. return l.get(e, {
  17016. responseType: "json",
  17017. auth: t ? o.authorizationHeader : null
  17018. }).done(function(e) {
  17019. var t = [];
  17020. for (var i in e) {
  17021. var n = e[i];
  17022. t.push(n)
  17023. }
  17024. this.createFromLabelData(t)
  17025. }
  17026. .bind(this))
  17027. }
  17028. ,
  17029. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17030. var t = -1;
  17031. if (e) {
  17032. if(typeof e == 'number'){//add
  17033. t = parseInt(e)
  17034. }else{
  17035. var i = e.split("_");
  17036. t = parseInt(i[0])
  17037. }
  17038. }
  17039. return t
  17040. },
  17041. t.exports = n
  17042. }
  17043. ).call(this, "/js/model/LabelCollection.js")
  17044. }
  17045. , {
  17046. "../label/Label": 90,
  17047. "../settings": 166,
  17048. "../util/IndexedCollection": 175,
  17049. "../util/ajax": 181,
  17050. "../util/common": 185,
  17051. "../util/logger": 189,
  17052. "../util/math": 190,
  17053. "./RoomCollection": 141
  17054. }],
  17055. 139: [function(e, t, i) {
  17056. (function(i) {
  17057. "use strict";
  17058. function n(e, t) {
  17059. o.Object3D.call(this)
  17060. this.sid = window.number;//t.sid,
  17061. this.data = t,
  17062. this.options = e,
  17063. this.urls = new s(e.urlFiles),
  17064. this.isPublic = void 0 !== t.is_public && t.is_public,
  17065. //创建heroLocations
  17066. this.images = new _(this),
  17067. this.images.extend(t.images),
  17068. this.images.forEach((info)=>{
  17069. if(info.locations){
  17070. info.images = new _(this);
  17071. info.images.extend(info.locations)
  17072. }
  17073. })
  17074. this.heroLocations = []
  17075. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17076. this.outdoorPanoLocations = [],
  17077. this.floors = new d(this),
  17078. this.floorsEnabled = void 0 === e.floors || e.floors,
  17079. this.changingFloor = !1,
  17080. this.chunks = [],
  17081. this.panos = new A,
  17082. this.colliders = [],
  17083. this.loadPanosPromise = null,
  17084. this.loadMeshTexturesPromise = null,
  17085. this.auxDataPromise = null,
  17086. this.meshTexturesLoaded = !1,
  17087. this.meshTextures = [],
  17088. this.tags = {},
  17089. this.tagsShown = !1,
  17090. this.shouldShowtags = !1,
  17091. this.has360Views = !1,
  17092. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17093. this.supportedModes = {},
  17094. this.supportedModes[c.PANORAMA] = !0,
  17095. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17096. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17097. this.supportedModes[c.TRANSITIONING] = !0,
  17098. this.supportsTiles = this.configureTiling(),
  17099. // this.supportsVR = t.is_vr,
  17100. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17101. this.mode = c.DOLLHOUSE,
  17102. this.size = null,
  17103. this.center = null,
  17104. this.boundingBox = new o.Box3,
  17105. this.currentFloor = null,
  17106. this.allFloorsVisible = !0,
  17107. this.projectedPano0 = null,
  17108. this.projectedPano1 = null,
  17109. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17110. this.addFloor(new u(this,t,e.trim()))
  17111. }
  17112. .bind(this)),
  17113. this.waitQueue = [],
  17114. this.on("load", function(e) {
  17115. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17116. return !e.isLoadedCallback()
  17117. }),
  17118. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17119. }
  17120. .bind(this)),
  17121. this.setupCustomProperties()
  17122. this.hots = {};
  17123. }
  17124. function r() {
  17125. try {
  17126. var e = document.createElement("canvas")
  17127. , t = e.getContext("webgl");
  17128. t || (t = e.getContext("experimental-webgl"));
  17129. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17130. return i
  17131. } catch (e) {
  17132. return 0
  17133. }
  17134. }
  17135. var o = e("three")
  17136. , a = e("../util/ajax")
  17137. , s = e("../util/ModelUrls")
  17138. , l = e("../objects/BoundingTextureSkybox")
  17139. , c = e("../enum/Viewmode")
  17140. , h = e("../enum/RenderOrder")
  17141. , u = (e("../enum/AlignmentType"),
  17142. e("../objects/Floor"))
  17143. , d = e("./FloorCollection")
  17144. , p = e("../objects/Chunk")
  17145. , f = (e("../objects/Room"),
  17146. e("../objects/Snapshot"),
  17147. e("../label/Label"),
  17148. e("../util/math"),
  17149. e("../settings"))
  17150. ,ss = e("../shaders")
  17151. , g = e("../util/logger")
  17152. , m = e("../tag/tag")
  17153. , v = (e("../tag/tagManager"),
  17154. e("../objects/Panorama"))
  17155. , A = e("../util/PanoramaCollection")
  17156. , y = e("../loaders/ModelLoader")
  17157. , C = e("../loaders/ModelTextureLoader")
  17158. , I = e("../loaders/SweepDataLoader")
  17159. , E = e("../util/transitions")
  17160. , b = e("../util/common")
  17161. , es = e("../util/easing")
  17162. ,lerp = e("../util/lerp")
  17163. ,tex = e("../util/texture")
  17164. , w = e("./../util/browser")
  17165. , _ = e("./ImageCollection")
  17166. , T = e("./RoomCollection")
  17167. , x = e("./LabelCollection")
  17168. , S = e("./Chunks")
  17169. , M = e("./../util/showcase")
  17170. , R = e("../exception/BasicException")
  17171. , P = (e("../constants")
  17172. ,e("events").EventEmitter)
  17173. //,Hot = e("hot")
  17174. , O = new g(i);
  17175. n.prototype = Object.create(o.Object3D.prototype),
  17176. b.extend(n, P),
  17177. n.prototype.setupCustomProperties = function() {
  17178. var e = f.modelAlpha;
  17179. Object.defineProperty(this, "alpha", {
  17180. get: function() {
  17181. return e
  17182. },
  17183. set: function(t) {
  17184. e = t,
  17185. this.chunks.forEach(function(t) {
  17186. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17187. })
  17188. }
  17189. })
  17190. }
  17191. ,
  17192. n.prototype.configureTiling = function() {
  17193. var e = r();
  17194. if (e < 2048)
  17195. return !1;
  17196. O.warn("Max cube texture size: " + e);
  17197. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17198. var i = f.tiling.tilingFlagNames[t];
  17199. if ("1" === w.valueFromHash(i, null))
  17200. return !0;
  17201. if ("0" === w.valueFromHash(i, null))
  17202. return !1
  17203. }
  17204. //--------------------------------------------许钟文-------------------------------------------
  17205. //return true;
  17206. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17207. //--------------------------------------------e n d -------------------------------------------
  17208. }
  17209. ,
  17210. n.prototype.toggleAlpha = function() {
  17211. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17212. }
  17213. ,
  17214. n.prototype.load = function(e) {
  17215. var t = function() {
  17216. return $.when(this.loadPanos(), this.loadMesh())
  17217. }
  17218. , i = this.urls.init().then(t.bind(this));
  17219. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17220. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17221. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17222. }
  17223. ,
  17224. n.prototype.loadMesh = function() {
  17225. function e(e) {
  17226. O.error(e),
  17227. n.reject("loading-failed")
  17228. }
  17229. function t(e, t) {
  17230. n.notify(e, t)
  17231. }
  17232. function i(e, t) {
  17233. if (0 === e.length) {
  17234. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17235. r.supportedModes[c.DOLLHOUSE] = !1,
  17236. r.supportedModes[c.FLOORPLAN] = !1;
  17237. var i = new p({
  17238. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17239. });
  17240. i.material.visible = !1,
  17241. i.rotateX(-Math.PI / 2),
  17242. i.geometry.computeBoundingBox(),
  17243. e = [i]
  17244. }
  17245. e.forEach(function(e) {
  17246. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17247. r.addChunk(t, e)
  17248. }),
  17249. r.floors.sort(),
  17250. n.resolve(r)
  17251. }
  17252. var n = $.Deferred()
  17253. , r = this;
  17254. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17255. n.promise()
  17256. }
  17257. ,
  17258. n.prototype.loadMeshTextures = function() {
  17259. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17260. this.meshTexturesLoaded = !0
  17261. }
  17262. .bind(this)),
  17263. this.loadTexturesPromise)
  17264. }
  17265. ,
  17266. /* n.prototype.loadtags = function() {//xzw改
  17267. var e = $.Deferred();
  17268. if (!f.tags.enabled)
  17269. return e.resolve();
  17270. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17271. t = "data/" + this.sid + "/tags.json"
  17272. return a.get(t, {
  17273. responseType: "json",
  17274. auth: this.isPublic ? null : f.authorizationHeader
  17275. }).done(function(t) {
  17276. var i = 0
  17277. , n = 0;
  17278. for (var r in t) {
  17279. var o = t[r];
  17280. o.enabled && (n++,
  17281. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17282. i++))
  17283. }
  17284. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17285. e.resolve()
  17286. }
  17287. .bind(this)).fail(function() {
  17288. O.warn("Getting tags failed, not displaying tags."),
  17289. e.resolve()
  17290. }),
  17291. e
  17292. } */
  17293. n.prototype.shineHots = function(){ //xzw
  17294. E.trigger({
  17295. func: function(e) {
  17296. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17297. for(var i in this.hots){
  17298. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17299. }
  17300. }.bind(this),
  17301. cycling: true,
  17302. duration: 3000,
  17303. //easing: "easeInOutQuad",
  17304. name: "hotShine"
  17305. })
  17306. },
  17307. n.prototype.createHotItem = function() {
  17308. // console.log(99999,this.hotGroup.children)
  17309. this.hotGroup.children.forEach((hot,index)=>{
  17310. // console.log(99999,index,hot.info.title)
  17311. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17312. let ul = document.createElement('ul');
  17313. let li = document.createElement('li');
  17314. let span = document.createElement('span');
  17315. span.innerHTML = hot.info.title || '热点';
  17316. // console.log(span.innerHTML);
  17317. li.hot = hot; // 列表每一项对应一个热点
  17318. li.appendChild(span);
  17319. ul.appendChild(li);
  17320. // docFragment.appendChild(li);
  17321. }
  17322. })
  17323. }
  17324. /* n.prototype.loadOverlays = function(overlays){
  17325. var overlays = window.data2 && window.data2.overlays
  17326. overlays && overlays.forEach((info)=>{
  17327. new Overlay(info)
  17328. })
  17329. Overlay.load()
  17330. }
  17331. */
  17332. n.prototype.loadhots = function() {//xzw
  17333. initHot(this)
  17334. var r = $.Deferred();
  17335. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17336. return a.get(t, {
  17337. responseType: "json",
  17338. auth: this.isPublic ? null : f.authorizationHeader
  17339. }).done(function(e) {
  17340. window.data2 = e;
  17341. if(!e){
  17342. console.error("data2 is null")
  17343. }else{
  17344. g_data2 = hotMatcher(e);
  17345. this.hotsCount = 0;
  17346. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17347. if(e.hots){
  17348. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17349. sids.forEach((sid)=>{
  17350. e.hots[sid].sid = sid
  17351. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17352. })
  17353. }
  17354. if(e.overlays){
  17355. e.overlays.forEach((info)=>{
  17356. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17357. new Hot(info, 'byOverlay')
  17358. })
  17359. }
  17360. this.createHotItem( );
  17361. Hot.createHotList();
  17362. Hot.startLoad()
  17363. g_index = w.valueFromHash("m");
  17364. }
  17365. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17366. /* var dataJsPromise = $.Deferred();
  17367. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17368. a.get(dataJsUrl,{
  17369. responseType: "json",
  17370. auth: this.isPublic ? null : f.authorizationHeader
  17371. }).done(function(data) {
  17372. window.hotData = data;
  17373. this.createHotItem(data, this.hots);
  17374. for(let i in this.hots){//add
  17375. data[i] && this.hots[i].initStyleImg(data[i]);
  17376. }
  17377. dataJsPromise.resolve();
  17378. }.bind(this)).fail(function(){
  17379. console.log('Data.js is empty');
  17380. dataJsPromise.resolve();
  17381. }) */
  17382. r.resolve();
  17383. }.bind(this)).fail(function() {
  17384. console.log('没有热点');
  17385. r.resolve()
  17386. }),
  17387. r
  17388. }
  17389. ,
  17390. n.prototype.loadPanos = function() {
  17391. if (this.loadPanosPromise)
  17392. return this.loadPanosPromise;
  17393. var e = new I(this);
  17394. return this.loadPanosPromise = e.load().then(function(e) {
  17395. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17396. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17397. else console.log(e.uuid)
  17398. }
  17399. .bind(this))),
  17400. this.panos.extend(e.map(function(e) {
  17401. return new v(this,e.uuid,e,this.supportsTiles)
  17402. }
  17403. .bind(this))),
  17404. this.panos.forEach(function(e) {
  17405. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17406. var i = this.panos.get(t);
  17407. i && this.panos.setNeighbour(e, i, !0)
  17408. }
  17409. .bind(this)),
  17410. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17411. }
  17412. .bind(this)),
  17413. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17414. this.supportedModes[c.PANORAMA] = !1),
  17415. $.when(this)
  17416. }
  17417. .bind(this)),
  17418. this.loadPanosPromise
  17419. }
  17420. ,
  17421. n.prototype.loadHighlightReel = function() {//xzw
  17422. var e = $.Deferred()
  17423. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17424. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17425. return a.get(t, {
  17426. responseType: "json",
  17427. auth: this.isPublic ? null : f.authorizationHeader
  17428. }).done(function(t) {
  17429. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17430. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17431. e.resolve()
  17432. }
  17433. .bind(this)).fail(function() {
  17434. O.warn("Getting highlight reel failed, no highlights available"),
  17435. e.resolve()
  17436. }),
  17437. e
  17438. }
  17439. ,
  17440. n.prototype.waitForLoad = function(e, t) {
  17441. t() || (this.waitQueue.push({
  17442. object: e,
  17443. isLoadedCallback: t
  17444. }),
  17445. 1 === this.waitQueue.length && this.emit("waiting"))
  17446. }
  17447. ,
  17448. n.prototype.hide = function() {
  17449. this.floors.hide()
  17450. }
  17451. ,
  17452. n.prototype.show = function() {
  17453. this.floors.show()
  17454. }
  17455. ,
  17456. n.prototype.floorNames = function() {
  17457. return this.floors.names()
  17458. }
  17459. ,
  17460. n.prototype.warpDestFloors = function(e, t) {
  17461. if (!e || this.floors.length !== e.length)
  17462. return void this.toggleAllFloors(!0);
  17463. var i = e.findIndex(function(e) {
  17464. return e
  17465. }
  17466. .bind(this));
  17467. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17468. }
  17469. ,
  17470. n.prototype.setFloor = function(e, t, i) {
  17471. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17472. this.allFloorsVisible = !1,
  17473. this._setFloor(e, t, i)
  17474. }
  17475. ,
  17476. n.prototype.toggleAllFloors = function(e) {
  17477. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17478. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17479. this._setFloor(this.currentFloor)
  17480. }
  17481. ,
  17482. n.prototype._setFloor = function(e, t, i) {
  17483. t = t || this.mode,
  17484. this.emit("floor.changed", e, t, this.currentFloor),
  17485. this.currentFloor = e;
  17486. var n;
  17487. if (t === c.PANORAMA) {
  17488. if (this.show(),
  17489. this.shouldShowtags && this.tagsShown)
  17490. for (n in this.tags)
  17491. this.tags[n].show(f.showFloorDuration)
  17492. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17493. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17494. }
  17495. .bind(this)),
  17496. this.shouldShowtags && this.tagsShown))
  17497. for (n in this.tags) {
  17498. var r = this.tags[n];
  17499. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17500. }
  17501. var o = this
  17502. , a = e;
  17503. E.start(function() {}, f.showFloorDelay, function() {
  17504. o.floors.forEach(function(e) {
  17505. e.chunks.forEach(function(t) {
  17506. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17507. })
  17508. })
  17509. }
  17510. .bind(this))
  17511. }
  17512. ,
  17513. n.prototype.toggleExplode = function() {
  17514. this.floors.toggleExplodeHorizontal()
  17515. }
  17516. ,
  17517. n.prototype.toggleExplodeUp = function() {
  17518. this.floors.toggleExplodeVertical()
  17519. }
  17520. ,
  17521. n.prototype.nextFloor = function(e) {
  17522. return this.floors.nextFloor(this.currentFloor, e)
  17523. }
  17524. ,
  17525. n.prototype.addFloor = function(e) {
  17526. this.floors.add(e)
  17527. }
  17528. ,
  17529. n.prototype.getFloorAtPoint = function(e) {
  17530. return this.floors.getFloorAtPoint(e)
  17531. }
  17532. ,
  17533. n.prototype.getTagBySid = function(e) {
  17534. return this.tags[e]
  17535. }
  17536. ,
  17537. n.prototype.addChunk = function(e, t) {
  17538. this.floors.getOrMakeFloor(e).addChunk(t),
  17539. this.chunks.push(t)
  17540. }
  17541. ,
  17542. n.prototype.setMode = function(e) {
  17543. if (!this.supportedModes[e])
  17544. throw new R("Mode not supported for this model: " + e);
  17545. this.mode = e;
  17546. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17547. this.chunks.forEach(function(t) {
  17548. t.setMode(e)
  17549. })
  17550. }
  17551. ,
  17552. n.prototype.build = function() {
  17553. this.heroLocations = this.images.getHeroLocations(this.panos);
  17554. var e = function() {
  17555. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17556. }
  17557. .bind(this)();
  17558. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17559. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17560. }
  17561. .bind(this)) || e,
  17562. null === this.heroImage && O.warn("No hero image defined."),
  17563. this.currentFloor = this.floors.last(),
  17564. this.floors.build(),
  17565. this.colliders = this.floors.reduce(function(e, t) {
  17566. return e.concat(t.collider.children)
  17567. }, []),
  17568. this.panos.forEach(function(e) {
  17569. e.build1(),
  17570. e.on("enter", function() {
  17571. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17572. }
  17573. .bind(this))
  17574. }
  17575. .bind(this)),
  17576. this.panos.forEach(function(e) {
  17577. e.build2()
  17578. }),
  17579. this.floors.forEach(function(e) {
  17580. this.boundingBox.union(e.boundingBox)
  17581. }
  17582. .bind(this)),
  17583. this.size = this.boundingBox.size(),
  17584. this.center = this.boundingBox.center(),
  17585. this.floors.forEach(function(e) {
  17586. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17587. }
  17588. .bind(this)),
  17589. this.panos.populate_path_graph(),
  17590. this.skybox = new l(this.boundingBox),
  17591. this.skybox.matrixWorldNeedsUpdate = !0,
  17592. this.add(this.skybox);
  17593. setTimeout(function() {
  17594. //this.hotsCount && this.shineHots()
  17595. Hot.beginShineHot()
  17596. }
  17597. .bind(this), 1300)
  17598. //add-----
  17599. {
  17600. let maxCount = browser.isMobile() ? 200000 : 400000
  17601. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17602. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17603. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17604. if(c > maxCount){ //防止加载时间过长,分批计算
  17605. console.log('hot分批setVisiblePanos')
  17606. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17607. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17608. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17609. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17610. if(noVisiHots.length){
  17611. let i = 0
  17612. let hotVisiInterval = setInterval(()=>{
  17613. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17614. i++;
  17615. if(i>=noVisiHots.length){
  17616. clearInterval(hotVisiInterval)
  17617. }
  17618. }, dur)
  17619. }
  17620. }
  17621. }
  17622. //---------
  17623. this.createFloorLogo()
  17624. return O.debug("Done building model"),
  17625. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17626. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17627. this.buildRooms(),
  17628. this.labels.associateWithRooms(this.rooms),
  17629. $.when(this)
  17630. }
  17631. ,
  17632. n.prototype.createFloorLogo = function(){
  17633. console.log('createFloorLogo')
  17634. if(this.floorLogos || !settings.floorlogoURL)return;
  17635. var url = settings.floorlogoURL
  17636. var map = tex.load(url);//可以追加done
  17637. this.floorLogos = [];
  17638. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17639. var material = new o.MeshBasicMaterial({
  17640. opacity:0,
  17641. map:map,
  17642. side: o.DoubleSide,
  17643. transparent: !0,
  17644. depthWrite: !1,
  17645. depthTest:false//改 在chunk\skybox外也可看到
  17646. });
  17647. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17648. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17649. //logo.scale.set(s,s,s);
  17650. logo.position.set(0,-1.5,0);
  17651. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17652. logo.renderOrder = 100;//cover the videoSkybox
  17653. //logo.layers.set(0)
  17654. this.add(logo);
  17655. this.floorLogos.push(logo);
  17656. }
  17657. this.floorLogos[1].visible = false;
  17658. }
  17659. n.prototype.adjustfloorLogoHeight = function(o){
  17660. var h = player.currentPano.floorPosition.y + 0.01;
  17661. this.floorLogos[1].position.setY(h);
  17662. this.floorLogos[0].position.setY(h);
  17663. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17664. },
  17665. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17666. if(!this.floorLogos) return;
  17667. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17668. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17669. if(!o.dur){//立刻
  17670. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17671. this.floorLogos[o.index].material.opacity = o.opa;
  17672. }else{
  17673. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17674. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17675. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17676. }
  17677. },
  17678. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17679. var lastQ, lastP;
  17680. var equals = function(v1, v2, min){
  17681. return Math.abs(v1-v2) < min
  17682. }
  17683. var isSame = function(now, last, k){//如果和上次相同就不改变
  17684. if(!last)return false;
  17685. var R = k.sceneRenderer;
  17686. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17687. //暂时:
  17688. var min = 0.0008
  17689. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17690. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17691. return same;
  17692. }
  17693. return function(Q, k){
  17694. if(!Q)return;
  17695. /* if(Config.ifFish && window.lowFPS){
  17696. this.fLCompute++;
  17697. if(R.AFPS < 38){
  17698. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17699. else if(k.flying && k.fLCompute%2 !=1) return;
  17700. k.fLCompute %= 4;
  17701. }else if(R.AFPS < 45){
  17702. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17703. else if(k.flying && k.fLCompute%2 !=1) return;
  17704. k.fLCompute %= 6;
  17705. }else{
  17706. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17707. //else if(k.flying && k.fLCompute%2 !=1) return;
  17708. k.fLCompute %= 2;
  17709. }
  17710. } */
  17711. var sameQ, sameP, quaternion, visible;
  17712. for(var i=0;i<2;i++){
  17713. var logo = this.floorLogos[i];
  17714. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17715. visible = true;
  17716. }
  17717. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17718. var c = k.cameraControls.activeControl;
  17719. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17720. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17721. for(var i=0;i<2;i++){
  17722. var logo = this.floorLogos[i];
  17723. if(!sameQ){
  17724. if(!quaternion){
  17725. var a = new THREE.Vector3(0,0,-1);
  17726. a.applyQuaternion(Q);
  17727. a.setY(0);
  17728. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17729. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17730. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17731. quaternion.multiply(a);
  17732. }
  17733. logo.quaternion.copy(quaternion);
  17734. }
  17735. }
  17736. }
  17737. }()
  17738. n.prototype.loadLabels = function() {//xzw
  17739. this.labels = new x(this);
  17740. var e = $.Deferred();
  17741. //加载俯视图的标签 注释这个备注就会加载
  17742. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17743. window.DATA.showingLabels ? this.showingLabels = true : '';
  17744. if (!this.showingLabels)
  17745. return e.resolve();
  17746. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17747. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17748. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17749. O.warn("Getting labels failed, not displaying labels."),
  17750. e.resolve()
  17751. }),
  17752. e
  17753. }
  17754. ,
  17755. n.prototype.buildRooms = function() {
  17756. this.rooms = new T(this),
  17757. this.rooms.createFromChunks(this.chunks),
  17758. this.rooms.calcRoomBoundaries()
  17759. }
  17760. ,
  17761. n.prototype.updateProjectedPanos = function() {
  17762. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17763. }
  17764. ,
  17765. n.prototype.setProjectedPanos = function(e, t, i) {
  17766. void 0 !== i && null !== i || (i = !0),
  17767. i = !!i,
  17768. this.projectedPano0 = e,
  17769. this.projectedPano1 = t,
  17770. this.skybox.material.setProjectedPanos(e, t, i),
  17771. this.chunks.forEach(function(n) {
  17772. n.materialInside.setProjectedPanos(e, t, i)
  17773. })
  17774. }
  17775. ,
  17776. n.prototype.setSide = function(e) {
  17777. this.floors.forEach(function(t) {
  17778. t.collider.material.side = e
  17779. })
  17780. }
  17781. ,
  17782. n.prototype.heroCount = function() {
  17783. return this.heroLocations ? this.heroLocations.length : 0
  17784. }
  17785. ,
  17786. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17787. if (e[0] < 0)
  17788. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17789. null;
  17790. if (this.heroCount() < 1)
  17791. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17792. null;
  17793. var t = this.heroLocations[e[0]];
  17794. if(t.heroLocations && e[1]!=void 0){
  17795. t = t.heroLocations[e[1]];
  17796. }
  17797. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17798. null) : t
  17799. }
  17800. ,
  17801. n.prototype.findPanoramicHero = function() {
  17802. for (var e in this.heroLocations)
  17803. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17804. return this.heroLocations[e];
  17805. return null
  17806. }
  17807. ,
  17808. n.prototype.listImagePanos = function() {
  17809. var e = []
  17810. , t = this;
  17811. return this.images.forEach(function(i) {
  17812. if (i.metadata && i.metadata.scan_id) {
  17813. var n = t.panos.get(i.metadata.scan_id);
  17814. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17815. }
  17816. }),
  17817. e
  17818. }
  17819. ,
  17820. n.prototype.fadePanoMarkers = function(e, t) {
  17821. this.panos.fadeMarkerOpacity(e, t)
  17822. }
  17823. ,
  17824. n.prototype.setSweepVisibility = function(e) {
  17825. this.panos.forEach(function(t) {
  17826. t.marker && (t.marker.visible = e)
  17827. })
  17828. }
  17829. ,
  17830. n.prototype.outsideAllowed = function() {
  17831. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17832. }
  17833. ,
  17834. t.exports = n
  17835. }
  17836. ).call(this, "/js/model/Model.js")
  17837. }
  17838. , {
  17839. "../constants": 8,
  17840. "../enum/AlignmentType": 17,
  17841. "../enum/RenderOrder": 42,
  17842. "../enum/Viewmode": 51,
  17843. "../exception/BasicException": 55,
  17844. "../label/Label": 90,
  17845. "../loaders/ModelLoader": 105,
  17846. "../loaders/ModelTextureLoader": 106,
  17847. "../loaders/SweepDataLoader": 107,
  17848. "../tag/tag": 123,
  17849. "../tag/tagManager": 124,
  17850. "../objects/BoundingTextureSkybox": 143,
  17851. "../objects/Chunk": 144,
  17852. "../objects/Floor": 146,
  17853. "../objects/Panorama": 148,
  17854. "../objects/Room": 150,
  17855. "../objects/Snapshot": 153,
  17856. "../settings": 166,
  17857. "../shaders": 167,
  17858. "../util/ModelUrls": 177,
  17859. "../util/PanoramaCollection": 178,
  17860. "../util/ajax": 181,
  17861. "../util/common": 185,
  17862. "../util/easing": 186,
  17863. "../util/lerp": 188,
  17864. "../util/logger": 189,
  17865. "../util/math": 190,
  17866. "../util/texture": 194,
  17867. "../util/transitions": 195,
  17868. "./../util/browser": 182,
  17869. "./../util/showcase": 193,
  17870. "./Chunks": 135,
  17871. "./FloorCollection": 136,
  17872. "./ImageCollection": 137,
  17873. "./LabelCollection": 138,
  17874. "./RoomCollection": 141,
  17875. events: 202,
  17876. three: 217,
  17877. "hot": "hot"
  17878. }],
  17879. 140: [function(e, t, i) {
  17880. "use strict";
  17881. function n() {
  17882. this.modelMap = {},
  17883. this.activeModel = null,
  17884. this.modelCount = 0,
  17885. this.tileDownloader = null,
  17886. this.panoRenderer = null
  17887. }
  17888. var r = (e("three"),
  17889. e("../util/common"))
  17890. , o = e("../exception/BasicException")
  17891. , a = e("../enum/ModelManagerEvents")
  17892. , s = e("../enum/PanoRendererEvents")
  17893. , l = e("events").EventEmitter;
  17894. n.prototype.init = function(e, t, i) {
  17895. this.tileDownloader = e,
  17896. this.panoRenderer = t,
  17897. this.qualityManager = i,
  17898. this.bindEvents()
  17899. }
  17900. ,
  17901. n.prototype.bindEvents = function() {
  17902. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17903. }
  17904. ,
  17905. n.prototype.onTileRendered = function(e, t, i, n) {}
  17906. ,
  17907. n.prototype.addModel = function(e) {
  17908. this.modelMap[e.sid] = e,
  17909. 0 === this.modelCount && this.activateModel(e.sid),
  17910. this.modelCount++,
  17911. this.emit(a.ModelAdded)
  17912. }
  17913. ,
  17914. n.prototype.getModel = function(e) {
  17915. return this.modelMap[e]
  17916. }
  17917. ,
  17918. n.prototype.activateModel = function(e) {
  17919. var t = this.modelMap[e];
  17920. if (!t)
  17921. throw new o("Tried to activate invalid model!");
  17922. var i = this.activeModel;
  17923. this.activeModel = t,
  17924. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17925. this.tileDownloader.setUrls(t.urls),
  17926. t.panos.forEach(function(e) {
  17927. e.attachToPanoRenderer(this.panoRenderer),
  17928. e.tileDownloader = this.tileDownloader,
  17929. e.qualityManager = this.qualityManager
  17930. }
  17931. .bind(this)),
  17932. this.emit(a.ActiveModelChanged, {
  17933. oldModel: i,
  17934. model: t
  17935. })
  17936. }
  17937. ,
  17938. n.prototype.getActiveModel = function() {
  17939. return this.activeModel
  17940. }
  17941. ,
  17942. r.extend(n, l),
  17943. t.exports = n
  17944. }
  17945. , {
  17946. "../enum/ModelManagerEvents": 33,
  17947. "../enum/PanoRendererEvents": 35,
  17948. "../exception/BasicException": 55,
  17949. "../util/common": 185,
  17950. events: 202,
  17951. three: 217
  17952. }],
  17953. 141: [function(e, t, i) {
  17954. (function(i) {
  17955. "use strict";
  17956. function n() {
  17957. s.call(this)
  17958. }
  17959. var r = e("../objects/Room")
  17960. , o = (e("../settings"),
  17961. e("../util/logger"))
  17962. , a = (e("../util/transitions"),
  17963. e("../util/easing"),
  17964. e("../util/common"))
  17965. , s = e("../util/IndexedCollection")
  17966. , l = e("./Chunks");
  17967. new o(i);
  17968. a.inherit(n, s),
  17969. n.prototype.getIndex = function(e) {
  17970. return e.roomId
  17971. }
  17972. ,
  17973. n.prototype.calcRoomBoundaries = function() {
  17974. this.forEach(function(e) {
  17975. e.calcBoundaries()
  17976. })
  17977. }
  17978. ,
  17979. n.prototype.createFromChunks = function(e) {
  17980. var t = {
  17981. floorId: -1,
  17982. roomId: -1
  17983. }
  17984. , i = {};
  17985. e.forEach(function(e) {
  17986. l.parseIdsFromChunkName(e.name, t);
  17987. var o = i[t.roomId];
  17988. if (!o) {
  17989. var a = n.generateRoomId(t.floorId, t.roomId);
  17990. o = new r(t.floorId,a),
  17991. this.add(o),
  17992. i[t.roomId] = o
  17993. }
  17994. o.addChunk(e)
  17995. }
  17996. .bind(this)),
  17997. this.calcRoomBoundaries()
  17998. }
  17999. ,
  18000. n.generateRoomId = function(e, t) {
  18001. return e + "_" + t
  18002. }
  18003. ,
  18004. t.exports = n
  18005. }
  18006. ).call(this, "/js/model/RoomCollection.js")
  18007. }
  18008. , {
  18009. "../objects/Room": 150,
  18010. "../settings": 166,
  18011. "../util/IndexedCollection": 175,
  18012. "../util/common": 185,
  18013. "../util/easing": 186,
  18014. "../util/logger": 189,
  18015. "../util/transitions": 195,
  18016. "./Chunks": 135
  18017. }],
  18018. 142: [function(e, t, i) {
  18019. "use strict";
  18020. function n(e, t, i) {
  18021. e = e.clone().expandByScalar(0.01);//改
  18022. var n = e.size()
  18023. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18024. o.boundingBox = e,
  18025. r.Mesh.call(this, o, t),
  18026. this.position.copy(e.center()),
  18027. this.frustumCulled = !1,
  18028. i && this.add(new r.WireframeHelper(this))
  18029. }
  18030. var r = e("three");
  18031. n.prototype = Object.create(r.Mesh.prototype),
  18032. n.prototype.constructor = n,
  18033. t.exports = n
  18034. }
  18035. , {
  18036. three: 217
  18037. }],
  18038. 143: [function(e, t, i) {
  18039. (function(i) {
  18040. "use strict";
  18041. function n(e) {
  18042. h.time("Computing a nice bounding cubemap");
  18043. var t = new a({
  18044. side: r.BackSide,
  18045. transparent: !0
  18046. });
  18047. t.uniforms.modelAlpha.value = 0,
  18048. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18049. this.renderOrder = l.boundingSkybox,
  18050. o.call(this, e, t),
  18051. h.timeEnd("Computing a nice bounding cubemap")
  18052. }
  18053. var r = e("three")
  18054. , o = (e("../enum/Viewmode"),
  18055. e("../shaders"),
  18056. e("./BoundingMesh"))
  18057. , a = e("../materials/ModelTextureMaterial")
  18058. , s = e("../settings")
  18059. , l = e("../enum/RenderOrder")
  18060. , c = e("../util/logger")
  18061. , h = new c(i);
  18062. n.prototype = Object.create(o.prototype),
  18063. n.prototype.constructor = n,
  18064. t.exports = n
  18065. }
  18066. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18067. }
  18068. , {
  18069. "../enum/RenderOrder": 42,
  18070. "../enum/Viewmode": 51,
  18071. "../materials/ModelTextureMaterial": 118,
  18072. "../settings": 166,
  18073. "../shaders": 167,
  18074. "../util/logger": 189,
  18075. "./BoundingMesh": 142,
  18076. three: 217
  18077. }],
  18078. 144: [function(e, t, i) {
  18079. "use strict";
  18080. function n(e) {
  18081. this.materialInside = new s({
  18082. side: r.DoubleSide
  18083. });
  18084. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18085. this.materialOutside = new r.RawShaderMaterial({
  18086. fragmentShader: o.modelOutside.fragmentShader,
  18087. vertexShader: o.modelOutside.vertexShader,
  18088. uniforms: t,
  18089. side: r.FrontSide,
  18090. name: "chunkOut"
  18091. }),
  18092. r.Mesh.call(this, e.geometry, this.materialInside),
  18093. this.name = e.name || "",
  18094. this.textureName = e.textureName,
  18095. this.meshUrl = e.meshUrl
  18096. }
  18097. var r = e("three")
  18098. , o = e("../shaders")
  18099. , a = e("../enum/Viewmode")
  18100. , s = e("../materials/ModelTextureMaterial");
  18101. n.prototype = Object.create(r.Mesh.prototype),
  18102. n.prototype.setTextureMap = function(e) {
  18103. this.materialInside.uniforms.map.value = e,
  18104. this.materialOutside.uniforms.map.value = e
  18105. }
  18106. ,
  18107. n.prototype.setMode = function(e) {
  18108. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18109. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18110. t.transparent = this.material.transparent,
  18111. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18112. this.material = t
  18113. }
  18114. ,
  18115. t.exports = n
  18116. }
  18117. , {
  18118. "../enum/Viewmode": 51,
  18119. "../materials/ModelTextureMaterial": 118,
  18120. "../shaders": 167,
  18121. three: 217
  18122. }],
  18123. 145: [function(e, t, i) {
  18124. "use strict";
  18125. function n(e) {
  18126. this.chunksize = e || 10,
  18127. this.chunks = {},
  18128. this.boundingBoxes = {},
  18129. this.children = [],
  18130. this.offset = new r.Vector3(0,.5,0),
  18131. this.material = new r.MeshBasicMaterial({
  18132. color: 16777215 * Math.random(),
  18133. side: r.DoubleSide
  18134. })
  18135. }
  18136. var r = e("three");
  18137. e("../enum/Viewmode");
  18138. n.prototype.add = function(e) {
  18139. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18140. m ? (t = m.position.array,
  18141. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18142. n = e.faces);
  18143. var v = new r.Vector3;
  18144. if (i)
  18145. for (o = 0,
  18146. a = i.length; o < a; o += 3) {
  18147. var A = 3 * i[o]
  18148. , y = 3 * i[o + 1]
  18149. , C = 3 * i[o + 2];
  18150. s = (t[A] + t[y] + t[C]) / 3,
  18151. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18152. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18153. h = Math.floor(s / this.chunksize),
  18154. u = Math.floor(l / this.chunksize),
  18155. d = Math.floor(c / this.chunksize),
  18156. p = h + "." + u + "." + d,
  18157. p in this.chunks ? (g = this.chunks[p],
  18158. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18159. f = this.boundingBoxes[p] = new r.Box3),
  18160. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18161. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18162. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18163. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18164. }
  18165. else
  18166. for (o = 0,
  18167. a = t.length; o < a; o += 9)
  18168. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18169. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18170. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18171. h = Math.floor(s / this.chunksize),
  18172. u = Math.floor(l / this.chunksize),
  18173. d = Math.floor(c / this.chunksize),
  18174. p = h + "." + u + "." + d,
  18175. p in this.chunks ? (g = this.chunks[p],
  18176. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18177. f = this.boundingBoxes[p] = new r.Box3),
  18178. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18179. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18180. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18181. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18182. }
  18183. ,
  18184. n.prototype.build = function() {
  18185. var e = new r.Object3D;
  18186. e.material = this.material;
  18187. for (var t in this.chunks) {
  18188. var i = this.chunks[t]
  18189. , n = new r.BufferGeometry;
  18190. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18191. n.boundingBox = this.boundingBoxes[t];
  18192. var o = new r.Mesh(n,this.material);
  18193. o.material.visible = !1,
  18194. e.add(o),
  18195. this.chunks[t] = []
  18196. }
  18197. return e
  18198. }
  18199. ,
  18200. t.exports = n
  18201. }
  18202. , {
  18203. "../enum/Viewmode": 51,
  18204. three: 217
  18205. }],
  18206. 146: [function(e, t, i) {
  18207. "use strict";
  18208. var r = e("three")
  18209. , o = e("../settings")
  18210. , a = e("../util/common")
  18211. , s = e("../util/lerp")
  18212. , l = e("./ChunkedCollider")
  18213. , c = e("../util/transitions")
  18214. , h = e("../util/easing")
  18215. , u = (e("../objects/Panorama"),
  18216. e("../enum/RenderOrder"))
  18217. , d = e("../localization/localize");
  18218. function n(e, t, i) {
  18219. r.Object3D.call(this),
  18220. this.model = e,
  18221. this.floorIndex = t,
  18222. this.lang = o.languageTag,
  18223. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18224. this.panos = [],
  18225. this.chunks = [],
  18226. this.colliderBuilder = new l(3),
  18227. this.collider = null,
  18228. this.center = null,
  18229. this.boundingBox = new r.Box3,
  18230. this.size = null,
  18231. this.hidden = !1,
  18232. this.conservativeBoundingBox = new r.Box3,
  18233. this.debugColor = 16777215 * Math.random(),
  18234. this.transition = null
  18235. }
  18236. n.prototype = Object.create(r.Object3D.prototype),
  18237. n.prototype.enter = function(e) {
  18238. this.model.setFloor(this, e)
  18239. }
  18240. ,
  18241. n.prototype.hide = function(e) {
  18242. if (!this.hidden || this.transition) {
  18243. this.chunks.forEach(function(e) {
  18244. e.material.transparent = !0
  18245. }),
  18246. c.cancel(this.transition);
  18247. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18248. , i = e ? 0 : o.hideFloorDelay / t;
  18249. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18250. this.hidden = !0
  18251. }
  18252. .bind(this), i, h.easeInOutQuad)
  18253. }
  18254. }
  18255. ,
  18256. n.prototype.show = function(e) {
  18257. if (this.hidden || this.transition) {
  18258. this.hidden = !1,
  18259. c.cancel(this.transition);
  18260. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18261. , i = e ? 0 : o.showFloorDelay / t;
  18262. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18263. this.hidden || this.chunks.forEach(function(e) {
  18264. e.material.transparent = !1
  18265. })
  18266. }
  18267. .bind(this), i, h.easeInOutQuad)
  18268. }
  18269. }
  18270. ,
  18271. n.prototype.toggle = function(e, t) {
  18272. e = void 0 === e ? this.hidden : e,
  18273. e ? this.show(t) : this.hide(t)
  18274. }
  18275. ,
  18276. n.prototype.containsPoint = function(e) {
  18277. return this.collider.children.some(function(t) {
  18278. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18279. t.geometry.boundingBox.containsPoint(e)
  18280. })
  18281. }
  18282. ,
  18283. n.prototype.distanceToPoint = function(e) {
  18284. var t = null
  18285. , i = 1 / 0;
  18286. return this.collider.children.forEach(function(n) {
  18287. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18288. var r = n.geometry.boundingBox.distanceToPoint(e);
  18289. (!t || i > r) && (i = r,
  18290. t = n)
  18291. }),
  18292. i
  18293. }
  18294. ,
  18295. n.prototype.addChunk = function(e) {
  18296. e.renderOrder = u.ghostFloor,
  18297. this.add(e),
  18298. this.chunks.push(e),
  18299. this.boundingBox.union(e.geometry.boundingBox),
  18300. this.size = this.boundingBox.size(),
  18301. this.colliderBuilder.add(e.geometry)
  18302. }
  18303. ,
  18304. n.prototype.addPano = function(e) {
  18305. this.panos.push(e),
  18306. this.add(e.skyboxMesh),
  18307. e.marker && this.add(e.marker);
  18308. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18309. var t = new r.Vector3(1,1,1)
  18310. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18311. this.boundingBox.union(i)
  18312. }
  18313. }
  18314. ,
  18315. n.prototype.build = function() {
  18316. this.collider = this.colliderBuilder.build(!0),
  18317. this.add(this.collider),
  18318. this.center = this.boundingBox.center(),
  18319. this.conservativeBoundingBox.copy(this.boundingBox),
  18320. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18321. return e.geometry.boundingBox.min.y
  18322. }), 5),
  18323. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18324. return e.geometry.boundingBox.max.y
  18325. }), 5),
  18326. this.colliderBuilder = null
  18327. }
  18328. ,
  18329. n.prototype.toShortString = function() {
  18330. return a.nth(this.floorIndex + 1)
  18331. }
  18332. ,
  18333. n.prototype.toString = function() {
  18334. return this.name
  18335. }
  18336. ,
  18337. t.exports = n
  18338. }
  18339. , {
  18340. "../enum/RenderOrder": 42,
  18341. "../localization/localize": 108,
  18342. "./strings-cn-CN": 109,
  18343. "../objects/Panorama": 148,
  18344. "../settings": 166,
  18345. "../util/common": 185,
  18346. "../util/easing": 186,
  18347. "../util/lerp": 188,
  18348. "../util/transitions": 195,
  18349. "./ChunkedCollider": 145,
  18350. three: 217
  18351. }],
  18352. 147: [function(e, t, i) {
  18353. "use strict";
  18354. function n(e) {
  18355. this.player = e,
  18356. this.obj3d = null,
  18357. this.UP = new r.Vector3(0,1,0)
  18358. }
  18359. var r = e("three")
  18360. , o = e("../settings");
  18361. n.prototype.prefs = {
  18362. linewidth: 3,
  18363. height: .07,
  18364. opacity: .45,
  18365. endScale: .05
  18366. },
  18367. n.prototype.discard = function() {
  18368. if (this.obj3d) {
  18369. var e = this.obj3d.parent;
  18370. e && e.remove(this.obj3d)
  18371. }
  18372. this.obj3d = null
  18373. }
  18374. ,
  18375. n.prototype.draw = function() {
  18376. if (this.discard(),
  18377. o.showNeighbors) {
  18378. var e = this.player.currentPano.floor;
  18379. this.obj3d = new r.Object3D;
  18380. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18381. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18382. i.y += this.prefs.height;
  18383. var n = .1525
  18384. , a = .127
  18385. , s = .0127
  18386. , l = .1
  18387. , c = .19
  18388. , h = .2032
  18389. , u = .2286
  18390. , d = .255
  18391. , p = new r.Matrix4;
  18392. for (var f in t)
  18393. if (t[f]) {
  18394. var g = this.player.model.panos.get(f)
  18395. , m = (g.position.clone().sub(this.player.model.position),
  18396. g.position.clone().sub(g.floorPosition))
  18397. , v = g.floorPosition.clone().sub(this.player.model.position);
  18398. v.y += this.prefs.height;
  18399. var A = new r.Geometry;
  18400. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18401. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18402. p.identity().setPosition(m),
  18403. A.applyMatrix(p),
  18404. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18405. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18406. p.lookAt(v, i, this.UP).setPosition(v),
  18407. A.applyMatrix(p),
  18408. A.vertices.push(v, i);
  18409. var y = new r.Line(A,new r.LineBasicMaterial({
  18410. color: g.debugColor.getHex(),
  18411. transparent: !0,
  18412. opacity: this.prefs.opacity,
  18413. depthWrite: !1,
  18414. name: "sLine" + f,
  18415. linewidth: this.prefs.linewidth
  18416. }));
  18417. this.obj3d.add(y)
  18418. }
  18419. e.add(this.obj3d)
  18420. }
  18421. }
  18422. ,
  18423. n.prototype.update = function() {
  18424. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18425. }
  18426. ,
  18427. t.exports = n
  18428. }
  18429. , {
  18430. "../settings": 166,
  18431. three: 217
  18432. }],
  18433. 148: [function(e, t, i) {
  18434. (function(i) {
  18435. "use strict";
  18436. function n(e, t, i, n) {
  18437. this.model = e,
  18438. this.id = t,
  18439. this.alignmentType = i.alignmentType || l.ALIGNED,
  18440. this.neighbourUUIDs = i.neighbours || null,
  18441. this.neighbourPanos = null,
  18442. this.floor = null,
  18443. this.floorIndex = i.floor,
  18444. this.failedLoadingAt = 0,
  18445. this.maxLoadRetries = 4,
  18446. this.origin = i.position.clone(),
  18447. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18448. this.quaternion = i.quaternion.clone(),
  18449. this.skyboxMesh = new r.Mesh(E),
  18450. this.skyboxMesh.position.copy(this.position),
  18451. this.skyboxMesh.quaternion.copy(this.quaternion),
  18452. this.skyboxMesh.name = "skybox",
  18453. this.skyboxMesh.visible = !1,
  18454. this.skyboxMesh.updateMatrix(),
  18455. this.skyboxMesh.updateMatrixWorld(),
  18456. this.marker = null,
  18457. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18458. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18459. map: w,
  18460. side: r.DoubleSide,
  18461. opacity: 0,
  18462. transparent: !0,
  18463. depthWrite: !1
  18464. })),
  18465. this.marker.visible = this.showFloorMarker,
  18466. this.marker.renderOrder = s.panoMarker,
  18467. this.marker.name = "marker",
  18468. this.marker.pano = this,
  18469. this.marker.layers.set(v.PANOMARKERS),
  18470. this.marker.updateMatrixWorld(),
  18471. a.colorMarkerOnLoad && this.on("load", function() {
  18472. this.marker.material.color.set(65280)
  18473. })),
  18474. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18475. this.floorPosition = i.puck ? i.puck.clone() : null,
  18476. this.tiled = n,
  18477. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18478. this.solidSkybox.flipY = !1,
  18479. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18480. this.solidSkybox.magFilter = r.LinearFilter,
  18481. this.solidSkybox.generateMipmaps = !1)),
  18482. this.zoomed = !1,
  18483. this.panoRenderer = null,
  18484. this.qualityManager = null,
  18485. this.tileDownloader = null,
  18486. this.tiledPanoRenderTarget = null,
  18487. this.minimumTiledPanoLoaded = !1,
  18488. this.highestPartialTileRenderOpCompleted = 0,
  18489. this.highestFullTileRenderOpCompleted = 0,
  18490. this.shouldRedrawOnBaseLoaded = !1,
  18491. this.lockUntilRenderingComplete = !1,
  18492. a.colorMarkerOnLoad && this.on("load", function() {
  18493. this.marker.material.color.set(65280)
  18494. });
  18495. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18496. var e = new r.TextureLoader;
  18497. e.setCrossOrigin(!0);
  18498. var g = e.load("static/images/texture.jpg");
  18499. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18500. color: 16777215,
  18501. transparent: !0,
  18502. opacity: .75,
  18503. map: g
  18504. })),
  18505. this.vrMarker.boluoType = "vr",
  18506. this.vrMarker.position.z = 1,
  18507. this.vrMarker.enabled = !0,
  18508. this.vrMarker.visible = !1,
  18509. window.vrMarkers = window.vrMarkers || [],
  18510. window.vrMarkers.push(this.vrMarker),
  18511. this.marker && this.marker.add(this.vrMarker),
  18512. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18513. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18514. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18515. this.adjustAngleEnable) {
  18516. var i = new r.Quaternion;
  18517. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18518. this.skyboxMesh.quaternion.multiply(i);
  18519. var m = new r.Quaternion;
  18520. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18521. this.skyboxMesh.quaternion.multiply(m);
  18522. var n = new r.Quaternion;
  18523. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18524. this.skyboxMesh.quaternion.multiply(n),
  18525. this.skyboxMesh.updateMatrix(),
  18526. this.skyboxMesh.updateMatrixWorld(),
  18527. this.model.updateProjectedPanos()
  18528. }
  18529. /**************************************************************************************************************************************/
  18530. }
  18531. var r = e("three")
  18532. , o = e("../util/logger")
  18533. , a = e("../settings")
  18534. , s = (e("../enum/Viewmode"),
  18535. e("../enum/RenderOrder"))
  18536. , l = e("../enum/AlignmentType")
  18537. , c = (e("../util/common"),
  18538. e("../util/transitions"))
  18539. , h = e("../util/lerp")
  18540. , u = e("../util/ajax")
  18541. , d = e("../util/texture")
  18542. , p = e("../util/panorama")
  18543. , f = (e("../enum/TileDownloaderEvents"),
  18544. e("../enum/PanoramaEvents"))
  18545. , g = e("../enum/PanoRendererEvents")
  18546. , m = e("../enum/PanoSizeClass")
  18547. , v = e("../enum/RenderLayers")
  18548. , A = (e("../scene/SceneRenderer"),
  18549. e("../enum/GLCubeFaces"),
  18550. e("../exception/BasicException"))
  18551. , y = e("../tile/TileUtils")
  18552. , C = e("events").EventEmitter
  18553. , I = new o(i)
  18554. , E = new r.SphereBufferGeometry(.1)
  18555. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18556. , w = d.load("static/images/marker-256x256.png");
  18557. n.prototype = Object.create(C.prototype),
  18558. n.prototype.enter = function() {
  18559. var e = null;
  18560. return function() {
  18561. this.setZoomed(!1),
  18562. this.emit("enter", {
  18563. oldPano: e,
  18564. newPano: this
  18565. }),
  18566. e = this
  18567. }
  18568. }(),
  18569. n.prototype.exit = function() {
  18570. this.tiled ? (this.clearWaitDeferreds(),
  18571. this.minimumTiledPanoLoaded = !1,
  18572. this.tiledPanoRenderTarget = null,
  18573. this.setZoomed(!1),
  18574. this.panoRenderer.deactivateTiledPano(this),
  18575. this.highestPartialTileRenderOpCompleted = 0,
  18576. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18577. this.solidSkybox.loaded = !1,
  18578. this.solidSkybox.version = 0),
  18579. this.emit("exit")
  18580. }
  18581. ,
  18582. n.prototype.hoverOn = function(e) {
  18583. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18584. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18585. }
  18586. ,
  18587. n.prototype.hoverOff = function(e) {
  18588. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18589. }
  18590. ,
  18591. n.prototype.build1 = function() {
  18592. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18593. this.floor.addPano(this),
  18594. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18595. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18596. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18597. }
  18598. ,
  18599. n.prototype.build2 = function() {
  18600. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18601. this.height = this.position.distanceTo(this.floorPosition),
  18602. this.placeMarker()
  18603. }
  18604. ,
  18605. n.prototype.interpolateFloorPosition = function() {
  18606. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18607. return !!e.floorPosition
  18608. }).sort(function(e, t) {
  18609. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18610. }
  18611. .bind(this))
  18612. , t = this.position.clone();
  18613. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18614. t
  18615. }
  18616. ,
  18617. n.prototype.raycastFloorPosition = function() {
  18618. I.warn("Performance warning: Raycasting to find floor position");
  18619. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18620. , t = e.intersectObjects(this.model.colliders);
  18621. return t.length ? t[0].point : null
  18622. }
  18623. ,
  18624. n.prototype.raycastToFindFloor = function() {
  18625. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18626. return function() {
  18627. I.warn("Performance warning: Raycasting to find floor index");
  18628. for (var t = 0; t < e.length; t++) {
  18629. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18630. , n = i.intersectObjects(this.model.colliders);
  18631. if (n.length)
  18632. return n[0].object.parent.parent
  18633. }
  18634. return null
  18635. }
  18636. }(),
  18637. n.prototype.placeMarker = function() {
  18638. this.marker && (this.marker.position.copy(this.floorPosition),
  18639. this.marker.position.y += .05,
  18640. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18641. }
  18642. ,
  18643. n.prototype.translate = function(e) {
  18644. this.position.add(e),
  18645. this.floorPosition.add(e)
  18646. }
  18647. ,
  18648. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18649. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18650. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18651. }
  18652. ,
  18653. n.prototype.attachToPanoRenderer = function(e) {
  18654. this.panoRenderer = e,
  18655. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18656. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18657. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18658. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18659. }
  18660. ;
  18661. var _ = {};
  18662. n.prototype.getWaitDeferred = function(e) {
  18663. var t = _[this.id];
  18664. t || (t = {},
  18665. _[this.id] = t);
  18666. var i = t[e];
  18667. return i || (i = {
  18668. deferred: $.Deferred(),
  18669. active: !1
  18670. },
  18671. t[e] = i),
  18672. i
  18673. }
  18674. ,
  18675. n.prototype.resetWaitDeferred = function(e) {
  18676. var t = this.getWaitDeferred(e);
  18677. t.active = !1,
  18678. t.deferred = $.Deferred()
  18679. }
  18680. ,
  18681. n.prototype.clearWaitDeferreds = function() {
  18682. var e = _[this.id];
  18683. e || (e = {},
  18684. _[this.id] = e);
  18685. for (var t in e)
  18686. if (e.hasOwnProperty(t)) {
  18687. var i = e[t];
  18688. i.active = !1,
  18689. i.deferred = $.Deferred()
  18690. }
  18691. }
  18692. ,
  18693. n.prototype.loadTiledPano = function() {
  18694. var e = (new r.Vector3,
  18695. [])
  18696. , t = [];
  18697. return function(i, n, r, o, a, s) {
  18698. null !== o && void 0 !== o || (o = !0),
  18699. null !== a && void 0 !== a || (a = !0);
  18700. var l = this.getWaitDeferred(i)
  18701. , c = l.deferred
  18702. , h = null
  18703. , u = null;
  18704. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18705. u = r.vFov)),
  18706. !this.isLoaded(i)) {
  18707. if (!l.active) {
  18708. if (l.active = !0,
  18709. r) {
  18710. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18711. e[this.id + ":" + i] = {
  18712. tileCount: 0,
  18713. targetTileCount: d
  18714. },
  18715. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18716. }
  18717. t[this.id] || (t[this.id] = !0,
  18718. this.on(f.LoadComplete, function(e, t) {
  18719. var i = this.getWaitDeferred(e).deferred;
  18720. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18721. this.resetWaitDeferred(e))
  18722. }
  18723. .bind(this)),
  18724. this.on(f.LoadFailed, function(e) {
  18725. var t = this.getWaitDeferred(e).deferred;
  18726. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18727. this.resetWaitDeferred(e))
  18728. }
  18729. .bind(this)),
  18730. this.on(f.TileLoaded, function(t, i, n) {
  18731. var r = this.getWaitDeferred(t).deferred;
  18732. if (r && "pending" === r.state()) {
  18733. r.notify(t, i, n);
  18734. var o = e[this.id + ":" + t];
  18735. o && (o.tileCount++,
  18736. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18737. r.resolve(t, n),
  18738. this.resetWaitDeferred(t)))
  18739. }
  18740. }
  18741. .bind(this)))
  18742. }
  18743. this.tileDownloader.clearForceQueue(),
  18744. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18745. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18746. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18747. }
  18748. return c.promise()
  18749. }
  18750. }(),
  18751. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18752. if (e === this.id) {
  18753. var n = this.qualityManager.getPanoSize(m.BASE);
  18754. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18755. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18756. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18757. }
  18758. }
  18759. ,
  18760. n.prototype.onTileRendered = function(e, t, i, n) {
  18761. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18762. }
  18763. ,
  18764. n.prototype.onPanoRendered = function(e, t, i, n) {
  18765. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18766. this.updateSkyboxForZoomLevel(),
  18767. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18768. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18769. this.emit("load", t),
  18770. this.model.emit("load", this),
  18771. this.emit(f.LoadComplete, t, i))
  18772. }
  18773. ,
  18774. n.prototype.setZoomed = function(e) {
  18775. this.zoomed = e,
  18776. this.updateSkyboxForZoomLevel()
  18777. }
  18778. ,
  18779. n.prototype.ensureSkyboxReadyForRender = function() {
  18780. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18781. this.solidSkybox.loaded = !0)
  18782. }
  18783. ,
  18784. n.prototype.updateSkyboxForZoomLevel = function() {
  18785. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18786. }
  18787. ,
  18788. n.prototype.getSkyboxTexture = function() {
  18789. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18790. }
  18791. ,
  18792. n.prototype.onTileRenderFail = function(e, t, i) {
  18793. e === this.id && this.emit(f.LoadFailed, t)
  18794. }
  18795. ,
  18796. n.prototype.isLoaded = function(e) {
  18797. if (this.tiled) {
  18798. if (e && "string" == typeof e)
  18799. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18800. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18801. }
  18802. if (e && "number" == typeof e)
  18803. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18804. return !!this.solidSkybox.high || e in this.solidSkybox
  18805. }
  18806. ,
  18807. n.prototype.loadCube = function(e) {
  18808. if (this.isLoaded(e))
  18809. return I.info("Skipping load of pano, already loaded"),
  18810. $.when();
  18811. this.emit("loading", e),
  18812. this.model.emit("loading", this);
  18813. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18814. , i = t.filter(function(e) {
  18815. return !e
  18816. });
  18817. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18818. e = "high",
  18819. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18820. var n = 0
  18821. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18822. return u.getImage(t[i])
  18823. }
  18824. .bind(this));
  18825. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18826. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18827. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18828. this.solidSkybox.low = null),
  18829. this.solidSkybox.needsUpdate = !0,
  18830. this.emit("load", e),
  18831. this.model.emit("load", this),
  18832. this
  18833. }
  18834. .bind(this), function() {
  18835. I.error("Downloading cubemap for pano", this.id, "failed"),
  18836. this.failedLoadingAt = Date.now()
  18837. }
  18838. .bind(this), function() {
  18839. return $.when(++n, 6)
  18840. })
  18841. }
  18842. ,
  18843. n.raycastsSkipped = 0,
  18844. n.raycastsDone = 0,
  18845. n.prototype.findNeighourPanos = function() {
  18846. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18847. this.model.panos.forEach(function(e) {
  18848. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18849. var t = this.position.distanceTo(e.position);
  18850. if (t > a.panoramaNeighbourMaxDistance)
  18851. return this.model.panos.setNeighbour(this, e, !1),
  18852. void n.raycastsSkipped++;
  18853. var i = e.position.clone().sub(this.position).normalize()
  18854. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18855. , s = o.intersectObjects(this.model.colliders);
  18856. n.raycastsDone++,
  18857. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18858. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18859. }
  18860. }
  18861. .bind(this)),
  18862. this.model.panos.neighbourMap[this.id]
  18863. }
  18864. ,
  18865. n.prototype.worldPosition = function() {
  18866. return this.position
  18867. }
  18868. ,
  18869. n.prototype.addTextSprite = function(e, t) {
  18870. this.removeTextSprite();
  18871. var i = document.createElement("canvas")
  18872. , n = i.getContext("2d");
  18873. i.width = 256,
  18874. i.height = 256;
  18875. var o = "Arial"
  18876. , a = 60;
  18877. n.font = "bold " + a + "px " + o,
  18878. n.fillStyle = "white";
  18879. var s = n.measureText(e).width;
  18880. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18881. var l = new r.Texture(i);
  18882. l.needsUpdate = !0;
  18883. var c = new r.SpriteMaterial({
  18884. map: l,
  18885. color: t || 16428055
  18886. });
  18887. this.text3d = new r.Sprite(c),
  18888. this.text3d.position.copy(this.skyboxMesh.position),
  18889. this.floor.add(this.text3d)
  18890. }
  18891. ,
  18892. n.prototype.removeTextSprite = function() {
  18893. this.text3d && (this.floor.remove(this.text3d),
  18894. this.text3d = null)
  18895. }
  18896. ,
  18897. n.prototype.isAligned = function() {
  18898. return this.alignmentType === l.ALIGNED
  18899. }
  18900. ,
  18901. n.filters = {
  18902. inDirection: function(e, t, i) {
  18903. return function(n) {
  18904. var r = n.position.clone().sub(e).normalize();
  18905. return r.dot(t) > i
  18906. }
  18907. },
  18908. inFloorDirection: function(e, t, i) {
  18909. return function(n) {
  18910. var r = n.floorPosition.clone().sub(e).normalize();
  18911. return r.dot(t) > i
  18912. }
  18913. },
  18914. inPanoDirection: function(e, t, i) {
  18915. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18916. function(n) {
  18917. var r = n.floorPosition.clone().sub(e).normalize()
  18918. , o = n.position.clone().sub(e).normalize();
  18919. return r.dot(t) > i || o.dot(t) > i
  18920. }
  18921. },
  18922. atFloor: function(e) {
  18923. return function(t) {
  18924. return !e || t.floor === e
  18925. }
  18926. },
  18927. not: function(e) {
  18928. return function(t) {
  18929. return t !== e
  18930. }
  18931. },
  18932. notIn: function(e) {
  18933. return function(t) {
  18934. return e.indexOf(t) === -1
  18935. }
  18936. },
  18937. isLoaded: function() {
  18938. return function(e) {
  18939. return e.isLoaded()
  18940. }
  18941. },
  18942. isNotLoaded: function() {
  18943. return function(e) {
  18944. return !e.isLoaded()
  18945. }
  18946. },
  18947. isCloseEnoughTo: function(e, t) {
  18948. return function(i) {
  18949. return e.distanceTo(i.floorPosition) < t
  18950. }
  18951. },
  18952. hasMinimumHeightDifferenceTo: function(e, t) {
  18953. return function(i) {
  18954. return Math.abs(i.position.y - e.y) > t
  18955. }
  18956. },
  18957. isNotBehindNormal: function(e, t) {
  18958. var i = new r.Vector3;
  18959. return t = t.clone(),
  18960. function(n) {
  18961. var r = i.copy(n.position).sub(e).normalize();
  18962. return r.dot(t) > 0
  18963. }
  18964. },
  18965. isNeighbourPanoTo: function(e) {
  18966. return function(t) {
  18967. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  18968. }
  18969. },
  18970. isNeighbourOfNeighbourTo: function(e) {
  18971. return function(t) {
  18972. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  18973. var n = e.model.panos.get(i);
  18974. return !!n && n.neighbourPanos[t.id]
  18975. })
  18976. }
  18977. },
  18978. isNotRecentlyFailed: function(e) {
  18979. return function(t) {
  18980. return Date.now() - t.failedLoadingAt > e
  18981. }
  18982. },
  18983. isOnVisibleFloor: function() {
  18984. return function(e) {
  18985. return !e.floor.hidden
  18986. }
  18987. },
  18988. isPanoAligned: function() {
  18989. return function(e) {
  18990. return e.isAligned()
  18991. }
  18992. }
  18993. },
  18994. n.sortFunctions = {
  18995. distanceToPoint: function(e) {
  18996. return function(t, i) {
  18997. return t.position.distanceTo(e) - i.position.distanceTo(e)
  18998. }
  18999. },
  19000. floorDistanceToPoint: function(e) {
  19001. return function(t, i) {
  19002. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19003. }
  19004. },
  19005. choose: function(e) {
  19006. return function(t, i) {
  19007. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19008. }
  19009. }
  19010. },
  19011. n.scoreFunctions = {
  19012. distance: function(e, t) {
  19013. return t = t || a.navigation.distanceFactor,
  19014. function(i) {
  19015. return e ? e.position.distanceTo(i.position) * t : 0
  19016. }
  19017. },
  19018. distanceSquared: function(e, t) {
  19019. return t = t || a.navigation.distanceFactor,
  19020. function(i) {
  19021. return e ? e.position.distanceToSquared(i.position) * t : 0
  19022. }
  19023. },
  19024. direction: function(e, t) {
  19025. return function(i) {
  19026. var n = i.position.clone().sub(e).normalize();
  19027. return n.dot(t) * a.navigation.directionFactor
  19028. }
  19029. },
  19030. angle: function(e, t) {
  19031. return function(i) {
  19032. var n = i.position.clone().sub(e).normalize();
  19033. return n.angleTo(t) * a.navigation.angleFactor
  19034. }
  19035. },
  19036. inFieldOfView: function(e, t) {
  19037. return function(i) {
  19038. var n = i.position.clone().sub(e).normalize();
  19039. return n.dot(t) > .75 ? 10 : -1
  19040. }
  19041. },
  19042. optionality: function(e) {
  19043. return function(t) {
  19044. var i = t.neighbourUUIDs.filter(function(t) {
  19045. return !(t in e.neighbourUUIDs) && t !== e.id
  19046. });
  19047. return i.length * a.navigation.optionalityFactor
  19048. }
  19049. },
  19050. penalizeHeightDifferenceUnder: function(e, t) {
  19051. return function(i) {
  19052. return e.y - i.position.y < t ? -20 : 0
  19053. }
  19054. }
  19055. },
  19056. t.exports = n
  19057. }
  19058. ).call(this, "/js/objects/Panorama.js")
  19059. }
  19060. , {
  19061. "../enum/AlignmentType": 17,
  19062. "../enum/GLCubeFaces": 25,
  19063. "../enum/PanoRendererEvents": 35,
  19064. "../enum/PanoSizeClass": 36,
  19065. "../enum/PanoramaEvents": 37,
  19066. "../enum/RenderLayers": 41,
  19067. "../enum/RenderOrder": 42,
  19068. "../enum/TileDownloaderEvents": 45,
  19069. "../enum/Viewmode": 51,
  19070. "../exception/BasicException": 55,
  19071. "../scene/SceneRenderer": 158,
  19072. "../settings": 166,
  19073. "../tile/TileUtils": 174,
  19074. "../util/ajax": 181,
  19075. "../util/common": 185,
  19076. "../util/lerp": 188,
  19077. "../util/logger": 189,
  19078. "../util/panorama": 191,
  19079. "../util/texture": 194,
  19080. "../util/transitions": 195,
  19081. events: 202,
  19082. three: 217
  19083. }],
  19084. 149: [function(e, t, i) {
  19085. "use strict";
  19086. function n(e) {
  19087. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19088. t.map.value = d,
  19089. t.opacity.value = 0,
  19090. t.color.value.set(o.reticuleColor),
  19091. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19092. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19093. side: r.DoubleSide,
  19094. depthWrite: !1,
  19095. depthTest: !1,
  19096. transparent: !0,
  19097. vertexShader: c.waypoint.vertexShader,
  19098. fragmentShader: c.waypoint.fragmentShader,
  19099. uniforms: t,
  19100. name: "waypoint",
  19101. opacity: 0,
  19102. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19103. })),
  19104. this.layers.set(h.RETICULE),
  19105. this.renderOrder = u.reticule,
  19106. this.player = e,
  19107. this.direction = new r.Vector3,
  19108. this.hidden = !0,
  19109. this.mouseLastMoveTime = Date.now()
  19110. }
  19111. var r = e("three")
  19112. , o = e("../settings")
  19113. , a = e("../util/transitions")
  19114. , s = e("../util/texture")
  19115. , l = e("../util/lerp")
  19116. , c = e("../shaders")
  19117. , h = e("../enum/RenderLayers")
  19118. , u = e("../enum/RenderOrder")
  19119. , d = s.load("static/images/reticule-256x256.png");
  19120. n.prototype = Object.create(r.Mesh.prototype),
  19121. n.prototype.move = function(e, t, i) {
  19122. this.hidden = i,
  19123. this.mouseLastMoveTime = Date.now()
  19124. }
  19125. ,
  19126. n.prototype.hide = function() {
  19127. this.hidden || (this.hidden = !0,
  19128. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19129. }
  19130. ,
  19131. n.prototype.show = function() {
  19132. this.hidden = !1,
  19133. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19134. }
  19135. ,
  19136. n.prototype.update = function() {
  19137. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19138. }
  19139. ,
  19140. n.prototype.updatePosition = function(e, t) {
  19141. if (!this.hidden) {
  19142. if (!t)
  19143. return this.hide();
  19144. var i = t.point
  19145. , n = e.distanceTo(i)
  19146. , r = 1 + .01 * n;
  19147. n < 1 && (r -= 1 - n),
  19148. this.show(),
  19149. this.scale.set(r, r, r),
  19150. this.direction = this.direction.multiplyScalar(.8),
  19151. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19152. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19153. this.lookAt(this.position.clone().add(this.direction))
  19154. }
  19155. }
  19156. ,
  19157. n.prototype.writeAstag = function() {
  19158. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19159. , t = new Date;
  19160. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19161. var i = {
  19162. enabled: !0,
  19163. version: "0",
  19164. created: t.toISOString(),
  19165. created_by: "APITest",
  19166. position: this.position.clone(),
  19167. stem: {
  19168. enabled: o.tags.pole.enabled,
  19169. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19170. },
  19171. label: "tag " + this.tagCount,
  19172. description: "Description " + e,
  19173. floor: function(e) {
  19174. if (e.currentFloor) {
  19175. var t = e.floors.indexOf(e.currentFloor);
  19176. return t > -1 ? t : void 0
  19177. }
  19178. }(this.player.model),
  19179. type: "info",
  19180. metadata: {
  19181. preferred_camera: {
  19182. mode: this.player.mode
  19183. }
  19184. }
  19185. };
  19186. console.log("--------------------------"),
  19187. console.log(JSON.stringify(i));
  19188. var n = this.player.model.addtag(e, i).build();
  19189. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19190. n.visible || n.show(o.tags.startup.fadeInDuration))
  19191. }
  19192. ,
  19193. t.exports = n
  19194. }
  19195. , {
  19196. "../enum/RenderLayers": 41,
  19197. "../enum/RenderOrder": 42,
  19198. "../settings": 166,
  19199. "../shaders": 167,
  19200. "../util/lerp": 188,
  19201. "../util/texture": 194,
  19202. "../util/transitions": 195,
  19203. three: 217
  19204. }],
  19205. 150: [function(e, t, i) {
  19206. "use strict";
  19207. function n(e, t) {
  19208. this.chunks = [],
  19209. this.floorId = e,
  19210. this.roomId = t,
  19211. this.position = new r.Vector3
  19212. }
  19213. var r = e("three");
  19214. n.prototype.addChunk = function(e) {
  19215. this.chunks.push(e)
  19216. }
  19217. ,
  19218. n.prototype.calcBoundaries = function() {
  19219. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19220. var s = this.chunks[a]
  19221. , l = s.geometry.attributes.position;
  19222. if (l)
  19223. for (var c = 0; c < l.array.length; c += 3)
  19224. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19225. t.add(e),
  19226. 0 === c ? (i.copy(e),
  19227. n.copy(e)) : (i.max(e),
  19228. n.min(e)),
  19229. o++
  19230. }
  19231. o > 0 ? (t.multiplyScalar(1 / o),
  19232. this.average = t) : this.average = null,
  19233. this.boundsMax = i,
  19234. this.boundsMin = n,
  19235. this.center = new r.Vector3,
  19236. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19237. }
  19238. ,
  19239. t.exports = n
  19240. }
  19241. , {
  19242. three: 217
  19243. }],
  19244. 151: [function(e, t, i) {
  19245. (function(i) {
  19246. "use strict";
  19247. function n(e, t, i) {
  19248. this.obj3d = null,
  19249. this.nodes = [],
  19250. this.colorHull = [],
  19251. this.shortPaths = {},
  19252. this.floorHull = null,
  19253. this.cameraHull = null,
  19254. this.floorPathDistance = 0,
  19255. this.floorCurvePoints = null,
  19256. this.floorCurveColors = null,
  19257. this.camCurvePoints = null,
  19258. this.warpDestHeroLoc = null,
  19259. this.warpDestPano = null,
  19260. this.warpPathPoints = null,
  19261. this.warpPathLengths = [0],
  19262. this.warpLength = 0,
  19263. this.closeWarpDistance = 4,
  19264. this.UP = A.UP.clone(),
  19265. this.longestStep = 0,
  19266. this.upcomingTransType = null,
  19267. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19268. this.prevNextDist = 0,
  19269. this.nextI = 0,
  19270. this.activeTransType = null,
  19271. this.lastTransType = null,
  19272. this.bunnyObj = null,
  19273. this.director = e,
  19274. this.player = t,
  19275. this.playerControls = i,
  19276. this.modelManager = t.modelManager,
  19277. this.updateModel(),
  19278. this.updateDefaultsFromModelData(),
  19279. this.bindEvents(),
  19280. this.warping = !1,
  19281. this.waitingToWarp = !1,
  19282. this.warpInterrupted = !1,
  19283. this.warpInterruptionBlackoutStyle = null,
  19284. this.warpInterruptionTravelTime = null
  19285. }
  19286. var r = e("three")
  19287. , o = e("../util/logger")
  19288. , a = e("../enum/Viewmode")
  19289. , s = e("../enum/RenderOrder")
  19290. , l = e("../enum/WarpStyle")
  19291. , c = e("../settings")
  19292. , h = e("../util/math")
  19293. , u = e("../util/lerp")
  19294. , d = e("../util/easing")
  19295. , p = e("../util/transitions")
  19296. , f = e("../objects/Snapshot")
  19297. , g = e("../effects")
  19298. , m = e("../shaders")
  19299. , v = (e("../gui/gui"),
  19300. e("../util/texture"))
  19301. , A = e("../enum/Vectors")
  19302. , y = (e("../model/ModelManager"),
  19303. new o(i))
  19304. , C = e("../enum/PlayerEvents")
  19305. , I = e("../enum/BlackoutStyle")
  19306. , E = e("../enum/ModelManagerEvents")
  19307. , b = e("../constants")
  19308. , w = {
  19309. path: v.loadBase64("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")
  19312. };
  19313. n.prototype.setScene = function(e) {
  19314. this.createCpm(e),
  19315. this.createBunnyObj(e)
  19316. }
  19317. ,
  19318. n.prototype.updateModel = function() {
  19319. this.model = this.modelManager.getActiveModel()
  19320. }
  19321. ,
  19322. n.prototype.bindEvents = function() {
  19323. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19324. }
  19325. ,
  19326. n.prototype.updateDefaultsFromModelData = function() {
  19327. this.model.data
  19328. }
  19329. ,
  19330. n.prototype.pointPathDistance = function(e) {
  19331. for (var t = 0, i = 1; i < e.length; i += 1)
  19332. t += e[i - 1].distanceTo(e[i]);
  19333. return t
  19334. }
  19335. ,
  19336. n.prototype.pointPathLengths = function(e) {
  19337. for (var t = [0], i = 1; i < e.length; i += 1)
  19338. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19339. return t
  19340. }
  19341. ,
  19342. n.prototype.interpAlongPath = function(e, t, i) {
  19343. var n, o = new r.Vector3, a = t[t.length - 1];
  19344. if (i < 1) {
  19345. n = i * a;
  19346. for (var s = 1; s < t.length; s += 1)
  19347. if (t[s] > n) {
  19348. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19349. return o.copy(e[s]),
  19350. o.sub(e[s - 1]),
  19351. o.multiplyScalar(l),
  19352. o.add(e[s - 1]),
  19353. o
  19354. }
  19355. } else
  19356. o.copy(e[e.length - 1]);
  19357. return o
  19358. }
  19359. ,
  19360. n.prototype.pathHeight = function() {
  19361. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19362. }
  19363. ,
  19364. n.prototype.createBunnyObj = function(e) {
  19365. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19366. this.bunnyObj.visible = c.warp.showBunny),
  19367. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19368. e.add(this.bunnyObj)
  19369. }
  19370. ,
  19371. n.prototype.createCpm = function(e) {
  19372. if (!this.currentPanoMarker) {
  19373. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19374. t.material.uniforms.opacity.value = 0,
  19375. this.currentPanoMarker = {
  19376. mesh: t,
  19377. placed: !1
  19378. }
  19379. }
  19380. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19381. this.placeCpm(),
  19382. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19383. }
  19384. ,
  19385. n.prototype.placeCpm = function() {
  19386. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19387. var e = this.player.currentPano.floor;
  19388. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19389. e.add(this.currentPanoMarker.mesh)),
  19390. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19391. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19392. this.currentPanoMarker.placed = !0
  19393. } else
  19394. this.popOutCpm()
  19395. }
  19396. ,
  19397. n.prototype.fadeInCpm = function(e) {
  19398. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19399. }
  19400. ,
  19401. n.prototype.fadeOutCpm = function(e) {
  19402. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19403. }
  19404. ,
  19405. n.prototype.popInCpm = function() {
  19406. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19407. }
  19408. ,
  19409. n.prototype.popOutCpm = function() {
  19410. this.fadeOutCpm(2)
  19411. }
  19412. ,
  19413. n.prototype.brushPrefs = {
  19414. linewidth: 7,
  19415. strokeWidth: 15,
  19416. cvSegments: 48,
  19417. paveStep: .1,
  19418. paveWidth: .2,
  19419. lookBlendDist: 3,
  19420. maxTurn: r.Math.degToRad(2)
  19421. },
  19422. n.prototype.panoPathDistance = function(e) {
  19423. var t = this.model.panos;
  19424. if (!e || e.length < 2)
  19425. return 0;
  19426. for (var i = [], n = 0; n < e.length; n += 1)
  19427. i.push(t.get(e[n]).floorPosition);
  19428. return this.pointPathDistance(i)
  19429. }
  19430. ,
  19431. n.prototype.loadTileTexture = function(e) {
  19432. var t = v.load(e, function(t) {
  19433. t.wrapS = r.RepeatWrapping,
  19434. t.wrapT = r.RepeatWrapping,
  19435. t.needsUpdate = !0,
  19436. y.debug('path texture "' + e + '" is ready')
  19437. }, function() {
  19438. y.error('path texture "' + e + '" failed')
  19439. });
  19440. return t.mapping = r.UVMapping,
  19441. t
  19442. }
  19443. ,
  19444. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19445. var a = {
  19446. cameraMode: n,
  19447. position: e,
  19448. quaternion: t,
  19449. panoId: i,
  19450. orthoZoom: o,
  19451. floorVisibility: r,
  19452. thumbUrl: null,
  19453. name: null
  19454. };
  19455. return new f(a)
  19456. }
  19457. ,
  19458. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19459. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19460. }
  19461. ,
  19462. n.prototype.setWarpDestination = function(e) {
  19463. this.warpDestHeroLoc = e
  19464. }
  19465. ,
  19466. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19467. var t = this.getHeroDescriptorByHeroIndex(e);
  19468. return null !== t && (this.setWarpDestination(t),
  19469. !0)
  19470. }
  19471. ,
  19472. n.prototype.setWarpDestinationByPano = function(e, t) {
  19473. var i = this.model.panos.get(e.id);
  19474. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19475. }
  19476. ,
  19477. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19478. var i = this.model.panos.get(e);
  19479. if (i) {
  19480. t = t || new r.Quaternion;
  19481. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19482. return this.setWarpDestination(n),
  19483. !0
  19484. }
  19485. return !1
  19486. }
  19487. ,
  19488. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19489. var t = this.model.heroCount();
  19490. /* if (null !== this.warpDestHeroLoc && t < 2)
  19491. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19492. this.model.getHeroDescriptorByIndex(0); */
  19493. var i = this.model.getHeroDescriptorByIndex(e);
  19494. if (i) {
  19495. var n = i.isPano() ? i.panoId : i.cameraMode;
  19496. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19497. }
  19498. return i
  19499. }
  19500. ,
  19501. n.prototype.getHeroDescriptorByPano = function(e) {
  19502. var t = this.model.panos.get(e.id);
  19503. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19504. }
  19505. ,
  19506. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19507. var t = this.getHeroIndexFromPanoId(e);
  19508. return this.getHeroDescriptorByHeroIndex(t)
  19509. }
  19510. ,
  19511. n.prototype.getHeroIndexFromPanoId = function(e) {
  19512. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19513. var i = this.model.heroLocations[t]
  19514. , n = this.getHeroId(i);
  19515. if (n && n === e)
  19516. return t
  19517. }
  19518. return -1
  19519. }
  19520. ,
  19521. n.prototype.getHeroPano = function(e) {
  19522. if (null === e)
  19523. return y.warn("getHeroPano(): no destination"),
  19524. null;
  19525. var t = this.getHeroId(e)
  19526. , i = this.model.panos.get(t);
  19527. return void 0 === i && (i = null,
  19528. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19529. i
  19530. }
  19531. ,
  19532. n.prototype.getHeroId = function(e) {
  19533. return e.panoId
  19534. }
  19535. ,
  19536. n.prototype.setWarpDestPano = function() {
  19537. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19538. this.warpDestPano
  19539. }
  19540. ,
  19541. n.prototype.brushToWarpPano = function(e, t) {
  19542. if (this.discardPathObject(),
  19543. !this.setWarpDestPano())
  19544. return !1;
  19545. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19546. !this.warpDestPano)
  19547. return y.info("No brush"),
  19548. !1;
  19549. if (!this.player.currentPano)
  19550. return y.debug("No current pano, visibility undefined"),
  19551. !1;
  19552. if (!this.warpDestPano)
  19553. return y.info("No wPano, visibility undefined"),
  19554. !1;
  19555. if (!this.warpDestPano.isAligned())
  19556. return y.debug("Cannot brush to unaligned pano"),
  19557. !1;
  19558. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19559. , n = !0;
  19560. if (this.player.currentPano.id === this.warpDestPano.id)
  19561. y.debug("Already at destination pano");
  19562. else {
  19563. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19564. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19565. this.obj3d = new r.Object3D,
  19566. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19567. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19568. e = t) : (this.setPathHulls(this.nodes),
  19569. this.setFloorCurves(),
  19570. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19571. this.player.currentPano.floor.add(this.obj3d);
  19572. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19573. , s = e === l.STD;
  19574. if (!n && (i || s)) {
  19575. if (o) {
  19576. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19577. this.obj3d.add(h)
  19578. }
  19579. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19580. this.obj3d.add(u)
  19581. }
  19582. this.appearSlow()
  19583. }
  19584. return this.upcomingTransType = e,
  19585. !n
  19586. }
  19587. ,
  19588. n.prototype.findShortestPath = function(e, t) {
  19589. if (!e || !t)
  19590. return null;
  19591. var i = c.warp.walkExtraPanosDistance
  19592. , n = e.id + ":" + t.id + ":" + i;
  19593. if (this.shortPaths.hasOwnProperty(n))
  19594. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19595. var r = t.id + ":" + e.id + ":" + i;
  19596. if (this.shortPaths.hasOwnProperty(r))
  19597. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19598. var o = this.model.panos.aStarSearch(e, t);
  19599. return this.model.panos.includeNodesNearPath(o, i),
  19600. this.shortPaths[n] = o ? o.slice() : null,
  19601. o
  19602. }
  19603. ,
  19604. n.prototype.makePathHulls = function(e) {
  19605. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19606. t = u.get(e[0]),
  19607. r = t.floor.floorIndex;
  19608. for (var d = 0; d < e.length; d += 1)
  19609. t = u.get(e[d]),
  19610. i = t.floorPosition.clone().sub(this.model.position),
  19611. i.y += this.pathHeight(),
  19612. s.push(i),
  19613. l.push(t.position.clone()),
  19614. n = t.floor.floorIndex,
  19615. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19616. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19617. o > a && (a = o));
  19618. return a > this.longestStep && (this.longestStep = a,
  19619. y.debug("path contains " + a + " meter segment")),
  19620. {
  19621. floor: s,
  19622. camera: l,
  19623. color: h
  19624. }
  19625. }
  19626. ,
  19627. n.prototype.makeFloorCurves = function(e, t, i) {
  19628. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19629. , o = this.pointPathDistance(e) - 2 * n
  19630. , s = e.slice(0)
  19631. , l = s[1].clone().sub(s[0]);
  19632. l.y = 0,
  19633. l.normalize().multiplyScalar(n),
  19634. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19635. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19636. l.y = 0,
  19637. l.normalize().multiplyScalar(n),
  19638. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19639. var h = new r.CatmullRomCurve3(s)
  19640. , u = Math.floor(o / i);
  19641. u = 4 * Math.floor(u / 4),
  19642. u = Math.max(4, u);
  19643. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19644. f = 0,
  19645. d = g[A].distanceTo(e[0]);
  19646. for (var y = 1; y < e.length; y += 1)
  19647. v.copy(g[A]).sub(e[y]),
  19648. v.y *= 4,
  19649. p = v.length(),
  19650. p < d && (f = y);
  19651. m.push(t[f])
  19652. }
  19653. return {
  19654. distance: o,
  19655. points: g,
  19656. colors: m
  19657. }
  19658. }
  19659. ,
  19660. n.prototype.makeCameraCurvePoints = function(e, t) {
  19661. var i = this.pointPathDistance(e)
  19662. , n = new r.CatmullRomCurve3(e);
  19663. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19664. }
  19665. ,
  19666. n.prototype.makeCameraCurveTangents = function(e, t) {
  19667. var i = this.pointPathDistance(e)
  19668. , n = new r.CatmullRomCurve3(e)
  19669. , o = Math.max(2, Math.floor(i / t));
  19670. o || (o = 5);
  19671. for (var a = [], s = 0; s <= o; s++)
  19672. a.push(n.getTangentAt(s / o));
  19673. return a
  19674. }
  19675. ,
  19676. n.prototype.setPathHulls = function(e) {
  19677. var t = this.makePathHulls(e);
  19678. this.floorHull = t.floor,
  19679. this.cameraHull = t.camera,
  19680. this.colorHull = t.color
  19681. }
  19682. ,
  19683. n.prototype.setFloorCurves = function() {
  19684. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19685. this.floorPathDistance = e.distance,
  19686. this.floorCurvePoints = e.points,
  19687. this.floorCurveColors = e.colors
  19688. }
  19689. ,
  19690. n.prototype.setCameraCurvePoints = function() {
  19691. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19692. }
  19693. ,
  19694. n.prototype.chooseWarpPath = function(e) {
  19695. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19696. if (this.player.currentPano === this.warpDestPano || !e)
  19697. return this.warpPathPoints = null,
  19698. this.warpLength = 0,
  19699. !1;
  19700. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19701. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19702. t = this.warpDestPano.position.clone().sub(o.position),
  19703. i = t.clone().negate(),
  19704. t.multiplyScalar(.15).add(o.position),
  19705. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19706. t.y = o.position.y,
  19707. i.y = this.warpDestPano.position.y,
  19708. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19709. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19710. this.setCameraCurvePoints(),
  19711. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19712. this.warpLength = 0,
  19713. this.warpPathLengths = [0];
  19714. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19715. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19716. var p = s.length();
  19717. s.y *= c.warp.climbEffort;
  19718. var f = s.length() / p;
  19719. if (d > 1) {
  19720. s.setY(0).normalize(),
  19721. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19722. var g = Math.min(1, s.dot(l))
  19723. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19724. f = Math.max(m, f)
  19725. }
  19726. this.warpLength += p * f,
  19727. this.warpPathLengths[d] = this.warpLength
  19728. }
  19729. return !0
  19730. }
  19731. ,
  19732. n.prototype.drawPathRibbon = function(e, t) {
  19733. this.bunnyObj.visible = c.warp.showBunny;
  19734. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19735. h.copy(e[u]),
  19736. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19737. h.normalize(),
  19738. n.crossVectors(h, A.UP),
  19739. n.multiplyScalar(i);
  19740. var d = (new r.Vector3).copy(e[u]).add(o);
  19741. d.sub(n),
  19742. l.vertices.push(d),
  19743. d = (new r.Vector3).copy(e[u]).add(o),
  19744. d.add(n),
  19745. l.vertices.push(d)
  19746. }
  19747. var p, f = 0;
  19748. for (u = 0; u < e.length - 1; u += 1) {
  19749. var g = 2 * u
  19750. , v = f;
  19751. f += e[u + 1].distanceTo(e[u]);
  19752. var y = f
  19753. , C = t[u]
  19754. , I = t[u + 1];
  19755. p = new r.Face3(g,g + 1,g + 2),
  19756. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19757. l.faces.push(p),
  19758. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19759. p = new r.Face3(g + 2,g + 1,g + 3),
  19760. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19761. l.faces.push(p),
  19762. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19763. }
  19764. l.computeFaceNormals(),
  19765. l.computeVertexNormals();
  19766. var E, b;
  19767. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19768. b.map.value = w.path,
  19769. b.opacity.value = 0,
  19770. b.color.value.set(c.path.color),
  19771. E = new r.RawShaderMaterial({
  19772. side: r.DoubleSide,
  19773. depthWrite: !1,
  19774. transparent: !0,
  19775. vertexShader: m.ribbon.vertexShader,
  19776. fragmentShader: m.ribbon.fragmentShader,
  19777. uniforms: b,
  19778. name: "ribbonT",
  19779. opacity: 0
  19780. })) : E = new r.MeshBasicMaterial({
  19781. color: 16777215,
  19782. side: r.DoubleSide,
  19783. name: "ribbonOut",
  19784. vertexColors: r.VertexColors
  19785. });
  19786. var _ = new r.Mesh(l,E);
  19787. return _.name = "ribbon",
  19788. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19789. _
  19790. }
  19791. ,
  19792. n.prototype.drawPathPavement = function(e) {
  19793. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19794. s.copy(e[l]),
  19795. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19796. s.normalize(),
  19797. n.crossVectors(s, A.UP),
  19798. n.multiplyScalar(this.brushPrefs.paveWidth),
  19799. t = (new r.Vector3).copy(e[l]),
  19800. t.sub(n),
  19801. o.vertices.push(t),
  19802. o.vertices.push((new r.Vector3).copy(e[l])),
  19803. t = (new r.Vector3).copy(e[l]),
  19804. t.add(n),
  19805. o.vertices.push(t);
  19806. var h, u, d;
  19807. for (l = 0; l < e.length - 1; l += 1)
  19808. h = 3 * l + 1,
  19809. u = l * i,
  19810. d = u + i,
  19811. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19812. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19813. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19814. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19815. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19816. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19817. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19818. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19819. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19820. color: c.path.color,
  19821. side: r.DoubleSide,
  19822. transparent: !0,
  19823. depthWrite: !1,
  19824. opacity: 0,
  19825. name: "paveT",
  19826. map: w.path
  19827. }) : new r.MeshBasicMaterial({
  19828. color: c.path.color,
  19829. side: r.DoubleSide,
  19830. transparent: !0,
  19831. depthWrite: !1,
  19832. opacity: 1,
  19833. name: "paveO",
  19834. map: w.path
  19835. });
  19836. return new r.Mesh(o,p)
  19837. }
  19838. ,
  19839. n.prototype.hintPrefs = {
  19840. rad: .18,
  19841. width: .0125,
  19842. depth: .0625,
  19843. setBack: -.04,
  19844. markRad: .25,
  19845. markInnerRad: .16
  19846. },
  19847. n.prototype.makeWaypointObj = function(e, t) {
  19848. var i = new r.Geometry
  19849. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19850. , o = this.pathHeight();
  19851. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19852. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19853. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19854. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19855. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19856. s.map.value = e,
  19857. s.opacity.value = 0,
  19858. s.color.value.set(c.path.color);
  19859. var l = {
  19860. side: r.DoubleSide,
  19861. depthWrite: !1,
  19862. transparent: !0,
  19863. vertexShader: m.waypoint.vertexShader,
  19864. fragmentShader: m.waypoint.fragmentShader,
  19865. uniforms: s,
  19866. name: "waypoint",
  19867. opacity: 0
  19868. };
  19869. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19870. l.name = "wayPtOut");
  19871. var h = new r.RawShaderMaterial(l)
  19872. , u = new r.Mesh(i,h);
  19873. return u.name = t,
  19874. u
  19875. }
  19876. ,
  19877. n.prototype.makeStartMarker = function(e, t) {
  19878. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19879. i.y = 0,
  19880. i.normalize();
  19881. var n = Math.acos(i.x)
  19882. , o = this.makeWaypointObj(w.pathStart, "Start");
  19883. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19884. o.position.copy(e),
  19885. o
  19886. }
  19887. ,
  19888. n.prototype.makeEndMarker = function(e) {
  19889. var t = this.makeWaypointObj(w.pathEnd, "End")
  19890. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19891. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19892. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19893. t.position.copy(e),
  19894. t
  19895. }
  19896. ,
  19897. n.prototype.pathClean = function(e) {
  19898. if (e) {
  19899. for (var t in e.children)
  19900. this.pathClean(e.children[t]);
  19901. e.geometry && e.geometry.dispose(),
  19902. e.material && e.material.dispose()
  19903. }
  19904. }
  19905. ,
  19906. n.prototype.discardPathObject = function() {
  19907. if (this.obj3d) {
  19908. var e = this.obj3d.parent;
  19909. e && e.remove(this.obj3d),
  19910. this.pathClean(this.obj3d)
  19911. }
  19912. this.obj3d = null,
  19913. this.popInCpm()
  19914. }
  19915. ,
  19916. n.prototype.discardSlow = function() {
  19917. if (this.obj3d) {
  19918. if (this.player.mode !== a.PANORAMA)
  19919. return void this.discardPathObject();
  19920. for (var e, t = this, i = 0, n = function() {
  19921. this.discardPathObject()
  19922. }
  19923. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19924. e = t.obj3d.children[r],
  19925. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19926. i += 1,
  19927. n = null);
  19928. 0 === i && this.discardPathObject(),
  19929. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19930. }
  19931. }
  19932. ,
  19933. n.prototype.appearSlow = function() {
  19934. var e, t = this;
  19935. this.fadeOutCpm(c.path.fadeInTime);
  19936. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19937. e = t.obj3d.children[n],
  19938. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19939. }
  19940. ,
  19941. n.prototype.update = function() {
  19942. this.obj3d && this.obj3d.updateMatrixWorld()
  19943. }
  19944. ,
  19945. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19946. var t = r.Math.degToRad(c.warp.burnsAngle);
  19947. if (this.player.mode === a.PANORAMA) {
  19948. var i = this.burnsDir * t;
  19949. if (this.upcomingTransType === l.BLACK)
  19950. return i;
  19951. var n = e;
  19952. if (null === n)
  19953. return y.warn("Transition request for non-highlight"),
  19954. i;
  19955. var o = this.getHeroDescriptorByHeroIndex(n);
  19956. if (null === o)
  19957. return i;
  19958. if (!o.isPano())
  19959. return i;
  19960. var s = this.getHeroPano(o)
  19961. , h = this.playerControls.cameras[a.PANORAMA]
  19962. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  19963. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  19964. , p = function(e) {
  19965. var i = Math.acos(Math.min(1, e.dot(u)))
  19966. , n = (new r.Vector3).crossVectors(u, e);
  19967. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  19968. };
  19969. if (s === this.player.currentPano)
  19970. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  19971. var f = this.findShortestPath(this.player.currentPano, s);
  19972. if (void 0 === f || null === f || f.length < 1)
  19973. return y.debug("Empty path ahead..."),
  19974. i;
  19975. var g = this.makePathHulls(f)
  19976. , m = new r.CatmullRomCurve3(g.camera)
  19977. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  19978. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  19979. }
  19980. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  19981. }
  19982. ,
  19983. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  19984. var i = (time==void 0)? c.warp.tourStepDelay : time;
  19985. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  19986. var n = new r.Euler
  19987. , o = new r.Vector3;
  19988. y.debug("Starting wait: " + (void 0 !== t));
  19989. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  19990. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  19991. , h = function() {
  19992. this.endWarpState(),
  19993. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19994. t && t()
  19995. }
  19996. .bind(this)
  19997. , u = function(e, t) {
  19998. if (this.warpInterrupted)
  19999. return h(),
  20000. !0;
  20001. var r = t || 1e3 / 60;
  20002. if (c.warp.doBurns && !currentLocation.dontRot )
  20003. if (this.player.mode === a.PANORAMA) {
  20004. var l = this.playerControls.cameras[a.PANORAMA];
  20005. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20006. var u = i == 0 ? s : r * s / i;
  20007. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20008. n.y += u,
  20009. o.set(0, 0, -1),
  20010. o.applyEuler(n),
  20011. o.add(l.position),
  20012. l.controls.lookAt(o),
  20013. l.controls.lookVector.copy(o)
  20014. ,l.lookAt(o)
  20015. } else
  20016. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20017. }
  20018. .bind(this);
  20019. this.startWarpState(),
  20020. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20021. }
  20022. ,
  20023. n.prototype.warpToNonPano = function(e) {
  20024. if (this.discardPathObject(),
  20025. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20026. var t = function() {
  20027. e && e()
  20028. }
  20029. .bind(this);
  20030. this.player.flyToNewMode({
  20031. mode: this.warpDestHeroLoc.cameraMode,
  20032. duration: c.warp.outsideTime,
  20033. warpDest: this.warpDestHeroLoc,
  20034. callback: t,
  20035. force: !0
  20036. })
  20037. } else
  20038. y.warn("no warp destination!!!"),
  20039. e && e()
  20040. }
  20041. ,
  20042. n.prototype._resetWarpShaderParams = function(e) {//
  20043. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20044. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20045. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20046. delete e.material.defines.newBlack;
  20047. e.material.needsUpdate = true
  20048. } */
  20049. }
  20050. ,
  20051. n.prototype._clearWarpShading = function() {
  20052. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20053. this._resetWarpShaderParams(e[t]),
  20054. e[t].visible = !0;
  20055. this._resetWarpShaderParams(this.model.skybox)
  20056. }
  20057. ,
  20058. n.prototype._warpStopFlying = function() {
  20059. this.activeTransType = null,
  20060. this.placeCpm()
  20061. }
  20062. ,
  20063. n.prototype._wrapupTravelOnlyBits = function() {
  20064. this._warpStopFlying(),
  20065. this.warpPathPoints && (this.player.currentPano.exit(),
  20066. this.warpDestPano.enter(),
  20067. this.player.currentPano = this.warpDestPano),
  20068. this.player.spider.draw(),
  20069. this.placeCpm()
  20070. }
  20071. ,
  20072. n.prototype._wrapupTravel = function(e) {
  20073. this._wrapupTravelOnlyBits(),
  20074. this.warpCameraAim(e)
  20075. }
  20076. ,
  20077. n.prototype._wrapupWarpShading = function(e) {
  20078. this._clearWarpShading(),
  20079. this._wrapupTravel(e)
  20080. }
  20081. ,
  20082. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20083. t !== I.END && this._clearWarpShading(),
  20084. this._wrapupTravelOnlyBits(),
  20085. this.upcomingTransType = null,
  20086. e && e()
  20087. }
  20088. ,
  20089. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20090. var i = this.warpDestHeroLoc.quaternion
  20091. , n = this.playerControls.cameras[a.PANORAMA]
  20092. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20093. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20094. , l = s.dot(o)
  20095. , u = r.Math.radToDeg(Math.acos(l))
  20096. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20097. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20098. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20099. m.y = h.constrainedTurn(m.y),
  20100. this.burnsDir = Math.sign(m.y);
  20101. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20102. , A = new r.Vector3
  20103. , C = function(e, t) {
  20104. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20105. v.y = g.y + e * m.y,
  20106. v.z = g.z + e * m.z,
  20107. A.set(0, 0, -1),
  20108. A.applyEuler(v),
  20109. A.add(n.position),
  20110. n.controls.lookAt(A),
  20111. n.controls.lookVector.copy(A),
  20112. void n.lookAt(A))
  20113. }
  20114. .bind(this);
  20115. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20116. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20117. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20118. ):
  20119. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20120. ,void (t && t())
  20121. ) */
  20122. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20123. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20124. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20125. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20126. ,void (t && t())
  20127. )
  20128. }
  20129. ,
  20130. n.prototype._warpBendAim = function(e, t, i, n) {
  20131. var o = n || 0
  20132. , s = this.playerControls.cameras[a.PANORAMA]
  20133. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20134. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20135. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20136. f.y = h.constrainedTurn(f.y);
  20137. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20138. f.x = g * Math.sign(f.x),
  20139. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20140. this.burnsDir = Math.sign(f.y),
  20141. g *= Math.sign(f.y),
  20142. f.y = g;
  20143. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20144. , v = new r.Vector3
  20145. , A = function(e, t) {
  20146. if (e < .5)
  20147. m.x = u.x + e * f.x,
  20148. m.y = u.y + e * f.y,
  20149. m.z = u.z + e * f.z;
  20150. else {
  20151. var i = (1 - e) * c.warp.softBendEnd;
  20152. m.x = l.x - i * f.x,
  20153. m.y = l.y - i * f.y,
  20154. m.z = l.z - i * f.z
  20155. }
  20156. v.set(0, 0, -1),
  20157. v.applyEuler(m),
  20158. v.add(s.position);
  20159. s.controls.lookAt(v),
  20160. s.controls.lookVector.copy(v),
  20161. s.lookAt(v);
  20162. }
  20163. .bind(this);
  20164. if(momentTourBlackNewType){
  20165. A(1)
  20166. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20167. }
  20168. ,
  20169. n.prototype._warpStepCameraAim = function(e, t, i) {
  20170. var n = this.playerControls.cameras[a.PANORAMA]
  20171. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20172. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20173. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20174. l.y = h.constrainedTurn(l.y),
  20175. this.burnsDir = Math.sign(l.y);
  20176. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20177. , f = new r.Vector3
  20178. , g = function(e, t) {
  20179. e < .5 ? u.copy(s) : u.copy(o),
  20180. f.set(0, 0, -1),
  20181. f.applyEuler(u),
  20182. f.add(n.position),
  20183. n.controls.lookAt(f),
  20184. n.controls.lookVector.copy(f),
  20185. n.lookAt(f)
  20186. }
  20187. .bind(this);
  20188. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20189. }
  20190. ,
  20191. n.prototype.setBurnsDir = function() {
  20192. var e = this.playerControls.cameras[a.PANORAMA]
  20193. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20194. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20195. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20196. n.y = h.constrainedTurn(n.y),
  20197. this.burnsDir = Math.sign(n.y)
  20198. }
  20199. ,
  20200. n.prototype.stepWarpPath = function(firstPos, e ) {
  20201. var i = this.playerControls.cameras[a.PANORAMA];
  20202. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20203. if (!n){
  20204. return i.position.copy(this.warpDestPano.position),
  20205. !0;
  20206. }
  20207. /* if (!this.warpPathPoints)
  20208. return i.position.copy(this.warpDestPano.position),
  20209. !0;
  20210. var n = this.warpPathPoints[0] */
  20211. var o = this.warpDestPano.position;
  20212. /* console.log(firstPos)
  20213. console.log(o) */
  20214. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20215. var s = new r.Vector3;
  20216. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20217. i.position.copy(s)
  20218. } else
  20219. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20220. }
  20221. ,
  20222. n.prototype.interruptAndFastForward = function(e, t) {
  20223. this.warping && (this.warpInterrupted = !0,
  20224. this.warpInterruptionBlackoutStyle = e,
  20225. this.warpInterruptionTravelTime = t,
  20226. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20227. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20228. }
  20229. ,
  20230. n.prototype.warpCameraAim = function(e) {
  20231. var t = c.warp.minWarpTime;
  20232. if (this.upcomingTransType === l.BLACK)
  20233. t = c.warp.teleportTime;
  20234. else {
  20235. var i = this.playerControls.cameras[a.PANORAMA]
  20236. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20237. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20238. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20239. s.y = h.constrainedTurn(s.y);
  20240. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20241. t = Math.max(t, u)
  20242. }
  20243. var d = function() {
  20244. this._warpStopFlying(),
  20245. this.discardSlow(),
  20246. e && e()
  20247. }
  20248. .bind(this);
  20249. this._warpCameraAim(t, d)
  20250. }
  20251. ,
  20252. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20253. this.model.skybox.material.uniforms.blackout.value = n;
  20254. var r = u.uniform(this.model.skybox, "progress", 1)
  20255. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20256. , a = !1
  20257. , s = function() {
  20258. if (this.warpInterrupted)
  20259. return a = !0,
  20260. !0
  20261. }
  20262. .bind(this)
  20263. , l = function(e, t) {
  20264. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20265. !0) : void r(e, t)
  20266. }
  20267. .bind(this)
  20268. , h = function(e, t) {
  20269. return i && a ? (o(0),
  20270. !0) : void o(e, t)
  20271. }
  20272. .bind(this);
  20273. p.start(s, e, null, t, null, "safeHaltWatch"),
  20274. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20275. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20276. }
  20277. ,
  20278. n.prototype.warpTravel_STD = function(e) {
  20279. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20280. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20281. w += this.warpLength * c.warp.timePerMeter,
  20282. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20283. var _ = !1
  20284. , T = this.warpDestHeroLoc.quaternion
  20285. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20286. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20287. , M = S.dot(x)
  20288. , R = r.Math.radToDeg(Math.acos(M))
  20289. , P = function(e) {
  20290. var t = o
  20291. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20292. return i
  20293. }
  20294. , O = function() {
  20295. return E.lookAt(C, t, A.UP),
  20296. s.setFromRotationMatrix(E, c.warp.eOrder),
  20297. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20298. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20299. h.constrainedTurn(b.y)
  20300. }
  20301. .bind(this)
  20302. , L = function(e, t) {
  20303. if (this.warpInterrupted)
  20304. return _ = !0,
  20305. !0
  20306. }
  20307. .bind(this)
  20308. , D = function(e, t) {
  20309. return _ || !this.warpPathPoints ? (g.blur(0),
  20310. !0) : void g.blur(e)
  20311. }
  20312. .bind(this)
  20313. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20314. , B = function(e, t) {
  20315. return _ || !this.warpPathPoints ? (N(0),
  20316. !0) : void N(e, t)
  20317. }
  20318. .bind(this)
  20319. , F = function(e, t) {
  20320. if (!this.warpPathPoints)
  20321. return n.position.copy(this.warpDestPano.position),
  20322. !0;
  20323. if (_)
  20324. return !0;
  20325. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20326. n.position.copy(i),
  20327. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20328. }
  20329. .bind(this)
  20330. , V = function(e, n) {
  20331. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20332. !0)
  20333. }
  20334. .bind(this)
  20335. , U = function(e, o) {
  20336. if (_)
  20337. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20338. !0;
  20339. if (!this.warpPathPoints)
  20340. return !0;
  20341. var a = this.warpLength * e
  20342. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20343. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20344. c.warp.matchCam && (l *= 1 - u),
  20345. E.lookAt(C, t, A.UP),
  20346. s.setFromRotationMatrix(E, c.warp.eOrder),
  20347. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20348. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20349. b.y = h.constrainedTurn(b.y),
  20350. s.x = m.x + l * b.x,
  20351. s.y = m.y + l * b.y,
  20352. s.z = m.z + l * b.z,
  20353. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20354. b.y = h.constrainedTurn(b.y);
  20355. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20356. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20357. v.x = v.x + b.x * c.warp.turnFriction,
  20358. v.y = v.y + b.y * c.warp.turnFriction,
  20359. v.z = v.z + b.z * c.warp.turnFriction,
  20360. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20361. var p = t.clone().sub(C).normalize();
  20362. if (R < c.warp.maxAimRotation && u > 0) {
  20363. var g = 1 - u;
  20364. p.x = p.x * g + u * S.x,
  20365. p.y = p.y * g + u * S.y,
  20366. p.z = p.z * g + u * S.z,
  20367. p.normalize()
  20368. }
  20369. this.bunnyObj.position.copy(n.position).add(p),
  20370. f.set(0, 0, -1).applyEuler(v).normalize(),
  20371. f.multiplyScalar(8),
  20372. f.add(n.position),
  20373. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20374. n.controls.lookVector.copy(f),
  20375. n.lookAt(f))
  20376. }
  20377. .bind(this)
  20378. , k = function() {
  20379. _ ? (this.discardSlow(),
  20380. this.upcomingTransType = l.BLACK,
  20381. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20382. }
  20383. .bind(this);
  20384. V(0);
  20385. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20386. w += H;
  20387. var G = H / w;
  20388. this.warpCommonParameters(w, G, !0, I.NONE),
  20389. p.start(L, w, null, 0, null, "_haltWatcher"),
  20390. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20391. p.start(D, w, null, G, P, "blurring")),
  20392. p.start(B, w, null, G, P, "modelAlpha"),
  20393. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20394. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20395. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20396. }
  20397. ,
  20398. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20399. var r = e || 0;
  20400. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20401. //add
  20402. var done = ()=>{
  20403. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20404. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20405. }
  20406. if(momentTourBlackNewType){
  20407. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20408. var camera = this.playerControls.cameras[a.PANORAMA];
  20409. var end = this.warpDestHeroLoc.position
  20410. camera.position.copy(end)
  20411. setTimeout(()=>{
  20412. player.sceneRenderer.effects.transitionMaskPass.stop()
  20413. this.wrapupWarpShadingOnly(n, i);
  20414. done()
  20415. },t)
  20416. }else{
  20417. var o = function() {
  20418. this.wrapupWarpShadingOnly(n, i);
  20419. done()
  20420. }
  20421. .bind(this);
  20422. var firstPos = this.player.position.clone()//add
  20423. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20424. }
  20425. this.warpCommonParameters(t, r, !1, i)
  20426. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20427. if(window.momentTourBlackNewType){
  20428. e.material.uniforms.blackout.value = 5//i 改
  20429. //e.material.defines.newBlack = ''
  20430. //e.material.needsUpdate = true
  20431. }else{
  20432. e.material.uniforms.blackout.value = i
  20433. }
  20434. }),
  20435. this._warpBendAim(null, t, null, r);
  20436. }
  20437. ,
  20438. n.prototype.flightStepWalk = function(e, t, i) {
  20439. var n = .001
  20440. , o = 1
  20441. , a = 1.2
  20442. , s = new r.Vector3
  20443. , h = new r.Vector3
  20444. , u = function(e, t) {
  20445. //导览速度
  20446. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20447. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20448. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20449. h.copy(A.FORWARD),
  20450. this.player.getDirection(h),
  20451. s.copy(t).sub(e.position).normalize();
  20452. var l = s.dot(h)
  20453. , u = Math.acos(l)
  20454. , d = u / r;
  20455. d > n && (r *= d / n,
  20456. u < o && (r *= a))
  20457. return r / DATA.tourWalkSpeed * 100 // 改
  20458. };
  20459. return function(e, t, i) {
  20460. if (this.warpInterrupted)
  20461. i && i();
  20462. else if (this.activeTransType !== l.WALK)
  20463. this._clearWarpShading(),
  20464. this._warpStopFlying(),
  20465. this.player.spider.draw(),
  20466. this.placeCpm(),
  20467. i && i();
  20468. else if (this.player.currentPano !== e) {
  20469. var n = {
  20470. pano: e,
  20471. lookAtPoint: t,
  20472. duration: null,
  20473. maxDistanceOverride: c.warp.walkMaxDist,
  20474. skipWarpingCheck: !1,
  20475. constantMoveSpeed: !0
  20476. };
  20477. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20478. n.zoomLevel = this.warpDestHeroLoc.zoom
  20479. }
  20480. n.duration = u.call(this, e, t),
  20481. this.player.nonInterruptingFlyToPano(n, i)
  20482. } else
  20483. i && i()
  20484. }
  20485. }(),
  20486. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20487. return this.flightStepWalk.bind(this, e, t, i)
  20488. }
  20489. ,
  20490. n.prototype.warpTravel_WALK = function() {
  20491. var e = [];
  20492. return function(t) {
  20493. var i = this.player.model.panos;
  20494. e.length = 0;
  20495. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20496. var s = this.nodes[a]
  20497. , l = i.get(s);
  20498. a === this.nodes.length - 1;
  20499. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20500. n && o || (e.push(s),
  20501. n = l)
  20502. }
  20503. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20504. var h = e.length
  20505. , u = i.get(e[h - 1])
  20506. , d = new Array(h + 1);
  20507. d[d.length - 1] = function() {
  20508. t && t()
  20509. }
  20510. .bind(this);
  20511. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20512. var g = e[p];
  20513. u = i.get(g);
  20514. var m = new r.Vector3;
  20515. this.getLookAtForWalkingTourNode(e, p, m),
  20516. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20517. p--
  20518. }
  20519. d[0]()
  20520. }
  20521. }(),
  20522. n.prototype.getLookAtForWalkingTourNode = function() {
  20523. var e = new r.Vector3
  20524. , t = new r.Vector3
  20525. , i = new r.Vector3
  20526. , n = new r.Vector3
  20527. , o = new r.Vector3
  20528. , a = .65
  20529. , s = .75
  20530. , l = .2
  20531. , c = .4
  20532. , h = .2
  20533. , u = 3;
  20534. return function(r, d, p) {
  20535. var f = r.length;
  20536. if (d >= f)
  20537. return !1;
  20538. var g = 1
  20539. , m = 1;
  20540. t.set(0, 0, 0),
  20541. o.set(0, 0, 0);
  20542. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20543. if (v = this.player.model.panos.get(r[A]),
  20544. this.getOrientationForWalkingTourNode(r, A, i),
  20545. A === d && e.copy(i),
  20546. n.copy(i),
  20547. A > d) {
  20548. var y = n.dot(e) < a;
  20549. g *= y ? l : s,
  20550. m *= y ? h : c
  20551. }
  20552. i.multiplyScalar(g),
  20553. t.add(i),
  20554. o.lerp(v.position, m)
  20555. }
  20556. return t.normalize(),
  20557. p.copy(o),
  20558. p.add(t),
  20559. !0
  20560. }
  20561. }(),
  20562. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20563. var n = e.length;
  20564. if (t >= n)
  20565. return !1;
  20566. if (t === n - 1)
  20567. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20568. else {
  20569. var r = this.player.model.panos.get(e[t])
  20570. , o = this.player.model.panos.get(e[t + 1]);
  20571. i.copy(o.position).sub(r.position)
  20572. }
  20573. return i.normalize(),
  20574. !0
  20575. }
  20576. ,
  20577. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20578. if (this.activeTransType = this.upcomingTransType,
  20579. this.lastTransType = this.activeTransType,
  20580. this.upcomingTransType = null,
  20581. !e) {
  20582. var r = function() {
  20583. this._wrapupTravel(n)
  20584. }
  20585. .bind(this)
  20586. , o = {
  20587. pano: this.warpDestPano,
  20588. lookAtPoint: null,
  20589. duration: null,
  20590. maxDistanceOverride: null,
  20591. skipWarpingCheck: !1
  20592. };
  20593. return void this.player.flyToPano(o, r)
  20594. }
  20595. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20596. this._clearWarpShading(),
  20597. this._warpStopFlying(),
  20598. this.player.spider.draw(),
  20599. this.placeCpm(),
  20600. n && n()
  20601. }
  20602. .bind(this)) : this.warpTravel_STD(n)
  20603. }
  20604. ,
  20605. n.prototype.startWarpState = function() {
  20606. this.warping = !0,
  20607. this.warpInterrupted = !1,
  20608. this.warpInterruptionBlackoutStyle = null,
  20609. this.warpInterruptionTravelTime = null
  20610. }
  20611. ,
  20612. n.prototype.endWarpState = function() {
  20613. this.warping = !1
  20614. }
  20615. ,
  20616. n.prototype.warpToPano = function(e, t, i, n) {
  20617. if (this.warping)
  20618. return void y.warn("Cannot warp when already warping");
  20619. if (this.upcomingTransType = e,
  20620. this.activeTransType = null,
  20621. !this.setWarpDestPano())
  20622. return this.upcomingTransType = null,
  20623. void this.warpToNonPano(n);
  20624. if (this.player.mode !== a.PANORAMA)
  20625. return this.upcomingTransType = null,
  20626. this.discardSlow(),
  20627. void this.player.flyToNewMode({
  20628. mode: a.PANORAMA,
  20629. pano: this.warpDestPano,
  20630. duration: c.warp.outsideTime,
  20631. warpDest: this.warpDestHeroLoc,
  20632. callback: n,
  20633. force: !0
  20634. });
  20635. if (!this.warpDestPano)
  20636. return y.warn("no warp destination, callback dropped"),
  20637. void (this.upcomingTransType = null);
  20638. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20639. , o = this.chooseWarpPath(r);
  20640. if (o && this.upcomingTransType !== l.WALK) {
  20641. var s = function() {
  20642. this.waitingToWarp = !1,
  20643. this.warpToPano(e, t, i, n)
  20644. }
  20645. .bind(this);
  20646. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20647. return void (this.waitingToWarp = !0)
  20648. }
  20649. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20650. this.player.currentPano = this.warpDestPano,
  20651. this.placeCpm(),
  20652. this.fadeOutCpm(c.path.fadeOutTime),
  20653. this.player.spider.draw()),
  20654. y.debug("Warping to pano ", this.warpDestPano.position),
  20655. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20656. this.startWarpState();
  20657. var h = function() {
  20658. this.endWarpState(),
  20659. n && n()
  20660. }
  20661. .bind(this);
  20662. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20663. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20664. }
  20665. ,
  20666. t.exports = n
  20667. }
  20668. ).call(this, "/js/objects/ShowPath.js")
  20669. }
  20670. , {
  20671. "../constants": 8,
  20672. "../effects": 16,
  20673. "../enum/BlackoutStyle": 18,
  20674. "../enum/ModelManagerEvents": 33,
  20675. "../enum/PlayerEvents": 40,
  20676. "../enum/RenderOrder": 42,
  20677. "../enum/Vectors": 50,
  20678. "../enum/Viewmode": 51,
  20679. "../enum/WarpStyle": 52,
  20680. "../gui/gui": 65,
  20681. "../model/ModelManager": 140,
  20682. "../objects/Snapshot": 153,
  20683. "../settings": 166,
  20684. "../shaders": 167,
  20685. "../util/easing": 186,
  20686. "../util/lerp": 188,
  20687. "../util/logger": 189,
  20688. "../util/math": 190,
  20689. "../util/texture": 194,
  20690. "../util/transitions": 195,
  20691. three: 217
  20692. }],
  20693. 152: [function(e, t, i) {
  20694. "use strict";
  20695. function n() {
  20696. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20697. , t = new r.RawShaderMaterial({
  20698. fragmentShader: o.skysphere.fragmentShader,
  20699. vertexShader: o.skysphere.vertexShader,
  20700. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20701. side: r.BackSide,
  20702. name: "skysphere"
  20703. });
  20704. t.uniforms.radius.value = e.parameters.radius,
  20705. r.Mesh.call(this, e, t)
  20706. }
  20707. var r = e("three")
  20708. , o = e("../shaders")
  20709. , a = e("../settings");
  20710. n.prototype = Object.create(r.Mesh.prototype),
  20711. n.prototype.constructor = n,
  20712. t.exports = n
  20713. }
  20714. , {
  20715. "../settings": 166,
  20716. "../shaders": 167,
  20717. three: 217
  20718. }],
  20719. 153: [function(e, t, i) {
  20720. (function(i) {
  20721. "use strict";
  20722. function n(e) {
  20723. o.call(this, e),
  20724. this.sid = e.sid,//xzw add
  20725. this.panoId = e.panoId,
  20726. this.orthoZoom = e.orthoZoom,
  20727. this.floorVisibility = e.floorVisibility,
  20728. this.thumbUrl = e.thumbUrl,
  20729. this.name = e.name,
  20730. this.zoom = e.zoom
  20731. }
  20732. var r = (e("three"),
  20733. e("../util/logger"))
  20734. , o = (e("../settings"),
  20735. e("../enum/Viewmode"),
  20736. e("../util/common"),
  20737. e("../util/transitions"),
  20738. e("../util/lerp"),
  20739. e("../util/ajax"),
  20740. e("../util/texture"),
  20741. e("./View"));
  20742. e("events").EventEmitter,
  20743. new r(i);
  20744. n.prototype = Object.create(o.prototype),
  20745. n.prototype.isPano = function() {
  20746. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20747. }
  20748. ,
  20749. t.exports = n
  20750. }
  20751. ).call(this, "/js/objects/Snapshot.js")
  20752. }
  20753. , {
  20754. "../enum/Viewmode": 51,
  20755. "../settings": 166,
  20756. "../util/ajax": 181,
  20757. "../util/common": 185,
  20758. "../util/lerp": 188,
  20759. "../util/logger": 189,
  20760. "../util/texture": 194,
  20761. "../util/transitions": 195,
  20762. "./View": 154,
  20763. events: 202,
  20764. three: 217
  20765. }],
  20766. 154: [function(e, t, i) {
  20767. (function(i) {
  20768. "use strict";
  20769. function n(e) {
  20770. e = e || {},
  20771. this.position = new r.Vector3,
  20772. this.quaternion = new r.Quaternion,
  20773. this.update(e)
  20774. }
  20775. var r = e("three")
  20776. , o = e("../util/logger")
  20777. , a = (e("../settings"),
  20778. e("../enum/Viewmode"),
  20779. e("../util/common"),
  20780. e("../util/transitions"),
  20781. e("../util/lerp"),
  20782. e("../util/ajax"),
  20783. e("../util/texture"),
  20784. e("events").EventEmitter);
  20785. new o(i);
  20786. n.prototype = Object.create(a.prototype),
  20787. n.prototype.isValid = function() {
  20788. return !!this.cameraMode
  20789. }
  20790. ,
  20791. n.prototype.update = function(e) {
  20792. return this.cameraMode = e.cameraMode || this.cameraMode,
  20793. this.pano = e.pano || this.pano,
  20794. e.position && this.position.copy(e.position),
  20795. e.quaternion && this.quaternion.copy(e.quaternion),
  20796. this
  20797. }
  20798. ,
  20799. t.exports = n
  20800. }
  20801. ).call(this, "/js/objects/View.js")
  20802. }
  20803. , {
  20804. "../enum/Viewmode": 51,
  20805. "../settings": 166,
  20806. "../util/ajax": 181,
  20807. "../util/common": 185,
  20808. "../util/lerp": 188,
  20809. "../util/logger": 189,
  20810. "../util/texture": 194,
  20811. "../util/transitions": 195,
  20812. events: 202,
  20813. three: 217
  20814. }],
  20815. 155: [function(e, t, i) {//player.js
  20816. (function(i) {
  20817. "use strict";
  20818. function n(e) {
  20819. this.currentPano = null,
  20820. this.nextPano = null,
  20821. this.camera = null,
  20822. this.paused = !1,
  20823. this.flying = !1,
  20824. this.sceneIntersectionPlane = null,
  20825. this.target = new r.Vector3,
  20826. this.mouse = new r.Vector3(1.1,1.1,.5),
  20827. this.mouseAtMouseDown = new r.Vector2,
  20828. this.mouseCouldBeClickToMove = !1,
  20829. this.mouseLastMoveTime = Date.now(),
  20830. this.mouseDown = !1,
  20831. this.mouseDownTimer = null,
  20832. this.couldBeLongTap = !1,
  20833. this.containsMouse = !1, //
  20834. this.isTouchEvent = !1,
  20835. this.isPanoHover = !1,
  20836. this.reticule = new a(this),
  20837. this.panoMarkers = [],
  20838. this.spider = new h(this),
  20839. this.quaternion = new r.Quaternion,
  20840. this.position = new r.Vector3(15,10,15),
  20841. this.previousState = null,
  20842. this.lastInsideView = new c,
  20843. this.last360View = new c,
  20844. this.raycaster = new r.Raycaster,
  20845. this.intersect = null,
  20846. this.lastChangeTime = Date.now(),
  20847. this.history = new I,
  20848. this.cameraControls = null,
  20849. this.path = null,
  20850. this.model = null,
  20851. this.domElement = null,
  20852. this.cachedPanoCandidates = null,
  20853. this.basePanoSize = 0,
  20854. this.standardPanoSize = 0,
  20855. this.highPanoSize = 0,
  20856. this.ultraHighPanoSize = 0,
  20857. this.zoomLevel = 1,
  20858. this.zooming = 0,
  20859. this.zoomSpeed = .5,
  20860. this.scrollZoomSpeed = .06,
  20861. this.zoomSpeedAdjust = .05,
  20862. this.defaultZoomIncrement = .2,
  20863. this.baseFov = f.insideFOV,
  20864. this.zoomFov = this.baseFov,
  20865. this.zoomEnabled = !0,
  20866. this.preRenderingEnabled = !1,
  20867. this.setupCustomProperties(e),
  20868. this.zoomStats = new L
  20869. }
  20870. var r = e("three")
  20871. , o = e("./util/logger")
  20872. , a = e("./objects/Reticule")
  20873. , s = e("./objects/Panorama")
  20874. , l = e("./objects/ShowPath")
  20875. , c = e("./objects/View")
  20876. , h = (e("./objects/Snapshot"),
  20877. e("./objects/NSpider"))
  20878. , u = e("./enum/Viewmode")
  20879. , d = (e("./enum/TagStates"),
  20880. e("./enum/Vectors"))
  20881. , p = e("./enum/Keys")
  20882. , f = (e("./enum/AlignmentType"),
  20883. e("./settings"))
  20884. , g = e("./util/common")
  20885. , m = (e("./util/browser"),
  20886. e("./util/math"))
  20887. , v = e("./util/lerp")
  20888. , A = e("./util/easing")
  20889. , y = e("./util/transitions")
  20890. , C = e("events").EventEmitter
  20891. , I = (e("./shaders"),
  20892. e("./util/history"))
  20893. , E = (e("./util/camera"),
  20894. e("./model/ModelManager"),
  20895. e("./enum/PathDiscardMode"))
  20896. , b = e("./enum/PathDisplayMode")
  20897. , w = e("./enum/PlayerEvents")
  20898. , _ = e("./enum/ControlEvents")
  20899. , T = e("./enum/ModelManagerEvents")
  20900. , x = e("./enum/WarpStyle")
  20901. , S = e("./enum/BlackoutStyle")
  20902. , M = e("./exception/BasicException")
  20903. , R = e("./enum/PanoSizeClass")
  20904. , P = (e("./tile/TileDownloader"),
  20905. e("./tile/TilePrioritizer"))
  20906. , O = (e("./enum/PanoramaEvents"),
  20907. e("./enum/ZoomEvents"))
  20908. , L = e("./util/ZoomStats")
  20909. , D = e("./constants")
  20910. , N = e("./util/common")
  20911. , B = e("./util/cameraLight")
  20912. //, Hot = e('hot')
  20913. , F = new o(i)
  20914. , V = Object.freeze({
  20915. FlyToPano: y.getUniqueId(),
  20916. FlyToNewMode: y.getUniqueId(),
  20917. FlyToSameMode: y.getUniqueId(),
  20918. FlyToViewFloor: y.getUniqueId(),
  20919. LookTransition: y.getUniqueId(),
  20920. ZoomTransition: y.getUniqueId()
  20921. });
  20922. n.prototype = Object.create(C.prototype),
  20923. n.prototype.init = function(e) {
  20924. window.player = this
  20925. this.modelManager = e.modelManager,
  20926. this.tileDownloader = e.tileDownloader,
  20927. this.panoRenderer = e.panoRenderer,
  20928. this.qualityManager = e.qualityManager,
  20929. this.domElement = e.container,
  20930. this.camera = e.camera,
  20931. this.tagManager = e.tagManager,
  20932. this.cameraControls = e.controls,
  20933. this.path = new l(e.director,this,e.controls),
  20934. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20935. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20936. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20937. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20938. this.tileDownloader.processPriorityQueue = !1,
  20939. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20940. this.bindEvents(e.container),
  20941. this.updateModel()
  20942. this.modeTran = ''
  20943. }
  20944. //xzw add: 截图
  20945. function dataURLtoBlob(dataurl) {
  20946. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20947. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20948. while(n--){
  20949. u8arr[n] = bstr.charCodeAt(n);
  20950. };
  20951. return new Blob([u8arr], {type:mime});
  20952. }
  20953. n.prototype.screenShot = function(o){
  20954. if(this.flying || this.flyingToTag) return;
  20955. var R = this.sceneRenderer;
  20956. R.updateScreenSize(o);
  20957. for(var i in this.model.panos.index){
  20958. if(!this.model.panos.index[i].marker) continue;
  20959. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  20960. this.model.panos.index[i].marker.visible = false;
  20961. }
  20962. for(var i in this.model.hots){
  20963. this.model.hots[i].mesh.visible = false;
  20964. }
  20965. this.reticule.visible = false;
  20966. this.reticule.forceUnvisible = true;
  20967. this.path.currentPanoMarker.mesh.visible = false;
  20968. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  20969. R.renderer.clear(true,true,true);
  20970. R.renderer.render(R.scene, R.camera);
  20971. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  20972. o.f && o.f(imgData)
  20973. R.updateScreenSize({resize:true});
  20974. this.reticule.visible = true;
  20975. for(var i in this.model.hots){
  20976. this.model.hots[i].mesh.visible = true;
  20977. }
  20978. for(var i in this.model.panos.index){
  20979. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  20980. }
  20981. this.path.currentPanoMarker.mesh.visible = true;
  20982. R.renderer.render(R.scene, R.camera);
  20983. }.bind(this),30) //这个数字不能太小
  20984. }
  20985. var scaleImg = e("scaleImg");
  20986. var ResizeImg = function(img, option){
  20987. var img2; //不能直接改img 否则可能触发第二次img.onload
  20988. var compress = function(ratio,type){
  20989. var image = img2 || img;
  20990. var c = document.createElement('canvas');
  20991. c.width = image.width; c.height = image.height;
  20992. var ctx = c.getContext('2d');
  20993. ctx.drawImage(image,0,0,image.width,image.height);
  20994. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  20995. }
  20996. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  20997. var image = img2 || img;
  20998. var blob = dataURLtoBlob(image.src);
  20999. if(option.maxWeight && blob.size > option.maxWeight){
  21000. compress(option.maxWeight/blob.size, "jpeg")
  21001. blob = dataURLtoBlob(image.src);
  21002. }
  21003. if(!img2){
  21004. img2 = new Image();
  21005. }
  21006. img2.base64Src = image.src;
  21007. img2.src = window.URL.createObjectURL(blob);
  21008. }
  21009. var oldSize = Math.max(img.width, img.height);
  21010. if(option.toType != "png"){//不是非要png的话
  21011. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21012. if(oldSize > option.maxSize){
  21013. compress(option.maxSize/oldSize, "jpeg");
  21014. }
  21015. reCom();
  21016. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21017. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21018. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21019. reCom();
  21020. }
  21021. }
  21022. }else{
  21023. //?貌似png会越压缩越大?
  21024. }
  21025. return img2 || img;
  21026. }
  21027. var _fixType=function(type) {
  21028. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21029. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21030. return 'image/' + r;
  21031. };
  21032. var saveFile=function(data, filename){
  21033. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21034. save_link.href = data;
  21035. save_link.download = filename;
  21036. var event = document.createEvent('MouseEvents');
  21037. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21038. save_link.dispatchEvent(event);
  21039. };
  21040. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21041. var info = this.getSnapAngleInfo();
  21042. var str = ',{\r\t' + info;
  21043. var arg = arguments[0];
  21044. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21045. if (arg && arg.__callback) {
  21046. return arg.__callback(imgData, info)
  21047. }
  21048. var img = new Image();
  21049. img.src = imgData;
  21050. img.onload = function(){
  21051. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21052. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21053. var filename = "snap" + (new Date()).getTime();
  21054. saveFile(img2.src,filename + ".jpg");
  21055. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21056. str +=('\r\t"sid":"'+filename+'",');
  21057. str +=('\r\t"name":"'+filename+'"\r}');
  21058. logData(str)
  21059. }
  21060. }});
  21061. }
  21062. ,
  21063. n.prototype.getSnapAngleInfo = function(){
  21064. var info = {};
  21065. var str = '"metadata":{';
  21066. var q = this.camera.quaternion.clone();
  21067. switch (this.mode) {
  21068. case "panorama":
  21069. info.scan_id = this.currentPano.id;
  21070. str += ('"scan_id":"'+this.currentPano.id+'",');
  21071. break;
  21072. case "floorplan":
  21073. info.camera_mode = 1;
  21074. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21075. q.multiply(this.camera.quaternion);
  21076. str += ('"camera_mode":1,');
  21077. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21078. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21079. break;
  21080. case "dollhouse":
  21081. info.camera_mode = 2;
  21082. str += ('"camera_mode":2,');
  21083. break;
  21084. }
  21085. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21086. console.log(info.camera_position)
  21087. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21088. /**fyz 对相机截屏的角度进行校对 */
  21089. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21090. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21091. out.x *= -1;
  21092. out.w *= -1;
  21093. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21094. }else{
  21095. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21096. }
  21097. info.zoom = this.zoomLevel;
  21098. console.log(info.camera_quaternion)
  21099. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21100. // fyz 扩展编辑页面, 加上导览点缩放值
  21101. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21102. return str;
  21103. }
  21104. //------end
  21105. n.prototype.setupCustomProperties = function(e) {
  21106. var t = e || u.PANORAMA;
  21107. Object.defineProperty(this, "mode", {
  21108. get: function() {
  21109. return t
  21110. },
  21111. set: function(e) {
  21112. var i = t;
  21113. t = e,
  21114. this.onModeUpdated(i, t)
  21115. }
  21116. })
  21117. }
  21118. ,
  21119. n.prototype.isInMode = function() {
  21120. for (var e = 0; e < arguments.length; e++)
  21121. if (this.mode === arguments[e])
  21122. return !0;
  21123. return !1
  21124. }
  21125. ,
  21126. n.prototype.isOutsideMode = function(e) {
  21127. return e = e || this.mode,
  21128. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21129. }
  21130. ,
  21131. n.prototype.is360View = function(e, t) {
  21132. return e === u.PANORAMA && t && !t.isAligned()
  21133. }
  21134. ,
  21135. n.prototype.setScene = function(e) {
  21136. this.sceneIntersectionPlane = e.plane,
  21137. this.path.setScene(e),
  21138. this.moveReticuleToScene(e)
  21139. }
  21140. ,
  21141. n.prototype.moveReticuleToScene = function(e) {
  21142. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21143. e.add(this.reticule)
  21144. }
  21145. ,
  21146. n.prototype.updateModel = function() {
  21147. function e(e, t, n) {
  21148. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21149. }
  21150. function t(e, t) {
  21151. if (this.mode === u.DOLLHOUSE) {
  21152. var n = e ? this.model.center.y : n = t.center.y;
  21153. i.call(this, n)
  21154. }
  21155. }
  21156. function i(e) {
  21157. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21158. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21159. , n = t.position.y + (e - i.target.y)
  21160. , r = f.showFloorDuration + f.showFloorDelay;
  21161. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21162. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21163. }
  21164. this.model = this.modelManager.getActiveModel(),
  21165. this.model.on("floor.changed", e.bind(this)),
  21166. this.model.on("allfloors.toggled", t.bind(this)),
  21167. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21168. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21169. var e2 = this;
  21170. this.model.panos.list.forEach(function(a) {
  21171. a.vrMarker.addEventListener("click", function() {
  21172. e2.flyToPano({
  21173. pano: a
  21174. })
  21175. })
  21176. })
  21177. /********************************************************************************************************************************************/
  21178. }
  21179. ,
  21180. n.prototype.updateModelDependentData = function() {
  21181. this.cameraControls.setModelForControls(this.model),
  21182. this.getPanoMarkersFromModel(this.model)
  21183. }
  21184. ,
  21185. n.prototype.onModelChanged = function() {
  21186. this.updateModel(),
  21187. this.updateModelDependentData()
  21188. }
  21189. ,
  21190. n.prototype.getPanoMarkersFromModel = function(e) {
  21191. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21192. return t.marker ? e.concat(t.marker) : e
  21193. }, [])
  21194. }
  21195. ,
  21196. n.prototype.handleControlMove = function(e) {
  21197. this.emit(w.Move, e)
  21198. }
  21199. ,
  21200. n.prototype.handleControlInputStart = function(e) {
  21201. this.emit(w.InputStart, e)
  21202. }
  21203. ,
  21204. n.prototype.onModeUpdated = function(e, t) {
  21205. this.cameraControls.activateControls(t),
  21206. this.emit(w.ModeChanged, e, t)
  21207. }
  21208. ,
  21209. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21210. return this.path.warping
  21211. }
  21212. ,
  21213. n.prototype.isWaitingToWarp = function() {
  21214. return this.path.waitingToWarp
  21215. }
  21216. ,
  21217. n.prototype.getLabelScaleFactor = function() {
  21218. if (this.isOutsideMode()) {
  21219. var e = 10
  21220. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21221. return t
  21222. }
  21223. return .5
  21224. }
  21225. ,
  21226. /* n.prototype.changeMusic = function() {//xzw add
  21227. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21228. } */
  21229. n.prototype.bindEvents = function(e) {
  21230. e !== document && e.setAttribute("tabindex", -1),
  21231. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21232. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21233. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21234. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21235. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21236. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21237. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21238. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21239. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21240. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21241. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21242. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21243. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21244. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21245. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21246. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21247. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21248. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21249. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21250. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21251. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21252. // lzb
  21253. window.getSeft && getSeft(this);
  21254. }
  21255. ,
  21256. n.prototype.onMouseDown = function(e) {
  21257. e.currentTarget !== document && e.currentTarget.focus(),
  21258. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21259. this.updateIntersect())
  21260. }
  21261. ,
  21262. n.prototype.onMouseMove = function(e) {
  21263. this.isTouchEvent = !1,
  21264. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21265. }
  21266. ,
  21267. n.prototype.onMouseOver = function(e) {
  21268. this.containsMouse = !0,
  21269. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21270. }
  21271. ,
  21272. n.prototype.onMouseOut = function(e) {
  21273. this.containsMouse = !1
  21274. }
  21275. ,
  21276. n.prototype.onMouseUp = function(e) {
  21277. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21278. }
  21279. ,
  21280. n.prototype.onTouchStart = function(e) {
  21281. if (e.currentTarget !== document && e.currentTarget.focus(),
  21282. !this.mouseDown) {
  21283. this.couldBeLongTap = !0;
  21284. var t = g.average(e.changedTouches, "clientX")
  21285. , i = g.average(e.changedTouches, "clientY");
  21286. this.handleInputStart.call(this, t, i, !0),
  21287. this.mouseDownTimer = setTimeout(function() {
  21288. this.updateIntersect(),
  21289. this.handleInputEnd.call(this, t, i, !0)
  21290. }
  21291. .bind(this), f.input.longTapThreshold)
  21292. }
  21293. }
  21294. ,
  21295. n.prototype.onTouchMove = function(e) {
  21296. var t = g.average(e.changedTouches, "clientX")
  21297. , i = g.average(e.changedTouches, "clientY");
  21298. this.handleInputMove.call(this, t, i, !0)
  21299. }
  21300. ,
  21301. n.prototype.onTouchEnd = function(e) {
  21302. if (clearTimeout(this.mouseDownTimer),
  21303. this.mouseDown) {
  21304. this.couldBeLongTap = !1,
  21305. this.updateIntersect();
  21306. var t = g.average(e.changedTouches, "clientX")
  21307. , i = g.average(e.changedTouches, "clientY");
  21308. this.handleInputEnd.call(this, t, i, !0)
  21309. }
  21310. }
  21311. ,
  21312. n.prototype.onPointerDown = function(e) {
  21313. return e.currentTarget !== document && e.currentTarget.focus(),
  21314. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21315. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21316. void (this.mouseDownTimer = setTimeout(function() {
  21317. this.updateIntersect(),
  21318. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21319. }
  21320. .bind(this), f.input.longTapThreshold)))
  21321. }
  21322. ,
  21323. n.prototype.onPointerMove = function(e) {
  21324. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21325. }
  21326. ,
  21327. n.prototype.onPointerUp = function(e) {
  21328. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21329. this.couldBeLongTap = !1,
  21330. this.updateIntersect(),
  21331. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21332. }
  21333. ,
  21334. n.prototype.onPointerOut = function(e) {
  21335. this.mouseDown = !1
  21336. }
  21337. ,
  21338. n.prototype.onPointerCancel = function(e) {
  21339. this.mouseDown = !1
  21340. }
  21341. ,
  21342. n.prototype.onKeyDown = function(e) {
  21343. var t = function() {
  21344. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21345. }
  21346. .bind(this)
  21347. , i = e.which;
  21348. switch (i) {
  21349. case p.F:
  21350. t(),
  21351. this.changeFloor(-1);
  21352. break;
  21353. case p.R:
  21354. t(),
  21355. this.changeFloor(1)
  21356. }
  21357. if (this.mode === u.PANORAMA)
  21358. switch (i) {
  21359. case p.UPARROW:
  21360. case p.W:
  21361. this.flyLocalDirection(d.FORWARD.clone());
  21362. break;
  21363. case p.DOWNARROW:
  21364. case p.S:
  21365. this.flyLocalDirection(d.BACK.clone());
  21366. break;
  21367. case p.A:
  21368. this.flyLocalDirection(d.LEFT.clone());
  21369. break;
  21370. case p.D:
  21371. this.flyLocalDirection(d.RIGHT.clone())
  21372. }
  21373. }
  21374. ,
  21375. n.prototype.handleScrollPinchZoom = function() {
  21376. return function(e) {
  21377. var t = e
  21378. , i = this.zoomLevel;
  21379. this.zoomBy(t),
  21380. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21381. }
  21382. }(),
  21383. n.prototype.handleControlPinch = function(e) {
  21384. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21385. }
  21386. ,
  21387. n.prototype.handleControlScroll = function(e) {
  21388. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21389. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21390. }
  21391. ,
  21392. n.prototype.handleInputStart = function(e, t, i) {
  21393. //许钟文加
  21394. var pad = this.handelPadding(e, t);
  21395. e = pad.x;
  21396. t = pad.y;
  21397. this.isTouchEvent = i,
  21398. m.convertScreenPositionToNDC(e, t, this.mouse),
  21399. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21400. this.mouseCouldBeClickToMove = !0,
  21401. this.mouseDown = !0;
  21402. }
  21403. ,
  21404. n.prototype.handelPadding = function(x, y) {
  21405. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21406. if (!this.pad)
  21407. this.pad = {
  21408. x: dom.getOffset("left", $("#player")[0]),
  21409. y: dom.getOffset("top", $("#player")[0])
  21410. }
  21411. return {
  21412. x: x - this.pad.x,
  21413. y: y - this.pad.y
  21414. }
  21415. }
  21416. n.prototype.handleInputMove = function(e, t, i) {
  21417. //许钟文加
  21418. var pad = this.handelPadding(e, t);
  21419. e = pad.x;
  21420. t = pad.y;
  21421. this.isTouchEvent = i,
  21422. m.convertScreenPositionToNDC(e, t, this.mouse),
  21423. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21424. this.couldBeLongTap = !1,
  21425. clearTimeout(this.mouseDownTimer)),
  21426. this.mouseLastMoveTime = Date.now(),
  21427. this.reticule.move(e, t, i)
  21428. }
  21429. ,
  21430. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21431. if (this.isTouchEvent = i,
  21432. this.mouseDown = !1,
  21433. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21434. !i && this.couldBeLongTap)
  21435. return !0;
  21436. if (this.handleLongTap())
  21437. return !0;
  21438. if (this.mouseCouldBeClickToMove) {
  21439. if (this.flying)
  21440. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21441. !0;
  21442. //add----
  21443. if(this.checkHotClick())//add
  21444. return !0;
  21445. if(this.hoveringPlane){
  21446. this.clickOverlay(this.hoveringPlane)
  21447. return;
  21448. }
  21449. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21450. this.history.invalidate(),
  21451. this.intersect)
  21452. return this.flyToPanoClosestToMouse();
  21453. if (this.mode === u.PANORAMA) {
  21454. var n = this.closestPanoInDirection(this.getMouseDirection());
  21455. return n ? this.flyToPano({
  21456. pano: n
  21457. }) : this.bump(this.getMouseDirection())
  21458. }
  21459. }
  21460. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21461. }
  21462. ,
  21463. n.prototype.handleLongTap = function() {
  21464. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21465. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21466. !0
  21467. }
  21468. ,
  21469. n.prototype.checktagClick = function() {
  21470. if (this.tagManager.intersectTag) {
  21471. var e = this.isTouchEvent
  21472. , t = this.tagManager.clickedOnTag(e, this);
  21473. return e || t || y.cancelById(V.LookTransition),
  21474. !0
  21475. }
  21476. if (this.tagManager.activeTag)
  21477. return this.tagManager.dismissActiveTag(),
  21478. !1
  21479. }
  21480. ,
  21481. n.prototype.rankedtagInDirection = function(e, t) {
  21482. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21483. }
  21484. ,
  21485. n.prototype.start = function(e) {
  21486. //-------------------
  21487. //-------------------
  21488. var t = e.mode
  21489. , i = e.pano
  21490. , n = e.position
  21491. , rr = e.quaternion
  21492. , o = e.tag
  21493. , a = e.quickstart
  21494. , s = $.Deferred();
  21495. this.updateModelDependentData(),
  21496. this.updateFromControls(),
  21497. this.findDefaultViews();
  21498. var l = this.is360View(t, i);
  21499. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21500. s.done(function(e) {
  21501. this.emit(w.Ready, l, e, o)
  21502. }
  21503. .bind(this)),
  21504. s.promise()
  21505. }
  21506. ,
  21507. n.prototype.startOutside = function(e, t) {
  21508. var i = e.mode
  21509. , n = e.pano
  21510. , r = e.position
  21511. , o = e.quaternion
  21512. , a = e.zoom
  21513. , s = e.floorVisibility
  21514. , l = e.tag;
  21515. this.emit(w.StartOutside, f[i].transitionTime),
  21516. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21517. y.cancelById(V.FlyToViewFloor),
  21518. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21519. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21520. }
  21521. ,
  21522. n.prototype.startInside = function(e, t, i, n, r) {
  21523. r = r || $.Deferred(),
  21524. this.currentPano = e;
  21525. var o = e && !e.isAligned();
  21526. if (t = o ? e.position : t || e.position,
  21527. i = i || e.quaternion,
  21528. e) {
  21529. var a = this.startInside.bind(this, e, t, i, n, r);
  21530. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21531. return
  21532. }
  21533. //add
  21534. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21535. this.updateHotVisible()
  21536. Hot.updateVisibles([this.currentPano])
  21537. this.modeTran = "panorama-panorama"
  21538. return this.mode = u.PANORAMA,
  21539. e.floor.enter(this.mode),
  21540. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21541. this.switchCameraMode(this.mode, i),
  21542. this.emit(w.StartInside, o),
  21543. r.resolve(!0),
  21544. r
  21545. }
  21546. ,
  21547. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21548. if (r = r || $.Deferred(),
  21549. this.dollhouseMode(),
  21550. !e)
  21551. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21552. r.resolve(!1),
  21553. r;
  21554. t = t || e.position;
  21555. var o = i || this.cameraControls.activeControl.camera.quaternion
  21556. , a = e.position;
  21557. return this.fitDollhouse(a, t, o),
  21558. setTimeout(function(t) {
  21559. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21560. var n = {
  21561. mode: u.PANORAMA,
  21562. pano: e,
  21563. quaternion: i,
  21564. callback: function() {
  21565. this.emit(w.FlyinFinished),
  21566. r.resolve(!0)
  21567. }
  21568. .bind(this)
  21569. };
  21570. this.flyToNewMode(n)
  21571. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21572. r
  21573. }
  21574. ,
  21575. n.prototype.checkAndWaitForPanoLoad = function() {
  21576. var e = {}
  21577. , t = {}
  21578. , i = 5e3
  21579. , n = function() {
  21580. for (var n in e)
  21581. if (e.hasOwnProperty(n) && e[n]) {
  21582. var r = performance.now() - t[n];
  21583. if (r < i)
  21584. return !0
  21585. }
  21586. return !1
  21587. };
  21588. return function(r, o, a, s, l, c, h, u, d, p) {
  21589. if (n())
  21590. return !0;
  21591. var f = function(t, i, n) {
  21592. N.delayOneFrame(function() {
  21593. e[t] = !1,
  21594. l && l(i, n)
  21595. }
  21596. .bind(this))
  21597. }
  21598. .bind(this, r.id)
  21599. , g = function(t, i) {
  21600. N.delayOneFrame(function() {
  21601. e[t] = !1,
  21602. c && c(i)
  21603. }
  21604. .bind(this))
  21605. }
  21606. .bind(this, r.id);
  21607. try {
  21608. return null !== u && void 0 !== u || (u = !0),
  21609. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21610. e[r.id] && (t[r.id] = performance.now()),
  21611. e[r.id]
  21612. } catch (n) {
  21613. throw e[r.id] = !1,
  21614. t[r.id] = performance.now() - i,
  21615. n
  21616. }
  21617. }
  21618. }(),
  21619. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21620. if (!e)
  21621. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21622. return r && this.model.waitForLoad(e, function() {
  21623. return e.isLoaded(i)
  21624. }),
  21625. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21626. !0)
  21627. }
  21628. ,
  21629. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21630. var e = new r.Vector3;
  21631. return function(t, i, n, r, o, a, s, l) {
  21632. if (!t)
  21633. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21634. // 周恩光加 loadTiledPano有时会在progress中卡住,此时判断为成功加载
  21635. let isDone = false
  21636. let handle
  21637. return e.copy(d.FORWARD),
  21638. this.getDirection(e),
  21639. !t.isLoaded(i) && (
  21640. a && this.model.waitForLoad(t, function() {
  21641. return t.isLoaded(i)
  21642. }),
  21643. t.loadTiledPano(i, e, null, s, l)
  21644. .done(function(e, t) {
  21645. isDone = true
  21646. n && n(e, t)
  21647. }.bind(this))
  21648. .fail(function(e) {
  21649. r && r(e)
  21650. }.bind(this))
  21651. .progress(function(e, t, i) {
  21652. handle && clearTimeout(handle)
  21653. handle = setTimeout(() => {
  21654. if(isDone == false) n && n(e, t)
  21655. }, 3000) // 卡住3秒判断为加载成功
  21656. o && o(e, t, i)
  21657. }.bind(this)),
  21658. !0
  21659. )
  21660. }
  21661. }(),
  21662. n.prototype.switchCameraMode = function(e, t) {
  21663. var i = this.cameraControls.controls[e]
  21664. , n = i.camera;
  21665. switch (e) {
  21666. case u.PANORAMA:
  21667. n.position.copy(this.currentPano.position);
  21668. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21669. i.lookAt(o.add(n.position));
  21670. break;
  21671. case u.DOLLHOUSE:
  21672. /* var a = this.position.clone();
  21673. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21674. n.position.copy(a),
  21675. i.target.copy(this.target.clone().setY(this.model.center.y));
  21676. break; */
  21677. //for多楼层 且 让模型刚好适应屏幕
  21678. var box = this.model.boundingBox.clone();
  21679. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21680. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21681. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21682. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21683. console.log(boxSize.x,distance, boxSize.length() / 2)
  21684. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21685. if(this.mode === u.PANORAMA){
  21686. i.target.copy(this.model.center);
  21687. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21688. }else{
  21689. i.target.copy(this.target.clone().setY(this.model.center.y))
  21690. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21691. }
  21692. vec.multiplyScalar(distance )
  21693. n.position.copy(i.target.clone().add(vec))
  21694. break
  21695. case u.FLOORPLAN:
  21696. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21697. i.target.copy(this.model.center).setY(0),
  21698. i.zoomToContain(this.model.size),
  21699. i.rotateToView(this.model.size, this.getDirection())
  21700. }
  21701. i.update(0)
  21702. }
  21703. ,
  21704. n.prototype.update = function() {
  21705. var e = (new r.Vector3,
  21706. {})
  21707. , t = [];
  21708. return function(i) {
  21709. this.updatePersistentZooming(i),
  21710. this.updateFromControls(i),
  21711. this.getCurrentNodePanos(t)
  21712. if(this.hasChanged(e) ) {
  21713. this.lastChangeTime = Date.now(),
  21714. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21715. this.emit(w.ViewChanged),
  21716. this.intersectHot && this.intersectHot.showTitle()
  21717. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21718. }
  21719. if(e.cameraChanged){
  21720. // console.log(11111111,this.position.x,this.position.z,this.cameraControls.controls.panorama.lon);
  21721. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21722. }
  21723. if(e.cameraChanged2){ //变化要更大些
  21724. for(var i in this.model.hots){
  21725. this.model.hots[i].update(this)
  21726. }
  21727. }
  21728. this.model.supportsTiles && (this.updateTileDownloader(t),
  21729. this.updatePanoRenderer(t)),
  21730. this.updatePreRendering(t),
  21731. this.reticule.update(),
  21732. this.path.update(),
  21733. this.spider.update(),
  21734. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21735. this.updateControlLocks(),
  21736. this.model.supportsTiles && this.updateZoomPano()
  21737. }
  21738. }(),
  21739. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21740. var lastMode, lastPano;
  21741. return function(){
  21742. var mode = this.mode;
  21743. var pano = mode == "panorama" ? this.currentPano : "";
  21744. if(mode != "panorama" || pano != lastPano){
  21745. overlay.noBlock = null
  21746. }
  21747. this.overlayGroup.children.forEach((overlay)=>{
  21748. if(overlay.overlayType == "video" ){
  21749. var matrix = overlay.plane.matrixWorld;
  21750. var inSight = false;
  21751. var cameraDir = this.getDirection();
  21752. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21753. var vertexes = []
  21754. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21755. for(let i=0; i<4; i++){
  21756. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21757. vertexes.push(vertex)
  21758. if(overlay.noBlock == null){
  21759. if(!m.ifShelter(vertex)){
  21760. overlay.noBlock = true
  21761. }
  21762. inSight = true; break;
  21763. }else{
  21764. overlay.noBlock = true
  21765. }
  21766. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21767. inSight = true; break;
  21768. }
  21769. }
  21770. }
  21771. overlay.inSight = inSight
  21772. if(!inSight)overlay.plane.material.map.image.pause()
  21773. else overlay.plane.material.map.image.play()//maybe fail
  21774. }
  21775. })
  21776. lastMode = mode, lastPano = pano
  21777. }
  21778. }() */
  21779. n.prototype.updatePersistentZooming = function(e) {
  21780. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21781. }
  21782. ,
  21783. n.prototype.updateControlLocks = function() {
  21784. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21785. }
  21786. ,
  21787. n.prototype.updatePanoRenderer = function() {
  21788. var e = new r.Vector3;
  21789. return function(t) {
  21790. var i = this.nextPano || this.currentPano;
  21791. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21792. this.getDirection(e),
  21793. this.panoRenderer.updateDirection(e))
  21794. }
  21795. }(),
  21796. n.prototype.cleanupInactivePanos = function() {
  21797. var e = []
  21798. , t = [];
  21799. return function() {
  21800. e.length = 0,
  21801. e.push(this.currentPano),
  21802. this.nextPano && e.push(this.nextPano),
  21803. t.length = 0;
  21804. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21805. t.push(this.panoRenderer.activePanos[i]);
  21806. for (var n = 0; n < t.length; n++) {
  21807. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21808. r.id === e[a].id && (o = !1);
  21809. o && r.exit()
  21810. }
  21811. }
  21812. }(),
  21813. n.prototype.updatePreRendering = function() {
  21814. var e = {};
  21815. return function(t) {
  21816. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21817. var i = this.nextPano || this.currentPano;
  21818. if (i && t && t.length > 1) {
  21819. var n = t.findIndex(function(e) {
  21820. if (e.id === i.id)
  21821. return !0
  21822. });
  21823. if (n >= 0 && n + 1 < t.length) {
  21824. var r = t[n + 1];
  21825. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21826. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21827. window.setTimeout(function(t) {
  21828. e[t.id] = !1
  21829. }
  21830. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21831. }
  21832. .bind(this, r), f.tiling.panoPreRenderDelay),
  21833. e[r.id] = !0)
  21834. }
  21835. }
  21836. }
  21837. }
  21838. }(),
  21839. n.prototype.enablePreRendering = function() {
  21840. this.preRenderingEnabled = !0
  21841. }
  21842. ,
  21843. n.prototype.disablePreRendering = function() {
  21844. this.preRenderingEnabled = !1,
  21845. this.cleanupInactivePanos()
  21846. }
  21847. ,
  21848. n.prototype.updateTileDownloader = function() {
  21849. var e = new r.Vector3;
  21850. return function(t) {
  21851. var i = this.nextPano || this.currentPano;
  21852. i && (e.copy(d.FORWARD),
  21853. this.getDirection(e),
  21854. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21855. this.tileDownloader.processPriorityQueue = !0)
  21856. }
  21857. }(),
  21858. n.prototype.updateFromControls = function(e) {
  21859. null !== e && void 0 !== e || (e = 0),
  21860. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21861. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21862. this.position.copy(this.cameraControls.activeControl.camera.position),
  21863. this.target.copy(this.cameraControls.activeControl.target),
  21864. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21865. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21866. this.camera.position.copy(this.position),
  21867. this.camera.quaternion.copy(this.quaternion),
  21868. this.camera.updateMatrix(),
  21869. this.camera.updateMatrixWorld()
  21870. }
  21871. ,
  21872. n.prototype.hasChanged = function(e) {
  21873. /* if (!this.previousState)
  21874. return this.previousState = {
  21875. allFloorsVisible: this.model.allFloorsVisible,
  21876. position: this.position.clone(),
  21877. quaternion: this.quaternion.clone(),
  21878. mouse: this.mouse.clone(),
  21879. labelScaleFactor: this.getLabelScaleFactor(),
  21880. currentFloor: this.model.currentFloor,
  21881. projectionMatrix: this.camera.projectionMatrix.clone(),
  21882. worldMatrix: this.camera.matrixWorld.clone(),
  21883. mode: this.mode,
  21884. modelPosition: this.model.position.clone(),
  21885. modelCenter: this.model.center.clone(),
  21886. zoomLevel: this.zoomLevel
  21887. },
  21888. !0;
  21889. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21890. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21891. e.moved = !this.position.equals(this.previousState.position),
  21892. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21893. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21894. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21895. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21896. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21897. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21898. e.modeChanged = this.mode !== this.previousState.mode,
  21899. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21900. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21901. e.nextPanoActive = null !== this.nextPano,
  21902. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21903. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21904. this.previousState.position.copy(this.position),
  21905. this.previousState.quaternion.copy(this.quaternion),
  21906. this.previousState.mouse.copy(this.mouse),
  21907. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21908. this.previousState.currentFloor = this.model.currentFloor,
  21909. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21910. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21911. this.previousState.mode = this.mode,
  21912. this.previousState.modelPosition.copy(this.model.position),
  21913. this.previousState.modelCenter.copy(this.model.center),
  21914. this.previousState.zoomLevel = this.zoomLevel,
  21915. !t */
  21916. if (!this.previousState)
  21917. {
  21918. this.previousState = {
  21919. allFloorsVisible: this.model.allFloorsVisible,
  21920. position: this.position.clone(),
  21921. quaternion: this.quaternion.clone(),
  21922. mouse: this.mouse.clone(),
  21923. //labelScaleFactor: this.getLabelScaleFactor(),
  21924. currentFloor: this.model.currentFloor,
  21925. projectionMatrix: this.camera.projectionMatrix.clone(),
  21926. worldMatrix: this.camera.matrixWorld.clone(),
  21927. mode: this.mode,
  21928. modelPosition: this.model.position.clone(),
  21929. modelCenter: this.model.center.clone(),
  21930. zoomLevel: this.zoomLevel
  21931. };
  21932. return !0;
  21933. }
  21934. //许钟文改 分成相机是否改变cameraChanged 和其他
  21935. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21936. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21937. e.cameraChanged = !a;
  21938. if(e.cameraChanged){//
  21939. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21940. }else e.cameraChanged2 = false
  21941. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21942. e.moved = !this.position.equals(this.previousState.position),
  21943. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21944. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21945. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21946. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21947. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21948. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21949. e.modeChanged = this.mode !== this.previousState.mode,
  21950. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21951. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21952. e.nextPanoActive = null !== this.nextPano,
  21953. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21954. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21955. this.previousState.position.copy(this.position),
  21956. this.previousState.quaternion.copy(this.quaternion),
  21957. this.previousState.mouse.copy(this.mouse),
  21958. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21959. this.previousState.currentFloor = this.model.currentFloor,
  21960. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21961. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21962. this.previousState.mode = this.mode,
  21963. this.previousState.modelPosition.copy(this.model.position),
  21964. this.previousState.modelCenter.copy(this.model.center),
  21965. this.previousState.zoomLevel = this.zoomLevel;
  21966. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21967. return !t
  21968. }
  21969. ,
  21970. n.prototype.updateIntersect = function() {
  21971. var e = this.flying || this.isWarping()
  21972. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21973. , i = y.getById(V.LookTransition)
  21974. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  21975. {//clear:
  21976. if(this.intersectHot) this.intersectHot.hideTitle()
  21977. this.intersectHot = null
  21978. $("#player").css("cursor", "")
  21979. }
  21980. var deal = ()=>{
  21981. if(this.intersect && this.intersect.object.visible ){
  21982. if("hotSprite" == this.intersect.object.type){
  21983. this.intersectHot = this.intersect.object
  21984. while(!(this.intersectHot instanceof Hot)){
  21985. this.intersectHot = this.intersectHot.parent
  21986. }
  21987. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21988. this.intersectHot.showTitle()
  21989. }
  21990. }
  21991. }
  21992. if(this.model.hotGroup){
  21993. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  21994. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  21995. if(this.intersect){
  21996. deal()
  21997. this.intersectHot && $("#player").css("cursor", "pointer");
  21998. }
  21999. }
  22000. this.intersect = this.getMouseIntersect(),
  22001. this.intersect && this.updateClosestPano(this.intersect),
  22002. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22003. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22004. }
  22005. ,
  22006. n.prototype.checkHotClick = function() {
  22007. if(this.intersectHot){
  22008. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22009. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22010. }
  22011. this.intersectHot.examine(this)
  22012. return true;
  22013. }
  22014. },
  22015. n.prototype.getMouseDirection = function(e) {
  22016. e = e || this.mouse;
  22017. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22018. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22019. return i.sub(t).normalize()
  22020. }
  22021. ,
  22022. n.prototype.hoverOverlay = function(mesh){
  22023. if(!mesh){
  22024. this.hoveringPlane = null;
  22025. $("#player").css("cursor",this.currentCursor || "" );
  22026. }else{
  22027. var overlay = mesh.parent;
  22028. $("#player").css("cursor","pointer");
  22029. this.hoveringPlane = overlay;
  22030. return true;
  22031. }
  22032. },
  22033. n.prototype.clickOverlay = function(overlay){
  22034. if(this.openOverlay && !overlay)return;
  22035. var plane = overlay.plane;
  22036. /* if(overlay.overlayType == "video"){
  22037. if(plane.material.map.image.paused) plane.material.map.image.play()
  22038. else plane.material.map.image.pause()
  22039. } */
  22040. if(overlay.overlayType == "video"){
  22041. overlay.switchPlay(!!overlay.pausedByUser)
  22042. }
  22043. /* if(window.EditOverlay &&EditOverlay.editing){
  22044. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22045. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22046. EditOverlay.endAddPlane();
  22047. EditOverlay.updateOverlayPanel(overlay)
  22048. EditOverlay.controlSelectOverlay(overlay)
  22049. return;
  22050. } */
  22051. },
  22052. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22053. e = e || this.mouse.clone(),
  22054. t = t || this.model.floors.reduce(function(e, t) {
  22055. return t.hidden ? e : e.concat(t.collider.children)
  22056. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22057. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22058. this.raycaster.set(i, this.getMouseDirection(e));
  22059. var n = this.raycaster.intersectObjects(t, true);//add true
  22060. var o = n[0];
  22061. if(o){
  22062. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22063. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22064. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22065. o.horizontal = .8 < o.normal.y);
  22066. return o
  22067. }
  22068. }
  22069. ,
  22070. n.prototype.updateClosestPano = function(e) {
  22071. var t = [s.filters.isPanoAligned()];
  22072. if (this.mode === u.PANORAMA) {
  22073. if (!this.currentPano)
  22074. return;
  22075. t.push(s.filters.not(this.currentPano)),
  22076. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22077. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22078. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22079. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22080. } else{
  22081. t.push((pano)=>{ // add
  22082. return this.checkHasNeighbor(pano)
  22083. })
  22084. t.push(s.filters.isOnVisibleFloor()),
  22085. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22086. }
  22087. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22088. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22089. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22090. this.closestPano = i) : this.isPanoHover = !1
  22091. }
  22092. ,
  22093. n.prototype.dollhouseMode = function(e, t) {
  22094. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22095. this.mode = u.DOLLHOUSE,
  22096. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22097. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22098. , n = new r.Vector3(15,10,15);
  22099. if (e && t) {
  22100. var o = d.FORWARD.clone().applyQuaternion(t)
  22101. , a = this.model.center.clone().sub(e)
  22102. , s = a.dot(o);
  22103. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22104. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22105. }
  22106. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22107. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22108. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22109. this.updateFromControls(),
  22110. this.model.alpha = 1,
  22111. this.model.skybox.material.uniforms.opacity.value = 0
  22112. }
  22113. ,
  22114. n.prototype.insideMode = function(e, t) {
  22115. var i = $.Deferred()
  22116. , n = t || null;
  22117. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22118. var r = [s.filters.isPanoAligned()];
  22119. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22120. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22121. this.flyToNewMode({
  22122. mode: u.PANORAMA,
  22123. pano: e,
  22124. callback: n
  22125. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22126. } else {
  22127. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22128. i.reject(o)
  22129. }
  22130. return i.promise()
  22131. }
  22132. ,
  22133. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22134. //if(urlHasValue('oldEntry')){
  22135. //搬自一代。
  22136. var maxY = this.model.boundingBox.max.y;
  22137. var n = d.FORWARD.clone().applyQuaternion(i)
  22138. , i = n.clone().add(e);
  22139. this.cameraControls.activeControl.target.copy(i),
  22140. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22141. //return;
  22142. /* //this.camera.position.copy(this.model.center);
  22143. //this.camera.updateMatrixWorld()
  22144. this.switchCameraMode("dollhouse", i) */
  22145. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22146. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22147. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22148. this.cameraControls.activeControl.target.copy(n).add(e);
  22149. var o = d.RIGHT.clone().applyQuaternion(i)
  22150. , a = d.UP.clone()
  22151. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22152. , l = this.model.boundingBox.max.clone()
  22153. , c = this.model.boundingBox.min.clone()
  22154. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22155. , u = 0
  22156. , p = 0
  22157. , g = 0;
  22158. h.forEach(function(e, t, i) {
  22159. var n = Math.abs(e.dot(o))
  22160. , r = e.dot(s);
  22161. n > u && (u = n,
  22162. p = r),
  22163. r > g && (g = r)
  22164. });
  22165. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22166. , v = s.clone().multiplyScalar(p).add(t)
  22167. , A = s.clone().multiplyScalar(g).add(t);
  22168. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22169. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22170. p = Math.max(p, 10),
  22171. g = Math.max(g, 10);
  22172. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22173. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22174. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22175. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22176. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22177. */
  22178. }
  22179. ,
  22180. n.prototype.floorplanMode = function(e, t, i) {
  22181. this.mode = u.FLOORPLAN;
  22182. var n = this.cameraControls.controls[u.FLOORPLAN];
  22183. n.reset();
  22184. var r = e ? e : this.model.center;
  22185. if (n.target.copy(r).setY(0),
  22186. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22187. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22188. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22189. t) {
  22190. var o = d.LEFT.clone().applyQuaternion(t);
  22191. n.rotateLeft(-Math.atan2(o.x, o.z))
  22192. } else
  22193. n.rotateToView(this.model.size, this.getDirection());
  22194. n.update(0)
  22195. }
  22196. ,
  22197. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22198. return e.skipWarpingCheck = !0,
  22199. this.flyToPano(e, t)
  22200. }
  22201. ,
  22202. n.prototype.updateMarkerVisi = function() {//加
  22203. if(this.mode != "panorama")return;
  22204. this.model.panos.list.forEach((pano)=>{
  22205. if(!pano.marker)return;
  22206. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22207. })
  22208. }
  22209. ,
  22210. n.prototype.updateHotVisible = function(pano){
  22211. var hots = this.model.hots;
  22212. pano = pano || this.currentPano;
  22213. for (var index in hots){
  22214. var visible;
  22215. if(this.mode != "panorama"){
  22216. visible = true;
  22217. }else{
  22218. //hots[index].mesh.material.depthTest = false;
  22219. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22220. }
  22221. hots[index].mesh.visible = visible;
  22222. }
  22223. }
  22224. n.prototype.flyToPano = function(e, t) {
  22225. var i = e.pano
  22226. , aim = e.lookAtPoint
  22227. , aimQua = e.quaternion //ADD
  22228. , o = e.duration
  22229. , a = e.aimDuration
  22230. , s = e.maxDistanceOverride
  22231. , l = e.skipWarpingCheck
  22232. , c = e.constantMoveSpeed
  22233. , h = null
  22234. , p = null
  22235. if (aim){
  22236. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22237. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22238. }
  22239. else aimQua = aimQua
  22240. var zoomLevel = e.zoomLevel || 1 //add
  22241. if(this.flying) return t && t(e)
  22242. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22243. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22244. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22245. t && t(),
  22246. !1;
  22247. if (this.updateLastView(),
  22248. this.mode !== u.PANORAMA) {
  22249. var m;
  22250. void this.flyToNewMode({
  22251. mode: u.PANORAMA,
  22252. pano: i,
  22253. duration: o,
  22254. quaternion: aimQua ,
  22255. callback: t
  22256. })
  22257. }
  22258. if (!i || (h = g.deepExtend(e),
  22259. p = function() {
  22260. N.delayOneFrame(function() {
  22261. this.flyToPano(h, t)
  22262. }
  22263. .bind(this))
  22264. }
  22265. .bind(this),
  22266. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22267. var C = function(e) {
  22268. t && t(e)
  22269. }
  22270. .bind(this);
  22271. this.currentPano || (this.currentPano = i,
  22272. this.path.placeCpm(),
  22273. this.path.fadeOutCpm(f.path.fadeOutTime),
  22274. this.spider.draw());
  22275. var I = o;
  22276. if ("number" != typeof o) {
  22277. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22278. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22279. }
  22280. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22281. zoomLevel !== this.zoomLevel)
  22282. switch (f.zoom.transitionStyle) {
  22283. case 1:
  22284. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22285. break;
  22286. case 2:
  22287. return h = g.deepExtend(e),
  22288. p = this.flyToPano.bind(this, h, t),
  22289. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22290. }
  22291. if (aimQua) {
  22292. y.cancelById(V.LookTransition),
  22293. I *= f.transition.aimSlowFactor;
  22294. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22295. , S = b.clone()
  22296. , M = new r.Vector3;
  22297. if (i === this.currentPano) {
  22298. var R = d.FORWARD.clone().applyQuaternion(b)
  22299. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22300. , O = R.angleTo(P);
  22301. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22302. void y.start(function(e) {
  22303. S.copy(b),
  22304. v.quaternion(S, aimQua)(e),
  22305. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22306. this.cameraControls.activeControl.lookAt(M)
  22307. }
  22308. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22309. }
  22310. }
  22311. if (i === this.currentPano )
  22312. return void C();
  22313. this.flying = !0;
  22314. var L = this.position.clone()
  22315. , D = this.currentPano;
  22316. F.debug("Flying to pano ", i.position),
  22317. this.emit(w.PanoChosen, this.currentPano, i),
  22318. this.emit(w.FlyingStarted, i.position, L, i, D)
  22319. //---------before fly--------------- add
  22320. this.updateHotVisible(i); //更新热点显示
  22321. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22322. Hot.updateVisibles([this.currentPano, i])
  22323. //地标变化
  22324. if(this.model.floorLogos){
  22325. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22326. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22327. //this.model.adjustfloorLogoHeight();
  22328. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22329. this.model.floorLogos[1].visible = true;
  22330. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22331. }
  22332. //=======================================
  22333. aimQua && y.start(function(e) {
  22334. S.copy(b),
  22335. v.quaternion(S, aimQua)(e),
  22336. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22337. this.cameraControls.activeControl.lookAt(M)
  22338. }
  22339. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22340. var B = c ? null : A[f.transition.movementEasing];
  22341. this.nextPano = i,
  22342. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22343. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22344. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22345. this.flying = !1,
  22346. this.currentPano !== i && this.currentPano.exit(),
  22347. i.enter(),
  22348. this.currentPano = i,
  22349. this.nextPano = null,
  22350. this.path.placeCpm(),
  22351. this.path.fadeOutCpm(f.path.fadeOutTime),
  22352. this.spider.draw(),
  22353. this.emit(w.FlyingEnded, i.position, L, i, D),
  22354. this.updateMarkerVisi(),//add
  22355. C(e)
  22356. //add:
  22357. if(this.mode == "panorama" ){
  22358. if(this.model.floorLogos){
  22359. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22360. //this.model.adjustfloorLogoHeight()
  22361. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22362. this.model.floorLogos[1].visible = false;
  22363. }
  22364. Hot.updateVisibles([this.currentPano])//add
  22365. }
  22366. }
  22367. .bind(this), 0, B, "camFly", V.FlyToPano)
  22368. }
  22369. }
  22370. ,
  22371. n.prototype.warpToPano = function(o={}) {
  22372. }
  22373. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22374. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22375. if(this.flying || this.isWarping() )return;
  22376. let oldPos = this.position.clone();
  22377. let oldPano = this.currentPano
  22378. let pano = o.pano || this.model.panos.index[o.panoId]
  22379. this.path.warpDestPano = pano
  22380. var retry = ()=>{
  22381. this.waitingToWarp = !1,
  22382. this.blackToPano(o)
  22383. }
  22384. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22385. return void (this.waitingToWarp = !0)
  22386. this.emit("pano.chosen", oldPano, pano)
  22387. /* if(window.momentTourBlackNewType == 1) { */
  22388. this.flying = true
  22389. this.path.warpDestHeroLoc = {
  22390. panoId : o.panoId,
  22391. position: pano.position,
  22392. quaternion: o.quaternion || this.quaternion.clone()
  22393. }
  22394. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22395. pano != this.currentPano && this.currentPano.exit()
  22396. pano.enter()
  22397. this.currentPano = pano
  22398. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22399. this.flying = false
  22400. } )
  22401. }
  22402. window._transitionPosId = 9999
  22403. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22404. y.cancelById(_transitionPosId)
  22405. var begin = function(object, pos, qua, scale){
  22406. if(pos){
  22407. if(!same(object.position, pos, 0.01)){
  22408. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22409. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22410. }
  22411. if(qua && !same(object.quaternion, qua, 1e-6)){
  22412. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22413. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22414. }
  22415. if(scale && !same(object.scale, scale, 0.001)){
  22416. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22417. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22418. }
  22419. }
  22420. }
  22421. var same = function(vec1, vec2, diff){
  22422. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22423. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22424. return s
  22425. }
  22426. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22427. for(let i in this.model.hots){//是否判断visible?
  22428. var hot = this.model.hots[i];
  22429. var panoData = hot.info.transformAtPanos[sid];
  22430. var useCustom = !panoData
  22431. //if(hot.usingTransformData || !useCustom){
  22432. var pos = useCustom ? hot.info.position : panoData.pos;
  22433. begin(hot, pos/* , qua */ )
  22434. //}
  22435. }
  22436. }
  22437. window._tranOutsideFocus = 4399
  22438. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22439. console.log("focusPoint")
  22440. if(this.mode == "floorplan"){
  22441. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22442. var control = this.cameraControls.controls.floorplan;
  22443. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22444. var currentScale = control.absoluteScale;
  22445. var currentTarget = control.target.clone()
  22446. y.cancelById(window._tranOutsideFocus, true);
  22447. y.start(function(progress){
  22448. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22449. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22450. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22451. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22452. }else if(player.mode == "dollhouse"){
  22453. var control = player.cameraControls.controls.dollhouse;
  22454. var radius = o.radius || 8;
  22455. var currentTarget = control.target.clone()
  22456. var dir = control.offset.clone().normalize()
  22457. var currentRadius = control.offset.length();
  22458. y.cancelById(window._tranOutsideFocus, true);
  22459. y.start(function(progress){
  22460. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22461. let radius_ = radius*progress+currentRadius*(1-progress)
  22462. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22463. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22464. }else if(this.mode == 'panorama'){
  22465. this.flyToPano({
  22466. lookAtPoint: o.aim.clone() ,
  22467. pano: this.currentPano,
  22468. aimDuration: o.dur || 600
  22469. })
  22470. }
  22471. }
  22472. /*
  22473. 切换到某个模式后再执行函数
  22474. */
  22475. n.prototype.FlyToMode = function(mode, f1, duration){
  22476. var f2;
  22477. if (this.mode == mode) {
  22478. f1 && f1()
  22479. } else {
  22480. f2 = f1;
  22481. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22482. this.afterCModeFuc = function() {
  22483. /* objects.gui.modeChange[mode](null, {
  22484. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22485. }); */
  22486. this.afterCModeFuc = f2
  22487. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22488. //callback : f2
  22489. });
  22490. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22491. }.bind(this)
  22492. } else {
  22493. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22494. this.afterCModeFuc = f2;//飞入后执行
  22495. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22496. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22497. }catch(e){
  22498. console.log('FlyToMode遇到问题?')
  22499. }
  22500. }
  22501. }
  22502. }
  22503. n.prototype.fastForwardActivePanoFlight = function(e) {
  22504. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22505. y.adjustSpeed(V.FlyToPano, e)
  22506. y.adjustSpeed(V.LookTransition, e)
  22507. }
  22508. ,
  22509. n.prototype.flyToPanoClosestToMouse = function() {
  22510. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22511. this.intersect && this.updateClosestPano(this.intersect)),
  22512. this.closestPano)
  22513. return this.flyToPano({
  22514. pano: this.closestPano
  22515. });
  22516. var e = this.getMouseDirection();
  22517. this.flyDirection(e) || this.flyToPano({
  22518. pano: this.currentPano
  22519. })
  22520. }
  22521. ,
  22522. n.prototype.flyLocalDirection = function(e) {
  22523. var t = this.getDirection(e)
  22524. , i = 1 === e.z ? .4 : .75
  22525. , n = 1 === Math.abs(e.x);
  22526. return this.flyDirection(t, i, n)
  22527. }
  22528. ,
  22529. n.prototype.flyDirection = function(e, t, i) {
  22530. Hot.closePopup();//xzw add
  22531. var n = $.Deferred();
  22532. this.history.invalidate();
  22533. var r = this.closestPanoInDirection(e, t, i);
  22534. return r ? this.flyToPano({
  22535. pano: r
  22536. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22537. n.resolve(!1)),
  22538. n.promise()
  22539. }
  22540. ,
  22541. n.prototype.closestPanoInDirection = function(e, t, i) {
  22542. return this.rankedPanoInDirection(0, e, t, i)
  22543. }
  22544. ,
  22545. n.prototype.rankedPanoInDirection = function() {
  22546. var e = {
  22547. pano: null,
  22548. candidates: []
  22549. };
  22550. return function(t, i, n, r) {
  22551. t || (t = 0),
  22552. n = void 0 !== n ? n : .75;
  22553. var o = r ? "angle" : "direction";
  22554. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22555. this.cachedPanoCandidates = e.candidates,
  22556. e.pano
  22557. }
  22558. }(),
  22559. n.prototype.bump = function(e) {
  22560. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22561. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22562. if (s)
  22563. t = function() {
  22564. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22565. }
  22566. .bind(this),
  22567. i = function() {
  22568. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22569. }
  22570. .bind(this);
  22571. else {
  22572. var l = this.camera.position.clone()
  22573. , c = e.clone();
  22574. this.raycaster.set(l, c);
  22575. var h = this.model.floors.reduce(function(e, t) {
  22576. return e.concat(t.collider.children)
  22577. }, [])
  22578. , d = this.raycaster.intersectObjects(h)
  22579. , p = d.length > 0 ? d[0].distance / 25 : .04
  22580. , g = l.clone().add(c.multiplyScalar(p));
  22581. t = function() {
  22582. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22583. }
  22584. .bind(this),
  22585. i = function() {
  22586. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22587. }
  22588. .bind(this)
  22589. }
  22590. n = function() {
  22591. this.flying = !1
  22592. }
  22593. .bind(this),
  22594. this.flying = !0,
  22595. t()
  22596. }
  22597. }
  22598. ,
  22599. n.prototype.changeFloor = function(e) {
  22600. if (!this.is360View(this.mode, this.currentPano))
  22601. if (this.mode === u.PANORAMA) {
  22602. var t = this.history.reversePano(e);
  22603. t && t.isAligned() ? this.flyToPano({
  22604. pano: t
  22605. }) : this.changeFloorByScore(e)
  22606. } else
  22607. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22608. }
  22609. ,
  22610. n.prototype.changeFloorByScore = function() {
  22611. var e = {
  22612. pano: null,
  22613. candidates: []
  22614. };
  22615. return function(t) {
  22616. var i = this.model.nextFloor(t);
  22617. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22618. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22619. this.history.push(t, this.currentPano),
  22620. this.flyToPano({
  22621. pano: e.pano
  22622. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22623. }
  22624. }(),
  22625. n.prototype.gotoFloor = function(e) {
  22626. var t = e - this.model.currentFloor.floorIndex;
  22627. this.changeFloor(t)
  22628. }
  22629. ,
  22630. n.prototype.getDirection = function(e) {
  22631. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22632. e.applyQuaternion(this.camera.quaternion)
  22633. }
  22634. ,
  22635. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22636. if (o = o || $.Deferred(),
  22637. this.mode === u.TRANSITIONING)
  22638. return F.warn("should not be transitioning here"),
  22639. n && n(!1),
  22640. o.reject().promise();
  22641. var a = i || !1
  22642. , s = i ? i.position : this.position
  22643. , l = this.position.clone()
  22644. , c = this.currentPano;
  22645. if (F.debug("New pose in mode " + this.mode),
  22646. !e || (retryCallback = function() {
  22647. N.delayOneFrame(function() {
  22648. this.flyToSameMode(e, t, i, n, o)
  22649. }
  22650. .bind(this))
  22651. }
  22652. .bind(this),
  22653. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22654. var h = function() {
  22655. this.emit(w.FlyingEnded, s, l, e, c),
  22656. n && n(!0)
  22657. }
  22658. .bind(this)
  22659. , d = f[this.mode]
  22660. , p = void 0 !== t ? t : d.transitionTime
  22661. , g = new r.Vector3
  22662. , C = new r.Vector3;
  22663. if (this.emit(w.FlyingStarted, s, l, e, c),
  22664. this.mode === u.PANORAMA)
  22665. F.warn("we should not be here for panorama views");
  22666. else if (this.mode === u.DOLLHOUSE)
  22667. if (a) {
  22668. var I = new r.Vector3(0,1,0);
  22669. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22670. this.model.warpDestFloors(i.floorVisibility),
  22671. C.copy(i.position);
  22672. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22673. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22674. , _ = b.intersectObjects(this.model.colliders)
  22675. , T = 3;
  22676. _.length ? (g.copy(_[0].point),
  22677. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22678. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22679. var x = (new r.Matrix4).lookAt(C, g, I)
  22680. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22681. , M = g.distanceTo(C)
  22682. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22683. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22684. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22685. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22686. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22687. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22688. this.path.burnsDir = Math.sign(L.y);
  22689. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22690. , B = new r.Vector3;
  22691. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22692. y.start(function(e, t) {
  22693. D.x = P.x + e * L.x,
  22694. D.y = P.y + e * L.y,
  22695. D.z = P.z + e * L.z;
  22696. var i = O + e * (M - O);
  22697. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22698. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22699. }
  22700. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22701. y.start(function(e, t) {
  22702. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22703. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22704. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22705. }
  22706. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22707. } else
  22708. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22709. else if (this.path.placeCpm(),
  22710. this.path.fadeInCpm(f.path.fadeInTime),
  22711. i) {
  22712. this.model.warpDestFloors(i.floorVisibility);
  22713. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22714. , k = this.cameraControls.controls[u.FLOORPLAN]
  22715. , H = k.target.clone()
  22716. , G = i.position.clone().sub(H)
  22717. , z = U.position.clone().sub(k.target)
  22718. , W = z.length()
  22719. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22720. , Y = Math.atan2(k.offset.x, k.offset.z)
  22721. , X = Math.atan2(j.x, j.z)
  22722. , Z = k.absoluteScale
  22723. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22724. y.start(function(e, t) {
  22725. k.target.copy(G).multiplyScalar(e).add(H);
  22726. var i = Y + (X - Y) * e;
  22727. k.offset.x = W * Math.sin(i),
  22728. k.offset.z = W * Math.cos(i),
  22729. U.position.copy(k.target).add(k.offset),
  22730. k.absoluteScale = Z + e * (q - Z),
  22731. k.update(),
  22732. this.quaternion.copy(U.quaternion),
  22733. this.position.copy(U.position),
  22734. this.target.copy(k.target),
  22735. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22736. }
  22737. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22738. } else
  22739. F.info("flyToSameMode() funny floorplan view? skipping");
  22740. return y.setTimeout(function(e) {
  22741. this.mode = e,
  22742. h(),
  22743. o.resolve(!0)
  22744. }
  22745. .bind(this, this.mode), p, V.FlyToSameMode),
  22746. this.mode = u.TRANSITIONING,
  22747. o.promise()
  22748. }
  22749. }
  22750. ,
  22751. n.prototype.flyToNewMode = function(e, t) {
  22752. Hot.closePopup();//xzw add
  22753. e = e || {};
  22754. var i = e.mode
  22755. , n = e.pano
  22756. , o = e.duration
  22757. , a = e.warpDest
  22758. , s = e.callback
  22759. , l = e.force
  22760. , c = e.quaternion;
  22761. if (t = t || $.Deferred(),
  22762. this.isWarping())
  22763. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22764. s && s(!1),
  22765. t.reject("Cannot change mode during tour transition").promise();
  22766. if (this.mode === u.TRANSITIONING)
  22767. return s && s(!1),
  22768. t.reject("Cannot change mode during mode transition").promise();
  22769. if (i === this.mode)
  22770. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22771. t.promise()) : (s && s(!1),
  22772. t.reject("Already in " + i + " mode").promise());
  22773. var h = a || !1;
  22774. F.debug("Switching mode to " + i);
  22775. var d = function() {
  22776. N.delayOneFrame(function() {
  22777. this.flyToNewMode(e, t)
  22778. }
  22779. .bind(this))
  22780. }
  22781. .bind(this);
  22782. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22783. return t.promise();
  22784. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22785. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22786. this.model.waitForLoad(this.model, function() {
  22787. return this.model.meshTexturesLoaded;
  22788. }
  22789. .bind(this)),
  22790. this.model.loadMeshTextures().done(d),
  22791. t.promise();
  22792. this.history.invalidate(),
  22793. this.updateLastView();
  22794. var p = this.mode
  22795. , C = this.cameraControls.cameras[i];
  22796. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22797. var I = void 0 !== o ? o : e.transitionTime;
  22798. this.emit(w.ModeChanging, p, i, n),
  22799. n && (this.currentPano = n),
  22800. this.switchCameraMode(i, c),
  22801. y.cancelById(V.LookTransition);
  22802. //before fly---------------------
  22803. this.modeTran = p + "-" + i; //add
  22804. if(this.mode == "panorama"){
  22805. if(this.model.floorLogos){
  22806. this.model.floorLogos[0].visible = false;
  22807. this.model.floorLogos[1].visible = false;
  22808. }
  22809. }
  22810. if(i == "panorama"){
  22811. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22812. }else{
  22813. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22814. }
  22815. //------------------------------------
  22816. var _ = (new r.Vector3).copy(this.position);
  22817. if (i === u.PANORAMA){
  22818. this.emit(w.PanoChosen, n, n),
  22819. setTimeout(function() {
  22820. n.floor.enter(i)
  22821. }
  22822. .bind(this), I / 2),
  22823. this.path.fadeOutCpm(f.path.fadeOutTime);
  22824. if(this.model.floorLogos){
  22825. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22826. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22827. }
  22828. }else if (i === u.DOLLHOUSE) {
  22829. if (h && (this.model.stayPut = !0),
  22830. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22831. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22832. this.path.placeCpm(),
  22833. this.path.fadeInCpm(f.path.fadeInTime),
  22834. h) {
  22835. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22836. _.set(15, 10, 15);
  22837. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22838. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22839. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22840. P.length ? (T.copy(P[0].point),
  22841. _.copy(a.position),
  22842. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22843. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22844. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22845. _.add(this.model.position),
  22846. C.position.copy(_),
  22847. this.cameraControls.controls[u.DOLLHOUSE].update()
  22848. }
  22849. } else if (this.path.placeCpm(),
  22850. this.path.fadeInCpm(f.path.fadeInTime),
  22851. a) {
  22852. this.model.warpDestFloors(a.floorVisibility);
  22853. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22854. , L = this.cameraControls.controls[u.FLOORPLAN]
  22855. , D = O.position.clone().sub(L.target)
  22856. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22857. , U = Math.atan2(B.x, B.z);
  22858. L.target.copy(a.position);
  22859. var k = D.length();
  22860. L.offset.x = k * Math.sin(U),
  22861. L.offset.y = 0,
  22862. L.offset.z = k * Math.cos(U),
  22863. O.position.copy(L.target).add(L.offset);
  22864. L.target.clone().sub(C.position);
  22865. C.quaternion.copy(a.quaternion),
  22866. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22867. L.absoluteScale = L.currentScale,
  22868. L.update()
  22869. } else
  22870. this.model.currentFloor.enter(i);
  22871. var H = this.currentPano
  22872. , G = this.position.clone();
  22873. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22874. this.flying = !0,
  22875. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22876. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22877. C.controls.update()),
  22878. e.blackoutStyle = S.FADEIN,
  22879. I = f.show360Views.transitionTime,
  22880. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22881. this.mode = i,
  22882. this.path && this.path.popOutCpm(),
  22883. e.blackoutStyle = S.END,
  22884. I = f.show360Views.transitionTime,
  22885. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22886. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22887. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22888. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22889. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22890. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22891. y.setTimeout(function() {
  22892. this.flying = !1,
  22893. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22894. this.currentPano.enter(),
  22895. this.path.placeCpm(),
  22896. this.path.fadeOutCpm(f.path.fadeOutTime),
  22897. this.spider.draw()),
  22898. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22899. this.mode = i,
  22900. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22901. //add:
  22902. this.updateMarkerVisi() ;
  22903. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22904. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22905. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22906. this.model.floorLogos[0].visible = true
  22907. )
  22908. if (this.afterCModeFuc) {
  22909. //手动加的函数
  22910. var cf = this.afterCModeFuc;
  22911. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22912. cf();
  22913. }
  22914. if(this.mode == u.PANORAMA){
  22915. Hot.updateVisibles([this.currentPano])
  22916. }else{
  22917. Hot.updateVisibles(true)
  22918. this.model.hotGroup.children.forEach(overlay=>{
  22919. if(overlay.animateInfo){
  22920. GifTexDeal.start(overlay.animation)
  22921. }
  22922. })
  22923. }
  22924. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22925. t.resolve())
  22926. }
  22927. .bind(this), I, V.FlyToNewMode),
  22928. this.mode = u.TRANSITIONING,
  22929. p == "panorama" && this.updateHotVisible(),
  22930. t.promise()
  22931. }
  22932. ,
  22933. n.prototype.fade360View = function(e, t, i) {
  22934. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22935. $(this.domElement).fadeOut(.5 * e, function() {
  22936. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22937. this.model.alpha = i.modelAlpha,
  22938. this.position.copy(t.position),
  22939. this.quaternion.copy(t.quaternion),
  22940. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22941. $(this.domElement).fadeIn(.5 * e)
  22942. }
  22943. .bind(this))
  22944. }
  22945. ,
  22946. n.prototype.findDefaultViews = function() {
  22947. this.findDefaultView(this.lastInsideView, !0),
  22948. this.findDefaultView(this.last360View, !1)
  22949. }
  22950. ,
  22951. n.prototype.findDefaultView = function(e, t) {
  22952. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22953. if (e.cameraMode !== u.PANORAMA)
  22954. return !1;
  22955. var i = r.get(e.panoId);
  22956. return i && i.isAligned() === t
  22957. });
  22958. o >= 0 ? (i = r.get(n[o].panoId),
  22959. e.update({
  22960. cameraMode: u.PANORAMA,
  22961. pano: i,
  22962. position: n[o].position,
  22963. quaternion: n[o].quaternion
  22964. })) : (o = r.list.findIndex(function(e) {
  22965. return e.isAligned() === t
  22966. }),
  22967. o >= 0 ? (i = r.list[o],
  22968. e.update({
  22969. cameraMode: u.PANORAMA,
  22970. pano: i,
  22971. position: i.position
  22972. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  22973. }
  22974. ,
  22975. n.prototype.updateLastView = function() {
  22976. if (this.mode === u.PANORAMA) {
  22977. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  22978. e.update({
  22979. pano: this.currentPano,
  22980. position: this.position,
  22981. quaternion: this.quaternion
  22982. })
  22983. }
  22984. }
  22985. ,
  22986. n.prototype.goToLastView = function(e, t) {
  22987. var i = $.Deferred()
  22988. , n = i.resolve.bind(i)
  22989. , r = i.reject.bind(i)
  22990. , o = e ? this.lastInsideView : this.last360View;
  22991. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  22992. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  22993. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  22994. mode: o.cameraMode,
  22995. pano: o.pano,
  22996. quaternion: o.quaternion,
  22997. callback: t
  22998. }).done(n).fail(r),
  22999. i.promise()
  23000. }
  23001. ,
  23002. n.prototype.fadeToView = function(e, t, i, n) {
  23003. var r = $.Deferred()
  23004. , o = r.resolve.bind(r)
  23005. , a = r.reject.bind(r);
  23006. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23007. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23008. a("Cannot go to illegal view"),
  23009. r.promise();
  23010. var s = (f[t.cameraMode],
  23011. function() {
  23012. $(this.domElement).fadeIn(.5 * i),
  23013. n && n(),
  23014. o()
  23015. }
  23016. .bind(this))
  23017. , l = e ? S.FADEIN : S.END;
  23018. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23019. $(this.domElement).fadeOut(.5 * i, function() {
  23020. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23021. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23022. pano: t.pano,
  23023. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23024. duration: 0
  23025. }, s) : this.flyToNewMode({
  23026. mode: t.cameraMode,
  23027. quaternion: t.quaternion,
  23028. duration: 0,
  23029. callback: s
  23030. })
  23031. }
  23032. .bind(this)),
  23033. r.promise()
  23034. }
  23035. ,
  23036. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23037. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23038. this.flying)
  23039. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23040. o && o(),
  23041. !1;
  23042. null !== e && void 0 !== e || (e = b.Show),
  23043. this.history.invalidate()
  23044. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23045. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23046. return this.emit(w.WarpStarted, a, i, n, r),
  23047. n = n || S.MIDDLE,
  23048. this.path.warpToPano(i, n, r, function() {
  23049. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23050. this.emit(w.WarpEnded, i),
  23051. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23052. o && o()
  23053. }
  23054. .bind(this)),
  23055. e === b.Hide && this.path.discardPathObject(),
  23056. !0
  23057. }
  23058. ,
  23059. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23060. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23061. s && s(),
  23062. !1)
  23063. }
  23064. ,
  23065. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23066. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23067. a && a(),
  23068. !1)
  23069. }
  23070. ,
  23071. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23072. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23073. }
  23074. ,
  23075. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23076. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23077. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23078. t && t(),
  23079. !1)
  23080. }
  23081. ,
  23082. n.prototype.aimTourCamera = function(e, t, i, n) {
  23083. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23084. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23085. }
  23086. ,
  23087. n.prototype.showPathToHeroLocation = function(e) {
  23088. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23089. }
  23090. ,
  23091. n.prototype.tourInterlude = function(e, t) {
  23092. this.history.invalidate();
  23093. this.path.discardSlow();
  23094. //xzw:
  23095. var defaultRotTime = DATA.tourRotTime * 1000
  23096. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23097. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23098. var rotTime
  23099. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23100. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23101. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23102. if(hasMusic){
  23103. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23104. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23105. rotTime = currentLocation.musicInfo.time - current
  23106. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23107. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23108. }
  23109. }else{
  23110. rotTime = defaultRotTime
  23111. }
  23112. rotTime = Math.max(0, rotTime)
  23113. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23114. }else{
  23115. rotTime = currentLocation.rotTime * 1000
  23116. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23117. }
  23118. this.path.waitNextStep(e, function() {
  23119. t && t()
  23120. }.bind(this), rotTime)
  23121. }
  23122. ,
  23123. n.prototype.stopInterlude = function() {
  23124. this.interruptAndFastForward(null, 0)
  23125. }
  23126. ,
  23127. n.prototype.interruptAndFastForward = function(e, t) {
  23128. //Log('interruptAndFastForward' , '#f00')
  23129. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23130. this.flying && this.emit(w.FlyingInterrupted),
  23131. this.path.interruptAndFastForward(e, t)
  23132. }
  23133. ,
  23134. n.prototype.setSize = function(e, t) {
  23135. var i = e / t;
  23136. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23137. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23138. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23139. for (var r in this.cameraControls.cameras) {
  23140. var o = this.cameraControls.cameras[r];
  23141. o.fov = this.baseFov * (1 / this.zoomLevel),
  23142. o.updateAspect(i)
  23143. }
  23144. }
  23145. ,
  23146. n.prototype.toJSON = function() {
  23147. var e = {};
  23148. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23149. e.camera_mode = u.toInt(this.mode),
  23150. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23151. return e.hidden ? 0 : 1
  23152. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23153. e) : e
  23154. }
  23155. ,
  23156. n.prototype.getCurrentNodePanos = function(e) {
  23157. this.model.panos.map;
  23158. if (e.length = 0, this.path.nodes){
  23159. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23160. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23161. if(this.path.nodes.length){
  23162. e.push(this.model.panos.get(this.path.nodes[0]))
  23163. }
  23164. if(this.path.nodes.length>1){
  23165. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23166. }
  23167. }else{
  23168. for (var t = 0; t < this.path.nodes.length; t++) {
  23169. var i = this.path.nodes[t];
  23170. e.push(this.model.panos.get(i))
  23171. }
  23172. }
  23173. }
  23174. }
  23175. ,
  23176. n.prototype.zoomIncrementally = function(e) {
  23177. var t = this.zoomLevel;
  23178. this.zoomTo(this.zoomLevel + e),
  23179. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23180. }
  23181. ,
  23182. n.prototype.zoomInIncrementally = function(e) {
  23183. e = e || this.defaultZoomIncrement,
  23184. this.zoomIncrementally(e)
  23185. }
  23186. ,
  23187. n.prototype.zoomOutIncrementally = function(e) {
  23188. e = e || -this.defaultZoomIncrement,
  23189. this.zoomIncrementally(e)
  23190. }
  23191. ,
  23192. n.prototype.zoomBy = function(e) {
  23193. this.zoomTo(this.zoomLevel * e)
  23194. }
  23195. ,
  23196. n.prototype.zoomIn = function() {
  23197. this.zoomBy(1 + this.zoomSpeed)
  23198. }
  23199. ,
  23200. n.prototype.zoomOut = function() {
  23201. this.zoomBy(1 - this.zoomSpeed)
  23202. }
  23203. ,
  23204. n.prototype.zoomTo = function(e, t) {
  23205. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23206. if (e < f.zoom.min && (e = f.zoom.min),
  23207. e > f.zoom.max && (e = f.zoom.max),
  23208. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23209. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23210. e === f.zoom.min && this.emit(O.ZoomMin)),
  23211. this.cameraControls.activeControl) {
  23212. var i = this.cameraControls.activeControl.camera;
  23213. this.zoomLevel = e,
  23214. i.fov = this.baseFov * (1 / this.zoomLevel),
  23215. i.updateProjectionMatrix(),
  23216. this.zoomFov = i.fov
  23217. }
  23218. }
  23219. }
  23220. ,
  23221. n.prototype.increaseZoomSpeed = function() {
  23222. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23223. }
  23224. ,
  23225. n.prototype.decreaseZoomSpeed = function() {
  23226. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23227. }
  23228. ,
  23229. n.prototype.clampZoomSpeed = function(e) {
  23230. return e < 0 ? 0 : e
  23231. }
  23232. ,
  23233. n.prototype.activatePersistentZooming = function(e) {
  23234. this.zooming = e ? 1 : -1
  23235. }
  23236. ,
  23237. n.prototype.deactivatePersistentZooming = function() {
  23238. this.zooming = 0
  23239. }
  23240. ,
  23241. n.prototype.zoomDefault = function() {
  23242. this.zoomTo(1, !0)
  23243. }
  23244. ,
  23245. window.fovTranId = 333;//add
  23246. n.prototype.smoothZoomToDefault = function(e, t) {
  23247. y.cancelById(window.fovTranId)
  23248. var i, n = this.zoomLevel,
  23249. r = function(e) {
  23250. e > 1 && (e = 1),
  23251. i = n * (1 - e) + e,
  23252. this.zoomTo(i, !0)
  23253. }.bind(this),
  23254. o = function() {
  23255. this.zoomDefault(),
  23256. t && window.setTimeout(t, 50)
  23257. }.bind(this);
  23258. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23259. }
  23260. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23261. y.cancelById(window.fovTranId)
  23262. console.log("smoothZoomFovTo "+zoomLevel)
  23263. var i,
  23264. n = this.zoomLevel,
  23265. aimLevel = zoomLevel || this.baseFov / fov
  23266. if (n == aimLevel) return
  23267. var fun = function (e) {
  23268. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23269. this.zoomTo(i, !0)
  23270. }.bind(this)
  23271. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23272. }
  23273. ,
  23274. n.prototype.updateZoomPano = function() {
  23275. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23276. var e = this.currentPano;
  23277. if (e) {
  23278. var t = this.zoomLevel > f.zoom.activationThreshold
  23279. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23280. , n = !i && !this.isWarping()
  23281. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23282. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23283. this.panoRenderer.setZoomingActive(r, e, !0);
  23284. var o = function(e, t) {
  23285. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23286. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23287. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23288. e.setZoomed(t)
  23289. }
  23290. .bind(this);
  23291. r && !e.zoomed ? (o(e, !0),
  23292. this.panoRenderer.enableUltraHighQualityMode(function() {
  23293. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23294. r && o(e, !0)
  23295. }
  23296. .bind(this))) : !t && e.zoomed && o(e, !1)
  23297. }
  23298. }
  23299. },
  23300. n.prototype.checkHasNeighbor = function(pano){//add
  23301. for(var i in pano.neighbourPanos ){
  23302. if(i == pano.id)continue;
  23303. if(pano.neighbourPanos[i]){
  23304. return true;
  23305. }
  23306. }
  23307. }
  23308. ,
  23309. t.exports = n
  23310. }
  23311. ).call(this, "/js/player.js")
  23312. }
  23313. , {
  23314. "./constants": 8,
  23315. "./enum/AlignmentType": 17,
  23316. "./enum/BlackoutStyle": 18,
  23317. "./enum/ControlEvents": 21,
  23318. "./enum/Keys": 30,
  23319. "./enum/ModelManagerEvents": 33,
  23320. "./enum/PanoSizeClass": 36,
  23321. "./enum/PanoramaEvents": 37,
  23322. "./enum/PathDiscardMode": 38,
  23323. "./enum/PathDisplayMode": 39,
  23324. "./enum/PlayerEvents": 40,
  23325. "./enum/TagStates": 44,
  23326. "./enum/Vectors": 50,
  23327. "./enum/Viewmode": 51,
  23328. "./enum/WarpStyle": 52,
  23329. "./enum/ZoomEvents": 53,
  23330. "./exception/BasicException": 55,
  23331. "./model/ModelManager": 140,
  23332. "./objects/NSpider": 147,
  23333. "./objects/Panorama": 148,
  23334. "./objects/Reticule": 149,
  23335. "./objects/ShowPath": 151,
  23336. "./objects/Snapshot": 153,
  23337. "./objects/View": 154,
  23338. "./settings": 166,
  23339. "./shaders": 167,
  23340. "./tile/TileDownloader": 171,
  23341. "./tile/TilePrioritizer": 172,
  23342. "./util/ZoomStats": 179,
  23343. "./util/browser": 182,
  23344. "./util/camera": 183,
  23345. "./util/cameraLight": 184,
  23346. "./util/common": 185,
  23347. "./util/easing": 186,
  23348. "./util/history": 187,
  23349. "./util/lerp": 188,
  23350. "./util/logger": 189,
  23351. "./util/math": 190,
  23352. "./util/transitions": 195,
  23353. "hot":"hot",
  23354. "scaleImg":"scaleImg",
  23355. events: 202,
  23356. three: 217
  23357. }],
  23358. "scaleImg":[function(t, e){// xzw
  23359. var OUTPUT = e;
  23360. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23361. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23362. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23363. return G.getImageData(0,0,s,f)}
  23364. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23365. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23366. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23367. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23368. else
  23369. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23370. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23371. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23372. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23373. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23374. W=new Float32Array(at);else
  23375. for(W=[],et=0;at>et;++et)
  23376. W[et]=0;for(b=0;w>b;b++)
  23377. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23378. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23379. delete p,h(),J=n(W)}
  23380. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23381. if("png-src"===i||"jpeg-src"===i)
  23382. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23383. return B}
  23384. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23385. OUTPUT.exports = c;
  23386. }, {}
  23387. ],
  23388. 156: [function(e, t, i) {
  23389. (function(i) {
  23390. "use strict";
  23391. function n(e, t) {
  23392. this.model = e,
  23393. this.panos = e.panos,
  23394. this.player = t,
  23395. this.imagePanos = this.listImagePanos(),
  23396. this.retryMinimumTime = 1e4
  23397. }
  23398. var r = (e("three"),
  23399. e("./enum/Viewmode"))
  23400. , o = (e("./settings"),
  23401. e("./objects/Panorama"))
  23402. , a = e("./util/logger")
  23403. , s = new a(i);
  23404. n.prototype.start = function() {
  23405. this.loadNextPano(function(e) {
  23406. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23407. setTimeout(function() {
  23408. this.start()
  23409. }
  23410. .bind(this), 1e3))
  23411. }
  23412. .bind(this))
  23413. }
  23414. ,
  23415. n.prototype.validLoadTarget = function(e) {
  23416. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23417. }
  23418. ,
  23419. n.prototype.listImagePanos = function() {
  23420. var e = []
  23421. , t = this;
  23422. return this.model.images.forEach(function(i) {
  23423. if (i.metadata && i.metadata.scan_id) {
  23424. var n = t.model.panos.get(i.metadata.scan_id);
  23425. n && !n.isLoaded("high") && e.push(n)
  23426. }
  23427. }),
  23428. e
  23429. }
  23430. ,
  23431. n.prototype.nextNotLoadedImage = function() {
  23432. for (; this.imagePanos.length > 0; ) {
  23433. var e = this.imagePanos[0];
  23434. if (!e.isLoaded("high"))
  23435. return e;
  23436. this.imagePanos.shift()
  23437. }
  23438. return null
  23439. }
  23440. ,
  23441. n.prototype.loadNextPano = function(e) {
  23442. var t, i, n = this.model.waitQueue.filter(function(e) {
  23443. return e.object instanceof o
  23444. });
  23445. n.length > 0 ? (t = n[0].object,
  23446. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23447. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23448. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23449. t = this.imagePanos[0],
  23450. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23451. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23452. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23453. s.debug("Preloading " + i + "-res pano " + t.id),
  23454. t.loadCube(i).done(e).fail(function() {
  23455. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23456. e()
  23457. })) : e && e(null)
  23458. }
  23459. ,
  23460. t.exports = n
  23461. }
  23462. ).call(this, "/js/preloaders.js")
  23463. }
  23464. , {
  23465. "./enum/Viewmode": 51,
  23466. "./objects/Panorama": 148,
  23467. "./settings": 166,
  23468. "./util/logger": 189,
  23469. three: 217
  23470. }],
  23471. 157: [function(e, t, i) {
  23472. (function(i) {
  23473. "use strict";
  23474. function n(e, t, i, n, r) {
  23475. this.qualityManager = e,
  23476. this.scene = t,
  23477. this.camera = i,
  23478. this.container = r,
  23479. this.controls = n,
  23480. this.controls.enabled = !0,
  23481. this.controls.locked = !0,
  23482. this.quickstartCamera = n.camera,
  23483. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23484. this.skybox = null
  23485. }
  23486. var r = e("three")
  23487. , o = e("../util/logger")
  23488. , a = e("../constants")
  23489. , s = (e("../util/transitions"),
  23490. e("../util/lerp"),
  23491. e("../util/easing"),
  23492. e("../enum/Vectors"))
  23493. , l = e("../enum/PanoSizeClass")
  23494. , c = (e("../materials/ModelTextureMaterial"),
  23495. e("../materials/CubemapMaterial"))
  23496. , h = (e("../cameras/PanoramaCamera"),
  23497. e("../controls/PanoramaControls"),
  23498. e("../tile/TileUtils"),
  23499. e("../util/camera"),
  23500. e("../util/cameraLight"))
  23501. , u = (e("../util/browser"),
  23502. e("../settings"),
  23503. e("../gui/helpManager"),
  23504. new o(i));
  23505. n.prototype.load = function(e) {
  23506. e.pano.shouldRedrawOnBaseLoaded = !0;
  23507. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23508. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23509. var a = this.qualityManager.getPanoSize(l.BASE)
  23510. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23511. if (e.pano.tiled) {
  23512. u.warn("Loading startPano, TILED", e.pano.id);
  23513. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23514. , p = this.quickstartCamera.fov;
  23515. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23516. t = e.pano.loadTiledPano(c, r, {
  23517. hFov: d,
  23518. vFov: p
  23519. }, !1, !1, !0),
  23520. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23521. } else
  23522. u.warn("Loading startPano", e.pano.id),
  23523. t = e.pano.loadCube("high");
  23524. return $.when(t).then(function() {
  23525. n.init(e.pano, e.quaternion),
  23526. e.pano.tiled ? i.done(function() {
  23527. e.pano.lockUntilRenderingComplete = !1,
  23528. this.controls.locked = !1
  23529. }
  23530. .bind(this)) : this.controls.locked = !1
  23531. }
  23532. .bind(this))
  23533. }
  23534. ,
  23535. n.prototype.init = function(e, t) {
  23536. u.info("Quickstart done loading, adding scene objects"),
  23537. e.lockUntilRenderingComplete = !0,
  23538. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23539. side: r.BackSide
  23540. })),
  23541. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23542. this.skybox.quaternion.copy(e.quaternion),
  23543. this.scene.add(this.skybox),
  23544. $(this.container).show()
  23545. }
  23546. ,
  23547. n.prototype.update = function(e) {
  23548. this.controls.update(e),
  23549. this.camera.copy(this.quickstartCamera)
  23550. }
  23551. ,
  23552. n.prototype.setSize = function(e, t) {
  23553. this.quickstartCamera.updateAspect(e / t)
  23554. }
  23555. ,
  23556. n.prototype.destroy = function() {
  23557. this.scene.remove(this.skybox)
  23558. }
  23559. ,
  23560. t.exports = n
  23561. }
  23562. ).call(this, "/js/scene/QuickstartManager.js")
  23563. }
  23564. , {
  23565. "../cameras/PanoramaCamera": 7,
  23566. "../constants": 8,
  23567. "../controls/PanoramaControls": 13,
  23568. "../enum/PanoSizeClass": 36,
  23569. "../enum/Vectors": 50,
  23570. "../gui/helpManager": 68,
  23571. "../materials/CubemapMaterial": 117,
  23572. "../materials/ModelTextureMaterial": 118,
  23573. "../settings": 166,
  23574. "../tile/TileUtils": 174,
  23575. "../util/browser": 182,
  23576. "../util/camera": 183,
  23577. "../util/cameraLight": 184,
  23578. "../util/easing": 186,
  23579. "../util/lerp": 188,
  23580. "../util/logger": 189,
  23581. "../util/transitions": 195,
  23582. three: 217
  23583. }],
  23584. 158: [function(e, t, i) {
  23585. "use strict";
  23586. function n(e, t, i) {
  23587. this.scene = e,
  23588. this.camera = t,
  23589. this.renderer = null,
  23590. this.effects = i,
  23591. this.animateCallback = null,
  23592. this.composer = null,
  23593. this.qualityManager = null,
  23594. e.renderWidth = 0,
  23595. e.renderHeight = 0,
  23596. this.updateClock = new r.Clock,
  23597. this.components = [],
  23598. this.updateListeners = [],
  23599. this.resizeListeners = [],
  23600. this.forceUpdateSize = !1,
  23601. this.started = !1,
  23602. this.textures = {},
  23603. this.suspendedObjects = []
  23604. }
  23605. var r = e("three")
  23606. , o = e("../shaders")
  23607. , a = e("../enum/SceneRendererEvents")
  23608. , s = e("../enum/GLTextureType")
  23609. , l = e("../enum/GLCubeFaces")
  23610. , c = e("../exception/BasicException")
  23611. , h = e("../exception/RendererCreationException")
  23612. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23613. , m = e("../util/browser")
  23614. /**************************************************************************************************************************************************/
  23615. , u = e("../settings")
  23616. , d = e("events").EventEmitter;
  23617. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23618. n.prototype = Object.create(d.prototype),
  23619. n.prototype.addComponent = function(e) {
  23620. this.components.push(e),
  23621. e.update && this.updateListeners.push(e),
  23622. e.setSize && (this.resizeListeners.push(e),
  23623. this.forceUpdateSize = !0)
  23624. }
  23625. ,
  23626. n.prototype.removeComponent = function(e) {
  23627. var t = function(t) {
  23628. return t !== e
  23629. };
  23630. this.components = this.components.filter(t),
  23631. this.updateListeners = this.updateListeners.filter(t),
  23632. this.resizeListeners = this.resizeListeners.filter(t)
  23633. }
  23634. ,
  23635. n.prototype.start = function(e) {
  23636. if (this.started)
  23637. throw new c("Can't start SceneRenderer, already started");
  23638. this.createContext(e),
  23639. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23640. m.isMobile() && this.boluoVrInit(),
  23641. /*******************************************************************************************************************************/
  23642. this.initComposer(),
  23643. this.started = !0,
  23644. (p = p.bind(this))()
  23645. }
  23646. ,
  23647. n.prototype.createContext = function(e) {
  23648. var transparent = !!(settings.transparentBg || settings.bgImg)
  23649. try {
  23650. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23651. this.renderer.autoClear = !0,
  23652. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23653. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23654. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23655. this.emit(a.ContextCreated)
  23656. } catch (e) {
  23657. throw new h("Unable to create a WebGL rendering context")
  23658. }
  23659. u.profiling.enabled && this.overrideTextures(),
  23660. e.appendChild(this.renderer.domElement)
  23661. /* window.stats = new Stats();
  23662. e.appendChild( stats.dom ); */
  23663. }
  23664. ,
  23665. n.prototype.overrideTextures = function() {
  23666. var e = this.renderer.context
  23667. , t = 0
  23668. , i = e.createTexture;
  23669. e.createTexture = function() {
  23670. var n = i.call(e);
  23671. return n.id = t++,
  23672. this.textures[n.id] = n,
  23673. n
  23674. }
  23675. .bind(this);
  23676. var n = e.texImage2D;
  23677. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23678. var d, p = this.getTextureTypeFromTarget(e, t);
  23679. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23680. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23681. h = a,
  23682. u = l,
  23683. o = u.naturalWidth,
  23684. a = u.naturalHeight,
  23685. n.call(e, t, i, r, c, h, u));
  23686. var f = this.textures[d.id];
  23687. f.width = p === s.TextureCube ? 6 * o : o,
  23688. f.height = a
  23689. }
  23690. .bind(this);
  23691. var r = e.deleteTexture;
  23692. e.deleteTexture = function(t) {
  23693. delete this.textures[t.id],
  23694. r.call(e, t)
  23695. }
  23696. .bind(this)
  23697. }
  23698. ,
  23699. n.prototype.updateTextureMemory = function() {
  23700. var e = null;
  23701. return function() {
  23702. var t = 0;
  23703. for (var i in this.textures) {
  23704. var n = this.textures[i];
  23705. n.width && n.height && (t += n.width * n.height * 4)
  23706. }
  23707. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23708. e = t
  23709. }
  23710. }(),
  23711. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23712. switch (t) {
  23713. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23714. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23715. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23716. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23717. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23718. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23719. return s.TextureCube;
  23720. case e.TEXTURE_2D:
  23721. return s.Texture2D;
  23722. default:
  23723. return null
  23724. }
  23725. }
  23726. ,
  23727. n.prototype.initComposer = function() {
  23728. this.composer = new r.EffectComposer(this.renderer),
  23729. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23730. //this.composer.addPass(this.effects.hblurPass),
  23731. //this.composer.addPass(this.effects.vblurPass)
  23732. this.composer.addPass(this.effects.transitionMaskPass)//add
  23733. }
  23734. ,
  23735. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23736. this.renderWidth = e,
  23737. this.renderHeight = t,
  23738. this.effects.aspect = e / t,
  23739. /* this.renderer.setSize(e, t), -----MP */
  23740. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23741. this.composer.setSize(e, t);
  23742. for (var i = 0; i < this.resizeListeners.length; i++)
  23743. this.resizeListeners[i].setSize(e, t)
  23744. }
  23745. ,
  23746. n.prototype.render = function() {
  23747. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23748. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23749. }
  23750. /******************************************************************************************************徐世廷**********************************************************************/
  23751. var vrPermission = {};
  23752. var vrPermissionCallBack = function(info1,info2){
  23753. if(info1 == "reset"){
  23754. vrPermission = {};
  23755. }else{
  23756. vrPermission[info1] = info2
  23757. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23758. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23759. }
  23760. }
  23761. }
  23762. n.prototype.boluoVrInit = function() {
  23763. console.log("boluoVrInit")
  23764. this.isHuawei5X = m.detectHUAWEI5X(),
  23765. this.oldRenderer = this.renderer,
  23766. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23767. window.panoCamera = this.camera;
  23768. var a = this;
  23769. window._vrEnabled = !1,
  23770. Object.defineProperty(window, "vrEnabled", {
  23771. get: function() {
  23772. return window._vrEnabled
  23773. },
  23774. set: function(b) {
  23775. b = !!b,
  23776. b ? (a.renderer = a.newRenderer,
  23777. window.vrMarkers.forEach(function(a) {
  23778. a.visible = !0
  23779. })) : (a.renderer = a.oldRenderer,
  23780. window.vrMarkers.forEach(function(a) {
  23781. a.visible = !1
  23782. })),
  23783. a.cursor.visible = b,
  23784. a.setSize(window.innerWidth, window.innerHeight),
  23785. window._vrEnabled = b
  23786. if(b){
  23787. setTimeout(function(){
  23788. console.log("orientEnable"+window.orientEnable)
  23789. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23790. if(m.detectIOS()/* && m.detectSafari() */){
  23791. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23792. console.log("开始获取权限 major"+b.major)
  23793. if(b.major == 12 && b.minor>=2){
  23794. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23795. else{//app??
  23796. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23797. }
  23798. }else if(b.major >= 13){
  23799. if(!window.location.href.includes("https://")){
  23800. console.log("需要https");
  23801. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23802. return;
  23803. }
  23804. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23805. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23806. if(!window.vrEnabled || window.orientEnable)return;
  23807. vrPermissionCallBack("reset")
  23808. console.log(window.DeviceMotionEvent)
  23809. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23810. console.log("开始获取权限1")
  23811. ///注意:需要https 本地服务器permissionState会得到denied
  23812. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23813. console.log("permissionState1: "+permissionState)
  23814. vrPermissionCallBack("deviceMotion", permissionState)
  23815. }).catch(function(e){
  23816. vrPermissionCallBack("deviceMotion", false)
  23817. console.log(e)
  23818. })
  23819. }else{
  23820. console.log("window.DeviceMotionEvent undefined")
  23821. vrPermissionCallBack("deviceMotion", false)
  23822. }
  23823. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23824. console.log("开始获取权限2")
  23825. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23826. console.log("permissionState2: "+permissionState)
  23827. vrPermissionCallBack("deviceOrientation", permissionState)
  23828. }).catch(function(e){
  23829. vrPermissionCallBack("deviceOrientation", false)
  23830. console.log(e)
  23831. })
  23832. }else{
  23833. console.log("window.DeviceOrientationEvent undefined")
  23834. vrPermissionCallBack("deviceOrientation", false)
  23835. }
  23836. },hasFailed ? 0 : 150)
  23837. /* /* setTimeout(function(){
  23838. if(settings.vrEnabled && !window.orientEnable){
  23839. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23840. }
  23841. },4000) */
  23842. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23843. }else{
  23844. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23845. }
  23846. }else{
  23847. //已经触发了
  23848. }
  23849. },200);
  23850. }
  23851. }
  23852. }),
  23853. this.createCursor(.5, !1, 1, 16777215, 0);
  23854. var b = {
  23855. setSize: function(b, c) {
  23856. a.camera.aspect = b / c
  23857. }
  23858. };
  23859. this.resizeListeners.push(b),
  23860. this.vrLoadingInit()
  23861. }
  23862. ,
  23863. n.prototype.vrLoadingInit = function() {
  23864. var a = function(camera) {
  23865. var a = this
  23866. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23867. , c = new r.MeshBasicMaterial({
  23868. color: 4967932,
  23869. side: r.DoubleSide
  23870. })
  23871. , d = new r.Mesh(b,c);
  23872. this.mesh = d,
  23873. d.position.z = -2,
  23874. d.scale.set(.08, .08, .08),
  23875. d.visible = !1,
  23876. camera.add(d),
  23877. //window.player.camera.add(d),
  23878. a.enabled = !1,
  23879. this.update = function(b) {
  23880. 1 == a.enabled && (d.rotation.z += 15 * b)
  23881. }
  23882. }
  23883. , a = new a(this.camera);
  23884. window.Loading = a,
  23885. this.updateListeners.push(a)
  23886. }
  23887. ,
  23888. n.prototype.createCursor = function(a, b, c, d, e) {
  23889. var g, h = new r.SpriteMaterial({
  23890. opacity: c,
  23891. color: d,
  23892. transparent: b,
  23893. map: this.boluoGetTexture("static/images/cursor.png"),
  23894. needsUpdate: !0,
  23895. side: r.DoubleSide
  23896. });
  23897. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23898. h.map.repeat = new r.Vector2(1 / 17,1),
  23899. h.depthTest = !1,
  23900. h.blending = r.AdditiveBlending,
  23901. g = new r.Sprite(h),
  23902. // g.scale.set(a, a, a),
  23903. g.scale.set(.3,.3,.3)
  23904. g.position.z = -2,
  23905. g.visible = !1,
  23906. g.name = "cursor",
  23907. this.camera.add(g),
  23908. this.scene.add(this.camera),
  23909. this.cursor = g;
  23910. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23911. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23912. this.updateListeners.push(i)
  23913. }
  23914. ,
  23915. window.orientEnable = 0; //是否能触发deviceorientation
  23916. n.prototype.CursorAnimation = function(a, b, c) {
  23917. function d() {
  23918. g.orient = r.Math.degToRad(window.orientation || 0)
  23919. }
  23920. function e(a) {
  23921. if(!window.vrEnabled && window.orientEnable) return;
  23922. window.orientEnable || (window.orientEnable = 1);
  23923. var b = r.Math.degToRad(a.alpha)
  23924. , c = r.Math.degToRad(a.beta)
  23925. , d = r.Math.degToRad(a.gamma);
  23926. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23927. -1e3 === g.beta && (g.beta = c),
  23928. -1e3 === g.gamma && (g.gamma = d),
  23929. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23930. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23931. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23932. g.beta = c,
  23933. g.gamma = d),
  23934. n.vrDebug) {
  23935. $("#info-device-orientation").css("display", "block");
  23936. var e = "";
  23937. e += "alpha=(" + g.alpha + ")<BR/>",
  23938. e += "beta=(" + g.beta + ")<BR/>",
  23939. e += "gamma=" + g.gamma + "<BR/>",
  23940. document.getElementById("info-device-orientation").innerHTML = e
  23941. }
  23942. }
  23943. this.cursor = b,
  23944. this.raycaster = new r.Raycaster,
  23945. this.targetEventObj = {},
  23946. this.type = 1,
  23947. this.tweenFlag = !0;
  23948. var g = this;
  23949. this.target = c,
  23950. console.log(c.uuid),
  23951. this.euler = new r.Euler,
  23952. this.q0 = new r.Quaternion,
  23953. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23954. this.zee = new r.Vector3(0,0,1),
  23955. this.alpha = -1e3,
  23956. this.beta = -1e3,
  23957. this.gamma = -1e3,
  23958. this.orient = r.Math.degToRad(window.orientation || 0),
  23959. window.addEventListener("orientationchange", d),
  23960. window.addEventListener("deviceorientation", e),
  23961. this.setObjectQuaternion = function(a, b, d, e, f) {
  23962. g.euler.set(d, b, -e, "YXZ"),
  23963. a.setFromEuler(g.euler),
  23964. a.multiply(g.q1),
  23965. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23966. c.updateMatrixWorld()
  23967. }
  23968. ,
  23969. parent !== window && window.addEventListener("message", function(a) {
  23970. var b = JSON.parse(a.data)
  23971. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23972. b && b.alpha && b.beta && b.gamma && function(a) {
  23973. var c = r.Math.degToRad(b.alpha)
  23974. , d = r.Math.degToRad(b.beta)
  23975. , e = r.Math.degToRad(b.gamma);
  23976. a ? (-1e3 === g.alpha && (g.alpha = c),
  23977. -1e3 === g.beta && (g.beta = d),
  23978. -1e3 === g.gamma && (g.gamma = e),
  23979. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  23980. Math.abs(d - g.beta) > .006 && (g.beta = d),
  23981. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  23982. g.beta = d,
  23983. g.gamma = e)
  23984. }(c)
  23985. }),
  23986. this.update = function(a) {
  23987. TWEEN.update();
  23988. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  23989. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  23990. this.triggerTargetEvent())
  23991. }
  23992. ,
  23993. this.triggerTargetEvent = function() {
  23994. var a = this.choseObj()
  23995. , b = a ? a.object : void 0;
  23996. this.targetEventObj.currentObj = b,
  23997. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  23998. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23999. b && b.enabled && this.startAnimate(function() {
  24000. this.clickCallback(b)
  24001. }
  24002. .bind(this))) : this.type,
  24003. this.targetEventObj.lastObj = b)
  24004. }
  24005. ,
  24006. this.choseObj = function() {
  24007. this.raycaster.setFromCamera({
  24008. x: 0,
  24009. y: 0
  24010. }, c);
  24011. var a = (this.raycaster.ray,
  24012. window.vrMarkers)
  24013. , b = this.raycaster.intersectObjects(a);
  24014. if (b.length > 0)
  24015. return b[0]
  24016. }
  24017. ,
  24018. this.clickCallback = function(a) {
  24019. this.runTHREEAction(a, "onclick")
  24020. }
  24021. ,
  24022. this.runTHREEAction = function(a, b) {
  24023. switch (b) {
  24024. case "onclick":
  24025. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24026. a()
  24027. });
  24028. break;
  24029. case "onhover":
  24030. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24031. a()
  24032. });
  24033. break;
  24034. case "onout":
  24035. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24036. a()
  24037. })
  24038. }
  24039. }
  24040. ,
  24041. this.startAnimate = function(a) {
  24042. this.tweenFlag && this.initAnimation(a)
  24043. }
  24044. ,
  24045. this.initAnimation = function(a) {
  24046. var b = this
  24047. , c = this.cursor.material.map.offset
  24048. , d = function(a) {
  24049. return Math.floor(17 * a) / 17
  24050. };
  24051. b.tweenFlag = !1,
  24052. this.cursorAnimate = new TWEEN.Tween(c).to({
  24053. x: 1
  24054. }, 1e3).onStart(function() {
  24055. b.tweenFlag = !1
  24056. }).onStop(function() {
  24057. b.tweenFlag = !0,
  24058. this.x = 0,
  24059. c.x = 0
  24060. }).onUpdate(function() {}).onComplete(function() {
  24061. a(),
  24062. c.x = 0,
  24063. setTimeout(function() {
  24064. b.tweenFlag = !0
  24065. }, 1500)
  24066. }),
  24067. this.cursorAnimate.easing(d),
  24068. this.cursorAnimate.start()
  24069. }
  24070. ,
  24071. this.autoCursorPosition = function(a) {
  24072. // var b = Math.abs(a.distance - 10);
  24073. // this.cursor.position.z = -b,
  24074. // b /= 10;
  24075. // alert(b);
  24076. // this.cursor.scale.set(b, b, b)
  24077. this.cursor.scale.set(.3,.3,.3)
  24078. }
  24079. }
  24080. ,
  24081. n.prototype.vrRenderer = function(a, b, c) {
  24082. var d = new b.vrCamera(c);
  24083. d.bananaAspect = .8,
  24084. this.width,
  24085. this.height;
  24086. var b = this;
  24087. this.setSize = function(c, d) {
  24088. a.setSize.call(this, c, d),
  24089. b.width = c,
  24090. b.height = d
  24091. }
  24092. ,
  24093. this.render = function(b, c, e, f) {
  24094. window.cameraQua = c.quaternion.clone();
  24095. var g, h;
  24096. if (c.__RESS__SKIP__STEREO__)
  24097. return a.render(b, c, e, f);
  24098. if ("PerspectiveCamera" === c.type)
  24099. g = d.cameraL,
  24100. h = d.cameraR,
  24101. b.updateMatrixWorld(),
  24102. null === c.parent && c.updateMatrixWorld(),
  24103. d.vrCameraUpdate(c);
  24104. else {
  24105. if ("OrthographicCamera" !== c.type)
  24106. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24107. g = h = c
  24108. }
  24109. a.setScissorTest(!0),
  24110. a.setScissor(0, 0, this.width / 2, this.height),
  24111. a.setViewport(0, 0, this.width / 2, this.height),
  24112. a.render.call(this, b, g, e, f),
  24113. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24114. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24115. a.render.call(this, b, h, e, f),
  24116. a.setScissorTest(!1)
  24117. }
  24118. ,
  24119. this.__proto__ = {
  24120. __proto__: a
  24121. }
  24122. }
  24123. ,
  24124. n.prototype.vrCamera = function(a) {
  24125. this.type = "StereoCamera",
  24126. this._aspect = 1,
  24127. this._overlap = .064,
  24128. this.cameraL = new r.PerspectiveCamera,
  24129. this.cameraL.layers.enable(1),
  24130. this.cameraL.near = 0.01,//xzw add
  24131. this.cameraL.matrixAutoUpdate = !1,
  24132. this.cameraR = new r.PerspectiveCamera,
  24133. this.cameraR.layers.enable(2),
  24134. this.cameraR.near = 0.01,//xzw add
  24135. this.cameraR.matrixAutoUpdate = !1,
  24136. this.eyeRight = new r.Matrix4,
  24137. this.eyeLeft = new r.Matrix4,
  24138. this.vrCameraNeedsUpdate = !0,
  24139. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24140. Object.defineProperty(this, "bananaAspect", {
  24141. get: function() {
  24142. return this._aspect
  24143. },
  24144. set: function(a) {
  24145. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24146. this._aspect = a
  24147. }
  24148. }),
  24149. Object.defineProperty(this, "overlap", {
  24150. get: function() {
  24151. return this._overlap
  24152. },
  24153. set: function(a) {
  24154. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24155. this._overlap = a
  24156. }
  24157. }),
  24158. this.vrCameraUpdate = function(a) {
  24159. this.vrCameraNeedsUpdate = true;
  24160. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24161. this.vrCameraNeedsUpdate) {
  24162. this.vrCameraNeedsUpdate = !1,
  24163. //console.debug("vrCameraUpdate"),
  24164. this.bananaFocus = a.focus,
  24165. this.bananaFov = a.fov,
  24166. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24167. this.bananaNear = a.near,
  24168. this.bananaFar = a.far,
  24169. //console.debug(a.aspect),
  24170. this.bananaFocus = 10;
  24171. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24172. this.eyeLeft.elements[12] = -e,
  24173. this.eyeRight.elements[12] = e,
  24174. b = -g * this.bananaReal_aspect + f,
  24175. c = g * this.bananaReal_aspect + f,
  24176. d.elements[0] = 2 * this.bananaNear / (c - b),
  24177. d.elements[8] = (c + b) / (c - b),
  24178. this.cameraL.projectionMatrix.copy(d),
  24179. b = -g * this.bananaReal_aspect - f,
  24180. c = g * this.bananaReal_aspect - f,
  24181. d.elements[0] = 2 * this.bananaNear / (c - b),
  24182. d.elements[8] = (c + b) / (c - b),
  24183. this.cameraR.projectionMatrix.copy(d)
  24184. }
  24185. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24186. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24187. }
  24188. }
  24189. ,
  24190. n.prototype.boluoGetTexture = function(a) {
  24191. var b = new r.TextureLoader;
  24192. return b.crossOrigin = "anonymous",
  24193. b.load(a)
  24194. }
  24195. ,
  24196. /***********************************************************************************************************************************************************************************/
  24197. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24198. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24199. return function(o){
  24200. var render = false;
  24201. var ratio;
  24202. var w, h; //记录应当render的大小
  24203. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24204. w = o.width, h = o.height, render = true, ratio=1;
  24205. }else{
  24206. w = $('#player').width();
  24207. h = $('#player').height();
  24208. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24209. (w !== W || h !== H || this.forceUpdateSize) &&
  24210. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24211. }
  24212. if(render){
  24213. this.setSize(w, h, ratio);
  24214. this.forceUpdateSize = !1
  24215. }
  24216. }
  24217. }()
  24218. ,
  24219. n.prototype.updateComponents = function() {
  24220. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24221. this.updateListeners[t].update(e)
  24222. }
  24223. ,
  24224. n.prototype.suspend = function() {
  24225. this.started = !1,
  24226. this.suspendedObjects = this.scene.children.map(function(e) {
  24227. return this.scene.remove(e),
  24228. e
  24229. }
  24230. .bind(this)),
  24231. this.render()
  24232. }
  24233. ,
  24234. n.prototype.resume = function() {
  24235. this.suspendedObjects.forEach(function(e) {
  24236. this.scene.add(e)
  24237. }
  24238. .bind(this)),
  24239. this.suspendedObjects = [],
  24240. this.started = !0,
  24241. p()
  24242. }
  24243. ;
  24244. var p = function() {
  24245. this.started && (window.requestAnimationFrame(p),
  24246. this.updateScreenSize(), // fyz resize
  24247. this.updateComponents(),
  24248. this.updateTextureMemory(),
  24249. this.render(),
  24250. window.stats && (window.fps = stats.update()),
  24251. this.emit(a.AfterRender))
  24252. };
  24253. n.prototype.getImageData = function() {
  24254. var e = document.createElement("canvas")
  24255. , t = e.getContext("2d");
  24256. return function(i, n, r) {
  24257. return e.width === n && e.height === r || (e.width = n,
  24258. e.height = r),
  24259. t.drawImage(i, 0, 0, n, r),
  24260. t.getImageData(0, 0, n, r)
  24261. }
  24262. }(),
  24263. n.prototype.initSizedTexture2D = function(e, t, i) {
  24264. var n = this.renderer
  24265. , o = n.context
  24266. , a = n.state
  24267. , s = new r.Texture(null);
  24268. s.flipY = !1,
  24269. i !== !0 && (i = !1),
  24270. s.generateMipmaps = i;
  24271. var l = n.paramThreeToGL(s.format)
  24272. , c = n.paramThreeToGL(s.type)
  24273. , h = n.properties.get(s)
  24274. , u = o.createTexture();
  24275. a.bindTexture(o.TEXTURE_2D, u),
  24276. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24277. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24278. s.wrapS = t,
  24279. s.wrapT = t;
  24280. var d = n.paramThreeToGL(t);
  24281. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24282. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24283. i ? (s.magFilter = r.LinearFilter,
  24284. s.minFilter = r.LinearMipMapLinearFilter,
  24285. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24286. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24287. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24288. s.minFilter = r.LinearFilter,
  24289. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24290. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24291. a.bindTexture(o.TEXTURE_2D, null),
  24292. h.__webglTexture = u,
  24293. s
  24294. }
  24295. ,
  24296. n.prototype.initSizedCubeMap = function(e, t) {
  24297. var i = this.renderer
  24298. , n = i.context
  24299. , o = i.state
  24300. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24301. a.flipY = !1,
  24302. a.generateMipmaps = t;
  24303. var s = i.paramThreeToGL(a.format)
  24304. , l = i.paramThreeToGL(a.type)
  24305. , c = i.properties.get(a)
  24306. , h = n.createTexture();
  24307. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24308. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24309. for (var u = 0; u < 6; u++)
  24310. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24311. return t ? (a.magFilter = r.LinearFilter,
  24312. a.minFilter = r.LinearMipMapLinearFilter,
  24313. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24314. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24315. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24316. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24317. a.minFilter = r.LinearFilter,
  24318. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24319. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24320. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24321. c.__image__webglTextureCube = h,
  24322. a
  24323. }
  24324. ,
  24325. n.prototype.deallocateCubeTexture = function(e) {
  24326. var t = this.renderer
  24327. , i = t.context
  24328. , n = t.properties.get(e);
  24329. i.deleteTexture(n.__image__webglTextureCube)
  24330. }
  24331. ,
  24332. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24333. var a = this.renderer
  24334. , s = a.context
  24335. , l = a.state
  24336. , c = a.properties.get(t);
  24337. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24338. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24339. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24340. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24341. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24342. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24343. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24344. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24345. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24346. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24347. l.bindTexture(s.TEXTURE_2D, null)
  24348. }
  24349. ,
  24350. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24351. var s = this.renderer
  24352. , l = s.context
  24353. , c = s.state
  24354. , h = s.properties.get(t);
  24355. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24356. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24357. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24358. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24359. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24360. }
  24361. ,
  24362. n.prototype.rebuildMipMaps2D = function(e) {
  24363. var t = this.renderer
  24364. , i = t.context
  24365. , n = t.state;
  24366. t.properties.get(e);
  24367. i.generateMipmap(i.TEXTURE_2D),
  24368. n.bindTexture(i.TEXTURE_2D, null)
  24369. }
  24370. ,
  24371. n.prototype.rebuildMipMaps3D = function(e) {
  24372. var t = this.renderer
  24373. , i = t.context
  24374. , n = t.state
  24375. , r = t.properties.get(e);
  24376. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24377. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24378. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24379. }
  24380. ,
  24381. n.prototype.renderToCubeMap = function() {
  24382. var e = !1
  24383. , t = null
  24384. , i = null
  24385. , n = null
  24386. , a = null
  24387. , s = null
  24388. , l = 1;
  24389. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24390. var _ = this.renderer;
  24391. _.context;
  24392. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24393. i.position.z = 150,
  24394. t = new r.Scene,
  24395. t.add(i),
  24396. n = new r.ShaderMaterial({
  24397. uniforms: {
  24398. tDiffuse: {
  24399. type: "t",
  24400. value: null
  24401. },
  24402. alpha: {
  24403. type: "f",
  24404. value: 1
  24405. }
  24406. },
  24407. vertexShader: o.basicTextured.vertexShader,
  24408. fragmentShader: o.basicTextured.fragmentShader,
  24409. depthWrite: !1,
  24410. depthTest: !1,
  24411. side: r.DoubleSide
  24412. }),
  24413. a = new r.PlaneBufferGeometry(l,l),
  24414. s = new r.Mesh(a,n),
  24415. s.position.z = 0,
  24416. t.add(s),
  24417. e = !0);
  24418. var T = a.getAttribute("uv");
  24419. T.setDynamic(!0),
  24420. T.needsUpdate = !0;
  24421. var x = T.array
  24422. , S = p / u
  24423. , M = f / d
  24424. , R = g / u
  24425. , P = m / d;
  24426. x[0] = S,
  24427. x[1] = M + P,
  24428. x[2] = S + R,
  24429. x[3] = M + P,
  24430. x[4] = S,
  24431. x[5] = M,
  24432. x[6] = S + R,
  24433. x[7] = M;
  24434. var O = a.getAttribute("position");
  24435. O.setDynamic(!0),
  24436. O.needsUpdate = !0;
  24437. var L = O.array
  24438. , D = v / h.width - l / 2
  24439. , N = A / h.height - l / 2
  24440. , B = y / h.width
  24441. , F = C / h.height;
  24442. L[0] = D,
  24443. L[1] = N + F,
  24444. L[3] = D + B,
  24445. L[4] = N + F,
  24446. L[6] = D,
  24447. L[7] = N,
  24448. L[9] = D + B,
  24449. L[10] = N;
  24450. this.renderer.properties.get(c);
  24451. n.uniforms.tDiffuse.value = c,
  24452. n.blending = E || r.NoBlending,
  24453. n.transparent = !!b,
  24454. void 0 !== w && null !== w || (w = 1),
  24455. n.uniforms.alpha.value = w,
  24456. n.needUpdate = !0,
  24457. h.activeCubeFace = I,
  24458. h.viewport.set(0, 0, h.width, h.height);
  24459. var V = this.renderer.autoClear;
  24460. this.renderer.autoClear = !1,
  24461. this.renderer.render(t, i, h, !1),
  24462. this.renderer.autoClear = V
  24463. }
  24464. }(),
  24465. n.prototype.copyCubeMap = function() {
  24466. var e = !1
  24467. , t = null
  24468. , i = null
  24469. , a = null
  24470. , s = null
  24471. , l = null
  24472. , c = new r.Euler;
  24473. new r.Vector3;
  24474. return function(h, u, d, p, f, g, m, v, A) {
  24475. this.renderer;
  24476. if (!e) {
  24477. var y = 2;
  24478. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24479. i.position.set(0, 0, 0),
  24480. t = new r.Scene,
  24481. t.add(i),
  24482. a = new r.ShaderMaterial({
  24483. uniforms: {
  24484. tDiffuse: {
  24485. type: "t",
  24486. value: null
  24487. },
  24488. alpha: {
  24489. type: "f",
  24490. value: 1
  24491. }
  24492. },
  24493. vertexShader: o.copyCubeMap.vertexShader,
  24494. fragmentShader: o.copyCubeMap.fragmentShader,
  24495. depthWrite: !1,
  24496. depthTest: !1,
  24497. side: r.DoubleSide
  24498. }),
  24499. s = new r.BoxGeometry(y,y,y),
  24500. l = new r.Mesh(s,a),
  24501. t.add(l),
  24502. e = !0
  24503. }
  24504. for (var C = 0; C < 6; C++)
  24505. n.getCubeOrientationForCubeFace(C, c),
  24506. l.rotation.copy(c),
  24507. l.matrixWorldNeedsUpdate = !0,
  24508. l.updateMatrixWorld(),
  24509. a.uniforms.tDiffuse.value = h,
  24510. a.blending = m || r.NoBlending,
  24511. a.transparent = !!v,
  24512. void 0 !== A && null !== A || (A = 1),
  24513. a.uniforms.alpha.value = A,
  24514. a.needUpdate = !0,
  24515. u.activeCubeFace = C,
  24516. u.viewport.set(0, 0, f, g),
  24517. this.renderer.render(t, i, u, !1)
  24518. }
  24519. }(),
  24520. n.getLookAtForCubeFace = function(e, t) {
  24521. switch (e) {
  24522. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24523. t.set(1, 0, 0);
  24524. break;
  24525. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24526. t.set(-1, 0, 0);
  24527. break;
  24528. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24529. t.set(0, 1, 0);
  24530. break;
  24531. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24532. t.set(0, -1, 0);
  24533. break;
  24534. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24535. t.set(0, 0, 1);
  24536. break;
  24537. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24538. t.set(0, 0, -1)
  24539. }
  24540. }
  24541. ,
  24542. n.getCubeOrientationForCubeFace = function(e, t) {
  24543. switch (e) {
  24544. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24545. t.set(0, -Math.PI / 2, 0);
  24546. break;
  24547. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24548. t.set(0, Math.PI / 2, 0);
  24549. break;
  24550. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24551. t.set(Math.PI / 2, Math.PI, 0);
  24552. break;
  24553. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24554. t.set(-Math.PI / 2, Math.PI, 0);
  24555. break;
  24556. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24557. t.set(0, -Math.PI, 0);
  24558. break;
  24559. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24560. t.set(0, 0, 0)
  24561. }
  24562. }
  24563. ,
  24564. t.exports = n
  24565. }
  24566. , {
  24567. "../enum/GLCubeFaces": 25,
  24568. "../enum/GLTextureType": 26,
  24569. "../enum/SceneRendererEvents": 43,
  24570. "../exception/BasicException": 55,
  24571. "../exception/RendererCreationException": 57,
  24572. "../settings": 166,
  24573. "../shaders": 167,
  24574. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24575. "../util/browser": 182,
  24576. /************************************************************************************************************************************************/
  24577. events: 202,
  24578. three: 217
  24579. }],
  24580. 159: [function(e, t, i) {
  24581. "use strict";
  24582. function n(e) {
  24583. this.messenger = new a(e),
  24584. this.clientKey = null
  24585. }
  24586. var r = e("../util/ajax")
  24587. , o = e("./PostMessageType")
  24588. , a = e("./postmessage")
  24589. , s = e("./VersionInfo")
  24590. , l = e("events").EventEmitter
  24591. , c = window.location.origin + "/api/v1/user/";
  24592. n.prototype = Object.create(l.prototype),
  24593. n.prototype.bindEvents = function() {
  24594. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24595. }
  24596. ,
  24597. n.prototype.waitForConnection = function() {
  24598. var e = new Promise(function(e, t) {
  24599. this.messenger.on(o.CONNECT, function(i) {
  24600. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24601. }
  24602. .bind(this))
  24603. }
  24604. .bind(this));
  24605. return e
  24606. }
  24607. ,
  24608. n.prototype.onConnectionReceived = function(e) {
  24609. return this.messenger.setTarget(e.source, e.origin),
  24610. this.verifyConnection(e).then(function(t, i) {
  24611. this.messenger.send({
  24612. type: o.ACCEPT,
  24613. toId: e.fromId,
  24614. warning: i
  24615. }),
  24616. this.clientKey = t,
  24617. this.messenger.removeAllListeners(o.CONNECT),
  24618. this.bindEvents()
  24619. }
  24620. .bind(this), function(t) {
  24621. this.messenger.send({
  24622. type: o.REJECT,
  24623. toId: e.fromId,
  24624. reason: t
  24625. }),
  24626. this.messenger.setTarget()
  24627. }
  24628. .bind(this))
  24629. }
  24630. ,
  24631. n.prototype.verifyConnection = function(e) {
  24632. return new Promise(function(t, i) {
  24633. var n;
  24634. if (s.isDeprecated(e.sdkVersion))
  24635. n = "这个版本正在被弃用";
  24636. else if (!s.isSupported(e.sdkVersion))
  24637. return i("不支持此版本的SDK");
  24638. var o = {
  24639. cache: !1,
  24640. headers: {
  24641. "X-port-Application-Key": e.applicationKey,
  24642. "X-port-Referrer": e.origin
  24643. }
  24644. };
  24645. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24646. }
  24647. )
  24648. }
  24649. ,
  24650. n.prototype.onMessageReceived = function(e) {
  24651. if (this.validateClientApplicationKey(e.applicationKey)) {
  24652. var t = this;
  24653. e.onDone = function(i) {
  24654. i.toId = e.fromId,
  24655. i.uid = e.uid,
  24656. i.type = o.RESPONSE,
  24657. t.messenger.send(i)
  24658. }
  24659. ,
  24660. this.emit(o.ACTION, e)
  24661. }
  24662. }
  24663. ,
  24664. n.prototype.validateClientApplicationKey = function(e) {
  24665. return this.clientKey === e
  24666. }
  24667. ,
  24668. n.prototype.sendEvent = function(e, t) {
  24669. this.messenger.send({
  24670. type: o.EVENT,
  24671. eventType: e,
  24672. eventData: t
  24673. })
  24674. }
  24675. ,
  24676. t.exports = n
  24677. }
  24678. , {
  24679. "../util/ajax": 181,
  24680. "./PostMessageType": 160,
  24681. "./VersionInfo": 163,
  24682. "./postmessage": 165,
  24683. events: 202
  24684. }],
  24685. 160: [function(e, t, i) {
  24686. "use strict";
  24687. t.exports = Object.freeze({
  24688. CONNECT: "postmessage.connect",
  24689. ACCEPT: "postmessage.accept",
  24690. REJECT: "postmessage.reject",
  24691. ACTION: "postmessage.action",
  24692. RESPONSE: "postmessage.response",
  24693. EVENT: "postmessage.event"
  24694. })
  24695. }
  24696. , {}],
  24697. 161: [function(e, t, i) {
  24698. "use strict";
  24699. t.exports = Object.freeze({
  24700. MOVE: "sdk.move",
  24701. ENTER_PANO: "sdk.enterpano",
  24702. MODEL_LOADED: "sdk.modelloaded"
  24703. })
  24704. }
  24705. , {}],
  24706. 162: [function(e, t, i) {
  24707. "use strict";
  24708. t.exports = Object.freeze({
  24709. FLY: "transition.fly",
  24710. FADEOUT: "transition.fade",
  24711. INSTANT: "transition.instant"
  24712. })
  24713. }
  24714. , {}],
  24715. 163: [function(e, t, i) {
  24716. "use strict";
  24717. t.exports = {
  24718. current: "1.0",
  24719. supported: ["1.0"],
  24720. deprecated: [],
  24721. isSupported: function(e) {
  24722. return this.supported.indexOf(e) !== -1
  24723. },
  24724. isDeprecated: function(e) {
  24725. return this.deprecated.indexOf(e) !== -1
  24726. },
  24727. isValid: function(e) {
  24728. return this.isSupported(e) || this.isDeprecated(e)
  24729. }
  24730. }
  24731. }
  24732. , {}],
  24733. 164: [function(e, t, i) {
  24734. (function(i) {
  24735. "use strict";
  24736. function n(e, t, i) {
  24737. e && (e = e.toLowerCase().trim());
  24738. var n = new I.UP.clone
  24739. , r = Math.PI / 3
  24740. , o = Math.PI / 2;
  24741. switch (e) {
  24742. case "left":
  24743. i.copy(t),
  24744. i.applyAxisAngle(n, o);
  24745. break;
  24746. case "right":
  24747. i.copy(t),
  24748. i.applyAxisAngle(n, -o);
  24749. break;
  24750. case "forwardleft":
  24751. i.copy(t),
  24752. i.applyAxisAngle(n, r);
  24753. break;
  24754. case "forwardright":
  24755. i.copy(t),
  24756. i.applyAxisAngle(n, -r);
  24757. break;
  24758. case "forward":
  24759. default:
  24760. i.copy(t)
  24761. }
  24762. return i
  24763. }
  24764. function r(e, t) {
  24765. if (e) {
  24766. var i = {
  24767. pano: e,
  24768. lookAtPoint: null,
  24769. duration: null,
  24770. maxDistanceOverride: null,
  24771. skipWarpingCheck: !1
  24772. };
  24773. this.player.flyToPano(i, function() {
  24774. t && t({
  24775. success: !0,
  24776. message: "Transition complete."
  24777. })
  24778. })
  24779. } else
  24780. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24781. t && t({
  24782. success: !1,
  24783. error: "Unable to find pano."
  24784. })
  24785. }
  24786. function o(e, t) {
  24787. var i = this.findRankedPano(e, t);
  24788. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24789. null)
  24790. }
  24791. function a(e, t) {
  24792. var i = this.findRankedtag(e, t);
  24793. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24794. null)
  24795. }
  24796. function s(e, t) {
  24797. t.copy(I.FORWARD),
  24798. e.getDirection(t)
  24799. }
  24800. function l(e) {
  24801. function t(e) {
  24802. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24803. return {
  24804. x: c.Math.radToDeg(t._x),
  24805. y: c.Math.radToDeg(t._y),
  24806. z: c.Math.radToDeg(t._z)
  24807. }
  24808. }
  24809. var i = function(e) {
  24810. return e.alignmentType !== m.ALIGNED ? null : {
  24811. x: e.position.x,
  24812. y: e.position.y,
  24813. z: e.position.z
  24814. }
  24815. };
  24816. return {
  24817. panos: e.panos.list.map(function(n) {
  24818. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24819. return {
  24820. uuid: n.id,
  24821. aligned: n.alignmentType === m.ALIGNED,
  24822. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24823. position: i(n),
  24824. rotation: t(n),
  24825. thumbnail: r
  24826. }
  24827. })
  24828. }
  24829. }
  24830. var c = e("three")
  24831. , h = e("./ApiHost")
  24832. , u = e("../util/logger")
  24833. , d = e("../util/common")
  24834. , p = e("../util/math")
  24835. , f = e("../enum/ModelManagerEvents")
  24836. , g = e("./PostMessageType")
  24837. , m = e("../enum/AlignmentType")
  24838. , v = e("../enum/Direction")
  24839. , A = e("./TransitionStyles")
  24840. , y = e("../util/panorama")
  24841. , C = e("../enum/GLCubeFaces")
  24842. , I = e("../enum/Vectors")
  24843. , E = e("../enum/Viewmode")
  24844. , b = e("../enum/WarpStyle")
  24845. , w = (e("../enum/Keys"),
  24846. e("../enum/PlayerEvents"))
  24847. , _ = e("../sdk/SdkEvents")
  24848. , I = e("../enum/Vectors")
  24849. , T = e("../enum/ControlEvents")
  24850. , x = e("../enum/RenderLayers")
  24851. , S = (e("../constants"),
  24852. e("../settings"))
  24853. , M = e("../lib/jpeg_encoder")
  24854. , R = new u(i)
  24855. , P = function() {
  24856. var e = function e() {
  24857. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24858. e.player.getDirection(e.playerDirection),
  24859. e.projectVectors();
  24860. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24861. if (e.angleTravelled += Math.abs(t),
  24862. e.angleTravelled >= Math.abs(e.angle)) {
  24863. if (e.active = !1,
  24864. e.onDone) {
  24865. var i = e.onDone;
  24866. i()
  24867. }
  24868. } else
  24869. e.lastFacingDirection.copy(e.playerDirection),
  24870. window.setTimeout(e, 4)
  24871. };
  24872. return e.active = !1,
  24873. e.angle = 0,
  24874. e.angleTravelled = 0,
  24875. e.playerDirection = new c.Vector3,
  24876. e.lastFacingDirection = new c.Vector3,
  24877. e.onDone = null,
  24878. e.player = null,
  24879. e.start = function(t, i, n, r) {
  24880. e.active = !0,
  24881. t && i && (i = 0),
  24882. e.angle = t || i,
  24883. e.xAngle = t,
  24884. e.yAngle = i,
  24885. e.angleTravelled = 0,
  24886. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24887. n.getDirection(e.playerDirection),
  24888. e.lastFacingDirection.copy(e.playerDirection),
  24889. e.projectVectors(),
  24890. e.onDone = r,
  24891. e.player = n,
  24892. e()
  24893. }
  24894. ,
  24895. e.projectVectors = function() {
  24896. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24897. e.lastFacingDirection.projectOnPlane(I.UP))
  24898. }
  24899. ,
  24900. e
  24901. }()
  24902. , O = function() {
  24903. var e = new c.Vector3;
  24904. return function(t) {
  24905. t ? (e.copy(t.position),
  24906. e.add(t.discPosition),
  24907. p.projectPositionToCanvas(e, this.player.camera, e),
  24908. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24909. }
  24910. }()
  24911. , L = function() {
  24912. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24913. }
  24914. , D = function() {
  24915. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24916. }
  24917. , N = function(e) {
  24918. var t = new c.Vector3;
  24919. return function(e) {
  24920. var i = this.player.getDirection();
  24921. t.copy(i);
  24922. var n = t.y;
  24923. t.y = 0,
  24924. t.normalize();
  24925. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24926. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24927. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24928. 0;
  24929. this.player.mode === E.DOLLHOUSE && (r = -r);
  24930. var o = L.call(this) - .1
  24931. , a = D.call(this) + .1
  24932. , s = r + e;
  24933. s > o ? s = o : s < a && (s = a);
  24934. var l = s - r;
  24935. return e > 0 && l < .01 && (l = 0),
  24936. e < 0 && l > -.01 && (l = 0),
  24937. l
  24938. }
  24939. }()
  24940. , B = function() {
  24941. var e = new c.Euler;
  24942. return function(t) {
  24943. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24944. {
  24945. position: {
  24946. x: t.position.x,
  24947. y: t.position.y,
  24948. z: t.position.z
  24949. },
  24950. rotation: {
  24951. x: c.Math.radToDeg(e.x),
  24952. y: c.Math.radToDeg(e.y),
  24953. z: 0
  24954. },
  24955. pano: t.currentPano ? t.currentPano.id : null,
  24956. mode: t.mode
  24957. }
  24958. }
  24959. }()
  24960. , F = null;
  24961. t.exports = {
  24962. init: function(e, t, i, n, r) {
  24963. V.init(e, t, i, r),
  24964. F = new Promise(function(e, t) {
  24965. i.on(w.Ready, function() {
  24966. e()
  24967. })
  24968. }
  24969. .bind(this));
  24970. var o = new h(window)
  24971. , a = o.waitForConnection();
  24972. a.then(function(e) {
  24973. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24974. });
  24975. var s = function() {
  24976. var e = Date.now();
  24977. return function() {
  24978. if (!(Date.now() - e < 100)) {
  24979. var t = B(i);
  24980. o.sendEvent(_.MOVE, {
  24981. state: t
  24982. }),
  24983. e = Date.now()
  24984. }
  24985. }
  24986. }();
  24987. i.on(w.Move, s),
  24988. i.on(w.ViewChanged, s),
  24989. n.on(f.ActiveModelChanged, function(e) {
  24990. function t(e) {
  24991. var t, i = e.newPano.id;
  24992. e.oldPano && (t = e.oldPano.id),
  24993. i !== t && o.sendEvent(_.ENTER_PANO, {
  24994. oldPano: t,
  24995. newPano: i
  24996. })
  24997. }
  24998. var i = e.model
  24999. , n = e.oldModel;
  25000. V.model = i,
  25001. a.then(function() {
  25002. o.sendEvent(_.MODEL_LOADED, {
  25003. metadata: l(i)
  25004. })
  25005. }),
  25006. n && n.panos.forEach(function(e) {
  25007. e.removeEventListener("enter", t)
  25008. }),
  25009. i.panos.forEach(function(e) {
  25010. e.on("enter", t)
  25011. })
  25012. })
  25013. }
  25014. };
  25015. var V = {
  25016. director: null,
  25017. player: null,
  25018. controls: null,
  25019. sceneRenderer: null,
  25020. model: null,
  25021. init: function(e, t, i, n) {
  25022. this.director = e,
  25023. this.player = i,
  25024. this.controls = t,
  25025. this.sceneRenderer = n
  25026. },
  25027. handleToObject: {},
  25028. objectToHandle: {},
  25029. handleCount: 0,
  25030. onMessageReceive: function(e) {
  25031. if (e) {
  25032. var t = e.targetFunction
  25033. , i = e.params
  25034. , n = e.onDone;
  25035. t && this[t] && this[t](i, n)
  25036. }
  25037. },
  25038. waitForInit: function(e, t) {
  25039. F.then(t.bind({
  25040. success: !0,
  25041. message: "Init complete."
  25042. }))
  25043. },
  25044. moveToPano: function(e, t) {
  25045. var i = new c.Euler(0,0,0,"YXZ")
  25046. , n = new c.Quaternion;
  25047. return function(e, t) {
  25048. var r = e.pano
  25049. , o = e.rotation
  25050. , a = e.transition;
  25051. if (!this.model)
  25052. return t({
  25053. success: !1,
  25054. error: "The model has not been loaded yet"
  25055. });
  25056. var s = this.model.panos.get(r);
  25057. if (!s)
  25058. return t({
  25059. success: !1,
  25060. error: r + " does not exist in this model"
  25061. });
  25062. if (!o)
  25063. return t({
  25064. sucess: !1,
  25065. erorr: o + " is not a valid rotation"
  25066. });
  25067. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25068. console.log(o.z);
  25069. var l = {
  25070. success: !0,
  25071. message: r
  25072. };
  25073. if (a === A.FADEOUT)
  25074. n.setFromEuler(i),
  25075. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25076. else {
  25077. var h, u;
  25078. a === A.INSTANT && (h = 0,
  25079. u = 0);
  25080. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25081. this.player.flyToPano({
  25082. pano: s,
  25083. lookAtPoint: d,
  25084. duration: h,
  25085. aimDuration: u
  25086. }, t.bind(this, l))
  25087. }
  25088. }
  25089. }(),
  25090. moveInDirection: function(e, t) {
  25091. var i = e.direction;
  25092. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25093. void (t && t({
  25094. success: !1,
  25095. error: "Invalid direction."
  25096. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25097. t(e ? {
  25098. success: !0,
  25099. message: "moved " + i
  25100. } : {
  25101. success: !1,
  25102. error: "Cannot move in direction: " + i
  25103. })
  25104. })
  25105. },
  25106. getPose: function(e, t) {
  25107. this.player.camera.position,
  25108. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25109. return t({
  25110. success: !0,
  25111. message: B(this.player)
  25112. })
  25113. },
  25114. takeScreenShot: function() {
  25115. var e = new c.PerspectiveCamera
  25116. , t = new c.WebGLRenderTarget;
  25117. return function(i, n) {
  25118. if (!i.resolution)
  25119. return n({
  25120. success: !1,
  25121. error: "An invalid resolution was specified"
  25122. });
  25123. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25124. var r = this.sceneRenderer.renderer.getSize();
  25125. i.resolution.width = r.width,
  25126. i.resolution.height = r.height
  25127. }
  25128. e.layers.set(x.DEFAULT),
  25129. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25130. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25131. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25132. var o = i.resolution.width
  25133. , a = i.resolution.height
  25134. , s = o / a;
  25135. e.position.copy(this.sceneRenderer.camera.position),
  25136. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25137. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25138. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25139. t.setSize(o, a),
  25140. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25141. var l = new Uint8Array(o * a * 4);
  25142. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25143. var c = M.encode({
  25144. data: l,
  25145. width: o,
  25146. height: a,
  25147. heading: 180,
  25148. pitch: 0
  25149. }, {
  25150. quality: 75,
  25151. flipY: !0
  25152. })
  25153. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25154. n({
  25155. success: !0,
  25156. message: h
  25157. })
  25158. }
  25159. }(),
  25160. findRankedPano: function(e, t) {
  25161. var i = new c.Vector3
  25162. , r = new c.Vector3;
  25163. return function(e, t) {
  25164. s(this.player, r),
  25165. n(t, r, i);
  25166. var o = this.player.rankedPanoInDirection(e, i);
  25167. if (o) {
  25168. var a = this.objectToHandle[o.id];
  25169. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25170. this.handleToObject[a] = o),
  25171. a
  25172. }
  25173. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25174. -1
  25175. }
  25176. }(),
  25177. findRankedtag: function(e, t) {
  25178. var i = new c.Vector3
  25179. , r = new c.Vector3;
  25180. return function(e, t) {
  25181. s(this.player, r),
  25182. n(t, r, i);
  25183. var o = this.player.rankedtagInDirection(e, i);
  25184. if (o) {
  25185. var a = this.objectToHandle[o.sid];
  25186. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25187. this.handleToObject[a] = o),
  25188. a
  25189. }
  25190. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25191. -1
  25192. }
  25193. }(),
  25194. clickNearesttag: function(e) {
  25195. this.clickRankedtag(0, e)
  25196. },
  25197. clickRankedtag: function(e, t) {
  25198. var i = a.call(this, e, t);
  25199. i && O.call(this, i)
  25200. },
  25201. clickNearestPano: function(e, t) {
  25202. this.clickRankedPano(0, e, t)
  25203. },
  25204. clickRankedPano: function(e, t, i) {
  25205. var n = o.call(this, e, t);
  25206. n ? r.call(this, n, i) : i(null)
  25207. },
  25208. clickPano: function(e, t) {
  25209. var i = this.handleTable[e];
  25210. i ? r.call(this, i, t) : t(null)
  25211. },
  25212. rotateDirection: function() {
  25213. return function(e, t) {
  25214. var i = e.direction
  25215. , n = e.angle;
  25216. if (!P.active) {
  25217. var r = 0
  25218. , o = 0
  25219. , a = 0
  25220. , s = 0;
  25221. if (!n || isNaN(n))
  25222. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25223. void (t && t({
  25224. success: !1,
  25225. error: "Invalid rotation angle."
  25226. }));
  25227. if (this.player.mode === E.TRANSITIONING)
  25228. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25229. void (t && t({
  25230. success: !1,
  25231. error: "Cannot rotate while transitioning"
  25232. }));
  25233. if (i === v.RIGHT || i === v.LEFT)
  25234. i === v.RIGHT && (n = -n),
  25235. r = n > 0 ? -1 : 1,
  25236. a = n;
  25237. else {
  25238. if (i !== v.UP && i !== v.DOWN)
  25239. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25240. void (t && t({
  25241. success: !1,
  25242. error: "Invalid direction for rotation."
  25243. }));
  25244. if (this.player.mode === E.FLOORPLAN)
  25245. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25246. void (t && t({
  25247. success: !1,
  25248. error: "Cannot rotate " + i + " in floorplan mode"
  25249. }));
  25250. if (i === v.DOWN && (n = -n),
  25251. n = N.call(this, n),
  25252. 0 === n)
  25253. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25254. void (t && t({
  25255. success: !1,
  25256. error: "Already at maximum rotation in direction: " + i
  25257. }));
  25258. o = n > 0 ? 1 : -1,
  25259. s = n
  25260. }
  25261. var l = n;
  25262. n = c.Math.degToRad(n),
  25263. a = c.Math.degToRad(a),
  25264. s = c.Math.degToRad(s);
  25265. var h = this.controls.activeControl
  25266. , u = function() {
  25267. h.stopRotating(!0),
  25268. t && t({
  25269. success: !0,
  25270. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25271. })
  25272. };
  25273. h.startRotating(r, o),
  25274. P.start(a, s, this.player, u)
  25275. }
  25276. }
  25277. }(),
  25278. rotate: function() {
  25279. var e = new c.Vector3
  25280. , t = new c.Vector3;
  25281. return function(i, n) {
  25282. var r = i.xAngle
  25283. , o = i.yAngle;
  25284. if (!P.active) {
  25285. if (r = r || 0,
  25286. o = o || 0,
  25287. isNaN(r) || isNaN(o))
  25288. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25289. void (n && n({
  25290. success: !1,
  25291. error: "Invalid rotation angle."
  25292. }));
  25293. if (this.player.mode === E.TRANSITIONING)
  25294. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25295. void (n && n({
  25296. success: !1,
  25297. error: "Cannot rotate while transitioning"
  25298. }));
  25299. Math.abs(r) < .01 && (r = 0),
  25300. Math.abs(o) < .01 && (o = 0);
  25301. var a = o;
  25302. o = N.call(this, o),
  25303. r = -r;
  25304. var s = a > 0 ? "UP" : "DOWN";
  25305. if (!r && a && !o)
  25306. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25307. void (n && n({
  25308. success: !1,
  25309. error: "Already at maximum rotation in direction: " + s
  25310. }));
  25311. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25312. var l = o;
  25313. o = c.Math.degToRad(o),
  25314. r = c.Math.degToRad(r),
  25315. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25316. this.player.getDirection(e),
  25317. t.copy(e).applyAxisAngle(I.UP, r),
  25318. t.applyAxisAngle(I.RIGHT, o);
  25319. var h = (e.angleTo(t),
  25320. r > 0 ? -1 : r < 0 ? 1 : 0)
  25321. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25322. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25323. var d = this.controls.activeControl
  25324. , p = function() {
  25325. d.stopRotating(!0),
  25326. n && n({
  25327. success: !0,
  25328. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25329. })
  25330. };
  25331. d.startRotating(h, u),
  25332. P.start(r, o, this.player, p)
  25333. }
  25334. }
  25335. }(),
  25336. panCamera: function(e, t) {
  25337. function i(e) {
  25338. switch (r.removeAllListeners(T.AutoPanComplete),
  25339. r.removeAllListeners(T.AutoPanInterrupt),
  25340. r.removeAllListeners(T.AutoPanClamped),
  25341. e) {
  25342. case T.AutoPanInterrupt:
  25343. t({
  25344. success: !0,
  25345. message: "Camera panning interrupted."
  25346. });
  25347. break;
  25348. case T.AutoPanClamped:
  25349. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25350. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25351. return void t({
  25352. success: !1,
  25353. error: "Already at edge of current model bounds."
  25354. });
  25355. var i = "The view point is outside the bounds for the current model. ";
  25356. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25357. console.warn(i)
  25358. }
  25359. case T.AutoPanComplete:
  25360. t({
  25361. success: !0,
  25362. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25363. })
  25364. }
  25365. }
  25366. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25367. return t({
  25368. success: !1,
  25369. error: "Camera panning is not available in the current mode: " + this.player.mode
  25370. });
  25371. var n = e.position
  25372. , r = this.player.control;
  25373. r.setAutoPanPosition(n.x, n.z),
  25374. r.autoPan = !0;
  25375. var o = function(e, t) {
  25376. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25377. };
  25378. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25379. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25380. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25381. },
  25382. click: function(e, t) {
  25383. var i = e.x
  25384. , n = e.y
  25385. , r = e.percentage;
  25386. r === !0 && (i = i / 100 * $("#player").width(),
  25387. n = n / 100 * $("#player").height()),
  25388. this.player.handleInputStart(i, n),
  25389. this.player.updateIntersect(),
  25390. this.player.handleInputEnd(i, n)
  25391. },
  25392. mouseOver: function(e, t) {
  25393. var i = e.x
  25394. , n = e.y
  25395. , r = e.percentage;
  25396. r === !0 && (i = i / 100 * $("#player").width(),
  25397. n = n / 100 * $("#player").height()),
  25398. this.player.handleInputMove(i, n),
  25399. this.player.updateIntersect()
  25400. },
  25401. moveToMode: function(e, t) {
  25402. function i(e) {
  25403. t(e ? {
  25404. success: !1,
  25405. error: "Failed to load new mode: " + e
  25406. } : {
  25407. success: !0,
  25408. message: "Moved to new mode: " + n
  25409. })
  25410. }
  25411. var n = e.mode;
  25412. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25413. i()
  25414. }, function(e) {
  25415. i(e)
  25416. }) : t({
  25417. success: !1,
  25418. error: "Invalid mode selection"
  25419. })
  25420. }
  25421. }
  25422. }
  25423. ).call(this, "/js/sdk/automation.js")
  25424. }
  25425. , {
  25426. "../constants": 8,
  25427. "../enum/AlignmentType": 17,
  25428. "../enum/ControlEvents": 21,
  25429. "../enum/Direction": 22,
  25430. "../enum/GLCubeFaces": 25,
  25431. "../enum/Keys": 30,
  25432. "../enum/ModelManagerEvents": 33,
  25433. "../enum/PlayerEvents": 40,
  25434. "../enum/RenderLayers": 41,
  25435. "../enum/Vectors": 50,
  25436. "../enum/Viewmode": 51,
  25437. "../enum/WarpStyle": 52,
  25438. "../lib/jpeg_encoder": 94,
  25439. "../sdk/SdkEvents": 161,
  25440. "../settings": 166,
  25441. "../util/common": 185,
  25442. "../util/logger": 189,
  25443. "../util/math": 190,
  25444. "../util/panorama": 191,
  25445. "./ApiHost": 159,
  25446. "./PostMessageType": 160,
  25447. "./TransitionStyles": 162,
  25448. three: 217
  25449. }],
  25450. 165: [function(e, t, i) {
  25451. "use strict";
  25452. function n(e) {
  25453. this.sourceWindow = e,
  25454. this.targetWindow = null,
  25455. this.targetOrigin = null,
  25456. this.id = Math.floor(1e5 * Math.random()),
  25457. this.bindEvents()
  25458. }
  25459. var r = e("./PostMessageType")
  25460. , o = e("events").EventEmitter;
  25461. n.prototype = Object.create(o.prototype),
  25462. n.prototype.bindEvents = function() {
  25463. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25464. }
  25465. ,
  25466. n.prototype.setTarget = function(e, t) {
  25467. this.targetWindow = e,
  25468. this.targetOrigin = t
  25469. }
  25470. ,
  25471. n.prototype.onPostmessageReceived = function(e) {
  25472. var t = e.origin || e.originalEvent.origin
  25473. , i = e.source;
  25474. switch (e.data.type) {
  25475. case r.CONNECT:
  25476. break;
  25477. case r.RESPONSE:
  25478. if (this.id !== e.data.toId)
  25479. return;
  25480. default:
  25481. if (!this.validateMessageOrigin(t))
  25482. return
  25483. }
  25484. var n = e.data;
  25485. n.source = i,
  25486. n.origin = t,
  25487. n.timestamp = Date.now(),
  25488. this.emit(e.data.type, n)
  25489. }
  25490. ,
  25491. n.prototype.validateMessageOrigin = function(e) {
  25492. return "*" === this.targetOrigin || e === this.targetOrigin
  25493. }
  25494. ,
  25495. n.prototype.send = function(e) {
  25496. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25497. this.targetWindow.postMessage(e, this.targetOrigin))
  25498. }
  25499. ,
  25500. t.exports = n
  25501. }
  25502. , {
  25503. "./PostMessageType": 160,
  25504. events: 202
  25505. }],
  25506. 166: [function(e, t, i) {
  25507. "use strict";
  25508. var n = e("three")
  25509. , r = e("./util/browser")
  25510. , o = e("./enum/Viewmode")
  25511. , a = e("./enum/VROption")
  25512. , s = e("./enum/Colors")
  25513. , l = e("./enum/WarpStyle")
  25514. , c = e("./util/easing")
  25515. , h = e("./util/common")
  25516. , u = e("./util/showcase")
  25517. , d = e("./constants")
  25518. , p = {
  25519. debug: !1,
  25520. version: "2.25.6-0-gd87e5b1",
  25521. languageTag: r.valueFromHash("lang", null),
  25522. pageTitle: "四维虚拟漫游",
  25523. authorizationHeader: u.getAuthorizationHeader(),
  25524. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25525. logLevel: r.valueFromHash("log", 2),
  25526. skyboxRadius: 2500,
  25527. modelBoundsPadding: 5,
  25528. showNeighbors: !1,
  25529. brand: r.valueFromHash("brand", !0),
  25530. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25531. startHighlights: r.valueFromHash("hl", -1),
  25532. specialEdition: r.valueFromHash("bn", 0),
  25533. useWheel: r.valueFromHash("wh", !0),
  25534. crossOrigin: "anonymous",
  25535. fancierTransition: !1,
  25536. wireframe: !1,
  25537. skyboxWireframe: !1,
  25538. modelAlpha: 1,
  25539. highlightPanoSelection: !1,
  25540. showSweeps: !0,
  25541. showSkyboxes: !1,
  25542. showMesh: !0,
  25543. showFloors: !1,
  25544. showFloorDuration: 300,
  25545. showFloorDelay: 300,
  25546. hideFloorDuration: 300,
  25547. hideFloorDelay: 0,
  25548. reticuleOpacityTransitionTime: 250,
  25549. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25550. markerOpacityTransitionTime: 500,
  25551. guiAnimationSpeed: 250,
  25552. highlightAnimationDuration: 500,
  25553. modelComponentLoadSpinnerDelay: 150,
  25554. captureErrors: !1,
  25555. maxMobileTextures: 6,
  25556. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25557. startupFlyinDelay: 3e3,
  25558. dollhouseDefault: {
  25559. minDistance: 15,
  25560. maxDistance: 50,
  25561. minPolarAngle: n.Math.degToRad(10),
  25562. maxPolarAngle: n.Math.degToRad(90)
  25563. },
  25564. hideReticuleTimeout: 1e3,
  25565. analytics: {
  25566. inactivityThreshold: 30,
  25567. sessionTrackingRate: .15,
  25568. maxTrackedErrors: 20,
  25569. sessionDurationPingFrequency: 10,
  25570. sessionDurationTimeout: 15
  25571. },
  25572. flydown: {
  25573. movementEasing: "easeInOutQuad",
  25574. movementDelay: .001,
  25575. rotationEasing: "easeInOutQuad",
  25576. rotationDelay: .5,
  25577. modelTextureDelay: .75,
  25578. skyboxDelay: .75
  25579. },
  25580. transition: {
  25581. flySpeed: .001,
  25582. flyTime: 750,
  25583. flytimeMaxDistanceThreshold: 5,
  25584. flytimeDistanceMultiplier: 150,
  25585. aimTime: 1500,
  25586. aimSlowFactor: 1.5,
  25587. blur: 0.8,
  25588. movementEasing: "easeInOutQuad",
  25589. blendEasing: "easeInOutQuad",
  25590. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25591. },
  25592. show360Views: {
  25593. enabled: !0,
  25594. transitionTime: 1e3
  25595. },
  25596. quickstart: {
  25597. enabled: true,
  25598. animation: 1400,
  25599. showTextDelay: 500,
  25600. fadeOutDelay: 3e3,
  25601. fovChange: 10
  25602. },
  25603. appConfig: {
  25604. webvr_version: null,
  25605. segment_key: null,
  25606. embedly_key: null,
  25607. branch_key: null,
  25608. keen_write_key: null,
  25609. keen_project_id: null
  25610. },
  25611. vr: {
  25612. enabled: !0,
  25613. allowWebVR: !1,
  25614. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25615. },
  25616. share: {
  25617. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25618. },
  25619. input: {
  25620. longTapThreshold: 200,
  25621. moveToleranceNDC: .08,
  25622. touchMoveThreshold: 25
  25623. },
  25624. help: {
  25625. modalStayDuration: 600
  25626. },
  25627. immersive: {
  25628. timeToShowAgain: 1250,
  25629. uiStayDuration: 600
  25630. },
  25631. tourInteraction: {
  25632. disabled: "0" === r.valueFromHash("tourcta", null),
  25633. showPauseButton: 1e3,
  25634. showModal: 1500,
  25635. allowNextClick: 200,
  25636. largeModal: "1" === r.valueFromHash("tourcta", null),
  25637. smallModal: "2" === r.valueFromHash("tourcta", null)
  25638. },
  25639. labels: {
  25640. enabled: !1,
  25641. hideUntilStart: !0,
  25642. fadeInDuration: 250,
  25643. fadeInDelay: 250,
  25644. fadeOutDuration: 250,
  25645. fadeOutDelay: 0,
  25646. zoomHideThreshhold: {
  25647. mobile: r.isSmallScreen() ? .45 : .6,
  25648. desktop: 2
  25649. },
  25650. zoomTruncateThreshhold: {
  25651. mobile: r.isSmallScreen() ? .35 : .45,
  25652. desktop: .85
  25653. },
  25654. minLengthForTruncate: 16,
  25655. truncateLength: 12,
  25656. truncateSuffix: "..."
  25657. },
  25658. tags: {
  25659. enabled: r.valueFromHash("mt", 1),
  25660. startup: {
  25661. hideUntilStart: !0,
  25662. fadeInDuration: 500,
  25663. fadeInDelay: 100
  25664. },
  25665. visibility: {
  25666. anyDistance: !0,
  25667. visibleDistance: 8,
  25668. cameraClearance: .1,
  25669. alphaTestLevel: .05,
  25670. hideViaFloor: !0,
  25671. hideOffScreenDisc: !1,
  25672. hideOffScreenObject: !1
  25673. },
  25674. disc: {
  25675. opacity: 1,
  25676. disabledOpacity: .5,
  25677. scale: {
  25678. nearBound: 1.5,
  25679. farBound: 4.8,
  25680. linkFarBound: !1,
  25681. linkPercent: 40,
  25682. maxSize: 80,
  25683. minSize: 40,
  25684. baseViewportSize: 800,
  25685. responsiveness: 100
  25686. }
  25687. },
  25688. pole: {
  25689. enabled: !0,
  25690. height: .5,
  25691. width: 2,
  25692. opacity: .5,
  25693. color: "white"
  25694. },
  25695. navigate: {
  25696. nearestPano: !0,
  25697. lineOfSight: !0,
  25698. reactivate: !0,
  25699. aimAt: "disc",
  25700. tiltTolerance: 25,
  25701. rotateSpeedFactor: .6
  25702. }
  25703. },
  25704. path: {
  25705. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25706. colorUp: s._desat(s.newBlue, .5),
  25707. colorDown: s._darken(s.newBlue, .35),
  25708. opacity: .5,
  25709. style: "ribbon",
  25710. height: .025,
  25711. ribbonWidth: .24,
  25712. outsideHeight: .5,
  25713. waypointRadius: .5,
  25714. waypointIndoorRadius: .24,
  25715. waypointPulse: 1e3,
  25716. typ: l.BLACK,
  25717. meshFree: r.valueFromHash("mf", 1),
  25718. mapGuides: r.valueFromHash("guides", !0),
  25719. fadeInTime: 400,
  25720. fadeOutTime: 300
  25721. },
  25722. warp: {
  25723. nearPanoDist: .1,
  25724. matchCam: !1,
  25725. blur: .33,
  25726. fastTime: 1500,
  25727. teleportTime: 1500,//瞬间过渡的时间
  25728. flytimeDistanceMultiplier:150,//add
  25729. flyTime:750,//add
  25730. outsideTime: 2e3,
  25731. lookAheadMax: .3,
  25732. lookAheadDist: 2.5,
  25733. softPushDist: .37,
  25734. softPushEnd: .3,
  25735. softBendAngle: 8,
  25736. softBendTilt: 4,
  25737. softBendEnd: .3,
  25738. doBurns: true, //r.valueFromHash("kb", !0),
  25739. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25740. minBurnsAngle: 35,
  25741. minDownAngle: -35,
  25742. maxTurnPerSec: 280,
  25743. maxAimPerSec: 35,
  25744. minRotation: 12,
  25745. maxAimRotation: 33.2,
  25746. turnFriction: .2,
  25747. flySpeed: .01,
  25748. minWarpTime: 1200,
  25749. warpInterruptionRedirectTime: 500,
  25750. tourStepDelay: r.valueFromHash("st", 0),
  25751. walkDelay: 0,
  25752. walkMaxDist: 50,
  25753. walkMinDist: .8,
  25754. walkSlideShowThreshhold: 3000,
  25755. walkExtraPanosDistance: .4,
  25756. timePerMeter: 1200,
  25757. motionLeadTime: 5000,
  25758. movementEasing: "easeInOutQuad",
  25759. blendEasing: "easeInOutQuad",
  25760. showBunny: !1,
  25761. loop: r.valueFromHash("lp", !1),
  25762. auto: r.valueFromHash("ts", -1),
  25763. eOrder: 'YXZ', //"YXZ",
  25764. stepFactor: .25,
  25765. brakeStrength: 2,
  25766. minBrakeAngle: .1,
  25767. maxBrakeAngle: 1.8,
  25768. climbEffort: 4
  25769. },
  25770. rotationFriction: .05,
  25771. rotationAccelerationInside: 4.5,
  25772. rotationAccelerationOutside: .15,
  25773. rotationAfterMoveMultiplier: 40,
  25774. rotationAfterMoveHistoryCount: 5,
  25775. panFriction: .09,
  25776. panAccelerationOutside: 60,
  25777. onload: r.valueFromHash("onload", o.PANORAMA),
  25778. zoomNearLimit: .1,
  25779. zoomFarLimit: 50,
  25780. navigation: {
  25781. panoScores: !1,
  25782. mouseDirection: !0,
  25783. filterStrictness: .75,
  25784. angleFactor: -30,
  25785. directionFactor: 10,
  25786. distanceFactor: -1,
  25787. optionalityFactor: 3
  25788. },
  25789. sdkInit: !1,
  25790. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25791. console: r.valueFromHash("console", !1),
  25792. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25793. panoramaNeighbourMaxDistance: 5,
  25794. panoFloorClickRadius: .35,
  25795. showScreenshotLocations: !1,
  25796. showAxis: !1,
  25797. showNeighbourRaycasts: !1,
  25798. colorMarkerOnLoad: !1,
  25799. colorMarkerByFloor: !1,
  25800. tiling: {
  25801. panoPreRenderRepeatDelay: 2500,
  25802. panoPreRenderDelay: 500,
  25803. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25804. tilingFlagNames: ["usetiles", "tiles"],
  25805. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25806. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25807. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25808. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25809. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25810. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25811. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25812. customCompression: r.valueFromHash("tilecustcomp", 0),
  25813. // mobileHighQualityOverride: !1,
  25814. mobileHighQualityOverride: 1,
  25815. allowUltraHighResolution: true
  25816. },
  25817. zoom: {
  25818. enabled: true,
  25819. forceOff: r.valueFromHash("nozoom", 0),
  25820. overridemax: r.valueFromHash("maxzoom", null),
  25821. overridemin: r.valueFromHash("minzoom", null),
  25822. max: d.highQualityMaxZoom,
  25823. min: 1,
  25824. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25825. activationThreshold: 1.1,
  25826. restoreTime: 500
  25827. },
  25828. profiling: {
  25829. enabled: r.valueFromHash("mem", !1)
  25830. }
  25831. };
  25832. p = h.deepExtend(p, d, {
  25833. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25834. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25835. panorama: {
  25836. transitionTime: 1e3,
  25837. modelAlpha: 0,
  25838. modelAlphaDelay: p.flydown.modelTextureDelay,
  25839. modelAlphaLength: 1,
  25840. skyboxOpacity: 1,
  25841. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25842. skyboxOpacityLength: .9,
  25843. fovLength: 1,
  25844. fovDelay: 0,
  25845. cameraMatrixDuration: .8,
  25846. cameraMatrixDelay: 0,
  25847. cameraMatrixEase: c.easeInCubic,
  25848. reticuleOpacity: 1,
  25849. markerOpacity: .3,
  25850. markerOpacityOnHover: 1
  25851. },
  25852. dollhouse: {
  25853. transitionTime: 1e3,
  25854. modelAlpha: 1,
  25855. modelAlphaDelay: 0,
  25856. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25857. skyboxOpacity: 0,
  25858. skyboxOpacityDelay: 0,
  25859. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25860. fovLength: 1,
  25861. fovDelay: 0,
  25862. cameraMatrixDuration: .8,
  25863. cameraMatrixDelay: .3,
  25864. cameraMatrixEase: c.easeInCubic,
  25865. reticuleOpacity: 1,
  25866. markerOpacity: 0,
  25867. markerOpacityOnHover: 0
  25868. },
  25869. floorplan: {
  25870. transitionTime: 1e3,
  25871. modelAlpha: 1,
  25872. modelAlphaDelay: 0,
  25873. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25874. skyboxOpacity: 0,
  25875. skyboxOpacityDelay: 0,
  25876. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25877. fovLength: 1,
  25878. fovDelay: 0,
  25879. cameraMatrixDuration: .5,
  25880. cameraMatrixDelay: 0,
  25881. cameraMatrixEase: c.easeOutCubic,
  25882. reticuleOpacity: 1,
  25883. markerOpacity: 0,
  25884. markerOpacityOnHover: 0,
  25885. cameraHeight: 50
  25886. },
  25887. transitioning: {
  25888. reticuleOpacity: 0,
  25889. markerOpacity: .3,
  25890. markerOpacityOnHover: 1
  25891. },
  25892. "floorplan-dollhouse": {
  25893. rotationDelay: 0,
  25894. rotationDuration: 1
  25895. },
  25896. "floorplan-panorama": {
  25897. rotationDelay: .5,
  25898. rotationDuration: 1
  25899. },
  25900. "dollhouse-panorama": {
  25901. rotationDelay: .5,
  25902. rotationDuration: 1
  25903. },
  25904. "dollhouse-floorplan": {
  25905. rotationDelay: 0,
  25906. rotationDuration: 1,
  25907. cameraMatrixDuration: 1.05,
  25908. cameraMatrixDelay: .5
  25909. },
  25910. "panorama-dollhouse": {
  25911. rotationDelay: 0,
  25912. rotationDuration: .5
  25913. },
  25914. "panorama-floorplan": {
  25915. transitionTime: 1500,
  25916. rotationDelay: 0,
  25917. rotationDuration: .5
  25918. }
  25919. }),
  25920. p.path.meshFree && (p.path.typ = l.WALK),
  25921. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25922. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25923. window._settings = t.exports = p
  25924. }
  25925. , {
  25926. "./constants": 8,
  25927. "./enum/Colors": 19,
  25928. "./enum/VROption": 47,
  25929. "./enum/Viewmode": 51,
  25930. "./enum/WarpStyle": 52,
  25931. "./util/browser": 182,
  25932. "./util/common": 185,
  25933. "./util/easing": 186,
  25934. "./util/showcase": 193,
  25935. three: 217
  25936. }],
  25937. 167: [function(e, t, i) {
  25938. "use strict";
  25939. var n = e("three")
  25940. , r = e("./settings")
  25941. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25942. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25943. t.exports = {
  25944. basicTextured: {
  25945. uniforms: {
  25946. tDiffuse: {
  25947. type: "t",
  25948. value: null
  25949. },
  25950. alpha: {
  25951. type: "f",
  25952. value: 1
  25953. }
  25954. },
  25955. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25956. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25957. },
  25958. copyCubeMap: {
  25959. uniforms: {
  25960. tDiffuse: {
  25961. type: "t",
  25962. value: null
  25963. },
  25964. alpha: {
  25965. type: "f",
  25966. value: 1
  25967. }
  25968. },
  25969. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25970. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25971. },
  25972. cube: {
  25973. uniforms: {
  25974. map: {
  25975. type: "t",
  25976. value: null
  25977. },
  25978. opacity: {
  25979. type: "f",
  25980. value: 1
  25981. }
  25982. },
  25983. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25984. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25985. },
  25986. model: {
  25987. uniforms: {
  25988. map: {
  25989. type: "t",
  25990. value: null
  25991. },
  25992. modelAlpha: {
  25993. type: "f",
  25994. value: r.modelAlpha
  25995. },
  25996. opacity: {
  25997. type: "f",
  25998. value: 1
  25999. },
  26000. progress: {
  26001. type: "f",
  26002. value: 0
  26003. },
  26004. blackout: {
  26005. type: "i",
  26006. value: 0
  26007. },
  26008. pano0Map: {
  26009. type: "t",
  26010. value: null
  26011. },
  26012. pano0Position: {
  26013. type: "v3",
  26014. value: new n.Vector3
  26015. },
  26016. pano0Matrix: {
  26017. type: "m4",
  26018. value: new n.Matrix4
  26019. },
  26020. pano1Map: {
  26021. type: "t",
  26022. value: null
  26023. },
  26024. pano1Position: {
  26025. type: "v3",
  26026. value: new n.Vector3
  26027. },
  26028. pano1Matrix: {
  26029. type: "m4",
  26030. value: new n.Matrix4
  26031. }
  26032. },
  26033. vertexShader: o + `uniform vec3 pano0Position;
  26034. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26035. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26036. varying vec3 vWorldPosition0;
  26037. varying vec3 vWorldPosition1;
  26038. uniform int blackout;
  26039. void main() {
  26040. vUv = uv;
  26041. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26042. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26043. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26044. vWorldPosition0.x *= -1.0;
  26045. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26046. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26047. vWorldPosition1.x *= -1.0;
  26048. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26049. }`,
  26050. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26051. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26052. void main() {
  26053. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26054. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26055. vec4 colorFromPanos;
  26056. if (blackout == 5){
  26057. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26058. }else{
  26059. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26060. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26061. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26062. else if (blackout == 1) {
  26063. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26064. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26065. }
  26066. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26067. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26068. }
  26069. vec4 colorFromTexture = texture2D( map, vUv );
  26070. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26071. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26072. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26073. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26074. }`
  26075. },
  26076. hot:{
  26077. uniforms:{
  26078. color:{
  26079. type: "c",
  26080. value: new n.Color( 0xff2200 )
  26081. },
  26082. opac:{
  26083. type: "f",
  26084. value: 0
  26085. },
  26086. texture1:{
  26087. type: "t",
  26088. value: null
  26089. },
  26090. texture2:{
  26091. type: "t",
  26092. value: null
  26093. }
  26094. },
  26095. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26096. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26097. },
  26098. modelOutside: {
  26099. uniforms: {
  26100. map: {
  26101. type: "t",
  26102. value: null
  26103. },
  26104. opacity: {
  26105. type: "f",
  26106. value: 1
  26107. }
  26108. },
  26109. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26110. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26111. },
  26112. ribbon: {
  26113. uniforms: {
  26114. map: {
  26115. type: "t",
  26116. value: null
  26117. },
  26118. opacity: {
  26119. type: "f",
  26120. value: 1
  26121. },
  26122. color: {
  26123. type: "c",
  26124. value: new n.Color(r.path.color)
  26125. }
  26126. },
  26127. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26128. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26129. },
  26130. waypoint: {
  26131. uniforms: {
  26132. map: {
  26133. type: "t",
  26134. value: null
  26135. },
  26136. opacity: {
  26137. type: "f",
  26138. value: 1
  26139. },
  26140. pulse: {
  26141. type: "f",
  26142. value: 1
  26143. },
  26144. nearFade: {
  26145. type: "v2",
  26146. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26147. },
  26148. color: {
  26149. type: "c",
  26150. value: new n.Color(r.reticuleColor)
  26151. }
  26152. },
  26153. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26154. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26155. },
  26156. modelDebug: {
  26157. uniforms: {
  26158. map: {
  26159. type: "t",
  26160. value: null
  26161. },
  26162. modelAlpha: {
  26163. type: "f",
  26164. value: r.modelAlpha
  26165. },
  26166. depthmapRatio: {
  26167. type: "f",
  26168. value: 0
  26169. },
  26170. opacity: {
  26171. type: "f",
  26172. value: 1
  26173. },
  26174. progress: {
  26175. type: "f",
  26176. value: 0
  26177. },
  26178. considerOcclusion: {
  26179. type: "i",
  26180. value: r.fancierTransition
  26181. },
  26182. highlightPanoSelection: {
  26183. type: "i",
  26184. value: 0
  26185. },
  26186. useThirdPano: {
  26187. type: "i",
  26188. value: r.useThirdPano
  26189. },
  26190. pano0Map: {
  26191. type: "t",
  26192. value: null
  26193. },
  26194. pano0Depth: {
  26195. type: "t",
  26196. value: null
  26197. },
  26198. pano0Position: {
  26199. type: "v3",
  26200. value: new n.Vector3
  26201. },
  26202. pano0Matrix: {
  26203. type: "m4",
  26204. value: new n.Matrix4
  26205. },
  26206. pano0Weight: {
  26207. type: "f",
  26208. value: r.transition.pano0Weight
  26209. },
  26210. pano1Map: {
  26211. type: "t",
  26212. value: null
  26213. },
  26214. pano1Depth: {
  26215. type: "t",
  26216. value: null
  26217. },
  26218. pano1Position: {
  26219. type: "v3",
  26220. value: new n.Vector3
  26221. },
  26222. pano1Matrix: {
  26223. type: "m4",
  26224. value: new n.Matrix4
  26225. },
  26226. pano1Weight: {
  26227. type: "f",
  26228. value: r.transition.pano1Weight
  26229. },
  26230. pano2Map: {
  26231. type: "t",
  26232. value: null
  26233. },
  26234. pano2Depth: {
  26235. type: "t",
  26236. value: null
  26237. },
  26238. pano2Position: {
  26239. type: "v3",
  26240. value: new n.Vector3
  26241. },
  26242. pano2Matrix: {
  26243. type: "m4",
  26244. value: new n.Matrix4
  26245. },
  26246. pano2Weight: {
  26247. type: "f",
  26248. value: r.transition.pano2Weight
  26249. }
  26250. },
  26251. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26252. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26253. },
  26254. customDepth: {
  26255. uniforms: {
  26256. panoPosition: {
  26257. type: "v3",
  26258. value: new n.Vector3
  26259. }
  26260. },
  26261. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26262. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26263. },
  26264. skysphere: {
  26265. uniforms: {
  26266. radius: {
  26267. type: "f",
  26268. value: 0
  26269. }
  26270. },
  26271. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26272. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26273. },
  26274. tagDisc: {
  26275. uniforms: {
  26276. opacity: {
  26277. type: "f",
  26278. value: 0
  26279. },
  26280. color: {
  26281. type: "c",
  26282. value: new n.Color
  26283. },
  26284. bg: {
  26285. type: "t",
  26286. value: null
  26287. },
  26288. mask: {
  26289. type: "t",
  26290. value: null
  26291. }
  26292. },
  26293. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26294. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26295. }
  26296. }
  26297. }
  26298. , {
  26299. "./settings": 166,
  26300. three: 217
  26301. }],
  26302. 168: [function(e, t, i) {
  26303. (function(i) {
  26304. "use strict";
  26305. var n = e("three")
  26306. , r = (e("url"),
  26307. e("./util/ajax"))
  26308. , o = e("./settings")
  26309. , a = e("./util/logger")
  26310. , s = e("./util/math")
  26311. , l = e("./util/showcase")
  26312. , c = e("./objects/Panorama")
  26313. , h = new a(i)
  26314. , u = e("./model/Model")
  26315. , d = e("./shaders")
  26316. , p = e("./util/transitions")
  26317. , f = e("./objects/Chunk")
  26318. , g = e("./objects/Reticule")
  26319. , m = e("./objects/Skybox")
  26320. , v = e("./objects/Floor")
  26321. , A = e("./cameras/DollhouseCamera")
  26322. , y = e("./cameras/FloorplanCamera")
  26323. , C = e("./cameras/PanoramaCamera")
  26324. , I = e("./controls/DollhouseControls")
  26325. , E = e("./controls/FloorplanControls")
  26326. , b = e("./controls/PanoramaControls");
  26327. n.ImageUtils.crossOrigin = o.crossOrigin,
  26328. t.exports = {
  26329. shaders: d,
  26330. transitions: p,
  26331. Model: u,
  26332. Chunk: f,
  26333. Floor: v,
  26334. Skybox: m,
  26335. Reticule: g,
  26336. Panorama: c,
  26337. DollhouseCamera: A,
  26338. FloorplanCamera: y,
  26339. PanoramaCamera: C,
  26340. DollhouseControls: I,
  26341. FloorplanControls: E,
  26342. PanoramaControls: b,
  26343. getModel: function(e) {
  26344. if (!e.url)
  26345. throw 'getModel(): missing parameter "url"';
  26346. e.autoload = void 0 === e.autoload || e.autoload;
  26347. var t = l.parseSidUrl(e.url);
  26348. e.urlBase = t.urlBase,
  26349. e.urlModel = t.urlModel,
  26350. e.urlFiles = t.urlFiles;
  26351. var i = this._getPlatformError();
  26352. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26353. this._loadModel().then(this._buildModel.bind(this)))
  26354. },
  26355. _getPlatformError: function() {
  26356. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26357. },
  26358. _loadModel: function() {
  26359. return r.get(this.options.urlModel, {
  26360. responseType: "json",
  26361. prefetchFrom: "model",
  26362. auth: l.getAuthorizationHeader()
  26363. }).then(null, function() {
  26364. return h.warn("Model loading failed at initial metadata load"),
  26365. "loading-failed"
  26366. })
  26367. },
  26368. _buildModel: function(e) {
  26369. e = l.normalizeModeldata(e, s);
  26370. var t = new u(this.options,e);
  26371. return this.options.autoload ? t.load(!0) : $.when(t)
  26372. }
  26373. }
  26374. }
  26375. ).call(this, "/js/showcase.js")
  26376. }
  26377. , {
  26378. "./cameras/DollhouseCamera": 5,
  26379. "./cameras/FloorplanCamera": 6,
  26380. "./cameras/PanoramaCamera": 7,
  26381. "./controls/DollhouseControls": 10,
  26382. "./controls/FloorplanControls": 11,
  26383. "./controls/PanoramaControls": 13,
  26384. "./model/Model": 139,
  26385. "./objects/Chunk": 144,
  26386. "./objects/Floor": 146,
  26387. "./objects/Panorama": 148,
  26388. "./objects/Reticule": 149,
  26389. "./objects/Skybox": 152,
  26390. "./settings": 166,
  26391. "./shaders": 167,
  26392. "./util/ajax": 181,
  26393. "./util/logger": 189,
  26394. "./util/math": 190,
  26395. "./util/showcase": 193,
  26396. "./util/transitions": 195,
  26397. three: 217,
  26398. url: 208
  26399. }],
  26400. 169: [function(e, t, i) {
  26401. "use strict";
  26402. function n() {
  26403. var e = {
  26404. renderTarget: null,
  26405. inUse: !1,
  26406. size: -1,
  26407. pano: null
  26408. };
  26409. return e
  26410. }
  26411. function r(e) {
  26412. M.push(e)
  26413. }
  26414. function o(e) {
  26415. var t = n();
  26416. return t.inUse = !0,
  26417. t.size = e,
  26418. r(t),
  26419. t
  26420. }
  26421. function a(e) {
  26422. for (var t = 0; t < M.length; t++) {
  26423. var i = M[t];
  26424. if (!i.inUse && i.size === e)
  26425. return i.inUse = !0,
  26426. i
  26427. }
  26428. return null
  26429. }
  26430. function s(e) {
  26431. for (var t = 0; t < M.length; t++) {
  26432. var i = M[t];
  26433. if (i.renderTarget === e)
  26434. return i.inUse = !1,
  26435. !0
  26436. }
  26437. return !1
  26438. }
  26439. function l() {
  26440. this.tileDirectory = {},
  26441. this.activeRenderTargetDescriptors = {},
  26442. this.activePanos = [],
  26443. this.panoLODDescriptors = {},
  26444. this.panoDescriptors = {},
  26445. this.tileTrees = {},
  26446. this.sceneRenderer = null,
  26447. this.tileDownloader = null,
  26448. this.forceQueue = [],
  26449. this.uploadQueues = {},
  26450. this.uploadInterval = null,
  26451. this.uploadIntervalCancelled = !1,
  26452. this.usingTileOverlay = !1,
  26453. this.overlayTilesLoaded = !1,
  26454. this.overlayTileBase = null,
  26455. this.overlayTilesBasic = {},
  26456. this.overlayTilesEnhanced = {},
  26457. this.zoomRenderTarget = null,
  26458. this.zoomPano = null,
  26459. this.zoomingActive = !1,
  26460. this.zoomPanoId = null,
  26461. this.zoomPanoRenderingDisabled = !1,
  26462. this.direction = new h.Vector3,
  26463. this.initTime = -1,
  26464. this.maxBaseUploadsPerFrame = x,
  26465. this.maxNonBaseUploadsPerFrame = T
  26466. }
  26467. function c() {
  26468. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26469. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26470. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26471. }
  26472. var h = e("three")
  26473. , u = e("../exception/BasicException")
  26474. , d = e("../settings")
  26475. , p = e("../enum/PanoSizeClass")
  26476. , f = (e("../objects/Panorama"),
  26477. e("../enum/PanoRendererEvents"))
  26478. , g = e("../enum/SceneRendererEvents")
  26479. , m = e("../enum/TileDownloaderEvents")
  26480. , v = e("../enum/Vectors")
  26481. , A = (e("../enum/GLCubeFaces"),
  26482. e("../objects/Panorama"),
  26483. e("./TileTree"))
  26484. , y = (e("./TileDownloader"),
  26485. e("./TilePrioritizer"))
  26486. , C = e("./TileUtils")
  26487. , p = e("../enum/PanoSizeClass")
  26488. , I = (e("../util/browser"),
  26489. e("../util/panorama"))
  26490. , E = e("events").EventEmitter
  26491. , b = !1
  26492. , w = d.tiling.uploadIntervalDelay
  26493. , _ = d.tiling.initialIntervalDelay
  26494. , T = d.tiling.maxNonBaseUploadsPerFrame
  26495. , x = d.tiling.maxBaseUploadsPerFrame
  26496. , S = {
  26497. Base: 0,
  26498. Remaining: 1
  26499. }
  26500. , M = [];
  26501. l.prototype = Object.create(E.prototype),
  26502. l.prototype.init = function(e, t, i) {
  26503. this.sceneRenderer = e,
  26504. this.tileDownloader = t,
  26505. this.qualityManager = i,
  26506. this.bindEvents(),
  26507. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26508. this.initTime = performance.now()
  26509. }
  26510. ,
  26511. l.prototype.getActivePanoTextures = function(e) {
  26512. e = e || [];
  26513. for (var t = 0; t < M.length; t++) {
  26514. var i = M[t];
  26515. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26516. }
  26517. }
  26518. ,
  26519. l.prototype.hasQueuedTiles = function() {
  26520. var e = this.peekNextFromUploadQueue();
  26521. return null !== e && void 0 !== e
  26522. }
  26523. ,
  26524. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26525. return this.activeRenderTargetDescriptors[e]
  26526. }
  26527. ,
  26528. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26529. this.activeRenderTargetDescriptors[e] = t
  26530. }
  26531. ,
  26532. l.prototype.loadOverlayTiles = function() {
  26533. if (0 !== d.tiling.overlayStyle) {
  26534. var e = 0
  26535. , t = function(t, n, r) {
  26536. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26537. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26538. e++,
  26539. e === i.length && (this.overlayTilesLoaded = !0)
  26540. }
  26541. .bind(this)
  26542. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26543. i.forEach(function(e) {
  26544. this.tileDownloader.loadImage(e[0], 0, e[1])
  26545. }
  26546. .bind(this)),
  26547. this.usingTileOverlay = !0
  26548. } else
  26549. this.usingTileOverlay = !1
  26550. }
  26551. ,
  26552. l.prototype.bindEvents = function() {
  26553. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26554. }
  26555. ,
  26556. l.prototype.setupZoomRenderTarget = function() {
  26557. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26558. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26559. return;
  26560. var e = this.zoomRenderTarget;
  26561. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26562. e) {
  26563. var t = e.width
  26564. , i = this.zoomRenderTarget.width;
  26565. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26566. e.texture.dispose(),
  26567. e.texture.loaded = !1,
  26568. e.texture.version = 0,
  26569. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26570. e.texture = null
  26571. }
  26572. this.zoomPanoRenderingDisabled = !1
  26573. } else
  26574. this.zoomPanoRenderingDisabled = !0
  26575. }
  26576. ,
  26577. l.prototype.enableUltraHighQualityMode = function(e) {
  26578. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26579. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26580. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26581. t && (this.qualityManager.enableUltraHighQualityMode(),
  26582. this.setupZoomRenderTarget(),
  26583. e())
  26584. }
  26585. .bind(this))
  26586. }
  26587. }
  26588. ,
  26589. l.prototype.activateTiledPano = function(e, t, i) {
  26590. i && this.clearAllQueuedUploads();
  26591. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26592. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26593. this.linkAllTilesAndNodes(e);
  26594. var r = this.getActiveRenderTargetDescriptor(e.id)
  26595. , l = t;
  26596. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26597. !r || l !== r.size) {
  26598. if (r && s(r.renderTarget),
  26599. r = a(l),
  26600. !r) {
  26601. var c = this.initTiledPano(l, !1);
  26602. r = o(c.width),
  26603. r.renderTarget = c
  26604. }
  26605. r.pano = e,
  26606. this.resetPanoDescriptor(e.id),
  26607. this.resetPanoLODDescriptors(e.id),
  26608. this.resetRenderStatus(e.id, !0, !0)
  26609. }
  26610. this.setActiveRenderTargetDescriptor(e.id, r);
  26611. var h = i ? 0 : 1;
  26612. return this.updateActivePanos(e, h),
  26613. r.renderTarget
  26614. }
  26615. ,
  26616. l.prototype.deactivateTiledPano = function(e) {
  26617. var t = this.getActiveRenderTargetDescriptor(e.id);
  26618. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26619. this.setActiveRenderTargetDescriptor(e.id, null);
  26620. var i = this.getUploadQueueForPano(e.id);
  26621. this.clearUploadQueue(i),
  26622. this.updateActivePanos()
  26623. }
  26624. ,
  26625. l.prototype.updateActivePanos = function() {
  26626. var e = [];
  26627. return function(t, i) {
  26628. e.length = 0;
  26629. for (var n = 0; n < this.activePanos.length; n++) {
  26630. t && e.length === i && e.push(t);
  26631. var r = this.activePanos[n]
  26632. , o = this.getActiveRenderTargetDescriptor(r.id);
  26633. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26634. }
  26635. t && i >= e.length && e.push(t),
  26636. this.activePanos.length = 0,
  26637. this.activePanos.push.apply(this.activePanos, e)
  26638. }
  26639. }(),
  26640. l.prototype.getActivePanoCount = function() {
  26641. return this.activePanos.length
  26642. }
  26643. ,
  26644. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26645. var r = null;
  26646. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26647. for (var o = function(e, n, r, o) {
  26648. i && (n.tile.zoomUploaded = !1),
  26649. t && (n.tile.uploaded = !1)
  26650. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26651. var s = this.getTileTree(e, a);
  26652. s.breadthFirst({
  26653. callback: o.bind(this, a),
  26654. minLevel: r
  26655. })
  26656. }
  26657. }
  26658. ,
  26659. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26660. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26661. t.tile.zoomUploaded = t.tile.uploaded,
  26662. t.zoomCovered = t.covered
  26663. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26664. var r = this.getTileTree(e, n);
  26665. r.breadthFirst({
  26666. callback: i.bind(this, n),
  26667. maxLevel: t
  26668. })
  26669. }
  26670. }
  26671. ,
  26672. l.prototype.renderPanoTiles = function() {
  26673. var e = [];
  26674. return function(t, i, n, r) {
  26675. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26676. i = i || this.direction || v.FORWARD;
  26677. var o = this.getActiveRenderTargetDescriptor(t);
  26678. if (!this.isRenderTargetDescriptorValid(o))
  26679. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26680. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26681. var s = this.getTileTree(t, a);
  26682. e.length = 0,
  26683. s.breadthFirst({
  26684. saveVisited: e
  26685. });
  26686. for (var l = 0; l < e.length; l++) {
  26687. var c = e[l];
  26688. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26689. }
  26690. }
  26691. this.updateDirection(i)
  26692. }
  26693. }(),
  26694. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26695. return e && e.renderTarget
  26696. }
  26697. ,
  26698. l.prototype.isPanoActive = function(e) {
  26699. var t = this.getActiveRenderTargetDescriptor(e);
  26700. return this.isRenderTargetDescriptorValid(t)
  26701. }
  26702. ,
  26703. l.prototype.isPanoZoomed = function(e) {
  26704. return this.zoomingActive && this.zoomPanoId === e
  26705. }
  26706. ,
  26707. l.prototype.initTileTree = function(e, t, i) {
  26708. var n = this.tileTrees[e];
  26709. n || (n = [],
  26710. this.tileTrees[e] = n);
  26711. var r = n[t];
  26712. if (!r) {
  26713. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26714. r = new A(C.TILE_SIZE,o),
  26715. n[t] = r
  26716. }
  26717. }
  26718. ,
  26719. l.prototype.getTileTree = function(e, t) {
  26720. var i = this.tileTrees[e];
  26721. if (!i)
  26722. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26723. var n = i[t];
  26724. if (!n)
  26725. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26726. return n
  26727. }
  26728. ,
  26729. l.prototype.initTiledPano = function(e, t) {
  26730. var i = this.sceneRenderer.renderer
  26731. , n = (i.context,
  26732. new h.WebGLRenderTargetCube(e,e,{
  26733. stencilBuffer: !1
  26734. }))
  26735. , r = new h.CubeTexture([]);
  26736. n.texture = r,
  26737. r.image = [null, null, null, null, null, null],
  26738. r.flipY = !0,
  26739. t ? (r.generateMipmaps = !0,
  26740. r.magFilter = h.LinearFilter,
  26741. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26742. r.magFilter = h.LinearFilter,
  26743. r.minFilter = h.LinearFilter),
  26744. r.format = h.RGBAFormat,
  26745. i.setRenderTarget(n),
  26746. i.setRenderTarget(null);
  26747. var o = i.properties.get(r);
  26748. return o.__image__webglTextureCube = o.__webglTexture,
  26749. n
  26750. }
  26751. ,
  26752. l.prototype.getUploadQueueForPano = function(e) {
  26753. var t = this.uploadQueues[e];
  26754. return t || (t = [],
  26755. this.uploadQueues[e] = t),
  26756. t
  26757. }
  26758. ,
  26759. l.prototype.isTileUploaded = function(e) {
  26760. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26761. }
  26762. ,
  26763. l.prototype.setUploaded = function(e, t) {
  26764. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26765. }
  26766. ,
  26767. l.prototype.queueTileUpload = function(e, t, i) {
  26768. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26769. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26770. var r = this.getUploadQueueForPano(e.panoId);
  26771. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26772. e.uploadQueued = !0,
  26773. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26774. }
  26775. }
  26776. ,
  26777. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26778. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26779. }
  26780. ,
  26781. l.prototype.getTopUploadQueue = function() {
  26782. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26783. for (var n = 0; n < this.activePanos.length; n++)
  26784. if (e = this.activePanos[n],
  26785. t = this.getUploadQueueForPano(e.id),
  26786. t.length > 0)
  26787. switch (i) {
  26788. case S.Base:
  26789. if (0 === t[0].level)
  26790. return t;
  26791. break;
  26792. case S.Remaining:
  26793. return t
  26794. }
  26795. return null
  26796. }
  26797. ,
  26798. l.prototype.getNextFromUploadQueue = function() {
  26799. var e = function(e) {
  26800. var t = e.shift();
  26801. return t.uploadQueued = !1,
  26802. t
  26803. };
  26804. return function() {
  26805. if (this.forceQueue.length > 0)
  26806. return e(this.forceQueue);
  26807. var t = this.getTopUploadQueue();
  26808. return t && t.length > 0 ? e(t) : null
  26809. }
  26810. }(),
  26811. l.prototype.peekNextFromUploadQueue = function() {
  26812. if (this.forceQueue.length > 0)
  26813. return this.forceQueue[0];
  26814. var e = this.getTopUploadQueue();
  26815. return e && e.length > 0 ? e[0] : null
  26816. }
  26817. ,
  26818. l.prototype.clearAllQueuedUploads = function() {
  26819. this.clearAllUploadQueues(null, 0)
  26820. }
  26821. ,
  26822. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26823. this.clearAllUploadQueues(e, 0)
  26824. }
  26825. ,
  26826. l.prototype.clearAllUploadQueues = function(e, t) {
  26827. if (e)
  26828. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26829. this.clearUploadQueue(this.forceQueue, t, e);
  26830. else {
  26831. for (var i = 0; i < this.activePanos.length; i++) {
  26832. var n = this.activePanos[i];
  26833. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26834. }
  26835. this.clearUploadQueue(this.forceQueue, t)
  26836. }
  26837. }
  26838. ,
  26839. l.prototype.clearUploadQueue = function(e, t, i) {
  26840. void 0 !== t && null !== t || (t = 0);
  26841. for (var n = 0; n < e.length; ) {
  26842. var r = e[n];
  26843. (!i || i && i === r.tile && r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26844. e.splice(n, 1)) : n++
  26845. }
  26846. }
  26847. ,
  26848. l.prototype.refreshUploadInterval = function() {
  26849. var e = null;
  26850. return function(t) {
  26851. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26852. null !== t && void 0 !== t || (t = w),
  26853. b || (t = _),
  26854. this.uploadInterval = window.setTimeout(e, t),
  26855. this.uploadIntervalDelay = t)
  26856. }
  26857. }(),
  26858. l.prototype.update = function() {
  26859. var e = performance.now()
  26860. , t = 0;
  26861. return function() {
  26862. this.uploadIntervalCancelled = !0,
  26863. window.clearTimeout(this.uploadInterval),
  26864. this.uploadInterval = null;
  26865. var i = performance.now() - e;
  26866. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26867. e = performance.now()),
  26868. t++
  26869. }
  26870. }(),
  26871. l.prototype.updateUploadQueue = function(e, t) {
  26872. e || (e = 1);
  26873. for (var i = 0, n = 0; ; ) {
  26874. if (n >= t || i >= e)
  26875. break;
  26876. var r = this.getNextFromUploadQueue();
  26877. if (!r)
  26878. break;
  26879. if (0 !== r.level ? i++ : n++,
  26880. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26881. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26882. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26883. }
  26884. }
  26885. }
  26886. ,
  26887. l.prototype.updateDirection = function(e) {
  26888. if (e = e || this.direction) {
  26889. this.direction = e;
  26890. for (var t = 0; t < this.activePanos.length; t++) {
  26891. var i = this.activePanos[t]
  26892. , n = this.getUploadQueueForPano(i.id);
  26893. y.sortPanoTiles(n, i, this.direction)
  26894. }
  26895. }
  26896. }
  26897. ,
  26898. l.prototype.uploadTile = function() {
  26899. var e = {}
  26900. , t = (new h.Vector4,
  26901. d.tiling.overlayStyle);
  26902. return function(i, n) {
  26903. var r = i.panoId
  26904. , o = i.image
  26905. , a = i.tileSize
  26906. , s = i.panoSize
  26907. , l = i.tileIndex
  26908. , c = (i.faceTileIndex,
  26909. i.totalTiles)
  26910. , u = (i.face,
  26911. i.tileX)
  26912. , d = i.tileY
  26913. , p = !0
  26914. , g = !1
  26915. , m = (this.getPanoDescriptor(r),
  26916. this.getPanoLODDescriptor(r, s))
  26917. , v = this.getActiveRenderTargetDescriptor(r)
  26918. , A = v.renderTarget
  26919. , y = v.size;
  26920. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26921. y = this.qualityManager.getMaxZoomPanoSize()),
  26922. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26923. g = !1),
  26924. n || (this.anyUploaded(i.node) && (p = !1,
  26925. g = !0),
  26926. this.isTileUploaded(i) && (p = !1,
  26927. g = !1)),
  26928. p) {
  26929. var C = u * a
  26930. , I = d * a
  26931. , E = a / s * y
  26932. , b = C / s * y
  26933. , w = I / s * y;
  26934. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26935. var _ = e[a];
  26936. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26937. 1 === t || 2 === t) {
  26938. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26939. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26940. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26941. } else
  26942. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26943. m.uploadCount++,
  26944. this.emit(f.TileRenderSuccess, r, s, l, c),
  26945. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26946. this.setUploaded(i, !0),
  26947. this.addCoverageForNode(i.node)
  26948. } else
  26949. this.setUploaded(i, !1);
  26950. return i.uploadAttempted || (m.uploadAttempts++,
  26951. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26952. i.uploadAttempted = !0,
  26953. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26954. g
  26955. }
  26956. }(),
  26957. l.prototype.linkTileAndNode = function(e, t) {
  26958. t.tile = e,
  26959. e.node = t
  26960. }
  26961. ,
  26962. l.prototype.linkAllTilesAndNodes = function(e) {
  26963. for (var t = function(t, i, n, r, o) {
  26964. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26965. this.linkTileAndNode(a, n)
  26966. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26967. var n = this.getTileTree(e.id, i);
  26968. n.breadthFirst({
  26969. callback: t.bind(this, n, i)
  26970. })
  26971. }
  26972. }
  26973. ,
  26974. l.prototype.anyUploaded = function(e) {
  26975. if (!e)
  26976. return !1;
  26977. if (e.tile && this.isTileUploaded(e.tile))
  26978. return !0;
  26979. if (e.children)
  26980. for (var t = 0; t < e.children.length; t++) {
  26981. var i = e.children[t];
  26982. if (this.anyUploaded(i))
  26983. return !0
  26984. }
  26985. return !1
  26986. }
  26987. ,
  26988. l.prototype.setNodeCovered = function(e, t) {
  26989. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26990. }
  26991. ,
  26992. l.prototype.isNodeCovered = function(e) {
  26993. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26994. }
  26995. ,
  26996. l.prototype.addCoverageForNode = function(e) {
  26997. if (this.setNodeCovered(e, !0),
  26998. e.parent && e.covered) {
  26999. var t = e.parent;
  27000. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27001. }
  27002. }
  27003. ,
  27004. l.prototype.calcFullCoverage = function(e) {
  27005. var t = !1;
  27006. if (e.children)
  27007. for (var i = 0; i < e.children.length; i++) {
  27008. var n = e.children[i];
  27009. t = t || this.calcFullCoverage(n)
  27010. }
  27011. e.covered = e.tile.uploaded || t
  27012. }
  27013. ,
  27014. l.prototype.nodeSubcovered = function(e) {
  27015. if (!e.children)
  27016. return !1;
  27017. for (var t = 0; t < e.children.length; t++)
  27018. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27019. return !1;
  27020. return !0
  27021. }
  27022. ,
  27023. l.prototype.resetPanoDescriptor = function(e) {
  27024. this.getPanoDescriptor(e)
  27025. }
  27026. ,
  27027. l.prototype.getPanoDescriptor = function(e) {
  27028. var t = this.panoDescriptors[e];
  27029. return t || (t = {},
  27030. this.panoDescriptors[e] = t),
  27031. t
  27032. }
  27033. ,
  27034. l.prototype.resetPanoLODDescriptors = function(e) {
  27035. var t = this.getPanoLODDescriptors(e);
  27036. for (var i in t)
  27037. if (t.hasOwnProperty(i)) {
  27038. var n = t[i];
  27039. n.uploadCount = 0,
  27040. n.uploadAttempts = 0
  27041. }
  27042. }
  27043. ,
  27044. l.prototype.getPanoLODDescriptor = function(e, t) {
  27045. var i = this.getPanoLODDescriptors(e)
  27046. , n = i[t];
  27047. return n || (n = {
  27048. uploadCount: 0,
  27049. uploadAttempts: 0
  27050. },
  27051. i[t] = n),
  27052. n
  27053. }
  27054. ,
  27055. l.prototype.getPanoLODDescriptors = function(e) {
  27056. var t = this.panoLODDescriptors[e];
  27057. return t || (t = {},
  27058. this.panoLODDescriptors[e] = t),
  27059. t
  27060. }
  27061. ,
  27062. l.prototype.onTileDownloaded = function(e) {
  27063. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27064. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27065. if (i.downloaded = !0,
  27066. i.image = e.image,
  27067. i.panoSize = e.panoSize,
  27068. i.tileX = e.tileX,
  27069. i.tileY = e.tileY,
  27070. i.totalTiles = e.totalTiles,
  27071. i.tileIndex = e.tileIndex,
  27072. i.faceTileIndex = e.faceTileIndex,
  27073. i.face = e.face,
  27074. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27075. i.panoId = e.panoId,
  27076. i.tileSize = e.tileSize,
  27077. i.direction = (new h.Vector3).copy(e.direction),
  27078. i.node = null,
  27079. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27080. this.isPanoActive(i.panoId)) {
  27081. var n = this.getTileTree(i.panoId, i.face)
  27082. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27083. this.linkTileAndNode(i, r),
  27084. this.queueTileUpload(i, !0)
  27085. }
  27086. }
  27087. ,
  27088. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27089. var r = this.tileDirectory[e];
  27090. r || (r = {},
  27091. this.tileDirectory[e] = r);
  27092. var o = 16384 * t + 1024 * i + n
  27093. , a = r[o];
  27094. return a || (a = {
  27095. downloaded: !1,
  27096. uploaded: !1,
  27097. zoomUploaded: !1
  27098. },
  27099. r[o] = a),
  27100. a._key = e + ":" + t + ":" + i + ":" + n,
  27101. a._tileKey = o,
  27102. a
  27103. }
  27104. ,
  27105. l.prototype.setZoomingActive = function(e, t, i) {
  27106. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27107. this.zoomPanoId = t.id,
  27108. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27109. }
  27110. ,
  27111. l.prototype.updateZoomedPanoFromBase = function(e) {
  27112. if (!this.zoomPanoRenderingDisabled) {
  27113. var t = this.getActiveRenderTargetDescriptor(e.id);
  27114. if (t && t.renderTarget) {
  27115. var i = this.qualityManager.getMaxZoomPanoSize()
  27116. , n = t.renderTarget
  27117. , r = t.size;
  27118. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27119. this.copyBaseRenderStatusToZoomed(e.id)
  27120. }
  27121. }
  27122. }
  27123. ,
  27124. t.exports = l
  27125. }
  27126. , {
  27127. "../enum/GLCubeFaces": 25,
  27128. "../enum/PanoRendererEvents": 35,
  27129. "../enum/PanoSizeClass": 36,
  27130. "../enum/SceneRendererEvents": 43,
  27131. "../enum/TileDownloaderEvents": 45,
  27132. "../enum/Vectors": 50,
  27133. "../exception/BasicException": 55,
  27134. "../objects/Panorama": 148,
  27135. "../settings": 166,
  27136. "../util/browser": 182,
  27137. "../util/panorama": 191,
  27138. "./TileDownloader": 171,
  27139. "./TilePrioritizer": 172,
  27140. "./TileTree": 173,
  27141. "./TileUtils": 174,
  27142. events: 202,
  27143. three: 217
  27144. }],
  27145. 170: [function(e, t, i) {
  27146. "use strict";
  27147. function n(e, t, i) {
  27148. this.maxNavPanoSize = -1,
  27149. this.maxZoomPanoSize = -1,
  27150. this.devicePixelDensity = e,
  27151. this.deviceScreenSize = t,
  27152. this.clientBandwidth = i,
  27153. this.panoSizeClassMap = {},
  27154. this.useHighResolutionPanos = !0,
  27155. this.useUltraHighResolutionPanos = !1,
  27156. this.modelHasUltraHighPanos = !1
  27157. }
  27158. var r = e("../enum/PanoSizeClass")
  27159. , o = e("../settings")
  27160. , a = e("../util/browser")
  27161. , s = e("../constants")
  27162. , l = e("../util/showcase")
  27163. , c = e("../enum/ModelManagerEvents");
  27164. n.prototype.init = function(e) {
  27165. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27166. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27167. this.highSize = this.getPanoSize(r.HIGH),
  27168. this.standardSize = this.getPanoSize(r.STANDARD),
  27169. this.baseSize = this.getPanoSize(r.BASE),
  27170. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27171. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27172. this.updateMaximums(),
  27173. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27174. }
  27175. ,
  27176. n.prototype.updateFromModel = function(e) {
  27177. this.updateHighResolutionSettings(e),
  27178. this.updateUltraHighResolutionSettings(e)
  27179. }
  27180. ,
  27181. n.prototype.updateHighResolutionSettings = function(e) {
  27182. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27183. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27184. //this.useHighResolutionPanos = !0;
  27185. //----------------------e n d -----------------------------------------------------------------
  27186. this.updateMaximums()
  27187. }
  27188. ,
  27189. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27190. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27191. this.updateMaximums()
  27192. }
  27193. ,
  27194. n.prototype.enableUltraHighQualityMode = function() {
  27195. this.modelHasUltraHighPanos = !0,
  27196. this.updateUltraHighResolutionSettings(null)
  27197. }
  27198. ,
  27199. n.prototype.ultraHighQualityModeEnabled = function() {
  27200. return this.modelHasUltraHighPanos
  27201. }
  27202. ,
  27203. n.prototype.onModelChanged = function(e) {
  27204. this.updateFromModel(e.model),
  27205. this.updateMaximums()
  27206. }
  27207. ,
  27208. n.prototype.updateMaximums = function() {
  27209. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27210. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27211. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27212. }
  27213. ,
  27214. n.prototype.buildPanoSizeClassMap = function() {
  27215. this.panoSizeClassMap[r.BASE] = 512,
  27216. this.panoSizeClassMap[r.STANDARD] = 1024,
  27217. this.panoSizeClassMap[r.HIGH] = 2048,
  27218. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27219. }
  27220. ,
  27221. n.prototype.getPanoSize = function(e) {
  27222. return this.panoSizeClassMap[e]
  27223. }
  27224. ,
  27225. n.prototype.getMaxPossiblePanoSize = function() {
  27226. return this.getPanoSize(r.ULTRAHIGH)
  27227. }
  27228. ,
  27229. n.prototype.getMaxPanoSize = function() {
  27230. return this.maxZoomPanoSize
  27231. }
  27232. ,
  27233. n.prototype.getMaxNavPanoSize = function() {
  27234. return this.maxNavPanoSize
  27235. }
  27236. ,
  27237. n.prototype.getMaxZoomPanoSize = function() {
  27238. return this.maxZoomPanoSize
  27239. }
  27240. ,
  27241. n.prototype.detectMaxNavPanoSizeClass = function() {
  27242. if(settings.mobileNavHigh)return r.HIGH //改
  27243. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27244. }
  27245. ,
  27246. n.prototype.detectMaxNavPanoSize = function() {
  27247. var e = this.detectMaxNavPanoSizeClass();
  27248. return this.getPanoSize(e)
  27249. }
  27250. ,
  27251. n.prototype.detectMaxZoomPanoSize = function() {
  27252. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27253. }
  27254. ,
  27255. t.exports = n
  27256. }
  27257. , {
  27258. "../constants": 8,
  27259. "../enum/ModelManagerEvents": 33,
  27260. "../enum/PanoSizeClass": 36,
  27261. "../settings": 166,
  27262. "../util/browser": 182,
  27263. "../util/showcase": 193
  27264. }],
  27265. 171: [function(e, t, i) {
  27266. (function(i) {
  27267. "use strict";
  27268. function n(e) {
  27269. this.panos = null,
  27270. this.retryMinimumTime = 1e4,
  27271. this.urls = null,
  27272. this.panoLoadCallbacks = {},
  27273. this.downloadDescriptors = {},
  27274. this.priorityQueue = [],
  27275. this.forceQueue = [],
  27276. this.activeDownloads = [],
  27277. this.qualityManager = null,
  27278. this.tilePrioritizer = null,
  27279. this.refreshInterval = null,
  27280. this.processPriorityQueue = !1,
  27281. this.concurrentDownloads = e.concurrentDownloads || 1,
  27282. this.downloadTestResults = {}
  27283. }
  27284. var r = e("three")
  27285. , o = (e("../enum/Viewmode"),
  27286. e("../settings"))
  27287. , a = (e("../objects/Panorama"),
  27288. e("../util/logger"))
  27289. , s = (e("../enum/Vectors"),
  27290. e("../enum/PanoSizeClass"),
  27291. e("../enum/TileDownloaderEvents"))
  27292. , l = e("./TilePrioritizer")
  27293. , c = e("./TileUtils")
  27294. , h = (e("../enum/GLCubeFaces"),
  27295. e("../enum/DownloadStatus"))
  27296. , u = e("../util/panorama")
  27297. , d = e("../util/ajax")
  27298. , p = e("../ab")
  27299. , f = e("events").EventEmitter
  27300. , g = (new a(i),
  27301. Object.freeze({
  27302. Testing: 1,
  27303. Success: 2,
  27304. Fail: 3
  27305. }));
  27306. n.prototype = Object.create(f.prototype),
  27307. n.IDLE_REFRESH_DELAY = 500,
  27308. n.ACTIVE_REFRESH_DELAY = 16,
  27309. n.DOWNLOAD_RETRIES = 4,
  27310. n.prototype.init = function(e) {
  27311. this.qualityManager = e
  27312. }
  27313. ,
  27314. n.prototype.setUrls = function(e) {
  27315. this.urls = e
  27316. }
  27317. ,
  27318. n.prototype.setPanoData = function(e, t, i) {
  27319. this.panos = e,
  27320. this.imagePanos = t,
  27321. this.panoGroupId = i
  27322. }
  27323. ,
  27324. n.prototype.start = function() {
  27325. this.refreshUpdateInterval(0)
  27326. }
  27327. ,
  27328. n.prototype.stop = function() {
  27329. window.cancel(this.refreshInterval)
  27330. }
  27331. ,
  27332. n.prototype.refreshUpdateInterval = function(e) {
  27333. e || (e = 0),
  27334. this.refreshInterval = window.setTimeout(function() {
  27335. var e = this.update();
  27336. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27337. }
  27338. .bind(this), e)
  27339. }
  27340. ,
  27341. n.prototype.update = function() {
  27342. var e = this.forceQueue.length > 0;
  27343. return this.processQueueForDownloading(this.forceQueue),
  27344. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27345. this.priorityQueue.length > 0 && (e = !0),
  27346. this.processQueueForDownloading(this.priorityQueue)),
  27347. e
  27348. }
  27349. ,
  27350. n.prototype.forceQueueTilesForPano = function() {
  27351. var e = []
  27352. , t = [];
  27353. return function(i, n, r, o, a, s) {
  27354. e.length = 0;
  27355. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27356. var p = u[d];
  27357. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27358. }
  27359. if (r && e.length > 0) {
  27360. l.sortPanoTiles(e, i, r),
  27361. t.length = 0,
  27362. c.matchingTilesInDirection(i, n, r, o, a, t);
  27363. for (var f = 0, g = function(e) {
  27364. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27365. }; f < e.length; ) {
  27366. var m = e[f]
  27367. , v = t.findIndex(g);
  27368. v < 0 ? e.splice(f, 1) : f++
  27369. }
  27370. }
  27371. for (var A = 0; A < e.length; A++)
  27372. this.forceQueue.push(e[A]);
  27373. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27374. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27375. s && this.processQueueForDownloading(this.forceQueue, !0)
  27376. }
  27377. }(),
  27378. n.prototype.clearForceQueue = function() {
  27379. this.clearQueue(this.forceQueue)
  27380. }
  27381. ,
  27382. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27383. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27384. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27385. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27386. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27387. }
  27388. ,
  27389. n.prototype.clearQueue = function(e) {
  27390. this.setStatusForAllDescriptors(e, h.None),
  27391. e.length = 0
  27392. }
  27393. ,
  27394. n.prototype.clearFromQueue = function(e, t, i) {
  27395. for (var n = 0; n < e.length; n++) {
  27396. var r = e[n];
  27397. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27398. }
  27399. }
  27400. ,
  27401. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27402. for (var i = 0; i < e.length; i++) {
  27403. var n = e[i];
  27404. n && (n.status = t)
  27405. }
  27406. }
  27407. ,
  27408. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27409. for (var i = 0; i < e.length; i++) {
  27410. var n = e[i];
  27411. n && (n.status !== t ? n.status = t : e[i] = null)
  27412. }
  27413. }
  27414. ,
  27415. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27416. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27417. , n = i[t];
  27418. return n || (n = this.buildDownloadDescriptorArray(t),
  27419. i[t] = n,
  27420. this.initTileDownloadDescriptors(n, e, t)),
  27421. n
  27422. }
  27423. ,
  27424. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27425. var t = this.downloadDescriptors[e.id];
  27426. return t || (t = {},
  27427. this.downloadDescriptors[e.id] = t),
  27428. t
  27429. }
  27430. ,
  27431. n.prototype.processQueueForDownloading = function(e, t) {
  27432. if (this.cleanupActiveDownloads(),
  27433. this.activeDownloads.length < this.concurrentDownloads || t)
  27434. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27435. var o = e.shift();
  27436. o && (this.startDownload(o),
  27437. n++)
  27438. }
  27439. }
  27440. ,
  27441. n.prototype.testDownload = function(e, t, i) {
  27442. var n = this.downloadTestResults[e];
  27443. if (n)
  27444. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27445. this.downloadTestResults[e] = g.Testing;
  27446. var r = this.panos.list[0]
  27447. , o = this.getTileUrl(r.id, e, t, 0)
  27448. , a = function(t) {
  27449. this.downloadTestResults[e] = g.Success,
  27450. i(!0)
  27451. }
  27452. .bind(this)
  27453. , s = function() {
  27454. this.downloadTestResults[e] = g.Fail,
  27455. i(!1)
  27456. }
  27457. .bind(this);
  27458. this.loadImage(o, 0, a, s)
  27459. }
  27460. ,
  27461. n.prototype.startDownload = function(e) {
  27462. e.status = h.Downloading;
  27463. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27464. this.activeDownloads.push(e),
  27465. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27466. }
  27467. ,
  27468. n.prototype.downloadFailed = function(e, t) {}
  27469. ,
  27470. n.prototype.downloadComplete = function(e, t) {
  27471. if (e.panoGroupId === this.panoGroupId) {
  27472. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27473. e.status = h.Downloaded,
  27474. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27475. var n = {
  27476. panoId: e.pano.id,
  27477. image: t,
  27478. tileSize: e.tileSize,
  27479. panoSize: e.panoSize,
  27480. tileIndex: e.tileIndex,
  27481. faceTileIndex: e.faceTileIndex,
  27482. totalTiles: e.totalTiles,
  27483. face: e.face,
  27484. tileX: e.tileX,
  27485. tileY: e.tileY,
  27486. direction: e.direction
  27487. };
  27488. e.image = t,
  27489. this.emit(s.TileDownloadSuccess, n),
  27490. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27491. panoId: e.pano.id,
  27492. tileSize: e.tileSize,
  27493. panoSize: e.panoSize
  27494. },
  27495. this.emit(s.PanoDownloadComplete, n),
  27496. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27497. }
  27498. }
  27499. ,
  27500. n.prototype.cleanupActiveDownloads = function() {
  27501. var e = [];
  27502. return function() {
  27503. e.length = 0;
  27504. for (var t = 0; t < this.activeDownloads.length; t++) {
  27505. var i = this.activeDownloads[t];
  27506. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27507. }
  27508. this.activeDownloads.length = 0,
  27509. this.activeDownloads.push.apply(this.activeDownloads, e)
  27510. }
  27511. }(),
  27512. n.prototype.isPanoDownloaded = function(e, t) {
  27513. var i = this.getTileDownloadDescriptors(e, t);
  27514. if (i.length <= 0)
  27515. return !1;
  27516. for (var n = 0; n < i.length; n++) {
  27517. var r = i[n];
  27518. if (r.status !== h.Downloaded)
  27519. return !1
  27520. }
  27521. return !0
  27522. }
  27523. ,
  27524. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27525. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27526. this.panoLoadCallbacks[o] = {
  27527. onLoad: i,
  27528. onFail: n,
  27529. onProgress: r
  27530. }
  27531. }
  27532. ,
  27533. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27534. var i = e.id + ":" + t;
  27535. return this.panoLoadCallbacks[i]
  27536. }
  27537. ,
  27538. n.prototype.buildDownloadDescriptorArray = function(e) {
  27539. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27540. var r = this.buildDownloadDescriptor();
  27541. i.push(r)
  27542. }
  27543. return i
  27544. }
  27545. ,
  27546. n.prototype.buildDownloadDescriptor = function() {
  27547. var e = {
  27548. panoGroupId: null,
  27549. pano: null,
  27550. panoSize: -1,
  27551. tileSize: -1,
  27552. tileIndex: -1,
  27553. totalTiles: -1,
  27554. faceTileIndex: -1,
  27555. status: h.None,
  27556. url: null,
  27557. image: null,
  27558. direction: new r.Vector3,
  27559. face: -1,
  27560. cubeFace: -1,
  27561. tileX: -1,
  27562. tileY: -1
  27563. };
  27564. return e
  27565. }
  27566. ,
  27567. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27568. for (var n = 0; n < e.length; n++) {
  27569. var r = e[n];
  27570. this.initTileDownloadDescriptor(r, t, i, n)
  27571. }
  27572. }
  27573. ,
  27574. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27575. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27576. e.face = c.getFaceForTile(i, n),
  27577. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27578. e.panoGroupId = this.panoGroupId,
  27579. e.pano = t,
  27580. e.panoSize = i,
  27581. e.tileSize = r,
  27582. e.tileIndex = n,
  27583. e.totalTiles = c.getTileCountForSize(i),
  27584. e.status = h.None,
  27585. e.image = null,
  27586. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27587. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27588. }
  27589. ,
  27590. n.prototype.getTileUrl = function() {
  27591. var e = {
  27592. 256: "256",
  27593. 512: "512",
  27594. 1024: "1k",
  27595. 2048: "2k",
  27596. 4096: "4k"
  27597. }
  27598. , t = {
  27599. face: -1,
  27600. faceTileIndex: -1,
  27601. tileX: -1,
  27602. tileY: -1
  27603. };
  27604. return function(i, n, r, a) {
  27605. c.getTileLocation(n, a, t);
  27606. var s = Math.floor(n / r)
  27607. , l = s * s
  27608. , h = Math.floor(a / l)
  27609. , u = "";
  27610. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27611. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27612. return d = p.changeIfTileGenerating(d)
  27613. }
  27614. }(),
  27615. n.prototype.loadImage = function(e, t, i, n) {
  27616. d.getImage(e, t).then(function(e) {
  27617. i(e)
  27618. }).fail(n)
  27619. }
  27620. ,
  27621. t.exports = n
  27622. }
  27623. ).call(this, "/js/tile/TileDownloader.js")
  27624. }
  27625. , {
  27626. "../ab": 3,
  27627. "../enum/DownloadStatus": 24,
  27628. "../enum/GLCubeFaces": 25,
  27629. "../enum/PanoSizeClass": 36,
  27630. "../enum/TileDownloaderEvents": 45,
  27631. "../enum/Vectors": 50,
  27632. "../enum/Viewmode": 51,
  27633. "../objects/Panorama": 148,
  27634. "../settings": 166,
  27635. "../util/ajax": 181,
  27636. "../util/logger": 189,
  27637. "../util/panorama": 191,
  27638. "./TilePrioritizer": 172,
  27639. "./TileUtils": 174,
  27640. events: 202,
  27641. three: 217
  27642. }],
  27643. 172: [function(e, t, i) {
  27644. (function(i) {
  27645. "use strict";
  27646. function n(e, t, i, o, a) {
  27647. this.qualityManager = e,
  27648. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27649. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27650. this.baseSize = t,
  27651. this.standardSize = i,
  27652. this.highSize = o,
  27653. this.ultraHighSize = a,
  27654. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27655. }
  27656. var r = e("three")
  27657. , o = (e("../enum/Viewmode"),
  27658. e("../settings"),
  27659. e("../settings"),
  27660. e("../objects/Panorama"))
  27661. , a = e("../util/logger")
  27662. , s = (e("../enum/Vectors"),
  27663. e("../enum/PanoSizeClass"),
  27664. e("../enum/ModelManagerEvents"),
  27665. e("../enum/GLCubeFaces"),
  27666. e("../enum/DownloadStatus"))
  27667. , l = (e("../util/browser"),
  27668. e("./TileUtils"))
  27669. , c = e("../util/math")
  27670. , h = (e("events").EventEmitter,
  27671. new a(i),
  27672. Object.freeze({
  27673. None: 0,
  27674. DirectionalFOV: 1
  27675. }));
  27676. n.PriorityCriteria = function(e, t, i, n, o) {
  27677. this.pano = e,
  27678. this.cameraPosition = (new r.Vector3).copy(t),
  27679. this.cameraDir = (new r.Vector3).copy(i),
  27680. this.panoSpaceDir = (new r.Vector3).copy(n),
  27681. this.upcomingPanos = o,
  27682. this.copy = function(e) {
  27683. this.pano = e.pano,
  27684. this.cameraPosition.copy(e.cameraPosition),
  27685. this.cameraDir.copy(e.cameraDir),
  27686. this.panoSpaceDir.copy(e.panoSpaceDir),
  27687. this.upcomingPanos = o
  27688. }
  27689. ,
  27690. this.zoomingActive = !1
  27691. }
  27692. ,
  27693. n.DIRECTIONAL_FOV = 180,
  27694. n.DIRECTIONAL_FOV_NARROW = 120,
  27695. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27696. n.MAX_SCORED_PANOS_TOADD = 2,
  27697. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27698. n.DIRECTION_SCORE_STRICTNESS = .75,
  27699. n.appendQueue = function(e, t) {
  27700. if (e && t)
  27701. for (var i = 0; i < t.length; i++)
  27702. e.push(t[i])
  27703. }
  27704. ,
  27705. n.prototype.updateCriteria = function(e, t, i, n) {
  27706. this.priorityCriteria.pano = e,
  27707. this.priorityCriteria.cameraPosition.copy(t),
  27708. this.priorityCriteria.cameraDir.copy(i),
  27709. this.priorityCriteria.upcomingPanos = n,
  27710. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27711. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27712. }
  27713. ,
  27714. n.prototype.filterAndPrioritize = function() {
  27715. var e = []
  27716. , t = []
  27717. , i = [];
  27718. return function(r, o, a) {
  27719. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27720. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27721. var s = this.baseSize
  27722. , l = this.standardSize
  27723. , c = this.highSize
  27724. , h = this.ultraHighSize;
  27725. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27726. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27727. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27728. i.length = 0,
  27729. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27730. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27731. n.appendQueue(r, i),
  27732. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27733. i.length = 0,
  27734. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27735. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27736. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27737. n.appendQueue(r, i),
  27738. i.length = 0,
  27739. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27740. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27741. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27742. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27743. n.appendQueue(r, i),
  27744. this.queueTilesForPanos(r, e, a, s)
  27745. }
  27746. }(),
  27747. n.prototype.canDownloadSize = function(e) {
  27748. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27749. }
  27750. ,
  27751. n.prototype.populateNeighborPanos = function(e, t, i) {
  27752. i = i || [],
  27753. i.length = 0;
  27754. var n = t.getNeighbours(e);
  27755. for (var r in n)
  27756. if (n.hasOwnProperty(r)) {
  27757. var o = t.get(r);
  27758. i.push(o)
  27759. }
  27760. return i
  27761. }
  27762. ,
  27763. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27764. i = i || [],
  27765. i.length = 0;
  27766. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27767. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27768. , c = t.sortByScore(s, l);
  27769. if (c)
  27770. for (var h = 0; h < c.length && h < a; h++) {
  27771. var u = c[h].pano;
  27772. i.push(u)
  27773. }
  27774. return i
  27775. }
  27776. ,
  27777. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27778. for (var o = 0, a = 0; a < t.length; a++) {
  27779. var s = t[a]
  27780. , l = this.queueTilesForPano(e, i, s, n);
  27781. if (o += l > 0 ? 1 : 0,
  27782. r && o >= r)
  27783. break
  27784. }
  27785. return o
  27786. }
  27787. ,
  27788. n.prototype.queueTilesForPano = function() {
  27789. var e = {
  27790. filter: h.None
  27791. };
  27792. return function(t, i, n, r) {
  27793. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27794. }
  27795. }(),
  27796. n.prototype.queueTilesForPanosInDirection = function() {
  27797. var e = new r.Vector3;
  27798. return function(t, i, n, r, o, a, s, l) {
  27799. for (var h = 0, u = 0; u < n.length; u++) {
  27800. var d = n[u];
  27801. e.copy(d.position),
  27802. e.sub(o),
  27803. e.normalize();
  27804. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27805. , f = c.getFOVDotThreshold(s);
  27806. if (p >= f) {
  27807. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27808. if (h += g > 0 ? 1 : 0,
  27809. l && h >= l)
  27810. break
  27811. }
  27812. }
  27813. return h
  27814. }
  27815. }(),
  27816. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27817. for (var l = 0, c = 0; c < i.length; c++) {
  27818. var h = i[c]
  27819. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27820. if (l += u > 0 ? 1 : 0,
  27821. s && l >= s)
  27822. break
  27823. }
  27824. return l
  27825. }
  27826. ,
  27827. n.prototype.queueTilesInDirectionForPano = function() {
  27828. var e = {
  27829. filter: h.DirectionalFOV,
  27830. direction: new r.Vector3,
  27831. fov: 60
  27832. }
  27833. , t = new r.Vector3;
  27834. return function(i, n, r, o, a, s, c) {
  27835. return t.copy(s),
  27836. l.getRelativeDirection(r.quaternion, t),
  27837. e.direction.copy(t),
  27838. e.fov = c,
  27839. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27840. }
  27841. }(),
  27842. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27843. var e = [];
  27844. return function(t, i, n, r, o) {
  27845. var a = i.getTileDownloadDescriptors(n, r);
  27846. e.length = 0,
  27847. this.filterTileDownloadDescriptors(n, a, e, o);
  27848. for (var s = 0, l = 0; l < e.length; l++) {
  27849. var c = e[l];
  27850. c && (t.push(c),
  27851. s++)
  27852. }
  27853. return s
  27854. }
  27855. }(),
  27856. n.prototype.filterTileDownloadDescriptors = function() {
  27857. new r.Vector3;
  27858. return function(e, t, i, n) {
  27859. var r, o;
  27860. switch (n.filter) {
  27861. case h.DirectionalFOV:
  27862. for (r = 0; r < t.length; r++)
  27863. o = t[r],
  27864. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27865. break;
  27866. default:
  27867. for (r = 0; r < t.length; r++)
  27868. o = t[r],
  27869. i.push(o)
  27870. }
  27871. for (r = 0; r < i.length; r++)
  27872. o = i[r],
  27873. this.canIncludeDescriptor(o) || (i[r] = null)
  27874. }
  27875. }(),
  27876. n.prototype.canIncludeDescriptor = function(e) {
  27877. return e.status !== s.Downloading && e.status !== s.Downloaded
  27878. }
  27879. ,
  27880. n.prototype.canIncludePano = function(e, t) {
  27881. return !e.isLoaded(t)
  27882. }
  27883. ,
  27884. n.getFOVDotThreshold = function(e) {
  27885. return Math.cos(r.Math.degToRad(e / 2))
  27886. }
  27887. ;
  27888. var u = function() {
  27889. var e = function e(t, i) {
  27890. var n = e._panoSpaceDir
  27891. , r = e._fovThreshold
  27892. , o = e._fovThresholdNarrow
  27893. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27894. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27895. return t._dot = a,
  27896. i._dot = s,
  27897. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27898. };
  27899. return e._panoSpaceDir = new r.Vector3,
  27900. e._fovThreshold = -1,
  27901. e._fovThresholdNarrow = -1,
  27902. e
  27903. }();
  27904. n.sortPanoTiles = function(e, t, i) {
  27905. u._panoSpaceDir.copy(i),
  27906. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27907. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27908. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27909. e.sort(u)
  27910. }
  27911. ,
  27912. n.insertSortedPanoTile = function(e, t, i, r) {
  27913. u._panoSpaceDir.copy(r),
  27914. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27915. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27916. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27917. for (var o = -1, a = 0; a < e.length; a++) {
  27918. var s = u(t, e[a]);
  27919. if (s <= 0) {
  27920. o = a;
  27921. break
  27922. }
  27923. }
  27924. if (o === -1)
  27925. e[e.length] = t;
  27926. else {
  27927. for (var h = e.length; h > o; h--)
  27928. e[h] = e[h - 1];
  27929. e[o] = t
  27930. }
  27931. }
  27932. ,
  27933. n.prototype.setZoomingActive = function(e) {
  27934. e !== this.zoomingActive && (this.zoomingActive = e)
  27935. }
  27936. ,
  27937. t.exports = n
  27938. }
  27939. ).call(this, "/js/tile/TilePrioritizer.js")
  27940. }
  27941. , {
  27942. "../enum/DownloadStatus": 24,
  27943. "../enum/GLCubeFaces": 25,
  27944. "../enum/ModelManagerEvents": 33,
  27945. "../enum/PanoSizeClass": 36,
  27946. "../enum/Vectors": 50,
  27947. "../enum/Viewmode": 51,
  27948. "../objects/Panorama": 148,
  27949. "../settings": 166,
  27950. "../util/browser": 182,
  27951. "../util/logger": 189,
  27952. "../util/math": 190,
  27953. "./TileUtils": 174,
  27954. events: 202,
  27955. three: 217
  27956. }],
  27957. 173: [function(e, t, i) {
  27958. "use strict";
  27959. function n(e, t) {
  27960. this.levels = t,
  27961. this.tileSize = e,
  27962. this.root = null,
  27963. this.allNodes = [],
  27964. a(this)
  27965. }
  27966. function r(e, t) {
  27967. this.tree = e,
  27968. this.parent = t,
  27969. this.children = [],
  27970. this.id = ++u
  27971. }
  27972. function o(e, t, i, r, a, s, l, h) {
  27973. if (e) {
  27974. l = l || n.TraversalType.PreOrder;
  27975. var u = r * c + i;
  27976. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27977. s && s.push(e)),
  27978. e.children && 0 !== e.children.length) {
  27979. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27980. for (var g = 0; g < c; g++)
  27981. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27982. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27983. s && s.push(e))
  27984. }
  27985. }
  27986. }
  27987. function a(e) {
  27988. e.root = s(e, null, 0)
  27989. }
  27990. function s(e, t, i) {
  27991. if (i > e.levels)
  27992. return null;
  27993. var n = new r(e,t);
  27994. e.allNodes.push(n);
  27995. for (var o = 0; o < h; o++)
  27996. n.children[o] = s(e, n, i + 1);
  27997. return n
  27998. }
  27999. function l(e, t, i, n, r) {
  28000. if (!e)
  28001. return null;
  28002. if (0 === i)
  28003. return e;
  28004. if (!e.children || 0 === e.children.length)
  28005. return null;
  28006. var o = Math.pow(c, i)
  28007. , a = o / c
  28008. , s = n % a
  28009. , h = r % a
  28010. , u = Math.floor(r / a)
  28011. , d = Math.floor(n / a)
  28012. , p = u * c + d
  28013. , f = e.children[p];
  28014. return l(f, t + 1, i - 1, s, h)
  28015. }
  28016. var c = (e("three"),
  28017. e("./TileUtils"),
  28018. e("../objects/Panorama"),
  28019. e("../util/panorama"),
  28020. e("events").EventEmitter,
  28021. 2)
  28022. , h = c * c;
  28023. n.TraversalType = Object.freeze({
  28024. PreOrder: 0,
  28025. PostOrder: 1
  28026. });
  28027. var u = 0;
  28028. n.getLevelCountForSize = function(e, t) {
  28029. var i = 0;
  28030. for (t < e && (t = e); ; ) {
  28031. if (t /= c,
  28032. t < e)
  28033. break;
  28034. i++
  28035. }
  28036. return i
  28037. }
  28038. ,
  28039. n.getSizeForLevel = function(e, t) {
  28040. return Math.pow(c, t) * e
  28041. }
  28042. ,
  28043. n.prototype.getSubNode = function(e, t, i) {
  28044. (!t || e < this.tileSize) && (t = 0),
  28045. (!i || e < this.tileSize) && (i = 0),
  28046. e < this.tileSize && (e = this.tileSize);
  28047. var r = n.getLevelCountForSize(this.tileSize, e)
  28048. , o = l(this.root, 0, r, t, i);
  28049. return o
  28050. }
  28051. ,
  28052. n.prototype.breadthFirst = function(e) {
  28053. e = e || {};
  28054. var t = !!e.nullLevelEnd
  28055. , i = e.maxLevel
  28056. , n = e.minLevel
  28057. , r = e.callback
  28058. , o = e.saveVisited
  28059. , a = []
  28060. , s = {}
  28061. , l = 0
  28062. , c = 0;
  28063. for (a.push(this.root),
  28064. a.push(s); a.length > 0 && !(i && l > i); ) {
  28065. var h = a.shift();
  28066. if (h === s)
  28067. (!n || l >= n) && (r && t && r(null),
  28068. o && t && o.push(null)),
  28069. a.length > 0 && a.push(s),
  28070. l++,
  28071. c = 0;
  28072. else {
  28073. if (h.children)
  28074. for (var u = 0; u < h.children.length; u++) {
  28075. var d = h.children[u];
  28076. d && a.push(h.children[u])
  28077. }
  28078. var p = this.getFaceIndexFromNode(h);
  28079. (!n || l >= n) && (r && r(h, l, p),
  28080. o && o.push(h)),
  28081. c++
  28082. }
  28083. }
  28084. }
  28085. ,
  28086. n.prototype.getFaceIndexFromNode = function(e) {
  28087. if (!e)
  28088. return -1;
  28089. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28090. var o = i.parent;
  28091. if (!o)
  28092. break;
  28093. for (var a = -1, s = 0; s < o.children.length; s++)
  28094. o.children[s] === i && (a = s);
  28095. var l = a % c
  28096. , h = Math.floor(a / c);
  28097. n = l * t + n,
  28098. r = h * t + r,
  28099. t *= c,
  28100. i = o
  28101. }
  28102. return r * t + n
  28103. }
  28104. ,
  28105. n.prototype.depthFirst = function(e, t, i) {
  28106. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28107. }
  28108. ,
  28109. t.exports = n
  28110. }
  28111. , {
  28112. "../objects/Panorama": 148,
  28113. "../util/panorama": 191,
  28114. "./TileUtils": 174,
  28115. events: 202,
  28116. three: 217
  28117. }],
  28118. 174: [function(e, t, i) {
  28119. "use strict";
  28120. var n = e("../enum/GLCubeFaces")
  28121. , r = e("../util/MathLight")
  28122. , o = {};
  28123. o.TILE_SIZE = 512,
  28124. o.FACES_PER_PANO = 6,
  28125. o.LocationOnTile = {
  28126. Center: 0,
  28127. UpperLeft: 1,
  28128. UpperRight: 2,
  28129. LowerRight: 3,
  28130. LowerLeft: 4
  28131. },
  28132. o.getTileVector = function() {
  28133. return function(e, t, i, a, s, l, c, h) {
  28134. l = l || o.LocationOnTile.Center;
  28135. var u = e / t
  28136. , d = a / u;
  28137. s = -s + (u - 1);
  28138. var p = s / u
  28139. , f = t / e
  28140. , g = 2 * f
  28141. , m = g / 2
  28142. , v = 2 * d - 1 + m
  28143. , A = 2 * p - 1 + m;
  28144. switch (l) {
  28145. case o.LocationOnTile.UpperLeft:
  28146. v -= m,
  28147. A += m,
  28148. v += c * g;
  28149. break;
  28150. case o.LocationOnTile.UpperRight:
  28151. v += m,
  28152. A += m,
  28153. A -= c * g;
  28154. break;
  28155. case o.LocationOnTile.LowerRight:
  28156. v += m,
  28157. A -= m,
  28158. v -= c * g;
  28159. break;
  28160. case o.LocationOnTile.LowerLeft:
  28161. v -= m,
  28162. A -= m,
  28163. A += c * g;
  28164. break;
  28165. case o.LocationOnTile.Center:
  28166. }
  28167. switch (i) {
  28168. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28169. r.setVector(h, -1, A, -v);
  28170. break;
  28171. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28172. r.setVector(h, 1, A, v);
  28173. break;
  28174. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28175. r.setVector(h, -v, 1, -A);
  28176. break;
  28177. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28178. r.setVector(h, -v, -1, A);
  28179. break;
  28180. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28181. r.setVector(h, -v, A, 1);
  28182. break;
  28183. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28184. r.setVector(h, v, A, -1)
  28185. }
  28186. r.normalize(h)
  28187. }
  28188. }(),
  28189. o.getFaceForTile = function(e, t) {
  28190. var i = o.TILE_SIZE;
  28191. e < o.TILE_SIZE && (i = e);
  28192. var n = Math.floor(e / i)
  28193. , r = n * n;
  28194. return Math.floor(t / r)
  28195. }
  28196. ,
  28197. o.getTileLocation = function(e, t, i) {
  28198. var n = o.TILE_SIZE;
  28199. e < o.TILE_SIZE && (n = e);
  28200. var r = o.getFaceForTile(e, t)
  28201. , a = Math.floor(e / n)
  28202. , s = a * a
  28203. , l = t - r * s;
  28204. i.tileX = l % a,
  28205. i.tileY = Math.floor(l / a),
  28206. i.face = r,
  28207. i.faceTileIndex = l
  28208. }
  28209. ,
  28210. o.getTileCountForSize = function(e) {
  28211. if (e <= o.TILE_SIZE)
  28212. return o.FACES_PER_PANO;
  28213. var t = Math.floor(e / o.TILE_SIZE)
  28214. , i = t * t
  28215. , n = i * o.FACES_PER_PANO;
  28216. return n
  28217. }
  28218. ,
  28219. o.getRelativeDirection = function() {
  28220. var e = new r.Matrix4
  28221. , t = new r.Quaternion;
  28222. return function(i, n) {
  28223. t.copy(i),
  28224. t.inverse(),
  28225. e.makeRotationFromQuaternion(t),
  28226. e.applyToVector3(n),
  28227. r.normalize(n)
  28228. }
  28229. }(),
  28230. o.matchingTilesInDirection = function() {
  28231. var e = new r.Vector3
  28232. , t = new r.Vector3(0,0,-1)
  28233. , i = new r.Quaternion
  28234. , n = function(e, t) {
  28235. e.push({
  28236. face: t.face,
  28237. faceTileIndex: t.faceTileIndex,
  28238. tileX: t.tileX,
  28239. tileY: t.tileY
  28240. })
  28241. }
  28242. , a = function() {
  28243. var e = {
  28244. face: -1,
  28245. faceTileIndex: -1,
  28246. tileX: -1,
  28247. tileY: -1
  28248. };
  28249. return function(t, i, r) {
  28250. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28251. o.getTileLocation(t, l, e),
  28252. i && !i(e) || (s++,
  28253. r && n(r, e));
  28254. return s
  28255. }
  28256. }();
  28257. return function(n, s, l, c, h, u) {
  28258. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28259. o.getTileCountForSize(s);
  28260. if (!c && !h)
  28261. return a(s, null, u);
  28262. var p = !!h;
  28263. if (h = h || c,
  28264. h = Math.max(0, Math.min(h, 360)),
  28265. c = Math.max(0, Math.min(c, 360)),
  28266. r.copyVector(l, e),
  28267. o.getRelativeDirection(n.quaternion, e),
  28268. p) {
  28269. i.setFromUnitVectors(e, t);
  28270. var f = function(e) {
  28271. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28272. };
  28273. return a(s, f, u)
  28274. }
  28275. var g = function(t) {
  28276. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28277. };
  28278. return a(s, g, u)
  28279. }
  28280. }(),
  28281. o.isTileWithinFrustum = function() {
  28282. var e = new r.Vector3
  28283. , t = 1e-5;
  28284. return function(i, n, a, s, l, c, h, u) {
  28285. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28286. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28287. r.applyQuaternionToVector(c, e),
  28288. e.z >= -t)
  28289. I++;
  28290. else {
  28291. var w = -1 / e.z
  28292. , _ = e.x * w
  28293. , T = e.y * w;
  28294. T > d ? v++ : T < p && A++,
  28295. _ > f ? y++ : _ < g && C++,
  28296. E++
  28297. }
  28298. return A !== E && v !== E && y !== E && C !== E
  28299. }
  28300. }(),
  28301. o.isTileWithinFOV = function() {
  28302. var e = new r.Vector3
  28303. , t = new r.Vector3(0,1,0)
  28304. , i = new r.Vector3(1,0,0);
  28305. return function(n, a, s, l, c, h, u) {
  28306. var d = o.mapFaceToCubemapFace(s);
  28307. if (r.cross(h, t, i),
  28308. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28309. o.isWithinFOV(e, h, u, null))
  28310. return !0;
  28311. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28312. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28313. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28314. o.isWithinFOV(e, h, u, null))
  28315. return !0;
  28316. g += p
  28317. }
  28318. return !1
  28319. }
  28320. }(),
  28321. o.isWithinFOV = function() {
  28322. var e = new r.Vector3
  28323. , t = new r.Vector3;
  28324. return function(i, n, o, a) {
  28325. if (r.copyVector(i, t),
  28326. a) {
  28327. r.copyVector(a, e),
  28328. r.normalize(e);
  28329. var s = r.dot(e, i);
  28330. e.x *= s,
  28331. e.y *= s,
  28332. e.z *= s,
  28333. r.subVector(t, e)
  28334. }
  28335. var l = o / 2 * r.RADIANS_PER_DEGREE
  28336. , c = Math.cos(l)
  28337. , h = r.dot(t, n);
  28338. return h >= c
  28339. }
  28340. }(),
  28341. o.mapFaceToCubemapFace = function() {
  28342. var e = {
  28343. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28344. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28345. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28346. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28347. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28348. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28349. };
  28350. return function(t) {
  28351. return e[t]
  28352. }
  28353. }(),
  28354. t.exports = o
  28355. }
  28356. , {
  28357. "../enum/GLCubeFaces": 25,
  28358. "../util/MathLight": 176
  28359. }],
  28360. 175: [function(e, t, i) {
  28361. (function(i) {
  28362. "use strict";
  28363. function n() {
  28364. this.list = [],
  28365. this.index = {},
  28366. Object.defineProperty(this, "length", {
  28367. get: function() {
  28368. return this.list.length
  28369. }
  28370. })
  28371. }
  28372. var r = (e("./common"),
  28373. e("./logger"));
  28374. new r(i);
  28375. n.prototype.forEach = function(e) {
  28376. this.list.forEach(e)
  28377. }
  28378. ,
  28379. n.prototype.add = function(e) {
  28380. this.list.push(e),
  28381. this.index[this.getIndex(e)] = e
  28382. }
  28383. ,
  28384. n.prototype.getIndex = function(e) {
  28385. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28386. }
  28387. ,
  28388. n.prototype.extend = function(e) {
  28389. for (var t = 0; t < e.length; t++)
  28390. this.add(e[t])
  28391. }
  28392. ,
  28393. n.prototype.get = function(e) {
  28394. return this.index[e]
  28395. }
  28396. ,
  28397. n.prototype.first = function() {
  28398. return this.list[0]
  28399. }
  28400. ,
  28401. n.prototype.last = function() {
  28402. return this.list[this.list.length - 1]
  28403. }
  28404. ,
  28405. n.prototype.reIndex = function() {
  28406. this.index = {};
  28407. var e = this;
  28408. this.forEach(function(t) {
  28409. e.index[e.getIndex(t)] = t
  28410. })
  28411. }
  28412. ,
  28413. n.prototype.filter = function(e) {
  28414. var t = this.list.filter(e);
  28415. return this.reIndex(),
  28416. t
  28417. }
  28418. ,
  28419. n.prototype.reduce = function(e, t) {
  28420. return this.list.reduce(e, t)
  28421. }
  28422. ,
  28423. n.prototype.sort = function(e) {
  28424. return this.list.sort(e)
  28425. }
  28426. ,
  28427. n.prototype.indexOf = function(e) {
  28428. for (var t = 0; t < this.list.length; ++t)
  28429. if (this.list[t] === e)
  28430. return t;
  28431. return -1
  28432. }
  28433. ,
  28434. t.exports = n
  28435. }
  28436. ).call(this, "/js/util/IndexedCollection.js")
  28437. }
  28438. , {
  28439. "./common": 185,
  28440. "./logger": 189
  28441. }],
  28442. 176: [function(e, t, i) {
  28443. "use strict";
  28444. var n = e("../constants")
  28445. , r = {};
  28446. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28447. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28448. r.Vector3 = function(e, t, i) {
  28449. this.x = e || 0,
  28450. this.y = t || 0,
  28451. this.z = i || 0
  28452. }
  28453. ,
  28454. r.Matrix4 = function() {
  28455. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28456. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28457. }
  28458. ,
  28459. r.Matrix4.prototype = {
  28460. identity: function() {
  28461. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28462. this
  28463. },
  28464. copy: function(e) {
  28465. return this.elements.set(e.elements),
  28466. this
  28467. },
  28468. applyToVector3: function(e) {
  28469. var t = e.x
  28470. , i = e.y
  28471. , n = e.z
  28472. , r = this.elements;
  28473. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28474. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28475. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28476. this
  28477. },
  28478. getInverse: function(e, t) {
  28479. var i = this.elements
  28480. , n = e.elements
  28481. , r = n[0]
  28482. , o = n[1]
  28483. , a = n[2]
  28484. , s = n[3]
  28485. , l = n[4]
  28486. , c = n[5]
  28487. , h = n[6]
  28488. , u = n[7]
  28489. , d = n[8]
  28490. , p = n[9]
  28491. , f = n[10]
  28492. , g = n[11]
  28493. , m = n[12]
  28494. , v = n[13]
  28495. , A = n[14]
  28496. , y = n[15]
  28497. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28498. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28499. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28500. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28501. , w = r * C + o * I + a * E + s * b;
  28502. if (0 === w) {
  28503. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28504. if (t)
  28505. throw new Error(_);
  28506. return console.warn(_),
  28507. this.identity()
  28508. }
  28509. var T = 1 / w;
  28510. return i[0] = C * T,
  28511. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28512. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28513. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28514. i[4] = I * T,
  28515. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28516. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28517. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28518. i[8] = E * T,
  28519. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28520. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28521. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28522. i[12] = b * T,
  28523. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28524. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28525. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28526. this
  28527. },
  28528. makeRotationFromQuaternion: function(e) {
  28529. var t = this.elements
  28530. , i = e.x
  28531. , n = e.y
  28532. , r = e.z
  28533. , o = e.w
  28534. , a = i + i
  28535. , s = n + n
  28536. , l = r + r
  28537. , c = i * a
  28538. , h = i * s
  28539. , u = i * l
  28540. , d = n * s
  28541. , p = n * l
  28542. , f = r * l
  28543. , g = o * a
  28544. , m = o * s
  28545. , v = o * l;
  28546. return t[0] = 1 - (d + f),
  28547. t[4] = h - v,
  28548. t[8] = u + m,
  28549. t[1] = h + v,
  28550. t[5] = 1 - (c + f),
  28551. t[9] = p - g,
  28552. t[2] = u - m,
  28553. t[6] = p + g,
  28554. t[10] = 1 - (c + d),
  28555. t[3] = 0,
  28556. t[7] = 0,
  28557. t[11] = 0,
  28558. t[12] = 0,
  28559. t[13] = 0,
  28560. t[14] = 0,
  28561. t[15] = 1,
  28562. this
  28563. }
  28564. },
  28565. r.Quaternion = function(e, t, i, n) {
  28566. this._x = e || 0,
  28567. this._y = t || 0,
  28568. this._z = i || 0,
  28569. this._w = void 0 !== n ? n : 1
  28570. }
  28571. ,
  28572. r.Quaternion.prototype = {
  28573. get x() {
  28574. return this._x
  28575. },
  28576. set x(e) {
  28577. this._x = e
  28578. },
  28579. get y() {
  28580. return this._y
  28581. },
  28582. set y(e) {
  28583. this._y = e
  28584. },
  28585. get z() {
  28586. return this._z
  28587. },
  28588. set z(e) {
  28589. this._z = e
  28590. },
  28591. get w() {
  28592. return this._w
  28593. },
  28594. set w(e) {
  28595. this._w = e
  28596. },
  28597. copy: function(e) {
  28598. this._x = e.x,
  28599. this._y = e.y,
  28600. this._z = e.z,
  28601. this._w = e.w
  28602. },
  28603. inverse: function() {
  28604. return this.conjugate().normalize()
  28605. },
  28606. conjugate: function() {
  28607. return this._x *= -1,
  28608. this._y *= -1,
  28609. this._z *= -1,
  28610. this
  28611. },
  28612. length: function() {
  28613. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28614. },
  28615. normalize: function() {
  28616. var e = this.length();
  28617. return 0 === e ? (this._x = 0,
  28618. this._y = 0,
  28619. this._z = 0,
  28620. this._w = 1) : (e = 1 / e,
  28621. this._x = this._x * e,
  28622. this._y = this._y * e,
  28623. this._z = this._z * e,
  28624. this._w = this._w * e),
  28625. this
  28626. },
  28627. setFromAxisAngle: function(e, t) {
  28628. var i = t / 2
  28629. , n = Math.sin(i);
  28630. return this._x = e.x * n,
  28631. this._y = e.y * n,
  28632. this._z = e.z * n,
  28633. this._w = Math.cos(i),
  28634. this
  28635. },
  28636. setFromUnitVectors: function() {
  28637. var e, t, i = 1e-6;
  28638. return function(n, o) {
  28639. return void 0 === e && (e = new r.Vector3),
  28640. t = r.dot(n, o) + 1,
  28641. t < i ? (t = 0,
  28642. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28643. this._x = e.x,
  28644. this._y = e.y,
  28645. this._z = e.z,
  28646. this._w = t,
  28647. this.normalize()
  28648. }
  28649. }(),
  28650. multiply: function(e) {
  28651. return this.multiplyQuaternions(this, e)
  28652. },
  28653. premultiply: function(e) {
  28654. return this.multiplyQuaternions(e, this)
  28655. },
  28656. multiplyQuaternions: function(e, t) {
  28657. var i = e._x
  28658. , n = e._y
  28659. , r = e._z
  28660. , o = e._w
  28661. , a = t._x
  28662. , s = t._y
  28663. , l = t._z
  28664. , c = t._w;
  28665. return this._x = i * c + o * a + n * l - r * s,
  28666. this._y = n * c + o * s + r * a - i * l,
  28667. this._z = r * c + o * l + i * s - n * a,
  28668. this._w = o * c - i * a - n * s - r * l,
  28669. this
  28670. }
  28671. },
  28672. r.convertWorkshopVector = function(e) {
  28673. return new r.Vector3(-e.x,e.y,e.z)
  28674. }
  28675. ,
  28676. r.convertWorkshopQuaternion = function(e) {
  28677. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28678. }
  28679. ;
  28680. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28681. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28682. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28683. }
  28684. ,
  28685. r.convertWorkshopPanoramaQuaternion = function(e) {
  28686. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28687. }
  28688. ,
  28689. r.normalize = function(e) {
  28690. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28691. , i = Math.sqrt(t);
  28692. e.x /= i,
  28693. e.y /= i,
  28694. e.z /= i
  28695. }
  28696. ,
  28697. r.dot = function(e, t) {
  28698. return e.x * t.x + e.y * t.y + e.z * t.z
  28699. }
  28700. ,
  28701. r.cross = function(e, t, i) {
  28702. var n = e.x
  28703. , r = e.y
  28704. , o = e.z;
  28705. i.x = r * t.z - o * t.y,
  28706. i.y = o * t.x - n * t.z,
  28707. i.z = n * t.y - r * t.x
  28708. }
  28709. ,
  28710. r.setVector = function(e, t, i, n) {
  28711. e.x = t,
  28712. e.y = i,
  28713. e.z = n
  28714. }
  28715. ,
  28716. r.copyVector = function(e, t) {
  28717. t.x = e.x,
  28718. t.y = e.y,
  28719. t.z = e.z
  28720. }
  28721. ,
  28722. r.addVector = function(e, t) {
  28723. e.x += t.x,
  28724. e.y += t.y,
  28725. e.z += t.z
  28726. }
  28727. ,
  28728. r.subVector = function(e, t) {
  28729. e.x -= t.x,
  28730. e.y -= t.y,
  28731. e.z -= t.z
  28732. }
  28733. ,
  28734. r.applyQuaternionToVector = function(e, t) {
  28735. var i = t.x
  28736. , n = t.y
  28737. , r = t.z
  28738. , o = e.x
  28739. , a = e.y
  28740. , s = e.z
  28741. , l = e.w
  28742. , c = l * i + a * r - s * n
  28743. , h = l * n + s * i - o * r
  28744. , u = l * r + o * n - a * i
  28745. , d = -o * i - a * n - s * r;
  28746. t.x = c * l + d * -o + h * -s - u * -a,
  28747. t.y = h * l + d * -a + u * -o - c * -s,
  28748. t.z = u * l + d * -s + c * -a - h * -o
  28749. }
  28750. ,
  28751. r.angleBetweenVectors = function(e, t) {
  28752. return Math.acos(r.dot(e, t))
  28753. }
  28754. ,
  28755. t.exports = r
  28756. }
  28757. , {
  28758. "../constants": 8
  28759. }],
  28760. 177: [function(e, t, i) {
  28761. (function(i) {
  28762. "use strict";
  28763. function n(e) {
  28764. this.cache = null,
  28765. this.expires = 0
  28766. }
  28767. function r() {
  28768. this.baseUrl = null,
  28769. this.cache = null,
  28770. this.expires = 0
  28771. }
  28772. function o() {
  28773. this.baseUrl = null,
  28774. this.expires = 0
  28775. }
  28776. function a(e) {
  28777. this.initialLoadingPromise = null,
  28778. this.endpoint = e + "?type=3",
  28779. this.urlContainer = null,
  28780. this.authorizationHeader = h.getAuthorizationHeader(),
  28781. this.containerClasses = [o, r, n]
  28782. }
  28783. var s = e("./ajax")
  28784. , l = e("./logger")
  28785. , c = e("../constants")
  28786. , h = e("./showcase")
  28787. , u = (e("../ab"),
  28788. new l(i));
  28789. n.prototype = {
  28790. version: 1,
  28791. validate: function(e) {
  28792. return "catalog.json"in e && Object.keys(e).length > 0
  28793. },
  28794. update: function(e) {
  28795. return this.cache = e,
  28796. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28797. $.when()
  28798. },
  28799. get: function(e) {
  28800. return this.cache[e]
  28801. }
  28802. },
  28803. r.prototype = {
  28804. version: 2,
  28805. validate: function(e) {
  28806. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28807. },
  28808. update: function(e) {
  28809. return this.baseUrl = e["base.url"],
  28810. this.cache = e,
  28811. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28812. $.when()
  28813. },
  28814. get: function(e) {
  28815. var t = this.cache[e];
  28816. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28817. }
  28818. },
  28819. o.prototype = {
  28820. version: 3,
  28821. validate: function(e) {
  28822. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28823. },
  28824. update: function(e) {
  28825. return this.baseUrl = e.templates[0],
  28826. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28827. $.when()
  28828. },
  28829. get: function(e) {
  28830. return this.baseUrl.replace("{{filename}}", e)
  28831. }
  28832. },
  28833. a.prototype = {
  28834. init: function() {
  28835. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28836. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28837. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28838. this.refresh().done(function() {
  28839. u.debug("Refreshed")
  28840. }).fail(function() {
  28841. u.error("Failed url refresh, urls might go stale soon")
  28842. }))
  28843. }
  28844. .bind(this), c.signedUrlCheckInterval),
  28845. this.initialLoadingPromise = this.refresh(),
  28846. this.initialLoadingPromise)
  28847. },
  28848. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28849. e = e || {};
  28850. /*var t = void 0 === e.cache || e.cache;
  28851. return s.get( this.endpoint , { //file
  28852. responseType: "json",
  28853. prefetchFrom: t ? "files" : null,
  28854. cache: t,
  28855. auth: this.authorizationHeader
  28856. }).then(function(e) {
  28857. if (this.urlContainer && this.urlContainer.validate(e))
  28858. return this.urlContainer.update(e);
  28859. for (var i = 0; i < this.containerClasses.length; i++) {
  28860. var n = this.containerClasses[i]
  28861. , r = new n;
  28862. if (r.validate(e))
  28863. return u.info("Using urls version " + r.version),
  28864. this.urlContainer = r,
  28865. this.urlContainer.update(e)
  28866. }
  28867. return t ? this.refresh({
  28868. cache: !1
  28869. }) : $.Deferred().reject("missing-urls")
  28870. }
  28871. .bind(this), function(e) {
  28872. return "loading-failed"
  28873. }) */
  28874. return $.Deferred().resolve();
  28875. },
  28876. get: function(e) {
  28877. //return this.urlContainer.get(e)
  28878. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28879. }
  28880. },
  28881. t.exports = a
  28882. }
  28883. ).call(this, "/js/util/ModelUrls.js")
  28884. }
  28885. , {
  28886. "../ab": 3,
  28887. "../constants": 8,
  28888. "./ajax": 181,
  28889. "./logger": 189,
  28890. "./showcase": 193
  28891. }],
  28892. 178: [function(e, t, i) {
  28893. (function(i) {
  28894. "use strict";
  28895. function n() {
  28896. u.call(this),
  28897. this.neighbourMap = {},
  28898. this.map = null
  28899. }
  28900. var r = e("three")
  28901. , o = e("./common")
  28902. , a = e("../settings")
  28903. , s = e("../objects/Panorama")
  28904. , a = e("../settings")
  28905. , l = e("./aStar")
  28906. , c = e("./logger")
  28907. , h = new c(i)
  28908. , u = e("./IndexedCollection")
  28909. , d = e("./transitions");
  28910. o.inherit(n, u),
  28911. n.prototype.getIndex = function(e) {
  28912. return e.id
  28913. }
  28914. ,
  28915. n.prototype.find = function(e, t) {
  28916. var i = o.filterAll(this.list, e);
  28917. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28918. i = o.stableSort(i, e)
  28919. }),
  28920. i[0])
  28921. }
  28922. ,
  28923. n.prototype.sortByScore = function(e, t) {
  28924. var i = o.filterAll(this.list, e);
  28925. return 0 === i.length ? null : i = i.map(function(e) {
  28926. return {
  28927. pano: e,
  28928. score: t.reduce(function(t, i) {
  28929. return t + i(e)
  28930. }, 0)
  28931. }
  28932. }).sort(function(e, t) {
  28933. return t.score - e.score;
  28934. })
  28935. }
  28936. ,
  28937. n.prototype.lowestByScore = function(e, t, i) {
  28938. return this.findRankedByScore(0, e, t, i)
  28939. }
  28940. ,
  28941. n.prototype.findRankedByScore = function(e, t, i, n) {
  28942. n && (n.candidates = null,
  28943. n.pano = null),
  28944. e || (e = 0);
  28945. var r = this.sortByScore(t, i);
  28946. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28947. n.pano = r[e].pano),
  28948. r[e].pano)
  28949. }
  28950. ,
  28951. n.prototype.showPanoScores = function(e) {
  28952. this.list.forEach(function(e) {
  28953. e.removeTextSprite()
  28954. });
  28955. var t = 6344768;
  28956. e.forEach(function(e) {
  28957. e.pano.addTextSprite(e.score.toFixed(2), t),
  28958. t = 16428055
  28959. })
  28960. }
  28961. ,
  28962. n.prototype.isNeighbour = function(e, t) {
  28963. return this.neighbourMap[e.id][t.id]
  28964. }
  28965. ,
  28966. n.prototype.getNeighbours = function(e) {
  28967. return this.neighbourMap[e.id]
  28968. }
  28969. ,
  28970. n.prototype.setNeighbour = function(e, t, i) {
  28971. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28972. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28973. this.neighbourMap[e.id][e.id] = !0,
  28974. this.neighbourMap[t.id][t.id] = !0,
  28975. this.neighbourMap[e.id][t.id] = i,
  28976. this.neighbourMap[t.id][e.id] = i,
  28977. this.neighbourMap[e.id]
  28978. }
  28979. ,
  28980. n.prototype.findClosest = function(e, t) {
  28981. var i = [s.filters.isPanoAligned()];
  28982. return t && i.push(s.filters.inDirection(e, t, .75)),
  28983. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28984. }
  28985. ,
  28986. n.prototype.dualNeighbors = function(e, t) {
  28987. var i, n = [];
  28988. for (i in this.neighbourMap[e.id])
  28989. this.neighbourMap[t.id][i] && n.push(i);
  28990. return n
  28991. }
  28992. ,
  28993. n.prototype.populate_path_graph = function() {
  28994. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  28995. for (e = 0; e < this.list.length; e += 1) {
  28996. o = this.list[e],
  28997. s = {},
  28998. l = !1,
  28999. i = o.neighbourPanos || o.findNeighourPanos();
  29000. for (t in i)
  29001. if (i[t]) {
  29002. a = this.index[t],
  29003. p.copy(o.floorPosition),
  29004. p.sub(a.floorPosition);
  29005. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29006. , v = (Math.abs(p.y) / Math.max(m, .01),
  29007. Math.max(0, Math.abs(p.y) - .2));
  29008. v > 0 ? (f += 1,
  29009. v = Math.pow(4 * v, 2),
  29010. m = Math.pow(m, 2),
  29011. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29012. n = p.length()),
  29013. s[a.id] = n,
  29014. l = !0
  29015. }
  29016. l ? u[o.id] = s : d += 1
  29017. }
  29018. this.map = u,
  29019. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29020. }
  29021. ,
  29022. n.prototype.aStarSearch = function(e, t) {
  29023. var i = Date.now()
  29024. , n = new l({
  29025. start: e,
  29026. isEnd: function(e) {
  29027. return e === t
  29028. },
  29029. neighbor: function(e) {
  29030. var t = e.neighbourPanos || e.findNeighourPanos()
  29031. , i = [];
  29032. for (var n in t)
  29033. t[n] && i.push(this.index[n]); //add: t[n] &&
  29034. return i
  29035. }
  29036. .bind(this),
  29037. distance: function(e, t) {
  29038. var i = this.map[e.id]
  29039. , n = i[t.id];
  29040. return n
  29041. }
  29042. .bind(this),
  29043. heuristic: function(e, t) {
  29044. return 1
  29045. }
  29046. .bind(this),
  29047. hash: function(e) {
  29048. return e.id
  29049. },
  29050. timeout: 5e3
  29051. });
  29052. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29053. "success" !== n.status)
  29054. return h.debug("Did not find A* path from " + e + " to " + t),
  29055. null;
  29056. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29057. var r = [];
  29058. return n.path.forEach(function(e) {
  29059. r.push(e.id)
  29060. }),
  29061. r
  29062. }
  29063. ,
  29064. n.prototype.includeNodesNearPath = function() {
  29065. var e = new r.Vector3
  29066. , t = new r.Vector3
  29067. , i = new r.Vector3
  29068. , n = new r.Vector3
  29069. , o = new r.Vector3
  29070. , a = new r.Vector3
  29071. , s = new r.Vector3
  29072. , l = new r.Vector3
  29073. , c = []
  29074. , h = new r.Vector3
  29075. , u = new r.Vector3;
  29076. return function(r, d) {
  29077. if (r)
  29078. for (var p = function(e, t, i) {
  29079. return o.copy(t).sub(e),
  29080. o.dot(i)
  29081. }, f = function(e, t) {
  29082. return p(h, e.position, i) - p(h, t.position, i)
  29083. }, g = 0; g < r.length - 1; ) {
  29084. var m = r[g]
  29085. , v = r[g + 1]
  29086. , A = this.index[m]
  29087. , y = this.index[v];
  29088. h.copy(A.position),
  29089. u.copy(y.position),
  29090. c.length = 0,
  29091. e.copy(u).sub(h),
  29092. i.copy(e).normalize();
  29093. for (var C = 0; C < this.list.length; C++) {
  29094. var I = this.list[C];
  29095. o.copy(I.position).sub(h);
  29096. var E = o.dot(i);
  29097. if (E > 0) {
  29098. s.copy(i),
  29099. s.multiplyScalar(E),
  29100. a.copy(o),
  29101. a.sub(s);
  29102. var b = a.length();
  29103. if (b < d) {
  29104. t.copy(e).negate(),
  29105. n.copy(t).normalize(),
  29106. l.copy(I.position).sub(u);
  29107. var w = l.dot(n);
  29108. w > 0 && c.push(I)
  29109. }
  29110. }
  29111. }
  29112. if (c.length > 0) {
  29113. c.sort(f);
  29114. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29115. r[_] = r[_ - c.length];
  29116. for (var T = 0; T < c.length; T++)
  29117. r[T + g + 1] = c[T].id
  29118. }
  29119. g += c.length + 1
  29120. }
  29121. }
  29122. }(),
  29123. n.prototype.fadeMarkerOpacity = function(e, t) {
  29124. var i = void 0 === e ? a.panorama.markerOpacity : e
  29125. , n = this.list.findIndex(function(e) {
  29126. return e.marker
  29127. });
  29128. if (!(n < 0)) {
  29129. var r = this.list[n].marker.material.opacity;
  29130. if (r !== e) {
  29131. var o = i - r;
  29132. d.trigger({
  29133. func: function(e, t) {
  29134. var i = r + e * o;
  29135. this.forEach(function(e) {
  29136. e.marker && (e.marker.material.opacity = i)
  29137. })
  29138. }
  29139. .bind(this),
  29140. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29141. name: "_fpm"
  29142. })
  29143. }
  29144. }
  29145. }
  29146. ,
  29147. t.exports = n
  29148. }
  29149. ).call(this, "/js/util/PanoramaCollection.js")
  29150. }
  29151. , {
  29152. "../objects/Panorama": 148,
  29153. "../settings": 166,
  29154. "./IndexedCollection": 175,
  29155. "./aStar": 180,
  29156. "./common": 185,
  29157. "./logger": 189,
  29158. "./transitions": 195,
  29159. three: 217
  29160. }],
  29161. 179: [function(e, t, i) {
  29162. "use strict";
  29163. function n() {
  29164. this.actionSequence = [],
  29165. this.actionSequenceInProgress = !1
  29166. }
  29167. function r(e, t, i, n) {
  29168. s.trackAlways("zoom_" + e, {
  29169. from: t,
  29170. to: i,
  29171. pano: n
  29172. })
  29173. }
  29174. function o(e, t) {
  29175. r("initial", 1, e, t)
  29176. }
  29177. function a(e, t, i) {
  29178. r("followup", e, t, i)
  29179. }
  29180. var s = e("../analytics");
  29181. n.prototype.reset = function(e) {
  29182. this.actionSequenceInProgress = !1,
  29183. this.actionSequence.length = 0
  29184. }
  29185. ,
  29186. n.prototype.addZoomAction = function() {
  29187. var e = null
  29188. , t = null
  29189. , i = !1
  29190. , n = function() {
  29191. if (e = null,
  29192. this.actionSequence.length > 0) {
  29193. var i = this.actionSequence[0].start
  29194. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29195. 1 === i ? o(n, t) : a(i, n, t)
  29196. }
  29197. this.reset()
  29198. };
  29199. return function(r, o, a) {
  29200. if (r !== o) {
  29201. i || (n = n.bind(this),
  29202. i = !0),
  29203. e && (window.clearTimeout(e),
  29204. e = null),
  29205. a === t && this.actionSequenceInProgress || (this.reset(),
  29206. t = a),
  29207. this.actionSequenceInProgress = !0;
  29208. var s = {
  29209. start: r,
  29210. end: o
  29211. };
  29212. this.actionSequence.push(s),
  29213. e = window.setTimeout(n, 150)
  29214. }
  29215. }
  29216. }(),
  29217. t.exports = n
  29218. }
  29219. , {
  29220. "../analytics": 4
  29221. }],
  29222. 180: [function(e, t, i) {
  29223. "use strict";
  29224. function n(e) {
  29225. void 0 === e.timeout && (e.timeout = 1 / 0);
  29226. var t = e.hash || o
  29227. , i = {
  29228. data: e.start,
  29229. g: 0,
  29230. h: e.heuristic(e.start)
  29231. }
  29232. , n = i;
  29233. i.f = i.h;
  29234. var h = new s
  29235. , u = new l(a)
  29236. , d = c();
  29237. u.push(i),
  29238. d.set(t(i.data), i);
  29239. for (var p = new Date; u.size(); ) {
  29240. if (new Date - p > e.timeout)
  29241. return {
  29242. status: "timeout",
  29243. cost: n.g,
  29244. path: r(n)
  29245. };
  29246. var f = u.pop();
  29247. if (d.delete(t(f.data)),
  29248. e.isEnd(f.data))
  29249. return {
  29250. status: "success",
  29251. cost: f.g,
  29252. path: r(f)
  29253. };
  29254. h.add(t(f.data));
  29255. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29256. var v = g[m];
  29257. if (!h.contains(t(v))) {
  29258. var A = f.g + e.distance(f.data, v)
  29259. , y = d.get(t(v))
  29260. , C = !1;
  29261. if (void 0 === y)
  29262. y = {
  29263. data: v
  29264. },
  29265. d.set(t(v), y);
  29266. else {
  29267. if (y.g < A)
  29268. continue;
  29269. C = !0
  29270. }
  29271. y.parent = f,
  29272. y.g = A,
  29273. y.h = e.heuristic(v),
  29274. y.f = A + y.h,
  29275. y.h < n.h && (n = y),
  29276. C ? u.heapify() : u.push(y)
  29277. }
  29278. }
  29279. }
  29280. return {
  29281. status: "noPath",
  29282. cost: n.g,
  29283. path: r(n)
  29284. }
  29285. }
  29286. function r(e) {
  29287. if (void 0 !== e.parent) {
  29288. var t = r(e.parent);
  29289. return t.push(e.data),
  29290. t
  29291. }
  29292. return [e.data]
  29293. }
  29294. function o(e) {
  29295. return e.toString()
  29296. }
  29297. function a(e, t) {
  29298. return e.f - t.f
  29299. }
  29300. var s = e("Set")
  29301. , l = e("heap")
  29302. , c = e("dict");
  29303. t.exports = n
  29304. }
  29305. , {
  29306. Set: 196,
  29307. dict: 210,
  29308. heap: 211
  29309. }],
  29310. 181: [function(e, t, i) {
  29311. (function(i) {
  29312. "use strict";
  29313. function n(e, t, i) {
  29314. var n = new XMLHttpRequest;
  29315. if (i && "withCredentials"in n)
  29316. n.open(e, t, i);
  29317. else if ("undefined" != typeof XDomainRequest)
  29318. n = new XDomainRequest,
  29319. n.open(e, t);
  29320. else {
  29321. if (i)
  29322. throw "Browser does not support CORS!";
  29323. n.open(e, t)
  29324. }
  29325. return n
  29326. }
  29327. function r(e, t, i) {
  29328. function o() {
  29329. u.warn("Retrying ", t),
  29330. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29331. }
  29332. function a(e, t) {
  29333. var i = e.response;
  29334. if ("json" === t && "object" != typeof i)
  29335. try {
  29336. i = JSON.parse(e.responseText)
  29337. } catch (e) {
  29338. return void c.reject({
  29339. error: "Failed parsing JSON"
  29340. })
  29341. }
  29342. else if ("image/jpeg" === t) {
  29343. var n = new Uint8Array(e.response)
  29344. , r = new Blob([n],{
  29345. type: "image/jpeg"
  29346. })
  29347. , o = URL.createObjectURL(r);
  29348. i = new Image,
  29349. i.src = o,
  29350. i.crossOrigin = "Anonymous",
  29351. i.onload = function() {
  29352. URL.revokeObjectURL(o)
  29353. }
  29354. }
  29355. return i
  29356. }
  29357. var s = n(e, t, !1);
  29358. if (i = i || {},
  29359. i.retries = void 0 !== i.retries ? i.retries : 0,
  29360. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29361. i.responseType)
  29362. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29363. s.responseType = i.responseType;
  29364. else {
  29365. if ("image/jpeg" !== i.responseType)
  29366. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29367. s.responseType = "arraybuffer"
  29368. }
  29369. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29370. i.auth && s.setRequestHeader("Authorization", i.auth),
  29371. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29372. s.setRequestHeader("Content-Type", "application/json")),
  29373. "object" == typeof i.headers)
  29374. for (var l in i.headers)
  29375. s.setRequestHeader(l, i.headers[l]);
  29376. var c = $.Deferred();
  29377. return s.onreadystatechange = function(e) {
  29378. if (4 === this.readyState)
  29379. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29380. i.retries++,
  29381. setTimeout(o, 1e3);
  29382. else if (200 === this.status) {
  29383. var t = a(this, i.responseType);
  29384. c.resolve(t)
  29385. } else
  29386. c.reject(this)
  29387. }
  29388. ,
  29389. s.onprogress = function(e) {
  29390. c.notify(e)
  29391. }
  29392. ,
  29393. s.send(i.data),
  29394. c.promise()
  29395. }
  29396. function o(e) {
  29397. return Object.keys(e).sort().map(function(t) {
  29398. return {
  29399. key: t,
  29400. value: e[t]
  29401. }
  29402. })
  29403. }
  29404. function a(e, t) {
  29405. var i = t.responseType || null
  29406. , n = t.auth || null
  29407. , r = t.prefetchFrom || null
  29408. , a = e + "__" + i + "__" + n + "__" + r;
  29409. return t.headers && o(t.headers).forEach(function(e) {
  29410. a += "__" + e.key + ":" + e.value
  29411. }),
  29412. a
  29413. }
  29414. function s(e, t) {
  29415. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29416. }
  29417. function l(e, t, i) {
  29418. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29419. }
  29420. var c = e("./logger")
  29421. , h = e("../ab")
  29422. , u = new c(i);
  29423. window.URL = window.URL || window.webkitURL,
  29424. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29425. window.DATA = window.DATA || {}
  29426. /* setTimeout(function() {//MP-- xzw delete
  29427. window.MP_REQUEST_CACHE = null,
  29428. window.DATA = {}
  29429. }, 6e4),
  29430. window.onpageshow = function(e) {
  29431. e.persisted && (window.MP_REQUEST_CACHE = null,
  29432. window.DATA = {})
  29433. } */
  29434. ,
  29435. t.exports = {
  29436. get: function(e, t) {
  29437. t = t || {};
  29438. var i = void 0 === t.cache || t.cache;
  29439. if (i) {
  29440. var n = s(e, t);
  29441. if (n)
  29442. return n
  29443. }
  29444. var o;
  29445. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29446. i && l(e, t, o),
  29447. o
  29448. },
  29449. post: function(e, t) {
  29450. return r("POST", e, t)
  29451. },
  29452. patch: function(e, t) {
  29453. return r("PATCH", e, t)
  29454. },
  29455. getImage: function(e, t) {
  29456. function i() {
  29457. u.warn("Retrying ", e),
  29458. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29459. }
  29460. var n = $.Deferred()
  29461. , r = new Image
  29462. , o = this;
  29463. return e = h.changeIfImageOptimzing(e),
  29464. null !== t && void 0 !== t || (t = 3),
  29465. r.onerror = function() {
  29466. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29467. }
  29468. ,
  29469. r.onload = function() {
  29470. n.resolve(r)
  29471. }
  29472. ,
  29473. r.crossOrigin = "anonymous",
  29474. r.src = e,
  29475. n
  29476. }
  29477. }
  29478. }
  29479. ).call(this, "/js/util/ajax.js")
  29480. }
  29481. , {
  29482. "../ab": 3,
  29483. "./logger": 189
  29484. }],
  29485. 182: [function(e, t, i) {
  29486. "use strict";
  29487. function n(e, t) {
  29488. var i = window.navigator.userAgent
  29489. , n = i.match(e);
  29490. return n = n ? n[1].split(t) : [],
  29491. {
  29492. major: parseInt(n[0]) || 0,
  29493. minor: parseInt(n[1]) || 0,
  29494. patch: parseInt(n[2]) || 0
  29495. }
  29496. }
  29497. var r = e("../exception/DeviceMismatchException");
  29498. window.browser = t.exports = {
  29499. isFullscreen: function() {
  29500. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29501. },
  29502. supportsFullscreen: function() {
  29503. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29504. },
  29505. isPointerLocked: function() {
  29506. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29507. },
  29508. requestFullscreen: function(e, t) {
  29509. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29510. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29511. },
  29512. requestPointerLock: function() {
  29513. var e;
  29514. if (document.fullscreenElement)
  29515. e = document.fullscreenElement();
  29516. else if (document.mozFullscreenElement)
  29517. e = document.mozFullscreenElement();
  29518. else if (document.mozFullScreenElement)
  29519. e = document.mozFullScreenElement();
  29520. else {
  29521. if (!document.webkitFullscreenElement)
  29522. return;
  29523. e = document.webkitFullscreenElement()
  29524. }
  29525. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29526. e.requestPointerLock(),
  29527. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29528. },
  29529. exitPointerLock: function() {
  29530. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29531. document.exitPointerLock()
  29532. },
  29533. exitFullscreen: function() {
  29534. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29535. },
  29536. details: function() {
  29537. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29538. return e ? {
  29539. name: e[1],
  29540. version: parseInt(e[2]),
  29541. platform: navigator.platform
  29542. } : {}
  29543. },
  29544. is: function(e) {
  29545. return this.details() && this.details().name === e
  29546. },
  29547. inIframe: function() {
  29548. return window.parent !== window
  29549. },
  29550. aspectRatio: function() {
  29551. var e = $("#player").width() / $("#player").height();
  29552. return isFinite(e) ? e : 0
  29553. },
  29554. userAgent: function() {
  29555. return window.navigator.userAgent
  29556. },
  29557. isMobile: function() {
  29558. var e = navigator.userAgent || navigator.vendor || window.opera;
  29559. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29560. },
  29561. isLandscape: function() {
  29562. return this.isMobile && this.aspectRatio() > 1
  29563. },
  29564. isSmallScreen: function() {
  29565. var e = screen.width / window.devicePixelRatio;
  29566. return e < 240
  29567. },
  29568. detectIE: function() {
  29569. var e = window.navigator.userAgent
  29570. , t = e.indexOf("MSIE ");
  29571. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29572. },
  29573. detectSafari: function() {
  29574. var e = window.navigator.userAgent
  29575. , t = e.indexOf("Safari");
  29576. return t !== -1 && !this.detectChrome()
  29577. },
  29578. detectFirefox: function() {
  29579. var e = window.navigator.userAgent;
  29580. return e.indexOf("Firefox") !== -1
  29581. },
  29582. detectChrome: function() {
  29583. var e = window.navigator.userAgent;
  29584. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29585. },
  29586. detectOpera: function() {
  29587. var e = window.navigator.userAgent;
  29588. return e.indexOf("OPR") !== -1
  29589. },
  29590. detectIOS: function() {
  29591. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29592. },
  29593. detectIPad: function() {
  29594. var e = window.navigator.userAgent
  29595. , t = /iPad/;
  29596. return t.test(e)
  29597. },
  29598. detectIPod: function() {
  29599. var e = window.navigator.userAgent
  29600. , t = /iPod/;
  29601. return t.test(e)
  29602. },
  29603. detectIPhone: function() {
  29604. var e = window.navigator.userAgent
  29605. , t = /iPhone/;
  29606. return t.test(e)
  29607. },
  29608. detectAndroid: function() {
  29609. var e = window.navigator.userAgent;
  29610. return e.indexOf("Android") !== -1
  29611. },
  29612. detectAndroidMobile: function() {
  29613. var e = window.navigator.userAgent;
  29614. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29615. },
  29616. detectSamsungNative: function() {
  29617. var e = window.navigator.userAgent;
  29618. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29619. },
  29620. detectSamsungS6: function() {
  29621. var e = window.navigator.userAgent;
  29622. return e.indexOf("SM-G92") !== -1
  29623. },
  29624. /************************************************************fyz改from徐世廷*************************************************************/
  29625. detectHUAWEI5X: function() {
  29626. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29627. },
  29628. /*******************************************************************************************************************************/
  29629. detectWebVR: function() {
  29630. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29631. },
  29632. getVRDisplay: function() {
  29633. var e = $.Deferred();
  29634. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29635. t.length >= 1 && e.resolve(t[0]),
  29636. e.reject(null)
  29637. }),
  29638. e) : e.reject(null)
  29639. },
  29640. iosVersion: function() {
  29641. if (!this.detectIOS())
  29642. throw new r("Did not detect an iDevice");
  29643. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29644. , t = "_";
  29645. return n(e, t)
  29646. },
  29647. androidVersion: function() {
  29648. if (!this.detectAndroid())
  29649. throw new r("Did not detect an Android based device");
  29650. var e = /Android ((?:\d+\.?){1,3})/
  29651. , t = ".";
  29652. return n(e, t)
  29653. },
  29654. valueFromCookie: function(e, t) {
  29655. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29656. if (!i)
  29657. return t;
  29658. var n = i[1];
  29659. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29660. },
  29661. valueFromHash: function(e, t) {
  29662. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29663. , n = i.exec(window.location.href);
  29664. if (!n)
  29665. return t;
  29666. var r = n[1];
  29667. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29668. }
  29669. }
  29670. // changeLog()
  29671. }
  29672. , {
  29673. "../exception/DeviceMismatchException": 56
  29674. }],
  29675. 183: [function(e, t, i) {
  29676. (function(i) {
  29677. "use strict";
  29678. function n(e, t) {
  29679. var i = r(t);
  29680. var replaceAll = function (str, f, e) {
  29681. //f全部替换成e
  29682. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29683. return str.replace(reg, e);
  29684. };
  29685. var urlFirstView = c.valueFromHash('firstView');
  29686. if(urlFirstView){
  29687. try{
  29688. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29689. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29690. urlFirstView = "{"+urlFirstView+"]}"
  29691. let info = JSON.parse(urlFirstView);
  29692. i.pano = t.index[info.pano] //panos.get(info.pano)
  29693. if(!i.pano){
  29694. urlFirstView = false
  29695. console.error('检测到firstView但是 找不到该pano')
  29696. }else{
  29697. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29698. i.zoom = -1;
  29699. i.mode = "panorama"
  29700. i.setByUrl = true
  29701. }
  29702. }catch(e){
  29703. urlFirstView = false
  29704. console.error('检测到firstView但是解析出错'+e)
  29705. }
  29706. }
  29707. if (Object.keys(i).length > 0)
  29708. return i;
  29709. if (e.heroImage)
  29710. i = o(e, t);
  29711. else if (window.DATA.camera_start) {
  29712. var n = window.DATA.camera_start;
  29713. try {
  29714. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29715. i.position = n.camera.position,
  29716. //i.quaternion = n.camera.quaternion,
  29717. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29718. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29719. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29720. d.debug("Using camera_start"),
  29721. d.debug("Modeldata pano: ", i.pano.quaternion),
  29722. d.debug("Camera start pano: ", n.pano.quaternion)),
  29723. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29724. } catch (e) {
  29725. d.warn(e.message)
  29726. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29727. }
  29728. }
  29729. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29730. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29731. i.pano = t.findClosest(i.position),
  29732. i.quaternion = i.pano.quaternion),
  29733. 0 === Object.keys(i).length) {
  29734. var a = t.list[0];
  29735. a && (i.mode = h.PANORAMA,
  29736. i.pano = a,
  29737. i.position = a.position,
  29738. i.quaternion = a.quaternion,
  29739. d.info("Starting at 1st pano " + a.id))
  29740. }
  29741. return i.mode = i.mode || h.DOLLHOUSE,
  29742. i
  29743. }
  29744. function r(e) {
  29745. var t = c.valueFromHash("start", "")
  29746. , i = {};
  29747. if ("" !== t) {
  29748. d.debug("Start override found in parameters, trying to parse..."),
  29749. i = a(t) || {};
  29750. var n = c.valueFromHash("tag", null);
  29751. n && (i.tag = n),
  29752. i.panoId && (i.pano = e.get(i.panoId))
  29753. }
  29754. return i
  29755. }
  29756. function o(e, t) {
  29757. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29758. return {};
  29759. var i = {}
  29760. , n = e.heroImage.metadata;
  29761. d.debug("Using start position from thumbnail image"),
  29762. i.position = n.camera_position,
  29763. i.quaternion = n.camera_quaternion;
  29764. try {
  29765. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29766. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29767. } catch (e) {
  29768. d.debug(e.message)
  29769. }
  29770. return i
  29771. }
  29772. function a(e) {
  29773. return s.deserialize(e)
  29774. }
  29775. var s = e("../controls/serializer")
  29776. , l = e("../util/math")
  29777. , c = e("./browser")
  29778. , h = e("../enum/Viewmode")
  29779. , u = e("../util/logger")
  29780. , th = e("three")//xzw
  29781. , d = new u(i);
  29782. t.exports = {
  29783. getStartCameraOptions: n
  29784. }
  29785. }
  29786. ).call(this, "/js/util/camera.js")
  29787. }
  29788. , {
  29789. "../controls/serializer": 14,
  29790. "../enum/Viewmode": 51,
  29791. "../util/logger": 189,
  29792. "../util/math": 190,
  29793. "./browser": 182,
  29794. "three": 217
  29795. }],
  29796. 184: [function(e, t, i) {
  29797. "use strict";
  29798. function n(e, t, i) {
  29799. return o(e.fov, t, i)
  29800. }
  29801. var r = e("./MathLight")
  29802. , o = function(e, t, i) {
  29803. var n = t
  29804. , o = i
  29805. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29806. return a
  29807. }
  29808. , a = function(e, t, i) {
  29809. var n = t
  29810. , o = i
  29811. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29812. return a
  29813. }
  29814. , s = function(e, t, i, n) {
  29815. var r = o(e, i, n);
  29816. return r > t ? a(t, i, n) : e
  29817. };
  29818. t.exports = {
  29819. clampVFOV: s,
  29820. getHFOVForCamera: n,
  29821. getHFOVFromVFOV: o,
  29822. getVFOVFromHFOV: a
  29823. }
  29824. window.MathLight = t.exports
  29825. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29826. var prec = Math.pow(10, - (precision || 4));
  29827. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29828. if(e1.w){
  29829. return s1 && Math.abs(e1.w - e2.w) < prec
  29830. }else return s1
  29831. }
  29832. }
  29833. , {
  29834. "./MathLight": 176
  29835. }],
  29836. 185: [function(e, t, i) {
  29837. "use strict";
  29838. var n = e("three");
  29839. t.exports = {
  29840. delayOneFrame: function(e) {
  29841. window.setTimeout(e, 1)
  29842. },
  29843. normalizeUrl: function(e) {
  29844. return e.replace("https://", "http://")
  29845. },
  29846. domainFromUrl: function(e) {
  29847. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29848. return t ? t[3] : e
  29849. },
  29850. average: function(e, t) {
  29851. if (0 === e.length)
  29852. return null;
  29853. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29854. var o = t ? e[r][t] : e[r];
  29855. i += o,
  29856. n++
  29857. }
  29858. return i / n
  29859. },
  29860. countUnique: function(e) {
  29861. for (var t = {}, i = 0; i < e.length; i++)
  29862. t[e[i]] = 1 + (t[e[i]] || 0);
  29863. return Object.keys(t).length
  29864. },
  29865. averageVectors: function(e, t) {
  29866. var i = new n.Vector3;
  29867. if (0 === e.length)
  29868. return i;
  29869. for (var r = 0, o = 0; o < e.length; o++) {
  29870. var a = t ? e[o][t] : e[o];
  29871. i.add(a),
  29872. r++
  29873. }
  29874. return i.divideScalar(r)
  29875. },
  29876. equalLists: function(e, t) {
  29877. if (e.length !== t.length)
  29878. return !1;
  29879. for (var i = 0; i < e.length; i++)
  29880. if (e[i] !== t[i])
  29881. return !1;
  29882. return !0
  29883. },
  29884. lowerMedian: function(e, t) {
  29885. if (0 === e.length)
  29886. return null;
  29887. t = t || 2,
  29888. e.sort(function(e, t) {
  29889. return e - t
  29890. });
  29891. var i = Math.floor(e.length / t);
  29892. return e[i]
  29893. },
  29894. stableSort: function(e, t) {
  29895. return e.map(function(e, t) {
  29896. return {
  29897. value: e,
  29898. index: t
  29899. }
  29900. }).sort(function(e, i) {
  29901. var n = t(e.value, i.value);
  29902. return 0 !== n ? n : e.index - i.index
  29903. }).map(function(e) {
  29904. return e.value
  29905. })
  29906. },
  29907. filterAll: function(e, t) {
  29908. return e.filter(function(e) {
  29909. return t.every(function(t) {
  29910. return t(e)
  29911. })
  29912. })
  29913. },
  29914. formatDate: function(e) {
  29915. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29916. },
  29917. formatDatetime: function(e) {
  29918. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29919. },
  29920. randomString: function(e) {
  29921. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29922. t += i.charAt(Math.floor(Math.random() * i.length));
  29923. return t
  29924. },
  29925. uint8ToBase64: function(e, t) {
  29926. t && "number" == typeof t || (t = 8192);
  29927. for (var i = [], n = 0; n < e.length; n += t)
  29928. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29929. return btoa(i.join(""))
  29930. },
  29931. uuid4: function e(t) {
  29932. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29933. },
  29934. nth: function(e) {
  29935. return e %= 10,
  29936. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29937. },
  29938. extendObject: function(e, t) {
  29939. return Object.keys(t).forEach(function(i) {
  29940. e[i] = t[i]
  29941. }),
  29942. e
  29943. },
  29944. deepExtend: function e(t) {
  29945. t = t || {};
  29946. for (var i = 1; i < arguments.length; i++) {
  29947. var n = arguments[i];
  29948. if (n)
  29949. for (var r in n)
  29950. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29951. }
  29952. return t
  29953. },
  29954. inherit: function(e, t) {
  29955. e.prototype = Object.create(t.prototype),
  29956. e.prototype.constructor = e
  29957. },
  29958. extend: function(e, t) {
  29959. for (var i in t.prototype)
  29960. e.prototype[i] = t.prototype[i]
  29961. }
  29962. ,
  29963. getVisiblePano : function(positions = [], panos, options={}){//add
  29964. var visiblePanos = [];
  29965. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29966. panos.forEach((pano)=>{
  29967. if(!pano.isAligned())return;
  29968. var A = pano.position.clone();
  29969. var posB = options.posAtPanos[pano.id] || positions;
  29970. var posLength = posB.length
  29971. for(let i=0;i<posLength;i++){
  29972. var B = posB[i];
  29973. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  29974. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  29975. if (!o || !o.length){ //只要有一点可见,就算整体可见
  29976. visiblePanos.push(pano.id);
  29977. break;
  29978. }
  29979. }
  29980. })
  29981. return visiblePanos
  29982. }
  29983. ,
  29984. sortByScore : function(list, request, rank) {
  29985. var i = this.filterAll(list, request);
  29986. return 0 === i.length ? null : i = i.map(function(e) {
  29987. return {
  29988. item: e,
  29989. score: rank.reduce(function(t, i) {
  29990. return t + i(e);
  29991. }, 0)
  29992. };
  29993. }).sort(function(e, t) {
  29994. return t.score - e.score;
  29995. });
  29996. },
  29997. getFileNameFromUrl:function(url){
  29998. return url.split('/').pop();
  29999. }
  30000. },
  30001. Math.sign = function(e) {
  30002. return e < 0 ? -1 : 1
  30003. }
  30004. window.common = t.exports
  30005. }
  30006. , {
  30007. three: 217
  30008. }],
  30009. 186: [function(e, t, i) {
  30010. "use strict";
  30011. var n = {};
  30012. n.linearTween = function(e, t, i, n) {
  30013. return i * e / n + t
  30014. }
  30015. ,
  30016. n.easeInQuad = function(e, t, i, n) {
  30017. return e /= n,
  30018. i * e * e + t
  30019. }
  30020. ,
  30021. n.easeOutQuad = function(e, t, i, n) {
  30022. return e /= n,
  30023. -i * e * (e - 2) + t
  30024. }
  30025. ,
  30026. n.easeInOutQuad = function(e, t, i, n) {
  30027. return e /= n / 2,
  30028. e < 1 ? i / 2 * e * e + t : (e--,
  30029. -i / 2 * (e * (e - 2) - 1) + t)
  30030. }
  30031. ,
  30032. n.easeInCubic = function(e, t, i, n) {
  30033. return e /= n,
  30034. i * e * e * e + t
  30035. }
  30036. ,
  30037. n.easeOutCubic = function(e, t, i, n) {
  30038. return e /= n,
  30039. e--,
  30040. i * (e * e * e + 1) + t
  30041. }
  30042. ,
  30043. n.easeInOutCubic = function(e, t, i, n) {
  30044. return e /= n / 2,
  30045. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30046. i / 2 * (e * e * e + 2) + t)
  30047. }
  30048. ,
  30049. n.easeInQuart = function(e, t, i, n) {
  30050. return e /= n,
  30051. i * e * e * e * e + t
  30052. }
  30053. ,
  30054. n.easeOutQuart = function(e, t, i, n) {
  30055. return e /= n,
  30056. e--,
  30057. -i * (e * e * e * e - 1) + t
  30058. }
  30059. ,
  30060. n.easeInOutQuart = function(e, t, i, n) {
  30061. return e /= n / 2,
  30062. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30063. -i / 2 * (e * e * e * e - 2) + t)
  30064. }
  30065. ,
  30066. n.easeInQuint = function(e, t, i, n) {
  30067. return e /= n,
  30068. i * e * e * e * e * e + t
  30069. }
  30070. ,
  30071. n.easeOutQuint = function(e, t, i, n) {
  30072. return e /= n,
  30073. e--,
  30074. i * (e * e * e * e * e + 1) + t
  30075. }
  30076. ,
  30077. n.easeInOutQuint = function(e, t, i, n) {
  30078. return e /= n / 2,
  30079. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30080. i / 2 * (e * e * e * e * e + 2) + t)
  30081. }
  30082. ,
  30083. n.easeInSine = function(e, t, i, n) {
  30084. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30085. }
  30086. ,
  30087. n.easeOutSine = function(e, t, i, n) {
  30088. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30089. }
  30090. ,
  30091. n.easeInOutSine = function(e, t, i, n) {
  30092. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30093. }
  30094. ,
  30095. n.easeInExpo = function(e, t, i, n) {
  30096. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30097. }
  30098. ,
  30099. n.easeOutExpo = function(e, t, i, n) {
  30100. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30101. }
  30102. ,
  30103. n.easeInOutExpo = function(e, t, i, n) {
  30104. return e /= n / 2,
  30105. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30106. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30107. }
  30108. ,
  30109. n.easeInCirc = function(e, t, i, n) {
  30110. return e /= n,
  30111. -i * (Math.sqrt(1 - e * e) - 1) + t
  30112. }
  30113. ,
  30114. n.easeOutCirc = function(e, t, i, n) {
  30115. return e /= n,
  30116. e--,
  30117. i * Math.sqrt(1 - e * e) + t
  30118. }
  30119. ,
  30120. n.easeInOutCirc = function(e, t, i, n) {
  30121. return e /= n / 2,
  30122. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30123. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30124. }
  30125. ,
  30126. n.easeInElastic = function(e, t, i, n) {
  30127. var r = 1.70158
  30128. , o = 0
  30129. , a = i;
  30130. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30131. a < Math.abs(i) ? (a = i,
  30132. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30133. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30134. }
  30135. ,
  30136. n.easeOutElastic = function(e, t, i, n) {
  30137. var r = 1.70158
  30138. , o = 0
  30139. , a = i;
  30140. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30141. a < Math.abs(i) ? (a = i,
  30142. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30143. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30144. }
  30145. ,
  30146. n.easeInOutElastic = function(e, t, i, n) {
  30147. var r = 1.70158
  30148. , o = 0
  30149. , a = i;
  30150. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30151. a < Math.abs(i) ? (a = i,
  30152. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30153. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30154. }
  30155. ,
  30156. n.easeInBack = function(e, t, i, n, r) {
  30157. return void 0 === r && (r = 1.70158),
  30158. i * (e /= n) * e * ((r + 1) * e - r) + t
  30159. }
  30160. ,
  30161. n.easeOutBack = function(e, t, i, n, r) {
  30162. return void 0 === r && (r = 1.70158),
  30163. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30164. }
  30165. ,
  30166. n.easeInOutBack = function(e, t, i, n, r) {
  30167. return void 0 === r && (r = 1.70158),
  30168. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30169. }
  30170. ,
  30171. n.easeOutBounce = function(e, t, i, n) {
  30172. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30173. }
  30174. ,
  30175. n.easeInBounce = function(e, t, i, r) {
  30176. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30177. }
  30178. ,
  30179. n.easeInOutBounce = function(e, t, i, r) {
  30180. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30181. }
  30182. ,
  30183. t.exports = n
  30184. window.easing = n
  30185. }
  30186. , {}],
  30187. 187: [function(e, t, i) {
  30188. "use strict";
  30189. function n() {
  30190. this.events = [],
  30191. this.valid = !1
  30192. }
  30193. var r = e("../enum/Joystick");
  30194. n.prototype.push = function(e, t) {
  30195. this.events.push({
  30196. direction: e,
  30197. pano: t
  30198. }),
  30199. this.valid = !0
  30200. }
  30201. ,
  30202. n.prototype.pop = function(e) {
  30203. var t = this.events.pop();
  30204. return this.events.length < 1 && (this.valid = !1),
  30205. t
  30206. }
  30207. ,
  30208. n.prototype.peek = function() {
  30209. return this.events.length ? this.events[this.events.length - 1] : {
  30210. direction: null,
  30211. pano: null
  30212. }
  30213. }
  30214. ,
  30215. n.prototype.invalidate = function() {
  30216. this.events = [],
  30217. this.valid = !1
  30218. }
  30219. ,
  30220. n.prototype.reversePano = function(e) {
  30221. if (!this.valid)
  30222. return null;
  30223. var t = this.peek();
  30224. return r.opposite(e) === t.direction ? (this.pop(),
  30225. t.pano) : null
  30226. }
  30227. ,
  30228. t.exports = n
  30229. }
  30230. , {
  30231. "../enum/Joystick": 29
  30232. }],
  30233. 188: [function(e, t, i) {
  30234. "use strict";
  30235. window.lerp = t.exports = {
  30236. vector: function(e, t) {
  30237. var i = e.clone();
  30238. return t = t.clone(),
  30239. function(n) {
  30240. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30241. }
  30242. },
  30243. quaternion: function(e, t) {
  30244. var i = e.clone();
  30245. return function(n) {
  30246. e.copy(i).slerp(t, n)
  30247. }
  30248. },
  30249. property: function(e, t, i, n) {
  30250. var r = e[t];
  30251. return function(o) {
  30252. e[t] = r * (1 - o) + i * o,
  30253. n && n(e[t])
  30254. }
  30255. },
  30256. uniform: function(e, t, i) {
  30257. var n = e.material.uniforms[t].value;
  30258. return function(r) {
  30259. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30260. }
  30261. },
  30262. matrix4: function(e, t) {
  30263. var i = e.clone();
  30264. return function(n) {
  30265. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30266. r[s] = o[s] * (1 - n) + a[s] * n
  30267. }
  30268. },
  30269. allUniforms: function(e, t, i) {
  30270. var n = e.map(function(e) {
  30271. return this.uniform(e, t, i)
  30272. }
  30273. .bind(this));
  30274. return function(e) {
  30275. n.forEach(function(t) {
  30276. t(e)
  30277. })
  30278. }
  30279. }
  30280. }
  30281. }
  30282. , {}],
  30283. 189: [function(e, t, i) {
  30284. "use strict";
  30285. function n(e) {
  30286. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30287. if (n.consoleEnabled) {
  30288. var h = function(e) {
  30289. $("#debug-console").append("<p>" + e + "</p>"),
  30290. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30291. };
  30292. t = function(e) {
  30293. h(Array.prototype.slice.call(arguments).join(" "))
  30294. }
  30295. ,
  30296. i = function(e) {
  30297. h(Array.prototype.slice.call(arguments).join(" "))
  30298. }
  30299. ,
  30300. o = function(e) {
  30301. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30302. }
  30303. ,
  30304. a = function(e) {
  30305. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30306. }
  30307. } else
  30308. console.log ? (t = console.log,
  30309. i = console.info ? console.info : console.log,
  30310. o = console.warn ? console.warn : console.log,
  30311. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30312. ;
  30313. var u = function(e) {
  30314. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30315. }
  30316. , d = function(t, i) {
  30317. if (r) {
  30318. var o = Array.prototype.slice.call(t).join(" ");
  30319. r.captureMessage(o, {
  30320. level: i,
  30321. path: e,
  30322. timestamp: n.timestamp()
  30323. })
  30324. }
  30325. }
  30326. , p = function(t, i) {
  30327. if (r) {
  30328. var o = Array.prototype.slice.call(t).join(" ");
  30329. r.captureException(new Error(o), {
  30330. level: i,
  30331. path: e,
  30332. timestamp: n.timestamp()
  30333. })
  30334. }
  30335. };
  30336. return {
  30337. debug: function() {
  30338. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30339. },
  30340. info: function() {
  30341. n.level >= n.levels.info && i.apply(console, u(arguments))
  30342. },
  30343. warn: function() {
  30344. d(arguments, "warn"),
  30345. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30346. },
  30347. error: function() {
  30348. p(arguments, "error"),
  30349. n.level >= n.levels.error && a.apply(console, u(arguments))
  30350. },
  30351. v3str: function(e, t) {
  30352. var i = void 0 === t ? 2 : t;
  30353. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30354. },
  30355. eulstr: function(e, t) {
  30356. var i = void 0 === t ? 2 : t;
  30357. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30358. },
  30359. time: function(e) {
  30360. n.level >= n.levels.debug && (c[e] = Date.now())
  30361. },
  30362. timeEnd: function(e) {
  30363. if (n.level >= n.levels.debug) {
  30364. var t = c[e];
  30365. if (!t)
  30366. return;
  30367. var i = (Date.now() - t) / 1e3;
  30368. this.debug(e, i + "s")
  30369. }
  30370. }
  30371. }
  30372. }
  30373. var r = window.Raven;
  30374. n.timestamp = function() {
  30375. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30376. }
  30377. ,
  30378. n.levels = {
  30379. debug: 3,
  30380. info: 2,
  30381. warn: 1,
  30382. error: 0
  30383. },
  30384. n.level = n.levels.info,
  30385. t.exports = n
  30386. }
  30387. , {}],
  30388. 190: [function(e, t, i) {
  30389. "use strict";
  30390. var n = e("three")
  30391. , r = e("../enum/GLCubeFaces")
  30392. , o = e("../constants");
  30393. t.exports = {
  30394. convertVisionVector: function(e) {
  30395. return new n.Vector3(e.x,e.z,-e.y)
  30396. },
  30397. convertVisionQuaternion: function(e) {
  30398. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30399. },
  30400. convertWorkshopVector: function(e) {
  30401. return new n.Vector3(-e.x,e.y,e.z)
  30402. },
  30403. convertWorkshopQuaternion: function(e) {
  30404. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30405. },
  30406. convertWorkshopPanoramaQuaternion: function(e) {
  30407. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30408. },
  30409. convertWorkshopOrthoZoom: function(e) {// xzw
  30410. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30411. //return e;
  30412. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30413. },
  30414. toPrecision: function(e, t) {//xzw change
  30415. var f = function(e, t){
  30416. var i = Math.pow(10, t);
  30417. return Math.round(e * i) / i
  30418. }
  30419. if(e instanceof Array){
  30420. for(var s=0; s<e.length; s++){
  30421. e[s] = f(e[s],t);
  30422. }
  30423. return e;
  30424. }
  30425. else return f(e,t)
  30426. },
  30427. isEmptyQuaternion: function(e) {
  30428. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30429. },
  30430. projectPositionToCanvas: function(e, t, i) {
  30431. i = i || new n.Vector3,
  30432. i.copy(e);
  30433. var r = .5 * $("#player").width()
  30434. , o = .5 * $("#player").height();
  30435. return i.project(t),
  30436. i.x = i.x * r + r,
  30437. i.y = -(i.y * o) + o,
  30438. i
  30439. },
  30440. convertScreenPositionToNDC: function(e, t, i) {
  30441. return i = i || new n.Vector2,
  30442. i.x = e / $("#player").width() * 2 - 1,
  30443. i.y = 2 * -(t / $("#player").height()) + 1,
  30444. i
  30445. },
  30446. constrainedTurn: function(e) {
  30447. var t = e % (2 * Math.PI);
  30448. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30449. },
  30450. getFOVDotThreshold: function(e) {
  30451. return Math.cos(n.Math.degToRad(e / 2))
  30452. },
  30453. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30454. switch (e) {
  30455. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30456. i.set(1, t.y, t.x);
  30457. break;
  30458. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30459. i.set(-1, t.y, -t.x);
  30460. break;
  30461. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30462. i.set(-t.x, 1, -t.y);
  30463. break;
  30464. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30465. i.set(-t.x, -1, t.y);
  30466. break;
  30467. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30468. i.set(-t.x, t.y, 1);
  30469. break;
  30470. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30471. i.set(t.x, t.y, -1)
  30472. }
  30473. n && i.normalize()
  30474. },
  30475. //add:
  30476. getPos2d : function(point, camera, dom){
  30477. var camera = camera ;
  30478. var dom = dom;
  30479. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30480. var x,y;
  30481. x = (pos.x + 1) / 2 * dom.clientWidth;
  30482. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30483. var inSight = x <= dom.clientWidth && x >= 0
  30484. && y <= dom.clientHeight && y >= 0
  30485. return {
  30486. pos: new THREE.Vector2(x,y),
  30487. vector: pos,
  30488. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30489. inSight : inSight //在屏幕范围内可见
  30490. };
  30491. },
  30492. getDirByLonLat: function(lon, lat) {
  30493. var dir = new THREE.Vector3();
  30494. var phi = THREE.Math.degToRad(90 - lat);
  30495. var theta = THREE.Math.degToRad(lon);
  30496. dir.x = Math.sin(phi) * Math.cos(theta);
  30497. dir.y = Math.cos(phi);
  30498. dir.z = Math.sin(phi) * Math.sin(theta);
  30499. return dir.negate();
  30500. }
  30501. }
  30502. window.math = t.exports
  30503. }
  30504. , {
  30505. "../constants": 8,
  30506. "../enum/GLCubeFaces": 25,
  30507. three: 217
  30508. }],
  30509. 191: [function(e, t, i) {
  30510. "use strict";
  30511. function n(e, t, i) {
  30512. return a.map(function(n, o) {
  30513. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30514. }
  30515. .bind(this))
  30516. }
  30517. function r(e) {
  30518. return s[e]
  30519. }
  30520. var o = e("../enum/GLCubeFaces")
  30521. , a = [0, 1, 2, 3, 4, 5]
  30522. , s = {
  30523. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30524. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30525. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30526. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30527. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30528. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30529. };
  30530. t.exports = {
  30531. mapFaceToCubemapFace: r,
  30532. getCubemapUrls: n
  30533. }
  30534. }
  30535. , {
  30536. "../enum/GLCubeFaces": 25
  30537. }],
  30538. 192: [function(e, t, i) {
  30539. "use strict";
  30540. t.exports = {
  30541. captureErrors: function(e, t, i) {
  30542. if ("Raven"in window) {
  30543. Raven.config(e, t).install(),
  30544. i && Raven.setTagsContext(i);
  30545. var n = console.warn
  30546. , r = console.error;
  30547. console.warn = function() {
  30548. var e = Array.prototype.slice.call(arguments);
  30549. Raven.captureMessage(e.join(" "), {
  30550. level: "warning"
  30551. }),
  30552. n.apply(console, e)
  30553. }
  30554. ,
  30555. console.error = function() {
  30556. var e = Array.prototype.slice.call(arguments);
  30557. Raven.captureException(new Error(e.join(" ")), {
  30558. level: "error"
  30559. }),
  30560. r.apply(console, e)
  30561. }
  30562. } else
  30563. console.error("Raven not found, not capturing errors.")
  30564. }
  30565. }
  30566. }
  30567. , {}],
  30568. 193: [function(e, t, i) {
  30569. (function(i) {
  30570. "use strict";
  30571. var n = e("./browser")
  30572. , r = e("../constants")
  30573. , o = e("url")
  30574. , a = e("./logger")
  30575. , ss = e('three')
  30576. , s = new a(i)
  30577. , l = {
  30578. getAuthorizationHeader: function() {
  30579. var e = n.valueFromHash("auth");
  30580. if (e)
  30581. return e.replace(",", " ");
  30582. var t = n.valueFromCookie("token");
  30583. return t ? "Token " + t : null
  30584. },
  30585. parseSidUrl: function(e) {
  30586. var t, i;
  30587. t=g_Prefix;
  30588. if (e = e || "",
  30589. e.match(/^https?/)) {
  30590. var n = o.parse(e);
  30591. t = g_Prefix,
  30592. i = e
  30593. } else{
  30594. //xzw 原先的不能用
  30595. //t = window.location.protocol + "//" + window.location.host, //MP
  30596. t = g_Prefix
  30597. //i = t + "/api/player/models/" + e; //MP
  30598. i = t + "data/" + e;
  30599. }
  30600. return {
  30601. urlBase: t,
  30602. urlModel: i,
  30603. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30604. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30605. }
  30606. },
  30607. getModelIDFromQueryString: function() {
  30608. return n.valueFromHash("model") || n.valueFromHash("m")
  30609. },
  30610. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30611. e = JSON.parse(JSON.stringify(e));
  30612. var i = null;
  30613. if (e.images.forEach(function(n) {
  30614. if(!n.metadata) return;
  30615. if ("string" == typeof n.metadata)
  30616. try {
  30617. n.metadata = JSON.parse(n.metadata)
  30618. } catch (e) {
  30619. s.warn("Unable to parse image metadata"),
  30620. n.metadata = null
  30621. }
  30622. else{
  30623. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30624. }
  30625. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30626. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30627. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30628. }else{
  30629. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30630. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30631. n.metadata.zoom = n.metadata.zoom || 1;
  30632. }
  30633. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30634. }),
  30635. //icon初始视角的:
  30636. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30637. var n = {};
  30638. n.pano = {
  30639. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30640. position: t.convertWorkshopVector(i.scan_position),
  30641. uuid: i.scan_id
  30642. },
  30643. n.camera = {
  30644. quaternion: i.camera_quaternion,
  30645. position: i.camera_position
  30646. },
  30647. e.startPano = n
  30648. }
  30649. return e
  30650. },
  30651. */
  30652. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30653. e = JSON.parse(JSON.stringify(e));
  30654. var i = null;
  30655. var deal = function(n) {
  30656. if(!n.metadata) return;
  30657. if ("string" == typeof n.metadata)
  30658. try {
  30659. n.metadata = JSON.parse(n.metadata)
  30660. } catch (e) {
  30661. s.warn("Unable to parse image metadata"),
  30662. n.metadata = null
  30663. }
  30664. else{
  30665. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30666. }
  30667. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30668. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30669. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30670. }else{
  30671. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30672. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30673. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30674. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30675. }
  30676. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30677. }
  30678. //改
  30679. e.images.forEach(info=>{
  30680. if(info.locations){
  30681. info.locations.forEach(a=>deal(a))
  30682. }else{
  30683. deal(info)
  30684. }
  30685. })
  30686. //icon初始视角的:
  30687. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30688. var n = {};
  30689. n.pano = {
  30690. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30691. position: t.convertWorkshopVector(i.scan_position),
  30692. uuid: i.scan_id
  30693. },
  30694. n.camera = {
  30695. quaternion: i.camera_quaternion,
  30696. position: i.camera_position
  30697. },
  30698. e.startPano = n
  30699. }
  30700. return e
  30701. },
  30702. visionVersionToInt: function() {
  30703. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30704. return function(t) {
  30705. if (!t)
  30706. throw new Error("Vision version is required");
  30707. var i = e.exec(t);
  30708. if (null === i)
  30709. throw new Error("String is not a vision version: " + t);
  30710. return parseInt(i[1])
  30711. }
  30712. }(),
  30713. modelDataPromisesTiles: function(e) {
  30714. var vision_version = e.vision_version || window.DATA.vision_version
  30715. if (vision_version)
  30716. try {
  30717. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30718. } catch (t) {
  30719. s.warn("Invalid vision version: " + vision_version)
  30720. }
  30721. // var t = e.created ? new Date(e.created) : null;
  30722. // return t && t >= r.visionTilingStartDate
  30723. return false
  30724. }
  30725. };
  30726. t.exports = l
  30727. }
  30728. ).call(this, "/js/util/showcase.js")
  30729. }
  30730. , {
  30731. "../constants": 8,
  30732. "./browser": 182,
  30733. "./logger": 189,
  30734. three:217,
  30735. url: 208
  30736. }],
  30737. 194: [function(e, t, i) {
  30738. "use strict";
  30739. var n = e("../util/ajax")
  30740. , r = e("three")
  30741. , o = e("../settings")
  30742. , a = {};
  30743. t.exports = {
  30744. load: function(e, t, i) {
  30745. var s = a[e];
  30746. return s ? (t && setTimeout(function() {
  30747. t(s)
  30748. }, 1),
  30749. s) : (s = new r.Texture,
  30750. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30751. s.magFilter = r.LinearFilter,
  30752. s.generateMipmaps = !1),
  30753. s.sourceFile = e,
  30754. a[e] = s,
  30755. n.getImage(e).then(function(e) {
  30756. s.image = e,
  30757. s.needsUpdate = !0,
  30758. t && t(s)
  30759. }).fail(i),
  30760. s)
  30761. },
  30762. loadBase64: function(e, t) {
  30763. t = t || "png";
  30764. var i = new r.Texture;
  30765. return i.image = document.createElement("img"),
  30766. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30767. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30768. i.magFilter = r.LinearFilter,
  30769. i.generateMipmaps = !1),
  30770. i.needsUpdate = !0,
  30771. i
  30772. },
  30773. isLoaded: function(e) {
  30774. return !!a[e]
  30775. }
  30776. }
  30777. window.Texture = t.exports
  30778. }
  30779. , {
  30780. "../settings": 166,
  30781. "../util/ajax": 181,
  30782. three: 217
  30783. }],
  30784. 195: [function(e, t, i) {
  30785. "use strict";
  30786. var n = e("./easing");
  30787. window.transitions = t.exports = {
  30788. globalDone: null,
  30789. funcs: [],
  30790. counter: 0,
  30791. uniqueID: 0,
  30792. start: function(e, t, i, r, o, a, s) {
  30793. return r = r || 0,
  30794. this.funcs.push({
  30795. func: e,
  30796. current: -r * Math.abs(t),
  30797. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30798. done: i,
  30799. easing: o || n.linearTween,
  30800. cycling: t < 0,
  30801. running: !0,
  30802. debug: r < 0,
  30803. name: a || "T" + this.counter,
  30804. id: void 0 === s ? this.counter : s,
  30805. paused: !1
  30806. }),
  30807. e(0, 16),
  30808. this.counter += 1,
  30809. e
  30810. },
  30811. trigger: function(e) {
  30812. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30813. , i = e.func || function() {}
  30814. , r = void 0 === e.duration ? 0 : e.duration;
  30815. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30816. var o = e.done || null
  30817. , a = e.easing || n.linearTween
  30818. , s = e.name || "R" + this.counter
  30819. , l = void 0 === e.id ? this.counter : e.id;
  30820. return this.start(i, r, o, t, a, s, l)
  30821. },
  30822. setTimeout: function(e, t, i) {
  30823. var n = void 0 === i ? this.counter : i;
  30824. return this.trigger({
  30825. done: e,
  30826. duration: void 0 === t ? 0 : t,
  30827. name: "O" + this.counter,
  30828. id: n
  30829. })
  30830. },
  30831. pause: function() {
  30832. this.paused = !0
  30833. },
  30834. resume: function() {
  30835. this.paused = !1
  30836. },
  30837. update: function(e) {
  30838. this.funcs.forEach(function(t) {
  30839. if (!(t.paused || (t.current += 1e3 * e,
  30840. t.current < 0)))
  30841. if (t.current >= t.duration && !t.cycling) {
  30842. var i = t.easing(1, 0, 1, 1);
  30843. t.func(i, 1e3 * e),
  30844. t.done && t.done(),
  30845. t.running = !1
  30846. } else {
  30847. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30848. , r = t.func(n, 1e3 * e) || !1;
  30849. r && (t.done && t.done(),
  30850. t.running = !1)
  30851. }
  30852. });
  30853. var t = this.funcs.length;
  30854. this.funcs = this.funcs.filter(function(e) {
  30855. return e.running
  30856. });
  30857. var i = this.funcs.length;
  30858. if (t > 0 && 0 === i && this.globalDone) {
  30859. var n = this.globalDone;
  30860. this.globalDone = null,
  30861. n()
  30862. }
  30863. },
  30864. adjustSpeed: function(e, t) {
  30865. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30866. var r = i[n];
  30867. r.duration /= t,
  30868. r.current /= t
  30869. }
  30870. },
  30871. getById: function(e) {
  30872. return this.funcs.filter(function(t) {
  30873. return e === t.id
  30874. })
  30875. },
  30876. get: function(e) {
  30877. for (var t = 0; t < this.funcs.length; t += 1)
  30878. if (this.funcs[t].func === e)
  30879. return this.funcs[t];
  30880. return null
  30881. },
  30882. isRunning: function(e) {
  30883. var t = this.get(e);
  30884. return null !== t && t.running
  30885. },
  30886. countActive: function() {
  30887. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30888. e += this.funcs[t].running;
  30889. return e
  30890. },
  30891. listActive: function() {
  30892. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30893. this.funcs[t].running && e.push(this.funcs[t].name);
  30894. return e
  30895. },
  30896. done: function(e) {
  30897. this.globalDone = e
  30898. },
  30899. cancelById: function(e) {
  30900. var t = void 0 === e ? 0 : e;
  30901. this.funcs = this.funcs.filter(function(e) {
  30902. return e.id !== t
  30903. })
  30904. },
  30905. cancel: function(e) {
  30906. this.funcs = this.funcs.filter(function(t) {
  30907. return t.func !== e
  30908. })
  30909. },
  30910. getUniqueId: function() {
  30911. return this.uniqueID -= 1,
  30912. this.uniqueID
  30913. }
  30914. }
  30915. }
  30916. , {
  30917. "./easing": 186
  30918. }],
  30919. 196: [function(e, t, i) {
  30920. function n(e) {
  30921. if (this.set = {},
  30922. this.infContains = function() {
  30923. return !0
  30924. }
  30925. ,
  30926. "object" == typeof e)
  30927. if (e instanceof Array)
  30928. for (var t = 0; t < e.length; t++)
  30929. this.set[e[t]] = !0;
  30930. else
  30931. this.set = e;
  30932. else if ("function" == typeof e)
  30933. this.infContains = e;
  30934. else if ("undefined" != typeof e)
  30935. throw new Error("set must be either an array or an object.")
  30936. }
  30937. t.exports = n,
  30938. n.prototype.contains = function(e) {
  30939. return !!this.set[e]
  30940. }
  30941. ,
  30942. n.prototype.has = n.prototype.contains,
  30943. n.prototype.add = function(e) {
  30944. if (1 == arguments.length)
  30945. this.set[e] = !0;
  30946. else
  30947. for (var t = 0; t < arguments.length; t++)
  30948. this.set[arguments[t]] = !0
  30949. }
  30950. ,
  30951. n.prototype.addAll = function(e) {
  30952. if ("object" != typeof e && !(e instanceof Array))
  30953. throw new Error("arr must be an array.");
  30954. for (var t = 0; t < e.length; t++)
  30955. this.add(e[t])
  30956. }
  30957. ,
  30958. n.prototype.remove = function(e) {
  30959. if (1 == arguments.length)
  30960. delete this.set[e];
  30961. else
  30962. for (var t = 0; t < arguments.length; t++)
  30963. delete this.set[arguments[t]]
  30964. }
  30965. ,
  30966. n.prototype.delete = n.prototype.remove,
  30967. n.prototype.clear = function() {
  30968. this.set = {}
  30969. }
  30970. ,
  30971. n.prototype.size = function() {
  30972. return Object.keys(this.set).length
  30973. }
  30974. ,
  30975. n.prototype.toString = function() {
  30976. return "{" + Object.keys(this.set).toString() + "}"
  30977. }
  30978. ,
  30979. n.prototype.toArray = function() {
  30980. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30981. }
  30982. ,
  30983. n.prototype["*values"] = n.prototype.toArray
  30984. }
  30985. , {}],
  30986. 197: [function(e, t, i) {}
  30987. , {}],
  30988. 198: [function(e, t, i) {
  30989. (function(t) {
  30990. "use strict";
  30991. function n() {
  30992. try {
  30993. var e = new Uint8Array(1);
  30994. return e.__proto__ = {
  30995. __proto__: Uint8Array.prototype,
  30996. foo: function() {
  30997. return 42
  30998. }
  30999. },
  31000. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31001. } catch (e) {
  31002. return !1
  31003. }
  31004. }
  31005. function r() {
  31006. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31007. }
  31008. function o(e, t) {
  31009. if (r() < t)
  31010. throw new RangeError("Invalid typed array length");
  31011. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31012. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31013. e.length = t),
  31014. e
  31015. }
  31016. function a(e, t, i) {
  31017. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31018. return new a(e,t,i);
  31019. if ("number" == typeof e) {
  31020. if ("string" == typeof t)
  31021. throw new Error("If encoding is specified then the first argument must be a string");
  31022. return h(this, e)
  31023. }
  31024. return s(this, e, t, i)
  31025. }
  31026. function s(e, t, i, n) {
  31027. if ("number" == typeof t)
  31028. throw new TypeError('"value" argument must not be a number');
  31029. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31030. }
  31031. function l(e) {
  31032. if ("number" != typeof e)
  31033. throw new TypeError('"size" argument must be a number');
  31034. if (e < 0)
  31035. throw new RangeError('"size" argument must not be negative')
  31036. }
  31037. function c(e, t, i, n) {
  31038. return l(t),
  31039. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31040. }
  31041. function h(e, t) {
  31042. if (l(t),
  31043. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31044. !a.TYPED_ARRAY_SUPPORT)
  31045. for (var i = 0; i < t; ++i)
  31046. e[i] = 0;
  31047. return e
  31048. }
  31049. function u(e, t, i) {
  31050. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31051. !a.isEncoding(i))
  31052. throw new TypeError('"encoding" must be a valid string encoding');
  31053. var n = 0 | v(t, i);
  31054. e = o(e, n);
  31055. var r = e.write(t, i);
  31056. return r !== n && (e = e.slice(0, r)),
  31057. e
  31058. }
  31059. function d(e, t) {
  31060. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31061. e = o(e, i);
  31062. for (var n = 0; n < i; n += 1)
  31063. e[n] = 255 & t[n];
  31064. return e
  31065. }
  31066. function p(e, t, i, n) {
  31067. if (t.byteLength,
  31068. i < 0 || t.byteLength < i)
  31069. throw new RangeError("'offset' is out of bounds");
  31070. if (t.byteLength < i + (n || 0))
  31071. throw new RangeError("'length' is out of bounds");
  31072. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31073. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31074. e.__proto__ = a.prototype) : e = d(e, t),
  31075. e
  31076. }
  31077. function f(e, t) {
  31078. if (a.isBuffer(t)) {
  31079. var i = 0 | g(t.length);
  31080. return e = o(e, i),
  31081. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31082. e)
  31083. }
  31084. if (t) {
  31085. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31086. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31087. if ("Buffer" === t.type && $(t.data))
  31088. return d(e, t.data)
  31089. }
  31090. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31091. }
  31092. function g(e) {
  31093. if (e >= r())
  31094. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31095. return 0 | e
  31096. }
  31097. function m(e) {
  31098. return +e != e && (e = 0),
  31099. a.alloc(+e)
  31100. }
  31101. function v(e, t) {
  31102. if (a.isBuffer(e))
  31103. return e.length;
  31104. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31105. return e.byteLength;
  31106. "string" != typeof e && (e = "" + e);
  31107. var i = e.length;
  31108. if (0 === i)
  31109. return 0;
  31110. for (var n = !1; ; )
  31111. switch (t) {
  31112. case "ascii":
  31113. case "latin1":
  31114. case "binary":
  31115. return i;
  31116. case "utf8":
  31117. case "utf-8":
  31118. case void 0:
  31119. return j(e).length;
  31120. case "ucs2":
  31121. case "ucs-2":
  31122. case "utf16le":
  31123. case "utf-16le":
  31124. return 2 * i;
  31125. case "hex":
  31126. return i >>> 1;
  31127. case "base64":
  31128. return Z(e).length;
  31129. default:
  31130. if (n)
  31131. return j(e).length;
  31132. t = ("" + t).toLowerCase(),
  31133. n = !0
  31134. }
  31135. }
  31136. function A(e, t, i) {
  31137. var n = !1;
  31138. if ((void 0 === t || t < 0) && (t = 0),
  31139. t > this.length)
  31140. return "";
  31141. if ((void 0 === i || i > this.length) && (i = this.length),
  31142. i <= 0)
  31143. return "";
  31144. if (i >>>= 0,
  31145. t >>>= 0,
  31146. i <= t)
  31147. return "";
  31148. for (e || (e = "utf8"); ; )
  31149. switch (e) {
  31150. case "hex":
  31151. return L(this, t, i);
  31152. case "utf8":
  31153. case "utf-8":
  31154. return M(this, t, i);
  31155. case "ascii":
  31156. return P(this, t, i);
  31157. case "latin1":
  31158. case "binary":
  31159. return O(this, t, i);
  31160. case "base64":
  31161. return S(this, t, i);
  31162. case "ucs2":
  31163. case "ucs-2":
  31164. case "utf16le":
  31165. case "utf-16le":
  31166. return D(this, t, i);
  31167. default:
  31168. if (n)
  31169. throw new TypeError("Unknown encoding: " + e);
  31170. e = (e + "").toLowerCase(),
  31171. n = !0
  31172. }
  31173. }
  31174. function y(e, t, i) {
  31175. var n = e[t];
  31176. e[t] = e[i],
  31177. e[i] = n
  31178. }
  31179. function C(e, t, i, n, r) {
  31180. if (0 === e.length)
  31181. return -1;
  31182. if ("string" == typeof i ? (n = i,
  31183. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31184. i = +i,
  31185. isNaN(i) && (i = r ? 0 : e.length - 1),
  31186. i < 0 && (i = e.length + i),
  31187. i >= e.length) {
  31188. if (r)
  31189. return -1;
  31190. i = e.length - 1
  31191. } else if (i < 0) {
  31192. if (!r)
  31193. return -1;
  31194. i = 0
  31195. }
  31196. if ("string" == typeof t && (t = a.from(t, n)),
  31197. a.isBuffer(t))
  31198. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31199. if ("number" == typeof t)
  31200. return t &= 255,
  31201. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31202. throw new TypeError("val must be string, number or Buffer")
  31203. }
  31204. function I(e, t, i, n, r) {
  31205. function o(e, t) {
  31206. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31207. }
  31208. var a = 1
  31209. , s = e.length
  31210. , l = t.length;
  31211. if (void 0 !== n && (n = String(n).toLowerCase(),
  31212. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31213. if (e.length < 2 || t.length < 2)
  31214. return -1;
  31215. a = 2,
  31216. s /= 2,
  31217. l /= 2,
  31218. i /= 2
  31219. }
  31220. var c;
  31221. if (r) {
  31222. var h = -1;
  31223. for (c = i; c < s; c++)
  31224. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31225. if (h === -1 && (h = c),
  31226. c - h + 1 === l)
  31227. return h * a
  31228. } else
  31229. h !== -1 && (c -= c - h),
  31230. h = -1
  31231. } else
  31232. for (i + l > s && (i = s - l),
  31233. c = i; c >= 0; c--) {
  31234. for (var u = !0, d = 0; d < l; d++)
  31235. if (o(e, c + d) !== o(t, d)) {
  31236. u = !1;
  31237. break
  31238. }
  31239. if (u)
  31240. return c
  31241. }
  31242. return -1
  31243. }
  31244. function E(e, t, i, n) {
  31245. i = Number(i) || 0;
  31246. var r = e.length - i;
  31247. n ? (n = Number(n),
  31248. n > r && (n = r)) : n = r;
  31249. var o = t.length;
  31250. if (o % 2 !== 0)
  31251. throw new TypeError("Invalid hex string");
  31252. n > o / 2 && (n = o / 2);
  31253. for (var a = 0; a < n; ++a) {
  31254. var s = parseInt(t.substr(2 * a, 2), 16);
  31255. if (isNaN(s))
  31256. return a;
  31257. e[i + a] = s
  31258. }
  31259. return a
  31260. }
  31261. function b(e, t, i, n) {
  31262. return q(j(t, e.length - i), e, i, n)
  31263. }
  31264. function w(e, t, i, n) {
  31265. return q(Y(t), e, i, n)
  31266. }
  31267. function _(e, t, i, n) {
  31268. return w(e, t, i, n)
  31269. }
  31270. function T(e, t, i, n) {
  31271. return q(Z(t), e, i, n)
  31272. }
  31273. function x(e, t, i, n) {
  31274. return q(X(t, e.length - i), e, i, n)
  31275. }
  31276. function S(e, t, i) {
  31277. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31278. }
  31279. function M(e, t, i) {
  31280. i = Math.min(e.length, i);
  31281. for (var n = [], r = t; r < i; ) {
  31282. var o = e[r]
  31283. , a = null
  31284. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31285. if (r + s <= i) {
  31286. var l, c, h, u;
  31287. switch (s) {
  31288. case 1:
  31289. o < 128 && (a = o);
  31290. break;
  31291. case 2:
  31292. l = e[r + 1],
  31293. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31294. u > 127 && (a = u));
  31295. break;
  31296. case 3:
  31297. l = e[r + 1],
  31298. c = e[r + 2],
  31299. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31300. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31301. break;
  31302. case 4:
  31303. l = e[r + 1],
  31304. c = e[r + 2],
  31305. h = e[r + 3],
  31306. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31307. u > 65535 && u < 1114112 && (a = u))
  31308. }
  31309. }
  31310. null === a ? (a = 65533,
  31311. s = 1) : a > 65535 && (a -= 65536,
  31312. n.push(a >>> 10 & 1023 | 55296),
  31313. a = 56320 | 1023 & a),
  31314. n.push(a),
  31315. r += s
  31316. }
  31317. return R(n)
  31318. }
  31319. function R(e) {
  31320. var t = e.length;
  31321. if (t <= ee)
  31322. return String.fromCharCode.apply(String, e);
  31323. for (var i = "", n = 0; n < t; )
  31324. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31325. return i
  31326. }
  31327. function P(e, t, i) {
  31328. var n = "";
  31329. i = Math.min(e.length, i);
  31330. for (var r = t; r < i; ++r)
  31331. n += String.fromCharCode(127 & e[r]);
  31332. return n
  31333. }
  31334. function O(e, t, i) {
  31335. var n = "";
  31336. i = Math.min(e.length, i);
  31337. for (var r = t; r < i; ++r)
  31338. n += String.fromCharCode(e[r]);
  31339. return n
  31340. }
  31341. function L(e, t, i) {
  31342. var n = e.length;
  31343. (!t || t < 0) && (t = 0),
  31344. (!i || i < 0 || i > n) && (i = n);
  31345. for (var r = "", o = t; o < i; ++o)
  31346. r += W(e[o]);
  31347. return r
  31348. }
  31349. function D(e, t, i) {
  31350. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31351. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31352. return r
  31353. }
  31354. function N(e, t, i) {
  31355. if (e % 1 !== 0 || e < 0)
  31356. throw new RangeError("offset is not uint");
  31357. if (e + t > i)
  31358. throw new RangeError("Trying to access beyond buffer length")
  31359. }
  31360. function B(e, t, i, n, r, o) {
  31361. if (!a.isBuffer(e))
  31362. throw new TypeError('"buffer" argument must be a Buffer instance');
  31363. if (t > r || t < o)
  31364. throw new RangeError('"value" argument is out of bounds');
  31365. if (i + n > e.length)
  31366. throw new RangeError("Index out of range")
  31367. }
  31368. function F(e, t, i, n) {
  31369. t < 0 && (t = 65535 + t + 1);
  31370. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31371. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31372. }
  31373. function V(e, t, i, n) {
  31374. t < 0 && (t = 4294967295 + t + 1);
  31375. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31376. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31377. }
  31378. function U(e, t, i, n, r, o) {
  31379. if (i + n > e.length)
  31380. throw new RangeError("Index out of range");
  31381. if (i < 0)
  31382. throw new RangeError("Index out of range")
  31383. }
  31384. function k(e, t, i, n, r) {
  31385. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31386. J.write(e, t, i, n, 23, 4),
  31387. i + 4
  31388. }
  31389. function H(e, t, i, n, r) {
  31390. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31391. J.write(e, t, i, n, 52, 8),
  31392. i + 8
  31393. }
  31394. function G(e) {
  31395. if (e = z(e).replace(te, ""),
  31396. e.length < 2)
  31397. return "";
  31398. for (; e.length % 4 !== 0; )
  31399. e += "=";
  31400. return e
  31401. }
  31402. function z(e) {
  31403. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31404. }
  31405. function W(e) {
  31406. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31407. }
  31408. function j(e, t) {
  31409. t = t || 1 / 0;
  31410. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31411. if (i = e.charCodeAt(a),
  31412. i > 55295 && i < 57344) {
  31413. if (!r) {
  31414. if (i > 56319) {
  31415. (t -= 3) > -1 && o.push(239, 191, 189);
  31416. continue
  31417. }
  31418. if (a + 1 === n) {
  31419. (t -= 3) > -1 && o.push(239, 191, 189);
  31420. continue
  31421. }
  31422. r = i;
  31423. continue
  31424. }
  31425. if (i < 56320) {
  31426. (t -= 3) > -1 && o.push(239, 191, 189),
  31427. r = i;
  31428. continue
  31429. }
  31430. i = (r - 55296 << 10 | i - 56320) + 65536
  31431. } else
  31432. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31433. if (r = null,
  31434. i < 128) {
  31435. if ((t -= 1) < 0)
  31436. break;
  31437. o.push(i)
  31438. } else if (i < 2048) {
  31439. if ((t -= 2) < 0)
  31440. break;
  31441. o.push(i >> 6 | 192, 63 & i | 128)
  31442. } else if (i < 65536) {
  31443. if ((t -= 3) < 0)
  31444. break;
  31445. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31446. } else {
  31447. if (!(i < 1114112))
  31448. throw new Error("Invalid code point");
  31449. if ((t -= 4) < 0)
  31450. break;
  31451. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31452. }
  31453. }
  31454. return o
  31455. }
  31456. function Y(e) {
  31457. for (var t = [], i = 0; i < e.length; ++i)
  31458. t.push(255 & e.charCodeAt(i));
  31459. return t
  31460. }
  31461. function X(e, t) {
  31462. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31463. i = e.charCodeAt(a),
  31464. n = i >> 8,
  31465. r = i % 256,
  31466. o.push(r),
  31467. o.push(n);
  31468. return o
  31469. }
  31470. function Z(e) {
  31471. return Q.toByteArray(G(e))
  31472. }
  31473. function q(e, t, i, n) {
  31474. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31475. t[r + i] = e[r];
  31476. return r
  31477. }
  31478. function K(e) {
  31479. return e !== e
  31480. }
  31481. var Q = e("base64-js")
  31482. , J = e("ieee754")
  31483. , $ = e("isarray");
  31484. i.Buffer = a,
  31485. i.SlowBuffer = m,
  31486. i.INSPECT_MAX_BYTES = 50,
  31487. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31488. i.kMaxLength = r(),
  31489. a.poolSize = 8192,
  31490. a._augment = function(e) {
  31491. return e.__proto__ = a.prototype,
  31492. e
  31493. }
  31494. ,
  31495. a.from = function(e, t, i) {
  31496. return s(null, e, t, i)
  31497. }
  31498. ,
  31499. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31500. a.__proto__ = Uint8Array,
  31501. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31502. value: null,
  31503. configurable: !0
  31504. })),
  31505. a.alloc = function(e, t, i) {
  31506. return c(null, e, t, i)
  31507. }
  31508. ,
  31509. a.allocUnsafe = function(e) {
  31510. return h(null, e)
  31511. }
  31512. ,
  31513. a.allocUnsafeSlow = function(e) {
  31514. return h(null, e)
  31515. }
  31516. ,
  31517. a.isBuffer = function(e) {
  31518. return !(null == e || !e._isBuffer)
  31519. }
  31520. ,
  31521. a.compare = function(e, t) {
  31522. if (!a.isBuffer(e) || !a.isBuffer(t))
  31523. throw new TypeError("Arguments must be Buffers");
  31524. if (e === t)
  31525. return 0;
  31526. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31527. if (e[r] !== t[r]) {
  31528. i = e[r],
  31529. n = t[r];
  31530. break
  31531. }
  31532. return i < n ? -1 : n < i ? 1 : 0
  31533. }
  31534. ,
  31535. a.isEncoding = function(e) {
  31536. switch (String(e).toLowerCase()) {
  31537. case "hex":
  31538. case "utf8":
  31539. case "utf-8":
  31540. case "ascii":
  31541. case "latin1":
  31542. case "binary":
  31543. case "base64":
  31544. case "ucs2":
  31545. case "ucs-2":
  31546. case "utf16le":
  31547. case "utf-16le":
  31548. return !0;
  31549. default:
  31550. return !1
  31551. }
  31552. }
  31553. ,
  31554. a.concat = function(e, t) {
  31555. if (!$(e))
  31556. throw new TypeError('"list" argument must be an Array of Buffers');
  31557. if (0 === e.length)
  31558. return a.alloc(0);
  31559. var i;
  31560. if (void 0 === t)
  31561. for (t = 0,
  31562. i = 0; i < e.length; ++i)
  31563. t += e[i].length;
  31564. var n = a.allocUnsafe(t)
  31565. , r = 0;
  31566. for (i = 0; i < e.length; ++i) {
  31567. var o = e[i];
  31568. if (!a.isBuffer(o))
  31569. throw new TypeError('"list" argument must be an Array of Buffers');
  31570. o.copy(n, r),
  31571. r += o.length
  31572. }
  31573. return n
  31574. }
  31575. ,
  31576. a.byteLength = v,
  31577. a.prototype._isBuffer = !0,
  31578. a.prototype.swap16 = function() {
  31579. var e = this.length;
  31580. if (e % 2 !== 0)
  31581. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31582. for (var t = 0; t < e; t += 2)
  31583. y(this, t, t + 1);
  31584. return this
  31585. }
  31586. ,
  31587. a.prototype.swap32 = function() {
  31588. var e = this.length;
  31589. if (e % 4 !== 0)
  31590. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31591. for (var t = 0; t < e; t += 4)
  31592. y(this, t, t + 3),
  31593. y(this, t + 1, t + 2);
  31594. return this
  31595. }
  31596. ,
  31597. a.prototype.swap64 = function() {
  31598. var e = this.length;
  31599. if (e % 8 !== 0)
  31600. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31601. for (var t = 0; t < e; t += 8)
  31602. y(this, t, t + 7),
  31603. y(this, t + 1, t + 6),
  31604. y(this, t + 2, t + 5),
  31605. y(this, t + 3, t + 4);
  31606. return this
  31607. }
  31608. ,
  31609. a.prototype.toString = function() {
  31610. var e = 0 | this.length;
  31611. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31612. }
  31613. ,
  31614. a.prototype.equals = function(e) {
  31615. if (!a.isBuffer(e))
  31616. throw new TypeError("Argument must be a Buffer");
  31617. return this === e || 0 === a.compare(this, e)
  31618. }
  31619. ,
  31620. a.prototype.inspect = function() {
  31621. var e = ""
  31622. , t = i.INSPECT_MAX_BYTES;
  31623. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31624. this.length > t && (e += " ... ")),
  31625. "<Buffer " + e + ">"
  31626. }
  31627. ,
  31628. a.prototype.compare = function(e, t, i, n, r) {
  31629. if (!a.isBuffer(e))
  31630. throw new TypeError("Argument must be a Buffer");
  31631. if (void 0 === t && (t = 0),
  31632. void 0 === i && (i = e ? e.length : 0),
  31633. void 0 === n && (n = 0),
  31634. void 0 === r && (r = this.length),
  31635. t < 0 || i > e.length || n < 0 || r > this.length)
  31636. throw new RangeError("out of range index");
  31637. if (n >= r && t >= i)
  31638. return 0;
  31639. if (n >= r)
  31640. return -1;
  31641. if (t >= i)
  31642. return 1;
  31643. if (t >>>= 0,
  31644. i >>>= 0,
  31645. n >>>= 0,
  31646. r >>>= 0,
  31647. this === e)
  31648. return 0;
  31649. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31650. if (c[u] !== h[u]) {
  31651. o = c[u],
  31652. s = h[u];
  31653. break
  31654. }
  31655. return o < s ? -1 : s < o ? 1 : 0
  31656. }
  31657. ,
  31658. a.prototype.includes = function(e, t, i) {
  31659. return this.indexOf(e, t, i) !== -1
  31660. }
  31661. ,
  31662. a.prototype.indexOf = function(e, t, i) {
  31663. return C(this, e, t, i, !0)
  31664. }
  31665. ,
  31666. a.prototype.lastIndexOf = function(e, t, i) {
  31667. return C(this, e, t, i, !1)
  31668. }
  31669. ,
  31670. a.prototype.write = function(e, t, i, n) {
  31671. if (void 0 === t)
  31672. n = "utf8",
  31673. i = this.length,
  31674. t = 0;
  31675. else if (void 0 === i && "string" == typeof t)
  31676. n = t,
  31677. i = this.length,
  31678. t = 0;
  31679. else {
  31680. if (!isFinite(t))
  31681. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31682. t |= 0,
  31683. isFinite(i) ? (i |= 0,
  31684. void 0 === n && (n = "utf8")) : (n = i,
  31685. i = void 0)
  31686. }
  31687. var r = this.length - t;
  31688. if ((void 0 === i || i > r) && (i = r),
  31689. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31690. throw new RangeError("Attempt to write outside buffer bounds");
  31691. n || (n = "utf8");
  31692. for (var o = !1; ; )
  31693. switch (n) {
  31694. case "hex":
  31695. return E(this, e, t, i);
  31696. case "utf8":
  31697. case "utf-8":
  31698. return b(this, e, t, i);
  31699. case "ascii":
  31700. return w(this, e, t, i);
  31701. case "latin1":
  31702. case "binary":
  31703. return _(this, e, t, i);
  31704. case "base64":
  31705. return T(this, e, t, i);
  31706. case "ucs2":
  31707. case "ucs-2":
  31708. case "utf16le":
  31709. case "utf-16le":
  31710. return x(this, e, t, i);
  31711. default:
  31712. if (o)
  31713. throw new TypeError("Unknown encoding: " + n);
  31714. n = ("" + n).toLowerCase(),
  31715. o = !0
  31716. }
  31717. }
  31718. ,
  31719. a.prototype.toJSON = function() {
  31720. return {
  31721. type: "Buffer",
  31722. data: Array.prototype.slice.call(this._arr || this, 0)
  31723. }
  31724. }
  31725. ;
  31726. var ee = 4096;
  31727. a.prototype.slice = function(e, t) {
  31728. var i = this.length;
  31729. e = ~~e,
  31730. t = void 0 === t ? i : ~~t,
  31731. e < 0 ? (e += i,
  31732. e < 0 && (e = 0)) : e > i && (e = i),
  31733. t < 0 ? (t += i,
  31734. t < 0 && (t = 0)) : t > i && (t = i),
  31735. t < e && (t = e);
  31736. var n;
  31737. if (a.TYPED_ARRAY_SUPPORT)
  31738. n = this.subarray(e, t),
  31739. n.__proto__ = a.prototype;
  31740. else {
  31741. var r = t - e;
  31742. n = new a(r,void 0);
  31743. for (var o = 0; o < r; ++o)
  31744. n[o] = this[o + e]
  31745. }
  31746. return n
  31747. }
  31748. ,
  31749. a.prototype.readUIntLE = function(e, t, i) {
  31750. e |= 0,
  31751. t |= 0,
  31752. i || N(e, t, this.length);
  31753. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31754. n += this[e + o] * r;
  31755. return n
  31756. }
  31757. ,
  31758. a.prototype.readUIntBE = function(e, t, i) {
  31759. e |= 0,
  31760. t |= 0,
  31761. i || N(e, t, this.length);
  31762. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31763. n += this[e + --t] * r;
  31764. return n
  31765. }
  31766. ,
  31767. a.prototype.readUInt8 = function(e, t) {
  31768. return t || N(e, 1, this.length),
  31769. this[e]
  31770. }
  31771. ,
  31772. a.prototype.readUInt16LE = function(e, t) {
  31773. return t || N(e, 2, this.length),
  31774. this[e] | this[e + 1] << 8
  31775. }
  31776. ,
  31777. a.prototype.readUInt16BE = function(e, t) {
  31778. return t || N(e, 2, this.length),
  31779. this[e] << 8 | this[e + 1]
  31780. }
  31781. ,
  31782. a.prototype.readUInt32LE = function(e, t) {
  31783. return t || N(e, 4, this.length),
  31784. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31785. }
  31786. ,
  31787. a.prototype.readUInt32BE = function(e, t) {
  31788. return t || N(e, 4, this.length),
  31789. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31790. }
  31791. ,
  31792. a.prototype.readIntLE = function(e, t, i) {
  31793. e |= 0,
  31794. t |= 0,
  31795. i || N(e, t, this.length);
  31796. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31797. n += this[e + o] * r;
  31798. return r *= 128,
  31799. n >= r && (n -= Math.pow(2, 8 * t)),
  31800. n
  31801. }
  31802. ,
  31803. a.prototype.readIntBE = function(e, t, i) {
  31804. e |= 0,
  31805. t |= 0,
  31806. i || N(e, t, this.length);
  31807. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31808. o += this[e + --n] * r;
  31809. return r *= 128,
  31810. o >= r && (o -= Math.pow(2, 8 * t)),
  31811. o
  31812. }
  31813. ,
  31814. a.prototype.readInt8 = function(e, t) {
  31815. return t || N(e, 1, this.length),
  31816. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31817. }
  31818. ,
  31819. a.prototype.readInt16LE = function(e, t) {
  31820. t || N(e, 2, this.length);
  31821. var i = this[e] | this[e + 1] << 8;
  31822. return 32768 & i ? 4294901760 | i : i
  31823. }
  31824. ,
  31825. a.prototype.readInt16BE = function(e, t) {
  31826. t || N(e, 2, this.length);
  31827. var i = this[e + 1] | this[e] << 8;
  31828. return 32768 & i ? 4294901760 | i : i
  31829. }
  31830. ,
  31831. a.prototype.readInt32LE = function(e, t) {
  31832. return t || N(e, 4, this.length),
  31833. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31834. }
  31835. ,
  31836. a.prototype.readInt32BE = function(e, t) {
  31837. return t || N(e, 4, this.length),
  31838. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31839. }
  31840. ,
  31841. a.prototype.readFloatLE = function(e, t) {
  31842. return t || N(e, 4, this.length),
  31843. J.read(this, e, !0, 23, 4)
  31844. }
  31845. ,
  31846. a.prototype.readFloatBE = function(e, t) {
  31847. return t || N(e, 4, this.length),
  31848. J.read(this, e, !1, 23, 4)
  31849. }
  31850. ,
  31851. a.prototype.readDoubleLE = function(e, t) {
  31852. return t || N(e, 8, this.length),
  31853. J.read(this, e, !0, 52, 8)
  31854. }
  31855. ,
  31856. a.prototype.readDoubleBE = function(e, t) {
  31857. return t || N(e, 8, this.length),
  31858. J.read(this, e, !1, 52, 8)
  31859. }
  31860. ,
  31861. a.prototype.writeUIntLE = function(e, t, i, n) {
  31862. if (e = +e,
  31863. t |= 0,
  31864. i |= 0,
  31865. !n) {
  31866. var r = Math.pow(2, 8 * i) - 1;
  31867. B(this, e, t, i, r, 0)
  31868. }
  31869. var o = 1
  31870. , a = 0;
  31871. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31872. this[t + a] = e / o & 255;
  31873. return t + i
  31874. }
  31875. ,
  31876. a.prototype.writeUIntBE = function(e, t, i, n) {
  31877. if (e = +e,
  31878. t |= 0,
  31879. i |= 0,
  31880. !n) {
  31881. var r = Math.pow(2, 8 * i) - 1;
  31882. B(this, e, t, i, r, 0)
  31883. }
  31884. var o = i - 1
  31885. , a = 1;
  31886. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31887. this[t + o] = e / a & 255;
  31888. return t + i
  31889. }
  31890. ,
  31891. a.prototype.writeUInt8 = function(e, t, i) {
  31892. return e = +e,
  31893. t |= 0,
  31894. i || B(this, e, t, 1, 255, 0),
  31895. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31896. this[t] = 255 & e,
  31897. t + 1
  31898. }
  31899. ,
  31900. a.prototype.writeUInt16LE = function(e, t, i) {
  31901. return e = +e,
  31902. t |= 0,
  31903. i || B(this, e, t, 2, 65535, 0),
  31904. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31905. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31906. t + 2
  31907. }
  31908. ,
  31909. a.prototype.writeUInt16BE = function(e, t, i) {
  31910. return e = +e,
  31911. t |= 0,
  31912. i || B(this, e, t, 2, 65535, 0),
  31913. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31914. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31915. t + 2
  31916. }
  31917. ,
  31918. a.prototype.writeUInt32LE = function(e, t, i) {
  31919. return e = +e,
  31920. t |= 0,
  31921. i || B(this, e, t, 4, 4294967295, 0),
  31922. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31923. this[t + 2] = e >>> 16,
  31924. this[t + 1] = e >>> 8,
  31925. this[t] = 255 & e) : V(this, e, t, !0),
  31926. t + 4
  31927. }
  31928. ,
  31929. a.prototype.writeUInt32BE = function(e, t, i) {
  31930. return e = +e,
  31931. t |= 0,
  31932. i || B(this, e, t, 4, 4294967295, 0),
  31933. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31934. this[t + 1] = e >>> 16,
  31935. this[t + 2] = e >>> 8,
  31936. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31937. t + 4
  31938. }
  31939. ,
  31940. a.prototype.writeIntLE = function(e, t, i, n) {
  31941. if (e = +e,
  31942. t |= 0,
  31943. !n) {
  31944. var r = Math.pow(2, 8 * i - 1);
  31945. B(this, e, t, i, r - 1, -r)
  31946. }
  31947. var o = 0
  31948. , a = 1
  31949. , s = 0;
  31950. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31951. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31952. this[t + o] = (e / a >> 0) - s & 255;
  31953. return t + i
  31954. }
  31955. ,
  31956. a.prototype.writeIntBE = function(e, t, i, n) {
  31957. if (e = +e,
  31958. t |= 0,
  31959. !n) {
  31960. var r = Math.pow(2, 8 * i - 1);
  31961. B(this, e, t, i, r - 1, -r)
  31962. }
  31963. var o = i - 1
  31964. , a = 1
  31965. , s = 0;
  31966. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31967. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31968. this[t + o] = (e / a >> 0) - s & 255;
  31969. return t + i
  31970. }
  31971. ,
  31972. a.prototype.writeInt8 = function(e, t, i) {
  31973. return e = +e,
  31974. t |= 0,
  31975. i || B(this, e, t, 1, 127, -128),
  31976. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31977. e < 0 && (e = 255 + e + 1),
  31978. this[t] = 255 & e,
  31979. t + 1
  31980. }
  31981. ,
  31982. a.prototype.writeInt16LE = function(e, t, i) {
  31983. return e = +e,
  31984. t |= 0,
  31985. i || B(this, e, t, 2, 32767, -32768),
  31986. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31987. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31988. t + 2
  31989. }
  31990. ,
  31991. a.prototype.writeInt16BE = function(e, t, i) {
  31992. return e = +e,
  31993. t |= 0,
  31994. i || B(this, e, t, 2, 32767, -32768),
  31995. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31996. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31997. t + 2
  31998. }
  31999. ,
  32000. a.prototype.writeInt32LE = function(e, t, i) {
  32001. return e = +e,
  32002. t |= 0,
  32003. i || B(this, e, t, 4, 2147483647, -2147483648),
  32004. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32005. this[t + 1] = e >>> 8,
  32006. this[t + 2] = e >>> 16,
  32007. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32008. t + 4
  32009. }
  32010. ,
  32011. a.prototype.writeInt32BE = function(e, t, i) {
  32012. return e = +e,
  32013. t |= 0,
  32014. i || B(this, e, t, 4, 2147483647, -2147483648),
  32015. e < 0 && (e = 4294967295 + e + 1),
  32016. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32017. this[t + 1] = e >>> 16,
  32018. this[t + 2] = e >>> 8,
  32019. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32020. t + 4
  32021. }
  32022. ,
  32023. a.prototype.writeFloatLE = function(e, t, i) {
  32024. return k(this, e, t, !0, i)
  32025. }
  32026. ,
  32027. a.prototype.writeFloatBE = function(e, t, i) {
  32028. return k(this, e, t, !1, i)
  32029. }
  32030. ,
  32031. a.prototype.writeDoubleLE = function(e, t, i) {
  32032. return H(this, e, t, !0, i)
  32033. }
  32034. ,
  32035. a.prototype.writeDoubleBE = function(e, t, i) {
  32036. return H(this, e, t, !1, i)
  32037. }
  32038. ,
  32039. a.prototype.copy = function(e, t, i, n) {
  32040. if (i || (i = 0),
  32041. n || 0 === n || (n = this.length),
  32042. t >= e.length && (t = e.length),
  32043. t || (t = 0),
  32044. n > 0 && n < i && (n = i),
  32045. n === i)
  32046. return 0;
  32047. if (0 === e.length || 0 === this.length)
  32048. return 0;
  32049. if (t < 0)
  32050. throw new RangeError("targetStart out of bounds");
  32051. if (i < 0 || i >= this.length)
  32052. throw new RangeError("sourceStart out of bounds");
  32053. if (n < 0)
  32054. throw new RangeError("sourceEnd out of bounds");
  32055. n > this.length && (n = this.length),
  32056. e.length - t < n - i && (n = e.length - t + i);
  32057. var r, o = n - i;
  32058. if (this === e && i < t && t < n)
  32059. for (r = o - 1; r >= 0; --r)
  32060. e[r + t] = this[r + i];
  32061. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32062. for (r = 0; r < o; ++r)
  32063. e[r + t] = this[r + i];
  32064. else
  32065. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32066. return o
  32067. }
  32068. ,
  32069. a.prototype.fill = function(e, t, i, n) {
  32070. if ("string" == typeof e) {
  32071. if ("string" == typeof t ? (n = t,
  32072. t = 0,
  32073. i = this.length) : "string" == typeof i && (n = i,
  32074. i = this.length),
  32075. 1 === e.length) {
  32076. var r = e.charCodeAt(0);
  32077. r < 256 && (e = r)
  32078. }
  32079. if (void 0 !== n && "string" != typeof n)
  32080. throw new TypeError("encoding must be a string");
  32081. if ("string" == typeof n && !a.isEncoding(n))
  32082. throw new TypeError("Unknown encoding: " + n)
  32083. } else
  32084. "number" == typeof e && (e &= 255);
  32085. if (t < 0 || this.length < t || this.length < i)
  32086. throw new RangeError("Out of range index");
  32087. if (i <= t)
  32088. return this;
  32089. t >>>= 0,
  32090. i = void 0 === i ? this.length : i >>> 0,
  32091. e || (e = 0);
  32092. var o;
  32093. if ("number" == typeof e)
  32094. for (o = t; o < i; ++o)
  32095. this[o] = e;
  32096. else {
  32097. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32098. , l = s.length;
  32099. for (o = 0; o < i - t; ++o)
  32100. this[o + t] = s[o % l]
  32101. }
  32102. return this
  32103. }
  32104. ;
  32105. var te = /[^+\/0-9A-Za-z-_]/g
  32106. }
  32107. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32108. }
  32109. , {
  32110. "base64-js": 199,
  32111. ieee754: 200,
  32112. isarray: 201
  32113. }],
  32114. 199: [function(e, t, i) {
  32115. "use strict";
  32116. function n(e) {
  32117. var t = e.length;
  32118. if (t % 4 > 0)
  32119. throw new Error("Invalid string. Length must be a multiple of 4");
  32120. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32121. }
  32122. function r(e) {
  32123. return 3 * e.length / 4 - n(e)
  32124. }
  32125. function o(e) {
  32126. var t, i, r, o, a, s, l = e.length;
  32127. a = n(e),
  32128. s = new u(3 * l / 4 - a),
  32129. r = a > 0 ? l - 4 : l;
  32130. var c = 0;
  32131. for (t = 0,
  32132. i = 0; t < r; t += 4,
  32133. i += 3)
  32134. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32135. s[c++] = o >> 16 & 255,
  32136. s[c++] = o >> 8 & 255,
  32137. s[c++] = 255 & o;
  32138. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32139. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32140. s[c++] = o >> 8 & 255,
  32141. s[c++] = 255 & o),
  32142. s
  32143. }
  32144. function a(e) {
  32145. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32146. }
  32147. function s(e, t, i) {
  32148. for (var n, r = [], o = t; o < i; o += 3)
  32149. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32150. r.push(a(n));
  32151. return r.join("")
  32152. }
  32153. function l(e) {
  32154. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32155. o.push(s(e, l, l + a > h ? h : l + a));
  32156. return 1 === n ? (t = e[i - 1],
  32157. r += c[t >> 2],
  32158. r += c[t << 4 & 63],
  32159. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32160. r += c[t >> 10],
  32161. r += c[t >> 4 & 63],
  32162. r += c[t << 2 & 63],
  32163. r += "="),
  32164. o.push(r),
  32165. o.join("")
  32166. }
  32167. i.byteLength = r,
  32168. i.toByteArray = o,
  32169. i.fromByteArray = l;
  32170. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32171. c[p] = d[p],
  32172. h[d.charCodeAt(p)] = p;
  32173. h["-".charCodeAt(0)] = 62,
  32174. h["_".charCodeAt(0)] = 63
  32175. }
  32176. , {}],
  32177. 200: [function(e, t, i) {
  32178. i.read = function(e, t, i, n, r) {
  32179. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32180. for (u += d,
  32181. o = p & (1 << -h) - 1,
  32182. p >>= -h,
  32183. h += s; h > 0; o = 256 * o + e[t + u],
  32184. u += d,
  32185. h -= 8)
  32186. ;
  32187. for (a = o & (1 << -h) - 1,
  32188. o >>= -h,
  32189. h += n; h > 0; a = 256 * a + e[t + u],
  32190. u += d,
  32191. h -= 8)
  32192. ;
  32193. if (0 === o)
  32194. o = 1 - c;
  32195. else {
  32196. if (o === l)
  32197. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32198. a += Math.pow(2, n),
  32199. o -= c
  32200. }
  32201. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32202. }
  32203. ,
  32204. i.write = function(e, t, i, n, r, o) {
  32205. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32206. for (t = Math.abs(t),
  32207. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32208. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32209. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32210. l *= 2),
  32211. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32212. t * l >= 2 && (a++,
  32213. l /= 2),
  32214. a + u >= h ? (s = 0,
  32215. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32216. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32217. a = 0)); r >= 8; e[i + p] = 255 & s,
  32218. p += f,
  32219. s /= 256,
  32220. r -= 8)
  32221. ;
  32222. for (a = a << r | s,
  32223. c += r; c > 0; e[i + p] = 255 & a,
  32224. p += f,
  32225. a /= 256,
  32226. c -= 8)
  32227. ;
  32228. e[i + p - f] |= 128 * g
  32229. }
  32230. }
  32231. , {}],
  32232. 201: [function(e, t, i) {
  32233. var n = {}.toString;
  32234. t.exports = Array.isArray || function(e) {
  32235. return "[object Array]" == n.call(e)
  32236. }
  32237. }
  32238. , {}],
  32239. 202: [function(e, t, i) {
  32240. function n() {
  32241. this._events = this._events || {},
  32242. this._maxListeners = this._maxListeners || void 0
  32243. }
  32244. function r(e) {
  32245. return "function" == typeof e
  32246. }
  32247. function o(e) {
  32248. return "number" == typeof e
  32249. }
  32250. function a(e) {
  32251. return "object" == typeof e && null !== e
  32252. }
  32253. function s(e) {
  32254. return void 0 === e
  32255. }
  32256. t.exports = n,
  32257. n.EventEmitter = n,
  32258. n.prototype._events = void 0,
  32259. n.prototype._maxListeners = void 0,
  32260. n.defaultMaxListeners = 10,
  32261. n.prototype.setMaxListeners = function(e) {
  32262. if (!o(e) || e < 0 || isNaN(e))
  32263. throw TypeError("n must be a positive number");
  32264. return this._maxListeners = e,
  32265. this
  32266. }
  32267. ,
  32268. n.prototype.emit = function(e) {
  32269. var t, i, n, o, l, c;
  32270. if (this._events || (this._events = {}),
  32271. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32272. if (t = arguments[1],
  32273. t instanceof Error)
  32274. throw t;
  32275. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32276. throw h.context = t,
  32277. h
  32278. }
  32279. if (i = this._events[e],
  32280. s(i))
  32281. return !1;
  32282. if (r(i))
  32283. switch (arguments.length) {
  32284. case 1:
  32285. i.call(this);
  32286. break;
  32287. case 2:
  32288. i.call(this, arguments[1]);
  32289. break;
  32290. case 3:
  32291. i.call(this, arguments[1], arguments[2]);
  32292. break;
  32293. default:
  32294. o = Array.prototype.slice.call(arguments, 1),
  32295. i.apply(this, o)
  32296. }
  32297. else if (a(i))
  32298. for (o = Array.prototype.slice.call(arguments, 1),
  32299. c = i.slice(),
  32300. n = c.length,
  32301. l = 0; l < n; l++)
  32302. c[l].apply(this, o);
  32303. return !0
  32304. }
  32305. ,
  32306. n.prototype.addListener = function(e, t) {
  32307. var i;
  32308. if (!r(t))
  32309. throw TypeError("listener must be a function");
  32310. return this._events || (this._events = {}),
  32311. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32312. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32313. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32314. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32315. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32316. "function" == typeof console.trace && console.trace())),
  32317. this
  32318. }
  32319. ,
  32320. n.prototype.on = n.prototype.addListener,
  32321. n.prototype.once = function(e, t) {
  32322. function i() {
  32323. this.removeListener(e, i),
  32324. n || (n = !0,
  32325. t.apply(this, arguments))
  32326. }
  32327. if (!r(t))
  32328. throw TypeError("listener must be a function");
  32329. var n = !1;
  32330. return i.listener = t,
  32331. this.on(e, i),
  32332. this
  32333. }
  32334. ,
  32335. n.prototype.removeListener = function(e, t) {
  32336. var i, n, o, s;
  32337. if (!r(t))
  32338. throw TypeError("listener must be a function");
  32339. if (!this._events || !this._events[e])
  32340. return this;
  32341. if (i = this._events[e],
  32342. o = i.length,
  32343. n = -1,
  32344. i === t || r(i.listener) && i.listener === t)
  32345. delete this._events[e],
  32346. this._events.removeListener && this.emit("removeListener", e, t);
  32347. else if (a(i)) {
  32348. for (s = o; s-- > 0; )
  32349. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32350. n = s;
  32351. break
  32352. }
  32353. if (n < 0)
  32354. return this;
  32355. 1 === i.length ? (i.length = 0,
  32356. delete this._events[e]) : i.splice(n, 1),
  32357. this._events.removeListener && this.emit("removeListener", e, t)
  32358. }
  32359. return this
  32360. }
  32361. ,
  32362. n.prototype.removeAllListeners = function(e) {
  32363. var t, i;
  32364. if (!this._events)
  32365. return this;
  32366. if (!this._events.removeListener)
  32367. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32368. this;
  32369. if (0 === arguments.length) {
  32370. for (t in this._events)
  32371. "removeListener" !== t && this.removeAllListeners(t);
  32372. return this.removeAllListeners("removeListener"),
  32373. this._events = {},
  32374. this
  32375. }
  32376. if (i = this._events[e],
  32377. r(i))
  32378. this.removeListener(e, i);
  32379. else if (i)
  32380. for (; i.length; )
  32381. this.removeListener(e, i[i.length - 1]);
  32382. return delete this._events[e],
  32383. this
  32384. }
  32385. ,
  32386. n.prototype.listeners = function(e) {
  32387. var t;
  32388. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32389. }
  32390. ,
  32391. n.prototype.listenerCount = function(e) {
  32392. if (this._events) {
  32393. var t = this._events[e];
  32394. if (r(t))
  32395. return 1;
  32396. if (t)
  32397. return t.length
  32398. }
  32399. return 0
  32400. }
  32401. ,
  32402. n.listenerCount = function(e, t) {
  32403. return e.listenerCount(t)
  32404. }
  32405. }
  32406. , {}],
  32407. 203: [function(e, t, i) {
  32408. function n() {
  32409. throw new Error("setTimeout has not been defined")
  32410. }
  32411. function r() {
  32412. throw new Error("clearTimeout has not been defined")
  32413. }
  32414. function o(e) {
  32415. if (u === setTimeout)
  32416. return setTimeout(e, 0);
  32417. if ((u === n || !u) && setTimeout)
  32418. return u = setTimeout,
  32419. setTimeout(e, 0);
  32420. try {
  32421. return u(e, 0)
  32422. } catch (t) {
  32423. try {
  32424. return u.call(null, e, 0)
  32425. } catch (t) {
  32426. return u.call(this, e, 0)
  32427. }
  32428. }
  32429. }
  32430. function a(e) {
  32431. if (d === clearTimeout)
  32432. return clearTimeout(e);
  32433. if ((d === r || !d) && clearTimeout)
  32434. return d = clearTimeout,
  32435. clearTimeout(e);
  32436. try {
  32437. return d(e)
  32438. } catch (t) {
  32439. try {
  32440. return d.call(null, e)
  32441. } catch (t) {
  32442. return d.call(this, e)
  32443. }
  32444. }
  32445. }
  32446. function s() {
  32447. m && f && (m = !1,
  32448. f.length ? g = f.concat(g) : v = -1,
  32449. g.length && l())
  32450. }
  32451. function l() {
  32452. if (!m) {
  32453. var e = o(s);
  32454. m = !0;
  32455. for (var t = g.length; t; ) {
  32456. for (f = g,
  32457. g = []; ++v < t; )
  32458. f && f[v].run();
  32459. v = -1,
  32460. t = g.length
  32461. }
  32462. f = null,
  32463. m = !1,
  32464. a(e)
  32465. }
  32466. }
  32467. function c(e, t) {
  32468. this.fun = e,
  32469. this.array = t
  32470. }
  32471. function h() {}
  32472. var u, d, p = t.exports = {};
  32473. !function() {
  32474. try {
  32475. u = "function" == typeof setTimeout ? setTimeout : n
  32476. } catch (e) {
  32477. u = n
  32478. }
  32479. try {
  32480. d = "function" == typeof clearTimeout ? clearTimeout : r
  32481. } catch (e) {
  32482. d = r
  32483. }
  32484. }();
  32485. var f, g = [], m = !1, v = -1;
  32486. p.nextTick = function(e) {
  32487. var t = new Array(arguments.length - 1);
  32488. if (arguments.length > 1)
  32489. for (var i = 1; i < arguments.length; i++)
  32490. t[i - 1] = arguments[i];
  32491. g.push(new c(e,t)),
  32492. 1 !== g.length || m || o(l)
  32493. }
  32494. ,
  32495. c.prototype.run = function() {
  32496. this.fun.apply(null, this.array)
  32497. }
  32498. ,
  32499. p.title = "browser",
  32500. p.browser = !0,
  32501. p.env = {},
  32502. p.argv = [],
  32503. p.version = "",
  32504. p.versions = {},
  32505. p.on = h,
  32506. p.addListener = h,
  32507. p.once = h,
  32508. p.off = h,
  32509. p.removeListener = h,
  32510. p.removeAllListeners = h,
  32511. p.emit = h,
  32512. p.binding = function(e) {
  32513. throw new Error("process.binding is not supported")
  32514. }
  32515. ,
  32516. p.cwd = function() {
  32517. return "/"
  32518. }
  32519. ,
  32520. p.chdir = function(e) {
  32521. throw new Error("process.chdir is not supported")
  32522. }
  32523. ,
  32524. p.umask = function() {
  32525. return 0
  32526. }
  32527. }
  32528. , {}],
  32529. 204: [function(e, t, i) {
  32530. (function(e) {
  32531. !function(n) {
  32532. function r(e) {
  32533. throw new RangeError(L[e])
  32534. }
  32535. function o(e, t) {
  32536. for (var i = e.length, n = []; i--; )
  32537. n[i] = t(e[i]);
  32538. return n
  32539. }
  32540. function a(e, t) {
  32541. var i = e.split("@")
  32542. , n = "";
  32543. i.length > 1 && (n = i[0] + "@",
  32544. e = i[1]),
  32545. e = e.replace(O, ".");
  32546. var r = e.split(".")
  32547. , a = o(r, t).join(".");
  32548. return n + a
  32549. }
  32550. function s(e) {
  32551. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32552. t = e.charCodeAt(r++),
  32553. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32554. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32555. r--)) : n.push(t);
  32556. return n
  32557. }
  32558. function l(e) {
  32559. return o(e, function(e) {
  32560. var t = "";
  32561. return e > 65535 && (e -= 65536,
  32562. t += B(e >>> 10 & 1023 | 55296),
  32563. e = 56320 | 1023 & e),
  32564. t += B(e)
  32565. }).join("")
  32566. }
  32567. function c(e) {
  32568. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32569. }
  32570. function h(e, t) {
  32571. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32572. }
  32573. function u(e, t, i) {
  32574. var n = 0;
  32575. for (e = i ? N(e / T) : e >> 1,
  32576. e += N(e / t); e > D * w >> 1; n += E)
  32577. e = N(e / D);
  32578. return N(n + (D + 1) * e / (e + _))
  32579. }
  32580. function d(e) {
  32581. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32582. for (i = e.lastIndexOf(M),
  32583. i < 0 && (i = 0),
  32584. n = 0; n < i; ++n)
  32585. e.charCodeAt(n) >= 128 && r("not-basic"),
  32586. g.push(e.charCodeAt(n));
  32587. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32588. for (a = v,
  32589. s = 1,
  32590. h = E; o >= m && r("invalid-input"),
  32591. d = c(e.charCodeAt(o++)),
  32592. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32593. v += d * s,
  32594. p = h <= y ? b : h >= y + w ? w : h - y,
  32595. !(d < p); h += E)
  32596. f = E - p,
  32597. s > N(I / f) && r("overflow"),
  32598. s *= f;
  32599. t = g.length + 1,
  32600. y = u(v - a, t, 0 == a),
  32601. N(v / t) > I - A && r("overflow"),
  32602. A += N(v / t),
  32603. v %= t,
  32604. g.splice(v++, 0, A)
  32605. }
  32606. return l(g)
  32607. }
  32608. function p(e) {
  32609. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32610. for (e = s(e),
  32611. m = e.length,
  32612. t = S,
  32613. i = 0,
  32614. a = x,
  32615. l = 0; l < m; ++l)
  32616. g = e[l],
  32617. g < 128 && C.push(B(g));
  32618. for (n = o = C.length,
  32619. o && C.push(M); n < m; ) {
  32620. for (c = I,
  32621. l = 0; l < m; ++l)
  32622. g = e[l],
  32623. g >= t && g < c && (c = g);
  32624. for (v = n + 1,
  32625. c - t > N((I - i) / v) && r("overflow"),
  32626. i += (c - t) * v,
  32627. t = c,
  32628. l = 0; l < m; ++l)
  32629. if (g = e[l],
  32630. g < t && ++i > I && r("overflow"),
  32631. g == t) {
  32632. for (d = i,
  32633. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32634. !(d < f); p += E)
  32635. y = d - f,
  32636. A = E - f,
  32637. C.push(B(h(f + y % A, 0))),
  32638. d = N(y / A);
  32639. C.push(B(h(d, 0))),
  32640. a = u(i, v, n == o),
  32641. i = 0,
  32642. ++n
  32643. }
  32644. ++i,
  32645. ++t
  32646. }
  32647. return C.join("")
  32648. }
  32649. function f(e) {
  32650. return a(e, function(e) {
  32651. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32652. })
  32653. }
  32654. function g(e) {
  32655. return a(e, function(e) {
  32656. return P.test(e) ? "xn--" + p(e) : e
  32657. })
  32658. }
  32659. var m = "object" == typeof i && i && !i.nodeType && i
  32660. , v = "object" == typeof t && t && !t.nodeType && t
  32661. , A = "object" == typeof e && e;
  32662. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32663. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32664. overflow: "Overflow: input needs wider integers to process",
  32665. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32666. "invalid-input": "Invalid input"
  32667. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32668. if (y = {
  32669. version: "1.4.1",
  32670. ucs2: {
  32671. decode: s,
  32672. encode: l
  32673. },
  32674. decode: d,
  32675. encode: p,
  32676. toASCII: g,
  32677. toUnicode: f
  32678. },
  32679. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32680. define("punycode", function() {
  32681. return y
  32682. });
  32683. else if (m && v)
  32684. if (t.exports == m)
  32685. v.exports = y;
  32686. else
  32687. for (C in y)
  32688. y.hasOwnProperty(C) && (m[C] = y[C]);
  32689. else
  32690. n.punycode = y
  32691. }(this)
  32692. }
  32693. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32694. }
  32695. , {}],
  32696. 205: [function(e, t, i) {
  32697. "use strict";
  32698. function n(e, t) {
  32699. return Object.prototype.hasOwnProperty.call(e, t)
  32700. }
  32701. t.exports = function(e, t, i, o) {
  32702. t = t || "&",
  32703. i = i || "=";
  32704. var a = {};
  32705. if ("string" != typeof e || 0 === e.length)
  32706. return a;
  32707. var s = /\+/g;
  32708. e = e.split(t);
  32709. var l = 1e3;
  32710. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32711. var c = e.length;
  32712. l > 0 && c > l && (c = l);
  32713. for (var h = 0; h < c; ++h) {
  32714. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32715. m >= 0 ? (u = g.substr(0, m),
  32716. d = g.substr(m + 1)) : (u = g,
  32717. d = ""),
  32718. p = decodeURIComponent(u),
  32719. f = decodeURIComponent(d),
  32720. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32721. }
  32722. return a
  32723. }
  32724. ;
  32725. var r = Array.isArray || function(e) {
  32726. return "[object Array]" === Object.prototype.toString.call(e)
  32727. }
  32728. }
  32729. , {}],
  32730. 206: [function(e, t, i) {
  32731. "use strict";
  32732. function n(e, t) {
  32733. if (e.map)
  32734. return e.map(t);
  32735. for (var i = [], n = 0; n < e.length; n++)
  32736. i.push(t(e[n], n));
  32737. return i
  32738. }
  32739. var r = function(e) {
  32740. switch (typeof e) {
  32741. case "string":
  32742. return e;
  32743. case "boolean":
  32744. return e ? "true" : "false";
  32745. case "number":
  32746. return isFinite(e) ? e : "";
  32747. default:
  32748. return ""
  32749. }
  32750. };
  32751. t.exports = function(e, t, i, s) {
  32752. return t = t || "&",
  32753. i = i || "=",
  32754. null === e && (e = void 0),
  32755. "object" == typeof e ? n(a(e), function(a) {
  32756. var s = encodeURIComponent(r(a)) + i;
  32757. return o(e[a]) ? n(e[a], function(e) {
  32758. return s + encodeURIComponent(r(e))
  32759. }).join(t) : s + encodeURIComponent(r(e[a]))
  32760. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32761. }
  32762. ;
  32763. var o = Array.isArray || function(e) {
  32764. return "[object Array]" === Object.prototype.toString.call(e)
  32765. }
  32766. , a = Object.keys || function(e) {
  32767. var t = [];
  32768. for (var i in e)
  32769. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32770. return t
  32771. }
  32772. }
  32773. , {}],
  32774. 207: [function(e, t, i) {
  32775. "use strict";
  32776. i.decode = i.parse = e("./decode"),
  32777. i.encode = i.stringify = e("./encode")
  32778. }
  32779. , {
  32780. "./decode": 205,
  32781. "./encode": 206
  32782. }],
  32783. 208: [function(e, t, i) {
  32784. "use strict";
  32785. function n() {
  32786. this.protocol = null,
  32787. this.slashes = null,
  32788. this.auth = null,
  32789. this.host = null,
  32790. this.port = null,
  32791. this.hostname = null,
  32792. this.hash = null,
  32793. this.search = null,
  32794. this.query = null,
  32795. this.pathname = null,
  32796. this.path = null,
  32797. this.href = null
  32798. }
  32799. function r(e, t, i) {
  32800. if (e && c.isObject(e) && e instanceof n)
  32801. return e;
  32802. var r = new n;
  32803. return r.parse(e, t, i),
  32804. r
  32805. }
  32806. function o(e) {
  32807. return c.isString(e) && (e = r(e)),
  32808. e instanceof n ? e.format() : n.prototype.format.call(e)
  32809. }
  32810. function a(e, t) {
  32811. return r(e, !1, !0).resolve(t)
  32812. }
  32813. function s(e, t) {
  32814. return e ? r(e, !1, !0).resolveObject(t) : t
  32815. }
  32816. var l = e("punycode")
  32817. , c = e("./util");
  32818. i.parse = r,
  32819. i.resolve = a,
  32820. i.resolveObject = s,
  32821. i.format = o,
  32822. i.Url = n;
  32823. var h = /^([a-z0-9.+-]+:)/i
  32824. , u = /:[0-9]*$/
  32825. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32826. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32827. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32828. , g = ["'"].concat(f)
  32829. , m = ["%", "/", "?", ";", "#"].concat(g)
  32830. , v = ["/", "?", "#"]
  32831. , A = 255
  32832. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32833. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32834. , I = {
  32835. javascript: !0,
  32836. "javascript:": !0
  32837. }
  32838. , E = {
  32839. javascript: !0,
  32840. "javascript:": !0
  32841. }
  32842. , b = {
  32843. http: !0,
  32844. https: !0,
  32845. ftp: !0,
  32846. gopher: !0,
  32847. file: !0,
  32848. "http:": !0,
  32849. "https:": !0,
  32850. "ftp:": !0,
  32851. "gopher:": !0,
  32852. "file:": !0
  32853. }
  32854. , w = e("querystring");
  32855. n.prototype.parse = function(e, t, i) {
  32856. if (!c.isString(e))
  32857. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32858. var n = e.indexOf("?")
  32859. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32860. , o = e.split(r)
  32861. , a = /\\/g;
  32862. o[0] = o[0].replace(a, "/"),
  32863. e = o.join(r);
  32864. var s = e;
  32865. if (s = s.trim(),
  32866. !i && 1 === e.split("#").length) {
  32867. var u = d.exec(s);
  32868. if (u)
  32869. return this.path = s,
  32870. this.href = s,
  32871. this.pathname = u[1],
  32872. u[2] ? (this.search = u[2],
  32873. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32874. this.query = {}),
  32875. this
  32876. }
  32877. var p = h.exec(s);
  32878. if (p) {
  32879. p = p[0];
  32880. var f = p.toLowerCase();
  32881. this.protocol = f,
  32882. s = s.substr(p.length)
  32883. }
  32884. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32885. var _ = "//" === s.substr(0, 2);
  32886. !_ || p && E[p] || (s = s.substr(2),
  32887. this.slashes = !0)
  32888. }
  32889. if (!E[p] && (_ || p && !b[p])) {
  32890. for (var T = -1, x = 0; x < v.length; x++) {
  32891. var S = s.indexOf(v[x]);
  32892. S !== -1 && (T === -1 || S < T) && (T = S)
  32893. }
  32894. var M, R;
  32895. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32896. R !== -1 && (M = s.slice(0, R),
  32897. s = s.slice(R + 1),
  32898. this.auth = decodeURIComponent(M)),
  32899. T = -1;
  32900. for (var x = 0; x < m.length; x++) {
  32901. var S = s.indexOf(m[x]);
  32902. S !== -1 && (T === -1 || S < T) && (T = S)
  32903. }
  32904. T === -1 && (T = s.length),
  32905. this.host = s.slice(0, T),
  32906. s = s.slice(T),
  32907. this.parseHost(),
  32908. this.hostname = this.hostname || "";
  32909. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32910. if (!P)
  32911. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32912. var D = O[x];
  32913. if (D && !D.match(y)) {
  32914. for (var N = "", B = 0, F = D.length; B < F; B++)
  32915. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32916. if (!N.match(y)) {
  32917. var V = O.slice(0, x)
  32918. , U = O.slice(x + 1)
  32919. , k = D.match(C);
  32920. k && (V.push(k[1]),
  32921. U.unshift(k[2])),
  32922. U.length && (s = "/" + U.join(".") + s),
  32923. this.hostname = V.join(".");
  32924. break
  32925. }
  32926. }
  32927. }
  32928. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32929. P || (this.hostname = l.toASCII(this.hostname));
  32930. var H = this.port ? ":" + this.port : ""
  32931. , G = this.hostname || "";
  32932. this.host = G + H,
  32933. this.href += this.host,
  32934. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32935. "/" !== s[0] && (s = "/" + s))
  32936. }
  32937. if (!I[f])
  32938. for (var x = 0, L = g.length; x < L; x++) {
  32939. var z = g[x];
  32940. if (s.indexOf(z) !== -1) {
  32941. var W = encodeURIComponent(z);
  32942. W === z && (W = escape(z)),
  32943. s = s.split(z).join(W)
  32944. }
  32945. }
  32946. var j = s.indexOf("#");
  32947. j !== -1 && (this.hash = s.substr(j),
  32948. s = s.slice(0, j));
  32949. var Y = s.indexOf("?");
  32950. if (Y !== -1 ? (this.search = s.substr(Y),
  32951. this.query = s.substr(Y + 1),
  32952. t && (this.query = w.parse(this.query)),
  32953. s = s.slice(0, Y)) : t && (this.search = "",
  32954. this.query = {}),
  32955. s && (this.pathname = s),
  32956. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32957. this.pathname || this.search) {
  32958. var H = this.pathname || ""
  32959. , X = this.search || "";
  32960. this.path = H + X
  32961. }
  32962. return this.href = this.format(),
  32963. this
  32964. }
  32965. ,
  32966. n.prototype.format = function() {
  32967. var e = this.auth || "";
  32968. e && (e = encodeURIComponent(e),
  32969. e = e.replace(/%3A/i, ":"),
  32970. e += "@");
  32971. var t = this.protocol || ""
  32972. , i = this.pathname || ""
  32973. , n = this.hash || ""
  32974. , r = !1
  32975. , o = "";
  32976. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32977. this.port && (r += ":" + this.port)),
  32978. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32979. var a = this.search || o && "?" + o || "";
  32980. return t && ":" !== t.substr(-1) && (t += ":"),
  32981. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32982. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32983. n && "#" !== n.charAt(0) && (n = "#" + n),
  32984. a && "?" !== a.charAt(0) && (a = "?" + a),
  32985. i = i.replace(/[?#]/g, function(e) {
  32986. return encodeURIComponent(e)
  32987. }),
  32988. a = a.replace("#", "%23"),
  32989. t + r + i + a + n
  32990. }
  32991. ,
  32992. n.prototype.resolve = function(e) {
  32993. return this.resolveObject(r(e, !1, !0)).format()
  32994. }
  32995. ,
  32996. n.prototype.resolveObject = function(e) {
  32997. if (c.isString(e)) {
  32998. var t = new n;
  32999. t.parse(e, !1, !0),
  33000. e = t
  33001. }
  33002. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33003. var a = r[o];
  33004. i[a] = this[a]
  33005. }
  33006. if (i.hash = e.hash,
  33007. "" === e.href)
  33008. return i.href = i.format(),
  33009. i;
  33010. if (e.slashes && !e.protocol) {
  33011. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33012. var h = s[l];
  33013. "protocol" !== h && (i[h] = e[h])
  33014. }
  33015. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33016. i.href = i.format(),
  33017. i
  33018. }
  33019. if (e.protocol && e.protocol !== i.protocol) {
  33020. if (!b[e.protocol]) {
  33021. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33022. var p = u[d];
  33023. i[p] = e[p]
  33024. }
  33025. return i.href = i.format(),
  33026. i
  33027. }
  33028. if (i.protocol = e.protocol,
  33029. e.host || E[e.protocol])
  33030. i.pathname = e.pathname;
  33031. else {
  33032. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33033. ;
  33034. e.host || (e.host = ""),
  33035. e.hostname || (e.hostname = ""),
  33036. "" !== f[0] && f.unshift(""),
  33037. f.length < 2 && f.unshift(""),
  33038. i.pathname = f.join("/")
  33039. }
  33040. if (i.search = e.search,
  33041. i.query = e.query,
  33042. i.host = e.host || "",
  33043. i.auth = e.auth,
  33044. i.hostname = e.hostname || e.host,
  33045. i.port = e.port,
  33046. i.pathname || i.search) {
  33047. var g = i.pathname || ""
  33048. , m = i.search || "";
  33049. i.path = g + m
  33050. }
  33051. return i.slashes = i.slashes || e.slashes,
  33052. i.href = i.format(),
  33053. i
  33054. }
  33055. var v = i.pathname && "/" === i.pathname.charAt(0)
  33056. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33057. , y = A || v || i.host && e.pathname
  33058. , C = y
  33059. , I = i.pathname && i.pathname.split("/") || []
  33060. , f = e.pathname && e.pathname.split("/") || []
  33061. , w = i.protocol && !b[i.protocol];
  33062. if (w && (i.hostname = "",
  33063. i.port = null,
  33064. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33065. i.host = "",
  33066. e.protocol && (e.hostname = null,
  33067. e.port = null,
  33068. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33069. e.host = null),
  33070. y = y && ("" === f[0] || "" === I[0])),
  33071. A)
  33072. i.host = e.host || "" === e.host ? e.host : i.host,
  33073. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33074. i.search = e.search,
  33075. i.query = e.query,
  33076. I = f;
  33077. else if (f.length)
  33078. I || (I = []),
  33079. I.pop(),
  33080. I = I.concat(f),
  33081. i.search = e.search,
  33082. i.query = e.query;
  33083. else if (!c.isNullOrUndefined(e.search)) {
  33084. if (w) {
  33085. i.hostname = i.host = I.shift();
  33086. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33087. _ && (i.auth = _.shift(),
  33088. i.host = i.hostname = _.shift())
  33089. }
  33090. return i.search = e.search,
  33091. i.query = e.query,
  33092. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33093. i.href = i.format(),
  33094. i
  33095. }
  33096. if (!I.length)
  33097. return i.pathname = null,
  33098. i.search ? i.path = "/" + i.search : i.path = null,
  33099. i.href = i.format(),
  33100. i;
  33101. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33102. T = I[M],
  33103. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33104. S++) : S && (I.splice(M, 1),
  33105. S--);
  33106. if (!y && !C)
  33107. for (; S--; S)
  33108. I.unshift("..");
  33109. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33110. x && "/" !== I.join("/").substr(-1) && I.push("");
  33111. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33112. if (w) {
  33113. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33114. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33115. _ && (i.auth = _.shift(),
  33116. i.host = i.hostname = _.shift())
  33117. }
  33118. return y = y || i.host && I.length,
  33119. y && !R && I.unshift(""),
  33120. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33121. i.path = null),
  33122. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33123. i.auth = e.auth || i.auth,
  33124. i.slashes = i.slashes || e.slashes,
  33125. i.href = i.format(),
  33126. i
  33127. }
  33128. ,
  33129. n.prototype.parseHost = function() {
  33130. var e = this.host
  33131. , t = u.exec(e);
  33132. t && (t = t[0],
  33133. ":" !== t && (this.port = t.substr(1)),
  33134. e = e.substr(0, e.length - t.length)),
  33135. e && (this.hostname = e)
  33136. }
  33137. }
  33138. , {
  33139. "./util": 209,
  33140. punycode: 204,
  33141. querystring: 207
  33142. }],
  33143. 209: [function(e, t, i) {
  33144. "use strict";
  33145. t.exports = {
  33146. isString: function(e) {
  33147. return "string" == typeof e
  33148. },
  33149. isObject: function(e) {
  33150. return "object" == typeof e && null !== e
  33151. },
  33152. isNull: function(e) {
  33153. return null === e
  33154. },
  33155. isNullOrUndefined: function(e) {
  33156. return null == e
  33157. }
  33158. }
  33159. }
  33160. , {}],
  33161. 210: [function(e, t, i) {
  33162. "use strict";
  33163. function n(e) {
  33164. return l + e
  33165. }
  33166. function r(e) {
  33167. return e.substring(l.length)
  33168. }
  33169. function o(e, t) {
  33170. for (var i in t)
  33171. Object.defineProperty(e, i, {
  33172. value: t[i],
  33173. configurable: !0,
  33174. writable: !0
  33175. })
  33176. }
  33177. function a(e) {
  33178. if ("string" != typeof e)
  33179. throw new TypeError("key must be a string.")
  33180. }
  33181. var s = Object.prototype.hasOwnProperty
  33182. , l = "~";
  33183. t.exports = function(e) {
  33184. var t = Object.create(null)
  33185. , i = 0
  33186. , l = {};
  33187. return o(l, {
  33188. get: function(e, i) {
  33189. a(e);
  33190. var r = n(e);
  33191. return r in t ? t[r] : i
  33192. },
  33193. set: function(e, r) {
  33194. a(e);
  33195. var o = n(e);
  33196. return o in t || ++i,
  33197. t[o] = r
  33198. },
  33199. has: function(e) {
  33200. return a(e),
  33201. n(e)in t
  33202. },
  33203. delete: function(e) {
  33204. a(e);
  33205. var r = n(e);
  33206. return r in t && (--i,
  33207. delete t[r],
  33208. !0)
  33209. },
  33210. clear: function() {
  33211. t = Object.create(null),
  33212. i = 0
  33213. },
  33214. forEach: function(e, i) {
  33215. if ("function" != typeof e)
  33216. throw new TypeError("`callback` must be a function");
  33217. for (var n in t)
  33218. if (s.call(t, n)) {
  33219. var o = r(n)
  33220. , a = t[n];
  33221. e.call(i, a, o, l)
  33222. }
  33223. }
  33224. }),
  33225. Object.defineProperty(l, "size", {
  33226. get: function() {
  33227. return i
  33228. },
  33229. configurable: !0
  33230. }),
  33231. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33232. l.set(t, e[t])
  33233. }),
  33234. l
  33235. }
  33236. }
  33237. , {}],
  33238. 211: [function(e, t, i) {
  33239. t.exports = e("./lib/heap")
  33240. }
  33241. , {
  33242. "./lib/heap": 212
  33243. }],
  33244. 212: [function(e, t, i) {
  33245. (function() {
  33246. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33247. r = Math.floor,
  33248. u = Math.min,
  33249. n = function(e, t) {
  33250. return e < t ? -1 : e > t ? 1 : 0
  33251. }
  33252. ,
  33253. h = function(e, t, i, o, a) {
  33254. var s;
  33255. if (null == i && (i = 0),
  33256. null == a && (a = n),
  33257. i < 0)
  33258. throw new Error("lo must be non-negative");
  33259. for (null == o && (o = e.length); i < o; )
  33260. s = r((i + o) / 2),
  33261. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33262. return [].splice.apply(e, [i, i - i].concat(t)),
  33263. t
  33264. }
  33265. ,
  33266. s = function(e, t, i) {
  33267. return null == i && (i = n),
  33268. e.push(t),
  33269. g(e, 0, e.length - 1, i)
  33270. }
  33271. ,
  33272. a = function(e, t) {
  33273. var i, r;
  33274. return null == t && (t = n),
  33275. i = e.pop(),
  33276. e.length ? (r = e[0],
  33277. e[0] = i,
  33278. m(e, 0, t)) : r = i,
  33279. r
  33280. }
  33281. ,
  33282. c = function(e, t, i) {
  33283. var r;
  33284. return null == i && (i = n),
  33285. r = e[0],
  33286. e[0] = t,
  33287. m(e, 0, i),
  33288. r
  33289. }
  33290. ,
  33291. l = function(e, t, i) {
  33292. var r;
  33293. return null == i && (i = n),
  33294. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33295. t = r[0],
  33296. e[0] = r[1],
  33297. m(e, 0, i)),
  33298. t
  33299. }
  33300. ,
  33301. o = function(e, t) {
  33302. var i, o, a, s, l, c;
  33303. for (null == t && (t = n),
  33304. s = function() {
  33305. c = [];
  33306. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33307. c.push(t);
  33308. return c
  33309. }
  33310. .apply(this).reverse(),
  33311. l = [],
  33312. o = 0,
  33313. a = s.length; o < a; o++)
  33314. i = s[o],
  33315. l.push(m(e, i, t));
  33316. return l
  33317. }
  33318. ,
  33319. f = function(e, t, i) {
  33320. var r;
  33321. if (null == i && (i = n),
  33322. r = e.indexOf(t),
  33323. r !== -1)
  33324. return g(e, 0, r, i),
  33325. m(e, r, i)
  33326. }
  33327. ,
  33328. d = function(e, t, i) {
  33329. var r, a, s, c, h;
  33330. if (null == i && (i = n),
  33331. a = e.slice(0, t),
  33332. !a.length)
  33333. return a;
  33334. for (o(a, i),
  33335. h = e.slice(t),
  33336. s = 0,
  33337. c = h.length; s < c; s++)
  33338. r = h[s],
  33339. l(a, r, i);
  33340. return a.sort(i).reverse()
  33341. }
  33342. ,
  33343. p = function(e, t, i) {
  33344. var r, s, l, c, d, p, f, g, m, v;
  33345. if (null == i && (i = n),
  33346. 10 * t <= e.length) {
  33347. if (c = e.slice(0, t).sort(i),
  33348. !c.length)
  33349. return c;
  33350. for (l = c[c.length - 1],
  33351. g = e.slice(t),
  33352. d = 0,
  33353. f = g.length; d < f; d++)
  33354. r = g[d],
  33355. i(r, l) < 0 && (h(c, r, 0, null, i),
  33356. c.pop(),
  33357. l = c[c.length - 1]);
  33358. return c
  33359. }
  33360. for (o(e, i),
  33361. v = [],
  33362. s = p = 0,
  33363. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33364. v.push(a(e, i));
  33365. return v
  33366. }
  33367. ,
  33368. g = function(e, t, i, r) {
  33369. var o, a, s;
  33370. for (null == r && (r = n),
  33371. o = e[i]; i > t && (s = i - 1 >> 1,
  33372. a = e[s],
  33373. r(o, a) < 0); )
  33374. e[i] = a,
  33375. i = s;
  33376. return e[i] = o
  33377. }
  33378. ,
  33379. m = function(e, t, i) {
  33380. var r, o, a, s, l;
  33381. for (null == i && (i = n),
  33382. o = e.length,
  33383. l = t,
  33384. a = e[t],
  33385. r = 2 * t + 1; r < o; )
  33386. s = r + 1,
  33387. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33388. e[t] = e[r],
  33389. t = r,
  33390. r = 2 * t + 1;
  33391. return e[t] = a,
  33392. g(e, l, t, i)
  33393. }
  33394. ,
  33395. e = function() {
  33396. function e(e) {
  33397. this.cmp = null != e ? e : n,
  33398. this.nodes = []
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  33400. return e.push = s,
  33401. e.pop = a,
  33402. e.replace = c,
  33403. e.pushpop = l,
  33404. e.heapify = o,
  33405. e.updateItem = f,
  33406. e.nlargest = d,
  33407. e.nsmallest = p,
  33408. e.prototype.push = function(e) {
  33409. return s(this.nodes, e, this.cmp)
  33410. }
  33411. ,
  33412. e.prototype.pop = function() {
  33413. return a(this.nodes, this.cmp)
  33414. }
  33415. ,
  33416. e.prototype.peek = function() {
  33417. return this.nodes[0]
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  33419. ,
  33420. e.prototype.contains = function(e) {
  33421. return this.nodes.indexOf(e) !== -1
  33422. }
  33423. ,
  33424. e.prototype.replace = function(e) {
  33425. return c(this.nodes, e, this.cmp)
  33426. }
  33427. ,
  33428. e.prototype.pushpop = function(e) {
  33429. return l(this.nodes, e, this.cmp)
  33430. }
  33431. ,
  33432. e.prototype.heapify = function() {
  33433. return o(this.nodes, this.cmp)
  33434. }
  33435. ,
  33436. e.prototype.updateItem = function(e) {
  33437. return f(this.nodes, e, this.cmp)
  33438. }
  33439. ,
  33440. e.prototype.clear = function() {
  33441. return this.nodes = []
  33442. }
  33443. ,
  33444. e.prototype.empty = function() {
  33445. return 0 === this.nodes.length
  33446. }
  33447. ,
  33448. e.prototype.size = function() {
  33449. return this.nodes.length
  33450. }
  33451. ,
  33452. e.prototype.clone = function() {
  33453. var t;
  33454. return t = new e,
  33455. t.nodes = this.nodes.slice(0),
  33456. t
  33457. }
  33458. ,
  33459. e.prototype.toArray = function() {
  33460. return this.nodes.slice(0)
  33461. }
  33462. ,
  33463. e.prototype.insert = e.prototype.push,
  33464. e.prototype.top = e.prototype.peek,
  33465. e.prototype.front = e.prototype.peek,
  33466. e.prototype.has = e.prototype.contains,
  33467. e.prototype.copy = e.prototype.clone,
  33468. e
  33469. }(),
  33470. function(e, n) {
  33471. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33472. }(this, function() {
  33473. return e
  33474. })
  33475. }
  33476. ).call(this)
  33477. }
  33478. , {}],
  33479. 213: [function(e, t, i) {
  33480. !function(e) {
  33481. function i() {}
  33482. function n(e, t) {
  33483. return function() {
  33484. e.apply(t, arguments)
  33485. }
  33486. }
  33487. function r(e) {
  33488. if ("object" != typeof this)
  33489. throw new TypeError("Promises must be constructed via new");
  33490. if ("function" != typeof e)
  33491. throw new TypeError("not a function");
  33492. this._state = 0,
  33493. this._handled = !1,
  33494. this._value = void 0,
  33495. this._deferreds = [],
  33496. h(e, this)
  33497. }
  33498. function o(e, t) {
  33499. for (; 3 === e._state; )
  33500. e = e._value;
  33501. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33502. void r._immediateFn(function() {
  33503. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33504. if (null === i)
  33505. return void (1 === e._state ? a : s)(t.promise, e._value);
  33506. var n;
  33507. try {
  33508. n = i(e._value)
  33509. } catch (e) {
  33510. return void s(t.promise, e)
  33511. }
  33512. a(t.promise, n)
  33513. }))
  33514. }
  33515. function a(e, t) {
  33516. try {
  33517. if (t === e)
  33518. throw new TypeError("A promise cannot be resolved with itself.");
  33519. if (t && ("object" == typeof t || "function" == typeof t)) {
  33520. var i = t.then;
  33521. if (t instanceof r)
  33522. return e._state = 3,
  33523. e._value = t,
  33524. void l(e);
  33525. if ("function" == typeof i)
  33526. return void h(n(i, t), e)
  33527. }
  33528. e._state = 1,
  33529. e._value = t,
  33530. l(e)
  33531. } catch (t) {
  33532. s(e, t)
  33533. }
  33534. }
  33535. function s(e, t) {
  33536. e._state = 2,
  33537. e._value = t,
  33538. l(e)
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  33540. function l(e) {
  33541. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33542. e._handled || r._unhandledRejectionFn(e._value)
  33543. });
  33544. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33545. o(e, e._deferreds[t]);
  33546. e._deferreds = null
  33547. }
  33548. function c(e, t, i) {
  33549. this.onFulfilled = "function" == typeof e ? e : null,
  33550. this.onRejected = "function" == typeof t ? t : null,
  33551. this.promise = i
  33552. }
  33553. function h(e, t) {
  33554. var i = !1;
  33555. try {
  33556. e(function(e) {
  33557. i || (i = !0,
  33558. a(t, e))
  33559. }, function(e) {
  33560. i || (i = !0,
  33561. s(t, e))
  33562. })
  33563. } catch (e) {
  33564. if (i)
  33565. return;
  33566. i = !0,
  33567. s(t, e)
  33568. }
  33569. }
  33570. var u = setTimeout;
  33571. r.prototype.catch = function(e) {
  33572. return this.then(null, e)
  33573. }
  33574. ,
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  33576. var n = new this.constructor(i);
  33577. return o(this, new c(e,t,n)),
  33578. n
  33579. }
  33580. ,
  33581. r.all = function(e) {
  33582. var t = Array.prototype.slice.call(e);
  33583. return new r(function(e, i) {
  33584. function n(o, a) {
  33585. try {
  33586. if (a && ("object" == typeof a || "function" == typeof a)) {
  33587. var s = a.then;
  33588. if ("function" == typeof s)
  33589. return void s.call(a, function(e) {
  33590. n(o, e)
  33591. }, i)
  33592. }
  33593. t[o] = a,
  33594. 0 === --r && e(t)
  33595. } catch (e) {
  33596. i(e)
  33597. }
  33598. }
  33599. if (0 === t.length)
  33600. return e([]);
  33601. for (var r = t.length, o = 0; o < t.length; o++)
  33602. n(o, t[o])
  33603. }
  33604. )
  33605. }
  33606. ,
  33607. r.resolve = function(e) {
  33608. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33609. t(e)
  33610. }
  33611. )
  33612. }
  33613. ,
  33614. r.reject = function(e) {
  33615. return new r(function(t, i) {
  33616. i(e)
  33617. }
  33618. )
  33619. }
  33620. ,
  33621. r.race = function(e) {
  33622. return new r(function(t, i) {
  33623. for (var n = 0, r = e.length; n < r; n++)
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  33625. }
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  33628. ,
  33629. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33630. setImmediate(e)
  33631. }
  33632. || function(e) {
  33633. u(e, 0)
  33634. }
  33635. ,
  33636. r._unhandledRejectionFn = function(e) {
  33637. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33638. }
  33639. ,
  33640. r._setImmediateFn = function(e) {
  33641. r._immediateFn = e
  33642. }
  33643. ,
  33644. r._setUnhandledRejectionFn = function(e) {
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  33646. }
  33647. ,
  33648. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33649. }(this)
  33650. }
  33651. , {}],
  33652. 214: [function(e, t, i) {
  33653. (function(i) {
  33654. !function(i, n) {
  33655. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33656. }(this, function(t, n) {
  33657. "use strict";
  33658. var r = {};
  33659. return r.ByteBuffer = t,
  33660. r.Long = t.Long || null,
  33661. r.VERSION = "5.0.1",
  33662. r.WIRE_TYPES = {},
  33663. r.WIRE_TYPES.VARINT = 0,
  33664. r.WIRE_TYPES.BITS64 = 1,
  33665. r.WIRE_TYPES.LDELIM = 2,
  33666. r.WIRE_TYPES.STARTGROUP = 3,
  33667. r.WIRE_TYPES.ENDGROUP = 4,
  33668. r.WIRE_TYPES.BITS32 = 5,
  33669. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33670. r.TYPES = {
  33671. int32: {
  33672. name: "int32",
  33673. wireType: r.WIRE_TYPES.VARINT,
  33674. defaultValue: 0
  33675. },
  33676. uint32: {
  33677. name: "uint32",
  33678. wireType: r.WIRE_TYPES.VARINT,
  33679. defaultValue: 0
  33680. },
  33681. sint32: {
  33682. name: "sint32",
  33683. wireType: r.WIRE_TYPES.VARINT,
  33684. defaultValue: 0
  33685. },
  33686. int64: {
  33687. name: "int64",
  33688. wireType: r.WIRE_TYPES.VARINT,
  33689. defaultValue: r.Long ? r.Long.ZERO : void 0
  33690. },
  33691. uint64: {
  33692. name: "uint64",
  33693. wireType: r.WIRE_TYPES.VARINT,
  33694. defaultValue: r.Long ? r.Long.UZERO : void 0
  33695. },
  33696. sint64: {
  33697. name: "sint64",
  33698. wireType: r.WIRE_TYPES.VARINT,
  33699. defaultValue: r.Long ? r.Long.ZERO : void 0
  33700. },
  33701. bool: {
  33702. name: "bool",
  33703. wireType: r.WIRE_TYPES.VARINT,
  33704. defaultValue: !1
  33705. },
  33706. double: {
  33707. name: "double",
  33708. wireType: r.WIRE_TYPES.BITS64,
  33709. defaultValue: 0
  33710. },
  33711. string: {
  33712. name: "string",
  33713. wireType: r.WIRE_TYPES.LDELIM,
  33714. defaultValue: ""
  33715. },
  33716. bytes: {
  33717. name: "bytes",
  33718. wireType: r.WIRE_TYPES.LDELIM,
  33719. defaultValue: null
  33720. },
  33721. fixed32: {
  33722. name: "fixed32",
  33723. wireType: r.WIRE_TYPES.BITS32,
  33724. defaultValue: 0
  33725. },
  33726. sfixed32: {
  33727. name: "sfixed32",
  33728. wireType: r.WIRE_TYPES.BITS32,
  33729. defaultValue: 0
  33730. },
  33731. fixed64: {
  33732. name: "fixed64",
  33733. wireType: r.WIRE_TYPES.BITS64,
  33734. defaultValue: r.Long ? r.Long.UZERO : void 0
  33735. },
  33736. sfixed64: {
  33737. name: "sfixed64",
  33738. wireType: r.WIRE_TYPES.BITS64,
  33739. defaultValue: r.Long ? r.Long.ZERO : void 0
  33740. },
  33741. float: {
  33742. name: "float",
  33743. wireType: r.WIRE_TYPES.BITS32,
  33744. defaultValue: 0
  33745. },
  33746. enum: {
  33747. name: "enum",
  33748. wireType: r.WIRE_TYPES.VARINT,
  33749. defaultValue: 0
  33750. },
  33751. message: {
  33752. name: "message",
  33753. wireType: r.WIRE_TYPES.LDELIM,
  33754. defaultValue: null
  33755. },
  33756. group: {
  33757. name: "group",
  33758. wireType: r.WIRE_TYPES.STARTGROUP,
  33759. defaultValue: null
  33760. }
  33761. },
  33762. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33763. r.ID_MIN = 1,
  33764. r.ID_MAX = 536870911,
  33765. r.convertFieldsToCamelCase = !1,
  33766. r.populateAccessors = !0,
  33767. r.populateDefaults = !0,
  33768. r.Util = function() {
  33769. var t = {};
  33770. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33771. t.XHR = function() {
  33772. for (var e = [function() {
  33773. return new XMLHttpRequest
  33774. }
  33775. , function() {
  33776. return new ActiveXObject("Msxml2.XMLHTTP")
  33777. }
  33778. , function() {
  33779. return new ActiveXObject("Msxml3.XMLHTTP")
  33780. }
  33781. , function() {
  33782. return new ActiveXObject("Microsoft.XMLHTTP")
  33783. }
  33784. ], t = null, i = 0; i < e.length; i++) {
  33785. try {
  33786. t = e[i]()
  33787. } catch (e) {
  33788. continue
  33789. }
  33790. break
  33791. }
  33792. if (!t)
  33793. throw Error("XMLHttpRequest is not supported");
  33794. return t
  33795. }
  33796. ,
  33797. t.fetch = function(i, n) {
  33798. if (n && "function" != typeof n && (n = null),
  33799. t.IS_NODE) {
  33800. var r = e("fs");
  33801. if (n)
  33802. r.readFile(i, function(e, t) {
  33803. n(e ? null : "" + t)
  33804. });
  33805. else
  33806. try {
  33807. return r.readFileSync(i)
  33808. } catch (e) {
  33809. return null
  33810. }
  33811. } else {
  33812. var o = t.XHR();
  33813. if (o.open("GET", i, !!n),
  33814. o.setRequestHeader("Accept", "text/plain"),
  33815. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33816. !n)
  33817. return o.send(null),
  33818. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33819. if (o.onreadystatechange = function() {
  33820. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33821. }
  33822. ,
  33823. 4 == o.readyState)
  33824. return;
  33825. o.send(null)
  33826. }
  33827. }
  33828. ,
  33829. t.toCamelCase = function(e) {
  33830. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33831. return t.toUpperCase()
  33832. })
  33833. }
  33834. ,
  33835. t
  33836. }(),
  33837. r.Lang = {
  33838. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33839. RULE: /^(?:required|optional|repeated|map)$/,
  33840. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33841. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33842. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33843. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33844. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33845. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33846. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33847. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33848. NUMBER_OCT: /^0[0-7]+$/,
  33849. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33850. BOOL: /^(?:true|false)$/i,
  33851. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33852. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33853. WHITESPACE: /\s/,
  33854. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33855. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33856. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33857. },
  33858. r.DotProto = function(e, t) {
  33859. function i(e, i) {
  33860. var n = -1
  33861. , r = 1;
  33862. if ("-" == e.charAt(0) && (r = -1,
  33863. e = e.substring(1)),
  33864. t.NUMBER_DEC.test(e))
  33865. n = parseInt(e);
  33866. else if (t.NUMBER_HEX.test(e))
  33867. n = parseInt(e.substring(2), 16);
  33868. else {
  33869. if (!t.NUMBER_OCT.test(e))
  33870. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33871. n = parseInt(e.substring(1), 8)
  33872. }
  33873. if (n = r * n | 0,
  33874. !i && n < 0)
  33875. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33876. return n
  33877. }
  33878. function n(e) {
  33879. var i = 1;
  33880. if ("-" == e.charAt(0) && (i = -1,
  33881. e = e.substring(1)),
  33882. t.NUMBER_DEC.test(e))
  33883. return i * parseInt(e, 10);
  33884. if (t.NUMBER_HEX.test(e))
  33885. return i * parseInt(e.substring(2), 16);
  33886. if (t.NUMBER_OCT.test(e))
  33887. return i * parseInt(e.substring(1), 8);
  33888. if ("inf" === e)
  33889. return i * (1 / 0);
  33890. if ("nan" === e)
  33891. return NaN;
  33892. if (t.NUMBER_FLT.test(e))
  33893. return i * parseFloat(e);
  33894. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33895. }
  33896. function r(e, t, i) {
  33897. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33898. e[t].push(i))
  33899. }
  33900. var o = {}
  33901. , a = function(e) {
  33902. this.source = e + "",
  33903. this.index = 0,
  33904. this.line = 1,
  33905. this.stack = [],
  33906. this._stringOpen = null
  33907. }
  33908. , s = a.prototype;
  33909. s._readString = function() {
  33910. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33911. e.lastIndex = this.index - 1;
  33912. var i = e.exec(this.source);
  33913. if (!i)
  33914. throw Error("unterminated string");
  33915. return this.index = e.lastIndex,
  33916. this.stack.push(this._stringOpen),
  33917. this._stringOpen = null,
  33918. i[1]
  33919. }
  33920. ,
  33921. s.next = function() {
  33922. if (this.stack.length > 0)
  33923. return this.stack.shift();
  33924. if (this.index >= this.source.length)
  33925. return null;
  33926. if (null !== this._stringOpen)
  33927. return this._readString();
  33928. var e, i, n;
  33929. do {
  33930. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33931. if ("\n" === n && ++this.line,
  33932. ++this.index === this.source.length)
  33933. return null;
  33934. if ("/" === this.source.charAt(this.index))
  33935. if (++this.index,
  33936. "/" === this.source.charAt(this.index)) {
  33937. for (; "\n" !== this.source.charAt(++this.index); )
  33938. if (this.index == this.source.length)
  33939. return null;
  33940. ++this.index,
  33941. ++this.line,
  33942. e = !0
  33943. } else {
  33944. if ("*" !== (n = this.source.charAt(this.index)))
  33945. return "/";
  33946. do {
  33947. if ("\n" === n && ++this.line,
  33948. ++this.index === this.source.length)
  33949. return null;
  33950. i = n,
  33951. n = this.source.charAt(this.index)
  33952. } while ("*" !== i || "/" !== n);++this.index,
  33953. e = !0
  33954. }
  33955. } while (e);if (this.index === this.source.length)
  33956. return null;
  33957. var r = this.index;
  33958. t.DELIM.lastIndex = 0;
  33959. var o = t.DELIM.test(this.source.charAt(r++));
  33960. if (!o)
  33961. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33962. ++r;
  33963. var a = this.source.substring(this.index, this.index = r);
  33964. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33965. a
  33966. }
  33967. ,
  33968. s.peek = function() {
  33969. if (0 === this.stack.length) {
  33970. var e = this.next();
  33971. if (null === e)
  33972. return null;
  33973. this.stack.push(e)
  33974. }
  33975. return this.stack[0]
  33976. }
  33977. ,
  33978. s.skip = function(e) {
  33979. var t = this.next();
  33980. if (t !== e)
  33981. throw Error("illegal '" + t + "', '" + e + "' expected")
  33982. }
  33983. ,
  33984. s.omit = function(e) {
  33985. return this.peek() === e && (this.next(),
  33986. !0)
  33987. }
  33988. ,
  33989. s.toString = function() {
  33990. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33991. }
  33992. ,
  33993. o.Tokenizer = a;
  33994. var l = function(e) {
  33995. this.tn = new a(e),
  33996. this.proto3 = !1
  33997. }
  33998. , c = l.prototype;
  33999. return c.parse = function() {
  34000. var e, i, n = {
  34001. name: "[ROOT]",
  34002. package: null,
  34003. messages: [],
  34004. enums: [],
  34005. imports: [],
  34006. options: {},
  34007. services: []
  34008. }, r = !0;
  34009. try {
  34010. for (; e = this.tn.next(); )
  34011. switch (e) {
  34012. case "package":
  34013. if (!r || null !== n.package)
  34014. throw Error("unexpected 'package'");
  34015. if (e = this.tn.next(),
  34016. !t.TYPEREF.test(e))
  34017. throw Error("illegal package name: " + e);
  34018. this.tn.skip(";"),
  34019. n.package = e;
  34020. break;
  34021. case "import":
  34022. if (!r)
  34023. throw Error("unexpected 'import'");
  34024. e = this.tn.peek(),
  34025. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34026. e = this._readString(),
  34027. this.tn.skip(";"),
  34028. i || n.imports.push(e);
  34029. break;
  34030. case "syntax":
  34031. if (!r)
  34032. throw Error("unexpected 'syntax'");
  34033. this.tn.skip("="),
  34034. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34035. this.tn.skip(";");
  34036. break;
  34037. case "message":
  34038. this._parseMessage(n, null),
  34039. r = !1;
  34040. break;
  34041. case "enum":
  34042. this._parseEnum(n),
  34043. r = !1;
  34044. break;
  34045. case "option":
  34046. this._parseOption(n);
  34047. break;
  34048. case "service":
  34049. this._parseService(n);
  34050. break;
  34051. case "extend":
  34052. this._parseExtend(n);
  34053. break;
  34054. default:
  34055. throw Error("unexpected '" + e + "'")
  34056. }
  34057. } catch (e) {
  34058. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34059. e
  34060. }
  34061. return delete n.name,
  34062. n
  34063. }
  34064. ,
  34065. l.parse = function(e) {
  34066. return new l(e).parse()
  34067. }
  34068. ,
  34069. c._readString = function() {
  34070. var e, t, i = "";
  34071. do {
  34072. if (t = this.tn.next(),
  34073. "'" !== t && '"' !== t)
  34074. throw Error("illegal string delimiter: " + t);
  34075. i += this.tn.next(),
  34076. this.tn.skip(t),
  34077. e = this.tn.peek()
  34078. } while ('"' === e || '"' === e);return i
  34079. }
  34080. ,
  34081. c._readValue = function(e) {
  34082. var i = this.tn.peek();
  34083. if ('"' === i || "'" === i)
  34084. return this._readString();
  34085. if (this.tn.next(),
  34086. t.NUMBER.test(i))
  34087. return n(i);
  34088. if (t.BOOL.test(i))
  34089. return "true" === i.toLowerCase();
  34090. if (e && t.TYPEREF.test(i))
  34091. return i;
  34092. throw Error("illegal value: " + i)
  34093. }
  34094. ,
  34095. c._parseOption = function(e, i) {
  34096. var n = this.tn.next()
  34097. , r = !1;
  34098. if ("(" === n && (r = !0,
  34099. n = this.tn.next()),
  34100. !t.TYPEREF.test(n))
  34101. throw Error("illegal option name: " + n);
  34102. var o = n;
  34103. r && (this.tn.skip(")"),
  34104. o = "(" + o + ")",
  34105. n = this.tn.peek(),
  34106. t.FQTYPEREF.test(n) && (o += n,
  34107. this.tn.next())),
  34108. this.tn.skip("="),
  34109. this._parseOptionValue(e, o),
  34110. i || this.tn.skip(";")
  34111. }
  34112. ,
  34113. c._parseOptionValue = function(e, i) {
  34114. var n = this.tn.peek();
  34115. if ("{" !== n)
  34116. r(e.options, i, this._readValue(!0));
  34117. else
  34118. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34119. if (!t.NAME.test(n))
  34120. throw Error("illegal option name: " + i + "." + n);
  34121. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34122. }
  34123. }
  34124. ,
  34125. c._parseService = function(e) {
  34126. var i = this.tn.next();
  34127. if (!t.NAME.test(i))
  34128. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34129. var n = i
  34130. , r = {
  34131. name: n,
  34132. rpc: {},
  34133. options: {}
  34134. };
  34135. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34136. if ("option" === i)
  34137. this._parseOption(r);
  34138. else {
  34139. if ("rpc" !== i)
  34140. throw Error("illegal service token: " + i);
  34141. this._parseServiceRPC(r)
  34142. }
  34143. this.tn.omit(";"),
  34144. e.services.push(r)
  34145. }
  34146. ,
  34147. c._parseServiceRPC = function(e) {
  34148. var i = "rpc"
  34149. , n = this.tn.next();
  34150. if (!t.NAME.test(n))
  34151. throw Error("illegal rpc service method name: " + n);
  34152. var r = n
  34153. , o = {
  34154. request: null,
  34155. response: null,
  34156. request_stream: !1,
  34157. response_stream: !1,
  34158. options: {}
  34159. };
  34160. if (this.tn.skip("("),
  34161. n = this.tn.next(),
  34162. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34163. n = this.tn.next()),
  34164. !t.TYPEREF.test(n))
  34165. throw Error("illegal rpc service request type: " + n);
  34166. if (o.request = n,
  34167. this.tn.skip(")"),
  34168. n = this.tn.next(),
  34169. "returns" !== n.toLowerCase())
  34170. throw Error("illegal rpc service request type delimiter: " + n);
  34171. if (this.tn.skip("("),
  34172. n = this.tn.next(),
  34173. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34174. n = this.tn.next()),
  34175. o.response = n,
  34176. this.tn.skip(")"),
  34177. n = this.tn.peek(),
  34178. "{" === n) {
  34179. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34180. if ("option" !== n)
  34181. throw Error("illegal rpc service token: " + n);
  34182. this._parseOption(o)
  34183. }
  34184. this.tn.omit(";")
  34185. } else
  34186. this.tn.skip(";");
  34187. "undefined" == typeof e[i] && (e[i] = {}),
  34188. e[i][r] = o
  34189. }
  34190. ,
  34191. c._parseMessage = function(e, n) {
  34192. var r = !!n
  34193. , o = this.tn.next()
  34194. , a = {
  34195. name: "",
  34196. fields: [],
  34197. enums: [],
  34198. messages: [],
  34199. options: {},
  34200. services: [],
  34201. oneofs: {}
  34202. };
  34203. if (!t.NAME.test(o))
  34204. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34205. for (a.name = o,
  34206. r && (this.tn.skip("="),
  34207. n.id = i(this.tn.next()),
  34208. a.isGroup = !0),
  34209. o = this.tn.peek(),
  34210. "[" === o && n && this._parseFieldOptions(n),
  34211. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34212. if (t.RULE.test(o))
  34213. this._parseMessageField(a, o);
  34214. else if ("oneof" === o)
  34215. this._parseMessageOneOf(a);
  34216. else if ("enum" === o)
  34217. this._parseEnum(a);
  34218. else if ("message" === o)
  34219. this._parseMessage(a);
  34220. else if ("option" === o)
  34221. this._parseOption(a);
  34222. else if ("service" === o)
  34223. this._parseService(a);
  34224. else if ("extensions" === o)
  34225. a.extensions = this._parseExtensionRanges();
  34226. else if ("reserved" === o)
  34227. this._parseIgnored();
  34228. else if ("extend" === o)
  34229. this._parseExtend(a);
  34230. else {
  34231. if (!t.TYPEREF.test(o))
  34232. throw Error("illegal message token: " + o);
  34233. if (!this.proto3)
  34234. throw Error("illegal field rule: " + o);
  34235. this._parseMessageField(a, "optional", o)
  34236. }
  34237. return this.tn.omit(";"),
  34238. e.messages.push(a),
  34239. a
  34240. }
  34241. ,
  34242. c._parseIgnored = function() {
  34243. for (; ";" !== this.tn.peek(); )
  34244. this.tn.next();
  34245. this.tn.skip(";")
  34246. }
  34247. ,
  34248. c._parseMessageField = function(e, n, r) {
  34249. if (!t.RULE.test(n))
  34250. throw Error("illegal message field rule: " + n);
  34251. var o, a = {
  34252. rule: n,
  34253. type: "",
  34254. name: "",
  34255. options: {},
  34256. id: 0
  34257. };
  34258. if ("map" === n) {
  34259. if (r)
  34260. throw Error("illegal type: " + r);
  34261. if (this.tn.skip("<"),
  34262. o = this.tn.next(),
  34263. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34264. throw Error("illegal message field type: " + o);
  34265. if (a.keytype = o,
  34266. this.tn.skip(","),
  34267. o = this.tn.next(),
  34268. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34269. throw Error("illegal message field: " + o);
  34270. if (a.type = o,
  34271. this.tn.skip(">"),
  34272. o = this.tn.next(),
  34273. !t.NAME.test(o))
  34274. throw Error("illegal message field name: " + o);
  34275. a.name = o,
  34276. this.tn.skip("="),
  34277. a.id = i(this.tn.next()),
  34278. o = this.tn.peek(),
  34279. "[" === o && this._parseFieldOptions(a),
  34280. this.tn.skip(";")
  34281. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34282. "group" === r) {
  34283. var s = this._parseMessage(e, a);
  34284. if (!/^[A-Z]/.test(s.name))
  34285. throw Error("illegal group name: " + s.name);
  34286. a.type = s.name,
  34287. a.name = s.name.toLowerCase(),
  34288. this.tn.omit(";")
  34289. } else {
  34290. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34291. throw Error("illegal message field type: " + r);
  34292. if (a.type = r,
  34293. o = this.tn.next(),
  34294. !t.NAME.test(o))
  34295. throw Error("illegal message field name: " + o);
  34296. a.name = o,
  34297. this.tn.skip("="),
  34298. a.id = i(this.tn.next()),
  34299. o = this.tn.peek(),
  34300. "[" === o && this._parseFieldOptions(a),
  34301. this.tn.skip(";")
  34302. }
  34303. return e.fields.push(a),
  34304. a
  34305. }
  34306. ,
  34307. c._parseMessageOneOf = function(e) {
  34308. var i = this.tn.next();
  34309. if (!t.NAME.test(i))
  34310. throw Error("illegal oneof name: " + i);
  34311. var n, r = i, o = [];
  34312. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34313. n = this._parseMessageField(e, "optional", i),
  34314. n.oneof = r,
  34315. o.push(n.id);
  34316. this.tn.omit(";"),
  34317. e.oneofs[r] = o
  34318. }
  34319. ,
  34320. c._parseFieldOptions = function(e) {
  34321. this.tn.skip("[");
  34322. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34323. i || this.tn.skip(","),
  34324. this._parseOption(e, !0),
  34325. i = !1;
  34326. this.tn.next()
  34327. }
  34328. ,
  34329. c._parseEnum = function(e) {
  34330. var n = {
  34331. name: "",
  34332. values: [],
  34333. options: {}
  34334. }
  34335. , r = this.tn.next();
  34336. if (!t.NAME.test(r))
  34337. throw Error("illegal name: " + r);
  34338. for (n.name = r,
  34339. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34340. if ("option" === r)
  34341. this._parseOption(n);
  34342. else {
  34343. if (!t.NAME.test(r))
  34344. throw Error("illegal name: " + r);
  34345. this.tn.skip("=");
  34346. var o = {
  34347. name: r,
  34348. id: i(this.tn.next(), !0)
  34349. };
  34350. r = this.tn.peek(),
  34351. "[" === r && this._parseFieldOptions({
  34352. options: {}
  34353. }),
  34354. this.tn.skip(";"),
  34355. n.values.push(o)
  34356. }
  34357. this.tn.omit(";"),
  34358. e.enums.push(n)
  34359. }
  34360. ,
  34361. c._parseExtensionRanges = function() {
  34362. var t, i, r, o = [];
  34363. do {
  34364. for (i = []; ; ) {
  34365. switch (t = this.tn.next()) {
  34366. case "min":
  34367. r = e.ID_MIN;
  34368. break;
  34369. case "max":
  34370. r = e.ID_MAX;
  34371. break;
  34372. default:
  34373. r = n(t)
  34374. }
  34375. if (i.push(r),
  34376. 2 === i.length)
  34377. break;
  34378. if ("to" !== this.tn.peek()) {
  34379. i.push(r);
  34380. break
  34381. }
  34382. this.tn.next()
  34383. }
  34384. o.push(i)
  34385. } while (this.tn.omit(","));return this.tn.skip(";"),
  34386. o
  34387. }
  34388. ,
  34389. c._parseExtend = function(e) {
  34390. var i = this.tn.next();
  34391. if (!t.TYPEREF.test(i))
  34392. throw Error("illegal extend reference: " + i);
  34393. var n = {
  34394. ref: i,
  34395. fields: []
  34396. };
  34397. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34398. if (t.RULE.test(i))
  34399. this._parseMessageField(n, i);
  34400. else {
  34401. if (!t.TYPEREF.test(i))
  34402. throw Error("illegal extend token: " + i);
  34403. if (!this.proto3)
  34404. throw Error("illegal field rule: " + i);
  34405. this._parseMessageField(n, "optional", i)
  34406. }
  34407. return this.tn.omit(";"),
  34408. e.messages.push(n),
  34409. n
  34410. }
  34411. ,
  34412. c.toString = function() {
  34413. return "Parser at line " + this.tn.line
  34414. }
  34415. ,
  34416. o.Parser = l,
  34417. o
  34418. }(r, r.Lang),
  34419. r.Reflect = function(e) {
  34420. function i(i) {
  34421. if ("string" == typeof i && (i = e.TYPES[i]),
  34422. "undefined" == typeof i.defaultValue)
  34423. throw Error("default value for type " + i.name + " is not supported");
  34424. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34425. }
  34426. function n(t, i) {
  34427. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34428. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34429. if ("string" == typeof t)
  34430. return e.Long.fromString(t, i || !1, 10);
  34431. if ("number" == typeof t)
  34432. return e.Long.fromNumber(t, i || !1);
  34433. throw Error("not convertible to Long")
  34434. }
  34435. function r(t, i) {
  34436. var n = i.readVarint32()
  34437. , o = 7 & n
  34438. , a = n >>> 3;
  34439. switch (o) {
  34440. case e.WIRE_TYPES.VARINT:
  34441. do
  34442. n = i.readUint8();
  34443. while (128 === (128 & n));break;
  34444. case e.WIRE_TYPES.BITS64:
  34445. i.offset += 8;
  34446. break;
  34447. case e.WIRE_TYPES.LDELIM:
  34448. n = i.readVarint32(),
  34449. i.offset += n;
  34450. break;
  34451. case e.WIRE_TYPES.STARTGROUP:
  34452. r(a, i);
  34453. break;
  34454. case e.WIRE_TYPES.ENDGROUP:
  34455. if (a === t)
  34456. return !1;
  34457. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34458. case e.WIRE_TYPES.BITS32:
  34459. i.offset += 4;
  34460. break;
  34461. default:
  34462. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34463. }
  34464. return !0
  34465. }
  34466. var o = {}
  34467. , a = function(e, t, i) {
  34468. this.builder = e,
  34469. this.parent = t,
  34470. this.name = i,
  34471. this.className
  34472. }
  34473. , s = a.prototype;
  34474. s.fqn = function() {
  34475. for (var e = this.name, t = this; ; ) {
  34476. if (t = t.parent,
  34477. null == t)
  34478. break;
  34479. e = t.name + "." + e
  34480. }
  34481. return e
  34482. }
  34483. ,
  34484. s.toString = function(e) {
  34485. return (e ? this.className + " " : "") + this.fqn()
  34486. }
  34487. ,
  34488. s.build = function() {
  34489. throw Error(this.toString(!0) + " cannot be built directly")
  34490. }
  34491. ,
  34492. o.T = a;
  34493. var l = function(e, t, i, n, r) {
  34494. a.call(this, e, t, i),
  34495. this.className = "Namespace",
  34496. this.children = [],
  34497. this.options = n || {},
  34498. this.syntax = r || "proto2"
  34499. }
  34500. , c = l.prototype = Object.create(a.prototype);
  34501. c.getChildren = function(e) {
  34502. if (e = e || null,
  34503. null == e)
  34504. return this.children.slice();
  34505. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34506. this.children[i]instanceof e && t.push(this.children[i]);
  34507. return t
  34508. }
  34509. ,
  34510. c.addChild = function(e) {
  34511. var t;
  34512. if (t = this.getChild(e.name))
  34513. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34514. t.name = t.originalName;
  34515. else {
  34516. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34517. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34518. e.name = e.originalName
  34519. }
  34520. this.children.push(e)
  34521. }
  34522. ,
  34523. c.getChild = function(e) {
  34524. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34525. if (this.children[i][t] === e)
  34526. return this.children[i];
  34527. return null
  34528. }
  34529. ,
  34530. c.resolve = function(e, t) {
  34531. var i = "string" == typeof e ? e.split(".") : e
  34532. , n = this
  34533. , r = 0;
  34534. if ("" === i[r]) {
  34535. for (; null !== n.parent; )
  34536. n = n.parent;
  34537. r++
  34538. }
  34539. var a;
  34540. do {
  34541. do {
  34542. if (!(n instanceof o.Namespace)) {
  34543. n = null;
  34544. break
  34545. }
  34546. if (a = n.getChild(i[r]),
  34547. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34548. n = null;
  34549. break
  34550. }
  34551. n = a,
  34552. r++
  34553. } while (r < i.length);if (null != n)
  34554. break;
  34555. if (null !== this.parent)
  34556. return this.parent.resolve(e, t)
  34557. } while (null != n);return n
  34558. }
  34559. ,
  34560. c.qn = function(e) {
  34561. var t = []
  34562. , i = e;
  34563. do
  34564. t.unshift(i.name),
  34565. i = i.parent;
  34566. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34567. var r = t.slice(t.length - n);
  34568. if (e === this.resolve(r, e instanceof o.Namespace))
  34569. return r.join(".")
  34570. }
  34571. return e.fqn()
  34572. }
  34573. ,
  34574. c.build = function() {
  34575. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34576. e = i[n],
  34577. e instanceof l && (t[e.name] = e.build());
  34578. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34579. value: this.buildOpt()
  34580. }),
  34581. t
  34582. }
  34583. ,
  34584. c.buildOpt = function() {
  34585. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34586. var r = t[i]
  34587. , o = this.options[t[i]];
  34588. e[r] = o
  34589. }
  34590. return e
  34591. }
  34592. ,
  34593. c.getOption = function(e) {
  34594. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34595. }
  34596. ,
  34597. o.Namespace = l;
  34598. var h = function(t, i, n, r) {
  34599. if (this.type = t,
  34600. this.resolvedType = i,
  34601. this.isMapKey = n,
  34602. this.syntax = r,
  34603. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34604. throw Error("Invalid map key type: " + t.name)
  34605. }
  34606. , u = h.prototype;
  34607. h.defaultFieldValue = i,
  34608. u.verifyValue = function(i) {
  34609. function r(e, t) {
  34610. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34611. }
  34612. var o = this;
  34613. switch (this.type) {
  34614. case e.TYPES.int32:
  34615. case e.TYPES.sint32:
  34616. case e.TYPES.sfixed32:
  34617. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34618. i > 4294967295 ? 0 | i : i;
  34619. case e.TYPES.uint32:
  34620. case e.TYPES.fixed32:
  34621. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34622. i < 0 ? i >>> 0 : i;
  34623. case e.TYPES.int64:
  34624. case e.TYPES.sint64:
  34625. case e.TYPES.sfixed64:
  34626. if (e.Long)
  34627. try {
  34628. return n(i, !1)
  34629. } catch (e) {
  34630. r(typeof i, e.message)
  34631. }
  34632. else
  34633. r(typeof i, "requires Long.js");
  34634. case e.TYPES.uint64:
  34635. case e.TYPES.fixed64:
  34636. if (e.Long)
  34637. try {
  34638. return n(i, !0)
  34639. } catch (e) {
  34640. r(typeof i, e.message)
  34641. }
  34642. else
  34643. r(typeof i, "requires Long.js");
  34644. case e.TYPES.bool:
  34645. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34646. i;
  34647. case e.TYPES.float:
  34648. case e.TYPES.double:
  34649. return "number" != typeof i && r(typeof i, "not a number"),
  34650. i;
  34651. case e.TYPES.string:
  34652. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34653. "" + i;
  34654. case e.TYPES.bytes:
  34655. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34656. case e.TYPES.enum:
  34657. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34658. for (l = 0; l < a.length; l++) {
  34659. if (a[l].name == i)
  34660. return a[l].id;
  34661. if (a[l].id == i)
  34662. return a[l].id
  34663. }
  34664. if ("proto3" === this.syntax)
  34665. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34666. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34667. i;
  34668. r(i, "not a valid enum value");
  34669. case e.TYPES.group:
  34670. case e.TYPES.message:
  34671. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34672. i instanceof this.resolvedType.clazz)
  34673. return i;
  34674. if (i instanceof e.Builder.Message) {
  34675. var s = {};
  34676. for (var l in i)
  34677. i.hasOwnProperty(l) && (s[l] = i[l]);
  34678. i = s
  34679. }
  34680. return new this.resolvedType.clazz(i)
  34681. }
  34682. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34683. }
  34684. ,
  34685. u.calculateLength = function(i, n) {
  34686. if (null === n)
  34687. return 0;
  34688. var r;
  34689. switch (this.type) {
  34690. case e.TYPES.int32:
  34691. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34692. case e.TYPES.uint32:
  34693. return t.calculateVarint32(n);
  34694. case e.TYPES.sint32:
  34695. return t.calculateVarint32(t.zigZagEncode32(n));
  34696. case e.TYPES.fixed32:
  34697. case e.TYPES.sfixed32:
  34698. case e.TYPES.float:
  34699. return 4;
  34700. case e.TYPES.int64:
  34701. case e.TYPES.uint64:
  34702. return t.calculateVarint64(n);
  34703. case e.TYPES.sint64:
  34704. return t.calculateVarint64(t.zigZagEncode64(n));
  34705. case e.TYPES.fixed64:
  34706. case e.TYPES.sfixed64:
  34707. return 8;
  34708. case e.TYPES.bool:
  34709. return 1;
  34710. case e.TYPES.enum:
  34711. return t.calculateVarint32(n);
  34712. case e.TYPES.double:
  34713. return 8;
  34714. case e.TYPES.string:
  34715. return r = t.calculateUTF8Bytes(n),
  34716. t.calculateVarint32(r) + r;
  34717. case e.TYPES.bytes:
  34718. if (n.remaining() < 0)
  34719. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34720. return t.calculateVarint32(n.remaining()) + n.remaining();
  34721. case e.TYPES.message:
  34722. return r = this.resolvedType.calculate(n),
  34723. t.calculateVarint32(r) + r;
  34724. case e.TYPES.group:
  34725. return r = this.resolvedType.calculate(n),
  34726. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34727. }
  34728. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34729. }
  34730. ,
  34731. u.encodeValue = function(i, n, r) {
  34732. if (null === n)
  34733. return r;
  34734. switch (this.type) {
  34735. case e.TYPES.int32:
  34736. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34737. break;
  34738. case e.TYPES.uint32:
  34739. r.writeVarint32(n);
  34740. break;
  34741. case e.TYPES.sint32:
  34742. r.writeVarint32ZigZag(n);
  34743. break;
  34744. case e.TYPES.fixed32:
  34745. r.writeUint32(n);
  34746. break;
  34747. case e.TYPES.sfixed32:
  34748. r.writeInt32(n);
  34749. break;
  34750. case e.TYPES.int64:
  34751. case e.TYPES.uint64:
  34752. r.writeVarint64(n);
  34753. break;
  34754. case e.TYPES.sint64:
  34755. r.writeVarint64ZigZag(n);
  34756. break;
  34757. case e.TYPES.fixed64:
  34758. r.writeUint64(n);
  34759. break;
  34760. case e.TYPES.sfixed64:
  34761. r.writeInt64(n);
  34762. break;
  34763. case e.TYPES.bool:
  34764. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34765. break;
  34766. case e.TYPES.enum:
  34767. r.writeVarint32(n);
  34768. break;
  34769. case e.TYPES.float:
  34770. r.writeFloat32(n);
  34771. break;
  34772. case e.TYPES.double:
  34773. r.writeFloat64(n);
  34774. break;
  34775. case e.TYPES.string:
  34776. r.writeVString(n);
  34777. break;
  34778. case e.TYPES.bytes:
  34779. if (n.remaining() < 0)
  34780. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34781. var o = n.offset;
  34782. r.writeVarint32(n.remaining()),
  34783. r.append(n),
  34784. n.offset = o;
  34785. break;
  34786. case e.TYPES.message:
  34787. var a = (new t).LE();
  34788. this.resolvedType.encode(n, a),
  34789. r.writeVarint32(a.offset),
  34790. r.append(a.flip());
  34791. break;
  34792. case e.TYPES.group:
  34793. this.resolvedType.encode(n, r),
  34794. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34795. break;
  34796. default:
  34797. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34798. }
  34799. return r
  34800. }
  34801. ,
  34802. u.decode = function(t, i, n) {
  34803. if (i != this.type.wireType)
  34804. throw Error("Unexpected wire type for element");
  34805. var r, o;
  34806. switch (this.type) {
  34807. case e.TYPES.int32:
  34808. return 0 | t.readVarint32();
  34809. case e.TYPES.uint32:
  34810. return t.readVarint32() >>> 0;
  34811. case e.TYPES.sint32:
  34812. return 0 | t.readVarint32ZigZag();
  34813. case e.TYPES.fixed32:
  34814. return t.readUint32() >>> 0;
  34815. case e.TYPES.sfixed32:
  34816. return 0 | t.readInt32();
  34817. case e.TYPES.int64:
  34818. return t.readVarint64();
  34819. case e.TYPES.uint64:
  34820. return t.readVarint64().toUnsigned();
  34821. case e.TYPES.sint64:
  34822. return t.readVarint64ZigZag();
  34823. case e.TYPES.fixed64:
  34824. return t.readUint64();
  34825. case e.TYPES.sfixed64:
  34826. return t.readInt64();
  34827. case e.TYPES.bool:
  34828. return !!t.readVarint32();
  34829. case e.TYPES.enum:
  34830. return t.readVarint32();
  34831. case e.TYPES.float:
  34832. return t.readFloat();
  34833. case e.TYPES.double:
  34834. return t.readDouble();
  34835. case e.TYPES.string:
  34836. return t.readVString();
  34837. case e.TYPES.bytes:
  34838. if (o = t.readVarint32(),
  34839. t.remaining() < o)
  34840. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34841. return r = t.clone(),
  34842. r.limit = r.offset + o,
  34843. t.offset += o,
  34844. r;
  34845. case e.TYPES.message:
  34846. return o = t.readVarint32(),
  34847. this.resolvedType.decode(t, o);
  34848. case e.TYPES.group:
  34849. return this.resolvedType.decode(t, -1, n)
  34850. }
  34851. throw Error("[INTERNAL] Illegal decode type")
  34852. }
  34853. ,
  34854. u.valueFromString = function(i) {
  34855. if (!this.isMapKey)
  34856. throw Error("valueFromString() called on non-map-key element");
  34857. switch (this.type) {
  34858. case e.TYPES.int32:
  34859. case e.TYPES.sint32:
  34860. case e.TYPES.sfixed32:
  34861. case e.TYPES.uint32:
  34862. case e.TYPES.fixed32:
  34863. return this.verifyValue(parseInt(i));
  34864. case e.TYPES.int64:
  34865. case e.TYPES.sint64:
  34866. case e.TYPES.sfixed64:
  34867. case e.TYPES.uint64:
  34868. case e.TYPES.fixed64:
  34869. return this.verifyValue(i);
  34870. case e.TYPES.bool:
  34871. return "true" === i;
  34872. case e.TYPES.string:
  34873. return this.verifyValue(i);
  34874. case e.TYPES.bytes:
  34875. return t.fromBinary(i)
  34876. }
  34877. }
  34878. ,
  34879. u.valueToString = function(t) {
  34880. if (!this.isMapKey)
  34881. throw Error("valueToString() called on non-map-key element");
  34882. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34883. }
  34884. ,
  34885. o.Element = h;
  34886. var d = function(e, t, i, n, r, o) {
  34887. l.call(this, e, t, i, n, o),
  34888. this.className = "Message",
  34889. this.extensions = void 0,
  34890. this.clazz = null,
  34891. this.isGroup = !!r,
  34892. this._fields = null,
  34893. this._fieldsById = null,
  34894. this._fieldsByName = null
  34895. }
  34896. , p = d.prototype = Object.create(l.prototype);
  34897. p.build = function(i) {
  34898. if (this.clazz && !i)
  34899. return this.clazz;
  34900. var n = function(e, i) {
  34901. function n(i, r, o, a) {
  34902. if (null === i || "object" != typeof i) {
  34903. if (a && a instanceof e.Reflect.Enum) {
  34904. var s = e.Reflect.Enum.getName(a.object, i);
  34905. if (null !== s)
  34906. return s
  34907. }
  34908. return i
  34909. }
  34910. if (t.isByteBuffer(i))
  34911. return r ? i.toBase64() : i.toBuffer();
  34912. if (e.Long.isLong(i))
  34913. return o ? i.toString() : e.Long.fromValue(i);
  34914. var l;
  34915. if (Array.isArray(i))
  34916. return l = [],
  34917. i.forEach(function(e, t) {
  34918. l[t] = n(e, r, o, a)
  34919. }),
  34920. l;
  34921. if (l = {},
  34922. i instanceof e.Map) {
  34923. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34924. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34925. return l
  34926. }
  34927. var u = i.$type
  34928. , d = void 0;
  34929. for (var p in i)
  34930. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34931. return l
  34932. }
  34933. var r = i.getChildren(e.Reflect.Message.Field)
  34934. , o = i.getChildren(e.Reflect.Message.OneOf)
  34935. , a = function(n, s) {
  34936. e.Builder.Message.call(this);
  34937. for (var l = 0, c = o.length; l < c; ++l)
  34938. this[o[l].name] = null;
  34939. for (l = 0,
  34940. c = r.length; l < c; ++l) {
  34941. var h = r[l];
  34942. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34943. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34944. }
  34945. if (arguments.length > 0) {
  34946. var u;
  34947. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34948. for (l = 0,
  34949. c = arguments.length; l < c; ++l)
  34950. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34951. else
  34952. this.$set(n)
  34953. }
  34954. }
  34955. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34956. s.add = function(t, n, r) {
  34957. var o = i._fieldsByName[t];
  34958. if (!r) {
  34959. if (!o)
  34960. throw Error(this + "#" + t + " is undefined");
  34961. if (!(o instanceof e.Reflect.Message.Field))
  34962. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34963. if (!o.repeated)
  34964. throw Error(this + "#" + t + " is not a repeated field");
  34965. n = o.verifyValue(n, !0)
  34966. }
  34967. return null === this[t] && (this[t] = []),
  34968. this[t].push(n),
  34969. this
  34970. }
  34971. ,
  34972. s.$add = s.add,
  34973. s.set = function(t, n, r) {
  34974. if (t && "object" == typeof t) {
  34975. r = n;
  34976. for (var o in t)
  34977. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34978. return this
  34979. }
  34980. var a = i._fieldsByName[t];
  34981. if (r)
  34982. this[t] = n;
  34983. else {
  34984. if (!a)
  34985. throw Error(this + "#" + t + " is not a field: undefined");
  34986. if (!(a instanceof e.Reflect.Message.Field))
  34987. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34988. this[a.name] = n = a.verifyValue(n)
  34989. }
  34990. if (a && a.oneof) {
  34991. var s = this[a.oneof.name];
  34992. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34993. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34994. }
  34995. return this
  34996. }
  34997. ,
  34998. s.$set = s.set,
  34999. s.get = function(t, n) {
  35000. if (n)
  35001. return this[t];
  35002. var r = i._fieldsByName[t];
  35003. if (!(r && r instanceof e.Reflect.Message.Field))
  35004. throw Error(this + "#" + t + " is not a field: undefined");
  35005. if (!(r instanceof e.Reflect.Message.Field))
  35006. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35007. return this[r.name]
  35008. }
  35009. ,
  35010. s.$get = s.get;
  35011. for (var l = 0; l < r.length; l++) {
  35012. var c = r[l];
  35013. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35014. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35015. return e.toUpperCase().replace("_", "")
  35016. });
  35017. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35018. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35019. return "_" + e
  35020. })
  35021. , r = function(t, i) {
  35022. return this[e.name] = i ? t : e.verifyValue(t),
  35023. this
  35024. }
  35025. , o = function() {
  35026. return this[e.name]
  35027. };
  35028. null === i.getChild("set" + t) && (s["set" + t] = r),
  35029. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35030. null === i.getChild("get" + t) && (s["get" + t] = o),
  35031. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35032. }(c)
  35033. }
  35034. s.encode = function(e, n) {
  35035. "boolean" == typeof e && (n = e,
  35036. e = void 0);
  35037. var r = !1;
  35038. e || (e = new t,
  35039. r = !0);
  35040. var o = e.littleEndian;
  35041. try {
  35042. return i.encode(this, e.LE(), n),
  35043. (r ? e.flip() : e).LE(o)
  35044. } catch (t) {
  35045. throw e.LE(o),
  35046. t
  35047. }
  35048. }
  35049. ,
  35050. a.encode = function(e, t, i) {
  35051. return new a(e).encode(t, i)
  35052. }
  35053. ,
  35054. s.calculate = function() {
  35055. return i.calculate(this)
  35056. }
  35057. ,
  35058. s.encodeDelimited = function(e, n) {
  35059. var r = !1;
  35060. e || (e = new t,
  35061. r = !0);
  35062. var o = (new t).LE();
  35063. return i.encode(this, o, n).flip(),
  35064. e.writeVarint32(o.remaining()),
  35065. e.append(o),
  35066. r ? e.flip() : e
  35067. }
  35068. ,
  35069. s.encodeAB = function() {
  35070. try {
  35071. return this.encode().toArrayBuffer()
  35072. } catch (e) {
  35073. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35074. e
  35075. }
  35076. }
  35077. ,
  35078. s.toArrayBuffer = s.encodeAB,
  35079. s.encodeNB = function() {
  35080. try {
  35081. return this.encode().toBuffer()
  35082. } catch (e) {
  35083. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35084. e
  35085. }
  35086. }
  35087. ,
  35088. s.toBuffer = s.encodeNB,
  35089. s.encode64 = function() {
  35090. try {
  35091. return this.encode().toBase64()
  35092. } catch (e) {
  35093. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35094. e
  35095. }
  35096. }
  35097. ,
  35098. s.toBase64 = s.encode64,
  35099. s.encodeHex = function() {
  35100. try {
  35101. return this.encode().toHex()
  35102. } catch (e) {
  35103. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35104. e
  35105. }
  35106. }
  35107. ,
  35108. s.toHex = s.encodeHex,
  35109. s.toRaw = function(e, t) {
  35110. return n(this, !!e, !!t, this.$type)
  35111. }
  35112. ,
  35113. s.encodeJSON = function() {
  35114. return JSON.stringify(n(this, !0, !0, this.$type))
  35115. }
  35116. ,
  35117. a.decode = function(e, n, r) {
  35118. "string" == typeof n && (r = n,
  35119. n = -1),
  35120. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35121. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35122. var o = e.littleEndian;
  35123. try {
  35124. var a = i.decode(e.LE());
  35125. return e.LE(o),
  35126. a
  35127. } catch (t) {
  35128. throw e.LE(o),
  35129. t
  35130. }
  35131. }
  35132. ,
  35133. a.decodeDelimited = function(e, n) {
  35134. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35135. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35136. e.remaining() < 1)
  35137. return null;
  35138. var r = e.offset
  35139. , o = e.readVarint32();
  35140. if (e.remaining() < o)
  35141. return e.offset = r,
  35142. null;
  35143. try {
  35144. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35145. return e.offset += o,
  35146. a
  35147. } catch (t) {
  35148. throw e.offset += o,
  35149. t
  35150. }
  35151. }
  35152. ,
  35153. a.decode64 = function(e) {
  35154. return a.decode(e, "base64")
  35155. }
  35156. ,
  35157. a.decodeHex = function(e) {
  35158. return a.decode(e, "hex")
  35159. }
  35160. ,
  35161. a.decodeJSON = function(e) {
  35162. return new a(JSON.parse(e))
  35163. }
  35164. ,
  35165. s.toString = function() {
  35166. return i.toString()
  35167. }
  35168. ;
  35169. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35170. value: i.buildOpt()
  35171. }),
  35172. Object.defineProperty(s, "$options", {
  35173. value: a.$options
  35174. }),
  35175. Object.defineProperty(a, "$type", {
  35176. value: i
  35177. }),
  35178. Object.defineProperty(s, "$type", {
  35179. value: i
  35180. })),
  35181. a
  35182. }(e, this);
  35183. this._fields = [],
  35184. this._fieldsById = {},
  35185. this._fieldsByName = {};
  35186. for (var r, o = 0, a = this.children.length; o < a; o++)
  35187. if (r = this.children[o],
  35188. r instanceof A || r instanceof d || r instanceof E) {
  35189. if (n.hasOwnProperty(r.name))
  35190. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35191. n[r.name] = r.build()
  35192. } else if (r instanceof d.Field)
  35193. r.build(),
  35194. this._fields.push(r),
  35195. this._fieldsById[r.id] = r,
  35196. this._fieldsByName[r.name] = r;
  35197. else if (!(r instanceof d.OneOf || r instanceof I))
  35198. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35199. return this.clazz = n
  35200. }
  35201. ,
  35202. p.encode = function(e, t, i) {
  35203. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35204. n = this._fields[a],
  35205. r = e[n.name],
  35206. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35207. if (null !== o) {
  35208. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35209. throw l.encoded = t,
  35210. l
  35211. }
  35212. return t
  35213. }
  35214. ,
  35215. p.calculate = function(e) {
  35216. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35217. if (t = this._fields[r],
  35218. i = e[t.name],
  35219. t.required && null === i)
  35220. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35221. n += t.calculate(i, e)
  35222. }
  35223. return n
  35224. }
  35225. ,
  35226. p.decode = function(t, i, n) {
  35227. i = "number" == typeof i ? i : -1;
  35228. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35229. if (o = t.readVarint32(),
  35230. a = 7 & o,
  35231. s = o >>> 3,
  35232. a === e.WIRE_TYPES.ENDGROUP) {
  35233. if (s !== n)
  35234. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35235. break
  35236. }
  35237. if (l = this._fieldsById[s]) {
  35238. if (l.repeated && !l.options.packed)
  35239. h[l.name].push(l.decode(a, t));
  35240. else if (l.map) {
  35241. var u = l.decode(a, t);
  35242. h[l.name].set(u[0], u[1])
  35243. } else if (h[l.name] = l.decode(a, t),
  35244. l.oneof) {
  35245. var d = h[l.oneof.name];
  35246. null !== d && d !== l.name && (h[d] = null),
  35247. h[l.oneof.name] = l.name
  35248. }
  35249. } else
  35250. switch (a) {
  35251. case e.WIRE_TYPES.VARINT:
  35252. t.readVarint32();
  35253. break;
  35254. case e.WIRE_TYPES.BITS32:
  35255. t.offset += 4;
  35256. break;
  35257. case e.WIRE_TYPES.BITS64:
  35258. t.offset += 8;
  35259. break;
  35260. case e.WIRE_TYPES.LDELIM:
  35261. var p = t.readVarint32();
  35262. t.offset += p;
  35263. break;
  35264. case e.WIRE_TYPES.STARTGROUP:
  35265. for (; r(s, t); )
  35266. ;
  35267. break;
  35268. default:
  35269. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35270. }
  35271. }
  35272. for (var f = 0, g = this._fields.length; f < g; ++f)
  35273. if (l = this._fields[f],
  35274. null === h[l.name])
  35275. if ("proto3" === this.syntax)
  35276. h[l.name] = l.defaultValue;
  35277. else {
  35278. if (l.required) {
  35279. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35280. throw m.decoded = h,
  35281. m
  35282. }
  35283. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35284. }
  35285. return h
  35286. }
  35287. ,
  35288. o.Message = d;
  35289. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35290. a.call(this, t, i, s),
  35291. this.className = "Message.Field",
  35292. this.required = "required" === n,
  35293. this.repeated = "repeated" === n,
  35294. this.map = "map" === n,
  35295. this.keyType = r || null,
  35296. this.type = o,
  35297. this.resolvedType = null,
  35298. this.id = l,
  35299. this.options = c || {},
  35300. this.defaultValue = null,
  35301. this.oneof = h || null,
  35302. this.syntax = u || "proto2",
  35303. this.originalName = this.name,
  35304. this.element = null,
  35305. this.keyElement = null,
  35306. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35307. }
  35308. , g = f.prototype = Object.create(a.prototype);
  35309. g.build = function() {
  35310. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35311. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35312. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35313. }
  35314. ,
  35315. g.verifyValue = function(t, i) {
  35316. function n(e, t) {
  35317. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35318. }
  35319. i = i || !1;
  35320. var r = this;
  35321. if (null === t)
  35322. return this.required && n(typeof t, "required"),
  35323. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35324. null;
  35325. var o;
  35326. if (this.repeated && !i) {
  35327. Array.isArray(t) || (t = [t]);
  35328. var a = [];
  35329. for (o = 0; o < t.length; o++)
  35330. a.push(this.element.verifyValue(t[o]));
  35331. return a
  35332. }
  35333. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35334. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35335. this.element.verifyValue(t))
  35336. }
  35337. ,
  35338. g.hasWirePresence = function(t, i) {
  35339. if ("proto3" !== this.syntax)
  35340. return null !== t;
  35341. if (this.oneof && i[this.oneof.name] === this.name)
  35342. return !0;
  35343. switch (this.type) {
  35344. case e.TYPES.int32:
  35345. case e.TYPES.sint32:
  35346. case e.TYPES.sfixed32:
  35347. case e.TYPES.uint32:
  35348. case e.TYPES.fixed32:
  35349. return 0 !== t;
  35350. case e.TYPES.int64:
  35351. case e.TYPES.sint64:
  35352. case e.TYPES.sfixed64:
  35353. case e.TYPES.uint64:
  35354. case e.TYPES.fixed64:
  35355. return 0 !== t.low || 0 !== t.high;
  35356. case e.TYPES.bool:
  35357. return t;
  35358. case e.TYPES.float:
  35359. case e.TYPES.double:
  35360. return 0 !== t;
  35361. case e.TYPES.string:
  35362. return t.length > 0;
  35363. case e.TYPES.bytes:
  35364. return t.remaining() > 0;
  35365. case e.TYPES.enum:
  35366. return 0 !== t;
  35367. case e.TYPES.message:
  35368. return null !== t;
  35369. default:
  35370. return !0
  35371. }
  35372. }
  35373. ,
  35374. g.encode = function(i, n, r) {
  35375. if (null === this.type || "object" != typeof this.type)
  35376. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35377. if (null === i || this.repeated && 0 == i.length)
  35378. return n;
  35379. try {
  35380. if (this.repeated) {
  35381. var o;
  35382. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35383. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35384. n.ensureCapacity(n.offset += 1);
  35385. var a = n.offset;
  35386. for (o = 0; o < i.length; o++)
  35387. this.element.encodeValue(this.id, i[o], n);
  35388. var s = n.offset - a
  35389. , l = t.calculateVarint32(s);
  35390. if (l > 1) {
  35391. var c = n.slice(a, n.offset);
  35392. a += l - 1,
  35393. n.offset = a,
  35394. n.append(c)
  35395. }
  35396. n.writeVarint32(s, a - l)
  35397. } else
  35398. for (o = 0; o < i.length; o++)
  35399. n.writeVarint32(this.id << 3 | this.type.wireType),
  35400. this.element.encodeValue(this.id, i[o], n)
  35401. } else
  35402. this.map ? i.forEach(function(i, r, o) {
  35403. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35404. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35405. n.writeVarint32(a),
  35406. n.writeVarint32(8 | this.keyType.wireType),
  35407. this.keyElement.encodeValue(1, r, n),
  35408. n.writeVarint32(16 | this.type.wireType),
  35409. this.element.encodeValue(2, i, n)
  35410. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35411. this.element.encodeValue(this.id, i, n))
  35412. } catch (e) {
  35413. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35414. }
  35415. return n
  35416. }
  35417. ,
  35418. g.calculate = function(i, n) {
  35419. if (i = this.verifyValue(i),
  35420. null === this.type || "object" != typeof this.type)
  35421. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35422. if (null === i || this.repeated && 0 == i.length)
  35423. return 0;
  35424. var r = 0;
  35425. try {
  35426. if (this.repeated) {
  35427. var o, a;
  35428. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35429. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35430. a = 0,
  35431. o = 0; o < i.length; o++)
  35432. a += this.element.calculateLength(this.id, i[o]);
  35433. r += t.calculateVarint32(a),
  35434. r += a
  35435. } else
  35436. for (o = 0; o < i.length; o++)
  35437. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35438. r += this.element.calculateLength(this.id, i[o])
  35439. } else
  35440. this.map ? i.forEach(function(i, n, o) {
  35441. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35442. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35443. r += t.calculateVarint32(a),
  35444. r += a
  35445. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35446. r += this.element.calculateLength(this.id, i))
  35447. } catch (e) {
  35448. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35449. }
  35450. return r
  35451. }
  35452. ,
  35453. g.decode = function(t, i, n) {
  35454. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35455. if (!a)
  35456. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35457. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35458. o = i.readVarint32(),
  35459. o = i.offset + o;
  35460. for (var s = []; i.offset < o; )
  35461. s.push(this.decode(this.type.wireType, i, !0));
  35462. return s
  35463. }
  35464. if (this.map) {
  35465. var l = h.defaultFieldValue(this.keyType);
  35466. if (r = h.defaultFieldValue(this.type),
  35467. o = i.readVarint32(),
  35468. i.remaining() < o)
  35469. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35470. var c = i.clone();
  35471. for (c.limit = c.offset + o,
  35472. i.offset += o; c.remaining() > 0; ) {
  35473. var u = c.readVarint32();
  35474. t = 7 & u;
  35475. var d = u >>> 3;
  35476. if (1 === d)
  35477. l = this.keyElement.decode(c, t, d);
  35478. else {
  35479. if (2 !== d)
  35480. throw Error("Unexpected tag in map field key/value submessage");
  35481. r = this.element.decode(c, t, d)
  35482. }
  35483. }
  35484. return [l, r]
  35485. }
  35486. return this.element.decode(i, t, this.id)
  35487. }
  35488. ,
  35489. o.Message.Field = f;
  35490. var m = function(e, t, i, n, r, o, a) {
  35491. f.call(this, e, t, i, null, n, r, o, a),
  35492. this.extension
  35493. };
  35494. m.prototype = Object.create(f.prototype),
  35495. o.Message.ExtensionField = m;
  35496. var v = function(e, t, i) {
  35497. a.call(this, e, t, i),
  35498. this.fields = []
  35499. };
  35500. o.Message.OneOf = v;
  35501. var A = function(e, t, i, n, r) {
  35502. l.call(this, e, t, i, n, r),
  35503. this.className = "Enum",
  35504. this.object = null
  35505. };
  35506. A.getName = function(e, t) {
  35507. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35508. if (e[i = n[r]] === t)
  35509. return i;
  35510. return null
  35511. }
  35512. ;
  35513. var y = A.prototype = Object.create(l.prototype);
  35514. y.build = function(t) {
  35515. if (this.object && !t)
  35516. return this.object;
  35517. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35518. i[n[r].name] = n[r].id;
  35519. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35520. value: this.buildOpt(),
  35521. enumerable: !1
  35522. }),
  35523. this.object = i
  35524. }
  35525. ,
  35526. o.Enum = A;
  35527. var C = function(e, t, i, n) {
  35528. a.call(this, e, t, i),
  35529. this.className = "Enum.Value",
  35530. this.id = n
  35531. };
  35532. C.prototype = Object.create(a.prototype),
  35533. o.Enum.Value = C;
  35534. var I = function(e, t, i, n) {
  35535. a.call(this, e, t, i),
  35536. this.field = n
  35537. };
  35538. I.prototype = Object.create(a.prototype),
  35539. o.Extension = I;
  35540. var E = function(e, t, i, n) {
  35541. l.call(this, e, t, i, n),
  35542. this.className = "Service",
  35543. this.clazz = null
  35544. }
  35545. , b = E.prototype = Object.create(l.prototype);
  35546. b.build = function(i) {
  35547. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35548. for (var n = function(t) {
  35549. e.Builder.Service.call(this),
  35550. this.rpcImpl = t || function(e, t, i) {
  35551. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35552. }
  35553. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35554. !function(e) {
  35555. r[e.name] = function(n, r) {
  35556. try {
  35557. try {
  35558. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35559. } catch (e) {
  35560. if (!(e instanceof TypeError))
  35561. throw e
  35562. }
  35563. if (null === n || "object" != typeof n)
  35564. throw Error("Illegal arguments");
  35565. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35566. this.rpcImpl(e.fqn(), n, function(t, n) {
  35567. if (t)
  35568. return void r(t);
  35569. null === n && (n = "");
  35570. try {
  35571. n = e.resolvedResponseType.clazz.decode(n)
  35572. } catch (e) {}
  35573. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35574. })
  35575. } catch (e) {
  35576. setTimeout(r.bind(this, e), 0)
  35577. }
  35578. }
  35579. ,
  35580. n[e.name] = function(t, i, r) {
  35581. new n(t)[e.name](i, r)
  35582. }
  35583. ,
  35584. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35585. value: e.buildOpt()
  35586. }),
  35587. Object.defineProperty(r[e.name], "$options", {
  35588. value: n[e.name].$options
  35589. }))
  35590. }(o[a]);
  35591. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35592. value: i.buildOpt()
  35593. }),
  35594. Object.defineProperty(r, "$options", {
  35595. value: n.$options
  35596. }),
  35597. Object.defineProperty(n, "$type", {
  35598. value: i
  35599. }),
  35600. Object.defineProperty(r, "$type", {
  35601. value: i
  35602. })),
  35603. n
  35604. }(e, this)
  35605. }
  35606. ,
  35607. o.Service = E;
  35608. var w = function(e, t, i, n) {
  35609. a.call(this, e, t, i),
  35610. this.className = "Service.Method",
  35611. this.options = n || {}
  35612. }
  35613. , _ = w.prototype = Object.create(a.prototype);
  35614. _.buildOpt = c.buildOpt,
  35615. o.Service.Method = w;
  35616. var T = function(e, t, i, n, r, o, a, s) {
  35617. w.call(this, e, t, i, s),
  35618. this.className = "Service.RPCMethod",
  35619. this.requestName = n,
  35620. this.responseName = r,
  35621. this.requestStream = o,
  35622. this.responseStream = a,
  35623. this.resolvedRequestType = null,
  35624. this.resolvedResponseType = null
  35625. };
  35626. return T.prototype = Object.create(w.prototype),
  35627. o.Service.RPCMethod = T,
  35628. o
  35629. }(r),
  35630. r.Builder = function(t, i, n) {
  35631. function r(e) {
  35632. e.messages && e.messages.forEach(function(t) {
  35633. t.syntax = e.syntax,
  35634. r(t)
  35635. }),
  35636. e.enums && e.enums.forEach(function(t) {
  35637. t.syntax = e.syntax
  35638. })
  35639. }
  35640. var o = function(e) {
  35641. this.ns = new n.Namespace(this,null,""),
  35642. this.ptr = this.ns,
  35643. this.resolved = !1,
  35644. this.result = null,
  35645. this.files = {},
  35646. this.importRoot = null,
  35647. this.options = e || {}
  35648. }
  35649. , a = o.prototype;
  35650. return o.isMessage = function(e) {
  35651. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35652. }
  35653. ,
  35654. o.isMessageField = function(e) {
  35655. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35656. }
  35657. ,
  35658. o.isEnum = function(e) {
  35659. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35660. }
  35661. ,
  35662. o.isService = function(e) {
  35663. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35664. }
  35665. ,
  35666. o.isExtend = function(e) {
  35667. return "string" == typeof e.ref
  35668. }
  35669. ,
  35670. a.reset = function() {
  35671. return this.ptr = this.ns,
  35672. this
  35673. }
  35674. ,
  35675. a.define = function(e) {
  35676. if ("string" != typeof e || !i.TYPEREF.test(e))
  35677. throw Error("illegal namespace: " + e);
  35678. return e.split(".").forEach(function(e) {
  35679. var t = this.ptr.getChild(e);
  35680. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35681. this.ptr = t
  35682. }, this),
  35683. this
  35684. }
  35685. ,
  35686. a.create = function(e) {
  35687. if (!e)
  35688. return this;
  35689. if (Array.isArray(e)) {
  35690. if (0 === e.length)
  35691. return this;
  35692. e = e.slice()
  35693. } else
  35694. e = [e];
  35695. for (var i = [e]; i.length > 0; ) {
  35696. if (e = i.pop(),
  35697. !Array.isArray(e))
  35698. throw Error("not a valid namespace: " + JSON.stringify(e));
  35699. for (; e.length > 0; ) {
  35700. var r = e.shift();
  35701. if (o.isMessage(r)) {
  35702. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35703. , s = {};
  35704. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35705. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35706. }, this),
  35707. r.fields && r.fields.forEach(function(e) {
  35708. if (null !== a.getChild(0 | e.id))
  35709. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35710. if (e.options && "object" != typeof e.options)
  35711. throw Error("illegal field options in " + a.name + "#" + e.name);
  35712. var t = null;
  35713. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35714. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35715. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35716. t && t.fields.push(e),
  35717. a.addChild(e)
  35718. }, this);
  35719. var l = [];
  35720. if (r.enums && r.enums.forEach(function(e) {
  35721. l.push(e)
  35722. }),
  35723. r.messages && r.messages.forEach(function(e) {
  35724. l.push(e)
  35725. }),
  35726. r.services && r.services.forEach(function(e) {
  35727. l.push(e)
  35728. }),
  35729. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35730. this.ptr.addChild(a),
  35731. l.length > 0) {
  35732. i.push(e),
  35733. e = l,
  35734. l = null,
  35735. this.ptr = a,
  35736. a = null;
  35737. continue
  35738. }
  35739. l = null
  35740. } else if (o.isEnum(r))
  35741. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35742. r.values.forEach(function(e) {
  35743. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35744. }, this),
  35745. this.ptr.addChild(a);
  35746. else if (o.isService(r))
  35747. a = new n.Service(this,this.ptr,r.name,r.options),
  35748. Object.keys(r.rpc).forEach(function(e) {
  35749. var t = r.rpc[e];
  35750. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35751. }, this),
  35752. this.ptr.addChild(a);
  35753. else {
  35754. if (!o.isExtend(r))
  35755. throw Error("not a valid definition: " + JSON.stringify(r));
  35756. if (a = this.ptr.resolve(r.ref, !0))
  35757. r.fields.forEach(function(e) {
  35758. if (null !== a.getChild(0 | e.id))
  35759. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35760. if (a.extensions) {
  35761. var i = !1;
  35762. if (a.extensions.forEach(function(t) {
  35763. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35764. }),
  35765. !i)
  35766. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35767. }
  35768. var r = e.name;
  35769. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35770. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35771. , s = new n.Extension(this,this.ptr,e.name,o);
  35772. o.extension = s,
  35773. this.ptr.addChild(s),
  35774. a.addChild(o)
  35775. }, this);
  35776. else if (!/\.?google\.protobuf\./.test(r.ref))
  35777. throw Error("extended message " + r.ref + " is not defined")
  35778. }
  35779. r = null,
  35780. a = null
  35781. }
  35782. e = null,
  35783. this.ptr = this.ptr.parent
  35784. }
  35785. return this.resolved = !1,
  35786. this.result = null,
  35787. this
  35788. }
  35789. ,
  35790. a.import = function(i, n) {
  35791. var o = "/";
  35792. if ("string" == typeof n) {
  35793. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35794. this.files[n] === !0)
  35795. return this.reset();
  35796. this.files[n] = !0
  35797. } else if ("object" == typeof n) {
  35798. var a = n.root;
  35799. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35800. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35801. var s = a + o + n.file;
  35802. if (this.files[s] === !0)
  35803. return this.reset();
  35804. this.files[s] = !0
  35805. }
  35806. if (i.imports && i.imports.length > 0) {
  35807. var l, c = !1;
  35808. "object" == typeof n ? (this.importRoot = n.root,
  35809. c = !0,
  35810. l = this.importRoot,
  35811. n = n.file,
  35812. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35813. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35814. o = "\\") : l = "." : l = null;
  35815. for (var h = 0; h < i.imports.length; h++)
  35816. if ("string" == typeof i.imports[h]) {
  35817. if (!l)
  35818. throw Error("cannot determine import root");
  35819. var u = i.imports[h];
  35820. if ("google/protobuf/descriptor.proto" === u)
  35821. continue;
  35822. if (u = l + o + u,
  35823. this.files[u] === !0)
  35824. continue;
  35825. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35826. var d = t.Util.fetch(u);
  35827. if (null === d)
  35828. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35829. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35830. } else
  35831. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35832. return t + "_import" + h + "." + i
  35833. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35834. c && (this.importRoot = null)
  35835. }
  35836. i.package && this.define(i.package),
  35837. i.syntax && r(i);
  35838. var p = this.ptr;
  35839. return i.options && Object.keys(i.options).forEach(function(e) {
  35840. p.options[e] = i.options[e]
  35841. }),
  35842. i.messages && (this.create(i.messages),
  35843. this.ptr = p),
  35844. i.enums && (this.create(i.enums),
  35845. this.ptr = p),
  35846. i.services && (this.create(i.services),
  35847. this.ptr = p),
  35848. i.extends && this.create(i.extends),
  35849. this.reset()
  35850. }
  35851. ,
  35852. a.resolveAll = function() {
  35853. var e;
  35854. if (null == this.ptr || "object" == typeof this.ptr.type)
  35855. return this;
  35856. if (this.ptr instanceof n.Namespace)
  35857. this.ptr.children.forEach(function(e) {
  35858. this.ptr = e,
  35859. this.resolveAll()
  35860. }, this);
  35861. else if (this.ptr instanceof n.Message.Field) {
  35862. if (i.TYPE.test(this.ptr.type))
  35863. this.ptr.type = t.TYPES[this.ptr.type];
  35864. else {
  35865. if (!i.TYPEREF.test(this.ptr.type))
  35866. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35867. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35868. !e)
  35869. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35870. if (this.ptr.resolvedType = e,
  35871. e instanceof n.Enum) {
  35872. if (this.ptr.type = t.TYPES.enum,
  35873. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35874. throw Error("proto3 message cannot reference proto2 enum")
  35875. } else {
  35876. if (!(e instanceof n.Message))
  35877. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35878. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35879. }
  35880. }
  35881. if (this.ptr.map) {
  35882. if (!i.TYPE.test(this.ptr.keyType))
  35883. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35884. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35885. }
  35886. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35887. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35888. throw Error("illegal service type in " + this.ptr.toString(!0));
  35889. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35890. !(e && e instanceof t.Reflect.Message))
  35891. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35892. if (this.ptr.resolvedRequestType = e,
  35893. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35894. !(e && e instanceof t.Reflect.Message))
  35895. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35896. this.ptr.resolvedResponseType = e
  35897. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35898. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35899. return this.reset()
  35900. }
  35901. ,
  35902. a.build = function(e) {
  35903. if (this.reset(),
  35904. this.resolved || (this.resolveAll(),
  35905. this.resolved = !0,
  35906. this.result = null),
  35907. null === this.result && (this.result = this.ns.build()),
  35908. !e)
  35909. return this.result;
  35910. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35911. if (!i[t[n]]) {
  35912. i = null;
  35913. break
  35914. }
  35915. i = i[t[n]]
  35916. }
  35917. return i
  35918. }
  35919. ,
  35920. a.lookup = function(e, t) {
  35921. return e ? this.ns.resolve(e, t) : this.ns
  35922. }
  35923. ,
  35924. a.toString = function() {
  35925. return "Builder"
  35926. }
  35927. ,
  35928. o.Message = function() {}
  35929. ,
  35930. o.Enum = function() {}
  35931. ,
  35932. o.Service = function() {}
  35933. ,
  35934. o
  35935. }(r, r.Lang, r.Reflect),
  35936. r.Map = function(e, t) {
  35937. function i(e) {
  35938. var t = 0;
  35939. return {
  35940. next: function() {
  35941. return t < e.length ? {
  35942. done: !1,
  35943. value: e[t++]
  35944. } : {
  35945. done: !0
  35946. }
  35947. }
  35948. }
  35949. }
  35950. var n = function(e, i) {
  35951. if (!e.map)
  35952. throw Error("field is not a map");
  35953. if (this.field = e,
  35954. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35955. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35956. this.map = {},
  35957. Object.defineProperty(this, "size", {
  35958. get: function() {
  35959. return Object.keys(this.map).length
  35960. }
  35961. }),
  35962. i)
  35963. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35964. var o = this.keyElem.valueFromString(n[r])
  35965. , a = this.valueElem.verifyValue(i[n[r]]);
  35966. this.map[this.keyElem.valueToString(o)] = {
  35967. key: o,
  35968. value: a
  35969. }
  35970. }
  35971. }
  35972. , r = n.prototype;
  35973. return r.clear = function() {
  35974. this.map = {}
  35975. }
  35976. ,
  35977. r.delete = function(e) {
  35978. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35979. , i = t in this.map;
  35980. return delete this.map[t],
  35981. i
  35982. }
  35983. ,
  35984. r.entries = function() {
  35985. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35986. t.push([(e = this.map[n[r]]).key, e.value]);
  35987. return i(t)
  35988. }
  35989. ,
  35990. r.keys = function() {
  35991. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35992. e.push(this.map[t[n]].key);
  35993. return i(e)
  35994. }
  35995. ,
  35996. r.values = function() {
  35997. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35998. e.push(this.map[t[n]].value);
  35999. return i(e)
  36000. }
  36001. ,
  36002. r.forEach = function(e, t) {
  36003. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36004. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36005. }
  36006. ,
  36007. r.set = function(e, t) {
  36008. var i = this.keyElem.verifyValue(e)
  36009. , n = this.valueElem.verifyValue(t);
  36010. return this.map[this.keyElem.valueToString(i)] = {
  36011. key: i,
  36012. value: n
  36013. },
  36014. this
  36015. }
  36016. ,
  36017. r.get = function(e) {
  36018. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36019. if (t in this.map)
  36020. return this.map[t].value
  36021. }
  36022. ,
  36023. r.has = function(e) {
  36024. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36025. return t in this.map
  36026. }
  36027. ,
  36028. n
  36029. }(r, r.Reflect),
  36030. r.loadProto = function(e, t, i) {
  36031. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36032. t = void 0),
  36033. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36034. }
  36035. ,
  36036. r.protoFromString = r.loadProto,
  36037. r.loadProtoFile = function(e, t, i) {
  36038. if (t && "object" == typeof t ? (i = t,
  36039. t = null) : t && "function" == typeof t || (t = null),
  36040. t)
  36041. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36042. if (null === n)
  36043. return void t(Error("Failed to fetch file"));
  36044. try {
  36045. t(null, r.loadProto(n, i, e))
  36046. } catch (e) {
  36047. t(e)
  36048. }
  36049. });
  36050. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36051. return null === n ? null : r.loadProto(n, i, e)
  36052. }
  36053. ,
  36054. r.protoFromFile = r.loadProtoFile,
  36055. r.newBuilder = function(e) {
  36056. return e = e || {},
  36057. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36058. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36059. new r.Builder(e)
  36060. }
  36061. ,
  36062. r.loadJson = function(e, t, i) {
  36063. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36064. t = null),
  36065. t && "object" == typeof t || (t = r.newBuilder()),
  36066. "string" == typeof e && (e = JSON.parse(e)),
  36067. t.import(e, i),
  36068. t.resolveAll(),
  36069. t
  36070. }
  36071. ,
  36072. r.loadJsonFile = function(e, t, i) {
  36073. if (t && "object" == typeof t ? (i = t,
  36074. t = null) : t && "function" == typeof t || (t = null),
  36075. t)
  36076. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36077. if (null === n)
  36078. return void t(Error("Failed to fetch file"));
  36079. try {
  36080. t(null, r.loadJson(JSON.parse(n), i, e))
  36081. } catch (e) {
  36082. t(e)
  36083. }
  36084. });
  36085. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36086. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36087. }
  36088. ,
  36089. r
  36090. })
  36091. }
  36092. ).call(this, e("_process"))
  36093. }
  36094. , {
  36095. _process: 203,
  36096. bytebuffer: 215,
  36097. fs: 197,
  36098. path: 197
  36099. }],
  36100. 215: [function(e, t, i) {
  36101. !function(i, n) {
  36102. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36103. var t;
  36104. try {
  36105. t = e("long")
  36106. } catch (e) {}
  36107. return n(t)
  36108. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36109. }(this, function(e) {
  36110. "use strict";
  36111. function t(e) {
  36112. var t = 0;
  36113. return function() {
  36114. return t < e.length ? e.charCodeAt(t++) : null
  36115. }
  36116. }
  36117. function i() {
  36118. var e = []
  36119. , t = [];
  36120. return function() {
  36121. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36122. e.length = 0),
  36123. void Array.prototype.push.apply(e, arguments))
  36124. }
  36125. }
  36126. function n(e, t, i, n, r) {
  36127. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36128. for (u += d,
  36129. o = p & (1 << -h) - 1,
  36130. p >>= -h,
  36131. h += s; h > 0; o = 256 * o + e[t + u],
  36132. u += d,
  36133. h -= 8)
  36134. ;
  36135. for (a = o & (1 << -h) - 1,
  36136. o >>= -h,
  36137. h += n; h > 0; a = 256 * a + e[t + u],
  36138. u += d,
  36139. h -= 8)
  36140. ;
  36141. if (0 === o)
  36142. o = 1 - c;
  36143. else {
  36144. if (o === l)
  36145. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36146. a += Math.pow(2, n),
  36147. o -= c
  36148. }
  36149. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36150. }
  36151. function r(e, t, i, n, r, o) {
  36152. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36153. for (t = Math.abs(t),
  36154. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36155. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36156. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36157. l *= 2),
  36158. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36159. t * l >= 2 && (a++,
  36160. l /= 2),
  36161. a + u >= h ? (s = 0,
  36162. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36163. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36164. a = 0)); r >= 8; e[i + p] = 255 & s,
  36165. p += f,
  36166. s /= 256,
  36167. r -= 8)
  36168. ;
  36169. for (a = a << r | s,
  36170. c += r; c > 0; e[i + p] = 255 & a,
  36171. p += f,
  36172. a /= 256,
  36173. c -= 8)
  36174. ;
  36175. e[i + p - f] |= 128 * g
  36176. }
  36177. var o = function(e, t, i) {
  36178. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36179. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36180. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36181. !i) {
  36182. if (e |= 0,
  36183. e < 0)
  36184. throw RangeError("Illegal capacity");
  36185. t = !!t,
  36186. i = !!i
  36187. }
  36188. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36189. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36190. this.offset = 0,
  36191. this.markedOffset = -1,
  36192. this.limit = e,
  36193. this.littleEndian = t,
  36194. this.noAssert = i
  36195. };
  36196. o.VERSION = "5.0.1",
  36197. o.LITTLE_ENDIAN = !0,
  36198. o.BIG_ENDIAN = !1,
  36199. o.DEFAULT_CAPACITY = 16,
  36200. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36201. o.DEFAULT_NOASSERT = !1,
  36202. o.Long = e || null;
  36203. var a = o.prototype;
  36204. a.__isByteBuffer__,
  36205. Object.defineProperty(a, "__isByteBuffer__", {
  36206. value: !0,
  36207. enumerable: !1,
  36208. configurable: !1
  36209. });
  36210. var s = new ArrayBuffer(0)
  36211. , l = String.fromCharCode;
  36212. o.accessor = function() {
  36213. return Uint8Array
  36214. }
  36215. ,
  36216. o.allocate = function(e, t, i) {
  36217. return new o(e,t,i)
  36218. }
  36219. ,
  36220. o.concat = function(e, t, i, n) {
  36221. "boolean" != typeof t && "string" == typeof t || (n = i,
  36222. i = t,
  36223. t = void 0);
  36224. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36225. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36226. r = e[s].limit - e[s].offset,
  36227. r > 0 && (a += r);
  36228. if (0 === a)
  36229. return new o(0,i,n);
  36230. var c, h = new o(a,i,n);
  36231. for (s = 0; s < l; )
  36232. c = e[s++],
  36233. r = c.limit - c.offset,
  36234. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36235. h.offset += r);
  36236. return h.limit = h.offset,
  36237. h.offset = 0,
  36238. h
  36239. }
  36240. ,
  36241. o.isByteBuffer = function(e) {
  36242. return (e && e.__isByteBuffer__) === !0
  36243. }
  36244. ,
  36245. o.type = function() {
  36246. return ArrayBuffer
  36247. }
  36248. ,
  36249. o.wrap = function(e, t, i, n) {
  36250. if ("string" != typeof t && (n = i,
  36251. i = t,
  36252. t = void 0),
  36253. "string" == typeof e)
  36254. switch ("undefined" == typeof t && (t = "utf8"),
  36255. t) {
  36256. case "base64":
  36257. return o.fromBase64(e, i);
  36258. case "hex":
  36259. return o.fromHex(e, i);
  36260. case "binary":
  36261. return o.fromBinary(e, i);
  36262. case "utf8":
  36263. return o.fromUTF8(e, i);
  36264. case "debug":
  36265. return o.fromDebug(e, i);
  36266. default:
  36267. throw Error("Unsupported encoding: " + t)
  36268. }
  36269. if (null === e || "object" != typeof e)
  36270. throw TypeError("Illegal buffer");
  36271. var r;
  36272. if (o.isByteBuffer(e))
  36273. return r = a.clone.call(e),
  36274. r.markedOffset = -1,
  36275. r;
  36276. if (e instanceof Uint8Array)
  36277. r = new o(0,i,n),
  36278. e.length > 0 && (r.buffer = e.buffer,
  36279. r.offset = e.byteOffset,
  36280. r.limit = e.byteOffset + e.byteLength,
  36281. r.view = new Uint8Array(e.buffer));
  36282. else if (e instanceof ArrayBuffer)
  36283. r = new o(0,i,n),
  36284. e.byteLength > 0 && (r.buffer = e,
  36285. r.offset = 0,
  36286. r.limit = e.byteLength,
  36287. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36288. else {
  36289. if ("[object Array]" !== Object.prototype.toString.call(e))
  36290. throw TypeError("Illegal buffer");
  36291. r = new o(e.length,i,n),
  36292. r.limit = e.length;
  36293. for (var s = 0; s < e.length; ++s)
  36294. r.view[s] = e[s]
  36295. }
  36296. return r
  36297. }
  36298. ,
  36299. a.writeBitSet = function(e, t) {
  36300. var i = "undefined" == typeof t;
  36301. if (i && (t = this.offset),
  36302. !this.noAssert) {
  36303. if (!(e instanceof Array))
  36304. throw TypeError("Illegal BitSet: Not an array");
  36305. if ("number" != typeof t || t % 1 !== 0)
  36306. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36307. if (t >>>= 0,
  36308. t < 0 || t + 0 > this.buffer.byteLength)
  36309. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36310. }
  36311. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36312. for (t += this.writeVarint32(o, t); a--; )
  36313. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36314. this.writeByte(n, t++);
  36315. if (s < o) {
  36316. var l = 0;
  36317. for (n = 0; s < o; )
  36318. n |= (1 & !!e[s++]) << l++;
  36319. this.writeByte(n, t++)
  36320. }
  36321. return i ? (this.offset = t,
  36322. this) : t - r
  36323. }
  36324. ,
  36325. a.readBitSet = function(e) {
  36326. var t = "undefined" == typeof e;
  36327. t && (e = this.offset);
  36328. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36329. for (e += n.length; o--; )
  36330. i = this.readByte(e++),
  36331. s[a++] = !!(1 & i),
  36332. s[a++] = !!(2 & i),
  36333. s[a++] = !!(4 & i),
  36334. s[a++] = !!(8 & i),
  36335. s[a++] = !!(16 & i),
  36336. s[a++] = !!(32 & i),
  36337. s[a++] = !!(64 & i),
  36338. s[a++] = !!(128 & i);
  36339. if (a < r) {
  36340. var l = 0;
  36341. for (i = this.readByte(e++); a < r; )
  36342. s[a++] = !!(i >> l++ & 1)
  36343. }
  36344. return t && (this.offset = e),
  36345. s
  36346. }
  36347. ,
  36348. a.readBytes = function(e, t) {
  36349. var i = "undefined" == typeof t;
  36350. if (i && (t = this.offset),
  36351. !this.noAssert) {
  36352. if ("number" != typeof t || t % 1 !== 0)
  36353. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36354. if (t >>>= 0,
  36355. t < 0 || t + e > this.buffer.byteLength)
  36356. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36357. }
  36358. var n = this.slice(t, t + e);
  36359. return i && (this.offset += e),
  36360. n
  36361. }
  36362. ,
  36363. a.writeBytes = a.append,
  36364. a.writeInt8 = function(e, t) {
  36365. var i = "undefined" == typeof t;
  36366. if (i && (t = this.offset),
  36367. !this.noAssert) {
  36368. if ("number" != typeof e || e % 1 !== 0)
  36369. throw TypeError("Illegal value: " + e + " (not an integer)");
  36370. if (e |= 0,
  36371. "number" != typeof t || t % 1 !== 0)
  36372. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36373. if (t >>>= 0,
  36374. t < 0 || t + 0 > this.buffer.byteLength)
  36375. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36376. }
  36377. t += 1;
  36378. var n = this.buffer.byteLength;
  36379. return t > n && this.resize((n *= 2) > t ? n : t),
  36380. t -= 1,
  36381. this.view[t] = e,
  36382. i && (this.offset += 1),
  36383. this
  36384. }
  36385. ,
  36386. a.writeByte = a.writeInt8,
  36387. a.readInt8 = function(e) {
  36388. var t = "undefined" == typeof e;
  36389. if (t && (e = this.offset),
  36390. !this.noAssert) {
  36391. if ("number" != typeof e || e % 1 !== 0)
  36392. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36393. if (e >>>= 0,
  36394. e < 0 || e + 1 > this.buffer.byteLength)
  36395. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36396. }
  36397. var i = this.view[e];
  36398. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36399. t && (this.offset += 1),
  36400. i
  36401. }
  36402. ,
  36403. a.readByte = a.readInt8,
  36404. a.writeUint8 = function(e, t) {
  36405. var i = "undefined" == typeof t;
  36406. if (i && (t = this.offset),
  36407. !this.noAssert) {
  36408. if ("number" != typeof e || e % 1 !== 0)
  36409. throw TypeError("Illegal value: " + e + " (not an integer)");
  36410. if (e >>>= 0,
  36411. "number" != typeof t || t % 1 !== 0)
  36412. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36413. if (t >>>= 0,
  36414. t < 0 || t + 0 > this.buffer.byteLength)
  36415. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36416. }
  36417. t += 1;
  36418. var n = this.buffer.byteLength;
  36419. return t > n && this.resize((n *= 2) > t ? n : t),
  36420. t -= 1,
  36421. this.view[t] = e,
  36422. i && (this.offset += 1),
  36423. this
  36424. }
  36425. ,
  36426. a.writeUInt8 = a.writeUint8,
  36427. a.readUint8 = function(e) {
  36428. var t = "undefined" == typeof e;
  36429. if (t && (e = this.offset),
  36430. !this.noAssert) {
  36431. if ("number" != typeof e || e % 1 !== 0)
  36432. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36433. if (e >>>= 0,
  36434. e < 0 || e + 1 > this.buffer.byteLength)
  36435. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36436. }
  36437. var i = this.view[e];
  36438. return t && (this.offset += 1),
  36439. i
  36440. }
  36441. ,
  36442. a.readUInt8 = a.readUint8,
  36443. a.writeInt16 = function(e, t) {
  36444. var i = "undefined" == typeof t;
  36445. if (i && (t = this.offset),
  36446. !this.noAssert) {
  36447. if ("number" != typeof e || e % 1 !== 0)
  36448. throw TypeError("Illegal value: " + e + " (not an integer)");
  36449. if (e |= 0,
  36450. "number" != typeof t || t % 1 !== 0)
  36451. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36452. if (t >>>= 0,
  36453. t < 0 || t + 0 > this.buffer.byteLength)
  36454. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36455. }
  36456. t += 2;
  36457. var n = this.buffer.byteLength;
  36458. return t > n && this.resize((n *= 2) > t ? n : t),
  36459. t -= 2,
  36460. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36461. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36462. this.view[t + 1] = 255 & e),
  36463. i && (this.offset += 2),
  36464. this
  36465. }
  36466. ,
  36467. a.writeShort = a.writeInt16,
  36468. a.readInt16 = function(e) {
  36469. var t = "undefined" == typeof e;
  36470. if (t && (e = this.offset),
  36471. !this.noAssert) {
  36472. if ("number" != typeof e || e % 1 !== 0)
  36473. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36474. if (e >>>= 0,
  36475. e < 0 || e + 2 > this.buffer.byteLength)
  36476. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36477. }
  36478. var i = 0;
  36479. return this.littleEndian ? (i = this.view[e],
  36480. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36481. i |= this.view[e + 1]),
  36482. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36483. t && (this.offset += 2),
  36484. i
  36485. }
  36486. ,
  36487. a.readShort = a.readInt16,
  36488. a.writeUint16 = function(e, t) {
  36489. var i = "undefined" == typeof t;
  36490. if (i && (t = this.offset),
  36491. !this.noAssert) {
  36492. if ("number" != typeof e || e % 1 !== 0)
  36493. throw TypeError("Illegal value: " + e + " (not an integer)");
  36494. if (e >>>= 0,
  36495. "number" != typeof t || t % 1 !== 0)
  36496. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36497. if (t >>>= 0,
  36498. t < 0 || t + 0 > this.buffer.byteLength)
  36499. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36500. }
  36501. t += 2;
  36502. var n = this.buffer.byteLength;
  36503. return t > n && this.resize((n *= 2) > t ? n : t),
  36504. t -= 2,
  36505. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36506. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36507. this.view[t + 1] = 255 & e),
  36508. i && (this.offset += 2),
  36509. this
  36510. }
  36511. ,
  36512. a.writeUInt16 = a.writeUint16,
  36513. a.readUint16 = function(e) {
  36514. var t = "undefined" == typeof e;
  36515. if (t && (e = this.offset),
  36516. !this.noAssert) {
  36517. if ("number" != typeof e || e % 1 !== 0)
  36518. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36519. if (e >>>= 0,
  36520. e < 0 || e + 2 > this.buffer.byteLength)
  36521. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36522. }
  36523. var i = 0;
  36524. return this.littleEndian ? (i = this.view[e],
  36525. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36526. i |= this.view[e + 1]),
  36527. t && (this.offset += 2),
  36528. i
  36529. }
  36530. ,
  36531. a.readUInt16 = a.readUint16,
  36532. a.writeInt32 = function(e, t) {
  36533. var i = "undefined" == typeof t;
  36534. if (i && (t = this.offset),
  36535. !this.noAssert) {
  36536. if ("number" != typeof e || e % 1 !== 0)
  36537. throw TypeError("Illegal value: " + e + " (not an integer)");
  36538. if (e |= 0,
  36539. "number" != typeof t || t % 1 !== 0)
  36540. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36541. if (t >>>= 0,
  36542. t < 0 || t + 0 > this.buffer.byteLength)
  36543. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36544. }
  36545. t += 4;
  36546. var n = this.buffer.byteLength;
  36547. return t > n && this.resize((n *= 2) > t ? n : t),
  36548. t -= 4,
  36549. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36550. this.view[t + 2] = e >>> 16 & 255,
  36551. this.view[t + 1] = e >>> 8 & 255,
  36552. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36553. this.view[t + 1] = e >>> 16 & 255,
  36554. this.view[t + 2] = e >>> 8 & 255,
  36555. this.view[t + 3] = 255 & e),
  36556. i && (this.offset += 4),
  36557. this
  36558. }
  36559. ,
  36560. a.writeInt = a.writeInt32,
  36561. a.readInt32 = function(e) {
  36562. var t = "undefined" == typeof e;
  36563. if (t && (e = this.offset),
  36564. !this.noAssert) {
  36565. if ("number" != typeof e || e % 1 !== 0)
  36566. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36567. if (e >>>= 0,
  36568. e < 0 || e + 4 > this.buffer.byteLength)
  36569. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36570. }
  36571. var i = 0;
  36572. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36573. i |= this.view[e + 1] << 8,
  36574. i |= this.view[e],
  36575. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36576. i |= this.view[e + 2] << 8,
  36577. i |= this.view[e + 3],
  36578. i += this.view[e] << 24 >>> 0),
  36579. i |= 0,
  36580. t && (this.offset += 4),
  36581. i
  36582. }
  36583. ,
  36584. a.readInt = a.readInt32,
  36585. a.writeUint32 = function(e, t) {
  36586. var i = "undefined" == typeof t;
  36587. if (i && (t = this.offset),
  36588. !this.noAssert) {
  36589. if ("number" != typeof e || e % 1 !== 0)
  36590. throw TypeError("Illegal value: " + e + " (not an integer)");
  36591. if (e >>>= 0,
  36592. "number" != typeof t || t % 1 !== 0)
  36593. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36594. if (t >>>= 0,
  36595. t < 0 || t + 0 > this.buffer.byteLength)
  36596. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36597. }
  36598. t += 4;
  36599. var n = this.buffer.byteLength;
  36600. return t > n && this.resize((n *= 2) > t ? n : t),
  36601. t -= 4,
  36602. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36603. this.view[t + 2] = e >>> 16 & 255,
  36604. this.view[t + 1] = e >>> 8 & 255,
  36605. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36606. this.view[t + 1] = e >>> 16 & 255,
  36607. this.view[t + 2] = e >>> 8 & 255,
  36608. this.view[t + 3] = 255 & e),
  36609. i && (this.offset += 4),
  36610. this
  36611. }
  36612. ,
  36613. a.writeUInt32 = a.writeUint32,
  36614. a.readUint32 = function(e) {
  36615. var t = "undefined" == typeof e;
  36616. if (t && (e = this.offset),
  36617. !this.noAssert) {
  36618. if ("number" != typeof e || e % 1 !== 0)
  36619. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36620. if (e >>>= 0,
  36621. e < 0 || e + 4 > this.buffer.byteLength)
  36622. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36623. }
  36624. var i = 0;
  36625. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36626. i |= this.view[e + 1] << 8,
  36627. i |= this.view[e],
  36628. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36629. i |= this.view[e + 2] << 8,
  36630. i |= this.view[e + 3],
  36631. i += this.view[e] << 24 >>> 0),
  36632. t && (this.offset += 4),
  36633. i
  36634. }
  36635. ,
  36636. a.readUInt32 = a.readUint32,
  36637. e && (a.writeInt64 = function(t, i) {
  36638. var n = "undefined" == typeof i;
  36639. if (n && (i = this.offset),
  36640. !this.noAssert) {
  36641. if ("number" == typeof t)
  36642. t = e.fromNumber(t);
  36643. else if ("string" == typeof t)
  36644. t = e.fromString(t);
  36645. else if (!(t && t instanceof e))
  36646. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36647. if ("number" != typeof i || i % 1 !== 0)
  36648. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36649. if (i >>>= 0,
  36650. i < 0 || i + 0 > this.buffer.byteLength)
  36651. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36652. }
  36653. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36654. i += 8;
  36655. var r = this.buffer.byteLength;
  36656. i > r && this.resize((r *= 2) > i ? r : i),
  36657. i -= 8;
  36658. var o = t.low
  36659. , a = t.high;
  36660. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36661. this.view[i + 2] = o >>> 16 & 255,
  36662. this.view[i + 1] = o >>> 8 & 255,
  36663. this.view[i] = 255 & o,
  36664. i += 4,
  36665. this.view[i + 3] = a >>> 24 & 255,
  36666. this.view[i + 2] = a >>> 16 & 255,
  36667. this.view[i + 1] = a >>> 8 & 255,
  36668. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36669. this.view[i + 1] = a >>> 16 & 255,
  36670. this.view[i + 2] = a >>> 8 & 255,
  36671. this.view[i + 3] = 255 & a,
  36672. i += 4,
  36673. this.view[i] = o >>> 24 & 255,
  36674. this.view[i + 1] = o >>> 16 & 255,
  36675. this.view[i + 2] = o >>> 8 & 255,
  36676. this.view[i + 3] = 255 & o),
  36677. n && (this.offset += 8),
  36678. this
  36679. }
  36680. ,
  36681. a.writeLong = a.writeInt64,
  36682. a.readInt64 = function(t) {
  36683. var i = "undefined" == typeof t;
  36684. if (i && (t = this.offset),
  36685. !this.noAssert) {
  36686. if ("number" != typeof t || t % 1 !== 0)
  36687. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36688. if (t >>>= 0,
  36689. t < 0 || t + 8 > this.buffer.byteLength)
  36690. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36691. }
  36692. var n = 0
  36693. , r = 0;
  36694. this.littleEndian ? (n = this.view[t + 2] << 16,
  36695. n |= this.view[t + 1] << 8,
  36696. n |= this.view[t],
  36697. n += this.view[t + 3] << 24 >>> 0,
  36698. t += 4,
  36699. r = this.view[t + 2] << 16,
  36700. r |= this.view[t + 1] << 8,
  36701. r |= this.view[t],
  36702. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36703. r |= this.view[t + 2] << 8,
  36704. r |= this.view[t + 3],
  36705. r += this.view[t] << 24 >>> 0,
  36706. t += 4,
  36707. n = this.view[t + 1] << 16,
  36708. n |= this.view[t + 2] << 8,
  36709. n |= this.view[t + 3],
  36710. n += this.view[t] << 24 >>> 0);
  36711. var o = new e(n,r,!1);
  36712. return i && (this.offset += 8),
  36713. o
  36714. }
  36715. ,
  36716. a.readLong = a.readInt64,
  36717. a.writeUint64 = function(t, i) {
  36718. var n = "undefined" == typeof i;
  36719. if (n && (i = this.offset),
  36720. !this.noAssert) {
  36721. if ("number" == typeof t)
  36722. t = e.fromNumber(t);
  36723. else if ("string" == typeof t)
  36724. t = e.fromString(t);
  36725. else if (!(t && t instanceof e))
  36726. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36727. if ("number" != typeof i || i % 1 !== 0)
  36728. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36729. if (i >>>= 0,
  36730. i < 0 || i + 0 > this.buffer.byteLength)
  36731. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36732. }
  36733. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36734. i += 8;
  36735. var r = this.buffer.byteLength;
  36736. i > r && this.resize((r *= 2) > i ? r : i),
  36737. i -= 8;
  36738. var o = t.low
  36739. , a = t.high;
  36740. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36741. this.view[i + 2] = o >>> 16 & 255,
  36742. this.view[i + 1] = o >>> 8 & 255,
  36743. this.view[i] = 255 & o,
  36744. i += 4,
  36745. this.view[i + 3] = a >>> 24 & 255,
  36746. this.view[i + 2] = a >>> 16 & 255,
  36747. this.view[i + 1] = a >>> 8 & 255,
  36748. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36749. this.view[i + 1] = a >>> 16 & 255,
  36750. this.view[i + 2] = a >>> 8 & 255,
  36751. this.view[i + 3] = 255 & a,
  36752. i += 4,
  36753. this.view[i] = o >>> 24 & 255,
  36754. this.view[i + 1] = o >>> 16 & 255,
  36755. this.view[i + 2] = o >>> 8 & 255,
  36756. this.view[i + 3] = 255 & o),
  36757. n && (this.offset += 8),
  36758. this
  36759. }
  36760. ,
  36761. a.writeUInt64 = a.writeUint64,
  36762. a.readUint64 = function(t) {
  36763. var i = "undefined" == typeof t;
  36764. if (i && (t = this.offset),
  36765. !this.noAssert) {
  36766. if ("number" != typeof t || t % 1 !== 0)
  36767. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36768. if (t >>>= 0,
  36769. t < 0 || t + 8 > this.buffer.byteLength)
  36770. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36771. }
  36772. var n = 0
  36773. , r = 0;
  36774. this.littleEndian ? (n = this.view[t + 2] << 16,
  36775. n |= this.view[t + 1] << 8,
  36776. n |= this.view[t],
  36777. n += this.view[t + 3] << 24 >>> 0,
  36778. t += 4,
  36779. r = this.view[t + 2] << 16,
  36780. r |= this.view[t + 1] << 8,
  36781. r |= this.view[t],
  36782. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36783. r |= this.view[t + 2] << 8,
  36784. r |= this.view[t + 3],
  36785. r += this.view[t] << 24 >>> 0,
  36786. t += 4,
  36787. n = this.view[t + 1] << 16,
  36788. n |= this.view[t + 2] << 8,
  36789. n |= this.view[t + 3],
  36790. n += this.view[t] << 24 >>> 0);
  36791. var o = new e(n,r,!0);
  36792. return i && (this.offset += 8),
  36793. o
  36794. }
  36795. ,
  36796. a.readUInt64 = a.readUint64),
  36797. a.writeFloat32 = function(e, t) {
  36798. var i = "undefined" == typeof t;
  36799. if (i && (t = this.offset),
  36800. !this.noAssert) {
  36801. if ("number" != typeof e)
  36802. throw TypeError("Illegal value: " + e + " (not a number)");
  36803. if ("number" != typeof t || t % 1 !== 0)
  36804. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36805. if (t >>>= 0,
  36806. t < 0 || t + 0 > this.buffer.byteLength)
  36807. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36808. }
  36809. t += 4;
  36810. var n = this.buffer.byteLength;
  36811. return t > n && this.resize((n *= 2) > t ? n : t),
  36812. t -= 4,
  36813. r(this.view, e, t, this.littleEndian, 23, 4),
  36814. i && (this.offset += 4),
  36815. this
  36816. }
  36817. ,
  36818. a.writeFloat = a.writeFloat32,
  36819. a.readFloat32 = function(e) {
  36820. var t = "undefined" == typeof e;
  36821. if (t && (e = this.offset),
  36822. !this.noAssert) {
  36823. if ("number" != typeof e || e % 1 !== 0)
  36824. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36825. if (e >>>= 0,
  36826. e < 0 || e + 4 > this.buffer.byteLength)
  36827. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36828. }
  36829. var i = n(this.view, e, this.littleEndian, 23, 4);
  36830. return t && (this.offset += 4),
  36831. i
  36832. }
  36833. ,
  36834. a.readFloat = a.readFloat32,
  36835. a.writeFloat64 = function(e, t) {
  36836. var i = "undefined" == typeof t;
  36837. if (i && (t = this.offset),
  36838. !this.noAssert) {
  36839. if ("number" != typeof e)
  36840. throw TypeError("Illegal value: " + e + " (not a number)");
  36841. if ("number" != typeof t || t % 1 !== 0)
  36842. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36843. if (t >>>= 0,
  36844. t < 0 || t + 0 > this.buffer.byteLength)
  36845. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36846. }
  36847. t += 8;
  36848. var n = this.buffer.byteLength;
  36849. return t > n && this.resize((n *= 2) > t ? n : t),
  36850. t -= 8,
  36851. r(this.view, e, t, this.littleEndian, 52, 8),
  36852. i && (this.offset += 8),
  36853. this
  36854. }
  36855. ,
  36856. a.writeDouble = a.writeFloat64,
  36857. a.readFloat64 = function(e) {
  36858. var t = "undefined" == typeof e;
  36859. if (t && (e = this.offset),
  36860. !this.noAssert) {
  36861. if ("number" != typeof e || e % 1 !== 0)
  36862. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36863. if (e >>>= 0,
  36864. e < 0 || e + 8 > this.buffer.byteLength)
  36865. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36866. }
  36867. var i = n(this.view, e, this.littleEndian, 52, 8);
  36868. return t && (this.offset += 8),
  36869. i
  36870. }
  36871. ,
  36872. a.readDouble = a.readFloat64,
  36873. o.MAX_VARINT32_BYTES = 5,
  36874. o.calculateVarint32 = function(e) {
  36875. return e >>>= 0,
  36876. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36877. }
  36878. ,
  36879. o.zigZagEncode32 = function(e) {
  36880. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36881. }
  36882. ,
  36883. o.zigZagDecode32 = function(e) {
  36884. return e >>> 1 ^ -(1 & e) | 0
  36885. }
  36886. ,
  36887. a.writeVarint32 = function(e, t) {
  36888. var i = "undefined" == typeof t;
  36889. if (i && (t = this.offset),
  36890. !this.noAssert) {
  36891. if ("number" != typeof e || e % 1 !== 0)
  36892. throw TypeError("Illegal value: " + e + " (not an integer)");
  36893. if (e |= 0,
  36894. "number" != typeof t || t % 1 !== 0)
  36895. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36896. if (t >>>= 0,
  36897. t < 0 || t + 0 > this.buffer.byteLength)
  36898. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36899. }
  36900. var n, r = o.calculateVarint32(e);
  36901. t += r;
  36902. var a = this.buffer.byteLength;
  36903. for (t > a && this.resize((a *= 2) > t ? a : t),
  36904. t -= r,
  36905. e >>>= 0; e >= 128; )
  36906. n = 127 & e | 128,
  36907. this.view[t++] = n,
  36908. e >>>= 7;
  36909. return this.view[t++] = e,
  36910. i ? (this.offset = t,
  36911. this) : r
  36912. }
  36913. ,
  36914. a.writeVarint32ZigZag = function(e, t) {
  36915. return this.writeVarint32(o.zigZagEncode32(e), t)
  36916. }
  36917. ,
  36918. a.readVarint32 = function(e) {
  36919. var t = "undefined" == typeof e;
  36920. if (t && (e = this.offset),
  36921. !this.noAssert) {
  36922. if ("number" != typeof e || e % 1 !== 0)
  36923. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36924. if (e >>>= 0,
  36925. e < 0 || e + 1 > this.buffer.byteLength)
  36926. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36927. }
  36928. var i, n = 0, r = 0;
  36929. do {
  36930. if (!this.noAssert && e > this.limit) {
  36931. var o = Error("Truncated");
  36932. throw o.truncated = !0,
  36933. o
  36934. }
  36935. i = this.view[e++],
  36936. n < 5 && (r |= (127 & i) << 7 * n),
  36937. ++n
  36938. } while (0 !== (128 & i));return r |= 0,
  36939. t ? (this.offset = e,
  36940. r) : {
  36941. value: r,
  36942. length: n
  36943. }
  36944. }
  36945. ,
  36946. a.readVarint32ZigZag = function(e) {
  36947. var t = this.readVarint32(e);
  36948. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36949. t
  36950. }
  36951. ,
  36952. e && (o.MAX_VARINT64_BYTES = 10,
  36953. o.calculateVarint64 = function(t) {
  36954. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36955. var i = t.toInt() >>> 0
  36956. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36957. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36958. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36959. }
  36960. ,
  36961. o.zigZagEncode64 = function(t) {
  36962. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36963. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36964. }
  36965. ,
  36966. o.zigZagDecode64 = function(t) {
  36967. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36968. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36969. }
  36970. ,
  36971. a.writeVarint64 = function(t, i) {
  36972. var n = "undefined" == typeof i;
  36973. if (n && (i = this.offset),
  36974. !this.noAssert) {
  36975. if ("number" == typeof t)
  36976. t = e.fromNumber(t);
  36977. else if ("string" == typeof t)
  36978. t = e.fromString(t);
  36979. else if (!(t && t instanceof e))
  36980. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36981. if ("number" != typeof i || i % 1 !== 0)
  36982. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36983. if (i >>>= 0,
  36984. i < 0 || i + 0 > this.buffer.byteLength)
  36985. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36986. }
  36987. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36988. var r = o.calculateVarint64(t)
  36989. , a = t.toInt() >>> 0
  36990. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36991. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36992. i += r;
  36993. var c = this.buffer.byteLength;
  36994. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36995. i -= r,
  36996. r) {
  36997. case 10:
  36998. this.view[i + 9] = l >>> 7 & 1;
  36999. case 9:
  37000. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37001. case 8:
  37002. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37003. case 7:
  37004. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37005. case 6:
  37006. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37007. case 5:
  37008. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37009. case 4:
  37010. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37011. case 3:
  37012. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37013. case 2:
  37014. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37015. case 1:
  37016. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37017. }
  37018. return n ? (this.offset += r,
  37019. this) : r
  37020. }
  37021. ,
  37022. a.writeVarint64ZigZag = function(e, t) {
  37023. return this.writeVarint64(o.zigZagEncode64(e), t)
  37024. }
  37025. ,
  37026. a.readVarint64 = function(t) {
  37027. var i = "undefined" == typeof t;
  37028. if (i && (t = this.offset),
  37029. !this.noAssert) {
  37030. if ("number" != typeof t || t % 1 !== 0)
  37031. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37032. if (t >>>= 0,
  37033. t < 0 || t + 1 > this.buffer.byteLength)
  37034. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37035. }
  37036. var n = t
  37037. , r = 0
  37038. , o = 0
  37039. , a = 0
  37040. , s = 0;
  37041. if (s = this.view[t++],
  37042. r = 127 & s,
  37043. 128 & s && (s = this.view[t++],
  37044. r |= (127 & s) << 7,
  37045. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37046. r |= (127 & s) << 14,
  37047. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37048. r |= (127 & s) << 21,
  37049. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37050. o = 127 & s,
  37051. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37052. o |= (127 & s) << 7,
  37053. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37054. o |= (127 & s) << 14,
  37055. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37056. o |= (127 & s) << 21,
  37057. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37058. a = 127 & s,
  37059. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37060. a |= (127 & s) << 7,
  37061. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37062. throw Error("Buffer overrun");
  37063. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37064. return i ? (this.offset = t,
  37065. l) : {
  37066. value: l,
  37067. length: t - n
  37068. }
  37069. }
  37070. ,
  37071. a.readVarint64ZigZag = function(t) {
  37072. var i = this.readVarint64(t);
  37073. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37074. i
  37075. }
  37076. ),
  37077. a.writeCString = function(e, i) {
  37078. var n = "undefined" == typeof i;
  37079. n && (i = this.offset);
  37080. var r, o = e.length;
  37081. if (!this.noAssert) {
  37082. if ("string" != typeof e)
  37083. throw TypeError("Illegal str: Not a string");
  37084. for (r = 0; r < o; ++r)
  37085. if (0 === e.charCodeAt(r))
  37086. throw RangeError("Illegal str: Contains NULL-characters");
  37087. if ("number" != typeof i || i % 1 !== 0)
  37088. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37089. if (i >>>= 0,
  37090. i < 0 || i + 0 > this.buffer.byteLength)
  37091. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37092. }
  37093. o = h.calculateUTF16asUTF8(t(e))[1],
  37094. i += o + 1;
  37095. var a = this.buffer.byteLength;
  37096. return i > a && this.resize((a *= 2) > i ? a : i),
  37097. i -= o + 1,
  37098. h.encodeUTF16toUTF8(t(e), function(e) {
  37099. this.view[i++] = e
  37100. }
  37101. .bind(this)),
  37102. this.view[i++] = 0,
  37103. n ? (this.offset = i,
  37104. this) : o
  37105. }
  37106. ,
  37107. a.readCString = function(e) {
  37108. var t = "undefined" == typeof e;
  37109. if (t && (e = this.offset),
  37110. !this.noAssert) {
  37111. if ("number" != typeof e || e % 1 !== 0)
  37112. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37113. if (e >>>= 0,
  37114. e < 0 || e + 1 > this.buffer.byteLength)
  37115. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37116. }
  37117. var n, r = e, o = -1;
  37118. return h.decodeUTF8toUTF16(function() {
  37119. if (0 === o)
  37120. return null;
  37121. if (e >= this.limit)
  37122. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37123. return o = this.view[e++],
  37124. 0 === o ? null : o
  37125. }
  37126. .bind(this), n = i(), !0),
  37127. t ? (this.offset = e,
  37128. n()) : {
  37129. string: n(),
  37130. length: e - r
  37131. }
  37132. }
  37133. ,
  37134. a.writeIString = function(e, i) {
  37135. var n = "undefined" == typeof i;
  37136. if (n && (i = this.offset),
  37137. !this.noAssert) {
  37138. if ("string" != typeof e)
  37139. throw TypeError("Illegal str: Not a string");
  37140. if ("number" != typeof i || i % 1 !== 0)
  37141. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37142. if (i >>>= 0,
  37143. i < 0 || i + 0 > this.buffer.byteLength)
  37144. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37145. }
  37146. var r, o = i;
  37147. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37148. i += 4 + r;
  37149. var a = this.buffer.byteLength;
  37150. if (i > a && this.resize((a *= 2) > i ? a : i),
  37151. i -= 4 + r,
  37152. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37153. this.view[i + 2] = r >>> 16 & 255,
  37154. this.view[i + 1] = r >>> 8 & 255,
  37155. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37156. this.view[i + 1] = r >>> 16 & 255,
  37157. this.view[i + 2] = r >>> 8 & 255,
  37158. this.view[i + 3] = 255 & r),
  37159. i += 4,
  37160. h.encodeUTF16toUTF8(t(e), function(e) {
  37161. this.view[i++] = e
  37162. }
  37163. .bind(this)),
  37164. i !== o + 4 + r)
  37165. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37166. return n ? (this.offset = i,
  37167. this) : i - o
  37168. }
  37169. ,
  37170. a.readIString = function(e) {
  37171. var t = "undefined" == typeof e;
  37172. if (t && (e = this.offset),
  37173. !this.noAssert) {
  37174. if ("number" != typeof e || e % 1 !== 0)
  37175. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37176. if (e >>>= 0,
  37177. e < 0 || e + 4 > this.buffer.byteLength)
  37178. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37179. }
  37180. var i = e
  37181. , n = this.readUint32(e)
  37182. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37183. return e += r.length,
  37184. t ? (this.offset = e,
  37185. r.string) : {
  37186. string: r.string,
  37187. length: e - i
  37188. }
  37189. }
  37190. ,
  37191. o.METRICS_CHARS = "c",
  37192. o.METRICS_BYTES = "b",
  37193. a.writeUTF8String = function(e, i) {
  37194. var n = "undefined" == typeof i;
  37195. if (n && (i = this.offset),
  37196. !this.noAssert) {
  37197. if ("number" != typeof i || i % 1 !== 0)
  37198. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37199. if (i >>>= 0,
  37200. i < 0 || i + 0 > this.buffer.byteLength)
  37201. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37202. }
  37203. var r, o = i;
  37204. r = h.calculateUTF16asUTF8(t(e))[1],
  37205. i += r;
  37206. var a = this.buffer.byteLength;
  37207. return i > a && this.resize((a *= 2) > i ? a : i),
  37208. i -= r,
  37209. h.encodeUTF16toUTF8(t(e), function(e) {
  37210. this.view[i++] = e
  37211. }
  37212. .bind(this)),
  37213. n ? (this.offset = i,
  37214. this) : i - o
  37215. }
  37216. ,
  37217. a.writeString = a.writeUTF8String,
  37218. o.calculateUTF8Chars = function(e) {
  37219. return h.calculateUTF16asUTF8(t(e))[0]
  37220. }
  37221. ,
  37222. o.calculateUTF8Bytes = function(e) {
  37223. return h.calculateUTF16asUTF8(t(e))[1]
  37224. }
  37225. ,
  37226. o.calculateString = o.calculateUTF8Bytes,
  37227. a.readUTF8String = function(e, t, n) {
  37228. "number" == typeof t && (n = t,
  37229. t = void 0);
  37230. var r = "undefined" == typeof n;
  37231. if (r && (n = this.offset),
  37232. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37233. !this.noAssert) {
  37234. if ("number" != typeof e || e % 1 !== 0)
  37235. throw TypeError("Illegal length: " + e + " (not an integer)");
  37236. if (e |= 0,
  37237. "number" != typeof n || n % 1 !== 0)
  37238. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37239. if (n >>>= 0,
  37240. n < 0 || n + 0 > this.buffer.byteLength)
  37241. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37242. }
  37243. var a, s = 0, l = n;
  37244. if (t === o.METRICS_CHARS) {
  37245. if (a = i(),
  37246. h.decodeUTF8(function() {
  37247. return s < e && n < this.limit ? this.view[n++] : null
  37248. }
  37249. .bind(this), function(e) {
  37250. ++s,
  37251. h.UTF8toUTF16(e, a)
  37252. }),
  37253. s !== e)
  37254. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37255. return r ? (this.offset = n,
  37256. a()) : {
  37257. string: a(),
  37258. length: n - l
  37259. }
  37260. }
  37261. if (t === o.METRICS_BYTES) {
  37262. if (!this.noAssert) {
  37263. if ("number" != typeof n || n % 1 !== 0)
  37264. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37265. if (n >>>= 0,
  37266. n < 0 || n + e > this.buffer.byteLength)
  37267. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37268. }
  37269. var c = n + e;
  37270. if (h.decodeUTF8toUTF16(function() {
  37271. return n < c ? this.view[n++] : null
  37272. }
  37273. .bind(this), a = i(), this.noAssert),
  37274. n !== c)
  37275. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37276. return r ? (this.offset = n,
  37277. a()) : {
  37278. string: a(),
  37279. length: n - l
  37280. }
  37281. }
  37282. throw TypeError("Unsupported metrics: " + t)
  37283. }
  37284. ,
  37285. a.readString = a.readUTF8String,
  37286. a.writeVString = function(e, i) {
  37287. var n = "undefined" == typeof i;
  37288. if (n && (i = this.offset),
  37289. !this.noAssert) {
  37290. if ("string" != typeof e)
  37291. throw TypeError("Illegal str: Not a string");
  37292. if ("number" != typeof i || i % 1 !== 0)
  37293. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37294. if (i >>>= 0,
  37295. i < 0 || i + 0 > this.buffer.byteLength)
  37296. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37297. }
  37298. var r, a, s = i;
  37299. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37300. a = o.calculateVarint32(r),
  37301. i += a + r;
  37302. var l = this.buffer.byteLength;
  37303. if (i > l && this.resize((l *= 2) > i ? l : i),
  37304. i -= a + r,
  37305. i += this.writeVarint32(r, i),
  37306. h.encodeUTF16toUTF8(t(e), function(e) {
  37307. this.view[i++] = e
  37308. }
  37309. .bind(this)),
  37310. i !== s + r + a)
  37311. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37312. return n ? (this.offset = i,
  37313. this) : i - s
  37314. }
  37315. ,
  37316. a.readVString = function(e) {
  37317. var t = "undefined" == typeof e;
  37318. if (t && (e = this.offset),
  37319. !this.noAssert) {
  37320. if ("number" != typeof e || e % 1 !== 0)
  37321. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37322. if (e >>>= 0,
  37323. e < 0 || e + 1 > this.buffer.byteLength)
  37324. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37325. }
  37326. var i = e
  37327. , n = this.readVarint32(e)
  37328. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37329. return e += r.length,
  37330. t ? (this.offset = e,
  37331. r.string) : {
  37332. string: r.string,
  37333. length: e - i
  37334. }
  37335. }
  37336. ,
  37337. a.append = function(e, t, i) {
  37338. "number" != typeof t && "string" == typeof t || (i = t,
  37339. t = void 0);
  37340. var n = "undefined" == typeof i;
  37341. if (n && (i = this.offset),
  37342. !this.noAssert) {
  37343. if ("number" != typeof i || i % 1 !== 0)
  37344. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37345. if (i >>>= 0,
  37346. i < 0 || i + 0 > this.buffer.byteLength)
  37347. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37348. }
  37349. e instanceof o || (e = o.wrap(e, t));
  37350. var r = e.limit - e.offset;
  37351. if (r <= 0)
  37352. return this;
  37353. i += r;
  37354. var a = this.buffer.byteLength;
  37355. return i > a && this.resize((a *= 2) > i ? a : i),
  37356. i -= r,
  37357. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37358. e.offset += r,
  37359. n && (this.offset += r),
  37360. this
  37361. }
  37362. ,
  37363. a.appendTo = function(e, t) {
  37364. return e.append(this, t),
  37365. this
  37366. }
  37367. ,
  37368. a.assert = function(e) {
  37369. return this.noAssert = !e,
  37370. this
  37371. }
  37372. ,
  37373. a.capacity = function() {
  37374. return this.buffer.byteLength
  37375. }
  37376. ,
  37377. a.clear = function() {
  37378. return this.offset = 0,
  37379. this.limit = this.buffer.byteLength,
  37380. this.markedOffset = -1,
  37381. this
  37382. }
  37383. ,
  37384. a.clone = function(e) {
  37385. var t = new o(0,this.littleEndian,this.noAssert);
  37386. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37387. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37388. t.view = this.view),
  37389. t.offset = this.offset,
  37390. t.markedOffset = this.markedOffset,
  37391. t.limit = this.limit,
  37392. t
  37393. }
  37394. ,
  37395. a.compact = function(e, t) {
  37396. if ("undefined" == typeof e && (e = this.offset),
  37397. "undefined" == typeof t && (t = this.limit),
  37398. !this.noAssert) {
  37399. if ("number" != typeof e || e % 1 !== 0)
  37400. throw TypeError("Illegal begin: Not an integer");
  37401. if (e >>>= 0,
  37402. "number" != typeof t || t % 1 !== 0)
  37403. throw TypeError("Illegal end: Not an integer");
  37404. if (t >>>= 0,
  37405. e < 0 || e > t || t > this.buffer.byteLength)
  37406. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37407. }
  37408. if (0 === e && t === this.buffer.byteLength)
  37409. return this;
  37410. var i = t - e;
  37411. if (0 === i)
  37412. return this.buffer = s,
  37413. this.view = null,
  37414. this.markedOffset >= 0 && (this.markedOffset -= e),
  37415. this.offset = 0,
  37416. this.limit = 0,
  37417. this;
  37418. var n = new ArrayBuffer(i)
  37419. , r = new Uint8Array(n);
  37420. return r.set(this.view.subarray(e, t)),
  37421. this.buffer = n,
  37422. this.view = r,
  37423. this.markedOffset >= 0 && (this.markedOffset -= e),
  37424. this.offset = 0,
  37425. this.limit = i,
  37426. this
  37427. }
  37428. ,
  37429. a.copy = function(e, t) {
  37430. if ("undefined" == typeof e && (e = this.offset),
  37431. "undefined" == typeof t && (t = this.limit),
  37432. !this.noAssert) {
  37433. if ("number" != typeof e || e % 1 !== 0)
  37434. throw TypeError("Illegal begin: Not an integer");
  37435. if (e >>>= 0,
  37436. "number" != typeof t || t % 1 !== 0)
  37437. throw TypeError("Illegal end: Not an integer");
  37438. if (t >>>= 0,
  37439. e < 0 || e > t || t > this.buffer.byteLength)
  37440. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37441. }
  37442. if (e === t)
  37443. return new o(0,this.littleEndian,this.noAssert);
  37444. var i = t - e
  37445. , n = new o(i,this.littleEndian,this.noAssert);
  37446. return n.offset = 0,
  37447. n.limit = i,
  37448. n.markedOffset >= 0 && (n.markedOffset -= e),
  37449. this.copyTo(n, 0, e, t),
  37450. n
  37451. }
  37452. ,
  37453. a.copyTo = function(e, t, i, n) {
  37454. var r, a;
  37455. if (!this.noAssert && !o.isByteBuffer(e))
  37456. throw TypeError("Illegal target: Not a ByteBuffer");
  37457. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37458. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37459. n = "undefined" == typeof n ? this.limit : 0 | n,
  37460. t < 0 || t > e.buffer.byteLength)
  37461. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37462. if (i < 0 || n > this.buffer.byteLength)
  37463. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37464. var s = n - i;
  37465. return 0 === s ? e : (e.ensureCapacity(t + s),
  37466. e.view.set(this.view.subarray(i, n), t),
  37467. r && (this.offset += s),
  37468. a && (e.offset += s),
  37469. this)
  37470. }
  37471. ,
  37472. a.ensureCapacity = function(e) {
  37473. var t = this.buffer.byteLength;
  37474. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37475. }
  37476. ,
  37477. a.fill = function(e, t, i) {
  37478. var n = "undefined" == typeof t;
  37479. if (n && (t = this.offset),
  37480. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37481. "undefined" == typeof t && (t = this.offset),
  37482. "undefined" == typeof i && (i = this.limit),
  37483. !this.noAssert) {
  37484. if ("number" != typeof e || e % 1 !== 0)
  37485. throw TypeError("Illegal value: " + e + " (not an integer)");
  37486. if (e |= 0,
  37487. "number" != typeof t || t % 1 !== 0)
  37488. throw TypeError("Illegal begin: Not an integer");
  37489. if (t >>>= 0,
  37490. "number" != typeof i || i % 1 !== 0)
  37491. throw TypeError("Illegal end: Not an integer");
  37492. if (i >>>= 0,
  37493. t < 0 || t > i || i > this.buffer.byteLength)
  37494. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37495. }
  37496. if (t >= i)
  37497. return this;
  37498. for (; t < i; )
  37499. this.view[t++] = e;
  37500. return n && (this.offset = t),
  37501. this
  37502. }
  37503. ,
  37504. a.flip = function() {
  37505. return this.limit = this.offset,
  37506. this.offset = 0,
  37507. this
  37508. }
  37509. ,
  37510. a.mark = function(e) {
  37511. if (e = "undefined" == typeof e ? this.offset : e,
  37512. !this.noAssert) {
  37513. if ("number" != typeof e || e % 1 !== 0)
  37514. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37515. if (e >>>= 0,
  37516. e < 0 || e + 0 > this.buffer.byteLength)
  37517. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37518. }
  37519. return this.markedOffset = e,
  37520. this
  37521. }
  37522. ,
  37523. a.order = function(e) {
  37524. if (!this.noAssert && "boolean" != typeof e)
  37525. throw TypeError("Illegal littleEndian: Not a boolean");
  37526. return this.littleEndian = !!e,
  37527. this
  37528. }
  37529. ,
  37530. a.LE = function(e) {
  37531. return this.littleEndian = "undefined" == typeof e || !!e,
  37532. this
  37533. }
  37534. ,
  37535. a.BE = function(e) {
  37536. return this.littleEndian = "undefined" != typeof e && !e,
  37537. this
  37538. }
  37539. ,
  37540. a.prepend = function(e, t, i) {
  37541. "number" != typeof t && "string" == typeof t || (i = t,
  37542. t = void 0);
  37543. var n = "undefined" == typeof i;
  37544. if (n && (i = this.offset),
  37545. !this.noAssert) {
  37546. if ("number" != typeof i || i % 1 !== 0)
  37547. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37548. if (i >>>= 0,
  37549. i < 0 || i + 0 > this.buffer.byteLength)
  37550. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37551. }
  37552. e instanceof o || (e = o.wrap(e, t));
  37553. var r = e.limit - e.offset;
  37554. if (r <= 0)
  37555. return this;
  37556. var a = r - i;
  37557. if (a > 0) {
  37558. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37559. , l = new Uint8Array(s);
  37560. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37561. this.buffer = s,
  37562. this.view = l,
  37563. this.offset += a,
  37564. this.markedOffset >= 0 && (this.markedOffset += a),
  37565. this.limit += a,
  37566. i += a
  37567. } else {
  37568. new Uint8Array(this.buffer)
  37569. }
  37570. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37571. e.offset = e.limit,
  37572. n && (this.offset -= r),
  37573. this
  37574. }
  37575. ,
  37576. a.prependTo = function(e, t) {
  37577. return e.prepend(this, t),
  37578. this
  37579. }
  37580. ,
  37581. a.printDebug = function(e) {
  37582. "function" != typeof e && (e = console.log.bind(console)),
  37583. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37584. }
  37585. ,
  37586. a.remaining = function() {
  37587. return this.limit - this.offset
  37588. }
  37589. ,
  37590. a.reset = function() {
  37591. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37592. this.markedOffset = -1) : this.offset = 0,
  37593. this
  37594. }
  37595. ,
  37596. a.resize = function(e) {
  37597. if (!this.noAssert) {
  37598. if ("number" != typeof e || e % 1 !== 0)
  37599. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37600. if (e |= 0,
  37601. e < 0)
  37602. throw RangeError("Illegal capacity: 0 <= " + e)
  37603. }
  37604. if (this.buffer.byteLength < e) {
  37605. var t = new ArrayBuffer(e)
  37606. , i = new Uint8Array(t);
  37607. i.set(this.view),
  37608. this.buffer = t,
  37609. this.view = i
  37610. }
  37611. return this
  37612. }
  37613. ,
  37614. a.reverse = function(e, t) {
  37615. if ("undefined" == typeof e && (e = this.offset),
  37616. "undefined" == typeof t && (t = this.limit),
  37617. !this.noAssert) {
  37618. if ("number" != typeof e || e % 1 !== 0)
  37619. throw TypeError("Illegal begin: Not an integer");
  37620. if (e >>>= 0,
  37621. "number" != typeof t || t % 1 !== 0)
  37622. throw TypeError("Illegal end: Not an integer");
  37623. if (t >>>= 0,
  37624. e < 0 || e > t || t > this.buffer.byteLength)
  37625. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37626. }
  37627. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37628. this)
  37629. }
  37630. ,
  37631. a.skip = function(e) {
  37632. if (!this.noAssert) {
  37633. if ("number" != typeof e || e % 1 !== 0)
  37634. throw TypeError("Illegal length: " + e + " (not an integer)");
  37635. e |= 0
  37636. }
  37637. var t = this.offset + e;
  37638. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37639. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37640. return this.offset = t,
  37641. this
  37642. }
  37643. ,
  37644. a.slice = function(e, t) {
  37645. if ("undefined" == typeof e && (e = this.offset),
  37646. "undefined" == typeof t && (t = this.limit),
  37647. !this.noAssert) {
  37648. if ("number" != typeof e || e % 1 !== 0)
  37649. throw TypeError("Illegal begin: Not an integer");
  37650. if (e >>>= 0,
  37651. "number" != typeof t || t % 1 !== 0)
  37652. throw TypeError("Illegal end: Not an integer");
  37653. if (t >>>= 0,
  37654. e < 0 || e > t || t > this.buffer.byteLength)
  37655. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37656. }
  37657. var i = this.clone();
  37658. return i.offset = e,
  37659. i.limit = t,
  37660. i
  37661. }
  37662. ,
  37663. a.toBuffer = function(e) {
  37664. var t = this.offset
  37665. , i = this.limit;
  37666. if (!this.noAssert) {
  37667. if ("number" != typeof t || t % 1 !== 0)
  37668. throw TypeError("Illegal offset: Not an integer");
  37669. if (t >>>= 0,
  37670. "number" != typeof i || i % 1 !== 0)
  37671. throw TypeError("Illegal limit: Not an integer");
  37672. if (i >>>= 0,
  37673. t < 0 || t > i || i > this.buffer.byteLength)
  37674. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37675. }
  37676. if (!e && 0 === t && i === this.buffer.byteLength)
  37677. return this.buffer;
  37678. if (t === i)
  37679. return s;
  37680. var n = new ArrayBuffer(i - t);
  37681. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37682. n
  37683. }
  37684. ,
  37685. a.toArrayBuffer = a.toBuffer,
  37686. a.toString = function(e, t, i) {
  37687. if ("undefined" == typeof e)
  37688. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37689. switch ("number" == typeof e && (e = "utf8",
  37690. t = e,
  37691. i = t),
  37692. e) {
  37693. case "utf8":
  37694. return this.toUTF8(t, i);
  37695. case "base64":
  37696. return this.toBase64(t, i);
  37697. case "hex":
  37698. return this.toHex(t, i);
  37699. case "binary":
  37700. return this.toBinary(t, i);
  37701. case "debug":
  37702. return this.toDebug();
  37703. case "columns":
  37704. return this.toColumns();
  37705. default:
  37706. throw Error("Unsupported encoding: " + e)
  37707. }
  37708. }
  37709. ;
  37710. var c = function() {
  37711. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37712. i[t[n]] = n;
  37713. return e.encode = function(e, i) {
  37714. for (var n, r; null !== (n = e()); )
  37715. i(t[n >> 2 & 63]),
  37716. r = (3 & n) << 4,
  37717. null !== (n = e()) ? (r |= n >> 4 & 15,
  37718. i(t[63 & (r | n >> 4 & 15)]),
  37719. r = (15 & n) << 2,
  37720. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37721. i(t[63 & n])) : (i(t[63 & r]),
  37722. i(61))) : (i(t[63 & r]),
  37723. i(61),
  37724. i(61))
  37725. }
  37726. ,
  37727. e.decode = function(e, t) {
  37728. function n(e) {
  37729. throw Error("Illegal character code: " + e)
  37730. }
  37731. for (var r, o, a; null !== (r = e()); )
  37732. if (o = i[r],
  37733. "undefined" == typeof o && n(r),
  37734. null !== (r = e()) && (a = i[r],
  37735. "undefined" == typeof a && n(r),
  37736. t(o << 2 >>> 0 | (48 & a) >> 4),
  37737. null !== (r = e()))) {
  37738. if (o = i[r],
  37739. "undefined" == typeof o) {
  37740. if (61 === r)
  37741. break;
  37742. n(r)
  37743. }
  37744. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37745. null !== (r = e())) {
  37746. if (a = i[r],
  37747. "undefined" == typeof a) {
  37748. if (61 === r)
  37749. break;
  37750. n(r)
  37751. }
  37752. t((3 & o) << 6 >>> 0 | a)
  37753. }
  37754. }
  37755. }
  37756. ,
  37757. e.test = function(e) {
  37758. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37759. }
  37760. ,
  37761. e
  37762. }();
  37763. a.toBase64 = function(e, t) {
  37764. if ("undefined" == typeof e && (e = this.offset),
  37765. "undefined" == typeof t && (t = this.limit),
  37766. e |= 0,
  37767. t |= 0,
  37768. e < 0 || t > this.capacity || e > t)
  37769. throw RangeError("begin, end");
  37770. var n;
  37771. return c.encode(function() {
  37772. return e < t ? this.view[e++] : null
  37773. }
  37774. .bind(this), n = i()),
  37775. n()
  37776. }
  37777. ,
  37778. o.fromBase64 = function(e, i) {
  37779. if ("string" != typeof e)
  37780. throw TypeError("str");
  37781. var n = new o(e.length / 4 * 3,i)
  37782. , r = 0;
  37783. return c.decode(t(e), function(e) {
  37784. n.view[r++] = e
  37785. }),
  37786. n.limit = r,
  37787. n
  37788. }
  37789. ,
  37790. o.btoa = function(e) {
  37791. return o.fromBinary(e).toBase64()
  37792. }
  37793. ,
  37794. o.atob = function(e) {
  37795. return o.fromBase64(e).toBinary()
  37796. }
  37797. ,
  37798. a.toBinary = function(e, t) {
  37799. if ("undefined" == typeof e && (e = this.offset),
  37800. "undefined" == typeof t && (t = this.limit),
  37801. e |= 0,
  37802. t |= 0,
  37803. e < 0 || t > this.capacity() || e > t)
  37804. throw RangeError("begin, end");
  37805. if (e === t)
  37806. return "";
  37807. for (var i = [], n = []; e < t; )
  37808. i.push(this.view[e++]),
  37809. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37810. i = []);
  37811. return n.join("") + String.fromCharCode.apply(String, i)
  37812. }
  37813. ,
  37814. o.fromBinary = function(e, t) {
  37815. if ("string" != typeof e)
  37816. throw TypeError("str");
  37817. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37818. if (i = e.charCodeAt(n),
  37819. i > 255)
  37820. throw RangeError("illegal char code: " + i);
  37821. a.view[n++] = i
  37822. }
  37823. return a.limit = r,
  37824. a
  37825. }
  37826. ,
  37827. a.toDebug = function(e) {
  37828. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37829. if (i !== -1 && (t = this.view[i],
  37830. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37831. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37832. ++i,
  37833. e && i > 0 && i % 16 === 0 && i !== n) {
  37834. for (; r.length < 51; )
  37835. r += " ";
  37836. a += r + o + "\n",
  37837. r = o = ""
  37838. }
  37839. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37840. }
  37841. if (e && " " !== r) {
  37842. for (; r.length < 51; )
  37843. r += " ";
  37844. a += r + o + "\n"
  37845. }
  37846. return e ? a : r
  37847. }
  37848. ,
  37849. o.fromDebug = function(e, t, i) {
  37850. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37851. switch (n = e.charAt(l++)) {
  37852. case "!":
  37853. if (!i) {
  37854. if (u || d || p) {
  37855. f = !0;
  37856. break
  37857. }
  37858. u = d = p = !0
  37859. }
  37860. s.offset = s.markedOffset = s.limit = c,
  37861. h = !1;
  37862. break;
  37863. case "|":
  37864. if (!i) {
  37865. if (u || p) {
  37866. f = !0;
  37867. break
  37868. }
  37869. u = p = !0
  37870. }
  37871. s.offset = s.limit = c,
  37872. h = !1;
  37873. break;
  37874. case "[":
  37875. if (!i) {
  37876. if (u || d) {
  37877. f = !0;
  37878. break
  37879. }
  37880. u = d = !0
  37881. }
  37882. s.offset = s.markedOffset = c,
  37883. h = !1;
  37884. break;
  37885. case "<":
  37886. if (!i) {
  37887. if (u) {
  37888. f = !0;
  37889. break
  37890. }
  37891. u = !0
  37892. }
  37893. s.offset = c,
  37894. h = !1;
  37895. break;
  37896. case "]":
  37897. if (!i) {
  37898. if (p || d) {
  37899. f = !0;
  37900. break
  37901. }
  37902. p = d = !0
  37903. }
  37904. s.limit = s.markedOffset = c,
  37905. h = !1;
  37906. break;
  37907. case ">":
  37908. if (!i) {
  37909. if (p) {
  37910. f = !0;
  37911. break
  37912. }
  37913. p = !0
  37914. }
  37915. s.limit = c,
  37916. h = !1;
  37917. break;
  37918. case "'":
  37919. if (!i) {
  37920. if (d) {
  37921. f = !0;
  37922. break
  37923. }
  37924. d = !0
  37925. }
  37926. s.markedOffset = c,
  37927. h = !1;
  37928. break;
  37929. case " ":
  37930. h = !1;
  37931. break;
  37932. default:
  37933. if (!i && h) {
  37934. f = !0;
  37935. break
  37936. }
  37937. if (r = parseInt(n + e.charAt(l++), 16),
  37938. !i && (isNaN(r) || r < 0 || r > 255))
  37939. throw TypeError("Illegal str: Not a debug encoded string");
  37940. s.view[c++] = r,
  37941. h = !0
  37942. }
  37943. if (f)
  37944. throw TypeError("Illegal str: Invalid symbol at " + l)
  37945. }
  37946. if (!i) {
  37947. if (!u || !p)
  37948. throw TypeError("Illegal str: Missing offset or limit");
  37949. if (c < s.buffer.byteLength)
  37950. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37951. }
  37952. return s
  37953. }
  37954. ,
  37955. a.toHex = function(e, t) {
  37956. if (e = "undefined" == typeof e ? this.offset : e,
  37957. t = "undefined" == typeof t ? this.limit : t,
  37958. !this.noAssert) {
  37959. if ("number" != typeof e || e % 1 !== 0)
  37960. throw TypeError("Illegal begin: Not an integer");
  37961. if (e >>>= 0,
  37962. "number" != typeof t || t % 1 !== 0)
  37963. throw TypeError("Illegal end: Not an integer");
  37964. if (t >>>= 0,
  37965. e < 0 || e > t || t > this.buffer.byteLength)
  37966. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37967. }
  37968. for (var i, n = new Array(t - e); e < t; )
  37969. i = this.view[e++],
  37970. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37971. return n.join("")
  37972. }
  37973. ,
  37974. o.fromHex = function(e, t, i) {
  37975. if (!i) {
  37976. if ("string" != typeof e)
  37977. throw TypeError("Illegal str: Not a string");
  37978. if (e.length % 2 !== 0)
  37979. throw TypeError("Illegal str: Length not a multiple of 2")
  37980. }
  37981. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37982. if (n = parseInt(e.substring(s, s + 2), 16),
  37983. !i && (!isFinite(n) || n < 0 || n > 255))
  37984. throw TypeError("Illegal str: Contains non-hex characters");
  37985. a.view[l++] = n
  37986. }
  37987. return a.limit = l,
  37988. a
  37989. }
  37990. ;
  37991. var h = function() {
  37992. var e = {};
  37993. return e.MAX_CODEPOINT = 1114111,
  37994. e.encodeUTF8 = function(e, t) {
  37995. var i = null;
  37996. for ("number" == typeof e && (i = e,
  37997. e = function() {
  37998. return null
  37999. }
  38000. ); null !== i || null !== (i = e()); )
  38001. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38002. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38003. t(i >> 6 & 63 | 128),
  38004. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38005. t(i >> 12 & 63 | 128),
  38006. t(i >> 6 & 63 | 128),
  38007. t(63 & i | 128)),
  38008. i = null
  38009. }
  38010. ,
  38011. e.decodeUTF8 = function(e, t) {
  38012. for (var i, n, r, o, a = function(e) {
  38013. e = e.slice(0, e.indexOf(null));
  38014. var t = Error(e.toString());
  38015. throw t.name = "TruncatedError",
  38016. t.bytes = e,
  38017. t
  38018. }; null !== (i = e()); )
  38019. if (0 === (128 & i))
  38020. t(i);
  38021. else if (192 === (224 & i))
  38022. null === (n = e()) && a([i, n]),
  38023. t((31 & i) << 6 | 63 & n);
  38024. else if (224 === (240 & i))
  38025. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38026. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38027. else {
  38028. if (240 !== (248 & i))
  38029. throw RangeError("Illegal starting byte: " + i);
  38030. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38031. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38032. }
  38033. }
  38034. ,
  38035. e.UTF16toUTF8 = function(e, t) {
  38036. for (var i, n = null; ; ) {
  38037. if (null === (i = null !== n ? n : e()))
  38038. break;
  38039. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38040. n = null) : t(i)
  38041. }
  38042. null !== n && t(n)
  38043. }
  38044. ,
  38045. e.UTF8toUTF16 = function(e, t) {
  38046. var i = null;
  38047. for ("number" == typeof e && (i = e,
  38048. e = function() {
  38049. return null
  38050. }
  38051. ); null !== i || null !== (i = e()); )
  38052. i <= 65535 ? t(i) : (i -= 65536,
  38053. t((i >> 10) + 55296),
  38054. t(i % 1024 + 56320)),
  38055. i = null
  38056. }
  38057. ,
  38058. e.encodeUTF16toUTF8 = function(t, i) {
  38059. e.UTF16toUTF8(t, function(t) {
  38060. e.encodeUTF8(t, i)
  38061. })
  38062. }
  38063. ,
  38064. e.decodeUTF8toUTF16 = function(t, i) {
  38065. e.decodeUTF8(t, function(t) {
  38066. e.UTF8toUTF16(t, i)
  38067. })
  38068. }
  38069. ,
  38070. e.calculateCodePoint = function(e) {
  38071. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38072. }
  38073. ,
  38074. e.calculateUTF8 = function(e) {
  38075. for (var t, i = 0; null !== (t = e()); )
  38076. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38077. return i
  38078. }
  38079. ,
  38080. e.calculateUTF16asUTF8 = function(t) {
  38081. var i = 0
  38082. , n = 0;
  38083. return e.UTF16toUTF8(t, function(e) {
  38084. ++i,
  38085. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38086. }),
  38087. [i, n]
  38088. }
  38089. ,
  38090. e
  38091. }();
  38092. return a.toUTF8 = function(e, t) {
  38093. if ("undefined" == typeof e && (e = this.offset),
  38094. "undefined" == typeof t && (t = this.limit),
  38095. !this.noAssert) {
  38096. if ("number" != typeof e || e % 1 !== 0)
  38097. throw TypeError("Illegal begin: Not an integer");
  38098. if (e >>>= 0,
  38099. "number" != typeof t || t % 1 !== 0)
  38100. throw TypeError("Illegal end: Not an integer");
  38101. if (t >>>= 0,
  38102. e < 0 || e > t || t > this.buffer.byteLength)
  38103. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38104. }
  38105. var n;
  38106. try {
  38107. h.decodeUTF8toUTF16(function() {
  38108. return e < t ? this.view[e++] : null
  38109. }
  38110. .bind(this), n = i())
  38111. } catch (i) {
  38112. if (e !== t)
  38113. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38114. }
  38115. return n()
  38116. }
  38117. ,
  38118. o.fromUTF8 = function(e, i, n) {
  38119. if (!n && "string" != typeof e)
  38120. throw TypeError("Illegal str: Not a string");
  38121. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38122. , a = 0;
  38123. return h.encodeUTF16toUTF8(t(e), function(e) {
  38124. r.view[a++] = e
  38125. }),
  38126. r.limit = a,
  38127. r
  38128. }
  38129. ,
  38130. o
  38131. })
  38132. }
  38133. , {
  38134. long: 216
  38135. }],
  38136. 216: [function(e, t, i) {
  38137. !function(i, n) {
  38138. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38139. }(this, function() {
  38140. "use strict";
  38141. function e(e, t, i) {
  38142. this.low = 0 | e,
  38143. this.high = 0 | t,
  38144. this.unsigned = !!i
  38145. }
  38146. function t(e) {
  38147. return (e && e.__isLong__) === !0
  38148. }
  38149. function i(e, t) {
  38150. var i, n, o;
  38151. return t ? (e >>>= 0,
  38152. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38153. o && (l[e] = i),
  38154. i)) : (e |= 0,
  38155. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38156. o && (s[e] = i),
  38157. i))
  38158. }
  38159. function n(e, t) {
  38160. if (isNaN(e) || !isFinite(e))
  38161. return t ? m : g;
  38162. if (t) {
  38163. if (e < 0)
  38164. return m;
  38165. if (e >= d)
  38166. return I
  38167. } else {
  38168. if (e <= -p)
  38169. return E;
  38170. if (e + 1 >= p)
  38171. return C
  38172. }
  38173. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38174. }
  38175. function r(t, i, n) {
  38176. return new e(t,i,n)
  38177. }
  38178. function o(e, t, i) {
  38179. if (0 === e.length)
  38180. throw Error("empty string");
  38181. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38182. return g;
  38183. if ("number" == typeof t ? (i = t,
  38184. t = !1) : t = !!t,
  38185. i = i || 10,
  38186. i < 2 || 36 < i)
  38187. throw RangeError("radix");
  38188. var r;
  38189. if ((r = e.indexOf("-")) > 0)
  38190. throw Error("interior hyphen");
  38191. if (0 === r)
  38192. return o(e.substring(1), t, i).neg();
  38193. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38194. var h = Math.min(8, e.length - l)
  38195. , u = parseInt(e.substring(l, l + h), i);
  38196. if (h < 8) {
  38197. var d = n(c(i, h));
  38198. s = s.mul(d).add(n(u))
  38199. } else
  38200. s = s.mul(a),
  38201. s = s.add(n(u))
  38202. }
  38203. return s.unsigned = t,
  38204. s
  38205. }
  38206. function a(t) {
  38207. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38208. }
  38209. e.prototype.__isLong__,
  38210. Object.defineProperty(e.prototype, "__isLong__", {
  38211. value: !0,
  38212. enumerable: !1,
  38213. configurable: !1
  38214. }),
  38215. e.isLong = t;
  38216. var s = {}
  38217. , l = {};
  38218. e.fromInt = i,
  38219. e.fromNumber = n,
  38220. e.fromBits = r;
  38221. var c = Math.pow;
  38222. e.fromString = o,
  38223. e.fromValue = a;
  38224. var h = 1 << 24
  38225. , u = 4294967296
  38226. , d = 0x10000000000000000
  38227. , p = d / 2
  38228. , f = i(h)
  38229. , g = i(0);
  38230. e.ZERO = g;
  38231. var m = i(0, !0);
  38232. e.UZERO = m;
  38233. var v = i(1);
  38234. e.ONE = v;
  38235. var A = i(1, !0);
  38236. e.UONE = A;
  38237. var y = i(-1);
  38238. e.NEG_ONE = y;
  38239. var C = r(-1, 2147483647, !1);
  38240. e.MAX_VALUE = C;
  38241. var I = r(-1, -1, !0);
  38242. e.MAX_UNSIGNED_VALUE = I;
  38243. var E = r(0, -2147483648, !1);
  38244. e.MIN_VALUE = E;
  38245. var b = e.prototype;
  38246. return b.toInt = function() {
  38247. return this.unsigned ? this.low >>> 0 : this.low
  38248. }
  38249. ,
  38250. b.toNumber = function() {
  38251. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38252. }
  38253. ,
  38254. b.toString = function(e) {
  38255. if (e = e || 10,
  38256. e < 2 || 36 < e)
  38257. throw RangeError("radix");
  38258. if (this.isZero())
  38259. return "0";
  38260. if (this.isNegative()) {
  38261. if (this.eq(E)) {
  38262. var t = n(e)
  38263. , i = this.div(t)
  38264. , r = i.mul(t).sub(this);
  38265. return i.toString(e) + r.toInt().toString(e)
  38266. }
  38267. return "-" + this.neg().toString(e)
  38268. }
  38269. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38270. var l = a.div(o)
  38271. , h = a.sub(l.mul(o)).toInt() >>> 0
  38272. , u = h.toString(e);
  38273. if (a = l,
  38274. a.isZero())
  38275. return u + s;
  38276. for (; u.length < 6; )
  38277. u = "0" + u;
  38278. s = "" + u + s
  38279. }
  38280. }
  38281. ,
  38282. b.getHighBits = function() {
  38283. return this.high
  38284. }
  38285. ,
  38286. b.getHighBitsUnsigned = function() {
  38287. return this.high >>> 0
  38288. }
  38289. ,
  38290. b.getLowBits = function() {
  38291. return this.low
  38292. }
  38293. ,
  38294. b.getLowBitsUnsigned = function() {
  38295. return this.low >>> 0
  38296. }
  38297. ,
  38298. b.getNumBitsAbs = function() {
  38299. if (this.isNegative())
  38300. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38301. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38302. ;
  38303. return 0 != this.high ? t + 33 : t + 1
  38304. }
  38305. ,
  38306. b.isZero = function() {
  38307. return 0 === this.high && 0 === this.low
  38308. }
  38309. ,
  38310. b.isNegative = function() {
  38311. return !this.unsigned && this.high < 0
  38312. }
  38313. ,
  38314. b.isPositive = function() {
  38315. return this.unsigned || this.high >= 0
  38316. }
  38317. ,
  38318. b.isOdd = function() {
  38319. return 1 === (1 & this.low)
  38320. }
  38321. ,
  38322. b.isEven = function() {
  38323. return 0 === (1 & this.low)
  38324. }
  38325. ,
  38326. b.equals = function(e) {
  38327. return t(e) || (e = a(e)),
  38328. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38329. }
  38330. ,
  38331. b.eq = b.equals,
  38332. b.notEquals = function(e) {
  38333. return !this.eq(e)
  38334. }
  38335. ,
  38336. b.neq = b.notEquals,
  38337. b.lessThan = function(e) {
  38338. return this.comp(e) < 0
  38339. }
  38340. ,
  38341. b.lt = b.lessThan,
  38342. b.lessThanOrEqual = function(e) {
  38343. return this.comp(e) <= 0
  38344. }
  38345. ,
  38346. b.lte = b.lessThanOrEqual,
  38347. b.greaterThan = function(e) {
  38348. return this.comp(e) > 0
  38349. }
  38350. ,
  38351. b.gt = b.greaterThan,
  38352. b.greaterThanOrEqual = function(e) {
  38353. return this.comp(e) >= 0
  38354. }
  38355. ,
  38356. b.gte = b.greaterThanOrEqual,
  38357. b.compare = function(e) {
  38358. if (t(e) || (e = a(e)),
  38359. this.eq(e))
  38360. return 0;
  38361. var i = this.isNegative()
  38362. , n = e.isNegative();
  38363. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38364. }
  38365. ,
  38366. b.comp = b.compare,
  38367. b.negate = function() {
  38368. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38369. }
  38370. ,
  38371. b.neg = b.negate,
  38372. b.add = function(e) {
  38373. t(e) || (e = a(e));
  38374. var i = this.high >>> 16
  38375. , n = 65535 & this.high
  38376. , o = this.low >>> 16
  38377. , s = 65535 & this.low
  38378. , l = e.high >>> 16
  38379. , c = 65535 & e.high
  38380. , h = e.low >>> 16
  38381. , u = 65535 & e.low
  38382. , d = 0
  38383. , p = 0
  38384. , f = 0
  38385. , g = 0;
  38386. return g += s + u,
  38387. f += g >>> 16,
  38388. g &= 65535,
  38389. f += o + h,
  38390. p += f >>> 16,
  38391. f &= 65535,
  38392. p += n + c,
  38393. d += p >>> 16,
  38394. p &= 65535,
  38395. d += i + l,
  38396. d &= 65535,
  38397. r(f << 16 | g, d << 16 | p, this.unsigned)
  38398. }
  38399. ,
  38400. b.subtract = function(e) {
  38401. return t(e) || (e = a(e)),
  38402. this.add(e.neg())
  38403. }
  38404. ,
  38405. b.sub = b.subtract,
  38406. b.multiply = function(e) {
  38407. if (this.isZero())
  38408. return g;
  38409. if (t(e) || (e = a(e)),
  38410. e.isZero())
  38411. return g;
  38412. if (this.eq(E))
  38413. return e.isOdd() ? E : g;
  38414. if (e.eq(E))
  38415. return this.isOdd() ? E : g;
  38416. if (this.isNegative())
  38417. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38418. if (e.isNegative())
  38419. return this.mul(e.neg()).neg();
  38420. if (this.lt(f) && e.lt(f))
  38421. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38422. var i = this.high >>> 16
  38423. , o = 65535 & this.high
  38424. , s = this.low >>> 16
  38425. , l = 65535 & this.low
  38426. , c = e.high >>> 16
  38427. , h = 65535 & e.high
  38428. , u = e.low >>> 16
  38429. , d = 65535 & e.low
  38430. , p = 0
  38431. , m = 0
  38432. , v = 0
  38433. , A = 0;
  38434. return A += l * d,
  38435. v += A >>> 16,
  38436. A &= 65535,
  38437. v += s * d,
  38438. m += v >>> 16,
  38439. v &= 65535,
  38440. v += l * u,
  38441. m += v >>> 16,
  38442. v &= 65535,
  38443. m += o * d,
  38444. p += m >>> 16,
  38445. m &= 65535,
  38446. m += s * u,
  38447. p += m >>> 16,
  38448. m &= 65535,
  38449. m += l * h,
  38450. p += m >>> 16,
  38451. m &= 65535,
  38452. p += i * d + o * u + s * h + l * c,
  38453. p &= 65535,
  38454. r(v << 16 | A, p << 16 | m, this.unsigned)
  38455. }
  38456. ,
  38457. b.mul = b.multiply,
  38458. b.divide = function(e) {
  38459. if (t(e) || (e = a(e)),
  38460. e.isZero())
  38461. throw Error("division by zero");
  38462. if (this.isZero())
  38463. return this.unsigned ? m : g;
  38464. var i, r, o;
  38465. if (this.unsigned) {
  38466. if (e.unsigned || (e = e.toUnsigned()),
  38467. e.gt(this))
  38468. return m;
  38469. if (e.gt(this.shru(1)))
  38470. return A;
  38471. o = m
  38472. } else {
  38473. if (this.eq(E)) {
  38474. if (e.eq(v) || e.eq(y))
  38475. return E;
  38476. if (e.eq(E))
  38477. return v;
  38478. var s = this.shr(1);
  38479. return i = s.div(e).shl(1),
  38480. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38481. o = i.add(r.div(e)))
  38482. }
  38483. if (e.eq(E))
  38484. return this.unsigned ? m : g;
  38485. if (this.isNegative())
  38486. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38487. if (e.isNegative())
  38488. return this.div(e.neg()).neg();
  38489. o = g
  38490. }
  38491. for (r = this; r.gte(e); ) {
  38492. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38493. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38494. i -= h,
  38495. u = n(i, this.unsigned),
  38496. d = u.mul(e);
  38497. u.isZero() && (u = v),
  38498. o = o.add(u),
  38499. r = r.sub(d)
  38500. }
  38501. return o
  38502. }
  38503. ,
  38504. b.div = b.divide,
  38505. b.modulo = function(e) {
  38506. return t(e) || (e = a(e)),
  38507. this.sub(this.div(e).mul(e))
  38508. }
  38509. ,
  38510. b.mod = b.modulo,
  38511. b.not = function() {
  38512. return r(~this.low, ~this.high, this.unsigned)
  38513. }
  38514. ,
  38515. b.and = function(e) {
  38516. return t(e) || (e = a(e)),
  38517. r(this.low & e.low, this.high & e.high, this.unsigned)
  38518. }
  38519. ,
  38520. b.or = function(e) {
  38521. return t(e) || (e = a(e)),
  38522. r(this.low | e.low, this.high | e.high, this.unsigned)
  38523. }
  38524. ,
  38525. b.xor = function(e) {
  38526. return t(e) || (e = a(e)),
  38527. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38528. }
  38529. ,
  38530. b.shiftLeft = function(e) {
  38531. return t(e) && (e = e.toInt()),
  38532. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38533. }
  38534. ,
  38535. b.shl = b.shiftLeft,
  38536. b.shiftRight = function(e) {
  38537. return t(e) && (e = e.toInt()),
  38538. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38539. }
  38540. ,
  38541. b.shr = b.shiftRight,
  38542. b.shiftRightUnsigned = function(e) {
  38543. if (t(e) && (e = e.toInt()),
  38544. e &= 63,
  38545. 0 === e)
  38546. return this;
  38547. var i = this.high;
  38548. if (e < 32) {
  38549. var n = this.low;
  38550. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38551. }
  38552. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38553. }
  38554. ,
  38555. b.shru = b.shiftRightUnsigned,
  38556. b.toSigned = function() {
  38557. return this.unsigned ? r(this.low, this.high, !1) : this
  38558. }
  38559. ,
  38560. b.toUnsigned = function() {
  38561. return this.unsigned ? this : r(this.low, this.high, !0)
  38562. }
  38563. ,
  38564. b.toBytes = function(e) {
  38565. return e ? this.toBytesLE() : this.toBytesBE()
  38566. }
  38567. ,
  38568. b.toBytesLE = function() {
  38569. var e = this.high
  38570. , t = this.low;
  38571. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38572. }
  38573. ,
  38574. b.toBytesBE = function() {
  38575. var e = this.high
  38576. , t = this.low;
  38577. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38578. }
  38579. ,
  38580. e
  38581. })
  38582. }
  38583. , {}],
  38584. 217: [function(e, t, i) {
  38585. var n = {
  38586. REVISION: "75"
  38587. };
  38588. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38589. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38590. void 0 === Math.sign && (Math.sign = function(e) {
  38591. return e < 0 ? -1 : e > 0 ? 1 : +e
  38592. }
  38593. ),
  38594. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38595. get: function() {
  38596. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38597. }
  38598. }),
  38599. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38600. writable: !0,
  38601. configurable: !0,
  38602. value: function(e) {
  38603. "use strict";
  38604. if (void 0 === e || null === e)
  38605. throw new TypeError("Cannot convert first argument to object");
  38606. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38607. var r = arguments[i];
  38608. if (void 0 !== r && null !== r) {
  38609. r = Object(r);
  38610. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38611. var l = o[a]
  38612. , c = Object.getOwnPropertyDescriptor(r, l);
  38613. void 0 !== c && c.enumerable && (t[l] = r[l])
  38614. }
  38615. }
  38616. }
  38617. return t
  38618. }
  38619. }),
  38620. n.MOUSE = {
  38621. LEFT: 0,
  38622. MIDDLE: 1,
  38623. RIGHT: 2
  38624. },
  38625. n.CullFaceNone = 0,
  38626. n.CullFaceBack = 1,
  38627. n.CullFaceFront = 2,
  38628. n.CullFaceFrontBack = 3,
  38629. n.FrontFaceDirectionCW = 0,
  38630. n.FrontFaceDirectionCCW = 1,
  38631. n.BasicShadowMap = 0,
  38632. n.PCFShadowMap = 1,
  38633. n.PCFSoftShadowMap = 2,
  38634. n.FrontSide = 0,
  38635. n.BackSide = 1,
  38636. n.DoubleSide = 2,
  38637. n.FlatShading = 1,
  38638. n.SmoothShading = 2,
  38639. n.NoColors = 0,
  38640. n.FaceColors = 1,
  38641. n.VertexColors = 2,
  38642. n.NoBlending = 0,
  38643. n.NormalBlending = 1,
  38644. n.AdditiveBlending = 2,
  38645. n.SubtractiveBlending = 3,
  38646. n.MultiplyBlending = 4,
  38647. n.CustomBlending = 5,
  38648. n.AddEquation = 100,
  38649. n.SubtractEquation = 101,
  38650. n.ReverseSubtractEquation = 102,
  38651. n.MinEquation = 103,
  38652. n.MaxEquation = 104,
  38653. n.ZeroFactor = 200,
  38654. n.OneFactor = 201,
  38655. n.SrcColorFactor = 202,
  38656. n.OneMinusSrcColorFactor = 203,
  38657. n.SrcAlphaFactor = 204,
  38658. n.OneMinusSrcAlphaFactor = 205,
  38659. n.DstAlphaFactor = 206,
  38660. n.OneMinusDstAlphaFactor = 207,
  38661. n.DstColorFactor = 208,
  38662. n.OneMinusDstColorFactor = 209,
  38663. n.SrcAlphaSaturateFactor = 210,
  38664. n.NeverDepth = 0,
  38665. n.AlwaysDepth = 1,
  38666. n.LessDepth = 2,
  38667. n.LessEqualDepth = 3,
  38668. n.EqualDepth = 4,
  38669. n.GreaterEqualDepth = 5,
  38670. n.GreaterDepth = 6,
  38671. n.NotEqualDepth = 7,
  38672. n.MultiplyOperation = 0,
  38673. n.MixOperation = 1,
  38674. n.AddOperation = 2,
  38675. n.NoToneMapping = 0,
  38676. n.LinearToneMapping = 1,
  38677. n.ReinhardToneMapping = 2,
  38678. n.Uncharted2ToneMapping = 3,
  38679. n.CineonToneMapping = 4,
  38680. n.UVMapping = 300,
  38681. n.CubeReflectionMapping = 301,
  38682. n.CubeRefractionMapping = 302,
  38683. n.EquirectangularReflectionMapping = 303,
  38684. n.EquirectangularRefractionMapping = 304,
  38685. n.SphericalReflectionMapping = 305,
  38686. n.CubeUVReflectionMapping = 306,
  38687. n.CubeUVRefractionMapping = 307,
  38688. n.RepeatWrapping = 1e3,
  38689. n.ClampToEdgeWrapping = 1001,
  38690. n.MirroredRepeatWrapping = 1002,
  38691. n.NearestFilter = 1003,
  38692. n.NearestMipMapNearestFilter = 1004,
  38693. n.NearestMipMapLinearFilter = 1005,
  38694. n.LinearFilter = 1006,
  38695. n.LinearMipMapNearestFilter = 1007,
  38696. n.LinearMipMapLinearFilter = 1008,
  38697. n.UnsignedByteType = 1009,
  38698. n.ByteType = 1010,
  38699. n.ShortType = 1011,
  38700. n.UnsignedShortType = 1012,
  38701. n.IntType = 1013,
  38702. n.UnsignedIntType = 1014,
  38703. n.FloatType = 1015,
  38704. n.HalfFloatType = 1025,
  38705. n.UnsignedShort4444Type = 1016,
  38706. n.UnsignedShort5551Type = 1017,
  38707. n.UnsignedShort565Type = 1018,
  38708. n.AlphaFormat = 1019,
  38709. n.RGBFormat = 1020,
  38710. n.RGBAFormat = 1021,
  38711. n.LuminanceFormat = 1022,
  38712. n.LuminanceAlphaFormat = 1023,
  38713. n.RGBEFormat = n.RGBAFormat,
  38714. n.RGB_S3TC_DXT1_Format = 2001,
  38715. n.RGBA_S3TC_DXT1_Format = 2002,
  38716. n.RGBA_S3TC_DXT3_Format = 2003,
  38717. n.RGBA_S3TC_DXT5_Format = 2004,
  38718. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38719. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38720. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38721. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38722. n.RGB_ETC1_Format = 2151,
  38723. n.LoopOnce = 2200,
  38724. n.LoopRepeat = 2201,
  38725. n.LoopPingPong = 2202,
  38726. n.InterpolateDiscrete = 2300,
  38727. n.InterpolateLinear = 2301,
  38728. n.InterpolateSmooth = 2302,
  38729. n.ZeroCurvatureEnding = 2400,
  38730. n.ZeroSlopeEnding = 2401,
  38731. n.WrapAroundEnding = 2402,
  38732. n.TrianglesDrawMode = 0,
  38733. n.TriangleStripDrawMode = 1,
  38734. n.TriangleFanDrawMode = 2,
  38735. n.LinearEncoding = 3e3,
  38736. n.sRGBEncoding = 3001,
  38737. n.GammaEncoding = 3007,
  38738. n.RGBEEncoding = 3002,
  38739. n.LogLuvEncoding = 3003,
  38740. n.RGBM7Encoding = 3004,
  38741. n.RGBM16Encoding = 3005,
  38742. n.RGBDEncoding = 3006,
  38743. n.Color = function(e) {
  38744. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38745. }
  38746. ,
  38747. n.Color.prototype = {
  38748. constructor: n.Color,
  38749. r: 1,
  38750. g: 1,
  38751. b: 1,
  38752. set: function(e) {
  38753. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38754. this
  38755. },
  38756. setScalar: function(e) {
  38757. this.r = e,
  38758. this.g = e,
  38759. this.b = e
  38760. },
  38761. setHex: function(e) {
  38762. return e = Math.floor(e),
  38763. this.r = (e >> 16 & 255) / 255,
  38764. this.g = (e >> 8 & 255) / 255,
  38765. this.b = (255 & e) / 255,
  38766. this
  38767. },
  38768. setRGB: function(e, t, i) {
  38769. return this.r = e,
  38770. this.g = t,
  38771. this.b = i,
  38772. this
  38773. },
  38774. setHSL: function() {
  38775. function e(e, t, i) {
  38776. return i < 0 && (i += 1),
  38777. i > 1 && (i -= 1),
  38778. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38779. }
  38780. return function(t, i, r) {
  38781. if (t = n.Math.euclideanModulo(t, 1),
  38782. i = n.Math.clamp(i, 0, 1),
  38783. r = n.Math.clamp(r, 0, 1),
  38784. 0 === i)
  38785. this.r = this.g = this.b = r;
  38786. else {
  38787. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38788. , a = 2 * r - o;
  38789. this.r = e(a, o, t + 1 / 3),
  38790. this.g = e(a, o, t),
  38791. this.b = e(a, o, t - 1 / 3)
  38792. }
  38793. return this
  38794. }
  38795. }(),
  38796. setStyle: function(e) {
  38797. function t(t) {
  38798. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38799. }
  38800. var i;
  38801. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38802. var r, o = i[1], a = i[2];
  38803. switch (o) {
  38804. case "rgb":
  38805. case "rgba":
  38806. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38807. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38808. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38809. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38810. t(r[5]),
  38811. this;
  38812. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38813. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38814. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38815. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38816. t(r[5]),
  38817. this;
  38818. break;
  38819. case "hsl":
  38820. case "hsla":
  38821. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38822. var s = parseFloat(r[1]) / 360
  38823. , l = parseInt(r[2], 10) / 100
  38824. , c = parseInt(r[3], 10) / 100;
  38825. return t(r[5]),
  38826. this.setHSL(s, l, c)
  38827. }
  38828. }
  38829. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38830. var h = i[1]
  38831. , u = h.length;
  38832. if (3 === u)
  38833. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38834. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38835. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38836. this;
  38837. if (6 === u)
  38838. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38839. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38840. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38841. this
  38842. }
  38843. if (e && e.length > 0) {
  38844. var h = n.ColorKeywords[e];
  38845. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38846. }
  38847. return this
  38848. },
  38849. clone: function() {
  38850. return new this.constructor(this.r,this.g,this.b)
  38851. },
  38852. copy: function(e) {
  38853. return this.r = e.r,
  38854. this.g = e.g,
  38855. this.b = e.b,
  38856. this
  38857. },
  38858. copyGammaToLinear: function(e, t) {
  38859. return void 0 === t && (t = 2),
  38860. this.r = Math.pow(e.r, t),
  38861. this.g = Math.pow(e.g, t),
  38862. this.b = Math.pow(e.b, t),
  38863. this
  38864. },
  38865. copyLinearToGamma: function(e, t) {
  38866. void 0 === t && (t = 2);
  38867. var i = t > 0 ? 1 / t : 1;
  38868. return this.r = Math.pow(e.r, i),
  38869. this.g = Math.pow(e.g, i),
  38870. this.b = Math.pow(e.b, i),
  38871. this
  38872. },
  38873. convertGammaToLinear: function() {
  38874. var e = this.r
  38875. , t = this.g
  38876. , i = this.b;
  38877. return this.r = e * e,
  38878. this.g = t * t,
  38879. this.b = i * i,
  38880. this
  38881. },
  38882. convertLinearToGamma: function() {
  38883. return this.r = Math.sqrt(this.r),
  38884. this.g = Math.sqrt(this.g),
  38885. this.b = Math.sqrt(this.b),
  38886. this
  38887. },
  38888. getHex: function() {
  38889. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38890. },
  38891. getHexString: function() {
  38892. return ("000000" + this.getHex().toString(16)).slice(-6)
  38893. },
  38894. getHSL: function(e) {
  38895. var t, i, n = e || {
  38896. h: 0,
  38897. s: 0,
  38898. l: 0
  38899. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38900. if (l === s)
  38901. t = 0,
  38902. i = 0;
  38903. else {
  38904. var h = s - l;
  38905. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38906. s) {
  38907. case r:
  38908. t = (o - a) / h + (o < a ? 6 : 0);
  38909. break;
  38910. case o:
  38911. t = (a - r) / h + 2;
  38912. break;
  38913. case a:
  38914. t = (r - o) / h + 4
  38915. }
  38916. t /= 6
  38917. }
  38918. return n.h = t,
  38919. n.s = i,
  38920. n.l = c,
  38921. n
  38922. },
  38923. getStyle: function() {
  38924. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38925. },
  38926. offsetHSL: function(e, t, i) {
  38927. var n = this.getHSL();
  38928. return n.h += e,
  38929. n.s += t,
  38930. n.l += i,
  38931. this.setHSL(n.h, n.s, n.l),
  38932. this
  38933. },
  38934. add: function(e) {
  38935. return this.r += e.r,
  38936. this.g += e.g,
  38937. this.b += e.b,
  38938. this
  38939. },
  38940. addColors: function(e, t) {
  38941. return this.r = e.r + t.r,
  38942. this.g = e.g + t.g,
  38943. this.b = e.b + t.b,
  38944. this
  38945. },
  38946. addScalar: function(e) {
  38947. return this.r += e,
  38948. this.g += e,
  38949. this.b += e,
  38950. this
  38951. },
  38952. multiply: function(e) {
  38953. return this.r *= e.r,
  38954. this.g *= e.g,
  38955. this.b *= e.b,
  38956. this
  38957. },
  38958. multiplyScalar: function(e) {
  38959. return this.r *= e,
  38960. this.g *= e,
  38961. this.b *= e,
  38962. this
  38963. },
  38964. lerp: function(e, t) {
  38965. return this.r += (e.r - this.r) * t,
  38966. this.g += (e.g - this.g) * t,
  38967. this.b += (e.b - this.b) * t,
  38968. this
  38969. },
  38970. equals: function(e) {
  38971. return e.r === this.r && e.g === this.g && e.b === this.b
  38972. },
  38973. fromArray: function(e, t) {
  38974. return void 0 === t && (t = 0),
  38975. this.r = e[t],
  38976. this.g = e[t + 1],
  38977. this.b = e[t + 2],
  38978. this
  38979. },
  38980. toArray: function(e, t) {
  38981. return void 0 === e && (e = []),
  38982. void 0 === t && (t = 0),
  38983. e[t] = this.r,
  38984. e[t + 1] = this.g,
  38985. e[t + 2] = this.b,
  38986. e
  38987. }
  38988. },
  38989. n.ColorKeywords = {
  38990. aliceblue: 15792383,
  38991. antiquewhite: 16444375,
  38992. aqua: 65535,
  38993. aquamarine: 8388564,
  38994. azure: 15794175,
  38995. beige: 16119260,
  38996. bisque: 16770244,
  38997. black: 0,
  38998. blanchedalmond: 16772045,
  38999. blue: 255,
  39000. blueviolet: 9055202,
  39001. brown: 10824234,
  39002. burlywood: 14596231,
  39003. cadetblue: 6266528,
  39004. chartreuse: 8388352,
  39005. chocolate: 13789470,
  39006. coral: 16744272,
  39007. cornflowerblue: 6591981,
  39008. cornsilk: 16775388,
  39009. crimson: 14423100,
  39010. cyan: 65535,
  39011. darkblue: 139,
  39012. darkcyan: 35723,
  39013. darkgoldenrod: 12092939,
  39014. darkgray: 11119017,
  39015. darkgreen: 25600,
  39016. darkgrey: 11119017,
  39017. darkkhaki: 12433259,
  39018. darkmagenta: 9109643,
  39019. darkolivegreen: 5597999,
  39020. darkorange: 16747520,
  39021. darkorchid: 10040012,
  39022. darkred: 9109504,
  39023. darksalmon: 15308410,
  39024. darkseagreen: 9419919,
  39025. darkslateblue: 4734347,
  39026. darkslategray: 3100495,
  39027. darkslategrey: 3100495,
  39028. darkturquoise: 52945,
  39029. darkviolet: 9699539,
  39030. deeppink: 16716947,
  39031. deepskyblue: 49151,
  39032. dimgray: 6908265,
  39033. dimgrey: 6908265,
  39034. dodgerblue: 2003199,
  39035. firebrick: 11674146,
  39036. floralwhite: 16775920,
  39037. forestgreen: 2263842,
  39038. fuchsia: 16711935,
  39039. gainsboro: 14474460,
  39040. ghostwhite: 16316671,
  39041. gold: 16766720,
  39042. goldenrod: 14329120,
  39043. gray: 8421504,
  39044. green: 32768,
  39045. greenyellow: 11403055,
  39046. grey: 8421504,
  39047. honeydew: 15794160,
  39048. hotpink: 16738740,
  39049. indianred: 13458524,
  39050. indigo: 4915330,
  39051. ivory: 16777200,
  39052. khaki: 15787660,
  39053. lavender: 15132410,
  39054. lavenderblush: 16773365,
  39055. lawngreen: 8190976,
  39056. lemonchiffon: 16775885,
  39057. lightblue: 11393254,
  39058. lightcoral: 15761536,
  39059. lightcyan: 14745599,
  39060. lightgoldenrodyellow: 16448210,
  39061. lightgray: 13882323,
  39062. lightgreen: 9498256,
  39063. lightgrey: 13882323,
  39064. lightpink: 16758465,
  39065. lightsalmon: 16752762,
  39066. lightseagreen: 2142890,
  39067. lightskyblue: 8900346,
  39068. lightslategray: 7833753,
  39069. lightslategrey: 7833753,
  39070. lightsteelblue: 11584734,
  39071. lightyellow: 16777184,
  39072. lime: 65280,
  39073. limegreen: 3329330,
  39074. linen: 16445670,
  39075. magenta: 16711935,
  39076. maroon: 8388608,
  39077. mediumaquamarine: 6737322,
  39078. mediumblue: 205,
  39079. mediumorchid: 12211667,
  39080. mediumpurple: 9662683,
  39081. mediumseagreen: 3978097,
  39082. mediumslateblue: 8087790,
  39083. mediumspringgreen: 64154,
  39084. mediumturquoise: 4772300,
  39085. mediumvioletred: 13047173,
  39086. midnightblue: 1644912,
  39087. mintcream: 16121850,
  39088. mistyrose: 16770273,
  39089. moccasin: 16770229,
  39090. navajowhite: 16768685,
  39091. navy: 128,
  39092. oldlace: 16643558,
  39093. olive: 8421376,
  39094. olivedrab: 7048739,
  39095. orange: 16753920,
  39096. orangered: 16729344,
  39097. orchid: 14315734,
  39098. palegoldenrod: 15657130,
  39099. palegreen: 10025880,
  39100. paleturquoise: 11529966,
  39101. palevioletred: 14381203,
  39102. papayawhip: 16773077,
  39103. peachpuff: 16767673,
  39104. peru: 13468991,
  39105. pink: 16761035,
  39106. plum: 14524637,
  39107. powderblue: 11591910,
  39108. purple: 8388736,
  39109. red: 16711680,
  39110. rosybrown: 12357519,
  39111. royalblue: 4286945,
  39112. saddlebrown: 9127187,
  39113. salmon: 16416882,
  39114. sandybrown: 16032864,
  39115. seagreen: 3050327,
  39116. seashell: 16774638,
  39117. sienna: 10506797,
  39118. silver: 12632256,
  39119. skyblue: 8900331,
  39120. slateblue: 6970061,
  39121. slategray: 7372944,
  39122. slategrey: 7372944,
  39123. snow: 16775930,
  39124. springgreen: 65407,
  39125. steelblue: 4620980,
  39126. tan: 13808780,
  39127. teal: 32896,
  39128. thistle: 14204888,
  39129. tomato: 16737095,
  39130. turquoise: 4251856,
  39131. violet: 15631086,
  39132. wheat: 16113331,
  39133. white: 16777215,
  39134. whitesmoke: 16119285,
  39135. yellow: 16776960,
  39136. yellowgreen: 10145074
  39137. },
  39138. n.Quaternion = function(e, t, i, n) {
  39139. this._x = e || 0,
  39140. this._y = t || 0,
  39141. this._z = i || 0,
  39142. this._w = void 0 !== n ? n : 1
  39143. }
  39144. ,
  39145. n.Quaternion.prototype = {
  39146. constructor: n.Quaternion,
  39147. get x() {
  39148. return this._x
  39149. },
  39150. set x(e) {
  39151. this._x = e,
  39152. this.onChangeCallback()
  39153. },
  39154. get y() {
  39155. return this._y
  39156. },
  39157. set y(e) {
  39158. this._y = e,
  39159. this.onChangeCallback()
  39160. },
  39161. get z() {
  39162. return this._z
  39163. },
  39164. set z(e) {
  39165. this._z = e,
  39166. this.onChangeCallback()
  39167. },
  39168. get w() {
  39169. return this._w
  39170. },
  39171. set w(e) {
  39172. this._w = e,
  39173. this.onChangeCallback()
  39174. },
  39175. set: function(e, t, i, n) {
  39176. return this._x = e,
  39177. this._y = t,
  39178. this._z = i,
  39179. this._w = n,
  39180. this.onChangeCallback(),
  39181. this
  39182. },
  39183. clone: function() {
  39184. return new this.constructor(this._x,this._y,this._z,this._w)
  39185. },
  39186. copy: function(e) {
  39187. return this._x = e.x,
  39188. this._y = e.y,
  39189. this._z = e.z,
  39190. this._w = e.w,
  39191. this.onChangeCallback(),
  39192. this
  39193. },
  39194. setFromEuler: function(e, t) {
  39195. if (e instanceof n.Euler == !1)
  39196. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39197. var i = Math.cos(e._x / 2)
  39198. , r = Math.cos(e._y / 2)
  39199. , o = Math.cos(e._z / 2)
  39200. , a = Math.sin(e._x / 2)
  39201. , s = Math.sin(e._y / 2)
  39202. , l = Math.sin(e._z / 2)
  39203. , c = e.order;
  39204. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39205. this._y = i * s * o - a * r * l,
  39206. this._z = i * r * l + a * s * o,
  39207. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39208. this._y = i * s * o - a * r * l,
  39209. this._z = i * r * l - a * s * o,
  39210. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39211. this._y = i * s * o + a * r * l,
  39212. this._z = i * r * l + a * s * o,
  39213. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39214. this._y = i * s * o + a * r * l,
  39215. this._z = i * r * l - a * s * o,
  39216. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39217. this._y = i * s * o + a * r * l,
  39218. this._z = i * r * l - a * s * o,
  39219. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39220. this._y = i * s * o - a * r * l,
  39221. this._z = i * r * l + a * s * o,
  39222. this._w = i * r * o + a * s * l),
  39223. t !== !1 && this.onChangeCallback(),
  39224. this
  39225. },
  39226. setFromAxisAngle: function(e, t) {
  39227. var i = t / 2
  39228. , n = Math.sin(i);
  39229. return this._x = e.x * n,
  39230. this._y = e.y * n,
  39231. this._z = e.z * n,
  39232. this._w = Math.cos(i),
  39233. this.onChangeCallback(),
  39234. this
  39235. },
  39236. setFromRotationMatrix: function(e) {
  39237. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39238. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39239. this._w = .25 / t,
  39240. this._x = (h - l) * t,
  39241. this._y = (o - c) * t,
  39242. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39243. this._w = (h - l) / t,
  39244. this._x = .25 * t,
  39245. this._y = (r + a) / t,
  39246. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39247. this._w = (o - c) / t,
  39248. this._x = (r + a) / t,
  39249. this._y = .25 * t,
  39250. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39251. this._w = (a - r) / t,
  39252. this._x = (o + c) / t,
  39253. this._y = (l + h) / t,
  39254. this._z = .25 * t),
  39255. this.onChangeCallback(),
  39256. this
  39257. },
  39258. setFromUnitVectors: function() {
  39259. var e, t, i = 1e-6;
  39260. return function(r, o) {
  39261. return void 0 === e && (e = new n.Vector3),
  39262. t = r.dot(o) + 1,
  39263. t < i ? (t = 0,
  39264. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39265. this._x = e.x,
  39266. this._y = e.y,
  39267. this._z = e.z,
  39268. this._w = t,
  39269. this.normalize(),
  39270. this
  39271. }
  39272. }(),
  39273. inverse: function() {
  39274. return this.conjugate().normalize(),
  39275. this
  39276. },
  39277. conjugate: function() {
  39278. return this._x *= -1,
  39279. this._y *= -1,
  39280. this._z *= -1,
  39281. this.onChangeCallback(),
  39282. this
  39283. },
  39284. dot: function(e) {
  39285. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39286. },
  39287. lengthSq: function() {
  39288. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39289. },
  39290. length: function() {
  39291. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39292. },
  39293. normalize: function() {
  39294. var e = this.length();
  39295. return 0 === e ? (this._x = 0,
  39296. this._y = 0,
  39297. this._z = 0,
  39298. this._w = 1) : (e = 1 / e,
  39299. this._x = this._x * e,
  39300. this._y = this._y * e,
  39301. this._z = this._z * e,
  39302. this._w = this._w * e),
  39303. this.onChangeCallback(),
  39304. this
  39305. },
  39306. multiply: function(e, t) {
  39307. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39308. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39309. },
  39310. multiplyQuaternions: function(e, t) {
  39311. var i = e._x
  39312. , n = e._y
  39313. , r = e._z
  39314. , o = e._w
  39315. , a = t._x
  39316. , s = t._y
  39317. , l = t._z
  39318. , c = t._w;
  39319. return this._x = i * c + o * a + n * l - r * s,
  39320. this._y = n * c + o * s + r * a - i * l,
  39321. this._z = r * c + o * l + i * s - n * a,
  39322. this._w = o * c - i * a - n * s - r * l,
  39323. this.onChangeCallback(),
  39324. this
  39325. },
  39326. slerp: function(e, t) {
  39327. if (0 === t)
  39328. return this;
  39329. if (1 === t)
  39330. return this.copy(e);
  39331. var i = this._x
  39332. , n = this._y
  39333. , r = this._z
  39334. , o = this._w
  39335. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39336. if (a < 0 ? (this._w = -e._w,
  39337. this._x = -e._x,
  39338. this._y = -e._y,
  39339. this._z = -e._z,
  39340. a = -a) : this.copy(e),
  39341. a >= 1)
  39342. return this._w = o,
  39343. this._x = i,
  39344. this._y = n,
  39345. this._z = r,
  39346. this;
  39347. var s = Math.sqrt(1 - a * a);
  39348. if (Math.abs(s) < .001)
  39349. return this._w = .5 * (o + this._w),
  39350. this._x = .5 * (i + this._x),
  39351. this._y = .5 * (n + this._y),
  39352. this._z = .5 * (r + this._z),
  39353. this;
  39354. var l = Math.atan2(s, a)
  39355. , c = Math.sin((1 - t) * l) / s
  39356. , h = Math.sin(t * l) / s;
  39357. return this._w = o * c + this._w * h,
  39358. this._x = i * c + this._x * h,
  39359. this._y = n * c + this._y * h,
  39360. this._z = r * c + this._z * h,
  39361. this.onChangeCallback(),
  39362. this
  39363. },
  39364. equals: function(e) {
  39365. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39366. },
  39367. fromArray: function(e, t) {
  39368. return void 0 === t && (t = 0),
  39369. this._x = e[t],
  39370. this._y = e[t + 1],
  39371. this._z = e[t + 2],
  39372. this._w = e[t + 3],
  39373. this.onChangeCallback(),
  39374. this
  39375. },
  39376. toArray: function(e, t) {
  39377. return void 0 === e && (e = []),
  39378. void 0 === t && (t = 0),
  39379. e[t] = this._x,
  39380. e[t + 1] = this._y,
  39381. e[t + 2] = this._z,
  39382. e[t + 3] = this._w,
  39383. e
  39384. },
  39385. onChange: function(e) {
  39386. return this.onChangeCallback = e,
  39387. this
  39388. },
  39389. onChangeCallback: function() {}
  39390. },
  39391. Object.assign(n.Quaternion, {
  39392. slerp: function(e, t, i, n) {
  39393. return i.copy(e).slerp(t, n)
  39394. },
  39395. slerpFlat: function(e, t, i, n, r, o, a) {
  39396. var s = i[n + 0]
  39397. , l = i[n + 1]
  39398. , c = i[n + 2]
  39399. , h = i[n + 3]
  39400. , u = r[o + 0]
  39401. , d = r[o + 1]
  39402. , p = r[o + 2]
  39403. , f = r[o + 3];
  39404. if (h !== f || s !== u || l !== d || c !== p) {
  39405. var g = 1 - a
  39406. , m = s * u + l * d + c * p + h * f
  39407. , v = m >= 0 ? 1 : -1
  39408. , A = 1 - m * m;
  39409. if (A > Number.EPSILON) {
  39410. var y = Math.sqrt(A)
  39411. , C = Math.atan2(y, m * v);
  39412. g = Math.sin(g * C) / y,
  39413. a = Math.sin(a * C) / y
  39414. }
  39415. var I = a * v;
  39416. if (s = s * g + u * I,
  39417. l = l * g + d * I,
  39418. c = c * g + p * I,
  39419. h = h * g + f * I,
  39420. g === 1 - a) {
  39421. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39422. s *= E,
  39423. l *= E,
  39424. c *= E,
  39425. h *= E
  39426. }
  39427. }
  39428. e[t] = s,
  39429. e[t + 1] = l,
  39430. e[t + 2] = c,
  39431. e[t + 3] = h
  39432. }
  39433. }),
  39434. n.Vector2 = function(e, t) {
  39435. this.x = e || 0,
  39436. this.y = t || 0
  39437. }
  39438. ,
  39439. n.Vector2.prototype = {
  39440. constructor: n.Vector2,
  39441. get width() {
  39442. return this.x
  39443. },
  39444. set width(e) {
  39445. this.x = e
  39446. },
  39447. get height() {
  39448. return this.y
  39449. },
  39450. set height(e) {
  39451. this.y = e
  39452. },
  39453. set: function(e, t) {
  39454. return this.x = e,
  39455. this.y = t,
  39456. this
  39457. },
  39458. setScalar: function(e) {
  39459. return this.x = e,
  39460. this.y = e,
  39461. this
  39462. },
  39463. setX: function(e) {
  39464. return this.x = e,
  39465. this
  39466. },
  39467. setY: function(e) {
  39468. return this.y = e,
  39469. this
  39470. },
  39471. setComponent: function(e, t) {
  39472. switch (e) {
  39473. case 0:
  39474. this.x = t;
  39475. break;
  39476. case 1:
  39477. this.y = t;
  39478. break;
  39479. default:
  39480. throw new Error("index is out of range: " + e)
  39481. }
  39482. },
  39483. getComponent: function(e) {
  39484. switch (e) {
  39485. case 0:
  39486. return this.x;
  39487. case 1:
  39488. return this.y;
  39489. default:
  39490. throw new Error("index is out of range: " + e)
  39491. }
  39492. },
  39493. clone: function() {
  39494. return new this.constructor(this.x,this.y)
  39495. },
  39496. copy: function(e) {
  39497. return this.x = e.x,
  39498. this.y = e.y,
  39499. this
  39500. },
  39501. add: function(e, t) {
  39502. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39503. this.addVectors(e, t)) : (this.x += e.x,
  39504. this.y += e.y,
  39505. this)
  39506. },
  39507. addScalar: function(e) {
  39508. return this.x += e,
  39509. this.y += e,
  39510. this
  39511. },
  39512. addVectors: function(e, t) {
  39513. return this.x = e.x + t.x,
  39514. this.y = e.y + t.y,
  39515. this
  39516. },
  39517. addScaledVector: function(e, t) {
  39518. return this.x += e.x * t,
  39519. this.y += e.y * t,
  39520. this
  39521. },
  39522. sub: function(e, t) {
  39523. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39524. this.subVectors(e, t)) : (this.x -= e.x,
  39525. this.y -= e.y,
  39526. this)
  39527. },
  39528. subScalar: function(e) {
  39529. return this.x -= e,
  39530. this.y -= e,
  39531. this
  39532. },
  39533. subVectors: function(e, t) {
  39534. return this.x = e.x - t.x,
  39535. this.y = e.y - t.y,
  39536. this
  39537. },
  39538. multiply: function(e) {
  39539. return this.x *= e.x,
  39540. this.y *= e.y,
  39541. this
  39542. },
  39543. multiplyScalar: function(e) {
  39544. return isFinite(e) ? (this.x *= e,
  39545. this.y *= e) : (this.x = 0,
  39546. this.y = 0),
  39547. this
  39548. },
  39549. divide: function(e) {
  39550. return this.x /= e.x,
  39551. this.y /= e.y,
  39552. this
  39553. },
  39554. divideScalar: function(e) {
  39555. return this.multiplyScalar(1 / e)
  39556. },
  39557. min: function(e) {
  39558. return this.x = Math.min(this.x, e.x),
  39559. this.y = Math.min(this.y, e.y),
  39560. this
  39561. },
  39562. max: function(e) {
  39563. return this.x = Math.max(this.x, e.x),
  39564. this.y = Math.max(this.y, e.y),
  39565. this
  39566. },
  39567. clamp: function(e, t) {
  39568. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39569. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39570. this
  39571. },
  39572. clampScalar: function() {
  39573. var e, t;
  39574. return function(i, r) {
  39575. return void 0 === e && (e = new n.Vector2,
  39576. t = new n.Vector2),
  39577. e.set(i, i),
  39578. t.set(r, r),
  39579. this.clamp(e, t)
  39580. }
  39581. }(),
  39582. clampLength: function(e, t) {
  39583. var i = this.length();
  39584. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39585. this
  39586. },
  39587. floor: function() {
  39588. return this.x = Math.floor(this.x),
  39589. this.y = Math.floor(this.y),
  39590. this
  39591. },
  39592. ceil: function() {
  39593. return this.x = Math.ceil(this.x),
  39594. this.y = Math.ceil(this.y),
  39595. this
  39596. },
  39597. round: function() {
  39598. return this.x = Math.round(this.x),
  39599. this.y = Math.round(this.y),
  39600. this
  39601. },
  39602. roundToZero: function() {
  39603. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39604. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39605. this
  39606. },
  39607. negate: function() {
  39608. return this.x = -this.x,
  39609. this.y = -this.y,
  39610. this
  39611. },
  39612. dot: function(e) {
  39613. return this.x * e.x + this.y * e.y
  39614. },
  39615. lengthSq: function() {
  39616. return this.x * this.x + this.y * this.y
  39617. },
  39618. length: function() {
  39619. return Math.sqrt(this.x * this.x + this.y * this.y)
  39620. },
  39621. lengthManhattan: function() {
  39622. return Math.abs(this.x) + Math.abs(this.y)
  39623. },
  39624. normalize: function() {
  39625. return this.divideScalar(this.length())
  39626. },
  39627. angle: function() {
  39628. var e = Math.atan2(this.y, this.x);
  39629. return e < 0 && (e += 2 * Math.PI),
  39630. e
  39631. },
  39632. distanceTo: function(e) {
  39633. return Math.sqrt(this.distanceToSquared(e))
  39634. },
  39635. distanceToSquared: function(e) {
  39636. var t = this.x - e.x
  39637. , i = this.y - e.y;
  39638. return t * t + i * i
  39639. },
  39640. setLength: function(e) {
  39641. return this.multiplyScalar(e / this.length())
  39642. },
  39643. lerp: function(e, t) {
  39644. return this.x += (e.x - this.x) * t,
  39645. this.y += (e.y - this.y) * t,
  39646. this
  39647. },
  39648. lerpVectors: function(e, t, i) {
  39649. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39650. this
  39651. },
  39652. equals: function(e) {
  39653. return e.x === this.x && e.y === this.y
  39654. },
  39655. fromArray: function(e, t) {
  39656. return void 0 === t && (t = 0),
  39657. this.x = e[t],
  39658. this.y = e[t + 1],
  39659. this
  39660. },
  39661. toArray: function(e, t) {
  39662. return void 0 === e && (e = []),
  39663. void 0 === t && (t = 0),
  39664. e[t] = this.x,
  39665. e[t + 1] = this.y,
  39666. e
  39667. },
  39668. fromAttribute: function(e, t, i) {
  39669. return void 0 === i && (i = 0),
  39670. t = t * e.itemSize + i,
  39671. this.x = e.array[t],
  39672. this.y = e.array[t + 1],
  39673. this
  39674. },
  39675. rotateAround: function(e, t) {
  39676. var i = Math.cos(t)
  39677. , n = Math.sin(t)
  39678. , r = this.x - e.x
  39679. , o = this.y - e.y;
  39680. return this.x = r * i - o * n + e.x,
  39681. this.y = r * n + o * i + e.y,
  39682. this
  39683. }
  39684. },
  39685. n.Vector3 = function(e, t, i) {
  39686. this.x = e || 0,
  39687. this.y = t || 0,
  39688. this.z = i || 0
  39689. }
  39690. ,
  39691. n.Vector3.prototype = {
  39692. constructor: n.Vector3,
  39693. set: function(e, t, i) {
  39694. return this.x = e,
  39695. this.y = t,
  39696. this.z = i,
  39697. this
  39698. },
  39699. setScalar: function(e) {
  39700. return this.x = e,
  39701. this.y = e,
  39702. this.z = e,
  39703. this
  39704. },
  39705. setX: function(e) {
  39706. return this.x = e,
  39707. this
  39708. },
  39709. setY: function(e) {
  39710. return this.y = e,
  39711. this
  39712. },
  39713. setZ: function(e) {
  39714. return this.z = e,
  39715. this
  39716. },
  39717. setComponent: function(e, t) {
  39718. switch (e) {
  39719. case 0:
  39720. this.x = t;
  39721. break;
  39722. case 1:
  39723. this.y = t;
  39724. break;
  39725. case 2:
  39726. this.z = t;
  39727. break;
  39728. default:
  39729. throw new Error("index is out of range: " + e)
  39730. }
  39731. },
  39732. getComponent: function(e) {
  39733. switch (e) {
  39734. case 0:
  39735. return this.x;
  39736. case 1:
  39737. return this.y;
  39738. case 2:
  39739. return this.z;
  39740. default:
  39741. throw new Error("index is out of range: " + e)
  39742. }
  39743. },
  39744. clone: function() {
  39745. return new this.constructor(this.x,this.y,this.z)
  39746. },
  39747. copy: function(e) {
  39748. return this.x = e.x,
  39749. this.y = e.y,
  39750. this.z = e.z,
  39751. this
  39752. },
  39753. add: function(e, t) {
  39754. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39755. this.addVectors(e, t)) : (this.x += e.x,
  39756. this.y += e.y,
  39757. this.z += e.z,
  39758. this)
  39759. },
  39760. addScalar: function(e) {
  39761. return this.x += e,
  39762. this.y += e,
  39763. this.z += e,
  39764. this
  39765. },
  39766. addVectors: function(e, t) {
  39767. return this.x = e.x + t.x,
  39768. this.y = e.y + t.y,
  39769. this.z = e.z + t.z,
  39770. this
  39771. },
  39772. addScaledVector: function(e, t) {
  39773. return this.x += e.x * t,
  39774. this.y += e.y * t,
  39775. this.z += e.z * t,
  39776. this
  39777. },
  39778. sub: function(e, t) {
  39779. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39780. this.subVectors(e, t)) : (this.x -= e.x,
  39781. this.y -= e.y,
  39782. this.z -= e.z,
  39783. this)
  39784. },
  39785. subScalar: function(e) {
  39786. return this.x -= e,
  39787. this.y -= e,
  39788. this.z -= e,
  39789. this
  39790. },
  39791. subVectors: function(e, t) {
  39792. return this.x = e.x - t.x,
  39793. this.y = e.y - t.y,
  39794. this.z = e.z - t.z,
  39795. this
  39796. },
  39797. multiply: function(e, t) {
  39798. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39799. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39800. this.y *= e.y,
  39801. this.z *= e.z,
  39802. this)
  39803. },
  39804. multiplyScalar: function(e) {
  39805. return isFinite(e) ? (this.x *= e,
  39806. this.y *= e,
  39807. this.z *= e) : (this.x = 0,
  39808. this.y = 0,
  39809. this.z = 0),
  39810. this
  39811. },
  39812. multiplyVectors: function(e, t) {
  39813. return this.x = e.x * t.x,
  39814. this.y = e.y * t.y,
  39815. this.z = e.z * t.z,
  39816. this
  39817. },
  39818. applyEuler: function() {
  39819. var e;
  39820. return function(t) {
  39821. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39822. void 0 === e && (e = new n.Quaternion),
  39823. this.applyQuaternion(e.setFromEuler(t)),
  39824. this
  39825. }
  39826. }(),
  39827. applyAxisAngle: function() {
  39828. var e;
  39829. return function(t, i) {
  39830. return void 0 === e && (e = new n.Quaternion),
  39831. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39832. this
  39833. }
  39834. }(),
  39835. applyMatrix3: function(e) {
  39836. var t = this.x
  39837. , i = this.y
  39838. , n = this.z
  39839. , r = e.elements;
  39840. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39841. this.y = r[1] * t + r[4] * i + r[7] * n,
  39842. this.z = r[2] * t + r[5] * i + r[8] * n,
  39843. this
  39844. },
  39845. applyMatrix4: function(e) {
  39846. var t = this.x
  39847. , i = this.y
  39848. , n = this.z
  39849. , r = e.elements;
  39850. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39851. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39852. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39853. this
  39854. },
  39855. applyProjection: function(e) {
  39856. var t = this.x
  39857. , i = this.y
  39858. , n = this.z
  39859. , r = e.elements
  39860. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39861. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39862. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39863. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39864. this
  39865. },
  39866. applyQuaternion: function(e) {
  39867. var t = this.x
  39868. , i = this.y
  39869. , n = this.z
  39870. , r = e.x
  39871. , o = e.y
  39872. , a = e.z
  39873. , s = e.w
  39874. , l = s * t + o * n - a * i
  39875. , c = s * i + a * t - r * n
  39876. , h = s * n + r * i - o * t
  39877. , u = -r * t - o * i - a * n;
  39878. return this.x = l * s + u * -r + c * -a - h * -o,
  39879. this.y = c * s + u * -o + h * -r - l * -a,
  39880. this.z = h * s + u * -a + l * -o - c * -r,
  39881. this
  39882. },
  39883. project: function() {
  39884. var e;
  39885. return function(t) {
  39886. return void 0 === e && (e = new n.Matrix4),
  39887. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39888. this.applyProjection(e)
  39889. }
  39890. }(),
  39891. unproject: function() {
  39892. var e;
  39893. return function(t) {
  39894. return void 0 === e && (e = new n.Matrix4),
  39895. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39896. this.applyProjection(e)
  39897. }
  39898. }(),
  39899. transformDirection: function(e) {
  39900. var t = this.x
  39901. , i = this.y
  39902. , n = this.z
  39903. , r = e.elements;
  39904. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39905. this.y = r[1] * t + r[5] * i + r[9] * n,
  39906. this.z = r[2] * t + r[6] * i + r[10] * n,
  39907. this.normalize(),
  39908. this
  39909. },
  39910. divide: function(e) {
  39911. return this.x /= e.x,
  39912. this.y /= e.y,
  39913. this.z /= e.z,
  39914. this
  39915. },
  39916. divideScalar: function(e) {
  39917. return this.multiplyScalar(1 / e)
  39918. },
  39919. min: function(e) {
  39920. return this.x = Math.min(this.x, e.x),
  39921. this.y = Math.min(this.y, e.y),
  39922. this.z = Math.min(this.z, e.z),
  39923. this
  39924. },
  39925. max: function(e) {
  39926. return this.x = Math.max(this.x, e.x),
  39927. this.y = Math.max(this.y, e.y),
  39928. this.z = Math.max(this.z, e.z),
  39929. this
  39930. },
  39931. clamp: function(e, t) {
  39932. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39933. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39934. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39935. this
  39936. },
  39937. clampScalar: function() {
  39938. var e, t;
  39939. return function(i, r) {
  39940. return void 0 === e && (e = new n.Vector3,
  39941. t = new n.Vector3),
  39942. e.set(i, i, i),
  39943. t.set(r, r, r),
  39944. this.clamp(e, t)
  39945. }
  39946. }(),
  39947. clampLength: function(e, t) {
  39948. var i = this.length();
  39949. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39950. this
  39951. },
  39952. floor: function() {
  39953. return this.x = Math.floor(this.x),
  39954. this.y = Math.floor(this.y),
  39955. this.z = Math.floor(this.z),
  39956. this
  39957. },
  39958. ceil: function() {
  39959. return this.x = Math.ceil(this.x),
  39960. this.y = Math.ceil(this.y),
  39961. this.z = Math.ceil(this.z),
  39962. this
  39963. },
  39964. round: function() {
  39965. return this.x = Math.round(this.x),
  39966. this.y = Math.round(this.y),
  39967. this.z = Math.round(this.z),
  39968. this
  39969. },
  39970. roundToZero: function() {
  39971. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39972. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39973. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39974. this
  39975. },
  39976. negate: function() {
  39977. return this.x = -this.x,
  39978. this.y = -this.y,
  39979. this.z = -this.z,
  39980. this
  39981. },
  39982. dot: function(e) {
  39983. return this.x * e.x + this.y * e.y + this.z * e.z
  39984. },
  39985. lengthSq: function() {
  39986. return this.x * this.x + this.y * this.y + this.z * this.z
  39987. },
  39988. length: function() {
  39989. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39990. },
  39991. lengthManhattan: function() {
  39992. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39993. },
  39994. normalize: function() {
  39995. return this.divideScalar(this.length())
  39996. },
  39997. setLength: function(e) {
  39998. return this.multiplyScalar(e / this.length())
  39999. },
  40000. lerp: function(e, t) {
  40001. return this.x += (e.x - this.x) * t,
  40002. this.y += (e.y - this.y) * t,
  40003. this.z += (e.z - this.z) * t,
  40004. this
  40005. },
  40006. lerpVectors: function(e, t, i) {
  40007. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40008. this
  40009. },
  40010. cross: function(e, t) {
  40011. if (void 0 !== t)
  40012. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40013. this.crossVectors(e, t);
  40014. var i = this.x
  40015. , n = this.y
  40016. , r = this.z;
  40017. return this.x = n * e.z - r * e.y,
  40018. this.y = r * e.x - i * e.z,
  40019. this.z = i * e.y - n * e.x,
  40020. this
  40021. },
  40022. crossVectors: function(e, t) {
  40023. var i = e.x
  40024. , n = e.y
  40025. , r = e.z
  40026. , o = t.x
  40027. , a = t.y
  40028. , s = t.z;
  40029. return this.x = n * s - r * a,
  40030. this.y = r * o - i * s,
  40031. this.z = i * a - n * o,
  40032. this
  40033. },
  40034. projectOnVector: function() {
  40035. var e, t;
  40036. return function(i) {
  40037. return void 0 === e && (e = new n.Vector3),
  40038. e.copy(i).normalize(),
  40039. t = this.dot(e),
  40040. this.copy(e).multiplyScalar(t)
  40041. }
  40042. }(),
  40043. projectOnPlane: function() {
  40044. var e;
  40045. return function(t) {
  40046. return void 0 === e && (e = new n.Vector3),
  40047. e.copy(this).projectOnVector(t),
  40048. this.sub(e)
  40049. }
  40050. }(),
  40051. reflect: function() {
  40052. var e;
  40053. return function(t) {
  40054. return void 0 === e && (e = new n.Vector3),
  40055. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40056. }
  40057. }(),
  40058. angleTo: function(e) {
  40059. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40060. return Math.acos(n.Math.clamp(t, -1, 1))
  40061. },
  40062. distanceTo: function(e) {
  40063. return Math.sqrt(this.distanceToSquared(e))
  40064. },
  40065. distanceToSquared: function(e) {
  40066. var t = this.x - e.x
  40067. , i = this.y - e.y
  40068. , n = this.z - e.z;
  40069. return t * t + i * i + n * n
  40070. },
  40071. setFromSpherical: function(e) {
  40072. var t = Math.sin(e.phi) * e.radius;
  40073. return this.x = t * Math.sin(e.theta),
  40074. this.y = Math.cos(e.phi) * e.radius,
  40075. this.z = t * Math.cos(e.theta),
  40076. this
  40077. },
  40078. setFromMatrixPosition: function(e) {
  40079. return this.setFromMatrixColumn(e, 3)
  40080. },
  40081. setFromMatrixScale: function(e) {
  40082. var t = this.setFromMatrixColumn(e, 0).length()
  40083. , i = this.setFromMatrixColumn(e, 1).length()
  40084. , n = this.setFromMatrixColumn(e, 2).length();
  40085. return this.x = t,
  40086. this.y = i,
  40087. this.z = n,
  40088. this
  40089. },
  40090. setFromMatrixColumn: function(e, t) {
  40091. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40092. e = arguments[1],
  40093. t = arguments[0]),
  40094. this.fromArray(e.elements, 4 * t)
  40095. },
  40096. equals: function(e) {
  40097. return e.x === this.x && e.y === this.y && e.z === this.z
  40098. },
  40099. fromArray: function(e, t) {
  40100. return void 0 === t && (t = 0),
  40101. this.x = e[t],
  40102. this.y = e[t + 1],
  40103. this.z = e[t + 2],
  40104. this
  40105. },
  40106. toArray: function(e, t) {
  40107. return void 0 === e && (e = []),
  40108. void 0 === t && (t = 0),
  40109. e[t] = this.x,
  40110. e[t + 1] = this.y,
  40111. e[t + 2] = this.z,
  40112. e
  40113. },
  40114. fromAttribute: function(e, t, i) {
  40115. return void 0 === i && (i = 0),
  40116. t = t * e.itemSize + i,
  40117. this.x = e.array[t],
  40118. this.y = e.array[t + 1],
  40119. this.z = e.array[t + 2],
  40120. this
  40121. }
  40122. },
  40123. n.Vector4 = function(e, t, i, n) {
  40124. this.x = e || 0,
  40125. this.y = t || 0,
  40126. this.z = i || 0,
  40127. this.w = void 0 !== n ? n : 1
  40128. }
  40129. ,
  40130. n.Vector4.prototype = {
  40131. constructor: n.Vector4,
  40132. set: function(e, t, i, n) {
  40133. return this.x = e,
  40134. this.y = t,
  40135. this.z = i,
  40136. this.w = n,
  40137. this
  40138. },
  40139. setScalar: function(e) {
  40140. return this.x = e,
  40141. this.y = e,
  40142. this.z = e,
  40143. this.w = e,
  40144. this
  40145. },
  40146. setX: function(e) {
  40147. return this.x = e,
  40148. this
  40149. },
  40150. setY: function(e) {
  40151. return this.y = e,
  40152. this
  40153. },
  40154. setZ: function(e) {
  40155. return this.z = e,
  40156. this
  40157. },
  40158. setW: function(e) {
  40159. return this.w = e,
  40160. this
  40161. },
  40162. setComponent: function(e, t) {
  40163. switch (e) {
  40164. case 0:
  40165. this.x = t;
  40166. break;
  40167. case 1:
  40168. this.y = t;
  40169. break;
  40170. case 2:
  40171. this.z = t;
  40172. break;
  40173. case 3:
  40174. this.w = t;
  40175. break;
  40176. default:
  40177. throw new Error("index is out of range: " + e)
  40178. }
  40179. },
  40180. getComponent: function(e) {
  40181. switch (e) {
  40182. case 0:
  40183. return this.x;
  40184. case 1:
  40185. return this.y;
  40186. case 2:
  40187. return this.z;
  40188. case 3:
  40189. return this.w;
  40190. default:
  40191. throw new Error("index is out of range: " + e)
  40192. }
  40193. },
  40194. clone: function() {
  40195. return new this.constructor(this.x,this.y,this.z,this.w)
  40196. },
  40197. copy: function(e) {
  40198. return this.x = e.x,
  40199. this.y = e.y,
  40200. this.z = e.z,
  40201. this.w = void 0 !== e.w ? e.w : 1,
  40202. this
  40203. },
  40204. add: function(e, t) {
  40205. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40206. this.addVectors(e, t)) : (this.x += e.x,
  40207. this.y += e.y,
  40208. this.z += e.z,
  40209. this.w += e.w,
  40210. this)
  40211. },
  40212. addScalar: function(e) {
  40213. return this.x += e,
  40214. this.y += e,
  40215. this.z += e,
  40216. this.w += e,
  40217. this
  40218. },
  40219. addVectors: function(e, t) {
  40220. return this.x = e.x + t.x,
  40221. this.y = e.y + t.y,
  40222. this.z = e.z + t.z,
  40223. this.w = e.w + t.w,
  40224. this
  40225. },
  40226. addScaledVector: function(e, t) {
  40227. return this.x += e.x * t,
  40228. this.y += e.y * t,
  40229. this.z += e.z * t,
  40230. this.w += e.w * t,
  40231. this
  40232. },
  40233. sub: function(e, t) {
  40234. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40235. this.subVectors(e, t)) : (this.x -= e.x,
  40236. this.y -= e.y,
  40237. this.z -= e.z,
  40238. this.w -= e.w,
  40239. this)
  40240. },
  40241. subScalar: function(e) {
  40242. return this.x -= e,
  40243. this.y -= e,
  40244. this.z -= e,
  40245. this.w -= e,
  40246. this
  40247. },
  40248. subVectors: function(e, t) {
  40249. return this.x = e.x - t.x,
  40250. this.y = e.y - t.y,
  40251. this.z = e.z - t.z,
  40252. this.w = e.w - t.w,
  40253. this
  40254. },
  40255. multiplyScalar: function(e) {
  40256. return isFinite(e) ? (this.x *= e,
  40257. this.y *= e,
  40258. this.z *= e,
  40259. this.w *= e) : (this.x = 0,
  40260. this.y = 0,
  40261. this.z = 0,
  40262. this.w = 0),
  40263. this
  40264. },
  40265. applyMatrix4: function(e) {
  40266. var t = this.x
  40267. , i = this.y
  40268. , n = this.z
  40269. , r = this.w
  40270. , o = e.elements;
  40271. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40272. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40273. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40274. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40275. this
  40276. },
  40277. divideScalar: function(e) {
  40278. return this.multiplyScalar(1 / e)
  40279. },
  40280. setAxisAngleFromQuaternion: function(e) {
  40281. this.w = 2 * Math.acos(e.w);
  40282. var t = Math.sqrt(1 - e.w * e.w);
  40283. return t < 1e-4 ? (this.x = 1,
  40284. this.y = 0,
  40285. this.z = 0) : (this.x = e.x / t,
  40286. this.y = e.y / t,
  40287. this.z = e.z / t),
  40288. this
  40289. },
  40290. setAxisAngleFromRotationMatrix: function(e) {
  40291. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40292. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40293. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40294. return this.set(1, 0, 0, 0),
  40295. this;
  40296. t = Math.PI;
  40297. var v = (l + 1) / 2
  40298. , A = (d + 1) / 2
  40299. , y = (m + 1) / 2
  40300. , C = (c + u) / 4
  40301. , I = (h + f) / 4
  40302. , E = (p + g) / 4;
  40303. return v > A && v > y ? v < o ? (i = 0,
  40304. n = .707106781,
  40305. r = .707106781) : (i = Math.sqrt(v),
  40306. n = C / i,
  40307. r = I / i) : A > y ? A < o ? (i = .707106781,
  40308. n = 0,
  40309. r = .707106781) : (n = Math.sqrt(A),
  40310. i = C / n,
  40311. r = E / n) : y < o ? (i = .707106781,
  40312. n = .707106781,
  40313. r = 0) : (r = Math.sqrt(y),
  40314. i = I / r,
  40315. n = E / r),
  40316. this.set(i, n, r, t),
  40317. this
  40318. }
  40319. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40320. return Math.abs(b) < .001 && (b = 1),
  40321. this.x = (g - p) / b,
  40322. this.y = (h - f) / b,
  40323. this.z = (u - c) / b,
  40324. this.w = Math.acos((l + d + m - 1) / 2),
  40325. this
  40326. },
  40327. min: function(e) {
  40328. return this.x = Math.min(this.x, e.x),
  40329. this.y = Math.min(this.y, e.y),
  40330. this.z = Math.min(this.z, e.z),
  40331. this.w = Math.min(this.w, e.w),
  40332. this
  40333. },
  40334. max: function(e) {
  40335. return this.x = Math.max(this.x, e.x),
  40336. this.y = Math.max(this.y, e.y),
  40337. this.z = Math.max(this.z, e.z),
  40338. this.w = Math.max(this.w, e.w),
  40339. this
  40340. },
  40341. clamp: function(e, t) {
  40342. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40343. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40344. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40345. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40346. this
  40347. },
  40348. clampScalar: function() {
  40349. var e, t;
  40350. return function(i, r) {
  40351. return void 0 === e && (e = new n.Vector4,
  40352. t = new n.Vector4),
  40353. e.set(i, i, i, i),
  40354. t.set(r, r, r, r),
  40355. this.clamp(e, t)
  40356. }
  40357. }(),
  40358. floor: function() {
  40359. return this.x = Math.floor(this.x),
  40360. this.y = Math.floor(this.y),
  40361. this.z = Math.floor(this.z),
  40362. this.w = Math.floor(this.w),
  40363. this
  40364. },
  40365. ceil: function() {
  40366. return this.x = Math.ceil(this.x),
  40367. this.y = Math.ceil(this.y),
  40368. this.z = Math.ceil(this.z),
  40369. this.w = Math.ceil(this.w),
  40370. this
  40371. },
  40372. round: function() {
  40373. return this.x = Math.round(this.x),
  40374. this.y = Math.round(this.y),
  40375. this.z = Math.round(this.z),
  40376. this.w = Math.round(this.w),
  40377. this
  40378. },
  40379. roundToZero: function() {
  40380. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40381. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40382. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40383. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40384. this
  40385. },
  40386. negate: function() {
  40387. return this.x = -this.x,
  40388. this.y = -this.y,
  40389. this.z = -this.z,
  40390. this.w = -this.w,
  40391. this
  40392. },
  40393. dot: function(e) {
  40394. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40395. },
  40396. lengthSq: function() {
  40397. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40398. },
  40399. length: function() {
  40400. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40401. },
  40402. lengthManhattan: function() {
  40403. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40404. },
  40405. normalize: function() {
  40406. return this.divideScalar(this.length())
  40407. },
  40408. setLength: function(e) {
  40409. return this.multiplyScalar(e / this.length())
  40410. },
  40411. lerp: function(e, t) {
  40412. return this.x += (e.x - this.x) * t,
  40413. this.y += (e.y - this.y) * t,
  40414. this.z += (e.z - this.z) * t,
  40415. this.w += (e.w - this.w) * t,
  40416. this
  40417. },
  40418. lerpVectors: function(e, t, i) {
  40419. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40420. this
  40421. },
  40422. equals: function(e) {
  40423. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40424. },
  40425. fromArray: function(e, t) {
  40426. return void 0 === t && (t = 0),
  40427. this.x = e[t],
  40428. this.y = e[t + 1],
  40429. this.z = e[t + 2],
  40430. this.w = e[t + 3],
  40431. this
  40432. },
  40433. toArray: function(e, t) {
  40434. return void 0 === e && (e = []),
  40435. void 0 === t && (t = 0),
  40436. e[t] = this.x,
  40437. e[t + 1] = this.y,
  40438. e[t + 2] = this.z,
  40439. e[t + 3] = this.w,
  40440. e
  40441. },
  40442. fromAttribute: function(e, t, i) {
  40443. return void 0 === i && (i = 0),
  40444. t = t * e.itemSize + i,
  40445. this.x = e.array[t],
  40446. this.y = e.array[t + 1],
  40447. this.z = e.array[t + 2],
  40448. this.w = e.array[t + 3],
  40449. this
  40450. }
  40451. },
  40452. n.Euler = function(e, t, i, r) {
  40453. this._x = e || 0,
  40454. this._y = t || 0,
  40455. this._z = i || 0,
  40456. this._order = r || n.Euler.DefaultOrder
  40457. }
  40458. ,
  40459. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40460. n.Euler.DefaultOrder = "XYZ",
  40461. n.Euler.prototype = {
  40462. constructor: n.Euler,
  40463. get x() {
  40464. return this._x
  40465. },
  40466. set x(e) {
  40467. this._x = e,
  40468. this.onChangeCallback()
  40469. },
  40470. get y() {
  40471. return this._y
  40472. },
  40473. set y(e) {
  40474. this._y = e,
  40475. this.onChangeCallback()
  40476. },
  40477. get z() {
  40478. return this._z
  40479. },
  40480. set z(e) {
  40481. this._z = e,
  40482. this.onChangeCallback()
  40483. },
  40484. get order() {
  40485. return this._order
  40486. },
  40487. set order(e) {
  40488. this._order = e,
  40489. this.onChangeCallback()
  40490. },
  40491. set: function(e, t, i, n) {
  40492. return this._x = e,
  40493. this._y = t,
  40494. this._z = i,
  40495. this._order = n || this._order,
  40496. this.onChangeCallback(),
  40497. this
  40498. },
  40499. clone: function() {
  40500. return new this.constructor(this._x,this._y,this._z,this._order)
  40501. },
  40502. copy: function(e) {
  40503. return this._x = e._x,
  40504. this._y = e._y,
  40505. this._z = e._z,
  40506. this._order = e._order,
  40507. this.onChangeCallback(),
  40508. this
  40509. },
  40510. setFromRotationMatrix: function(e, t, i) {
  40511. var r = n.Math.clamp
  40512. , o = e.elements
  40513. , a = o[0]
  40514. , s = o[4]
  40515. , l = o[8]
  40516. , c = o[1]
  40517. , h = o[5]
  40518. , u = o[9]
  40519. , d = o[2]
  40520. , p = o[6]
  40521. , f = o[10];
  40522. return t = t || this._order,
  40523. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40524. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40525. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40526. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40527. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40528. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40529. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40530. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40531. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40532. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40533. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40534. this._z = Math.atan2(c, a)) : (this._x = 0,
  40535. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40536. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40537. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40538. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40539. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40540. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40541. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40542. this._order = t,
  40543. i !== !1 && this.onChangeCallback(),
  40544. this
  40545. },
  40546. setFromQuaternion: function() {
  40547. var e;
  40548. return function(t, i, r) {
  40549. return void 0 === e && (e = new n.Matrix4),
  40550. e.makeRotationFromQuaternion(t),
  40551. this.setFromRotationMatrix(e, i, r),
  40552. this
  40553. }
  40554. }(),
  40555. setFromVector3: function(e, t) {
  40556. return this.set(e.x, e.y, e.z, t || this._order)
  40557. },
  40558. reorder: function() {
  40559. var e = new n.Quaternion;
  40560. return function(t) {
  40561. e.setFromEuler(this),
  40562. this.setFromQuaternion(e, t)
  40563. }
  40564. }(),
  40565. equals: function(e) {
  40566. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40567. },
  40568. fromArray: function(e) {
  40569. return this._x = e[0],
  40570. this._y = e[1],
  40571. this._z = e[2],
  40572. void 0 !== e[3] && (this._order = e[3]),
  40573. this.onChangeCallback(),
  40574. this
  40575. },
  40576. toArray: function(e, t) {
  40577. return void 0 === e && (e = []),
  40578. void 0 === t && (t = 0),
  40579. e[t] = this._x,
  40580. e[t + 1] = this._y,
  40581. e[t + 2] = this._z,
  40582. e[t + 3] = this._order,
  40583. e
  40584. },
  40585. toVector3: function(e) {
  40586. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40587. },
  40588. onChange: function(e) {
  40589. return this.onChangeCallback = e,
  40590. this
  40591. },
  40592. onChangeCallback: function() {}
  40593. },
  40594. n.Line3 = function(e, t) {
  40595. this.start = void 0 !== e ? e : new n.Vector3,
  40596. this.end = void 0 !== t ? t : new n.Vector3
  40597. }
  40598. ,
  40599. n.Line3.prototype = {
  40600. constructor: n.Line3,
  40601. set: function(e, t) {
  40602. return this.start.copy(e),
  40603. this.end.copy(t),
  40604. this
  40605. },
  40606. clone: function() {
  40607. return (new this.constructor).copy(this)
  40608. },
  40609. copy: function(e) {
  40610. return this.start.copy(e.start),
  40611. this.end.copy(e.end),
  40612. this
  40613. },
  40614. center: function(e) {
  40615. var t = e || new n.Vector3;
  40616. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40617. },
  40618. delta: function(e) {
  40619. var t = e || new n.Vector3;
  40620. return t.subVectors(this.end, this.start)
  40621. },
  40622. distanceSq: function() {
  40623. return this.start.distanceToSquared(this.end)
  40624. },
  40625. distance: function() {
  40626. return this.start.distanceTo(this.end)
  40627. },
  40628. at: function(e, t) {
  40629. var i = t || new n.Vector3;
  40630. return this.delta(i).multiplyScalar(e).add(this.start)
  40631. },
  40632. closestPointToPointParameter: function() {
  40633. var e = new n.Vector3
  40634. , t = new n.Vector3;
  40635. return function(i, r) {
  40636. e.subVectors(i, this.start),
  40637. t.subVectors(this.end, this.start);
  40638. var o = t.dot(t)
  40639. , a = t.dot(e)
  40640. , s = a / o;
  40641. return r && (s = n.Math.clamp(s, 0, 1)),
  40642. s
  40643. }
  40644. }(),
  40645. closestPointToPoint: function(e, t, i) {
  40646. var r = this.closestPointToPointParameter(e, t)
  40647. , o = i || new n.Vector3;
  40648. return this.delta(o).multiplyScalar(r).add(this.start)
  40649. },
  40650. applyMatrix4: function(e) {
  40651. return this.start.applyMatrix4(e),
  40652. this.end.applyMatrix4(e),
  40653. this
  40654. },
  40655. equals: function(e) {
  40656. return e.start.equals(this.start) && e.end.equals(this.end)
  40657. }
  40658. },
  40659. n.Box2 = function(e, t) {
  40660. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40661. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40662. }
  40663. ,
  40664. n.Box2.prototype = {
  40665. constructor: n.Box2,
  40666. set: function(e, t) {
  40667. return this.min.copy(e),
  40668. this.max.copy(t),
  40669. this
  40670. },
  40671. setFromPoints: function(e) {
  40672. this.makeEmpty();
  40673. for (var t = 0, i = e.length; t < i; t++)
  40674. this.expandByPoint(e[t]);
  40675. return this
  40676. },
  40677. setFromCenterAndSize: function() {
  40678. var e = new n.Vector2;
  40679. return function(t, i) {
  40680. var n = e.copy(i).multiplyScalar(.5);
  40681. return this.min.copy(t).sub(n),
  40682. this.max.copy(t).add(n),
  40683. this
  40684. }
  40685. }(),
  40686. clone: function() {
  40687. return (new this.constructor).copy(this)
  40688. },
  40689. copy: function(e) {
  40690. return this.min.copy(e.min),
  40691. this.max.copy(e.max),
  40692. this
  40693. },
  40694. makeEmpty: function() {
  40695. return this.min.x = this.min.y = +(1 / 0),
  40696. this.max.x = this.max.y = -(1 / 0),
  40697. this
  40698. },
  40699. isEmpty: function() {
  40700. return this.max.x < this.min.x || this.max.y < this.min.y
  40701. },
  40702. center: function(e) {
  40703. var t = e || new n.Vector2;
  40704. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40705. },
  40706. size: function(e) {
  40707. var t = e || new n.Vector2;
  40708. return t.subVectors(this.max, this.min)
  40709. },
  40710. expandByPoint: function(e) {
  40711. return this.min.min(e),
  40712. this.max.max(e),
  40713. this
  40714. },
  40715. expandByVector: function(e) {
  40716. return this.min.sub(e),
  40717. this.max.add(e),
  40718. this
  40719. },
  40720. expandByScalar: function(e) {
  40721. return this.min.addScalar(-e),
  40722. this.max.addScalar(e),
  40723. this
  40724. },
  40725. containsPoint: function(e) {
  40726. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40727. },
  40728. containsBox: function(e) {
  40729. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40730. },
  40731. getParameter: function(e, t) {
  40732. var i = t || new n.Vector2;
  40733. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40734. },
  40735. intersectsBox: function(e) {
  40736. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40737. },
  40738. clampPoint: function(e, t) {
  40739. var i = t || new n.Vector2;
  40740. return i.copy(e).clamp(this.min, this.max)
  40741. },
  40742. distanceToPoint: function() {
  40743. var e = new n.Vector2;
  40744. return function(t) {
  40745. var i = e.copy(t).clamp(this.min, this.max);
  40746. return i.sub(t).length()
  40747. }
  40748. }(),
  40749. intersect: function(e) {
  40750. return this.min.max(e.min),
  40751. this.max.min(e.max),
  40752. this
  40753. },
  40754. union: function(e) {
  40755. return this.min.min(e.min),
  40756. this.max.max(e.max),
  40757. this
  40758. },
  40759. translate: function(e) {
  40760. return this.min.add(e),
  40761. this.max.add(e),
  40762. this
  40763. },
  40764. equals: function(e) {
  40765. return e.min.equals(this.min) && e.max.equals(this.max)
  40766. }
  40767. },
  40768. n.Box3 = function(e, t) {
  40769. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40770. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40771. }
  40772. ,
  40773. n.Box3.prototype = {
  40774. constructor: n.Box3,
  40775. set: function(e, t) {
  40776. return this.min.copy(e),
  40777. this.max.copy(t),
  40778. this
  40779. },
  40780. setFromArray: function(e) {
  40781. this.makeEmpty();
  40782. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40783. var c = e[s]
  40784. , h = e[s + 1]
  40785. , u = e[s + 2];
  40786. c < t && (t = c),
  40787. h < i && (i = h),
  40788. u < n && (n = u),
  40789. c > r && (r = c),
  40790. h > o && (o = h),
  40791. u > a && (a = u)
  40792. }
  40793. this.min.set(t, i, n),
  40794. this.max.set(r, o, a)
  40795. },
  40796. setFromPoints: function(e) {
  40797. this.makeEmpty();
  40798. for (var t = 0, i = e.length; t < i; t++)
  40799. this.expandByPoint(e[t]);
  40800. return this
  40801. },
  40802. setFromCenterAndSize: function() {
  40803. var e = new n.Vector3;
  40804. return function(t, i) {
  40805. var n = e.copy(i).multiplyScalar(.5);
  40806. return this.min.copy(t).sub(n),
  40807. this.max.copy(t).add(n),
  40808. this
  40809. }
  40810. }(),
  40811. setFromObject: function() {
  40812. var e;
  40813. return function(t) {
  40814. void 0 === e && (e = new n.Box3);
  40815. var i = this;
  40816. return this.makeEmpty(),
  40817. t.updateMatrixWorld(!0),
  40818. t.traverse(function(t) {
  40819. var n = t.geometry;
  40820. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40821. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40822. e.applyMatrix4(t.matrixWorld),
  40823. i.union(e)))
  40824. }),
  40825. this
  40826. }
  40827. }(),
  40828. clone: function() {
  40829. return (new this.constructor).copy(this)
  40830. },
  40831. copy: function(e) {
  40832. return this.min.copy(e.min),
  40833. this.max.copy(e.max),
  40834. this
  40835. },
  40836. makeEmpty: function() {
  40837. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40838. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40839. this
  40840. },
  40841. isEmpty: function() {
  40842. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40843. },
  40844. center: function(e) {
  40845. var t = e || new n.Vector3;
  40846. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40847. },
  40848. size: function(e) {
  40849. var t = e || new n.Vector3;
  40850. return t.subVectors(this.max, this.min)
  40851. },
  40852. expandByPoint: function(e) {
  40853. return this.min.min(e),
  40854. this.max.max(e),
  40855. this
  40856. },
  40857. expandByVector: function(e) {
  40858. return this.min.sub(e),
  40859. this.max.add(e),
  40860. this
  40861. },
  40862. expandByScalar: function(e) {
  40863. return this.min.addScalar(-e),
  40864. this.max.addScalar(e),
  40865. this
  40866. },
  40867. containsPoint: function(e) {
  40868. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40869. },
  40870. containsBox: function(e) {
  40871. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40872. },
  40873. getParameter: function(e, t) {
  40874. var i = t || new n.Vector3;
  40875. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40876. },
  40877. intersectsBox: function(e) {
  40878. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40879. },
  40880. intersectsSphere: function() {
  40881. var e;
  40882. return function(t) {
  40883. return void 0 === e && (e = new n.Vector3),
  40884. this.clampPoint(t.center, e),
  40885. e.distanceToSquared(t.center) <= t.radius * t.radius
  40886. }
  40887. }(),
  40888. intersectsPlane: function(e) {
  40889. var t, i;
  40890. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40891. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40892. i = e.normal.x * this.min.x),
  40893. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40894. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40895. i += e.normal.y * this.min.y),
  40896. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40897. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40898. i += e.normal.z * this.min.z),
  40899. t <= e.constant && i >= e.constant
  40900. },
  40901. clampPoint: function(e, t) {
  40902. var i = t || new n.Vector3;
  40903. return i.copy(e).clamp(this.min, this.max)
  40904. },
  40905. distanceToPoint: function() {
  40906. var e = new n.Vector3;
  40907. return function(t) {
  40908. var i = e.copy(t).clamp(this.min, this.max);
  40909. return i.sub(t).length()
  40910. }
  40911. }(),
  40912. getBoundingSphere: function() {
  40913. var e = new n.Vector3;
  40914. return function(t) {
  40915. var i = t || new n.Sphere;
  40916. return i.center = this.center(),
  40917. i.radius = .5 * this.size(e).length(),
  40918. i
  40919. }
  40920. }(),
  40921. intersect: function(e) {
  40922. return this.min.max(e.min),
  40923. this.max.min(e.max),
  40924. this
  40925. },
  40926. union: function(e) {
  40927. return this.min.min(e.min),
  40928. this.max.max(e.max),
  40929. this
  40930. },
  40931. applyMatrix4: function() {
  40932. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40933. return function(t) {
  40934. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40935. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40936. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40937. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40938. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40939. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40940. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40941. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40942. this.makeEmpty(),
  40943. this.setFromPoints(e),
  40944. this
  40945. }
  40946. }(),
  40947. translate: function(e) {
  40948. return this.min.add(e),
  40949. this.max.add(e),
  40950. this
  40951. },
  40952. equals: function(e) {
  40953. return e.min.equals(this.min) && e.max.equals(this.max)
  40954. }
  40955. },
  40956. n.Matrix3 = function() {
  40957. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40958. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40959. }
  40960. ,
  40961. n.Matrix3.prototype = {
  40962. constructor: n.Matrix3,
  40963. set: function(e, t, i, n, r, o, a, s, l) {
  40964. var c = this.elements;
  40965. return c[0] = e,
  40966. c[1] = n,
  40967. c[2] = a,
  40968. c[3] = t,
  40969. c[4] = r,
  40970. c[5] = s,
  40971. c[6] = i,
  40972. c[7] = o,
  40973. c[8] = l,
  40974. this
  40975. },
  40976. identity: function() {
  40977. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40978. this
  40979. },
  40980. clone: function() {
  40981. return (new this.constructor).fromArray(this.elements)
  40982. },
  40983. copy: function(e) {
  40984. var t = e.elements;
  40985. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40986. this
  40987. },
  40988. setFromMatrix4: function(e) {
  40989. var t = e.elements;
  40990. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40991. this
  40992. },
  40993. applyToVector3Array: function() {
  40994. var e;
  40995. return function(t, i, r) {
  40996. void 0 === e && (e = new n.Vector3),
  40997. void 0 === i && (i = 0),
  40998. void 0 === r && (r = t.length);
  40999. for (var o = 0, a = i; o < r; o += 3,
  41000. a += 3)
  41001. e.fromArray(t, a),
  41002. e.applyMatrix3(this),
  41003. e.toArray(t, a);
  41004. return t
  41005. }
  41006. }(),
  41007. applyToBuffer: function() {
  41008. var e;
  41009. return function(t, i, r) {
  41010. void 0 === e && (e = new n.Vector3),
  41011. void 0 === i && (i = 0),
  41012. void 0 === r && (r = t.length / t.itemSize);
  41013. for (var o = 0, a = i; o < r; o++,
  41014. a++)
  41015. e.x = t.getX(a),
  41016. e.y = t.getY(a),
  41017. e.z = t.getZ(a),
  41018. e.applyMatrix3(this),
  41019. t.setXYZ(e.x, e.y, e.z);
  41020. return t
  41021. }
  41022. }(),
  41023. multiplyScalar: function(e) {
  41024. var t = this.elements;
  41025. return t[0] *= e,
  41026. t[3] *= e,
  41027. t[6] *= e,
  41028. t[1] *= e,
  41029. t[4] *= e,
  41030. t[7] *= e,
  41031. t[2] *= e,
  41032. t[5] *= e,
  41033. t[8] *= e,
  41034. this
  41035. },
  41036. determinant: function() {
  41037. var e = this.elements
  41038. , t = e[0]
  41039. , i = e[1]
  41040. , n = e[2]
  41041. , r = e[3]
  41042. , o = e[4]
  41043. , a = e[5]
  41044. , s = e[6]
  41045. , l = e[7]
  41046. , c = e[8];
  41047. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41048. },
  41049. getInverse: function(e, t) {
  41050. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41051. var i = e.elements
  41052. , r = this.elements
  41053. , o = i[0]
  41054. , a = i[1]
  41055. , s = i[2]
  41056. , l = i[3]
  41057. , c = i[4]
  41058. , h = i[5]
  41059. , u = i[6]
  41060. , d = i[7]
  41061. , p = i[8]
  41062. , f = p * c - h * d
  41063. , g = h * u - p * l
  41064. , m = d * l - c * u
  41065. , v = o * f + a * g + s * m;
  41066. if (0 === v) {
  41067. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41068. if (t)
  41069. throw new Error(A);
  41070. return console.warn(A),
  41071. this.identity()
  41072. }
  41073. return r[0] = f,
  41074. r[1] = s * d - p * a,
  41075. r[2] = h * a - s * c,
  41076. r[3] = g,
  41077. r[4] = p * o - s * u,
  41078. r[5] = s * l - h * o,
  41079. r[6] = m,
  41080. r[7] = a * u - d * o,
  41081. r[8] = c * o - a * l,
  41082. this.multiplyScalar(1 / v)
  41083. },
  41084. transpose: function() {
  41085. var e, t = this.elements;
  41086. return e = t[1],
  41087. t[1] = t[3],
  41088. t[3] = e,
  41089. e = t[2],
  41090. t[2] = t[6],
  41091. t[6] = e,
  41092. e = t[5],
  41093. t[5] = t[7],
  41094. t[7] = e,
  41095. this
  41096. },
  41097. flattenToArrayOffset: function(e, t) {
  41098. var i = this.elements;
  41099. return e[t] = i[0],
  41100. e[t + 1] = i[1],
  41101. e[t + 2] = i[2],
  41102. e[t + 3] = i[3],
  41103. e[t + 4] = i[4],
  41104. e[t + 5] = i[5],
  41105. e[t + 6] = i[6],
  41106. e[t + 7] = i[7],
  41107. e[t + 8] = i[8],
  41108. e
  41109. },
  41110. getNormalMatrix: function(e) {
  41111. return this.setFromMatrix4(e).getInverse(this).transpose()
  41112. },
  41113. transposeIntoArray: function(e) {
  41114. var t = this.elements;
  41115. return e[0] = t[0],
  41116. e[1] = t[3],
  41117. e[2] = t[6],
  41118. e[3] = t[1],
  41119. e[4] = t[4],
  41120. e[5] = t[7],
  41121. e[6] = t[2],
  41122. e[7] = t[5],
  41123. e[8] = t[8],
  41124. this
  41125. },
  41126. fromArray: function(e) {
  41127. return this.elements.set(e),
  41128. this
  41129. },
  41130. toArray: function() {
  41131. var e = this.elements;
  41132. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41133. }
  41134. },
  41135. n.Matrix4 = function() {
  41136. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41137. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41138. }
  41139. ,
  41140. n.Matrix4.prototype = {
  41141. constructor: n.Matrix4,
  41142. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41143. var m = this.elements;
  41144. return m[0] = e,
  41145. m[4] = t,
  41146. m[8] = i,
  41147. m[12] = n,
  41148. m[1] = r,
  41149. m[5] = o,
  41150. m[9] = a,
  41151. m[13] = s,
  41152. m[2] = l,
  41153. m[6] = c,
  41154. m[10] = h,
  41155. m[14] = u,
  41156. m[3] = d,
  41157. m[7] = p,
  41158. m[11] = f,
  41159. m[15] = g,
  41160. this
  41161. },
  41162. identity: function() {
  41163. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41164. this
  41165. },
  41166. clone: function() {
  41167. return (new n.Matrix4).fromArray(this.elements)
  41168. },
  41169. copy: function(e) {
  41170. return this.elements.set(e.elements),
  41171. this
  41172. },
  41173. copyPosition: function(e) {
  41174. var t = this.elements
  41175. , i = e.elements;
  41176. return t[12] = i[12],
  41177. t[13] = i[13],
  41178. t[14] = i[14],
  41179. this
  41180. },
  41181. extractBasis: function(e, t, i) {
  41182. return e.setFromMatrixColumn(this, 0),
  41183. t.setFromMatrixColumn(this, 1),
  41184. i.setFromMatrixColumn(this, 2),
  41185. this
  41186. },
  41187. makeBasis: function(e, t, i) {
  41188. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41189. this
  41190. },
  41191. extractRotation: function() {
  41192. var e;
  41193. return function(t) {
  41194. void 0 === e && (e = new n.Vector3);
  41195. var i = this.elements
  41196. , r = t.elements
  41197. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41198. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41199. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41200. return i[0] = r[0] * o,
  41201. i[1] = r[1] * o,
  41202. i[2] = r[2] * o,
  41203. i[4] = r[4] * a,
  41204. i[5] = r[5] * a,
  41205. i[6] = r[6] * a,
  41206. i[8] = r[8] * s,
  41207. i[9] = r[9] * s,
  41208. i[10] = r[10] * s,
  41209. this
  41210. }
  41211. }(),
  41212. makeRotationFromEuler: function(e) {
  41213. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41214. var t = this.elements
  41215. , i = e.x
  41216. , r = e.y
  41217. , o = e.z
  41218. , a = Math.cos(i)
  41219. , s = Math.sin(i)
  41220. , l = Math.cos(r)
  41221. , c = Math.sin(r)
  41222. , h = Math.cos(o)
  41223. , u = Math.sin(o);
  41224. if ("XYZ" === e.order) {
  41225. var d = a * h
  41226. , p = a * u
  41227. , f = s * h
  41228. , g = s * u;
  41229. t[0] = l * h,
  41230. t[4] = -l * u,
  41231. t[8] = c,
  41232. t[1] = p + f * c,
  41233. t[5] = d - g * c,
  41234. t[9] = -s * l,
  41235. t[2] = g - d * c,
  41236. t[6] = f + p * c,
  41237. t[10] = a * l
  41238. } else if ("YXZ" === e.order) {
  41239. var m = l * h
  41240. , v = l * u
  41241. , A = c * h
  41242. , y = c * u;
  41243. t[0] = m + y * s,
  41244. t[4] = A * s - v,
  41245. t[8] = a * c,
  41246. t[1] = a * u,
  41247. t[5] = a * h,
  41248. t[9] = -s,
  41249. t[2] = v * s - A,
  41250. t[6] = y + m * s,
  41251. t[10] = a * l
  41252. } else if ("ZXY" === e.order) {
  41253. var m = l * h
  41254. , v = l * u
  41255. , A = c * h
  41256. , y = c * u;
  41257. t[0] = m - y * s,
  41258. t[4] = -a * u,
  41259. t[8] = A + v * s,
  41260. t[1] = v + A * s,
  41261. t[5] = a * h,
  41262. t[9] = y - m * s,
  41263. t[2] = -a * c,
  41264. t[6] = s,
  41265. t[10] = a * l
  41266. } else if ("ZYX" === e.order) {
  41267. var d = a * h
  41268. , p = a * u
  41269. , f = s * h
  41270. , g = s * u;
  41271. t[0] = l * h,
  41272. t[4] = f * c - p,
  41273. t[8] = d * c + g,
  41274. t[1] = l * u,
  41275. t[5] = g * c + d,
  41276. t[9] = p * c - f,
  41277. t[2] = -c,
  41278. t[6] = s * l,
  41279. t[10] = a * l
  41280. } else if ("YZX" === e.order) {
  41281. var C = a * l
  41282. , I = a * c
  41283. , E = s * l
  41284. , b = s * c;
  41285. t[0] = l * h,
  41286. t[4] = b - C * u,
  41287. t[8] = E * u + I,
  41288. t[1] = u,
  41289. t[5] = a * h,
  41290. t[9] = -s * h,
  41291. t[2] = -c * h,
  41292. t[6] = I * u + E,
  41293. t[10] = C - b * u
  41294. } else if ("XZY" === e.order) {
  41295. var C = a * l
  41296. , I = a * c
  41297. , E = s * l
  41298. , b = s * c;
  41299. t[0] = l * h,
  41300. t[4] = -u,
  41301. t[8] = c * h,
  41302. t[1] = C * u + b,
  41303. t[5] = a * h,
  41304. t[9] = I * u - E,
  41305. t[2] = E * u - I,
  41306. t[6] = s * h,
  41307. t[10] = b * u + C
  41308. }
  41309. return t[3] = 0,
  41310. t[7] = 0,
  41311. t[11] = 0,
  41312. t[12] = 0,
  41313. t[13] = 0,
  41314. t[14] = 0,
  41315. t[15] = 1,
  41316. this
  41317. },
  41318. makeRotationFromQuaternion: function(e) {
  41319. var t = this.elements
  41320. , i = e.x
  41321. , n = e.y
  41322. , r = e.z
  41323. , o = e.w
  41324. , a = i + i
  41325. , s = n + n
  41326. , l = r + r
  41327. , c = i * a
  41328. , h = i * s
  41329. , u = i * l
  41330. , d = n * s
  41331. , p = n * l
  41332. , f = r * l
  41333. , g = o * a
  41334. , m = o * s
  41335. , v = o * l;
  41336. return t[0] = 1 - (d + f),
  41337. t[4] = h - v,
  41338. t[8] = u + m,
  41339. t[1] = h + v,
  41340. t[5] = 1 - (c + f),
  41341. t[9] = p - g,
  41342. t[2] = u - m,
  41343. t[6] = p + g,
  41344. t[10] = 1 - (c + d),
  41345. t[3] = 0,
  41346. t[7] = 0,
  41347. t[11] = 0,
  41348. t[12] = 0,
  41349. t[13] = 0,
  41350. t[14] = 0,
  41351. t[15] = 1,
  41352. this
  41353. },
  41354. lookAt: function() {
  41355. var e, t, i;
  41356. return function(r, o, a) {
  41357. void 0 === e && (e = new n.Vector3),
  41358. void 0 === t && (t = new n.Vector3),
  41359. void 0 === i && (i = new n.Vector3);
  41360. var s = this.elements;
  41361. return i.subVectors(r, o).normalize(),
  41362. 0 === i.lengthSq() && (i.z = 1),
  41363. e.crossVectors(a, i).normalize(),
  41364. 0 === e.lengthSq() && (i.x += 1e-4,
  41365. e.crossVectors(a, i).normalize()),
  41366. t.crossVectors(i, e),
  41367. s[0] = e.x,
  41368. s[4] = t.x,
  41369. s[8] = i.x,
  41370. s[1] = e.y,
  41371. s[5] = t.y,
  41372. s[9] = i.y,
  41373. s[2] = e.z,
  41374. s[6] = t.z,
  41375. s[10] = i.z,
  41376. this
  41377. }
  41378. }(),
  41379. multiply: function(e, t) {
  41380. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41381. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41382. },
  41383. multiplyMatrices: function(e, t) {
  41384. var i = e.elements
  41385. , n = t.elements
  41386. , r = this.elements
  41387. , o = i[0]
  41388. , a = i[4]
  41389. , s = i[8]
  41390. , l = i[12]
  41391. , c = i[1]
  41392. , h = i[5]
  41393. , u = i[9]
  41394. , d = i[13]
  41395. , p = i[2]
  41396. , f = i[6]
  41397. , g = i[10]
  41398. , m = i[14]
  41399. , v = i[3]
  41400. , A = i[7]
  41401. , y = i[11]
  41402. , C = i[15]
  41403. , I = n[0]
  41404. , E = n[4]
  41405. , b = n[8]
  41406. , w = n[12]
  41407. , _ = n[1]
  41408. , T = n[5]
  41409. , x = n[9]
  41410. , S = n[13]
  41411. , M = n[2]
  41412. , R = n[6]
  41413. , P = n[10]
  41414. , O = n[14]
  41415. , L = n[3]
  41416. , D = n[7]
  41417. , N = n[11]
  41418. , B = n[15];
  41419. return r[0] = o * I + a * _ + s * M + l * L,
  41420. r[4] = o * E + a * T + s * R + l * D,
  41421. r[8] = o * b + a * x + s * P + l * N,
  41422. r[12] = o * w + a * S + s * O + l * B,
  41423. r[1] = c * I + h * _ + u * M + d * L,
  41424. r[5] = c * E + h * T + u * R + d * D,
  41425. r[9] = c * b + h * x + u * P + d * N,
  41426. r[13] = c * w + h * S + u * O + d * B,
  41427. r[2] = p * I + f * _ + g * M + m * L,
  41428. r[6] = p * E + f * T + g * R + m * D,
  41429. r[10] = p * b + f * x + g * P + m * N,
  41430. r[14] = p * w + f * S + g * O + m * B,
  41431. r[3] = v * I + A * _ + y * M + C * L,
  41432. r[7] = v * E + A * T + y * R + C * D,
  41433. r[11] = v * b + A * x + y * P + C * N,
  41434. r[15] = v * w + A * S + y * O + C * B,
  41435. this
  41436. },
  41437. multiplyToArray: function(e, t, i) {
  41438. var n = this.elements;
  41439. return this.multiplyMatrices(e, t),
  41440. i[0] = n[0],
  41441. i[1] = n[1],
  41442. i[2] = n[2],
  41443. i[3] = n[3],
  41444. i[4] = n[4],
  41445. i[5] = n[5],
  41446. i[6] = n[6],
  41447. i[7] = n[7],
  41448. i[8] = n[8],
  41449. i[9] = n[9],
  41450. i[10] = n[10],
  41451. i[11] = n[11],
  41452. i[12] = n[12],
  41453. i[13] = n[13],
  41454. i[14] = n[14],
  41455. i[15] = n[15],
  41456. this
  41457. },
  41458. multiplyScalar: function(e) {
  41459. var t = this.elements;
  41460. return t[0] *= e,
  41461. t[4] *= e,
  41462. t[8] *= e,
  41463. t[12] *= e,
  41464. t[1] *= e,
  41465. t[5] *= e,
  41466. t[9] *= e,
  41467. t[13] *= e,
  41468. t[2] *= e,
  41469. t[6] *= e,
  41470. t[10] *= e,
  41471. t[14] *= e,
  41472. t[3] *= e,
  41473. t[7] *= e,
  41474. t[11] *= e,
  41475. t[15] *= e,
  41476. this
  41477. },
  41478. applyToVector3Array: function() {
  41479. var e;
  41480. return function(t, i, r) {
  41481. void 0 === e && (e = new n.Vector3),
  41482. void 0 === i && (i = 0),
  41483. void 0 === r && (r = t.length);
  41484. for (var o = 0, a = i; o < r; o += 3,
  41485. a += 3)
  41486. e.fromArray(t, a),
  41487. e.applyMatrix4(this),
  41488. e.toArray(t, a);
  41489. return t
  41490. }
  41491. }(),
  41492. applyToBuffer: function() {
  41493. var e;
  41494. return function(t, i, r) {
  41495. void 0 === e && (e = new n.Vector3),
  41496. void 0 === i && (i = 0),
  41497. void 0 === r && (r = t.length / t.itemSize);
  41498. for (var o = 0, a = i; o < r; o++,
  41499. a++)
  41500. e.x = t.getX(a),
  41501. e.y = t.getY(a),
  41502. e.z = t.getZ(a),
  41503. e.applyMatrix4(this),
  41504. t.setXYZ(e.x, e.y, e.z);
  41505. return t
  41506. }
  41507. }(),
  41508. determinant: function() {
  41509. var e = this.elements
  41510. , t = e[0]
  41511. , i = e[4]
  41512. , n = e[8]
  41513. , r = e[12]
  41514. , o = e[1]
  41515. , a = e[5]
  41516. , s = e[9]
  41517. , l = e[13]
  41518. , c = e[2]
  41519. , h = e[6]
  41520. , u = e[10]
  41521. , d = e[14]
  41522. , p = e[3]
  41523. , f = e[7]
  41524. , g = e[11]
  41525. , m = e[15];
  41526. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41527. },
  41528. transpose: function() {
  41529. var e, t = this.elements;
  41530. return e = t[1],
  41531. t[1] = t[4],
  41532. t[4] = e,
  41533. e = t[2],
  41534. t[2] = t[8],
  41535. t[8] = e,
  41536. e = t[6],
  41537. t[6] = t[9],
  41538. t[9] = e,
  41539. e = t[3],
  41540. t[3] = t[12],
  41541. t[12] = e,
  41542. e = t[7],
  41543. t[7] = t[13],
  41544. t[13] = e,
  41545. e = t[11],
  41546. t[11] = t[14],
  41547. t[14] = e,
  41548. this
  41549. },
  41550. flattenToArrayOffset: function(e, t) {
  41551. var i = this.elements;
  41552. return e[t] = i[0],
  41553. e[t + 1] = i[1],
  41554. e[t + 2] = i[2],
  41555. e[t + 3] = i[3],
  41556. e[t + 4] = i[4],
  41557. e[t + 5] = i[5],
  41558. e[t + 6] = i[6],
  41559. e[t + 7] = i[7],
  41560. e[t + 8] = i[8],
  41561. e[t + 9] = i[9],
  41562. e[t + 10] = i[10],
  41563. e[t + 11] = i[11],
  41564. e[t + 12] = i[12],
  41565. e[t + 13] = i[13],
  41566. e[t + 14] = i[14],
  41567. e[t + 15] = i[15],
  41568. e
  41569. },
  41570. getPosition: function() {
  41571. var e;
  41572. return function() {
  41573. return void 0 === e && (e = new n.Vector3),
  41574. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41575. e.setFromMatrixColumn(this, 3)
  41576. }
  41577. }(),
  41578. setPosition: function(e) {
  41579. var t = this.elements;
  41580. return t[12] = e.x,
  41581. t[13] = e.y,
  41582. t[14] = e.z,
  41583. this
  41584. },
  41585. getInverse: function(e, t) {
  41586. var i = this.elements
  41587. , n = e.elements
  41588. , r = n[0]
  41589. , o = n[1]
  41590. , a = n[2]
  41591. , s = n[3]
  41592. , l = n[4]
  41593. , c = n[5]
  41594. , h = n[6]
  41595. , u = n[7]
  41596. , d = n[8]
  41597. , p = n[9]
  41598. , f = n[10]
  41599. , g = n[11]
  41600. , m = n[12]
  41601. , v = n[13]
  41602. , A = n[14]
  41603. , y = n[15]
  41604. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41605. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41606. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41607. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41608. , w = r * C + o * I + a * E + s * b;
  41609. if (0 === w) {
  41610. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41611. if (t)
  41612. throw new Error(_);
  41613. return console.warn(_),
  41614. this.identity()
  41615. }
  41616. return i[0] = C,
  41617. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41618. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41619. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41620. i[4] = I,
  41621. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41622. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41623. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41624. i[8] = E,
  41625. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41626. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41627. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41628. i[12] = b,
  41629. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41630. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41631. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41632. this.multiplyScalar(1 / w)
  41633. },
  41634. scale: function(e) {
  41635. var t = this.elements
  41636. , i = e.x
  41637. , n = e.y
  41638. , r = e.z;
  41639. return t[0] *= i,
  41640. t[4] *= n,
  41641. t[8] *= r,
  41642. t[1] *= i,
  41643. t[5] *= n,
  41644. t[9] *= r,
  41645. t[2] *= i,
  41646. t[6] *= n,
  41647. t[10] *= r,
  41648. t[3] *= i,
  41649. t[7] *= n,
  41650. t[11] *= r,
  41651. this
  41652. },
  41653. getMaxScaleOnAxis: function() {
  41654. var e = this.elements
  41655. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41656. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41657. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41658. return Math.sqrt(Math.max(t, i, n))
  41659. },
  41660. makeTranslation: function(e, t, i) {
  41661. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41662. this
  41663. },
  41664. makeRotationX: function(e) {
  41665. var t = Math.cos(e)
  41666. , i = Math.sin(e);
  41667. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41668. this
  41669. },
  41670. makeRotationY: function(e) {
  41671. var t = Math.cos(e)
  41672. , i = Math.sin(e);
  41673. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41674. this
  41675. },
  41676. makeRotationZ: function(e) {
  41677. var t = Math.cos(e)
  41678. , i = Math.sin(e);
  41679. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41680. this
  41681. },
  41682. makeRotationAxis: function(e, t) {
  41683. var i = Math.cos(t)
  41684. , n = Math.sin(t)
  41685. , r = 1 - i
  41686. , o = e.x
  41687. , a = e.y
  41688. , s = e.z
  41689. , l = r * o
  41690. , c = r * a;
  41691. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41692. this
  41693. },
  41694. makeScale: function(e, t, i) {
  41695. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41696. this
  41697. },
  41698. compose: function(e, t, i) {
  41699. return this.makeRotationFromQuaternion(t),
  41700. this.scale(i),
  41701. this.setPosition(e),
  41702. this
  41703. },
  41704. decompose: function() {
  41705. var e, t;
  41706. return function(i, r, o) {
  41707. void 0 === e && (e = new n.Vector3),
  41708. void 0 === t && (t = new n.Matrix4);
  41709. var a = this.elements
  41710. , s = e.set(a[0], a[1], a[2]).length()
  41711. , l = e.set(a[4], a[5], a[6]).length()
  41712. , c = e.set(a[8], a[9], a[10]).length()
  41713. , h = this.determinant();
  41714. h < 0 && (s = -s),
  41715. i.x = a[12],
  41716. i.y = a[13],
  41717. i.z = a[14],
  41718. t.elements.set(this.elements);
  41719. var u = 1 / s
  41720. , d = 1 / l
  41721. , p = 1 / c;
  41722. return t.elements[0] *= u,
  41723. t.elements[1] *= u,
  41724. t.elements[2] *= u,
  41725. t.elements[4] *= d,
  41726. t.elements[5] *= d,
  41727. t.elements[6] *= d,
  41728. t.elements[8] *= p,
  41729. t.elements[9] *= p,
  41730. t.elements[10] *= p,
  41731. r.setFromRotationMatrix(t),
  41732. o.x = s,
  41733. o.y = l,
  41734. o.z = c,
  41735. this
  41736. }
  41737. }(),
  41738. makeFrustum: function(e, t, i, n, r, o) {
  41739. var a = this.elements
  41740. , s = 2 * r / (t - e)
  41741. , l = 2 * r / (n - i)
  41742. , c = (t + e) / (t - e)
  41743. , h = (n + i) / (n - i)
  41744. , u = -(o + r) / (o - r)
  41745. , d = -2 * o * r / (o - r);
  41746. return a[0] = s,
  41747. a[4] = 0,
  41748. a[8] = c,
  41749. a[12] = 0,
  41750. a[1] = 0,
  41751. a[5] = l,
  41752. a[9] = h,
  41753. a[13] = 0,
  41754. a[2] = 0,
  41755. a[6] = 0,
  41756. a[10] = u,
  41757. a[14] = d,
  41758. a[3] = 0,
  41759. a[7] = 0,
  41760. a[11] = -1,
  41761. a[15] = 0,
  41762. this
  41763. },
  41764. makePerspective: function(e, t, i, r) {
  41765. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41766. , a = -o
  41767. , s = a * t
  41768. , l = o * t;
  41769. return this.makeFrustum(s, l, a, o, i, r)
  41770. },
  41771. makeOrthographic: function(e, t, i, n, r, o) {
  41772. var a = this.elements
  41773. , s = 1 / (t - e)
  41774. , l = 1 / (i - n)
  41775. , c = 1 / (o - r)
  41776. , h = (t + e) * s
  41777. , u = (i + n) * l
  41778. , d = (o + r) * c;
  41779. return a[0] = 2 * s,
  41780. a[4] = 0,
  41781. a[8] = 0,
  41782. a[12] = -h,
  41783. a[1] = 0,
  41784. a[5] = 2 * l,
  41785. a[9] = 0,
  41786. a[13] = -u,
  41787. a[2] = 0,
  41788. a[6] = 0,
  41789. a[10] = -2 * c,
  41790. a[14] = -d,
  41791. a[3] = 0,
  41792. a[7] = 0,
  41793. a[11] = 0,
  41794. a[15] = 1,
  41795. this
  41796. },
  41797. equals: function(e) {
  41798. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41799. if (t[n] !== i[n])
  41800. return !1;
  41801. return !0
  41802. },
  41803. fromArray: function(e) {
  41804. return this.elements.set(e),
  41805. this
  41806. },
  41807. toArray: function() {
  41808. var e = this.elements;
  41809. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41810. }
  41811. },
  41812. n.Ray = function(e, t) {
  41813. this.origin = void 0 !== e ? e : new n.Vector3,
  41814. this.direction = void 0 !== t ? t : new n.Vector3
  41815. }
  41816. ,
  41817. n.Ray.prototype = {
  41818. constructor: n.Ray,
  41819. set: function(e, t) {
  41820. return this.origin.copy(e),
  41821. this.direction.copy(t),
  41822. this
  41823. },
  41824. clone: function() {
  41825. return (new this.constructor).copy(this)
  41826. },
  41827. copy: function(e) {
  41828. return this.origin.copy(e.origin),
  41829. this.direction.copy(e.direction),
  41830. this
  41831. },
  41832. at: function(e, t) {
  41833. var i = t || new n.Vector3;
  41834. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41835. },
  41836. lookAt: function(e) {
  41837. this.direction.copy(e).sub(this.origin).normalize()
  41838. },
  41839. recast: function() {
  41840. var e = new n.Vector3;
  41841. return function(t) {
  41842. return this.origin.copy(this.at(t, e)),
  41843. this
  41844. }
  41845. }(),
  41846. closestPointToPoint: function(e, t) {
  41847. var i = t || new n.Vector3;
  41848. i.subVectors(e, this.origin);
  41849. var r = i.dot(this.direction);
  41850. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41851. },
  41852. distanceToPoint: function(e) {
  41853. return Math.sqrt(this.distanceSqToPoint(e))
  41854. },
  41855. distanceSqToPoint: function() {
  41856. var e = new n.Vector3;
  41857. return function(t) {
  41858. var i = e.subVectors(t, this.origin).dot(this.direction);
  41859. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41860. e.distanceToSquared(t))
  41861. }
  41862. }(),
  41863. distanceSqToSegment: function() {
  41864. var e = new n.Vector3
  41865. , t = new n.Vector3
  41866. , i = new n.Vector3;
  41867. return function(n, r, o, a) {
  41868. e.copy(n).add(r).multiplyScalar(.5),
  41869. t.copy(r).sub(n).normalize(),
  41870. i.copy(this.origin).sub(e);
  41871. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41872. if (m > 0)
  41873. if (s = d * f - p,
  41874. l = d * p - f,
  41875. h = u * m,
  41876. s >= 0)
  41877. if (l >= -h)
  41878. if (l <= h) {
  41879. var v = 1 / m;
  41880. s *= v,
  41881. l *= v,
  41882. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41883. } else
  41884. l = u,
  41885. s = Math.max(0, -(d * l + p)),
  41886. c = -s * s + l * (l + 2 * f) + g;
  41887. else
  41888. l = -u,
  41889. s = Math.max(0, -(d * l + p)),
  41890. c = -s * s + l * (l + 2 * f) + g;
  41891. else
  41892. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41893. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41894. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41895. l = Math.min(Math.max(-u, -f), u),
  41896. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41897. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41898. c = -s * s + l * (l + 2 * f) + g);
  41899. else
  41900. l = d > 0 ? -u : u,
  41901. s = Math.max(0, -(d * l + p)),
  41902. c = -s * s + l * (l + 2 * f) + g;
  41903. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41904. a && a.copy(t).multiplyScalar(l).add(e),
  41905. c
  41906. }
  41907. }(),
  41908. intersectSphere: function() {
  41909. var e = new n.Vector3;
  41910. return function(t, i) {
  41911. e.subVectors(t.center, this.origin);
  41912. var n = e.dot(this.direction)
  41913. , r = e.dot(e) - n * n
  41914. , o = t.radius * t.radius;
  41915. if (r > o)
  41916. return null;
  41917. var a = Math.sqrt(o - r)
  41918. , s = n - a
  41919. , l = n + a;
  41920. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41921. }
  41922. }(),
  41923. intersectsSphere: function(e) {
  41924. return this.distanceToPoint(e.center) <= e.radius
  41925. },
  41926. distanceToPlane: function(e) {
  41927. var t = e.normal.dot(this.direction);
  41928. if (0 === t)
  41929. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41930. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41931. return i >= 0 ? i : null
  41932. },
  41933. intersectPlane: function(e, t) {
  41934. var i = this.distanceToPlane(e);
  41935. return null === i ? null : this.at(i, t)
  41936. },
  41937. intersectsPlane: function(e) {
  41938. var t = e.distanceToPoint(this.origin);
  41939. if (0 === t)
  41940. return !0;
  41941. var i = e.normal.dot(this.direction);
  41942. return i * t < 0
  41943. },
  41944. intersectBox: function(e, t) {
  41945. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41946. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41947. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41948. n = (e.min.x - u.x) * l),
  41949. c >= 0 ? (r = (e.min.y - u.y) * c,
  41950. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41951. o = (e.min.y - u.y) * c),
  41952. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41953. (o < n || n !== n) && (n = o),
  41954. h >= 0 ? (a = (e.min.z - u.z) * h,
  41955. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41956. s = (e.min.z - u.z) * h),
  41957. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41958. (s < n || n !== n) && (n = s),
  41959. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41960. },
  41961. intersectsBox: function() {
  41962. var e = new n.Vector3;
  41963. return function(t) {
  41964. return null !== this.intersectBox(t, e)
  41965. }
  41966. }(),
  41967. intersectTriangle: function() {
  41968. var e = new n.Vector3
  41969. , t = new n.Vector3
  41970. , i = new n.Vector3
  41971. , r = new n.Vector3;
  41972. return function(n, o, a, s, l) {
  41973. t.subVectors(o, n),
  41974. i.subVectors(a, n),
  41975. r.crossVectors(t, i);
  41976. var c, h = this.direction.dot(r);
  41977. if (h > 0) {
  41978. if (s)
  41979. return null;
  41980. c = 1
  41981. } else {
  41982. if (!(h < 0))
  41983. return null;
  41984. c = -1,
  41985. h = -h
  41986. }
  41987. e.subVectors(this.origin, n);
  41988. var u = c * this.direction.dot(i.crossVectors(e, i));
  41989. if (u < 0)
  41990. return null;
  41991. var d = c * this.direction.dot(t.cross(e));
  41992. if (d < 0)
  41993. return null;
  41994. if (u + d > h)
  41995. return null;
  41996. var p = -c * e.dot(r);
  41997. return p < 0 ? null : this.at(p / h, l)
  41998. }
  41999. }(),
  42000. applyMatrix4: function(e) {
  42001. return this.direction.add(this.origin).applyMatrix4(e),
  42002. this.origin.applyMatrix4(e),
  42003. this.direction.sub(this.origin),
  42004. this.direction.normalize(),
  42005. this
  42006. },
  42007. equals: function(e) {
  42008. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42009. }
  42010. },
  42011. n.Sphere = function(e, t) {
  42012. this.center = void 0 !== e ? e : new n.Vector3,
  42013. this.radius = void 0 !== t ? t : 0
  42014. }
  42015. ,
  42016. n.Sphere.prototype = {
  42017. constructor: n.Sphere,
  42018. set: function(e, t) {
  42019. return this.center.copy(e),
  42020. this.radius = t,
  42021. this
  42022. },
  42023. setFromPoints: function() {
  42024. var e = new n.Box3;
  42025. return function(t, i) {
  42026. var n = this.center;
  42027. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42028. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42029. r = Math.max(r, n.distanceToSquared(t[o]));
  42030. return this.radius = Math.sqrt(r),
  42031. this
  42032. }
  42033. }(),
  42034. clone: function() {
  42035. return (new this.constructor).copy(this)
  42036. },
  42037. copy: function(e) {
  42038. return this.center.copy(e.center),
  42039. this.radius = e.radius,
  42040. this
  42041. },
  42042. empty: function() {
  42043. return this.radius <= 0
  42044. },
  42045. containsPoint: function(e) {
  42046. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42047. },
  42048. distanceToPoint: function(e) {
  42049. return e.distanceTo(this.center) - this.radius
  42050. },
  42051. intersectsSphere: function(e) {
  42052. var t = this.radius + e.radius;
  42053. return e.center.distanceToSquared(this.center) <= t * t
  42054. },
  42055. intersectsBox: function(e) {
  42056. return e.intersectsSphere(this)
  42057. },
  42058. intersectsPlane: function(e) {
  42059. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42060. },
  42061. clampPoint: function(e, t) {
  42062. var i = this.center.distanceToSquared(e)
  42063. , r = t || new n.Vector3;
  42064. return r.copy(e),
  42065. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42066. r.multiplyScalar(this.radius).add(this.center)),
  42067. r
  42068. },
  42069. getBoundingBox: function(e) {
  42070. var t = e || new n.Box3;
  42071. return t.set(this.center, this.center),
  42072. t.expandByScalar(this.radius),
  42073. t
  42074. },
  42075. applyMatrix4: function(e) {
  42076. return this.center.applyMatrix4(e),
  42077. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42078. this
  42079. },
  42080. translate: function(e) {
  42081. return this.center.add(e),
  42082. this
  42083. },
  42084. equals: function(e) {
  42085. return e.center.equals(this.center) && e.radius === this.radius
  42086. }
  42087. },
  42088. n.Frustum = function(e, t, i, r, o, a) {
  42089. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42090. }
  42091. ,
  42092. n.Frustum.prototype = {
  42093. constructor: n.Frustum,
  42094. set: function(e, t, i, n, r, o) {
  42095. var a = this.planes;
  42096. return a[0].copy(e),
  42097. a[1].copy(t),
  42098. a[2].copy(i),
  42099. a[3].copy(n),
  42100. a[4].copy(r),
  42101. a[5].copy(o),
  42102. this
  42103. },
  42104. clone: function() {
  42105. return (new this.constructor).copy(this)
  42106. },
  42107. copy: function(e) {
  42108. for (var t = this.planes, i = 0; i < 6; i++)
  42109. t[i].copy(e.planes[i]);
  42110. return this
  42111. },
  42112. setFromMatrix: function(e) {
  42113. var t = this.planes
  42114. , i = e.elements
  42115. , n = i[0]
  42116. , r = i[1]
  42117. , o = i[2]
  42118. , a = i[3]
  42119. , s = i[4]
  42120. , l = i[5]
  42121. , c = i[6]
  42122. , h = i[7]
  42123. , u = i[8]
  42124. , d = i[9]
  42125. , p = i[10]
  42126. , f = i[11]
  42127. , g = i[12]
  42128. , m = i[13]
  42129. , v = i[14]
  42130. , A = i[15];
  42131. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42132. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42133. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42134. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42135. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42136. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42137. this
  42138. },
  42139. intersectsObject: function() {
  42140. var e = new n.Sphere;
  42141. return function(t) {
  42142. var i = t.geometry;
  42143. return null === i.boundingSphere && i.computeBoundingSphere(),
  42144. e.copy(i.boundingSphere),
  42145. e.applyMatrix4(t.matrixWorld),
  42146. this.intersectsSphere(e)
  42147. }
  42148. }(),
  42149. intersectsSphere: function(e) {
  42150. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42151. var o = t[r].distanceToPoint(i);
  42152. if (o < n)
  42153. return !1
  42154. }
  42155. return !0
  42156. },
  42157. intersectsBox: function() {
  42158. var e = new n.Vector3
  42159. , t = new n.Vector3;
  42160. return function(i) {
  42161. for (var n = this.planes, r = 0; r < 6; r++) {
  42162. var o = n[r];
  42163. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42164. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42165. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42166. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42167. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42168. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42169. var a = o.distanceToPoint(e)
  42170. , s = o.distanceToPoint(t);
  42171. if (a < 0 && s < 0)
  42172. return !1
  42173. }
  42174. return !0
  42175. }
  42176. }(),
  42177. containsPoint: function(e) {
  42178. for (var t = this.planes, i = 0; i < 6; i++)
  42179. if (t[i].distanceToPoint(e) < 0)
  42180. return !1;
  42181. return !0
  42182. }
  42183. },
  42184. n.Plane = function(e, t) {
  42185. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42186. this.constant = void 0 !== t ? t : 0
  42187. }
  42188. ,
  42189. n.Plane.prototype = {
  42190. constructor: n.Plane,
  42191. set: function(e, t) {
  42192. return this.normal.copy(e),
  42193. this.constant = t,
  42194. this
  42195. },
  42196. setComponents: function(e, t, i, n) {
  42197. return this.normal.set(e, t, i),
  42198. this.constant = n,
  42199. this
  42200. },
  42201. setFromNormalAndCoplanarPoint: function(e, t) {
  42202. return this.normal.copy(e),
  42203. this.constant = -t.dot(this.normal),
  42204. this
  42205. },
  42206. setFromCoplanarPoints: function() {
  42207. var e = new n.Vector3
  42208. , t = new n.Vector3;
  42209. return function(i, n, r) {
  42210. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42211. return this.setFromNormalAndCoplanarPoint(o, i),
  42212. this
  42213. }
  42214. }(),
  42215. clone: function() {
  42216. return (new this.constructor).copy(this)
  42217. },
  42218. copy: function(e) {
  42219. return this.normal.copy(e.normal),
  42220. this.constant = e.constant,
  42221. this
  42222. },
  42223. normalize: function() {
  42224. var e = 1 / this.normal.length();
  42225. return this.normal.multiplyScalar(e),
  42226. this.constant *= e,
  42227. this
  42228. },
  42229. negate: function() {
  42230. return this.constant *= -1,
  42231. this.normal.negate(),
  42232. this
  42233. },
  42234. distanceToPoint: function(e) {
  42235. return this.normal.dot(e) + this.constant
  42236. },
  42237. distanceToSphere: function(e) {
  42238. return this.distanceToPoint(e.center) - e.radius
  42239. },
  42240. projectPoint: function(e, t) {
  42241. return this.orthoPoint(e, t).sub(e).negate()
  42242. },
  42243. orthoPoint: function(e, t) {
  42244. var i = this.distanceToPoint(e)
  42245. , r = t || new n.Vector3;
  42246. return r.copy(this.normal).multiplyScalar(i)
  42247. },
  42248. intersectLine: function() {
  42249. var e = new n.Vector3;
  42250. return function(t, i) {
  42251. var r = i || new n.Vector3
  42252. , o = t.delta(e)
  42253. , a = this.normal.dot(o);
  42254. if (0 !== a) {
  42255. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42256. if (!(s < 0 || s > 1))
  42257. return r.copy(o).multiplyScalar(s).add(t.start)
  42258. } else if (0 === this.distanceToPoint(t.start))
  42259. return r.copy(t.start)
  42260. }
  42261. }(),
  42262. intersectsLine: function(e) {
  42263. var t = this.distanceToPoint(e.start)
  42264. , i = this.distanceToPoint(e.end);
  42265. return t < 0 && i > 0 || i < 0 && t > 0
  42266. },
  42267. intersectsBox: function(e) {
  42268. return e.intersectsPlane(this)
  42269. },
  42270. intersectsSphere: function(e) {
  42271. return e.intersectsPlane(this)
  42272. },
  42273. coplanarPoint: function(e) {
  42274. var t = e || new n.Vector3;
  42275. return t.copy(this.normal).multiplyScalar(-this.constant)
  42276. },
  42277. applyMatrix4: function() {
  42278. var e = new n.Vector3
  42279. , t = new n.Vector3
  42280. , i = new n.Matrix3;
  42281. return function(n, r) {
  42282. var o = r || i.getNormalMatrix(n)
  42283. , a = e.copy(this.normal).applyMatrix3(o)
  42284. , s = this.coplanarPoint(t);
  42285. return s.applyMatrix4(n),
  42286. this.setFromNormalAndCoplanarPoint(a, s),
  42287. this
  42288. }
  42289. }(),
  42290. translate: function(e) {
  42291. return this.constant = this.constant - e.dot(this.normal),
  42292. this
  42293. },
  42294. equals: function(e) {
  42295. return e.normal.equals(this.normal) && e.constant === this.constant
  42296. }
  42297. },
  42298. n.Spherical = function(e, t, i) {
  42299. return this.radius = void 0 !== e ? e : 1,
  42300. this.phi = void 0 !== t ? t : 0,
  42301. this.theta = void 0 !== i ? i : 0,
  42302. this
  42303. }
  42304. ,
  42305. n.Spherical.prototype = {
  42306. constructor: n.Spherical,
  42307. set: function(e, t, i) {
  42308. this.radius = e,
  42309. this.phi = t,
  42310. this.theta = i
  42311. },
  42312. clone: function() {
  42313. return (new this.constructor).copy(this)
  42314. },
  42315. copy: function(e) {
  42316. return this.radius.copy(e.radius),
  42317. this.phi.copy(e.phi),
  42318. this.theta.copy(e.theta),
  42319. this
  42320. },
  42321. makeSafe: function() {
  42322. var e = 1e-6;
  42323. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42324. },
  42325. setFromVector3: function(e) {
  42326. return this.radius = e.length(),
  42327. 0 === this.radius ? (this.theta = 0,
  42328. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42329. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42330. this
  42331. }
  42332. },
  42333. n.Math = {
  42334. generateUUID: function() {
  42335. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42336. return function() {
  42337. for (var r = 0; r < 36; r++)
  42338. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42339. e = 15 & n,
  42340. n >>= 4,
  42341. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42342. return i.join("")
  42343. }
  42344. }(),
  42345. clamp: function(e, t, i) {
  42346. return Math.max(t, Math.min(i, e))
  42347. },
  42348. euclideanModulo: function(e, t) {
  42349. return (e % t + t) % t
  42350. },
  42351. mapLinear: function(e, t, i, n, r) {
  42352. return n + (e - t) * (r - n) / (i - t)
  42353. },
  42354. smoothstep: function(e, t, i) {
  42355. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42356. e * e * (3 - 2 * e))
  42357. },
  42358. smootherstep: function(e, t, i) {
  42359. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42360. e * e * e * (e * (6 * e - 15) + 10))
  42361. },
  42362. random16: function() {
  42363. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42364. Math.random()
  42365. },
  42366. randInt: function(e, t) {
  42367. return e + Math.floor(Math.random() * (t - e + 1))
  42368. },
  42369. randFloat: function(e, t) {
  42370. return e + Math.random() * (t - e)
  42371. },
  42372. randFloatSpread: function(e) {
  42373. return e * (.5 - Math.random())
  42374. },
  42375. degToRad: function() {
  42376. var e = Math.PI / 180;
  42377. return function(t) {
  42378. return t * e
  42379. }
  42380. }(),
  42381. radToDeg: function() {
  42382. var e = 180 / Math.PI;
  42383. return function(t) {
  42384. return t * e
  42385. }
  42386. }(),
  42387. isPowerOfTwo: function(e) {
  42388. return 0 === (e & e - 1) && 0 !== e
  42389. },
  42390. nearestPowerOfTwo: function(e) {
  42391. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42392. },
  42393. nextPowerOfTwo: function(e) {
  42394. return e--,
  42395. e |= e >> 1,
  42396. e |= e >> 2,
  42397. e |= e >> 4,
  42398. e |= e >> 8,
  42399. e |= e >> 16,
  42400. e++,
  42401. e
  42402. }
  42403. },
  42404. n.Spline = function(e) {
  42405. function t(e, t, i, n, r, o, a) {
  42406. var s = .5 * (i - e)
  42407. , l = .5 * (n - t);
  42408. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42409. }
  42410. this.points = e;
  42411. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42412. x: 0,
  42413. y: 0,
  42414. z: 0
  42415. };
  42416. this.initFromArray = function(e) {
  42417. this.points = [];
  42418. for (var t = 0; t < e.length; t++)
  42419. this.points[t] = {
  42420. x: e[t][0],
  42421. y: e[t][1],
  42422. z: e[t][2]
  42423. }
  42424. }
  42425. ,
  42426. this.getPoint = function(e) {
  42427. return i = (this.points.length - 1) * e,
  42428. r = Math.floor(i),
  42429. o = i - r,
  42430. d[0] = 0 === r ? r : r - 1,
  42431. d[1] = r,
  42432. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42433. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42434. l = this.points[d[0]],
  42435. c = this.points[d[1]],
  42436. h = this.points[d[2]],
  42437. u = this.points[d[3]],
  42438. a = o * o,
  42439. s = o * a,
  42440. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42441. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42442. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42443. p
  42444. }
  42445. ,
  42446. this.getControlPointsArray = function() {
  42447. var e, t, i = this.points.length, n = [];
  42448. for (e = 0; e < i; e++)
  42449. t = this.points[e],
  42450. n[e] = [t.x, t.y, t.z];
  42451. return n
  42452. }
  42453. ,
  42454. this.getLength = function(e) {
  42455. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42456. for (u[0] = 0,
  42457. e || (e = 100),
  42458. r = this.points.length * e,
  42459. c.copy(this.points[0]),
  42460. t = 1; t < r; t++)
  42461. i = t / r,
  42462. o = this.getPoint(i),
  42463. h.copy(o),
  42464. d += h.distanceTo(c),
  42465. c.copy(o),
  42466. a = (this.points.length - 1) * i,
  42467. s = Math.floor(a),
  42468. s !== l && (u[s] = d,
  42469. l = s);
  42470. return u[u.length] = d,
  42471. {
  42472. chunks: u,
  42473. total: d
  42474. }
  42475. }
  42476. ,
  42477. this.reparametrizeByArcLength = function(e) {
  42478. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42479. for (h.push(u.copy(this.points[0]).clone()),
  42480. t = 1; t < this.points.length; t++) {
  42481. for (s = d.chunks[t] - d.chunks[t - 1],
  42482. l = Math.ceil(e * s / d.total),
  42483. o = (t - 1) / (this.points.length - 1),
  42484. a = t / (this.points.length - 1),
  42485. i = 1; i < l - 1; i++)
  42486. r = o + i * (1 / l) * (a - o),
  42487. c = this.getPoint(r),
  42488. h.push(u.copy(c).clone());
  42489. h.push(u.copy(this.points[t]).clone())
  42490. }
  42491. this.points = h
  42492. }
  42493. }
  42494. ,
  42495. n.Triangle = function(e, t, i) {
  42496. this.a = void 0 !== e ? e : new n.Vector3,
  42497. this.b = void 0 !== t ? t : new n.Vector3,
  42498. this.c = void 0 !== i ? i : new n.Vector3
  42499. }
  42500. ,
  42501. n.Triangle.normal = function() {
  42502. var e = new n.Vector3;
  42503. return function(t, i, r, o) {
  42504. var a = o || new n.Vector3;
  42505. a.subVectors(r, i),
  42506. e.subVectors(t, i),
  42507. a.cross(e);
  42508. var s = a.lengthSq();
  42509. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42510. }
  42511. }(),
  42512. n.Triangle.barycoordFromPoint = function() {
  42513. var e = new n.Vector3
  42514. , t = new n.Vector3
  42515. , i = new n.Vector3;
  42516. return function(r, o, a, s, l) {
  42517. e.subVectors(s, o),
  42518. t.subVectors(a, o),
  42519. i.subVectors(r, o);
  42520. var c = e.dot(e)
  42521. , h = e.dot(t)
  42522. , u = e.dot(i)
  42523. , d = t.dot(t)
  42524. , p = t.dot(i)
  42525. , f = c * d - h * h
  42526. , g = l || new n.Vector3;
  42527. if (0 === f)
  42528. return g.set(-2, -1, -1);
  42529. var m = 1 / f
  42530. , v = (d * u - h * p) * m
  42531. , A = (c * p - h * u) * m;
  42532. return g.set(1 - v - A, A, v)
  42533. }
  42534. }(),
  42535. n.Triangle.containsPoint = function() {
  42536. var e = new n.Vector3;
  42537. return function(t, i, r, o) {
  42538. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42539. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42540. }
  42541. }(),
  42542. n.Triangle.prototype = {
  42543. constructor: n.Triangle,
  42544. set: function(e, t, i) {
  42545. return this.a.copy(e),
  42546. this.b.copy(t),
  42547. this.c.copy(i),
  42548. this
  42549. },
  42550. setFromPointsAndIndices: function(e, t, i, n) {
  42551. return this.a.copy(e[t]),
  42552. this.b.copy(e[i]),
  42553. this.c.copy(e[n]),
  42554. this
  42555. },
  42556. clone: function() {
  42557. return (new this.constructor).copy(this)
  42558. },
  42559. copy: function(e) {
  42560. return this.a.copy(e.a),
  42561. this.b.copy(e.b),
  42562. this.c.copy(e.c),
  42563. this
  42564. },
  42565. area: function() {
  42566. var e = new n.Vector3
  42567. , t = new n.Vector3;
  42568. return function() {
  42569. return e.subVectors(this.c, this.b),
  42570. t.subVectors(this.a, this.b),
  42571. .5 * e.cross(t).length()
  42572. }
  42573. }(),
  42574. midpoint: function(e) {
  42575. var t = e || new n.Vector3;
  42576. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42577. },
  42578. normal: function(e) {
  42579. return n.Triangle.normal(this.a, this.b, this.c, e)
  42580. },
  42581. plane: function(e) {
  42582. var t = e || new n.Plane;
  42583. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42584. },
  42585. barycoordFromPoint: function(e, t) {
  42586. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42587. },
  42588. containsPoint: function(e) {
  42589. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42590. },
  42591. equals: function(e) {
  42592. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42593. }
  42594. },
  42595. n.Interpolant = function(e, t, i, n) {
  42596. this.parameterPositions = e,
  42597. this._cachedIndex = 0,
  42598. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42599. this.sampleValues = t,
  42600. this.valueSize = i
  42601. }
  42602. ,
  42603. n.Interpolant.prototype = {
  42604. constructor: n.Interpolant,
  42605. evaluate: function(e) {
  42606. var t = this.parameterPositions
  42607. , i = this._cachedIndex
  42608. , n = t[i]
  42609. , r = t[i - 1];
  42610. e: {
  42611. t: {
  42612. var o;
  42613. i: {
  42614. n: if (!(e < n)) {
  42615. for (var a = i + 2; ; ) {
  42616. if (void 0 === n) {
  42617. if (e < r)
  42618. break n;
  42619. return i = t.length,
  42620. this._cachedIndex = i,
  42621. this.afterEnd_(i - 1, e, r)
  42622. }
  42623. if (i === a)
  42624. break;
  42625. if (r = n,
  42626. n = t[++i],
  42627. e < n)
  42628. break t
  42629. }
  42630. o = t.length;
  42631. break i
  42632. }
  42633. {
  42634. if (e >= r)
  42635. break e;
  42636. var s = t[1];
  42637. e < s && (i = 2,
  42638. r = s);
  42639. for (var a = i - 2; ; ) {
  42640. if (void 0 === r)
  42641. return this._cachedIndex = 0,
  42642. this.beforeStart_(0, e, n);
  42643. if (i === a)
  42644. break;
  42645. if (n = r,
  42646. r = t[--i - 1],
  42647. e >= r)
  42648. break t
  42649. }
  42650. o = i,
  42651. i = 0
  42652. }
  42653. }
  42654. for (; i < o; ) {
  42655. var l = i + o >>> 1;
  42656. e < t[l] ? o = l : i = l + 1
  42657. }
  42658. if (n = t[i],
  42659. r = t[i - 1],
  42660. void 0 === r)
  42661. return this._cachedIndex = 0,
  42662. this.beforeStart_(0, e, n);
  42663. if (void 0 === n)
  42664. return i = t.length,
  42665. this._cachedIndex = i,
  42666. this.afterEnd_(i - 1, r, e)
  42667. }
  42668. this._cachedIndex = i,
  42669. this.intervalChanged_(i, r, n)
  42670. }
  42671. return this.interpolate_(i, r, e, n)
  42672. },
  42673. settings: null,
  42674. DefaultSettings_: {},
  42675. getSettings_: function() {
  42676. return this.settings || this.DefaultSettings_
  42677. },
  42678. copySampleValue_: function(e) {
  42679. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42680. t[o] = i[r + o];
  42681. return t
  42682. },
  42683. interpolate_: function(e, t, i, n) {
  42684. throw new Error("call to abstract method")
  42685. },
  42686. intervalChanged_: function(e, t, i) {}
  42687. },
  42688. Object.assign(n.Interpolant.prototype, {
  42689. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42690. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42691. }),
  42692. n.CubicInterpolant = function(e, t, i, r) {
  42693. n.Interpolant.call(this, e, t, i, r),
  42694. this._weightPrev = -0,
  42695. this._offsetPrev = -0,
  42696. this._weightNext = -0,
  42697. this._offsetNext = -0
  42698. }
  42699. ,
  42700. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42701. constructor: n.CubicInterpolant,
  42702. DefaultSettings_: {
  42703. endingStart: n.ZeroCurvatureEnding,
  42704. endingEnd: n.ZeroCurvatureEnding
  42705. },
  42706. intervalChanged_: function(e, t, i) {
  42707. var r = this.parameterPositions
  42708. , o = e - 2
  42709. , a = e + 1
  42710. , s = r[o]
  42711. , l = r[a];
  42712. if (void 0 === s)
  42713. switch (this.getSettings_().endingStart) {
  42714. case n.ZeroSlopeEnding:
  42715. o = e,
  42716. s = 2 * t - i;
  42717. break;
  42718. case n.WrapAroundEnding:
  42719. o = r.length - 2,
  42720. s = t + r[o] - r[o + 1];
  42721. break;
  42722. default:
  42723. o = e,
  42724. s = i
  42725. }
  42726. if (void 0 === l)
  42727. switch (this.getSettings_().endingEnd) {
  42728. case n.ZeroSlopeEnding:
  42729. a = e,
  42730. l = 2 * i - t;
  42731. break;
  42732. case n.WrapAroundEnding:
  42733. a = 1,
  42734. l = i + r[1] - r[0];
  42735. break;
  42736. default:
  42737. a = e - 1,
  42738. l = t
  42739. }
  42740. var c = .5 * (i - t)
  42741. , h = this.valueSize;
  42742. this._weightPrev = c / (t - s),
  42743. this._weightNext = c / (l - i),
  42744. this._offsetPrev = o * h,
  42745. this._offsetNext = a * h
  42746. },
  42747. interpolate_: function(e, t, i, n) {
  42748. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42749. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42750. return r
  42751. }
  42752. }),
  42753. n.DiscreteInterpolant = function(e, t, i, r) {
  42754. n.Interpolant.call(this, e, t, i, r)
  42755. }
  42756. ,
  42757. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42758. constructor: n.DiscreteInterpolant,
  42759. interpolate_: function(e, t, i, n) {
  42760. return this.copySampleValue_(e - 1)
  42761. }
  42762. }),
  42763. n.LinearInterpolant = function(e, t, i, r) {
  42764. n.Interpolant.call(this, e, t, i, r)
  42765. }
  42766. ,
  42767. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42768. constructor: n.LinearInterpolant,
  42769. interpolate_: function(e, t, i, n) {
  42770. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42771. r[u] = o[l + u] * h + o[s + u] * c;
  42772. return r
  42773. }
  42774. }),
  42775. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42776. n.Interpolant.call(this, e, t, i, r)
  42777. }
  42778. ,
  42779. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42780. constructor: n.QuaternionLinearInterpolant,
  42781. interpolate_: function(e, t, i, r) {
  42782. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42783. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42784. return o
  42785. }
  42786. }),
  42787. n.Clock = function(e) {
  42788. this.autoStart = void 0 === e || e,
  42789. this.startTime = 0,
  42790. this.oldTime = 0,
  42791. this.elapsedTime = 0,
  42792. this.running = !1
  42793. }
  42794. ,
  42795. n.Clock.prototype = {
  42796. constructor: n.Clock,
  42797. start: function() {
  42798. this.startTime = performance.now(),
  42799. this.oldTime = this.startTime,
  42800. this.running = !0
  42801. },
  42802. stop: function() {
  42803. this.getElapsedTime(),
  42804. this.running = !1
  42805. },
  42806. getElapsedTime: function() {
  42807. return this.getDelta(),
  42808. this.elapsedTime
  42809. },
  42810. getDelta: function() {
  42811. var e = 0;
  42812. if (this.autoStart && !this.running && this.start(),
  42813. this.running) {
  42814. var t = performance.now();
  42815. e = .001 * (t - this.oldTime),
  42816. this.oldTime = t,
  42817. this.elapsedTime += e
  42818. }
  42819. return e
  42820. }
  42821. },
  42822. n.EventDispatcher = function() {}
  42823. ,
  42824. n.EventDispatcher.prototype = {
  42825. constructor: n.EventDispatcher,
  42826. apply: function(e) {
  42827. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42828. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42829. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42830. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42831. },
  42832. addEventListener: function(e, t) {
  42833. void 0 === this._listeners && (this._listeners = {});
  42834. var i = this._listeners;
  42835. void 0 === i[e] && (i[e] = []),
  42836. i[e].indexOf(t) === -1 && i[e].push(t)
  42837. },
  42838. hasEventListener: function(e, t) {
  42839. if (void 0 === this._listeners)
  42840. return !1;
  42841. var i = this._listeners;
  42842. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42843. },
  42844. removeEventListener: function(e, t) {
  42845. if (void 0 !== this._listeners) {
  42846. var i = this._listeners
  42847. , n = i[e];
  42848. if (void 0 !== n) {
  42849. var r = n.indexOf(t);
  42850. r !== -1 && n.splice(r, 1)
  42851. }
  42852. }
  42853. },
  42854. dispatchEvent: function(e) {
  42855. if (void 0 !== this._listeners) {
  42856. var t = this._listeners
  42857. , i = t[e.type];
  42858. if (void 0 !== i) {
  42859. e.target = this;
  42860. for (var n = [], r = i.length, o = 0; o < r; o++)
  42861. n[o] = i[o];
  42862. for (var o = 0; o < r; o++)
  42863. n[o].call(this, e)
  42864. }
  42865. }
  42866. }
  42867. },
  42868. n.Layers = function() {
  42869. this.mask = 1
  42870. }
  42871. ,
  42872. n.Layers.prototype = {
  42873. constructor: n.Layers,
  42874. set: function(e) {
  42875. this.mask = 1 << e
  42876. },
  42877. enable: function(e) {
  42878. this.mask |= 1 << e
  42879. },
  42880. toggle: function(e) {
  42881. this.mask ^= 1 << e
  42882. },
  42883. disable: function(e) {
  42884. this.mask &= ~(1 << e)
  42885. },
  42886. test: function(e) {
  42887. return 0 !== (this.mask & e.mask)
  42888. }
  42889. },
  42890. function(e) {
  42891. function t(e, t) {
  42892. return e.distance - t.distance
  42893. }
  42894. function i(e, t, n, r) {
  42895. if (e.visible !== !1 && (e.raycast(t, n),
  42896. r === !0))
  42897. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42898. i(o[a], t, n, !0)
  42899. }
  42900. e.Raycaster = function(t, i, n, r) {
  42901. this.ray = new e.Ray(t,i),
  42902. this.near = n || 0,
  42903. this.far = r || 1 / 0,
  42904. this.params = {
  42905. Mesh: {},
  42906. Line: {},
  42907. LOD: {},
  42908. Points: {
  42909. threshold: 1
  42910. },
  42911. Sprite: {}
  42912. },
  42913. Object.defineProperties(this.params, {
  42914. PointCloud: {
  42915. get: function() {
  42916. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42917. this.Points
  42918. }
  42919. }
  42920. })
  42921. }
  42922. ,
  42923. e.Raycaster.prototype = {
  42924. constructor: e.Raycaster,
  42925. linePrecision: 1,
  42926. set: function(e, t) {
  42927. this.ray.set(e, t)
  42928. },
  42929. setFromCamera: function(t, i) {
  42930. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42931. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42932. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42933. },
  42934. intersectObject: function(e, n) {
  42935. var r = [];
  42936. return i(e, this, r, n),
  42937. r.sort(t),
  42938. r
  42939. },
  42940. intersectObjects: function(e, n) {
  42941. var r = [];
  42942. if (Array.isArray(e) === !1)
  42943. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42944. r;
  42945. for (var o = 0, a = e.length; o < a; o++)
  42946. i(e[o], this, r, n);
  42947. return r.sort(t),
  42948. r
  42949. }
  42950. }
  42951. }(n),
  42952. n.Object3D = function() {
  42953. function e() {
  42954. o.setFromEuler(r, !1)
  42955. }
  42956. function t() {
  42957. r.setFromQuaternion(o, void 0, !1)
  42958. }
  42959. Object.defineProperty(this, "id", {
  42960. value: n.Object3DIdCount++
  42961. }),
  42962. this.uuid = n.Math.generateUUID(),
  42963. this.name = "",
  42964. this.type = "Object3D",
  42965. this.parent = null,
  42966. this.children = [],
  42967. this.up = n.Object3D.DefaultUp.clone();
  42968. var i = new n.Vector3
  42969. , r = new n.Euler
  42970. , o = new n.Quaternion
  42971. , a = new n.Vector3(1,1,1);
  42972. r.onChange(e),
  42973. o.onChange(t),
  42974. Object.defineProperties(this, {
  42975. position: {
  42976. enumerable: !0,
  42977. value: i
  42978. },
  42979. rotation: {
  42980. enumerable: !0,
  42981. value: r
  42982. },
  42983. quaternion: {
  42984. enumerable: !0,
  42985. value: o
  42986. },
  42987. scale: {
  42988. enumerable: !0,
  42989. value: a
  42990. },
  42991. modelViewMatrix: {
  42992. value: new n.Matrix4
  42993. },
  42994. normalMatrix: {
  42995. value: new n.Matrix3
  42996. }
  42997. }),
  42998. this.rotationAutoUpdate = !0,
  42999. this.matrix = new n.Matrix4,
  43000. this.matrixWorld = new n.Matrix4,
  43001. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43002. this.matrixWorldNeedsUpdate = !1,
  43003. this.layers = new n.Layers,
  43004. this.visible = !0,
  43005. this.castShadow = !1,
  43006. this.receiveShadow = !1,
  43007. this.frustumCulled = !0,
  43008. this.renderOrder = 0,
  43009. this.userData = {}
  43010. }
  43011. ,
  43012. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43013. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43014. n.Object3D.prototype = {
  43015. constructor: n.Object3D,
  43016. applyMatrix: function(e) {
  43017. this.matrix.multiplyMatrices(e, this.matrix),
  43018. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43019. },
  43020. setRotationFromAxisAngle: function(e, t) {
  43021. this.quaternion.setFromAxisAngle(e, t)
  43022. },
  43023. setRotationFromEuler: function(e) {
  43024. this.quaternion.setFromEuler(e, !0)
  43025. },
  43026. setRotationFromMatrix: function(e) {
  43027. this.quaternion.setFromRotationMatrix(e)
  43028. },
  43029. setRotationFromQuaternion: function(e) {
  43030. this.quaternion.copy(e)
  43031. },
  43032. rotateOnAxis: function() {
  43033. var e = new n.Quaternion;
  43034. return function(t, i) {
  43035. return e.setFromAxisAngle(t, i),
  43036. this.quaternion.multiply(e),
  43037. this
  43038. }
  43039. }(),
  43040. rotateX: function() {
  43041. var e = new n.Vector3(1,0,0);
  43042. return function(t) {
  43043. return this.rotateOnAxis(e, t)
  43044. }
  43045. }(),
  43046. rotateY: function() {
  43047. var e = new n.Vector3(0,1,0);
  43048. return function(t) {
  43049. return this.rotateOnAxis(e, t)
  43050. }
  43051. }(),
  43052. rotateZ: function() {
  43053. var e = new n.Vector3(0,0,1);
  43054. return function(t) {
  43055. return this.rotateOnAxis(e, t)
  43056. }
  43057. }(),
  43058. translateOnAxis: function() {
  43059. var e = new n.Vector3;
  43060. return function(t, i) {
  43061. return e.copy(t).applyQuaternion(this.quaternion),
  43062. this.position.add(e.multiplyScalar(i)),
  43063. this
  43064. }
  43065. }(),
  43066. translateX: function() {
  43067. var e = new n.Vector3(1,0,0);
  43068. return function(t) {
  43069. return this.translateOnAxis(e, t)
  43070. }
  43071. }(),
  43072. translateY: function() {
  43073. var e = new n.Vector3(0,1,0);
  43074. return function(t) {
  43075. return this.translateOnAxis(e, t)
  43076. }
  43077. }(),
  43078. translateZ: function() {
  43079. var e = new n.Vector3(0,0,1);
  43080. return function(t) {
  43081. return this.translateOnAxis(e, t)
  43082. }
  43083. }(),
  43084. localToWorld: function(e) {
  43085. return e.applyMatrix4(this.matrixWorld)
  43086. },
  43087. worldToLocal: function() {
  43088. var e = new n.Matrix4;
  43089. return function(t) {
  43090. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43091. }
  43092. }(),
  43093. lookAt: function() {
  43094. var e = new n.Matrix4;
  43095. return function(t) {
  43096. e.lookAt(t, this.position, this.up),
  43097. this.quaternion.setFromRotationMatrix(e)
  43098. }
  43099. }(),
  43100. add: function(e) {
  43101. if (arguments.length > 1) {
  43102. for (var t = 0; t < arguments.length; t++)
  43103. this.add(arguments[t]);
  43104. return this
  43105. }
  43106. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43107. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43108. e.parent = this,
  43109. e.dispatchEvent({
  43110. type: "added"
  43111. }),
  43112. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43113. this)
  43114. },
  43115. remove: function(e) {
  43116. if (arguments.length > 1)
  43117. for (var t = 0; t < arguments.length; t++)
  43118. this.remove(arguments[t]);
  43119. var i = this.children.indexOf(e);
  43120. i !== -1 && (e.parent = null,
  43121. e.dispatchEvent({
  43122. type: "removed"
  43123. }),
  43124. this.children.splice(i, 1))
  43125. },
  43126. getObjectById: function(e) {
  43127. return this.getObjectByProperty("id", e)
  43128. },
  43129. getObjectByName: function(e) {
  43130. return this.getObjectByProperty("name", e)
  43131. },
  43132. getObjectByProperty: function(e, t) {
  43133. if (this[e] === t)
  43134. return this;
  43135. for (var i = 0, n = this.children.length; i < n; i++) {
  43136. var r = this.children[i]
  43137. , o = r.getObjectByProperty(e, t);
  43138. if (void 0 !== o)
  43139. return o
  43140. }
  43141. },
  43142. getWorldPosition: function(e) {
  43143. var t = e || new n.Vector3;
  43144. return this.updateMatrixWorld(!0),
  43145. t.setFromMatrixPosition(this.matrixWorld)
  43146. },
  43147. getWorldQuaternion: function() {
  43148. var e = new n.Vector3
  43149. , t = new n.Vector3;
  43150. return function(i) {
  43151. var r = i || new n.Quaternion;
  43152. return this.updateMatrixWorld(!0),
  43153. this.matrixWorld.decompose(e, r, t),
  43154. r
  43155. }
  43156. }(),
  43157. getWorldRotation: function() {
  43158. var e = new n.Quaternion;
  43159. return function(t) {
  43160. var i = t || new n.Euler;
  43161. return this.getWorldQuaternion(e),
  43162. i.setFromQuaternion(e, this.rotation.order, !1)
  43163. }
  43164. }(),
  43165. getWorldScale: function() {
  43166. var e = new n.Vector3
  43167. , t = new n.Quaternion;
  43168. return function(i) {
  43169. var r = i || new n.Vector3;
  43170. return this.updateMatrixWorld(!0),
  43171. this.matrixWorld.decompose(e, t, r),
  43172. r
  43173. }
  43174. }(),
  43175. getWorldDirection: function() {
  43176. var e = new n.Quaternion;
  43177. return function(t) {
  43178. var i = t || new n.Vector3;
  43179. return this.getWorldQuaternion(e),
  43180. i.set(0, 0, 1).applyQuaternion(e)
  43181. }
  43182. }(),
  43183. raycast: function() {},
  43184. traverse: function(e) {
  43185. e(this);
  43186. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43187. t[i].traverse(e)
  43188. },
  43189. traverseVisible: function(e) {
  43190. if (this.visible !== !1) {
  43191. e(this);
  43192. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43193. t[i].traverseVisible(e)
  43194. }
  43195. },
  43196. traverseAncestors: function(e) {
  43197. var t = this.parent;
  43198. null !== t && (e(t),
  43199. t.traverseAncestors(e))
  43200. },
  43201. updateMatrix: function() {
  43202. this.matrix.compose(this.position, this.quaternion, this.scale),
  43203. this.matrixWorldNeedsUpdate = !0
  43204. },
  43205. updateMatrixWorld: function(e) {
  43206. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43207. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43208. this.matrixWorldNeedsUpdate = !1,
  43209. e = !0);
  43210. for (var t = 0, i = this.children.length; t < i; t++)
  43211. this.children[t].updateMatrixWorld(e)
  43212. },
  43213. toJSON: function(e) {
  43214. function t(e) {
  43215. var t = [];
  43216. for (var i in e) {
  43217. var n = e[i];
  43218. delete n.metadata,
  43219. t.push(n)
  43220. }
  43221. return t
  43222. }
  43223. var i = void 0 === e
  43224. , n = {};
  43225. i && (e = {
  43226. geometries: {},
  43227. materials: {},
  43228. textures: {},
  43229. images: {}
  43230. },
  43231. n.metadata = {
  43232. version: 4.4,
  43233. type: "Object",
  43234. generator: "Object3D.toJSON"
  43235. });
  43236. var r = {};
  43237. if (r.uuid = this.uuid,
  43238. r.type = this.type,
  43239. "" !== this.name && (r.name = this.name),
  43240. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43241. this.castShadow === !0 && (r.castShadow = !0),
  43242. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43243. this.visible === !1 && (r.visible = !1),
  43244. r.matrix = this.matrix.toArray(),
  43245. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43246. r.geometry = this.geometry.uuid),
  43247. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43248. r.material = this.material.uuid),
  43249. this.children.length > 0) {
  43250. r.children = [];
  43251. for (var o = 0; o < this.children.length; o++)
  43252. r.children.push(this.children[o].toJSON(e).object)
  43253. }
  43254. if (i) {
  43255. var a = t(e.geometries)
  43256. , s = t(e.materials)
  43257. , l = t(e.textures)
  43258. , c = t(e.images);
  43259. a.length > 0 && (n.geometries = a),
  43260. s.length > 0 && (n.materials = s),
  43261. l.length > 0 && (n.textures = l),
  43262. c.length > 0 && (n.images = c)
  43263. }
  43264. return n.object = r,
  43265. n
  43266. },
  43267. clone: function(e) {
  43268. return (new this.constructor).copy(this, e)
  43269. },
  43270. copy: function(e, t) {
  43271. if (void 0 === t && (t = !0),
  43272. this.name = e.name,
  43273. this.up.copy(e.up),
  43274. this.position.copy(e.position),
  43275. this.quaternion.copy(e.quaternion),
  43276. this.scale.copy(e.scale),
  43277. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43278. this.matrix.copy(e.matrix),
  43279. this.matrixWorld.copy(e.matrixWorld),
  43280. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43281. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43282. this.visible = e.visible,
  43283. this.castShadow = e.castShadow,
  43284. this.receiveShadow = e.receiveShadow,
  43285. this.frustumCulled = e.frustumCulled,
  43286. this.renderOrder = e.renderOrder,
  43287. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43288. t === !0)
  43289. for (var i = 0; i < e.children.length; i++) {
  43290. var n = e.children[i];
  43291. this.add(n.clone())
  43292. }
  43293. return this
  43294. }
  43295. },
  43296. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43297. n.Object3DIdCount = 0,
  43298. n.Face3 = function(e, t, i, r, o, a) {
  43299. this.a = e,
  43300. this.b = t,
  43301. this.c = i,
  43302. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43303. this.vertexNormals = Array.isArray(r) ? r : [],
  43304. this.color = o instanceof n.Color ? o : new n.Color,
  43305. this.vertexColors = Array.isArray(o) ? o : [],
  43306. this.materialIndex = void 0 !== a ? a : 0
  43307. }
  43308. ,
  43309. n.Face3.prototype = {
  43310. constructor: n.Face3,
  43311. clone: function() {
  43312. return (new this.constructor).copy(this)
  43313. },
  43314. copy: function(e) {
  43315. this.a = e.a,
  43316. this.b = e.b,
  43317. this.c = e.c,
  43318. this.normal.copy(e.normal),
  43319. this.color.copy(e.color),
  43320. this.materialIndex = e.materialIndex;
  43321. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43322. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43323. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43324. this.vertexColors[t] = e.vertexColors[t].clone();
  43325. return this
  43326. }
  43327. },
  43328. n.BufferAttribute = function(e, t) {
  43329. this.uuid = n.Math.generateUUID(),
  43330. this.array = e,
  43331. this.itemSize = t,
  43332. this.dynamic = !1,
  43333. this.updateRange = {
  43334. offset: 0,
  43335. count: -1
  43336. },
  43337. this.version = 0
  43338. }
  43339. ,
  43340. n.BufferAttribute.prototype = {
  43341. constructor: n.BufferAttribute,
  43342. get count() {
  43343. return this.array.length / this.itemSize
  43344. },
  43345. set needsUpdate(e) {
  43346. e === !0 && this.version++
  43347. },
  43348. setDynamic: function(e) {
  43349. return this.dynamic = e,
  43350. this
  43351. },
  43352. copy: function(e) {
  43353. return this.array = new e.array.constructor(e.array),
  43354. this.itemSize = e.itemSize,
  43355. this.dynamic = e.dynamic,
  43356. this
  43357. },
  43358. copyAt: function(e, t, i) {
  43359. e *= this.itemSize,
  43360. i *= t.itemSize;
  43361. for (var n = 0, r = this.itemSize; n < r; n++)
  43362. this.array[e + n] = t.array[i + n];
  43363. return this
  43364. },
  43365. copyArray: function(e) {
  43366. return this.array.set(e),
  43367. this
  43368. },
  43369. copyColorsArray: function(e) {
  43370. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43371. var a = e[r];
  43372. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43373. a = new n.Color),
  43374. t[i++] = a.r,
  43375. t[i++] = a.g,
  43376. t[i++] = a.b
  43377. }
  43378. return this
  43379. },
  43380. copyIndicesArray: function(e) {
  43381. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43382. var o = e[n];
  43383. t[i++] = o.a,
  43384. t[i++] = o.b,
  43385. t[i++] = o.c
  43386. }
  43387. return this
  43388. },
  43389. copyVector2sArray: function(e) {
  43390. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43391. var a = e[r];
  43392. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43393. a = new n.Vector2),
  43394. t[i++] = a.x,
  43395. t[i++] = a.y
  43396. }
  43397. return this
  43398. },
  43399. copyVector3sArray: function(e) {
  43400. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43401. var a = e[r];
  43402. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43403. a = new n.Vector3),
  43404. t[i++] = a.x,
  43405. t[i++] = a.y,
  43406. t[i++] = a.z
  43407. }
  43408. return this
  43409. },
  43410. copyVector4sArray: function(e) {
  43411. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43412. var a = e[r];
  43413. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43414. a = new n.Vector4),
  43415. t[i++] = a.x,
  43416. t[i++] = a.y,
  43417. t[i++] = a.z,
  43418. t[i++] = a.w
  43419. }
  43420. return this
  43421. },
  43422. set: function(e, t) {
  43423. return void 0 === t && (t = 0),
  43424. this.array.set(e, t),
  43425. this
  43426. },
  43427. getX: function(e) {
  43428. return this.array[e * this.itemSize]
  43429. },
  43430. setX: function(e, t) {
  43431. return this.array[e * this.itemSize] = t,
  43432. this
  43433. },
  43434. getY: function(e) {
  43435. return this.array[e * this.itemSize + 1]
  43436. },
  43437. setY: function(e, t) {
  43438. return this.array[e * this.itemSize + 1] = t,
  43439. this
  43440. },
  43441. getZ: function(e) {
  43442. return this.array[e * this.itemSize + 2]
  43443. },
  43444. setZ: function(e, t) {
  43445. return this.array[e * this.itemSize + 2] = t,
  43446. this
  43447. },
  43448. getW: function(e) {
  43449. return this.array[e * this.itemSize + 3]
  43450. },
  43451. setW: function(e, t) {
  43452. return this.array[e * this.itemSize + 3] = t,
  43453. this
  43454. },
  43455. setXY: function(e, t, i) {
  43456. return e *= this.itemSize,
  43457. this.array[e + 0] = t,
  43458. this.array[e + 1] = i,
  43459. this
  43460. },
  43461. setXYZ: function(e, t, i, n) {
  43462. return e *= this.itemSize,
  43463. this.array[e + 0] = t,
  43464. this.array[e + 1] = i,
  43465. this.array[e + 2] = n,
  43466. this
  43467. },
  43468. setXYZW: function(e, t, i, n, r) {
  43469. return e *= this.itemSize,
  43470. this.array[e + 0] = t,
  43471. this.array[e + 1] = i,
  43472. this.array[e + 2] = n,
  43473. this.array[e + 3] = r,
  43474. this
  43475. },
  43476. clone: function() {
  43477. return (new this.constructor).copy(this)
  43478. }
  43479. },
  43480. n.Int8Attribute = function(e, t) {
  43481. return new n.BufferAttribute(new Int8Array(e),t)
  43482. }
  43483. ,
  43484. n.Uint8Attribute = function(e, t) {
  43485. return new n.BufferAttribute(new Uint8Array(e),t)
  43486. }
  43487. ,
  43488. n.Uint8ClampedAttribute = function(e, t) {
  43489. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43490. }
  43491. ,
  43492. n.Int16Attribute = function(e, t) {
  43493. return new n.BufferAttribute(new Int16Array(e),t)
  43494. }
  43495. ,
  43496. n.Uint16Attribute = function(e, t) {
  43497. return new n.BufferAttribute(new Uint16Array(e),t)
  43498. }
  43499. ;
  43500. n.Int32Attribute = function(e, t) {
  43501. return new n.BufferAttribute(new Int32Array(e),t)
  43502. }
  43503. ;
  43504. n.Uint32Attribute = function(e, t) {
  43505. return new n.BufferAttribute(new Uint32Array(e),t)
  43506. }
  43507. ,
  43508. n.Float32Attribute = function(e, t) {
  43509. return new n.BufferAttribute(new Float32Array(e),t)
  43510. }
  43511. ,
  43512. n.Float64Attribute = function(e, t) {
  43513. return new n.BufferAttribute(new Float64Array(e),t)
  43514. }
  43515. ,
  43516. n.DynamicBufferAttribute = function(e, t) {
  43517. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43518. new n.BufferAttribute(e,t).setDynamic(!0)
  43519. }
  43520. ,
  43521. n.InstancedBufferAttribute = function(e, t, i) {
  43522. n.BufferAttribute.call(this, e, t),
  43523. this.meshPerAttribute = i || 1
  43524. }
  43525. ,
  43526. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43527. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43528. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43529. return n.BufferAttribute.prototype.copy.call(this, e),
  43530. this.meshPerAttribute = e.meshPerAttribute,
  43531. this
  43532. }
  43533. ,
  43534. n.InterleavedBuffer = function(e, t) {
  43535. this.uuid = n.Math.generateUUID(),
  43536. this.array = e,
  43537. this.stride = t,
  43538. this.dynamic = !1,
  43539. this.updateRange = {
  43540. offset: 0,
  43541. count: -1
  43542. },
  43543. this.version = 0
  43544. }
  43545. ,
  43546. n.InterleavedBuffer.prototype = {
  43547. constructor: n.InterleavedBuffer,
  43548. get length() {
  43549. return this.array.length
  43550. },
  43551. get count() {
  43552. return this.array.length / this.stride
  43553. },
  43554. set needsUpdate(e) {
  43555. e === !0 && this.version++
  43556. },
  43557. setDynamic: function(e) {
  43558. return this.dynamic = e,
  43559. this
  43560. },
  43561. copy: function(e) {
  43562. return this.array = new e.array.constructor(e.array),
  43563. this.stride = e.stride,
  43564. this.dynamic = e.dynamic,
  43565. this
  43566. },
  43567. copyAt: function(e, t, i) {
  43568. e *= this.stride,
  43569. i *= t.stride;
  43570. for (var n = 0, r = this.stride; n < r; n++)
  43571. this.array[e + n] = t.array[i + n];
  43572. return this
  43573. },
  43574. set: function(e, t) {
  43575. return void 0 === t && (t = 0),
  43576. this.array.set(e, t),
  43577. this
  43578. },
  43579. clone: function() {
  43580. return (new this.constructor).copy(this)
  43581. }
  43582. },
  43583. n.InstancedInterleavedBuffer = function(e, t, i) {
  43584. n.InterleavedBuffer.call(this, e, t),
  43585. this.meshPerAttribute = i || 1
  43586. }
  43587. ,
  43588. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43589. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43590. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43591. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43592. this.meshPerAttribute = e.meshPerAttribute,
  43593. this
  43594. }
  43595. ,
  43596. n.InterleavedBufferAttribute = function(e, t, i) {
  43597. this.uuid = n.Math.generateUUID(),
  43598. this.data = e,
  43599. this.itemSize = t,
  43600. this.offset = i
  43601. }
  43602. ,
  43603. n.InterleavedBufferAttribute.prototype = {
  43604. constructor: n.InterleavedBufferAttribute,
  43605. get length() {
  43606. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43607. this.array.length
  43608. },
  43609. get count() {
  43610. return this.data.count
  43611. },
  43612. setX: function(e, t) {
  43613. return this.data.array[e * this.data.stride + this.offset] = t,
  43614. this
  43615. },
  43616. setY: function(e, t) {
  43617. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43618. this
  43619. },
  43620. setZ: function(e, t) {
  43621. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43622. this
  43623. },
  43624. setW: function(e, t) {
  43625. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43626. this
  43627. },
  43628. getX: function(e) {
  43629. return this.data.array[e * this.data.stride + this.offset]
  43630. },
  43631. getY: function(e) {
  43632. return this.data.array[e * this.data.stride + this.offset + 1]
  43633. },
  43634. getZ: function(e) {
  43635. return this.data.array[e * this.data.stride + this.offset + 2]
  43636. },
  43637. getW: function(e) {
  43638. return this.data.array[e * this.data.stride + this.offset + 3]
  43639. },
  43640. setXY: function(e, t, i) {
  43641. return e = e * this.data.stride + this.offset,
  43642. this.data.array[e + 0] = t,
  43643. this.data.array[e + 1] = i,
  43644. this
  43645. },
  43646. setXYZ: function(e, t, i, n) {
  43647. return e = e * this.data.stride + this.offset,
  43648. this.data.array[e + 0] = t,
  43649. this.data.array[e + 1] = i,
  43650. this.data.array[e + 2] = n,
  43651. this
  43652. },
  43653. setXYZW: function(e, t, i, n, r) {
  43654. return e = e * this.data.stride + this.offset,
  43655. this.data.array[e + 0] = t,
  43656. this.data.array[e + 1] = i,
  43657. this.data.array[e + 2] = n,
  43658. this.data.array[e + 3] = r,
  43659. this
  43660. }
  43661. },
  43662. n.Geometry = function() {
  43663. Object.defineProperty(this, "id", {
  43664. value: n.GeometryIdCount++
  43665. }),
  43666. this.uuid = n.Math.generateUUID(),
  43667. this.name = "",
  43668. this.type = "Geometry",
  43669. this.vertices = [],
  43670. this.colors = [],
  43671. this.faces = [],
  43672. this.faceVertexUvs = [[]],
  43673. this.morphTargets = [],
  43674. this.morphNormals = [],
  43675. this.skinWeights = [],
  43676. this.skinIndices = [],
  43677. this.lineDistances = [],
  43678. this.boundingBox = null,
  43679. this.boundingSphere = null,
  43680. this.verticesNeedUpdate = !1,
  43681. this.elementsNeedUpdate = !1,
  43682. this.uvsNeedUpdate = !1,
  43683. this.normalsNeedUpdate = !1,
  43684. this.colorsNeedUpdate = !1,
  43685. this.lineDistancesNeedUpdate = !1,
  43686. this.groupsNeedUpdate = !1
  43687. }
  43688. ,
  43689. n.Geometry.prototype = {
  43690. constructor: n.Geometry,
  43691. applyMatrix: function(e) {
  43692. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43693. var o = this.vertices[i];
  43694. o.applyMatrix4(e)
  43695. }
  43696. for (var i = 0, r = this.faces.length; i < r; i++) {
  43697. var a = this.faces[i];
  43698. a.normal.applyMatrix3(t).normalize();
  43699. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43700. a.vertexNormals[s].applyMatrix3(t).normalize()
  43701. }
  43702. return null !== this.boundingBox && this.computeBoundingBox(),
  43703. null !== this.boundingSphere && this.computeBoundingSphere(),
  43704. this.verticesNeedUpdate = !0,
  43705. this.normalsNeedUpdate = !0,
  43706. this
  43707. },
  43708. rotateX: function() {
  43709. var e;
  43710. return function(t) {
  43711. return void 0 === e && (e = new n.Matrix4),
  43712. e.makeRotationX(t),
  43713. this.applyMatrix(e),
  43714. this
  43715. }
  43716. }(),
  43717. rotateY: function() {
  43718. var e;
  43719. return function(t) {
  43720. return void 0 === e && (e = new n.Matrix4),
  43721. e.makeRotationY(t),
  43722. this.applyMatrix(e),
  43723. this
  43724. }
  43725. }(),
  43726. rotateZ: function() {
  43727. var e;
  43728. return function(t) {
  43729. return void 0 === e && (e = new n.Matrix4),
  43730. e.makeRotationZ(t),
  43731. this.applyMatrix(e),
  43732. this
  43733. }
  43734. }(),
  43735. translate: function() {
  43736. var e;
  43737. return function(t, i, r) {
  43738. return void 0 === e && (e = new n.Matrix4),
  43739. e.makeTranslation(t, i, r),
  43740. this.applyMatrix(e),
  43741. this
  43742. }
  43743. }(),
  43744. scale: function() {
  43745. var e;
  43746. return function(t, i, r) {
  43747. return void 0 === e && (e = new n.Matrix4),
  43748. e.makeScale(t, i, r),
  43749. this.applyMatrix(e),
  43750. this
  43751. }
  43752. }(),
  43753. lookAt: function() {
  43754. var e;
  43755. return function(t) {
  43756. void 0 === e && (e = new n.Object3D),
  43757. e.lookAt(t),
  43758. e.updateMatrix(),
  43759. this.applyMatrix(e.matrix)
  43760. }
  43761. }(),
  43762. fromBufferGeometry: function(e) {
  43763. function t(e, t, r, o) {
  43764. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43765. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43766. , g = new n.Face3(e,t,r,a,f,o);
  43767. i.faces.push(g),
  43768. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43769. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43770. }
  43771. var i = this
  43772. , r = null !== e.index ? e.index.array : void 0
  43773. , o = e.attributes
  43774. , a = o.position.array
  43775. , s = void 0 !== o.normal ? o.normal.array : void 0
  43776. , l = void 0 !== o.color ? o.color.array : void 0
  43777. , c = void 0 !== o.uv ? o.uv.array : void 0
  43778. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43779. void 0 !== h && (this.faceVertexUvs[1] = []);
  43780. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43781. g += 2)
  43782. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43783. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43784. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43785. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43786. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43787. if (void 0 !== r) {
  43788. var m = e.groups;
  43789. if (m.length > 0)
  43790. for (var f = 0; f < m.length; f++)
  43791. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43792. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43793. else
  43794. for (var f = 0; f < r.length; f += 3)
  43795. t(r[f], r[f + 1], r[f + 2])
  43796. } else
  43797. for (var f = 0; f < a.length / 3; f += 3)
  43798. t(f, f + 1, f + 2);
  43799. return this.computeFaceNormals(),
  43800. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43801. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43802. this
  43803. },
  43804. center: function() {
  43805. this.computeBoundingBox();
  43806. var e = this.boundingBox.center().negate();
  43807. return this.translate(e.x, e.y, e.z),
  43808. e
  43809. },
  43810. normalize: function() {
  43811. this.computeBoundingSphere();
  43812. var e = this.boundingSphere.center
  43813. , t = this.boundingSphere.radius
  43814. , i = 0 === t ? 1 : 1 / t
  43815. , r = new n.Matrix4;
  43816. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43817. this.applyMatrix(r),
  43818. this
  43819. },
  43820. computeFaceNormals: function() {
  43821. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43822. var o = this.faces[i]
  43823. , a = this.vertices[o.a]
  43824. , s = this.vertices[o.b]
  43825. , l = this.vertices[o.c];
  43826. e.subVectors(l, s),
  43827. t.subVectors(a, s),
  43828. e.cross(t),
  43829. e.normalize(),
  43830. o.normal.copy(e)
  43831. }
  43832. },
  43833. computeVertexNormals: function(e) {
  43834. void 0 === e && (e = !0);
  43835. var t, i, r, o, a, s;
  43836. for (s = new Array(this.vertices.length),
  43837. t = 0,
  43838. i = this.vertices.length; t < i; t++)
  43839. s[t] = new n.Vector3;
  43840. if (e) {
  43841. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43842. for (r = 0,
  43843. o = this.faces.length; r < o; r++)
  43844. a = this.faces[r],
  43845. l = this.vertices[a.a],
  43846. c = this.vertices[a.b],
  43847. h = this.vertices[a.c],
  43848. u.subVectors(h, c),
  43849. d.subVectors(l, c),
  43850. u.cross(d),
  43851. s[a.a].add(u),
  43852. s[a.b].add(u),
  43853. s[a.c].add(u)
  43854. } else
  43855. for (r = 0,
  43856. o = this.faces.length; r < o; r++)
  43857. a = this.faces[r],
  43858. s[a.a].add(a.normal),
  43859. s[a.b].add(a.normal),
  43860. s[a.c].add(a.normal);
  43861. for (t = 0,
  43862. i = this.vertices.length; t < i; t++)
  43863. s[t].normalize();
  43864. for (r = 0,
  43865. o = this.faces.length; r < o; r++) {
  43866. a = this.faces[r];
  43867. var p = a.vertexNormals;
  43868. 3 === p.length ? (p[0].copy(s[a.a]),
  43869. p[1].copy(s[a.b]),
  43870. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43871. p[1] = s[a.b].clone(),
  43872. p[2] = s[a.c].clone())
  43873. }
  43874. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43875. },
  43876. computeMorphNormals: function() {
  43877. var e, t, i, r, o;
  43878. for (i = 0,
  43879. r = this.faces.length; i < r; i++)
  43880. for (o = this.faces[i],
  43881. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43882. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43883. e = 0,
  43884. t = o.vertexNormals.length; e < t; e++)
  43885. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43886. var a = new n.Geometry;
  43887. for (a.faces = this.faces,
  43888. e = 0,
  43889. t = this.morphTargets.length; e < t; e++) {
  43890. if (!this.morphNormals[e]) {
  43891. this.morphNormals[e] = {},
  43892. this.morphNormals[e].faceNormals = [],
  43893. this.morphNormals[e].vertexNormals = [];
  43894. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43895. for (i = 0,
  43896. r = this.faces.length; i < r; i++)
  43897. s = new n.Vector3,
  43898. l = {
  43899. a: new n.Vector3,
  43900. b: new n.Vector3,
  43901. c: new n.Vector3
  43902. },
  43903. c.push(s),
  43904. h.push(l)
  43905. }
  43906. var u = this.morphNormals[e];
  43907. a.vertices = this.morphTargets[e].vertices,
  43908. a.computeFaceNormals(),
  43909. a.computeVertexNormals();
  43910. var s, l;
  43911. for (i = 0,
  43912. r = this.faces.length; i < r; i++)
  43913. o = this.faces[i],
  43914. s = u.faceNormals[i],
  43915. l = u.vertexNormals[i],
  43916. s.copy(o.normal),
  43917. l.a.copy(o.vertexNormals[0]),
  43918. l.b.copy(o.vertexNormals[1]),
  43919. l.c.copy(o.vertexNormals[2])
  43920. }
  43921. for (i = 0,
  43922. r = this.faces.length; i < r; i++)
  43923. o = this.faces[i],
  43924. o.normal = o.__originalFaceNormal,
  43925. o.vertexNormals = o.__originalVertexNormals
  43926. },
  43927. computeTangents: function() {
  43928. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43929. },
  43930. computeLineDistances: function() {
  43931. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43932. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43933. this.lineDistances[i] = e
  43934. },
  43935. computeBoundingBox: function() {
  43936. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43937. this.boundingBox.setFromPoints(this.vertices)
  43938. },
  43939. computeBoundingSphere: function() {
  43940. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43941. this.boundingSphere.setFromPoints(this.vertices)
  43942. },
  43943. merge: function(e, t, i) {
  43944. if (e instanceof n.Geometry == !1)
  43945. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43946. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43947. void 0 === i && (i = 0),
  43948. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43949. for (var d = 0, p = s.length; d < p; d++) {
  43950. var f = s[d]
  43951. , g = f.clone();
  43952. void 0 !== t && g.applyMatrix4(t),
  43953. a.push(g)
  43954. }
  43955. for (d = 0,
  43956. p = c.length; d < p; d++) {
  43957. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43958. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43959. m.normal.copy(y.normal),
  43960. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43961. for (var E = 0, b = C.length; E < b; E++)
  43962. v = C[E].clone(),
  43963. void 0 !== r && v.applyMatrix3(r).normalize(),
  43964. m.vertexNormals.push(v);
  43965. m.color.copy(y.color);
  43966. for (var E = 0, b = I.length; E < b; E++)
  43967. A = I[E],
  43968. m.vertexColors.push(A.clone());
  43969. m.materialIndex = y.materialIndex + i,
  43970. l.push(m)
  43971. }
  43972. for (d = 0,
  43973. p = u.length; d < p; d++) {
  43974. var w = u[d]
  43975. , _ = [];
  43976. if (void 0 !== w) {
  43977. for (var E = 0, b = w.length; E < b; E++)
  43978. _.push(w[E].clone());
  43979. h.push(_)
  43980. }
  43981. }
  43982. },
  43983. mergeMesh: function(e) {
  43984. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43985. void this.merge(e.geometry, e.matrix))
  43986. },
  43987. mergeVertices: function() {
  43988. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43989. for (i = 0,
  43990. n = this.vertices.length; i < n; i++)
  43991. e = this.vertices[i],
  43992. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43993. void 0 === l[t] ? (l[t] = i,
  43994. c.push(this.vertices[i]),
  43995. h[i] = c.length - 1) : h[i] = h[l[t]];
  43996. var p = [];
  43997. for (i = 0,
  43998. n = this.faces.length; i < n; i++) {
  43999. r = this.faces[i],
  44000. r.a = h[r.a],
  44001. r.b = h[r.b],
  44002. r.c = h[r.c],
  44003. o = [r.a, r.b, r.c];
  44004. for (var f = -1, g = 0; g < 3; g++)
  44005. if (o[g] === o[(g + 1) % 3]) {
  44006. f = g,
  44007. p.push(i);
  44008. break
  44009. }
  44010. }
  44011. for (i = p.length - 1; i >= 0; i--) {
  44012. var m = p[i];
  44013. for (this.faces.splice(m, 1),
  44014. a = 0,
  44015. s = this.faceVertexUvs.length; a < s; a++)
  44016. this.faceVertexUvs[a].splice(m, 1)
  44017. }
  44018. var v = this.vertices.length - c.length;
  44019. return this.vertices = c,
  44020. v
  44021. },
  44022. sortFacesByMaterialIndex: function() {
  44023. function e(e, t) {
  44024. return e.materialIndex - t.materialIndex
  44025. }
  44026. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44027. t[n]._id = n;
  44028. t.sort(e);
  44029. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44030. a && a.length === i && (r = []),
  44031. s && s.length === i && (o = []);
  44032. for (var n = 0; n < i; n++) {
  44033. var l = t[n]._id;
  44034. r && r.push(a[l]),
  44035. o && o.push(s[l])
  44036. }
  44037. r && (this.faceVertexUvs[0] = r),
  44038. o && (this.faceVertexUvs[1] = o)
  44039. },
  44040. toJSON: function() {
  44041. function e(e, t, i) {
  44042. return i ? e | 1 << t : e & ~(1 << t)
  44043. }
  44044. function t(e) {
  44045. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44046. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44047. u.push(e.x, e.y, e.z),
  44048. d[t])
  44049. }
  44050. function i(e) {
  44051. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44052. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44053. p.push(e.getHex()),
  44054. f[t])
  44055. }
  44056. function n(e) {
  44057. var t = e.x.toString() + e.y.toString();
  44058. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44059. g.push(e.x, e.y),
  44060. m[t])
  44061. }
  44062. var r = {
  44063. metadata: {
  44064. version: 4.4,
  44065. type: "Geometry",
  44066. generator: "Geometry.toJSON"
  44067. }
  44068. };
  44069. if (r.uuid = this.uuid,
  44070. r.type = this.type,
  44071. "" !== this.name && (r.name = this.name),
  44072. void 0 !== this.parameters) {
  44073. var o = this.parameters;
  44074. for (var a in o)
  44075. void 0 !== o[a] && (r[a] = o[a]);
  44076. return r
  44077. }
  44078. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44079. var c = this.vertices[l];
  44080. s.push(c.x, c.y, c.z)
  44081. }
  44082. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44083. var v = this.faces[l]
  44084. , A = !0
  44085. , y = !1
  44086. , C = void 0 !== this.faceVertexUvs[0][l]
  44087. , I = v.normal.length() > 0
  44088. , E = v.vertexNormals.length > 0
  44089. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44090. , w = v.vertexColors.length > 0
  44091. , _ = 0;
  44092. if (_ = e(_, 0, 0),
  44093. _ = e(_, 1, A),
  44094. _ = e(_, 2, y),
  44095. _ = e(_, 3, C),
  44096. _ = e(_, 4, I),
  44097. _ = e(_, 5, E),
  44098. _ = e(_, 6, b),
  44099. _ = e(_, 7, w),
  44100. h.push(_),
  44101. h.push(v.a, v.b, v.c),
  44102. h.push(v.materialIndex),
  44103. C) {
  44104. var T = this.faceVertexUvs[0][l];
  44105. h.push(n(T[0]), n(T[1]), n(T[2]))
  44106. }
  44107. if (I && h.push(t(v.normal)),
  44108. E) {
  44109. var x = v.vertexNormals;
  44110. h.push(t(x[0]), t(x[1]), t(x[2]))
  44111. }
  44112. if (b && h.push(i(v.color)),
  44113. w) {
  44114. var S = v.vertexColors;
  44115. h.push(i(S[0]), i(S[1]), i(S[2]))
  44116. }
  44117. }
  44118. return r.data = {},
  44119. r.data.vertices = s,
  44120. r.data.normals = u,
  44121. p.length > 0 && (r.data.colors = p),
  44122. g.length > 0 && (r.data.uvs = [g]),
  44123. r.data.faces = h,
  44124. r
  44125. },
  44126. clone: function() {
  44127. return (new n.Geometry).copy(this)
  44128. },
  44129. copy: function(e) {
  44130. this.vertices = [],
  44131. this.faces = [],
  44132. this.faceVertexUvs = [[]];
  44133. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44134. this.vertices.push(t[i].clone());
  44135. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44136. this.faces.push(r[i].clone());
  44137. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44138. var o = e.faceVertexUvs[i];
  44139. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44140. for (var a = 0, s = o.length; a < s; a++) {
  44141. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44142. var d = l[h];
  44143. c.push(d.clone())
  44144. }
  44145. this.faceVertexUvs[i].push(c)
  44146. }
  44147. }
  44148. return this
  44149. },
  44150. dispose: function() {
  44151. this.dispatchEvent({
  44152. type: "dispose"
  44153. })
  44154. }
  44155. },
  44156. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44157. n.GeometryIdCount = 0,
  44158. n.DirectGeometry = function() {
  44159. Object.defineProperty(this, "id", {
  44160. value: n.GeometryIdCount++
  44161. }),
  44162. this.uuid = n.Math.generateUUID(),
  44163. this.name = "",
  44164. this.type = "DirectGeometry",
  44165. this.indices = [],
  44166. this.vertices = [],
  44167. this.normals = [],
  44168. this.colors = [],
  44169. this.uvs = [],
  44170. this.uvs2 = [],
  44171. this.groups = [],
  44172. this.morphTargets = {},
  44173. this.skinWeights = [],
  44174. this.skinIndices = [],
  44175. this.boundingBox = null,
  44176. this.boundingSphere = null,
  44177. this.verticesNeedUpdate = !1,
  44178. this.normalsNeedUpdate = !1,
  44179. this.colorsNeedUpdate = !1,
  44180. this.uvsNeedUpdate = !1,
  44181. this.groupsNeedUpdate = !1
  44182. }
  44183. ,
  44184. n.DirectGeometry.prototype = {
  44185. constructor: n.DirectGeometry,
  44186. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44187. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44188. computeFaceNormals: function() {
  44189. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44190. },
  44191. computeVertexNormals: function() {
  44192. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44193. },
  44194. computeGroups: function(e) {
  44195. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44196. var a = r[o];
  44197. a.materialIndex !== i && (i = a.materialIndex,
  44198. void 0 !== t && (t.count = 3 * o - t.start,
  44199. n.push(t)),
  44200. t = {
  44201. start: 3 * o,
  44202. materialIndex: i
  44203. })
  44204. }
  44205. void 0 !== t && (t.count = 3 * o - t.start,
  44206. n.push(t)),
  44207. this.groups = n
  44208. },
  44209. fromGeometry: function(e) {
  44210. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44211. if (c > 0) {
  44212. t = [];
  44213. for (var h = 0; h < c; h++)
  44214. t[h] = [];
  44215. this.morphTargets.position = t
  44216. }
  44217. var u, d = e.morphNormals, p = d.length;
  44218. if (p > 0) {
  44219. u = [];
  44220. for (var h = 0; h < p; h++)
  44221. u[h] = [];
  44222. this.morphTargets.normal = u
  44223. }
  44224. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44225. var A = i[h];
  44226. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44227. var y = A.vertexNormals;
  44228. if (3 === y.length)
  44229. this.normals.push(y[0], y[1], y[2]);
  44230. else {
  44231. var C = A.normal;
  44232. this.normals.push(C, C, C)
  44233. }
  44234. var I = A.vertexColors;
  44235. if (3 === I.length)
  44236. this.colors.push(I[0], I[1], I[2]);
  44237. else {
  44238. var E = A.color;
  44239. this.colors.push(E, E, E)
  44240. }
  44241. if (a === !0) {
  44242. var b = o[0][h];
  44243. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44244. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44245. }
  44246. if (s === !0) {
  44247. var b = o[1][h];
  44248. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44249. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44250. }
  44251. for (var w = 0; w < c; w++) {
  44252. var _ = l[w].vertices;
  44253. t[w].push(_[A.a], _[A.b], _[A.c])
  44254. }
  44255. for (var w = 0; w < p; w++) {
  44256. var T = d[w].vertexNormals[h];
  44257. u[w].push(T.a, T.b, T.c)
  44258. }
  44259. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44260. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44261. }
  44262. return this.computeGroups(e),
  44263. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44264. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44265. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44266. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44267. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44268. this
  44269. },
  44270. dispose: function() {
  44271. this.dispatchEvent({
  44272. type: "dispose"
  44273. })
  44274. }
  44275. },
  44276. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44277. n.BufferGeometry = function() {
  44278. Object.defineProperty(this, "id", {
  44279. value: n.GeometryIdCount++
  44280. }),
  44281. this.uuid = n.Math.generateUUID(),
  44282. this.name = "",
  44283. this.type = "BufferGeometry",
  44284. this.index = null,
  44285. this.attributes = {},
  44286. this.morphAttributes = {},
  44287. this.groups = [],
  44288. this.boundingBox = null,
  44289. this.boundingSphere = null,
  44290. this.drawRange = {
  44291. start: 0,
  44292. count: 1 / 0
  44293. }
  44294. }
  44295. ,
  44296. n.BufferGeometry.prototype = {
  44297. constructor: n.BufferGeometry,
  44298. getIndex: function() {
  44299. return this.index
  44300. },
  44301. setIndex: function(e) {
  44302. this.index = e
  44303. },
  44304. addAttribute: function(e, t) {
  44305. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44306. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44307. void this.setIndex(t)) : (this.attributes[e] = t,
  44308. this)
  44309. },
  44310. getAttribute: function(e) {
  44311. return this.attributes[e]
  44312. },
  44313. removeAttribute: function(e) {
  44314. return delete this.attributes[e],
  44315. this
  44316. },
  44317. addGroup: function(e, t, i) {
  44318. this.groups.push({
  44319. start: e,
  44320. count: t,
  44321. materialIndex: void 0 !== i ? i : 0
  44322. })
  44323. },
  44324. clearGroups: function() {
  44325. this.groups = []
  44326. },
  44327. setDrawRange: function(e, t) {
  44328. this.drawRange.start = e,
  44329. this.drawRange.count = t
  44330. },
  44331. applyMatrix: function(e) {
  44332. var t = this.attributes.position;
  44333. void 0 !== t && (e.applyToVector3Array(t.array),
  44334. t.needsUpdate = !0);
  44335. var i = this.attributes.normal;
  44336. if (void 0 !== i) {
  44337. var r = (new n.Matrix3).getNormalMatrix(e);
  44338. r.applyToVector3Array(i.array),
  44339. i.needsUpdate = !0
  44340. }
  44341. return null !== this.boundingBox && this.computeBoundingBox(),
  44342. null !== this.boundingSphere && this.computeBoundingSphere(),
  44343. this
  44344. },
  44345. rotateX: function() {
  44346. var e;
  44347. return function(t) {
  44348. return void 0 === e && (e = new n.Matrix4),
  44349. e.makeRotationX(t),
  44350. this.applyMatrix(e),
  44351. this
  44352. }
  44353. }(),
  44354. rotateY: function() {
  44355. var e;
  44356. return function(t) {
  44357. return void 0 === e && (e = new n.Matrix4),
  44358. e.makeRotationY(t),
  44359. this.applyMatrix(e),
  44360. this
  44361. }
  44362. }(),
  44363. rotateZ: function() {
  44364. var e;
  44365. return function(t) {
  44366. return void 0 === e && (e = new n.Matrix4),
  44367. e.makeRotationZ(t),
  44368. this.applyMatrix(e),
  44369. this
  44370. }
  44371. }(),
  44372. translate: function() {
  44373. var e;
  44374. return function(t, i, r) {
  44375. return void 0 === e && (e = new n.Matrix4),
  44376. e.makeTranslation(t, i, r),
  44377. this.applyMatrix(e),
  44378. this
  44379. }
  44380. }(),
  44381. scale: function() {
  44382. var e;
  44383. return function(t, i, r) {
  44384. return void 0 === e && (e = new n.Matrix4),
  44385. e.makeScale(t, i, r),
  44386. this.applyMatrix(e),
  44387. this
  44388. }
  44389. }(),
  44390. lookAt: function() {
  44391. var e;
  44392. return function(t) {
  44393. void 0 === e && (e = new n.Object3D),
  44394. e.lookAt(t),
  44395. e.updateMatrix(),
  44396. this.applyMatrix(e.matrix)
  44397. }
  44398. }(),
  44399. center: function() {
  44400. this.computeBoundingBox();
  44401. var e = this.boundingBox.center().negate();
  44402. return this.translate(e.x, e.y, e.z),
  44403. e
  44404. },
  44405. setFromObject: function(e) {
  44406. var t = e.geometry;
  44407. if (e instanceof n.Points || e instanceof n.Line) {
  44408. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44409. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44410. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44411. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44412. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44413. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44414. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44415. }
  44416. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44417. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44418. } else
  44419. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44420. return this
  44421. },
  44422. updateFromObject: function(e) {
  44423. var t = e.geometry;
  44424. if (e instanceof n.Mesh) {
  44425. var i = t.__directGeometry;
  44426. if (void 0 === i)
  44427. return this.fromGeometry(t);
  44428. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44429. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44430. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44431. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44432. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44433. t.verticesNeedUpdate = !1,
  44434. t.normalsNeedUpdate = !1,
  44435. t.colorsNeedUpdate = !1,
  44436. t.uvsNeedUpdate = !1,
  44437. t.groupsNeedUpdate = !1,
  44438. t = i
  44439. }
  44440. if (t.verticesNeedUpdate === !0) {
  44441. var r = this.attributes.position;
  44442. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44443. r.needsUpdate = !0),
  44444. t.verticesNeedUpdate = !1
  44445. }
  44446. if (t.normalsNeedUpdate === !0) {
  44447. var r = this.attributes.normal;
  44448. void 0 !== r && (r.copyVector3sArray(t.normals),
  44449. r.needsUpdate = !0),
  44450. t.normalsNeedUpdate = !1
  44451. }
  44452. if (t.colorsNeedUpdate === !0) {
  44453. var r = this.attributes.color;
  44454. void 0 !== r && (r.copyColorsArray(t.colors),
  44455. r.needsUpdate = !0),
  44456. t.colorsNeedUpdate = !1
  44457. }
  44458. if (t.uvsNeedUpdate) {
  44459. var r = this.attributes.uv;
  44460. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44461. r.needsUpdate = !0),
  44462. t.uvsNeedUpdate = !1
  44463. }
  44464. if (t.lineDistancesNeedUpdate) {
  44465. var r = this.attributes.lineDistance;
  44466. void 0 !== r && (r.copyArray(t.lineDistances),
  44467. r.needsUpdate = !0),
  44468. t.lineDistancesNeedUpdate = !1
  44469. }
  44470. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44471. this.groups = t.groups,
  44472. t.groupsNeedUpdate = !1),
  44473. this
  44474. },
  44475. fromGeometry: function(e) {
  44476. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44477. this.fromDirectGeometry(e.__directGeometry)
  44478. },
  44479. fromDirectGeometry: function(e) {
  44480. var t = new Float32Array(3 * e.vertices.length);
  44481. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44482. e.normals.length > 0) {
  44483. var i = new Float32Array(3 * e.normals.length);
  44484. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44485. }
  44486. if (e.colors.length > 0) {
  44487. var r = new Float32Array(3 * e.colors.length);
  44488. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44489. }
  44490. if (e.uvs.length > 0) {
  44491. var o = new Float32Array(2 * e.uvs.length);
  44492. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44493. }
  44494. if (e.uvs2.length > 0) {
  44495. var a = new Float32Array(2 * e.uvs2.length);
  44496. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44497. }
  44498. if (e.indices.length > 0) {
  44499. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44500. , l = new s(3 * e.indices.length);
  44501. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44502. }
  44503. this.groups = e.groups;
  44504. for (var c in e.morphTargets) {
  44505. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44506. var f = u[d]
  44507. , g = new n.Float32Attribute(3 * f.length,3);
  44508. h.push(g.copyVector3sArray(f))
  44509. }
  44510. this.morphAttributes[c] = h
  44511. }
  44512. if (e.skinIndices.length > 0) {
  44513. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44514. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44515. }
  44516. if (e.skinWeights.length > 0) {
  44517. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44518. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44519. }
  44520. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44521. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44522. this
  44523. },
  44524. computeBoundingBox: function() {
  44525. new n.Vector3;
  44526. return function() {
  44527. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44528. var e = this.attributes.position.array;
  44529. e && this.boundingBox.setFromArray(e),
  44530. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44531. this.boundingBox.max.set(0, 0, 0)),
  44532. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44533. }
  44534. }(),
  44535. computeBoundingSphere: function() {
  44536. var e = new n.Box3
  44537. , t = new n.Vector3;
  44538. return function() {
  44539. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44540. var i = this.attributes.position.array;
  44541. if (i) {
  44542. var r = this.boundingSphere.center;
  44543. e.setFromArray(i),
  44544. e.center(r);
  44545. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44546. t.fromArray(i, a),
  44547. o = Math.max(o, r.distanceToSquared(t));
  44548. this.boundingSphere.radius = Math.sqrt(o),
  44549. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44550. }
  44551. }
  44552. }(),
  44553. computeFaceNormals: function() {},
  44554. computeVertexNormals: function() {
  44555. var e = this.index
  44556. , t = this.attributes
  44557. , i = this.groups;
  44558. if (t.position) {
  44559. var r = t.position.array;
  44560. if (void 0 === t.normal)
  44561. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44562. else
  44563. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44564. o[a] = 0;
  44565. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44566. if (e) {
  44567. var v = e.array;
  44568. 0 === i.length && this.addGroup(0, v.length);
  44569. for (var A = 0, y = i.length; A < y; ++A)
  44570. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44571. l = 3 * v[a + 0],
  44572. c = 3 * v[a + 1],
  44573. h = 3 * v[a + 2],
  44574. d.fromArray(r, l),
  44575. p.fromArray(r, c),
  44576. f.fromArray(r, h),
  44577. g.subVectors(f, p),
  44578. m.subVectors(d, p),
  44579. g.cross(m),
  44580. u[l] += g.x,
  44581. u[l + 1] += g.y,
  44582. u[l + 2] += g.z,
  44583. u[c] += g.x,
  44584. u[c + 1] += g.y,
  44585. u[c + 2] += g.z,
  44586. u[h] += g.x,
  44587. u[h + 1] += g.y,
  44588. u[h + 2] += g.z
  44589. } else
  44590. for (var a = 0, s = r.length; a < s; a += 9)
  44591. d.fromArray(r, a),
  44592. p.fromArray(r, a + 3),
  44593. f.fromArray(r, a + 6),
  44594. g.subVectors(f, p),
  44595. m.subVectors(d, p),
  44596. g.cross(m),
  44597. u[a] = g.x,
  44598. u[a + 1] = g.y,
  44599. u[a + 2] = g.z,
  44600. u[a + 3] = g.x,
  44601. u[a + 4] = g.y,
  44602. u[a + 5] = g.z,
  44603. u[a + 6] = g.x,
  44604. u[a + 7] = g.y,
  44605. u[a + 8] = g.z;
  44606. this.normalizeNormals(),
  44607. t.normal.needsUpdate = !0
  44608. }
  44609. },
  44610. merge: function(e, t) {
  44611. if (e instanceof n.BufferGeometry == !1)
  44612. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44613. void 0 === t && (t = 0);
  44614. var i = this.attributes;
  44615. for (var r in i)
  44616. if (void 0 !== e.attributes[r])
  44617. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44618. u++)
  44619. a[u] = l[h];
  44620. return this
  44621. },
  44622. normalizeNormals: function() {
  44623. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44624. e = r[o],
  44625. t = r[o + 1],
  44626. i = r[o + 2],
  44627. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44628. r[o] *= n,
  44629. r[o + 1] *= n,
  44630. r[o + 2] *= n
  44631. },
  44632. toNonIndexed: function() {
  44633. if (null === this.index)
  44634. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44635. this;
  44636. var e = new n.BufferGeometry
  44637. , t = this.index.array
  44638. , i = this.attributes;
  44639. for (var r in i) {
  44640. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44641. c = t[u] * s;
  44642. for (var p = 0; p < s; p++)
  44643. l[h++] = a[c++]
  44644. }
  44645. e.addAttribute(r, new n.BufferAttribute(l,s))
  44646. }
  44647. return e
  44648. },
  44649. toJSON: function() {
  44650. var e = {
  44651. metadata: {
  44652. version: 4.4,
  44653. type: "BufferGeometry",
  44654. generator: "BufferGeometry.toJSON"
  44655. }
  44656. };
  44657. if (e.uuid = this.uuid,
  44658. e.type = this.type,
  44659. "" !== this.name && (e.name = this.name),
  44660. void 0 !== this.parameters) {
  44661. var t = this.parameters;
  44662. for (var i in t)
  44663. void 0 !== t[i] && (e[i] = t[i]);
  44664. return e
  44665. }
  44666. e.data = {
  44667. attributes: {}
  44668. };
  44669. var n = this.index;
  44670. if (null !== n) {
  44671. var r = Array.prototype.slice.call(n.array);
  44672. e.data.index = {
  44673. type: n.array.constructor.name,
  44674. array: r
  44675. }
  44676. }
  44677. var o = this.attributes;
  44678. for (var i in o) {
  44679. var a = o[i]
  44680. , r = Array.prototype.slice.call(a.array);
  44681. e.data.attributes[i] = {
  44682. itemSize: a.itemSize,
  44683. type: a.array.constructor.name,
  44684. array: r
  44685. }
  44686. }
  44687. var s = this.groups;
  44688. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44689. var l = this.boundingSphere;
  44690. return null !== l && (e.data.boundingSphere = {
  44691. center: l.center.toArray(),
  44692. radius: l.radius
  44693. }),
  44694. e
  44695. },
  44696. clone: function() {
  44697. return (new n.BufferGeometry).copy(this)
  44698. },
  44699. copy: function(e) {
  44700. var t = e.index;
  44701. null !== t && this.setIndex(t.clone());
  44702. var i = e.attributes;
  44703. for (var n in i) {
  44704. var r = i[n];
  44705. this.addAttribute(n, r.clone())
  44706. }
  44707. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44708. var l = o[a];
  44709. this.addGroup(l.start, l.count)
  44710. }
  44711. return this
  44712. },
  44713. dispose: function() {
  44714. this.dispatchEvent({
  44715. type: "dispose"
  44716. })
  44717. }
  44718. },
  44719. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44720. n.BufferGeometry.MaxIndex = 65535,
  44721. n.InstancedBufferGeometry = function() {
  44722. n.BufferGeometry.call(this),
  44723. this.type = "InstancedBufferGeometry",
  44724. this.maxInstancedCount = void 0
  44725. }
  44726. ,
  44727. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44728. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44729. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44730. this.groups.push({
  44731. start: e,
  44732. count: t,
  44733. instances: i
  44734. })
  44735. }
  44736. ,
  44737. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44738. var t = e.index;
  44739. null !== t && this.setIndex(t.clone());
  44740. var i = e.attributes;
  44741. for (var n in i) {
  44742. var r = i[n];
  44743. this.addAttribute(n, r.clone())
  44744. }
  44745. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44746. var l = o[a];
  44747. this.addGroup(l.start, l.count, l.instances)
  44748. }
  44749. return this
  44750. }
  44751. ,
  44752. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44753. n.Uniform = function(e, t) {
  44754. this.type = e,
  44755. this.value = t,
  44756. this.dynamic = !1
  44757. }
  44758. ,
  44759. n.Uniform.prototype = {
  44760. constructor: n.Uniform,
  44761. onUpdate: function(e) {
  44762. return this.dynamic = !0,
  44763. this.onUpdateCallback = e,
  44764. this
  44765. }
  44766. },
  44767. n.AnimationClip = function(e, t, i) {
  44768. this.name = e || n.Math.generateUUID(),
  44769. this.tracks = i,
  44770. this.duration = void 0 !== t ? t : -1,
  44771. this.duration < 0 && this.resetDuration(),
  44772. this.trim(),
  44773. this.optimize()
  44774. }
  44775. ,
  44776. n.AnimationClip.prototype = {
  44777. constructor: n.AnimationClip,
  44778. resetDuration: function() {
  44779. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44780. var r = this.tracks[i];
  44781. t = Math.max(t, r.times[r.times.length - 1])
  44782. }
  44783. this.duration = t
  44784. },
  44785. trim: function() {
  44786. for (var e = 0; e < this.tracks.length; e++)
  44787. this.tracks[e].trim(0, this.duration);
  44788. return this
  44789. },
  44790. optimize: function() {
  44791. for (var e = 0; e < this.tracks.length; e++)
  44792. this.tracks[e].optimize();
  44793. return this
  44794. }
  44795. },
  44796. Object.assign(n.AnimationClip, {
  44797. parse: function(e) {
  44798. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44799. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44800. return new n.AnimationClip(e.name,e.duration,t)
  44801. },
  44802. toJSON: function(e) {
  44803. for (var t = [], i = e.tracks, r = {
  44804. name: e.name,
  44805. duration: e.duration,
  44806. tracks: t
  44807. }, o = 0, a = i.length; o !== a; ++o)
  44808. t.push(n.KeyframeTrack.toJSON(i[o]));
  44809. return r
  44810. },
  44811. CreateFromMorphTargetSequence: function(e, t, i) {
  44812. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44813. var s = []
  44814. , l = [];
  44815. s.push((a + r - 1) % r, a, (a + 1) % r),
  44816. l.push(0, 1, 0);
  44817. var c = n.AnimationUtils.getKeyframeOrder(s);
  44818. s = n.AnimationUtils.sortedArray(s, 1, c),
  44819. l = n.AnimationUtils.sortedArray(l, 1, c),
  44820. 0 === s[0] && (s.push(r),
  44821. l.push(l[0])),
  44822. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44823. }
  44824. return new n.AnimationClip(e,-1,o)
  44825. },
  44826. findByName: function(e, t) {
  44827. for (var i = 0; i < e.length; i++)
  44828. if (e[i].name === t)
  44829. return e[i];
  44830. return null
  44831. },
  44832. CreateClipsFromMorphTargetSequences: function(e, t) {
  44833. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44834. var s = e[o]
  44835. , l = s.name.match(r);
  44836. if (l && l.length > 1) {
  44837. var c = l[1]
  44838. , h = i[c];
  44839. h || (i[c] = h = []),
  44840. h.push(s)
  44841. }
  44842. }
  44843. var u = [];
  44844. for (var c in i)
  44845. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44846. return u
  44847. },
  44848. parseAnimation: function(e, t, i) {
  44849. if (!e)
  44850. return console.error(" no animation in JSONLoader data"),
  44851. null;
  44852. for (var r = function(e, t, i, r, o) {
  44853. if (0 !== i.length) {
  44854. var a = []
  44855. , s = [];
  44856. n.AnimationUtils.flattenJSON(i, a, s, r),
  44857. 0 !== a.length && o.push(new e(t,a,s))
  44858. }
  44859. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44860. var u = c[h].keys;
  44861. if (u && 0 != u.length)
  44862. if (u[0].morphTargets) {
  44863. for (var d = {}, p = 0; p < u.length; p++)
  44864. if (u[p].morphTargets)
  44865. for (var f = 0; f < u[p].morphTargets.length; f++)
  44866. d[u[p].morphTargets[f]] = -1;
  44867. for (var g in d) {
  44868. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44869. var A = u[p];
  44870. m.push(A.time),
  44871. v.push(A.morphTarget === g ? 1 : 0)
  44872. }
  44873. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44874. }
  44875. s = d.length * (l || 1)
  44876. } else {
  44877. var y = ".bones[" + t[h].name + "]";
  44878. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44879. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44880. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44881. }
  44882. }
  44883. if (0 === o.length)
  44884. return null;
  44885. var C = new n.AnimationClip(a,s,o);
  44886. return C
  44887. }
  44888. }),
  44889. n.AnimationMixer = function(e) {
  44890. this._root = e,
  44891. this._initMemoryManager(),
  44892. this._accuIndex = 0,
  44893. this.time = 0,
  44894. this.timeScale = 1
  44895. }
  44896. ,
  44897. n.AnimationMixer.prototype = {
  44898. constructor: n.AnimationMixer,
  44899. clipAction: function(e, t) {
  44900. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44901. if (void 0 !== l) {
  44902. var c = l.actionByRoot[o];
  44903. if (void 0 !== c)
  44904. return c;
  44905. if (i = l.knownActions[0],
  44906. s = i._clip,
  44907. e !== a && e !== s)
  44908. throw new Error("Different clips with the same name detected!")
  44909. }
  44910. if (null === s)
  44911. return null;
  44912. var h = new n.AnimationMixer._Action(this,s,t);
  44913. return this._bindAction(h, i),
  44914. this._addInactiveAction(h, a, o),
  44915. h
  44916. },
  44917. existingAction: function(e, t) {
  44918. var i = t || this._root
  44919. , n = i.uuid
  44920. , r = "string" == typeof e ? e : e.name
  44921. , o = this._actionsByClip[r];
  44922. return void 0 !== o ? o.actionByRoot[n] || null : null
  44923. },
  44924. stopAllAction: function() {
  44925. var e = this._actions
  44926. , t = this._nActiveActions
  44927. , i = this._bindings
  44928. , n = this._nActiveBindings;
  44929. this._nActiveActions = 0,
  44930. this._nActiveBindings = 0;
  44931. for (var r = 0; r !== t; ++r)
  44932. e[r].reset();
  44933. for (var r = 0; r !== n; ++r)
  44934. i[r].useCount = 0;
  44935. return this
  44936. },
  44937. update: function(e) {
  44938. e *= this.timeScale;
  44939. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44940. var s = t[a];
  44941. s.enabled && s._update(n, e, r, o)
  44942. }
  44943. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44944. l[a].apply(o);
  44945. return this
  44946. },
  44947. getRoot: function() {
  44948. return this._root
  44949. },
  44950. uncacheClip: function(e) {
  44951. var t = this._actions
  44952. , i = e.name
  44953. , n = this._actionsByClip
  44954. , r = n[i];
  44955. if (void 0 !== r) {
  44956. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44957. var l = o[a];
  44958. this._deactivateAction(l);
  44959. var c = l._cacheIndex
  44960. , h = t[t.length - 1];
  44961. l._cacheIndex = null,
  44962. l._byClipCacheIndex = null,
  44963. h._cacheIndex = c,
  44964. t[c] = h,
  44965. t.pop(),
  44966. this._removeInactiveBindingsForAction(l)
  44967. }
  44968. delete n[i]
  44969. }
  44970. },
  44971. uncacheRoot: function(e) {
  44972. var t = e.uuid
  44973. , i = this._actionsByClip;
  44974. for (var n in i) {
  44975. var r = i[n].actionByRoot
  44976. , o = r[t];
  44977. void 0 !== o && (this._deactivateAction(o),
  44978. this._removeInactiveAction(o))
  44979. }
  44980. var a = this._bindingsByRootAndName
  44981. , s = a[t];
  44982. if (void 0 !== s)
  44983. for (var l in s) {
  44984. var c = s[l];
  44985. c.restoreOriginalState(),
  44986. this._removeInactiveBinding(c)
  44987. }
  44988. },
  44989. uncacheAction: function(e, t) {
  44990. var i = this.existingAction(e, t);
  44991. null !== i && (this._deactivateAction(i),
  44992. this._removeInactiveAction(i))
  44993. }
  44994. },
  44995. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44996. n.AnimationMixer._Action = function(e, t, i) {
  44997. this._mixer = e,
  44998. this._clip = t,
  44999. this._localRoot = i || null;
  45000. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45001. endingStart: n.ZeroCurvatureEnding,
  45002. endingEnd: n.ZeroCurvatureEnding
  45003. }, l = 0; l !== o; ++l) {
  45004. var c = r[l].createInterpolant(null);
  45005. a[l] = c,
  45006. c.settings = s
  45007. }
  45008. this._interpolantSettings = s,
  45009. this._interpolants = a,
  45010. this._propertyBindings = new Array(o),
  45011. this._cacheIndex = null,
  45012. this._byClipCacheIndex = null,
  45013. this._timeScaleInterpolant = null,
  45014. this._weightInterpolant = null,
  45015. this.loop = n.LoopRepeat,
  45016. this._loopCount = -1,
  45017. this._startTime = null,
  45018. this.time = 0,
  45019. this.timeScale = 1,
  45020. this._effectiveTimeScale = 1,
  45021. this.weight = 1,
  45022. this._effectiveWeight = 1,
  45023. this.repetitions = 1 / 0,
  45024. this.paused = !1,
  45025. this.enabled = !0,
  45026. this.clampWhenFinished = !1,
  45027. this.zeroSlopeAtStart = !0,
  45028. this.zeroSlopeAtEnd = !0
  45029. }
  45030. ,
  45031. n.AnimationMixer._Action.prototype = {
  45032. constructor: n.AnimationMixer._Action,
  45033. play: function() {
  45034. return this._mixer._activateAction(this),
  45035. this
  45036. },
  45037. stop: function() {
  45038. return this._mixer._deactivateAction(this),
  45039. this.reset()
  45040. },
  45041. reset: function() {
  45042. return this.paused = !1,
  45043. this.enabled = !0,
  45044. this.time = 0,
  45045. this._loopCount = -1,
  45046. this._startTime = null,
  45047. this.stopFading().stopWarping()
  45048. },
  45049. isRunning: function() {
  45050. this._startTime;
  45051. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45052. },
  45053. isScheduled: function() {
  45054. return this._mixer._isActiveAction(this)
  45055. },
  45056. startAt: function(e) {
  45057. return this._startTime = e,
  45058. this
  45059. },
  45060. setLoop: function(e, t) {
  45061. return this.loop = e,
  45062. this.repetitions = t,
  45063. this
  45064. },
  45065. setEffectiveWeight: function(e) {
  45066. return this.weight = e,
  45067. this._effectiveWeight = this.enabled ? e : 0,
  45068. this.stopFading()
  45069. },
  45070. getEffectiveWeight: function() {
  45071. return this._effectiveWeight
  45072. },
  45073. fadeIn: function(e) {
  45074. return this._scheduleFading(e, 0, 1)
  45075. },
  45076. fadeOut: function(e) {
  45077. return this._scheduleFading(e, 1, 0)
  45078. },
  45079. crossFadeFrom: function(e, t, i) {
  45080. this._mixer;
  45081. if (e.fadeOut(t),
  45082. this.fadeIn(t),
  45083. i) {
  45084. var n = this._clip.duration
  45085. , r = e._clip.duration
  45086. , o = r / n
  45087. , a = n / r;
  45088. e.warp(1, o, t),
  45089. this.warp(a, 1, t)
  45090. }
  45091. return this
  45092. },
  45093. crossFadeTo: function(e, t, i) {
  45094. return e.crossFadeFrom(this, t, i)
  45095. },
  45096. stopFading: function() {
  45097. var e = this._weightInterpolant;
  45098. return null !== e && (this._weightInterpolant = null,
  45099. this._mixer._takeBackControlInterpolant(e)),
  45100. this
  45101. },
  45102. setEffectiveTimeScale: function(e) {
  45103. return this.timeScale = e,
  45104. this._effectiveTimeScale = this.paused ? 0 : e,
  45105. this.stopWarping()
  45106. },
  45107. getEffectiveTimeScale: function() {
  45108. return this._effectiveTimeScale
  45109. },
  45110. setDuration: function(e) {
  45111. return this.timeScale = this._clip.duration / e,
  45112. this.stopWarping()
  45113. },
  45114. syncWith: function(e) {
  45115. return this.time = e.time,
  45116. this.timeScale = e.timeScale,
  45117. this.stopWarping()
  45118. },
  45119. halt: function(e) {
  45120. return this.warp(this._currentTimeScale, 0, e)
  45121. },
  45122. warp: function(e, t, i) {
  45123. var n = this._mixer
  45124. , r = n.time
  45125. , o = this._timeScaleInterpolant
  45126. , a = this.timeScale;
  45127. null === o && (o = n._lendControlInterpolant(),
  45128. this._timeScaleInterpolant = o);
  45129. var s = o.parameterPositions
  45130. , l = o.sampleValues;
  45131. return s[0] = r,
  45132. s[1] = r + i,
  45133. l[0] = e / a,
  45134. l[1] = t / a,
  45135. this
  45136. },
  45137. stopWarping: function() {
  45138. var e = this._timeScaleInterpolant;
  45139. return null !== e && (this._timeScaleInterpolant = null,
  45140. this._mixer._takeBackControlInterpolant(e)),
  45141. this
  45142. },
  45143. getMixer: function() {
  45144. return this._mixer
  45145. },
  45146. getClip: function() {
  45147. return this._clip
  45148. },
  45149. getRoot: function() {
  45150. return this._localRoot || this._mixer._root
  45151. },
  45152. _update: function(e, t, i, n) {
  45153. var r = this._startTime;
  45154. if (null !== r) {
  45155. var o = (e - r) * i;
  45156. if (o < 0 || 0 === i)
  45157. return;
  45158. this._startTime = null,
  45159. t = i * o
  45160. }
  45161. t *= this._updateTimeScale(e);
  45162. var a = this._updateTime(t)
  45163. , s = this._updateWeight(e);
  45164. if (s > 0)
  45165. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45166. l[h].evaluate(a),
  45167. c[h].accumulate(n, s)
  45168. },
  45169. _updateWeight: function(e) {
  45170. var t = 0;
  45171. if (this.enabled) {
  45172. t = this.weight;
  45173. var i = this._weightInterpolant;
  45174. if (null !== i) {
  45175. var n = i.evaluate(e)[0];
  45176. t *= n,
  45177. e > i.parameterPositions[1] && (this.stopFading(),
  45178. 0 === n && (this.enabled = !1))
  45179. }
  45180. }
  45181. return this._effectiveWeight = t,
  45182. t
  45183. },
  45184. _updateTimeScale: function(e) {
  45185. var t = 0;
  45186. if (!this.paused) {
  45187. t = this.timeScale;
  45188. var i = this._timeScaleInterpolant;
  45189. if (null !== i) {
  45190. var n = i.evaluate(e)[0];
  45191. t *= n,
  45192. e > i.parameterPositions[1] && (this.stopWarping(),
  45193. 0 === t ? this.pause = !0 : this.timeScale = t)
  45194. }
  45195. }
  45196. return this._effectiveTimeScale = t,
  45197. t
  45198. },
  45199. _updateTime: function(e) {
  45200. var t = this.time + e;
  45201. if (0 === e)
  45202. return t;
  45203. var i = this._clip.duration
  45204. , r = this.loop
  45205. , o = this._loopCount
  45206. , a = !1;
  45207. switch (r) {
  45208. case n.LoopOnce:
  45209. if (o === -1 && (this.loopCount = 0,
  45210. this._setEndings(!0, !0, !1)),
  45211. t >= i)
  45212. t = i;
  45213. else {
  45214. if (!(t < 0))
  45215. break;
  45216. t = 0
  45217. }
  45218. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45219. this._mixer.dispatchEvent({
  45220. type: "finished",
  45221. action: this,
  45222. direction: e < 0 ? -1 : 1
  45223. });
  45224. break;
  45225. case n.LoopPingPong:
  45226. a = !0;
  45227. case n.LoopRepeat:
  45228. if (o === -1 && (e > 0 ? (o = 0,
  45229. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45230. t >= i || t < 0) {
  45231. var s = Math.floor(t / i);
  45232. t -= i * s,
  45233. o += Math.abs(s);
  45234. var l = this.repetitions - o;
  45235. if (l < 0) {
  45236. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45237. t = e > 0 ? i : 0,
  45238. this._mixer.dispatchEvent({
  45239. type: "finished",
  45240. action: this,
  45241. direction: e > 0 ? 1 : -1
  45242. });
  45243. break
  45244. }
  45245. if (0 === l) {
  45246. var c = e < 0;
  45247. this._setEndings(c, !c, a)
  45248. } else
  45249. this._setEndings(!1, !1, a);
  45250. this._loopCount = o,
  45251. this._mixer.dispatchEvent({
  45252. type: "loop",
  45253. action: this,
  45254. loopDelta: s
  45255. })
  45256. }
  45257. if (r === n.LoopPingPong && 1 === (1 & o))
  45258. return this.time = t,
  45259. i - t
  45260. }
  45261. return this.time = t,
  45262. t
  45263. },
  45264. _setEndings: function(e, t, i) {
  45265. var r = this._interpolantSettings;
  45266. i ? (r.endingStart = n.ZeroSlopeEnding,
  45267. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45268. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45269. },
  45270. _scheduleFading: function(e, t, i) {
  45271. var n = this._mixer
  45272. , r = n.time
  45273. , o = this._weightInterpolant;
  45274. null === o && (o = n._lendControlInterpolant(),
  45275. this._weightInterpolant = o);
  45276. var a = o.parameterPositions
  45277. , s = o.sampleValues;
  45278. return a[0] = r,
  45279. s[0] = t,
  45280. a[1] = r + e,
  45281. s[1] = i,
  45282. this
  45283. }
  45284. },
  45285. Object.assign(n.AnimationMixer.prototype, {
  45286. _bindAction: function(e, t) {
  45287. var i = e._localRoot || this._root
  45288. , r = e._clip.tracks
  45289. , o = r.length
  45290. , a = e._propertyBindings
  45291. , s = e._interpolants
  45292. , l = i.uuid
  45293. , c = this._bindingsByRootAndName
  45294. , h = c[l];
  45295. void 0 === h && (h = {},
  45296. c[l] = h);
  45297. for (var u = 0; u !== o; ++u) {
  45298. var d = r[u]
  45299. , p = d.name
  45300. , f = h[p];
  45301. if (void 0 !== f)
  45302. a[u] = f;
  45303. else {
  45304. if (f = a[u],
  45305. void 0 !== f) {
  45306. null === f._cacheIndex && (++f.referenceCount,
  45307. this._addInactiveBinding(f, l, p));
  45308. continue
  45309. }
  45310. var g = t && t._propertyBindings[u].binding.parsedPath;
  45311. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45312. ++f.referenceCount,
  45313. this._addInactiveBinding(f, l, p),
  45314. a[u] = f
  45315. }
  45316. s[u].resultBuffer = f.buffer
  45317. }
  45318. },
  45319. _activateAction: function(e) {
  45320. if (!this._isActiveAction(e)) {
  45321. if (null === e._cacheIndex) {
  45322. var t = (e._localRoot || this._root).uuid
  45323. , i = e._clip.name
  45324. , n = this._actionsByClip[i];
  45325. this._bindAction(e, n && n.knownActions[0]),
  45326. this._addInactiveAction(e, i, t)
  45327. }
  45328. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45329. var s = r[o];
  45330. 0 === s.useCount++ && (this._lendBinding(s),
  45331. s.saveOriginalState())
  45332. }
  45333. this._lendAction(e)
  45334. }
  45335. },
  45336. _deactivateAction: function(e) {
  45337. if (this._isActiveAction(e)) {
  45338. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45339. var r = t[i];
  45340. 0 === --r.useCount && (r.restoreOriginalState(),
  45341. this._takeBackBinding(r))
  45342. }
  45343. this._takeBackAction(e)
  45344. }
  45345. },
  45346. _initMemoryManager: function() {
  45347. this._actions = [],
  45348. this._nActiveActions = 0,
  45349. this._actionsByClip = {},
  45350. this._bindings = [],
  45351. this._nActiveBindings = 0,
  45352. this._bindingsByRootAndName = {},
  45353. this._controlInterpolants = [],
  45354. this._nActiveControlInterpolants = 0;
  45355. var e = this;
  45356. this.stats = {
  45357. actions: {
  45358. get total() {
  45359. return e._actions.length
  45360. },
  45361. get inUse() {
  45362. return e._nActiveActions
  45363. }
  45364. },
  45365. bindings: {
  45366. get total() {
  45367. return e._bindings.length
  45368. },
  45369. get inUse() {
  45370. return e._nActiveBindings
  45371. }
  45372. },
  45373. controlInterpolants: {
  45374. get total() {
  45375. return e._controlInterpolants.length
  45376. },
  45377. get inUse() {
  45378. return e._nActiveControlInterpolants
  45379. }
  45380. }
  45381. }
  45382. },
  45383. _isActiveAction: function(e) {
  45384. var t = e._cacheIndex;
  45385. return null !== t && t < this._nActiveActions
  45386. },
  45387. _addInactiveAction: function(e, t, i) {
  45388. var n = this._actions
  45389. , r = this._actionsByClip
  45390. , o = r[t];
  45391. if (void 0 === o)
  45392. o = {
  45393. knownActions: [e],
  45394. actionByRoot: {}
  45395. },
  45396. e._byClipCacheIndex = 0,
  45397. r[t] = o;
  45398. else {
  45399. var a = o.knownActions;
  45400. e._byClipCacheIndex = a.length,
  45401. a.push(e)
  45402. }
  45403. e._cacheIndex = n.length,
  45404. n.push(e),
  45405. o.actionByRoot[i] = e
  45406. },
  45407. _removeInactiveAction: function(e) {
  45408. var t = this._actions
  45409. , i = t[t.length - 1]
  45410. , n = e._cacheIndex;
  45411. i._cacheIndex = n,
  45412. t[n] = i,
  45413. t.pop(),
  45414. e._cacheIndex = null;
  45415. var r = e._clip.name
  45416. , o = this._actionsByClip
  45417. , a = o[r]
  45418. , s = a.knownActions
  45419. , l = s[s.length - 1]
  45420. , c = e._byClipCacheIndex;
  45421. l._byClipCacheIndex = c,
  45422. s[c] = l,
  45423. s.pop(),
  45424. e._byClipCacheIndex = null;
  45425. var h = a.actionByRoot
  45426. , u = (t._localRoot || this._root).uuid;
  45427. delete h[u],
  45428. 0 === s.length && delete o[r],
  45429. this._removeInactiveBindingsForAction(e)
  45430. },
  45431. _removeInactiveBindingsForAction: function(e) {
  45432. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45433. var r = t[i];
  45434. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45435. }
  45436. },
  45437. _lendAction: function(e) {
  45438. var t = this._actions
  45439. , i = e._cacheIndex
  45440. , n = this._nActiveActions++
  45441. , r = t[n];
  45442. e._cacheIndex = n,
  45443. t[n] = e,
  45444. r._cacheIndex = i,
  45445. t[i] = r
  45446. },
  45447. _takeBackAction: function(e) {
  45448. var t = this._actions
  45449. , i = e._cacheIndex
  45450. , n = --this._nActiveActions
  45451. , r = t[n];
  45452. e._cacheIndex = n,
  45453. t[n] = e,
  45454. r._cacheIndex = i,
  45455. t[i] = r
  45456. },
  45457. _addInactiveBinding: function(e, t, i) {
  45458. var n = this._bindingsByRootAndName
  45459. , r = n[t]
  45460. , o = this._bindings;
  45461. void 0 === r && (r = {},
  45462. n[t] = r),
  45463. r[i] = e,
  45464. e._cacheIndex = o.length,
  45465. o.push(e)
  45466. },
  45467. _removeInactiveBinding: function(e) {
  45468. var t = this._bindings
  45469. , i = e.binding
  45470. , n = i.rootNode.uuid
  45471. , r = i.path
  45472. , o = this._bindingsByRootAndName
  45473. , a = o[n]
  45474. , s = t[t.length - 1]
  45475. , l = e._cacheIndex;
  45476. s._cacheIndex = l,
  45477. t[l] = s,
  45478. t.pop(),
  45479. delete a[r];
  45480. e: {
  45481. for (var c in a)
  45482. break e;
  45483. delete o[n]
  45484. }
  45485. },
  45486. _lendBinding: function(e) {
  45487. var t = this._bindings
  45488. , i = e._cacheIndex
  45489. , n = this._nActiveBindings++
  45490. , r = t[n];
  45491. e._cacheIndex = n,
  45492. t[n] = e,
  45493. r._cacheIndex = i,
  45494. t[i] = r
  45495. },
  45496. _takeBackBinding: function(e) {
  45497. var t = this._bindings
  45498. , i = e._cacheIndex
  45499. , n = --this._nActiveBindings
  45500. , r = t[n];
  45501. e._cacheIndex = n,
  45502. t[n] = e,
  45503. r._cacheIndex = i,
  45504. t[i] = r
  45505. },
  45506. _lendControlInterpolant: function() {
  45507. var e = this._controlInterpolants
  45508. , t = this._nActiveControlInterpolants++
  45509. , i = e[t];
  45510. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45511. i.__cacheIndex = t,
  45512. e[t] = i),
  45513. i
  45514. },
  45515. _takeBackControlInterpolant: function(e) {
  45516. var t = this._controlInterpolants
  45517. , i = e.__cacheIndex
  45518. , n = --this._nActiveControlInterpolants
  45519. , r = t[n];
  45520. e.__cacheIndex = n,
  45521. t[n] = e,
  45522. r.__cacheIndex = i,
  45523. t[i] = r
  45524. },
  45525. _controlInterpolantsResultBuffer: new Float32Array(1)
  45526. }),
  45527. n.AnimationObjectGroup = function(e) {
  45528. this.uuid = n.Math.generateUUID(),
  45529. this._objects = Array.prototype.slice.call(arguments),
  45530. this.nCachedObjects_ = 0;
  45531. var t = {};
  45532. this._indicesByUUID = t;
  45533. for (var i = 0, r = arguments.length; i !== r; ++i)
  45534. t[arguments[i].uuid] = i;
  45535. this._paths = [],
  45536. this._parsedPaths = [],
  45537. this._bindings = [],
  45538. this._bindingsIndicesByPath = {};
  45539. var o = this;
  45540. this.stats = {
  45541. objects: {
  45542. get total() {
  45543. return o._objects.length
  45544. },
  45545. get inUse() {
  45546. return this.total - o.nCachedObjects_
  45547. }
  45548. },
  45549. get bindingsPerObject() {
  45550. return o._bindings.length
  45551. }
  45552. }
  45553. }
  45554. ,
  45555. n.AnimationObjectGroup.prototype = {
  45556. constructor: n.AnimationObjectGroup,
  45557. add: function(e) {
  45558. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45559. var d = arguments[h]
  45560. , p = d.uuid
  45561. , f = o[p];
  45562. if (void 0 === f) {
  45563. f = i++,
  45564. o[p] = f,
  45565. t.push(d);
  45566. for (var g = 0, m = c; g !== m; ++g)
  45567. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45568. } else if (f < r) {
  45569. var v = t[f]
  45570. , A = --r
  45571. , y = t[A];
  45572. o[y.uuid] = f,
  45573. t[f] = y,
  45574. o[p] = A,
  45575. t[A] = d;
  45576. for (var g = 0, m = c; g !== m; ++g) {
  45577. var C = l[g]
  45578. , I = C[A]
  45579. , E = C[f];
  45580. C[f] = I,
  45581. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45582. C[A] = E
  45583. }
  45584. } else
  45585. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45586. }
  45587. this.nCachedObjects_ = r
  45588. },
  45589. remove: function(e) {
  45590. for (var t = this._objects, i = (t.length,
  45591. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45592. var l = arguments[a]
  45593. , c = l.uuid
  45594. , h = n[c];
  45595. if (void 0 !== h && h >= i) {
  45596. var u = i++
  45597. , d = t[u];
  45598. n[d.uuid] = h,
  45599. t[h] = d,
  45600. n[c] = u,
  45601. t[u] = l;
  45602. for (var p = 0, f = o; p !== f; ++p) {
  45603. var g = r[p]
  45604. , m = g[u]
  45605. , v = g[h];
  45606. g[h] = m,
  45607. g[u] = v
  45608. }
  45609. }
  45610. }
  45611. this.nCachedObjects_ = i
  45612. },
  45613. uncache: function(e) {
  45614. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45615. var c = arguments[s]
  45616. , h = c.uuid
  45617. , u = r[h];
  45618. if (void 0 !== u)
  45619. if (delete r[h],
  45620. u < n) {
  45621. var d = --n
  45622. , p = t[d]
  45623. , f = --i
  45624. , g = t[f];
  45625. r[p.uuid] = u,
  45626. t[u] = p,
  45627. r[g.uuid] = d,
  45628. t[d] = g,
  45629. t.pop();
  45630. for (var m = 0, v = a; m !== v; ++m) {
  45631. var A = o[m]
  45632. , y = A[d]
  45633. , C = A[f];
  45634. A[u] = y,
  45635. A[d] = C,
  45636. A.pop()
  45637. }
  45638. } else {
  45639. var f = --i
  45640. , g = t[f];
  45641. r[g.uuid] = u,
  45642. t[u] = g,
  45643. t.pop();
  45644. for (var m = 0, v = a; m !== v; ++m) {
  45645. var A = o[m];
  45646. A[u] = A[f],
  45647. A.pop()
  45648. }
  45649. }
  45650. }
  45651. this.nCachedObjects_ = n
  45652. },
  45653. subscribe_: function(e, t) {
  45654. var i = this._bindingsIndicesByPath
  45655. , r = i[e]
  45656. , o = this._bindings;
  45657. if (void 0 !== r)
  45658. return o[r];
  45659. var a = this._paths
  45660. , s = this._parsedPaths
  45661. , l = this._objects
  45662. , c = l.length
  45663. , h = this.nCachedObjects_
  45664. , u = new Array(c);
  45665. r = o.length,
  45666. i[e] = r,
  45667. a.push(e),
  45668. s.push(t),
  45669. o.push(u);
  45670. for (var d = h, p = l.length; d !== p; ++d) {
  45671. var f = l[d];
  45672. u[d] = new n.PropertyBinding(f,e,t)
  45673. }
  45674. return u
  45675. },
  45676. unsubscribe_: function(e) {
  45677. var t = this._bindingsIndicesByPath
  45678. , i = t[e];
  45679. if (void 0 !== i) {
  45680. var n = this._paths
  45681. , r = this._parsedPaths
  45682. , o = this._bindings
  45683. , a = o.length - 1
  45684. , s = o[a]
  45685. , l = e[a];
  45686. t[l] = i,
  45687. o[i] = s,
  45688. o.pop(),
  45689. r[i] = r[a],
  45690. r.pop(),
  45691. n[i] = n[a],
  45692. n.pop()
  45693. }
  45694. }
  45695. },
  45696. n.AnimationUtils = {
  45697. arraySlice: function(e, t, i) {
  45698. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45699. },
  45700. convertArray: function(e, t, i) {
  45701. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45702. },
  45703. isTypedArray: function(e) {
  45704. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45705. },
  45706. getKeyframeOrder: function(e) {
  45707. function t(t, i) {
  45708. return e[t] - e[i]
  45709. }
  45710. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45711. n[r] = r;
  45712. return n.sort(t),
  45713. n
  45714. },
  45715. sortedArray: function(e, t, i) {
  45716. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45717. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45718. r[a++] = e[s + l];
  45719. return r
  45720. },
  45721. flattenJSON: function(e, t, i, n) {
  45722. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45723. o = e[r++];
  45724. if (void 0 !== o) {
  45725. var a = o[n];
  45726. if (void 0 !== a)
  45727. if (Array.isArray(a)) {
  45728. do
  45729. a = o[n],
  45730. void 0 !== a && (t.push(o.time),
  45731. i.push.apply(i, a)),
  45732. o = e[r++];
  45733. while (void 0 !== o)
  45734. } else if (void 0 !== a.toArray) {
  45735. do
  45736. a = o[n],
  45737. void 0 !== a && (t.push(o.time),
  45738. a.toArray(i, i.length)),
  45739. o = e[r++];
  45740. while (void 0 !== o)
  45741. } else
  45742. do
  45743. a = o[n],
  45744. void 0 !== a && (t.push(o.time),
  45745. i.push(a)),
  45746. o = e[r++];
  45747. while (void 0 !== o)
  45748. }
  45749. }
  45750. },
  45751. n.KeyframeTrack = function(e, t, i, r) {
  45752. if (void 0 === e)
  45753. throw new Error("track name is undefined");
  45754. if (void 0 === t || 0 === t.length)
  45755. throw new Error("no keyframes in track named " + e);
  45756. this.name = e,
  45757. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45758. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45759. this.setInterpolation(r || this.DefaultInterpolation),
  45760. this.validate(),
  45761. this.optimize()
  45762. }
  45763. ,
  45764. n.KeyframeTrack.prototype = {
  45765. constructor: n.KeyframeTrack,
  45766. TimeBufferType: Float32Array,
  45767. ValueBufferType: Float32Array,
  45768. DefaultInterpolation: n.InterpolateLinear,
  45769. InterpolantFactoryMethodDiscrete: function(e) {
  45770. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45771. },
  45772. InterpolantFactoryMethodLinear: function(e) {
  45773. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45774. },
  45775. InterpolantFactoryMethodSmooth: function(e) {
  45776. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45777. },
  45778. setInterpolation: function(e) {
  45779. var t = void 0;
  45780. switch (e) {
  45781. case n.InterpolateDiscrete:
  45782. t = this.InterpolantFactoryMethodDiscrete;
  45783. break;
  45784. case n.InterpolateLinear:
  45785. t = this.InterpolantFactoryMethodLinear;
  45786. break;
  45787. case n.InterpolateSmooth:
  45788. t = this.InterpolantFactoryMethodSmooth
  45789. }
  45790. if (void 0 === t) {
  45791. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45792. if (void 0 === this.createInterpolant) {
  45793. if (e === this.DefaultInterpolation)
  45794. throw new Error(i);
  45795. this.setInterpolation(this.DefaultInterpolation)
  45796. }
  45797. return void console.warn(i)
  45798. }
  45799. this.createInterpolant = t
  45800. },
  45801. getInterpolation: function() {
  45802. switch (this.createInterpolant) {
  45803. case this.InterpolantFactoryMethodDiscrete:
  45804. return n.InterpolateDiscrete;
  45805. case this.InterpolantFactoryMethodLinear:
  45806. return n.InterpolateLinear;
  45807. case this.InterpolantFactoryMethodSmooth:
  45808. return n.InterpolateSmooth
  45809. }
  45810. },
  45811. getValueSize: function() {
  45812. return this.values.length / this.times.length
  45813. },
  45814. shift: function(e) {
  45815. if (0 !== e)
  45816. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45817. t[i] += e;
  45818. return this
  45819. },
  45820. scale: function(e) {
  45821. if (1 !== e)
  45822. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45823. t[i] *= e;
  45824. return this
  45825. },
  45826. trim: function(e, t) {
  45827. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45828. ++o;
  45829. for (; a !== -1 && i[a] > t; )
  45830. --a;
  45831. if (++a,
  45832. 0 !== o || a !== r) {
  45833. o >= a && (a = Math.max(a, 1),
  45834. o = a - 1);
  45835. var s = this.getValueSize();
  45836. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45837. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45838. }
  45839. return this
  45840. },
  45841. validate: function() {
  45842. var e = !0
  45843. , t = this.getValueSize();
  45844. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45845. e = !1);
  45846. var i = this.times
  45847. , r = this.values
  45848. , o = i.length;
  45849. 0 === o && (console.error("track is empty", this),
  45850. e = !1);
  45851. for (var a = null, s = 0; s !== o; s++) {
  45852. var l = i[s];
  45853. if ("number" == typeof l && isNaN(l)) {
  45854. console.error("time is not a valid number", this, s, l),
  45855. e = !1;
  45856. break
  45857. }
  45858. if (null !== a && a > l) {
  45859. console.error("out of order keys", this, s, l, a),
  45860. e = !1;
  45861. break
  45862. }
  45863. a = l
  45864. }
  45865. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45866. for (var s = 0, c = r.length; s !== c; ++s) {
  45867. var h = r[s];
  45868. if (isNaN(h)) {
  45869. console.error("value is not a valid number", this, s, h),
  45870. e = !1;
  45871. break
  45872. }
  45873. }
  45874. return e
  45875. },
  45876. optimize: function() {
  45877. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45878. var s = !1
  45879. , l = e[o]
  45880. , c = e[o + 1];
  45881. if (l !== c && (1 !== o || l !== l[0]))
  45882. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45883. var f = t[h + p];
  45884. if (f !== t[u + p] || f !== t[d + p]) {
  45885. s = !0;
  45886. break
  45887. }
  45888. }
  45889. if (s) {
  45890. if (o !== r) {
  45891. e[r] = e[o];
  45892. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45893. t[m + p] = t[g + p]
  45894. }
  45895. ++r
  45896. }
  45897. }
  45898. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45899. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45900. this
  45901. }
  45902. },
  45903. Object.assign(n.KeyframeTrack, {
  45904. parse: function(e) {
  45905. if (void 0 === e.type)
  45906. throw new Error("track type undefined, can not parse");
  45907. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45908. if (void 0 === e.times) {
  45909. console.warn("legacy JSON format detected, converting");
  45910. var i = []
  45911. , r = [];
  45912. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45913. e.times = i,
  45914. e.values = r
  45915. }
  45916. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45917. },
  45918. toJSON: function(e) {
  45919. var t, i = e.constructor;
  45920. if (void 0 !== i.toJSON)
  45921. t = i.toJSON(e);
  45922. else {
  45923. t = {
  45924. name: e.name,
  45925. times: n.AnimationUtils.convertArray(e.times, Array),
  45926. values: n.AnimationUtils.convertArray(e.values, Array)
  45927. };
  45928. var r = e.getInterpolation();
  45929. r !== e.DefaultInterpolation && (t.interpolation = r)
  45930. }
  45931. return t.type = e.ValueTypeName,
  45932. t
  45933. },
  45934. _getTrackTypeForValueTypeName: function(e) {
  45935. switch (e.toLowerCase()) {
  45936. case "scalar":
  45937. case "double":
  45938. case "float":
  45939. case "number":
  45940. case "integer":
  45941. return n.NumberKeyframeTrack;
  45942. case "vector":
  45943. case "vector2":
  45944. case "vector3":
  45945. case "vector4":
  45946. return n.VectorKeyframeTrack;
  45947. case "color":
  45948. return n.ColorKeyframeTrack;
  45949. case "quaternion":
  45950. return n.QuaternionKeyframeTrack;
  45951. case "bool":
  45952. case "boolean":
  45953. return n.BooleanKeyframeTrack;
  45954. case "string":
  45955. return n.StringKeyframeTrack
  45956. }
  45957. throw new Error("Unsupported typeName: " + e)
  45958. }
  45959. }),
  45960. n.PropertyBinding = function(e, t, i) {
  45961. this.path = t,
  45962. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45963. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45964. this.rootNode = e
  45965. }
  45966. ,
  45967. n.PropertyBinding.prototype = {
  45968. constructor: n.PropertyBinding,
  45969. getValue: function(e, t) {
  45970. this.bind(),
  45971. this.getValue(e, t)
  45972. },
  45973. setValue: function(e, t) {
  45974. this.bind(),
  45975. this.setValue(e, t)
  45976. },
  45977. bind: function() {
  45978. var e = this.node
  45979. , t = this.parsedPath
  45980. , i = t.objectName
  45981. , r = t.propertyName
  45982. , o = t.propertyIndex;
  45983. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45984. this.node = e),
  45985. this.getValue = this._getValue_unavailable,
  45986. this.setValue = this._setValue_unavailable,
  45987. !e)
  45988. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45989. if (i) {
  45990. var a = t.objectIndex;
  45991. switch (i) {
  45992. case "materials":
  45993. if (!e.material)
  45994. return void console.error(" can not bind to material as node does not have a material", this);
  45995. if (!e.material.materials)
  45996. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45997. e = e.material.materials;
  45998. break;
  45999. case "bones":
  46000. if (!e.skeleton)
  46001. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46002. e = e.skeleton.bones;
  46003. for (var s = 0; s < e.length; s++)
  46004. if (e[s].name === a) {
  46005. a = s;
  46006. break
  46007. }
  46008. break;
  46009. default:
  46010. if (void 0 === e[i])
  46011. return void console.error(" can not bind to objectName of node, undefined", this);
  46012. e = e[i]
  46013. }
  46014. if (void 0 !== a) {
  46015. if (void 0 === e[a])
  46016. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46017. e = e[a]
  46018. }
  46019. }
  46020. var l = e[r];
  46021. if (!l) {
  46022. var c = t.nodeName;
  46023. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46024. }
  46025. var h = this.Versioning.None;
  46026. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46027. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46028. this.targetObject = e);
  46029. var u = this.BindingType.Direct;
  46030. if (void 0 !== o) {
  46031. if ("morphTargetInfluences" === r) {
  46032. if (!e.geometry)
  46033. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46034. if (!e.geometry.morphTargets)
  46035. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46036. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46037. if (e.geometry.morphTargets[s].name === o) {
  46038. o = s;
  46039. break
  46040. }
  46041. }
  46042. u = this.BindingType.ArrayElement,
  46043. this.resolvedProperty = l,
  46044. this.propertyIndex = o
  46045. } else
  46046. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46047. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46048. this.resolvedProperty = l) : this.propertyName = r;
  46049. this.getValue = this.GetterByBindingType[u],
  46050. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46051. },
  46052. unbind: function() {
  46053. this.node = null,
  46054. this.getValue = this._getValue_unbound,
  46055. this.setValue = this._setValue_unbound
  46056. }
  46057. },
  46058. Object.assign(n.PropertyBinding.prototype, {
  46059. _getValue_unavailable: function() {},
  46060. _setValue_unavailable: function() {},
  46061. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46062. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46063. BindingType: {
  46064. Direct: 0,
  46065. EntireArray: 1,
  46066. ArrayElement: 2,
  46067. HasFromToArray: 3
  46068. },
  46069. Versioning: {
  46070. None: 0,
  46071. NeedsUpdate: 1,
  46072. MatrixWorldNeedsUpdate: 2
  46073. },
  46074. GetterByBindingType: [function(e, t) {
  46075. e[t] = this.node[this.propertyName]
  46076. }
  46077. , function(e, t) {
  46078. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46079. e[t++] = i[n]
  46080. }
  46081. , function(e, t) {
  46082. e[t] = this.resolvedProperty[this.propertyIndex]
  46083. }
  46084. , function(e, t) {
  46085. this.resolvedProperty.toArray(e, t)
  46086. }
  46087. ],
  46088. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46089. this.node[this.propertyName] = e[t]
  46090. }
  46091. , function(e, t) {
  46092. this.node[this.propertyName] = e[t],
  46093. this.targetObject.needsUpdate = !0
  46094. }
  46095. , function(e, t) {
  46096. this.node[this.propertyName] = e[t],
  46097. this.targetObject.matrixWorldNeedsUpdate = !0
  46098. }
  46099. ], [function(e, t) {
  46100. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46101. i[n] = e[t++]
  46102. }
  46103. , function(e, t) {
  46104. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46105. i[n] = e[t++];
  46106. this.targetObject.needsUpdate = !0
  46107. }
  46108. , function(e, t) {
  46109. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46110. i[n] = e[t++];
  46111. this.targetObject.matrixWorldNeedsUpdate = !0
  46112. }
  46113. ], [function(e, t) {
  46114. this.resolvedProperty[this.propertyIndex] = e[t]
  46115. }
  46116. , function(e, t) {
  46117. this.resolvedProperty[this.propertyIndex] = e[t],
  46118. this.targetObject.needsUpdate = !0
  46119. }
  46120. , function(e, t) {
  46121. this.resolvedProperty[this.propertyIndex] = e[t],
  46122. this.targetObject.matrixWorldNeedsUpdate = !0
  46123. }
  46124. ], [function(e, t) {
  46125. this.resolvedProperty.fromArray(e, t)
  46126. }
  46127. , function(e, t) {
  46128. this.resolvedProperty.fromArray(e, t),
  46129. this.targetObject.needsUpdate = !0
  46130. }
  46131. , function(e, t) {
  46132. this.resolvedProperty.fromArray(e, t),
  46133. this.targetObject.matrixWorldNeedsUpdate = !0
  46134. }
  46135. ]]
  46136. }),
  46137. n.PropertyBinding.Composite = function(e, t, i) {
  46138. var r = i || n.PropertyBinding.parseTrackName(t);
  46139. this._targetGroup = e,
  46140. this._bindings = e.subscribe_(t, r)
  46141. }
  46142. ,
  46143. n.PropertyBinding.Composite.prototype = {
  46144. constructor: n.PropertyBinding.Composite,
  46145. getValue: function(e, t) {
  46146. this.bind();
  46147. var i = this._targetGroup.nCachedObjects_
  46148. , n = this._bindings[i];
  46149. void 0 !== n && n.getValue(e, t)
  46150. },
  46151. setValue: function(e, t) {
  46152. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46153. i[n].setValue(e, t)
  46154. },
  46155. bind: function() {
  46156. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46157. e[t].bind()
  46158. },
  46159. unbind: function() {
  46160. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46161. e[t].unbind()
  46162. }
  46163. },
  46164. n.PropertyBinding.create = function(e, t, i) {
  46165. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46166. }
  46167. ,
  46168. n.PropertyBinding.parseTrackName = function(e) {
  46169. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46170. , i = t.exec(e);
  46171. if (!i)
  46172. throw new Error("cannot parse trackName at all: " + e);
  46173. i.index === t.lastIndex && t.lastIndex++;
  46174. var n = {
  46175. nodeName: i[3],
  46176. objectName: i[5],
  46177. objectIndex: i[7],
  46178. propertyName: i[9],
  46179. propertyIndex: i[11]
  46180. };
  46181. if (null === n.propertyName || 0 === n.propertyName.length)
  46182. throw new Error("can not parse propertyName from trackName: " + e);
  46183. return n
  46184. }
  46185. ,
  46186. n.PropertyBinding.findNode = function(e, t) {
  46187. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46188. return e;
  46189. if (e.skeleton) {
  46190. var i = function(e) {
  46191. for (var i = 0; i < e.bones.length; i++) {
  46192. var n = e.bones[i];
  46193. if (n.name === t)
  46194. return n
  46195. }
  46196. return null
  46197. }
  46198. , n = i(e.skeleton);
  46199. if (n)
  46200. return n
  46201. }
  46202. if (e.children) {
  46203. var r = function(e) {
  46204. for (var i = 0; i < e.length; i++) {
  46205. var n = e[i];
  46206. if (n.name === t || n.uuid === t)
  46207. return n;
  46208. var o = r(n.children);
  46209. if (o)
  46210. return o
  46211. }
  46212. return null
  46213. }
  46214. , o = r(e.children);
  46215. if (o)
  46216. return o
  46217. }
  46218. return null
  46219. }
  46220. ,
  46221. n.PropertyMixer = function(e, t, i) {
  46222. this.binding = e,
  46223. this.valueSize = i;
  46224. var n, r = Float64Array;
  46225. switch (t) {
  46226. case "quaternion":
  46227. n = this._slerp;
  46228. break;
  46229. case "string":
  46230. case "bool":
  46231. r = Array,
  46232. n = this._select;
  46233. break;
  46234. default:
  46235. n = this._lerp
  46236. }
  46237. this.buffer = new r(4 * i),
  46238. this._mixBufferRegion = n,
  46239. this.cumulativeWeight = 0,
  46240. this.useCount = 0,
  46241. this.referenceCount = 0
  46242. }
  46243. ,
  46244. n.PropertyMixer.prototype = {
  46245. constructor: n.PropertyMixer,
  46246. accumulate: function(e, t) {
  46247. var i = this.buffer
  46248. , n = this.valueSize
  46249. , r = e * n + n
  46250. , o = this.cumulativeWeight;
  46251. if (0 === o) {
  46252. for (var a = 0; a !== n; ++a)
  46253. i[r + a] = i[a];
  46254. o = t
  46255. } else {
  46256. o += t;
  46257. var s = t / o;
  46258. this._mixBufferRegion(i, r, 0, s, n)
  46259. }
  46260. this.cumulativeWeight = o
  46261. },
  46262. apply: function(e) {
  46263. var t = this.valueSize
  46264. , i = this.buffer
  46265. , n = e * t + t
  46266. , r = this.cumulativeWeight
  46267. , o = this.binding;
  46268. if (this.cumulativeWeight = 0,
  46269. r < 1) {
  46270. var a = 3 * t;
  46271. this._mixBufferRegion(i, n, a, 1 - r, t)
  46272. }
  46273. for (var s = t, l = t + t; s !== l; ++s)
  46274. if (i[s] !== i[s + t]) {
  46275. o.setValue(i, n);
  46276. break
  46277. }
  46278. },
  46279. saveOriginalState: function() {
  46280. var e = this.binding
  46281. , t = this.buffer
  46282. , i = this.valueSize
  46283. , n = 3 * i;
  46284. e.getValue(t, n);
  46285. for (var r = i, o = n; r !== o; ++r)
  46286. t[r] = t[n + r % i];
  46287. this.cumulativeWeight = 0
  46288. },
  46289. restoreOriginalState: function() {
  46290. var e = 3 * this.valueSize;
  46291. this.binding.setValue(this.buffer, e)
  46292. },
  46293. _select: function(e, t, i, n, r) {
  46294. if (n >= .5)
  46295. for (var o = 0; o !== r; ++o)
  46296. e[t + o] = e[i + o]
  46297. },
  46298. _slerp: function(e, t, i, r, o) {
  46299. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46300. },
  46301. _lerp: function(e, t, i, n, r) {
  46302. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46303. var s = t + a;
  46304. e[s] = e[s] * o + e[i + a] * n
  46305. }
  46306. }
  46307. },
  46308. n.BooleanKeyframeTrack = function(e, t, i) {
  46309. n.KeyframeTrack.call(this, e, t, i)
  46310. }
  46311. ,
  46312. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46313. constructor: n.BooleanKeyframeTrack,
  46314. ValueTypeName: "bool",
  46315. ValueBufferType: Array,
  46316. DefaultInterpolation: n.IntepolateDiscrete,
  46317. InterpolantFactoryMethodLinear: void 0,
  46318. InterpolantFactoryMethodSmooth: void 0
  46319. }),
  46320. n.NumberKeyframeTrack = function(e, t, i, r) {
  46321. n.KeyframeTrack.call(this, e, t, i, r)
  46322. }
  46323. ,
  46324. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46325. constructor: n.NumberKeyframeTrack,
  46326. ValueTypeName: "number"
  46327. }),
  46328. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46329. n.KeyframeTrack.call(this, e, t, i, r)
  46330. }
  46331. ,
  46332. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46333. constructor: n.QuaternionKeyframeTrack,
  46334. ValueTypeName: "quaternion",
  46335. DefaultInterpolation: n.InterpolateLinear,
  46336. InterpolantFactoryMethodLinear: function(e) {
  46337. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46338. },
  46339. InterpolantFactoryMethodSmooth: void 0
  46340. }),
  46341. n.StringKeyframeTrack = function(e, t, i, r) {
  46342. n.KeyframeTrack.call(this, e, t, i, r)
  46343. }
  46344. ,
  46345. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46346. constructor: n.StringKeyframeTrack,
  46347. ValueTypeName: "string",
  46348. ValueBufferType: Array,
  46349. DefaultInterpolation: n.IntepolateDiscrete,
  46350. InterpolantFactoryMethodLinear: void 0,
  46351. InterpolantFactoryMethodSmooth: void 0
  46352. }),
  46353. n.VectorKeyframeTrack = function(e, t, i, r) {
  46354. n.KeyframeTrack.call(this, e, t, i, r)
  46355. }
  46356. ,
  46357. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46358. constructor: n.VectorKeyframeTrack,
  46359. ValueTypeName: "vector"
  46360. }),
  46361. n.Audio = function(e) {
  46362. n.Object3D.call(this),
  46363. this.type = "Audio",
  46364. this.context = e.context,
  46365. this.source = this.context.createBufferSource(),
  46366. this.source.onended = this.onEnded.bind(this),
  46367. this.gain = this.context.createGain(),
  46368. this.gain.connect(e.getInput()),
  46369. this.autoplay = !1,
  46370. this.startTime = 0,
  46371. this.playbackRate = 1,
  46372. this.isPlaying = !1,
  46373. this.hasPlaybackControl = !0,
  46374. this.sourceType = "empty",
  46375. this.filter = null
  46376. }
  46377. ,
  46378. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46379. n.Audio.prototype.constructor = n.Audio,
  46380. n.Audio.prototype.getOutput = function() {
  46381. return this.gain
  46382. }
  46383. ,
  46384. n.Audio.prototype.load = function(e) {
  46385. var t = new n.AudioBuffer(this.context);
  46386. return t.load(e),
  46387. this.setBuffer(t),
  46388. this
  46389. }
  46390. ,
  46391. n.Audio.prototype.setNodeSource = function(e) {
  46392. return this.hasPlaybackControl = !1,
  46393. this.sourceType = "audioNode",
  46394. this.source = e,
  46395. this.connect(),
  46396. this
  46397. }
  46398. ,
  46399. n.Audio.prototype.setBuffer = function(e) {
  46400. var t = this;
  46401. return e.onReady(function(e) {
  46402. t.source.buffer = e,
  46403. t.sourceType = "buffer",
  46404. t.autoplay && t.play()
  46405. }),
  46406. this
  46407. }
  46408. ,
  46409. n.Audio.prototype.play = function() {
  46410. if (this.isPlaying === !0)
  46411. return void console.warn("THREE.Audio: Audio is already playing.");
  46412. if (this.hasPlaybackControl === !1)
  46413. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46414. var e = this.context.createBufferSource();
  46415. e.buffer = this.source.buffer,
  46416. e.loop = this.source.loop,
  46417. e.onended = this.source.onended,
  46418. e.start(0, this.startTime),
  46419. e.playbackRate.value = this.playbackRate,
  46420. this.isPlaying = !0,
  46421. this.source = e,
  46422. this.connect()
  46423. }
  46424. ,
  46425. n.Audio.prototype.pause = function() {
  46426. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46427. void (this.startTime = this.context.currentTime))
  46428. }
  46429. ,
  46430. n.Audio.prototype.stop = function() {
  46431. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46432. void (this.startTime = 0))
  46433. }
  46434. ,
  46435. n.Audio.prototype.connect = function() {
  46436. null !== this.filter ? (this.source.connect(this.filter),
  46437. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46438. }
  46439. ,
  46440. n.Audio.prototype.disconnect = function() {
  46441. null !== this.filter ? (this.source.disconnect(this.filter),
  46442. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46443. }
  46444. ,
  46445. n.Audio.prototype.getFilter = function() {
  46446. return this.filter
  46447. }
  46448. ,
  46449. n.Audio.prototype.setFilter = function(e) {
  46450. void 0 === e && (e = null),
  46451. this.isPlaying === !0 ? (this.disconnect(),
  46452. this.filter = e,
  46453. this.connect()) : this.filter = e
  46454. }
  46455. ,
  46456. n.Audio.prototype.setPlaybackRate = function(e) {
  46457. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46458. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46459. }
  46460. ,
  46461. n.Audio.prototype.getPlaybackRate = function() {
  46462. return this.playbackRate
  46463. }
  46464. ,
  46465. n.Audio.prototype.onEnded = function() {
  46466. this.isPlaying = !1
  46467. }
  46468. ,
  46469. n.Audio.prototype.setLoop = function(e) {
  46470. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46471. }
  46472. ,
  46473. n.Audio.prototype.getLoop = function() {
  46474. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46475. !1) : this.source.loop
  46476. }
  46477. ,
  46478. n.Audio.prototype.setVolume = function(e) {
  46479. this.gain.gain.value = e
  46480. }
  46481. ,
  46482. n.Audio.prototype.getVolume = function() {
  46483. return this.gain.gain.value
  46484. }
  46485. ,
  46486. n.AudioAnalyser = function(e, t) {
  46487. this.analyser = e.context.createAnalyser(),
  46488. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46489. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46490. e.getOutput().connect(this.analyser)
  46491. }
  46492. ,
  46493. n.AudioAnalyser.prototype = {
  46494. constructor: n.AudioAnalyser,
  46495. getData: function() {
  46496. return this.analyser.getByteFrequencyData(this.data),
  46497. this.data
  46498. }
  46499. },
  46500. n.AudioBuffer = function(e) {
  46501. this.context = e,
  46502. this.ready = !1,
  46503. this.readyCallbacks = []
  46504. }
  46505. ,
  46506. n.AudioBuffer.prototype.load = function(e) {
  46507. var t = this
  46508. , i = new XMLHttpRequest;
  46509. return i.open("GET", e, !0),
  46510. i.responseType = "arraybuffer",
  46511. i.onload = function(e) {
  46512. t.context.decodeAudioData(this.response, function(e) {
  46513. t.buffer = e,
  46514. t.ready = !0;
  46515. for (var i = 0; i < t.readyCallbacks.length; i++)
  46516. t.readyCallbacks[i](t.buffer);
  46517. t.readyCallbacks = []
  46518. })
  46519. }
  46520. ,
  46521. i.send(),
  46522. this
  46523. }
  46524. ,
  46525. n.AudioBuffer.prototype.onReady = function(e) {
  46526. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46527. }
  46528. ,
  46529. n.PositionalAudio = function(e) {
  46530. n.Audio.call(this, e),
  46531. this.panner = this.context.createPanner(),
  46532. this.panner.connect(this.gain)
  46533. }
  46534. ,
  46535. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46536. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46537. n.PositionalAudio.prototype.getOutput = function() {
  46538. return this.panner
  46539. }
  46540. ,
  46541. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46542. this.panner.refDistance = e
  46543. }
  46544. ,
  46545. n.PositionalAudio.prototype.getRefDistance = function() {
  46546. return this.panner.refDistance
  46547. }
  46548. ,
  46549. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46550. this.panner.rolloffFactor = e
  46551. }
  46552. ,
  46553. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46554. return this.panner.rolloffFactor
  46555. }
  46556. ,
  46557. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46558. this.panner.distanceModel = e
  46559. }
  46560. ,
  46561. n.PositionalAudio.prototype.getDistanceModel = function() {
  46562. return this.panner.distanceModel
  46563. }
  46564. ,
  46565. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46566. this.panner.maxDistance = e
  46567. }
  46568. ,
  46569. n.PositionalAudio.prototype.getMaxDistance = function() {
  46570. return this.panner.maxDistance
  46571. }
  46572. ,
  46573. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46574. var e = new n.Vector3;
  46575. return function(t) {
  46576. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46577. e.setFromMatrixPosition(this.matrixWorld),
  46578. this.panner.setPosition(e.x, e.y, e.z)
  46579. }
  46580. }(),
  46581. n.AudioListener = function() {
  46582. n.Object3D.call(this),
  46583. this.type = "AudioListener",
  46584. this.context = new (window.AudioContext || window.webkitAudioContext),
  46585. this.gain = this.context.createGain(),
  46586. this.gain.connect(this.context.destination),
  46587. this.filter = null
  46588. }
  46589. ,
  46590. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46591. n.AudioListener.prototype.constructor = n.AudioListener,
  46592. n.AudioListener.prototype.getInput = function() {
  46593. return this.gain
  46594. }
  46595. ,
  46596. n.AudioListener.prototype.removeFilter = function() {
  46597. null !== this.filter && (this.gain.disconnect(this.filter),
  46598. this.filter.disconnect(this.context.destination),
  46599. this.gain.connect(this.context.destination),
  46600. this.filter = null)
  46601. }
  46602. ,
  46603. n.AudioListener.prototype.setFilter = function(e) {
  46604. null !== this.filter ? (this.gain.disconnect(this.filter),
  46605. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46606. this.filter = e,
  46607. this.gain.connect(this.filter),
  46608. this.filter.connect(this.context.destination)
  46609. }
  46610. ,
  46611. n.AudioListener.prototype.getFilter = function() {
  46612. return this.filter
  46613. }
  46614. ,
  46615. n.AudioListener.prototype.setMasterVolume = function(e) {
  46616. this.gain.gain.value = e
  46617. }
  46618. ,
  46619. n.AudioListener.prototype.getMasterVolume = function() {
  46620. return this.gain.gain.value
  46621. }
  46622. ,
  46623. n.AudioListener.prototype.updateMatrixWorld = function() {
  46624. var e = new n.Vector3
  46625. , t = new n.Quaternion
  46626. , i = new n.Vector3
  46627. , r = new n.Vector3;
  46628. return function(o) {
  46629. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46630. var a = this.context.listener
  46631. , s = this.up;
  46632. this.matrixWorld.decompose(e, t, i),
  46633. r.set(0, 0, -1).applyQuaternion(t),
  46634. a.setPosition(e.x, e.y, e.z),
  46635. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46636. }
  46637. }(),
  46638. n.Camera = function() {
  46639. n.Object3D.call(this),
  46640. this.type = "Camera",
  46641. this.matrixWorldInverse = new n.Matrix4,
  46642. this.projectionMatrix = new n.Matrix4
  46643. }
  46644. ,
  46645. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46646. n.Camera.prototype.constructor = n.Camera,
  46647. n.Camera.prototype.getWorldDirection = function() {
  46648. var e = new n.Quaternion;
  46649. return function(t) {
  46650. var i = t || new n.Vector3;
  46651. return this.getWorldQuaternion(e),
  46652. i.set(0, 0, -1).applyQuaternion(e)
  46653. }
  46654. }(),
  46655. n.Camera.prototype.lookAt = function() {
  46656. var e = new n.Matrix4;
  46657. return function(t) {
  46658. e.lookAt(this.position, t, this.up),
  46659. this.quaternion.setFromRotationMatrix(e)
  46660. }
  46661. }(),
  46662. n.Camera.prototype.clone = function() {
  46663. return (new this.constructor).copy(this)
  46664. }
  46665. ,
  46666. n.Camera.prototype.copy = function(e) {
  46667. return n.Object3D.prototype.copy.call(this, e),
  46668. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46669. this.projectionMatrix.copy(e.projectionMatrix),
  46670. this
  46671. }
  46672. ,
  46673. n.CubeCamera = function(e, t, i) {
  46674. n.Object3D.call(this),
  46675. this.type = "CubeCamera";
  46676. var r = 90
  46677. , o = 1
  46678. , a = new n.PerspectiveCamera(r,o,e,t);
  46679. a.up.set(0, -1, 0),
  46680. a.lookAt(new n.Vector3(1,0,0)),
  46681. this.add(a);
  46682. var s = new n.PerspectiveCamera(r,o,e,t);
  46683. s.up.set(0, -1, 0),
  46684. s.lookAt(new n.Vector3(-1,0,0)),
  46685. this.add(s);
  46686. var l = new n.PerspectiveCamera(r,o,e,t);
  46687. l.up.set(0, 0, 1),
  46688. l.lookAt(new n.Vector3(0,1,0)),
  46689. this.add(l);
  46690. var c = new n.PerspectiveCamera(r,o,e,t);
  46691. c.up.set(0, 0, -1),
  46692. c.lookAt(new n.Vector3(0,-1,0)),
  46693. this.add(c);
  46694. var h = new n.PerspectiveCamera(r,o,e,t);
  46695. h.up.set(0, -1, 0),
  46696. h.lookAt(new n.Vector3(0,0,1)),
  46697. this.add(h);
  46698. var u = new n.PerspectiveCamera(r,o,e,t);
  46699. u.up.set(0, -1, 0),
  46700. u.lookAt(new n.Vector3(0,0,-1)),
  46701. this.add(u);
  46702. var d = {
  46703. format: n.RGBFormat,
  46704. magFilter: n.LinearFilter,
  46705. minFilter: n.LinearFilter
  46706. };
  46707. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46708. this.updateCubeMap = function(e, t) {
  46709. null === this.parent && this.updateMatrixWorld();
  46710. var i = this.renderTarget
  46711. , n = i.texture.generateMipmaps;
  46712. i.texture.generateMipmaps = !1,
  46713. i.activeCubeFace = 0,
  46714. e.render(t, a, i),
  46715. i.activeCubeFace = 1,
  46716. e.render(t, s, i),
  46717. i.activeCubeFace = 2,
  46718. e.render(t, l, i),
  46719. i.activeCubeFace = 3,
  46720. e.render(t, c, i),
  46721. i.activeCubeFace = 4,
  46722. e.render(t, h, i),
  46723. i.texture.generateMipmaps = n,
  46724. i.activeCubeFace = 5,
  46725. e.render(t, u, i),
  46726. e.setRenderTarget(null)
  46727. }
  46728. }
  46729. ,
  46730. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46731. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46732. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46733. n.Camera.call(this),
  46734. this.type = "OrthographicCamera",
  46735. this.zoom = 1,
  46736. this.left = e,
  46737. this.right = t,
  46738. this.top = i,
  46739. this.bottom = r,
  46740. this.near = void 0 !== o ? o : .1,
  46741. this.far = void 0 !== a ? a : 2e3,
  46742. this.updateProjectionMatrix()
  46743. }
  46744. ,
  46745. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46746. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46747. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46748. var e = (this.right - this.left) / (2 * this.zoom)
  46749. , t = (this.top - this.bottom) / (2 * this.zoom)
  46750. , i = (this.right + this.left) / 2
  46751. , n = (this.top + this.bottom) / 2;
  46752. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46753. }
  46754. ,
  46755. n.OrthographicCamera.prototype.copy = function(e) {
  46756. return n.Camera.prototype.copy.call(this, e),
  46757. this.left = e.left,
  46758. this.right = e.right,
  46759. this.top = e.top,
  46760. this.bottom = e.bottom,
  46761. this.near = e.near,
  46762. this.far = e.far,
  46763. this.zoom = e.zoom,
  46764. this
  46765. }
  46766. ,
  46767. n.OrthographicCamera.prototype.toJSON = function(e) {
  46768. var t = n.Object3D.prototype.toJSON.call(this, e);
  46769. return t.object.zoom = this.zoom,
  46770. t.object.left = this.left,
  46771. t.object.right = this.right,
  46772. t.object.top = this.top,
  46773. t.object.bottom = this.bottom,
  46774. t.object.near = this.near,
  46775. t.object.far = this.far,
  46776. t
  46777. }
  46778. ,
  46779. n.PerspectiveCamera = function(e, t, i, r) {
  46780. n.Camera.call(this),
  46781. this.type = "PerspectiveCamera",
  46782. this.focalLength = 10,
  46783. this.zoom = 1,
  46784. this.fov = void 0 !== e ? e : 50,
  46785. this.aspect = void 0 !== t ? t : 1,
  46786. this.near = void 0 !== i ? i : .1,
  46787. this.far = void 0 !== r ? r : 2e3,
  46788. this.updateProjectionMatrix()
  46789. }
  46790. ,
  46791. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46792. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46793. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46794. void 0 === t && (t = 24),
  46795. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46796. this.updateProjectionMatrix()
  46797. }
  46798. ,
  46799. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46800. this.fullWidth = e,
  46801. this.fullHeight = t,
  46802. this.x = i,
  46803. this.y = n,
  46804. this.width = r,
  46805. this.height = o,
  46806. this.updateProjectionMatrix()
  46807. }
  46808. ,
  46809. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46810. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46811. if (this.fullWidth) {
  46812. var t = this.fullWidth / this.fullHeight
  46813. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46814. , r = -i
  46815. , o = t * r
  46816. , a = t * i
  46817. , s = Math.abs(a - o)
  46818. , l = Math.abs(i - r);
  46819. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46820. } else
  46821. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46822. }
  46823. ,
  46824. n.PerspectiveCamera.prototype.copy = function(e) {
  46825. return n.Camera.prototype.copy.call(this, e),
  46826. this.focalLength = e.focalLength,
  46827. this.zoom = e.zoom,
  46828. this.fov = e.fov,
  46829. this.aspect = e.aspect,
  46830. this.near = e.near,
  46831. this.far = e.far,
  46832. this
  46833. }
  46834. ,
  46835. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46836. var t = n.Object3D.prototype.toJSON.call(this, e);
  46837. return t.object.focalLength = this.focalLength,
  46838. t.object.zoom = this.zoom,
  46839. t.object.fov = this.fov,
  46840. t.object.aspect = this.aspect,
  46841. t.object.near = this.near,
  46842. t.object.far = this.far,
  46843. t
  46844. }
  46845. ,
  46846. n.StereoCamera = function() {
  46847. this.type = "StereoCamera",
  46848. this.aspect = 1,
  46849. this.cameraL = new n.PerspectiveCamera,
  46850. this.cameraL.layers.enable(1),
  46851. this.cameraL.matrixAutoUpdate = !1,
  46852. this.cameraR = new n.PerspectiveCamera,
  46853. this.cameraR.layers.enable(2),
  46854. this.cameraR.matrixAutoUpdate = !1
  46855. }
  46856. ,
  46857. n.StereoCamera.prototype = {
  46858. constructor: n.StereoCamera,
  46859. update: function() {
  46860. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46861. return function(l) {
  46862. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46863. if (c) {
  46864. e = l.focalLength,
  46865. t = l.fov,
  46866. i = l.aspect * this.aspect,
  46867. r = l.near,
  46868. o = l.far;
  46869. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46870. s.elements[12] = -p,
  46871. a.elements[12] = p,
  46872. h = -g * i + f,
  46873. u = g * i + f,
  46874. d.elements[0] = 2 * r / (u - h),
  46875. d.elements[8] = (u + h) / (u - h),
  46876. this.cameraL.projectionMatrix.copy(d),
  46877. h = -g * i - f,
  46878. u = g * i - f,
  46879. d.elements[0] = 2 * r / (u - h),
  46880. d.elements[8] = (u + h) / (u - h),
  46881. this.cameraR.projectionMatrix.copy(d)
  46882. }
  46883. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46884. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46885. }
  46886. }()
  46887. },
  46888. n.Light = function(e, t) {
  46889. n.Object3D.call(this),
  46890. this.type = "Light",
  46891. this.color = new n.Color(e),
  46892. this.intensity = void 0 !== t ? t : 1,
  46893. this.receiveShadow = void 0
  46894. }
  46895. ,
  46896. n.Light.prototype = Object.create(n.Object3D.prototype),
  46897. n.Light.prototype.constructor = n.Light,
  46898. n.Light.prototype.copy = function(e) {
  46899. return n.Object3D.prototype.copy.call(this, e),
  46900. this.color.copy(e.color),
  46901. this.intensity = e.intensity,
  46902. this
  46903. }
  46904. ,
  46905. n.Light.prototype.toJSON = function(e) {
  46906. var t = n.Object3D.prototype.toJSON.call(this, e);
  46907. return t.object.color = this.color.getHex(),
  46908. t.object.intensity = this.intensity,
  46909. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46910. void 0 !== this.distance && (t.object.distance = this.distance),
  46911. void 0 !== this.angle && (t.object.angle = this.angle),
  46912. void 0 !== this.decay && (t.object.decay = this.decay),
  46913. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46914. t
  46915. }
  46916. ,
  46917. n.LightShadow = function(e) {
  46918. this.camera = e,
  46919. this.bias = 0,
  46920. this.radius = 1,
  46921. this.mapSize = new n.Vector2(512,512),
  46922. this.map = null,
  46923. this.matrix = new n.Matrix4
  46924. }
  46925. ,
  46926. n.LightShadow.prototype = {
  46927. constructor: n.LightShadow,
  46928. copy: function(e) {
  46929. return this.camera = e.camera.clone(),
  46930. this.bias = e.bias,
  46931. this.radius = e.radius,
  46932. this.mapSize.copy(e.mapSize),
  46933. this
  46934. },
  46935. clone: function() {
  46936. return (new this.constructor).copy(this)
  46937. }
  46938. },
  46939. n.AmbientLight = function(e, t) {
  46940. n.Light.call(this, e, t),
  46941. this.type = "AmbientLight",
  46942. this.castShadow = void 0
  46943. }
  46944. ,
  46945. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46946. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46947. n.DirectionalLight = function(e, t) {
  46948. n.Light.call(this, e, t),
  46949. this.type = "DirectionalLight",
  46950. this.position.set(0, 1, 0),
  46951. this.updateMatrix(),
  46952. this.target = new n.Object3D,
  46953. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46954. }
  46955. ,
  46956. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46957. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46958. n.DirectionalLight.prototype.copy = function(e) {
  46959. return n.Light.prototype.copy.call(this, e),
  46960. this.target = e.target.clone(),
  46961. this.shadow = e.shadow.clone(),
  46962. this
  46963. }
  46964. ,
  46965. n.HemisphereLight = function(e, t, i) {
  46966. n.Light.call(this, e, i),
  46967. this.type = "HemisphereLight",
  46968. this.castShadow = void 0,
  46969. this.position.set(0, 1, 0),
  46970. this.updateMatrix(),
  46971. this.groundColor = new n.Color(t)
  46972. }
  46973. ,
  46974. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46975. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46976. n.HemisphereLight.prototype.copy = function(e) {
  46977. return n.Light.prototype.copy.call(this, e),
  46978. this.groundColor.copy(e.groundColor),
  46979. this
  46980. }
  46981. ,
  46982. n.PointLight = function(e, t, i, r) {
  46983. n.Light.call(this, e, t),
  46984. this.type = "PointLight",
  46985. this.distance = void 0 !== i ? i : 0,
  46986. this.decay = void 0 !== r ? r : 1,
  46987. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46988. }
  46989. ,
  46990. n.PointLight.prototype = Object.create(n.Light.prototype),
  46991. n.PointLight.prototype.constructor = n.PointLight,
  46992. Object.defineProperty(n.PointLight.prototype, "power", {
  46993. get: function() {
  46994. return 4 * this.intensity * Math.PI
  46995. },
  46996. set: function(e) {
  46997. this.intensity = e / (4 * Math.PI)
  46998. }
  46999. }),
  47000. n.PointLight.prototype.copy = function(e) {
  47001. return n.Light.prototype.copy.call(this, e),
  47002. this.distance = e.distance,
  47003. this.decay = e.decay,
  47004. this.shadow = e.shadow.clone(),
  47005. this
  47006. }
  47007. ,
  47008. n.SpotLight = function(e, t, i, r, o, a) {
  47009. n.Light.call(this, e, t),
  47010. this.type = "SpotLight",
  47011. this.position.set(0, 1, 0),
  47012. this.updateMatrix(),
  47013. this.target = new n.Object3D,
  47014. this.distance = void 0 !== i ? i : 0,
  47015. this.angle = void 0 !== r ? r : Math.PI / 3,
  47016. this.penumbra = void 0 !== o ? o : 0,
  47017. this.decay = void 0 !== a ? a : 1,
  47018. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47019. }
  47020. ,
  47021. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47022. n.SpotLight.prototype.constructor = n.SpotLight,
  47023. Object.defineProperty(n.SpotLight.prototype, "power", {
  47024. get: function() {
  47025. return this.intensity * Math.PI
  47026. },
  47027. set: function(e) {
  47028. this.intensity = e / Math.PI
  47029. }
  47030. }),
  47031. n.SpotLight.prototype.copy = function(e) {
  47032. return n.Light.prototype.copy.call(this, e),
  47033. this.distance = e.distance,
  47034. this.angle = e.angle,
  47035. this.penumbra = e.penumbra,
  47036. this.decay = e.decay,
  47037. this.target = e.target.clone(),
  47038. this.shadow = e.shadow.clone(),
  47039. this
  47040. }
  47041. ,
  47042. n.Cache = {
  47043. enabled: !1,
  47044. files: {},
  47045. add: function(e, t) {
  47046. this.enabled !== !1 && (this.files[e] = t)
  47047. },
  47048. get: function(e) {
  47049. if (this.enabled !== !1)
  47050. return this.files[e]
  47051. },
  47052. remove: function(e) {
  47053. delete this.files[e]
  47054. },
  47055. clear: function() {
  47056. this.files = {}
  47057. }
  47058. },
  47059. n.Loader = function() {
  47060. this.onLoadStart = function() {}
  47061. ,
  47062. this.onLoadProgress = function() {}
  47063. ,
  47064. this.onLoadComplete = function() {}
  47065. }
  47066. ,
  47067. n.Loader.prototype = {
  47068. constructor: n.Loader,
  47069. crossOrigin: void 0,
  47070. extractUrlBase: function(e) {
  47071. var t = e.split("/");
  47072. return 1 === t.length ? "./" : (t.pop(),
  47073. t.join("/") + "/")
  47074. },
  47075. initMaterials: function(e, t, i) {
  47076. for (var n = [], r = 0; r < e.length; ++r)
  47077. n[r] = this.createMaterial(e[r], t, i);
  47078. return n
  47079. },
  47080. createMaterial: function() {
  47081. var e, t, i;
  47082. return function(r, o, a) {
  47083. function s(e, i, r, s, c) {
  47084. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47085. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47086. h = t.load(u)),
  47087. void 0 !== i && (h.repeat.fromArray(i),
  47088. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47089. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47090. void 0 !== r && h.offset.fromArray(r),
  47091. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47092. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47093. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47094. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47095. void 0 !== c && (h.anisotropy = c);
  47096. var p = n.Math.generateUUID();
  47097. return l[p] = h,
  47098. p
  47099. }
  47100. void 0 === e && (e = new n.Color),
  47101. void 0 === t && (t = new n.TextureLoader),
  47102. void 0 === i && (i = new n.MaterialLoader);
  47103. var l = {}
  47104. , c = {
  47105. uuid: n.Math.generateUUID(),
  47106. type: "MeshLambertMaterial"
  47107. };
  47108. for (var h in r) {
  47109. var u = r[h];
  47110. switch (h) {
  47111. case "DbgColor":
  47112. case "DbgIndex":
  47113. case "opticalDensity":
  47114. case "illumination":
  47115. break;
  47116. case "DbgName":
  47117. c.name = u;
  47118. break;
  47119. case "blending":
  47120. c.blending = n[u];
  47121. break;
  47122. case "colorAmbient":
  47123. case "mapAmbient":
  47124. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47125. break;
  47126. case "colorDiffuse":
  47127. c.color = e.fromArray(u).getHex();
  47128. break;
  47129. case "colorSpecular":
  47130. c.specular = e.fromArray(u).getHex();
  47131. break;
  47132. case "colorEmissive":
  47133. c.emissive = e.fromArray(u).getHex();
  47134. break;
  47135. case "specularCoef":
  47136. c.shininess = u;
  47137. break;
  47138. case "shading":
  47139. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47140. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47141. break;
  47142. case "mapDiffuse":
  47143. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47144. break;
  47145. case "mapDiffuseRepeat":
  47146. case "mapDiffuseOffset":
  47147. case "mapDiffuseWrap":
  47148. case "mapDiffuseAnisotropy":
  47149. break;
  47150. case "mapLight":
  47151. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47152. break;
  47153. case "mapLightRepeat":
  47154. case "mapLightOffset":
  47155. case "mapLightWrap":
  47156. case "mapLightAnisotropy":
  47157. break;
  47158. case "mapAO":
  47159. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47160. break;
  47161. case "mapAORepeat":
  47162. case "mapAOOffset":
  47163. case "mapAOWrap":
  47164. case "mapAOAnisotropy":
  47165. break;
  47166. case "mapBump":
  47167. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47168. break;
  47169. case "mapBumpScale":
  47170. c.bumpScale = u;
  47171. break;
  47172. case "mapBumpRepeat":
  47173. case "mapBumpOffset":
  47174. case "mapBumpWrap":
  47175. case "mapBumpAnisotropy":
  47176. break;
  47177. case "mapNormal":
  47178. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47179. break;
  47180. case "mapNormalFactor":
  47181. c.normalScale = [u, u];
  47182. break;
  47183. case "mapNormalRepeat":
  47184. case "mapNormalOffset":
  47185. case "mapNormalWrap":
  47186. case "mapNormalAnisotropy":
  47187. break;
  47188. case "mapSpecular":
  47189. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47190. break;
  47191. case "mapSpecularRepeat":
  47192. case "mapSpecularOffset":
  47193. case "mapSpecularWrap":
  47194. case "mapSpecularAnisotropy":
  47195. break;
  47196. case "mapAlpha":
  47197. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47198. break;
  47199. case "mapAlphaRepeat":
  47200. case "mapAlphaOffset":
  47201. case "mapAlphaWrap":
  47202. case "mapAlphaAnisotropy":
  47203. break;
  47204. case "flipSided":
  47205. c.side = n.BackSide;
  47206. break;
  47207. case "doubleSided":
  47208. c.side = n.DoubleSide;
  47209. break;
  47210. case "transparency":
  47211. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47212. c.opacity = u;
  47213. break;
  47214. case "depthTest":
  47215. case "depthWrite":
  47216. case "colorWrite":
  47217. case "opacity":
  47218. case "reflectivity":
  47219. case "transparent":
  47220. case "visible":
  47221. case "wireframe":
  47222. c[h] = u;
  47223. break;
  47224. case "vertexColors":
  47225. u === !0 && (c.vertexColors = n.VertexColors),
  47226. "face" === u && (c.vertexColors = n.FaceColors);
  47227. break;
  47228. default:
  47229. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47230. }
  47231. }
  47232. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47233. "MeshPhongMaterial" !== c.type && delete c.specular,
  47234. c.opacity < 1 && (c.transparent = !0),
  47235. i.setTextures(l),
  47236. i.parse(c)
  47237. }
  47238. }()
  47239. },
  47240. n.Loader.Handlers = {
  47241. handlers: [],
  47242. add: function(e, t) {
  47243. this.handlers.push(e, t)
  47244. },
  47245. get: function(e) {
  47246. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47247. var r = t[i]
  47248. , o = t[i + 1];
  47249. if (r.test(e))
  47250. return o
  47251. }
  47252. return null
  47253. }
  47254. },
  47255. n.XHRLoader = function(e) {
  47256. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47257. }
  47258. ,
  47259. n.XHRLoader.prototype = {
  47260. constructor: n.XHRLoader,
  47261. load: function(e, t, i, r) {
  47262. void 0 !== this.path && (e = this.path + e);
  47263. var o = this
  47264. , a = n.Cache.get(e);
  47265. if (void 0 !== a)
  47266. return t && setTimeout(function() {
  47267. t(a)
  47268. }, 0),
  47269. a;
  47270. var s = new XMLHttpRequest;
  47271. return s.overrideMimeType("text/plain"),
  47272. s.open("GET", e, !0),
  47273. s.addEventListener("load", function(i) {
  47274. var a = i.target.response;
  47275. n.Cache.add(e, a),
  47276. 200 === this.status ? (t && t(a),
  47277. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47278. t && t(a),
  47279. o.manager.itemEnd(e)) : (r && r(i),
  47280. o.manager.itemError(e))
  47281. }, !1),
  47282. void 0 !== i && s.addEventListener("progress", function(e) {
  47283. i(e)
  47284. }, !1),
  47285. s.addEventListener("error", function(t) {
  47286. r && r(t),
  47287. o.manager.itemError(e)
  47288. }, !1),
  47289. void 0 !== this.responseType && (s.responseType = this.responseType),
  47290. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47291. s.send(null),
  47292. o.manager.itemStart(e),
  47293. s
  47294. },
  47295. setPath: function(e) {
  47296. this.path = e
  47297. },
  47298. setResponseType: function(e) {
  47299. this.responseType = e
  47300. },
  47301. setWithCredentials: function(e) {
  47302. this.withCredentials = e
  47303. }
  47304. },
  47305. n.FontLoader = function(e) {
  47306. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47307. }
  47308. ,
  47309. n.FontLoader.prototype = {
  47310. constructor: n.FontLoader,
  47311. load: function(e, t, i, r) {
  47312. var o = new n.XHRLoader(this.manager);
  47313. o.load(e, function(e) {
  47314. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47315. }, i, r)
  47316. }
  47317. },
  47318. n.ImageLoader = function(e) {
  47319. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47320. }
  47321. ,
  47322. n.ImageLoader.prototype = {
  47323. constructor: n.ImageLoader,
  47324. load: function(e, t, i, r) {
  47325. void 0 !== this.path && (e = this.path + e);
  47326. var o = this
  47327. , a = n.Cache.get(e);
  47328. if (void 0 !== a)
  47329. return o.manager.itemStart(e),
  47330. t ? setTimeout(function() {
  47331. t(a),
  47332. o.manager.itemEnd(e)
  47333. }, 0) : o.manager.itemEnd(e),
  47334. a;
  47335. var s = document.createElement("img");
  47336. return s.addEventListener("load", function(i) {
  47337. n.Cache.add(e, this),
  47338. t && t(this),
  47339. o.manager.itemEnd(e)
  47340. }, !1),
  47341. void 0 !== i && s.addEventListener("progress", function(e) {
  47342. i(e)
  47343. }, !1),
  47344. s.addEventListener("error", function(t) {
  47345. r && r(t),
  47346. o.manager.itemError(e)
  47347. }, !1),
  47348. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47349. o.manager.itemStart(e),
  47350. s.src = e,
  47351. s
  47352. },
  47353. setCrossOrigin: function(e) {
  47354. this.crossOrigin = e
  47355. },
  47356. setPath: function(e) {
  47357. this.path = e
  47358. }
  47359. },
  47360. n.JSONLoader = function(e) {
  47361. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47362. e = void 0),
  47363. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47364. this.withCredentials = !1
  47365. }
  47366. ,
  47367. n.JSONLoader.prototype = {
  47368. constructor: n.JSONLoader,
  47369. get statusDomElement() {
  47370. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47371. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47372. this._statusDomElement
  47373. },
  47374. load: function(e, t, i, r) {
  47375. var o = this
  47376. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47377. , s = new n.XHRLoader(this.manager);
  47378. s.setWithCredentials(this.withCredentials),
  47379. s.load(e, function(i) {
  47380. var n = JSON.parse(i)
  47381. , r = n.metadata;
  47382. if (void 0 !== r) {
  47383. var s = r.type;
  47384. if (void 0 !== s) {
  47385. if ("object" === s.toLowerCase())
  47386. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47387. if ("scene" === s.toLowerCase())
  47388. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47389. }
  47390. }
  47391. var l = o.parse(n, a);
  47392. t(l.geometry, l.materials)
  47393. }, i, r)
  47394. },
  47395. setTexturePath: function(e) {
  47396. this.texturePath = e
  47397. },
  47398. parse: function(e, t) {
  47399. function i(t) {
  47400. function i(e, t) {
  47401. return e & 1 << t
  47402. }
  47403. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47404. if (void 0 !== e.uvs) {
  47405. for (r = 0; r < e.uvs.length; r++)
  47406. e.uvs[r].length && B++;
  47407. for (r = 0; r < B; r++)
  47408. s.faceVertexUvs[r] = []
  47409. }
  47410. for (l = 0,
  47411. c = L.length; l < c; )
  47412. E = new n.Vector3,
  47413. E.x = L[l++] * t,
  47414. E.y = L[l++] * t,
  47415. E.z = L[l++] * t,
  47416. s.vertices.push(E);
  47417. for (l = 0,
  47418. c = O.length; l < c; )
  47419. if (f = O[l++],
  47420. g = i(f, 0),
  47421. m = i(f, 1),
  47422. v = i(f, 3),
  47423. A = i(f, 4),
  47424. y = i(f, 5),
  47425. C = i(f, 6),
  47426. I = i(f, 7),
  47427. g) {
  47428. if (w = new n.Face3,
  47429. w.a = O[l],
  47430. w.b = O[l + 1],
  47431. w.c = O[l + 3],
  47432. _ = new n.Face3,
  47433. _.a = O[l + 1],
  47434. _.b = O[l + 2],
  47435. _.c = O[l + 3],
  47436. l += 4,
  47437. m && (p = O[l++],
  47438. w.materialIndex = p,
  47439. _.materialIndex = p),
  47440. a = s.faces.length,
  47441. v)
  47442. for (r = 0; r < B; r++)
  47443. for (S = e.uvs[r],
  47444. s.faceVertexUvs[r][a] = [],
  47445. s.faceVertexUvs[r][a + 1] = [],
  47446. o = 0; o < 4; o++)
  47447. d = O[l++],
  47448. R = S[2 * d],
  47449. P = S[2 * d + 1],
  47450. M = new n.Vector2(R,P),
  47451. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47452. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47453. if (A && (u = 3 * O[l++],
  47454. w.normal.set(D[u++], D[u++], D[u]),
  47455. _.normal.copy(w.normal)),
  47456. y)
  47457. for (r = 0; r < 4; r++)
  47458. u = 3 * O[l++],
  47459. x = new n.Vector3(D[u++],D[u++],D[u]),
  47460. 2 !== r && w.vertexNormals.push(x),
  47461. 0 !== r && _.vertexNormals.push(x);
  47462. if (C && (h = O[l++],
  47463. T = N[h],
  47464. w.color.setHex(T),
  47465. _.color.setHex(T)),
  47466. I)
  47467. for (r = 0; r < 4; r++)
  47468. h = O[l++],
  47469. T = N[h],
  47470. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47471. 0 !== r && _.vertexColors.push(new n.Color(T));
  47472. s.faces.push(w),
  47473. s.faces.push(_)
  47474. } else {
  47475. if (b = new n.Face3,
  47476. b.a = O[l++],
  47477. b.b = O[l++],
  47478. b.c = O[l++],
  47479. m && (p = O[l++],
  47480. b.materialIndex = p),
  47481. a = s.faces.length,
  47482. v)
  47483. for (r = 0; r < B; r++)
  47484. for (S = e.uvs[r],
  47485. s.faceVertexUvs[r][a] = [],
  47486. o = 0; o < 3; o++)
  47487. d = O[l++],
  47488. R = S[2 * d],
  47489. P = S[2 * d + 1],
  47490. M = new n.Vector2(R,P),
  47491. s.faceVertexUvs[r][a].push(M);
  47492. if (A && (u = 3 * O[l++],
  47493. b.normal.set(D[u++], D[u++], D[u])),
  47494. y)
  47495. for (r = 0; r < 3; r++)
  47496. u = 3 * O[l++],
  47497. x = new n.Vector3(D[u++],D[u++],D[u]),
  47498. b.vertexNormals.push(x);
  47499. if (C && (h = O[l++],
  47500. b.color.setHex(N[h])),
  47501. I)
  47502. for (r = 0; r < 3; r++)
  47503. h = O[l++],
  47504. b.vertexColors.push(new n.Color(N[h]));
  47505. s.faces.push(b)
  47506. }
  47507. }
  47508. function r() {
  47509. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47510. if (e.skinWeights)
  47511. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47512. var o = e.skinWeights[i]
  47513. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47514. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47515. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47516. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47517. }
  47518. if (e.skinIndices)
  47519. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47520. var h = e.skinIndices[i]
  47521. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47522. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47523. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47524. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47525. }
  47526. s.bones = e.bones,
  47527. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47528. }
  47529. function o(t) {
  47530. if (void 0 !== e.morphTargets)
  47531. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47532. s.morphTargets[i] = {},
  47533. s.morphTargets[i].name = e.morphTargets[i].name,
  47534. s.morphTargets[i].vertices = [];
  47535. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47536. var h = new n.Vector3;
  47537. h.x = a[l] * t,
  47538. h.y = a[l + 1] * t,
  47539. h.z = a[l + 2] * t,
  47540. o.push(h)
  47541. }
  47542. }
  47543. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47544. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47545. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47546. u[i].color.fromArray(d, 3 * i)
  47547. }
  47548. }
  47549. function a() {
  47550. var t = []
  47551. , i = [];
  47552. void 0 !== e.animation && i.push(e.animation),
  47553. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47554. for (var r = 0; r < i.length; r++) {
  47555. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47556. o && t.push(o)
  47557. }
  47558. if (s.morphTargets) {
  47559. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47560. t = t.concat(a)
  47561. }
  47562. t.length > 0 && (s.animations = t)
  47563. }
  47564. var s = new n.Geometry
  47565. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47566. if (i(l),
  47567. r(),
  47568. o(l),
  47569. a(),
  47570. s.computeFaceNormals(),
  47571. s.computeBoundingSphere(),
  47572. void 0 === e.materials || 0 === e.materials.length)
  47573. return {
  47574. geometry: s
  47575. };
  47576. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47577. return {
  47578. geometry: s,
  47579. materials: c
  47580. }
  47581. }
  47582. },
  47583. n.LoadingManager = function(e, t, i) {
  47584. var n = this
  47585. , r = !1
  47586. , o = 0
  47587. , a = 0;
  47588. this.onStart = void 0,
  47589. this.onLoad = e,
  47590. this.onProgress = t,
  47591. this.onError = i,
  47592. this.itemStart = function(e) {
  47593. a++,
  47594. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47595. r = !0
  47596. }
  47597. ,
  47598. this.itemEnd = function(e) {
  47599. o++,
  47600. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47601. o === a && (r = !1,
  47602. void 0 !== n.onLoad && n.onLoad())
  47603. }
  47604. ,
  47605. this.itemError = function(e) {
  47606. void 0 !== n.onError && n.onError(e)
  47607. }
  47608. }
  47609. ,
  47610. n.DefaultLoadingManager = new n.LoadingManager,
  47611. n.BufferGeometryLoader = function(e) {
  47612. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47613. }
  47614. ,
  47615. n.BufferGeometryLoader.prototype = {
  47616. constructor: n.BufferGeometryLoader,
  47617. load: function(e, t, i, r) {
  47618. var o = this
  47619. , a = new n.XHRLoader(o.manager);
  47620. a.load(e, function(e) {
  47621. t(o.parse(JSON.parse(e)))
  47622. }, i, r)
  47623. },
  47624. parse: function(e) {
  47625. var t = new n.BufferGeometry
  47626. , i = e.data.index
  47627. , r = {
  47628. Int8Array: Int8Array,
  47629. Uint8Array: Uint8Array,
  47630. Uint8ClampedArray: Uint8ClampedArray,
  47631. Int16Array: Int16Array,
  47632. Uint16Array: Uint16Array,
  47633. Int32Array: Int32Array,
  47634. Uint32Array: Uint32Array,
  47635. Float32Array: Float32Array,
  47636. Float64Array: Float64Array
  47637. };
  47638. if (void 0 !== i) {
  47639. var o = new r[i.type](i.array);
  47640. t.setIndex(new n.BufferAttribute(o,1))
  47641. }
  47642. var a = e.data.attributes;
  47643. for (var s in a) {
  47644. var l = a[s]
  47645. , o = new r[l.type](l.array);
  47646. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47647. }
  47648. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47649. if (void 0 !== c)
  47650. for (var h = 0, u = c.length; h !== u; ++h) {
  47651. var d = c[h];
  47652. t.addGroup(d.start, d.count, d.materialIndex)
  47653. }
  47654. var p = e.data.boundingSphere;
  47655. if (void 0 !== p) {
  47656. var f = new n.Vector3;
  47657. void 0 !== p.center && f.fromArray(p.center),
  47658. t.boundingSphere = new n.Sphere(f,p.radius)
  47659. }
  47660. return t
  47661. }
  47662. },
  47663. n.MaterialLoader = function(e) {
  47664. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47665. this.textures = {}
  47666. }
  47667. ,
  47668. n.MaterialLoader.prototype = {
  47669. constructor: n.MaterialLoader,
  47670. load: function(e, t, i, r) {
  47671. var o = this
  47672. , a = new n.XHRLoader(o.manager);
  47673. a.load(e, function(e) {
  47674. t(o.parse(JSON.parse(e)))
  47675. }, i, r)
  47676. },
  47677. setTextures: function(e) {
  47678. this.textures = e
  47679. },
  47680. getTexture: function(e) {
  47681. var t = this.textures;
  47682. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47683. t[e]
  47684. },
  47685. parse: function(e) {
  47686. var t = new n[e.type];
  47687. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47688. void 0 !== e.name && (t.name = e.name),
  47689. void 0 !== e.color && t.color.setHex(e.color),
  47690. void 0 !== e.roughness && (t.roughness = e.roughness),
  47691. void 0 !== e.metalness && (t.metalness = e.metalness),
  47692. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47693. void 0 !== e.specular && t.specular.setHex(e.specular),
  47694. void 0 !== e.shininess && (t.shininess = e.shininess),
  47695. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47696. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47697. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47698. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47699. void 0 !== e.shading && (t.shading = e.shading),
  47700. void 0 !== e.blending && (t.blending = e.blending),
  47701. void 0 !== e.side && (t.side = e.side),
  47702. void 0 !== e.opacity && (t.opacity = e.opacity),
  47703. void 0 !== e.transparent && (t.transparent = e.transparent),
  47704. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47705. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47706. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47707. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47708. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47709. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47710. void 0 !== e.size && (t.size = e.size),
  47711. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47712. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47713. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47714. t.transparent = !0),
  47715. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47716. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47717. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47718. void 0 !== e.normalScale) {
  47719. var i = e.normalScale;
  47720. Array.isArray(i) === !1 && (i = [i, i]),
  47721. t.normalScale = (new n.Vector2).fromArray(i)
  47722. }
  47723. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47724. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47725. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47726. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47727. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47728. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47729. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47730. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47731. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47732. t.combine = n.MultiplyOperation),
  47733. e.reflectivity && (t.reflectivity = e.reflectivity),
  47734. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47735. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47736. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47737. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47738. void 0 !== e.materials)
  47739. for (var r = 0, o = e.materials.length; r < o; r++)
  47740. t.materials.push(this.parse(e.materials[r]));
  47741. return t
  47742. }
  47743. },
  47744. n.ObjectLoader = function(e) {
  47745. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47746. this.texturePath = ""
  47747. }
  47748. ,
  47749. n.ObjectLoader.prototype = {
  47750. constructor: n.ObjectLoader,
  47751. load: function(e, t, i, r) {
  47752. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47753. var o = this
  47754. , a = new n.XHRLoader(o.manager);
  47755. a.load(e, function(e) {
  47756. o.parse(JSON.parse(e), t)
  47757. }, i, r)
  47758. },
  47759. setTexturePath: function(e) {
  47760. this.texturePath = e
  47761. },
  47762. setCrossOrigin: function(e) {
  47763. this.crossOrigin = e
  47764. },
  47765. parse: function(e, t) {
  47766. var i = this.parseGeometries(e.geometries)
  47767. , n = this.parseImages(e.images, function() {
  47768. void 0 !== t && t(a)
  47769. })
  47770. , r = this.parseTextures(e.textures, n)
  47771. , o = this.parseMaterials(e.materials, r)
  47772. , a = this.parseObject(e.object, i, o);
  47773. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47774. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47775. a
  47776. },
  47777. parseGeometries: function(e) {
  47778. var t = {};
  47779. if (void 0 !== e)
  47780. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47781. var s, l = e[o];
  47782. switch (l.type) {
  47783. case "PlaneGeometry":
  47784. case "PlaneBufferGeometry":
  47785. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47786. break;
  47787. case "BoxGeometry":
  47788. case "BoxBufferGeometry":
  47789. case "CubeGeometry":
  47790. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47791. break;
  47792. case "CircleGeometry":
  47793. case "CircleBufferGeometry":
  47794. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47795. break;
  47796. case "CylinderGeometry":
  47797. case "CylinderBufferGeometry":
  47798. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47799. break;
  47800. case "SphereGeometry":
  47801. case "SphereBufferGeometry":
  47802. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47803. break;
  47804. case "DodecahedronGeometry":
  47805. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47806. break;
  47807. case "IcosahedronGeometry":
  47808. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47809. break;
  47810. case "OctahedronGeometry":
  47811. s = new n.OctahedronGeometry(l.radius,l.detail);
  47812. break;
  47813. case "TetrahedronGeometry":
  47814. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47815. break;
  47816. case "RingGeometry":
  47817. case "RingBufferGeometry":
  47818. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47819. break;
  47820. case "TorusGeometry":
  47821. case "TorusBufferGeometry":
  47822. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47823. break;
  47824. case "TorusKnotGeometry":
  47825. case "TorusKnotBufferGeometry":
  47826. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47827. break;
  47828. case "LatheGeometry":
  47829. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47830. break;
  47831. case "BufferGeometry":
  47832. s = r.parse(l);
  47833. break;
  47834. case "Geometry":
  47835. s = i.parse(l.data, this.texturePath).geometry;
  47836. break;
  47837. default:
  47838. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47839. continue
  47840. }
  47841. s.uuid = l.uuid,
  47842. void 0 !== l.name && (s.name = l.name),
  47843. t[l.uuid] = s
  47844. }
  47845. return t
  47846. },
  47847. parseMaterials: function(e, t) {
  47848. var i = {};
  47849. if (void 0 !== e) {
  47850. var r = new n.MaterialLoader;
  47851. r.setTextures(t);
  47852. for (var o = 0, a = e.length; o < a; o++) {
  47853. var s = r.parse(e[o]);
  47854. i[s.uuid] = s
  47855. }
  47856. }
  47857. return i
  47858. },
  47859. parseAnimations: function(e) {
  47860. for (var t = [], i = 0; i < e.length; i++) {
  47861. var r = n.AnimationClip.parse(e[i]);
  47862. t.push(r)
  47863. }
  47864. return t
  47865. },
  47866. parseImages: function(e, t) {
  47867. function i(e) {
  47868. return r.manager.itemStart(e),
  47869. s.load(e, function() {
  47870. r.manager.itemEnd(e)
  47871. })
  47872. }
  47873. var r = this
  47874. , o = {};
  47875. if (void 0 !== e && e.length > 0) {
  47876. var a = new n.LoadingManager(t)
  47877. , s = new n.ImageLoader(a);
  47878. s.setCrossOrigin(this.crossOrigin);
  47879. for (var l = 0, c = e.length; l < c; l++) {
  47880. var h = e[l]
  47881. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47882. o[h.uuid] = i(u)
  47883. }
  47884. }
  47885. return o
  47886. },
  47887. parseTextures: function(e, t) {
  47888. function i(e) {
  47889. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47890. n[e])
  47891. }
  47892. var r = {};
  47893. if (void 0 !== e)
  47894. for (var o = 0, a = e.length; o < a; o++) {
  47895. var s = e[o];
  47896. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47897. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47898. var l = new n.Texture(t[s.image]);
  47899. l.needsUpdate = !0,
  47900. l.uuid = s.uuid,
  47901. void 0 !== s.name && (l.name = s.name),
  47902. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47903. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47904. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47905. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47906. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47907. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47908. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47909. l.wrapT = i(s.wrap[1])),
  47910. r[s.uuid] = l
  47911. }
  47912. return r
  47913. },
  47914. parseObject: function() {
  47915. var e = new n.Matrix4;
  47916. return function(t, i, r) {
  47917. function o(e) {
  47918. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47919. i[e]
  47920. }
  47921. function a(e) {
  47922. if (void 0 !== e)
  47923. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47924. r[e]
  47925. }
  47926. var s;
  47927. switch (t.type) {
  47928. case "Scene":
  47929. s = new n.Scene;
  47930. break;
  47931. case "PerspectiveCamera":
  47932. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47933. break;
  47934. case "OrthographicCamera":
  47935. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47936. break;
  47937. case "AmbientLight":
  47938. s = new n.AmbientLight(t.color,t.intensity);
  47939. break;
  47940. case "DirectionalLight":
  47941. s = new n.DirectionalLight(t.color,t.intensity);
  47942. break;
  47943. case "PointLight":
  47944. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47945. break;
  47946. case "SpotLight":
  47947. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47948. break;
  47949. case "HemisphereLight":
  47950. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47951. break;
  47952. case "Mesh":
  47953. var l = o(t.geometry)
  47954. , c = a(t.material);
  47955. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47956. break;
  47957. case "LOD":
  47958. s = new n.LOD;
  47959. break;
  47960. case "Line":
  47961. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47962. break;
  47963. case "PointCloud":
  47964. case "Points":
  47965. s = new n.Points(o(t.geometry),a(t.material));
  47966. break;
  47967. case "Sprite":
  47968. s = new n.Sprite(a(t.material));
  47969. break;
  47970. case "Group":
  47971. s = new n.Group;
  47972. break;
  47973. default:
  47974. s = new n.Object3D
  47975. }
  47976. if (s.uuid = t.uuid,
  47977. void 0 !== t.name && (s.name = t.name),
  47978. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47979. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47980. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47981. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47982. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47983. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47984. void 0 !== t.visible && (s.visible = t.visible),
  47985. void 0 !== t.userData && (s.userData = t.userData),
  47986. void 0 !== t.children)
  47987. for (var h in t.children)
  47988. s.add(this.parseObject(t.children[h], i, r));
  47989. if ("LOD" === t.type)
  47990. for (var u = t.levels, d = 0; d < u.length; d++) {
  47991. var p = u[d]
  47992. , h = s.getObjectByProperty("uuid", p.object);
  47993. void 0 !== h && s.addLevel(h, p.distance)
  47994. }
  47995. return s
  47996. }
  47997. }()
  47998. },
  47999. n.TextureLoader = function(e) {
  48000. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48001. }
  48002. ,
  48003. n.TextureLoader.prototype = {
  48004. constructor: n.TextureLoader,
  48005. load: function(e, t, i, r) {
  48006. var o = new n.Texture
  48007. , a = new n.ImageLoader(this.manager);
  48008. return a.setCrossOrigin(this.crossOrigin),
  48009. a.setPath(this.path),
  48010. a.load(e, function(e) {
  48011. o.image = e,
  48012. o.needsUpdate = !0,
  48013. void 0 !== t && t(o)
  48014. }, i, r),
  48015. o
  48016. },
  48017. setCrossOrigin: function(e) {
  48018. this.crossOrigin = e
  48019. },
  48020. setPath: function(e) {
  48021. this.path = e
  48022. }
  48023. },
  48024. n.CubeTextureLoader = function(e) {
  48025. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48026. }
  48027. ,
  48028. n.CubeTextureLoader.prototype = {
  48029. constructor: n.CubeTextureLoader,
  48030. load: function(e, t, i, r) {
  48031. function o(i) {
  48032. s.load(e[i], function(e) {
  48033. a.images[i] = e,
  48034. l++,
  48035. 6 === l && (a.needsUpdate = !0,
  48036. t && t(a))
  48037. }, void 0, r)
  48038. }
  48039. var a = new n.CubeTexture
  48040. , s = new n.ImageLoader(this.manager);
  48041. s.setCrossOrigin(this.crossOrigin),
  48042. s.setPath(this.path);
  48043. for (var l = 0, c = 0; c < e.length; ++c)
  48044. o(c);
  48045. return a
  48046. },
  48047. setCrossOrigin: function(e) {
  48048. this.crossOrigin = e
  48049. },
  48050. setPath: function(e) {
  48051. this.path = e
  48052. }
  48053. },
  48054. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48055. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48056. this._parser = null
  48057. }
  48058. ,
  48059. n.BinaryTextureLoader.prototype = {
  48060. constructor: n.BinaryTextureLoader,
  48061. load: function(e, t, i, r) {
  48062. var o = this
  48063. , a = new n.DataTexture
  48064. , s = new n.XHRLoader(this.manager);
  48065. return s.setResponseType("arraybuffer"),
  48066. s.load(e, function(e) {
  48067. var i = o._parser(e);
  48068. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48069. a.image.height = i.height,
  48070. a.image.data = i.data),
  48071. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48072. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48073. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48074. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48075. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48076. void 0 !== i.format && (a.format = i.format),
  48077. void 0 !== i.type && (a.type = i.type),
  48078. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48079. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48080. a.needsUpdate = !0,
  48081. t && t(a, i))
  48082. }, i, r),
  48083. a
  48084. }
  48085. },
  48086. n.CompressedTextureLoader = function(e) {
  48087. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48088. this._parser = null
  48089. }
  48090. ;
  48091. n.CompressedTextureLoader.prototype = {
  48092. constructor: n.CompressedTextureLoader,
  48093. load: function(e, t, i, r) {
  48094. function o(o) {
  48095. c.load(e[o], function(e) {
  48096. var i = a._parser(e, !0);
  48097. s[o] = {
  48098. width: i.width,
  48099. height: i.height,
  48100. format: i.format,
  48101. mipmaps: i.mipmaps
  48102. },
  48103. h += 1,
  48104. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48105. l.format = i.format,
  48106. l.needsUpdate = !0,
  48107. t && t(l))
  48108. }, i, r)
  48109. }
  48110. var a = this
  48111. , s = []
  48112. , l = new n.CompressedTexture;
  48113. l.image = s;
  48114. var c = new n.XHRLoader(this.manager);
  48115. if (c.setPath(this.path),
  48116. c.setResponseType("arraybuffer"),
  48117. Array.isArray(e))
  48118. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48119. o(u);
  48120. else
  48121. c.load(e, function(e) {
  48122. var i = a._parser(e, !0);
  48123. if (i.isCubemap)
  48124. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48125. s[o] = {
  48126. mipmaps: []
  48127. };
  48128. for (var c = 0; c < i.mipmapCount; c++)
  48129. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48130. s[o].format = i.format,
  48131. s[o].width = i.width,
  48132. s[o].height = i.height
  48133. }
  48134. else
  48135. l.image.width = i.width,
  48136. l.image.height = i.height,
  48137. l.mipmaps = i.mipmaps;
  48138. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48139. l.format = i.format,
  48140. l.needsUpdate = !0,
  48141. t && t(l)
  48142. }, i, r);
  48143. return l
  48144. },
  48145. setPath: function(e) {
  48146. this.path = e
  48147. }
  48148. };
  48149. n.Material = function() {
  48150. Object.defineProperty(this, "id", {
  48151. value: n.MaterialIdCount++
  48152. }),
  48153. this.uuid = n.Math.generateUUID(),
  48154. this.name = "",
  48155. this.type = "Material",
  48156. this.side = n.FrontSide,
  48157. this.opacity = 1,
  48158. this.transparent = !1,
  48159. this.blending = n.NormalBlending,
  48160. this.blendSrc = n.SrcAlphaFactor,
  48161. this.blendDst = n.OneMinusSrcAlphaFactor,
  48162. this.blendEquation = n.AddEquation,
  48163. this.blendSrcAlpha = null,
  48164. this.blendDstAlpha = null,
  48165. this.blendEquationAlpha = null,
  48166. this.depthFunc = n.LessEqualDepth,
  48167. this.depthTest = !0,
  48168. this.depthWrite = !0,
  48169. this.colorWrite = !0,
  48170. this.precision = null,
  48171. this.polygonOffset = !1,
  48172. this.polygonOffsetFactor = 0,
  48173. this.polygonOffsetUnits = 0,
  48174. this.alphaTest = 0,
  48175. this.premultipliedAlpha = !1,
  48176. this.overdraw = 0,
  48177. this.visible = !0,
  48178. this._needsUpdate = !0
  48179. }
  48180. ,
  48181. n.Material.prototype = {
  48182. constructor: n.Material,
  48183. get needsUpdate() {
  48184. return this._needsUpdate
  48185. },
  48186. set needsUpdate(e) {
  48187. e === !0 && this.update(),
  48188. this._needsUpdate = e
  48189. },
  48190. setValues: function(e) {
  48191. if (void 0 !== e)
  48192. for (var t in e) {
  48193. var i = e[t];
  48194. if (void 0 !== i) {
  48195. var r = this[t];
  48196. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48197. } else
  48198. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48199. }
  48200. },
  48201. toJSON: function(e) {
  48202. function t(e) {
  48203. var t = [];
  48204. for (var i in e) {
  48205. var n = e[i];
  48206. delete n.metadata,
  48207. t.push(n)
  48208. }
  48209. return t
  48210. }
  48211. var i = void 0 === e;
  48212. i && (e = {
  48213. textures: {},
  48214. images: {}
  48215. });
  48216. var r = {
  48217. metadata: {
  48218. version: 4.4,
  48219. type: "Material",
  48220. generator: "Material.toJSON"
  48221. }
  48222. };
  48223. if (r.uuid = this.uuid,
  48224. r.type = this.type,
  48225. "" !== this.name && (r.name = this.name),
  48226. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48227. .5 !== this.roughness && (r.roughness = this.roughness),
  48228. .5 !== this.metalness && (r.metalness = this.metalness),
  48229. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48230. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48231. void 0 !== this.shininess && (r.shininess = this.shininess),
  48232. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48233. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48234. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48235. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48236. r.bumpScale = this.bumpScale),
  48237. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48238. r.normalScale = this.normalScale.toArray()),
  48239. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48240. r.displacementScale = this.displacementScale,
  48241. r.displacementBias = this.displacementBias),
  48242. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48243. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48244. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48245. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48246. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48247. r.reflectivity = this.reflectivity),
  48248. void 0 !== this.size && (r.size = this.size),
  48249. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48250. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48251. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48252. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48253. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48254. this.opacity < 1 && (r.opacity = this.opacity),
  48255. this.transparent === !0 && (r.transparent = this.transparent),
  48256. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48257. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48258. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48259. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48260. i) {
  48261. var o = t(e.textures)
  48262. , a = t(e.images);
  48263. o.length > 0 && (r.textures = o),
  48264. a.length > 0 && (r.images = a)
  48265. }
  48266. return r
  48267. },
  48268. clone: function() {
  48269. return (new this.constructor).copy(this)
  48270. },
  48271. copy: function(e) {
  48272. return this.name = e.name,
  48273. this.side = e.side,
  48274. this.opacity = e.opacity,
  48275. this.transparent = e.transparent,
  48276. this.blending = e.blending,
  48277. this.blendSrc = e.blendSrc,
  48278. this.blendDst = e.blendDst,
  48279. this.blendEquation = e.blendEquation,
  48280. this.blendSrcAlpha = e.blendSrcAlpha,
  48281. this.blendDstAlpha = e.blendDstAlpha,
  48282. this.blendEquationAlpha = e.blendEquationAlpha,
  48283. this.depthFunc = e.depthFunc,
  48284. this.depthTest = e.depthTest,
  48285. this.depthWrite = e.depthWrite,
  48286. this.colorWrite = e.colorWrite,
  48287. this.precision = e.precision,
  48288. this.polygonOffset = e.polygonOffset,
  48289. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48290. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48291. this.alphaTest = e.alphaTest,
  48292. this.premultipliedAlpha = e.premultipliedAlpha,
  48293. this.overdraw = e.overdraw,
  48294. this.visible = e.visible,
  48295. this
  48296. },
  48297. update: function() {
  48298. this.dispatchEvent({
  48299. type: "update"
  48300. })
  48301. },
  48302. dispose: function() {
  48303. this.dispatchEvent({
  48304. type: "dispose"
  48305. })
  48306. }
  48307. },
  48308. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48309. n.MaterialIdCount = 0,
  48310. n.LineBasicMaterial = function(e) {
  48311. n.Material.call(this),
  48312. this.type = "LineBasicMaterial",
  48313. this.color = new n.Color(16777215),
  48314. this.linewidth = 1,
  48315. this.linecap = "round",
  48316. this.linejoin = "round",
  48317. this.blending = n.NormalBlending,
  48318. this.vertexColors = n.NoColors,
  48319. this.fog = !0,
  48320. this.setValues(e)
  48321. }
  48322. ,
  48323. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48324. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48325. n.LineBasicMaterial.prototype.copy = function(e) {
  48326. return n.Material.prototype.copy.call(this, e),
  48327. this.color.copy(e.color),
  48328. this.linewidth = e.linewidth,
  48329. this.linecap = e.linecap,
  48330. this.linejoin = e.linejoin,
  48331. this.vertexColors = e.vertexColors,
  48332. this.fog = e.fog,
  48333. this
  48334. }
  48335. ,
  48336. n.LineDashedMaterial = function(e) {
  48337. n.Material.call(this),
  48338. this.type = "LineDashedMaterial",
  48339. this.color = new n.Color(16777215),
  48340. this.linewidth = 1,
  48341. this.scale = 1,
  48342. this.dashSize = 3,
  48343. this.gapSize = 1,
  48344. this.blending = n.NormalBlending,
  48345. this.vertexColors = n.NoColors,
  48346. this.fog = !0,
  48347. this.setValues(e)
  48348. }
  48349. ,
  48350. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48351. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48352. n.LineDashedMaterial.prototype.copy = function(e) {
  48353. return n.Material.prototype.copy.call(this, e),
  48354. this.color.copy(e.color),
  48355. this.linewidth = e.linewidth,
  48356. this.scale = e.scale,
  48357. this.dashSize = e.dashSize,
  48358. this.gapSize = e.gapSize,
  48359. this.vertexColors = e.vertexColors,
  48360. this.fog = e.fog,
  48361. this
  48362. }
  48363. ,
  48364. n.MeshBasicMaterial = function(e) {
  48365. n.Material.call(this),
  48366. this.type = "MeshBasicMaterial",
  48367. this.color = new n.Color(16777215),
  48368. this.map = null,
  48369. this.aoMap = null,
  48370. this.aoMapIntensity = 1,
  48371. this.specularMap = null,
  48372. this.alphaMap = null,
  48373. this.envMap = null,
  48374. this.combine = n.MultiplyOperation,
  48375. this.reflectivity = 1,
  48376. this.refractionRatio = .98,
  48377. this.fog = !0,
  48378. this.shading = n.SmoothShading,
  48379. this.blending = n.NormalBlending,
  48380. this.wireframe = !1,
  48381. this.wireframeLinewidth = 1,
  48382. this.wireframeLinecap = "round",
  48383. this.wireframeLinejoin = "round",
  48384. this.vertexColors = n.NoColors,
  48385. this.skinning = !1,
  48386. this.morphTargets = !1,
  48387. this.setValues(e)
  48388. }
  48389. ,
  48390. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48391. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48392. n.MeshBasicMaterial.prototype.copy = function(e) {
  48393. return n.Material.prototype.copy.call(this, e),
  48394. this.color.copy(e.color),
  48395. this.map = e.map,
  48396. this.aoMap = e.aoMap,
  48397. this.aoMapIntensity = e.aoMapIntensity,
  48398. this.specularMap = e.specularMap,
  48399. this.alphaMap = e.alphaMap,
  48400. this.envMap = e.envMap,
  48401. this.combine = e.combine,
  48402. this.reflectivity = e.reflectivity,
  48403. this.refractionRatio = e.refractionRatio,
  48404. this.fog = e.fog,
  48405. this.shading = e.shading,
  48406. this.wireframe = e.wireframe,
  48407. this.wireframeLinewidth = e.wireframeLinewidth,
  48408. this.wireframeLinecap = e.wireframeLinecap,
  48409. this.wireframeLinejoin = e.wireframeLinejoin,
  48410. this.vertexColors = e.vertexColors,
  48411. this.skinning = e.skinning,
  48412. this.morphTargets = e.morphTargets,
  48413. this
  48414. }
  48415. ,
  48416. n.MeshLambertMaterial = function(e) {
  48417. n.Material.call(this),
  48418. this.type = "MeshLambertMaterial",
  48419. this.color = new n.Color(16777215),
  48420. this.map = null,
  48421. this.lightMap = null,
  48422. this.lightMapIntensity = 1,
  48423. this.aoMap = null,
  48424. this.aoMapIntensity = 1,
  48425. this.emissive = new n.Color(0),
  48426. this.emissiveIntensity = 1,
  48427. this.emissiveMap = null,
  48428. this.specularMap = null,
  48429. this.alphaMap = null,
  48430. this.envMap = null,
  48431. this.combine = n.MultiplyOperation,
  48432. this.reflectivity = 1,
  48433. this.refractionRatio = .98,
  48434. this.fog = !0,
  48435. this.blending = n.NormalBlending,
  48436. this.wireframe = !1,
  48437. this.wireframeLinewidth = 1,
  48438. this.wireframeLinecap = "round",
  48439. this.wireframeLinejoin = "round",
  48440. this.vertexColors = n.NoColors,
  48441. this.skinning = !1,
  48442. this.morphTargets = !1,
  48443. this.morphNormals = !1,
  48444. this.setValues(e)
  48445. }
  48446. ,
  48447. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48448. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48449. n.MeshLambertMaterial.prototype.copy = function(e) {
  48450. return n.Material.prototype.copy.call(this, e),
  48451. this.color.copy(e.color),
  48452. this.map = e.map,
  48453. this.lightMap = e.lightMap,
  48454. this.lightMapIntensity = e.lightMapIntensity,
  48455. this.aoMap = e.aoMap,
  48456. this.aoMapIntensity = e.aoMapIntensity,
  48457. this.emissive.copy(e.emissive),
  48458. this.emissiveMap = e.emissiveMap,
  48459. this.emissiveIntensity = e.emissiveIntensity,
  48460. this.specularMap = e.specularMap,
  48461. this.alphaMap = e.alphaMap,
  48462. this.envMap = e.envMap,
  48463. this.combine = e.combine,
  48464. this.reflectivity = e.reflectivity,
  48465. this.refractionRatio = e.refractionRatio,
  48466. this.fog = e.fog,
  48467. this.wireframe = e.wireframe,
  48468. this.wireframeLinewidth = e.wireframeLinewidth,
  48469. this.wireframeLinecap = e.wireframeLinecap,
  48470. this.wireframeLinejoin = e.wireframeLinejoin,
  48471. this.vertexColors = e.vertexColors,
  48472. this.skinning = e.skinning,
  48473. this.morphTargets = e.morphTargets,
  48474. this.morphNormals = e.morphNormals,
  48475. this
  48476. }
  48477. ,
  48478. n.MeshPhongMaterial = function(e) {
  48479. n.Material.call(this),
  48480. this.type = "MeshPhongMaterial",
  48481. this.color = new n.Color(16777215),
  48482. this.specular = new n.Color(1118481),
  48483. this.shininess = 30,
  48484. this.map = null,
  48485. this.lightMap = null,
  48486. this.lightMapIntensity = 1,
  48487. this.aoMap = null,
  48488. this.aoMapIntensity = 1,
  48489. this.emissive = new n.Color(0),
  48490. this.emissiveIntensity = 1,
  48491. this.emissiveMap = null,
  48492. this.bumpMap = null,
  48493. this.bumpScale = 1,
  48494. this.normalMap = null,
  48495. this.normalScale = new n.Vector2(1,1),
  48496. this.displacementMap = null,
  48497. this.displacementScale = 1,
  48498. this.displacementBias = 0,
  48499. this.specularMap = null,
  48500. this.alphaMap = null,
  48501. this.envMap = null,
  48502. this.combine = n.MultiplyOperation,
  48503. this.reflectivity = 1,
  48504. this.refractionRatio = .98,
  48505. this.fog = !0,
  48506. this.shading = n.SmoothShading,
  48507. this.blending = n.NormalBlending,
  48508. this.wireframe = !1,
  48509. this.wireframeLinewidth = 1,
  48510. this.wireframeLinecap = "round",
  48511. this.wireframeLinejoin = "round",
  48512. this.vertexColors = n.NoColors,
  48513. this.skinning = !1,
  48514. this.morphTargets = !1,
  48515. this.morphNormals = !1,
  48516. this.setValues(e)
  48517. }
  48518. ,
  48519. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48520. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48521. n.MeshPhongMaterial.prototype.copy = function(e) {
  48522. return n.Material.prototype.copy.call(this, e),
  48523. this.color.copy(e.color),
  48524. this.specular.copy(e.specular),
  48525. this.shininess = e.shininess,
  48526. this.map = e.map,
  48527. this.lightMap = e.lightMap,
  48528. this.lightMapIntensity = e.lightMapIntensity,
  48529. this.aoMap = e.aoMap,
  48530. this.aoMapIntensity = e.aoMapIntensity,
  48531. this.emissive.copy(e.emissive),
  48532. this.emissiveMap = e.emissiveMap,
  48533. this.emissiveIntensity = e.emissiveIntensity,
  48534. this.bumpMap = e.bumpMap,
  48535. this.bumpScale = e.bumpScale,
  48536. this.normalMap = e.normalMap,
  48537. this.normalScale.copy(e.normalScale),
  48538. this.displacementMap = e.displacementMap,
  48539. this.displacementScale = e.displacementScale,
  48540. this.displacementBias = e.displacementBias,
  48541. this.specularMap = e.specularMap,
  48542. this.alphaMap = e.alphaMap,
  48543. this.envMap = e.envMap,
  48544. this.combine = e.combine,
  48545. this.reflectivity = e.reflectivity,
  48546. this.refractionRatio = e.refractionRatio,
  48547. this.fog = e.fog,
  48548. this.shading = e.shading,
  48549. this.wireframe = e.wireframe,
  48550. this.wireframeLinewidth = e.wireframeLinewidth,
  48551. this.wireframeLinecap = e.wireframeLinecap,
  48552. this.wireframeLinejoin = e.wireframeLinejoin,
  48553. this.vertexColors = e.vertexColors,
  48554. this.skinning = e.skinning,
  48555. this.morphTargets = e.morphTargets,
  48556. this.morphNormals = e.morphNormals,
  48557. this
  48558. }
  48559. ,
  48560. n.MeshStandardMaterial = function(e) {
  48561. n.Material.call(this),
  48562. this.type = "MeshStandardMaterial",
  48563. this.color = new n.Color(16777215),
  48564. this.roughness = .5,
  48565. this.metalness = .5,
  48566. this.map = null,
  48567. this.lightMap = null,
  48568. this.lightMapIntensity = 1,
  48569. this.aoMap = null,
  48570. this.aoMapIntensity = 1,
  48571. this.emissive = new n.Color(0),
  48572. this.emissiveIntensity = 1,
  48573. this.emissiveMap = null,
  48574. this.bumpMap = null,
  48575. this.bumpScale = 1,
  48576. this.normalMap = null,
  48577. this.normalScale = new n.Vector2(1,1),
  48578. this.displacementMap = null,
  48579. this.displacementScale = 1,
  48580. this.displacementBias = 0,
  48581. this.roughnessMap = null,
  48582. this.metalnessMap = null,
  48583. this.alphaMap = null,
  48584. this.envMap = null,
  48585. this.envMapIntensity = 1,
  48586. this.refractionRatio = .98,
  48587. this.fog = !0,
  48588. this.shading = n.SmoothShading,
  48589. this.blending = n.NormalBlending,
  48590. this.wireframe = !1,
  48591. this.wireframeLinewidth = 1,
  48592. this.wireframeLinecap = "round",
  48593. this.wireframeLinejoin = "round",
  48594. this.vertexColors = n.NoColors,
  48595. this.skinning = !1,
  48596. this.morphTargets = !1,
  48597. this.morphNormals = !1,
  48598. this.setValues(e)
  48599. }
  48600. ,
  48601. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48602. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48603. n.MeshStandardMaterial.prototype.copy = function(e) {
  48604. return n.Material.prototype.copy.call(this, e),
  48605. this.color.copy(e.color),
  48606. this.roughness = e.roughness,
  48607. this.metalness = e.metalness,
  48608. this.map = e.map,
  48609. this.lightMap = e.lightMap,
  48610. this.lightMapIntensity = e.lightMapIntensity,
  48611. this.aoMap = e.aoMap,
  48612. this.aoMapIntensity = e.aoMapIntensity,
  48613. this.emissive.copy(e.emissive),
  48614. this.emissiveMap = e.emissiveMap,
  48615. this.emissiveIntensity = e.emissiveIntensity,
  48616. this.bumpMap = e.bumpMap,
  48617. this.bumpScale = e.bumpScale,
  48618. this.normalMap = e.normalMap,
  48619. this.normalScale.copy(e.normalScale),
  48620. this.displacementMap = e.displacementMap,
  48621. this.displacementScale = e.displacementScale,
  48622. this.displacementBias = e.displacementBias,
  48623. this.roughnessMap = e.roughnessMap,
  48624. this.metalnessMap = e.metalnessMap,
  48625. this.alphaMap = e.alphaMap,
  48626. this.envMap = e.envMap,
  48627. this.envMapIntensity = e.envMapIntensity,
  48628. this.refractionRatio = e.refractionRatio,
  48629. this.fog = e.fog,
  48630. this.shading = e.shading,
  48631. this.wireframe = e.wireframe,
  48632. this.wireframeLinewidth = e.wireframeLinewidth,
  48633. this.wireframeLinecap = e.wireframeLinecap,
  48634. this.wireframeLinejoin = e.wireframeLinejoin,
  48635. this.vertexColors = e.vertexColors,
  48636. this.skinning = e.skinning,
  48637. this.morphTargets = e.morphTargets,
  48638. this.morphNormals = e.morphNormals,
  48639. this
  48640. }
  48641. ,
  48642. n.MeshDepthMaterial = function(e) {
  48643. n.Material.call(this),
  48644. this.type = "MeshDepthMaterial",
  48645. this.morphTargets = !1,
  48646. this.wireframe = !1,
  48647. this.wireframeLinewidth = 1,
  48648. this.setValues(e)
  48649. }
  48650. ,
  48651. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48652. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48653. n.MeshDepthMaterial.prototype.copy = function(e) {
  48654. return n.Material.prototype.copy.call(this, e),
  48655. this.wireframe = e.wireframe,
  48656. this.wireframeLinewidth = e.wireframeLinewidth,
  48657. this
  48658. }
  48659. ,
  48660. n.MeshNormalMaterial = function(e) {
  48661. n.Material.call(this, e),
  48662. this.type = "MeshNormalMaterial",
  48663. this.wireframe = !1,
  48664. this.wireframeLinewidth = 1,
  48665. this.morphTargets = !1,
  48666. this.setValues(e)
  48667. }
  48668. ,
  48669. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48670. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48671. n.MeshNormalMaterial.prototype.copy = function(e) {
  48672. return n.Material.prototype.copy.call(this, e),
  48673. this.wireframe = e.wireframe,
  48674. this.wireframeLinewidth = e.wireframeLinewidth,
  48675. this
  48676. }
  48677. ,
  48678. n.MultiMaterial = function(e) {
  48679. this.uuid = n.Math.generateUUID(),
  48680. this.type = "MultiMaterial",
  48681. this.materials = e instanceof Array ? e : [],
  48682. this.visible = !0
  48683. }
  48684. ,
  48685. n.MultiMaterial.prototype = {
  48686. constructor: n.MultiMaterial,
  48687. toJSON: function(e) {
  48688. for (var t = {
  48689. metadata: {
  48690. version: 4.2,
  48691. type: "material",
  48692. generator: "MaterialExporter"
  48693. },
  48694. uuid: this.uuid,
  48695. type: this.type,
  48696. materials: []
  48697. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48698. var o = i[n].toJSON(e);
  48699. delete o.metadata,
  48700. t.materials.push(o)
  48701. }
  48702. return t.visible = this.visible,
  48703. t
  48704. },
  48705. clone: function() {
  48706. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48707. e.materials.push(this.materials[t].clone());
  48708. return e.visible = this.visible,
  48709. e
  48710. }
  48711. },
  48712. n.PointsMaterial = function(e) {
  48713. n.Material.call(this),
  48714. this.type = "PointsMaterial",
  48715. this.color = new n.Color(16777215),
  48716. this.map = null,
  48717. this.size = 1,
  48718. this.sizeAttenuation = !0,
  48719. this.blending = n.NormalBlending,
  48720. this.vertexColors = n.NoColors,
  48721. this.fog = !0,
  48722. this.setValues(e)
  48723. }
  48724. ,
  48725. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48726. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48727. n.PointsMaterial.prototype.copy = function(e) {
  48728. return n.Material.prototype.copy.call(this, e),
  48729. this.color.copy(e.color),
  48730. this.map = e.map,
  48731. this.size = e.size,
  48732. this.sizeAttenuation = e.sizeAttenuation,
  48733. this.vertexColors = e.vertexColors,
  48734. this.fog = e.fog,
  48735. this
  48736. }
  48737. ,
  48738. n.ShaderMaterial = function(e) {
  48739. n.Material.call(this),
  48740. this.type = "ShaderMaterial",
  48741. this.defines = {},
  48742. this.uniforms = {},
  48743. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48744. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48745. this.shading = n.SmoothShading,
  48746. this.linewidth = 1,
  48747. this.wireframe = !1,
  48748. this.wireframeLinewidth = 1,
  48749. this.fog = !1,
  48750. this.lights = !1,
  48751. this.vertexColors = n.NoColors,
  48752. this.skinning = !1,
  48753. this.morphTargets = !1,
  48754. this.morphNormals = !1,
  48755. this.extensions = {
  48756. derivatives: !1,
  48757. fragDepth: !1,
  48758. drawBuffers: !1,
  48759. shaderTextureLOD: !1
  48760. },
  48761. this.defaultAttributeValues = {
  48762. color: [1, 1, 1],
  48763. uv: [0, 0],
  48764. uv2: [0, 0]
  48765. },
  48766. this.index0AttributeName = void 0,
  48767. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48768. this.setValues(e))
  48769. }
  48770. ,
  48771. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48772. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48773. n.ShaderMaterial.prototype.copy = function(e) {
  48774. return n.Material.prototype.copy.call(this, e),
  48775. this.fragmentShader = e.fragmentShader,
  48776. this.vertexShader = e.vertexShader,
  48777. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48778. this.defines = e.defines,
  48779. this.shading = e.shading,
  48780. this.wireframe = e.wireframe,
  48781. this.wireframeLinewidth = e.wireframeLinewidth,
  48782. this.fog = e.fog,
  48783. this.lights = e.lights,
  48784. this.vertexColors = e.vertexColors,
  48785. this.skinning = e.skinning,
  48786. this.morphTargets = e.morphTargets,
  48787. this.morphNormals = e.morphNormals,
  48788. this.extensions = e.extensions,
  48789. this
  48790. }
  48791. ,
  48792. n.ShaderMaterial.prototype.toJSON = function(e) {
  48793. var t = n.Material.prototype.toJSON.call(this, e);
  48794. return t.uniforms = this.uniforms,
  48795. t.vertexShader = this.vertexShader,
  48796. t.fragmentShader = this.fragmentShader,
  48797. t
  48798. }
  48799. ,
  48800. n.RawShaderMaterial = function(e) {
  48801. n.ShaderMaterial.call(this, e),
  48802. this.type = "RawShaderMaterial"
  48803. }
  48804. ,
  48805. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48806. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48807. n.SpriteMaterial = function(e) {
  48808. n.Material.call(this),
  48809. this.type = "SpriteMaterial",
  48810. this.color = new n.Color(16777215),
  48811. this.map = null,
  48812. this.rotation = 0,
  48813. this.fog = !1,
  48814. this.setValues(e)
  48815. }
  48816. ,
  48817. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48818. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48819. n.SpriteMaterial.prototype.copy = function(e) {
  48820. return n.Material.prototype.copy.call(this, e),
  48821. this.color.copy(e.color),
  48822. this.map = e.map,
  48823. this.rotation = e.rotation,
  48824. this.fog = e.fog,
  48825. this
  48826. }
  48827. ,
  48828. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48829. Object.defineProperty(this, "id", {
  48830. value: n.TextureIdCount++
  48831. }),
  48832. this.uuid = n.Math.generateUUID(),
  48833. this.name = "",
  48834. this.sourceFile = "",
  48835. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48836. this.mipmaps = [],
  48837. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48838. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48839. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48840. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48841. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48842. this.anisotropy = void 0 !== c ? c : 1,
  48843. this.format = void 0 !== s ? s : n.RGBAFormat,
  48844. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48845. this.offset = new n.Vector2(0,0),
  48846. this.repeat = new n.Vector2(1,1),
  48847. this.generateMipmaps = !0,
  48848. this.premultiplyAlpha = !1,
  48849. this.flipY = !0,
  48850. this.unpackAlignment = 4,
  48851. this.encoding = n.LinearEncoding,
  48852. this.version = 0,
  48853. this.onUpdate = null
  48854. }
  48855. ,
  48856. n.Texture.DEFAULT_IMAGE = void 0,
  48857. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48858. n.Texture.prototype = {
  48859. constructor: n.Texture,
  48860. set needsUpdate(e) {
  48861. e === !0 && this.version++
  48862. },
  48863. clone: function() {
  48864. return (new this.constructor).copy(this)
  48865. },
  48866. copy: function(e) {
  48867. return this.image = e.image,
  48868. this.mipmaps = e.mipmaps.slice(0),
  48869. this.mapping = e.mapping,
  48870. this.wrapS = e.wrapS,
  48871. this.wrapT = e.wrapT,
  48872. this.magFilter = e.magFilter,
  48873. this.minFilter = e.minFilter,
  48874. this.anisotropy = e.anisotropy,
  48875. this.format = e.format,
  48876. this.type = e.type,
  48877. this.offset.copy(e.offset),
  48878. this.repeat.copy(e.repeat),
  48879. this.generateMipmaps = e.generateMipmaps,
  48880. this.premultiplyAlpha = e.premultiplyAlpha,
  48881. this.flipY = e.flipY,
  48882. this.unpackAlignment = e.unpackAlignment,
  48883. this.encoding = e.encoding,
  48884. this
  48885. },
  48886. toJSON: function(e) {
  48887. function t(e) {
  48888. var t;
  48889. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48890. t.width = e.width,
  48891. t.height = e.height,
  48892. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48893. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48894. }
  48895. if (void 0 !== e.textures[this.uuid])
  48896. return e.textures[this.uuid];
  48897. var i = {
  48898. metadata: {
  48899. version: 4.4,
  48900. type: "Texture",
  48901. generator: "Texture.toJSON"
  48902. },
  48903. uuid: this.uuid,
  48904. name: this.name,
  48905. mapping: this.mapping,
  48906. repeat: [this.repeat.x, this.repeat.y],
  48907. offset: [this.offset.x, this.offset.y],
  48908. wrap: [this.wrapS, this.wrapT],
  48909. minFilter: this.minFilter,
  48910. magFilter: this.magFilter,
  48911. anisotropy: this.anisotropy
  48912. };
  48913. if (void 0 !== this.image) {
  48914. var r = this.image;
  48915. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48916. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48917. uuid: r.uuid,
  48918. url: t(r)
  48919. }),
  48920. i.image = r.uuid
  48921. }
  48922. return e.textures[this.uuid] = i,
  48923. i
  48924. },
  48925. dispose: function() {
  48926. this.dispatchEvent({
  48927. type: "dispose"
  48928. })
  48929. },
  48930. transformUv: function(e) {
  48931. if (this.mapping === n.UVMapping) {
  48932. if (e.multiply(this.repeat),
  48933. e.add(this.offset),
  48934. e.x < 0 || e.x > 1)
  48935. switch (this.wrapS) {
  48936. case n.RepeatWrapping:
  48937. e.x = e.x - Math.floor(e.x);
  48938. break;
  48939. case n.ClampToEdgeWrapping:
  48940. e.x = e.x < 0 ? 0 : 1;
  48941. break;
  48942. case n.MirroredRepeatWrapping:
  48943. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48944. }
  48945. if (e.y < 0 || e.y > 1)
  48946. switch (this.wrapT) {
  48947. case n.RepeatWrapping:
  48948. e.y = e.y - Math.floor(e.y);
  48949. break;
  48950. case n.ClampToEdgeWrapping:
  48951. e.y = e.y < 0 ? 0 : 1;
  48952. break;
  48953. case n.MirroredRepeatWrapping:
  48954. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48955. }
  48956. this.flipY && (e.y = 1 - e.y)
  48957. }
  48958. }
  48959. },
  48960. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48961. n.TextureIdCount = 0,
  48962. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48963. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48964. this.needsUpdate = !0
  48965. }
  48966. ,
  48967. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48968. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48969. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48970. e = void 0 !== e ? e : [],
  48971. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48972. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48973. this.flipY = !1
  48974. }
  48975. ,
  48976. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48977. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48978. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48979. get: function() {
  48980. return this.image
  48981. },
  48982. set: function(e) {
  48983. this.image = e
  48984. }
  48985. }),
  48986. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48987. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48988. this.image = {
  48989. width: t,
  48990. height: i
  48991. },
  48992. this.mipmaps = e,
  48993. this.flipY = !1,
  48994. this.generateMipmaps = !1
  48995. }
  48996. ,
  48997. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48998. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48999. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49000. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49001. this.image = {
  49002. data: e,
  49003. width: t,
  49004. height: i
  49005. },
  49006. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49007. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49008. this.flipY = !1,
  49009. this.generateMipmaps = !1
  49010. }
  49011. ,
  49012. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49013. n.DataTexture.prototype.constructor = n.DataTexture,
  49014. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49015. function h() {
  49016. requestAnimationFrame(h)
  49017. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49018. u.needsUpdate = !0
  49019. }
  49020. }
  49021. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49022. this.generateMipmaps = !1;
  49023. var u = this;
  49024. h()
  49025. }
  49026. ,
  49027. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49028. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49029. n.Group = function() {
  49030. n.Object3D.call(this),
  49031. this.type = "Group"
  49032. }
  49033. ,
  49034. n.Group.prototype = Object.create(n.Object3D.prototype),
  49035. n.Group.prototype.constructor = n.Group,
  49036. n.Points = function(e, t) {
  49037. n.Object3D.call(this),
  49038. this.type = "Points",
  49039. this.geometry = void 0 !== e ? e : new n.Geometry,
  49040. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49041. color: 16777215 * Math.random()
  49042. })
  49043. }
  49044. ,
  49045. n.Points.prototype = Object.create(n.Object3D.prototype),
  49046. n.Points.prototype.constructor = n.Points,
  49047. n.Points.prototype.raycast = function() {
  49048. var e = new n.Matrix4
  49049. , t = new n.Ray
  49050. , i = new n.Sphere;
  49051. return function(r, o) {
  49052. function a(e, i) {
  49053. var n = t.distanceSqToPoint(e);
  49054. if (n < d) {
  49055. var a = t.closestPointToPoint(e);
  49056. a.applyMatrix4(c);
  49057. var l = r.ray.origin.distanceTo(a);
  49058. if (l < r.near || l > r.far)
  49059. return;
  49060. o.push({
  49061. distance: l,
  49062. distanceToRay: Math.sqrt(n),
  49063. point: a.clone(),
  49064. index: i,
  49065. face: null,
  49066. object: s
  49067. })
  49068. }
  49069. }
  49070. var s = this
  49071. , l = this.geometry
  49072. , c = this.matrixWorld
  49073. , h = r.params.Points.threshold;
  49074. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49075. i.copy(l.boundingSphere),
  49076. i.applyMatrix4(c),
  49077. r.ray.intersectsSphere(i) !== !1) {
  49078. e.getInverse(c),
  49079. t.copy(r.ray).applyMatrix4(e);
  49080. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49081. , d = u * u
  49082. , p = new n.Vector3;
  49083. if (l instanceof n.BufferGeometry) {
  49084. var f = l.index
  49085. , g = l.attributes
  49086. , m = g.position.array;
  49087. if (null !== f)
  49088. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49089. var C = v[A];
  49090. p.fromArray(m, 3 * C),
  49091. a(p, C)
  49092. }
  49093. else
  49094. for (var A = 0, I = m.length / 3; A < I; A++)
  49095. p.fromArray(m, 3 * A),
  49096. a(p, A)
  49097. } else
  49098. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49099. a(E[A], A)
  49100. }
  49101. }
  49102. }(),
  49103. n.Points.prototype.clone = function() {
  49104. return new this.constructor(this.geometry,this.material).copy(this)
  49105. }
  49106. ,
  49107. n.Line = function(e, t, i) {
  49108. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49109. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49110. this.type = "Line",
  49111. this.geometry = void 0 !== e ? e : new n.Geometry,
  49112. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49113. color: 16777215 * Math.random()
  49114. })))
  49115. }
  49116. ,
  49117. n.Line.prototype = Object.create(n.Object3D.prototype),
  49118. n.Line.prototype.constructor = n.Line,
  49119. n.Line.prototype.raycast = function() {
  49120. var e = new n.Matrix4
  49121. , t = new n.Ray
  49122. , i = new n.Sphere;
  49123. return function(r, o) {
  49124. var a = r.linePrecision
  49125. , s = a * a
  49126. , l = this.geometry
  49127. , c = this.matrixWorld;
  49128. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49129. i.copy(l.boundingSphere),
  49130. i.applyMatrix4(c),
  49131. r.ray.intersectsSphere(i) !== !1) {
  49132. e.getInverse(c),
  49133. t.copy(r.ray).applyMatrix4(e);
  49134. var h = new n.Vector3
  49135. , u = new n.Vector3
  49136. , d = new n.Vector3
  49137. , p = new n.Vector3
  49138. , f = this instanceof n.LineSegments ? 2 : 1;
  49139. if (l instanceof n.BufferGeometry) {
  49140. var g = l.index
  49141. , m = l.attributes
  49142. , v = m.position.array;
  49143. if (null !== g)
  49144. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49145. var I = A[y]
  49146. , E = A[y + 1];
  49147. h.fromArray(v, 3 * I),
  49148. u.fromArray(v, 3 * E);
  49149. var b = t.distanceSqToSegment(h, u, p, d);
  49150. if (!(b > s)) {
  49151. p.applyMatrix4(this.matrixWorld);
  49152. var w = r.ray.origin.distanceTo(p);
  49153. w < r.near || w > r.far || o.push({
  49154. distance: w,
  49155. point: d.clone().applyMatrix4(this.matrixWorld),
  49156. index: y,
  49157. face: null,
  49158. faceIndex: null,
  49159. object: this
  49160. })
  49161. }
  49162. }
  49163. else
  49164. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49165. h.fromArray(v, 3 * y),
  49166. u.fromArray(v, 3 * y + 3);
  49167. var b = t.distanceSqToSegment(h, u, p, d);
  49168. if (!(b > s)) {
  49169. p.applyMatrix4(this.matrixWorld);
  49170. var w = r.ray.origin.distanceTo(p);
  49171. w < r.near || w > r.far || o.push({
  49172. distance: w,
  49173. point: d.clone().applyMatrix4(this.matrixWorld),
  49174. index: y,
  49175. face: null,
  49176. faceIndex: null,
  49177. object: this
  49178. })
  49179. }
  49180. }
  49181. } else if (l instanceof n.Geometry)
  49182. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49183. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49184. if (!(b > s)) {
  49185. p.applyMatrix4(this.matrixWorld);
  49186. var w = r.ray.origin.distanceTo(p);
  49187. w < r.near || w > r.far || o.push({
  49188. distance: w,
  49189. point: d.clone().applyMatrix4(this.matrixWorld),
  49190. index: y,
  49191. face: null,
  49192. faceIndex: null,
  49193. object: this
  49194. })
  49195. }
  49196. }
  49197. }
  49198. }
  49199. }(),
  49200. n.Line.prototype.clone = function() {
  49201. return new this.constructor(this.geometry,this.material).copy(this)
  49202. }
  49203. ,
  49204. n.LineStrip = 0,
  49205. n.LinePieces = 1,
  49206. n.LineSegments = function(e, t) {
  49207. n.Line.call(this, e, t),
  49208. this.type = "LineSegments"
  49209. }
  49210. ,
  49211. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49212. n.LineSegments.prototype.constructor = n.LineSegments,
  49213. n.Mesh = function(e, t) {
  49214. n.Object3D.call(this),
  49215. this.type = "Mesh",
  49216. this.geometry = void 0 !== e ? e : new n.Geometry,
  49217. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49218. color: 16777215 * Math.random()
  49219. }),
  49220. this.drawMode = n.TrianglesDrawMode,
  49221. this.updateMorphTargets()
  49222. }
  49223. ,
  49224. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49225. n.Mesh.prototype.constructor = n.Mesh,
  49226. n.Mesh.prototype.setDrawMode = function(e) {
  49227. this.drawMode = e
  49228. }
  49229. ,
  49230. n.Mesh.prototype.updateMorphTargets = function() {
  49231. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49232. this.morphTargetBase = -1,
  49233. this.morphTargetInfluences = [],
  49234. this.morphTargetDictionary = {};
  49235. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49236. this.morphTargetInfluences.push(0),
  49237. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49238. }
  49239. }
  49240. ,
  49241. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49242. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49243. 0)
  49244. }
  49245. ,
  49246. n.Mesh.prototype.raycast = function() {
  49247. function e(e, t, i, r, o, a, s) {
  49248. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49249. o.multiplyScalar(m.x),
  49250. a.multiplyScalar(m.y),
  49251. s.multiplyScalar(m.z),
  49252. o.add(a).add(s),
  49253. o.clone()
  49254. }
  49255. function t(e, t, i, r, o, a, s) {
  49256. var l, c = e.material;
  49257. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49258. null === l)
  49259. return null;
  49260. A.copy(s),
  49261. A.applyMatrix4(e.matrixWorld);
  49262. var h = t.ray.origin.distanceTo(A);
  49263. return h < t.near || h > t.far ? null : {
  49264. distance: h,
  49265. point: A.clone(),
  49266. object: e
  49267. }
  49268. }
  49269. function i(i, r, o, a, h, u, d, m) {
  49270. s.fromArray(a, 3 * u),
  49271. l.fromArray(a, 3 * d),
  49272. c.fromArray(a, 3 * m);
  49273. var A = t(i, r, o, s, l, c, v);
  49274. return A && (h && (p.fromArray(h, 2 * u),
  49275. f.fromArray(h, 2 * d),
  49276. g.fromArray(h, 2 * m),
  49277. A.uv = e(v, s, l, c, p, f, g)),
  49278. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49279. A.faceIndex = u),
  49280. A
  49281. }
  49282. var r = new n.Matrix4
  49283. , o = new n.Ray
  49284. , a = new n.Sphere
  49285. , s = new n.Vector3
  49286. , l = new n.Vector3
  49287. , c = new n.Vector3
  49288. , h = new n.Vector3
  49289. , u = new n.Vector3
  49290. , d = new n.Vector3
  49291. , p = new n.Vector2
  49292. , f = new n.Vector2
  49293. , g = new n.Vector2
  49294. , m = new n.Vector3
  49295. , v = new n.Vector3
  49296. , A = new n.Vector3;
  49297. return function(m, A) {
  49298. var y = this.geometry
  49299. , C = this.material
  49300. , I = this.matrixWorld;
  49301. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49302. a.copy(y.boundingSphere),
  49303. a.applyMatrix4(I),
  49304. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49305. o.copy(m.ray).applyMatrix4(r),
  49306. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49307. var E, b;
  49308. if (y instanceof n.BufferGeometry) {
  49309. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49310. if (void 0 !== S.uv && (E = S.uv.array),
  49311. null !== x)
  49312. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49313. w = R[P],
  49314. _ = R[P + 1],
  49315. T = R[P + 2],
  49316. b = i(this, m, o, M, E, w, _, T),
  49317. b && (b.faceIndex = Math.floor(P / 3),
  49318. A.push(b));
  49319. else
  49320. for (var P = 0, O = M.length; P < O; P += 9)
  49321. w = P / 3,
  49322. _ = w + 1,
  49323. T = w + 2,
  49324. b = i(this, m, o, M, E, w, _, T),
  49325. b && (b.index = w,
  49326. A.push(b))
  49327. } else if (y instanceof n.Geometry) {
  49328. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49329. k.length > 0 && (E = k);
  49330. for (var H = 0, G = U.length; H < G; H++) {
  49331. var z = U[H]
  49332. , W = B === !0 ? F[z.materialIndex] : C;
  49333. if (void 0 !== W) {
  49334. if (L = V[z.a],
  49335. D = V[z.b],
  49336. N = V[z.c],
  49337. W.morphTargets === !0) {
  49338. var j = y.morphTargets
  49339. , Y = this.morphTargetInfluences;
  49340. s.set(0, 0, 0),
  49341. l.set(0, 0, 0),
  49342. c.set(0, 0, 0);
  49343. for (var X = 0, Z = j.length; X < Z; X++) {
  49344. var q = Y[X];
  49345. if (0 !== q) {
  49346. var K = j[X].vertices;
  49347. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49348. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49349. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49350. }
  49351. }
  49352. s.add(L),
  49353. l.add(D),
  49354. c.add(N),
  49355. L = s,
  49356. D = l,
  49357. N = c
  49358. }
  49359. if (b = t(this, m, o, L, D, N, v)) {
  49360. if (E) {
  49361. var Q = E[H];
  49362. p.copy(Q[0]),
  49363. f.copy(Q[1]),
  49364. g.copy(Q[2]),
  49365. b.uv = e(v, L, D, N, p, f, g)
  49366. }
  49367. b.face = z,
  49368. b.faceIndex = H,
  49369. A.push(b)
  49370. }
  49371. }
  49372. }
  49373. }
  49374. }
  49375. }
  49376. }(),
  49377. n.Mesh.prototype.clone = function() {
  49378. return new this.constructor(this.geometry,this.material).copy(this)
  49379. }
  49380. ,
  49381. n.Bone = function(e) {
  49382. n.Object3D.call(this),
  49383. this.type = "Bone",
  49384. this.skin = e
  49385. }
  49386. ,
  49387. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49388. n.Bone.prototype.constructor = n.Bone,
  49389. n.Bone.prototype.copy = function(e) {
  49390. return n.Object3D.prototype.copy.call(this, e),
  49391. this.skin = e.skin,
  49392. this
  49393. }
  49394. ,
  49395. n.Skeleton = function(e, t, i) {
  49396. if (this.useVertexTexture = void 0 === i || i,
  49397. this.identityMatrix = new n.Matrix4,
  49398. e = e || [],
  49399. this.bones = e.slice(0),
  49400. this.useVertexTexture) {
  49401. var r = Math.sqrt(4 * this.bones.length);
  49402. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49403. r = Math.max(r, 4),
  49404. this.boneTextureWidth = r,
  49405. this.boneTextureHeight = r,
  49406. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49407. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49408. } else
  49409. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49410. if (void 0 === t)
  49411. this.calculateInverses();
  49412. else if (this.bones.length === t.length)
  49413. this.boneInverses = t.slice(0);
  49414. else {
  49415. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49416. this.boneInverses = [];
  49417. for (var o = 0, a = this.bones.length; o < a; o++)
  49418. this.boneInverses.push(new n.Matrix4)
  49419. }
  49420. }
  49421. ,
  49422. n.Skeleton.prototype.calculateInverses = function() {
  49423. this.boneInverses = [];
  49424. for (var e = 0, t = this.bones.length; e < t; e++) {
  49425. var i = new n.Matrix4;
  49426. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49427. this.boneInverses.push(i)
  49428. }
  49429. }
  49430. ,
  49431. n.Skeleton.prototype.pose = function() {
  49432. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49433. e = this.bones[t],
  49434. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49435. for (var t = 0, i = this.bones.length; t < i; t++)
  49436. e = this.bones[t],
  49437. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49438. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49439. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49440. }
  49441. ,
  49442. n.Skeleton.prototype.update = function() {
  49443. var e = new n.Matrix4;
  49444. return function() {
  49445. for (var t = 0, i = this.bones.length; t < i; t++) {
  49446. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49447. e.multiplyMatrices(n, this.boneInverses[t]),
  49448. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49449. }
  49450. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49451. }
  49452. }(),
  49453. n.Skeleton.prototype.clone = function() {
  49454. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49455. }
  49456. ,
  49457. n.SkinnedMesh = function(e, t, i) {
  49458. n.Mesh.call(this, e, t),
  49459. this.type = "SkinnedMesh",
  49460. this.bindMode = "attached",
  49461. this.bindMatrix = new n.Matrix4,
  49462. this.bindMatrixInverse = new n.Matrix4;
  49463. var r = [];
  49464. if (this.geometry && void 0 !== this.geometry.bones) {
  49465. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49466. a = this.geometry.bones[s],
  49467. o = new n.Bone(this),
  49468. r.push(o),
  49469. o.name = a.name,
  49470. o.position.fromArray(a.pos),
  49471. o.quaternion.fromArray(a.rotq),
  49472. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49473. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49474. a = this.geometry.bones[s],
  49475. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49476. }
  49477. this.normalizeSkinWeights(),
  49478. this.updateMatrixWorld(!0),
  49479. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49480. }
  49481. ,
  49482. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49483. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49484. n.SkinnedMesh.prototype.bind = function(e, t) {
  49485. this.skeleton = e,
  49486. void 0 === t && (this.updateMatrixWorld(!0),
  49487. this.skeleton.calculateInverses(),
  49488. t = this.matrixWorld),
  49489. this.bindMatrix.copy(t),
  49490. this.bindMatrixInverse.getInverse(t)
  49491. }
  49492. ,
  49493. n.SkinnedMesh.prototype.pose = function() {
  49494. this.skeleton.pose()
  49495. }
  49496. ,
  49497. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49498. if (this.geometry instanceof n.Geometry)
  49499. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49500. var t = this.geometry.skinWeights[e]
  49501. , i = 1 / t.lengthManhattan();
  49502. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49503. }
  49504. else if (this.geometry instanceof n.BufferGeometry)
  49505. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49506. r.x = o.getX(e),
  49507. r.y = o.getY(e),
  49508. r.z = o.getZ(e),
  49509. r.w = o.getW(e);
  49510. var i = 1 / r.lengthManhattan();
  49511. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49512. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49513. }
  49514. }
  49515. ,
  49516. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49517. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49518. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49519. }
  49520. ,
  49521. n.SkinnedMesh.prototype.clone = function() {
  49522. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49523. }
  49524. ,
  49525. n.LOD = function() {
  49526. n.Object3D.call(this),
  49527. this.type = "LOD",
  49528. Object.defineProperties(this, {
  49529. levels: {
  49530. enumerable: !0,
  49531. value: []
  49532. },
  49533. objects: {
  49534. get: function() {
  49535. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49536. this.levels
  49537. }
  49538. }
  49539. })
  49540. }
  49541. ,
  49542. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49543. n.LOD.prototype.constructor = n.LOD,
  49544. n.LOD.prototype.addLevel = function(e, t) {
  49545. void 0 === t && (t = 0),
  49546. t = Math.abs(t);
  49547. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49548. ;
  49549. i.splice(n, 0, {
  49550. distance: t,
  49551. object: e
  49552. }),
  49553. this.add(e)
  49554. }
  49555. ,
  49556. n.LOD.prototype.getObjectForDistance = function(e) {
  49557. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49558. ;
  49559. return t[i - 1].object
  49560. }
  49561. ,
  49562. n.LOD.prototype.raycast = function() {
  49563. var e = new n.Vector3;
  49564. return function(t, i) {
  49565. e.setFromMatrixPosition(this.matrixWorld);
  49566. var n = t.ray.origin.distanceTo(e);
  49567. this.getObjectForDistance(n).raycast(t, i)
  49568. }
  49569. }(),
  49570. n.LOD.prototype.update = function() {
  49571. var e = new n.Vector3
  49572. , t = new n.Vector3;
  49573. return function(i) {
  49574. var n = this.levels;
  49575. if (n.length > 1) {
  49576. e.setFromMatrixPosition(i.matrixWorld),
  49577. t.setFromMatrixPosition(this.matrixWorld);
  49578. var r = e.distanceTo(t);
  49579. n[0].object.visible = !0;
  49580. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49581. n[o - 1].object.visible = !1,
  49582. n[o].object.visible = !0;
  49583. for (; o < a; o++)
  49584. n[o].object.visible = !1
  49585. }
  49586. }
  49587. }(),
  49588. n.LOD.prototype.copy = function(e) {
  49589. n.Object3D.prototype.copy.call(this, e, !1);
  49590. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49591. var o = t[i];
  49592. this.addLevel(o.object.clone(), o.distance)
  49593. }
  49594. return this
  49595. }
  49596. ,
  49597. n.LOD.prototype.toJSON = function(e) {
  49598. var t = n.Object3D.prototype.toJSON.call(this, e);
  49599. t.object.levels = [];
  49600. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49601. var a = i[r];
  49602. t.object.levels.push({
  49603. object: a.object.uuid,
  49604. distance: a.distance
  49605. })
  49606. }
  49607. return t
  49608. }
  49609. ,
  49610. n.Sprite = function() {
  49611. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49612. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49613. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49614. , r = new n.BufferGeometry;
  49615. return r.setIndex(new n.BufferAttribute(e,1)),
  49616. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49617. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49618. function(e) {
  49619. n.Object3D.call(this),
  49620. this.type = "Sprite",
  49621. this.geometry = r,
  49622. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49623. }
  49624. }(),
  49625. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49626. n.Sprite.prototype.constructor = n.Sprite,
  49627. n.Sprite.prototype.raycast = function() {
  49628. var e = new n.Vector3;
  49629. return function(t, i) {
  49630. e.setFromMatrixPosition(this.matrixWorld);
  49631. var n = t.ray.distanceSqToPoint(e)
  49632. , r = this.scale.x * this.scale.y;
  49633. n > r || i.push({
  49634. distance: Math.sqrt(n),
  49635. point: this.position,
  49636. face: null,
  49637. object: this
  49638. })
  49639. }
  49640. }(),
  49641. n.Sprite.prototype.clone = function() {
  49642. return new this.constructor(this.material).copy(this)
  49643. }
  49644. ,
  49645. n.Particle = n.Sprite,
  49646. n.LensFlare = function(e, t, i, r, o) {
  49647. n.Object3D.call(this),
  49648. this.lensFlares = [],
  49649. this.positionScreen = new n.Vector3,
  49650. this.customUpdateCallback = void 0,
  49651. void 0 !== e && this.add(e, t, i, r, o)
  49652. }
  49653. ,
  49654. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49655. n.LensFlare.prototype.constructor = n.LensFlare,
  49656. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49657. void 0 === t && (t = -1),
  49658. void 0 === i && (i = 0),
  49659. void 0 === a && (a = 1),
  49660. void 0 === o && (o = new n.Color(16777215)),
  49661. void 0 === r && (r = n.NormalBlending),
  49662. i = Math.min(i, Math.max(0, i)),
  49663. this.lensFlares.push({
  49664. texture: e,
  49665. size: t,
  49666. distance: i,
  49667. x: 0,
  49668. y: 0,
  49669. z: 0,
  49670. scale: 1,
  49671. rotation: 0,
  49672. opacity: a,
  49673. color: o,
  49674. blending: r
  49675. })
  49676. }
  49677. ,
  49678. n.LensFlare.prototype.updateLensFlares = function() {
  49679. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49680. for (e = 0; e < i; e++)
  49681. t = this.lensFlares[e],
  49682. t.x = this.positionScreen.x + n * t.distance,
  49683. t.y = this.positionScreen.y + r * t.distance,
  49684. t.wantedRotation = t.x * Math.PI * .25,
  49685. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49686. }
  49687. ,
  49688. n.LensFlare.prototype.copy = function(e) {
  49689. n.Object3D.prototype.copy.call(this, e),
  49690. this.positionScreen.copy(e.positionScreen),
  49691. this.customUpdateCallback = e.customUpdateCallback;
  49692. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49693. this.lensFlares.push(e.lensFlares[t]);
  49694. return this
  49695. }
  49696. ,
  49697. n.Scene = function() {
  49698. n.Object3D.call(this),
  49699. this.type = "Scene",
  49700. this.fog = null,
  49701. this.overrideMaterial = null,
  49702. this.autoUpdate = !0
  49703. }
  49704. ,
  49705. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49706. n.Scene.prototype.constructor = n.Scene,
  49707. n.Scene.prototype.copy = function(e, t) {
  49708. return n.Object3D.prototype.copy.call(this, e, t),
  49709. null !== e.fog && (this.fog = e.fog.clone()),
  49710. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49711. this.autoUpdate = e.autoUpdate,
  49712. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49713. this
  49714. }
  49715. ,
  49716. n.Fog = function(e, t, i) {
  49717. this.name = "",
  49718. this.color = new n.Color(e),
  49719. this.near = void 0 !== t ? t : 1,
  49720. this.far = void 0 !== i ? i : 1e3
  49721. }
  49722. ,
  49723. n.Fog.prototype.clone = function() {
  49724. return new n.Fog(this.color.getHex(),this.near,this.far)
  49725. }
  49726. ,
  49727. n.FogExp2 = function(e, t) {
  49728. this.name = "",
  49729. this.color = new n.Color(e),
  49730. this.density = void 0 !== t ? t : 25e-5
  49731. }
  49732. ,
  49733. n.FogExp2.prototype.clone = function() {
  49734. return new n.FogExp2(this.color.getHex(),this.density)
  49735. }
  49736. ,
  49737. n.ShaderChunk = {},
  49738. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49739. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49740. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49741. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49742. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49743. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49744. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49745. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49746. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49747. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49748. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49749. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49750. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49751. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49752. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49753. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49754. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49755. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49756. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49757. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49758. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49759. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49760. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49761. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49762. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49763. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49764. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49765. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49766. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49767. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49768. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49769. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49770. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49771. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49772. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49773. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49774. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49775. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49776. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49777. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49778. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49779. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49780. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49781. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49782. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49783. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49784. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49785. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49786. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49787. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49788. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49789. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49790. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49791. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49792. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49793. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49794. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49795. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49796. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49797. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49798. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49799. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49800. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49801. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49802. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49803. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49804. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49805. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49806. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49807. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49808. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49809. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49810. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49811. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49812. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49813. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49814. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49815. n.UniformsUtils = {
  49816. merge: function(e) {
  49817. for (var t = {}, i = 0; i < e.length; i++) {
  49818. var n = this.clone(e[i]);
  49819. for (var r in n)
  49820. t[r] = n[r]
  49821. }
  49822. return t
  49823. },
  49824. clone: function(e) {
  49825. var t = {};
  49826. for (var i in e) {
  49827. t[i] = {};
  49828. for (var r in e[i]) {
  49829. var o = e[i][r];
  49830. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49831. }
  49832. }
  49833. return t
  49834. }
  49835. },
  49836. n.UniformsLib = {
  49837. common: {
  49838. diffuse: {
  49839. type: "c",
  49840. value: new n.Color(15658734)
  49841. },
  49842. opacity: {
  49843. type: "f",
  49844. value: 1
  49845. },
  49846. map: {
  49847. type: "t",
  49848. value: null
  49849. },
  49850. offsetRepeat: {
  49851. type: "v4",
  49852. value: new n.Vector4(0,0,1,1)
  49853. },
  49854. specularMap: {
  49855. type: "t",
  49856. value: null
  49857. },
  49858. alphaMap: {
  49859. type: "t",
  49860. value: null
  49861. },
  49862. envMap: {
  49863. type: "t",
  49864. value: null
  49865. },
  49866. flipEnvMap: {
  49867. type: "f",
  49868. value: -1
  49869. },
  49870. reflectivity: {
  49871. type: "f",
  49872. value: 1
  49873. },
  49874. refractionRatio: {
  49875. type: "f",
  49876. value: .98
  49877. }
  49878. },
  49879. aomap: {
  49880. aoMap: {
  49881. type: "t",
  49882. value: null
  49883. },
  49884. aoMapIntensity: {
  49885. type: "f",
  49886. value: 1
  49887. }
  49888. },
  49889. lightmap: {
  49890. lightMap: {
  49891. type: "t",
  49892. value: null
  49893. },
  49894. lightMapIntensity: {
  49895. type: "f",
  49896. value: 1
  49897. }
  49898. },
  49899. emissivemap: {
  49900. emissiveMap: {
  49901. type: "t",
  49902. value: null
  49903. }
  49904. },
  49905. bumpmap: {
  49906. bumpMap: {
  49907. type: "t",
  49908. value: null
  49909. },
  49910. bumpScale: {
  49911. type: "f",
  49912. value: 1
  49913. }
  49914. },
  49915. normalmap: {
  49916. normalMap: {
  49917. type: "t",
  49918. value: null
  49919. },
  49920. normalScale: {
  49921. type: "v2",
  49922. value: new n.Vector2(1,1)
  49923. }
  49924. },
  49925. displacementmap: {
  49926. displacementMap: {
  49927. type: "t",
  49928. value: null
  49929. },
  49930. displacementScale: {
  49931. type: "f",
  49932. value: 1
  49933. },
  49934. displacementBias: {
  49935. type: "f",
  49936. value: 0
  49937. }
  49938. },
  49939. roughnessmap: {
  49940. roughnessMap: {
  49941. type: "t",
  49942. value: null
  49943. }
  49944. },
  49945. metalnessmap: {
  49946. metalnessMap: {
  49947. type: "t",
  49948. value: null
  49949. }
  49950. },
  49951. fog: {
  49952. fogDensity: {
  49953. type: "f",
  49954. value: 25e-5
  49955. },
  49956. fogNear: {
  49957. type: "f",
  49958. value: 1
  49959. },
  49960. fogFar: {
  49961. type: "f",
  49962. value: 2e3
  49963. },
  49964. fogColor: {
  49965. type: "c",
  49966. value: new n.Color(16777215)
  49967. }
  49968. },
  49969. lights: {
  49970. ambientLightColor: {
  49971. type: "fv",
  49972. value: []
  49973. },
  49974. directionalLights: {
  49975. type: "sa",
  49976. value: [],
  49977. properties: {
  49978. direction: {
  49979. type: "v3"
  49980. },
  49981. color: {
  49982. type: "c"
  49983. },
  49984. shadow: {
  49985. type: "i"
  49986. },
  49987. shadowBias: {
  49988. type: "f"
  49989. },
  49990. shadowRadius: {
  49991. type: "f"
  49992. },
  49993. shadowMapSize: {
  49994. type: "v2"
  49995. }
  49996. }
  49997. },
  49998. directionalShadowMap: {
  49999. type: "tv",
  50000. value: []
  50001. },
  50002. directionalShadowMatrix: {
  50003. type: "m4v",
  50004. value: []
  50005. },
  50006. spotLights: {
  50007. type: "sa",
  50008. value: [],
  50009. properties: {
  50010. color: {
  50011. type: "c"
  50012. },
  50013. position: {
  50014. type: "v3"
  50015. },
  50016. direction: {
  50017. type: "v3"
  50018. },
  50019. distance: {
  50020. type: "f"
  50021. },
  50022. coneCos: {
  50023. type: "f"
  50024. },
  50025. penumbraCos: {
  50026. type: "f"
  50027. },
  50028. decay: {
  50029. type: "f"
  50030. },
  50031. shadow: {
  50032. type: "i"
  50033. },
  50034. shadowBias: {
  50035. type: "f"
  50036. },
  50037. shadowRadius: {
  50038. type: "f"
  50039. },
  50040. shadowMapSize: {
  50041. type: "v2"
  50042. }
  50043. }
  50044. },
  50045. spotShadowMap: {
  50046. type: "tv",
  50047. value: []
  50048. },
  50049. spotShadowMatrix: {
  50050. type: "m4v",
  50051. value: []
  50052. },
  50053. pointLights: {
  50054. type: "sa",
  50055. value: [],
  50056. properties: {
  50057. color: {
  50058. type: "c"
  50059. },
  50060. position: {
  50061. type: "v3"
  50062. },
  50063. decay: {
  50064. type: "f"
  50065. },
  50066. distance: {
  50067. type: "f"
  50068. },
  50069. shadow: {
  50070. type: "i"
  50071. },
  50072. shadowBias: {
  50073. type: "f"
  50074. },
  50075. shadowRadius: {
  50076. type: "f"
  50077. },
  50078. shadowMapSize: {
  50079. type: "v2"
  50080. }
  50081. }
  50082. },
  50083. pointShadowMap: {
  50084. type: "tv",
  50085. value: []
  50086. },
  50087. pointShadowMatrix: {
  50088. type: "m4v",
  50089. value: []
  50090. },
  50091. hemisphereLights: {
  50092. type: "sa",
  50093. value: [],
  50094. properties: {
  50095. direction: {
  50096. type: "v3"
  50097. },
  50098. skyColor: {
  50099. type: "c"
  50100. },
  50101. groundColor: {
  50102. type: "c"
  50103. }
  50104. }
  50105. }
  50106. },
  50107. points: {
  50108. diffuse: {
  50109. type: "c",
  50110. value: new n.Color(15658734)
  50111. },
  50112. opacity: {
  50113. type: "f",
  50114. value: 1
  50115. },
  50116. size: {
  50117. type: "f",
  50118. value: 1
  50119. },
  50120. scale: {
  50121. type: "f",
  50122. value: 1
  50123. },
  50124. map: {
  50125. type: "t",
  50126. value: null
  50127. },
  50128. offsetRepeat: {
  50129. type: "v4",
  50130. value: new n.Vector4(0,0,1,1)
  50131. }
  50132. }
  50133. },
  50134. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50135. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50136. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50137. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50138. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50139. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50140. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50141. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50142. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50143. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50144. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50145. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50146. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50147. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50148. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50149. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50150. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50151. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50152. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50153. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50154. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50155. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50156. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50157. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50158. n.ShaderLib = {
  50159. basic: {
  50160. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50161. vertexShader: n.ShaderChunk.meshbasic_vert,
  50162. fragmentShader: n.ShaderChunk.meshbasic_frag
  50163. },
  50164. lambert: {
  50165. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50166. emissive: {
  50167. type: "c",
  50168. value: new n.Color(0)
  50169. }
  50170. }]),
  50171. vertexShader: n.ShaderChunk.meshlambert_vert,
  50172. fragmentShader: n.ShaderChunk.meshlambert_frag
  50173. },
  50174. phong: {
  50175. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50176. emissive: {
  50177. type: "c",
  50178. value: new n.Color(0)
  50179. },
  50180. specular: {
  50181. type: "c",
  50182. value: new n.Color(1118481)
  50183. },
  50184. shininess: {
  50185. type: "f",
  50186. value: 30
  50187. }
  50188. }]),
  50189. vertexShader: n.ShaderChunk.meshphong_vert,
  50190. fragmentShader: n.ShaderChunk.meshphong_frag
  50191. },
  50192. standard: {
  50193. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50194. emissive: {
  50195. type: "c",
  50196. value: new n.Color(0)
  50197. },
  50198. roughness: {
  50199. type: "f",
  50200. value: .5
  50201. },
  50202. metalness: {
  50203. type: "f",
  50204. value: 0
  50205. },
  50206. envMapIntensity: {
  50207. type: "f",
  50208. value: 1
  50209. }
  50210. }]),
  50211. vertexShader: n.ShaderChunk.meshstandard_vert,
  50212. fragmentShader: n.ShaderChunk.meshstandard_frag
  50213. },
  50214. points: {
  50215. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50216. vertexShader: n.ShaderChunk.points_vert,
  50217. fragmentShader: n.ShaderChunk.points_frag
  50218. },
  50219. dashed: {
  50220. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50221. scale: {
  50222. type: "f",
  50223. value: 1
  50224. },
  50225. dashSize: {
  50226. type: "f",
  50227. value: 1
  50228. },
  50229. totalSize: {
  50230. type: "f",
  50231. value: 2
  50232. }
  50233. }]),
  50234. vertexShader: n.ShaderChunk.linedashed_vert,
  50235. fragmentShader: n.ShaderChunk.linedashed_frag
  50236. },
  50237. depth: {
  50238. uniforms: {
  50239. mNear: {
  50240. type: "f",
  50241. value: 1
  50242. },
  50243. mFar: {
  50244. type: "f",
  50245. value: 2e3
  50246. },
  50247. opacity: {
  50248. type: "f",
  50249. value: 1
  50250. }
  50251. },
  50252. vertexShader: n.ShaderChunk.depth_vert,
  50253. fragmentShader: n.ShaderChunk.depth_frag
  50254. },
  50255. normal: {
  50256. uniforms: {
  50257. opacity: {
  50258. type: "f",
  50259. value: 1
  50260. }
  50261. },
  50262. vertexShader: n.ShaderChunk.normal_vert,
  50263. fragmentShader: n.ShaderChunk.normal_frag
  50264. },
  50265. cube: {
  50266. uniforms: {
  50267. tCube: {
  50268. type: "t",
  50269. value: null
  50270. },
  50271. tFlip: {
  50272. type: "f",
  50273. value: -1
  50274. }
  50275. },
  50276. vertexShader: n.ShaderChunk.cube_vert,
  50277. fragmentShader: n.ShaderChunk.cube_frag
  50278. },
  50279. equirect: {
  50280. uniforms: {
  50281. tEquirect: {
  50282. type: "t",
  50283. value: null
  50284. },
  50285. tFlip: {
  50286. type: "f",
  50287. value: -1
  50288. }
  50289. },
  50290. vertexShader: n.ShaderChunk.equirect_vert,
  50291. fragmentShader: n.ShaderChunk.equirect_frag
  50292. },
  50293. depthRGBA: {
  50294. uniforms: {},
  50295. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50296. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50297. },
  50298. distanceRGBA: {
  50299. uniforms: {
  50300. lightPos: {
  50301. type: "v3",
  50302. value: new n.Vector3(0,0,0)
  50303. }
  50304. },
  50305. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50306. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50307. }
  50308. },
  50309. n.WebGLRenderer = function(e) {
  50310. function t() {
  50311. return null === ye ? Oe : 1
  50312. }
  50313. function i(e, t, i, n) {
  50314. se === !0 && (e *= n,
  50315. t *= n,
  50316. i *= n),
  50317. Ye.clearColor(e, t, i, n)
  50318. }
  50319. function r() {
  50320. Ye.init(),
  50321. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50322. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50323. i(Se.r, Se.g, Se.b, Me)
  50324. }
  50325. function o() {
  50326. Ae = null,
  50327. be = null,
  50328. Ee = "",
  50329. Ie = -1,
  50330. Ye.reset()
  50331. }
  50332. function a(e) {
  50333. e.preventDefault(),
  50334. o(),
  50335. r(),
  50336. Xe.clear()
  50337. }
  50338. function s(e) {
  50339. var t = e.target;
  50340. t.removeEventListener("dispose", s),
  50341. h(t),
  50342. ke.textures--
  50343. }
  50344. function l(e) {
  50345. var t = e.target;
  50346. t.removeEventListener("dispose", l),
  50347. u(t),
  50348. ke.textures--
  50349. }
  50350. function c(e) {
  50351. var t = e.target;
  50352. t.removeEventListener("dispose", c),
  50353. d(t)
  50354. }
  50355. function h(e) {
  50356. var t = Xe.get(e);
  50357. if (e.image && t.__image__webglTextureCube)
  50358. Ge.deleteTexture(t.__image__webglTextureCube);
  50359. else {
  50360. if (void 0 === t.__webglInit)
  50361. return;
  50362. Ge.deleteTexture(t.__webglTexture)
  50363. }
  50364. Xe.delete(e)
  50365. }
  50366. function u(e) {
  50367. var t = Xe.get(e)
  50368. , i = Xe.get(e.texture);
  50369. if (e && void 0 !== i.__webglTexture) {
  50370. if (Ge.deleteTexture(i.__webglTexture),
  50371. e instanceof n.WebGLRenderTargetCube)
  50372. for (var r = 0; r < 6; r++)
  50373. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50374. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50375. else
  50376. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50377. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50378. Xe.delete(e.texture),
  50379. Xe.delete(e)
  50380. }
  50381. }
  50382. function d(e) {
  50383. p(e),
  50384. Xe.delete(e)
  50385. }
  50386. function p(e) {
  50387. var t = Xe.get(e).program;
  50388. e.program = void 0,
  50389. void 0 !== t && qe.releaseProgram(t)
  50390. }
  50391. function f(e, t, i, r) {
  50392. var o;
  50393. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50394. null === o))
  50395. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50396. void 0 === r && (r = 0),
  50397. Ye.initAttributes();
  50398. var a = i.attributes
  50399. , s = t.getAttributes()
  50400. , l = e.defaultAttributeValues;
  50401. for (var c in s) {
  50402. var h = s[c];
  50403. if (h >= 0) {
  50404. var u = a[c];
  50405. if (void 0 !== u) {
  50406. var d = u.itemSize
  50407. , p = Ze.getAttributeBuffer(u);
  50408. if (u instanceof n.InterleavedBufferAttribute) {
  50409. var f = u.data
  50410. , g = f.stride
  50411. , m = u.offset;
  50412. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50413. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50414. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50415. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50416. } else
  50417. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50418. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50419. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50420. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50421. } else if (void 0 !== l) {
  50422. var v = l[c];
  50423. if (void 0 !== v)
  50424. switch (v.length) {
  50425. case 2:
  50426. Ge.vertexAttrib2fv(h, v);
  50427. break;
  50428. case 3:
  50429. Ge.vertexAttrib3fv(h, v);
  50430. break;
  50431. case 4:
  50432. Ge.vertexAttrib4fv(h, v);
  50433. break;
  50434. default:
  50435. Ge.vertexAttrib1fv(h, v)
  50436. }
  50437. }
  50438. }
  50439. }
  50440. Ye.disableUnusedAttributes()
  50441. }
  50442. function g(e, t) {
  50443. return Math.abs(t[0]) - Math.abs(e[0])
  50444. }
  50445. function m(e, t) {
  50446. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50447. }
  50448. function v(e, t) {
  50449. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50450. }
  50451. function A(e, t, i, n, r) {
  50452. var o, a;
  50453. i.transparent ? (o = de,
  50454. a = ++pe) : (o = he,
  50455. a = ++ue);
  50456. var s = o[a];
  50457. void 0 !== s ? (s.id = e.id,
  50458. s.object = e,
  50459. s.geometry = t,
  50460. s.material = i,
  50461. s.z = Ve.z,
  50462. s.group = r) : (s = {
  50463. id: e.id,
  50464. object: e,
  50465. geometry: t,
  50466. material: i,
  50467. z: Ve.z,
  50468. group: r
  50469. },
  50470. o.push(s))
  50471. }
  50472. function y(e, t) {
  50473. if (e.visible !== !1) {
  50474. if (e.layers.test(t.layers))
  50475. if (e instanceof n.Light)
  50476. ce.push(e);
  50477. else if (e instanceof n.Sprite)
  50478. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50479. else if (e instanceof n.LensFlare)
  50480. me.push(e);
  50481. else if (e instanceof n.ImmediateRenderObject)
  50482. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50483. Ve.applyProjection(Fe)),
  50484. A(e, null, e.material, Ve.z, null);
  50485. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50486. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50487. var i = e.material;
  50488. if (i.visible === !0) {
  50489. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50490. Ve.applyProjection(Fe));
  50491. var r = Ze.update(e);
  50492. if (i instanceof n.MultiMaterial)
  50493. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50494. var c = o[s]
  50495. , h = a[c.materialIndex];
  50496. h.visible === !0 && A(e, r, h, Ve.z, c)
  50497. }
  50498. else
  50499. A(e, r, i, Ve.z, null)
  50500. }
  50501. }
  50502. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50503. y(u[s], t)
  50504. }
  50505. }
  50506. function C(e, t, i, r) {
  50507. for (var o = 0, a = e.length; o < a; o++) {
  50508. var s = e[o]
  50509. , l = s.object
  50510. , c = s.geometry
  50511. , h = void 0 === r ? s.material : r
  50512. , u = s.group;
  50513. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50514. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50515. l instanceof n.ImmediateRenderObject) {
  50516. E(h);
  50517. var d = w(t, i, h, l);
  50518. Ee = "",
  50519. l.render(function(e) {
  50520. ve.renderBufferImmediate(e, d, h)
  50521. })
  50522. } else
  50523. ve.renderBufferDirect(t, i, c, h, l, u)
  50524. }
  50525. }
  50526. function I(e, t, i) {
  50527. var r = Xe.get(e)
  50528. , o = qe.getParameters(e, Ue, t, i)
  50529. , a = qe.getProgramCode(e, o)
  50530. , s = r.program
  50531. , l = !0;
  50532. if (void 0 === s)
  50533. e.addEventListener("dispose", c);
  50534. else if (s.code !== a)
  50535. p(e);
  50536. else {
  50537. if (void 0 !== o.shaderID)
  50538. return;
  50539. l = !1
  50540. }
  50541. if (l) {
  50542. if (o.shaderID) {
  50543. var h = n.ShaderLib[o.shaderID];
  50544. r.__webglShader = {
  50545. name: e.type,
  50546. uniforms: n.UniformsUtils.clone(h.uniforms),
  50547. vertexShader: h.vertexShader,
  50548. fragmentShader: h.fragmentShader
  50549. }
  50550. } else
  50551. r.__webglShader = {
  50552. name: e.type,
  50553. uniforms: e.uniforms,
  50554. vertexShader: e.vertexShader,
  50555. fragmentShader: e.fragmentShader
  50556. };
  50557. e.__webglShader = r.__webglShader,
  50558. s = qe.acquireProgram(e, o, a),
  50559. r.program = s,
  50560. e.program = s
  50561. }
  50562. var u = s.getAttributes();
  50563. if (e.morphTargets) {
  50564. e.numSupportedMorphTargets = 0;
  50565. for (var d = 0; d < ve.maxMorphTargets; d++)
  50566. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50567. }
  50568. if (e.morphNormals) {
  50569. e.numSupportedMorphNormals = 0;
  50570. for (var d = 0; d < ve.maxMorphNormals; d++)
  50571. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50572. }
  50573. r.uniformsList = [];
  50574. var f = r.__webglShader.uniforms
  50575. , g = r.program.getUniforms();
  50576. for (var m in f) {
  50577. var v = g[m];
  50578. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50579. }
  50580. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50581. f.ambientLightColor.value = Ue.ambient,
  50582. f.directionalLights.value = Ue.directional,
  50583. f.spotLights.value = Ue.spot,
  50584. f.pointLights.value = Ue.point,
  50585. f.hemisphereLights.value = Ue.hemi,
  50586. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50587. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50588. f.spotShadowMap.value = Ue.spotShadowMap,
  50589. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50590. f.pointShadowMap.value = Ue.pointShadowMap,
  50591. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50592. r.hasDynamicUniforms = !1;
  50593. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50594. var C = r.uniformsList[A][0];
  50595. if (C.dynamic === !0) {
  50596. r.hasDynamicUniforms = !0;
  50597. break
  50598. }
  50599. }
  50600. }
  50601. function E(e) {
  50602. b(e),
  50603. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50604. Ye.setDepthFunc(e.depthFunc),
  50605. Ye.setDepthTest(e.depthTest),
  50606. Ye.setDepthWrite(e.depthWrite),
  50607. Ye.setColorWrite(e.colorWrite),
  50608. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50609. }
  50610. function b(e) {
  50611. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50612. Ye.setFlipSided(e.side === n.BackSide)
  50613. }
  50614. function w(e, t, i, r) {
  50615. xe = 0;
  50616. var o = Xe.get(i);
  50617. void 0 === o.program && (i.needsUpdate = !0),
  50618. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50619. i.needsUpdate && (I(i, t, r),
  50620. i.needsUpdate = !1);
  50621. var a = !1
  50622. , s = !1
  50623. , l = !1
  50624. , c = o.program
  50625. , h = c.getUniforms()
  50626. , u = o.__webglShader.uniforms;
  50627. if (c.id !== Ae && (Ge.useProgram(c.program),
  50628. Ae = c.id,
  50629. a = !0,
  50630. s = !0,
  50631. l = !0),
  50632. i.id !== Ie && (Ie = i.id,
  50633. s = !0),
  50634. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50635. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50636. e !== be && (be = e,
  50637. s = !0,
  50638. l = !0),
  50639. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50640. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50641. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50642. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50643. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50644. i.skinning)
  50645. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50646. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50647. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50648. if (void 0 !== h.boneTexture) {
  50649. var d = B();
  50650. Ge.uniform1i(h.boneTexture, d),
  50651. ve.setTexture(r.skeleton.boneTexture, d)
  50652. }
  50653. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50654. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50655. } else
  50656. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50657. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50658. t && i.fog && R(u, t),
  50659. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50660. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50661. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50662. u.mFar.value = e.far,
  50663. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50664. V(o.uniformsList)),
  50665. N(h, r),
  50666. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50667. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50668. c
  50669. }
  50670. function _(e, t, i) {
  50671. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50672. var a = e[r][0]
  50673. , s = a.onUpdateCallback;
  50674. void 0 !== s && (s.bind(a)(t, i),
  50675. n.push(e[r]))
  50676. }
  50677. V(n)
  50678. }
  50679. function T(e, t) {
  50680. e.opacity.value = t.opacity,
  50681. e.diffuse.value = t.color,
  50682. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50683. e.map.value = t.map,
  50684. e.specularMap.value = t.specularMap,
  50685. e.alphaMap.value = t.alphaMap,
  50686. t.aoMap && (e.aoMap.value = t.aoMap,
  50687. e.aoMapIntensity.value = t.aoMapIntensity);
  50688. var i;
  50689. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50690. void 0 !== i) {
  50691. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50692. var r = i.offset
  50693. , o = i.repeat;
  50694. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50695. }
  50696. e.envMap.value = t.envMap,
  50697. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50698. e.reflectivity.value = t.reflectivity,
  50699. e.refractionRatio.value = t.refractionRatio
  50700. }
  50701. function x(e, t) {
  50702. e.diffuse.value = t.color,
  50703. e.opacity.value = t.opacity
  50704. }
  50705. function S(e, t) {
  50706. e.dashSize.value = t.dashSize,
  50707. e.totalSize.value = t.dashSize + t.gapSize,
  50708. e.scale.value = t.scale
  50709. }
  50710. function M(e, t) {
  50711. if (e.diffuse.value = t.color,
  50712. e.opacity.value = t.opacity,
  50713. e.size.value = t.size * Oe,
  50714. e.scale.value = te.clientHeight / 2,
  50715. e.map.value = t.map,
  50716. null !== t.map) {
  50717. var i = t.map.offset
  50718. , n = t.map.repeat;
  50719. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50720. }
  50721. }
  50722. function R(e, t) {
  50723. e.fogColor.value = t.color,
  50724. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50725. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50726. }
  50727. function P(e, t) {
  50728. t.lightMap && (e.lightMap.value = t.lightMap,
  50729. e.lightMapIntensity.value = t.lightMapIntensity),
  50730. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50731. }
  50732. function O(e, t) {
  50733. e.specular.value = t.specular,
  50734. e.shininess.value = Math.max(t.shininess, 1e-4),
  50735. t.lightMap && (e.lightMap.value = t.lightMap,
  50736. e.lightMapIntensity.value = t.lightMapIntensity),
  50737. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50738. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50739. e.bumpScale.value = t.bumpScale),
  50740. t.normalMap && (e.normalMap.value = t.normalMap,
  50741. e.normalScale.value.copy(t.normalScale)),
  50742. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50743. e.displacementScale.value = t.displacementScale,
  50744. e.displacementBias.value = t.displacementBias)
  50745. }
  50746. function L(e, t) {
  50747. e.roughness.value = t.roughness,
  50748. e.metalness.value = t.metalness,
  50749. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50750. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50751. t.lightMap && (e.lightMap.value = t.lightMap,
  50752. e.lightMapIntensity.value = t.lightMapIntensity),
  50753. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50754. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50755. e.bumpScale.value = t.bumpScale),
  50756. t.normalMap && (e.normalMap.value = t.normalMap,
  50757. e.normalScale.value.copy(t.normalScale)),
  50758. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50759. e.displacementScale.value = t.displacementScale,
  50760. e.displacementBias.value = t.displacementBias),
  50761. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50762. }
  50763. function D(e, t) {
  50764. e.ambientLightColor.needsUpdate = t,
  50765. e.directionalLights.needsUpdate = t,
  50766. e.pointLights.needsUpdate = t,
  50767. e.spotLights.needsUpdate = t,
  50768. e.hemisphereLights.needsUpdate = t
  50769. }
  50770. function N(e, t) {
  50771. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50772. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50773. }
  50774. function B() {
  50775. var e = xe;
  50776. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50777. xe += 1,
  50778. e
  50779. }
  50780. function F(e, t, i, r) {
  50781. var o, a;
  50782. if ("1i" === t)
  50783. Ge.uniform1i(i, r);
  50784. else if ("1f" === t)
  50785. Ge.uniform1f(i, r);
  50786. else if ("2f" === t)
  50787. Ge.uniform2f(i, r[0], r[1]);
  50788. else if ("3f" === t)
  50789. Ge.uniform3f(i, r[0], r[1], r[2]);
  50790. else if ("4f" === t)
  50791. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50792. else if ("1iv" === t)
  50793. Ge.uniform1iv(i, r);
  50794. else if ("3iv" === t)
  50795. Ge.uniform3iv(i, r);
  50796. else if ("1fv" === t)
  50797. Ge.uniform1fv(i, r);
  50798. else if ("2fv" === t)
  50799. Ge.uniform2fv(i, r);
  50800. else if ("3fv" === t)
  50801. Ge.uniform3fv(i, r);
  50802. else if ("4fv" === t)
  50803. Ge.uniform4fv(i, r);
  50804. else if ("Matrix2fv" === t)
  50805. Ge.uniformMatrix2fv(i, !1, r);
  50806. else if ("Matrix3fv" === t)
  50807. Ge.uniformMatrix3fv(i, !1, r);
  50808. else if ("Matrix4fv" === t)
  50809. Ge.uniformMatrix4fv(i, !1, r);
  50810. else if ("i" === t)
  50811. Ge.uniform1i(i, r);
  50812. else if ("f" === t)
  50813. Ge.uniform1f(i, r);
  50814. else if ("v2" === t)
  50815. Ge.uniform2f(i, r.x, r.y);
  50816. else if ("v3" === t)
  50817. Ge.uniform3f(i, r.x, r.y, r.z);
  50818. else if ("v4" === t)
  50819. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50820. else if ("c" === t)
  50821. Ge.uniform3f(i, r.r, r.g, r.b);
  50822. else if ("s" === t) {
  50823. var s = e.properties;
  50824. for (var l in s) {
  50825. var c = s[l]
  50826. , h = i[l]
  50827. , u = r[l];
  50828. F(c, c.type, h, u)
  50829. }
  50830. } else if ("sa" === t)
  50831. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50832. for (var l in s) {
  50833. var c = s[l]
  50834. , h = i[d][l]
  50835. , u = r[d][l];
  50836. F(c, c.type, h, u)
  50837. }
  50838. else if ("iv1" === t)
  50839. Ge.uniform1iv(i, r);
  50840. else if ("iv" === t)
  50841. Ge.uniform3iv(i, r);
  50842. else if ("fv1" === t)
  50843. Ge.uniform1fv(i, r);
  50844. else if ("fv" === t)
  50845. Ge.uniform3fv(i, r);
  50846. else if ("v2v" === t) {
  50847. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50848. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50849. f += 2)
  50850. e._array[f + 0] = r[d].x,
  50851. e._array[f + 1] = r[d].y;
  50852. Ge.uniform2fv(i, e._array)
  50853. } else if ("v3v" === t) {
  50854. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50855. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50856. m += 3)
  50857. e._array[m + 0] = r[d].x,
  50858. e._array[m + 1] = r[d].y,
  50859. e._array[m + 2] = r[d].z;
  50860. Ge.uniform3fv(i, e._array)
  50861. } else if ("v4v" === t) {
  50862. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50863. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50864. v += 4)
  50865. e._array[v + 0] = r[d].x,
  50866. e._array[v + 1] = r[d].y,
  50867. e._array[v + 2] = r[d].z,
  50868. e._array[v + 3] = r[d].w;
  50869. Ge.uniform4fv(i, e._array)
  50870. } else if ("m2" === t)
  50871. Ge.uniformMatrix2fv(i, !1, r.elements);
  50872. else if ("m3" === t)
  50873. Ge.uniformMatrix3fv(i, !1, r.elements);
  50874. else if ("m3v" === t) {
  50875. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50876. for (var d = 0, g = r.length; d < g; d++)
  50877. r[d].flattenToArrayOffset(e._array, 9 * d);
  50878. Ge.uniformMatrix3fv(i, !1, e._array)
  50879. } else if ("m4" === t)
  50880. Ge.uniformMatrix4fv(i, !1, r.elements);
  50881. else if ("m4v" === t) {
  50882. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50883. for (var d = 0, g = r.length; d < g; d++)
  50884. r[d].flattenToArrayOffset(e._array, 16 * d);
  50885. Ge.uniformMatrix4fv(i, !1, e._array)
  50886. } else if ("t" === t) {
  50887. if (o = r,
  50888. a = B(),
  50889. Ge.uniform1i(i, a),
  50890. !o)
  50891. return;
  50892. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50893. } else if ("tv" === t) {
  50894. void 0 === e._array && (e._array = []);
  50895. for (var d = 0, g = e.value.length; d < g; d++)
  50896. e._array[d] = B();
  50897. Ge.uniform1iv(i, e._array);
  50898. for (var d = 0, g = e.value.length; d < g; d++)
  50899. o = e.value[d],
  50900. a = e._array[d],
  50901. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50902. } else
  50903. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50904. }
  50905. function V(e) {
  50906. for (var t = 0, i = e.length; t < i; t++) {
  50907. var n = e[t][0];
  50908. if (n.needsUpdate !== !1) {
  50909. var r = n.type
  50910. , o = e[t][1]
  50911. , a = n.value;
  50912. F(n, r, o, a)
  50913. }
  50914. }
  50915. }
  50916. function U(e, t) {
  50917. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50918. for (Ue.shadowsPointLight = 0,
  50919. i = 0,
  50920. r = e.length; i < r; i++)
  50921. if (o = e[i],
  50922. a = o.color,
  50923. s = o.intensity,
  50924. l = o.distance,
  50925. o instanceof n.AmbientLight)
  50926. c += a.r * s,
  50927. h += a.g * s,
  50928. u += a.b * s;
  50929. else if (o instanceof n.DirectionalLight) {
  50930. var A = Ke.get(o);
  50931. A.color.copy(o.color).multiplyScalar(o.intensity),
  50932. A.direction.setFromMatrixPosition(o.matrixWorld),
  50933. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50934. A.direction.sub(Ve),
  50935. A.direction.transformDirection(d),
  50936. A.shadow = o.castShadow,
  50937. o.castShadow && (A.shadowBias = o.shadow.bias,
  50938. A.shadowRadius = o.shadow.radius,
  50939. A.shadowMapSize = o.shadow.mapSize,
  50940. Ue.shadows[v++] = o),
  50941. Ue.directionalShadowMap[p] = o.shadow.map,
  50942. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50943. Ue.directional[p++] = A
  50944. } else if (o instanceof n.SpotLight) {
  50945. var A = Ke.get(o);
  50946. A.position.setFromMatrixPosition(o.matrixWorld),
  50947. A.position.applyMatrix4(d),
  50948. A.color.copy(a).multiplyScalar(s),
  50949. A.distance = l,
  50950. A.direction.setFromMatrixPosition(o.matrixWorld),
  50951. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50952. A.direction.sub(Ve),
  50953. A.direction.transformDirection(d),
  50954. A.coneCos = Math.cos(o.angle),
  50955. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50956. A.decay = 0 === o.distance ? 0 : o.decay,
  50957. A.shadow = o.castShadow,
  50958. o.castShadow && (A.shadowBias = o.shadow.bias,
  50959. A.shadowRadius = o.shadow.radius,
  50960. A.shadowMapSize = o.shadow.mapSize,
  50961. Ue.shadows[v++] = o),
  50962. Ue.spotShadowMap[g] = o.shadow.map,
  50963. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50964. Ue.spot[g++] = A
  50965. } else if (o instanceof n.PointLight) {
  50966. var A = Ke.get(o);
  50967. A.position.setFromMatrixPosition(o.matrixWorld),
  50968. A.position.applyMatrix4(d),
  50969. A.color.copy(o.color).multiplyScalar(o.intensity),
  50970. A.distance = o.distance,
  50971. A.decay = 0 === o.distance ? 0 : o.decay,
  50972. A.shadow = o.castShadow,
  50973. o.castShadow && (A.shadowBias = o.shadow.bias,
  50974. A.shadowRadius = o.shadow.radius,
  50975. A.shadowMapSize = o.shadow.mapSize,
  50976. Ue.shadows[v++] = o),
  50977. Ue.pointShadowMap[f] = o.shadow.map,
  50978. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50979. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50980. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50981. Ue.point[f++] = A
  50982. } else if (o instanceof n.HemisphereLight) {
  50983. var A = Ke.get(o);
  50984. A.direction.setFromMatrixPosition(o.matrixWorld),
  50985. A.direction.transformDirection(d),
  50986. A.direction.normalize(),
  50987. A.skyColor.copy(o.color).multiplyScalar(s),
  50988. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50989. Ue.hemi[m++] = A
  50990. }
  50991. Ue.ambient[0] = c,
  50992. Ue.ambient[1] = h,
  50993. Ue.ambient[2] = u,
  50994. Ue.directional.length = p,
  50995. Ue.spot.length = g,
  50996. Ue.point.length = f,
  50997. Ue.hemi.length = m,
  50998. Ue.shadows.length = v,
  50999. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51000. }
  51001. function k(e, t, i) {
  51002. var r;
  51003. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51004. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51005. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51006. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51007. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51008. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51009. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51010. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51011. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51012. r = We.get("EXT_texture_filter_anisotropic")) {
  51013. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51014. return;
  51015. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51016. return;
  51017. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51018. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51019. }
  51020. }
  51021. function H(e, t, i) {
  51022. void 0 === e.__webglInit && (e.__webglInit = !0,
  51023. t.addEventListener("dispose", s),
  51024. e.__webglTexture = Ge.createTexture(),
  51025. ke.textures++),
  51026. Ye.activeTexture(Ge.TEXTURE0 + i),
  51027. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51028. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51029. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51030. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51031. var r = G(t.image, je.maxTextureSize);
  51032. W(t) && z(r) === !1 && (r = j(r));
  51033. var o = z(r)
  51034. , a = ee(t.format)
  51035. , l = ee(t.type);
  51036. k(Ge.TEXTURE_2D, t, o);
  51037. var c, h = t.mipmaps;
  51038. if (t instanceof n.DataTexture)
  51039. if (h.length > 0 && o) {
  51040. for (var u = 0, d = h.length; u < d; u++)
  51041. c = h[u],
  51042. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51043. t.generateMipmaps = !1
  51044. } else
  51045. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51046. else if (t instanceof n.CompressedTexture)
  51047. for (var u = 0, d = h.length; u < d; u++)
  51048. c = h[u],
  51049. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51050. else if (h.length > 0 && o) {
  51051. for (var u = 0, d = h.length; u < d; u++)
  51052. c = h[u],
  51053. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51054. t.generateMipmaps = !1
  51055. } else
  51056. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51057. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51058. e.__version = t.version,
  51059. t.onUpdate && t.onUpdate(t)
  51060. }
  51061. function G(e, t) {
  51062. if (e.width > t || e.height > t) {
  51063. var i = t / Math.max(e.width, e.height)
  51064. , n = document.createElement("canvas");
  51065. n.width = Math.floor(e.width * i),
  51066. n.height = Math.floor(e.height * i);
  51067. var r = n.getContext("2d");
  51068. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51069. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51070. n
  51071. }
  51072. return e
  51073. }
  51074. function z(e) {
  51075. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51076. }
  51077. function W(e) {
  51078. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51079. }
  51080. function j(e) {
  51081. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51082. var t = document.createElement("canvas");
  51083. t.width = n.Math.nearestPowerOfTwo(e.width),
  51084. t.height = n.Math.nearestPowerOfTwo(e.height);
  51085. var i = t.getContext("2d");
  51086. return i.drawImage(e, 0, 0, t.width, t.height),
  51087. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51088. t
  51089. }
  51090. return e
  51091. }
  51092. function Y(e, t) {
  51093. var i = Xe.get(e);
  51094. if (6 === e.image.length)
  51095. if (e.version > 0 && i.__version !== e.version) {
  51096. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51097. i.__image__webglTextureCube = Ge.createTexture(),
  51098. ke.textures++),
  51099. Ye.activeTexture(Ge.TEXTURE0 + t),
  51100. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51101. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51102. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51103. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51104. var c = a[0]
  51105. , h = z(c)
  51106. , u = ee(e.format)
  51107. , d = ee(e.type);
  51108. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51109. for (var l = 0; l < 6; l++)
  51110. if (r)
  51111. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51112. p = f[g],
  51113. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51114. else
  51115. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51116. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51117. i.__version = e.version,
  51118. e.onUpdate && e.onUpdate(e)
  51119. } else
  51120. Ye.activeTexture(Ge.TEXTURE0 + t),
  51121. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51122. }
  51123. function X(e, t) {
  51124. Ye.activeTexture(Ge.TEXTURE0 + t),
  51125. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51126. }
  51127. function Z(e, t, i, n) {
  51128. var r = ee(t.texture.format)
  51129. , o = ee(t.texture.type);
  51130. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51131. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51132. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51133. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51134. }
  51135. function q(e, t) {
  51136. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51137. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51138. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51139. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51140. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51141. }
  51142. function K(e) {
  51143. var t = Xe.get(e)
  51144. , i = e instanceof n.WebGLRenderTargetCube;
  51145. if (i) {
  51146. t.__webglDepthbuffer = [];
  51147. for (var r = 0; r < 6; r++)
  51148. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51149. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51150. q(t.__webglDepthbuffer[r], e)
  51151. } else
  51152. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51153. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51154. q(t.__webglDepthbuffer, e);
  51155. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51156. }
  51157. function Q(e) {
  51158. var t = Xe.get(e)
  51159. , i = Xe.get(e.texture);
  51160. e.addEventListener("dispose", l),
  51161. i.__webglTexture = Ge.createTexture(),
  51162. ke.textures++;
  51163. var r = e instanceof n.WebGLRenderTargetCube
  51164. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51165. if (r) {
  51166. t.__webglFramebuffer = [];
  51167. for (var a = 0; a < 6; a++)
  51168. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51169. } else
  51170. t.__webglFramebuffer = Ge.createFramebuffer();
  51171. if (r) {
  51172. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51173. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51174. for (var a = 0; a < 6; a++)
  51175. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51176. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51177. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51178. } else
  51179. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51180. k(Ge.TEXTURE_2D, e.texture, o),
  51181. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51182. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51183. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51184. e.depthBuffer && K(e)
  51185. }
  51186. function J(e) {
  51187. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51188. , i = Xe.get(e.texture).__webglTexture;
  51189. Ye.bindTexture(t, i),
  51190. Ge.generateMipmap(t),
  51191. Ye.bindTexture(t, null)
  51192. }
  51193. function $(e) {
  51194. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51195. }
  51196. function ee(e) {
  51197. var t;
  51198. if (e === n.RepeatWrapping)
  51199. return Ge.REPEAT;
  51200. if (e === n.ClampToEdgeWrapping)
  51201. return Ge.CLAMP_TO_EDGE;
  51202. if (e === n.MirroredRepeatWrapping)
  51203. return Ge.MIRRORED_REPEAT;
  51204. if (e === n.NearestFilter)
  51205. return Ge.NEAREST;
  51206. if (e === n.NearestMipMapNearestFilter)
  51207. return Ge.NEAREST_MIPMAP_NEAREST;
  51208. if (e === n.NearestMipMapLinearFilter)
  51209. return Ge.NEAREST_MIPMAP_LINEAR;
  51210. if (e === n.LinearFilter)
  51211. return Ge.LINEAR;
  51212. if (e === n.LinearMipMapNearestFilter)
  51213. return Ge.LINEAR_MIPMAP_NEAREST;
  51214. if (e === n.LinearMipMapLinearFilter)
  51215. return Ge.LINEAR_MIPMAP_LINEAR;
  51216. if (e === n.UnsignedByteType)
  51217. return Ge.UNSIGNED_BYTE;
  51218. if (e === n.UnsignedShort4444Type)
  51219. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51220. if (e === n.UnsignedShort5551Type)
  51221. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51222. if (e === n.UnsignedShort565Type)
  51223. return Ge.UNSIGNED_SHORT_5_6_5;
  51224. if (e === n.ByteType)
  51225. return Ge.BYTE;
  51226. if (e === n.ShortType)
  51227. return Ge.SHORT;
  51228. if (e === n.UnsignedShortType)
  51229. return Ge.UNSIGNED_SHORT;
  51230. if (e === n.IntType)
  51231. return Ge.INT;
  51232. if (e === n.UnsignedIntType)
  51233. return Ge.UNSIGNED_INT;
  51234. if (e === n.FloatType)
  51235. return Ge.FLOAT;
  51236. if (t = We.get("OES_texture_half_float"),
  51237. null !== t && e === n.HalfFloatType)
  51238. return t.HALF_FLOAT_OES;
  51239. if (e === n.AlphaFormat)
  51240. return Ge.ALPHA;
  51241. if (e === n.RGBFormat)
  51242. return Ge.RGB;
  51243. if (e === n.RGBAFormat)
  51244. return Ge.RGBA;
  51245. if (e === n.LuminanceFormat)
  51246. return Ge.LUMINANCE;
  51247. if (e === n.LuminanceAlphaFormat)
  51248. return Ge.LUMINANCE_ALPHA;
  51249. if (e === n.AddEquation)
  51250. return Ge.FUNC_ADD;
  51251. if (e === n.SubtractEquation)
  51252. return Ge.FUNC_SUBTRACT;
  51253. if (e === n.ReverseSubtractEquation)
  51254. return Ge.FUNC_REVERSE_SUBTRACT;
  51255. if (e === n.ZeroFactor)
  51256. return Ge.ZERO;
  51257. if (e === n.OneFactor)
  51258. return Ge.ONE;
  51259. if (e === n.SrcColorFactor)
  51260. return Ge.SRC_COLOR;
  51261. if (e === n.OneMinusSrcColorFactor)
  51262. return Ge.ONE_MINUS_SRC_COLOR;
  51263. if (e === n.SrcAlphaFactor)
  51264. return Ge.SRC_ALPHA;
  51265. if (e === n.OneMinusSrcAlphaFactor)
  51266. return Ge.ONE_MINUS_SRC_ALPHA;
  51267. if (e === n.DstAlphaFactor)
  51268. return Ge.DST_ALPHA;
  51269. if (e === n.OneMinusDstAlphaFactor)
  51270. return Ge.ONE_MINUS_DST_ALPHA;
  51271. if (e === n.DstColorFactor)
  51272. return Ge.DST_COLOR;
  51273. if (e === n.OneMinusDstColorFactor)
  51274. return Ge.ONE_MINUS_DST_COLOR;
  51275. if (e === n.SrcAlphaSaturateFactor)
  51276. return Ge.SRC_ALPHA_SATURATE;
  51277. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51278. null !== t) {
  51279. if (e === n.RGB_S3TC_DXT1_Format)
  51280. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51281. if (e === n.RGBA_S3TC_DXT1_Format)
  51282. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51283. if (e === n.RGBA_S3TC_DXT3_Format)
  51284. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51285. if (e === n.RGBA_S3TC_DXT5_Format)
  51286. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51287. }
  51288. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51289. null !== t) {
  51290. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51291. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51292. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51293. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51294. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51295. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51296. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51297. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51298. }
  51299. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51300. null !== t && e === n.RGB_ETC1_Format)
  51301. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51302. if (t = We.get("EXT_blend_minmax"),
  51303. null !== t) {
  51304. if (e === n.MinEquation)
  51305. return t.MIN_EXT;
  51306. if (e === n.MaxEquation)
  51307. return t.MAX_EXT
  51308. }
  51309. return 0
  51310. }
  51311. console.log("THREE.WebGLRenderer", n.REVISION),
  51312. e = e || {};
  51313. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51314. , ie = void 0 !== e.context ? e.context : null
  51315. , ne = void 0 !== e.alpha && e.alpha
  51316. , re = void 0 === e.depth || e.depth
  51317. , oe = void 0 === e.stencil || e.stencil
  51318. , ae = void 0 !== e.antialias && e.antialias
  51319. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51320. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51321. , ce = []
  51322. , he = []
  51323. , ue = -1
  51324. , de = []
  51325. , pe = -1
  51326. , fe = new Float32Array(8)
  51327. , ge = []
  51328. , me = [];
  51329. this.domElement = te,
  51330. this.context = null,
  51331. this.autoClear = !0,
  51332. this.autoClearColor = !0,
  51333. this.autoClearDepth = !0,
  51334. this.autoClearStencil = !0,
  51335. this.sortObjects = !0,
  51336. this.gammaFactor = 2,
  51337. this.gammaInput = !1,
  51338. this.gammaOutput = !1,
  51339. this.physicallyCorrectLights = !1,
  51340. this.toneMapping = n.LinearToneMapping,
  51341. this.toneMappingExposure = 1,
  51342. this.toneMappingWhitePoint = 1,
  51343. this.maxMorphTargets = 8,
  51344. this.maxMorphNormals = 4,
  51345. this.autoScaleCubemaps = !0;
  51346. var ve = this
  51347. , Ae = null
  51348. , ye = null
  51349. , Ce = null
  51350. , Ie = -1
  51351. , Ee = ""
  51352. , be = null
  51353. , we = new n.Vector4
  51354. , _e = null
  51355. , Te = new n.Vector4
  51356. , xe = 0
  51357. , Se = new n.Color(0)
  51358. , Me = 0
  51359. , Re = te.width
  51360. , Pe = te.height
  51361. , Oe = 1
  51362. , Le = new n.Vector4(0,0,Re,Pe)
  51363. , De = !1
  51364. , Ne = new n.Vector4(0,0,Re,Pe)
  51365. , Be = new n.Frustum
  51366. , Fe = new n.Matrix4
  51367. , Ve = new n.Vector3
  51368. , Ue = {
  51369. hash: "",
  51370. ambient: [0, 0, 0],
  51371. directional: [],
  51372. directionalShadowMap: [],
  51373. directionalShadowMatrix: [],
  51374. spot: [],
  51375. spotShadowMap: [],
  51376. spotShadowMatrix: [],
  51377. point: [],
  51378. pointShadowMap: [],
  51379. pointShadowMatrix: [],
  51380. hemi: [],
  51381. shadows: [],
  51382. shadowsPointLight: 0
  51383. }
  51384. , ke = {
  51385. geometries: 0,
  51386. textures: 0
  51387. }
  51388. , He = {
  51389. calls: 0,
  51390. vertices: 0,
  51391. faces: 0,
  51392. points: 0
  51393. };
  51394. this.info = {
  51395. render: He,
  51396. memory: ke,
  51397. programs: null
  51398. };
  51399. var Ge;
  51400. try {
  51401. var ze = {
  51402. alpha: ne,
  51403. depth: re,
  51404. stencil: oe,
  51405. antialias: ae,
  51406. premultipliedAlpha: se,
  51407. preserveDrawingBuffer: le
  51408. };
  51409. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51410. null === Ge)
  51411. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51412. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51413. return {
  51414. rangeMin: 1,
  51415. rangeMax: 1,
  51416. precision: 1
  51417. }
  51418. }
  51419. ),
  51420. te.addEventListener("webglcontextlost", a, !1)
  51421. } catch (e) {
  51422. console.error("THREE.WebGLRenderer: " + e)
  51423. }
  51424. var We = new n.WebGLExtensions(Ge);
  51425. We.get("OES_texture_float"),
  51426. We.get("OES_texture_float_linear"),
  51427. We.get("OES_texture_half_float"),
  51428. We.get("OES_texture_half_float_linear"),
  51429. We.get("OES_standard_derivatives"),
  51430. We.get("ANGLE_instanced_arrays"),
  51431. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51432. var je = new n.WebGLCapabilities(Ge,We,e)
  51433. , Ye = new n.WebGLState(Ge,We,ee)
  51434. , Xe = new n.WebGLProperties
  51435. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51436. , qe = new n.WebGLPrograms(this,je)
  51437. , Ke = new n.WebGLLights;
  51438. this.info.programs = qe.programs;
  51439. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51440. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51441. r(),
  51442. this.context = Ge,
  51443. this.capabilities = je,
  51444. this.extensions = We,
  51445. this.properties = Xe,
  51446. this.state = Ye;
  51447. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51448. this.shadowMap = $e;
  51449. var et = new n.SpritePlugin(this,ge)
  51450. , tt = new n.LensFlarePlugin(this,me);
  51451. this.getContext = function() {
  51452. return Ge
  51453. }
  51454. ,
  51455. this.getContextAttributes = function() {
  51456. return Ge.getContextAttributes()
  51457. }
  51458. ,
  51459. this.forceContextLoss = function() {
  51460. We.get("WEBGL_lose_context").loseContext()
  51461. }
  51462. ,
  51463. this.getMaxAnisotropy = function() {
  51464. var e;
  51465. return function() {
  51466. if (void 0 !== e)
  51467. return e;
  51468. var t = We.get("EXT_texture_filter_anisotropic");
  51469. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51470. }
  51471. }(),
  51472. this.getPrecision = function() {
  51473. return je.precision
  51474. }
  51475. ,
  51476. this.getPixelRatio = function() {
  51477. return Oe
  51478. }
  51479. ,
  51480. this.setPixelRatio = function(e) {
  51481. void 0 !== e && (Oe = e,
  51482. this.setSize(Ne.z, Ne.w, !1))
  51483. }
  51484. ,
  51485. this.getSize = function() {
  51486. return {
  51487. width: Re,
  51488. height: Pe
  51489. }
  51490. }
  51491. ,
  51492. this.setSize = function(e, t, i, devicePixelRatio) {
  51493. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51494. Re = e,
  51495. Pe = t,
  51496. te.width = e * Oe,
  51497. te.height = t * Oe,
  51498. i !== !1 && (te.style.width = e + "px",
  51499. te.style.height = t + "px"),
  51500. this.setViewport(0, 0, e, t)
  51501. }
  51502. ,
  51503. this.setViewport = function(e, t, i, n) {
  51504. Ye.viewport(Ne.set(e, t, i, n))
  51505. }
  51506. ,
  51507. this.setScissor = function(e, t, i, n) {
  51508. Ye.scissor(Le.set(e, t, i, n))
  51509. }
  51510. ,
  51511. this.setScissorTest = function(e) {
  51512. Ye.setScissorTest(De = e)
  51513. }
  51514. ,
  51515. this.getClearColor = function() {
  51516. return Se
  51517. }
  51518. ,
  51519. this.setClearColor = function(e, t) {
  51520. Se.set(e),
  51521. Me = void 0 !== t ? t : 1,
  51522. i(Se.r, Se.g, Se.b, Me)
  51523. }
  51524. ,
  51525. this.getClearAlpha = function() {
  51526. return Me
  51527. }
  51528. ,
  51529. this.setClearAlpha = function(e) {
  51530. Me = e,
  51531. i(Se.r, Se.g, Se.b, Me)
  51532. }
  51533. ,
  51534. this.clear = function(e, t, i) {
  51535. var n = 0;
  51536. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51537. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51538. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51539. Ge.clear(n)
  51540. }
  51541. ,
  51542. this.clearColor = function() {
  51543. this.clear(!0, !1, !1)
  51544. }
  51545. ,
  51546. this.clearDepth = function() {
  51547. this.clear(!1, !0, !1)
  51548. }
  51549. ,
  51550. this.clearStencil = function() {
  51551. this.clear(!1, !1, !0)
  51552. }
  51553. ,
  51554. this.clearTarget = function(e, t, i, n) {
  51555. this.setRenderTarget(e),
  51556. this.clear(t, i, n)
  51557. }
  51558. ,
  51559. this.resetGLState = o,
  51560. this.dispose = function() {
  51561. te.removeEventListener("webglcontextlost", a, !1)
  51562. }
  51563. ,
  51564. this.renderBufferImmediate = function(e, t, i) {
  51565. Ye.initAttributes();
  51566. var r = Xe.get(e);
  51567. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51568. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51569. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51570. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51571. var o = t.getAttributes();
  51572. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51573. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51574. Ye.enableAttribute(o.position),
  51575. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51576. e.hasNormals) {
  51577. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51578. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51579. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51580. var l = e.normalArray
  51581. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51582. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51583. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51584. l[a + 0] = c,
  51585. l[a + 1] = h,
  51586. l[a + 2] = u,
  51587. l[a + 3] = c,
  51588. l[a + 4] = h,
  51589. l[a + 5] = u,
  51590. l[a + 6] = c,
  51591. l[a + 7] = h,
  51592. l[a + 8] = u
  51593. }
  51594. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51595. Ye.enableAttribute(o.normal),
  51596. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51597. }
  51598. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51599. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51600. Ye.enableAttribute(o.uv),
  51601. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51602. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51603. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51604. Ye.enableAttribute(o.color),
  51605. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51606. Ye.disableUnusedAttributes(),
  51607. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51608. e.count = 0
  51609. }
  51610. ,
  51611. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51612. E(o);
  51613. var l = w(e, i, o, a)
  51614. , c = !1
  51615. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51616. h !== Ee && (Ee = h,
  51617. c = !0);
  51618. var u = a.morphTargetInfluences;
  51619. if (void 0 !== u) {
  51620. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51621. var v = u[p];
  51622. d.push([v, p])
  51623. }
  51624. d.sort(g),
  51625. d.length > 8 && (d.length = 8);
  51626. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51627. var v = d[p];
  51628. if (fe[p] = v[0],
  51629. 0 !== v[0]) {
  51630. var y = v[1];
  51631. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51632. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51633. } else
  51634. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51635. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51636. }
  51637. var C = l.getUniforms();
  51638. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51639. c = !0
  51640. }
  51641. var y = r.index
  51642. , I = r.attributes.position;
  51643. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51644. var b;
  51645. null !== y ? (b = Je,
  51646. b.setIndex(y)) : b = Qe,
  51647. c && (f(o, l, r),
  51648. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51649. var _ = 0
  51650. , T = 1 / 0;
  51651. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51652. var x = r.drawRange.start
  51653. , S = r.drawRange.count
  51654. , M = null !== s ? s.start : 0
  51655. , R = null !== s ? s.count : 1 / 0
  51656. , P = Math.max(_, x, M)
  51657. , O = Math.min(_ + T, x + S, M + R) - 1
  51658. , L = Math.max(0, O - P + 1);
  51659. if (a instanceof n.Mesh)
  51660. if (o.wireframe === !0)
  51661. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51662. b.setMode(Ge.LINES);
  51663. else
  51664. switch (a.drawMode) {
  51665. case n.TrianglesDrawMode:
  51666. b.setMode(Ge.TRIANGLES);
  51667. break;
  51668. case n.TriangleStripDrawMode:
  51669. b.setMode(Ge.TRIANGLE_STRIP);
  51670. break;
  51671. case n.TriangleFanDrawMode:
  51672. b.setMode(Ge.TRIANGLE_FAN)
  51673. }
  51674. else if (a instanceof n.Line) {
  51675. var D = o.linewidth;
  51676. void 0 === D && (D = 1),
  51677. Ye.setLineWidth(D * t()),
  51678. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51679. } else
  51680. a instanceof n.Points && b.setMode(Ge.POINTS);
  51681. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51682. }
  51683. ,
  51684. this.render = function(e, t, i, r) {
  51685. if (t instanceof n.Camera == !1)
  51686. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51687. var o = e.fog;
  51688. if (Ee = "",
  51689. Ie = -1,
  51690. be = null,
  51691. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51692. null === t.parent && t.updateMatrixWorld(),
  51693. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51694. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51695. Be.setFromMatrix(Fe),
  51696. ce.length = 0,
  51697. ue = -1,
  51698. pe = -1,
  51699. ge.length = 0,
  51700. me.length = 0,
  51701. y(e, t),
  51702. he.length = ue + 1,
  51703. de.length = pe + 1,
  51704. ve.sortObjects === !0 && (he.sort(m),
  51705. de.sort(v)),
  51706. U(ce, t),
  51707. $e.render(e, t),
  51708. He.calls = 0,
  51709. He.vertices = 0,
  51710. He.faces = 0,
  51711. He.points = 0,
  51712. void 0 === i && (i = null),
  51713. this.setRenderTarget(i),
  51714. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51715. e.overrideMaterial) {
  51716. var a = e.overrideMaterial;
  51717. C(he, t, o, a),
  51718. C(de, t, o, a)
  51719. } else
  51720. Ye.setBlending(n.NoBlending),
  51721. C(he, t, o),
  51722. C(de, t, o);
  51723. if (et.render(e, t),
  51724. tt.render(e, t, Te),
  51725. i) {
  51726. var s = i.texture;
  51727. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51728. }
  51729. Ye.setDepthTest(!0),
  51730. Ye.setDepthWrite(!0),
  51731. Ye.setColorWrite(!0)
  51732. }
  51733. ,
  51734. this.setFaceCulling = function(e, t) {
  51735. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51736. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51737. Ye.enable(Ge.CULL_FACE))
  51738. }
  51739. ,
  51740. this.setTexture = function(e, t) {
  51741. var i = Xe.get(e);
  51742. if (e.version > 0 && i.__version !== e.version) {
  51743. var n = e.image;
  51744. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51745. }
  51746. Ye.activeTexture(Ge.TEXTURE0 + t),
  51747. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51748. }
  51749. ,
  51750. this.getCurrentRenderTarget = function() {
  51751. return ye
  51752. }
  51753. ,
  51754. this.setRenderTarget = function(e) {
  51755. ye = e,
  51756. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51757. var t, i = e instanceof n.WebGLRenderTargetCube;
  51758. if (e) {
  51759. var r = Xe.get(e);
  51760. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51761. we.copy(e.scissor),
  51762. _e = e.scissorTest,
  51763. Te.copy(e.viewport)
  51764. } else
  51765. t = null,
  51766. we.copy(Le).multiplyScalar(Oe),
  51767. _e = De,
  51768. Te.copy(Ne).multiplyScalar(Oe);
  51769. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51770. Ce = t),
  51771. Ye.scissor(we),
  51772. Ye.setScissorTest(_e),
  51773. Ye.viewport(Te),
  51774. i) {
  51775. var o = Xe.get(e.texture);
  51776. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51777. }
  51778. }
  51779. ,
  51780. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51781. if (e instanceof n.WebGLRenderTarget == !1)
  51782. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51783. var s = Xe.get(e).__webglFramebuffer;
  51784. if (s) {
  51785. var l = !1;
  51786. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51787. l = !0);
  51788. try {
  51789. var c = e.texture;
  51790. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51791. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51792. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51793. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51794. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51795. } finally {
  51796. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51797. }
  51798. }
  51799. }
  51800. }
  51801. ,
  51802. n.WebGLRenderTarget = function(e, t, i) {
  51803. this.uuid = n.Math.generateUUID(),
  51804. this.width = e,
  51805. this.height = t,
  51806. this.scissor = new n.Vector4(0,0,e,t),
  51807. this.scissorTest = !1,
  51808. this.viewport = new n.Vector4(0,0,e,t),
  51809. i = i || {},
  51810. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51811. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51812. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51813. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51814. }
  51815. ,
  51816. n.WebGLRenderTarget.prototype = {
  51817. constructor: n.WebGLRenderTarget,
  51818. setSize: function(e, t) {
  51819. this.width === e && this.height === t || (this.width = e,
  51820. this.height = t,
  51821. this.dispose()),
  51822. this.viewport.set(0, 0, e, t),
  51823. this.scissor.set(0, 0, e, t)
  51824. },
  51825. clone: function() {
  51826. return (new this.constructor).copy(this)
  51827. },
  51828. copy: function(e) {
  51829. return this.width = e.width,
  51830. this.height = e.height,
  51831. this.viewport.copy(e.viewport),
  51832. this.texture = e.texture.clone(),
  51833. this.depthBuffer = e.depthBuffer,
  51834. this.stencilBuffer = e.stencilBuffer,
  51835. this
  51836. },
  51837. dispose: function() {
  51838. this.dispatchEvent({
  51839. type: "dispose"
  51840. })
  51841. }
  51842. },
  51843. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51844. n.WebGLRenderTargetCube = function(e, t, i) {
  51845. n.WebGLRenderTarget.call(this, e, t, i),
  51846. this.activeCubeFace = 0,
  51847. this.activeMipMapLevel = 0
  51848. }
  51849. ,
  51850. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51851. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51852. n.WebGLBufferRenderer = function(e, t, i) {
  51853. function r(e) {
  51854. s = e
  51855. }
  51856. function o(t, n) {
  51857. e.drawArrays(s, t, n),
  51858. i.calls++,
  51859. i.vertices += n,
  51860. s === e.TRIANGLES && (i.faces += n / 3)
  51861. }
  51862. function a(r) {
  51863. var o = t.get("ANGLE_instanced_arrays");
  51864. if (null === o)
  51865. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51866. var a = r.attributes.position
  51867. , l = 0;
  51868. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51869. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51870. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51871. i.calls++,
  51872. i.vertices += l * r.maxInstancedCount,
  51873. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51874. }
  51875. var s;
  51876. this.setMode = r,
  51877. this.render = o,
  51878. this.renderInstances = a
  51879. }
  51880. ,
  51881. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51882. function n(e) {
  51883. s = e
  51884. }
  51885. function r(i) {
  51886. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51887. c = 4) : (l = e.UNSIGNED_SHORT,
  51888. c = 2)
  51889. }
  51890. function o(t, n) {
  51891. e.drawElements(s, n, l, t * c),
  51892. i.calls++,
  51893. i.vertices += n,
  51894. s === e.TRIANGLES && (i.faces += n / 3)
  51895. }
  51896. function a(n, r, o) {
  51897. var a = t.get("ANGLE_instanced_arrays");
  51898. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51899. i.calls++,
  51900. i.vertices += o * n.maxInstancedCount,
  51901. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51902. }
  51903. var s, l, c;
  51904. this.setMode = n,
  51905. this.setIndex = r,
  51906. this.render = o,
  51907. this.renderInstances = a
  51908. }
  51909. ,
  51910. n.WebGLExtensions = function(e) {
  51911. var t = {};
  51912. this.get = function(i) {
  51913. if (void 0 !== t[i])
  51914. return t[i];
  51915. var n;
  51916. switch (i) {
  51917. case "EXT_texture_filter_anisotropic":
  51918. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51919. break;
  51920. case "WEBGL_compressed_texture_s3tc":
  51921. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51922. break;
  51923. case "WEBGL_compressed_texture_pvrtc":
  51924. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51925. break;
  51926. case "WEBGL_compressed_texture_etc1":
  51927. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51928. break;
  51929. default:
  51930. n = e.getExtension(i)
  51931. }
  51932. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51933. t[i] = n,
  51934. n
  51935. }
  51936. }
  51937. ,
  51938. n.WebGLCapabilities = function(e, t, i) {
  51939. function n(t) {
  51940. if ("highp" === t) {
  51941. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51942. return "highp";
  51943. t = "mediump"
  51944. }
  51945. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51946. }
  51947. this.getMaxPrecision = n,
  51948. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51949. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51950. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51951. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51952. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51953. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51954. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51955. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51956. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51957. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51958. this.vertexTextures = this.maxVertexTextures > 0,
  51959. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51960. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51961. var r = n(this.precision);
  51962. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51963. this.precision = r),
  51964. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51965. }
  51966. ,
  51967. n.WebGLGeometries = function(e, t, i) {
  51968. function r(e) {
  51969. var t = e.geometry;
  51970. if (void 0 !== h[t.id])
  51971. return h[t.id];
  51972. t.addEventListener("dispose", o);
  51973. var r;
  51974. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51975. r = t._bufferGeometry),
  51976. h[t.id] = r,
  51977. i.memory.geometries++,
  51978. r
  51979. }
  51980. function o(e) {
  51981. var n = e.target
  51982. , r = h[n.id];
  51983. null !== r.index && s(r.index),
  51984. l(r.attributes),
  51985. n.removeEventListener("dispose", o),
  51986. delete h[n.id];
  51987. var a = t.get(n);
  51988. a.wireframe && s(a.wireframe),
  51989. t.delete(n);
  51990. var c = t.get(r);
  51991. c.wireframe && s(c.wireframe),
  51992. t.delete(r),
  51993. i.memory.geometries--
  51994. }
  51995. function a(e) {
  51996. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51997. }
  51998. function s(t) {
  51999. var i = a(t);
  52000. void 0 !== i && (e.deleteBuffer(i),
  52001. c(t))
  52002. }
  52003. function l(e) {
  52004. for (var t in e)
  52005. s(e[t])
  52006. }
  52007. function c(e) {
  52008. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52009. }
  52010. var h = {};
  52011. this.get = r
  52012. }
  52013. ,
  52014. n.WebGLLights = function() {
  52015. var e = {};
  52016. this.get = function(t) {
  52017. if (void 0 !== e[t.id])
  52018. return e[t.id];
  52019. var i;
  52020. switch (t.type) {
  52021. case "DirectionalLight":
  52022. i = {
  52023. direction: new n.Vector3,
  52024. color: new n.Color,
  52025. shadow: !1,
  52026. shadowBias: 0,
  52027. shadowRadius: 1,
  52028. shadowMapSize: new n.Vector2
  52029. };
  52030. break;
  52031. case "SpotLight":
  52032. i = {
  52033. position: new n.Vector3,
  52034. direction: new n.Vector3,
  52035. color: new n.Color,
  52036. distance: 0,
  52037. coneCos: 0,
  52038. penumbraCos: 0,
  52039. decay: 0,
  52040. shadow: !1,
  52041. shadowBias: 0,
  52042. shadowRadius: 1,
  52043. shadowMapSize: new n.Vector2
  52044. };
  52045. break;
  52046. case "PointLight":
  52047. i = {
  52048. position: new n.Vector3,
  52049. color: new n.Color,
  52050. distance: 0,
  52051. decay: 0,
  52052. shadow: !1,
  52053. shadowBias: 0,
  52054. shadowRadius: 1,
  52055. shadowMapSize: new n.Vector2
  52056. };
  52057. break;
  52058. case "HemisphereLight":
  52059. i = {
  52060. direction: new n.Vector3,
  52061. skyColor: new n.Color,
  52062. groundColor: new n.Color
  52063. }
  52064. }
  52065. return e[t.id] = i,
  52066. i
  52067. }
  52068. }
  52069. ,
  52070. n.WebGLObjects = function(e, t, i) {
  52071. function r(t) {
  52072. var i = u.get(t);
  52073. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52074. var r = i.index
  52075. , a = i.attributes;
  52076. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52077. for (var s in a)
  52078. o(a[s], e.ARRAY_BUFFER);
  52079. var l = i.morphAttributes;
  52080. for (var s in l)
  52081. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52082. o(c[h], e.ARRAY_BUFFER);
  52083. return i
  52084. }
  52085. function o(e, i) {
  52086. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52087. , o = t.get(r);
  52088. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52089. }
  52090. function a(t, i, n) {
  52091. t.__webglBuffer = e.createBuffer(),
  52092. e.bindBuffer(n, t.__webglBuffer);
  52093. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52094. e.bufferData(n, i.array, r),
  52095. t.version = i.version
  52096. }
  52097. function s(t, i, n) {
  52098. e.bindBuffer(n, t.__webglBuffer),
  52099. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52100. i.updateRange.count = 0),
  52101. t.version = i.version
  52102. }
  52103. function l(e) {
  52104. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52105. }
  52106. function c(i) {
  52107. var r = t.get(i);
  52108. if (void 0 !== r.wireframe)
  52109. return r.wireframe;
  52110. var a = []
  52111. , s = i.index
  52112. , l = i.attributes
  52113. , c = l.position;
  52114. if (null !== s)
  52115. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52116. var g = d[p + 0]
  52117. , m = d[p + 1]
  52118. , v = d[p + 2];
  52119. h(u, g, m) && a.push(g, m),
  52120. h(u, m, v) && a.push(m, v),
  52121. h(u, v, g) && a.push(v, g)
  52122. }
  52123. else
  52124. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52125. var g = p + 0
  52126. , m = p + 1
  52127. , v = p + 2;
  52128. a.push(g, m, m, v, v, g)
  52129. }
  52130. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52131. , y = new n.BufferAttribute(new A(a),1);
  52132. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52133. r.wireframe = y,
  52134. y
  52135. }
  52136. function h(e, t, i) {
  52137. if (t > i) {
  52138. var n = t;
  52139. t = i,
  52140. i = n
  52141. }
  52142. var r = e[t];
  52143. return void 0 === r ? (e[t] = [i],
  52144. !0) : r.indexOf(i) === -1 && (r.push(i),
  52145. !0)
  52146. }
  52147. var u = new n.WebGLGeometries(e,t,i);
  52148. this.getAttributeBuffer = l,
  52149. this.getWireframeAttribute = c,
  52150. this.update = r
  52151. }
  52152. ,
  52153. n.WebGLProgram = function() {
  52154. function e(e) {
  52155. switch (e) {
  52156. case n.LinearEncoding:
  52157. return ["Linear", "( value )"];
  52158. case n.sRGBEncoding:
  52159. return ["sRGB", "( value )"];
  52160. case n.RGBEEncoding:
  52161. return ["RGBE", "( value )"];
  52162. case n.RGBM7Encoding:
  52163. return ["RGBM", "( value, 7.0 )"];
  52164. case n.RGBM16Encoding:
  52165. return ["RGBM", "( value, 16.0 )"];
  52166. case n.RGBDEncoding:
  52167. return ["RGBD", "( value, 256.0 )"];
  52168. case n.GammaEncoding:
  52169. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52170. default:
  52171. throw new Error("unsupported encoding: " + e)
  52172. }
  52173. }
  52174. function t(t, i) {
  52175. var n = e(i);
  52176. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52177. }
  52178. function i(t, i) {
  52179. var n = e(i);
  52180. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52181. }
  52182. function r(e, t) {
  52183. var i;
  52184. switch (t) {
  52185. case n.LinearToneMapping:
  52186. i = "Linear";
  52187. break;
  52188. case n.ReinhardToneMapping:
  52189. i = "Reinhard";
  52190. break;
  52191. case n.Uncharted2ToneMapping:
  52192. i = "Uncharted2";
  52193. break;
  52194. case n.CineonToneMapping:
  52195. i = "OptimizedCineon";
  52196. break;
  52197. default:
  52198. throw new Error("unsupported toneMapping: " + t)
  52199. }
  52200. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52201. }
  52202. function o(e, t, i) {
  52203. e = e || {};
  52204. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52205. return n.filter(c).join("\n")
  52206. }
  52207. function a(e) {
  52208. var t = [];
  52209. for (var i in e) {
  52210. var n = e[i];
  52211. n !== !1 && t.push("#define " + i + " " + n)
  52212. }
  52213. return t.join("\n")
  52214. }
  52215. function s(e, t, i) {
  52216. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52217. var a = e.getActiveUniform(t, o)
  52218. , s = a.name
  52219. , l = e.getUniformLocation(t, s)
  52220. , c = f.exec(s);
  52221. if (c) {
  52222. var h = c[1]
  52223. , u = c[2]
  52224. , d = n[h];
  52225. d || (d = n[h] = {}),
  52226. d[u] = l
  52227. } else if (c = g.exec(s)) {
  52228. var p = c[1]
  52229. , v = c[2]
  52230. , A = c[3]
  52231. , y = n[p];
  52232. y || (y = n[p] = []);
  52233. var C = y[v];
  52234. C || (C = y[v] = {}),
  52235. C[A] = l
  52236. } else if (c = m.exec(s)) {
  52237. var p = c[1];
  52238. n[p] = l
  52239. } else
  52240. n[s] = l
  52241. }
  52242. return n
  52243. }
  52244. function l(e, t, i) {
  52245. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52246. var a = e.getActiveAttrib(t, o)
  52247. , s = a.name;
  52248. n[s] = e.getAttribLocation(t, s)
  52249. }
  52250. return n
  52251. }
  52252. function c(e) {
  52253. return "" !== e
  52254. }
  52255. function h(e, t) {
  52256. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52257. }
  52258. function u(e) {
  52259. function t(e, t) {
  52260. var i = n.ShaderChunk[t];
  52261. if (void 0 === i)
  52262. throw new Error("Can not resolve #include <" + t + ">");
  52263. return u(i)
  52264. }
  52265. var i = /#include +<([\w\d.]+)>/g;
  52266. return e.replace(i, t)
  52267. }
  52268. function d(e) {
  52269. function t(e, t, i, n) {
  52270. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52271. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52272. return r
  52273. }
  52274. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52275. return e.replace(i, t)
  52276. }
  52277. var p = 0
  52278. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52279. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52280. , m = /^([\w\d_]+)\[0\]$/;
  52281. return function(e, f, g, m) {
  52282. var v = e.context
  52283. , A = g.extensions
  52284. , y = g.defines
  52285. , C = g.__webglShader.vertexShader
  52286. , I = g.__webglShader.fragmentShader
  52287. , E = "SHADOWMAP_TYPE_BASIC";
  52288. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52289. var b = "ENVMAP_TYPE_CUBE"
  52290. , w = "ENVMAP_MODE_REFLECTION"
  52291. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52292. if (m.envMap) {
  52293. switch (g.envMap.mapping) {
  52294. case n.CubeReflectionMapping:
  52295. case n.CubeRefractionMapping:
  52296. b = "ENVMAP_TYPE_CUBE";
  52297. break;
  52298. case n.CubeUVReflectionMapping:
  52299. case n.CubeUVRefractionMapping:
  52300. b = "ENVMAP_TYPE_CUBE_UV";
  52301. break;
  52302. case n.EquirectangularReflectionMapping:
  52303. case n.EquirectangularRefractionMapping:
  52304. b = "ENVMAP_TYPE_EQUIREC";
  52305. break;
  52306. case n.SphericalReflectionMapping:
  52307. b = "ENVMAP_TYPE_SPHERE"
  52308. }
  52309. switch (g.envMap.mapping) {
  52310. case n.CubeRefractionMapping:
  52311. case n.EquirectangularRefractionMapping:
  52312. w = "ENVMAP_MODE_REFRACTION"
  52313. }
  52314. switch (g.combine) {
  52315. case n.MultiplyOperation:
  52316. _ = "ENVMAP_BLENDING_MULTIPLY";
  52317. break;
  52318. case n.MixOperation:
  52319. _ = "ENVMAP_BLENDING_MIX";
  52320. break;
  52321. case n.AddOperation:
  52322. _ = "ENVMAP_BLENDING_ADD"
  52323. }
  52324. }
  52325. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52326. g instanceof n.RawShaderMaterial ? (T = "",
  52327. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52328. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52329. C = u(C, m),
  52330. C = h(C, m),
  52331. I = u(I, m),
  52332. I = h(I, m),
  52333. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52334. I = d(I));
  52335. var O = T + C
  52336. , L = x + I
  52337. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52338. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52339. v.attachShader(P, D),
  52340. v.attachShader(P, N),
  52341. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52342. v.linkProgram(P);
  52343. var B = v.getProgramInfoLog(P)
  52344. , F = v.getShaderInfoLog(D)
  52345. , V = v.getShaderInfoLog(N)
  52346. , U = !0
  52347. , k = !0;
  52348. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52349. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52350. k && (this.diagnostics = {
  52351. runnable: U,
  52352. material: g,
  52353. programLog: B,
  52354. vertexShader: {
  52355. log: F,
  52356. prefix: T
  52357. },
  52358. fragmentShader: {
  52359. log: V,
  52360. prefix: x
  52361. }
  52362. }),
  52363. v.deleteShader(D),
  52364. v.deleteShader(N);
  52365. var H;
  52366. this.getUniforms = function() {
  52367. return void 0 === H && (H = s(v, P)),
  52368. H
  52369. }
  52370. ;
  52371. var G;
  52372. return this.getAttributes = function() {
  52373. return void 0 === G && (G = l(v, P)),
  52374. G
  52375. }
  52376. ,
  52377. this.destroy = function() {
  52378. v.deleteProgram(P),
  52379. this.program = void 0
  52380. }
  52381. ,
  52382. Object.defineProperties(this, {
  52383. uniforms: {
  52384. get: function() {
  52385. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52386. this.getUniforms()
  52387. }
  52388. },
  52389. attributes: {
  52390. get: function() {
  52391. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52392. this.getAttributes()
  52393. }
  52394. }
  52395. }),
  52396. this.id = p++,
  52397. this.code = f,
  52398. this.usedTimes = 1,
  52399. this.program = P,
  52400. this.vertexShader = D,
  52401. this.fragmentShader = N,
  52402. this
  52403. }
  52404. }(),
  52405. n.WebGLPrograms = function(e, t) {
  52406. function i(e) {
  52407. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52408. return 1024;
  52409. var i = t.maxVertexUniforms
  52410. , r = Math.floor((i - 20) / 4)
  52411. , o = r;
  52412. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52413. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52414. o
  52415. }
  52416. function r(e, t) {
  52417. var i;
  52418. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52419. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52420. i
  52421. }
  52422. var o = []
  52423. , a = {
  52424. MeshDepthMaterial: "depth",
  52425. MeshNormalMaterial: "normal",
  52426. MeshBasicMaterial: "basic",
  52427. MeshLambertMaterial: "lambert",
  52428. MeshPhongMaterial: "phong",
  52429. MeshStandardMaterial: "standard",
  52430. LineBasicMaterial: "basic",
  52431. LineDashedMaterial: "dashed",
  52432. PointsMaterial: "points"
  52433. }
  52434. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52435. this.getParameters = function(o, s, l, c) {
  52436. var h = a[o.type]
  52437. , u = i(c)
  52438. , d = e.getPrecision();
  52439. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52440. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52441. var p = {
  52442. shaderID: h,
  52443. precision: d,
  52444. supportsVertexTextures: t.vertexTextures,
  52445. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52446. map: !!o.map,
  52447. mapEncoding: r(o.map, e.gammaInput),
  52448. envMap: !!o.envMap,
  52449. envMapMode: o.envMap && o.envMap.mapping,
  52450. envMapEncoding: r(o.envMap, e.gammaInput),
  52451. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52452. lightMap: !!o.lightMap,
  52453. aoMap: !!o.aoMap,
  52454. emissiveMap: !!o.emissiveMap,
  52455. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52456. bumpMap: !!o.bumpMap,
  52457. normalMap: !!o.normalMap,
  52458. displacementMap: !!o.displacementMap,
  52459. roughnessMap: !!o.roughnessMap,
  52460. metalnessMap: !!o.metalnessMap,
  52461. specularMap: !!o.specularMap,
  52462. alphaMap: !!o.alphaMap,
  52463. combine: o.combine,
  52464. vertexColors: o.vertexColors,
  52465. fog: l,
  52466. useFog: o.fog,
  52467. fogExp: l instanceof n.FogExp2,
  52468. flatShading: o.shading === n.FlatShading,
  52469. sizeAttenuation: o.sizeAttenuation,
  52470. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52471. skinning: o.skinning,
  52472. maxBones: u,
  52473. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52474. morphTargets: o.morphTargets,
  52475. morphNormals: o.morphNormals,
  52476. maxMorphTargets: e.maxMorphTargets,
  52477. maxMorphNormals: e.maxMorphNormals,
  52478. numDirLights: s.directional.length,
  52479. numPointLights: s.point.length,
  52480. numSpotLights: s.spot.length,
  52481. numHemiLights: s.hemi.length,
  52482. pointLightShadows: s.shadowsPointLight,
  52483. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52484. shadowMapType: e.shadowMap.type,
  52485. toneMapping: e.toneMapping,
  52486. physicallyCorrectLights: e.physicallyCorrectLights,
  52487. premultipliedAlpha: o.premultipliedAlpha,
  52488. alphaTest: o.alphaTest,
  52489. doubleSided: o.side === n.DoubleSide,
  52490. flipSided: o.side === n.BackSide
  52491. };
  52492. return p
  52493. }
  52494. ,
  52495. this.getProgramCode = function(e, t) {
  52496. var i = [];
  52497. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52498. i.push(e.vertexShader)),
  52499. void 0 !== e.defines)
  52500. for (var n in e.defines)
  52501. i.push(n),
  52502. i.push(e.defines[n]);
  52503. for (var r = 0; r < s.length; r++) {
  52504. var o = s[r];
  52505. i.push(o),
  52506. i.push(t[o])
  52507. }
  52508. return i.join()
  52509. }
  52510. ,
  52511. this.acquireProgram = function(t, i, r) {
  52512. for (var a, s = 0, l = o.length; s < l; s++) {
  52513. var c = o[s];
  52514. if (c.code === r) {
  52515. a = c,
  52516. ++a.usedTimes;
  52517. break
  52518. }
  52519. }
  52520. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52521. o.push(a)),
  52522. a
  52523. }
  52524. ,
  52525. this.releaseProgram = function(e) {
  52526. if (0 === --e.usedTimes) {
  52527. var t = o.indexOf(e);
  52528. o[t] = o[o.length - 1],
  52529. o.pop(),
  52530. e.destroy()
  52531. }
  52532. }
  52533. ,
  52534. this.programs = o
  52535. }
  52536. ,
  52537. n.WebGLProperties = function() {
  52538. var e = {};
  52539. this.get = function(t) {
  52540. var i = t.uuid
  52541. , n = e[i];
  52542. return void 0 === n && (n = {},
  52543. e[i] = n),
  52544. n
  52545. }
  52546. ,
  52547. this.delete = function(t) {
  52548. delete e[t.uuid]
  52549. }
  52550. ,
  52551. this.clear = function() {
  52552. e = {}
  52553. }
  52554. }
  52555. ,
  52556. n.WebGLShader = function() {
  52557. function e(e) {
  52558. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52559. t[i] = i + 1 + ": " + t[i];
  52560. return t.join("\n")
  52561. }
  52562. return function(t, i, n) {
  52563. var r = t.createShader(i);
  52564. return t.shaderSource(r, n),
  52565. t.compileShader(r),
  52566. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52567. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52568. r
  52569. }
  52570. }(),
  52571. n.WebGLShadowMap = function(e, t, i) {
  52572. function r(e, t, i, r) {
  52573. var o = e.geometry
  52574. , a = null
  52575. , s = v
  52576. , l = e.customDepthMaterial;
  52577. if (i && (s = A,
  52578. l = e.customDistanceMaterial),
  52579. l)
  52580. a = l;
  52581. else {
  52582. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52583. , h = e instanceof n.SkinnedMesh && t.skinning
  52584. , u = 0;
  52585. c && (u |= f),
  52586. h && (u |= g),
  52587. a = s[u]
  52588. }
  52589. return a.visible = t.visible,
  52590. a.wireframe = t.wireframe,
  52591. a.wireframeLinewidth = t.wireframeLinewidth,
  52592. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52593. a
  52594. }
  52595. function o(e, t, i) {
  52596. if (e.visible !== !1) {
  52597. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52598. var r = e.material;
  52599. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52600. p.push(e))
  52601. }
  52602. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52603. o(a[s], t, i)
  52604. }
  52605. }
  52606. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52607. var x = 0 !== (T & f)
  52608. , S = 0 !== (T & g)
  52609. , M = new n.ShaderMaterial({
  52610. uniforms: b,
  52611. vertexShader: E.vertexShader,
  52612. fragmentShader: E.fragmentShader,
  52613. morphTargets: x,
  52614. skinning: S
  52615. });
  52616. v[T] = M;
  52617. var R = new n.ShaderMaterial({
  52618. defines: {
  52619. USE_SHADOWMAP: ""
  52620. },
  52621. uniforms: _,
  52622. vertexShader: w.vertexShader,
  52623. fragmentShader: w.fragmentShader,
  52624. morphTargets: x,
  52625. skinning: S
  52626. });
  52627. A[T] = R
  52628. }
  52629. var P = this;
  52630. this.enabled = !1,
  52631. this.autoUpdate = !0,
  52632. this.needsUpdate = !1,
  52633. this.type = n.PCFShadowMap,
  52634. this.cullFace = n.CullFaceFront,
  52635. this.render = function(f, g) {
  52636. var m, v, A = t.shadows;
  52637. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52638. s.clearColor(1, 1, 1, 1),
  52639. s.disable(a.BLEND),
  52640. s.enable(a.CULL_FACE),
  52641. a.frontFace(a.CCW),
  52642. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52643. s.setDepthTest(!0),
  52644. s.setScissorTest(!1);
  52645. for (var E = 0, b = A.length; E < b; E++) {
  52646. var w = A[E]
  52647. , _ = w.shadow
  52648. , T = _.camera;
  52649. if (h.copy(_.mapSize),
  52650. w instanceof n.PointLight) {
  52651. m = 6,
  52652. v = !0;
  52653. var x = h.x
  52654. , S = h.y;
  52655. I[0].set(2 * x, S, x, S),
  52656. I[1].set(0, S, x, S),
  52657. I[2].set(3 * x, S, x, S),
  52658. I[3].set(x, S, x, S),
  52659. I[4].set(3 * x, 0, x, S),
  52660. I[5].set(x, 0, x, S),
  52661. h.x *= 4,
  52662. h.y *= 2
  52663. } else
  52664. m = 1,
  52665. v = !1;
  52666. if (null === _.map) {
  52667. var M = {
  52668. minFilter: n.NearestFilter,
  52669. magFilter: n.NearestFilter,
  52670. format: n.RGBAFormat
  52671. };
  52672. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52673. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52674. T.updateProjectionMatrix()
  52675. }
  52676. var R = _.map
  52677. , O = _.matrix;
  52678. d.setFromMatrixPosition(w.matrixWorld),
  52679. T.position.copy(d),
  52680. e.setRenderTarget(R),
  52681. e.clear();
  52682. for (var L = 0; L < m; L++) {
  52683. if (v) {
  52684. u.copy(T.position),
  52685. u.add(y[L]),
  52686. T.up.copy(C[L]),
  52687. T.lookAt(u);
  52688. var D = I[L];
  52689. s.viewport(D)
  52690. } else
  52691. u.setFromMatrixPosition(w.target.matrixWorld),
  52692. T.lookAt(u);
  52693. T.updateMatrixWorld(),
  52694. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52695. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52696. O.multiply(T.projectionMatrix),
  52697. O.multiply(T.matrixWorldInverse),
  52698. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52699. l.setFromMatrix(c),
  52700. p.length = 0,
  52701. o(f, g, T);
  52702. for (var N = 0, B = p.length; N < B; N++) {
  52703. var F = p[N]
  52704. , V = i.update(F)
  52705. , U = F.material;
  52706. if (U instanceof n.MultiMaterial)
  52707. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52708. var W = k[G]
  52709. , j = H[W.materialIndex];
  52710. if (j.visible === !0) {
  52711. var Y = r(F, j, v, d);
  52712. e.renderBufferDirect(T, null, V, Y, F, W)
  52713. }
  52714. }
  52715. else {
  52716. var Y = r(F, U, v, d);
  52717. e.renderBufferDirect(T, null, V, Y, F, null)
  52718. }
  52719. }
  52720. }
  52721. }
  52722. var X = e.getClearColor()
  52723. , Z = e.getClearAlpha();
  52724. e.setClearColor(X, Z),
  52725. s.enable(a.BLEND),
  52726. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52727. P.needsUpdate = !1
  52728. }
  52729. }
  52730. }
  52731. ,
  52732. n.WebGLState = function(e, t, i) {
  52733. var r = this
  52734. , o = new n.Vector4
  52735. , a = new Uint8Array(16)
  52736. , s = new Uint8Array(16)
  52737. , l = new Uint8Array(16)
  52738. , c = {}
  52739. , h = null
  52740. , u = null
  52741. , d = null
  52742. , p = null
  52743. , f = null
  52744. , g = null
  52745. , m = null
  52746. , v = null
  52747. , A = !1
  52748. , y = null
  52749. , C = null
  52750. , I = null
  52751. , E = null
  52752. , b = null
  52753. , w = null
  52754. , _ = null
  52755. , T = null
  52756. , x = null
  52757. , S = null
  52758. , M = null
  52759. , R = null
  52760. , P = null
  52761. , O = null
  52762. , L = null
  52763. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52764. , N = void 0
  52765. , B = {}
  52766. , F = new n.Vector4
  52767. , V = null
  52768. , U = null
  52769. , k = new n.Vector4
  52770. , H = new n.Vector4
  52771. , G = e.createTexture();
  52772. e.bindTexture(e.TEXTURE_2D, G),
  52773. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52774. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52775. this.init = function() {
  52776. this.clearColor(0, 0, 0, 1),
  52777. this.clearDepth(1),
  52778. this.clearStencil(0),
  52779. this.enable(e.DEPTH_TEST),
  52780. e.depthFunc(e.LEQUAL),
  52781. e.frontFace(e.CCW),
  52782. e.cullFace(e.BACK),
  52783. this.enable(e.CULL_FACE),
  52784. this.enable(e.BLEND),
  52785. e.blendEquation(e.FUNC_ADD),
  52786. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52787. }
  52788. ,
  52789. this.initAttributes = function() {
  52790. for (var e = 0, t = a.length; e < t; e++)
  52791. a[e] = 0
  52792. }
  52793. ,
  52794. this.enableAttribute = function(i) {
  52795. if (a[i] = 1,
  52796. 0 === s[i] && (e.enableVertexAttribArray(i),
  52797. s[i] = 1),
  52798. 0 !== l[i]) {
  52799. var n = t.get("ANGLE_instanced_arrays");
  52800. n.vertexAttribDivisorANGLE(i, 0),
  52801. l[i] = 0
  52802. }
  52803. }
  52804. ,
  52805. this.enableAttributeAndDivisor = function(t, i, n) {
  52806. a[t] = 1,
  52807. 0 === s[t] && (e.enableVertexAttribArray(t),
  52808. s[t] = 1),
  52809. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52810. l[t] = i)
  52811. }
  52812. ,
  52813. this.disableUnusedAttributes = function() {
  52814. for (var t = 0, i = s.length; t < i; t++)
  52815. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52816. s[t] = 0)
  52817. }
  52818. ,
  52819. this.enable = function(t) {
  52820. c[t] !== !0 && (e.enable(t),
  52821. c[t] = !0)
  52822. }
  52823. ,
  52824. this.disable = function(t) {
  52825. c[t] !== !1 && (e.disable(t),
  52826. c[t] = !1)
  52827. }
  52828. ,
  52829. this.getCompressedTextureFormats = function() {
  52830. if (null === h && (h = [],
  52831. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52832. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52833. h.push(i[n]);
  52834. return h
  52835. }
  52836. ,
  52837. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52838. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52839. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52840. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52841. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52842. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52843. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52844. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52845. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52846. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52847. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52848. u = t,
  52849. A = h),
  52850. t === n.CustomBlending ? (s = s || r,
  52851. l = l || o,
  52852. c = c || a,
  52853. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52854. d = r,
  52855. g = s),
  52856. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52857. p = o,
  52858. f = a,
  52859. m = l,
  52860. v = c)) : (d = null,
  52861. p = null,
  52862. f = null,
  52863. g = null,
  52864. m = null,
  52865. v = null)
  52866. }
  52867. ,
  52868. this.setDepthFunc = function(t) {
  52869. if (y !== t) {
  52870. if (t)
  52871. switch (t) {
  52872. case n.NeverDepth:
  52873. e.depthFunc(e.NEVER);
  52874. break;
  52875. case n.AlwaysDepth:
  52876. e.depthFunc(e.ALWAYS);
  52877. break;
  52878. case n.LessDepth:
  52879. e.depthFunc(e.LESS);
  52880. break;
  52881. case n.LessEqualDepth:
  52882. e.depthFunc(e.LEQUAL);
  52883. break;
  52884. case n.EqualDepth:
  52885. e.depthFunc(e.EQUAL);
  52886. break;
  52887. case n.GreaterEqualDepth:
  52888. e.depthFunc(e.GEQUAL);
  52889. break;
  52890. case n.GreaterDepth:
  52891. e.depthFunc(e.GREATER);
  52892. break;
  52893. case n.NotEqualDepth:
  52894. e.depthFunc(e.NOTEQUAL);
  52895. break;
  52896. default:
  52897. e.depthFunc(e.LEQUAL)
  52898. }
  52899. else
  52900. e.depthFunc(e.LEQUAL);
  52901. y = t
  52902. }
  52903. }
  52904. ,
  52905. this.setDepthTest = function(t) {
  52906. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52907. }
  52908. ,
  52909. this.setDepthWrite = function(t) {
  52910. C !== t && (e.depthMask(t),
  52911. C = t)
  52912. }
  52913. ,
  52914. this.setColorWrite = function(t) {
  52915. I !== t && (e.colorMask(t, t, t, t),
  52916. I = t)
  52917. }
  52918. ,
  52919. this.setStencilFunc = function(t, i, n) {
  52920. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52921. b = t,
  52922. w = i,
  52923. _ = n)
  52924. }
  52925. ,
  52926. this.setStencilOp = function(t, i, n) {
  52927. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52928. T = t,
  52929. x = i,
  52930. S = n)
  52931. }
  52932. ,
  52933. this.setStencilTest = function(t) {
  52934. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52935. }
  52936. ,
  52937. this.setStencilWrite = function(t) {
  52938. E !== t && (e.stencilMask(t),
  52939. E = t)
  52940. }
  52941. ,
  52942. this.setFlipSided = function(t) {
  52943. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52944. M = t)
  52945. }
  52946. ,
  52947. this.setLineWidth = function(t) {
  52948. t !== R && (e.lineWidth(t),
  52949. R = t)
  52950. }
  52951. ,
  52952. this.setPolygonOffset = function(t, i, n) {
  52953. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52954. !t || P === i && O === n || (e.polygonOffset(i, n),
  52955. P = i,
  52956. O = n)
  52957. }
  52958. ,
  52959. this.getScissorTest = function() {
  52960. return L
  52961. }
  52962. ,
  52963. this.setScissorTest = function(t) {
  52964. L = t,
  52965. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52966. }
  52967. ,
  52968. this.activeTexture = function(t) {
  52969. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52970. N !== t && (e.activeTexture(t),
  52971. N = t)
  52972. }
  52973. ,
  52974. this.bindTexture = function(t, i) {
  52975. void 0 === N && r.activeTexture();
  52976. var n = B[N];
  52977. void 0 === n && (n = {
  52978. type: void 0,
  52979. texture: void 0
  52980. },
  52981. B[N] = n),
  52982. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52983. n.type = t,
  52984. n.texture = i)
  52985. }
  52986. ,
  52987. this.compressedTexImage2D = function() {
  52988. try {
  52989. e.compressedTexImage2D.apply(e, arguments)
  52990. } catch (e) {
  52991. console.error(e)
  52992. }
  52993. }
  52994. ,
  52995. this.texImage2D = function() {
  52996. try {
  52997. e.texImage2D.apply(e, arguments)
  52998. } catch (e) {
  52999. console.error(e)
  53000. }
  53001. }
  53002. ,
  53003. this.clearColor = function(t, i, n, r) {
  53004. o.set(t, i, n, r),
  53005. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53006. F.copy(o))
  53007. }
  53008. ,
  53009. this.clearDepth = function(t) {
  53010. V !== t && (e.clearDepth(t),
  53011. V = t)
  53012. }
  53013. ,
  53014. this.clearStencil = function(t) {
  53015. U !== t && (e.clearStencil(t),
  53016. U = t)
  53017. }
  53018. ,
  53019. this.scissor = function(t) {
  53020. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53021. k.copy(t))
  53022. }
  53023. ,
  53024. this.viewport = function(t) {
  53025. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53026. H.copy(t))
  53027. }
  53028. ,
  53029. this.reset = function() {
  53030. for (var t = 0; t < s.length; t++)
  53031. 1 === s[t] && (e.disableVertexAttribArray(t),
  53032. s[t] = 0);
  53033. c = {},
  53034. h = null,
  53035. N = void 0,
  53036. B = {},
  53037. u = null,
  53038. I = null,
  53039. C = null,
  53040. E = null,
  53041. M = null
  53042. }
  53043. }
  53044. ,
  53045. n.LensFlarePlugin = function(e, t) {
  53046. function i() {
  53047. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53048. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53049. o = p.createBuffer(),
  53050. a = p.createBuffer(),
  53051. p.bindBuffer(p.ARRAY_BUFFER, o),
  53052. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53053. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53054. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53055. u = p.createTexture(),
  53056. d = p.createTexture(),
  53057. f.bindTexture(p.TEXTURE_2D, u),
  53058. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53059. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53060. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53061. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53062. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53063. f.bindTexture(p.TEXTURE_2D, d),
  53064. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53065. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53066. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53067. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53068. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53069. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53070. var i;
  53071. i = h ? {
  53072. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53073. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53074. } : {
  53075. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53076. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53077. },
  53078. s = r(i),
  53079. l = {
  53080. vertex: p.getAttribLocation(s, "position"),
  53081. uv: p.getAttribLocation(s, "uv")
  53082. },
  53083. c = {
  53084. renderType: p.getUniformLocation(s, "renderType"),
  53085. map: p.getUniformLocation(s, "map"),
  53086. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53087. opacity: p.getUniformLocation(s, "opacity"),
  53088. color: p.getUniformLocation(s, "color"),
  53089. scale: p.getUniformLocation(s, "scale"),
  53090. rotation: p.getUniformLocation(s, "rotation"),
  53091. screenPosition: p.getUniformLocation(s, "screenPosition")
  53092. }
  53093. }
  53094. function r(t) {
  53095. var i = p.createProgram()
  53096. , n = p.createShader(p.FRAGMENT_SHADER)
  53097. , r = p.createShader(p.VERTEX_SHADER)
  53098. , o = "precision " + e.getPrecision() + " float;\n";
  53099. return p.shaderSource(n, o + t.fragmentShader),
  53100. p.shaderSource(r, o + t.vertexShader),
  53101. p.compileShader(n),
  53102. p.compileShader(r),
  53103. p.attachShader(i, n),
  53104. p.attachShader(i, r),
  53105. p.linkProgram(i),
  53106. i
  53107. }
  53108. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53109. this.render = function(r, g, m) {
  53110. if (0 !== t.length) {
  53111. var v = new n.Vector3
  53112. , A = m.w / m.z
  53113. , y = .5 * m.z
  53114. , C = .5 * m.w
  53115. , I = 16 / m.w
  53116. , E = new n.Vector2(I * A,I)
  53117. , b = new n.Vector3(1,1,0)
  53118. , w = new n.Vector2(1,1);
  53119. void 0 === s && i(),
  53120. p.useProgram(s),
  53121. f.initAttributes(),
  53122. f.enableAttribute(l.vertex),
  53123. f.enableAttribute(l.uv),
  53124. f.disableUnusedAttributes(),
  53125. p.uniform1i(c.occlusionMap, 0),
  53126. p.uniform1i(c.map, 1),
  53127. p.bindBuffer(p.ARRAY_BUFFER, o),
  53128. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53129. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53130. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53131. f.disable(p.CULL_FACE),
  53132. f.setDepthWrite(!1);
  53133. for (var _ = 0, T = t.length; _ < T; _++) {
  53134. I = 16 / m.w,
  53135. E.set(I * A, I);
  53136. var x = t[_];
  53137. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53138. v.applyMatrix4(g.matrixWorldInverse),
  53139. v.applyProjection(g.projectionMatrix),
  53140. b.copy(v),
  53141. w.x = b.x * y + y,
  53142. w.y = b.y * C + C,
  53143. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53144. f.activeTexture(p.TEXTURE0),
  53145. f.bindTexture(p.TEXTURE_2D, null),
  53146. f.activeTexture(p.TEXTURE1),
  53147. f.bindTexture(p.TEXTURE_2D, u),
  53148. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53149. p.uniform1i(c.renderType, 0),
  53150. p.uniform2f(c.scale, E.x, E.y),
  53151. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53152. f.disable(p.BLEND),
  53153. f.enable(p.DEPTH_TEST),
  53154. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53155. f.activeTexture(p.TEXTURE0),
  53156. f.bindTexture(p.TEXTURE_2D, d),
  53157. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53158. p.uniform1i(c.renderType, 1),
  53159. f.disable(p.DEPTH_TEST),
  53160. f.activeTexture(p.TEXTURE1),
  53161. f.bindTexture(p.TEXTURE_2D, u),
  53162. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53163. x.positionScreen.copy(b),
  53164. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53165. p.uniform1i(c.renderType, 2),
  53166. f.enable(p.BLEND);
  53167. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53168. var R = x.lensFlares[S];
  53169. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53170. b.y = R.y,
  53171. b.z = R.z,
  53172. I = R.size * R.scale / m.w,
  53173. E.x = I * A,
  53174. E.y = I,
  53175. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53176. p.uniform2f(c.scale, E.x, E.y),
  53177. p.uniform1f(c.rotation, R.rotation),
  53178. p.uniform1f(c.opacity, R.opacity),
  53179. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53180. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53181. e.setTexture(R.texture, 1),
  53182. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53183. }
  53184. }
  53185. }
  53186. f.enable(p.CULL_FACE),
  53187. f.enable(p.DEPTH_TEST),
  53188. f.setDepthWrite(!0),
  53189. e.resetGLState()
  53190. }
  53191. }
  53192. }
  53193. ,
  53194. n.SpritePlugin = function(e, t) {
  53195. function i() {
  53196. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53197. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53198. a = d.createBuffer(),
  53199. s = d.createBuffer(),
  53200. d.bindBuffer(d.ARRAY_BUFFER, a),
  53201. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53202. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53203. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53204. l = r(),
  53205. c = {
  53206. position: d.getAttribLocation(l, "position"),
  53207. uv: d.getAttribLocation(l, "uv")
  53208. },
  53209. h = {
  53210. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53211. uvScale: d.getUniformLocation(l, "uvScale"),
  53212. rotation: d.getUniformLocation(l, "rotation"),
  53213. scale: d.getUniformLocation(l, "scale"),
  53214. color: d.getUniformLocation(l, "color"),
  53215. map: d.getUniformLocation(l, "map"),
  53216. opacity: d.getUniformLocation(l, "opacity"),
  53217. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53218. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53219. fogType: d.getUniformLocation(l, "fogType"),
  53220. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53221. fogNear: d.getUniformLocation(l, "fogNear"),
  53222. fogFar: d.getUniformLocation(l, "fogFar"),
  53223. fogColor: d.getUniformLocation(l, "fogColor"),
  53224. alphaTest: d.getUniformLocation(l, "alphaTest")
  53225. };
  53226. var i = document.createElement("canvas");
  53227. i.width = 8,
  53228. i.height = 8;
  53229. var o = i.getContext("2d");
  53230. o.fillStyle = "white",
  53231. o.fillRect(0, 0, 8, 8),
  53232. u = new n.Texture(i),
  53233. u.needsUpdate = !0
  53234. }
  53235. function r() {
  53236. var t = d.createProgram()
  53237. , i = d.createShader(d.VERTEX_SHADER)
  53238. , n = d.createShader(d.FRAGMENT_SHADER);
  53239. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53240. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53241. d.compileShader(i),
  53242. d.compileShader(n),
  53243. d.attachShader(t, i),
  53244. d.attachShader(t, n),
  53245. d.linkProgram(t),
  53246. t
  53247. }
  53248. function o(e, t) {
  53249. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53250. }
  53251. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53252. this.render = function(r, v) {
  53253. if (0 !== t.length) {
  53254. void 0 === l && i(),
  53255. d.useProgram(l),
  53256. p.initAttributes(),
  53257. p.enableAttribute(c.position),
  53258. p.enableAttribute(c.uv),
  53259. p.disableUnusedAttributes(),
  53260. p.disable(d.CULL_FACE),
  53261. p.enable(d.BLEND),
  53262. d.bindBuffer(d.ARRAY_BUFFER, a),
  53263. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53264. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53265. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53266. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53267. p.activeTexture(d.TEXTURE0),
  53268. d.uniform1i(h.map, 0);
  53269. var A = 0
  53270. , y = 0
  53271. , C = r.fog;
  53272. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53273. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53274. d.uniform1f(h.fogFar, C.far),
  53275. d.uniform1i(h.fogType, 1),
  53276. A = 1,
  53277. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53278. d.uniform1i(h.fogType, 2),
  53279. A = 2,
  53280. y = 2)) : (d.uniform1i(h.fogType, 0),
  53281. A = 0,
  53282. y = 0);
  53283. for (var I = 0, E = t.length; I < E; I++) {
  53284. var b = t[I];
  53285. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53286. b.z = -b.modelViewMatrix.elements[14]
  53287. }
  53288. t.sort(o);
  53289. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53290. var b = t[I]
  53291. , _ = b.material;
  53292. d.uniform1f(h.alphaTest, _.alphaTest),
  53293. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53294. b.matrixWorld.decompose(f, g, m),
  53295. w[0] = m.x,
  53296. w[1] = m.y;
  53297. var T = 0;
  53298. r.fog && _.fog && (T = y),
  53299. A !== T && (d.uniform1i(h.fogType, T),
  53300. A = T),
  53301. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53302. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53303. d.uniform2f(h.uvScale, 1, 1)),
  53304. d.uniform1f(h.opacity, _.opacity),
  53305. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53306. d.uniform1f(h.rotation, _.rotation),
  53307. d.uniform2fv(h.scale, w),
  53308. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53309. p.setDepthTest(_.depthTest),
  53310. p.setDepthWrite(_.depthWrite),
  53311. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53312. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53313. }
  53314. p.enable(d.CULL_FACE),
  53315. e.resetGLState()
  53316. }
  53317. }
  53318. }
  53319. ,
  53320. Object.defineProperties(n.Box2.prototype, {
  53321. empty: {
  53322. value: function() {
  53323. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53324. this.isEmpty()
  53325. }
  53326. },
  53327. isIntersectionBox: {
  53328. value: function(e) {
  53329. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53330. this.intersectsBox(e)
  53331. }
  53332. }
  53333. }),
  53334. Object.defineProperties(n.Box3.prototype, {
  53335. empty: {
  53336. value: function() {
  53337. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53338. this.isEmpty()
  53339. }
  53340. },
  53341. isIntersectionBox: {
  53342. value: function(e) {
  53343. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53344. this.intersectsBox(e)
  53345. }
  53346. },
  53347. isIntersectionSphere: {
  53348. value: function(e) {
  53349. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53350. this.intersectsSphere(e)
  53351. }
  53352. }
  53353. }),
  53354. Object.defineProperties(n.Matrix3.prototype, {
  53355. multiplyVector3: {
  53356. value: function(e) {
  53357. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53358. e.applyMatrix3(this)
  53359. }
  53360. },
  53361. multiplyVector3Array: {
  53362. value: function(e) {
  53363. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53364. this.applyToVector3Array(e)
  53365. }
  53366. }
  53367. }),
  53368. Object.defineProperties(n.Matrix4.prototype, {
  53369. extractPosition: {
  53370. value: function(e) {
  53371. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53372. this.copyPosition(e)
  53373. }
  53374. },
  53375. setRotationFromQuaternion: {
  53376. value: function(e) {
  53377. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53378. this.makeRotationFromQuaternion(e)
  53379. }
  53380. },
  53381. multiplyVector3: {
  53382. value: function(e) {
  53383. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53384. e.applyProjection(this)
  53385. }
  53386. },
  53387. multiplyVector4: {
  53388. value: function(e) {
  53389. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53390. e.applyMatrix4(this)
  53391. }
  53392. },
  53393. multiplyVector3Array: {
  53394. value: function(e) {
  53395. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53396. this.applyToVector3Array(e)
  53397. }
  53398. },
  53399. rotateAxis: {
  53400. value: function(e) {
  53401. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53402. e.transformDirection(this)
  53403. }
  53404. },
  53405. crossVector: {
  53406. value: function(e) {
  53407. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53408. e.applyMatrix4(this)
  53409. }
  53410. },
  53411. translate: {
  53412. value: function(e) {
  53413. console.error("THREE.Matrix4: .translate() has been removed.")
  53414. }
  53415. },
  53416. rotateX: {
  53417. value: function(e) {
  53418. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53419. }
  53420. },
  53421. rotateY: {
  53422. value: function(e) {
  53423. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53424. }
  53425. },
  53426. rotateZ: {
  53427. value: function(e) {
  53428. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53429. }
  53430. },
  53431. rotateByAxis: {
  53432. value: function(e, t) {
  53433. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53434. }
  53435. }
  53436. }),
  53437. Object.defineProperties(n.Plane.prototype, {
  53438. isIntersectionLine: {
  53439. value: function(e) {
  53440. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53441. this.intersectsLine(e)
  53442. }
  53443. }
  53444. }),
  53445. Object.defineProperties(n.Quaternion.prototype, {
  53446. multiplyVector3: {
  53447. value: function(e) {
  53448. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53449. e.applyQuaternion(this)
  53450. }
  53451. }
  53452. }),
  53453. Object.defineProperties(n.Ray.prototype, {
  53454. isIntersectionBox: {
  53455. value: function(e) {
  53456. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53457. this.intersectsBox(e)
  53458. }
  53459. },
  53460. isIntersectionPlane: {
  53461. value: function(e) {
  53462. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53463. this.intersectsPlane(e)
  53464. }
  53465. },
  53466. isIntersectionSphere: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53469. this.intersectsSphere(e)
  53470. }
  53471. }
  53472. }),
  53473. Object.defineProperties(n.Vector3.prototype, {
  53474. setEulerFromRotationMatrix: {
  53475. value: function() {
  53476. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53477. }
  53478. },
  53479. setEulerFromQuaternion: {
  53480. value: function() {
  53481. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53482. }
  53483. },
  53484. getPositionFromMatrix: {
  53485. value: function(e) {
  53486. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53487. this.setFromMatrixPosition(e)
  53488. }
  53489. },
  53490. getScaleFromMatrix: {
  53491. value: function(e) {
  53492. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53493. this.setFromMatrixScale(e)
  53494. }
  53495. },
  53496. getColumnFromMatrix: {
  53497. value: function(e, t) {
  53498. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53499. this.setFromMatrixColumn(e, t)
  53500. }
  53501. }
  53502. }),
  53503. n.Face4 = function(e, t, i, r, o, a, s) {
  53504. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53505. new n.Face3(e,t,i,o,a,s)
  53506. }
  53507. ,
  53508. n.Vertex = function(e, t, i) {
  53509. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53510. new n.Vector3(e,t,i)
  53511. }
  53512. ,
  53513. Object.defineProperties(n.Object3D.prototype, {
  53514. eulerOrder: {
  53515. get: function() {
  53516. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53517. this.rotation.order
  53518. },
  53519. set: function(e) {
  53520. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53521. this.rotation.order = e
  53522. }
  53523. },
  53524. getChildByName: {
  53525. value: function(e) {
  53526. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53527. this.getObjectByName(e)
  53528. }
  53529. },
  53530. renderDepth: {
  53531. set: function(e) {
  53532. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53533. }
  53534. },
  53535. translate: {
  53536. value: function(e, t) {
  53537. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53538. this.translateOnAxis(t, e)
  53539. }
  53540. },
  53541. useQuaternion: {
  53542. get: function() {
  53543. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53544. },
  53545. set: function(e) {
  53546. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53547. }
  53548. }
  53549. }),
  53550. Object.defineProperties(n, {
  53551. PointCloud: {
  53552. value: function(e, t) {
  53553. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53554. new n.Points(e,t)
  53555. }
  53556. },
  53557. ParticleSystem: {
  53558. value: function(e, t) {
  53559. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53560. new n.Points(e,t)
  53561. }
  53562. }
  53563. }),
  53564. Object.defineProperties(n.Light.prototype, {
  53565. onlyShadow: {
  53566. set: function(e) {
  53567. console.warn("THREE.Light: .onlyShadow has been removed.")
  53568. }
  53569. },
  53570. shadowCameraFov: {
  53571. set: function(e) {
  53572. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53573. this.shadow.camera.fov = e
  53574. }
  53575. },
  53576. shadowCameraLeft: {
  53577. set: function(e) {
  53578. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53579. this.shadow.camera.left = e
  53580. }
  53581. },
  53582. shadowCameraRight: {
  53583. set: function(e) {
  53584. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53585. this.shadow.camera.right = e
  53586. }
  53587. },
  53588. shadowCameraTop: {
  53589. set: function(e) {
  53590. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53591. this.shadow.camera.top = e
  53592. }
  53593. },
  53594. shadowCameraBottom: {
  53595. set: function(e) {
  53596. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53597. this.shadow.camera.bottom = e
  53598. }
  53599. },
  53600. shadowCameraNear: {
  53601. set: function(e) {
  53602. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53603. this.shadow.camera.near = e
  53604. }
  53605. },
  53606. shadowCameraFar: {
  53607. set: function(e) {
  53608. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53609. this.shadow.camera.far = e
  53610. }
  53611. },
  53612. shadowCameraVisible: {
  53613. set: function(e) {
  53614. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53615. }
  53616. },
  53617. shadowBias: {
  53618. set: function(e) {
  53619. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53620. this.shadow.bias = e
  53621. }
  53622. },
  53623. shadowDarkness: {
  53624. set: function(e) {
  53625. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53626. }
  53627. },
  53628. shadowMapWidth: {
  53629. set: function(e) {
  53630. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53631. this.shadow.mapSize.width = e
  53632. }
  53633. },
  53634. shadowMapHeight: {
  53635. set: function(e) {
  53636. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53637. this.shadow.mapSize.height = e
  53638. }
  53639. }
  53640. }),
  53641. Object.defineProperties(n.BufferAttribute.prototype, {
  53642. length: {
  53643. get: function() {
  53644. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53645. this.array.length
  53646. }
  53647. }
  53648. }),
  53649. Object.defineProperties(n.BufferGeometry.prototype, {
  53650. drawcalls: {
  53651. get: function() {
  53652. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53653. this.groups
  53654. }
  53655. },
  53656. offsets: {
  53657. get: function() {
  53658. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53659. this.groups
  53660. }
  53661. },
  53662. addIndex: {
  53663. value: function(e) {
  53664. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53665. this.setIndex(e)
  53666. }
  53667. },
  53668. addDrawCall: {
  53669. value: function(e, t, i) {
  53670. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53671. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53672. this.addGroup(e, t)
  53673. }
  53674. },
  53675. clearDrawCalls: {
  53676. value: function() {
  53677. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53678. this.clearGroups()
  53679. }
  53680. },
  53681. computeTangents: {
  53682. value: function() {
  53683. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53684. }
  53685. },
  53686. computeOffsets: {
  53687. value: function() {
  53688. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53689. }
  53690. }
  53691. }),
  53692. Object.defineProperties(n.Material.prototype, {
  53693. wrapAround: {
  53694. get: function() {
  53695. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53696. },
  53697. set: function(e) {
  53698. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53699. }
  53700. },
  53701. wrapRGB: {
  53702. get: function() {
  53703. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53704. new n.Color
  53705. }
  53706. }
  53707. }),
  53708. Object.defineProperties(n, {
  53709. PointCloudMaterial: {
  53710. value: function(e) {
  53711. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53712. new n.PointsMaterial(e)
  53713. }
  53714. },
  53715. ParticleBasicMaterial: {
  53716. value: function(e) {
  53717. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53718. new n.PointsMaterial(e)
  53719. }
  53720. },
  53721. ParticleSystemMaterial: {
  53722. value: function(e) {
  53723. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53724. new n.PointsMaterial(e)
  53725. }
  53726. }
  53727. }),
  53728. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53729. metal: {
  53730. get: function() {
  53731. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53732. !1
  53733. },
  53734. set: function(e) {
  53735. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53736. }
  53737. }
  53738. }),
  53739. Object.defineProperties(n.ShaderMaterial.prototype, {
  53740. derivatives: {
  53741. get: function() {
  53742. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53743. this.extensions.derivatives
  53744. },
  53745. set: function(e) {
  53746. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53747. this.extensions.derivatives = e
  53748. }
  53749. }
  53750. }),
  53751. Object.defineProperties(n.WebGLRenderer.prototype, {
  53752. supportsFloatTextures: {
  53753. value: function() {
  53754. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53755. this.extensions.get("OES_texture_float")
  53756. }
  53757. },
  53758. supportsHalfFloatTextures: {
  53759. value: function() {
  53760. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53761. this.extensions.get("OES_texture_half_float")
  53762. }
  53763. },
  53764. supportsStandardDerivatives: {
  53765. value: function() {
  53766. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53767. this.extensions.get("OES_standard_derivatives")
  53768. }
  53769. },
  53770. supportsCompressedTextureS3TC: {
  53771. value: function() {
  53772. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53773. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53774. }
  53775. },
  53776. supportsCompressedTexturePVRTC: {
  53777. value: function() {
  53778. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53779. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53780. }
  53781. },
  53782. supportsBlendMinMax: {
  53783. value: function() {
  53784. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53785. this.extensions.get("EXT_blend_minmax")
  53786. }
  53787. },
  53788. supportsVertexTextures: {
  53789. value: function() {
  53790. return this.capabilities.vertexTextures
  53791. }
  53792. },
  53793. supportsInstancedArrays: {
  53794. value: function() {
  53795. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53796. this.extensions.get("ANGLE_instanced_arrays")
  53797. }
  53798. },
  53799. enableScissorTest: {
  53800. value: function(e) {
  53801. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53802. this.setScissorTest(e)
  53803. }
  53804. },
  53805. initMaterial: {
  53806. value: function() {
  53807. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53808. }
  53809. },
  53810. addPrePlugin: {
  53811. value: function() {
  53812. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53813. }
  53814. },
  53815. addPostPlugin: {
  53816. value: function() {
  53817. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53818. }
  53819. },
  53820. updateShadowMap: {
  53821. value: function() {
  53822. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53823. }
  53824. },
  53825. shadowMapEnabled: {
  53826. get: function() {
  53827. return this.shadowMap.enabled
  53828. },
  53829. set: function(e) {
  53830. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53831. this.shadowMap.enabled = e
  53832. }
  53833. },
  53834. shadowMapType: {
  53835. get: function() {
  53836. return this.shadowMap.type
  53837. },
  53838. set: function(e) {
  53839. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53840. this.shadowMap.type = e
  53841. }
  53842. },
  53843. shadowMapCullFace: {
  53844. get: function() {
  53845. return this.shadowMap.cullFace
  53846. },
  53847. set: function(e) {
  53848. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53849. this.shadowMap.cullFace = e
  53850. }
  53851. }
  53852. }),
  53853. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53854. wrapS: {
  53855. get: function() {
  53856. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53857. this.texture.wrapS
  53858. },
  53859. set: function(e) {
  53860. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53861. this.texture.wrapS = e
  53862. }
  53863. },
  53864. wrapT: {
  53865. get: function() {
  53866. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53867. this.texture.wrapT
  53868. },
  53869. set: function(e) {
  53870. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53871. this.texture.wrapT = e
  53872. }
  53873. },
  53874. magFilter: {
  53875. get: function() {
  53876. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53877. this.texture.magFilter
  53878. },
  53879. set: function(e) {
  53880. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53881. this.texture.magFilter = e
  53882. }
  53883. },
  53884. minFilter: {
  53885. get: function() {
  53886. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53887. this.texture.minFilter
  53888. },
  53889. set: function(e) {
  53890. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53891. this.texture.minFilter = e
  53892. }
  53893. },
  53894. anisotropy: {
  53895. get: function() {
  53896. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53897. this.texture.anisotropy
  53898. },
  53899. set: function(e) {
  53900. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53901. this.texture.anisotropy = e
  53902. }
  53903. },
  53904. offset: {
  53905. get: function() {
  53906. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53907. this.texture.offset
  53908. },
  53909. set: function(e) {
  53910. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53911. this.texture.offset = e
  53912. }
  53913. },
  53914. repeat: {
  53915. get: function() {
  53916. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53917. this.texture.repeat
  53918. },
  53919. set: function(e) {
  53920. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53921. this.texture.repeat = e
  53922. }
  53923. },
  53924. format: {
  53925. get: function() {
  53926. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53927. this.texture.format
  53928. },
  53929. set: function(e) {
  53930. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53931. this.texture.format = e
  53932. }
  53933. },
  53934. type: {
  53935. get: function() {
  53936. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53937. this.texture.type
  53938. },
  53939. set: function(e) {
  53940. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53941. this.texture.type = e
  53942. }
  53943. },
  53944. generateMipmaps: {
  53945. get: function() {
  53946. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53947. this.texture.generateMipmaps
  53948. },
  53949. set: function(e) {
  53950. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53951. this.texture.generateMipmaps = e
  53952. }
  53953. }
  53954. }),
  53955. n.GeometryUtils = {
  53956. merge: function(e, t, i) {
  53957. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53958. var r;
  53959. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53960. r = t.matrix,
  53961. t = t.geometry),
  53962. e.merge(t, r, i)
  53963. },
  53964. center: function(e) {
  53965. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53966. e.center()
  53967. }
  53968. },
  53969. n.ImageUtils = {
  53970. crossOrigin: void 0,
  53971. loadTexture: function(e, t, i, r) {
  53972. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53973. var o = new n.TextureLoader;
  53974. o.setCrossOrigin(this.crossOrigin);
  53975. var a = o.load(e, i, void 0, r);
  53976. return t && (a.mapping = t),
  53977. a
  53978. },
  53979. loadTextureCube: function(e, t, i, r) {
  53980. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53981. var o = new n.CubeTextureLoader;
  53982. o.setCrossOrigin(this.crossOrigin);
  53983. var a = o.load(e, i, void 0, r);
  53984. return t && (a.mapping = t),
  53985. a
  53986. },
  53987. loadCompressedTexture: function() {
  53988. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53989. },
  53990. loadCompressedTextureCube: function() {
  53991. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53992. }
  53993. },
  53994. n.Projector = function() {
  53995. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53996. this.projectVector = function(e, t) {
  53997. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53998. e.project(t)
  53999. }
  54000. ,
  54001. this.unprojectVector = function(e, t) {
  54002. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54003. e.unproject(t)
  54004. }
  54005. ,
  54006. this.pickingRay = function(e, t) {
  54007. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54008. }
  54009. }
  54010. ,
  54011. n.CanvasRenderer = function() {
  54012. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54013. this.domElement = document.createElement("canvas"),
  54014. this.clear = function() {}
  54015. ,
  54016. this.render = function() {}
  54017. ,
  54018. this.setClearColor = function() {}
  54019. ,
  54020. this.setSize = function() {}
  54021. }
  54022. ,
  54023. n.MeshFaceMaterial = n.MultiMaterial,
  54024. n.CurveUtils = {
  54025. tangentQuadraticBezier: function(e, t, i, n) {
  54026. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54027. },
  54028. tangentCubicBezier: function(e, t, i, n, r) {
  54029. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54030. },
  54031. tangentSpline: function(e, t, i, n, r) {
  54032. var o = 6 * e * e - 6 * e
  54033. , a = 3 * e * e - 4 * e + 1
  54034. , s = -6 * e * e + 6 * e
  54035. , l = 3 * e * e - 2 * e;
  54036. return o + a + s + l
  54037. },
  54038. interpolate: function(e, t, i, n, r) {
  54039. var o = .5 * (i - e)
  54040. , a = .5 * (n - t)
  54041. , s = r * r
  54042. , l = r * s;
  54043. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54044. }
  54045. },
  54046. n.SceneUtils = {
  54047. createMultiMaterialObject: function(e, t) {
  54048. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54049. i.add(new n.Mesh(e,t[r]));
  54050. return i
  54051. },
  54052. detach: function(e, t, i) {
  54053. e.applyMatrix(t.matrixWorld),
  54054. t.remove(e),
  54055. i.add(e)
  54056. },
  54057. attach: function(e, t, i) {
  54058. var r = new n.Matrix4;
  54059. r.getInverse(i.matrixWorld),
  54060. e.applyMatrix(r),
  54061. t.remove(e),
  54062. i.add(e)
  54063. }
  54064. },
  54065. n.ShapeUtils = {
  54066. area: function(e) {
  54067. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54068. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54069. return .5 * i
  54070. },
  54071. triangulate: function() {
  54072. function e(e, t, i, n, r, o) {
  54073. var a, s, l, c, h, u, d, p, f;
  54074. if (s = e[o[t]].x,
  54075. l = e[o[t]].y,
  54076. c = e[o[i]].x,
  54077. h = e[o[i]].y,
  54078. u = e[o[n]].x,
  54079. d = e[o[n]].y,
  54080. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54081. return !1;
  54082. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54083. for (g = u - c,
  54084. m = d - h,
  54085. v = s - u,
  54086. A = l - d,
  54087. y = c - s,
  54088. C = h - l,
  54089. a = 0; a < r; a++)
  54090. if (p = e[o[a]].x,
  54091. f = e[o[a]].y,
  54092. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54093. E = f - l,
  54094. b = p - c,
  54095. w = f - h,
  54096. _ = p - u,
  54097. T = f - d,
  54098. M = g * w - m * b,
  54099. x = y * E - C * I,
  54100. S = v * T - A * _,
  54101. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54102. return !1;
  54103. return !0
  54104. }
  54105. return function(t, i) {
  54106. var r = t.length;
  54107. if (r < 3)
  54108. return null;
  54109. var o, a, s, l = [], c = [], h = [];
  54110. if (n.ShapeUtils.area(t) > 0)
  54111. for (a = 0; a < r; a++)
  54112. c[a] = a;
  54113. else
  54114. for (a = 0; a < r; a++)
  54115. c[a] = r - 1 - a;
  54116. var u = r
  54117. , d = 2 * u;
  54118. for (a = u - 1; u > 2; ) {
  54119. if (d-- <= 0)
  54120. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54121. i ? h : l;
  54122. if (o = a,
  54123. u <= o && (o = 0),
  54124. a = o + 1,
  54125. u <= a && (a = 0),
  54126. s = a + 1,
  54127. u <= s && (s = 0),
  54128. e(t, o, a, s, u, c)) {
  54129. var p, f, g, m, v;
  54130. for (p = c[o],
  54131. f = c[a],
  54132. g = c[s],
  54133. l.push([t[p], t[f], t[g]]),
  54134. h.push([c[o], c[a], c[s]]),
  54135. m = a,
  54136. v = a + 1; v < u; m++,
  54137. v++)
  54138. c[m] = c[v];
  54139. u--,
  54140. d = 2 * u
  54141. }
  54142. }
  54143. return i ? h : l
  54144. }
  54145. }(),
  54146. triangulateShape: function(e, t) {
  54147. function i(e, t, i) {
  54148. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54149. }
  54150. function r(e, t, n, r, o) {
  54151. var a = t.x - e.x
  54152. , s = t.y - e.y
  54153. , l = r.x - n.x
  54154. , c = r.y - n.y
  54155. , h = e.x - n.x
  54156. , u = e.y - n.y
  54157. , d = s * l - a * c
  54158. , p = s * h - a * u;
  54159. if (Math.abs(d) > Number.EPSILON) {
  54160. var f;
  54161. if (d > 0) {
  54162. if (p < 0 || p > d)
  54163. return [];
  54164. if (f = c * h - l * u,
  54165. f < 0 || f > d)
  54166. return []
  54167. } else {
  54168. if (p > 0 || p < d)
  54169. return [];
  54170. if (f = c * h - l * u,
  54171. f > 0 || f < d)
  54172. return []
  54173. }
  54174. if (0 === f)
  54175. return !o || 0 !== p && p !== d ? [e] : [];
  54176. if (f === d)
  54177. return !o || 0 !== p && p !== d ? [t] : [];
  54178. if (0 === p)
  54179. return [n];
  54180. if (p === d)
  54181. return [r];
  54182. var g = f / d;
  54183. return [{
  54184. x: e.x + g * a,
  54185. y: e.y + g * s
  54186. }]
  54187. }
  54188. if (0 !== p || c * h !== l * u)
  54189. return [];
  54190. var m = 0 === a && 0 === s
  54191. , v = 0 === l && 0 === c;
  54192. if (m && v)
  54193. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54194. if (m)
  54195. return i(n, r, e) ? [e] : [];
  54196. if (v)
  54197. return i(e, t, n) ? [n] : [];
  54198. var A, y, C, I, E, b, w, _;
  54199. return 0 !== a ? (e.x < t.x ? (A = e,
  54200. C = e.x,
  54201. y = t,
  54202. I = t.x) : (A = t,
  54203. C = t.x,
  54204. y = e,
  54205. I = e.x),
  54206. n.x < r.x ? (E = n,
  54207. w = n.x,
  54208. b = r,
  54209. _ = r.x) : (E = r,
  54210. w = r.x,
  54211. b = n,
  54212. _ = n.x)) : (e.y < t.y ? (A = e,
  54213. C = e.y,
  54214. y = t,
  54215. I = t.y) : (A = t,
  54216. C = t.y,
  54217. y = e,
  54218. I = e.y),
  54219. n.y < r.y ? (E = n,
  54220. w = n.y,
  54221. b = r,
  54222. _ = r.y) : (E = r,
  54223. w = r.y,
  54224. b = n,
  54225. _ = n.y)),
  54226. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54227. }
  54228. function o(e, t, i, n) {
  54229. var r = t.x - e.x
  54230. , o = t.y - e.y
  54231. , a = i.x - e.x
  54232. , s = i.y - e.y
  54233. , l = n.x - e.x
  54234. , c = n.y - e.y
  54235. , h = r * s - o * a
  54236. , u = r * c - o * l;
  54237. if (Math.abs(h) > Number.EPSILON) {
  54238. var d = l * s - c * a;
  54239. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54240. }
  54241. return u > 0
  54242. }
  54243. function a(e, t) {
  54244. function i(e, t) {
  54245. var i = A.length - 1
  54246. , n = e - 1;
  54247. n < 0 && (n = i);
  54248. var r = e + 1;
  54249. r > i && (r = 0);
  54250. var a = o(A[e], A[n], A[r], s[t]);
  54251. if (!a)
  54252. return !1;
  54253. var l = s.length - 1
  54254. , c = t - 1;
  54255. c < 0 && (c = l);
  54256. var h = t + 1;
  54257. return h > l && (h = 0),
  54258. a = o(s[t], s[c], s[h], A[e]),
  54259. !!a
  54260. }
  54261. function n(e, t) {
  54262. var i, n, o;
  54263. for (i = 0; i < A.length; i++)
  54264. if (n = i + 1,
  54265. n %= A.length,
  54266. o = r(e, t, A[i], A[n], !0),
  54267. o.length > 0)
  54268. return !0;
  54269. return !1
  54270. }
  54271. function a(e, i) {
  54272. var n, o, a, s, l;
  54273. for (n = 0; n < y.length; n++)
  54274. for (o = t[y[n]],
  54275. a = 0; a < o.length; a++)
  54276. if (s = a + 1,
  54277. s %= o.length,
  54278. l = r(e, i, o[a], o[s], !0),
  54279. l.length > 0)
  54280. return !0;
  54281. return !1
  54282. }
  54283. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54284. y.push(I);
  54285. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54286. if (w--,
  54287. w < 0) {
  54288. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54289. break
  54290. }
  54291. for (c = b; c < A.length; c++) {
  54292. h = A[c],
  54293. l = -1;
  54294. for (var I = 0; I < y.length; I++)
  54295. if (d = y[I],
  54296. p = h.x + ":" + h.y + ":" + d,
  54297. void 0 === C[p]) {
  54298. s = t[d];
  54299. for (var _ = 0; _ < s.length; _++)
  54300. if (u = s[_],
  54301. i(c, _) && !n(h, u) && !a(h, u)) {
  54302. l = _,
  54303. y.splice(I, 1),
  54304. f = A.slice(0, c + 1),
  54305. g = A.slice(c),
  54306. m = s.slice(l),
  54307. v = s.slice(0, l + 1),
  54308. A = f.concat(m).concat(v).concat(g),
  54309. b = c;
  54310. break
  54311. }
  54312. if (l >= 0)
  54313. break;
  54314. C[p] = !0
  54315. }
  54316. if (l >= 0)
  54317. break
  54318. }
  54319. }
  54320. return A
  54321. }
  54322. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54323. Array.prototype.push.apply(f, t[g]);
  54324. for (s = 0,
  54325. l = f.length; s < l; s++)
  54326. u = f[s].x + ":" + f[s].y,
  54327. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54328. p[u] = s;
  54329. var v = a(e, t)
  54330. , A = n.ShapeUtils.triangulate(v, !1);
  54331. for (s = 0,
  54332. l = A.length; s < l; s++)
  54333. for (h = A[s],
  54334. c = 0; c < 3; c++)
  54335. u = h[c].x + ":" + h[c].y,
  54336. d = p[u],
  54337. void 0 !== d && (h[c] = d);
  54338. return A.concat()
  54339. },
  54340. isClockWise: function(e) {
  54341. return n.ShapeUtils.area(e) < 0
  54342. },
  54343. b2: function() {
  54344. function e(e, t) {
  54345. var i = 1 - e;
  54346. return i * i * t
  54347. }
  54348. function t(e, t) {
  54349. return 2 * (1 - e) * e * t
  54350. }
  54351. function i(e, t) {
  54352. return e * e * t
  54353. }
  54354. return function(n, r, o, a) {
  54355. return e(n, r) + t(n, o) + i(n, a)
  54356. }
  54357. }(),
  54358. b3: function() {
  54359. function e(e, t) {
  54360. var i = 1 - e;
  54361. return i * i * i * t
  54362. }
  54363. function t(e, t) {
  54364. var i = 1 - e;
  54365. return 3 * i * i * e * t
  54366. }
  54367. function i(e, t) {
  54368. var i = 1 - e;
  54369. return 3 * i * e * e * t
  54370. }
  54371. function n(e, t) {
  54372. return e * e * e * t
  54373. }
  54374. return function(r, o, a, s, l) {
  54375. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54376. }
  54377. }()
  54378. },
  54379. n.Curve = function() {}
  54380. ,
  54381. n.Curve.prototype = {
  54382. constructor: n.Curve,
  54383. getPoint: function(e) {
  54384. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54385. null
  54386. },
  54387. getPointAt: function(e) {
  54388. var t = this.getUtoTmapping(e);
  54389. return this.getPoint(t)
  54390. },
  54391. getPoints: function(e) {
  54392. e || (e = 5);
  54393. var t, i = [];
  54394. for (t = 0; t <= e; t++)
  54395. i.push(this.getPoint(t / e));
  54396. return i
  54397. },
  54398. getSpacedPoints: function(e) {
  54399. e || (e = 5);
  54400. var t, i = [];
  54401. for (t = 0; t <= e; t++)
  54402. i.push(this.getPointAt(t / e));
  54403. return i
  54404. },
  54405. getLength: function() {
  54406. var e = this.getLengths();
  54407. return e[e.length - 1]
  54408. },
  54409. getLengths: function(e) {
  54410. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54411. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54412. return this.cacheArcLengths;
  54413. this.needsUpdate = !1;
  54414. var t, i, n = [], r = this.getPoint(0), o = 0;
  54415. for (n.push(0),
  54416. i = 1; i <= e; i++)
  54417. t = this.getPoint(i / e),
  54418. o += t.distanceTo(r),
  54419. n.push(o),
  54420. r = t;
  54421. return this.cacheArcLengths = n,
  54422. n
  54423. },
  54424. updateArcLengths: function() {
  54425. this.needsUpdate = !0,
  54426. this.getLengths()
  54427. },
  54428. getUtoTmapping: function(e, t) {
  54429. var i, n = this.getLengths(), r = 0, o = n.length;
  54430. i = t ? t : e * n[o - 1];
  54431. for (var a, s = 0, l = o - 1; s <= l; )
  54432. if (r = Math.floor(s + (l - s) / 2),
  54433. a = n[r] - i,
  54434. a < 0)
  54435. s = r + 1;
  54436. else {
  54437. if (!(a > 0)) {
  54438. l = r;
  54439. break
  54440. }
  54441. l = r - 1
  54442. }
  54443. if (r = l,
  54444. n[r] === i) {
  54445. var c = r / (o - 1);
  54446. return c
  54447. }
  54448. var h = n[r]
  54449. , u = n[r + 1]
  54450. , d = u - h
  54451. , p = (i - h) / d
  54452. , c = (r + p) / (o - 1);
  54453. return c
  54454. },
  54455. getTangent: function(e) {
  54456. var t = 1e-4
  54457. , i = e - t
  54458. , n = e + t;
  54459. i < 0 && (i = 0),
  54460. n > 1 && (n = 1);
  54461. var r = this.getPoint(i)
  54462. , o = this.getPoint(n)
  54463. , a = o.clone().sub(r);
  54464. return a.normalize()
  54465. },
  54466. getTangentAt: function(e) {
  54467. var t = this.getUtoTmapping(e);
  54468. return this.getTangent(t)
  54469. }
  54470. },
  54471. n.Curve.create = function(e, t) {
  54472. return e.prototype = Object.create(n.Curve.prototype),
  54473. e.prototype.constructor = e,
  54474. e.prototype.getPoint = t,
  54475. e
  54476. }
  54477. ,
  54478. n.CurvePath = function() {
  54479. this.curves = [],
  54480. this.autoClose = !1
  54481. }
  54482. ,
  54483. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54484. n.CurvePath.prototype.constructor = n.CurvePath,
  54485. n.CurvePath.prototype.add = function(e) {
  54486. this.curves.push(e)
  54487. }
  54488. ,
  54489. n.CurvePath.prototype.closePath = function() {
  54490. var e = this.curves[0].getPoint(0)
  54491. , t = this.curves[this.curves.length - 1].getPoint(1);
  54492. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54493. }
  54494. ,
  54495. n.CurvePath.prototype.getPoint = function(e) {
  54496. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54497. if (i[n] >= t) {
  54498. var r = i[n] - t
  54499. , o = this.curves[n]
  54500. , a = 1 - r / o.getLength();
  54501. return o.getPointAt(a)
  54502. }
  54503. n++
  54504. }
  54505. return null
  54506. }
  54507. ,
  54508. n.CurvePath.prototype.getLength = function() {
  54509. var e = this.getCurveLengths();
  54510. return e[e.length - 1]
  54511. }
  54512. ,
  54513. n.CurvePath.prototype.getCurveLengths = function() {
  54514. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54515. return this.cacheLengths;
  54516. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54517. t += this.curves[i].getLength(),
  54518. e.push(t);
  54519. return this.cacheLengths = e,
  54520. e
  54521. }
  54522. ,
  54523. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54524. var t = this.getPoints(e);
  54525. return this.createGeometry(t)
  54526. }
  54527. ,
  54528. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54529. var t = this.getSpacedPoints(e);
  54530. return this.createGeometry(t)
  54531. }
  54532. ,
  54533. n.CurvePath.prototype.createGeometry = function(e) {
  54534. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54535. var o = e[i];
  54536. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54537. }
  54538. return t
  54539. }
  54540. ,
  54541. n.Font = function(e) {
  54542. this.data = e
  54543. }
  54544. ,
  54545. n.Font.prototype = {
  54546. constructor: n.Font,
  54547. generateShapes: function(e, t, i) {
  54548. function r(e) {
  54549. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54550. var c = o(i[l], n, r);
  54551. r += c.offset,
  54552. s.push(c.path)
  54553. }
  54554. return s
  54555. }
  54556. function o(e, t, r) {
  54557. var o = a.glyphs[e] || a.glyphs["?"];
  54558. if (o) {
  54559. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54560. if (o.o)
  54561. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54562. var _ = E[b++];
  54563. switch (_) {
  54564. case "m":
  54565. s = E[b++] * t + r,
  54566. l = E[b++] * t,
  54567. A.moveTo(s, l);
  54568. break;
  54569. case "l":
  54570. s = E[b++] * t + r,
  54571. l = E[b++] * t,
  54572. A.lineTo(s, l);
  54573. break;
  54574. case "q":
  54575. if (c = E[b++] * t + r,
  54576. h = E[b++] * t,
  54577. p = E[b++] * t + r,
  54578. f = E[b++] * t,
  54579. A.quadraticCurveTo(p, f, c, h),
  54580. v = y[y.length - 1]) {
  54581. u = v.x,
  54582. d = v.y;
  54583. for (var T = 1; T <= i; T++) {
  54584. var x = T / i;
  54585. C(x, u, p, c),
  54586. C(x, d, f, h)
  54587. }
  54588. }
  54589. break;
  54590. case "b":
  54591. if (c = E[b++] * t + r,
  54592. h = E[b++] * t,
  54593. p = E[b++] * t + r,
  54594. f = E[b++] * t,
  54595. g = E[b++] * t + r,
  54596. m = E[b++] * t,
  54597. A.bezierCurveTo(p, f, g, m, c, h),
  54598. v = y[y.length - 1]) {
  54599. u = v.x,
  54600. d = v.y;
  54601. for (var T = 1; T <= i; T++) {
  54602. var x = T / i;
  54603. I(x, u, p, g, c),
  54604. I(x, d, f, m, h)
  54605. }
  54606. }
  54607. }
  54608. }
  54609. return {
  54610. offset: o.ha * t,
  54611. path: A
  54612. }
  54613. }
  54614. }
  54615. void 0 === t && (t = 100),
  54616. void 0 === i && (i = 4);
  54617. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54618. Array.prototype.push.apply(l, s[c].toShapes());
  54619. return l
  54620. }
  54621. },
  54622. n.Path = function(e) {
  54623. n.CurvePath.call(this),
  54624. this.actions = [],
  54625. e && this.fromPoints(e)
  54626. }
  54627. ,
  54628. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54629. n.Path.prototype.constructor = n.Path,
  54630. n.Path.prototype.fromPoints = function(e) {
  54631. this.moveTo(e[0].x, e[0].y);
  54632. for (var t = 1, i = e.length; t < i; t++)
  54633. this.lineTo(e[t].x, e[t].y)
  54634. }
  54635. ,
  54636. n.Path.prototype.moveTo = function(e, t) {
  54637. this.actions.push({
  54638. action: "moveTo",
  54639. args: [e, t]
  54640. })
  54641. }
  54642. ,
  54643. n.Path.prototype.lineTo = function(e, t) {
  54644. var i = this.actions[this.actions.length - 1].args
  54645. , r = i[i.length - 2]
  54646. , o = i[i.length - 1]
  54647. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54648. this.curves.push(a),
  54649. this.actions.push({
  54650. action: "lineTo",
  54651. args: [e, t]
  54652. })
  54653. }
  54654. ,
  54655. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54656. var o = this.actions[this.actions.length - 1].args
  54657. , a = o[o.length - 2]
  54658. , s = o[o.length - 1]
  54659. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54660. this.curves.push(l),
  54661. this.actions.push({
  54662. action: "quadraticCurveTo",
  54663. args: [e, t, i, r]
  54664. })
  54665. }
  54666. ,
  54667. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54668. var s = this.actions[this.actions.length - 1].args
  54669. , l = s[s.length - 2]
  54670. , c = s[s.length - 1]
  54671. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54672. this.curves.push(h),
  54673. this.actions.push({
  54674. action: "bezierCurveTo",
  54675. args: [e, t, i, r, o, a]
  54676. })
  54677. }
  54678. ,
  54679. n.Path.prototype.splineThru = function(e) {
  54680. var t = Array.prototype.slice.call(arguments)
  54681. , i = this.actions[this.actions.length - 1].args
  54682. , r = i[i.length - 2]
  54683. , o = i[i.length - 1]
  54684. , a = [new n.Vector2(r,o)];
  54685. Array.prototype.push.apply(a, e);
  54686. var s = new n.SplineCurve(a);
  54687. this.curves.push(s),
  54688. this.actions.push({
  54689. action: "splineThru",
  54690. args: t
  54691. })
  54692. }
  54693. ,
  54694. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54695. var a = this.actions[this.actions.length - 1].args
  54696. , s = a[a.length - 2]
  54697. , l = a[a.length - 1];
  54698. this.absarc(e + s, t + l, i, n, r, o)
  54699. }
  54700. ,
  54701. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54702. this.absellipse(e, t, i, i, n, r, o)
  54703. }
  54704. ,
  54705. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54706. var l = this.actions[this.actions.length - 1].args
  54707. , c = l[l.length - 2]
  54708. , h = l[l.length - 1];
  54709. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54710. }
  54711. ,
  54712. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54713. var c = [e, t, i, r, o, a, s, l || 0]
  54714. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54715. this.curves.push(h);
  54716. var u = h.getPoint(1);
  54717. c.push(u.x),
  54718. c.push(u.y),
  54719. this.actions.push({
  54720. action: "ellipse",
  54721. args: c
  54722. })
  54723. }
  54724. ,
  54725. n.Path.prototype.getSpacedPoints = function(e) {
  54726. e || (e = 40);
  54727. for (var t = [], i = 0; i < e; i++)
  54728. t.push(this.getPoint(i / e));
  54729. return this.autoClose && t.push(t[0]),
  54730. t
  54731. }
  54732. ,
  54733. n.Path.prototype.getPoints = function(e) {
  54734. e = e || 12;
  54735. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54736. var A = this.actions[m]
  54737. , y = A.action
  54738. , C = A.args;
  54739. switch (y) {
  54740. case "moveTo":
  54741. g.push(new n.Vector2(C[0],C[1]));
  54742. break;
  54743. case "lineTo":
  54744. g.push(new n.Vector2(C[0],C[1]));
  54745. break;
  54746. case "quadraticCurveTo":
  54747. t = C[2],
  54748. i = C[3],
  54749. a = C[0],
  54750. s = C[1],
  54751. g.length > 0 ? (h = g[g.length - 1],
  54752. l = h.x,
  54753. c = h.y) : (h = this.actions[m - 1].args,
  54754. l = h[h.length - 2],
  54755. c = h[h.length - 1]);
  54756. for (var I = 1; I <= e; I++) {
  54757. var E = I / e;
  54758. u = p(E, l, a, t),
  54759. d = p(E, c, s, i),
  54760. g.push(new n.Vector2(u,d))
  54761. }
  54762. break;
  54763. case "bezierCurveTo":
  54764. t = C[4],
  54765. i = C[5],
  54766. a = C[0],
  54767. s = C[1],
  54768. r = C[2],
  54769. o = C[3],
  54770. g.length > 0 ? (h = g[g.length - 1],
  54771. l = h.x,
  54772. c = h.y) : (h = this.actions[m - 1].args,
  54773. l = h[h.length - 2],
  54774. c = h[h.length - 1]);
  54775. for (var I = 1; I <= e; I++) {
  54776. var E = I / e;
  54777. u = f(E, l, a, r, t),
  54778. d = f(E, c, s, o, i),
  54779. g.push(new n.Vector2(u,d))
  54780. }
  54781. break;
  54782. case "splineThru":
  54783. h = this.actions[m - 1].args;
  54784. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54785. , w = [b]
  54786. , _ = e * C[0].length;
  54787. w = w.concat(C[0]);
  54788. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54789. g.push(T.getPointAt(I / _));
  54790. break;
  54791. case "arc":
  54792. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54793. var E = I / N;
  54794. L || (E = 1 - E),
  54795. x = P + E * D,
  54796. u = S + R * Math.cos(x),
  54797. d = M + R * Math.sin(x),
  54798. g.push(new n.Vector2(u,d))
  54799. }
  54800. break;
  54801. case "ellipse":
  54802. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54803. 0 !== k && (B = Math.cos(k),
  54804. F = Math.sin(k));
  54805. for (var I = 1; I <= N; I++) {
  54806. var E = I / N;
  54807. if (L || (E = 1 - E),
  54808. x = P + E * D,
  54809. u = S + V * Math.cos(x),
  54810. d = M + U * Math.sin(x),
  54811. 0 !== k) {
  54812. var H = u
  54813. , G = d;
  54814. u = (H - S) * B - (G - M) * F + S,
  54815. d = (H - S) * F + (G - M) * B + M
  54816. }
  54817. g.push(new n.Vector2(u,d))
  54818. }
  54819. }
  54820. }
  54821. var z = g[g.length - 1];
  54822. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54823. this.autoClose && g.push(g[0]),
  54824. g
  54825. }
  54826. ,
  54827. n.Path.prototype.toShapes = function(e, t) {
  54828. function i(e) {
  54829. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54830. var a = e[r]
  54831. , s = a.args
  54832. , l = a.action;
  54833. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54834. i = new n.Path),
  54835. i[l].apply(i, s)
  54836. }
  54837. return 0 !== i.actions.length && t.push(i),
  54838. t
  54839. }
  54840. function r(e) {
  54841. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54842. var o = e[i]
  54843. , a = new n.Shape;
  54844. a.actions = o.actions,
  54845. a.curves = o.curves,
  54846. t.push(a)
  54847. }
  54848. return t
  54849. }
  54850. function o(e, t) {
  54851. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54852. var a = t[r]
  54853. , s = t[o]
  54854. , l = s.x - a.x
  54855. , c = s.y - a.y;
  54856. if (Math.abs(c) > Number.EPSILON) {
  54857. if (c < 0 && (a = t[o],
  54858. l = -l,
  54859. s = t[r],
  54860. c = -c),
  54861. e.y < a.y || e.y > s.y)
  54862. continue;
  54863. if (e.y === a.y) {
  54864. if (e.x === a.x)
  54865. return !0
  54866. } else {
  54867. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54868. if (0 === h)
  54869. return !0;
  54870. if (h < 0)
  54871. continue;
  54872. n = !n
  54873. }
  54874. } else {
  54875. if (e.y !== a.y)
  54876. continue;
  54877. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54878. return !0
  54879. }
  54880. }
  54881. return n
  54882. }
  54883. var a = n.ShapeUtils.isClockWise
  54884. , s = i(this.actions);
  54885. if (0 === s.length)
  54886. return [];
  54887. if (t === !0)
  54888. return r(s);
  54889. var l, c, h, u = [];
  54890. if (1 === s.length)
  54891. return c = s[0],
  54892. h = new n.Shape,
  54893. h.actions = c.actions,
  54894. h.curves = c.curves,
  54895. u.push(h),
  54896. u;
  54897. var d = !a(s[0].getPoints());
  54898. d = e ? !d : d;
  54899. var p, f = [], g = [], m = [], v = 0;
  54900. g[v] = void 0,
  54901. m[v] = [];
  54902. for (var A = 0, y = s.length; A < y; A++)
  54903. c = s[A],
  54904. p = c.getPoints(),
  54905. l = a(p),
  54906. l = e ? !l : l,
  54907. l ? (!d && g[v] && v++,
  54908. g[v] = {
  54909. s: new n.Shape,
  54910. p: p
  54911. },
  54912. g[v].s.actions = c.actions,
  54913. g[v].s.curves = c.curves,
  54914. d && v++,
  54915. m[v] = []) : m[v].push({
  54916. h: c,
  54917. p: p[0]
  54918. });
  54919. if (!g[0])
  54920. return r(s);
  54921. if (g.length > 1) {
  54922. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54923. f[E] = [];
  54924. for (var E = 0, b = g.length; E < b; E++)
  54925. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54926. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54927. o(T.p, g[S].p) && (E !== S && I.push({
  54928. froms: E,
  54929. tos: S,
  54930. hole: _
  54931. }),
  54932. x ? (x = !1,
  54933. f[S].push(T)) : C = !0);
  54934. x && f[E].push(T)
  54935. }
  54936. I.length > 0 && (C || (m = f))
  54937. }
  54938. for (var M, A = 0, R = g.length; A < R; A++) {
  54939. h = g[A].s,
  54940. u.push(h),
  54941. M = m[A];
  54942. for (var P = 0, O = M.length; P < O; P++)
  54943. h.holes.push(M[P].h)
  54944. }
  54945. return u
  54946. }
  54947. ,
  54948. n.Shape = function() {
  54949. n.Path.apply(this, arguments),
  54950. this.holes = []
  54951. }
  54952. ,
  54953. n.Shape.prototype = Object.create(n.Path.prototype),
  54954. n.Shape.prototype.constructor = n.Shape,
  54955. n.Shape.prototype.extrude = function(e) {
  54956. return new n.ExtrudeGeometry(this,e)
  54957. }
  54958. ,
  54959. n.Shape.prototype.makeGeometry = function(e) {
  54960. return new n.ShapeGeometry(this,e)
  54961. }
  54962. ,
  54963. n.Shape.prototype.getPointsHoles = function(e) {
  54964. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54965. t[i] = this.holes[i].getPoints(e);
  54966. return t
  54967. }
  54968. ,
  54969. n.Shape.prototype.extractAllPoints = function(e) {
  54970. return {
  54971. shape: this.getPoints(e),
  54972. holes: this.getPointsHoles(e)
  54973. }
  54974. }
  54975. ,
  54976. n.Shape.prototype.extractPoints = function(e) {
  54977. return this.extractAllPoints(e)
  54978. }
  54979. ,
  54980. n.LineCurve = function(e, t) {
  54981. this.v1 = e,
  54982. this.v2 = t
  54983. }
  54984. ,
  54985. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54986. n.LineCurve.prototype.constructor = n.LineCurve,
  54987. n.LineCurve.prototype.getPoint = function(e) {
  54988. var t = this.v2.clone().sub(this.v1);
  54989. return t.multiplyScalar(e).add(this.v1),
  54990. t
  54991. }
  54992. ,
  54993. n.LineCurve.prototype.getPointAt = function(e) {
  54994. return this.getPoint(e)
  54995. }
  54996. ,
  54997. n.LineCurve.prototype.getTangent = function(e) {
  54998. var t = this.v2.clone().sub(this.v1);
  54999. return t.normalize()
  55000. }
  55001. ,
  55002. n.QuadraticBezierCurve = function(e, t, i) {
  55003. this.v0 = e,
  55004. this.v1 = t,
  55005. this.v2 = i
  55006. }
  55007. ,
  55008. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55009. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55010. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55011. var t = n.ShapeUtils.b2;
  55012. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55013. }
  55014. ,
  55015. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55016. var t = n.CurveUtils.tangentQuadraticBezier;
  55017. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55018. }
  55019. ,
  55020. n.CubicBezierCurve = function(e, t, i, n) {
  55021. this.v0 = e,
  55022. this.v1 = t,
  55023. this.v2 = i,
  55024. this.v3 = n
  55025. }
  55026. ,
  55027. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55028. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55029. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55030. var t = n.ShapeUtils.b3;
  55031. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55032. }
  55033. ,
  55034. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55035. var t = n.CurveUtils.tangentCubicBezier;
  55036. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55037. }
  55038. ,
  55039. n.SplineCurve = function(e) {
  55040. this.points = void 0 == e ? [] : e
  55041. }
  55042. ,
  55043. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55044. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55045. n.SplineCurve.prototype.getPoint = function(e) {
  55046. var t = this.points
  55047. , i = (t.length - 1) * e
  55048. , r = Math.floor(i)
  55049. , o = i - r
  55050. , a = t[0 === r ? r : r - 1]
  55051. , s = t[r]
  55052. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55053. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55054. , h = n.CurveUtils.interpolate;
  55055. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55056. }
  55057. ,
  55058. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55059. this.aX = e,
  55060. this.aY = t,
  55061. this.xRadius = i,
  55062. this.yRadius = n,
  55063. this.aStartAngle = r,
  55064. this.aEndAngle = o,
  55065. this.aClockwise = a,
  55066. this.aRotation = s || 0
  55067. }
  55068. ,
  55069. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55070. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55071. n.EllipseCurve.prototype.getPoint = function(e) {
  55072. var t = this.aEndAngle - this.aStartAngle;
  55073. t < 0 && (t += 2 * Math.PI),
  55074. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55075. var i;
  55076. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55077. var r = this.aX + this.xRadius * Math.cos(i)
  55078. , o = this.aY + this.yRadius * Math.sin(i);
  55079. if (0 !== this.aRotation) {
  55080. var a = Math.cos(this.aRotation)
  55081. , s = Math.sin(this.aRotation)
  55082. , l = r
  55083. , c = o;
  55084. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55085. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55086. }
  55087. return new n.Vector2(r,o)
  55088. }
  55089. ,
  55090. n.ArcCurve = function(e, t, i, r, o, a) {
  55091. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55092. }
  55093. ,
  55094. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55095. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55096. n.LineCurve3 = n.Curve.create(function(e, t) {
  55097. this.v1 = e,
  55098. this.v2 = t
  55099. }, function(e) {
  55100. var t = new n.Vector3;
  55101. return t.subVectors(this.v2, this.v1),
  55102. t.multiplyScalar(e),
  55103. t.add(this.v1),
  55104. t
  55105. }),
  55106. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55107. this.v0 = e,
  55108. this.v1 = t,
  55109. this.v2 = i
  55110. }, function(e) {
  55111. var t = n.ShapeUtils.b2;
  55112. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55113. }),
  55114. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55115. this.v0 = e,
  55116. this.v1 = t,
  55117. this.v2 = i,
  55118. this.v3 = n
  55119. }, function(e) {
  55120. var t = n.ShapeUtils.b3;
  55121. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55122. }),
  55123. n.SplineCurve3 = n.Curve.create(function(e) {
  55124. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55125. this.points = void 0 == e ? [] : e
  55126. }, function(e) {
  55127. var t = this.points
  55128. , i = (t.length - 1) * e
  55129. , r = Math.floor(i)
  55130. , o = i - r
  55131. , a = t[0 == r ? r : r - 1]
  55132. , s = t[r]
  55133. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55134. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55135. , h = n.CurveUtils.interpolate;
  55136. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55137. }),
  55138. n.CatmullRomCurve3 = function() {
  55139. function e() {}
  55140. var t = new n.Vector3
  55141. , i = new e
  55142. , r = new e
  55143. , o = new e;
  55144. return e.prototype.init = function(e, t, i, n) {
  55145. this.c0 = e,
  55146. this.c1 = i,
  55147. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55148. this.c3 = 2 * e - 2 * t + i + n
  55149. }
  55150. ,
  55151. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55152. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55153. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55154. s *= o,
  55155. l *= o,
  55156. this.init(t, i, s, l)
  55157. }
  55158. ,
  55159. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55160. this.init(t, i, r * (i - e), r * (n - t))
  55161. }
  55162. ,
  55163. e.prototype.calc = function(e) {
  55164. var t = e * e
  55165. , i = t * e;
  55166. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55167. }
  55168. ,
  55169. n.Curve.create(function(e) {
  55170. this.points = e || [],
  55171. this.closed = !1
  55172. }, function(e) {
  55173. var a, s, l, c, h = this.points;
  55174. c = h.length,
  55175. c < 2 && console.log("duh, you need at least 2 points"),
  55176. a = (c - (this.closed ? 0 : 1)) * e,
  55177. s = Math.floor(a),
  55178. l = a - s,
  55179. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55180. l = 1);
  55181. var u, d, p, f;
  55182. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55183. u = t),
  55184. d = h[s % c],
  55185. p = h[(s + 1) % c],
  55186. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55187. f = t),
  55188. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55189. var g = "chordal" === this.type ? .5 : .25
  55190. , m = Math.pow(u.distanceToSquared(d), g)
  55191. , v = Math.pow(d.distanceToSquared(p), g)
  55192. , A = Math.pow(p.distanceToSquared(f), g);
  55193. v < 1e-4 && (v = 1),
  55194. m < 1e-4 && (m = v),
  55195. A < 1e-4 && (A = v),
  55196. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55197. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55198. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55199. } else if ("catmullrom" === this.type) {
  55200. var y = void 0 !== this.tension ? this.tension : .5;
  55201. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55202. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55203. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55204. }
  55205. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55206. return C
  55207. })
  55208. }(),
  55209. n.ClosedSplineCurve3 = function(e) {
  55210. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55211. n.CatmullRomCurve3.call(this, e),
  55212. this.type = "catmullrom",
  55213. this.closed = !0
  55214. }
  55215. ,
  55216. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55217. n.BoxGeometry = function(e, t, i, r, o, a) {
  55218. n.Geometry.call(this),
  55219. this.type = "BoxGeometry",
  55220. this.parameters = {
  55221. width: e,
  55222. height: t,
  55223. depth: i,
  55224. widthSegments: r,
  55225. heightSegments: o,
  55226. depthSegments: a
  55227. },
  55228. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55229. this.mergeVertices()
  55230. }
  55231. ,
  55232. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55233. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55234. n.CubeGeometry = n.BoxGeometry,
  55235. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55236. function s(e, t, i) {
  55237. var n = 0;
  55238. return n += e * t * 2,
  55239. n += e * i * 2,
  55240. n += i * t * 2,
  55241. 4 * n
  55242. }
  55243. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55244. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55245. for (var L = O * b - _, D = 0; D < x; D++) {
  55246. var N = D * E - w;
  55247. P[e] = N * r,
  55248. P[t] = L * o,
  55249. P[i] = T,
  55250. p[m] = P.x,
  55251. p[m + 1] = P.y,
  55252. p[m + 2] = P.z,
  55253. P[e] = 0,
  55254. P[t] = 0,
  55255. P[i] = l > 0 ? 1 : -1,
  55256. f[m] = P.x,
  55257. f[m + 1] = P.y,
  55258. f[m + 2] = P.z,
  55259. g[v] = D / h,
  55260. g[v + 1] = 1 - O / u,
  55261. m += 3,
  55262. v += 2,
  55263. M += 1
  55264. }
  55265. for (O = 0; O < u; O++)
  55266. for (D = 0; D < h; D++) {
  55267. var B = y + D + x * O
  55268. , F = y + D + x * (O + 1)
  55269. , V = y + (D + 1) + x * (O + 1)
  55270. , U = y + (D + 1) + x * O;
  55271. d[A] = B,
  55272. d[A + 1] = F,
  55273. d[A + 2] = U,
  55274. d[A + 3] = F,
  55275. d[A + 4] = V,
  55276. d[A + 5] = U,
  55277. A += 6,
  55278. R += 6
  55279. }
  55280. c.addGroup(C, R, I),
  55281. C += R,
  55282. y += M
  55283. }
  55284. n.BufferGeometry.call(this),
  55285. this.type = "BoxBufferGeometry",
  55286. this.parameters = {
  55287. width: e,
  55288. height: t,
  55289. depth: i,
  55290. widthSegments: r,
  55291. heightSegments: o,
  55292. depthSegments: a
  55293. };
  55294. var c = this;
  55295. r = Math.floor(r) || 1,
  55296. o = Math.floor(o) || 1,
  55297. a = Math.floor(a) || 1;
  55298. var h = s(r, o, a)
  55299. , u = h / 4 * 6
  55300. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55301. , p = new Float32Array(3 * h)
  55302. , f = new Float32Array(3 * h)
  55303. , g = new Float32Array(2 * h)
  55304. , m = 0
  55305. , v = 0
  55306. , A = 0
  55307. , y = 0
  55308. , C = 0;
  55309. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55310. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55311. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55312. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55313. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55314. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55315. this.setIndex(new n.BufferAttribute(d,1)),
  55316. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55317. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55318. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55319. }
  55320. ,
  55321. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55322. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55323. n.CircleGeometry = function(e, t, i, r) {
  55324. n.Geometry.call(this),
  55325. this.type = "CircleGeometry",
  55326. this.parameters = {
  55327. radius: e,
  55328. segments: t,
  55329. thetaStart: i,
  55330. thetaLength: r
  55331. },
  55332. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55333. }
  55334. ,
  55335. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55336. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55337. n.CircleBufferGeometry = function(e, t, i, r) {
  55338. n.BufferGeometry.call(this),
  55339. this.type = "CircleBufferGeometry",
  55340. this.parameters = {
  55341. radius: e,
  55342. segments: t,
  55343. thetaStart: i,
  55344. thetaLength: r
  55345. },
  55346. e = e || 50,
  55347. t = void 0 !== t ? Math.max(3, t) : 8,
  55348. i = void 0 !== i ? i : 0,
  55349. r = void 0 !== r ? r : 2 * Math.PI;
  55350. var o = t + 2
  55351. , a = new Float32Array(3 * o)
  55352. , s = new Float32Array(3 * o)
  55353. , l = new Float32Array(2 * o);
  55354. s[2] = 1,
  55355. l[0] = .5,
  55356. l[1] = .5;
  55357. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55358. h += 3,
  55359. u += 2) {
  55360. var d = i + c / t * r;
  55361. a[h] = e * Math.cos(d),
  55362. a[h + 1] = e * Math.sin(d),
  55363. s[h + 2] = 1,
  55364. l[u] = (a[h] / e + 1) / 2,
  55365. l[u + 1] = (a[h + 1] / e + 1) / 2
  55366. }
  55367. for (var p = [], h = 1; h <= t; h++)
  55368. p.push(h, h + 1, 0);
  55369. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55370. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55371. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55372. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55373. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55374. }
  55375. ,
  55376. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55377. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55378. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55379. function c() {
  55380. var e = (r + 1) * (o + 1);
  55381. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55382. e
  55383. }
  55384. function h() {
  55385. var e = r * o * 2 * 3;
  55386. return a === !1 && (e += 2 * r * 3),
  55387. e
  55388. }
  55389. function u() {
  55390. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55391. for (c = 0; c <= o; c++) {
  55392. var p = []
  55393. , f = c / o
  55394. , b = f * (t - e) + e;
  55395. for (a = 0; a <= r; a++) {
  55396. var w = a / r;
  55397. u.x = b * Math.sin(w * l + s),
  55398. u.y = -f * i + E,
  55399. u.z = b * Math.cos(w * l + s),
  55400. m.setXYZ(y, u.x, u.y, u.z),
  55401. h.copy(u),
  55402. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55403. h.z = Math.cos(w * l + s)),
  55404. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55405. v.setXYZ(y, h.x, h.y, h.z),
  55406. A.setXY(y, w, 1 - f),
  55407. p.push(y),
  55408. y++
  55409. }
  55410. I.push(p)
  55411. }
  55412. for (a = 0; a < r; a++)
  55413. for (c = 0; c < o; c++) {
  55414. var _ = I[c][a]
  55415. , T = I[c + 1][a]
  55416. , x = I[c + 1][a + 1]
  55417. , S = I[c][a + 1];
  55418. g.setX(C, _),
  55419. C++,
  55420. g.setX(C, T),
  55421. C++,
  55422. g.setX(C, S),
  55423. C++,
  55424. g.setX(C, T),
  55425. C++,
  55426. g.setX(C, x),
  55427. C++,
  55428. g.setX(C, S),
  55429. C++
  55430. }
  55431. }
  55432. function d(i) {
  55433. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55434. for (a = y,
  55435. o = 1; o <= r; o++)
  55436. m.setXYZ(y, 0, E * p, 0),
  55437. v.setXYZ(y, 0, p, 0),
  55438. i === !0 ? (h.x = o / r,
  55439. h.y = 0) : (h.x = (o - 1) / r,
  55440. h.y = 1),
  55441. A.setXY(y, h.x, h.y),
  55442. y++;
  55443. for (c = y,
  55444. o = 0; o <= r; o++) {
  55445. var f = o / r;
  55446. u.x = d * Math.sin(f * l + s),
  55447. u.y = E * p,
  55448. u.z = d * Math.cos(f * l + s),
  55449. m.setXYZ(y, u.x, u.y, u.z),
  55450. v.setXYZ(y, 0, p, 0),
  55451. A.setXY(y, f, i === !0 ? 1 : 0),
  55452. y++
  55453. }
  55454. for (o = 0; o < r; o++) {
  55455. var I = a + o
  55456. , b = c + o;
  55457. i === !0 ? (g.setX(C, b),
  55458. C++,
  55459. g.setX(C, b + 1),
  55460. C++,
  55461. g.setX(C, I),
  55462. C++) : (g.setX(C, b + 1),
  55463. C++,
  55464. g.setX(C, b),
  55465. C++,
  55466. g.setX(C, I),
  55467. C++)
  55468. }
  55469. }
  55470. n.BufferGeometry.call(this),
  55471. this.type = "CylinderBufferGeometry",
  55472. this.parameters = {
  55473. radiusTop: e,
  55474. radiusBottom: t,
  55475. height: i,
  55476. radialSegments: r,
  55477. heightSegments: o,
  55478. openEnded: a,
  55479. thetaStart: s,
  55480. thetaLength: l
  55481. },
  55482. e = void 0 !== e ? e : 20,
  55483. t = void 0 !== t ? t : 20,
  55484. i = void 0 !== i ? i : 100,
  55485. r = Math.floor(r) || 8,
  55486. o = Math.floor(o) || 1,
  55487. a = void 0 !== a && a,
  55488. s = void 0 !== s ? s : 0,
  55489. l = void 0 !== l ? l : 2 * Math.PI;
  55490. var p = c()
  55491. , f = h()
  55492. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55493. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55494. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55495. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55496. , y = 0
  55497. , C = 0
  55498. , I = []
  55499. , E = i / 2;
  55500. u(),
  55501. a === !1 && (e > 0 && d(!0),
  55502. t > 0 && d(!1)),
  55503. this.setIndex(g),
  55504. this.addAttribute("position", m),
  55505. this.addAttribute("normal", v),
  55506. this.addAttribute("uv", A)
  55507. }
  55508. ,
  55509. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55510. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55511. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55512. n.Geometry.call(this),
  55513. this.type = "CylinderGeometry",
  55514. this.parameters = {
  55515. radiusTop: e,
  55516. radiusBottom: t,
  55517. height: i,
  55518. radialSegments: r,
  55519. heightSegments: o,
  55520. openEnded: a,
  55521. thetaStart: s,
  55522. thetaLength: l
  55523. },
  55524. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55525. this.mergeVertices()
  55526. }
  55527. ,
  55528. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55529. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55530. n.EdgesGeometry = function(e, t) {
  55531. function i(e, t) {
  55532. return e - t
  55533. }
  55534. n.BufferGeometry.call(this),
  55535. t = void 0 !== t ? t : 1;
  55536. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55537. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55538. r.fromBufferGeometry(e)) : r = e.clone(),
  55539. r.mergeVertices(),
  55540. r.computeFaceNormals();
  55541. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55542. for (var p = h[u], f = 0; f < 3; f++) {
  55543. a[0] = p[l[f]],
  55544. a[1] = p[l[(f + 1) % 3]],
  55545. a.sort(i);
  55546. var g = a.toString();
  55547. void 0 === s[g] ? s[g] = {
  55548. vert1: a[0],
  55549. vert2: a[1],
  55550. face1: u,
  55551. face2: void 0
  55552. } : s[g].face2 = u
  55553. }
  55554. var m = [];
  55555. for (var g in s) {
  55556. var v = s[g];
  55557. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55558. var A = c[v.vert1];
  55559. m.push(A.x),
  55560. m.push(A.y),
  55561. m.push(A.z),
  55562. A = c[v.vert2],
  55563. m.push(A.x),
  55564. m.push(A.y),
  55565. m.push(A.z)
  55566. }
  55567. }
  55568. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55569. }
  55570. ,
  55571. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55572. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55573. n.ExtrudeGeometry = function(e, t) {
  55574. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55575. this.type = "ExtrudeGeometry",
  55576. e = Array.isArray(e) ? e : [e],
  55577. this.addShapeList(e, t),
  55578. void this.computeFaceNormals())
  55579. }
  55580. ;
  55581. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55582. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55583. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55584. for (var i = e.length, n = 0; n < i; n++) {
  55585. var r = e[n];
  55586. this.addShape(r, t)
  55587. }
  55588. }
  55589. ,
  55590. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55591. function i(e, t, i) {
  55592. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55593. t.clone().multiplyScalar(i).add(e)
  55594. }
  55595. function r(e, t, i) {
  55596. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55597. if (Math.abs(d) > Number.EPSILON) {
  55598. var p = Math.sqrt(u)
  55599. , f = Math.sqrt(c * c + h * h)
  55600. , g = t.x - l / p
  55601. , m = t.y + s / p
  55602. , v = i.x - h / f
  55603. , A = i.y + c / f
  55604. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55605. r = g + s * y - e.x,
  55606. o = m + l * y - e.y;
  55607. var C = r * r + o * o;
  55608. if (C <= 2)
  55609. return new n.Vector2(r,o);
  55610. a = Math.sqrt(C / 2)
  55611. } else {
  55612. var I = !1;
  55613. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55614. I ? (r = -l,
  55615. o = s,
  55616. a = Math.sqrt(u)) : (r = s,
  55617. o = l,
  55618. a = Math.sqrt(u / 2))
  55619. }
  55620. return new n.Vector2(r / a,o / a)
  55621. }
  55622. function o() {
  55623. if (C) {
  55624. var e = 0
  55625. , t = z * e;
  55626. for (Y = 0; Y < W; Y++)
  55627. G = N[Y],
  55628. c(G[2] + t, G[1] + t, G[0] + t);
  55629. for (e = E + 2 * y,
  55630. t = z * e,
  55631. Y = 0; Y < W; Y++)
  55632. G = N[Y],
  55633. c(G[0] + t, G[1] + t, G[2] + t)
  55634. } else {
  55635. for (Y = 0; Y < W; Y++)
  55636. G = N[Y],
  55637. c(G[2], G[1], G[0]);
  55638. for (Y = 0; Y < W; Y++)
  55639. G = N[Y],
  55640. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55641. }
  55642. }
  55643. function a() {
  55644. var e = 0;
  55645. for (s(B, e),
  55646. e += B.length,
  55647. x = 0,
  55648. S = L.length; x < S; x++)
  55649. T = L[x],
  55650. s(T, e),
  55651. e += T.length
  55652. }
  55653. function s(e, t) {
  55654. var i, n;
  55655. for (Y = e.length; --Y >= 0; ) {
  55656. i = Y,
  55657. n = Y - 1,
  55658. n < 0 && (n = e.length - 1);
  55659. var r = 0
  55660. , o = E + 2 * y;
  55661. for (r = 0; r < o; r++) {
  55662. var a = z * r
  55663. , s = z * (r + 1)
  55664. , l = t + i + a
  55665. , c = t + n + a
  55666. , u = t + n + s
  55667. , d = t + i + s;
  55668. h(l, c, u, d, e, r, o, i, n)
  55669. }
  55670. }
  55671. }
  55672. function l(e, t, i) {
  55673. M.vertices.push(new n.Vector3(e,t,i))
  55674. }
  55675. function c(e, t, i) {
  55676. e += R,
  55677. t += R,
  55678. i += R,
  55679. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55680. var r = _.generateTopUV(M, e, t, i);
  55681. M.faceVertexUvs[0].push(r)
  55682. }
  55683. function h(e, t, i, r, o, a, s, l, c) {
  55684. e += R,
  55685. t += R,
  55686. i += R,
  55687. r += R,
  55688. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55689. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55690. var h = _.generateSideWallUV(M, e, t, i, r);
  55691. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55692. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55693. }
  55694. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55695. b && (u = b.getSpacedPoints(E),
  55696. w = !0,
  55697. C = !1,
  55698. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55699. p = new n.Vector3,
  55700. f = new n.Vector3,
  55701. g = new n.Vector3),
  55702. C || (y = 0,
  55703. v = 0,
  55704. A = 0);
  55705. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55706. if (D) {
  55707. for (O = O.reverse(),
  55708. x = 0,
  55709. S = L.length; x < S; x++)
  55710. T = L[x],
  55711. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55712. D = !1
  55713. }
  55714. var N = n.ShapeUtils.triangulateShape(O, L)
  55715. , B = O;
  55716. for (x = 0,
  55717. S = L.length; x < S; x++)
  55718. T = L[x],
  55719. O = O.concat(T);
  55720. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55721. Z++,
  55722. q++)
  55723. Z === X && (Z = 0),
  55724. q === X && (q = 0),
  55725. j[Y] = r(B[Y], B[Z], B[q]);
  55726. var K, Q = [], J = j.concat();
  55727. for (x = 0,
  55728. S = L.length; x < S; x++) {
  55729. for (T = L[x],
  55730. K = [],
  55731. Y = 0,
  55732. X = T.length,
  55733. Z = X - 1,
  55734. q = Y + 1; Y < X; Y++,
  55735. Z++,
  55736. q++)
  55737. Z === X && (Z = 0),
  55738. q === X && (q = 0),
  55739. K[Y] = r(T[Y], T[Z], T[q]);
  55740. Q.push(K),
  55741. J = J.concat(K)
  55742. }
  55743. for (F = 0; F < y; F++) {
  55744. for (U = F / y,
  55745. k = v * (1 - U),
  55746. V = A * Math.sin(U * Math.PI / 2),
  55747. Y = 0,
  55748. X = B.length; Y < X; Y++)
  55749. H = i(B[Y], j[Y], V),
  55750. l(H.x, H.y, -k);
  55751. for (x = 0,
  55752. S = L.length; x < S; x++)
  55753. for (T = L[x],
  55754. K = Q[x],
  55755. Y = 0,
  55756. X = T.length; Y < X; Y++)
  55757. H = i(T[Y], K[Y], V),
  55758. l(H.x, H.y, -k)
  55759. }
  55760. for (V = A,
  55761. Y = 0; Y < z; Y++)
  55762. H = C ? i(O[Y], J[Y], V) : O[Y],
  55763. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55764. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55765. g.copy(u[0]).add(f).add(p),
  55766. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55767. var $;
  55768. for ($ = 1; $ <= E; $++)
  55769. for (Y = 0; Y < z; Y++)
  55770. H = C ? i(O[Y], J[Y], V) : O[Y],
  55771. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55772. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55773. g.copy(u[$]).add(f).add(p),
  55774. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55775. for (F = y - 1; F >= 0; F--) {
  55776. for (U = F / y,
  55777. k = v * (1 - U),
  55778. V = A * Math.sin(U * Math.PI / 2),
  55779. Y = 0,
  55780. X = B.length; Y < X; Y++)
  55781. H = i(B[Y], j[Y], V),
  55782. l(H.x, H.y, m + k);
  55783. for (x = 0,
  55784. S = L.length; x < S; x++)
  55785. for (T = L[x],
  55786. K = Q[x],
  55787. Y = 0,
  55788. X = T.length; Y < X; Y++)
  55789. H = i(T[Y], K[Y], V),
  55790. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55791. }
  55792. o(),
  55793. a()
  55794. }
  55795. ,
  55796. n.ExtrudeGeometry.WorldUVGenerator = {
  55797. generateTopUV: function(e, t, i, r) {
  55798. var o = e.vertices
  55799. , a = o[t]
  55800. , s = o[i]
  55801. , l = o[r];
  55802. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55803. },
  55804. generateSideWallUV: function(e, t, i, r, o) {
  55805. var a = e.vertices
  55806. , s = a[t]
  55807. , l = a[i]
  55808. , c = a[r]
  55809. , h = a[o];
  55810. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55811. }
  55812. },
  55813. n.ShapeGeometry = function(e, t) {
  55814. n.Geometry.call(this),
  55815. this.type = "ShapeGeometry",
  55816. Array.isArray(e) === !1 && (e = [e]),
  55817. this.addShapeList(e, t),
  55818. this.computeFaceNormals()
  55819. }
  55820. ,
  55821. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55822. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55823. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55824. for (var i = 0, n = e.length; i < n; i++)
  55825. this.addShape(e[i], t);
  55826. return this
  55827. }
  55828. ,
  55829. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55830. void 0 === t && (t = {});
  55831. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55832. if (p) {
  55833. for (u = u.reverse(),
  55834. i = 0,
  55835. r = d.length; i < r; i++)
  55836. o = d[i],
  55837. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55838. p = !1
  55839. }
  55840. var f = n.ShapeUtils.triangulateShape(u, d);
  55841. for (i = 0,
  55842. r = d.length; i < r; i++)
  55843. o = d[i],
  55844. u = u.concat(o);
  55845. var g, m, v = u.length, A = f.length;
  55846. for (i = 0; i < v; i++)
  55847. g = u[i],
  55848. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55849. for (i = 0; i < A; i++) {
  55850. m = f[i];
  55851. var y = m[0] + c
  55852. , C = m[1] + c
  55853. , I = m[2] + c;
  55854. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55855. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55856. }
  55857. }
  55858. ,
  55859. n.LatheBufferGeometry = function(e, t, i, r) {
  55860. n.BufferGeometry.call(this),
  55861. this.type = "LatheBufferGeometry",
  55862. this.parameters = {
  55863. points: e,
  55864. segments: t,
  55865. phiStart: i,
  55866. phiLength: r
  55867. },
  55868. t = Math.floor(t) || 12,
  55869. i = i || 0,
  55870. r = r || 2 * Math.PI,
  55871. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55872. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55873. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55874. for (a = 0; a <= t; a++) {
  55875. var A = i + a * g * r
  55876. , y = Math.sin(A)
  55877. , C = Math.cos(A);
  55878. for (s = 0; s <= e.length - 1; s++)
  55879. m.x = e[s].x * y,
  55880. m.y = e[s].y,
  55881. m.z = e[s].x * C,
  55882. u.setXYZ(p, m.x, m.y, m.z),
  55883. v.x = a / t,
  55884. v.y = s / (e.length - 1),
  55885. d.setXY(p, v.x, v.y),
  55886. p++
  55887. }
  55888. for (a = 0; a < t; a++)
  55889. for (s = 0; s < e.length - 1; s++) {
  55890. o = s + a * e.length;
  55891. var I = o
  55892. , E = o + e.length
  55893. , b = o + e.length + 1
  55894. , w = o + 1;
  55895. h.setX(f, I),
  55896. f++,
  55897. h.setX(f, E),
  55898. f++,
  55899. h.setX(f, w),
  55900. f++,
  55901. h.setX(f, E),
  55902. f++,
  55903. h.setX(f, b),
  55904. f++,
  55905. h.setX(f, w),
  55906. f++
  55907. }
  55908. if (this.setIndex(h),
  55909. this.addAttribute("position", u),
  55910. this.addAttribute("uv", d),
  55911. this.computeVertexNormals(),
  55912. r === 2 * Math.PI) {
  55913. var _ = this.attributes.normal.array
  55914. , T = new n.Vector3
  55915. , x = new n.Vector3
  55916. , S = new n.Vector3;
  55917. for (o = t * e.length * 3,
  55918. a = 0,
  55919. s = 0; a < e.length; a++,
  55920. s += 3)
  55921. T.x = _[s + 0],
  55922. T.y = _[s + 1],
  55923. T.z = _[s + 2],
  55924. x.x = _[o + s + 0],
  55925. x.y = _[o + s + 1],
  55926. x.z = _[o + s + 2],
  55927. S.addVectors(T, x).normalize(),
  55928. _[s + 0] = _[o + s + 0] = S.x,
  55929. _[s + 1] = _[o + s + 1] = S.y,
  55930. _[s + 2] = _[o + s + 2] = S.z
  55931. }
  55932. }
  55933. ,
  55934. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55935. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55936. n.LatheGeometry = function(e, t, i, r) {
  55937. n.Geometry.call(this),
  55938. this.type = "LatheGeometry",
  55939. this.parameters = {
  55940. points: e,
  55941. segments: t,
  55942. phiStart: i,
  55943. phiLength: r
  55944. },
  55945. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55946. this.mergeVertices()
  55947. }
  55948. ,
  55949. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55950. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55951. n.PlaneGeometry = function(e, t, i, r) {
  55952. n.Geometry.call(this),
  55953. this.type = "PlaneGeometry",
  55954. this.parameters = {
  55955. width: e,
  55956. height: t,
  55957. widthSegments: i,
  55958. heightSegments: r
  55959. },
  55960. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55961. }
  55962. ,
  55963. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55964. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55965. n.PlaneBufferGeometry = function(e, t, i, r) {
  55966. n.BufferGeometry.call(this),
  55967. this.type = "PlaneBufferGeometry",
  55968. this.parameters = {
  55969. width: e,
  55970. height: t,
  55971. widthSegments: i,
  55972. heightSegments: r
  55973. };
  55974. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55975. for (var y = A * d - a, C = 0; C < c; C++) {
  55976. var I = C * u - o;
  55977. p[m] = I,
  55978. p[m + 1] = -y,
  55979. f[m + 2] = 1,
  55980. g[v] = C / s,
  55981. g[v + 1] = 1 - A / l,
  55982. m += 3,
  55983. v += 2
  55984. }
  55985. m = 0;
  55986. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55987. for (var C = 0; C < s; C++) {
  55988. var b = C + c * A
  55989. , w = C + c * (A + 1)
  55990. , _ = C + 1 + c * (A + 1)
  55991. , T = C + 1 + c * A;
  55992. E[m] = b,
  55993. E[m + 1] = w,
  55994. E[m + 2] = T,
  55995. E[m + 3] = w,
  55996. E[m + 4] = _,
  55997. E[m + 5] = T,
  55998. m += 6
  55999. }
  56000. this.setIndex(new n.BufferAttribute(E,1)),
  56001. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56002. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56003. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56004. }
  56005. ,
  56006. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56007. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56008. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56009. n.BufferGeometry.call(this),
  56010. this.type = "RingBufferGeometry",
  56011. this.parameters = {
  56012. innerRadius: e,
  56013. outerRadius: t,
  56014. thetaSegments: i,
  56015. phiSegments: r,
  56016. thetaStart: o,
  56017. thetaLength: a
  56018. },
  56019. e = e || 20,
  56020. t = t || 50,
  56021. o = void 0 !== o ? o : 0,
  56022. a = void 0 !== a ? a : 2 * Math.PI,
  56023. i = void 0 !== i ? Math.max(3, i) : 8,
  56024. r = void 0 !== r ? Math.max(1, r) : 1;
  56025. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56026. for (l = 0; l <= r; l++) {
  56027. for (c = 0; c <= i; c++)
  56028. s = o + c / i * a,
  56029. C.x = A * Math.cos(s),
  56030. C.y = A * Math.sin(s),
  56031. p.setXYZ(m, C.x, C.y, C.z),
  56032. f.setXYZ(m, 0, 0, 1),
  56033. I.x = (C.x / t + 1) / 2,
  56034. I.y = (C.y / t + 1) / 2,
  56035. g.setXY(m, I.x, I.y),
  56036. m++;
  56037. A += y
  56038. }
  56039. for (l = 0; l < r; l++) {
  56040. var E = l * (i + 1);
  56041. for (c = 0; c < i; c++) {
  56042. s = c + E;
  56043. var b = s
  56044. , w = s + i + 1
  56045. , _ = s + i + 2
  56046. , T = s + 1;
  56047. d.setX(v, b),
  56048. v++,
  56049. d.setX(v, w),
  56050. v++,
  56051. d.setX(v, _),
  56052. v++,
  56053. d.setX(v, b),
  56054. v++,
  56055. d.setX(v, _),
  56056. v++,
  56057. d.setX(v, T),
  56058. v++
  56059. }
  56060. }
  56061. this.setIndex(d),
  56062. this.addAttribute("position", p),
  56063. this.addAttribute("normal", f),
  56064. this.addAttribute("uv", g)
  56065. }
  56066. ,
  56067. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56068. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56069. n.RingGeometry = function(e, t, i, r, o, a) {
  56070. n.Geometry.call(this),
  56071. this.type = "RingGeometry",
  56072. this.parameters = {
  56073. innerRadius: e,
  56074. outerRadius: t,
  56075. thetaSegments: i,
  56076. phiSegments: r,
  56077. thetaStart: o,
  56078. thetaLength: a
  56079. },
  56080. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56081. }
  56082. ,
  56083. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56084. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56085. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56086. n.Geometry.call(this),
  56087. this.type = "SphereGeometry",
  56088. this.parameters = {
  56089. radius: e,
  56090. widthSegments: t,
  56091. heightSegments: i,
  56092. phiStart: r,
  56093. phiLength: o,
  56094. thetaStart: a,
  56095. thetaLength: s
  56096. },
  56097. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56098. }
  56099. ,
  56100. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56101. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56102. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56103. n.BufferGeometry.call(this),
  56104. this.type = "SphereBufferGeometry",
  56105. this.parameters = {
  56106. radius: e,
  56107. widthSegments: t,
  56108. heightSegments: i,
  56109. phiStart: r,
  56110. phiLength: o,
  56111. thetaStart: a,
  56112. thetaLength: s
  56113. },
  56114. e = e || 50,
  56115. t = Math.max(3, Math.floor(t) || 8),
  56116. i = Math.max(2, Math.floor(i) || 6),
  56117. r = void 0 !== r ? r : 0,
  56118. o = void 0 !== o ? o : 2 * Math.PI,
  56119. a = void 0 !== a ? a : 0,
  56120. s = void 0 !== s ? s : Math.PI;
  56121. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56122. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56123. var C = y / t
  56124. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56125. , E = e * Math.cos(a + A * s)
  56126. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56127. g.set(I, E, b).normalize(),
  56128. h.setXYZ(p, I, E, b),
  56129. u.setXYZ(p, g.x, g.y, g.z),
  56130. d.setXY(p, C, 1 - A),
  56131. v.push(p),
  56132. p++
  56133. }
  56134. f.push(v)
  56135. }
  56136. for (var w = [], m = 0; m < i; m++)
  56137. for (var y = 0; y < t; y++) {
  56138. var _ = f[m][y + 1]
  56139. , T = f[m][y]
  56140. , x = f[m + 1][y]
  56141. , S = f[m + 1][y + 1];
  56142. (0 !== m || a > 0) && w.push(_, T, S),
  56143. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56144. }
  56145. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56146. this.addAttribute("position", h),
  56147. this.addAttribute("normal", u),
  56148. this.addAttribute("uv", d),
  56149. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56150. }
  56151. ,
  56152. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56153. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56154. n.TextGeometry = function(e, t) {
  56155. t = t || {};
  56156. var i = t.font;
  56157. if (i instanceof n.Font == !1)
  56158. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56159. new n.Geometry;
  56160. var r = i.generateShapes(e, t.size, t.curveSegments);
  56161. t.amount = void 0 !== t.height ? t.height : 50,
  56162. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56163. void 0 === t.bevelSize && (t.bevelSize = 8),
  56164. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56165. n.ExtrudeGeometry.call(this, r, t),
  56166. this.type = "TextGeometry"
  56167. }
  56168. ,
  56169. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56170. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56171. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56172. n.BufferGeometry.call(this),
  56173. this.type = "TorusBufferGeometry",
  56174. this.parameters = {
  56175. radius: e,
  56176. tube: t,
  56177. radialSegments: i,
  56178. tubularSegments: r,
  56179. arc: o
  56180. },
  56181. e = e || 100,
  56182. t = t || 40,
  56183. i = Math.floor(i) || 8,
  56184. r = Math.floor(r) || 6,
  56185. o = o || 2 * Math.PI;
  56186. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56187. for (a = 0; a <= i; a++)
  56188. for (s = 0; s <= r; s++) {
  56189. var C = s / r * o
  56190. , I = a / i * Math.PI * 2;
  56191. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56192. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56193. A.z = t * Math.sin(I),
  56194. u[f] = A.x,
  56195. u[f + 1] = A.y,
  56196. u[f + 2] = A.z,
  56197. v.x = e * Math.cos(C),
  56198. v.y = e * Math.sin(C),
  56199. y.subVectors(A, v).normalize(),
  56200. d[f] = y.x,
  56201. d[f + 1] = y.y,
  56202. d[f + 2] = y.z,
  56203. p[g] = s / r,
  56204. p[g + 1] = a / i,
  56205. f += 3,
  56206. g += 2
  56207. }
  56208. for (a = 1; a <= i; a++)
  56209. for (s = 1; s <= r; s++) {
  56210. var E = (r + 1) * a + s - 1
  56211. , b = (r + 1) * (a - 1) + s - 1
  56212. , w = (r + 1) * (a - 1) + s
  56213. , _ = (r + 1) * a + s;
  56214. h[m] = E,
  56215. h[m + 1] = b,
  56216. h[m + 2] = _,
  56217. h[m + 3] = b,
  56218. h[m + 4] = w,
  56219. h[m + 5] = _,
  56220. m += 6
  56221. }
  56222. this.setIndex(new n.BufferAttribute(h,1)),
  56223. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56224. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56225. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56226. }
  56227. ,
  56228. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56229. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56230. n.TorusGeometry = function(e, t, i, r, o) {
  56231. n.Geometry.call(this),
  56232. this.type = "TorusGeometry",
  56233. this.parameters = {
  56234. radius: e,
  56235. tube: t,
  56236. radialSegments: i,
  56237. tubularSegments: r,
  56238. arc: o
  56239. },
  56240. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56241. }
  56242. ,
  56243. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56244. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56245. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56246. function s(e, t, i, n, r) {
  56247. var o = Math.cos(e)
  56248. , a = Math.sin(e)
  56249. , s = i / t * e
  56250. , l = Math.cos(s);
  56251. r.x = n * (2 + l) * .5 * o,
  56252. r.y = n * (2 + l) * a * .5,
  56253. r.z = n * Math.sin(s) * .5
  56254. }
  56255. n.BufferGeometry.call(this),
  56256. this.type = "TorusKnotBufferGeometry",
  56257. this.parameters = {
  56258. radius: e,
  56259. tube: t,
  56260. tubularSegments: i,
  56261. radialSegments: r,
  56262. p: o,
  56263. q: a
  56264. },
  56265. e = e || 100,
  56266. t = t || 40,
  56267. i = Math.floor(i) || 64,
  56268. r = Math.floor(r) || 8,
  56269. o = o || 2,
  56270. a = a || 3;
  56271. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56272. for (l = 0; l <= i; ++l) {
  56273. var T = l / i * o * Math.PI * 2;
  56274. for (s(T, o, a, e, I),
  56275. s(T + .01, o, a, e, E),
  56276. w.subVectors(E, I),
  56277. _.addVectors(E, I),
  56278. b.crossVectors(w, _),
  56279. _.crossVectors(b, w),
  56280. b.normalize(),
  56281. _.normalize(),
  56282. c = 0; c <= r; ++c) {
  56283. var x = c / r * Math.PI * 2
  56284. , S = -t * Math.cos(x)
  56285. , M = t * Math.sin(x);
  56286. A.x = I.x + (S * _.x + M * b.x),
  56287. A.y = I.y + (S * _.y + M * b.y),
  56288. A.z = I.z + (S * _.z + M * b.z),
  56289. p.setXYZ(m, A.x, A.y, A.z),
  56290. y.subVectors(A, I).normalize(),
  56291. f.setXYZ(m, y.x, y.y, y.z),
  56292. C.x = l / i,
  56293. C.y = c / r,
  56294. g.setXY(m, C.x, C.y),
  56295. m++
  56296. }
  56297. }
  56298. for (c = 1; c <= i; c++)
  56299. for (l = 1; l <= r; l++) {
  56300. var R = (r + 1) * (c - 1) + (l - 1)
  56301. , P = (r + 1) * c + (l - 1)
  56302. , O = (r + 1) * c + l
  56303. , L = (r + 1) * (c - 1) + l;
  56304. d.setX(v, R),
  56305. v++,
  56306. d.setX(v, P),
  56307. v++,
  56308. d.setX(v, L),
  56309. v++,
  56310. d.setX(v, P),
  56311. v++,
  56312. d.setX(v, O),
  56313. v++,
  56314. d.setX(v, L),
  56315. v++
  56316. }
  56317. this.setIndex(d),
  56318. this.addAttribute("position", p),
  56319. this.addAttribute("normal", f),
  56320. this.addAttribute("uv", g)
  56321. }
  56322. ,
  56323. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56324. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56325. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56326. n.Geometry.call(this),
  56327. this.type = "TorusKnotGeometry",
  56328. this.parameters = {
  56329. radius: e,
  56330. tube: t,
  56331. tubularSegments: i,
  56332. radialSegments: r,
  56333. p: o,
  56334. q: a
  56335. },
  56336. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56337. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56338. this.mergeVertices()
  56339. }
  56340. ,
  56341. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56342. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56343. n.TubeGeometry = function(e, t, i, r, o, a) {
  56344. function s(e, t, i) {
  56345. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56346. }
  56347. n.Geometry.call(this),
  56348. this.type = "TubeGeometry",
  56349. this.parameters = {
  56350. path: e,
  56351. segments: t,
  56352. radius: i,
  56353. radialSegments: r,
  56354. closed: o,
  56355. taper: a
  56356. },
  56357. t = t || 64,
  56358. i = i || 1,
  56359. r = r || 8,
  56360. o = o || !1,
  56361. a = a || n.TubeGeometry.NoTaper;
  56362. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56363. for (this.tangents = D,
  56364. this.normals = N,
  56365. this.binormals = B,
  56366. v = 0; v < P; v++)
  56367. for (M[v] = [],
  56368. u = v / (P - 1),
  56369. m = e.getPointAt(u),
  56370. l = D[v],
  56371. c = N[v],
  56372. h = B[v],
  56373. p = i * a(u),
  56374. A = 0; A < r; A++)
  56375. d = A / r * 2 * Math.PI,
  56376. f = -p * Math.cos(d),
  56377. g = p * Math.sin(d),
  56378. O.copy(m),
  56379. O.x += f * c.x + g * h.x,
  56380. O.y += f * c.y + g * h.y,
  56381. O.z += f * c.z + g * h.z,
  56382. M[v][A] = s(O.x, O.y, O.z);
  56383. for (v = 0; v < t; v++)
  56384. for (A = 0; A < r; A++)
  56385. y = o ? (v + 1) % t : v + 1,
  56386. C = (A + 1) % r,
  56387. I = M[v][A],
  56388. E = M[y][A],
  56389. b = M[y][C],
  56390. w = M[v][C],
  56391. _ = new n.Vector2(v / t,A / r),
  56392. T = new n.Vector2((v + 1) / t,A / r),
  56393. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56394. S = new n.Vector2(v / t,(A + 1) / r),
  56395. this.faces.push(new n.Face3(I,E,w)),
  56396. this.faceVertexUvs[0].push([_, T, S]),
  56397. this.faces.push(new n.Face3(E,b,w)),
  56398. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56399. this.computeFaceNormals(),
  56400. this.computeVertexNormals()
  56401. }
  56402. ,
  56403. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56404. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56405. n.TubeGeometry.NoTaper = function(e) {
  56406. return 1
  56407. }
  56408. ,
  56409. n.TubeGeometry.SinusoidalTaper = function(e) {
  56410. return Math.sin(Math.PI * e)
  56411. }
  56412. ,
  56413. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56414. function r() {
  56415. f[0] = new n.Vector3,
  56416. g[0] = new n.Vector3,
  56417. a = Number.MAX_VALUE,
  56418. s = Math.abs(p[0].x),
  56419. l = Math.abs(p[0].y),
  56420. c = Math.abs(p[0].z),
  56421. s <= a && (a = s,
  56422. d.set(1, 0, 0)),
  56423. l <= a && (a = l,
  56424. d.set(0, 1, 0)),
  56425. c <= a && d.set(0, 0, 1),
  56426. m.crossVectors(p[0], d).normalize(),
  56427. f[0].crossVectors(p[0], m),
  56428. g[0].crossVectors(p[0], f[0])
  56429. }
  56430. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56431. for (this.tangents = p,
  56432. this.normals = f,
  56433. this.binormals = g,
  56434. h = 0; h < A; h++)
  56435. u = h / (A - 1),
  56436. p[h] = e.getTangentAt(u),
  56437. p[h].normalize();
  56438. for (r(),
  56439. h = 1; h < A; h++)
  56440. f[h] = f[h - 1].clone(),
  56441. g[h] = g[h - 1].clone(),
  56442. m.crossVectors(p[h - 1], p[h]),
  56443. m.length() > Number.EPSILON && (m.normalize(),
  56444. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56445. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56446. g[h].crossVectors(p[h], f[h]);
  56447. if (i)
  56448. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56449. o /= A - 1,
  56450. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56451. h = 1; h < A; h++)
  56452. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56453. g[h].crossVectors(p[h], f[h])
  56454. }
  56455. ,
  56456. n.PolyhedronGeometry = function(e, t, i, r) {
  56457. function o(e) {
  56458. var t = e.normalize().clone();
  56459. t.index = u.vertices.push(t) - 1;
  56460. var i = l(e) / 2 / Math.PI + .5
  56461. , r = c(e) / Math.PI + .5;
  56462. return t.uv = new n.Vector2(i,1 - r),
  56463. t
  56464. }
  56465. function a(e, t, i, r) {
  56466. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56467. u.faces.push(o),
  56468. C.copy(e).add(t).add(i).divideScalar(3);
  56469. var a = l(C);
  56470. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56471. }
  56472. function s(e, t) {
  56473. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56474. l[h] = [];
  56475. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56476. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56477. }
  56478. for (var h = 0; h < i; h++)
  56479. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56480. var m = Math.floor(g / 2);
  56481. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56482. }
  56483. }
  56484. function l(e) {
  56485. return Math.atan2(e.z, -e.x)
  56486. }
  56487. function c(e) {
  56488. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56489. }
  56490. function h(e, t, i) {
  56491. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56492. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56493. e.clone()
  56494. }
  56495. n.Geometry.call(this),
  56496. this.type = "PolyhedronGeometry",
  56497. this.parameters = {
  56498. vertices: e,
  56499. indices: t,
  56500. radius: i,
  56501. detail: r
  56502. },
  56503. i = i || 1,
  56504. r = r || 0;
  56505. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56506. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56507. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56508. m++) {
  56509. var v = f[t[d]]
  56510. , A = f[t[d + 1]]
  56511. , y = f[t[d + 2]];
  56512. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56513. }
  56514. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56515. s(g[d], r);
  56516. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56517. var I = this.faceVertexUvs[0][d]
  56518. , E = I[0].x
  56519. , b = I[1].x
  56520. , w = I[2].x
  56521. , _ = Math.max(E, b, w)
  56522. , T = Math.min(E, b, w);
  56523. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56524. b < .2 && (I[1].x += 1),
  56525. w < .2 && (I[2].x += 1))
  56526. }
  56527. for (var d = 0, p = this.vertices.length; d < p; d++)
  56528. this.vertices[d].multiplyScalar(i);
  56529. this.mergeVertices(),
  56530. this.computeFaceNormals(),
  56531. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56532. }
  56533. ,
  56534. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56535. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56536. n.DodecahedronGeometry = function(e, t) {
  56537. var i = (1 + Math.sqrt(5)) / 2
  56538. , r = 1 / i
  56539. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56540. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56541. n.PolyhedronGeometry.call(this, o, a, e, t),
  56542. this.type = "DodecahedronGeometry",
  56543. this.parameters = {
  56544. radius: e,
  56545. detail: t
  56546. }
  56547. }
  56548. ,
  56549. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56550. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56551. n.IcosahedronGeometry = function(e, t) {
  56552. var i = (1 + Math.sqrt(5)) / 2
  56553. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56554. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56555. n.PolyhedronGeometry.call(this, r, o, e, t),
  56556. this.type = "IcosahedronGeometry",
  56557. this.parameters = {
  56558. radius: e,
  56559. detail: t
  56560. }
  56561. }
  56562. ,
  56563. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56564. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56565. n.OctahedronGeometry = function(e, t) {
  56566. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56567. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56568. n.PolyhedronGeometry.call(this, i, r, e, t),
  56569. this.type = "OctahedronGeometry",
  56570. this.parameters = {
  56571. radius: e,
  56572. detail: t
  56573. }
  56574. }
  56575. ,
  56576. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56577. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56578. n.TetrahedronGeometry = function(e, t) {
  56579. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56580. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56581. n.PolyhedronGeometry.call(this, i, r, e, t),
  56582. this.type = "TetrahedronGeometry",
  56583. this.parameters = {
  56584. radius: e,
  56585. detail: t
  56586. }
  56587. }
  56588. ,
  56589. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56590. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56591. n.ParametricGeometry = function(e, t, i) {
  56592. n.Geometry.call(this),
  56593. this.type = "ParametricGeometry",
  56594. this.parameters = {
  56595. func: e,
  56596. slices: t,
  56597. stacks: i
  56598. };
  56599. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56600. for (r = 0; r <= i; r++)
  56601. for (l = r / i,
  56602. o = 0; o <= t; o++)
  56603. s = o / t,
  56604. a = e(s, l),
  56605. c.push(a);
  56606. var p, f, g, m, v, A, y, C;
  56607. for (r = 0; r < i; r++)
  56608. for (o = 0; o < t; o++)
  56609. p = r * d + o,
  56610. f = r * d + o + 1,
  56611. g = (r + 1) * d + o + 1,
  56612. m = (r + 1) * d + o,
  56613. v = new n.Vector2(o / t,r / i),
  56614. A = new n.Vector2((o + 1) / t,r / i),
  56615. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56616. C = new n.Vector2(o / t,(r + 1) / i),
  56617. h.push(new n.Face3(p,f,m)),
  56618. u.push([v, A, C]),
  56619. h.push(new n.Face3(f,g,m)),
  56620. u.push([A.clone(), y, C.clone()]);
  56621. this.computeFaceNormals(),
  56622. this.computeVertexNormals()
  56623. }
  56624. ,
  56625. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56626. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56627. n.WireframeGeometry = function(e) {
  56628. function t(e, t) {
  56629. return e - t
  56630. }
  56631. n.BufferGeometry.call(this);
  56632. var i = [0, 0]
  56633. , r = {}
  56634. , o = ["a", "b", "c"];
  56635. if (e instanceof n.Geometry) {
  56636. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56637. for (var d = s[h], p = 0; p < 3; p++) {
  56638. i[0] = d[o[p]],
  56639. i[1] = d[o[(p + 1) % 3]],
  56640. i.sort(t);
  56641. var f = i.toString();
  56642. void 0 === r[f] && (c[2 * l] = i[0],
  56643. c[2 * l + 1] = i[1],
  56644. r[f] = !0,
  56645. l++)
  56646. }
  56647. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56648. for (var p = 0; p < 2; p++) {
  56649. var m = a[c[2 * h + p]]
  56650. , v = 6 * h + 3 * p;
  56651. g[v + 0] = m.x,
  56652. g[v + 1] = m.y,
  56653. g[v + 2] = m.z
  56654. }
  56655. this.addAttribute("position", new n.BufferAttribute(g,3))
  56656. } else if (e instanceof n.BufferGeometry)
  56657. if (null !== e.index) {
  56658. var A = e.index.array
  56659. , a = e.attributes.position
  56660. , y = e.groups
  56661. , l = 0;
  56662. 0 === y.length && e.addGroup(0, A.length);
  56663. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56664. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56665. for (var p = 0; p < 3; p++) {
  56666. i[0] = A[h + p],
  56667. i[1] = A[h + (p + 1) % 3],
  56668. i.sort(t);
  56669. var f = i.toString();
  56670. void 0 === r[f] && (c[2 * l] = i[0],
  56671. c[2 * l + 1] = i[1],
  56672. r[f] = !0,
  56673. l++)
  56674. }
  56675. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56676. for (var p = 0; p < 2; p++) {
  56677. var v = 6 * h + 3 * p
  56678. , T = c[2 * h + p];
  56679. g[v + 0] = a.getX(T),
  56680. g[v + 1] = a.getY(T),
  56681. g[v + 2] = a.getZ(T)
  56682. }
  56683. this.addAttribute("position", new n.BufferAttribute(g,3))
  56684. } else {
  56685. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56686. for (var p = 0; p < 3; p++) {
  56687. var v = 18 * h + 6 * p
  56688. , S = 9 * h + 3 * p;
  56689. g[v + 0] = a[S],
  56690. g[v + 1] = a[S + 1],
  56691. g[v + 2] = a[S + 2];
  56692. var T = 9 * h + 3 * ((p + 1) % 3);
  56693. g[v + 3] = a[T],
  56694. g[v + 4] = a[T + 1],
  56695. g[v + 5] = a[T + 2]
  56696. }
  56697. this.addAttribute("position", new n.BufferAttribute(g,3))
  56698. }
  56699. }
  56700. ,
  56701. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56702. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56703. n.AxisHelper = function(e) {
  56704. e = e || 1;
  56705. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56706. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56707. , r = new n.BufferGeometry;
  56708. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56709. r.addAttribute("color", new n.BufferAttribute(i,3));
  56710. var o = new n.LineBasicMaterial({
  56711. vertexColors: n.VertexColors
  56712. });
  56713. n.LineSegments.call(this, r, o)
  56714. }
  56715. ,
  56716. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56717. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56718. n.ArrowHelper = function() {
  56719. var e = new n.Geometry;
  56720. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56721. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56722. return t.translate(0, -.5, 0),
  56723. function(i, r, o, a, s, l) {
  56724. n.Object3D.call(this),
  56725. void 0 === a && (a = 16776960),
  56726. void 0 === o && (o = 1),
  56727. void 0 === s && (s = .2 * o),
  56728. void 0 === l && (l = .2 * s),
  56729. this.position.copy(r),
  56730. this.line = new n.Line(e,new n.LineBasicMaterial({
  56731. color: a
  56732. })),
  56733. this.line.matrixAutoUpdate = !1,
  56734. this.add(this.line),
  56735. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56736. color: a
  56737. })),
  56738. this.cone.matrixAutoUpdate = !1,
  56739. this.add(this.cone),
  56740. this.setDirection(i),
  56741. this.setLength(o, s, l)
  56742. }
  56743. }(),
  56744. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56745. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56746. n.ArrowHelper.prototype.setDirection = function() {
  56747. var e, t = new n.Vector3;
  56748. return function(i) {
  56749. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56750. e = Math.acos(i.y),
  56751. this.quaternion.setFromAxisAngle(t, e))
  56752. }
  56753. }(),
  56754. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56755. void 0 === t && (t = .2 * e),
  56756. void 0 === i && (i = .2 * t),
  56757. this.line.scale.set(1, Math.max(0, e - t), 1),
  56758. this.line.updateMatrix(),
  56759. this.cone.scale.set(i, t, i),
  56760. this.cone.position.y = e,
  56761. this.cone.updateMatrix()
  56762. }
  56763. ,
  56764. n.ArrowHelper.prototype.setColor = function(e) {
  56765. this.line.material.color.set(e),
  56766. this.cone.material.color.set(e)
  56767. }
  56768. ,
  56769. n.BoxHelper = function(e) {
  56770. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56771. , i = new Float32Array(24)
  56772. , r = new n.BufferGeometry;
  56773. r.setIndex(new n.BufferAttribute(t,1)),
  56774. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56775. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56776. color: 16776960
  56777. })),
  56778. void 0 !== e && this.update(e)
  56779. }
  56780. ,
  56781. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56782. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56783. n.BoxHelper.prototype.update = function() {
  56784. var e = new n.Box3;
  56785. return function(t) {
  56786. if (e.setFromObject(t),
  56787. !e.isEmpty()) {
  56788. var i = e.min
  56789. , n = e.max
  56790. , r = this.geometry.attributes.position
  56791. , o = r.array;
  56792. o[0] = n.x,
  56793. o[1] = n.y,
  56794. o[2] = n.z,
  56795. o[3] = i.x,
  56796. o[4] = n.y,
  56797. o[5] = n.z,
  56798. o[6] = i.x,
  56799. o[7] = i.y,
  56800. o[8] = n.z,
  56801. o[9] = n.x,
  56802. o[10] = i.y,
  56803. o[11] = n.z,
  56804. o[12] = n.x,
  56805. o[13] = n.y,
  56806. o[14] = i.z,
  56807. o[15] = i.x,
  56808. o[16] = n.y,
  56809. o[17] = i.z,
  56810. o[18] = i.x,
  56811. o[19] = i.y,
  56812. o[20] = i.z,
  56813. o[21] = n.x,
  56814. o[22] = i.y,
  56815. o[23] = i.z,
  56816. r.needsUpdate = !0,
  56817. this.geometry.computeBoundingSphere()
  56818. }
  56819. }
  56820. }(),
  56821. n.BoundingBoxHelper = function(e, t) {
  56822. var i = void 0 !== t ? t : 8947848;
  56823. this.object = e,
  56824. this.box = new n.Box3,
  56825. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56826. color: i,
  56827. wireframe: !0
  56828. }))
  56829. }
  56830. ,
  56831. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56832. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56833. n.BoundingBoxHelper.prototype.update = function() {
  56834. this.box.setFromObject(this.object),
  56835. this.box.size(this.scale),
  56836. this.box.center(this.position)
  56837. }
  56838. ,
  56839. n.CameraHelper = function(e) {
  56840. function t(e, t, n) {
  56841. i(e, n),
  56842. i(t, n)
  56843. }
  56844. function i(e, t) {
  56845. r.vertices.push(new n.Vector3),
  56846. r.colors.push(new n.Color(t)),
  56847. void 0 === a[e] && (a[e] = []),
  56848. a[e].push(r.vertices.length - 1)
  56849. }
  56850. var r = new n.Geometry
  56851. , o = new n.LineBasicMaterial({
  56852. color: 16777215,
  56853. vertexColors: n.FaceColors
  56854. })
  56855. , a = {}
  56856. , s = 16755200
  56857. , l = 16711680
  56858. , c = 43775
  56859. , h = 16777215
  56860. , u = 3355443;
  56861. t("n1", "n2", s),
  56862. t("n2", "n4", s),
  56863. t("n4", "n3", s),
  56864. t("n3", "n1", s),
  56865. t("f1", "f2", s),
  56866. t("f2", "f4", s),
  56867. t("f4", "f3", s),
  56868. t("f3", "f1", s),
  56869. t("n1", "f1", s),
  56870. t("n2", "f2", s),
  56871. t("n3", "f3", s),
  56872. t("n4", "f4", s),
  56873. t("p", "n1", l),
  56874. t("p", "n2", l),
  56875. t("p", "n3", l),
  56876. t("p", "n4", l),
  56877. t("u1", "u2", c),
  56878. t("u2", "u3", c),
  56879. t("u3", "u1", c),
  56880. t("c", "t", h),
  56881. t("p", "c", u),
  56882. t("cn1", "cn2", u),
  56883. t("cn3", "cn4", u),
  56884. t("cf1", "cf2", u),
  56885. t("cf3", "cf4", u),
  56886. n.LineSegments.call(this, r, o),
  56887. this.camera = e,
  56888. this.camera.updateProjectionMatrix(),
  56889. this.matrix = e.matrixWorld,
  56890. this.matrixAutoUpdate = !1,
  56891. this.pointMap = a,
  56892. this.update()
  56893. }
  56894. ,
  56895. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56896. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56897. n.CameraHelper.prototype.update = function() {
  56898. function e(e, n, a, s) {
  56899. r.set(n, a, s).unproject(o);
  56900. var l = i[e];
  56901. if (void 0 !== l)
  56902. for (var c = 0, h = l.length; c < h; c++)
  56903. t.vertices[l[c]].copy(r)
  56904. }
  56905. var t, i, r = new n.Vector3, o = new n.Camera;
  56906. return function() {
  56907. t = this.geometry,
  56908. i = this.pointMap;
  56909. var n = 1
  56910. , r = 1;
  56911. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56912. e("c", 0, 0, -1),
  56913. e("t", 0, 0, 1),
  56914. e("n1", -n, -r, -1),
  56915. e("n2", n, -r, -1),
  56916. e("n3", -n, r, -1),
  56917. e("n4", n, r, -1),
  56918. e("f1", -n, -r, 1),
  56919. e("f2", n, -r, 1),
  56920. e("f3", -n, r, 1),
  56921. e("f4", n, r, 1),
  56922. e("u1", .7 * n, 1.1 * r, -1),
  56923. e("u2", .7 * -n, 1.1 * r, -1),
  56924. e("u3", 0, 2 * r, -1),
  56925. e("cf1", -n, 0, 1),
  56926. e("cf2", n, 0, 1),
  56927. e("cf3", 0, -r, 1),
  56928. e("cf4", 0, r, 1),
  56929. e("cn1", -n, 0, -1),
  56930. e("cn2", n, 0, -1),
  56931. e("cn3", 0, -r, -1),
  56932. e("cn4", 0, r, -1),
  56933. t.verticesNeedUpdate = !0
  56934. }
  56935. }(),
  56936. n.DirectionalLightHelper = function(e, t) {
  56937. n.Object3D.call(this),
  56938. this.light = e,
  56939. this.light.updateMatrixWorld(),
  56940. this.matrix = e.matrixWorld,
  56941. this.matrixAutoUpdate = !1,
  56942. t = t || 1;
  56943. var i = new n.Geometry;
  56944. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56945. var r = new n.LineBasicMaterial({
  56946. fog: !1
  56947. });
  56948. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56949. this.lightPlane = new n.Line(i,r),
  56950. this.add(this.lightPlane),
  56951. i = new n.Geometry,
  56952. i.vertices.push(new n.Vector3, new n.Vector3),
  56953. r = new n.LineBasicMaterial({
  56954. fog: !1
  56955. }),
  56956. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56957. this.targetLine = new n.Line(i,r),
  56958. this.add(this.targetLine),
  56959. this.update()
  56960. }
  56961. ,
  56962. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56963. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56964. n.DirectionalLightHelper.prototype.dispose = function() {
  56965. this.lightPlane.geometry.dispose(),
  56966. this.lightPlane.material.dispose(),
  56967. this.targetLine.geometry.dispose(),
  56968. this.targetLine.material.dispose()
  56969. }
  56970. ,
  56971. n.DirectionalLightHelper.prototype.update = function() {
  56972. var e = new n.Vector3
  56973. , t = new n.Vector3
  56974. , i = new n.Vector3;
  56975. return function() {
  56976. e.setFromMatrixPosition(this.light.matrixWorld),
  56977. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56978. i.subVectors(t, e),
  56979. this.lightPlane.lookAt(i),
  56980. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56981. this.targetLine.geometry.vertices[1].copy(i),
  56982. this.targetLine.geometry.verticesNeedUpdate = !0,
  56983. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56984. }
  56985. }(),
  56986. n.EdgesHelper = function(e, t, i) {
  56987. var r = void 0 !== t ? t : 16777215;
  56988. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56989. color: r
  56990. })),
  56991. this.matrix = e.matrixWorld,
  56992. this.matrixAutoUpdate = !1
  56993. }
  56994. ,
  56995. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56996. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56997. n.FaceNormalsHelper = function(e, t, i, r) {
  56998. this.object = e,
  56999. this.size = void 0 !== t ? t : 1;
  57000. var o = void 0 !== i ? i : 16776960
  57001. , a = void 0 !== r ? r : 1
  57002. , s = 0
  57003. , l = this.object.geometry;
  57004. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57005. var c = new n.BufferGeometry
  57006. , h = new n.Float32Attribute(2 * s * 3,3);
  57007. c.addAttribute("position", h),
  57008. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57009. color: o,
  57010. linewidth: a
  57011. })),
  57012. this.matrixAutoUpdate = !1,
  57013. this.update()
  57014. }
  57015. ,
  57016. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57017. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57018. n.FaceNormalsHelper.prototype.update = function() {
  57019. var e = new n.Vector3
  57020. , t = new n.Vector3
  57021. , i = new n.Matrix3;
  57022. return function() {
  57023. this.object.updateMatrixWorld(!0),
  57024. i.getNormalMatrix(this.object.matrixWorld);
  57025. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57026. var u = s[c]
  57027. , d = u.normal;
  57028. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57029. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57030. r.setXYZ(l, e.x, e.y, e.z),
  57031. l += 1,
  57032. r.setXYZ(l, t.x, t.y, t.z),
  57033. l += 1
  57034. }
  57035. return r.needsUpdate = !0,
  57036. this
  57037. }
  57038. }(),
  57039. n.GridHelper = function(e, t) {
  57040. var i = new n.Geometry
  57041. , r = new n.LineBasicMaterial({
  57042. vertexColors: n.VertexColors
  57043. });
  57044. this.color1 = new n.Color(4473924),
  57045. this.color2 = new n.Color(8947848);
  57046. for (var o = -e; o <= e; o += t) {
  57047. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57048. var a = 0 === o ? this.color1 : this.color2;
  57049. i.colors.push(a, a, a, a)
  57050. }
  57051. n.LineSegments.call(this, i, r)
  57052. }
  57053. ,
  57054. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57055. n.GridHelper.prototype.constructor = n.GridHelper,
  57056. n.GridHelper.prototype.setColors = function(e, t) {
  57057. this.color1.set(e),
  57058. this.color2.set(t),
  57059. this.geometry.colorsNeedUpdate = !0
  57060. }
  57061. ,
  57062. n.HemisphereLightHelper = function(e, t) {
  57063. n.Object3D.call(this),
  57064. this.light = e,
  57065. this.light.updateMatrixWorld(),
  57066. this.matrix = e.matrixWorld,
  57067. this.matrixAutoUpdate = !1,
  57068. this.colors = [new n.Color, new n.Color];
  57069. var i = new n.SphereGeometry(t,4,2);
  57070. i.rotateX(-Math.PI / 2);
  57071. for (var r = 0, o = 8; r < o; r++)
  57072. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57073. var a = new n.MeshBasicMaterial({
  57074. vertexColors: n.FaceColors,
  57075. wireframe: !0
  57076. });
  57077. this.lightSphere = new n.Mesh(i,a),
  57078. this.add(this.lightSphere),
  57079. this.update()
  57080. }
  57081. ,
  57082. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57083. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57084. n.HemisphereLightHelper.prototype.dispose = function() {
  57085. this.lightSphere.geometry.dispose(),
  57086. this.lightSphere.material.dispose()
  57087. }
  57088. ,
  57089. n.HemisphereLightHelper.prototype.update = function() {
  57090. var e = new n.Vector3;
  57091. return function() {
  57092. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57093. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57094. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57095. this.lightSphere.geometry.colorsNeedUpdate = !0
  57096. }
  57097. }(),
  57098. n.PointLightHelper = function(e, t) {
  57099. this.light = e,
  57100. this.light.updateMatrixWorld();
  57101. var i = new n.SphereGeometry(t,4,2)
  57102. , r = new n.MeshBasicMaterial({
  57103. wireframe: !0,
  57104. fog: !1
  57105. });
  57106. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57107. n.Mesh.call(this, i, r),
  57108. this.matrix = this.light.matrixWorld,
  57109. this.matrixAutoUpdate = !1
  57110. }
  57111. ,
  57112. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57113. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57114. n.PointLightHelper.prototype.dispose = function() {
  57115. this.geometry.dispose(),
  57116. this.material.dispose()
  57117. }
  57118. ,
  57119. n.PointLightHelper.prototype.update = function() {
  57120. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57121. }
  57122. ,
  57123. n.SkeletonHelper = function(e) {
  57124. this.bones = this.getBoneList(e);
  57125. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57126. var r = this.bones[i];
  57127. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57128. t.vertices.push(new n.Vector3),
  57129. t.colors.push(new n.Color(0,0,1)),
  57130. t.colors.push(new n.Color(0,1,0)))
  57131. }
  57132. t.dynamic = !0;
  57133. var o = new n.LineBasicMaterial({
  57134. vertexColors: n.VertexColors,
  57135. depthTest: !1,
  57136. depthWrite: !1,
  57137. transparent: !0
  57138. });
  57139. n.LineSegments.call(this, t, o),
  57140. this.root = e,
  57141. this.matrix = e.matrixWorld,
  57142. this.matrixAutoUpdate = !1,
  57143. this.update()
  57144. }
  57145. ,
  57146. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57147. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57148. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57149. var t = [];
  57150. e instanceof n.Bone && t.push(e);
  57151. for (var i = 0; i < e.children.length; i++)
  57152. t.push.apply(t, this.getBoneList(e.children[i]));
  57153. return t
  57154. }
  57155. ,
  57156. n.SkeletonHelper.prototype.update = function() {
  57157. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57158. var a = this.bones[o];
  57159. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57160. e.vertices[r].setFromMatrixPosition(i),
  57161. i.multiplyMatrices(t, a.parent.matrixWorld),
  57162. e.vertices[r + 1].setFromMatrixPosition(i),
  57163. r += 2)
  57164. }
  57165. e.verticesNeedUpdate = !0,
  57166. e.computeBoundingSphere()
  57167. }
  57168. ,
  57169. n.SpotLightHelper = function(e) {
  57170. n.Object3D.call(this),
  57171. this.light = e,
  57172. this.light.updateMatrixWorld(),
  57173. this.matrix = e.matrixWorld,
  57174. this.matrixAutoUpdate = !1;
  57175. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57176. t.translate(0, -.5, 0),
  57177. t.rotateX(-Math.PI / 2);
  57178. var i = new n.MeshBasicMaterial({
  57179. wireframe: !0,
  57180. fog: !1
  57181. });
  57182. this.cone = new n.Mesh(t,i),
  57183. this.add(this.cone),
  57184. this.update()
  57185. }
  57186. ,
  57187. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57188. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57189. n.SpotLightHelper.prototype.dispose = function() {
  57190. this.cone.geometry.dispose(),
  57191. this.cone.material.dispose()
  57192. }
  57193. ,
  57194. n.SpotLightHelper.prototype.update = function() {
  57195. var e = new n.Vector3
  57196. , t = new n.Vector3;
  57197. return function() {
  57198. var i = this.light.distance ? this.light.distance : 1e4
  57199. , n = i * Math.tan(this.light.angle);
  57200. this.cone.scale.set(n, n, i),
  57201. e.setFromMatrixPosition(this.light.matrixWorld),
  57202. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57203. this.cone.lookAt(t.sub(e)),
  57204. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57205. }
  57206. }(),
  57207. n.VertexNormalsHelper = function(e, t, i, r) {
  57208. this.object = e,
  57209. this.size = void 0 !== t ? t : 1;
  57210. var o = void 0 !== i ? i : 16711680
  57211. , a = void 0 !== r ? r : 1
  57212. , s = 0
  57213. , l = this.object.geometry;
  57214. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57215. var c = new n.BufferGeometry
  57216. , h = new n.Float32Attribute(2 * s * 3,3);
  57217. c.addAttribute("position", h),
  57218. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57219. color: o,
  57220. linewidth: a
  57221. })),
  57222. this.matrixAutoUpdate = !1,
  57223. this.update()
  57224. }
  57225. ,
  57226. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57227. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57228. n.VertexNormalsHelper.prototype.update = function() {
  57229. var e = new n.Vector3
  57230. , t = new n.Vector3
  57231. , i = new n.Matrix3;
  57232. return function() {
  57233. var r = ["a", "b", "c"];
  57234. this.object.updateMatrixWorld(!0),
  57235. i.getNormalMatrix(this.object.matrixWorld);
  57236. var o = this.object.matrixWorld
  57237. , a = this.geometry.attributes.position
  57238. , s = this.object.geometry;
  57239. if (s instanceof n.Geometry)
  57240. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57241. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57242. var m = l[p[r[f]]]
  57243. , v = p.vertexNormals[f];
  57244. e.copy(m).applyMatrix4(o),
  57245. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57246. a.setXYZ(h, e.x, e.y, e.z),
  57247. h += 1,
  57248. a.setXYZ(h, t.x, t.y, t.z),
  57249. h += 1
  57250. }
  57251. else if (s instanceof n.BufferGeometry)
  57252. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57253. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57254. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57255. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57256. a.setXYZ(h, e.x, e.y, e.z),
  57257. h += 1,
  57258. a.setXYZ(h, t.x, t.y, t.z),
  57259. h += 1;
  57260. return a.needsUpdate = !0,
  57261. this
  57262. }
  57263. }(),
  57264. n.WireframeHelper = function(e, t) {
  57265. var i = void 0 !== t ? t : 16777215;
  57266. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57267. color: i
  57268. })),
  57269. this.matrix = e.matrixWorld,
  57270. this.matrixAutoUpdate = !1
  57271. }
  57272. ,
  57273. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57274. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57275. n.ImmediateRenderObject = function(e) {
  57276. n.Object3D.call(this),
  57277. this.material = e,
  57278. this.render = function(e) {}
  57279. }
  57280. ,
  57281. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57282. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57283. n.MorphBlendMesh = function(e, t) {
  57284. n.Mesh.call(this, e, t),
  57285. this.animationsMap = {},
  57286. this.animationsList = [];
  57287. var i = this.geometry.morphTargets.length
  57288. , r = "__default"
  57289. , o = 0
  57290. , a = i - 1
  57291. , s = i / 1;
  57292. this.createAnimation(r, o, a, s),
  57293. this.setAnimationWeight(r, 1)
  57294. }
  57295. ,
  57296. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57297. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57298. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57299. var r = {
  57300. start: t,
  57301. end: i,
  57302. length: i - t + 1,
  57303. fps: n,
  57304. duration: (i - t) / n,
  57305. lastFrame: 0,
  57306. currentFrame: 0,
  57307. active: !1,
  57308. time: 0,
  57309. direction: 1,
  57310. weight: 1,
  57311. directionBackwards: !1,
  57312. mirroredLoop: !1
  57313. };
  57314. this.animationsMap[e] = r,
  57315. this.animationsList.push(r)
  57316. }
  57317. ,
  57318. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57319. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57320. var s = r.morphTargets[o]
  57321. , l = s.name.match(i);
  57322. if (l && l.length > 1) {
  57323. var c = l[1];
  57324. n[c] || (n[c] = {
  57325. start: 1 / 0,
  57326. end: -(1 / 0)
  57327. });
  57328. var h = n[c];
  57329. o < h.start && (h.start = o),
  57330. o > h.end && (h.end = o),
  57331. t || (t = c)
  57332. }
  57333. }
  57334. for (var c in n) {
  57335. var h = n[c];
  57336. this.createAnimation(c, h.start, h.end, e)
  57337. }
  57338. this.firstAnimation = t
  57339. }
  57340. ,
  57341. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57342. var t = this.animationsMap[e];
  57343. t && (t.direction = 1,
  57344. t.directionBackwards = !1)
  57345. }
  57346. ,
  57347. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57348. var t = this.animationsMap[e];
  57349. t && (t.direction = -1,
  57350. t.directionBackwards = !0)
  57351. }
  57352. ,
  57353. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57354. var i = this.animationsMap[e];
  57355. i && (i.fps = t,
  57356. i.duration = (i.end - i.start) / i.fps)
  57357. }
  57358. ,
  57359. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57360. var i = this.animationsMap[e];
  57361. i && (i.duration = t,
  57362. i.fps = (i.end - i.start) / i.duration)
  57363. }
  57364. ,
  57365. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57366. var i = this.animationsMap[e];
  57367. i && (i.weight = t)
  57368. }
  57369. ,
  57370. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57371. var i = this.animationsMap[e];
  57372. i && (i.time = t)
  57373. }
  57374. ,
  57375. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57376. var t = 0
  57377. , i = this.animationsMap[e];
  57378. return i && (t = i.time),
  57379. t
  57380. }
  57381. ,
  57382. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57383. var t = -1
  57384. , i = this.animationsMap[e];
  57385. return i && (t = i.duration),
  57386. t
  57387. }
  57388. ,
  57389. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57390. var t = this.animationsMap[e];
  57391. t ? (t.time = 0,
  57392. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57393. }
  57394. ,
  57395. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57396. var t = this.animationsMap[e];
  57397. t && (t.active = !1)
  57398. }
  57399. ,
  57400. n.MorphBlendMesh.prototype.update = function(e) {
  57401. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57402. var r = this.animationsList[t];
  57403. if (r.active) {
  57404. var o = r.duration / r.length;
  57405. r.time += r.direction * e,
  57406. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57407. r.time > r.duration && (r.time = r.duration,
  57408. r.directionBackwards = !0),
  57409. r.time < 0 && (r.time = 0,
  57410. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57411. r.time < 0 && (r.time += r.duration));
  57412. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57413. , s = r.weight;
  57414. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57415. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57416. this.morphTargetInfluences[a] = 0,
  57417. r.lastFrame = r.currentFrame,
  57418. r.currentFrame = a);
  57419. var l = r.time % o / o;
  57420. r.directionBackwards && (l = 1 - l),
  57421. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57422. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57423. }
  57424. }
  57425. }
  57426. ,
  57427. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57428. i.THREE = n) : this.THREE = n
  57429. window.THREE = n
  57430. getObjLoader()
  57431. }
  57432. , {}]
  57433. }, {}, [116]);
  57434. function initTransitionPass(THREE){
  57435. THREE.TransitionPass = function ( scene, camera ) {
  57436. this.renderScene = scene;
  57437. this.renderCamera = camera;
  57438. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57439. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57440. format: THREE.RGBAFormat
  57441. });
  57442. this.coverTex = this.coverRenderTarget.texture;
  57443. this.enabled = false;
  57444. this.oldClearColor = new THREE.Color();
  57445. this.oldClearAlpha = 1;
  57446. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57447. this.scene = new THREE.Scene();
  57448. this.material = this.getMaskMaterial()
  57449. var copyShader = THREE.CopyShader;
  57450. this.materialCopy = new THREE.ShaderMaterial( {
  57451. uniforms: this.copyUniforms,
  57452. vertexShader: copyShader.vertexShader,
  57453. fragmentShader: copyShader.fragmentShader,
  57454. blending: THREE.NoBlending,
  57455. depthTest: false,
  57456. depthWrite: false,
  57457. transparent: true
  57458. } );
  57459. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57460. this.quad.frustumCulled = false; // Avoid getting clipped
  57461. this.scene.add( this.quad );
  57462. }
  57463. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57464. constructor: THREE.TransitionPass,
  57465. setSize: function ( width, height ) {
  57466. this.coverRenderTarget.setSize( width, height );
  57467. },
  57468. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57469. var oldAutoClear = renderer.autoClear;
  57470. renderer.autoClear = false;
  57471. var uniforms = this.quad.material.uniforms
  57472. uniforms.bgTex.value = readBuffer.texture;
  57473. uniforms.coverTex.value = this.coverTex;
  57474. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57475. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57476. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57477. renderer.render( this.scene, this.camera);
  57478. renderer.autoClear = oldAutoClear;
  57479. },
  57480. start:function(sceneRenderer){
  57481. this.enabled = true
  57482. //draw coverTex
  57483. this.quad.material.uniforms.progress.value = 1;
  57484. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57485. },
  57486. stop:function(){
  57487. this.enabled = false
  57488. }
  57489. ,
  57490. getMaskMaterial :function(){
  57491. return new THREE.ShaderMaterial( {
  57492. uniforms: {
  57493. coverTex: {
  57494. type: "t",
  57495. value: null
  57496. },
  57497. bgTex: {
  57498. type: "t",
  57499. value: null
  57500. },
  57501. progress:{
  57502. type: "f",
  57503. value: 0
  57504. },
  57505. screenRatio:{
  57506. type: "f",
  57507. value: 1
  57508. }
  57509. },
  57510. vertexShader: `
  57511. varying vec2 vUv;
  57512. void main()
  57513. {
  57514. vUv = uv;
  57515. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57516. }
  57517. `,
  57518. fragmentShader: `
  57519. uniform sampler2D coverTex;
  57520. uniform sampler2D bgTex;
  57521. uniform float progress;
  57522. uniform float screenRatio;
  57523. varying vec2 vUv;
  57524. void main() {
  57525. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57526. const float minRadius = 0.0 ;
  57527. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57528. float diff = 0.292; //1.0-maxRadius;
  57529. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57530. float radiusOut = radiusIn + diff;
  57531. if(radius < radiusIn) {
  57532. gl_FragColor = texture2D(bgTex, vUv);
  57533. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57534. }else if(radius>radiusOut){
  57535. gl_FragColor = texture2D(coverTex, vUv) ;
  57536. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57537. }else{
  57538. vec4 color1 = texture2D(bgTex, vUv);
  57539. vec4 color2 = texture2D(coverTex, vUv);
  57540. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57541. gl_FragColor = mix(color1, color2, rotio);
  57542. }
  57543. }
  57544. `
  57545. } );
  57546. },
  57547. }
  57548. }
  57549. /*
  57550. var addMagnifier = function(){
  57551. class Magnifier extends THREE.Object3D {
  57552. constructor () {
  57553. super()
  57554. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57555. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57556. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57557. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57558. format: THREE.RGBAFormat ,
  57559. //type: THREE.FloatType,
  57560. //minFilter: THREE.NearestFilter,
  57561. //magFilter: THREE.NearestFilter,
  57562. } )
  57563. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57564. side: THREE.DoubleSide ,
  57565. map: this.renderTarget.texture ,
  57566. transparent:true,
  57567. depthTest: !1,
  57568. depthWrite: !1,
  57569. }))
  57570. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57571. side: THREE.DoubleSide ,
  57572. map: Texture.load('static/images/crosshair.png') ,
  57573. transparent:true,
  57574. depthTest: !1,
  57575. depthWrite: !1,
  57576. }))
  57577. this.add(this.mesh)
  57578. this.add(this.overlayMesh)
  57579. player.model.add(this);
  57580. player.magnifier = this;
  57581. }
  57582. update(aimPos){
  57583. const magDistance_ = 0.3;
  57584. var playerPos = player.position
  57585. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57586. this.camera.position.copy(aimPos.clone().add(vec))
  57587. this.camera.lookAt(aimPos)
  57588. var playerCamera = player.camera
  57589. this.quaternion.copy(playerCamera.quaternion);
  57590. var pos2d = player.mouse.clone();
  57591. var shift = 400;
  57592. var clientHeight = player.domElement.clientHeight
  57593. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57594. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57595. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57596. this.position.copy(newPos)
  57597. var renderer = player.sceneRenderer.renderer
  57598. var oldAutoClear = renderer.autoClear
  57599. renderer.autoClear = false
  57600. //renderer.clear( true, true, true );
  57601. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57602. renderer.autoClear = oldAutoClear
  57603. }
  57604. }
  57605. new Magnifier()
  57606. }
  57607. */
  57608. /*
  57609. 笔记:
  57610. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57611. {
  57612. //到导览中某个点位(假设点位不重复)
  57613. var id = 73
  57614. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57615. var i = player.model.heroLocations.indexOf(p)
  57616. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57617. var j = p.heroLocations.indexOf(p1)
  57618. player.director.goToHighlight([i,j])
  57619. }
  57620. */