main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. console.log(t); // 'dollhouse' | 'floorplan' | 'panorama' | 'outside' | 'transitioning'
  2516. const mapT = {
  2517. dollhouse: 'doll-house',
  2518. floorplan: 'floor-plain',
  2519. panorama: 'panorama',
  2520. outside: 'outside',
  2521. transitioning: 'transitioning',
  2522. }
  2523. document.body.setAttribute('view-mode', mapT[t])
  2524. var i = this.modelManager.getActiveModel()
  2525. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2526. i.setSide(n),
  2527. i.setMode(t)
  2528. }
  2529. ,
  2530. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2531. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2532. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2533. }
  2534. ,
  2535. n.prototype.handleActionInterruption = function() {}
  2536. ,
  2537. n.prototype.handleStartInside = function(e) {
  2538. var t = l[this.player.mode]
  2539. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2540. this.fadeIn(this.fadeInSpeed),
  2541. this.model.alpha = 0,
  2542. this.model.skybox.material.uniforms.opacity.value = 1,
  2543. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2544. var n = this.player.reticule;
  2545. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2546. }
  2547. ,
  2548. n.prototype.handleStartOutside = function(e) {
  2549. this.fadeIn(e)
  2550. }
  2551. ,
  2552. n.prototype.fadeIn = function(e) {
  2553. null !== e && void 0 !== e || (e = 2e3,
  2554. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2555. $(this.container).fadeIn(e)
  2556. }
  2557. ,
  2558. n.prototype.hidePlayerReticule = function() {
  2559. this.player.reticule.hide()
  2560. }
  2561. ,
  2562. t.exports = n
  2563. }
  2564. ).call(this, "/js/DisplayController.js")
  2565. }
  2566. , {
  2567. "./enum/BlackoutStyle": 18,
  2568. "./enum/DirectorEvents": 23,
  2569. "./enum/tagEvents": 32,
  2570. "./enum/ModelManagerEvents": 33,
  2571. "./enum/PlayerEvents": 40,
  2572. "./enum/Viewmode": 51,
  2573. "./enum/WarpStyle": 52,
  2574. "./settings": 166,
  2575. "./util/common": 185,
  2576. "./util/lerp": 188,
  2577. "./util/logger": 189,
  2578. "./util/transitions": 195,
  2579. three: 217
  2580. }],
  2581. 2: [function(e, t, i) {
  2582. "use strict";
  2583. function n() {
  2584. this.baseStartTime = performance.timing.navigationStart,
  2585. this.loadingStartTime = null,
  2586. this.waitingStartTime = null,
  2587. this.appReadyTime = null
  2588. }
  2589. n.prototype.setBaseStartTime = function(e) {
  2590. this.baseStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setWaitingStartTime = function(e) {
  2594. this.waitingStartTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.setLoadingStartTime = function(e) {
  2598. this.loadingStartTime = e || Date.now()
  2599. }
  2600. ,
  2601. n.prototype.setAppReadyTime = function(e) {
  2602. this.appReadyTime = e || Date.now()
  2603. }
  2604. ,
  2605. n.prototype.calcFullLoadingTime = function() {
  2606. var e = this.appReadyTime - this.baseStartTime;
  2607. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2608. e
  2609. }
  2610. ,
  2611. t.exports = n
  2612. }
  2613. , {}],
  2614. 3: [function(e, t, i) {
  2615. (function(i) {
  2616. "use strict";
  2617. function n() {
  2618. return 100 * Math.random()
  2619. }
  2620. var r = e("./util/logger")
  2621. , o = e("./util/browser")
  2622. , a = new r(i)
  2623. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2624. initialized: !1,
  2625. init: function(e, t) {
  2626. if (t = t || {},
  2627. !this.initialized) {
  2628. this.initialized = !0,
  2629. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2630. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2631. for (var i in e) {
  2632. var r = i.match("^sc_tilegen_([0-9]+)$");
  2633. r && (s.tilegen = n() < parseInt(r[1]));
  2634. var l = i.match("^sc_imgopt_([0-9]+)$");
  2635. l && (s.imgopt = n() < parseInt(l[1]))
  2636. }
  2637. for (var c in t)
  2638. s[c] = t[c],
  2639. a.debug("A/B override:", c, s[c])
  2640. }
  2641. },
  2642. changeIfTileGenerating: function(e) {
  2643. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2644. e += ""),
  2645. e
  2646. },
  2647. changeIfImageOptimzing: function(e) {
  2648. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2649. e += ""),
  2650. e
  2651. },
  2652. tilegen: !1,
  2653. imgopt: !1
  2654. };
  2655. t.exports = s
  2656. }
  2657. ).call(this, "/js/ab.js")
  2658. }
  2659. , {
  2660. "./util/browser": 182,
  2661. "./util/logger": 189
  2662. }],
  2663. 4: [function(e, t, i) {
  2664. (function(i) {
  2665. "use strict";
  2666. function n() {
  2667. return {
  2668. addons: [{
  2669. name: "keen:ua_parser",
  2670. input: {
  2671. ua_string: "user_agent"
  2672. },
  2673. output: "parsed_user_agent"
  2674. }]
  2675. }
  2676. }
  2677. function r(e, t, i, n) {
  2678. function r(t) {
  2679. l[t.sid] = !0;
  2680. var i = t.billboard.media && t.billboard.media.type
  2681. , n = {
  2682. tag_id: t.sid,
  2683. tags_visited: Object.keys(l).length,
  2684. tag_count: Object.keys(e.tags).length,
  2685. tag_view_count: ++E,
  2686. has_media: !!i
  2687. };
  2688. i && (n.media_type = i),
  2689. u("tag_opened", n)
  2690. }
  2691. var l = {}
  2692. , h = Date.now() - N
  2693. , f = null;
  2694. n && (f = Date.now() - window.navigationStart);
  2695. var g;
  2696. try {
  2697. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2698. } catch (e) {
  2699. g = !1
  2700. }
  2701. var v, A = e.supportsVR;
  2702. A || (v = "VR disabled at the model/account level",
  2703. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2704. u("model_loaded", {
  2705. duration: h,
  2706. duration_from_navigation_start: f,
  2707. has_hlr: g,
  2708. has_vr: A,
  2709. vr_reason: v
  2710. });
  2711. var I = 0;
  2712. e.panos.forEach(function(e) {
  2713. e.on("enter", function() {
  2714. c("pano_viewed", {
  2715. pano_id: e.id,
  2716. pano_view_count: ++I,
  2717. alignment_type: e.alignmentType,
  2718. interaction_source: O,
  2719. navigation_source: p
  2720. })
  2721. })
  2722. });
  2723. var E = 0;
  2724. for (var T in e.tags)
  2725. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2726. t.on("tour_auto", function(e) {
  2727. p = "tour_" + e
  2728. }),
  2729. t.on("tour_manual", function(e) {
  2730. O = "gui-" + e,
  2731. p = "tour_manual"
  2732. }),
  2733. i.on(C.InteractionKey, function() {
  2734. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2735. }),
  2736. i.on(C.InteractionDirect, function() {
  2737. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2738. }),
  2739. o(t),
  2740. a(),
  2741. s()
  2742. }
  2743. function o(e) {
  2744. I.on(T.OPENED, function() {
  2745. c("showcase_share_intent", {
  2746. pano_id: e.currentPano && e.currentPano.id
  2747. })
  2748. }),
  2749. I.on(T.LINK_CLICKED, function(t) {
  2750. c("showcase_share_action", {
  2751. channel: t.channel,
  2752. pano_id: e.currentPano && e.currentPano.id
  2753. })
  2754. }),
  2755. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2756. c("showcase_share_origin_link_clicked")
  2757. })
  2758. }
  2759. function a() {}
  2760. function s() {
  2761. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2762. gui_action: "click_vr_button"
  2763. })),
  2764. b.on(S.LAUNCH, function(e) {
  2765. c("showcase_gui", {
  2766. gui_action: "launch_vr",
  2767. vr_platform: e.vr_platform,
  2768. vr_app: e.vr_app
  2769. })
  2770. }),
  2771. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_prev"
  2773. })),
  2774. b.on(S.NEXT, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.nextAction
  2777. })
  2778. }),
  2779. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2780. gui_action: "vr_modal_close"
  2781. })),
  2782. b.on(S.falseICECHOSEN, function(e) {
  2783. c("showcase_gui", {
  2784. gui_action: e.name + " "
  2785. })
  2786. }),
  2787. b.on(S.STORE, function(e) {
  2788. c("showcase_gui", {
  2789. gui_action: "launch_store",
  2790. store: e
  2791. })
  2792. })
  2793. }
  2794. function l(e, t) {
  2795. if (f)
  2796. try {
  2797. f.addEvent(e, v.extendObject({
  2798. host: window.location.host,
  2799. keen: n(),
  2800. user_agent: "${keen.user_agent}",
  2801. referrer: {
  2802. url: v.normalizeUrl(document.referrer),
  2803. domain: v.domainFromUrl(document.referrer),
  2804. url_original: document.referrer
  2805. },
  2806. embedded: m.inIframe(),
  2807. is_mobile: m.isMobile(),
  2808. version: "2.25.6-0-gd87e5b1"
  2809. }, t))
  2810. } catch (e) {
  2811. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2812. }
  2813. }
  2814. function c(e, t) {
  2815. if (t = t || {},
  2816. L)
  2817. try {
  2818. window.analytics.track(e, v.extendObject(t, B), {
  2819. context: {
  2820. app: {
  2821. name: "showcase",
  2822. version: "2.25.6-0-gd87e5b1"
  2823. },
  2824. screen: {
  2825. width: window.screen.width,
  2826. height: window.screen.height,
  2827. density: window.devicePixelRatio
  2828. }
  2829. }
  2830. })
  2831. } catch (t) {
  2832. console.warn("Failed to send data to segment for " + e)
  2833. }
  2834. }
  2835. function h(e, t) {
  2836. if (t = t || {},
  2837. navigator.sendBeacon && L)
  2838. try {
  2839. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2840. event: e,
  2841. anonymousId: window.analytics.user().anonymousId(),
  2842. properties: v.extendObject(t, B),
  2843. writeKey: L,
  2844. sentAt: Date.now(),
  2845. type: "track",
  2846. context: {
  2847. userAgent: m.userAgent(),
  2848. library: {
  2849. name: "showcase-beacon",
  2850. version: "2.25.6-0-gd87e5b1"
  2851. },
  2852. app: {
  2853. name: "showcase",
  2854. version: "2.25.6-0-gd87e5b1"
  2855. }
  2856. }
  2857. }))
  2858. } catch (e) {
  2859. console.warn("Failed to send async segment request")
  2860. }
  2861. }
  2862. function u(e, t) {
  2863. t = t || {},
  2864. c(e, t)
  2865. }
  2866. function d(e, t) {
  2867. O = e === C.InteractionGui ? "gui-" + t : e,
  2868. p = "self_guided"
  2869. }
  2870. var p, f, g = (e("three"),
  2871. e("./util/ajax"),
  2872. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2873. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2874. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2875. t.exports = {
  2876. report: function(e, t, i, n) {
  2877. l("Session starts", {
  2878. model: e,
  2879. status: t,
  2880. loadtime: Date.now() - (N || Date.now()),
  2881. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2882. autoplay: i,
  2883. quickstart: n,
  2884. ab_tilegen: g.tilegen,
  2885. ab_imgopt: g.imgopt
  2886. })
  2887. },
  2888. impression: function(e) {
  2889. e = e || {};
  2890. var t = void 0 === e.isVisible || e.isVisible
  2891. , i = (void 0 !== e.immediate && e.immediate,
  2892. window.location.search.substr(1).split("&"));
  2893. u("impression", {
  2894. visible: t,
  2895. url_params: i
  2896. })
  2897. },
  2898. initKeen: function(e) {
  2899. return e.token && e.appId ? void (f = new Keen({
  2900. projectId: e.appId,
  2901. writeKey: e.token,
  2902. readKey: "",
  2903. requestType: "xhr"
  2904. })) : void P.warn("no keen token/appId")
  2905. },
  2906. initSegment: function(e) {
  2907. return e.token ? (L = e.token,
  2908. window.analytics.load(e.token),
  2909. B = {
  2910. model_id: e.model,
  2911. start_source: e.startSource,
  2912. autoplay: e.autoplay,
  2913. quickstart: e.quickstart,
  2914. language_tag: A.languageTag,
  2915. is_mobile: m.isMobile(),
  2916. iframe: m.inIframe(),
  2917. aspect_ratio: m.aspectRatio(),
  2918. session_id: F,
  2919. window: {
  2920. width: $("#player").width(),
  2921. height: $("#player").height()
  2922. },
  2923. platform: {
  2924. browser: {
  2925. name: $.ua.browser.name,
  2926. major: $.ua.browser.major,
  2927. version: $.ua.browser.version
  2928. },
  2929. os: {
  2930. name: $.ua.os.name,
  2931. version: $.ua.os.version
  2932. },
  2933. device: {
  2934. vendor: $.ua.device.vendor,
  2935. model: $.ua.device.model,
  2936. type: $.ua.device.type
  2937. }
  2938. }
  2939. },
  2940. D = Math.random() < A.analytics.sessionTrackingRate,
  2941. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2942. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2943. },
  2944. sessionStart: function(e) {
  2945. P.debug("analytics user_session_start"),
  2946. c("session_started"),
  2947. N = Date.now(),
  2948. window.addEventListener("unload", function() {
  2949. h("session_ended", {
  2950. duration: Date.now() - N
  2951. })
  2952. })
  2953. },
  2954. modelLoaded: function(e, t, i, n) {
  2955. r(e, t, i, n)
  2956. },
  2957. loadComplete: function(e) {
  2958. var t = {
  2959. time_to_app_start: e
  2960. };
  2961. c("load_times", t)
  2962. },
  2963. track: function(e, t) {
  2964. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2965. c(e, t))
  2966. },
  2967. trackAlways: function(e, t) {
  2968. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2969. c(e, t)
  2970. },
  2971. getSessionId: function() {
  2972. return F
  2973. },
  2974. updateInteraction: d
  2975. }
  2976. }
  2977. ).call(this, "/js/analytics.js")
  2978. }
  2979. , {
  2980. "./ab": 3,
  2981. "./enum/ControlEvents": 21,
  2982. "./enum/PlayerEvents": 40,
  2983. "./enum/VROption": 47,
  2984. "./enum/VRPlatforms": 49,
  2985. "./enum/Viewmode": 51,
  2986. "./gui/sharing/ShareEvents": 76,
  2987. "./gui/sharing/modal": 77,
  2988. "./gui/title/TitleEvents": 80,
  2989. "./gui/title/titleBar": 82,
  2990. "./gui/vr/vrEvent": 85,
  2991. "./gui/vr/vrModal": 87,
  2992. "./localization/localize": 108,
  2993. "./tag/Billboard/BillboardEvent": 120,
  2994. "./settings": 166,
  2995. "./util/ajax": 181,
  2996. "./util/browser": 182,
  2997. "./util/common": 185,
  2998. "./util/logger": 189,
  2999. three: 217
  3000. }],
  3001. 5: [function(e, t, i) {
  3002. "use strict";
  3003. function n() {
  3004. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3005. this.controls = null
  3006. }
  3007. var r = e("three")
  3008. , o = e("../constants")
  3009. , a = e("../util/cameraLight");
  3010. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3011. n.prototype.updateAspect = function(e) {
  3012. this.aspect = e,
  3013. this.updateProjectionMatrix()
  3014. }
  3015. ,
  3016. t.exports = n
  3017. }
  3018. , {
  3019. "../constants": 8,
  3020. "../util/cameraLight": 184,
  3021. three: 217
  3022. }],
  3023. 6: [function(e, t, i) {
  3024. "use strict";
  3025. function n() {
  3026. var e = $("#player").width() / $("#player").height();
  3027. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3028. this.controls = null,
  3029. this.updateAspect(e)
  3030. }
  3031. var r = e("three")
  3032. , o = e("../constants");
  3033. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3034. n.prototype.updateAspect = function(e) {
  3035. this.aspect = e,
  3036. this.top = o.orthoBase / e,
  3037. this.bottom = -o.orthoBase / e,
  3038. this.updateProjectionMatrix()
  3039. }
  3040. ,
  3041. t.exports = n
  3042. }
  3043. , {
  3044. "../constants": 8,
  3045. three: 217
  3046. }],
  3047. 7: [function(e, t, i) {
  3048. "use strict";
  3049. function n() {
  3050. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3051. this.controls = null
  3052. }
  3053. var r = e("three")
  3054. , o = e("../settings")
  3055. , a = e("../util/cameraLight");
  3056. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3057. n.prototype.updateAspect = function(e) {
  3058. this.aspect = e,
  3059. this.updateProjectionMatrix()
  3060. }
  3061. ,
  3062. t.exports = n
  3063. }
  3064. , {
  3065. "../settings": 166,
  3066. "../util/cameraLight": 184,
  3067. three: 217
  3068. }],
  3069. 8: [function(e, t, i) {
  3070. "use strict";
  3071. t.exports = {
  3072. signedUrlDefaultExpireTime: 24e4,
  3073. signedUrlCheckInterval: 1e4,
  3074. signedUrlRefreshBuffer: 15e3,
  3075. dollhouseFOV: 70,
  3076. dollhouseNear: 1,
  3077. dollhouseFar: 5e3,
  3078. insideFOV: 70,
  3079. insideFOVMax: 120,
  3080. insideNear: .1,
  3081. insideFar: 5e3,
  3082. insideLookSpeed: .12,
  3083. insideLookLimitUp: 40,
  3084. insideLookLimitDown: -40,
  3085. orthoNear: 1,
  3086. orthoFar: 5e3,
  3087. orthoBase: 10,
  3088. narrowLandscapeHeight: 290,
  3089. reallyNarrowLandscapeHeight: 250,
  3090. visionTilingStartDate: new Date("8/26/2016"),
  3091. visionTilingStartVersion: "1.1.407.13667",
  3092. windowHeightHighQualityThreshold: 900,
  3093. tourStepDelayDefault: 3500,
  3094. tourStepDelaySlideShow: 5e3,
  3095. workshopApsect: 9 / 16,
  3096. highQualityMaxZoom: 2,
  3097. ultraHighQualityMaxZoom: 3
  3098. }
  3099. }
  3100. , {}],
  3101. 9: [function(e, t, i) {
  3102. "use strict";
  3103. function n() {
  3104. this.activeControl = null,
  3105. this.controls = {},
  3106. this.cameras = {}
  3107. }
  3108. var r = e("./PanoramaControls")
  3109. , o = e("./DollhouseControls")
  3110. , a = e("./FloorplanControls")
  3111. , s = e("../cameras/PanoramaCamera")
  3112. , l = e("../cameras/DollhouseCamera")
  3113. , c = e("../cameras/FloorplanCamera")
  3114. , h = e("events").EventEmitter
  3115. , u = e("../enum/ControlEvents")
  3116. , d = e("../enum/ModelManagerEvents")
  3117. , p = e("../enum/Viewmode")
  3118. , f = e("../settings");
  3119. n.prototype = Object.create(h.prototype),
  3120. n.prototype.init = function(e, t) {
  3121. this.setUpControls(),
  3122. this.bindEvents(e, t)
  3123. }
  3124. ,
  3125. n.prototype.activateControls = function(e) {
  3126. this.activeControl && (this.activeControl.reset(),
  3127. this.activeControl.enabled = !1),
  3128. this.controls[e] && (this.controls[e].enabled = !0),
  3129. this.activeControl = this.controls[e]
  3130. }
  3131. ,
  3132. n.prototype.setUpControls = function() {
  3133. var e = {}
  3134. , t = {}
  3135. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3136. , n = [s, l, c]
  3137. , h = [r, o, a];
  3138. i.forEach(function(i, r) {
  3139. e[i] = new n[r],
  3140. t[i] = new h[r](e[i]),
  3141. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3142. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3143. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3144. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3145. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3146. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3147. }
  3148. .bind(this)),
  3149. this.controls = t,
  3150. this.cameras = e
  3151. }
  3152. ,
  3153. n.prototype.bindEvents = function(e, t) {
  3154. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3155. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3156. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3157. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3158. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3159. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3160. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3161. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3162. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3163. e.addEventListener("contextmenu", function(e) {
  3164. e.preventDefault()
  3165. }),
  3166. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3167. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3168. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3169. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3170. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3171. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3172. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3173. t.on(d.ActiveModelChanged, function(e) {
  3174. this.setModelForControls(e.model)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.setModelForControls = function(e) {
  3180. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3181. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3182. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3183. this.controls[e].setBounds(t)
  3184. }
  3185. .bind(this))
  3186. }
  3187. ,
  3188. n.prototype.onMouseDown = function(e) {
  3189. e.preventDefault(),
  3190. this.activeControl && this.activeControl.onMouseDown(e)
  3191. }
  3192. ,
  3193. n.prototype.onMouseMove = function(e) {
  3194. e.preventDefault(),
  3195. this.activeControl && this.activeControl.onMouseMove(e)
  3196. }
  3197. ,
  3198. n.prototype.onMouseUp = function(e) {
  3199. e.preventDefault(),
  3200. this.activeControl && this.activeControl.onMouseUp(e)
  3201. }
  3202. ,
  3203. n.prototype.onMouseOver = function(e) {
  3204. e.preventDefault(),
  3205. this.activeControl && this.activeControl.onMouseOver(e)
  3206. }
  3207. ,
  3208. n.prototype.onMouseWheel = function(e) {
  3209. e.preventDefault(),
  3210. this.activeControl && this.activeControl.onMouseWheel(e)
  3211. }
  3212. ,
  3213. n.prototype.onTouchStart = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchStart(e);
  3216. var hotList = $('#hotListWrap')[0];
  3217. hotList.classList.remove('hotListActive');
  3218. $('#hotListContent ul .active').removeClass('active');
  3219. $('#hotList')[0].classList.remove('active')
  3220. }
  3221. ,
  3222. n.prototype.onTouchMove = function(e) {
  3223. e.preventDefault(),
  3224. this.activeControl && this.activeControl.onTouchMove(e)
  3225. }
  3226. ,
  3227. n.prototype.onTouchEnd = function(e) {
  3228. e.preventDefault(),
  3229. this.activeControl && this.activeControl.onTouchEnd(e)
  3230. }
  3231. ,
  3232. n.prototype.onPointerDown = function(e) {
  3233. if (e.preventDefault(),
  3234. this.activeControl)
  3235. switch (e.pointerType) {
  3236. case "mouse":
  3237. this.activeControl.onMouseDown(e);
  3238. break;
  3239. default:
  3240. this.activeControl.onPointerDown(e)
  3241. }
  3242. }
  3243. ,
  3244. n.prototype.onPointerMove = function(e) {
  3245. if (e.preventDefault(),
  3246. this.activeControl)
  3247. switch (e.pointerType) {
  3248. case "mouse":
  3249. this.activeControl.onMouseMove(e);
  3250. break;
  3251. default:
  3252. this.activeControl.onPointerMove(e)
  3253. }
  3254. }
  3255. ,
  3256. n.prototype.onPointerUp = function(e) {
  3257. if (e.preventDefault(),
  3258. this.activeControl)
  3259. switch (e.pointerType) {
  3260. case "mouse":
  3261. this.activeControl.onMouseUp(e);
  3262. break;
  3263. default:
  3264. this.activeControl.onPointerUp(e)
  3265. }
  3266. }
  3267. ,
  3268. n.prototype.onPointerCancel = function(e) {
  3269. e.preventDefault(),
  3270. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3271. }
  3272. ,
  3273. n.prototype.onKeyDown = function(e) {
  3274. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3275. this.activeControl && this.activeControl.onKeyDown(e))
  3276. }
  3277. ,
  3278. n.prototype.onKeyUp = function(e) {
  3279. e.preventDefault(),
  3280. this.activeControl && this.activeControl.onKeyUp(e)
  3281. }
  3282. ,
  3283. t.exports = n
  3284. }
  3285. , {
  3286. "../cameras/DollhouseCamera": 5,
  3287. "../cameras/FloorplanCamera": 6,
  3288. "../cameras/PanoramaCamera": 7,
  3289. "../enum/ControlEvents": 21,
  3290. "../enum/ModelManagerEvents": 33,
  3291. "../enum/Viewmode": 51,
  3292. "../settings": 166,
  3293. "./DollhouseControls": 10,
  3294. "./FloorplanControls": 11,
  3295. "./PanoramaControls": 13,
  3296. events: 202
  3297. }],
  3298. 10: [function(e, t, i) {
  3299. "use strict";
  3300. function n(e) {
  3301. a.call(this, e),
  3302. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3303. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3304. this.minDistance = o.dollhouseDefault.minDistance,
  3305. this.maxDistance = o.dollhouseDefault.maxDistance,
  3306. this.adjustedMinDistance = this.minDistance,
  3307. this.adjustedMaxDistance = this.maxDistance
  3308. }
  3309. var r = e("three")
  3310. , o = e("../settings")
  3311. , a = e("./OutsideControls");
  3312. n.prototype = Object.create(a.prototype),
  3313. n.prototype.pan = function(e, t) {
  3314. this.camera.updateMatrix();
  3315. var i = this.camera.position.clone().sub(this.target).length();
  3316. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3317. this.panLeft(2 * e * i / $("#player").height()),
  3318. this.panUp(-2 * t * i / $("#player").height())
  3319. }
  3320. ,
  3321. n.prototype.updateZoom = function() {
  3322. var e = this.offset.length();
  3323. return e * this.scale
  3324. }
  3325. ,
  3326. n.prototype.setZoomBounds = function(e) {
  3327. var t = e.min.distanceTo(e.max);
  3328. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3329. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3330. this.minDistance = this.adjustedMinDistance,
  3331. this.maxDistance = this.adjustedMaxDistance
  3332. }
  3333. ,
  3334. n.prototype.resetRanges = function(e, t) {
  3335. e ? (this.minDistance = Math.min(e, this.minDistance),
  3336. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3337. this.maxDistance = this.adjustedMaxDistance),
  3338. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3339. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3340. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3341. }
  3342. ,
  3343. n.prototype.toJSON = function() {
  3344. return a.prototype.toJSON.call(this)
  3345. }
  3346. ,
  3347. t.exports = n
  3348. }
  3349. , {
  3350. "../settings": 166,
  3351. "./OutsideControls": 12,
  3352. three: 217
  3353. }],
  3354. 11: [function(e, t, i) {
  3355. "use strict";
  3356. function n(e) {
  3357. a.call(this, e),
  3358. this.minDistance = 15,
  3359. this.maxDistance = 50,
  3360. this.noRotateUpDown = !0,
  3361. this.minPolarAngle = 0,
  3362. this.maxPolarAngle = 0,
  3363. this.mouseActions[l.LEFT] = s.PAN,
  3364. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3365. this.mouseActions[l.RIGHT] = s.ROTATE,
  3366. this.touchActions[1] = s.PAN,
  3367. this.touchActions[2] = s.ROTATE_DOLLY,
  3368. this.absoluteScale = 1,
  3369. this.currentScale = 1
  3370. }
  3371. var r = e("three")
  3372. , o = e("../settings")
  3373. , a = e("./OutsideControls")
  3374. , s = e("../enum/ControlActions")
  3375. , l = e("../enum/MouseButton")
  3376. , c = e("../util/math")
  3377. , h = e("../util/browser");
  3378. n.prototype = Object.create(a.prototype),
  3379. n.prototype.zoomToContain = function(e) {
  3380. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3381. this.currentScale = this.absoluteScale
  3382. }
  3383. ,
  3384. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3385. var t = Math.max(modelSize.x, modelSize.z)
  3386. , i = Math.min(modelSize.x, modelSize.z)
  3387. , n = Math.max(t, i * this.camera.aspect)
  3388. , r = Math.max(i, t * this.camera.aspect);
  3389. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3390. return absoluteScale
  3391. },
  3392. n.prototype.rotateToView = function(modelSize, direction) {
  3393. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3394. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3395. i = parseFloat(_settings.floorPlanAngle)
  3396. }else{
  3397. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3398. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3399. {
  3400. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3401. {
  3402. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3403. }
  3404. //(第二种情况) 不做处理
  3405. }
  3406. else if(direction.x > 0)
  3407. {
  3408. i = Math.PI / 2;
  3409. }
  3410. else
  3411. {
  3412. i = -Math.PI / 2;
  3413. }
  3414. }
  3415. this.rotateLeft(i);
  3416. this.update(0);
  3417. }
  3418. ,
  3419. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3420. this.rotateLeft(angle + this.lon);
  3421. this.update(0);
  3422. }
  3423. ,
  3424. n.prototype.pan = function(e, t) {
  3425. this.camera.updateMatrix(),
  3426. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3427. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3428. }
  3429. ,
  3430. n.prototype.updateZoom = function() {
  3431. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3432. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3433. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3434. this.camera.left = -o.orthoBase * this.currentScale,
  3435. this.camera.right = o.orthoBase * this.currentScale,
  3436. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3437. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3438. this.camera.updateProjectionMatrix(),
  3439. this.offset.length()
  3440. }
  3441. ,
  3442. n.prototype.toJSON = function() {
  3443. var e = new r.Quaternion
  3444. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3445. , i = new r.Quaternion;
  3446. return function() {
  3447. var n = a.prototype.toJSON.call(this);
  3448. return e.copy(n.camera_quaternion),
  3449. i.copy(t),
  3450. i.multiply(e),
  3451. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3452. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3453. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3454. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3455. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3456. n
  3457. }
  3458. }(),
  3459. t.exports = n
  3460. }
  3461. , {
  3462. "../enum/ControlActions": 20,
  3463. "../enum/MouseButton": 34,
  3464. "../settings": 166,
  3465. "../util/browser": 182,
  3466. "../util/math": 190,
  3467. "./OutsideControls": 12,
  3468. three: 217
  3469. }],
  3470. 12: [function(e, t, i) {
  3471. "use strict";
  3472. function n(e) {
  3473. this.camera = e,
  3474. this.camera.controls = this,
  3475. this.enabled = !1,
  3476. this.target = new r.Vector3,
  3477. this.targetBounds = new r.Box3,
  3478. this.zoomSpeed = 1,
  3479. this.minDistance = 0,
  3480. this.maxDistance = 1 / 0,
  3481. this.noRotateUpDown = !1,
  3482. this.rotateSpeed = 1,
  3483. this.keyboardZoomSpeed = 0,
  3484. this.keyPanSpeed = 7,
  3485. this.autoRotate = !1,
  3486. this.autoRotateSpeed = 2,
  3487. this.autoPan = !1,
  3488. this.autoPanPosition = new r.Vector3,
  3489. this.minPolarAngle = r.Math.degToRad(25),
  3490. this.maxPolarAngle = r.Math.degToRad(65),
  3491. this.rotationAcceleration = new r.Vector2,
  3492. this.rotationSpeed = new r.Vector2,
  3493. this.panAcceleration = new r.Vector2,
  3494. this.panSpeed = new r.Vector2,
  3495. this.rotateStart = new r.Vector2,
  3496. this.rotateEnd = new r.Vector2,
  3497. this.rotateDelta = new r.Vector2,
  3498. this.panStart = new r.Vector2,
  3499. this.panEnd = new r.Vector2,
  3500. this.panDelta = new r.Vector2,
  3501. this.panOffset = new r.Vector3,
  3502. this.offset = new r.Vector3,
  3503. this.dollyStart = new r.Vector2,
  3504. this.dollyEnd = new r.Vector2,
  3505. this.dollyDelta = new r.Vector2,
  3506. this.phiDelta = 0,
  3507. this.thetaDelta = 0,
  3508. this.scale = 1,
  3509. this.panVector = new r.Vector3,
  3510. this.lastPosition = new r.Vector3,
  3511. this.state = c.NONE,
  3512. this.mouseActions = {},
  3513. this.mouseActions[h.LEFT] = c.ROTATE,
  3514. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3515. this.mouseActions[h.RIGHT] = c.PAN,
  3516. this.touchActions = {},
  3517. this.touchActions[1] = c.ROTATE,
  3518. this.touchActions[2] = c.PAN_DOLLY,
  3519. this.lastMoveTime = 0,
  3520. this.pointersLimit = 2,
  3521. this.pointers = []
  3522. }
  3523. var r = e("three")
  3524. , o = e("../settings")
  3525. , a = e("../util/common")
  3526. , s = e("../util/math")
  3527. , l = e("../enum/Vectors")
  3528. , c = e("../enum/ControlActions")
  3529. , h = e("../enum/MouseButton")
  3530. , u = e("../enum/Keys")
  3531. , d = e("../enum/ControlEvents")
  3532. , p = e("events").EventEmitter
  3533. , f = 1e-6;
  3534. n.prototype = Object.create(p.prototype),
  3535. n.prototype.setBounds = function(e) {
  3536. this.targetBounds = e
  3537. }
  3538. ,
  3539. n.prototype.isEngaged = function() {
  3540. return this.state !== c.NONE
  3541. }
  3542. ,
  3543. n.prototype.rotateLeft = function(e) {
  3544. void 0 === e && (e = this.getAutoRotationAngle()),
  3545. this.thetaDelta -= e
  3546. }
  3547. ,
  3548. n.prototype.rotateUp = function(e) {
  3549. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3550. this.phiDelta -= e)
  3551. }
  3552. ,
  3553. n.prototype.panLeft = function(e) {
  3554. var t = this.camera.matrix.elements;
  3555. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3556. this.panOffset.multiplyScalar(-e),
  3557. this.panVector.add(this.panOffset)
  3558. }
  3559. ,
  3560. n.prototype.panUp = function(e) {
  3561. var t = this.camera.matrix.elements;
  3562. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3563. this.panOffset.multiplyScalar(-e),
  3564. this.panVector.add(this.panOffset)
  3565. }
  3566. ,
  3567. n.prototype.startRotating = function(e, t) {
  3568. e && this.navRotationAcc("x", e),
  3569. t && this.navRotationAcc("y", t)
  3570. }
  3571. ,
  3572. n.prototype.stopRotating = function(e) {
  3573. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3574. this.navRotationAcc("x", 0),
  3575. this.navRotationAcc("y", 0)
  3576. }
  3577. ,
  3578. n.prototype.setAutoPanPosition = function(e, t) {
  3579. var i = new r.Vector3
  3580. , n = new r.Vector3;
  3581. return function(e, t) {
  3582. i.copy(this.camera.position),
  3583. void 0 === e && null === e || i.setX(e),
  3584. void 0 === t && null === t || i.setZ(t);
  3585. var r = this.camera.position.distanceTo(this.target)
  3586. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3587. this.targetClamped = !1,
  3588. n.copy(i).addScaledVector(o, r),
  3589. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3590. i.copy(n).addScaledVector(o, -r),
  3591. this.targetClamped = !0),
  3592. this.autoPanPosition.x = i.x,
  3593. this.autoPanPosition.z = i.z,
  3594. this.autoPan && this.stopAutoPanning()
  3595. }
  3596. }(),
  3597. n.prototype.stopAutoPanning = function() {
  3598. var e = this.autoPan;
  3599. this.autoPan = !1,
  3600. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3601. }
  3602. ,
  3603. n.prototype.dollyIn = function(e) {
  3604. void 0 === e && (e = this.getZoomScale()),
  3605. this.scale /= e
  3606. }
  3607. ,
  3608. n.prototype.dollyOut = function(e) {
  3609. void 0 === e && (e = this.getZoomScale()),
  3610. this.scale *= e
  3611. }
  3612. ,
  3613. n.prototype.updatePan = function(e) {
  3614. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3615. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3616. this.autoPan) {
  3617. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3618. t.setY(0).clampLength(0, 50 * e),
  3619. this.target.add(t),
  3620. this.camera.position.add(t),
  3621. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3622. this.stopAutoPanning())
  3623. }
  3624. }
  3625. ,
  3626. n.prototype.update = function(e) {
  3627. e || (e = 1 / 60),
  3628. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3629. this.rotateLeft(-this.rotationSpeed.x),
  3630. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3631. this.updatePan(e);
  3632. var t = this.camera.position;
  3633. this.offset.copy(t).sub(this.target);
  3634. var i = Math.atan2(this.offset.x, this.offset.z)
  3635. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3636. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3637. i += this.thetaDelta,
  3638. n += this.phiDelta,
  3639. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3640. n = Math.max(f, Math.min(Math.PI - f, n));
  3641. var r = this.updateZoom();
  3642. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3643. this.target.add(this.panVector),
  3644. this.targetBounds.clampPoint(this.target, this.target),
  3645. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3646. this.offset.y = r * Math.cos(n),
  3647. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3648. t.copy(this.target).add(this.offset),
  3649. this.camera.lookAt(this.target),
  3650. this.thetaDelta = 0,
  3651. this.phiDelta = 0,
  3652. this.scale = 1,
  3653. this.panVector.set(0, 0, 0),
  3654. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3655. }
  3656. ,
  3657. n.prototype.getAutoRotationAngle = function() {
  3658. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3659. }
  3660. ,
  3661. n.prototype.getZoomScale = function() {
  3662. return Math.pow(.95, this.zoomSpeed)
  3663. }
  3664. ,
  3665. n.prototype.onMouseDown = function(e) {
  3666. if (this.enabled) {
  3667. switch (e.preventDefault(),
  3668. this.stopAutoPanning(),
  3669. this.mouseDown = !0,
  3670. this.state = this.mouseActions[e.button],
  3671. this.state) {
  3672. case c.ROTATE:
  3673. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3674. this.rotationSpeed.set(0, 0);
  3675. break;
  3676. case c.DOLLY:
  3677. this.dollyStart.set(e.clientX, e.clientY);
  3678. break;
  3679. case c.PAN:
  3680. this.panStart.set(e.clientX, e.clientY)
  3681. }
  3682. this.emit(d.InputStart, "mouse")
  3683. }
  3684. }
  3685. ,
  3686. n.prototype.onMouseMove = function(e) {
  3687. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3688. switch (e.preventDefault(),
  3689. this.state) {
  3690. case c.ROTATE:
  3691. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3692. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3693. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3694. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3695. this.rotateStart.copy(this.rotateEnd);
  3696. break;
  3697. case c.DOLLY:
  3698. this.dollyEnd.set(e.clientX, e.clientY),
  3699. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3700. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3701. t.call(this),
  3702. this.dollyStart.copy(this.dollyEnd);
  3703. break;
  3704. case c.PAN:
  3705. this.panEnd.set(e.clientX, e.clientY),
  3706. this.panDelta.subVectors(this.panEnd, this.panStart),
  3707. this.pan(this.panDelta.x, this.panDelta.y),
  3708. this.panStart.copy(this.panEnd)
  3709. }
  3710. this.emit(d.Move, "mouse"),
  3711. this.lastMoveTime = e.timeStamp,
  3712. this.update()
  3713. }
  3714. }
  3715. ,
  3716. n.prototype.onMouseUp = function(e) {
  3717. this.enabled && (this.mouseDown = !1,
  3718. this.state = c.NONE,
  3719. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3720. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3721. this.update(),
  3722. this.rotationAcceleration.set(0, 0),
  3723. this.rotateDelta.set(0, 0)))
  3724. }
  3725. ,
  3726. n.prototype.onMouseOver = function(e) {
  3727. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3728. }
  3729. ,
  3730. n.prototype.onMouseWheel = function(e) {
  3731. if (this.enabled && o.useWheel) {
  3732. this.emit(d.Move, "wheel");
  3733. var t = e.wheelDelta || -e.detail
  3734. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3735. i.call(this),
  3736. this.update()
  3737. }
  3738. }
  3739. ,
  3740. n.prototype.onKeyDown = function(e) {
  3741. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3742. this.handleKeyDown(e.which)))
  3743. }
  3744. ,
  3745. n.prototype.navRotationAcc = function(e, t) {
  3746. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3747. }
  3748. ,
  3749. n.prototype.navPanAcc = function(e, t) {
  3750. this.stopAutoPanning(),
  3751. this.panAcceleration[e] = t
  3752. }
  3753. ,
  3754. n.prototype.handleKeyDown = function(e) {
  3755. var t = !0;
  3756. switch (e) {
  3757. case u.UPARROW:
  3758. case u.I:
  3759. this.navRotationAcc("y", 1);
  3760. break;
  3761. case u.DOWNARROW:
  3762. case u.K:
  3763. this.navRotationAcc("y", -1);
  3764. break;
  3765. case u.LEFTARROW:
  3766. case u.J:
  3767. this.navRotationAcc("x", -1);
  3768. break;
  3769. case u.RIGHTARROW:
  3770. case u.L:
  3771. this.navRotationAcc("x", 1);
  3772. break;
  3773. case u.W:
  3774. this.navPanAcc("y", 1);
  3775. break;
  3776. case u.S:
  3777. this.navPanAcc("y", -1);
  3778. break;
  3779. case u.A:
  3780. this.navPanAcc("x", -1);
  3781. break;
  3782. case u.D:
  3783. this.navPanAcc("x", 1);
  3784. break;
  3785. default:
  3786. t = !1
  3787. }
  3788. t && this.emit(d.Move, "key")
  3789. }
  3790. ,
  3791. n.prototype.onKeyUp = function(e) {
  3792. this.enabled && (e.preventDefault(),
  3793. e.stopPropagation(),
  3794. this.handleKeyUp(e.which))
  3795. }
  3796. ,
  3797. n.prototype.handleKeyUp = function(e) {
  3798. switch (e) {
  3799. case u.I:
  3800. case u.K:
  3801. case u.UPARROW:
  3802. case u.DOWNARROW:
  3803. this.keyboardZoomSpeed = 0,
  3804. this.rotationAcceleration.y = 0;
  3805. break;
  3806. case u.J:
  3807. case u.L:
  3808. case u.LEFTARROW:
  3809. case u.RIGHTARROW:
  3810. this.rotationAcceleration.x = 0;
  3811. break;
  3812. case u.S:
  3813. case u.W:
  3814. this.panAcceleration.y = 0;
  3815. break;
  3816. case u.A:
  3817. case u.D:
  3818. this.panAcceleration.x = 0
  3819. }
  3820. }
  3821. ,
  3822. n.prototype.onTouchStart = function(e) {
  3823. if (this.enabled || this.state === c.NONE) {
  3824. e.preventDefault(),
  3825. e.stopPropagation(),
  3826. this.stopAutoPanning();
  3827. var t = function() {
  3828. if (2 === e.touches.length) {
  3829. var t = e.touches[0].pageX - e.touches[1].pageX
  3830. , i = e.touches[0].pageY - e.touches[1].pageY;
  3831. this.dollyStart.set(t, i)
  3832. }
  3833. }
  3834. .bind(this)
  3835. , i = function() {
  3836. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3837. }
  3838. .bind(this)
  3839. , n = function() {
  3840. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3841. }
  3842. .bind(this);
  3843. switch (this.state = this.touchActions[e.touches.length],
  3844. this.state) {
  3845. case c.PAN_DOLLY:
  3846. t();
  3847. case c.PAN:
  3848. i();
  3849. break;
  3850. case c.ROTATE_DOLLY:
  3851. t();
  3852. case c.ROTATE:
  3853. n()
  3854. }
  3855. this.rotationSpeed.set(0, 0),
  3856. this.emit(d.InputStart, "touch")
  3857. }
  3858. }
  3859. ,
  3860. n.prototype.onTouchMove = function(e) {
  3861. if (this.enabled && this.state !== c.NONE) {
  3862. e.preventDefault(),
  3863. e.stopPropagation();
  3864. var t = function() {
  3865. var t = e.touches[0].pageX - e.touches[1].pageX
  3866. , i = e.touches[0].pageY - e.touches[1].pageY;
  3867. this.dollyEnd.set(t, i);
  3868. var n = this.dollyStart.length() - this.dollyEnd.length();
  3869. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3870. this.dollyStart.copy(this.dollyEnd)
  3871. }
  3872. .bind(this)
  3873. , i = function() {
  3874. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3875. this.panDelta.subVectors(this.panEnd, this.panStart),
  3876. this.pan(this.panDelta.x, this.panDelta.y),
  3877. this.panStart.copy(this.panEnd),
  3878. this.rotateDelta.set(0, 0)
  3879. }
  3880. .bind(this)
  3881. , n = function() {
  3882. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3883. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3884. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3885. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3886. this.rotateStart.copy(this.rotateEnd)
  3887. }
  3888. .bind(this)
  3889. , r = function() {
  3890. if (2 === e.touches.length) {
  3891. var i = window.devicePixelRatio || 1
  3892. , r = e.touches[1].pageX - e.touches[0].pageX
  3893. , s = e.touches[1].pageY - e.touches[0].pageY
  3894. , l = Math.sqrt(r * r + s * s)
  3895. , h = Math.abs(this.dollyStart.length() - l);
  3896. if (h > o.input.touchMoveThreshold * i)
  3897. this.state = c.DOLLY,
  3898. t();
  3899. else {
  3900. var u = a.average(e.touches, "pageX")
  3901. , d = a.average(e.touches, "pageY")
  3902. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3903. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3904. this.rotateStart.set(u, d),
  3905. n())
  3906. }
  3907. }
  3908. }
  3909. .bind(this);
  3910. switch (this.state) {
  3911. case c.PAN_DOLLY:
  3912. t();
  3913. case c.PAN:
  3914. i();
  3915. break;
  3916. case c.ROTATE_DOLLY:
  3917. r();
  3918. break;
  3919. case c.DOLLY:
  3920. t();
  3921. break;
  3922. case c.ROTATE:
  3923. n();
  3924. break;
  3925. default:
  3926. this.state = c.NONE
  3927. }
  3928. this.lastMoveTime = e.timeStamp,
  3929. this.emit(d.Move, "touch")
  3930. }
  3931. }
  3932. ,
  3933. n.prototype.onTouchEnd = function(e) {
  3934. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3935. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3936. this.state = c.NONE,
  3937. this.update(),
  3938. this.rotationAcceleration.set(0, 0),
  3939. this.rotateDelta.set(0, 0))
  3940. }
  3941. ,
  3942. n.prototype.onPointerDown = function(e) {
  3943. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3944. id: e.pointerId,
  3945. pageX: e.pageX,
  3946. pageY: e.pageY
  3947. }),
  3948. e.touches = this.pointers,
  3949. this.onTouchStart(e)),
  3950. this.emit(d.InputStart, "pointer"))
  3951. }
  3952. ,
  3953. n.prototype.onPointerMove = function(e) {
  3954. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3955. e.pointerId === t.id && (t.pageX = e.pageX,
  3956. t.pageY = e.pageY)
  3957. }),
  3958. e.touches = this.pointers,
  3959. this.onTouchMove(e))
  3960. }
  3961. ,
  3962. n.prototype.onPointerUp = function(e) {
  3963. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3964. e.pointerId === t.id && this.pointers.splice(i, 1)
  3965. }
  3966. .bind(this)),
  3967. e.touches = this.pointers,
  3968. this.onTouchEnd(e))
  3969. }
  3970. ,
  3971. n.prototype.reset = function() {
  3972. this.state = c.NONE,
  3973. this.stopAutoPanning(),
  3974. this.rotationSpeed.set(0, 0),
  3975. this.rotationAcceleration.set(0, 0),
  3976. this.panSpeed.set(0, 0),
  3977. this.panAcceleration.set(0, 0)
  3978. }
  3979. ,
  3980. n.prototype.toJSON = function() {
  3981. var e = {
  3982. camera_position: {
  3983. x: s.toPrecision(this.camera.position.x, 4),
  3984. y: s.toPrecision(this.camera.position.y, 4),
  3985. z: s.toPrecision(this.camera.position.z, 4)
  3986. },
  3987. camera_quaternion: {
  3988. x: s.toPrecision(this.camera.quaternion.x, 4),
  3989. y: s.toPrecision(this.camera.quaternion.y, 4),
  3990. z: s.toPrecision(this.camera.quaternion.z, 4),
  3991. w: s.toPrecision(this.camera.quaternion.w, 4)
  3992. }
  3993. };
  3994. return e
  3995. }
  3996. ,
  3997. t.exports = n
  3998. }
  3999. , {
  4000. "../enum/ControlActions": 20,
  4001. "../enum/ControlEvents": 21,
  4002. "../enum/Keys": 30,
  4003. "../enum/MouseButton": 34,
  4004. "../enum/Vectors": 50,
  4005. "../settings": 166,
  4006. "../util/common": 185,
  4007. "../util/math": 190,
  4008. events: 202,
  4009. three: 217
  4010. }],
  4011. 13: [function(e, t, i) {
  4012. (function(i) {
  4013. "use strict";
  4014. function n(e) {
  4015. this.camera = e,
  4016. this.camera.controls = this,
  4017. this.target = new r.Vector3(0,0,0),
  4018. this.lookVector = new r.Vector3,
  4019. this.lookSpeed = .05,
  4020. this.rotationAcc = new r.Vector2,
  4021. this.rotationSpeed = new r.Vector2,
  4022. this.lat = 0,
  4023. this.lon = 0,
  4024. this.phi = 0,
  4025. this.theta = 0,
  4026. this.enabled = !1,
  4027. this.locked = !1,
  4028. this.pointer = new r.Vector2(0,0),
  4029. this.rotationHistory = [],
  4030. this.rotationDifference = new r.Vector2,
  4031. this.pointerDragOn = !1,
  4032. this.pointerDragStart = new r.Vector2(0,0),
  4033. this.pinchDistance = 0,
  4034. this.moveStart = new r.Vector2,
  4035. this.moveTolerance = .01,
  4036. this.pointersLimit = 2,
  4037. this.pointers = []
  4038. }
  4039. var r = e("three")
  4040. , o = e("../util/logger")
  4041. , a = e("../settings")
  4042. , s = e("../util/common")
  4043. , l = e("../util/math")
  4044. , c = (e("../enum/Vectors"),
  4045. e("../enum/MouseButton"))
  4046. , h = e("../enum/Keys")
  4047. , u = e("../enum/ControlEvents")
  4048. , d = e("events").EventEmitter;
  4049. new o(i);
  4050. n.prototype = Object.create(d.prototype),
  4051. n.prototype.usable = function() {
  4052. return this.enabled && !this.locked
  4053. }
  4054. ,
  4055. /* n.prototype.lookAt = function(e) {
  4056. var t = this.camera.position.clone().sub(e)
  4057. , i = Math.atan(t.z / t.x);
  4058. i += t.x < 0 ? Math.PI : 0,
  4059. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4060. this.lon = r.Math.radToDeg(i) + 180;
  4061. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4062. , o = Math.atan(t.y / n);
  4063. this.lat = -r.Math.radToDeg(o)
  4064. }
  4065. */
  4066. n.prototype.lookAt = function(aim, dir) {
  4067. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4068. var i = Math.atan(t.z / t.x);
  4069. i += t.x < 0 ? Math.PI : 0;
  4070. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4071. this.lon = r.Math.radToDeg(i) + 180;
  4072. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4073. o = Math.atan(t.y / n);
  4074. this.lat = -r.Math.radToDeg(o);
  4075. }
  4076. ,
  4077. n.prototype.startRotationFrom = function(e, t) {
  4078. l.convertScreenPositionToNDC(e, t, this.pointer),
  4079. this.pointerDragOn = !0,
  4080. this.pointerDragStart.copy(this.pointer),
  4081. this.moveStart.copy(this.pointer),
  4082. this.rotationHistory = [],
  4083. this.rotationSpeed.set(0, 0)
  4084. }
  4085. ,
  4086. n.prototype.onMouseOver = function(e) {
  4087. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4088. }
  4089. ,
  4090. n.prototype.onTouchStart = function(e) {
  4091. if (this.usable()) {
  4092. switch (e.preventDefault(),
  4093. e.stopPropagation(),
  4094. e.touches.length) {
  4095. case 1:
  4096. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4097. break;
  4098. case 2:
  4099. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4100. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4101. this.pinchDistance = Math.sqrt(t * t + i * i)
  4102. }
  4103. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4104. this.emit(u.InputStart, "touch")
  4105. }
  4106. }
  4107. ,
  4108. n.prototype.onPointerDown = function(e) {
  4109. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4110. id: e.pointerId,
  4111. clientX: e.clientX,
  4112. clientY: e.clientY
  4113. }),
  4114. e.touches = this.pointers,
  4115. this.onTouchStart(e),
  4116. this.emit(u.InputStart, "pointer"))
  4117. }
  4118. ,
  4119. n.prototype.onMouseDown = function(e) {
  4120. if (this.usable()) {
  4121. switch (e.preventDefault(),
  4122. e.stopPropagation(),
  4123. e.button) {
  4124. case c.LEFT:
  4125. this.startRotationFrom(e.clientX, e.clientY)
  4126. }
  4127. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4128. this.emit(u.InputStart, "mouse")
  4129. }
  4130. }
  4131. ,
  4132. n.prototype.updateRotation = function() {
  4133. if (this.usable() && this.pointerDragOn) {
  4134. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4135. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4136. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4137. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4138. , o = Math.atan2(e.y, i)
  4139. , a = Math.atan2(t.y, n);
  4140. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4141. e.y = 0,
  4142. t.y = 0;
  4143. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4144. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4145. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4146. this.pointerDragStart.copy(this.pointer)
  4147. }
  4148. }
  4149. ,
  4150. n.prototype.onMouseMove = function(e) {
  4151. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4152. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4153. }
  4154. ,
  4155. n.prototype.onTouchMove = function(e) {
  4156. if (this.usable())
  4157. switch (this.emit(u.Move, "touch"),
  4158. e.touches.length) {
  4159. case 1:
  4160. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4161. break;
  4162. case 2:
  4163. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4164. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4165. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4166. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4167. this.emit(u.Pinch, n),
  4168. this.pinchDistance -= n)
  4169. }
  4170. }
  4171. ,
  4172. n.prototype.onPointerMove = function(e) {
  4173. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4174. e.pointerId === t.id && (t.clientX = e.clientX,
  4175. t.clientY = e.clientY)
  4176. }),
  4177. e.touches = this.pointers,
  4178. this.onTouchMove(e))
  4179. }
  4180. ,
  4181. n.prototype.endRotation = function() {
  4182. this.pointerDragOn = !1;
  4183. var e = s.averageVectors(this.rotationHistory);
  4184. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4185. }
  4186. ,
  4187. n.prototype.onTouchEnd = function(e) {
  4188. this.usable() && (e.preventDefault(),
  4189. e.stopPropagation(),
  4190. this.endRotation())
  4191. }
  4192. ,
  4193. n.prototype.onMouseUp = function(e) {
  4194. this.usable() && (e.preventDefault(),
  4195. e.stopPropagation(),
  4196. this.endRotation())
  4197. }
  4198. ,
  4199. n.prototype.onPointerUp = function(e) {
  4200. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4201. e.pointerId === t.id && this.pointers.splice(i, 1)
  4202. }
  4203. .bind(this)),
  4204. e.touches = this.pointers,
  4205. this.onTouchEnd(e))
  4206. }
  4207. ,
  4208. n.prototype.update = function(e) {
  4209. this.lon,
  4210. this.lat;
  4211. for (this.updateRotation(),
  4212. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4213. this.rotationHistory.shift();
  4214. this.lon += this.rotationDifference.x,
  4215. this.lat += this.rotationDifference.y,
  4216. this.rotationDifference.set(0, 0),
  4217. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4218. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4219. this.lon += this.rotationSpeed.x * e,
  4220. this.lat += this.rotationSpeed.y * e
  4221. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4222. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4223. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4224. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4225. this.phi = r.Math.degToRad(90 - this.lat),
  4226. this.theta = r.Math.degToRad(this.lon),
  4227. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4228. this.lookVector.y = Math.cos(this.phi),
  4229. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4230. this.target.copy(this.lookVector).add(this.camera.position),
  4231. this.camera.lookAt(this.target)
  4232. }
  4233. ,
  4234. n.prototype.onMouseWheel = function(e) {
  4235. if (this.usable()) {
  4236. var t = e.wheelDelta || -e.detail;
  4237. this.emit(u.InteractionDirect),
  4238. this.emit(u.Scroll, t)
  4239. }
  4240. }
  4241. ,
  4242. n.prototype.onKeyDown = function(e) {
  4243. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4244. this.handleKeyDown(e.which)))
  4245. }
  4246. ,
  4247. n.prototype.handleKeyDown = function(e) {
  4248. var t = function(e, t) {
  4249. this.rotationAcc[e] = t
  4250. }
  4251. .bind(this);
  4252. this.emit(u.InteractionKey);
  4253. var i = !0;
  4254. switch (e) {
  4255. case h.LEFTARROW:
  4256. case h.J:
  4257. t("x", -1);
  4258. break;
  4259. case h.RIGHTARROW:
  4260. case h.L:
  4261. t("x", 1);
  4262. break;
  4263. case h.I:
  4264. t("y", 1);
  4265. break;
  4266. case h.K:
  4267. t("y", -1);
  4268. break;
  4269. default:
  4270. i = !1
  4271. }
  4272. i && this.emit(u.Move, "key")
  4273. }
  4274. ,
  4275. n.prototype.onKeyUp = function(e) {
  4276. this.usable() && (e.preventDefault(),
  4277. e.stopPropagation(),
  4278. this.handleKeyUp(e.which))
  4279. }
  4280. ,
  4281. n.prototype.handleKeyUp = function(e) {
  4282. switch (e) {
  4283. case h.LEFTARROW:
  4284. case h.J:
  4285. case h.RIGHTARROW:
  4286. case h.L:
  4287. this.rotationAcc.x = 0;
  4288. break;
  4289. case h.I:
  4290. case h.K:
  4291. this.rotationAcc.y = 0
  4292. }
  4293. }
  4294. ,
  4295. n.prototype.startRotating = function(e, t) {
  4296. e && (this.rotationAcc.x = e),
  4297. t && (this.rotationAcc.y = t)
  4298. }
  4299. ,
  4300. n.prototype.stopRotating = function(e) {
  4301. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4302. this.rotationAcc.set(0, 0)
  4303. }
  4304. ,
  4305. n.prototype.reset = function() {
  4306. this.pointerDragOn = !1,
  4307. this.rotationAcc.set(0, 0),
  4308. this.rotationSpeed.set(0, 0),
  4309. this.pointers = []
  4310. }
  4311. ,
  4312. n.prototype.toJSON = function() {
  4313. var e = {
  4314. camera_position: {
  4315. x: l.toPrecision(this.camera.position.x, 4),
  4316. y: l.toPrecision(this.camera.position.y, 4),
  4317. z: l.toPrecision(this.camera.position.z, 4)
  4318. },
  4319. camera_quaternion: {
  4320. x: l.toPrecision(this.camera.quaternion.x, 4),
  4321. y: l.toPrecision(this.camera.quaternion.y, 4),
  4322. z: l.toPrecision(this.camera.quaternion.z, 4),
  4323. w: l.toPrecision(this.camera.quaternion.w, 4)
  4324. }
  4325. };
  4326. return e
  4327. }
  4328. ,
  4329. n.prototype.setStateFromJSON = function(e) {
  4330. this.camera.position.copy(e.camera_position),
  4331. this.camera.quaternion.copy(e.camera_quaternion)
  4332. }
  4333. ,
  4334. t.exports = n
  4335. }
  4336. ).call(this, "/js/controls/PanoramaControls.js")
  4337. }
  4338. , {
  4339. "../enum/ControlEvents": 21,
  4340. "../enum/Keys": 30,
  4341. "../enum/MouseButton": 34,
  4342. "../enum/Vectors": 50,
  4343. "../settings": 166,
  4344. "../util/common": 185,
  4345. "../util/logger": 189,
  4346. "../util/math": 190,
  4347. events: 202,
  4348. three: 217
  4349. }],
  4350. 14: [function(e, t, i) {
  4351. (function(i) {
  4352. "use strict";
  4353. var n = e("three")
  4354. , r = e("../enum/Viewmode")
  4355. , o = e("../util/logger")
  4356. , a = new o(i);
  4357. t.exports = {
  4358. serialize: function(e) {
  4359. return encodeURI(JSON.stringify(e))
  4360. },
  4361. deserialize: function(e) {
  4362. function t(e) {
  4363. function t(e, t) {
  4364. return e && "number" == typeof t && !isNaN(t)
  4365. }
  4366. return e.reduce(t, !0)
  4367. }
  4368. try {
  4369. var i = JSON.parse(decodeURI(e))
  4370. , o = {
  4371. mode: r.fromInt(i.camera_mode),
  4372. panoId: i.scan_id,
  4373. position: (new n.Vector3).copy(i.camera_position),
  4374. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4375. zoom: i.ortho_zoom,
  4376. floorVisibility: i.floor_visibility
  4377. }
  4378. , s = o.position;
  4379. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4380. var l = o.quaternion;
  4381. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4382. o
  4383. } catch (i) {
  4384. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4385. try {
  4386. var c = e.split(",")
  4387. , h = {
  4388. x: parseFloat(c[2]),
  4389. y: parseFloat(c[3]),
  4390. z: parseFloat(c[4])
  4391. }
  4392. , u = {
  4393. x: parseFloat(c[5]),
  4394. y: parseFloat(c[6]),
  4395. z: parseFloat(c[7]),
  4396. w: parseFloat(c[8])
  4397. };
  4398. return t([h.x, h.y, h.z]) || (h.x = 0,
  4399. h.y = 0,
  4400. h.z = 0),
  4401. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4402. u.y = 0,
  4403. u.z = 0,
  4404. u.w = 1),
  4405. {
  4406. mode: r.fromInt(c[0]),
  4407. panoId: c[1],
  4408. position: (new n.Vector3).copy(h),
  4409. quaternion: (new n.Quaternion).copy(u)
  4410. }
  4411. } catch (t) {
  4412. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4413. }
  4414. }
  4415. return null
  4416. }
  4417. }
  4418. }
  4419. ).call(this, "/js/controls/serializer.js")
  4420. }
  4421. , {
  4422. "../enum/Viewmode": 51,
  4423. "../util/logger": 189,
  4424. three: 217
  4425. }],
  4426. 15: [function(e, t, i) {
  4427. (function(i) {
  4428. "use strict";
  4429. function n() {
  4430. this.endlessLoop = a.warp.loop,
  4431. this.clock = new r.Clock(!0),
  4432. this.model = null,
  4433. this.player = null,
  4434. this.currentItem = null,
  4435. this.destinationItem = null,
  4436. this.tourIsPlaying = !1,
  4437. this.transitionStage = y.None,
  4438. this.nextFunc = null,
  4439. this.onTheBus = !1,
  4440. this.tourInProgress = !1,
  4441. this.reachSource = null,
  4442. this.interrupted = !1,
  4443. this.nItems = 0,
  4444. this.walkingSectionPaused = !1
  4445. }
  4446. var r = e("three")
  4447. , o = e("./util/logger")
  4448. , a = e("./settings")
  4449. , s = e("./util/transitions")
  4450. , l = e("events").EventEmitter
  4451. , c = e("./enum/Viewmode")
  4452. , h = e("./analytics")
  4453. , u = e("./enum/WarpStyle")
  4454. , s = e("./util/transitions")
  4455. , d = (e("./model/ModelManager"),
  4456. e("./enum/ModelManagerEvents"))
  4457. , p = e("./enum/DirectorEvents")
  4458. , f = e("./enum/PlayerEvents")
  4459. , g = (e("./enum/ControlEvents"),
  4460. e("./enum/BlackoutStyle"))
  4461. , m = e("./enum/PathDiscardMode")
  4462. , v = e("./enum/PathDisplayMode")
  4463. , A = (e("./player"),
  4464. new o(i))
  4465. , y = Object.freeze({
  4466. None: 0,
  4467. Moving: 1,
  4468. Aiming: 2,
  4469. Interlude: 3
  4470. })
  4471. , C = Object.freeze({
  4472. Forward: 1,
  4473. NoChange: 0,
  4474. Backwards: -1
  4475. })
  4476. , I = s.getUniqueId();
  4477. n.prototype = Object.create(l.prototype),
  4478. n.prototype.init = function(e, t) {
  4479. this.player = e,
  4480. this.modelManager = t,
  4481. this.updateModel(),
  4482. this.resetAll(),
  4483. this.bindEvents()
  4484. }
  4485. ,
  4486. n.prototype.resetAll = function() {
  4487. if (this.currentItem = null,
  4488. this.destinationItem = null,
  4489. this.tourIsPlaying = !1,
  4490. //this.bgmReplay(),//xzw
  4491. this.transitionStage = y.None,
  4492. this.nextFunc = null,
  4493. this.onTheBus = !1,
  4494. this.reachSource = null,
  4495. this.interrupted = !1,
  4496. this.model) {
  4497. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4498. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4499. } else
  4500. this.defaultWarpStyle = u.BLACK,
  4501. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4502. this.resetSpecialTransition()
  4503. }
  4504. ,
  4505. n.prototype.updateModel = function() {
  4506. this.model = this.modelManager.getActiveModel(),
  4507. this.nItems = this.model.heroLocations.length
  4508. }
  4509. ,
  4510. n.prototype.bindEvents = function() {
  4511. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4512. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4513. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4514. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4515. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4516. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4517. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4518. this.player.once(f.Move, function() {
  4519. s.cancelById(I)
  4520. })
  4521. }
  4522. ,
  4523. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4524. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4525. this.pauseWalkingSection(),
  4526. this.player.fastForwardActivePanoFlight(),
  4527. !0/* ) */
  4528. }
  4529. ,
  4530. n.prototype.handlePlayerMove = function(e) {
  4531. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4532. this.emit("update.controls")
  4533. }
  4534. ,
  4535. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4536. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4537. this.emit("update.controls"))
  4538. }
  4539. ,
  4540. n.prototype.handlePlayerModeChanged = function(e, t) {
  4541. this.intermediateState() || e === t || (this.onTheBus = !1,
  4542. this.emit("update.controls"))
  4543. }
  4544. ,
  4545. n.prototype.handlePlayerInputStart = function(e) {
  4546. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4547. }
  4548. ,
  4549. n.prototype.handlePlayerFlyingStarted = function() {
  4550. this.clearWalkingSectionPaused()
  4551. }
  4552. ,
  4553. n.prototype.describe = function() {
  4554. return {
  4555. nItems: this.nItems,
  4556. currentItem: this.currentItem,
  4557. destinationItem: this.destinationItem,
  4558. tourIsPlaying: this.tourIsPlaying,
  4559. onTheBus: this.onTheBus,
  4560. endlessLoop: this.endlessLoop,
  4561. viewMode: this.player.mode,
  4562. inTransition: this._inTransition(),
  4563. transitionStage: this.transitionStage,
  4564. tourInProgress: this.tourInProgress
  4565. }
  4566. }
  4567. ,
  4568. n.prototype._inTransition = function() {
  4569. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4570. }
  4571. ,
  4572. n.prototype.bounceable = function() {
  4573. var e = this.clock.getDelta();
  4574. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4575. }
  4576. ,
  4577. n.prototype.itemCompare = function(item1, item2, type){//add
  4578. if(type == 'equal'){//==
  4579. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4580. }else if(type == 'less'){//<
  4581. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4582. }
  4583. }
  4584. n.prototype.currentMoveDirection = function() {
  4585. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4586. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4587. }
  4588. ,
  4589. n.prototype.clearPath = function() {
  4590. this._inTransition() || this.player.path.discardPathObject()
  4591. }
  4592. ,
  4593. n.prototype.allFloors = function() {
  4594. this.model.toggleAllFloors()
  4595. }
  4596. ,
  4597. n.prototype.actionComplete = function(e) {
  4598. if (this.interrupted = !1,
  4599. this.transitionStage = y.None,
  4600. this.resetSpecialTransition(),
  4601. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4602. this.tourIsPlaying || (this.player.disablePreRendering(),
  4603. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4604. this.emit("update.controls"),
  4605. this.nextFunc) {
  4606. var t = this.nextFunc;
  4607. this.nextFunc = null,
  4608. t()
  4609. }
  4610. }
  4611. ,
  4612. n.prototype.awaitCompletion = function(e, t) {
  4613. this.nextFunc = t,
  4614. e()
  4615. }
  4616. ,
  4617. n.prototype.updateSuccessFunction = function(e) {
  4618. this.nextFunc = e
  4619. }
  4620. ,
  4621. n.prototype.interrupt = function(e, t) {
  4622. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4623. this.tourIsPlaying = !1,
  4624. //this.bgmReplay(),//xzw
  4625. this.interrupted = !0,
  4626. this.nextFunc = null,
  4627. this.emit(p.ActionInterrupted),
  4628. null !== e && void 0 !== e || (e = g.BEGINNING),
  4629. this.player.interruptAndFastForward(e, t),
  4630. !0)
  4631. }
  4632. ,
  4633. n.prototype.wouldInterrupt = function() {
  4634. return this.transitionStage !== y.None
  4635. }
  4636. ,
  4637. n.prototype.intermediateState = function() {
  4638. return this.transitionStage !== y.None
  4639. }
  4640. ,
  4641. n.prototype.isInterrupted = function() {
  4642. return this.interrupted
  4643. }
  4644. ,
  4645. n.prototype.pauseWalkingSection = function() {
  4646. this.walkingSectionPaused = !0
  4647. }
  4648. ,
  4649. n.prototype.clearWalkingSectionPaused = function() {
  4650. this.walkingSectionPaused = !1
  4651. }
  4652. ,
  4653. n.prototype.autoTour = function() {
  4654. var e = Date.now();
  4655. this.model.auxDataPromise.then(function() {
  4656. e = Date.now() - e;
  4657. var t = a.warp.auto
  4658. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4659. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4660. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4661. done: function() {
  4662. this.playTour()
  4663. }
  4664. .bind(this),
  4665. name: "_atr",
  4666. id: I
  4667. })
  4668. }
  4669. .bind(this))
  4670. }
  4671. ,
  4672. n.prototype.atDestinationPano = function() {
  4673. if (!this.player.currentPano || null === this.destinationItem)
  4674. return !1;
  4675. var e = this.player.currentPano.id;
  4676. if (void 0 === e)
  4677. return !1;
  4678. var t = this.model.heroLocations;
  4679. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4680. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4681. return destination && destination.panoId == e
  4682. }
  4683. ,
  4684. n.prototype.redirectToItem = function(e, t) {
  4685. if (null === e || void 0 === e)
  4686. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4687. if (!this.wouldInterrupt())
  4688. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4689. if (this.player.mode === c.TRANSITIONING)
  4690. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4691. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4692. var i = function() {
  4693. s.setTimeout(function() {
  4694. this.setDestinationItem(e),
  4695. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4696. }
  4697. .bind(this), 0)
  4698. }
  4699. .bind(this);
  4700. this.interrupt(g.END, 0),
  4701. this.updateSuccessFunction(i)
  4702. }
  4703. ,
  4704. n.prototype.useSpecialTransition = function(e) {
  4705. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4706. this.nextWarpStyle = u.BLACK
  4707. }
  4708. ,
  4709. n.prototype.resetSpecialTransition = function() {
  4710. this.nextWarpStyle = this.defaultWarpStyle
  4711. }
  4712. ,
  4713. n.prototype.arrivedAtDestination = function(e) {
  4714. if (this.player.flying || this.player.isWarping())
  4715. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4716. else {
  4717. this.transitionStage = y.Aiming;
  4718. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4719. this.player.model.fadePanoMarkers(0),
  4720. this.awaitCompletion(function() {
  4721. this.resetSpecialTransition(),
  4722. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4723. }
  4724. .bind(this), t)
  4725. }
  4726. }
  4727. ,
  4728. n.prototype.goToDestination = function(e, t, i, n) {
  4729. //音频
  4730. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4731. if(musicInfo && musicInfo.music && !e){
  4732. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4733. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4734. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4735. let audioSrc2 = common.getFileNameFromUrl(src)
  4736. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4737. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4738. SoundManager.play('tour',null,0) // currentTime = 0;
  4739. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4740. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4741. }
  4742. }else{//很可能是该folder的起始
  4743. SoundManager.play('tour', manage.dealURL(src))
  4744. }
  4745. } else if(e) {
  4746. // 手动导览不播放音频,并暂停之前的语音
  4747. SoundManager.pause('tour')
  4748. }
  4749. if (this.onTheBus = !0,
  4750. this.emit("update.controls"),
  4751. this.player.updateLastView(),
  4752. !n && this.atDestinationPano()){
  4753. /*
  4754. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4755. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4756. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4757. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4758. } */
  4759. return void this.arrivedAtDestination(!0);
  4760. }
  4761. if (this.player.flying || this.player.isWarping())
  4762. A.warn("Cannot go to new destination while player is flying or warping.");
  4763. else {
  4764. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4765. , o = null
  4766. , a1 = null;
  4767. if (r.isPano()) {
  4768. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4769. //var walk = window.DATA.black ? 'black' : 'walk';
  4770. //若是点击item,直接瞬间过渡。
  4771. var s = e ? 'black' : this.getMomentTour(this.destinationItem)
  4772. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4773. o = this.arrivedAtDestination.bind(this, !0)
  4774. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4775. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4776. }
  4777. } else{
  4778. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4779. o = this.arrivedAtDestination.bind(this, !1);
  4780. }
  4781. this.transitionStage = y.Moving,
  4782. this.model.fadePanoMarkers(0),
  4783. this.awaitCompletion(function() {
  4784. a1();
  4785. }
  4786. .bind(this), o),
  4787. this.emit("update.controls")
  4788. }
  4789. }
  4790. ,
  4791. n.prototype.tourInterlude = function() {
  4792. if (h.trackAlways("reach_highlight", {
  4793. reach_source: this.reachSource
  4794. }),
  4795. this.model.fadePanoMarkers(0),
  4796. this.emit("update.controls"),
  4797. this.tourIsPlaying)
  4798. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4799. // 周恩光 播完最后一段语音
  4800. void this.awaitCompletion(function() {
  4801. this.transitionStage = y.Interlude,
  4802. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4803. }
  4804. .bind(this), function(){
  4805. this.currentItem = [0,0],
  4806. this.stopTour(true),
  4807. this.emit(p.TourEnd)
  4808. }.bind(this)),
  4809. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4810. this.transitionStage = y.Interlude,
  4811. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4812. }
  4813. .bind(this), this.goNext.bind(this))
  4814. }
  4815. ,
  4816. n.prototype.playTour = function() {
  4817. if (!this.bounceable())
  4818. return this.tourIsPlaying ? void A.info("tour is already playing")
  4819. : void (
  4820. this.wouldInterrupt() || (
  4821. this.player.emit("tour_auto", this.defaultWarpStyle),
  4822. this.tourInProgress = !0,
  4823. this.reachSource = "play",
  4824. this.tourIsPlaying = !0,
  4825. this.wasZoomEnabled = this.player.zoomEnabled,
  4826. this.player.zoomEnabled = !1,
  4827. this.resetSpecialTransition(),
  4828. this.emit("update.controls"),
  4829. this.emit(p.TourStart),
  4830. this.player.enablePreRendering(),
  4831. this.walkingSectionPaused
  4832. ? (
  4833. this.clearWalkingSectionPaused(),
  4834. this.goToDestination())
  4835. : this.goNext()
  4836. )
  4837. )
  4838. }
  4839. ,
  4840. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4841. } */
  4842. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4843. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4844. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4845. this.tourIsPlaying = !1,
  4846. this.interrupt(),
  4847. this.clearWalkingSectionPaused(),
  4848. this.resetSpecialTransition(),
  4849. this.emit("update.controls"))
  4850. }
  4851. ,
  4852. n.prototype.endTourProgress = function() {
  4853. this.tourInProgress = !1,
  4854. this.emit("update.controls"),
  4855. this.emit(p.TourEnd)
  4856. }
  4857. ,
  4858. n.prototype.goToHighlight = function(e) {
  4859. if (this.wouldInterrupt())
  4860. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4861. else {
  4862. if (A.debug("<tour.goto " + e + ">"),
  4863. this.isInterrupted())
  4864. return;
  4865. this.clearWalkingSectionPaused(),
  4866. this.setDestinationItem(e),
  4867. this.useSpecialTransition("Hilight")
  4868. this.goToDestination(true),//add true
  4869. h.trackAlways("reach_highlight", {
  4870. reach_source: "thumb"
  4871. })
  4872. }
  4873. }
  4874. ,
  4875. n.prototype.prevHighlight = function() {
  4876. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4877. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4878. this.reachSource = "prev",
  4879. this.goPrev()))
  4880. }
  4881. ,
  4882. n.prototype.nextHighlight = function() {
  4883. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4884. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4885. this.reachSource = "next",
  4886. this.goNext()))
  4887. }
  4888. ,
  4889. n.prototype.changeMode = function(e) {
  4890. var t = $.Deferred()
  4891. , i = t.resolve.bind(t)
  4892. , n = t.reject.bind(t);
  4893. this.emit(p.StartModeChange);
  4894. var r = function() {
  4895. return this.clearWalkingSectionPaused(),
  4896. !!this.wouldInterrupt() && (this.interrupt(),
  4897. !0)
  4898. }
  4899. .bind(this);
  4900. if (!r()) {
  4901. switch (e) {
  4902. case c.PANORAMA:
  4903. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4904. break;
  4905. case c.DOLLHOUSE:
  4906. case c.FLOORPLAN:
  4907. this.player.flyToNewMode({
  4908. mode: e
  4909. }).done(i).fail(n);
  4910. break;
  4911. case c.OUTDOOR:
  4912. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4913. }
  4914. return t.promise()
  4915. }
  4916. }
  4917. ,
  4918. n.prototype.atEndOfTour = function() {
  4919. //return this.currentItem >= this.nItems - 1
  4920. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4921. if(end){
  4922. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4923. if(heroLocations){
  4924. end = this.currentItem[1] >= heroLocations.length - 1
  4925. }
  4926. }
  4927. return end;
  4928. }
  4929. ,
  4930. n.prototype.firstDestination = function() {
  4931. //return 0 < this.nItems ? 0 : null
  4932. return 0 < this.nItems ? [0,0]: null
  4933. }
  4934. ,
  4935. n.prototype.finalDestination = function() {
  4936. //return 0 < this.nItems ? this.nItems - 1 : null
  4937. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4938. }
  4939. ,
  4940. n.prototype.goPrev = function() {
  4941. this.tourAdvance(-1)
  4942. }
  4943. ,
  4944. n.prototype.goNext = function() {
  4945. this.tourAdvance(1)
  4946. }
  4947. ,
  4948. n.prototype.setDestinationItem = function(e) {
  4949. this.destinationItem = e,
  4950. this.emit("update.controls")
  4951. }
  4952. ,
  4953. n.prototype.setCurrentItem = function(e) {
  4954. this.currentItem = e,
  4955. this.emit("update.controls")
  4956. }
  4957. ,
  4958. n.prototype.nextItem = function(currentItem) {
  4959. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4960. if(currentItem == void 0)return this.firstDestination()
  4961. var currentLocation = this.model.heroLocations[currentItem[0]];
  4962. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4963. var item;
  4964. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4965. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4966. }else{
  4967. item = [currentItem[0] , currentItem[1]+1]
  4968. }
  4969. if(item[0] >= this.nItems ){
  4970. item = this.firstDestination()
  4971. }
  4972. return item;
  4973. //暂时不理会endlessLoop,默认为false
  4974. }
  4975. ,
  4976. n.prototype.prevItem = function(currentItem) {
  4977. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4978. if(currentItem == void 0)return this.firstDestination()
  4979. var item;
  4980. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4981. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4982. else{
  4983. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4984. if(this.currentItem[1] == 0){//子目录中第一个
  4985. return [currentItem[0] - 1, lastChildNum-1]
  4986. }else{
  4987. return [currentItem[0], currentItem[1]-1]
  4988. }
  4989. }
  4990. }
  4991. ,
  4992. n.prototype.tourAdvance = function(e) {//e是1或-1
  4993. A.debug("tourAdvance(" + e + ")")
  4994. if(null === this.currentItem || void 0 === this.currentItem){
  4995. this.setDestinationItem(this.firstDestination())
  4996. }else{
  4997. var item
  4998. if(e == 1){
  4999. item = this.nextItem(this.currentItem)
  5000. }else if(e == -1){
  5001. item = this.prevItem(this.currentItem)
  5002. }
  5003. this.setDestinationItem(item)
  5004. }
  5005. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5006. this.useSpecialTransition("reverse-looping to end")
  5007. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5008. this.useSpecialTransition("looping back to start")
  5009. }
  5010. /* var momentTour = this.getMomentTour(this.destinationItem);
  5011. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5012. var zoomLevel = this.player.zoomLevel;
  5013. this.player.zoomEnabled = true;
  5014. var zoom = function(e, d) {
  5015. this.player.zoomTo((1-e)*zoomLevel, true)
  5016. }.bind(this)
  5017. s.start(zoom, 1500, function(){
  5018. }, 0, d.easeOutQuad, "zoom")
  5019. } */
  5020. this.goToDestination()
  5021. }
  5022. ,
  5023. n.prototype.getMomentTour = function(destinationItem) {//add
  5024. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5025. if(!destinationItem) return wholeMomentTour
  5026. else{
  5027. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5028. if(currentLocation.momentTour)return currentLocation.momentTour;
  5029. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5030. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5031. }
  5032. }
  5033. ,
  5034. t.exports = n
  5035. }
  5036. ).call(this, "/js/director.js")
  5037. }
  5038. , {
  5039. "./analytics": 4,
  5040. "./enum/BlackoutStyle": 18,
  5041. "./enum/ControlEvents": 21,
  5042. "./enum/DirectorEvents": 23,
  5043. "./enum/ModelManagerEvents": 33,
  5044. "./enum/PathDiscardMode": 38,
  5045. "./enum/PathDisplayMode": 39,
  5046. "./enum/PlayerEvents": 40,
  5047. "./enum/Viewmode": 51,
  5048. "./enum/WarpStyle": 52,
  5049. "./model/ModelManager": 140,
  5050. "./player": 155,
  5051. "./settings": 166,
  5052. "./util/logger": 189,
  5053. "./util/transitions": 195,
  5054. events: 202,
  5055. three: 217
  5056. }],
  5057. 16: [function(e, t, i) {
  5058. "use strict";
  5059. var n = e("three")
  5060. , r = e("./enum/Viewmode")
  5061. , o = (e("./settings"),
  5062. e("./util/transitions"))
  5063. , a = e("./enum/PlayerEvents")
  5064. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5065. , l = new n.ShaderPass(n.VerticalBlurShader);
  5066. l.renderToScreen = !0;
  5067. var c = $("#player").width() / $("#player").height();
  5068. isNaN(c) && (c = 1);
  5069. initTransitionPass(n)
  5070. var h = {
  5071. currentBlur: 0,
  5072. aspect: c,
  5073. blurStrength: 1,
  5074. hblurPass: s,
  5075. vblurPass: l,
  5076. transitionMaskPass : new n.TransitionPass()
  5077. ,
  5078. bindEvents: function(e) {
  5079. e.on(a.ModeChanged, function(e, t) {
  5080. e === r.PANORAMA && (o.cancel(h.blur),
  5081. o.cancel(h.addBlur),
  5082. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5083. })
  5084. },
  5085. blur: function(e) {
  5086. h.currentBlur = e;
  5087. var t = e * h.blurStrength;
  5088. l.uniforms.v.value = t / 512 * h.aspect,
  5089. s.uniforms.h.value = t / 512
  5090. },
  5091. addBlur: function(e) {
  5092. e = Math.max(e, h.currentBlur),
  5093. h.blur(e)
  5094. },
  5095. removeBlur: function(e) {
  5096. e = Math.min(1 - e, h.currentBlur),
  5097. h.blur(e)
  5098. }
  5099. };
  5100. h.blur(0),
  5101. t.exports = h
  5102. }
  5103. , {
  5104. "./enum/PlayerEvents": 40,
  5105. "./enum/Viewmode": 51,
  5106. "./settings": 166,
  5107. "./util/transitions": 195,
  5108. three: 217
  5109. }],
  5110. 17: [function(e, t, i) {
  5111. "use strict";
  5112. t.exports = {
  5113. UNKNOWN: 0,
  5114. ALIGNED: 1,
  5115. UNALIGNED: 2,
  5116. PLACED: 3
  5117. }
  5118. }
  5119. , {}],
  5120. 18: [function(e, t, i) {
  5121. "use strict";
  5122. t.exports = {
  5123. NONE: 0,
  5124. MIDDLE: 1,
  5125. END: 2,
  5126. BEGINNING: 3,
  5127. FADEIN: 4
  5128. }
  5129. }
  5130. , {}],
  5131. 19: [function(e, t, i) {
  5132. "use strict";
  5133. var n = e("three");
  5134. t.exports = {
  5135. newBlue: new n.Color(4967932),
  5136. altBlue: new n.Color(47355),
  5137. tagDefault: new n.Color(223357),
  5138. classicBlue: new n.Color(53759),
  5139. mpYellow: new n.Color(16502016),
  5140. mpOrange: new n.Color(16428055),
  5141. mpBlue: new n.Color(12096),
  5142. mpLtGrey: new n.Color(13751252),
  5143. mpDkGrey: new n.Color(10000019),
  5144. mpRed: new n.Color(12525854),
  5145. mpOrangeDesat: new n.Color(16764529),
  5146. mpBlueDesat: new n.Color(4034734),
  5147. mpRedDesat: new n.Color(14705505),
  5148. white: new n.Color(16777215),
  5149. black: new n.Color(0),
  5150. _desat: function(e, t) {
  5151. var i = t || .3
  5152. , r = (new n.Color).copy(e).getHSL();
  5153. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5154. },
  5155. _darken: function(e, t) {
  5156. var i = t || .2
  5157. , r = e.getHSL();
  5158. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5159. }
  5160. }
  5161. }
  5162. , {
  5163. three: 217
  5164. }],
  5165. 20: [function(e, t, i) {
  5166. "use strict";
  5167. t.exports = {
  5168. NONE: -1,
  5169. ROTATE: 0,
  5170. DOLLY: 1,
  5171. PAN: 2,
  5172. ROTATE_DOLLY: 3,
  5173. PAN_DOLLY: 4
  5174. }
  5175. }
  5176. , {}],
  5177. 21: [function(e, t, i) {
  5178. "use strict";
  5179. t.exports = {
  5180. Move: "move",
  5181. InteractionDirect: "interaction.direct",
  5182. InteractionKey: "interaction.key",
  5183. InteractionGui: "interaction.gui",
  5184. FlyInDirection: "fly.direction",
  5185. InputStart: "input.start",
  5186. Pinch: "input.pinch",
  5187. Scroll: "input.scroll",
  5188. AutoPanInterrupt: "autopan.interrupt",
  5189. AutoPanComplete: "autopan.complete",
  5190. AutoPanClamped: "autopan.clamped",
  5191. LongTap: "longtap"
  5192. }
  5193. }
  5194. , {}],
  5195. 22: [function(e, t, i) {
  5196. "use strict";
  5197. t.exports = Object.freeze({
  5198. FORWARD: "FORWARD",
  5199. LEFT: "LEFT",
  5200. RIGHT: "RIGHT",
  5201. BACK: "BACK",
  5202. UP: "UP",
  5203. DOWN: "DOWN"
  5204. })
  5205. }
  5206. , {}],
  5207. 23: [function(e, t, i) {
  5208. "use strict";
  5209. t.exports = {
  5210. ActionInterrupted: "action.interrupted",
  5211. TourStart: "tour.start",
  5212. TourEnd: "tour.end",
  5213. StartModeChange: "mode.startChange"
  5214. }
  5215. }
  5216. , {}],
  5217. 24: [function(e, t, i) {
  5218. "use strict";
  5219. t.exports = Object.freeze({
  5220. None: 0,
  5221. Queued: 1,
  5222. ForceQueued: 2,
  5223. Downloading: 3,
  5224. Downloaded: 4,
  5225. DownloadFailed: 5
  5226. })
  5227. }
  5228. , {}],
  5229. 25: [function(e, t, i) {
  5230. "use strict";
  5231. t.exports = {
  5232. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5233. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5234. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5235. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5236. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5237. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5238. }
  5239. }
  5240. , {}],
  5241. 26: [function(e, t, i) {
  5242. "use strict";
  5243. t.exports = {
  5244. Texture2D: 0,
  5245. TextureCube: 1
  5246. }
  5247. }
  5248. , {}],
  5249. 27: [function(e, t, i) {
  5250. "use strict";
  5251. t.exports = {
  5252. SMALL: "small",
  5253. LARGE: "large"
  5254. }
  5255. }
  5256. , {}],
  5257. 28: [function(e, t, i) {
  5258. "use strict";
  5259. var n = e("./Viewmode")
  5260. , r = {
  5261. LANDING: {},
  5262. NAVIGATION: "navigation",
  5263. MORE_HELP: "moreHelp",
  5264. TOUR_INTERACTION: {}
  5265. };
  5266. r.LANDING[n.PANORAMA] = "panorama.landing",
  5267. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5268. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5269. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5270. r.TOUR_INTERACTION.standard = "standard.tour",
  5271. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5272. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5273. t.exports = r
  5274. }
  5275. , {
  5276. "./Viewmode": 51
  5277. }],
  5278. 29: [function(e, t, i) {
  5279. "use strict";
  5280. var n = {
  5281. UP: 1,
  5282. DOWN: -1,
  5283. LEFT: "L",
  5284. RIGHT: "R",
  5285. FORWARD: "F",
  5286. BACK: "B",
  5287. reverse: {},
  5288. opposite: function(e) {
  5289. return this.reverse[e.toString()]
  5290. }
  5291. };
  5292. !function() {
  5293. n.reverse[n.UP] = n.DOWN,
  5294. n.reverse[n.DOWN] = n.UP,
  5295. n.reverse[n.LEFT] = n.RIGHT,
  5296. n.reverse[n.RIGHT] = n.LEFT,
  5297. n.reverse[n.FORWARD] = n.BACK,
  5298. n.reverse[n.BACK] = n.FORWARD
  5299. }(),
  5300. t.exports = n
  5301. }
  5302. , {}],
  5303. 30: [function(e, t, i) {
  5304. "use strict";
  5305. var n = e("../util/browser")
  5306. , r = {
  5307. ZERO: 48,
  5308. ONE: 49,
  5309. TWO: 50,
  5310. THREE: 51,
  5311. FOUR: 52,
  5312. FIVE: 53,
  5313. SIX: 54,
  5314. SEVEN: 55,
  5315. EIGHT: 56,
  5316. NINE: 57,
  5317. LEFTARROW: 37,
  5318. UPARROW: 38,
  5319. RIGHTARROW: 39,
  5320. DOWNARROW: 40,
  5321. A: 65,
  5322. B: 66,
  5323. C: 67,
  5324. D: 68,
  5325. E: 69,
  5326. F: 70,
  5327. G: 71,
  5328. H: 72,
  5329. I: 73,
  5330. J: 74,
  5331. K: 75,
  5332. L: 76,
  5333. M: 77,
  5334. N: 78,
  5335. O: 79,
  5336. P: 80,
  5337. Q: 81,
  5338. R: 82,
  5339. S: 83,
  5340. T: 84,
  5341. U: 85,
  5342. V: 86,
  5343. W: 87,
  5344. X: 88,
  5345. Y: 89,
  5346. Z: 90,
  5347. SPACE: 32,
  5348. RETURN: 13,
  5349. SEMICOLON: 186,
  5350. PLUSEQUALS: 187,
  5351. DASHUNDERSCORE: 189,
  5352. OPENBRACKET: 219
  5353. };
  5354. n.detectFirefox() && (r.SEMICOLON = 59,
  5355. r.PLUSEQUALS = 61,
  5356. r.DASHUNDERSCORE = 173),
  5357. t.exports = r
  5358. }
  5359. , {
  5360. "../util/browser": 182
  5361. }],
  5362. 31: [function(e, t, i) {
  5363. "use strict";
  5364. t.exports = {
  5365. EN_US: "en-US",
  5366. ES_MX: "es-MX",
  5367. FR_FR: "fr-FR",
  5368. DE_DE: "de-DE",
  5369. RU_RU: "ru-RU",
  5370. CN_CN: "cn-CN",
  5371. JP_JP: "jp-JP"
  5372. }
  5373. }
  5374. , {}],
  5375. 32: [function(e, t, i) {
  5376. "use strict";
  5377. t.exports = {
  5378. TagActivated: "tag.activated",
  5379. TagDismissed: "tag.dismissed",
  5380. TagNavigation: "tag.navigation"
  5381. }
  5382. }
  5383. , {}],
  5384. 33: [function(e, t, i) {
  5385. "use strict";
  5386. t.exports = {
  5387. ModelAdded: "model-added",
  5388. ActiveModelChanged: "active-model-changed"
  5389. }
  5390. }
  5391. , {}],
  5392. 34: [function(e, t, i) {
  5393. "use strict";
  5394. t.exports = {
  5395. LEFT: 0,
  5396. MIDDLE: 1,
  5397. RIGHT: 2
  5398. }
  5399. }
  5400. , {}],
  5401. 35: [function(e, t, i) {
  5402. "use strict";
  5403. t.exports = {
  5404. PanoRenderComplete: "panorama.render.complete",
  5405. TileRenderFailure: "panorama.tile.render.failed",
  5406. TileRenderSuccess: "panorama.tile.render.success",
  5407. TileUploadAttempted: "panorama.tile.upload.attempted",
  5408. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5409. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5410. }
  5411. }
  5412. , {}],
  5413. 36: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = {
  5416. BASE: 1,
  5417. STANDARD: 2,
  5418. HIGH: 3,
  5419. ULTRAHIGH: 4
  5420. }
  5421. }
  5422. , {}],
  5423. 37: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. LoadComplete: "panorama.load.complete",
  5427. LoadFailed: "panorama.load.failed",
  5428. TileLoaded: "panorama.tile.loaded"
  5429. }
  5430. }
  5431. , {}],
  5432. 38: [function(e, t, i) {
  5433. "use strict";
  5434. t.exports = Object.freeze({
  5435. Standard: 0,
  5436. Slow: 1,
  5437. Retain: 2
  5438. })
  5439. }
  5440. , {}],
  5441. 39: [function(e, t, i) {
  5442. "use strict";
  5443. t.exports = Object.freeze({
  5444. Show: 0,
  5445. Hide: 1,
  5446. Retain: 2
  5447. })
  5448. }
  5449. , {}],
  5450. 40: [function(e, t, i) {
  5451. "use strict";
  5452. t.exports = {
  5453. Move: "move",
  5454. MoveComplete: "move.complete",
  5455. ModeChanged: "mode.changed",
  5456. ModeChanging: "mode.changing",
  5457. PanoChosen: "pano.chosen",
  5458. ClosestPanoChanging: "closest.pano.changing",
  5459. WarpStarted: "warp.started",
  5460. WarpInterrupted: "warp.interrupted",
  5461. WarpEnded: "warp.ended",
  5462. FlyinFinished: "flyin.finished",
  5463. FlyingStarted: "flying.started",
  5464. FlyingInterrupted: "flying.interrupted",
  5465. FlyingEnded: "flying.ended",
  5466. Ready: "ready",
  5467. StartInside: "start.inside",
  5468. StartOutside: "start.outside",
  5469. ViewChanged: "view.changed",
  5470. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5471. InputStart: "input.start"
  5472. }
  5473. }
  5474. , {}],
  5475. 41: [function(e, t, i) {
  5476. "use strict";
  5477. t.exports = Object.freeze({
  5478. DEFAULT: 0,
  5479. PANOMARKERS: 1,
  5480. RETICULE: 2,
  5481. TAG: 3
  5482. })
  5483. }
  5484. , {}],
  5485. 42: [function(e, t, i) {
  5486. "use strict";
  5487. t.exports = {
  5488. visibleFloor: 1,
  5489. ghostFloor: 3,
  5490. boundingSkybox: 1,
  5491. panoMarker: 2,
  5492. reticule: 3,
  5493. tagStem: 4,
  5494. tagDisc: 5,
  5495. ribbon: 100
  5496. }
  5497. }
  5498. , {}],
  5499. 43: [function(e, t, i) {
  5500. "use strict";
  5501. t.exports = {
  5502. ContextCreated: "scene-renderer-context-created",
  5503. AfterRender: "after-render",
  5504. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5505. }
  5506. }
  5507. , {}],
  5508. 44: [function(e, t, i) {
  5509. "use strict";
  5510. t.exports = {
  5511. IDLE: "idle",
  5512. BROWSE: "browse",
  5513. EXAMINE: "examine"
  5514. }
  5515. }
  5516. , {}],
  5517. 45: [function(e, t, i) {
  5518. "use strict";
  5519. t.exports = {
  5520. TileDownloadSuccess: "tiledownloader.download.success",
  5521. TileDownloadFailure: "tiledownloader.download.failure",
  5522. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5523. }
  5524. }
  5525. , {}],
  5526. 46: [function(e, t, i) {
  5527. "use strict";
  5528. t.exports = {
  5529. CardboardAndroid: "googlevr",
  5530. GearVR: "gearvr",
  5531. CardboardIOS: "googlevrios",
  5532. Cardboard: "googlevr"
  5533. }
  5534. }
  5535. , {}],
  5536. 47: [function(e, t, i) {
  5537. "use strict";
  5538. t.exports = {
  5539. NONE: 0,
  5540. CONTEXTUAL: 1,
  5541. ANDROID: 2
  5542. }
  5543. }
  5544. , {}],
  5545. 48: [function(e, t, i) {
  5546. "use strict";
  5547. var n = {
  5548. Title: 0,
  5549. Cardboard: 1
  5550. }
  5551. , r = {
  5552. Title: 0,
  5553. Cardboard: 1,
  5554. Gear: 2
  5555. };
  5556. !function() {
  5557. [n, r].forEach(function(e) {
  5558. e.pageCount = Object.keys(e).length
  5559. })
  5560. }(),
  5561. t.exports.ios = n,
  5562. t.exports.standard = r
  5563. }
  5564. , {}],
  5565. 49: [function(e, t, i) {
  5566. "use strict";
  5567. t.exports = {
  5568. Android: "android",
  5569. IOS: "ios",
  5570. Desktop: "desktop",
  5571. UnsupportedAndroid: "android-unsupported"
  5572. }
  5573. }
  5574. , {}],
  5575. 50: [function(e, t, i) {
  5576. "use strict";
  5577. var n = e("three");
  5578. t.exports = {
  5579. UP: new n.Vector3(0,1,0),
  5580. DOWN: new n.Vector3(0,-1,0),
  5581. LEFT: new n.Vector3(-1,0,0),
  5582. RIGHT: new n.Vector3(1,0,0),
  5583. FORWARD: new n.Vector3(0,0,-1),
  5584. BACK: new n.Vector3(0,0,1)
  5585. }
  5586. }
  5587. , {
  5588. three: 217
  5589. }],
  5590. 51: [function(e, t, i) {
  5591. "use strict";
  5592. var n = e("../exception/ViewmodeConvertException")
  5593. , r = e("./coreViewmodes")
  5594. , o = e("../util/common")
  5595. , a = {
  5596. MESH: "mesh",
  5597. OUTDOOR: "outdoor",
  5598. TRANSITIONING: "transitioning",
  5599. toInt: function(e) {
  5600. switch (e) {
  5601. case this.PANORAMA:
  5602. return 1;
  5603. case this.DOLLHOUSE:
  5604. return 2;
  5605. case this.FLOORPLAN:
  5606. return 3;
  5607. case this.OUTDOOR:
  5608. return 4;
  5609. case this.TRANSITIONING:
  5610. return -1
  5611. }
  5612. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5613. },
  5614. fromInt: function(e) {
  5615. switch (e) {
  5616. case "1":
  5617. case 1:
  5618. return this.PANORAMA;
  5619. case "2":
  5620. case 2:
  5621. return this.DOLLHOUSE;
  5622. case "3":
  5623. case 3:
  5624. return this.FLOORPLAN;
  5625. case "4":
  5626. case 4:
  5627. return this.OUTDOOR
  5628. }
  5629. throw new n("No known conversion for int to viewmode for int: " + e)
  5630. },
  5631. convertWorkshopModeInt: function(e) {
  5632. switch (e) {
  5633. case "0":
  5634. case 0:
  5635. case undefined: //xzw add
  5636. return this.PANORAMA;
  5637. case "1":
  5638. case 1:
  5639. return this.FLOORPLAN;
  5640. case "2":
  5641. case 2:
  5642. return this.DOLLHOUSE;
  5643. case "3":
  5644. case 3:
  5645. return this.MESH
  5646. }
  5647. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5648. }
  5649. };
  5650. o.extendObject(a, r),
  5651. t.exports = a
  5652. }
  5653. , {
  5654. "../exception/ViewmodeConvertException": 58,
  5655. "../util/common": 185,
  5656. "./coreViewmodes": 54
  5657. }],
  5658. 52: [function(e, t, i) {
  5659. "use strict";
  5660. t.exports = {
  5661. BLACK: "black",
  5662. STD: "std",
  5663. WALK: "walk"
  5664. }
  5665. }
  5666. , {}],
  5667. 53: [function(e, t, i) {
  5668. "use strict";
  5669. t.exports = {
  5670. ZoomIn: "zoom.in",
  5671. ZoomOut: "zoom.out",
  5672. ZoomMax: "zoom.max",
  5673. ZoomMin: "zoom.min"
  5674. }
  5675. }
  5676. , {}],
  5677. 54: [function(e, t, i) {
  5678. "use strict";
  5679. t.exports = {
  5680. PANORAMA: "panorama",
  5681. DOLLHOUSE: "dollhouse",
  5682. FLOORPLAN: "floorplan"
  5683. }
  5684. }
  5685. , {}],
  5686. 55: [function(e, t, i) {
  5687. "use strict";
  5688. function n(e) {
  5689. this.message = e
  5690. }
  5691. t.exports = n
  5692. }
  5693. , {}],
  5694. 56: [function(e, t, i) {
  5695. "use strict";
  5696. function n(e) {
  5697. r.call(this, e)
  5698. }
  5699. var r = e("./BasicException");
  5700. n.prototype = Object.create(r.prototype),
  5701. t.exports = n
  5702. }
  5703. , {
  5704. "./BasicException": 55
  5705. }],
  5706. 57: [function(e, t, i) {
  5707. "use strict";
  5708. function n(e) {
  5709. r.call(this, e)
  5710. }
  5711. var r = e("./BasicException");
  5712. n.prototype = Object.create(r.prototype),
  5713. t.exports = n
  5714. }
  5715. , {
  5716. "./BasicException": 55
  5717. }],
  5718. 58: [function(e, t, i) {
  5719. "use strict";
  5720. function n(e) {
  5721. r.call(this, e)
  5722. }
  5723. var r = e("./BasicException");
  5724. n.prototype = Object.create(r.prototype),
  5725. t.exports = n
  5726. }
  5727. , {
  5728. "./BasicException": 55
  5729. }],
  5730. 59: [function(e, t, i) {
  5731. (function(i) {
  5732. "use strict";
  5733. function n(e) {
  5734. var t = {};
  5735. if (e) {
  5736. var i = e.flags;
  5737. if (i)
  5738. for (var n in i)
  5739. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5740. return t
  5741. }
  5742. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5743. null
  5744. }
  5745. var r = e("./util/ajax")
  5746. , o = e("./util/showcase")
  5747. , a = e("./util/logger")
  5748. , s = ""
  5749. , l = new a(i)
  5750. , c = {};
  5751. t.exports = {
  5752. loadFeatureFlags: function(e) {
  5753. var t = $.Deferred();
  5754. return r.get(e.urlBase + s, {
  5755. responseType: "json",
  5756. prefetchFrom: "user",
  5757. auth: o.getAuthorizationHeader()
  5758. }).done(function(e) {
  5759. c = n(e),
  5760. c ? t.resolve(c) : t.reject("loading-failed")
  5761. }).fail(function() {
  5762. l.debug("Retrieval of feature flags failed."),
  5763. t.reject("loading-failed")
  5764. }),
  5765. t.promise()
  5766. },
  5767. getFlags: function() {
  5768. return c
  5769. },
  5770. updateDependentSettings: function(e, t) {
  5771. e = e || c,
  5772. e.labels && (t.labels.enabled = !0),
  5773. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5774. e.showcase_sdk && (t.sdkInit = !0),
  5775. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5776. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5777. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5778. e.hide_sc_sharing && (t.share.enabled = !1)
  5779. }
  5780. }
  5781. }
  5782. ).call(this, "/js/featureflags.js")
  5783. }
  5784. , {
  5785. "./util/ajax": 181,
  5786. "./util/logger": 189,
  5787. "./util/showcase": 193
  5788. }],
  5789. 60: [function(e, t, i) {
  5790. "use strict";
  5791. var n = (e("../util/common"),
  5792. {
  5793. status: 0,
  5794. set: function(e) {
  5795. if (isNaN(e))
  5796. return !1;
  5797. var t = $('.progressbar');
  5798. 0 > e && (e = 0);
  5799. e > 100 && (e = 100);
  5800. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5801. var barperc = e*width;
  5802. var perc = Math.round(e);
  5803. var labelpos = (parseInt(barperc)-15);
  5804. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5805. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5806. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5807. this.status = e
  5808. },
  5809. done: function(e) {
  5810. return e || this.status ? (this.status = null,
  5811. this.set(100)) : this
  5812. }
  5813. });
  5814. t.exports.circleLoader = n
  5815. }
  5816. , {
  5817. "../util/common": 185
  5818. }],
  5819. 61: [function(e, t, i) {
  5820. "use strict";
  5821. t.exports = Object.freeze({
  5822. CLOSE: "modal.closer.close"
  5823. })
  5824. }
  5825. , {}],
  5826. 62: [function(e, t, i) {
  5827. "use strict";
  5828. function n(e, t) {
  5829. t && (t.stopPropagation(),
  5830. t.preventDefault()),
  5831. e && this.emit(l.CLOSE, e),
  5832. g.reset()
  5833. }
  5834. function r(e, t) {
  5835. function i() {
  5836. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5837. t !== f && (f = t,
  5838. t ? (e.classList.add("closeByFooter"),
  5839. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5840. h.classList.remove("closeByFooter")))
  5841. }
  5842. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5843. }
  5844. var o = e("../../settings")
  5845. , a = (e("../../tag/Media/MediaEvent"),
  5846. e("../../util/browser"))
  5847. , s = e("../../util/common")
  5848. , l = e("./ModalCloserEvent")
  5849. , c = e("events").EventEmitter
  5850. , h = document.getElementsByClassName("footer")[0]
  5851. , u = h.querySelectorAll(".close")[0]
  5852. , d = null
  5853. , p = null
  5854. , f = null
  5855. , g = (a.isMobile(),
  5856. {
  5857. open: function(e) {
  5858. e && (r(e),
  5859. d && u.removeEventListener("click", d, !0),
  5860. d = n.bind(this, e.id),
  5861. u.addEventListener("click", d, !0),
  5862. p && window.removeEventListener("resize", p, !0),
  5863. p = r.bind(this, e),
  5864. window.addEventListener("resize", p, !0))
  5865. },
  5866. reset: function() {
  5867. h.classList.remove("closeByFooter"),
  5868. u.removeEventListener("click", d, !0),
  5869. window.removeEventListener("resize", p, !0),
  5870. d = p = f = null
  5871. }
  5872. });
  5873. s.extendObject(g, c.prototype),
  5874. t.exports = g
  5875. }
  5876. , {
  5877. "../../tag/Media/MediaEvent": 131,
  5878. "../../settings": 166,
  5879. "../../util/browser": 182,
  5880. "../../util/common": 185,
  5881. "./ModalCloserEvent": 61,
  5882. events: 202
  5883. }],
  5884. 63: [function(e, t, i) {
  5885. "use strict";
  5886. function n(e, t, i) {
  5887. var n = new r.GUI({
  5888. width: 400
  5889. })
  5890. , u = n.addFolder("Flydown from Dollhouse");
  5891. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5892. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5893. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5894. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5895. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5896. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5897. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5898. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5899. var d = n.addFolder("Transition between panos");
  5900. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5901. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5902. h.transition.flyTime = 0,
  5903. d.__controllers.forEach(function(e) {
  5904. e.updateDisplay()
  5905. })
  5906. }),
  5907. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5908. h.transition.flySpeed = 0,
  5909. d.__controllers.forEach(function(e) {
  5910. e.updateDisplay()
  5911. })
  5912. }),
  5913. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5914. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5915. d.add(h.transition, "movementEasing", Object.keys(a));
  5916. var p = n.addFolder("Path Display");
  5917. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5918. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5919. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5920. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5921. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5922. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5923. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5924. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5925. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5926. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5927. h.path.color = l[h.path.color],
  5928. h.path.colorUp = l._desat(h.path.color),
  5929. h.path.colorDown = l.darken(h.path.color)
  5930. }),
  5931. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5932. h.reticuleColor = l[h.reticuleColor]
  5933. });
  5934. var f = n.addFolder("Warping")
  5935. , g = f.addFolder("Warp/Teleport");
  5936. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5937. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5938. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5939. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5940. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5941. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5942. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5943. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5944. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5945. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5946. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5947. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5948. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5949. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5950. h.path.typ = c[h.path.typ]
  5951. }),
  5952. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5953. t.endlessLoop = h.warp.loop
  5954. }),
  5955. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5956. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5957. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5958. var m = f.addFolder("Long Warp Only");
  5959. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5960. h.warp.flySpeed = 0,
  5961. m.__controllers.forEach(function(e) {
  5962. e.updateDisplay()
  5963. })
  5964. }),
  5965. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5966. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5967. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5968. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5969. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5970. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5971. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5972. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5973. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5974. var v = n.addFolder("Warp Esoterica");
  5975. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5976. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5977. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5978. h.warp.minWarpTime = 0,
  5979. v.__controllers.forEach(function(e) {
  5980. e.updateDisplay()
  5981. })
  5982. }),
  5983. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5984. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5985. v.add(h.warp, "movementEasing", Object.keys(a));
  5986. var A = n.addFolder("Misc");
  5987. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5988. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5989. }),
  5990. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5991. i.cameras[s.PANORAMA].fov = h.insideFOV
  5992. }),
  5993. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5994. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5995. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5996. var y = n.addFolder("Navigation");
  5997. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5998. h.navigation.panoScores || e.panos.forEach(function(e) {
  5999. e.floor.remove(e.text3d),
  6000. e.text3d = null
  6001. })
  6002. }),
  6003. y.add(h.navigation, "mouseDirection"),
  6004. y.add(h.navigation, "filterStrictness", 0, 1),
  6005. y.add(h.navigation, "angleFactor", -60, 0),
  6006. y.add(h.navigation, "directionFactor", 1, 20),
  6007. y.add(h.navigation, "distanceFactor", -5, 5),
  6008. y.add(h.navigation, "optionalityFactor", .1, 10);
  6009. var C = n.addFolder("tags")
  6010. , I = C.addFolder("Tag Creation");
  6011. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6012. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6013. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6014. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6015. var E = C.addFolder("Visibility");
  6016. E.add(h.tags.visibility, "anyDistance"),
  6017. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6018. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6019. E.add(h.tags.visibility, "hideViaFloor"),
  6020. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6021. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6022. var b = C.addFolder("Disc Parameters");
  6023. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6024. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6025. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6026. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6027. }),
  6028. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6029. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6030. }),
  6031. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6032. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6033. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6034. var w = C.addFolder("Navigate");
  6035. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6036. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6037. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6038. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6039. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6040. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6041. var _ = n.addFolder("Debug");
  6042. _.add(h, "wireframe").onFinishChange(function() {
  6043. e.chunks.forEach(function(t) {
  6044. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6045. t.wireframeTwin.material.depthWrite = !1,
  6046. t.wireframeTwin.material.depthTest = !1,
  6047. t.wireframeTwin.material.opacity = .5,
  6048. t.wireframeTwin.material.transparent = !0),
  6049. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6050. })
  6051. }),
  6052. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6053. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6054. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6055. e.skybox.wireframe = null)
  6056. }),
  6057. _.add(h, "showSweeps").onFinishChange(function() {
  6058. e.setSweepVisibility(h.showSweeps)
  6059. }),
  6060. _.add(h, "showMesh").onFinishChange(function() {
  6061. e.chunks.forEach(function(e) {
  6062. e.visible = h.showMesh
  6063. })
  6064. }),
  6065. _.add(h, "showFloors").onFinishChange(function() {
  6066. e.floors.forEach(function(e) {
  6067. e.collider.children.forEach(function(e) {
  6068. e.material.visible = h.showFloors
  6069. })
  6070. })
  6071. }),
  6072. _.add(h, "showSkyboxes").onFinishChange(function() {
  6073. e.panos.forEach(function(e) {
  6074. e.skyboxMesh.visible = h.showSkyboxes
  6075. })
  6076. }),
  6077. _.add(h, "showNeighbors").onChange(function() {}),
  6078. _.add(e, "alpha", 0, 1)
  6079. }
  6080. var r = e("../lib/dat.gui")
  6081. , o = e("three")
  6082. , a = e("../util/easing")
  6083. , s = e("../enum/Viewmode")
  6084. , l = e("../enum/Colors")
  6085. , c = e("../enum/WarpStyle")
  6086. , h = e("../settings");
  6087. e("../tag/tag");
  6088. r.GUI.prototype.removeFolder = function(e) {
  6089. var t = this.__folders[e];
  6090. t && (t.close(),
  6091. this.__ul.removeChild(t.domElement.parentNode),
  6092. delete this.__folders[e],
  6093. this.onResize())
  6094. }
  6095. ,
  6096. t.exports.toggle = n
  6097. }
  6098. , {
  6099. "../enum/Colors": 19,
  6100. "../enum/Viewmode": 51,
  6101. "../enum/WarpStyle": 52,
  6102. "../lib/dat.gui": 93,
  6103. "../tag/tag": 123,
  6104. "../settings": 166,
  6105. "../util/easing": 186,
  6106. three: 217
  6107. }],
  6108. 64: [function(e, t, i) {
  6109. (function(i) {
  6110. "use strict";
  6111. function n(e, t, i, n) {
  6112. $(".gui-error .error-problem-text").text(e),
  6113. $(".gui-error .error-solution-text").text(t),
  6114. $(".gui-error .error-explanation").text(i),
  6115. $(".gui-error .error-actions").html(n),
  6116. $(window).resize(),
  6117. $(".gui-error").fadeIn(),
  6118. $("#bottom-logo").fadeIn()
  6119. }
  6120. function r(e) {
  6121. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6122. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6123. s.isMobile() || $("[rel=tiletip]").tooltip({
  6124. placement: "bottom",
  6125. delay: {
  6126. show: 50,
  6127. hide: 0
  6128. },
  6129. trigger: "hover",
  6130. viewport: {
  6131. selector: "body",
  6132. padding: 10
  6133. }
  6134. })
  6135. }
  6136. function o() {
  6137. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6138. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6139. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6140. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6141. e.preventDefault(),
  6142. e.stopPropagation(),
  6143. r(" ")
  6144. })
  6145. }
  6146. function a(e) {
  6147. if ($("head title").text(c.pageTitle),
  6148. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6149. $("#gui-loading").fadeOut(250),
  6150. $("#quick-blackout").hide(),
  6151. l.track("showcase_error", {
  6152. error_key: e
  6153. }),
  6154. h.locale || h.init(),
  6155. "webgl-unsupported" === e)
  6156. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6157. else if ("webgl-ios" === e)
  6158. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6159. else if ("webgl-safari" === e)
  6160. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6161. else if ("webgl-generic" === e)
  6162. o();
  6163. else if ("missing-urls" === e)
  6164. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6165. else if ("loading-failed" === e)
  6166. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6167. else {
  6168. if ("loading-failed-maintenance" !== e)
  6169. return void d.error("Unhandled error: " + e);
  6170. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6171. }
  6172. }
  6173. var s = e("./../util/browser")
  6174. , l = e("./../analytics")
  6175. , c = e("./../settings")
  6176. , h = e("../localization/localize")
  6177. , u = e("./../util/logger")
  6178. , d = new u(i)
  6179. , p = '"https://support.port.com/hc/articles/208220058"';
  6180. t.exports.error = a
  6181. }
  6182. ).call(this, "/js/gui/error.js")
  6183. }
  6184. , {
  6185. "../localization/localize": 108,
  6186. "./../analytics": 4,
  6187. "./../settings": 166,
  6188. "./../util/browser": 182,
  6189. "./../util/logger": 189
  6190. }],
  6191. 65: [function(e, t, i) {
  6192. (function(i) {
  6193. "use strict";
  6194. function n() {
  6195. Ue = [],
  6196. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6197. Ue.push(".hideTarget", ".pinTop.right")
  6198. }
  6199. function r() {
  6200. for (var e in je)
  6201. if (je.hasOwnProperty(e)) {
  6202. var t = je[e];
  6203. if (!t.visible)
  6204. for (var i = 0; i < t.elements.length; i++)
  6205. $(t.elements[i]).hide()
  6206. }
  6207. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6208. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6209. n()
  6210. }
  6211. function o(e, t) {
  6212. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6213. $("#gui-zoomin").toggle(i),
  6214. $("#gui-zoomout").toggle(i)
  6215. }
  6216. function a() {
  6217. c(),
  6218. $(".pinBottom").toggleClass("open"),
  6219. $("#drawer").toggleClass("open"),
  6220. $(".footer").toggleClass("open"),
  6221. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6222. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6223. ie.resetDrawer()),
  6224. setTimeout(function() {
  6225. $("#pullTab").toggleClass("opened");
  6226. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6227. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6228. }
  6229. window.toggleSceneGuide = a
  6230. function s(e) {
  6231. var t;
  6232. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6233. t = e.position().top + e.outerHeight(),
  6234. e.attr("style", "display: none"));
  6235. var i = $("#player").outerHeight()
  6236. , n = i - 130;
  6237. return n < t + 25
  6238. }
  6239. function l(e) {
  6240. "touchstart" === e.type && e.preventDefault(),
  6241. e.stopPropagation()
  6242. }
  6243. function c() {
  6244. W && (W.reload(),
  6245. W.init())
  6246. }
  6247. function h(e) {
  6248. ne.show(e),
  6249. r()
  6250. }
  6251. function u(e) {
  6252. ne.progress(e)
  6253. }
  6254. function d(e, t, i) {
  6255. var n = t.player;
  6256. $("#gui-thumb").fadeOut(2500),
  6257. ne.hide(function() {
  6258. Ge = !1
  6259. }),
  6260. me.init(e, i),
  6261. de.finishSetup(Object.keys(e.tags).length),
  6262. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6263. var s = function() {
  6264. i.dismissExaminedTag(),
  6265. i.disableHovering()
  6266. };
  6267. Ae.on(ye.OPENED, s),
  6268. Ce.on(Me.OPENED, s),
  6269. he.on(ue.OPENED, s),
  6270. fe.on(ge.OPENED, s);
  6271. var l = i.enableHovering.bind(i);
  6272. if (Ae.on(ye.CLOSED, l),
  6273. Ce.on(Me.CLOSED, l),
  6274. he.on(ue.CLOSED, l),
  6275. fe.on(ge.CLOSED, l),
  6276. Q.labels.enabled && Object.keys(e.labels).length,
  6277. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6278. C(e.currentFloor, n.mode)),
  6279. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6280. r(),
  6281. o(t, t.player),
  6282. $("#gui").fadeIn(1500),
  6283. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6284. a(),
  6285. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6286. }, 2e3),
  6287. !K.isMobile())
  6288. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6289. $(c[h]).addClass("hasHover");
  6290. O(e),
  6291. de.setupToggling();
  6292. //xzw:
  6293. window.editHotPanel && editHotPanel();
  6294. //czj
  6295. navBorderRadius(e);
  6296. //czj 编辑界面
  6297. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6298. window.EditTools && new EditTools(n.sceneRenderer);
  6299. }
  6300. function navBorderRadius(e){
  6301. var pullTab = $("#pullTab"),
  6302. mobileRadius = {
  6303. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6304. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6305. },
  6306. topRadius = {
  6307. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6308. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6309. };
  6310. function BorderRadius(bottom,top){
  6311. $("#gui-modes-map > div:visible:last").css(bottom);
  6312. if(pullTab.is(':visible')){
  6313. $(".viewContainer > div:visible:first").css(top);
  6314. }else{
  6315. $("#gui-modes-map > div:visible:first").css(top);
  6316. }
  6317. }
  6318. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6319. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6320. }else{
  6321. BorderRadius(topRadius.bottom,topRadius.top);
  6322. }
  6323. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6324. if(window.DATA.model.special || window.DATA.special){
  6325. window.specialScene && specialScene.special().afterImplement();
  6326. }
  6327. }
  6328. function p(e) {
  6329. e || (e = 0),
  6330. We = !1,
  6331. window.setTimeout(function() {
  6332. We || (ze = !0,
  6333. $("#gui-spinner").stop(!0, !0).show())
  6334. }
  6335. .bind(this), e)
  6336. }
  6337. function f() {
  6338. $("#gui-spinner").stop(!0, !0),
  6339. $("#gui-spinner").fadeOut(1e3),
  6340. We = !0,
  6341. ze = !1
  6342. }
  6343. function g(e, t) {
  6344. var i = e.mode
  6345. , n = t || e.currentPano;
  6346. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6347. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6348. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6349. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6350. Q.show360Views.enabled && !n.isAligned() ? (
  6351. $(".gui-floor").addClass("hidden"),
  6352. $("#gui-modes-outside").addClass("desktop-only")) : (
  6353. $(".gui-floor").removeClass("hidden"),
  6354. $("#gui-modes-outside").removeClass("desktop-only")),
  6355. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6356. Be = i,
  6357. $("#gui-modes-outside").addClass("hidden"),
  6358. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6359. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6360. }
  6361. function m(e, t) {
  6362. function onMousedownInside(e) {
  6363. l(e),
  6364. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6365. J.track("USER", {
  6366. event_type: "showcase_gui",
  6367. gui_action: "click_inside_mode_button"
  6368. }),
  6369. t.changeMode(_e.PANORAMA);
  6370. }
  6371. function onClickOutside(e) {
  6372. l(e),
  6373. J.track("showcase_gui", {
  6374. gui_action: "click_outside_mode_button"
  6375. }),
  6376. t.changeMode(Be)
  6377. }
  6378. function onClickFloorPlain(e) {
  6379. SoundManager.pause('tour')
  6380. l(e),
  6381. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6382. gui_action: "click_floorplan_mode_button"
  6383. }),
  6384. t.changeMode(_e.FLOORPLAN));
  6385. }
  6386. function onClickDollHouse(e) {
  6387. SoundManager.pause('tour')
  6388. l(e),
  6389. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6390. gui_action: "click_dollhouse_mode_button"
  6391. }),
  6392. t.changeMode(_e.DOLLHOUSE));
  6393. }
  6394. function onClickInside() {
  6395. SoundManager.pause('tour')
  6396. }
  6397. document.onMousedownInside = onMousedownInside
  6398. document.onClickOutside = onClickOutside
  6399. document.onClickFloorPlain = onClickFloorPlain
  6400. document.onClickDollHouse = onClickDollHouse
  6401. document.onClickInside = onClickInside
  6402. var i = t.player;
  6403. $("#gui-modes-inside").on("mousedown touchstart", onMousedownInside),
  6404. $("#gui-modes-inside").on("click", onClickInside)
  6405. $("#gui-modes-outside").find("a").on("click", onClickOutside),
  6406. $("#gui-modes-floorplan").on("click", onClickFloorPlain),
  6407. $("#gui-modes-dollhouse").on("click", function (e) {
  6408. SoundManager.pause('tour')
  6409. l(e),
  6410. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6411. gui_action: "click_dollhouse_mode_button"
  6412. }),
  6413. t.changeMode(_e.DOLLHOUSE));
  6414. })
  6415. }
  6416. function v(e, t) {
  6417. function i() {
  6418. document.getElementById("vr").classList.remove("hidden"),
  6419. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6420. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6421. $(".improper-embed").toggleClass("hidden", !1),
  6422. r())
  6423. }, function(e) {
  6424. r()
  6425. }) : r()
  6426. }
  6427. function n(i) {
  6428. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6429. Ie.init(e.data, t, i, q),
  6430. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6431. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6432. }
  6433. function r() {
  6434. De.info("WebVR support not found, VR button activates native app VR modal"),
  6435. Ae.init(e.data, q),
  6436. Ae.on(ye.OPENED, function() {
  6437. var e = document.getElementById("vr-modal");
  6438. return function() {
  6439. Ze("vr"),
  6440. le.open(e)
  6441. }
  6442. }()),
  6443. Ae.on(ye.CLOSED, le.reset)
  6444. }
  6445. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6446. /*********************** 方奕卓 VR功能事件监听 ********************/
  6447. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6448. switch (Q.vr.option) {
  6449. case Pe.CONTEXTUAL:
  6450. i();
  6451. break;
  6452. case Pe.ANDROID:
  6453. K.detectAndroid() && i();
  6454. break;
  6455. case Pe.NONE:
  6456. }
  6457. }
  6458. }
  6459. function A(e, t) {
  6460. $("#play").on("mousedown touchstart", function(e) {
  6461. l(e);
  6462. Ze("tour");
  6463. ve.play();
  6464. J.trackAlways("showcase_gui", {
  6465. gui_action: "play_highlights"
  6466. })
  6467. }),
  6468. window.startAndPlay = function(e) {
  6469. // l(e);
  6470. Ze("tour");
  6471. ve.play();
  6472. J.trackAlways("showcase_gui", {
  6473. gui_action: "play_highlights"
  6474. })
  6475. };
  6476. $("#pause").on("mousedown touchstart", function(e) {
  6477. l(e),
  6478. ve.pause(),
  6479. J.trackAlways("showcase_gui", {
  6480. gui_action: "pause_highlights"
  6481. })
  6482. }),
  6483. $("#gui-zoomin").find("a").on("click", function(e) {
  6484. l(e),
  6485. t.player.zoomInIncrementally()
  6486. }),
  6487. $("#gui-zoomout").find("a").on("click", function(e) {
  6488. l(e),
  6489. t.player.zoomOutIncrementally()
  6490. })
  6491. }
  6492. function y(e, t) {
  6493. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6494. if(getQueryVariable('m') === '372') continue;
  6495. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6496. $(".gui-floor").find(".container").prepend(r)
  6497. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6498. }
  6499. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6500. i.on("click", function(e) {
  6501. l(e),
  6502. Ze("floor"),
  6503. i.toggleClass("open")
  6504. }),
  6505. $(".floorChoice").on("click", function(e) {
  6506. l(e);
  6507. var n = $(this).data("index");
  6508. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6509. t.player.gotoFloor(n),
  6510. J.track("showcase_gui", {
  6511. gui_action: "click_floor_select_button",
  6512. interaction_source: "gui"
  6513. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6514. Ze("move"),
  6515. t.allFloors(),
  6516. J.track("showcase_gui", {
  6517. gui_action: "click_toggle_all_floors_button",
  6518. interaction_source: "gui"
  6519. })),
  6520. i.removeClass("open")
  6521. })
  6522. }
  6523. function C(e, t) {
  6524. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6525. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6526. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6527. $(".floorChoice").removeClass("active"),
  6528. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6529. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6530. $(".floorChoice").removeClass("active"),
  6531. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6532. }
  6533. function I(e) {
  6534. return e.describe().inTransition
  6535. }
  6536. function b(e, t, i) {
  6537. Fe = e.heroLocations.length;
  6538. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6539. , r = 100 / Fe + "%"
  6540. , o = $("#thumb-container")
  6541. , a = $("#progressBar");
  6542. $("#status").find(".totalSteps").text(Fe);
  6543. for (var s = 0; s < Fe; s++) {
  6544. var c = e.heroLocations[s]
  6545. , h = $(n);
  6546. var thumbUrl
  6547. if(c.heroLocations){//有子项,选第一张截图
  6548. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6549. }else{
  6550. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6551. }
  6552. h.attr("data-index", s)
  6553. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6554. if (c.name) {
  6555. var u = $('<div class="overlay"></div>').text(c.name);
  6556. h.prepend(u)
  6557. }
  6558. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6559. var d = e.panos.get(c.panoId)
  6560. , p = d && !d.isAligned()
  6561. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6562. h.prepend(f)
  6563. }
  6564. o.append(h),
  6565. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6566. }
  6567. j = 144 * Fe,
  6568. Y = 111 * Fe,
  6569. $(".thumbImg").on("mouseover", function() {
  6570. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6571. }),
  6572. $(".thumbImg").on("mouseout", function() {
  6573. t.clearPath()
  6574. }),
  6575. $(".thumbImg").on("click", function(e) {
  6576. l(e);
  6577. var i = $(this);
  6578. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6579. J.trackAlways("showcase_gui", {
  6580. gui_action: "click_highlight"
  6581. }),
  6582. t.goToHighlight([i.data("index"),0])//改
  6583. }),
  6584. $(".previous").find("a").on("click", function(e) {
  6585. l(e),
  6586. J.trackAlways("showcase_gui", {
  6587. gui_action: "prev_highlight"
  6588. }),
  6589. t.prevHighlight()
  6590. }),
  6591. $(".next").find("a").on("click", function(e) {
  6592. l(e),
  6593. J.trackAlways("showcase_gui", {
  6594. gui_action: "next_highlight"
  6595. }),
  6596. t.nextHighlight()
  6597. }),
  6598. $("#drawer").on("mouseleave", function(e) {
  6599. l(e);
  6600. var t;
  6601. try {
  6602. t = new MouseEvent("mouseup",{
  6603. clientX: e.clientX,
  6604. clientY: e.clientY,
  6605. screenX: e.screenX,
  6606. screenY: e.screenY
  6607. })
  6608. } catch (i) {
  6609. t = document.createEvent("MouseEvents"),
  6610. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6611. }
  6612. document.dispatchEvent(t)
  6613. }),
  6614. W = new Sly($("#scrollFrame"),{
  6615. horizontal: !0,
  6616. itemNav: "centered",
  6617. smart: !0,
  6618. scrollTrap: !0,
  6619. scrollBy: 1,
  6620. mouseDragging: !0,
  6621. touchDragging: !0,
  6622. speed: 300,
  6623. dragHandle: !0,
  6624. dynamicHandle: !0,
  6625. clickBar: !0,
  6626. scrollBar: $("#scroller"),
  6627. activateOn: null
  6628. }).init(),
  6629. W.on("active", function(e, t) {
  6630. Ve = t,
  6631. Ze("tour"),
  6632. $(".step").removeClass("active"),
  6633. $("#status").find(".curIdx").text(t + 1);
  6634. for (var i = 0; i <= t; i++)
  6635. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6636. }),
  6637. w()
  6638. }
  6639. function w() {
  6640. var e = $("#player").width() - 20
  6641. , t = $("#scroller")
  6642. , i = $("#drawer")
  6643. , n = $(".pinBottom");
  6644. if ($("#player").width() < 488 || $("#player").height() < 488)
  6645. t.addClass("hidden"),
  6646. i.addClass("noScroll"),
  6647. n.addClass("noScroll");
  6648. else {
  6649. var r = j > e
  6650. , o = !i.hasClass("noScroll")
  6651. , a = r !== o;
  6652. a && (t.toggleClass("hidden"),
  6653. i.toggleClass("noScroll"),
  6654. n.toggleClass("noScroll"))
  6655. }
  6656. }
  6657. function _(e) {
  6658. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6659. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6660. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6661. }
  6662. function T(e) {
  6663. function t(t, i) {
  6664. return !!e.player_options[t] && e[i || t]
  6665. }
  6666. $(".model-title").text(e.name);
  6667. var i = Q.pageTitle;
  6668. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6669. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6670. // document.title = i ,
  6671. K.isMobile() ? /* $("#gui-fullscreen").css("display", "none") */ console.log('移动端也显示全屏按钮') : ($("[rel=tooltip]").tooltip({
  6672. delay: {
  6673. show: 50,
  6674. hide: 0
  6675. },
  6676. trigger: "hover",
  6677. html: !1,
  6678. viewport: {
  6679. selector: "body",
  6680. padding: 10
  6681. }
  6682. }),
  6683. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6684. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6685. de.populate({
  6686. name: t("model_name", "name"),
  6687. coBrand: t("presented_by"),
  6688. description: t("model_summary", "summary") || "暂无内容",
  6689. contactName: t("contact_name"),
  6690. address: t("address"),
  6691. phone: t("contact_phone"),
  6692. formattedPhone: e.formatted_contact_phone,
  6693. email: t("contact_email"),
  6694. url: t("external_url"),
  6695. socialSharing: e.enable_social_sharing && e.is_public
  6696. })
  6697. }
  6698. function x(e, t, i, n, r, o) {
  6699. function a() {
  6700. o.setLoadingStartTime(),
  6701. H(),
  6702. r ? (re.showMessage(t, i, je.coBrand.visible),
  6703. l()) : h(l)
  6704. }
  6705. var s = $.Deferred()
  6706. , l = s.resolve.bind(s);
  6707. return Ge = !0,
  6708. O(e),
  6709. e.data.player_options && _(e.data.player_options),
  6710. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6711. Re.localizeGUI(),
  6712. T(e.data),
  6713. r || $(".quick").addClass("hidden"),
  6714. //e.data.image && !r && E(e.data.image),
  6715. n ? (J.impression(),
  6716. a()) : (o.setWaitingStartTime(),
  6717. oe.show(r, a)),
  6718. s
  6719. }
  6720. function S(e, t, i, n, r, a, s) {
  6721. q = s,
  6722. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6723. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6724. ae.init(),
  6725. re.init(e, a),
  6726. Oe.init(e, t, n),
  6727. $(".icon").on("mouseover", function() {
  6728. t.player && t.player.reticule.hide()
  6729. }),
  6730. m(e, t),
  6731. A(e, t),
  6732. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6733. Ce.on(Me.OPENED, function() {
  6734. var e = document.getElementById("share-modal");
  6735. return function() {
  6736. Ze("share"),
  6737. le.open(e)
  6738. }
  6739. }()),
  6740. Ce.on(Me.CLOSED, le.reset)),
  6741. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6742. je.tourControls.visible = !1),
  6743. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6744. z(),
  6745. g(i),
  6746. v(e, r),
  6747. e.on("floor.changed", C),
  6748. e.on("waiting", R.bind(this, e)),
  6749. e.on("waiting-done", P.bind(this, e)),
  6750. i.on(xe.ModeChanged, function(e, n) {
  6751. g(i),
  6752. o(t, i),
  6753. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6754. he.updateMode(n)
  6755. }),
  6756. n.on(Se.Move, Ze.bind(this, "move")),
  6757. i.on(xe.Ready, function() {
  6758. ie.init(n, i, i.tagManager, t),
  6759. i.on(xe.ModeChanged, function(e, t) {
  6760. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6761. })
  6762. }),
  6763. i.on(xe.PanoChosen, function(e, t) {
  6764. g(i, t),
  6765. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6766. }),
  6767. le.on(ce.CLOSE, function(e) {
  6768. switch (e) {
  6769. case "vr-modal":
  6770. Ae.dismiss();
  6771. break;
  6772. case "share-modal":
  6773. Ce.hide();
  6774. break;
  6775. case "terms-modal":
  6776. fe.hide()
  6777. }
  6778. });
  6779. var l = $("#play").eq(0)
  6780. , c = $("#pause").eq(0)
  6781. , h = $(".pinBottom").toArray()
  6782. , u = $("#drawer").eq(0)
  6783. , d = $("#playHead").eq(0)
  6784. , p = $("#progressBar").eq(0)
  6785. , f = $("#thumb-container").eq(0)
  6786. , y = f.children()
  6787. , I = p.children();
  6788. t.on("update.controls", function() {
  6789. var n = t.describe();
  6790. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6791. c.show()),
  6792. n.tourInProgress && (h.forEach(function(e) {
  6793. e.classList.add("playing")
  6794. }),
  6795. u.addClass("playing"),
  6796. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6797. c.hide()),
  6798. n.tourInProgress || (ve.stopTour(),
  6799. h.forEach(function(e) {
  6800. e.classList.remove("playing")
  6801. }),
  6802. u.removeClass("playing"),
  6803. d.removeClass("playing")));
  6804. var r, a, s;
  6805. if (null !== n.currentItem) {
  6806. var p, f;
  6807. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6808. n.onTheBus ? (p = "active",
  6809. f = "recent") : (f = "active",
  6810. p = "recent");
  6811. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6812. for (r = 0; r < e.heroLocations.length; r += 1)
  6813. s = y.eq(r),
  6814. a = I.eq(r),
  6815. s.removeClass(f),
  6816. a.removeClass(f),
  6817. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6818. a.addClass(p),
  6819. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6820. a.addClass(p)) : (s.removeClass(p),
  6821. a.removeClass(p))
  6822. } else
  6823. for (r = 0; r < e.heroLocations.length; r += 1)
  6824. s = y.eq(r),
  6825. a = I.eq(r),
  6826. s.removeClass("active recent"),
  6827. a.removeClass("active recent");
  6828. o(t, i)
  6829. }),
  6830. document.addEventListener("keydown", function(n) {
  6831. switch (J.updateInteraction(Se.InteractionKey),
  6832. n.which) {
  6833. case we.ZERO:
  6834. Q.debug && e.toggleAlpha();
  6835. break;
  6836. case we.NINE:
  6837. Q.debug && se.toggle();
  6838. break;
  6839. case we.ONE:
  6840. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6841. break;
  6842. case we.TWO:
  6843. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6844. break;
  6845. case we.THREE:
  6846. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6847. break;
  6848. case we.FOUR:
  6849. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6850. break;
  6851. case we.SPACE:
  6852. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6853. break;
  6854. case we.RETURN:
  6855. Q.debug && e.toggleExplodeUp();
  6856. break;
  6857. case we.P:
  6858. k();
  6859. break;
  6860. case we.U:
  6861. B();
  6862. break;
  6863. case we.X:
  6864. Q.debug && e.toggleExplode();
  6865. break;
  6866. case we.PLUSEQUALS:
  6867. t.player.activatePersistentZooming(!0),
  6868. ie.hideUi();
  6869. break;
  6870. case we.DASHUNDERSCORE:
  6871. t.player.activatePersistentZooming(!1),
  6872. ie.hideUi();
  6873. break;
  6874. case we.SEVEN:
  6875. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6876. break;
  6877. case we.EIGHT:
  6878. t.player.decreaseZoomSpeed();
  6879. break;
  6880. case we.NINE:
  6881. t.player.increaseZoomSpeed()
  6882. }
  6883. return i && i.reticule.hide(),
  6884. !0
  6885. }
  6886. .bind(this)),
  6887. document.addEventListener("keyup", function(e) {
  6888. switch (e.which) {
  6889. case we.PLUSEQUALS:
  6890. t.player.deactivatePersistentZooming();
  6891. break;
  6892. case we.DASHUNDERSCORE:
  6893. t.player.deactivatePersistentZooming()
  6894. }
  6895. }
  6896. .bind(this)),
  6897. F(e),
  6898. L(e, t.player),
  6899. M(i),
  6900. te.setAutoPlay(e.heroCount()),
  6901. he.init(i, a.mode),
  6902. he.on(ue.OPENED, Ze.bind(this, "help")),
  6903. fe.init(),
  6904. fe.on(ge.OPENED, function() {
  6905. var e = document.getElementById("terms-modal");
  6906. return function() {
  6907. Ze("terms"),
  6908. le.open(e)
  6909. }
  6910. }()),
  6911. fe.on(ge.CLOSED, le.reset),
  6912. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6913. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6914. Q.profiling.enabled && se.show(),
  6915. ve.init(t)
  6916. }
  6917. function M(e) {
  6918. var t = function(e, t) {
  6919. $(e).find("a").each(function(e, i) {
  6920. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6921. i.style.pointerEvents = t ? "auto" : "none"
  6922. })
  6923. }
  6924. , i = function() {
  6925. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6926. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6927. };
  6928. e.on(Ne.ZoomMax, function() {
  6929. t("#gui-zoomin", !1),
  6930. t("#gui-zoomout", !0)
  6931. }),
  6932. e.on(Ne.ZoomMin, function() {
  6933. t("#gui-zoomin", !0),
  6934. t("#gui-zoomout", !1)
  6935. }),
  6936. e.on(Ne.ZoomIn, function() {
  6937. t("#gui-zoomout", !0)
  6938. }),
  6939. e.on(Ne.ZoomOut, function() {
  6940. t("#gui-zoomin", !0)
  6941. }),
  6942. i()
  6943. }
  6944. function R(e) {
  6945. O(e)
  6946. }
  6947. function P(e) {
  6948. O(e)
  6949. }
  6950. function O(e) {
  6951. var t = e.waitQueue.length;
  6952. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6953. }
  6954. function L(e, t) {
  6955. He = {
  6956. gui: null,
  6957. visible: !1,
  6958. model: e,
  6959. player: t
  6960. }
  6961. }
  6962. function D(e, t) {
  6963. function i() {
  6964. var i = t.toJSON();
  6965. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6966. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6967. }
  6968. var n = {}
  6969. , r = new Le.GUI({
  6970. autoPlace: !0,
  6971. width: "60%"
  6972. });
  6973. i(),
  6974. t.on(xe.ViewChanged, i),
  6975. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6976. r.domElement.id = "datLinks";
  6977. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6978. return o.forEach(function(e) {
  6979. if (!K.detectSafari()) {
  6980. var t = document.createElement("button");
  6981. t.classList.add("btn-deep-link"),
  6982. t.innerText = Re.MENU_COPY,
  6983. e.nextSibling.appendChild(t);
  6984. var i = function() {
  6985. alert(Re.LINK_ALERT_COPY),
  6986. t.hide()
  6987. };
  6988. t.addEventListener("click", function(e) {
  6989. try {
  6990. var t = e.target.parentNode.childNodes[0];
  6991. t.select();
  6992. var n = document.execCommand("copy");
  6993. t.blur(),
  6994. n || i()
  6995. } catch (e) {
  6996. i()
  6997. }
  6998. })
  6999. }
  7000. }),
  7001. $(r.__closeButton).hide(),
  7002. r
  7003. }
  7004. function N(e) {
  7005. He.gui || (He.gui = D(He.model, He.player)),
  7006. He.visible = e,
  7007. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7008. }
  7009. function B() {
  7010. N(!He.visible)
  7011. }
  7012. function F(e) {
  7013. ke = {
  7014. gui: null,
  7015. visible: !1,
  7016. model: e
  7017. }
  7018. }
  7019. function V(e) {
  7020. var t = new Le.GUI;
  7021. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7022. e.setSweepVisibility(Q.showSweeps)
  7023. }),
  7024. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7025. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7026. Q.transition.flySpeed = 0,
  7027. t.__controllers.forEach(function(e) {
  7028. e.updateDisplay()
  7029. })
  7030. }),
  7031. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7032. $(t.__closeButton).hide(),
  7033. t
  7034. }
  7035. function U(e) {
  7036. ke.gui || (ke.gui = V(ke.model)),
  7037. ke.visible = e,
  7038. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7039. }
  7040. function k() {
  7041. U(!ke.visible)
  7042. }
  7043. function H() {
  7044. function e(e) {
  7045. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7046. }
  7047. $("body").css("touch-action", "none"),
  7048. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7049. // e.preventDefault()
  7050. });
  7051. var t = document.getElementById("terms-text")
  7052. , i = document.getElementById("more-help-wrapper")
  7053. , n = (document.getElementById("navigation-help-wrapper"),
  7054. document.getElementById("help-dialog"),
  7055. document.getElementById("tag-billboards"));
  7056. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7057. document.body.addEventListener("DOMMouseScroll", e)),
  7058. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7059. e.stopPropagation()
  7060. })
  7061. }
  7062. function G(e, t) {
  7063. for (var i = []; e; )
  7064. i.push(e),
  7065. e = e.parentNode;
  7066. for (; t && i.indexOf(t) === -1; )
  7067. t = t.parentNode;
  7068. return t
  7069. }
  7070. function z() {
  7071. var e, t = function(t) {
  7072. e = 0 === t.button || 1 === t.which ? t.target : null
  7073. }, i = function(t) {
  7074. e !== t.target && (e = G(e, t.target));
  7075. var i = document.getElementById("gui-parent");
  7076. if (G(i, e) !== i && (e = null),
  7077. e) {
  7078. var n;
  7079. try {
  7080. n = new MouseEvent("click",t)
  7081. } catch (e) {
  7082. n = document.createEvent("MouseEvents"),
  7083. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7084. }
  7085. n.syntheticClick = !0,
  7086. e.dispatchEvent(n),
  7087. e = null
  7088. }
  7089. };
  7090. document.body.addEventListener("mousedown", t, !0),
  7091. document.body.addEventListener("mouseup", i, !0),
  7092. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7093. e.syntheticClick || (e.stopPropagation(),
  7094. "A" === e.target.nodeName && e.preventDefault())
  7095. }, !0)
  7096. }
  7097. var W, j, Y, X, Z, q, K = (e("three"),
  7098. e("../util/ajax"),
  7099. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7100. e("../util/camera"),
  7101. e("../util/logger")), te = (e("../objects/Snapshot"),
  7102. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7103. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7104. e("../enum/PathDisplayMode"),
  7105. e("../enum/DirectorEvents"),
  7106. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7107. e("../enum/WarpStyle"),
  7108. e("../enum/AlignmentType"),
  7109. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7110. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7111. coBrand: {
  7112. visible: !0,
  7113. elements: [".co-brand", "#loaderCoBrand"]
  7114. },
  7115. help: {
  7116. visible: !0,
  7117. elements: [".nav-help", "#nav-help"]
  7118. },
  7119. tourControls: {
  7120. visible: !0,
  7121. elements: [".next", ".previous", "#play"]
  7122. },
  7123. highlight: {
  7124. visible: !0,
  7125. elements: ["#drawer", "#pullTab"]
  7126. },
  7127. share: {
  7128. visible: !0,
  7129. elements: [".socialButton", "#share"]
  7130. },
  7131. fullScreen: {
  7132. visible: !0,
  7133. elements: ["#gui-fullscreen"]
  7134. },
  7135. floors: {
  7136. visible: !0,
  7137. elements: [".gui-floor"]
  7138. }
  7139. }, Ye = function() {
  7140. var e = document.getElementById("drawer");
  7141. return function() {
  7142. $("#player").height() < 400 && e.classList.contains("open") && a()
  7143. }
  7144. }(), Xe = function() {
  7145. var e = document.getElementById("meta-info");
  7146. return function() {
  7147. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7148. }
  7149. }(), Ze = function(e) {
  7150. function t() {
  7151. u.classList.contains("expand") && de.toggleMeta(!0)
  7152. }
  7153. function i() {
  7154. fe.hide()
  7155. }
  7156. function n() {
  7157. he.close()
  7158. }
  7159. function r() {
  7160. Ae.dismiss()
  7161. }
  7162. function o() {
  7163. p.hasClass("open") && a(!0)
  7164. }
  7165. function l() {
  7166. Ce.hide()
  7167. }
  7168. function c() {
  7169. f.hasClass("open") && f.removeClass("open")
  7170. }
  7171. function h() {
  7172. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7173. }
  7174. var u = document.getElementById("meta-info")
  7175. , d = document.getElementById("interaction-modal")
  7176. , p = $("#drawer").eq(0)
  7177. , f = $(".gui-floor").eq(0)
  7178. , g = $(".vr-popup").eq(0);
  7179. return function(e) {
  7180. switch (e) {
  7181. case "info":
  7182. i(),
  7183. n(),
  7184. Ye(),
  7185. l(),
  7186. c(),
  7187. r(),
  7188. h();
  7189. break;
  7190. case "terms":
  7191. t(),
  7192. n(),
  7193. o(),
  7194. l(),
  7195. c(),
  7196. r(),
  7197. h();
  7198. break;
  7199. case "help":
  7200. t(),
  7201. i(),
  7202. l(),
  7203. c(),
  7204. r(),
  7205. h();
  7206. break;
  7207. case "vr":
  7208. t(),
  7209. i(),
  7210. l(),
  7211. c(),
  7212. n(),
  7213. h(),
  7214. s(g) && o();
  7215. break;
  7216. case "highlights":
  7217. Xe(),
  7218. i(),
  7219. l(),
  7220. c();
  7221. break;
  7222. case "share":
  7223. t(),
  7224. i(),
  7225. n(),
  7226. c(),
  7227. r(),
  7228. h();
  7229. break;
  7230. case "floor":
  7231. i(),
  7232. l(),
  7233. r();
  7234. break;
  7235. case "view":
  7236. c(),
  7237. l(),
  7238. i(),
  7239. r();
  7240. break;
  7241. case "tour":
  7242. i(),
  7243. l(),
  7244. c(),
  7245. r();
  7246. break;
  7247. case "move":
  7248. i(),
  7249. l(),
  7250. c(),
  7251. r();
  7252. break;
  7253. case "resize":
  7254. t(),
  7255. Ye(),
  7256. c();
  7257. break;
  7258. case "tag":
  7259. i(),
  7260. n(),
  7261. l(),
  7262. c(),
  7263. r()
  7264. }
  7265. }
  7266. }();
  7267. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7268. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7269. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7270. setTimeout(function() {
  7271. $(".icon:visible").hide().show(0)
  7272. }, 100)
  7273. }),
  7274. $("#gui-fullscreen").find("a").on("click", function(e) {
  7275. l(e),
  7276. K.requestFullscreen($("body")[0]),
  7277. J.track("showcase_gui", {
  7278. gui_action: "click_enter_fullscreen",
  7279. interaction_source: "gui"
  7280. })
  7281. //czj
  7282. //W.reload()
  7283. }),
  7284. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7285. l(e),
  7286. K.exitFullscreen(),
  7287. J.track("showcase_gui", {
  7288. gui_action: "click_exit_fullscreen",
  7289. interaction_source: "gui"
  7290. })
  7291. })
  7292. $(window).on("resize", function(e) {
  7293. var t = e.target.innerHeight
  7294. , i = e.target.innerWidth;
  7295. t === X && i === Z || (je.highlight.visible && w(),
  7296. Ze("resize"),
  7297. $(".pinTop.right").removeClass("hideUnderMeta"),
  7298. c(),
  7299. X = t,
  7300. Z = i)
  7301. }).resize(),
  7302. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7303. $("#pullTab").on("click", function(e) {
  7304. l(e),
  7305. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7306. gui_action: "hide_highlight_reel"
  7307. }),
  7308. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7309. gui_action: "show_highlight_reel"
  7310. }),
  7311. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7312. a()
  7313. });
  7314. /***********************方奕卓 热点列表事件监听 ************************/
  7315. if(window.DATA.showHotListSta) {
  7316. $('#hotList').css('display', '');
  7317. $('#hotList').on('click',function(e){
  7318. l(e);
  7319. var hotList = $('#hotListWrap')[0];
  7320. var isActive = hotList.classList.contains('hotListActive');
  7321. if(isActive){
  7322. hotList.classList.remove('hotListActive');
  7323. this.classList.remove('active')
  7324. }else{
  7325. hotList.classList.add('hotListActive');
  7326. this.classList.add('active')
  7327. }
  7328. }),
  7329. $('#hotListContent ul').on('mouseover', function(e){
  7330. if(browser.isMobile()) return
  7331. l(e);
  7332. var target = e.target;
  7333. var hotList = document.getElementById('hotListWrap');
  7334. if(target.tagName === 'SPAN'){
  7335. var targetParent = target.parentElement.parentElement;
  7336. if(target.offsetWidth + 150 >= targetParent.clientWidth){
  7337. hotList.style.width = target.offsetWidth + 150 + 'px';
  7338. }else{
  7339. hotList.style.width = '';
  7340. }
  7341. }else if(target.tagName === 'LI'){
  7342. var targetParent = target.parentElement;
  7343. if(target.children[0].offsetWidth + 150 >= targetParent.clientWidth){
  7344. hotList.style.width = target.children[0].offsetWidth + 150 + 'px';
  7345. }else{
  7346. hotList.style.width = ''
  7347. }
  7348. }else {
  7349. hotList.style.width = '';
  7350. }
  7351. });
  7352. $('#hotListContent ul').on('click', function(e){
  7353. l(e);
  7354. this.preElem && this.preElem.classList.remove('active');
  7355. if(e.target.tagName === 'SPAN'){
  7356. e.stopPropagation();//阻止事件冒泡即可
  7357. e.target.parentElement.classList.add('active');
  7358. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7359. this.preElem = e.target.parentElement;
  7360. }else{
  7361. e.target.classList.add('active');
  7362. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7363. this.preElem = e.target;
  7364. }
  7365. })
  7366. $('#hotListClose').on('click', function(e){
  7367. l(e);
  7368. var hotList = $('#hotListWrap')[0];
  7369. hotList.classList.remove('hotListActive');
  7370. $('#hotListContent ul .active').removeClass('active');
  7371. $('#hotList')[0].classList.remove('active')
  7372. })
  7373. }
  7374. /*****************************************************************/
  7375. $("#more-menu-button").on("click", function(e) {
  7376. l(e);
  7377. var t = $("#more-menu");
  7378. t.toggleClass("open")
  7379. }),
  7380. t.exports.init = S,
  7381. t.exports.startLoading = x,
  7382. t.exports.endLoading = d,
  7383. t.exports.onProgress = u
  7384. }
  7385. ).call(this, "/js/gui/gui.js")
  7386. }
  7387. , {
  7388. "../analytics": 4,
  7389. "../controls/serializer": 14,
  7390. "../enum/AlignmentType": 17,
  7391. "../enum/BlackoutStyle": 18,
  7392. "../enum/ControlEvents": 21,
  7393. "../enum/DirectorEvents": 23,
  7394. "../enum/Keys": 30,
  7395. "../enum/PathDiscardMode": 38,
  7396. "../enum/PathDisplayMode": 39,
  7397. "../enum/PlayerEvents": 40,
  7398. "../enum/VROption": 47,
  7399. "../enum/Vectors": 50,
  7400. "../enum/Viewmode": 51,
  7401. "../enum/WarpStyle": 52,
  7402. "../enum/ZoomEvents": 53,
  7403. "../lib/dat.gui": 93,
  7404. "../localization/localize": 108,
  7405. "../tag/Media/MediaEvent": 131,
  7406. "../objects/Snapshot": 153,
  7407. "../settings": 166,
  7408. "../util/ajax": 181,
  7409. "../util/browser": 182,
  7410. "../util/camera": 183,
  7411. "../util/logger": 189,
  7412. "../util/showcase": 193,
  7413. "../util/transitions": 195,
  7414. "./closer/ModalCloserEvent": 61,
  7415. "./closer/modalCloser": 62,
  7416. "./help/HelpEvent": 66,
  7417. "./help/help": 67,
  7418. "./helpManager": 68,
  7419. "./immersiveMode": 69,
  7420. "./konami": 70,
  7421. "./landingScreen": 71,
  7422. "./loadingScreen": 72,
  7423. "./memoryUsage": 73,
  7424. "./playButton": 74,
  7425. "./populateModal": 75,
  7426. "./sharing/ShareEvents": 76,
  7427. "./sharing/modal": 77,
  7428. "./terms/TermsEvent": 78,
  7429. "./terms/terms": 79,
  7430. "./title/TitleEvents": 80,
  7431. "./title/tagToggle": 81,
  7432. "./title/titleBar": 82,
  7433. "./tourInteraction": 84,
  7434. "./vr/vrEvent": 85,
  7435. "./vr/vrModal": 87,
  7436. "./webvr/WebVrEvent": 88,
  7437. "./webvr/webVRgui": 89,
  7438. three: 217
  7439. }],
  7440. 66: [function(e, t, i) {
  7441. "use strict";
  7442. t.exports = Object.freeze({
  7443. OPENED: "help.opened",
  7444. CLOSED: "help.closed"
  7445. })
  7446. }
  7447. , {}],
  7448. 67: [function(e, t, i) {
  7449. "use strict";
  7450. function n() {
  7451. g.on("click", function(e) {
  7452. if (S && S !== l.TRANSITIONING) {
  7453. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7454. t && !M ? R.close() : r()
  7455. }
  7456. }),
  7457. w.on("click", function(e) {
  7458. R.close()
  7459. }),
  7460. E.on("click", function(e) {
  7461. S && S !== l.TRANSITIONING && (s(),
  7462. o())
  7463. }),
  7464. b.on("click", function(e) {
  7465. s(),
  7466. a()
  7467. })
  7468. }
  7469. function r() {
  7470. S && S !== l.TRANSITIONING && (M = !0,
  7471. setTimeout(function() {
  7472. M = !1
  7473. }, d.help.modalStayDuration),
  7474. R.emit(h.OPENED),
  7475. m.addClass("open " + S),
  7476. g.addClass("open"),
  7477. s(),
  7478. o(),
  7479. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7480. y.classList.add("fadeIn"))
  7481. }
  7482. function o() {
  7483. E.addClass("underline-tab"),
  7484. u.fill(_, c.NAVIGATION, S),
  7485. m.addClass(S)
  7486. }
  7487. function a() {
  7488. b.addClass("underline-tab"),
  7489. u.fill(T, c.MORE_HELP),
  7490. m.addClass("more-help")
  7491. }
  7492. function s(e, t) {
  7493. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7494. I.forEach(function(e) {
  7495. e.classList.remove("underline-tab")
  7496. })
  7497. }
  7498. var l = e("../../enum/Viewmode")
  7499. , c = e("../../enum/HelpModalType")
  7500. , h = e("./HelpEvent")
  7501. , u = (e("../helpManager"),
  7502. e("./../populateModal"))
  7503. , d = e("../../settings")
  7504. , p = e("../../util/common")
  7505. , f = e("events").EventEmitter
  7506. , g = $(".footer-help").eq(0)
  7507. , m = $("#help-dialog").eq(0)
  7508. , v = document.querySelector("#quick-logo")
  7509. , A = document.querySelector("#loaderCoBrand")
  7510. , y = document.querySelector("#help-dialog")
  7511. , C = document.querySelector(".footer")
  7512. , I = $(".help-tabs").children().toArray()
  7513. , E = $(".navigation-tab").eq(0)
  7514. , b = $(".more-help-tab").eq(0)
  7515. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7516. m.find(".close").eq(0))
  7517. , _ = m.find(".interactions").toArray()
  7518. , T = m.find(".ui-instructions").toArray()
  7519. , x = l.PANORAMA
  7520. , S = l.PANORAMA
  7521. , M = !1
  7522. , R = {
  7523. init: function(e, t) {
  7524. S = t,
  7525. x = t,
  7526. [y, A, v, C].forEach(function(e) {
  7527. e.classList.add(u.deviceType)
  7528. }),
  7529. n()
  7530. },
  7531. close: function() {
  7532. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7533. g.removeClass("open"),
  7534. m.removeClass("open"),
  7535. y.classList.contains("fadeIn"))) {
  7536. y.classList.remove("fadeIn");
  7537. var e = S === l.TRANSITIONING ? x : S;
  7538. u.clear(_, c.NAVIGATION, e)
  7539. }
  7540. },
  7541. updateMode: function(e) {
  7542. x = S,
  7543. S = e
  7544. }
  7545. };
  7546. p.extendObject(R, f.prototype),
  7547. t.exports = R
  7548. }
  7549. , {
  7550. "../../enum/HelpModalType": 28,
  7551. "../../enum/Viewmode": 51,
  7552. "../../settings": 166,
  7553. "../../util/common": 185,
  7554. "../helpManager": 68,
  7555. "./../populateModal": 75,
  7556. "./HelpEvent": 66,
  7557. events: 202
  7558. }],
  7559. 68: [function(e, t, i) {
  7560. (function(i) {
  7561. "use strict";
  7562. var n = e("../util/browser")
  7563. , r = e("./../util/logger")
  7564. , o = e("./../settings")
  7565. , a = new r(i)
  7566. , s = function() {
  7567. var e;
  7568. try {
  7569. return e = window.localStorage.getItem("visitCount") || "0",
  7570. e = (parseFloat(e) + 1).toString(),
  7571. window.localStorage.setItem("visitCount", e),
  7572. a.debug("visitCount = " + e),
  7573. e
  7574. } catch (t) {
  7575. e = "1",
  7576. a.debug("couldn't set local storage")
  7577. }
  7578. }()
  7579. , l = !1;
  7580. t.exports = {
  7581. isHelpDisabled: function() {
  7582. return "0" === n.valueFromHash("help", null) || l
  7583. },
  7584. isLargeHelpEnabled: function() {
  7585. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7586. },
  7587. isSmallHelpEnabled: function() {
  7588. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7589. },
  7590. isHelpEnabled: function() {
  7591. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7592. },
  7593. setAutoPlay: function(e) {
  7594. l = o.warp.auto >= 0 && e > 1
  7595. }
  7596. }
  7597. }
  7598. ).call(this, "/js/gui/helpManager.js")
  7599. }
  7600. , {
  7601. "../util/browser": 182,
  7602. "./../settings": 166,
  7603. "./../util/logger": 189
  7604. }],
  7605. 69: [function(e, t, i) {
  7606. "use strict";
  7607. function n(e, t, i, n) {
  7608. F = n,
  7609. r(e, t, i, F),
  7610. o(),
  7611. N = t.mode
  7612. }
  7613. function r(e, t, i, n) {
  7614. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7615. e.controls[t].on(v.Move, a),
  7616. e.controls[t].on(v.LongTap, c)
  7617. }),
  7618. M.on("mousewheel DOMMouseScroll", a),
  7619. i.on(m.TagActivated, a),
  7620. i.on(m.TagNavigation, a),
  7621. t.on(A.FlyingEnded, s),
  7622. t.on(A.ModeChanging, function(e, t) {
  7623. B = t !== C.PANORAMA && e !== C.PANORAMA
  7624. }),
  7625. t.on(A.ModeChanged, function(e, i) {
  7626. N = t.mode,
  7627. i !== C.TRANSITIONING ? l() : a("modeChange")
  7628. }),
  7629. n.on(y.TourStart, function() {
  7630. L = !0,
  7631. a()
  7632. }),
  7633. n.on(y.TourEnd, function() {
  7634. L = !1,
  7635. l()
  7636. }),
  7637. n.on(y.ActionInterrupted, function() {
  7638. L = !1
  7639. }),
  7640. R.addEventListener("touchend", function() {
  7641. $("#pullTab").hasClass("opened") && !L && l()
  7642. }, !0)
  7643. }
  7644. function o() {
  7645. p.isMobile() ? (b.forEach(function(e) {
  7646. e.classList.add("mobile")
  7647. }),
  7648. w.click(l)) : (b.forEach(function(e) {
  7649. e.addEventListener("mouseleave", function() {
  7650. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7651. }, !0)
  7652. }),
  7653. M.mouseleave(function() {
  7654. b[0].classList.contains("detectHover") && l()
  7655. }))
  7656. }
  7657. function a(e) {
  7658. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7659. P = !0,
  7660. g.close(),
  7661. h(e),
  7662. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7663. _.hasClass("playing") || (b.forEach(function(e) {
  7664. e.classList.add("detectHover")
  7665. }),
  7666. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7667. }
  7668. function s() {
  7669. _.hasClass("playing") || (clearTimeout(O),
  7670. O = setTimeout(l, f.immersive.timeToShowAgain))
  7671. }
  7672. function l() {
  7673. clearTimeout(O),
  7674. P = !1,
  7675. I.forEach(function(e) {
  7676. e.classList.remove("drawerOpen")
  7677. }),
  7678. L || E.forEach(function(e) {
  7679. e.classList.remove("duringTour")
  7680. }),
  7681. b.forEach(function(e) {
  7682. e.classList.remove("detectHover")
  7683. })
  7684. }
  7685. function c() {
  7686. P ? l() : a(),
  7687. D = !0,
  7688. setTimeout(function() {
  7689. D = !1
  7690. }, f.immersive.uiStayDuration)
  7691. }
  7692. function h(e) {
  7693. !d(e) && L ? E.forEach(function(e) {
  7694. e.classList.remove("drawerOpen"),
  7695. e.classList.add("duringTour")
  7696. }) : _.hasClass("open") ? E.forEach(function(e) {
  7697. e.classList.remove("duringTour"),
  7698. e.classList.add("drawerOpen")
  7699. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7700. e.classList.add("fadeOut")
  7701. })
  7702. }
  7703. function u() {
  7704. T.hasClass("duringTour") || (L = !1,
  7705. a("gui"),
  7706. l())
  7707. }
  7708. function d(e) {
  7709. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7710. }
  7711. var p = e("../util/browser")
  7712. , f = e("../settings")
  7713. , g = e("./help/help")
  7714. , m = e("../enum/tagEvents")
  7715. , v = e("../enum/ControlEvents")
  7716. , A = e("../enum/PlayerEvents")
  7717. , y = e("../enum/DirectorEvents")
  7718. , A = e("../enum/PlayerEvents")
  7719. , C = e("../enum/Viewmode")
  7720. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7721. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7722. , b = $("#hover-bottom, #hover-top").toArray()
  7723. , w = ($("#pullTab").eq(0),
  7724. $("#playHead").eq(0),
  7725. $(".pinBottom-container").eq(0))
  7726. , _ = $("#drawer").eq(0)
  7727. , T = $("#drawer-container").eq(0)
  7728. , x = $("#meta-info").eq(0)
  7729. , S = $(".pinTop.left").eq(0)
  7730. , M = $("#player").eq(0)
  7731. , R = document.getElementById("pullTab")
  7732. , P = !1
  7733. , O = null
  7734. , L = !1
  7735. , D = !1
  7736. , N = null
  7737. , B = !1
  7738. , F = null;
  7739. t.exports.init = n,
  7740. t.exports.hideUi = a,
  7741. t.exports.resetDrawer = u
  7742. }
  7743. , {
  7744. "../enum/ControlEvents": 21,
  7745. "../enum/DirectorEvents": 23,
  7746. "../enum/tagEvents": 32,
  7747. "../enum/PlayerEvents": 40,
  7748. "../enum/Viewmode": 51,
  7749. "../settings": 166,
  7750. "../util/browser": 182,
  7751. "./help/help": 67
  7752. }],
  7753. 70: [function(e, t, i) {
  7754. (function(i) {
  7755. "use strict";
  7756. function n(e, t, i) {
  7757. l.debug("konami has the modelInstance");
  7758. var n = [];
  7759. $(window).on("keydown", function(e) {
  7760. n.push(e.which),
  7761. n.length > o.secretPanelWord.length && n.shift(),
  7762. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7763. o.debug = !0)
  7764. }),
  7765. $(window).on("keydown", function n(r) {
  7766. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7767. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7768. })
  7769. }
  7770. var r = e("./../util/logger")
  7771. , o = e("./../settings")
  7772. , a = e("./debug")
  7773. , s = e("./../util/common")
  7774. , l = (e("./gui"),
  7775. new r(i));
  7776. o.console && $("body").append('<div id="debug-console"></div>'),
  7777. t.exports.init = n
  7778. }
  7779. ).call(this, "/js/gui/konami.js")
  7780. }
  7781. , {
  7782. "./../settings": 166,
  7783. "./../util/common": 185,
  7784. "./../util/logger": 189,
  7785. "./debug": 63,
  7786. "./gui": 65
  7787. }],
  7788. 71: [function(e, t, i) {
  7789. "use strict";
  7790. function n(e, t) {
  7791. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7792. }
  7793. function r(e) {
  7794. var t = $.Deferred();
  7795. e || t.resolve();
  7796. var i = c.startupFlyinDelay;
  7797. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7798. setTimeout(t.resolve.bind(t), i),
  7799. t
  7800. }
  7801. function o(e, t, i) {
  7802. var n = 0;
  7803. c.quickstart.enabled && (a(i),
  7804. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7805. var r = function() {
  7806. e.once(g.Move, l),
  7807. t.once(f.TourStart, l)
  7808. };
  7809. s(n, r)
  7810. }
  7811. function a(e) {
  7812. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7813. v.before(y),
  7814. A = $(".quick-brand").toArray()),*/
  7815. m.addClass("fadeOut"),
  7816. setTimeout(function() {
  7817. A.forEach(function(e) {
  7818. e.classList.add("fadeIn")
  7819. })
  7820. }, c.quickstart.showTextDelay),
  7821. setTimeout(function() {
  7822. A.forEach(function(e) {
  7823. e.classList.add("fadeOut")
  7824. })
  7825. }, c.quickstart.fadeOutDelay),
  7826. !0
  7827. }
  7828. function s(e, t) {
  7829. setTimeout(function() {
  7830. if (h.isHelpEnabled()) {
  7831. if (t(),
  7832. u.init(),
  7833. C.addClass("fadeIn landing " + u.deviceType),
  7834. h.isSmallHelpEnabled())
  7835. return void C.addClass("small");
  7836. u.fill(I, d.LANDING[E]),
  7837. C.addClass(E)
  7838. }
  7839. }, e)
  7840. //csz 用户引导界面
  7841. var helpData = {
  7842. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7843. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7844. }
  7845. var navIcon = $(".nav-icon .icon");
  7846. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7847. function paging(id){
  7848. id.on("click",function(){
  7849. var navPage = null;
  7850. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7851. if(navPage > 3 || navPage < 1) return false
  7852. console.log('123-',navPage);
  7853. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7854. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7855. }else{
  7856. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7857. }
  7858. })
  7859. };
  7860. paging($(".next-button"));
  7861. paging($(".prev-button"));
  7862. }
  7863. function l() {
  7864. u.clear(I, d.LANDING[E]),
  7865. C.removeClass("fadeIn")
  7866. }
  7867. var c = e("../settings")
  7868. , h = (e("./help/help"),
  7869. e("./helpManager"))
  7870. , u = e("./populateModal")
  7871. , d = e("../enum/HelpModalType")
  7872. , p = e("../enum/Viewmode")
  7873. , f = e("../enum/DirectorEvents")
  7874. , g = e("../enum/PlayerEvents")
  7875. , m = $("#quick-blackout").eq(0)
  7876. , v = $("#quick-logo").eq(0)
  7877. , A = $(".quick-brand").toArray()
  7878. , y = $("#loaderCoBrand").eq(0)
  7879. , C = $("#interaction-modal").eq(0)
  7880. , I = C.find(".interaction").toArray()
  7881. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7882. "");
  7883. t.exports.delayLanding = r,
  7884. t.exports.showMessage = o,
  7885. t.exports.init = n,
  7886. t.exports.dismissModal = l
  7887. }
  7888. , {
  7889. "../enum/DirectorEvents": 23,
  7890. "../enum/HelpModalType": 28,
  7891. "../enum/PlayerEvents": 40,
  7892. "../enum/Viewmode": 51,
  7893. "../settings": 166,
  7894. "./help/help": 67,
  7895. "./helpManager": 68,
  7896. "./populateModal": 75
  7897. }],
  7898. 72: [function(e, t, i) {
  7899. "use strict";
  7900. var n = e("./circleLoader").circleLoader;
  7901. t.exports = {
  7902. element: $("#gui-loading"),
  7903. hide: function(e) {
  7904. n.done(),
  7905. this.element.fadeOut(1500, e)
  7906. },
  7907. show: function(e) {
  7908. this.element.fadeIn(500, function() {
  7909. this.element.css("display", "table"),
  7910. e && e()
  7911. }
  7912. .bind(this))
  7913. },
  7914. progress: function(e) {
  7915. n.set(e)
  7916. }
  7917. }
  7918. }
  7919. , {
  7920. "./circleLoader": 60
  7921. }],
  7922. 73: [function(e, t, i) {
  7923. "use strict";
  7924. var n = e("../settings")
  7925. , r = $("#memory-info")
  7926. , o = r.find("#memory-gpu")
  7927. , a = !1;
  7928. t.exports = {
  7929. show: function() {
  7930. n.profiling.enabled && (r.show(),
  7931. a = !0)
  7932. },
  7933. hide: function() {
  7934. r.hide(),
  7935. a = !1
  7936. },
  7937. toggle: function() {
  7938. a ? this.hide() : this.show()
  7939. },
  7940. update: function(e) {
  7941. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7942. }
  7943. }
  7944. }
  7945. , {
  7946. "../settings": 166
  7947. }],
  7948. 74: [function(e, t, i) {
  7949. "use strict";
  7950. var n = e("../util/browser")
  7951. , r = e("../analytics");
  7952. e("../settings");
  7953. t.exports = {
  7954. show: function(e, t) {
  7955. $("#gui-message").fadeOut(500, function() {
  7956. t()
  7957. })
  7958. }
  7959. }
  7960. }
  7961. , {
  7962. "../analytics": 4,
  7963. "../settings": 166,
  7964. "../util/browser": 182
  7965. }],
  7966. 75: [function(e, t, i) {
  7967. "use strict";
  7968. function n(e, t, i, n) {
  7969. function r(e) {
  7970. return e.classList.contains(a)
  7971. }
  7972. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7973. //for (var a in o) {
  7974. //var s = e.find(r);
  7975. //for (var l in o[a]) {
  7976. //var c = o[a][l];
  7977. //if ("top-info" === l || "bottom-info" === l) {
  7978. //var h = n ? c : "";
  7979. //czj 注释掉第一次打开的用户引导
  7980. //s.querySelector("." + l).textContent = h
  7981. //} else {
  7982. //var u = n ? c : "";
  7983. //, d = s.querySelector("." + l);
  7984. //d.src = u,
  7985. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7986. //}
  7987. //}
  7988. //}
  7989. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7990. // p.forEach(function(e) {
  7991. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7992. // })
  7993. }
  7994. var r = e("../util/browser")
  7995. , o = e("../localization/localize")
  7996. , a = e("../enum/HelpModalType")
  7997. , s = (e("../enum/HelpModalSize"),
  7998. e("../enum/Viewmode"));
  7999. t.exports = {
  8000. init: function() {
  8001. if (!this.hasInitialized) {
  8002. this.hasInitialized = !0,
  8003. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8004. this.assets = {},
  8005. this.assets[a.LANDING[s.PANORAMA]] = {
  8006. desktop: {
  8007. left: {
  8008. "top-info": o.ROTATE,
  8009. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8010. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8011. },
  8012. middle: {
  8013. "top-info": o.MOVE,
  8014. "big-image": "static/images/nav_help_mouse_click.png",
  8015. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8016. },
  8017. right: {
  8018. "top-info": o.ZOOM,
  8019. "big-image": "static/images/nav_help_mouse_zoom.png",
  8020. keyboard: "static/images/nav_help_zoom_keys.png"
  8021. }
  8022. },
  8023. mobile: {
  8024. left: {
  8025. "top-info": o.ROTATE,
  8026. "big-image": "static/images/nav_help_gesture_drag.png"
  8027. },
  8028. middle: {
  8029. "top-info": o.MOVE,
  8030. "big-image": "static/images/nav_help_gesture_tap.png"
  8031. },
  8032. right: {
  8033. "top-info": o.ZOOM,
  8034. "big-image": "static/images/nav_help_gesture_pinch.png"
  8035. }
  8036. }
  8037. },
  8038. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8039. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8040. desktop: {
  8041. left: {
  8042. "top-info": o.ROTATE,
  8043. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8044. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8045. },
  8046. middle: {
  8047. "top-info": o.MOVE,
  8048. "big-image": "static/images/nav_help_mouse_position_right.png"
  8049. }
  8050. },
  8051. mobile: {
  8052. left: {
  8053. "top-info": o.ROTATE,
  8054. "big-image": "static/images/nav_help_gesture_drag.png"
  8055. },
  8056. middle: {
  8057. "top-info": o.MOVE,
  8058. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8059. }
  8060. }
  8061. },
  8062. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8063. desktop: {
  8064. left: {
  8065. "top-info": o.MOVE,
  8066. "big-image": "static/images/nav_help_mouse_position_left.png"
  8067. },
  8068. middle: {
  8069. "top-info": o.ROTATE,
  8070. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8071. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8072. }
  8073. },
  8074. mobile: {
  8075. left: {
  8076. "top-info": o.MOVE,
  8077. "big-image": "static/images/nav_help_gesture_position.png"
  8078. },
  8079. middle: {
  8080. "top-info": o.ROTATE,
  8081. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8082. }
  8083. }
  8084. };
  8085. var e = {
  8086. "top-info": o.INSIDE,
  8087. "big-image": "static/images/nav_help_click_inside.png",
  8088. keyboard: "static/images/nav_help_inside_key.png"
  8089. };
  8090. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8091. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8092. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8093. var t = {
  8094. "top-info": o.INSIDE,
  8095. "big-image": "static/images/nav_help_tap_inside.png"
  8096. };
  8097. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8098. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8099. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8100. this.assets[a.NAVIGATION] = {},
  8101. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8102. desktop: {
  8103. left: {
  8104. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8105. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8106. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8107. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8108. },
  8109. middle: {
  8110. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8111. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8112. "big-image": "static/images/nav_help_mouse_click.png",
  8113. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8114. },
  8115. right: {
  8116. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8117. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8118. "big-image": "static/images/nav_help_mouse_zoom.png",
  8119. keyboard: "static/images/nav_help_zoom_keys.png"
  8120. }
  8121. },
  8122. mobile: {
  8123. left: {
  8124. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8125. "big-image": "static/images/nav_help_gesture_drag.png"
  8126. },
  8127. middle: {
  8128. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8129. "big-image": "static/images/nav_help_gesture_tap.png"
  8130. },
  8131. right: {
  8132. "top-info": o.HELP_MOBILE_3,
  8133. "big-image": "static/images/nav_help_gesture_pinch.png"
  8134. }
  8135. }
  8136. },
  8137. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8138. desktop: {
  8139. left: {
  8140. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8141. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8142. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8143. keyboard: "static/images/nav_help_keyboard_all.png"
  8144. },
  8145. middle: {
  8146. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8147. "big-image": "static/images/nav_help_mouse_position_right.png"
  8148. },
  8149. right: {
  8150. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8151. "big-image": "static/images/nav_help_mouse_zoom.png"
  8152. }
  8153. },
  8154. mobile: {
  8155. left: {
  8156. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8157. "big-image": "static/images/nav_help_gesture_drag.png"
  8158. },
  8159. middle: {
  8160. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8161. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8162. },
  8163. right: {
  8164. "top-info": o.HELP_MOBILE_3,
  8165. "big-image": "static/images/nav_help_gesture_pinch.png"
  8166. }
  8167. }
  8168. },
  8169. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8170. desktop: {
  8171. left: {
  8172. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8173. "big-image": "static/images/nav_help_mouse_position_left.png"
  8174. },
  8175. middle: {
  8176. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8177. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8178. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8179. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8180. },
  8181. right: {
  8182. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8183. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8184. "big-image": "static/images/nav_help_mouse_zoom.png",
  8185. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8186. }
  8187. },
  8188. mobile: {
  8189. left: {
  8190. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8191. "big-image": "static/images/nav_help_gesture_position.png"
  8192. },
  8193. middle: {
  8194. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8195. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8196. },
  8197. right: {
  8198. "top-info": o.HELP_MOBILE_3,
  8199. "big-image": "static/images/nav_help_gesture_pinch.png"
  8200. }
  8201. }
  8202. },
  8203. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8204. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8205. "top-info": o.HELP_DESKTOP_360_2A,
  8206. "bottom-info": o.HELP_DESKTOP_360_2B,
  8207. "big-image": "static/images/nav_help_click_inside.png",
  8208. keyboard: "static/images/nav_help_inside_key.png"
  8209. },
  8210. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8211. "top-info": o.HELP_MOBILE_360_2,
  8212. "big-image": "static/images/nav_help_tap_inside.png"
  8213. },
  8214. this.assets[a.MORE_HELP] = {
  8215. desktop: {
  8216. "more-help-hlr": {
  8217. "top-info": o.HELP_MORE_HLR_A,
  8218. "big-image": "static/images/nav_help_expand.svg",
  8219. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8220. },
  8221. "more-help-dollhouse": {
  8222. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8223. "big-image": "static/images/nav_help_dollhouse.svg",
  8224. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8225. },
  8226. "more-help-floors": {
  8227. "top-info": o.HELP_MORE_FLOORS_A,
  8228. "big-image": "static/images/nav_help_floor picker.svg",
  8229. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8230. },
  8231. "more-help-tag": {
  8232. "top-info": o.HELP_MORE_TAG_A,
  8233. "big-image": "static/images/nav_help_tag.svg",
  8234. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8235. },
  8236. "more-help-zoom": {
  8237. "top-info": o.HELP_MORE_ZOOM_A,
  8238. "big-image": "static/images/nav_help_zoom.svg",
  8239. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8240. },
  8241. "more-help-tour": {
  8242. "top-info": o.HELP_MORE_TOUR_A,
  8243. "big-image": "static/images/nav_help_play.png",
  8244. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8245. },
  8246. "more-help-inside": {
  8247. "top-info": o.HELP_MORE_INSIDE_A,
  8248. "big-image": "static/images/nav_help_inside.svg",
  8249. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8250. },
  8251. "more-help-vr": {
  8252. "top-info": o.HELP_MORE_VR_A,
  8253. "big-image": "static/images/nav_help_vr.svg",
  8254. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8255. },
  8256. "more-help-360": {
  8257. "top-info": o.HELP_MORE_360_A,
  8258. "big-image": "static/images/nav_help_360.svg",
  8259. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8260. },
  8261. "more-help-fullscreen": {
  8262. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8263. "big-image": "static/images/nav_help_fullscreen.svg",
  8264. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8265. }
  8266. },
  8267. mobile: {
  8268. "more-help-hlr": {
  8269. "top-info": o.HELP_MORE_HLR_A,
  8270. "big-image": "static/images/nav_help_expand.svg",
  8271. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8272. },
  8273. "more-help-dollhouse": {
  8274. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8275. "big-image": "static/images/nav_help_dollhouse.svg",
  8276. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8277. },
  8278. "more-help-floors": {
  8279. "top-info": o.HELP_MORE_FLOORS_A,
  8280. "big-image": "static/images/nav_help_floor picker.svg",
  8281. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8282. },
  8283. "more-help-tag": {
  8284. "top-info": o.HELP_MORE_TAG_A,
  8285. "big-image": "static/images/nav_help_tag.svg",
  8286. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8287. },
  8288. "more-help-tour": {
  8289. "top-info": o.HELP_MORE_TOUR_A,
  8290. "big-image": "static/images/nav_help_play.png",
  8291. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8292. },
  8293. "more-help-inside": {
  8294. "top-info": o.HELP_MORE_INSIDE_A,
  8295. "big-image": "static/images/nav_help_inside.svg",
  8296. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8297. },
  8298. "more-help-vr": {
  8299. "top-info": o.HELP_MORE_VR_A,
  8300. "big-image": "static/images/webvr.svg",
  8301. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8302. },
  8303. "more-help-360": {
  8304. "top-info": o.HELP_MORE_360_A,
  8305. "big-image": "static/images/nav_help_360.svg",
  8306. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8307. }
  8308. }
  8309. },
  8310. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8311. desktop: {
  8312. left: {
  8313. "top-info": o.ROTATE,
  8314. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8315. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8316. },
  8317. middle: {
  8318. "top-info": o.MOVE,
  8319. "big-image": "static/images/nav_help_mouse_click.png",
  8320. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8321. },
  8322. right: {
  8323. "top-info": o.PLAY,
  8324. "big-image": "static/images/Desktop-help-play-button.svg",
  8325. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8326. }
  8327. },
  8328. mobile: {
  8329. left: {
  8330. "top-info": o.ROTATE,
  8331. "big-image": "static/images/nav_help_gesture_drag.png"
  8332. },
  8333. middle: {
  8334. "top-info": o.MOVE,
  8335. "big-image": "static/images/nav_help_gesture_tap.png"
  8336. },
  8337. right: {
  8338. "top-info": o.PLAY,
  8339. "big-image": "static/images/mobile-help-play-button.svg"
  8340. }
  8341. }
  8342. },
  8343. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8344. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8345. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8346. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8347. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8348. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8349. }
  8350. },
  8351. fill: function(e, t, i) {
  8352. n.call(this, e, t, i, !0)
  8353. },
  8354. clear: function(e, t, i) {
  8355. n.call(this, e, t, i, !1)
  8356. }
  8357. }
  8358. }
  8359. , {
  8360. "../enum/HelpModalSize": 27,
  8361. "../enum/HelpModalType": 28,
  8362. "../enum/Viewmode": 51,
  8363. "../localization/localize": 108,
  8364. "../util/browser": 182
  8365. }],
  8366. 76: [function(e, t, i) {
  8367. "use strict";
  8368. t.exports = Object.freeze({
  8369. OPENED: "share.open",
  8370. CLOSED: "share.closed",
  8371. LINK_CLICKED: "share.linked"
  8372. })
  8373. }
  8374. , {}],
  8375. 77: [function(e, t, i) {
  8376. "use strict";
  8377. function n(e) {
  8378. function t(t, i) {
  8379. var n = window.screenY + ($("#player").height() - i) / 2
  8380. , r = window.screenX + ($("#player").width() - t) / 2
  8381. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8382. I.emit(l.LINK_CLICKED, {
  8383. channel: e
  8384. }),
  8385. window.open(C[e], "shareWindow", o)
  8386. }
  8387. switch (e) {
  8388. case y.FACEBOOK:
  8389. t(580, 420);
  8390. break;
  8391. case y.TWITTER:
  8392. t(550, 440);
  8393. break;
  8394. case y.MAIL:
  8395. I.emit(l.LINK_CLICKED, {
  8396. channel: "email"
  8397. }),
  8398. window.open(C[e], "_blank");
  8399. break;
  8400. case y.LINKEDIN:
  8401. }
  8402. }
  8403. function r(e) {
  8404. I.emit(l.LINK_CLICKED, {
  8405. channel: "copylink"
  8406. });
  8407. var t = document.createRange();
  8408. t.selectNodeContents(v);
  8409. var i = window.getSelection();
  8410. i.removeAllRanges(),
  8411. i.addRange(t),
  8412. document.execCommand("copy"),
  8413. A.classList.remove("hidden"),
  8414. v.classList.add("highlighted")
  8415. }
  8416. function o(e) {
  8417. e && (e.stopPropagation(),
  8418. e.target === v) || (window.getSelection().removeAllRanges(),
  8419. v.classList.remove("highlighted"),
  8420. A.classList.add("hidden"))
  8421. }
  8422. var a = e("../../util/browser")
  8423. , s = e("../../localization/localize")
  8424. , l = e("./ShareEvents")
  8425. , c = e("../../util/common")
  8426. , h = e("events").EventEmitter
  8427. , u = document.getElementById("sharing")
  8428. , d = document.getElementById("share-modal")
  8429. , p = document.getElementById("share-close")
  8430. , f = document.getElementById("facebook-share")
  8431. , g = document.getElementById("twitter-share")
  8432. , m = document.getElementById("mail-share")
  8433. , v = document.getElementById("share-url-text")
  8434. , A = document.getElementById("copy-success")
  8435. , y = Object.freeze({
  8436. FACEBOOK: "facebook",
  8437. TWITTER: "twitter",
  8438. MAIL: "mail",
  8439. LINKEDIN: "linkedin"
  8440. })
  8441. , C = {};
  8442. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8443. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8444. C[y.MAIL] = "mailto:?subject=";
  8445. var I = {
  8446. init: function(e) {
  8447. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8448. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8449. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8450. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8451. u.addEventListener("click", this.toggle.bind(this)),
  8452. p.addEventListener("click", this.hide.bind(this)),
  8453. v.addEventListener("click", r),
  8454. d.addEventListener("click", o),
  8455. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8456. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8457. m.addEventListener("click", n.bind(this, y.MAIL)),
  8458. v.textContent = window.location.href + "&utm_source=4",
  8459. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8460. u.classList.remove("hidden")
  8461. },
  8462. show: function() {
  8463. this.emit(l.OPENED),
  8464. d.classList.add("fadeIn")
  8465. },
  8466. hide: function() {
  8467. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8468. document.selection && document.selection.empty(),
  8469. window.getSelection().removeAllRanges(),
  8470. o(),
  8471. d.classList.remove("fadeIn"))
  8472. },
  8473. toggle: function() {
  8474. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8475. }
  8476. };
  8477. c.extendObject(I, h.prototype),
  8478. t.exports = I
  8479. }
  8480. , {
  8481. "../../localization/localize": 108,
  8482. "../../util/browser": 182,
  8483. "../../util/common": 185,
  8484. "./ShareEvents": 76,
  8485. events: 202
  8486. }],
  8487. 78: [function(e, t, i) {
  8488. "use strict";
  8489. t.exports = Object.freeze({
  8490. OPENED: "terms.opened",
  8491. CLOSED: "terms.closed"
  8492. })
  8493. }
  8494. , {}],
  8495. 79: [function(e, t, i) {
  8496. "use strict";
  8497. var n = e("./TermsEvent")
  8498. , r = e("../../localization/localize")
  8499. , o = e("../../analytics")
  8500. , a = e("../../util/ajax")
  8501. , s = e("../../util/common")
  8502. , l = e("events").EventEmitter
  8503. , c = document.getElementById("terms-modal")
  8504. , h = {
  8505. init: function() {
  8506. $(".footer-terms").on("click", function(e) {
  8507. e.preventDefault(),
  8508. this.show()
  8509. }
  8510. .bind(this)),
  8511. $("#terms-modal .close").on("click", this.hide.bind(this))
  8512. },
  8513. show: function() {
  8514. this.emit(n.OPENED),
  8515. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8516. var t = $("#terms-text").html(e);
  8517. o.track("showcase_gui", {
  8518. gui_action: "click_terms_button",
  8519. interaction_source: "gui"
  8520. }),
  8521. t.find("a").attr("target", "_blank")
  8522. }).fail(function() {
  8523. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8524. }),
  8525. c.classList.add("fadeIn")
  8526. },
  8527. hide: function(e) {
  8528. e && e.preventDefault(),
  8529. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8530. c.classList.remove("fadeIn")
  8531. }
  8532. };
  8533. s.extendObject(h, l.prototype),
  8534. t.exports = h
  8535. }
  8536. , {
  8537. "../../analytics": 4,
  8538. "../../localization/localize": 108,
  8539. "../../util/ajax": 181,
  8540. "../../util/common": 185,
  8541. "./TermsEvent": 78,
  8542. events: 202
  8543. }],
  8544. 80: [function(e, t, i) {
  8545. "use strict";
  8546. t.exports = Object.freeze({
  8547. OPEN_INFO: "title.open.info",
  8548. CLOSE_INFO: "title.close.info",
  8549. SHOW_INFO: "title.show.info",
  8550. HIDE_INFO: "title.hide.info",
  8551. LINK_CLICKED: "title.link.click",
  8552. CONTACT_LINK_CLICKED: "title.contact.click",
  8553. ORIGIN_LINK_CLICKED: "title.origin.click"
  8554. })
  8555. }
  8556. , {}],
  8557. 81: [function(e, t, i) {
  8558. "use strict";
  8559. function n(e, t) {
  8560. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8561. }
  8562. function r(e, t) {
  8563. function i(i) {
  8564. e.shouldShowtags = "show" === this.value,
  8565. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8566. }
  8567. document.getElementById("tag-toggles").classList.remove("hidden"),
  8568. document.getElementById("radio-tag-show").checked = !0;
  8569. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8570. n[r].addEventListener("change", i)
  8571. }
  8572. var o = e("../../settings");
  8573. t.exports.init = n
  8574. }
  8575. , {
  8576. "../../settings": 166
  8577. }],
  8578. 82: [function(e, t, i) {
  8579. (function(i) {
  8580. "use strict";
  8581. function n(e, t) {
  8582. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8583. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8584. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8585. document.getElementById("gui-name").classList.add("noCoBrand"),
  8586. document.getElementById("cobrandTitle").classList.add("hidden")),
  8587. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8588. !1)
  8589. }
  8590. function r(e) {
  8591. return e ? (L = !0,
  8592. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8593. }
  8594. function o(e, t, i, n) {
  8595. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8596. return void T.classList.add("hidden");
  8597. L = !0;
  8598. var r = []
  8599. , o = c(r, "<br>");
  8600. if (e && o('<span id="contactName">' + e + "</span>"),
  8601. t) {
  8602. var a = n || t
  8603. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8604. o(s)
  8605. }
  8606. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8607. r[0] = "",
  8608. x.innerHTML = r.join("")
  8609. }
  8610. function a(e) {
  8611. if ("string" == typeof e)
  8612. try {
  8613. e = JSON.parse(e)
  8614. } catch (e) {
  8615. return y.warn("Unable to parse address data"),
  8616. void S.parentElement.classList.add("hidden")
  8617. }
  8618. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8619. return void S.parentElement.classList.add("hidden");
  8620. L = !0;
  8621. var t = []
  8622. , i = c(t, " ");
  8623. e.address_1 && i(e.address_1),
  8624. e.address_2 && i(e.address_2),
  8625. e.city && i(e.city, ", "),
  8626. e.state && i(e.state, ", "),
  8627. e.zip && i(e.zip, e.state ? " " : ", "),
  8628. t[0] = "",
  8629. S.innerText = t.join("")
  8630. }
  8631. function s(e) {
  8632. var t = document.createElement("a");
  8633. return t.id = "url",
  8634. t.target = "_blank",
  8635. t.href = e,
  8636. t.innerText = e,
  8637. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8638. t
  8639. }
  8640. function l(e) {
  8641. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8642. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8643. P.appendChild(s(e)),
  8644. O.forEach(function(e) {
  8645. e.classList.add("share-link")
  8646. }),
  8647. !0)
  8648. }
  8649. function c(e, t) {
  8650. var i = e
  8651. , n = t;
  8652. return function(e, t) {
  8653. i.push(t || n, e)
  8654. }
  8655. }
  8656. function h() {
  8657. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8658. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8659. var e = [].slice.call(_.querySelectorAll("a"));
  8660. e.forEach(function(e) {
  8661. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8662. });
  8663. var t = [].slice.call(T.querySelectorAll("a"));
  8664. t.forEach(function(e) {
  8665. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8666. contact_type: e.getAttribute("id")
  8667. }))
  8668. })
  8669. }
  8670. var u = e("../../util/browser")
  8671. , d = e("../../util/common")
  8672. , p = e("../../util/logger")
  8673. , f = e("../../localization/localize")
  8674. , g = e("./titleBarSettings")
  8675. , m = e("../../settings")
  8676. , v = e("./TitleEvents")
  8677. , A = e("events").EventEmitter
  8678. , y = new p(i)
  8679. , C = document.querySelector(".pinTop.left")
  8680. , I = document.getElementsByClassName("title-container")[0]
  8681. , E = document.getElementById("title-toggle").querySelector("i")
  8682. , b = document.getElementById("meta-info-wrapper")
  8683. , w = document.getElementById("meta-info")
  8684. , _ = document.getElementById("meta-description")
  8685. , T = document.getElementsByClassName("contact-info")[0]
  8686. , x = document.getElementById("contact-data")
  8687. , S = document.getElementById("addressTxt")
  8688. , M = document.getElementById("tag-toggles")
  8689. , R = document.getElementById("share-origin")
  8690. , P = document.getElementById("share-link-wrapper")
  8691. , O = [w, b, I]
  8692. , L = !1
  8693. , D = !1
  8694. , N = {
  8695. populate: function(e) {
  8696. if (n(window.DATA.name, e.coBrand)) {
  8697. if (r(e.description),
  8698. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8699. a(e.address),
  8700. L) {
  8701. var t = document.createElement("br");
  8702. M.insertBefore(t, M.firstElementChild)
  8703. }
  8704. e.socialSharing && m.share.enabled && (D = l(e.url))
  8705. }
  8706. },
  8707. finishSetup: function(e) {
  8708. L = L || !!e,
  8709. h(),
  8710. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8711. },
  8712. toggleMeta: function(e, t) {
  8713. var title = document.getElementById("model-title");
  8714. t && t.preventDefault();
  8715. var i = w.classList.contains("expand");
  8716. e && !i || (i ? (O.forEach(function(e) {
  8717. e.classList.remove("expand")
  8718. }),
  8719. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8720. e.classList.add("expand");
  8721. }),
  8722. title.classList.add("expand"),
  8723. this.emit(v.OPEN_INFO)))
  8724. },
  8725. setupToggling: function() {
  8726. b.style.height = w.offsetHeight + "px",
  8727. w.addEventListener("transitionend", function() {
  8728. b.style.height = w.offsetHeight + "px"
  8729. })
  8730. },
  8731. toggleTitle: function(e) {
  8732. e && e.preventDefault(),
  8733. C.classList.contains("closed") ? (C.classList.add("open"),
  8734. E.classList.remove("icon-dpad-right"),
  8735. E.classList.add("icon-dpad-left"),
  8736. this.emit(v.SHOW_INFO),
  8737. setTimeout(function() {
  8738. C.classList.remove("closed"),
  8739. C.classList.remove("open")
  8740. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8741. E.classList.remove("icon-dpad-left"),
  8742. E.classList.add("icon-dpad-right"),
  8743. this.emit(v.HIDE_INFO))
  8744. }
  8745. };
  8746. d.extendObject(N, A.prototype),
  8747. t.exports = N
  8748. }
  8749. ).call(this, "/js/gui/title/titleBar.js")
  8750. }
  8751. , {
  8752. "../../localization/localize": 108,
  8753. "../../settings": 166,
  8754. "../../util/browser": 182,
  8755. "../../util/common": 185,
  8756. "../../util/logger": 189,
  8757. "./TitleEvents": 80,
  8758. "./titleBarSettings": 83,
  8759. events: 202
  8760. }],
  8761. 83: [function(e, t, i) {
  8762. "use strict";
  8763. t.exports = Object.freeze({
  8764. minTooltipCharacters: 19,
  8765. removeAnimationClasses: 500
  8766. })
  8767. }
  8768. , {}],
  8769. 84: [function(e, t, i) {
  8770. "use strict";
  8771. function n(e) {
  8772. C = e,
  8773. P.forEach(function(e) {
  8774. b.addEventListener(e, u.bind(this, !1), !0),
  8775. w.addEventListener(e, u.bind(this, !0), !0),
  8776. E.addEventListener(e, o, !0)
  8777. S.forEach(function(t) {//会触发导览停止
  8778. t.addEventListener(e, a, !0)
  8779. })
  8780. $("#drawer img").on(e, a)
  8781. })
  8782. document.addEventListener("keydown", u.bind(this, !1), !0)
  8783. C.on(v.TourStart, function() {
  8784. E.classList.add("playing")
  8785. })
  8786. }
  8787. function r() {
  8788. C.playTour(),
  8789. I && clearTimeout(I),
  8790. d(),
  8791. _.removeClass("fadeIn")
  8792. }
  8793. function o() {
  8794. E.classList.contains("playing") && (C.stopTour(),
  8795. _.addClass("fadeIn"),
  8796. setTimeout(function() {
  8797. _.removeClass("fadeIn")
  8798. }, p.tourInteraction.showPauseButton),
  8799. O || (clearTimeout(I),
  8800. I = setTimeout(h, p.tourInteraction.showModal)),
  8801. setTimeout(function() {
  8802. E.classList.remove("playing")
  8803. }, p.tourInteraction.allowNextClick))
  8804. }
  8805. function a() {
  8806. // 周恩光 在自动导览时拖动导览片段触发,会暂停自动导览
  8807. C.tourInProgress && (
  8808. // C.stopTour(),
  8809. C.endTourProgress(),
  8810. E.classList.remove("playing"))
  8811. }
  8812. function s() {
  8813. T.is(":visible") ? r() : o()
  8814. }
  8815. function l() {
  8816. x.hasClass("playing") && (clearTimeout(I),
  8817. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8818. }
  8819. function c() {
  8820. E.classList.remove("playing"),
  8821. h()
  8822. }
  8823. function h() {//去掉导览结束时的提示
  8824. /* if (!p.tourInteraction.disabled) {
  8825. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8826. M.addClass("fadeIn tour " + m.deviceType);
  8827. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8828. if (!p.tourInteraction.smallModal) {
  8829. var t;
  8830. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8831. m.fill(R, A.TOUR_INTERACTION[t]),
  8832. M.addClass(t)
  8833. }
  8834. M.addClass(e)
  8835. } */
  8836. }
  8837. function u(e, t) {
  8838. if(window.myKeyBlank) return
  8839. if (t) {
  8840. var i = "keydown" === t.type
  8841. , n = t.which === f.SPACE || C.tourIsPlaying;
  8842. i && n || e || (O = !0),
  8843. C.atEndOfTour() && d(),
  8844. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8845. d(),
  8846. t.which !== f.SPACE && a()),
  8847. i && n && s()
  8848. }
  8849. }
  8850. function d() {
  8851. M.removeClass("fadeIn")
  8852. }
  8853. var p = (e("../util/browser"),
  8854. e("../settings"))
  8855. , f = e("../enum/Keys")
  8856. , g = e("../enum/Viewmode")
  8857. , m = (e("./helpManager"),
  8858. e("./populateModal"))
  8859. , v = e("../enum/DirectorEvents")
  8860. , A = e("../enum/HelpModalType")
  8861. , y = e("../enum/HelpModalSize")
  8862. , C = null
  8863. , I = null
  8864. , E = document.getElementById("pause-overlay")
  8865. , b = document.getElementById("player")
  8866. , w = document.getElementById("gui")
  8867. , _ = $("#pause-icon").eq(0)
  8868. , T = $("#play").eq(0)
  8869. , x = $("#playHead").eq(0)
  8870. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8871. , M = $("#interaction-modal").eq(0)
  8872. , R = $("#interaction-modal .interaction").toArray()
  8873. , P = ["touchstart", "mousedown", "pointerdown"]
  8874. , O = !1;
  8875. t.exports.init = n,
  8876. t.exports.play = r,
  8877. t.exports.pause = o,
  8878. t.exports.pauseWithoutCTA = a,
  8879. t.exports.togglePlay = s,
  8880. t.exports.stopTour = l,
  8881. t.exports.dismissModal = d
  8882. }
  8883. , {
  8884. "../enum/DirectorEvents": 23,
  8885. "../enum/HelpModalSize": 27,
  8886. "../enum/HelpModalType": 28,
  8887. "../enum/Keys": 30,
  8888. "../enum/Viewmode": 51,
  8889. "../settings": 166,
  8890. "../util/browser": 182,
  8891. "./helpManager": 68,
  8892. "./populateModal": 75
  8893. }],
  8894. 85: [function(e, t, i) {
  8895. "use strict";
  8896. t.exports = Object.freeze({
  8897. OPENED: "vr.modal.opened",
  8898. LAUNCH: "vr.modal.launch",
  8899. CLOSED: "vr.modal.closed",
  8900. NEXT: "vr.modal.next",
  8901. PREV: "vr.modal.prev",
  8902. STORE: "vr.modal.store",
  8903. falseICECHOSEN: "vr.modal.device"
  8904. })
  8905. }
  8906. , {}],
  8907. 86: [function(e, t, i) {
  8908. "use strict";
  8909. function n(e, t, i) {
  8910. function n(e, t, n, r) {
  8911. function o() {
  8912. return p + "&m=" + t + "&display=" + e
  8913. }
  8914. function s() {
  8915. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8916. , t = "&utm_source=" + u
  8917. , n = "&utm_showcase_session_id=" + i;
  8918. return e + t + n
  8919. }
  8920. function l() {
  8921. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8922. }
  8923. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8924. }
  8925. function r(e, t, i, r) {
  8926. var o = "https://api.branch.io/v1/url"
  8927. , a = n(e, t, i, r)
  8928. , s = {
  8929. responseType: "json",
  8930. data: {
  8931. branch_key: h.appConfig.branch_key,
  8932. data: {
  8933. m: t,
  8934. full_url: a,
  8935. $desktop_url: m,
  8936. $og_app_id: "331853976762864119",
  8937. $og_title: i,
  8938. $og_description: r,
  8939. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8940. $canonical_url: window.location.href
  8941. }
  8942. }
  8943. };
  8944. c.post(o, s).done(function(t) {
  8945. f[e] = t.url
  8946. }).fail(function(t) {
  8947. f[e] = t
  8948. }
  8949. .bind(this, a))
  8950. }
  8951. function o(e, t, i) {
  8952. for (var r in s) {
  8953. var o = s[r]
  8954. , a = n(o, e, t, i);
  8955. f[o] = a
  8956. }
  8957. }
  8958. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8959. , d = g + "/vr/dlist/?ret=" + u
  8960. , p = g + "/vr/show/?ret=" + u
  8961. , m = "";
  8962. switch (e) {
  8963. case l.IOS:
  8964. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8965. break;
  8966. default:
  8967. o(t.sid, t.name, t.summary)
  8968. }
  8969. }
  8970. function r(e) {
  8971. var t = f[e];
  8972. window.open(t, "_blank")
  8973. }
  8974. function o(e) {
  8975. var t = u[e];
  8976. window.open(t, "_blank")
  8977. }
  8978. var a = e("../../util/browser")
  8979. , s = e("../../enum/VRApps")
  8980. , l = e("../../enum/VRPlatforms")
  8981. , c = e("../../util/ajax")
  8982. , h = e("../../settings")
  8983. , u = {};
  8984. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8985. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8986. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8987. for (var d in s) {
  8988. var p = s[d];
  8989. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8990. }
  8991. var f = {}
  8992. , g = function() {
  8993. var e = window.location.host;
  8994. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8995. "https://" + e
  8996. }();
  8997. t.exports.init = n,
  8998. t.exports.launch = r,
  8999. t.exports.launchStore = o
  9000. }
  9001. , {
  9002. "../../enum/VRApps": 46,
  9003. "../../enum/VRPlatforms": 49,
  9004. "../../settings": 166,
  9005. "../../util/ajax": 181,
  9006. "../../util/browser": 182
  9007. }],
  9008. 87: [function(e, t, i) {
  9009. "use strict";
  9010. function n(e) {
  9011. var t;
  9012. switch (e) {
  9013. case m.IOS:
  9014. return t = p.iosVersion(),
  9015. t.major > 9 || 9 === t.major && t.minor >= 1;
  9016. case m.Android:
  9017. return t = p.androidVersion(),
  9018. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9019. }
  9020. return !1
  9021. }
  9022. function r(e, t) {
  9023. function i(e) {
  9024. K.emit(A.STORE, {
  9025. type: e
  9026. }),
  9027. f.launchStore(e)
  9028. }
  9029. function r(e) {
  9030. switch (e !== _.pageCount && (a(e),
  9031. N.text(e + 1 + " / " + _.pageCount)),
  9032. e) {
  9033. case _.Title:
  9034. O.css("display", "none"),
  9035. L.text(u[e]),
  9036. o(s);
  9037. break;
  9038. case _.Cardboard:
  9039. O.css("display", "block"),
  9040. L.text(u[e]),
  9041. M.filter(".cardboard").off(),
  9042. M.filter(".gearvr").off(),
  9043. c(e, s),
  9044. h(H, X, Z);
  9045. break;
  9046. case _.Gear:
  9047. L.text(u[e]),
  9048. c(e, s),
  9049. T.addClass("lastPage"),
  9050. h(G, X, Z);
  9051. break;
  9052. case _.pageCount:
  9053. T.removeClass("fadeIn"),
  9054. K.emit(A.CLOSED)
  9055. }
  9056. B.filter("[src='']").hide()
  9057. }
  9058. var s = function() {
  9059. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9060. w = ".show-supported",
  9061. m.Android) : (T.addClass("unsupported"),
  9062. w = ".show-unsupported",
  9063. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9064. w = ".show-ios",
  9065. _ = v.ios,
  9066. m.IOS) : (T.addClass("desktop"),
  9067. w = ".show-desktop",
  9068. m.Desktop)
  9069. }();
  9070. f.init(s, e, t),
  9071. s !== m.Desktop && T.addClass("mobile");
  9072. var l = function(e) {
  9073. K.emit(A.LAUNCH, {
  9074. vr_platform: s,
  9075. vr_app: e
  9076. }),
  9077. f.launch(e)
  9078. };
  9079. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9080. q.gear = l.bind(this, g.GearVR),
  9081. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9082. d(),
  9083. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9084. $(w).show();
  9085. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9086. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9087. s === m.IOS && (u.splice(1, 1),
  9088. y.splice(1, 1)),
  9089. $("#vr").on("click", function(e) {
  9090. e.preventDefault();
  9091. player.FlyToMode("panorama", ()=>{
  9092. if(!window.vrEnabled) { // 开启VR
  9093. window.vrEnabled = true;
  9094. this.classList.add('active');
  9095. $('#gui div').not('#vrOff').addClass('vrHide');
  9096. $('#vrOffImg').css({'display':'inline-block'});
  9097. }else{
  9098. }
  9099. })
  9100. });
  9101. $('#vrOff').on('click', function(){
  9102. window.vrEnabled = false;
  9103. $('#gui div').not('#vrOff').removeClass('vrHide');
  9104. $('#vrOffImg').css({'display':'none'});
  9105. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9106. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9107. })
  9108. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9109. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9110. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9111. $("span.modelLink").text(I),
  9112. O.on("click", function(e) {
  9113. K.emit(A.PREV),
  9114. b--,
  9115. r(b)
  9116. }),
  9117. L.on("click", function(e) {
  9118. L.text();
  9119. K.emit(A.NEXT, {
  9120. nextAction: y[b]
  9121. }),
  9122. b++,
  9123. r(b)
  9124. }),
  9125. T.find(".close").on("click", K.dismiss)
  9126. }
  9127. function o(e) {
  9128. switch (e) {
  9129. case m.Android:
  9130. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9131. M.filter(".gearvr").off().on("click", q.gear),
  9132. s(H, G, "logo-button", "same-line");
  9133. break;
  9134. case m.UnsupportedAndroid:
  9135. s("", z, "", "");
  9136. break;
  9137. case m.IOS:
  9138. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9139. s(H, "", "logo-button", "");
  9140. break;
  9141. case m.Desktop:
  9142. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9143. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9144. s(H, G, "logo-button", "same-line"),
  9145. Q.cardboard()
  9146. }
  9147. }
  9148. function a(e) {
  9149. $(".p1, .p2, .p3").hide(),
  9150. x.insertAfter(S),
  9151. T.removeClass("front-page"),
  9152. T.removeClass("details-page"),
  9153. T.removeClass("lastPage"),
  9154. M.removeClass("logo-button"),
  9155. M.removeClass("same-line"),
  9156. S.removeClass("headsetOptions"),
  9157. R.attr("src", ""),
  9158. R.filter(".second").removeClass("gear"),
  9159. R.css("display", "inline-block"),
  9160. R.off(),
  9161. P.filter(".second").css("display", ""),
  9162. D.css("display", "none"),
  9163. $(".p" + (e + 1) + w).show(),
  9164. R.filter(".third").insertBefore(P.filter(".third"))
  9165. }
  9166. function s(e, t, i, n) {
  9167. T.addClass("front-page"),
  9168. R.filter(".first").attr("src", e),
  9169. R.filter(".second").attr("src", t),
  9170. M.filter(".first").addClass(i),
  9171. M.filter(".second").addClass(i),
  9172. M.addClass(n),
  9173. ".show-desktop" === w && S.insertAfter(x)
  9174. }
  9175. function l(e, t, i) {
  9176. S.addClass("headsetOptions"),
  9177. M.off(),
  9178. R.filter(".second").attr("src", t),
  9179. D.css("display", "block"),
  9180. P.filter(".second").css("display", "none"),
  9181. D.on("click", function() {
  9182. a(_.Title),
  9183. o(m.Desktop)
  9184. }),
  9185. e && (K.emit(A.falseICECHOSEN, {
  9186. name: g.GearVR
  9187. }),
  9188. R.filter(".first").attr("src", e),
  9189. R.filter(".second").addClass("gear"),
  9190. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9191. Q.gearvr()),
  9192. i && (K.emit(A.falseICECHOSEN, {
  9193. name: g.Cardboard
  9194. }),
  9195. R.filter(".third").attr("src", i),
  9196. R.filter(".third").show(),
  9197. R.filter(".third").insertAfter(R.filter(".second")),
  9198. R.filter(".third").addClass("link"),
  9199. R.filter(".second").addClass("link"),
  9200. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9201. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9202. Q.cardboard())
  9203. }
  9204. function c(e, t) {
  9205. switch (t) {
  9206. case m.IOS:
  9207. X = Y,
  9208. Z = j;
  9209. break;
  9210. case m.Desktop:
  9211. e === _.Cardboard ? (X = F,
  9212. Z = U,
  9213. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9214. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9215. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9216. Z = "");
  9217. break;
  9218. default:
  9219. e === _.Cardboard ? (X = z,
  9220. Z = j) : (X = k,
  9221. Z = W)
  9222. }
  9223. }
  9224. function h(e, t, i) {
  9225. T.find(".inner").addClass("details-page"),
  9226. T.addClass("details-page"),
  9227. R.filter(".first").attr("src", e),
  9228. R.filter(".second").attr("src", t),
  9229. R.filter(".third").attr("src", i)
  9230. }
  9231. function u() {
  9232. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9233. K.emit(A.CLOSED))
  9234. }
  9235. function d() {
  9236. var e = p.aspectRatio() > 1 && p.isMobile();
  9237. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9238. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9239. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9240. }
  9241. var p = e("../../util/browser")
  9242. , f = e("./vrLink")
  9243. , g = e("../../enum/VRApps")
  9244. , m = e("../../enum/VRPlatforms")
  9245. , v = e("../../enum/VRPages")
  9246. , A = e("./vrEvent")
  9247. , y = (e("../../settings"),
  9248. e("../../constants"))
  9249. , C = e("../../localization/localize")
  9250. , I = e("../../util/common")
  9251. , E = e("events").EventEmitter
  9252. , b = 0
  9253. , w = null
  9254. , _ = v.standard
  9255. , T = $(".vr-popup")
  9256. , x = T.find(".vr-popup-body")
  9257. , S = T.find(".vr-images")
  9258. , M = T.find(".img-container")
  9259. , R = T.find(".vr-sm-image")
  9260. , P = M.find(".vr-img-caption")
  9261. , O = $(".vr-buttons").find(".prev-button")
  9262. , L = $(".vr-buttons").find(".next-button")
  9263. , D = S.find(".front-close")
  9264. , N = $(".vr-page")
  9265. , B = T.find("img")
  9266. , F = "static/images/apple-store.png"
  9267. , V = "static/images/badge-oculus.png"
  9268. , U = "static/images/badge-cardboard.png"
  9269. , k = "static/images/logo-samsung.png"
  9270. , H = "static/images/headset-cardboard.png"
  9271. , G = "static/images/headset-gearvr.png"
  9272. , z = "static/images/ico-android-robot.png"
  9273. , W = "static/images/ico-gearvr.png"
  9274. , j = "static/images/ico-vr.png"
  9275. , Y = "static/images/apple-logo-white.svg"
  9276. , X = null
  9277. , Z = null
  9278. , q = {}
  9279. , K = {
  9280. init: r,
  9281. dismiss: u,
  9282. isDeviceSupported: n
  9283. };
  9284. I.extendObject(K, E.prototype),
  9285. $(window).resize(d);
  9286. var Q = function() {
  9287. var e = P.filter(".first").find(".cardboard")
  9288. , t = P.filter(".first").find(".gearvr");
  9289. return {
  9290. cardboard: function() {
  9291. t.addClass("hidden"),
  9292. e.removeClass("hidden")
  9293. },
  9294. gearvr: function() {
  9295. e.addClass("hidden"),
  9296. t.removeClass("hidden")
  9297. }
  9298. }
  9299. }();
  9300. t.exports = K
  9301. }
  9302. , {
  9303. "../../constants": 8,
  9304. "../../enum/VRApps": 46,
  9305. "../../enum/VRPages": 48,
  9306. "../../enum/VRPlatforms": 49,
  9307. "../../localization/localize": 108,
  9308. "../../settings": 166,
  9309. "../../util/browser": 182,
  9310. "../../util/common": 185,
  9311. "./vrEvent": 85,
  9312. "./vrLink": 86,
  9313. events: 202
  9314. }],
  9315. 88: [function(e, t, i) {
  9316. "use strict";
  9317. t.exports = Object.freeze({
  9318. OPENED: "webvr.modal.opened",
  9319. SHOW_TERMS: "webvr.footer.show.terms"
  9320. })
  9321. }
  9322. , {}],
  9323. 89: [function(e, t, i) {
  9324. (function(i) {
  9325. "use strict";
  9326. function n(e, t, i, n) {
  9327. function r(e) {
  9328. e.preventDefault(),
  9329. a(e.currentTarget.id)
  9330. }
  9331. function a(e) {
  9332. ne[e](),
  9333. Object.keys(ne).map(function(t, i) {
  9334. $("#" + t).toggleClass("tabs-underlined", t === e)
  9335. })
  9336. }
  9337. y = i,
  9338. v = t,
  9339. w.init(E.Android, e, n),
  9340. m();
  9341. var l = new RegExp("daydream","i")
  9342. , c = l.test(y.displayName);
  9343. c ? (a("tabdaydream"),
  9344. B.filter(".device-headset-side").attr("src", H),
  9345. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9346. B.filter(".device-headset-side").attr("src", Y),
  9347. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9348. $("#vr").on("click", function(e) {
  9349. e.preventDefault(),
  9350. g("click_webvr_button"),
  9351. L.is(":hidden") && (ie.emit(_.OPENED),
  9352. o())
  9353. }),
  9354. $(".webvr-popup .close").on("click", function(e) {
  9355. e.preventDefault(),
  9356. D.hasClass("hidden") ? (g("webvr_help_close"),
  9357. p()) : s()
  9358. }),
  9359. $("#tabcardboard").on("click", r),
  9360. $("#tabdaydream").on("click", r),
  9361. $("#tabnative").on("click", r),
  9362. $(".webvr-popup .open-with-app").on("click", function(e) {
  9363. e.preventDefault(),
  9364. g("webvr_learn_more"),
  9365. a("tabnative"),
  9366. p()
  9367. }),
  9368. $(".webvr-popup .help").on("click", function(e) {
  9369. e.preventDefault(),
  9370. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9371. p()
  9372. }),
  9373. $(".webvr-popup .terms").on("click", function(e) {
  9374. e.preventDefault(),
  9375. g("webvr_click_terms"),
  9376. s(),
  9377. ie.emit(_.SHOW_TERMS)
  9378. }),
  9379. F.on("click", function(e) {
  9380. e.preventDefault(),
  9381. g(ee),
  9382. window.open(J, "_blank")
  9383. }),
  9384. V.on("click", function(e) {
  9385. e.preventDefault(),
  9386. g("webvr_phone_link"),
  9387. window.open(te, "_blank")
  9388. }),
  9389. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9390. e.preventDefault(),
  9391. g("webvr_cardboard_link"),
  9392. w.launch(b.CardboardAndroid)
  9393. }),
  9394. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9395. e.preventDefault(),
  9396. g("webvr_oculus_link"),
  9397. w.launch(b.GearVR)
  9398. })
  9399. }
  9400. function r() {
  9401. function e() {
  9402. y.isPresenting || (f(),
  9403. window.removeEventListener("vrdisplaypresentchange", e))
  9404. }
  9405. R.info("Headset mounted"),
  9406. v.suspend();
  9407. var t = document.createElement("canvas");
  9408. for (t.getContext("webgl"),
  9409. t.className = "webvr-canvas",
  9410. document.bgColor = "#000",
  9411. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9412. document.body.removeChild(document.body.firstChild);
  9413. document.body.appendChild(t),
  9414. g("webvr_enter_app"),
  9415. y.requestPresent([{
  9416. source: t,
  9417. predistorted: !0
  9418. }]).catch(function(t) {
  9419. R.error("Failed to present: " + t),
  9420. g("webvr_exit_calibrate"),
  9421. e()
  9422. }),
  9423. A.then(function() {
  9424. window.dispatchEvent(new Event("vrapp-start"))
  9425. }),
  9426. window.addEventListener("vrdisplaypresentchange", e)
  9427. }
  9428. function o() {
  9429. O.fadeOut(I.guiAnimationSpeed),
  9430. L.fadeIn(I.guiAnimationSpeed),
  9431. a()
  9432. }
  9433. function a() {
  9434. if (!A) {
  9435. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9436. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9437. A = new Promise(function(e, i) {
  9438. var n = document.createElement("script");
  9439. n.type = "text/javascript",
  9440. n.src = t,
  9441. n.onload = e,
  9442. document.head.appendChild(n)
  9443. }
  9444. )
  9445. }
  9446. D.find(".enter-button").on("click", r)
  9447. }
  9448. function s() {
  9449. g("webvr_modal_close"),
  9450. D.find(".enter-button").off("click", r),
  9451. L.fadeOut(I.guiAnimationSpeed, function() {
  9452. D.toggleClass("hidden", !1),
  9453. N.toggleClass("hidden", !0),
  9454. C.exitFullscreen()
  9455. }),
  9456. O.fadeIn(I.guiAnimationSpeed)
  9457. }
  9458. function l() {
  9459. k.toggleClass("hidden", !1),
  9460. U.toggleClass("hidden", !0)
  9461. }
  9462. function c() {
  9463. k.toggleClass("hidden", !0),
  9464. U.toggleClass("hidden", !1)
  9465. }
  9466. function h() {
  9467. B.filter(".device-headset").attr("src", G),
  9468. B.filter(".device-phone").attr("src", z),
  9469. J = Z,
  9470. ee = K,
  9471. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9472. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9473. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9474. c()
  9475. }
  9476. function u() {
  9477. B.filter(".badge-cardboard").attr("src", j),
  9478. B.filter(".badge-oculus").attr("src", X),
  9479. l()
  9480. }
  9481. function d() {
  9482. B.filter(".device-headset").attr("src", Y),
  9483. B.filter(".device-phone").attr("src", W),
  9484. J = q,
  9485. ee = Q,
  9486. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9487. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9488. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9489. c()
  9490. }
  9491. function p() {
  9492. D.toggleClass("hidden"),
  9493. N.toggleClass("hidden")
  9494. }
  9495. function f() {
  9496. R.info("exiting webVR"),
  9497. g("webvr_exit_app"),
  9498. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9499. }
  9500. function g(e) {
  9501. var t = C.isLandscape() ? "landscape" : "portrait";
  9502. T.trackAlways("showcase_gui", {
  9503. gui_action: e,
  9504. orientation: t
  9505. })
  9506. }
  9507. function m() {
  9508. var e = C.isLandscape();
  9509. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9510. }
  9511. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9512. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9513. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9514. init: n
  9515. }, ne = {
  9516. tabcardboard: d,
  9517. tabdaydream: h,
  9518. tabnative: u
  9519. };
  9520. S.extendObject(ie, P.prototype),
  9521. $(window).resize(m),
  9522. t.exports = ie
  9523. }
  9524. ).call(this, "/js/gui/webvr/webVRgui.js")
  9525. }
  9526. , {
  9527. "../../analytics": 4,
  9528. "../../constants": 8,
  9529. "../../enum/VRApps": 46,
  9530. "../../enum/VRPlatforms": 49,
  9531. "../../localization/localize": 108,
  9532. "../../settings": 166,
  9533. "../../util/browser": 182,
  9534. "../../util/common": 185,
  9535. "../../util/logger": 189,
  9536. "./../gui": 65,
  9537. "./../vr/vrLink": 86,
  9538. "./WebVrEvent": 88,
  9539. events: 202
  9540. }],
  9541. 90: [function(e, t, i) {
  9542. "use strict";
  9543. function n(e, t, i, n, o) {
  9544. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9545. this.roomId = o || "",
  9546. this.labelId = e,
  9547. this.position = (new r.Vector3).copy(t),
  9548. this.text = i
  9549. }
  9550. var r = e("three")
  9551. , o = e("../util/browser");
  9552. n.prototype.build = function() {
  9553. var e = window.document.createElement("div");
  9554. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9555. var t = window.document.createElement("div");
  9556. t.setAttribute("class", "gui-floorplan-label-text");
  9557. var i = window.document.createTextNode(this.text);
  9558. t.appendChild(i),
  9559. e.appendChild(t),
  9560. window.document.body.appendChild(e),
  9561. this.labelGui = e,
  9562. this.textBlock = t,
  9563. $(this.labelGui).hide();
  9564. var n = window.getComputedStyle(this.labelGui);
  9565. this.initialTransform = n.transform || n.webkitTransform
  9566. }
  9567. ,
  9568. t.exports = n
  9569. }
  9570. , {
  9571. "../util/browser": 182,
  9572. three: 217
  9573. }],
  9574. 91: [function(e, t, i) {
  9575. "use strict";
  9576. function n() {
  9577. this.player = null,
  9578. this.modelManager = null,
  9579. this.container = null
  9580. }
  9581. var r = e("three")
  9582. , o = (e("../util/common"),
  9583. e("../enum/PlayerEvents"))
  9584. , a = (e("../enum/DirectorEvents"),
  9585. e("../enum/ModelManagerEvents"))
  9586. , s = e("../settings")
  9587. , l = e("../enum/Viewmode")
  9588. , c = (e("../enum/WarpStyle"),
  9589. e("../util/transitions"),
  9590. e("../util/lerp"),
  9591. e("../util/browser"));
  9592. //场景初始化
  9593. n.prototype.init = function(e, t, i) {
  9594. this.player = e,
  9595. this.modelManager = t,
  9596. this.container = i,
  9597. this.updateModel(),
  9598. this.bindEvents()
  9599. }
  9600. ,
  9601. n.prototype.bindEvents = function() {
  9602. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9603. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9604. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9605. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9606. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9607. }
  9608. ,
  9609. n.prototype.updateModel = function() {
  9610. this.model = this.modelManager.getActiveModel()
  9611. }
  9612. ,
  9613. n.prototype.handlePlayerViewChanged = function() {
  9614. this.updateLabelVisibility(),
  9615. this.updateLabelDisplay()
  9616. }
  9617. ,
  9618. n.prototype.getLabelsForFloor = function(e, t) {
  9619. return t = t || [],
  9620. t.length = 0,
  9621. this.model.labels.forEach(function(i) {
  9622. this.labelVisibleForFloor(i, e) && t.push(i)
  9623. }
  9624. .bind(this)),
  9625. t
  9626. }
  9627. ,
  9628. n.prototype.getLabelsForCurrentFloor = function(e) {
  9629. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9630. }
  9631. ,
  9632. n.prototype.labelVisibleForFloor = function(e, t) {
  9633. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9634. if (!this.model.showingLabels || !e.labelGui || !i)
  9635. return !1;
  9636. var n = e.floorId === this.model.floors.size() - 1;
  9637. return this.model.allFloorsVisible ? n : e.floorId === t
  9638. }
  9639. ,
  9640. n.prototype.updateLabelVisibility = function(e) {
  9641. this.model.labels.forEach(function(e) {
  9642. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9643. }
  9644. .bind(this))
  9645. }
  9646. ,
  9647. n.prototype.showAllLabels = function(e, t) {
  9648. this.model.labels.forEach(function(i) {
  9649. this.showLabel(i, e, t)
  9650. }
  9651. .bind(this))
  9652. }
  9653. ,
  9654. n.prototype.hideAllLabels = function(e, t) {
  9655. this.model.labels.forEach(function(i) {
  9656. this.hideLabel(i, e, t)
  9657. }
  9658. .bind(this))
  9659. }
  9660. ,
  9661. n.prototype.showLabel = function(e, t, i) {
  9662. this.model.showingLabels && (e.visible || (e.visible = !0,
  9663. e.labelGui.style.display = "block",
  9664. e.labelGui.style.opacity = 0,
  9665. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9666. }
  9667. ,
  9668. n.prototype.hideLabel = function(e, t, i) {
  9669. e.visible && (e.visible = !1,
  9670. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9671. }
  9672. ,
  9673. n.prototype.supportedMode = function() {
  9674. return this.player.mode === l.FLOORPLAN
  9675. }
  9676. ,
  9677. n.prototype.updateLabelDisplay = function() {
  9678. var e = (new r.Vector3,
  9679. new r.Vector3,
  9680. []);
  9681. return function() {
  9682. var t = this.player.getLabelScaleFactor()
  9683. , i = .6
  9684. , n = 1.2
  9685. , r = (1 - t) * n + i
  9686. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9687. this.getLabelsForCurrentFloor(e);
  9688. for (var a = 0; a < e.length; a++) {
  9689. var l = e[a];
  9690. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9691. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9692. }
  9693. }
  9694. }(),
  9695. n.prototype.updateProjectedGuiElement = function() {
  9696. var e = new r.Vector3;
  9697. new r.Vector3;
  9698. return function(t, i, n, r, o) {
  9699. i.style.fontSize = 100 * o + "%";
  9700. var a = $("#player").width()
  9701. , s = $("#player").height()
  9702. , l = .5 * a
  9703. , c = .5 * s;
  9704. e.copy(n),
  9705. e.project(this.player.camera);
  9706. var h = e.x * l + l
  9707. , u = -(e.y * c) + c;
  9708. h -= t.offsetWidth / 2,
  9709. u -= t.offsetHeight / 2,
  9710. t.style.left = h + "px",
  9711. t.style.top = u + "px"
  9712. }
  9713. }(),
  9714. n.prototype.handleStartInside = function(e) {
  9715. this.updateLabelVisibility()
  9716. }
  9717. ,
  9718. n.prototype.handleStartOutside = function() {
  9719. this.updateLabelVisibility()
  9720. }
  9721. ,
  9722. t.exports = n
  9723. }
  9724. , {
  9725. "../enum/DirectorEvents": 23,
  9726. "../enum/ModelManagerEvents": 33,
  9727. "../enum/PlayerEvents": 40,
  9728. "../enum/Viewmode": 51,
  9729. "../enum/WarpStyle": 52,
  9730. "../settings": 166,
  9731. "../util/browser": 182,
  9732. "../util/common": 185,
  9733. "../util/lerp": 188,
  9734. "../util/transitions": 195,
  9735. three: 217
  9736. }],
  9737. 92: [function(e, t, i) {
  9738. "use strict";
  9739. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9740. if (null == this)
  9741. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9742. if ("function" != typeof e)
  9743. throw new TypeError("predicate must be a function");
  9744. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9745. if (t = i[o],
  9746. e.call(r, t, o, i))
  9747. return o;
  9748. return -1
  9749. }
  9750. ),
  9751. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9752. value: function(e) {
  9753. if (null == this)
  9754. throw new TypeError('"this" is null or not defined');
  9755. var t = Object(this)
  9756. , i = t.length >>> 0;
  9757. if ("function" != typeof e)
  9758. throw new TypeError("predicate must be a function");
  9759. for (var n = arguments[1], r = 0; r < i; ) {
  9760. var o = t[r];
  9761. if (e.call(n, o, r, t))
  9762. return o;
  9763. r++
  9764. }
  9765. }
  9766. })
  9767. }
  9768. , {}],
  9769. 93: [function(e, t, i) {
  9770. "use strict";
  9771. var n = n || {};
  9772. t.exports = n,
  9773. n.gui = n.gui || {},
  9774. n.utils = n.utils || {},
  9775. n.controllers = n.controllers || {},
  9776. n.dom = n.dom || {},
  9777. n.color = n.color || {},
  9778. n.utils.css = function() {
  9779. return {
  9780. load: function(e, t) {
  9781. t = t || document;
  9782. var i = t.createElement("link");
  9783. i.type = "text/css",
  9784. i.rel = "stylesheet",
  9785. i.href = e,
  9786. t.getElementsByTagName("head")[0].appendChild(i)
  9787. },
  9788. inject: function(e, t) {
  9789. t = t || document;
  9790. var i = document.createElement("style");
  9791. i.type = "text/css",
  9792. i.innerHTML = e,
  9793. t.getElementsByTagName("head")[0].appendChild(i)
  9794. }
  9795. }
  9796. }(),
  9797. n.utils.common = function() {
  9798. var e = Array.prototype.forEach
  9799. , t = Array.prototype.slice;
  9800. return {
  9801. BREAK: {},
  9802. extend: function(e) {
  9803. return this.each(t.call(arguments, 1), function(t) {
  9804. for (var i in t)
  9805. this.isUndefined(t[i]) || (e[i] = t[i])
  9806. }, this),
  9807. e
  9808. },
  9809. defaults: function(e) {
  9810. return this.each(t.call(arguments, 1), function(t) {
  9811. for (var i in t)
  9812. this.isUndefined(e[i]) && (e[i] = t[i])
  9813. }, this),
  9814. e
  9815. },
  9816. compose: function() {
  9817. var e = t.call(arguments);
  9818. return function() {
  9819. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9820. i = [e[n].apply(this, i)];
  9821. return i[0]
  9822. }
  9823. },
  9824. each: function(t, i, n) {
  9825. if (t)
  9826. if (e && t.forEach && t.forEach === e)
  9827. t.forEach(i, n);
  9828. else if (t.length === t.length + 0) {
  9829. for (var r = 0, o = t.length; r < o; r++)
  9830. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9831. return
  9832. } else
  9833. for (var r in t)
  9834. if (i.call(n, t[r], r) === this.BREAK)
  9835. return
  9836. },
  9837. defer: function(e) {
  9838. setTimeout(e, 0)
  9839. },
  9840. toArray: function(e) {
  9841. return e.toArray ? e.toArray() : t.call(e)
  9842. },
  9843. isUndefined: function(e) {
  9844. return void 0 === e
  9845. },
  9846. isNull: function(e) {
  9847. return null === e
  9848. },
  9849. isNaN: function(e) {
  9850. return e !== e
  9851. },
  9852. isArray: Array.isArray || function(e) {
  9853. return e.constructor === Array
  9854. }
  9855. ,
  9856. isObject: function(e) {
  9857. return e === Object(e)
  9858. },
  9859. isNumber: function(e) {
  9860. return e === e + 0
  9861. },
  9862. isString: function(e) {
  9863. return e === e + ""
  9864. },
  9865. isBoolean: function(e) {
  9866. return e === !1 || e === !0
  9867. },
  9868. isFunction: function(e) {
  9869. return "[object Function]" === Object.prototype.toString.call(e)
  9870. }
  9871. }
  9872. }(),
  9873. n.controllers.Controller = function(e) {
  9874. var t = function(e, t) {
  9875. this.initialValue = e[t],
  9876. this.domElement = document.createElement("div"),
  9877. this.object = e,
  9878. this.property = t,
  9879. this.__onChange = void 0,
  9880. this.__onFinishChange = void 0
  9881. };
  9882. return e.extend(t.prototype, {
  9883. onChange: function(e) {
  9884. return this.__onChange = e,
  9885. this
  9886. },
  9887. onFinishChange: function(e) {
  9888. return this.__onFinishChange = e,
  9889. this
  9890. },
  9891. setValue: function(e) {
  9892. return this.object[this.property] = e,
  9893. this.__onChange && this.__onChange.call(this, e),
  9894. this.updateDisplay(),
  9895. this
  9896. },
  9897. getValue: function() {
  9898. return this.object[this.property]
  9899. },
  9900. updateDisplay: function() {
  9901. return this
  9902. },
  9903. isModified: function() {
  9904. return this.initialValue !== this.getValue()
  9905. }
  9906. }),
  9907. t
  9908. }(n.utils.common),
  9909. n.dom.dom = function(e) {
  9910. function t(t) {
  9911. if ("0" === t || e.isUndefined(t))
  9912. return 0;
  9913. var i = t.match(r);
  9914. return e.isNull(i) ? 0 : parseFloat(i[1])
  9915. }
  9916. var i = {
  9917. HTMLEvents: ["change"],
  9918. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9919. KeyboardEvents: ["keydown"]
  9920. }
  9921. , n = {};
  9922. e.each(i, function(t, i) {
  9923. e.each(t, function(e) {
  9924. n[e] = i
  9925. })
  9926. });
  9927. var r = /(\d+(\.\d+)?)px/
  9928. , o = {
  9929. makeSelectable: function(e, t) {
  9930. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9931. return !1
  9932. }
  9933. : function() {}
  9934. ,
  9935. e.style.MozUserSelect = t ? "auto" : "none",
  9936. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9937. e.unselectable = t ? "on" : "off")
  9938. },
  9939. makeFullscreen: function(t, i, n) {
  9940. e.isUndefined(i) && (i = !0),
  9941. e.isUndefined(n) && (n = !0),
  9942. t.style.position = "absolute",
  9943. i && (t.style.left = 0,
  9944. t.style.right = 0),
  9945. n && (t.style.top = 0,
  9946. t.style.bottom = 0)
  9947. },
  9948. fakeEvent: function(t, i, r, o) {
  9949. r = r || {};
  9950. var a = n[i];
  9951. if (!a)
  9952. throw new Error("Event type " + i + " not supported.");
  9953. var s = document.createEvent(a);
  9954. switch (a) {
  9955. case "MouseEvents":
  9956. var l = r.x || r.clientX || 0
  9957. , c = r.y || r.clientY || 0;
  9958. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9959. break;
  9960. case "KeyboardEvents":
  9961. var h = s.initKeyboardEvent || s.initKeyEvent;
  9962. e.defaults(r, {
  9963. cancelable: !0,
  9964. ctrlKey: !1,
  9965. altKey: !1,
  9966. shiftKey: !1,
  9967. metaKey: !1,
  9968. keyCode: void 0,
  9969. charCode: void 0
  9970. }),
  9971. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9972. break;
  9973. default:
  9974. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9975. }
  9976. e.defaults(s, o),
  9977. t.dispatchEvent(s)
  9978. },
  9979. bind: function(e, t, i, n) {
  9980. return n = n || !1,
  9981. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9982. o
  9983. },
  9984. unbind: function(e, t, i, n) {
  9985. return n = n || !1,
  9986. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9987. o
  9988. },
  9989. addClass: function(e, t) {
  9990. if (void 0 === e.className)
  9991. e.className = t;
  9992. else if (e.className !== t) {
  9993. var i = e.className.split(/ +/);
  9994. i.indexOf(t) == -1 && (i.push(t),
  9995. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9996. }
  9997. return o
  9998. },
  9999. removeClass: function(e, t) {
  10000. if (t)
  10001. if (void 0 === e.className)
  10002. ;
  10003. else if (e.className === t)
  10004. e.removeAttribute("class");
  10005. else {
  10006. var i = e.className.split(/ +/)
  10007. , n = i.indexOf(t);
  10008. n != -1 && (i.splice(n, 1),
  10009. e.className = i.join(" "))
  10010. }
  10011. else
  10012. e.className = void 0;
  10013. return o
  10014. },
  10015. hasClass: function(e, t) {
  10016. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10017. },
  10018. getWidth: function(e) {
  10019. var i = getComputedStyle(e);
  10020. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10021. },
  10022. getHeight: function(e) {
  10023. var i = getComputedStyle(e);
  10024. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10025. },
  10026. getOffset: function(e) {
  10027. var t = {
  10028. left: 0,
  10029. top: 0
  10030. };
  10031. if (e.offsetParent)
  10032. do
  10033. t.left += e.offsetLeft,
  10034. t.top += e.offsetTop;
  10035. while (e = e.offsetParent);return t
  10036. },
  10037. isActive: function(e) {
  10038. return e === document.activeElement && (e.type || e.href)
  10039. }
  10040. };
  10041. return o
  10042. }(n.utils.common),
  10043. n.controllers.OptionController = function(e, t, i) {
  10044. var n = function(e, r, o) {
  10045. n.superclass.call(this, e, r);
  10046. var a = this;
  10047. if (this.__select = document.createElement("select"),
  10048. i.isArray(o)) {
  10049. var s = {};
  10050. i.each(o, function(e) {
  10051. s[e] = e
  10052. }),
  10053. o = s
  10054. }
  10055. i.each(o, function(e, t) {
  10056. var i = document.createElement("option");
  10057. i.innerHTML = t,
  10058. i.setAttribute("value", e),
  10059. a.__select.appendChild(i)
  10060. }),
  10061. this.updateDisplay(),
  10062. t.bind(this.__select, "change", function() {
  10063. var e = this.options[this.selectedIndex].value;
  10064. a.setValue(e)
  10065. }),
  10066. this.domElement.appendChild(this.__select)
  10067. };
  10068. return n.superclass = e,
  10069. i.extend(n.prototype, e.prototype, {
  10070. setValue: function(e) {
  10071. var t = n.superclass.prototype.setValue.call(this, e);
  10072. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10073. t
  10074. },
  10075. updateDisplay: function() {
  10076. return this.__select.value = this.getValue(),
  10077. n.superclass.prototype.updateDisplay.call(this)
  10078. }
  10079. }),
  10080. n
  10081. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10082. n.controllers.NumberController = function(e, t) {
  10083. function i(e) {
  10084. return e = e.toString(),
  10085. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10086. }
  10087. var n = function(e, r, o) {
  10088. n.superclass.call(this, e, r),
  10089. o = o || {},
  10090. this.__min = o.min,
  10091. this.__max = o.max,
  10092. this.__step = o.step,
  10093. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10094. this.__precision = i(this.__impliedStep)
  10095. };
  10096. return n.superclass = e,
  10097. t.extend(n.prototype, e.prototype, {
  10098. setValue: function(e) {
  10099. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10100. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10101. n.superclass.prototype.setValue.call(this, e)
  10102. },
  10103. min: function(e) {
  10104. return this.__min = e,
  10105. this
  10106. },
  10107. max: function(e) {
  10108. return this.__max = e,
  10109. this
  10110. },
  10111. step: function(e) {
  10112. return this.__step = e,
  10113. this.__impliedStep = e,
  10114. this.__precision = i(e),
  10115. this
  10116. }
  10117. }),
  10118. n
  10119. }(n.controllers.Controller, n.utils.common),
  10120. n.controllers.NumberControllerBox = function(e, t, i) {
  10121. function n(e, t) {
  10122. var i = Math.pow(10, t);
  10123. return Math.round(e * i) / i
  10124. }
  10125. var r = function(e, n, o) {
  10126. function a() {
  10127. var e = parseFloat(d.__input.value);
  10128. i.isNaN(e) || d.setValue(e)
  10129. }
  10130. function s() {
  10131. a(),
  10132. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10133. }
  10134. function l(e) {
  10135. t.bind(window, "mousemove", c),
  10136. t.bind(window, "mouseup", h),
  10137. u = e.clientY
  10138. }
  10139. function c(e) {
  10140. var t = u - e.clientY;
  10141. d.setValue(d.getValue() + t * d.__impliedStep),
  10142. u = e.clientY
  10143. }
  10144. function h() {
  10145. t.unbind(window, "mousemove", c),
  10146. t.unbind(window, "mouseup", h)
  10147. }
  10148. this.__truncationSuspended = !1,
  10149. r.superclass.call(this, e, n, o);
  10150. var u, d = this;
  10151. this.__input = document.createElement("input"),
  10152. this.__input.setAttribute("type", "text"),
  10153. t.bind(this.__input, "change", a),
  10154. t.bind(this.__input, "blur", s),
  10155. t.bind(this.__input, "mousedown", l),
  10156. t.bind(this.__input, "keydown", function(e) {
  10157. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10158. this.blur(),
  10159. d.__truncationSuspended = !1)
  10160. }),
  10161. this.updateDisplay(),
  10162. this.domElement.appendChild(this.__input)
  10163. };
  10164. return r.superclass = e,
  10165. i.extend(r.prototype, e.prototype, {
  10166. updateDisplay: function() {
  10167. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10168. r.superclass.prototype.updateDisplay.call(this)
  10169. }
  10170. }),
  10171. r
  10172. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10173. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10174. function o(e, t, i, n, r) {
  10175. return n + (r - n) * ((e - t) / (i - t))
  10176. }
  10177. var a = function(e, i, n, r, s) {
  10178. function l(e) {
  10179. t.bind(window, "mousemove", c),
  10180. t.bind(window, "mouseup", h),
  10181. c(e)
  10182. }
  10183. function c(e) {
  10184. e.preventDefault();
  10185. var i = t.getOffset(u.__background)
  10186. , n = t.getWidth(u.__background);
  10187. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10188. !1
  10189. }
  10190. function h() {
  10191. t.unbind(window, "mousemove", c),
  10192. t.unbind(window, "mouseup", h),
  10193. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10194. }
  10195. a.superclass.call(this, e, i, {
  10196. min: n,
  10197. max: r,
  10198. step: s
  10199. });
  10200. var u = this;
  10201. this.__background = document.createElement("div"),
  10202. this.__foreground = document.createElement("div"),
  10203. t.bind(this.__background, "mousedown", l),
  10204. t.addClass(this.__background, "slider"),
  10205. t.addClass(this.__foreground, "slider-fg"),
  10206. this.updateDisplay(),
  10207. this.__background.appendChild(this.__foreground),
  10208. this.domElement.appendChild(this.__background)
  10209. };
  10210. return a.superclass = e,
  10211. a.useDefaultStyles = function() {
  10212. i.inject(r)
  10213. }
  10214. ,
  10215. n.extend(a.prototype, e.prototype, {
  10216. updateDisplay: function() {
  10217. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10218. return this.__foreground.style.width = 100 * e + "%",
  10219. a.superclass.prototype.updateDisplay.call(this)
  10220. }
  10221. }),
  10222. a
  10223. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10224. n.controllers.FunctionController = function(e, t, i) {
  10225. var n = function(e, i, r) {
  10226. n.superclass.call(this, e, i);
  10227. var o = this;
  10228. this.__button = document.createElement("div"),
  10229. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10230. t.bind(this.__button, "click", function(e) {
  10231. return e.preventDefault(),
  10232. o.fire(),
  10233. !1
  10234. }),
  10235. t.addClass(this.__button, "button"),
  10236. this.domElement.appendChild(this.__button)
  10237. };
  10238. return n.superclass = e,
  10239. i.extend(n.prototype, e.prototype, {
  10240. fire: function() {
  10241. this.__onChange && this.__onChange.call(this),
  10242. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10243. this.getValue().call(this.object)
  10244. }
  10245. }),
  10246. n
  10247. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10248. n.controllers.BooleanController = function(e, t, i) {
  10249. var n = function(e, i) {
  10250. function r() {
  10251. o.setValue(!o.__prev)
  10252. }
  10253. n.superclass.call(this, e, i);
  10254. var o = this;
  10255. this.__prev = this.getValue(),
  10256. this.__checkbox = document.createElement("input"),
  10257. this.__checkbox.setAttribute("type", "checkbox"),
  10258. t.bind(this.__checkbox, "change", r, !1),
  10259. this.domElement.appendChild(this.__checkbox),
  10260. this.updateDisplay()
  10261. };
  10262. return n.superclass = e,
  10263. i.extend(n.prototype, e.prototype, {
  10264. setValue: function(e) {
  10265. var t = n.superclass.prototype.setValue.call(this, e);
  10266. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10267. this.__prev = this.getValue(),
  10268. t
  10269. },
  10270. updateDisplay: function() {
  10271. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10272. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10273. n.superclass.prototype.updateDisplay.call(this)
  10274. }
  10275. }),
  10276. n
  10277. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10278. n.color.toString = function(e) {
  10279. return function(t) {
  10280. if (1 == t.a || e.isUndefined(t.a)) {
  10281. for (var i = t.hex.toString(16); i.length < 6; )
  10282. i = "0" + i;
  10283. return "#" + i
  10284. }
  10285. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10286. }
  10287. }(n.utils.common),
  10288. n.color.interpret = function(e, t) {
  10289. var i, n, r = function() {
  10290. n = !1;
  10291. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10292. return t.each(o, function(r) {
  10293. if (r.litmus(e))
  10294. return t.each(r.conversions, function(r, o) {
  10295. if (i = r.read(e),
  10296. n === !1 && i !== !1)
  10297. return n = i,
  10298. i.conversionName = o,
  10299. i.conversion = r,
  10300. t.BREAK
  10301. }),
  10302. t.BREAK
  10303. }),
  10304. n
  10305. }, o = [{
  10306. litmus: t.isString,
  10307. conversions: {
  10308. THREE_CHAR_HEX: {
  10309. read: function(e) {
  10310. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10311. return null !== t && {
  10312. space: "HEX",
  10313. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10314. }
  10315. },
  10316. write: e
  10317. },
  10318. SIX_CHAR_HEX: {
  10319. read: function(e) {
  10320. var t = e.match(/^#([A-F0-9]{6})$/i);
  10321. return null !== t && {
  10322. space: "HEX",
  10323. hex: parseInt("0x" + t[1].toString())
  10324. }
  10325. },
  10326. write: e
  10327. },
  10328. CSS_RGB: {
  10329. read: function(e) {
  10330. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10331. return null !== t && {
  10332. space: "RGB",
  10333. r: parseFloat(t[1]),
  10334. g: parseFloat(t[2]),
  10335. b: parseFloat(t[3])
  10336. }
  10337. },
  10338. write: e
  10339. },
  10340. CSS_RGBA: {
  10341. read: function(e) {
  10342. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10343. return null !== t && {
  10344. space: "RGB",
  10345. r: parseFloat(t[1]),
  10346. g: parseFloat(t[2]),
  10347. b: parseFloat(t[3]),
  10348. a: parseFloat(t[4])
  10349. }
  10350. },
  10351. write: e
  10352. }
  10353. }
  10354. }, {
  10355. litmus: t.isNumber,
  10356. conversions: {
  10357. HEX: {
  10358. read: function(e) {
  10359. return {
  10360. space: "HEX",
  10361. hex: e,
  10362. conversionName: "HEX"
  10363. }
  10364. },
  10365. write: function(e) {
  10366. return e.hex
  10367. }
  10368. }
  10369. }
  10370. }, {
  10371. litmus: t.isArray,
  10372. conversions: {
  10373. RGB_ARRAY: {
  10374. read: function(e) {
  10375. return 3 == e.length && {
  10376. space: "RGB",
  10377. r: e[0],
  10378. g: e[1],
  10379. b: e[2]
  10380. }
  10381. },
  10382. write: function(e) {
  10383. return [e.r, e.g, e.b]
  10384. }
  10385. },
  10386. RGBA_ARRAY: {
  10387. read: function(e) {
  10388. return 4 == e.length && {
  10389. space: "RGB",
  10390. r: e[0],
  10391. g: e[1],
  10392. b: e[2],
  10393. a: e[3]
  10394. }
  10395. },
  10396. write: function(e) {
  10397. return [e.r, e.g, e.b, e.a]
  10398. }
  10399. }
  10400. }
  10401. }, {
  10402. litmus: t.isObject,
  10403. conversions: {
  10404. RGBA_OBJ: {
  10405. read: function(e) {
  10406. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10407. space: "RGB",
  10408. r: e.r,
  10409. g: e.g,
  10410. b: e.b,
  10411. a: e.a
  10412. }
  10413. },
  10414. write: function(e) {
  10415. return {
  10416. r: e.r,
  10417. g: e.g,
  10418. b: e.b,
  10419. a: e.a
  10420. }
  10421. }
  10422. },
  10423. RGB_OBJ: {
  10424. read: function(e) {
  10425. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10426. space: "RGB",
  10427. r: e.r,
  10428. g: e.g,
  10429. b: e.b
  10430. }
  10431. },
  10432. write: function(e) {
  10433. return {
  10434. r: e.r,
  10435. g: e.g,
  10436. b: e.b
  10437. }
  10438. }
  10439. },
  10440. HSVA_OBJ: {
  10441. read: function(e) {
  10442. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10443. space: "HSV",
  10444. h: e.h,
  10445. s: e.s,
  10446. v: e.v,
  10447. a: e.a
  10448. }
  10449. },
  10450. write: function(e) {
  10451. return {
  10452. h: e.h,
  10453. s: e.s,
  10454. v: e.v,
  10455. a: e.a
  10456. }
  10457. }
  10458. },
  10459. HSV_OBJ: {
  10460. read: function(e) {
  10461. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10462. space: "HSV",
  10463. h: e.h,
  10464. s: e.s,
  10465. v: e.v
  10466. }
  10467. },
  10468. write: function(e) {
  10469. return {
  10470. h: e.h,
  10471. s: e.s,
  10472. v: e.v
  10473. }
  10474. }
  10475. }
  10476. }
  10477. }];
  10478. return r
  10479. }(n.color.toString, n.utils.common),
  10480. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10481. function g(e, t, i, o) {
  10482. if (void 0 === t[i])
  10483. throw new Error("Object " + t + ' has no property "' + i + '"');
  10484. var a;
  10485. if (o.color)
  10486. a = new h(t,i);
  10487. else {
  10488. var s = [t, i].concat(o.factoryArgs);
  10489. a = n.apply(e, s)
  10490. }
  10491. o.before instanceof r && (o.before = o.before.__li),
  10492. A(e, a),
  10493. p.addClass(a.domElement, "c");
  10494. var l = document.createElement("span");
  10495. p.addClass(l, "property-name"),
  10496. l.innerHTML = a.property;
  10497. var c = document.createElement("div");
  10498. c.appendChild(l),
  10499. c.appendChild(a.domElement);
  10500. var u = m(e, c, o.before);
  10501. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10502. p.addClass(u, typeof a.getValue()),
  10503. v(e, u, a),
  10504. e.__controllers.push(a),
  10505. a
  10506. }
  10507. function m(e, t, i) {
  10508. var n = document.createElement("li");
  10509. return t && n.appendChild(t),
  10510. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10511. e.onResize(),
  10512. n
  10513. }
  10514. function v(e, t, i) {
  10515. if (i.__li = t,
  10516. i.__gui = e,
  10517. f.extend(i, {
  10518. options: function(t) {
  10519. return arguments.length > 1 ? (i.remove(),
  10520. g(e, i.object, i.property, {
  10521. before: i.__li.nextElementSibling,
  10522. factoryArgs: [f.toArray(arguments)]
  10523. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10524. g(e, i.object, i.property, {
  10525. before: i.__li.nextElementSibling,
  10526. factoryArgs: [t]
  10527. })) : void 0
  10528. },
  10529. name: function(e) {
  10530. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10531. i
  10532. },
  10533. listen: function() {
  10534. return i.__gui.listen(i),
  10535. i
  10536. },
  10537. remove: function() {
  10538. return i.__gui.remove(i),
  10539. i
  10540. }
  10541. }),
  10542. i instanceof l) {
  10543. var n = new s(i.object,i.property,{
  10544. min: i.__min,
  10545. max: i.__max,
  10546. step: i.__step
  10547. });
  10548. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10549. var t = i[e]
  10550. , r = n[e];
  10551. i[e] = n[e] = function() {
  10552. var e = Array.prototype.slice.call(arguments);
  10553. return t.apply(i, e),
  10554. r.apply(n, e)
  10555. }
  10556. }),
  10557. p.addClass(t, "has-slider"),
  10558. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10559. } else if (i instanceof s) {
  10560. var r = function(t) {
  10561. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10562. g(e, i.object, i.property, {
  10563. before: i.__li.nextElementSibling,
  10564. factoryArgs: [i.__min, i.__max, i.__step]
  10565. })) : t
  10566. };
  10567. i.min = f.compose(r, i.min),
  10568. i.max = f.compose(r, i.max)
  10569. } else
  10570. i instanceof o ? (p.bind(t, "click", function() {
  10571. p.fakeEvent(i.__checkbox, "click")
  10572. }),
  10573. p.bind(i.__checkbox, "click", function(e) {
  10574. e.stopPropagation()
  10575. })) : i instanceof a ? (p.bind(t, "click", function() {
  10576. p.fakeEvent(i.__button, "click")
  10577. }),
  10578. p.bind(t, "mouseover", function() {
  10579. p.addClass(i.__button, "hover")
  10580. }),
  10581. p.bind(t, "mouseout", function() {
  10582. p.removeClass(i.__button, "hover")
  10583. })) : i instanceof h && (p.addClass(t, "color"),
  10584. i.updateDisplay = f.compose(function(e) {
  10585. return t.style.borderLeftColor = i.__color.toString(),
  10586. e
  10587. }, i.updateDisplay),
  10588. i.updateDisplay());
  10589. i.setValue = f.compose(function(t) {
  10590. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10591. t
  10592. }, i.setValue)
  10593. }
  10594. function A(e, t) {
  10595. var i = e.getRoot()
  10596. , n = i.__rememberedObjects.indexOf(t.object);
  10597. if (n != -1) {
  10598. var r = i.__rememberedObjectIndecesToControllers[n];
  10599. if (void 0 === r && (r = {},
  10600. i.__rememberedObjectIndecesToControllers[n] = r),
  10601. r[t.property] = t,
  10602. i.load && i.load.remembered) {
  10603. var o, a = i.load.remembered;
  10604. if (a[e.preset])
  10605. o = a[e.preset];
  10606. else {
  10607. if (!a[L])
  10608. return;
  10609. o = a[L]
  10610. }
  10611. if (o[n] && void 0 !== o[n][t.property]) {
  10612. var s = o[n][t.property];
  10613. t.initialValue = s,
  10614. t.setValue(s)
  10615. }
  10616. }
  10617. }
  10618. }
  10619. function y(e, t) {
  10620. return document.location.href + "." + t
  10621. }
  10622. function C(e) {
  10623. var t = e.__save_row = document.createElement("li");
  10624. p.addClass(e.domElement, "has-save"),
  10625. e.__ul.insertBefore(t, e.__ul.firstChild),
  10626. p.addClass(t, "save-row");
  10627. var i = document.createElement("span");
  10628. i.innerHTML = "&nbsp;",
  10629. p.addClass(i, "button gears");
  10630. var n = document.createElement("span");
  10631. n.innerHTML = "Save",
  10632. p.addClass(n, "button"),
  10633. p.addClass(n, "save");
  10634. var r = document.createElement("span");
  10635. r.innerHTML = "New",
  10636. p.addClass(r, "button"),
  10637. p.addClass(r, "save-as");
  10638. var o = document.createElement("span");
  10639. o.innerHTML = "Revert",
  10640. p.addClass(o, "button"),
  10641. p.addClass(o, "revert");
  10642. var a = e.__preset_select = document.createElement("select");
  10643. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10644. w(e, i, i == e.preset)
  10645. }) : w(e, L, !1),
  10646. p.bind(a, "change", function() {
  10647. for (var t = 0; t < e.__preset_select.length; t++)
  10648. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10649. e.preset = this.value
  10650. }),
  10651. t.appendChild(a),
  10652. t.appendChild(i),
  10653. t.appendChild(n),
  10654. t.appendChild(r),
  10655. t.appendChild(o),
  10656. D) {
  10657. var s = document.getElementById("dg-save-locally")
  10658. , l = document.getElementById("dg-local-explain");
  10659. s.style.display = "block";
  10660. var c = document.getElementById("dg-local-storage");
  10661. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10662. var h = function() {
  10663. l.style.display = e.useLocalStorage ? "block" : "none"
  10664. };
  10665. h(),
  10666. p.bind(c, "change", function() {
  10667. e.useLocalStorage = !e.useLocalStorage,
  10668. h()
  10669. })
  10670. }
  10671. var u = document.getElementById("dg-new-constructor");
  10672. p.bind(u, "keydown", function(e) {
  10673. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10674. }),
  10675. p.bind(i, "click", function() {
  10676. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10677. S.show(),
  10678. u.focus(),
  10679. u.select()
  10680. }),
  10681. p.bind(n, "click", function() {
  10682. e.save()
  10683. }),
  10684. p.bind(r, "click", function() {
  10685. var t = prompt("Enter a new preset name.");
  10686. t && e.saveAs(t)
  10687. }),
  10688. p.bind(o, "click", function() {
  10689. e.revert()
  10690. })
  10691. }
  10692. function I(e) {
  10693. function t(t) {
  10694. return t.preventDefault(),
  10695. r = t.clientX,
  10696. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10697. p.bind(window, "mousemove", i),
  10698. p.bind(window, "mouseup", n),
  10699. !1
  10700. }
  10701. function i(t) {
  10702. return t.preventDefault(),
  10703. e.width += r - t.clientX,
  10704. e.onResize(),
  10705. r = t.clientX,
  10706. !1
  10707. }
  10708. function n() {
  10709. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10710. p.unbind(window, "mousemove", i),
  10711. p.unbind(window, "mouseup", n)
  10712. }
  10713. e.__resize_handle = document.createElement("div"),
  10714. f.extend(e.__resize_handle.style, {
  10715. width: "6px",
  10716. marginLeft: "-3px",
  10717. height: "200px",
  10718. cursor: "ew-resize",
  10719. position: "absolute"
  10720. });
  10721. var r;
  10722. p.bind(e.__resize_handle, "mousedown", t),
  10723. p.bind(e.__closeButton, "mousedown", t),
  10724. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10725. }
  10726. function E(e, t) {
  10727. e.domElement.style.width = t + "px",
  10728. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10729. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10730. }
  10731. function b(e, t) {
  10732. var i = {};
  10733. return f.each(e.__rememberedObjects, function(n, r) {
  10734. var o = {}
  10735. , a = e.__rememberedObjectIndecesToControllers[r];
  10736. f.each(a, function(e, i) {
  10737. o[i] = t ? e.initialValue : e.getValue()
  10738. }),
  10739. i[r] = o
  10740. }),
  10741. i
  10742. }
  10743. function w(e, t, i) {
  10744. var n = document.createElement("option");
  10745. n.innerHTML = t,
  10746. n.value = t,
  10747. e.__preset_select.appendChild(n),
  10748. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10749. }
  10750. function _(e) {
  10751. for (var t = 0; t < e.__preset_select.length; t++)
  10752. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10753. }
  10754. function T(e, t) {
  10755. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10756. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10757. }
  10758. function x(e) {
  10759. 0 != e.length && u(function() {
  10760. x(e)
  10761. }),
  10762. f.each(e, function(e) {
  10763. e.updateDisplay()
  10764. })
  10765. }
  10766. e.inject(i);
  10767. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10768. try {
  10769. return "localStorage"in window && null !== window.localStorage
  10770. } catch (e) {
  10771. return !1
  10772. }
  10773. }(), N = !0, B = !1, F = [], V = function(e) {
  10774. function t() {
  10775. var e = i.getRoot();
  10776. e.width += 1,
  10777. f.defer(function() {
  10778. e.width -= 1
  10779. })
  10780. }
  10781. var i = this;
  10782. this.domElement = document.createElement("div"),
  10783. this.__ul = document.createElement("ul"),
  10784. this.domElement.appendChild(this.__ul),
  10785. p.addClass(this.domElement, R),
  10786. this.__folders = {},
  10787. this.__controllers = [],
  10788. this.__rememberedObjects = [],
  10789. this.__rememberedObjectIndecesToControllers = [],
  10790. this.__listening = [],
  10791. e = e || {},
  10792. e = f.defaults(e, {
  10793. autoPlace: !0,
  10794. width: V.DEFAULT_WIDTH
  10795. }),
  10796. e = f.defaults(e, {
  10797. resizable: e.autoPlace,
  10798. hideable: e.autoPlace
  10799. }),
  10800. f.isUndefined(e.load) ? e.load = {
  10801. preset: L
  10802. } : e.preset && (e.load.preset = e.preset),
  10803. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10804. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10805. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10806. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10807. if (Object.defineProperties(this, {
  10808. parent: {
  10809. get: function() {
  10810. return e.parent
  10811. }
  10812. },
  10813. scrollable: {
  10814. get: function() {
  10815. return e.scrollable
  10816. }
  10817. },
  10818. autoPlace: {
  10819. get: function() {
  10820. return e.autoPlace
  10821. }
  10822. },
  10823. preset: {
  10824. get: function() {
  10825. return i.parent ? i.getRoot().preset : e.load.preset
  10826. },
  10827. set: function(t) {
  10828. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10829. _(this),
  10830. i.revert()
  10831. }
  10832. },
  10833. width: {
  10834. get: function() {
  10835. return e.width
  10836. },
  10837. set: function(t) {
  10838. e.width = t,
  10839. E(i, t)
  10840. }
  10841. },
  10842. name: {
  10843. get: function() {
  10844. return e.name
  10845. },
  10846. set: function(t) {
  10847. e.name = t,
  10848. a && (a.innerHTML = e.name)
  10849. }
  10850. },
  10851. closed: {
  10852. get: function() {
  10853. return e.closed
  10854. },
  10855. set: function(t) {
  10856. e.closed = t,
  10857. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10858. this.onResize(),
  10859. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10860. }
  10861. },
  10862. load: {
  10863. get: function() {
  10864. return e.load
  10865. }
  10866. },
  10867. useLocalStorage: {
  10868. get: function() {
  10869. return r
  10870. },
  10871. set: function(e) {
  10872. D && (r = e,
  10873. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10874. localStorage.setItem(y(i, "isLocal"), e))
  10875. }
  10876. }
  10877. }),
  10878. f.isUndefined(e.parent)) {
  10879. if (e.closed = !1,
  10880. p.addClass(this.domElement, V.CLASS_MAIN),
  10881. p.makeSelectable(this.domElement, !1),
  10882. D && r) {
  10883. i.useLocalStorage = !0;
  10884. var o = localStorage.getItem(y(this, "gui"));
  10885. o && (e.load = JSON.parse(o))
  10886. }
  10887. this.__closeButton = document.createElement("div"),
  10888. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10889. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10890. this.domElement.appendChild(this.__closeButton),
  10891. p.bind(this.__closeButton, "click", function() {
  10892. i.closed = !i.closed
  10893. })
  10894. } else {
  10895. void 0 === e.closed && (e.closed = !0);
  10896. var a = document.createTextNode(e.name);
  10897. p.addClass(a, "controller-name");
  10898. var s = m(i, a)
  10899. , l = function(e) {
  10900. return e.preventDefault(),
  10901. i.closed = !i.closed,
  10902. !1
  10903. };
  10904. p.addClass(this.__ul, V.CLASS_CLOSED),
  10905. p.addClass(s, "title"),
  10906. p.bind(s, "click", l),
  10907. e.closed || (this.closed = !1)
  10908. }
  10909. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10910. p.addClass(M, R),
  10911. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10912. document.body.appendChild(M),
  10913. N = !1),
  10914. M.appendChild(this.domElement),
  10915. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10916. this.parent || E(i, e.width)),
  10917. p.bind(window, "resize", function() {
  10918. i.onResize()
  10919. }),
  10920. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10921. i.onResize()
  10922. }),
  10923. p.bind(this.__ul, "transitionend", function() {
  10924. i.onResize()
  10925. }),
  10926. p.bind(this.__ul, "oTransitionEnd", function() {
  10927. i.onResize()
  10928. }),
  10929. this.onResize(),
  10930. e.resizable && I(this),
  10931. n = function() {
  10932. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10933. }
  10934. ,
  10935. this.saveToLocalStorageIfPossible = n;
  10936. i.getRoot();
  10937. e.parent || t()
  10938. };
  10939. return V.toggleHide = function() {
  10940. B = !B,
  10941. f.each(F, function(e) {
  10942. e.domElement.style.zIndex = B ? -999 : 999,
  10943. e.domElement.style.opacity = B ? 0 : 1
  10944. })
  10945. }
  10946. ,
  10947. V.CLASS_AUTO_PLACE = "a",
  10948. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10949. V.CLASS_MAIN = "main",
  10950. V.CLASS_CONTROLLER_ROW = "cr",
  10951. V.CLASS_TOO_TALL = "taller-than-window",
  10952. V.CLASS_CLOSED = "closed",
  10953. V.CLASS_CLOSE_BUTTON = "close-button",
  10954. V.CLASS_DRAG = "drag",
  10955. V.DEFAULT_WIDTH = 245,
  10956. V.TEXT_CLOSED = "Close Controls",
  10957. V.TEXT_OPEN = "Open Controls",
  10958. p.bind(window, "keydown", function(e) {
  10959. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10960. }, !1),
  10961. f.extend(V.prototype, {
  10962. add: function(e, t) {
  10963. return g(this, e, t, {
  10964. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10965. })
  10966. },
  10967. addColor: function(e, t) {
  10968. return g(this, e, t, {
  10969. color: !0
  10970. })
  10971. },
  10972. remove: function(e) {
  10973. this.__ul.removeChild(e.__li),
  10974. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10975. var t = this;
  10976. f.defer(function() {
  10977. t.onResize()
  10978. })
  10979. },
  10980. destroy: function() {
  10981. this.autoPlace && M.removeChild(this.domElement)
  10982. },
  10983. addFolder: function(e) {
  10984. if (void 0 !== this.__folders[e])
  10985. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10986. var t = {
  10987. name: e,
  10988. parent: this
  10989. };
  10990. t.autoPlace = this.autoPlace,
  10991. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10992. t.load = this.load.folders[e]);
  10993. var i = new V(t);
  10994. this.__folders[e] = i;
  10995. var n = m(this, i.domElement);
  10996. return p.addClass(n, "folder"),
  10997. i
  10998. },
  10999. open: function() {
  11000. this.closed = !1
  11001. },
  11002. close: function() {
  11003. this.closed = !0
  11004. },
  11005. onResize: function() {
  11006. var e = this.getRoot();
  11007. if (e.scrollable) {
  11008. var t = p.getOffset(e.__ul).top
  11009. , i = 0;
  11010. f.each(e.__ul.childNodes, function(t) {
  11011. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11012. }),
  11013. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11014. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11015. e.__ul.style.height = "auto")
  11016. }
  11017. e.__resize_handle && f.defer(function() {
  11018. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11019. }),
  11020. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11021. },
  11022. remember: function() {
  11023. if (f.isUndefined(S) && (S = new d,
  11024. S.domElement.innerHTML = t),
  11025. this.parent)
  11026. throw new Error("You can only call remember on a top level GUI.");
  11027. var e = this;
  11028. f.each(Array.prototype.slice.call(arguments), function(t) {
  11029. 0 == e.__rememberedObjects.length && C(e),
  11030. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11031. }),
  11032. this.autoPlace && E(this, this.width)
  11033. },
  11034. getRoot: function() {
  11035. for (var e = this; e.parent; )
  11036. e = e.parent;
  11037. return e
  11038. },
  11039. getSaveObject: function() {
  11040. var e = this.load;
  11041. return e.closed = this.closed,
  11042. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11043. e.remembered || (e.remembered = {}),
  11044. e.remembered[this.preset] = b(this)),
  11045. e.folders = {},
  11046. f.each(this.__folders, function(t, i) {
  11047. e.folders[i] = t.getSaveObject()
  11048. }),
  11049. e
  11050. },
  11051. save: function() {
  11052. this.load.remembered || (this.load.remembered = {}),
  11053. this.load.remembered[this.preset] = b(this),
  11054. T(this, !1),
  11055. this.saveToLocalStorageIfPossible()
  11056. },
  11057. saveAs: function(e) {
  11058. this.load.remembered || (this.load.remembered = {},
  11059. this.load.remembered[L] = b(this, !0)),
  11060. this.load.remembered[e] = b(this),
  11061. this.preset = e,
  11062. w(this, e, !0),
  11063. this.saveToLocalStorageIfPossible()
  11064. },
  11065. revert: function(e) {
  11066. f.each(this.__controllers, function(t) {
  11067. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11068. }, this),
  11069. f.each(this.__folders, function(e) {
  11070. e.revert(e)
  11071. }),
  11072. e || T(this.getRoot(), !1)
  11073. },
  11074. listen: function(e) {
  11075. var t = 0 == this.__listening.length;
  11076. this.__listening.push(e),
  11077. t && x(this.__listening)
  11078. }
  11079. }),
  11080. V
  11081. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11082. return function(s, l) {
  11083. var c = s[l];
  11084. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11085. min: arguments[2],
  11086. max: arguments[3]
  11087. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11088. }
  11089. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11090. var n = function(e, i) {
  11091. function r() {
  11092. a.setValue(a.__input.value)
  11093. }
  11094. function o() {
  11095. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11096. }
  11097. n.superclass.call(this, e, i);
  11098. var a = this;
  11099. this.__input = document.createElement("input"),
  11100. this.__input.setAttribute("type", "text"),
  11101. t.bind(this.__input, "keyup", r),
  11102. t.bind(this.__input, "change", r),
  11103. t.bind(this.__input, "blur", o),
  11104. t.bind(this.__input, "keydown", function(e) {
  11105. 13 === e.keyCode && this.blur()
  11106. }),
  11107. this.updateDisplay(),
  11108. this.domElement.appendChild(this.__input)
  11109. };
  11110. return n.superclass = e,
  11111. i.extend(n.prototype, e.prototype, {
  11112. updateDisplay: function() {
  11113. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11114. n.superclass.prototype.updateDisplay.call(this)
  11115. }
  11116. }),
  11117. n
  11118. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11119. function o(e, t, i, n) {
  11120. e.style.background = "",
  11121. r.each(l, function(r) {
  11122. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11123. })
  11124. }
  11125. function a(e) {
  11126. e.style.background = "",
  11127. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11128. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11129. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11130. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11131. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11132. }
  11133. var s = function(e, l) {
  11134. function c(e) {
  11135. p(e),
  11136. t.bind(window, "mousemove", p),
  11137. t.bind(window, "mouseup", h)
  11138. }
  11139. function h() {
  11140. t.unbind(window, "mousemove", p),
  11141. t.unbind(window, "mouseup", h)
  11142. }
  11143. function u() {
  11144. var e = n(this.value);
  11145. e !== !1 ? (g.__color.__state = e,
  11146. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11147. }
  11148. function d() {
  11149. t.unbind(window, "mousemove", f),
  11150. t.unbind(window, "mouseup", d)
  11151. }
  11152. function p(e) {
  11153. e.preventDefault();
  11154. var i = t.getWidth(g.__saturation_field)
  11155. , n = t.getOffset(g.__saturation_field)
  11156. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11157. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11158. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11159. r > 1 ? r = 1 : r < 0 && (r = 0),
  11160. g.__color.v = o,
  11161. g.__color.s = r,
  11162. g.setValue(g.__color.toOriginal()),
  11163. !1
  11164. }
  11165. function f(e) {
  11166. e.preventDefault();
  11167. var i = t.getHeight(g.__hue_field)
  11168. , n = t.getOffset(g.__hue_field)
  11169. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11170. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11171. g.__color.h = 360 * r,
  11172. g.setValue(g.__color.toOriginal()),
  11173. !1
  11174. }
  11175. s.superclass.call(this, e, l),
  11176. this.__color = new i(this.getValue()),
  11177. this.__temp = new i(0);
  11178. var g = this;
  11179. this.domElement = document.createElement("div"),
  11180. t.makeSelectable(this.domElement, !1),
  11181. this.__selector = document.createElement("div"),
  11182. this.__selector.className = "selector",
  11183. this.__saturation_field = document.createElement("div"),
  11184. this.__saturation_field.className = "saturation-field",
  11185. this.__field_knob = document.createElement("div"),
  11186. this.__field_knob.className = "field-knob",
  11187. this.__field_knob_border = "2px solid ",
  11188. this.__hue_knob = document.createElement("div"),
  11189. this.__hue_knob.className = "hue-knob",
  11190. this.__hue_field = document.createElement("div"),
  11191. this.__hue_field.className = "hue-field",
  11192. this.__input = document.createElement("input"),
  11193. this.__input.type = "text",
  11194. this.__input_textShadow = "0 1px 1px ",
  11195. t.bind(this.__input, "keydown", function(e) {
  11196. 13 === e.keyCode && u.call(this)
  11197. }),
  11198. t.bind(this.__input, "blur", u),
  11199. t.bind(this.__selector, "mousedown", function(e) {
  11200. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11201. t.removeClass(g.__selector, "drag")
  11202. })
  11203. });
  11204. var m = document.createElement("div");
  11205. r.extend(this.__selector.style, {
  11206. width: "122px",
  11207. height: "102px",
  11208. padding: "3px",
  11209. backgroundColor: "#222",
  11210. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11211. }),
  11212. r.extend(this.__field_knob.style, {
  11213. position: "absolute",
  11214. width: "12px",
  11215. height: "12px",
  11216. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11217. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11218. borderRadius: "12px",
  11219. zIndex: 1
  11220. }),
  11221. r.extend(this.__hue_knob.style, {
  11222. position: "absolute",
  11223. width: "15px",
  11224. height: "2px",
  11225. borderRight: "4px solid #fff",
  11226. zIndex: 1
  11227. }),
  11228. r.extend(this.__saturation_field.style, {
  11229. width: "100px",
  11230. height: "100px",
  11231. border: "1px solid #555",
  11232. marginRight: "3px",
  11233. display: "inline-block",
  11234. cursor: "pointer"
  11235. }),
  11236. r.extend(m.style, {
  11237. width: "100%",
  11238. height: "100%",
  11239. background: "none"
  11240. }),
  11241. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11242. r.extend(this.__hue_field.style, {
  11243. width: "15px",
  11244. height: "100px",
  11245. display: "inline-block",
  11246. border: "1px solid #555",
  11247. cursor: "ns-resize"
  11248. }),
  11249. a(this.__hue_field),
  11250. r.extend(this.__input.style, {
  11251. outline: "none",
  11252. textAlign: "center",
  11253. color: "#fff",
  11254. border: 0,
  11255. fontWeight: "bold",
  11256. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11257. }),
  11258. t.bind(this.__saturation_field, "mousedown", c),
  11259. t.bind(this.__field_knob, "mousedown", c),
  11260. t.bind(this.__hue_field, "mousedown", function(e) {
  11261. f(e),
  11262. t.bind(window, "mousemove", f),
  11263. t.bind(window, "mouseup", d)
  11264. }),
  11265. this.__saturation_field.appendChild(m),
  11266. this.__selector.appendChild(this.__field_knob),
  11267. this.__selector.appendChild(this.__saturation_field),
  11268. this.__selector.appendChild(this.__hue_field),
  11269. this.__hue_field.appendChild(this.__hue_knob),
  11270. this.domElement.appendChild(this.__input),
  11271. this.domElement.appendChild(this.__selector),
  11272. this.updateDisplay()
  11273. };
  11274. s.superclass = e,
  11275. r.extend(s.prototype, e.prototype, {
  11276. updateDisplay: function() {
  11277. var e = n(this.getValue());
  11278. if (e !== !1) {
  11279. var t = !1;
  11280. r.each(i.COMPONENTS, function(i) {
  11281. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11282. return t = !0,
  11283. {}
  11284. }, this),
  11285. t && r.extend(this.__color.__state, e)
  11286. }
  11287. r.extend(this.__temp.__state, this.__color.__state),
  11288. this.__temp.a = 1;
  11289. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11290. , s = 255 - a;
  11291. r.extend(this.__field_knob.style, {
  11292. marginLeft: 100 * this.__color.s - 7 + "px",
  11293. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11294. backgroundColor: this.__temp.toString(),
  11295. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11296. }),
  11297. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11298. this.__temp.s = 1,
  11299. this.__temp.v = 1,
  11300. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11301. r.extend(this.__input.style, {
  11302. backgroundColor: this.__input.value = this.__color.toString(),
  11303. color: "rgb(" + a + "," + a + "," + a + ")",
  11304. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11305. })
  11306. }
  11307. });
  11308. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11309. return s
  11310. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11311. function r(e, t, i) {
  11312. Object.defineProperty(e, t, {
  11313. get: function() {
  11314. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11315. this.__state[t])
  11316. },
  11317. set: function(e) {
  11318. "RGB" !== this.__state.space && (a(this, t, i),
  11319. this.__state.space = "RGB"),
  11320. this.__state[t] = e
  11321. }
  11322. })
  11323. }
  11324. function o(e, t) {
  11325. Object.defineProperty(e, t, {
  11326. get: function() {
  11327. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11328. this.__state[t])
  11329. },
  11330. set: function(e) {
  11331. "HSV" !== this.__state.space && (s(this),
  11332. this.__state.space = "HSV"),
  11333. this.__state[t] = e
  11334. }
  11335. })
  11336. }
  11337. function a(e, i, r) {
  11338. if ("HEX" === e.__state.space)
  11339. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11340. else {
  11341. if ("HSV" !== e.__state.space)
  11342. throw "Corrupted color state";
  11343. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11344. }
  11345. }
  11346. function s(e) {
  11347. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11348. n.extend(e.__state, {
  11349. s: i.s,
  11350. v: i.v
  11351. }),
  11352. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11353. }
  11354. var l = function() {
  11355. if (this.__state = e.apply(this, arguments),
  11356. this.__state === !1)
  11357. throw "Failed to interpret color arguments";
  11358. this.__state.a = this.__state.a || 1
  11359. };
  11360. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11361. n.extend(l.prototype, {
  11362. toString: function() {
  11363. return i(this)
  11364. },
  11365. toOriginal: function() {
  11366. return this.__state.conversion.write(this)
  11367. }
  11368. }),
  11369. r(l.prototype, "r", 2),
  11370. r(l.prototype, "g", 1),
  11371. r(l.prototype, "b", 0),
  11372. o(l.prototype, "h"),
  11373. o(l.prototype, "s"),
  11374. o(l.prototype, "v"),
  11375. Object.defineProperty(l.prototype, "a", {
  11376. get: function() {
  11377. return this.__state.a
  11378. },
  11379. set: function(e) {
  11380. this.__state.a = e
  11381. }
  11382. }),
  11383. Object.defineProperty(l.prototype, "hex", {
  11384. get: function() {
  11385. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11386. this.__state.hex
  11387. },
  11388. set: function(e) {
  11389. this.__state.space = "HEX",
  11390. this.__state.hex = e
  11391. }
  11392. }),
  11393. l
  11394. }(n.color.interpret, n.color.math = function() {
  11395. var e;
  11396. return {
  11397. hsv_to_rgb: function(e, t, i) {
  11398. var n = Math.floor(e / 60) % 6
  11399. , r = e / 60 - Math.floor(e / 60)
  11400. , o = i * (1 - t)
  11401. , a = i * (1 - r * t)
  11402. , s = i * (1 - (1 - r) * t)
  11403. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11404. return {
  11405. r: 255 * l[0],
  11406. g: 255 * l[1],
  11407. b: 255 * l[2]
  11408. }
  11409. },
  11410. rgb_to_hsv: function(e, t, i) {
  11411. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11412. return 0 == a ? {
  11413. h: NaN,
  11414. s: 0,
  11415. v: 0
  11416. } : (r = s / a,
  11417. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11418. n /= 6,
  11419. n < 0 && (n += 1),
  11420. {
  11421. h: 360 * n,
  11422. s: r,
  11423. v: a / 255
  11424. })
  11425. },
  11426. rgb_to_hex: function(e, t, i) {
  11427. var n = this.hex_with_component(0, 2, e);
  11428. return n = this.hex_with_component(n, 1, t),
  11429. n = this.hex_with_component(n, 0, i)
  11430. },
  11431. component_from_hex: function(e, t) {
  11432. return e >> 8 * t & 255
  11433. },
  11434. hex_with_component: function(t, i, n) {
  11435. return n << (e = 8 * i) | t & ~(255 << e)
  11436. }
  11437. }
  11438. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11439. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11440. window.setTimeout(e, 1e3 / 60)
  11441. }
  11442. }(), n.dom.CenteredDiv = function(e, t) {
  11443. var i = function() {
  11444. this.backgroundElement = document.createElement("div"),
  11445. t.extend(this.backgroundElement.style, {
  11446. backgroundColor: "rgba(0,0,0,0.8)",
  11447. top: 0,
  11448. left: 0,
  11449. display: "none",
  11450. zIndex: "1000",
  11451. opacity: 0,
  11452. WebkitTransition: "opacity 0.2s linear"
  11453. }),
  11454. e.makeFullscreen(this.backgroundElement),
  11455. this.backgroundElement.style.position = "fixed",
  11456. this.domElement = document.createElement("div"),
  11457. t.extend(this.domElement.style, {
  11458. position: "fixed",
  11459. display: "none",
  11460. zIndex: "1001",
  11461. opacity: 0,
  11462. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11463. }),
  11464. document.body.appendChild(this.backgroundElement),
  11465. document.body.appendChild(this.domElement);
  11466. var i = this;
  11467. e.bind(this.backgroundElement, "click", function() {
  11468. i.hide()
  11469. })
  11470. };
  11471. return i.prototype.show = function() {
  11472. var e = this;
  11473. this.backgroundElement.style.display = "block",
  11474. this.domElement.style.display = "block",
  11475. this.domElement.style.opacity = 0,
  11476. this.domElement.style.webkitTransform = "scale(1.1)",
  11477. this.layout(),
  11478. t.defer(function() {
  11479. e.backgroundElement.style.opacity = 1,
  11480. e.domElement.style.opacity = 1,
  11481. e.domElement.style.webkitTransform = "scale(1)"
  11482. })
  11483. }
  11484. ,
  11485. i.prototype.hide = function() {
  11486. var t = this
  11487. , i = function() {
  11488. t.domElement.style.display = "none",
  11489. t.backgroundElement.style.display = "none",
  11490. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11491. e.unbind(t.domElement, "transitionend", i),
  11492. e.unbind(t.domElement, "oTransitionEnd", i)
  11493. };
  11494. e.bind(this.domElement, "webkitTransitionEnd", i),
  11495. e.bind(this.domElement, "transitionend", i),
  11496. e.bind(this.domElement, "oTransitionEnd", i),
  11497. this.backgroundElement.style.opacity = 0,
  11498. this.domElement.style.opacity = 0,
  11499. this.domElement.style.webkitTransform = "scale(1.1)"
  11500. }
  11501. ,
  11502. i.prototype.layout = function() {
  11503. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11504. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11505. }
  11506. ,
  11507. i
  11508. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11509. }
  11510. , {}],
  11511. 94: [function(e, t, i) {
  11512. (function(e) {
  11513. "use strict";
  11514. function i(t) {
  11515. function i(e) {
  11516. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11517. var n = _((t[i] * e + 50) / 100);
  11518. n < 1 ? n = 1 : n > 255 && (n = 255),
  11519. T[G[i]] = n
  11520. }
  11521. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11522. var a = _((r[o] * e + 50) / 100);
  11523. a < 1 ? a = 1 : a > 255 && (a = 255),
  11524. x[G[o]] = a
  11525. }
  11526. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11527. for (var h = 0; h < 8; h++)
  11528. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11529. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11530. l++
  11531. }
  11532. function n(e, t) {
  11533. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11534. for (var a = 1; a <= e[o]; a++)
  11535. r[t[n]] = [],
  11536. r[t[n]][0] = i,
  11537. r[t[n]][1] = o,
  11538. n++,
  11539. i++;
  11540. i *= 2
  11541. }
  11542. return r
  11543. }
  11544. function r() {
  11545. C = n(z, W),
  11546. I = n(X, Z),
  11547. E = n(j, Y),
  11548. b = n(q, K)
  11549. }
  11550. function o() {
  11551. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11552. for (var n = e; n < t; n++)
  11553. P[32767 + n] = i,
  11554. R[32767 + n] = [],
  11555. R[32767 + n][1] = i,
  11556. R[32767 + n][0] = n;
  11557. for (var r = -(t - 1); r <= -e; r++)
  11558. P[32767 + r] = i,
  11559. R[32767 + r] = [],
  11560. R[32767 + r][1] = i,
  11561. R[32767 + r][0] = t - 1 + r;
  11562. e <<= 1,
  11563. t <<= 1
  11564. }
  11565. }
  11566. function a() {
  11567. for (var e = 0; e < 256; e++)
  11568. H[e] = 19595 * e,
  11569. H[e + 256 >> 0] = 38470 * e,
  11570. H[e + 512 >> 0] = 7471 * e + 32768,
  11571. H[e + 768 >> 0] = -11059 * e,
  11572. H[e + 1024 >> 0] = -21709 * e,
  11573. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11574. H[e + 1536 >> 0] = -27439 * e,
  11575. H[e + 1792 >> 0] = -5329 * e
  11576. }
  11577. function s(e) {
  11578. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11579. t & 1 << i && (N |= 1 << B),
  11580. i--,
  11581. B--,
  11582. B < 0 && (255 == N ? (l(255),
  11583. l(0)) : l(N),
  11584. B = 7,
  11585. N = 0)
  11586. }
  11587. function l(e) {
  11588. D.push(e)
  11589. }
  11590. function c(e) {
  11591. l(e >> 8 & 255),
  11592. l(255 & e)
  11593. }
  11594. function h(e, t) {
  11595. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11596. for (h = 0; h < d; ++h) {
  11597. i = e[u],
  11598. n = e[u + 1],
  11599. r = e[u + 2],
  11600. o = e[u + 3],
  11601. a = e[u + 4],
  11602. s = e[u + 5],
  11603. l = e[u + 6],
  11604. c = e[u + 7];
  11605. var f = i + c
  11606. , g = i - c
  11607. , m = n + l
  11608. , v = n - l
  11609. , A = r + s
  11610. , y = r - s
  11611. , C = o + a
  11612. , I = o - a
  11613. , E = f + C
  11614. , b = f - C
  11615. , w = m + A
  11616. , _ = m - A;
  11617. e[u] = E + w,
  11618. e[u + 4] = E - w;
  11619. var T = .707106781 * (_ + b);
  11620. e[u + 2] = b + T,
  11621. e[u + 6] = b - T,
  11622. E = I + y,
  11623. w = y + v,
  11624. _ = v + g;
  11625. var x = .382683433 * (E - _)
  11626. , S = .5411961 * E + x
  11627. , M = 1.306562965 * _ + x
  11628. , R = .707106781 * w
  11629. , P = g + R
  11630. , L = g - R;
  11631. e[u + 5] = L + S,
  11632. e[u + 3] = L - S,
  11633. e[u + 1] = P + M,
  11634. e[u + 7] = P - M,
  11635. u += 8
  11636. }
  11637. for (u = 0,
  11638. h = 0; h < d; ++h) {
  11639. i = e[u],
  11640. n = e[u + 8],
  11641. r = e[u + 16],
  11642. o = e[u + 24],
  11643. a = e[u + 32],
  11644. s = e[u + 40],
  11645. l = e[u + 48],
  11646. c = e[u + 56];
  11647. var D = i + c
  11648. , N = i - c
  11649. , B = n + l
  11650. , F = n - l
  11651. , V = r + s
  11652. , U = r - s
  11653. , k = o + a
  11654. , H = o - a
  11655. , G = D + k
  11656. , z = D - k
  11657. , W = B + V
  11658. , j = B - V;
  11659. e[u] = G + W,
  11660. e[u + 32] = G - W;
  11661. var Y = .707106781 * (j + z);
  11662. e[u + 16] = z + Y,
  11663. e[u + 48] = z - Y,
  11664. G = H + U,
  11665. W = U + F,
  11666. j = F + N;
  11667. var X = .382683433 * (G - j)
  11668. , Z = .5411961 * G + X
  11669. , q = 1.306562965 * j + X
  11670. , K = .707106781 * W
  11671. , Q = N + K
  11672. , J = N - K;
  11673. e[u + 40] = J + Z,
  11674. e[u + 24] = J - Z,
  11675. e[u + 8] = Q + q,
  11676. e[u + 56] = Q - q,
  11677. u++
  11678. }
  11679. var $;
  11680. for (h = 0; h < p; ++h)
  11681. $ = e[h] * t[h],
  11682. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11683. return O
  11684. }
  11685. function u() {
  11686. c(65504),
  11687. c(16),
  11688. l(74),
  11689. l(70),
  11690. l(73),
  11691. l(70),
  11692. l(0),
  11693. l(1),
  11694. l(1),
  11695. l(0),
  11696. c(1),
  11697. c(1),
  11698. l(0),
  11699. l(0)
  11700. }
  11701. function d(e, t) {
  11702. c(65472),
  11703. c(17),
  11704. l(8),
  11705. c(t),
  11706. c(e),
  11707. l(3),
  11708. l(1),
  11709. l(17),
  11710. l(0),
  11711. l(2),
  11712. l(17),
  11713. l(1),
  11714. l(3),
  11715. l(17),
  11716. l(1)
  11717. }
  11718. function p() {
  11719. c(65499),
  11720. c(132),
  11721. l(0);
  11722. for (var e = 0; e < 64; e++)
  11723. l(T[e]);
  11724. l(1);
  11725. for (var t = 0; t < 64; t++)
  11726. l(x[t])
  11727. }
  11728. function f() {
  11729. c(65476),
  11730. c(418),
  11731. l(0);
  11732. for (var e = 0; e < 16; e++)
  11733. l(z[e + 1]);
  11734. for (var t = 0; t <= 11; t++)
  11735. l(W[t]);
  11736. l(16);
  11737. for (var i = 0; i < 16; i++)
  11738. l(j[i + 1]);
  11739. for (var n = 0; n <= 161; n++)
  11740. l(Y[n]);
  11741. l(1);
  11742. for (var r = 0; r < 16; r++)
  11743. l(X[r + 1]);
  11744. for (var o = 0; o <= 11; o++)
  11745. l(Z[o]);
  11746. l(17);
  11747. for (var a = 0; a < 16; a++)
  11748. l(q[a + 1]);
  11749. for (var s = 0; s <= 161; s++)
  11750. l(K[s])
  11751. }
  11752. function g() {
  11753. c(65498),
  11754. c(12),
  11755. l(3),
  11756. l(1),
  11757. l(0),
  11758. l(2),
  11759. l(17),
  11760. l(3),
  11761. l(17),
  11762. l(0),
  11763. l(63),
  11764. l(0)
  11765. }
  11766. function m(e, t, i, n, r) {
  11767. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11768. L[G[f]] = p[f];
  11769. var g = L[0] - i;
  11770. i = L[0],
  11771. 0 == g ? s(n[0]) : (o = 32767 + g,
  11772. s(n[P[o]]),
  11773. s(R[o]));
  11774. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11775. ;
  11776. if (0 == m)
  11777. return s(a),
  11778. i;
  11779. for (var v, A = 1; A <= m; ) {
  11780. for (var y = A; 0 == L[A] && A <= m; ++A)
  11781. ;
  11782. var C = A - y;
  11783. if (C >= c) {
  11784. v = C >> 4;
  11785. for (var I = 1; I <= v; ++I)
  11786. s(l);
  11787. C &= 15
  11788. }
  11789. o = 32767 + L[A],
  11790. s(r[(C << 4) + P[o]]),
  11791. s(R[o]),
  11792. A++
  11793. }
  11794. return m != u && s(a),
  11795. i
  11796. }
  11797. function v() {
  11798. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11799. k[t] = e(t)
  11800. }
  11801. function A(e) {
  11802. if (e <= 0 && (e = 1),
  11803. e > 100 && (e = 100),
  11804. w != e) {
  11805. var t = 0;
  11806. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11807. i(t),
  11808. w = e
  11809. }
  11810. }
  11811. function y() {
  11812. var e = (new Date).getTime();
  11813. t || (t = 50),
  11814. v(),
  11815. r(),
  11816. o(),
  11817. a(),
  11818. A(t);
  11819. (new Date).getTime() - e
  11820. }
  11821. var C, I, E, b, w, _ = (Math.round,
  11822. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11823. this.encode = function(t, i) {
  11824. var n = ((new Date).getTime(),
  11825. i.quality);
  11826. n && A(n),
  11827. D = new Array,
  11828. N = 0,
  11829. B = 7,
  11830. c(65496),
  11831. u(),
  11832. p(),
  11833. d(t.width, t.height),
  11834. f(),
  11835. g();
  11836. var r = 0
  11837. , o = 0
  11838. , a = 0;
  11839. N = 0,
  11840. B = 7,
  11841. this.encode.displayName = "_encode_";
  11842. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11843. for (l = 0; l < G; ) {
  11844. for (w = G * z + l,
  11845. _ = w,
  11846. T = -1,
  11847. x = 0,
  11848. R = 0; R < 64; R++)
  11849. x = (k ? 63 - R : R) >> 3,
  11850. T = 4 * (7 & R),
  11851. _ = w + x * G + T,
  11852. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11853. l + T >= G && (_ -= l + T - G + 4),
  11854. h = P[_++],
  11855. v = P[_++],
  11856. y = P[_++],
  11857. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11858. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11859. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11860. r = m(F, S, r, C, E),
  11861. o = m(V, M, o, I, b),
  11862. a = m(U, M, a, I, b),
  11863. l += 32
  11864. }
  11865. z += W
  11866. }
  11867. if (B >= 0) {
  11868. var j = [];
  11869. j[1] = B + 1,
  11870. j[0] = (1 << B + 1) - 1,
  11871. s(j)
  11872. }
  11873. return c(65497),
  11874. new e(D)
  11875. }
  11876. ,
  11877. y()
  11878. }
  11879. function n(e, t) {
  11880. t = t || {},
  11881. t.quality = t.quality || 50;
  11882. var n = t.quality
  11883. , r = new i(n)
  11884. , o = r.encode(e, t);
  11885. return {
  11886. data: o,
  11887. width: e.width,
  11888. height: e.height
  11889. }
  11890. }
  11891. t.exports.encode = n
  11892. }
  11893. ).call(this, e("buffer").Buffer)
  11894. }
  11895. , {
  11896. buffer: 198
  11897. }],
  11898. 95: [function(e, t, i) {
  11899. "use strict";
  11900. !function() {
  11901. if ("performance"in window == !1 && (window.performance = {}),
  11902. Date.now = Date.now || function() {
  11903. return (new Date).getTime()
  11904. }
  11905. ,
  11906. "now"in window.performance == !1) {
  11907. var e = Date.now();
  11908. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11909. window.performance.now = function() {
  11910. return Date.now() - e
  11911. }
  11912. }
  11913. }()
  11914. }
  11915. , {}],
  11916. 96: [function(e, t, i) {
  11917. "use strict";
  11918. var n = e("three");
  11919. n.EffectComposer = function(e, t) {
  11920. if (this.renderer = e,
  11921. void 0 === t) {
  11922. var i = {
  11923. minFilter: n.LinearFilter,
  11924. magFilter: n.LinearFilter,
  11925. format: n.RGBAFormat,
  11926. stencilBuffer: !1
  11927. }
  11928. , r = e.getSize();
  11929. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11930. }
  11931. this.renderTarget1 = t,
  11932. this.renderTarget2 = t.clone(),
  11933. this.writeBuffer = this.renderTarget1,
  11934. this.readBuffer = this.renderTarget2,
  11935. this.passes = [],
  11936. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11937. this.copyPass = new n.ShaderPass(n.CopyShader)
  11938. }
  11939. ,
  11940. n.EffectComposer.prototype = {
  11941. swapBuffers: function() {
  11942. var e = this.readBuffer;
  11943. this.readBuffer = this.writeBuffer,
  11944. this.writeBuffer = e
  11945. },
  11946. addPass: function(e) {
  11947. this.passes.push(e)
  11948. },
  11949. insertPass: function(e, t) {
  11950. this.passes.splice(t, 0, e)
  11951. },
  11952. render: function(e) {
  11953. this.writeBuffer = this.renderTarget1,
  11954. this.readBuffer = this.renderTarget2;
  11955. var t, i, r = !1, o = this.passes.length;
  11956. for (i = 0; i < o; i++)
  11957. if (t = this.passes[i],
  11958. t.enabled) {
  11959. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11960. t.needsSwap) {
  11961. if (r) {
  11962. var a = this.renderer.context;
  11963. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11964. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11965. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11966. }
  11967. this.swapBuffers()
  11968. }
  11969. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11970. }
  11971. },
  11972. reset: function(e) {
  11973. if (void 0 === e) {
  11974. var t = this.renderer.getSize();
  11975. e = this.renderTarget1.clone(),
  11976. e.setSize(t.width, t.height)
  11977. }
  11978. this.renderTarget1.dispose(),
  11979. this.renderTarget2.dispose(),
  11980. this.renderTarget1 = e,
  11981. this.renderTarget2 = e.clone(),
  11982. this.writeBuffer = this.renderTarget1,
  11983. this.readBuffer = this.renderTarget2
  11984. },
  11985. setSize: function(e, t) {
  11986. this.renderTarget1.setSize(e, t),
  11987. this.renderTarget2.setSize(e, t)
  11988. this.passes.forEach(a=>{//add
  11989. a.setSize && a.setSize(e, t)
  11990. })
  11991. }
  11992. }
  11993. }
  11994. , {
  11995. three: 217
  11996. }],
  11997. 97: [function(e, t, i) {
  11998. "use strict";
  11999. var n = e("three");
  12000. n.MaskPass = function(e, t) {
  12001. this.scene = e,
  12002. this.camera = t,
  12003. this.enabled = !0,
  12004. this.clear = !0,
  12005. this.needsSwap = !1,
  12006. this.inverse = !1
  12007. }
  12008. ,
  12009. n.MaskPass.prototype = {
  12010. render: function(e, t, i, n) {
  12011. var r = e.context;
  12012. r.colorMask(!1, !1, !1, !1),
  12013. r.depthMask(!1);
  12014. var o, a;
  12015. this.inverse ? (o = 0,
  12016. a = 1) : (o = 1,
  12017. a = 0),
  12018. r.enable(r.STENCIL_TEST),
  12019. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12020. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12021. r.clearStencil(a),
  12022. e.render(this.scene, this.camera, i, this.clear),
  12023. e.render(this.scene, this.camera, t, this.clear),
  12024. r.colorMask(!0, !0, !0, !0),
  12025. r.depthMask(!0),
  12026. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12027. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12028. }
  12029. },
  12030. n.ClearMaskPass = function() {
  12031. this.enabled = !0
  12032. }
  12033. ,
  12034. n.ClearMaskPass.prototype = {
  12035. render: function(e, t, i, n) {
  12036. var r = e.context;
  12037. r.disable(r.STENCIL_TEST)
  12038. }
  12039. }
  12040. }
  12041. , {
  12042. three: 217
  12043. }],
  12044. 98: [function(e, t, i) {
  12045. "use strict";
  12046. var n = e("three");
  12047. n.RenderPass = function(e, t, i, r, o) {
  12048. this.scene = e,
  12049. this.camera = t,
  12050. this.overrideMaterial = i,
  12051. this.clearColor = r,
  12052. this.clearAlpha = void 0 !== o ? o : 1,
  12053. this.oldClearColor = new n.Color,
  12054. this.oldClearAlpha = 1,
  12055. this.enabled = !0,
  12056. this.clear = !0,
  12057. this.needsSwap = !1
  12058. }
  12059. ,
  12060. n.RenderPass.prototype = {
  12061. render: function(e, t, i, n) {
  12062. this.scene.overrideMaterial = this.overrideMaterial,
  12063. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12064. this.oldClearAlpha = e.getClearAlpha(),
  12065. e.setClearColor(this.clearColor, this.clearAlpha)),
  12066. e.render(this.scene, this.camera, i, this.clear),
  12067. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12068. this.scene.overrideMaterial = null
  12069. }
  12070. }
  12071. }
  12072. , {
  12073. three: 217
  12074. }],
  12075. 99: [function(e, t, i) {
  12076. "use strict";
  12077. var n = e("three");
  12078. n.ShaderPass = function(e, t) {
  12079. this.textureID = void 0 !== t ? t : "tDiffuse",
  12080. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12081. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12082. this.material = new n.ShaderMaterial({
  12083. defines: e.defines || {},
  12084. uniforms: this.uniforms,
  12085. vertexShader: e.vertexShader,
  12086. fragmentShader: e.fragmentShader
  12087. })),
  12088. this.renderToScreen = !1,
  12089. this.enabled = !0,
  12090. this.needsSwap = !0,
  12091. this.clear = !1,
  12092. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12093. this.scene = new n.Scene,
  12094. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12095. this.scene.add(this.quad)
  12096. }
  12097. ,
  12098. n.ShaderPass.prototype = {
  12099. render: function(e, t, i, n) {
  12100. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12101. this.quad.material = this.material,
  12102. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12103. }
  12104. }
  12105. }
  12106. , {
  12107. three: 217
  12108. }],
  12109. 100: [function(e, t, i) {
  12110. "use strict";
  12111. var n = e("three");
  12112. n.CopyShader = {
  12113. uniforms: {
  12114. tDiffuse: {
  12115. type: "t",
  12116. value: null
  12117. },
  12118. opacity: {
  12119. type: "f",
  12120. value: 1
  12121. }
  12122. },
  12123. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12124. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12125. }
  12126. }
  12127. , {
  12128. three: 217
  12129. }],
  12130. 101: [function(e, t, i) {
  12131. "use strict";
  12132. var n = e("three");
  12133. n.HorizontalBlurShader = {
  12134. uniforms: {
  12135. tDiffuse: {
  12136. type: "t",
  12137. value: null
  12138. },
  12139. h: {
  12140. type: "f",
  12141. value: 1 / 512
  12142. }
  12143. },
  12144. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12145. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12146. }
  12147. }
  12148. , {
  12149. three: 217
  12150. }],
  12151. 102: [function(e, t, i) {
  12152. "use strict";
  12153. var n = e("three");
  12154. n.VerticalBlurShader = {
  12155. uniforms: {
  12156. tDiffuse: {
  12157. type: "t",
  12158. value: null
  12159. },
  12160. v: {
  12161. type: "f",
  12162. value: 1 / 512
  12163. }
  12164. },
  12165. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12166. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12167. }
  12168. }
  12169. , {
  12170. three: 217
  12171. }],
  12172. 103: [function(e, t, i) {
  12173. "use strict";
  12174. var n = e("three");
  12175. !function() {
  12176. if ("performance"in window == 0 && (window.performance = {}),
  12177. "now"in window.performance == 0) {
  12178. var e = Date.now();
  12179. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12180. window.performance.now = function() {
  12181. return Date.now() - e
  12182. }
  12183. }
  12184. }(),
  12185. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12186. var t, i = this.extensions, r = this.context;
  12187. if (e === n.RepeatWrapping)
  12188. return r.REPEAT;
  12189. if (e === n.ClampToEdgeWrapping)
  12190. return r.CLAMP_TO_EDGE;
  12191. if (e === n.MirroredRepeatWrapping)
  12192. return r.MIRRORED_REPEAT;
  12193. if (e === n.NearestFilter)
  12194. return r.NEAREST;
  12195. if (e === n.NearestMipMapNearestFilter)
  12196. return r.NEAREST_MIPMAP_NEAREST;
  12197. if (e === n.NearestMipMapLinearFilter)
  12198. return r.NEAREST_MIPMAP_LINEAR;
  12199. if (e === n.LinearFilter)
  12200. return r.LINEAR;
  12201. if (e === n.LinearMipMapNearestFilter)
  12202. return r.LINEAR_MIPMAP_NEAREST;
  12203. if (e === n.LinearMipMapLinearFilter)
  12204. return r.LINEAR_MIPMAP_LINEAR;
  12205. if (e === n.UnsignedByteType)
  12206. return r.UNSIGNED_BYTE;
  12207. if (e === n.UnsignedShort4444Type)
  12208. return r.UNSIGNED_SHORT_4_4_4_4;
  12209. if (e === n.UnsignedShort5551Type)
  12210. return r.UNSIGNED_SHORT_5_5_5_1;
  12211. if (e === n.UnsignedShort565Type)
  12212. return r.UNSIGNED_SHORT_5_6_5;
  12213. if (e === n.ByteType)
  12214. return r.BYTE;
  12215. if (e === n.ShortType)
  12216. return r.SHORT;
  12217. if (e === n.UnsignedShortType)
  12218. return r.UNSIGNED_SHORT;
  12219. if (e === n.IntType)
  12220. return r.INT;
  12221. if (e === n.UnsignedIntType)
  12222. return r.UNSIGNED_INT;
  12223. if (e === n.FloatType)
  12224. return r.FLOAT;
  12225. if (t = i.get("OES_texture_half_float"),
  12226. null !== t && e === n.HalfFloatType)
  12227. return t.HALF_FLOAT_OES;
  12228. if (e === n.AlphaFormat)
  12229. return r.ALPHA;
  12230. if (e === n.RGBFormat)
  12231. return r.RGB;
  12232. if (e === n.RGBAFormat)
  12233. return r.RGBA;
  12234. if (e === n.LuminanceFormat)
  12235. return r.LUMINANCE;
  12236. if (e === n.LuminanceAlphaFormat)
  12237. return r.LUMINANCE_ALPHA;
  12238. if (e === n.AddEquation)
  12239. return r.FUNC_ADD;
  12240. if (e === n.SubtractEquation)
  12241. return r.FUNC_SUBTRACT;
  12242. if (e === n.ReverseSubtractEquation)
  12243. return r.FUNC_REVERSE_SUBTRACT;
  12244. if (e === n.ZeroFactor)
  12245. return r.ZERO;
  12246. if (e === n.OneFactor)
  12247. return r.ONE;
  12248. if (e === n.SrcColorFactor)
  12249. return r.SRC_COLOR;
  12250. if (e === n.OneMinusSrcColorFactor)
  12251. return r.ONE_MINUS_SRC_COLOR;
  12252. if (e === n.SrcAlphaFactor)
  12253. return r.SRC_ALPHA;
  12254. if (e === n.OneMinusSrcAlphaFactor)
  12255. return r.ONE_MINUS_SRC_ALPHA;
  12256. if (e === n.DstAlphaFactor)
  12257. return r.DST_ALPHA;
  12258. if (e === n.OneMinusDstAlphaFactor)
  12259. return r.ONE_MINUS_DST_ALPHA;
  12260. if (e === n.DstColorFactor)
  12261. return r.DST_COLOR;
  12262. if (e === n.OneMinusDstColorFactor)
  12263. return r.ONE_MINUS_DST_COLOR;
  12264. if (e === n.SrcAlphaSaturateFactor)
  12265. return r.SRC_ALPHA_SATURATE;
  12266. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12267. null !== t) {
  12268. if (e === n.RGB_S3TC_DXT1_Format)
  12269. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12270. if (e === n.RGBA_S3TC_DXT1_Format)
  12271. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12272. if (e === n.RGBA_S3TC_DXT3_Format)
  12273. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12274. if (e === n.RGBA_S3TC_DXT5_Format)
  12275. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12276. }
  12277. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12278. null !== t) {
  12279. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12280. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12281. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12282. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12283. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12284. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12285. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12286. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12287. }
  12288. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12289. null !== t && e === n.RGB_ETC1_Format)
  12290. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12291. if (t = i.get("EXT_blend_minmax"),
  12292. null !== t) {
  12293. if (e === n.MinEquation)
  12294. return t.MIN_EXT;
  12295. if (e === n.MaxEquation)
  12296. return t.MAX_EXT
  12297. }
  12298. return 0
  12299. }
  12300. ,
  12301. n.WebGLState = function(e, t, i) {
  12302. var r = this
  12303. , o = new n.Vector4
  12304. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12305. , s = new Uint8Array(a)
  12306. , l = new Uint8Array(a)
  12307. , c = new Uint8Array(a)
  12308. , h = {}
  12309. , u = null
  12310. , d = null
  12311. , p = null
  12312. , f = null
  12313. , g = null
  12314. , m = null
  12315. , v = null
  12316. , A = null
  12317. , y = !1
  12318. , C = null
  12319. , I = null
  12320. , E = null
  12321. , b = null
  12322. , w = null
  12323. , _ = null
  12324. , T = null
  12325. , x = null
  12326. , S = null
  12327. , M = null
  12328. , R = null
  12329. , P = null
  12330. , O = null
  12331. , L = null
  12332. , D = null
  12333. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12334. , B = void 0
  12335. , F = {}
  12336. , V = new n.Vector4
  12337. , U = null
  12338. , k = null
  12339. , H = new n.Vector4
  12340. , G = new n.Vector4;
  12341. this.init = function() {
  12342. this.clearColor(0, 0, 0, 1),
  12343. this.clearDepth(1),
  12344. this.clearStencil(0),
  12345. this.enable(e.DEPTH_TEST),
  12346. e.depthFunc(e.LEQUAL),
  12347. e.frontFace(e.CCW),
  12348. e.cullFace(e.BACK),
  12349. this.enable(e.CULL_FACE),
  12350. this.enable(e.BLEND),
  12351. e.blendEquation(e.FUNC_ADD),
  12352. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12353. }
  12354. ,
  12355. this.initAttributes = function() {
  12356. for (var e = 0, t = s.length; e < t; e++)
  12357. s[e] = 0
  12358. }
  12359. ,
  12360. this.enableAttribute = function(i) {
  12361. if (s[i] = 1,
  12362. 0 === l[i] && (e.enableVertexAttribArray(i),
  12363. l[i] = 1),
  12364. 0 !== c[i]) {
  12365. var n = t.get("ANGLE_instanced_arrays");
  12366. n.vertexAttribDivisorANGLE(i, 0),
  12367. c[i] = 0
  12368. }
  12369. }
  12370. ,
  12371. this.enableAttributeAndDivisor = function(t, i, n) {
  12372. s[t] = 1,
  12373. 0 === l[t] && (e.enableVertexAttribArray(t),
  12374. l[t] = 1),
  12375. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12376. c[t] = i)
  12377. }
  12378. ,
  12379. this.disableUnusedAttributes = function() {
  12380. for (var t = 0, i = l.length; t < i; t++)
  12381. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12382. l[t] = 0)
  12383. }
  12384. ,
  12385. this.enable = function(t) {
  12386. h[t] !== !0 && (e.enable(t),
  12387. h[t] = !0)
  12388. }
  12389. ,
  12390. this.disable = function(t) {
  12391. h[t] !== !1 && (e.disable(t),
  12392. h[t] = !1)
  12393. }
  12394. ,
  12395. this.getCompressedTextureFormats = function() {
  12396. if (null === u && (u = [],
  12397. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12398. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12399. u.push(i[n]);
  12400. return u
  12401. }
  12402. ,
  12403. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12404. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12405. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12406. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12407. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12408. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12409. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12410. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12411. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12412. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12413. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12414. d = t,
  12415. y = h),
  12416. t === n.CustomBlending ? (s = s || r,
  12417. l = l || o,
  12418. c = c || a,
  12419. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12420. p = r,
  12421. m = s),
  12422. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12423. f = o,
  12424. g = a,
  12425. v = l,
  12426. A = c)) : (p = null,
  12427. f = null,
  12428. g = null,
  12429. m = null,
  12430. v = null,
  12431. A = null)
  12432. }
  12433. ,
  12434. this.setDepthFunc = function(t) {
  12435. if (C !== t) {
  12436. if (t)
  12437. switch (t) {
  12438. case n.NeverDepth:
  12439. e.depthFunc(e.NEVER);
  12440. break;
  12441. case n.AlwaysDepth:
  12442. e.depthFunc(e.ALWAYS);
  12443. break;
  12444. case n.LessDepth:
  12445. e.depthFunc(e.LESS);
  12446. break;
  12447. case n.LessEqualDepth:
  12448. e.depthFunc(e.LEQUAL);
  12449. break;
  12450. case n.EqualDepth:
  12451. e.depthFunc(e.EQUAL);
  12452. break;
  12453. case n.GreaterEqualDepth:
  12454. e.depthFunc(e.GEQUAL);
  12455. break;
  12456. case n.GreaterDepth:
  12457. e.depthFunc(e.GREATER);
  12458. break;
  12459. case n.NotEqualDepth:
  12460. e.depthFunc(e.NOTEQUAL);
  12461. break;
  12462. default:
  12463. e.depthFunc(e.LEQUAL)
  12464. }
  12465. else
  12466. e.depthFunc(e.LEQUAL);
  12467. C = t
  12468. }
  12469. }
  12470. ,
  12471. this.setDepthTest = function(t) {
  12472. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12473. }
  12474. ,
  12475. this.setDepthWrite = function(t) {
  12476. I !== t && (e.depthMask(t),
  12477. I = t)
  12478. }
  12479. ,
  12480. this.setColorWrite = function(t) {
  12481. E !== t && (e.colorMask(t, t, t, t),
  12482. E = t)
  12483. }
  12484. ,
  12485. this.setStencilFunc = function(t, i, n) {
  12486. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12487. w = t,
  12488. _ = i,
  12489. T = n)
  12490. }
  12491. ,
  12492. this.setStencilOp = function(t, i, n) {
  12493. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12494. x = t,
  12495. S = i,
  12496. M = n)
  12497. }
  12498. ,
  12499. this.setStencilTest = function(t) {
  12500. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12501. }
  12502. ,
  12503. this.setStencilWrite = function(t) {
  12504. b !== t && (e.stencilMask(t),
  12505. b = t)
  12506. }
  12507. ,
  12508. this.setFlipSided = function(t) {
  12509. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12510. R = t)
  12511. }
  12512. ,
  12513. this.setLineWidth = function(t) {
  12514. t !== P && (e.lineWidth(t),
  12515. P = t)
  12516. }
  12517. ,
  12518. this.setPolygonOffset = function(t, i, n) {
  12519. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12520. !t || O === i && L === n || (e.polygonOffset(i, n),
  12521. O = i,
  12522. L = n)
  12523. }
  12524. ,
  12525. this.getScissorTest = function() {
  12526. return D
  12527. }
  12528. ,
  12529. this.setScissorTest = function(t) {
  12530. D = t,
  12531. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12532. }
  12533. ,
  12534. this.activeTexture = function(t) {
  12535. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12536. B !== t && (e.activeTexture(t),
  12537. B = t)
  12538. }
  12539. ,
  12540. this.bindTexture = function(t, i) {
  12541. void 0 === B && r.activeTexture();
  12542. var n = F[B];
  12543. void 0 === n && (n = {
  12544. type: void 0,
  12545. texture: void 0
  12546. },
  12547. F[B] = n),
  12548. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12549. n.type = t,
  12550. n.texture = i)
  12551. }
  12552. ,
  12553. this.compressedTexImage2D = function() {
  12554. try {
  12555. e.compressedTexImage2D.apply(e, arguments)
  12556. } catch (e) {
  12557. console.error(e)
  12558. }
  12559. }
  12560. ,
  12561. this.texImage2D = function() {
  12562. try {
  12563. e.texImage2D.apply(e, arguments)
  12564. } catch (e) {
  12565. console.error(e)
  12566. }
  12567. }
  12568. ,
  12569. this.clearColor = function(t, i, n, r) {
  12570. o.set(t, i, n, r),
  12571. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12572. V.copy(o))
  12573. }
  12574. ,
  12575. this.clearDepth = function(t) {
  12576. U !== t && (e.clearDepth(t),
  12577. U = t)
  12578. }
  12579. ,
  12580. this.clearStencil = function(t) {
  12581. k !== t && (e.clearStencil(t),
  12582. k = t)
  12583. }
  12584. ,
  12585. this.scissor = function(t) {
  12586. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12587. H.copy(t))
  12588. }
  12589. ,
  12590. this.viewport = function(t) {
  12591. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12592. G.copy(t))
  12593. }
  12594. ,
  12595. this.reset = function() {
  12596. for (var t = 0; t < l.length; t++)
  12597. 1 === l[t] && (e.disableVertexAttribArray(t),
  12598. l[t] = 0);
  12599. h = {},
  12600. u = null,
  12601. B = void 0,
  12602. F = {},
  12603. d = null,
  12604. E = null,
  12605. I = null,
  12606. b = null,
  12607. R = null
  12608. }
  12609. }
  12610. }
  12611. , {
  12612. three: 217
  12613. }],
  12614. 104: [function(e, t, i) {
  12615. (function(i, n) {
  12616. "use strict";
  12617. function r(e) {
  12618. this.urls = e;
  12619. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12620. this.builder = a.loadProto(t),
  12621. this.decoder = this.builder.build("binary_mesh")
  12622. }
  12623. var o = e("three")
  12624. , a = e("protobufjs")
  12625. , s = e("../util/logger")
  12626. , l = (e("../util/common"),
  12627. e("../util/ajax"))
  12628. , c = e("../objects/Chunk")
  12629. , h = new s(n);
  12630. r.prototype = {
  12631. constructor: r,
  12632. load: function(e, t, i, n) {
  12633. return h.time("download"),
  12634. l.get(e, {
  12635. responseType: "arraybuffer"
  12636. }).done(function(r) {
  12637. h.timeEnd("download"),
  12638. this.parse(r, e, t, i, n)
  12639. }
  12640. .bind(this)).fail(n)
  12641. },
  12642. parse: function(e, t, i, n, r) {
  12643. var o = this.readProtobuf(e);
  12644. if (!o)
  12645. return r();
  12646. try {
  12647. h.time("convert to webgl"),
  12648. this.convertProtobufToSceneObject(o, t, i, n, r),
  12649. h.timeEnd("convert to webgl")
  12650. } catch (e) {
  12651. return h.error("failed parsing .dam"),
  12652. h.error(e.message),
  12653. r()
  12654. }
  12655. },
  12656. readProtobuf: function(e) {
  12657. var t;
  12658. try {
  12659. h.time("parse proto"),
  12660. t = this.decoder.decode(e),
  12661. h.timeEnd("parse proto")
  12662. } catch (e) {
  12663. return h.error("failed parsing proto for .dam"),
  12664. h.error(e.message),
  12665. null
  12666. }
  12667. return t
  12668. },
  12669. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12670. function a(e) {
  12671. var i = new o.BufferGeometry;
  12672. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12673. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12674. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12675. i.applyMatrix(s),
  12676. i.computeBoundingBox(),
  12677. new c({
  12678. geometry: i,
  12679. textureName: e.material_name,
  12680. name: e.chunk_name,
  12681. meshUrl: t
  12682. })
  12683. }
  12684. if (0 === e.chunk.length)
  12685. return h.warn("No chunks in damfile..."),
  12686. i([]);
  12687. var s = new o.Matrix4;
  12688. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12689. var l = e.chunk.map(a);
  12690. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12691. r())
  12692. }
  12693. },
  12694. t.exports = r
  12695. }
  12696. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12697. }
  12698. , {
  12699. "../objects/Chunk": 144,
  12700. "../util/ajax": 181,
  12701. "../util/common": 185,
  12702. "../util/logger": 189,
  12703. buffer: 198,
  12704. protobufjs: 214,
  12705. three: 217
  12706. }],
  12707. 105: [function(e, t, i) {
  12708. (function(i) {
  12709. "use strict";
  12710. var n = (e("three"),
  12711. e("../settings"),
  12712. e("../util/browser"),
  12713. e("./DamLoader"))
  12714. , r = e("../util/logger")
  12715. , o = (e("../ab"),
  12716. new r(i));
  12717. t.exports = {
  12718. getLoaders: function() {
  12719. return [["_50k", ".dam", n], ["", ".dam", n]]
  12720. },
  12721. load: function(e, t, i, n, r, a) {
  12722. var s = this.getLoaders();
  12723. a = a || 0;
  12724. var l = s[a];
  12725. if (!l)
  12726. return void (r && r("No suitable model file found..."));
  12727. var c = l[0]
  12728. , h = l[1]
  12729. , u = new l[2](t)
  12730. , d = t.get(e + c + h);
  12731. d ? (o.debug("Trying " + c + h),
  12732. u.load(d, i, n, function() {
  12733. this.load(e, t, i, n, r, ++a)
  12734. }
  12735. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12736. this.load(e, t, i, n, r, ++a))
  12737. }
  12738. }
  12739. }
  12740. ).call(this, "/js/loaders/ModelLoader.js")
  12741. }
  12742. , {
  12743. "../ab": 3,
  12744. "../settings": 166,
  12745. "../util/browser": 182,
  12746. "../util/logger": 189,
  12747. "./DamLoader": 104,
  12748. three: 217
  12749. }],
  12750. 106: [function(e, t, i) {
  12751. (function(i) {
  12752. "use strict";
  12753. var n = e("../util/common")
  12754. , r = e("../util/texture")
  12755. , o = e("../util/browser")
  12756. , a = e("../util/logger")
  12757. , s = e("../settings")
  12758. , l = new a(i);
  12759. t.exports = {
  12760. load: function(e, t) {
  12761. function i(e, i) {
  12762. e || (t.push(i),
  12763. p++,
  12764. d.notify(p, a),
  12765. p === a && d.resolve())
  12766. }
  12767. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12768. return $.when();
  12769. var a = n.countUnique(e.chunks.map(function(e) {
  12770. return e.textureName
  12771. }))
  12772. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12773. , h = "_50k" === c ? "high" : "low";
  12774. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12775. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12776. h = "low"));
  12777. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12778. , d = $.Deferred()
  12779. , p = 0;
  12780. return e.chunks.forEach(function(t) {
  12781. if (!t.material.map && t.textureName) {
  12782. var n = e.urls.get(u + t.textureName);
  12783. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12784. }
  12785. }),
  12786. d.promise()
  12787. }
  12788. }
  12789. }
  12790. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12791. }
  12792. , {
  12793. "../settings": 166,
  12794. "../util/browser": 182,
  12795. "../util/common": 185,
  12796. "../util/logger": 189,
  12797. "../util/texture": 194
  12798. }],
  12799. 107: [function(e, t, i) {
  12800. (function(i, n) {
  12801. "use strict";
  12802. function r(e) {
  12803. this.model = e,
  12804. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12805. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12806. var t = i("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", "base64")
  12807. , n = o.loadProto(t);
  12808. this.decoder = n.build("VisionModeldata")
  12809. }
  12810. var o = e("protobufjs")
  12811. , a = e("../util/ajax")
  12812. , s = (e("../util/common"),
  12813. e("../util/math"))
  12814. , l = e("../util/logger")
  12815. , c = new l(n);
  12816. r.prototype.load = function() {
  12817. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12818. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12819. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12820. $.when([]))
  12821. }
  12822. ,
  12823. r.prototype.loadVisionModelData = function() {
  12824. return a.get(this.modelDataPath, {
  12825. responseType: "arraybuffer"
  12826. }).then(function(e) {
  12827. var t;
  12828. try {
  12829. t = this.decoder.decode(e)
  12830. } catch (e) {
  12831. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12832. this.loadSweepLocationsCSV()
  12833. }
  12834. var i = t.sweepLocations.map(function(e) {
  12835. return {
  12836. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12837. position: {
  12838. x: e.pose.translation.x,
  12839. y: e.pose.translation.y,
  12840. z: e.pose.translation.z
  12841. },
  12842. quaternion: {
  12843. x: e.pose.rotation.x,
  12844. y: e.pose.rotation.y,
  12845. z: e.pose.rotation.z,
  12846. w: e.pose.rotation.w
  12847. },
  12848. puck: {
  12849. x: e.puck.x,
  12850. y: e.puck.y,
  12851. z: e.puck.z
  12852. },
  12853. floor: e.group,
  12854. neighbours: e.visibles,
  12855. alignmentType: e.alignment_type
  12856. }
  12857. }).map(function(e) {
  12858. return e.position = s.convertVisionVector(e.position),
  12859. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12860. e.puck = s.convertVisionVector(e.puck),
  12861. e
  12862. });
  12863. return i.forEach(function(e) {
  12864. e.neighbours = e.neighbours.map(function(e) {
  12865. return i[e].uuid
  12866. })
  12867. }),
  12868. i
  12869. }
  12870. .bind(this), function() {
  12871. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12872. this.loadSweepLocationsCSV()
  12873. }
  12874. .bind(this))
  12875. }
  12876. ,
  12877. r.prototype.loadSweepLocationsCSV = function() {
  12878. return a.get(this.sweepLocationsPath).then(function(e) {
  12879. var t = e.split("\n").map(function(e) {
  12880. return e.split(", ")
  12881. }).filter(function(e) {
  12882. return e.length > 1
  12883. }).map(function(e) {
  12884. return {
  12885. uuid: e[0],
  12886. position: {
  12887. x: parseFloat(e[1]),
  12888. y: parseFloat(e[2]),
  12889. z: parseFloat(e[3])
  12890. },
  12891. quaternion: {
  12892. x: parseFloat(e[4]),
  12893. y: parseFloat(e[5]),
  12894. z: parseFloat(e[6]),
  12895. w: parseFloat(e[7])
  12896. }
  12897. }
  12898. }).map(function(e) {
  12899. return e.position = s.convertVisionVector(e.position),
  12900. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12901. e
  12902. });
  12903. return t
  12904. }).fail(function() {
  12905. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12906. })
  12907. }
  12908. ,
  12909. t.exports = r
  12910. }
  12911. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12912. }
  12913. , {
  12914. "../util/ajax": 181,
  12915. "../util/common": 185,
  12916. "../util/logger": 189,
  12917. "../util/math": 190,
  12918. buffer: 198,
  12919. protobufjs: 214
  12920. }],
  12921. 108: [function(e, t, i) {
  12922. (function(i) {
  12923. "use strict";
  12924. function n() {
  12925. this.locale = null
  12926. }
  12927. var r = e("../settings")
  12928. , o = e("../util/common")
  12929. , a = e("../util/logger")
  12930. , s = e("../enum/Locale")
  12931. , l = new a(i);
  12932. n.prototype.init = function() {
  12933. var t;
  12934. switch (r.languageTag) {
  12935. case null:
  12936. case "en":
  12937. case s.EN_US:
  12938. this.locale = s.EN_US,
  12939. t = e("./strings-en-US");
  12940. break;
  12941. case "es":
  12942. case s.ES_MX:
  12943. this.locale = s.ES_MX,
  12944. t = e("./strings-es-MX");
  12945. break;
  12946. case "fr":
  12947. case s.FR_FR:
  12948. this.locale = s.FR_FR,
  12949. t = e("./strings-fr-FR");
  12950. break;
  12951. case "de":
  12952. case s.DE_DE:
  12953. this.locale = s.DE_DE,
  12954. t = e("./strings-de-DE");
  12955. break;
  12956. case "ru":
  12957. case s.RU_RU:
  12958. this.locale = s.RU_RU,
  12959. t = e("./strings-ru-RU");
  12960. break;
  12961. case "cn":
  12962. case s.CN_CN:
  12963. this.locale = s.CN_CN,
  12964. t = e("./strings-cn-CN");
  12965. break;
  12966. case "jp":
  12967. case s.JP_JP:
  12968. this.locale = s.JP_JP,
  12969. t = e("./strings-jp-JP");
  12970. break;
  12971. default:
  12972. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12973. this.locale = s.EN_US,
  12974. t = e("./strings-en-US")
  12975. }
  12976. l.info("Using locale '" + this.locale + "'"),
  12977. o.extendObject(this, t)
  12978. }
  12979. ,
  12980. n.prototype.localizeGUI = function() {
  12981. var e = document.querySelector("#gui-parent");
  12982. this.localizeTree(e),
  12983. this.localizeLoadingText()
  12984. }
  12985. ,
  12986. n.prototype.localizeLoadingText = function() {
  12987. // var e = document.querySelector("#loader-cont")
  12988. // , t = e.getAttribute("title");
  12989. // e.removeAttribute("title"),
  12990. // e.setAttribute("data-status", t),
  12991. // e.classList.add(this.locale),
  12992. document.querySelector("#help-dialog").classList.add(this.locale),
  12993. document.querySelector("#interaction-modal").classList.add(this.locale),
  12994. document.querySelector("#gui").classList.add(this.locale);
  12995. }
  12996. ,
  12997. n.prototype.localizeTree = function(e) {
  12998. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12999. if (e.nodeType === Node.TEXT_NODE)
  13000. t = e.data.match(n),
  13001. t && (i = t[1],
  13002. e.data = this.localizeText(i) || i);
  13003. else if (e.nodeType === Node.ELEMENT_NODE) {
  13004. var r = e.getAttribute("title");
  13005. r && (t = r.match(n),
  13006. t && (i = t[1],
  13007. e.setAttribute("title", this.localizeText(i) || i)))
  13008. }
  13009. for (e = e.firstChild; e; )
  13010. this.localizeTree(e),
  13011. e = e.nextSibling
  13012. }
  13013. ,
  13014. n.prototype.localizeText = function(t) {
  13015. var i = this[t];
  13016. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13017. i = e("./strings-en-US")[t]),
  13018. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13019. i
  13020. }
  13021. ,
  13022. t.exports = new n
  13023. }
  13024. ).call(this, "/js/localization/localize.js")
  13025. }
  13026. , {
  13027. "../enum/Locale": 31,
  13028. "../settings": 166,
  13029. "../util/common": 185,
  13030. "../util/logger": 189,
  13031. "./strings-cn-CN": 109,
  13032. "./strings-de-DE": 110,
  13033. "./strings-en-US": 111,
  13034. "./strings-es-MX": 112,
  13035. "./strings-fr-FR": 113,
  13036. "./strings-jp-JP": 114,
  13037. "./strings-ru-RU": 115
  13038. }],
  13039. 109: [function(e, t, i) {
  13040. "use strict";
  13041. t.exports = {
  13042. PAGE_TITLE: "",
  13043. LOADING: "正在加载",
  13044. PRESENTED_BY_CAPS: "呈现者:",
  13045. POWERED_BY: "技术支持:",
  13046. POWERED_BY_CAPS: "技术支持:",
  13047. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13048. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13049. PRESENTED_BY: "呈现者:",
  13050. MORE: "更多 ",
  13051. LESS: "更少 ",
  13052. TAG_CONTENT: "tag™ 内容",
  13053. SHOW: "显示",
  13054. HIDE: "隐藏",
  13055. DOLLHOUSE: "场景屋",
  13056. FLOOR_PLAN: "楼层平面图",
  13057. OPEN_HIGHLIGHTS: "打开精彩片段",
  13058. CLOSE_HIGHLIGHTS: "关闭",
  13059. PREVIOUS: "上一个",
  13060. PLAY: "播放",
  13061. PAUSE: "暂停",
  13062. NEXT: "下一个",
  13063. EXPLORE_3D_SPACE: "探索 3D 空间",
  13064. VIEW_DOLLHOUSE: "观看场景屋",
  13065. SOCIAL_SHARING: "分享这个空间",
  13066. VIEW_IN_VR: "以 VR 观看",
  13067. VIEW_FULLSCREEN: "全屏观看",
  13068. EXIT_FULLSCREEN: " 退出全屏",
  13069. ZOOM_IN: "放大",
  13070. ZOOM_OUT: "缩小",
  13071. FLOOR_NAME: "楼层",
  13072. FLOOR_ALL: "ALL",
  13073. FLOOR_Lang: ["Floor",""],
  13074. TERMS: "条款",
  13075. PORT_TERMS: "port 条款",
  13076. TERMS_OF_USE: "使用条款",
  13077. CLOSE_TERMS: "关闭",
  13078. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13079. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13080. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13081. WEBVR_ENTER_WEBVR: "进入 VR",
  13082. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13083. WEBVR_LEARN_MORE: "了解更多",
  13084. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13085. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13086. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13087. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13088. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13089. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13090. VR_LEARN_MORE_CAPS: "了解更多",
  13091. VR_PREVIOUS_CAPS: "上一个’,",
  13092. VR_NEXT_CAPS: "下一个",
  13093. VR_GOT_IT_CAPS: "明白了",
  13094. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13095. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13096. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13097. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13098. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13099. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13100. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13101. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13102. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13103. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13104. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13105. VR_APP: "port VR 应用程序",
  13106. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13107. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13108. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13109. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13110. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13111. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13112. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13113. VR_ANDROID_DVICES: "Android 设备",
  13114. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13115. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13116. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13117. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13118. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13119. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13120. VR_DOWNLOAD_HERE: "在此下载",
  13121. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13122. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13123. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13124. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13125. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13126. SHARE_TO: "分享到",
  13127. SHARE_LINK: "直接链接",
  13128. SHARE_EXPLORE: "探索",
  13129. SHARE_AT: "在",
  13130. SHARE_WITH: "使用",
  13131. SHARE_3D: "以 3D",
  13132. SHARE_COPIED: "已复制!",
  13133. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13134. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13135. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13136. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13137. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13138. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13139. ERROR_GENERIC_ACTIONS_3: " 或",
  13140. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13141. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13142. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13143. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13144. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13145. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13146. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13147. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13148. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13149. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13150. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13151. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13152. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13153. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13154. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13155. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13156. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13157. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13158. LINK_TO_LOCATION: "地点链接",
  13159. MENU_COPY: "复制",
  13160. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13161. ROTATE: "旋转",
  13162. MOVE: "移动",
  13163. INSIDE: "内部",
  13164. ZOOM: "缩放",
  13165. HELP: "小帮手",
  13166. HELP_NAVIGATION_TAB: "导航",
  13167. HELP_MORE_HELP_TAB: "更多帮助",
  13168. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13169. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13170. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13171. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13172. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13173. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13174. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13175. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13176. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13177. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13178. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13179. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13180. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13181. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13182. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13183. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13184. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13185. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13186. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13187. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13188. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13189. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13190. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13191. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13192. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13193. HELP_MORE_HLR_A: "精彩片段集锦",
  13194. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13195. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13196. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13197. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13198. HELP_MORE_FLOORS_A: "楼层选择器",
  13199. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13200. HELP_MORE_TAG_A: "tag™ 贴文",
  13201. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13202. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13203. HELP_MORE_ZOOM_A: "缩放控件",
  13204. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13205. HELP_MORE_TOUR_A: "导览控件",
  13206. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13207. HELP_MORE_INSIDE_A: "内部视图",
  13208. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13209. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13210. HELP_MORE_VR_A: "VR 模式",
  13211. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13212. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13213. HELP_MORE_360_A: "360° 视图",
  13214. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13215. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13216. HELP_MORE_FULLSCREEN_A: "全屏",
  13217. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13218. CLOSE: "关闭"
  13219. }
  13220. }
  13221. , {}],
  13222. 110: [function(e, t, i) {
  13223. "use strict";
  13224. t.exports = {
  13225. PAGE_TITLE: "",
  13226. LOADING: "Lädt",
  13227. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13228. POWERED_BY: "Angetrieben von",
  13229. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13230. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13231. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13232. PRESENTED_BY: "Präsentiert von ",
  13233. MORE: "Mehr ",
  13234. LESS: "Weniger ",
  13235. TAG_CONTENT: "tag™ Inhalt",
  13236. SHOW: "Anzeigen",
  13237. HIDE: "Verbergen",
  13238. DOLLHOUSE: "Puppenhaus",
  13239. FLOOR_PLAN: "Grundriss",
  13240. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13241. CLOSE_HIGHLIGHTS: "Schließen",
  13242. PREVIOUS: "Vorheriges",
  13243. PLAY: "Abspielen",
  13244. PAUSE: "Pausieren",
  13245. NEXT: "Nächstes",
  13246. EXPLORE_3D_SPACE: "Innenraum betreten",
  13247. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13248. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13249. VIEW_IN_VR: "In VR ansehen",
  13250. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13251. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13252. ZOOM_IN: "Vergrößern",
  13253. ZOOM_OUT: "Verkleinern",
  13254. FLOOR_NAME: "Etage ",
  13255. FLOOR_ALL: "Alle",
  13256. TERMS: "Bedingungen",
  13257. PORT_TERMS: "port Bedingungen",
  13258. TERMS_OF_USE: "Nutzungsbedingungen",
  13259. TERMS_TEXT_FILE: "terms-de-DE.html",
  13260. CLOSE_TERMS: "Schließen",
  13261. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13262. HELP: "Hilfe",
  13263. HELP_NAVIGATION_TAB: "Navigation",
  13264. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13265. CLOSE: "Schließen",
  13266. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13267. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13268. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13269. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13270. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13271. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13272. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13273. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13274. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13275. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13276. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13277. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13278. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13279. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13280. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13281. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13282. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13283. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13284. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13285. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13286. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13287. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13288. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13289. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13290. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13291. HELP_MORE_HLR_A: "Liste das Highlight",
  13292. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13293. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13294. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13295. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13296. HELP_MORE_FLOORS_A: "Etage auswählen",
  13297. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13298. HELP_MORE_TAG_A: "tag™ Posts",
  13299. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13300. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13301. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13302. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13303. HELP_MORE_TOUR_A: "Tour Steuerung",
  13304. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13305. HELP_MORE_INSIDE_A: "Innenansicht",
  13306. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13307. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13308. HELP_MORE_VR_A: "VR Modus",
  13309. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13310. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13311. HELP_MORE_360_A: "360° Views Ansicht ",
  13312. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13313. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13314. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13315. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13316. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13317. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13318. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13319. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13320. WEBVR_LEARN_MORE: "Mehr Infos",
  13321. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13322. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13323. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13324. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13325. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13326. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13327. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13328. VR_APP: "port VR App",
  13329. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13330. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13331. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13332. VR_APP_FOR_ANDROID: "port VR app für Android",
  13333. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13334. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13335. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13336. VR_PREVIOUS_CAPS: "ZURÜCK",
  13337. VR_NEXT_CAPS: "WEITER",
  13338. VR_GOT_IT_CAPS: "VERSTANDEN",
  13339. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13340. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13341. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13342. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13343. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13344. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13345. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13346. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13347. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13348. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13349. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13350. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13351. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13352. VR_ANDROID_DVICES: "Android Geräte",
  13353. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13354. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13355. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13356. VR_DOWNLOAD_HERE: "Hier runterladen",
  13357. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13358. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13359. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13360. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13361. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13362. SHARE_TO: "Teilen auf",
  13363. SHARE_LINK: "Direkter Link",
  13364. SHARE_EXPLORE: "Umsehen",
  13365. SHARE_AT: "auf",
  13366. SHARE_WITH: "mit",
  13367. SHARE_3D: "in 3D",
  13368. SHARE_COPIED: "Kopiert!",
  13369. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13370. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13371. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13372. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13373. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13374. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13375. ERROR_GENERIC_ACTIONS_3: " oder ",
  13376. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13377. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13378. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13379. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13380. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13381. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13382. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13383. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13384. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13385. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13386. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13387. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13388. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13389. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13390. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13391. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13392. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13393. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13394. LINK_TO_LOCATION: "Link zu",
  13395. MENU_COPY: "Kopieren",
  13396. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13397. ROTATE: "Drehen",
  13398. INSIDE: "Drinnen",
  13399. MOVE: "Bewegen",
  13400. ZOOM: "Vergrößern"
  13401. }
  13402. }
  13403. , {}],
  13404. 111: [function(e, t, i) {
  13405. "use strict";
  13406. t.exports = {
  13407. PAGE_TITLE: "",
  13408. LOADING: "Loading",
  13409. PRESENTED_BY_CAPS: "PRESENTED BY",
  13410. POWERED_BY: "powered by ",
  13411. POWERED_BY_CAPS: "POWERED BY",
  13412. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13413. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13414. PRESENTED_BY: "Presented by ",
  13415. MORE: "More ",
  13416. LESS: "Less ",
  13417. TAG_CONTENT: "tag™ Content",
  13418. SHOW: "Show",
  13419. HIDE: "Hide",
  13420. DOLLHOUSE: "Dollhouse",
  13421. FLOOR_PLAN: "Floor plan",
  13422. OPEN_HIGHLIGHTS: "Open Highlights",
  13423. CLOSE_HIGHLIGHTS: "Close",
  13424. PREVIOUS: "Previous",
  13425. PLAY: "Play",
  13426. PAUSE: "Pause",
  13427. NEXT: "Next",
  13428. EXPLORE_3D_SPACE: "Explore 3D Space",
  13429. VIEW_DOLLHOUSE: "View dollhouse",
  13430. SOCIAL_SHARING: "Share this Space",
  13431. VIEW_IN_VR: "View in VR",
  13432. VIEW_FULLSCREEN: "全屏",
  13433. EXIT_FULLSCREEN: "退出全屏",
  13434. ZOOM_IN: "Zoom in",
  13435. ZOOM_OUT: "Zoom out",
  13436. FLOOR_NAME: "Floor ",
  13437. FLOOR_ALL: "全部",
  13438. TERMS: "Terms",
  13439. PORT_TERMS: "port terms",
  13440. TERMS_OF_USE: "Terms of Use",
  13441. TERMS_TEXT_FILE: "terms-en-US.html",
  13442. CLOSE_TERMS: "Close",
  13443. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13444. HELP: "Help",
  13445. HELP_NAVIGATION_TAB: "Navigation",
  13446. HELP_MORE_HELP_TAB: "More Help",
  13447. CLOSE: "Close",
  13448. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13449. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13450. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13451. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13452. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13453. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13454. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13455. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13456. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13457. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13458. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13459. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13460. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13461. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13462. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13463. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13464. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13465. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13466. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13467. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13468. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13469. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13470. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13471. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13472. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13473. HELP_MORE_HLR_A: "Highlight Reel",
  13474. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13475. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13476. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13477. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13478. HELP_MORE_FLOORS_A: "Floor Selector",
  13479. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13480. HELP_MORE_TAG_A: "tag™ Posts",
  13481. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13482. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13483. HELP_MORE_ZOOM_A: "Zoom Controls",
  13484. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13485. HELP_MORE_TOUR_A: "Tour Controls",
  13486. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13487. HELP_MORE_INSIDE_A: "Inside View",
  13488. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13489. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13490. HELP_MORE_VR_A: "VR Mode",
  13491. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13492. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13493. HELP_MORE_360_A: "360° Views",
  13494. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13495. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13496. HELP_MORE_FULLSCREEN_A: "Full screen",
  13497. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13498. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13499. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13500. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13501. WEBVR_ENTER_WEBVR: "ENTER VR",
  13502. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13503. WEBVR_LEARN_MORE: "Learn more",
  13504. WEBVR_VIEW_SPACE: "View Space in VR",
  13505. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13506. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13507. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13508. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13509. VR_PREVIOUS_CAPS: "PREVIOUS",
  13510. VR_NEXT_CAPS: "NEXT",
  13511. VR_GOT_IT_CAPS: "GOT IT",
  13512. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13513. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13514. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13515. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13516. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13517. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13518. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13519. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13520. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13521. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13522. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13523. VR_APP: "port VR App",
  13524. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13525. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13526. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13527. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13528. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13529. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13530. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13531. VR_ANDROID_DVICES: "Android Devices",
  13532. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13533. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13534. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13535. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13536. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13537. VR_APP_OPEN: "Open with the port VR app instead",
  13538. VR_DOWNLOAD_HERE: "Download here",
  13539. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13540. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13541. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13542. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13543. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13544. SHARE_TO: "Share to",
  13545. SHARE_LINK: "Direct Link",
  13546. SHARE_EXPLORE: "Explore ",
  13547. SHARE_AT: "at",
  13548. SHARE_WITH: "with",
  13549. SHARE_3D: " in 3D",
  13550. SHARE_COPIED: "Copied!",
  13551. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13552. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13553. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13554. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13555. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13556. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13557. ERROR_GENERIC_ACTIONS_3: " or ",
  13558. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13559. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13560. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13561. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13562. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13563. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13564. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13565. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13566. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13567. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13568. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13569. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13570. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13571. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13572. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13573. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13574. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13575. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13576. LINK_TO_LOCATION: "Link to location",
  13577. MENU_COPY: "Copy",
  13578. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13579. ROTATE: "Rotate",
  13580. INSIDE: "Inside",
  13581. MOVE: "Move",
  13582. ZOOM: "Zoom"
  13583. }
  13584. }
  13585. , {}],
  13586. 112: [function(e, t, i) {
  13587. "use strict";
  13588. t.exports = {
  13589. PAGE_TITLE: "",
  13590. LOADING: "Cargando",
  13591. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13592. POWERED_BY: "potenciando por ",
  13593. POWERED_BY_CAPS: "POTENCIADO POR ",
  13594. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13595. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13596. PRESENTED_BY: "Presentado por ",
  13597. MORE: "Más ",
  13598. LESS: "Menos ",
  13599. TAG_CONTENT: "Contenido de tag™",
  13600. SHOW: "Mostrar",
  13601. HIDE: "Ocultar",
  13602. DOLLHOUSE: "Dollhouse",
  13603. FLOOR_PLAN: "Planos",
  13604. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13605. CLOSE_HIGHLIGHTS: "Cerrar",
  13606. PREVIOUS: "Anterior",
  13607. PLAY: "Play",
  13608. PAUSE: "Pausa",
  13609. NEXT: "Siguiente",
  13610. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13611. VIEW_DOLLHOUSE: "Ver dollhouse",
  13612. SOCIAL_SHARING: "Compartir este espacio",
  13613. VIEW_IN_VR: "Ver en realidad virtual",
  13614. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13615. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13616. ZOOM_IN: "Acercar",
  13617. ZOOM_OUT: "Alejar",
  13618. FLOOR_NAME: "Piso ",
  13619. FLOOR_ALL: "Todas",
  13620. TERMS: "Condiciones",
  13621. PORT_TERMS: "port términos de uso",
  13622. TERMS_OF_USE: "Términos de uso",
  13623. TERMS_TEXT_FILE: "terms-es-MX.html",
  13624. CLOSE_TERMS: "Cerrar",
  13625. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13626. HELP: "Ayuda",
  13627. HELP_NAVIGATION_TAB: "Navegación",
  13628. HELP_MORE_HELP_TAB: "Más Ayuda",
  13629. CLOSE: "Cerrar",
  13630. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13631. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13632. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13633. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13634. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13635. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13636. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13637. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13638. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13639. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13640. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13641. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13642. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13643. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13644. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13645. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13646. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13647. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13648. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13649. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13650. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13651. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13652. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13653. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13654. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13655. HELP_MORE_HLR_A: "Galería destacada",
  13656. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13657. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13658. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13659. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13660. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13661. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13662. HELP_MORE_TAG_A: "tag™ Posts",
  13663. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13664. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13665. HELP_MORE_ZOOM_A: "Controles de zoom",
  13666. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13667. HELP_MORE_TOUR_A: "Controles de recorrido",
  13668. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13669. HELP_MORE_INSIDE_A: "Vista interior",
  13670. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13671. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13672. HELP_MORE_VR_A: "Modo de realidad virtual",
  13673. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13674. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13675. HELP_MORE_360_A: "360° Views",
  13676. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13677. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13678. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13679. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13680. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13681. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13682. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13683. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13684. WEBVR_LEARN_MORE: "Más información",
  13685. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13686. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13687. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13688. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13689. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13690. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13691. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13692. VR_APP: "port VR App",
  13693. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13694. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13695. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13696. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13697. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13698. VR_PREVIOUS_CAPS: "ANTERIOR",
  13699. VR_NEXT_CAPS: "SIGUIENTE",
  13700. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13701. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13702. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13703. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13704. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13705. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13706. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13707. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13708. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13709. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13710. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13711. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13712. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13713. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13714. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13715. VR_ANDROID_DVICES: "Dispositivos Android",
  13716. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13717. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13718. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13719. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13720. VR_DOWNLOAD_HERE: "Descargar aquí",
  13721. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13722. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13723. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13724. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13725. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13726. SHARE_TO: "Compartir en",
  13727. SHARE_LINK: "Enlace directo",
  13728. SHARE_EXPLORE: "Explorar ",
  13729. SHARE_AT: "en",
  13730. SHARE_WITH: "con",
  13731. SHARE_3D: " en 3D",
  13732. SHARE_COPIED: "¡Copiado!",
  13733. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13734. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13735. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13736. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13737. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13738. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13739. ERROR_GENERIC_ACTIONS_3: " o ",
  13740. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13741. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13742. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13743. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13744. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13745. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13746. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13747. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13748. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13749. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13750. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13751. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13752. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13753. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13754. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13755. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13756. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13757. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13758. LINK_TO_LOCATION: "Enlace a la ubicación",
  13759. MENU_COPY: "Copiar",
  13760. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13761. ROTATE: "Girar",
  13762. INSIDE: "Interior",
  13763. MOVE: "Moverse",
  13764. ZOOM: "Acercar o alejar"
  13765. }
  13766. }
  13767. , {}],
  13768. 113: [function(e, t, i) {
  13769. "use strict";
  13770. t.exports = {
  13771. PAGE_TITLE: "",
  13772. LOADING: "Chargement",
  13773. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13774. POWERED_BY: "alimenté par ",
  13775. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13776. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13777. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13778. PRESENTED_BY: "Présenté par ",
  13779. MORE: "Plus ",
  13780. LESS: "Moins ",
  13781. TAG_CONTENT: "Contenu tag™",
  13782. SHOW: "Montrer",
  13783. HIDE: "Cacher",
  13784. DOLLHOUSE: "Dollhouse",
  13785. FLOOR_PLAN: "Plan de sol",
  13786. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13787. CLOSE_HIGHLIGHTS: "Fermer",
  13788. PREVIOUS: "Précédent",
  13789. PLAY: "Lecture",
  13790. PAUSE: "Pause",
  13791. NEXT: "Suivant",
  13792. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13793. VIEW_DOLLHOUSE: "Voir dollhouse",
  13794. SOCIAL_SHARING: "Partager cet espace",
  13795. VIEW_IN_VR: "Voir en VR",
  13796. VIEW_FULLSCREEN: "Plein écran",
  13797. EXIT_FULLSCREEN: "Fermer plein écran",
  13798. ZOOM_IN: "Zoom avant",
  13799. ZOOM_OUT: "Zoom arrière",
  13800. FLOOR_NAME: "Étage ",
  13801. FLOOR_ALL: "Tous",
  13802. TERMS: "Mentions légales",
  13803. PORT_TERMS: "port mentions légales",
  13804. TERMS_OF_USE: "Conditions d'utilisation",
  13805. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13806. CLOSE_TERMS: "Fermer",
  13807. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13808. HELP: "Aide",
  13809. HELP_NAVIGATION_TAB: "Navigation",
  13810. HELP_MORE_HELP_TAB: "Aide",
  13811. CLOSE: "Fermer",
  13812. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13813. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13814. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13815. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13816. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13817. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13818. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13819. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13820. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13821. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13822. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13823. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13824. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13825. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13826. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13827. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13828. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13829. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13830. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13831. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13832. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13833. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13834. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13835. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13836. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13837. HELP_MORE_HLR_A: "Carrousel",
  13838. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13839. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13840. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13841. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13842. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13843. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13844. HELP_MORE_TAG_A: "tag™ Posts",
  13845. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13846. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13847. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13848. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13849. HELP_MORE_TOUR_A: "Commandes de la visite",
  13850. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13851. HELP_MORE_INSIDE_A: "Vue intérieure",
  13852. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13853. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13854. HELP_MORE_VR_A: "Mode RV",
  13855. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13856. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13857. HELP_MORE_360_A: "Vues 360°",
  13858. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13859. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13860. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13861. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13862. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13863. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13864. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13865. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13866. WEBVR_LEARN_MORE: "En savoir plus",
  13867. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13868. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13869. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13870. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13871. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13872. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13873. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13874. VR_NEXT_CAPS: "SUIVANT",
  13875. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13876. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13877. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13878. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13879. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13880. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13881. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13882. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13883. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13884. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13885. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13886. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13887. VR_APP: "port VR App",
  13888. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13889. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13890. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13891. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13892. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13893. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13894. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13895. VR_ANDROID_DVICES: "Appareils Android",
  13896. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13897. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13898. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13899. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13900. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13901. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13902. VR_DOWNLOAD_HERE: "Télécharger ici",
  13903. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13904. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13905. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13906. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13907. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13908. SHARE_TO: "Partager sur",
  13909. SHARE_LINK: "Lien direct",
  13910. SHARE_EXPLORE: "Explorer ",
  13911. SHARE_AT: "à",
  13912. SHARE_WITH: "avec",
  13913. SHARE_3D: " en 3D",
  13914. SHARE_COPIED: "Copié!",
  13915. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13916. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13917. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13918. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13919. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13920. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13921. ERROR_GENERIC_ACTIONS_3: " ou ",
  13922. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13923. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13924. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13925. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13926. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13927. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13928. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13929. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13930. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13931. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13932. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13933. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13934. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13935. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13936. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13937. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13938. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13939. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13940. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13941. MENU_COPY: "Copie",
  13942. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13943. ROTATE: "Faire pivoter",
  13944. INSIDE: "Intérieure",
  13945. MOVE: "Se déplacer",
  13946. ZOOM: "Zoom"
  13947. }
  13948. }
  13949. , {}],
  13950. 114: [function(e, t, i) {
  13951. "use strict";
  13952. t.exports = {
  13953. PAGE_TITLE: "",
  13954. LOADING: "読み込み中",
  13955. PRESENTED_BY_CAPS: "PRESENTED BY",
  13956. POWERED_BY: "powered by",
  13957. POWERED_BY_CAPS: "POWERED BY",
  13958. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13959. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13960. PRESENTED_BY: "Presented by ",
  13961. MORE: "全て表示 ",
  13962. LESS: "閉じる ",
  13963. TAG_CONTENT: "tag™コンテンツ ",
  13964. SHOW: "表示",
  13965. HIDE: "非表示",
  13966. DOLLHOUSE: "ドールハウス",
  13967. FLOOR_PLAN: "フロアプラン",
  13968. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13969. CLOSE_HIGHLIGHTS: "閉じる",
  13970. PREVIOUS: "前へ",
  13971. PLAY: "再生",
  13972. PAUSE: "一時停止",
  13973. NEXT: "次へ",
  13974. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13975. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13976. SOCIAL_SHARING: "このSpaceを共有する",
  13977. VIEW_IN_VR: "VRで表示",
  13978. VIEW_FULLSCREEN: "フルスクリーン表示",
  13979. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13980. ZOOM_IN: "ズームイン",
  13981. ZOOM_OUT: "ズームアウト",
  13982. FLOOR_NAME: "フロア ",
  13983. FLOOR_ALL: "すべて",
  13984. TERMS: "規約",
  13985. PORT_TERMS: "port規約",
  13986. TERMS_OF_USE: "利用規約",
  13987. CLOSE_TERMS: "閉じる",
  13988. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13989. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13990. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13991. WEBVR_ENTER_WEBVR: "VRに入る",
  13992. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13993. WEBVR_LEARN_MORE: "もっと詳しく",
  13994. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13995. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13996. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13997. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13998. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13999. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14000. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14001. VR_PREVIOUS_CAPS: "前へ",
  14002. VR_NEXT_CAPS: "次へ",
  14003. VR_GOT_IT_CAPS: "了解",
  14004. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14005. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14006. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14007. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14008. VR_WHAT_YOU_NEED: "必要なもの",
  14009. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14010. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14011. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14012. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14013. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14014. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14015. VR_APP: "port VRアプリ",
  14016. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14017. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14018. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14019. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14020. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14021. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14022. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14023. VR_ANDROID_DVICES: "Androidデバイス",
  14024. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14025. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14026. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14027. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14028. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14029. VR_APP_OPEN: "port VRアプリで開く",
  14030. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14031. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14032. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14033. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14034. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14035. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14036. SHARE_TO: "共有先",
  14037. SHARE_LINK: "ダイレクトリンク",
  14038. SHARE_EXPLORE: "探索",
  14039. SHARE_AT: "場所",
  14040. SHARE_WITH: "使用アプリ",
  14041. SHARE_3D: "3Dで",
  14042. SHARE_COPIED: "コピーされました!",
  14043. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14044. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14045. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14046. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14047. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14048. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14049. ERROR_GENERIC_ACTIONS_3: "または",
  14050. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14051. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14052. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14053. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14054. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14055. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14056. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14057. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14058. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14059. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14060. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14061. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14062. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14063. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14064. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14065. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14066. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14067. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14068. LINK_TO_LOCATION: "ロケーションへのリンク",
  14069. MENU_COPY: "コピー",
  14070. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14071. ROTATE: "回転",
  14072. MOVE: "移動",
  14073. INSIDE: "内側",
  14074. ZOOM: "ズーム",
  14075. HELP: "ヘルプ",
  14076. HELP_NAVIGATION_TAB: "ナビゲーション",
  14077. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14078. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14079. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14080. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14081. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14082. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14083. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14084. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14085. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14086. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14087. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14088. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14089. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14090. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14091. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14092. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14093. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14094. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14095. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14096. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14097. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14098. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14099. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14100. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14101. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14102. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14103. HELP_MORE_HLR_A: "ハイライト",
  14104. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14105. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14106. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14107. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14108. HELP_MORE_FLOORS_A: "フロアセレクター",
  14109. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14110. HELP_MORE_TAG_A: "tag™ Posts",
  14111. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14112. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14113. HELP_MORE_ZOOM_A: "ズームコントロール",
  14114. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14115. HELP_MORE_TOUR_A: "ツアーコントロール",
  14116. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14117. HELP_MORE_INSIDE_A: "内側ビュー",
  14118. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14119. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14120. HELP_MORE_VR_A: "VRモード",
  14121. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14122. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14123. HELP_MORE_360_A: "360° Views",
  14124. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14125. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14126. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14127. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14128. CLOSE: "閉じる"
  14129. }
  14130. }
  14131. , {}],
  14132. 115: [function(e, t, i) {
  14133. "use strict";
  14134. t.exports = {
  14135. PAGE_TITLE: "",
  14136. LOADING: "Загрузка",
  14137. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14138. POWERED_BY: "разработано на платформе ",
  14139. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14140. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14141. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14142. PRESENTED_BY: "Представлено ",
  14143. MORE: "Больше ",
  14144. LESS: "Меньше ",
  14145. TAG_CONTENT: "tag™ Контент",
  14146. SHOW: "Показать",
  14147. HIDE: "Скрыть",
  14148. DOLLHOUSE: "Dollhouse",
  14149. FLOOR_PLAN: "Планировка",
  14150. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14151. CLOSE_HIGHLIGHTS: "Закрыть",
  14152. PREVIOUS: "Предыдущий",
  14153. PLAY: "Воспроизвести",
  14154. PAUSE: "Пауза",
  14155. NEXT: "Следующий",
  14156. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14157. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14158. SOCIAL_SHARING: "Поделиться этой моделью",
  14159. VIEW_IN_VR: "Посмотреть в VR",
  14160. VIEW_FULLSCREEN: "Полный экран",
  14161. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14162. ZOOM_IN: "Увеличить",
  14163. ZOOM_OUT: "Уменьшить",
  14164. FLOOR_NAME: "Этаж ",
  14165. FLOOR_ALL: "Все",
  14166. TERMS: "Условия",
  14167. PORT_TERMS: "Правила пользования",
  14168. TERMS_OF_USE: "Условия использования",
  14169. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14170. CLOSE_TERMS: "Закрыть",
  14171. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14172. HELP: "Помощь",
  14173. HELP_NAVIGATION_TAB: "Навигация",
  14174. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14175. CLOSE: "Закрыть",
  14176. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14177. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14178. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14179. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14180. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14181. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14182. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14183. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14184. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14185. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14186. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14187. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14188. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14189. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14190. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14191. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14192. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14193. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14194. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14195. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14196. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14197. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14198. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14199. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14200. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14201. HELP_MORE_HLR_A: "Фотоколлаж",
  14202. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14203. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14204. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14205. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14206. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14207. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14208. HELP_MORE_TAG_A: "tag™ Posts",
  14209. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14210. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14211. HELP_MORE_ZOOM_A: "Масштаб",
  14212. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14213. HELP_MORE_TOUR_A: "Управление Туром",
  14214. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14215. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14216. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14217. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14218. HELP_MORE_VR_A: "Режим VR",
  14219. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14220. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14221. HELP_MORE_360_A: "360° Views",
  14222. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14223. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14224. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14225. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14226. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14227. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14228. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14229. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14230. WEBVR_LEARN_MORE: "Узнать больше",
  14231. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14232. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14233. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14234. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14235. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14236. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14237. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14238. VR_APP: "port VR App",
  14239. VR_APP_OPEN: "Или открыть через приложение port VR",
  14240. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14241. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14242. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14243. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14244. VR_VIEW_SPACE: "Запустить модель в VR",
  14245. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14246. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14247. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14248. VR_GOT_IT_CAPS: "ЯСНО",
  14249. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14250. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14251. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14252. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14253. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14254. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14255. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14256. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14257. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14258. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14259. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14260. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14261. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14262. VR_ANDROID_DVICES: "Android устройства",
  14263. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14264. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14265. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14266. VR_DOWNLOAD_HERE: "Скачать здесь",
  14267. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14268. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14269. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14270. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14271. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14272. SHARE_TO: "Поделиться",
  14273. SHARE_LINK: "Прямая ссылка",
  14274. SHARE_EXPLORE: "просмотреть",
  14275. SHARE_AT: "на",
  14276. SHARE_WITH: "с",
  14277. SHARE_3D: "в 3D",
  14278. SHARE_COPIED: "Скопировано!",
  14279. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14280. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14281. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14282. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14283. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14284. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14285. ERROR_GENERIC_ACTIONS_3: " или ",
  14286. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14287. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14288. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14289. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14290. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14291. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14292. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14293. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14294. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14295. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14296. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14297. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14298. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14299. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14300. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14301. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14302. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14303. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14304. LINK_TO_LOCATION: "Ссылка на местоположение",
  14305. MENU_COPY: "Копировать",
  14306. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14307. ROTATE: "Вращать",
  14308. MOVE: "Передвигаться",
  14309. INSIDE: "Вид изнутри",
  14310. ZOOM: "Масштаб"
  14311. }
  14312. }
  14313. , {}],
  14314. 116: [function(e, t, i) {//main.js
  14315. (function(t) {
  14316. "use strict";
  14317. var modelProgressBase = 0.4;
  14318. var progressUpdate = function(e){ // 0 <= e <= 1
  14319. console.log('e1:'+e)
  14320. e = Math.round(modelProgressBase * e * 100);
  14321. console.log('e2:'+e)
  14322. var t = $('.progressbar');
  14323. t.find('.bar').css('width',e+'%');
  14324. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14325. t.find('.perc').text(e +'%'); //具体数字的百分比
  14326. }
  14327. $('#gui-loading').fadeIn(200);
  14328. progressUpdate(0.1)
  14329. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14330. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14331. function changeSubStr(str) {
  14332. return str.replace('https://super.4dage.com/', g_Prefix)
  14333. }
  14334. function deepProcess(obj, detailWork) {
  14335. if(obj === null || obj === undefined) {
  14336. return
  14337. }
  14338. if (Array.isArray(obj)) {
  14339. for (let index = 0; index < obj.length; index++) {
  14340. const element = obj[index];
  14341. if (typeof element === 'string') {
  14342. obj[index] = detailWork(element)
  14343. } else if (typeof element === 'object') {
  14344. deepProcess(element, detailWork)
  14345. }
  14346. }
  14347. } else if (typeof obj === 'object') {
  14348. for (const key in obj) {
  14349. if (Object.hasOwnProperty.call(obj, key)) {
  14350. if (typeof obj[key] === 'string') {
  14351. obj[key] = detailWork(obj[key])
  14352. } else if (typeof obj[key] === 'object') {
  14353. deepProcess(obj[key], detailWork)
  14354. }
  14355. }
  14356. }
  14357. }
  14358. }
  14359. deepProcess(e, changeSubStr)
  14360. var data = matcher(e);
  14361. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14362. data.user = {
  14363. "is_authenticated": false,
  14364. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14365. }
  14366. try{//处理一下导览数据
  14367. data.model.images = data.model.images.filter(e=>{
  14368. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14369. if(e.locations && e.locations.length == 0)return;
  14370. return e
  14371. })
  14372. }catch(e){console.log(e) }
  14373. window.DATA = data;
  14374. data.model.summary = data.summary
  14375. data.model.name = data.name
  14376. for(let i in data){
  14377. data[i] == "false" && (data[i] = false)
  14378. }
  14379. progressUpdate(0.7);
  14380. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14381. if(data.weixinDesc){
  14382. g_weixinObj.desc = data.weixinDesc;
  14383. }
  14384. if(data.shareImgUrl){
  14385. g_weixinObj.imgUrl = data.shareImgUrl
  14386. }
  14387. window.wx && manage.weixinShare();
  14388. //初始画面
  14389. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14390. function E(e) {
  14391. $("<img/>").attr("src", e).on("load", function() {
  14392. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14393. $(this).remove()
  14394. })
  14395. }
  14396. //背景
  14397. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14398. settings.bgImg = settings.bgImg || data.bgImg || null
  14399. if(settings.bgImg){
  14400. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14401. "background-position": "center center"
  14402. })
  14403. }
  14404. {//初始化导览时间
  14405. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14406. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14407. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14408. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14409. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14410. }
  14411. }
  14412. {//其他
  14413. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14414. }
  14415. }).fail(e=>{
  14416. alert("缺少someData文件,请检查场景码是否正确。")
  14417. })
  14418. function StartLoad(){//当加载完data后
  14419. function i() {
  14420. var e = window.number//Y.getModelIDFromQueryString();
  14421. if (!e)
  14422. return b(null, "loading-failed");
  14423. var t = Y.parseSidUrl(e)
  14424. , i = l()
  14425. , a = c()
  14426. , s = o()
  14427. , u = V.quickstart.enabled
  14428. , g = null
  14429. , m = null
  14430. , v = null
  14431. , w = null
  14432. , T = null
  14433. , x = null
  14434. , S = null
  14435. , M = null
  14436. , R = null
  14437. , P = null
  14438. , O = null
  14439. , L = null
  14440. , N = new ue;
  14441. r(s);
  14442. h({ //MP开头写法
  14443. urlBase: t.urlBase
  14444. }).then(function() {
  14445. return re.init(),
  14446. d(t, e) //getModel and load
  14447. }).then(function(e) {
  14448. progressUpdate(0.9)
  14449. return P = e,
  14450. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14451. startSource: i,
  14452. autoplay: V.autoplay,
  14453. quickstart: u
  14454. }),
  14455. P.urls.init()
  14456. }).then(function() {
  14457. return P.loadPanos()
  14458. }).then(function() {
  14459. m = X.getStartCameraOptions(P, P.panos),
  14460. S = A(P),
  14461. O = y(u, m.mode),
  14462. v = O.controls,
  14463. w = O.player,
  14464. T = O.director,
  14465. x = O.tagManager,
  14466. M = O.tileDownloader,
  14467. R = O.qualityManager,
  14468. L = O.panoRenderer,
  14469. C(P, S, O, s),
  14470. w.director = T,//xzw add
  14471. P.supportsTiles && M.start(),
  14472. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14473. u = !1);
  14474. var e = null;
  14475. if (u) {
  14476. de.warn("Quickstart engaged. Hold on to your knickers.");
  14477. var t = v.controls[D.PANORAMA];
  14478. g = new ie(R,S.scene,S.camera,t,s),
  14479. _(S, s, P),
  14480. e = g.load(m).then(function() {
  14481. S.addComponent(g),
  14482. S.once(le.AfterRender, function() {
  14483. de.warn("First render after quickstart load finished.")
  14484. })
  14485. })
  14486. }
  14487. window.flyToFirst = function(){//xzw add
  14488. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14489. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14490. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14491. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14492. };
  14493. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14494. }).then(function() {
  14495. return f(P, U.onProgress, i, !u, a)
  14496. }).then(function() {
  14497. if (m.quickstart = u,
  14498. I(P, S, O, s),
  14499. S.started || _(S, s, P),
  14500. H.modelLoaded(P, w, v, V.autoplay),
  14501. E(w, P, m, V.autoplay).done(function() {
  14502. T.autoTour()
  14503. }),
  14504. !P.supportsTiles) {
  14505. var e = new Z(P,w);
  14506. e.start()
  14507. }
  14508. u && (S.removeComponent(g),
  14509. g.destroy(),
  14510. m.pano.enter()),
  14511. U.init(P, T, w, v, S, m, H.getSessionId()),
  14512. U.endLoading(P, T, x),
  14513. S.once(le.AfterRender, function() {
  14514. N.setAppReadyTime();
  14515. var e = N.calcFullLoadingTime();
  14516. de.warn("Total load time: " + e / 1e3),
  14517. H.loadComplete(e),
  14518. $('.jumpvideo').fadeIn()
  14519. de.warn("First render after model load finished.")
  14520. }),
  14521. S.on(le.MemoryUsageUpdated, n)
  14522. }).fail(b.bind(this, e))
  14523. }
  14524. function n(e) {
  14525. ce.update(e)
  14526. }
  14527. function r(e) {
  14528. de.info("Version", "2.25.6-0-gd87e5b1"),
  14529. q.defaultMaxListeners = 1e3,
  14530. a(e),
  14531. s()
  14532. }
  14533. function o() {
  14534. return document.getElementById("player")
  14535. }
  14536. function a(e) {
  14537. e.addEventListener("dragenter", T, !1),
  14538. e.addEventListener("dragover", T, !1)
  14539. }
  14540. function s() {
  14541. F.valueFromHash("title", !0) || $(document).ready(function() {
  14542. var e = $(".model-title");
  14543. e.hide()
  14544. })
  14545. }
  14546. function l() {
  14547. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14548. }
  14549. function c() {
  14550. return {
  14551. panoElementsToLoad: 6,
  14552. modelElementsToLoad: 0,
  14553. totalElementsLoaded: 0,
  14554. totalElementsToLoad: 0,
  14555. totalPercentageLoaded: 0,
  14556. progressCallback: null
  14557. }
  14558. }
  14559. function h(e) {
  14560. return K.loadFeatureFlags(e).done(function(e) {
  14561. K.updateDependentSettings(e, V)
  14562. })
  14563. }
  14564. // function u(e) {
  14565. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14566. // responseType: "json",
  14567. // prefetchFrom: "config"
  14568. // }).then(function(e) {
  14569. // return e ? void j.extendObject(V.appConfig, e) : {}
  14570. // }, function(e) {
  14571. // return de.warn("Failed loading runtime config, using defaults."),
  14572. // $.when({})
  14573. // })
  14574. // }
  14575. function d(e, t) {
  14576. var i = B.getModel({
  14577. url: t,
  14578. floors: F.valueFromHash("f", !0),
  14579. autoload: !1
  14580. })
  14581. ;
  14582. return $.when(i, n).then(null, function(e) {
  14583. return this
  14584. })
  14585. }
  14586. function p(e, t, i, n, r) {
  14587. de.info("Model data loaded"),
  14588. de.debug("UUID: " + e.data.job.uuid),
  14589. J.init(K.getFlags()),
  14590. i && H.initKeen({
  14591. token: i,
  14592. appId: n
  14593. }),
  14594. H.initSegment({
  14595. model: e.sid,
  14596. version: "2.25.6-0-gd87e5b1",
  14597. startSource: r.startSource,
  14598. token: t,
  14599. autoplay: r.autoplay,
  14600. quickstart: r.quickstart
  14601. })
  14602. }
  14603. function f(e, t, i, n, r) {
  14604. return r.progressCallback = t,
  14605. H.sessionStart(),
  14606. e.load(n).progress(g.bind(this, r))
  14607. }
  14608. function g(e, t) {
  14609. e.modelElementsToLoad = t[1],
  14610. v(e),
  14611. m(e)
  14612. }
  14613. function m(e) {
  14614. e.totalElementsLoaded++,
  14615. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14616. //----许钟文-----------------模型进度条向后调整
  14617. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14618. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14619. console.log('pro:'+e.totalPercentageLoaded)
  14620. //---------------------------
  14621. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14622. }
  14623. function v(e) {
  14624. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14625. }
  14626. function A(e) {
  14627. var t = new x.PerspectiveCamera;
  14628. t.layers.enable(he.PANOMARKERS),
  14629. t.layers.enable(he.RETICULE),
  14630. t.layers.enable(he.TAG);
  14631. var i = new x.Scene
  14632. , n = new x.AmbientLight(16777215);
  14633. i.add(n),
  14634. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14635. side: x.DoubleSide
  14636. })),
  14637. i.plane.position.y = 0,
  14638. i.plane.rotateX(-Math.PI / 2),
  14639. i.plane.material.visible = !1,
  14640. i.add(i.plane),
  14641. i.updateMatrixWorld(),
  14642. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14643. if (e.metadata && e.metadata.camera_position) {
  14644. var t = e.metadata.camera_position
  14645. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14646. n.position = t.clone(),
  14647. i.add(n);
  14648. var r = e.metadata.camera_quaternion
  14649. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14650. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14651. }
  14652. }),
  14653. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14654. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14655. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14656. //背景
  14657. if(!settings.transparentBg && !settings.bgImg){
  14658. i.skybox = new W
  14659. i.add(i.skybox)
  14660. }
  14661. var r = new te(i,t,z);
  14662. return r
  14663. }
  14664. function y(e, t) {
  14665. var i = e ? 1 : 1e3
  14666. , n = J.tilegen || J.imgopt ? 6 : 2;
  14667. n = F.valueFromHash("tileconc", n);
  14668. var r = new ne
  14669. , o = new ae({
  14670. concurrentDownloads: n
  14671. })
  14672. , a = new se
  14673. , s = new P
  14674. , l = new M
  14675. , c = new S(t)
  14676. , h = new R
  14677. , u = new O(i)
  14678. , d = new L
  14679. , p = new oe;
  14680. return {
  14681. qualityManager: r,
  14682. panoRenderer: a,
  14683. tileDownloader: o,
  14684. player: c,
  14685. director: l,
  14686. modelManager: s,
  14687. tagManager: p,
  14688. displayController: u,
  14689. labelDisplayController: d,
  14690. controls: h
  14691. }
  14692. }
  14693. function C(e, t, i, n) {
  14694. var r = i.controls
  14695. , o = i.qualityManager
  14696. , a = i.panoRenderer
  14697. , s = i.tileDownloader
  14698. , l = i.modelManager;
  14699. r.init(n, l),
  14700. ee.init(i.director, r, i.player, l, t),
  14701. o.init(l),
  14702. s.init(o),
  14703. a.init(t, s, o),
  14704. l.init(s, a, o),
  14705. l.addModel(e),
  14706. t.addComponent(G)
  14707. }
  14708. function I(e, t, i, n) {
  14709. var r = i.qualityManager
  14710. , o = i.panoRenderer
  14711. , a = i.tileDownloader
  14712. , s = i.modelManager
  14713. , l = i.player
  14714. , c = i.director
  14715. , h = i.tagManager
  14716. , u = i.displayController
  14717. , d = i.labelDisplayController
  14718. , p = i.controls;
  14719. t.scene.add(e),
  14720. t.qualityManager = r;
  14721. var f = {
  14722. camera: t.camera,
  14723. director: c,
  14724. modelManager: s,
  14725. tileDownloader: a,
  14726. panoRenderer: o,
  14727. qualityManager: r,
  14728. tagManager: h,
  14729. container: n,
  14730. controls: p
  14731. };
  14732. l.init(f),
  14733. l.setScene(t.scene),
  14734. h.init(s, l),
  14735. c.init(l, s),
  14736. u.init(c, l, s, h, n),
  14737. d.init(l, s, n),
  14738. z.bindEvents(l),
  14739. t.addComponent(h),
  14740. t.addComponent(l),
  14741. t.addComponent(o),
  14742. l.sceneRenderer = t; //xzw add 方便resize
  14743. }
  14744. function E(e, t, i, n) {
  14745. return de.info("Starting player in " + i.mode),
  14746. H.report(t.sid, "started-playing", n, i.quickstart),
  14747. e.start(i)
  14748. }
  14749. function b(e, t) {
  14750. de.error(t),
  14751. k.error(t),
  14752. H.report(e, "error-" + t)
  14753. }
  14754. function w(e) {
  14755. var t = F.details();
  14756. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14757. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14758. H.report(e, "error-webgl-generic"))
  14759. }
  14760. function _(e, t, i) {
  14761. try {
  14762. e.start(t)
  14763. } catch (e) {
  14764. throw de.warn(e.message),
  14765. w(i.sid),
  14766. e
  14767. }
  14768. }
  14769. function T(e) {
  14770. e.stopPropagation(),
  14771. e.preventDefault()
  14772. }
  14773. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14774. if (window.DATA.hoticon){
  14775. g_HotImage = {
  14776. point: ('static/'+ window.DATA.hoticon.default )|| "https://super.4dage.com/static/images/4dagePoint2.png",
  14777. point2: ('static/'+ window.DATA.hoticon.higt) || "https://super.4dage.com/static/images/4dagePoint.png"
  14778. } ;
  14779. }
  14780. //czj 判断someData 有没有backgroundMusic 添加音乐
  14781. if (window.DATA.backgroundMusic) {
  14782. if(window.isLocal){
  14783. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14784. }else{
  14785. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14786. }
  14787. $("#volume").show();
  14788. }else if (g_version === "one"){
  14789. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14790. $("#volume").show();
  14791. }
  14792. //隐藏公司logo
  14793. if(window.DATA.loadlogo){
  14794. showLogo();
  14795. }
  14796. e("./lib/three75-shim"),
  14797. e("./lib/array-polyfill"),
  14798. e("./lib/performance-polyfill"),
  14799. e("./lib/shaders/CopyShader.js"),
  14800. e("./lib/shaders/HorizontalBlurShader.js"),
  14801. e("./lib/shaders/VerticalBlurShader.js"),
  14802. e("./lib/postprocessing/EffectComposer.js"),
  14803. e("./lib/postprocessing/RenderPass.js"),
  14804. e("./lib/postprocessing/MaskPass.js"),
  14805. e("./lib/postprocessing/ShaderPass.js"),
  14806. window.Promise || (window.Promise = e("promise-polyfill"));
  14807. var x = e("three")
  14808. , _x = e("three")
  14809. , S = (e("./util/sentry"),
  14810. e("./player"))
  14811. , M = e("./director")
  14812. , R = e("./controls/CameraControls")
  14813. , P = e("./model/ModelManager")
  14814. , O = e("./DisplayController")
  14815. , L = e("./label/LabelDisplayController")
  14816. , D = e("./enum/Viewmode")
  14817. , N = e("./util/logger")
  14818. , B = e("./showcase")
  14819. , F = e("./util/browser")
  14820. , V = e("./settings")
  14821. , U = e("./gui/gui")
  14822. , k = e("./gui/error")
  14823. , H = e("./analytics")
  14824. , G = e("./util/transitions")
  14825. , z = e("./effects")
  14826. , W = e("./objects/Skybox")
  14827. , j = e("./util/common")
  14828. , Y = (e("./util/PanoramaCollection"),
  14829. e("./util/math"),
  14830. e("./util/showcase"))
  14831. , X = e("./util/camera")
  14832. , Z = (e("./objects/Panorama"),
  14833. e("./cameras/PanoramaCamera"),
  14834. e("./preloaders"))
  14835. , q = e("events").EventEmitter
  14836. , K = e("./featureflags")
  14837. , Q = (e("./util/lerp"),
  14838. e("./util/ajax"))
  14839. , J = e("./ab")
  14840. , ee = e("./sdk/automation.js")
  14841. , te = e("./scene/SceneRenderer")
  14842. , ie = e("./scene/QuickstartManager")
  14843. , ne = e("./tile/QualityManager.js")
  14844. , re = e("./localization/localize")
  14845. , oe = e("./tag/tagManager")
  14846. , ae = e("./tile/TileDownloader")
  14847. , se = e("./tile/PanoRenderer")
  14848. , le = (e("./enum/PanoSizeClass"),
  14849. e("./enum/PanoramaEvents"),
  14850. e("./enum/SceneRendererEvents"))
  14851. , ce = e("./gui/memoryUsage")
  14852. , he = e("./enum/RenderLayers")
  14853. , ue = e("./TimingData")
  14854. , de = new N(t);
  14855. N.level = V.logLevel,
  14856. N.consoleEnabled = V.console,
  14857. i()
  14858. }
  14859. }
  14860. ).call(this, "/js/main.js")
  14861. }
  14862. , {
  14863. "./DisplayController": 1,
  14864. "./TimingData": 2,
  14865. "./ab": 3,
  14866. "./analytics": 4,
  14867. "./cameras/PanoramaCamera": 7,
  14868. "./controls/CameraControls": 9,
  14869. "./director": 15,
  14870. "./effects": 16,
  14871. "./enum/PanoSizeClass": 36,
  14872. "./enum/PanoramaEvents": 37,
  14873. "./enum/RenderLayers": 41,
  14874. "./enum/SceneRendererEvents": 43,
  14875. "./enum/Viewmode": 51,
  14876. "./featureflags": 59,
  14877. "./gui/error": 64,
  14878. "./gui/gui": 65,
  14879. "./gui/memoryUsage": 73,
  14880. "./label/LabelDisplayController": 91,
  14881. "./lib/array-polyfill": 92,
  14882. "./lib/performance-polyfill": 95,
  14883. "./lib/postprocessing/EffectComposer.js": 96,
  14884. "./lib/postprocessing/MaskPass.js": 97,
  14885. "./lib/postprocessing/RenderPass.js": 98,
  14886. "./lib/postprocessing/ShaderPass.js": 99,
  14887. "./lib/shaders/CopyShader.js": 100,
  14888. "./lib/shaders/HorizontalBlurShader.js": 101,
  14889. "./lib/shaders/VerticalBlurShader.js": 102,
  14890. "./lib/three75-shim": 103,
  14891. "./localization/localize": 108,
  14892. "./tag/tagManager": 124,
  14893. "./model/ModelManager": 140,
  14894. "./objects/Panorama": 148,
  14895. "./objects/Skybox": 152,
  14896. "./player": 155,
  14897. "./preloaders": 156,
  14898. "./scene/QuickstartManager": 157,
  14899. "./scene/SceneRenderer": 158,
  14900. "./sdk/automation.js": 164,
  14901. "./settings": 166,
  14902. "./showcase": 168,
  14903. "./tile/PanoRenderer": 169,
  14904. "./tile/QualityManager.js": 170,
  14905. "./tile/TileDownloader": 171,
  14906. "./util/PanoramaCollection": 178,
  14907. "./util/ajax": 181,
  14908. "./util/browser": 182,
  14909. "./util/camera": 183,
  14910. "./util/common": 185,
  14911. "./util/lerp": 188,
  14912. "./util/logger": 189,
  14913. "./util/math": 190,
  14914. "./util/sentry": 192,
  14915. "./util/showcase": 193,
  14916. "./util/transitions": 195,
  14917. events: 202,
  14918. "promise-polyfill": 213,
  14919. three: 217
  14920. }],
  14921. 117: [function(e, t, i) {
  14922. "use strict";
  14923. function n(e) {
  14924. e = e || {}
  14925. r.RawShaderMaterial.call(this, a.extendObject({
  14926. fragmentShader: o.cube.fragmentShader,
  14927. vertexShader: o.cube.vertexShader,
  14928. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14929. name: "CubemapMaterial",
  14930. }, e))
  14931. }
  14932. var r = e("three")
  14933. , o = e("../shaders")
  14934. , a = e("../util/common");
  14935. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14936. n.prototype.constructor = n,
  14937. t.exports = n
  14938. }
  14939. , {
  14940. "../shaders": 167,
  14941. "../util/common": 185,
  14942. three: 217
  14943. }],
  14944. 118: [function(e, t, i) {
  14945. "use strict";
  14946. function n(e) {
  14947. e = e || {}
  14948. r.RawShaderMaterial.call(this, a.extendObject({
  14949. fragmentShader: o.model.fragmentShader,
  14950. vertexShader: o.model.vertexShader,
  14951. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14952. name: "ModelTextureMaterial",
  14953. }, e))
  14954. }
  14955. var r = e("three")
  14956. , o = e("../shaders")
  14957. , a = e("../util/common");
  14958. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14959. n.prototype.constructor = n,
  14960. n.prototype.setProjectedPanos = function(e, t, i) {
  14961. i && (this.uniforms.progress.value = 0),
  14962. e.ensureSkyboxReadyForRender(),
  14963. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14964. this.uniforms.pano0Position.value.copy(e.position),
  14965. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14966. t.ensureSkyboxReadyForRender(),
  14967. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14968. this.uniforms.pano1Position.value.copy(t.position),
  14969. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14970. }
  14971. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14972. this.uniforms.eyeDir.value.copy(dir)
  14973. this.uniforms.eyePos.value.copy(pos)
  14974. }
  14975. n.prototype.setBendCameraQua = function(matrix) {//加
  14976. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14977. } */
  14978. ,
  14979. t.exports = n
  14980. }
  14981. , {
  14982. "../shaders": 167,
  14983. "../util/common": 185,
  14984. three: 217
  14985. }],
  14986. 119: [function(e, t, i) {
  14987. (function(i) {
  14988. "use strict";
  14989. function n(e, t, i, n) {
  14990. this.div = null,
  14991. this.body = null,
  14992. this.label = e,
  14993. this.description = t,
  14994. this.parsedDescription = [],
  14995. this.media = i || {
  14996. type: null
  14997. },
  14998. this.loadingSpinner = null,
  14999. this.parser = new r({
  15000. supportLinks: !u.valueFromHash("mls"),
  15001. keepLinkLabels: !0
  15002. }),
  15003. this.state = I.CLOSED,
  15004. this.orientation = "",
  15005. this.initialTransform = "",
  15006. this.hovering = !1,
  15007. this.openTransition = null,
  15008. this.closeTransition = null,
  15009. this.openPromise = null,
  15010. this.closePromise = null,
  15011. this.animationTransition = null,
  15012. this.animationScale = 0
  15013. }
  15014. var r = e("../Parser/DescriptionParser")
  15015. , o = e("../Media/Link")
  15016. , a = e("../Media/Image")
  15017. , s = e("../Media/EmbedlyPlayer")
  15018. , l = e("../Media/EmbedlyEmbed")
  15019. , c = e("../../util/transitions")
  15020. , h = e("../../util/lerp")
  15021. , u = e("../../util/browser")
  15022. , d = e("./BillboardEvent")
  15023. , p = e("../Media/MediaEvent")
  15024. , f = e("../Parser/DescriptionChunkType")
  15025. , g = e("events").EventEmitter
  15026. , m = e("./billboardSettings")
  15027. , v = e("./overlaySettings")
  15028. , A = e("../../util/logger")
  15029. , y = new A(i)
  15030. , C = document.getElementById("tag-billboards");
  15031. C.addEventListener("touchend", function(e) {
  15032. C.style.pointerEvents = "none"
  15033. }),
  15034. C.addEventListener("touchcancel", function(e) {
  15035. C.style.pointerEvents = "none"
  15036. });
  15037. var I = {
  15038. CLOSED: "closed",
  15039. OPENING: "opening",
  15040. OPEN: "open",
  15041. CLOSING: "closing",
  15042. ACTIVE: "active"
  15043. };
  15044. n.prototype = Object.create(g.prototype),
  15045. n.prototype.build = function(e) {
  15046. this.parsedDescription = this.parser.parse(this.description);
  15047. var t = document.createElement("div");
  15048. t.className = "tag-container has-hotzone",
  15049. this.div = t,
  15050. this.body = document.createElement("div"),
  15051. this.body.className = "tag-body";
  15052. var i = document.createElement("div");
  15053. i.classList.add("tag-content");
  15054. var n = document.createElement("div");
  15055. n.classList.add("tag-text-content");
  15056. var r = document.createElement("div");
  15057. r.className = "tag-label",
  15058. r.textContent = this.label,
  15059. n.appendChild(r);
  15060. var o = document.createElement("div");
  15061. o.className = "tag-desc",
  15062. n.appendChild(o),
  15063. i.appendChild(n),
  15064. this.body.appendChild(i),
  15065. this.appendDescriptionElements(this.parsedDescription, o),
  15066. this.appendMedia(),
  15067. t.appendChild(this.body),
  15068. C.appendChild(t),
  15069. this.bindEvents(t, this.body)
  15070. }
  15071. ,
  15072. n.prototype.bindEvents = function(e, t) {
  15073. var i = function(e) {
  15074. return function(t) {
  15075. if (!this.div.classList.contains("overlay")) {
  15076. var i, n = document.getElementById("player");
  15077. try {
  15078. i = new MouseEvent(e,t)
  15079. } catch (n) {
  15080. i = document.createEvent("MouseEvents"),
  15081. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15082. }
  15083. n.dispatchEvent(i)
  15084. }
  15085. }
  15086. };
  15087. t.addEventListener("mousedown", function(e) {
  15088. e.stopPropagation()
  15089. }),
  15090. t.addEventListener("mouseup", function(e) {
  15091. e.stopPropagation()
  15092. }),
  15093. e.addEventListener("touchstart", function(e) {
  15094. C.style.pointerEvents = "auto"
  15095. }),
  15096. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15097. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15098. t.addEventListener("mouseover", function(t) {
  15099. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15100. }
  15101. .bind(this)),
  15102. e.addEventListener("mouseenter", function(e) {
  15103. this.state !== I.CLOSING && (this.hovering = !0,
  15104. this.emit(d.ENTER))
  15105. }
  15106. .bind(this)),
  15107. e.addEventListener("mouseleave", function(e) {
  15108. this.hovering = !1,
  15109. this.emit(d.LEAVE)
  15110. }
  15111. .bind(this)),
  15112. e.addEventListener("gesturestart", function(e) {
  15113. e.preventDefault()
  15114. });
  15115. var n = e.querySelector(".tag-text-content")
  15116. , r = 0;
  15117. n.addEventListener("touchstart", function(e) {
  15118. r = e.changedTouches[0].clientY
  15119. }),
  15120. n.addEventListener("touchmove", function(t) {
  15121. function i(e) {
  15122. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15123. }
  15124. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15125. }),
  15126. e.addEventListener("touchmove", function(e) {
  15127. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15128. })
  15129. }
  15130. ,
  15131. n.prototype.appendDescriptionElements = function(e, t) {
  15132. e.length > 0 && this.div.classList.add("has-text"),
  15133. e.forEach(function(e, i) {
  15134. switch (e.type) {
  15135. case f.TEXT:
  15136. t.appendChild(this.createTextElement(e.text));
  15137. break;
  15138. case f.LINK:
  15139. t.appendChild(this.createLinkElement(e.link))
  15140. }
  15141. }
  15142. .bind(this))
  15143. }
  15144. ,
  15145. n.prototype.appendLoadingSpinner = function() {
  15146. this.loadingSpinner = document.createElement("div"),
  15147. this.loadingSpinner.classList.add("loading-spinner");
  15148. var e = document.createElement("div");
  15149. e.classList.add("gui-spinner-icon"),
  15150. this.loadingSpinner.appendChild(e),
  15151. this.body.appendChild(this.loadingSpinner)
  15152. }
  15153. ,
  15154. n.prototype.onMediaLoadFinished = function() {
  15155. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15156. this.applyOrientation(this.orientation),
  15157. this.loadingSpinner = null)
  15158. }
  15159. ,
  15160. n.prototype.appendMedia = function() {
  15161. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15162. this.appendLoadingSpinner();
  15163. var e = document.createElement("div");
  15164. e.classList.add("tag-media-content");
  15165. var t = document.createElement("i");
  15166. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15167. t.classList.add(e)
  15168. }),
  15169. this.body.appendChild(t),
  15170. this.body.appendChild(e),
  15171. this.media.type) {
  15172. case f.IMAGE:
  15173. e.appendChild(this.createImageElement(this.media, this.body));
  15174. break;
  15175. case f.VIDEO:
  15176. e.appendChild(this.createVideoElement(this.media, this.body));
  15177. break;
  15178. case f.RICH:
  15179. e.appendChild(this.createEmbedElement(this.media, this.body))
  15180. }
  15181. }
  15182. }
  15183. ,
  15184. n.prototype.createTextElement = function(e) {
  15185. var t = document.createElement("span");
  15186. return t.textContent = e,
  15187. t
  15188. }
  15189. ;
  15190. n.prototype.createLinkElement = function(e) {
  15191. var t = new o(e);
  15192. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15193. t.createDomElement()
  15194. }
  15195. ,
  15196. n.prototype.createImageElement = function(e, t) {
  15197. function i() {
  15198. function e() {
  15199. m || (r.classList.remove("view-image"),
  15200. c.classList.add("overlay"),
  15201. i(),
  15202. window.addEventListener("resize", b),
  15203. c.addEventListener("click", a),
  15204. g.addEventListener("click", l),
  15205. f.addEventListener("click", s),
  15206. m = !0,
  15207. o.emit(p.IMAGE_OPENED))
  15208. }
  15209. function i() {
  15210. t.classList.add("show-info"),
  15211. h.classList.remove("collapsible"),
  15212. h.style.height = "";
  15213. var e = parseFloat(getComputedStyle(I).lineHeight)
  15214. , i = y + e
  15215. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15216. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15217. , s = a
  15218. , l = s * n.aspect;
  15219. l > r && (l = r,
  15220. s = l / n.aspect),
  15221. s > a && (s = a,
  15222. l = s * n.aspect),
  15223. l += C,
  15224. s += C + i,
  15225. t.style.width = l + "px",
  15226. t.style.height = s + "px",
  15227. u.style.paddingTop = e + C + "px",
  15228. o.description.length > 0 && (h.classList.add("collapsible"),
  15229. h.style.height = h.clientHeight + 12 + "px",
  15230. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15231. }
  15232. function a(e) {
  15233. e.target === c && s()
  15234. }
  15235. function s() {
  15236. m && (m = !1,
  15237. r.classList.add("view-image"),
  15238. c.classList.remove("overlay"),
  15239. h.style.height = "",
  15240. u.style.paddingTop = "",
  15241. t.style.width = "",
  15242. t.style.height = "",
  15243. window.removeEventListener("resize", b),
  15244. c.removeEventListener("click", a),
  15245. g.removeEventListener("click", l),
  15246. f.removeEventListener("click", s),
  15247. o.emit(p.IMAGE_CLOSED),
  15248. o.close(!0))
  15249. }
  15250. function l(e) {
  15251. t.classList.toggle("show-info")
  15252. }
  15253. var c = o.div
  15254. , h = c.getElementsByClassName("tag-content")[0]
  15255. , u = c.getElementsByClassName("tag-media-content")[0]
  15256. , f = t.getElementsByClassName("close")[0]
  15257. , g = h.getElementsByClassName("tag-label")[0];
  15258. c.classList.add("has-image"),
  15259. r.classList.add("view-image"),
  15260. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15261. o.applyOrientation(o.orientation);
  15262. var m = !1
  15263. , A = getComputedStyle(h)
  15264. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15265. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15266. , I = h.querySelector(".tag-label")
  15267. , E = h.querySelector(".tag-desc")
  15268. , b = function() {
  15269. var e, t, n = 0;
  15270. return function() {
  15271. clearInterval(e),
  15272. clearTimeout(t),
  15273. e = setInterval(function() {
  15274. var e = c.clientHeight;
  15275. n !== e && (i(),
  15276. n = e)
  15277. }, 100),
  15278. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15279. }
  15280. }();
  15281. n.on(p.IMAGE_OPENING, e),
  15282. o.on(d.ACTIVATE, e),
  15283. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15284. o.on(d.CLOSING, s)
  15285. }
  15286. var n = new a
  15287. , r = n.createDomElement();
  15288. this.once(d.OPENED, function() {
  15289. n.load(e.src).then(i).catch(function(t) {
  15290. y.warn("Failed to load image:", e.src),
  15291. y.warn("with error:", t)
  15292. }).then(this.onMediaLoadFinished.bind(this))
  15293. });
  15294. var o = this;
  15295. return r
  15296. }
  15297. ,
  15298. n.prototype.createVideoElement = function(e, t) {
  15299. var i = new s({
  15300. autoPlay: !0,
  15301. autoResume: !0,
  15302. startMuted: !1,
  15303. loop: !1
  15304. })
  15305. , n = i.createDomElement();
  15306. return this.once(d.OPENED, function() {
  15307. i.load(e.src).then(function() {
  15308. this.div.classList.add("has-video"),
  15309. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15310. i.play()),
  15311. this.on(d.OPENING, i.show.bind(i)),
  15312. this.on(d.OPENED, i.play.bind(i)),
  15313. this.on(d.CLOSING, i.pause.bind(i)),
  15314. this.on(d.CLOSED, i.hide.bind(i))
  15315. }
  15316. .bind(this)).catch(function(t) {
  15317. y.warn("Failed to embed video:", e.src),
  15318. y.warn("with error:", t)
  15319. }).then(this.onMediaLoadFinished.bind(this))
  15320. }
  15321. .bind(this)),
  15322. n
  15323. }
  15324. ,
  15325. n.prototype.createEmbedElement = function(e, t) {
  15326. var i = new l
  15327. , n = i.createDomElement();
  15328. return this.once(d.OPENED, function() {
  15329. i.load(e.src).then(function() {
  15330. this.div.classList.add("has-embed"),
  15331. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15332. this.applyOrientation(this.orientation),
  15333. this.on(d.OPENING, i.show.bind(i)),
  15334. this.on(d.CLOSED, i.hide.bind(i))
  15335. }
  15336. .bind(this)).catch(function(t) {
  15337. y.warn("Failed to embed:", e.src),
  15338. y.warn("with error:", t)
  15339. }).then(this.onMediaLoadFinished.bind(this))
  15340. }
  15341. .bind(this)),
  15342. n
  15343. }
  15344. ,
  15345. n.prototype.open = function(e) {
  15346. return this.openPromise = $.Deferred(),
  15347. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15348. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15349. this.state !== I.OPEN && (this.emit(d.OPENING),
  15350. e && this.emit(d.ACTIVATING),
  15351. this.state = I.OPENING,
  15352. this.animateOpen(function() {
  15353. e && this.setActiveState(),
  15354. this.openPromise.resolve()
  15355. }
  15356. .bind(this)))
  15357. }
  15358. .bind(this), m.animation.openDelay),
  15359. c.cancel(this.closeTransition),
  15360. this.closePromise && this.closePromise.reject(),
  15361. this.closeTransition = void 0,
  15362. this.openPromise.promise())
  15363. }
  15364. ,
  15365. n.prototype.close = function(e) {
  15366. return this.closePromise = $.Deferred(),
  15367. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15368. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15369. this.state = I.CLOSING,
  15370. this.animateClose())
  15371. }
  15372. .bind(this), m.animation.closeDelay)),
  15373. c.cancel(this.openTransition),
  15374. this.openPromise && this.openPromise.reject(),
  15375. this.openTransition = void 0,
  15376. this.closePromise.resolve(),
  15377. this.closePromise.promise())
  15378. }
  15379. ,
  15380. n.prototype.setActiveState = function() {
  15381. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15382. this.emit(d.ACTIVATE),
  15383. this.div.classList.remove("has-hotzone"))
  15384. }
  15385. ,
  15386. n.prototype.animateOpen = function(e) {
  15387. if (this.state === I.OPENING) {
  15388. if (c.cancel(this.animationTransition),
  15389. u.detectSamsungNative())
  15390. return this.boardOrientation = null,
  15391. this.div.style.visibility = "visible",
  15392. this.emit(d.OPENED),
  15393. this.state = I.OPEN,
  15394. void (e && e());
  15395. this.div.style.webkitTransform = "scale(0)",
  15396. this.div.style.transform = "scale(0)",
  15397. this.div.style.visibility = "visible",
  15398. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15399. this.emit(d.OPENED),
  15400. this.state = I.OPEN,
  15401. e && e()
  15402. }
  15403. .bind(this))
  15404. }
  15405. }
  15406. ,
  15407. n.prototype.animateClose = function(e) {
  15408. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15409. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15410. this.emit(d.CLOSED),
  15411. this.state = I.CLOSED,
  15412. this.div.style.visibility = "hidden",
  15413. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15414. e && e()
  15415. }
  15416. .bind(this)))
  15417. }
  15418. ,
  15419. n.prototype.needsUpdate = function() {
  15420. return this.state !== I.CLOSED
  15421. }
  15422. ,
  15423. n.prototype.update = function(e, t) {
  15424. if (this.needsUpdate()) {
  15425. var i = (this.updateOrientation(e),
  15426. this.calcScale(t))
  15427. , n = {
  15428. x: (e.x + 1) * $("#player").width() / 2,
  15429. y: (e.y + 1) * $("#player").height() / 2
  15430. };
  15431. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15432. this.div.style.webkitTransform = this.div.screenTransform,
  15433. this.div.style.transform = this.div.screenTransform
  15434. }
  15435. }
  15436. ,
  15437. n.prototype.getDimensions = function() {
  15438. return this.div.getBoundingClientRect()
  15439. }
  15440. ,
  15441. n.prototype.calcScale = function(e) {
  15442. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15443. }
  15444. ,
  15445. n.prototype.updateOrientation = function(e) {
  15446. if (this.state !== I.ACTIVE) {
  15447. var t = 1 / 3
  15448. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15449. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15450. , r = "";
  15451. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15452. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15453. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15454. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15455. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15456. }
  15457. }
  15458. ,
  15459. n.prototype.applyOrientation = function(e) {
  15460. this.div.style.transform = this.div.style.webkitTransform = "",
  15461. this.div.classList.remove("tag-container-" + this.orientation),
  15462. this.div.classList.add("tag-container-" + e);
  15463. var t = window.getComputedStyle(this.div);
  15464. this.initialTransform = t.transform || t.webkitTransform,
  15465. "none" === this.initialTransform && (this.initialTransform = "");
  15466. var i = t.transform.slice(7, -1).split(",")
  15467. , n = -i[4]
  15468. , r = -i[5];
  15469. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15470. this.div.style.transformOrigin = n + "px " + r + "px",
  15471. this.orientation = e
  15472. }
  15473. ,
  15474. t.exports = n
  15475. }
  15476. ).call(this, "/js/tag/Billboard/Billboard.js")
  15477. }
  15478. , {
  15479. "../../util/browser": 182,
  15480. "../../util/lerp": 188,
  15481. "../../util/logger": 189,
  15482. "../../util/transitions": 195,
  15483. "../Media/EmbedlyEmbed": 125,
  15484. "../Media/EmbedlyPlayer": 126,
  15485. "../Media/Image": 128,
  15486. "../Media/Link": 129,
  15487. "../Media/MediaEvent": 131,
  15488. "../Parser/DescriptionChunkType": 133,
  15489. "../Parser/DescriptionParser": 134,
  15490. "./BillboardEvent": 120,
  15491. "./billboardSettings": 121,
  15492. "./overlaySettings": 122,
  15493. events: 202
  15494. }],
  15495. 120: [function(e, t, i) {
  15496. "use strict";
  15497. t.exports = Object.freeze({
  15498. ENTER: "billboard.enter",
  15499. LEAVE: "billboard.leave",
  15500. OPENING: "billboard.opening",
  15501. OPENED: "billboard.open",
  15502. CLOSING: "billboard.closing",
  15503. CLOSED: "billboard.closed",
  15504. ACTIVATING: "billboard.activating",
  15505. ACTIVATE: "billboard.activate"
  15506. })
  15507. }
  15508. , {}],
  15509. 121: [function(e, t, i) {
  15510. "use strict";
  15511. t.exports = Object.freeze({
  15512. animation: Object.freeze({
  15513. hoverOnClosing: !1,
  15514. openDelay: 100,
  15515. closeDelay: 50,
  15516. openDuration: 200,
  15517. closeDuration: 100
  15518. }),
  15519. boardToDiscRatio: 1.2
  15520. })
  15521. }
  15522. , {}],
  15523. 122: [function(e, t, i) {
  15524. "use strict";
  15525. t.exports = Object.freeze({
  15526. boundaryWidth: 30,
  15527. boundaryHeight: 0
  15528. })
  15529. }
  15530. , {}],
  15531. 123: [function(e, t, i) {//tag
  15532. (function(i) {
  15533. "use strict";
  15534. function n(e, t, i) {
  15535. var n = i.version || "0";
  15536. "0" !== n && I.info("tag defined using version " + n),
  15537. this.model = e,
  15538. this.sid = t,
  15539. this.color = (new r.Color).set(i.color || l.tagDefault),
  15540. this.hoverColor = l._darken(this.color, .2),
  15541. this.floor = null,
  15542. this.floorIndex = i.floor,
  15543. this.mode = s.PANORAMA,
  15544. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15545. this.obj3d = null,
  15546. this.disc = null,
  15547. this.materials = {
  15548. disc: null,
  15549. pole: null
  15550. },
  15551. this.position = (new r.Vector3).copy(i.position),
  15552. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15553. this.discWorldPosition = null,
  15554. this.discScale = .05,
  15555. this.poleEnabled = i.stem.enabled,
  15556. this.billboard = new o(i.label,i.description,i.media,this),
  15557. this.visibleTransition = null,
  15558. this.hoveringDisc = !1
  15559. }
  15560. var r = e("three")
  15561. , o = e("./Billboard/Billboard")
  15562. , a = e("../settings")
  15563. , s = e("../enum/Viewmode")
  15564. , l = e("../enum/Colors")
  15565. , c = e("../enum/RenderLayers")
  15566. , h = e("../enum/RenderOrder")
  15567. , u = (e("../util/common"),
  15568. e("../util/math"))
  15569. , d = e("../util/texture")
  15570. , p = e("../objects/Panorama")
  15571. , f = e("../shaders")
  15572. , g = e("../util/transitions")
  15573. , m = e("../util/lerp")
  15574. , v = e("../util/easing")
  15575. , A = e("./Billboard/BillboardEvent")
  15576. , y = e("events").EventEmitter
  15577. , C = e("../util/logger")
  15578. , I = new C(i)
  15579. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15580. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15581. , w = new r.PlaneBufferGeometry(1,1);
  15582. n.prototype = Object.create(y.prototype),
  15583. n.raycaster = new r.Raycaster,
  15584. n.prototype.bindEvents = function() {
  15585. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15586. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15587. }
  15588. ,
  15589. n.prototype.build = function() {
  15590. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15591. this.floor && (this.billboard.build(this.model.sid),
  15592. this.obj3d = this.buildObject3D(),
  15593. this.floor.add(this.obj3d)),
  15594. this
  15595. }
  15596. ,
  15597. n.prototype.buildObject3D = function() {
  15598. var e = new r.Object3D;
  15599. e.position.copy(this.position);
  15600. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15601. t.bg.value = b,
  15602. t.mask.value = E,
  15603. t.color.value.copy(this.color),
  15604. this.materials.disc = new r.RawShaderMaterial({
  15605. transparent: !0,
  15606. vertexShader: f.tagDisc.vertexShader,
  15607. fragmentShader: f.tagDisc.fragmentShader,
  15608. uniforms: t
  15609. }),
  15610. this.disc = new r.Mesh(w,this.materials.disc),
  15611. this.disc.layers.set(c.TAG),
  15612. this.disc.position.copy(this.discPosition),
  15613. this.disc.renderOrder = h.tagDisc,
  15614. this.disc.tag = this;
  15615. var i = this.buildPole();
  15616. return i.layers.set(c.TAG),
  15617. i.renderOrder = h.tagStem,
  15618. e.add(i),
  15619. e.layers.set(c.TAG),
  15620. e.add(this.disc)
  15621. }
  15622. ,
  15623. n.prototype.buildPole = function() {
  15624. var e = new r.BufferGeometry
  15625. , t = new Float32Array(6);
  15626. return t[0] = t[1] = t[2] = 0,
  15627. t[3] = this.discPosition.x,
  15628. t[4] = this.discPosition.y,
  15629. t[5] = this.discPosition.z,
  15630. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15631. this.materials.pole = new r.LineBasicMaterial({
  15632. linewidth: a.tags.pole.width,
  15633. color: a.tags.pole.color,
  15634. opacity: 0,
  15635. visible: this.poleEnabled,
  15636. transparent: !0,
  15637. depthWrite: !1
  15638. }),
  15639. new r.Line(e,this.materials.pole)
  15640. }
  15641. ,
  15642. n.prototype.setFreeState = function(e) {
  15643. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15644. this.materials.disc.uniforms.color.value = this.color
  15645. }
  15646. .bind(this))
  15647. }
  15648. ,
  15649. n.prototype.setHoverState = function(e) {
  15650. this.billboard.open(e),
  15651. this.materials.disc.uniforms.color.value = this.hoverColor
  15652. }
  15653. ,
  15654. n.prototype.hide = function(e, t) {
  15655. var i = $.Deferred();
  15656. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15657. return i.resolve().promise();
  15658. e = e || 0,
  15659. t = t || 0,
  15660. g.cancel(this.visibleTransition);
  15661. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15662. , r = t + e
  15663. , o = t / r;
  15664. return this.visibleTransition = g.start(function(e) {
  15665. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15666. , i = m.property(e.materials.pole, "opacity", 0);
  15667. return function(n) {
  15668. t(n),
  15669. e.materials.pole && i(n)
  15670. }
  15671. }(this), r * n, function() {
  15672. i.resolve()
  15673. }, o, v[a.warp.blendEasing]),
  15674. i.promise()
  15675. }
  15676. ,
  15677. n.prototype.show = function(e, t) {
  15678. var i = $.Deferred();
  15679. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15680. return i.resolve().promise();
  15681. e = e || 0,
  15682. t = t || 0,
  15683. g.cancel(this.visibleTransition);
  15684. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15685. , r = t + e
  15686. , o = t / r;
  15687. return this.visibleTransition = g.start(function(e) {
  15688. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15689. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15690. return function(n) {
  15691. t(n),
  15692. e.materials.pole && i(n)
  15693. }
  15694. }(this), r * n, function() {
  15695. i.resolve()
  15696. }, o, v[a.warp.blendEasing]),
  15697. i.promise()
  15698. }
  15699. ,
  15700. n.prototype.closestPanoTowardTag = function(e, t) {
  15701. var i = []
  15702. , o = []
  15703. , l = this.disc.getWorldPosition();
  15704. if (e === s.PANORAMA) {
  15705. var c = .5
  15706. , h = t.position.clone().sub(l).normalize();
  15707. i.push(p.filters.isPanoAligned()),
  15708. i.push(p.filters.inPanoDirection(l, h, c)),
  15709. i.push(p.filters.isNeighbourPanoTo(t)),
  15710. o.push(p.scoreFunctions.direction(l, h))
  15711. }
  15712. var u = new r.Vector3
  15713. , d = function(e) {
  15714. u.copy(l).sub(e.position);
  15715. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15716. , i = a.tags.navigate.tiltTolerance;
  15717. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15718. }
  15719. , f = function(e) {
  15720. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15721. };
  15722. i.push(f, d),
  15723. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15724. var g = this.model.panos.sortByScore(i, o);
  15725. if (a.tags.navigate.lineOfSight) {
  15726. for (var m = 0; m < g.length; m++) {
  15727. var v = g[m].pano
  15728. , A = v.position.distanceTo(l);
  15729. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15730. return null;
  15731. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15732. var y = n.raycaster.intersectObjects(this.model.colliders);
  15733. if (0 === y.length || y[0].distance > A)
  15734. return v
  15735. }
  15736. return null
  15737. }
  15738. return g.length > 0 && g[0].pano
  15739. }
  15740. ,
  15741. n.prototype.examine = function(e) {
  15742. var t = e.mode
  15743. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15744. , n = this.disc.getWorldPosition();
  15745. this.billboard.setActiveState();
  15746. var o = function() {
  15747. var t = this.billboard.getDimensions()
  15748. , n = new r.Vector3;
  15749. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15750. n.unproject(e.camera),
  15751. e.flyToPano({
  15752. pano: i,
  15753. lookAtPoint: n
  15754. })
  15755. }
  15756. .bind(this);
  15757. if (t === s.PANORAMA)
  15758. if (i !== e.currentPano) {
  15759. var l = {
  15760. pano: i,
  15761. lookAtPoint: n,
  15762. duration: null,
  15763. maxDistanceOverride: null,
  15764. skipWarpingCheck: !1
  15765. };
  15766. e.flyToPano(l, o)
  15767. } else
  15768. setTimeout(function() {
  15769. this.billboard.open().then(function() {
  15770. o()
  15771. })
  15772. }
  15773. .bind(this), 0);
  15774. else {
  15775. var c = {
  15776. pano: i
  15777. };
  15778. if (n) {
  15779. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15780. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15781. }
  15782. c.callback = o,
  15783. c.duration = 1500,
  15784. c.mode = s.PANORAMA,
  15785. e.flyToNewMode(c)
  15786. }
  15787. }
  15788. ,
  15789. n.prototype.update = function(e, t) {
  15790. var i = new r.Vector3;
  15791. return function(e, t) {
  15792. this.discWorldPosition = this.disc.getWorldPosition(),
  15793. this.updateDisc(e, t),
  15794. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15795. i.z < 1 && (i.y *= -1,
  15796. this.billboard.update(i, this.getDiscRadius(i, t))))
  15797. }
  15798. }(),
  15799. n.prototype.updateDisc = function(e, t) {
  15800. var i = new r.Vector3
  15801. , o = new r.Vector3
  15802. , l = new r.Vector3
  15803. , c = new r.Vector3
  15804. , h = new r.Vector3;
  15805. return function(e, t) {
  15806. var u = a.tags.visibility
  15807. , d = a.tags.disc.scale
  15808. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15809. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15810. this.obj3d.visible) {
  15811. this.disc.quaternion.copy(t.quaternion);
  15812. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15813. i.copy(this.discWorldPosition).project(t),
  15814. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15815. l.set(f / 2, 0, 0).add(o),
  15816. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15817. h.copy(c).unproject(t);
  15818. var g = h.distanceTo(this.discWorldPosition)
  15819. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15820. this.discScale = g * m,
  15821. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15822. }
  15823. }
  15824. }(),
  15825. n.prototype.getDiscRadius = function(e, t) {
  15826. var i = new r.Vector3;
  15827. return function(e, t) {
  15828. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15829. Math.abs(e.x - i.x) * $("#player").width()
  15830. }
  15831. }(),
  15832. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15833. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15834. }
  15835. ,
  15836. n.prototype.offScreen = function(e, t) {
  15837. var i = e.getWorldPosition().project(t);
  15838. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15839. }
  15840. ,
  15841. n.viewportScale = function() {
  15842. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15843. n.viewportHeight = $("#player").height(),
  15844. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15845. n.currentViewportScale
  15846. }
  15847. ,
  15848. t.exports = n
  15849. }
  15850. ).call(this, "/js/tag/tag.js")
  15851. }
  15852. , {
  15853. "../enum/Colors": 19,
  15854. "../enum/RenderLayers": 41,
  15855. "../enum/RenderOrder": 42,
  15856. "../enum/Viewmode": 51,
  15857. "../objects/Panorama": 148,
  15858. "../settings": 166,
  15859. "../shaders": 167,
  15860. "../util/common": 185,
  15861. "../util/easing": 186,
  15862. "../util/lerp": 188,
  15863. "../util/logger": 189,
  15864. "../util/math": 190,
  15865. "../util/texture": 194,
  15866. "../util/transitions": 195,
  15867. "./Billboard/Billboard": 119,
  15868. "./Billboard/BillboardEvent": 120,
  15869. events: 202,
  15870. three: 217
  15871. }],
  15872. 124: [function(e, t, i) {
  15873. (function(i) {
  15874. "use strict";
  15875. function n() {
  15876. this.tagState = y.IDLE,
  15877. this.intersectTag = null,
  15878. this.hoveredTag = null,
  15879. this.activeTag = null,
  15880. this.tagDiscs = [],
  15881. this.raycaster = new r.Raycaster,
  15882. this.modelManager = null,
  15883. this.player = null,
  15884. this.totaltags = 0,
  15885. this.navigatingViaTag = !1,
  15886. this.enabled = !1
  15887. }
  15888. var r = e("three")
  15889. , o = e("../util/logger")
  15890. , a = e("../util/common")
  15891. , s = e("../controls/serializer")
  15892. , l = e("../objects/Snapshot")
  15893. , c = e("../settings")
  15894. , h = e("./Billboard/BillboardEvent")
  15895. , u = e("./Media/MediaEvent")
  15896. , d = e("./Media/LinkType")
  15897. , p = e("../enum/Viewmode")
  15898. , f = e("../enum/WarpStyle")
  15899. , g = e("../enum/BlackoutStyle")
  15900. , m = e("../enum/ModelManagerEvents")
  15901. , v = e("../enum/tagEvents")
  15902. , A = e("../enum/PlayerEvents")
  15903. , y = (e("../util/lerp"),
  15904. e("../enum/TagStates"))
  15905. , C = e("events").EventEmitter
  15906. , I = new o(i);
  15907. a.extend(n, C),
  15908. n.prototype.init = function(e, t) {
  15909. this.modelManager = e,
  15910. this.player = t,
  15911. this.updateModel(),
  15912. this.bindEvents()
  15913. }
  15914. ,
  15915. n.prototype.update = function(e) {
  15916. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15917. }
  15918. ,
  15919. n.prototype.updateTags = function(e, t, i, n) {
  15920. for (var r in this.model.tags)
  15921. this.model.tags[r].update(e, t, i, n)
  15922. }
  15923. ,
  15924. n.prototype.updateModel = function() {
  15925. this.model = this.modelManager.getActiveModel(),
  15926. this.gettagsFromModel(),
  15927. this.totaltags = Object.keys(this.model.tags).length
  15928. }
  15929. ,
  15930. n.prototype.gettagsFromModel = function() {
  15931. this.tagDiscs = [];
  15932. for (var e in this.model.tags) {
  15933. var t = this.model.tags[e].disc;
  15934. t && this.tagDiscs.push(t)
  15935. }
  15936. }
  15937. ,
  15938. n.prototype.bindEvents = function() {
  15939. function e() {
  15940. Object.keys(this.model.tags).forEach(function(e) {
  15941. var t = this.model.tags[e];
  15942. t.bindEvents(),
  15943. t.billboard.on(u.LINK_CLICK, function(e) {
  15944. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15945. }
  15946. .bind(this)),
  15947. t.billboard.on(u.IMAGE_OPENED, function() {
  15948. this.tagState = y.EXAMINE,
  15949. this.emit(u.IMAGE_OPENED)
  15950. }
  15951. .bind(this)),
  15952. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15953. }
  15954. .bind(this))
  15955. }
  15956. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15957. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15958. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15959. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15960. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15961. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15962. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15963. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15964. e.call(this)
  15965. }
  15966. ,
  15967. n.prototype.navigateViaLink = function(e) {
  15968. var t = s.deserialize(e);
  15969. if (t)
  15970. if (t.mode === p.PANORAMA) {
  15971. try {
  15972. this.player.model.panos.get(t.panoId)
  15973. } catch (e) {
  15974. return void I.warn("Unable to find panorama location", t.panoId)
  15975. }
  15976. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15977. } else {
  15978. var i = {
  15979. cameraMode: t.mode,
  15980. position: t.position,
  15981. quaternion: t.quaternion,
  15982. scanId: t.panoId,
  15983. orthoZoom: t.zoom,
  15984. floorVisibility: t.floorVisibility,
  15985. thumbUrl: null,
  15986. name: null
  15987. };
  15988. this.player.flyToNewMode({
  15989. mode: t.mode,
  15990. duration: c.warp.outsideTime,
  15991. warpDest: new l(i),
  15992. force: !0
  15993. })
  15994. }
  15995. }
  15996. ,
  15997. n.prototype.handleWarpStart = function(e, t, i, n) {
  15998. this.dismissExaminedTag(),
  15999. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16000. e && (i = g.END),
  16001. this.hideShowTagsForBlackoutStyle(i, n))
  16002. }
  16003. ,
  16004. n.prototype.handleWarpInterruption = function(e, t, i) {
  16005. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16006. this.hideShowTagsForBlackoutStyle(t, i)
  16007. }
  16008. ,
  16009. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16010. var i = 0
  16011. , n = 0
  16012. , r = t / 2;
  16013. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16014. e) {
  16015. case g.END:
  16016. this.hideAlltags(r);
  16017. break;
  16018. case g.BEGINNING:
  16019. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16020. break;
  16021. case g.NONE:
  16022. break;
  16023. case g.MIDDLE:
  16024. i = r,
  16025. n = r,
  16026. this.hideAlltags(n),
  16027. setTimeout(function() {
  16028. this.showAlltags(i)
  16029. }
  16030. .bind(this), n);
  16031. break;
  16032. case g.FADEIN:
  16033. setTimeout(function() {
  16034. this.showAlltags(r)
  16035. }
  16036. .bind(this), r)
  16037. }
  16038. }
  16039. ,
  16040. n.prototype.onPlayerModeChanging = function(e, t) {
  16041. t !== p.PANORAMA && this.dismissExaminedTag(),
  16042. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16043. var i = t !== p.OUTDOOR;
  16044. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16045. }
  16046. ,
  16047. n.prototype.onPanoChange = function(e, t) {
  16048. var i = this.navigatingViaTag;
  16049. if (this.navigatingViaTag = !1,
  16050. !i) {
  16051. this.dismissExaminedTag();
  16052. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16053. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16054. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16055. }
  16056. }
  16057. ,
  16058. n.prototype.onPlayerReady = function(e, t, i) {
  16059. this.startAlltags(e, t ? i : null)
  16060. }
  16061. ,
  16062. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16063. this.updateClosestTags(e)
  16064. }
  16065. ,
  16066. n.prototype.dismissExaminedTag = function() {
  16067. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16068. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16069. this.hoveredTag = null)
  16070. }
  16071. ,
  16072. n.prototype.startAlltags = function(e, t) {
  16073. this.model.shouldShowtags = c.tags.enabled,
  16074. this.enabled = !0,
  16075. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16076. t && setTimeout(function() {
  16077. this.activateTag(this.model.getTagBySid(t))
  16078. }
  16079. .bind(this), c.tags.startup.fadeInDuration / 2))
  16080. }
  16081. ,
  16082. n.prototype.showAlltags = function(e, t, i) {
  16083. function n() {
  16084. o++,
  16085. o === this.totaltags && (this.model.tagsShown = !0,
  16086. r.resolve())
  16087. }
  16088. var r = $.Deferred();
  16089. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16090. return r.resolve().promise();
  16091. var o = 0;
  16092. for (var a in this.model.tags) {
  16093. var s = this.model.tags[a];
  16094. s.show(e, t).done(n.bind(this))
  16095. }
  16096. return r.promise()
  16097. }
  16098. ,
  16099. n.prototype.hideAlltags = function(e, t) {
  16100. function i() {
  16101. r++,
  16102. r === this.totaltags && (this.model.tagsShown = !1,
  16103. n.resolve())
  16104. }
  16105. var n = $.Deferred()
  16106. , r = 0;
  16107. for (var o in this.model.tags) {
  16108. var a = this.model.tags[o];
  16109. a.hide(e, t).done(i.bind(this)),
  16110. a === this.activeTag && this.dismissActiveTag()
  16111. }
  16112. return n.promise()
  16113. }
  16114. ,
  16115. n.prototype.enableHovering = function() {
  16116. this.enabled = !0
  16117. }
  16118. ,
  16119. n.prototype.disableHovering = function() {
  16120. this.enabled = !1
  16121. }
  16122. ,
  16123. n.prototype.activateTag = function(e, t) {
  16124. t = t || y.EXAMINE,
  16125. this.activeTag = e,
  16126. this.activeTag.hoveringDisc = !0,
  16127. this.activeTag.setHoverState(t === y.EXAMINE),
  16128. this.tagState = t,
  16129. this.emit(v.TagActivated, e)
  16130. }
  16131. ,
  16132. n.prototype.dismissActiveTag = function() {
  16133. this.activeTag.hoveringDisc = !1,
  16134. this.activeTag.setFreeState(!0);
  16135. var e = this.activeTag;
  16136. this.activeTag = null,
  16137. this.tagState = y.IDLE,
  16138. this.emit(v.TagDismissed, e)
  16139. }
  16140. ,
  16141. n.prototype.clickedOnTag = function(e) {
  16142. var t = function() {
  16143. this.navigatingViaTag = !0,
  16144. this.activeTag.examine(this.player),
  16145. this.emit(v.TagNavigation, this.activeTag)
  16146. }
  16147. .bind(this);
  16148. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16149. this.activeTag = this.intersectTag,
  16150. t(),
  16151. !0) : (this.dismissActiveTag(),
  16152. !1)
  16153. }
  16154. ,
  16155. n.prototype.intersecttag = function() {
  16156. var e = new r.Vector3
  16157. , t = new r.Vector3
  16158. , i = new r.Vector3;
  16159. return function(n, r, o) {
  16160. if (!this.enabled)
  16161. return null;
  16162. var a = null
  16163. , s = this.tagDiscs.filter(function(e) {
  16164. return e.parent.visible
  16165. });
  16166. if (s.length > 0) {
  16167. var l = this.model.floors.reduce(function(e, t) {
  16168. return t.hidden ? e : e.concat(t.collider.children)
  16169. }, s);
  16170. e.set(n.x, n.y, -1).unproject(o),
  16171. t.set(n.x, n.y, 1).unproject(o),
  16172. i.copy(t).sub(e).normalize(),
  16173. this.raycaster.set(e, i);
  16174. var c = this.raycaster.intersectObjects(l);
  16175. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16176. }
  16177. return this.intersectTag = a,
  16178. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16179. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16180. this.hoveredTag = a
  16181. }
  16182. .bind(this)),
  16183. a.billboard.on(h.LEAVE, function() {
  16184. this.hoveredTag = null
  16185. }
  16186. .bind(this))),
  16187. this.activateTag(a, y.BROWSE))),
  16188. a
  16189. }
  16190. }(),
  16191. n.prototype.rankedtagInDirection = function() {
  16192. var e = []
  16193. , t = []
  16194. , i = new r.Vector3
  16195. , n = new r.Vector3
  16196. , o = new r.Vector3;
  16197. return function(r, a, s, l) {
  16198. var c = 0;
  16199. t.length = 0;
  16200. for (var h = 0; h < this.closesttags.length; h++) {
  16201. var u = this.closesttags[h];
  16202. n.copy(u.position),
  16203. n.add(u.discPosition),
  16204. i.copy(a),
  16205. i.sub(n).negate(),
  16206. i.normalize();
  16207. var d = i.dot(l);
  16208. if (d >= 0) {
  16209. o.copy(n),
  16210. o.project(s);
  16211. var p = this.intersecttag(o, !1, s);
  16212. if (p) {
  16213. if (c >= e.length)
  16214. for (var f = 0; f < 64; f++)
  16215. e.push({
  16216. tag: u,
  16217. dot: d
  16218. });
  16219. var g = e[c];
  16220. g.tag = u,
  16221. g.dot = d,
  16222. g.position = math.projectPositionToCanvas(n, s),
  16223. t.push(g),
  16224. c++
  16225. }
  16226. }
  16227. }
  16228. return t.sort(function(e, t) {
  16229. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16230. }),
  16231. r < t.length ? t[r].tag : null
  16232. }
  16233. }(),
  16234. n.prototype.updateClosestTags = function() {
  16235. var e = new r.Vector3
  16236. , t = 30;
  16237. return function(i) {
  16238. this.closesttags || (this.closesttags = []),
  16239. this.closesttags.length = 0;
  16240. var n = this.model.tags;
  16241. if (n)
  16242. for (var r in n)
  16243. if (n.hasOwnProperty(r)) {
  16244. var o = n[r]
  16245. , a = o.position;
  16246. e.copy(i),
  16247. e.sub(a).negate();
  16248. var s = e.lengthSq();
  16249. s < t && this.closesttags.push(o)
  16250. }
  16251. }
  16252. }(),
  16253. t.exports = n
  16254. }
  16255. ).call(this, "/js/tag/tagManager.js")
  16256. }
  16257. , {
  16258. "../controls/serializer": 14,
  16259. "../enum/BlackoutStyle": 18,
  16260. "../enum/tagEvents": 32,
  16261. "../enum/ModelManagerEvents": 33,
  16262. "../enum/PlayerEvents": 40,
  16263. "../enum/TagStates": 44,
  16264. "../enum/Viewmode": 51,
  16265. "../enum/WarpStyle": 52,
  16266. "../objects/Snapshot": 153,
  16267. "../settings": 166,
  16268. "../util/common": 185,
  16269. "../util/lerp": 188,
  16270. "../util/logger": 189,
  16271. "./Billboard/BillboardEvent": 120,
  16272. "./Media/LinkType": 130,
  16273. "./Media/MediaEvent": 131,
  16274. events: 202,
  16275. three: 217
  16276. }],
  16277. 125: [function(e, t, i) {
  16278. (function(i) {
  16279. "use strict";
  16280. function n() {
  16281. this.embedWrapper = null,
  16282. this.embedElement = null
  16283. }
  16284. var r = e("../../util/ajax")
  16285. , o = e("./mediaSettings")
  16286. , a = e("../../settings")
  16287. , s = e("../../util/logger")
  16288. , l = new s(i);
  16289. n.prototype.createDomElement = function() {
  16290. return this.embedWrapper = document.createElement("div"),
  16291. this.embedWrapper.classList.add("tag-embed"),
  16292. this.embedWrapper.classList.add("hidden"),
  16293. this.embedWrapper
  16294. }
  16295. ,
  16296. n.prototype.load = function(e) {
  16297. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16298. return new Promise(function(e, i) {
  16299. r.get(t).then(function(t) {
  16300. if (t = JSON.parse(t),
  16301. t.html && t.html.indexOf("<script") === -1) {
  16302. this.embedWrapper.innerHTML = t.html;
  16303. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16304. if (this.embedWrapper.style.width = n + "px",
  16305. t.height) {
  16306. var r = t.height / t.width;
  16307. this.embedWrapper.style.height = n * r + "px"
  16308. }
  16309. this.embedElement = this.embedWrapper.firstChild;
  16310. var a = [];
  16311. try {
  16312. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16313. } catch (e) {
  16314. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16315. }
  16316. a.forEach(function(e) {
  16317. e.setAttribute("target", "_blank")
  16318. }),
  16319. this.embedElement.classList.add("hidden"),
  16320. this.embedWrapper.classList.remove("hidden"),
  16321. e()
  16322. } else
  16323. i("Not a valid embed")
  16324. }
  16325. .bind(this), function(e) {
  16326. i(e.response)
  16327. })
  16328. }
  16329. .bind(this))
  16330. }
  16331. ,
  16332. n.prototype.show = function() {
  16333. this.embedElement && this.embedElement.classList.remove("hidden")
  16334. }
  16335. ,
  16336. n.prototype.hide = function() {
  16337. this.embedElement && this.embedElement.classList.add("hidden")
  16338. }
  16339. ,
  16340. t.exports = n
  16341. }
  16342. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16343. }
  16344. , {
  16345. "../../settings": 166,
  16346. "../../util/ajax": 181,
  16347. "../../util/logger": 189,
  16348. "./mediaSettings": 132
  16349. }],
  16350. 126: [function(e, t, i) {
  16351. (function(i) {
  16352. "use strict";
  16353. function n(e) {
  16354. o.call(this),
  16355. this.options = e,
  16356. this.playerControls = null,
  16357. this.state = s.NOT_READY
  16358. }
  16359. var r = e("../../util/browser")
  16360. , o = e("./EmbedlyEmbed")
  16361. , a = e("../../util/logger")
  16362. , s = (new a(i),
  16363. Object.freeze({
  16364. NOT_READY: "player.not.ready",
  16365. CUED: "player.cued",
  16366. PLAYING: "player.playing",
  16367. PAUSED: "player.paused"
  16368. }));
  16369. n.prototype = Object.create(o.prototype),
  16370. n.prototype.createDomElement = function() {
  16371. return this.embedWrapper = document.createElement("div"),
  16372. this.embedWrapper.classList.add("tag-video"),
  16373. this.embedWrapper.classList.add("hidden"),
  16374. this.embedWrapper
  16375. }
  16376. ,
  16377. n.prototype.load = function(e) {
  16378. var t = function() {
  16379. function e(e) {
  16380. this.playerState = s.CUED,
  16381. this.options.startMuted && this.playerControls.mute()
  16382. }
  16383. function t(e) {
  16384. this.playerState = e
  16385. }
  16386. function i(e) {
  16387. this.playerControls.setCurrentTime(0),
  16388. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16389. }
  16390. this.playerControls = new playerjs.Player(this.embedElement),
  16391. this.playerControls.on("ready", e.bind(this)),
  16392. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16393. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16394. this.playerControls.on("ended", i.bind(this))
  16395. }
  16396. .bind(this);
  16397. return o.prototype.load.call(this, e).then(t.bind(this))
  16398. }
  16399. ,
  16400. n.prototype.play = function() {
  16401. var e = r.isMobile();
  16402. return function() {
  16403. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16404. }
  16405. }(),
  16406. n.prototype.pause = function() {
  16407. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16408. }
  16409. ,
  16410. t.exports = n
  16411. }
  16412. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16413. }
  16414. , {
  16415. "../../util/browser": 182,
  16416. "../../util/logger": 189,
  16417. "./EmbedlyEmbed": 125
  16418. }],
  16419. 127: [function(e, t, i) {
  16420. (function(i) {
  16421. "use strict";
  16422. function n(e) {
  16423. function t() {
  16424. return a.debug("requesting file from embedly:", e.href),
  16425. r.get(e.href, {
  16426. responseType: e.responseType
  16427. }).then(function(t) {
  16428. return a.debug("requesting file finished:", e.href),
  16429. t
  16430. })
  16431. }
  16432. function i() {}
  16433. return s = new Promise(function(e, n) {
  16434. s.catch(i).then(function() {
  16435. t().then(e, n)
  16436. })
  16437. }
  16438. )
  16439. }
  16440. var r = e("../../util/ajax")
  16441. , o = (e("./mediaSettings"),
  16442. e("../../util/logger"))
  16443. , a = new o(i)
  16444. , s = Promise.resolve();
  16445. t.exports.enqueue = n
  16446. }
  16447. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16448. }
  16449. , {
  16450. "../../util/ajax": 181,
  16451. "../../util/logger": 189,
  16452. "./mediaSettings": 132
  16453. }],
  16454. 128: [function(e, t, i) {
  16455. (function(i) {
  16456. "use strict";
  16457. function n() {
  16458. this.imageWrapper = null,
  16459. this.width = 0,
  16460. this.height = 0,
  16461. this.aspect = 1
  16462. }
  16463. var r = e("./MediaEvent")
  16464. , o = e("./EmbedlyQueue")
  16465. , a = e("events").EventEmitter
  16466. , s = e("../../util/logger")
  16467. , l = e("../../settings");
  16468. new s(i);
  16469. n.prototype = Object.create(a.prototype),
  16470. n.prototype.createDomElement = function() {
  16471. return this.imageWrapper = document.createElement("div"),
  16472. this.imageWrapper.classList.add("tag-image"),
  16473. this.imageWrapper.classList.add("hidden"),
  16474. this.imageWrapper.addEventListener("click", function(e) {
  16475. e.stopPropagation(),
  16476. this.emit(r.IMAGE_OPENING),
  16477. this.imageWrapper.style.pointerEvents = "none"
  16478. }
  16479. .bind(this)),
  16480. this.imageWrapper
  16481. }
  16482. ,
  16483. n.prototype.onClosed = function() {
  16484. this.imageWrapper.style.pointerEvents = "auto"
  16485. }
  16486. ,
  16487. n.prototype.load = function(e) {
  16488. var t = Math.max(window.screen.height, window.screen.width)
  16489. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16490. return new Promise(function(e, t) {
  16491. function n(t) {
  16492. var i = t.target;
  16493. this.width = i.naturalWidth,
  16494. this.height = i.naturalHeight,
  16495. this.aspect = this.width / this.height;
  16496. var n = t.target.src;
  16497. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16498. this.imageWrapper.style.width = this.width + "px",
  16499. this.imageWrapper.style.height = this.height + "px",
  16500. this.imageWrapper.classList.remove("hidden"),
  16501. e()
  16502. }
  16503. o.enqueue({
  16504. href: i,
  16505. responseType: "arraybuffer"
  16506. }).then(function(e) {
  16507. var t = new Uint8Array(e)
  16508. , i = new Blob([t])
  16509. , r = new window.Image;
  16510. r.addEventListener("load", n.bind(this));
  16511. var o = URL.createObjectURL(i);
  16512. r.src = o
  16513. }
  16514. .bind(this), t)
  16515. }
  16516. .bind(this))
  16517. }
  16518. ,
  16519. t.exports = n
  16520. }
  16521. ).call(this, "/js/tag/Media/Image.js")
  16522. }
  16523. , {
  16524. "../../settings": 166,
  16525. "../../util/logger": 189,
  16526. "./EmbedlyQueue": 127,
  16527. "./MediaEvent": 131,
  16528. events: 202
  16529. }],
  16530. 129: [function(e, t, i) {
  16531. "use strict";
  16532. function n(e) {
  16533. this.label = e.label,
  16534. this.href = e.url,
  16535. this.type = this.updateLinkForType(),
  16536. this.domElement = null,
  16537. this.id = c++
  16538. }
  16539. var r = e("./LinkType")
  16540. , o = e("./MediaEvent")
  16541. , a = e("../../util/browser")
  16542. , s = e("../../analytics")
  16543. , l = e("events").EventEmitter
  16544. , c = 0;
  16545. n.prototype = Object.create(l.prototype),
  16546. n.prototype.updateLinkForType = function() {
  16547. function e(e) {
  16548. var t = new RegExp("[#&?]start=([^#&?]*)")
  16549. , i = t.exec(e);
  16550. return i[1]
  16551. }
  16552. function t(e) {
  16553. return e + "&play=1"
  16554. }
  16555. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16556. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16557. r.NAVIGATION) : (this.href = t(this.href),
  16558. r.MODEL) : r.EXT_LINK
  16559. }
  16560. ;
  16561. var h = {};
  16562. n.prototype.createDomElement = function() {
  16563. function e(e) {
  16564. switch (e.stopPropagation(),
  16565. h[this.id] = !0,
  16566. s.trackAlways("click_tag_link", {
  16567. link_type: this.type,
  16568. link_count: c,
  16569. links_clicked: Object.keys(h).length
  16570. }),
  16571. this.type) {
  16572. case r.MODEL:
  16573. window.location.replace(this.href);
  16574. break;
  16575. case r.EXT_LINK:
  16576. window.open(this.href, "_blank")
  16577. }
  16578. this.emit(o.LINK_CLICK, {
  16579. type: this.type,
  16580. url: this.href
  16581. })
  16582. }
  16583. if (this.domElement = document.createElement("a"),
  16584. this.domElement.classList.add("tag-link"),
  16585. this.domElement.textContent = this.label,
  16586. this.type === r.EXT_LINK) {
  16587. this.domElement.textContent += " ";
  16588. var t = document.createElement("i");
  16589. t.classList.add("icon-ext-link"),
  16590. t.title = "Link to external web site",
  16591. this.domElement.appendChild(t)
  16592. }
  16593. return this.domElement.addEventListener("click", e.bind(this)),
  16594. this.domElement
  16595. }
  16596. ,
  16597. t.exports = n
  16598. }
  16599. , {
  16600. "../../analytics": 4,
  16601. "../../util/browser": 182,
  16602. "./LinkType": 130,
  16603. "./MediaEvent": 131,
  16604. events: 202
  16605. }],
  16606. 130: [function(e, t, i) {
  16607. "use strict";
  16608. t.exports = {
  16609. NAVIGATION: "navigation",
  16610. MODEL: "model",
  16611. EXT_LINK: "ext-link"
  16612. }
  16613. }
  16614. , {}],
  16615. 131: [function(e, t, i) {
  16616. "use strict";
  16617. t.exports = Object.freeze({
  16618. LINK_CLICK: "mtmedia.link",
  16619. IMAGE_LOADED: "mtmedia.image.loaded",
  16620. IMAGE_OPENING: "mtmedia.image.opening",
  16621. IMAGE_OPENED: "mtmedia.image.opened",
  16622. IMAGE_CLOSING: "mtmedia.image.closing",
  16623. IMAGE_CLOSED: "mtmedia.image.closed",
  16624. VIDEO_START: "mtmedia.video.start",
  16625. VIDEO_PAUSE: "mtmedia.video.pause",
  16626. VIDEO_ENDED: "mtmedia.video.end"
  16627. })
  16628. }
  16629. , {}],
  16630. 132: [function(e, t, i) {
  16631. "use strict";
  16632. t.exports = Object.freeze({
  16633. maxEmbedWidth: 350,
  16634. defaultAspectRatio: .75
  16635. })
  16636. }
  16637. , {}],
  16638. 133: [function(e, t, i) {
  16639. "use strict";
  16640. t.exports = Object.freeze({
  16641. TEXT: "text",
  16642. LINK: "link",
  16643. IMAGE: "photo",
  16644. VIDEO: "video",
  16645. RICH: "rich"
  16646. })
  16647. }
  16648. , {}],
  16649. 134: [function(e, t, i) {
  16650. "use strict";
  16651. function n(e) {
  16652. this.capabilities = {
  16653. links: {
  16654. enable: e.supportLinks,
  16655. keepLabels: e.keepLinkLabels
  16656. }
  16657. }
  16658. }
  16659. var r = e("./DescriptionChunkType");
  16660. n.prototype.parse = function(e, t) {
  16661. var i = []
  16662. , n = e.split("[").map(function(e, t) {
  16663. return 0 === t ? e : "[" + e
  16664. });
  16665. return n.forEach(function(e) {
  16666. var n = this.findMarkdown(e);
  16667. if (n) {
  16668. if (n.url.indexOf("javascript:") !== -1)
  16669. return;
  16670. this.addLinkChunk(i, n, t),
  16671. this.addTextChunk(i, e.slice(n.markdown.length))
  16672. } else
  16673. this.addTextChunk(i, e)
  16674. }
  16675. .bind(this)),
  16676. i
  16677. }
  16678. ,
  16679. n.prototype.findMarkdown = function(e) {
  16680. var t = /\[([^\]]*)\]\((.*)\)/
  16681. , i = e.match(t);
  16682. if (i) {
  16683. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16684. 0 !== r); )
  16685. o++;
  16686. var a = n.length - o;
  16687. return {
  16688. markdown: i[0].substring(0, i[0].length - a),
  16689. label: i[1],
  16690. url: i[2].substring(0, o)
  16691. }
  16692. }
  16693. }
  16694. ,
  16695. n.prototype.addTextChunk = function(e, t) {
  16696. 0 !== t.length && e.push({
  16697. type: r.TEXT,
  16698. text: t
  16699. })
  16700. }
  16701. ,
  16702. n.prototype.addLinkChunk = function(e, t) {
  16703. if (!this.capabilities.links.enable)
  16704. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16705. var i = {
  16706. label: t.label,
  16707. url: t.url
  16708. };
  16709. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16710. e.push({
  16711. type: r.LINK,
  16712. link: i
  16713. })
  16714. }
  16715. ,
  16716. t.exports = n
  16717. }
  16718. , {
  16719. "./DescriptionChunkType": 133
  16720. }],
  16721. 135: [function(e, t, i) {
  16722. (function(i) {
  16723. "use strict";
  16724. var n = e("../util/logger")
  16725. , r = new n(i)
  16726. , o = {
  16727. parseIdsFromChunkName: function(e, t) {
  16728. t.floorId = o.parseFloor(e),
  16729. t.roomId = o.parseRoom(e)
  16730. },
  16731. parseFloor: function(e) {
  16732. var t = e.match(/_group([0-9]+)/);
  16733. if (!t)
  16734. return 0;
  16735. try {
  16736. return parseInt(t[1], 10)
  16737. } catch (e) {
  16738. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16739. 0
  16740. }
  16741. },
  16742. parseRoom: function(e) {
  16743. var t = e.match(/_sub([0-9]+)/);
  16744. if (!t)
  16745. return -1;
  16746. try {
  16747. return parseInt(t[1], 10)
  16748. } catch (e) {
  16749. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16750. 0
  16751. }
  16752. }
  16753. };
  16754. t.exports = o
  16755. }
  16756. ).call(this, "/js/model/Chunks.js")
  16757. }
  16758. , {
  16759. "../util/logger": 189
  16760. }],
  16761. 136: [function(e, t, i) {
  16762. (function(i) {
  16763. "use strict";
  16764. function n(e) {
  16765. s.call(this),
  16766. this.model = e,
  16767. this.exploded = !1
  16768. }
  16769. var r = e("../objects/Floor")
  16770. , o = (e("../settings"),
  16771. e("../util/logger"))
  16772. , a = e("../util/transitions")
  16773. , s = e("../util/IndexedCollection")
  16774. , l = e("../util/common")
  16775. , c = e("../util/easing");
  16776. new o(i);
  16777. l.inherit(n, s),
  16778. n.prototype.add = function(e) {
  16779. s.prototype.add.call(this, e),
  16780. this.model.add(e)
  16781. }
  16782. ,
  16783. n.prototype.getIndex = function(e) {
  16784. return e.floorIndex
  16785. }
  16786. ,
  16787. n.prototype.build = function() {
  16788. this.list.forEach(function(e) {
  16789. e.build()
  16790. })
  16791. }
  16792. ,
  16793. n.prototype.size = function() {
  16794. return this.length
  16795. }
  16796. ,
  16797. n.prototype.sort = function() {
  16798. s.prototype.sort.call(this, function(e, t) {
  16799. return e.floorIndex - t.floorIndex
  16800. })
  16801. }
  16802. ,
  16803. n.prototype.nextFloor = function(e, t) {
  16804. return this.index[e.floorIndex + t] || null
  16805. }
  16806. ,
  16807. n.prototype.getFloorAtPoint = function(e) {
  16808. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16809. var r = this.list[n]
  16810. , o = r.distanceToPoint(e);
  16811. (!t || i > o) && (i = o,
  16812. t = r)
  16813. }
  16814. return t
  16815. }
  16816. ,
  16817. n.prototype.getOrMakeFloor = function(e) {
  16818. var t = this.index[e];
  16819. return t || (t = new r(this.model,e),
  16820. this.add(t)),
  16821. t
  16822. }
  16823. ,
  16824. n.prototype.hide = function() {
  16825. this.list.forEach(function(e) {
  16826. e.hide()
  16827. })
  16828. }
  16829. ,
  16830. n.prototype.show = function() {
  16831. this.list.forEach(function(e) {
  16832. e.show()
  16833. })
  16834. }
  16835. ,
  16836. n.prototype.names = function() {
  16837. return this.list.reduce(function(e, t) {
  16838. return e.concat(t.name)
  16839. }, [])
  16840. }
  16841. ,
  16842. n.prototype.toggleExplodeHorizontal = function() {
  16843. function e(e, t) {
  16844. r.copy(e.position),
  16845. e.position.x = i[e.floorIndex] * t,
  16846. e.position.y = 1 * e.floorIndex * t,
  16847. r.sub(e.position).multiplyScalar(-1),
  16848. e.panos.forEach(function(e) {
  16849. e.translate(r)
  16850. })
  16851. }
  16852. var t, i = [], n = 0;
  16853. this.list.forEach(function(e, r, o) {
  16854. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16855. n += t,
  16856. i[r] = n
  16857. }),
  16858. i = i.map(function(e) {
  16859. return e - n / 2
  16860. });
  16861. var r = this.list[0].position.clone();
  16862. this.exploded ? this.list.forEach(function(t) {
  16863. a.start(function(i) {
  16864. e(t, 1 - i)
  16865. }, 1500, null, 0, c.easeOutExpo)
  16866. }) : this.list.forEach(function(t) {
  16867. a.start(function(i) {
  16868. e(t, i)
  16869. }, 1500, null, 0, c.easeOutExpo)
  16870. }),
  16871. this.exploded = !this.exploded
  16872. }
  16873. ,
  16874. n.prototype.toggleExplodeVertical = function() {
  16875. function e(e, i) {
  16876. var n = n.copy(e.position);
  16877. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16878. n.sub(e.position).multiplyScalar(-1),
  16879. e.panos.forEach(function(e) {
  16880. e.translate(n)
  16881. })
  16882. }
  16883. var t = this.model.size;
  16884. this.list[0].position.clone();
  16885. this.exploded ? this.list.forEach(function(t) {
  16886. a.start(function(i) {
  16887. e(t, 1 - i)
  16888. }, 1500, null, 0, c.easeOutExpo)
  16889. }) : this.list.forEach(function(t) {
  16890. a.start(function(i) {
  16891. e(t, i)
  16892. }, 1500, null, 0, c.easeOutExpo)
  16893. }),
  16894. this.exploded = !this.exploded
  16895. }
  16896. ,
  16897. t.exports = n
  16898. }
  16899. ).call(this, "/js/model/FloorCollection.js")
  16900. }
  16901. , {
  16902. "../objects/Floor": 146,
  16903. "../settings": 166,
  16904. "../util/IndexedCollection": 175,
  16905. "../util/common": 185,
  16906. "../util/easing": 186,
  16907. "../util/logger": 189,
  16908. "../util/transitions": 195
  16909. }],
  16910. 137: [function(e, t, i) {
  16911. (function(i) {
  16912. "use strict";
  16913. function n() {
  16914. c.call(this)
  16915. }
  16916. var r = e("../settings")
  16917. , o = e("../util/logger")
  16918. , a = e("../enum/Viewmode")
  16919. , s = e("../objects/Snapshot")
  16920. , l = (e("../util/math"),
  16921. e("../util/common"))
  16922. , c = e("../util/IndexedCollection")
  16923. , h = new o(i);
  16924. l.inherit(n, c),
  16925. n.prototype.getImage = function(e) {
  16926. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16927. }
  16928. ,
  16929. n.prototype.filterByModesAndReel = function(e, t) {
  16930. for (var i = [], n = 0; n < t.length; n += 1) {
  16931. var r = t[n]
  16932. , o = this.index[r.sid];
  16933. o && i.push(o)
  16934. }
  16935. var s = e[a.DOLLHOUSE]
  16936. , l = e[a.FLOORPLAN];
  16937. i = i.filter(function(e) {
  16938. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16939. return !0;
  16940. var t;
  16941. try {
  16942. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16943. } catch (e) {
  16944. return h.debug(e.message),
  16945. !1
  16946. }
  16947. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16948. }),
  16949. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16950. this.list = i,
  16951. this.reIndex()
  16952. }
  16953. ,
  16954. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16955. if (0 === this.list.length)
  16956. return [];
  16957. var locations = [];
  16958. var deal = (info, container)=>{
  16959. var src = info.thumbnail_signed_src,
  16960. o = info.name || "";
  16961. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16962. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16963. let a = panos.get(info.metadata.scan_id);
  16964. if (a && !a.isAligned()) return
  16965. }
  16966. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16967. if (cameraMode === a.MESH) return
  16968. if(window.isLocal)src = manage.dealURL(src)
  16969. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16970. var l = {
  16971. cameraMode: cameraMode,
  16972. position: info.metadata.camera_position,
  16973. quaternion: info.metadata.camera_quaternion,
  16974. zoom: info.metadata.zoom,
  16975. panoId: info.metadata.scan_id,
  16976. orthoZoom: info.metadata.ortho_zoom,
  16977. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16978. thumbUrl: src,
  16979. name: n.filterImageName(o),
  16980. sid: info.sid
  16981. }
  16982. var item = new s(l);
  16983. item.momentTour = info.momentTour
  16984. item.dontRot = info.dontRot
  16985. item.rotTime = info.rotTime
  16986. container.push(item)
  16987. return item
  16988. }
  16989. }
  16990. this.list.forEach(image=>{
  16991. if(image.images){
  16992. var folder = $.extend({}, image )
  16993. folder.heroLocations = [];
  16994. image.images.list.forEach(child=>{
  16995. deal(child, folder.heroLocations);
  16996. })
  16997. folder.musicInfo = folder.musicInfo || {}
  16998. locations.push(folder)
  16999. delete folder.images;
  17000. delete folder.locations;
  17001. }else{
  17002. var item = deal(image, locations);
  17003. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17004. }
  17005. })
  17006. return locations
  17007. }
  17008. ,
  17009. n.prototype.getIndex = function(e) {
  17010. return e.sid
  17011. }
  17012. ,
  17013. n.filterImageName = function(e) {
  17014. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17015. }
  17016. ,
  17017. t.exports = n
  17018. }
  17019. ).call(this, "/js/model/ImageCollection.js")
  17020. }
  17021. , {
  17022. "../enum/Viewmode": 51,
  17023. "../objects/Snapshot": 153,
  17024. "../settings": 166,
  17025. "../util/IndexedCollection": 175,
  17026. "../util/common": 185,
  17027. "../util/logger": 189,
  17028. "../util/math": 190
  17029. }],
  17030. 138: [function(e, t, i) {
  17031. (function(i) {
  17032. "use strict";
  17033. function n() {
  17034. u.call(this)
  17035. }
  17036. var r = e("../label/Label")
  17037. , o = e("../settings")
  17038. , a = e("../util/logger")
  17039. , s = e("../util/math")
  17040. , l = e("../util/ajax")
  17041. , c = e("./RoomCollection")
  17042. , h = e("../util/common")
  17043. , u = e("../util/IndexedCollection");
  17044. new a(i);
  17045. h.inherit(n, u),
  17046. n.prototype.getIndex = function(e) {
  17047. return e.labelId
  17048. }
  17049. ,
  17050. n.prototype.associateWithRooms = function(e) {
  17051. this.forEach(function(t) {
  17052. e.forEach(function(e) {
  17053. e.roomId === t.roomId && (t.room = e)
  17054. })
  17055. })
  17056. }
  17057. ,
  17058. n.prototype.createFromLabelData = function(e) {
  17059. e.forEach(function(e) {
  17060. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17061. t = c.generateRoomId(e.floorId, t);
  17062. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17063. i.position = s.convertWorkshopVector(i.position),
  17064. this.add(i),
  17065. i.build()
  17066. }
  17067. .bind(this))
  17068. }
  17069. ,
  17070. n.prototype.load = function(e, t) {
  17071. return l.get(e, {
  17072. responseType: "json",
  17073. auth: t ? o.authorizationHeader : null
  17074. }).done(function(e) {
  17075. var t = [];
  17076. for (var i in e) {
  17077. var n = e[i];
  17078. t.push(n)
  17079. }
  17080. this.createFromLabelData(t)
  17081. }
  17082. .bind(this))
  17083. }
  17084. ,
  17085. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17086. var t = -1;
  17087. if (e) {
  17088. if(typeof e == 'number'){//add
  17089. t = parseInt(e)
  17090. }else{
  17091. var i = e.split("_");
  17092. t = parseInt(i[0])
  17093. }
  17094. }
  17095. return t
  17096. },
  17097. t.exports = n
  17098. }
  17099. ).call(this, "/js/model/LabelCollection.js")
  17100. }
  17101. , {
  17102. "../label/Label": 90,
  17103. "../settings": 166,
  17104. "../util/IndexedCollection": 175,
  17105. "../util/ajax": 181,
  17106. "../util/common": 185,
  17107. "../util/logger": 189,
  17108. "../util/math": 190,
  17109. "./RoomCollection": 141
  17110. }],
  17111. 139: [function(e, t, i) {
  17112. (function(i) {
  17113. "use strict";
  17114. function n(e, t) {
  17115. o.Object3D.call(this)
  17116. this.sid = window.number;//t.sid,
  17117. this.data = t,
  17118. this.options = e,
  17119. this.urls = new s(e.urlFiles),
  17120. this.isPublic = void 0 !== t.is_public && t.is_public,
  17121. //创建heroLocations
  17122. this.images = new _(this),
  17123. this.images.extend(t.images),
  17124. this.images.forEach((info)=>{
  17125. if(info.locations){
  17126. info.images = new _(this);
  17127. info.images.extend(info.locations)
  17128. }
  17129. })
  17130. this.heroLocations = []
  17131. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17132. this.outdoorPanoLocations = [],
  17133. this.floors = new d(this),
  17134. this.floorsEnabled = void 0 === e.floors || e.floors,
  17135. this.changingFloor = !1,
  17136. this.chunks = [],
  17137. this.panos = new A,
  17138. this.colliders = [],
  17139. this.loadPanosPromise = null,
  17140. this.loadMeshTexturesPromise = null,
  17141. this.auxDataPromise = null,
  17142. this.meshTexturesLoaded = !1,
  17143. this.meshTextures = [],
  17144. this.tags = {},
  17145. this.tagsShown = !1,
  17146. this.shouldShowtags = !1,
  17147. this.has360Views = !1,
  17148. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17149. this.supportedModes = {},
  17150. this.supportedModes[c.PANORAMA] = !0,
  17151. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17152. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17153. this.supportedModes[c.TRANSITIONING] = !0,
  17154. this.supportsTiles = this.configureTiling(),
  17155. // this.supportsVR = t.is_vr,
  17156. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17157. this.mode = c.DOLLHOUSE,
  17158. this.size = null,
  17159. this.center = null,
  17160. this.boundingBox = new o.Box3,
  17161. this.currentFloor = null,
  17162. this.allFloorsVisible = !0,
  17163. this.projectedPano0 = null,
  17164. this.projectedPano1 = null,
  17165. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17166. this.addFloor(new u(this,t,e.trim()))
  17167. }
  17168. .bind(this)),
  17169. this.waitQueue = [],
  17170. this.on("load", function(e) {
  17171. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17172. return !e.isLoadedCallback()
  17173. }),
  17174. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17175. }
  17176. .bind(this)),
  17177. this.setupCustomProperties()
  17178. this.hots = {};
  17179. }
  17180. function r() {
  17181. try {
  17182. var e = document.createElement("canvas")
  17183. , t = e.getContext("webgl");
  17184. t || (t = e.getContext("experimental-webgl"));
  17185. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17186. return i
  17187. } catch (e) {
  17188. return 0
  17189. }
  17190. }
  17191. var o = e("three")
  17192. , a = e("../util/ajax")
  17193. , s = e("../util/ModelUrls")
  17194. , l = e("../objects/BoundingTextureSkybox")
  17195. , c = e("../enum/Viewmode")
  17196. , h = e("../enum/RenderOrder")
  17197. , u = (e("../enum/AlignmentType"),
  17198. e("../objects/Floor"))
  17199. , d = e("./FloorCollection")
  17200. , p = e("../objects/Chunk")
  17201. , f = (e("../objects/Room"),
  17202. e("../objects/Snapshot"),
  17203. e("../label/Label"),
  17204. e("../util/math"),
  17205. e("../settings"))
  17206. ,ss = e("../shaders")
  17207. , g = e("../util/logger")
  17208. , m = e("../tag/tag")
  17209. , v = (e("../tag/tagManager"),
  17210. e("../objects/Panorama"))
  17211. , A = e("../util/PanoramaCollection")
  17212. , y = e("../loaders/ModelLoader")
  17213. , C = e("../loaders/ModelTextureLoader")
  17214. , I = e("../loaders/SweepDataLoader")
  17215. , E = e("../util/transitions")
  17216. , b = e("../util/common")
  17217. , es = e("../util/easing")
  17218. ,lerp = e("../util/lerp")
  17219. ,tex = e("../util/texture")
  17220. , w = e("./../util/browser")
  17221. , _ = e("./ImageCollection")
  17222. , T = e("./RoomCollection")
  17223. , x = e("./LabelCollection")
  17224. , S = e("./Chunks")
  17225. , M = e("./../util/showcase")
  17226. , R = e("../exception/BasicException")
  17227. , P = (e("../constants")
  17228. ,e("events").EventEmitter)
  17229. //,Hot = e("hot")
  17230. , O = new g(i);
  17231. n.prototype = Object.create(o.Object3D.prototype),
  17232. b.extend(n, P),
  17233. n.prototype.setupCustomProperties = function() {
  17234. var e = f.modelAlpha;
  17235. Object.defineProperty(this, "alpha", {
  17236. get: function() {
  17237. return e
  17238. },
  17239. set: function(t) {
  17240. e = t,
  17241. this.chunks.forEach(function(t) {
  17242. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17243. })
  17244. }
  17245. })
  17246. }
  17247. ,
  17248. n.prototype.configureTiling = function() {
  17249. var e = r();
  17250. if (e < 2048)
  17251. return !1;
  17252. O.warn("Max cube texture size: " + e);
  17253. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17254. var i = f.tiling.tilingFlagNames[t];
  17255. if ("1" === w.valueFromHash(i, null))
  17256. return !0;
  17257. if ("0" === w.valueFromHash(i, null))
  17258. return !1
  17259. }
  17260. //--------------------------------------------许钟文-------------------------------------------
  17261. //return true;
  17262. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17263. //--------------------------------------------e n d -------------------------------------------
  17264. }
  17265. ,
  17266. n.prototype.toggleAlpha = function() {
  17267. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17268. }
  17269. ,
  17270. n.prototype.load = function(e) {
  17271. var t = function() {
  17272. return $.when(this.loadPanos(), this.loadMesh())
  17273. }
  17274. , i = this.urls.init().then(t.bind(this));
  17275. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17276. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17277. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17278. }
  17279. ,
  17280. n.prototype.loadMesh = function() {
  17281. function e(e) {
  17282. O.error(e),
  17283. n.reject("loading-failed")
  17284. }
  17285. function t(e, t) {
  17286. n.notify(e, t)
  17287. }
  17288. function i(e, t) {
  17289. if (0 === e.length) {
  17290. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17291. r.supportedModes[c.DOLLHOUSE] = !1,
  17292. r.supportedModes[c.FLOORPLAN] = !1;
  17293. var i = new p({
  17294. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17295. });
  17296. i.material.visible = !1,
  17297. i.rotateX(-Math.PI / 2),
  17298. i.geometry.computeBoundingBox(),
  17299. e = [i]
  17300. }
  17301. e.forEach(function(e) {
  17302. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17303. r.addChunk(t, e)
  17304. }),
  17305. r.floors.sort(),
  17306. n.resolve(r)
  17307. }
  17308. var n = $.Deferred()
  17309. , r = this;
  17310. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17311. n.promise()
  17312. }
  17313. ,
  17314. n.prototype.loadMeshTextures = function() {
  17315. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17316. this.meshTexturesLoaded = !0
  17317. }
  17318. .bind(this)),
  17319. this.loadTexturesPromise)
  17320. }
  17321. ,
  17322. /* n.prototype.loadtags = function() {//xzw改
  17323. var e = $.Deferred();
  17324. if (!f.tags.enabled)
  17325. return e.resolve();
  17326. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17327. t = "data/" + this.sid + "/tags.json"
  17328. return a.get(t, {
  17329. responseType: "json",
  17330. auth: this.isPublic ? null : f.authorizationHeader
  17331. }).done(function(t) {
  17332. var i = 0
  17333. , n = 0;
  17334. for (var r in t) {
  17335. var o = t[r];
  17336. o.enabled && (n++,
  17337. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17338. i++))
  17339. }
  17340. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17341. e.resolve()
  17342. }
  17343. .bind(this)).fail(function() {
  17344. O.warn("Getting tags failed, not displaying tags."),
  17345. e.resolve()
  17346. }),
  17347. e
  17348. } */
  17349. n.prototype.shineHots = function(){ //xzw
  17350. E.trigger({
  17351. func: function(e) {
  17352. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17353. for(var i in this.hots){
  17354. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17355. }
  17356. }.bind(this),
  17357. cycling: true,
  17358. duration: 3000,
  17359. //easing: "easeInOutQuad",
  17360. name: "hotShine"
  17361. })
  17362. },
  17363. n.prototype.createHotItem = function() {
  17364. // console.log(99999,this.hotGroup.children)
  17365. this.hotGroup.children.forEach((hot,index)=>{
  17366. // console.log(99999,index,hot.info.title)
  17367. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17368. let ul = document.createElement('ul');
  17369. let li = document.createElement('li');
  17370. let span = document.createElement('span');
  17371. span.innerHTML = hot.info.title || '热点';
  17372. // console.log(span.innerHTML);
  17373. li.hot = hot; // 列表每一项对应一个热点
  17374. li.appendChild(span);
  17375. ul.appendChild(li);
  17376. // docFragment.appendChild(li);
  17377. }
  17378. })
  17379. }
  17380. /* n.prototype.loadOverlays = function(overlays){
  17381. var overlays = window.data2 && window.data2.overlays
  17382. overlays && overlays.forEach((info)=>{
  17383. new Overlay(info)
  17384. })
  17385. Overlay.load()
  17386. }
  17387. */
  17388. n.prototype.loadhots = function() {//xzw
  17389. initHot(this)
  17390. var r = $.Deferred();
  17391. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17392. return a.get(t, {
  17393. responseType: "json",
  17394. auth: this.isPublic ? null : f.authorizationHeader
  17395. }).done(function(e) {
  17396. function changeSubStr(str) {
  17397. return str.replace('https://super.4dage.com/', g_Prefix)
  17398. }
  17399. function deepProcess(obj, detailWork) {
  17400. if(obj === null || obj === undefined) {
  17401. return
  17402. }
  17403. if (Array.isArray(obj)) {
  17404. for (let index = 0; index < obj.length; index++) {
  17405. const element = obj[index];
  17406. if (typeof element === 'string') {
  17407. obj[index] = detailWork(element)
  17408. } else if (typeof element === 'object') {
  17409. deepProcess(element, detailWork)
  17410. }
  17411. }
  17412. } else if (typeof obj === 'object') {
  17413. for (const key in obj) {
  17414. if (Object.hasOwnProperty.call(obj, key)) {
  17415. if (typeof obj[key] === 'string') {
  17416. obj[key] = detailWork(obj[key])
  17417. } else if (typeof obj[key] === 'object') {
  17418. deepProcess(obj[key], detailWork)
  17419. }
  17420. }
  17421. }
  17422. }
  17423. }
  17424. deepProcess(e, changeSubStr)
  17425. window.data2 = e;
  17426. if(!e){
  17427. console.error("data2 is null")
  17428. }else{
  17429. g_data2 = hotMatcher(e);
  17430. this.hotsCount = 0;
  17431. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17432. if(e.hots){
  17433. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17434. sids.forEach((sid)=>{
  17435. e.hots[sid].sid = sid
  17436. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17437. })
  17438. }
  17439. if(e.overlays){
  17440. e.overlays.forEach((info)=>{
  17441. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17442. new Hot(info, 'byOverlay')
  17443. })
  17444. }
  17445. this.createHotItem( );
  17446. Hot.createHotList();
  17447. Hot.startLoad()
  17448. g_index = w.valueFromHash("m");
  17449. }
  17450. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17451. /* var dataJsPromise = $.Deferred();
  17452. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17453. a.get(dataJsUrl,{
  17454. responseType: "json",
  17455. auth: this.isPublic ? null : f.authorizationHeader
  17456. }).done(function(data) {
  17457. window.hotData = data;
  17458. this.createHotItem(data, this.hots);
  17459. for(let i in this.hots){//add
  17460. data[i] && this.hots[i].initStyleImg(data[i]);
  17461. }
  17462. dataJsPromise.resolve();
  17463. }.bind(this)).fail(function(){
  17464. console.log('Data.js is empty');
  17465. dataJsPromise.resolve();
  17466. }) */
  17467. r.resolve();
  17468. }.bind(this)).fail(function() {
  17469. console.log('没有热点');
  17470. r.resolve()
  17471. }),
  17472. r
  17473. }
  17474. ,
  17475. n.prototype.loadPanos = function() {
  17476. if (this.loadPanosPromise)
  17477. return this.loadPanosPromise;
  17478. var e = new I(this);
  17479. return this.loadPanosPromise = e.load().then(function(e) {
  17480. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17481. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17482. else console.log(e.uuid)
  17483. }
  17484. .bind(this))),
  17485. this.panos.extend(e.map(function(e) {
  17486. return new v(this,e.uuid,e,this.supportsTiles)
  17487. }
  17488. .bind(this))),
  17489. this.panos.forEach(function(e) {
  17490. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17491. var i = this.panos.get(t);
  17492. i && this.panos.setNeighbour(e, i, !0)
  17493. }
  17494. .bind(this)),
  17495. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17496. }
  17497. .bind(this)),
  17498. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17499. this.supportedModes[c.PANORAMA] = !1),
  17500. $.when(this)
  17501. }
  17502. .bind(this)),
  17503. this.loadPanosPromise
  17504. }
  17505. ,
  17506. n.prototype.loadHighlightReel = function() {//xzw
  17507. var e = $.Deferred()
  17508. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17509. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17510. return a.get(t, {
  17511. responseType: "json",
  17512. auth: this.isPublic ? null : f.authorizationHeader
  17513. }).done(function(t) {
  17514. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17515. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17516. e.resolve()
  17517. }
  17518. .bind(this)).fail(function() {
  17519. O.warn("Getting highlight reel failed, no highlights available"),
  17520. e.resolve()
  17521. }),
  17522. e
  17523. }
  17524. ,
  17525. n.prototype.waitForLoad = function(e, t) {
  17526. t() || (this.waitQueue.push({
  17527. object: e,
  17528. isLoadedCallback: t
  17529. }),
  17530. 1 === this.waitQueue.length && this.emit("waiting"))
  17531. }
  17532. ,
  17533. n.prototype.hide = function() {
  17534. this.floors.hide()
  17535. }
  17536. ,
  17537. n.prototype.show = function() {
  17538. this.floors.show()
  17539. }
  17540. ,
  17541. n.prototype.floorNames = function() {
  17542. return this.floors.names()
  17543. }
  17544. ,
  17545. n.prototype.warpDestFloors = function(e, t) {
  17546. if (!e || this.floors.length !== e.length)
  17547. return void this.toggleAllFloors(!0);
  17548. var i = e.findIndex(function(e) {
  17549. return e
  17550. }
  17551. .bind(this));
  17552. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17553. }
  17554. ,
  17555. n.prototype.setFloor = function(e, t, i) {
  17556. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17557. this.allFloorsVisible = !1,
  17558. this._setFloor(e, t, i)
  17559. }
  17560. ,
  17561. n.prototype.toggleAllFloors = function(e) {
  17562. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17563. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17564. this._setFloor(this.currentFloor)
  17565. }
  17566. ,
  17567. n.prototype._setFloor = function(e, t, i) {
  17568. t = t || this.mode,
  17569. this.emit("floor.changed", e, t, this.currentFloor),
  17570. this.currentFloor = e;
  17571. var n;
  17572. if (t === c.PANORAMA) {
  17573. if (this.show(),
  17574. this.shouldShowtags && this.tagsShown)
  17575. for (n in this.tags)
  17576. this.tags[n].show(f.showFloorDuration)
  17577. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17578. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17579. }
  17580. .bind(this)),
  17581. this.shouldShowtags && this.tagsShown))
  17582. for (n in this.tags) {
  17583. var r = this.tags[n];
  17584. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17585. }
  17586. var o = this
  17587. , a = e;
  17588. E.start(function() {}, f.showFloorDelay, function() {
  17589. o.floors.forEach(function(e) {
  17590. e.chunks.forEach(function(t) {
  17591. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17592. })
  17593. })
  17594. }
  17595. .bind(this))
  17596. }
  17597. ,
  17598. n.prototype.toggleExplode = function() {
  17599. this.floors.toggleExplodeHorizontal()
  17600. }
  17601. ,
  17602. n.prototype.toggleExplodeUp = function() {
  17603. this.floors.toggleExplodeVertical()
  17604. }
  17605. ,
  17606. n.prototype.nextFloor = function(e) {
  17607. return this.floors.nextFloor(this.currentFloor, e)
  17608. }
  17609. ,
  17610. n.prototype.addFloor = function(e) {
  17611. this.floors.add(e)
  17612. }
  17613. ,
  17614. n.prototype.getFloorAtPoint = function(e) {
  17615. return this.floors.getFloorAtPoint(e)
  17616. }
  17617. ,
  17618. n.prototype.getTagBySid = function(e) {
  17619. return this.tags[e]
  17620. }
  17621. ,
  17622. n.prototype.addChunk = function(e, t) {
  17623. this.floors.getOrMakeFloor(e).addChunk(t),
  17624. this.chunks.push(t)
  17625. }
  17626. ,
  17627. n.prototype.setMode = function(e) {
  17628. if (!this.supportedModes[e])
  17629. throw new R("Mode not supported for this model: " + e);
  17630. this.mode = e;
  17631. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17632. this.chunks.forEach(function(t) {
  17633. t.setMode(e)
  17634. })
  17635. }
  17636. ,
  17637. n.prototype.build = function() {
  17638. this.heroLocations = this.images.getHeroLocations(this.panos);
  17639. var e = function() {
  17640. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17641. }
  17642. .bind(this)();
  17643. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17644. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17645. }
  17646. .bind(this)) || e,
  17647. null === this.heroImage && O.warn("No hero image defined."),
  17648. this.currentFloor = this.floors.last(),
  17649. this.floors.build(),
  17650. this.colliders = this.floors.reduce(function(e, t) {
  17651. return e.concat(t.collider.children)
  17652. }, []),
  17653. this.panos.forEach(function(e) {
  17654. e.build1(),
  17655. e.on("enter", function() {
  17656. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17657. }
  17658. .bind(this))
  17659. }
  17660. .bind(this)),
  17661. this.panos.forEach(function(e) {
  17662. e.build2()
  17663. }),
  17664. this.floors.forEach(function(e) {
  17665. this.boundingBox.union(e.boundingBox)
  17666. }
  17667. .bind(this)),
  17668. this.size = this.boundingBox.size(),
  17669. this.center = this.boundingBox.center(),
  17670. this.floors.forEach(function(e) {
  17671. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17672. }
  17673. .bind(this)),
  17674. this.panos.populate_path_graph(),
  17675. this.skybox = new l(this.boundingBox),
  17676. this.skybox.matrixWorldNeedsUpdate = !0,
  17677. this.add(this.skybox);
  17678. setTimeout(function() {
  17679. //this.hotsCount && this.shineHots()
  17680. Hot.beginShineHot()
  17681. }
  17682. .bind(this), 1300)
  17683. //add-----
  17684. {
  17685. let maxCount = browser.isMobile() ? 200000 : 400000
  17686. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17687. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17688. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17689. if(c > maxCount){ //防止加载时间过长,分批计算
  17690. console.log('hot分批setVisiblePanos')
  17691. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17692. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17693. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17694. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17695. if(noVisiHots.length){
  17696. let i = 0
  17697. let hotVisiInterval = setInterval(()=>{
  17698. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17699. i++;
  17700. if(i>=noVisiHots.length){
  17701. clearInterval(hotVisiInterval)
  17702. }
  17703. }, dur)
  17704. }
  17705. }
  17706. }
  17707. //---------
  17708. this.createFloorLogo()
  17709. return O.debug("Done building model"),
  17710. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17711. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17712. this.buildRooms(),
  17713. this.labels.associateWithRooms(this.rooms),
  17714. $.when(this)
  17715. }
  17716. ,
  17717. n.prototype.createFloorLogo = function(){
  17718. console.log('createFloorLogo')
  17719. if(this.floorLogos || !settings.floorlogoURL)return;
  17720. var url = settings.floorlogoURL
  17721. var map = tex.load(url);//可以追加done
  17722. this.floorLogos = [];
  17723. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17724. var material = new o.MeshBasicMaterial({
  17725. opacity:0,
  17726. map:map,
  17727. side: o.DoubleSide,
  17728. transparent: !0,
  17729. depthWrite: !1,
  17730. depthTest:false//改 在chunk\skybox外也可看到
  17731. });
  17732. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17733. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17734. //logo.scale.set(s,s,s);
  17735. logo.position.set(0,-1.5,0);
  17736. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17737. logo.renderOrder = 100;//cover the videoSkybox
  17738. //logo.layers.set(0)
  17739. this.add(logo);
  17740. this.floorLogos.push(logo);
  17741. }
  17742. this.floorLogos[1].visible = false;
  17743. }
  17744. n.prototype.adjustfloorLogoHeight = function(o){
  17745. var h = player.currentPano.floorPosition.y + 0.01;
  17746. this.floorLogos[1].position.setY(h);
  17747. this.floorLogos[0].position.setY(h);
  17748. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17749. },
  17750. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17751. if(!this.floorLogos) return;
  17752. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17753. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17754. if(!o.dur){//立刻
  17755. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17756. this.floorLogos[o.index].material.opacity = o.opa;
  17757. }else{
  17758. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17759. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17760. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17761. }
  17762. },
  17763. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17764. var lastQ, lastP;
  17765. var equals = function(v1, v2, min){
  17766. return Math.abs(v1-v2) < min
  17767. }
  17768. var isSame = function(now, last, k){//如果和上次相同就不改变
  17769. if(!last)return false;
  17770. var R = k.sceneRenderer;
  17771. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17772. //暂时:
  17773. var min = 0.0008
  17774. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17775. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17776. return same;
  17777. }
  17778. return function(Q, k){
  17779. if(!Q)return;
  17780. /* if(Config.ifFish && window.lowFPS){
  17781. this.fLCompute++;
  17782. if(R.AFPS < 38){
  17783. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17784. else if(k.flying && k.fLCompute%2 !=1) return;
  17785. k.fLCompute %= 4;
  17786. }else if(R.AFPS < 45){
  17787. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17788. else if(k.flying && k.fLCompute%2 !=1) return;
  17789. k.fLCompute %= 6;
  17790. }else{
  17791. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17792. //else if(k.flying && k.fLCompute%2 !=1) return;
  17793. k.fLCompute %= 2;
  17794. }
  17795. } */
  17796. var sameQ, sameP, quaternion, visible;
  17797. for(var i=0;i<2;i++){
  17798. var logo = this.floorLogos[i];
  17799. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17800. visible = true;
  17801. }
  17802. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17803. var c = k.cameraControls.activeControl;
  17804. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17805. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17806. for(var i=0;i<2;i++){
  17807. var logo = this.floorLogos[i];
  17808. if(!sameQ){
  17809. if(!quaternion){
  17810. var a = new THREE.Vector3(0,0,-1);
  17811. a.applyQuaternion(Q);
  17812. a.setY(0);
  17813. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17814. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17815. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17816. quaternion.multiply(a);
  17817. }
  17818. logo.quaternion.copy(quaternion);
  17819. }
  17820. }
  17821. }
  17822. }()
  17823. n.prototype.loadLabels = function() {//xzw
  17824. this.labels = new x(this);
  17825. var e = $.Deferred();
  17826. //加载俯视图的标签 注释这个备注就会加载
  17827. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17828. window.DATA.showingLabels ? this.showingLabels = true : '';
  17829. if (!this.showingLabels)
  17830. return e.resolve();
  17831. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17832. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17833. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17834. O.warn("Getting labels failed, not displaying labels."),
  17835. e.resolve()
  17836. }),
  17837. e
  17838. }
  17839. ,
  17840. n.prototype.buildRooms = function() {
  17841. this.rooms = new T(this),
  17842. this.rooms.createFromChunks(this.chunks),
  17843. this.rooms.calcRoomBoundaries()
  17844. }
  17845. ,
  17846. n.prototype.updateProjectedPanos = function() {
  17847. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17848. }
  17849. ,
  17850. n.prototype.setProjectedPanos = function(e, t, i) {
  17851. void 0 !== i && null !== i || (i = !0),
  17852. i = !!i,
  17853. this.projectedPano0 = e,
  17854. this.projectedPano1 = t,
  17855. this.skybox.material.setProjectedPanos(e, t, i),
  17856. this.chunks.forEach(function(n) {
  17857. n.materialInside.setProjectedPanos(e, t, i)
  17858. })
  17859. }
  17860. ,
  17861. n.prototype.setSide = function(e) {
  17862. this.floors.forEach(function(t) {
  17863. t.collider.material.side = e
  17864. })
  17865. }
  17866. ,
  17867. n.prototype.heroCount = function() {
  17868. return this.heroLocations ? this.heroLocations.length : 0
  17869. }
  17870. ,
  17871. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17872. if (e[0] < 0)
  17873. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17874. null;
  17875. if (this.heroCount() < 1)
  17876. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17877. null;
  17878. var t = this.heroLocations[e[0]];
  17879. if(t.heroLocations && e[1]!=void 0){
  17880. t = t.heroLocations[e[1]];
  17881. }
  17882. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17883. null) : t
  17884. }
  17885. ,
  17886. n.prototype.findPanoramicHero = function() {
  17887. for (var e in this.heroLocations)
  17888. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17889. return this.heroLocations[e];
  17890. return null
  17891. }
  17892. ,
  17893. n.prototype.listImagePanos = function() {
  17894. var e = []
  17895. , t = this;
  17896. return this.images.forEach(function(i) {
  17897. if (i.metadata && i.metadata.scan_id) {
  17898. var n = t.panos.get(i.metadata.scan_id);
  17899. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17900. }
  17901. }),
  17902. e
  17903. }
  17904. ,
  17905. n.prototype.fadePanoMarkers = function(e, t) {
  17906. this.panos.fadeMarkerOpacity(e, t)
  17907. }
  17908. ,
  17909. n.prototype.setSweepVisibility = function(e) {
  17910. this.panos.forEach(function(t) {
  17911. t.marker && (t.marker.visible = e)
  17912. })
  17913. }
  17914. ,
  17915. n.prototype.outsideAllowed = function() {
  17916. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17917. }
  17918. ,
  17919. t.exports = n
  17920. }
  17921. ).call(this, "/js/model/Model.js")
  17922. }
  17923. , {
  17924. "../constants": 8,
  17925. "../enum/AlignmentType": 17,
  17926. "../enum/RenderOrder": 42,
  17927. "../enum/Viewmode": 51,
  17928. "../exception/BasicException": 55,
  17929. "../label/Label": 90,
  17930. "../loaders/ModelLoader": 105,
  17931. "../loaders/ModelTextureLoader": 106,
  17932. "../loaders/SweepDataLoader": 107,
  17933. "../tag/tag": 123,
  17934. "../tag/tagManager": 124,
  17935. "../objects/BoundingTextureSkybox": 143,
  17936. "../objects/Chunk": 144,
  17937. "../objects/Floor": 146,
  17938. "../objects/Panorama": 148,
  17939. "../objects/Room": 150,
  17940. "../objects/Snapshot": 153,
  17941. "../settings": 166,
  17942. "../shaders": 167,
  17943. "../util/ModelUrls": 177,
  17944. "../util/PanoramaCollection": 178,
  17945. "../util/ajax": 181,
  17946. "../util/common": 185,
  17947. "../util/easing": 186,
  17948. "../util/lerp": 188,
  17949. "../util/logger": 189,
  17950. "../util/math": 190,
  17951. "../util/texture": 194,
  17952. "../util/transitions": 195,
  17953. "./../util/browser": 182,
  17954. "./../util/showcase": 193,
  17955. "./Chunks": 135,
  17956. "./FloorCollection": 136,
  17957. "./ImageCollection": 137,
  17958. "./LabelCollection": 138,
  17959. "./RoomCollection": 141,
  17960. events: 202,
  17961. three: 217,
  17962. "hot": "hot"
  17963. }],
  17964. 140: [function(e, t, i) {
  17965. "use strict";
  17966. function n() {
  17967. this.modelMap = {},
  17968. this.activeModel = null,
  17969. this.modelCount = 0,
  17970. this.tileDownloader = null,
  17971. this.panoRenderer = null
  17972. }
  17973. var r = (e("three"),
  17974. e("../util/common"))
  17975. , o = e("../exception/BasicException")
  17976. , a = e("../enum/ModelManagerEvents")
  17977. , s = e("../enum/PanoRendererEvents")
  17978. , l = e("events").EventEmitter;
  17979. n.prototype.init = function(e, t, i) {
  17980. this.tileDownloader = e,
  17981. this.panoRenderer = t,
  17982. this.qualityManager = i,
  17983. this.bindEvents()
  17984. }
  17985. ,
  17986. n.prototype.bindEvents = function() {
  17987. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17988. }
  17989. ,
  17990. n.prototype.onTileRendered = function(e, t, i, n) {}
  17991. ,
  17992. n.prototype.addModel = function(e) {
  17993. this.modelMap[e.sid] = e,
  17994. 0 === this.modelCount && this.activateModel(e.sid),
  17995. this.modelCount++,
  17996. this.emit(a.ModelAdded)
  17997. }
  17998. ,
  17999. n.prototype.getModel = function(e) {
  18000. return this.modelMap[e]
  18001. }
  18002. ,
  18003. n.prototype.activateModel = function(e) {
  18004. var t = this.modelMap[e];
  18005. if (!t)
  18006. throw new o("Tried to activate invalid model!");
  18007. var i = this.activeModel;
  18008. this.activeModel = t,
  18009. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18010. this.tileDownloader.setUrls(t.urls),
  18011. t.panos.forEach(function(e) {
  18012. e.attachToPanoRenderer(this.panoRenderer),
  18013. e.tileDownloader = this.tileDownloader,
  18014. e.qualityManager = this.qualityManager
  18015. }
  18016. .bind(this)),
  18017. this.emit(a.ActiveModelChanged, {
  18018. oldModel: i,
  18019. model: t
  18020. })
  18021. }
  18022. ,
  18023. n.prototype.getActiveModel = function() {
  18024. return this.activeModel
  18025. }
  18026. ,
  18027. r.extend(n, l),
  18028. t.exports = n
  18029. }
  18030. , {
  18031. "../enum/ModelManagerEvents": 33,
  18032. "../enum/PanoRendererEvents": 35,
  18033. "../exception/BasicException": 55,
  18034. "../util/common": 185,
  18035. events: 202,
  18036. three: 217
  18037. }],
  18038. 141: [function(e, t, i) {
  18039. (function(i) {
  18040. "use strict";
  18041. function n() {
  18042. s.call(this)
  18043. }
  18044. var r = e("../objects/Room")
  18045. , o = (e("../settings"),
  18046. e("../util/logger"))
  18047. , a = (e("../util/transitions"),
  18048. e("../util/easing"),
  18049. e("../util/common"))
  18050. , s = e("../util/IndexedCollection")
  18051. , l = e("./Chunks");
  18052. new o(i);
  18053. a.inherit(n, s),
  18054. n.prototype.getIndex = function(e) {
  18055. return e.roomId
  18056. }
  18057. ,
  18058. n.prototype.calcRoomBoundaries = function() {
  18059. this.forEach(function(e) {
  18060. e.calcBoundaries()
  18061. })
  18062. }
  18063. ,
  18064. n.prototype.createFromChunks = function(e) {
  18065. var t = {
  18066. floorId: -1,
  18067. roomId: -1
  18068. }
  18069. , i = {};
  18070. e.forEach(function(e) {
  18071. l.parseIdsFromChunkName(e.name, t);
  18072. var o = i[t.roomId];
  18073. if (!o) {
  18074. var a = n.generateRoomId(t.floorId, t.roomId);
  18075. o = new r(t.floorId,a),
  18076. this.add(o),
  18077. i[t.roomId] = o
  18078. }
  18079. o.addChunk(e)
  18080. }
  18081. .bind(this)),
  18082. this.calcRoomBoundaries()
  18083. }
  18084. ,
  18085. n.generateRoomId = function(e, t) {
  18086. return e + "_" + t
  18087. }
  18088. ,
  18089. t.exports = n
  18090. }
  18091. ).call(this, "/js/model/RoomCollection.js")
  18092. }
  18093. , {
  18094. "../objects/Room": 150,
  18095. "../settings": 166,
  18096. "../util/IndexedCollection": 175,
  18097. "../util/common": 185,
  18098. "../util/easing": 186,
  18099. "../util/logger": 189,
  18100. "../util/transitions": 195,
  18101. "./Chunks": 135
  18102. }],
  18103. 142: [function(e, t, i) {
  18104. "use strict";
  18105. function n(e, t, i) {
  18106. e = e.clone().expandByScalar(0.01);//改
  18107. var n = e.size()
  18108. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18109. o.boundingBox = e,
  18110. r.Mesh.call(this, o, t),
  18111. this.position.copy(e.center()),
  18112. this.frustumCulled = !1,
  18113. i && this.add(new r.WireframeHelper(this))
  18114. }
  18115. var r = e("three");
  18116. n.prototype = Object.create(r.Mesh.prototype),
  18117. n.prototype.constructor = n,
  18118. t.exports = n
  18119. }
  18120. , {
  18121. three: 217
  18122. }],
  18123. 143: [function(e, t, i) {
  18124. (function(i) {
  18125. "use strict";
  18126. function n(e) {
  18127. h.time("Computing a nice bounding cubemap");
  18128. var t = new a({
  18129. side: r.BackSide,
  18130. transparent: !0
  18131. });
  18132. t.uniforms.modelAlpha.value = 0,
  18133. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18134. this.renderOrder = l.boundingSkybox,
  18135. o.call(this, e, t),
  18136. h.timeEnd("Computing a nice bounding cubemap")
  18137. }
  18138. var r = e("three")
  18139. , o = (e("../enum/Viewmode"),
  18140. e("../shaders"),
  18141. e("./BoundingMesh"))
  18142. , a = e("../materials/ModelTextureMaterial")
  18143. , s = e("../settings")
  18144. , l = e("../enum/RenderOrder")
  18145. , c = e("../util/logger")
  18146. , h = new c(i);
  18147. n.prototype = Object.create(o.prototype),
  18148. n.prototype.constructor = n,
  18149. t.exports = n
  18150. }
  18151. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18152. }
  18153. , {
  18154. "../enum/RenderOrder": 42,
  18155. "../enum/Viewmode": 51,
  18156. "../materials/ModelTextureMaterial": 118,
  18157. "../settings": 166,
  18158. "../shaders": 167,
  18159. "../util/logger": 189,
  18160. "./BoundingMesh": 142,
  18161. three: 217
  18162. }],
  18163. 144: [function(e, t, i) {
  18164. "use strict";
  18165. function n(e) {
  18166. this.materialInside = new s({
  18167. side: r.DoubleSide
  18168. });
  18169. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18170. this.materialOutside = new r.RawShaderMaterial({
  18171. fragmentShader: o.modelOutside.fragmentShader,
  18172. vertexShader: o.modelOutside.vertexShader,
  18173. uniforms: t,
  18174. side: r.FrontSide,
  18175. name: "chunkOut"
  18176. }),
  18177. r.Mesh.call(this, e.geometry, this.materialInside),
  18178. this.name = e.name || "",
  18179. this.textureName = e.textureName,
  18180. this.meshUrl = e.meshUrl
  18181. }
  18182. var r = e("three")
  18183. , o = e("../shaders")
  18184. , a = e("../enum/Viewmode")
  18185. , s = e("../materials/ModelTextureMaterial");
  18186. n.prototype = Object.create(r.Mesh.prototype),
  18187. n.prototype.setTextureMap = function(e) {
  18188. this.materialInside.uniforms.map.value = e,
  18189. this.materialOutside.uniforms.map.value = e
  18190. }
  18191. ,
  18192. n.prototype.setMode = function(e) {
  18193. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18194. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18195. t.transparent = this.material.transparent,
  18196. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18197. this.material = t
  18198. }
  18199. ,
  18200. t.exports = n
  18201. }
  18202. , {
  18203. "../enum/Viewmode": 51,
  18204. "../materials/ModelTextureMaterial": 118,
  18205. "../shaders": 167,
  18206. three: 217
  18207. }],
  18208. 145: [function(e, t, i) {
  18209. "use strict";
  18210. function n(e) {
  18211. this.chunksize = e || 10,
  18212. this.chunks = {},
  18213. this.boundingBoxes = {},
  18214. this.children = [],
  18215. this.offset = new r.Vector3(0,.5,0),
  18216. this.material = new r.MeshBasicMaterial({
  18217. color: 16777215 * Math.random(),
  18218. side: r.DoubleSide
  18219. })
  18220. }
  18221. var r = e("three");
  18222. e("../enum/Viewmode");
  18223. n.prototype.add = function(e) {
  18224. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18225. m ? (t = m.position.array,
  18226. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18227. n = e.faces);
  18228. var v = new r.Vector3;
  18229. if (i)
  18230. for (o = 0,
  18231. a = i.length; o < a; o += 3) {
  18232. var A = 3 * i[o]
  18233. , y = 3 * i[o + 1]
  18234. , C = 3 * i[o + 2];
  18235. s = (t[A] + t[y] + t[C]) / 3,
  18236. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18237. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18238. h = Math.floor(s / this.chunksize),
  18239. u = Math.floor(l / this.chunksize),
  18240. d = Math.floor(c / this.chunksize),
  18241. p = h + "." + u + "." + d,
  18242. p in this.chunks ? (g = this.chunks[p],
  18243. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18244. f = this.boundingBoxes[p] = new r.Box3),
  18245. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18246. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18247. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18248. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18249. }
  18250. else
  18251. for (o = 0,
  18252. a = t.length; o < a; o += 9)
  18253. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18254. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18255. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18256. h = Math.floor(s / this.chunksize),
  18257. u = Math.floor(l / this.chunksize),
  18258. d = Math.floor(c / this.chunksize),
  18259. p = h + "." + u + "." + d,
  18260. p in this.chunks ? (g = this.chunks[p],
  18261. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18262. f = this.boundingBoxes[p] = new r.Box3),
  18263. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18264. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18265. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18266. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18267. }
  18268. ,
  18269. n.prototype.build = function() {
  18270. var e = new r.Object3D;
  18271. e.material = this.material;
  18272. for (var t in this.chunks) {
  18273. var i = this.chunks[t]
  18274. , n = new r.BufferGeometry;
  18275. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18276. n.boundingBox = this.boundingBoxes[t];
  18277. var o = new r.Mesh(n,this.material);
  18278. o.material.visible = !1,
  18279. e.add(o),
  18280. this.chunks[t] = []
  18281. }
  18282. return e
  18283. }
  18284. ,
  18285. t.exports = n
  18286. }
  18287. , {
  18288. "../enum/Viewmode": 51,
  18289. three: 217
  18290. }],
  18291. 146: [function(e, t, i) {
  18292. "use strict";
  18293. var r = e("three")
  18294. , o = e("../settings")
  18295. , a = e("../util/common")
  18296. , s = e("../util/lerp")
  18297. , l = e("./ChunkedCollider")
  18298. , c = e("../util/transitions")
  18299. , h = e("../util/easing")
  18300. , u = (e("../objects/Panorama"),
  18301. e("../enum/RenderOrder"))
  18302. , d = e("../localization/localize");
  18303. function n(e, t, i) {
  18304. r.Object3D.call(this),
  18305. this.model = e,
  18306. this.floorIndex = t,
  18307. this.lang = o.languageTag,
  18308. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18309. this.panos = [],
  18310. this.chunks = [],
  18311. this.colliderBuilder = new l(3),
  18312. this.collider = null,
  18313. this.center = null,
  18314. this.boundingBox = new r.Box3,
  18315. this.size = null,
  18316. this.hidden = !1,
  18317. this.conservativeBoundingBox = new r.Box3,
  18318. this.debugColor = 16777215 * Math.random(),
  18319. this.transition = null
  18320. }
  18321. n.prototype = Object.create(r.Object3D.prototype),
  18322. n.prototype.enter = function(e) {
  18323. this.model.setFloor(this, e)
  18324. }
  18325. ,
  18326. n.prototype.hide = function(e) {
  18327. if (!this.hidden || this.transition) {
  18328. this.chunks.forEach(function(e) {
  18329. e.material.transparent = !0
  18330. }),
  18331. c.cancel(this.transition);
  18332. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18333. , i = e ? 0 : o.hideFloorDelay / t;
  18334. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18335. this.hidden = !0
  18336. }
  18337. .bind(this), i, h.easeInOutQuad)
  18338. }
  18339. }
  18340. ,
  18341. n.prototype.show = function(e) {
  18342. if (this.hidden || this.transition) {
  18343. this.hidden = !1,
  18344. c.cancel(this.transition);
  18345. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18346. , i = e ? 0 : o.showFloorDelay / t;
  18347. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18348. this.hidden || this.chunks.forEach(function(e) {
  18349. e.material.transparent = !1
  18350. })
  18351. }
  18352. .bind(this), i, h.easeInOutQuad)
  18353. }
  18354. }
  18355. ,
  18356. n.prototype.toggle = function(e, t) {
  18357. e = void 0 === e ? this.hidden : e,
  18358. e ? this.show(t) : this.hide(t)
  18359. }
  18360. ,
  18361. n.prototype.containsPoint = function(e) {
  18362. return this.collider.children.some(function(t) {
  18363. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18364. t.geometry.boundingBox.containsPoint(e)
  18365. })
  18366. }
  18367. ,
  18368. n.prototype.distanceToPoint = function(e) {
  18369. var t = null
  18370. , i = 1 / 0;
  18371. return this.collider.children.forEach(function(n) {
  18372. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18373. var r = n.geometry.boundingBox.distanceToPoint(e);
  18374. (!t || i > r) && (i = r,
  18375. t = n)
  18376. }),
  18377. i
  18378. }
  18379. ,
  18380. n.prototype.addChunk = function(e) {
  18381. e.renderOrder = u.ghostFloor,
  18382. this.add(e),
  18383. this.chunks.push(e),
  18384. this.boundingBox.union(e.geometry.boundingBox),
  18385. this.size = this.boundingBox.size(),
  18386. this.colliderBuilder.add(e.geometry)
  18387. }
  18388. ,
  18389. n.prototype.addPano = function(e) {
  18390. this.panos.push(e),
  18391. this.add(e.skyboxMesh),
  18392. e.marker && this.add(e.marker);
  18393. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18394. var t = new r.Vector3(1,1,1)
  18395. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18396. this.boundingBox.union(i)
  18397. }
  18398. }
  18399. ,
  18400. n.prototype.build = function() {
  18401. this.collider = this.colliderBuilder.build(!0),
  18402. this.add(this.collider),
  18403. this.center = this.boundingBox.center(),
  18404. this.conservativeBoundingBox.copy(this.boundingBox),
  18405. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18406. return e.geometry.boundingBox.min.y
  18407. }), 5),
  18408. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18409. return e.geometry.boundingBox.max.y
  18410. }), 5),
  18411. this.colliderBuilder = null
  18412. }
  18413. ,
  18414. n.prototype.toShortString = function() {
  18415. return a.nth(this.floorIndex + 1)
  18416. }
  18417. ,
  18418. n.prototype.toString = function() {
  18419. return this.name
  18420. }
  18421. ,
  18422. t.exports = n
  18423. }
  18424. , {
  18425. "../enum/RenderOrder": 42,
  18426. "../localization/localize": 108,
  18427. "./strings-cn-CN": 109,
  18428. "../objects/Panorama": 148,
  18429. "../settings": 166,
  18430. "../util/common": 185,
  18431. "../util/easing": 186,
  18432. "../util/lerp": 188,
  18433. "../util/transitions": 195,
  18434. "./ChunkedCollider": 145,
  18435. three: 217
  18436. }],
  18437. 147: [function(e, t, i) {
  18438. "use strict";
  18439. function n(e) {
  18440. this.player = e,
  18441. this.obj3d = null,
  18442. this.UP = new r.Vector3(0,1,0)
  18443. }
  18444. var r = e("three")
  18445. , o = e("../settings");
  18446. n.prototype.prefs = {
  18447. linewidth: 3,
  18448. height: .07,
  18449. opacity: .45,
  18450. endScale: .05
  18451. },
  18452. n.prototype.discard = function() {
  18453. if (this.obj3d) {
  18454. var e = this.obj3d.parent;
  18455. e && e.remove(this.obj3d)
  18456. }
  18457. this.obj3d = null
  18458. }
  18459. ,
  18460. n.prototype.draw = function() {
  18461. if (this.discard(),
  18462. o.showNeighbors) {
  18463. var e = this.player.currentPano.floor;
  18464. this.obj3d = new r.Object3D;
  18465. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18466. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18467. i.y += this.prefs.height;
  18468. var n = .1525
  18469. , a = .127
  18470. , s = .0127
  18471. , l = .1
  18472. , c = .19
  18473. , h = .2032
  18474. , u = .2286
  18475. , d = .255
  18476. , p = new r.Matrix4;
  18477. for (var f in t)
  18478. if (t[f]) {
  18479. var g = this.player.model.panos.get(f)
  18480. , m = (g.position.clone().sub(this.player.model.position),
  18481. g.position.clone().sub(g.floorPosition))
  18482. , v = g.floorPosition.clone().sub(this.player.model.position);
  18483. v.y += this.prefs.height;
  18484. var A = new r.Geometry;
  18485. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18486. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18487. p.identity().setPosition(m),
  18488. A.applyMatrix(p),
  18489. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18490. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18491. p.lookAt(v, i, this.UP).setPosition(v),
  18492. A.applyMatrix(p),
  18493. A.vertices.push(v, i);
  18494. var y = new r.Line(A,new r.LineBasicMaterial({
  18495. color: g.debugColor.getHex(),
  18496. transparent: !0,
  18497. opacity: this.prefs.opacity,
  18498. depthWrite: !1,
  18499. name: "sLine" + f,
  18500. linewidth: this.prefs.linewidth
  18501. }));
  18502. this.obj3d.add(y)
  18503. }
  18504. e.add(this.obj3d)
  18505. }
  18506. }
  18507. ,
  18508. n.prototype.update = function() {
  18509. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18510. }
  18511. ,
  18512. t.exports = n
  18513. }
  18514. , {
  18515. "../settings": 166,
  18516. three: 217
  18517. }],
  18518. 148: [function(e, t, i) {
  18519. (function(i) {
  18520. "use strict";
  18521. function n(e, t, i, n) {
  18522. this.model = e,
  18523. this.id = t,
  18524. this.alignmentType = i.alignmentType || l.ALIGNED,
  18525. this.neighbourUUIDs = i.neighbours || null,
  18526. this.neighbourPanos = null,
  18527. this.floor = null,
  18528. this.floorIndex = i.floor,
  18529. this.failedLoadingAt = 0,
  18530. this.maxLoadRetries = 4,
  18531. this.origin = i.position.clone(),
  18532. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18533. this.quaternion = i.quaternion.clone(),
  18534. this.skyboxMesh = new r.Mesh(E),
  18535. this.skyboxMesh.position.copy(this.position),
  18536. this.skyboxMesh.quaternion.copy(this.quaternion),
  18537. this.skyboxMesh.name = "skybox",
  18538. this.skyboxMesh.visible = !1,
  18539. this.skyboxMesh.updateMatrix(),
  18540. this.skyboxMesh.updateMatrixWorld(),
  18541. this.marker = null,
  18542. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18543. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18544. map: w,
  18545. side: r.DoubleSide,
  18546. opacity: 0,
  18547. transparent: !0,
  18548. depthWrite: !1
  18549. })),
  18550. this.marker.visible = this.showFloorMarker,
  18551. this.marker.renderOrder = s.panoMarker,
  18552. this.marker.name = "marker",
  18553. this.marker.pano = this,
  18554. this.marker.layers.set(v.PANOMARKERS),
  18555. this.marker.updateMatrixWorld(),
  18556. a.colorMarkerOnLoad && this.on("load", function() {
  18557. this.marker.material.color.set(65280)
  18558. })),
  18559. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18560. this.floorPosition = i.puck ? i.puck.clone() : null,
  18561. this.tiled = n,
  18562. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18563. this.solidSkybox.flipY = !1,
  18564. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18565. this.solidSkybox.magFilter = r.LinearFilter,
  18566. this.solidSkybox.generateMipmaps = !1)),
  18567. this.zoomed = !1,
  18568. this.panoRenderer = null,
  18569. this.qualityManager = null,
  18570. this.tileDownloader = null,
  18571. this.tiledPanoRenderTarget = null,
  18572. this.minimumTiledPanoLoaded = !1,
  18573. this.highestPartialTileRenderOpCompleted = 0,
  18574. this.highestFullTileRenderOpCompleted = 0,
  18575. this.shouldRedrawOnBaseLoaded = !1,
  18576. this.lockUntilRenderingComplete = !1,
  18577. a.colorMarkerOnLoad && this.on("load", function() {
  18578. this.marker.material.color.set(65280)
  18579. });
  18580. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18581. var e = new r.TextureLoader;
  18582. e.setCrossOrigin(!0);
  18583. var g = e.load("static/images/texture.jpg");
  18584. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18585. color: 16777215,
  18586. transparent: !0,
  18587. opacity: .75,
  18588. map: g
  18589. })),
  18590. this.vrMarker.boluoType = "vr",
  18591. this.vrMarker.position.z = 1,
  18592. this.vrMarker.enabled = !0,
  18593. this.vrMarker.visible = !1,
  18594. window.vrMarkers = window.vrMarkers || [],
  18595. window.vrMarkers.push(this.vrMarker),
  18596. this.marker && this.marker.add(this.vrMarker),
  18597. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18598. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18599. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18600. this.adjustAngleEnable) {
  18601. var i = new r.Quaternion;
  18602. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18603. this.skyboxMesh.quaternion.multiply(i);
  18604. var m = new r.Quaternion;
  18605. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18606. this.skyboxMesh.quaternion.multiply(m);
  18607. var n = new r.Quaternion;
  18608. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18609. this.skyboxMesh.quaternion.multiply(n),
  18610. this.skyboxMesh.updateMatrix(),
  18611. this.skyboxMesh.updateMatrixWorld(),
  18612. this.model.updateProjectedPanos()
  18613. }
  18614. /**************************************************************************************************************************************/
  18615. }
  18616. var r = e("three")
  18617. , o = e("../util/logger")
  18618. , a = e("../settings")
  18619. , s = (e("../enum/Viewmode"),
  18620. e("../enum/RenderOrder"))
  18621. , l = e("../enum/AlignmentType")
  18622. , c = (e("../util/common"),
  18623. e("../util/transitions"))
  18624. , h = e("../util/lerp")
  18625. , u = e("../util/ajax")
  18626. , d = e("../util/texture")
  18627. , p = e("../util/panorama")
  18628. , f = (e("../enum/TileDownloaderEvents"),
  18629. e("../enum/PanoramaEvents"))
  18630. , g = e("../enum/PanoRendererEvents")
  18631. , m = e("../enum/PanoSizeClass")
  18632. , v = e("../enum/RenderLayers")
  18633. , A = (e("../scene/SceneRenderer"),
  18634. e("../enum/GLCubeFaces"),
  18635. e("../exception/BasicException"))
  18636. , y = e("../tile/TileUtils")
  18637. , C = e("events").EventEmitter
  18638. , I = new o(i)
  18639. , E = new r.SphereBufferGeometry(.1)
  18640. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18641. , w = d.load("static/images/marker-256x256.png");
  18642. n.prototype = Object.create(C.prototype),
  18643. n.prototype.enter = function() {
  18644. var e = null;
  18645. return function() {
  18646. this.setZoomed(!1),
  18647. this.emit("enter", {
  18648. oldPano: e,
  18649. newPano: this
  18650. }),
  18651. e = this
  18652. }
  18653. }(),
  18654. n.prototype.exit = function() {
  18655. this.tiled ? (this.clearWaitDeferreds(),
  18656. this.minimumTiledPanoLoaded = !1,
  18657. this.tiledPanoRenderTarget = null,
  18658. this.setZoomed(!1),
  18659. this.panoRenderer.deactivateTiledPano(this),
  18660. this.highestPartialTileRenderOpCompleted = 0,
  18661. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18662. this.solidSkybox.loaded = !1,
  18663. this.solidSkybox.version = 0),
  18664. this.emit("exit")
  18665. }
  18666. ,
  18667. n.prototype.hoverOn = function(e) {
  18668. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18669. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18670. }
  18671. ,
  18672. n.prototype.hoverOff = function(e) {
  18673. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18674. }
  18675. ,
  18676. n.prototype.build1 = function() {
  18677. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18678. this.floor.addPano(this),
  18679. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18680. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18681. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18682. }
  18683. ,
  18684. n.prototype.build2 = function() {
  18685. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18686. this.height = this.position.distanceTo(this.floorPosition),
  18687. this.placeMarker()
  18688. }
  18689. ,
  18690. n.prototype.interpolateFloorPosition = function() {
  18691. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18692. return !!e.floorPosition
  18693. }).sort(function(e, t) {
  18694. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18695. }
  18696. .bind(this))
  18697. , t = this.position.clone();
  18698. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18699. t
  18700. }
  18701. ,
  18702. n.prototype.raycastFloorPosition = function() {
  18703. I.warn("Performance warning: Raycasting to find floor position");
  18704. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18705. , t = e.intersectObjects(this.model.colliders);
  18706. return t.length ? t[0].point : null
  18707. }
  18708. ,
  18709. n.prototype.raycastToFindFloor = function() {
  18710. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18711. return function() {
  18712. I.warn("Performance warning: Raycasting to find floor index");
  18713. for (var t = 0; t < e.length; t++) {
  18714. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18715. , n = i.intersectObjects(this.model.colliders);
  18716. if (n.length)
  18717. return n[0].object.parent.parent
  18718. }
  18719. return null
  18720. }
  18721. }(),
  18722. n.prototype.placeMarker = function() {
  18723. this.marker && (this.marker.position.copy(this.floorPosition),
  18724. this.marker.position.y += .05,
  18725. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18726. }
  18727. ,
  18728. n.prototype.translate = function(e) {
  18729. this.position.add(e),
  18730. this.floorPosition.add(e)
  18731. }
  18732. ,
  18733. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18734. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18735. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18736. }
  18737. ,
  18738. n.prototype.attachToPanoRenderer = function(e) {
  18739. this.panoRenderer = e,
  18740. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18741. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18742. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18743. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18744. }
  18745. ;
  18746. var _ = {};
  18747. n.prototype.getWaitDeferred = function(e) {
  18748. var t = _[this.id];
  18749. t || (t = {},
  18750. _[this.id] = t);
  18751. var i = t[e];
  18752. return i || (i = {
  18753. deferred: $.Deferred(),
  18754. active: !1
  18755. },
  18756. t[e] = i),
  18757. i
  18758. }
  18759. ,
  18760. n.prototype.resetWaitDeferred = function(e) {
  18761. var t = this.getWaitDeferred(e);
  18762. t.active = !1,
  18763. t.deferred = $.Deferred()
  18764. }
  18765. ,
  18766. n.prototype.clearWaitDeferreds = function() {
  18767. var e = _[this.id];
  18768. e || (e = {},
  18769. _[this.id] = e);
  18770. for (var t in e)
  18771. if (e.hasOwnProperty(t)) {
  18772. var i = e[t];
  18773. i.active = !1,
  18774. i.deferred = $.Deferred()
  18775. }
  18776. }
  18777. ,
  18778. n.prototype.loadTiledPano = function() {
  18779. var e = (new r.Vector3,
  18780. [])
  18781. , t = [];
  18782. return function(i, n, r, o, a, s) {
  18783. null !== o && void 0 !== o || (o = !0),
  18784. null !== a && void 0 !== a || (a = !0);
  18785. var l = this.getWaitDeferred(i)
  18786. , c = l.deferred
  18787. , h = null
  18788. , u = null;
  18789. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18790. u = r.vFov)),
  18791. !this.isLoaded(i)) {
  18792. if (!l.active) {
  18793. if (l.active = !0,
  18794. r) {
  18795. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18796. e[this.id + ":" + i] = {
  18797. tileCount: 0,
  18798. targetTileCount: d
  18799. },
  18800. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18801. }
  18802. t[this.id] || (t[this.id] = !0,
  18803. this.on(f.LoadComplete, function(e, t) {
  18804. var i = this.getWaitDeferred(e).deferred;
  18805. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18806. this.resetWaitDeferred(e))
  18807. }
  18808. .bind(this)),
  18809. this.on(f.LoadFailed, function(e) {
  18810. var t = this.getWaitDeferred(e).deferred;
  18811. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18812. this.resetWaitDeferred(e))
  18813. }
  18814. .bind(this)),
  18815. this.on(f.TileLoaded, function(t, i, n) {
  18816. var r = this.getWaitDeferred(t).deferred;
  18817. if (r && "pending" === r.state()) {
  18818. r.notify(t, i, n);
  18819. var o = e[this.id + ":" + t];
  18820. o && (o.tileCount++,
  18821. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18822. r.resolve(t, n),
  18823. this.resetWaitDeferred(t)))
  18824. }
  18825. }
  18826. .bind(this)))
  18827. }
  18828. this.tileDownloader.clearForceQueue(),
  18829. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18830. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18831. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18832. }
  18833. return c.promise()
  18834. }
  18835. }(),
  18836. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18837. if (e === this.id) {
  18838. var n = this.qualityManager.getPanoSize(m.BASE);
  18839. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18840. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18841. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18842. }
  18843. }
  18844. ,
  18845. n.prototype.onTileRendered = function(e, t, i, n) {
  18846. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18847. }
  18848. ,
  18849. n.prototype.onPanoRendered = function(e, t, i, n) {
  18850. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18851. this.updateSkyboxForZoomLevel(),
  18852. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18853. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18854. this.emit("load", t),
  18855. this.model.emit("load", this),
  18856. this.emit(f.LoadComplete, t, i))
  18857. }
  18858. ,
  18859. n.prototype.setZoomed = function(e) {
  18860. this.zoomed = e,
  18861. this.updateSkyboxForZoomLevel()
  18862. }
  18863. ,
  18864. n.prototype.ensureSkyboxReadyForRender = function() {
  18865. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18866. this.solidSkybox.loaded = !0)
  18867. }
  18868. ,
  18869. n.prototype.updateSkyboxForZoomLevel = function() {
  18870. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18871. }
  18872. ,
  18873. n.prototype.getSkyboxTexture = function() {
  18874. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18875. }
  18876. ,
  18877. n.prototype.onTileRenderFail = function(e, t, i) {
  18878. e === this.id && this.emit(f.LoadFailed, t)
  18879. }
  18880. ,
  18881. n.prototype.isLoaded = function(e) {
  18882. if (this.tiled) {
  18883. if (e && "string" == typeof e)
  18884. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18885. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18886. }
  18887. if (e && "number" == typeof e)
  18888. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18889. return !!this.solidSkybox.high || e in this.solidSkybox
  18890. }
  18891. ,
  18892. n.prototype.loadCube = function(e) {
  18893. if (this.isLoaded(e))
  18894. return I.info("Skipping load of pano, already loaded"),
  18895. $.when();
  18896. this.emit("loading", e),
  18897. this.model.emit("loading", this);
  18898. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18899. , i = t.filter(function(e) {
  18900. return !e
  18901. });
  18902. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18903. e = "high",
  18904. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18905. var n = 0
  18906. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18907. return u.getImage(t[i])
  18908. }
  18909. .bind(this));
  18910. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18911. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18912. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18913. this.solidSkybox.low = null),
  18914. this.solidSkybox.needsUpdate = !0,
  18915. this.emit("load", e),
  18916. this.model.emit("load", this),
  18917. this
  18918. }
  18919. .bind(this), function() {
  18920. I.error("Downloading cubemap for pano", this.id, "failed"),
  18921. this.failedLoadingAt = Date.now()
  18922. }
  18923. .bind(this), function() {
  18924. return $.when(++n, 6)
  18925. })
  18926. }
  18927. ,
  18928. n.raycastsSkipped = 0,
  18929. n.raycastsDone = 0,
  18930. n.prototype.findNeighourPanos = function() {
  18931. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18932. this.model.panos.forEach(function(e) {
  18933. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18934. var t = this.position.distanceTo(e.position);
  18935. if (t > a.panoramaNeighbourMaxDistance)
  18936. return this.model.panos.setNeighbour(this, e, !1),
  18937. void n.raycastsSkipped++;
  18938. var i = e.position.clone().sub(this.position).normalize()
  18939. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18940. , s = o.intersectObjects(this.model.colliders);
  18941. n.raycastsDone++,
  18942. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18943. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18944. }
  18945. }
  18946. .bind(this)),
  18947. this.model.panos.neighbourMap[this.id]
  18948. }
  18949. ,
  18950. n.prototype.worldPosition = function() {
  18951. return this.position
  18952. }
  18953. ,
  18954. n.prototype.addTextSprite = function(e, t) {
  18955. this.removeTextSprite();
  18956. var i = document.createElement("canvas")
  18957. , n = i.getContext("2d");
  18958. i.width = 256,
  18959. i.height = 256;
  18960. var o = "Arial"
  18961. , a = 60;
  18962. n.font = "bold " + a + "px " + o,
  18963. n.fillStyle = "white";
  18964. var s = n.measureText(e).width;
  18965. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18966. var l = new r.Texture(i);
  18967. l.needsUpdate = !0;
  18968. var c = new r.SpriteMaterial({
  18969. map: l,
  18970. color: t || 16428055
  18971. });
  18972. this.text3d = new r.Sprite(c),
  18973. this.text3d.position.copy(this.skyboxMesh.position),
  18974. this.floor.add(this.text3d)
  18975. }
  18976. ,
  18977. n.prototype.removeTextSprite = function() {
  18978. this.text3d && (this.floor.remove(this.text3d),
  18979. this.text3d = null)
  18980. }
  18981. ,
  18982. n.prototype.isAligned = function() {
  18983. return this.alignmentType === l.ALIGNED
  18984. }
  18985. ,
  18986. n.filters = {
  18987. inDirection: function(e, t, i) {
  18988. return function(n) {
  18989. var r = n.position.clone().sub(e).normalize();
  18990. return r.dot(t) > i
  18991. }
  18992. },
  18993. inFloorDirection: function(e, t, i) {
  18994. return function(n) {
  18995. var r = n.floorPosition.clone().sub(e).normalize();
  18996. return r.dot(t) > i
  18997. }
  18998. },
  18999. inPanoDirection: function(e, t, i) {
  19000. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19001. function(n) {
  19002. var r = n.floorPosition.clone().sub(e).normalize()
  19003. , o = n.position.clone().sub(e).normalize();
  19004. return r.dot(t) > i || o.dot(t) > i
  19005. }
  19006. },
  19007. atFloor: function(e) {
  19008. return function(t) {
  19009. return !e || t.floor === e
  19010. }
  19011. },
  19012. not: function(e) {
  19013. return function(t) {
  19014. return t !== e
  19015. }
  19016. },
  19017. notIn: function(e) {
  19018. return function(t) {
  19019. return e.indexOf(t) === -1
  19020. }
  19021. },
  19022. isLoaded: function() {
  19023. return function(e) {
  19024. return e.isLoaded()
  19025. }
  19026. },
  19027. isNotLoaded: function() {
  19028. return function(e) {
  19029. return !e.isLoaded()
  19030. }
  19031. },
  19032. isCloseEnoughTo: function(e, t) {
  19033. return function(i) {
  19034. return e.distanceTo(i.floorPosition) < t
  19035. }
  19036. },
  19037. hasMinimumHeightDifferenceTo: function(e, t) {
  19038. return function(i) {
  19039. return Math.abs(i.position.y - e.y) > t
  19040. }
  19041. },
  19042. isNotBehindNormal: function(e, t) {
  19043. var i = new r.Vector3;
  19044. return t = t.clone(),
  19045. function(n) {
  19046. var r = i.copy(n.position).sub(e).normalize();
  19047. return r.dot(t) > 0
  19048. }
  19049. },
  19050. isNeighbourPanoTo: function(e) {
  19051. return function(t) {
  19052. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19053. }
  19054. },
  19055. isNeighbourOfNeighbourTo: function(e) {
  19056. return function(t) {
  19057. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19058. var n = e.model.panos.get(i);
  19059. return !!n && n.neighbourPanos[t.id]
  19060. })
  19061. }
  19062. },
  19063. isNotRecentlyFailed: function(e) {
  19064. return function(t) {
  19065. return Date.now() - t.failedLoadingAt > e
  19066. }
  19067. },
  19068. isOnVisibleFloor: function() {
  19069. return function(e) {
  19070. return !e.floor.hidden
  19071. }
  19072. },
  19073. isPanoAligned: function() {
  19074. return function(e) {
  19075. return e.isAligned()
  19076. }
  19077. }
  19078. },
  19079. n.sortFunctions = {
  19080. distanceToPoint: function(e) {
  19081. return function(t, i) {
  19082. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19083. }
  19084. },
  19085. floorDistanceToPoint: function(e) {
  19086. return function(t, i) {
  19087. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19088. }
  19089. },
  19090. choose: function(e) {
  19091. return function(t, i) {
  19092. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19093. }
  19094. }
  19095. },
  19096. n.scoreFunctions = {
  19097. distance: function(e, t) {
  19098. return t = t || a.navigation.distanceFactor,
  19099. function(i) {
  19100. return e ? e.position.distanceTo(i.position) * t : 0
  19101. }
  19102. },
  19103. distanceSquared: function(e, t) {
  19104. return t = t || a.navigation.distanceFactor,
  19105. function(i) {
  19106. return e ? e.position.distanceToSquared(i.position) * t : 0
  19107. }
  19108. },
  19109. direction: function(e, t) {
  19110. return function(i) {
  19111. var n = i.position.clone().sub(e).normalize();
  19112. return n.dot(t) * a.navigation.directionFactor
  19113. }
  19114. },
  19115. angle: function(e, t) {
  19116. return function(i) {
  19117. var n = i.position.clone().sub(e).normalize();
  19118. return n.angleTo(t) * a.navigation.angleFactor
  19119. }
  19120. },
  19121. inFieldOfView: function(e, t) {
  19122. return function(i) {
  19123. var n = i.position.clone().sub(e).normalize();
  19124. return n.dot(t) > .75 ? 10 : -1
  19125. }
  19126. },
  19127. optionality: function(e) {
  19128. return function(t) {
  19129. var i = t.neighbourUUIDs.filter(function(t) {
  19130. return !(t in e.neighbourUUIDs) && t !== e.id
  19131. });
  19132. return i.length * a.navigation.optionalityFactor
  19133. }
  19134. },
  19135. penalizeHeightDifferenceUnder: function(e, t) {
  19136. return function(i) {
  19137. return e.y - i.position.y < t ? -20 : 0
  19138. }
  19139. }
  19140. },
  19141. t.exports = n
  19142. }
  19143. ).call(this, "/js/objects/Panorama.js")
  19144. }
  19145. , {
  19146. "../enum/AlignmentType": 17,
  19147. "../enum/GLCubeFaces": 25,
  19148. "../enum/PanoRendererEvents": 35,
  19149. "../enum/PanoSizeClass": 36,
  19150. "../enum/PanoramaEvents": 37,
  19151. "../enum/RenderLayers": 41,
  19152. "../enum/RenderOrder": 42,
  19153. "../enum/TileDownloaderEvents": 45,
  19154. "../enum/Viewmode": 51,
  19155. "../exception/BasicException": 55,
  19156. "../scene/SceneRenderer": 158,
  19157. "../settings": 166,
  19158. "../tile/TileUtils": 174,
  19159. "../util/ajax": 181,
  19160. "../util/common": 185,
  19161. "../util/lerp": 188,
  19162. "../util/logger": 189,
  19163. "../util/panorama": 191,
  19164. "../util/texture": 194,
  19165. "../util/transitions": 195,
  19166. events: 202,
  19167. three: 217
  19168. }],
  19169. 149: [function(e, t, i) {
  19170. "use strict";
  19171. function n(e) {
  19172. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19173. t.map.value = d,
  19174. t.opacity.value = 0,
  19175. t.color.value.set(o.reticuleColor),
  19176. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19177. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19178. side: r.DoubleSide,
  19179. depthWrite: !1,
  19180. depthTest: !1,
  19181. transparent: !0,
  19182. vertexShader: c.waypoint.vertexShader,
  19183. fragmentShader: c.waypoint.fragmentShader,
  19184. uniforms: t,
  19185. name: "waypoint",
  19186. opacity: 0,
  19187. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19188. })),
  19189. this.layers.set(h.RETICULE),
  19190. this.renderOrder = u.reticule,
  19191. this.player = e,
  19192. this.direction = new r.Vector3,
  19193. this.hidden = !0,
  19194. this.mouseLastMoveTime = Date.now()
  19195. }
  19196. var r = e("three")
  19197. , o = e("../settings")
  19198. , a = e("../util/transitions")
  19199. , s = e("../util/texture")
  19200. , l = e("../util/lerp")
  19201. , c = e("../shaders")
  19202. , h = e("../enum/RenderLayers")
  19203. , u = e("../enum/RenderOrder")
  19204. , d = s.load("static/images/reticule-256x256.png");
  19205. n.prototype = Object.create(r.Mesh.prototype),
  19206. n.prototype.move = function(e, t, i) {
  19207. this.hidden = i,
  19208. this.mouseLastMoveTime = Date.now()
  19209. }
  19210. ,
  19211. n.prototype.hide = function() {
  19212. this.hidden || (this.hidden = !0,
  19213. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19214. }
  19215. ,
  19216. n.prototype.show = function() {
  19217. this.hidden = !1,
  19218. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19219. }
  19220. ,
  19221. n.prototype.update = function() {
  19222. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19223. }
  19224. ,
  19225. n.prototype.updatePosition = function(e, t) {
  19226. if (!this.hidden) {
  19227. if (!t)
  19228. return this.hide();
  19229. var i = t.point
  19230. , n = e.distanceTo(i)
  19231. , r = 1 + .01 * n;
  19232. n < 1 && (r -= 1 - n),
  19233. this.show(),
  19234. this.scale.set(r, r, r),
  19235. this.direction = this.direction.multiplyScalar(.8),
  19236. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19237. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19238. this.lookAt(this.position.clone().add(this.direction))
  19239. }
  19240. }
  19241. ,
  19242. n.prototype.writeAstag = function() {
  19243. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19244. , t = new Date;
  19245. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19246. var i = {
  19247. enabled: !0,
  19248. version: "0",
  19249. created: t.toISOString(),
  19250. created_by: "APITest",
  19251. position: this.position.clone(),
  19252. stem: {
  19253. enabled: o.tags.pole.enabled,
  19254. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19255. },
  19256. label: "tag " + this.tagCount,
  19257. description: "Description " + e,
  19258. floor: function(e) {
  19259. if (e.currentFloor) {
  19260. var t = e.floors.indexOf(e.currentFloor);
  19261. return t > -1 ? t : void 0
  19262. }
  19263. }(this.player.model),
  19264. type: "info",
  19265. metadata: {
  19266. preferred_camera: {
  19267. mode: this.player.mode
  19268. }
  19269. }
  19270. };
  19271. console.log("--------------------------"),
  19272. console.log(JSON.stringify(i));
  19273. var n = this.player.model.addtag(e, i).build();
  19274. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19275. n.visible || n.show(o.tags.startup.fadeInDuration))
  19276. }
  19277. ,
  19278. t.exports = n
  19279. }
  19280. , {
  19281. "../enum/RenderLayers": 41,
  19282. "../enum/RenderOrder": 42,
  19283. "../settings": 166,
  19284. "../shaders": 167,
  19285. "../util/lerp": 188,
  19286. "../util/texture": 194,
  19287. "../util/transitions": 195,
  19288. three: 217
  19289. }],
  19290. 150: [function(e, t, i) {
  19291. "use strict";
  19292. function n(e, t) {
  19293. this.chunks = [],
  19294. this.floorId = e,
  19295. this.roomId = t,
  19296. this.position = new r.Vector3
  19297. }
  19298. var r = e("three");
  19299. n.prototype.addChunk = function(e) {
  19300. this.chunks.push(e)
  19301. }
  19302. ,
  19303. n.prototype.calcBoundaries = function() {
  19304. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19305. var s = this.chunks[a]
  19306. , l = s.geometry.attributes.position;
  19307. if (l)
  19308. for (var c = 0; c < l.array.length; c += 3)
  19309. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19310. t.add(e),
  19311. 0 === c ? (i.copy(e),
  19312. n.copy(e)) : (i.max(e),
  19313. n.min(e)),
  19314. o++
  19315. }
  19316. o > 0 ? (t.multiplyScalar(1 / o),
  19317. this.average = t) : this.average = null,
  19318. this.boundsMax = i,
  19319. this.boundsMin = n,
  19320. this.center = new r.Vector3,
  19321. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19322. }
  19323. ,
  19324. t.exports = n
  19325. }
  19326. , {
  19327. three: 217
  19328. }],
  19329. 151: [function(e, t, i) {
  19330. (function(i) {
  19331. "use strict";
  19332. function n(e, t, i) {
  19333. this.obj3d = null,
  19334. this.nodes = [],
  19335. this.colorHull = [],
  19336. this.shortPaths = {},
  19337. this.floorHull = null,
  19338. this.cameraHull = null,
  19339. this.floorPathDistance = 0,
  19340. this.floorCurvePoints = null,
  19341. this.floorCurveColors = null,
  19342. this.camCurvePoints = null,
  19343. this.warpDestHeroLoc = null,
  19344. this.warpDestPano = null,
  19345. this.warpPathPoints = null,
  19346. this.warpPathLengths = [0],
  19347. this.warpLength = 0,
  19348. this.closeWarpDistance = 4,
  19349. this.UP = A.UP.clone(),
  19350. this.longestStep = 0,
  19351. this.upcomingTransType = null,
  19352. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19353. this.prevNextDist = 0,
  19354. this.nextI = 0,
  19355. this.activeTransType = null,
  19356. this.lastTransType = null,
  19357. this.bunnyObj = null,
  19358. this.director = e,
  19359. this.player = t,
  19360. this.playerControls = i,
  19361. this.modelManager = t.modelManager,
  19362. this.updateModel(),
  19363. this.updateDefaultsFromModelData(),
  19364. this.bindEvents(),
  19365. this.warping = !1,
  19366. this.waitingToWarp = !1,
  19367. this.warpInterrupted = !1,
  19368. this.warpInterruptionBlackoutStyle = null,
  19369. this.warpInterruptionTravelTime = null
  19370. }
  19371. var r = e("three")
  19372. , o = e("../util/logger")
  19373. , a = e("../enum/Viewmode")
  19374. , s = e("../enum/RenderOrder")
  19375. , l = e("../enum/WarpStyle")
  19376. , c = e("../settings")
  19377. , h = e("../util/math")
  19378. , u = e("../util/lerp")
  19379. , d = e("../util/easing")
  19380. , p = e("../util/transitions")
  19381. , f = e("../objects/Snapshot")
  19382. , g = e("../effects")
  19383. , m = e("../shaders")
  19384. , v = (e("../gui/gui"),
  19385. e("../util/texture"))
  19386. , A = e("../enum/Vectors")
  19387. , y = (e("../model/ModelManager"),
  19388. new o(i))
  19389. , C = e("../enum/PlayerEvents")
  19390. , I = e("../enum/BlackoutStyle")
  19391. , E = e("../enum/ModelManagerEvents")
  19392. , b = e("../constants")
  19393. , w = {
  19394. path: 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  19396. pathStart: 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")
  19397. };
  19398. n.prototype.setScene = function(e) {
  19399. this.createCpm(e),
  19400. this.createBunnyObj(e)
  19401. }
  19402. ,
  19403. n.prototype.updateModel = function() {
  19404. this.model = this.modelManager.getActiveModel()
  19405. }
  19406. ,
  19407. n.prototype.bindEvents = function() {
  19408. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19409. }
  19410. ,
  19411. n.prototype.updateDefaultsFromModelData = function() {
  19412. this.model.data
  19413. }
  19414. ,
  19415. n.prototype.pointPathDistance = function(e) {
  19416. for (var t = 0, i = 1; i < e.length; i += 1)
  19417. t += e[i - 1].distanceTo(e[i]);
  19418. return t
  19419. }
  19420. ,
  19421. n.prototype.pointPathLengths = function(e) {
  19422. for (var t = [0], i = 1; i < e.length; i += 1)
  19423. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19424. return t
  19425. }
  19426. ,
  19427. n.prototype.interpAlongPath = function(e, t, i) {
  19428. var n, o = new r.Vector3, a = t[t.length - 1];
  19429. if (i < 1) {
  19430. n = i * a;
  19431. for (var s = 1; s < t.length; s += 1)
  19432. if (t[s] > n) {
  19433. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19434. return o.copy(e[s]),
  19435. o.sub(e[s - 1]),
  19436. o.multiplyScalar(l),
  19437. o.add(e[s - 1]),
  19438. o
  19439. }
  19440. } else
  19441. o.copy(e[e.length - 1]);
  19442. return o
  19443. }
  19444. ,
  19445. n.prototype.pathHeight = function() {
  19446. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19447. }
  19448. ,
  19449. n.prototype.createBunnyObj = function(e) {
  19450. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19451. this.bunnyObj.visible = c.warp.showBunny),
  19452. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19453. e.add(this.bunnyObj)
  19454. }
  19455. ,
  19456. n.prototype.createCpm = function(e) {
  19457. if (!this.currentPanoMarker) {
  19458. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19459. t.material.uniforms.opacity.value = 0,
  19460. this.currentPanoMarker = {
  19461. mesh: t,
  19462. placed: !1
  19463. }
  19464. }
  19465. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19466. this.placeCpm(),
  19467. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19468. }
  19469. ,
  19470. n.prototype.placeCpm = function() {
  19471. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19472. var e = this.player.currentPano.floor;
  19473. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19474. e.add(this.currentPanoMarker.mesh)),
  19475. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19476. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19477. this.currentPanoMarker.placed = !0
  19478. } else
  19479. this.popOutCpm()
  19480. }
  19481. ,
  19482. n.prototype.fadeInCpm = function(e) {
  19483. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19484. }
  19485. ,
  19486. n.prototype.fadeOutCpm = function(e) {
  19487. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19488. }
  19489. ,
  19490. n.prototype.popInCpm = function() {
  19491. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19492. }
  19493. ,
  19494. n.prototype.popOutCpm = function() {
  19495. this.fadeOutCpm(2)
  19496. }
  19497. ,
  19498. n.prototype.brushPrefs = {
  19499. linewidth: 7,
  19500. strokeWidth: 15,
  19501. cvSegments: 48,
  19502. paveStep: .1,
  19503. paveWidth: .2,
  19504. lookBlendDist: 3,
  19505. maxTurn: r.Math.degToRad(2)
  19506. },
  19507. n.prototype.panoPathDistance = function(e) {
  19508. var t = this.model.panos;
  19509. if (!e || e.length < 2)
  19510. return 0;
  19511. for (var i = [], n = 0; n < e.length; n += 1)
  19512. i.push(t.get(e[n]).floorPosition);
  19513. return this.pointPathDistance(i)
  19514. }
  19515. ,
  19516. n.prototype.loadTileTexture = function(e) {
  19517. var t = v.load(e, function(t) {
  19518. t.wrapS = r.RepeatWrapping,
  19519. t.wrapT = r.RepeatWrapping,
  19520. t.needsUpdate = !0,
  19521. y.debug('path texture "' + e + '" is ready')
  19522. }, function() {
  19523. y.error('path texture "' + e + '" failed')
  19524. });
  19525. return t.mapping = r.UVMapping,
  19526. t
  19527. }
  19528. ,
  19529. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19530. var a = {
  19531. cameraMode: n,
  19532. position: e,
  19533. quaternion: t,
  19534. panoId: i,
  19535. orthoZoom: o,
  19536. floorVisibility: r,
  19537. thumbUrl: null,
  19538. name: null
  19539. };
  19540. return new f(a)
  19541. }
  19542. ,
  19543. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19544. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19545. }
  19546. ,
  19547. n.prototype.setWarpDestination = function(e) {
  19548. this.warpDestHeroLoc = e
  19549. }
  19550. ,
  19551. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19552. var t = this.getHeroDescriptorByHeroIndex(e);
  19553. return null !== t && (this.setWarpDestination(t),
  19554. !0)
  19555. }
  19556. ,
  19557. n.prototype.setWarpDestinationByPano = function(e, t) {
  19558. var i = this.model.panos.get(e.id);
  19559. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19560. }
  19561. ,
  19562. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19563. var i = this.model.panos.get(e);
  19564. if (i) {
  19565. t = t || new r.Quaternion;
  19566. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19567. return this.setWarpDestination(n),
  19568. !0
  19569. }
  19570. return !1
  19571. }
  19572. ,
  19573. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19574. var t = this.model.heroCount();
  19575. /* if (null !== this.warpDestHeroLoc && t < 2)
  19576. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19577. this.model.getHeroDescriptorByIndex(0); */
  19578. var i = this.model.getHeroDescriptorByIndex(e);
  19579. if (i) {
  19580. var n = i.isPano() ? i.panoId : i.cameraMode;
  19581. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19582. }
  19583. return i
  19584. }
  19585. ,
  19586. n.prototype.getHeroDescriptorByPano = function(e) {
  19587. var t = this.model.panos.get(e.id);
  19588. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19589. }
  19590. ,
  19591. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19592. var t = this.getHeroIndexFromPanoId(e);
  19593. return this.getHeroDescriptorByHeroIndex(t)
  19594. }
  19595. ,
  19596. n.prototype.getHeroIndexFromPanoId = function(e) {
  19597. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19598. var i = this.model.heroLocations[t]
  19599. , n = this.getHeroId(i);
  19600. if (n && n === e)
  19601. return t
  19602. }
  19603. return -1
  19604. }
  19605. ,
  19606. n.prototype.getHeroPano = function(e) {
  19607. if (null === e)
  19608. return y.warn("getHeroPano(): no destination"),
  19609. null;
  19610. var t = this.getHeroId(e)
  19611. , i = this.model.panos.get(t);
  19612. return void 0 === i && (i = null,
  19613. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19614. i
  19615. }
  19616. ,
  19617. n.prototype.getHeroId = function(e) {
  19618. return e.panoId
  19619. }
  19620. ,
  19621. n.prototype.setWarpDestPano = function() {
  19622. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19623. this.warpDestPano
  19624. }
  19625. ,
  19626. n.prototype.brushToWarpPano = function(e, t) {
  19627. if (this.discardPathObject(),
  19628. !this.setWarpDestPano())
  19629. return !1;
  19630. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19631. !this.warpDestPano)
  19632. return y.info("No brush"),
  19633. !1;
  19634. if (!this.player.currentPano)
  19635. return y.debug("No current pano, visibility undefined"),
  19636. !1;
  19637. if (!this.warpDestPano)
  19638. return y.info("No wPano, visibility undefined"),
  19639. !1;
  19640. if (!this.warpDestPano.isAligned())
  19641. return y.debug("Cannot brush to unaligned pano"),
  19642. !1;
  19643. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19644. , n = !0;
  19645. if (this.player.currentPano.id === this.warpDestPano.id)
  19646. y.debug("Already at destination pano");
  19647. else {
  19648. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19649. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19650. this.obj3d = new r.Object3D,
  19651. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19652. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19653. e = t) : (this.setPathHulls(this.nodes),
  19654. this.setFloorCurves(),
  19655. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19656. this.player.currentPano.floor.add(this.obj3d);
  19657. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19658. , s = e === l.STD;
  19659. if (!n && (i || s)) {
  19660. if (o) {
  19661. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19662. this.obj3d.add(h)
  19663. }
  19664. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19665. this.obj3d.add(u)
  19666. }
  19667. this.appearSlow()
  19668. }
  19669. return this.upcomingTransType = e,
  19670. !n
  19671. }
  19672. ,
  19673. n.prototype.findShortestPath = function(e, t) {
  19674. if (!e || !t)
  19675. return null;
  19676. var i = c.warp.walkExtraPanosDistance
  19677. , n = e.id + ":" + t.id + ":" + i;
  19678. if (this.shortPaths.hasOwnProperty(n))
  19679. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19680. var r = t.id + ":" + e.id + ":" + i;
  19681. if (this.shortPaths.hasOwnProperty(r))
  19682. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19683. var o = this.model.panos.aStarSearch(e, t);
  19684. return this.model.panos.includeNodesNearPath(o, i),
  19685. this.shortPaths[n] = o ? o.slice() : null,
  19686. o
  19687. }
  19688. ,
  19689. n.prototype.makePathHulls = function(e) {
  19690. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19691. t = u.get(e[0]),
  19692. r = t.floor.floorIndex;
  19693. for (var d = 0; d < e.length; d += 1)
  19694. t = u.get(e[d]),
  19695. i = t.floorPosition.clone().sub(this.model.position),
  19696. i.y += this.pathHeight(),
  19697. s.push(i),
  19698. l.push(t.position.clone()),
  19699. n = t.floor.floorIndex,
  19700. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19701. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19702. o > a && (a = o));
  19703. return a > this.longestStep && (this.longestStep = a,
  19704. y.debug("path contains " + a + " meter segment")),
  19705. {
  19706. floor: s,
  19707. camera: l,
  19708. color: h
  19709. }
  19710. }
  19711. ,
  19712. n.prototype.makeFloorCurves = function(e, t, i) {
  19713. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19714. , o = this.pointPathDistance(e) - 2 * n
  19715. , s = e.slice(0)
  19716. , l = s[1].clone().sub(s[0]);
  19717. l.y = 0,
  19718. l.normalize().multiplyScalar(n),
  19719. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19720. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19721. l.y = 0,
  19722. l.normalize().multiplyScalar(n),
  19723. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19724. var h = new r.CatmullRomCurve3(s)
  19725. , u = Math.floor(o / i);
  19726. u = 4 * Math.floor(u / 4),
  19727. u = Math.max(4, u);
  19728. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19729. f = 0,
  19730. d = g[A].distanceTo(e[0]);
  19731. for (var y = 1; y < e.length; y += 1)
  19732. v.copy(g[A]).sub(e[y]),
  19733. v.y *= 4,
  19734. p = v.length(),
  19735. p < d && (f = y);
  19736. m.push(t[f])
  19737. }
  19738. return {
  19739. distance: o,
  19740. points: g,
  19741. colors: m
  19742. }
  19743. }
  19744. ,
  19745. n.prototype.makeCameraCurvePoints = function(e, t) {
  19746. var i = this.pointPathDistance(e)
  19747. , n = new r.CatmullRomCurve3(e);
  19748. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19749. }
  19750. ,
  19751. n.prototype.makeCameraCurveTangents = function(e, t) {
  19752. var i = this.pointPathDistance(e)
  19753. , n = new r.CatmullRomCurve3(e)
  19754. , o = Math.max(2, Math.floor(i / t));
  19755. o || (o = 5);
  19756. for (var a = [], s = 0; s <= o; s++)
  19757. a.push(n.getTangentAt(s / o));
  19758. return a
  19759. }
  19760. ,
  19761. n.prototype.setPathHulls = function(e) {
  19762. var t = this.makePathHulls(e);
  19763. this.floorHull = t.floor,
  19764. this.cameraHull = t.camera,
  19765. this.colorHull = t.color
  19766. }
  19767. ,
  19768. n.prototype.setFloorCurves = function() {
  19769. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19770. this.floorPathDistance = e.distance,
  19771. this.floorCurvePoints = e.points,
  19772. this.floorCurveColors = e.colors
  19773. }
  19774. ,
  19775. n.prototype.setCameraCurvePoints = function() {
  19776. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19777. }
  19778. ,
  19779. n.prototype.chooseWarpPath = function(e) {
  19780. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19781. if (this.player.currentPano === this.warpDestPano || !e)
  19782. return this.warpPathPoints = null,
  19783. this.warpLength = 0,
  19784. !1;
  19785. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19786. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19787. t = this.warpDestPano.position.clone().sub(o.position),
  19788. i = t.clone().negate(),
  19789. t.multiplyScalar(.15).add(o.position),
  19790. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19791. t.y = o.position.y,
  19792. i.y = this.warpDestPano.position.y,
  19793. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19794. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19795. this.setCameraCurvePoints(),
  19796. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19797. this.warpLength = 0,
  19798. this.warpPathLengths = [0];
  19799. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19800. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19801. var p = s.length();
  19802. s.y *= c.warp.climbEffort;
  19803. var f = s.length() / p;
  19804. if (d > 1) {
  19805. s.setY(0).normalize(),
  19806. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19807. var g = Math.min(1, s.dot(l))
  19808. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19809. f = Math.max(m, f)
  19810. }
  19811. this.warpLength += p * f,
  19812. this.warpPathLengths[d] = this.warpLength
  19813. }
  19814. return !0
  19815. }
  19816. ,
  19817. n.prototype.drawPathRibbon = function(e, t) {
  19818. this.bunnyObj.visible = c.warp.showBunny;
  19819. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19820. h.copy(e[u]),
  19821. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19822. h.normalize(),
  19823. n.crossVectors(h, A.UP),
  19824. n.multiplyScalar(i);
  19825. var d = (new r.Vector3).copy(e[u]).add(o);
  19826. d.sub(n),
  19827. l.vertices.push(d),
  19828. d = (new r.Vector3).copy(e[u]).add(o),
  19829. d.add(n),
  19830. l.vertices.push(d)
  19831. }
  19832. var p, f = 0;
  19833. for (u = 0; u < e.length - 1; u += 1) {
  19834. var g = 2 * u
  19835. , v = f;
  19836. f += e[u + 1].distanceTo(e[u]);
  19837. var y = f
  19838. , C = t[u]
  19839. , I = t[u + 1];
  19840. p = new r.Face3(g,g + 1,g + 2),
  19841. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19842. l.faces.push(p),
  19843. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19844. p = new r.Face3(g + 2,g + 1,g + 3),
  19845. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19846. l.faces.push(p),
  19847. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19848. }
  19849. l.computeFaceNormals(),
  19850. l.computeVertexNormals();
  19851. var E, b;
  19852. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19853. b.map.value = w.path,
  19854. b.opacity.value = 0,
  19855. b.color.value.set(c.path.color),
  19856. E = new r.RawShaderMaterial({
  19857. side: r.DoubleSide,
  19858. depthWrite: !1,
  19859. transparent: !0,
  19860. vertexShader: m.ribbon.vertexShader,
  19861. fragmentShader: m.ribbon.fragmentShader,
  19862. uniforms: b,
  19863. name: "ribbonT",
  19864. opacity: 0
  19865. })) : E = new r.MeshBasicMaterial({
  19866. color: 16777215,
  19867. side: r.DoubleSide,
  19868. name: "ribbonOut",
  19869. vertexColors: r.VertexColors
  19870. });
  19871. var _ = new r.Mesh(l,E);
  19872. return _.name = "ribbon",
  19873. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19874. _
  19875. }
  19876. ,
  19877. n.prototype.drawPathPavement = function(e) {
  19878. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19879. s.copy(e[l]),
  19880. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19881. s.normalize(),
  19882. n.crossVectors(s, A.UP),
  19883. n.multiplyScalar(this.brushPrefs.paveWidth),
  19884. t = (new r.Vector3).copy(e[l]),
  19885. t.sub(n),
  19886. o.vertices.push(t),
  19887. o.vertices.push((new r.Vector3).copy(e[l])),
  19888. t = (new r.Vector3).copy(e[l]),
  19889. t.add(n),
  19890. o.vertices.push(t);
  19891. var h, u, d;
  19892. for (l = 0; l < e.length - 1; l += 1)
  19893. h = 3 * l + 1,
  19894. u = l * i,
  19895. d = u + i,
  19896. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19897. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19898. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19899. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19900. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19901. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19902. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19903. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19904. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19905. color: c.path.color,
  19906. side: r.DoubleSide,
  19907. transparent: !0,
  19908. depthWrite: !1,
  19909. opacity: 0,
  19910. name: "paveT",
  19911. map: w.path
  19912. }) : new r.MeshBasicMaterial({
  19913. color: c.path.color,
  19914. side: r.DoubleSide,
  19915. transparent: !0,
  19916. depthWrite: !1,
  19917. opacity: 1,
  19918. name: "paveO",
  19919. map: w.path
  19920. });
  19921. return new r.Mesh(o,p)
  19922. }
  19923. ,
  19924. n.prototype.hintPrefs = {
  19925. rad: .18,
  19926. width: .0125,
  19927. depth: .0625,
  19928. setBack: -.04,
  19929. markRad: .25,
  19930. markInnerRad: .16
  19931. },
  19932. n.prototype.makeWaypointObj = function(e, t) {
  19933. var i = new r.Geometry
  19934. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19935. , o = this.pathHeight();
  19936. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19937. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19938. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19939. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19940. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19941. s.map.value = e,
  19942. s.opacity.value = 0,
  19943. s.color.value.set(c.path.color);
  19944. var l = {
  19945. side: r.DoubleSide,
  19946. depthWrite: !1,
  19947. transparent: !0,
  19948. vertexShader: m.waypoint.vertexShader,
  19949. fragmentShader: m.waypoint.fragmentShader,
  19950. uniforms: s,
  19951. name: "waypoint",
  19952. opacity: 0
  19953. };
  19954. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19955. l.name = "wayPtOut");
  19956. var h = new r.RawShaderMaterial(l)
  19957. , u = new r.Mesh(i,h);
  19958. return u.name = t,
  19959. u
  19960. }
  19961. ,
  19962. n.prototype.makeStartMarker = function(e, t) {
  19963. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19964. i.y = 0,
  19965. i.normalize();
  19966. var n = Math.acos(i.x)
  19967. , o = this.makeWaypointObj(w.pathStart, "Start");
  19968. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19969. o.position.copy(e),
  19970. o
  19971. }
  19972. ,
  19973. n.prototype.makeEndMarker = function(e) {
  19974. var t = this.makeWaypointObj(w.pathEnd, "End")
  19975. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19976. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19977. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19978. t.position.copy(e),
  19979. t
  19980. }
  19981. ,
  19982. n.prototype.pathClean = function(e) {
  19983. if (e) {
  19984. for (var t in e.children)
  19985. this.pathClean(e.children[t]);
  19986. e.geometry && e.geometry.dispose(),
  19987. e.material && e.material.dispose()
  19988. }
  19989. }
  19990. ,
  19991. n.prototype.discardPathObject = function() {
  19992. if (this.obj3d) {
  19993. var e = this.obj3d.parent;
  19994. e && e.remove(this.obj3d),
  19995. this.pathClean(this.obj3d)
  19996. }
  19997. this.obj3d = null,
  19998. this.popInCpm()
  19999. }
  20000. ,
  20001. n.prototype.discardSlow = function() {
  20002. if (this.obj3d) {
  20003. if (this.player.mode !== a.PANORAMA)
  20004. return void this.discardPathObject();
  20005. for (var e, t = this, i = 0, n = function() {
  20006. this.discardPathObject()
  20007. }
  20008. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20009. e = t.obj3d.children[r],
  20010. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20011. i += 1,
  20012. n = null);
  20013. 0 === i && this.discardPathObject(),
  20014. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20015. }
  20016. }
  20017. ,
  20018. n.prototype.appearSlow = function() {
  20019. var e, t = this;
  20020. this.fadeOutCpm(c.path.fadeInTime);
  20021. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20022. e = t.obj3d.children[n],
  20023. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20024. }
  20025. ,
  20026. n.prototype.update = function() {
  20027. this.obj3d && this.obj3d.updateMatrixWorld()
  20028. }
  20029. ,
  20030. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20031. var t = r.Math.degToRad(c.warp.burnsAngle);
  20032. if (this.player.mode === a.PANORAMA) {
  20033. var i = this.burnsDir * t;
  20034. if (this.upcomingTransType === l.BLACK)
  20035. return i;
  20036. var n = e;
  20037. if (null === n)
  20038. return y.warn("Transition request for non-highlight"),
  20039. i;
  20040. var o = this.getHeroDescriptorByHeroIndex(n);
  20041. if (null === o)
  20042. return i;
  20043. if (!o.isPano())
  20044. return i;
  20045. var s = this.getHeroPano(o)
  20046. , h = this.playerControls.cameras[a.PANORAMA]
  20047. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20048. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20049. , p = function(e) {
  20050. var i = Math.acos(Math.min(1, e.dot(u)))
  20051. , n = (new r.Vector3).crossVectors(u, e);
  20052. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20053. };
  20054. if (s === this.player.currentPano)
  20055. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20056. var f = this.findShortestPath(this.player.currentPano, s);
  20057. if (void 0 === f || null === f || f.length < 1)
  20058. return y.debug("Empty path ahead..."),
  20059. i;
  20060. var g = this.makePathHulls(f)
  20061. , m = new r.CatmullRomCurve3(g.camera)
  20062. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20063. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20064. }
  20065. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20066. }
  20067. ,
  20068. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20069. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20070. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20071. var n = new r.Euler
  20072. , o = new r.Vector3;
  20073. y.debug("Starting wait: " + (void 0 !== t));
  20074. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20075. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20076. , h = function() {
  20077. this.endWarpState(),
  20078. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20079. t && t()
  20080. }
  20081. .bind(this)
  20082. , u = function(e, t) {
  20083. if (this.warpInterrupted)
  20084. return h(),
  20085. !0;
  20086. var r = t || 1e3 / 60;
  20087. if (c.warp.doBurns && !currentLocation.dontRot )
  20088. if (this.player.mode === a.PANORAMA) {
  20089. var l = this.playerControls.cameras[a.PANORAMA];
  20090. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20091. var u = i == 0 ? s : r * s / i;
  20092. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20093. n.y += u,
  20094. o.set(0, 0, -1),
  20095. o.applyEuler(n),
  20096. o.add(l.position),
  20097. l.controls.lookAt(o),
  20098. l.controls.lookVector.copy(o)
  20099. ,l.lookAt(o)
  20100. } else
  20101. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20102. }
  20103. .bind(this);
  20104. this.startWarpState(),
  20105. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20106. }
  20107. ,
  20108. n.prototype.warpToNonPano = function(e) {
  20109. if (this.discardPathObject(),
  20110. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20111. var t = function() {
  20112. e && e()
  20113. }
  20114. .bind(this);
  20115. this.player.flyToNewMode({
  20116. mode: this.warpDestHeroLoc.cameraMode,
  20117. duration: c.warp.outsideTime,
  20118. warpDest: this.warpDestHeroLoc,
  20119. callback: t,
  20120. force: !0
  20121. })
  20122. } else
  20123. y.warn("no warp destination!!!"),
  20124. e && e()
  20125. }
  20126. ,
  20127. n.prototype._resetWarpShaderParams = function(e) {//
  20128. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20129. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20130. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20131. delete e.material.defines.newBlack;
  20132. e.material.needsUpdate = true
  20133. } */
  20134. }
  20135. ,
  20136. n.prototype._clearWarpShading = function() {
  20137. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20138. this._resetWarpShaderParams(e[t]),
  20139. e[t].visible = !0;
  20140. this._resetWarpShaderParams(this.model.skybox)
  20141. }
  20142. ,
  20143. n.prototype._warpStopFlying = function() {
  20144. this.activeTransType = null,
  20145. this.placeCpm()
  20146. }
  20147. ,
  20148. n.prototype._wrapupTravelOnlyBits = function() {
  20149. this._warpStopFlying(),
  20150. this.warpPathPoints && (this.player.currentPano.exit(),
  20151. this.warpDestPano.enter(),
  20152. this.player.currentPano = this.warpDestPano),
  20153. this.player.spider.draw(),
  20154. this.placeCpm()
  20155. }
  20156. ,
  20157. n.prototype._wrapupTravel = function(e) {
  20158. this._wrapupTravelOnlyBits(),
  20159. this.warpCameraAim(e)
  20160. }
  20161. ,
  20162. n.prototype._wrapupWarpShading = function(e) {
  20163. this._clearWarpShading(),
  20164. this._wrapupTravel(e)
  20165. }
  20166. ,
  20167. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20168. t !== I.END && this._clearWarpShading(),
  20169. this._wrapupTravelOnlyBits(),
  20170. this.upcomingTransType = null,
  20171. e && e()
  20172. }
  20173. ,
  20174. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20175. var i = this.warpDestHeroLoc.quaternion
  20176. , n = this.playerControls.cameras[a.PANORAMA]
  20177. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20178. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20179. , l = s.dot(o)
  20180. , u = r.Math.radToDeg(Math.acos(l))
  20181. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20182. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20183. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20184. m.y = h.constrainedTurn(m.y),
  20185. this.burnsDir = Math.sign(m.y);
  20186. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20187. , A = new r.Vector3
  20188. , C = function(e, t) {
  20189. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20190. v.y = g.y + e * m.y,
  20191. v.z = g.z + e * m.z,
  20192. A.set(0, 0, -1),
  20193. A.applyEuler(v),
  20194. A.add(n.position),
  20195. n.controls.lookAt(A),
  20196. n.controls.lookVector.copy(A),
  20197. void n.lookAt(A))
  20198. }
  20199. .bind(this);
  20200. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20201. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20202. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20203. ):
  20204. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20205. ,void (t && t())
  20206. ) */
  20207. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20208. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20209. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20210. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20211. ,void (t && t())
  20212. )
  20213. }
  20214. ,
  20215. n.prototype._warpBendAim = function(e, t, i, n) {
  20216. var o = n || 0
  20217. , s = this.playerControls.cameras[a.PANORAMA]
  20218. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20219. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20220. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20221. f.y = h.constrainedTurn(f.y);
  20222. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20223. f.x = g * Math.sign(f.x),
  20224. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20225. this.burnsDir = Math.sign(f.y),
  20226. g *= Math.sign(f.y),
  20227. f.y = g;
  20228. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20229. , v = new r.Vector3
  20230. , A = function(e, t) {
  20231. if (e < .5)
  20232. m.x = u.x + e * f.x,
  20233. m.y = u.y + e * f.y,
  20234. m.z = u.z + e * f.z;
  20235. else {
  20236. var i = (1 - e) * c.warp.softBendEnd;
  20237. m.x = l.x - i * f.x,
  20238. m.y = l.y - i * f.y,
  20239. m.z = l.z - i * f.z
  20240. }
  20241. v.set(0, 0, -1),
  20242. v.applyEuler(m),
  20243. v.add(s.position);
  20244. s.controls.lookAt(v),
  20245. s.controls.lookVector.copy(v),
  20246. s.lookAt(v);
  20247. }
  20248. .bind(this);
  20249. if(momentTourBlackNewType){
  20250. A(1)
  20251. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20252. }
  20253. ,
  20254. n.prototype._warpStepCameraAim = function(e, t, i) {
  20255. var n = this.playerControls.cameras[a.PANORAMA]
  20256. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20257. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20258. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20259. l.y = h.constrainedTurn(l.y),
  20260. this.burnsDir = Math.sign(l.y);
  20261. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20262. , f = new r.Vector3
  20263. , g = function(e, t) {
  20264. e < .5 ? u.copy(s) : u.copy(o),
  20265. f.set(0, 0, -1),
  20266. f.applyEuler(u),
  20267. f.add(n.position),
  20268. n.controls.lookAt(f),
  20269. n.controls.lookVector.copy(f),
  20270. n.lookAt(f)
  20271. }
  20272. .bind(this);
  20273. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20274. }
  20275. ,
  20276. n.prototype.setBurnsDir = function() {
  20277. var e = this.playerControls.cameras[a.PANORAMA]
  20278. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20279. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20280. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20281. n.y = h.constrainedTurn(n.y),
  20282. this.burnsDir = Math.sign(n.y)
  20283. }
  20284. ,
  20285. n.prototype.stepWarpPath = function(firstPos, e ) {
  20286. var i = this.playerControls.cameras[a.PANORAMA];
  20287. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20288. if (!n){
  20289. return i.position.copy(this.warpDestPano.position),
  20290. !0;
  20291. }
  20292. /* if (!this.warpPathPoints)
  20293. return i.position.copy(this.warpDestPano.position),
  20294. !0;
  20295. var n = this.warpPathPoints[0] */
  20296. var o = this.warpDestPano.position;
  20297. /* console.log(firstPos)
  20298. console.log(o) */
  20299. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20300. var s = new r.Vector3;
  20301. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20302. i.position.copy(s)
  20303. } else
  20304. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20305. }
  20306. ,
  20307. n.prototype.interruptAndFastForward = function(e, t) {
  20308. this.warping && (this.warpInterrupted = !0,
  20309. this.warpInterruptionBlackoutStyle = e,
  20310. this.warpInterruptionTravelTime = t,
  20311. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20312. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20313. }
  20314. ,
  20315. n.prototype.warpCameraAim = function(e) {
  20316. var t = c.warp.minWarpTime;
  20317. if (this.upcomingTransType === l.BLACK)
  20318. t = c.warp.teleportTime;
  20319. else {
  20320. var i = this.playerControls.cameras[a.PANORAMA]
  20321. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20322. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20323. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20324. s.y = h.constrainedTurn(s.y);
  20325. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20326. t = Math.max(t, u)
  20327. }
  20328. var d = function() {
  20329. this._warpStopFlying(),
  20330. this.discardSlow(),
  20331. e && e()
  20332. }
  20333. .bind(this);
  20334. this._warpCameraAim(t, d)
  20335. }
  20336. ,
  20337. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20338. this.model.skybox.material.uniforms.blackout.value = n;
  20339. var r = u.uniform(this.model.skybox, "progress", 1)
  20340. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20341. , a = !1
  20342. , s = function() {
  20343. if (this.warpInterrupted)
  20344. return a = !0,
  20345. !0
  20346. }
  20347. .bind(this)
  20348. , l = function(e, t) {
  20349. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20350. !0) : void r(e, t)
  20351. }
  20352. .bind(this)
  20353. , h = function(e, t) {
  20354. return i && a ? (o(0),
  20355. !0) : void o(e, t)
  20356. }
  20357. .bind(this);
  20358. p.start(s, e, null, t, null, "safeHaltWatch"),
  20359. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20360. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20361. }
  20362. ,
  20363. n.prototype.warpTravel_STD = function(e) {
  20364. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20365. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20366. w += this.warpLength * c.warp.timePerMeter,
  20367. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20368. var _ = !1
  20369. , T = this.warpDestHeroLoc.quaternion
  20370. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20371. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20372. , M = S.dot(x)
  20373. , R = r.Math.radToDeg(Math.acos(M))
  20374. , P = function(e) {
  20375. var t = o
  20376. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20377. return i
  20378. }
  20379. , O = function() {
  20380. return E.lookAt(C, t, A.UP),
  20381. s.setFromRotationMatrix(E, c.warp.eOrder),
  20382. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20383. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20384. h.constrainedTurn(b.y)
  20385. }
  20386. .bind(this)
  20387. , L = function(e, t) {
  20388. if (this.warpInterrupted)
  20389. return _ = !0,
  20390. !0
  20391. }
  20392. .bind(this)
  20393. , D = function(e, t) {
  20394. return _ || !this.warpPathPoints ? (g.blur(0),
  20395. !0) : void g.blur(e)
  20396. }
  20397. .bind(this)
  20398. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20399. , B = function(e, t) {
  20400. return _ || !this.warpPathPoints ? (N(0),
  20401. !0) : void N(e, t)
  20402. }
  20403. .bind(this)
  20404. , F = function(e, t) {
  20405. if (!this.warpPathPoints)
  20406. return n.position.copy(this.warpDestPano.position),
  20407. !0;
  20408. if (_)
  20409. return !0;
  20410. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20411. n.position.copy(i),
  20412. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20413. }
  20414. .bind(this)
  20415. , V = function(e, n) {
  20416. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20417. !0)
  20418. }
  20419. .bind(this)
  20420. , U = function(e, o) {
  20421. if (_)
  20422. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20423. !0;
  20424. if (!this.warpPathPoints)
  20425. return !0;
  20426. var a = this.warpLength * e
  20427. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20428. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20429. c.warp.matchCam && (l *= 1 - u),
  20430. E.lookAt(C, t, A.UP),
  20431. s.setFromRotationMatrix(E, c.warp.eOrder),
  20432. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20433. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20434. b.y = h.constrainedTurn(b.y),
  20435. s.x = m.x + l * b.x,
  20436. s.y = m.y + l * b.y,
  20437. s.z = m.z + l * b.z,
  20438. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20439. b.y = h.constrainedTurn(b.y);
  20440. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20441. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20442. v.x = v.x + b.x * c.warp.turnFriction,
  20443. v.y = v.y + b.y * c.warp.turnFriction,
  20444. v.z = v.z + b.z * c.warp.turnFriction,
  20445. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20446. var p = t.clone().sub(C).normalize();
  20447. if (R < c.warp.maxAimRotation && u > 0) {
  20448. var g = 1 - u;
  20449. p.x = p.x * g + u * S.x,
  20450. p.y = p.y * g + u * S.y,
  20451. p.z = p.z * g + u * S.z,
  20452. p.normalize()
  20453. }
  20454. this.bunnyObj.position.copy(n.position).add(p),
  20455. f.set(0, 0, -1).applyEuler(v).normalize(),
  20456. f.multiplyScalar(8),
  20457. f.add(n.position),
  20458. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20459. n.controls.lookVector.copy(f),
  20460. n.lookAt(f))
  20461. }
  20462. .bind(this)
  20463. , k = function() {
  20464. _ ? (this.discardSlow(),
  20465. this.upcomingTransType = l.BLACK,
  20466. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20467. }
  20468. .bind(this);
  20469. V(0);
  20470. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20471. w += H;
  20472. var G = H / w;
  20473. this.warpCommonParameters(w, G, !0, I.NONE),
  20474. p.start(L, w, null, 0, null, "_haltWatcher"),
  20475. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20476. p.start(D, w, null, G, P, "blurring")),
  20477. p.start(B, w, null, G, P, "modelAlpha"),
  20478. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20479. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20480. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20481. }
  20482. ,
  20483. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20484. var r = e || 0;
  20485. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20486. //add
  20487. var done = ()=>{
  20488. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20489. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20490. }
  20491. if(momentTourBlackNewType){
  20492. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20493. var camera = this.playerControls.cameras[a.PANORAMA];
  20494. var end = this.warpDestHeroLoc.position
  20495. camera.position.copy(end)
  20496. setTimeout(()=>{
  20497. player.sceneRenderer.effects.transitionMaskPass.stop()
  20498. this.wrapupWarpShadingOnly(n, i);
  20499. done()
  20500. },t)
  20501. }else{
  20502. var o = function() {
  20503. this.wrapupWarpShadingOnly(n, i);
  20504. done()
  20505. }
  20506. .bind(this);
  20507. var firstPos = this.player.position.clone()//add
  20508. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20509. }
  20510. this.warpCommonParameters(t, r, !1, i)
  20511. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20512. if(window.momentTourBlackNewType){
  20513. e.material.uniforms.blackout.value = 5//i 改
  20514. //e.material.defines.newBlack = ''
  20515. //e.material.needsUpdate = true
  20516. }else{
  20517. e.material.uniforms.blackout.value = i
  20518. }
  20519. }),
  20520. this._warpBendAim(null, t, null, r);
  20521. }
  20522. ,
  20523. n.prototype.flightStepWalk = function(e, t, i) {
  20524. var n = .001
  20525. , o = 1
  20526. , a = 1.2
  20527. , s = new r.Vector3
  20528. , h = new r.Vector3
  20529. , u = function(e, t) {
  20530. //导览速度
  20531. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20532. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20533. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20534. h.copy(A.FORWARD),
  20535. this.player.getDirection(h),
  20536. s.copy(t).sub(e.position).normalize();
  20537. var l = s.dot(h)
  20538. , u = Math.acos(l)
  20539. , d = u / r;
  20540. d > n && (r *= d / n,
  20541. u < o && (r *= a))
  20542. return r / DATA.tourWalkSpeed * 100 // 改
  20543. };
  20544. return function(e, t, i) {
  20545. if (this.warpInterrupted)
  20546. i && i();
  20547. else if (this.activeTransType !== l.WALK)
  20548. this._clearWarpShading(),
  20549. this._warpStopFlying(),
  20550. this.player.spider.draw(),
  20551. this.placeCpm(),
  20552. i && i();
  20553. else if (this.player.currentPano !== e) {
  20554. var n = {
  20555. pano: e,
  20556. lookAtPoint: t,
  20557. duration: null,
  20558. maxDistanceOverride: c.warp.walkMaxDist,
  20559. skipWarpingCheck: !1,
  20560. constantMoveSpeed: !0
  20561. };
  20562. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20563. n.zoomLevel = this.warpDestHeroLoc.zoom
  20564. }
  20565. n.duration = u.call(this, e, t),
  20566. this.player.nonInterruptingFlyToPano(n, i)
  20567. } else
  20568. i && i()
  20569. }
  20570. }(),
  20571. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20572. return this.flightStepWalk.bind(this, e, t, i)
  20573. }
  20574. ,
  20575. n.prototype.warpTravel_WALK = function() {
  20576. var e = [];
  20577. return function(t) {
  20578. var i = this.player.model.panos;
  20579. e.length = 0;
  20580. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20581. var s = this.nodes[a]
  20582. , l = i.get(s);
  20583. a === this.nodes.length - 1;
  20584. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20585. n && o || (e.push(s),
  20586. n = l)
  20587. }
  20588. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20589. var h = e.length
  20590. , u = i.get(e[h - 1])
  20591. , d = new Array(h + 1);
  20592. d[d.length - 1] = function() {
  20593. t && t()
  20594. }
  20595. .bind(this);
  20596. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20597. var g = e[p];
  20598. u = i.get(g);
  20599. var m = new r.Vector3;
  20600. this.getLookAtForWalkingTourNode(e, p, m),
  20601. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20602. p--
  20603. }
  20604. d[0]()
  20605. }
  20606. }(),
  20607. n.prototype.getLookAtForWalkingTourNode = function() {
  20608. var e = new r.Vector3
  20609. , t = new r.Vector3
  20610. , i = new r.Vector3
  20611. , n = new r.Vector3
  20612. , o = new r.Vector3
  20613. , a = .65
  20614. , s = .75
  20615. , l = .2
  20616. , c = .4
  20617. , h = .2
  20618. , u = 3;
  20619. return function(r, d, p) {
  20620. var f = r.length;
  20621. if (d >= f)
  20622. return !1;
  20623. var g = 1
  20624. , m = 1;
  20625. t.set(0, 0, 0),
  20626. o.set(0, 0, 0);
  20627. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20628. if (v = this.player.model.panos.get(r[A]),
  20629. this.getOrientationForWalkingTourNode(r, A, i),
  20630. A === d && e.copy(i),
  20631. n.copy(i),
  20632. A > d) {
  20633. var y = n.dot(e) < a;
  20634. g *= y ? l : s,
  20635. m *= y ? h : c
  20636. }
  20637. i.multiplyScalar(g),
  20638. t.add(i),
  20639. o.lerp(v.position, m)
  20640. }
  20641. return t.normalize(),
  20642. p.copy(o),
  20643. p.add(t),
  20644. !0
  20645. }
  20646. }(),
  20647. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20648. var n = e.length;
  20649. if (t >= n)
  20650. return !1;
  20651. if (t === n - 1)
  20652. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20653. else {
  20654. var r = this.player.model.panos.get(e[t])
  20655. , o = this.player.model.panos.get(e[t + 1]);
  20656. i.copy(o.position).sub(r.position)
  20657. }
  20658. return i.normalize(),
  20659. !0
  20660. }
  20661. ,
  20662. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20663. if (this.activeTransType = this.upcomingTransType,
  20664. this.lastTransType = this.activeTransType,
  20665. this.upcomingTransType = null,
  20666. !e) {
  20667. var r = function() {
  20668. this._wrapupTravel(n)
  20669. }
  20670. .bind(this)
  20671. , o = {
  20672. pano: this.warpDestPano,
  20673. lookAtPoint: null,
  20674. duration: null,
  20675. maxDistanceOverride: null,
  20676. skipWarpingCheck: !1
  20677. };
  20678. return void this.player.flyToPano(o, r)
  20679. }
  20680. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20681. this._clearWarpShading(),
  20682. this._warpStopFlying(),
  20683. this.player.spider.draw(),
  20684. this.placeCpm(),
  20685. n && n()
  20686. }
  20687. .bind(this)) : this.warpTravel_STD(n)
  20688. }
  20689. ,
  20690. n.prototype.startWarpState = function() {
  20691. this.warping = !0,
  20692. this.warpInterrupted = !1,
  20693. this.warpInterruptionBlackoutStyle = null,
  20694. this.warpInterruptionTravelTime = null
  20695. }
  20696. ,
  20697. n.prototype.endWarpState = function() {
  20698. this.warping = !1
  20699. }
  20700. ,
  20701. n.prototype.warpToPano = function(e, t, i, n) {
  20702. if (this.warping)
  20703. return void y.warn("Cannot warp when already warping");
  20704. if (this.upcomingTransType = e,
  20705. this.activeTransType = null,
  20706. !this.setWarpDestPano())
  20707. return this.upcomingTransType = null,
  20708. void this.warpToNonPano(n);
  20709. if (this.player.mode !== a.PANORAMA)
  20710. return this.upcomingTransType = null,
  20711. this.discardSlow(),
  20712. void this.player.flyToNewMode({
  20713. mode: a.PANORAMA,
  20714. pano: this.warpDestPano,
  20715. duration: c.warp.outsideTime,
  20716. warpDest: this.warpDestHeroLoc,
  20717. callback: n,
  20718. force: !0
  20719. });
  20720. if (!this.warpDestPano)
  20721. return y.warn("no warp destination, callback dropped"),
  20722. void (this.upcomingTransType = null);
  20723. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20724. , o = this.chooseWarpPath(r);
  20725. if (o && this.upcomingTransType !== l.WALK) {
  20726. var s = function() {
  20727. this.waitingToWarp = !1,
  20728. this.warpToPano(e, t, i, n)
  20729. }
  20730. .bind(this);
  20731. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20732. return void (this.waitingToWarp = !0)
  20733. }
  20734. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20735. this.player.currentPano = this.warpDestPano,
  20736. this.placeCpm(),
  20737. this.fadeOutCpm(c.path.fadeOutTime),
  20738. this.player.spider.draw()),
  20739. y.debug("Warping to pano ", this.warpDestPano.position),
  20740. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20741. this.startWarpState();
  20742. var h = function() {
  20743. this.endWarpState(),
  20744. n && n()
  20745. }
  20746. .bind(this);
  20747. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20748. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20749. }
  20750. ,
  20751. t.exports = n
  20752. }
  20753. ).call(this, "/js/objects/ShowPath.js")
  20754. }
  20755. , {
  20756. "../constants": 8,
  20757. "../effects": 16,
  20758. "../enum/BlackoutStyle": 18,
  20759. "../enum/ModelManagerEvents": 33,
  20760. "../enum/PlayerEvents": 40,
  20761. "../enum/RenderOrder": 42,
  20762. "../enum/Vectors": 50,
  20763. "../enum/Viewmode": 51,
  20764. "../enum/WarpStyle": 52,
  20765. "../gui/gui": 65,
  20766. "../model/ModelManager": 140,
  20767. "../objects/Snapshot": 153,
  20768. "../settings": 166,
  20769. "../shaders": 167,
  20770. "../util/easing": 186,
  20771. "../util/lerp": 188,
  20772. "../util/logger": 189,
  20773. "../util/math": 190,
  20774. "../util/texture": 194,
  20775. "../util/transitions": 195,
  20776. three: 217
  20777. }],
  20778. 152: [function(e, t, i) {
  20779. "use strict";
  20780. function n() {
  20781. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20782. , t = new r.RawShaderMaterial({
  20783. fragmentShader: o.skysphere.fragmentShader,
  20784. vertexShader: o.skysphere.vertexShader,
  20785. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20786. side: r.BackSide,
  20787. name: "skysphere"
  20788. });
  20789. t.uniforms.radius.value = e.parameters.radius,
  20790. r.Mesh.call(this, e, t)
  20791. }
  20792. var r = e("three")
  20793. , o = e("../shaders")
  20794. , a = e("../settings");
  20795. n.prototype = Object.create(r.Mesh.prototype),
  20796. n.prototype.constructor = n,
  20797. t.exports = n
  20798. }
  20799. , {
  20800. "../settings": 166,
  20801. "../shaders": 167,
  20802. three: 217
  20803. }],
  20804. 153: [function(e, t, i) {
  20805. (function(i) {
  20806. "use strict";
  20807. function n(e) {
  20808. o.call(this, e),
  20809. this.sid = e.sid,//xzw add
  20810. this.panoId = e.panoId,
  20811. this.orthoZoom = e.orthoZoom,
  20812. this.floorVisibility = e.floorVisibility,
  20813. this.thumbUrl = e.thumbUrl,
  20814. this.name = e.name,
  20815. this.zoom = e.zoom
  20816. }
  20817. var r = (e("three"),
  20818. e("../util/logger"))
  20819. , o = (e("../settings"),
  20820. e("../enum/Viewmode"),
  20821. e("../util/common"),
  20822. e("../util/transitions"),
  20823. e("../util/lerp"),
  20824. e("../util/ajax"),
  20825. e("../util/texture"),
  20826. e("./View"));
  20827. e("events").EventEmitter,
  20828. new r(i);
  20829. n.prototype = Object.create(o.prototype),
  20830. n.prototype.isPano = function() {
  20831. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20832. }
  20833. ,
  20834. t.exports = n
  20835. }
  20836. ).call(this, "/js/objects/Snapshot.js")
  20837. }
  20838. , {
  20839. "../enum/Viewmode": 51,
  20840. "../settings": 166,
  20841. "../util/ajax": 181,
  20842. "../util/common": 185,
  20843. "../util/lerp": 188,
  20844. "../util/logger": 189,
  20845. "../util/texture": 194,
  20846. "../util/transitions": 195,
  20847. "./View": 154,
  20848. events: 202,
  20849. three: 217
  20850. }],
  20851. 154: [function(e, t, i) {
  20852. (function(i) {
  20853. "use strict";
  20854. function n(e) {
  20855. e = e || {},
  20856. this.position = new r.Vector3,
  20857. this.quaternion = new r.Quaternion,
  20858. this.update(e)
  20859. }
  20860. var r = e("three")
  20861. , o = e("../util/logger")
  20862. , a = (e("../settings"),
  20863. e("../enum/Viewmode"),
  20864. e("../util/common"),
  20865. e("../util/transitions"),
  20866. e("../util/lerp"),
  20867. e("../util/ajax"),
  20868. e("../util/texture"),
  20869. e("events").EventEmitter);
  20870. new o(i);
  20871. n.prototype = Object.create(a.prototype),
  20872. n.prototype.isValid = function() {
  20873. return !!this.cameraMode
  20874. }
  20875. ,
  20876. n.prototype.update = function(e) {
  20877. return this.cameraMode = e.cameraMode || this.cameraMode,
  20878. this.pano = e.pano || this.pano,
  20879. e.position && this.position.copy(e.position),
  20880. e.quaternion && this.quaternion.copy(e.quaternion),
  20881. this
  20882. }
  20883. ,
  20884. t.exports = n
  20885. }
  20886. ).call(this, "/js/objects/View.js")
  20887. }
  20888. , {
  20889. "../enum/Viewmode": 51,
  20890. "../settings": 166,
  20891. "../util/ajax": 181,
  20892. "../util/common": 185,
  20893. "../util/lerp": 188,
  20894. "../util/logger": 189,
  20895. "../util/texture": 194,
  20896. "../util/transitions": 195,
  20897. events: 202,
  20898. three: 217
  20899. }],
  20900. 155: [function(e, t, i) {//player.js
  20901. (function(i) {
  20902. "use strict";
  20903. function n(e) {
  20904. this.currentPano = null,
  20905. this.nextPano = null,
  20906. this.camera = null,
  20907. this.paused = !1,
  20908. this.flying = !1,
  20909. this.sceneIntersectionPlane = null,
  20910. this.target = new r.Vector3,
  20911. this.mouse = new r.Vector3(1.1,1.1,.5),
  20912. this.mouseAtMouseDown = new r.Vector2,
  20913. this.mouseCouldBeClickToMove = !1,
  20914. this.mouseLastMoveTime = Date.now(),
  20915. this.mouseDown = !1,
  20916. this.mouseDownTimer = null,
  20917. this.couldBeLongTap = !1,
  20918. this.containsMouse = !1, //
  20919. this.isTouchEvent = !1,
  20920. this.isPanoHover = !1,
  20921. this.reticule = new a(this),
  20922. this.panoMarkers = [],
  20923. this.spider = new h(this),
  20924. this.quaternion = new r.Quaternion,
  20925. this.position = new r.Vector3(15,10,15),
  20926. this.previousState = null,
  20927. this.lastInsideView = new c,
  20928. this.last360View = new c,
  20929. this.raycaster = new r.Raycaster,
  20930. this.intersect = null,
  20931. this.lastChangeTime = Date.now(),
  20932. this.history = new I,
  20933. this.cameraControls = null,
  20934. this.path = null,
  20935. this.model = null,
  20936. this.domElement = null,
  20937. this.cachedPanoCandidates = null,
  20938. this.basePanoSize = 0,
  20939. this.standardPanoSize = 0,
  20940. this.highPanoSize = 0,
  20941. this.ultraHighPanoSize = 0,
  20942. this.zoomLevel = 1,
  20943. this.zooming = 0,
  20944. this.zoomSpeed = .5,
  20945. this.scrollZoomSpeed = .06,
  20946. this.zoomSpeedAdjust = .05,
  20947. this.defaultZoomIncrement = .2,
  20948. this.baseFov = f.insideFOV,
  20949. this.zoomFov = this.baseFov,
  20950. this.zoomEnabled = !0,
  20951. this.preRenderingEnabled = !1,
  20952. this.setupCustomProperties(e),
  20953. this.zoomStats = new L
  20954. }
  20955. var r = e("three")
  20956. , o = e("./util/logger")
  20957. , a = e("./objects/Reticule")
  20958. , s = e("./objects/Panorama")
  20959. , l = e("./objects/ShowPath")
  20960. , c = e("./objects/View")
  20961. , h = (e("./objects/Snapshot"),
  20962. e("./objects/NSpider"))
  20963. , u = e("./enum/Viewmode")
  20964. , d = (e("./enum/TagStates"),
  20965. e("./enum/Vectors"))
  20966. , p = e("./enum/Keys")
  20967. , f = (e("./enum/AlignmentType"),
  20968. e("./settings"))
  20969. , g = e("./util/common")
  20970. , m = (e("./util/browser"),
  20971. e("./util/math"))
  20972. , v = e("./util/lerp")
  20973. , A = e("./util/easing")
  20974. , y = e("./util/transitions")
  20975. , C = e("events").EventEmitter
  20976. , I = (e("./shaders"),
  20977. e("./util/history"))
  20978. , E = (e("./util/camera"),
  20979. e("./model/ModelManager"),
  20980. e("./enum/PathDiscardMode"))
  20981. , b = e("./enum/PathDisplayMode")
  20982. , w = e("./enum/PlayerEvents")
  20983. , _ = e("./enum/ControlEvents")
  20984. , T = e("./enum/ModelManagerEvents")
  20985. , x = e("./enum/WarpStyle")
  20986. , S = e("./enum/BlackoutStyle")
  20987. , M = e("./exception/BasicException")
  20988. , R = e("./enum/PanoSizeClass")
  20989. , P = (e("./tile/TileDownloader"),
  20990. e("./tile/TilePrioritizer"))
  20991. , O = (e("./enum/PanoramaEvents"),
  20992. e("./enum/ZoomEvents"))
  20993. , L = e("./util/ZoomStats")
  20994. , D = e("./constants")
  20995. , N = e("./util/common")
  20996. , B = e("./util/cameraLight")
  20997. //, Hot = e('hot')
  20998. , F = new o(i)
  20999. , V = Object.freeze({
  21000. FlyToPano: y.getUniqueId(),
  21001. FlyToNewMode: y.getUniqueId(),
  21002. FlyToSameMode: y.getUniqueId(),
  21003. FlyToViewFloor: y.getUniqueId(),
  21004. LookTransition: y.getUniqueId(),
  21005. ZoomTransition: y.getUniqueId()
  21006. });
  21007. n.prototype = Object.create(C.prototype),
  21008. n.prototype.init = function(e) {
  21009. window.player = this
  21010. this.modelManager = e.modelManager,
  21011. this.tileDownloader = e.tileDownloader,
  21012. this.panoRenderer = e.panoRenderer,
  21013. this.qualityManager = e.qualityManager,
  21014. this.domElement = e.container,
  21015. this.camera = e.camera,
  21016. this.tagManager = e.tagManager,
  21017. this.cameraControls = e.controls,
  21018. this.path = new l(e.director,this,e.controls),
  21019. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21020. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21021. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21022. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21023. this.tileDownloader.processPriorityQueue = !1,
  21024. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21025. this.bindEvents(e.container),
  21026. this.updateModel()
  21027. this.modeTran = ''
  21028. }
  21029. //xzw add: 截图
  21030. function dataURLtoBlob(dataurl) {
  21031. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21032. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21033. while(n--){
  21034. u8arr[n] = bstr.charCodeAt(n);
  21035. };
  21036. return new Blob([u8arr], {type:mime});
  21037. }
  21038. n.prototype.screenShot = function(o){
  21039. if(this.flying || this.flyingToTag) return;
  21040. var R = this.sceneRenderer;
  21041. R.updateScreenSize(o);
  21042. for(var i in this.model.panos.index){
  21043. if(!this.model.panos.index[i].marker) continue;
  21044. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21045. this.model.panos.index[i].marker.visible = false;
  21046. }
  21047. for(var i in this.model.hots){
  21048. this.model.hots[i].mesh.visible = false;
  21049. }
  21050. this.reticule.visible = false;
  21051. this.reticule.forceUnvisible = true;
  21052. this.path.currentPanoMarker.mesh.visible = false;
  21053. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21054. R.renderer.clear(true,true,true);
  21055. R.renderer.render(R.scene, R.camera);
  21056. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21057. o.f && o.f(imgData)
  21058. R.updateScreenSize({resize:true});
  21059. this.reticule.visible = true;
  21060. for(var i in this.model.hots){
  21061. this.model.hots[i].mesh.visible = true;
  21062. }
  21063. for(var i in this.model.panos.index){
  21064. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21065. }
  21066. this.path.currentPanoMarker.mesh.visible = true;
  21067. R.renderer.render(R.scene, R.camera);
  21068. }.bind(this),30) //这个数字不能太小
  21069. }
  21070. var scaleImg = e("scaleImg");
  21071. var ResizeImg = function(img, option){
  21072. var img2; //不能直接改img 否则可能触发第二次img.onload
  21073. var compress = function(ratio,type){
  21074. var image = img2 || img;
  21075. var c = document.createElement('canvas');
  21076. c.width = image.width; c.height = image.height;
  21077. var ctx = c.getContext('2d');
  21078. ctx.drawImage(image,0,0,image.width,image.height);
  21079. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21080. }
  21081. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21082. var image = img2 || img;
  21083. var blob = dataURLtoBlob(image.src);
  21084. if(option.maxWeight && blob.size > option.maxWeight){
  21085. compress(option.maxWeight/blob.size, "jpeg")
  21086. blob = dataURLtoBlob(image.src);
  21087. }
  21088. if(!img2){
  21089. img2 = new Image();
  21090. }
  21091. img2.base64Src = image.src;
  21092. img2.src = window.URL.createObjectURL(blob);
  21093. }
  21094. var oldSize = Math.max(img.width, img.height);
  21095. if(option.toType != "png"){//不是非要png的话
  21096. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21097. if(oldSize > option.maxSize){
  21098. compress(option.maxSize/oldSize, "jpeg");
  21099. }
  21100. reCom();
  21101. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21102. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21103. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21104. reCom();
  21105. }
  21106. }
  21107. }else{
  21108. //?貌似png会越压缩越大?
  21109. }
  21110. return img2 || img;
  21111. }
  21112. var _fixType=function(type) {
  21113. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21114. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21115. return 'image/' + r;
  21116. };
  21117. var saveFile=function(data, filename){
  21118. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21119. save_link.href = data;
  21120. save_link.download = filename;
  21121. var event = document.createEvent('MouseEvents');
  21122. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21123. save_link.dispatchEvent(event);
  21124. };
  21125. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21126. var info = this.getSnapAngleInfo();
  21127. var str = ',{\r\t' + info;
  21128. var arg = arguments[0];
  21129. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21130. if (arg && arg.__callback) {
  21131. return arg.__callback(imgData, info)
  21132. }
  21133. var img = new Image();
  21134. img.src = imgData;
  21135. img.onload = function(){
  21136. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21137. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21138. var filename = "snap" + (new Date()).getTime();
  21139. saveFile(img2.src,filename + ".jpg");
  21140. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21141. str +=('\r\t"sid":"'+filename+'",');
  21142. str +=('\r\t"name":"'+filename+'"\r}');
  21143. logData(str)
  21144. }
  21145. }});
  21146. }
  21147. ,
  21148. n.prototype.getSnapAngleInfo = function(){
  21149. var info = {};
  21150. var str = '"metadata":{';
  21151. var q = this.camera.quaternion.clone();
  21152. switch (this.mode) {
  21153. case "panorama":
  21154. info.scan_id = this.currentPano.id;
  21155. str += ('"scan_id":"'+this.currentPano.id+'",');
  21156. break;
  21157. case "floorplan":
  21158. info.camera_mode = 1;
  21159. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21160. q.multiply(this.camera.quaternion);
  21161. str += ('"camera_mode":1,');
  21162. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21163. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21164. break;
  21165. case "dollhouse":
  21166. info.camera_mode = 2;
  21167. str += ('"camera_mode":2,');
  21168. break;
  21169. }
  21170. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21171. console.log(info.camera_position)
  21172. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21173. /**fyz 对相机截屏的角度进行校对 */
  21174. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21175. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21176. out.x *= -1;
  21177. out.w *= -1;
  21178. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21179. }else{
  21180. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21181. }
  21182. info.zoom = this.zoomLevel;
  21183. console.log(info.camera_quaternion)
  21184. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21185. // fyz 扩展编辑页面, 加上导览点缩放值
  21186. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21187. return str;
  21188. }
  21189. //------end
  21190. n.prototype.setupCustomProperties = function(e) {
  21191. var t = e || u.PANORAMA;
  21192. Object.defineProperty(this, "mode", {
  21193. get: function() {
  21194. return t
  21195. },
  21196. set: function(e) {
  21197. var i = t;
  21198. t = e,
  21199. this.onModeUpdated(i, t)
  21200. }
  21201. })
  21202. }
  21203. ,
  21204. n.prototype.isInMode = function() {
  21205. for (var e = 0; e < arguments.length; e++)
  21206. if (this.mode === arguments[e])
  21207. return !0;
  21208. return !1
  21209. }
  21210. ,
  21211. n.prototype.isOutsideMode = function(e) {
  21212. return e = e || this.mode,
  21213. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21214. }
  21215. ,
  21216. n.prototype.is360View = function(e, t) {
  21217. return e === u.PANORAMA && t && !t.isAligned()
  21218. }
  21219. ,
  21220. n.prototype.setScene = function(e) {
  21221. this.sceneIntersectionPlane = e.plane,
  21222. this.path.setScene(e),
  21223. this.moveReticuleToScene(e)
  21224. }
  21225. ,
  21226. n.prototype.moveReticuleToScene = function(e) {
  21227. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21228. e.add(this.reticule)
  21229. }
  21230. ,
  21231. n.prototype.updateModel = function() {
  21232. function e(e, t, n) {
  21233. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21234. }
  21235. function t(e, t) {
  21236. if (this.mode === u.DOLLHOUSE) {
  21237. var n = e ? this.model.center.y : n = t.center.y;
  21238. i.call(this, n)
  21239. }
  21240. }
  21241. function i(e) {
  21242. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21243. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21244. , n = t.position.y + (e - i.target.y)
  21245. , r = f.showFloorDuration + f.showFloorDelay;
  21246. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21247. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21248. }
  21249. this.model = this.modelManager.getActiveModel(),
  21250. this.model.on("floor.changed", e.bind(this)),
  21251. this.model.on("allfloors.toggled", t.bind(this)),
  21252. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21253. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21254. var e2 = this;
  21255. this.model.panos.list.forEach(function(a) {
  21256. a.vrMarker.addEventListener("click", function() {
  21257. e2.flyToPano({
  21258. pano: a
  21259. })
  21260. })
  21261. })
  21262. /********************************************************************************************************************************************/
  21263. }
  21264. ,
  21265. n.prototype.updateModelDependentData = function() {
  21266. this.cameraControls.setModelForControls(this.model),
  21267. this.getPanoMarkersFromModel(this.model)
  21268. }
  21269. ,
  21270. n.prototype.onModelChanged = function() {
  21271. this.updateModel(),
  21272. this.updateModelDependentData()
  21273. }
  21274. ,
  21275. n.prototype.getPanoMarkersFromModel = function(e) {
  21276. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21277. return t.marker ? e.concat(t.marker) : e
  21278. }, [])
  21279. }
  21280. ,
  21281. n.prototype.handleControlMove = function(e) {
  21282. this.emit(w.Move, e)
  21283. }
  21284. ,
  21285. n.prototype.handleControlInputStart = function(e) {
  21286. this.emit(w.InputStart, e)
  21287. }
  21288. ,
  21289. n.prototype.onModeUpdated = function(e, t) {
  21290. this.cameraControls.activateControls(t),
  21291. this.emit(w.ModeChanged, e, t)
  21292. }
  21293. ,
  21294. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21295. return this.path.warping
  21296. }
  21297. ,
  21298. n.prototype.isWaitingToWarp = function() {
  21299. return this.path.waitingToWarp
  21300. }
  21301. ,
  21302. n.prototype.getLabelScaleFactor = function() {
  21303. if (this.isOutsideMode()) {
  21304. var e = 10
  21305. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21306. return t
  21307. }
  21308. return .5
  21309. }
  21310. ,
  21311. /* n.prototype.changeMusic = function() {//xzw add
  21312. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21313. } */
  21314. n.prototype.bindEvents = function(e) {
  21315. e !== document && e.setAttribute("tabindex", -1),
  21316. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21317. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21318. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21319. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21320. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21321. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21322. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21323. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21324. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21325. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21326. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21327. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21328. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21329. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21330. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21331. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21332. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21333. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21334. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21335. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21336. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21337. // lzb
  21338. window.getSeft && getSeft(this);
  21339. }
  21340. ,
  21341. n.prototype.onMouseDown = function(e) {
  21342. e.currentTarget !== document && e.currentTarget.focus(),
  21343. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21344. this.updateIntersect())
  21345. }
  21346. ,
  21347. n.prototype.onMouseMove = function(e) {
  21348. this.isTouchEvent = !1,
  21349. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21350. }
  21351. ,
  21352. n.prototype.onMouseOver = function(e) {
  21353. this.containsMouse = !0,
  21354. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21355. }
  21356. ,
  21357. n.prototype.onMouseOut = function(e) {
  21358. this.containsMouse = !1
  21359. }
  21360. ,
  21361. n.prototype.onMouseUp = function(e) {
  21362. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21363. }
  21364. ,
  21365. n.prototype.onTouchStart = function(e) {
  21366. if (e.currentTarget !== document && e.currentTarget.focus(),
  21367. !this.mouseDown) {
  21368. this.couldBeLongTap = !0;
  21369. var t = g.average(e.changedTouches, "clientX")
  21370. , i = g.average(e.changedTouches, "clientY");
  21371. this.handleInputStart.call(this, t, i, !0),
  21372. this.mouseDownTimer = setTimeout(function() {
  21373. this.updateIntersect(),
  21374. this.handleInputEnd.call(this, t, i, !0)
  21375. }
  21376. .bind(this), f.input.longTapThreshold)
  21377. }
  21378. }
  21379. ,
  21380. n.prototype.onTouchMove = function(e) {
  21381. var t = g.average(e.changedTouches, "clientX")
  21382. , i = g.average(e.changedTouches, "clientY");
  21383. this.handleInputMove.call(this, t, i, !0)
  21384. }
  21385. ,
  21386. n.prototype.onTouchEnd = function(e) {
  21387. if (clearTimeout(this.mouseDownTimer),
  21388. this.mouseDown) {
  21389. this.couldBeLongTap = !1,
  21390. this.updateIntersect();
  21391. var t = g.average(e.changedTouches, "clientX")
  21392. , i = g.average(e.changedTouches, "clientY");
  21393. this.handleInputEnd.call(this, t, i, !0)
  21394. }
  21395. }
  21396. ,
  21397. n.prototype.onPointerDown = function(e) {
  21398. return e.currentTarget !== document && e.currentTarget.focus(),
  21399. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21400. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21401. void (this.mouseDownTimer = setTimeout(function() {
  21402. this.updateIntersect(),
  21403. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21404. }
  21405. .bind(this), f.input.longTapThreshold)))
  21406. }
  21407. ,
  21408. n.prototype.onPointerMove = function(e) {
  21409. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21410. }
  21411. ,
  21412. n.prototype.onPointerUp = function(e) {
  21413. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21414. this.couldBeLongTap = !1,
  21415. this.updateIntersect(),
  21416. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21417. }
  21418. ,
  21419. n.prototype.onPointerOut = function(e) {
  21420. this.mouseDown = !1
  21421. }
  21422. ,
  21423. n.prototype.onPointerCancel = function(e) {
  21424. this.mouseDown = !1
  21425. }
  21426. ,
  21427. n.prototype.onKeyDown = function(e) {
  21428. var t = function() {
  21429. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21430. }
  21431. .bind(this)
  21432. , i = e.which;
  21433. switch (i) {
  21434. case p.F:
  21435. t(),
  21436. this.changeFloor(-1);
  21437. break;
  21438. case p.R:
  21439. t(),
  21440. this.changeFloor(1)
  21441. }
  21442. if (this.mode === u.PANORAMA)
  21443. switch (i) {
  21444. case p.UPARROW:
  21445. case p.W:
  21446. this.flyLocalDirection(d.FORWARD.clone());
  21447. break;
  21448. case p.DOWNARROW:
  21449. case p.S:
  21450. this.flyLocalDirection(d.BACK.clone());
  21451. break;
  21452. case p.A:
  21453. this.flyLocalDirection(d.LEFT.clone());
  21454. break;
  21455. case p.D:
  21456. this.flyLocalDirection(d.RIGHT.clone())
  21457. }
  21458. }
  21459. ,
  21460. n.prototype.handleScrollPinchZoom = function() {
  21461. return function(e) {
  21462. var t = e
  21463. , i = this.zoomLevel;
  21464. this.zoomBy(t),
  21465. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21466. }
  21467. }(),
  21468. n.prototype.handleControlPinch = function(e) {
  21469. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21470. }
  21471. ,
  21472. n.prototype.handleControlScroll = function(e) {
  21473. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21474. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21475. }
  21476. ,
  21477. n.prototype.handleInputStart = function(e, t, i) {
  21478. //许钟文加
  21479. var pad = this.handelPadding(e, t);
  21480. e = pad.x;
  21481. t = pad.y;
  21482. this.isTouchEvent = i,
  21483. m.convertScreenPositionToNDC(e, t, this.mouse),
  21484. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21485. this.mouseCouldBeClickToMove = !0,
  21486. this.mouseDown = !0;
  21487. }
  21488. ,
  21489. n.prototype.handelPadding = function(x, y) {
  21490. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21491. if (!this.pad)
  21492. this.pad = {
  21493. x: dom.getOffset("left", $("#player")[0]),
  21494. y: dom.getOffset("top", $("#player")[0])
  21495. }
  21496. return {
  21497. x: x - this.pad.x,
  21498. y: y - this.pad.y
  21499. }
  21500. }
  21501. n.prototype.handleInputMove = function(e, t, i) {
  21502. //许钟文加
  21503. var pad = this.handelPadding(e, t);
  21504. e = pad.x;
  21505. t = pad.y;
  21506. this.isTouchEvent = i,
  21507. m.convertScreenPositionToNDC(e, t, this.mouse),
  21508. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21509. this.couldBeLongTap = !1,
  21510. clearTimeout(this.mouseDownTimer)),
  21511. this.mouseLastMoveTime = Date.now(),
  21512. this.reticule.move(e, t, i)
  21513. }
  21514. ,
  21515. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21516. if (this.isTouchEvent = i,
  21517. this.mouseDown = !1,
  21518. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21519. !i && this.couldBeLongTap)
  21520. return !0;
  21521. if (this.handleLongTap())
  21522. return !0;
  21523. if (this.mouseCouldBeClickToMove) {
  21524. if (this.flying)
  21525. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21526. !0;
  21527. //add----
  21528. if(this.checkHotClick())//add
  21529. return !0;
  21530. if(this.hoveringPlane){
  21531. this.clickOverlay(this.hoveringPlane)
  21532. return;
  21533. }
  21534. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21535. this.history.invalidate(),
  21536. this.intersect)
  21537. return this.flyToPanoClosestToMouse();
  21538. if (this.mode === u.PANORAMA) {
  21539. var n = this.closestPanoInDirection(this.getMouseDirection());
  21540. return n ? this.flyToPano({
  21541. pano: n
  21542. }) : this.bump(this.getMouseDirection())
  21543. }
  21544. }
  21545. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21546. }
  21547. ,
  21548. n.prototype.handleLongTap = function() {
  21549. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21550. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21551. !0
  21552. }
  21553. ,
  21554. n.prototype.checktagClick = function() {
  21555. if (this.tagManager.intersectTag) {
  21556. var e = this.isTouchEvent
  21557. , t = this.tagManager.clickedOnTag(e, this);
  21558. return e || t || y.cancelById(V.LookTransition),
  21559. !0
  21560. }
  21561. if (this.tagManager.activeTag)
  21562. return this.tagManager.dismissActiveTag(),
  21563. !1
  21564. }
  21565. ,
  21566. n.prototype.rankedtagInDirection = function(e, t) {
  21567. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21568. }
  21569. ,
  21570. n.prototype.start = function(e) {
  21571. //-------------------
  21572. //-------------------
  21573. var t = e.mode
  21574. , i = e.pano
  21575. , n = e.position
  21576. , rr = e.quaternion
  21577. , o = e.tag
  21578. , a = e.quickstart
  21579. , s = $.Deferred();
  21580. this.updateModelDependentData(),
  21581. this.updateFromControls(),
  21582. this.findDefaultViews();
  21583. var l = this.is360View(t, i);
  21584. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21585. s.done(function(e) {
  21586. this.emit(w.Ready, l, e, o)
  21587. }
  21588. .bind(this)),
  21589. s.promise()
  21590. }
  21591. ,
  21592. n.prototype.startOutside = function(e, t) {
  21593. var i = e.mode
  21594. , n = e.pano
  21595. , r = e.position
  21596. , o = e.quaternion
  21597. , a = e.zoom
  21598. , s = e.floorVisibility
  21599. , l = e.tag;
  21600. this.emit(w.StartOutside, f[i].transitionTime),
  21601. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21602. y.cancelById(V.FlyToViewFloor),
  21603. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21604. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21605. }
  21606. ,
  21607. n.prototype.startInside = function(e, t, i, n, r) {
  21608. r = r || $.Deferred(),
  21609. this.currentPano = e;
  21610. var o = e && !e.isAligned();
  21611. if (t = o ? e.position : t || e.position,
  21612. i = i || e.quaternion,
  21613. e) {
  21614. var a = this.startInside.bind(this, e, t, i, n, r);
  21615. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21616. return
  21617. }
  21618. //add
  21619. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21620. this.updateHotVisible()
  21621. Hot.updateVisibles([this.currentPano])
  21622. this.modeTran = "panorama-panorama"
  21623. return this.mode = u.PANORAMA,
  21624. e.floor.enter(this.mode),
  21625. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21626. this.switchCameraMode(this.mode, i),
  21627. this.emit(w.StartInside, o),
  21628. r.resolve(!0),
  21629. r
  21630. }
  21631. ,
  21632. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21633. if (r = r || $.Deferred(),
  21634. this.dollhouseMode(),
  21635. !e)
  21636. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21637. r.resolve(!1),
  21638. r;
  21639. t = t || e.position;
  21640. var o = i || this.cameraControls.activeControl.camera.quaternion
  21641. , a = e.position;
  21642. return this.fitDollhouse(a, t, o),
  21643. setTimeout(function(t) {
  21644. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21645. var n = {
  21646. mode: u.PANORAMA,
  21647. pano: e,
  21648. quaternion: i,
  21649. callback: function() {
  21650. this.emit(w.FlyinFinished),
  21651. r.resolve(!0)
  21652. }
  21653. .bind(this)
  21654. };
  21655. this.flyToNewMode(n)
  21656. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21657. r
  21658. }
  21659. ,
  21660. n.prototype.checkAndWaitForPanoLoad = function() {
  21661. var e = {}
  21662. , t = {}
  21663. , i = 5e3
  21664. , n = function() {
  21665. for (var n in e)
  21666. if (e.hasOwnProperty(n) && e[n]) {
  21667. var r = performance.now() - t[n];
  21668. if (r < i)
  21669. return !0
  21670. }
  21671. return !1
  21672. };
  21673. return function(r, o, a, s, l, c, h, u, d, p) {
  21674. if (n())
  21675. return !0;
  21676. var f = function(t, i, n) {
  21677. N.delayOneFrame(function() {
  21678. e[t] = !1,
  21679. l && l(i, n)
  21680. }
  21681. .bind(this))
  21682. }
  21683. .bind(this, r.id)
  21684. , g = function(t, i) {
  21685. N.delayOneFrame(function() {
  21686. e[t] = !1,
  21687. c && c(i)
  21688. }
  21689. .bind(this))
  21690. }
  21691. .bind(this, r.id);
  21692. try {
  21693. return null !== u && void 0 !== u || (u = !0),
  21694. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21695. e[r.id] && (t[r.id] = performance.now()),
  21696. e[r.id]
  21697. } catch (n) {
  21698. throw e[r.id] = !1,
  21699. t[r.id] = performance.now() - i,
  21700. n
  21701. }
  21702. }
  21703. }(),
  21704. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21705. if (!e)
  21706. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21707. return r && this.model.waitForLoad(e, function() {
  21708. return e.isLoaded(i)
  21709. }),
  21710. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21711. !0)
  21712. }
  21713. ,
  21714. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21715. var e = new r.Vector3;
  21716. return function(t, i, n, r, o, a, s, l) {
  21717. if (!t)
  21718. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21719. // 周恩光加 loadTiledPano有时会在progress中卡住,此时判断为成功加载
  21720. let isDone = false
  21721. let handle
  21722. return e.copy(d.FORWARD),
  21723. this.getDirection(e),
  21724. !t.isLoaded(i) && (
  21725. a && this.model.waitForLoad(t, function() {
  21726. return t.isLoaded(i)
  21727. }),
  21728. t.loadTiledPano(i, e, null, s, l)
  21729. .done(function(e, t) {
  21730. isDone = true
  21731. n && n(e, t)
  21732. }.bind(this))
  21733. .fail(function(e) {
  21734. r && r(e)
  21735. }.bind(this))
  21736. .progress(function(e, t, i) {
  21737. handle && clearTimeout(handle)
  21738. handle = setTimeout(() => {
  21739. if(isDone == false) n && n(e, t)
  21740. }, 3000) // 卡住3秒判断为加载成功
  21741. o && o(e, t, i)
  21742. }.bind(this)),
  21743. !0
  21744. )
  21745. }
  21746. }(),
  21747. n.prototype.switchCameraMode = function(e, t) {
  21748. var i = this.cameraControls.controls[e]
  21749. , n = i.camera;
  21750. switch (e) {
  21751. case u.PANORAMA:
  21752. n.position.copy(this.currentPano.position);
  21753. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21754. i.lookAt(o.add(n.position));
  21755. break;
  21756. case u.DOLLHOUSE:
  21757. /* var a = this.position.clone();
  21758. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21759. n.position.copy(a),
  21760. i.target.copy(this.target.clone().setY(this.model.center.y));
  21761. break; */
  21762. //for多楼层 且 让模型刚好适应屏幕
  21763. var box = this.model.boundingBox.clone();
  21764. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21765. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21766. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21767. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21768. console.log(boxSize.x,distance, boxSize.length() / 2)
  21769. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21770. if(this.mode === u.PANORAMA){
  21771. i.target.copy(this.model.center);
  21772. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21773. }else{
  21774. i.target.copy(this.target.clone().setY(this.model.center.y))
  21775. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21776. }
  21777. vec.multiplyScalar(distance )
  21778. n.position.copy(i.target.clone().add(vec))
  21779. break
  21780. case u.FLOORPLAN:
  21781. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21782. i.target.copy(this.model.center).setY(0),
  21783. i.zoomToContain(this.model.size),
  21784. i.rotateToView(this.model.size, this.getDirection())
  21785. }
  21786. i.update(0)
  21787. }
  21788. ,
  21789. n.prototype.update = function() {
  21790. var e = (new r.Vector3,
  21791. {})
  21792. , t = [];
  21793. return function(i) {
  21794. this.updatePersistentZooming(i),
  21795. this.updateFromControls(i),
  21796. this.getCurrentNodePanos(t)
  21797. if(this.hasChanged(e) ) {
  21798. this.lastChangeTime = Date.now(),
  21799. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21800. this.emit(w.ViewChanged),
  21801. this.intersectHot && this.intersectHot.showTitle()
  21802. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21803. }
  21804. if(e.cameraChanged){
  21805. // console.log(11111111,this.position.x,this.position.z,this.cameraControls.controls.panorama.lon);
  21806. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21807. }
  21808. if(e.cameraChanged2){ //变化要更大些
  21809. for(var i in this.model.hots){
  21810. this.model.hots[i].update(this)
  21811. }
  21812. }
  21813. this.model.supportsTiles && (this.updateTileDownloader(t),
  21814. this.updatePanoRenderer(t)),
  21815. this.updatePreRendering(t),
  21816. this.reticule.update(),
  21817. this.path.update(),
  21818. this.spider.update(),
  21819. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21820. this.updateControlLocks(),
  21821. this.model.supportsTiles && this.updateZoomPano()
  21822. }
  21823. }(),
  21824. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21825. var lastMode, lastPano;
  21826. return function(){
  21827. var mode = this.mode;
  21828. var pano = mode == "panorama" ? this.currentPano : "";
  21829. if(mode != "panorama" || pano != lastPano){
  21830. overlay.noBlock = null
  21831. }
  21832. this.overlayGroup.children.forEach((overlay)=>{
  21833. if(overlay.overlayType == "video" ){
  21834. var matrix = overlay.plane.matrixWorld;
  21835. var inSight = false;
  21836. var cameraDir = this.getDirection();
  21837. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21838. var vertexes = []
  21839. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21840. for(let i=0; i<4; i++){
  21841. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21842. vertexes.push(vertex)
  21843. if(overlay.noBlock == null){
  21844. if(!m.ifShelter(vertex)){
  21845. overlay.noBlock = true
  21846. }
  21847. inSight = true; break;
  21848. }else{
  21849. overlay.noBlock = true
  21850. }
  21851. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21852. inSight = true; break;
  21853. }
  21854. }
  21855. }
  21856. overlay.inSight = inSight
  21857. if(!inSight)overlay.plane.material.map.image.pause()
  21858. else overlay.plane.material.map.image.play()//maybe fail
  21859. }
  21860. })
  21861. lastMode = mode, lastPano = pano
  21862. }
  21863. }() */
  21864. n.prototype.updatePersistentZooming = function(e) {
  21865. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21866. }
  21867. ,
  21868. n.prototype.updateControlLocks = function() {
  21869. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21870. }
  21871. ,
  21872. n.prototype.updatePanoRenderer = function() {
  21873. var e = new r.Vector3;
  21874. return function(t) {
  21875. var i = this.nextPano || this.currentPano;
  21876. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21877. this.getDirection(e),
  21878. this.panoRenderer.updateDirection(e))
  21879. }
  21880. }(),
  21881. n.prototype.cleanupInactivePanos = function() {
  21882. var e = []
  21883. , t = [];
  21884. return function() {
  21885. e.length = 0,
  21886. e.push(this.currentPano),
  21887. this.nextPano && e.push(this.nextPano),
  21888. t.length = 0;
  21889. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21890. t.push(this.panoRenderer.activePanos[i]);
  21891. for (var n = 0; n < t.length; n++) {
  21892. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21893. r.id === e[a].id && (o = !1);
  21894. o && r.exit()
  21895. }
  21896. }
  21897. }(),
  21898. n.prototype.updatePreRendering = function() {
  21899. var e = {};
  21900. return function(t) {
  21901. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21902. var i = this.nextPano || this.currentPano;
  21903. if (i && t && t.length > 1) {
  21904. var n = t.findIndex(function(e) {
  21905. if (e.id === i.id)
  21906. return !0
  21907. });
  21908. if (n >= 0 && n + 1 < t.length) {
  21909. var r = t[n + 1];
  21910. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21911. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21912. window.setTimeout(function(t) {
  21913. e[t.id] = !1
  21914. }
  21915. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21916. }
  21917. .bind(this, r), f.tiling.panoPreRenderDelay),
  21918. e[r.id] = !0)
  21919. }
  21920. }
  21921. }
  21922. }
  21923. }(),
  21924. n.prototype.enablePreRendering = function() {
  21925. this.preRenderingEnabled = !0
  21926. }
  21927. ,
  21928. n.prototype.disablePreRendering = function() {
  21929. this.preRenderingEnabled = !1,
  21930. this.cleanupInactivePanos()
  21931. }
  21932. ,
  21933. n.prototype.updateTileDownloader = function() {
  21934. var e = new r.Vector3;
  21935. return function(t) {
  21936. var i = this.nextPano || this.currentPano;
  21937. i && (e.copy(d.FORWARD),
  21938. this.getDirection(e),
  21939. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21940. this.tileDownloader.processPriorityQueue = !0)
  21941. }
  21942. }(),
  21943. n.prototype.updateFromControls = function(e) {
  21944. null !== e && void 0 !== e || (e = 0),
  21945. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21946. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21947. this.position.copy(this.cameraControls.activeControl.camera.position),
  21948. this.target.copy(this.cameraControls.activeControl.target),
  21949. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21950. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21951. this.camera.position.copy(this.position),
  21952. this.camera.quaternion.copy(this.quaternion),
  21953. this.camera.updateMatrix(),
  21954. this.camera.updateMatrixWorld()
  21955. }
  21956. ,
  21957. n.prototype.hasChanged = function(e) {
  21958. /* if (!this.previousState)
  21959. return this.previousState = {
  21960. allFloorsVisible: this.model.allFloorsVisible,
  21961. position: this.position.clone(),
  21962. quaternion: this.quaternion.clone(),
  21963. mouse: this.mouse.clone(),
  21964. labelScaleFactor: this.getLabelScaleFactor(),
  21965. currentFloor: this.model.currentFloor,
  21966. projectionMatrix: this.camera.projectionMatrix.clone(),
  21967. worldMatrix: this.camera.matrixWorld.clone(),
  21968. mode: this.mode,
  21969. modelPosition: this.model.position.clone(),
  21970. modelCenter: this.model.center.clone(),
  21971. zoomLevel: this.zoomLevel
  21972. },
  21973. !0;
  21974. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21975. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21976. e.moved = !this.position.equals(this.previousState.position),
  21977. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21978. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21979. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21980. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21981. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21982. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21983. e.modeChanged = this.mode !== this.previousState.mode,
  21984. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21985. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21986. e.nextPanoActive = null !== this.nextPano,
  21987. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21988. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21989. this.previousState.position.copy(this.position),
  21990. this.previousState.quaternion.copy(this.quaternion),
  21991. this.previousState.mouse.copy(this.mouse),
  21992. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21993. this.previousState.currentFloor = this.model.currentFloor,
  21994. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21995. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21996. this.previousState.mode = this.mode,
  21997. this.previousState.modelPosition.copy(this.model.position),
  21998. this.previousState.modelCenter.copy(this.model.center),
  21999. this.previousState.zoomLevel = this.zoomLevel,
  22000. !t */
  22001. if (!this.previousState)
  22002. {
  22003. this.previousState = {
  22004. allFloorsVisible: this.model.allFloorsVisible,
  22005. position: this.position.clone(),
  22006. quaternion: this.quaternion.clone(),
  22007. mouse: this.mouse.clone(),
  22008. //labelScaleFactor: this.getLabelScaleFactor(),
  22009. currentFloor: this.model.currentFloor,
  22010. projectionMatrix: this.camera.projectionMatrix.clone(),
  22011. worldMatrix: this.camera.matrixWorld.clone(),
  22012. mode: this.mode,
  22013. modelPosition: this.model.position.clone(),
  22014. modelCenter: this.model.center.clone(),
  22015. zoomLevel: this.zoomLevel
  22016. };
  22017. return !0;
  22018. }
  22019. //许钟文改 分成相机是否改变cameraChanged 和其他
  22020. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22021. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22022. e.cameraChanged = !a;
  22023. if(e.cameraChanged){//
  22024. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22025. }else e.cameraChanged2 = false
  22026. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22027. e.moved = !this.position.equals(this.previousState.position),
  22028. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22029. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22030. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22031. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22032. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22033. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22034. e.modeChanged = this.mode !== this.previousState.mode,
  22035. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22036. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22037. e.nextPanoActive = null !== this.nextPano,
  22038. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22039. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22040. this.previousState.position.copy(this.position),
  22041. this.previousState.quaternion.copy(this.quaternion),
  22042. this.previousState.mouse.copy(this.mouse),
  22043. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22044. this.previousState.currentFloor = this.model.currentFloor,
  22045. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22046. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22047. this.previousState.mode = this.mode,
  22048. this.previousState.modelPosition.copy(this.model.position),
  22049. this.previousState.modelCenter.copy(this.model.center),
  22050. this.previousState.zoomLevel = this.zoomLevel;
  22051. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22052. return !t
  22053. }
  22054. ,
  22055. n.prototype.updateIntersect = function() {
  22056. var e = this.flying || this.isWarping()
  22057. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22058. , i = y.getById(V.LookTransition)
  22059. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22060. {//clear:
  22061. if(this.intersectHot) this.intersectHot.hideTitle()
  22062. this.intersectHot = null
  22063. $("#player").css("cursor", "")
  22064. }
  22065. var deal = ()=>{
  22066. if(this.intersect && this.intersect.object.visible ){
  22067. if("hotSprite" == this.intersect.object.type){
  22068. this.intersectHot = this.intersect.object
  22069. while(!(this.intersectHot instanceof Hot)){
  22070. this.intersectHot = this.intersectHot.parent
  22071. }
  22072. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22073. this.intersectHot.showTitle()
  22074. }
  22075. }
  22076. }
  22077. if(this.model.hotGroup){
  22078. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22079. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22080. if(this.intersect){
  22081. deal()
  22082. this.intersectHot && $("#player").css("cursor", "pointer");
  22083. }
  22084. }
  22085. this.intersect = this.getMouseIntersect(),
  22086. this.intersect && this.updateClosestPano(this.intersect),
  22087. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22088. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22089. }
  22090. ,
  22091. n.prototype.checkHotClick = function() {
  22092. if(this.intersectHot){
  22093. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22094. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22095. }
  22096. this.intersectHot.examine(this)
  22097. return true;
  22098. }
  22099. },
  22100. n.prototype.getMouseDirection = function(e) {
  22101. e = e || this.mouse;
  22102. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22103. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22104. return i.sub(t).normalize()
  22105. }
  22106. ,
  22107. n.prototype.hoverOverlay = function(mesh){
  22108. if(!mesh){
  22109. this.hoveringPlane = null;
  22110. $("#player").css("cursor",this.currentCursor || "" );
  22111. }else{
  22112. var overlay = mesh.parent;
  22113. $("#player").css("cursor","pointer");
  22114. this.hoveringPlane = overlay;
  22115. return true;
  22116. }
  22117. },
  22118. n.prototype.clickOverlay = function(overlay){
  22119. if(this.openOverlay && !overlay)return;
  22120. var plane = overlay.plane;
  22121. /* if(overlay.overlayType == "video"){
  22122. if(plane.material.map.image.paused) plane.material.map.image.play()
  22123. else plane.material.map.image.pause()
  22124. } */
  22125. if(overlay.overlayType == "video"){
  22126. overlay.switchPlay(!!overlay.pausedByUser)
  22127. }
  22128. /* if(window.EditOverlay &&EditOverlay.editing){
  22129. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22130. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22131. EditOverlay.endAddPlane();
  22132. EditOverlay.updateOverlayPanel(overlay)
  22133. EditOverlay.controlSelectOverlay(overlay)
  22134. return;
  22135. } */
  22136. },
  22137. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22138. e = e || this.mouse.clone(),
  22139. t = t || this.model.floors.reduce(function(e, t) {
  22140. return t.hidden ? e : e.concat(t.collider.children)
  22141. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22142. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22143. this.raycaster.set(i, this.getMouseDirection(e));
  22144. var n = this.raycaster.intersectObjects(t, true);//add true
  22145. var o = n[0];
  22146. if(o){
  22147. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22148. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22149. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22150. o.horizontal = .8 < o.normal.y);
  22151. return o
  22152. }
  22153. }
  22154. ,
  22155. n.prototype.updateClosestPano = function(e) {
  22156. var t = [s.filters.isPanoAligned()];
  22157. if (this.mode === u.PANORAMA) {
  22158. if (!this.currentPano)
  22159. return;
  22160. t.push(s.filters.not(this.currentPano)),
  22161. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22162. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22163. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22164. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22165. } else{
  22166. t.push((pano)=>{ // add
  22167. return this.checkHasNeighbor(pano)
  22168. })
  22169. t.push(s.filters.isOnVisibleFloor()),
  22170. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22171. }
  22172. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22173. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22174. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22175. this.closestPano = i) : this.isPanoHover = !1
  22176. }
  22177. ,
  22178. n.prototype.dollhouseMode = function(e, t) {
  22179. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22180. this.mode = u.DOLLHOUSE,
  22181. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22182. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22183. , n = new r.Vector3(15,10,15);
  22184. if (e && t) {
  22185. var o = d.FORWARD.clone().applyQuaternion(t)
  22186. , a = this.model.center.clone().sub(e)
  22187. , s = a.dot(o);
  22188. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22189. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22190. }
  22191. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22192. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22193. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22194. this.updateFromControls(),
  22195. this.model.alpha = 1,
  22196. this.model.skybox.material.uniforms.opacity.value = 0
  22197. }
  22198. ,
  22199. n.prototype.insideMode = function(e, t) {
  22200. var i = $.Deferred()
  22201. , n = t || null;
  22202. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22203. var r = [s.filters.isPanoAligned()];
  22204. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22205. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22206. this.flyToNewMode({
  22207. mode: u.PANORAMA,
  22208. pano: e,
  22209. callback: n
  22210. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22211. } else {
  22212. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22213. i.reject(o)
  22214. }
  22215. return i.promise()
  22216. }
  22217. ,
  22218. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22219. //if(urlHasValue('oldEntry')){
  22220. //搬自一代。
  22221. var maxY = this.model.boundingBox.max.y;
  22222. var n = d.FORWARD.clone().applyQuaternion(i)
  22223. , i = n.clone().add(e);
  22224. this.cameraControls.activeControl.target.copy(i),
  22225. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22226. //return;
  22227. /* //this.camera.position.copy(this.model.center);
  22228. //this.camera.updateMatrixWorld()
  22229. this.switchCameraMode("dollhouse", i) */
  22230. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22231. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22232. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22233. this.cameraControls.activeControl.target.copy(n).add(e);
  22234. var o = d.RIGHT.clone().applyQuaternion(i)
  22235. , a = d.UP.clone()
  22236. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22237. , l = this.model.boundingBox.max.clone()
  22238. , c = this.model.boundingBox.min.clone()
  22239. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22240. , u = 0
  22241. , p = 0
  22242. , g = 0;
  22243. h.forEach(function(e, t, i) {
  22244. var n = Math.abs(e.dot(o))
  22245. , r = e.dot(s);
  22246. n > u && (u = n,
  22247. p = r),
  22248. r > g && (g = r)
  22249. });
  22250. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22251. , v = s.clone().multiplyScalar(p).add(t)
  22252. , A = s.clone().multiplyScalar(g).add(t);
  22253. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22254. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22255. p = Math.max(p, 10),
  22256. g = Math.max(g, 10);
  22257. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22258. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22259. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22260. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22261. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22262. */
  22263. }
  22264. ,
  22265. n.prototype.floorplanMode = function(e, t, i) {
  22266. this.mode = u.FLOORPLAN;
  22267. var n = this.cameraControls.controls[u.FLOORPLAN];
  22268. n.reset();
  22269. var r = e ? e : this.model.center;
  22270. if (n.target.copy(r).setY(0),
  22271. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22272. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22273. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22274. t) {
  22275. var o = d.LEFT.clone().applyQuaternion(t);
  22276. n.rotateLeft(-Math.atan2(o.x, o.z))
  22277. } else
  22278. n.rotateToView(this.model.size, this.getDirection());
  22279. n.update(0)
  22280. }
  22281. ,
  22282. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22283. return e.skipWarpingCheck = !0,
  22284. this.flyToPano(e, t)
  22285. }
  22286. ,
  22287. n.prototype.updateMarkerVisi = function() {//加
  22288. if(this.mode != "panorama")return;
  22289. this.model.panos.list.forEach((pano)=>{
  22290. if(!pano.marker)return;
  22291. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22292. })
  22293. }
  22294. ,
  22295. n.prototype.updateHotVisible = function(pano){
  22296. var hots = this.model.hots;
  22297. pano = pano || this.currentPano;
  22298. for (var index in hots){
  22299. var visible;
  22300. if(this.mode != "panorama"){
  22301. visible = true;
  22302. }else{
  22303. //hots[index].mesh.material.depthTest = false;
  22304. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22305. }
  22306. hots[index].mesh.visible = visible;
  22307. }
  22308. }
  22309. n.prototype.flyToPano = function(e, t) {
  22310. var i = e.pano
  22311. , aim = e.lookAtPoint
  22312. , aimQua = e.quaternion //ADD
  22313. , o = e.duration
  22314. , a = e.aimDuration
  22315. , s = e.maxDistanceOverride
  22316. , l = e.skipWarpingCheck
  22317. , c = e.constantMoveSpeed
  22318. , h = null
  22319. , p = null
  22320. if (aim){
  22321. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22322. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22323. }
  22324. else aimQua = aimQua
  22325. var zoomLevel = e.zoomLevel || 1 //add
  22326. if(this.flying) return t && t(e)
  22327. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22328. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22329. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22330. t && t(),
  22331. !1;
  22332. if (this.updateLastView(),
  22333. this.mode !== u.PANORAMA) {
  22334. var m;
  22335. void this.flyToNewMode({
  22336. mode: u.PANORAMA,
  22337. pano: i,
  22338. duration: o,
  22339. quaternion: aimQua ,
  22340. callback: t
  22341. })
  22342. }
  22343. if (!i || (h = g.deepExtend(e),
  22344. p = function() {
  22345. N.delayOneFrame(function() {
  22346. this.flyToPano(h, t)
  22347. }
  22348. .bind(this))
  22349. }
  22350. .bind(this),
  22351. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22352. var C = function(e) {
  22353. t && t(e)
  22354. }
  22355. .bind(this);
  22356. this.currentPano || (this.currentPano = i,
  22357. this.path.placeCpm(),
  22358. this.path.fadeOutCpm(f.path.fadeOutTime),
  22359. this.spider.draw());
  22360. var I = o;
  22361. if ("number" != typeof o) {
  22362. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22363. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22364. }
  22365. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22366. zoomLevel !== this.zoomLevel)
  22367. switch (f.zoom.transitionStyle) {
  22368. case 1:
  22369. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22370. break;
  22371. case 2:
  22372. return h = g.deepExtend(e),
  22373. p = this.flyToPano.bind(this, h, t),
  22374. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22375. }
  22376. if (aimQua) {
  22377. y.cancelById(V.LookTransition),
  22378. I *= f.transition.aimSlowFactor;
  22379. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22380. , S = b.clone()
  22381. , M = new r.Vector3;
  22382. if (i === this.currentPano) {
  22383. var R = d.FORWARD.clone().applyQuaternion(b)
  22384. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22385. , O = R.angleTo(P);
  22386. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22387. void y.start(function(e) {
  22388. S.copy(b),
  22389. v.quaternion(S, aimQua)(e),
  22390. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22391. this.cameraControls.activeControl.lookAt(M)
  22392. }
  22393. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22394. }
  22395. }
  22396. if (i === this.currentPano )
  22397. return void C();
  22398. this.flying = !0;
  22399. var L = this.position.clone()
  22400. , D = this.currentPano;
  22401. F.debug("Flying to pano ", i.position),
  22402. this.emit(w.PanoChosen, this.currentPano, i),
  22403. this.emit(w.FlyingStarted, i.position, L, i, D)
  22404. //---------before fly--------------- add
  22405. this.updateHotVisible(i); //更新热点显示
  22406. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22407. Hot.updateVisibles([this.currentPano, i])
  22408. //地标变化
  22409. if(this.model.floorLogos){
  22410. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22411. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22412. //this.model.adjustfloorLogoHeight();
  22413. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22414. this.model.floorLogos[1].visible = true;
  22415. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22416. }
  22417. //=======================================
  22418. aimQua && y.start(function(e) {
  22419. S.copy(b),
  22420. v.quaternion(S, aimQua)(e),
  22421. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22422. this.cameraControls.activeControl.lookAt(M)
  22423. }
  22424. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22425. var B = c ? null : A[f.transition.movementEasing];
  22426. this.nextPano = i,
  22427. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22428. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22429. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22430. this.flying = !1,
  22431. this.currentPano !== i && this.currentPano.exit(),
  22432. i.enter(),
  22433. this.currentPano = i,
  22434. this.nextPano = null,
  22435. this.path.placeCpm(),
  22436. this.path.fadeOutCpm(f.path.fadeOutTime),
  22437. this.spider.draw(),
  22438. this.emit(w.FlyingEnded, i.position, L, i, D),
  22439. this.updateMarkerVisi(),//add
  22440. C(e)
  22441. //add:
  22442. if(this.mode == "panorama" ){
  22443. if(this.model.floorLogos){
  22444. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22445. //this.model.adjustfloorLogoHeight()
  22446. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22447. this.model.floorLogos[1].visible = false;
  22448. }
  22449. Hot.updateVisibles([this.currentPano])//add
  22450. }
  22451. }
  22452. .bind(this), 0, B, "camFly", V.FlyToPano)
  22453. }
  22454. }
  22455. ,
  22456. n.prototype.warpToPano = function(o={}) {
  22457. }
  22458. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22459. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22460. if(this.flying || this.isWarping() )return;
  22461. let oldPos = this.position.clone();
  22462. let oldPano = this.currentPano
  22463. let pano = o.pano || this.model.panos.index[o.panoId]
  22464. this.path.warpDestPano = pano
  22465. var retry = ()=>{
  22466. this.waitingToWarp = !1,
  22467. this.blackToPano(o)
  22468. }
  22469. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22470. return void (this.waitingToWarp = !0)
  22471. this.emit("pano.chosen", oldPano, pano)
  22472. /* if(window.momentTourBlackNewType == 1) { */
  22473. this.flying = true
  22474. this.path.warpDestHeroLoc = {
  22475. panoId : o.panoId,
  22476. position: pano.position,
  22477. quaternion: o.quaternion || this.quaternion.clone()
  22478. }
  22479. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22480. pano != this.currentPano && this.currentPano.exit()
  22481. pano.enter()
  22482. this.currentPano = pano
  22483. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22484. this.flying = false
  22485. } )
  22486. }
  22487. window._transitionPosId = 9999
  22488. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22489. y.cancelById(_transitionPosId)
  22490. var begin = function(object, pos, qua, scale){
  22491. if(pos){
  22492. if(!same(object.position, pos, 0.01)){
  22493. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22494. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22495. }
  22496. if(qua && !same(object.quaternion, qua, 1e-6)){
  22497. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22498. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22499. }
  22500. if(scale && !same(object.scale, scale, 0.001)){
  22501. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22502. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22503. }
  22504. }
  22505. }
  22506. var same = function(vec1, vec2, diff){
  22507. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22508. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22509. return s
  22510. }
  22511. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22512. for(let i in this.model.hots){//是否判断visible?
  22513. var hot = this.model.hots[i];
  22514. var panoData = hot.info.transformAtPanos[sid];
  22515. var useCustom = !panoData
  22516. //if(hot.usingTransformData || !useCustom){
  22517. var pos = useCustom ? hot.info.position : panoData.pos;
  22518. begin(hot, pos/* , qua */ )
  22519. //}
  22520. }
  22521. }
  22522. window._tranOutsideFocus = 4399
  22523. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22524. console.log("focusPoint")
  22525. if(this.mode == "floorplan"){
  22526. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22527. var control = this.cameraControls.controls.floorplan;
  22528. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22529. var currentScale = control.absoluteScale;
  22530. var currentTarget = control.target.clone()
  22531. y.cancelById(window._tranOutsideFocus, true);
  22532. y.start(function(progress){
  22533. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22534. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22535. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22536. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22537. }else if(player.mode == "dollhouse"){
  22538. var control = player.cameraControls.controls.dollhouse;
  22539. var radius = o.radius || 8;
  22540. var currentTarget = control.target.clone()
  22541. var dir = control.offset.clone().normalize()
  22542. var currentRadius = control.offset.length();
  22543. y.cancelById(window._tranOutsideFocus, true);
  22544. y.start(function(progress){
  22545. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22546. let radius_ = radius*progress+currentRadius*(1-progress)
  22547. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22548. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22549. }else if(this.mode == 'panorama'){
  22550. this.flyToPano({
  22551. lookAtPoint: o.aim.clone() ,
  22552. pano: this.currentPano,
  22553. aimDuration: o.dur || 600
  22554. })
  22555. }
  22556. }
  22557. /*
  22558. 切换到某个模式后再执行函数
  22559. */
  22560. n.prototype.FlyToMode = function(mode, f1, duration){
  22561. var f2;
  22562. if (this.mode == mode) {
  22563. f1 && f1()
  22564. } else {
  22565. f2 = f1;
  22566. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22567. this.afterCModeFuc = function() {
  22568. /* objects.gui.modeChange[mode](null, {
  22569. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22570. }); */
  22571. this.afterCModeFuc = f2
  22572. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22573. //callback : f2
  22574. });
  22575. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22576. }.bind(this)
  22577. } else {
  22578. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22579. this.afterCModeFuc = f2;//飞入后执行
  22580. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22581. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22582. }catch(e){
  22583. console.log('FlyToMode遇到问题?')
  22584. }
  22585. }
  22586. }
  22587. }
  22588. n.prototype.fastForwardActivePanoFlight = function(e) {
  22589. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22590. y.adjustSpeed(V.FlyToPano, e)
  22591. y.adjustSpeed(V.LookTransition, e)
  22592. }
  22593. ,
  22594. n.prototype.flyToPanoClosestToMouse = function() {
  22595. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22596. this.intersect && this.updateClosestPano(this.intersect)),
  22597. this.closestPano)
  22598. return this.flyToPano({
  22599. pano: this.closestPano
  22600. });
  22601. var e = this.getMouseDirection();
  22602. this.flyDirection(e) || this.flyToPano({
  22603. pano: this.currentPano
  22604. })
  22605. }
  22606. ,
  22607. n.prototype.flyLocalDirection = function(e) {
  22608. var t = this.getDirection(e)
  22609. , i = 1 === e.z ? .4 : .75
  22610. , n = 1 === Math.abs(e.x);
  22611. return this.flyDirection(t, i, n)
  22612. }
  22613. ,
  22614. n.prototype.flyDirection = function(e, t, i) {
  22615. Hot.closePopup();//xzw add
  22616. var n = $.Deferred();
  22617. this.history.invalidate();
  22618. var r = this.closestPanoInDirection(e, t, i);
  22619. return r ? this.flyToPano({
  22620. pano: r
  22621. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22622. n.resolve(!1)),
  22623. n.promise()
  22624. }
  22625. ,
  22626. n.prototype.closestPanoInDirection = function(e, t, i) {
  22627. return this.rankedPanoInDirection(0, e, t, i)
  22628. }
  22629. ,
  22630. n.prototype.rankedPanoInDirection = function() {
  22631. var e = {
  22632. pano: null,
  22633. candidates: []
  22634. };
  22635. return function(t, i, n, r) {
  22636. t || (t = 0),
  22637. n = void 0 !== n ? n : .75;
  22638. var o = r ? "angle" : "direction";
  22639. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22640. this.cachedPanoCandidates = e.candidates,
  22641. e.pano
  22642. }
  22643. }(),
  22644. n.prototype.bump = function(e) {
  22645. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22646. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22647. if (s)
  22648. t = function() {
  22649. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22650. }
  22651. .bind(this),
  22652. i = function() {
  22653. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22654. }
  22655. .bind(this);
  22656. else {
  22657. var l = this.camera.position.clone()
  22658. , c = e.clone();
  22659. this.raycaster.set(l, c);
  22660. var h = this.model.floors.reduce(function(e, t) {
  22661. return e.concat(t.collider.children)
  22662. }, [])
  22663. , d = this.raycaster.intersectObjects(h)
  22664. , p = d.length > 0 ? d[0].distance / 25 : .04
  22665. , g = l.clone().add(c.multiplyScalar(p));
  22666. t = function() {
  22667. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22668. }
  22669. .bind(this),
  22670. i = function() {
  22671. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22672. }
  22673. .bind(this)
  22674. }
  22675. n = function() {
  22676. this.flying = !1
  22677. }
  22678. .bind(this),
  22679. this.flying = !0,
  22680. t()
  22681. }
  22682. }
  22683. ,
  22684. n.prototype.changeFloor = function(e) {
  22685. if (!this.is360View(this.mode, this.currentPano))
  22686. if (this.mode === u.PANORAMA) {
  22687. var t = this.history.reversePano(e);
  22688. t && t.isAligned() ? this.flyToPano({
  22689. pano: t
  22690. }) : this.changeFloorByScore(e)
  22691. } else
  22692. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22693. }
  22694. ,
  22695. n.prototype.changeFloorByScore = function() {
  22696. var e = {
  22697. pano: null,
  22698. candidates: []
  22699. };
  22700. return function(t) {
  22701. var i = this.model.nextFloor(t);
  22702. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22703. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22704. this.history.push(t, this.currentPano),
  22705. this.flyToPano({
  22706. pano: e.pano
  22707. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22708. }
  22709. }(),
  22710. n.prototype.gotoFloor = function(e) {
  22711. var t = e - this.model.currentFloor.floorIndex;
  22712. this.changeFloor(t)
  22713. }
  22714. ,
  22715. n.prototype.getDirection = function(e) {
  22716. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22717. e.applyQuaternion(this.camera.quaternion)
  22718. }
  22719. ,
  22720. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22721. if (o = o || $.Deferred(),
  22722. this.mode === u.TRANSITIONING)
  22723. return F.warn("should not be transitioning here"),
  22724. n && n(!1),
  22725. o.reject().promise();
  22726. var a = i || !1
  22727. , s = i ? i.position : this.position
  22728. , l = this.position.clone()
  22729. , c = this.currentPano;
  22730. if (F.debug("New pose in mode " + this.mode),
  22731. !e || (retryCallback = function() {
  22732. N.delayOneFrame(function() {
  22733. this.flyToSameMode(e, t, i, n, o)
  22734. }
  22735. .bind(this))
  22736. }
  22737. .bind(this),
  22738. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22739. var h = function() {
  22740. this.emit(w.FlyingEnded, s, l, e, c),
  22741. n && n(!0)
  22742. }
  22743. .bind(this)
  22744. , d = f[this.mode]
  22745. , p = void 0 !== t ? t : d.transitionTime
  22746. , g = new r.Vector3
  22747. , C = new r.Vector3;
  22748. if (this.emit(w.FlyingStarted, s, l, e, c),
  22749. this.mode === u.PANORAMA)
  22750. F.warn("we should not be here for panorama views");
  22751. else if (this.mode === u.DOLLHOUSE)
  22752. if (a) {
  22753. var I = new r.Vector3(0,1,0);
  22754. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22755. this.model.warpDestFloors(i.floorVisibility),
  22756. C.copy(i.position);
  22757. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22758. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22759. , _ = b.intersectObjects(this.model.colliders)
  22760. , T = 3;
  22761. _.length ? (g.copy(_[0].point),
  22762. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22763. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22764. var x = (new r.Matrix4).lookAt(C, g, I)
  22765. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22766. , M = g.distanceTo(C)
  22767. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22768. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22769. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22770. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22771. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22772. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22773. this.path.burnsDir = Math.sign(L.y);
  22774. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22775. , B = new r.Vector3;
  22776. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22777. y.start(function(e, t) {
  22778. D.x = P.x + e * L.x,
  22779. D.y = P.y + e * L.y,
  22780. D.z = P.z + e * L.z;
  22781. var i = O + e * (M - O);
  22782. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22783. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22784. }
  22785. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22786. y.start(function(e, t) {
  22787. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22788. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22789. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22790. }
  22791. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22792. } else
  22793. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22794. else if (this.path.placeCpm(),
  22795. this.path.fadeInCpm(f.path.fadeInTime),
  22796. i) {
  22797. this.model.warpDestFloors(i.floorVisibility);
  22798. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22799. , k = this.cameraControls.controls[u.FLOORPLAN]
  22800. , H = k.target.clone()
  22801. , G = i.position.clone().sub(H)
  22802. , z = U.position.clone().sub(k.target)
  22803. , W = z.length()
  22804. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22805. , Y = Math.atan2(k.offset.x, k.offset.z)
  22806. , X = Math.atan2(j.x, j.z)
  22807. , Z = k.absoluteScale
  22808. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22809. y.start(function(e, t) {
  22810. k.target.copy(G).multiplyScalar(e).add(H);
  22811. var i = Y + (X - Y) * e;
  22812. k.offset.x = W * Math.sin(i),
  22813. k.offset.z = W * Math.cos(i),
  22814. U.position.copy(k.target).add(k.offset),
  22815. k.absoluteScale = Z + e * (q - Z),
  22816. k.update(),
  22817. this.quaternion.copy(U.quaternion),
  22818. this.position.copy(U.position),
  22819. this.target.copy(k.target),
  22820. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22821. }
  22822. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22823. } else
  22824. F.info("flyToSameMode() funny floorplan view? skipping");
  22825. return y.setTimeout(function(e) {
  22826. this.mode = e,
  22827. h(),
  22828. o.resolve(!0)
  22829. }
  22830. .bind(this, this.mode), p, V.FlyToSameMode),
  22831. this.mode = u.TRANSITIONING,
  22832. o.promise()
  22833. }
  22834. }
  22835. ,
  22836. n.prototype.flyToNewMode = function(e, t) {
  22837. Hot.closePopup();//xzw add
  22838. e = e || {};
  22839. var i = e.mode
  22840. , n = e.pano
  22841. , o = e.duration
  22842. , a = e.warpDest
  22843. , s = e.callback
  22844. , l = e.force
  22845. , c = e.quaternion;
  22846. if (t = t || $.Deferred(),
  22847. this.isWarping())
  22848. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22849. s && s(!1),
  22850. t.reject("Cannot change mode during tour transition").promise();
  22851. if (this.mode === u.TRANSITIONING)
  22852. return s && s(!1),
  22853. t.reject("Cannot change mode during mode transition").promise();
  22854. if (i === this.mode)
  22855. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22856. t.promise()) : (s && s(!1),
  22857. t.reject("Already in " + i + " mode").promise());
  22858. var h = a || !1;
  22859. F.debug("Switching mode to " + i);
  22860. var d = function() {
  22861. N.delayOneFrame(function() {
  22862. this.flyToNewMode(e, t)
  22863. }
  22864. .bind(this))
  22865. }
  22866. .bind(this);
  22867. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22868. return t.promise();
  22869. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22870. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22871. this.model.waitForLoad(this.model, function() {
  22872. return this.model.meshTexturesLoaded;
  22873. }
  22874. .bind(this)),
  22875. this.model.loadMeshTextures().done(d),
  22876. t.promise();
  22877. this.history.invalidate(),
  22878. this.updateLastView();
  22879. var p = this.mode
  22880. , C = this.cameraControls.cameras[i];
  22881. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22882. var I = void 0 !== o ? o : e.transitionTime;
  22883. this.emit(w.ModeChanging, p, i, n),
  22884. n && (this.currentPano = n),
  22885. this.switchCameraMode(i, c),
  22886. y.cancelById(V.LookTransition);
  22887. //before fly---------------------
  22888. this.modeTran = p + "-" + i; //add
  22889. if(this.mode == "panorama"){
  22890. if(this.model.floorLogos){
  22891. this.model.floorLogos[0].visible = false;
  22892. this.model.floorLogos[1].visible = false;
  22893. }
  22894. }
  22895. if(i == "panorama"){
  22896. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22897. }else{
  22898. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22899. }
  22900. //------------------------------------
  22901. var _ = (new r.Vector3).copy(this.position);
  22902. if (i === u.PANORAMA){
  22903. this.emit(w.PanoChosen, n, n),
  22904. setTimeout(function() {
  22905. n.floor.enter(i)
  22906. }
  22907. .bind(this), I / 2),
  22908. this.path.fadeOutCpm(f.path.fadeOutTime);
  22909. if(this.model.floorLogos){
  22910. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22911. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22912. }
  22913. }else if (i === u.DOLLHOUSE) {
  22914. if (h && (this.model.stayPut = !0),
  22915. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22916. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22917. this.path.placeCpm(),
  22918. this.path.fadeInCpm(f.path.fadeInTime),
  22919. h) {
  22920. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22921. _.set(15, 10, 15);
  22922. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22923. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22924. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22925. P.length ? (T.copy(P[0].point),
  22926. _.copy(a.position),
  22927. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22928. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22929. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22930. _.add(this.model.position),
  22931. C.position.copy(_),
  22932. this.cameraControls.controls[u.DOLLHOUSE].update()
  22933. }
  22934. } else if (this.path.placeCpm(),
  22935. this.path.fadeInCpm(f.path.fadeInTime),
  22936. a) {
  22937. this.model.warpDestFloors(a.floorVisibility);
  22938. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22939. , L = this.cameraControls.controls[u.FLOORPLAN]
  22940. , D = O.position.clone().sub(L.target)
  22941. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22942. , U = Math.atan2(B.x, B.z);
  22943. L.target.copy(a.position);
  22944. var k = D.length();
  22945. L.offset.x = k * Math.sin(U),
  22946. L.offset.y = 0,
  22947. L.offset.z = k * Math.cos(U),
  22948. O.position.copy(L.target).add(L.offset);
  22949. L.target.clone().sub(C.position);
  22950. C.quaternion.copy(a.quaternion),
  22951. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22952. L.absoluteScale = L.currentScale,
  22953. L.update()
  22954. } else
  22955. this.model.currentFloor.enter(i);
  22956. var H = this.currentPano
  22957. , G = this.position.clone();
  22958. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22959. this.flying = !0,
  22960. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22961. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22962. C.controls.update()),
  22963. e.blackoutStyle = S.FADEIN,
  22964. I = f.show360Views.transitionTime,
  22965. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22966. this.mode = i,
  22967. this.path && this.path.popOutCpm(),
  22968. e.blackoutStyle = S.END,
  22969. I = f.show360Views.transitionTime,
  22970. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22971. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22972. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22973. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22974. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22975. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22976. y.setTimeout(function() {
  22977. this.flying = !1,
  22978. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22979. this.currentPano.enter(),
  22980. this.path.placeCpm(),
  22981. this.path.fadeOutCpm(f.path.fadeOutTime),
  22982. this.spider.draw()),
  22983. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22984. this.mode = i,
  22985. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22986. //add:
  22987. this.updateMarkerVisi() ;
  22988. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22989. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22990. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22991. this.model.floorLogos[0].visible = true
  22992. )
  22993. if (this.afterCModeFuc) {
  22994. //手动加的函数
  22995. var cf = this.afterCModeFuc;
  22996. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22997. cf();
  22998. }
  22999. if(this.mode == u.PANORAMA){
  23000. Hot.updateVisibles([this.currentPano])
  23001. }else{
  23002. Hot.updateVisibles(true)
  23003. this.model.hotGroup.children.forEach(overlay=>{
  23004. if(overlay.animateInfo){
  23005. GifTexDeal.start(overlay.animation)
  23006. }
  23007. })
  23008. }
  23009. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23010. t.resolve())
  23011. }
  23012. .bind(this), I, V.FlyToNewMode),
  23013. this.mode = u.TRANSITIONING,
  23014. p == "panorama" && this.updateHotVisible(),
  23015. t.promise()
  23016. }
  23017. ,
  23018. n.prototype.fade360View = function(e, t, i) {
  23019. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23020. $(this.domElement).fadeOut(.5 * e, function() {
  23021. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23022. this.model.alpha = i.modelAlpha,
  23023. this.position.copy(t.position),
  23024. this.quaternion.copy(t.quaternion),
  23025. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23026. $(this.domElement).fadeIn(.5 * e)
  23027. }
  23028. .bind(this))
  23029. }
  23030. ,
  23031. n.prototype.findDefaultViews = function() {
  23032. this.findDefaultView(this.lastInsideView, !0),
  23033. this.findDefaultView(this.last360View, !1)
  23034. }
  23035. ,
  23036. n.prototype.findDefaultView = function(e, t) {
  23037. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23038. if (e.cameraMode !== u.PANORAMA)
  23039. return !1;
  23040. var i = r.get(e.panoId);
  23041. return i && i.isAligned() === t
  23042. });
  23043. o >= 0 ? (i = r.get(n[o].panoId),
  23044. e.update({
  23045. cameraMode: u.PANORAMA,
  23046. pano: i,
  23047. position: n[o].position,
  23048. quaternion: n[o].quaternion
  23049. })) : (o = r.list.findIndex(function(e) {
  23050. return e.isAligned() === t
  23051. }),
  23052. o >= 0 ? (i = r.list[o],
  23053. e.update({
  23054. cameraMode: u.PANORAMA,
  23055. pano: i,
  23056. position: i.position
  23057. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23058. }
  23059. ,
  23060. n.prototype.updateLastView = function() {
  23061. if (this.mode === u.PANORAMA) {
  23062. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23063. e.update({
  23064. pano: this.currentPano,
  23065. position: this.position,
  23066. quaternion: this.quaternion
  23067. })
  23068. }
  23069. }
  23070. ,
  23071. n.prototype.goToLastView = function(e, t) {
  23072. var i = $.Deferred()
  23073. , n = i.resolve.bind(i)
  23074. , r = i.reject.bind(i)
  23075. , o = e ? this.lastInsideView : this.last360View;
  23076. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23077. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23078. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23079. mode: o.cameraMode,
  23080. pano: o.pano,
  23081. quaternion: o.quaternion,
  23082. callback: t
  23083. }).done(n).fail(r),
  23084. i.promise()
  23085. }
  23086. ,
  23087. n.prototype.fadeToView = function(e, t, i, n) {
  23088. var r = $.Deferred()
  23089. , o = r.resolve.bind(r)
  23090. , a = r.reject.bind(r);
  23091. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23092. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23093. a("Cannot go to illegal view"),
  23094. r.promise();
  23095. var s = (f[t.cameraMode],
  23096. function() {
  23097. $(this.domElement).fadeIn(.5 * i),
  23098. n && n(),
  23099. o()
  23100. }
  23101. .bind(this))
  23102. , l = e ? S.FADEIN : S.END;
  23103. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23104. $(this.domElement).fadeOut(.5 * i, function() {
  23105. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23106. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23107. pano: t.pano,
  23108. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23109. duration: 0
  23110. }, s) : this.flyToNewMode({
  23111. mode: t.cameraMode,
  23112. quaternion: t.quaternion,
  23113. duration: 0,
  23114. callback: s
  23115. })
  23116. }
  23117. .bind(this)),
  23118. r.promise()
  23119. }
  23120. ,
  23121. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23122. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23123. this.flying)
  23124. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23125. o && o(),
  23126. !1;
  23127. null !== e && void 0 !== e || (e = b.Show),
  23128. this.history.invalidate()
  23129. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23130. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23131. return this.emit(w.WarpStarted, a, i, n, r),
  23132. n = n || S.MIDDLE,
  23133. this.path.warpToPano(i, n, r, function() {
  23134. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23135. this.emit(w.WarpEnded, i),
  23136. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23137. o && o()
  23138. }
  23139. .bind(this)),
  23140. e === b.Hide && this.path.discardPathObject(),
  23141. !0
  23142. }
  23143. ,
  23144. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23145. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23146. s && s(),
  23147. !1)
  23148. }
  23149. ,
  23150. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23151. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23152. a && a(),
  23153. !1)
  23154. }
  23155. ,
  23156. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23157. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23158. }
  23159. ,
  23160. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23161. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23162. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23163. t && t(),
  23164. !1)
  23165. }
  23166. ,
  23167. n.prototype.aimTourCamera = function(e, t, i, n) {
  23168. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23169. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23170. }
  23171. ,
  23172. n.prototype.showPathToHeroLocation = function(e) {
  23173. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23174. }
  23175. ,
  23176. n.prototype.tourInterlude = function(e, t) {
  23177. this.history.invalidate();
  23178. this.path.discardSlow();
  23179. //xzw:
  23180. var defaultRotTime = DATA.tourRotTime * 1000
  23181. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23182. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23183. var rotTime
  23184. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23185. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23186. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23187. if(hasMusic){
  23188. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23189. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23190. rotTime = currentLocation.musicInfo.time - current
  23191. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23192. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23193. }
  23194. }else{
  23195. rotTime = defaultRotTime
  23196. }
  23197. rotTime = Math.max(0, rotTime)
  23198. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23199. }else{
  23200. rotTime = currentLocation.rotTime * 1000
  23201. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23202. }
  23203. this.path.waitNextStep(e, function() {
  23204. t && t()
  23205. }.bind(this), rotTime)
  23206. }
  23207. ,
  23208. n.prototype.stopInterlude = function() {
  23209. this.interruptAndFastForward(null, 0)
  23210. }
  23211. ,
  23212. n.prototype.interruptAndFastForward = function(e, t) {
  23213. //Log('interruptAndFastForward' , '#f00')
  23214. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23215. this.flying && this.emit(w.FlyingInterrupted),
  23216. this.path.interruptAndFastForward(e, t)
  23217. }
  23218. ,
  23219. n.prototype.setSize = function(e, t) {
  23220. var i = e / t;
  23221. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23222. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23223. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23224. for (var r in this.cameraControls.cameras) {
  23225. var o = this.cameraControls.cameras[r];
  23226. o.fov = this.baseFov * (1 / this.zoomLevel),
  23227. o.updateAspect(i)
  23228. }
  23229. }
  23230. ,
  23231. n.prototype.toJSON = function() {
  23232. var e = {};
  23233. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23234. e.camera_mode = u.toInt(this.mode),
  23235. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23236. return e.hidden ? 0 : 1
  23237. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23238. e) : e
  23239. }
  23240. ,
  23241. n.prototype.getCurrentNodePanos = function(e) {
  23242. this.model.panos.map;
  23243. if (e.length = 0, this.path.nodes){
  23244. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23245. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23246. if(this.path.nodes.length){
  23247. e.push(this.model.panos.get(this.path.nodes[0]))
  23248. }
  23249. if(this.path.nodes.length>1){
  23250. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23251. }
  23252. }else{
  23253. for (var t = 0; t < this.path.nodes.length; t++) {
  23254. var i = this.path.nodes[t];
  23255. e.push(this.model.panos.get(i))
  23256. }
  23257. }
  23258. }
  23259. }
  23260. ,
  23261. n.prototype.zoomIncrementally = function(e) {
  23262. var t = this.zoomLevel;
  23263. this.zoomTo(this.zoomLevel + e),
  23264. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23265. }
  23266. ,
  23267. n.prototype.zoomInIncrementally = function(e) {
  23268. e = e || this.defaultZoomIncrement,
  23269. this.zoomIncrementally(e)
  23270. }
  23271. ,
  23272. n.prototype.zoomOutIncrementally = function(e) {
  23273. e = e || -this.defaultZoomIncrement,
  23274. this.zoomIncrementally(e)
  23275. }
  23276. ,
  23277. n.prototype.zoomBy = function(e) {
  23278. this.zoomTo(this.zoomLevel * e)
  23279. }
  23280. ,
  23281. n.prototype.zoomIn = function() {
  23282. this.zoomBy(1 + this.zoomSpeed)
  23283. }
  23284. ,
  23285. n.prototype.zoomOut = function() {
  23286. this.zoomBy(1 - this.zoomSpeed)
  23287. }
  23288. ,
  23289. n.prototype.zoomTo = function(e, t) {
  23290. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23291. if (e < f.zoom.min && (e = f.zoom.min),
  23292. e > f.zoom.max && (e = f.zoom.max),
  23293. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23294. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23295. e === f.zoom.min && this.emit(O.ZoomMin)),
  23296. this.cameraControls.activeControl) {
  23297. var i = this.cameraControls.activeControl.camera;
  23298. this.zoomLevel = e,
  23299. i.fov = this.baseFov * (1 / this.zoomLevel),
  23300. i.updateProjectionMatrix(),
  23301. this.zoomFov = i.fov
  23302. }
  23303. }
  23304. }
  23305. ,
  23306. n.prototype.increaseZoomSpeed = function() {
  23307. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23308. }
  23309. ,
  23310. n.prototype.decreaseZoomSpeed = function() {
  23311. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23312. }
  23313. ,
  23314. n.prototype.clampZoomSpeed = function(e) {
  23315. return e < 0 ? 0 : e
  23316. }
  23317. ,
  23318. n.prototype.activatePersistentZooming = function(e) {
  23319. this.zooming = e ? 1 : -1
  23320. }
  23321. ,
  23322. n.prototype.deactivatePersistentZooming = function() {
  23323. this.zooming = 0
  23324. }
  23325. ,
  23326. n.prototype.zoomDefault = function() {
  23327. this.zoomTo(1, !0)
  23328. }
  23329. ,
  23330. window.fovTranId = 333;//add
  23331. n.prototype.smoothZoomToDefault = function(e, t) {
  23332. y.cancelById(window.fovTranId)
  23333. var i, n = this.zoomLevel,
  23334. r = function(e) {
  23335. e > 1 && (e = 1),
  23336. i = n * (1 - e) + e,
  23337. this.zoomTo(i, !0)
  23338. }.bind(this),
  23339. o = function() {
  23340. this.zoomDefault(),
  23341. t && window.setTimeout(t, 50)
  23342. }.bind(this);
  23343. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23344. }
  23345. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23346. y.cancelById(window.fovTranId)
  23347. console.log("smoothZoomFovTo "+zoomLevel)
  23348. var i,
  23349. n = this.zoomLevel,
  23350. aimLevel = zoomLevel || this.baseFov / fov
  23351. if (n == aimLevel) return
  23352. var fun = function (e) {
  23353. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23354. this.zoomTo(i, !0)
  23355. }.bind(this)
  23356. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23357. }
  23358. ,
  23359. n.prototype.updateZoomPano = function() {
  23360. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23361. var e = this.currentPano;
  23362. if (e) {
  23363. var t = this.zoomLevel > f.zoom.activationThreshold
  23364. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23365. , n = !i && !this.isWarping()
  23366. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23367. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23368. this.panoRenderer.setZoomingActive(r, e, !0);
  23369. var o = function(e, t) {
  23370. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23371. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23372. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23373. e.setZoomed(t)
  23374. }
  23375. .bind(this);
  23376. r && !e.zoomed ? (o(e, !0),
  23377. this.panoRenderer.enableUltraHighQualityMode(function() {
  23378. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23379. r && o(e, !0)
  23380. }
  23381. .bind(this))) : !t && e.zoomed && o(e, !1)
  23382. }
  23383. }
  23384. },
  23385. n.prototype.checkHasNeighbor = function(pano){//add
  23386. for(var i in pano.neighbourPanos ){
  23387. if(i == pano.id)continue;
  23388. if(pano.neighbourPanos[i]){
  23389. return true;
  23390. }
  23391. }
  23392. }
  23393. ,
  23394. t.exports = n
  23395. }
  23396. ).call(this, "/js/player.js")
  23397. }
  23398. , {
  23399. "./constants": 8,
  23400. "./enum/AlignmentType": 17,
  23401. "./enum/BlackoutStyle": 18,
  23402. "./enum/ControlEvents": 21,
  23403. "./enum/Keys": 30,
  23404. "./enum/ModelManagerEvents": 33,
  23405. "./enum/PanoSizeClass": 36,
  23406. "./enum/PanoramaEvents": 37,
  23407. "./enum/PathDiscardMode": 38,
  23408. "./enum/PathDisplayMode": 39,
  23409. "./enum/PlayerEvents": 40,
  23410. "./enum/TagStates": 44,
  23411. "./enum/Vectors": 50,
  23412. "./enum/Viewmode": 51,
  23413. "./enum/WarpStyle": 52,
  23414. "./enum/ZoomEvents": 53,
  23415. "./exception/BasicException": 55,
  23416. "./model/ModelManager": 140,
  23417. "./objects/NSpider": 147,
  23418. "./objects/Panorama": 148,
  23419. "./objects/Reticule": 149,
  23420. "./objects/ShowPath": 151,
  23421. "./objects/Snapshot": 153,
  23422. "./objects/View": 154,
  23423. "./settings": 166,
  23424. "./shaders": 167,
  23425. "./tile/TileDownloader": 171,
  23426. "./tile/TilePrioritizer": 172,
  23427. "./util/ZoomStats": 179,
  23428. "./util/browser": 182,
  23429. "./util/camera": 183,
  23430. "./util/cameraLight": 184,
  23431. "./util/common": 185,
  23432. "./util/easing": 186,
  23433. "./util/history": 187,
  23434. "./util/lerp": 188,
  23435. "./util/logger": 189,
  23436. "./util/math": 190,
  23437. "./util/transitions": 195,
  23438. "hot":"hot",
  23439. "scaleImg":"scaleImg",
  23440. events: 202,
  23441. three: 217
  23442. }],
  23443. "scaleImg":[function(t, e){// xzw
  23444. var OUTPUT = e;
  23445. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23446. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23447. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23448. return G.getImageData(0,0,s,f)}
  23449. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23450. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23451. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23452. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23453. else
  23454. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23455. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23456. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23457. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23458. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23459. W=new Float32Array(at);else
  23460. for(W=[],et=0;at>et;++et)
  23461. W[et]=0;for(b=0;w>b;b++)
  23462. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23463. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23464. delete p,h(),J=n(W)}
  23465. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23466. if("png-src"===i||"jpeg-src"===i)
  23467. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23468. return B}
  23469. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23470. OUTPUT.exports = c;
  23471. }, {}
  23472. ],
  23473. 156: [function(e, t, i) {
  23474. (function(i) {
  23475. "use strict";
  23476. function n(e, t) {
  23477. this.model = e,
  23478. this.panos = e.panos,
  23479. this.player = t,
  23480. this.imagePanos = this.listImagePanos(),
  23481. this.retryMinimumTime = 1e4
  23482. }
  23483. var r = (e("three"),
  23484. e("./enum/Viewmode"))
  23485. , o = (e("./settings"),
  23486. e("./objects/Panorama"))
  23487. , a = e("./util/logger")
  23488. , s = new a(i);
  23489. n.prototype.start = function() {
  23490. this.loadNextPano(function(e) {
  23491. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23492. setTimeout(function() {
  23493. this.start()
  23494. }
  23495. .bind(this), 1e3))
  23496. }
  23497. .bind(this))
  23498. }
  23499. ,
  23500. n.prototype.validLoadTarget = function(e) {
  23501. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23502. }
  23503. ,
  23504. n.prototype.listImagePanos = function() {
  23505. var e = []
  23506. , t = this;
  23507. return this.model.images.forEach(function(i) {
  23508. if (i.metadata && i.metadata.scan_id) {
  23509. var n = t.model.panos.get(i.metadata.scan_id);
  23510. n && !n.isLoaded("high") && e.push(n)
  23511. }
  23512. }),
  23513. e
  23514. }
  23515. ,
  23516. n.prototype.nextNotLoadedImage = function() {
  23517. for (; this.imagePanos.length > 0; ) {
  23518. var e = this.imagePanos[0];
  23519. if (!e.isLoaded("high"))
  23520. return e;
  23521. this.imagePanos.shift()
  23522. }
  23523. return null
  23524. }
  23525. ,
  23526. n.prototype.loadNextPano = function(e) {
  23527. var t, i, n = this.model.waitQueue.filter(function(e) {
  23528. return e.object instanceof o
  23529. });
  23530. n.length > 0 ? (t = n[0].object,
  23531. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23532. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23533. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23534. t = this.imagePanos[0],
  23535. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23536. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23537. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23538. s.debug("Preloading " + i + "-res pano " + t.id),
  23539. t.loadCube(i).done(e).fail(function() {
  23540. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23541. e()
  23542. })) : e && e(null)
  23543. }
  23544. ,
  23545. t.exports = n
  23546. }
  23547. ).call(this, "/js/preloaders.js")
  23548. }
  23549. , {
  23550. "./enum/Viewmode": 51,
  23551. "./objects/Panorama": 148,
  23552. "./settings": 166,
  23553. "./util/logger": 189,
  23554. three: 217
  23555. }],
  23556. 157: [function(e, t, i) {
  23557. (function(i) {
  23558. "use strict";
  23559. function n(e, t, i, n, r) {
  23560. this.qualityManager = e,
  23561. this.scene = t,
  23562. this.camera = i,
  23563. this.container = r,
  23564. this.controls = n,
  23565. this.controls.enabled = !0,
  23566. this.controls.locked = !0,
  23567. this.quickstartCamera = n.camera,
  23568. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23569. this.skybox = null
  23570. }
  23571. var r = e("three")
  23572. , o = e("../util/logger")
  23573. , a = e("../constants")
  23574. , s = (e("../util/transitions"),
  23575. e("../util/lerp"),
  23576. e("../util/easing"),
  23577. e("../enum/Vectors"))
  23578. , l = e("../enum/PanoSizeClass")
  23579. , c = (e("../materials/ModelTextureMaterial"),
  23580. e("../materials/CubemapMaterial"))
  23581. , h = (e("../cameras/PanoramaCamera"),
  23582. e("../controls/PanoramaControls"),
  23583. e("../tile/TileUtils"),
  23584. e("../util/camera"),
  23585. e("../util/cameraLight"))
  23586. , u = (e("../util/browser"),
  23587. e("../settings"),
  23588. e("../gui/helpManager"),
  23589. new o(i));
  23590. n.prototype.load = function(e) {
  23591. e.pano.shouldRedrawOnBaseLoaded = !0;
  23592. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23593. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23594. var a = this.qualityManager.getPanoSize(l.BASE)
  23595. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23596. if (e.pano.tiled) {
  23597. u.warn("Loading startPano, TILED", e.pano.id);
  23598. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23599. , p = this.quickstartCamera.fov;
  23600. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23601. t = e.pano.loadTiledPano(c, r, {
  23602. hFov: d,
  23603. vFov: p
  23604. }, !1, !1, !0),
  23605. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23606. } else
  23607. u.warn("Loading startPano", e.pano.id),
  23608. t = e.pano.loadCube("high");
  23609. return $.when(t).then(function() {
  23610. n.init(e.pano, e.quaternion),
  23611. e.pano.tiled ? i.done(function() {
  23612. e.pano.lockUntilRenderingComplete = !1,
  23613. this.controls.locked = !1
  23614. }
  23615. .bind(this)) : this.controls.locked = !1
  23616. }
  23617. .bind(this))
  23618. }
  23619. ,
  23620. n.prototype.init = function(e, t) {
  23621. u.info("Quickstart done loading, adding scene objects"),
  23622. e.lockUntilRenderingComplete = !0,
  23623. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23624. side: r.BackSide
  23625. })),
  23626. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23627. this.skybox.quaternion.copy(e.quaternion),
  23628. this.scene.add(this.skybox),
  23629. $(this.container).show()
  23630. }
  23631. ,
  23632. n.prototype.update = function(e) {
  23633. this.controls.update(e),
  23634. this.camera.copy(this.quickstartCamera)
  23635. }
  23636. ,
  23637. n.prototype.setSize = function(e, t) {
  23638. this.quickstartCamera.updateAspect(e / t)
  23639. }
  23640. ,
  23641. n.prototype.destroy = function() {
  23642. this.scene.remove(this.skybox)
  23643. }
  23644. ,
  23645. t.exports = n
  23646. }
  23647. ).call(this, "/js/scene/QuickstartManager.js")
  23648. }
  23649. , {
  23650. "../cameras/PanoramaCamera": 7,
  23651. "../constants": 8,
  23652. "../controls/PanoramaControls": 13,
  23653. "../enum/PanoSizeClass": 36,
  23654. "../enum/Vectors": 50,
  23655. "../gui/helpManager": 68,
  23656. "../materials/CubemapMaterial": 117,
  23657. "../materials/ModelTextureMaterial": 118,
  23658. "../settings": 166,
  23659. "../tile/TileUtils": 174,
  23660. "../util/browser": 182,
  23661. "../util/camera": 183,
  23662. "../util/cameraLight": 184,
  23663. "../util/easing": 186,
  23664. "../util/lerp": 188,
  23665. "../util/logger": 189,
  23666. "../util/transitions": 195,
  23667. three: 217
  23668. }],
  23669. 158: [function(e, t, i) {
  23670. "use strict";
  23671. function n(e, t, i) {
  23672. this.scene = e,
  23673. this.camera = t,
  23674. this.renderer = null,
  23675. this.effects = i,
  23676. this.animateCallback = null,
  23677. this.composer = null,
  23678. this.qualityManager = null,
  23679. e.renderWidth = 0,
  23680. e.renderHeight = 0,
  23681. this.updateClock = new r.Clock,
  23682. this.components = [],
  23683. this.updateListeners = [],
  23684. this.resizeListeners = [],
  23685. this.forceUpdateSize = !1,
  23686. this.started = !1,
  23687. this.textures = {},
  23688. this.suspendedObjects = []
  23689. }
  23690. var r = e("three")
  23691. , o = e("../shaders")
  23692. , a = e("../enum/SceneRendererEvents")
  23693. , s = e("../enum/GLTextureType")
  23694. , l = e("../enum/GLCubeFaces")
  23695. , c = e("../exception/BasicException")
  23696. , h = e("../exception/RendererCreationException")
  23697. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23698. , m = e("../util/browser")
  23699. /**************************************************************************************************************************************************/
  23700. , u = e("../settings")
  23701. , d = e("events").EventEmitter;
  23702. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23703. n.prototype = Object.create(d.prototype),
  23704. n.prototype.addComponent = function(e) {
  23705. this.components.push(e),
  23706. e.update && this.updateListeners.push(e),
  23707. e.setSize && (this.resizeListeners.push(e),
  23708. this.forceUpdateSize = !0)
  23709. }
  23710. ,
  23711. n.prototype.removeComponent = function(e) {
  23712. var t = function(t) {
  23713. return t !== e
  23714. };
  23715. this.components = this.components.filter(t),
  23716. this.updateListeners = this.updateListeners.filter(t),
  23717. this.resizeListeners = this.resizeListeners.filter(t)
  23718. }
  23719. ,
  23720. n.prototype.start = function(e) {
  23721. if (this.started)
  23722. throw new c("Can't start SceneRenderer, already started");
  23723. this.createContext(e),
  23724. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23725. m.isMobile() && this.boluoVrInit(),
  23726. /*******************************************************************************************************************************/
  23727. this.initComposer(),
  23728. this.started = !0,
  23729. (p = p.bind(this))()
  23730. }
  23731. ,
  23732. n.prototype.createContext = function(e) {
  23733. var transparent = !!(settings.transparentBg || settings.bgImg)
  23734. try {
  23735. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23736. this.renderer.autoClear = !0,
  23737. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23738. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23739. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23740. this.emit(a.ContextCreated)
  23741. } catch (e) {
  23742. throw new h("Unable to create a WebGL rendering context")
  23743. }
  23744. u.profiling.enabled && this.overrideTextures(),
  23745. e.appendChild(this.renderer.domElement)
  23746. /* window.stats = new Stats();
  23747. e.appendChild( stats.dom ); */
  23748. }
  23749. ,
  23750. n.prototype.overrideTextures = function() {
  23751. var e = this.renderer.context
  23752. , t = 0
  23753. , i = e.createTexture;
  23754. e.createTexture = function() {
  23755. var n = i.call(e);
  23756. return n.id = t++,
  23757. this.textures[n.id] = n,
  23758. n
  23759. }
  23760. .bind(this);
  23761. var n = e.texImage2D;
  23762. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23763. var d, p = this.getTextureTypeFromTarget(e, t);
  23764. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23765. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23766. h = a,
  23767. u = l,
  23768. o = u.naturalWidth,
  23769. a = u.naturalHeight,
  23770. n.call(e, t, i, r, c, h, u));
  23771. var f = this.textures[d.id];
  23772. f.width = p === s.TextureCube ? 6 * o : o,
  23773. f.height = a
  23774. }
  23775. .bind(this);
  23776. var r = e.deleteTexture;
  23777. e.deleteTexture = function(t) {
  23778. delete this.textures[t.id],
  23779. r.call(e, t)
  23780. }
  23781. .bind(this)
  23782. }
  23783. ,
  23784. n.prototype.updateTextureMemory = function() {
  23785. var e = null;
  23786. return function() {
  23787. var t = 0;
  23788. for (var i in this.textures) {
  23789. var n = this.textures[i];
  23790. n.width && n.height && (t += n.width * n.height * 4)
  23791. }
  23792. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23793. e = t
  23794. }
  23795. }(),
  23796. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23797. switch (t) {
  23798. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23799. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23800. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23801. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23802. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23803. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23804. return s.TextureCube;
  23805. case e.TEXTURE_2D:
  23806. return s.Texture2D;
  23807. default:
  23808. return null
  23809. }
  23810. }
  23811. ,
  23812. n.prototype.initComposer = function() {
  23813. this.composer = new r.EffectComposer(this.renderer),
  23814. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23815. //this.composer.addPass(this.effects.hblurPass),
  23816. //this.composer.addPass(this.effects.vblurPass)
  23817. this.composer.addPass(this.effects.transitionMaskPass)//add
  23818. }
  23819. ,
  23820. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23821. this.renderWidth = e,
  23822. this.renderHeight = t,
  23823. this.effects.aspect = e / t,
  23824. /* this.renderer.setSize(e, t), -----MP */
  23825. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23826. this.composer.setSize(e, t);
  23827. for (var i = 0; i < this.resizeListeners.length; i++)
  23828. this.resizeListeners[i].setSize(e, t)
  23829. }
  23830. ,
  23831. n.prototype.render = function() {
  23832. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23833. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23834. }
  23835. /******************************************************************************************************徐世廷**********************************************************************/
  23836. var vrPermission = {};
  23837. var vrPermissionCallBack = function(info1,info2){
  23838. if(info1 == "reset"){
  23839. vrPermission = {};
  23840. }else{
  23841. vrPermission[info1] = info2
  23842. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23843. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23844. }
  23845. }
  23846. }
  23847. n.prototype.boluoVrInit = function() {
  23848. console.log("boluoVrInit")
  23849. this.isHuawei5X = m.detectHUAWEI5X(),
  23850. this.oldRenderer = this.renderer,
  23851. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23852. window.panoCamera = this.camera;
  23853. var a = this;
  23854. window._vrEnabled = !1,
  23855. Object.defineProperty(window, "vrEnabled", {
  23856. get: function() {
  23857. return window._vrEnabled
  23858. },
  23859. set: function(b) {
  23860. b = !!b,
  23861. b ? (a.renderer = a.newRenderer,
  23862. window.vrMarkers.forEach(function(a) {
  23863. a.visible = !0
  23864. })) : (a.renderer = a.oldRenderer,
  23865. window.vrMarkers.forEach(function(a) {
  23866. a.visible = !1
  23867. })),
  23868. a.cursor.visible = b,
  23869. a.setSize(window.innerWidth, window.innerHeight),
  23870. window._vrEnabled = b
  23871. if(b){
  23872. setTimeout(function(){
  23873. console.log("orientEnable"+window.orientEnable)
  23874. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23875. if(m.detectIOS()/* && m.detectSafari() */){
  23876. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23877. console.log("开始获取权限 major"+b.major)
  23878. if(b.major == 12 && b.minor>=2){
  23879. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23880. else{//app??
  23881. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23882. }
  23883. }else if(b.major >= 13){
  23884. if(!window.location.href.includes("https://")){
  23885. console.log("需要https");
  23886. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23887. return;
  23888. }
  23889. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23890. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23891. if(!window.vrEnabled || window.orientEnable)return;
  23892. vrPermissionCallBack("reset")
  23893. console.log(window.DeviceMotionEvent)
  23894. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23895. console.log("开始获取权限1")
  23896. ///注意:需要https 本地服务器permissionState会得到denied
  23897. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23898. console.log("permissionState1: "+permissionState)
  23899. vrPermissionCallBack("deviceMotion", permissionState)
  23900. }).catch(function(e){
  23901. vrPermissionCallBack("deviceMotion", false)
  23902. console.log(e)
  23903. })
  23904. }else{
  23905. console.log("window.DeviceMotionEvent undefined")
  23906. vrPermissionCallBack("deviceMotion", false)
  23907. }
  23908. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23909. console.log("开始获取权限2")
  23910. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23911. console.log("permissionState2: "+permissionState)
  23912. vrPermissionCallBack("deviceOrientation", permissionState)
  23913. }).catch(function(e){
  23914. vrPermissionCallBack("deviceOrientation", false)
  23915. console.log(e)
  23916. })
  23917. }else{
  23918. console.log("window.DeviceOrientationEvent undefined")
  23919. vrPermissionCallBack("deviceOrientation", false)
  23920. }
  23921. },hasFailed ? 0 : 150)
  23922. /* /* setTimeout(function(){
  23923. if(settings.vrEnabled && !window.orientEnable){
  23924. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23925. }
  23926. },4000) */
  23927. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23928. }else{
  23929. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23930. }
  23931. }else{
  23932. //已经触发了
  23933. }
  23934. },200);
  23935. }
  23936. }
  23937. }),
  23938. this.createCursor(.5, !1, 1, 16777215, 0);
  23939. var b = {
  23940. setSize: function(b, c) {
  23941. a.camera.aspect = b / c
  23942. }
  23943. };
  23944. this.resizeListeners.push(b),
  23945. this.vrLoadingInit()
  23946. }
  23947. ,
  23948. n.prototype.vrLoadingInit = function() {
  23949. var a = function(camera) {
  23950. var a = this
  23951. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23952. , c = new r.MeshBasicMaterial({
  23953. color: 4967932,
  23954. side: r.DoubleSide
  23955. })
  23956. , d = new r.Mesh(b,c);
  23957. this.mesh = d,
  23958. d.position.z = -2,
  23959. d.scale.set(.08, .08, .08),
  23960. d.visible = !1,
  23961. camera.add(d),
  23962. //window.player.camera.add(d),
  23963. a.enabled = !1,
  23964. this.update = function(b) {
  23965. 1 == a.enabled && (d.rotation.z += 15 * b)
  23966. }
  23967. }
  23968. , a = new a(this.camera);
  23969. window.Loading = a,
  23970. this.updateListeners.push(a)
  23971. }
  23972. ,
  23973. n.prototype.createCursor = function(a, b, c, d, e) {
  23974. var g, h = new r.SpriteMaterial({
  23975. opacity: c,
  23976. color: d,
  23977. transparent: b,
  23978. map: this.boluoGetTexture("static/images/cursor.png"),
  23979. needsUpdate: !0,
  23980. side: r.DoubleSide
  23981. });
  23982. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23983. h.map.repeat = new r.Vector2(1 / 17,1),
  23984. h.depthTest = !1,
  23985. h.blending = r.AdditiveBlending,
  23986. g = new r.Sprite(h),
  23987. // g.scale.set(a, a, a),
  23988. g.scale.set(.3,.3,.3)
  23989. g.position.z = -2,
  23990. g.visible = !1,
  23991. g.name = "cursor",
  23992. this.camera.add(g),
  23993. this.scene.add(this.camera),
  23994. this.cursor = g;
  23995. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23996. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23997. this.updateListeners.push(i)
  23998. }
  23999. ,
  24000. window.orientEnable = 0; //是否能触发deviceorientation
  24001. n.prototype.CursorAnimation = function(a, b, c) {
  24002. function d() {
  24003. g.orient = r.Math.degToRad(window.orientation || 0)
  24004. }
  24005. function e(a) {
  24006. if(!window.vrEnabled && window.orientEnable) return;
  24007. window.orientEnable || (window.orientEnable = 1);
  24008. var b = r.Math.degToRad(a.alpha)
  24009. , c = r.Math.degToRad(a.beta)
  24010. , d = r.Math.degToRad(a.gamma);
  24011. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24012. -1e3 === g.beta && (g.beta = c),
  24013. -1e3 === g.gamma && (g.gamma = d),
  24014. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24015. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24016. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24017. g.beta = c,
  24018. g.gamma = d),
  24019. n.vrDebug) {
  24020. $("#info-device-orientation").css("display", "block");
  24021. var e = "";
  24022. e += "alpha=(" + g.alpha + ")<BR/>",
  24023. e += "beta=(" + g.beta + ")<BR/>",
  24024. e += "gamma=" + g.gamma + "<BR/>",
  24025. document.getElementById("info-device-orientation").innerHTML = e
  24026. }
  24027. }
  24028. this.cursor = b,
  24029. this.raycaster = new r.Raycaster,
  24030. this.targetEventObj = {},
  24031. this.type = 1,
  24032. this.tweenFlag = !0;
  24033. var g = this;
  24034. this.target = c,
  24035. console.log(c.uuid),
  24036. this.euler = new r.Euler,
  24037. this.q0 = new r.Quaternion,
  24038. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24039. this.zee = new r.Vector3(0,0,1),
  24040. this.alpha = -1e3,
  24041. this.beta = -1e3,
  24042. this.gamma = -1e3,
  24043. this.orient = r.Math.degToRad(window.orientation || 0),
  24044. window.addEventListener("orientationchange", d),
  24045. window.addEventListener("deviceorientation", e),
  24046. this.setObjectQuaternion = function(a, b, d, e, f) {
  24047. g.euler.set(d, b, -e, "YXZ"),
  24048. a.setFromEuler(g.euler),
  24049. a.multiply(g.q1),
  24050. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24051. c.updateMatrixWorld()
  24052. }
  24053. ,
  24054. parent !== window && window.addEventListener("message", function(a) {
  24055. var b = JSON.parse(a.data)
  24056. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24057. b && b.alpha && b.beta && b.gamma && function(a) {
  24058. var c = r.Math.degToRad(b.alpha)
  24059. , d = r.Math.degToRad(b.beta)
  24060. , e = r.Math.degToRad(b.gamma);
  24061. a ? (-1e3 === g.alpha && (g.alpha = c),
  24062. -1e3 === g.beta && (g.beta = d),
  24063. -1e3 === g.gamma && (g.gamma = e),
  24064. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24065. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24066. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24067. g.beta = d,
  24068. g.gamma = e)
  24069. }(c)
  24070. }),
  24071. this.update = function(a) {
  24072. TWEEN.update();
  24073. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24074. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24075. this.triggerTargetEvent())
  24076. }
  24077. ,
  24078. this.triggerTargetEvent = function() {
  24079. var a = this.choseObj()
  24080. , b = a ? a.object : void 0;
  24081. this.targetEventObj.currentObj = b,
  24082. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24083. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24084. b && b.enabled && this.startAnimate(function() {
  24085. this.clickCallback(b)
  24086. }
  24087. .bind(this))) : this.type,
  24088. this.targetEventObj.lastObj = b)
  24089. }
  24090. ,
  24091. this.choseObj = function() {
  24092. this.raycaster.setFromCamera({
  24093. x: 0,
  24094. y: 0
  24095. }, c);
  24096. var a = (this.raycaster.ray,
  24097. window.vrMarkers)
  24098. , b = this.raycaster.intersectObjects(a);
  24099. if (b.length > 0)
  24100. return b[0]
  24101. }
  24102. ,
  24103. this.clickCallback = function(a) {
  24104. this.runTHREEAction(a, "onclick")
  24105. }
  24106. ,
  24107. this.runTHREEAction = function(a, b) {
  24108. switch (b) {
  24109. case "onclick":
  24110. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24111. a()
  24112. });
  24113. break;
  24114. case "onhover":
  24115. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24116. a()
  24117. });
  24118. break;
  24119. case "onout":
  24120. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24121. a()
  24122. })
  24123. }
  24124. }
  24125. ,
  24126. this.startAnimate = function(a) {
  24127. this.tweenFlag && this.initAnimation(a)
  24128. }
  24129. ,
  24130. this.initAnimation = function(a) {
  24131. var b = this
  24132. , c = this.cursor.material.map.offset
  24133. , d = function(a) {
  24134. return Math.floor(17 * a) / 17
  24135. };
  24136. b.tweenFlag = !1,
  24137. this.cursorAnimate = new TWEEN.Tween(c).to({
  24138. x: 1
  24139. }, 1e3).onStart(function() {
  24140. b.tweenFlag = !1
  24141. }).onStop(function() {
  24142. b.tweenFlag = !0,
  24143. this.x = 0,
  24144. c.x = 0
  24145. }).onUpdate(function() {}).onComplete(function() {
  24146. a(),
  24147. c.x = 0,
  24148. setTimeout(function() {
  24149. b.tweenFlag = !0
  24150. }, 1500)
  24151. }),
  24152. this.cursorAnimate.easing(d),
  24153. this.cursorAnimate.start()
  24154. }
  24155. ,
  24156. this.autoCursorPosition = function(a) {
  24157. // var b = Math.abs(a.distance - 10);
  24158. // this.cursor.position.z = -b,
  24159. // b /= 10;
  24160. // alert(b);
  24161. // this.cursor.scale.set(b, b, b)
  24162. this.cursor.scale.set(.3,.3,.3)
  24163. }
  24164. }
  24165. ,
  24166. n.prototype.vrRenderer = function(a, b, c) {
  24167. var d = new b.vrCamera(c);
  24168. d.bananaAspect = .8,
  24169. this.width,
  24170. this.height;
  24171. var b = this;
  24172. this.setSize = function(c, d) {
  24173. a.setSize.call(this, c, d),
  24174. b.width = c,
  24175. b.height = d
  24176. }
  24177. ,
  24178. this.render = function(b, c, e, f) {
  24179. window.cameraQua = c.quaternion.clone();
  24180. var g, h;
  24181. if (c.__RESS__SKIP__STEREO__)
  24182. return a.render(b, c, e, f);
  24183. if ("PerspectiveCamera" === c.type)
  24184. g = d.cameraL,
  24185. h = d.cameraR,
  24186. b.updateMatrixWorld(),
  24187. null === c.parent && c.updateMatrixWorld(),
  24188. d.vrCameraUpdate(c);
  24189. else {
  24190. if ("OrthographicCamera" !== c.type)
  24191. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24192. g = h = c
  24193. }
  24194. a.setScissorTest(!0),
  24195. a.setScissor(0, 0, this.width / 2, this.height),
  24196. a.setViewport(0, 0, this.width / 2, this.height),
  24197. a.render.call(this, b, g, e, f),
  24198. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24199. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24200. a.render.call(this, b, h, e, f),
  24201. a.setScissorTest(!1)
  24202. }
  24203. ,
  24204. this.__proto__ = {
  24205. __proto__: a
  24206. }
  24207. }
  24208. ,
  24209. n.prototype.vrCamera = function(a) {
  24210. this.type = "StereoCamera",
  24211. this._aspect = 1,
  24212. this._overlap = .064,
  24213. this.cameraL = new r.PerspectiveCamera,
  24214. this.cameraL.layers.enable(1),
  24215. this.cameraL.near = 0.01,//xzw add
  24216. this.cameraL.matrixAutoUpdate = !1,
  24217. this.cameraR = new r.PerspectiveCamera,
  24218. this.cameraR.layers.enable(2),
  24219. this.cameraR.near = 0.01,//xzw add
  24220. this.cameraR.matrixAutoUpdate = !1,
  24221. this.eyeRight = new r.Matrix4,
  24222. this.eyeLeft = new r.Matrix4,
  24223. this.vrCameraNeedsUpdate = !0,
  24224. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24225. Object.defineProperty(this, "bananaAspect", {
  24226. get: function() {
  24227. return this._aspect
  24228. },
  24229. set: function(a) {
  24230. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24231. this._aspect = a
  24232. }
  24233. }),
  24234. Object.defineProperty(this, "overlap", {
  24235. get: function() {
  24236. return this._overlap
  24237. },
  24238. set: function(a) {
  24239. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24240. this._overlap = a
  24241. }
  24242. }),
  24243. this.vrCameraUpdate = function(a) {
  24244. this.vrCameraNeedsUpdate = true;
  24245. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24246. this.vrCameraNeedsUpdate) {
  24247. this.vrCameraNeedsUpdate = !1,
  24248. //console.debug("vrCameraUpdate"),
  24249. this.bananaFocus = a.focus,
  24250. this.bananaFov = a.fov,
  24251. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24252. this.bananaNear = a.near,
  24253. this.bananaFar = a.far,
  24254. //console.debug(a.aspect),
  24255. this.bananaFocus = 10;
  24256. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24257. this.eyeLeft.elements[12] = -e,
  24258. this.eyeRight.elements[12] = e,
  24259. b = -g * this.bananaReal_aspect + f,
  24260. c = g * this.bananaReal_aspect + f,
  24261. d.elements[0] = 2 * this.bananaNear / (c - b),
  24262. d.elements[8] = (c + b) / (c - b),
  24263. this.cameraL.projectionMatrix.copy(d),
  24264. b = -g * this.bananaReal_aspect - f,
  24265. c = g * this.bananaReal_aspect - f,
  24266. d.elements[0] = 2 * this.bananaNear / (c - b),
  24267. d.elements[8] = (c + b) / (c - b),
  24268. this.cameraR.projectionMatrix.copy(d)
  24269. }
  24270. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24271. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24272. }
  24273. }
  24274. ,
  24275. n.prototype.boluoGetTexture = function(a) {
  24276. var b = new r.TextureLoader;
  24277. return b.crossOrigin = "anonymous",
  24278. b.load(a)
  24279. }
  24280. ,
  24281. /***********************************************************************************************************************************************************************************/
  24282. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24283. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24284. return function(o){
  24285. var render = false;
  24286. var ratio;
  24287. var w, h; //记录应当render的大小
  24288. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24289. w = o.width, h = o.height, render = true, ratio=1;
  24290. }else{
  24291. w = $('#player').width();
  24292. h = $('#player').height();
  24293. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24294. (w !== W || h !== H || this.forceUpdateSize) &&
  24295. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24296. }
  24297. if(render){
  24298. this.setSize(w, h, ratio);
  24299. this.forceUpdateSize = !1
  24300. }
  24301. }
  24302. }()
  24303. ,
  24304. n.prototype.updateComponents = function() {
  24305. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24306. this.updateListeners[t].update(e)
  24307. }
  24308. ,
  24309. n.prototype.suspend = function() {
  24310. this.started = !1,
  24311. this.suspendedObjects = this.scene.children.map(function(e) {
  24312. return this.scene.remove(e),
  24313. e
  24314. }
  24315. .bind(this)),
  24316. this.render()
  24317. }
  24318. ,
  24319. n.prototype.resume = function() {
  24320. this.suspendedObjects.forEach(function(e) {
  24321. this.scene.add(e)
  24322. }
  24323. .bind(this)),
  24324. this.suspendedObjects = [],
  24325. this.started = !0,
  24326. p()
  24327. }
  24328. ;
  24329. var p = function() {
  24330. this.started && (window.requestAnimationFrame(p),
  24331. this.updateScreenSize(), // fyz resize
  24332. this.updateComponents(),
  24333. this.updateTextureMemory(),
  24334. this.render(),
  24335. window.stats && (window.fps = stats.update()),
  24336. this.emit(a.AfterRender))
  24337. };
  24338. n.prototype.getImageData = function() {
  24339. var e = document.createElement("canvas")
  24340. , t = e.getContext("2d");
  24341. return function(i, n, r) {
  24342. return e.width === n && e.height === r || (e.width = n,
  24343. e.height = r),
  24344. t.drawImage(i, 0, 0, n, r),
  24345. t.getImageData(0, 0, n, r)
  24346. }
  24347. }(),
  24348. n.prototype.initSizedTexture2D = function(e, t, i) {
  24349. var n = this.renderer
  24350. , o = n.context
  24351. , a = n.state
  24352. , s = new r.Texture(null);
  24353. s.flipY = !1,
  24354. i !== !0 && (i = !1),
  24355. s.generateMipmaps = i;
  24356. var l = n.paramThreeToGL(s.format)
  24357. , c = n.paramThreeToGL(s.type)
  24358. , h = n.properties.get(s)
  24359. , u = o.createTexture();
  24360. a.bindTexture(o.TEXTURE_2D, u),
  24361. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24362. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24363. s.wrapS = t,
  24364. s.wrapT = t;
  24365. var d = n.paramThreeToGL(t);
  24366. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24367. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24368. i ? (s.magFilter = r.LinearFilter,
  24369. s.minFilter = r.LinearMipMapLinearFilter,
  24370. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24371. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24372. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24373. s.minFilter = r.LinearFilter,
  24374. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24375. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24376. a.bindTexture(o.TEXTURE_2D, null),
  24377. h.__webglTexture = u,
  24378. s
  24379. }
  24380. ,
  24381. n.prototype.initSizedCubeMap = function(e, t) {
  24382. var i = this.renderer
  24383. , n = i.context
  24384. , o = i.state
  24385. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24386. a.flipY = !1,
  24387. a.generateMipmaps = t;
  24388. var s = i.paramThreeToGL(a.format)
  24389. , l = i.paramThreeToGL(a.type)
  24390. , c = i.properties.get(a)
  24391. , h = n.createTexture();
  24392. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24393. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24394. for (var u = 0; u < 6; u++)
  24395. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24396. return t ? (a.magFilter = r.LinearFilter,
  24397. a.minFilter = r.LinearMipMapLinearFilter,
  24398. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24399. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24400. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24401. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24402. a.minFilter = r.LinearFilter,
  24403. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24404. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24405. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24406. c.__image__webglTextureCube = h,
  24407. a
  24408. }
  24409. ,
  24410. n.prototype.deallocateCubeTexture = function(e) {
  24411. var t = this.renderer
  24412. , i = t.context
  24413. , n = t.properties.get(e);
  24414. i.deleteTexture(n.__image__webglTextureCube)
  24415. }
  24416. ,
  24417. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24418. var a = this.renderer
  24419. , s = a.context
  24420. , l = a.state
  24421. , c = a.properties.get(t);
  24422. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24423. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24424. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24425. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24426. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24427. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24428. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24429. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24430. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24431. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24432. l.bindTexture(s.TEXTURE_2D, null)
  24433. }
  24434. ,
  24435. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24436. var s = this.renderer
  24437. , l = s.context
  24438. , c = s.state
  24439. , h = s.properties.get(t);
  24440. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24441. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24442. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24443. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24444. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24445. }
  24446. ,
  24447. n.prototype.rebuildMipMaps2D = function(e) {
  24448. var t = this.renderer
  24449. , i = t.context
  24450. , n = t.state;
  24451. t.properties.get(e);
  24452. i.generateMipmap(i.TEXTURE_2D),
  24453. n.bindTexture(i.TEXTURE_2D, null)
  24454. }
  24455. ,
  24456. n.prototype.rebuildMipMaps3D = function(e) {
  24457. var t = this.renderer
  24458. , i = t.context
  24459. , n = t.state
  24460. , r = t.properties.get(e);
  24461. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24462. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24463. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24464. }
  24465. ,
  24466. n.prototype.renderToCubeMap = function() {
  24467. var e = !1
  24468. , t = null
  24469. , i = null
  24470. , n = null
  24471. , a = null
  24472. , s = null
  24473. , l = 1;
  24474. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24475. var _ = this.renderer;
  24476. _.context;
  24477. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24478. i.position.z = 150,
  24479. t = new r.Scene,
  24480. t.add(i),
  24481. n = new r.ShaderMaterial({
  24482. uniforms: {
  24483. tDiffuse: {
  24484. type: "t",
  24485. value: null
  24486. },
  24487. alpha: {
  24488. type: "f",
  24489. value: 1
  24490. }
  24491. },
  24492. vertexShader: o.basicTextured.vertexShader,
  24493. fragmentShader: o.basicTextured.fragmentShader,
  24494. depthWrite: !1,
  24495. depthTest: !1,
  24496. side: r.DoubleSide
  24497. }),
  24498. a = new r.PlaneBufferGeometry(l,l),
  24499. s = new r.Mesh(a,n),
  24500. s.position.z = 0,
  24501. t.add(s),
  24502. e = !0);
  24503. var T = a.getAttribute("uv");
  24504. T.setDynamic(!0),
  24505. T.needsUpdate = !0;
  24506. var x = T.array
  24507. , S = p / u
  24508. , M = f / d
  24509. , R = g / u
  24510. , P = m / d;
  24511. x[0] = S,
  24512. x[1] = M + P,
  24513. x[2] = S + R,
  24514. x[3] = M + P,
  24515. x[4] = S,
  24516. x[5] = M,
  24517. x[6] = S + R,
  24518. x[7] = M;
  24519. var O = a.getAttribute("position");
  24520. O.setDynamic(!0),
  24521. O.needsUpdate = !0;
  24522. var L = O.array
  24523. , D = v / h.width - l / 2
  24524. , N = A / h.height - l / 2
  24525. , B = y / h.width
  24526. , F = C / h.height;
  24527. L[0] = D,
  24528. L[1] = N + F,
  24529. L[3] = D + B,
  24530. L[4] = N + F,
  24531. L[6] = D,
  24532. L[7] = N,
  24533. L[9] = D + B,
  24534. L[10] = N;
  24535. this.renderer.properties.get(c);
  24536. n.uniforms.tDiffuse.value = c,
  24537. n.blending = E || r.NoBlending,
  24538. n.transparent = !!b,
  24539. void 0 !== w && null !== w || (w = 1),
  24540. n.uniforms.alpha.value = w,
  24541. n.needUpdate = !0,
  24542. h.activeCubeFace = I,
  24543. h.viewport.set(0, 0, h.width, h.height);
  24544. var V = this.renderer.autoClear;
  24545. this.renderer.autoClear = !1,
  24546. this.renderer.render(t, i, h, !1),
  24547. this.renderer.autoClear = V
  24548. }
  24549. }(),
  24550. n.prototype.copyCubeMap = function() {
  24551. var e = !1
  24552. , t = null
  24553. , i = null
  24554. , a = null
  24555. , s = null
  24556. , l = null
  24557. , c = new r.Euler;
  24558. new r.Vector3;
  24559. return function(h, u, d, p, f, g, m, v, A) {
  24560. this.renderer;
  24561. if (!e) {
  24562. var y = 2;
  24563. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24564. i.position.set(0, 0, 0),
  24565. t = new r.Scene,
  24566. t.add(i),
  24567. a = new r.ShaderMaterial({
  24568. uniforms: {
  24569. tDiffuse: {
  24570. type: "t",
  24571. value: null
  24572. },
  24573. alpha: {
  24574. type: "f",
  24575. value: 1
  24576. }
  24577. },
  24578. vertexShader: o.copyCubeMap.vertexShader,
  24579. fragmentShader: o.copyCubeMap.fragmentShader,
  24580. depthWrite: !1,
  24581. depthTest: !1,
  24582. side: r.DoubleSide
  24583. }),
  24584. s = new r.BoxGeometry(y,y,y),
  24585. l = new r.Mesh(s,a),
  24586. t.add(l),
  24587. e = !0
  24588. }
  24589. for (var C = 0; C < 6; C++)
  24590. n.getCubeOrientationForCubeFace(C, c),
  24591. l.rotation.copy(c),
  24592. l.matrixWorldNeedsUpdate = !0,
  24593. l.updateMatrixWorld(),
  24594. a.uniforms.tDiffuse.value = h,
  24595. a.blending = m || r.NoBlending,
  24596. a.transparent = !!v,
  24597. void 0 !== A && null !== A || (A = 1),
  24598. a.uniforms.alpha.value = A,
  24599. a.needUpdate = !0,
  24600. u.activeCubeFace = C,
  24601. u.viewport.set(0, 0, f, g),
  24602. this.renderer.render(t, i, u, !1)
  24603. }
  24604. }(),
  24605. n.getLookAtForCubeFace = function(e, t) {
  24606. switch (e) {
  24607. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24608. t.set(1, 0, 0);
  24609. break;
  24610. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24611. t.set(-1, 0, 0);
  24612. break;
  24613. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24614. t.set(0, 1, 0);
  24615. break;
  24616. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24617. t.set(0, -1, 0);
  24618. break;
  24619. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24620. t.set(0, 0, 1);
  24621. break;
  24622. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24623. t.set(0, 0, -1)
  24624. }
  24625. }
  24626. ,
  24627. n.getCubeOrientationForCubeFace = function(e, t) {
  24628. switch (e) {
  24629. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24630. t.set(0, -Math.PI / 2, 0);
  24631. break;
  24632. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24633. t.set(0, Math.PI / 2, 0);
  24634. break;
  24635. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24636. t.set(Math.PI / 2, Math.PI, 0);
  24637. break;
  24638. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24639. t.set(-Math.PI / 2, Math.PI, 0);
  24640. break;
  24641. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24642. t.set(0, -Math.PI, 0);
  24643. break;
  24644. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24645. t.set(0, 0, 0)
  24646. }
  24647. }
  24648. ,
  24649. t.exports = n
  24650. }
  24651. , {
  24652. "../enum/GLCubeFaces": 25,
  24653. "../enum/GLTextureType": 26,
  24654. "../enum/SceneRendererEvents": 43,
  24655. "../exception/BasicException": 55,
  24656. "../exception/RendererCreationException": 57,
  24657. "../settings": 166,
  24658. "../shaders": 167,
  24659. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24660. "../util/browser": 182,
  24661. /************************************************************************************************************************************************/
  24662. events: 202,
  24663. three: 217
  24664. }],
  24665. 159: [function(e, t, i) {
  24666. "use strict";
  24667. function n(e) {
  24668. this.messenger = new a(e),
  24669. this.clientKey = null
  24670. }
  24671. var r = e("../util/ajax")
  24672. , o = e("./PostMessageType")
  24673. , a = e("./postmessage")
  24674. , s = e("./VersionInfo")
  24675. , l = e("events").EventEmitter
  24676. , c = window.location.origin + "/api/v1/user/";
  24677. n.prototype = Object.create(l.prototype),
  24678. n.prototype.bindEvents = function() {
  24679. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24680. }
  24681. ,
  24682. n.prototype.waitForConnection = function() {
  24683. var e = new Promise(function(e, t) {
  24684. this.messenger.on(o.CONNECT, function(i) {
  24685. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24686. }
  24687. .bind(this))
  24688. }
  24689. .bind(this));
  24690. return e
  24691. }
  24692. ,
  24693. n.prototype.onConnectionReceived = function(e) {
  24694. return this.messenger.setTarget(e.source, e.origin),
  24695. this.verifyConnection(e).then(function(t, i) {
  24696. this.messenger.send({
  24697. type: o.ACCEPT,
  24698. toId: e.fromId,
  24699. warning: i
  24700. }),
  24701. this.clientKey = t,
  24702. this.messenger.removeAllListeners(o.CONNECT),
  24703. this.bindEvents()
  24704. }
  24705. .bind(this), function(t) {
  24706. this.messenger.send({
  24707. type: o.REJECT,
  24708. toId: e.fromId,
  24709. reason: t
  24710. }),
  24711. this.messenger.setTarget()
  24712. }
  24713. .bind(this))
  24714. }
  24715. ,
  24716. n.prototype.verifyConnection = function(e) {
  24717. return new Promise(function(t, i) {
  24718. var n;
  24719. if (s.isDeprecated(e.sdkVersion))
  24720. n = "这个版本正在被弃用";
  24721. else if (!s.isSupported(e.sdkVersion))
  24722. return i("不支持此版本的SDK");
  24723. var o = {
  24724. cache: !1,
  24725. headers: {
  24726. "X-port-Application-Key": e.applicationKey,
  24727. "X-port-Referrer": e.origin
  24728. }
  24729. };
  24730. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24731. }
  24732. )
  24733. }
  24734. ,
  24735. n.prototype.onMessageReceived = function(e) {
  24736. if (this.validateClientApplicationKey(e.applicationKey)) {
  24737. var t = this;
  24738. e.onDone = function(i) {
  24739. i.toId = e.fromId,
  24740. i.uid = e.uid,
  24741. i.type = o.RESPONSE,
  24742. t.messenger.send(i)
  24743. }
  24744. ,
  24745. this.emit(o.ACTION, e)
  24746. }
  24747. }
  24748. ,
  24749. n.prototype.validateClientApplicationKey = function(e) {
  24750. return this.clientKey === e
  24751. }
  24752. ,
  24753. n.prototype.sendEvent = function(e, t) {
  24754. this.messenger.send({
  24755. type: o.EVENT,
  24756. eventType: e,
  24757. eventData: t
  24758. })
  24759. }
  24760. ,
  24761. t.exports = n
  24762. }
  24763. , {
  24764. "../util/ajax": 181,
  24765. "./PostMessageType": 160,
  24766. "./VersionInfo": 163,
  24767. "./postmessage": 165,
  24768. events: 202
  24769. }],
  24770. 160: [function(e, t, i) {
  24771. "use strict";
  24772. t.exports = Object.freeze({
  24773. CONNECT: "postmessage.connect",
  24774. ACCEPT: "postmessage.accept",
  24775. REJECT: "postmessage.reject",
  24776. ACTION: "postmessage.action",
  24777. RESPONSE: "postmessage.response",
  24778. EVENT: "postmessage.event"
  24779. })
  24780. }
  24781. , {}],
  24782. 161: [function(e, t, i) {
  24783. "use strict";
  24784. t.exports = Object.freeze({
  24785. MOVE: "sdk.move",
  24786. ENTER_PANO: "sdk.enterpano",
  24787. MODEL_LOADED: "sdk.modelloaded"
  24788. })
  24789. }
  24790. , {}],
  24791. 162: [function(e, t, i) {
  24792. "use strict";
  24793. t.exports = Object.freeze({
  24794. FLY: "transition.fly",
  24795. FADEOUT: "transition.fade",
  24796. INSTANT: "transition.instant"
  24797. })
  24798. }
  24799. , {}],
  24800. 163: [function(e, t, i) {
  24801. "use strict";
  24802. t.exports = {
  24803. current: "1.0",
  24804. supported: ["1.0"],
  24805. deprecated: [],
  24806. isSupported: function(e) {
  24807. return this.supported.indexOf(e) !== -1
  24808. },
  24809. isDeprecated: function(e) {
  24810. return this.deprecated.indexOf(e) !== -1
  24811. },
  24812. isValid: function(e) {
  24813. return this.isSupported(e) || this.isDeprecated(e)
  24814. }
  24815. }
  24816. }
  24817. , {}],
  24818. 164: [function(e, t, i) {
  24819. (function(i) {
  24820. "use strict";
  24821. function n(e, t, i) {
  24822. e && (e = e.toLowerCase().trim());
  24823. var n = new I.UP.clone
  24824. , r = Math.PI / 3
  24825. , o = Math.PI / 2;
  24826. switch (e) {
  24827. case "left":
  24828. i.copy(t),
  24829. i.applyAxisAngle(n, o);
  24830. break;
  24831. case "right":
  24832. i.copy(t),
  24833. i.applyAxisAngle(n, -o);
  24834. break;
  24835. case "forwardleft":
  24836. i.copy(t),
  24837. i.applyAxisAngle(n, r);
  24838. break;
  24839. case "forwardright":
  24840. i.copy(t),
  24841. i.applyAxisAngle(n, -r);
  24842. break;
  24843. case "forward":
  24844. default:
  24845. i.copy(t)
  24846. }
  24847. return i
  24848. }
  24849. function r(e, t) {
  24850. if (e) {
  24851. var i = {
  24852. pano: e,
  24853. lookAtPoint: null,
  24854. duration: null,
  24855. maxDistanceOverride: null,
  24856. skipWarpingCheck: !1
  24857. };
  24858. this.player.flyToPano(i, function() {
  24859. t && t({
  24860. success: !0,
  24861. message: "Transition complete."
  24862. })
  24863. })
  24864. } else
  24865. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24866. t && t({
  24867. success: !1,
  24868. error: "Unable to find pano."
  24869. })
  24870. }
  24871. function o(e, t) {
  24872. var i = this.findRankedPano(e, t);
  24873. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24874. null)
  24875. }
  24876. function a(e, t) {
  24877. var i = this.findRankedtag(e, t);
  24878. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24879. null)
  24880. }
  24881. function s(e, t) {
  24882. t.copy(I.FORWARD),
  24883. e.getDirection(t)
  24884. }
  24885. function l(e) {
  24886. function t(e) {
  24887. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24888. return {
  24889. x: c.Math.radToDeg(t._x),
  24890. y: c.Math.radToDeg(t._y),
  24891. z: c.Math.radToDeg(t._z)
  24892. }
  24893. }
  24894. var i = function(e) {
  24895. return e.alignmentType !== m.ALIGNED ? null : {
  24896. x: e.position.x,
  24897. y: e.position.y,
  24898. z: e.position.z
  24899. }
  24900. };
  24901. return {
  24902. panos: e.panos.list.map(function(n) {
  24903. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24904. return {
  24905. uuid: n.id,
  24906. aligned: n.alignmentType === m.ALIGNED,
  24907. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24908. position: i(n),
  24909. rotation: t(n),
  24910. thumbnail: r
  24911. }
  24912. })
  24913. }
  24914. }
  24915. var c = e("three")
  24916. , h = e("./ApiHost")
  24917. , u = e("../util/logger")
  24918. , d = e("../util/common")
  24919. , p = e("../util/math")
  24920. , f = e("../enum/ModelManagerEvents")
  24921. , g = e("./PostMessageType")
  24922. , m = e("../enum/AlignmentType")
  24923. , v = e("../enum/Direction")
  24924. , A = e("./TransitionStyles")
  24925. , y = e("../util/panorama")
  24926. , C = e("../enum/GLCubeFaces")
  24927. , I = e("../enum/Vectors")
  24928. , E = e("../enum/Viewmode")
  24929. , b = e("../enum/WarpStyle")
  24930. , w = (e("../enum/Keys"),
  24931. e("../enum/PlayerEvents"))
  24932. , _ = e("../sdk/SdkEvents")
  24933. , I = e("../enum/Vectors")
  24934. , T = e("../enum/ControlEvents")
  24935. , x = e("../enum/RenderLayers")
  24936. , S = (e("../constants"),
  24937. e("../settings"))
  24938. , M = e("../lib/jpeg_encoder")
  24939. , R = new u(i)
  24940. , P = function() {
  24941. var e = function e() {
  24942. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24943. e.player.getDirection(e.playerDirection),
  24944. e.projectVectors();
  24945. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24946. if (e.angleTravelled += Math.abs(t),
  24947. e.angleTravelled >= Math.abs(e.angle)) {
  24948. if (e.active = !1,
  24949. e.onDone) {
  24950. var i = e.onDone;
  24951. i()
  24952. }
  24953. } else
  24954. e.lastFacingDirection.copy(e.playerDirection),
  24955. window.setTimeout(e, 4)
  24956. };
  24957. return e.active = !1,
  24958. e.angle = 0,
  24959. e.angleTravelled = 0,
  24960. e.playerDirection = new c.Vector3,
  24961. e.lastFacingDirection = new c.Vector3,
  24962. e.onDone = null,
  24963. e.player = null,
  24964. e.start = function(t, i, n, r) {
  24965. e.active = !0,
  24966. t && i && (i = 0),
  24967. e.angle = t || i,
  24968. e.xAngle = t,
  24969. e.yAngle = i,
  24970. e.angleTravelled = 0,
  24971. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24972. n.getDirection(e.playerDirection),
  24973. e.lastFacingDirection.copy(e.playerDirection),
  24974. e.projectVectors(),
  24975. e.onDone = r,
  24976. e.player = n,
  24977. e()
  24978. }
  24979. ,
  24980. e.projectVectors = function() {
  24981. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24982. e.lastFacingDirection.projectOnPlane(I.UP))
  24983. }
  24984. ,
  24985. e
  24986. }()
  24987. , O = function() {
  24988. var e = new c.Vector3;
  24989. return function(t) {
  24990. t ? (e.copy(t.position),
  24991. e.add(t.discPosition),
  24992. p.projectPositionToCanvas(e, this.player.camera, e),
  24993. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24994. }
  24995. }()
  24996. , L = function() {
  24997. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24998. }
  24999. , D = function() {
  25000. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25001. }
  25002. , N = function(e) {
  25003. var t = new c.Vector3;
  25004. return function(e) {
  25005. var i = this.player.getDirection();
  25006. t.copy(i);
  25007. var n = t.y;
  25008. t.y = 0,
  25009. t.normalize();
  25010. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25011. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25012. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25013. 0;
  25014. this.player.mode === E.DOLLHOUSE && (r = -r);
  25015. var o = L.call(this) - .1
  25016. , a = D.call(this) + .1
  25017. , s = r + e;
  25018. s > o ? s = o : s < a && (s = a);
  25019. var l = s - r;
  25020. return e > 0 && l < .01 && (l = 0),
  25021. e < 0 && l > -.01 && (l = 0),
  25022. l
  25023. }
  25024. }()
  25025. , B = function() {
  25026. var e = new c.Euler;
  25027. return function(t) {
  25028. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25029. {
  25030. position: {
  25031. x: t.position.x,
  25032. y: t.position.y,
  25033. z: t.position.z
  25034. },
  25035. rotation: {
  25036. x: c.Math.radToDeg(e.x),
  25037. y: c.Math.radToDeg(e.y),
  25038. z: 0
  25039. },
  25040. pano: t.currentPano ? t.currentPano.id : null,
  25041. mode: t.mode
  25042. }
  25043. }
  25044. }()
  25045. , F = null;
  25046. t.exports = {
  25047. init: function(e, t, i, n, r) {
  25048. V.init(e, t, i, r),
  25049. F = new Promise(function(e, t) {
  25050. i.on(w.Ready, function() {
  25051. e()
  25052. })
  25053. }
  25054. .bind(this));
  25055. var o = new h(window)
  25056. , a = o.waitForConnection();
  25057. a.then(function(e) {
  25058. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25059. });
  25060. var s = function() {
  25061. var e = Date.now();
  25062. return function() {
  25063. if (!(Date.now() - e < 100)) {
  25064. var t = B(i);
  25065. o.sendEvent(_.MOVE, {
  25066. state: t
  25067. }),
  25068. e = Date.now()
  25069. }
  25070. }
  25071. }();
  25072. i.on(w.Move, s),
  25073. i.on(w.ViewChanged, s),
  25074. n.on(f.ActiveModelChanged, function(e) {
  25075. function t(e) {
  25076. var t, i = e.newPano.id;
  25077. e.oldPano && (t = e.oldPano.id),
  25078. i !== t && o.sendEvent(_.ENTER_PANO, {
  25079. oldPano: t,
  25080. newPano: i
  25081. })
  25082. }
  25083. var i = e.model
  25084. , n = e.oldModel;
  25085. V.model = i,
  25086. a.then(function() {
  25087. o.sendEvent(_.MODEL_LOADED, {
  25088. metadata: l(i)
  25089. })
  25090. }),
  25091. n && n.panos.forEach(function(e) {
  25092. e.removeEventListener("enter", t)
  25093. }),
  25094. i.panos.forEach(function(e) {
  25095. e.on("enter", t)
  25096. })
  25097. })
  25098. }
  25099. };
  25100. var V = {
  25101. director: null,
  25102. player: null,
  25103. controls: null,
  25104. sceneRenderer: null,
  25105. model: null,
  25106. init: function(e, t, i, n) {
  25107. this.director = e,
  25108. this.player = i,
  25109. this.controls = t,
  25110. this.sceneRenderer = n
  25111. },
  25112. handleToObject: {},
  25113. objectToHandle: {},
  25114. handleCount: 0,
  25115. onMessageReceive: function(e) {
  25116. if (e) {
  25117. var t = e.targetFunction
  25118. , i = e.params
  25119. , n = e.onDone;
  25120. t && this[t] && this[t](i, n)
  25121. }
  25122. },
  25123. waitForInit: function(e, t) {
  25124. F.then(t.bind({
  25125. success: !0,
  25126. message: "Init complete."
  25127. }))
  25128. },
  25129. moveToPano: function(e, t) {
  25130. var i = new c.Euler(0,0,0,"YXZ")
  25131. , n = new c.Quaternion;
  25132. return function(e, t) {
  25133. var r = e.pano
  25134. , o = e.rotation
  25135. , a = e.transition;
  25136. if (!this.model)
  25137. return t({
  25138. success: !1,
  25139. error: "The model has not been loaded yet"
  25140. });
  25141. var s = this.model.panos.get(r);
  25142. if (!s)
  25143. return t({
  25144. success: !1,
  25145. error: r + " does not exist in this model"
  25146. });
  25147. if (!o)
  25148. return t({
  25149. sucess: !1,
  25150. erorr: o + " is not a valid rotation"
  25151. });
  25152. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25153. console.log(o.z);
  25154. var l = {
  25155. success: !0,
  25156. message: r
  25157. };
  25158. if (a === A.FADEOUT)
  25159. n.setFromEuler(i),
  25160. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25161. else {
  25162. var h, u;
  25163. a === A.INSTANT && (h = 0,
  25164. u = 0);
  25165. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25166. this.player.flyToPano({
  25167. pano: s,
  25168. lookAtPoint: d,
  25169. duration: h,
  25170. aimDuration: u
  25171. }, t.bind(this, l))
  25172. }
  25173. }
  25174. }(),
  25175. moveInDirection: function(e, t) {
  25176. var i = e.direction;
  25177. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25178. void (t && t({
  25179. success: !1,
  25180. error: "Invalid direction."
  25181. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25182. t(e ? {
  25183. success: !0,
  25184. message: "moved " + i
  25185. } : {
  25186. success: !1,
  25187. error: "Cannot move in direction: " + i
  25188. })
  25189. })
  25190. },
  25191. getPose: function(e, t) {
  25192. this.player.camera.position,
  25193. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25194. return t({
  25195. success: !0,
  25196. message: B(this.player)
  25197. })
  25198. },
  25199. takeScreenShot: function() {
  25200. var e = new c.PerspectiveCamera
  25201. , t = new c.WebGLRenderTarget;
  25202. return function(i, n) {
  25203. if (!i.resolution)
  25204. return n({
  25205. success: !1,
  25206. error: "An invalid resolution was specified"
  25207. });
  25208. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25209. var r = this.sceneRenderer.renderer.getSize();
  25210. i.resolution.width = r.width,
  25211. i.resolution.height = r.height
  25212. }
  25213. e.layers.set(x.DEFAULT),
  25214. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25215. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25216. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25217. var o = i.resolution.width
  25218. , a = i.resolution.height
  25219. , s = o / a;
  25220. e.position.copy(this.sceneRenderer.camera.position),
  25221. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25222. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25223. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25224. t.setSize(o, a),
  25225. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25226. var l = new Uint8Array(o * a * 4);
  25227. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25228. var c = M.encode({
  25229. data: l,
  25230. width: o,
  25231. height: a,
  25232. heading: 180,
  25233. pitch: 0
  25234. }, {
  25235. quality: 75,
  25236. flipY: !0
  25237. })
  25238. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25239. n({
  25240. success: !0,
  25241. message: h
  25242. })
  25243. }
  25244. }(),
  25245. findRankedPano: function(e, t) {
  25246. var i = new c.Vector3
  25247. , r = new c.Vector3;
  25248. return function(e, t) {
  25249. s(this.player, r),
  25250. n(t, r, i);
  25251. var o = this.player.rankedPanoInDirection(e, i);
  25252. if (o) {
  25253. var a = this.objectToHandle[o.id];
  25254. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25255. this.handleToObject[a] = o),
  25256. a
  25257. }
  25258. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25259. -1
  25260. }
  25261. }(),
  25262. findRankedtag: function(e, t) {
  25263. var i = new c.Vector3
  25264. , r = new c.Vector3;
  25265. return function(e, t) {
  25266. s(this.player, r),
  25267. n(t, r, i);
  25268. var o = this.player.rankedtagInDirection(e, i);
  25269. if (o) {
  25270. var a = this.objectToHandle[o.sid];
  25271. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25272. this.handleToObject[a] = o),
  25273. a
  25274. }
  25275. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25276. -1
  25277. }
  25278. }(),
  25279. clickNearesttag: function(e) {
  25280. this.clickRankedtag(0, e)
  25281. },
  25282. clickRankedtag: function(e, t) {
  25283. var i = a.call(this, e, t);
  25284. i && O.call(this, i)
  25285. },
  25286. clickNearestPano: function(e, t) {
  25287. this.clickRankedPano(0, e, t)
  25288. },
  25289. clickRankedPano: function(e, t, i) {
  25290. var n = o.call(this, e, t);
  25291. n ? r.call(this, n, i) : i(null)
  25292. },
  25293. clickPano: function(e, t) {
  25294. var i = this.handleTable[e];
  25295. i ? r.call(this, i, t) : t(null)
  25296. },
  25297. rotateDirection: function() {
  25298. return function(e, t) {
  25299. var i = e.direction
  25300. , n = e.angle;
  25301. if (!P.active) {
  25302. var r = 0
  25303. , o = 0
  25304. , a = 0
  25305. , s = 0;
  25306. if (!n || isNaN(n))
  25307. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25308. void (t && t({
  25309. success: !1,
  25310. error: "Invalid rotation angle."
  25311. }));
  25312. if (this.player.mode === E.TRANSITIONING)
  25313. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25314. void (t && t({
  25315. success: !1,
  25316. error: "Cannot rotate while transitioning"
  25317. }));
  25318. if (i === v.RIGHT || i === v.LEFT)
  25319. i === v.RIGHT && (n = -n),
  25320. r = n > 0 ? -1 : 1,
  25321. a = n;
  25322. else {
  25323. if (i !== v.UP && i !== v.DOWN)
  25324. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25325. void (t && t({
  25326. success: !1,
  25327. error: "Invalid direction for rotation."
  25328. }));
  25329. if (this.player.mode === E.FLOORPLAN)
  25330. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25331. void (t && t({
  25332. success: !1,
  25333. error: "Cannot rotate " + i + " in floorplan mode"
  25334. }));
  25335. if (i === v.DOWN && (n = -n),
  25336. n = N.call(this, n),
  25337. 0 === n)
  25338. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25339. void (t && t({
  25340. success: !1,
  25341. error: "Already at maximum rotation in direction: " + i
  25342. }));
  25343. o = n > 0 ? 1 : -1,
  25344. s = n
  25345. }
  25346. var l = n;
  25347. n = c.Math.degToRad(n),
  25348. a = c.Math.degToRad(a),
  25349. s = c.Math.degToRad(s);
  25350. var h = this.controls.activeControl
  25351. , u = function() {
  25352. h.stopRotating(!0),
  25353. t && t({
  25354. success: !0,
  25355. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25356. })
  25357. };
  25358. h.startRotating(r, o),
  25359. P.start(a, s, this.player, u)
  25360. }
  25361. }
  25362. }(),
  25363. rotate: function() {
  25364. var e = new c.Vector3
  25365. , t = new c.Vector3;
  25366. return function(i, n) {
  25367. var r = i.xAngle
  25368. , o = i.yAngle;
  25369. if (!P.active) {
  25370. if (r = r || 0,
  25371. o = o || 0,
  25372. isNaN(r) || isNaN(o))
  25373. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25374. void (n && n({
  25375. success: !1,
  25376. error: "Invalid rotation angle."
  25377. }));
  25378. if (this.player.mode === E.TRANSITIONING)
  25379. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25380. void (n && n({
  25381. success: !1,
  25382. error: "Cannot rotate while transitioning"
  25383. }));
  25384. Math.abs(r) < .01 && (r = 0),
  25385. Math.abs(o) < .01 && (o = 0);
  25386. var a = o;
  25387. o = N.call(this, o),
  25388. r = -r;
  25389. var s = a > 0 ? "UP" : "DOWN";
  25390. if (!r && a && !o)
  25391. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25392. void (n && n({
  25393. success: !1,
  25394. error: "Already at maximum rotation in direction: " + s
  25395. }));
  25396. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25397. var l = o;
  25398. o = c.Math.degToRad(o),
  25399. r = c.Math.degToRad(r),
  25400. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25401. this.player.getDirection(e),
  25402. t.copy(e).applyAxisAngle(I.UP, r),
  25403. t.applyAxisAngle(I.RIGHT, o);
  25404. var h = (e.angleTo(t),
  25405. r > 0 ? -1 : r < 0 ? 1 : 0)
  25406. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25407. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25408. var d = this.controls.activeControl
  25409. , p = function() {
  25410. d.stopRotating(!0),
  25411. n && n({
  25412. success: !0,
  25413. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25414. })
  25415. };
  25416. d.startRotating(h, u),
  25417. P.start(r, o, this.player, p)
  25418. }
  25419. }
  25420. }(),
  25421. panCamera: function(e, t) {
  25422. function i(e) {
  25423. switch (r.removeAllListeners(T.AutoPanComplete),
  25424. r.removeAllListeners(T.AutoPanInterrupt),
  25425. r.removeAllListeners(T.AutoPanClamped),
  25426. e) {
  25427. case T.AutoPanInterrupt:
  25428. t({
  25429. success: !0,
  25430. message: "Camera panning interrupted."
  25431. });
  25432. break;
  25433. case T.AutoPanClamped:
  25434. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25435. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25436. return void t({
  25437. success: !1,
  25438. error: "Already at edge of current model bounds."
  25439. });
  25440. var i = "The view point is outside the bounds for the current model. ";
  25441. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25442. console.warn(i)
  25443. }
  25444. case T.AutoPanComplete:
  25445. t({
  25446. success: !0,
  25447. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25448. })
  25449. }
  25450. }
  25451. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25452. return t({
  25453. success: !1,
  25454. error: "Camera panning is not available in the current mode: " + this.player.mode
  25455. });
  25456. var n = e.position
  25457. , r = this.player.control;
  25458. r.setAutoPanPosition(n.x, n.z),
  25459. r.autoPan = !0;
  25460. var o = function(e, t) {
  25461. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25462. };
  25463. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25464. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25465. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25466. },
  25467. click: function(e, t) {
  25468. var i = e.x
  25469. , n = e.y
  25470. , r = e.percentage;
  25471. r === !0 && (i = i / 100 * $("#player").width(),
  25472. n = n / 100 * $("#player").height()),
  25473. this.player.handleInputStart(i, n),
  25474. this.player.updateIntersect(),
  25475. this.player.handleInputEnd(i, n)
  25476. },
  25477. mouseOver: function(e, t) {
  25478. var i = e.x
  25479. , n = e.y
  25480. , r = e.percentage;
  25481. r === !0 && (i = i / 100 * $("#player").width(),
  25482. n = n / 100 * $("#player").height()),
  25483. this.player.handleInputMove(i, n),
  25484. this.player.updateIntersect()
  25485. },
  25486. moveToMode: function(e, t) {
  25487. function i(e) {
  25488. t(e ? {
  25489. success: !1,
  25490. error: "Failed to load new mode: " + e
  25491. } : {
  25492. success: !0,
  25493. message: "Moved to new mode: " + n
  25494. })
  25495. }
  25496. var n = e.mode;
  25497. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25498. i()
  25499. }, function(e) {
  25500. i(e)
  25501. }) : t({
  25502. success: !1,
  25503. error: "Invalid mode selection"
  25504. })
  25505. }
  25506. }
  25507. }
  25508. ).call(this, "/js/sdk/automation.js")
  25509. }
  25510. , {
  25511. "../constants": 8,
  25512. "../enum/AlignmentType": 17,
  25513. "../enum/ControlEvents": 21,
  25514. "../enum/Direction": 22,
  25515. "../enum/GLCubeFaces": 25,
  25516. "../enum/Keys": 30,
  25517. "../enum/ModelManagerEvents": 33,
  25518. "../enum/PlayerEvents": 40,
  25519. "../enum/RenderLayers": 41,
  25520. "../enum/Vectors": 50,
  25521. "../enum/Viewmode": 51,
  25522. "../enum/WarpStyle": 52,
  25523. "../lib/jpeg_encoder": 94,
  25524. "../sdk/SdkEvents": 161,
  25525. "../settings": 166,
  25526. "../util/common": 185,
  25527. "../util/logger": 189,
  25528. "../util/math": 190,
  25529. "../util/panorama": 191,
  25530. "./ApiHost": 159,
  25531. "./PostMessageType": 160,
  25532. "./TransitionStyles": 162,
  25533. three: 217
  25534. }],
  25535. 165: [function(e, t, i) {
  25536. "use strict";
  25537. function n(e) {
  25538. this.sourceWindow = e,
  25539. this.targetWindow = null,
  25540. this.targetOrigin = null,
  25541. this.id = Math.floor(1e5 * Math.random()),
  25542. this.bindEvents()
  25543. }
  25544. var r = e("./PostMessageType")
  25545. , o = e("events").EventEmitter;
  25546. n.prototype = Object.create(o.prototype),
  25547. n.prototype.bindEvents = function() {
  25548. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25549. }
  25550. ,
  25551. n.prototype.setTarget = function(e, t) {
  25552. this.targetWindow = e,
  25553. this.targetOrigin = t
  25554. }
  25555. ,
  25556. n.prototype.onPostmessageReceived = function(e) {
  25557. var t = e.origin || e.originalEvent.origin
  25558. , i = e.source;
  25559. switch (e.data.type) {
  25560. case r.CONNECT:
  25561. break;
  25562. case r.RESPONSE:
  25563. if (this.id !== e.data.toId)
  25564. return;
  25565. default:
  25566. if (!this.validateMessageOrigin(t))
  25567. return
  25568. }
  25569. var n = e.data;
  25570. n.source = i,
  25571. n.origin = t,
  25572. n.timestamp = Date.now(),
  25573. this.emit(e.data.type, n)
  25574. }
  25575. ,
  25576. n.prototype.validateMessageOrigin = function(e) {
  25577. return "*" === this.targetOrigin || e === this.targetOrigin
  25578. }
  25579. ,
  25580. n.prototype.send = function(e) {
  25581. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25582. this.targetWindow.postMessage(e, this.targetOrigin))
  25583. }
  25584. ,
  25585. t.exports = n
  25586. }
  25587. , {
  25588. "./PostMessageType": 160,
  25589. events: 202
  25590. }],
  25591. 166: [function(e, t, i) {
  25592. "use strict";
  25593. var n = e("three")
  25594. , r = e("./util/browser")
  25595. , o = e("./enum/Viewmode")
  25596. , a = e("./enum/VROption")
  25597. , s = e("./enum/Colors")
  25598. , l = e("./enum/WarpStyle")
  25599. , c = e("./util/easing")
  25600. , h = e("./util/common")
  25601. , u = e("./util/showcase")
  25602. , d = e("./constants")
  25603. , p = {
  25604. debug: !1,
  25605. version: "2.25.6-0-gd87e5b1",
  25606. languageTag: r.valueFromHash("lang", null),
  25607. pageTitle: "四维虚拟漫游",
  25608. authorizationHeader: u.getAuthorizationHeader(),
  25609. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25610. logLevel: r.valueFromHash("log", 2),
  25611. skyboxRadius: 2500,
  25612. modelBoundsPadding: 5,
  25613. showNeighbors: !1,
  25614. brand: r.valueFromHash("brand", !0),
  25615. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25616. startHighlights: r.valueFromHash("hl", -1),
  25617. specialEdition: r.valueFromHash("bn", 0),
  25618. useWheel: r.valueFromHash("wh", !0),
  25619. crossOrigin: "anonymous",
  25620. fancierTransition: !1,
  25621. wireframe: !1,
  25622. skyboxWireframe: !1,
  25623. modelAlpha: 1,
  25624. highlightPanoSelection: !1,
  25625. showSweeps: !0,
  25626. showSkyboxes: !1,
  25627. showMesh: !0,
  25628. showFloors: !1,
  25629. showFloorDuration: 300,
  25630. showFloorDelay: 300,
  25631. hideFloorDuration: 300,
  25632. hideFloorDelay: 0,
  25633. reticuleOpacityTransitionTime: 250,
  25634. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25635. markerOpacityTransitionTime: 500,
  25636. guiAnimationSpeed: 250,
  25637. highlightAnimationDuration: 500,
  25638. modelComponentLoadSpinnerDelay: 150,
  25639. captureErrors: !1,
  25640. maxMobileTextures: 6,
  25641. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25642. startupFlyinDelay: 3e3,
  25643. dollhouseDefault: {
  25644. minDistance: 15,
  25645. maxDistance: 50,
  25646. minPolarAngle: n.Math.degToRad(10),
  25647. maxPolarAngle: n.Math.degToRad(90)
  25648. },
  25649. hideReticuleTimeout: 1e3,
  25650. analytics: {
  25651. inactivityThreshold: 30,
  25652. sessionTrackingRate: .15,
  25653. maxTrackedErrors: 20,
  25654. sessionDurationPingFrequency: 10,
  25655. sessionDurationTimeout: 15
  25656. },
  25657. flydown: {
  25658. movementEasing: "easeInOutQuad",
  25659. movementDelay: .001,
  25660. rotationEasing: "easeInOutQuad",
  25661. rotationDelay: .5,
  25662. modelTextureDelay: .75,
  25663. skyboxDelay: .75
  25664. },
  25665. transition: {
  25666. flySpeed: .001,
  25667. flyTime: 750,
  25668. flytimeMaxDistanceThreshold: 5,
  25669. flytimeDistanceMultiplier: 150,
  25670. aimTime: 1500,
  25671. aimSlowFactor: 1.5,
  25672. blur: 0.8,
  25673. movementEasing: "easeInOutQuad",
  25674. blendEasing: "easeInOutQuad",
  25675. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25676. },
  25677. show360Views: {
  25678. enabled: !0,
  25679. transitionTime: 1e3
  25680. },
  25681. quickstart: {
  25682. enabled: true,
  25683. animation: 1400,
  25684. showTextDelay: 500,
  25685. fadeOutDelay: 3e3,
  25686. fovChange: 10
  25687. },
  25688. appConfig: {
  25689. webvr_version: null,
  25690. segment_key: null,
  25691. embedly_key: null,
  25692. branch_key: null,
  25693. keen_write_key: null,
  25694. keen_project_id: null
  25695. },
  25696. vr: {
  25697. enabled: !0,
  25698. allowWebVR: !1,
  25699. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25700. },
  25701. share: {
  25702. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25703. },
  25704. input: {
  25705. longTapThreshold: 200,
  25706. moveToleranceNDC: .08,
  25707. touchMoveThreshold: 25
  25708. },
  25709. help: {
  25710. modalStayDuration: 600
  25711. },
  25712. immersive: {
  25713. timeToShowAgain: 1250,
  25714. uiStayDuration: 600
  25715. },
  25716. tourInteraction: {
  25717. disabled: "0" === r.valueFromHash("tourcta", null),
  25718. showPauseButton: 1e3,
  25719. showModal: 1500,
  25720. allowNextClick: 200,
  25721. largeModal: "1" === r.valueFromHash("tourcta", null),
  25722. smallModal: "2" === r.valueFromHash("tourcta", null)
  25723. },
  25724. labels: {
  25725. enabled: !1,
  25726. hideUntilStart: !0,
  25727. fadeInDuration: 250,
  25728. fadeInDelay: 250,
  25729. fadeOutDuration: 250,
  25730. fadeOutDelay: 0,
  25731. zoomHideThreshhold: {
  25732. mobile: r.isSmallScreen() ? .45 : .6,
  25733. desktop: 2
  25734. },
  25735. zoomTruncateThreshhold: {
  25736. mobile: r.isSmallScreen() ? .35 : .45,
  25737. desktop: .85
  25738. },
  25739. minLengthForTruncate: 16,
  25740. truncateLength: 12,
  25741. truncateSuffix: "..."
  25742. },
  25743. tags: {
  25744. enabled: r.valueFromHash("mt", 1),
  25745. startup: {
  25746. hideUntilStart: !0,
  25747. fadeInDuration: 500,
  25748. fadeInDelay: 100
  25749. },
  25750. visibility: {
  25751. anyDistance: !0,
  25752. visibleDistance: 8,
  25753. cameraClearance: .1,
  25754. alphaTestLevel: .05,
  25755. hideViaFloor: !0,
  25756. hideOffScreenDisc: !1,
  25757. hideOffScreenObject: !1
  25758. },
  25759. disc: {
  25760. opacity: 1,
  25761. disabledOpacity: .5,
  25762. scale: {
  25763. nearBound: 1.5,
  25764. farBound: 4.8,
  25765. linkFarBound: !1,
  25766. linkPercent: 40,
  25767. maxSize: 80,
  25768. minSize: 40,
  25769. baseViewportSize: 800,
  25770. responsiveness: 100
  25771. }
  25772. },
  25773. pole: {
  25774. enabled: !0,
  25775. height: .5,
  25776. width: 2,
  25777. opacity: .5,
  25778. color: "white"
  25779. },
  25780. navigate: {
  25781. nearestPano: !0,
  25782. lineOfSight: !0,
  25783. reactivate: !0,
  25784. aimAt: "disc",
  25785. tiltTolerance: 25,
  25786. rotateSpeedFactor: .6
  25787. }
  25788. },
  25789. path: {
  25790. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25791. colorUp: s._desat(s.newBlue, .5),
  25792. colorDown: s._darken(s.newBlue, .35),
  25793. opacity: .5,
  25794. style: "ribbon",
  25795. height: .025,
  25796. ribbonWidth: .24,
  25797. outsideHeight: .5,
  25798. waypointRadius: .5,
  25799. waypointIndoorRadius: .24,
  25800. waypointPulse: 1e3,
  25801. typ: l.BLACK,
  25802. meshFree: r.valueFromHash("mf", 1),
  25803. mapGuides: r.valueFromHash("guides", !0),
  25804. fadeInTime: 400,
  25805. fadeOutTime: 300
  25806. },
  25807. warp: {
  25808. nearPanoDist: .1,
  25809. matchCam: !1,
  25810. blur: .33,
  25811. fastTime: 1500,
  25812. teleportTime: 1500,//瞬间过渡的时间
  25813. flytimeDistanceMultiplier:150,//add
  25814. flyTime:750,//add
  25815. outsideTime: 2e3,
  25816. lookAheadMax: .3,
  25817. lookAheadDist: 2.5,
  25818. softPushDist: .37,
  25819. softPushEnd: .3,
  25820. softBendAngle: 8,
  25821. softBendTilt: 4,
  25822. softBendEnd: .3,
  25823. doBurns: true, //r.valueFromHash("kb", !0),
  25824. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25825. minBurnsAngle: 35,
  25826. minDownAngle: -35,
  25827. maxTurnPerSec: 280,
  25828. maxAimPerSec: 35,
  25829. minRotation: 12,
  25830. maxAimRotation: 33.2,
  25831. turnFriction: .2,
  25832. flySpeed: .01,
  25833. minWarpTime: 1200,
  25834. warpInterruptionRedirectTime: 500,
  25835. tourStepDelay: r.valueFromHash("st", 0),
  25836. walkDelay: 0,
  25837. walkMaxDist: 50,
  25838. walkMinDist: .8,
  25839. walkSlideShowThreshhold: 3000,
  25840. walkExtraPanosDistance: .4,
  25841. timePerMeter: 1200,
  25842. motionLeadTime: 5000,
  25843. movementEasing: "easeInOutQuad",
  25844. blendEasing: "easeInOutQuad",
  25845. showBunny: !1,
  25846. loop: r.valueFromHash("lp", !1),
  25847. auto: r.valueFromHash("ts", -1),
  25848. eOrder: 'YXZ', //"YXZ",
  25849. stepFactor: .25,
  25850. brakeStrength: 2,
  25851. minBrakeAngle: .1,
  25852. maxBrakeAngle: 1.8,
  25853. climbEffort: 4
  25854. },
  25855. rotationFriction: .05,
  25856. rotationAccelerationInside: 4.5,
  25857. rotationAccelerationOutside: .15,
  25858. rotationAfterMoveMultiplier: 40,
  25859. rotationAfterMoveHistoryCount: 5,
  25860. panFriction: .09,
  25861. panAccelerationOutside: 60,
  25862. onload: r.valueFromHash("onload", o.PANORAMA),
  25863. zoomNearLimit: .1,
  25864. zoomFarLimit: 50,
  25865. navigation: {
  25866. panoScores: !1,
  25867. mouseDirection: !0,
  25868. filterStrictness: .75,
  25869. angleFactor: -30,
  25870. directionFactor: 10,
  25871. distanceFactor: -1,
  25872. optionalityFactor: 3
  25873. },
  25874. sdkInit: !1,
  25875. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25876. console: r.valueFromHash("console", !1),
  25877. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25878. panoramaNeighbourMaxDistance: 5,
  25879. panoFloorClickRadius: .35,
  25880. showScreenshotLocations: !1,
  25881. showAxis: !1,
  25882. showNeighbourRaycasts: !1,
  25883. colorMarkerOnLoad: !1,
  25884. colorMarkerByFloor: !1,
  25885. tiling: {
  25886. panoPreRenderRepeatDelay: 2500,
  25887. panoPreRenderDelay: 500,
  25888. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25889. tilingFlagNames: ["usetiles", "tiles"],
  25890. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25891. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25892. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25893. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25894. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25895. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25896. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25897. customCompression: r.valueFromHash("tilecustcomp", 0),
  25898. // mobileHighQualityOverride: !1,
  25899. mobileHighQualityOverride: 1,
  25900. allowUltraHighResolution: true
  25901. },
  25902. zoom: {
  25903. enabled: true,
  25904. forceOff: r.valueFromHash("nozoom", 0),
  25905. overridemax: r.valueFromHash("maxzoom", null),
  25906. overridemin: r.valueFromHash("minzoom", null),
  25907. max: d.highQualityMaxZoom,
  25908. min: 1,
  25909. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25910. activationThreshold: 1.1,
  25911. restoreTime: 500
  25912. },
  25913. profiling: {
  25914. enabled: r.valueFromHash("mem", !1)
  25915. }
  25916. };
  25917. p = h.deepExtend(p, d, {
  25918. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25919. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25920. panorama: {
  25921. transitionTime: 1e3,
  25922. modelAlpha: 0,
  25923. modelAlphaDelay: p.flydown.modelTextureDelay,
  25924. modelAlphaLength: 1,
  25925. skyboxOpacity: 1,
  25926. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25927. skyboxOpacityLength: .9,
  25928. fovLength: 1,
  25929. fovDelay: 0,
  25930. cameraMatrixDuration: .8,
  25931. cameraMatrixDelay: 0,
  25932. cameraMatrixEase: c.easeInCubic,
  25933. reticuleOpacity: 1,
  25934. markerOpacity: .3,
  25935. markerOpacityOnHover: 1
  25936. },
  25937. dollhouse: {
  25938. transitionTime: 1e3,
  25939. modelAlpha: 1,
  25940. modelAlphaDelay: 0,
  25941. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25942. skyboxOpacity: 0,
  25943. skyboxOpacityDelay: 0,
  25944. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25945. fovLength: 1,
  25946. fovDelay: 0,
  25947. cameraMatrixDuration: .8,
  25948. cameraMatrixDelay: .3,
  25949. cameraMatrixEase: c.easeInCubic,
  25950. reticuleOpacity: 1,
  25951. markerOpacity: 0,
  25952. markerOpacityOnHover: 0
  25953. },
  25954. floorplan: {
  25955. transitionTime: 1e3,
  25956. modelAlpha: 1,
  25957. modelAlphaDelay: 0,
  25958. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25959. skyboxOpacity: 0,
  25960. skyboxOpacityDelay: 0,
  25961. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25962. fovLength: 1,
  25963. fovDelay: 0,
  25964. cameraMatrixDuration: .5,
  25965. cameraMatrixDelay: 0,
  25966. cameraMatrixEase: c.easeOutCubic,
  25967. reticuleOpacity: 1,
  25968. markerOpacity: 0,
  25969. markerOpacityOnHover: 0,
  25970. cameraHeight: 50
  25971. },
  25972. transitioning: {
  25973. reticuleOpacity: 0,
  25974. markerOpacity: .3,
  25975. markerOpacityOnHover: 1
  25976. },
  25977. "floorplan-dollhouse": {
  25978. rotationDelay: 0,
  25979. rotationDuration: 1
  25980. },
  25981. "floorplan-panorama": {
  25982. rotationDelay: .5,
  25983. rotationDuration: 1
  25984. },
  25985. "dollhouse-panorama": {
  25986. rotationDelay: .5,
  25987. rotationDuration: 1
  25988. },
  25989. "dollhouse-floorplan": {
  25990. rotationDelay: 0,
  25991. rotationDuration: 1,
  25992. cameraMatrixDuration: 1.05,
  25993. cameraMatrixDelay: .5
  25994. },
  25995. "panorama-dollhouse": {
  25996. rotationDelay: 0,
  25997. rotationDuration: .5
  25998. },
  25999. "panorama-floorplan": {
  26000. transitionTime: 1500,
  26001. rotationDelay: 0,
  26002. rotationDuration: .5
  26003. }
  26004. }),
  26005. p.path.meshFree && (p.path.typ = l.WALK),
  26006. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26007. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26008. window._settings = t.exports = p
  26009. }
  26010. , {
  26011. "./constants": 8,
  26012. "./enum/Colors": 19,
  26013. "./enum/VROption": 47,
  26014. "./enum/Viewmode": 51,
  26015. "./enum/WarpStyle": 52,
  26016. "./util/browser": 182,
  26017. "./util/common": 185,
  26018. "./util/easing": 186,
  26019. "./util/showcase": 193,
  26020. three: 217
  26021. }],
  26022. 167: [function(e, t, i) {
  26023. "use strict";
  26024. var n = e("three")
  26025. , r = e("./settings")
  26026. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26027. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26028. t.exports = {
  26029. basicTextured: {
  26030. uniforms: {
  26031. tDiffuse: {
  26032. type: "t",
  26033. value: null
  26034. },
  26035. alpha: {
  26036. type: "f",
  26037. value: 1
  26038. }
  26039. },
  26040. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26041. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26042. },
  26043. copyCubeMap: {
  26044. uniforms: {
  26045. tDiffuse: {
  26046. type: "t",
  26047. value: null
  26048. },
  26049. alpha: {
  26050. type: "f",
  26051. value: 1
  26052. }
  26053. },
  26054. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26055. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26056. },
  26057. cube: {
  26058. uniforms: {
  26059. map: {
  26060. type: "t",
  26061. value: null
  26062. },
  26063. opacity: {
  26064. type: "f",
  26065. value: 1
  26066. }
  26067. },
  26068. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26069. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26070. },
  26071. model: {
  26072. uniforms: {
  26073. map: {
  26074. type: "t",
  26075. value: null
  26076. },
  26077. modelAlpha: {
  26078. type: "f",
  26079. value: r.modelAlpha
  26080. },
  26081. opacity: {
  26082. type: "f",
  26083. value: 1
  26084. },
  26085. progress: {
  26086. type: "f",
  26087. value: 0
  26088. },
  26089. blackout: {
  26090. type: "i",
  26091. value: 0
  26092. },
  26093. pano0Map: {
  26094. type: "t",
  26095. value: null
  26096. },
  26097. pano0Position: {
  26098. type: "v3",
  26099. value: new n.Vector3
  26100. },
  26101. pano0Matrix: {
  26102. type: "m4",
  26103. value: new n.Matrix4
  26104. },
  26105. pano1Map: {
  26106. type: "t",
  26107. value: null
  26108. },
  26109. pano1Position: {
  26110. type: "v3",
  26111. value: new n.Vector3
  26112. },
  26113. pano1Matrix: {
  26114. type: "m4",
  26115. value: new n.Matrix4
  26116. }
  26117. },
  26118. vertexShader: o + `uniform vec3 pano0Position;
  26119. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26120. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26121. varying vec3 vWorldPosition0;
  26122. varying vec3 vWorldPosition1;
  26123. uniform int blackout;
  26124. void main() {
  26125. vUv = uv;
  26126. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26127. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26128. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26129. vWorldPosition0.x *= -1.0;
  26130. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26131. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26132. vWorldPosition1.x *= -1.0;
  26133. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26134. }`,
  26135. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26136. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26137. void main() {
  26138. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26139. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26140. vec4 colorFromPanos;
  26141. if (blackout == 5){
  26142. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26143. }else{
  26144. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26145. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26146. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26147. else if (blackout == 1) {
  26148. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26149. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26150. }
  26151. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26152. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26153. }
  26154. vec4 colorFromTexture = texture2D( map, vUv );
  26155. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26156. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26157. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26158. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26159. }`
  26160. },
  26161. hot:{
  26162. uniforms:{
  26163. color:{
  26164. type: "c",
  26165. value: new n.Color( 0xff2200 )
  26166. },
  26167. opac:{
  26168. type: "f",
  26169. value: 0
  26170. },
  26171. texture1:{
  26172. type: "t",
  26173. value: null
  26174. },
  26175. texture2:{
  26176. type: "t",
  26177. value: null
  26178. }
  26179. },
  26180. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26181. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26182. },
  26183. modelOutside: {
  26184. uniforms: {
  26185. map: {
  26186. type: "t",
  26187. value: null
  26188. },
  26189. opacity: {
  26190. type: "f",
  26191. value: 1
  26192. }
  26193. },
  26194. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26195. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26196. },
  26197. ribbon: {
  26198. uniforms: {
  26199. map: {
  26200. type: "t",
  26201. value: null
  26202. },
  26203. opacity: {
  26204. type: "f",
  26205. value: 1
  26206. },
  26207. color: {
  26208. type: "c",
  26209. value: new n.Color(r.path.color)
  26210. }
  26211. },
  26212. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26213. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26214. },
  26215. waypoint: {
  26216. uniforms: {
  26217. map: {
  26218. type: "t",
  26219. value: null
  26220. },
  26221. opacity: {
  26222. type: "f",
  26223. value: 1
  26224. },
  26225. pulse: {
  26226. type: "f",
  26227. value: 1
  26228. },
  26229. nearFade: {
  26230. type: "v2",
  26231. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26232. },
  26233. color: {
  26234. type: "c",
  26235. value: new n.Color(r.reticuleColor)
  26236. }
  26237. },
  26238. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26239. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26240. },
  26241. modelDebug: {
  26242. uniforms: {
  26243. map: {
  26244. type: "t",
  26245. value: null
  26246. },
  26247. modelAlpha: {
  26248. type: "f",
  26249. value: r.modelAlpha
  26250. },
  26251. depthmapRatio: {
  26252. type: "f",
  26253. value: 0
  26254. },
  26255. opacity: {
  26256. type: "f",
  26257. value: 1
  26258. },
  26259. progress: {
  26260. type: "f",
  26261. value: 0
  26262. },
  26263. considerOcclusion: {
  26264. type: "i",
  26265. value: r.fancierTransition
  26266. },
  26267. highlightPanoSelection: {
  26268. type: "i",
  26269. value: 0
  26270. },
  26271. useThirdPano: {
  26272. type: "i",
  26273. value: r.useThirdPano
  26274. },
  26275. pano0Map: {
  26276. type: "t",
  26277. value: null
  26278. },
  26279. pano0Depth: {
  26280. type: "t",
  26281. value: null
  26282. },
  26283. pano0Position: {
  26284. type: "v3",
  26285. value: new n.Vector3
  26286. },
  26287. pano0Matrix: {
  26288. type: "m4",
  26289. value: new n.Matrix4
  26290. },
  26291. pano0Weight: {
  26292. type: "f",
  26293. value: r.transition.pano0Weight
  26294. },
  26295. pano1Map: {
  26296. type: "t",
  26297. value: null
  26298. },
  26299. pano1Depth: {
  26300. type: "t",
  26301. value: null
  26302. },
  26303. pano1Position: {
  26304. type: "v3",
  26305. value: new n.Vector3
  26306. },
  26307. pano1Matrix: {
  26308. type: "m4",
  26309. value: new n.Matrix4
  26310. },
  26311. pano1Weight: {
  26312. type: "f",
  26313. value: r.transition.pano1Weight
  26314. },
  26315. pano2Map: {
  26316. type: "t",
  26317. value: null
  26318. },
  26319. pano2Depth: {
  26320. type: "t",
  26321. value: null
  26322. },
  26323. pano2Position: {
  26324. type: "v3",
  26325. value: new n.Vector3
  26326. },
  26327. pano2Matrix: {
  26328. type: "m4",
  26329. value: new n.Matrix4
  26330. },
  26331. pano2Weight: {
  26332. type: "f",
  26333. value: r.transition.pano2Weight
  26334. }
  26335. },
  26336. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26337. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26338. },
  26339. customDepth: {
  26340. uniforms: {
  26341. panoPosition: {
  26342. type: "v3",
  26343. value: new n.Vector3
  26344. }
  26345. },
  26346. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26347. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26348. },
  26349. skysphere: {
  26350. uniforms: {
  26351. radius: {
  26352. type: "f",
  26353. value: 0
  26354. }
  26355. },
  26356. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26357. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26358. },
  26359. tagDisc: {
  26360. uniforms: {
  26361. opacity: {
  26362. type: "f",
  26363. value: 0
  26364. },
  26365. color: {
  26366. type: "c",
  26367. value: new n.Color
  26368. },
  26369. bg: {
  26370. type: "t",
  26371. value: null
  26372. },
  26373. mask: {
  26374. type: "t",
  26375. value: null
  26376. }
  26377. },
  26378. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26379. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26380. }
  26381. }
  26382. }
  26383. , {
  26384. "./settings": 166,
  26385. three: 217
  26386. }],
  26387. 168: [function(e, t, i) {
  26388. (function(i) {
  26389. "use strict";
  26390. var n = e("three")
  26391. , r = (e("url"),
  26392. e("./util/ajax"))
  26393. , o = e("./settings")
  26394. , a = e("./util/logger")
  26395. , s = e("./util/math")
  26396. , l = e("./util/showcase")
  26397. , c = e("./objects/Panorama")
  26398. , h = new a(i)
  26399. , u = e("./model/Model")
  26400. , d = e("./shaders")
  26401. , p = e("./util/transitions")
  26402. , f = e("./objects/Chunk")
  26403. , g = e("./objects/Reticule")
  26404. , m = e("./objects/Skybox")
  26405. , v = e("./objects/Floor")
  26406. , A = e("./cameras/DollhouseCamera")
  26407. , y = e("./cameras/FloorplanCamera")
  26408. , C = e("./cameras/PanoramaCamera")
  26409. , I = e("./controls/DollhouseControls")
  26410. , E = e("./controls/FloorplanControls")
  26411. , b = e("./controls/PanoramaControls");
  26412. n.ImageUtils.crossOrigin = o.crossOrigin,
  26413. t.exports = {
  26414. shaders: d,
  26415. transitions: p,
  26416. Model: u,
  26417. Chunk: f,
  26418. Floor: v,
  26419. Skybox: m,
  26420. Reticule: g,
  26421. Panorama: c,
  26422. DollhouseCamera: A,
  26423. FloorplanCamera: y,
  26424. PanoramaCamera: C,
  26425. DollhouseControls: I,
  26426. FloorplanControls: E,
  26427. PanoramaControls: b,
  26428. getModel: function(e) {
  26429. if (!e.url)
  26430. throw 'getModel(): missing parameter "url"';
  26431. e.autoload = void 0 === e.autoload || e.autoload;
  26432. var t = l.parseSidUrl(e.url);
  26433. e.urlBase = t.urlBase,
  26434. e.urlModel = t.urlModel,
  26435. e.urlFiles = t.urlFiles;
  26436. var i = this._getPlatformError();
  26437. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26438. this._loadModel().then(this._buildModel.bind(this)))
  26439. },
  26440. _getPlatformError: function() {
  26441. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26442. },
  26443. _loadModel: function() {
  26444. return r.get(this.options.urlModel, {
  26445. responseType: "json",
  26446. prefetchFrom: "model",
  26447. auth: l.getAuthorizationHeader()
  26448. }).then(null, function() {
  26449. return h.warn("Model loading failed at initial metadata load"),
  26450. "loading-failed"
  26451. })
  26452. },
  26453. _buildModel: function(e) {
  26454. e = l.normalizeModeldata(e, s);
  26455. var t = new u(this.options,e);
  26456. return this.options.autoload ? t.load(!0) : $.when(t)
  26457. }
  26458. }
  26459. }
  26460. ).call(this, "/js/showcase.js")
  26461. }
  26462. , {
  26463. "./cameras/DollhouseCamera": 5,
  26464. "./cameras/FloorplanCamera": 6,
  26465. "./cameras/PanoramaCamera": 7,
  26466. "./controls/DollhouseControls": 10,
  26467. "./controls/FloorplanControls": 11,
  26468. "./controls/PanoramaControls": 13,
  26469. "./model/Model": 139,
  26470. "./objects/Chunk": 144,
  26471. "./objects/Floor": 146,
  26472. "./objects/Panorama": 148,
  26473. "./objects/Reticule": 149,
  26474. "./objects/Skybox": 152,
  26475. "./settings": 166,
  26476. "./shaders": 167,
  26477. "./util/ajax": 181,
  26478. "./util/logger": 189,
  26479. "./util/math": 190,
  26480. "./util/showcase": 193,
  26481. "./util/transitions": 195,
  26482. three: 217,
  26483. url: 208
  26484. }],
  26485. 169: [function(e, t, i) {
  26486. "use strict";
  26487. function n() {
  26488. var e = {
  26489. renderTarget: null,
  26490. inUse: !1,
  26491. size: -1,
  26492. pano: null
  26493. };
  26494. return e
  26495. }
  26496. function r(e) {
  26497. M.push(e)
  26498. }
  26499. function o(e) {
  26500. var t = n();
  26501. return t.inUse = !0,
  26502. t.size = e,
  26503. r(t),
  26504. t
  26505. }
  26506. function a(e) {
  26507. for (var t = 0; t < M.length; t++) {
  26508. var i = M[t];
  26509. if (!i.inUse && i.size === e)
  26510. return i.inUse = !0,
  26511. i
  26512. }
  26513. return null
  26514. }
  26515. function s(e) {
  26516. for (var t = 0; t < M.length; t++) {
  26517. var i = M[t];
  26518. if (i.renderTarget === e)
  26519. return i.inUse = !1,
  26520. !0
  26521. }
  26522. return !1
  26523. }
  26524. function l() {
  26525. this.tileDirectory = {},
  26526. this.activeRenderTargetDescriptors = {},
  26527. this.activePanos = [],
  26528. this.panoLODDescriptors = {},
  26529. this.panoDescriptors = {},
  26530. this.tileTrees = {},
  26531. this.sceneRenderer = null,
  26532. this.tileDownloader = null,
  26533. this.forceQueue = [],
  26534. this.uploadQueues = {},
  26535. this.uploadInterval = null,
  26536. this.uploadIntervalCancelled = !1,
  26537. this.usingTileOverlay = !1,
  26538. this.overlayTilesLoaded = !1,
  26539. this.overlayTileBase = null,
  26540. this.overlayTilesBasic = {},
  26541. this.overlayTilesEnhanced = {},
  26542. this.zoomRenderTarget = null,
  26543. this.zoomPano = null,
  26544. this.zoomingActive = !1,
  26545. this.zoomPanoId = null,
  26546. this.zoomPanoRenderingDisabled = !1,
  26547. this.direction = new h.Vector3,
  26548. this.initTime = -1,
  26549. this.maxBaseUploadsPerFrame = x,
  26550. this.maxNonBaseUploadsPerFrame = T
  26551. }
  26552. function c() {
  26553. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26554. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26555. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26556. }
  26557. var h = e("three")
  26558. , u = e("../exception/BasicException")
  26559. , d = e("../settings")
  26560. , p = e("../enum/PanoSizeClass")
  26561. , f = (e("../objects/Panorama"),
  26562. e("../enum/PanoRendererEvents"))
  26563. , g = e("../enum/SceneRendererEvents")
  26564. , m = e("../enum/TileDownloaderEvents")
  26565. , v = e("../enum/Vectors")
  26566. , A = (e("../enum/GLCubeFaces"),
  26567. e("../objects/Panorama"),
  26568. e("./TileTree"))
  26569. , y = (e("./TileDownloader"),
  26570. e("./TilePrioritizer"))
  26571. , C = e("./TileUtils")
  26572. , p = e("../enum/PanoSizeClass")
  26573. , I = (e("../util/browser"),
  26574. e("../util/panorama"))
  26575. , E = e("events").EventEmitter
  26576. , b = !1
  26577. , w = d.tiling.uploadIntervalDelay
  26578. , _ = d.tiling.initialIntervalDelay
  26579. , T = d.tiling.maxNonBaseUploadsPerFrame
  26580. , x = d.tiling.maxBaseUploadsPerFrame
  26581. , S = {
  26582. Base: 0,
  26583. Remaining: 1
  26584. }
  26585. , M = [];
  26586. l.prototype = Object.create(E.prototype),
  26587. l.prototype.init = function(e, t, i) {
  26588. this.sceneRenderer = e,
  26589. this.tileDownloader = t,
  26590. this.qualityManager = i,
  26591. this.bindEvents(),
  26592. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26593. this.initTime = performance.now()
  26594. }
  26595. ,
  26596. l.prototype.getActivePanoTextures = function(e) {
  26597. e = e || [];
  26598. for (var t = 0; t < M.length; t++) {
  26599. var i = M[t];
  26600. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26601. }
  26602. }
  26603. ,
  26604. l.prototype.hasQueuedTiles = function() {
  26605. var e = this.peekNextFromUploadQueue();
  26606. return null !== e && void 0 !== e
  26607. }
  26608. ,
  26609. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26610. return this.activeRenderTargetDescriptors[e]
  26611. }
  26612. ,
  26613. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26614. this.activeRenderTargetDescriptors[e] = t
  26615. }
  26616. ,
  26617. l.prototype.loadOverlayTiles = function() {
  26618. if (0 !== d.tiling.overlayStyle) {
  26619. var e = 0
  26620. , t = function(t, n, r) {
  26621. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26622. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26623. e++,
  26624. e === i.length && (this.overlayTilesLoaded = !0)
  26625. }
  26626. .bind(this)
  26627. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26628. i.forEach(function(e) {
  26629. this.tileDownloader.loadImage(e[0], 0, e[1])
  26630. }
  26631. .bind(this)),
  26632. this.usingTileOverlay = !0
  26633. } else
  26634. this.usingTileOverlay = !1
  26635. }
  26636. ,
  26637. l.prototype.bindEvents = function() {
  26638. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26639. }
  26640. ,
  26641. l.prototype.setupZoomRenderTarget = function() {
  26642. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26643. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26644. return;
  26645. var e = this.zoomRenderTarget;
  26646. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26647. e) {
  26648. var t = e.width
  26649. , i = this.zoomRenderTarget.width;
  26650. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26651. e.texture.dispose(),
  26652. e.texture.loaded = !1,
  26653. e.texture.version = 0,
  26654. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26655. e.texture = null
  26656. }
  26657. this.zoomPanoRenderingDisabled = !1
  26658. } else
  26659. this.zoomPanoRenderingDisabled = !0
  26660. }
  26661. ,
  26662. l.prototype.enableUltraHighQualityMode = function(e) {
  26663. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26664. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26665. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26666. t && (this.qualityManager.enableUltraHighQualityMode(),
  26667. this.setupZoomRenderTarget(),
  26668. e())
  26669. }
  26670. .bind(this))
  26671. }
  26672. }
  26673. ,
  26674. l.prototype.activateTiledPano = function(e, t, i) {
  26675. i && this.clearAllQueuedUploads();
  26676. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26677. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26678. this.linkAllTilesAndNodes(e);
  26679. var r = this.getActiveRenderTargetDescriptor(e.id)
  26680. , l = t;
  26681. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26682. !r || l !== r.size) {
  26683. if (r && s(r.renderTarget),
  26684. r = a(l),
  26685. !r) {
  26686. var c = this.initTiledPano(l, !1);
  26687. r = o(c.width),
  26688. r.renderTarget = c
  26689. }
  26690. r.pano = e,
  26691. this.resetPanoDescriptor(e.id),
  26692. this.resetPanoLODDescriptors(e.id),
  26693. this.resetRenderStatus(e.id, !0, !0)
  26694. }
  26695. this.setActiveRenderTargetDescriptor(e.id, r);
  26696. var h = i ? 0 : 1;
  26697. return this.updateActivePanos(e, h),
  26698. r.renderTarget
  26699. }
  26700. ,
  26701. l.prototype.deactivateTiledPano = function(e) {
  26702. var t = this.getActiveRenderTargetDescriptor(e.id);
  26703. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26704. this.setActiveRenderTargetDescriptor(e.id, null);
  26705. var i = this.getUploadQueueForPano(e.id);
  26706. this.clearUploadQueue(i),
  26707. this.updateActivePanos()
  26708. }
  26709. ,
  26710. l.prototype.updateActivePanos = function() {
  26711. var e = [];
  26712. return function(t, i) {
  26713. e.length = 0;
  26714. for (var n = 0; n < this.activePanos.length; n++) {
  26715. t && e.length === i && e.push(t);
  26716. var r = this.activePanos[n]
  26717. , o = this.getActiveRenderTargetDescriptor(r.id);
  26718. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26719. }
  26720. t && i >= e.length && e.push(t),
  26721. this.activePanos.length = 0,
  26722. this.activePanos.push.apply(this.activePanos, e)
  26723. }
  26724. }(),
  26725. l.prototype.getActivePanoCount = function() {
  26726. return this.activePanos.length
  26727. }
  26728. ,
  26729. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26730. var r = null;
  26731. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26732. for (var o = function(e, n, r, o) {
  26733. i && (n.tile.zoomUploaded = !1),
  26734. t && (n.tile.uploaded = !1)
  26735. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26736. var s = this.getTileTree(e, a);
  26737. s.breadthFirst({
  26738. callback: o.bind(this, a),
  26739. minLevel: r
  26740. })
  26741. }
  26742. }
  26743. ,
  26744. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26745. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26746. t.tile.zoomUploaded = t.tile.uploaded,
  26747. t.zoomCovered = t.covered
  26748. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26749. var r = this.getTileTree(e, n);
  26750. r.breadthFirst({
  26751. callback: i.bind(this, n),
  26752. maxLevel: t
  26753. })
  26754. }
  26755. }
  26756. ,
  26757. l.prototype.renderPanoTiles = function() {
  26758. var e = [];
  26759. return function(t, i, n, r) {
  26760. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26761. i = i || this.direction || v.FORWARD;
  26762. var o = this.getActiveRenderTargetDescriptor(t);
  26763. if (!this.isRenderTargetDescriptorValid(o))
  26764. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26765. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26766. var s = this.getTileTree(t, a);
  26767. e.length = 0,
  26768. s.breadthFirst({
  26769. saveVisited: e
  26770. });
  26771. for (var l = 0; l < e.length; l++) {
  26772. var c = e[l];
  26773. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26774. }
  26775. }
  26776. this.updateDirection(i)
  26777. }
  26778. }(),
  26779. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26780. return e && e.renderTarget
  26781. }
  26782. ,
  26783. l.prototype.isPanoActive = function(e) {
  26784. var t = this.getActiveRenderTargetDescriptor(e);
  26785. return this.isRenderTargetDescriptorValid(t)
  26786. }
  26787. ,
  26788. l.prototype.isPanoZoomed = function(e) {
  26789. return this.zoomingActive && this.zoomPanoId === e
  26790. }
  26791. ,
  26792. l.prototype.initTileTree = function(e, t, i) {
  26793. var n = this.tileTrees[e];
  26794. n || (n = [],
  26795. this.tileTrees[e] = n);
  26796. var r = n[t];
  26797. if (!r) {
  26798. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26799. r = new A(C.TILE_SIZE,o),
  26800. n[t] = r
  26801. }
  26802. }
  26803. ,
  26804. l.prototype.getTileTree = function(e, t) {
  26805. var i = this.tileTrees[e];
  26806. if (!i)
  26807. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26808. var n = i[t];
  26809. if (!n)
  26810. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26811. return n
  26812. }
  26813. ,
  26814. l.prototype.initTiledPano = function(e, t) {
  26815. var i = this.sceneRenderer.renderer
  26816. , n = (i.context,
  26817. new h.WebGLRenderTargetCube(e,e,{
  26818. stencilBuffer: !1
  26819. }))
  26820. , r = new h.CubeTexture([]);
  26821. n.texture = r,
  26822. r.image = [null, null, null, null, null, null],
  26823. r.flipY = !0,
  26824. t ? (r.generateMipmaps = !0,
  26825. r.magFilter = h.LinearFilter,
  26826. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26827. r.magFilter = h.LinearFilter,
  26828. r.minFilter = h.LinearFilter),
  26829. r.format = h.RGBAFormat,
  26830. i.setRenderTarget(n),
  26831. i.setRenderTarget(null);
  26832. var o = i.properties.get(r);
  26833. return o.__image__webglTextureCube = o.__webglTexture,
  26834. n
  26835. }
  26836. ,
  26837. l.prototype.getUploadQueueForPano = function(e) {
  26838. var t = this.uploadQueues[e];
  26839. return t || (t = [],
  26840. this.uploadQueues[e] = t),
  26841. t
  26842. }
  26843. ,
  26844. l.prototype.isTileUploaded = function(e) {
  26845. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26846. }
  26847. ,
  26848. l.prototype.setUploaded = function(e, t) {
  26849. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26850. }
  26851. ,
  26852. l.prototype.queueTileUpload = function(e, t, i) {
  26853. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26854. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26855. var r = this.getUploadQueueForPano(e.panoId);
  26856. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26857. e.uploadQueued = !0,
  26858. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26859. }
  26860. }
  26861. ,
  26862. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26863. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26864. }
  26865. ,
  26866. l.prototype.getTopUploadQueue = function() {
  26867. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26868. for (var n = 0; n < this.activePanos.length; n++)
  26869. if (e = this.activePanos[n],
  26870. t = this.getUploadQueueForPano(e.id),
  26871. t.length > 0)
  26872. switch (i) {
  26873. case S.Base:
  26874. if (0 === t[0].level)
  26875. return t;
  26876. break;
  26877. case S.Remaining:
  26878. return t
  26879. }
  26880. return null
  26881. }
  26882. ,
  26883. l.prototype.getNextFromUploadQueue = function() {
  26884. var e = function(e) {
  26885. var t = e.shift();
  26886. return t.uploadQueued = !1,
  26887. t
  26888. };
  26889. return function() {
  26890. if (this.forceQueue.length > 0)
  26891. return e(this.forceQueue);
  26892. var t = this.getTopUploadQueue();
  26893. return t && t.length > 0 ? e(t) : null
  26894. }
  26895. }(),
  26896. l.prototype.peekNextFromUploadQueue = function() {
  26897. if (this.forceQueue.length > 0)
  26898. return this.forceQueue[0];
  26899. var e = this.getTopUploadQueue();
  26900. return e && e.length > 0 ? e[0] : null
  26901. }
  26902. ,
  26903. l.prototype.clearAllQueuedUploads = function() {
  26904. this.clearAllUploadQueues(null, 0)
  26905. }
  26906. ,
  26907. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26908. this.clearAllUploadQueues(e, 0)
  26909. }
  26910. ,
  26911. l.prototype.clearAllUploadQueues = function(e, t) {
  26912. if (e)
  26913. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26914. this.clearUploadQueue(this.forceQueue, t, e);
  26915. else {
  26916. for (var i = 0; i < this.activePanos.length; i++) {
  26917. var n = this.activePanos[i];
  26918. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26919. }
  26920. this.clearUploadQueue(this.forceQueue, t)
  26921. }
  26922. }
  26923. ,
  26924. l.prototype.clearUploadQueue = function(e, t, i) {
  26925. void 0 !== t && null !== t || (t = 0);
  26926. for (var n = 0; n < e.length; ) {
  26927. var r = e[n];
  26928. (!i || i && i === r.tile && r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26929. e.splice(n, 1)) : n++
  26930. }
  26931. }
  26932. ,
  26933. l.prototype.refreshUploadInterval = function() {
  26934. var e = null;
  26935. return function(t) {
  26936. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26937. null !== t && void 0 !== t || (t = w),
  26938. b || (t = _),
  26939. this.uploadInterval = window.setTimeout(e, t),
  26940. this.uploadIntervalDelay = t)
  26941. }
  26942. }(),
  26943. l.prototype.update = function() {
  26944. var e = performance.now()
  26945. , t = 0;
  26946. return function() {
  26947. this.uploadIntervalCancelled = !0,
  26948. window.clearTimeout(this.uploadInterval),
  26949. this.uploadInterval = null;
  26950. var i = performance.now() - e;
  26951. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26952. e = performance.now()),
  26953. t++
  26954. }
  26955. }(),
  26956. l.prototype.updateUploadQueue = function(e, t) {
  26957. e || (e = 1);
  26958. for (var i = 0, n = 0; ; ) {
  26959. if (n >= t || i >= e)
  26960. break;
  26961. var r = this.getNextFromUploadQueue();
  26962. if (!r)
  26963. break;
  26964. if (0 !== r.level ? i++ : n++,
  26965. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26966. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26967. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26968. }
  26969. }
  26970. }
  26971. ,
  26972. l.prototype.updateDirection = function(e) {
  26973. if (e = e || this.direction) {
  26974. this.direction = e;
  26975. for (var t = 0; t < this.activePanos.length; t++) {
  26976. var i = this.activePanos[t]
  26977. , n = this.getUploadQueueForPano(i.id);
  26978. y.sortPanoTiles(n, i, this.direction)
  26979. }
  26980. }
  26981. }
  26982. ,
  26983. l.prototype.uploadTile = function() {
  26984. var e = {}
  26985. , t = (new h.Vector4,
  26986. d.tiling.overlayStyle);
  26987. return function(i, n) {
  26988. var r = i.panoId
  26989. , o = i.image
  26990. , a = i.tileSize
  26991. , s = i.panoSize
  26992. , l = i.tileIndex
  26993. , c = (i.faceTileIndex,
  26994. i.totalTiles)
  26995. , u = (i.face,
  26996. i.tileX)
  26997. , d = i.tileY
  26998. , p = !0
  26999. , g = !1
  27000. , m = (this.getPanoDescriptor(r),
  27001. this.getPanoLODDescriptor(r, s))
  27002. , v = this.getActiveRenderTargetDescriptor(r)
  27003. , A = v.renderTarget
  27004. , y = v.size;
  27005. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27006. y = this.qualityManager.getMaxZoomPanoSize()),
  27007. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27008. g = !1),
  27009. n || (this.anyUploaded(i.node) && (p = !1,
  27010. g = !0),
  27011. this.isTileUploaded(i) && (p = !1,
  27012. g = !1)),
  27013. p) {
  27014. var C = u * a
  27015. , I = d * a
  27016. , E = a / s * y
  27017. , b = C / s * y
  27018. , w = I / s * y;
  27019. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27020. var _ = e[a];
  27021. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27022. 1 === t || 2 === t) {
  27023. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27024. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27025. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27026. } else
  27027. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27028. m.uploadCount++,
  27029. this.emit(f.TileRenderSuccess, r, s, l, c),
  27030. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27031. this.setUploaded(i, !0),
  27032. this.addCoverageForNode(i.node)
  27033. } else
  27034. this.setUploaded(i, !1);
  27035. return i.uploadAttempted || (m.uploadAttempts++,
  27036. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27037. i.uploadAttempted = !0,
  27038. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27039. g
  27040. }
  27041. }(),
  27042. l.prototype.linkTileAndNode = function(e, t) {
  27043. t.tile = e,
  27044. e.node = t
  27045. }
  27046. ,
  27047. l.prototype.linkAllTilesAndNodes = function(e) {
  27048. for (var t = function(t, i, n, r, o) {
  27049. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27050. this.linkTileAndNode(a, n)
  27051. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27052. var n = this.getTileTree(e.id, i);
  27053. n.breadthFirst({
  27054. callback: t.bind(this, n, i)
  27055. })
  27056. }
  27057. }
  27058. ,
  27059. l.prototype.anyUploaded = function(e) {
  27060. if (!e)
  27061. return !1;
  27062. if (e.tile && this.isTileUploaded(e.tile))
  27063. return !0;
  27064. if (e.children)
  27065. for (var t = 0; t < e.children.length; t++) {
  27066. var i = e.children[t];
  27067. if (this.anyUploaded(i))
  27068. return !0
  27069. }
  27070. return !1
  27071. }
  27072. ,
  27073. l.prototype.setNodeCovered = function(e, t) {
  27074. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27075. }
  27076. ,
  27077. l.prototype.isNodeCovered = function(e) {
  27078. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27079. }
  27080. ,
  27081. l.prototype.addCoverageForNode = function(e) {
  27082. if (this.setNodeCovered(e, !0),
  27083. e.parent && e.covered) {
  27084. var t = e.parent;
  27085. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27086. }
  27087. }
  27088. ,
  27089. l.prototype.calcFullCoverage = function(e) {
  27090. var t = !1;
  27091. if (e.children)
  27092. for (var i = 0; i < e.children.length; i++) {
  27093. var n = e.children[i];
  27094. t = t || this.calcFullCoverage(n)
  27095. }
  27096. e.covered = e.tile.uploaded || t
  27097. }
  27098. ,
  27099. l.prototype.nodeSubcovered = function(e) {
  27100. if (!e.children)
  27101. return !1;
  27102. for (var t = 0; t < e.children.length; t++)
  27103. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27104. return !1;
  27105. return !0
  27106. }
  27107. ,
  27108. l.prototype.resetPanoDescriptor = function(e) {
  27109. this.getPanoDescriptor(e)
  27110. }
  27111. ,
  27112. l.prototype.getPanoDescriptor = function(e) {
  27113. var t = this.panoDescriptors[e];
  27114. return t || (t = {},
  27115. this.panoDescriptors[e] = t),
  27116. t
  27117. }
  27118. ,
  27119. l.prototype.resetPanoLODDescriptors = function(e) {
  27120. var t = this.getPanoLODDescriptors(e);
  27121. for (var i in t)
  27122. if (t.hasOwnProperty(i)) {
  27123. var n = t[i];
  27124. n.uploadCount = 0,
  27125. n.uploadAttempts = 0
  27126. }
  27127. }
  27128. ,
  27129. l.prototype.getPanoLODDescriptor = function(e, t) {
  27130. var i = this.getPanoLODDescriptors(e)
  27131. , n = i[t];
  27132. return n || (n = {
  27133. uploadCount: 0,
  27134. uploadAttempts: 0
  27135. },
  27136. i[t] = n),
  27137. n
  27138. }
  27139. ,
  27140. l.prototype.getPanoLODDescriptors = function(e) {
  27141. var t = this.panoLODDescriptors[e];
  27142. return t || (t = {},
  27143. this.panoLODDescriptors[e] = t),
  27144. t
  27145. }
  27146. ,
  27147. l.prototype.onTileDownloaded = function(e) {
  27148. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27149. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27150. if (i.downloaded = !0,
  27151. i.image = e.image,
  27152. i.panoSize = e.panoSize,
  27153. i.tileX = e.tileX,
  27154. i.tileY = e.tileY,
  27155. i.totalTiles = e.totalTiles,
  27156. i.tileIndex = e.tileIndex,
  27157. i.faceTileIndex = e.faceTileIndex,
  27158. i.face = e.face,
  27159. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27160. i.panoId = e.panoId,
  27161. i.tileSize = e.tileSize,
  27162. i.direction = (new h.Vector3).copy(e.direction),
  27163. i.node = null,
  27164. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27165. this.isPanoActive(i.panoId)) {
  27166. var n = this.getTileTree(i.panoId, i.face)
  27167. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27168. this.linkTileAndNode(i, r),
  27169. this.queueTileUpload(i, !0)
  27170. }
  27171. }
  27172. ,
  27173. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27174. var r = this.tileDirectory[e];
  27175. r || (r = {},
  27176. this.tileDirectory[e] = r);
  27177. var o = 16384 * t + 1024 * i + n
  27178. , a = r[o];
  27179. return a || (a = {
  27180. downloaded: !1,
  27181. uploaded: !1,
  27182. zoomUploaded: !1
  27183. },
  27184. r[o] = a),
  27185. a._key = e + ":" + t + ":" + i + ":" + n,
  27186. a._tileKey = o,
  27187. a
  27188. }
  27189. ,
  27190. l.prototype.setZoomingActive = function(e, t, i) {
  27191. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27192. this.zoomPanoId = t.id,
  27193. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27194. }
  27195. ,
  27196. l.prototype.updateZoomedPanoFromBase = function(e) {
  27197. if (!this.zoomPanoRenderingDisabled) {
  27198. var t = this.getActiveRenderTargetDescriptor(e.id);
  27199. if (t && t.renderTarget) {
  27200. var i = this.qualityManager.getMaxZoomPanoSize()
  27201. , n = t.renderTarget
  27202. , r = t.size;
  27203. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27204. this.copyBaseRenderStatusToZoomed(e.id)
  27205. }
  27206. }
  27207. }
  27208. ,
  27209. t.exports = l
  27210. }
  27211. , {
  27212. "../enum/GLCubeFaces": 25,
  27213. "../enum/PanoRendererEvents": 35,
  27214. "../enum/PanoSizeClass": 36,
  27215. "../enum/SceneRendererEvents": 43,
  27216. "../enum/TileDownloaderEvents": 45,
  27217. "../enum/Vectors": 50,
  27218. "../exception/BasicException": 55,
  27219. "../objects/Panorama": 148,
  27220. "../settings": 166,
  27221. "../util/browser": 182,
  27222. "../util/panorama": 191,
  27223. "./TileDownloader": 171,
  27224. "./TilePrioritizer": 172,
  27225. "./TileTree": 173,
  27226. "./TileUtils": 174,
  27227. events: 202,
  27228. three: 217
  27229. }],
  27230. 170: [function(e, t, i) {
  27231. "use strict";
  27232. function n(e, t, i) {
  27233. this.maxNavPanoSize = -1,
  27234. this.maxZoomPanoSize = -1,
  27235. this.devicePixelDensity = e,
  27236. this.deviceScreenSize = t,
  27237. this.clientBandwidth = i,
  27238. this.panoSizeClassMap = {},
  27239. this.useHighResolutionPanos = !0,
  27240. this.useUltraHighResolutionPanos = !1,
  27241. this.modelHasUltraHighPanos = !1
  27242. }
  27243. var r = e("../enum/PanoSizeClass")
  27244. , o = e("../settings")
  27245. , a = e("../util/browser")
  27246. , s = e("../constants")
  27247. , l = e("../util/showcase")
  27248. , c = e("../enum/ModelManagerEvents");
  27249. n.prototype.init = function(e) {
  27250. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27251. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27252. this.highSize = this.getPanoSize(r.HIGH),
  27253. this.standardSize = this.getPanoSize(r.STANDARD),
  27254. this.baseSize = this.getPanoSize(r.BASE),
  27255. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27256. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27257. this.updateMaximums(),
  27258. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27259. }
  27260. ,
  27261. n.prototype.updateFromModel = function(e) {
  27262. this.updateHighResolutionSettings(e),
  27263. this.updateUltraHighResolutionSettings(e)
  27264. }
  27265. ,
  27266. n.prototype.updateHighResolutionSettings = function(e) {
  27267. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27268. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27269. //this.useHighResolutionPanos = !0;
  27270. //----------------------e n d -----------------------------------------------------------------
  27271. this.updateMaximums()
  27272. }
  27273. ,
  27274. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27275. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27276. this.updateMaximums()
  27277. }
  27278. ,
  27279. n.prototype.enableUltraHighQualityMode = function() {
  27280. this.modelHasUltraHighPanos = !0,
  27281. this.updateUltraHighResolutionSettings(null)
  27282. }
  27283. ,
  27284. n.prototype.ultraHighQualityModeEnabled = function() {
  27285. return this.modelHasUltraHighPanos
  27286. }
  27287. ,
  27288. n.prototype.onModelChanged = function(e) {
  27289. this.updateFromModel(e.model),
  27290. this.updateMaximums()
  27291. }
  27292. ,
  27293. n.prototype.updateMaximums = function() {
  27294. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27295. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27296. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27297. }
  27298. ,
  27299. n.prototype.buildPanoSizeClassMap = function() {
  27300. this.panoSizeClassMap[r.BASE] = 512,
  27301. this.panoSizeClassMap[r.STANDARD] = 1024,
  27302. this.panoSizeClassMap[r.HIGH] = 2048,
  27303. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27304. }
  27305. ,
  27306. n.prototype.getPanoSize = function(e) {
  27307. return this.panoSizeClassMap[e]
  27308. }
  27309. ,
  27310. n.prototype.getMaxPossiblePanoSize = function() {
  27311. return this.getPanoSize(r.ULTRAHIGH)
  27312. }
  27313. ,
  27314. n.prototype.getMaxPanoSize = function() {
  27315. return this.maxZoomPanoSize
  27316. }
  27317. ,
  27318. n.prototype.getMaxNavPanoSize = function() {
  27319. return this.maxNavPanoSize
  27320. }
  27321. ,
  27322. n.prototype.getMaxZoomPanoSize = function() {
  27323. return this.maxZoomPanoSize
  27324. }
  27325. ,
  27326. n.prototype.detectMaxNavPanoSizeClass = function() {
  27327. if(settings.mobileNavHigh)return r.HIGH //改
  27328. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27329. }
  27330. ,
  27331. n.prototype.detectMaxNavPanoSize = function() {
  27332. var e = this.detectMaxNavPanoSizeClass();
  27333. return this.getPanoSize(e)
  27334. }
  27335. ,
  27336. n.prototype.detectMaxZoomPanoSize = function() {
  27337. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27338. }
  27339. ,
  27340. t.exports = n
  27341. }
  27342. , {
  27343. "../constants": 8,
  27344. "../enum/ModelManagerEvents": 33,
  27345. "../enum/PanoSizeClass": 36,
  27346. "../settings": 166,
  27347. "../util/browser": 182,
  27348. "../util/showcase": 193
  27349. }],
  27350. 171: [function(e, t, i) {
  27351. (function(i) {
  27352. "use strict";
  27353. function n(e) {
  27354. this.panos = null,
  27355. this.retryMinimumTime = 1e4,
  27356. this.urls = null,
  27357. this.panoLoadCallbacks = {},
  27358. this.downloadDescriptors = {},
  27359. this.priorityQueue = [],
  27360. this.forceQueue = [],
  27361. this.activeDownloads = [],
  27362. this.qualityManager = null,
  27363. this.tilePrioritizer = null,
  27364. this.refreshInterval = null,
  27365. this.processPriorityQueue = !1,
  27366. this.concurrentDownloads = e.concurrentDownloads || 1,
  27367. this.downloadTestResults = {}
  27368. }
  27369. var r = e("three")
  27370. , o = (e("../enum/Viewmode"),
  27371. e("../settings"))
  27372. , a = (e("../objects/Panorama"),
  27373. e("../util/logger"))
  27374. , s = (e("../enum/Vectors"),
  27375. e("../enum/PanoSizeClass"),
  27376. e("../enum/TileDownloaderEvents"))
  27377. , l = e("./TilePrioritizer")
  27378. , c = e("./TileUtils")
  27379. , h = (e("../enum/GLCubeFaces"),
  27380. e("../enum/DownloadStatus"))
  27381. , u = e("../util/panorama")
  27382. , d = e("../util/ajax")
  27383. , p = e("../ab")
  27384. , f = e("events").EventEmitter
  27385. , g = (new a(i),
  27386. Object.freeze({
  27387. Testing: 1,
  27388. Success: 2,
  27389. Fail: 3
  27390. }));
  27391. n.prototype = Object.create(f.prototype),
  27392. n.IDLE_REFRESH_DELAY = 500,
  27393. n.ACTIVE_REFRESH_DELAY = 16,
  27394. n.DOWNLOAD_RETRIES = 4,
  27395. n.prototype.init = function(e) {
  27396. this.qualityManager = e
  27397. }
  27398. ,
  27399. n.prototype.setUrls = function(e) {
  27400. this.urls = e
  27401. }
  27402. ,
  27403. n.prototype.setPanoData = function(e, t, i) {
  27404. this.panos = e,
  27405. this.imagePanos = t,
  27406. this.panoGroupId = i
  27407. }
  27408. ,
  27409. n.prototype.start = function() {
  27410. this.refreshUpdateInterval(0)
  27411. }
  27412. ,
  27413. n.prototype.stop = function() {
  27414. window.cancel(this.refreshInterval)
  27415. }
  27416. ,
  27417. n.prototype.refreshUpdateInterval = function(e) {
  27418. e || (e = 0),
  27419. this.refreshInterval = window.setTimeout(function() {
  27420. var e = this.update();
  27421. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27422. }
  27423. .bind(this), e)
  27424. }
  27425. ,
  27426. n.prototype.update = function() {
  27427. var e = this.forceQueue.length > 0;
  27428. return this.processQueueForDownloading(this.forceQueue),
  27429. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27430. this.priorityQueue.length > 0 && (e = !0),
  27431. this.processQueueForDownloading(this.priorityQueue)),
  27432. e
  27433. }
  27434. ,
  27435. n.prototype.forceQueueTilesForPano = function() {
  27436. var e = []
  27437. , t = [];
  27438. return function(i, n, r, o, a, s) {
  27439. e.length = 0;
  27440. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27441. var p = u[d];
  27442. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27443. }
  27444. if (r && e.length > 0) {
  27445. l.sortPanoTiles(e, i, r),
  27446. t.length = 0,
  27447. c.matchingTilesInDirection(i, n, r, o, a, t);
  27448. for (var f = 0, g = function(e) {
  27449. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27450. }; f < e.length; ) {
  27451. var m = e[f]
  27452. , v = t.findIndex(g);
  27453. v < 0 ? e.splice(f, 1) : f++
  27454. }
  27455. }
  27456. for (var A = 0; A < e.length; A++)
  27457. this.forceQueue.push(e[A]);
  27458. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27459. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27460. s && this.processQueueForDownloading(this.forceQueue, !0)
  27461. }
  27462. }(),
  27463. n.prototype.clearForceQueue = function() {
  27464. this.clearQueue(this.forceQueue)
  27465. }
  27466. ,
  27467. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27468. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27469. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27470. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27471. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27472. }
  27473. ,
  27474. n.prototype.clearQueue = function(e) {
  27475. this.setStatusForAllDescriptors(e, h.None),
  27476. e.length = 0
  27477. }
  27478. ,
  27479. n.prototype.clearFromQueue = function(e, t, i) {
  27480. for (var n = 0; n < e.length; n++) {
  27481. var r = e[n];
  27482. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27483. }
  27484. }
  27485. ,
  27486. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27487. for (var i = 0; i < e.length; i++) {
  27488. var n = e[i];
  27489. n && (n.status = t)
  27490. }
  27491. }
  27492. ,
  27493. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27494. for (var i = 0; i < e.length; i++) {
  27495. var n = e[i];
  27496. n && (n.status !== t ? n.status = t : e[i] = null)
  27497. }
  27498. }
  27499. ,
  27500. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27501. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27502. , n = i[t];
  27503. return n || (n = this.buildDownloadDescriptorArray(t),
  27504. i[t] = n,
  27505. this.initTileDownloadDescriptors(n, e, t)),
  27506. n
  27507. }
  27508. ,
  27509. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27510. var t = this.downloadDescriptors[e.id];
  27511. return t || (t = {},
  27512. this.downloadDescriptors[e.id] = t),
  27513. t
  27514. }
  27515. ,
  27516. n.prototype.processQueueForDownloading = function(e, t) {
  27517. if (this.cleanupActiveDownloads(),
  27518. this.activeDownloads.length < this.concurrentDownloads || t)
  27519. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27520. var o = e.shift();
  27521. o && (this.startDownload(o),
  27522. n++)
  27523. }
  27524. }
  27525. ,
  27526. n.prototype.testDownload = function(e, t, i) {
  27527. var n = this.downloadTestResults[e];
  27528. if (n)
  27529. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27530. this.downloadTestResults[e] = g.Testing;
  27531. var r = this.panos.list[0]
  27532. , o = this.getTileUrl(r.id, e, t, 0)
  27533. , a = function(t) {
  27534. this.downloadTestResults[e] = g.Success,
  27535. i(!0)
  27536. }
  27537. .bind(this)
  27538. , s = function() {
  27539. this.downloadTestResults[e] = g.Fail,
  27540. i(!1)
  27541. }
  27542. .bind(this);
  27543. this.loadImage(o, 0, a, s)
  27544. }
  27545. ,
  27546. n.prototype.startDownload = function(e) {
  27547. e.status = h.Downloading;
  27548. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27549. this.activeDownloads.push(e),
  27550. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27551. }
  27552. ,
  27553. n.prototype.downloadFailed = function(e, t) {}
  27554. ,
  27555. n.prototype.downloadComplete = function(e, t) {
  27556. if (e.panoGroupId === this.panoGroupId) {
  27557. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27558. e.status = h.Downloaded,
  27559. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27560. var n = {
  27561. panoId: e.pano.id,
  27562. image: t,
  27563. tileSize: e.tileSize,
  27564. panoSize: e.panoSize,
  27565. tileIndex: e.tileIndex,
  27566. faceTileIndex: e.faceTileIndex,
  27567. totalTiles: e.totalTiles,
  27568. face: e.face,
  27569. tileX: e.tileX,
  27570. tileY: e.tileY,
  27571. direction: e.direction
  27572. };
  27573. e.image = t,
  27574. this.emit(s.TileDownloadSuccess, n),
  27575. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27576. panoId: e.pano.id,
  27577. tileSize: e.tileSize,
  27578. panoSize: e.panoSize
  27579. },
  27580. this.emit(s.PanoDownloadComplete, n),
  27581. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27582. }
  27583. }
  27584. ,
  27585. n.prototype.cleanupActiveDownloads = function() {
  27586. var e = [];
  27587. return function() {
  27588. e.length = 0;
  27589. for (var t = 0; t < this.activeDownloads.length; t++) {
  27590. var i = this.activeDownloads[t];
  27591. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27592. }
  27593. this.activeDownloads.length = 0,
  27594. this.activeDownloads.push.apply(this.activeDownloads, e)
  27595. }
  27596. }(),
  27597. n.prototype.isPanoDownloaded = function(e, t) {
  27598. var i = this.getTileDownloadDescriptors(e, t);
  27599. if (i.length <= 0)
  27600. return !1;
  27601. for (var n = 0; n < i.length; n++) {
  27602. var r = i[n];
  27603. if (r.status !== h.Downloaded)
  27604. return !1
  27605. }
  27606. return !0
  27607. }
  27608. ,
  27609. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27610. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27611. this.panoLoadCallbacks[o] = {
  27612. onLoad: i,
  27613. onFail: n,
  27614. onProgress: r
  27615. }
  27616. }
  27617. ,
  27618. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27619. var i = e.id + ":" + t;
  27620. return this.panoLoadCallbacks[i]
  27621. }
  27622. ,
  27623. n.prototype.buildDownloadDescriptorArray = function(e) {
  27624. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27625. var r = this.buildDownloadDescriptor();
  27626. i.push(r)
  27627. }
  27628. return i
  27629. }
  27630. ,
  27631. n.prototype.buildDownloadDescriptor = function() {
  27632. var e = {
  27633. panoGroupId: null,
  27634. pano: null,
  27635. panoSize: -1,
  27636. tileSize: -1,
  27637. tileIndex: -1,
  27638. totalTiles: -1,
  27639. faceTileIndex: -1,
  27640. status: h.None,
  27641. url: null,
  27642. image: null,
  27643. direction: new r.Vector3,
  27644. face: -1,
  27645. cubeFace: -1,
  27646. tileX: -1,
  27647. tileY: -1
  27648. };
  27649. return e
  27650. }
  27651. ,
  27652. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27653. for (var n = 0; n < e.length; n++) {
  27654. var r = e[n];
  27655. this.initTileDownloadDescriptor(r, t, i, n)
  27656. }
  27657. }
  27658. ,
  27659. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27660. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27661. e.face = c.getFaceForTile(i, n),
  27662. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27663. e.panoGroupId = this.panoGroupId,
  27664. e.pano = t,
  27665. e.panoSize = i,
  27666. e.tileSize = r,
  27667. e.tileIndex = n,
  27668. e.totalTiles = c.getTileCountForSize(i),
  27669. e.status = h.None,
  27670. e.image = null,
  27671. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27672. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27673. }
  27674. ,
  27675. n.prototype.getTileUrl = function() {
  27676. var e = {
  27677. 256: "256",
  27678. 512: "512",
  27679. 1024: "1k",
  27680. 2048: "2k",
  27681. 4096: "4k"
  27682. }
  27683. , t = {
  27684. face: -1,
  27685. faceTileIndex: -1,
  27686. tileX: -1,
  27687. tileY: -1
  27688. };
  27689. return function(i, n, r, a) {
  27690. c.getTileLocation(n, a, t);
  27691. var s = Math.floor(n / r)
  27692. , l = s * s
  27693. , h = Math.floor(a / l)
  27694. , u = "";
  27695. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27696. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27697. return d = p.changeIfTileGenerating(d)
  27698. }
  27699. }(),
  27700. n.prototype.loadImage = function(e, t, i, n) {
  27701. d.getImage(e, t).then(function(e) {
  27702. i(e)
  27703. }).fail(n)
  27704. }
  27705. ,
  27706. t.exports = n
  27707. }
  27708. ).call(this, "/js/tile/TileDownloader.js")
  27709. }
  27710. , {
  27711. "../ab": 3,
  27712. "../enum/DownloadStatus": 24,
  27713. "../enum/GLCubeFaces": 25,
  27714. "../enum/PanoSizeClass": 36,
  27715. "../enum/TileDownloaderEvents": 45,
  27716. "../enum/Vectors": 50,
  27717. "../enum/Viewmode": 51,
  27718. "../objects/Panorama": 148,
  27719. "../settings": 166,
  27720. "../util/ajax": 181,
  27721. "../util/logger": 189,
  27722. "../util/panorama": 191,
  27723. "./TilePrioritizer": 172,
  27724. "./TileUtils": 174,
  27725. events: 202,
  27726. three: 217
  27727. }],
  27728. 172: [function(e, t, i) {
  27729. (function(i) {
  27730. "use strict";
  27731. function n(e, t, i, o, a) {
  27732. this.qualityManager = e,
  27733. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27734. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27735. this.baseSize = t,
  27736. this.standardSize = i,
  27737. this.highSize = o,
  27738. this.ultraHighSize = a,
  27739. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27740. }
  27741. var r = e("three")
  27742. , o = (e("../enum/Viewmode"),
  27743. e("../settings"),
  27744. e("../settings"),
  27745. e("../objects/Panorama"))
  27746. , a = e("../util/logger")
  27747. , s = (e("../enum/Vectors"),
  27748. e("../enum/PanoSizeClass"),
  27749. e("../enum/ModelManagerEvents"),
  27750. e("../enum/GLCubeFaces"),
  27751. e("../enum/DownloadStatus"))
  27752. , l = (e("../util/browser"),
  27753. e("./TileUtils"))
  27754. , c = e("../util/math")
  27755. , h = (e("events").EventEmitter,
  27756. new a(i),
  27757. Object.freeze({
  27758. None: 0,
  27759. DirectionalFOV: 1
  27760. }));
  27761. n.PriorityCriteria = function(e, t, i, n, o) {
  27762. this.pano = e,
  27763. this.cameraPosition = (new r.Vector3).copy(t),
  27764. this.cameraDir = (new r.Vector3).copy(i),
  27765. this.panoSpaceDir = (new r.Vector3).copy(n),
  27766. this.upcomingPanos = o,
  27767. this.copy = function(e) {
  27768. this.pano = e.pano,
  27769. this.cameraPosition.copy(e.cameraPosition),
  27770. this.cameraDir.copy(e.cameraDir),
  27771. this.panoSpaceDir.copy(e.panoSpaceDir),
  27772. this.upcomingPanos = o
  27773. }
  27774. ,
  27775. this.zoomingActive = !1
  27776. }
  27777. ,
  27778. n.DIRECTIONAL_FOV = 180,
  27779. n.DIRECTIONAL_FOV_NARROW = 120,
  27780. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27781. n.MAX_SCORED_PANOS_TOADD = 2,
  27782. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27783. n.DIRECTION_SCORE_STRICTNESS = .75,
  27784. n.appendQueue = function(e, t) {
  27785. if (e && t)
  27786. for (var i = 0; i < t.length; i++)
  27787. e.push(t[i])
  27788. }
  27789. ,
  27790. n.prototype.updateCriteria = function(e, t, i, n) {
  27791. this.priorityCriteria.pano = e,
  27792. this.priorityCriteria.cameraPosition.copy(t),
  27793. this.priorityCriteria.cameraDir.copy(i),
  27794. this.priorityCriteria.upcomingPanos = n,
  27795. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27796. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27797. }
  27798. ,
  27799. n.prototype.filterAndPrioritize = function() {
  27800. var e = []
  27801. , t = []
  27802. , i = [];
  27803. return function(r, o, a) {
  27804. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27805. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27806. var s = this.baseSize
  27807. , l = this.standardSize
  27808. , c = this.highSize
  27809. , h = this.ultraHighSize;
  27810. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27811. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27812. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27813. i.length = 0,
  27814. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27815. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27816. n.appendQueue(r, i),
  27817. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27818. i.length = 0,
  27819. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27820. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27821. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27822. n.appendQueue(r, i),
  27823. i.length = 0,
  27824. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27825. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27826. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27827. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27828. n.appendQueue(r, i),
  27829. this.queueTilesForPanos(r, e, a, s)
  27830. }
  27831. }(),
  27832. n.prototype.canDownloadSize = function(e) {
  27833. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27834. }
  27835. ,
  27836. n.prototype.populateNeighborPanos = function(e, t, i) {
  27837. i = i || [],
  27838. i.length = 0;
  27839. var n = t.getNeighbours(e);
  27840. for (var r in n)
  27841. if (n.hasOwnProperty(r)) {
  27842. var o = t.get(r);
  27843. i.push(o)
  27844. }
  27845. return i
  27846. }
  27847. ,
  27848. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27849. i = i || [],
  27850. i.length = 0;
  27851. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27852. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27853. , c = t.sortByScore(s, l);
  27854. if (c)
  27855. for (var h = 0; h < c.length && h < a; h++) {
  27856. var u = c[h].pano;
  27857. i.push(u)
  27858. }
  27859. return i
  27860. }
  27861. ,
  27862. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27863. for (var o = 0, a = 0; a < t.length; a++) {
  27864. var s = t[a]
  27865. , l = this.queueTilesForPano(e, i, s, n);
  27866. if (o += l > 0 ? 1 : 0,
  27867. r && o >= r)
  27868. break
  27869. }
  27870. return o
  27871. }
  27872. ,
  27873. n.prototype.queueTilesForPano = function() {
  27874. var e = {
  27875. filter: h.None
  27876. };
  27877. return function(t, i, n, r) {
  27878. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27879. }
  27880. }(),
  27881. n.prototype.queueTilesForPanosInDirection = function() {
  27882. var e = new r.Vector3;
  27883. return function(t, i, n, r, o, a, s, l) {
  27884. for (var h = 0, u = 0; u < n.length; u++) {
  27885. var d = n[u];
  27886. e.copy(d.position),
  27887. e.sub(o),
  27888. e.normalize();
  27889. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27890. , f = c.getFOVDotThreshold(s);
  27891. if (p >= f) {
  27892. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27893. if (h += g > 0 ? 1 : 0,
  27894. l && h >= l)
  27895. break
  27896. }
  27897. }
  27898. return h
  27899. }
  27900. }(),
  27901. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27902. for (var l = 0, c = 0; c < i.length; c++) {
  27903. var h = i[c]
  27904. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27905. if (l += u > 0 ? 1 : 0,
  27906. s && l >= s)
  27907. break
  27908. }
  27909. return l
  27910. }
  27911. ,
  27912. n.prototype.queueTilesInDirectionForPano = function() {
  27913. var e = {
  27914. filter: h.DirectionalFOV,
  27915. direction: new r.Vector3,
  27916. fov: 60
  27917. }
  27918. , t = new r.Vector3;
  27919. return function(i, n, r, o, a, s, c) {
  27920. return t.copy(s),
  27921. l.getRelativeDirection(r.quaternion, t),
  27922. e.direction.copy(t),
  27923. e.fov = c,
  27924. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27925. }
  27926. }(),
  27927. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27928. var e = [];
  27929. return function(t, i, n, r, o) {
  27930. var a = i.getTileDownloadDescriptors(n, r);
  27931. e.length = 0,
  27932. this.filterTileDownloadDescriptors(n, a, e, o);
  27933. for (var s = 0, l = 0; l < e.length; l++) {
  27934. var c = e[l];
  27935. c && (t.push(c),
  27936. s++)
  27937. }
  27938. return s
  27939. }
  27940. }(),
  27941. n.prototype.filterTileDownloadDescriptors = function() {
  27942. new r.Vector3;
  27943. return function(e, t, i, n) {
  27944. var r, o;
  27945. switch (n.filter) {
  27946. case h.DirectionalFOV:
  27947. for (r = 0; r < t.length; r++)
  27948. o = t[r],
  27949. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27950. break;
  27951. default:
  27952. for (r = 0; r < t.length; r++)
  27953. o = t[r],
  27954. i.push(o)
  27955. }
  27956. for (r = 0; r < i.length; r++)
  27957. o = i[r],
  27958. this.canIncludeDescriptor(o) || (i[r] = null)
  27959. }
  27960. }(),
  27961. n.prototype.canIncludeDescriptor = function(e) {
  27962. return e.status !== s.Downloading && e.status !== s.Downloaded
  27963. }
  27964. ,
  27965. n.prototype.canIncludePano = function(e, t) {
  27966. return !e.isLoaded(t)
  27967. }
  27968. ,
  27969. n.getFOVDotThreshold = function(e) {
  27970. return Math.cos(r.Math.degToRad(e / 2))
  27971. }
  27972. ;
  27973. var u = function() {
  27974. var e = function e(t, i) {
  27975. var n = e._panoSpaceDir
  27976. , r = e._fovThreshold
  27977. , o = e._fovThresholdNarrow
  27978. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27979. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27980. return t._dot = a,
  27981. i._dot = s,
  27982. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27983. };
  27984. return e._panoSpaceDir = new r.Vector3,
  27985. e._fovThreshold = -1,
  27986. e._fovThresholdNarrow = -1,
  27987. e
  27988. }();
  27989. n.sortPanoTiles = function(e, t, i) {
  27990. u._panoSpaceDir.copy(i),
  27991. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27992. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27993. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27994. e.sort(u)
  27995. }
  27996. ,
  27997. n.insertSortedPanoTile = function(e, t, i, r) {
  27998. u._panoSpaceDir.copy(r),
  27999. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28000. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28001. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28002. for (var o = -1, a = 0; a < e.length; a++) {
  28003. var s = u(t, e[a]);
  28004. if (s <= 0) {
  28005. o = a;
  28006. break
  28007. }
  28008. }
  28009. if (o === -1)
  28010. e[e.length] = t;
  28011. else {
  28012. for (var h = e.length; h > o; h--)
  28013. e[h] = e[h - 1];
  28014. e[o] = t
  28015. }
  28016. }
  28017. ,
  28018. n.prototype.setZoomingActive = function(e) {
  28019. e !== this.zoomingActive && (this.zoomingActive = e)
  28020. }
  28021. ,
  28022. t.exports = n
  28023. }
  28024. ).call(this, "/js/tile/TilePrioritizer.js")
  28025. }
  28026. , {
  28027. "../enum/DownloadStatus": 24,
  28028. "../enum/GLCubeFaces": 25,
  28029. "../enum/ModelManagerEvents": 33,
  28030. "../enum/PanoSizeClass": 36,
  28031. "../enum/Vectors": 50,
  28032. "../enum/Viewmode": 51,
  28033. "../objects/Panorama": 148,
  28034. "../settings": 166,
  28035. "../util/browser": 182,
  28036. "../util/logger": 189,
  28037. "../util/math": 190,
  28038. "./TileUtils": 174,
  28039. events: 202,
  28040. three: 217
  28041. }],
  28042. 173: [function(e, t, i) {
  28043. "use strict";
  28044. function n(e, t) {
  28045. this.levels = t,
  28046. this.tileSize = e,
  28047. this.root = null,
  28048. this.allNodes = [],
  28049. a(this)
  28050. }
  28051. function r(e, t) {
  28052. this.tree = e,
  28053. this.parent = t,
  28054. this.children = [],
  28055. this.id = ++u
  28056. }
  28057. function o(e, t, i, r, a, s, l, h) {
  28058. if (e) {
  28059. l = l || n.TraversalType.PreOrder;
  28060. var u = r * c + i;
  28061. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28062. s && s.push(e)),
  28063. e.children && 0 !== e.children.length) {
  28064. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28065. for (var g = 0; g < c; g++)
  28066. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28067. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28068. s && s.push(e))
  28069. }
  28070. }
  28071. }
  28072. function a(e) {
  28073. e.root = s(e, null, 0)
  28074. }
  28075. function s(e, t, i) {
  28076. if (i > e.levels)
  28077. return null;
  28078. var n = new r(e,t);
  28079. e.allNodes.push(n);
  28080. for (var o = 0; o < h; o++)
  28081. n.children[o] = s(e, n, i + 1);
  28082. return n
  28083. }
  28084. function l(e, t, i, n, r) {
  28085. if (!e)
  28086. return null;
  28087. if (0 === i)
  28088. return e;
  28089. if (!e.children || 0 === e.children.length)
  28090. return null;
  28091. var o = Math.pow(c, i)
  28092. , a = o / c
  28093. , s = n % a
  28094. , h = r % a
  28095. , u = Math.floor(r / a)
  28096. , d = Math.floor(n / a)
  28097. , p = u * c + d
  28098. , f = e.children[p];
  28099. return l(f, t + 1, i - 1, s, h)
  28100. }
  28101. var c = (e("three"),
  28102. e("./TileUtils"),
  28103. e("../objects/Panorama"),
  28104. e("../util/panorama"),
  28105. e("events").EventEmitter,
  28106. 2)
  28107. , h = c * c;
  28108. n.TraversalType = Object.freeze({
  28109. PreOrder: 0,
  28110. PostOrder: 1
  28111. });
  28112. var u = 0;
  28113. n.getLevelCountForSize = function(e, t) {
  28114. var i = 0;
  28115. for (t < e && (t = e); ; ) {
  28116. if (t /= c,
  28117. t < e)
  28118. break;
  28119. i++
  28120. }
  28121. return i
  28122. }
  28123. ,
  28124. n.getSizeForLevel = function(e, t) {
  28125. return Math.pow(c, t) * e
  28126. }
  28127. ,
  28128. n.prototype.getSubNode = function(e, t, i) {
  28129. (!t || e < this.tileSize) && (t = 0),
  28130. (!i || e < this.tileSize) && (i = 0),
  28131. e < this.tileSize && (e = this.tileSize);
  28132. var r = n.getLevelCountForSize(this.tileSize, e)
  28133. , o = l(this.root, 0, r, t, i);
  28134. return o
  28135. }
  28136. ,
  28137. n.prototype.breadthFirst = function(e) {
  28138. e = e || {};
  28139. var t = !!e.nullLevelEnd
  28140. , i = e.maxLevel
  28141. , n = e.minLevel
  28142. , r = e.callback
  28143. , o = e.saveVisited
  28144. , a = []
  28145. , s = {}
  28146. , l = 0
  28147. , c = 0;
  28148. for (a.push(this.root),
  28149. a.push(s); a.length > 0 && !(i && l > i); ) {
  28150. var h = a.shift();
  28151. if (h === s)
  28152. (!n || l >= n) && (r && t && r(null),
  28153. o && t && o.push(null)),
  28154. a.length > 0 && a.push(s),
  28155. l++,
  28156. c = 0;
  28157. else {
  28158. if (h.children)
  28159. for (var u = 0; u < h.children.length; u++) {
  28160. var d = h.children[u];
  28161. d && a.push(h.children[u])
  28162. }
  28163. var p = this.getFaceIndexFromNode(h);
  28164. (!n || l >= n) && (r && r(h, l, p),
  28165. o && o.push(h)),
  28166. c++
  28167. }
  28168. }
  28169. }
  28170. ,
  28171. n.prototype.getFaceIndexFromNode = function(e) {
  28172. if (!e)
  28173. return -1;
  28174. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28175. var o = i.parent;
  28176. if (!o)
  28177. break;
  28178. for (var a = -1, s = 0; s < o.children.length; s++)
  28179. o.children[s] === i && (a = s);
  28180. var l = a % c
  28181. , h = Math.floor(a / c);
  28182. n = l * t + n,
  28183. r = h * t + r,
  28184. t *= c,
  28185. i = o
  28186. }
  28187. return r * t + n
  28188. }
  28189. ,
  28190. n.prototype.depthFirst = function(e, t, i) {
  28191. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28192. }
  28193. ,
  28194. t.exports = n
  28195. }
  28196. , {
  28197. "../objects/Panorama": 148,
  28198. "../util/panorama": 191,
  28199. "./TileUtils": 174,
  28200. events: 202,
  28201. three: 217
  28202. }],
  28203. 174: [function(e, t, i) {
  28204. "use strict";
  28205. var n = e("../enum/GLCubeFaces")
  28206. , r = e("../util/MathLight")
  28207. , o = {};
  28208. o.TILE_SIZE = 512,
  28209. o.FACES_PER_PANO = 6,
  28210. o.LocationOnTile = {
  28211. Center: 0,
  28212. UpperLeft: 1,
  28213. UpperRight: 2,
  28214. LowerRight: 3,
  28215. LowerLeft: 4
  28216. },
  28217. o.getTileVector = function() {
  28218. return function(e, t, i, a, s, l, c, h) {
  28219. l = l || o.LocationOnTile.Center;
  28220. var u = e / t
  28221. , d = a / u;
  28222. s = -s + (u - 1);
  28223. var p = s / u
  28224. , f = t / e
  28225. , g = 2 * f
  28226. , m = g / 2
  28227. , v = 2 * d - 1 + m
  28228. , A = 2 * p - 1 + m;
  28229. switch (l) {
  28230. case o.LocationOnTile.UpperLeft:
  28231. v -= m,
  28232. A += m,
  28233. v += c * g;
  28234. break;
  28235. case o.LocationOnTile.UpperRight:
  28236. v += m,
  28237. A += m,
  28238. A -= c * g;
  28239. break;
  28240. case o.LocationOnTile.LowerRight:
  28241. v += m,
  28242. A -= m,
  28243. v -= c * g;
  28244. break;
  28245. case o.LocationOnTile.LowerLeft:
  28246. v -= m,
  28247. A -= m,
  28248. A += c * g;
  28249. break;
  28250. case o.LocationOnTile.Center:
  28251. }
  28252. switch (i) {
  28253. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28254. r.setVector(h, -1, A, -v);
  28255. break;
  28256. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28257. r.setVector(h, 1, A, v);
  28258. break;
  28259. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28260. r.setVector(h, -v, 1, -A);
  28261. break;
  28262. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28263. r.setVector(h, -v, -1, A);
  28264. break;
  28265. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28266. r.setVector(h, -v, A, 1);
  28267. break;
  28268. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28269. r.setVector(h, v, A, -1)
  28270. }
  28271. r.normalize(h)
  28272. }
  28273. }(),
  28274. o.getFaceForTile = function(e, t) {
  28275. var i = o.TILE_SIZE;
  28276. e < o.TILE_SIZE && (i = e);
  28277. var n = Math.floor(e / i)
  28278. , r = n * n;
  28279. return Math.floor(t / r)
  28280. }
  28281. ,
  28282. o.getTileLocation = function(e, t, i) {
  28283. var n = o.TILE_SIZE;
  28284. e < o.TILE_SIZE && (n = e);
  28285. var r = o.getFaceForTile(e, t)
  28286. , a = Math.floor(e / n)
  28287. , s = a * a
  28288. , l = t - r * s;
  28289. i.tileX = l % a,
  28290. i.tileY = Math.floor(l / a),
  28291. i.face = r,
  28292. i.faceTileIndex = l
  28293. }
  28294. ,
  28295. o.getTileCountForSize = function(e) {
  28296. if (e <= o.TILE_SIZE)
  28297. return o.FACES_PER_PANO;
  28298. var t = Math.floor(e / o.TILE_SIZE)
  28299. , i = t * t
  28300. , n = i * o.FACES_PER_PANO;
  28301. return n
  28302. }
  28303. ,
  28304. o.getRelativeDirection = function() {
  28305. var e = new r.Matrix4
  28306. , t = new r.Quaternion;
  28307. return function(i, n) {
  28308. t.copy(i),
  28309. t.inverse(),
  28310. e.makeRotationFromQuaternion(t),
  28311. e.applyToVector3(n),
  28312. r.normalize(n)
  28313. }
  28314. }(),
  28315. o.matchingTilesInDirection = function() {
  28316. var e = new r.Vector3
  28317. , t = new r.Vector3(0,0,-1)
  28318. , i = new r.Quaternion
  28319. , n = function(e, t) {
  28320. e.push({
  28321. face: t.face,
  28322. faceTileIndex: t.faceTileIndex,
  28323. tileX: t.tileX,
  28324. tileY: t.tileY
  28325. })
  28326. }
  28327. , a = function() {
  28328. var e = {
  28329. face: -1,
  28330. faceTileIndex: -1,
  28331. tileX: -1,
  28332. tileY: -1
  28333. };
  28334. return function(t, i, r) {
  28335. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28336. o.getTileLocation(t, l, e),
  28337. i && !i(e) || (s++,
  28338. r && n(r, e));
  28339. return s
  28340. }
  28341. }();
  28342. return function(n, s, l, c, h, u) {
  28343. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28344. o.getTileCountForSize(s);
  28345. if (!c && !h)
  28346. return a(s, null, u);
  28347. var p = !!h;
  28348. if (h = h || c,
  28349. h = Math.max(0, Math.min(h, 360)),
  28350. c = Math.max(0, Math.min(c, 360)),
  28351. r.copyVector(l, e),
  28352. o.getRelativeDirection(n.quaternion, e),
  28353. p) {
  28354. i.setFromUnitVectors(e, t);
  28355. var f = function(e) {
  28356. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28357. };
  28358. return a(s, f, u)
  28359. }
  28360. var g = function(t) {
  28361. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28362. };
  28363. return a(s, g, u)
  28364. }
  28365. }(),
  28366. o.isTileWithinFrustum = function() {
  28367. var e = new r.Vector3
  28368. , t = 1e-5;
  28369. return function(i, n, a, s, l, c, h, u) {
  28370. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28371. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28372. r.applyQuaternionToVector(c, e),
  28373. e.z >= -t)
  28374. I++;
  28375. else {
  28376. var w = -1 / e.z
  28377. , _ = e.x * w
  28378. , T = e.y * w;
  28379. T > d ? v++ : T < p && A++,
  28380. _ > f ? y++ : _ < g && C++,
  28381. E++
  28382. }
  28383. return A !== E && v !== E && y !== E && C !== E
  28384. }
  28385. }(),
  28386. o.isTileWithinFOV = function() {
  28387. var e = new r.Vector3
  28388. , t = new r.Vector3(0,1,0)
  28389. , i = new r.Vector3(1,0,0);
  28390. return function(n, a, s, l, c, h, u) {
  28391. var d = o.mapFaceToCubemapFace(s);
  28392. if (r.cross(h, t, i),
  28393. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28394. o.isWithinFOV(e, h, u, null))
  28395. return !0;
  28396. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28397. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28398. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28399. o.isWithinFOV(e, h, u, null))
  28400. return !0;
  28401. g += p
  28402. }
  28403. return !1
  28404. }
  28405. }(),
  28406. o.isWithinFOV = function() {
  28407. var e = new r.Vector3
  28408. , t = new r.Vector3;
  28409. return function(i, n, o, a) {
  28410. if (r.copyVector(i, t),
  28411. a) {
  28412. r.copyVector(a, e),
  28413. r.normalize(e);
  28414. var s = r.dot(e, i);
  28415. e.x *= s,
  28416. e.y *= s,
  28417. e.z *= s,
  28418. r.subVector(t, e)
  28419. }
  28420. var l = o / 2 * r.RADIANS_PER_DEGREE
  28421. , c = Math.cos(l)
  28422. , h = r.dot(t, n);
  28423. return h >= c
  28424. }
  28425. }(),
  28426. o.mapFaceToCubemapFace = function() {
  28427. var e = {
  28428. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28429. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28430. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28431. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28432. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28433. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28434. };
  28435. return function(t) {
  28436. return e[t]
  28437. }
  28438. }(),
  28439. t.exports = o
  28440. }
  28441. , {
  28442. "../enum/GLCubeFaces": 25,
  28443. "../util/MathLight": 176
  28444. }],
  28445. 175: [function(e, t, i) {
  28446. (function(i) {
  28447. "use strict";
  28448. function n() {
  28449. this.list = [],
  28450. this.index = {},
  28451. Object.defineProperty(this, "length", {
  28452. get: function() {
  28453. return this.list.length
  28454. }
  28455. })
  28456. }
  28457. var r = (e("./common"),
  28458. e("./logger"));
  28459. new r(i);
  28460. n.prototype.forEach = function(e) {
  28461. this.list.forEach(e)
  28462. }
  28463. ,
  28464. n.prototype.add = function(e) {
  28465. this.list.push(e),
  28466. this.index[this.getIndex(e)] = e
  28467. }
  28468. ,
  28469. n.prototype.getIndex = function(e) {
  28470. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28471. }
  28472. ,
  28473. n.prototype.extend = function(e) {
  28474. for (var t = 0; t < e.length; t++)
  28475. this.add(e[t])
  28476. }
  28477. ,
  28478. n.prototype.get = function(e) {
  28479. return this.index[e]
  28480. }
  28481. ,
  28482. n.prototype.first = function() {
  28483. return this.list[0]
  28484. }
  28485. ,
  28486. n.prototype.last = function() {
  28487. return this.list[this.list.length - 1]
  28488. }
  28489. ,
  28490. n.prototype.reIndex = function() {
  28491. this.index = {};
  28492. var e = this;
  28493. this.forEach(function(t) {
  28494. e.index[e.getIndex(t)] = t
  28495. })
  28496. }
  28497. ,
  28498. n.prototype.filter = function(e) {
  28499. var t = this.list.filter(e);
  28500. return this.reIndex(),
  28501. t
  28502. }
  28503. ,
  28504. n.prototype.reduce = function(e, t) {
  28505. return this.list.reduce(e, t)
  28506. }
  28507. ,
  28508. n.prototype.sort = function(e) {
  28509. return this.list.sort(e)
  28510. }
  28511. ,
  28512. n.prototype.indexOf = function(e) {
  28513. for (var t = 0; t < this.list.length; ++t)
  28514. if (this.list[t] === e)
  28515. return t;
  28516. return -1
  28517. }
  28518. ,
  28519. t.exports = n
  28520. }
  28521. ).call(this, "/js/util/IndexedCollection.js")
  28522. }
  28523. , {
  28524. "./common": 185,
  28525. "./logger": 189
  28526. }],
  28527. 176: [function(e, t, i) {
  28528. "use strict";
  28529. var n = e("../constants")
  28530. , r = {};
  28531. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28532. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28533. r.Vector3 = function(e, t, i) {
  28534. this.x = e || 0,
  28535. this.y = t || 0,
  28536. this.z = i || 0
  28537. }
  28538. ,
  28539. r.Matrix4 = function() {
  28540. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28541. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28542. }
  28543. ,
  28544. r.Matrix4.prototype = {
  28545. identity: function() {
  28546. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28547. this
  28548. },
  28549. copy: function(e) {
  28550. return this.elements.set(e.elements),
  28551. this
  28552. },
  28553. applyToVector3: function(e) {
  28554. var t = e.x
  28555. , i = e.y
  28556. , n = e.z
  28557. , r = this.elements;
  28558. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28559. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28560. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28561. this
  28562. },
  28563. getInverse: function(e, t) {
  28564. var i = this.elements
  28565. , n = e.elements
  28566. , r = n[0]
  28567. , o = n[1]
  28568. , a = n[2]
  28569. , s = n[3]
  28570. , l = n[4]
  28571. , c = n[5]
  28572. , h = n[6]
  28573. , u = n[7]
  28574. , d = n[8]
  28575. , p = n[9]
  28576. , f = n[10]
  28577. , g = n[11]
  28578. , m = n[12]
  28579. , v = n[13]
  28580. , A = n[14]
  28581. , y = n[15]
  28582. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28583. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28584. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28585. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28586. , w = r * C + o * I + a * E + s * b;
  28587. if (0 === w) {
  28588. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28589. if (t)
  28590. throw new Error(_);
  28591. return console.warn(_),
  28592. this.identity()
  28593. }
  28594. var T = 1 / w;
  28595. return i[0] = C * T,
  28596. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28597. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28598. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28599. i[4] = I * T,
  28600. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28601. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28602. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28603. i[8] = E * T,
  28604. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28605. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28606. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28607. i[12] = b * T,
  28608. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28609. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28610. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28611. this
  28612. },
  28613. makeRotationFromQuaternion: function(e) {
  28614. var t = this.elements
  28615. , i = e.x
  28616. , n = e.y
  28617. , r = e.z
  28618. , o = e.w
  28619. , a = i + i
  28620. , s = n + n
  28621. , l = r + r
  28622. , c = i * a
  28623. , h = i * s
  28624. , u = i * l
  28625. , d = n * s
  28626. , p = n * l
  28627. , f = r * l
  28628. , g = o * a
  28629. , m = o * s
  28630. , v = o * l;
  28631. return t[0] = 1 - (d + f),
  28632. t[4] = h - v,
  28633. t[8] = u + m,
  28634. t[1] = h + v,
  28635. t[5] = 1 - (c + f),
  28636. t[9] = p - g,
  28637. t[2] = u - m,
  28638. t[6] = p + g,
  28639. t[10] = 1 - (c + d),
  28640. t[3] = 0,
  28641. t[7] = 0,
  28642. t[11] = 0,
  28643. t[12] = 0,
  28644. t[13] = 0,
  28645. t[14] = 0,
  28646. t[15] = 1,
  28647. this
  28648. }
  28649. },
  28650. r.Quaternion = function(e, t, i, n) {
  28651. this._x = e || 0,
  28652. this._y = t || 0,
  28653. this._z = i || 0,
  28654. this._w = void 0 !== n ? n : 1
  28655. }
  28656. ,
  28657. r.Quaternion.prototype = {
  28658. get x() {
  28659. return this._x
  28660. },
  28661. set x(e) {
  28662. this._x = e
  28663. },
  28664. get y() {
  28665. return this._y
  28666. },
  28667. set y(e) {
  28668. this._y = e
  28669. },
  28670. get z() {
  28671. return this._z
  28672. },
  28673. set z(e) {
  28674. this._z = e
  28675. },
  28676. get w() {
  28677. return this._w
  28678. },
  28679. set w(e) {
  28680. this._w = e
  28681. },
  28682. copy: function(e) {
  28683. this._x = e.x,
  28684. this._y = e.y,
  28685. this._z = e.z,
  28686. this._w = e.w
  28687. },
  28688. inverse: function() {
  28689. return this.conjugate().normalize()
  28690. },
  28691. conjugate: function() {
  28692. return this._x *= -1,
  28693. this._y *= -1,
  28694. this._z *= -1,
  28695. this
  28696. },
  28697. length: function() {
  28698. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28699. },
  28700. normalize: function() {
  28701. var e = this.length();
  28702. return 0 === e ? (this._x = 0,
  28703. this._y = 0,
  28704. this._z = 0,
  28705. this._w = 1) : (e = 1 / e,
  28706. this._x = this._x * e,
  28707. this._y = this._y * e,
  28708. this._z = this._z * e,
  28709. this._w = this._w * e),
  28710. this
  28711. },
  28712. setFromAxisAngle: function(e, t) {
  28713. var i = t / 2
  28714. , n = Math.sin(i);
  28715. return this._x = e.x * n,
  28716. this._y = e.y * n,
  28717. this._z = e.z * n,
  28718. this._w = Math.cos(i),
  28719. this
  28720. },
  28721. setFromUnitVectors: function() {
  28722. var e, t, i = 1e-6;
  28723. return function(n, o) {
  28724. return void 0 === e && (e = new r.Vector3),
  28725. t = r.dot(n, o) + 1,
  28726. t < i ? (t = 0,
  28727. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28728. this._x = e.x,
  28729. this._y = e.y,
  28730. this._z = e.z,
  28731. this._w = t,
  28732. this.normalize()
  28733. }
  28734. }(),
  28735. multiply: function(e) {
  28736. return this.multiplyQuaternions(this, e)
  28737. },
  28738. premultiply: function(e) {
  28739. return this.multiplyQuaternions(e, this)
  28740. },
  28741. multiplyQuaternions: function(e, t) {
  28742. var i = e._x
  28743. , n = e._y
  28744. , r = e._z
  28745. , o = e._w
  28746. , a = t._x
  28747. , s = t._y
  28748. , l = t._z
  28749. , c = t._w;
  28750. return this._x = i * c + o * a + n * l - r * s,
  28751. this._y = n * c + o * s + r * a - i * l,
  28752. this._z = r * c + o * l + i * s - n * a,
  28753. this._w = o * c - i * a - n * s - r * l,
  28754. this
  28755. }
  28756. },
  28757. r.convertWorkshopVector = function(e) {
  28758. return new r.Vector3(-e.x,e.y,e.z)
  28759. }
  28760. ,
  28761. r.convertWorkshopQuaternion = function(e) {
  28762. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28763. }
  28764. ;
  28765. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28766. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28767. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28768. }
  28769. ,
  28770. r.convertWorkshopPanoramaQuaternion = function(e) {
  28771. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28772. }
  28773. ,
  28774. r.normalize = function(e) {
  28775. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28776. , i = Math.sqrt(t);
  28777. e.x /= i,
  28778. e.y /= i,
  28779. e.z /= i
  28780. }
  28781. ,
  28782. r.dot = function(e, t) {
  28783. return e.x * t.x + e.y * t.y + e.z * t.z
  28784. }
  28785. ,
  28786. r.cross = function(e, t, i) {
  28787. var n = e.x
  28788. , r = e.y
  28789. , o = e.z;
  28790. i.x = r * t.z - o * t.y,
  28791. i.y = o * t.x - n * t.z,
  28792. i.z = n * t.y - r * t.x
  28793. }
  28794. ,
  28795. r.setVector = function(e, t, i, n) {
  28796. e.x = t,
  28797. e.y = i,
  28798. e.z = n
  28799. }
  28800. ,
  28801. r.copyVector = function(e, t) {
  28802. t.x = e.x,
  28803. t.y = e.y,
  28804. t.z = e.z
  28805. }
  28806. ,
  28807. r.addVector = function(e, t) {
  28808. e.x += t.x,
  28809. e.y += t.y,
  28810. e.z += t.z
  28811. }
  28812. ,
  28813. r.subVector = function(e, t) {
  28814. e.x -= t.x,
  28815. e.y -= t.y,
  28816. e.z -= t.z
  28817. }
  28818. ,
  28819. r.applyQuaternionToVector = function(e, t) {
  28820. var i = t.x
  28821. , n = t.y
  28822. , r = t.z
  28823. , o = e.x
  28824. , a = e.y
  28825. , s = e.z
  28826. , l = e.w
  28827. , c = l * i + a * r - s * n
  28828. , h = l * n + s * i - o * r
  28829. , u = l * r + o * n - a * i
  28830. , d = -o * i - a * n - s * r;
  28831. t.x = c * l + d * -o + h * -s - u * -a,
  28832. t.y = h * l + d * -a + u * -o - c * -s,
  28833. t.z = u * l + d * -s + c * -a - h * -o
  28834. }
  28835. ,
  28836. r.angleBetweenVectors = function(e, t) {
  28837. return Math.acos(r.dot(e, t))
  28838. }
  28839. ,
  28840. t.exports = r
  28841. }
  28842. , {
  28843. "../constants": 8
  28844. }],
  28845. 177: [function(e, t, i) {
  28846. (function(i) {
  28847. "use strict";
  28848. function n(e) {
  28849. this.cache = null,
  28850. this.expires = 0
  28851. }
  28852. function r() {
  28853. this.baseUrl = null,
  28854. this.cache = null,
  28855. this.expires = 0
  28856. }
  28857. function o() {
  28858. this.baseUrl = null,
  28859. this.expires = 0
  28860. }
  28861. function a(e) {
  28862. this.initialLoadingPromise = null,
  28863. this.endpoint = e + "?type=3",
  28864. this.urlContainer = null,
  28865. this.authorizationHeader = h.getAuthorizationHeader(),
  28866. this.containerClasses = [o, r, n]
  28867. }
  28868. var s = e("./ajax")
  28869. , l = e("./logger")
  28870. , c = e("../constants")
  28871. , h = e("./showcase")
  28872. , u = (e("../ab"),
  28873. new l(i));
  28874. n.prototype = {
  28875. version: 1,
  28876. validate: function(e) {
  28877. return "catalog.json"in e && Object.keys(e).length > 0
  28878. },
  28879. update: function(e) {
  28880. return this.cache = e,
  28881. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28882. $.when()
  28883. },
  28884. get: function(e) {
  28885. return this.cache[e]
  28886. }
  28887. },
  28888. r.prototype = {
  28889. version: 2,
  28890. validate: function(e) {
  28891. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28892. },
  28893. update: function(e) {
  28894. return this.baseUrl = e["base.url"],
  28895. this.cache = e,
  28896. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28897. $.when()
  28898. },
  28899. get: function(e) {
  28900. var t = this.cache[e];
  28901. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28902. }
  28903. },
  28904. o.prototype = {
  28905. version: 3,
  28906. validate: function(e) {
  28907. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28908. },
  28909. update: function(e) {
  28910. return this.baseUrl = e.templates[0],
  28911. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28912. $.when()
  28913. },
  28914. get: function(e) {
  28915. return this.baseUrl.replace("{{filename}}", e)
  28916. }
  28917. },
  28918. a.prototype = {
  28919. init: function() {
  28920. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28921. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28922. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28923. this.refresh().done(function() {
  28924. u.debug("Refreshed")
  28925. }).fail(function() {
  28926. u.error("Failed url refresh, urls might go stale soon")
  28927. }))
  28928. }
  28929. .bind(this), c.signedUrlCheckInterval),
  28930. this.initialLoadingPromise = this.refresh(),
  28931. this.initialLoadingPromise)
  28932. },
  28933. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28934. e = e || {};
  28935. /*var t = void 0 === e.cache || e.cache;
  28936. return s.get( this.endpoint , { //file
  28937. responseType: "json",
  28938. prefetchFrom: t ? "files" : null,
  28939. cache: t,
  28940. auth: this.authorizationHeader
  28941. }).then(function(e) {
  28942. if (this.urlContainer && this.urlContainer.validate(e))
  28943. return this.urlContainer.update(e);
  28944. for (var i = 0; i < this.containerClasses.length; i++) {
  28945. var n = this.containerClasses[i]
  28946. , r = new n;
  28947. if (r.validate(e))
  28948. return u.info("Using urls version " + r.version),
  28949. this.urlContainer = r,
  28950. this.urlContainer.update(e)
  28951. }
  28952. return t ? this.refresh({
  28953. cache: !1
  28954. }) : $.Deferred().reject("missing-urls")
  28955. }
  28956. .bind(this), function(e) {
  28957. return "loading-failed"
  28958. }) */
  28959. return $.Deferred().resolve();
  28960. },
  28961. get: function(e) {
  28962. //return this.urlContainer.get(e)
  28963. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28964. }
  28965. },
  28966. t.exports = a
  28967. }
  28968. ).call(this, "/js/util/ModelUrls.js")
  28969. }
  28970. , {
  28971. "../ab": 3,
  28972. "../constants": 8,
  28973. "./ajax": 181,
  28974. "./logger": 189,
  28975. "./showcase": 193
  28976. }],
  28977. 178: [function(e, t, i) {
  28978. (function(i) {
  28979. "use strict";
  28980. function n() {
  28981. u.call(this),
  28982. this.neighbourMap = {},
  28983. this.map = null
  28984. }
  28985. var r = e("three")
  28986. , o = e("./common")
  28987. , a = e("../settings")
  28988. , s = e("../objects/Panorama")
  28989. , a = e("../settings")
  28990. , l = e("./aStar")
  28991. , c = e("./logger")
  28992. , h = new c(i)
  28993. , u = e("./IndexedCollection")
  28994. , d = e("./transitions");
  28995. o.inherit(n, u),
  28996. n.prototype.getIndex = function(e) {
  28997. return e.id
  28998. }
  28999. ,
  29000. n.prototype.find = function(e, t) {
  29001. var i = o.filterAll(this.list, e);
  29002. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29003. i = o.stableSort(i, e)
  29004. }),
  29005. i[0])
  29006. }
  29007. ,
  29008. n.prototype.sortByScore = function(e, t) {
  29009. var i = o.filterAll(this.list, e);
  29010. return 0 === i.length ? null : i = i.map(function(e) {
  29011. return {
  29012. pano: e,
  29013. score: t.reduce(function(t, i) {
  29014. return t + i(e)
  29015. }, 0)
  29016. }
  29017. }).sort(function(e, t) {
  29018. return t.score - e.score;
  29019. })
  29020. }
  29021. ,
  29022. n.prototype.lowestByScore = function(e, t, i) {
  29023. return this.findRankedByScore(0, e, t, i)
  29024. }
  29025. ,
  29026. n.prototype.findRankedByScore = function(e, t, i, n) {
  29027. n && (n.candidates = null,
  29028. n.pano = null),
  29029. e || (e = 0);
  29030. var r = this.sortByScore(t, i);
  29031. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29032. n.pano = r[e].pano),
  29033. r[e].pano)
  29034. }
  29035. ,
  29036. n.prototype.showPanoScores = function(e) {
  29037. this.list.forEach(function(e) {
  29038. e.removeTextSprite()
  29039. });
  29040. var t = 6344768;
  29041. e.forEach(function(e) {
  29042. e.pano.addTextSprite(e.score.toFixed(2), t),
  29043. t = 16428055
  29044. })
  29045. }
  29046. ,
  29047. n.prototype.isNeighbour = function(e, t) {
  29048. return this.neighbourMap[e.id][t.id]
  29049. }
  29050. ,
  29051. n.prototype.getNeighbours = function(e) {
  29052. return this.neighbourMap[e.id]
  29053. }
  29054. ,
  29055. n.prototype.setNeighbour = function(e, t, i) {
  29056. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29057. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29058. this.neighbourMap[e.id][e.id] = !0,
  29059. this.neighbourMap[t.id][t.id] = !0,
  29060. this.neighbourMap[e.id][t.id] = i,
  29061. this.neighbourMap[t.id][e.id] = i,
  29062. this.neighbourMap[e.id]
  29063. }
  29064. ,
  29065. n.prototype.findClosest = function(e, t) {
  29066. var i = [s.filters.isPanoAligned()];
  29067. return t && i.push(s.filters.inDirection(e, t, .75)),
  29068. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29069. }
  29070. ,
  29071. n.prototype.dualNeighbors = function(e, t) {
  29072. var i, n = [];
  29073. for (i in this.neighbourMap[e.id])
  29074. this.neighbourMap[t.id][i] && n.push(i);
  29075. return n
  29076. }
  29077. ,
  29078. n.prototype.populate_path_graph = function() {
  29079. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29080. for (e = 0; e < this.list.length; e += 1) {
  29081. o = this.list[e],
  29082. s = {},
  29083. l = !1,
  29084. i = o.neighbourPanos || o.findNeighourPanos();
  29085. for (t in i)
  29086. if (i[t]) {
  29087. a = this.index[t],
  29088. p.copy(o.floorPosition),
  29089. p.sub(a.floorPosition);
  29090. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29091. , v = (Math.abs(p.y) / Math.max(m, .01),
  29092. Math.max(0, Math.abs(p.y) - .2));
  29093. v > 0 ? (f += 1,
  29094. v = Math.pow(4 * v, 2),
  29095. m = Math.pow(m, 2),
  29096. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29097. n = p.length()),
  29098. s[a.id] = n,
  29099. l = !0
  29100. }
  29101. l ? u[o.id] = s : d += 1
  29102. }
  29103. this.map = u,
  29104. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29105. }
  29106. ,
  29107. n.prototype.aStarSearch = function(e, t) {
  29108. var i = Date.now()
  29109. , n = new l({
  29110. start: e,
  29111. isEnd: function(e) {
  29112. return e === t
  29113. },
  29114. neighbor: function(e) {
  29115. var t = e.neighbourPanos || e.findNeighourPanos()
  29116. , i = [];
  29117. for (var n in t)
  29118. t[n] && i.push(this.index[n]); //add: t[n] &&
  29119. return i
  29120. }
  29121. .bind(this),
  29122. distance: function(e, t) {
  29123. var i = this.map[e.id]
  29124. , n = i[t.id];
  29125. return n
  29126. }
  29127. .bind(this),
  29128. heuristic: function(e, t) {
  29129. return 1
  29130. }
  29131. .bind(this),
  29132. hash: function(e) {
  29133. return e.id
  29134. },
  29135. timeout: 5e3
  29136. });
  29137. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29138. "success" !== n.status)
  29139. return h.debug("Did not find A* path from " + e + " to " + t),
  29140. null;
  29141. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29142. var r = [];
  29143. return n.path.forEach(function(e) {
  29144. r.push(e.id)
  29145. }),
  29146. r
  29147. }
  29148. ,
  29149. n.prototype.includeNodesNearPath = function() {
  29150. var e = new r.Vector3
  29151. , t = new r.Vector3
  29152. , i = new r.Vector3
  29153. , n = new r.Vector3
  29154. , o = new r.Vector3
  29155. , a = new r.Vector3
  29156. , s = new r.Vector3
  29157. , l = new r.Vector3
  29158. , c = []
  29159. , h = new r.Vector3
  29160. , u = new r.Vector3;
  29161. return function(r, d) {
  29162. if (r)
  29163. for (var p = function(e, t, i) {
  29164. return o.copy(t).sub(e),
  29165. o.dot(i)
  29166. }, f = function(e, t) {
  29167. return p(h, e.position, i) - p(h, t.position, i)
  29168. }, g = 0; g < r.length - 1; ) {
  29169. var m = r[g]
  29170. , v = r[g + 1]
  29171. , A = this.index[m]
  29172. , y = this.index[v];
  29173. h.copy(A.position),
  29174. u.copy(y.position),
  29175. c.length = 0,
  29176. e.copy(u).sub(h),
  29177. i.copy(e).normalize();
  29178. for (var C = 0; C < this.list.length; C++) {
  29179. var I = this.list[C];
  29180. o.copy(I.position).sub(h);
  29181. var E = o.dot(i);
  29182. if (E > 0) {
  29183. s.copy(i),
  29184. s.multiplyScalar(E),
  29185. a.copy(o),
  29186. a.sub(s);
  29187. var b = a.length();
  29188. if (b < d) {
  29189. t.copy(e).negate(),
  29190. n.copy(t).normalize(),
  29191. l.copy(I.position).sub(u);
  29192. var w = l.dot(n);
  29193. w > 0 && c.push(I)
  29194. }
  29195. }
  29196. }
  29197. if (c.length > 0) {
  29198. c.sort(f);
  29199. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29200. r[_] = r[_ - c.length];
  29201. for (var T = 0; T < c.length; T++)
  29202. r[T + g + 1] = c[T].id
  29203. }
  29204. g += c.length + 1
  29205. }
  29206. }
  29207. }(),
  29208. n.prototype.fadeMarkerOpacity = function(e, t) {
  29209. var i = void 0 === e ? a.panorama.markerOpacity : e
  29210. , n = this.list.findIndex(function(e) {
  29211. return e.marker
  29212. });
  29213. if (!(n < 0)) {
  29214. var r = this.list[n].marker.material.opacity;
  29215. if (r !== e) {
  29216. var o = i - r;
  29217. d.trigger({
  29218. func: function(e, t) {
  29219. var i = r + e * o;
  29220. this.forEach(function(e) {
  29221. e.marker && (e.marker.material.opacity = i)
  29222. })
  29223. }
  29224. .bind(this),
  29225. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29226. name: "_fpm"
  29227. })
  29228. }
  29229. }
  29230. }
  29231. ,
  29232. t.exports = n
  29233. }
  29234. ).call(this, "/js/util/PanoramaCollection.js")
  29235. }
  29236. , {
  29237. "../objects/Panorama": 148,
  29238. "../settings": 166,
  29239. "./IndexedCollection": 175,
  29240. "./aStar": 180,
  29241. "./common": 185,
  29242. "./logger": 189,
  29243. "./transitions": 195,
  29244. three: 217
  29245. }],
  29246. 179: [function(e, t, i) {
  29247. "use strict";
  29248. function n() {
  29249. this.actionSequence = [],
  29250. this.actionSequenceInProgress = !1
  29251. }
  29252. function r(e, t, i, n) {
  29253. s.trackAlways("zoom_" + e, {
  29254. from: t,
  29255. to: i,
  29256. pano: n
  29257. })
  29258. }
  29259. function o(e, t) {
  29260. r("initial", 1, e, t)
  29261. }
  29262. function a(e, t, i) {
  29263. r("followup", e, t, i)
  29264. }
  29265. var s = e("../analytics");
  29266. n.prototype.reset = function(e) {
  29267. this.actionSequenceInProgress = !1,
  29268. this.actionSequence.length = 0
  29269. }
  29270. ,
  29271. n.prototype.addZoomAction = function() {
  29272. var e = null
  29273. , t = null
  29274. , i = !1
  29275. , n = function() {
  29276. if (e = null,
  29277. this.actionSequence.length > 0) {
  29278. var i = this.actionSequence[0].start
  29279. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29280. 1 === i ? o(n, t) : a(i, n, t)
  29281. }
  29282. this.reset()
  29283. };
  29284. return function(r, o, a) {
  29285. if (r !== o) {
  29286. i || (n = n.bind(this),
  29287. i = !0),
  29288. e && (window.clearTimeout(e),
  29289. e = null),
  29290. a === t && this.actionSequenceInProgress || (this.reset(),
  29291. t = a),
  29292. this.actionSequenceInProgress = !0;
  29293. var s = {
  29294. start: r,
  29295. end: o
  29296. };
  29297. this.actionSequence.push(s),
  29298. e = window.setTimeout(n, 150)
  29299. }
  29300. }
  29301. }(),
  29302. t.exports = n
  29303. }
  29304. , {
  29305. "../analytics": 4
  29306. }],
  29307. 180: [function(e, t, i) {
  29308. "use strict";
  29309. function n(e) {
  29310. void 0 === e.timeout && (e.timeout = 1 / 0);
  29311. var t = e.hash || o
  29312. , i = {
  29313. data: e.start,
  29314. g: 0,
  29315. h: e.heuristic(e.start)
  29316. }
  29317. , n = i;
  29318. i.f = i.h;
  29319. var h = new s
  29320. , u = new l(a)
  29321. , d = c();
  29322. u.push(i),
  29323. d.set(t(i.data), i);
  29324. for (var p = new Date; u.size(); ) {
  29325. if (new Date - p > e.timeout)
  29326. return {
  29327. status: "timeout",
  29328. cost: n.g,
  29329. path: r(n)
  29330. };
  29331. var f = u.pop();
  29332. if (d.delete(t(f.data)),
  29333. e.isEnd(f.data))
  29334. return {
  29335. status: "success",
  29336. cost: f.g,
  29337. path: r(f)
  29338. };
  29339. h.add(t(f.data));
  29340. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29341. var v = g[m];
  29342. if (!h.contains(t(v))) {
  29343. var A = f.g + e.distance(f.data, v)
  29344. , y = d.get(t(v))
  29345. , C = !1;
  29346. if (void 0 === y)
  29347. y = {
  29348. data: v
  29349. },
  29350. d.set(t(v), y);
  29351. else {
  29352. if (y.g < A)
  29353. continue;
  29354. C = !0
  29355. }
  29356. y.parent = f,
  29357. y.g = A,
  29358. y.h = e.heuristic(v),
  29359. y.f = A + y.h,
  29360. y.h < n.h && (n = y),
  29361. C ? u.heapify() : u.push(y)
  29362. }
  29363. }
  29364. }
  29365. return {
  29366. status: "noPath",
  29367. cost: n.g,
  29368. path: r(n)
  29369. }
  29370. }
  29371. function r(e) {
  29372. if (void 0 !== e.parent) {
  29373. var t = r(e.parent);
  29374. return t.push(e.data),
  29375. t
  29376. }
  29377. return [e.data]
  29378. }
  29379. function o(e) {
  29380. return e.toString()
  29381. }
  29382. function a(e, t) {
  29383. return e.f - t.f
  29384. }
  29385. var s = e("Set")
  29386. , l = e("heap")
  29387. , c = e("dict");
  29388. t.exports = n
  29389. }
  29390. , {
  29391. Set: 196,
  29392. dict: 210,
  29393. heap: 211
  29394. }],
  29395. 181: [function(e, t, i) {
  29396. (function(i) {
  29397. "use strict";
  29398. function n(e, t, i) {
  29399. var n = new XMLHttpRequest;
  29400. if (i && "withCredentials"in n)
  29401. n.open(e, t, i);
  29402. else if ("undefined" != typeof XDomainRequest)
  29403. n = new XDomainRequest,
  29404. n.open(e, t);
  29405. else {
  29406. if (i)
  29407. throw "Browser does not support CORS!";
  29408. n.open(e, t)
  29409. }
  29410. return n
  29411. }
  29412. function r(e, t, i) {
  29413. function o() {
  29414. u.warn("Retrying ", t),
  29415. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29416. }
  29417. function a(e, t) {
  29418. var i = e.response;
  29419. if ("json" === t && "object" != typeof i)
  29420. try {
  29421. i = JSON.parse(e.responseText)
  29422. } catch (e) {
  29423. return void c.reject({
  29424. error: "Failed parsing JSON"
  29425. })
  29426. }
  29427. else if ("image/jpeg" === t) {
  29428. var n = new Uint8Array(e.response)
  29429. , r = new Blob([n],{
  29430. type: "image/jpeg"
  29431. })
  29432. , o = URL.createObjectURL(r);
  29433. i = new Image,
  29434. i.src = o,
  29435. i.crossOrigin = "Anonymous",
  29436. i.onload = function() {
  29437. URL.revokeObjectURL(o)
  29438. }
  29439. }
  29440. return i
  29441. }
  29442. var s = n(e, t, !1);
  29443. if (i = i || {},
  29444. i.retries = void 0 !== i.retries ? i.retries : 0,
  29445. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29446. i.responseType)
  29447. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29448. s.responseType = i.responseType;
  29449. else {
  29450. if ("image/jpeg" !== i.responseType)
  29451. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29452. s.responseType = "arraybuffer"
  29453. }
  29454. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29455. i.auth && s.setRequestHeader("Authorization", i.auth),
  29456. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29457. s.setRequestHeader("Content-Type", "application/json")),
  29458. "object" == typeof i.headers)
  29459. for (var l in i.headers)
  29460. s.setRequestHeader(l, i.headers[l]);
  29461. var c = $.Deferred();
  29462. return s.onreadystatechange = function(e) {
  29463. if (4 === this.readyState)
  29464. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29465. i.retries++,
  29466. setTimeout(o, 1e3);
  29467. else if (200 === this.status) {
  29468. var t = a(this, i.responseType);
  29469. c.resolve(t)
  29470. } else
  29471. c.reject(this)
  29472. }
  29473. ,
  29474. s.onprogress = function(e) {
  29475. c.notify(e)
  29476. }
  29477. ,
  29478. s.send(i.data),
  29479. c.promise()
  29480. }
  29481. function o(e) {
  29482. return Object.keys(e).sort().map(function(t) {
  29483. return {
  29484. key: t,
  29485. value: e[t]
  29486. }
  29487. })
  29488. }
  29489. function a(e, t) {
  29490. var i = t.responseType || null
  29491. , n = t.auth || null
  29492. , r = t.prefetchFrom || null
  29493. , a = e + "__" + i + "__" + n + "__" + r;
  29494. return t.headers && o(t.headers).forEach(function(e) {
  29495. a += "__" + e.key + ":" + e.value
  29496. }),
  29497. a
  29498. }
  29499. function s(e, t) {
  29500. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29501. }
  29502. function l(e, t, i) {
  29503. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29504. }
  29505. var c = e("./logger")
  29506. , h = e("../ab")
  29507. , u = new c(i);
  29508. window.URL = window.URL || window.webkitURL,
  29509. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29510. window.DATA = window.DATA || {}
  29511. /* setTimeout(function() {//MP-- xzw delete
  29512. window.MP_REQUEST_CACHE = null,
  29513. window.DATA = {}
  29514. }, 6e4),
  29515. window.onpageshow = function(e) {
  29516. e.persisted && (window.MP_REQUEST_CACHE = null,
  29517. window.DATA = {})
  29518. } */
  29519. ,
  29520. t.exports = {
  29521. get: function(e, t) {
  29522. t = t || {};
  29523. var i = void 0 === t.cache || t.cache;
  29524. if (i) {
  29525. var n = s(e, t);
  29526. if (n)
  29527. return n
  29528. }
  29529. var o;
  29530. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29531. i && l(e, t, o),
  29532. o
  29533. },
  29534. post: function(e, t) {
  29535. return r("POST", e, t)
  29536. },
  29537. patch: function(e, t) {
  29538. return r("PATCH", e, t)
  29539. },
  29540. getImage: function(e, t) {
  29541. function i() {
  29542. u.warn("Retrying ", e),
  29543. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29544. }
  29545. var n = $.Deferred()
  29546. , r = new Image
  29547. , o = this;
  29548. return e = h.changeIfImageOptimzing(e),
  29549. null !== t && void 0 !== t || (t = 3),
  29550. r.onerror = function() {
  29551. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29552. }
  29553. ,
  29554. r.onload = function() {
  29555. n.resolve(r)
  29556. }
  29557. ,
  29558. r.crossOrigin = "anonymous",
  29559. r.src = e,
  29560. n
  29561. }
  29562. }
  29563. }
  29564. ).call(this, "/js/util/ajax.js")
  29565. }
  29566. , {
  29567. "../ab": 3,
  29568. "./logger": 189
  29569. }],
  29570. 182: [function(e, t, i) {
  29571. "use strict";
  29572. function n(e, t) {
  29573. var i = window.navigator.userAgent
  29574. , n = i.match(e);
  29575. return n = n ? n[1].split(t) : [],
  29576. {
  29577. major: parseInt(n[0]) || 0,
  29578. minor: parseInt(n[1]) || 0,
  29579. patch: parseInt(n[2]) || 0
  29580. }
  29581. }
  29582. var r = e("../exception/DeviceMismatchException");
  29583. window.browser = t.exports = {
  29584. isFullscreen: function() {
  29585. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29586. },
  29587. supportsFullscreen: function() {
  29588. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29589. },
  29590. isPointerLocked: function() {
  29591. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29592. },
  29593. requestFullscreen: function(e, t) {
  29594. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29595. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29596. },
  29597. requestPointerLock: function() {
  29598. var e;
  29599. if (document.fullscreenElement)
  29600. e = document.fullscreenElement();
  29601. else if (document.mozFullscreenElement)
  29602. e = document.mozFullscreenElement();
  29603. else if (document.mozFullScreenElement)
  29604. e = document.mozFullScreenElement();
  29605. else {
  29606. if (!document.webkitFullscreenElement)
  29607. return;
  29608. e = document.webkitFullscreenElement()
  29609. }
  29610. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29611. e.requestPointerLock(),
  29612. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29613. },
  29614. exitPointerLock: function() {
  29615. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29616. document.exitPointerLock()
  29617. },
  29618. exitFullscreen: function() {
  29619. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29620. },
  29621. details: function() {
  29622. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29623. return e ? {
  29624. name: e[1],
  29625. version: parseInt(e[2]),
  29626. platform: navigator.platform
  29627. } : {}
  29628. },
  29629. is: function(e) {
  29630. return this.details() && this.details().name === e
  29631. },
  29632. inIframe: function() {
  29633. return window.parent !== window
  29634. },
  29635. aspectRatio: function() {
  29636. var e = $("#player").width() / $("#player").height();
  29637. return isFinite(e) ? e : 0
  29638. },
  29639. userAgent: function() {
  29640. return window.navigator.userAgent
  29641. },
  29642. isMobile: function() {
  29643. var e = navigator.userAgent || navigator.vendor || window.opera;
  29644. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29645. },
  29646. isLandscape: function() {
  29647. return this.isMobile && this.aspectRatio() > 1
  29648. },
  29649. isSmallScreen: function() {
  29650. var e = screen.width / window.devicePixelRatio;
  29651. return e < 240
  29652. },
  29653. detectIE: function() {
  29654. var e = window.navigator.userAgent
  29655. , t = e.indexOf("MSIE ");
  29656. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29657. },
  29658. detectSafari: function() {
  29659. var e = window.navigator.userAgent
  29660. , t = e.indexOf("Safari");
  29661. return t !== -1 && !this.detectChrome()
  29662. },
  29663. detectFirefox: function() {
  29664. var e = window.navigator.userAgent;
  29665. return e.indexOf("Firefox") !== -1
  29666. },
  29667. detectChrome: function() {
  29668. var e = window.navigator.userAgent;
  29669. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29670. },
  29671. detectOpera: function() {
  29672. var e = window.navigator.userAgent;
  29673. return e.indexOf("OPR") !== -1
  29674. },
  29675. detectIOS: function() {
  29676. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29677. },
  29678. detectIPad: function() {
  29679. var e = window.navigator.userAgent
  29680. , t = /iPad/;
  29681. return t.test(e)
  29682. },
  29683. detectIPod: function() {
  29684. var e = window.navigator.userAgent
  29685. , t = /iPod/;
  29686. return t.test(e)
  29687. },
  29688. detectIPhone: function() {
  29689. var e = window.navigator.userAgent
  29690. , t = /iPhone/;
  29691. return t.test(e)
  29692. },
  29693. detectAndroid: function() {
  29694. var e = window.navigator.userAgent;
  29695. return e.indexOf("Android") !== -1
  29696. },
  29697. detectAndroidMobile: function() {
  29698. var e = window.navigator.userAgent;
  29699. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29700. },
  29701. detectSamsungNative: function() {
  29702. var e = window.navigator.userAgent;
  29703. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29704. },
  29705. detectSamsungS6: function() {
  29706. var e = window.navigator.userAgent;
  29707. return e.indexOf("SM-G92") !== -1
  29708. },
  29709. /************************************************************fyz改from徐世廷*************************************************************/
  29710. detectHUAWEI5X: function() {
  29711. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29712. },
  29713. /*******************************************************************************************************************************/
  29714. detectWebVR: function() {
  29715. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29716. },
  29717. getVRDisplay: function() {
  29718. var e = $.Deferred();
  29719. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29720. t.length >= 1 && e.resolve(t[0]),
  29721. e.reject(null)
  29722. }),
  29723. e) : e.reject(null)
  29724. },
  29725. iosVersion: function() {
  29726. if (!this.detectIOS())
  29727. throw new r("Did not detect an iDevice");
  29728. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29729. , t = "_";
  29730. return n(e, t)
  29731. },
  29732. androidVersion: function() {
  29733. if (!this.detectAndroid())
  29734. throw new r("Did not detect an Android based device");
  29735. var e = /Android ((?:\d+\.?){1,3})/
  29736. , t = ".";
  29737. return n(e, t)
  29738. },
  29739. valueFromCookie: function(e, t) {
  29740. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29741. if (!i)
  29742. return t;
  29743. var n = i[1];
  29744. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29745. },
  29746. valueFromHash: function(e, t) {
  29747. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29748. , n = i.exec(window.location.href);
  29749. if (!n)
  29750. return t;
  29751. var r = n[1];
  29752. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29753. }
  29754. }
  29755. // changeLog()
  29756. }
  29757. , {
  29758. "../exception/DeviceMismatchException": 56
  29759. }],
  29760. 183: [function(e, t, i) {
  29761. (function(i) {
  29762. "use strict";
  29763. function n(e, t) {
  29764. var i = r(t);
  29765. var replaceAll = function (str, f, e) {
  29766. //f全部替换成e
  29767. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29768. return str.replace(reg, e);
  29769. };
  29770. var urlFirstView = c.valueFromHash('firstView');
  29771. if(urlFirstView){
  29772. try{
  29773. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29774. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29775. urlFirstView = "{"+urlFirstView+"]}"
  29776. let info = JSON.parse(urlFirstView);
  29777. i.pano = t.index[info.pano] //panos.get(info.pano)
  29778. if(!i.pano){
  29779. urlFirstView = false
  29780. console.error('检测到firstView但是 找不到该pano')
  29781. }else{
  29782. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29783. i.zoom = -1;
  29784. i.mode = "panorama"
  29785. i.setByUrl = true
  29786. }
  29787. }catch(e){
  29788. urlFirstView = false
  29789. console.error('检测到firstView但是解析出错'+e)
  29790. }
  29791. }
  29792. if (Object.keys(i).length > 0)
  29793. return i;
  29794. if (e.heroImage)
  29795. i = o(e, t);
  29796. else if (window.DATA.camera_start) {
  29797. var n = window.DATA.camera_start;
  29798. try {
  29799. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29800. i.position = n.camera.position,
  29801. //i.quaternion = n.camera.quaternion,
  29802. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29803. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29804. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29805. d.debug("Using camera_start"),
  29806. d.debug("Modeldata pano: ", i.pano.quaternion),
  29807. d.debug("Camera start pano: ", n.pano.quaternion)),
  29808. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29809. } catch (e) {
  29810. d.warn(e.message)
  29811. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29812. }
  29813. }
  29814. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29815. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29816. i.pano = t.findClosest(i.position),
  29817. i.quaternion = i.pano.quaternion),
  29818. 0 === Object.keys(i).length) {
  29819. var a = t.list[0];
  29820. a && (i.mode = h.PANORAMA,
  29821. i.pano = a,
  29822. i.position = a.position,
  29823. i.quaternion = a.quaternion,
  29824. d.info("Starting at 1st pano " + a.id))
  29825. }
  29826. return i.mode = i.mode || h.DOLLHOUSE,
  29827. i
  29828. }
  29829. function r(e) {
  29830. var t = c.valueFromHash("start", "")
  29831. , i = {};
  29832. if ("" !== t) {
  29833. d.debug("Start override found in parameters, trying to parse..."),
  29834. i = a(t) || {};
  29835. var n = c.valueFromHash("tag", null);
  29836. n && (i.tag = n),
  29837. i.panoId && (i.pano = e.get(i.panoId))
  29838. }
  29839. return i
  29840. }
  29841. function o(e, t) {
  29842. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29843. return {};
  29844. var i = {}
  29845. , n = e.heroImage.metadata;
  29846. d.debug("Using start position from thumbnail image"),
  29847. i.position = n.camera_position,
  29848. i.quaternion = n.camera_quaternion;
  29849. try {
  29850. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29851. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29852. } catch (e) {
  29853. d.debug(e.message)
  29854. }
  29855. return i
  29856. }
  29857. function a(e) {
  29858. return s.deserialize(e)
  29859. }
  29860. var s = e("../controls/serializer")
  29861. , l = e("../util/math")
  29862. , c = e("./browser")
  29863. , h = e("../enum/Viewmode")
  29864. , u = e("../util/logger")
  29865. , th = e("three")//xzw
  29866. , d = new u(i);
  29867. t.exports = {
  29868. getStartCameraOptions: n
  29869. }
  29870. }
  29871. ).call(this, "/js/util/camera.js")
  29872. }
  29873. , {
  29874. "../controls/serializer": 14,
  29875. "../enum/Viewmode": 51,
  29876. "../util/logger": 189,
  29877. "../util/math": 190,
  29878. "./browser": 182,
  29879. "three": 217
  29880. }],
  29881. 184: [function(e, t, i) {
  29882. "use strict";
  29883. function n(e, t, i) {
  29884. return o(e.fov, t, i)
  29885. }
  29886. var r = e("./MathLight")
  29887. , o = function(e, t, i) {
  29888. var n = t
  29889. , o = i
  29890. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29891. return a
  29892. }
  29893. , a = function(e, t, i) {
  29894. var n = t
  29895. , o = i
  29896. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29897. return a
  29898. }
  29899. , s = function(e, t, i, n) {
  29900. var r = o(e, i, n);
  29901. return r > t ? a(t, i, n) : e
  29902. };
  29903. t.exports = {
  29904. clampVFOV: s,
  29905. getHFOVForCamera: n,
  29906. getHFOVFromVFOV: o,
  29907. getVFOVFromHFOV: a
  29908. }
  29909. window.MathLight = t.exports
  29910. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29911. var prec = Math.pow(10, - (precision || 4));
  29912. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29913. if(e1.w){
  29914. return s1 && Math.abs(e1.w - e2.w) < prec
  29915. }else return s1
  29916. }
  29917. }
  29918. , {
  29919. "./MathLight": 176
  29920. }],
  29921. 185: [function(e, t, i) {
  29922. "use strict";
  29923. var n = e("three");
  29924. t.exports = {
  29925. delayOneFrame: function(e) {
  29926. window.setTimeout(e, 1)
  29927. },
  29928. normalizeUrl: function(e) {
  29929. return e.replace("https://", "http://")
  29930. },
  29931. domainFromUrl: function(e) {
  29932. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29933. return t ? t[3] : e
  29934. },
  29935. average: function(e, t) {
  29936. if (0 === e.length)
  29937. return null;
  29938. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29939. var o = t ? e[r][t] : e[r];
  29940. i += o,
  29941. n++
  29942. }
  29943. return i / n
  29944. },
  29945. countUnique: function(e) {
  29946. for (var t = {}, i = 0; i < e.length; i++)
  29947. t[e[i]] = 1 + (t[e[i]] || 0);
  29948. return Object.keys(t).length
  29949. },
  29950. averageVectors: function(e, t) {
  29951. var i = new n.Vector3;
  29952. if (0 === e.length)
  29953. return i;
  29954. for (var r = 0, o = 0; o < e.length; o++) {
  29955. var a = t ? e[o][t] : e[o];
  29956. i.add(a),
  29957. r++
  29958. }
  29959. return i.divideScalar(r)
  29960. },
  29961. equalLists: function(e, t) {
  29962. if (e.length !== t.length)
  29963. return !1;
  29964. for (var i = 0; i < e.length; i++)
  29965. if (e[i] !== t[i])
  29966. return !1;
  29967. return !0
  29968. },
  29969. lowerMedian: function(e, t) {
  29970. if (0 === e.length)
  29971. return null;
  29972. t = t || 2,
  29973. e.sort(function(e, t) {
  29974. return e - t
  29975. });
  29976. var i = Math.floor(e.length / t);
  29977. return e[i]
  29978. },
  29979. stableSort: function(e, t) {
  29980. return e.map(function(e, t) {
  29981. return {
  29982. value: e,
  29983. index: t
  29984. }
  29985. }).sort(function(e, i) {
  29986. var n = t(e.value, i.value);
  29987. return 0 !== n ? n : e.index - i.index
  29988. }).map(function(e) {
  29989. return e.value
  29990. })
  29991. },
  29992. filterAll: function(e, t) {
  29993. return e.filter(function(e) {
  29994. return t.every(function(t) {
  29995. return t(e)
  29996. })
  29997. })
  29998. },
  29999. formatDate: function(e) {
  30000. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30001. },
  30002. formatDatetime: function(e) {
  30003. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30004. },
  30005. randomString: function(e) {
  30006. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30007. t += i.charAt(Math.floor(Math.random() * i.length));
  30008. return t
  30009. },
  30010. uint8ToBase64: function(e, t) {
  30011. t && "number" == typeof t || (t = 8192);
  30012. for (var i = [], n = 0; n < e.length; n += t)
  30013. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30014. return btoa(i.join(""))
  30015. },
  30016. uuid4: function e(t) {
  30017. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30018. },
  30019. nth: function(e) {
  30020. return e %= 10,
  30021. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30022. },
  30023. extendObject: function(e, t) {
  30024. return Object.keys(t).forEach(function(i) {
  30025. e[i] = t[i]
  30026. }),
  30027. e
  30028. },
  30029. deepExtend: function e(t) {
  30030. t = t || {};
  30031. for (var i = 1; i < arguments.length; i++) {
  30032. var n = arguments[i];
  30033. if (n)
  30034. for (var r in n)
  30035. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30036. }
  30037. return t
  30038. },
  30039. inherit: function(e, t) {
  30040. e.prototype = Object.create(t.prototype),
  30041. e.prototype.constructor = e
  30042. },
  30043. extend: function(e, t) {
  30044. for (var i in t.prototype)
  30045. e.prototype[i] = t.prototype[i]
  30046. }
  30047. ,
  30048. getVisiblePano : function(positions = [], panos, options={}){//add
  30049. var visiblePanos = [];
  30050. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30051. panos.forEach((pano)=>{
  30052. if(!pano.isAligned())return;
  30053. var A = pano.position.clone();
  30054. var posB = options.posAtPanos[pano.id] || positions;
  30055. var posLength = posB.length
  30056. for(let i=0;i<posLength;i++){
  30057. var B = posB[i];
  30058. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30059. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30060. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30061. visiblePanos.push(pano.id);
  30062. break;
  30063. }
  30064. }
  30065. })
  30066. return visiblePanos
  30067. }
  30068. ,
  30069. sortByScore : function(list, request, rank) {
  30070. var i = this.filterAll(list, request);
  30071. return 0 === i.length ? null : i = i.map(function(e) {
  30072. return {
  30073. item: e,
  30074. score: rank.reduce(function(t, i) {
  30075. return t + i(e);
  30076. }, 0)
  30077. };
  30078. }).sort(function(e, t) {
  30079. return t.score - e.score;
  30080. });
  30081. },
  30082. getFileNameFromUrl:function(url){
  30083. return url.split('/').pop();
  30084. }
  30085. },
  30086. Math.sign = function(e) {
  30087. return e < 0 ? -1 : 1
  30088. }
  30089. window.common = t.exports
  30090. }
  30091. , {
  30092. three: 217
  30093. }],
  30094. 186: [function(e, t, i) {
  30095. "use strict";
  30096. var n = {};
  30097. n.linearTween = function(e, t, i, n) {
  30098. return i * e / n + t
  30099. }
  30100. ,
  30101. n.easeInQuad = function(e, t, i, n) {
  30102. return e /= n,
  30103. i * e * e + t
  30104. }
  30105. ,
  30106. n.easeOutQuad = function(e, t, i, n) {
  30107. return e /= n,
  30108. -i * e * (e - 2) + t
  30109. }
  30110. ,
  30111. n.easeInOutQuad = function(e, t, i, n) {
  30112. return e /= n / 2,
  30113. e < 1 ? i / 2 * e * e + t : (e--,
  30114. -i / 2 * (e * (e - 2) - 1) + t)
  30115. }
  30116. ,
  30117. n.easeInCubic = function(e, t, i, n) {
  30118. return e /= n,
  30119. i * e * e * e + t
  30120. }
  30121. ,
  30122. n.easeOutCubic = function(e, t, i, n) {
  30123. return e /= n,
  30124. e--,
  30125. i * (e * e * e + 1) + t
  30126. }
  30127. ,
  30128. n.easeInOutCubic = function(e, t, i, n) {
  30129. return e /= n / 2,
  30130. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30131. i / 2 * (e * e * e + 2) + t)
  30132. }
  30133. ,
  30134. n.easeInQuart = function(e, t, i, n) {
  30135. return e /= n,
  30136. i * e * e * e * e + t
  30137. }
  30138. ,
  30139. n.easeOutQuart = function(e, t, i, n) {
  30140. return e /= n,
  30141. e--,
  30142. -i * (e * e * e * e - 1) + t
  30143. }
  30144. ,
  30145. n.easeInOutQuart = function(e, t, i, n) {
  30146. return e /= n / 2,
  30147. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30148. -i / 2 * (e * e * e * e - 2) + t)
  30149. }
  30150. ,
  30151. n.easeInQuint = function(e, t, i, n) {
  30152. return e /= n,
  30153. i * e * e * e * e * e + t
  30154. }
  30155. ,
  30156. n.easeOutQuint = function(e, t, i, n) {
  30157. return e /= n,
  30158. e--,
  30159. i * (e * e * e * e * e + 1) + t
  30160. }
  30161. ,
  30162. n.easeInOutQuint = function(e, t, i, n) {
  30163. return e /= n / 2,
  30164. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30165. i / 2 * (e * e * e * e * e + 2) + t)
  30166. }
  30167. ,
  30168. n.easeInSine = function(e, t, i, n) {
  30169. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30170. }
  30171. ,
  30172. n.easeOutSine = function(e, t, i, n) {
  30173. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30174. }
  30175. ,
  30176. n.easeInOutSine = function(e, t, i, n) {
  30177. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30178. }
  30179. ,
  30180. n.easeInExpo = function(e, t, i, n) {
  30181. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30182. }
  30183. ,
  30184. n.easeOutExpo = function(e, t, i, n) {
  30185. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30186. }
  30187. ,
  30188. n.easeInOutExpo = function(e, t, i, n) {
  30189. return e /= n / 2,
  30190. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30191. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30192. }
  30193. ,
  30194. n.easeInCirc = function(e, t, i, n) {
  30195. return e /= n,
  30196. -i * (Math.sqrt(1 - e * e) - 1) + t
  30197. }
  30198. ,
  30199. n.easeOutCirc = function(e, t, i, n) {
  30200. return e /= n,
  30201. e--,
  30202. i * Math.sqrt(1 - e * e) + t
  30203. }
  30204. ,
  30205. n.easeInOutCirc = function(e, t, i, n) {
  30206. return e /= n / 2,
  30207. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30208. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30209. }
  30210. ,
  30211. n.easeInElastic = function(e, t, i, n) {
  30212. var r = 1.70158
  30213. , o = 0
  30214. , a = i;
  30215. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30216. a < Math.abs(i) ? (a = i,
  30217. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30218. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30219. }
  30220. ,
  30221. n.easeOutElastic = function(e, t, i, n) {
  30222. var r = 1.70158
  30223. , o = 0
  30224. , a = i;
  30225. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30226. a < Math.abs(i) ? (a = i,
  30227. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30228. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30229. }
  30230. ,
  30231. n.easeInOutElastic = function(e, t, i, n) {
  30232. var r = 1.70158
  30233. , o = 0
  30234. , a = i;
  30235. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30236. a < Math.abs(i) ? (a = i,
  30237. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30238. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30239. }
  30240. ,
  30241. n.easeInBack = function(e, t, i, n, r) {
  30242. return void 0 === r && (r = 1.70158),
  30243. i * (e /= n) * e * ((r + 1) * e - r) + t
  30244. }
  30245. ,
  30246. n.easeOutBack = function(e, t, i, n, r) {
  30247. return void 0 === r && (r = 1.70158),
  30248. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30249. }
  30250. ,
  30251. n.easeInOutBack = function(e, t, i, n, r) {
  30252. return void 0 === r && (r = 1.70158),
  30253. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30254. }
  30255. ,
  30256. n.easeOutBounce = function(e, t, i, n) {
  30257. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30258. }
  30259. ,
  30260. n.easeInBounce = function(e, t, i, r) {
  30261. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30262. }
  30263. ,
  30264. n.easeInOutBounce = function(e, t, i, r) {
  30265. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30266. }
  30267. ,
  30268. t.exports = n
  30269. window.easing = n
  30270. }
  30271. , {}],
  30272. 187: [function(e, t, i) {
  30273. "use strict";
  30274. function n() {
  30275. this.events = [],
  30276. this.valid = !1
  30277. }
  30278. var r = e("../enum/Joystick");
  30279. n.prototype.push = function(e, t) {
  30280. this.events.push({
  30281. direction: e,
  30282. pano: t
  30283. }),
  30284. this.valid = !0
  30285. }
  30286. ,
  30287. n.prototype.pop = function(e) {
  30288. var t = this.events.pop();
  30289. return this.events.length < 1 && (this.valid = !1),
  30290. t
  30291. }
  30292. ,
  30293. n.prototype.peek = function() {
  30294. return this.events.length ? this.events[this.events.length - 1] : {
  30295. direction: null,
  30296. pano: null
  30297. }
  30298. }
  30299. ,
  30300. n.prototype.invalidate = function() {
  30301. this.events = [],
  30302. this.valid = !1
  30303. }
  30304. ,
  30305. n.prototype.reversePano = function(e) {
  30306. if (!this.valid)
  30307. return null;
  30308. var t = this.peek();
  30309. return r.opposite(e) === t.direction ? (this.pop(),
  30310. t.pano) : null
  30311. }
  30312. ,
  30313. t.exports = n
  30314. }
  30315. , {
  30316. "../enum/Joystick": 29
  30317. }],
  30318. 188: [function(e, t, i) {
  30319. "use strict";
  30320. window.lerp = t.exports = {
  30321. vector: function(e, t) {
  30322. var i = e.clone();
  30323. return t = t.clone(),
  30324. function(n) {
  30325. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30326. }
  30327. },
  30328. quaternion: function(e, t) {
  30329. var i = e.clone();
  30330. return function(n) {
  30331. e.copy(i).slerp(t, n)
  30332. }
  30333. },
  30334. property: function(e, t, i, n) {
  30335. var r = e[t];
  30336. return function(o) {
  30337. e[t] = r * (1 - o) + i * o,
  30338. n && n(e[t])
  30339. }
  30340. },
  30341. uniform: function(e, t, i) {
  30342. var n = e.material.uniforms[t].value;
  30343. return function(r) {
  30344. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30345. }
  30346. },
  30347. matrix4: function(e, t) {
  30348. var i = e.clone();
  30349. return function(n) {
  30350. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30351. r[s] = o[s] * (1 - n) + a[s] * n
  30352. }
  30353. },
  30354. allUniforms: function(e, t, i) {
  30355. var n = e.map(function(e) {
  30356. return this.uniform(e, t, i)
  30357. }
  30358. .bind(this));
  30359. return function(e) {
  30360. n.forEach(function(t) {
  30361. t(e)
  30362. })
  30363. }
  30364. }
  30365. }
  30366. }
  30367. , {}],
  30368. 189: [function(e, t, i) {
  30369. "use strict";
  30370. function n(e) {
  30371. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30372. if (n.consoleEnabled) {
  30373. var h = function(e) {
  30374. $("#debug-console").append("<p>" + e + "</p>"),
  30375. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30376. };
  30377. t = function(e) {
  30378. h(Array.prototype.slice.call(arguments).join(" "))
  30379. }
  30380. ,
  30381. i = function(e) {
  30382. h(Array.prototype.slice.call(arguments).join(" "))
  30383. }
  30384. ,
  30385. o = function(e) {
  30386. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30387. }
  30388. ,
  30389. a = function(e) {
  30390. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30391. }
  30392. } else
  30393. console.log ? (t = console.log,
  30394. i = console.info ? console.info : console.log,
  30395. o = console.warn ? console.warn : console.log,
  30396. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30397. ;
  30398. var u = function(e) {
  30399. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30400. }
  30401. , d = function(t, i) {
  30402. if (r) {
  30403. var o = Array.prototype.slice.call(t).join(" ");
  30404. r.captureMessage(o, {
  30405. level: i,
  30406. path: e,
  30407. timestamp: n.timestamp()
  30408. })
  30409. }
  30410. }
  30411. , p = function(t, i) {
  30412. if (r) {
  30413. var o = Array.prototype.slice.call(t).join(" ");
  30414. r.captureException(new Error(o), {
  30415. level: i,
  30416. path: e,
  30417. timestamp: n.timestamp()
  30418. })
  30419. }
  30420. };
  30421. return {
  30422. debug: function() {
  30423. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30424. },
  30425. info: function() {
  30426. n.level >= n.levels.info && i.apply(console, u(arguments))
  30427. },
  30428. warn: function() {
  30429. d(arguments, "warn"),
  30430. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30431. },
  30432. error: function() {
  30433. p(arguments, "error"),
  30434. n.level >= n.levels.error && a.apply(console, u(arguments))
  30435. },
  30436. v3str: function(e, t) {
  30437. var i = void 0 === t ? 2 : t;
  30438. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30439. },
  30440. eulstr: function(e, t) {
  30441. var i = void 0 === t ? 2 : t;
  30442. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30443. },
  30444. time: function(e) {
  30445. n.level >= n.levels.debug && (c[e] = Date.now())
  30446. },
  30447. timeEnd: function(e) {
  30448. if (n.level >= n.levels.debug) {
  30449. var t = c[e];
  30450. if (!t)
  30451. return;
  30452. var i = (Date.now() - t) / 1e3;
  30453. this.debug(e, i + "s")
  30454. }
  30455. }
  30456. }
  30457. }
  30458. var r = window.Raven;
  30459. n.timestamp = function() {
  30460. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30461. }
  30462. ,
  30463. n.levels = {
  30464. debug: 3,
  30465. info: 2,
  30466. warn: 1,
  30467. error: 0
  30468. },
  30469. n.level = n.levels.info,
  30470. t.exports = n
  30471. }
  30472. , {}],
  30473. 190: [function(e, t, i) {
  30474. "use strict";
  30475. var n = e("three")
  30476. , r = e("../enum/GLCubeFaces")
  30477. , o = e("../constants");
  30478. t.exports = {
  30479. convertVisionVector: function(e) {
  30480. return new n.Vector3(e.x,e.z,-e.y)
  30481. },
  30482. convertVisionQuaternion: function(e) {
  30483. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30484. },
  30485. convertWorkshopVector: function(e) {
  30486. return new n.Vector3(-e.x,e.y,e.z)
  30487. },
  30488. convertWorkshopQuaternion: function(e) {
  30489. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30490. },
  30491. convertWorkshopPanoramaQuaternion: function(e) {
  30492. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30493. },
  30494. convertWorkshopOrthoZoom: function(e) {// xzw
  30495. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30496. //return e;
  30497. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30498. },
  30499. toPrecision: function(e, t) {//xzw change
  30500. var f = function(e, t){
  30501. var i = Math.pow(10, t);
  30502. return Math.round(e * i) / i
  30503. }
  30504. if(e instanceof Array){
  30505. for(var s=0; s<e.length; s++){
  30506. e[s] = f(e[s],t);
  30507. }
  30508. return e;
  30509. }
  30510. else return f(e,t)
  30511. },
  30512. isEmptyQuaternion: function(e) {
  30513. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30514. },
  30515. projectPositionToCanvas: function(e, t, i) {
  30516. i = i || new n.Vector3,
  30517. i.copy(e);
  30518. var r = .5 * $("#player").width()
  30519. , o = .5 * $("#player").height();
  30520. return i.project(t),
  30521. i.x = i.x * r + r,
  30522. i.y = -(i.y * o) + o,
  30523. i
  30524. },
  30525. convertScreenPositionToNDC: function(e, t, i) {
  30526. return i = i || new n.Vector2,
  30527. i.x = e / $("#player").width() * 2 - 1,
  30528. i.y = 2 * -(t / $("#player").height()) + 1,
  30529. i
  30530. },
  30531. constrainedTurn: function(e) {
  30532. var t = e % (2 * Math.PI);
  30533. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30534. },
  30535. getFOVDotThreshold: function(e) {
  30536. return Math.cos(n.Math.degToRad(e / 2))
  30537. },
  30538. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30539. switch (e) {
  30540. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30541. i.set(1, t.y, t.x);
  30542. break;
  30543. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30544. i.set(-1, t.y, -t.x);
  30545. break;
  30546. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30547. i.set(-t.x, 1, -t.y);
  30548. break;
  30549. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30550. i.set(-t.x, -1, t.y);
  30551. break;
  30552. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30553. i.set(-t.x, t.y, 1);
  30554. break;
  30555. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30556. i.set(t.x, t.y, -1)
  30557. }
  30558. n && i.normalize()
  30559. },
  30560. //add:
  30561. getPos2d : function(point, camera, dom){
  30562. var camera = camera ;
  30563. var dom = dom;
  30564. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30565. var x,y;
  30566. x = (pos.x + 1) / 2 * dom.clientWidth;
  30567. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30568. var inSight = x <= dom.clientWidth && x >= 0
  30569. && y <= dom.clientHeight && y >= 0
  30570. return {
  30571. pos: new THREE.Vector2(x,y),
  30572. vector: pos,
  30573. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30574. inSight : inSight //在屏幕范围内可见
  30575. };
  30576. },
  30577. getDirByLonLat: function(lon, lat) {
  30578. var dir = new THREE.Vector3();
  30579. var phi = THREE.Math.degToRad(90 - lat);
  30580. var theta = THREE.Math.degToRad(lon);
  30581. dir.x = Math.sin(phi) * Math.cos(theta);
  30582. dir.y = Math.cos(phi);
  30583. dir.z = Math.sin(phi) * Math.sin(theta);
  30584. return dir.negate();
  30585. }
  30586. }
  30587. window.math = t.exports
  30588. }
  30589. , {
  30590. "../constants": 8,
  30591. "../enum/GLCubeFaces": 25,
  30592. three: 217
  30593. }],
  30594. 191: [function(e, t, i) {
  30595. "use strict";
  30596. function n(e, t, i) {
  30597. return a.map(function(n, o) {
  30598. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30599. }
  30600. .bind(this))
  30601. }
  30602. function r(e) {
  30603. return s[e]
  30604. }
  30605. var o = e("../enum/GLCubeFaces")
  30606. , a = [0, 1, 2, 3, 4, 5]
  30607. , s = {
  30608. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30609. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30610. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30611. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30612. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30613. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30614. };
  30615. t.exports = {
  30616. mapFaceToCubemapFace: r,
  30617. getCubemapUrls: n
  30618. }
  30619. }
  30620. , {
  30621. "../enum/GLCubeFaces": 25
  30622. }],
  30623. 192: [function(e, t, i) {
  30624. "use strict";
  30625. t.exports = {
  30626. captureErrors: function(e, t, i) {
  30627. if ("Raven"in window) {
  30628. Raven.config(e, t).install(),
  30629. i && Raven.setTagsContext(i);
  30630. var n = console.warn
  30631. , r = console.error;
  30632. console.warn = function() {
  30633. var e = Array.prototype.slice.call(arguments);
  30634. Raven.captureMessage(e.join(" "), {
  30635. level: "warning"
  30636. }),
  30637. n.apply(console, e)
  30638. }
  30639. ,
  30640. console.error = function() {
  30641. var e = Array.prototype.slice.call(arguments);
  30642. Raven.captureException(new Error(e.join(" ")), {
  30643. level: "error"
  30644. }),
  30645. r.apply(console, e)
  30646. }
  30647. } else
  30648. console.error("Raven not found, not capturing errors.")
  30649. }
  30650. }
  30651. }
  30652. , {}],
  30653. 193: [function(e, t, i) {
  30654. (function(i) {
  30655. "use strict";
  30656. var n = e("./browser")
  30657. , r = e("../constants")
  30658. , o = e("url")
  30659. , a = e("./logger")
  30660. , ss = e('three')
  30661. , s = new a(i)
  30662. , l = {
  30663. getAuthorizationHeader: function() {
  30664. var e = n.valueFromHash("auth");
  30665. if (e)
  30666. return e.replace(",", " ");
  30667. var t = n.valueFromCookie("token");
  30668. return t ? "Token " + t : null
  30669. },
  30670. parseSidUrl: function(e) {
  30671. var t, i;
  30672. t=g_Prefix;
  30673. if (e = e || "",
  30674. e.match(/^https?/)) {
  30675. var n = o.parse(e);
  30676. t = g_Prefix,
  30677. i = e
  30678. } else{
  30679. //xzw 原先的不能用
  30680. //t = window.location.protocol + "//" + window.location.host, //MP
  30681. t = g_Prefix
  30682. //i = t + "/api/player/models/" + e; //MP
  30683. i = t + "data/" + e;
  30684. }
  30685. return {
  30686. urlBase: t,
  30687. urlModel: i,
  30688. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30689. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30690. }
  30691. },
  30692. getModelIDFromQueryString: function() {
  30693. return n.valueFromHash("model") || n.valueFromHash("m")
  30694. },
  30695. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30696. e = JSON.parse(JSON.stringify(e));
  30697. var i = null;
  30698. if (e.images.forEach(function(n) {
  30699. if(!n.metadata) return;
  30700. if ("string" == typeof n.metadata)
  30701. try {
  30702. n.metadata = JSON.parse(n.metadata)
  30703. } catch (e) {
  30704. s.warn("Unable to parse image metadata"),
  30705. n.metadata = null
  30706. }
  30707. else{
  30708. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30709. }
  30710. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30711. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30712. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30713. }else{
  30714. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30715. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30716. n.metadata.zoom = n.metadata.zoom || 1;
  30717. }
  30718. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30719. }),
  30720. //icon初始视角的:
  30721. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30722. var n = {};
  30723. n.pano = {
  30724. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30725. position: t.convertWorkshopVector(i.scan_position),
  30726. uuid: i.scan_id
  30727. },
  30728. n.camera = {
  30729. quaternion: i.camera_quaternion,
  30730. position: i.camera_position
  30731. },
  30732. e.startPano = n
  30733. }
  30734. return e
  30735. },
  30736. */
  30737. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30738. e = JSON.parse(JSON.stringify(e));
  30739. var i = null;
  30740. var deal = function(n) {
  30741. if(!n.metadata) return;
  30742. if ("string" == typeof n.metadata)
  30743. try {
  30744. n.metadata = JSON.parse(n.metadata)
  30745. } catch (e) {
  30746. s.warn("Unable to parse image metadata"),
  30747. n.metadata = null
  30748. }
  30749. else{
  30750. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30751. }
  30752. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30753. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30754. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30755. }else{
  30756. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30757. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30758. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30759. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30760. }
  30761. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30762. }
  30763. //改
  30764. e.images.forEach(info=>{
  30765. if(info.locations){
  30766. info.locations.forEach(a=>deal(a))
  30767. }else{
  30768. deal(info)
  30769. }
  30770. })
  30771. //icon初始视角的:
  30772. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30773. var n = {};
  30774. n.pano = {
  30775. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30776. position: t.convertWorkshopVector(i.scan_position),
  30777. uuid: i.scan_id
  30778. },
  30779. n.camera = {
  30780. quaternion: i.camera_quaternion,
  30781. position: i.camera_position
  30782. },
  30783. e.startPano = n
  30784. }
  30785. return e
  30786. },
  30787. visionVersionToInt: function() {
  30788. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30789. return function(t) {
  30790. if (!t)
  30791. throw new Error("Vision version is required");
  30792. var i = e.exec(t);
  30793. if (null === i)
  30794. throw new Error("String is not a vision version: " + t);
  30795. return parseInt(i[1])
  30796. }
  30797. }(),
  30798. modelDataPromisesTiles: function(e) {
  30799. var vision_version = e.vision_version || window.DATA.vision_version
  30800. if (vision_version)
  30801. try {
  30802. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30803. } catch (t) {
  30804. s.warn("Invalid vision version: " + vision_version)
  30805. }
  30806. // var t = e.created ? new Date(e.created) : null;
  30807. // return t && t >= r.visionTilingStartDate
  30808. return false
  30809. }
  30810. };
  30811. t.exports = l
  30812. }
  30813. ).call(this, "/js/util/showcase.js")
  30814. }
  30815. , {
  30816. "../constants": 8,
  30817. "./browser": 182,
  30818. "./logger": 189,
  30819. three:217,
  30820. url: 208
  30821. }],
  30822. 194: [function(e, t, i) {
  30823. "use strict";
  30824. var n = e("../util/ajax")
  30825. , r = e("three")
  30826. , o = e("../settings")
  30827. , a = {};
  30828. t.exports = {
  30829. load: function(e, t, i) {
  30830. var s = a[e];
  30831. return s ? (t && setTimeout(function() {
  30832. t(s)
  30833. }, 1),
  30834. s) : (s = new r.Texture,
  30835. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30836. s.magFilter = r.LinearFilter,
  30837. s.generateMipmaps = !1),
  30838. s.sourceFile = e,
  30839. a[e] = s,
  30840. n.getImage(e).then(function(e) {
  30841. s.image = e,
  30842. s.needsUpdate = !0,
  30843. t && t(s)
  30844. }).fail(i),
  30845. s)
  30846. },
  30847. loadBase64: function(e, t) {
  30848. t = t || "png";
  30849. var i = new r.Texture;
  30850. return i.image = document.createElement("img"),
  30851. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30852. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30853. i.magFilter = r.LinearFilter,
  30854. i.generateMipmaps = !1),
  30855. i.needsUpdate = !0,
  30856. i
  30857. },
  30858. isLoaded: function(e) {
  30859. return !!a[e]
  30860. }
  30861. }
  30862. window.Texture = t.exports
  30863. }
  30864. , {
  30865. "../settings": 166,
  30866. "../util/ajax": 181,
  30867. three: 217
  30868. }],
  30869. 195: [function(e, t, i) {
  30870. "use strict";
  30871. var n = e("./easing");
  30872. window.transitions = t.exports = {
  30873. globalDone: null,
  30874. funcs: [],
  30875. counter: 0,
  30876. uniqueID: 0,
  30877. start: function(e, t, i, r, o, a, s) {
  30878. return r = r || 0,
  30879. this.funcs.push({
  30880. func: e,
  30881. current: -r * Math.abs(t),
  30882. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30883. done: i,
  30884. easing: o || n.linearTween,
  30885. cycling: t < 0,
  30886. running: !0,
  30887. debug: r < 0,
  30888. name: a || "T" + this.counter,
  30889. id: void 0 === s ? this.counter : s,
  30890. paused: !1
  30891. }),
  30892. e(0, 16),
  30893. this.counter += 1,
  30894. e
  30895. },
  30896. trigger: function(e) {
  30897. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30898. , i = e.func || function() {}
  30899. , r = void 0 === e.duration ? 0 : e.duration;
  30900. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30901. var o = e.done || null
  30902. , a = e.easing || n.linearTween
  30903. , s = e.name || "R" + this.counter
  30904. , l = void 0 === e.id ? this.counter : e.id;
  30905. return this.start(i, r, o, t, a, s, l)
  30906. },
  30907. setTimeout: function(e, t, i) {
  30908. var n = void 0 === i ? this.counter : i;
  30909. return this.trigger({
  30910. done: e,
  30911. duration: void 0 === t ? 0 : t,
  30912. name: "O" + this.counter,
  30913. id: n
  30914. })
  30915. },
  30916. pause: function() {
  30917. this.paused = !0
  30918. },
  30919. resume: function() {
  30920. this.paused = !1
  30921. },
  30922. update: function(e) {
  30923. this.funcs.forEach(function(t) {
  30924. if (!(t.paused || (t.current += 1e3 * e,
  30925. t.current < 0)))
  30926. if (t.current >= t.duration && !t.cycling) {
  30927. var i = t.easing(1, 0, 1, 1);
  30928. t.func(i, 1e3 * e),
  30929. t.done && t.done(),
  30930. t.running = !1
  30931. } else {
  30932. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30933. , r = t.func(n, 1e3 * e) || !1;
  30934. r && (t.done && t.done(),
  30935. t.running = !1)
  30936. }
  30937. });
  30938. var t = this.funcs.length;
  30939. this.funcs = this.funcs.filter(function(e) {
  30940. return e.running
  30941. });
  30942. var i = this.funcs.length;
  30943. if (t > 0 && 0 === i && this.globalDone) {
  30944. var n = this.globalDone;
  30945. this.globalDone = null,
  30946. n()
  30947. }
  30948. },
  30949. adjustSpeed: function(e, t) {
  30950. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30951. var r = i[n];
  30952. r.duration /= t,
  30953. r.current /= t
  30954. }
  30955. },
  30956. getById: function(e) {
  30957. return this.funcs.filter(function(t) {
  30958. return e === t.id
  30959. })
  30960. },
  30961. get: function(e) {
  30962. for (var t = 0; t < this.funcs.length; t += 1)
  30963. if (this.funcs[t].func === e)
  30964. return this.funcs[t];
  30965. return null
  30966. },
  30967. isRunning: function(e) {
  30968. var t = this.get(e);
  30969. return null !== t && t.running
  30970. },
  30971. countActive: function() {
  30972. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30973. e += this.funcs[t].running;
  30974. return e
  30975. },
  30976. listActive: function() {
  30977. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30978. this.funcs[t].running && e.push(this.funcs[t].name);
  30979. return e
  30980. },
  30981. done: function(e) {
  30982. this.globalDone = e
  30983. },
  30984. cancelById: function(e) {
  30985. var t = void 0 === e ? 0 : e;
  30986. this.funcs = this.funcs.filter(function(e) {
  30987. return e.id !== t
  30988. })
  30989. },
  30990. cancel: function(e) {
  30991. this.funcs = this.funcs.filter(function(t) {
  30992. return t.func !== e
  30993. })
  30994. },
  30995. getUniqueId: function() {
  30996. return this.uniqueID -= 1,
  30997. this.uniqueID
  30998. }
  30999. }
  31000. }
  31001. , {
  31002. "./easing": 186
  31003. }],
  31004. 196: [function(e, t, i) {
  31005. function n(e) {
  31006. if (this.set = {},
  31007. this.infContains = function() {
  31008. return !0
  31009. }
  31010. ,
  31011. "object" == typeof e)
  31012. if (e instanceof Array)
  31013. for (var t = 0; t < e.length; t++)
  31014. this.set[e[t]] = !0;
  31015. else
  31016. this.set = e;
  31017. else if ("function" == typeof e)
  31018. this.infContains = e;
  31019. else if ("undefined" != typeof e)
  31020. throw new Error("set must be either an array or an object.")
  31021. }
  31022. t.exports = n,
  31023. n.prototype.contains = function(e) {
  31024. return !!this.set[e]
  31025. }
  31026. ,
  31027. n.prototype.has = n.prototype.contains,
  31028. n.prototype.add = function(e) {
  31029. if (1 == arguments.length)
  31030. this.set[e] = !0;
  31031. else
  31032. for (var t = 0; t < arguments.length; t++)
  31033. this.set[arguments[t]] = !0
  31034. }
  31035. ,
  31036. n.prototype.addAll = function(e) {
  31037. if ("object" != typeof e && !(e instanceof Array))
  31038. throw new Error("arr must be an array.");
  31039. for (var t = 0; t < e.length; t++)
  31040. this.add(e[t])
  31041. }
  31042. ,
  31043. n.prototype.remove = function(e) {
  31044. if (1 == arguments.length)
  31045. delete this.set[e];
  31046. else
  31047. for (var t = 0; t < arguments.length; t++)
  31048. delete this.set[arguments[t]]
  31049. }
  31050. ,
  31051. n.prototype.delete = n.prototype.remove,
  31052. n.prototype.clear = function() {
  31053. this.set = {}
  31054. }
  31055. ,
  31056. n.prototype.size = function() {
  31057. return Object.keys(this.set).length
  31058. }
  31059. ,
  31060. n.prototype.toString = function() {
  31061. return "{" + Object.keys(this.set).toString() + "}"
  31062. }
  31063. ,
  31064. n.prototype.toArray = function() {
  31065. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31066. }
  31067. ,
  31068. n.prototype["*values"] = n.prototype.toArray
  31069. }
  31070. , {}],
  31071. 197: [function(e, t, i) {}
  31072. , {}],
  31073. 198: [function(e, t, i) {
  31074. (function(t) {
  31075. "use strict";
  31076. function n() {
  31077. try {
  31078. var e = new Uint8Array(1);
  31079. return e.__proto__ = {
  31080. __proto__: Uint8Array.prototype,
  31081. foo: function() {
  31082. return 42
  31083. }
  31084. },
  31085. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31086. } catch (e) {
  31087. return !1
  31088. }
  31089. }
  31090. function r() {
  31091. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31092. }
  31093. function o(e, t) {
  31094. if (r() < t)
  31095. throw new RangeError("Invalid typed array length");
  31096. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31097. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31098. e.length = t),
  31099. e
  31100. }
  31101. function a(e, t, i) {
  31102. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31103. return new a(e,t,i);
  31104. if ("number" == typeof e) {
  31105. if ("string" == typeof t)
  31106. throw new Error("If encoding is specified then the first argument must be a string");
  31107. return h(this, e)
  31108. }
  31109. return s(this, e, t, i)
  31110. }
  31111. function s(e, t, i, n) {
  31112. if ("number" == typeof t)
  31113. throw new TypeError('"value" argument must not be a number');
  31114. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31115. }
  31116. function l(e) {
  31117. if ("number" != typeof e)
  31118. throw new TypeError('"size" argument must be a number');
  31119. if (e < 0)
  31120. throw new RangeError('"size" argument must not be negative')
  31121. }
  31122. function c(e, t, i, n) {
  31123. return l(t),
  31124. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31125. }
  31126. function h(e, t) {
  31127. if (l(t),
  31128. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31129. !a.TYPED_ARRAY_SUPPORT)
  31130. for (var i = 0; i < t; ++i)
  31131. e[i] = 0;
  31132. return e
  31133. }
  31134. function u(e, t, i) {
  31135. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31136. !a.isEncoding(i))
  31137. throw new TypeError('"encoding" must be a valid string encoding');
  31138. var n = 0 | v(t, i);
  31139. e = o(e, n);
  31140. var r = e.write(t, i);
  31141. return r !== n && (e = e.slice(0, r)),
  31142. e
  31143. }
  31144. function d(e, t) {
  31145. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31146. e = o(e, i);
  31147. for (var n = 0; n < i; n += 1)
  31148. e[n] = 255 & t[n];
  31149. return e
  31150. }
  31151. function p(e, t, i, n) {
  31152. if (t.byteLength,
  31153. i < 0 || t.byteLength < i)
  31154. throw new RangeError("'offset' is out of bounds");
  31155. if (t.byteLength < i + (n || 0))
  31156. throw new RangeError("'length' is out of bounds");
  31157. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31158. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31159. e.__proto__ = a.prototype) : e = d(e, t),
  31160. e
  31161. }
  31162. function f(e, t) {
  31163. if (a.isBuffer(t)) {
  31164. var i = 0 | g(t.length);
  31165. return e = o(e, i),
  31166. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31167. e)
  31168. }
  31169. if (t) {
  31170. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31171. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31172. if ("Buffer" === t.type && $(t.data))
  31173. return d(e, t.data)
  31174. }
  31175. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31176. }
  31177. function g(e) {
  31178. if (e >= r())
  31179. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31180. return 0 | e
  31181. }
  31182. function m(e) {
  31183. return +e != e && (e = 0),
  31184. a.alloc(+e)
  31185. }
  31186. function v(e, t) {
  31187. if (a.isBuffer(e))
  31188. return e.length;
  31189. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31190. return e.byteLength;
  31191. "string" != typeof e && (e = "" + e);
  31192. var i = e.length;
  31193. if (0 === i)
  31194. return 0;
  31195. for (var n = !1; ; )
  31196. switch (t) {
  31197. case "ascii":
  31198. case "latin1":
  31199. case "binary":
  31200. return i;
  31201. case "utf8":
  31202. case "utf-8":
  31203. case void 0:
  31204. return j(e).length;
  31205. case "ucs2":
  31206. case "ucs-2":
  31207. case "utf16le":
  31208. case "utf-16le":
  31209. return 2 * i;
  31210. case "hex":
  31211. return i >>> 1;
  31212. case "base64":
  31213. return Z(e).length;
  31214. default:
  31215. if (n)
  31216. return j(e).length;
  31217. t = ("" + t).toLowerCase(),
  31218. n = !0
  31219. }
  31220. }
  31221. function A(e, t, i) {
  31222. var n = !1;
  31223. if ((void 0 === t || t < 0) && (t = 0),
  31224. t > this.length)
  31225. return "";
  31226. if ((void 0 === i || i > this.length) && (i = this.length),
  31227. i <= 0)
  31228. return "";
  31229. if (i >>>= 0,
  31230. t >>>= 0,
  31231. i <= t)
  31232. return "";
  31233. for (e || (e = "utf8"); ; )
  31234. switch (e) {
  31235. case "hex":
  31236. return L(this, t, i);
  31237. case "utf8":
  31238. case "utf-8":
  31239. return M(this, t, i);
  31240. case "ascii":
  31241. return P(this, t, i);
  31242. case "latin1":
  31243. case "binary":
  31244. return O(this, t, i);
  31245. case "base64":
  31246. return S(this, t, i);
  31247. case "ucs2":
  31248. case "ucs-2":
  31249. case "utf16le":
  31250. case "utf-16le":
  31251. return D(this, t, i);
  31252. default:
  31253. if (n)
  31254. throw new TypeError("Unknown encoding: " + e);
  31255. e = (e + "").toLowerCase(),
  31256. n = !0
  31257. }
  31258. }
  31259. function y(e, t, i) {
  31260. var n = e[t];
  31261. e[t] = e[i],
  31262. e[i] = n
  31263. }
  31264. function C(e, t, i, n, r) {
  31265. if (0 === e.length)
  31266. return -1;
  31267. if ("string" == typeof i ? (n = i,
  31268. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31269. i = +i,
  31270. isNaN(i) && (i = r ? 0 : e.length - 1),
  31271. i < 0 && (i = e.length + i),
  31272. i >= e.length) {
  31273. if (r)
  31274. return -1;
  31275. i = e.length - 1
  31276. } else if (i < 0) {
  31277. if (!r)
  31278. return -1;
  31279. i = 0
  31280. }
  31281. if ("string" == typeof t && (t = a.from(t, n)),
  31282. a.isBuffer(t))
  31283. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31284. if ("number" == typeof t)
  31285. return t &= 255,
  31286. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31287. throw new TypeError("val must be string, number or Buffer")
  31288. }
  31289. function I(e, t, i, n, r) {
  31290. function o(e, t) {
  31291. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31292. }
  31293. var a = 1
  31294. , s = e.length
  31295. , l = t.length;
  31296. if (void 0 !== n && (n = String(n).toLowerCase(),
  31297. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31298. if (e.length < 2 || t.length < 2)
  31299. return -1;
  31300. a = 2,
  31301. s /= 2,
  31302. l /= 2,
  31303. i /= 2
  31304. }
  31305. var c;
  31306. if (r) {
  31307. var h = -1;
  31308. for (c = i; c < s; c++)
  31309. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31310. if (h === -1 && (h = c),
  31311. c - h + 1 === l)
  31312. return h * a
  31313. } else
  31314. h !== -1 && (c -= c - h),
  31315. h = -1
  31316. } else
  31317. for (i + l > s && (i = s - l),
  31318. c = i; c >= 0; c--) {
  31319. for (var u = !0, d = 0; d < l; d++)
  31320. if (o(e, c + d) !== o(t, d)) {
  31321. u = !1;
  31322. break
  31323. }
  31324. if (u)
  31325. return c
  31326. }
  31327. return -1
  31328. }
  31329. function E(e, t, i, n) {
  31330. i = Number(i) || 0;
  31331. var r = e.length - i;
  31332. n ? (n = Number(n),
  31333. n > r && (n = r)) : n = r;
  31334. var o = t.length;
  31335. if (o % 2 !== 0)
  31336. throw new TypeError("Invalid hex string");
  31337. n > o / 2 && (n = o / 2);
  31338. for (var a = 0; a < n; ++a) {
  31339. var s = parseInt(t.substr(2 * a, 2), 16);
  31340. if (isNaN(s))
  31341. return a;
  31342. e[i + a] = s
  31343. }
  31344. return a
  31345. }
  31346. function b(e, t, i, n) {
  31347. return q(j(t, e.length - i), e, i, n)
  31348. }
  31349. function w(e, t, i, n) {
  31350. return q(Y(t), e, i, n)
  31351. }
  31352. function _(e, t, i, n) {
  31353. return w(e, t, i, n)
  31354. }
  31355. function T(e, t, i, n) {
  31356. return q(Z(t), e, i, n)
  31357. }
  31358. function x(e, t, i, n) {
  31359. return q(X(t, e.length - i), e, i, n)
  31360. }
  31361. function S(e, t, i) {
  31362. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31363. }
  31364. function M(e, t, i) {
  31365. i = Math.min(e.length, i);
  31366. for (var n = [], r = t; r < i; ) {
  31367. var o = e[r]
  31368. , a = null
  31369. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31370. if (r + s <= i) {
  31371. var l, c, h, u;
  31372. switch (s) {
  31373. case 1:
  31374. o < 128 && (a = o);
  31375. break;
  31376. case 2:
  31377. l = e[r + 1],
  31378. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31379. u > 127 && (a = u));
  31380. break;
  31381. case 3:
  31382. l = e[r + 1],
  31383. c = e[r + 2],
  31384. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31385. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31386. break;
  31387. case 4:
  31388. l = e[r + 1],
  31389. c = e[r + 2],
  31390. h = e[r + 3],
  31391. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31392. u > 65535 && u < 1114112 && (a = u))
  31393. }
  31394. }
  31395. null === a ? (a = 65533,
  31396. s = 1) : a > 65535 && (a -= 65536,
  31397. n.push(a >>> 10 & 1023 | 55296),
  31398. a = 56320 | 1023 & a),
  31399. n.push(a),
  31400. r += s
  31401. }
  31402. return R(n)
  31403. }
  31404. function R(e) {
  31405. var t = e.length;
  31406. if (t <= ee)
  31407. return String.fromCharCode.apply(String, e);
  31408. for (var i = "", n = 0; n < t; )
  31409. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31410. return i
  31411. }
  31412. function P(e, t, i) {
  31413. var n = "";
  31414. i = Math.min(e.length, i);
  31415. for (var r = t; r < i; ++r)
  31416. n += String.fromCharCode(127 & e[r]);
  31417. return n
  31418. }
  31419. function O(e, t, i) {
  31420. var n = "";
  31421. i = Math.min(e.length, i);
  31422. for (var r = t; r < i; ++r)
  31423. n += String.fromCharCode(e[r]);
  31424. return n
  31425. }
  31426. function L(e, t, i) {
  31427. var n = e.length;
  31428. (!t || t < 0) && (t = 0),
  31429. (!i || i < 0 || i > n) && (i = n);
  31430. for (var r = "", o = t; o < i; ++o)
  31431. r += W(e[o]);
  31432. return r
  31433. }
  31434. function D(e, t, i) {
  31435. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31436. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31437. return r
  31438. }
  31439. function N(e, t, i) {
  31440. if (e % 1 !== 0 || e < 0)
  31441. throw new RangeError("offset is not uint");
  31442. if (e + t > i)
  31443. throw new RangeError("Trying to access beyond buffer length")
  31444. }
  31445. function B(e, t, i, n, r, o) {
  31446. if (!a.isBuffer(e))
  31447. throw new TypeError('"buffer" argument must be a Buffer instance');
  31448. if (t > r || t < o)
  31449. throw new RangeError('"value" argument is out of bounds');
  31450. if (i + n > e.length)
  31451. throw new RangeError("Index out of range")
  31452. }
  31453. function F(e, t, i, n) {
  31454. t < 0 && (t = 65535 + t + 1);
  31455. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31456. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31457. }
  31458. function V(e, t, i, n) {
  31459. t < 0 && (t = 4294967295 + t + 1);
  31460. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31461. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31462. }
  31463. function U(e, t, i, n, r, o) {
  31464. if (i + n > e.length)
  31465. throw new RangeError("Index out of range");
  31466. if (i < 0)
  31467. throw new RangeError("Index out of range")
  31468. }
  31469. function k(e, t, i, n, r) {
  31470. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31471. J.write(e, t, i, n, 23, 4),
  31472. i + 4
  31473. }
  31474. function H(e, t, i, n, r) {
  31475. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31476. J.write(e, t, i, n, 52, 8),
  31477. i + 8
  31478. }
  31479. function G(e) {
  31480. if (e = z(e).replace(te, ""),
  31481. e.length < 2)
  31482. return "";
  31483. for (; e.length % 4 !== 0; )
  31484. e += "=";
  31485. return e
  31486. }
  31487. function z(e) {
  31488. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31489. }
  31490. function W(e) {
  31491. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31492. }
  31493. function j(e, t) {
  31494. t = t || 1 / 0;
  31495. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31496. if (i = e.charCodeAt(a),
  31497. i > 55295 && i < 57344) {
  31498. if (!r) {
  31499. if (i > 56319) {
  31500. (t -= 3) > -1 && o.push(239, 191, 189);
  31501. continue
  31502. }
  31503. if (a + 1 === n) {
  31504. (t -= 3) > -1 && o.push(239, 191, 189);
  31505. continue
  31506. }
  31507. r = i;
  31508. continue
  31509. }
  31510. if (i < 56320) {
  31511. (t -= 3) > -1 && o.push(239, 191, 189),
  31512. r = i;
  31513. continue
  31514. }
  31515. i = (r - 55296 << 10 | i - 56320) + 65536
  31516. } else
  31517. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31518. if (r = null,
  31519. i < 128) {
  31520. if ((t -= 1) < 0)
  31521. break;
  31522. o.push(i)
  31523. } else if (i < 2048) {
  31524. if ((t -= 2) < 0)
  31525. break;
  31526. o.push(i >> 6 | 192, 63 & i | 128)
  31527. } else if (i < 65536) {
  31528. if ((t -= 3) < 0)
  31529. break;
  31530. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31531. } else {
  31532. if (!(i < 1114112))
  31533. throw new Error("Invalid code point");
  31534. if ((t -= 4) < 0)
  31535. break;
  31536. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31537. }
  31538. }
  31539. return o
  31540. }
  31541. function Y(e) {
  31542. for (var t = [], i = 0; i < e.length; ++i)
  31543. t.push(255 & e.charCodeAt(i));
  31544. return t
  31545. }
  31546. function X(e, t) {
  31547. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31548. i = e.charCodeAt(a),
  31549. n = i >> 8,
  31550. r = i % 256,
  31551. o.push(r),
  31552. o.push(n);
  31553. return o
  31554. }
  31555. function Z(e) {
  31556. return Q.toByteArray(G(e))
  31557. }
  31558. function q(e, t, i, n) {
  31559. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31560. t[r + i] = e[r];
  31561. return r
  31562. }
  31563. function K(e) {
  31564. return e !== e
  31565. }
  31566. var Q = e("base64-js")
  31567. , J = e("ieee754")
  31568. , $ = e("isarray");
  31569. i.Buffer = a,
  31570. i.SlowBuffer = m,
  31571. i.INSPECT_MAX_BYTES = 50,
  31572. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31573. i.kMaxLength = r(),
  31574. a.poolSize = 8192,
  31575. a._augment = function(e) {
  31576. return e.__proto__ = a.prototype,
  31577. e
  31578. }
  31579. ,
  31580. a.from = function(e, t, i) {
  31581. return s(null, e, t, i)
  31582. }
  31583. ,
  31584. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31585. a.__proto__ = Uint8Array,
  31586. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31587. value: null,
  31588. configurable: !0
  31589. })),
  31590. a.alloc = function(e, t, i) {
  31591. return c(null, e, t, i)
  31592. }
  31593. ,
  31594. a.allocUnsafe = function(e) {
  31595. return h(null, e)
  31596. }
  31597. ,
  31598. a.allocUnsafeSlow = function(e) {
  31599. return h(null, e)
  31600. }
  31601. ,
  31602. a.isBuffer = function(e) {
  31603. return !(null == e || !e._isBuffer)
  31604. }
  31605. ,
  31606. a.compare = function(e, t) {
  31607. if (!a.isBuffer(e) || !a.isBuffer(t))
  31608. throw new TypeError("Arguments must be Buffers");
  31609. if (e === t)
  31610. return 0;
  31611. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31612. if (e[r] !== t[r]) {
  31613. i = e[r],
  31614. n = t[r];
  31615. break
  31616. }
  31617. return i < n ? -1 : n < i ? 1 : 0
  31618. }
  31619. ,
  31620. a.isEncoding = function(e) {
  31621. switch (String(e).toLowerCase()) {
  31622. case "hex":
  31623. case "utf8":
  31624. case "utf-8":
  31625. case "ascii":
  31626. case "latin1":
  31627. case "binary":
  31628. case "base64":
  31629. case "ucs2":
  31630. case "ucs-2":
  31631. case "utf16le":
  31632. case "utf-16le":
  31633. return !0;
  31634. default:
  31635. return !1
  31636. }
  31637. }
  31638. ,
  31639. a.concat = function(e, t) {
  31640. if (!$(e))
  31641. throw new TypeError('"list" argument must be an Array of Buffers');
  31642. if (0 === e.length)
  31643. return a.alloc(0);
  31644. var i;
  31645. if (void 0 === t)
  31646. for (t = 0,
  31647. i = 0; i < e.length; ++i)
  31648. t += e[i].length;
  31649. var n = a.allocUnsafe(t)
  31650. , r = 0;
  31651. for (i = 0; i < e.length; ++i) {
  31652. var o = e[i];
  31653. if (!a.isBuffer(o))
  31654. throw new TypeError('"list" argument must be an Array of Buffers');
  31655. o.copy(n, r),
  31656. r += o.length
  31657. }
  31658. return n
  31659. }
  31660. ,
  31661. a.byteLength = v,
  31662. a.prototype._isBuffer = !0,
  31663. a.prototype.swap16 = function() {
  31664. var e = this.length;
  31665. if (e % 2 !== 0)
  31666. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31667. for (var t = 0; t < e; t += 2)
  31668. y(this, t, t + 1);
  31669. return this
  31670. }
  31671. ,
  31672. a.prototype.swap32 = function() {
  31673. var e = this.length;
  31674. if (e % 4 !== 0)
  31675. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31676. for (var t = 0; t < e; t += 4)
  31677. y(this, t, t + 3),
  31678. y(this, t + 1, t + 2);
  31679. return this
  31680. }
  31681. ,
  31682. a.prototype.swap64 = function() {
  31683. var e = this.length;
  31684. if (e % 8 !== 0)
  31685. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31686. for (var t = 0; t < e; t += 8)
  31687. y(this, t, t + 7),
  31688. y(this, t + 1, t + 6),
  31689. y(this, t + 2, t + 5),
  31690. y(this, t + 3, t + 4);
  31691. return this
  31692. }
  31693. ,
  31694. a.prototype.toString = function() {
  31695. var e = 0 | this.length;
  31696. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31697. }
  31698. ,
  31699. a.prototype.equals = function(e) {
  31700. if (!a.isBuffer(e))
  31701. throw new TypeError("Argument must be a Buffer");
  31702. return this === e || 0 === a.compare(this, e)
  31703. }
  31704. ,
  31705. a.prototype.inspect = function() {
  31706. var e = ""
  31707. , t = i.INSPECT_MAX_BYTES;
  31708. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31709. this.length > t && (e += " ... ")),
  31710. "<Buffer " + e + ">"
  31711. }
  31712. ,
  31713. a.prototype.compare = function(e, t, i, n, r) {
  31714. if (!a.isBuffer(e))
  31715. throw new TypeError("Argument must be a Buffer");
  31716. if (void 0 === t && (t = 0),
  31717. void 0 === i && (i = e ? e.length : 0),
  31718. void 0 === n && (n = 0),
  31719. void 0 === r && (r = this.length),
  31720. t < 0 || i > e.length || n < 0 || r > this.length)
  31721. throw new RangeError("out of range index");
  31722. if (n >= r && t >= i)
  31723. return 0;
  31724. if (n >= r)
  31725. return -1;
  31726. if (t >= i)
  31727. return 1;
  31728. if (t >>>= 0,
  31729. i >>>= 0,
  31730. n >>>= 0,
  31731. r >>>= 0,
  31732. this === e)
  31733. return 0;
  31734. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31735. if (c[u] !== h[u]) {
  31736. o = c[u],
  31737. s = h[u];
  31738. break
  31739. }
  31740. return o < s ? -1 : s < o ? 1 : 0
  31741. }
  31742. ,
  31743. a.prototype.includes = function(e, t, i) {
  31744. return this.indexOf(e, t, i) !== -1
  31745. }
  31746. ,
  31747. a.prototype.indexOf = function(e, t, i) {
  31748. return C(this, e, t, i, !0)
  31749. }
  31750. ,
  31751. a.prototype.lastIndexOf = function(e, t, i) {
  31752. return C(this, e, t, i, !1)
  31753. }
  31754. ,
  31755. a.prototype.write = function(e, t, i, n) {
  31756. if (void 0 === t)
  31757. n = "utf8",
  31758. i = this.length,
  31759. t = 0;
  31760. else if (void 0 === i && "string" == typeof t)
  31761. n = t,
  31762. i = this.length,
  31763. t = 0;
  31764. else {
  31765. if (!isFinite(t))
  31766. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31767. t |= 0,
  31768. isFinite(i) ? (i |= 0,
  31769. void 0 === n && (n = "utf8")) : (n = i,
  31770. i = void 0)
  31771. }
  31772. var r = this.length - t;
  31773. if ((void 0 === i || i > r) && (i = r),
  31774. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31775. throw new RangeError("Attempt to write outside buffer bounds");
  31776. n || (n = "utf8");
  31777. for (var o = !1; ; )
  31778. switch (n) {
  31779. case "hex":
  31780. return E(this, e, t, i);
  31781. case "utf8":
  31782. case "utf-8":
  31783. return b(this, e, t, i);
  31784. case "ascii":
  31785. return w(this, e, t, i);
  31786. case "latin1":
  31787. case "binary":
  31788. return _(this, e, t, i);
  31789. case "base64":
  31790. return T(this, e, t, i);
  31791. case "ucs2":
  31792. case "ucs-2":
  31793. case "utf16le":
  31794. case "utf-16le":
  31795. return x(this, e, t, i);
  31796. default:
  31797. if (o)
  31798. throw new TypeError("Unknown encoding: " + n);
  31799. n = ("" + n).toLowerCase(),
  31800. o = !0
  31801. }
  31802. }
  31803. ,
  31804. a.prototype.toJSON = function() {
  31805. return {
  31806. type: "Buffer",
  31807. data: Array.prototype.slice.call(this._arr || this, 0)
  31808. }
  31809. }
  31810. ;
  31811. var ee = 4096;
  31812. a.prototype.slice = function(e, t) {
  31813. var i = this.length;
  31814. e = ~~e,
  31815. t = void 0 === t ? i : ~~t,
  31816. e < 0 ? (e += i,
  31817. e < 0 && (e = 0)) : e > i && (e = i),
  31818. t < 0 ? (t += i,
  31819. t < 0 && (t = 0)) : t > i && (t = i),
  31820. t < e && (t = e);
  31821. var n;
  31822. if (a.TYPED_ARRAY_SUPPORT)
  31823. n = this.subarray(e, t),
  31824. n.__proto__ = a.prototype;
  31825. else {
  31826. var r = t - e;
  31827. n = new a(r,void 0);
  31828. for (var o = 0; o < r; ++o)
  31829. n[o] = this[o + e]
  31830. }
  31831. return n
  31832. }
  31833. ,
  31834. a.prototype.readUIntLE = function(e, t, i) {
  31835. e |= 0,
  31836. t |= 0,
  31837. i || N(e, t, this.length);
  31838. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31839. n += this[e + o] * r;
  31840. return n
  31841. }
  31842. ,
  31843. a.prototype.readUIntBE = function(e, t, i) {
  31844. e |= 0,
  31845. t |= 0,
  31846. i || N(e, t, this.length);
  31847. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31848. n += this[e + --t] * r;
  31849. return n
  31850. }
  31851. ,
  31852. a.prototype.readUInt8 = function(e, t) {
  31853. return t || N(e, 1, this.length),
  31854. this[e]
  31855. }
  31856. ,
  31857. a.prototype.readUInt16LE = function(e, t) {
  31858. return t || N(e, 2, this.length),
  31859. this[e] | this[e + 1] << 8
  31860. }
  31861. ,
  31862. a.prototype.readUInt16BE = function(e, t) {
  31863. return t || N(e, 2, this.length),
  31864. this[e] << 8 | this[e + 1]
  31865. }
  31866. ,
  31867. a.prototype.readUInt32LE = function(e, t) {
  31868. return t || N(e, 4, this.length),
  31869. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31870. }
  31871. ,
  31872. a.prototype.readUInt32BE = function(e, t) {
  31873. return t || N(e, 4, this.length),
  31874. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31875. }
  31876. ,
  31877. a.prototype.readIntLE = function(e, t, i) {
  31878. e |= 0,
  31879. t |= 0,
  31880. i || N(e, t, this.length);
  31881. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31882. n += this[e + o] * r;
  31883. return r *= 128,
  31884. n >= r && (n -= Math.pow(2, 8 * t)),
  31885. n
  31886. }
  31887. ,
  31888. a.prototype.readIntBE = function(e, t, i) {
  31889. e |= 0,
  31890. t |= 0,
  31891. i || N(e, t, this.length);
  31892. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31893. o += this[e + --n] * r;
  31894. return r *= 128,
  31895. o >= r && (o -= Math.pow(2, 8 * t)),
  31896. o
  31897. }
  31898. ,
  31899. a.prototype.readInt8 = function(e, t) {
  31900. return t || N(e, 1, this.length),
  31901. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31902. }
  31903. ,
  31904. a.prototype.readInt16LE = function(e, t) {
  31905. t || N(e, 2, this.length);
  31906. var i = this[e] | this[e + 1] << 8;
  31907. return 32768 & i ? 4294901760 | i : i
  31908. }
  31909. ,
  31910. a.prototype.readInt16BE = function(e, t) {
  31911. t || N(e, 2, this.length);
  31912. var i = this[e + 1] | this[e] << 8;
  31913. return 32768 & i ? 4294901760 | i : i
  31914. }
  31915. ,
  31916. a.prototype.readInt32LE = function(e, t) {
  31917. return t || N(e, 4, this.length),
  31918. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31919. }
  31920. ,
  31921. a.prototype.readInt32BE = function(e, t) {
  31922. return t || N(e, 4, this.length),
  31923. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31924. }
  31925. ,
  31926. a.prototype.readFloatLE = function(e, t) {
  31927. return t || N(e, 4, this.length),
  31928. J.read(this, e, !0, 23, 4)
  31929. }
  31930. ,
  31931. a.prototype.readFloatBE = function(e, t) {
  31932. return t || N(e, 4, this.length),
  31933. J.read(this, e, !1, 23, 4)
  31934. }
  31935. ,
  31936. a.prototype.readDoubleLE = function(e, t) {
  31937. return t || N(e, 8, this.length),
  31938. J.read(this, e, !0, 52, 8)
  31939. }
  31940. ,
  31941. a.prototype.readDoubleBE = function(e, t) {
  31942. return t || N(e, 8, this.length),
  31943. J.read(this, e, !1, 52, 8)
  31944. }
  31945. ,
  31946. a.prototype.writeUIntLE = function(e, t, i, n) {
  31947. if (e = +e,
  31948. t |= 0,
  31949. i |= 0,
  31950. !n) {
  31951. var r = Math.pow(2, 8 * i) - 1;
  31952. B(this, e, t, i, r, 0)
  31953. }
  31954. var o = 1
  31955. , a = 0;
  31956. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31957. this[t + a] = e / o & 255;
  31958. return t + i
  31959. }
  31960. ,
  31961. a.prototype.writeUIntBE = function(e, t, i, n) {
  31962. if (e = +e,
  31963. t |= 0,
  31964. i |= 0,
  31965. !n) {
  31966. var r = Math.pow(2, 8 * i) - 1;
  31967. B(this, e, t, i, r, 0)
  31968. }
  31969. var o = i - 1
  31970. , a = 1;
  31971. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31972. this[t + o] = e / a & 255;
  31973. return t + i
  31974. }
  31975. ,
  31976. a.prototype.writeUInt8 = function(e, t, i) {
  31977. return e = +e,
  31978. t |= 0,
  31979. i || B(this, e, t, 1, 255, 0),
  31980. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31981. this[t] = 255 & e,
  31982. t + 1
  31983. }
  31984. ,
  31985. a.prototype.writeUInt16LE = function(e, t, i) {
  31986. return e = +e,
  31987. t |= 0,
  31988. i || B(this, e, t, 2, 65535, 0),
  31989. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31990. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31991. t + 2
  31992. }
  31993. ,
  31994. a.prototype.writeUInt16BE = function(e, t, i) {
  31995. return e = +e,
  31996. t |= 0,
  31997. i || B(this, e, t, 2, 65535, 0),
  31998. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31999. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32000. t + 2
  32001. }
  32002. ,
  32003. a.prototype.writeUInt32LE = function(e, t, i) {
  32004. return e = +e,
  32005. t |= 0,
  32006. i || B(this, e, t, 4, 4294967295, 0),
  32007. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32008. this[t + 2] = e >>> 16,
  32009. this[t + 1] = e >>> 8,
  32010. this[t] = 255 & e) : V(this, e, t, !0),
  32011. t + 4
  32012. }
  32013. ,
  32014. a.prototype.writeUInt32BE = function(e, t, i) {
  32015. return e = +e,
  32016. t |= 0,
  32017. i || B(this, e, t, 4, 4294967295, 0),
  32018. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32019. this[t + 1] = e >>> 16,
  32020. this[t + 2] = e >>> 8,
  32021. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32022. t + 4
  32023. }
  32024. ,
  32025. a.prototype.writeIntLE = function(e, t, i, n) {
  32026. if (e = +e,
  32027. t |= 0,
  32028. !n) {
  32029. var r = Math.pow(2, 8 * i - 1);
  32030. B(this, e, t, i, r - 1, -r)
  32031. }
  32032. var o = 0
  32033. , a = 1
  32034. , s = 0;
  32035. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32036. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32037. this[t + o] = (e / a >> 0) - s & 255;
  32038. return t + i
  32039. }
  32040. ,
  32041. a.prototype.writeIntBE = function(e, t, i, n) {
  32042. if (e = +e,
  32043. t |= 0,
  32044. !n) {
  32045. var r = Math.pow(2, 8 * i - 1);
  32046. B(this, e, t, i, r - 1, -r)
  32047. }
  32048. var o = i - 1
  32049. , a = 1
  32050. , s = 0;
  32051. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32052. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32053. this[t + o] = (e / a >> 0) - s & 255;
  32054. return t + i
  32055. }
  32056. ,
  32057. a.prototype.writeInt8 = function(e, t, i) {
  32058. return e = +e,
  32059. t |= 0,
  32060. i || B(this, e, t, 1, 127, -128),
  32061. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32062. e < 0 && (e = 255 + e + 1),
  32063. this[t] = 255 & e,
  32064. t + 1
  32065. }
  32066. ,
  32067. a.prototype.writeInt16LE = function(e, t, i) {
  32068. return e = +e,
  32069. t |= 0,
  32070. i || B(this, e, t, 2, 32767, -32768),
  32071. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32072. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32073. t + 2
  32074. }
  32075. ,
  32076. a.prototype.writeInt16BE = function(e, t, i) {
  32077. return e = +e,
  32078. t |= 0,
  32079. i || B(this, e, t, 2, 32767, -32768),
  32080. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32081. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32082. t + 2
  32083. }
  32084. ,
  32085. a.prototype.writeInt32LE = function(e, t, i) {
  32086. return e = +e,
  32087. t |= 0,
  32088. i || B(this, e, t, 4, 2147483647, -2147483648),
  32089. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32090. this[t + 1] = e >>> 8,
  32091. this[t + 2] = e >>> 16,
  32092. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32093. t + 4
  32094. }
  32095. ,
  32096. a.prototype.writeInt32BE = function(e, t, i) {
  32097. return e = +e,
  32098. t |= 0,
  32099. i || B(this, e, t, 4, 2147483647, -2147483648),
  32100. e < 0 && (e = 4294967295 + e + 1),
  32101. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32102. this[t + 1] = e >>> 16,
  32103. this[t + 2] = e >>> 8,
  32104. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32105. t + 4
  32106. }
  32107. ,
  32108. a.prototype.writeFloatLE = function(e, t, i) {
  32109. return k(this, e, t, !0, i)
  32110. }
  32111. ,
  32112. a.prototype.writeFloatBE = function(e, t, i) {
  32113. return k(this, e, t, !1, i)
  32114. }
  32115. ,
  32116. a.prototype.writeDoubleLE = function(e, t, i) {
  32117. return H(this, e, t, !0, i)
  32118. }
  32119. ,
  32120. a.prototype.writeDoubleBE = function(e, t, i) {
  32121. return H(this, e, t, !1, i)
  32122. }
  32123. ,
  32124. a.prototype.copy = function(e, t, i, n) {
  32125. if (i || (i = 0),
  32126. n || 0 === n || (n = this.length),
  32127. t >= e.length && (t = e.length),
  32128. t || (t = 0),
  32129. n > 0 && n < i && (n = i),
  32130. n === i)
  32131. return 0;
  32132. if (0 === e.length || 0 === this.length)
  32133. return 0;
  32134. if (t < 0)
  32135. throw new RangeError("targetStart out of bounds");
  32136. if (i < 0 || i >= this.length)
  32137. throw new RangeError("sourceStart out of bounds");
  32138. if (n < 0)
  32139. throw new RangeError("sourceEnd out of bounds");
  32140. n > this.length && (n = this.length),
  32141. e.length - t < n - i && (n = e.length - t + i);
  32142. var r, o = n - i;
  32143. if (this === e && i < t && t < n)
  32144. for (r = o - 1; r >= 0; --r)
  32145. e[r + t] = this[r + i];
  32146. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32147. for (r = 0; r < o; ++r)
  32148. e[r + t] = this[r + i];
  32149. else
  32150. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32151. return o
  32152. }
  32153. ,
  32154. a.prototype.fill = function(e, t, i, n) {
  32155. if ("string" == typeof e) {
  32156. if ("string" == typeof t ? (n = t,
  32157. t = 0,
  32158. i = this.length) : "string" == typeof i && (n = i,
  32159. i = this.length),
  32160. 1 === e.length) {
  32161. var r = e.charCodeAt(0);
  32162. r < 256 && (e = r)
  32163. }
  32164. if (void 0 !== n && "string" != typeof n)
  32165. throw new TypeError("encoding must be a string");
  32166. if ("string" == typeof n && !a.isEncoding(n))
  32167. throw new TypeError("Unknown encoding: " + n)
  32168. } else
  32169. "number" == typeof e && (e &= 255);
  32170. if (t < 0 || this.length < t || this.length < i)
  32171. throw new RangeError("Out of range index");
  32172. if (i <= t)
  32173. return this;
  32174. t >>>= 0,
  32175. i = void 0 === i ? this.length : i >>> 0,
  32176. e || (e = 0);
  32177. var o;
  32178. if ("number" == typeof e)
  32179. for (o = t; o < i; ++o)
  32180. this[o] = e;
  32181. else {
  32182. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32183. , l = s.length;
  32184. for (o = 0; o < i - t; ++o)
  32185. this[o + t] = s[o % l]
  32186. }
  32187. return this
  32188. }
  32189. ;
  32190. var te = /[^+\/0-9A-Za-z-_]/g
  32191. }
  32192. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32193. }
  32194. , {
  32195. "base64-js": 199,
  32196. ieee754: 200,
  32197. isarray: 201
  32198. }],
  32199. 199: [function(e, t, i) {
  32200. "use strict";
  32201. function n(e) {
  32202. var t = e.length;
  32203. if (t % 4 > 0)
  32204. throw new Error("Invalid string. Length must be a multiple of 4");
  32205. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32206. }
  32207. function r(e) {
  32208. return 3 * e.length / 4 - n(e)
  32209. }
  32210. function o(e) {
  32211. var t, i, r, o, a, s, l = e.length;
  32212. a = n(e),
  32213. s = new u(3 * l / 4 - a),
  32214. r = a > 0 ? l - 4 : l;
  32215. var c = 0;
  32216. for (t = 0,
  32217. i = 0; t < r; t += 4,
  32218. i += 3)
  32219. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32220. s[c++] = o >> 16 & 255,
  32221. s[c++] = o >> 8 & 255,
  32222. s[c++] = 255 & o;
  32223. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32224. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32225. s[c++] = o >> 8 & 255,
  32226. s[c++] = 255 & o),
  32227. s
  32228. }
  32229. function a(e) {
  32230. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32231. }
  32232. function s(e, t, i) {
  32233. for (var n, r = [], o = t; o < i; o += 3)
  32234. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32235. r.push(a(n));
  32236. return r.join("")
  32237. }
  32238. function l(e) {
  32239. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32240. o.push(s(e, l, l + a > h ? h : l + a));
  32241. return 1 === n ? (t = e[i - 1],
  32242. r += c[t >> 2],
  32243. r += c[t << 4 & 63],
  32244. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32245. r += c[t >> 10],
  32246. r += c[t >> 4 & 63],
  32247. r += c[t << 2 & 63],
  32248. r += "="),
  32249. o.push(r),
  32250. o.join("")
  32251. }
  32252. i.byteLength = r,
  32253. i.toByteArray = o,
  32254. i.fromByteArray = l;
  32255. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32256. c[p] = d[p],
  32257. h[d.charCodeAt(p)] = p;
  32258. h["-".charCodeAt(0)] = 62,
  32259. h["_".charCodeAt(0)] = 63
  32260. }
  32261. , {}],
  32262. 200: [function(e, t, i) {
  32263. i.read = function(e, t, i, n, r) {
  32264. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32265. for (u += d,
  32266. o = p & (1 << -h) - 1,
  32267. p >>= -h,
  32268. h += s; h > 0; o = 256 * o + e[t + u],
  32269. u += d,
  32270. h -= 8)
  32271. ;
  32272. for (a = o & (1 << -h) - 1,
  32273. o >>= -h,
  32274. h += n; h > 0; a = 256 * a + e[t + u],
  32275. u += d,
  32276. h -= 8)
  32277. ;
  32278. if (0 === o)
  32279. o = 1 - c;
  32280. else {
  32281. if (o === l)
  32282. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32283. a += Math.pow(2, n),
  32284. o -= c
  32285. }
  32286. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32287. }
  32288. ,
  32289. i.write = function(e, t, i, n, r, o) {
  32290. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32291. for (t = Math.abs(t),
  32292. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32293. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32294. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32295. l *= 2),
  32296. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32297. t * l >= 2 && (a++,
  32298. l /= 2),
  32299. a + u >= h ? (s = 0,
  32300. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32301. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32302. a = 0)); r >= 8; e[i + p] = 255 & s,
  32303. p += f,
  32304. s /= 256,
  32305. r -= 8)
  32306. ;
  32307. for (a = a << r | s,
  32308. c += r; c > 0; e[i + p] = 255 & a,
  32309. p += f,
  32310. a /= 256,
  32311. c -= 8)
  32312. ;
  32313. e[i + p - f] |= 128 * g
  32314. }
  32315. }
  32316. , {}],
  32317. 201: [function(e, t, i) {
  32318. var n = {}.toString;
  32319. t.exports = Array.isArray || function(e) {
  32320. return "[object Array]" == n.call(e)
  32321. }
  32322. }
  32323. , {}],
  32324. 202: [function(e, t, i) {
  32325. function n() {
  32326. this._events = this._events || {},
  32327. this._maxListeners = this._maxListeners || void 0
  32328. }
  32329. function r(e) {
  32330. return "function" == typeof e
  32331. }
  32332. function o(e) {
  32333. return "number" == typeof e
  32334. }
  32335. function a(e) {
  32336. return "object" == typeof e && null !== e
  32337. }
  32338. function s(e) {
  32339. return void 0 === e
  32340. }
  32341. t.exports = n,
  32342. n.EventEmitter = n,
  32343. n.prototype._events = void 0,
  32344. n.prototype._maxListeners = void 0,
  32345. n.defaultMaxListeners = 10,
  32346. n.prototype.setMaxListeners = function(e) {
  32347. if (!o(e) || e < 0 || isNaN(e))
  32348. throw TypeError("n must be a positive number");
  32349. return this._maxListeners = e,
  32350. this
  32351. }
  32352. ,
  32353. n.prototype.emit = function(e) {
  32354. var t, i, n, o, l, c;
  32355. if (this._events || (this._events = {}),
  32356. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32357. if (t = arguments[1],
  32358. t instanceof Error)
  32359. throw t;
  32360. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32361. throw h.context = t,
  32362. h
  32363. }
  32364. if (i = this._events[e],
  32365. s(i))
  32366. return !1;
  32367. if (r(i))
  32368. switch (arguments.length) {
  32369. case 1:
  32370. i.call(this);
  32371. break;
  32372. case 2:
  32373. i.call(this, arguments[1]);
  32374. break;
  32375. case 3:
  32376. i.call(this, arguments[1], arguments[2]);
  32377. break;
  32378. default:
  32379. o = Array.prototype.slice.call(arguments, 1),
  32380. i.apply(this, o)
  32381. }
  32382. else if (a(i))
  32383. for (o = Array.prototype.slice.call(arguments, 1),
  32384. c = i.slice(),
  32385. n = c.length,
  32386. l = 0; l < n; l++)
  32387. c[l].apply(this, o);
  32388. return !0
  32389. }
  32390. ,
  32391. n.prototype.addListener = function(e, t) {
  32392. var i;
  32393. if (!r(t))
  32394. throw TypeError("listener must be a function");
  32395. return this._events || (this._events = {}),
  32396. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32397. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32398. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32399. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32400. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32401. "function" == typeof console.trace && console.trace())),
  32402. this
  32403. }
  32404. ,
  32405. n.prototype.on = n.prototype.addListener,
  32406. n.prototype.once = function(e, t) {
  32407. function i() {
  32408. this.removeListener(e, i),
  32409. n || (n = !0,
  32410. t.apply(this, arguments))
  32411. }
  32412. if (!r(t))
  32413. throw TypeError("listener must be a function");
  32414. var n = !1;
  32415. return i.listener = t,
  32416. this.on(e, i),
  32417. this
  32418. }
  32419. ,
  32420. n.prototype.removeListener = function(e, t) {
  32421. var i, n, o, s;
  32422. if (!r(t))
  32423. throw TypeError("listener must be a function");
  32424. if (!this._events || !this._events[e])
  32425. return this;
  32426. if (i = this._events[e],
  32427. o = i.length,
  32428. n = -1,
  32429. i === t || r(i.listener) && i.listener === t)
  32430. delete this._events[e],
  32431. this._events.removeListener && this.emit("removeListener", e, t);
  32432. else if (a(i)) {
  32433. for (s = o; s-- > 0; )
  32434. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32435. n = s;
  32436. break
  32437. }
  32438. if (n < 0)
  32439. return this;
  32440. 1 === i.length ? (i.length = 0,
  32441. delete this._events[e]) : i.splice(n, 1),
  32442. this._events.removeListener && this.emit("removeListener", e, t)
  32443. }
  32444. return this
  32445. }
  32446. ,
  32447. n.prototype.removeAllListeners = function(e) {
  32448. var t, i;
  32449. if (!this._events)
  32450. return this;
  32451. if (!this._events.removeListener)
  32452. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32453. this;
  32454. if (0 === arguments.length) {
  32455. for (t in this._events)
  32456. "removeListener" !== t && this.removeAllListeners(t);
  32457. return this.removeAllListeners("removeListener"),
  32458. this._events = {},
  32459. this
  32460. }
  32461. if (i = this._events[e],
  32462. r(i))
  32463. this.removeListener(e, i);
  32464. else if (i)
  32465. for (; i.length; )
  32466. this.removeListener(e, i[i.length - 1]);
  32467. return delete this._events[e],
  32468. this
  32469. }
  32470. ,
  32471. n.prototype.listeners = function(e) {
  32472. var t;
  32473. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32474. }
  32475. ,
  32476. n.prototype.listenerCount = function(e) {
  32477. if (this._events) {
  32478. var t = this._events[e];
  32479. if (r(t))
  32480. return 1;
  32481. if (t)
  32482. return t.length
  32483. }
  32484. return 0
  32485. }
  32486. ,
  32487. n.listenerCount = function(e, t) {
  32488. return e.listenerCount(t)
  32489. }
  32490. }
  32491. , {}],
  32492. 203: [function(e, t, i) {
  32493. function n() {
  32494. throw new Error("setTimeout has not been defined")
  32495. }
  32496. function r() {
  32497. throw new Error("clearTimeout has not been defined")
  32498. }
  32499. function o(e) {
  32500. if (u === setTimeout)
  32501. return setTimeout(e, 0);
  32502. if ((u === n || !u) && setTimeout)
  32503. return u = setTimeout,
  32504. setTimeout(e, 0);
  32505. try {
  32506. return u(e, 0)
  32507. } catch (t) {
  32508. try {
  32509. return u.call(null, e, 0)
  32510. } catch (t) {
  32511. return u.call(this, e, 0)
  32512. }
  32513. }
  32514. }
  32515. function a(e) {
  32516. if (d === clearTimeout)
  32517. return clearTimeout(e);
  32518. if ((d === r || !d) && clearTimeout)
  32519. return d = clearTimeout,
  32520. clearTimeout(e);
  32521. try {
  32522. return d(e)
  32523. } catch (t) {
  32524. try {
  32525. return d.call(null, e)
  32526. } catch (t) {
  32527. return d.call(this, e)
  32528. }
  32529. }
  32530. }
  32531. function s() {
  32532. m && f && (m = !1,
  32533. f.length ? g = f.concat(g) : v = -1,
  32534. g.length && l())
  32535. }
  32536. function l() {
  32537. if (!m) {
  32538. var e = o(s);
  32539. m = !0;
  32540. for (var t = g.length; t; ) {
  32541. for (f = g,
  32542. g = []; ++v < t; )
  32543. f && f[v].run();
  32544. v = -1,
  32545. t = g.length
  32546. }
  32547. f = null,
  32548. m = !1,
  32549. a(e)
  32550. }
  32551. }
  32552. function c(e, t) {
  32553. this.fun = e,
  32554. this.array = t
  32555. }
  32556. function h() {}
  32557. var u, d, p = t.exports = {};
  32558. !function() {
  32559. try {
  32560. u = "function" == typeof setTimeout ? setTimeout : n
  32561. } catch (e) {
  32562. u = n
  32563. }
  32564. try {
  32565. d = "function" == typeof clearTimeout ? clearTimeout : r
  32566. } catch (e) {
  32567. d = r
  32568. }
  32569. }();
  32570. var f, g = [], m = !1, v = -1;
  32571. p.nextTick = function(e) {
  32572. var t = new Array(arguments.length - 1);
  32573. if (arguments.length > 1)
  32574. for (var i = 1; i < arguments.length; i++)
  32575. t[i - 1] = arguments[i];
  32576. g.push(new c(e,t)),
  32577. 1 !== g.length || m || o(l)
  32578. }
  32579. ,
  32580. c.prototype.run = function() {
  32581. this.fun.apply(null, this.array)
  32582. }
  32583. ,
  32584. p.title = "browser",
  32585. p.browser = !0,
  32586. p.env = {},
  32587. p.argv = [],
  32588. p.version = "",
  32589. p.versions = {},
  32590. p.on = h,
  32591. p.addListener = h,
  32592. p.once = h,
  32593. p.off = h,
  32594. p.removeListener = h,
  32595. p.removeAllListeners = h,
  32596. p.emit = h,
  32597. p.binding = function(e) {
  32598. throw new Error("process.binding is not supported")
  32599. }
  32600. ,
  32601. p.cwd = function() {
  32602. return "/"
  32603. }
  32604. ,
  32605. p.chdir = function(e) {
  32606. throw new Error("process.chdir is not supported")
  32607. }
  32608. ,
  32609. p.umask = function() {
  32610. return 0
  32611. }
  32612. }
  32613. , {}],
  32614. 204: [function(e, t, i) {
  32615. (function(e) {
  32616. !function(n) {
  32617. function r(e) {
  32618. throw new RangeError(L[e])
  32619. }
  32620. function o(e, t) {
  32621. for (var i = e.length, n = []; i--; )
  32622. n[i] = t(e[i]);
  32623. return n
  32624. }
  32625. function a(e, t) {
  32626. var i = e.split("@")
  32627. , n = "";
  32628. i.length > 1 && (n = i[0] + "@",
  32629. e = i[1]),
  32630. e = e.replace(O, ".");
  32631. var r = e.split(".")
  32632. , a = o(r, t).join(".");
  32633. return n + a
  32634. }
  32635. function s(e) {
  32636. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32637. t = e.charCodeAt(r++),
  32638. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32639. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32640. r--)) : n.push(t);
  32641. return n
  32642. }
  32643. function l(e) {
  32644. return o(e, function(e) {
  32645. var t = "";
  32646. return e > 65535 && (e -= 65536,
  32647. t += B(e >>> 10 & 1023 | 55296),
  32648. e = 56320 | 1023 & e),
  32649. t += B(e)
  32650. }).join("")
  32651. }
  32652. function c(e) {
  32653. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32654. }
  32655. function h(e, t) {
  32656. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32657. }
  32658. function u(e, t, i) {
  32659. var n = 0;
  32660. for (e = i ? N(e / T) : e >> 1,
  32661. e += N(e / t); e > D * w >> 1; n += E)
  32662. e = N(e / D);
  32663. return N(n + (D + 1) * e / (e + _))
  32664. }
  32665. function d(e) {
  32666. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32667. for (i = e.lastIndexOf(M),
  32668. i < 0 && (i = 0),
  32669. n = 0; n < i; ++n)
  32670. e.charCodeAt(n) >= 128 && r("not-basic"),
  32671. g.push(e.charCodeAt(n));
  32672. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32673. for (a = v,
  32674. s = 1,
  32675. h = E; o >= m && r("invalid-input"),
  32676. d = c(e.charCodeAt(o++)),
  32677. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32678. v += d * s,
  32679. p = h <= y ? b : h >= y + w ? w : h - y,
  32680. !(d < p); h += E)
  32681. f = E - p,
  32682. s > N(I / f) && r("overflow"),
  32683. s *= f;
  32684. t = g.length + 1,
  32685. y = u(v - a, t, 0 == a),
  32686. N(v / t) > I - A && r("overflow"),
  32687. A += N(v / t),
  32688. v %= t,
  32689. g.splice(v++, 0, A)
  32690. }
  32691. return l(g)
  32692. }
  32693. function p(e) {
  32694. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32695. for (e = s(e),
  32696. m = e.length,
  32697. t = S,
  32698. i = 0,
  32699. a = x,
  32700. l = 0; l < m; ++l)
  32701. g = e[l],
  32702. g < 128 && C.push(B(g));
  32703. for (n = o = C.length,
  32704. o && C.push(M); n < m; ) {
  32705. for (c = I,
  32706. l = 0; l < m; ++l)
  32707. g = e[l],
  32708. g >= t && g < c && (c = g);
  32709. for (v = n + 1,
  32710. c - t > N((I - i) / v) && r("overflow"),
  32711. i += (c - t) * v,
  32712. t = c,
  32713. l = 0; l < m; ++l)
  32714. if (g = e[l],
  32715. g < t && ++i > I && r("overflow"),
  32716. g == t) {
  32717. for (d = i,
  32718. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32719. !(d < f); p += E)
  32720. y = d - f,
  32721. A = E - f,
  32722. C.push(B(h(f + y % A, 0))),
  32723. d = N(y / A);
  32724. C.push(B(h(d, 0))),
  32725. a = u(i, v, n == o),
  32726. i = 0,
  32727. ++n
  32728. }
  32729. ++i,
  32730. ++t
  32731. }
  32732. return C.join("")
  32733. }
  32734. function f(e) {
  32735. return a(e, function(e) {
  32736. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32737. })
  32738. }
  32739. function g(e) {
  32740. return a(e, function(e) {
  32741. return P.test(e) ? "xn--" + p(e) : e
  32742. })
  32743. }
  32744. var m = "object" == typeof i && i && !i.nodeType && i
  32745. , v = "object" == typeof t && t && !t.nodeType && t
  32746. , A = "object" == typeof e && e;
  32747. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32748. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32749. overflow: "Overflow: input needs wider integers to process",
  32750. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32751. "invalid-input": "Invalid input"
  32752. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32753. if (y = {
  32754. version: "1.4.1",
  32755. ucs2: {
  32756. decode: s,
  32757. encode: l
  32758. },
  32759. decode: d,
  32760. encode: p,
  32761. toASCII: g,
  32762. toUnicode: f
  32763. },
  32764. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32765. define("punycode", function() {
  32766. return y
  32767. });
  32768. else if (m && v)
  32769. if (t.exports == m)
  32770. v.exports = y;
  32771. else
  32772. for (C in y)
  32773. y.hasOwnProperty(C) && (m[C] = y[C]);
  32774. else
  32775. n.punycode = y
  32776. }(this)
  32777. }
  32778. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32779. }
  32780. , {}],
  32781. 205: [function(e, t, i) {
  32782. "use strict";
  32783. function n(e, t) {
  32784. return Object.prototype.hasOwnProperty.call(e, t)
  32785. }
  32786. t.exports = function(e, t, i, o) {
  32787. t = t || "&",
  32788. i = i || "=";
  32789. var a = {};
  32790. if ("string" != typeof e || 0 === e.length)
  32791. return a;
  32792. var s = /\+/g;
  32793. e = e.split(t);
  32794. var l = 1e3;
  32795. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32796. var c = e.length;
  32797. l > 0 && c > l && (c = l);
  32798. for (var h = 0; h < c; ++h) {
  32799. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32800. m >= 0 ? (u = g.substr(0, m),
  32801. d = g.substr(m + 1)) : (u = g,
  32802. d = ""),
  32803. p = decodeURIComponent(u),
  32804. f = decodeURIComponent(d),
  32805. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32806. }
  32807. return a
  32808. }
  32809. ;
  32810. var r = Array.isArray || function(e) {
  32811. return "[object Array]" === Object.prototype.toString.call(e)
  32812. }
  32813. }
  32814. , {}],
  32815. 206: [function(e, t, i) {
  32816. "use strict";
  32817. function n(e, t) {
  32818. if (e.map)
  32819. return e.map(t);
  32820. for (var i = [], n = 0; n < e.length; n++)
  32821. i.push(t(e[n], n));
  32822. return i
  32823. }
  32824. var r = function(e) {
  32825. switch (typeof e) {
  32826. case "string":
  32827. return e;
  32828. case "boolean":
  32829. return e ? "true" : "false";
  32830. case "number":
  32831. return isFinite(e) ? e : "";
  32832. default:
  32833. return ""
  32834. }
  32835. };
  32836. t.exports = function(e, t, i, s) {
  32837. return t = t || "&",
  32838. i = i || "=",
  32839. null === e && (e = void 0),
  32840. "object" == typeof e ? n(a(e), function(a) {
  32841. var s = encodeURIComponent(r(a)) + i;
  32842. return o(e[a]) ? n(e[a], function(e) {
  32843. return s + encodeURIComponent(r(e))
  32844. }).join(t) : s + encodeURIComponent(r(e[a]))
  32845. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32846. }
  32847. ;
  32848. var o = Array.isArray || function(e) {
  32849. return "[object Array]" === Object.prototype.toString.call(e)
  32850. }
  32851. , a = Object.keys || function(e) {
  32852. var t = [];
  32853. for (var i in e)
  32854. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32855. return t
  32856. }
  32857. }
  32858. , {}],
  32859. 207: [function(e, t, i) {
  32860. "use strict";
  32861. i.decode = i.parse = e("./decode"),
  32862. i.encode = i.stringify = e("./encode")
  32863. }
  32864. , {
  32865. "./decode": 205,
  32866. "./encode": 206
  32867. }],
  32868. 208: [function(e, t, i) {
  32869. "use strict";
  32870. function n() {
  32871. this.protocol = null,
  32872. this.slashes = null,
  32873. this.auth = null,
  32874. this.host = null,
  32875. this.port = null,
  32876. this.hostname = null,
  32877. this.hash = null,
  32878. this.search = null,
  32879. this.query = null,
  32880. this.pathname = null,
  32881. this.path = null,
  32882. this.href = null
  32883. }
  32884. function r(e, t, i) {
  32885. if (e && c.isObject(e) && e instanceof n)
  32886. return e;
  32887. var r = new n;
  32888. return r.parse(e, t, i),
  32889. r
  32890. }
  32891. function o(e) {
  32892. return c.isString(e) && (e = r(e)),
  32893. e instanceof n ? e.format() : n.prototype.format.call(e)
  32894. }
  32895. function a(e, t) {
  32896. return r(e, !1, !0).resolve(t)
  32897. }
  32898. function s(e, t) {
  32899. return e ? r(e, !1, !0).resolveObject(t) : t
  32900. }
  32901. var l = e("punycode")
  32902. , c = e("./util");
  32903. i.parse = r,
  32904. i.resolve = a,
  32905. i.resolveObject = s,
  32906. i.format = o,
  32907. i.Url = n;
  32908. var h = /^([a-z0-9.+-]+:)/i
  32909. , u = /:[0-9]*$/
  32910. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32911. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32912. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32913. , g = ["'"].concat(f)
  32914. , m = ["%", "/", "?", ";", "#"].concat(g)
  32915. , v = ["/", "?", "#"]
  32916. , A = 255
  32917. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32918. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32919. , I = {
  32920. javascript: !0,
  32921. "javascript:": !0
  32922. }
  32923. , E = {
  32924. javascript: !0,
  32925. "javascript:": !0
  32926. }
  32927. , b = {
  32928. http: !0,
  32929. https: !0,
  32930. ftp: !0,
  32931. gopher: !0,
  32932. file: !0,
  32933. "http:": !0,
  32934. "https:": !0,
  32935. "ftp:": !0,
  32936. "gopher:": !0,
  32937. "file:": !0
  32938. }
  32939. , w = e("querystring");
  32940. n.prototype.parse = function(e, t, i) {
  32941. if (!c.isString(e))
  32942. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32943. var n = e.indexOf("?")
  32944. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32945. , o = e.split(r)
  32946. , a = /\\/g;
  32947. o[0] = o[0].replace(a, "/"),
  32948. e = o.join(r);
  32949. var s = e;
  32950. if (s = s.trim(),
  32951. !i && 1 === e.split("#").length) {
  32952. var u = d.exec(s);
  32953. if (u)
  32954. return this.path = s,
  32955. this.href = s,
  32956. this.pathname = u[1],
  32957. u[2] ? (this.search = u[2],
  32958. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32959. this.query = {}),
  32960. this
  32961. }
  32962. var p = h.exec(s);
  32963. if (p) {
  32964. p = p[0];
  32965. var f = p.toLowerCase();
  32966. this.protocol = f,
  32967. s = s.substr(p.length)
  32968. }
  32969. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32970. var _ = "//" === s.substr(0, 2);
  32971. !_ || p && E[p] || (s = s.substr(2),
  32972. this.slashes = !0)
  32973. }
  32974. if (!E[p] && (_ || p && !b[p])) {
  32975. for (var T = -1, x = 0; x < v.length; x++) {
  32976. var S = s.indexOf(v[x]);
  32977. S !== -1 && (T === -1 || S < T) && (T = S)
  32978. }
  32979. var M, R;
  32980. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32981. R !== -1 && (M = s.slice(0, R),
  32982. s = s.slice(R + 1),
  32983. this.auth = decodeURIComponent(M)),
  32984. T = -1;
  32985. for (var x = 0; x < m.length; x++) {
  32986. var S = s.indexOf(m[x]);
  32987. S !== -1 && (T === -1 || S < T) && (T = S)
  32988. }
  32989. T === -1 && (T = s.length),
  32990. this.host = s.slice(0, T),
  32991. s = s.slice(T),
  32992. this.parseHost(),
  32993. this.hostname = this.hostname || "";
  32994. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32995. if (!P)
  32996. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32997. var D = O[x];
  32998. if (D && !D.match(y)) {
  32999. for (var N = "", B = 0, F = D.length; B < F; B++)
  33000. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33001. if (!N.match(y)) {
  33002. var V = O.slice(0, x)
  33003. , U = O.slice(x + 1)
  33004. , k = D.match(C);
  33005. k && (V.push(k[1]),
  33006. U.unshift(k[2])),
  33007. U.length && (s = "/" + U.join(".") + s),
  33008. this.hostname = V.join(".");
  33009. break
  33010. }
  33011. }
  33012. }
  33013. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33014. P || (this.hostname = l.toASCII(this.hostname));
  33015. var H = this.port ? ":" + this.port : ""
  33016. , G = this.hostname || "";
  33017. this.host = G + H,
  33018. this.href += this.host,
  33019. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33020. "/" !== s[0] && (s = "/" + s))
  33021. }
  33022. if (!I[f])
  33023. for (var x = 0, L = g.length; x < L; x++) {
  33024. var z = g[x];
  33025. if (s.indexOf(z) !== -1) {
  33026. var W = encodeURIComponent(z);
  33027. W === z && (W = escape(z)),
  33028. s = s.split(z).join(W)
  33029. }
  33030. }
  33031. var j = s.indexOf("#");
  33032. j !== -1 && (this.hash = s.substr(j),
  33033. s = s.slice(0, j));
  33034. var Y = s.indexOf("?");
  33035. if (Y !== -1 ? (this.search = s.substr(Y),
  33036. this.query = s.substr(Y + 1),
  33037. t && (this.query = w.parse(this.query)),
  33038. s = s.slice(0, Y)) : t && (this.search = "",
  33039. this.query = {}),
  33040. s && (this.pathname = s),
  33041. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33042. this.pathname || this.search) {
  33043. var H = this.pathname || ""
  33044. , X = this.search || "";
  33045. this.path = H + X
  33046. }
  33047. return this.href = this.format(),
  33048. this
  33049. }
  33050. ,
  33051. n.prototype.format = function() {
  33052. var e = this.auth || "";
  33053. e && (e = encodeURIComponent(e),
  33054. e = e.replace(/%3A/i, ":"),
  33055. e += "@");
  33056. var t = this.protocol || ""
  33057. , i = this.pathname || ""
  33058. , n = this.hash || ""
  33059. , r = !1
  33060. , o = "";
  33061. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33062. this.port && (r += ":" + this.port)),
  33063. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33064. var a = this.search || o && "?" + o || "";
  33065. return t && ":" !== t.substr(-1) && (t += ":"),
  33066. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33067. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33068. n && "#" !== n.charAt(0) && (n = "#" + n),
  33069. a && "?" !== a.charAt(0) && (a = "?" + a),
  33070. i = i.replace(/[?#]/g, function(e) {
  33071. return encodeURIComponent(e)
  33072. }),
  33073. a = a.replace("#", "%23"),
  33074. t + r + i + a + n
  33075. }
  33076. ,
  33077. n.prototype.resolve = function(e) {
  33078. return this.resolveObject(r(e, !1, !0)).format()
  33079. }
  33080. ,
  33081. n.prototype.resolveObject = function(e) {
  33082. if (c.isString(e)) {
  33083. var t = new n;
  33084. t.parse(e, !1, !0),
  33085. e = t
  33086. }
  33087. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33088. var a = r[o];
  33089. i[a] = this[a]
  33090. }
  33091. if (i.hash = e.hash,
  33092. "" === e.href)
  33093. return i.href = i.format(),
  33094. i;
  33095. if (e.slashes && !e.protocol) {
  33096. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33097. var h = s[l];
  33098. "protocol" !== h && (i[h] = e[h])
  33099. }
  33100. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33101. i.href = i.format(),
  33102. i
  33103. }
  33104. if (e.protocol && e.protocol !== i.protocol) {
  33105. if (!b[e.protocol]) {
  33106. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33107. var p = u[d];
  33108. i[p] = e[p]
  33109. }
  33110. return i.href = i.format(),
  33111. i
  33112. }
  33113. if (i.protocol = e.protocol,
  33114. e.host || E[e.protocol])
  33115. i.pathname = e.pathname;
  33116. else {
  33117. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33118. ;
  33119. e.host || (e.host = ""),
  33120. e.hostname || (e.hostname = ""),
  33121. "" !== f[0] && f.unshift(""),
  33122. f.length < 2 && f.unshift(""),
  33123. i.pathname = f.join("/")
  33124. }
  33125. if (i.search = e.search,
  33126. i.query = e.query,
  33127. i.host = e.host || "",
  33128. i.auth = e.auth,
  33129. i.hostname = e.hostname || e.host,
  33130. i.port = e.port,
  33131. i.pathname || i.search) {
  33132. var g = i.pathname || ""
  33133. , m = i.search || "";
  33134. i.path = g + m
  33135. }
  33136. return i.slashes = i.slashes || e.slashes,
  33137. i.href = i.format(),
  33138. i
  33139. }
  33140. var v = i.pathname && "/" === i.pathname.charAt(0)
  33141. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33142. , y = A || v || i.host && e.pathname
  33143. , C = y
  33144. , I = i.pathname && i.pathname.split("/") || []
  33145. , f = e.pathname && e.pathname.split("/") || []
  33146. , w = i.protocol && !b[i.protocol];
  33147. if (w && (i.hostname = "",
  33148. i.port = null,
  33149. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33150. i.host = "",
  33151. e.protocol && (e.hostname = null,
  33152. e.port = null,
  33153. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33154. e.host = null),
  33155. y = y && ("" === f[0] || "" === I[0])),
  33156. A)
  33157. i.host = e.host || "" === e.host ? e.host : i.host,
  33158. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33159. i.search = e.search,
  33160. i.query = e.query,
  33161. I = f;
  33162. else if (f.length)
  33163. I || (I = []),
  33164. I.pop(),
  33165. I = I.concat(f),
  33166. i.search = e.search,
  33167. i.query = e.query;
  33168. else if (!c.isNullOrUndefined(e.search)) {
  33169. if (w) {
  33170. i.hostname = i.host = I.shift();
  33171. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33172. _ && (i.auth = _.shift(),
  33173. i.host = i.hostname = _.shift())
  33174. }
  33175. return i.search = e.search,
  33176. i.query = e.query,
  33177. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33178. i.href = i.format(),
  33179. i
  33180. }
  33181. if (!I.length)
  33182. return i.pathname = null,
  33183. i.search ? i.path = "/" + i.search : i.path = null,
  33184. i.href = i.format(),
  33185. i;
  33186. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33187. T = I[M],
  33188. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33189. S++) : S && (I.splice(M, 1),
  33190. S--);
  33191. if (!y && !C)
  33192. for (; S--; S)
  33193. I.unshift("..");
  33194. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33195. x && "/" !== I.join("/").substr(-1) && I.push("");
  33196. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33197. if (w) {
  33198. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33199. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33200. _ && (i.auth = _.shift(),
  33201. i.host = i.hostname = _.shift())
  33202. }
  33203. return y = y || i.host && I.length,
  33204. y && !R && I.unshift(""),
  33205. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33206. i.path = null),
  33207. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33208. i.auth = e.auth || i.auth,
  33209. i.slashes = i.slashes || e.slashes,
  33210. i.href = i.format(),
  33211. i
  33212. }
  33213. ,
  33214. n.prototype.parseHost = function() {
  33215. var e = this.host
  33216. , t = u.exec(e);
  33217. t && (t = t[0],
  33218. ":" !== t && (this.port = t.substr(1)),
  33219. e = e.substr(0, e.length - t.length)),
  33220. e && (this.hostname = e)
  33221. }
  33222. }
  33223. , {
  33224. "./util": 209,
  33225. punycode: 204,
  33226. querystring: 207
  33227. }],
  33228. 209: [function(e, t, i) {
  33229. "use strict";
  33230. t.exports = {
  33231. isString: function(e) {
  33232. return "string" == typeof e
  33233. },
  33234. isObject: function(e) {
  33235. return "object" == typeof e && null !== e
  33236. },
  33237. isNull: function(e) {
  33238. return null === e
  33239. },
  33240. isNullOrUndefined: function(e) {
  33241. return null == e
  33242. }
  33243. }
  33244. }
  33245. , {}],
  33246. 210: [function(e, t, i) {
  33247. "use strict";
  33248. function n(e) {
  33249. return l + e
  33250. }
  33251. function r(e) {
  33252. return e.substring(l.length)
  33253. }
  33254. function o(e, t) {
  33255. for (var i in t)
  33256. Object.defineProperty(e, i, {
  33257. value: t[i],
  33258. configurable: !0,
  33259. writable: !0
  33260. })
  33261. }
  33262. function a(e) {
  33263. if ("string" != typeof e)
  33264. throw new TypeError("key must be a string.")
  33265. }
  33266. var s = Object.prototype.hasOwnProperty
  33267. , l = "~";
  33268. t.exports = function(e) {
  33269. var t = Object.create(null)
  33270. , i = 0
  33271. , l = {};
  33272. return o(l, {
  33273. get: function(e, i) {
  33274. a(e);
  33275. var r = n(e);
  33276. return r in t ? t[r] : i
  33277. },
  33278. set: function(e, r) {
  33279. a(e);
  33280. var o = n(e);
  33281. return o in t || ++i,
  33282. t[o] = r
  33283. },
  33284. has: function(e) {
  33285. return a(e),
  33286. n(e)in t
  33287. },
  33288. delete: function(e) {
  33289. a(e);
  33290. var r = n(e);
  33291. return r in t && (--i,
  33292. delete t[r],
  33293. !0)
  33294. },
  33295. clear: function() {
  33296. t = Object.create(null),
  33297. i = 0
  33298. },
  33299. forEach: function(e, i) {
  33300. if ("function" != typeof e)
  33301. throw new TypeError("`callback` must be a function");
  33302. for (var n in t)
  33303. if (s.call(t, n)) {
  33304. var o = r(n)
  33305. , a = t[n];
  33306. e.call(i, a, o, l)
  33307. }
  33308. }
  33309. }),
  33310. Object.defineProperty(l, "size", {
  33311. get: function() {
  33312. return i
  33313. },
  33314. configurable: !0
  33315. }),
  33316. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33317. l.set(t, e[t])
  33318. }),
  33319. l
  33320. }
  33321. }
  33322. , {}],
  33323. 211: [function(e, t, i) {
  33324. t.exports = e("./lib/heap")
  33325. }
  33326. , {
  33327. "./lib/heap": 212
  33328. }],
  33329. 212: [function(e, t, i) {
  33330. (function() {
  33331. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33332. r = Math.floor,
  33333. u = Math.min,
  33334. n = function(e, t) {
  33335. return e < t ? -1 : e > t ? 1 : 0
  33336. }
  33337. ,
  33338. h = function(e, t, i, o, a) {
  33339. var s;
  33340. if (null == i && (i = 0),
  33341. null == a && (a = n),
  33342. i < 0)
  33343. throw new Error("lo must be non-negative");
  33344. for (null == o && (o = e.length); i < o; )
  33345. s = r((i + o) / 2),
  33346. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33347. return [].splice.apply(e, [i, i - i].concat(t)),
  33348. t
  33349. }
  33350. ,
  33351. s = function(e, t, i) {
  33352. return null == i && (i = n),
  33353. e.push(t),
  33354. g(e, 0, e.length - 1, i)
  33355. }
  33356. ,
  33357. a = function(e, t) {
  33358. var i, r;
  33359. return null == t && (t = n),
  33360. i = e.pop(),
  33361. e.length ? (r = e[0],
  33362. e[0] = i,
  33363. m(e, 0, t)) : r = i,
  33364. r
  33365. }
  33366. ,
  33367. c = function(e, t, i) {
  33368. var r;
  33369. return null == i && (i = n),
  33370. r = e[0],
  33371. e[0] = t,
  33372. m(e, 0, i),
  33373. r
  33374. }
  33375. ,
  33376. l = function(e, t, i) {
  33377. var r;
  33378. return null == i && (i = n),
  33379. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33380. t = r[0],
  33381. e[0] = r[1],
  33382. m(e, 0, i)),
  33383. t
  33384. }
  33385. ,
  33386. o = function(e, t) {
  33387. var i, o, a, s, l, c;
  33388. for (null == t && (t = n),
  33389. s = function() {
  33390. c = [];
  33391. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33392. c.push(t);
  33393. return c
  33394. }
  33395. .apply(this).reverse(),
  33396. l = [],
  33397. o = 0,
  33398. a = s.length; o < a; o++)
  33399. i = s[o],
  33400. l.push(m(e, i, t));
  33401. return l
  33402. }
  33403. ,
  33404. f = function(e, t, i) {
  33405. var r;
  33406. if (null == i && (i = n),
  33407. r = e.indexOf(t),
  33408. r !== -1)
  33409. return g(e, 0, r, i),
  33410. m(e, r, i)
  33411. }
  33412. ,
  33413. d = function(e, t, i) {
  33414. var r, a, s, c, h;
  33415. if (null == i && (i = n),
  33416. a = e.slice(0, t),
  33417. !a.length)
  33418. return a;
  33419. for (o(a, i),
  33420. h = e.slice(t),
  33421. s = 0,
  33422. c = h.length; s < c; s++)
  33423. r = h[s],
  33424. l(a, r, i);
  33425. return a.sort(i).reverse()
  33426. }
  33427. ,
  33428. p = function(e, t, i) {
  33429. var r, s, l, c, d, p, f, g, m, v;
  33430. if (null == i && (i = n),
  33431. 10 * t <= e.length) {
  33432. if (c = e.slice(0, t).sort(i),
  33433. !c.length)
  33434. return c;
  33435. for (l = c[c.length - 1],
  33436. g = e.slice(t),
  33437. d = 0,
  33438. f = g.length; d < f; d++)
  33439. r = g[d],
  33440. i(r, l) < 0 && (h(c, r, 0, null, i),
  33441. c.pop(),
  33442. l = c[c.length - 1]);
  33443. return c
  33444. }
  33445. for (o(e, i),
  33446. v = [],
  33447. s = p = 0,
  33448. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33449. v.push(a(e, i));
  33450. return v
  33451. }
  33452. ,
  33453. g = function(e, t, i, r) {
  33454. var o, a, s;
  33455. for (null == r && (r = n),
  33456. o = e[i]; i > t && (s = i - 1 >> 1,
  33457. a = e[s],
  33458. r(o, a) < 0); )
  33459. e[i] = a,
  33460. i = s;
  33461. return e[i] = o
  33462. }
  33463. ,
  33464. m = function(e, t, i) {
  33465. var r, o, a, s, l;
  33466. for (null == i && (i = n),
  33467. o = e.length,
  33468. l = t,
  33469. a = e[t],
  33470. r = 2 * t + 1; r < o; )
  33471. s = r + 1,
  33472. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33473. e[t] = e[r],
  33474. t = r,
  33475. r = 2 * t + 1;
  33476. return e[t] = a,
  33477. g(e, l, t, i)
  33478. }
  33479. ,
  33480. e = function() {
  33481. function e(e) {
  33482. this.cmp = null != e ? e : n,
  33483. this.nodes = []
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  33485. return e.push = s,
  33486. e.pop = a,
  33487. e.replace = c,
  33488. e.pushpop = l,
  33489. e.heapify = o,
  33490. e.updateItem = f,
  33491. e.nlargest = d,
  33492. e.nsmallest = p,
  33493. e.prototype.push = function(e) {
  33494. return s(this.nodes, e, this.cmp)
  33495. }
  33496. ,
  33497. e.prototype.pop = function() {
  33498. return a(this.nodes, this.cmp)
  33499. }
  33500. ,
  33501. e.prototype.peek = function() {
  33502. return this.nodes[0]
  33503. }
  33504. ,
  33505. e.prototype.contains = function(e) {
  33506. return this.nodes.indexOf(e) !== -1
  33507. }
  33508. ,
  33509. e.prototype.replace = function(e) {
  33510. return c(this.nodes, e, this.cmp)
  33511. }
  33512. ,
  33513. e.prototype.pushpop = function(e) {
  33514. return l(this.nodes, e, this.cmp)
  33515. }
  33516. ,
  33517. e.prototype.heapify = function() {
  33518. return o(this.nodes, this.cmp)
  33519. }
  33520. ,
  33521. e.prototype.updateItem = function(e) {
  33522. return f(this.nodes, e, this.cmp)
  33523. }
  33524. ,
  33525. e.prototype.clear = function() {
  33526. return this.nodes = []
  33527. }
  33528. ,
  33529. e.prototype.empty = function() {
  33530. return 0 === this.nodes.length
  33531. }
  33532. ,
  33533. e.prototype.size = function() {
  33534. return this.nodes.length
  33535. }
  33536. ,
  33537. e.prototype.clone = function() {
  33538. var t;
  33539. return t = new e,
  33540. t.nodes = this.nodes.slice(0),
  33541. t
  33542. }
  33543. ,
  33544. e.prototype.toArray = function() {
  33545. return this.nodes.slice(0)
  33546. }
  33547. ,
  33548. e.prototype.insert = e.prototype.push,
  33549. e.prototype.top = e.prototype.peek,
  33550. e.prototype.front = e.prototype.peek,
  33551. e.prototype.has = e.prototype.contains,
  33552. e.prototype.copy = e.prototype.clone,
  33553. e
  33554. }(),
  33555. function(e, n) {
  33556. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33557. }(this, function() {
  33558. return e
  33559. })
  33560. }
  33561. ).call(this)
  33562. }
  33563. , {}],
  33564. 213: [function(e, t, i) {
  33565. !function(e) {
  33566. function i() {}
  33567. function n(e, t) {
  33568. return function() {
  33569. e.apply(t, arguments)
  33570. }
  33571. }
  33572. function r(e) {
  33573. if ("object" != typeof this)
  33574. throw new TypeError("Promises must be constructed via new");
  33575. if ("function" != typeof e)
  33576. throw new TypeError("not a function");
  33577. this._state = 0,
  33578. this._handled = !1,
  33579. this._value = void 0,
  33580. this._deferreds = [],
  33581. h(e, this)
  33582. }
  33583. function o(e, t) {
  33584. for (; 3 === e._state; )
  33585. e = e._value;
  33586. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33587. void r._immediateFn(function() {
  33588. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33589. if (null === i)
  33590. return void (1 === e._state ? a : s)(t.promise, e._value);
  33591. var n;
  33592. try {
  33593. n = i(e._value)
  33594. } catch (e) {
  33595. return void s(t.promise, e)
  33596. }
  33597. a(t.promise, n)
  33598. }))
  33599. }
  33600. function a(e, t) {
  33601. try {
  33602. if (t === e)
  33603. throw new TypeError("A promise cannot be resolved with itself.");
  33604. if (t && ("object" == typeof t || "function" == typeof t)) {
  33605. var i = t.then;
  33606. if (t instanceof r)
  33607. return e._state = 3,
  33608. e._value = t,
  33609. void l(e);
  33610. if ("function" == typeof i)
  33611. return void h(n(i, t), e)
  33612. }
  33613. e._state = 1,
  33614. e._value = t,
  33615. l(e)
  33616. } catch (t) {
  33617. s(e, t)
  33618. }
  33619. }
  33620. function s(e, t) {
  33621. e._state = 2,
  33622. e._value = t,
  33623. l(e)
  33624. }
  33625. function l(e) {
  33626. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33627. e._handled || r._unhandledRejectionFn(e._value)
  33628. });
  33629. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33630. o(e, e._deferreds[t]);
  33631. e._deferreds = null
  33632. }
  33633. function c(e, t, i) {
  33634. this.onFulfilled = "function" == typeof e ? e : null,
  33635. this.onRejected = "function" == typeof t ? t : null,
  33636. this.promise = i
  33637. }
  33638. function h(e, t) {
  33639. var i = !1;
  33640. try {
  33641. e(function(e) {
  33642. i || (i = !0,
  33643. a(t, e))
  33644. }, function(e) {
  33645. i || (i = !0,
  33646. s(t, e))
  33647. })
  33648. } catch (e) {
  33649. if (i)
  33650. return;
  33651. i = !0,
  33652. s(t, e)
  33653. }
  33654. }
  33655. var u = setTimeout;
  33656. r.prototype.catch = function(e) {
  33657. return this.then(null, e)
  33658. }
  33659. ,
  33660. r.prototype.then = function(e, t) {
  33661. var n = new this.constructor(i);
  33662. return o(this, new c(e,t,n)),
  33663. n
  33664. }
  33665. ,
  33666. r.all = function(e) {
  33667. var t = Array.prototype.slice.call(e);
  33668. return new r(function(e, i) {
  33669. function n(o, a) {
  33670. try {
  33671. if (a && ("object" == typeof a || "function" == typeof a)) {
  33672. var s = a.then;
  33673. if ("function" == typeof s)
  33674. return void s.call(a, function(e) {
  33675. n(o, e)
  33676. }, i)
  33677. }
  33678. t[o] = a,
  33679. 0 === --r && e(t)
  33680. } catch (e) {
  33681. i(e)
  33682. }
  33683. }
  33684. if (0 === t.length)
  33685. return e([]);
  33686. for (var r = t.length, o = 0; o < t.length; o++)
  33687. n(o, t[o])
  33688. }
  33689. )
  33690. }
  33691. ,
  33692. r.resolve = function(e) {
  33693. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33694. t(e)
  33695. }
  33696. )
  33697. }
  33698. ,
  33699. r.reject = function(e) {
  33700. return new r(function(t, i) {
  33701. i(e)
  33702. }
  33703. )
  33704. }
  33705. ,
  33706. r.race = function(e) {
  33707. return new r(function(t, i) {
  33708. for (var n = 0, r = e.length; n < r; n++)
  33709. e[n].then(t, i)
  33710. }
  33711. )
  33712. }
  33713. ,
  33714. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33715. setImmediate(e)
  33716. }
  33717. || function(e) {
  33718. u(e, 0)
  33719. }
  33720. ,
  33721. r._unhandledRejectionFn = function(e) {
  33722. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33723. }
  33724. ,
  33725. r._setImmediateFn = function(e) {
  33726. r._immediateFn = e
  33727. }
  33728. ,
  33729. r._setUnhandledRejectionFn = function(e) {
  33730. r._unhandledRejectionFn = e
  33731. }
  33732. ,
  33733. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33734. }(this)
  33735. }
  33736. , {}],
  33737. 214: [function(e, t, i) {
  33738. (function(i) {
  33739. !function(i, n) {
  33740. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33741. }(this, function(t, n) {
  33742. "use strict";
  33743. var r = {};
  33744. return r.ByteBuffer = t,
  33745. r.Long = t.Long || null,
  33746. r.VERSION = "5.0.1",
  33747. r.WIRE_TYPES = {},
  33748. r.WIRE_TYPES.VARINT = 0,
  33749. r.WIRE_TYPES.BITS64 = 1,
  33750. r.WIRE_TYPES.LDELIM = 2,
  33751. r.WIRE_TYPES.STARTGROUP = 3,
  33752. r.WIRE_TYPES.ENDGROUP = 4,
  33753. r.WIRE_TYPES.BITS32 = 5,
  33754. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33755. r.TYPES = {
  33756. int32: {
  33757. name: "int32",
  33758. wireType: r.WIRE_TYPES.VARINT,
  33759. defaultValue: 0
  33760. },
  33761. uint32: {
  33762. name: "uint32",
  33763. wireType: r.WIRE_TYPES.VARINT,
  33764. defaultValue: 0
  33765. },
  33766. sint32: {
  33767. name: "sint32",
  33768. wireType: r.WIRE_TYPES.VARINT,
  33769. defaultValue: 0
  33770. },
  33771. int64: {
  33772. name: "int64",
  33773. wireType: r.WIRE_TYPES.VARINT,
  33774. defaultValue: r.Long ? r.Long.ZERO : void 0
  33775. },
  33776. uint64: {
  33777. name: "uint64",
  33778. wireType: r.WIRE_TYPES.VARINT,
  33779. defaultValue: r.Long ? r.Long.UZERO : void 0
  33780. },
  33781. sint64: {
  33782. name: "sint64",
  33783. wireType: r.WIRE_TYPES.VARINT,
  33784. defaultValue: r.Long ? r.Long.ZERO : void 0
  33785. },
  33786. bool: {
  33787. name: "bool",
  33788. wireType: r.WIRE_TYPES.VARINT,
  33789. defaultValue: !1
  33790. },
  33791. double: {
  33792. name: "double",
  33793. wireType: r.WIRE_TYPES.BITS64,
  33794. defaultValue: 0
  33795. },
  33796. string: {
  33797. name: "string",
  33798. wireType: r.WIRE_TYPES.LDELIM,
  33799. defaultValue: ""
  33800. },
  33801. bytes: {
  33802. name: "bytes",
  33803. wireType: r.WIRE_TYPES.LDELIM,
  33804. defaultValue: null
  33805. },
  33806. fixed32: {
  33807. name: "fixed32",
  33808. wireType: r.WIRE_TYPES.BITS32,
  33809. defaultValue: 0
  33810. },
  33811. sfixed32: {
  33812. name: "sfixed32",
  33813. wireType: r.WIRE_TYPES.BITS32,
  33814. defaultValue: 0
  33815. },
  33816. fixed64: {
  33817. name: "fixed64",
  33818. wireType: r.WIRE_TYPES.BITS64,
  33819. defaultValue: r.Long ? r.Long.UZERO : void 0
  33820. },
  33821. sfixed64: {
  33822. name: "sfixed64",
  33823. wireType: r.WIRE_TYPES.BITS64,
  33824. defaultValue: r.Long ? r.Long.ZERO : void 0
  33825. },
  33826. float: {
  33827. name: "float",
  33828. wireType: r.WIRE_TYPES.BITS32,
  33829. defaultValue: 0
  33830. },
  33831. enum: {
  33832. name: "enum",
  33833. wireType: r.WIRE_TYPES.VARINT,
  33834. defaultValue: 0
  33835. },
  33836. message: {
  33837. name: "message",
  33838. wireType: r.WIRE_TYPES.LDELIM,
  33839. defaultValue: null
  33840. },
  33841. group: {
  33842. name: "group",
  33843. wireType: r.WIRE_TYPES.STARTGROUP,
  33844. defaultValue: null
  33845. }
  33846. },
  33847. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33848. r.ID_MIN = 1,
  33849. r.ID_MAX = 536870911,
  33850. r.convertFieldsToCamelCase = !1,
  33851. r.populateAccessors = !0,
  33852. r.populateDefaults = !0,
  33853. r.Util = function() {
  33854. var t = {};
  33855. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33856. t.XHR = function() {
  33857. for (var e = [function() {
  33858. return new XMLHttpRequest
  33859. }
  33860. , function() {
  33861. return new ActiveXObject("Msxml2.XMLHTTP")
  33862. }
  33863. , function() {
  33864. return new ActiveXObject("Msxml3.XMLHTTP")
  33865. }
  33866. , function() {
  33867. return new ActiveXObject("Microsoft.XMLHTTP")
  33868. }
  33869. ], t = null, i = 0; i < e.length; i++) {
  33870. try {
  33871. t = e[i]()
  33872. } catch (e) {
  33873. continue
  33874. }
  33875. break
  33876. }
  33877. if (!t)
  33878. throw Error("XMLHttpRequest is not supported");
  33879. return t
  33880. }
  33881. ,
  33882. t.fetch = function(i, n) {
  33883. if (n && "function" != typeof n && (n = null),
  33884. t.IS_NODE) {
  33885. var r = e("fs");
  33886. if (n)
  33887. r.readFile(i, function(e, t) {
  33888. n(e ? null : "" + t)
  33889. });
  33890. else
  33891. try {
  33892. return r.readFileSync(i)
  33893. } catch (e) {
  33894. return null
  33895. }
  33896. } else {
  33897. var o = t.XHR();
  33898. if (o.open("GET", i, !!n),
  33899. o.setRequestHeader("Accept", "text/plain"),
  33900. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33901. !n)
  33902. return o.send(null),
  33903. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33904. if (o.onreadystatechange = function() {
  33905. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33906. }
  33907. ,
  33908. 4 == o.readyState)
  33909. return;
  33910. o.send(null)
  33911. }
  33912. }
  33913. ,
  33914. t.toCamelCase = function(e) {
  33915. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33916. return t.toUpperCase()
  33917. })
  33918. }
  33919. ,
  33920. t
  33921. }(),
  33922. r.Lang = {
  33923. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33924. RULE: /^(?:required|optional|repeated|map)$/,
  33925. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33926. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33927. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33928. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33929. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33930. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33931. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33932. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33933. NUMBER_OCT: /^0[0-7]+$/,
  33934. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33935. BOOL: /^(?:true|false)$/i,
  33936. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33937. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33938. WHITESPACE: /\s/,
  33939. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33940. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33941. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33942. },
  33943. r.DotProto = function(e, t) {
  33944. function i(e, i) {
  33945. var n = -1
  33946. , r = 1;
  33947. if ("-" == e.charAt(0) && (r = -1,
  33948. e = e.substring(1)),
  33949. t.NUMBER_DEC.test(e))
  33950. n = parseInt(e);
  33951. else if (t.NUMBER_HEX.test(e))
  33952. n = parseInt(e.substring(2), 16);
  33953. else {
  33954. if (!t.NUMBER_OCT.test(e))
  33955. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33956. n = parseInt(e.substring(1), 8)
  33957. }
  33958. if (n = r * n | 0,
  33959. !i && n < 0)
  33960. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33961. return n
  33962. }
  33963. function n(e) {
  33964. var i = 1;
  33965. if ("-" == e.charAt(0) && (i = -1,
  33966. e = e.substring(1)),
  33967. t.NUMBER_DEC.test(e))
  33968. return i * parseInt(e, 10);
  33969. if (t.NUMBER_HEX.test(e))
  33970. return i * parseInt(e.substring(2), 16);
  33971. if (t.NUMBER_OCT.test(e))
  33972. return i * parseInt(e.substring(1), 8);
  33973. if ("inf" === e)
  33974. return i * (1 / 0);
  33975. if ("nan" === e)
  33976. return NaN;
  33977. if (t.NUMBER_FLT.test(e))
  33978. return i * parseFloat(e);
  33979. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33980. }
  33981. function r(e, t, i) {
  33982. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33983. e[t].push(i))
  33984. }
  33985. var o = {}
  33986. , a = function(e) {
  33987. this.source = e + "",
  33988. this.index = 0,
  33989. this.line = 1,
  33990. this.stack = [],
  33991. this._stringOpen = null
  33992. }
  33993. , s = a.prototype;
  33994. s._readString = function() {
  33995. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33996. e.lastIndex = this.index - 1;
  33997. var i = e.exec(this.source);
  33998. if (!i)
  33999. throw Error("unterminated string");
  34000. return this.index = e.lastIndex,
  34001. this.stack.push(this._stringOpen),
  34002. this._stringOpen = null,
  34003. i[1]
  34004. }
  34005. ,
  34006. s.next = function() {
  34007. if (this.stack.length > 0)
  34008. return this.stack.shift();
  34009. if (this.index >= this.source.length)
  34010. return null;
  34011. if (null !== this._stringOpen)
  34012. return this._readString();
  34013. var e, i, n;
  34014. do {
  34015. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34016. if ("\n" === n && ++this.line,
  34017. ++this.index === this.source.length)
  34018. return null;
  34019. if ("/" === this.source.charAt(this.index))
  34020. if (++this.index,
  34021. "/" === this.source.charAt(this.index)) {
  34022. for (; "\n" !== this.source.charAt(++this.index); )
  34023. if (this.index == this.source.length)
  34024. return null;
  34025. ++this.index,
  34026. ++this.line,
  34027. e = !0
  34028. } else {
  34029. if ("*" !== (n = this.source.charAt(this.index)))
  34030. return "/";
  34031. do {
  34032. if ("\n" === n && ++this.line,
  34033. ++this.index === this.source.length)
  34034. return null;
  34035. i = n,
  34036. n = this.source.charAt(this.index)
  34037. } while ("*" !== i || "/" !== n);++this.index,
  34038. e = !0
  34039. }
  34040. } while (e);if (this.index === this.source.length)
  34041. return null;
  34042. var r = this.index;
  34043. t.DELIM.lastIndex = 0;
  34044. var o = t.DELIM.test(this.source.charAt(r++));
  34045. if (!o)
  34046. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34047. ++r;
  34048. var a = this.source.substring(this.index, this.index = r);
  34049. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34050. a
  34051. }
  34052. ,
  34053. s.peek = function() {
  34054. if (0 === this.stack.length) {
  34055. var e = this.next();
  34056. if (null === e)
  34057. return null;
  34058. this.stack.push(e)
  34059. }
  34060. return this.stack[0]
  34061. }
  34062. ,
  34063. s.skip = function(e) {
  34064. var t = this.next();
  34065. if (t !== e)
  34066. throw Error("illegal '" + t + "', '" + e + "' expected")
  34067. }
  34068. ,
  34069. s.omit = function(e) {
  34070. return this.peek() === e && (this.next(),
  34071. !0)
  34072. }
  34073. ,
  34074. s.toString = function() {
  34075. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34076. }
  34077. ,
  34078. o.Tokenizer = a;
  34079. var l = function(e) {
  34080. this.tn = new a(e),
  34081. this.proto3 = !1
  34082. }
  34083. , c = l.prototype;
  34084. return c.parse = function() {
  34085. var e, i, n = {
  34086. name: "[ROOT]",
  34087. package: null,
  34088. messages: [],
  34089. enums: [],
  34090. imports: [],
  34091. options: {},
  34092. services: []
  34093. }, r = !0;
  34094. try {
  34095. for (; e = this.tn.next(); )
  34096. switch (e) {
  34097. case "package":
  34098. if (!r || null !== n.package)
  34099. throw Error("unexpected 'package'");
  34100. if (e = this.tn.next(),
  34101. !t.TYPEREF.test(e))
  34102. throw Error("illegal package name: " + e);
  34103. this.tn.skip(";"),
  34104. n.package = e;
  34105. break;
  34106. case "import":
  34107. if (!r)
  34108. throw Error("unexpected 'import'");
  34109. e = this.tn.peek(),
  34110. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34111. e = this._readString(),
  34112. this.tn.skip(";"),
  34113. i || n.imports.push(e);
  34114. break;
  34115. case "syntax":
  34116. if (!r)
  34117. throw Error("unexpected 'syntax'");
  34118. this.tn.skip("="),
  34119. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34120. this.tn.skip(";");
  34121. break;
  34122. case "message":
  34123. this._parseMessage(n, null),
  34124. r = !1;
  34125. break;
  34126. case "enum":
  34127. this._parseEnum(n),
  34128. r = !1;
  34129. break;
  34130. case "option":
  34131. this._parseOption(n);
  34132. break;
  34133. case "service":
  34134. this._parseService(n);
  34135. break;
  34136. case "extend":
  34137. this._parseExtend(n);
  34138. break;
  34139. default:
  34140. throw Error("unexpected '" + e + "'")
  34141. }
  34142. } catch (e) {
  34143. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34144. e
  34145. }
  34146. return delete n.name,
  34147. n
  34148. }
  34149. ,
  34150. l.parse = function(e) {
  34151. return new l(e).parse()
  34152. }
  34153. ,
  34154. c._readString = function() {
  34155. var e, t, i = "";
  34156. do {
  34157. if (t = this.tn.next(),
  34158. "'" !== t && '"' !== t)
  34159. throw Error("illegal string delimiter: " + t);
  34160. i += this.tn.next(),
  34161. this.tn.skip(t),
  34162. e = this.tn.peek()
  34163. } while ('"' === e || '"' === e);return i
  34164. }
  34165. ,
  34166. c._readValue = function(e) {
  34167. var i = this.tn.peek();
  34168. if ('"' === i || "'" === i)
  34169. return this._readString();
  34170. if (this.tn.next(),
  34171. t.NUMBER.test(i))
  34172. return n(i);
  34173. if (t.BOOL.test(i))
  34174. return "true" === i.toLowerCase();
  34175. if (e && t.TYPEREF.test(i))
  34176. return i;
  34177. throw Error("illegal value: " + i)
  34178. }
  34179. ,
  34180. c._parseOption = function(e, i) {
  34181. var n = this.tn.next()
  34182. , r = !1;
  34183. if ("(" === n && (r = !0,
  34184. n = this.tn.next()),
  34185. !t.TYPEREF.test(n))
  34186. throw Error("illegal option name: " + n);
  34187. var o = n;
  34188. r && (this.tn.skip(")"),
  34189. o = "(" + o + ")",
  34190. n = this.tn.peek(),
  34191. t.FQTYPEREF.test(n) && (o += n,
  34192. this.tn.next())),
  34193. this.tn.skip("="),
  34194. this._parseOptionValue(e, o),
  34195. i || this.tn.skip(";")
  34196. }
  34197. ,
  34198. c._parseOptionValue = function(e, i) {
  34199. var n = this.tn.peek();
  34200. if ("{" !== n)
  34201. r(e.options, i, this._readValue(!0));
  34202. else
  34203. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34204. if (!t.NAME.test(n))
  34205. throw Error("illegal option name: " + i + "." + n);
  34206. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34207. }
  34208. }
  34209. ,
  34210. c._parseService = function(e) {
  34211. var i = this.tn.next();
  34212. if (!t.NAME.test(i))
  34213. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34214. var n = i
  34215. , r = {
  34216. name: n,
  34217. rpc: {},
  34218. options: {}
  34219. };
  34220. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34221. if ("option" === i)
  34222. this._parseOption(r);
  34223. else {
  34224. if ("rpc" !== i)
  34225. throw Error("illegal service token: " + i);
  34226. this._parseServiceRPC(r)
  34227. }
  34228. this.tn.omit(";"),
  34229. e.services.push(r)
  34230. }
  34231. ,
  34232. c._parseServiceRPC = function(e) {
  34233. var i = "rpc"
  34234. , n = this.tn.next();
  34235. if (!t.NAME.test(n))
  34236. throw Error("illegal rpc service method name: " + n);
  34237. var r = n
  34238. , o = {
  34239. request: null,
  34240. response: null,
  34241. request_stream: !1,
  34242. response_stream: !1,
  34243. options: {}
  34244. };
  34245. if (this.tn.skip("("),
  34246. n = this.tn.next(),
  34247. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34248. n = this.tn.next()),
  34249. !t.TYPEREF.test(n))
  34250. throw Error("illegal rpc service request type: " + n);
  34251. if (o.request = n,
  34252. this.tn.skip(")"),
  34253. n = this.tn.next(),
  34254. "returns" !== n.toLowerCase())
  34255. throw Error("illegal rpc service request type delimiter: " + n);
  34256. if (this.tn.skip("("),
  34257. n = this.tn.next(),
  34258. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34259. n = this.tn.next()),
  34260. o.response = n,
  34261. this.tn.skip(")"),
  34262. n = this.tn.peek(),
  34263. "{" === n) {
  34264. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34265. if ("option" !== n)
  34266. throw Error("illegal rpc service token: " + n);
  34267. this._parseOption(o)
  34268. }
  34269. this.tn.omit(";")
  34270. } else
  34271. this.tn.skip(";");
  34272. "undefined" == typeof e[i] && (e[i] = {}),
  34273. e[i][r] = o
  34274. }
  34275. ,
  34276. c._parseMessage = function(e, n) {
  34277. var r = !!n
  34278. , o = this.tn.next()
  34279. , a = {
  34280. name: "",
  34281. fields: [],
  34282. enums: [],
  34283. messages: [],
  34284. options: {},
  34285. services: [],
  34286. oneofs: {}
  34287. };
  34288. if (!t.NAME.test(o))
  34289. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34290. for (a.name = o,
  34291. r && (this.tn.skip("="),
  34292. n.id = i(this.tn.next()),
  34293. a.isGroup = !0),
  34294. o = this.tn.peek(),
  34295. "[" === o && n && this._parseFieldOptions(n),
  34296. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34297. if (t.RULE.test(o))
  34298. this._parseMessageField(a, o);
  34299. else if ("oneof" === o)
  34300. this._parseMessageOneOf(a);
  34301. else if ("enum" === o)
  34302. this._parseEnum(a);
  34303. else if ("message" === o)
  34304. this._parseMessage(a);
  34305. else if ("option" === o)
  34306. this._parseOption(a);
  34307. else if ("service" === o)
  34308. this._parseService(a);
  34309. else if ("extensions" === o)
  34310. a.extensions = this._parseExtensionRanges();
  34311. else if ("reserved" === o)
  34312. this._parseIgnored();
  34313. else if ("extend" === o)
  34314. this._parseExtend(a);
  34315. else {
  34316. if (!t.TYPEREF.test(o))
  34317. throw Error("illegal message token: " + o);
  34318. if (!this.proto3)
  34319. throw Error("illegal field rule: " + o);
  34320. this._parseMessageField(a, "optional", o)
  34321. }
  34322. return this.tn.omit(";"),
  34323. e.messages.push(a),
  34324. a
  34325. }
  34326. ,
  34327. c._parseIgnored = function() {
  34328. for (; ";" !== this.tn.peek(); )
  34329. this.tn.next();
  34330. this.tn.skip(";")
  34331. }
  34332. ,
  34333. c._parseMessageField = function(e, n, r) {
  34334. if (!t.RULE.test(n))
  34335. throw Error("illegal message field rule: " + n);
  34336. var o, a = {
  34337. rule: n,
  34338. type: "",
  34339. name: "",
  34340. options: {},
  34341. id: 0
  34342. };
  34343. if ("map" === n) {
  34344. if (r)
  34345. throw Error("illegal type: " + r);
  34346. if (this.tn.skip("<"),
  34347. o = this.tn.next(),
  34348. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34349. throw Error("illegal message field type: " + o);
  34350. if (a.keytype = o,
  34351. this.tn.skip(","),
  34352. o = this.tn.next(),
  34353. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34354. throw Error("illegal message field: " + o);
  34355. if (a.type = o,
  34356. this.tn.skip(">"),
  34357. o = this.tn.next(),
  34358. !t.NAME.test(o))
  34359. throw Error("illegal message field name: " + o);
  34360. a.name = o,
  34361. this.tn.skip("="),
  34362. a.id = i(this.tn.next()),
  34363. o = this.tn.peek(),
  34364. "[" === o && this._parseFieldOptions(a),
  34365. this.tn.skip(";")
  34366. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34367. "group" === r) {
  34368. var s = this._parseMessage(e, a);
  34369. if (!/^[A-Z]/.test(s.name))
  34370. throw Error("illegal group name: " + s.name);
  34371. a.type = s.name,
  34372. a.name = s.name.toLowerCase(),
  34373. this.tn.omit(";")
  34374. } else {
  34375. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34376. throw Error("illegal message field type: " + r);
  34377. if (a.type = r,
  34378. o = this.tn.next(),
  34379. !t.NAME.test(o))
  34380. throw Error("illegal message field name: " + o);
  34381. a.name = o,
  34382. this.tn.skip("="),
  34383. a.id = i(this.tn.next()),
  34384. o = this.tn.peek(),
  34385. "[" === o && this._parseFieldOptions(a),
  34386. this.tn.skip(";")
  34387. }
  34388. return e.fields.push(a),
  34389. a
  34390. }
  34391. ,
  34392. c._parseMessageOneOf = function(e) {
  34393. var i = this.tn.next();
  34394. if (!t.NAME.test(i))
  34395. throw Error("illegal oneof name: " + i);
  34396. var n, r = i, o = [];
  34397. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34398. n = this._parseMessageField(e, "optional", i),
  34399. n.oneof = r,
  34400. o.push(n.id);
  34401. this.tn.omit(";"),
  34402. e.oneofs[r] = o
  34403. }
  34404. ,
  34405. c._parseFieldOptions = function(e) {
  34406. this.tn.skip("[");
  34407. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34408. i || this.tn.skip(","),
  34409. this._parseOption(e, !0),
  34410. i = !1;
  34411. this.tn.next()
  34412. }
  34413. ,
  34414. c._parseEnum = function(e) {
  34415. var n = {
  34416. name: "",
  34417. values: [],
  34418. options: {}
  34419. }
  34420. , r = this.tn.next();
  34421. if (!t.NAME.test(r))
  34422. throw Error("illegal name: " + r);
  34423. for (n.name = r,
  34424. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34425. if ("option" === r)
  34426. this._parseOption(n);
  34427. else {
  34428. if (!t.NAME.test(r))
  34429. throw Error("illegal name: " + r);
  34430. this.tn.skip("=");
  34431. var o = {
  34432. name: r,
  34433. id: i(this.tn.next(), !0)
  34434. };
  34435. r = this.tn.peek(),
  34436. "[" === r && this._parseFieldOptions({
  34437. options: {}
  34438. }),
  34439. this.tn.skip(";"),
  34440. n.values.push(o)
  34441. }
  34442. this.tn.omit(";"),
  34443. e.enums.push(n)
  34444. }
  34445. ,
  34446. c._parseExtensionRanges = function() {
  34447. var t, i, r, o = [];
  34448. do {
  34449. for (i = []; ; ) {
  34450. switch (t = this.tn.next()) {
  34451. case "min":
  34452. r = e.ID_MIN;
  34453. break;
  34454. case "max":
  34455. r = e.ID_MAX;
  34456. break;
  34457. default:
  34458. r = n(t)
  34459. }
  34460. if (i.push(r),
  34461. 2 === i.length)
  34462. break;
  34463. if ("to" !== this.tn.peek()) {
  34464. i.push(r);
  34465. break
  34466. }
  34467. this.tn.next()
  34468. }
  34469. o.push(i)
  34470. } while (this.tn.omit(","));return this.tn.skip(";"),
  34471. o
  34472. }
  34473. ,
  34474. c._parseExtend = function(e) {
  34475. var i = this.tn.next();
  34476. if (!t.TYPEREF.test(i))
  34477. throw Error("illegal extend reference: " + i);
  34478. var n = {
  34479. ref: i,
  34480. fields: []
  34481. };
  34482. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34483. if (t.RULE.test(i))
  34484. this._parseMessageField(n, i);
  34485. else {
  34486. if (!t.TYPEREF.test(i))
  34487. throw Error("illegal extend token: " + i);
  34488. if (!this.proto3)
  34489. throw Error("illegal field rule: " + i);
  34490. this._parseMessageField(n, "optional", i)
  34491. }
  34492. return this.tn.omit(";"),
  34493. e.messages.push(n),
  34494. n
  34495. }
  34496. ,
  34497. c.toString = function() {
  34498. return "Parser at line " + this.tn.line
  34499. }
  34500. ,
  34501. o.Parser = l,
  34502. o
  34503. }(r, r.Lang),
  34504. r.Reflect = function(e) {
  34505. function i(i) {
  34506. if ("string" == typeof i && (i = e.TYPES[i]),
  34507. "undefined" == typeof i.defaultValue)
  34508. throw Error("default value for type " + i.name + " is not supported");
  34509. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34510. }
  34511. function n(t, i) {
  34512. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34513. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34514. if ("string" == typeof t)
  34515. return e.Long.fromString(t, i || !1, 10);
  34516. if ("number" == typeof t)
  34517. return e.Long.fromNumber(t, i || !1);
  34518. throw Error("not convertible to Long")
  34519. }
  34520. function r(t, i) {
  34521. var n = i.readVarint32()
  34522. , o = 7 & n
  34523. , a = n >>> 3;
  34524. switch (o) {
  34525. case e.WIRE_TYPES.VARINT:
  34526. do
  34527. n = i.readUint8();
  34528. while (128 === (128 & n));break;
  34529. case e.WIRE_TYPES.BITS64:
  34530. i.offset += 8;
  34531. break;
  34532. case e.WIRE_TYPES.LDELIM:
  34533. n = i.readVarint32(),
  34534. i.offset += n;
  34535. break;
  34536. case e.WIRE_TYPES.STARTGROUP:
  34537. r(a, i);
  34538. break;
  34539. case e.WIRE_TYPES.ENDGROUP:
  34540. if (a === t)
  34541. return !1;
  34542. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34543. case e.WIRE_TYPES.BITS32:
  34544. i.offset += 4;
  34545. break;
  34546. default:
  34547. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34548. }
  34549. return !0
  34550. }
  34551. var o = {}
  34552. , a = function(e, t, i) {
  34553. this.builder = e,
  34554. this.parent = t,
  34555. this.name = i,
  34556. this.className
  34557. }
  34558. , s = a.prototype;
  34559. s.fqn = function() {
  34560. for (var e = this.name, t = this; ; ) {
  34561. if (t = t.parent,
  34562. null == t)
  34563. break;
  34564. e = t.name + "." + e
  34565. }
  34566. return e
  34567. }
  34568. ,
  34569. s.toString = function(e) {
  34570. return (e ? this.className + " " : "") + this.fqn()
  34571. }
  34572. ,
  34573. s.build = function() {
  34574. throw Error(this.toString(!0) + " cannot be built directly")
  34575. }
  34576. ,
  34577. o.T = a;
  34578. var l = function(e, t, i, n, r) {
  34579. a.call(this, e, t, i),
  34580. this.className = "Namespace",
  34581. this.children = [],
  34582. this.options = n || {},
  34583. this.syntax = r || "proto2"
  34584. }
  34585. , c = l.prototype = Object.create(a.prototype);
  34586. c.getChildren = function(e) {
  34587. if (e = e || null,
  34588. null == e)
  34589. return this.children.slice();
  34590. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34591. this.children[i]instanceof e && t.push(this.children[i]);
  34592. return t
  34593. }
  34594. ,
  34595. c.addChild = function(e) {
  34596. var t;
  34597. if (t = this.getChild(e.name))
  34598. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34599. t.name = t.originalName;
  34600. else {
  34601. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34602. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34603. e.name = e.originalName
  34604. }
  34605. this.children.push(e)
  34606. }
  34607. ,
  34608. c.getChild = function(e) {
  34609. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34610. if (this.children[i][t] === e)
  34611. return this.children[i];
  34612. return null
  34613. }
  34614. ,
  34615. c.resolve = function(e, t) {
  34616. var i = "string" == typeof e ? e.split(".") : e
  34617. , n = this
  34618. , r = 0;
  34619. if ("" === i[r]) {
  34620. for (; null !== n.parent; )
  34621. n = n.parent;
  34622. r++
  34623. }
  34624. var a;
  34625. do {
  34626. do {
  34627. if (!(n instanceof o.Namespace)) {
  34628. n = null;
  34629. break
  34630. }
  34631. if (a = n.getChild(i[r]),
  34632. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34633. n = null;
  34634. break
  34635. }
  34636. n = a,
  34637. r++
  34638. } while (r < i.length);if (null != n)
  34639. break;
  34640. if (null !== this.parent)
  34641. return this.parent.resolve(e, t)
  34642. } while (null != n);return n
  34643. }
  34644. ,
  34645. c.qn = function(e) {
  34646. var t = []
  34647. , i = e;
  34648. do
  34649. t.unshift(i.name),
  34650. i = i.parent;
  34651. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34652. var r = t.slice(t.length - n);
  34653. if (e === this.resolve(r, e instanceof o.Namespace))
  34654. return r.join(".")
  34655. }
  34656. return e.fqn()
  34657. }
  34658. ,
  34659. c.build = function() {
  34660. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34661. e = i[n],
  34662. e instanceof l && (t[e.name] = e.build());
  34663. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34664. value: this.buildOpt()
  34665. }),
  34666. t
  34667. }
  34668. ,
  34669. c.buildOpt = function() {
  34670. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34671. var r = t[i]
  34672. , o = this.options[t[i]];
  34673. e[r] = o
  34674. }
  34675. return e
  34676. }
  34677. ,
  34678. c.getOption = function(e) {
  34679. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34680. }
  34681. ,
  34682. o.Namespace = l;
  34683. var h = function(t, i, n, r) {
  34684. if (this.type = t,
  34685. this.resolvedType = i,
  34686. this.isMapKey = n,
  34687. this.syntax = r,
  34688. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34689. throw Error("Invalid map key type: " + t.name)
  34690. }
  34691. , u = h.prototype;
  34692. h.defaultFieldValue = i,
  34693. u.verifyValue = function(i) {
  34694. function r(e, t) {
  34695. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34696. }
  34697. var o = this;
  34698. switch (this.type) {
  34699. case e.TYPES.int32:
  34700. case e.TYPES.sint32:
  34701. case e.TYPES.sfixed32:
  34702. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34703. i > 4294967295 ? 0 | i : i;
  34704. case e.TYPES.uint32:
  34705. case e.TYPES.fixed32:
  34706. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34707. i < 0 ? i >>> 0 : i;
  34708. case e.TYPES.int64:
  34709. case e.TYPES.sint64:
  34710. case e.TYPES.sfixed64:
  34711. if (e.Long)
  34712. try {
  34713. return n(i, !1)
  34714. } catch (e) {
  34715. r(typeof i, e.message)
  34716. }
  34717. else
  34718. r(typeof i, "requires Long.js");
  34719. case e.TYPES.uint64:
  34720. case e.TYPES.fixed64:
  34721. if (e.Long)
  34722. try {
  34723. return n(i, !0)
  34724. } catch (e) {
  34725. r(typeof i, e.message)
  34726. }
  34727. else
  34728. r(typeof i, "requires Long.js");
  34729. case e.TYPES.bool:
  34730. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34731. i;
  34732. case e.TYPES.float:
  34733. case e.TYPES.double:
  34734. return "number" != typeof i && r(typeof i, "not a number"),
  34735. i;
  34736. case e.TYPES.string:
  34737. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34738. "" + i;
  34739. case e.TYPES.bytes:
  34740. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34741. case e.TYPES.enum:
  34742. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34743. for (l = 0; l < a.length; l++) {
  34744. if (a[l].name == i)
  34745. return a[l].id;
  34746. if (a[l].id == i)
  34747. return a[l].id
  34748. }
  34749. if ("proto3" === this.syntax)
  34750. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34751. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34752. i;
  34753. r(i, "not a valid enum value");
  34754. case e.TYPES.group:
  34755. case e.TYPES.message:
  34756. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34757. i instanceof this.resolvedType.clazz)
  34758. return i;
  34759. if (i instanceof e.Builder.Message) {
  34760. var s = {};
  34761. for (var l in i)
  34762. i.hasOwnProperty(l) && (s[l] = i[l]);
  34763. i = s
  34764. }
  34765. return new this.resolvedType.clazz(i)
  34766. }
  34767. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34768. }
  34769. ,
  34770. u.calculateLength = function(i, n) {
  34771. if (null === n)
  34772. return 0;
  34773. var r;
  34774. switch (this.type) {
  34775. case e.TYPES.int32:
  34776. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34777. case e.TYPES.uint32:
  34778. return t.calculateVarint32(n);
  34779. case e.TYPES.sint32:
  34780. return t.calculateVarint32(t.zigZagEncode32(n));
  34781. case e.TYPES.fixed32:
  34782. case e.TYPES.sfixed32:
  34783. case e.TYPES.float:
  34784. return 4;
  34785. case e.TYPES.int64:
  34786. case e.TYPES.uint64:
  34787. return t.calculateVarint64(n);
  34788. case e.TYPES.sint64:
  34789. return t.calculateVarint64(t.zigZagEncode64(n));
  34790. case e.TYPES.fixed64:
  34791. case e.TYPES.sfixed64:
  34792. return 8;
  34793. case e.TYPES.bool:
  34794. return 1;
  34795. case e.TYPES.enum:
  34796. return t.calculateVarint32(n);
  34797. case e.TYPES.double:
  34798. return 8;
  34799. case e.TYPES.string:
  34800. return r = t.calculateUTF8Bytes(n),
  34801. t.calculateVarint32(r) + r;
  34802. case e.TYPES.bytes:
  34803. if (n.remaining() < 0)
  34804. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34805. return t.calculateVarint32(n.remaining()) + n.remaining();
  34806. case e.TYPES.message:
  34807. return r = this.resolvedType.calculate(n),
  34808. t.calculateVarint32(r) + r;
  34809. case e.TYPES.group:
  34810. return r = this.resolvedType.calculate(n),
  34811. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34812. }
  34813. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34814. }
  34815. ,
  34816. u.encodeValue = function(i, n, r) {
  34817. if (null === n)
  34818. return r;
  34819. switch (this.type) {
  34820. case e.TYPES.int32:
  34821. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34822. break;
  34823. case e.TYPES.uint32:
  34824. r.writeVarint32(n);
  34825. break;
  34826. case e.TYPES.sint32:
  34827. r.writeVarint32ZigZag(n);
  34828. break;
  34829. case e.TYPES.fixed32:
  34830. r.writeUint32(n);
  34831. break;
  34832. case e.TYPES.sfixed32:
  34833. r.writeInt32(n);
  34834. break;
  34835. case e.TYPES.int64:
  34836. case e.TYPES.uint64:
  34837. r.writeVarint64(n);
  34838. break;
  34839. case e.TYPES.sint64:
  34840. r.writeVarint64ZigZag(n);
  34841. break;
  34842. case e.TYPES.fixed64:
  34843. r.writeUint64(n);
  34844. break;
  34845. case e.TYPES.sfixed64:
  34846. r.writeInt64(n);
  34847. break;
  34848. case e.TYPES.bool:
  34849. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34850. break;
  34851. case e.TYPES.enum:
  34852. r.writeVarint32(n);
  34853. break;
  34854. case e.TYPES.float:
  34855. r.writeFloat32(n);
  34856. break;
  34857. case e.TYPES.double:
  34858. r.writeFloat64(n);
  34859. break;
  34860. case e.TYPES.string:
  34861. r.writeVString(n);
  34862. break;
  34863. case e.TYPES.bytes:
  34864. if (n.remaining() < 0)
  34865. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34866. var o = n.offset;
  34867. r.writeVarint32(n.remaining()),
  34868. r.append(n),
  34869. n.offset = o;
  34870. break;
  34871. case e.TYPES.message:
  34872. var a = (new t).LE();
  34873. this.resolvedType.encode(n, a),
  34874. r.writeVarint32(a.offset),
  34875. r.append(a.flip());
  34876. break;
  34877. case e.TYPES.group:
  34878. this.resolvedType.encode(n, r),
  34879. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34880. break;
  34881. default:
  34882. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34883. }
  34884. return r
  34885. }
  34886. ,
  34887. u.decode = function(t, i, n) {
  34888. if (i != this.type.wireType)
  34889. throw Error("Unexpected wire type for element");
  34890. var r, o;
  34891. switch (this.type) {
  34892. case e.TYPES.int32:
  34893. return 0 | t.readVarint32();
  34894. case e.TYPES.uint32:
  34895. return t.readVarint32() >>> 0;
  34896. case e.TYPES.sint32:
  34897. return 0 | t.readVarint32ZigZag();
  34898. case e.TYPES.fixed32:
  34899. return t.readUint32() >>> 0;
  34900. case e.TYPES.sfixed32:
  34901. return 0 | t.readInt32();
  34902. case e.TYPES.int64:
  34903. return t.readVarint64();
  34904. case e.TYPES.uint64:
  34905. return t.readVarint64().toUnsigned();
  34906. case e.TYPES.sint64:
  34907. return t.readVarint64ZigZag();
  34908. case e.TYPES.fixed64:
  34909. return t.readUint64();
  34910. case e.TYPES.sfixed64:
  34911. return t.readInt64();
  34912. case e.TYPES.bool:
  34913. return !!t.readVarint32();
  34914. case e.TYPES.enum:
  34915. return t.readVarint32();
  34916. case e.TYPES.float:
  34917. return t.readFloat();
  34918. case e.TYPES.double:
  34919. return t.readDouble();
  34920. case e.TYPES.string:
  34921. return t.readVString();
  34922. case e.TYPES.bytes:
  34923. if (o = t.readVarint32(),
  34924. t.remaining() < o)
  34925. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34926. return r = t.clone(),
  34927. r.limit = r.offset + o,
  34928. t.offset += o,
  34929. r;
  34930. case e.TYPES.message:
  34931. return o = t.readVarint32(),
  34932. this.resolvedType.decode(t, o);
  34933. case e.TYPES.group:
  34934. return this.resolvedType.decode(t, -1, n)
  34935. }
  34936. throw Error("[INTERNAL] Illegal decode type")
  34937. }
  34938. ,
  34939. u.valueFromString = function(i) {
  34940. if (!this.isMapKey)
  34941. throw Error("valueFromString() called on non-map-key element");
  34942. switch (this.type) {
  34943. case e.TYPES.int32:
  34944. case e.TYPES.sint32:
  34945. case e.TYPES.sfixed32:
  34946. case e.TYPES.uint32:
  34947. case e.TYPES.fixed32:
  34948. return this.verifyValue(parseInt(i));
  34949. case e.TYPES.int64:
  34950. case e.TYPES.sint64:
  34951. case e.TYPES.sfixed64:
  34952. case e.TYPES.uint64:
  34953. case e.TYPES.fixed64:
  34954. return this.verifyValue(i);
  34955. case e.TYPES.bool:
  34956. return "true" === i;
  34957. case e.TYPES.string:
  34958. return this.verifyValue(i);
  34959. case e.TYPES.bytes:
  34960. return t.fromBinary(i)
  34961. }
  34962. }
  34963. ,
  34964. u.valueToString = function(t) {
  34965. if (!this.isMapKey)
  34966. throw Error("valueToString() called on non-map-key element");
  34967. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34968. }
  34969. ,
  34970. o.Element = h;
  34971. var d = function(e, t, i, n, r, o) {
  34972. l.call(this, e, t, i, n, o),
  34973. this.className = "Message",
  34974. this.extensions = void 0,
  34975. this.clazz = null,
  34976. this.isGroup = !!r,
  34977. this._fields = null,
  34978. this._fieldsById = null,
  34979. this._fieldsByName = null
  34980. }
  34981. , p = d.prototype = Object.create(l.prototype);
  34982. p.build = function(i) {
  34983. if (this.clazz && !i)
  34984. return this.clazz;
  34985. var n = function(e, i) {
  34986. function n(i, r, o, a) {
  34987. if (null === i || "object" != typeof i) {
  34988. if (a && a instanceof e.Reflect.Enum) {
  34989. var s = e.Reflect.Enum.getName(a.object, i);
  34990. if (null !== s)
  34991. return s
  34992. }
  34993. return i
  34994. }
  34995. if (t.isByteBuffer(i))
  34996. return r ? i.toBase64() : i.toBuffer();
  34997. if (e.Long.isLong(i))
  34998. return o ? i.toString() : e.Long.fromValue(i);
  34999. var l;
  35000. if (Array.isArray(i))
  35001. return l = [],
  35002. i.forEach(function(e, t) {
  35003. l[t] = n(e, r, o, a)
  35004. }),
  35005. l;
  35006. if (l = {},
  35007. i instanceof e.Map) {
  35008. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35009. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35010. return l
  35011. }
  35012. var u = i.$type
  35013. , d = void 0;
  35014. for (var p in i)
  35015. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35016. return l
  35017. }
  35018. var r = i.getChildren(e.Reflect.Message.Field)
  35019. , o = i.getChildren(e.Reflect.Message.OneOf)
  35020. , a = function(n, s) {
  35021. e.Builder.Message.call(this);
  35022. for (var l = 0, c = o.length; l < c; ++l)
  35023. this[o[l].name] = null;
  35024. for (l = 0,
  35025. c = r.length; l < c; ++l) {
  35026. var h = r[l];
  35027. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35028. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35029. }
  35030. if (arguments.length > 0) {
  35031. var u;
  35032. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35033. for (l = 0,
  35034. c = arguments.length; l < c; ++l)
  35035. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35036. else
  35037. this.$set(n)
  35038. }
  35039. }
  35040. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35041. s.add = function(t, n, r) {
  35042. var o = i._fieldsByName[t];
  35043. if (!r) {
  35044. if (!o)
  35045. throw Error(this + "#" + t + " is undefined");
  35046. if (!(o instanceof e.Reflect.Message.Field))
  35047. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35048. if (!o.repeated)
  35049. throw Error(this + "#" + t + " is not a repeated field");
  35050. n = o.verifyValue(n, !0)
  35051. }
  35052. return null === this[t] && (this[t] = []),
  35053. this[t].push(n),
  35054. this
  35055. }
  35056. ,
  35057. s.$add = s.add,
  35058. s.set = function(t, n, r) {
  35059. if (t && "object" == typeof t) {
  35060. r = n;
  35061. for (var o in t)
  35062. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35063. return this
  35064. }
  35065. var a = i._fieldsByName[t];
  35066. if (r)
  35067. this[t] = n;
  35068. else {
  35069. if (!a)
  35070. throw Error(this + "#" + t + " is not a field: undefined");
  35071. if (!(a instanceof e.Reflect.Message.Field))
  35072. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35073. this[a.name] = n = a.verifyValue(n)
  35074. }
  35075. if (a && a.oneof) {
  35076. var s = this[a.oneof.name];
  35077. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35078. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35079. }
  35080. return this
  35081. }
  35082. ,
  35083. s.$set = s.set,
  35084. s.get = function(t, n) {
  35085. if (n)
  35086. return this[t];
  35087. var r = i._fieldsByName[t];
  35088. if (!(r && r instanceof e.Reflect.Message.Field))
  35089. throw Error(this + "#" + t + " is not a field: undefined");
  35090. if (!(r instanceof e.Reflect.Message.Field))
  35091. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35092. return this[r.name]
  35093. }
  35094. ,
  35095. s.$get = s.get;
  35096. for (var l = 0; l < r.length; l++) {
  35097. var c = r[l];
  35098. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35099. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35100. return e.toUpperCase().replace("_", "")
  35101. });
  35102. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35103. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35104. return "_" + e
  35105. })
  35106. , r = function(t, i) {
  35107. return this[e.name] = i ? t : e.verifyValue(t),
  35108. this
  35109. }
  35110. , o = function() {
  35111. return this[e.name]
  35112. };
  35113. null === i.getChild("set" + t) && (s["set" + t] = r),
  35114. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35115. null === i.getChild("get" + t) && (s["get" + t] = o),
  35116. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35117. }(c)
  35118. }
  35119. s.encode = function(e, n) {
  35120. "boolean" == typeof e && (n = e,
  35121. e = void 0);
  35122. var r = !1;
  35123. e || (e = new t,
  35124. r = !0);
  35125. var o = e.littleEndian;
  35126. try {
  35127. return i.encode(this, e.LE(), n),
  35128. (r ? e.flip() : e).LE(o)
  35129. } catch (t) {
  35130. throw e.LE(o),
  35131. t
  35132. }
  35133. }
  35134. ,
  35135. a.encode = function(e, t, i) {
  35136. return new a(e).encode(t, i)
  35137. }
  35138. ,
  35139. s.calculate = function() {
  35140. return i.calculate(this)
  35141. }
  35142. ,
  35143. s.encodeDelimited = function(e, n) {
  35144. var r = !1;
  35145. e || (e = new t,
  35146. r = !0);
  35147. var o = (new t).LE();
  35148. return i.encode(this, o, n).flip(),
  35149. e.writeVarint32(o.remaining()),
  35150. e.append(o),
  35151. r ? e.flip() : e
  35152. }
  35153. ,
  35154. s.encodeAB = function() {
  35155. try {
  35156. return this.encode().toArrayBuffer()
  35157. } catch (e) {
  35158. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35159. e
  35160. }
  35161. }
  35162. ,
  35163. s.toArrayBuffer = s.encodeAB,
  35164. s.encodeNB = function() {
  35165. try {
  35166. return this.encode().toBuffer()
  35167. } catch (e) {
  35168. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35169. e
  35170. }
  35171. }
  35172. ,
  35173. s.toBuffer = s.encodeNB,
  35174. s.encode64 = function() {
  35175. try {
  35176. return this.encode().toBase64()
  35177. } catch (e) {
  35178. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35179. e
  35180. }
  35181. }
  35182. ,
  35183. s.toBase64 = s.encode64,
  35184. s.encodeHex = function() {
  35185. try {
  35186. return this.encode().toHex()
  35187. } catch (e) {
  35188. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35189. e
  35190. }
  35191. }
  35192. ,
  35193. s.toHex = s.encodeHex,
  35194. s.toRaw = function(e, t) {
  35195. return n(this, !!e, !!t, this.$type)
  35196. }
  35197. ,
  35198. s.encodeJSON = function() {
  35199. return JSON.stringify(n(this, !0, !0, this.$type))
  35200. }
  35201. ,
  35202. a.decode = function(e, n, r) {
  35203. "string" == typeof n && (r = n,
  35204. n = -1),
  35205. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35206. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35207. var o = e.littleEndian;
  35208. try {
  35209. var a = i.decode(e.LE());
  35210. return e.LE(o),
  35211. a
  35212. } catch (t) {
  35213. throw e.LE(o),
  35214. t
  35215. }
  35216. }
  35217. ,
  35218. a.decodeDelimited = function(e, n) {
  35219. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35220. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35221. e.remaining() < 1)
  35222. return null;
  35223. var r = e.offset
  35224. , o = e.readVarint32();
  35225. if (e.remaining() < o)
  35226. return e.offset = r,
  35227. null;
  35228. try {
  35229. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35230. return e.offset += o,
  35231. a
  35232. } catch (t) {
  35233. throw e.offset += o,
  35234. t
  35235. }
  35236. }
  35237. ,
  35238. a.decode64 = function(e) {
  35239. return a.decode(e, "base64")
  35240. }
  35241. ,
  35242. a.decodeHex = function(e) {
  35243. return a.decode(e, "hex")
  35244. }
  35245. ,
  35246. a.decodeJSON = function(e) {
  35247. return new a(JSON.parse(e))
  35248. }
  35249. ,
  35250. s.toString = function() {
  35251. return i.toString()
  35252. }
  35253. ;
  35254. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35255. value: i.buildOpt()
  35256. }),
  35257. Object.defineProperty(s, "$options", {
  35258. value: a.$options
  35259. }),
  35260. Object.defineProperty(a, "$type", {
  35261. value: i
  35262. }),
  35263. Object.defineProperty(s, "$type", {
  35264. value: i
  35265. })),
  35266. a
  35267. }(e, this);
  35268. this._fields = [],
  35269. this._fieldsById = {},
  35270. this._fieldsByName = {};
  35271. for (var r, o = 0, a = this.children.length; o < a; o++)
  35272. if (r = this.children[o],
  35273. r instanceof A || r instanceof d || r instanceof E) {
  35274. if (n.hasOwnProperty(r.name))
  35275. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35276. n[r.name] = r.build()
  35277. } else if (r instanceof d.Field)
  35278. r.build(),
  35279. this._fields.push(r),
  35280. this._fieldsById[r.id] = r,
  35281. this._fieldsByName[r.name] = r;
  35282. else if (!(r instanceof d.OneOf || r instanceof I))
  35283. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35284. return this.clazz = n
  35285. }
  35286. ,
  35287. p.encode = function(e, t, i) {
  35288. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35289. n = this._fields[a],
  35290. r = e[n.name],
  35291. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35292. if (null !== o) {
  35293. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35294. throw l.encoded = t,
  35295. l
  35296. }
  35297. return t
  35298. }
  35299. ,
  35300. p.calculate = function(e) {
  35301. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35302. if (t = this._fields[r],
  35303. i = e[t.name],
  35304. t.required && null === i)
  35305. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35306. n += t.calculate(i, e)
  35307. }
  35308. return n
  35309. }
  35310. ,
  35311. p.decode = function(t, i, n) {
  35312. i = "number" == typeof i ? i : -1;
  35313. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35314. if (o = t.readVarint32(),
  35315. a = 7 & o,
  35316. s = o >>> 3,
  35317. a === e.WIRE_TYPES.ENDGROUP) {
  35318. if (s !== n)
  35319. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35320. break
  35321. }
  35322. if (l = this._fieldsById[s]) {
  35323. if (l.repeated && !l.options.packed)
  35324. h[l.name].push(l.decode(a, t));
  35325. else if (l.map) {
  35326. var u = l.decode(a, t);
  35327. h[l.name].set(u[0], u[1])
  35328. } else if (h[l.name] = l.decode(a, t),
  35329. l.oneof) {
  35330. var d = h[l.oneof.name];
  35331. null !== d && d !== l.name && (h[d] = null),
  35332. h[l.oneof.name] = l.name
  35333. }
  35334. } else
  35335. switch (a) {
  35336. case e.WIRE_TYPES.VARINT:
  35337. t.readVarint32();
  35338. break;
  35339. case e.WIRE_TYPES.BITS32:
  35340. t.offset += 4;
  35341. break;
  35342. case e.WIRE_TYPES.BITS64:
  35343. t.offset += 8;
  35344. break;
  35345. case e.WIRE_TYPES.LDELIM:
  35346. var p = t.readVarint32();
  35347. t.offset += p;
  35348. break;
  35349. case e.WIRE_TYPES.STARTGROUP:
  35350. for (; r(s, t); )
  35351. ;
  35352. break;
  35353. default:
  35354. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35355. }
  35356. }
  35357. for (var f = 0, g = this._fields.length; f < g; ++f)
  35358. if (l = this._fields[f],
  35359. null === h[l.name])
  35360. if ("proto3" === this.syntax)
  35361. h[l.name] = l.defaultValue;
  35362. else {
  35363. if (l.required) {
  35364. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35365. throw m.decoded = h,
  35366. m
  35367. }
  35368. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35369. }
  35370. return h
  35371. }
  35372. ,
  35373. o.Message = d;
  35374. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35375. a.call(this, t, i, s),
  35376. this.className = "Message.Field",
  35377. this.required = "required" === n,
  35378. this.repeated = "repeated" === n,
  35379. this.map = "map" === n,
  35380. this.keyType = r || null,
  35381. this.type = o,
  35382. this.resolvedType = null,
  35383. this.id = l,
  35384. this.options = c || {},
  35385. this.defaultValue = null,
  35386. this.oneof = h || null,
  35387. this.syntax = u || "proto2",
  35388. this.originalName = this.name,
  35389. this.element = null,
  35390. this.keyElement = null,
  35391. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35392. }
  35393. , g = f.prototype = Object.create(a.prototype);
  35394. g.build = function() {
  35395. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35396. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35397. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35398. }
  35399. ,
  35400. g.verifyValue = function(t, i) {
  35401. function n(e, t) {
  35402. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35403. }
  35404. i = i || !1;
  35405. var r = this;
  35406. if (null === t)
  35407. return this.required && n(typeof t, "required"),
  35408. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35409. null;
  35410. var o;
  35411. if (this.repeated && !i) {
  35412. Array.isArray(t) || (t = [t]);
  35413. var a = [];
  35414. for (o = 0; o < t.length; o++)
  35415. a.push(this.element.verifyValue(t[o]));
  35416. return a
  35417. }
  35418. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35419. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35420. this.element.verifyValue(t))
  35421. }
  35422. ,
  35423. g.hasWirePresence = function(t, i) {
  35424. if ("proto3" !== this.syntax)
  35425. return null !== t;
  35426. if (this.oneof && i[this.oneof.name] === this.name)
  35427. return !0;
  35428. switch (this.type) {
  35429. case e.TYPES.int32:
  35430. case e.TYPES.sint32:
  35431. case e.TYPES.sfixed32:
  35432. case e.TYPES.uint32:
  35433. case e.TYPES.fixed32:
  35434. return 0 !== t;
  35435. case e.TYPES.int64:
  35436. case e.TYPES.sint64:
  35437. case e.TYPES.sfixed64:
  35438. case e.TYPES.uint64:
  35439. case e.TYPES.fixed64:
  35440. return 0 !== t.low || 0 !== t.high;
  35441. case e.TYPES.bool:
  35442. return t;
  35443. case e.TYPES.float:
  35444. case e.TYPES.double:
  35445. return 0 !== t;
  35446. case e.TYPES.string:
  35447. return t.length > 0;
  35448. case e.TYPES.bytes:
  35449. return t.remaining() > 0;
  35450. case e.TYPES.enum:
  35451. return 0 !== t;
  35452. case e.TYPES.message:
  35453. return null !== t;
  35454. default:
  35455. return !0
  35456. }
  35457. }
  35458. ,
  35459. g.encode = function(i, n, r) {
  35460. if (null === this.type || "object" != typeof this.type)
  35461. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35462. if (null === i || this.repeated && 0 == i.length)
  35463. return n;
  35464. try {
  35465. if (this.repeated) {
  35466. var o;
  35467. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35468. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35469. n.ensureCapacity(n.offset += 1);
  35470. var a = n.offset;
  35471. for (o = 0; o < i.length; o++)
  35472. this.element.encodeValue(this.id, i[o], n);
  35473. var s = n.offset - a
  35474. , l = t.calculateVarint32(s);
  35475. if (l > 1) {
  35476. var c = n.slice(a, n.offset);
  35477. a += l - 1,
  35478. n.offset = a,
  35479. n.append(c)
  35480. }
  35481. n.writeVarint32(s, a - l)
  35482. } else
  35483. for (o = 0; o < i.length; o++)
  35484. n.writeVarint32(this.id << 3 | this.type.wireType),
  35485. this.element.encodeValue(this.id, i[o], n)
  35486. } else
  35487. this.map ? i.forEach(function(i, r, o) {
  35488. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35489. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35490. n.writeVarint32(a),
  35491. n.writeVarint32(8 | this.keyType.wireType),
  35492. this.keyElement.encodeValue(1, r, n),
  35493. n.writeVarint32(16 | this.type.wireType),
  35494. this.element.encodeValue(2, i, n)
  35495. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35496. this.element.encodeValue(this.id, i, n))
  35497. } catch (e) {
  35498. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35499. }
  35500. return n
  35501. }
  35502. ,
  35503. g.calculate = function(i, n) {
  35504. if (i = this.verifyValue(i),
  35505. null === this.type || "object" != typeof this.type)
  35506. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35507. if (null === i || this.repeated && 0 == i.length)
  35508. return 0;
  35509. var r = 0;
  35510. try {
  35511. if (this.repeated) {
  35512. var o, a;
  35513. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35514. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35515. a = 0,
  35516. o = 0; o < i.length; o++)
  35517. a += this.element.calculateLength(this.id, i[o]);
  35518. r += t.calculateVarint32(a),
  35519. r += a
  35520. } else
  35521. for (o = 0; o < i.length; o++)
  35522. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35523. r += this.element.calculateLength(this.id, i[o])
  35524. } else
  35525. this.map ? i.forEach(function(i, n, o) {
  35526. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35527. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35528. r += t.calculateVarint32(a),
  35529. r += a
  35530. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35531. r += this.element.calculateLength(this.id, i))
  35532. } catch (e) {
  35533. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35534. }
  35535. return r
  35536. }
  35537. ,
  35538. g.decode = function(t, i, n) {
  35539. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35540. if (!a)
  35541. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35542. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35543. o = i.readVarint32(),
  35544. o = i.offset + o;
  35545. for (var s = []; i.offset < o; )
  35546. s.push(this.decode(this.type.wireType, i, !0));
  35547. return s
  35548. }
  35549. if (this.map) {
  35550. var l = h.defaultFieldValue(this.keyType);
  35551. if (r = h.defaultFieldValue(this.type),
  35552. o = i.readVarint32(),
  35553. i.remaining() < o)
  35554. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35555. var c = i.clone();
  35556. for (c.limit = c.offset + o,
  35557. i.offset += o; c.remaining() > 0; ) {
  35558. var u = c.readVarint32();
  35559. t = 7 & u;
  35560. var d = u >>> 3;
  35561. if (1 === d)
  35562. l = this.keyElement.decode(c, t, d);
  35563. else {
  35564. if (2 !== d)
  35565. throw Error("Unexpected tag in map field key/value submessage");
  35566. r = this.element.decode(c, t, d)
  35567. }
  35568. }
  35569. return [l, r]
  35570. }
  35571. return this.element.decode(i, t, this.id)
  35572. }
  35573. ,
  35574. o.Message.Field = f;
  35575. var m = function(e, t, i, n, r, o, a) {
  35576. f.call(this, e, t, i, null, n, r, o, a),
  35577. this.extension
  35578. };
  35579. m.prototype = Object.create(f.prototype),
  35580. o.Message.ExtensionField = m;
  35581. var v = function(e, t, i) {
  35582. a.call(this, e, t, i),
  35583. this.fields = []
  35584. };
  35585. o.Message.OneOf = v;
  35586. var A = function(e, t, i, n, r) {
  35587. l.call(this, e, t, i, n, r),
  35588. this.className = "Enum",
  35589. this.object = null
  35590. };
  35591. A.getName = function(e, t) {
  35592. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35593. if (e[i = n[r]] === t)
  35594. return i;
  35595. return null
  35596. }
  35597. ;
  35598. var y = A.prototype = Object.create(l.prototype);
  35599. y.build = function(t) {
  35600. if (this.object && !t)
  35601. return this.object;
  35602. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35603. i[n[r].name] = n[r].id;
  35604. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35605. value: this.buildOpt(),
  35606. enumerable: !1
  35607. }),
  35608. this.object = i
  35609. }
  35610. ,
  35611. o.Enum = A;
  35612. var C = function(e, t, i, n) {
  35613. a.call(this, e, t, i),
  35614. this.className = "Enum.Value",
  35615. this.id = n
  35616. };
  35617. C.prototype = Object.create(a.prototype),
  35618. o.Enum.Value = C;
  35619. var I = function(e, t, i, n) {
  35620. a.call(this, e, t, i),
  35621. this.field = n
  35622. };
  35623. I.prototype = Object.create(a.prototype),
  35624. o.Extension = I;
  35625. var E = function(e, t, i, n) {
  35626. l.call(this, e, t, i, n),
  35627. this.className = "Service",
  35628. this.clazz = null
  35629. }
  35630. , b = E.prototype = Object.create(l.prototype);
  35631. b.build = function(i) {
  35632. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35633. for (var n = function(t) {
  35634. e.Builder.Service.call(this),
  35635. this.rpcImpl = t || function(e, t, i) {
  35636. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35637. }
  35638. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35639. !function(e) {
  35640. r[e.name] = function(n, r) {
  35641. try {
  35642. try {
  35643. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35644. } catch (e) {
  35645. if (!(e instanceof TypeError))
  35646. throw e
  35647. }
  35648. if (null === n || "object" != typeof n)
  35649. throw Error("Illegal arguments");
  35650. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35651. this.rpcImpl(e.fqn(), n, function(t, n) {
  35652. if (t)
  35653. return void r(t);
  35654. null === n && (n = "");
  35655. try {
  35656. n = e.resolvedResponseType.clazz.decode(n)
  35657. } catch (e) {}
  35658. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35659. })
  35660. } catch (e) {
  35661. setTimeout(r.bind(this, e), 0)
  35662. }
  35663. }
  35664. ,
  35665. n[e.name] = function(t, i, r) {
  35666. new n(t)[e.name](i, r)
  35667. }
  35668. ,
  35669. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35670. value: e.buildOpt()
  35671. }),
  35672. Object.defineProperty(r[e.name], "$options", {
  35673. value: n[e.name].$options
  35674. }))
  35675. }(o[a]);
  35676. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35677. value: i.buildOpt()
  35678. }),
  35679. Object.defineProperty(r, "$options", {
  35680. value: n.$options
  35681. }),
  35682. Object.defineProperty(n, "$type", {
  35683. value: i
  35684. }),
  35685. Object.defineProperty(r, "$type", {
  35686. value: i
  35687. })),
  35688. n
  35689. }(e, this)
  35690. }
  35691. ,
  35692. o.Service = E;
  35693. var w = function(e, t, i, n) {
  35694. a.call(this, e, t, i),
  35695. this.className = "Service.Method",
  35696. this.options = n || {}
  35697. }
  35698. , _ = w.prototype = Object.create(a.prototype);
  35699. _.buildOpt = c.buildOpt,
  35700. o.Service.Method = w;
  35701. var T = function(e, t, i, n, r, o, a, s) {
  35702. w.call(this, e, t, i, s),
  35703. this.className = "Service.RPCMethod",
  35704. this.requestName = n,
  35705. this.responseName = r,
  35706. this.requestStream = o,
  35707. this.responseStream = a,
  35708. this.resolvedRequestType = null,
  35709. this.resolvedResponseType = null
  35710. };
  35711. return T.prototype = Object.create(w.prototype),
  35712. o.Service.RPCMethod = T,
  35713. o
  35714. }(r),
  35715. r.Builder = function(t, i, n) {
  35716. function r(e) {
  35717. e.messages && e.messages.forEach(function(t) {
  35718. t.syntax = e.syntax,
  35719. r(t)
  35720. }),
  35721. e.enums && e.enums.forEach(function(t) {
  35722. t.syntax = e.syntax
  35723. })
  35724. }
  35725. var o = function(e) {
  35726. this.ns = new n.Namespace(this,null,""),
  35727. this.ptr = this.ns,
  35728. this.resolved = !1,
  35729. this.result = null,
  35730. this.files = {},
  35731. this.importRoot = null,
  35732. this.options = e || {}
  35733. }
  35734. , a = o.prototype;
  35735. return o.isMessage = function(e) {
  35736. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35737. }
  35738. ,
  35739. o.isMessageField = function(e) {
  35740. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35741. }
  35742. ,
  35743. o.isEnum = function(e) {
  35744. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35745. }
  35746. ,
  35747. o.isService = function(e) {
  35748. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35749. }
  35750. ,
  35751. o.isExtend = function(e) {
  35752. return "string" == typeof e.ref
  35753. }
  35754. ,
  35755. a.reset = function() {
  35756. return this.ptr = this.ns,
  35757. this
  35758. }
  35759. ,
  35760. a.define = function(e) {
  35761. if ("string" != typeof e || !i.TYPEREF.test(e))
  35762. throw Error("illegal namespace: " + e);
  35763. return e.split(".").forEach(function(e) {
  35764. var t = this.ptr.getChild(e);
  35765. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35766. this.ptr = t
  35767. }, this),
  35768. this
  35769. }
  35770. ,
  35771. a.create = function(e) {
  35772. if (!e)
  35773. return this;
  35774. if (Array.isArray(e)) {
  35775. if (0 === e.length)
  35776. return this;
  35777. e = e.slice()
  35778. } else
  35779. e = [e];
  35780. for (var i = [e]; i.length > 0; ) {
  35781. if (e = i.pop(),
  35782. !Array.isArray(e))
  35783. throw Error("not a valid namespace: " + JSON.stringify(e));
  35784. for (; e.length > 0; ) {
  35785. var r = e.shift();
  35786. if (o.isMessage(r)) {
  35787. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35788. , s = {};
  35789. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35790. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35791. }, this),
  35792. r.fields && r.fields.forEach(function(e) {
  35793. if (null !== a.getChild(0 | e.id))
  35794. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35795. if (e.options && "object" != typeof e.options)
  35796. throw Error("illegal field options in " + a.name + "#" + e.name);
  35797. var t = null;
  35798. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35799. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35800. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35801. t && t.fields.push(e),
  35802. a.addChild(e)
  35803. }, this);
  35804. var l = [];
  35805. if (r.enums && r.enums.forEach(function(e) {
  35806. l.push(e)
  35807. }),
  35808. r.messages && r.messages.forEach(function(e) {
  35809. l.push(e)
  35810. }),
  35811. r.services && r.services.forEach(function(e) {
  35812. l.push(e)
  35813. }),
  35814. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35815. this.ptr.addChild(a),
  35816. l.length > 0) {
  35817. i.push(e),
  35818. e = l,
  35819. l = null,
  35820. this.ptr = a,
  35821. a = null;
  35822. continue
  35823. }
  35824. l = null
  35825. } else if (o.isEnum(r))
  35826. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35827. r.values.forEach(function(e) {
  35828. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35829. }, this),
  35830. this.ptr.addChild(a);
  35831. else if (o.isService(r))
  35832. a = new n.Service(this,this.ptr,r.name,r.options),
  35833. Object.keys(r.rpc).forEach(function(e) {
  35834. var t = r.rpc[e];
  35835. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35836. }, this),
  35837. this.ptr.addChild(a);
  35838. else {
  35839. if (!o.isExtend(r))
  35840. throw Error("not a valid definition: " + JSON.stringify(r));
  35841. if (a = this.ptr.resolve(r.ref, !0))
  35842. r.fields.forEach(function(e) {
  35843. if (null !== a.getChild(0 | e.id))
  35844. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35845. if (a.extensions) {
  35846. var i = !1;
  35847. if (a.extensions.forEach(function(t) {
  35848. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35849. }),
  35850. !i)
  35851. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35852. }
  35853. var r = e.name;
  35854. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35855. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35856. , s = new n.Extension(this,this.ptr,e.name,o);
  35857. o.extension = s,
  35858. this.ptr.addChild(s),
  35859. a.addChild(o)
  35860. }, this);
  35861. else if (!/\.?google\.protobuf\./.test(r.ref))
  35862. throw Error("extended message " + r.ref + " is not defined")
  35863. }
  35864. r = null,
  35865. a = null
  35866. }
  35867. e = null,
  35868. this.ptr = this.ptr.parent
  35869. }
  35870. return this.resolved = !1,
  35871. this.result = null,
  35872. this
  35873. }
  35874. ,
  35875. a.import = function(i, n) {
  35876. var o = "/";
  35877. if ("string" == typeof n) {
  35878. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35879. this.files[n] === !0)
  35880. return this.reset();
  35881. this.files[n] = !0
  35882. } else if ("object" == typeof n) {
  35883. var a = n.root;
  35884. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35885. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35886. var s = a + o + n.file;
  35887. if (this.files[s] === !0)
  35888. return this.reset();
  35889. this.files[s] = !0
  35890. }
  35891. if (i.imports && i.imports.length > 0) {
  35892. var l, c = !1;
  35893. "object" == typeof n ? (this.importRoot = n.root,
  35894. c = !0,
  35895. l = this.importRoot,
  35896. n = n.file,
  35897. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35898. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35899. o = "\\") : l = "." : l = null;
  35900. for (var h = 0; h < i.imports.length; h++)
  35901. if ("string" == typeof i.imports[h]) {
  35902. if (!l)
  35903. throw Error("cannot determine import root");
  35904. var u = i.imports[h];
  35905. if ("google/protobuf/descriptor.proto" === u)
  35906. continue;
  35907. if (u = l + o + u,
  35908. this.files[u] === !0)
  35909. continue;
  35910. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35911. var d = t.Util.fetch(u);
  35912. if (null === d)
  35913. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35914. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35915. } else
  35916. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35917. return t + "_import" + h + "." + i
  35918. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35919. c && (this.importRoot = null)
  35920. }
  35921. i.package && this.define(i.package),
  35922. i.syntax && r(i);
  35923. var p = this.ptr;
  35924. return i.options && Object.keys(i.options).forEach(function(e) {
  35925. p.options[e] = i.options[e]
  35926. }),
  35927. i.messages && (this.create(i.messages),
  35928. this.ptr = p),
  35929. i.enums && (this.create(i.enums),
  35930. this.ptr = p),
  35931. i.services && (this.create(i.services),
  35932. this.ptr = p),
  35933. i.extends && this.create(i.extends),
  35934. this.reset()
  35935. }
  35936. ,
  35937. a.resolveAll = function() {
  35938. var e;
  35939. if (null == this.ptr || "object" == typeof this.ptr.type)
  35940. return this;
  35941. if (this.ptr instanceof n.Namespace)
  35942. this.ptr.children.forEach(function(e) {
  35943. this.ptr = e,
  35944. this.resolveAll()
  35945. }, this);
  35946. else if (this.ptr instanceof n.Message.Field) {
  35947. if (i.TYPE.test(this.ptr.type))
  35948. this.ptr.type = t.TYPES[this.ptr.type];
  35949. else {
  35950. if (!i.TYPEREF.test(this.ptr.type))
  35951. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35952. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35953. !e)
  35954. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35955. if (this.ptr.resolvedType = e,
  35956. e instanceof n.Enum) {
  35957. if (this.ptr.type = t.TYPES.enum,
  35958. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35959. throw Error("proto3 message cannot reference proto2 enum")
  35960. } else {
  35961. if (!(e instanceof n.Message))
  35962. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35963. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35964. }
  35965. }
  35966. if (this.ptr.map) {
  35967. if (!i.TYPE.test(this.ptr.keyType))
  35968. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35969. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35970. }
  35971. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35972. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35973. throw Error("illegal service type in " + this.ptr.toString(!0));
  35974. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35975. !(e && e instanceof t.Reflect.Message))
  35976. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35977. if (this.ptr.resolvedRequestType = e,
  35978. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35979. !(e && e instanceof t.Reflect.Message))
  35980. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35981. this.ptr.resolvedResponseType = e
  35982. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35983. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35984. return this.reset()
  35985. }
  35986. ,
  35987. a.build = function(e) {
  35988. if (this.reset(),
  35989. this.resolved || (this.resolveAll(),
  35990. this.resolved = !0,
  35991. this.result = null),
  35992. null === this.result && (this.result = this.ns.build()),
  35993. !e)
  35994. return this.result;
  35995. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35996. if (!i[t[n]]) {
  35997. i = null;
  35998. break
  35999. }
  36000. i = i[t[n]]
  36001. }
  36002. return i
  36003. }
  36004. ,
  36005. a.lookup = function(e, t) {
  36006. return e ? this.ns.resolve(e, t) : this.ns
  36007. }
  36008. ,
  36009. a.toString = function() {
  36010. return "Builder"
  36011. }
  36012. ,
  36013. o.Message = function() {}
  36014. ,
  36015. o.Enum = function() {}
  36016. ,
  36017. o.Service = function() {}
  36018. ,
  36019. o
  36020. }(r, r.Lang, r.Reflect),
  36021. r.Map = function(e, t) {
  36022. function i(e) {
  36023. var t = 0;
  36024. return {
  36025. next: function() {
  36026. return t < e.length ? {
  36027. done: !1,
  36028. value: e[t++]
  36029. } : {
  36030. done: !0
  36031. }
  36032. }
  36033. }
  36034. }
  36035. var n = function(e, i) {
  36036. if (!e.map)
  36037. throw Error("field is not a map");
  36038. if (this.field = e,
  36039. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36040. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36041. this.map = {},
  36042. Object.defineProperty(this, "size", {
  36043. get: function() {
  36044. return Object.keys(this.map).length
  36045. }
  36046. }),
  36047. i)
  36048. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36049. var o = this.keyElem.valueFromString(n[r])
  36050. , a = this.valueElem.verifyValue(i[n[r]]);
  36051. this.map[this.keyElem.valueToString(o)] = {
  36052. key: o,
  36053. value: a
  36054. }
  36055. }
  36056. }
  36057. , r = n.prototype;
  36058. return r.clear = function() {
  36059. this.map = {}
  36060. }
  36061. ,
  36062. r.delete = function(e) {
  36063. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36064. , i = t in this.map;
  36065. return delete this.map[t],
  36066. i
  36067. }
  36068. ,
  36069. r.entries = function() {
  36070. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36071. t.push([(e = this.map[n[r]]).key, e.value]);
  36072. return i(t)
  36073. }
  36074. ,
  36075. r.keys = function() {
  36076. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36077. e.push(this.map[t[n]].key);
  36078. return i(e)
  36079. }
  36080. ,
  36081. r.values = function() {
  36082. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36083. e.push(this.map[t[n]].value);
  36084. return i(e)
  36085. }
  36086. ,
  36087. r.forEach = function(e, t) {
  36088. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36089. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36090. }
  36091. ,
  36092. r.set = function(e, t) {
  36093. var i = this.keyElem.verifyValue(e)
  36094. , n = this.valueElem.verifyValue(t);
  36095. return this.map[this.keyElem.valueToString(i)] = {
  36096. key: i,
  36097. value: n
  36098. },
  36099. this
  36100. }
  36101. ,
  36102. r.get = function(e) {
  36103. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36104. if (t in this.map)
  36105. return this.map[t].value
  36106. }
  36107. ,
  36108. r.has = function(e) {
  36109. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36110. return t in this.map
  36111. }
  36112. ,
  36113. n
  36114. }(r, r.Reflect),
  36115. r.loadProto = function(e, t, i) {
  36116. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36117. t = void 0),
  36118. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36119. }
  36120. ,
  36121. r.protoFromString = r.loadProto,
  36122. r.loadProtoFile = function(e, t, i) {
  36123. if (t && "object" == typeof t ? (i = t,
  36124. t = null) : t && "function" == typeof t || (t = null),
  36125. t)
  36126. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36127. if (null === n)
  36128. return void t(Error("Failed to fetch file"));
  36129. try {
  36130. t(null, r.loadProto(n, i, e))
  36131. } catch (e) {
  36132. t(e)
  36133. }
  36134. });
  36135. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36136. return null === n ? null : r.loadProto(n, i, e)
  36137. }
  36138. ,
  36139. r.protoFromFile = r.loadProtoFile,
  36140. r.newBuilder = function(e) {
  36141. return e = e || {},
  36142. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36143. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36144. new r.Builder(e)
  36145. }
  36146. ,
  36147. r.loadJson = function(e, t, i) {
  36148. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36149. t = null),
  36150. t && "object" == typeof t || (t = r.newBuilder()),
  36151. "string" == typeof e && (e = JSON.parse(e)),
  36152. t.import(e, i),
  36153. t.resolveAll(),
  36154. t
  36155. }
  36156. ,
  36157. r.loadJsonFile = function(e, t, i) {
  36158. if (t && "object" == typeof t ? (i = t,
  36159. t = null) : t && "function" == typeof t || (t = null),
  36160. t)
  36161. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36162. if (null === n)
  36163. return void t(Error("Failed to fetch file"));
  36164. try {
  36165. t(null, r.loadJson(JSON.parse(n), i, e))
  36166. } catch (e) {
  36167. t(e)
  36168. }
  36169. });
  36170. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36171. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36172. }
  36173. ,
  36174. r
  36175. })
  36176. }
  36177. ).call(this, e("_process"))
  36178. }
  36179. , {
  36180. _process: 203,
  36181. bytebuffer: 215,
  36182. fs: 197,
  36183. path: 197
  36184. }],
  36185. 215: [function(e, t, i) {
  36186. !function(i, n) {
  36187. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36188. var t;
  36189. try {
  36190. t = e("long")
  36191. } catch (e) {}
  36192. return n(t)
  36193. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36194. }(this, function(e) {
  36195. "use strict";
  36196. function t(e) {
  36197. var t = 0;
  36198. return function() {
  36199. return t < e.length ? e.charCodeAt(t++) : null
  36200. }
  36201. }
  36202. function i() {
  36203. var e = []
  36204. , t = [];
  36205. return function() {
  36206. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36207. e.length = 0),
  36208. void Array.prototype.push.apply(e, arguments))
  36209. }
  36210. }
  36211. function n(e, t, i, n, r) {
  36212. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36213. for (u += d,
  36214. o = p & (1 << -h) - 1,
  36215. p >>= -h,
  36216. h += s; h > 0; o = 256 * o + e[t + u],
  36217. u += d,
  36218. h -= 8)
  36219. ;
  36220. for (a = o & (1 << -h) - 1,
  36221. o >>= -h,
  36222. h += n; h > 0; a = 256 * a + e[t + u],
  36223. u += d,
  36224. h -= 8)
  36225. ;
  36226. if (0 === o)
  36227. o = 1 - c;
  36228. else {
  36229. if (o === l)
  36230. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36231. a += Math.pow(2, n),
  36232. o -= c
  36233. }
  36234. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36235. }
  36236. function r(e, t, i, n, r, o) {
  36237. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36238. for (t = Math.abs(t),
  36239. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36240. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36241. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36242. l *= 2),
  36243. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36244. t * l >= 2 && (a++,
  36245. l /= 2),
  36246. a + u >= h ? (s = 0,
  36247. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36248. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36249. a = 0)); r >= 8; e[i + p] = 255 & s,
  36250. p += f,
  36251. s /= 256,
  36252. r -= 8)
  36253. ;
  36254. for (a = a << r | s,
  36255. c += r; c > 0; e[i + p] = 255 & a,
  36256. p += f,
  36257. a /= 256,
  36258. c -= 8)
  36259. ;
  36260. e[i + p - f] |= 128 * g
  36261. }
  36262. var o = function(e, t, i) {
  36263. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36264. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36265. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36266. !i) {
  36267. if (e |= 0,
  36268. e < 0)
  36269. throw RangeError("Illegal capacity");
  36270. t = !!t,
  36271. i = !!i
  36272. }
  36273. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36274. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36275. this.offset = 0,
  36276. this.markedOffset = -1,
  36277. this.limit = e,
  36278. this.littleEndian = t,
  36279. this.noAssert = i
  36280. };
  36281. o.VERSION = "5.0.1",
  36282. o.LITTLE_ENDIAN = !0,
  36283. o.BIG_ENDIAN = !1,
  36284. o.DEFAULT_CAPACITY = 16,
  36285. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36286. o.DEFAULT_NOASSERT = !1,
  36287. o.Long = e || null;
  36288. var a = o.prototype;
  36289. a.__isByteBuffer__,
  36290. Object.defineProperty(a, "__isByteBuffer__", {
  36291. value: !0,
  36292. enumerable: !1,
  36293. configurable: !1
  36294. });
  36295. var s = new ArrayBuffer(0)
  36296. , l = String.fromCharCode;
  36297. o.accessor = function() {
  36298. return Uint8Array
  36299. }
  36300. ,
  36301. o.allocate = function(e, t, i) {
  36302. return new o(e,t,i)
  36303. }
  36304. ,
  36305. o.concat = function(e, t, i, n) {
  36306. "boolean" != typeof t && "string" == typeof t || (n = i,
  36307. i = t,
  36308. t = void 0);
  36309. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36310. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36311. r = e[s].limit - e[s].offset,
  36312. r > 0 && (a += r);
  36313. if (0 === a)
  36314. return new o(0,i,n);
  36315. var c, h = new o(a,i,n);
  36316. for (s = 0; s < l; )
  36317. c = e[s++],
  36318. r = c.limit - c.offset,
  36319. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36320. h.offset += r);
  36321. return h.limit = h.offset,
  36322. h.offset = 0,
  36323. h
  36324. }
  36325. ,
  36326. o.isByteBuffer = function(e) {
  36327. return (e && e.__isByteBuffer__) === !0
  36328. }
  36329. ,
  36330. o.type = function() {
  36331. return ArrayBuffer
  36332. }
  36333. ,
  36334. o.wrap = function(e, t, i, n) {
  36335. if ("string" != typeof t && (n = i,
  36336. i = t,
  36337. t = void 0),
  36338. "string" == typeof e)
  36339. switch ("undefined" == typeof t && (t = "utf8"),
  36340. t) {
  36341. case "base64":
  36342. return o.fromBase64(e, i);
  36343. case "hex":
  36344. return o.fromHex(e, i);
  36345. case "binary":
  36346. return o.fromBinary(e, i);
  36347. case "utf8":
  36348. return o.fromUTF8(e, i);
  36349. case "debug":
  36350. return o.fromDebug(e, i);
  36351. default:
  36352. throw Error("Unsupported encoding: " + t)
  36353. }
  36354. if (null === e || "object" != typeof e)
  36355. throw TypeError("Illegal buffer");
  36356. var r;
  36357. if (o.isByteBuffer(e))
  36358. return r = a.clone.call(e),
  36359. r.markedOffset = -1,
  36360. r;
  36361. if (e instanceof Uint8Array)
  36362. r = new o(0,i,n),
  36363. e.length > 0 && (r.buffer = e.buffer,
  36364. r.offset = e.byteOffset,
  36365. r.limit = e.byteOffset + e.byteLength,
  36366. r.view = new Uint8Array(e.buffer));
  36367. else if (e instanceof ArrayBuffer)
  36368. r = new o(0,i,n),
  36369. e.byteLength > 0 && (r.buffer = e,
  36370. r.offset = 0,
  36371. r.limit = e.byteLength,
  36372. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36373. else {
  36374. if ("[object Array]" !== Object.prototype.toString.call(e))
  36375. throw TypeError("Illegal buffer");
  36376. r = new o(e.length,i,n),
  36377. r.limit = e.length;
  36378. for (var s = 0; s < e.length; ++s)
  36379. r.view[s] = e[s]
  36380. }
  36381. return r
  36382. }
  36383. ,
  36384. a.writeBitSet = function(e, t) {
  36385. var i = "undefined" == typeof t;
  36386. if (i && (t = this.offset),
  36387. !this.noAssert) {
  36388. if (!(e instanceof Array))
  36389. throw TypeError("Illegal BitSet: Not an array");
  36390. if ("number" != typeof t || t % 1 !== 0)
  36391. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36392. if (t >>>= 0,
  36393. t < 0 || t + 0 > this.buffer.byteLength)
  36394. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36395. }
  36396. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36397. for (t += this.writeVarint32(o, t); a--; )
  36398. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36399. this.writeByte(n, t++);
  36400. if (s < o) {
  36401. var l = 0;
  36402. for (n = 0; s < o; )
  36403. n |= (1 & !!e[s++]) << l++;
  36404. this.writeByte(n, t++)
  36405. }
  36406. return i ? (this.offset = t,
  36407. this) : t - r
  36408. }
  36409. ,
  36410. a.readBitSet = function(e) {
  36411. var t = "undefined" == typeof e;
  36412. t && (e = this.offset);
  36413. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36414. for (e += n.length; o--; )
  36415. i = this.readByte(e++),
  36416. s[a++] = !!(1 & i),
  36417. s[a++] = !!(2 & i),
  36418. s[a++] = !!(4 & i),
  36419. s[a++] = !!(8 & i),
  36420. s[a++] = !!(16 & i),
  36421. s[a++] = !!(32 & i),
  36422. s[a++] = !!(64 & i),
  36423. s[a++] = !!(128 & i);
  36424. if (a < r) {
  36425. var l = 0;
  36426. for (i = this.readByte(e++); a < r; )
  36427. s[a++] = !!(i >> l++ & 1)
  36428. }
  36429. return t && (this.offset = e),
  36430. s
  36431. }
  36432. ,
  36433. a.readBytes = function(e, t) {
  36434. var i = "undefined" == typeof t;
  36435. if (i && (t = this.offset),
  36436. !this.noAssert) {
  36437. if ("number" != typeof t || t % 1 !== 0)
  36438. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36439. if (t >>>= 0,
  36440. t < 0 || t + e > this.buffer.byteLength)
  36441. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36442. }
  36443. var n = this.slice(t, t + e);
  36444. return i && (this.offset += e),
  36445. n
  36446. }
  36447. ,
  36448. a.writeBytes = a.append,
  36449. a.writeInt8 = function(e, t) {
  36450. var i = "undefined" == typeof t;
  36451. if (i && (t = this.offset),
  36452. !this.noAssert) {
  36453. if ("number" != typeof e || e % 1 !== 0)
  36454. throw TypeError("Illegal value: " + e + " (not an integer)");
  36455. if (e |= 0,
  36456. "number" != typeof t || t % 1 !== 0)
  36457. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36458. if (t >>>= 0,
  36459. t < 0 || t + 0 > this.buffer.byteLength)
  36460. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36461. }
  36462. t += 1;
  36463. var n = this.buffer.byteLength;
  36464. return t > n && this.resize((n *= 2) > t ? n : t),
  36465. t -= 1,
  36466. this.view[t] = e,
  36467. i && (this.offset += 1),
  36468. this
  36469. }
  36470. ,
  36471. a.writeByte = a.writeInt8,
  36472. a.readInt8 = function(e) {
  36473. var t = "undefined" == typeof e;
  36474. if (t && (e = this.offset),
  36475. !this.noAssert) {
  36476. if ("number" != typeof e || e % 1 !== 0)
  36477. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36478. if (e >>>= 0,
  36479. e < 0 || e + 1 > this.buffer.byteLength)
  36480. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36481. }
  36482. var i = this.view[e];
  36483. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36484. t && (this.offset += 1),
  36485. i
  36486. }
  36487. ,
  36488. a.readByte = a.readInt8,
  36489. a.writeUint8 = function(e, t) {
  36490. var i = "undefined" == typeof t;
  36491. if (i && (t = this.offset),
  36492. !this.noAssert) {
  36493. if ("number" != typeof e || e % 1 !== 0)
  36494. throw TypeError("Illegal value: " + e + " (not an integer)");
  36495. if (e >>>= 0,
  36496. "number" != typeof t || t % 1 !== 0)
  36497. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36498. if (t >>>= 0,
  36499. t < 0 || t + 0 > this.buffer.byteLength)
  36500. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36501. }
  36502. t += 1;
  36503. var n = this.buffer.byteLength;
  36504. return t > n && this.resize((n *= 2) > t ? n : t),
  36505. t -= 1,
  36506. this.view[t] = e,
  36507. i && (this.offset += 1),
  36508. this
  36509. }
  36510. ,
  36511. a.writeUInt8 = a.writeUint8,
  36512. a.readUint8 = function(e) {
  36513. var t = "undefined" == typeof e;
  36514. if (t && (e = this.offset),
  36515. !this.noAssert) {
  36516. if ("number" != typeof e || e % 1 !== 0)
  36517. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36518. if (e >>>= 0,
  36519. e < 0 || e + 1 > this.buffer.byteLength)
  36520. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36521. }
  36522. var i = this.view[e];
  36523. return t && (this.offset += 1),
  36524. i
  36525. }
  36526. ,
  36527. a.readUInt8 = a.readUint8,
  36528. a.writeInt16 = function(e, t) {
  36529. var i = "undefined" == typeof t;
  36530. if (i && (t = this.offset),
  36531. !this.noAssert) {
  36532. if ("number" != typeof e || e % 1 !== 0)
  36533. throw TypeError("Illegal value: " + e + " (not an integer)");
  36534. if (e |= 0,
  36535. "number" != typeof t || t % 1 !== 0)
  36536. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36537. if (t >>>= 0,
  36538. t < 0 || t + 0 > this.buffer.byteLength)
  36539. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36540. }
  36541. t += 2;
  36542. var n = this.buffer.byteLength;
  36543. return t > n && this.resize((n *= 2) > t ? n : t),
  36544. t -= 2,
  36545. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36546. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36547. this.view[t + 1] = 255 & e),
  36548. i && (this.offset += 2),
  36549. this
  36550. }
  36551. ,
  36552. a.writeShort = a.writeInt16,
  36553. a.readInt16 = function(e) {
  36554. var t = "undefined" == typeof e;
  36555. if (t && (e = this.offset),
  36556. !this.noAssert) {
  36557. if ("number" != typeof e || e % 1 !== 0)
  36558. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36559. if (e >>>= 0,
  36560. e < 0 || e + 2 > this.buffer.byteLength)
  36561. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36562. }
  36563. var i = 0;
  36564. return this.littleEndian ? (i = this.view[e],
  36565. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36566. i |= this.view[e + 1]),
  36567. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36568. t && (this.offset += 2),
  36569. i
  36570. }
  36571. ,
  36572. a.readShort = a.readInt16,
  36573. a.writeUint16 = function(e, t) {
  36574. var i = "undefined" == typeof t;
  36575. if (i && (t = this.offset),
  36576. !this.noAssert) {
  36577. if ("number" != typeof e || e % 1 !== 0)
  36578. throw TypeError("Illegal value: " + e + " (not an integer)");
  36579. if (e >>>= 0,
  36580. "number" != typeof t || t % 1 !== 0)
  36581. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36582. if (t >>>= 0,
  36583. t < 0 || t + 0 > this.buffer.byteLength)
  36584. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36585. }
  36586. t += 2;
  36587. var n = this.buffer.byteLength;
  36588. return t > n && this.resize((n *= 2) > t ? n : t),
  36589. t -= 2,
  36590. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36591. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36592. this.view[t + 1] = 255 & e),
  36593. i && (this.offset += 2),
  36594. this
  36595. }
  36596. ,
  36597. a.writeUInt16 = a.writeUint16,
  36598. a.readUint16 = function(e) {
  36599. var t = "undefined" == typeof e;
  36600. if (t && (e = this.offset),
  36601. !this.noAssert) {
  36602. if ("number" != typeof e || e % 1 !== 0)
  36603. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36604. if (e >>>= 0,
  36605. e < 0 || e + 2 > this.buffer.byteLength)
  36606. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36607. }
  36608. var i = 0;
  36609. return this.littleEndian ? (i = this.view[e],
  36610. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36611. i |= this.view[e + 1]),
  36612. t && (this.offset += 2),
  36613. i
  36614. }
  36615. ,
  36616. a.readUInt16 = a.readUint16,
  36617. a.writeInt32 = function(e, t) {
  36618. var i = "undefined" == typeof t;
  36619. if (i && (t = this.offset),
  36620. !this.noAssert) {
  36621. if ("number" != typeof e || e % 1 !== 0)
  36622. throw TypeError("Illegal value: " + e + " (not an integer)");
  36623. if (e |= 0,
  36624. "number" != typeof t || t % 1 !== 0)
  36625. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36626. if (t >>>= 0,
  36627. t < 0 || t + 0 > this.buffer.byteLength)
  36628. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36629. }
  36630. t += 4;
  36631. var n = this.buffer.byteLength;
  36632. return t > n && this.resize((n *= 2) > t ? n : t),
  36633. t -= 4,
  36634. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36635. this.view[t + 2] = e >>> 16 & 255,
  36636. this.view[t + 1] = e >>> 8 & 255,
  36637. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36638. this.view[t + 1] = e >>> 16 & 255,
  36639. this.view[t + 2] = e >>> 8 & 255,
  36640. this.view[t + 3] = 255 & e),
  36641. i && (this.offset += 4),
  36642. this
  36643. }
  36644. ,
  36645. a.writeInt = a.writeInt32,
  36646. a.readInt32 = function(e) {
  36647. var t = "undefined" == typeof e;
  36648. if (t && (e = this.offset),
  36649. !this.noAssert) {
  36650. if ("number" != typeof e || e % 1 !== 0)
  36651. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36652. if (e >>>= 0,
  36653. e < 0 || e + 4 > this.buffer.byteLength)
  36654. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36655. }
  36656. var i = 0;
  36657. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36658. i |= this.view[e + 1] << 8,
  36659. i |= this.view[e],
  36660. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36661. i |= this.view[e + 2] << 8,
  36662. i |= this.view[e + 3],
  36663. i += this.view[e] << 24 >>> 0),
  36664. i |= 0,
  36665. t && (this.offset += 4),
  36666. i
  36667. }
  36668. ,
  36669. a.readInt = a.readInt32,
  36670. a.writeUint32 = function(e, t) {
  36671. var i = "undefined" == typeof t;
  36672. if (i && (t = this.offset),
  36673. !this.noAssert) {
  36674. if ("number" != typeof e || e % 1 !== 0)
  36675. throw TypeError("Illegal value: " + e + " (not an integer)");
  36676. if (e >>>= 0,
  36677. "number" != typeof t || t % 1 !== 0)
  36678. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36679. if (t >>>= 0,
  36680. t < 0 || t + 0 > this.buffer.byteLength)
  36681. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36682. }
  36683. t += 4;
  36684. var n = this.buffer.byteLength;
  36685. return t > n && this.resize((n *= 2) > t ? n : t),
  36686. t -= 4,
  36687. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36688. this.view[t + 2] = e >>> 16 & 255,
  36689. this.view[t + 1] = e >>> 8 & 255,
  36690. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36691. this.view[t + 1] = e >>> 16 & 255,
  36692. this.view[t + 2] = e >>> 8 & 255,
  36693. this.view[t + 3] = 255 & e),
  36694. i && (this.offset += 4),
  36695. this
  36696. }
  36697. ,
  36698. a.writeUInt32 = a.writeUint32,
  36699. a.readUint32 = function(e) {
  36700. var t = "undefined" == typeof e;
  36701. if (t && (e = this.offset),
  36702. !this.noAssert) {
  36703. if ("number" != typeof e || e % 1 !== 0)
  36704. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36705. if (e >>>= 0,
  36706. e < 0 || e + 4 > this.buffer.byteLength)
  36707. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36708. }
  36709. var i = 0;
  36710. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36711. i |= this.view[e + 1] << 8,
  36712. i |= this.view[e],
  36713. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36714. i |= this.view[e + 2] << 8,
  36715. i |= this.view[e + 3],
  36716. i += this.view[e] << 24 >>> 0),
  36717. t && (this.offset += 4),
  36718. i
  36719. }
  36720. ,
  36721. a.readUInt32 = a.readUint32,
  36722. e && (a.writeInt64 = function(t, i) {
  36723. var n = "undefined" == typeof i;
  36724. if (n && (i = this.offset),
  36725. !this.noAssert) {
  36726. if ("number" == typeof t)
  36727. t = e.fromNumber(t);
  36728. else if ("string" == typeof t)
  36729. t = e.fromString(t);
  36730. else if (!(t && t instanceof e))
  36731. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36732. if ("number" != typeof i || i % 1 !== 0)
  36733. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36734. if (i >>>= 0,
  36735. i < 0 || i + 0 > this.buffer.byteLength)
  36736. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36737. }
  36738. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36739. i += 8;
  36740. var r = this.buffer.byteLength;
  36741. i > r && this.resize((r *= 2) > i ? r : i),
  36742. i -= 8;
  36743. var o = t.low
  36744. , a = t.high;
  36745. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36746. this.view[i + 2] = o >>> 16 & 255,
  36747. this.view[i + 1] = o >>> 8 & 255,
  36748. this.view[i] = 255 & o,
  36749. i += 4,
  36750. this.view[i + 3] = a >>> 24 & 255,
  36751. this.view[i + 2] = a >>> 16 & 255,
  36752. this.view[i + 1] = a >>> 8 & 255,
  36753. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36754. this.view[i + 1] = a >>> 16 & 255,
  36755. this.view[i + 2] = a >>> 8 & 255,
  36756. this.view[i + 3] = 255 & a,
  36757. i += 4,
  36758. this.view[i] = o >>> 24 & 255,
  36759. this.view[i + 1] = o >>> 16 & 255,
  36760. this.view[i + 2] = o >>> 8 & 255,
  36761. this.view[i + 3] = 255 & o),
  36762. n && (this.offset += 8),
  36763. this
  36764. }
  36765. ,
  36766. a.writeLong = a.writeInt64,
  36767. a.readInt64 = function(t) {
  36768. var i = "undefined" == typeof t;
  36769. if (i && (t = this.offset),
  36770. !this.noAssert) {
  36771. if ("number" != typeof t || t % 1 !== 0)
  36772. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36773. if (t >>>= 0,
  36774. t < 0 || t + 8 > this.buffer.byteLength)
  36775. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36776. }
  36777. var n = 0
  36778. , r = 0;
  36779. this.littleEndian ? (n = this.view[t + 2] << 16,
  36780. n |= this.view[t + 1] << 8,
  36781. n |= this.view[t],
  36782. n += this.view[t + 3] << 24 >>> 0,
  36783. t += 4,
  36784. r = this.view[t + 2] << 16,
  36785. r |= this.view[t + 1] << 8,
  36786. r |= this.view[t],
  36787. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36788. r |= this.view[t + 2] << 8,
  36789. r |= this.view[t + 3],
  36790. r += this.view[t] << 24 >>> 0,
  36791. t += 4,
  36792. n = this.view[t + 1] << 16,
  36793. n |= this.view[t + 2] << 8,
  36794. n |= this.view[t + 3],
  36795. n += this.view[t] << 24 >>> 0);
  36796. var o = new e(n,r,!1);
  36797. return i && (this.offset += 8),
  36798. o
  36799. }
  36800. ,
  36801. a.readLong = a.readInt64,
  36802. a.writeUint64 = function(t, i) {
  36803. var n = "undefined" == typeof i;
  36804. if (n && (i = this.offset),
  36805. !this.noAssert) {
  36806. if ("number" == typeof t)
  36807. t = e.fromNumber(t);
  36808. else if ("string" == typeof t)
  36809. t = e.fromString(t);
  36810. else if (!(t && t instanceof e))
  36811. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36812. if ("number" != typeof i || i % 1 !== 0)
  36813. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36814. if (i >>>= 0,
  36815. i < 0 || i + 0 > this.buffer.byteLength)
  36816. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36817. }
  36818. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36819. i += 8;
  36820. var r = this.buffer.byteLength;
  36821. i > r && this.resize((r *= 2) > i ? r : i),
  36822. i -= 8;
  36823. var o = t.low
  36824. , a = t.high;
  36825. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36826. this.view[i + 2] = o >>> 16 & 255,
  36827. this.view[i + 1] = o >>> 8 & 255,
  36828. this.view[i] = 255 & o,
  36829. i += 4,
  36830. this.view[i + 3] = a >>> 24 & 255,
  36831. this.view[i + 2] = a >>> 16 & 255,
  36832. this.view[i + 1] = a >>> 8 & 255,
  36833. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36834. this.view[i + 1] = a >>> 16 & 255,
  36835. this.view[i + 2] = a >>> 8 & 255,
  36836. this.view[i + 3] = 255 & a,
  36837. i += 4,
  36838. this.view[i] = o >>> 24 & 255,
  36839. this.view[i + 1] = o >>> 16 & 255,
  36840. this.view[i + 2] = o >>> 8 & 255,
  36841. this.view[i + 3] = 255 & o),
  36842. n && (this.offset += 8),
  36843. this
  36844. }
  36845. ,
  36846. a.writeUInt64 = a.writeUint64,
  36847. a.readUint64 = function(t) {
  36848. var i = "undefined" == typeof t;
  36849. if (i && (t = this.offset),
  36850. !this.noAssert) {
  36851. if ("number" != typeof t || t % 1 !== 0)
  36852. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36853. if (t >>>= 0,
  36854. t < 0 || t + 8 > this.buffer.byteLength)
  36855. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36856. }
  36857. var n = 0
  36858. , r = 0;
  36859. this.littleEndian ? (n = this.view[t + 2] << 16,
  36860. n |= this.view[t + 1] << 8,
  36861. n |= this.view[t],
  36862. n += this.view[t + 3] << 24 >>> 0,
  36863. t += 4,
  36864. r = this.view[t + 2] << 16,
  36865. r |= this.view[t + 1] << 8,
  36866. r |= this.view[t],
  36867. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36868. r |= this.view[t + 2] << 8,
  36869. r |= this.view[t + 3],
  36870. r += this.view[t] << 24 >>> 0,
  36871. t += 4,
  36872. n = this.view[t + 1] << 16,
  36873. n |= this.view[t + 2] << 8,
  36874. n |= this.view[t + 3],
  36875. n += this.view[t] << 24 >>> 0);
  36876. var o = new e(n,r,!0);
  36877. return i && (this.offset += 8),
  36878. o
  36879. }
  36880. ,
  36881. a.readUInt64 = a.readUint64),
  36882. a.writeFloat32 = function(e, t) {
  36883. var i = "undefined" == typeof t;
  36884. if (i && (t = this.offset),
  36885. !this.noAssert) {
  36886. if ("number" != typeof e)
  36887. throw TypeError("Illegal value: " + e + " (not a number)");
  36888. if ("number" != typeof t || t % 1 !== 0)
  36889. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36890. if (t >>>= 0,
  36891. t < 0 || t + 0 > this.buffer.byteLength)
  36892. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36893. }
  36894. t += 4;
  36895. var n = this.buffer.byteLength;
  36896. return t > n && this.resize((n *= 2) > t ? n : t),
  36897. t -= 4,
  36898. r(this.view, e, t, this.littleEndian, 23, 4),
  36899. i && (this.offset += 4),
  36900. this
  36901. }
  36902. ,
  36903. a.writeFloat = a.writeFloat32,
  36904. a.readFloat32 = function(e) {
  36905. var t = "undefined" == typeof e;
  36906. if (t && (e = this.offset),
  36907. !this.noAssert) {
  36908. if ("number" != typeof e || e % 1 !== 0)
  36909. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36910. if (e >>>= 0,
  36911. e < 0 || e + 4 > this.buffer.byteLength)
  36912. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36913. }
  36914. var i = n(this.view, e, this.littleEndian, 23, 4);
  36915. return t && (this.offset += 4),
  36916. i
  36917. }
  36918. ,
  36919. a.readFloat = a.readFloat32,
  36920. a.writeFloat64 = function(e, t) {
  36921. var i = "undefined" == typeof t;
  36922. if (i && (t = this.offset),
  36923. !this.noAssert) {
  36924. if ("number" != typeof e)
  36925. throw TypeError("Illegal value: " + e + " (not a number)");
  36926. if ("number" != typeof t || t % 1 !== 0)
  36927. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36928. if (t >>>= 0,
  36929. t < 0 || t + 0 > this.buffer.byteLength)
  36930. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36931. }
  36932. t += 8;
  36933. var n = this.buffer.byteLength;
  36934. return t > n && this.resize((n *= 2) > t ? n : t),
  36935. t -= 8,
  36936. r(this.view, e, t, this.littleEndian, 52, 8),
  36937. i && (this.offset += 8),
  36938. this
  36939. }
  36940. ,
  36941. a.writeDouble = a.writeFloat64,
  36942. a.readFloat64 = function(e) {
  36943. var t = "undefined" == typeof e;
  36944. if (t && (e = this.offset),
  36945. !this.noAssert) {
  36946. if ("number" != typeof e || e % 1 !== 0)
  36947. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36948. if (e >>>= 0,
  36949. e < 0 || e + 8 > this.buffer.byteLength)
  36950. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36951. }
  36952. var i = n(this.view, e, this.littleEndian, 52, 8);
  36953. return t && (this.offset += 8),
  36954. i
  36955. }
  36956. ,
  36957. a.readDouble = a.readFloat64,
  36958. o.MAX_VARINT32_BYTES = 5,
  36959. o.calculateVarint32 = function(e) {
  36960. return e >>>= 0,
  36961. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36962. }
  36963. ,
  36964. o.zigZagEncode32 = function(e) {
  36965. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36966. }
  36967. ,
  36968. o.zigZagDecode32 = function(e) {
  36969. return e >>> 1 ^ -(1 & e) | 0
  36970. }
  36971. ,
  36972. a.writeVarint32 = function(e, t) {
  36973. var i = "undefined" == typeof t;
  36974. if (i && (t = this.offset),
  36975. !this.noAssert) {
  36976. if ("number" != typeof e || e % 1 !== 0)
  36977. throw TypeError("Illegal value: " + e + " (not an integer)");
  36978. if (e |= 0,
  36979. "number" != typeof t || t % 1 !== 0)
  36980. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36981. if (t >>>= 0,
  36982. t < 0 || t + 0 > this.buffer.byteLength)
  36983. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36984. }
  36985. var n, r = o.calculateVarint32(e);
  36986. t += r;
  36987. var a = this.buffer.byteLength;
  36988. for (t > a && this.resize((a *= 2) > t ? a : t),
  36989. t -= r,
  36990. e >>>= 0; e >= 128; )
  36991. n = 127 & e | 128,
  36992. this.view[t++] = n,
  36993. e >>>= 7;
  36994. return this.view[t++] = e,
  36995. i ? (this.offset = t,
  36996. this) : r
  36997. }
  36998. ,
  36999. a.writeVarint32ZigZag = function(e, t) {
  37000. return this.writeVarint32(o.zigZagEncode32(e), t)
  37001. }
  37002. ,
  37003. a.readVarint32 = function(e) {
  37004. var t = "undefined" == typeof e;
  37005. if (t && (e = this.offset),
  37006. !this.noAssert) {
  37007. if ("number" != typeof e || e % 1 !== 0)
  37008. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37009. if (e >>>= 0,
  37010. e < 0 || e + 1 > this.buffer.byteLength)
  37011. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37012. }
  37013. var i, n = 0, r = 0;
  37014. do {
  37015. if (!this.noAssert && e > this.limit) {
  37016. var o = Error("Truncated");
  37017. throw o.truncated = !0,
  37018. o
  37019. }
  37020. i = this.view[e++],
  37021. n < 5 && (r |= (127 & i) << 7 * n),
  37022. ++n
  37023. } while (0 !== (128 & i));return r |= 0,
  37024. t ? (this.offset = e,
  37025. r) : {
  37026. value: r,
  37027. length: n
  37028. }
  37029. }
  37030. ,
  37031. a.readVarint32ZigZag = function(e) {
  37032. var t = this.readVarint32(e);
  37033. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37034. t
  37035. }
  37036. ,
  37037. e && (o.MAX_VARINT64_BYTES = 10,
  37038. o.calculateVarint64 = function(t) {
  37039. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37040. var i = t.toInt() >>> 0
  37041. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37042. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37043. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37044. }
  37045. ,
  37046. o.zigZagEncode64 = function(t) {
  37047. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37048. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37049. }
  37050. ,
  37051. o.zigZagDecode64 = function(t) {
  37052. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37053. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37054. }
  37055. ,
  37056. a.writeVarint64 = function(t, i) {
  37057. var n = "undefined" == typeof i;
  37058. if (n && (i = this.offset),
  37059. !this.noAssert) {
  37060. if ("number" == typeof t)
  37061. t = e.fromNumber(t);
  37062. else if ("string" == typeof t)
  37063. t = e.fromString(t);
  37064. else if (!(t && t instanceof e))
  37065. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37066. if ("number" != typeof i || i % 1 !== 0)
  37067. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37068. if (i >>>= 0,
  37069. i < 0 || i + 0 > this.buffer.byteLength)
  37070. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37071. }
  37072. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37073. var r = o.calculateVarint64(t)
  37074. , a = t.toInt() >>> 0
  37075. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37076. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37077. i += r;
  37078. var c = this.buffer.byteLength;
  37079. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37080. i -= r,
  37081. r) {
  37082. case 10:
  37083. this.view[i + 9] = l >>> 7 & 1;
  37084. case 9:
  37085. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37086. case 8:
  37087. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37088. case 7:
  37089. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37090. case 6:
  37091. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37092. case 5:
  37093. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37094. case 4:
  37095. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37096. case 3:
  37097. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37098. case 2:
  37099. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37100. case 1:
  37101. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37102. }
  37103. return n ? (this.offset += r,
  37104. this) : r
  37105. }
  37106. ,
  37107. a.writeVarint64ZigZag = function(e, t) {
  37108. return this.writeVarint64(o.zigZagEncode64(e), t)
  37109. }
  37110. ,
  37111. a.readVarint64 = function(t) {
  37112. var i = "undefined" == typeof t;
  37113. if (i && (t = this.offset),
  37114. !this.noAssert) {
  37115. if ("number" != typeof t || t % 1 !== 0)
  37116. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37117. if (t >>>= 0,
  37118. t < 0 || t + 1 > this.buffer.byteLength)
  37119. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37120. }
  37121. var n = t
  37122. , r = 0
  37123. , o = 0
  37124. , a = 0
  37125. , s = 0;
  37126. if (s = this.view[t++],
  37127. r = 127 & s,
  37128. 128 & s && (s = this.view[t++],
  37129. r |= (127 & s) << 7,
  37130. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37131. r |= (127 & s) << 14,
  37132. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37133. r |= (127 & s) << 21,
  37134. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37135. o = 127 & s,
  37136. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37137. o |= (127 & s) << 7,
  37138. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37139. o |= (127 & s) << 14,
  37140. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37141. o |= (127 & s) << 21,
  37142. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37143. a = 127 & s,
  37144. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37145. a |= (127 & s) << 7,
  37146. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37147. throw Error("Buffer overrun");
  37148. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37149. return i ? (this.offset = t,
  37150. l) : {
  37151. value: l,
  37152. length: t - n
  37153. }
  37154. }
  37155. ,
  37156. a.readVarint64ZigZag = function(t) {
  37157. var i = this.readVarint64(t);
  37158. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37159. i
  37160. }
  37161. ),
  37162. a.writeCString = function(e, i) {
  37163. var n = "undefined" == typeof i;
  37164. n && (i = this.offset);
  37165. var r, o = e.length;
  37166. if (!this.noAssert) {
  37167. if ("string" != typeof e)
  37168. throw TypeError("Illegal str: Not a string");
  37169. for (r = 0; r < o; ++r)
  37170. if (0 === e.charCodeAt(r))
  37171. throw RangeError("Illegal str: Contains NULL-characters");
  37172. if ("number" != typeof i || i % 1 !== 0)
  37173. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37174. if (i >>>= 0,
  37175. i < 0 || i + 0 > this.buffer.byteLength)
  37176. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37177. }
  37178. o = h.calculateUTF16asUTF8(t(e))[1],
  37179. i += o + 1;
  37180. var a = this.buffer.byteLength;
  37181. return i > a && this.resize((a *= 2) > i ? a : i),
  37182. i -= o + 1,
  37183. h.encodeUTF16toUTF8(t(e), function(e) {
  37184. this.view[i++] = e
  37185. }
  37186. .bind(this)),
  37187. this.view[i++] = 0,
  37188. n ? (this.offset = i,
  37189. this) : o
  37190. }
  37191. ,
  37192. a.readCString = function(e) {
  37193. var t = "undefined" == typeof e;
  37194. if (t && (e = this.offset),
  37195. !this.noAssert) {
  37196. if ("number" != typeof e || e % 1 !== 0)
  37197. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37198. if (e >>>= 0,
  37199. e < 0 || e + 1 > this.buffer.byteLength)
  37200. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37201. }
  37202. var n, r = e, o = -1;
  37203. return h.decodeUTF8toUTF16(function() {
  37204. if (0 === o)
  37205. return null;
  37206. if (e >= this.limit)
  37207. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37208. return o = this.view[e++],
  37209. 0 === o ? null : o
  37210. }
  37211. .bind(this), n = i(), !0),
  37212. t ? (this.offset = e,
  37213. n()) : {
  37214. string: n(),
  37215. length: e - r
  37216. }
  37217. }
  37218. ,
  37219. a.writeIString = function(e, i) {
  37220. var n = "undefined" == typeof i;
  37221. if (n && (i = this.offset),
  37222. !this.noAssert) {
  37223. if ("string" != typeof e)
  37224. throw TypeError("Illegal str: Not a string");
  37225. if ("number" != typeof i || i % 1 !== 0)
  37226. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37227. if (i >>>= 0,
  37228. i < 0 || i + 0 > this.buffer.byteLength)
  37229. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37230. }
  37231. var r, o = i;
  37232. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37233. i += 4 + r;
  37234. var a = this.buffer.byteLength;
  37235. if (i > a && this.resize((a *= 2) > i ? a : i),
  37236. i -= 4 + r,
  37237. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37238. this.view[i + 2] = r >>> 16 & 255,
  37239. this.view[i + 1] = r >>> 8 & 255,
  37240. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37241. this.view[i + 1] = r >>> 16 & 255,
  37242. this.view[i + 2] = r >>> 8 & 255,
  37243. this.view[i + 3] = 255 & r),
  37244. i += 4,
  37245. h.encodeUTF16toUTF8(t(e), function(e) {
  37246. this.view[i++] = e
  37247. }
  37248. .bind(this)),
  37249. i !== o + 4 + r)
  37250. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37251. return n ? (this.offset = i,
  37252. this) : i - o
  37253. }
  37254. ,
  37255. a.readIString = function(e) {
  37256. var t = "undefined" == typeof e;
  37257. if (t && (e = this.offset),
  37258. !this.noAssert) {
  37259. if ("number" != typeof e || e % 1 !== 0)
  37260. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37261. if (e >>>= 0,
  37262. e < 0 || e + 4 > this.buffer.byteLength)
  37263. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37264. }
  37265. var i = e
  37266. , n = this.readUint32(e)
  37267. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37268. return e += r.length,
  37269. t ? (this.offset = e,
  37270. r.string) : {
  37271. string: r.string,
  37272. length: e - i
  37273. }
  37274. }
  37275. ,
  37276. o.METRICS_CHARS = "c",
  37277. o.METRICS_BYTES = "b",
  37278. a.writeUTF8String = function(e, i) {
  37279. var n = "undefined" == typeof i;
  37280. if (n && (i = this.offset),
  37281. !this.noAssert) {
  37282. if ("number" != typeof i || i % 1 !== 0)
  37283. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37284. if (i >>>= 0,
  37285. i < 0 || i + 0 > this.buffer.byteLength)
  37286. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37287. }
  37288. var r, o = i;
  37289. r = h.calculateUTF16asUTF8(t(e))[1],
  37290. i += r;
  37291. var a = this.buffer.byteLength;
  37292. return i > a && this.resize((a *= 2) > i ? a : i),
  37293. i -= r,
  37294. h.encodeUTF16toUTF8(t(e), function(e) {
  37295. this.view[i++] = e
  37296. }
  37297. .bind(this)),
  37298. n ? (this.offset = i,
  37299. this) : i - o
  37300. }
  37301. ,
  37302. a.writeString = a.writeUTF8String,
  37303. o.calculateUTF8Chars = function(e) {
  37304. return h.calculateUTF16asUTF8(t(e))[0]
  37305. }
  37306. ,
  37307. o.calculateUTF8Bytes = function(e) {
  37308. return h.calculateUTF16asUTF8(t(e))[1]
  37309. }
  37310. ,
  37311. o.calculateString = o.calculateUTF8Bytes,
  37312. a.readUTF8String = function(e, t, n) {
  37313. "number" == typeof t && (n = t,
  37314. t = void 0);
  37315. var r = "undefined" == typeof n;
  37316. if (r && (n = this.offset),
  37317. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37318. !this.noAssert) {
  37319. if ("number" != typeof e || e % 1 !== 0)
  37320. throw TypeError("Illegal length: " + e + " (not an integer)");
  37321. if (e |= 0,
  37322. "number" != typeof n || n % 1 !== 0)
  37323. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37324. if (n >>>= 0,
  37325. n < 0 || n + 0 > this.buffer.byteLength)
  37326. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37327. }
  37328. var a, s = 0, l = n;
  37329. if (t === o.METRICS_CHARS) {
  37330. if (a = i(),
  37331. h.decodeUTF8(function() {
  37332. return s < e && n < this.limit ? this.view[n++] : null
  37333. }
  37334. .bind(this), function(e) {
  37335. ++s,
  37336. h.UTF8toUTF16(e, a)
  37337. }),
  37338. s !== e)
  37339. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37340. return r ? (this.offset = n,
  37341. a()) : {
  37342. string: a(),
  37343. length: n - l
  37344. }
  37345. }
  37346. if (t === o.METRICS_BYTES) {
  37347. if (!this.noAssert) {
  37348. if ("number" != typeof n || n % 1 !== 0)
  37349. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37350. if (n >>>= 0,
  37351. n < 0 || n + e > this.buffer.byteLength)
  37352. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37353. }
  37354. var c = n + e;
  37355. if (h.decodeUTF8toUTF16(function() {
  37356. return n < c ? this.view[n++] : null
  37357. }
  37358. .bind(this), a = i(), this.noAssert),
  37359. n !== c)
  37360. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37361. return r ? (this.offset = n,
  37362. a()) : {
  37363. string: a(),
  37364. length: n - l
  37365. }
  37366. }
  37367. throw TypeError("Unsupported metrics: " + t)
  37368. }
  37369. ,
  37370. a.readString = a.readUTF8String,
  37371. a.writeVString = function(e, i) {
  37372. var n = "undefined" == typeof i;
  37373. if (n && (i = this.offset),
  37374. !this.noAssert) {
  37375. if ("string" != typeof e)
  37376. throw TypeError("Illegal str: Not a string");
  37377. if ("number" != typeof i || i % 1 !== 0)
  37378. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37379. if (i >>>= 0,
  37380. i < 0 || i + 0 > this.buffer.byteLength)
  37381. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37382. }
  37383. var r, a, s = i;
  37384. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37385. a = o.calculateVarint32(r),
  37386. i += a + r;
  37387. var l = this.buffer.byteLength;
  37388. if (i > l && this.resize((l *= 2) > i ? l : i),
  37389. i -= a + r,
  37390. i += this.writeVarint32(r, i),
  37391. h.encodeUTF16toUTF8(t(e), function(e) {
  37392. this.view[i++] = e
  37393. }
  37394. .bind(this)),
  37395. i !== s + r + a)
  37396. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37397. return n ? (this.offset = i,
  37398. this) : i - s
  37399. }
  37400. ,
  37401. a.readVString = function(e) {
  37402. var t = "undefined" == typeof e;
  37403. if (t && (e = this.offset),
  37404. !this.noAssert) {
  37405. if ("number" != typeof e || e % 1 !== 0)
  37406. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37407. if (e >>>= 0,
  37408. e < 0 || e + 1 > this.buffer.byteLength)
  37409. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37410. }
  37411. var i = e
  37412. , n = this.readVarint32(e)
  37413. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37414. return e += r.length,
  37415. t ? (this.offset = e,
  37416. r.string) : {
  37417. string: r.string,
  37418. length: e - i
  37419. }
  37420. }
  37421. ,
  37422. a.append = function(e, t, i) {
  37423. "number" != typeof t && "string" == typeof t || (i = t,
  37424. t = void 0);
  37425. var n = "undefined" == typeof i;
  37426. if (n && (i = this.offset),
  37427. !this.noAssert) {
  37428. if ("number" != typeof i || i % 1 !== 0)
  37429. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37430. if (i >>>= 0,
  37431. i < 0 || i + 0 > this.buffer.byteLength)
  37432. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37433. }
  37434. e instanceof o || (e = o.wrap(e, t));
  37435. var r = e.limit - e.offset;
  37436. if (r <= 0)
  37437. return this;
  37438. i += r;
  37439. var a = this.buffer.byteLength;
  37440. return i > a && this.resize((a *= 2) > i ? a : i),
  37441. i -= r,
  37442. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37443. e.offset += r,
  37444. n && (this.offset += r),
  37445. this
  37446. }
  37447. ,
  37448. a.appendTo = function(e, t) {
  37449. return e.append(this, t),
  37450. this
  37451. }
  37452. ,
  37453. a.assert = function(e) {
  37454. return this.noAssert = !e,
  37455. this
  37456. }
  37457. ,
  37458. a.capacity = function() {
  37459. return this.buffer.byteLength
  37460. }
  37461. ,
  37462. a.clear = function() {
  37463. return this.offset = 0,
  37464. this.limit = this.buffer.byteLength,
  37465. this.markedOffset = -1,
  37466. this
  37467. }
  37468. ,
  37469. a.clone = function(e) {
  37470. var t = new o(0,this.littleEndian,this.noAssert);
  37471. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37472. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37473. t.view = this.view),
  37474. t.offset = this.offset,
  37475. t.markedOffset = this.markedOffset,
  37476. t.limit = this.limit,
  37477. t
  37478. }
  37479. ,
  37480. a.compact = function(e, t) {
  37481. if ("undefined" == typeof e && (e = this.offset),
  37482. "undefined" == typeof t && (t = this.limit),
  37483. !this.noAssert) {
  37484. if ("number" != typeof e || e % 1 !== 0)
  37485. throw TypeError("Illegal begin: Not an integer");
  37486. if (e >>>= 0,
  37487. "number" != typeof t || t % 1 !== 0)
  37488. throw TypeError("Illegal end: Not an integer");
  37489. if (t >>>= 0,
  37490. e < 0 || e > t || t > this.buffer.byteLength)
  37491. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37492. }
  37493. if (0 === e && t === this.buffer.byteLength)
  37494. return this;
  37495. var i = t - e;
  37496. if (0 === i)
  37497. return this.buffer = s,
  37498. this.view = null,
  37499. this.markedOffset >= 0 && (this.markedOffset -= e),
  37500. this.offset = 0,
  37501. this.limit = 0,
  37502. this;
  37503. var n = new ArrayBuffer(i)
  37504. , r = new Uint8Array(n);
  37505. return r.set(this.view.subarray(e, t)),
  37506. this.buffer = n,
  37507. this.view = r,
  37508. this.markedOffset >= 0 && (this.markedOffset -= e),
  37509. this.offset = 0,
  37510. this.limit = i,
  37511. this
  37512. }
  37513. ,
  37514. a.copy = function(e, t) {
  37515. if ("undefined" == typeof e && (e = this.offset),
  37516. "undefined" == typeof t && (t = this.limit),
  37517. !this.noAssert) {
  37518. if ("number" != typeof e || e % 1 !== 0)
  37519. throw TypeError("Illegal begin: Not an integer");
  37520. if (e >>>= 0,
  37521. "number" != typeof t || t % 1 !== 0)
  37522. throw TypeError("Illegal end: Not an integer");
  37523. if (t >>>= 0,
  37524. e < 0 || e > t || t > this.buffer.byteLength)
  37525. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37526. }
  37527. if (e === t)
  37528. return new o(0,this.littleEndian,this.noAssert);
  37529. var i = t - e
  37530. , n = new o(i,this.littleEndian,this.noAssert);
  37531. return n.offset = 0,
  37532. n.limit = i,
  37533. n.markedOffset >= 0 && (n.markedOffset -= e),
  37534. this.copyTo(n, 0, e, t),
  37535. n
  37536. }
  37537. ,
  37538. a.copyTo = function(e, t, i, n) {
  37539. var r, a;
  37540. if (!this.noAssert && !o.isByteBuffer(e))
  37541. throw TypeError("Illegal target: Not a ByteBuffer");
  37542. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37543. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37544. n = "undefined" == typeof n ? this.limit : 0 | n,
  37545. t < 0 || t > e.buffer.byteLength)
  37546. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37547. if (i < 0 || n > this.buffer.byteLength)
  37548. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37549. var s = n - i;
  37550. return 0 === s ? e : (e.ensureCapacity(t + s),
  37551. e.view.set(this.view.subarray(i, n), t),
  37552. r && (this.offset += s),
  37553. a && (e.offset += s),
  37554. this)
  37555. }
  37556. ,
  37557. a.ensureCapacity = function(e) {
  37558. var t = this.buffer.byteLength;
  37559. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37560. }
  37561. ,
  37562. a.fill = function(e, t, i) {
  37563. var n = "undefined" == typeof t;
  37564. if (n && (t = this.offset),
  37565. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37566. "undefined" == typeof t && (t = this.offset),
  37567. "undefined" == typeof i && (i = this.limit),
  37568. !this.noAssert) {
  37569. if ("number" != typeof e || e % 1 !== 0)
  37570. throw TypeError("Illegal value: " + e + " (not an integer)");
  37571. if (e |= 0,
  37572. "number" != typeof t || t % 1 !== 0)
  37573. throw TypeError("Illegal begin: Not an integer");
  37574. if (t >>>= 0,
  37575. "number" != typeof i || i % 1 !== 0)
  37576. throw TypeError("Illegal end: Not an integer");
  37577. if (i >>>= 0,
  37578. t < 0 || t > i || i > this.buffer.byteLength)
  37579. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37580. }
  37581. if (t >= i)
  37582. return this;
  37583. for (; t < i; )
  37584. this.view[t++] = e;
  37585. return n && (this.offset = t),
  37586. this
  37587. }
  37588. ,
  37589. a.flip = function() {
  37590. return this.limit = this.offset,
  37591. this.offset = 0,
  37592. this
  37593. }
  37594. ,
  37595. a.mark = function(e) {
  37596. if (e = "undefined" == typeof e ? this.offset : e,
  37597. !this.noAssert) {
  37598. if ("number" != typeof e || e % 1 !== 0)
  37599. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37600. if (e >>>= 0,
  37601. e < 0 || e + 0 > this.buffer.byteLength)
  37602. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37603. }
  37604. return this.markedOffset = e,
  37605. this
  37606. }
  37607. ,
  37608. a.order = function(e) {
  37609. if (!this.noAssert && "boolean" != typeof e)
  37610. throw TypeError("Illegal littleEndian: Not a boolean");
  37611. return this.littleEndian = !!e,
  37612. this
  37613. }
  37614. ,
  37615. a.LE = function(e) {
  37616. return this.littleEndian = "undefined" == typeof e || !!e,
  37617. this
  37618. }
  37619. ,
  37620. a.BE = function(e) {
  37621. return this.littleEndian = "undefined" != typeof e && !e,
  37622. this
  37623. }
  37624. ,
  37625. a.prepend = function(e, t, i) {
  37626. "number" != typeof t && "string" == typeof t || (i = t,
  37627. t = void 0);
  37628. var n = "undefined" == typeof i;
  37629. if (n && (i = this.offset),
  37630. !this.noAssert) {
  37631. if ("number" != typeof i || i % 1 !== 0)
  37632. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37633. if (i >>>= 0,
  37634. i < 0 || i + 0 > this.buffer.byteLength)
  37635. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37636. }
  37637. e instanceof o || (e = o.wrap(e, t));
  37638. var r = e.limit - e.offset;
  37639. if (r <= 0)
  37640. return this;
  37641. var a = r - i;
  37642. if (a > 0) {
  37643. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37644. , l = new Uint8Array(s);
  37645. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37646. this.buffer = s,
  37647. this.view = l,
  37648. this.offset += a,
  37649. this.markedOffset >= 0 && (this.markedOffset += a),
  37650. this.limit += a,
  37651. i += a
  37652. } else {
  37653. new Uint8Array(this.buffer)
  37654. }
  37655. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37656. e.offset = e.limit,
  37657. n && (this.offset -= r),
  37658. this
  37659. }
  37660. ,
  37661. a.prependTo = function(e, t) {
  37662. return e.prepend(this, t),
  37663. this
  37664. }
  37665. ,
  37666. a.printDebug = function(e) {
  37667. "function" != typeof e && (e = console.log.bind(console)),
  37668. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37669. }
  37670. ,
  37671. a.remaining = function() {
  37672. return this.limit - this.offset
  37673. }
  37674. ,
  37675. a.reset = function() {
  37676. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37677. this.markedOffset = -1) : this.offset = 0,
  37678. this
  37679. }
  37680. ,
  37681. a.resize = function(e) {
  37682. if (!this.noAssert) {
  37683. if ("number" != typeof e || e % 1 !== 0)
  37684. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37685. if (e |= 0,
  37686. e < 0)
  37687. throw RangeError("Illegal capacity: 0 <= " + e)
  37688. }
  37689. if (this.buffer.byteLength < e) {
  37690. var t = new ArrayBuffer(e)
  37691. , i = new Uint8Array(t);
  37692. i.set(this.view),
  37693. this.buffer = t,
  37694. this.view = i
  37695. }
  37696. return this
  37697. }
  37698. ,
  37699. a.reverse = function(e, t) {
  37700. if ("undefined" == typeof e && (e = this.offset),
  37701. "undefined" == typeof t && (t = this.limit),
  37702. !this.noAssert) {
  37703. if ("number" != typeof e || e % 1 !== 0)
  37704. throw TypeError("Illegal begin: Not an integer");
  37705. if (e >>>= 0,
  37706. "number" != typeof t || t % 1 !== 0)
  37707. throw TypeError("Illegal end: Not an integer");
  37708. if (t >>>= 0,
  37709. e < 0 || e > t || t > this.buffer.byteLength)
  37710. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37711. }
  37712. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37713. this)
  37714. }
  37715. ,
  37716. a.skip = function(e) {
  37717. if (!this.noAssert) {
  37718. if ("number" != typeof e || e % 1 !== 0)
  37719. throw TypeError("Illegal length: " + e + " (not an integer)");
  37720. e |= 0
  37721. }
  37722. var t = this.offset + e;
  37723. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37724. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37725. return this.offset = t,
  37726. this
  37727. }
  37728. ,
  37729. a.slice = function(e, t) {
  37730. if ("undefined" == typeof e && (e = this.offset),
  37731. "undefined" == typeof t && (t = this.limit),
  37732. !this.noAssert) {
  37733. if ("number" != typeof e || e % 1 !== 0)
  37734. throw TypeError("Illegal begin: Not an integer");
  37735. if (e >>>= 0,
  37736. "number" != typeof t || t % 1 !== 0)
  37737. throw TypeError("Illegal end: Not an integer");
  37738. if (t >>>= 0,
  37739. e < 0 || e > t || t > this.buffer.byteLength)
  37740. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37741. }
  37742. var i = this.clone();
  37743. return i.offset = e,
  37744. i.limit = t,
  37745. i
  37746. }
  37747. ,
  37748. a.toBuffer = function(e) {
  37749. var t = this.offset
  37750. , i = this.limit;
  37751. if (!this.noAssert) {
  37752. if ("number" != typeof t || t % 1 !== 0)
  37753. throw TypeError("Illegal offset: Not an integer");
  37754. if (t >>>= 0,
  37755. "number" != typeof i || i % 1 !== 0)
  37756. throw TypeError("Illegal limit: Not an integer");
  37757. if (i >>>= 0,
  37758. t < 0 || t > i || i > this.buffer.byteLength)
  37759. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37760. }
  37761. if (!e && 0 === t && i === this.buffer.byteLength)
  37762. return this.buffer;
  37763. if (t === i)
  37764. return s;
  37765. var n = new ArrayBuffer(i - t);
  37766. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37767. n
  37768. }
  37769. ,
  37770. a.toArrayBuffer = a.toBuffer,
  37771. a.toString = function(e, t, i) {
  37772. if ("undefined" == typeof e)
  37773. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37774. switch ("number" == typeof e && (e = "utf8",
  37775. t = e,
  37776. i = t),
  37777. e) {
  37778. case "utf8":
  37779. return this.toUTF8(t, i);
  37780. case "base64":
  37781. return this.toBase64(t, i);
  37782. case "hex":
  37783. return this.toHex(t, i);
  37784. case "binary":
  37785. return this.toBinary(t, i);
  37786. case "debug":
  37787. return this.toDebug();
  37788. case "columns":
  37789. return this.toColumns();
  37790. default:
  37791. throw Error("Unsupported encoding: " + e)
  37792. }
  37793. }
  37794. ;
  37795. var c = function() {
  37796. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37797. i[t[n]] = n;
  37798. return e.encode = function(e, i) {
  37799. for (var n, r; null !== (n = e()); )
  37800. i(t[n >> 2 & 63]),
  37801. r = (3 & n) << 4,
  37802. null !== (n = e()) ? (r |= n >> 4 & 15,
  37803. i(t[63 & (r | n >> 4 & 15)]),
  37804. r = (15 & n) << 2,
  37805. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37806. i(t[63 & n])) : (i(t[63 & r]),
  37807. i(61))) : (i(t[63 & r]),
  37808. i(61),
  37809. i(61))
  37810. }
  37811. ,
  37812. e.decode = function(e, t) {
  37813. function n(e) {
  37814. throw Error("Illegal character code: " + e)
  37815. }
  37816. for (var r, o, a; null !== (r = e()); )
  37817. if (o = i[r],
  37818. "undefined" == typeof o && n(r),
  37819. null !== (r = e()) && (a = i[r],
  37820. "undefined" == typeof a && n(r),
  37821. t(o << 2 >>> 0 | (48 & a) >> 4),
  37822. null !== (r = e()))) {
  37823. if (o = i[r],
  37824. "undefined" == typeof o) {
  37825. if (61 === r)
  37826. break;
  37827. n(r)
  37828. }
  37829. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37830. null !== (r = e())) {
  37831. if (a = i[r],
  37832. "undefined" == typeof a) {
  37833. if (61 === r)
  37834. break;
  37835. n(r)
  37836. }
  37837. t((3 & o) << 6 >>> 0 | a)
  37838. }
  37839. }
  37840. }
  37841. ,
  37842. e.test = function(e) {
  37843. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37844. }
  37845. ,
  37846. e
  37847. }();
  37848. a.toBase64 = function(e, t) {
  37849. if ("undefined" == typeof e && (e = this.offset),
  37850. "undefined" == typeof t && (t = this.limit),
  37851. e |= 0,
  37852. t |= 0,
  37853. e < 0 || t > this.capacity || e > t)
  37854. throw RangeError("begin, end");
  37855. var n;
  37856. return c.encode(function() {
  37857. return e < t ? this.view[e++] : null
  37858. }
  37859. .bind(this), n = i()),
  37860. n()
  37861. }
  37862. ,
  37863. o.fromBase64 = function(e, i) {
  37864. if ("string" != typeof e)
  37865. throw TypeError("str");
  37866. var n = new o(e.length / 4 * 3,i)
  37867. , r = 0;
  37868. return c.decode(t(e), function(e) {
  37869. n.view[r++] = e
  37870. }),
  37871. n.limit = r,
  37872. n
  37873. }
  37874. ,
  37875. o.btoa = function(e) {
  37876. return o.fromBinary(e).toBase64()
  37877. }
  37878. ,
  37879. o.atob = function(e) {
  37880. return o.fromBase64(e).toBinary()
  37881. }
  37882. ,
  37883. a.toBinary = function(e, t) {
  37884. if ("undefined" == typeof e && (e = this.offset),
  37885. "undefined" == typeof t && (t = this.limit),
  37886. e |= 0,
  37887. t |= 0,
  37888. e < 0 || t > this.capacity() || e > t)
  37889. throw RangeError("begin, end");
  37890. if (e === t)
  37891. return "";
  37892. for (var i = [], n = []; e < t; )
  37893. i.push(this.view[e++]),
  37894. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37895. i = []);
  37896. return n.join("") + String.fromCharCode.apply(String, i)
  37897. }
  37898. ,
  37899. o.fromBinary = function(e, t) {
  37900. if ("string" != typeof e)
  37901. throw TypeError("str");
  37902. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37903. if (i = e.charCodeAt(n),
  37904. i > 255)
  37905. throw RangeError("illegal char code: " + i);
  37906. a.view[n++] = i
  37907. }
  37908. return a.limit = r,
  37909. a
  37910. }
  37911. ,
  37912. a.toDebug = function(e) {
  37913. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37914. if (i !== -1 && (t = this.view[i],
  37915. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37916. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37917. ++i,
  37918. e && i > 0 && i % 16 === 0 && i !== n) {
  37919. for (; r.length < 51; )
  37920. r += " ";
  37921. a += r + o + "\n",
  37922. r = o = ""
  37923. }
  37924. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37925. }
  37926. if (e && " " !== r) {
  37927. for (; r.length < 51; )
  37928. r += " ";
  37929. a += r + o + "\n"
  37930. }
  37931. return e ? a : r
  37932. }
  37933. ,
  37934. o.fromDebug = function(e, t, i) {
  37935. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37936. switch (n = e.charAt(l++)) {
  37937. case "!":
  37938. if (!i) {
  37939. if (u || d || p) {
  37940. f = !0;
  37941. break
  37942. }
  37943. u = d = p = !0
  37944. }
  37945. s.offset = s.markedOffset = s.limit = c,
  37946. h = !1;
  37947. break;
  37948. case "|":
  37949. if (!i) {
  37950. if (u || p) {
  37951. f = !0;
  37952. break
  37953. }
  37954. u = p = !0
  37955. }
  37956. s.offset = s.limit = c,
  37957. h = !1;
  37958. break;
  37959. case "[":
  37960. if (!i) {
  37961. if (u || d) {
  37962. f = !0;
  37963. break
  37964. }
  37965. u = d = !0
  37966. }
  37967. s.offset = s.markedOffset = c,
  37968. h = !1;
  37969. break;
  37970. case "<":
  37971. if (!i) {
  37972. if (u) {
  37973. f = !0;
  37974. break
  37975. }
  37976. u = !0
  37977. }
  37978. s.offset = c,
  37979. h = !1;
  37980. break;
  37981. case "]":
  37982. if (!i) {
  37983. if (p || d) {
  37984. f = !0;
  37985. break
  37986. }
  37987. p = d = !0
  37988. }
  37989. s.limit = s.markedOffset = c,
  37990. h = !1;
  37991. break;
  37992. case ">":
  37993. if (!i) {
  37994. if (p) {
  37995. f = !0;
  37996. break
  37997. }
  37998. p = !0
  37999. }
  38000. s.limit = c,
  38001. h = !1;
  38002. break;
  38003. case "'":
  38004. if (!i) {
  38005. if (d) {
  38006. f = !0;
  38007. break
  38008. }
  38009. d = !0
  38010. }
  38011. s.markedOffset = c,
  38012. h = !1;
  38013. break;
  38014. case " ":
  38015. h = !1;
  38016. break;
  38017. default:
  38018. if (!i && h) {
  38019. f = !0;
  38020. break
  38021. }
  38022. if (r = parseInt(n + e.charAt(l++), 16),
  38023. !i && (isNaN(r) || r < 0 || r > 255))
  38024. throw TypeError("Illegal str: Not a debug encoded string");
  38025. s.view[c++] = r,
  38026. h = !0
  38027. }
  38028. if (f)
  38029. throw TypeError("Illegal str: Invalid symbol at " + l)
  38030. }
  38031. if (!i) {
  38032. if (!u || !p)
  38033. throw TypeError("Illegal str: Missing offset or limit");
  38034. if (c < s.buffer.byteLength)
  38035. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38036. }
  38037. return s
  38038. }
  38039. ,
  38040. a.toHex = function(e, t) {
  38041. if (e = "undefined" == typeof e ? this.offset : e,
  38042. t = "undefined" == typeof t ? this.limit : t,
  38043. !this.noAssert) {
  38044. if ("number" != typeof e || e % 1 !== 0)
  38045. throw TypeError("Illegal begin: Not an integer");
  38046. if (e >>>= 0,
  38047. "number" != typeof t || t % 1 !== 0)
  38048. throw TypeError("Illegal end: Not an integer");
  38049. if (t >>>= 0,
  38050. e < 0 || e > t || t > this.buffer.byteLength)
  38051. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38052. }
  38053. for (var i, n = new Array(t - e); e < t; )
  38054. i = this.view[e++],
  38055. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38056. return n.join("")
  38057. }
  38058. ,
  38059. o.fromHex = function(e, t, i) {
  38060. if (!i) {
  38061. if ("string" != typeof e)
  38062. throw TypeError("Illegal str: Not a string");
  38063. if (e.length % 2 !== 0)
  38064. throw TypeError("Illegal str: Length not a multiple of 2")
  38065. }
  38066. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38067. if (n = parseInt(e.substring(s, s + 2), 16),
  38068. !i && (!isFinite(n) || n < 0 || n > 255))
  38069. throw TypeError("Illegal str: Contains non-hex characters");
  38070. a.view[l++] = n
  38071. }
  38072. return a.limit = l,
  38073. a
  38074. }
  38075. ;
  38076. var h = function() {
  38077. var e = {};
  38078. return e.MAX_CODEPOINT = 1114111,
  38079. e.encodeUTF8 = function(e, t) {
  38080. var i = null;
  38081. for ("number" == typeof e && (i = e,
  38082. e = function() {
  38083. return null
  38084. }
  38085. ); null !== i || null !== (i = e()); )
  38086. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38087. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38088. t(i >> 6 & 63 | 128),
  38089. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38090. t(i >> 12 & 63 | 128),
  38091. t(i >> 6 & 63 | 128),
  38092. t(63 & i | 128)),
  38093. i = null
  38094. }
  38095. ,
  38096. e.decodeUTF8 = function(e, t) {
  38097. for (var i, n, r, o, a = function(e) {
  38098. e = e.slice(0, e.indexOf(null));
  38099. var t = Error(e.toString());
  38100. throw t.name = "TruncatedError",
  38101. t.bytes = e,
  38102. t
  38103. }; null !== (i = e()); )
  38104. if (0 === (128 & i))
  38105. t(i);
  38106. else if (192 === (224 & i))
  38107. null === (n = e()) && a([i, n]),
  38108. t((31 & i) << 6 | 63 & n);
  38109. else if (224 === (240 & i))
  38110. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38111. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38112. else {
  38113. if (240 !== (248 & i))
  38114. throw RangeError("Illegal starting byte: " + i);
  38115. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38116. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38117. }
  38118. }
  38119. ,
  38120. e.UTF16toUTF8 = function(e, t) {
  38121. for (var i, n = null; ; ) {
  38122. if (null === (i = null !== n ? n : e()))
  38123. break;
  38124. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38125. n = null) : t(i)
  38126. }
  38127. null !== n && t(n)
  38128. }
  38129. ,
  38130. e.UTF8toUTF16 = function(e, t) {
  38131. var i = null;
  38132. for ("number" == typeof e && (i = e,
  38133. e = function() {
  38134. return null
  38135. }
  38136. ); null !== i || null !== (i = e()); )
  38137. i <= 65535 ? t(i) : (i -= 65536,
  38138. t((i >> 10) + 55296),
  38139. t(i % 1024 + 56320)),
  38140. i = null
  38141. }
  38142. ,
  38143. e.encodeUTF16toUTF8 = function(t, i) {
  38144. e.UTF16toUTF8(t, function(t) {
  38145. e.encodeUTF8(t, i)
  38146. })
  38147. }
  38148. ,
  38149. e.decodeUTF8toUTF16 = function(t, i) {
  38150. e.decodeUTF8(t, function(t) {
  38151. e.UTF8toUTF16(t, i)
  38152. })
  38153. }
  38154. ,
  38155. e.calculateCodePoint = function(e) {
  38156. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38157. }
  38158. ,
  38159. e.calculateUTF8 = function(e) {
  38160. for (var t, i = 0; null !== (t = e()); )
  38161. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38162. return i
  38163. }
  38164. ,
  38165. e.calculateUTF16asUTF8 = function(t) {
  38166. var i = 0
  38167. , n = 0;
  38168. return e.UTF16toUTF8(t, function(e) {
  38169. ++i,
  38170. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38171. }),
  38172. [i, n]
  38173. }
  38174. ,
  38175. e
  38176. }();
  38177. return a.toUTF8 = function(e, t) {
  38178. if ("undefined" == typeof e && (e = this.offset),
  38179. "undefined" == typeof t && (t = this.limit),
  38180. !this.noAssert) {
  38181. if ("number" != typeof e || e % 1 !== 0)
  38182. throw TypeError("Illegal begin: Not an integer");
  38183. if (e >>>= 0,
  38184. "number" != typeof t || t % 1 !== 0)
  38185. throw TypeError("Illegal end: Not an integer");
  38186. if (t >>>= 0,
  38187. e < 0 || e > t || t > this.buffer.byteLength)
  38188. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38189. }
  38190. var n;
  38191. try {
  38192. h.decodeUTF8toUTF16(function() {
  38193. return e < t ? this.view[e++] : null
  38194. }
  38195. .bind(this), n = i())
  38196. } catch (i) {
  38197. if (e !== t)
  38198. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38199. }
  38200. return n()
  38201. }
  38202. ,
  38203. o.fromUTF8 = function(e, i, n) {
  38204. if (!n && "string" != typeof e)
  38205. throw TypeError("Illegal str: Not a string");
  38206. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38207. , a = 0;
  38208. return h.encodeUTF16toUTF8(t(e), function(e) {
  38209. r.view[a++] = e
  38210. }),
  38211. r.limit = a,
  38212. r
  38213. }
  38214. ,
  38215. o
  38216. })
  38217. }
  38218. , {
  38219. long: 216
  38220. }],
  38221. 216: [function(e, t, i) {
  38222. !function(i, n) {
  38223. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38224. }(this, function() {
  38225. "use strict";
  38226. function e(e, t, i) {
  38227. this.low = 0 | e,
  38228. this.high = 0 | t,
  38229. this.unsigned = !!i
  38230. }
  38231. function t(e) {
  38232. return (e && e.__isLong__) === !0
  38233. }
  38234. function i(e, t) {
  38235. var i, n, o;
  38236. return t ? (e >>>= 0,
  38237. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38238. o && (l[e] = i),
  38239. i)) : (e |= 0,
  38240. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38241. o && (s[e] = i),
  38242. i))
  38243. }
  38244. function n(e, t) {
  38245. if (isNaN(e) || !isFinite(e))
  38246. return t ? m : g;
  38247. if (t) {
  38248. if (e < 0)
  38249. return m;
  38250. if (e >= d)
  38251. return I
  38252. } else {
  38253. if (e <= -p)
  38254. return E;
  38255. if (e + 1 >= p)
  38256. return C
  38257. }
  38258. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38259. }
  38260. function r(t, i, n) {
  38261. return new e(t,i,n)
  38262. }
  38263. function o(e, t, i) {
  38264. if (0 === e.length)
  38265. throw Error("empty string");
  38266. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38267. return g;
  38268. if ("number" == typeof t ? (i = t,
  38269. t = !1) : t = !!t,
  38270. i = i || 10,
  38271. i < 2 || 36 < i)
  38272. throw RangeError("radix");
  38273. var r;
  38274. if ((r = e.indexOf("-")) > 0)
  38275. throw Error("interior hyphen");
  38276. if (0 === r)
  38277. return o(e.substring(1), t, i).neg();
  38278. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38279. var h = Math.min(8, e.length - l)
  38280. , u = parseInt(e.substring(l, l + h), i);
  38281. if (h < 8) {
  38282. var d = n(c(i, h));
  38283. s = s.mul(d).add(n(u))
  38284. } else
  38285. s = s.mul(a),
  38286. s = s.add(n(u))
  38287. }
  38288. return s.unsigned = t,
  38289. s
  38290. }
  38291. function a(t) {
  38292. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38293. }
  38294. e.prototype.__isLong__,
  38295. Object.defineProperty(e.prototype, "__isLong__", {
  38296. value: !0,
  38297. enumerable: !1,
  38298. configurable: !1
  38299. }),
  38300. e.isLong = t;
  38301. var s = {}
  38302. , l = {};
  38303. e.fromInt = i,
  38304. e.fromNumber = n,
  38305. e.fromBits = r;
  38306. var c = Math.pow;
  38307. e.fromString = o,
  38308. e.fromValue = a;
  38309. var h = 1 << 24
  38310. , u = 4294967296
  38311. , d = 0x10000000000000000
  38312. , p = d / 2
  38313. , f = i(h)
  38314. , g = i(0);
  38315. e.ZERO = g;
  38316. var m = i(0, !0);
  38317. e.UZERO = m;
  38318. var v = i(1);
  38319. e.ONE = v;
  38320. var A = i(1, !0);
  38321. e.UONE = A;
  38322. var y = i(-1);
  38323. e.NEG_ONE = y;
  38324. var C = r(-1, 2147483647, !1);
  38325. e.MAX_VALUE = C;
  38326. var I = r(-1, -1, !0);
  38327. e.MAX_UNSIGNED_VALUE = I;
  38328. var E = r(0, -2147483648, !1);
  38329. e.MIN_VALUE = E;
  38330. var b = e.prototype;
  38331. return b.toInt = function() {
  38332. return this.unsigned ? this.low >>> 0 : this.low
  38333. }
  38334. ,
  38335. b.toNumber = function() {
  38336. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38337. }
  38338. ,
  38339. b.toString = function(e) {
  38340. if (e = e || 10,
  38341. e < 2 || 36 < e)
  38342. throw RangeError("radix");
  38343. if (this.isZero())
  38344. return "0";
  38345. if (this.isNegative()) {
  38346. if (this.eq(E)) {
  38347. var t = n(e)
  38348. , i = this.div(t)
  38349. , r = i.mul(t).sub(this);
  38350. return i.toString(e) + r.toInt().toString(e)
  38351. }
  38352. return "-" + this.neg().toString(e)
  38353. }
  38354. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38355. var l = a.div(o)
  38356. , h = a.sub(l.mul(o)).toInt() >>> 0
  38357. , u = h.toString(e);
  38358. if (a = l,
  38359. a.isZero())
  38360. return u + s;
  38361. for (; u.length < 6; )
  38362. u = "0" + u;
  38363. s = "" + u + s
  38364. }
  38365. }
  38366. ,
  38367. b.getHighBits = function() {
  38368. return this.high
  38369. }
  38370. ,
  38371. b.getHighBitsUnsigned = function() {
  38372. return this.high >>> 0
  38373. }
  38374. ,
  38375. b.getLowBits = function() {
  38376. return this.low
  38377. }
  38378. ,
  38379. b.getLowBitsUnsigned = function() {
  38380. return this.low >>> 0
  38381. }
  38382. ,
  38383. b.getNumBitsAbs = function() {
  38384. if (this.isNegative())
  38385. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38386. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38387. ;
  38388. return 0 != this.high ? t + 33 : t + 1
  38389. }
  38390. ,
  38391. b.isZero = function() {
  38392. return 0 === this.high && 0 === this.low
  38393. }
  38394. ,
  38395. b.isNegative = function() {
  38396. return !this.unsigned && this.high < 0
  38397. }
  38398. ,
  38399. b.isPositive = function() {
  38400. return this.unsigned || this.high >= 0
  38401. }
  38402. ,
  38403. b.isOdd = function() {
  38404. return 1 === (1 & this.low)
  38405. }
  38406. ,
  38407. b.isEven = function() {
  38408. return 0 === (1 & this.low)
  38409. }
  38410. ,
  38411. b.equals = function(e) {
  38412. return t(e) || (e = a(e)),
  38413. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38414. }
  38415. ,
  38416. b.eq = b.equals,
  38417. b.notEquals = function(e) {
  38418. return !this.eq(e)
  38419. }
  38420. ,
  38421. b.neq = b.notEquals,
  38422. b.lessThan = function(e) {
  38423. return this.comp(e) < 0
  38424. }
  38425. ,
  38426. b.lt = b.lessThan,
  38427. b.lessThanOrEqual = function(e) {
  38428. return this.comp(e) <= 0
  38429. }
  38430. ,
  38431. b.lte = b.lessThanOrEqual,
  38432. b.greaterThan = function(e) {
  38433. return this.comp(e) > 0
  38434. }
  38435. ,
  38436. b.gt = b.greaterThan,
  38437. b.greaterThanOrEqual = function(e) {
  38438. return this.comp(e) >= 0
  38439. }
  38440. ,
  38441. b.gte = b.greaterThanOrEqual,
  38442. b.compare = function(e) {
  38443. if (t(e) || (e = a(e)),
  38444. this.eq(e))
  38445. return 0;
  38446. var i = this.isNegative()
  38447. , n = e.isNegative();
  38448. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38449. }
  38450. ,
  38451. b.comp = b.compare,
  38452. b.negate = function() {
  38453. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38454. }
  38455. ,
  38456. b.neg = b.negate,
  38457. b.add = function(e) {
  38458. t(e) || (e = a(e));
  38459. var i = this.high >>> 16
  38460. , n = 65535 & this.high
  38461. , o = this.low >>> 16
  38462. , s = 65535 & this.low
  38463. , l = e.high >>> 16
  38464. , c = 65535 & e.high
  38465. , h = e.low >>> 16
  38466. , u = 65535 & e.low
  38467. , d = 0
  38468. , p = 0
  38469. , f = 0
  38470. , g = 0;
  38471. return g += s + u,
  38472. f += g >>> 16,
  38473. g &= 65535,
  38474. f += o + h,
  38475. p += f >>> 16,
  38476. f &= 65535,
  38477. p += n + c,
  38478. d += p >>> 16,
  38479. p &= 65535,
  38480. d += i + l,
  38481. d &= 65535,
  38482. r(f << 16 | g, d << 16 | p, this.unsigned)
  38483. }
  38484. ,
  38485. b.subtract = function(e) {
  38486. return t(e) || (e = a(e)),
  38487. this.add(e.neg())
  38488. }
  38489. ,
  38490. b.sub = b.subtract,
  38491. b.multiply = function(e) {
  38492. if (this.isZero())
  38493. return g;
  38494. if (t(e) || (e = a(e)),
  38495. e.isZero())
  38496. return g;
  38497. if (this.eq(E))
  38498. return e.isOdd() ? E : g;
  38499. if (e.eq(E))
  38500. return this.isOdd() ? E : g;
  38501. if (this.isNegative())
  38502. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38503. if (e.isNegative())
  38504. return this.mul(e.neg()).neg();
  38505. if (this.lt(f) && e.lt(f))
  38506. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38507. var i = this.high >>> 16
  38508. , o = 65535 & this.high
  38509. , s = this.low >>> 16
  38510. , l = 65535 & this.low
  38511. , c = e.high >>> 16
  38512. , h = 65535 & e.high
  38513. , u = e.low >>> 16
  38514. , d = 65535 & e.low
  38515. , p = 0
  38516. , m = 0
  38517. , v = 0
  38518. , A = 0;
  38519. return A += l * d,
  38520. v += A >>> 16,
  38521. A &= 65535,
  38522. v += s * d,
  38523. m += v >>> 16,
  38524. v &= 65535,
  38525. v += l * u,
  38526. m += v >>> 16,
  38527. v &= 65535,
  38528. m += o * d,
  38529. p += m >>> 16,
  38530. m &= 65535,
  38531. m += s * u,
  38532. p += m >>> 16,
  38533. m &= 65535,
  38534. m += l * h,
  38535. p += m >>> 16,
  38536. m &= 65535,
  38537. p += i * d + o * u + s * h + l * c,
  38538. p &= 65535,
  38539. r(v << 16 | A, p << 16 | m, this.unsigned)
  38540. }
  38541. ,
  38542. b.mul = b.multiply,
  38543. b.divide = function(e) {
  38544. if (t(e) || (e = a(e)),
  38545. e.isZero())
  38546. throw Error("division by zero");
  38547. if (this.isZero())
  38548. return this.unsigned ? m : g;
  38549. var i, r, o;
  38550. if (this.unsigned) {
  38551. if (e.unsigned || (e = e.toUnsigned()),
  38552. e.gt(this))
  38553. return m;
  38554. if (e.gt(this.shru(1)))
  38555. return A;
  38556. o = m
  38557. } else {
  38558. if (this.eq(E)) {
  38559. if (e.eq(v) || e.eq(y))
  38560. return E;
  38561. if (e.eq(E))
  38562. return v;
  38563. var s = this.shr(1);
  38564. return i = s.div(e).shl(1),
  38565. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38566. o = i.add(r.div(e)))
  38567. }
  38568. if (e.eq(E))
  38569. return this.unsigned ? m : g;
  38570. if (this.isNegative())
  38571. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38572. if (e.isNegative())
  38573. return this.div(e.neg()).neg();
  38574. o = g
  38575. }
  38576. for (r = this; r.gte(e); ) {
  38577. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38578. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38579. i -= h,
  38580. u = n(i, this.unsigned),
  38581. d = u.mul(e);
  38582. u.isZero() && (u = v),
  38583. o = o.add(u),
  38584. r = r.sub(d)
  38585. }
  38586. return o
  38587. }
  38588. ,
  38589. b.div = b.divide,
  38590. b.modulo = function(e) {
  38591. return t(e) || (e = a(e)),
  38592. this.sub(this.div(e).mul(e))
  38593. }
  38594. ,
  38595. b.mod = b.modulo,
  38596. b.not = function() {
  38597. return r(~this.low, ~this.high, this.unsigned)
  38598. }
  38599. ,
  38600. b.and = function(e) {
  38601. return t(e) || (e = a(e)),
  38602. r(this.low & e.low, this.high & e.high, this.unsigned)
  38603. }
  38604. ,
  38605. b.or = function(e) {
  38606. return t(e) || (e = a(e)),
  38607. r(this.low | e.low, this.high | e.high, this.unsigned)
  38608. }
  38609. ,
  38610. b.xor = function(e) {
  38611. return t(e) || (e = a(e)),
  38612. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38613. }
  38614. ,
  38615. b.shiftLeft = function(e) {
  38616. return t(e) && (e = e.toInt()),
  38617. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38618. }
  38619. ,
  38620. b.shl = b.shiftLeft,
  38621. b.shiftRight = function(e) {
  38622. return t(e) && (e = e.toInt()),
  38623. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38624. }
  38625. ,
  38626. b.shr = b.shiftRight,
  38627. b.shiftRightUnsigned = function(e) {
  38628. if (t(e) && (e = e.toInt()),
  38629. e &= 63,
  38630. 0 === e)
  38631. return this;
  38632. var i = this.high;
  38633. if (e < 32) {
  38634. var n = this.low;
  38635. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38636. }
  38637. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38638. }
  38639. ,
  38640. b.shru = b.shiftRightUnsigned,
  38641. b.toSigned = function() {
  38642. return this.unsigned ? r(this.low, this.high, !1) : this
  38643. }
  38644. ,
  38645. b.toUnsigned = function() {
  38646. return this.unsigned ? this : r(this.low, this.high, !0)
  38647. }
  38648. ,
  38649. b.toBytes = function(e) {
  38650. return e ? this.toBytesLE() : this.toBytesBE()
  38651. }
  38652. ,
  38653. b.toBytesLE = function() {
  38654. var e = this.high
  38655. , t = this.low;
  38656. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38657. }
  38658. ,
  38659. b.toBytesBE = function() {
  38660. var e = this.high
  38661. , t = this.low;
  38662. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38663. }
  38664. ,
  38665. e
  38666. })
  38667. }
  38668. , {}],
  38669. 217: [function(e, t, i) {
  38670. var n = {
  38671. REVISION: "75"
  38672. };
  38673. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38674. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38675. void 0 === Math.sign && (Math.sign = function(e) {
  38676. return e < 0 ? -1 : e > 0 ? 1 : +e
  38677. }
  38678. ),
  38679. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38680. get: function() {
  38681. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38682. }
  38683. }),
  38684. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38685. writable: !0,
  38686. configurable: !0,
  38687. value: function(e) {
  38688. "use strict";
  38689. if (void 0 === e || null === e)
  38690. throw new TypeError("Cannot convert first argument to object");
  38691. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38692. var r = arguments[i];
  38693. if (void 0 !== r && null !== r) {
  38694. r = Object(r);
  38695. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38696. var l = o[a]
  38697. , c = Object.getOwnPropertyDescriptor(r, l);
  38698. void 0 !== c && c.enumerable && (t[l] = r[l])
  38699. }
  38700. }
  38701. }
  38702. return t
  38703. }
  38704. }),
  38705. n.MOUSE = {
  38706. LEFT: 0,
  38707. MIDDLE: 1,
  38708. RIGHT: 2
  38709. },
  38710. n.CullFaceNone = 0,
  38711. n.CullFaceBack = 1,
  38712. n.CullFaceFront = 2,
  38713. n.CullFaceFrontBack = 3,
  38714. n.FrontFaceDirectionCW = 0,
  38715. n.FrontFaceDirectionCCW = 1,
  38716. n.BasicShadowMap = 0,
  38717. n.PCFShadowMap = 1,
  38718. n.PCFSoftShadowMap = 2,
  38719. n.FrontSide = 0,
  38720. n.BackSide = 1,
  38721. n.DoubleSide = 2,
  38722. n.FlatShading = 1,
  38723. n.SmoothShading = 2,
  38724. n.NoColors = 0,
  38725. n.FaceColors = 1,
  38726. n.VertexColors = 2,
  38727. n.NoBlending = 0,
  38728. n.NormalBlending = 1,
  38729. n.AdditiveBlending = 2,
  38730. n.SubtractiveBlending = 3,
  38731. n.MultiplyBlending = 4,
  38732. n.CustomBlending = 5,
  38733. n.AddEquation = 100,
  38734. n.SubtractEquation = 101,
  38735. n.ReverseSubtractEquation = 102,
  38736. n.MinEquation = 103,
  38737. n.MaxEquation = 104,
  38738. n.ZeroFactor = 200,
  38739. n.OneFactor = 201,
  38740. n.SrcColorFactor = 202,
  38741. n.OneMinusSrcColorFactor = 203,
  38742. n.SrcAlphaFactor = 204,
  38743. n.OneMinusSrcAlphaFactor = 205,
  38744. n.DstAlphaFactor = 206,
  38745. n.OneMinusDstAlphaFactor = 207,
  38746. n.DstColorFactor = 208,
  38747. n.OneMinusDstColorFactor = 209,
  38748. n.SrcAlphaSaturateFactor = 210,
  38749. n.NeverDepth = 0,
  38750. n.AlwaysDepth = 1,
  38751. n.LessDepth = 2,
  38752. n.LessEqualDepth = 3,
  38753. n.EqualDepth = 4,
  38754. n.GreaterEqualDepth = 5,
  38755. n.GreaterDepth = 6,
  38756. n.NotEqualDepth = 7,
  38757. n.MultiplyOperation = 0,
  38758. n.MixOperation = 1,
  38759. n.AddOperation = 2,
  38760. n.NoToneMapping = 0,
  38761. n.LinearToneMapping = 1,
  38762. n.ReinhardToneMapping = 2,
  38763. n.Uncharted2ToneMapping = 3,
  38764. n.CineonToneMapping = 4,
  38765. n.UVMapping = 300,
  38766. n.CubeReflectionMapping = 301,
  38767. n.CubeRefractionMapping = 302,
  38768. n.EquirectangularReflectionMapping = 303,
  38769. n.EquirectangularRefractionMapping = 304,
  38770. n.SphericalReflectionMapping = 305,
  38771. n.CubeUVReflectionMapping = 306,
  38772. n.CubeUVRefractionMapping = 307,
  38773. n.RepeatWrapping = 1e3,
  38774. n.ClampToEdgeWrapping = 1001,
  38775. n.MirroredRepeatWrapping = 1002,
  38776. n.NearestFilter = 1003,
  38777. n.NearestMipMapNearestFilter = 1004,
  38778. n.NearestMipMapLinearFilter = 1005,
  38779. n.LinearFilter = 1006,
  38780. n.LinearMipMapNearestFilter = 1007,
  38781. n.LinearMipMapLinearFilter = 1008,
  38782. n.UnsignedByteType = 1009,
  38783. n.ByteType = 1010,
  38784. n.ShortType = 1011,
  38785. n.UnsignedShortType = 1012,
  38786. n.IntType = 1013,
  38787. n.UnsignedIntType = 1014,
  38788. n.FloatType = 1015,
  38789. n.HalfFloatType = 1025,
  38790. n.UnsignedShort4444Type = 1016,
  38791. n.UnsignedShort5551Type = 1017,
  38792. n.UnsignedShort565Type = 1018,
  38793. n.AlphaFormat = 1019,
  38794. n.RGBFormat = 1020,
  38795. n.RGBAFormat = 1021,
  38796. n.LuminanceFormat = 1022,
  38797. n.LuminanceAlphaFormat = 1023,
  38798. n.RGBEFormat = n.RGBAFormat,
  38799. n.RGB_S3TC_DXT1_Format = 2001,
  38800. n.RGBA_S3TC_DXT1_Format = 2002,
  38801. n.RGBA_S3TC_DXT3_Format = 2003,
  38802. n.RGBA_S3TC_DXT5_Format = 2004,
  38803. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38804. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38805. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38806. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38807. n.RGB_ETC1_Format = 2151,
  38808. n.LoopOnce = 2200,
  38809. n.LoopRepeat = 2201,
  38810. n.LoopPingPong = 2202,
  38811. n.InterpolateDiscrete = 2300,
  38812. n.InterpolateLinear = 2301,
  38813. n.InterpolateSmooth = 2302,
  38814. n.ZeroCurvatureEnding = 2400,
  38815. n.ZeroSlopeEnding = 2401,
  38816. n.WrapAroundEnding = 2402,
  38817. n.TrianglesDrawMode = 0,
  38818. n.TriangleStripDrawMode = 1,
  38819. n.TriangleFanDrawMode = 2,
  38820. n.LinearEncoding = 3e3,
  38821. n.sRGBEncoding = 3001,
  38822. n.GammaEncoding = 3007,
  38823. n.RGBEEncoding = 3002,
  38824. n.LogLuvEncoding = 3003,
  38825. n.RGBM7Encoding = 3004,
  38826. n.RGBM16Encoding = 3005,
  38827. n.RGBDEncoding = 3006,
  38828. n.Color = function(e) {
  38829. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38830. }
  38831. ,
  38832. n.Color.prototype = {
  38833. constructor: n.Color,
  38834. r: 1,
  38835. g: 1,
  38836. b: 1,
  38837. set: function(e) {
  38838. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38839. this
  38840. },
  38841. setScalar: function(e) {
  38842. this.r = e,
  38843. this.g = e,
  38844. this.b = e
  38845. },
  38846. setHex: function(e) {
  38847. return e = Math.floor(e),
  38848. this.r = (e >> 16 & 255) / 255,
  38849. this.g = (e >> 8 & 255) / 255,
  38850. this.b = (255 & e) / 255,
  38851. this
  38852. },
  38853. setRGB: function(e, t, i) {
  38854. return this.r = e,
  38855. this.g = t,
  38856. this.b = i,
  38857. this
  38858. },
  38859. setHSL: function() {
  38860. function e(e, t, i) {
  38861. return i < 0 && (i += 1),
  38862. i > 1 && (i -= 1),
  38863. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38864. }
  38865. return function(t, i, r) {
  38866. if (t = n.Math.euclideanModulo(t, 1),
  38867. i = n.Math.clamp(i, 0, 1),
  38868. r = n.Math.clamp(r, 0, 1),
  38869. 0 === i)
  38870. this.r = this.g = this.b = r;
  38871. else {
  38872. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38873. , a = 2 * r - o;
  38874. this.r = e(a, o, t + 1 / 3),
  38875. this.g = e(a, o, t),
  38876. this.b = e(a, o, t - 1 / 3)
  38877. }
  38878. return this
  38879. }
  38880. }(),
  38881. setStyle: function(e) {
  38882. function t(t) {
  38883. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38884. }
  38885. var i;
  38886. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38887. var r, o = i[1], a = i[2];
  38888. switch (o) {
  38889. case "rgb":
  38890. case "rgba":
  38891. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38892. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38893. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38894. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38895. t(r[5]),
  38896. this;
  38897. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38898. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38899. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38900. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38901. t(r[5]),
  38902. this;
  38903. break;
  38904. case "hsl":
  38905. case "hsla":
  38906. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38907. var s = parseFloat(r[1]) / 360
  38908. , l = parseInt(r[2], 10) / 100
  38909. , c = parseInt(r[3], 10) / 100;
  38910. return t(r[5]),
  38911. this.setHSL(s, l, c)
  38912. }
  38913. }
  38914. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38915. var h = i[1]
  38916. , u = h.length;
  38917. if (3 === u)
  38918. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38919. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38920. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38921. this;
  38922. if (6 === u)
  38923. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38924. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38925. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38926. this
  38927. }
  38928. if (e && e.length > 0) {
  38929. var h = n.ColorKeywords[e];
  38930. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38931. }
  38932. return this
  38933. },
  38934. clone: function() {
  38935. return new this.constructor(this.r,this.g,this.b)
  38936. },
  38937. copy: function(e) {
  38938. return this.r = e.r,
  38939. this.g = e.g,
  38940. this.b = e.b,
  38941. this
  38942. },
  38943. copyGammaToLinear: function(e, t) {
  38944. return void 0 === t && (t = 2),
  38945. this.r = Math.pow(e.r, t),
  38946. this.g = Math.pow(e.g, t),
  38947. this.b = Math.pow(e.b, t),
  38948. this
  38949. },
  38950. copyLinearToGamma: function(e, t) {
  38951. void 0 === t && (t = 2);
  38952. var i = t > 0 ? 1 / t : 1;
  38953. return this.r = Math.pow(e.r, i),
  38954. this.g = Math.pow(e.g, i),
  38955. this.b = Math.pow(e.b, i),
  38956. this
  38957. },
  38958. convertGammaToLinear: function() {
  38959. var e = this.r
  38960. , t = this.g
  38961. , i = this.b;
  38962. return this.r = e * e,
  38963. this.g = t * t,
  38964. this.b = i * i,
  38965. this
  38966. },
  38967. convertLinearToGamma: function() {
  38968. return this.r = Math.sqrt(this.r),
  38969. this.g = Math.sqrt(this.g),
  38970. this.b = Math.sqrt(this.b),
  38971. this
  38972. },
  38973. getHex: function() {
  38974. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38975. },
  38976. getHexString: function() {
  38977. return ("000000" + this.getHex().toString(16)).slice(-6)
  38978. },
  38979. getHSL: function(e) {
  38980. var t, i, n = e || {
  38981. h: 0,
  38982. s: 0,
  38983. l: 0
  38984. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38985. if (l === s)
  38986. t = 0,
  38987. i = 0;
  38988. else {
  38989. var h = s - l;
  38990. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38991. s) {
  38992. case r:
  38993. t = (o - a) / h + (o < a ? 6 : 0);
  38994. break;
  38995. case o:
  38996. t = (a - r) / h + 2;
  38997. break;
  38998. case a:
  38999. t = (r - o) / h + 4
  39000. }
  39001. t /= 6
  39002. }
  39003. return n.h = t,
  39004. n.s = i,
  39005. n.l = c,
  39006. n
  39007. },
  39008. getStyle: function() {
  39009. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39010. },
  39011. offsetHSL: function(e, t, i) {
  39012. var n = this.getHSL();
  39013. return n.h += e,
  39014. n.s += t,
  39015. n.l += i,
  39016. this.setHSL(n.h, n.s, n.l),
  39017. this
  39018. },
  39019. add: function(e) {
  39020. return this.r += e.r,
  39021. this.g += e.g,
  39022. this.b += e.b,
  39023. this
  39024. },
  39025. addColors: function(e, t) {
  39026. return this.r = e.r + t.r,
  39027. this.g = e.g + t.g,
  39028. this.b = e.b + t.b,
  39029. this
  39030. },
  39031. addScalar: function(e) {
  39032. return this.r += e,
  39033. this.g += e,
  39034. this.b += e,
  39035. this
  39036. },
  39037. multiply: function(e) {
  39038. return this.r *= e.r,
  39039. this.g *= e.g,
  39040. this.b *= e.b,
  39041. this
  39042. },
  39043. multiplyScalar: function(e) {
  39044. return this.r *= e,
  39045. this.g *= e,
  39046. this.b *= e,
  39047. this
  39048. },
  39049. lerp: function(e, t) {
  39050. return this.r += (e.r - this.r) * t,
  39051. this.g += (e.g - this.g) * t,
  39052. this.b += (e.b - this.b) * t,
  39053. this
  39054. },
  39055. equals: function(e) {
  39056. return e.r === this.r && e.g === this.g && e.b === this.b
  39057. },
  39058. fromArray: function(e, t) {
  39059. return void 0 === t && (t = 0),
  39060. this.r = e[t],
  39061. this.g = e[t + 1],
  39062. this.b = e[t + 2],
  39063. this
  39064. },
  39065. toArray: function(e, t) {
  39066. return void 0 === e && (e = []),
  39067. void 0 === t && (t = 0),
  39068. e[t] = this.r,
  39069. e[t + 1] = this.g,
  39070. e[t + 2] = this.b,
  39071. e
  39072. }
  39073. },
  39074. n.ColorKeywords = {
  39075. aliceblue: 15792383,
  39076. antiquewhite: 16444375,
  39077. aqua: 65535,
  39078. aquamarine: 8388564,
  39079. azure: 15794175,
  39080. beige: 16119260,
  39081. bisque: 16770244,
  39082. black: 0,
  39083. blanchedalmond: 16772045,
  39084. blue: 255,
  39085. blueviolet: 9055202,
  39086. brown: 10824234,
  39087. burlywood: 14596231,
  39088. cadetblue: 6266528,
  39089. chartreuse: 8388352,
  39090. chocolate: 13789470,
  39091. coral: 16744272,
  39092. cornflowerblue: 6591981,
  39093. cornsilk: 16775388,
  39094. crimson: 14423100,
  39095. cyan: 65535,
  39096. darkblue: 139,
  39097. darkcyan: 35723,
  39098. darkgoldenrod: 12092939,
  39099. darkgray: 11119017,
  39100. darkgreen: 25600,
  39101. darkgrey: 11119017,
  39102. darkkhaki: 12433259,
  39103. darkmagenta: 9109643,
  39104. darkolivegreen: 5597999,
  39105. darkorange: 16747520,
  39106. darkorchid: 10040012,
  39107. darkred: 9109504,
  39108. darksalmon: 15308410,
  39109. darkseagreen: 9419919,
  39110. darkslateblue: 4734347,
  39111. darkslategray: 3100495,
  39112. darkslategrey: 3100495,
  39113. darkturquoise: 52945,
  39114. darkviolet: 9699539,
  39115. deeppink: 16716947,
  39116. deepskyblue: 49151,
  39117. dimgray: 6908265,
  39118. dimgrey: 6908265,
  39119. dodgerblue: 2003199,
  39120. firebrick: 11674146,
  39121. floralwhite: 16775920,
  39122. forestgreen: 2263842,
  39123. fuchsia: 16711935,
  39124. gainsboro: 14474460,
  39125. ghostwhite: 16316671,
  39126. gold: 16766720,
  39127. goldenrod: 14329120,
  39128. gray: 8421504,
  39129. green: 32768,
  39130. greenyellow: 11403055,
  39131. grey: 8421504,
  39132. honeydew: 15794160,
  39133. hotpink: 16738740,
  39134. indianred: 13458524,
  39135. indigo: 4915330,
  39136. ivory: 16777200,
  39137. khaki: 15787660,
  39138. lavender: 15132410,
  39139. lavenderblush: 16773365,
  39140. lawngreen: 8190976,
  39141. lemonchiffon: 16775885,
  39142. lightblue: 11393254,
  39143. lightcoral: 15761536,
  39144. lightcyan: 14745599,
  39145. lightgoldenrodyellow: 16448210,
  39146. lightgray: 13882323,
  39147. lightgreen: 9498256,
  39148. lightgrey: 13882323,
  39149. lightpink: 16758465,
  39150. lightsalmon: 16752762,
  39151. lightseagreen: 2142890,
  39152. lightskyblue: 8900346,
  39153. lightslategray: 7833753,
  39154. lightslategrey: 7833753,
  39155. lightsteelblue: 11584734,
  39156. lightyellow: 16777184,
  39157. lime: 65280,
  39158. limegreen: 3329330,
  39159. linen: 16445670,
  39160. magenta: 16711935,
  39161. maroon: 8388608,
  39162. mediumaquamarine: 6737322,
  39163. mediumblue: 205,
  39164. mediumorchid: 12211667,
  39165. mediumpurple: 9662683,
  39166. mediumseagreen: 3978097,
  39167. mediumslateblue: 8087790,
  39168. mediumspringgreen: 64154,
  39169. mediumturquoise: 4772300,
  39170. mediumvioletred: 13047173,
  39171. midnightblue: 1644912,
  39172. mintcream: 16121850,
  39173. mistyrose: 16770273,
  39174. moccasin: 16770229,
  39175. navajowhite: 16768685,
  39176. navy: 128,
  39177. oldlace: 16643558,
  39178. olive: 8421376,
  39179. olivedrab: 7048739,
  39180. orange: 16753920,
  39181. orangered: 16729344,
  39182. orchid: 14315734,
  39183. palegoldenrod: 15657130,
  39184. palegreen: 10025880,
  39185. paleturquoise: 11529966,
  39186. palevioletred: 14381203,
  39187. papayawhip: 16773077,
  39188. peachpuff: 16767673,
  39189. peru: 13468991,
  39190. pink: 16761035,
  39191. plum: 14524637,
  39192. powderblue: 11591910,
  39193. purple: 8388736,
  39194. red: 16711680,
  39195. rosybrown: 12357519,
  39196. royalblue: 4286945,
  39197. saddlebrown: 9127187,
  39198. salmon: 16416882,
  39199. sandybrown: 16032864,
  39200. seagreen: 3050327,
  39201. seashell: 16774638,
  39202. sienna: 10506797,
  39203. silver: 12632256,
  39204. skyblue: 8900331,
  39205. slateblue: 6970061,
  39206. slategray: 7372944,
  39207. slategrey: 7372944,
  39208. snow: 16775930,
  39209. springgreen: 65407,
  39210. steelblue: 4620980,
  39211. tan: 13808780,
  39212. teal: 32896,
  39213. thistle: 14204888,
  39214. tomato: 16737095,
  39215. turquoise: 4251856,
  39216. violet: 15631086,
  39217. wheat: 16113331,
  39218. white: 16777215,
  39219. whitesmoke: 16119285,
  39220. yellow: 16776960,
  39221. yellowgreen: 10145074
  39222. },
  39223. n.Quaternion = function(e, t, i, n) {
  39224. this._x = e || 0,
  39225. this._y = t || 0,
  39226. this._z = i || 0,
  39227. this._w = void 0 !== n ? n : 1
  39228. }
  39229. ,
  39230. n.Quaternion.prototype = {
  39231. constructor: n.Quaternion,
  39232. get x() {
  39233. return this._x
  39234. },
  39235. set x(e) {
  39236. this._x = e,
  39237. this.onChangeCallback()
  39238. },
  39239. get y() {
  39240. return this._y
  39241. },
  39242. set y(e) {
  39243. this._y = e,
  39244. this.onChangeCallback()
  39245. },
  39246. get z() {
  39247. return this._z
  39248. },
  39249. set z(e) {
  39250. this._z = e,
  39251. this.onChangeCallback()
  39252. },
  39253. get w() {
  39254. return this._w
  39255. },
  39256. set w(e) {
  39257. this._w = e,
  39258. this.onChangeCallback()
  39259. },
  39260. set: function(e, t, i, n) {
  39261. return this._x = e,
  39262. this._y = t,
  39263. this._z = i,
  39264. this._w = n,
  39265. this.onChangeCallback(),
  39266. this
  39267. },
  39268. clone: function() {
  39269. return new this.constructor(this._x,this._y,this._z,this._w)
  39270. },
  39271. copy: function(e) {
  39272. return this._x = e.x,
  39273. this._y = e.y,
  39274. this._z = e.z,
  39275. this._w = e.w,
  39276. this.onChangeCallback(),
  39277. this
  39278. },
  39279. setFromEuler: function(e, t) {
  39280. if (e instanceof n.Euler == !1)
  39281. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39282. var i = Math.cos(e._x / 2)
  39283. , r = Math.cos(e._y / 2)
  39284. , o = Math.cos(e._z / 2)
  39285. , a = Math.sin(e._x / 2)
  39286. , s = Math.sin(e._y / 2)
  39287. , l = Math.sin(e._z / 2)
  39288. , c = e.order;
  39289. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39290. this._y = i * s * o - a * r * l,
  39291. this._z = i * r * l + a * s * o,
  39292. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39293. this._y = i * s * o - a * r * l,
  39294. this._z = i * r * l - a * s * o,
  39295. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39296. this._y = i * s * o + a * r * l,
  39297. this._z = i * r * l + a * s * o,
  39298. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39299. this._y = i * s * o + a * r * l,
  39300. this._z = i * r * l - a * s * o,
  39301. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39302. this._y = i * s * o + a * r * l,
  39303. this._z = i * r * l - a * s * o,
  39304. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39305. this._y = i * s * o - a * r * l,
  39306. this._z = i * r * l + a * s * o,
  39307. this._w = i * r * o + a * s * l),
  39308. t !== !1 && this.onChangeCallback(),
  39309. this
  39310. },
  39311. setFromAxisAngle: function(e, t) {
  39312. var i = t / 2
  39313. , n = Math.sin(i);
  39314. return this._x = e.x * n,
  39315. this._y = e.y * n,
  39316. this._z = e.z * n,
  39317. this._w = Math.cos(i),
  39318. this.onChangeCallback(),
  39319. this
  39320. },
  39321. setFromRotationMatrix: function(e) {
  39322. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39323. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39324. this._w = .25 / t,
  39325. this._x = (h - l) * t,
  39326. this._y = (o - c) * t,
  39327. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39328. this._w = (h - l) / t,
  39329. this._x = .25 * t,
  39330. this._y = (r + a) / t,
  39331. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39332. this._w = (o - c) / t,
  39333. this._x = (r + a) / t,
  39334. this._y = .25 * t,
  39335. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39336. this._w = (a - r) / t,
  39337. this._x = (o + c) / t,
  39338. this._y = (l + h) / t,
  39339. this._z = .25 * t),
  39340. this.onChangeCallback(),
  39341. this
  39342. },
  39343. setFromUnitVectors: function() {
  39344. var e, t, i = 1e-6;
  39345. return function(r, o) {
  39346. return void 0 === e && (e = new n.Vector3),
  39347. t = r.dot(o) + 1,
  39348. t < i ? (t = 0,
  39349. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39350. this._x = e.x,
  39351. this._y = e.y,
  39352. this._z = e.z,
  39353. this._w = t,
  39354. this.normalize(),
  39355. this
  39356. }
  39357. }(),
  39358. inverse: function() {
  39359. return this.conjugate().normalize(),
  39360. this
  39361. },
  39362. conjugate: function() {
  39363. return this._x *= -1,
  39364. this._y *= -1,
  39365. this._z *= -1,
  39366. this.onChangeCallback(),
  39367. this
  39368. },
  39369. dot: function(e) {
  39370. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39371. },
  39372. lengthSq: function() {
  39373. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39374. },
  39375. length: function() {
  39376. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39377. },
  39378. normalize: function() {
  39379. var e = this.length();
  39380. return 0 === e ? (this._x = 0,
  39381. this._y = 0,
  39382. this._z = 0,
  39383. this._w = 1) : (e = 1 / e,
  39384. this._x = this._x * e,
  39385. this._y = this._y * e,
  39386. this._z = this._z * e,
  39387. this._w = this._w * e),
  39388. this.onChangeCallback(),
  39389. this
  39390. },
  39391. multiply: function(e, t) {
  39392. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39393. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39394. },
  39395. multiplyQuaternions: function(e, t) {
  39396. var i = e._x
  39397. , n = e._y
  39398. , r = e._z
  39399. , o = e._w
  39400. , a = t._x
  39401. , s = t._y
  39402. , l = t._z
  39403. , c = t._w;
  39404. return this._x = i * c + o * a + n * l - r * s,
  39405. this._y = n * c + o * s + r * a - i * l,
  39406. this._z = r * c + o * l + i * s - n * a,
  39407. this._w = o * c - i * a - n * s - r * l,
  39408. this.onChangeCallback(),
  39409. this
  39410. },
  39411. slerp: function(e, t) {
  39412. if (0 === t)
  39413. return this;
  39414. if (1 === t)
  39415. return this.copy(e);
  39416. var i = this._x
  39417. , n = this._y
  39418. , r = this._z
  39419. , o = this._w
  39420. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39421. if (a < 0 ? (this._w = -e._w,
  39422. this._x = -e._x,
  39423. this._y = -e._y,
  39424. this._z = -e._z,
  39425. a = -a) : this.copy(e),
  39426. a >= 1)
  39427. return this._w = o,
  39428. this._x = i,
  39429. this._y = n,
  39430. this._z = r,
  39431. this;
  39432. var s = Math.sqrt(1 - a * a);
  39433. if (Math.abs(s) < .001)
  39434. return this._w = .5 * (o + this._w),
  39435. this._x = .5 * (i + this._x),
  39436. this._y = .5 * (n + this._y),
  39437. this._z = .5 * (r + this._z),
  39438. this;
  39439. var l = Math.atan2(s, a)
  39440. , c = Math.sin((1 - t) * l) / s
  39441. , h = Math.sin(t * l) / s;
  39442. return this._w = o * c + this._w * h,
  39443. this._x = i * c + this._x * h,
  39444. this._y = n * c + this._y * h,
  39445. this._z = r * c + this._z * h,
  39446. this.onChangeCallback(),
  39447. this
  39448. },
  39449. equals: function(e) {
  39450. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39451. },
  39452. fromArray: function(e, t) {
  39453. return void 0 === t && (t = 0),
  39454. this._x = e[t],
  39455. this._y = e[t + 1],
  39456. this._z = e[t + 2],
  39457. this._w = e[t + 3],
  39458. this.onChangeCallback(),
  39459. this
  39460. },
  39461. toArray: function(e, t) {
  39462. return void 0 === e && (e = []),
  39463. void 0 === t && (t = 0),
  39464. e[t] = this._x,
  39465. e[t + 1] = this._y,
  39466. e[t + 2] = this._z,
  39467. e[t + 3] = this._w,
  39468. e
  39469. },
  39470. onChange: function(e) {
  39471. return this.onChangeCallback = e,
  39472. this
  39473. },
  39474. onChangeCallback: function() {}
  39475. },
  39476. Object.assign(n.Quaternion, {
  39477. slerp: function(e, t, i, n) {
  39478. return i.copy(e).slerp(t, n)
  39479. },
  39480. slerpFlat: function(e, t, i, n, r, o, a) {
  39481. var s = i[n + 0]
  39482. , l = i[n + 1]
  39483. , c = i[n + 2]
  39484. , h = i[n + 3]
  39485. , u = r[o + 0]
  39486. , d = r[o + 1]
  39487. , p = r[o + 2]
  39488. , f = r[o + 3];
  39489. if (h !== f || s !== u || l !== d || c !== p) {
  39490. var g = 1 - a
  39491. , m = s * u + l * d + c * p + h * f
  39492. , v = m >= 0 ? 1 : -1
  39493. , A = 1 - m * m;
  39494. if (A > Number.EPSILON) {
  39495. var y = Math.sqrt(A)
  39496. , C = Math.atan2(y, m * v);
  39497. g = Math.sin(g * C) / y,
  39498. a = Math.sin(a * C) / y
  39499. }
  39500. var I = a * v;
  39501. if (s = s * g + u * I,
  39502. l = l * g + d * I,
  39503. c = c * g + p * I,
  39504. h = h * g + f * I,
  39505. g === 1 - a) {
  39506. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39507. s *= E,
  39508. l *= E,
  39509. c *= E,
  39510. h *= E
  39511. }
  39512. }
  39513. e[t] = s,
  39514. e[t + 1] = l,
  39515. e[t + 2] = c,
  39516. e[t + 3] = h
  39517. }
  39518. }),
  39519. n.Vector2 = function(e, t) {
  39520. this.x = e || 0,
  39521. this.y = t || 0
  39522. }
  39523. ,
  39524. n.Vector2.prototype = {
  39525. constructor: n.Vector2,
  39526. get width() {
  39527. return this.x
  39528. },
  39529. set width(e) {
  39530. this.x = e
  39531. },
  39532. get height() {
  39533. return this.y
  39534. },
  39535. set height(e) {
  39536. this.y = e
  39537. },
  39538. set: function(e, t) {
  39539. return this.x = e,
  39540. this.y = t,
  39541. this
  39542. },
  39543. setScalar: function(e) {
  39544. return this.x = e,
  39545. this.y = e,
  39546. this
  39547. },
  39548. setX: function(e) {
  39549. return this.x = e,
  39550. this
  39551. },
  39552. setY: function(e) {
  39553. return this.y = e,
  39554. this
  39555. },
  39556. setComponent: function(e, t) {
  39557. switch (e) {
  39558. case 0:
  39559. this.x = t;
  39560. break;
  39561. case 1:
  39562. this.y = t;
  39563. break;
  39564. default:
  39565. throw new Error("index is out of range: " + e)
  39566. }
  39567. },
  39568. getComponent: function(e) {
  39569. switch (e) {
  39570. case 0:
  39571. return this.x;
  39572. case 1:
  39573. return this.y;
  39574. default:
  39575. throw new Error("index is out of range: " + e)
  39576. }
  39577. },
  39578. clone: function() {
  39579. return new this.constructor(this.x,this.y)
  39580. },
  39581. copy: function(e) {
  39582. return this.x = e.x,
  39583. this.y = e.y,
  39584. this
  39585. },
  39586. add: function(e, t) {
  39587. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39588. this.addVectors(e, t)) : (this.x += e.x,
  39589. this.y += e.y,
  39590. this)
  39591. },
  39592. addScalar: function(e) {
  39593. return this.x += e,
  39594. this.y += e,
  39595. this
  39596. },
  39597. addVectors: function(e, t) {
  39598. return this.x = e.x + t.x,
  39599. this.y = e.y + t.y,
  39600. this
  39601. },
  39602. addScaledVector: function(e, t) {
  39603. return this.x += e.x * t,
  39604. this.y += e.y * t,
  39605. this
  39606. },
  39607. sub: function(e, t) {
  39608. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39609. this.subVectors(e, t)) : (this.x -= e.x,
  39610. this.y -= e.y,
  39611. this)
  39612. },
  39613. subScalar: function(e) {
  39614. return this.x -= e,
  39615. this.y -= e,
  39616. this
  39617. },
  39618. subVectors: function(e, t) {
  39619. return this.x = e.x - t.x,
  39620. this.y = e.y - t.y,
  39621. this
  39622. },
  39623. multiply: function(e) {
  39624. return this.x *= e.x,
  39625. this.y *= e.y,
  39626. this
  39627. },
  39628. multiplyScalar: function(e) {
  39629. return isFinite(e) ? (this.x *= e,
  39630. this.y *= e) : (this.x = 0,
  39631. this.y = 0),
  39632. this
  39633. },
  39634. divide: function(e) {
  39635. return this.x /= e.x,
  39636. this.y /= e.y,
  39637. this
  39638. },
  39639. divideScalar: function(e) {
  39640. return this.multiplyScalar(1 / e)
  39641. },
  39642. min: function(e) {
  39643. return this.x = Math.min(this.x, e.x),
  39644. this.y = Math.min(this.y, e.y),
  39645. this
  39646. },
  39647. max: function(e) {
  39648. return this.x = Math.max(this.x, e.x),
  39649. this.y = Math.max(this.y, e.y),
  39650. this
  39651. },
  39652. clamp: function(e, t) {
  39653. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39654. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39655. this
  39656. },
  39657. clampScalar: function() {
  39658. var e, t;
  39659. return function(i, r) {
  39660. return void 0 === e && (e = new n.Vector2,
  39661. t = new n.Vector2),
  39662. e.set(i, i),
  39663. t.set(r, r),
  39664. this.clamp(e, t)
  39665. }
  39666. }(),
  39667. clampLength: function(e, t) {
  39668. var i = this.length();
  39669. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39670. this
  39671. },
  39672. floor: function() {
  39673. return this.x = Math.floor(this.x),
  39674. this.y = Math.floor(this.y),
  39675. this
  39676. },
  39677. ceil: function() {
  39678. return this.x = Math.ceil(this.x),
  39679. this.y = Math.ceil(this.y),
  39680. this
  39681. },
  39682. round: function() {
  39683. return this.x = Math.round(this.x),
  39684. this.y = Math.round(this.y),
  39685. this
  39686. },
  39687. roundToZero: function() {
  39688. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39689. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39690. this
  39691. },
  39692. negate: function() {
  39693. return this.x = -this.x,
  39694. this.y = -this.y,
  39695. this
  39696. },
  39697. dot: function(e) {
  39698. return this.x * e.x + this.y * e.y
  39699. },
  39700. lengthSq: function() {
  39701. return this.x * this.x + this.y * this.y
  39702. },
  39703. length: function() {
  39704. return Math.sqrt(this.x * this.x + this.y * this.y)
  39705. },
  39706. lengthManhattan: function() {
  39707. return Math.abs(this.x) + Math.abs(this.y)
  39708. },
  39709. normalize: function() {
  39710. return this.divideScalar(this.length())
  39711. },
  39712. angle: function() {
  39713. var e = Math.atan2(this.y, this.x);
  39714. return e < 0 && (e += 2 * Math.PI),
  39715. e
  39716. },
  39717. distanceTo: function(e) {
  39718. return Math.sqrt(this.distanceToSquared(e))
  39719. },
  39720. distanceToSquared: function(e) {
  39721. var t = this.x - e.x
  39722. , i = this.y - e.y;
  39723. return t * t + i * i
  39724. },
  39725. setLength: function(e) {
  39726. return this.multiplyScalar(e / this.length())
  39727. },
  39728. lerp: function(e, t) {
  39729. return this.x += (e.x - this.x) * t,
  39730. this.y += (e.y - this.y) * t,
  39731. this
  39732. },
  39733. lerpVectors: function(e, t, i) {
  39734. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39735. this
  39736. },
  39737. equals: function(e) {
  39738. return e.x === this.x && e.y === this.y
  39739. },
  39740. fromArray: function(e, t) {
  39741. return void 0 === t && (t = 0),
  39742. this.x = e[t],
  39743. this.y = e[t + 1],
  39744. this
  39745. },
  39746. toArray: function(e, t) {
  39747. return void 0 === e && (e = []),
  39748. void 0 === t && (t = 0),
  39749. e[t] = this.x,
  39750. e[t + 1] = this.y,
  39751. e
  39752. },
  39753. fromAttribute: function(e, t, i) {
  39754. return void 0 === i && (i = 0),
  39755. t = t * e.itemSize + i,
  39756. this.x = e.array[t],
  39757. this.y = e.array[t + 1],
  39758. this
  39759. },
  39760. rotateAround: function(e, t) {
  39761. var i = Math.cos(t)
  39762. , n = Math.sin(t)
  39763. , r = this.x - e.x
  39764. , o = this.y - e.y;
  39765. return this.x = r * i - o * n + e.x,
  39766. this.y = r * n + o * i + e.y,
  39767. this
  39768. }
  39769. },
  39770. n.Vector3 = function(e, t, i) {
  39771. this.x = e || 0,
  39772. this.y = t || 0,
  39773. this.z = i || 0
  39774. }
  39775. ,
  39776. n.Vector3.prototype = {
  39777. constructor: n.Vector3,
  39778. set: function(e, t, i) {
  39779. return this.x = e,
  39780. this.y = t,
  39781. this.z = i,
  39782. this
  39783. },
  39784. setScalar: function(e) {
  39785. return this.x = e,
  39786. this.y = e,
  39787. this.z = e,
  39788. this
  39789. },
  39790. setX: function(e) {
  39791. return this.x = e,
  39792. this
  39793. },
  39794. setY: function(e) {
  39795. return this.y = e,
  39796. this
  39797. },
  39798. setZ: function(e) {
  39799. return this.z = e,
  39800. this
  39801. },
  39802. setComponent: function(e, t) {
  39803. switch (e) {
  39804. case 0:
  39805. this.x = t;
  39806. break;
  39807. case 1:
  39808. this.y = t;
  39809. break;
  39810. case 2:
  39811. this.z = t;
  39812. break;
  39813. default:
  39814. throw new Error("index is out of range: " + e)
  39815. }
  39816. },
  39817. getComponent: function(e) {
  39818. switch (e) {
  39819. case 0:
  39820. return this.x;
  39821. case 1:
  39822. return this.y;
  39823. case 2:
  39824. return this.z;
  39825. default:
  39826. throw new Error("index is out of range: " + e)
  39827. }
  39828. },
  39829. clone: function() {
  39830. return new this.constructor(this.x,this.y,this.z)
  39831. },
  39832. copy: function(e) {
  39833. return this.x = e.x,
  39834. this.y = e.y,
  39835. this.z = e.z,
  39836. this
  39837. },
  39838. add: function(e, t) {
  39839. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39840. this.addVectors(e, t)) : (this.x += e.x,
  39841. this.y += e.y,
  39842. this.z += e.z,
  39843. this)
  39844. },
  39845. addScalar: function(e) {
  39846. return this.x += e,
  39847. this.y += e,
  39848. this.z += e,
  39849. this
  39850. },
  39851. addVectors: function(e, t) {
  39852. return this.x = e.x + t.x,
  39853. this.y = e.y + t.y,
  39854. this.z = e.z + t.z,
  39855. this
  39856. },
  39857. addScaledVector: function(e, t) {
  39858. return this.x += e.x * t,
  39859. this.y += e.y * t,
  39860. this.z += e.z * t,
  39861. this
  39862. },
  39863. sub: function(e, t) {
  39864. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39865. this.subVectors(e, t)) : (this.x -= e.x,
  39866. this.y -= e.y,
  39867. this.z -= e.z,
  39868. this)
  39869. },
  39870. subScalar: function(e) {
  39871. return this.x -= e,
  39872. this.y -= e,
  39873. this.z -= e,
  39874. this
  39875. },
  39876. subVectors: function(e, t) {
  39877. return this.x = e.x - t.x,
  39878. this.y = e.y - t.y,
  39879. this.z = e.z - t.z,
  39880. this
  39881. },
  39882. multiply: function(e, t) {
  39883. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39884. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39885. this.y *= e.y,
  39886. this.z *= e.z,
  39887. this)
  39888. },
  39889. multiplyScalar: function(e) {
  39890. return isFinite(e) ? (this.x *= e,
  39891. this.y *= e,
  39892. this.z *= e) : (this.x = 0,
  39893. this.y = 0,
  39894. this.z = 0),
  39895. this
  39896. },
  39897. multiplyVectors: function(e, t) {
  39898. return this.x = e.x * t.x,
  39899. this.y = e.y * t.y,
  39900. this.z = e.z * t.z,
  39901. this
  39902. },
  39903. applyEuler: function() {
  39904. var e;
  39905. return function(t) {
  39906. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39907. void 0 === e && (e = new n.Quaternion),
  39908. this.applyQuaternion(e.setFromEuler(t)),
  39909. this
  39910. }
  39911. }(),
  39912. applyAxisAngle: function() {
  39913. var e;
  39914. return function(t, i) {
  39915. return void 0 === e && (e = new n.Quaternion),
  39916. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39917. this
  39918. }
  39919. }(),
  39920. applyMatrix3: function(e) {
  39921. var t = this.x
  39922. , i = this.y
  39923. , n = this.z
  39924. , r = e.elements;
  39925. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39926. this.y = r[1] * t + r[4] * i + r[7] * n,
  39927. this.z = r[2] * t + r[5] * i + r[8] * n,
  39928. this
  39929. },
  39930. applyMatrix4: function(e) {
  39931. var t = this.x
  39932. , i = this.y
  39933. , n = this.z
  39934. , r = e.elements;
  39935. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39936. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39937. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39938. this
  39939. },
  39940. applyProjection: function(e) {
  39941. var t = this.x
  39942. , i = this.y
  39943. , n = this.z
  39944. , r = e.elements
  39945. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39946. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39947. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39948. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39949. this
  39950. },
  39951. applyQuaternion: function(e) {
  39952. var t = this.x
  39953. , i = this.y
  39954. , n = this.z
  39955. , r = e.x
  39956. , o = e.y
  39957. , a = e.z
  39958. , s = e.w
  39959. , l = s * t + o * n - a * i
  39960. , c = s * i + a * t - r * n
  39961. , h = s * n + r * i - o * t
  39962. , u = -r * t - o * i - a * n;
  39963. return this.x = l * s + u * -r + c * -a - h * -o,
  39964. this.y = c * s + u * -o + h * -r - l * -a,
  39965. this.z = h * s + u * -a + l * -o - c * -r,
  39966. this
  39967. },
  39968. project: function() {
  39969. var e;
  39970. return function(t) {
  39971. return void 0 === e && (e = new n.Matrix4),
  39972. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39973. this.applyProjection(e)
  39974. }
  39975. }(),
  39976. unproject: function() {
  39977. var e;
  39978. return function(t) {
  39979. return void 0 === e && (e = new n.Matrix4),
  39980. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39981. this.applyProjection(e)
  39982. }
  39983. }(),
  39984. transformDirection: function(e) {
  39985. var t = this.x
  39986. , i = this.y
  39987. , n = this.z
  39988. , r = e.elements;
  39989. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39990. this.y = r[1] * t + r[5] * i + r[9] * n,
  39991. this.z = r[2] * t + r[6] * i + r[10] * n,
  39992. this.normalize(),
  39993. this
  39994. },
  39995. divide: function(e) {
  39996. return this.x /= e.x,
  39997. this.y /= e.y,
  39998. this.z /= e.z,
  39999. this
  40000. },
  40001. divideScalar: function(e) {
  40002. return this.multiplyScalar(1 / e)
  40003. },
  40004. min: function(e) {
  40005. return this.x = Math.min(this.x, e.x),
  40006. this.y = Math.min(this.y, e.y),
  40007. this.z = Math.min(this.z, e.z),
  40008. this
  40009. },
  40010. max: function(e) {
  40011. return this.x = Math.max(this.x, e.x),
  40012. this.y = Math.max(this.y, e.y),
  40013. this.z = Math.max(this.z, e.z),
  40014. this
  40015. },
  40016. clamp: function(e, t) {
  40017. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40018. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40019. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40020. this
  40021. },
  40022. clampScalar: function() {
  40023. var e, t;
  40024. return function(i, r) {
  40025. return void 0 === e && (e = new n.Vector3,
  40026. t = new n.Vector3),
  40027. e.set(i, i, i),
  40028. t.set(r, r, r),
  40029. this.clamp(e, t)
  40030. }
  40031. }(),
  40032. clampLength: function(e, t) {
  40033. var i = this.length();
  40034. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40035. this
  40036. },
  40037. floor: function() {
  40038. return this.x = Math.floor(this.x),
  40039. this.y = Math.floor(this.y),
  40040. this.z = Math.floor(this.z),
  40041. this
  40042. },
  40043. ceil: function() {
  40044. return this.x = Math.ceil(this.x),
  40045. this.y = Math.ceil(this.y),
  40046. this.z = Math.ceil(this.z),
  40047. this
  40048. },
  40049. round: function() {
  40050. return this.x = Math.round(this.x),
  40051. this.y = Math.round(this.y),
  40052. this.z = Math.round(this.z),
  40053. this
  40054. },
  40055. roundToZero: function() {
  40056. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40057. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40058. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40059. this
  40060. },
  40061. negate: function() {
  40062. return this.x = -this.x,
  40063. this.y = -this.y,
  40064. this.z = -this.z,
  40065. this
  40066. },
  40067. dot: function(e) {
  40068. return this.x * e.x + this.y * e.y + this.z * e.z
  40069. },
  40070. lengthSq: function() {
  40071. return this.x * this.x + this.y * this.y + this.z * this.z
  40072. },
  40073. length: function() {
  40074. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40075. },
  40076. lengthManhattan: function() {
  40077. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40078. },
  40079. normalize: function() {
  40080. return this.divideScalar(this.length())
  40081. },
  40082. setLength: function(e) {
  40083. return this.multiplyScalar(e / this.length())
  40084. },
  40085. lerp: function(e, t) {
  40086. return this.x += (e.x - this.x) * t,
  40087. this.y += (e.y - this.y) * t,
  40088. this.z += (e.z - this.z) * t,
  40089. this
  40090. },
  40091. lerpVectors: function(e, t, i) {
  40092. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40093. this
  40094. },
  40095. cross: function(e, t) {
  40096. if (void 0 !== t)
  40097. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40098. this.crossVectors(e, t);
  40099. var i = this.x
  40100. , n = this.y
  40101. , r = this.z;
  40102. return this.x = n * e.z - r * e.y,
  40103. this.y = r * e.x - i * e.z,
  40104. this.z = i * e.y - n * e.x,
  40105. this
  40106. },
  40107. crossVectors: function(e, t) {
  40108. var i = e.x
  40109. , n = e.y
  40110. , r = e.z
  40111. , o = t.x
  40112. , a = t.y
  40113. , s = t.z;
  40114. return this.x = n * s - r * a,
  40115. this.y = r * o - i * s,
  40116. this.z = i * a - n * o,
  40117. this
  40118. },
  40119. projectOnVector: function() {
  40120. var e, t;
  40121. return function(i) {
  40122. return void 0 === e && (e = new n.Vector3),
  40123. e.copy(i).normalize(),
  40124. t = this.dot(e),
  40125. this.copy(e).multiplyScalar(t)
  40126. }
  40127. }(),
  40128. projectOnPlane: function() {
  40129. var e;
  40130. return function(t) {
  40131. return void 0 === e && (e = new n.Vector3),
  40132. e.copy(this).projectOnVector(t),
  40133. this.sub(e)
  40134. }
  40135. }(),
  40136. reflect: function() {
  40137. var e;
  40138. return function(t) {
  40139. return void 0 === e && (e = new n.Vector3),
  40140. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40141. }
  40142. }(),
  40143. angleTo: function(e) {
  40144. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40145. return Math.acos(n.Math.clamp(t, -1, 1))
  40146. },
  40147. distanceTo: function(e) {
  40148. return Math.sqrt(this.distanceToSquared(e))
  40149. },
  40150. distanceToSquared: function(e) {
  40151. var t = this.x - e.x
  40152. , i = this.y - e.y
  40153. , n = this.z - e.z;
  40154. return t * t + i * i + n * n
  40155. },
  40156. setFromSpherical: function(e) {
  40157. var t = Math.sin(e.phi) * e.radius;
  40158. return this.x = t * Math.sin(e.theta),
  40159. this.y = Math.cos(e.phi) * e.radius,
  40160. this.z = t * Math.cos(e.theta),
  40161. this
  40162. },
  40163. setFromMatrixPosition: function(e) {
  40164. return this.setFromMatrixColumn(e, 3)
  40165. },
  40166. setFromMatrixScale: function(e) {
  40167. var t = this.setFromMatrixColumn(e, 0).length()
  40168. , i = this.setFromMatrixColumn(e, 1).length()
  40169. , n = this.setFromMatrixColumn(e, 2).length();
  40170. return this.x = t,
  40171. this.y = i,
  40172. this.z = n,
  40173. this
  40174. },
  40175. setFromMatrixColumn: function(e, t) {
  40176. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40177. e = arguments[1],
  40178. t = arguments[0]),
  40179. this.fromArray(e.elements, 4 * t)
  40180. },
  40181. equals: function(e) {
  40182. return e.x === this.x && e.y === this.y && e.z === this.z
  40183. },
  40184. fromArray: function(e, t) {
  40185. return void 0 === t && (t = 0),
  40186. this.x = e[t],
  40187. this.y = e[t + 1],
  40188. this.z = e[t + 2],
  40189. this
  40190. },
  40191. toArray: function(e, t) {
  40192. return void 0 === e && (e = []),
  40193. void 0 === t && (t = 0),
  40194. e[t] = this.x,
  40195. e[t + 1] = this.y,
  40196. e[t + 2] = this.z,
  40197. e
  40198. },
  40199. fromAttribute: function(e, t, i) {
  40200. return void 0 === i && (i = 0),
  40201. t = t * e.itemSize + i,
  40202. this.x = e.array[t],
  40203. this.y = e.array[t + 1],
  40204. this.z = e.array[t + 2],
  40205. this
  40206. }
  40207. },
  40208. n.Vector4 = function(e, t, i, n) {
  40209. this.x = e || 0,
  40210. this.y = t || 0,
  40211. this.z = i || 0,
  40212. this.w = void 0 !== n ? n : 1
  40213. }
  40214. ,
  40215. n.Vector4.prototype = {
  40216. constructor: n.Vector4,
  40217. set: function(e, t, i, n) {
  40218. return this.x = e,
  40219. this.y = t,
  40220. this.z = i,
  40221. this.w = n,
  40222. this
  40223. },
  40224. setScalar: function(e) {
  40225. return this.x = e,
  40226. this.y = e,
  40227. this.z = e,
  40228. this.w = e,
  40229. this
  40230. },
  40231. setX: function(e) {
  40232. return this.x = e,
  40233. this
  40234. },
  40235. setY: function(e) {
  40236. return this.y = e,
  40237. this
  40238. },
  40239. setZ: function(e) {
  40240. return this.z = e,
  40241. this
  40242. },
  40243. setW: function(e) {
  40244. return this.w = e,
  40245. this
  40246. },
  40247. setComponent: function(e, t) {
  40248. switch (e) {
  40249. case 0:
  40250. this.x = t;
  40251. break;
  40252. case 1:
  40253. this.y = t;
  40254. break;
  40255. case 2:
  40256. this.z = t;
  40257. break;
  40258. case 3:
  40259. this.w = t;
  40260. break;
  40261. default:
  40262. throw new Error("index is out of range: " + e)
  40263. }
  40264. },
  40265. getComponent: function(e) {
  40266. switch (e) {
  40267. case 0:
  40268. return this.x;
  40269. case 1:
  40270. return this.y;
  40271. case 2:
  40272. return this.z;
  40273. case 3:
  40274. return this.w;
  40275. default:
  40276. throw new Error("index is out of range: " + e)
  40277. }
  40278. },
  40279. clone: function() {
  40280. return new this.constructor(this.x,this.y,this.z,this.w)
  40281. },
  40282. copy: function(e) {
  40283. return this.x = e.x,
  40284. this.y = e.y,
  40285. this.z = e.z,
  40286. this.w = void 0 !== e.w ? e.w : 1,
  40287. this
  40288. },
  40289. add: function(e, t) {
  40290. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40291. this.addVectors(e, t)) : (this.x += e.x,
  40292. this.y += e.y,
  40293. this.z += e.z,
  40294. this.w += e.w,
  40295. this)
  40296. },
  40297. addScalar: function(e) {
  40298. return this.x += e,
  40299. this.y += e,
  40300. this.z += e,
  40301. this.w += e,
  40302. this
  40303. },
  40304. addVectors: function(e, t) {
  40305. return this.x = e.x + t.x,
  40306. this.y = e.y + t.y,
  40307. this.z = e.z + t.z,
  40308. this.w = e.w + t.w,
  40309. this
  40310. },
  40311. addScaledVector: function(e, t) {
  40312. return this.x += e.x * t,
  40313. this.y += e.y * t,
  40314. this.z += e.z * t,
  40315. this.w += e.w * t,
  40316. this
  40317. },
  40318. sub: function(e, t) {
  40319. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40320. this.subVectors(e, t)) : (this.x -= e.x,
  40321. this.y -= e.y,
  40322. this.z -= e.z,
  40323. this.w -= e.w,
  40324. this)
  40325. },
  40326. subScalar: function(e) {
  40327. return this.x -= e,
  40328. this.y -= e,
  40329. this.z -= e,
  40330. this.w -= e,
  40331. this
  40332. },
  40333. subVectors: function(e, t) {
  40334. return this.x = e.x - t.x,
  40335. this.y = e.y - t.y,
  40336. this.z = e.z - t.z,
  40337. this.w = e.w - t.w,
  40338. this
  40339. },
  40340. multiplyScalar: function(e) {
  40341. return isFinite(e) ? (this.x *= e,
  40342. this.y *= e,
  40343. this.z *= e,
  40344. this.w *= e) : (this.x = 0,
  40345. this.y = 0,
  40346. this.z = 0,
  40347. this.w = 0),
  40348. this
  40349. },
  40350. applyMatrix4: function(e) {
  40351. var t = this.x
  40352. , i = this.y
  40353. , n = this.z
  40354. , r = this.w
  40355. , o = e.elements;
  40356. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40357. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40358. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40359. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40360. this
  40361. },
  40362. divideScalar: function(e) {
  40363. return this.multiplyScalar(1 / e)
  40364. },
  40365. setAxisAngleFromQuaternion: function(e) {
  40366. this.w = 2 * Math.acos(e.w);
  40367. var t = Math.sqrt(1 - e.w * e.w);
  40368. return t < 1e-4 ? (this.x = 1,
  40369. this.y = 0,
  40370. this.z = 0) : (this.x = e.x / t,
  40371. this.y = e.y / t,
  40372. this.z = e.z / t),
  40373. this
  40374. },
  40375. setAxisAngleFromRotationMatrix: function(e) {
  40376. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40377. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40378. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40379. return this.set(1, 0, 0, 0),
  40380. this;
  40381. t = Math.PI;
  40382. var v = (l + 1) / 2
  40383. , A = (d + 1) / 2
  40384. , y = (m + 1) / 2
  40385. , C = (c + u) / 4
  40386. , I = (h + f) / 4
  40387. , E = (p + g) / 4;
  40388. return v > A && v > y ? v < o ? (i = 0,
  40389. n = .707106781,
  40390. r = .707106781) : (i = Math.sqrt(v),
  40391. n = C / i,
  40392. r = I / i) : A > y ? A < o ? (i = .707106781,
  40393. n = 0,
  40394. r = .707106781) : (n = Math.sqrt(A),
  40395. i = C / n,
  40396. r = E / n) : y < o ? (i = .707106781,
  40397. n = .707106781,
  40398. r = 0) : (r = Math.sqrt(y),
  40399. i = I / r,
  40400. n = E / r),
  40401. this.set(i, n, r, t),
  40402. this
  40403. }
  40404. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40405. return Math.abs(b) < .001 && (b = 1),
  40406. this.x = (g - p) / b,
  40407. this.y = (h - f) / b,
  40408. this.z = (u - c) / b,
  40409. this.w = Math.acos((l + d + m - 1) / 2),
  40410. this
  40411. },
  40412. min: function(e) {
  40413. return this.x = Math.min(this.x, e.x),
  40414. this.y = Math.min(this.y, e.y),
  40415. this.z = Math.min(this.z, e.z),
  40416. this.w = Math.min(this.w, e.w),
  40417. this
  40418. },
  40419. max: function(e) {
  40420. return this.x = Math.max(this.x, e.x),
  40421. this.y = Math.max(this.y, e.y),
  40422. this.z = Math.max(this.z, e.z),
  40423. this.w = Math.max(this.w, e.w),
  40424. this
  40425. },
  40426. clamp: function(e, t) {
  40427. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40428. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40429. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40430. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40431. this
  40432. },
  40433. clampScalar: function() {
  40434. var e, t;
  40435. return function(i, r) {
  40436. return void 0 === e && (e = new n.Vector4,
  40437. t = new n.Vector4),
  40438. e.set(i, i, i, i),
  40439. t.set(r, r, r, r),
  40440. this.clamp(e, t)
  40441. }
  40442. }(),
  40443. floor: function() {
  40444. return this.x = Math.floor(this.x),
  40445. this.y = Math.floor(this.y),
  40446. this.z = Math.floor(this.z),
  40447. this.w = Math.floor(this.w),
  40448. this
  40449. },
  40450. ceil: function() {
  40451. return this.x = Math.ceil(this.x),
  40452. this.y = Math.ceil(this.y),
  40453. this.z = Math.ceil(this.z),
  40454. this.w = Math.ceil(this.w),
  40455. this
  40456. },
  40457. round: function() {
  40458. return this.x = Math.round(this.x),
  40459. this.y = Math.round(this.y),
  40460. this.z = Math.round(this.z),
  40461. this.w = Math.round(this.w),
  40462. this
  40463. },
  40464. roundToZero: function() {
  40465. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40466. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40467. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40468. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40469. this
  40470. },
  40471. negate: function() {
  40472. return this.x = -this.x,
  40473. this.y = -this.y,
  40474. this.z = -this.z,
  40475. this.w = -this.w,
  40476. this
  40477. },
  40478. dot: function(e) {
  40479. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40480. },
  40481. lengthSq: function() {
  40482. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40483. },
  40484. length: function() {
  40485. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40486. },
  40487. lengthManhattan: function() {
  40488. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40489. },
  40490. normalize: function() {
  40491. return this.divideScalar(this.length())
  40492. },
  40493. setLength: function(e) {
  40494. return this.multiplyScalar(e / this.length())
  40495. },
  40496. lerp: function(e, t) {
  40497. return this.x += (e.x - this.x) * t,
  40498. this.y += (e.y - this.y) * t,
  40499. this.z += (e.z - this.z) * t,
  40500. this.w += (e.w - this.w) * t,
  40501. this
  40502. },
  40503. lerpVectors: function(e, t, i) {
  40504. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40505. this
  40506. },
  40507. equals: function(e) {
  40508. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40509. },
  40510. fromArray: function(e, t) {
  40511. return void 0 === t && (t = 0),
  40512. this.x = e[t],
  40513. this.y = e[t + 1],
  40514. this.z = e[t + 2],
  40515. this.w = e[t + 3],
  40516. this
  40517. },
  40518. toArray: function(e, t) {
  40519. return void 0 === e && (e = []),
  40520. void 0 === t && (t = 0),
  40521. e[t] = this.x,
  40522. e[t + 1] = this.y,
  40523. e[t + 2] = this.z,
  40524. e[t + 3] = this.w,
  40525. e
  40526. },
  40527. fromAttribute: function(e, t, i) {
  40528. return void 0 === i && (i = 0),
  40529. t = t * e.itemSize + i,
  40530. this.x = e.array[t],
  40531. this.y = e.array[t + 1],
  40532. this.z = e.array[t + 2],
  40533. this.w = e.array[t + 3],
  40534. this
  40535. }
  40536. },
  40537. n.Euler = function(e, t, i, r) {
  40538. this._x = e || 0,
  40539. this._y = t || 0,
  40540. this._z = i || 0,
  40541. this._order = r || n.Euler.DefaultOrder
  40542. }
  40543. ,
  40544. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40545. n.Euler.DefaultOrder = "XYZ",
  40546. n.Euler.prototype = {
  40547. constructor: n.Euler,
  40548. get x() {
  40549. return this._x
  40550. },
  40551. set x(e) {
  40552. this._x = e,
  40553. this.onChangeCallback()
  40554. },
  40555. get y() {
  40556. return this._y
  40557. },
  40558. set y(e) {
  40559. this._y = e,
  40560. this.onChangeCallback()
  40561. },
  40562. get z() {
  40563. return this._z
  40564. },
  40565. set z(e) {
  40566. this._z = e,
  40567. this.onChangeCallback()
  40568. },
  40569. get order() {
  40570. return this._order
  40571. },
  40572. set order(e) {
  40573. this._order = e,
  40574. this.onChangeCallback()
  40575. },
  40576. set: function(e, t, i, n) {
  40577. return this._x = e,
  40578. this._y = t,
  40579. this._z = i,
  40580. this._order = n || this._order,
  40581. this.onChangeCallback(),
  40582. this
  40583. },
  40584. clone: function() {
  40585. return new this.constructor(this._x,this._y,this._z,this._order)
  40586. },
  40587. copy: function(e) {
  40588. return this._x = e._x,
  40589. this._y = e._y,
  40590. this._z = e._z,
  40591. this._order = e._order,
  40592. this.onChangeCallback(),
  40593. this
  40594. },
  40595. setFromRotationMatrix: function(e, t, i) {
  40596. var r = n.Math.clamp
  40597. , o = e.elements
  40598. , a = o[0]
  40599. , s = o[4]
  40600. , l = o[8]
  40601. , c = o[1]
  40602. , h = o[5]
  40603. , u = o[9]
  40604. , d = o[2]
  40605. , p = o[6]
  40606. , f = o[10];
  40607. return t = t || this._order,
  40608. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40609. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40610. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40611. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40612. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40613. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40614. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40615. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40616. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40617. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40618. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40619. this._z = Math.atan2(c, a)) : (this._x = 0,
  40620. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40621. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40622. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40623. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40624. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40625. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40626. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40627. this._order = t,
  40628. i !== !1 && this.onChangeCallback(),
  40629. this
  40630. },
  40631. setFromQuaternion: function() {
  40632. var e;
  40633. return function(t, i, r) {
  40634. return void 0 === e && (e = new n.Matrix4),
  40635. e.makeRotationFromQuaternion(t),
  40636. this.setFromRotationMatrix(e, i, r),
  40637. this
  40638. }
  40639. }(),
  40640. setFromVector3: function(e, t) {
  40641. return this.set(e.x, e.y, e.z, t || this._order)
  40642. },
  40643. reorder: function() {
  40644. var e = new n.Quaternion;
  40645. return function(t) {
  40646. e.setFromEuler(this),
  40647. this.setFromQuaternion(e, t)
  40648. }
  40649. }(),
  40650. equals: function(e) {
  40651. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40652. },
  40653. fromArray: function(e) {
  40654. return this._x = e[0],
  40655. this._y = e[1],
  40656. this._z = e[2],
  40657. void 0 !== e[3] && (this._order = e[3]),
  40658. this.onChangeCallback(),
  40659. this
  40660. },
  40661. toArray: function(e, t) {
  40662. return void 0 === e && (e = []),
  40663. void 0 === t && (t = 0),
  40664. e[t] = this._x,
  40665. e[t + 1] = this._y,
  40666. e[t + 2] = this._z,
  40667. e[t + 3] = this._order,
  40668. e
  40669. },
  40670. toVector3: function(e) {
  40671. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40672. },
  40673. onChange: function(e) {
  40674. return this.onChangeCallback = e,
  40675. this
  40676. },
  40677. onChangeCallback: function() {}
  40678. },
  40679. n.Line3 = function(e, t) {
  40680. this.start = void 0 !== e ? e : new n.Vector3,
  40681. this.end = void 0 !== t ? t : new n.Vector3
  40682. }
  40683. ,
  40684. n.Line3.prototype = {
  40685. constructor: n.Line3,
  40686. set: function(e, t) {
  40687. return this.start.copy(e),
  40688. this.end.copy(t),
  40689. this
  40690. },
  40691. clone: function() {
  40692. return (new this.constructor).copy(this)
  40693. },
  40694. copy: function(e) {
  40695. return this.start.copy(e.start),
  40696. this.end.copy(e.end),
  40697. this
  40698. },
  40699. center: function(e) {
  40700. var t = e || new n.Vector3;
  40701. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40702. },
  40703. delta: function(e) {
  40704. var t = e || new n.Vector3;
  40705. return t.subVectors(this.end, this.start)
  40706. },
  40707. distanceSq: function() {
  40708. return this.start.distanceToSquared(this.end)
  40709. },
  40710. distance: function() {
  40711. return this.start.distanceTo(this.end)
  40712. },
  40713. at: function(e, t) {
  40714. var i = t || new n.Vector3;
  40715. return this.delta(i).multiplyScalar(e).add(this.start)
  40716. },
  40717. closestPointToPointParameter: function() {
  40718. var e = new n.Vector3
  40719. , t = new n.Vector3;
  40720. return function(i, r) {
  40721. e.subVectors(i, this.start),
  40722. t.subVectors(this.end, this.start);
  40723. var o = t.dot(t)
  40724. , a = t.dot(e)
  40725. , s = a / o;
  40726. return r && (s = n.Math.clamp(s, 0, 1)),
  40727. s
  40728. }
  40729. }(),
  40730. closestPointToPoint: function(e, t, i) {
  40731. var r = this.closestPointToPointParameter(e, t)
  40732. , o = i || new n.Vector3;
  40733. return this.delta(o).multiplyScalar(r).add(this.start)
  40734. },
  40735. applyMatrix4: function(e) {
  40736. return this.start.applyMatrix4(e),
  40737. this.end.applyMatrix4(e),
  40738. this
  40739. },
  40740. equals: function(e) {
  40741. return e.start.equals(this.start) && e.end.equals(this.end)
  40742. }
  40743. },
  40744. n.Box2 = function(e, t) {
  40745. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40746. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40747. }
  40748. ,
  40749. n.Box2.prototype = {
  40750. constructor: n.Box2,
  40751. set: function(e, t) {
  40752. return this.min.copy(e),
  40753. this.max.copy(t),
  40754. this
  40755. },
  40756. setFromPoints: function(e) {
  40757. this.makeEmpty();
  40758. for (var t = 0, i = e.length; t < i; t++)
  40759. this.expandByPoint(e[t]);
  40760. return this
  40761. },
  40762. setFromCenterAndSize: function() {
  40763. var e = new n.Vector2;
  40764. return function(t, i) {
  40765. var n = e.copy(i).multiplyScalar(.5);
  40766. return this.min.copy(t).sub(n),
  40767. this.max.copy(t).add(n),
  40768. this
  40769. }
  40770. }(),
  40771. clone: function() {
  40772. return (new this.constructor).copy(this)
  40773. },
  40774. copy: function(e) {
  40775. return this.min.copy(e.min),
  40776. this.max.copy(e.max),
  40777. this
  40778. },
  40779. makeEmpty: function() {
  40780. return this.min.x = this.min.y = +(1 / 0),
  40781. this.max.x = this.max.y = -(1 / 0),
  40782. this
  40783. },
  40784. isEmpty: function() {
  40785. return this.max.x < this.min.x || this.max.y < this.min.y
  40786. },
  40787. center: function(e) {
  40788. var t = e || new n.Vector2;
  40789. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40790. },
  40791. size: function(e) {
  40792. var t = e || new n.Vector2;
  40793. return t.subVectors(this.max, this.min)
  40794. },
  40795. expandByPoint: function(e) {
  40796. return this.min.min(e),
  40797. this.max.max(e),
  40798. this
  40799. },
  40800. expandByVector: function(e) {
  40801. return this.min.sub(e),
  40802. this.max.add(e),
  40803. this
  40804. },
  40805. expandByScalar: function(e) {
  40806. return this.min.addScalar(-e),
  40807. this.max.addScalar(e),
  40808. this
  40809. },
  40810. containsPoint: function(e) {
  40811. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40812. },
  40813. containsBox: function(e) {
  40814. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40815. },
  40816. getParameter: function(e, t) {
  40817. var i = t || new n.Vector2;
  40818. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40819. },
  40820. intersectsBox: function(e) {
  40821. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40822. },
  40823. clampPoint: function(e, t) {
  40824. var i = t || new n.Vector2;
  40825. return i.copy(e).clamp(this.min, this.max)
  40826. },
  40827. distanceToPoint: function() {
  40828. var e = new n.Vector2;
  40829. return function(t) {
  40830. var i = e.copy(t).clamp(this.min, this.max);
  40831. return i.sub(t).length()
  40832. }
  40833. }(),
  40834. intersect: function(e) {
  40835. return this.min.max(e.min),
  40836. this.max.min(e.max),
  40837. this
  40838. },
  40839. union: function(e) {
  40840. return this.min.min(e.min),
  40841. this.max.max(e.max),
  40842. this
  40843. },
  40844. translate: function(e) {
  40845. return this.min.add(e),
  40846. this.max.add(e),
  40847. this
  40848. },
  40849. equals: function(e) {
  40850. return e.min.equals(this.min) && e.max.equals(this.max)
  40851. }
  40852. },
  40853. n.Box3 = function(e, t) {
  40854. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40855. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40856. }
  40857. ,
  40858. n.Box3.prototype = {
  40859. constructor: n.Box3,
  40860. set: function(e, t) {
  40861. return this.min.copy(e),
  40862. this.max.copy(t),
  40863. this
  40864. },
  40865. setFromArray: function(e) {
  40866. this.makeEmpty();
  40867. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40868. var c = e[s]
  40869. , h = e[s + 1]
  40870. , u = e[s + 2];
  40871. c < t && (t = c),
  40872. h < i && (i = h),
  40873. u < n && (n = u),
  40874. c > r && (r = c),
  40875. h > o && (o = h),
  40876. u > a && (a = u)
  40877. }
  40878. this.min.set(t, i, n),
  40879. this.max.set(r, o, a)
  40880. },
  40881. setFromPoints: function(e) {
  40882. this.makeEmpty();
  40883. for (var t = 0, i = e.length; t < i; t++)
  40884. this.expandByPoint(e[t]);
  40885. return this
  40886. },
  40887. setFromCenterAndSize: function() {
  40888. var e = new n.Vector3;
  40889. return function(t, i) {
  40890. var n = e.copy(i).multiplyScalar(.5);
  40891. return this.min.copy(t).sub(n),
  40892. this.max.copy(t).add(n),
  40893. this
  40894. }
  40895. }(),
  40896. setFromObject: function() {
  40897. var e;
  40898. return function(t) {
  40899. void 0 === e && (e = new n.Box3);
  40900. var i = this;
  40901. return this.makeEmpty(),
  40902. t.updateMatrixWorld(!0),
  40903. t.traverse(function(t) {
  40904. var n = t.geometry;
  40905. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40906. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40907. e.applyMatrix4(t.matrixWorld),
  40908. i.union(e)))
  40909. }),
  40910. this
  40911. }
  40912. }(),
  40913. clone: function() {
  40914. return (new this.constructor).copy(this)
  40915. },
  40916. copy: function(e) {
  40917. return this.min.copy(e.min),
  40918. this.max.copy(e.max),
  40919. this
  40920. },
  40921. makeEmpty: function() {
  40922. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40923. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40924. this
  40925. },
  40926. isEmpty: function() {
  40927. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40928. },
  40929. center: function(e) {
  40930. var t = e || new n.Vector3;
  40931. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40932. },
  40933. size: function(e) {
  40934. var t = e || new n.Vector3;
  40935. return t.subVectors(this.max, this.min)
  40936. },
  40937. expandByPoint: function(e) {
  40938. return this.min.min(e),
  40939. this.max.max(e),
  40940. this
  40941. },
  40942. expandByVector: function(e) {
  40943. return this.min.sub(e),
  40944. this.max.add(e),
  40945. this
  40946. },
  40947. expandByScalar: function(e) {
  40948. return this.min.addScalar(-e),
  40949. this.max.addScalar(e),
  40950. this
  40951. },
  40952. containsPoint: function(e) {
  40953. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40954. },
  40955. containsBox: function(e) {
  40956. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40957. },
  40958. getParameter: function(e, t) {
  40959. var i = t || new n.Vector3;
  40960. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40961. },
  40962. intersectsBox: function(e) {
  40963. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40964. },
  40965. intersectsSphere: function() {
  40966. var e;
  40967. return function(t) {
  40968. return void 0 === e && (e = new n.Vector3),
  40969. this.clampPoint(t.center, e),
  40970. e.distanceToSquared(t.center) <= t.radius * t.radius
  40971. }
  40972. }(),
  40973. intersectsPlane: function(e) {
  40974. var t, i;
  40975. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40976. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40977. i = e.normal.x * this.min.x),
  40978. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40979. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40980. i += e.normal.y * this.min.y),
  40981. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40982. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40983. i += e.normal.z * this.min.z),
  40984. t <= e.constant && i >= e.constant
  40985. },
  40986. clampPoint: function(e, t) {
  40987. var i = t || new n.Vector3;
  40988. return i.copy(e).clamp(this.min, this.max)
  40989. },
  40990. distanceToPoint: function() {
  40991. var e = new n.Vector3;
  40992. return function(t) {
  40993. var i = e.copy(t).clamp(this.min, this.max);
  40994. return i.sub(t).length()
  40995. }
  40996. }(),
  40997. getBoundingSphere: function() {
  40998. var e = new n.Vector3;
  40999. return function(t) {
  41000. var i = t || new n.Sphere;
  41001. return i.center = this.center(),
  41002. i.radius = .5 * this.size(e).length(),
  41003. i
  41004. }
  41005. }(),
  41006. intersect: function(e) {
  41007. return this.min.max(e.min),
  41008. this.max.min(e.max),
  41009. this
  41010. },
  41011. union: function(e) {
  41012. return this.min.min(e.min),
  41013. this.max.max(e.max),
  41014. this
  41015. },
  41016. applyMatrix4: function() {
  41017. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41018. return function(t) {
  41019. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41020. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41021. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41022. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41023. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41024. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41025. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41026. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41027. this.makeEmpty(),
  41028. this.setFromPoints(e),
  41029. this
  41030. }
  41031. }(),
  41032. translate: function(e) {
  41033. return this.min.add(e),
  41034. this.max.add(e),
  41035. this
  41036. },
  41037. equals: function(e) {
  41038. return e.min.equals(this.min) && e.max.equals(this.max)
  41039. }
  41040. },
  41041. n.Matrix3 = function() {
  41042. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41043. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41044. }
  41045. ,
  41046. n.Matrix3.prototype = {
  41047. constructor: n.Matrix3,
  41048. set: function(e, t, i, n, r, o, a, s, l) {
  41049. var c = this.elements;
  41050. return c[0] = e,
  41051. c[1] = n,
  41052. c[2] = a,
  41053. c[3] = t,
  41054. c[4] = r,
  41055. c[5] = s,
  41056. c[6] = i,
  41057. c[7] = o,
  41058. c[8] = l,
  41059. this
  41060. },
  41061. identity: function() {
  41062. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41063. this
  41064. },
  41065. clone: function() {
  41066. return (new this.constructor).fromArray(this.elements)
  41067. },
  41068. copy: function(e) {
  41069. var t = e.elements;
  41070. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41071. this
  41072. },
  41073. setFromMatrix4: function(e) {
  41074. var t = e.elements;
  41075. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41076. this
  41077. },
  41078. applyToVector3Array: function() {
  41079. var e;
  41080. return function(t, i, r) {
  41081. void 0 === e && (e = new n.Vector3),
  41082. void 0 === i && (i = 0),
  41083. void 0 === r && (r = t.length);
  41084. for (var o = 0, a = i; o < r; o += 3,
  41085. a += 3)
  41086. e.fromArray(t, a),
  41087. e.applyMatrix3(this),
  41088. e.toArray(t, a);
  41089. return t
  41090. }
  41091. }(),
  41092. applyToBuffer: function() {
  41093. var e;
  41094. return function(t, i, r) {
  41095. void 0 === e && (e = new n.Vector3),
  41096. void 0 === i && (i = 0),
  41097. void 0 === r && (r = t.length / t.itemSize);
  41098. for (var o = 0, a = i; o < r; o++,
  41099. a++)
  41100. e.x = t.getX(a),
  41101. e.y = t.getY(a),
  41102. e.z = t.getZ(a),
  41103. e.applyMatrix3(this),
  41104. t.setXYZ(e.x, e.y, e.z);
  41105. return t
  41106. }
  41107. }(),
  41108. multiplyScalar: function(e) {
  41109. var t = this.elements;
  41110. return t[0] *= e,
  41111. t[3] *= e,
  41112. t[6] *= e,
  41113. t[1] *= e,
  41114. t[4] *= e,
  41115. t[7] *= e,
  41116. t[2] *= e,
  41117. t[5] *= e,
  41118. t[8] *= e,
  41119. this
  41120. },
  41121. determinant: function() {
  41122. var e = this.elements
  41123. , t = e[0]
  41124. , i = e[1]
  41125. , n = e[2]
  41126. , r = e[3]
  41127. , o = e[4]
  41128. , a = e[5]
  41129. , s = e[6]
  41130. , l = e[7]
  41131. , c = e[8];
  41132. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41133. },
  41134. getInverse: function(e, t) {
  41135. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41136. var i = e.elements
  41137. , r = this.elements
  41138. , o = i[0]
  41139. , a = i[1]
  41140. , s = i[2]
  41141. , l = i[3]
  41142. , c = i[4]
  41143. , h = i[5]
  41144. , u = i[6]
  41145. , d = i[7]
  41146. , p = i[8]
  41147. , f = p * c - h * d
  41148. , g = h * u - p * l
  41149. , m = d * l - c * u
  41150. , v = o * f + a * g + s * m;
  41151. if (0 === v) {
  41152. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41153. if (t)
  41154. throw new Error(A);
  41155. return console.warn(A),
  41156. this.identity()
  41157. }
  41158. return r[0] = f,
  41159. r[1] = s * d - p * a,
  41160. r[2] = h * a - s * c,
  41161. r[3] = g,
  41162. r[4] = p * o - s * u,
  41163. r[5] = s * l - h * o,
  41164. r[6] = m,
  41165. r[7] = a * u - d * o,
  41166. r[8] = c * o - a * l,
  41167. this.multiplyScalar(1 / v)
  41168. },
  41169. transpose: function() {
  41170. var e, t = this.elements;
  41171. return e = t[1],
  41172. t[1] = t[3],
  41173. t[3] = e,
  41174. e = t[2],
  41175. t[2] = t[6],
  41176. t[6] = e,
  41177. e = t[5],
  41178. t[5] = t[7],
  41179. t[7] = e,
  41180. this
  41181. },
  41182. flattenToArrayOffset: function(e, t) {
  41183. var i = this.elements;
  41184. return e[t] = i[0],
  41185. e[t + 1] = i[1],
  41186. e[t + 2] = i[2],
  41187. e[t + 3] = i[3],
  41188. e[t + 4] = i[4],
  41189. e[t + 5] = i[5],
  41190. e[t + 6] = i[6],
  41191. e[t + 7] = i[7],
  41192. e[t + 8] = i[8],
  41193. e
  41194. },
  41195. getNormalMatrix: function(e) {
  41196. return this.setFromMatrix4(e).getInverse(this).transpose()
  41197. },
  41198. transposeIntoArray: function(e) {
  41199. var t = this.elements;
  41200. return e[0] = t[0],
  41201. e[1] = t[3],
  41202. e[2] = t[6],
  41203. e[3] = t[1],
  41204. e[4] = t[4],
  41205. e[5] = t[7],
  41206. e[6] = t[2],
  41207. e[7] = t[5],
  41208. e[8] = t[8],
  41209. this
  41210. },
  41211. fromArray: function(e) {
  41212. return this.elements.set(e),
  41213. this
  41214. },
  41215. toArray: function() {
  41216. var e = this.elements;
  41217. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41218. }
  41219. },
  41220. n.Matrix4 = function() {
  41221. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41222. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41223. }
  41224. ,
  41225. n.Matrix4.prototype = {
  41226. constructor: n.Matrix4,
  41227. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41228. var m = this.elements;
  41229. return m[0] = e,
  41230. m[4] = t,
  41231. m[8] = i,
  41232. m[12] = n,
  41233. m[1] = r,
  41234. m[5] = o,
  41235. m[9] = a,
  41236. m[13] = s,
  41237. m[2] = l,
  41238. m[6] = c,
  41239. m[10] = h,
  41240. m[14] = u,
  41241. m[3] = d,
  41242. m[7] = p,
  41243. m[11] = f,
  41244. m[15] = g,
  41245. this
  41246. },
  41247. identity: function() {
  41248. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41249. this
  41250. },
  41251. clone: function() {
  41252. return (new n.Matrix4).fromArray(this.elements)
  41253. },
  41254. copy: function(e) {
  41255. return this.elements.set(e.elements),
  41256. this
  41257. },
  41258. copyPosition: function(e) {
  41259. var t = this.elements
  41260. , i = e.elements;
  41261. return t[12] = i[12],
  41262. t[13] = i[13],
  41263. t[14] = i[14],
  41264. this
  41265. },
  41266. extractBasis: function(e, t, i) {
  41267. return e.setFromMatrixColumn(this, 0),
  41268. t.setFromMatrixColumn(this, 1),
  41269. i.setFromMatrixColumn(this, 2),
  41270. this
  41271. },
  41272. makeBasis: function(e, t, i) {
  41273. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41274. this
  41275. },
  41276. extractRotation: function() {
  41277. var e;
  41278. return function(t) {
  41279. void 0 === e && (e = new n.Vector3);
  41280. var i = this.elements
  41281. , r = t.elements
  41282. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41283. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41284. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41285. return i[0] = r[0] * o,
  41286. i[1] = r[1] * o,
  41287. i[2] = r[2] * o,
  41288. i[4] = r[4] * a,
  41289. i[5] = r[5] * a,
  41290. i[6] = r[6] * a,
  41291. i[8] = r[8] * s,
  41292. i[9] = r[9] * s,
  41293. i[10] = r[10] * s,
  41294. this
  41295. }
  41296. }(),
  41297. makeRotationFromEuler: function(e) {
  41298. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41299. var t = this.elements
  41300. , i = e.x
  41301. , r = e.y
  41302. , o = e.z
  41303. , a = Math.cos(i)
  41304. , s = Math.sin(i)
  41305. , l = Math.cos(r)
  41306. , c = Math.sin(r)
  41307. , h = Math.cos(o)
  41308. , u = Math.sin(o);
  41309. if ("XYZ" === e.order) {
  41310. var d = a * h
  41311. , p = a * u
  41312. , f = s * h
  41313. , g = s * u;
  41314. t[0] = l * h,
  41315. t[4] = -l * u,
  41316. t[8] = c,
  41317. t[1] = p + f * c,
  41318. t[5] = d - g * c,
  41319. t[9] = -s * l,
  41320. t[2] = g - d * c,
  41321. t[6] = f + p * c,
  41322. t[10] = a * l
  41323. } else if ("YXZ" === e.order) {
  41324. var m = l * h
  41325. , v = l * u
  41326. , A = c * h
  41327. , y = c * u;
  41328. t[0] = m + y * s,
  41329. t[4] = A * s - v,
  41330. t[8] = a * c,
  41331. t[1] = a * u,
  41332. t[5] = a * h,
  41333. t[9] = -s,
  41334. t[2] = v * s - A,
  41335. t[6] = y + m * s,
  41336. t[10] = a * l
  41337. } else if ("ZXY" === e.order) {
  41338. var m = l * h
  41339. , v = l * u
  41340. , A = c * h
  41341. , y = c * u;
  41342. t[0] = m - y * s,
  41343. t[4] = -a * u,
  41344. t[8] = A + v * s,
  41345. t[1] = v + A * s,
  41346. t[5] = a * h,
  41347. t[9] = y - m * s,
  41348. t[2] = -a * c,
  41349. t[6] = s,
  41350. t[10] = a * l
  41351. } else if ("ZYX" === e.order) {
  41352. var d = a * h
  41353. , p = a * u
  41354. , f = s * h
  41355. , g = s * u;
  41356. t[0] = l * h,
  41357. t[4] = f * c - p,
  41358. t[8] = d * c + g,
  41359. t[1] = l * u,
  41360. t[5] = g * c + d,
  41361. t[9] = p * c - f,
  41362. t[2] = -c,
  41363. t[6] = s * l,
  41364. t[10] = a * l
  41365. } else if ("YZX" === e.order) {
  41366. var C = a * l
  41367. , I = a * c
  41368. , E = s * l
  41369. , b = s * c;
  41370. t[0] = l * h,
  41371. t[4] = b - C * u,
  41372. t[8] = E * u + I,
  41373. t[1] = u,
  41374. t[5] = a * h,
  41375. t[9] = -s * h,
  41376. t[2] = -c * h,
  41377. t[6] = I * u + E,
  41378. t[10] = C - b * u
  41379. } else if ("XZY" === e.order) {
  41380. var C = a * l
  41381. , I = a * c
  41382. , E = s * l
  41383. , b = s * c;
  41384. t[0] = l * h,
  41385. t[4] = -u,
  41386. t[8] = c * h,
  41387. t[1] = C * u + b,
  41388. t[5] = a * h,
  41389. t[9] = I * u - E,
  41390. t[2] = E * u - I,
  41391. t[6] = s * h,
  41392. t[10] = b * u + C
  41393. }
  41394. return t[3] = 0,
  41395. t[7] = 0,
  41396. t[11] = 0,
  41397. t[12] = 0,
  41398. t[13] = 0,
  41399. t[14] = 0,
  41400. t[15] = 1,
  41401. this
  41402. },
  41403. makeRotationFromQuaternion: function(e) {
  41404. var t = this.elements
  41405. , i = e.x
  41406. , n = e.y
  41407. , r = e.z
  41408. , o = e.w
  41409. , a = i + i
  41410. , s = n + n
  41411. , l = r + r
  41412. , c = i * a
  41413. , h = i * s
  41414. , u = i * l
  41415. , d = n * s
  41416. , p = n * l
  41417. , f = r * l
  41418. , g = o * a
  41419. , m = o * s
  41420. , v = o * l;
  41421. return t[0] = 1 - (d + f),
  41422. t[4] = h - v,
  41423. t[8] = u + m,
  41424. t[1] = h + v,
  41425. t[5] = 1 - (c + f),
  41426. t[9] = p - g,
  41427. t[2] = u - m,
  41428. t[6] = p + g,
  41429. t[10] = 1 - (c + d),
  41430. t[3] = 0,
  41431. t[7] = 0,
  41432. t[11] = 0,
  41433. t[12] = 0,
  41434. t[13] = 0,
  41435. t[14] = 0,
  41436. t[15] = 1,
  41437. this
  41438. },
  41439. lookAt: function() {
  41440. var e, t, i;
  41441. return function(r, o, a) {
  41442. void 0 === e && (e = new n.Vector3),
  41443. void 0 === t && (t = new n.Vector3),
  41444. void 0 === i && (i = new n.Vector3);
  41445. var s = this.elements;
  41446. return i.subVectors(r, o).normalize(),
  41447. 0 === i.lengthSq() && (i.z = 1),
  41448. e.crossVectors(a, i).normalize(),
  41449. 0 === e.lengthSq() && (i.x += 1e-4,
  41450. e.crossVectors(a, i).normalize()),
  41451. t.crossVectors(i, e),
  41452. s[0] = e.x,
  41453. s[4] = t.x,
  41454. s[8] = i.x,
  41455. s[1] = e.y,
  41456. s[5] = t.y,
  41457. s[9] = i.y,
  41458. s[2] = e.z,
  41459. s[6] = t.z,
  41460. s[10] = i.z,
  41461. this
  41462. }
  41463. }(),
  41464. multiply: function(e, t) {
  41465. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41466. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41467. },
  41468. multiplyMatrices: function(e, t) {
  41469. var i = e.elements
  41470. , n = t.elements
  41471. , r = this.elements
  41472. , o = i[0]
  41473. , a = i[4]
  41474. , s = i[8]
  41475. , l = i[12]
  41476. , c = i[1]
  41477. , h = i[5]
  41478. , u = i[9]
  41479. , d = i[13]
  41480. , p = i[2]
  41481. , f = i[6]
  41482. , g = i[10]
  41483. , m = i[14]
  41484. , v = i[3]
  41485. , A = i[7]
  41486. , y = i[11]
  41487. , C = i[15]
  41488. , I = n[0]
  41489. , E = n[4]
  41490. , b = n[8]
  41491. , w = n[12]
  41492. , _ = n[1]
  41493. , T = n[5]
  41494. , x = n[9]
  41495. , S = n[13]
  41496. , M = n[2]
  41497. , R = n[6]
  41498. , P = n[10]
  41499. , O = n[14]
  41500. , L = n[3]
  41501. , D = n[7]
  41502. , N = n[11]
  41503. , B = n[15];
  41504. return r[0] = o * I + a * _ + s * M + l * L,
  41505. r[4] = o * E + a * T + s * R + l * D,
  41506. r[8] = o * b + a * x + s * P + l * N,
  41507. r[12] = o * w + a * S + s * O + l * B,
  41508. r[1] = c * I + h * _ + u * M + d * L,
  41509. r[5] = c * E + h * T + u * R + d * D,
  41510. r[9] = c * b + h * x + u * P + d * N,
  41511. r[13] = c * w + h * S + u * O + d * B,
  41512. r[2] = p * I + f * _ + g * M + m * L,
  41513. r[6] = p * E + f * T + g * R + m * D,
  41514. r[10] = p * b + f * x + g * P + m * N,
  41515. r[14] = p * w + f * S + g * O + m * B,
  41516. r[3] = v * I + A * _ + y * M + C * L,
  41517. r[7] = v * E + A * T + y * R + C * D,
  41518. r[11] = v * b + A * x + y * P + C * N,
  41519. r[15] = v * w + A * S + y * O + C * B,
  41520. this
  41521. },
  41522. multiplyToArray: function(e, t, i) {
  41523. var n = this.elements;
  41524. return this.multiplyMatrices(e, t),
  41525. i[0] = n[0],
  41526. i[1] = n[1],
  41527. i[2] = n[2],
  41528. i[3] = n[3],
  41529. i[4] = n[4],
  41530. i[5] = n[5],
  41531. i[6] = n[6],
  41532. i[7] = n[7],
  41533. i[8] = n[8],
  41534. i[9] = n[9],
  41535. i[10] = n[10],
  41536. i[11] = n[11],
  41537. i[12] = n[12],
  41538. i[13] = n[13],
  41539. i[14] = n[14],
  41540. i[15] = n[15],
  41541. this
  41542. },
  41543. multiplyScalar: function(e) {
  41544. var t = this.elements;
  41545. return t[0] *= e,
  41546. t[4] *= e,
  41547. t[8] *= e,
  41548. t[12] *= e,
  41549. t[1] *= e,
  41550. t[5] *= e,
  41551. t[9] *= e,
  41552. t[13] *= e,
  41553. t[2] *= e,
  41554. t[6] *= e,
  41555. t[10] *= e,
  41556. t[14] *= e,
  41557. t[3] *= e,
  41558. t[7] *= e,
  41559. t[11] *= e,
  41560. t[15] *= e,
  41561. this
  41562. },
  41563. applyToVector3Array: function() {
  41564. var e;
  41565. return function(t, i, r) {
  41566. void 0 === e && (e = new n.Vector3),
  41567. void 0 === i && (i = 0),
  41568. void 0 === r && (r = t.length);
  41569. for (var o = 0, a = i; o < r; o += 3,
  41570. a += 3)
  41571. e.fromArray(t, a),
  41572. e.applyMatrix4(this),
  41573. e.toArray(t, a);
  41574. return t
  41575. }
  41576. }(),
  41577. applyToBuffer: function() {
  41578. var e;
  41579. return function(t, i, r) {
  41580. void 0 === e && (e = new n.Vector3),
  41581. void 0 === i && (i = 0),
  41582. void 0 === r && (r = t.length / t.itemSize);
  41583. for (var o = 0, a = i; o < r; o++,
  41584. a++)
  41585. e.x = t.getX(a),
  41586. e.y = t.getY(a),
  41587. e.z = t.getZ(a),
  41588. e.applyMatrix4(this),
  41589. t.setXYZ(e.x, e.y, e.z);
  41590. return t
  41591. }
  41592. }(),
  41593. determinant: function() {
  41594. var e = this.elements
  41595. , t = e[0]
  41596. , i = e[4]
  41597. , n = e[8]
  41598. , r = e[12]
  41599. , o = e[1]
  41600. , a = e[5]
  41601. , s = e[9]
  41602. , l = e[13]
  41603. , c = e[2]
  41604. , h = e[6]
  41605. , u = e[10]
  41606. , d = e[14]
  41607. , p = e[3]
  41608. , f = e[7]
  41609. , g = e[11]
  41610. , m = e[15];
  41611. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41612. },
  41613. transpose: function() {
  41614. var e, t = this.elements;
  41615. return e = t[1],
  41616. t[1] = t[4],
  41617. t[4] = e,
  41618. e = t[2],
  41619. t[2] = t[8],
  41620. t[8] = e,
  41621. e = t[6],
  41622. t[6] = t[9],
  41623. t[9] = e,
  41624. e = t[3],
  41625. t[3] = t[12],
  41626. t[12] = e,
  41627. e = t[7],
  41628. t[7] = t[13],
  41629. t[13] = e,
  41630. e = t[11],
  41631. t[11] = t[14],
  41632. t[14] = e,
  41633. this
  41634. },
  41635. flattenToArrayOffset: function(e, t) {
  41636. var i = this.elements;
  41637. return e[t] = i[0],
  41638. e[t + 1] = i[1],
  41639. e[t + 2] = i[2],
  41640. e[t + 3] = i[3],
  41641. e[t + 4] = i[4],
  41642. e[t + 5] = i[5],
  41643. e[t + 6] = i[6],
  41644. e[t + 7] = i[7],
  41645. e[t + 8] = i[8],
  41646. e[t + 9] = i[9],
  41647. e[t + 10] = i[10],
  41648. e[t + 11] = i[11],
  41649. e[t + 12] = i[12],
  41650. e[t + 13] = i[13],
  41651. e[t + 14] = i[14],
  41652. e[t + 15] = i[15],
  41653. e
  41654. },
  41655. getPosition: function() {
  41656. var e;
  41657. return function() {
  41658. return void 0 === e && (e = new n.Vector3),
  41659. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41660. e.setFromMatrixColumn(this, 3)
  41661. }
  41662. }(),
  41663. setPosition: function(e) {
  41664. var t = this.elements;
  41665. return t[12] = e.x,
  41666. t[13] = e.y,
  41667. t[14] = e.z,
  41668. this
  41669. },
  41670. getInverse: function(e, t) {
  41671. var i = this.elements
  41672. , n = e.elements
  41673. , r = n[0]
  41674. , o = n[1]
  41675. , a = n[2]
  41676. , s = n[3]
  41677. , l = n[4]
  41678. , c = n[5]
  41679. , h = n[6]
  41680. , u = n[7]
  41681. , d = n[8]
  41682. , p = n[9]
  41683. , f = n[10]
  41684. , g = n[11]
  41685. , m = n[12]
  41686. , v = n[13]
  41687. , A = n[14]
  41688. , y = n[15]
  41689. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41690. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41691. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41692. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41693. , w = r * C + o * I + a * E + s * b;
  41694. if (0 === w) {
  41695. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41696. if (t)
  41697. throw new Error(_);
  41698. return console.warn(_),
  41699. this.identity()
  41700. }
  41701. return i[0] = C,
  41702. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41703. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41704. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41705. i[4] = I,
  41706. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41707. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41708. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41709. i[8] = E,
  41710. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41711. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41712. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41713. i[12] = b,
  41714. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41715. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41716. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41717. this.multiplyScalar(1 / w)
  41718. },
  41719. scale: function(e) {
  41720. var t = this.elements
  41721. , i = e.x
  41722. , n = e.y
  41723. , r = e.z;
  41724. return t[0] *= i,
  41725. t[4] *= n,
  41726. t[8] *= r,
  41727. t[1] *= i,
  41728. t[5] *= n,
  41729. t[9] *= r,
  41730. t[2] *= i,
  41731. t[6] *= n,
  41732. t[10] *= r,
  41733. t[3] *= i,
  41734. t[7] *= n,
  41735. t[11] *= r,
  41736. this
  41737. },
  41738. getMaxScaleOnAxis: function() {
  41739. var e = this.elements
  41740. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41741. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41742. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41743. return Math.sqrt(Math.max(t, i, n))
  41744. },
  41745. makeTranslation: function(e, t, i) {
  41746. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41747. this
  41748. },
  41749. makeRotationX: function(e) {
  41750. var t = Math.cos(e)
  41751. , i = Math.sin(e);
  41752. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41753. this
  41754. },
  41755. makeRotationY: function(e) {
  41756. var t = Math.cos(e)
  41757. , i = Math.sin(e);
  41758. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41759. this
  41760. },
  41761. makeRotationZ: function(e) {
  41762. var t = Math.cos(e)
  41763. , i = Math.sin(e);
  41764. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41765. this
  41766. },
  41767. makeRotationAxis: function(e, t) {
  41768. var i = Math.cos(t)
  41769. , n = Math.sin(t)
  41770. , r = 1 - i
  41771. , o = e.x
  41772. , a = e.y
  41773. , s = e.z
  41774. , l = r * o
  41775. , c = r * a;
  41776. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41777. this
  41778. },
  41779. makeScale: function(e, t, i) {
  41780. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41781. this
  41782. },
  41783. compose: function(e, t, i) {
  41784. return this.makeRotationFromQuaternion(t),
  41785. this.scale(i),
  41786. this.setPosition(e),
  41787. this
  41788. },
  41789. decompose: function() {
  41790. var e, t;
  41791. return function(i, r, o) {
  41792. void 0 === e && (e = new n.Vector3),
  41793. void 0 === t && (t = new n.Matrix4);
  41794. var a = this.elements
  41795. , s = e.set(a[0], a[1], a[2]).length()
  41796. , l = e.set(a[4], a[5], a[6]).length()
  41797. , c = e.set(a[8], a[9], a[10]).length()
  41798. , h = this.determinant();
  41799. h < 0 && (s = -s),
  41800. i.x = a[12],
  41801. i.y = a[13],
  41802. i.z = a[14],
  41803. t.elements.set(this.elements);
  41804. var u = 1 / s
  41805. , d = 1 / l
  41806. , p = 1 / c;
  41807. return t.elements[0] *= u,
  41808. t.elements[1] *= u,
  41809. t.elements[2] *= u,
  41810. t.elements[4] *= d,
  41811. t.elements[5] *= d,
  41812. t.elements[6] *= d,
  41813. t.elements[8] *= p,
  41814. t.elements[9] *= p,
  41815. t.elements[10] *= p,
  41816. r.setFromRotationMatrix(t),
  41817. o.x = s,
  41818. o.y = l,
  41819. o.z = c,
  41820. this
  41821. }
  41822. }(),
  41823. makeFrustum: function(e, t, i, n, r, o) {
  41824. var a = this.elements
  41825. , s = 2 * r / (t - e)
  41826. , l = 2 * r / (n - i)
  41827. , c = (t + e) / (t - e)
  41828. , h = (n + i) / (n - i)
  41829. , u = -(o + r) / (o - r)
  41830. , d = -2 * o * r / (o - r);
  41831. return a[0] = s,
  41832. a[4] = 0,
  41833. a[8] = c,
  41834. a[12] = 0,
  41835. a[1] = 0,
  41836. a[5] = l,
  41837. a[9] = h,
  41838. a[13] = 0,
  41839. a[2] = 0,
  41840. a[6] = 0,
  41841. a[10] = u,
  41842. a[14] = d,
  41843. a[3] = 0,
  41844. a[7] = 0,
  41845. a[11] = -1,
  41846. a[15] = 0,
  41847. this
  41848. },
  41849. makePerspective: function(e, t, i, r) {
  41850. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41851. , a = -o
  41852. , s = a * t
  41853. , l = o * t;
  41854. return this.makeFrustum(s, l, a, o, i, r)
  41855. },
  41856. makeOrthographic: function(e, t, i, n, r, o) {
  41857. var a = this.elements
  41858. , s = 1 / (t - e)
  41859. , l = 1 / (i - n)
  41860. , c = 1 / (o - r)
  41861. , h = (t + e) * s
  41862. , u = (i + n) * l
  41863. , d = (o + r) * c;
  41864. return a[0] = 2 * s,
  41865. a[4] = 0,
  41866. a[8] = 0,
  41867. a[12] = -h,
  41868. a[1] = 0,
  41869. a[5] = 2 * l,
  41870. a[9] = 0,
  41871. a[13] = -u,
  41872. a[2] = 0,
  41873. a[6] = 0,
  41874. a[10] = -2 * c,
  41875. a[14] = -d,
  41876. a[3] = 0,
  41877. a[7] = 0,
  41878. a[11] = 0,
  41879. a[15] = 1,
  41880. this
  41881. },
  41882. equals: function(e) {
  41883. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41884. if (t[n] !== i[n])
  41885. return !1;
  41886. return !0
  41887. },
  41888. fromArray: function(e) {
  41889. return this.elements.set(e),
  41890. this
  41891. },
  41892. toArray: function() {
  41893. var e = this.elements;
  41894. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41895. }
  41896. },
  41897. n.Ray = function(e, t) {
  41898. this.origin = void 0 !== e ? e : new n.Vector3,
  41899. this.direction = void 0 !== t ? t : new n.Vector3
  41900. }
  41901. ,
  41902. n.Ray.prototype = {
  41903. constructor: n.Ray,
  41904. set: function(e, t) {
  41905. return this.origin.copy(e),
  41906. this.direction.copy(t),
  41907. this
  41908. },
  41909. clone: function() {
  41910. return (new this.constructor).copy(this)
  41911. },
  41912. copy: function(e) {
  41913. return this.origin.copy(e.origin),
  41914. this.direction.copy(e.direction),
  41915. this
  41916. },
  41917. at: function(e, t) {
  41918. var i = t || new n.Vector3;
  41919. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41920. },
  41921. lookAt: function(e) {
  41922. this.direction.copy(e).sub(this.origin).normalize()
  41923. },
  41924. recast: function() {
  41925. var e = new n.Vector3;
  41926. return function(t) {
  41927. return this.origin.copy(this.at(t, e)),
  41928. this
  41929. }
  41930. }(),
  41931. closestPointToPoint: function(e, t) {
  41932. var i = t || new n.Vector3;
  41933. i.subVectors(e, this.origin);
  41934. var r = i.dot(this.direction);
  41935. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41936. },
  41937. distanceToPoint: function(e) {
  41938. return Math.sqrt(this.distanceSqToPoint(e))
  41939. },
  41940. distanceSqToPoint: function() {
  41941. var e = new n.Vector3;
  41942. return function(t) {
  41943. var i = e.subVectors(t, this.origin).dot(this.direction);
  41944. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41945. e.distanceToSquared(t))
  41946. }
  41947. }(),
  41948. distanceSqToSegment: function() {
  41949. var e = new n.Vector3
  41950. , t = new n.Vector3
  41951. , i = new n.Vector3;
  41952. return function(n, r, o, a) {
  41953. e.copy(n).add(r).multiplyScalar(.5),
  41954. t.copy(r).sub(n).normalize(),
  41955. i.copy(this.origin).sub(e);
  41956. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41957. if (m > 0)
  41958. if (s = d * f - p,
  41959. l = d * p - f,
  41960. h = u * m,
  41961. s >= 0)
  41962. if (l >= -h)
  41963. if (l <= h) {
  41964. var v = 1 / m;
  41965. s *= v,
  41966. l *= v,
  41967. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41968. } else
  41969. l = u,
  41970. s = Math.max(0, -(d * l + p)),
  41971. c = -s * s + l * (l + 2 * f) + g;
  41972. else
  41973. l = -u,
  41974. s = Math.max(0, -(d * l + p)),
  41975. c = -s * s + l * (l + 2 * f) + g;
  41976. else
  41977. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41978. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41979. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41980. l = Math.min(Math.max(-u, -f), u),
  41981. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41982. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41983. c = -s * s + l * (l + 2 * f) + g);
  41984. else
  41985. l = d > 0 ? -u : u,
  41986. s = Math.max(0, -(d * l + p)),
  41987. c = -s * s + l * (l + 2 * f) + g;
  41988. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41989. a && a.copy(t).multiplyScalar(l).add(e),
  41990. c
  41991. }
  41992. }(),
  41993. intersectSphere: function() {
  41994. var e = new n.Vector3;
  41995. return function(t, i) {
  41996. e.subVectors(t.center, this.origin);
  41997. var n = e.dot(this.direction)
  41998. , r = e.dot(e) - n * n
  41999. , o = t.radius * t.radius;
  42000. if (r > o)
  42001. return null;
  42002. var a = Math.sqrt(o - r)
  42003. , s = n - a
  42004. , l = n + a;
  42005. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42006. }
  42007. }(),
  42008. intersectsSphere: function(e) {
  42009. return this.distanceToPoint(e.center) <= e.radius
  42010. },
  42011. distanceToPlane: function(e) {
  42012. var t = e.normal.dot(this.direction);
  42013. if (0 === t)
  42014. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42015. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42016. return i >= 0 ? i : null
  42017. },
  42018. intersectPlane: function(e, t) {
  42019. var i = this.distanceToPlane(e);
  42020. return null === i ? null : this.at(i, t)
  42021. },
  42022. intersectsPlane: function(e) {
  42023. var t = e.distanceToPoint(this.origin);
  42024. if (0 === t)
  42025. return !0;
  42026. var i = e.normal.dot(this.direction);
  42027. return i * t < 0
  42028. },
  42029. intersectBox: function(e, t) {
  42030. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42031. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42032. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42033. n = (e.min.x - u.x) * l),
  42034. c >= 0 ? (r = (e.min.y - u.y) * c,
  42035. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42036. o = (e.min.y - u.y) * c),
  42037. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42038. (o < n || n !== n) && (n = o),
  42039. h >= 0 ? (a = (e.min.z - u.z) * h,
  42040. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42041. s = (e.min.z - u.z) * h),
  42042. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42043. (s < n || n !== n) && (n = s),
  42044. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42045. },
  42046. intersectsBox: function() {
  42047. var e = new n.Vector3;
  42048. return function(t) {
  42049. return null !== this.intersectBox(t, e)
  42050. }
  42051. }(),
  42052. intersectTriangle: function() {
  42053. var e = new n.Vector3
  42054. , t = new n.Vector3
  42055. , i = new n.Vector3
  42056. , r = new n.Vector3;
  42057. return function(n, o, a, s, l) {
  42058. t.subVectors(o, n),
  42059. i.subVectors(a, n),
  42060. r.crossVectors(t, i);
  42061. var c, h = this.direction.dot(r);
  42062. if (h > 0) {
  42063. if (s)
  42064. return null;
  42065. c = 1
  42066. } else {
  42067. if (!(h < 0))
  42068. return null;
  42069. c = -1,
  42070. h = -h
  42071. }
  42072. e.subVectors(this.origin, n);
  42073. var u = c * this.direction.dot(i.crossVectors(e, i));
  42074. if (u < 0)
  42075. return null;
  42076. var d = c * this.direction.dot(t.cross(e));
  42077. if (d < 0)
  42078. return null;
  42079. if (u + d > h)
  42080. return null;
  42081. var p = -c * e.dot(r);
  42082. return p < 0 ? null : this.at(p / h, l)
  42083. }
  42084. }(),
  42085. applyMatrix4: function(e) {
  42086. return this.direction.add(this.origin).applyMatrix4(e),
  42087. this.origin.applyMatrix4(e),
  42088. this.direction.sub(this.origin),
  42089. this.direction.normalize(),
  42090. this
  42091. },
  42092. equals: function(e) {
  42093. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42094. }
  42095. },
  42096. n.Sphere = function(e, t) {
  42097. this.center = void 0 !== e ? e : new n.Vector3,
  42098. this.radius = void 0 !== t ? t : 0
  42099. }
  42100. ,
  42101. n.Sphere.prototype = {
  42102. constructor: n.Sphere,
  42103. set: function(e, t) {
  42104. return this.center.copy(e),
  42105. this.radius = t,
  42106. this
  42107. },
  42108. setFromPoints: function() {
  42109. var e = new n.Box3;
  42110. return function(t, i) {
  42111. var n = this.center;
  42112. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42113. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42114. r = Math.max(r, n.distanceToSquared(t[o]));
  42115. return this.radius = Math.sqrt(r),
  42116. this
  42117. }
  42118. }(),
  42119. clone: function() {
  42120. return (new this.constructor).copy(this)
  42121. },
  42122. copy: function(e) {
  42123. return this.center.copy(e.center),
  42124. this.radius = e.radius,
  42125. this
  42126. },
  42127. empty: function() {
  42128. return this.radius <= 0
  42129. },
  42130. containsPoint: function(e) {
  42131. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42132. },
  42133. distanceToPoint: function(e) {
  42134. return e.distanceTo(this.center) - this.radius
  42135. },
  42136. intersectsSphere: function(e) {
  42137. var t = this.radius + e.radius;
  42138. return e.center.distanceToSquared(this.center) <= t * t
  42139. },
  42140. intersectsBox: function(e) {
  42141. return e.intersectsSphere(this)
  42142. },
  42143. intersectsPlane: function(e) {
  42144. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42145. },
  42146. clampPoint: function(e, t) {
  42147. var i = this.center.distanceToSquared(e)
  42148. , r = t || new n.Vector3;
  42149. return r.copy(e),
  42150. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42151. r.multiplyScalar(this.radius).add(this.center)),
  42152. r
  42153. },
  42154. getBoundingBox: function(e) {
  42155. var t = e || new n.Box3;
  42156. return t.set(this.center, this.center),
  42157. t.expandByScalar(this.radius),
  42158. t
  42159. },
  42160. applyMatrix4: function(e) {
  42161. return this.center.applyMatrix4(e),
  42162. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42163. this
  42164. },
  42165. translate: function(e) {
  42166. return this.center.add(e),
  42167. this
  42168. },
  42169. equals: function(e) {
  42170. return e.center.equals(this.center) && e.radius === this.radius
  42171. }
  42172. },
  42173. n.Frustum = function(e, t, i, r, o, a) {
  42174. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42175. }
  42176. ,
  42177. n.Frustum.prototype = {
  42178. constructor: n.Frustum,
  42179. set: function(e, t, i, n, r, o) {
  42180. var a = this.planes;
  42181. return a[0].copy(e),
  42182. a[1].copy(t),
  42183. a[2].copy(i),
  42184. a[3].copy(n),
  42185. a[4].copy(r),
  42186. a[5].copy(o),
  42187. this
  42188. },
  42189. clone: function() {
  42190. return (new this.constructor).copy(this)
  42191. },
  42192. copy: function(e) {
  42193. for (var t = this.planes, i = 0; i < 6; i++)
  42194. t[i].copy(e.planes[i]);
  42195. return this
  42196. },
  42197. setFromMatrix: function(e) {
  42198. var t = this.planes
  42199. , i = e.elements
  42200. , n = i[0]
  42201. , r = i[1]
  42202. , o = i[2]
  42203. , a = i[3]
  42204. , s = i[4]
  42205. , l = i[5]
  42206. , c = i[6]
  42207. , h = i[7]
  42208. , u = i[8]
  42209. , d = i[9]
  42210. , p = i[10]
  42211. , f = i[11]
  42212. , g = i[12]
  42213. , m = i[13]
  42214. , v = i[14]
  42215. , A = i[15];
  42216. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42217. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42218. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42219. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42220. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42221. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42222. this
  42223. },
  42224. intersectsObject: function() {
  42225. var e = new n.Sphere;
  42226. return function(t) {
  42227. var i = t.geometry;
  42228. return null === i.boundingSphere && i.computeBoundingSphere(),
  42229. e.copy(i.boundingSphere),
  42230. e.applyMatrix4(t.matrixWorld),
  42231. this.intersectsSphere(e)
  42232. }
  42233. }(),
  42234. intersectsSphere: function(e) {
  42235. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42236. var o = t[r].distanceToPoint(i);
  42237. if (o < n)
  42238. return !1
  42239. }
  42240. return !0
  42241. },
  42242. intersectsBox: function() {
  42243. var e = new n.Vector3
  42244. , t = new n.Vector3;
  42245. return function(i) {
  42246. for (var n = this.planes, r = 0; r < 6; r++) {
  42247. var o = n[r];
  42248. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42249. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42250. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42251. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42252. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42253. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42254. var a = o.distanceToPoint(e)
  42255. , s = o.distanceToPoint(t);
  42256. if (a < 0 && s < 0)
  42257. return !1
  42258. }
  42259. return !0
  42260. }
  42261. }(),
  42262. containsPoint: function(e) {
  42263. for (var t = this.planes, i = 0; i < 6; i++)
  42264. if (t[i].distanceToPoint(e) < 0)
  42265. return !1;
  42266. return !0
  42267. }
  42268. },
  42269. n.Plane = function(e, t) {
  42270. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42271. this.constant = void 0 !== t ? t : 0
  42272. }
  42273. ,
  42274. n.Plane.prototype = {
  42275. constructor: n.Plane,
  42276. set: function(e, t) {
  42277. return this.normal.copy(e),
  42278. this.constant = t,
  42279. this
  42280. },
  42281. setComponents: function(e, t, i, n) {
  42282. return this.normal.set(e, t, i),
  42283. this.constant = n,
  42284. this
  42285. },
  42286. setFromNormalAndCoplanarPoint: function(e, t) {
  42287. return this.normal.copy(e),
  42288. this.constant = -t.dot(this.normal),
  42289. this
  42290. },
  42291. setFromCoplanarPoints: function() {
  42292. var e = new n.Vector3
  42293. , t = new n.Vector3;
  42294. return function(i, n, r) {
  42295. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42296. return this.setFromNormalAndCoplanarPoint(o, i),
  42297. this
  42298. }
  42299. }(),
  42300. clone: function() {
  42301. return (new this.constructor).copy(this)
  42302. },
  42303. copy: function(e) {
  42304. return this.normal.copy(e.normal),
  42305. this.constant = e.constant,
  42306. this
  42307. },
  42308. normalize: function() {
  42309. var e = 1 / this.normal.length();
  42310. return this.normal.multiplyScalar(e),
  42311. this.constant *= e,
  42312. this
  42313. },
  42314. negate: function() {
  42315. return this.constant *= -1,
  42316. this.normal.negate(),
  42317. this
  42318. },
  42319. distanceToPoint: function(e) {
  42320. return this.normal.dot(e) + this.constant
  42321. },
  42322. distanceToSphere: function(e) {
  42323. return this.distanceToPoint(e.center) - e.radius
  42324. },
  42325. projectPoint: function(e, t) {
  42326. return this.orthoPoint(e, t).sub(e).negate()
  42327. },
  42328. orthoPoint: function(e, t) {
  42329. var i = this.distanceToPoint(e)
  42330. , r = t || new n.Vector3;
  42331. return r.copy(this.normal).multiplyScalar(i)
  42332. },
  42333. intersectLine: function() {
  42334. var e = new n.Vector3;
  42335. return function(t, i) {
  42336. var r = i || new n.Vector3
  42337. , o = t.delta(e)
  42338. , a = this.normal.dot(o);
  42339. if (0 !== a) {
  42340. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42341. if (!(s < 0 || s > 1))
  42342. return r.copy(o).multiplyScalar(s).add(t.start)
  42343. } else if (0 === this.distanceToPoint(t.start))
  42344. return r.copy(t.start)
  42345. }
  42346. }(),
  42347. intersectsLine: function(e) {
  42348. var t = this.distanceToPoint(e.start)
  42349. , i = this.distanceToPoint(e.end);
  42350. return t < 0 && i > 0 || i < 0 && t > 0
  42351. },
  42352. intersectsBox: function(e) {
  42353. return e.intersectsPlane(this)
  42354. },
  42355. intersectsSphere: function(e) {
  42356. return e.intersectsPlane(this)
  42357. },
  42358. coplanarPoint: function(e) {
  42359. var t = e || new n.Vector3;
  42360. return t.copy(this.normal).multiplyScalar(-this.constant)
  42361. },
  42362. applyMatrix4: function() {
  42363. var e = new n.Vector3
  42364. , t = new n.Vector3
  42365. , i = new n.Matrix3;
  42366. return function(n, r) {
  42367. var o = r || i.getNormalMatrix(n)
  42368. , a = e.copy(this.normal).applyMatrix3(o)
  42369. , s = this.coplanarPoint(t);
  42370. return s.applyMatrix4(n),
  42371. this.setFromNormalAndCoplanarPoint(a, s),
  42372. this
  42373. }
  42374. }(),
  42375. translate: function(e) {
  42376. return this.constant = this.constant - e.dot(this.normal),
  42377. this
  42378. },
  42379. equals: function(e) {
  42380. return e.normal.equals(this.normal) && e.constant === this.constant
  42381. }
  42382. },
  42383. n.Spherical = function(e, t, i) {
  42384. return this.radius = void 0 !== e ? e : 1,
  42385. this.phi = void 0 !== t ? t : 0,
  42386. this.theta = void 0 !== i ? i : 0,
  42387. this
  42388. }
  42389. ,
  42390. n.Spherical.prototype = {
  42391. constructor: n.Spherical,
  42392. set: function(e, t, i) {
  42393. this.radius = e,
  42394. this.phi = t,
  42395. this.theta = i
  42396. },
  42397. clone: function() {
  42398. return (new this.constructor).copy(this)
  42399. },
  42400. copy: function(e) {
  42401. return this.radius.copy(e.radius),
  42402. this.phi.copy(e.phi),
  42403. this.theta.copy(e.theta),
  42404. this
  42405. },
  42406. makeSafe: function() {
  42407. var e = 1e-6;
  42408. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42409. },
  42410. setFromVector3: function(e) {
  42411. return this.radius = e.length(),
  42412. 0 === this.radius ? (this.theta = 0,
  42413. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42414. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42415. this
  42416. }
  42417. },
  42418. n.Math = {
  42419. generateUUID: function() {
  42420. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42421. return function() {
  42422. for (var r = 0; r < 36; r++)
  42423. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42424. e = 15 & n,
  42425. n >>= 4,
  42426. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42427. return i.join("")
  42428. }
  42429. }(),
  42430. clamp: function(e, t, i) {
  42431. return Math.max(t, Math.min(i, e))
  42432. },
  42433. euclideanModulo: function(e, t) {
  42434. return (e % t + t) % t
  42435. },
  42436. mapLinear: function(e, t, i, n, r) {
  42437. return n + (e - t) * (r - n) / (i - t)
  42438. },
  42439. smoothstep: function(e, t, i) {
  42440. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42441. e * e * (3 - 2 * e))
  42442. },
  42443. smootherstep: function(e, t, i) {
  42444. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42445. e * e * e * (e * (6 * e - 15) + 10))
  42446. },
  42447. random16: function() {
  42448. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42449. Math.random()
  42450. },
  42451. randInt: function(e, t) {
  42452. return e + Math.floor(Math.random() * (t - e + 1))
  42453. },
  42454. randFloat: function(e, t) {
  42455. return e + Math.random() * (t - e)
  42456. },
  42457. randFloatSpread: function(e) {
  42458. return e * (.5 - Math.random())
  42459. },
  42460. degToRad: function() {
  42461. var e = Math.PI / 180;
  42462. return function(t) {
  42463. return t * e
  42464. }
  42465. }(),
  42466. radToDeg: function() {
  42467. var e = 180 / Math.PI;
  42468. return function(t) {
  42469. return t * e
  42470. }
  42471. }(),
  42472. isPowerOfTwo: function(e) {
  42473. return 0 === (e & e - 1) && 0 !== e
  42474. },
  42475. nearestPowerOfTwo: function(e) {
  42476. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42477. },
  42478. nextPowerOfTwo: function(e) {
  42479. return e--,
  42480. e |= e >> 1,
  42481. e |= e >> 2,
  42482. e |= e >> 4,
  42483. e |= e >> 8,
  42484. e |= e >> 16,
  42485. e++,
  42486. e
  42487. }
  42488. },
  42489. n.Spline = function(e) {
  42490. function t(e, t, i, n, r, o, a) {
  42491. var s = .5 * (i - e)
  42492. , l = .5 * (n - t);
  42493. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42494. }
  42495. this.points = e;
  42496. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42497. x: 0,
  42498. y: 0,
  42499. z: 0
  42500. };
  42501. this.initFromArray = function(e) {
  42502. this.points = [];
  42503. for (var t = 0; t < e.length; t++)
  42504. this.points[t] = {
  42505. x: e[t][0],
  42506. y: e[t][1],
  42507. z: e[t][2]
  42508. }
  42509. }
  42510. ,
  42511. this.getPoint = function(e) {
  42512. return i = (this.points.length - 1) * e,
  42513. r = Math.floor(i),
  42514. o = i - r,
  42515. d[0] = 0 === r ? r : r - 1,
  42516. d[1] = r,
  42517. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42518. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42519. l = this.points[d[0]],
  42520. c = this.points[d[1]],
  42521. h = this.points[d[2]],
  42522. u = this.points[d[3]],
  42523. a = o * o,
  42524. s = o * a,
  42525. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42526. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42527. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42528. p
  42529. }
  42530. ,
  42531. this.getControlPointsArray = function() {
  42532. var e, t, i = this.points.length, n = [];
  42533. for (e = 0; e < i; e++)
  42534. t = this.points[e],
  42535. n[e] = [t.x, t.y, t.z];
  42536. return n
  42537. }
  42538. ,
  42539. this.getLength = function(e) {
  42540. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42541. for (u[0] = 0,
  42542. e || (e = 100),
  42543. r = this.points.length * e,
  42544. c.copy(this.points[0]),
  42545. t = 1; t < r; t++)
  42546. i = t / r,
  42547. o = this.getPoint(i),
  42548. h.copy(o),
  42549. d += h.distanceTo(c),
  42550. c.copy(o),
  42551. a = (this.points.length - 1) * i,
  42552. s = Math.floor(a),
  42553. s !== l && (u[s] = d,
  42554. l = s);
  42555. return u[u.length] = d,
  42556. {
  42557. chunks: u,
  42558. total: d
  42559. }
  42560. }
  42561. ,
  42562. this.reparametrizeByArcLength = function(e) {
  42563. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42564. for (h.push(u.copy(this.points[0]).clone()),
  42565. t = 1; t < this.points.length; t++) {
  42566. for (s = d.chunks[t] - d.chunks[t - 1],
  42567. l = Math.ceil(e * s / d.total),
  42568. o = (t - 1) / (this.points.length - 1),
  42569. a = t / (this.points.length - 1),
  42570. i = 1; i < l - 1; i++)
  42571. r = o + i * (1 / l) * (a - o),
  42572. c = this.getPoint(r),
  42573. h.push(u.copy(c).clone());
  42574. h.push(u.copy(this.points[t]).clone())
  42575. }
  42576. this.points = h
  42577. }
  42578. }
  42579. ,
  42580. n.Triangle = function(e, t, i) {
  42581. this.a = void 0 !== e ? e : new n.Vector3,
  42582. this.b = void 0 !== t ? t : new n.Vector3,
  42583. this.c = void 0 !== i ? i : new n.Vector3
  42584. }
  42585. ,
  42586. n.Triangle.normal = function() {
  42587. var e = new n.Vector3;
  42588. return function(t, i, r, o) {
  42589. var a = o || new n.Vector3;
  42590. a.subVectors(r, i),
  42591. e.subVectors(t, i),
  42592. a.cross(e);
  42593. var s = a.lengthSq();
  42594. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42595. }
  42596. }(),
  42597. n.Triangle.barycoordFromPoint = function() {
  42598. var e = new n.Vector3
  42599. , t = new n.Vector3
  42600. , i = new n.Vector3;
  42601. return function(r, o, a, s, l) {
  42602. e.subVectors(s, o),
  42603. t.subVectors(a, o),
  42604. i.subVectors(r, o);
  42605. var c = e.dot(e)
  42606. , h = e.dot(t)
  42607. , u = e.dot(i)
  42608. , d = t.dot(t)
  42609. , p = t.dot(i)
  42610. , f = c * d - h * h
  42611. , g = l || new n.Vector3;
  42612. if (0 === f)
  42613. return g.set(-2, -1, -1);
  42614. var m = 1 / f
  42615. , v = (d * u - h * p) * m
  42616. , A = (c * p - h * u) * m;
  42617. return g.set(1 - v - A, A, v)
  42618. }
  42619. }(),
  42620. n.Triangle.containsPoint = function() {
  42621. var e = new n.Vector3;
  42622. return function(t, i, r, o) {
  42623. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42624. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42625. }
  42626. }(),
  42627. n.Triangle.prototype = {
  42628. constructor: n.Triangle,
  42629. set: function(e, t, i) {
  42630. return this.a.copy(e),
  42631. this.b.copy(t),
  42632. this.c.copy(i),
  42633. this
  42634. },
  42635. setFromPointsAndIndices: function(e, t, i, n) {
  42636. return this.a.copy(e[t]),
  42637. this.b.copy(e[i]),
  42638. this.c.copy(e[n]),
  42639. this
  42640. },
  42641. clone: function() {
  42642. return (new this.constructor).copy(this)
  42643. },
  42644. copy: function(e) {
  42645. return this.a.copy(e.a),
  42646. this.b.copy(e.b),
  42647. this.c.copy(e.c),
  42648. this
  42649. },
  42650. area: function() {
  42651. var e = new n.Vector3
  42652. , t = new n.Vector3;
  42653. return function() {
  42654. return e.subVectors(this.c, this.b),
  42655. t.subVectors(this.a, this.b),
  42656. .5 * e.cross(t).length()
  42657. }
  42658. }(),
  42659. midpoint: function(e) {
  42660. var t = e || new n.Vector3;
  42661. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42662. },
  42663. normal: function(e) {
  42664. return n.Triangle.normal(this.a, this.b, this.c, e)
  42665. },
  42666. plane: function(e) {
  42667. var t = e || new n.Plane;
  42668. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42669. },
  42670. barycoordFromPoint: function(e, t) {
  42671. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42672. },
  42673. containsPoint: function(e) {
  42674. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42675. },
  42676. equals: function(e) {
  42677. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42678. }
  42679. },
  42680. n.Interpolant = function(e, t, i, n) {
  42681. this.parameterPositions = e,
  42682. this._cachedIndex = 0,
  42683. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42684. this.sampleValues = t,
  42685. this.valueSize = i
  42686. }
  42687. ,
  42688. n.Interpolant.prototype = {
  42689. constructor: n.Interpolant,
  42690. evaluate: function(e) {
  42691. var t = this.parameterPositions
  42692. , i = this._cachedIndex
  42693. , n = t[i]
  42694. , r = t[i - 1];
  42695. e: {
  42696. t: {
  42697. var o;
  42698. i: {
  42699. n: if (!(e < n)) {
  42700. for (var a = i + 2; ; ) {
  42701. if (void 0 === n) {
  42702. if (e < r)
  42703. break n;
  42704. return i = t.length,
  42705. this._cachedIndex = i,
  42706. this.afterEnd_(i - 1, e, r)
  42707. }
  42708. if (i === a)
  42709. break;
  42710. if (r = n,
  42711. n = t[++i],
  42712. e < n)
  42713. break t
  42714. }
  42715. o = t.length;
  42716. break i
  42717. }
  42718. {
  42719. if (e >= r)
  42720. break e;
  42721. var s = t[1];
  42722. e < s && (i = 2,
  42723. r = s);
  42724. for (var a = i - 2; ; ) {
  42725. if (void 0 === r)
  42726. return this._cachedIndex = 0,
  42727. this.beforeStart_(0, e, n);
  42728. if (i === a)
  42729. break;
  42730. if (n = r,
  42731. r = t[--i - 1],
  42732. e >= r)
  42733. break t
  42734. }
  42735. o = i,
  42736. i = 0
  42737. }
  42738. }
  42739. for (; i < o; ) {
  42740. var l = i + o >>> 1;
  42741. e < t[l] ? o = l : i = l + 1
  42742. }
  42743. if (n = t[i],
  42744. r = t[i - 1],
  42745. void 0 === r)
  42746. return this._cachedIndex = 0,
  42747. this.beforeStart_(0, e, n);
  42748. if (void 0 === n)
  42749. return i = t.length,
  42750. this._cachedIndex = i,
  42751. this.afterEnd_(i - 1, r, e)
  42752. }
  42753. this._cachedIndex = i,
  42754. this.intervalChanged_(i, r, n)
  42755. }
  42756. return this.interpolate_(i, r, e, n)
  42757. },
  42758. settings: null,
  42759. DefaultSettings_: {},
  42760. getSettings_: function() {
  42761. return this.settings || this.DefaultSettings_
  42762. },
  42763. copySampleValue_: function(e) {
  42764. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42765. t[o] = i[r + o];
  42766. return t
  42767. },
  42768. interpolate_: function(e, t, i, n) {
  42769. throw new Error("call to abstract method")
  42770. },
  42771. intervalChanged_: function(e, t, i) {}
  42772. },
  42773. Object.assign(n.Interpolant.prototype, {
  42774. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42775. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42776. }),
  42777. n.CubicInterpolant = function(e, t, i, r) {
  42778. n.Interpolant.call(this, e, t, i, r),
  42779. this._weightPrev = -0,
  42780. this._offsetPrev = -0,
  42781. this._weightNext = -0,
  42782. this._offsetNext = -0
  42783. }
  42784. ,
  42785. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42786. constructor: n.CubicInterpolant,
  42787. DefaultSettings_: {
  42788. endingStart: n.ZeroCurvatureEnding,
  42789. endingEnd: n.ZeroCurvatureEnding
  42790. },
  42791. intervalChanged_: function(e, t, i) {
  42792. var r = this.parameterPositions
  42793. , o = e - 2
  42794. , a = e + 1
  42795. , s = r[o]
  42796. , l = r[a];
  42797. if (void 0 === s)
  42798. switch (this.getSettings_().endingStart) {
  42799. case n.ZeroSlopeEnding:
  42800. o = e,
  42801. s = 2 * t - i;
  42802. break;
  42803. case n.WrapAroundEnding:
  42804. o = r.length - 2,
  42805. s = t + r[o] - r[o + 1];
  42806. break;
  42807. default:
  42808. o = e,
  42809. s = i
  42810. }
  42811. if (void 0 === l)
  42812. switch (this.getSettings_().endingEnd) {
  42813. case n.ZeroSlopeEnding:
  42814. a = e,
  42815. l = 2 * i - t;
  42816. break;
  42817. case n.WrapAroundEnding:
  42818. a = 1,
  42819. l = i + r[1] - r[0];
  42820. break;
  42821. default:
  42822. a = e - 1,
  42823. l = t
  42824. }
  42825. var c = .5 * (i - t)
  42826. , h = this.valueSize;
  42827. this._weightPrev = c / (t - s),
  42828. this._weightNext = c / (l - i),
  42829. this._offsetPrev = o * h,
  42830. this._offsetNext = a * h
  42831. },
  42832. interpolate_: function(e, t, i, n) {
  42833. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42834. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42835. return r
  42836. }
  42837. }),
  42838. n.DiscreteInterpolant = function(e, t, i, r) {
  42839. n.Interpolant.call(this, e, t, i, r)
  42840. }
  42841. ,
  42842. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42843. constructor: n.DiscreteInterpolant,
  42844. interpolate_: function(e, t, i, n) {
  42845. return this.copySampleValue_(e - 1)
  42846. }
  42847. }),
  42848. n.LinearInterpolant = function(e, t, i, r) {
  42849. n.Interpolant.call(this, e, t, i, r)
  42850. }
  42851. ,
  42852. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42853. constructor: n.LinearInterpolant,
  42854. interpolate_: function(e, t, i, n) {
  42855. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42856. r[u] = o[l + u] * h + o[s + u] * c;
  42857. return r
  42858. }
  42859. }),
  42860. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42861. n.Interpolant.call(this, e, t, i, r)
  42862. }
  42863. ,
  42864. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42865. constructor: n.QuaternionLinearInterpolant,
  42866. interpolate_: function(e, t, i, r) {
  42867. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42868. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42869. return o
  42870. }
  42871. }),
  42872. n.Clock = function(e) {
  42873. this.autoStart = void 0 === e || e,
  42874. this.startTime = 0,
  42875. this.oldTime = 0,
  42876. this.elapsedTime = 0,
  42877. this.running = !1
  42878. }
  42879. ,
  42880. n.Clock.prototype = {
  42881. constructor: n.Clock,
  42882. start: function() {
  42883. this.startTime = performance.now(),
  42884. this.oldTime = this.startTime,
  42885. this.running = !0
  42886. },
  42887. stop: function() {
  42888. this.getElapsedTime(),
  42889. this.running = !1
  42890. },
  42891. getElapsedTime: function() {
  42892. return this.getDelta(),
  42893. this.elapsedTime
  42894. },
  42895. getDelta: function() {
  42896. var e = 0;
  42897. if (this.autoStart && !this.running && this.start(),
  42898. this.running) {
  42899. var t = performance.now();
  42900. e = .001 * (t - this.oldTime),
  42901. this.oldTime = t,
  42902. this.elapsedTime += e
  42903. }
  42904. return e
  42905. }
  42906. },
  42907. n.EventDispatcher = function() {}
  42908. ,
  42909. n.EventDispatcher.prototype = {
  42910. constructor: n.EventDispatcher,
  42911. apply: function(e) {
  42912. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42913. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42914. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42915. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42916. },
  42917. addEventListener: function(e, t) {
  42918. void 0 === this._listeners && (this._listeners = {});
  42919. var i = this._listeners;
  42920. void 0 === i[e] && (i[e] = []),
  42921. i[e].indexOf(t) === -1 && i[e].push(t)
  42922. },
  42923. hasEventListener: function(e, t) {
  42924. if (void 0 === this._listeners)
  42925. return !1;
  42926. var i = this._listeners;
  42927. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42928. },
  42929. removeEventListener: function(e, t) {
  42930. if (void 0 !== this._listeners) {
  42931. var i = this._listeners
  42932. , n = i[e];
  42933. if (void 0 !== n) {
  42934. var r = n.indexOf(t);
  42935. r !== -1 && n.splice(r, 1)
  42936. }
  42937. }
  42938. },
  42939. dispatchEvent: function(e) {
  42940. if (void 0 !== this._listeners) {
  42941. var t = this._listeners
  42942. , i = t[e.type];
  42943. if (void 0 !== i) {
  42944. e.target = this;
  42945. for (var n = [], r = i.length, o = 0; o < r; o++)
  42946. n[o] = i[o];
  42947. for (var o = 0; o < r; o++)
  42948. n[o].call(this, e)
  42949. }
  42950. }
  42951. }
  42952. },
  42953. n.Layers = function() {
  42954. this.mask = 1
  42955. }
  42956. ,
  42957. n.Layers.prototype = {
  42958. constructor: n.Layers,
  42959. set: function(e) {
  42960. this.mask = 1 << e
  42961. },
  42962. enable: function(e) {
  42963. this.mask |= 1 << e
  42964. },
  42965. toggle: function(e) {
  42966. this.mask ^= 1 << e
  42967. },
  42968. disable: function(e) {
  42969. this.mask &= ~(1 << e)
  42970. },
  42971. test: function(e) {
  42972. return 0 !== (this.mask & e.mask)
  42973. }
  42974. },
  42975. function(e) {
  42976. function t(e, t) {
  42977. return e.distance - t.distance
  42978. }
  42979. function i(e, t, n, r) {
  42980. if (e.visible !== !1 && (e.raycast(t, n),
  42981. r === !0))
  42982. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42983. i(o[a], t, n, !0)
  42984. }
  42985. e.Raycaster = function(t, i, n, r) {
  42986. this.ray = new e.Ray(t,i),
  42987. this.near = n || 0,
  42988. this.far = r || 1 / 0,
  42989. this.params = {
  42990. Mesh: {},
  42991. Line: {},
  42992. LOD: {},
  42993. Points: {
  42994. threshold: 1
  42995. },
  42996. Sprite: {}
  42997. },
  42998. Object.defineProperties(this.params, {
  42999. PointCloud: {
  43000. get: function() {
  43001. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43002. this.Points
  43003. }
  43004. }
  43005. })
  43006. }
  43007. ,
  43008. e.Raycaster.prototype = {
  43009. constructor: e.Raycaster,
  43010. linePrecision: 1,
  43011. set: function(e, t) {
  43012. this.ray.set(e, t)
  43013. },
  43014. setFromCamera: function(t, i) {
  43015. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43016. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43017. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43018. },
  43019. intersectObject: function(e, n) {
  43020. var r = [];
  43021. return i(e, this, r, n),
  43022. r.sort(t),
  43023. r
  43024. },
  43025. intersectObjects: function(e, n) {
  43026. var r = [];
  43027. if (Array.isArray(e) === !1)
  43028. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43029. r;
  43030. for (var o = 0, a = e.length; o < a; o++)
  43031. i(e[o], this, r, n);
  43032. return r.sort(t),
  43033. r
  43034. }
  43035. }
  43036. }(n),
  43037. n.Object3D = function() {
  43038. function e() {
  43039. o.setFromEuler(r, !1)
  43040. }
  43041. function t() {
  43042. r.setFromQuaternion(o, void 0, !1)
  43043. }
  43044. Object.defineProperty(this, "id", {
  43045. value: n.Object3DIdCount++
  43046. }),
  43047. this.uuid = n.Math.generateUUID(),
  43048. this.name = "",
  43049. this.type = "Object3D",
  43050. this.parent = null,
  43051. this.children = [],
  43052. this.up = n.Object3D.DefaultUp.clone();
  43053. var i = new n.Vector3
  43054. , r = new n.Euler
  43055. , o = new n.Quaternion
  43056. , a = new n.Vector3(1,1,1);
  43057. r.onChange(e),
  43058. o.onChange(t),
  43059. Object.defineProperties(this, {
  43060. position: {
  43061. enumerable: !0,
  43062. value: i
  43063. },
  43064. rotation: {
  43065. enumerable: !0,
  43066. value: r
  43067. },
  43068. quaternion: {
  43069. enumerable: !0,
  43070. value: o
  43071. },
  43072. scale: {
  43073. enumerable: !0,
  43074. value: a
  43075. },
  43076. modelViewMatrix: {
  43077. value: new n.Matrix4
  43078. },
  43079. normalMatrix: {
  43080. value: new n.Matrix3
  43081. }
  43082. }),
  43083. this.rotationAutoUpdate = !0,
  43084. this.matrix = new n.Matrix4,
  43085. this.matrixWorld = new n.Matrix4,
  43086. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43087. this.matrixWorldNeedsUpdate = !1,
  43088. this.layers = new n.Layers,
  43089. this.visible = !0,
  43090. this.castShadow = !1,
  43091. this.receiveShadow = !1,
  43092. this.frustumCulled = !0,
  43093. this.renderOrder = 0,
  43094. this.userData = {}
  43095. }
  43096. ,
  43097. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43098. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43099. n.Object3D.prototype = {
  43100. constructor: n.Object3D,
  43101. applyMatrix: function(e) {
  43102. this.matrix.multiplyMatrices(e, this.matrix),
  43103. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43104. },
  43105. setRotationFromAxisAngle: function(e, t) {
  43106. this.quaternion.setFromAxisAngle(e, t)
  43107. },
  43108. setRotationFromEuler: function(e) {
  43109. this.quaternion.setFromEuler(e, !0)
  43110. },
  43111. setRotationFromMatrix: function(e) {
  43112. this.quaternion.setFromRotationMatrix(e)
  43113. },
  43114. setRotationFromQuaternion: function(e) {
  43115. this.quaternion.copy(e)
  43116. },
  43117. rotateOnAxis: function() {
  43118. var e = new n.Quaternion;
  43119. return function(t, i) {
  43120. return e.setFromAxisAngle(t, i),
  43121. this.quaternion.multiply(e),
  43122. this
  43123. }
  43124. }(),
  43125. rotateX: function() {
  43126. var e = new n.Vector3(1,0,0);
  43127. return function(t) {
  43128. return this.rotateOnAxis(e, t)
  43129. }
  43130. }(),
  43131. rotateY: function() {
  43132. var e = new n.Vector3(0,1,0);
  43133. return function(t) {
  43134. return this.rotateOnAxis(e, t)
  43135. }
  43136. }(),
  43137. rotateZ: function() {
  43138. var e = new n.Vector3(0,0,1);
  43139. return function(t) {
  43140. return this.rotateOnAxis(e, t)
  43141. }
  43142. }(),
  43143. translateOnAxis: function() {
  43144. var e = new n.Vector3;
  43145. return function(t, i) {
  43146. return e.copy(t).applyQuaternion(this.quaternion),
  43147. this.position.add(e.multiplyScalar(i)),
  43148. this
  43149. }
  43150. }(),
  43151. translateX: function() {
  43152. var e = new n.Vector3(1,0,0);
  43153. return function(t) {
  43154. return this.translateOnAxis(e, t)
  43155. }
  43156. }(),
  43157. translateY: function() {
  43158. var e = new n.Vector3(0,1,0);
  43159. return function(t) {
  43160. return this.translateOnAxis(e, t)
  43161. }
  43162. }(),
  43163. translateZ: function() {
  43164. var e = new n.Vector3(0,0,1);
  43165. return function(t) {
  43166. return this.translateOnAxis(e, t)
  43167. }
  43168. }(),
  43169. localToWorld: function(e) {
  43170. return e.applyMatrix4(this.matrixWorld)
  43171. },
  43172. worldToLocal: function() {
  43173. var e = new n.Matrix4;
  43174. return function(t) {
  43175. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43176. }
  43177. }(),
  43178. lookAt: function() {
  43179. var e = new n.Matrix4;
  43180. return function(t) {
  43181. e.lookAt(t, this.position, this.up),
  43182. this.quaternion.setFromRotationMatrix(e)
  43183. }
  43184. }(),
  43185. add: function(e) {
  43186. if (arguments.length > 1) {
  43187. for (var t = 0; t < arguments.length; t++)
  43188. this.add(arguments[t]);
  43189. return this
  43190. }
  43191. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43192. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43193. e.parent = this,
  43194. e.dispatchEvent({
  43195. type: "added"
  43196. }),
  43197. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43198. this)
  43199. },
  43200. remove: function(e) {
  43201. if (arguments.length > 1)
  43202. for (var t = 0; t < arguments.length; t++)
  43203. this.remove(arguments[t]);
  43204. var i = this.children.indexOf(e);
  43205. i !== -1 && (e.parent = null,
  43206. e.dispatchEvent({
  43207. type: "removed"
  43208. }),
  43209. this.children.splice(i, 1))
  43210. },
  43211. getObjectById: function(e) {
  43212. return this.getObjectByProperty("id", e)
  43213. },
  43214. getObjectByName: function(e) {
  43215. return this.getObjectByProperty("name", e)
  43216. },
  43217. getObjectByProperty: function(e, t) {
  43218. if (this[e] === t)
  43219. return this;
  43220. for (var i = 0, n = this.children.length; i < n; i++) {
  43221. var r = this.children[i]
  43222. , o = r.getObjectByProperty(e, t);
  43223. if (void 0 !== o)
  43224. return o
  43225. }
  43226. },
  43227. getWorldPosition: function(e) {
  43228. var t = e || new n.Vector3;
  43229. return this.updateMatrixWorld(!0),
  43230. t.setFromMatrixPosition(this.matrixWorld)
  43231. },
  43232. getWorldQuaternion: function() {
  43233. var e = new n.Vector3
  43234. , t = new n.Vector3;
  43235. return function(i) {
  43236. var r = i || new n.Quaternion;
  43237. return this.updateMatrixWorld(!0),
  43238. this.matrixWorld.decompose(e, r, t),
  43239. r
  43240. }
  43241. }(),
  43242. getWorldRotation: function() {
  43243. var e = new n.Quaternion;
  43244. return function(t) {
  43245. var i = t || new n.Euler;
  43246. return this.getWorldQuaternion(e),
  43247. i.setFromQuaternion(e, this.rotation.order, !1)
  43248. }
  43249. }(),
  43250. getWorldScale: function() {
  43251. var e = new n.Vector3
  43252. , t = new n.Quaternion;
  43253. return function(i) {
  43254. var r = i || new n.Vector3;
  43255. return this.updateMatrixWorld(!0),
  43256. this.matrixWorld.decompose(e, t, r),
  43257. r
  43258. }
  43259. }(),
  43260. getWorldDirection: function() {
  43261. var e = new n.Quaternion;
  43262. return function(t) {
  43263. var i = t || new n.Vector3;
  43264. return this.getWorldQuaternion(e),
  43265. i.set(0, 0, 1).applyQuaternion(e)
  43266. }
  43267. }(),
  43268. raycast: function() {},
  43269. traverse: function(e) {
  43270. e(this);
  43271. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43272. t[i].traverse(e)
  43273. },
  43274. traverseVisible: function(e) {
  43275. if (this.visible !== !1) {
  43276. e(this);
  43277. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43278. t[i].traverseVisible(e)
  43279. }
  43280. },
  43281. traverseAncestors: function(e) {
  43282. var t = this.parent;
  43283. null !== t && (e(t),
  43284. t.traverseAncestors(e))
  43285. },
  43286. updateMatrix: function() {
  43287. this.matrix.compose(this.position, this.quaternion, this.scale),
  43288. this.matrixWorldNeedsUpdate = !0
  43289. },
  43290. updateMatrixWorld: function(e) {
  43291. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43292. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43293. this.matrixWorldNeedsUpdate = !1,
  43294. e = !0);
  43295. for (var t = 0, i = this.children.length; t < i; t++)
  43296. this.children[t].updateMatrixWorld(e)
  43297. },
  43298. toJSON: function(e) {
  43299. function t(e) {
  43300. var t = [];
  43301. for (var i in e) {
  43302. var n = e[i];
  43303. delete n.metadata,
  43304. t.push(n)
  43305. }
  43306. return t
  43307. }
  43308. var i = void 0 === e
  43309. , n = {};
  43310. i && (e = {
  43311. geometries: {},
  43312. materials: {},
  43313. textures: {},
  43314. images: {}
  43315. },
  43316. n.metadata = {
  43317. version: 4.4,
  43318. type: "Object",
  43319. generator: "Object3D.toJSON"
  43320. });
  43321. var r = {};
  43322. if (r.uuid = this.uuid,
  43323. r.type = this.type,
  43324. "" !== this.name && (r.name = this.name),
  43325. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43326. this.castShadow === !0 && (r.castShadow = !0),
  43327. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43328. this.visible === !1 && (r.visible = !1),
  43329. r.matrix = this.matrix.toArray(),
  43330. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43331. r.geometry = this.geometry.uuid),
  43332. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43333. r.material = this.material.uuid),
  43334. this.children.length > 0) {
  43335. r.children = [];
  43336. for (var o = 0; o < this.children.length; o++)
  43337. r.children.push(this.children[o].toJSON(e).object)
  43338. }
  43339. if (i) {
  43340. var a = t(e.geometries)
  43341. , s = t(e.materials)
  43342. , l = t(e.textures)
  43343. , c = t(e.images);
  43344. a.length > 0 && (n.geometries = a),
  43345. s.length > 0 && (n.materials = s),
  43346. l.length > 0 && (n.textures = l),
  43347. c.length > 0 && (n.images = c)
  43348. }
  43349. return n.object = r,
  43350. n
  43351. },
  43352. clone: function(e) {
  43353. return (new this.constructor).copy(this, e)
  43354. },
  43355. copy: function(e, t) {
  43356. if (void 0 === t && (t = !0),
  43357. this.name = e.name,
  43358. this.up.copy(e.up),
  43359. this.position.copy(e.position),
  43360. this.quaternion.copy(e.quaternion),
  43361. this.scale.copy(e.scale),
  43362. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43363. this.matrix.copy(e.matrix),
  43364. this.matrixWorld.copy(e.matrixWorld),
  43365. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43366. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43367. this.visible = e.visible,
  43368. this.castShadow = e.castShadow,
  43369. this.receiveShadow = e.receiveShadow,
  43370. this.frustumCulled = e.frustumCulled,
  43371. this.renderOrder = e.renderOrder,
  43372. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43373. t === !0)
  43374. for (var i = 0; i < e.children.length; i++) {
  43375. var n = e.children[i];
  43376. this.add(n.clone())
  43377. }
  43378. return this
  43379. }
  43380. },
  43381. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43382. n.Object3DIdCount = 0,
  43383. n.Face3 = function(e, t, i, r, o, a) {
  43384. this.a = e,
  43385. this.b = t,
  43386. this.c = i,
  43387. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43388. this.vertexNormals = Array.isArray(r) ? r : [],
  43389. this.color = o instanceof n.Color ? o : new n.Color,
  43390. this.vertexColors = Array.isArray(o) ? o : [],
  43391. this.materialIndex = void 0 !== a ? a : 0
  43392. }
  43393. ,
  43394. n.Face3.prototype = {
  43395. constructor: n.Face3,
  43396. clone: function() {
  43397. return (new this.constructor).copy(this)
  43398. },
  43399. copy: function(e) {
  43400. this.a = e.a,
  43401. this.b = e.b,
  43402. this.c = e.c,
  43403. this.normal.copy(e.normal),
  43404. this.color.copy(e.color),
  43405. this.materialIndex = e.materialIndex;
  43406. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43407. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43408. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43409. this.vertexColors[t] = e.vertexColors[t].clone();
  43410. return this
  43411. }
  43412. },
  43413. n.BufferAttribute = function(e, t) {
  43414. this.uuid = n.Math.generateUUID(),
  43415. this.array = e,
  43416. this.itemSize = t,
  43417. this.dynamic = !1,
  43418. this.updateRange = {
  43419. offset: 0,
  43420. count: -1
  43421. },
  43422. this.version = 0
  43423. }
  43424. ,
  43425. n.BufferAttribute.prototype = {
  43426. constructor: n.BufferAttribute,
  43427. get count() {
  43428. return this.array.length / this.itemSize
  43429. },
  43430. set needsUpdate(e) {
  43431. e === !0 && this.version++
  43432. },
  43433. setDynamic: function(e) {
  43434. return this.dynamic = e,
  43435. this
  43436. },
  43437. copy: function(e) {
  43438. return this.array = new e.array.constructor(e.array),
  43439. this.itemSize = e.itemSize,
  43440. this.dynamic = e.dynamic,
  43441. this
  43442. },
  43443. copyAt: function(e, t, i) {
  43444. e *= this.itemSize,
  43445. i *= t.itemSize;
  43446. for (var n = 0, r = this.itemSize; n < r; n++)
  43447. this.array[e + n] = t.array[i + n];
  43448. return this
  43449. },
  43450. copyArray: function(e) {
  43451. return this.array.set(e),
  43452. this
  43453. },
  43454. copyColorsArray: function(e) {
  43455. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43456. var a = e[r];
  43457. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43458. a = new n.Color),
  43459. t[i++] = a.r,
  43460. t[i++] = a.g,
  43461. t[i++] = a.b
  43462. }
  43463. return this
  43464. },
  43465. copyIndicesArray: function(e) {
  43466. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43467. var o = e[n];
  43468. t[i++] = o.a,
  43469. t[i++] = o.b,
  43470. t[i++] = o.c
  43471. }
  43472. return this
  43473. },
  43474. copyVector2sArray: function(e) {
  43475. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43476. var a = e[r];
  43477. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43478. a = new n.Vector2),
  43479. t[i++] = a.x,
  43480. t[i++] = a.y
  43481. }
  43482. return this
  43483. },
  43484. copyVector3sArray: function(e) {
  43485. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43486. var a = e[r];
  43487. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43488. a = new n.Vector3),
  43489. t[i++] = a.x,
  43490. t[i++] = a.y,
  43491. t[i++] = a.z
  43492. }
  43493. return this
  43494. },
  43495. copyVector4sArray: function(e) {
  43496. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43497. var a = e[r];
  43498. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43499. a = new n.Vector4),
  43500. t[i++] = a.x,
  43501. t[i++] = a.y,
  43502. t[i++] = a.z,
  43503. t[i++] = a.w
  43504. }
  43505. return this
  43506. },
  43507. set: function(e, t) {
  43508. return void 0 === t && (t = 0),
  43509. this.array.set(e, t),
  43510. this
  43511. },
  43512. getX: function(e) {
  43513. return this.array[e * this.itemSize]
  43514. },
  43515. setX: function(e, t) {
  43516. return this.array[e * this.itemSize] = t,
  43517. this
  43518. },
  43519. getY: function(e) {
  43520. return this.array[e * this.itemSize + 1]
  43521. },
  43522. setY: function(e, t) {
  43523. return this.array[e * this.itemSize + 1] = t,
  43524. this
  43525. },
  43526. getZ: function(e) {
  43527. return this.array[e * this.itemSize + 2]
  43528. },
  43529. setZ: function(e, t) {
  43530. return this.array[e * this.itemSize + 2] = t,
  43531. this
  43532. },
  43533. getW: function(e) {
  43534. return this.array[e * this.itemSize + 3]
  43535. },
  43536. setW: function(e, t) {
  43537. return this.array[e * this.itemSize + 3] = t,
  43538. this
  43539. },
  43540. setXY: function(e, t, i) {
  43541. return e *= this.itemSize,
  43542. this.array[e + 0] = t,
  43543. this.array[e + 1] = i,
  43544. this
  43545. },
  43546. setXYZ: function(e, t, i, n) {
  43547. return e *= this.itemSize,
  43548. this.array[e + 0] = t,
  43549. this.array[e + 1] = i,
  43550. this.array[e + 2] = n,
  43551. this
  43552. },
  43553. setXYZW: function(e, t, i, n, r) {
  43554. return e *= this.itemSize,
  43555. this.array[e + 0] = t,
  43556. this.array[e + 1] = i,
  43557. this.array[e + 2] = n,
  43558. this.array[e + 3] = r,
  43559. this
  43560. },
  43561. clone: function() {
  43562. return (new this.constructor).copy(this)
  43563. }
  43564. },
  43565. n.Int8Attribute = function(e, t) {
  43566. return new n.BufferAttribute(new Int8Array(e),t)
  43567. }
  43568. ,
  43569. n.Uint8Attribute = function(e, t) {
  43570. return new n.BufferAttribute(new Uint8Array(e),t)
  43571. }
  43572. ,
  43573. n.Uint8ClampedAttribute = function(e, t) {
  43574. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43575. }
  43576. ,
  43577. n.Int16Attribute = function(e, t) {
  43578. return new n.BufferAttribute(new Int16Array(e),t)
  43579. }
  43580. ,
  43581. n.Uint16Attribute = function(e, t) {
  43582. return new n.BufferAttribute(new Uint16Array(e),t)
  43583. }
  43584. ;
  43585. n.Int32Attribute = function(e, t) {
  43586. return new n.BufferAttribute(new Int32Array(e),t)
  43587. }
  43588. ;
  43589. n.Uint32Attribute = function(e, t) {
  43590. return new n.BufferAttribute(new Uint32Array(e),t)
  43591. }
  43592. ,
  43593. n.Float32Attribute = function(e, t) {
  43594. return new n.BufferAttribute(new Float32Array(e),t)
  43595. }
  43596. ,
  43597. n.Float64Attribute = function(e, t) {
  43598. return new n.BufferAttribute(new Float64Array(e),t)
  43599. }
  43600. ,
  43601. n.DynamicBufferAttribute = function(e, t) {
  43602. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43603. new n.BufferAttribute(e,t).setDynamic(!0)
  43604. }
  43605. ,
  43606. n.InstancedBufferAttribute = function(e, t, i) {
  43607. n.BufferAttribute.call(this, e, t),
  43608. this.meshPerAttribute = i || 1
  43609. }
  43610. ,
  43611. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43612. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43613. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43614. return n.BufferAttribute.prototype.copy.call(this, e),
  43615. this.meshPerAttribute = e.meshPerAttribute,
  43616. this
  43617. }
  43618. ,
  43619. n.InterleavedBuffer = function(e, t) {
  43620. this.uuid = n.Math.generateUUID(),
  43621. this.array = e,
  43622. this.stride = t,
  43623. this.dynamic = !1,
  43624. this.updateRange = {
  43625. offset: 0,
  43626. count: -1
  43627. },
  43628. this.version = 0
  43629. }
  43630. ,
  43631. n.InterleavedBuffer.prototype = {
  43632. constructor: n.InterleavedBuffer,
  43633. get length() {
  43634. return this.array.length
  43635. },
  43636. get count() {
  43637. return this.array.length / this.stride
  43638. },
  43639. set needsUpdate(e) {
  43640. e === !0 && this.version++
  43641. },
  43642. setDynamic: function(e) {
  43643. return this.dynamic = e,
  43644. this
  43645. },
  43646. copy: function(e) {
  43647. return this.array = new e.array.constructor(e.array),
  43648. this.stride = e.stride,
  43649. this.dynamic = e.dynamic,
  43650. this
  43651. },
  43652. copyAt: function(e, t, i) {
  43653. e *= this.stride,
  43654. i *= t.stride;
  43655. for (var n = 0, r = this.stride; n < r; n++)
  43656. this.array[e + n] = t.array[i + n];
  43657. return this
  43658. },
  43659. set: function(e, t) {
  43660. return void 0 === t && (t = 0),
  43661. this.array.set(e, t),
  43662. this
  43663. },
  43664. clone: function() {
  43665. return (new this.constructor).copy(this)
  43666. }
  43667. },
  43668. n.InstancedInterleavedBuffer = function(e, t, i) {
  43669. n.InterleavedBuffer.call(this, e, t),
  43670. this.meshPerAttribute = i || 1
  43671. }
  43672. ,
  43673. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43674. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43675. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43676. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43677. this.meshPerAttribute = e.meshPerAttribute,
  43678. this
  43679. }
  43680. ,
  43681. n.InterleavedBufferAttribute = function(e, t, i) {
  43682. this.uuid = n.Math.generateUUID(),
  43683. this.data = e,
  43684. this.itemSize = t,
  43685. this.offset = i
  43686. }
  43687. ,
  43688. n.InterleavedBufferAttribute.prototype = {
  43689. constructor: n.InterleavedBufferAttribute,
  43690. get length() {
  43691. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43692. this.array.length
  43693. },
  43694. get count() {
  43695. return this.data.count
  43696. },
  43697. setX: function(e, t) {
  43698. return this.data.array[e * this.data.stride + this.offset] = t,
  43699. this
  43700. },
  43701. setY: function(e, t) {
  43702. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43703. this
  43704. },
  43705. setZ: function(e, t) {
  43706. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43707. this
  43708. },
  43709. setW: function(e, t) {
  43710. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43711. this
  43712. },
  43713. getX: function(e) {
  43714. return this.data.array[e * this.data.stride + this.offset]
  43715. },
  43716. getY: function(e) {
  43717. return this.data.array[e * this.data.stride + this.offset + 1]
  43718. },
  43719. getZ: function(e) {
  43720. return this.data.array[e * this.data.stride + this.offset + 2]
  43721. },
  43722. getW: function(e) {
  43723. return this.data.array[e * this.data.stride + this.offset + 3]
  43724. },
  43725. setXY: function(e, t, i) {
  43726. return e = e * this.data.stride + this.offset,
  43727. this.data.array[e + 0] = t,
  43728. this.data.array[e + 1] = i,
  43729. this
  43730. },
  43731. setXYZ: function(e, t, i, n) {
  43732. return e = e * this.data.stride + this.offset,
  43733. this.data.array[e + 0] = t,
  43734. this.data.array[e + 1] = i,
  43735. this.data.array[e + 2] = n,
  43736. this
  43737. },
  43738. setXYZW: function(e, t, i, n, r) {
  43739. return e = e * this.data.stride + this.offset,
  43740. this.data.array[e + 0] = t,
  43741. this.data.array[e + 1] = i,
  43742. this.data.array[e + 2] = n,
  43743. this.data.array[e + 3] = r,
  43744. this
  43745. }
  43746. },
  43747. n.Geometry = function() {
  43748. Object.defineProperty(this, "id", {
  43749. value: n.GeometryIdCount++
  43750. }),
  43751. this.uuid = n.Math.generateUUID(),
  43752. this.name = "",
  43753. this.type = "Geometry",
  43754. this.vertices = [],
  43755. this.colors = [],
  43756. this.faces = [],
  43757. this.faceVertexUvs = [[]],
  43758. this.morphTargets = [],
  43759. this.morphNormals = [],
  43760. this.skinWeights = [],
  43761. this.skinIndices = [],
  43762. this.lineDistances = [],
  43763. this.boundingBox = null,
  43764. this.boundingSphere = null,
  43765. this.verticesNeedUpdate = !1,
  43766. this.elementsNeedUpdate = !1,
  43767. this.uvsNeedUpdate = !1,
  43768. this.normalsNeedUpdate = !1,
  43769. this.colorsNeedUpdate = !1,
  43770. this.lineDistancesNeedUpdate = !1,
  43771. this.groupsNeedUpdate = !1
  43772. }
  43773. ,
  43774. n.Geometry.prototype = {
  43775. constructor: n.Geometry,
  43776. applyMatrix: function(e) {
  43777. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43778. var o = this.vertices[i];
  43779. o.applyMatrix4(e)
  43780. }
  43781. for (var i = 0, r = this.faces.length; i < r; i++) {
  43782. var a = this.faces[i];
  43783. a.normal.applyMatrix3(t).normalize();
  43784. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43785. a.vertexNormals[s].applyMatrix3(t).normalize()
  43786. }
  43787. return null !== this.boundingBox && this.computeBoundingBox(),
  43788. null !== this.boundingSphere && this.computeBoundingSphere(),
  43789. this.verticesNeedUpdate = !0,
  43790. this.normalsNeedUpdate = !0,
  43791. this
  43792. },
  43793. rotateX: function() {
  43794. var e;
  43795. return function(t) {
  43796. return void 0 === e && (e = new n.Matrix4),
  43797. e.makeRotationX(t),
  43798. this.applyMatrix(e),
  43799. this
  43800. }
  43801. }(),
  43802. rotateY: function() {
  43803. var e;
  43804. return function(t) {
  43805. return void 0 === e && (e = new n.Matrix4),
  43806. e.makeRotationY(t),
  43807. this.applyMatrix(e),
  43808. this
  43809. }
  43810. }(),
  43811. rotateZ: function() {
  43812. var e;
  43813. return function(t) {
  43814. return void 0 === e && (e = new n.Matrix4),
  43815. e.makeRotationZ(t),
  43816. this.applyMatrix(e),
  43817. this
  43818. }
  43819. }(),
  43820. translate: function() {
  43821. var e;
  43822. return function(t, i, r) {
  43823. return void 0 === e && (e = new n.Matrix4),
  43824. e.makeTranslation(t, i, r),
  43825. this.applyMatrix(e),
  43826. this
  43827. }
  43828. }(),
  43829. scale: function() {
  43830. var e;
  43831. return function(t, i, r) {
  43832. return void 0 === e && (e = new n.Matrix4),
  43833. e.makeScale(t, i, r),
  43834. this.applyMatrix(e),
  43835. this
  43836. }
  43837. }(),
  43838. lookAt: function() {
  43839. var e;
  43840. return function(t) {
  43841. void 0 === e && (e = new n.Object3D),
  43842. e.lookAt(t),
  43843. e.updateMatrix(),
  43844. this.applyMatrix(e.matrix)
  43845. }
  43846. }(),
  43847. fromBufferGeometry: function(e) {
  43848. function t(e, t, r, o) {
  43849. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43850. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43851. , g = new n.Face3(e,t,r,a,f,o);
  43852. i.faces.push(g),
  43853. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43854. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43855. }
  43856. var i = this
  43857. , r = null !== e.index ? e.index.array : void 0
  43858. , o = e.attributes
  43859. , a = o.position.array
  43860. , s = void 0 !== o.normal ? o.normal.array : void 0
  43861. , l = void 0 !== o.color ? o.color.array : void 0
  43862. , c = void 0 !== o.uv ? o.uv.array : void 0
  43863. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43864. void 0 !== h && (this.faceVertexUvs[1] = []);
  43865. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43866. g += 2)
  43867. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43868. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43869. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43870. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43871. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43872. if (void 0 !== r) {
  43873. var m = e.groups;
  43874. if (m.length > 0)
  43875. for (var f = 0; f < m.length; f++)
  43876. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43877. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43878. else
  43879. for (var f = 0; f < r.length; f += 3)
  43880. t(r[f], r[f + 1], r[f + 2])
  43881. } else
  43882. for (var f = 0; f < a.length / 3; f += 3)
  43883. t(f, f + 1, f + 2);
  43884. return this.computeFaceNormals(),
  43885. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43886. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43887. this
  43888. },
  43889. center: function() {
  43890. this.computeBoundingBox();
  43891. var e = this.boundingBox.center().negate();
  43892. return this.translate(e.x, e.y, e.z),
  43893. e
  43894. },
  43895. normalize: function() {
  43896. this.computeBoundingSphere();
  43897. var e = this.boundingSphere.center
  43898. , t = this.boundingSphere.radius
  43899. , i = 0 === t ? 1 : 1 / t
  43900. , r = new n.Matrix4;
  43901. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43902. this.applyMatrix(r),
  43903. this
  43904. },
  43905. computeFaceNormals: function() {
  43906. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43907. var o = this.faces[i]
  43908. , a = this.vertices[o.a]
  43909. , s = this.vertices[o.b]
  43910. , l = this.vertices[o.c];
  43911. e.subVectors(l, s),
  43912. t.subVectors(a, s),
  43913. e.cross(t),
  43914. e.normalize(),
  43915. o.normal.copy(e)
  43916. }
  43917. },
  43918. computeVertexNormals: function(e) {
  43919. void 0 === e && (e = !0);
  43920. var t, i, r, o, a, s;
  43921. for (s = new Array(this.vertices.length),
  43922. t = 0,
  43923. i = this.vertices.length; t < i; t++)
  43924. s[t] = new n.Vector3;
  43925. if (e) {
  43926. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43927. for (r = 0,
  43928. o = this.faces.length; r < o; r++)
  43929. a = this.faces[r],
  43930. l = this.vertices[a.a],
  43931. c = this.vertices[a.b],
  43932. h = this.vertices[a.c],
  43933. u.subVectors(h, c),
  43934. d.subVectors(l, c),
  43935. u.cross(d),
  43936. s[a.a].add(u),
  43937. s[a.b].add(u),
  43938. s[a.c].add(u)
  43939. } else
  43940. for (r = 0,
  43941. o = this.faces.length; r < o; r++)
  43942. a = this.faces[r],
  43943. s[a.a].add(a.normal),
  43944. s[a.b].add(a.normal),
  43945. s[a.c].add(a.normal);
  43946. for (t = 0,
  43947. i = this.vertices.length; t < i; t++)
  43948. s[t].normalize();
  43949. for (r = 0,
  43950. o = this.faces.length; r < o; r++) {
  43951. a = this.faces[r];
  43952. var p = a.vertexNormals;
  43953. 3 === p.length ? (p[0].copy(s[a.a]),
  43954. p[1].copy(s[a.b]),
  43955. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43956. p[1] = s[a.b].clone(),
  43957. p[2] = s[a.c].clone())
  43958. }
  43959. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43960. },
  43961. computeMorphNormals: function() {
  43962. var e, t, i, r, o;
  43963. for (i = 0,
  43964. r = this.faces.length; i < r; i++)
  43965. for (o = this.faces[i],
  43966. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43967. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43968. e = 0,
  43969. t = o.vertexNormals.length; e < t; e++)
  43970. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43971. var a = new n.Geometry;
  43972. for (a.faces = this.faces,
  43973. e = 0,
  43974. t = this.morphTargets.length; e < t; e++) {
  43975. if (!this.morphNormals[e]) {
  43976. this.morphNormals[e] = {},
  43977. this.morphNormals[e].faceNormals = [],
  43978. this.morphNormals[e].vertexNormals = [];
  43979. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43980. for (i = 0,
  43981. r = this.faces.length; i < r; i++)
  43982. s = new n.Vector3,
  43983. l = {
  43984. a: new n.Vector3,
  43985. b: new n.Vector3,
  43986. c: new n.Vector3
  43987. },
  43988. c.push(s),
  43989. h.push(l)
  43990. }
  43991. var u = this.morphNormals[e];
  43992. a.vertices = this.morphTargets[e].vertices,
  43993. a.computeFaceNormals(),
  43994. a.computeVertexNormals();
  43995. var s, l;
  43996. for (i = 0,
  43997. r = this.faces.length; i < r; i++)
  43998. o = this.faces[i],
  43999. s = u.faceNormals[i],
  44000. l = u.vertexNormals[i],
  44001. s.copy(o.normal),
  44002. l.a.copy(o.vertexNormals[0]),
  44003. l.b.copy(o.vertexNormals[1]),
  44004. l.c.copy(o.vertexNormals[2])
  44005. }
  44006. for (i = 0,
  44007. r = this.faces.length; i < r; i++)
  44008. o = this.faces[i],
  44009. o.normal = o.__originalFaceNormal,
  44010. o.vertexNormals = o.__originalVertexNormals
  44011. },
  44012. computeTangents: function() {
  44013. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44014. },
  44015. computeLineDistances: function() {
  44016. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44017. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44018. this.lineDistances[i] = e
  44019. },
  44020. computeBoundingBox: function() {
  44021. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44022. this.boundingBox.setFromPoints(this.vertices)
  44023. },
  44024. computeBoundingSphere: function() {
  44025. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44026. this.boundingSphere.setFromPoints(this.vertices)
  44027. },
  44028. merge: function(e, t, i) {
  44029. if (e instanceof n.Geometry == !1)
  44030. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44031. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44032. void 0 === i && (i = 0),
  44033. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44034. for (var d = 0, p = s.length; d < p; d++) {
  44035. var f = s[d]
  44036. , g = f.clone();
  44037. void 0 !== t && g.applyMatrix4(t),
  44038. a.push(g)
  44039. }
  44040. for (d = 0,
  44041. p = c.length; d < p; d++) {
  44042. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44043. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44044. m.normal.copy(y.normal),
  44045. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44046. for (var E = 0, b = C.length; E < b; E++)
  44047. v = C[E].clone(),
  44048. void 0 !== r && v.applyMatrix3(r).normalize(),
  44049. m.vertexNormals.push(v);
  44050. m.color.copy(y.color);
  44051. for (var E = 0, b = I.length; E < b; E++)
  44052. A = I[E],
  44053. m.vertexColors.push(A.clone());
  44054. m.materialIndex = y.materialIndex + i,
  44055. l.push(m)
  44056. }
  44057. for (d = 0,
  44058. p = u.length; d < p; d++) {
  44059. var w = u[d]
  44060. , _ = [];
  44061. if (void 0 !== w) {
  44062. for (var E = 0, b = w.length; E < b; E++)
  44063. _.push(w[E].clone());
  44064. h.push(_)
  44065. }
  44066. }
  44067. },
  44068. mergeMesh: function(e) {
  44069. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44070. void this.merge(e.geometry, e.matrix))
  44071. },
  44072. mergeVertices: function() {
  44073. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44074. for (i = 0,
  44075. n = this.vertices.length; i < n; i++)
  44076. e = this.vertices[i],
  44077. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44078. void 0 === l[t] ? (l[t] = i,
  44079. c.push(this.vertices[i]),
  44080. h[i] = c.length - 1) : h[i] = h[l[t]];
  44081. var p = [];
  44082. for (i = 0,
  44083. n = this.faces.length; i < n; i++) {
  44084. r = this.faces[i],
  44085. r.a = h[r.a],
  44086. r.b = h[r.b],
  44087. r.c = h[r.c],
  44088. o = [r.a, r.b, r.c];
  44089. for (var f = -1, g = 0; g < 3; g++)
  44090. if (o[g] === o[(g + 1) % 3]) {
  44091. f = g,
  44092. p.push(i);
  44093. break
  44094. }
  44095. }
  44096. for (i = p.length - 1; i >= 0; i--) {
  44097. var m = p[i];
  44098. for (this.faces.splice(m, 1),
  44099. a = 0,
  44100. s = this.faceVertexUvs.length; a < s; a++)
  44101. this.faceVertexUvs[a].splice(m, 1)
  44102. }
  44103. var v = this.vertices.length - c.length;
  44104. return this.vertices = c,
  44105. v
  44106. },
  44107. sortFacesByMaterialIndex: function() {
  44108. function e(e, t) {
  44109. return e.materialIndex - t.materialIndex
  44110. }
  44111. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44112. t[n]._id = n;
  44113. t.sort(e);
  44114. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44115. a && a.length === i && (r = []),
  44116. s && s.length === i && (o = []);
  44117. for (var n = 0; n < i; n++) {
  44118. var l = t[n]._id;
  44119. r && r.push(a[l]),
  44120. o && o.push(s[l])
  44121. }
  44122. r && (this.faceVertexUvs[0] = r),
  44123. o && (this.faceVertexUvs[1] = o)
  44124. },
  44125. toJSON: function() {
  44126. function e(e, t, i) {
  44127. return i ? e | 1 << t : e & ~(1 << t)
  44128. }
  44129. function t(e) {
  44130. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44131. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44132. u.push(e.x, e.y, e.z),
  44133. d[t])
  44134. }
  44135. function i(e) {
  44136. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44137. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44138. p.push(e.getHex()),
  44139. f[t])
  44140. }
  44141. function n(e) {
  44142. var t = e.x.toString() + e.y.toString();
  44143. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44144. g.push(e.x, e.y),
  44145. m[t])
  44146. }
  44147. var r = {
  44148. metadata: {
  44149. version: 4.4,
  44150. type: "Geometry",
  44151. generator: "Geometry.toJSON"
  44152. }
  44153. };
  44154. if (r.uuid = this.uuid,
  44155. r.type = this.type,
  44156. "" !== this.name && (r.name = this.name),
  44157. void 0 !== this.parameters) {
  44158. var o = this.parameters;
  44159. for (var a in o)
  44160. void 0 !== o[a] && (r[a] = o[a]);
  44161. return r
  44162. }
  44163. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44164. var c = this.vertices[l];
  44165. s.push(c.x, c.y, c.z)
  44166. }
  44167. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44168. var v = this.faces[l]
  44169. , A = !0
  44170. , y = !1
  44171. , C = void 0 !== this.faceVertexUvs[0][l]
  44172. , I = v.normal.length() > 0
  44173. , E = v.vertexNormals.length > 0
  44174. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44175. , w = v.vertexColors.length > 0
  44176. , _ = 0;
  44177. if (_ = e(_, 0, 0),
  44178. _ = e(_, 1, A),
  44179. _ = e(_, 2, y),
  44180. _ = e(_, 3, C),
  44181. _ = e(_, 4, I),
  44182. _ = e(_, 5, E),
  44183. _ = e(_, 6, b),
  44184. _ = e(_, 7, w),
  44185. h.push(_),
  44186. h.push(v.a, v.b, v.c),
  44187. h.push(v.materialIndex),
  44188. C) {
  44189. var T = this.faceVertexUvs[0][l];
  44190. h.push(n(T[0]), n(T[1]), n(T[2]))
  44191. }
  44192. if (I && h.push(t(v.normal)),
  44193. E) {
  44194. var x = v.vertexNormals;
  44195. h.push(t(x[0]), t(x[1]), t(x[2]))
  44196. }
  44197. if (b && h.push(i(v.color)),
  44198. w) {
  44199. var S = v.vertexColors;
  44200. h.push(i(S[0]), i(S[1]), i(S[2]))
  44201. }
  44202. }
  44203. return r.data = {},
  44204. r.data.vertices = s,
  44205. r.data.normals = u,
  44206. p.length > 0 && (r.data.colors = p),
  44207. g.length > 0 && (r.data.uvs = [g]),
  44208. r.data.faces = h,
  44209. r
  44210. },
  44211. clone: function() {
  44212. return (new n.Geometry).copy(this)
  44213. },
  44214. copy: function(e) {
  44215. this.vertices = [],
  44216. this.faces = [],
  44217. this.faceVertexUvs = [[]];
  44218. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44219. this.vertices.push(t[i].clone());
  44220. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44221. this.faces.push(r[i].clone());
  44222. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44223. var o = e.faceVertexUvs[i];
  44224. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44225. for (var a = 0, s = o.length; a < s; a++) {
  44226. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44227. var d = l[h];
  44228. c.push(d.clone())
  44229. }
  44230. this.faceVertexUvs[i].push(c)
  44231. }
  44232. }
  44233. return this
  44234. },
  44235. dispose: function() {
  44236. this.dispatchEvent({
  44237. type: "dispose"
  44238. })
  44239. }
  44240. },
  44241. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44242. n.GeometryIdCount = 0,
  44243. n.DirectGeometry = function() {
  44244. Object.defineProperty(this, "id", {
  44245. value: n.GeometryIdCount++
  44246. }),
  44247. this.uuid = n.Math.generateUUID(),
  44248. this.name = "",
  44249. this.type = "DirectGeometry",
  44250. this.indices = [],
  44251. this.vertices = [],
  44252. this.normals = [],
  44253. this.colors = [],
  44254. this.uvs = [],
  44255. this.uvs2 = [],
  44256. this.groups = [],
  44257. this.morphTargets = {},
  44258. this.skinWeights = [],
  44259. this.skinIndices = [],
  44260. this.boundingBox = null,
  44261. this.boundingSphere = null,
  44262. this.verticesNeedUpdate = !1,
  44263. this.normalsNeedUpdate = !1,
  44264. this.colorsNeedUpdate = !1,
  44265. this.uvsNeedUpdate = !1,
  44266. this.groupsNeedUpdate = !1
  44267. }
  44268. ,
  44269. n.DirectGeometry.prototype = {
  44270. constructor: n.DirectGeometry,
  44271. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44272. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44273. computeFaceNormals: function() {
  44274. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44275. },
  44276. computeVertexNormals: function() {
  44277. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44278. },
  44279. computeGroups: function(e) {
  44280. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44281. var a = r[o];
  44282. a.materialIndex !== i && (i = a.materialIndex,
  44283. void 0 !== t && (t.count = 3 * o - t.start,
  44284. n.push(t)),
  44285. t = {
  44286. start: 3 * o,
  44287. materialIndex: i
  44288. })
  44289. }
  44290. void 0 !== t && (t.count = 3 * o - t.start,
  44291. n.push(t)),
  44292. this.groups = n
  44293. },
  44294. fromGeometry: function(e) {
  44295. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44296. if (c > 0) {
  44297. t = [];
  44298. for (var h = 0; h < c; h++)
  44299. t[h] = [];
  44300. this.morphTargets.position = t
  44301. }
  44302. var u, d = e.morphNormals, p = d.length;
  44303. if (p > 0) {
  44304. u = [];
  44305. for (var h = 0; h < p; h++)
  44306. u[h] = [];
  44307. this.morphTargets.normal = u
  44308. }
  44309. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44310. var A = i[h];
  44311. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44312. var y = A.vertexNormals;
  44313. if (3 === y.length)
  44314. this.normals.push(y[0], y[1], y[2]);
  44315. else {
  44316. var C = A.normal;
  44317. this.normals.push(C, C, C)
  44318. }
  44319. var I = A.vertexColors;
  44320. if (3 === I.length)
  44321. this.colors.push(I[0], I[1], I[2]);
  44322. else {
  44323. var E = A.color;
  44324. this.colors.push(E, E, E)
  44325. }
  44326. if (a === !0) {
  44327. var b = o[0][h];
  44328. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44329. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44330. }
  44331. if (s === !0) {
  44332. var b = o[1][h];
  44333. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44334. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44335. }
  44336. for (var w = 0; w < c; w++) {
  44337. var _ = l[w].vertices;
  44338. t[w].push(_[A.a], _[A.b], _[A.c])
  44339. }
  44340. for (var w = 0; w < p; w++) {
  44341. var T = d[w].vertexNormals[h];
  44342. u[w].push(T.a, T.b, T.c)
  44343. }
  44344. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44345. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44346. }
  44347. return this.computeGroups(e),
  44348. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44349. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44350. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44351. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44352. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44353. this
  44354. },
  44355. dispose: function() {
  44356. this.dispatchEvent({
  44357. type: "dispose"
  44358. })
  44359. }
  44360. },
  44361. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44362. n.BufferGeometry = function() {
  44363. Object.defineProperty(this, "id", {
  44364. value: n.GeometryIdCount++
  44365. }),
  44366. this.uuid = n.Math.generateUUID(),
  44367. this.name = "",
  44368. this.type = "BufferGeometry",
  44369. this.index = null,
  44370. this.attributes = {},
  44371. this.morphAttributes = {},
  44372. this.groups = [],
  44373. this.boundingBox = null,
  44374. this.boundingSphere = null,
  44375. this.drawRange = {
  44376. start: 0,
  44377. count: 1 / 0
  44378. }
  44379. }
  44380. ,
  44381. n.BufferGeometry.prototype = {
  44382. constructor: n.BufferGeometry,
  44383. getIndex: function() {
  44384. return this.index
  44385. },
  44386. setIndex: function(e) {
  44387. this.index = e
  44388. },
  44389. addAttribute: function(e, t) {
  44390. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44391. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44392. void this.setIndex(t)) : (this.attributes[e] = t,
  44393. this)
  44394. },
  44395. getAttribute: function(e) {
  44396. return this.attributes[e]
  44397. },
  44398. removeAttribute: function(e) {
  44399. return delete this.attributes[e],
  44400. this
  44401. },
  44402. addGroup: function(e, t, i) {
  44403. this.groups.push({
  44404. start: e,
  44405. count: t,
  44406. materialIndex: void 0 !== i ? i : 0
  44407. })
  44408. },
  44409. clearGroups: function() {
  44410. this.groups = []
  44411. },
  44412. setDrawRange: function(e, t) {
  44413. this.drawRange.start = e,
  44414. this.drawRange.count = t
  44415. },
  44416. applyMatrix: function(e) {
  44417. var t = this.attributes.position;
  44418. void 0 !== t && (e.applyToVector3Array(t.array),
  44419. t.needsUpdate = !0);
  44420. var i = this.attributes.normal;
  44421. if (void 0 !== i) {
  44422. var r = (new n.Matrix3).getNormalMatrix(e);
  44423. r.applyToVector3Array(i.array),
  44424. i.needsUpdate = !0
  44425. }
  44426. return null !== this.boundingBox && this.computeBoundingBox(),
  44427. null !== this.boundingSphere && this.computeBoundingSphere(),
  44428. this
  44429. },
  44430. rotateX: function() {
  44431. var e;
  44432. return function(t) {
  44433. return void 0 === e && (e = new n.Matrix4),
  44434. e.makeRotationX(t),
  44435. this.applyMatrix(e),
  44436. this
  44437. }
  44438. }(),
  44439. rotateY: function() {
  44440. var e;
  44441. return function(t) {
  44442. return void 0 === e && (e = new n.Matrix4),
  44443. e.makeRotationY(t),
  44444. this.applyMatrix(e),
  44445. this
  44446. }
  44447. }(),
  44448. rotateZ: function() {
  44449. var e;
  44450. return function(t) {
  44451. return void 0 === e && (e = new n.Matrix4),
  44452. e.makeRotationZ(t),
  44453. this.applyMatrix(e),
  44454. this
  44455. }
  44456. }(),
  44457. translate: function() {
  44458. var e;
  44459. return function(t, i, r) {
  44460. return void 0 === e && (e = new n.Matrix4),
  44461. e.makeTranslation(t, i, r),
  44462. this.applyMatrix(e),
  44463. this
  44464. }
  44465. }(),
  44466. scale: function() {
  44467. var e;
  44468. return function(t, i, r) {
  44469. return void 0 === e && (e = new n.Matrix4),
  44470. e.makeScale(t, i, r),
  44471. this.applyMatrix(e),
  44472. this
  44473. }
  44474. }(),
  44475. lookAt: function() {
  44476. var e;
  44477. return function(t) {
  44478. void 0 === e && (e = new n.Object3D),
  44479. e.lookAt(t),
  44480. e.updateMatrix(),
  44481. this.applyMatrix(e.matrix)
  44482. }
  44483. }(),
  44484. center: function() {
  44485. this.computeBoundingBox();
  44486. var e = this.boundingBox.center().negate();
  44487. return this.translate(e.x, e.y, e.z),
  44488. e
  44489. },
  44490. setFromObject: function(e) {
  44491. var t = e.geometry;
  44492. if (e instanceof n.Points || e instanceof n.Line) {
  44493. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44494. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44495. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44496. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44497. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44498. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44499. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44500. }
  44501. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44502. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44503. } else
  44504. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44505. return this
  44506. },
  44507. updateFromObject: function(e) {
  44508. var t = e.geometry;
  44509. if (e instanceof n.Mesh) {
  44510. var i = t.__directGeometry;
  44511. if (void 0 === i)
  44512. return this.fromGeometry(t);
  44513. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44514. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44515. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44516. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44517. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44518. t.verticesNeedUpdate = !1,
  44519. t.normalsNeedUpdate = !1,
  44520. t.colorsNeedUpdate = !1,
  44521. t.uvsNeedUpdate = !1,
  44522. t.groupsNeedUpdate = !1,
  44523. t = i
  44524. }
  44525. if (t.verticesNeedUpdate === !0) {
  44526. var r = this.attributes.position;
  44527. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44528. r.needsUpdate = !0),
  44529. t.verticesNeedUpdate = !1
  44530. }
  44531. if (t.normalsNeedUpdate === !0) {
  44532. var r = this.attributes.normal;
  44533. void 0 !== r && (r.copyVector3sArray(t.normals),
  44534. r.needsUpdate = !0),
  44535. t.normalsNeedUpdate = !1
  44536. }
  44537. if (t.colorsNeedUpdate === !0) {
  44538. var r = this.attributes.color;
  44539. void 0 !== r && (r.copyColorsArray(t.colors),
  44540. r.needsUpdate = !0),
  44541. t.colorsNeedUpdate = !1
  44542. }
  44543. if (t.uvsNeedUpdate) {
  44544. var r = this.attributes.uv;
  44545. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44546. r.needsUpdate = !0),
  44547. t.uvsNeedUpdate = !1
  44548. }
  44549. if (t.lineDistancesNeedUpdate) {
  44550. var r = this.attributes.lineDistance;
  44551. void 0 !== r && (r.copyArray(t.lineDistances),
  44552. r.needsUpdate = !0),
  44553. t.lineDistancesNeedUpdate = !1
  44554. }
  44555. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44556. this.groups = t.groups,
  44557. t.groupsNeedUpdate = !1),
  44558. this
  44559. },
  44560. fromGeometry: function(e) {
  44561. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44562. this.fromDirectGeometry(e.__directGeometry)
  44563. },
  44564. fromDirectGeometry: function(e) {
  44565. var t = new Float32Array(3 * e.vertices.length);
  44566. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44567. e.normals.length > 0) {
  44568. var i = new Float32Array(3 * e.normals.length);
  44569. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44570. }
  44571. if (e.colors.length > 0) {
  44572. var r = new Float32Array(3 * e.colors.length);
  44573. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44574. }
  44575. if (e.uvs.length > 0) {
  44576. var o = new Float32Array(2 * e.uvs.length);
  44577. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44578. }
  44579. if (e.uvs2.length > 0) {
  44580. var a = new Float32Array(2 * e.uvs2.length);
  44581. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44582. }
  44583. if (e.indices.length > 0) {
  44584. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44585. , l = new s(3 * e.indices.length);
  44586. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44587. }
  44588. this.groups = e.groups;
  44589. for (var c in e.morphTargets) {
  44590. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44591. var f = u[d]
  44592. , g = new n.Float32Attribute(3 * f.length,3);
  44593. h.push(g.copyVector3sArray(f))
  44594. }
  44595. this.morphAttributes[c] = h
  44596. }
  44597. if (e.skinIndices.length > 0) {
  44598. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44599. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44600. }
  44601. if (e.skinWeights.length > 0) {
  44602. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44603. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44604. }
  44605. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44606. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44607. this
  44608. },
  44609. computeBoundingBox: function() {
  44610. new n.Vector3;
  44611. return function() {
  44612. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44613. var e = this.attributes.position.array;
  44614. e && this.boundingBox.setFromArray(e),
  44615. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44616. this.boundingBox.max.set(0, 0, 0)),
  44617. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44618. }
  44619. }(),
  44620. computeBoundingSphere: function() {
  44621. var e = new n.Box3
  44622. , t = new n.Vector3;
  44623. return function() {
  44624. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44625. var i = this.attributes.position.array;
  44626. if (i) {
  44627. var r = this.boundingSphere.center;
  44628. e.setFromArray(i),
  44629. e.center(r);
  44630. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44631. t.fromArray(i, a),
  44632. o = Math.max(o, r.distanceToSquared(t));
  44633. this.boundingSphere.radius = Math.sqrt(o),
  44634. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44635. }
  44636. }
  44637. }(),
  44638. computeFaceNormals: function() {},
  44639. computeVertexNormals: function() {
  44640. var e = this.index
  44641. , t = this.attributes
  44642. , i = this.groups;
  44643. if (t.position) {
  44644. var r = t.position.array;
  44645. if (void 0 === t.normal)
  44646. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44647. else
  44648. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44649. o[a] = 0;
  44650. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44651. if (e) {
  44652. var v = e.array;
  44653. 0 === i.length && this.addGroup(0, v.length);
  44654. for (var A = 0, y = i.length; A < y; ++A)
  44655. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44656. l = 3 * v[a + 0],
  44657. c = 3 * v[a + 1],
  44658. h = 3 * v[a + 2],
  44659. d.fromArray(r, l),
  44660. p.fromArray(r, c),
  44661. f.fromArray(r, h),
  44662. g.subVectors(f, p),
  44663. m.subVectors(d, p),
  44664. g.cross(m),
  44665. u[l] += g.x,
  44666. u[l + 1] += g.y,
  44667. u[l + 2] += g.z,
  44668. u[c] += g.x,
  44669. u[c + 1] += g.y,
  44670. u[c + 2] += g.z,
  44671. u[h] += g.x,
  44672. u[h + 1] += g.y,
  44673. u[h + 2] += g.z
  44674. } else
  44675. for (var a = 0, s = r.length; a < s; a += 9)
  44676. d.fromArray(r, a),
  44677. p.fromArray(r, a + 3),
  44678. f.fromArray(r, a + 6),
  44679. g.subVectors(f, p),
  44680. m.subVectors(d, p),
  44681. g.cross(m),
  44682. u[a] = g.x,
  44683. u[a + 1] = g.y,
  44684. u[a + 2] = g.z,
  44685. u[a + 3] = g.x,
  44686. u[a + 4] = g.y,
  44687. u[a + 5] = g.z,
  44688. u[a + 6] = g.x,
  44689. u[a + 7] = g.y,
  44690. u[a + 8] = g.z;
  44691. this.normalizeNormals(),
  44692. t.normal.needsUpdate = !0
  44693. }
  44694. },
  44695. merge: function(e, t) {
  44696. if (e instanceof n.BufferGeometry == !1)
  44697. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44698. void 0 === t && (t = 0);
  44699. var i = this.attributes;
  44700. for (var r in i)
  44701. if (void 0 !== e.attributes[r])
  44702. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44703. u++)
  44704. a[u] = l[h];
  44705. return this
  44706. },
  44707. normalizeNormals: function() {
  44708. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44709. e = r[o],
  44710. t = r[o + 1],
  44711. i = r[o + 2],
  44712. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44713. r[o] *= n,
  44714. r[o + 1] *= n,
  44715. r[o + 2] *= n
  44716. },
  44717. toNonIndexed: function() {
  44718. if (null === this.index)
  44719. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44720. this;
  44721. var e = new n.BufferGeometry
  44722. , t = this.index.array
  44723. , i = this.attributes;
  44724. for (var r in i) {
  44725. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44726. c = t[u] * s;
  44727. for (var p = 0; p < s; p++)
  44728. l[h++] = a[c++]
  44729. }
  44730. e.addAttribute(r, new n.BufferAttribute(l,s))
  44731. }
  44732. return e
  44733. },
  44734. toJSON: function() {
  44735. var e = {
  44736. metadata: {
  44737. version: 4.4,
  44738. type: "BufferGeometry",
  44739. generator: "BufferGeometry.toJSON"
  44740. }
  44741. };
  44742. if (e.uuid = this.uuid,
  44743. e.type = this.type,
  44744. "" !== this.name && (e.name = this.name),
  44745. void 0 !== this.parameters) {
  44746. var t = this.parameters;
  44747. for (var i in t)
  44748. void 0 !== t[i] && (e[i] = t[i]);
  44749. return e
  44750. }
  44751. e.data = {
  44752. attributes: {}
  44753. };
  44754. var n = this.index;
  44755. if (null !== n) {
  44756. var r = Array.prototype.slice.call(n.array);
  44757. e.data.index = {
  44758. type: n.array.constructor.name,
  44759. array: r
  44760. }
  44761. }
  44762. var o = this.attributes;
  44763. for (var i in o) {
  44764. var a = o[i]
  44765. , r = Array.prototype.slice.call(a.array);
  44766. e.data.attributes[i] = {
  44767. itemSize: a.itemSize,
  44768. type: a.array.constructor.name,
  44769. array: r
  44770. }
  44771. }
  44772. var s = this.groups;
  44773. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44774. var l = this.boundingSphere;
  44775. return null !== l && (e.data.boundingSphere = {
  44776. center: l.center.toArray(),
  44777. radius: l.radius
  44778. }),
  44779. e
  44780. },
  44781. clone: function() {
  44782. return (new n.BufferGeometry).copy(this)
  44783. },
  44784. copy: function(e) {
  44785. var t = e.index;
  44786. null !== t && this.setIndex(t.clone());
  44787. var i = e.attributes;
  44788. for (var n in i) {
  44789. var r = i[n];
  44790. this.addAttribute(n, r.clone())
  44791. }
  44792. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44793. var l = o[a];
  44794. this.addGroup(l.start, l.count)
  44795. }
  44796. return this
  44797. },
  44798. dispose: function() {
  44799. this.dispatchEvent({
  44800. type: "dispose"
  44801. })
  44802. }
  44803. },
  44804. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44805. n.BufferGeometry.MaxIndex = 65535,
  44806. n.InstancedBufferGeometry = function() {
  44807. n.BufferGeometry.call(this),
  44808. this.type = "InstancedBufferGeometry",
  44809. this.maxInstancedCount = void 0
  44810. }
  44811. ,
  44812. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44813. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44814. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44815. this.groups.push({
  44816. start: e,
  44817. count: t,
  44818. instances: i
  44819. })
  44820. }
  44821. ,
  44822. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44823. var t = e.index;
  44824. null !== t && this.setIndex(t.clone());
  44825. var i = e.attributes;
  44826. for (var n in i) {
  44827. var r = i[n];
  44828. this.addAttribute(n, r.clone())
  44829. }
  44830. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44831. var l = o[a];
  44832. this.addGroup(l.start, l.count, l.instances)
  44833. }
  44834. return this
  44835. }
  44836. ,
  44837. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44838. n.Uniform = function(e, t) {
  44839. this.type = e,
  44840. this.value = t,
  44841. this.dynamic = !1
  44842. }
  44843. ,
  44844. n.Uniform.prototype = {
  44845. constructor: n.Uniform,
  44846. onUpdate: function(e) {
  44847. return this.dynamic = !0,
  44848. this.onUpdateCallback = e,
  44849. this
  44850. }
  44851. },
  44852. n.AnimationClip = function(e, t, i) {
  44853. this.name = e || n.Math.generateUUID(),
  44854. this.tracks = i,
  44855. this.duration = void 0 !== t ? t : -1,
  44856. this.duration < 0 && this.resetDuration(),
  44857. this.trim(),
  44858. this.optimize()
  44859. }
  44860. ,
  44861. n.AnimationClip.prototype = {
  44862. constructor: n.AnimationClip,
  44863. resetDuration: function() {
  44864. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44865. var r = this.tracks[i];
  44866. t = Math.max(t, r.times[r.times.length - 1])
  44867. }
  44868. this.duration = t
  44869. },
  44870. trim: function() {
  44871. for (var e = 0; e < this.tracks.length; e++)
  44872. this.tracks[e].trim(0, this.duration);
  44873. return this
  44874. },
  44875. optimize: function() {
  44876. for (var e = 0; e < this.tracks.length; e++)
  44877. this.tracks[e].optimize();
  44878. return this
  44879. }
  44880. },
  44881. Object.assign(n.AnimationClip, {
  44882. parse: function(e) {
  44883. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44884. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44885. return new n.AnimationClip(e.name,e.duration,t)
  44886. },
  44887. toJSON: function(e) {
  44888. for (var t = [], i = e.tracks, r = {
  44889. name: e.name,
  44890. duration: e.duration,
  44891. tracks: t
  44892. }, o = 0, a = i.length; o !== a; ++o)
  44893. t.push(n.KeyframeTrack.toJSON(i[o]));
  44894. return r
  44895. },
  44896. CreateFromMorphTargetSequence: function(e, t, i) {
  44897. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44898. var s = []
  44899. , l = [];
  44900. s.push((a + r - 1) % r, a, (a + 1) % r),
  44901. l.push(0, 1, 0);
  44902. var c = n.AnimationUtils.getKeyframeOrder(s);
  44903. s = n.AnimationUtils.sortedArray(s, 1, c),
  44904. l = n.AnimationUtils.sortedArray(l, 1, c),
  44905. 0 === s[0] && (s.push(r),
  44906. l.push(l[0])),
  44907. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44908. }
  44909. return new n.AnimationClip(e,-1,o)
  44910. },
  44911. findByName: function(e, t) {
  44912. for (var i = 0; i < e.length; i++)
  44913. if (e[i].name === t)
  44914. return e[i];
  44915. return null
  44916. },
  44917. CreateClipsFromMorphTargetSequences: function(e, t) {
  44918. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44919. var s = e[o]
  44920. , l = s.name.match(r);
  44921. if (l && l.length > 1) {
  44922. var c = l[1]
  44923. , h = i[c];
  44924. h || (i[c] = h = []),
  44925. h.push(s)
  44926. }
  44927. }
  44928. var u = [];
  44929. for (var c in i)
  44930. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44931. return u
  44932. },
  44933. parseAnimation: function(e, t, i) {
  44934. if (!e)
  44935. return console.error(" no animation in JSONLoader data"),
  44936. null;
  44937. for (var r = function(e, t, i, r, o) {
  44938. if (0 !== i.length) {
  44939. var a = []
  44940. , s = [];
  44941. n.AnimationUtils.flattenJSON(i, a, s, r),
  44942. 0 !== a.length && o.push(new e(t,a,s))
  44943. }
  44944. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44945. var u = c[h].keys;
  44946. if (u && 0 != u.length)
  44947. if (u[0].morphTargets) {
  44948. for (var d = {}, p = 0; p < u.length; p++)
  44949. if (u[p].morphTargets)
  44950. for (var f = 0; f < u[p].morphTargets.length; f++)
  44951. d[u[p].morphTargets[f]] = -1;
  44952. for (var g in d) {
  44953. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44954. var A = u[p];
  44955. m.push(A.time),
  44956. v.push(A.morphTarget === g ? 1 : 0)
  44957. }
  44958. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44959. }
  44960. s = d.length * (l || 1)
  44961. } else {
  44962. var y = ".bones[" + t[h].name + "]";
  44963. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44964. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44965. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44966. }
  44967. }
  44968. if (0 === o.length)
  44969. return null;
  44970. var C = new n.AnimationClip(a,s,o);
  44971. return C
  44972. }
  44973. }),
  44974. n.AnimationMixer = function(e) {
  44975. this._root = e,
  44976. this._initMemoryManager(),
  44977. this._accuIndex = 0,
  44978. this.time = 0,
  44979. this.timeScale = 1
  44980. }
  44981. ,
  44982. n.AnimationMixer.prototype = {
  44983. constructor: n.AnimationMixer,
  44984. clipAction: function(e, t) {
  44985. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44986. if (void 0 !== l) {
  44987. var c = l.actionByRoot[o];
  44988. if (void 0 !== c)
  44989. return c;
  44990. if (i = l.knownActions[0],
  44991. s = i._clip,
  44992. e !== a && e !== s)
  44993. throw new Error("Different clips with the same name detected!")
  44994. }
  44995. if (null === s)
  44996. return null;
  44997. var h = new n.AnimationMixer._Action(this,s,t);
  44998. return this._bindAction(h, i),
  44999. this._addInactiveAction(h, a, o),
  45000. h
  45001. },
  45002. existingAction: function(e, t) {
  45003. var i = t || this._root
  45004. , n = i.uuid
  45005. , r = "string" == typeof e ? e : e.name
  45006. , o = this._actionsByClip[r];
  45007. return void 0 !== o ? o.actionByRoot[n] || null : null
  45008. },
  45009. stopAllAction: function() {
  45010. var e = this._actions
  45011. , t = this._nActiveActions
  45012. , i = this._bindings
  45013. , n = this._nActiveBindings;
  45014. this._nActiveActions = 0,
  45015. this._nActiveBindings = 0;
  45016. for (var r = 0; r !== t; ++r)
  45017. e[r].reset();
  45018. for (var r = 0; r !== n; ++r)
  45019. i[r].useCount = 0;
  45020. return this
  45021. },
  45022. update: function(e) {
  45023. e *= this.timeScale;
  45024. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45025. var s = t[a];
  45026. s.enabled && s._update(n, e, r, o)
  45027. }
  45028. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45029. l[a].apply(o);
  45030. return this
  45031. },
  45032. getRoot: function() {
  45033. return this._root
  45034. },
  45035. uncacheClip: function(e) {
  45036. var t = this._actions
  45037. , i = e.name
  45038. , n = this._actionsByClip
  45039. , r = n[i];
  45040. if (void 0 !== r) {
  45041. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45042. var l = o[a];
  45043. this._deactivateAction(l);
  45044. var c = l._cacheIndex
  45045. , h = t[t.length - 1];
  45046. l._cacheIndex = null,
  45047. l._byClipCacheIndex = null,
  45048. h._cacheIndex = c,
  45049. t[c] = h,
  45050. t.pop(),
  45051. this._removeInactiveBindingsForAction(l)
  45052. }
  45053. delete n[i]
  45054. }
  45055. },
  45056. uncacheRoot: function(e) {
  45057. var t = e.uuid
  45058. , i = this._actionsByClip;
  45059. for (var n in i) {
  45060. var r = i[n].actionByRoot
  45061. , o = r[t];
  45062. void 0 !== o && (this._deactivateAction(o),
  45063. this._removeInactiveAction(o))
  45064. }
  45065. var a = this._bindingsByRootAndName
  45066. , s = a[t];
  45067. if (void 0 !== s)
  45068. for (var l in s) {
  45069. var c = s[l];
  45070. c.restoreOriginalState(),
  45071. this._removeInactiveBinding(c)
  45072. }
  45073. },
  45074. uncacheAction: function(e, t) {
  45075. var i = this.existingAction(e, t);
  45076. null !== i && (this._deactivateAction(i),
  45077. this._removeInactiveAction(i))
  45078. }
  45079. },
  45080. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45081. n.AnimationMixer._Action = function(e, t, i) {
  45082. this._mixer = e,
  45083. this._clip = t,
  45084. this._localRoot = i || null;
  45085. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45086. endingStart: n.ZeroCurvatureEnding,
  45087. endingEnd: n.ZeroCurvatureEnding
  45088. }, l = 0; l !== o; ++l) {
  45089. var c = r[l].createInterpolant(null);
  45090. a[l] = c,
  45091. c.settings = s
  45092. }
  45093. this._interpolantSettings = s,
  45094. this._interpolants = a,
  45095. this._propertyBindings = new Array(o),
  45096. this._cacheIndex = null,
  45097. this._byClipCacheIndex = null,
  45098. this._timeScaleInterpolant = null,
  45099. this._weightInterpolant = null,
  45100. this.loop = n.LoopRepeat,
  45101. this._loopCount = -1,
  45102. this._startTime = null,
  45103. this.time = 0,
  45104. this.timeScale = 1,
  45105. this._effectiveTimeScale = 1,
  45106. this.weight = 1,
  45107. this._effectiveWeight = 1,
  45108. this.repetitions = 1 / 0,
  45109. this.paused = !1,
  45110. this.enabled = !0,
  45111. this.clampWhenFinished = !1,
  45112. this.zeroSlopeAtStart = !0,
  45113. this.zeroSlopeAtEnd = !0
  45114. }
  45115. ,
  45116. n.AnimationMixer._Action.prototype = {
  45117. constructor: n.AnimationMixer._Action,
  45118. play: function() {
  45119. return this._mixer._activateAction(this),
  45120. this
  45121. },
  45122. stop: function() {
  45123. return this._mixer._deactivateAction(this),
  45124. this.reset()
  45125. },
  45126. reset: function() {
  45127. return this.paused = !1,
  45128. this.enabled = !0,
  45129. this.time = 0,
  45130. this._loopCount = -1,
  45131. this._startTime = null,
  45132. this.stopFading().stopWarping()
  45133. },
  45134. isRunning: function() {
  45135. this._startTime;
  45136. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45137. },
  45138. isScheduled: function() {
  45139. return this._mixer._isActiveAction(this)
  45140. },
  45141. startAt: function(e) {
  45142. return this._startTime = e,
  45143. this
  45144. },
  45145. setLoop: function(e, t) {
  45146. return this.loop = e,
  45147. this.repetitions = t,
  45148. this
  45149. },
  45150. setEffectiveWeight: function(e) {
  45151. return this.weight = e,
  45152. this._effectiveWeight = this.enabled ? e : 0,
  45153. this.stopFading()
  45154. },
  45155. getEffectiveWeight: function() {
  45156. return this._effectiveWeight
  45157. },
  45158. fadeIn: function(e) {
  45159. return this._scheduleFading(e, 0, 1)
  45160. },
  45161. fadeOut: function(e) {
  45162. return this._scheduleFading(e, 1, 0)
  45163. },
  45164. crossFadeFrom: function(e, t, i) {
  45165. this._mixer;
  45166. if (e.fadeOut(t),
  45167. this.fadeIn(t),
  45168. i) {
  45169. var n = this._clip.duration
  45170. , r = e._clip.duration
  45171. , o = r / n
  45172. , a = n / r;
  45173. e.warp(1, o, t),
  45174. this.warp(a, 1, t)
  45175. }
  45176. return this
  45177. },
  45178. crossFadeTo: function(e, t, i) {
  45179. return e.crossFadeFrom(this, t, i)
  45180. },
  45181. stopFading: function() {
  45182. var e = this._weightInterpolant;
  45183. return null !== e && (this._weightInterpolant = null,
  45184. this._mixer._takeBackControlInterpolant(e)),
  45185. this
  45186. },
  45187. setEffectiveTimeScale: function(e) {
  45188. return this.timeScale = e,
  45189. this._effectiveTimeScale = this.paused ? 0 : e,
  45190. this.stopWarping()
  45191. },
  45192. getEffectiveTimeScale: function() {
  45193. return this._effectiveTimeScale
  45194. },
  45195. setDuration: function(e) {
  45196. return this.timeScale = this._clip.duration / e,
  45197. this.stopWarping()
  45198. },
  45199. syncWith: function(e) {
  45200. return this.time = e.time,
  45201. this.timeScale = e.timeScale,
  45202. this.stopWarping()
  45203. },
  45204. halt: function(e) {
  45205. return this.warp(this._currentTimeScale, 0, e)
  45206. },
  45207. warp: function(e, t, i) {
  45208. var n = this._mixer
  45209. , r = n.time
  45210. , o = this._timeScaleInterpolant
  45211. , a = this.timeScale;
  45212. null === o && (o = n._lendControlInterpolant(),
  45213. this._timeScaleInterpolant = o);
  45214. var s = o.parameterPositions
  45215. , l = o.sampleValues;
  45216. return s[0] = r,
  45217. s[1] = r + i,
  45218. l[0] = e / a,
  45219. l[1] = t / a,
  45220. this
  45221. },
  45222. stopWarping: function() {
  45223. var e = this._timeScaleInterpolant;
  45224. return null !== e && (this._timeScaleInterpolant = null,
  45225. this._mixer._takeBackControlInterpolant(e)),
  45226. this
  45227. },
  45228. getMixer: function() {
  45229. return this._mixer
  45230. },
  45231. getClip: function() {
  45232. return this._clip
  45233. },
  45234. getRoot: function() {
  45235. return this._localRoot || this._mixer._root
  45236. },
  45237. _update: function(e, t, i, n) {
  45238. var r = this._startTime;
  45239. if (null !== r) {
  45240. var o = (e - r) * i;
  45241. if (o < 0 || 0 === i)
  45242. return;
  45243. this._startTime = null,
  45244. t = i * o
  45245. }
  45246. t *= this._updateTimeScale(e);
  45247. var a = this._updateTime(t)
  45248. , s = this._updateWeight(e);
  45249. if (s > 0)
  45250. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45251. l[h].evaluate(a),
  45252. c[h].accumulate(n, s)
  45253. },
  45254. _updateWeight: function(e) {
  45255. var t = 0;
  45256. if (this.enabled) {
  45257. t = this.weight;
  45258. var i = this._weightInterpolant;
  45259. if (null !== i) {
  45260. var n = i.evaluate(e)[0];
  45261. t *= n,
  45262. e > i.parameterPositions[1] && (this.stopFading(),
  45263. 0 === n && (this.enabled = !1))
  45264. }
  45265. }
  45266. return this._effectiveWeight = t,
  45267. t
  45268. },
  45269. _updateTimeScale: function(e) {
  45270. var t = 0;
  45271. if (!this.paused) {
  45272. t = this.timeScale;
  45273. var i = this._timeScaleInterpolant;
  45274. if (null !== i) {
  45275. var n = i.evaluate(e)[0];
  45276. t *= n,
  45277. e > i.parameterPositions[1] && (this.stopWarping(),
  45278. 0 === t ? this.pause = !0 : this.timeScale = t)
  45279. }
  45280. }
  45281. return this._effectiveTimeScale = t,
  45282. t
  45283. },
  45284. _updateTime: function(e) {
  45285. var t = this.time + e;
  45286. if (0 === e)
  45287. return t;
  45288. var i = this._clip.duration
  45289. , r = this.loop
  45290. , o = this._loopCount
  45291. , a = !1;
  45292. switch (r) {
  45293. case n.LoopOnce:
  45294. if (o === -1 && (this.loopCount = 0,
  45295. this._setEndings(!0, !0, !1)),
  45296. t >= i)
  45297. t = i;
  45298. else {
  45299. if (!(t < 0))
  45300. break;
  45301. t = 0
  45302. }
  45303. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45304. this._mixer.dispatchEvent({
  45305. type: "finished",
  45306. action: this,
  45307. direction: e < 0 ? -1 : 1
  45308. });
  45309. break;
  45310. case n.LoopPingPong:
  45311. a = !0;
  45312. case n.LoopRepeat:
  45313. if (o === -1 && (e > 0 ? (o = 0,
  45314. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45315. t >= i || t < 0) {
  45316. var s = Math.floor(t / i);
  45317. t -= i * s,
  45318. o += Math.abs(s);
  45319. var l = this.repetitions - o;
  45320. if (l < 0) {
  45321. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45322. t = e > 0 ? i : 0,
  45323. this._mixer.dispatchEvent({
  45324. type: "finished",
  45325. action: this,
  45326. direction: e > 0 ? 1 : -1
  45327. });
  45328. break
  45329. }
  45330. if (0 === l) {
  45331. var c = e < 0;
  45332. this._setEndings(c, !c, a)
  45333. } else
  45334. this._setEndings(!1, !1, a);
  45335. this._loopCount = o,
  45336. this._mixer.dispatchEvent({
  45337. type: "loop",
  45338. action: this,
  45339. loopDelta: s
  45340. })
  45341. }
  45342. if (r === n.LoopPingPong && 1 === (1 & o))
  45343. return this.time = t,
  45344. i - t
  45345. }
  45346. return this.time = t,
  45347. t
  45348. },
  45349. _setEndings: function(e, t, i) {
  45350. var r = this._interpolantSettings;
  45351. i ? (r.endingStart = n.ZeroSlopeEnding,
  45352. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45353. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45354. },
  45355. _scheduleFading: function(e, t, i) {
  45356. var n = this._mixer
  45357. , r = n.time
  45358. , o = this._weightInterpolant;
  45359. null === o && (o = n._lendControlInterpolant(),
  45360. this._weightInterpolant = o);
  45361. var a = o.parameterPositions
  45362. , s = o.sampleValues;
  45363. return a[0] = r,
  45364. s[0] = t,
  45365. a[1] = r + e,
  45366. s[1] = i,
  45367. this
  45368. }
  45369. },
  45370. Object.assign(n.AnimationMixer.prototype, {
  45371. _bindAction: function(e, t) {
  45372. var i = e._localRoot || this._root
  45373. , r = e._clip.tracks
  45374. , o = r.length
  45375. , a = e._propertyBindings
  45376. , s = e._interpolants
  45377. , l = i.uuid
  45378. , c = this._bindingsByRootAndName
  45379. , h = c[l];
  45380. void 0 === h && (h = {},
  45381. c[l] = h);
  45382. for (var u = 0; u !== o; ++u) {
  45383. var d = r[u]
  45384. , p = d.name
  45385. , f = h[p];
  45386. if (void 0 !== f)
  45387. a[u] = f;
  45388. else {
  45389. if (f = a[u],
  45390. void 0 !== f) {
  45391. null === f._cacheIndex && (++f.referenceCount,
  45392. this._addInactiveBinding(f, l, p));
  45393. continue
  45394. }
  45395. var g = t && t._propertyBindings[u].binding.parsedPath;
  45396. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45397. ++f.referenceCount,
  45398. this._addInactiveBinding(f, l, p),
  45399. a[u] = f
  45400. }
  45401. s[u].resultBuffer = f.buffer
  45402. }
  45403. },
  45404. _activateAction: function(e) {
  45405. if (!this._isActiveAction(e)) {
  45406. if (null === e._cacheIndex) {
  45407. var t = (e._localRoot || this._root).uuid
  45408. , i = e._clip.name
  45409. , n = this._actionsByClip[i];
  45410. this._bindAction(e, n && n.knownActions[0]),
  45411. this._addInactiveAction(e, i, t)
  45412. }
  45413. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45414. var s = r[o];
  45415. 0 === s.useCount++ && (this._lendBinding(s),
  45416. s.saveOriginalState())
  45417. }
  45418. this._lendAction(e)
  45419. }
  45420. },
  45421. _deactivateAction: function(e) {
  45422. if (this._isActiveAction(e)) {
  45423. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45424. var r = t[i];
  45425. 0 === --r.useCount && (r.restoreOriginalState(),
  45426. this._takeBackBinding(r))
  45427. }
  45428. this._takeBackAction(e)
  45429. }
  45430. },
  45431. _initMemoryManager: function() {
  45432. this._actions = [],
  45433. this._nActiveActions = 0,
  45434. this._actionsByClip = {},
  45435. this._bindings = [],
  45436. this._nActiveBindings = 0,
  45437. this._bindingsByRootAndName = {},
  45438. this._controlInterpolants = [],
  45439. this._nActiveControlInterpolants = 0;
  45440. var e = this;
  45441. this.stats = {
  45442. actions: {
  45443. get total() {
  45444. return e._actions.length
  45445. },
  45446. get inUse() {
  45447. return e._nActiveActions
  45448. }
  45449. },
  45450. bindings: {
  45451. get total() {
  45452. return e._bindings.length
  45453. },
  45454. get inUse() {
  45455. return e._nActiveBindings
  45456. }
  45457. },
  45458. controlInterpolants: {
  45459. get total() {
  45460. return e._controlInterpolants.length
  45461. },
  45462. get inUse() {
  45463. return e._nActiveControlInterpolants
  45464. }
  45465. }
  45466. }
  45467. },
  45468. _isActiveAction: function(e) {
  45469. var t = e._cacheIndex;
  45470. return null !== t && t < this._nActiveActions
  45471. },
  45472. _addInactiveAction: function(e, t, i) {
  45473. var n = this._actions
  45474. , r = this._actionsByClip
  45475. , o = r[t];
  45476. if (void 0 === o)
  45477. o = {
  45478. knownActions: [e],
  45479. actionByRoot: {}
  45480. },
  45481. e._byClipCacheIndex = 0,
  45482. r[t] = o;
  45483. else {
  45484. var a = o.knownActions;
  45485. e._byClipCacheIndex = a.length,
  45486. a.push(e)
  45487. }
  45488. e._cacheIndex = n.length,
  45489. n.push(e),
  45490. o.actionByRoot[i] = e
  45491. },
  45492. _removeInactiveAction: function(e) {
  45493. var t = this._actions
  45494. , i = t[t.length - 1]
  45495. , n = e._cacheIndex;
  45496. i._cacheIndex = n,
  45497. t[n] = i,
  45498. t.pop(),
  45499. e._cacheIndex = null;
  45500. var r = e._clip.name
  45501. , o = this._actionsByClip
  45502. , a = o[r]
  45503. , s = a.knownActions
  45504. , l = s[s.length - 1]
  45505. , c = e._byClipCacheIndex;
  45506. l._byClipCacheIndex = c,
  45507. s[c] = l,
  45508. s.pop(),
  45509. e._byClipCacheIndex = null;
  45510. var h = a.actionByRoot
  45511. , u = (t._localRoot || this._root).uuid;
  45512. delete h[u],
  45513. 0 === s.length && delete o[r],
  45514. this._removeInactiveBindingsForAction(e)
  45515. },
  45516. _removeInactiveBindingsForAction: function(e) {
  45517. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45518. var r = t[i];
  45519. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45520. }
  45521. },
  45522. _lendAction: function(e) {
  45523. var t = this._actions
  45524. , i = e._cacheIndex
  45525. , n = this._nActiveActions++
  45526. , r = t[n];
  45527. e._cacheIndex = n,
  45528. t[n] = e,
  45529. r._cacheIndex = i,
  45530. t[i] = r
  45531. },
  45532. _takeBackAction: function(e) {
  45533. var t = this._actions
  45534. , i = e._cacheIndex
  45535. , n = --this._nActiveActions
  45536. , r = t[n];
  45537. e._cacheIndex = n,
  45538. t[n] = e,
  45539. r._cacheIndex = i,
  45540. t[i] = r
  45541. },
  45542. _addInactiveBinding: function(e, t, i) {
  45543. var n = this._bindingsByRootAndName
  45544. , r = n[t]
  45545. , o = this._bindings;
  45546. void 0 === r && (r = {},
  45547. n[t] = r),
  45548. r[i] = e,
  45549. e._cacheIndex = o.length,
  45550. o.push(e)
  45551. },
  45552. _removeInactiveBinding: function(e) {
  45553. var t = this._bindings
  45554. , i = e.binding
  45555. , n = i.rootNode.uuid
  45556. , r = i.path
  45557. , o = this._bindingsByRootAndName
  45558. , a = o[n]
  45559. , s = t[t.length - 1]
  45560. , l = e._cacheIndex;
  45561. s._cacheIndex = l,
  45562. t[l] = s,
  45563. t.pop(),
  45564. delete a[r];
  45565. e: {
  45566. for (var c in a)
  45567. break e;
  45568. delete o[n]
  45569. }
  45570. },
  45571. _lendBinding: function(e) {
  45572. var t = this._bindings
  45573. , i = e._cacheIndex
  45574. , n = this._nActiveBindings++
  45575. , r = t[n];
  45576. e._cacheIndex = n,
  45577. t[n] = e,
  45578. r._cacheIndex = i,
  45579. t[i] = r
  45580. },
  45581. _takeBackBinding: function(e) {
  45582. var t = this._bindings
  45583. , i = e._cacheIndex
  45584. , n = --this._nActiveBindings
  45585. , r = t[n];
  45586. e._cacheIndex = n,
  45587. t[n] = e,
  45588. r._cacheIndex = i,
  45589. t[i] = r
  45590. },
  45591. _lendControlInterpolant: function() {
  45592. var e = this._controlInterpolants
  45593. , t = this._nActiveControlInterpolants++
  45594. , i = e[t];
  45595. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45596. i.__cacheIndex = t,
  45597. e[t] = i),
  45598. i
  45599. },
  45600. _takeBackControlInterpolant: function(e) {
  45601. var t = this._controlInterpolants
  45602. , i = e.__cacheIndex
  45603. , n = --this._nActiveControlInterpolants
  45604. , r = t[n];
  45605. e.__cacheIndex = n,
  45606. t[n] = e,
  45607. r.__cacheIndex = i,
  45608. t[i] = r
  45609. },
  45610. _controlInterpolantsResultBuffer: new Float32Array(1)
  45611. }),
  45612. n.AnimationObjectGroup = function(e) {
  45613. this.uuid = n.Math.generateUUID(),
  45614. this._objects = Array.prototype.slice.call(arguments),
  45615. this.nCachedObjects_ = 0;
  45616. var t = {};
  45617. this._indicesByUUID = t;
  45618. for (var i = 0, r = arguments.length; i !== r; ++i)
  45619. t[arguments[i].uuid] = i;
  45620. this._paths = [],
  45621. this._parsedPaths = [],
  45622. this._bindings = [],
  45623. this._bindingsIndicesByPath = {};
  45624. var o = this;
  45625. this.stats = {
  45626. objects: {
  45627. get total() {
  45628. return o._objects.length
  45629. },
  45630. get inUse() {
  45631. return this.total - o.nCachedObjects_
  45632. }
  45633. },
  45634. get bindingsPerObject() {
  45635. return o._bindings.length
  45636. }
  45637. }
  45638. }
  45639. ,
  45640. n.AnimationObjectGroup.prototype = {
  45641. constructor: n.AnimationObjectGroup,
  45642. add: function(e) {
  45643. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45644. var d = arguments[h]
  45645. , p = d.uuid
  45646. , f = o[p];
  45647. if (void 0 === f) {
  45648. f = i++,
  45649. o[p] = f,
  45650. t.push(d);
  45651. for (var g = 0, m = c; g !== m; ++g)
  45652. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45653. } else if (f < r) {
  45654. var v = t[f]
  45655. , A = --r
  45656. , y = t[A];
  45657. o[y.uuid] = f,
  45658. t[f] = y,
  45659. o[p] = A,
  45660. t[A] = d;
  45661. for (var g = 0, m = c; g !== m; ++g) {
  45662. var C = l[g]
  45663. , I = C[A]
  45664. , E = C[f];
  45665. C[f] = I,
  45666. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45667. C[A] = E
  45668. }
  45669. } else
  45670. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45671. }
  45672. this.nCachedObjects_ = r
  45673. },
  45674. remove: function(e) {
  45675. for (var t = this._objects, i = (t.length,
  45676. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45677. var l = arguments[a]
  45678. , c = l.uuid
  45679. , h = n[c];
  45680. if (void 0 !== h && h >= i) {
  45681. var u = i++
  45682. , d = t[u];
  45683. n[d.uuid] = h,
  45684. t[h] = d,
  45685. n[c] = u,
  45686. t[u] = l;
  45687. for (var p = 0, f = o; p !== f; ++p) {
  45688. var g = r[p]
  45689. , m = g[u]
  45690. , v = g[h];
  45691. g[h] = m,
  45692. g[u] = v
  45693. }
  45694. }
  45695. }
  45696. this.nCachedObjects_ = i
  45697. },
  45698. uncache: function(e) {
  45699. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45700. var c = arguments[s]
  45701. , h = c.uuid
  45702. , u = r[h];
  45703. if (void 0 !== u)
  45704. if (delete r[h],
  45705. u < n) {
  45706. var d = --n
  45707. , p = t[d]
  45708. , f = --i
  45709. , g = t[f];
  45710. r[p.uuid] = u,
  45711. t[u] = p,
  45712. r[g.uuid] = d,
  45713. t[d] = g,
  45714. t.pop();
  45715. for (var m = 0, v = a; m !== v; ++m) {
  45716. var A = o[m]
  45717. , y = A[d]
  45718. , C = A[f];
  45719. A[u] = y,
  45720. A[d] = C,
  45721. A.pop()
  45722. }
  45723. } else {
  45724. var f = --i
  45725. , g = t[f];
  45726. r[g.uuid] = u,
  45727. t[u] = g,
  45728. t.pop();
  45729. for (var m = 0, v = a; m !== v; ++m) {
  45730. var A = o[m];
  45731. A[u] = A[f],
  45732. A.pop()
  45733. }
  45734. }
  45735. }
  45736. this.nCachedObjects_ = n
  45737. },
  45738. subscribe_: function(e, t) {
  45739. var i = this._bindingsIndicesByPath
  45740. , r = i[e]
  45741. , o = this._bindings;
  45742. if (void 0 !== r)
  45743. return o[r];
  45744. var a = this._paths
  45745. , s = this._parsedPaths
  45746. , l = this._objects
  45747. , c = l.length
  45748. , h = this.nCachedObjects_
  45749. , u = new Array(c);
  45750. r = o.length,
  45751. i[e] = r,
  45752. a.push(e),
  45753. s.push(t),
  45754. o.push(u);
  45755. for (var d = h, p = l.length; d !== p; ++d) {
  45756. var f = l[d];
  45757. u[d] = new n.PropertyBinding(f,e,t)
  45758. }
  45759. return u
  45760. },
  45761. unsubscribe_: function(e) {
  45762. var t = this._bindingsIndicesByPath
  45763. , i = t[e];
  45764. if (void 0 !== i) {
  45765. var n = this._paths
  45766. , r = this._parsedPaths
  45767. , o = this._bindings
  45768. , a = o.length - 1
  45769. , s = o[a]
  45770. , l = e[a];
  45771. t[l] = i,
  45772. o[i] = s,
  45773. o.pop(),
  45774. r[i] = r[a],
  45775. r.pop(),
  45776. n[i] = n[a],
  45777. n.pop()
  45778. }
  45779. }
  45780. },
  45781. n.AnimationUtils = {
  45782. arraySlice: function(e, t, i) {
  45783. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45784. },
  45785. convertArray: function(e, t, i) {
  45786. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45787. },
  45788. isTypedArray: function(e) {
  45789. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45790. },
  45791. getKeyframeOrder: function(e) {
  45792. function t(t, i) {
  45793. return e[t] - e[i]
  45794. }
  45795. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45796. n[r] = r;
  45797. return n.sort(t),
  45798. n
  45799. },
  45800. sortedArray: function(e, t, i) {
  45801. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45802. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45803. r[a++] = e[s + l];
  45804. return r
  45805. },
  45806. flattenJSON: function(e, t, i, n) {
  45807. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45808. o = e[r++];
  45809. if (void 0 !== o) {
  45810. var a = o[n];
  45811. if (void 0 !== a)
  45812. if (Array.isArray(a)) {
  45813. do
  45814. a = o[n],
  45815. void 0 !== a && (t.push(o.time),
  45816. i.push.apply(i, a)),
  45817. o = e[r++];
  45818. while (void 0 !== o)
  45819. } else if (void 0 !== a.toArray) {
  45820. do
  45821. a = o[n],
  45822. void 0 !== a && (t.push(o.time),
  45823. a.toArray(i, i.length)),
  45824. o = e[r++];
  45825. while (void 0 !== o)
  45826. } else
  45827. do
  45828. a = o[n],
  45829. void 0 !== a && (t.push(o.time),
  45830. i.push(a)),
  45831. o = e[r++];
  45832. while (void 0 !== o)
  45833. }
  45834. }
  45835. },
  45836. n.KeyframeTrack = function(e, t, i, r) {
  45837. if (void 0 === e)
  45838. throw new Error("track name is undefined");
  45839. if (void 0 === t || 0 === t.length)
  45840. throw new Error("no keyframes in track named " + e);
  45841. this.name = e,
  45842. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45843. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45844. this.setInterpolation(r || this.DefaultInterpolation),
  45845. this.validate(),
  45846. this.optimize()
  45847. }
  45848. ,
  45849. n.KeyframeTrack.prototype = {
  45850. constructor: n.KeyframeTrack,
  45851. TimeBufferType: Float32Array,
  45852. ValueBufferType: Float32Array,
  45853. DefaultInterpolation: n.InterpolateLinear,
  45854. InterpolantFactoryMethodDiscrete: function(e) {
  45855. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45856. },
  45857. InterpolantFactoryMethodLinear: function(e) {
  45858. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45859. },
  45860. InterpolantFactoryMethodSmooth: function(e) {
  45861. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45862. },
  45863. setInterpolation: function(e) {
  45864. var t = void 0;
  45865. switch (e) {
  45866. case n.InterpolateDiscrete:
  45867. t = this.InterpolantFactoryMethodDiscrete;
  45868. break;
  45869. case n.InterpolateLinear:
  45870. t = this.InterpolantFactoryMethodLinear;
  45871. break;
  45872. case n.InterpolateSmooth:
  45873. t = this.InterpolantFactoryMethodSmooth
  45874. }
  45875. if (void 0 === t) {
  45876. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45877. if (void 0 === this.createInterpolant) {
  45878. if (e === this.DefaultInterpolation)
  45879. throw new Error(i);
  45880. this.setInterpolation(this.DefaultInterpolation)
  45881. }
  45882. return void console.warn(i)
  45883. }
  45884. this.createInterpolant = t
  45885. },
  45886. getInterpolation: function() {
  45887. switch (this.createInterpolant) {
  45888. case this.InterpolantFactoryMethodDiscrete:
  45889. return n.InterpolateDiscrete;
  45890. case this.InterpolantFactoryMethodLinear:
  45891. return n.InterpolateLinear;
  45892. case this.InterpolantFactoryMethodSmooth:
  45893. return n.InterpolateSmooth
  45894. }
  45895. },
  45896. getValueSize: function() {
  45897. return this.values.length / this.times.length
  45898. },
  45899. shift: function(e) {
  45900. if (0 !== e)
  45901. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45902. t[i] += e;
  45903. return this
  45904. },
  45905. scale: function(e) {
  45906. if (1 !== e)
  45907. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45908. t[i] *= e;
  45909. return this
  45910. },
  45911. trim: function(e, t) {
  45912. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45913. ++o;
  45914. for (; a !== -1 && i[a] > t; )
  45915. --a;
  45916. if (++a,
  45917. 0 !== o || a !== r) {
  45918. o >= a && (a = Math.max(a, 1),
  45919. o = a - 1);
  45920. var s = this.getValueSize();
  45921. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45922. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45923. }
  45924. return this
  45925. },
  45926. validate: function() {
  45927. var e = !0
  45928. , t = this.getValueSize();
  45929. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45930. e = !1);
  45931. var i = this.times
  45932. , r = this.values
  45933. , o = i.length;
  45934. 0 === o && (console.error("track is empty", this),
  45935. e = !1);
  45936. for (var a = null, s = 0; s !== o; s++) {
  45937. var l = i[s];
  45938. if ("number" == typeof l && isNaN(l)) {
  45939. console.error("time is not a valid number", this, s, l),
  45940. e = !1;
  45941. break
  45942. }
  45943. if (null !== a && a > l) {
  45944. console.error("out of order keys", this, s, l, a),
  45945. e = !1;
  45946. break
  45947. }
  45948. a = l
  45949. }
  45950. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45951. for (var s = 0, c = r.length; s !== c; ++s) {
  45952. var h = r[s];
  45953. if (isNaN(h)) {
  45954. console.error("value is not a valid number", this, s, h),
  45955. e = !1;
  45956. break
  45957. }
  45958. }
  45959. return e
  45960. },
  45961. optimize: function() {
  45962. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45963. var s = !1
  45964. , l = e[o]
  45965. , c = e[o + 1];
  45966. if (l !== c && (1 !== o || l !== l[0]))
  45967. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45968. var f = t[h + p];
  45969. if (f !== t[u + p] || f !== t[d + p]) {
  45970. s = !0;
  45971. break
  45972. }
  45973. }
  45974. if (s) {
  45975. if (o !== r) {
  45976. e[r] = e[o];
  45977. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45978. t[m + p] = t[g + p]
  45979. }
  45980. ++r
  45981. }
  45982. }
  45983. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45984. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45985. this
  45986. }
  45987. },
  45988. Object.assign(n.KeyframeTrack, {
  45989. parse: function(e) {
  45990. if (void 0 === e.type)
  45991. throw new Error("track type undefined, can not parse");
  45992. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45993. if (void 0 === e.times) {
  45994. console.warn("legacy JSON format detected, converting");
  45995. var i = []
  45996. , r = [];
  45997. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45998. e.times = i,
  45999. e.values = r
  46000. }
  46001. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46002. },
  46003. toJSON: function(e) {
  46004. var t, i = e.constructor;
  46005. if (void 0 !== i.toJSON)
  46006. t = i.toJSON(e);
  46007. else {
  46008. t = {
  46009. name: e.name,
  46010. times: n.AnimationUtils.convertArray(e.times, Array),
  46011. values: n.AnimationUtils.convertArray(e.values, Array)
  46012. };
  46013. var r = e.getInterpolation();
  46014. r !== e.DefaultInterpolation && (t.interpolation = r)
  46015. }
  46016. return t.type = e.ValueTypeName,
  46017. t
  46018. },
  46019. _getTrackTypeForValueTypeName: function(e) {
  46020. switch (e.toLowerCase()) {
  46021. case "scalar":
  46022. case "double":
  46023. case "float":
  46024. case "number":
  46025. case "integer":
  46026. return n.NumberKeyframeTrack;
  46027. case "vector":
  46028. case "vector2":
  46029. case "vector3":
  46030. case "vector4":
  46031. return n.VectorKeyframeTrack;
  46032. case "color":
  46033. return n.ColorKeyframeTrack;
  46034. case "quaternion":
  46035. return n.QuaternionKeyframeTrack;
  46036. case "bool":
  46037. case "boolean":
  46038. return n.BooleanKeyframeTrack;
  46039. case "string":
  46040. return n.StringKeyframeTrack
  46041. }
  46042. throw new Error("Unsupported typeName: " + e)
  46043. }
  46044. }),
  46045. n.PropertyBinding = function(e, t, i) {
  46046. this.path = t,
  46047. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46048. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46049. this.rootNode = e
  46050. }
  46051. ,
  46052. n.PropertyBinding.prototype = {
  46053. constructor: n.PropertyBinding,
  46054. getValue: function(e, t) {
  46055. this.bind(),
  46056. this.getValue(e, t)
  46057. },
  46058. setValue: function(e, t) {
  46059. this.bind(),
  46060. this.setValue(e, t)
  46061. },
  46062. bind: function() {
  46063. var e = this.node
  46064. , t = this.parsedPath
  46065. , i = t.objectName
  46066. , r = t.propertyName
  46067. , o = t.propertyIndex;
  46068. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46069. this.node = e),
  46070. this.getValue = this._getValue_unavailable,
  46071. this.setValue = this._setValue_unavailable,
  46072. !e)
  46073. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46074. if (i) {
  46075. var a = t.objectIndex;
  46076. switch (i) {
  46077. case "materials":
  46078. if (!e.material)
  46079. return void console.error(" can not bind to material as node does not have a material", this);
  46080. if (!e.material.materials)
  46081. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46082. e = e.material.materials;
  46083. break;
  46084. case "bones":
  46085. if (!e.skeleton)
  46086. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46087. e = e.skeleton.bones;
  46088. for (var s = 0; s < e.length; s++)
  46089. if (e[s].name === a) {
  46090. a = s;
  46091. break
  46092. }
  46093. break;
  46094. default:
  46095. if (void 0 === e[i])
  46096. return void console.error(" can not bind to objectName of node, undefined", this);
  46097. e = e[i]
  46098. }
  46099. if (void 0 !== a) {
  46100. if (void 0 === e[a])
  46101. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46102. e = e[a]
  46103. }
  46104. }
  46105. var l = e[r];
  46106. if (!l) {
  46107. var c = t.nodeName;
  46108. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46109. }
  46110. var h = this.Versioning.None;
  46111. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46112. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46113. this.targetObject = e);
  46114. var u = this.BindingType.Direct;
  46115. if (void 0 !== o) {
  46116. if ("morphTargetInfluences" === r) {
  46117. if (!e.geometry)
  46118. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46119. if (!e.geometry.morphTargets)
  46120. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46121. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46122. if (e.geometry.morphTargets[s].name === o) {
  46123. o = s;
  46124. break
  46125. }
  46126. }
  46127. u = this.BindingType.ArrayElement,
  46128. this.resolvedProperty = l,
  46129. this.propertyIndex = o
  46130. } else
  46131. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46132. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46133. this.resolvedProperty = l) : this.propertyName = r;
  46134. this.getValue = this.GetterByBindingType[u],
  46135. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46136. },
  46137. unbind: function() {
  46138. this.node = null,
  46139. this.getValue = this._getValue_unbound,
  46140. this.setValue = this._setValue_unbound
  46141. }
  46142. },
  46143. Object.assign(n.PropertyBinding.prototype, {
  46144. _getValue_unavailable: function() {},
  46145. _setValue_unavailable: function() {},
  46146. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46147. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46148. BindingType: {
  46149. Direct: 0,
  46150. EntireArray: 1,
  46151. ArrayElement: 2,
  46152. HasFromToArray: 3
  46153. },
  46154. Versioning: {
  46155. None: 0,
  46156. NeedsUpdate: 1,
  46157. MatrixWorldNeedsUpdate: 2
  46158. },
  46159. GetterByBindingType: [function(e, t) {
  46160. e[t] = this.node[this.propertyName]
  46161. }
  46162. , function(e, t) {
  46163. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46164. e[t++] = i[n]
  46165. }
  46166. , function(e, t) {
  46167. e[t] = this.resolvedProperty[this.propertyIndex]
  46168. }
  46169. , function(e, t) {
  46170. this.resolvedProperty.toArray(e, t)
  46171. }
  46172. ],
  46173. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46174. this.node[this.propertyName] = e[t]
  46175. }
  46176. , function(e, t) {
  46177. this.node[this.propertyName] = e[t],
  46178. this.targetObject.needsUpdate = !0
  46179. }
  46180. , function(e, t) {
  46181. this.node[this.propertyName] = e[t],
  46182. this.targetObject.matrixWorldNeedsUpdate = !0
  46183. }
  46184. ], [function(e, t) {
  46185. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46186. i[n] = e[t++]
  46187. }
  46188. , function(e, t) {
  46189. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46190. i[n] = e[t++];
  46191. this.targetObject.needsUpdate = !0
  46192. }
  46193. , function(e, t) {
  46194. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46195. i[n] = e[t++];
  46196. this.targetObject.matrixWorldNeedsUpdate = !0
  46197. }
  46198. ], [function(e, t) {
  46199. this.resolvedProperty[this.propertyIndex] = e[t]
  46200. }
  46201. , function(e, t) {
  46202. this.resolvedProperty[this.propertyIndex] = e[t],
  46203. this.targetObject.needsUpdate = !0
  46204. }
  46205. , function(e, t) {
  46206. this.resolvedProperty[this.propertyIndex] = e[t],
  46207. this.targetObject.matrixWorldNeedsUpdate = !0
  46208. }
  46209. ], [function(e, t) {
  46210. this.resolvedProperty.fromArray(e, t)
  46211. }
  46212. , function(e, t) {
  46213. this.resolvedProperty.fromArray(e, t),
  46214. this.targetObject.needsUpdate = !0
  46215. }
  46216. , function(e, t) {
  46217. this.resolvedProperty.fromArray(e, t),
  46218. this.targetObject.matrixWorldNeedsUpdate = !0
  46219. }
  46220. ]]
  46221. }),
  46222. n.PropertyBinding.Composite = function(e, t, i) {
  46223. var r = i || n.PropertyBinding.parseTrackName(t);
  46224. this._targetGroup = e,
  46225. this._bindings = e.subscribe_(t, r)
  46226. }
  46227. ,
  46228. n.PropertyBinding.Composite.prototype = {
  46229. constructor: n.PropertyBinding.Composite,
  46230. getValue: function(e, t) {
  46231. this.bind();
  46232. var i = this._targetGroup.nCachedObjects_
  46233. , n = this._bindings[i];
  46234. void 0 !== n && n.getValue(e, t)
  46235. },
  46236. setValue: function(e, t) {
  46237. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46238. i[n].setValue(e, t)
  46239. },
  46240. bind: function() {
  46241. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46242. e[t].bind()
  46243. },
  46244. unbind: function() {
  46245. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46246. e[t].unbind()
  46247. }
  46248. },
  46249. n.PropertyBinding.create = function(e, t, i) {
  46250. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46251. }
  46252. ,
  46253. n.PropertyBinding.parseTrackName = function(e) {
  46254. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46255. , i = t.exec(e);
  46256. if (!i)
  46257. throw new Error("cannot parse trackName at all: " + e);
  46258. i.index === t.lastIndex && t.lastIndex++;
  46259. var n = {
  46260. nodeName: i[3],
  46261. objectName: i[5],
  46262. objectIndex: i[7],
  46263. propertyName: i[9],
  46264. propertyIndex: i[11]
  46265. };
  46266. if (null === n.propertyName || 0 === n.propertyName.length)
  46267. throw new Error("can not parse propertyName from trackName: " + e);
  46268. return n
  46269. }
  46270. ,
  46271. n.PropertyBinding.findNode = function(e, t) {
  46272. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46273. return e;
  46274. if (e.skeleton) {
  46275. var i = function(e) {
  46276. for (var i = 0; i < e.bones.length; i++) {
  46277. var n = e.bones[i];
  46278. if (n.name === t)
  46279. return n
  46280. }
  46281. return null
  46282. }
  46283. , n = i(e.skeleton);
  46284. if (n)
  46285. return n
  46286. }
  46287. if (e.children) {
  46288. var r = function(e) {
  46289. for (var i = 0; i < e.length; i++) {
  46290. var n = e[i];
  46291. if (n.name === t || n.uuid === t)
  46292. return n;
  46293. var o = r(n.children);
  46294. if (o)
  46295. return o
  46296. }
  46297. return null
  46298. }
  46299. , o = r(e.children);
  46300. if (o)
  46301. return o
  46302. }
  46303. return null
  46304. }
  46305. ,
  46306. n.PropertyMixer = function(e, t, i) {
  46307. this.binding = e,
  46308. this.valueSize = i;
  46309. var n, r = Float64Array;
  46310. switch (t) {
  46311. case "quaternion":
  46312. n = this._slerp;
  46313. break;
  46314. case "string":
  46315. case "bool":
  46316. r = Array,
  46317. n = this._select;
  46318. break;
  46319. default:
  46320. n = this._lerp
  46321. }
  46322. this.buffer = new r(4 * i),
  46323. this._mixBufferRegion = n,
  46324. this.cumulativeWeight = 0,
  46325. this.useCount = 0,
  46326. this.referenceCount = 0
  46327. }
  46328. ,
  46329. n.PropertyMixer.prototype = {
  46330. constructor: n.PropertyMixer,
  46331. accumulate: function(e, t) {
  46332. var i = this.buffer
  46333. , n = this.valueSize
  46334. , r = e * n + n
  46335. , o = this.cumulativeWeight;
  46336. if (0 === o) {
  46337. for (var a = 0; a !== n; ++a)
  46338. i[r + a] = i[a];
  46339. o = t
  46340. } else {
  46341. o += t;
  46342. var s = t / o;
  46343. this._mixBufferRegion(i, r, 0, s, n)
  46344. }
  46345. this.cumulativeWeight = o
  46346. },
  46347. apply: function(e) {
  46348. var t = this.valueSize
  46349. , i = this.buffer
  46350. , n = e * t + t
  46351. , r = this.cumulativeWeight
  46352. , o = this.binding;
  46353. if (this.cumulativeWeight = 0,
  46354. r < 1) {
  46355. var a = 3 * t;
  46356. this._mixBufferRegion(i, n, a, 1 - r, t)
  46357. }
  46358. for (var s = t, l = t + t; s !== l; ++s)
  46359. if (i[s] !== i[s + t]) {
  46360. o.setValue(i, n);
  46361. break
  46362. }
  46363. },
  46364. saveOriginalState: function() {
  46365. var e = this.binding
  46366. , t = this.buffer
  46367. , i = this.valueSize
  46368. , n = 3 * i;
  46369. e.getValue(t, n);
  46370. for (var r = i, o = n; r !== o; ++r)
  46371. t[r] = t[n + r % i];
  46372. this.cumulativeWeight = 0
  46373. },
  46374. restoreOriginalState: function() {
  46375. var e = 3 * this.valueSize;
  46376. this.binding.setValue(this.buffer, e)
  46377. },
  46378. _select: function(e, t, i, n, r) {
  46379. if (n >= .5)
  46380. for (var o = 0; o !== r; ++o)
  46381. e[t + o] = e[i + o]
  46382. },
  46383. _slerp: function(e, t, i, r, o) {
  46384. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46385. },
  46386. _lerp: function(e, t, i, n, r) {
  46387. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46388. var s = t + a;
  46389. e[s] = e[s] * o + e[i + a] * n
  46390. }
  46391. }
  46392. },
  46393. n.BooleanKeyframeTrack = function(e, t, i) {
  46394. n.KeyframeTrack.call(this, e, t, i)
  46395. }
  46396. ,
  46397. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46398. constructor: n.BooleanKeyframeTrack,
  46399. ValueTypeName: "bool",
  46400. ValueBufferType: Array,
  46401. DefaultInterpolation: n.IntepolateDiscrete,
  46402. InterpolantFactoryMethodLinear: void 0,
  46403. InterpolantFactoryMethodSmooth: void 0
  46404. }),
  46405. n.NumberKeyframeTrack = function(e, t, i, r) {
  46406. n.KeyframeTrack.call(this, e, t, i, r)
  46407. }
  46408. ,
  46409. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46410. constructor: n.NumberKeyframeTrack,
  46411. ValueTypeName: "number"
  46412. }),
  46413. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46414. n.KeyframeTrack.call(this, e, t, i, r)
  46415. }
  46416. ,
  46417. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46418. constructor: n.QuaternionKeyframeTrack,
  46419. ValueTypeName: "quaternion",
  46420. DefaultInterpolation: n.InterpolateLinear,
  46421. InterpolantFactoryMethodLinear: function(e) {
  46422. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46423. },
  46424. InterpolantFactoryMethodSmooth: void 0
  46425. }),
  46426. n.StringKeyframeTrack = function(e, t, i, r) {
  46427. n.KeyframeTrack.call(this, e, t, i, r)
  46428. }
  46429. ,
  46430. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46431. constructor: n.StringKeyframeTrack,
  46432. ValueTypeName: "string",
  46433. ValueBufferType: Array,
  46434. DefaultInterpolation: n.IntepolateDiscrete,
  46435. InterpolantFactoryMethodLinear: void 0,
  46436. InterpolantFactoryMethodSmooth: void 0
  46437. }),
  46438. n.VectorKeyframeTrack = function(e, t, i, r) {
  46439. n.KeyframeTrack.call(this, e, t, i, r)
  46440. }
  46441. ,
  46442. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46443. constructor: n.VectorKeyframeTrack,
  46444. ValueTypeName: "vector"
  46445. }),
  46446. n.Audio = function(e) {
  46447. n.Object3D.call(this),
  46448. this.type = "Audio",
  46449. this.context = e.context,
  46450. this.source = this.context.createBufferSource(),
  46451. this.source.onended = this.onEnded.bind(this),
  46452. this.gain = this.context.createGain(),
  46453. this.gain.connect(e.getInput()),
  46454. this.autoplay = !1,
  46455. this.startTime = 0,
  46456. this.playbackRate = 1,
  46457. this.isPlaying = !1,
  46458. this.hasPlaybackControl = !0,
  46459. this.sourceType = "empty",
  46460. this.filter = null
  46461. }
  46462. ,
  46463. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46464. n.Audio.prototype.constructor = n.Audio,
  46465. n.Audio.prototype.getOutput = function() {
  46466. return this.gain
  46467. }
  46468. ,
  46469. n.Audio.prototype.load = function(e) {
  46470. var t = new n.AudioBuffer(this.context);
  46471. return t.load(e),
  46472. this.setBuffer(t),
  46473. this
  46474. }
  46475. ,
  46476. n.Audio.prototype.setNodeSource = function(e) {
  46477. return this.hasPlaybackControl = !1,
  46478. this.sourceType = "audioNode",
  46479. this.source = e,
  46480. this.connect(),
  46481. this
  46482. }
  46483. ,
  46484. n.Audio.prototype.setBuffer = function(e) {
  46485. var t = this;
  46486. return e.onReady(function(e) {
  46487. t.source.buffer = e,
  46488. t.sourceType = "buffer",
  46489. t.autoplay && t.play()
  46490. }),
  46491. this
  46492. }
  46493. ,
  46494. n.Audio.prototype.play = function() {
  46495. if (this.isPlaying === !0)
  46496. return void console.warn("THREE.Audio: Audio is already playing.");
  46497. if (this.hasPlaybackControl === !1)
  46498. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46499. var e = this.context.createBufferSource();
  46500. e.buffer = this.source.buffer,
  46501. e.loop = this.source.loop,
  46502. e.onended = this.source.onended,
  46503. e.start(0, this.startTime),
  46504. e.playbackRate.value = this.playbackRate,
  46505. this.isPlaying = !0,
  46506. this.source = e,
  46507. this.connect()
  46508. }
  46509. ,
  46510. n.Audio.prototype.pause = function() {
  46511. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46512. void (this.startTime = this.context.currentTime))
  46513. }
  46514. ,
  46515. n.Audio.prototype.stop = function() {
  46516. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46517. void (this.startTime = 0))
  46518. }
  46519. ,
  46520. n.Audio.prototype.connect = function() {
  46521. null !== this.filter ? (this.source.connect(this.filter),
  46522. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46523. }
  46524. ,
  46525. n.Audio.prototype.disconnect = function() {
  46526. null !== this.filter ? (this.source.disconnect(this.filter),
  46527. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46528. }
  46529. ,
  46530. n.Audio.prototype.getFilter = function() {
  46531. return this.filter
  46532. }
  46533. ,
  46534. n.Audio.prototype.setFilter = function(e) {
  46535. void 0 === e && (e = null),
  46536. this.isPlaying === !0 ? (this.disconnect(),
  46537. this.filter = e,
  46538. this.connect()) : this.filter = e
  46539. }
  46540. ,
  46541. n.Audio.prototype.setPlaybackRate = function(e) {
  46542. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46543. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46544. }
  46545. ,
  46546. n.Audio.prototype.getPlaybackRate = function() {
  46547. return this.playbackRate
  46548. }
  46549. ,
  46550. n.Audio.prototype.onEnded = function() {
  46551. this.isPlaying = !1
  46552. }
  46553. ,
  46554. n.Audio.prototype.setLoop = function(e) {
  46555. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46556. }
  46557. ,
  46558. n.Audio.prototype.getLoop = function() {
  46559. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46560. !1) : this.source.loop
  46561. }
  46562. ,
  46563. n.Audio.prototype.setVolume = function(e) {
  46564. this.gain.gain.value = e
  46565. }
  46566. ,
  46567. n.Audio.prototype.getVolume = function() {
  46568. return this.gain.gain.value
  46569. }
  46570. ,
  46571. n.AudioAnalyser = function(e, t) {
  46572. this.analyser = e.context.createAnalyser(),
  46573. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46574. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46575. e.getOutput().connect(this.analyser)
  46576. }
  46577. ,
  46578. n.AudioAnalyser.prototype = {
  46579. constructor: n.AudioAnalyser,
  46580. getData: function() {
  46581. return this.analyser.getByteFrequencyData(this.data),
  46582. this.data
  46583. }
  46584. },
  46585. n.AudioBuffer = function(e) {
  46586. this.context = e,
  46587. this.ready = !1,
  46588. this.readyCallbacks = []
  46589. }
  46590. ,
  46591. n.AudioBuffer.prototype.load = function(e) {
  46592. var t = this
  46593. , i = new XMLHttpRequest;
  46594. return i.open("GET", e, !0),
  46595. i.responseType = "arraybuffer",
  46596. i.onload = function(e) {
  46597. t.context.decodeAudioData(this.response, function(e) {
  46598. t.buffer = e,
  46599. t.ready = !0;
  46600. for (var i = 0; i < t.readyCallbacks.length; i++)
  46601. t.readyCallbacks[i](t.buffer);
  46602. t.readyCallbacks = []
  46603. })
  46604. }
  46605. ,
  46606. i.send(),
  46607. this
  46608. }
  46609. ,
  46610. n.AudioBuffer.prototype.onReady = function(e) {
  46611. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46612. }
  46613. ,
  46614. n.PositionalAudio = function(e) {
  46615. n.Audio.call(this, e),
  46616. this.panner = this.context.createPanner(),
  46617. this.panner.connect(this.gain)
  46618. }
  46619. ,
  46620. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46621. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46622. n.PositionalAudio.prototype.getOutput = function() {
  46623. return this.panner
  46624. }
  46625. ,
  46626. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46627. this.panner.refDistance = e
  46628. }
  46629. ,
  46630. n.PositionalAudio.prototype.getRefDistance = function() {
  46631. return this.panner.refDistance
  46632. }
  46633. ,
  46634. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46635. this.panner.rolloffFactor = e
  46636. }
  46637. ,
  46638. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46639. return this.panner.rolloffFactor
  46640. }
  46641. ,
  46642. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46643. this.panner.distanceModel = e
  46644. }
  46645. ,
  46646. n.PositionalAudio.prototype.getDistanceModel = function() {
  46647. return this.panner.distanceModel
  46648. }
  46649. ,
  46650. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46651. this.panner.maxDistance = e
  46652. }
  46653. ,
  46654. n.PositionalAudio.prototype.getMaxDistance = function() {
  46655. return this.panner.maxDistance
  46656. }
  46657. ,
  46658. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46659. var e = new n.Vector3;
  46660. return function(t) {
  46661. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46662. e.setFromMatrixPosition(this.matrixWorld),
  46663. this.panner.setPosition(e.x, e.y, e.z)
  46664. }
  46665. }(),
  46666. n.AudioListener = function() {
  46667. n.Object3D.call(this),
  46668. this.type = "AudioListener",
  46669. this.context = new (window.AudioContext || window.webkitAudioContext),
  46670. this.gain = this.context.createGain(),
  46671. this.gain.connect(this.context.destination),
  46672. this.filter = null
  46673. }
  46674. ,
  46675. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46676. n.AudioListener.prototype.constructor = n.AudioListener,
  46677. n.AudioListener.prototype.getInput = function() {
  46678. return this.gain
  46679. }
  46680. ,
  46681. n.AudioListener.prototype.removeFilter = function() {
  46682. null !== this.filter && (this.gain.disconnect(this.filter),
  46683. this.filter.disconnect(this.context.destination),
  46684. this.gain.connect(this.context.destination),
  46685. this.filter = null)
  46686. }
  46687. ,
  46688. n.AudioListener.prototype.setFilter = function(e) {
  46689. null !== this.filter ? (this.gain.disconnect(this.filter),
  46690. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46691. this.filter = e,
  46692. this.gain.connect(this.filter),
  46693. this.filter.connect(this.context.destination)
  46694. }
  46695. ,
  46696. n.AudioListener.prototype.getFilter = function() {
  46697. return this.filter
  46698. }
  46699. ,
  46700. n.AudioListener.prototype.setMasterVolume = function(e) {
  46701. this.gain.gain.value = e
  46702. }
  46703. ,
  46704. n.AudioListener.prototype.getMasterVolume = function() {
  46705. return this.gain.gain.value
  46706. }
  46707. ,
  46708. n.AudioListener.prototype.updateMatrixWorld = function() {
  46709. var e = new n.Vector3
  46710. , t = new n.Quaternion
  46711. , i = new n.Vector3
  46712. , r = new n.Vector3;
  46713. return function(o) {
  46714. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46715. var a = this.context.listener
  46716. , s = this.up;
  46717. this.matrixWorld.decompose(e, t, i),
  46718. r.set(0, 0, -1).applyQuaternion(t),
  46719. a.setPosition(e.x, e.y, e.z),
  46720. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46721. }
  46722. }(),
  46723. n.Camera = function() {
  46724. n.Object3D.call(this),
  46725. this.type = "Camera",
  46726. this.matrixWorldInverse = new n.Matrix4,
  46727. this.projectionMatrix = new n.Matrix4
  46728. }
  46729. ,
  46730. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46731. n.Camera.prototype.constructor = n.Camera,
  46732. n.Camera.prototype.getWorldDirection = function() {
  46733. var e = new n.Quaternion;
  46734. return function(t) {
  46735. var i = t || new n.Vector3;
  46736. return this.getWorldQuaternion(e),
  46737. i.set(0, 0, -1).applyQuaternion(e)
  46738. }
  46739. }(),
  46740. n.Camera.prototype.lookAt = function() {
  46741. var e = new n.Matrix4;
  46742. return function(t) {
  46743. e.lookAt(this.position, t, this.up),
  46744. this.quaternion.setFromRotationMatrix(e)
  46745. }
  46746. }(),
  46747. n.Camera.prototype.clone = function() {
  46748. return (new this.constructor).copy(this)
  46749. }
  46750. ,
  46751. n.Camera.prototype.copy = function(e) {
  46752. return n.Object3D.prototype.copy.call(this, e),
  46753. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46754. this.projectionMatrix.copy(e.projectionMatrix),
  46755. this
  46756. }
  46757. ,
  46758. n.CubeCamera = function(e, t, i) {
  46759. n.Object3D.call(this),
  46760. this.type = "CubeCamera";
  46761. var r = 90
  46762. , o = 1
  46763. , a = new n.PerspectiveCamera(r,o,e,t);
  46764. a.up.set(0, -1, 0),
  46765. a.lookAt(new n.Vector3(1,0,0)),
  46766. this.add(a);
  46767. var s = new n.PerspectiveCamera(r,o,e,t);
  46768. s.up.set(0, -1, 0),
  46769. s.lookAt(new n.Vector3(-1,0,0)),
  46770. this.add(s);
  46771. var l = new n.PerspectiveCamera(r,o,e,t);
  46772. l.up.set(0, 0, 1),
  46773. l.lookAt(new n.Vector3(0,1,0)),
  46774. this.add(l);
  46775. var c = new n.PerspectiveCamera(r,o,e,t);
  46776. c.up.set(0, 0, -1),
  46777. c.lookAt(new n.Vector3(0,-1,0)),
  46778. this.add(c);
  46779. var h = new n.PerspectiveCamera(r,o,e,t);
  46780. h.up.set(0, -1, 0),
  46781. h.lookAt(new n.Vector3(0,0,1)),
  46782. this.add(h);
  46783. var u = new n.PerspectiveCamera(r,o,e,t);
  46784. u.up.set(0, -1, 0),
  46785. u.lookAt(new n.Vector3(0,0,-1)),
  46786. this.add(u);
  46787. var d = {
  46788. format: n.RGBFormat,
  46789. magFilter: n.LinearFilter,
  46790. minFilter: n.LinearFilter
  46791. };
  46792. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46793. this.updateCubeMap = function(e, t) {
  46794. null === this.parent && this.updateMatrixWorld();
  46795. var i = this.renderTarget
  46796. , n = i.texture.generateMipmaps;
  46797. i.texture.generateMipmaps = !1,
  46798. i.activeCubeFace = 0,
  46799. e.render(t, a, i),
  46800. i.activeCubeFace = 1,
  46801. e.render(t, s, i),
  46802. i.activeCubeFace = 2,
  46803. e.render(t, l, i),
  46804. i.activeCubeFace = 3,
  46805. e.render(t, c, i),
  46806. i.activeCubeFace = 4,
  46807. e.render(t, h, i),
  46808. i.texture.generateMipmaps = n,
  46809. i.activeCubeFace = 5,
  46810. e.render(t, u, i),
  46811. e.setRenderTarget(null)
  46812. }
  46813. }
  46814. ,
  46815. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46816. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46817. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46818. n.Camera.call(this),
  46819. this.type = "OrthographicCamera",
  46820. this.zoom = 1,
  46821. this.left = e,
  46822. this.right = t,
  46823. this.top = i,
  46824. this.bottom = r,
  46825. this.near = void 0 !== o ? o : .1,
  46826. this.far = void 0 !== a ? a : 2e3,
  46827. this.updateProjectionMatrix()
  46828. }
  46829. ,
  46830. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46831. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46832. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46833. var e = (this.right - this.left) / (2 * this.zoom)
  46834. , t = (this.top - this.bottom) / (2 * this.zoom)
  46835. , i = (this.right + this.left) / 2
  46836. , n = (this.top + this.bottom) / 2;
  46837. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46838. }
  46839. ,
  46840. n.OrthographicCamera.prototype.copy = function(e) {
  46841. return n.Camera.prototype.copy.call(this, e),
  46842. this.left = e.left,
  46843. this.right = e.right,
  46844. this.top = e.top,
  46845. this.bottom = e.bottom,
  46846. this.near = e.near,
  46847. this.far = e.far,
  46848. this.zoom = e.zoom,
  46849. this
  46850. }
  46851. ,
  46852. n.OrthographicCamera.prototype.toJSON = function(e) {
  46853. var t = n.Object3D.prototype.toJSON.call(this, e);
  46854. return t.object.zoom = this.zoom,
  46855. t.object.left = this.left,
  46856. t.object.right = this.right,
  46857. t.object.top = this.top,
  46858. t.object.bottom = this.bottom,
  46859. t.object.near = this.near,
  46860. t.object.far = this.far,
  46861. t
  46862. }
  46863. ,
  46864. n.PerspectiveCamera = function(e, t, i, r) {
  46865. n.Camera.call(this),
  46866. this.type = "PerspectiveCamera",
  46867. this.focalLength = 10,
  46868. this.zoom = 1,
  46869. this.fov = void 0 !== e ? e : 50,
  46870. this.aspect = void 0 !== t ? t : 1,
  46871. this.near = void 0 !== i ? i : .1,
  46872. this.far = void 0 !== r ? r : 2e3,
  46873. this.updateProjectionMatrix()
  46874. }
  46875. ,
  46876. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46877. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46878. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46879. void 0 === t && (t = 24),
  46880. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46881. this.updateProjectionMatrix()
  46882. }
  46883. ,
  46884. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46885. this.fullWidth = e,
  46886. this.fullHeight = t,
  46887. this.x = i,
  46888. this.y = n,
  46889. this.width = r,
  46890. this.height = o,
  46891. this.updateProjectionMatrix()
  46892. }
  46893. ,
  46894. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46895. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46896. if (this.fullWidth) {
  46897. var t = this.fullWidth / this.fullHeight
  46898. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46899. , r = -i
  46900. , o = t * r
  46901. , a = t * i
  46902. , s = Math.abs(a - o)
  46903. , l = Math.abs(i - r);
  46904. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46905. } else
  46906. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46907. }
  46908. ,
  46909. n.PerspectiveCamera.prototype.copy = function(e) {
  46910. return n.Camera.prototype.copy.call(this, e),
  46911. this.focalLength = e.focalLength,
  46912. this.zoom = e.zoom,
  46913. this.fov = e.fov,
  46914. this.aspect = e.aspect,
  46915. this.near = e.near,
  46916. this.far = e.far,
  46917. this
  46918. }
  46919. ,
  46920. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46921. var t = n.Object3D.prototype.toJSON.call(this, e);
  46922. return t.object.focalLength = this.focalLength,
  46923. t.object.zoom = this.zoom,
  46924. t.object.fov = this.fov,
  46925. t.object.aspect = this.aspect,
  46926. t.object.near = this.near,
  46927. t.object.far = this.far,
  46928. t
  46929. }
  46930. ,
  46931. n.StereoCamera = function() {
  46932. this.type = "StereoCamera",
  46933. this.aspect = 1,
  46934. this.cameraL = new n.PerspectiveCamera,
  46935. this.cameraL.layers.enable(1),
  46936. this.cameraL.matrixAutoUpdate = !1,
  46937. this.cameraR = new n.PerspectiveCamera,
  46938. this.cameraR.layers.enable(2),
  46939. this.cameraR.matrixAutoUpdate = !1
  46940. }
  46941. ,
  46942. n.StereoCamera.prototype = {
  46943. constructor: n.StereoCamera,
  46944. update: function() {
  46945. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46946. return function(l) {
  46947. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46948. if (c) {
  46949. e = l.focalLength,
  46950. t = l.fov,
  46951. i = l.aspect * this.aspect,
  46952. r = l.near,
  46953. o = l.far;
  46954. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46955. s.elements[12] = -p,
  46956. a.elements[12] = p,
  46957. h = -g * i + f,
  46958. u = g * i + f,
  46959. d.elements[0] = 2 * r / (u - h),
  46960. d.elements[8] = (u + h) / (u - h),
  46961. this.cameraL.projectionMatrix.copy(d),
  46962. h = -g * i - f,
  46963. u = g * i - f,
  46964. d.elements[0] = 2 * r / (u - h),
  46965. d.elements[8] = (u + h) / (u - h),
  46966. this.cameraR.projectionMatrix.copy(d)
  46967. }
  46968. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46969. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46970. }
  46971. }()
  46972. },
  46973. n.Light = function(e, t) {
  46974. n.Object3D.call(this),
  46975. this.type = "Light",
  46976. this.color = new n.Color(e),
  46977. this.intensity = void 0 !== t ? t : 1,
  46978. this.receiveShadow = void 0
  46979. }
  46980. ,
  46981. n.Light.prototype = Object.create(n.Object3D.prototype),
  46982. n.Light.prototype.constructor = n.Light,
  46983. n.Light.prototype.copy = function(e) {
  46984. return n.Object3D.prototype.copy.call(this, e),
  46985. this.color.copy(e.color),
  46986. this.intensity = e.intensity,
  46987. this
  46988. }
  46989. ,
  46990. n.Light.prototype.toJSON = function(e) {
  46991. var t = n.Object3D.prototype.toJSON.call(this, e);
  46992. return t.object.color = this.color.getHex(),
  46993. t.object.intensity = this.intensity,
  46994. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46995. void 0 !== this.distance && (t.object.distance = this.distance),
  46996. void 0 !== this.angle && (t.object.angle = this.angle),
  46997. void 0 !== this.decay && (t.object.decay = this.decay),
  46998. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46999. t
  47000. }
  47001. ,
  47002. n.LightShadow = function(e) {
  47003. this.camera = e,
  47004. this.bias = 0,
  47005. this.radius = 1,
  47006. this.mapSize = new n.Vector2(512,512),
  47007. this.map = null,
  47008. this.matrix = new n.Matrix4
  47009. }
  47010. ,
  47011. n.LightShadow.prototype = {
  47012. constructor: n.LightShadow,
  47013. copy: function(e) {
  47014. return this.camera = e.camera.clone(),
  47015. this.bias = e.bias,
  47016. this.radius = e.radius,
  47017. this.mapSize.copy(e.mapSize),
  47018. this
  47019. },
  47020. clone: function() {
  47021. return (new this.constructor).copy(this)
  47022. }
  47023. },
  47024. n.AmbientLight = function(e, t) {
  47025. n.Light.call(this, e, t),
  47026. this.type = "AmbientLight",
  47027. this.castShadow = void 0
  47028. }
  47029. ,
  47030. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47031. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47032. n.DirectionalLight = function(e, t) {
  47033. n.Light.call(this, e, t),
  47034. this.type = "DirectionalLight",
  47035. this.position.set(0, 1, 0),
  47036. this.updateMatrix(),
  47037. this.target = new n.Object3D,
  47038. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47039. }
  47040. ,
  47041. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47042. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47043. n.DirectionalLight.prototype.copy = function(e) {
  47044. return n.Light.prototype.copy.call(this, e),
  47045. this.target = e.target.clone(),
  47046. this.shadow = e.shadow.clone(),
  47047. this
  47048. }
  47049. ,
  47050. n.HemisphereLight = function(e, t, i) {
  47051. n.Light.call(this, e, i),
  47052. this.type = "HemisphereLight",
  47053. this.castShadow = void 0,
  47054. this.position.set(0, 1, 0),
  47055. this.updateMatrix(),
  47056. this.groundColor = new n.Color(t)
  47057. }
  47058. ,
  47059. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47060. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47061. n.HemisphereLight.prototype.copy = function(e) {
  47062. return n.Light.prototype.copy.call(this, e),
  47063. this.groundColor.copy(e.groundColor),
  47064. this
  47065. }
  47066. ,
  47067. n.PointLight = function(e, t, i, r) {
  47068. n.Light.call(this, e, t),
  47069. this.type = "PointLight",
  47070. this.distance = void 0 !== i ? i : 0,
  47071. this.decay = void 0 !== r ? r : 1,
  47072. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47073. }
  47074. ,
  47075. n.PointLight.prototype = Object.create(n.Light.prototype),
  47076. n.PointLight.prototype.constructor = n.PointLight,
  47077. Object.defineProperty(n.PointLight.prototype, "power", {
  47078. get: function() {
  47079. return 4 * this.intensity * Math.PI
  47080. },
  47081. set: function(e) {
  47082. this.intensity = e / (4 * Math.PI)
  47083. }
  47084. }),
  47085. n.PointLight.prototype.copy = function(e) {
  47086. return n.Light.prototype.copy.call(this, e),
  47087. this.distance = e.distance,
  47088. this.decay = e.decay,
  47089. this.shadow = e.shadow.clone(),
  47090. this
  47091. }
  47092. ,
  47093. n.SpotLight = function(e, t, i, r, o, a) {
  47094. n.Light.call(this, e, t),
  47095. this.type = "SpotLight",
  47096. this.position.set(0, 1, 0),
  47097. this.updateMatrix(),
  47098. this.target = new n.Object3D,
  47099. this.distance = void 0 !== i ? i : 0,
  47100. this.angle = void 0 !== r ? r : Math.PI / 3,
  47101. this.penumbra = void 0 !== o ? o : 0,
  47102. this.decay = void 0 !== a ? a : 1,
  47103. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47104. }
  47105. ,
  47106. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47107. n.SpotLight.prototype.constructor = n.SpotLight,
  47108. Object.defineProperty(n.SpotLight.prototype, "power", {
  47109. get: function() {
  47110. return this.intensity * Math.PI
  47111. },
  47112. set: function(e) {
  47113. this.intensity = e / Math.PI
  47114. }
  47115. }),
  47116. n.SpotLight.prototype.copy = function(e) {
  47117. return n.Light.prototype.copy.call(this, e),
  47118. this.distance = e.distance,
  47119. this.angle = e.angle,
  47120. this.penumbra = e.penumbra,
  47121. this.decay = e.decay,
  47122. this.target = e.target.clone(),
  47123. this.shadow = e.shadow.clone(),
  47124. this
  47125. }
  47126. ,
  47127. n.Cache = {
  47128. enabled: !1,
  47129. files: {},
  47130. add: function(e, t) {
  47131. this.enabled !== !1 && (this.files[e] = t)
  47132. },
  47133. get: function(e) {
  47134. if (this.enabled !== !1)
  47135. return this.files[e]
  47136. },
  47137. remove: function(e) {
  47138. delete this.files[e]
  47139. },
  47140. clear: function() {
  47141. this.files = {}
  47142. }
  47143. },
  47144. n.Loader = function() {
  47145. this.onLoadStart = function() {}
  47146. ,
  47147. this.onLoadProgress = function() {}
  47148. ,
  47149. this.onLoadComplete = function() {}
  47150. }
  47151. ,
  47152. n.Loader.prototype = {
  47153. constructor: n.Loader,
  47154. crossOrigin: void 0,
  47155. extractUrlBase: function(e) {
  47156. var t = e.split("/");
  47157. return 1 === t.length ? "./" : (t.pop(),
  47158. t.join("/") + "/")
  47159. },
  47160. initMaterials: function(e, t, i) {
  47161. for (var n = [], r = 0; r < e.length; ++r)
  47162. n[r] = this.createMaterial(e[r], t, i);
  47163. return n
  47164. },
  47165. createMaterial: function() {
  47166. var e, t, i;
  47167. return function(r, o, a) {
  47168. function s(e, i, r, s, c) {
  47169. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47170. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47171. h = t.load(u)),
  47172. void 0 !== i && (h.repeat.fromArray(i),
  47173. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47174. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47175. void 0 !== r && h.offset.fromArray(r),
  47176. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47177. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47178. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47179. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47180. void 0 !== c && (h.anisotropy = c);
  47181. var p = n.Math.generateUUID();
  47182. return l[p] = h,
  47183. p
  47184. }
  47185. void 0 === e && (e = new n.Color),
  47186. void 0 === t && (t = new n.TextureLoader),
  47187. void 0 === i && (i = new n.MaterialLoader);
  47188. var l = {}
  47189. , c = {
  47190. uuid: n.Math.generateUUID(),
  47191. type: "MeshLambertMaterial"
  47192. };
  47193. for (var h in r) {
  47194. var u = r[h];
  47195. switch (h) {
  47196. case "DbgColor":
  47197. case "DbgIndex":
  47198. case "opticalDensity":
  47199. case "illumination":
  47200. break;
  47201. case "DbgName":
  47202. c.name = u;
  47203. break;
  47204. case "blending":
  47205. c.blending = n[u];
  47206. break;
  47207. case "colorAmbient":
  47208. case "mapAmbient":
  47209. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47210. break;
  47211. case "colorDiffuse":
  47212. c.color = e.fromArray(u).getHex();
  47213. break;
  47214. case "colorSpecular":
  47215. c.specular = e.fromArray(u).getHex();
  47216. break;
  47217. case "colorEmissive":
  47218. c.emissive = e.fromArray(u).getHex();
  47219. break;
  47220. case "specularCoef":
  47221. c.shininess = u;
  47222. break;
  47223. case "shading":
  47224. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47225. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47226. break;
  47227. case "mapDiffuse":
  47228. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47229. break;
  47230. case "mapDiffuseRepeat":
  47231. case "mapDiffuseOffset":
  47232. case "mapDiffuseWrap":
  47233. case "mapDiffuseAnisotropy":
  47234. break;
  47235. case "mapLight":
  47236. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47237. break;
  47238. case "mapLightRepeat":
  47239. case "mapLightOffset":
  47240. case "mapLightWrap":
  47241. case "mapLightAnisotropy":
  47242. break;
  47243. case "mapAO":
  47244. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47245. break;
  47246. case "mapAORepeat":
  47247. case "mapAOOffset":
  47248. case "mapAOWrap":
  47249. case "mapAOAnisotropy":
  47250. break;
  47251. case "mapBump":
  47252. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47253. break;
  47254. case "mapBumpScale":
  47255. c.bumpScale = u;
  47256. break;
  47257. case "mapBumpRepeat":
  47258. case "mapBumpOffset":
  47259. case "mapBumpWrap":
  47260. case "mapBumpAnisotropy":
  47261. break;
  47262. case "mapNormal":
  47263. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47264. break;
  47265. case "mapNormalFactor":
  47266. c.normalScale = [u, u];
  47267. break;
  47268. case "mapNormalRepeat":
  47269. case "mapNormalOffset":
  47270. case "mapNormalWrap":
  47271. case "mapNormalAnisotropy":
  47272. break;
  47273. case "mapSpecular":
  47274. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47275. break;
  47276. case "mapSpecularRepeat":
  47277. case "mapSpecularOffset":
  47278. case "mapSpecularWrap":
  47279. case "mapSpecularAnisotropy":
  47280. break;
  47281. case "mapAlpha":
  47282. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47283. break;
  47284. case "mapAlphaRepeat":
  47285. case "mapAlphaOffset":
  47286. case "mapAlphaWrap":
  47287. case "mapAlphaAnisotropy":
  47288. break;
  47289. case "flipSided":
  47290. c.side = n.BackSide;
  47291. break;
  47292. case "doubleSided":
  47293. c.side = n.DoubleSide;
  47294. break;
  47295. case "transparency":
  47296. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47297. c.opacity = u;
  47298. break;
  47299. case "depthTest":
  47300. case "depthWrite":
  47301. case "colorWrite":
  47302. case "opacity":
  47303. case "reflectivity":
  47304. case "transparent":
  47305. case "visible":
  47306. case "wireframe":
  47307. c[h] = u;
  47308. break;
  47309. case "vertexColors":
  47310. u === !0 && (c.vertexColors = n.VertexColors),
  47311. "face" === u && (c.vertexColors = n.FaceColors);
  47312. break;
  47313. default:
  47314. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47315. }
  47316. }
  47317. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47318. "MeshPhongMaterial" !== c.type && delete c.specular,
  47319. c.opacity < 1 && (c.transparent = !0),
  47320. i.setTextures(l),
  47321. i.parse(c)
  47322. }
  47323. }()
  47324. },
  47325. n.Loader.Handlers = {
  47326. handlers: [],
  47327. add: function(e, t) {
  47328. this.handlers.push(e, t)
  47329. },
  47330. get: function(e) {
  47331. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47332. var r = t[i]
  47333. , o = t[i + 1];
  47334. if (r.test(e))
  47335. return o
  47336. }
  47337. return null
  47338. }
  47339. },
  47340. n.XHRLoader = function(e) {
  47341. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47342. }
  47343. ,
  47344. n.XHRLoader.prototype = {
  47345. constructor: n.XHRLoader,
  47346. load: function(e, t, i, r) {
  47347. void 0 !== this.path && (e = this.path + e);
  47348. var o = this
  47349. , a = n.Cache.get(e);
  47350. if (void 0 !== a)
  47351. return t && setTimeout(function() {
  47352. t(a)
  47353. }, 0),
  47354. a;
  47355. var s = new XMLHttpRequest;
  47356. return s.overrideMimeType("text/plain"),
  47357. s.open("GET", e, !0),
  47358. s.addEventListener("load", function(i) {
  47359. var a = i.target.response;
  47360. n.Cache.add(e, a),
  47361. 200 === this.status ? (t && t(a),
  47362. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47363. t && t(a),
  47364. o.manager.itemEnd(e)) : (r && r(i),
  47365. o.manager.itemError(e))
  47366. }, !1),
  47367. void 0 !== i && s.addEventListener("progress", function(e) {
  47368. i(e)
  47369. }, !1),
  47370. s.addEventListener("error", function(t) {
  47371. r && r(t),
  47372. o.manager.itemError(e)
  47373. }, !1),
  47374. void 0 !== this.responseType && (s.responseType = this.responseType),
  47375. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47376. s.send(null),
  47377. o.manager.itemStart(e),
  47378. s
  47379. },
  47380. setPath: function(e) {
  47381. this.path = e
  47382. },
  47383. setResponseType: function(e) {
  47384. this.responseType = e
  47385. },
  47386. setWithCredentials: function(e) {
  47387. this.withCredentials = e
  47388. }
  47389. },
  47390. n.FontLoader = function(e) {
  47391. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47392. }
  47393. ,
  47394. n.FontLoader.prototype = {
  47395. constructor: n.FontLoader,
  47396. load: function(e, t, i, r) {
  47397. var o = new n.XHRLoader(this.manager);
  47398. o.load(e, function(e) {
  47399. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47400. }, i, r)
  47401. }
  47402. },
  47403. n.ImageLoader = function(e) {
  47404. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47405. }
  47406. ,
  47407. n.ImageLoader.prototype = {
  47408. constructor: n.ImageLoader,
  47409. load: function(e, t, i, r) {
  47410. void 0 !== this.path && (e = this.path + e);
  47411. var o = this
  47412. , a = n.Cache.get(e);
  47413. if (void 0 !== a)
  47414. return o.manager.itemStart(e),
  47415. t ? setTimeout(function() {
  47416. t(a),
  47417. o.manager.itemEnd(e)
  47418. }, 0) : o.manager.itemEnd(e),
  47419. a;
  47420. var s = document.createElement("img");
  47421. return s.addEventListener("load", function(i) {
  47422. n.Cache.add(e, this),
  47423. t && t(this),
  47424. o.manager.itemEnd(e)
  47425. }, !1),
  47426. void 0 !== i && s.addEventListener("progress", function(e) {
  47427. i(e)
  47428. }, !1),
  47429. s.addEventListener("error", function(t) {
  47430. r && r(t),
  47431. o.manager.itemError(e)
  47432. }, !1),
  47433. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47434. o.manager.itemStart(e),
  47435. s.src = e,
  47436. s
  47437. },
  47438. setCrossOrigin: function(e) {
  47439. this.crossOrigin = e
  47440. },
  47441. setPath: function(e) {
  47442. this.path = e
  47443. }
  47444. },
  47445. n.JSONLoader = function(e) {
  47446. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47447. e = void 0),
  47448. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47449. this.withCredentials = !1
  47450. }
  47451. ,
  47452. n.JSONLoader.prototype = {
  47453. constructor: n.JSONLoader,
  47454. get statusDomElement() {
  47455. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47456. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47457. this._statusDomElement
  47458. },
  47459. load: function(e, t, i, r) {
  47460. var o = this
  47461. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47462. , s = new n.XHRLoader(this.manager);
  47463. s.setWithCredentials(this.withCredentials),
  47464. s.load(e, function(i) {
  47465. var n = JSON.parse(i)
  47466. , r = n.metadata;
  47467. if (void 0 !== r) {
  47468. var s = r.type;
  47469. if (void 0 !== s) {
  47470. if ("object" === s.toLowerCase())
  47471. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47472. if ("scene" === s.toLowerCase())
  47473. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47474. }
  47475. }
  47476. var l = o.parse(n, a);
  47477. t(l.geometry, l.materials)
  47478. }, i, r)
  47479. },
  47480. setTexturePath: function(e) {
  47481. this.texturePath = e
  47482. },
  47483. parse: function(e, t) {
  47484. function i(t) {
  47485. function i(e, t) {
  47486. return e & 1 << t
  47487. }
  47488. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47489. if (void 0 !== e.uvs) {
  47490. for (r = 0; r < e.uvs.length; r++)
  47491. e.uvs[r].length && B++;
  47492. for (r = 0; r < B; r++)
  47493. s.faceVertexUvs[r] = []
  47494. }
  47495. for (l = 0,
  47496. c = L.length; l < c; )
  47497. E = new n.Vector3,
  47498. E.x = L[l++] * t,
  47499. E.y = L[l++] * t,
  47500. E.z = L[l++] * t,
  47501. s.vertices.push(E);
  47502. for (l = 0,
  47503. c = O.length; l < c; )
  47504. if (f = O[l++],
  47505. g = i(f, 0),
  47506. m = i(f, 1),
  47507. v = i(f, 3),
  47508. A = i(f, 4),
  47509. y = i(f, 5),
  47510. C = i(f, 6),
  47511. I = i(f, 7),
  47512. g) {
  47513. if (w = new n.Face3,
  47514. w.a = O[l],
  47515. w.b = O[l + 1],
  47516. w.c = O[l + 3],
  47517. _ = new n.Face3,
  47518. _.a = O[l + 1],
  47519. _.b = O[l + 2],
  47520. _.c = O[l + 3],
  47521. l += 4,
  47522. m && (p = O[l++],
  47523. w.materialIndex = p,
  47524. _.materialIndex = p),
  47525. a = s.faces.length,
  47526. v)
  47527. for (r = 0; r < B; r++)
  47528. for (S = e.uvs[r],
  47529. s.faceVertexUvs[r][a] = [],
  47530. s.faceVertexUvs[r][a + 1] = [],
  47531. o = 0; o < 4; o++)
  47532. d = O[l++],
  47533. R = S[2 * d],
  47534. P = S[2 * d + 1],
  47535. M = new n.Vector2(R,P),
  47536. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47537. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47538. if (A && (u = 3 * O[l++],
  47539. w.normal.set(D[u++], D[u++], D[u]),
  47540. _.normal.copy(w.normal)),
  47541. y)
  47542. for (r = 0; r < 4; r++)
  47543. u = 3 * O[l++],
  47544. x = new n.Vector3(D[u++],D[u++],D[u]),
  47545. 2 !== r && w.vertexNormals.push(x),
  47546. 0 !== r && _.vertexNormals.push(x);
  47547. if (C && (h = O[l++],
  47548. T = N[h],
  47549. w.color.setHex(T),
  47550. _.color.setHex(T)),
  47551. I)
  47552. for (r = 0; r < 4; r++)
  47553. h = O[l++],
  47554. T = N[h],
  47555. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47556. 0 !== r && _.vertexColors.push(new n.Color(T));
  47557. s.faces.push(w),
  47558. s.faces.push(_)
  47559. } else {
  47560. if (b = new n.Face3,
  47561. b.a = O[l++],
  47562. b.b = O[l++],
  47563. b.c = O[l++],
  47564. m && (p = O[l++],
  47565. b.materialIndex = p),
  47566. a = s.faces.length,
  47567. v)
  47568. for (r = 0; r < B; r++)
  47569. for (S = e.uvs[r],
  47570. s.faceVertexUvs[r][a] = [],
  47571. o = 0; o < 3; o++)
  47572. d = O[l++],
  47573. R = S[2 * d],
  47574. P = S[2 * d + 1],
  47575. M = new n.Vector2(R,P),
  47576. s.faceVertexUvs[r][a].push(M);
  47577. if (A && (u = 3 * O[l++],
  47578. b.normal.set(D[u++], D[u++], D[u])),
  47579. y)
  47580. for (r = 0; r < 3; r++)
  47581. u = 3 * O[l++],
  47582. x = new n.Vector3(D[u++],D[u++],D[u]),
  47583. b.vertexNormals.push(x);
  47584. if (C && (h = O[l++],
  47585. b.color.setHex(N[h])),
  47586. I)
  47587. for (r = 0; r < 3; r++)
  47588. h = O[l++],
  47589. b.vertexColors.push(new n.Color(N[h]));
  47590. s.faces.push(b)
  47591. }
  47592. }
  47593. function r() {
  47594. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47595. if (e.skinWeights)
  47596. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47597. var o = e.skinWeights[i]
  47598. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47599. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47600. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47601. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47602. }
  47603. if (e.skinIndices)
  47604. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47605. var h = e.skinIndices[i]
  47606. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47607. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47608. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47609. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47610. }
  47611. s.bones = e.bones,
  47612. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47613. }
  47614. function o(t) {
  47615. if (void 0 !== e.morphTargets)
  47616. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47617. s.morphTargets[i] = {},
  47618. s.morphTargets[i].name = e.morphTargets[i].name,
  47619. s.morphTargets[i].vertices = [];
  47620. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47621. var h = new n.Vector3;
  47622. h.x = a[l] * t,
  47623. h.y = a[l + 1] * t,
  47624. h.z = a[l + 2] * t,
  47625. o.push(h)
  47626. }
  47627. }
  47628. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47629. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47630. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47631. u[i].color.fromArray(d, 3 * i)
  47632. }
  47633. }
  47634. function a() {
  47635. var t = []
  47636. , i = [];
  47637. void 0 !== e.animation && i.push(e.animation),
  47638. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47639. for (var r = 0; r < i.length; r++) {
  47640. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47641. o && t.push(o)
  47642. }
  47643. if (s.morphTargets) {
  47644. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47645. t = t.concat(a)
  47646. }
  47647. t.length > 0 && (s.animations = t)
  47648. }
  47649. var s = new n.Geometry
  47650. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47651. if (i(l),
  47652. r(),
  47653. o(l),
  47654. a(),
  47655. s.computeFaceNormals(),
  47656. s.computeBoundingSphere(),
  47657. void 0 === e.materials || 0 === e.materials.length)
  47658. return {
  47659. geometry: s
  47660. };
  47661. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47662. return {
  47663. geometry: s,
  47664. materials: c
  47665. }
  47666. }
  47667. },
  47668. n.LoadingManager = function(e, t, i) {
  47669. var n = this
  47670. , r = !1
  47671. , o = 0
  47672. , a = 0;
  47673. this.onStart = void 0,
  47674. this.onLoad = e,
  47675. this.onProgress = t,
  47676. this.onError = i,
  47677. this.itemStart = function(e) {
  47678. a++,
  47679. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47680. r = !0
  47681. }
  47682. ,
  47683. this.itemEnd = function(e) {
  47684. o++,
  47685. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47686. o === a && (r = !1,
  47687. void 0 !== n.onLoad && n.onLoad())
  47688. }
  47689. ,
  47690. this.itemError = function(e) {
  47691. void 0 !== n.onError && n.onError(e)
  47692. }
  47693. }
  47694. ,
  47695. n.DefaultLoadingManager = new n.LoadingManager,
  47696. n.BufferGeometryLoader = function(e) {
  47697. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47698. }
  47699. ,
  47700. n.BufferGeometryLoader.prototype = {
  47701. constructor: n.BufferGeometryLoader,
  47702. load: function(e, t, i, r) {
  47703. var o = this
  47704. , a = new n.XHRLoader(o.manager);
  47705. a.load(e, function(e) {
  47706. t(o.parse(JSON.parse(e)))
  47707. }, i, r)
  47708. },
  47709. parse: function(e) {
  47710. var t = new n.BufferGeometry
  47711. , i = e.data.index
  47712. , r = {
  47713. Int8Array: Int8Array,
  47714. Uint8Array: Uint8Array,
  47715. Uint8ClampedArray: Uint8ClampedArray,
  47716. Int16Array: Int16Array,
  47717. Uint16Array: Uint16Array,
  47718. Int32Array: Int32Array,
  47719. Uint32Array: Uint32Array,
  47720. Float32Array: Float32Array,
  47721. Float64Array: Float64Array
  47722. };
  47723. if (void 0 !== i) {
  47724. var o = new r[i.type](i.array);
  47725. t.setIndex(new n.BufferAttribute(o,1))
  47726. }
  47727. var a = e.data.attributes;
  47728. for (var s in a) {
  47729. var l = a[s]
  47730. , o = new r[l.type](l.array);
  47731. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47732. }
  47733. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47734. if (void 0 !== c)
  47735. for (var h = 0, u = c.length; h !== u; ++h) {
  47736. var d = c[h];
  47737. t.addGroup(d.start, d.count, d.materialIndex)
  47738. }
  47739. var p = e.data.boundingSphere;
  47740. if (void 0 !== p) {
  47741. var f = new n.Vector3;
  47742. void 0 !== p.center && f.fromArray(p.center),
  47743. t.boundingSphere = new n.Sphere(f,p.radius)
  47744. }
  47745. return t
  47746. }
  47747. },
  47748. n.MaterialLoader = function(e) {
  47749. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47750. this.textures = {}
  47751. }
  47752. ,
  47753. n.MaterialLoader.prototype = {
  47754. constructor: n.MaterialLoader,
  47755. load: function(e, t, i, r) {
  47756. var o = this
  47757. , a = new n.XHRLoader(o.manager);
  47758. a.load(e, function(e) {
  47759. t(o.parse(JSON.parse(e)))
  47760. }, i, r)
  47761. },
  47762. setTextures: function(e) {
  47763. this.textures = e
  47764. },
  47765. getTexture: function(e) {
  47766. var t = this.textures;
  47767. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47768. t[e]
  47769. },
  47770. parse: function(e) {
  47771. var t = new n[e.type];
  47772. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47773. void 0 !== e.name && (t.name = e.name),
  47774. void 0 !== e.color && t.color.setHex(e.color),
  47775. void 0 !== e.roughness && (t.roughness = e.roughness),
  47776. void 0 !== e.metalness && (t.metalness = e.metalness),
  47777. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47778. void 0 !== e.specular && t.specular.setHex(e.specular),
  47779. void 0 !== e.shininess && (t.shininess = e.shininess),
  47780. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47781. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47782. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47783. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47784. void 0 !== e.shading && (t.shading = e.shading),
  47785. void 0 !== e.blending && (t.blending = e.blending),
  47786. void 0 !== e.side && (t.side = e.side),
  47787. void 0 !== e.opacity && (t.opacity = e.opacity),
  47788. void 0 !== e.transparent && (t.transparent = e.transparent),
  47789. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47790. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47791. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47792. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47793. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47794. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47795. void 0 !== e.size && (t.size = e.size),
  47796. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47797. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47798. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47799. t.transparent = !0),
  47800. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47801. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47802. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47803. void 0 !== e.normalScale) {
  47804. var i = e.normalScale;
  47805. Array.isArray(i) === !1 && (i = [i, i]),
  47806. t.normalScale = (new n.Vector2).fromArray(i)
  47807. }
  47808. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47809. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47810. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47811. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47812. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47813. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47814. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47815. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47816. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47817. t.combine = n.MultiplyOperation),
  47818. e.reflectivity && (t.reflectivity = e.reflectivity),
  47819. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47820. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47821. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47822. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47823. void 0 !== e.materials)
  47824. for (var r = 0, o = e.materials.length; r < o; r++)
  47825. t.materials.push(this.parse(e.materials[r]));
  47826. return t
  47827. }
  47828. },
  47829. n.ObjectLoader = function(e) {
  47830. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47831. this.texturePath = ""
  47832. }
  47833. ,
  47834. n.ObjectLoader.prototype = {
  47835. constructor: n.ObjectLoader,
  47836. load: function(e, t, i, r) {
  47837. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47838. var o = this
  47839. , a = new n.XHRLoader(o.manager);
  47840. a.load(e, function(e) {
  47841. o.parse(JSON.parse(e), t)
  47842. }, i, r)
  47843. },
  47844. setTexturePath: function(e) {
  47845. this.texturePath = e
  47846. },
  47847. setCrossOrigin: function(e) {
  47848. this.crossOrigin = e
  47849. },
  47850. parse: function(e, t) {
  47851. var i = this.parseGeometries(e.geometries)
  47852. , n = this.parseImages(e.images, function() {
  47853. void 0 !== t && t(a)
  47854. })
  47855. , r = this.parseTextures(e.textures, n)
  47856. , o = this.parseMaterials(e.materials, r)
  47857. , a = this.parseObject(e.object, i, o);
  47858. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47859. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47860. a
  47861. },
  47862. parseGeometries: function(e) {
  47863. var t = {};
  47864. if (void 0 !== e)
  47865. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47866. var s, l = e[o];
  47867. switch (l.type) {
  47868. case "PlaneGeometry":
  47869. case "PlaneBufferGeometry":
  47870. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47871. break;
  47872. case "BoxGeometry":
  47873. case "BoxBufferGeometry":
  47874. case "CubeGeometry":
  47875. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47876. break;
  47877. case "CircleGeometry":
  47878. case "CircleBufferGeometry":
  47879. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47880. break;
  47881. case "CylinderGeometry":
  47882. case "CylinderBufferGeometry":
  47883. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47884. break;
  47885. case "SphereGeometry":
  47886. case "SphereBufferGeometry":
  47887. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47888. break;
  47889. case "DodecahedronGeometry":
  47890. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47891. break;
  47892. case "IcosahedronGeometry":
  47893. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47894. break;
  47895. case "OctahedronGeometry":
  47896. s = new n.OctahedronGeometry(l.radius,l.detail);
  47897. break;
  47898. case "TetrahedronGeometry":
  47899. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47900. break;
  47901. case "RingGeometry":
  47902. case "RingBufferGeometry":
  47903. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47904. break;
  47905. case "TorusGeometry":
  47906. case "TorusBufferGeometry":
  47907. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47908. break;
  47909. case "TorusKnotGeometry":
  47910. case "TorusKnotBufferGeometry":
  47911. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47912. break;
  47913. case "LatheGeometry":
  47914. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47915. break;
  47916. case "BufferGeometry":
  47917. s = r.parse(l);
  47918. break;
  47919. case "Geometry":
  47920. s = i.parse(l.data, this.texturePath).geometry;
  47921. break;
  47922. default:
  47923. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47924. continue
  47925. }
  47926. s.uuid = l.uuid,
  47927. void 0 !== l.name && (s.name = l.name),
  47928. t[l.uuid] = s
  47929. }
  47930. return t
  47931. },
  47932. parseMaterials: function(e, t) {
  47933. var i = {};
  47934. if (void 0 !== e) {
  47935. var r = new n.MaterialLoader;
  47936. r.setTextures(t);
  47937. for (var o = 0, a = e.length; o < a; o++) {
  47938. var s = r.parse(e[o]);
  47939. i[s.uuid] = s
  47940. }
  47941. }
  47942. return i
  47943. },
  47944. parseAnimations: function(e) {
  47945. for (var t = [], i = 0; i < e.length; i++) {
  47946. var r = n.AnimationClip.parse(e[i]);
  47947. t.push(r)
  47948. }
  47949. return t
  47950. },
  47951. parseImages: function(e, t) {
  47952. function i(e) {
  47953. return r.manager.itemStart(e),
  47954. s.load(e, function() {
  47955. r.manager.itemEnd(e)
  47956. })
  47957. }
  47958. var r = this
  47959. , o = {};
  47960. if (void 0 !== e && e.length > 0) {
  47961. var a = new n.LoadingManager(t)
  47962. , s = new n.ImageLoader(a);
  47963. s.setCrossOrigin(this.crossOrigin);
  47964. for (var l = 0, c = e.length; l < c; l++) {
  47965. var h = e[l]
  47966. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47967. o[h.uuid] = i(u)
  47968. }
  47969. }
  47970. return o
  47971. },
  47972. parseTextures: function(e, t) {
  47973. function i(e) {
  47974. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47975. n[e])
  47976. }
  47977. var r = {};
  47978. if (void 0 !== e)
  47979. for (var o = 0, a = e.length; o < a; o++) {
  47980. var s = e[o];
  47981. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47982. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47983. var l = new n.Texture(t[s.image]);
  47984. l.needsUpdate = !0,
  47985. l.uuid = s.uuid,
  47986. void 0 !== s.name && (l.name = s.name),
  47987. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47988. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47989. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47990. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47991. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47992. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47993. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47994. l.wrapT = i(s.wrap[1])),
  47995. r[s.uuid] = l
  47996. }
  47997. return r
  47998. },
  47999. parseObject: function() {
  48000. var e = new n.Matrix4;
  48001. return function(t, i, r) {
  48002. function o(e) {
  48003. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48004. i[e]
  48005. }
  48006. function a(e) {
  48007. if (void 0 !== e)
  48008. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48009. r[e]
  48010. }
  48011. var s;
  48012. switch (t.type) {
  48013. case "Scene":
  48014. s = new n.Scene;
  48015. break;
  48016. case "PerspectiveCamera":
  48017. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48018. break;
  48019. case "OrthographicCamera":
  48020. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48021. break;
  48022. case "AmbientLight":
  48023. s = new n.AmbientLight(t.color,t.intensity);
  48024. break;
  48025. case "DirectionalLight":
  48026. s = new n.DirectionalLight(t.color,t.intensity);
  48027. break;
  48028. case "PointLight":
  48029. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48030. break;
  48031. case "SpotLight":
  48032. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48033. break;
  48034. case "HemisphereLight":
  48035. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48036. break;
  48037. case "Mesh":
  48038. var l = o(t.geometry)
  48039. , c = a(t.material);
  48040. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48041. break;
  48042. case "LOD":
  48043. s = new n.LOD;
  48044. break;
  48045. case "Line":
  48046. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48047. break;
  48048. case "PointCloud":
  48049. case "Points":
  48050. s = new n.Points(o(t.geometry),a(t.material));
  48051. break;
  48052. case "Sprite":
  48053. s = new n.Sprite(a(t.material));
  48054. break;
  48055. case "Group":
  48056. s = new n.Group;
  48057. break;
  48058. default:
  48059. s = new n.Object3D
  48060. }
  48061. if (s.uuid = t.uuid,
  48062. void 0 !== t.name && (s.name = t.name),
  48063. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48064. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48065. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48066. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48067. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48068. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48069. void 0 !== t.visible && (s.visible = t.visible),
  48070. void 0 !== t.userData && (s.userData = t.userData),
  48071. void 0 !== t.children)
  48072. for (var h in t.children)
  48073. s.add(this.parseObject(t.children[h], i, r));
  48074. if ("LOD" === t.type)
  48075. for (var u = t.levels, d = 0; d < u.length; d++) {
  48076. var p = u[d]
  48077. , h = s.getObjectByProperty("uuid", p.object);
  48078. void 0 !== h && s.addLevel(h, p.distance)
  48079. }
  48080. return s
  48081. }
  48082. }()
  48083. },
  48084. n.TextureLoader = function(e) {
  48085. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48086. }
  48087. ,
  48088. n.TextureLoader.prototype = {
  48089. constructor: n.TextureLoader,
  48090. load: function(e, t, i, r) {
  48091. var o = new n.Texture
  48092. , a = new n.ImageLoader(this.manager);
  48093. return a.setCrossOrigin(this.crossOrigin),
  48094. a.setPath(this.path),
  48095. a.load(e, function(e) {
  48096. o.image = e,
  48097. o.needsUpdate = !0,
  48098. void 0 !== t && t(o)
  48099. }, i, r),
  48100. o
  48101. },
  48102. setCrossOrigin: function(e) {
  48103. this.crossOrigin = e
  48104. },
  48105. setPath: function(e) {
  48106. this.path = e
  48107. }
  48108. },
  48109. n.CubeTextureLoader = function(e) {
  48110. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48111. }
  48112. ,
  48113. n.CubeTextureLoader.prototype = {
  48114. constructor: n.CubeTextureLoader,
  48115. load: function(e, t, i, r) {
  48116. function o(i) {
  48117. s.load(e[i], function(e) {
  48118. a.images[i] = e,
  48119. l++,
  48120. 6 === l && (a.needsUpdate = !0,
  48121. t && t(a))
  48122. }, void 0, r)
  48123. }
  48124. var a = new n.CubeTexture
  48125. , s = new n.ImageLoader(this.manager);
  48126. s.setCrossOrigin(this.crossOrigin),
  48127. s.setPath(this.path);
  48128. for (var l = 0, c = 0; c < e.length; ++c)
  48129. o(c);
  48130. return a
  48131. },
  48132. setCrossOrigin: function(e) {
  48133. this.crossOrigin = e
  48134. },
  48135. setPath: function(e) {
  48136. this.path = e
  48137. }
  48138. },
  48139. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48140. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48141. this._parser = null
  48142. }
  48143. ,
  48144. n.BinaryTextureLoader.prototype = {
  48145. constructor: n.BinaryTextureLoader,
  48146. load: function(e, t, i, r) {
  48147. var o = this
  48148. , a = new n.DataTexture
  48149. , s = new n.XHRLoader(this.manager);
  48150. return s.setResponseType("arraybuffer"),
  48151. s.load(e, function(e) {
  48152. var i = o._parser(e);
  48153. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48154. a.image.height = i.height,
  48155. a.image.data = i.data),
  48156. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48157. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48158. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48159. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48160. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48161. void 0 !== i.format && (a.format = i.format),
  48162. void 0 !== i.type && (a.type = i.type),
  48163. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48164. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48165. a.needsUpdate = !0,
  48166. t && t(a, i))
  48167. }, i, r),
  48168. a
  48169. }
  48170. },
  48171. n.CompressedTextureLoader = function(e) {
  48172. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48173. this._parser = null
  48174. }
  48175. ;
  48176. n.CompressedTextureLoader.prototype = {
  48177. constructor: n.CompressedTextureLoader,
  48178. load: function(e, t, i, r) {
  48179. function o(o) {
  48180. c.load(e[o], function(e) {
  48181. var i = a._parser(e, !0);
  48182. s[o] = {
  48183. width: i.width,
  48184. height: i.height,
  48185. format: i.format,
  48186. mipmaps: i.mipmaps
  48187. },
  48188. h += 1,
  48189. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48190. l.format = i.format,
  48191. l.needsUpdate = !0,
  48192. t && t(l))
  48193. }, i, r)
  48194. }
  48195. var a = this
  48196. , s = []
  48197. , l = new n.CompressedTexture;
  48198. l.image = s;
  48199. var c = new n.XHRLoader(this.manager);
  48200. if (c.setPath(this.path),
  48201. c.setResponseType("arraybuffer"),
  48202. Array.isArray(e))
  48203. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48204. o(u);
  48205. else
  48206. c.load(e, function(e) {
  48207. var i = a._parser(e, !0);
  48208. if (i.isCubemap)
  48209. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48210. s[o] = {
  48211. mipmaps: []
  48212. };
  48213. for (var c = 0; c < i.mipmapCount; c++)
  48214. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48215. s[o].format = i.format,
  48216. s[o].width = i.width,
  48217. s[o].height = i.height
  48218. }
  48219. else
  48220. l.image.width = i.width,
  48221. l.image.height = i.height,
  48222. l.mipmaps = i.mipmaps;
  48223. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48224. l.format = i.format,
  48225. l.needsUpdate = !0,
  48226. t && t(l)
  48227. }, i, r);
  48228. return l
  48229. },
  48230. setPath: function(e) {
  48231. this.path = e
  48232. }
  48233. };
  48234. n.Material = function() {
  48235. Object.defineProperty(this, "id", {
  48236. value: n.MaterialIdCount++
  48237. }),
  48238. this.uuid = n.Math.generateUUID(),
  48239. this.name = "",
  48240. this.type = "Material",
  48241. this.side = n.FrontSide,
  48242. this.opacity = 1,
  48243. this.transparent = !1,
  48244. this.blending = n.NormalBlending,
  48245. this.blendSrc = n.SrcAlphaFactor,
  48246. this.blendDst = n.OneMinusSrcAlphaFactor,
  48247. this.blendEquation = n.AddEquation,
  48248. this.blendSrcAlpha = null,
  48249. this.blendDstAlpha = null,
  48250. this.blendEquationAlpha = null,
  48251. this.depthFunc = n.LessEqualDepth,
  48252. this.depthTest = !0,
  48253. this.depthWrite = !0,
  48254. this.colorWrite = !0,
  48255. this.precision = null,
  48256. this.polygonOffset = !1,
  48257. this.polygonOffsetFactor = 0,
  48258. this.polygonOffsetUnits = 0,
  48259. this.alphaTest = 0,
  48260. this.premultipliedAlpha = !1,
  48261. this.overdraw = 0,
  48262. this.visible = !0,
  48263. this._needsUpdate = !0
  48264. }
  48265. ,
  48266. n.Material.prototype = {
  48267. constructor: n.Material,
  48268. get needsUpdate() {
  48269. return this._needsUpdate
  48270. },
  48271. set needsUpdate(e) {
  48272. e === !0 && this.update(),
  48273. this._needsUpdate = e
  48274. },
  48275. setValues: function(e) {
  48276. if (void 0 !== e)
  48277. for (var t in e) {
  48278. var i = e[t];
  48279. if (void 0 !== i) {
  48280. var r = this[t];
  48281. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48282. } else
  48283. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48284. }
  48285. },
  48286. toJSON: function(e) {
  48287. function t(e) {
  48288. var t = [];
  48289. for (var i in e) {
  48290. var n = e[i];
  48291. delete n.metadata,
  48292. t.push(n)
  48293. }
  48294. return t
  48295. }
  48296. var i = void 0 === e;
  48297. i && (e = {
  48298. textures: {},
  48299. images: {}
  48300. });
  48301. var r = {
  48302. metadata: {
  48303. version: 4.4,
  48304. type: "Material",
  48305. generator: "Material.toJSON"
  48306. }
  48307. };
  48308. if (r.uuid = this.uuid,
  48309. r.type = this.type,
  48310. "" !== this.name && (r.name = this.name),
  48311. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48312. .5 !== this.roughness && (r.roughness = this.roughness),
  48313. .5 !== this.metalness && (r.metalness = this.metalness),
  48314. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48315. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48316. void 0 !== this.shininess && (r.shininess = this.shininess),
  48317. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48318. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48319. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48320. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48321. r.bumpScale = this.bumpScale),
  48322. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48323. r.normalScale = this.normalScale.toArray()),
  48324. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48325. r.displacementScale = this.displacementScale,
  48326. r.displacementBias = this.displacementBias),
  48327. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48328. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48329. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48330. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48331. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48332. r.reflectivity = this.reflectivity),
  48333. void 0 !== this.size && (r.size = this.size),
  48334. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48335. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48336. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48337. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48338. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48339. this.opacity < 1 && (r.opacity = this.opacity),
  48340. this.transparent === !0 && (r.transparent = this.transparent),
  48341. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48342. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48343. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48344. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48345. i) {
  48346. var o = t(e.textures)
  48347. , a = t(e.images);
  48348. o.length > 0 && (r.textures = o),
  48349. a.length > 0 && (r.images = a)
  48350. }
  48351. return r
  48352. },
  48353. clone: function() {
  48354. return (new this.constructor).copy(this)
  48355. },
  48356. copy: function(e) {
  48357. return this.name = e.name,
  48358. this.side = e.side,
  48359. this.opacity = e.opacity,
  48360. this.transparent = e.transparent,
  48361. this.blending = e.blending,
  48362. this.blendSrc = e.blendSrc,
  48363. this.blendDst = e.blendDst,
  48364. this.blendEquation = e.blendEquation,
  48365. this.blendSrcAlpha = e.blendSrcAlpha,
  48366. this.blendDstAlpha = e.blendDstAlpha,
  48367. this.blendEquationAlpha = e.blendEquationAlpha,
  48368. this.depthFunc = e.depthFunc,
  48369. this.depthTest = e.depthTest,
  48370. this.depthWrite = e.depthWrite,
  48371. this.colorWrite = e.colorWrite,
  48372. this.precision = e.precision,
  48373. this.polygonOffset = e.polygonOffset,
  48374. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48375. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48376. this.alphaTest = e.alphaTest,
  48377. this.premultipliedAlpha = e.premultipliedAlpha,
  48378. this.overdraw = e.overdraw,
  48379. this.visible = e.visible,
  48380. this
  48381. },
  48382. update: function() {
  48383. this.dispatchEvent({
  48384. type: "update"
  48385. })
  48386. },
  48387. dispose: function() {
  48388. this.dispatchEvent({
  48389. type: "dispose"
  48390. })
  48391. }
  48392. },
  48393. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48394. n.MaterialIdCount = 0,
  48395. n.LineBasicMaterial = function(e) {
  48396. n.Material.call(this),
  48397. this.type = "LineBasicMaterial",
  48398. this.color = new n.Color(16777215),
  48399. this.linewidth = 1,
  48400. this.linecap = "round",
  48401. this.linejoin = "round",
  48402. this.blending = n.NormalBlending,
  48403. this.vertexColors = n.NoColors,
  48404. this.fog = !0,
  48405. this.setValues(e)
  48406. }
  48407. ,
  48408. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48409. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48410. n.LineBasicMaterial.prototype.copy = function(e) {
  48411. return n.Material.prototype.copy.call(this, e),
  48412. this.color.copy(e.color),
  48413. this.linewidth = e.linewidth,
  48414. this.linecap = e.linecap,
  48415. this.linejoin = e.linejoin,
  48416. this.vertexColors = e.vertexColors,
  48417. this.fog = e.fog,
  48418. this
  48419. }
  48420. ,
  48421. n.LineDashedMaterial = function(e) {
  48422. n.Material.call(this),
  48423. this.type = "LineDashedMaterial",
  48424. this.color = new n.Color(16777215),
  48425. this.linewidth = 1,
  48426. this.scale = 1,
  48427. this.dashSize = 3,
  48428. this.gapSize = 1,
  48429. this.blending = n.NormalBlending,
  48430. this.vertexColors = n.NoColors,
  48431. this.fog = !0,
  48432. this.setValues(e)
  48433. }
  48434. ,
  48435. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48436. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48437. n.LineDashedMaterial.prototype.copy = function(e) {
  48438. return n.Material.prototype.copy.call(this, e),
  48439. this.color.copy(e.color),
  48440. this.linewidth = e.linewidth,
  48441. this.scale = e.scale,
  48442. this.dashSize = e.dashSize,
  48443. this.gapSize = e.gapSize,
  48444. this.vertexColors = e.vertexColors,
  48445. this.fog = e.fog,
  48446. this
  48447. }
  48448. ,
  48449. n.MeshBasicMaterial = function(e) {
  48450. n.Material.call(this),
  48451. this.type = "MeshBasicMaterial",
  48452. this.color = new n.Color(16777215),
  48453. this.map = null,
  48454. this.aoMap = null,
  48455. this.aoMapIntensity = 1,
  48456. this.specularMap = null,
  48457. this.alphaMap = null,
  48458. this.envMap = null,
  48459. this.combine = n.MultiplyOperation,
  48460. this.reflectivity = 1,
  48461. this.refractionRatio = .98,
  48462. this.fog = !0,
  48463. this.shading = n.SmoothShading,
  48464. this.blending = n.NormalBlending,
  48465. this.wireframe = !1,
  48466. this.wireframeLinewidth = 1,
  48467. this.wireframeLinecap = "round",
  48468. this.wireframeLinejoin = "round",
  48469. this.vertexColors = n.NoColors,
  48470. this.skinning = !1,
  48471. this.morphTargets = !1,
  48472. this.setValues(e)
  48473. }
  48474. ,
  48475. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48476. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48477. n.MeshBasicMaterial.prototype.copy = function(e) {
  48478. return n.Material.prototype.copy.call(this, e),
  48479. this.color.copy(e.color),
  48480. this.map = e.map,
  48481. this.aoMap = e.aoMap,
  48482. this.aoMapIntensity = e.aoMapIntensity,
  48483. this.specularMap = e.specularMap,
  48484. this.alphaMap = e.alphaMap,
  48485. this.envMap = e.envMap,
  48486. this.combine = e.combine,
  48487. this.reflectivity = e.reflectivity,
  48488. this.refractionRatio = e.refractionRatio,
  48489. this.fog = e.fog,
  48490. this.shading = e.shading,
  48491. this.wireframe = e.wireframe,
  48492. this.wireframeLinewidth = e.wireframeLinewidth,
  48493. this.wireframeLinecap = e.wireframeLinecap,
  48494. this.wireframeLinejoin = e.wireframeLinejoin,
  48495. this.vertexColors = e.vertexColors,
  48496. this.skinning = e.skinning,
  48497. this.morphTargets = e.morphTargets,
  48498. this
  48499. }
  48500. ,
  48501. n.MeshLambertMaterial = function(e) {
  48502. n.Material.call(this),
  48503. this.type = "MeshLambertMaterial",
  48504. this.color = new n.Color(16777215),
  48505. this.map = null,
  48506. this.lightMap = null,
  48507. this.lightMapIntensity = 1,
  48508. this.aoMap = null,
  48509. this.aoMapIntensity = 1,
  48510. this.emissive = new n.Color(0),
  48511. this.emissiveIntensity = 1,
  48512. this.emissiveMap = null,
  48513. this.specularMap = null,
  48514. this.alphaMap = null,
  48515. this.envMap = null,
  48516. this.combine = n.MultiplyOperation,
  48517. this.reflectivity = 1,
  48518. this.refractionRatio = .98,
  48519. this.fog = !0,
  48520. this.blending = n.NormalBlending,
  48521. this.wireframe = !1,
  48522. this.wireframeLinewidth = 1,
  48523. this.wireframeLinecap = "round",
  48524. this.wireframeLinejoin = "round",
  48525. this.vertexColors = n.NoColors,
  48526. this.skinning = !1,
  48527. this.morphTargets = !1,
  48528. this.morphNormals = !1,
  48529. this.setValues(e)
  48530. }
  48531. ,
  48532. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48533. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48534. n.MeshLambertMaterial.prototype.copy = function(e) {
  48535. return n.Material.prototype.copy.call(this, e),
  48536. this.color.copy(e.color),
  48537. this.map = e.map,
  48538. this.lightMap = e.lightMap,
  48539. this.lightMapIntensity = e.lightMapIntensity,
  48540. this.aoMap = e.aoMap,
  48541. this.aoMapIntensity = e.aoMapIntensity,
  48542. this.emissive.copy(e.emissive),
  48543. this.emissiveMap = e.emissiveMap,
  48544. this.emissiveIntensity = e.emissiveIntensity,
  48545. this.specularMap = e.specularMap,
  48546. this.alphaMap = e.alphaMap,
  48547. this.envMap = e.envMap,
  48548. this.combine = e.combine,
  48549. this.reflectivity = e.reflectivity,
  48550. this.refractionRatio = e.refractionRatio,
  48551. this.fog = e.fog,
  48552. this.wireframe = e.wireframe,
  48553. this.wireframeLinewidth = e.wireframeLinewidth,
  48554. this.wireframeLinecap = e.wireframeLinecap,
  48555. this.wireframeLinejoin = e.wireframeLinejoin,
  48556. this.vertexColors = e.vertexColors,
  48557. this.skinning = e.skinning,
  48558. this.morphTargets = e.morphTargets,
  48559. this.morphNormals = e.morphNormals,
  48560. this
  48561. }
  48562. ,
  48563. n.MeshPhongMaterial = function(e) {
  48564. n.Material.call(this),
  48565. this.type = "MeshPhongMaterial",
  48566. this.color = new n.Color(16777215),
  48567. this.specular = new n.Color(1118481),
  48568. this.shininess = 30,
  48569. this.map = null,
  48570. this.lightMap = null,
  48571. this.lightMapIntensity = 1,
  48572. this.aoMap = null,
  48573. this.aoMapIntensity = 1,
  48574. this.emissive = new n.Color(0),
  48575. this.emissiveIntensity = 1,
  48576. this.emissiveMap = null,
  48577. this.bumpMap = null,
  48578. this.bumpScale = 1,
  48579. this.normalMap = null,
  48580. this.normalScale = new n.Vector2(1,1),
  48581. this.displacementMap = null,
  48582. this.displacementScale = 1,
  48583. this.displacementBias = 0,
  48584. this.specularMap = null,
  48585. this.alphaMap = null,
  48586. this.envMap = null,
  48587. this.combine = n.MultiplyOperation,
  48588. this.reflectivity = 1,
  48589. this.refractionRatio = .98,
  48590. this.fog = !0,
  48591. this.shading = n.SmoothShading,
  48592. this.blending = n.NormalBlending,
  48593. this.wireframe = !1,
  48594. this.wireframeLinewidth = 1,
  48595. this.wireframeLinecap = "round",
  48596. this.wireframeLinejoin = "round",
  48597. this.vertexColors = n.NoColors,
  48598. this.skinning = !1,
  48599. this.morphTargets = !1,
  48600. this.morphNormals = !1,
  48601. this.setValues(e)
  48602. }
  48603. ,
  48604. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48605. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48606. n.MeshPhongMaterial.prototype.copy = function(e) {
  48607. return n.Material.prototype.copy.call(this, e),
  48608. this.color.copy(e.color),
  48609. this.specular.copy(e.specular),
  48610. this.shininess = e.shininess,
  48611. this.map = e.map,
  48612. this.lightMap = e.lightMap,
  48613. this.lightMapIntensity = e.lightMapIntensity,
  48614. this.aoMap = e.aoMap,
  48615. this.aoMapIntensity = e.aoMapIntensity,
  48616. this.emissive.copy(e.emissive),
  48617. this.emissiveMap = e.emissiveMap,
  48618. this.emissiveIntensity = e.emissiveIntensity,
  48619. this.bumpMap = e.bumpMap,
  48620. this.bumpScale = e.bumpScale,
  48621. this.normalMap = e.normalMap,
  48622. this.normalScale.copy(e.normalScale),
  48623. this.displacementMap = e.displacementMap,
  48624. this.displacementScale = e.displacementScale,
  48625. this.displacementBias = e.displacementBias,
  48626. this.specularMap = e.specularMap,
  48627. this.alphaMap = e.alphaMap,
  48628. this.envMap = e.envMap,
  48629. this.combine = e.combine,
  48630. this.reflectivity = e.reflectivity,
  48631. this.refractionRatio = e.refractionRatio,
  48632. this.fog = e.fog,
  48633. this.shading = e.shading,
  48634. this.wireframe = e.wireframe,
  48635. this.wireframeLinewidth = e.wireframeLinewidth,
  48636. this.wireframeLinecap = e.wireframeLinecap,
  48637. this.wireframeLinejoin = e.wireframeLinejoin,
  48638. this.vertexColors = e.vertexColors,
  48639. this.skinning = e.skinning,
  48640. this.morphTargets = e.morphTargets,
  48641. this.morphNormals = e.morphNormals,
  48642. this
  48643. }
  48644. ,
  48645. n.MeshStandardMaterial = function(e) {
  48646. n.Material.call(this),
  48647. this.type = "MeshStandardMaterial",
  48648. this.color = new n.Color(16777215),
  48649. this.roughness = .5,
  48650. this.metalness = .5,
  48651. this.map = null,
  48652. this.lightMap = null,
  48653. this.lightMapIntensity = 1,
  48654. this.aoMap = null,
  48655. this.aoMapIntensity = 1,
  48656. this.emissive = new n.Color(0),
  48657. this.emissiveIntensity = 1,
  48658. this.emissiveMap = null,
  48659. this.bumpMap = null,
  48660. this.bumpScale = 1,
  48661. this.normalMap = null,
  48662. this.normalScale = new n.Vector2(1,1),
  48663. this.displacementMap = null,
  48664. this.displacementScale = 1,
  48665. this.displacementBias = 0,
  48666. this.roughnessMap = null,
  48667. this.metalnessMap = null,
  48668. this.alphaMap = null,
  48669. this.envMap = null,
  48670. this.envMapIntensity = 1,
  48671. this.refractionRatio = .98,
  48672. this.fog = !0,
  48673. this.shading = n.SmoothShading,
  48674. this.blending = n.NormalBlending,
  48675. this.wireframe = !1,
  48676. this.wireframeLinewidth = 1,
  48677. this.wireframeLinecap = "round",
  48678. this.wireframeLinejoin = "round",
  48679. this.vertexColors = n.NoColors,
  48680. this.skinning = !1,
  48681. this.morphTargets = !1,
  48682. this.morphNormals = !1,
  48683. this.setValues(e)
  48684. }
  48685. ,
  48686. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48687. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48688. n.MeshStandardMaterial.prototype.copy = function(e) {
  48689. return n.Material.prototype.copy.call(this, e),
  48690. this.color.copy(e.color),
  48691. this.roughness = e.roughness,
  48692. this.metalness = e.metalness,
  48693. this.map = e.map,
  48694. this.lightMap = e.lightMap,
  48695. this.lightMapIntensity = e.lightMapIntensity,
  48696. this.aoMap = e.aoMap,
  48697. this.aoMapIntensity = e.aoMapIntensity,
  48698. this.emissive.copy(e.emissive),
  48699. this.emissiveMap = e.emissiveMap,
  48700. this.emissiveIntensity = e.emissiveIntensity,
  48701. this.bumpMap = e.bumpMap,
  48702. this.bumpScale = e.bumpScale,
  48703. this.normalMap = e.normalMap,
  48704. this.normalScale.copy(e.normalScale),
  48705. this.displacementMap = e.displacementMap,
  48706. this.displacementScale = e.displacementScale,
  48707. this.displacementBias = e.displacementBias,
  48708. this.roughnessMap = e.roughnessMap,
  48709. this.metalnessMap = e.metalnessMap,
  48710. this.alphaMap = e.alphaMap,
  48711. this.envMap = e.envMap,
  48712. this.envMapIntensity = e.envMapIntensity,
  48713. this.refractionRatio = e.refractionRatio,
  48714. this.fog = e.fog,
  48715. this.shading = e.shading,
  48716. this.wireframe = e.wireframe,
  48717. this.wireframeLinewidth = e.wireframeLinewidth,
  48718. this.wireframeLinecap = e.wireframeLinecap,
  48719. this.wireframeLinejoin = e.wireframeLinejoin,
  48720. this.vertexColors = e.vertexColors,
  48721. this.skinning = e.skinning,
  48722. this.morphTargets = e.morphTargets,
  48723. this.morphNormals = e.morphNormals,
  48724. this
  48725. }
  48726. ,
  48727. n.MeshDepthMaterial = function(e) {
  48728. n.Material.call(this),
  48729. this.type = "MeshDepthMaterial",
  48730. this.morphTargets = !1,
  48731. this.wireframe = !1,
  48732. this.wireframeLinewidth = 1,
  48733. this.setValues(e)
  48734. }
  48735. ,
  48736. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48737. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48738. n.MeshDepthMaterial.prototype.copy = function(e) {
  48739. return n.Material.prototype.copy.call(this, e),
  48740. this.wireframe = e.wireframe,
  48741. this.wireframeLinewidth = e.wireframeLinewidth,
  48742. this
  48743. }
  48744. ,
  48745. n.MeshNormalMaterial = function(e) {
  48746. n.Material.call(this, e),
  48747. this.type = "MeshNormalMaterial",
  48748. this.wireframe = !1,
  48749. this.wireframeLinewidth = 1,
  48750. this.morphTargets = !1,
  48751. this.setValues(e)
  48752. }
  48753. ,
  48754. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48755. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48756. n.MeshNormalMaterial.prototype.copy = function(e) {
  48757. return n.Material.prototype.copy.call(this, e),
  48758. this.wireframe = e.wireframe,
  48759. this.wireframeLinewidth = e.wireframeLinewidth,
  48760. this
  48761. }
  48762. ,
  48763. n.MultiMaterial = function(e) {
  48764. this.uuid = n.Math.generateUUID(),
  48765. this.type = "MultiMaterial",
  48766. this.materials = e instanceof Array ? e : [],
  48767. this.visible = !0
  48768. }
  48769. ,
  48770. n.MultiMaterial.prototype = {
  48771. constructor: n.MultiMaterial,
  48772. toJSON: function(e) {
  48773. for (var t = {
  48774. metadata: {
  48775. version: 4.2,
  48776. type: "material",
  48777. generator: "MaterialExporter"
  48778. },
  48779. uuid: this.uuid,
  48780. type: this.type,
  48781. materials: []
  48782. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48783. var o = i[n].toJSON(e);
  48784. delete o.metadata,
  48785. t.materials.push(o)
  48786. }
  48787. return t.visible = this.visible,
  48788. t
  48789. },
  48790. clone: function() {
  48791. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48792. e.materials.push(this.materials[t].clone());
  48793. return e.visible = this.visible,
  48794. e
  48795. }
  48796. },
  48797. n.PointsMaterial = function(e) {
  48798. n.Material.call(this),
  48799. this.type = "PointsMaterial",
  48800. this.color = new n.Color(16777215),
  48801. this.map = null,
  48802. this.size = 1,
  48803. this.sizeAttenuation = !0,
  48804. this.blending = n.NormalBlending,
  48805. this.vertexColors = n.NoColors,
  48806. this.fog = !0,
  48807. this.setValues(e)
  48808. }
  48809. ,
  48810. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48811. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48812. n.PointsMaterial.prototype.copy = function(e) {
  48813. return n.Material.prototype.copy.call(this, e),
  48814. this.color.copy(e.color),
  48815. this.map = e.map,
  48816. this.size = e.size,
  48817. this.sizeAttenuation = e.sizeAttenuation,
  48818. this.vertexColors = e.vertexColors,
  48819. this.fog = e.fog,
  48820. this
  48821. }
  48822. ,
  48823. n.ShaderMaterial = function(e) {
  48824. n.Material.call(this),
  48825. this.type = "ShaderMaterial",
  48826. this.defines = {},
  48827. this.uniforms = {},
  48828. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48829. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48830. this.shading = n.SmoothShading,
  48831. this.linewidth = 1,
  48832. this.wireframe = !1,
  48833. this.wireframeLinewidth = 1,
  48834. this.fog = !1,
  48835. this.lights = !1,
  48836. this.vertexColors = n.NoColors,
  48837. this.skinning = !1,
  48838. this.morphTargets = !1,
  48839. this.morphNormals = !1,
  48840. this.extensions = {
  48841. derivatives: !1,
  48842. fragDepth: !1,
  48843. drawBuffers: !1,
  48844. shaderTextureLOD: !1
  48845. },
  48846. this.defaultAttributeValues = {
  48847. color: [1, 1, 1],
  48848. uv: [0, 0],
  48849. uv2: [0, 0]
  48850. },
  48851. this.index0AttributeName = void 0,
  48852. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48853. this.setValues(e))
  48854. }
  48855. ,
  48856. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48857. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48858. n.ShaderMaterial.prototype.copy = function(e) {
  48859. return n.Material.prototype.copy.call(this, e),
  48860. this.fragmentShader = e.fragmentShader,
  48861. this.vertexShader = e.vertexShader,
  48862. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48863. this.defines = e.defines,
  48864. this.shading = e.shading,
  48865. this.wireframe = e.wireframe,
  48866. this.wireframeLinewidth = e.wireframeLinewidth,
  48867. this.fog = e.fog,
  48868. this.lights = e.lights,
  48869. this.vertexColors = e.vertexColors,
  48870. this.skinning = e.skinning,
  48871. this.morphTargets = e.morphTargets,
  48872. this.morphNormals = e.morphNormals,
  48873. this.extensions = e.extensions,
  48874. this
  48875. }
  48876. ,
  48877. n.ShaderMaterial.prototype.toJSON = function(e) {
  48878. var t = n.Material.prototype.toJSON.call(this, e);
  48879. return t.uniforms = this.uniforms,
  48880. t.vertexShader = this.vertexShader,
  48881. t.fragmentShader = this.fragmentShader,
  48882. t
  48883. }
  48884. ,
  48885. n.RawShaderMaterial = function(e) {
  48886. n.ShaderMaterial.call(this, e),
  48887. this.type = "RawShaderMaterial"
  48888. }
  48889. ,
  48890. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48891. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48892. n.SpriteMaterial = function(e) {
  48893. n.Material.call(this),
  48894. this.type = "SpriteMaterial",
  48895. this.color = new n.Color(16777215),
  48896. this.map = null,
  48897. this.rotation = 0,
  48898. this.fog = !1,
  48899. this.setValues(e)
  48900. }
  48901. ,
  48902. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48903. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48904. n.SpriteMaterial.prototype.copy = function(e) {
  48905. return n.Material.prototype.copy.call(this, e),
  48906. this.color.copy(e.color),
  48907. this.map = e.map,
  48908. this.rotation = e.rotation,
  48909. this.fog = e.fog,
  48910. this
  48911. }
  48912. ,
  48913. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48914. Object.defineProperty(this, "id", {
  48915. value: n.TextureIdCount++
  48916. }),
  48917. this.uuid = n.Math.generateUUID(),
  48918. this.name = "",
  48919. this.sourceFile = "",
  48920. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48921. this.mipmaps = [],
  48922. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48923. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48924. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48925. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48926. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48927. this.anisotropy = void 0 !== c ? c : 1,
  48928. this.format = void 0 !== s ? s : n.RGBAFormat,
  48929. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48930. this.offset = new n.Vector2(0,0),
  48931. this.repeat = new n.Vector2(1,1),
  48932. this.generateMipmaps = !0,
  48933. this.premultiplyAlpha = !1,
  48934. this.flipY = !0,
  48935. this.unpackAlignment = 4,
  48936. this.encoding = n.LinearEncoding,
  48937. this.version = 0,
  48938. this.onUpdate = null
  48939. }
  48940. ,
  48941. n.Texture.DEFAULT_IMAGE = void 0,
  48942. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48943. n.Texture.prototype = {
  48944. constructor: n.Texture,
  48945. set needsUpdate(e) {
  48946. e === !0 && this.version++
  48947. },
  48948. clone: function() {
  48949. return (new this.constructor).copy(this)
  48950. },
  48951. copy: function(e) {
  48952. return this.image = e.image,
  48953. this.mipmaps = e.mipmaps.slice(0),
  48954. this.mapping = e.mapping,
  48955. this.wrapS = e.wrapS,
  48956. this.wrapT = e.wrapT,
  48957. this.magFilter = e.magFilter,
  48958. this.minFilter = e.minFilter,
  48959. this.anisotropy = e.anisotropy,
  48960. this.format = e.format,
  48961. this.type = e.type,
  48962. this.offset.copy(e.offset),
  48963. this.repeat.copy(e.repeat),
  48964. this.generateMipmaps = e.generateMipmaps,
  48965. this.premultiplyAlpha = e.premultiplyAlpha,
  48966. this.flipY = e.flipY,
  48967. this.unpackAlignment = e.unpackAlignment,
  48968. this.encoding = e.encoding,
  48969. this
  48970. },
  48971. toJSON: function(e) {
  48972. function t(e) {
  48973. var t;
  48974. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48975. t.width = e.width,
  48976. t.height = e.height,
  48977. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48978. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48979. }
  48980. if (void 0 !== e.textures[this.uuid])
  48981. return e.textures[this.uuid];
  48982. var i = {
  48983. metadata: {
  48984. version: 4.4,
  48985. type: "Texture",
  48986. generator: "Texture.toJSON"
  48987. },
  48988. uuid: this.uuid,
  48989. name: this.name,
  48990. mapping: this.mapping,
  48991. repeat: [this.repeat.x, this.repeat.y],
  48992. offset: [this.offset.x, this.offset.y],
  48993. wrap: [this.wrapS, this.wrapT],
  48994. minFilter: this.minFilter,
  48995. magFilter: this.magFilter,
  48996. anisotropy: this.anisotropy
  48997. };
  48998. if (void 0 !== this.image) {
  48999. var r = this.image;
  49000. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49001. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49002. uuid: r.uuid,
  49003. url: t(r)
  49004. }),
  49005. i.image = r.uuid
  49006. }
  49007. return e.textures[this.uuid] = i,
  49008. i
  49009. },
  49010. dispose: function() {
  49011. this.dispatchEvent({
  49012. type: "dispose"
  49013. })
  49014. },
  49015. transformUv: function(e) {
  49016. if (this.mapping === n.UVMapping) {
  49017. if (e.multiply(this.repeat),
  49018. e.add(this.offset),
  49019. e.x < 0 || e.x > 1)
  49020. switch (this.wrapS) {
  49021. case n.RepeatWrapping:
  49022. e.x = e.x - Math.floor(e.x);
  49023. break;
  49024. case n.ClampToEdgeWrapping:
  49025. e.x = e.x < 0 ? 0 : 1;
  49026. break;
  49027. case n.MirroredRepeatWrapping:
  49028. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49029. }
  49030. if (e.y < 0 || e.y > 1)
  49031. switch (this.wrapT) {
  49032. case n.RepeatWrapping:
  49033. e.y = e.y - Math.floor(e.y);
  49034. break;
  49035. case n.ClampToEdgeWrapping:
  49036. e.y = e.y < 0 ? 0 : 1;
  49037. break;
  49038. case n.MirroredRepeatWrapping:
  49039. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49040. }
  49041. this.flipY && (e.y = 1 - e.y)
  49042. }
  49043. }
  49044. },
  49045. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49046. n.TextureIdCount = 0,
  49047. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49048. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49049. this.needsUpdate = !0
  49050. }
  49051. ,
  49052. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49053. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49054. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49055. e = void 0 !== e ? e : [],
  49056. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49057. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49058. this.flipY = !1
  49059. }
  49060. ,
  49061. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49062. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49063. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49064. get: function() {
  49065. return this.image
  49066. },
  49067. set: function(e) {
  49068. this.image = e
  49069. }
  49070. }),
  49071. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49072. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49073. this.image = {
  49074. width: t,
  49075. height: i
  49076. },
  49077. this.mipmaps = e,
  49078. this.flipY = !1,
  49079. this.generateMipmaps = !1
  49080. }
  49081. ,
  49082. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49083. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49084. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49085. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49086. this.image = {
  49087. data: e,
  49088. width: t,
  49089. height: i
  49090. },
  49091. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49092. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49093. this.flipY = !1,
  49094. this.generateMipmaps = !1
  49095. }
  49096. ,
  49097. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49098. n.DataTexture.prototype.constructor = n.DataTexture,
  49099. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49100. function h() {
  49101. requestAnimationFrame(h)
  49102. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49103. u.needsUpdate = !0
  49104. }
  49105. }
  49106. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49107. this.generateMipmaps = !1;
  49108. var u = this;
  49109. h()
  49110. }
  49111. ,
  49112. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49113. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49114. n.Group = function() {
  49115. n.Object3D.call(this),
  49116. this.type = "Group"
  49117. }
  49118. ,
  49119. n.Group.prototype = Object.create(n.Object3D.prototype),
  49120. n.Group.prototype.constructor = n.Group,
  49121. n.Points = function(e, t) {
  49122. n.Object3D.call(this),
  49123. this.type = "Points",
  49124. this.geometry = void 0 !== e ? e : new n.Geometry,
  49125. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49126. color: 16777215 * Math.random()
  49127. })
  49128. }
  49129. ,
  49130. n.Points.prototype = Object.create(n.Object3D.prototype),
  49131. n.Points.prototype.constructor = n.Points,
  49132. n.Points.prototype.raycast = function() {
  49133. var e = new n.Matrix4
  49134. , t = new n.Ray
  49135. , i = new n.Sphere;
  49136. return function(r, o) {
  49137. function a(e, i) {
  49138. var n = t.distanceSqToPoint(e);
  49139. if (n < d) {
  49140. var a = t.closestPointToPoint(e);
  49141. a.applyMatrix4(c);
  49142. var l = r.ray.origin.distanceTo(a);
  49143. if (l < r.near || l > r.far)
  49144. return;
  49145. o.push({
  49146. distance: l,
  49147. distanceToRay: Math.sqrt(n),
  49148. point: a.clone(),
  49149. index: i,
  49150. face: null,
  49151. object: s
  49152. })
  49153. }
  49154. }
  49155. var s = this
  49156. , l = this.geometry
  49157. , c = this.matrixWorld
  49158. , h = r.params.Points.threshold;
  49159. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49160. i.copy(l.boundingSphere),
  49161. i.applyMatrix4(c),
  49162. r.ray.intersectsSphere(i) !== !1) {
  49163. e.getInverse(c),
  49164. t.copy(r.ray).applyMatrix4(e);
  49165. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49166. , d = u * u
  49167. , p = new n.Vector3;
  49168. if (l instanceof n.BufferGeometry) {
  49169. var f = l.index
  49170. , g = l.attributes
  49171. , m = g.position.array;
  49172. if (null !== f)
  49173. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49174. var C = v[A];
  49175. p.fromArray(m, 3 * C),
  49176. a(p, C)
  49177. }
  49178. else
  49179. for (var A = 0, I = m.length / 3; A < I; A++)
  49180. p.fromArray(m, 3 * A),
  49181. a(p, A)
  49182. } else
  49183. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49184. a(E[A], A)
  49185. }
  49186. }
  49187. }(),
  49188. n.Points.prototype.clone = function() {
  49189. return new this.constructor(this.geometry,this.material).copy(this)
  49190. }
  49191. ,
  49192. n.Line = function(e, t, i) {
  49193. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49194. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49195. this.type = "Line",
  49196. this.geometry = void 0 !== e ? e : new n.Geometry,
  49197. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49198. color: 16777215 * Math.random()
  49199. })))
  49200. }
  49201. ,
  49202. n.Line.prototype = Object.create(n.Object3D.prototype),
  49203. n.Line.prototype.constructor = n.Line,
  49204. n.Line.prototype.raycast = function() {
  49205. var e = new n.Matrix4
  49206. , t = new n.Ray
  49207. , i = new n.Sphere;
  49208. return function(r, o) {
  49209. var a = r.linePrecision
  49210. , s = a * a
  49211. , l = this.geometry
  49212. , c = this.matrixWorld;
  49213. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49214. i.copy(l.boundingSphere),
  49215. i.applyMatrix4(c),
  49216. r.ray.intersectsSphere(i) !== !1) {
  49217. e.getInverse(c),
  49218. t.copy(r.ray).applyMatrix4(e);
  49219. var h = new n.Vector3
  49220. , u = new n.Vector3
  49221. , d = new n.Vector3
  49222. , p = new n.Vector3
  49223. , f = this instanceof n.LineSegments ? 2 : 1;
  49224. if (l instanceof n.BufferGeometry) {
  49225. var g = l.index
  49226. , m = l.attributes
  49227. , v = m.position.array;
  49228. if (null !== g)
  49229. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49230. var I = A[y]
  49231. , E = A[y + 1];
  49232. h.fromArray(v, 3 * I),
  49233. u.fromArray(v, 3 * E);
  49234. var b = t.distanceSqToSegment(h, u, p, d);
  49235. if (!(b > s)) {
  49236. p.applyMatrix4(this.matrixWorld);
  49237. var w = r.ray.origin.distanceTo(p);
  49238. w < r.near || w > r.far || o.push({
  49239. distance: w,
  49240. point: d.clone().applyMatrix4(this.matrixWorld),
  49241. index: y,
  49242. face: null,
  49243. faceIndex: null,
  49244. object: this
  49245. })
  49246. }
  49247. }
  49248. else
  49249. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49250. h.fromArray(v, 3 * y),
  49251. u.fromArray(v, 3 * y + 3);
  49252. var b = t.distanceSqToSegment(h, u, p, d);
  49253. if (!(b > s)) {
  49254. p.applyMatrix4(this.matrixWorld);
  49255. var w = r.ray.origin.distanceTo(p);
  49256. w < r.near || w > r.far || o.push({
  49257. distance: w,
  49258. point: d.clone().applyMatrix4(this.matrixWorld),
  49259. index: y,
  49260. face: null,
  49261. faceIndex: null,
  49262. object: this
  49263. })
  49264. }
  49265. }
  49266. } else if (l instanceof n.Geometry)
  49267. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49268. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49269. if (!(b > s)) {
  49270. p.applyMatrix4(this.matrixWorld);
  49271. var w = r.ray.origin.distanceTo(p);
  49272. w < r.near || w > r.far || o.push({
  49273. distance: w,
  49274. point: d.clone().applyMatrix4(this.matrixWorld),
  49275. index: y,
  49276. face: null,
  49277. faceIndex: null,
  49278. object: this
  49279. })
  49280. }
  49281. }
  49282. }
  49283. }
  49284. }(),
  49285. n.Line.prototype.clone = function() {
  49286. return new this.constructor(this.geometry,this.material).copy(this)
  49287. }
  49288. ,
  49289. n.LineStrip = 0,
  49290. n.LinePieces = 1,
  49291. n.LineSegments = function(e, t) {
  49292. n.Line.call(this, e, t),
  49293. this.type = "LineSegments"
  49294. }
  49295. ,
  49296. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49297. n.LineSegments.prototype.constructor = n.LineSegments,
  49298. n.Mesh = function(e, t) {
  49299. n.Object3D.call(this),
  49300. this.type = "Mesh",
  49301. this.geometry = void 0 !== e ? e : new n.Geometry,
  49302. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49303. color: 16777215 * Math.random()
  49304. }),
  49305. this.drawMode = n.TrianglesDrawMode,
  49306. this.updateMorphTargets()
  49307. }
  49308. ,
  49309. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49310. n.Mesh.prototype.constructor = n.Mesh,
  49311. n.Mesh.prototype.setDrawMode = function(e) {
  49312. this.drawMode = e
  49313. }
  49314. ,
  49315. n.Mesh.prototype.updateMorphTargets = function() {
  49316. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49317. this.morphTargetBase = -1,
  49318. this.morphTargetInfluences = [],
  49319. this.morphTargetDictionary = {};
  49320. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49321. this.morphTargetInfluences.push(0),
  49322. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49323. }
  49324. }
  49325. ,
  49326. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49327. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49328. 0)
  49329. }
  49330. ,
  49331. n.Mesh.prototype.raycast = function() {
  49332. function e(e, t, i, r, o, a, s) {
  49333. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49334. o.multiplyScalar(m.x),
  49335. a.multiplyScalar(m.y),
  49336. s.multiplyScalar(m.z),
  49337. o.add(a).add(s),
  49338. o.clone()
  49339. }
  49340. function t(e, t, i, r, o, a, s) {
  49341. var l, c = e.material;
  49342. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49343. null === l)
  49344. return null;
  49345. A.copy(s),
  49346. A.applyMatrix4(e.matrixWorld);
  49347. var h = t.ray.origin.distanceTo(A);
  49348. return h < t.near || h > t.far ? null : {
  49349. distance: h,
  49350. point: A.clone(),
  49351. object: e
  49352. }
  49353. }
  49354. function i(i, r, o, a, h, u, d, m) {
  49355. s.fromArray(a, 3 * u),
  49356. l.fromArray(a, 3 * d),
  49357. c.fromArray(a, 3 * m);
  49358. var A = t(i, r, o, s, l, c, v);
  49359. return A && (h && (p.fromArray(h, 2 * u),
  49360. f.fromArray(h, 2 * d),
  49361. g.fromArray(h, 2 * m),
  49362. A.uv = e(v, s, l, c, p, f, g)),
  49363. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49364. A.faceIndex = u),
  49365. A
  49366. }
  49367. var r = new n.Matrix4
  49368. , o = new n.Ray
  49369. , a = new n.Sphere
  49370. , s = new n.Vector3
  49371. , l = new n.Vector3
  49372. , c = new n.Vector3
  49373. , h = new n.Vector3
  49374. , u = new n.Vector3
  49375. , d = new n.Vector3
  49376. , p = new n.Vector2
  49377. , f = new n.Vector2
  49378. , g = new n.Vector2
  49379. , m = new n.Vector3
  49380. , v = new n.Vector3
  49381. , A = new n.Vector3;
  49382. return function(m, A) {
  49383. var y = this.geometry
  49384. , C = this.material
  49385. , I = this.matrixWorld;
  49386. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49387. a.copy(y.boundingSphere),
  49388. a.applyMatrix4(I),
  49389. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49390. o.copy(m.ray).applyMatrix4(r),
  49391. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49392. var E, b;
  49393. if (y instanceof n.BufferGeometry) {
  49394. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49395. if (void 0 !== S.uv && (E = S.uv.array),
  49396. null !== x)
  49397. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49398. w = R[P],
  49399. _ = R[P + 1],
  49400. T = R[P + 2],
  49401. b = i(this, m, o, M, E, w, _, T),
  49402. b && (b.faceIndex = Math.floor(P / 3),
  49403. A.push(b));
  49404. else
  49405. for (var P = 0, O = M.length; P < O; P += 9)
  49406. w = P / 3,
  49407. _ = w + 1,
  49408. T = w + 2,
  49409. b = i(this, m, o, M, E, w, _, T),
  49410. b && (b.index = w,
  49411. A.push(b))
  49412. } else if (y instanceof n.Geometry) {
  49413. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49414. k.length > 0 && (E = k);
  49415. for (var H = 0, G = U.length; H < G; H++) {
  49416. var z = U[H]
  49417. , W = B === !0 ? F[z.materialIndex] : C;
  49418. if (void 0 !== W) {
  49419. if (L = V[z.a],
  49420. D = V[z.b],
  49421. N = V[z.c],
  49422. W.morphTargets === !0) {
  49423. var j = y.morphTargets
  49424. , Y = this.morphTargetInfluences;
  49425. s.set(0, 0, 0),
  49426. l.set(0, 0, 0),
  49427. c.set(0, 0, 0);
  49428. for (var X = 0, Z = j.length; X < Z; X++) {
  49429. var q = Y[X];
  49430. if (0 !== q) {
  49431. var K = j[X].vertices;
  49432. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49433. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49434. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49435. }
  49436. }
  49437. s.add(L),
  49438. l.add(D),
  49439. c.add(N),
  49440. L = s,
  49441. D = l,
  49442. N = c
  49443. }
  49444. if (b = t(this, m, o, L, D, N, v)) {
  49445. if (E) {
  49446. var Q = E[H];
  49447. p.copy(Q[0]),
  49448. f.copy(Q[1]),
  49449. g.copy(Q[2]),
  49450. b.uv = e(v, L, D, N, p, f, g)
  49451. }
  49452. b.face = z,
  49453. b.faceIndex = H,
  49454. A.push(b)
  49455. }
  49456. }
  49457. }
  49458. }
  49459. }
  49460. }
  49461. }(),
  49462. n.Mesh.prototype.clone = function() {
  49463. return new this.constructor(this.geometry,this.material).copy(this)
  49464. }
  49465. ,
  49466. n.Bone = function(e) {
  49467. n.Object3D.call(this),
  49468. this.type = "Bone",
  49469. this.skin = e
  49470. }
  49471. ,
  49472. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49473. n.Bone.prototype.constructor = n.Bone,
  49474. n.Bone.prototype.copy = function(e) {
  49475. return n.Object3D.prototype.copy.call(this, e),
  49476. this.skin = e.skin,
  49477. this
  49478. }
  49479. ,
  49480. n.Skeleton = function(e, t, i) {
  49481. if (this.useVertexTexture = void 0 === i || i,
  49482. this.identityMatrix = new n.Matrix4,
  49483. e = e || [],
  49484. this.bones = e.slice(0),
  49485. this.useVertexTexture) {
  49486. var r = Math.sqrt(4 * this.bones.length);
  49487. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49488. r = Math.max(r, 4),
  49489. this.boneTextureWidth = r,
  49490. this.boneTextureHeight = r,
  49491. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49492. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49493. } else
  49494. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49495. if (void 0 === t)
  49496. this.calculateInverses();
  49497. else if (this.bones.length === t.length)
  49498. this.boneInverses = t.slice(0);
  49499. else {
  49500. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49501. this.boneInverses = [];
  49502. for (var o = 0, a = this.bones.length; o < a; o++)
  49503. this.boneInverses.push(new n.Matrix4)
  49504. }
  49505. }
  49506. ,
  49507. n.Skeleton.prototype.calculateInverses = function() {
  49508. this.boneInverses = [];
  49509. for (var e = 0, t = this.bones.length; e < t; e++) {
  49510. var i = new n.Matrix4;
  49511. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49512. this.boneInverses.push(i)
  49513. }
  49514. }
  49515. ,
  49516. n.Skeleton.prototype.pose = function() {
  49517. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49518. e = this.bones[t],
  49519. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49520. for (var t = 0, i = this.bones.length; t < i; t++)
  49521. e = this.bones[t],
  49522. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49523. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49524. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49525. }
  49526. ,
  49527. n.Skeleton.prototype.update = function() {
  49528. var e = new n.Matrix4;
  49529. return function() {
  49530. for (var t = 0, i = this.bones.length; t < i; t++) {
  49531. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49532. e.multiplyMatrices(n, this.boneInverses[t]),
  49533. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49534. }
  49535. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49536. }
  49537. }(),
  49538. n.Skeleton.prototype.clone = function() {
  49539. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49540. }
  49541. ,
  49542. n.SkinnedMesh = function(e, t, i) {
  49543. n.Mesh.call(this, e, t),
  49544. this.type = "SkinnedMesh",
  49545. this.bindMode = "attached",
  49546. this.bindMatrix = new n.Matrix4,
  49547. this.bindMatrixInverse = new n.Matrix4;
  49548. var r = [];
  49549. if (this.geometry && void 0 !== this.geometry.bones) {
  49550. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49551. a = this.geometry.bones[s],
  49552. o = new n.Bone(this),
  49553. r.push(o),
  49554. o.name = a.name,
  49555. o.position.fromArray(a.pos),
  49556. o.quaternion.fromArray(a.rotq),
  49557. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49558. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49559. a = this.geometry.bones[s],
  49560. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49561. }
  49562. this.normalizeSkinWeights(),
  49563. this.updateMatrixWorld(!0),
  49564. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49565. }
  49566. ,
  49567. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49568. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49569. n.SkinnedMesh.prototype.bind = function(e, t) {
  49570. this.skeleton = e,
  49571. void 0 === t && (this.updateMatrixWorld(!0),
  49572. this.skeleton.calculateInverses(),
  49573. t = this.matrixWorld),
  49574. this.bindMatrix.copy(t),
  49575. this.bindMatrixInverse.getInverse(t)
  49576. }
  49577. ,
  49578. n.SkinnedMesh.prototype.pose = function() {
  49579. this.skeleton.pose()
  49580. }
  49581. ,
  49582. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49583. if (this.geometry instanceof n.Geometry)
  49584. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49585. var t = this.geometry.skinWeights[e]
  49586. , i = 1 / t.lengthManhattan();
  49587. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49588. }
  49589. else if (this.geometry instanceof n.BufferGeometry)
  49590. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49591. r.x = o.getX(e),
  49592. r.y = o.getY(e),
  49593. r.z = o.getZ(e),
  49594. r.w = o.getW(e);
  49595. var i = 1 / r.lengthManhattan();
  49596. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49597. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49598. }
  49599. }
  49600. ,
  49601. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49602. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49603. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49604. }
  49605. ,
  49606. n.SkinnedMesh.prototype.clone = function() {
  49607. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49608. }
  49609. ,
  49610. n.LOD = function() {
  49611. n.Object3D.call(this),
  49612. this.type = "LOD",
  49613. Object.defineProperties(this, {
  49614. levels: {
  49615. enumerable: !0,
  49616. value: []
  49617. },
  49618. objects: {
  49619. get: function() {
  49620. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49621. this.levels
  49622. }
  49623. }
  49624. })
  49625. }
  49626. ,
  49627. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49628. n.LOD.prototype.constructor = n.LOD,
  49629. n.LOD.prototype.addLevel = function(e, t) {
  49630. void 0 === t && (t = 0),
  49631. t = Math.abs(t);
  49632. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49633. ;
  49634. i.splice(n, 0, {
  49635. distance: t,
  49636. object: e
  49637. }),
  49638. this.add(e)
  49639. }
  49640. ,
  49641. n.LOD.prototype.getObjectForDistance = function(e) {
  49642. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49643. ;
  49644. return t[i - 1].object
  49645. }
  49646. ,
  49647. n.LOD.prototype.raycast = function() {
  49648. var e = new n.Vector3;
  49649. return function(t, i) {
  49650. e.setFromMatrixPosition(this.matrixWorld);
  49651. var n = t.ray.origin.distanceTo(e);
  49652. this.getObjectForDistance(n).raycast(t, i)
  49653. }
  49654. }(),
  49655. n.LOD.prototype.update = function() {
  49656. var e = new n.Vector3
  49657. , t = new n.Vector3;
  49658. return function(i) {
  49659. var n = this.levels;
  49660. if (n.length > 1) {
  49661. e.setFromMatrixPosition(i.matrixWorld),
  49662. t.setFromMatrixPosition(this.matrixWorld);
  49663. var r = e.distanceTo(t);
  49664. n[0].object.visible = !0;
  49665. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49666. n[o - 1].object.visible = !1,
  49667. n[o].object.visible = !0;
  49668. for (; o < a; o++)
  49669. n[o].object.visible = !1
  49670. }
  49671. }
  49672. }(),
  49673. n.LOD.prototype.copy = function(e) {
  49674. n.Object3D.prototype.copy.call(this, e, !1);
  49675. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49676. var o = t[i];
  49677. this.addLevel(o.object.clone(), o.distance)
  49678. }
  49679. return this
  49680. }
  49681. ,
  49682. n.LOD.prototype.toJSON = function(e) {
  49683. var t = n.Object3D.prototype.toJSON.call(this, e);
  49684. t.object.levels = [];
  49685. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49686. var a = i[r];
  49687. t.object.levels.push({
  49688. object: a.object.uuid,
  49689. distance: a.distance
  49690. })
  49691. }
  49692. return t
  49693. }
  49694. ,
  49695. n.Sprite = function() {
  49696. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49697. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49698. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49699. , r = new n.BufferGeometry;
  49700. return r.setIndex(new n.BufferAttribute(e,1)),
  49701. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49702. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49703. function(e) {
  49704. n.Object3D.call(this),
  49705. this.type = "Sprite",
  49706. this.geometry = r,
  49707. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49708. }
  49709. }(),
  49710. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49711. n.Sprite.prototype.constructor = n.Sprite,
  49712. n.Sprite.prototype.raycast = function() {
  49713. var e = new n.Vector3;
  49714. return function(t, i) {
  49715. e.setFromMatrixPosition(this.matrixWorld);
  49716. var n = t.ray.distanceSqToPoint(e)
  49717. , r = this.scale.x * this.scale.y;
  49718. n > r || i.push({
  49719. distance: Math.sqrt(n),
  49720. point: this.position,
  49721. face: null,
  49722. object: this
  49723. })
  49724. }
  49725. }(),
  49726. n.Sprite.prototype.clone = function() {
  49727. return new this.constructor(this.material).copy(this)
  49728. }
  49729. ,
  49730. n.Particle = n.Sprite,
  49731. n.LensFlare = function(e, t, i, r, o) {
  49732. n.Object3D.call(this),
  49733. this.lensFlares = [],
  49734. this.positionScreen = new n.Vector3,
  49735. this.customUpdateCallback = void 0,
  49736. void 0 !== e && this.add(e, t, i, r, o)
  49737. }
  49738. ,
  49739. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49740. n.LensFlare.prototype.constructor = n.LensFlare,
  49741. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49742. void 0 === t && (t = -1),
  49743. void 0 === i && (i = 0),
  49744. void 0 === a && (a = 1),
  49745. void 0 === o && (o = new n.Color(16777215)),
  49746. void 0 === r && (r = n.NormalBlending),
  49747. i = Math.min(i, Math.max(0, i)),
  49748. this.lensFlares.push({
  49749. texture: e,
  49750. size: t,
  49751. distance: i,
  49752. x: 0,
  49753. y: 0,
  49754. z: 0,
  49755. scale: 1,
  49756. rotation: 0,
  49757. opacity: a,
  49758. color: o,
  49759. blending: r
  49760. })
  49761. }
  49762. ,
  49763. n.LensFlare.prototype.updateLensFlares = function() {
  49764. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49765. for (e = 0; e < i; e++)
  49766. t = this.lensFlares[e],
  49767. t.x = this.positionScreen.x + n * t.distance,
  49768. t.y = this.positionScreen.y + r * t.distance,
  49769. t.wantedRotation = t.x * Math.PI * .25,
  49770. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49771. }
  49772. ,
  49773. n.LensFlare.prototype.copy = function(e) {
  49774. n.Object3D.prototype.copy.call(this, e),
  49775. this.positionScreen.copy(e.positionScreen),
  49776. this.customUpdateCallback = e.customUpdateCallback;
  49777. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49778. this.lensFlares.push(e.lensFlares[t]);
  49779. return this
  49780. }
  49781. ,
  49782. n.Scene = function() {
  49783. n.Object3D.call(this),
  49784. this.type = "Scene",
  49785. this.fog = null,
  49786. this.overrideMaterial = null,
  49787. this.autoUpdate = !0
  49788. }
  49789. ,
  49790. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49791. n.Scene.prototype.constructor = n.Scene,
  49792. n.Scene.prototype.copy = function(e, t) {
  49793. return n.Object3D.prototype.copy.call(this, e, t),
  49794. null !== e.fog && (this.fog = e.fog.clone()),
  49795. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49796. this.autoUpdate = e.autoUpdate,
  49797. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49798. this
  49799. }
  49800. ,
  49801. n.Fog = function(e, t, i) {
  49802. this.name = "",
  49803. this.color = new n.Color(e),
  49804. this.near = void 0 !== t ? t : 1,
  49805. this.far = void 0 !== i ? i : 1e3
  49806. }
  49807. ,
  49808. n.Fog.prototype.clone = function() {
  49809. return new n.Fog(this.color.getHex(),this.near,this.far)
  49810. }
  49811. ,
  49812. n.FogExp2 = function(e, t) {
  49813. this.name = "",
  49814. this.color = new n.Color(e),
  49815. this.density = void 0 !== t ? t : 25e-5
  49816. }
  49817. ,
  49818. n.FogExp2.prototype.clone = function() {
  49819. return new n.FogExp2(this.color.getHex(),this.density)
  49820. }
  49821. ,
  49822. n.ShaderChunk = {},
  49823. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49824. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49825. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49826. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49827. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49828. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49829. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49830. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49831. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49832. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49833. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49834. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49835. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49836. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49837. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49838. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49839. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49840. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49841. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49842. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49843. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49844. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49845. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49846. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49847. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49848. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49849. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49850. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49851. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49852. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49853. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49854. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49855. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49856. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49857. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49858. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49859. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49860. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49861. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49862. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49863. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49864. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49865. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49866. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49867. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49868. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49869. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49870. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49871. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49872. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49873. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49874. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49875. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49876. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49877. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49878. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49879. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49880. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49881. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49882. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49883. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49884. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49885. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49886. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49887. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49888. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49889. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49890. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49891. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49892. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49893. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49894. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49895. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49896. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49897. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49898. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49899. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49900. n.UniformsUtils = {
  49901. merge: function(e) {
  49902. for (var t = {}, i = 0; i < e.length; i++) {
  49903. var n = this.clone(e[i]);
  49904. for (var r in n)
  49905. t[r] = n[r]
  49906. }
  49907. return t
  49908. },
  49909. clone: function(e) {
  49910. var t = {};
  49911. for (var i in e) {
  49912. t[i] = {};
  49913. for (var r in e[i]) {
  49914. var o = e[i][r];
  49915. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49916. }
  49917. }
  49918. return t
  49919. }
  49920. },
  49921. n.UniformsLib = {
  49922. common: {
  49923. diffuse: {
  49924. type: "c",
  49925. value: new n.Color(15658734)
  49926. },
  49927. opacity: {
  49928. type: "f",
  49929. value: 1
  49930. },
  49931. map: {
  49932. type: "t",
  49933. value: null
  49934. },
  49935. offsetRepeat: {
  49936. type: "v4",
  49937. value: new n.Vector4(0,0,1,1)
  49938. },
  49939. specularMap: {
  49940. type: "t",
  49941. value: null
  49942. },
  49943. alphaMap: {
  49944. type: "t",
  49945. value: null
  49946. },
  49947. envMap: {
  49948. type: "t",
  49949. value: null
  49950. },
  49951. flipEnvMap: {
  49952. type: "f",
  49953. value: -1
  49954. },
  49955. reflectivity: {
  49956. type: "f",
  49957. value: 1
  49958. },
  49959. refractionRatio: {
  49960. type: "f",
  49961. value: .98
  49962. }
  49963. },
  49964. aomap: {
  49965. aoMap: {
  49966. type: "t",
  49967. value: null
  49968. },
  49969. aoMapIntensity: {
  49970. type: "f",
  49971. value: 1
  49972. }
  49973. },
  49974. lightmap: {
  49975. lightMap: {
  49976. type: "t",
  49977. value: null
  49978. },
  49979. lightMapIntensity: {
  49980. type: "f",
  49981. value: 1
  49982. }
  49983. },
  49984. emissivemap: {
  49985. emissiveMap: {
  49986. type: "t",
  49987. value: null
  49988. }
  49989. },
  49990. bumpmap: {
  49991. bumpMap: {
  49992. type: "t",
  49993. value: null
  49994. },
  49995. bumpScale: {
  49996. type: "f",
  49997. value: 1
  49998. }
  49999. },
  50000. normalmap: {
  50001. normalMap: {
  50002. type: "t",
  50003. value: null
  50004. },
  50005. normalScale: {
  50006. type: "v2",
  50007. value: new n.Vector2(1,1)
  50008. }
  50009. },
  50010. displacementmap: {
  50011. displacementMap: {
  50012. type: "t",
  50013. value: null
  50014. },
  50015. displacementScale: {
  50016. type: "f",
  50017. value: 1
  50018. },
  50019. displacementBias: {
  50020. type: "f",
  50021. value: 0
  50022. }
  50023. },
  50024. roughnessmap: {
  50025. roughnessMap: {
  50026. type: "t",
  50027. value: null
  50028. }
  50029. },
  50030. metalnessmap: {
  50031. metalnessMap: {
  50032. type: "t",
  50033. value: null
  50034. }
  50035. },
  50036. fog: {
  50037. fogDensity: {
  50038. type: "f",
  50039. value: 25e-5
  50040. },
  50041. fogNear: {
  50042. type: "f",
  50043. value: 1
  50044. },
  50045. fogFar: {
  50046. type: "f",
  50047. value: 2e3
  50048. },
  50049. fogColor: {
  50050. type: "c",
  50051. value: new n.Color(16777215)
  50052. }
  50053. },
  50054. lights: {
  50055. ambientLightColor: {
  50056. type: "fv",
  50057. value: []
  50058. },
  50059. directionalLights: {
  50060. type: "sa",
  50061. value: [],
  50062. properties: {
  50063. direction: {
  50064. type: "v3"
  50065. },
  50066. color: {
  50067. type: "c"
  50068. },
  50069. shadow: {
  50070. type: "i"
  50071. },
  50072. shadowBias: {
  50073. type: "f"
  50074. },
  50075. shadowRadius: {
  50076. type: "f"
  50077. },
  50078. shadowMapSize: {
  50079. type: "v2"
  50080. }
  50081. }
  50082. },
  50083. directionalShadowMap: {
  50084. type: "tv",
  50085. value: []
  50086. },
  50087. directionalShadowMatrix: {
  50088. type: "m4v",
  50089. value: []
  50090. },
  50091. spotLights: {
  50092. type: "sa",
  50093. value: [],
  50094. properties: {
  50095. color: {
  50096. type: "c"
  50097. },
  50098. position: {
  50099. type: "v3"
  50100. },
  50101. direction: {
  50102. type: "v3"
  50103. },
  50104. distance: {
  50105. type: "f"
  50106. },
  50107. coneCos: {
  50108. type: "f"
  50109. },
  50110. penumbraCos: {
  50111. type: "f"
  50112. },
  50113. decay: {
  50114. type: "f"
  50115. },
  50116. shadow: {
  50117. type: "i"
  50118. },
  50119. shadowBias: {
  50120. type: "f"
  50121. },
  50122. shadowRadius: {
  50123. type: "f"
  50124. },
  50125. shadowMapSize: {
  50126. type: "v2"
  50127. }
  50128. }
  50129. },
  50130. spotShadowMap: {
  50131. type: "tv",
  50132. value: []
  50133. },
  50134. spotShadowMatrix: {
  50135. type: "m4v",
  50136. value: []
  50137. },
  50138. pointLights: {
  50139. type: "sa",
  50140. value: [],
  50141. properties: {
  50142. color: {
  50143. type: "c"
  50144. },
  50145. position: {
  50146. type: "v3"
  50147. },
  50148. decay: {
  50149. type: "f"
  50150. },
  50151. distance: {
  50152. type: "f"
  50153. },
  50154. shadow: {
  50155. type: "i"
  50156. },
  50157. shadowBias: {
  50158. type: "f"
  50159. },
  50160. shadowRadius: {
  50161. type: "f"
  50162. },
  50163. shadowMapSize: {
  50164. type: "v2"
  50165. }
  50166. }
  50167. },
  50168. pointShadowMap: {
  50169. type: "tv",
  50170. value: []
  50171. },
  50172. pointShadowMatrix: {
  50173. type: "m4v",
  50174. value: []
  50175. },
  50176. hemisphereLights: {
  50177. type: "sa",
  50178. value: [],
  50179. properties: {
  50180. direction: {
  50181. type: "v3"
  50182. },
  50183. skyColor: {
  50184. type: "c"
  50185. },
  50186. groundColor: {
  50187. type: "c"
  50188. }
  50189. }
  50190. }
  50191. },
  50192. points: {
  50193. diffuse: {
  50194. type: "c",
  50195. value: new n.Color(15658734)
  50196. },
  50197. opacity: {
  50198. type: "f",
  50199. value: 1
  50200. },
  50201. size: {
  50202. type: "f",
  50203. value: 1
  50204. },
  50205. scale: {
  50206. type: "f",
  50207. value: 1
  50208. },
  50209. map: {
  50210. type: "t",
  50211. value: null
  50212. },
  50213. offsetRepeat: {
  50214. type: "v4",
  50215. value: new n.Vector4(0,0,1,1)
  50216. }
  50217. }
  50218. },
  50219. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50220. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50221. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50222. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50223. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50224. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50225. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50226. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50227. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50228. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50229. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50230. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50231. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50232. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50233. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50234. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50235. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50236. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50237. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50238. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50239. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50240. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50241. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50242. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50243. n.ShaderLib = {
  50244. basic: {
  50245. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50246. vertexShader: n.ShaderChunk.meshbasic_vert,
  50247. fragmentShader: n.ShaderChunk.meshbasic_frag
  50248. },
  50249. lambert: {
  50250. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50251. emissive: {
  50252. type: "c",
  50253. value: new n.Color(0)
  50254. }
  50255. }]),
  50256. vertexShader: n.ShaderChunk.meshlambert_vert,
  50257. fragmentShader: n.ShaderChunk.meshlambert_frag
  50258. },
  50259. phong: {
  50260. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50261. emissive: {
  50262. type: "c",
  50263. value: new n.Color(0)
  50264. },
  50265. specular: {
  50266. type: "c",
  50267. value: new n.Color(1118481)
  50268. },
  50269. shininess: {
  50270. type: "f",
  50271. value: 30
  50272. }
  50273. }]),
  50274. vertexShader: n.ShaderChunk.meshphong_vert,
  50275. fragmentShader: n.ShaderChunk.meshphong_frag
  50276. },
  50277. standard: {
  50278. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50279. emissive: {
  50280. type: "c",
  50281. value: new n.Color(0)
  50282. },
  50283. roughness: {
  50284. type: "f",
  50285. value: .5
  50286. },
  50287. metalness: {
  50288. type: "f",
  50289. value: 0
  50290. },
  50291. envMapIntensity: {
  50292. type: "f",
  50293. value: 1
  50294. }
  50295. }]),
  50296. vertexShader: n.ShaderChunk.meshstandard_vert,
  50297. fragmentShader: n.ShaderChunk.meshstandard_frag
  50298. },
  50299. points: {
  50300. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50301. vertexShader: n.ShaderChunk.points_vert,
  50302. fragmentShader: n.ShaderChunk.points_frag
  50303. },
  50304. dashed: {
  50305. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50306. scale: {
  50307. type: "f",
  50308. value: 1
  50309. },
  50310. dashSize: {
  50311. type: "f",
  50312. value: 1
  50313. },
  50314. totalSize: {
  50315. type: "f",
  50316. value: 2
  50317. }
  50318. }]),
  50319. vertexShader: n.ShaderChunk.linedashed_vert,
  50320. fragmentShader: n.ShaderChunk.linedashed_frag
  50321. },
  50322. depth: {
  50323. uniforms: {
  50324. mNear: {
  50325. type: "f",
  50326. value: 1
  50327. },
  50328. mFar: {
  50329. type: "f",
  50330. value: 2e3
  50331. },
  50332. opacity: {
  50333. type: "f",
  50334. value: 1
  50335. }
  50336. },
  50337. vertexShader: n.ShaderChunk.depth_vert,
  50338. fragmentShader: n.ShaderChunk.depth_frag
  50339. },
  50340. normal: {
  50341. uniforms: {
  50342. opacity: {
  50343. type: "f",
  50344. value: 1
  50345. }
  50346. },
  50347. vertexShader: n.ShaderChunk.normal_vert,
  50348. fragmentShader: n.ShaderChunk.normal_frag
  50349. },
  50350. cube: {
  50351. uniforms: {
  50352. tCube: {
  50353. type: "t",
  50354. value: null
  50355. },
  50356. tFlip: {
  50357. type: "f",
  50358. value: -1
  50359. }
  50360. },
  50361. vertexShader: n.ShaderChunk.cube_vert,
  50362. fragmentShader: n.ShaderChunk.cube_frag
  50363. },
  50364. equirect: {
  50365. uniforms: {
  50366. tEquirect: {
  50367. type: "t",
  50368. value: null
  50369. },
  50370. tFlip: {
  50371. type: "f",
  50372. value: -1
  50373. }
  50374. },
  50375. vertexShader: n.ShaderChunk.equirect_vert,
  50376. fragmentShader: n.ShaderChunk.equirect_frag
  50377. },
  50378. depthRGBA: {
  50379. uniforms: {},
  50380. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50381. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50382. },
  50383. distanceRGBA: {
  50384. uniforms: {
  50385. lightPos: {
  50386. type: "v3",
  50387. value: new n.Vector3(0,0,0)
  50388. }
  50389. },
  50390. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50391. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50392. }
  50393. },
  50394. n.WebGLRenderer = function(e) {
  50395. function t() {
  50396. return null === ye ? Oe : 1
  50397. }
  50398. function i(e, t, i, n) {
  50399. se === !0 && (e *= n,
  50400. t *= n,
  50401. i *= n),
  50402. Ye.clearColor(e, t, i, n)
  50403. }
  50404. function r() {
  50405. Ye.init(),
  50406. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50407. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50408. i(Se.r, Se.g, Se.b, Me)
  50409. }
  50410. function o() {
  50411. Ae = null,
  50412. be = null,
  50413. Ee = "",
  50414. Ie = -1,
  50415. Ye.reset()
  50416. }
  50417. function a(e) {
  50418. e.preventDefault(),
  50419. o(),
  50420. r(),
  50421. Xe.clear()
  50422. }
  50423. function s(e) {
  50424. var t = e.target;
  50425. t.removeEventListener("dispose", s),
  50426. h(t),
  50427. ke.textures--
  50428. }
  50429. function l(e) {
  50430. var t = e.target;
  50431. t.removeEventListener("dispose", l),
  50432. u(t),
  50433. ke.textures--
  50434. }
  50435. function c(e) {
  50436. var t = e.target;
  50437. t.removeEventListener("dispose", c),
  50438. d(t)
  50439. }
  50440. function h(e) {
  50441. var t = Xe.get(e);
  50442. if (e.image && t.__image__webglTextureCube)
  50443. Ge.deleteTexture(t.__image__webglTextureCube);
  50444. else {
  50445. if (void 0 === t.__webglInit)
  50446. return;
  50447. Ge.deleteTexture(t.__webglTexture)
  50448. }
  50449. Xe.delete(e)
  50450. }
  50451. function u(e) {
  50452. var t = Xe.get(e)
  50453. , i = Xe.get(e.texture);
  50454. if (e && void 0 !== i.__webglTexture) {
  50455. if (Ge.deleteTexture(i.__webglTexture),
  50456. e instanceof n.WebGLRenderTargetCube)
  50457. for (var r = 0; r < 6; r++)
  50458. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50459. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50460. else
  50461. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50462. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50463. Xe.delete(e.texture),
  50464. Xe.delete(e)
  50465. }
  50466. }
  50467. function d(e) {
  50468. p(e),
  50469. Xe.delete(e)
  50470. }
  50471. function p(e) {
  50472. var t = Xe.get(e).program;
  50473. e.program = void 0,
  50474. void 0 !== t && qe.releaseProgram(t)
  50475. }
  50476. function f(e, t, i, r) {
  50477. var o;
  50478. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50479. null === o))
  50480. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50481. void 0 === r && (r = 0),
  50482. Ye.initAttributes();
  50483. var a = i.attributes
  50484. , s = t.getAttributes()
  50485. , l = e.defaultAttributeValues;
  50486. for (var c in s) {
  50487. var h = s[c];
  50488. if (h >= 0) {
  50489. var u = a[c];
  50490. if (void 0 !== u) {
  50491. var d = u.itemSize
  50492. , p = Ze.getAttributeBuffer(u);
  50493. if (u instanceof n.InterleavedBufferAttribute) {
  50494. var f = u.data
  50495. , g = f.stride
  50496. , m = u.offset;
  50497. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50498. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50499. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50500. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50501. } else
  50502. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50503. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50504. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50505. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50506. } else if (void 0 !== l) {
  50507. var v = l[c];
  50508. if (void 0 !== v)
  50509. switch (v.length) {
  50510. case 2:
  50511. Ge.vertexAttrib2fv(h, v);
  50512. break;
  50513. case 3:
  50514. Ge.vertexAttrib3fv(h, v);
  50515. break;
  50516. case 4:
  50517. Ge.vertexAttrib4fv(h, v);
  50518. break;
  50519. default:
  50520. Ge.vertexAttrib1fv(h, v)
  50521. }
  50522. }
  50523. }
  50524. }
  50525. Ye.disableUnusedAttributes()
  50526. }
  50527. function g(e, t) {
  50528. return Math.abs(t[0]) - Math.abs(e[0])
  50529. }
  50530. function m(e, t) {
  50531. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50532. }
  50533. function v(e, t) {
  50534. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50535. }
  50536. function A(e, t, i, n, r) {
  50537. var o, a;
  50538. i.transparent ? (o = de,
  50539. a = ++pe) : (o = he,
  50540. a = ++ue);
  50541. var s = o[a];
  50542. void 0 !== s ? (s.id = e.id,
  50543. s.object = e,
  50544. s.geometry = t,
  50545. s.material = i,
  50546. s.z = Ve.z,
  50547. s.group = r) : (s = {
  50548. id: e.id,
  50549. object: e,
  50550. geometry: t,
  50551. material: i,
  50552. z: Ve.z,
  50553. group: r
  50554. },
  50555. o.push(s))
  50556. }
  50557. function y(e, t) {
  50558. if (e.visible !== !1) {
  50559. if (e.layers.test(t.layers))
  50560. if (e instanceof n.Light)
  50561. ce.push(e);
  50562. else if (e instanceof n.Sprite)
  50563. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50564. else if (e instanceof n.LensFlare)
  50565. me.push(e);
  50566. else if (e instanceof n.ImmediateRenderObject)
  50567. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50568. Ve.applyProjection(Fe)),
  50569. A(e, null, e.material, Ve.z, null);
  50570. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50571. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50572. var i = e.material;
  50573. if (i.visible === !0) {
  50574. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50575. Ve.applyProjection(Fe));
  50576. var r = Ze.update(e);
  50577. if (i instanceof n.MultiMaterial)
  50578. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50579. var c = o[s]
  50580. , h = a[c.materialIndex];
  50581. h.visible === !0 && A(e, r, h, Ve.z, c)
  50582. }
  50583. else
  50584. A(e, r, i, Ve.z, null)
  50585. }
  50586. }
  50587. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50588. y(u[s], t)
  50589. }
  50590. }
  50591. function C(e, t, i, r) {
  50592. for (var o = 0, a = e.length; o < a; o++) {
  50593. var s = e[o]
  50594. , l = s.object
  50595. , c = s.geometry
  50596. , h = void 0 === r ? s.material : r
  50597. , u = s.group;
  50598. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50599. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50600. l instanceof n.ImmediateRenderObject) {
  50601. E(h);
  50602. var d = w(t, i, h, l);
  50603. Ee = "",
  50604. l.render(function(e) {
  50605. ve.renderBufferImmediate(e, d, h)
  50606. })
  50607. } else
  50608. ve.renderBufferDirect(t, i, c, h, l, u)
  50609. }
  50610. }
  50611. function I(e, t, i) {
  50612. var r = Xe.get(e)
  50613. , o = qe.getParameters(e, Ue, t, i)
  50614. , a = qe.getProgramCode(e, o)
  50615. , s = r.program
  50616. , l = !0;
  50617. if (void 0 === s)
  50618. e.addEventListener("dispose", c);
  50619. else if (s.code !== a)
  50620. p(e);
  50621. else {
  50622. if (void 0 !== o.shaderID)
  50623. return;
  50624. l = !1
  50625. }
  50626. if (l) {
  50627. if (o.shaderID) {
  50628. var h = n.ShaderLib[o.shaderID];
  50629. r.__webglShader = {
  50630. name: e.type,
  50631. uniforms: n.UniformsUtils.clone(h.uniforms),
  50632. vertexShader: h.vertexShader,
  50633. fragmentShader: h.fragmentShader
  50634. }
  50635. } else
  50636. r.__webglShader = {
  50637. name: e.type,
  50638. uniforms: e.uniforms,
  50639. vertexShader: e.vertexShader,
  50640. fragmentShader: e.fragmentShader
  50641. };
  50642. e.__webglShader = r.__webglShader,
  50643. s = qe.acquireProgram(e, o, a),
  50644. r.program = s,
  50645. e.program = s
  50646. }
  50647. var u = s.getAttributes();
  50648. if (e.morphTargets) {
  50649. e.numSupportedMorphTargets = 0;
  50650. for (var d = 0; d < ve.maxMorphTargets; d++)
  50651. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50652. }
  50653. if (e.morphNormals) {
  50654. e.numSupportedMorphNormals = 0;
  50655. for (var d = 0; d < ve.maxMorphNormals; d++)
  50656. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50657. }
  50658. r.uniformsList = [];
  50659. var f = r.__webglShader.uniforms
  50660. , g = r.program.getUniforms();
  50661. for (var m in f) {
  50662. var v = g[m];
  50663. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50664. }
  50665. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50666. f.ambientLightColor.value = Ue.ambient,
  50667. f.directionalLights.value = Ue.directional,
  50668. f.spotLights.value = Ue.spot,
  50669. f.pointLights.value = Ue.point,
  50670. f.hemisphereLights.value = Ue.hemi,
  50671. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50672. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50673. f.spotShadowMap.value = Ue.spotShadowMap,
  50674. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50675. f.pointShadowMap.value = Ue.pointShadowMap,
  50676. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50677. r.hasDynamicUniforms = !1;
  50678. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50679. var C = r.uniformsList[A][0];
  50680. if (C.dynamic === !0) {
  50681. r.hasDynamicUniforms = !0;
  50682. break
  50683. }
  50684. }
  50685. }
  50686. function E(e) {
  50687. b(e),
  50688. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50689. Ye.setDepthFunc(e.depthFunc),
  50690. Ye.setDepthTest(e.depthTest),
  50691. Ye.setDepthWrite(e.depthWrite),
  50692. Ye.setColorWrite(e.colorWrite),
  50693. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50694. }
  50695. function b(e) {
  50696. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50697. Ye.setFlipSided(e.side === n.BackSide)
  50698. }
  50699. function w(e, t, i, r) {
  50700. xe = 0;
  50701. var o = Xe.get(i);
  50702. void 0 === o.program && (i.needsUpdate = !0),
  50703. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50704. i.needsUpdate && (I(i, t, r),
  50705. i.needsUpdate = !1);
  50706. var a = !1
  50707. , s = !1
  50708. , l = !1
  50709. , c = o.program
  50710. , h = c.getUniforms()
  50711. , u = o.__webglShader.uniforms;
  50712. if (c.id !== Ae && (Ge.useProgram(c.program),
  50713. Ae = c.id,
  50714. a = !0,
  50715. s = !0,
  50716. l = !0),
  50717. i.id !== Ie && (Ie = i.id,
  50718. s = !0),
  50719. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50720. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50721. e !== be && (be = e,
  50722. s = !0,
  50723. l = !0),
  50724. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50725. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50726. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50727. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50728. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50729. i.skinning)
  50730. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50731. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50732. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50733. if (void 0 !== h.boneTexture) {
  50734. var d = B();
  50735. Ge.uniform1i(h.boneTexture, d),
  50736. ve.setTexture(r.skeleton.boneTexture, d)
  50737. }
  50738. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50739. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50740. } else
  50741. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50742. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50743. t && i.fog && R(u, t),
  50744. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50745. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50746. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50747. u.mFar.value = e.far,
  50748. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50749. V(o.uniformsList)),
  50750. N(h, r),
  50751. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50752. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50753. c
  50754. }
  50755. function _(e, t, i) {
  50756. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50757. var a = e[r][0]
  50758. , s = a.onUpdateCallback;
  50759. void 0 !== s && (s.bind(a)(t, i),
  50760. n.push(e[r]))
  50761. }
  50762. V(n)
  50763. }
  50764. function T(e, t) {
  50765. e.opacity.value = t.opacity,
  50766. e.diffuse.value = t.color,
  50767. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50768. e.map.value = t.map,
  50769. e.specularMap.value = t.specularMap,
  50770. e.alphaMap.value = t.alphaMap,
  50771. t.aoMap && (e.aoMap.value = t.aoMap,
  50772. e.aoMapIntensity.value = t.aoMapIntensity);
  50773. var i;
  50774. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50775. void 0 !== i) {
  50776. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50777. var r = i.offset
  50778. , o = i.repeat;
  50779. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50780. }
  50781. e.envMap.value = t.envMap,
  50782. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50783. e.reflectivity.value = t.reflectivity,
  50784. e.refractionRatio.value = t.refractionRatio
  50785. }
  50786. function x(e, t) {
  50787. e.diffuse.value = t.color,
  50788. e.opacity.value = t.opacity
  50789. }
  50790. function S(e, t) {
  50791. e.dashSize.value = t.dashSize,
  50792. e.totalSize.value = t.dashSize + t.gapSize,
  50793. e.scale.value = t.scale
  50794. }
  50795. function M(e, t) {
  50796. if (e.diffuse.value = t.color,
  50797. e.opacity.value = t.opacity,
  50798. e.size.value = t.size * Oe,
  50799. e.scale.value = te.clientHeight / 2,
  50800. e.map.value = t.map,
  50801. null !== t.map) {
  50802. var i = t.map.offset
  50803. , n = t.map.repeat;
  50804. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50805. }
  50806. }
  50807. function R(e, t) {
  50808. e.fogColor.value = t.color,
  50809. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50810. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50811. }
  50812. function P(e, t) {
  50813. t.lightMap && (e.lightMap.value = t.lightMap,
  50814. e.lightMapIntensity.value = t.lightMapIntensity),
  50815. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50816. }
  50817. function O(e, t) {
  50818. e.specular.value = t.specular,
  50819. e.shininess.value = Math.max(t.shininess, 1e-4),
  50820. t.lightMap && (e.lightMap.value = t.lightMap,
  50821. e.lightMapIntensity.value = t.lightMapIntensity),
  50822. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50823. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50824. e.bumpScale.value = t.bumpScale),
  50825. t.normalMap && (e.normalMap.value = t.normalMap,
  50826. e.normalScale.value.copy(t.normalScale)),
  50827. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50828. e.displacementScale.value = t.displacementScale,
  50829. e.displacementBias.value = t.displacementBias)
  50830. }
  50831. function L(e, t) {
  50832. e.roughness.value = t.roughness,
  50833. e.metalness.value = t.metalness,
  50834. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50835. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50836. t.lightMap && (e.lightMap.value = t.lightMap,
  50837. e.lightMapIntensity.value = t.lightMapIntensity),
  50838. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50839. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50840. e.bumpScale.value = t.bumpScale),
  50841. t.normalMap && (e.normalMap.value = t.normalMap,
  50842. e.normalScale.value.copy(t.normalScale)),
  50843. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50844. e.displacementScale.value = t.displacementScale,
  50845. e.displacementBias.value = t.displacementBias),
  50846. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50847. }
  50848. function D(e, t) {
  50849. e.ambientLightColor.needsUpdate = t,
  50850. e.directionalLights.needsUpdate = t,
  50851. e.pointLights.needsUpdate = t,
  50852. e.spotLights.needsUpdate = t,
  50853. e.hemisphereLights.needsUpdate = t
  50854. }
  50855. function N(e, t) {
  50856. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50857. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50858. }
  50859. function B() {
  50860. var e = xe;
  50861. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50862. xe += 1,
  50863. e
  50864. }
  50865. function F(e, t, i, r) {
  50866. var o, a;
  50867. if ("1i" === t)
  50868. Ge.uniform1i(i, r);
  50869. else if ("1f" === t)
  50870. Ge.uniform1f(i, r);
  50871. else if ("2f" === t)
  50872. Ge.uniform2f(i, r[0], r[1]);
  50873. else if ("3f" === t)
  50874. Ge.uniform3f(i, r[0], r[1], r[2]);
  50875. else if ("4f" === t)
  50876. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50877. else if ("1iv" === t)
  50878. Ge.uniform1iv(i, r);
  50879. else if ("3iv" === t)
  50880. Ge.uniform3iv(i, r);
  50881. else if ("1fv" === t)
  50882. Ge.uniform1fv(i, r);
  50883. else if ("2fv" === t)
  50884. Ge.uniform2fv(i, r);
  50885. else if ("3fv" === t)
  50886. Ge.uniform3fv(i, r);
  50887. else if ("4fv" === t)
  50888. Ge.uniform4fv(i, r);
  50889. else if ("Matrix2fv" === t)
  50890. Ge.uniformMatrix2fv(i, !1, r);
  50891. else if ("Matrix3fv" === t)
  50892. Ge.uniformMatrix3fv(i, !1, r);
  50893. else if ("Matrix4fv" === t)
  50894. Ge.uniformMatrix4fv(i, !1, r);
  50895. else if ("i" === t)
  50896. Ge.uniform1i(i, r);
  50897. else if ("f" === t)
  50898. Ge.uniform1f(i, r);
  50899. else if ("v2" === t)
  50900. Ge.uniform2f(i, r.x, r.y);
  50901. else if ("v3" === t)
  50902. Ge.uniform3f(i, r.x, r.y, r.z);
  50903. else if ("v4" === t)
  50904. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50905. else if ("c" === t)
  50906. Ge.uniform3f(i, r.r, r.g, r.b);
  50907. else if ("s" === t) {
  50908. var s = e.properties;
  50909. for (var l in s) {
  50910. var c = s[l]
  50911. , h = i[l]
  50912. , u = r[l];
  50913. F(c, c.type, h, u)
  50914. }
  50915. } else if ("sa" === t)
  50916. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50917. for (var l in s) {
  50918. var c = s[l]
  50919. , h = i[d][l]
  50920. , u = r[d][l];
  50921. F(c, c.type, h, u)
  50922. }
  50923. else if ("iv1" === t)
  50924. Ge.uniform1iv(i, r);
  50925. else if ("iv" === t)
  50926. Ge.uniform3iv(i, r);
  50927. else if ("fv1" === t)
  50928. Ge.uniform1fv(i, r);
  50929. else if ("fv" === t)
  50930. Ge.uniform3fv(i, r);
  50931. else if ("v2v" === t) {
  50932. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50933. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50934. f += 2)
  50935. e._array[f + 0] = r[d].x,
  50936. e._array[f + 1] = r[d].y;
  50937. Ge.uniform2fv(i, e._array)
  50938. } else if ("v3v" === t) {
  50939. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50940. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50941. m += 3)
  50942. e._array[m + 0] = r[d].x,
  50943. e._array[m + 1] = r[d].y,
  50944. e._array[m + 2] = r[d].z;
  50945. Ge.uniform3fv(i, e._array)
  50946. } else if ("v4v" === t) {
  50947. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50948. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50949. v += 4)
  50950. e._array[v + 0] = r[d].x,
  50951. e._array[v + 1] = r[d].y,
  50952. e._array[v + 2] = r[d].z,
  50953. e._array[v + 3] = r[d].w;
  50954. Ge.uniform4fv(i, e._array)
  50955. } else if ("m2" === t)
  50956. Ge.uniformMatrix2fv(i, !1, r.elements);
  50957. else if ("m3" === t)
  50958. Ge.uniformMatrix3fv(i, !1, r.elements);
  50959. else if ("m3v" === t) {
  50960. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50961. for (var d = 0, g = r.length; d < g; d++)
  50962. r[d].flattenToArrayOffset(e._array, 9 * d);
  50963. Ge.uniformMatrix3fv(i, !1, e._array)
  50964. } else if ("m4" === t)
  50965. Ge.uniformMatrix4fv(i, !1, r.elements);
  50966. else if ("m4v" === t) {
  50967. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50968. for (var d = 0, g = r.length; d < g; d++)
  50969. r[d].flattenToArrayOffset(e._array, 16 * d);
  50970. Ge.uniformMatrix4fv(i, !1, e._array)
  50971. } else if ("t" === t) {
  50972. if (o = r,
  50973. a = B(),
  50974. Ge.uniform1i(i, a),
  50975. !o)
  50976. return;
  50977. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50978. } else if ("tv" === t) {
  50979. void 0 === e._array && (e._array = []);
  50980. for (var d = 0, g = e.value.length; d < g; d++)
  50981. e._array[d] = B();
  50982. Ge.uniform1iv(i, e._array);
  50983. for (var d = 0, g = e.value.length; d < g; d++)
  50984. o = e.value[d],
  50985. a = e._array[d],
  50986. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50987. } else
  50988. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50989. }
  50990. function V(e) {
  50991. for (var t = 0, i = e.length; t < i; t++) {
  50992. var n = e[t][0];
  50993. if (n.needsUpdate !== !1) {
  50994. var r = n.type
  50995. , o = e[t][1]
  50996. , a = n.value;
  50997. F(n, r, o, a)
  50998. }
  50999. }
  51000. }
  51001. function U(e, t) {
  51002. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51003. for (Ue.shadowsPointLight = 0,
  51004. i = 0,
  51005. r = e.length; i < r; i++)
  51006. if (o = e[i],
  51007. a = o.color,
  51008. s = o.intensity,
  51009. l = o.distance,
  51010. o instanceof n.AmbientLight)
  51011. c += a.r * s,
  51012. h += a.g * s,
  51013. u += a.b * s;
  51014. else if (o instanceof n.DirectionalLight) {
  51015. var A = Ke.get(o);
  51016. A.color.copy(o.color).multiplyScalar(o.intensity),
  51017. A.direction.setFromMatrixPosition(o.matrixWorld),
  51018. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51019. A.direction.sub(Ve),
  51020. A.direction.transformDirection(d),
  51021. A.shadow = o.castShadow,
  51022. o.castShadow && (A.shadowBias = o.shadow.bias,
  51023. A.shadowRadius = o.shadow.radius,
  51024. A.shadowMapSize = o.shadow.mapSize,
  51025. Ue.shadows[v++] = o),
  51026. Ue.directionalShadowMap[p] = o.shadow.map,
  51027. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51028. Ue.directional[p++] = A
  51029. } else if (o instanceof n.SpotLight) {
  51030. var A = Ke.get(o);
  51031. A.position.setFromMatrixPosition(o.matrixWorld),
  51032. A.position.applyMatrix4(d),
  51033. A.color.copy(a).multiplyScalar(s),
  51034. A.distance = l,
  51035. A.direction.setFromMatrixPosition(o.matrixWorld),
  51036. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51037. A.direction.sub(Ve),
  51038. A.direction.transformDirection(d),
  51039. A.coneCos = Math.cos(o.angle),
  51040. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51041. A.decay = 0 === o.distance ? 0 : o.decay,
  51042. A.shadow = o.castShadow,
  51043. o.castShadow && (A.shadowBias = o.shadow.bias,
  51044. A.shadowRadius = o.shadow.radius,
  51045. A.shadowMapSize = o.shadow.mapSize,
  51046. Ue.shadows[v++] = o),
  51047. Ue.spotShadowMap[g] = o.shadow.map,
  51048. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51049. Ue.spot[g++] = A
  51050. } else if (o instanceof n.PointLight) {
  51051. var A = Ke.get(o);
  51052. A.position.setFromMatrixPosition(o.matrixWorld),
  51053. A.position.applyMatrix4(d),
  51054. A.color.copy(o.color).multiplyScalar(o.intensity),
  51055. A.distance = o.distance,
  51056. A.decay = 0 === o.distance ? 0 : o.decay,
  51057. A.shadow = o.castShadow,
  51058. o.castShadow && (A.shadowBias = o.shadow.bias,
  51059. A.shadowRadius = o.shadow.radius,
  51060. A.shadowMapSize = o.shadow.mapSize,
  51061. Ue.shadows[v++] = o),
  51062. Ue.pointShadowMap[f] = o.shadow.map,
  51063. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51064. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51065. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51066. Ue.point[f++] = A
  51067. } else if (o instanceof n.HemisphereLight) {
  51068. var A = Ke.get(o);
  51069. A.direction.setFromMatrixPosition(o.matrixWorld),
  51070. A.direction.transformDirection(d),
  51071. A.direction.normalize(),
  51072. A.skyColor.copy(o.color).multiplyScalar(s),
  51073. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51074. Ue.hemi[m++] = A
  51075. }
  51076. Ue.ambient[0] = c,
  51077. Ue.ambient[1] = h,
  51078. Ue.ambient[2] = u,
  51079. Ue.directional.length = p,
  51080. Ue.spot.length = g,
  51081. Ue.point.length = f,
  51082. Ue.hemi.length = m,
  51083. Ue.shadows.length = v,
  51084. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51085. }
  51086. function k(e, t, i) {
  51087. var r;
  51088. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51089. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51090. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51091. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51092. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51093. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51094. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51095. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51096. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51097. r = We.get("EXT_texture_filter_anisotropic")) {
  51098. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51099. return;
  51100. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51101. return;
  51102. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51103. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51104. }
  51105. }
  51106. function H(e, t, i) {
  51107. void 0 === e.__webglInit && (e.__webglInit = !0,
  51108. t.addEventListener("dispose", s),
  51109. e.__webglTexture = Ge.createTexture(),
  51110. ke.textures++),
  51111. Ye.activeTexture(Ge.TEXTURE0 + i),
  51112. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51113. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51114. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51115. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51116. var r = G(t.image, je.maxTextureSize);
  51117. W(t) && z(r) === !1 && (r = j(r));
  51118. var o = z(r)
  51119. , a = ee(t.format)
  51120. , l = ee(t.type);
  51121. k(Ge.TEXTURE_2D, t, o);
  51122. var c, h = t.mipmaps;
  51123. if (t instanceof n.DataTexture)
  51124. if (h.length > 0 && o) {
  51125. for (var u = 0, d = h.length; u < d; u++)
  51126. c = h[u],
  51127. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51128. t.generateMipmaps = !1
  51129. } else
  51130. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51131. else if (t instanceof n.CompressedTexture)
  51132. for (var u = 0, d = h.length; u < d; u++)
  51133. c = h[u],
  51134. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51135. else if (h.length > 0 && o) {
  51136. for (var u = 0, d = h.length; u < d; u++)
  51137. c = h[u],
  51138. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51139. t.generateMipmaps = !1
  51140. } else
  51141. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51142. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51143. e.__version = t.version,
  51144. t.onUpdate && t.onUpdate(t)
  51145. }
  51146. function G(e, t) {
  51147. if (e.width > t || e.height > t) {
  51148. var i = t / Math.max(e.width, e.height)
  51149. , n = document.createElement("canvas");
  51150. n.width = Math.floor(e.width * i),
  51151. n.height = Math.floor(e.height * i);
  51152. var r = n.getContext("2d");
  51153. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51154. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51155. n
  51156. }
  51157. return e
  51158. }
  51159. function z(e) {
  51160. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51161. }
  51162. function W(e) {
  51163. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51164. }
  51165. function j(e) {
  51166. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51167. var t = document.createElement("canvas");
  51168. t.width = n.Math.nearestPowerOfTwo(e.width),
  51169. t.height = n.Math.nearestPowerOfTwo(e.height);
  51170. var i = t.getContext("2d");
  51171. return i.drawImage(e, 0, 0, t.width, t.height),
  51172. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51173. t
  51174. }
  51175. return e
  51176. }
  51177. function Y(e, t) {
  51178. var i = Xe.get(e);
  51179. if (6 === e.image.length)
  51180. if (e.version > 0 && i.__version !== e.version) {
  51181. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51182. i.__image__webglTextureCube = Ge.createTexture(),
  51183. ke.textures++),
  51184. Ye.activeTexture(Ge.TEXTURE0 + t),
  51185. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51186. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51187. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51188. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51189. var c = a[0]
  51190. , h = z(c)
  51191. , u = ee(e.format)
  51192. , d = ee(e.type);
  51193. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51194. for (var l = 0; l < 6; l++)
  51195. if (r)
  51196. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51197. p = f[g],
  51198. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51199. else
  51200. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51201. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51202. i.__version = e.version,
  51203. e.onUpdate && e.onUpdate(e)
  51204. } else
  51205. Ye.activeTexture(Ge.TEXTURE0 + t),
  51206. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51207. }
  51208. function X(e, t) {
  51209. Ye.activeTexture(Ge.TEXTURE0 + t),
  51210. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51211. }
  51212. function Z(e, t, i, n) {
  51213. var r = ee(t.texture.format)
  51214. , o = ee(t.texture.type);
  51215. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51216. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51217. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51218. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51219. }
  51220. function q(e, t) {
  51221. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51222. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51223. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51224. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51225. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51226. }
  51227. function K(e) {
  51228. var t = Xe.get(e)
  51229. , i = e instanceof n.WebGLRenderTargetCube;
  51230. if (i) {
  51231. t.__webglDepthbuffer = [];
  51232. for (var r = 0; r < 6; r++)
  51233. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51234. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51235. q(t.__webglDepthbuffer[r], e)
  51236. } else
  51237. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51238. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51239. q(t.__webglDepthbuffer, e);
  51240. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51241. }
  51242. function Q(e) {
  51243. var t = Xe.get(e)
  51244. , i = Xe.get(e.texture);
  51245. e.addEventListener("dispose", l),
  51246. i.__webglTexture = Ge.createTexture(),
  51247. ke.textures++;
  51248. var r = e instanceof n.WebGLRenderTargetCube
  51249. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51250. if (r) {
  51251. t.__webglFramebuffer = [];
  51252. for (var a = 0; a < 6; a++)
  51253. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51254. } else
  51255. t.__webglFramebuffer = Ge.createFramebuffer();
  51256. if (r) {
  51257. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51258. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51259. for (var a = 0; a < 6; a++)
  51260. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51261. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51262. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51263. } else
  51264. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51265. k(Ge.TEXTURE_2D, e.texture, o),
  51266. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51267. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51268. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51269. e.depthBuffer && K(e)
  51270. }
  51271. function J(e) {
  51272. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51273. , i = Xe.get(e.texture).__webglTexture;
  51274. Ye.bindTexture(t, i),
  51275. Ge.generateMipmap(t),
  51276. Ye.bindTexture(t, null)
  51277. }
  51278. function $(e) {
  51279. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51280. }
  51281. function ee(e) {
  51282. var t;
  51283. if (e === n.RepeatWrapping)
  51284. return Ge.REPEAT;
  51285. if (e === n.ClampToEdgeWrapping)
  51286. return Ge.CLAMP_TO_EDGE;
  51287. if (e === n.MirroredRepeatWrapping)
  51288. return Ge.MIRRORED_REPEAT;
  51289. if (e === n.NearestFilter)
  51290. return Ge.NEAREST;
  51291. if (e === n.NearestMipMapNearestFilter)
  51292. return Ge.NEAREST_MIPMAP_NEAREST;
  51293. if (e === n.NearestMipMapLinearFilter)
  51294. return Ge.NEAREST_MIPMAP_LINEAR;
  51295. if (e === n.LinearFilter)
  51296. return Ge.LINEAR;
  51297. if (e === n.LinearMipMapNearestFilter)
  51298. return Ge.LINEAR_MIPMAP_NEAREST;
  51299. if (e === n.LinearMipMapLinearFilter)
  51300. return Ge.LINEAR_MIPMAP_LINEAR;
  51301. if (e === n.UnsignedByteType)
  51302. return Ge.UNSIGNED_BYTE;
  51303. if (e === n.UnsignedShort4444Type)
  51304. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51305. if (e === n.UnsignedShort5551Type)
  51306. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51307. if (e === n.UnsignedShort565Type)
  51308. return Ge.UNSIGNED_SHORT_5_6_5;
  51309. if (e === n.ByteType)
  51310. return Ge.BYTE;
  51311. if (e === n.ShortType)
  51312. return Ge.SHORT;
  51313. if (e === n.UnsignedShortType)
  51314. return Ge.UNSIGNED_SHORT;
  51315. if (e === n.IntType)
  51316. return Ge.INT;
  51317. if (e === n.UnsignedIntType)
  51318. return Ge.UNSIGNED_INT;
  51319. if (e === n.FloatType)
  51320. return Ge.FLOAT;
  51321. if (t = We.get("OES_texture_half_float"),
  51322. null !== t && e === n.HalfFloatType)
  51323. return t.HALF_FLOAT_OES;
  51324. if (e === n.AlphaFormat)
  51325. return Ge.ALPHA;
  51326. if (e === n.RGBFormat)
  51327. return Ge.RGB;
  51328. if (e === n.RGBAFormat)
  51329. return Ge.RGBA;
  51330. if (e === n.LuminanceFormat)
  51331. return Ge.LUMINANCE;
  51332. if (e === n.LuminanceAlphaFormat)
  51333. return Ge.LUMINANCE_ALPHA;
  51334. if (e === n.AddEquation)
  51335. return Ge.FUNC_ADD;
  51336. if (e === n.SubtractEquation)
  51337. return Ge.FUNC_SUBTRACT;
  51338. if (e === n.ReverseSubtractEquation)
  51339. return Ge.FUNC_REVERSE_SUBTRACT;
  51340. if (e === n.ZeroFactor)
  51341. return Ge.ZERO;
  51342. if (e === n.OneFactor)
  51343. return Ge.ONE;
  51344. if (e === n.SrcColorFactor)
  51345. return Ge.SRC_COLOR;
  51346. if (e === n.OneMinusSrcColorFactor)
  51347. return Ge.ONE_MINUS_SRC_COLOR;
  51348. if (e === n.SrcAlphaFactor)
  51349. return Ge.SRC_ALPHA;
  51350. if (e === n.OneMinusSrcAlphaFactor)
  51351. return Ge.ONE_MINUS_SRC_ALPHA;
  51352. if (e === n.DstAlphaFactor)
  51353. return Ge.DST_ALPHA;
  51354. if (e === n.OneMinusDstAlphaFactor)
  51355. return Ge.ONE_MINUS_DST_ALPHA;
  51356. if (e === n.DstColorFactor)
  51357. return Ge.DST_COLOR;
  51358. if (e === n.OneMinusDstColorFactor)
  51359. return Ge.ONE_MINUS_DST_COLOR;
  51360. if (e === n.SrcAlphaSaturateFactor)
  51361. return Ge.SRC_ALPHA_SATURATE;
  51362. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51363. null !== t) {
  51364. if (e === n.RGB_S3TC_DXT1_Format)
  51365. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51366. if (e === n.RGBA_S3TC_DXT1_Format)
  51367. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51368. if (e === n.RGBA_S3TC_DXT3_Format)
  51369. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51370. if (e === n.RGBA_S3TC_DXT5_Format)
  51371. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51372. }
  51373. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51374. null !== t) {
  51375. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51376. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51377. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51378. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51379. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51380. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51381. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51382. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51383. }
  51384. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51385. null !== t && e === n.RGB_ETC1_Format)
  51386. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51387. if (t = We.get("EXT_blend_minmax"),
  51388. null !== t) {
  51389. if (e === n.MinEquation)
  51390. return t.MIN_EXT;
  51391. if (e === n.MaxEquation)
  51392. return t.MAX_EXT
  51393. }
  51394. return 0
  51395. }
  51396. console.log("THREE.WebGLRenderer", n.REVISION),
  51397. e = e || {};
  51398. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51399. , ie = void 0 !== e.context ? e.context : null
  51400. , ne = void 0 !== e.alpha && e.alpha
  51401. , re = void 0 === e.depth || e.depth
  51402. , oe = void 0 === e.stencil || e.stencil
  51403. , ae = void 0 !== e.antialias && e.antialias
  51404. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51405. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51406. , ce = []
  51407. , he = []
  51408. , ue = -1
  51409. , de = []
  51410. , pe = -1
  51411. , fe = new Float32Array(8)
  51412. , ge = []
  51413. , me = [];
  51414. this.domElement = te,
  51415. this.context = null,
  51416. this.autoClear = !0,
  51417. this.autoClearColor = !0,
  51418. this.autoClearDepth = !0,
  51419. this.autoClearStencil = !0,
  51420. this.sortObjects = !0,
  51421. this.gammaFactor = 2,
  51422. this.gammaInput = !1,
  51423. this.gammaOutput = !1,
  51424. this.physicallyCorrectLights = !1,
  51425. this.toneMapping = n.LinearToneMapping,
  51426. this.toneMappingExposure = 1,
  51427. this.toneMappingWhitePoint = 1,
  51428. this.maxMorphTargets = 8,
  51429. this.maxMorphNormals = 4,
  51430. this.autoScaleCubemaps = !0;
  51431. var ve = this
  51432. , Ae = null
  51433. , ye = null
  51434. , Ce = null
  51435. , Ie = -1
  51436. , Ee = ""
  51437. , be = null
  51438. , we = new n.Vector4
  51439. , _e = null
  51440. , Te = new n.Vector4
  51441. , xe = 0
  51442. , Se = new n.Color(0)
  51443. , Me = 0
  51444. , Re = te.width
  51445. , Pe = te.height
  51446. , Oe = 1
  51447. , Le = new n.Vector4(0,0,Re,Pe)
  51448. , De = !1
  51449. , Ne = new n.Vector4(0,0,Re,Pe)
  51450. , Be = new n.Frustum
  51451. , Fe = new n.Matrix4
  51452. , Ve = new n.Vector3
  51453. , Ue = {
  51454. hash: "",
  51455. ambient: [0, 0, 0],
  51456. directional: [],
  51457. directionalShadowMap: [],
  51458. directionalShadowMatrix: [],
  51459. spot: [],
  51460. spotShadowMap: [],
  51461. spotShadowMatrix: [],
  51462. point: [],
  51463. pointShadowMap: [],
  51464. pointShadowMatrix: [],
  51465. hemi: [],
  51466. shadows: [],
  51467. shadowsPointLight: 0
  51468. }
  51469. , ke = {
  51470. geometries: 0,
  51471. textures: 0
  51472. }
  51473. , He = {
  51474. calls: 0,
  51475. vertices: 0,
  51476. faces: 0,
  51477. points: 0
  51478. };
  51479. this.info = {
  51480. render: He,
  51481. memory: ke,
  51482. programs: null
  51483. };
  51484. var Ge;
  51485. try {
  51486. var ze = {
  51487. alpha: ne,
  51488. depth: re,
  51489. stencil: oe,
  51490. antialias: ae,
  51491. premultipliedAlpha: se,
  51492. preserveDrawingBuffer: le
  51493. };
  51494. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51495. null === Ge)
  51496. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51497. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51498. return {
  51499. rangeMin: 1,
  51500. rangeMax: 1,
  51501. precision: 1
  51502. }
  51503. }
  51504. ),
  51505. te.addEventListener("webglcontextlost", a, !1)
  51506. } catch (e) {
  51507. console.error("THREE.WebGLRenderer: " + e)
  51508. }
  51509. var We = new n.WebGLExtensions(Ge);
  51510. We.get("OES_texture_float"),
  51511. We.get("OES_texture_float_linear"),
  51512. We.get("OES_texture_half_float"),
  51513. We.get("OES_texture_half_float_linear"),
  51514. We.get("OES_standard_derivatives"),
  51515. We.get("ANGLE_instanced_arrays"),
  51516. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51517. var je = new n.WebGLCapabilities(Ge,We,e)
  51518. , Ye = new n.WebGLState(Ge,We,ee)
  51519. , Xe = new n.WebGLProperties
  51520. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51521. , qe = new n.WebGLPrograms(this,je)
  51522. , Ke = new n.WebGLLights;
  51523. this.info.programs = qe.programs;
  51524. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51525. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51526. r(),
  51527. this.context = Ge,
  51528. this.capabilities = je,
  51529. this.extensions = We,
  51530. this.properties = Xe,
  51531. this.state = Ye;
  51532. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51533. this.shadowMap = $e;
  51534. var et = new n.SpritePlugin(this,ge)
  51535. , tt = new n.LensFlarePlugin(this,me);
  51536. this.getContext = function() {
  51537. return Ge
  51538. }
  51539. ,
  51540. this.getContextAttributes = function() {
  51541. return Ge.getContextAttributes()
  51542. }
  51543. ,
  51544. this.forceContextLoss = function() {
  51545. We.get("WEBGL_lose_context").loseContext()
  51546. }
  51547. ,
  51548. this.getMaxAnisotropy = function() {
  51549. var e;
  51550. return function() {
  51551. if (void 0 !== e)
  51552. return e;
  51553. var t = We.get("EXT_texture_filter_anisotropic");
  51554. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51555. }
  51556. }(),
  51557. this.getPrecision = function() {
  51558. return je.precision
  51559. }
  51560. ,
  51561. this.getPixelRatio = function() {
  51562. return Oe
  51563. }
  51564. ,
  51565. this.setPixelRatio = function(e) {
  51566. void 0 !== e && (Oe = e,
  51567. this.setSize(Ne.z, Ne.w, !1))
  51568. }
  51569. ,
  51570. this.getSize = function() {
  51571. return {
  51572. width: Re,
  51573. height: Pe
  51574. }
  51575. }
  51576. ,
  51577. this.setSize = function(e, t, i, devicePixelRatio) {
  51578. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51579. Re = e,
  51580. Pe = t,
  51581. te.width = e * Oe,
  51582. te.height = t * Oe,
  51583. i !== !1 && (te.style.width = e + "px",
  51584. te.style.height = t + "px"),
  51585. this.setViewport(0, 0, e, t)
  51586. }
  51587. ,
  51588. this.setViewport = function(e, t, i, n) {
  51589. Ye.viewport(Ne.set(e, t, i, n))
  51590. }
  51591. ,
  51592. this.setScissor = function(e, t, i, n) {
  51593. Ye.scissor(Le.set(e, t, i, n))
  51594. }
  51595. ,
  51596. this.setScissorTest = function(e) {
  51597. Ye.setScissorTest(De = e)
  51598. }
  51599. ,
  51600. this.getClearColor = function() {
  51601. return Se
  51602. }
  51603. ,
  51604. this.setClearColor = function(e, t) {
  51605. Se.set(e),
  51606. Me = void 0 !== t ? t : 1,
  51607. i(Se.r, Se.g, Se.b, Me)
  51608. }
  51609. ,
  51610. this.getClearAlpha = function() {
  51611. return Me
  51612. }
  51613. ,
  51614. this.setClearAlpha = function(e) {
  51615. Me = e,
  51616. i(Se.r, Se.g, Se.b, Me)
  51617. }
  51618. ,
  51619. this.clear = function(e, t, i) {
  51620. var n = 0;
  51621. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51622. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51623. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51624. Ge.clear(n)
  51625. }
  51626. ,
  51627. this.clearColor = function() {
  51628. this.clear(!0, !1, !1)
  51629. }
  51630. ,
  51631. this.clearDepth = function() {
  51632. this.clear(!1, !0, !1)
  51633. }
  51634. ,
  51635. this.clearStencil = function() {
  51636. this.clear(!1, !1, !0)
  51637. }
  51638. ,
  51639. this.clearTarget = function(e, t, i, n) {
  51640. this.setRenderTarget(e),
  51641. this.clear(t, i, n)
  51642. }
  51643. ,
  51644. this.resetGLState = o,
  51645. this.dispose = function() {
  51646. te.removeEventListener("webglcontextlost", a, !1)
  51647. }
  51648. ,
  51649. this.renderBufferImmediate = function(e, t, i) {
  51650. Ye.initAttributes();
  51651. var r = Xe.get(e);
  51652. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51653. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51654. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51655. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51656. var o = t.getAttributes();
  51657. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51658. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51659. Ye.enableAttribute(o.position),
  51660. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51661. e.hasNormals) {
  51662. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51663. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51664. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51665. var l = e.normalArray
  51666. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51667. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51668. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51669. l[a + 0] = c,
  51670. l[a + 1] = h,
  51671. l[a + 2] = u,
  51672. l[a + 3] = c,
  51673. l[a + 4] = h,
  51674. l[a + 5] = u,
  51675. l[a + 6] = c,
  51676. l[a + 7] = h,
  51677. l[a + 8] = u
  51678. }
  51679. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51680. Ye.enableAttribute(o.normal),
  51681. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51682. }
  51683. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51684. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51685. Ye.enableAttribute(o.uv),
  51686. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51687. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51688. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51689. Ye.enableAttribute(o.color),
  51690. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51691. Ye.disableUnusedAttributes(),
  51692. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51693. e.count = 0
  51694. }
  51695. ,
  51696. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51697. E(o);
  51698. var l = w(e, i, o, a)
  51699. , c = !1
  51700. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51701. h !== Ee && (Ee = h,
  51702. c = !0);
  51703. var u = a.morphTargetInfluences;
  51704. if (void 0 !== u) {
  51705. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51706. var v = u[p];
  51707. d.push([v, p])
  51708. }
  51709. d.sort(g),
  51710. d.length > 8 && (d.length = 8);
  51711. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51712. var v = d[p];
  51713. if (fe[p] = v[0],
  51714. 0 !== v[0]) {
  51715. var y = v[1];
  51716. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51717. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51718. } else
  51719. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51720. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51721. }
  51722. var C = l.getUniforms();
  51723. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51724. c = !0
  51725. }
  51726. var y = r.index
  51727. , I = r.attributes.position;
  51728. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51729. var b;
  51730. null !== y ? (b = Je,
  51731. b.setIndex(y)) : b = Qe,
  51732. c && (f(o, l, r),
  51733. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51734. var _ = 0
  51735. , T = 1 / 0;
  51736. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51737. var x = r.drawRange.start
  51738. , S = r.drawRange.count
  51739. , M = null !== s ? s.start : 0
  51740. , R = null !== s ? s.count : 1 / 0
  51741. , P = Math.max(_, x, M)
  51742. , O = Math.min(_ + T, x + S, M + R) - 1
  51743. , L = Math.max(0, O - P + 1);
  51744. if (a instanceof n.Mesh)
  51745. if (o.wireframe === !0)
  51746. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51747. b.setMode(Ge.LINES);
  51748. else
  51749. switch (a.drawMode) {
  51750. case n.TrianglesDrawMode:
  51751. b.setMode(Ge.TRIANGLES);
  51752. break;
  51753. case n.TriangleStripDrawMode:
  51754. b.setMode(Ge.TRIANGLE_STRIP);
  51755. break;
  51756. case n.TriangleFanDrawMode:
  51757. b.setMode(Ge.TRIANGLE_FAN)
  51758. }
  51759. else if (a instanceof n.Line) {
  51760. var D = o.linewidth;
  51761. void 0 === D && (D = 1),
  51762. Ye.setLineWidth(D * t()),
  51763. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51764. } else
  51765. a instanceof n.Points && b.setMode(Ge.POINTS);
  51766. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51767. }
  51768. ,
  51769. this.render = function(e, t, i, r) {
  51770. if (t instanceof n.Camera == !1)
  51771. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51772. var o = e.fog;
  51773. if (Ee = "",
  51774. Ie = -1,
  51775. be = null,
  51776. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51777. null === t.parent && t.updateMatrixWorld(),
  51778. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51779. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51780. Be.setFromMatrix(Fe),
  51781. ce.length = 0,
  51782. ue = -1,
  51783. pe = -1,
  51784. ge.length = 0,
  51785. me.length = 0,
  51786. y(e, t),
  51787. he.length = ue + 1,
  51788. de.length = pe + 1,
  51789. ve.sortObjects === !0 && (he.sort(m),
  51790. de.sort(v)),
  51791. U(ce, t),
  51792. $e.render(e, t),
  51793. He.calls = 0,
  51794. He.vertices = 0,
  51795. He.faces = 0,
  51796. He.points = 0,
  51797. void 0 === i && (i = null),
  51798. this.setRenderTarget(i),
  51799. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51800. e.overrideMaterial) {
  51801. var a = e.overrideMaterial;
  51802. C(he, t, o, a),
  51803. C(de, t, o, a)
  51804. } else
  51805. Ye.setBlending(n.NoBlending),
  51806. C(he, t, o),
  51807. C(de, t, o);
  51808. if (et.render(e, t),
  51809. tt.render(e, t, Te),
  51810. i) {
  51811. var s = i.texture;
  51812. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51813. }
  51814. Ye.setDepthTest(!0),
  51815. Ye.setDepthWrite(!0),
  51816. Ye.setColorWrite(!0)
  51817. }
  51818. ,
  51819. this.setFaceCulling = function(e, t) {
  51820. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51821. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51822. Ye.enable(Ge.CULL_FACE))
  51823. }
  51824. ,
  51825. this.setTexture = function(e, t) {
  51826. var i = Xe.get(e);
  51827. if (e.version > 0 && i.__version !== e.version) {
  51828. var n = e.image;
  51829. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51830. }
  51831. Ye.activeTexture(Ge.TEXTURE0 + t),
  51832. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51833. }
  51834. ,
  51835. this.getCurrentRenderTarget = function() {
  51836. return ye
  51837. }
  51838. ,
  51839. this.setRenderTarget = function(e) {
  51840. ye = e,
  51841. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51842. var t, i = e instanceof n.WebGLRenderTargetCube;
  51843. if (e) {
  51844. var r = Xe.get(e);
  51845. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51846. we.copy(e.scissor),
  51847. _e = e.scissorTest,
  51848. Te.copy(e.viewport)
  51849. } else
  51850. t = null,
  51851. we.copy(Le).multiplyScalar(Oe),
  51852. _e = De,
  51853. Te.copy(Ne).multiplyScalar(Oe);
  51854. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51855. Ce = t),
  51856. Ye.scissor(we),
  51857. Ye.setScissorTest(_e),
  51858. Ye.viewport(Te),
  51859. i) {
  51860. var o = Xe.get(e.texture);
  51861. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51862. }
  51863. }
  51864. ,
  51865. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51866. if (e instanceof n.WebGLRenderTarget == !1)
  51867. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51868. var s = Xe.get(e).__webglFramebuffer;
  51869. if (s) {
  51870. var l = !1;
  51871. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51872. l = !0);
  51873. try {
  51874. var c = e.texture;
  51875. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51876. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51877. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51878. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51879. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51880. } finally {
  51881. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51882. }
  51883. }
  51884. }
  51885. }
  51886. ,
  51887. n.WebGLRenderTarget = function(e, t, i) {
  51888. this.uuid = n.Math.generateUUID(),
  51889. this.width = e,
  51890. this.height = t,
  51891. this.scissor = new n.Vector4(0,0,e,t),
  51892. this.scissorTest = !1,
  51893. this.viewport = new n.Vector4(0,0,e,t),
  51894. i = i || {},
  51895. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51896. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51897. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51898. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51899. }
  51900. ,
  51901. n.WebGLRenderTarget.prototype = {
  51902. constructor: n.WebGLRenderTarget,
  51903. setSize: function(e, t) {
  51904. this.width === e && this.height === t || (this.width = e,
  51905. this.height = t,
  51906. this.dispose()),
  51907. this.viewport.set(0, 0, e, t),
  51908. this.scissor.set(0, 0, e, t)
  51909. },
  51910. clone: function() {
  51911. return (new this.constructor).copy(this)
  51912. },
  51913. copy: function(e) {
  51914. return this.width = e.width,
  51915. this.height = e.height,
  51916. this.viewport.copy(e.viewport),
  51917. this.texture = e.texture.clone(),
  51918. this.depthBuffer = e.depthBuffer,
  51919. this.stencilBuffer = e.stencilBuffer,
  51920. this
  51921. },
  51922. dispose: function() {
  51923. this.dispatchEvent({
  51924. type: "dispose"
  51925. })
  51926. }
  51927. },
  51928. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51929. n.WebGLRenderTargetCube = function(e, t, i) {
  51930. n.WebGLRenderTarget.call(this, e, t, i),
  51931. this.activeCubeFace = 0,
  51932. this.activeMipMapLevel = 0
  51933. }
  51934. ,
  51935. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51936. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51937. n.WebGLBufferRenderer = function(e, t, i) {
  51938. function r(e) {
  51939. s = e
  51940. }
  51941. function o(t, n) {
  51942. e.drawArrays(s, t, n),
  51943. i.calls++,
  51944. i.vertices += n,
  51945. s === e.TRIANGLES && (i.faces += n / 3)
  51946. }
  51947. function a(r) {
  51948. var o = t.get("ANGLE_instanced_arrays");
  51949. if (null === o)
  51950. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51951. var a = r.attributes.position
  51952. , l = 0;
  51953. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51954. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51955. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51956. i.calls++,
  51957. i.vertices += l * r.maxInstancedCount,
  51958. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51959. }
  51960. var s;
  51961. this.setMode = r,
  51962. this.render = o,
  51963. this.renderInstances = a
  51964. }
  51965. ,
  51966. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51967. function n(e) {
  51968. s = e
  51969. }
  51970. function r(i) {
  51971. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51972. c = 4) : (l = e.UNSIGNED_SHORT,
  51973. c = 2)
  51974. }
  51975. function o(t, n) {
  51976. e.drawElements(s, n, l, t * c),
  51977. i.calls++,
  51978. i.vertices += n,
  51979. s === e.TRIANGLES && (i.faces += n / 3)
  51980. }
  51981. function a(n, r, o) {
  51982. var a = t.get("ANGLE_instanced_arrays");
  51983. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51984. i.calls++,
  51985. i.vertices += o * n.maxInstancedCount,
  51986. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51987. }
  51988. var s, l, c;
  51989. this.setMode = n,
  51990. this.setIndex = r,
  51991. this.render = o,
  51992. this.renderInstances = a
  51993. }
  51994. ,
  51995. n.WebGLExtensions = function(e) {
  51996. var t = {};
  51997. this.get = function(i) {
  51998. if (void 0 !== t[i])
  51999. return t[i];
  52000. var n;
  52001. switch (i) {
  52002. case "EXT_texture_filter_anisotropic":
  52003. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52004. break;
  52005. case "WEBGL_compressed_texture_s3tc":
  52006. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52007. break;
  52008. case "WEBGL_compressed_texture_pvrtc":
  52009. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52010. break;
  52011. case "WEBGL_compressed_texture_etc1":
  52012. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52013. break;
  52014. default:
  52015. n = e.getExtension(i)
  52016. }
  52017. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52018. t[i] = n,
  52019. n
  52020. }
  52021. }
  52022. ,
  52023. n.WebGLCapabilities = function(e, t, i) {
  52024. function n(t) {
  52025. if ("highp" === t) {
  52026. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52027. return "highp";
  52028. t = "mediump"
  52029. }
  52030. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52031. }
  52032. this.getMaxPrecision = n,
  52033. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52034. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52035. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52036. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52037. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52038. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52039. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52040. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52041. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52042. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52043. this.vertexTextures = this.maxVertexTextures > 0,
  52044. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52045. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52046. var r = n(this.precision);
  52047. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52048. this.precision = r),
  52049. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52050. }
  52051. ,
  52052. n.WebGLGeometries = function(e, t, i) {
  52053. function r(e) {
  52054. var t = e.geometry;
  52055. if (void 0 !== h[t.id])
  52056. return h[t.id];
  52057. t.addEventListener("dispose", o);
  52058. var r;
  52059. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52060. r = t._bufferGeometry),
  52061. h[t.id] = r,
  52062. i.memory.geometries++,
  52063. r
  52064. }
  52065. function o(e) {
  52066. var n = e.target
  52067. , r = h[n.id];
  52068. null !== r.index && s(r.index),
  52069. l(r.attributes),
  52070. n.removeEventListener("dispose", o),
  52071. delete h[n.id];
  52072. var a = t.get(n);
  52073. a.wireframe && s(a.wireframe),
  52074. t.delete(n);
  52075. var c = t.get(r);
  52076. c.wireframe && s(c.wireframe),
  52077. t.delete(r),
  52078. i.memory.geometries--
  52079. }
  52080. function a(e) {
  52081. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52082. }
  52083. function s(t) {
  52084. var i = a(t);
  52085. void 0 !== i && (e.deleteBuffer(i),
  52086. c(t))
  52087. }
  52088. function l(e) {
  52089. for (var t in e)
  52090. s(e[t])
  52091. }
  52092. function c(e) {
  52093. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52094. }
  52095. var h = {};
  52096. this.get = r
  52097. }
  52098. ,
  52099. n.WebGLLights = function() {
  52100. var e = {};
  52101. this.get = function(t) {
  52102. if (void 0 !== e[t.id])
  52103. return e[t.id];
  52104. var i;
  52105. switch (t.type) {
  52106. case "DirectionalLight":
  52107. i = {
  52108. direction: new n.Vector3,
  52109. color: new n.Color,
  52110. shadow: !1,
  52111. shadowBias: 0,
  52112. shadowRadius: 1,
  52113. shadowMapSize: new n.Vector2
  52114. };
  52115. break;
  52116. case "SpotLight":
  52117. i = {
  52118. position: new n.Vector3,
  52119. direction: new n.Vector3,
  52120. color: new n.Color,
  52121. distance: 0,
  52122. coneCos: 0,
  52123. penumbraCos: 0,
  52124. decay: 0,
  52125. shadow: !1,
  52126. shadowBias: 0,
  52127. shadowRadius: 1,
  52128. shadowMapSize: new n.Vector2
  52129. };
  52130. break;
  52131. case "PointLight":
  52132. i = {
  52133. position: new n.Vector3,
  52134. color: new n.Color,
  52135. distance: 0,
  52136. decay: 0,
  52137. shadow: !1,
  52138. shadowBias: 0,
  52139. shadowRadius: 1,
  52140. shadowMapSize: new n.Vector2
  52141. };
  52142. break;
  52143. case "HemisphereLight":
  52144. i = {
  52145. direction: new n.Vector3,
  52146. skyColor: new n.Color,
  52147. groundColor: new n.Color
  52148. }
  52149. }
  52150. return e[t.id] = i,
  52151. i
  52152. }
  52153. }
  52154. ,
  52155. n.WebGLObjects = function(e, t, i) {
  52156. function r(t) {
  52157. var i = u.get(t);
  52158. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52159. var r = i.index
  52160. , a = i.attributes;
  52161. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52162. for (var s in a)
  52163. o(a[s], e.ARRAY_BUFFER);
  52164. var l = i.morphAttributes;
  52165. for (var s in l)
  52166. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52167. o(c[h], e.ARRAY_BUFFER);
  52168. return i
  52169. }
  52170. function o(e, i) {
  52171. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52172. , o = t.get(r);
  52173. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52174. }
  52175. function a(t, i, n) {
  52176. t.__webglBuffer = e.createBuffer(),
  52177. e.bindBuffer(n, t.__webglBuffer);
  52178. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52179. e.bufferData(n, i.array, r),
  52180. t.version = i.version
  52181. }
  52182. function s(t, i, n) {
  52183. e.bindBuffer(n, t.__webglBuffer),
  52184. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52185. i.updateRange.count = 0),
  52186. t.version = i.version
  52187. }
  52188. function l(e) {
  52189. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52190. }
  52191. function c(i) {
  52192. var r = t.get(i);
  52193. if (void 0 !== r.wireframe)
  52194. return r.wireframe;
  52195. var a = []
  52196. , s = i.index
  52197. , l = i.attributes
  52198. , c = l.position;
  52199. if (null !== s)
  52200. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52201. var g = d[p + 0]
  52202. , m = d[p + 1]
  52203. , v = d[p + 2];
  52204. h(u, g, m) && a.push(g, m),
  52205. h(u, m, v) && a.push(m, v),
  52206. h(u, v, g) && a.push(v, g)
  52207. }
  52208. else
  52209. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52210. var g = p + 0
  52211. , m = p + 1
  52212. , v = p + 2;
  52213. a.push(g, m, m, v, v, g)
  52214. }
  52215. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52216. , y = new n.BufferAttribute(new A(a),1);
  52217. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52218. r.wireframe = y,
  52219. y
  52220. }
  52221. function h(e, t, i) {
  52222. if (t > i) {
  52223. var n = t;
  52224. t = i,
  52225. i = n
  52226. }
  52227. var r = e[t];
  52228. return void 0 === r ? (e[t] = [i],
  52229. !0) : r.indexOf(i) === -1 && (r.push(i),
  52230. !0)
  52231. }
  52232. var u = new n.WebGLGeometries(e,t,i);
  52233. this.getAttributeBuffer = l,
  52234. this.getWireframeAttribute = c,
  52235. this.update = r
  52236. }
  52237. ,
  52238. n.WebGLProgram = function() {
  52239. function e(e) {
  52240. switch (e) {
  52241. case n.LinearEncoding:
  52242. return ["Linear", "( value )"];
  52243. case n.sRGBEncoding:
  52244. return ["sRGB", "( value )"];
  52245. case n.RGBEEncoding:
  52246. return ["RGBE", "( value )"];
  52247. case n.RGBM7Encoding:
  52248. return ["RGBM", "( value, 7.0 )"];
  52249. case n.RGBM16Encoding:
  52250. return ["RGBM", "( value, 16.0 )"];
  52251. case n.RGBDEncoding:
  52252. return ["RGBD", "( value, 256.0 )"];
  52253. case n.GammaEncoding:
  52254. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52255. default:
  52256. throw new Error("unsupported encoding: " + e)
  52257. }
  52258. }
  52259. function t(t, i) {
  52260. var n = e(i);
  52261. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52262. }
  52263. function i(t, i) {
  52264. var n = e(i);
  52265. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52266. }
  52267. function r(e, t) {
  52268. var i;
  52269. switch (t) {
  52270. case n.LinearToneMapping:
  52271. i = "Linear";
  52272. break;
  52273. case n.ReinhardToneMapping:
  52274. i = "Reinhard";
  52275. break;
  52276. case n.Uncharted2ToneMapping:
  52277. i = "Uncharted2";
  52278. break;
  52279. case n.CineonToneMapping:
  52280. i = "OptimizedCineon";
  52281. break;
  52282. default:
  52283. throw new Error("unsupported toneMapping: " + t)
  52284. }
  52285. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52286. }
  52287. function o(e, t, i) {
  52288. e = e || {};
  52289. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52290. return n.filter(c).join("\n")
  52291. }
  52292. function a(e) {
  52293. var t = [];
  52294. for (var i in e) {
  52295. var n = e[i];
  52296. n !== !1 && t.push("#define " + i + " " + n)
  52297. }
  52298. return t.join("\n")
  52299. }
  52300. function s(e, t, i) {
  52301. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52302. var a = e.getActiveUniform(t, o)
  52303. , s = a.name
  52304. , l = e.getUniformLocation(t, s)
  52305. , c = f.exec(s);
  52306. if (c) {
  52307. var h = c[1]
  52308. , u = c[2]
  52309. , d = n[h];
  52310. d || (d = n[h] = {}),
  52311. d[u] = l
  52312. } else if (c = g.exec(s)) {
  52313. var p = c[1]
  52314. , v = c[2]
  52315. , A = c[3]
  52316. , y = n[p];
  52317. y || (y = n[p] = []);
  52318. var C = y[v];
  52319. C || (C = y[v] = {}),
  52320. C[A] = l
  52321. } else if (c = m.exec(s)) {
  52322. var p = c[1];
  52323. n[p] = l
  52324. } else
  52325. n[s] = l
  52326. }
  52327. return n
  52328. }
  52329. function l(e, t, i) {
  52330. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52331. var a = e.getActiveAttrib(t, o)
  52332. , s = a.name;
  52333. n[s] = e.getAttribLocation(t, s)
  52334. }
  52335. return n
  52336. }
  52337. function c(e) {
  52338. return "" !== e
  52339. }
  52340. function h(e, t) {
  52341. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52342. }
  52343. function u(e) {
  52344. function t(e, t) {
  52345. var i = n.ShaderChunk[t];
  52346. if (void 0 === i)
  52347. throw new Error("Can not resolve #include <" + t + ">");
  52348. return u(i)
  52349. }
  52350. var i = /#include +<([\w\d.]+)>/g;
  52351. return e.replace(i, t)
  52352. }
  52353. function d(e) {
  52354. function t(e, t, i, n) {
  52355. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52356. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52357. return r
  52358. }
  52359. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52360. return e.replace(i, t)
  52361. }
  52362. var p = 0
  52363. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52364. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52365. , m = /^([\w\d_]+)\[0\]$/;
  52366. return function(e, f, g, m) {
  52367. var v = e.context
  52368. , A = g.extensions
  52369. , y = g.defines
  52370. , C = g.__webglShader.vertexShader
  52371. , I = g.__webglShader.fragmentShader
  52372. , E = "SHADOWMAP_TYPE_BASIC";
  52373. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52374. var b = "ENVMAP_TYPE_CUBE"
  52375. , w = "ENVMAP_MODE_REFLECTION"
  52376. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52377. if (m.envMap) {
  52378. switch (g.envMap.mapping) {
  52379. case n.CubeReflectionMapping:
  52380. case n.CubeRefractionMapping:
  52381. b = "ENVMAP_TYPE_CUBE";
  52382. break;
  52383. case n.CubeUVReflectionMapping:
  52384. case n.CubeUVRefractionMapping:
  52385. b = "ENVMAP_TYPE_CUBE_UV";
  52386. break;
  52387. case n.EquirectangularReflectionMapping:
  52388. case n.EquirectangularRefractionMapping:
  52389. b = "ENVMAP_TYPE_EQUIREC";
  52390. break;
  52391. case n.SphericalReflectionMapping:
  52392. b = "ENVMAP_TYPE_SPHERE"
  52393. }
  52394. switch (g.envMap.mapping) {
  52395. case n.CubeRefractionMapping:
  52396. case n.EquirectangularRefractionMapping:
  52397. w = "ENVMAP_MODE_REFRACTION"
  52398. }
  52399. switch (g.combine) {
  52400. case n.MultiplyOperation:
  52401. _ = "ENVMAP_BLENDING_MULTIPLY";
  52402. break;
  52403. case n.MixOperation:
  52404. _ = "ENVMAP_BLENDING_MIX";
  52405. break;
  52406. case n.AddOperation:
  52407. _ = "ENVMAP_BLENDING_ADD"
  52408. }
  52409. }
  52410. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52411. g instanceof n.RawShaderMaterial ? (T = "",
  52412. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52413. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52414. C = u(C, m),
  52415. C = h(C, m),
  52416. I = u(I, m),
  52417. I = h(I, m),
  52418. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52419. I = d(I));
  52420. var O = T + C
  52421. , L = x + I
  52422. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52423. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52424. v.attachShader(P, D),
  52425. v.attachShader(P, N),
  52426. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52427. v.linkProgram(P);
  52428. var B = v.getProgramInfoLog(P)
  52429. , F = v.getShaderInfoLog(D)
  52430. , V = v.getShaderInfoLog(N)
  52431. , U = !0
  52432. , k = !0;
  52433. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52434. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52435. k && (this.diagnostics = {
  52436. runnable: U,
  52437. material: g,
  52438. programLog: B,
  52439. vertexShader: {
  52440. log: F,
  52441. prefix: T
  52442. },
  52443. fragmentShader: {
  52444. log: V,
  52445. prefix: x
  52446. }
  52447. }),
  52448. v.deleteShader(D),
  52449. v.deleteShader(N);
  52450. var H;
  52451. this.getUniforms = function() {
  52452. return void 0 === H && (H = s(v, P)),
  52453. H
  52454. }
  52455. ;
  52456. var G;
  52457. return this.getAttributes = function() {
  52458. return void 0 === G && (G = l(v, P)),
  52459. G
  52460. }
  52461. ,
  52462. this.destroy = function() {
  52463. v.deleteProgram(P),
  52464. this.program = void 0
  52465. }
  52466. ,
  52467. Object.defineProperties(this, {
  52468. uniforms: {
  52469. get: function() {
  52470. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52471. this.getUniforms()
  52472. }
  52473. },
  52474. attributes: {
  52475. get: function() {
  52476. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52477. this.getAttributes()
  52478. }
  52479. }
  52480. }),
  52481. this.id = p++,
  52482. this.code = f,
  52483. this.usedTimes = 1,
  52484. this.program = P,
  52485. this.vertexShader = D,
  52486. this.fragmentShader = N,
  52487. this
  52488. }
  52489. }(),
  52490. n.WebGLPrograms = function(e, t) {
  52491. function i(e) {
  52492. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52493. return 1024;
  52494. var i = t.maxVertexUniforms
  52495. , r = Math.floor((i - 20) / 4)
  52496. , o = r;
  52497. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52498. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52499. o
  52500. }
  52501. function r(e, t) {
  52502. var i;
  52503. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52504. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52505. i
  52506. }
  52507. var o = []
  52508. , a = {
  52509. MeshDepthMaterial: "depth",
  52510. MeshNormalMaterial: "normal",
  52511. MeshBasicMaterial: "basic",
  52512. MeshLambertMaterial: "lambert",
  52513. MeshPhongMaterial: "phong",
  52514. MeshStandardMaterial: "standard",
  52515. LineBasicMaterial: "basic",
  52516. LineDashedMaterial: "dashed",
  52517. PointsMaterial: "points"
  52518. }
  52519. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52520. this.getParameters = function(o, s, l, c) {
  52521. var h = a[o.type]
  52522. , u = i(c)
  52523. , d = e.getPrecision();
  52524. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52525. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52526. var p = {
  52527. shaderID: h,
  52528. precision: d,
  52529. supportsVertexTextures: t.vertexTextures,
  52530. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52531. map: !!o.map,
  52532. mapEncoding: r(o.map, e.gammaInput),
  52533. envMap: !!o.envMap,
  52534. envMapMode: o.envMap && o.envMap.mapping,
  52535. envMapEncoding: r(o.envMap, e.gammaInput),
  52536. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52537. lightMap: !!o.lightMap,
  52538. aoMap: !!o.aoMap,
  52539. emissiveMap: !!o.emissiveMap,
  52540. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52541. bumpMap: !!o.bumpMap,
  52542. normalMap: !!o.normalMap,
  52543. displacementMap: !!o.displacementMap,
  52544. roughnessMap: !!o.roughnessMap,
  52545. metalnessMap: !!o.metalnessMap,
  52546. specularMap: !!o.specularMap,
  52547. alphaMap: !!o.alphaMap,
  52548. combine: o.combine,
  52549. vertexColors: o.vertexColors,
  52550. fog: l,
  52551. useFog: o.fog,
  52552. fogExp: l instanceof n.FogExp2,
  52553. flatShading: o.shading === n.FlatShading,
  52554. sizeAttenuation: o.sizeAttenuation,
  52555. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52556. skinning: o.skinning,
  52557. maxBones: u,
  52558. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52559. morphTargets: o.morphTargets,
  52560. morphNormals: o.morphNormals,
  52561. maxMorphTargets: e.maxMorphTargets,
  52562. maxMorphNormals: e.maxMorphNormals,
  52563. numDirLights: s.directional.length,
  52564. numPointLights: s.point.length,
  52565. numSpotLights: s.spot.length,
  52566. numHemiLights: s.hemi.length,
  52567. pointLightShadows: s.shadowsPointLight,
  52568. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52569. shadowMapType: e.shadowMap.type,
  52570. toneMapping: e.toneMapping,
  52571. physicallyCorrectLights: e.physicallyCorrectLights,
  52572. premultipliedAlpha: o.premultipliedAlpha,
  52573. alphaTest: o.alphaTest,
  52574. doubleSided: o.side === n.DoubleSide,
  52575. flipSided: o.side === n.BackSide
  52576. };
  52577. return p
  52578. }
  52579. ,
  52580. this.getProgramCode = function(e, t) {
  52581. var i = [];
  52582. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52583. i.push(e.vertexShader)),
  52584. void 0 !== e.defines)
  52585. for (var n in e.defines)
  52586. i.push(n),
  52587. i.push(e.defines[n]);
  52588. for (var r = 0; r < s.length; r++) {
  52589. var o = s[r];
  52590. i.push(o),
  52591. i.push(t[o])
  52592. }
  52593. return i.join()
  52594. }
  52595. ,
  52596. this.acquireProgram = function(t, i, r) {
  52597. for (var a, s = 0, l = o.length; s < l; s++) {
  52598. var c = o[s];
  52599. if (c.code === r) {
  52600. a = c,
  52601. ++a.usedTimes;
  52602. break
  52603. }
  52604. }
  52605. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52606. o.push(a)),
  52607. a
  52608. }
  52609. ,
  52610. this.releaseProgram = function(e) {
  52611. if (0 === --e.usedTimes) {
  52612. var t = o.indexOf(e);
  52613. o[t] = o[o.length - 1],
  52614. o.pop(),
  52615. e.destroy()
  52616. }
  52617. }
  52618. ,
  52619. this.programs = o
  52620. }
  52621. ,
  52622. n.WebGLProperties = function() {
  52623. var e = {};
  52624. this.get = function(t) {
  52625. var i = t.uuid
  52626. , n = e[i];
  52627. return void 0 === n && (n = {},
  52628. e[i] = n),
  52629. n
  52630. }
  52631. ,
  52632. this.delete = function(t) {
  52633. delete e[t.uuid]
  52634. }
  52635. ,
  52636. this.clear = function() {
  52637. e = {}
  52638. }
  52639. }
  52640. ,
  52641. n.WebGLShader = function() {
  52642. function e(e) {
  52643. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52644. t[i] = i + 1 + ": " + t[i];
  52645. return t.join("\n")
  52646. }
  52647. return function(t, i, n) {
  52648. var r = t.createShader(i);
  52649. return t.shaderSource(r, n),
  52650. t.compileShader(r),
  52651. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52652. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52653. r
  52654. }
  52655. }(),
  52656. n.WebGLShadowMap = function(e, t, i) {
  52657. function r(e, t, i, r) {
  52658. var o = e.geometry
  52659. , a = null
  52660. , s = v
  52661. , l = e.customDepthMaterial;
  52662. if (i && (s = A,
  52663. l = e.customDistanceMaterial),
  52664. l)
  52665. a = l;
  52666. else {
  52667. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52668. , h = e instanceof n.SkinnedMesh && t.skinning
  52669. , u = 0;
  52670. c && (u |= f),
  52671. h && (u |= g),
  52672. a = s[u]
  52673. }
  52674. return a.visible = t.visible,
  52675. a.wireframe = t.wireframe,
  52676. a.wireframeLinewidth = t.wireframeLinewidth,
  52677. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52678. a
  52679. }
  52680. function o(e, t, i) {
  52681. if (e.visible !== !1) {
  52682. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52683. var r = e.material;
  52684. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52685. p.push(e))
  52686. }
  52687. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52688. o(a[s], t, i)
  52689. }
  52690. }
  52691. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52692. var x = 0 !== (T & f)
  52693. , S = 0 !== (T & g)
  52694. , M = new n.ShaderMaterial({
  52695. uniforms: b,
  52696. vertexShader: E.vertexShader,
  52697. fragmentShader: E.fragmentShader,
  52698. morphTargets: x,
  52699. skinning: S
  52700. });
  52701. v[T] = M;
  52702. var R = new n.ShaderMaterial({
  52703. defines: {
  52704. USE_SHADOWMAP: ""
  52705. },
  52706. uniforms: _,
  52707. vertexShader: w.vertexShader,
  52708. fragmentShader: w.fragmentShader,
  52709. morphTargets: x,
  52710. skinning: S
  52711. });
  52712. A[T] = R
  52713. }
  52714. var P = this;
  52715. this.enabled = !1,
  52716. this.autoUpdate = !0,
  52717. this.needsUpdate = !1,
  52718. this.type = n.PCFShadowMap,
  52719. this.cullFace = n.CullFaceFront,
  52720. this.render = function(f, g) {
  52721. var m, v, A = t.shadows;
  52722. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52723. s.clearColor(1, 1, 1, 1),
  52724. s.disable(a.BLEND),
  52725. s.enable(a.CULL_FACE),
  52726. a.frontFace(a.CCW),
  52727. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52728. s.setDepthTest(!0),
  52729. s.setScissorTest(!1);
  52730. for (var E = 0, b = A.length; E < b; E++) {
  52731. var w = A[E]
  52732. , _ = w.shadow
  52733. , T = _.camera;
  52734. if (h.copy(_.mapSize),
  52735. w instanceof n.PointLight) {
  52736. m = 6,
  52737. v = !0;
  52738. var x = h.x
  52739. , S = h.y;
  52740. I[0].set(2 * x, S, x, S),
  52741. I[1].set(0, S, x, S),
  52742. I[2].set(3 * x, S, x, S),
  52743. I[3].set(x, S, x, S),
  52744. I[4].set(3 * x, 0, x, S),
  52745. I[5].set(x, 0, x, S),
  52746. h.x *= 4,
  52747. h.y *= 2
  52748. } else
  52749. m = 1,
  52750. v = !1;
  52751. if (null === _.map) {
  52752. var M = {
  52753. minFilter: n.NearestFilter,
  52754. magFilter: n.NearestFilter,
  52755. format: n.RGBAFormat
  52756. };
  52757. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52758. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52759. T.updateProjectionMatrix()
  52760. }
  52761. var R = _.map
  52762. , O = _.matrix;
  52763. d.setFromMatrixPosition(w.matrixWorld),
  52764. T.position.copy(d),
  52765. e.setRenderTarget(R),
  52766. e.clear();
  52767. for (var L = 0; L < m; L++) {
  52768. if (v) {
  52769. u.copy(T.position),
  52770. u.add(y[L]),
  52771. T.up.copy(C[L]),
  52772. T.lookAt(u);
  52773. var D = I[L];
  52774. s.viewport(D)
  52775. } else
  52776. u.setFromMatrixPosition(w.target.matrixWorld),
  52777. T.lookAt(u);
  52778. T.updateMatrixWorld(),
  52779. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52780. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52781. O.multiply(T.projectionMatrix),
  52782. O.multiply(T.matrixWorldInverse),
  52783. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52784. l.setFromMatrix(c),
  52785. p.length = 0,
  52786. o(f, g, T);
  52787. for (var N = 0, B = p.length; N < B; N++) {
  52788. var F = p[N]
  52789. , V = i.update(F)
  52790. , U = F.material;
  52791. if (U instanceof n.MultiMaterial)
  52792. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52793. var W = k[G]
  52794. , j = H[W.materialIndex];
  52795. if (j.visible === !0) {
  52796. var Y = r(F, j, v, d);
  52797. e.renderBufferDirect(T, null, V, Y, F, W)
  52798. }
  52799. }
  52800. else {
  52801. var Y = r(F, U, v, d);
  52802. e.renderBufferDirect(T, null, V, Y, F, null)
  52803. }
  52804. }
  52805. }
  52806. }
  52807. var X = e.getClearColor()
  52808. , Z = e.getClearAlpha();
  52809. e.setClearColor(X, Z),
  52810. s.enable(a.BLEND),
  52811. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52812. P.needsUpdate = !1
  52813. }
  52814. }
  52815. }
  52816. ,
  52817. n.WebGLState = function(e, t, i) {
  52818. var r = this
  52819. , o = new n.Vector4
  52820. , a = new Uint8Array(16)
  52821. , s = new Uint8Array(16)
  52822. , l = new Uint8Array(16)
  52823. , c = {}
  52824. , h = null
  52825. , u = null
  52826. , d = null
  52827. , p = null
  52828. , f = null
  52829. , g = null
  52830. , m = null
  52831. , v = null
  52832. , A = !1
  52833. , y = null
  52834. , C = null
  52835. , I = null
  52836. , E = null
  52837. , b = null
  52838. , w = null
  52839. , _ = null
  52840. , T = null
  52841. , x = null
  52842. , S = null
  52843. , M = null
  52844. , R = null
  52845. , P = null
  52846. , O = null
  52847. , L = null
  52848. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52849. , N = void 0
  52850. , B = {}
  52851. , F = new n.Vector4
  52852. , V = null
  52853. , U = null
  52854. , k = new n.Vector4
  52855. , H = new n.Vector4
  52856. , G = e.createTexture();
  52857. e.bindTexture(e.TEXTURE_2D, G),
  52858. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52859. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52860. this.init = function() {
  52861. this.clearColor(0, 0, 0, 1),
  52862. this.clearDepth(1),
  52863. this.clearStencil(0),
  52864. this.enable(e.DEPTH_TEST),
  52865. e.depthFunc(e.LEQUAL),
  52866. e.frontFace(e.CCW),
  52867. e.cullFace(e.BACK),
  52868. this.enable(e.CULL_FACE),
  52869. this.enable(e.BLEND),
  52870. e.blendEquation(e.FUNC_ADD),
  52871. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52872. }
  52873. ,
  52874. this.initAttributes = function() {
  52875. for (var e = 0, t = a.length; e < t; e++)
  52876. a[e] = 0
  52877. }
  52878. ,
  52879. this.enableAttribute = function(i) {
  52880. if (a[i] = 1,
  52881. 0 === s[i] && (e.enableVertexAttribArray(i),
  52882. s[i] = 1),
  52883. 0 !== l[i]) {
  52884. var n = t.get("ANGLE_instanced_arrays");
  52885. n.vertexAttribDivisorANGLE(i, 0),
  52886. l[i] = 0
  52887. }
  52888. }
  52889. ,
  52890. this.enableAttributeAndDivisor = function(t, i, n) {
  52891. a[t] = 1,
  52892. 0 === s[t] && (e.enableVertexAttribArray(t),
  52893. s[t] = 1),
  52894. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52895. l[t] = i)
  52896. }
  52897. ,
  52898. this.disableUnusedAttributes = function() {
  52899. for (var t = 0, i = s.length; t < i; t++)
  52900. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52901. s[t] = 0)
  52902. }
  52903. ,
  52904. this.enable = function(t) {
  52905. c[t] !== !0 && (e.enable(t),
  52906. c[t] = !0)
  52907. }
  52908. ,
  52909. this.disable = function(t) {
  52910. c[t] !== !1 && (e.disable(t),
  52911. c[t] = !1)
  52912. }
  52913. ,
  52914. this.getCompressedTextureFormats = function() {
  52915. if (null === h && (h = [],
  52916. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52917. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52918. h.push(i[n]);
  52919. return h
  52920. }
  52921. ,
  52922. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52923. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52924. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52925. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52926. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52927. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52928. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52929. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52930. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52931. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52932. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52933. u = t,
  52934. A = h),
  52935. t === n.CustomBlending ? (s = s || r,
  52936. l = l || o,
  52937. c = c || a,
  52938. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52939. d = r,
  52940. g = s),
  52941. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52942. p = o,
  52943. f = a,
  52944. m = l,
  52945. v = c)) : (d = null,
  52946. p = null,
  52947. f = null,
  52948. g = null,
  52949. m = null,
  52950. v = null)
  52951. }
  52952. ,
  52953. this.setDepthFunc = function(t) {
  52954. if (y !== t) {
  52955. if (t)
  52956. switch (t) {
  52957. case n.NeverDepth:
  52958. e.depthFunc(e.NEVER);
  52959. break;
  52960. case n.AlwaysDepth:
  52961. e.depthFunc(e.ALWAYS);
  52962. break;
  52963. case n.LessDepth:
  52964. e.depthFunc(e.LESS);
  52965. break;
  52966. case n.LessEqualDepth:
  52967. e.depthFunc(e.LEQUAL);
  52968. break;
  52969. case n.EqualDepth:
  52970. e.depthFunc(e.EQUAL);
  52971. break;
  52972. case n.GreaterEqualDepth:
  52973. e.depthFunc(e.GEQUAL);
  52974. break;
  52975. case n.GreaterDepth:
  52976. e.depthFunc(e.GREATER);
  52977. break;
  52978. case n.NotEqualDepth:
  52979. e.depthFunc(e.NOTEQUAL);
  52980. break;
  52981. default:
  52982. e.depthFunc(e.LEQUAL)
  52983. }
  52984. else
  52985. e.depthFunc(e.LEQUAL);
  52986. y = t
  52987. }
  52988. }
  52989. ,
  52990. this.setDepthTest = function(t) {
  52991. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52992. }
  52993. ,
  52994. this.setDepthWrite = function(t) {
  52995. C !== t && (e.depthMask(t),
  52996. C = t)
  52997. }
  52998. ,
  52999. this.setColorWrite = function(t) {
  53000. I !== t && (e.colorMask(t, t, t, t),
  53001. I = t)
  53002. }
  53003. ,
  53004. this.setStencilFunc = function(t, i, n) {
  53005. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53006. b = t,
  53007. w = i,
  53008. _ = n)
  53009. }
  53010. ,
  53011. this.setStencilOp = function(t, i, n) {
  53012. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53013. T = t,
  53014. x = i,
  53015. S = n)
  53016. }
  53017. ,
  53018. this.setStencilTest = function(t) {
  53019. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53020. }
  53021. ,
  53022. this.setStencilWrite = function(t) {
  53023. E !== t && (e.stencilMask(t),
  53024. E = t)
  53025. }
  53026. ,
  53027. this.setFlipSided = function(t) {
  53028. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53029. M = t)
  53030. }
  53031. ,
  53032. this.setLineWidth = function(t) {
  53033. t !== R && (e.lineWidth(t),
  53034. R = t)
  53035. }
  53036. ,
  53037. this.setPolygonOffset = function(t, i, n) {
  53038. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53039. !t || P === i && O === n || (e.polygonOffset(i, n),
  53040. P = i,
  53041. O = n)
  53042. }
  53043. ,
  53044. this.getScissorTest = function() {
  53045. return L
  53046. }
  53047. ,
  53048. this.setScissorTest = function(t) {
  53049. L = t,
  53050. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53051. }
  53052. ,
  53053. this.activeTexture = function(t) {
  53054. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53055. N !== t && (e.activeTexture(t),
  53056. N = t)
  53057. }
  53058. ,
  53059. this.bindTexture = function(t, i) {
  53060. void 0 === N && r.activeTexture();
  53061. var n = B[N];
  53062. void 0 === n && (n = {
  53063. type: void 0,
  53064. texture: void 0
  53065. },
  53066. B[N] = n),
  53067. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53068. n.type = t,
  53069. n.texture = i)
  53070. }
  53071. ,
  53072. this.compressedTexImage2D = function() {
  53073. try {
  53074. e.compressedTexImage2D.apply(e, arguments)
  53075. } catch (e) {
  53076. console.error(e)
  53077. }
  53078. }
  53079. ,
  53080. this.texImage2D = function() {
  53081. try {
  53082. e.texImage2D.apply(e, arguments)
  53083. } catch (e) {
  53084. console.error(e)
  53085. }
  53086. }
  53087. ,
  53088. this.clearColor = function(t, i, n, r) {
  53089. o.set(t, i, n, r),
  53090. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53091. F.copy(o))
  53092. }
  53093. ,
  53094. this.clearDepth = function(t) {
  53095. V !== t && (e.clearDepth(t),
  53096. V = t)
  53097. }
  53098. ,
  53099. this.clearStencil = function(t) {
  53100. U !== t && (e.clearStencil(t),
  53101. U = t)
  53102. }
  53103. ,
  53104. this.scissor = function(t) {
  53105. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53106. k.copy(t))
  53107. }
  53108. ,
  53109. this.viewport = function(t) {
  53110. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53111. H.copy(t))
  53112. }
  53113. ,
  53114. this.reset = function() {
  53115. for (var t = 0; t < s.length; t++)
  53116. 1 === s[t] && (e.disableVertexAttribArray(t),
  53117. s[t] = 0);
  53118. c = {},
  53119. h = null,
  53120. N = void 0,
  53121. B = {},
  53122. u = null,
  53123. I = null,
  53124. C = null,
  53125. E = null,
  53126. M = null
  53127. }
  53128. }
  53129. ,
  53130. n.LensFlarePlugin = function(e, t) {
  53131. function i() {
  53132. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53133. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53134. o = p.createBuffer(),
  53135. a = p.createBuffer(),
  53136. p.bindBuffer(p.ARRAY_BUFFER, o),
  53137. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53138. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53139. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53140. u = p.createTexture(),
  53141. d = p.createTexture(),
  53142. f.bindTexture(p.TEXTURE_2D, u),
  53143. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53144. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53145. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53146. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53147. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53148. f.bindTexture(p.TEXTURE_2D, d),
  53149. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53150. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53151. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53152. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53153. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53154. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53155. var i;
  53156. i = h ? {
  53157. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53158. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53159. } : {
  53160. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53161. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53162. },
  53163. s = r(i),
  53164. l = {
  53165. vertex: p.getAttribLocation(s, "position"),
  53166. uv: p.getAttribLocation(s, "uv")
  53167. },
  53168. c = {
  53169. renderType: p.getUniformLocation(s, "renderType"),
  53170. map: p.getUniformLocation(s, "map"),
  53171. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53172. opacity: p.getUniformLocation(s, "opacity"),
  53173. color: p.getUniformLocation(s, "color"),
  53174. scale: p.getUniformLocation(s, "scale"),
  53175. rotation: p.getUniformLocation(s, "rotation"),
  53176. screenPosition: p.getUniformLocation(s, "screenPosition")
  53177. }
  53178. }
  53179. function r(t) {
  53180. var i = p.createProgram()
  53181. , n = p.createShader(p.FRAGMENT_SHADER)
  53182. , r = p.createShader(p.VERTEX_SHADER)
  53183. , o = "precision " + e.getPrecision() + " float;\n";
  53184. return p.shaderSource(n, o + t.fragmentShader),
  53185. p.shaderSource(r, o + t.vertexShader),
  53186. p.compileShader(n),
  53187. p.compileShader(r),
  53188. p.attachShader(i, n),
  53189. p.attachShader(i, r),
  53190. p.linkProgram(i),
  53191. i
  53192. }
  53193. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53194. this.render = function(r, g, m) {
  53195. if (0 !== t.length) {
  53196. var v = new n.Vector3
  53197. , A = m.w / m.z
  53198. , y = .5 * m.z
  53199. , C = .5 * m.w
  53200. , I = 16 / m.w
  53201. , E = new n.Vector2(I * A,I)
  53202. , b = new n.Vector3(1,1,0)
  53203. , w = new n.Vector2(1,1);
  53204. void 0 === s && i(),
  53205. p.useProgram(s),
  53206. f.initAttributes(),
  53207. f.enableAttribute(l.vertex),
  53208. f.enableAttribute(l.uv),
  53209. f.disableUnusedAttributes(),
  53210. p.uniform1i(c.occlusionMap, 0),
  53211. p.uniform1i(c.map, 1),
  53212. p.bindBuffer(p.ARRAY_BUFFER, o),
  53213. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53214. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53215. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53216. f.disable(p.CULL_FACE),
  53217. f.setDepthWrite(!1);
  53218. for (var _ = 0, T = t.length; _ < T; _++) {
  53219. I = 16 / m.w,
  53220. E.set(I * A, I);
  53221. var x = t[_];
  53222. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53223. v.applyMatrix4(g.matrixWorldInverse),
  53224. v.applyProjection(g.projectionMatrix),
  53225. b.copy(v),
  53226. w.x = b.x * y + y,
  53227. w.y = b.y * C + C,
  53228. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53229. f.activeTexture(p.TEXTURE0),
  53230. f.bindTexture(p.TEXTURE_2D, null),
  53231. f.activeTexture(p.TEXTURE1),
  53232. f.bindTexture(p.TEXTURE_2D, u),
  53233. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53234. p.uniform1i(c.renderType, 0),
  53235. p.uniform2f(c.scale, E.x, E.y),
  53236. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53237. f.disable(p.BLEND),
  53238. f.enable(p.DEPTH_TEST),
  53239. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53240. f.activeTexture(p.TEXTURE0),
  53241. f.bindTexture(p.TEXTURE_2D, d),
  53242. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53243. p.uniform1i(c.renderType, 1),
  53244. f.disable(p.DEPTH_TEST),
  53245. f.activeTexture(p.TEXTURE1),
  53246. f.bindTexture(p.TEXTURE_2D, u),
  53247. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53248. x.positionScreen.copy(b),
  53249. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53250. p.uniform1i(c.renderType, 2),
  53251. f.enable(p.BLEND);
  53252. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53253. var R = x.lensFlares[S];
  53254. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53255. b.y = R.y,
  53256. b.z = R.z,
  53257. I = R.size * R.scale / m.w,
  53258. E.x = I * A,
  53259. E.y = I,
  53260. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53261. p.uniform2f(c.scale, E.x, E.y),
  53262. p.uniform1f(c.rotation, R.rotation),
  53263. p.uniform1f(c.opacity, R.opacity),
  53264. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53265. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53266. e.setTexture(R.texture, 1),
  53267. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53268. }
  53269. }
  53270. }
  53271. f.enable(p.CULL_FACE),
  53272. f.enable(p.DEPTH_TEST),
  53273. f.setDepthWrite(!0),
  53274. e.resetGLState()
  53275. }
  53276. }
  53277. }
  53278. ,
  53279. n.SpritePlugin = function(e, t) {
  53280. function i() {
  53281. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53282. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53283. a = d.createBuffer(),
  53284. s = d.createBuffer(),
  53285. d.bindBuffer(d.ARRAY_BUFFER, a),
  53286. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53287. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53288. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53289. l = r(),
  53290. c = {
  53291. position: d.getAttribLocation(l, "position"),
  53292. uv: d.getAttribLocation(l, "uv")
  53293. },
  53294. h = {
  53295. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53296. uvScale: d.getUniformLocation(l, "uvScale"),
  53297. rotation: d.getUniformLocation(l, "rotation"),
  53298. scale: d.getUniformLocation(l, "scale"),
  53299. color: d.getUniformLocation(l, "color"),
  53300. map: d.getUniformLocation(l, "map"),
  53301. opacity: d.getUniformLocation(l, "opacity"),
  53302. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53303. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53304. fogType: d.getUniformLocation(l, "fogType"),
  53305. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53306. fogNear: d.getUniformLocation(l, "fogNear"),
  53307. fogFar: d.getUniformLocation(l, "fogFar"),
  53308. fogColor: d.getUniformLocation(l, "fogColor"),
  53309. alphaTest: d.getUniformLocation(l, "alphaTest")
  53310. };
  53311. var i = document.createElement("canvas");
  53312. i.width = 8,
  53313. i.height = 8;
  53314. var o = i.getContext("2d");
  53315. o.fillStyle = "white",
  53316. o.fillRect(0, 0, 8, 8),
  53317. u = new n.Texture(i),
  53318. u.needsUpdate = !0
  53319. }
  53320. function r() {
  53321. var t = d.createProgram()
  53322. , i = d.createShader(d.VERTEX_SHADER)
  53323. , n = d.createShader(d.FRAGMENT_SHADER);
  53324. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53325. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53326. d.compileShader(i),
  53327. d.compileShader(n),
  53328. d.attachShader(t, i),
  53329. d.attachShader(t, n),
  53330. d.linkProgram(t),
  53331. t
  53332. }
  53333. function o(e, t) {
  53334. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53335. }
  53336. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53337. this.render = function(r, v) {
  53338. if (0 !== t.length) {
  53339. void 0 === l && i(),
  53340. d.useProgram(l),
  53341. p.initAttributes(),
  53342. p.enableAttribute(c.position),
  53343. p.enableAttribute(c.uv),
  53344. p.disableUnusedAttributes(),
  53345. p.disable(d.CULL_FACE),
  53346. p.enable(d.BLEND),
  53347. d.bindBuffer(d.ARRAY_BUFFER, a),
  53348. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53349. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53350. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53351. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53352. p.activeTexture(d.TEXTURE0),
  53353. d.uniform1i(h.map, 0);
  53354. var A = 0
  53355. , y = 0
  53356. , C = r.fog;
  53357. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53358. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53359. d.uniform1f(h.fogFar, C.far),
  53360. d.uniform1i(h.fogType, 1),
  53361. A = 1,
  53362. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53363. d.uniform1i(h.fogType, 2),
  53364. A = 2,
  53365. y = 2)) : (d.uniform1i(h.fogType, 0),
  53366. A = 0,
  53367. y = 0);
  53368. for (var I = 0, E = t.length; I < E; I++) {
  53369. var b = t[I];
  53370. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53371. b.z = -b.modelViewMatrix.elements[14]
  53372. }
  53373. t.sort(o);
  53374. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53375. var b = t[I]
  53376. , _ = b.material;
  53377. d.uniform1f(h.alphaTest, _.alphaTest),
  53378. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53379. b.matrixWorld.decompose(f, g, m),
  53380. w[0] = m.x,
  53381. w[1] = m.y;
  53382. var T = 0;
  53383. r.fog && _.fog && (T = y),
  53384. A !== T && (d.uniform1i(h.fogType, T),
  53385. A = T),
  53386. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53387. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53388. d.uniform2f(h.uvScale, 1, 1)),
  53389. d.uniform1f(h.opacity, _.opacity),
  53390. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53391. d.uniform1f(h.rotation, _.rotation),
  53392. d.uniform2fv(h.scale, w),
  53393. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53394. p.setDepthTest(_.depthTest),
  53395. p.setDepthWrite(_.depthWrite),
  53396. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53397. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53398. }
  53399. p.enable(d.CULL_FACE),
  53400. e.resetGLState()
  53401. }
  53402. }
  53403. }
  53404. ,
  53405. Object.defineProperties(n.Box2.prototype, {
  53406. empty: {
  53407. value: function() {
  53408. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53409. this.isEmpty()
  53410. }
  53411. },
  53412. isIntersectionBox: {
  53413. value: function(e) {
  53414. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53415. this.intersectsBox(e)
  53416. }
  53417. }
  53418. }),
  53419. Object.defineProperties(n.Box3.prototype, {
  53420. empty: {
  53421. value: function() {
  53422. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53423. this.isEmpty()
  53424. }
  53425. },
  53426. isIntersectionBox: {
  53427. value: function(e) {
  53428. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53429. this.intersectsBox(e)
  53430. }
  53431. },
  53432. isIntersectionSphere: {
  53433. value: function(e) {
  53434. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53435. this.intersectsSphere(e)
  53436. }
  53437. }
  53438. }),
  53439. Object.defineProperties(n.Matrix3.prototype, {
  53440. multiplyVector3: {
  53441. value: function(e) {
  53442. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53443. e.applyMatrix3(this)
  53444. }
  53445. },
  53446. multiplyVector3Array: {
  53447. value: function(e) {
  53448. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53449. this.applyToVector3Array(e)
  53450. }
  53451. }
  53452. }),
  53453. Object.defineProperties(n.Matrix4.prototype, {
  53454. extractPosition: {
  53455. value: function(e) {
  53456. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53457. this.copyPosition(e)
  53458. }
  53459. },
  53460. setRotationFromQuaternion: {
  53461. value: function(e) {
  53462. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53463. this.makeRotationFromQuaternion(e)
  53464. }
  53465. },
  53466. multiplyVector3: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53469. e.applyProjection(this)
  53470. }
  53471. },
  53472. multiplyVector4: {
  53473. value: function(e) {
  53474. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53475. e.applyMatrix4(this)
  53476. }
  53477. },
  53478. multiplyVector3Array: {
  53479. value: function(e) {
  53480. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53481. this.applyToVector3Array(e)
  53482. }
  53483. },
  53484. rotateAxis: {
  53485. value: function(e) {
  53486. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53487. e.transformDirection(this)
  53488. }
  53489. },
  53490. crossVector: {
  53491. value: function(e) {
  53492. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53493. e.applyMatrix4(this)
  53494. }
  53495. },
  53496. translate: {
  53497. value: function(e) {
  53498. console.error("THREE.Matrix4: .translate() has been removed.")
  53499. }
  53500. },
  53501. rotateX: {
  53502. value: function(e) {
  53503. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53504. }
  53505. },
  53506. rotateY: {
  53507. value: function(e) {
  53508. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53509. }
  53510. },
  53511. rotateZ: {
  53512. value: function(e) {
  53513. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53514. }
  53515. },
  53516. rotateByAxis: {
  53517. value: function(e, t) {
  53518. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53519. }
  53520. }
  53521. }),
  53522. Object.defineProperties(n.Plane.prototype, {
  53523. isIntersectionLine: {
  53524. value: function(e) {
  53525. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53526. this.intersectsLine(e)
  53527. }
  53528. }
  53529. }),
  53530. Object.defineProperties(n.Quaternion.prototype, {
  53531. multiplyVector3: {
  53532. value: function(e) {
  53533. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53534. e.applyQuaternion(this)
  53535. }
  53536. }
  53537. }),
  53538. Object.defineProperties(n.Ray.prototype, {
  53539. isIntersectionBox: {
  53540. value: function(e) {
  53541. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53542. this.intersectsBox(e)
  53543. }
  53544. },
  53545. isIntersectionPlane: {
  53546. value: function(e) {
  53547. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53548. this.intersectsPlane(e)
  53549. }
  53550. },
  53551. isIntersectionSphere: {
  53552. value: function(e) {
  53553. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53554. this.intersectsSphere(e)
  53555. }
  53556. }
  53557. }),
  53558. Object.defineProperties(n.Vector3.prototype, {
  53559. setEulerFromRotationMatrix: {
  53560. value: function() {
  53561. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53562. }
  53563. },
  53564. setEulerFromQuaternion: {
  53565. value: function() {
  53566. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53567. }
  53568. },
  53569. getPositionFromMatrix: {
  53570. value: function(e) {
  53571. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53572. this.setFromMatrixPosition(e)
  53573. }
  53574. },
  53575. getScaleFromMatrix: {
  53576. value: function(e) {
  53577. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53578. this.setFromMatrixScale(e)
  53579. }
  53580. },
  53581. getColumnFromMatrix: {
  53582. value: function(e, t) {
  53583. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53584. this.setFromMatrixColumn(e, t)
  53585. }
  53586. }
  53587. }),
  53588. n.Face4 = function(e, t, i, r, o, a, s) {
  53589. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53590. new n.Face3(e,t,i,o,a,s)
  53591. }
  53592. ,
  53593. n.Vertex = function(e, t, i) {
  53594. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53595. new n.Vector3(e,t,i)
  53596. }
  53597. ,
  53598. Object.defineProperties(n.Object3D.prototype, {
  53599. eulerOrder: {
  53600. get: function() {
  53601. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53602. this.rotation.order
  53603. },
  53604. set: function(e) {
  53605. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53606. this.rotation.order = e
  53607. }
  53608. },
  53609. getChildByName: {
  53610. value: function(e) {
  53611. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53612. this.getObjectByName(e)
  53613. }
  53614. },
  53615. renderDepth: {
  53616. set: function(e) {
  53617. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53618. }
  53619. },
  53620. translate: {
  53621. value: function(e, t) {
  53622. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53623. this.translateOnAxis(t, e)
  53624. }
  53625. },
  53626. useQuaternion: {
  53627. get: function() {
  53628. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53629. },
  53630. set: function(e) {
  53631. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53632. }
  53633. }
  53634. }),
  53635. Object.defineProperties(n, {
  53636. PointCloud: {
  53637. value: function(e, t) {
  53638. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53639. new n.Points(e,t)
  53640. }
  53641. },
  53642. ParticleSystem: {
  53643. value: function(e, t) {
  53644. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53645. new n.Points(e,t)
  53646. }
  53647. }
  53648. }),
  53649. Object.defineProperties(n.Light.prototype, {
  53650. onlyShadow: {
  53651. set: function(e) {
  53652. console.warn("THREE.Light: .onlyShadow has been removed.")
  53653. }
  53654. },
  53655. shadowCameraFov: {
  53656. set: function(e) {
  53657. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53658. this.shadow.camera.fov = e
  53659. }
  53660. },
  53661. shadowCameraLeft: {
  53662. set: function(e) {
  53663. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53664. this.shadow.camera.left = e
  53665. }
  53666. },
  53667. shadowCameraRight: {
  53668. set: function(e) {
  53669. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53670. this.shadow.camera.right = e
  53671. }
  53672. },
  53673. shadowCameraTop: {
  53674. set: function(e) {
  53675. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53676. this.shadow.camera.top = e
  53677. }
  53678. },
  53679. shadowCameraBottom: {
  53680. set: function(e) {
  53681. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53682. this.shadow.camera.bottom = e
  53683. }
  53684. },
  53685. shadowCameraNear: {
  53686. set: function(e) {
  53687. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53688. this.shadow.camera.near = e
  53689. }
  53690. },
  53691. shadowCameraFar: {
  53692. set: function(e) {
  53693. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53694. this.shadow.camera.far = e
  53695. }
  53696. },
  53697. shadowCameraVisible: {
  53698. set: function(e) {
  53699. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53700. }
  53701. },
  53702. shadowBias: {
  53703. set: function(e) {
  53704. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53705. this.shadow.bias = e
  53706. }
  53707. },
  53708. shadowDarkness: {
  53709. set: function(e) {
  53710. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53711. }
  53712. },
  53713. shadowMapWidth: {
  53714. set: function(e) {
  53715. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53716. this.shadow.mapSize.width = e
  53717. }
  53718. },
  53719. shadowMapHeight: {
  53720. set: function(e) {
  53721. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53722. this.shadow.mapSize.height = e
  53723. }
  53724. }
  53725. }),
  53726. Object.defineProperties(n.BufferAttribute.prototype, {
  53727. length: {
  53728. get: function() {
  53729. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53730. this.array.length
  53731. }
  53732. }
  53733. }),
  53734. Object.defineProperties(n.BufferGeometry.prototype, {
  53735. drawcalls: {
  53736. get: function() {
  53737. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53738. this.groups
  53739. }
  53740. },
  53741. offsets: {
  53742. get: function() {
  53743. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53744. this.groups
  53745. }
  53746. },
  53747. addIndex: {
  53748. value: function(e) {
  53749. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53750. this.setIndex(e)
  53751. }
  53752. },
  53753. addDrawCall: {
  53754. value: function(e, t, i) {
  53755. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53756. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53757. this.addGroup(e, t)
  53758. }
  53759. },
  53760. clearDrawCalls: {
  53761. value: function() {
  53762. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53763. this.clearGroups()
  53764. }
  53765. },
  53766. computeTangents: {
  53767. value: function() {
  53768. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53769. }
  53770. },
  53771. computeOffsets: {
  53772. value: function() {
  53773. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53774. }
  53775. }
  53776. }),
  53777. Object.defineProperties(n.Material.prototype, {
  53778. wrapAround: {
  53779. get: function() {
  53780. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53781. },
  53782. set: function(e) {
  53783. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53784. }
  53785. },
  53786. wrapRGB: {
  53787. get: function() {
  53788. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53789. new n.Color
  53790. }
  53791. }
  53792. }),
  53793. Object.defineProperties(n, {
  53794. PointCloudMaterial: {
  53795. value: function(e) {
  53796. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53797. new n.PointsMaterial(e)
  53798. }
  53799. },
  53800. ParticleBasicMaterial: {
  53801. value: function(e) {
  53802. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53803. new n.PointsMaterial(e)
  53804. }
  53805. },
  53806. ParticleSystemMaterial: {
  53807. value: function(e) {
  53808. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53809. new n.PointsMaterial(e)
  53810. }
  53811. }
  53812. }),
  53813. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53814. metal: {
  53815. get: function() {
  53816. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53817. !1
  53818. },
  53819. set: function(e) {
  53820. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53821. }
  53822. }
  53823. }),
  53824. Object.defineProperties(n.ShaderMaterial.prototype, {
  53825. derivatives: {
  53826. get: function() {
  53827. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53828. this.extensions.derivatives
  53829. },
  53830. set: function(e) {
  53831. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53832. this.extensions.derivatives = e
  53833. }
  53834. }
  53835. }),
  53836. Object.defineProperties(n.WebGLRenderer.prototype, {
  53837. supportsFloatTextures: {
  53838. value: function() {
  53839. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53840. this.extensions.get("OES_texture_float")
  53841. }
  53842. },
  53843. supportsHalfFloatTextures: {
  53844. value: function() {
  53845. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53846. this.extensions.get("OES_texture_half_float")
  53847. }
  53848. },
  53849. supportsStandardDerivatives: {
  53850. value: function() {
  53851. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53852. this.extensions.get("OES_standard_derivatives")
  53853. }
  53854. },
  53855. supportsCompressedTextureS3TC: {
  53856. value: function() {
  53857. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53858. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53859. }
  53860. },
  53861. supportsCompressedTexturePVRTC: {
  53862. value: function() {
  53863. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53864. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53865. }
  53866. },
  53867. supportsBlendMinMax: {
  53868. value: function() {
  53869. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53870. this.extensions.get("EXT_blend_minmax")
  53871. }
  53872. },
  53873. supportsVertexTextures: {
  53874. value: function() {
  53875. return this.capabilities.vertexTextures
  53876. }
  53877. },
  53878. supportsInstancedArrays: {
  53879. value: function() {
  53880. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53881. this.extensions.get("ANGLE_instanced_arrays")
  53882. }
  53883. },
  53884. enableScissorTest: {
  53885. value: function(e) {
  53886. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53887. this.setScissorTest(e)
  53888. }
  53889. },
  53890. initMaterial: {
  53891. value: function() {
  53892. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53893. }
  53894. },
  53895. addPrePlugin: {
  53896. value: function() {
  53897. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53898. }
  53899. },
  53900. addPostPlugin: {
  53901. value: function() {
  53902. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53903. }
  53904. },
  53905. updateShadowMap: {
  53906. value: function() {
  53907. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53908. }
  53909. },
  53910. shadowMapEnabled: {
  53911. get: function() {
  53912. return this.shadowMap.enabled
  53913. },
  53914. set: function(e) {
  53915. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53916. this.shadowMap.enabled = e
  53917. }
  53918. },
  53919. shadowMapType: {
  53920. get: function() {
  53921. return this.shadowMap.type
  53922. },
  53923. set: function(e) {
  53924. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53925. this.shadowMap.type = e
  53926. }
  53927. },
  53928. shadowMapCullFace: {
  53929. get: function() {
  53930. return this.shadowMap.cullFace
  53931. },
  53932. set: function(e) {
  53933. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53934. this.shadowMap.cullFace = e
  53935. }
  53936. }
  53937. }),
  53938. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53939. wrapS: {
  53940. get: function() {
  53941. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53942. this.texture.wrapS
  53943. },
  53944. set: function(e) {
  53945. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53946. this.texture.wrapS = e
  53947. }
  53948. },
  53949. wrapT: {
  53950. get: function() {
  53951. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53952. this.texture.wrapT
  53953. },
  53954. set: function(e) {
  53955. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53956. this.texture.wrapT = e
  53957. }
  53958. },
  53959. magFilter: {
  53960. get: function() {
  53961. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53962. this.texture.magFilter
  53963. },
  53964. set: function(e) {
  53965. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53966. this.texture.magFilter = e
  53967. }
  53968. },
  53969. minFilter: {
  53970. get: function() {
  53971. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53972. this.texture.minFilter
  53973. },
  53974. set: function(e) {
  53975. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53976. this.texture.minFilter = e
  53977. }
  53978. },
  53979. anisotropy: {
  53980. get: function() {
  53981. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53982. this.texture.anisotropy
  53983. },
  53984. set: function(e) {
  53985. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53986. this.texture.anisotropy = e
  53987. }
  53988. },
  53989. offset: {
  53990. get: function() {
  53991. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53992. this.texture.offset
  53993. },
  53994. set: function(e) {
  53995. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53996. this.texture.offset = e
  53997. }
  53998. },
  53999. repeat: {
  54000. get: function() {
  54001. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54002. this.texture.repeat
  54003. },
  54004. set: function(e) {
  54005. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54006. this.texture.repeat = e
  54007. }
  54008. },
  54009. format: {
  54010. get: function() {
  54011. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54012. this.texture.format
  54013. },
  54014. set: function(e) {
  54015. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54016. this.texture.format = e
  54017. }
  54018. },
  54019. type: {
  54020. get: function() {
  54021. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54022. this.texture.type
  54023. },
  54024. set: function(e) {
  54025. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54026. this.texture.type = e
  54027. }
  54028. },
  54029. generateMipmaps: {
  54030. get: function() {
  54031. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54032. this.texture.generateMipmaps
  54033. },
  54034. set: function(e) {
  54035. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54036. this.texture.generateMipmaps = e
  54037. }
  54038. }
  54039. }),
  54040. n.GeometryUtils = {
  54041. merge: function(e, t, i) {
  54042. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54043. var r;
  54044. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54045. r = t.matrix,
  54046. t = t.geometry),
  54047. e.merge(t, r, i)
  54048. },
  54049. center: function(e) {
  54050. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54051. e.center()
  54052. }
  54053. },
  54054. n.ImageUtils = {
  54055. crossOrigin: void 0,
  54056. loadTexture: function(e, t, i, r) {
  54057. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54058. var o = new n.TextureLoader;
  54059. o.setCrossOrigin(this.crossOrigin);
  54060. var a = o.load(e, i, void 0, r);
  54061. return t && (a.mapping = t),
  54062. a
  54063. },
  54064. loadTextureCube: function(e, t, i, r) {
  54065. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54066. var o = new n.CubeTextureLoader;
  54067. o.setCrossOrigin(this.crossOrigin);
  54068. var a = o.load(e, i, void 0, r);
  54069. return t && (a.mapping = t),
  54070. a
  54071. },
  54072. loadCompressedTexture: function() {
  54073. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54074. },
  54075. loadCompressedTextureCube: function() {
  54076. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54077. }
  54078. },
  54079. n.Projector = function() {
  54080. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54081. this.projectVector = function(e, t) {
  54082. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54083. e.project(t)
  54084. }
  54085. ,
  54086. this.unprojectVector = function(e, t) {
  54087. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54088. e.unproject(t)
  54089. }
  54090. ,
  54091. this.pickingRay = function(e, t) {
  54092. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54093. }
  54094. }
  54095. ,
  54096. n.CanvasRenderer = function() {
  54097. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54098. this.domElement = document.createElement("canvas"),
  54099. this.clear = function() {}
  54100. ,
  54101. this.render = function() {}
  54102. ,
  54103. this.setClearColor = function() {}
  54104. ,
  54105. this.setSize = function() {}
  54106. }
  54107. ,
  54108. n.MeshFaceMaterial = n.MultiMaterial,
  54109. n.CurveUtils = {
  54110. tangentQuadraticBezier: function(e, t, i, n) {
  54111. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54112. },
  54113. tangentCubicBezier: function(e, t, i, n, r) {
  54114. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54115. },
  54116. tangentSpline: function(e, t, i, n, r) {
  54117. var o = 6 * e * e - 6 * e
  54118. , a = 3 * e * e - 4 * e + 1
  54119. , s = -6 * e * e + 6 * e
  54120. , l = 3 * e * e - 2 * e;
  54121. return o + a + s + l
  54122. },
  54123. interpolate: function(e, t, i, n, r) {
  54124. var o = .5 * (i - e)
  54125. , a = .5 * (n - t)
  54126. , s = r * r
  54127. , l = r * s;
  54128. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54129. }
  54130. },
  54131. n.SceneUtils = {
  54132. createMultiMaterialObject: function(e, t) {
  54133. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54134. i.add(new n.Mesh(e,t[r]));
  54135. return i
  54136. },
  54137. detach: function(e, t, i) {
  54138. e.applyMatrix(t.matrixWorld),
  54139. t.remove(e),
  54140. i.add(e)
  54141. },
  54142. attach: function(e, t, i) {
  54143. var r = new n.Matrix4;
  54144. r.getInverse(i.matrixWorld),
  54145. e.applyMatrix(r),
  54146. t.remove(e),
  54147. i.add(e)
  54148. }
  54149. },
  54150. n.ShapeUtils = {
  54151. area: function(e) {
  54152. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54153. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54154. return .5 * i
  54155. },
  54156. triangulate: function() {
  54157. function e(e, t, i, n, r, o) {
  54158. var a, s, l, c, h, u, d, p, f;
  54159. if (s = e[o[t]].x,
  54160. l = e[o[t]].y,
  54161. c = e[o[i]].x,
  54162. h = e[o[i]].y,
  54163. u = e[o[n]].x,
  54164. d = e[o[n]].y,
  54165. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54166. return !1;
  54167. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54168. for (g = u - c,
  54169. m = d - h,
  54170. v = s - u,
  54171. A = l - d,
  54172. y = c - s,
  54173. C = h - l,
  54174. a = 0; a < r; a++)
  54175. if (p = e[o[a]].x,
  54176. f = e[o[a]].y,
  54177. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54178. E = f - l,
  54179. b = p - c,
  54180. w = f - h,
  54181. _ = p - u,
  54182. T = f - d,
  54183. M = g * w - m * b,
  54184. x = y * E - C * I,
  54185. S = v * T - A * _,
  54186. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54187. return !1;
  54188. return !0
  54189. }
  54190. return function(t, i) {
  54191. var r = t.length;
  54192. if (r < 3)
  54193. return null;
  54194. var o, a, s, l = [], c = [], h = [];
  54195. if (n.ShapeUtils.area(t) > 0)
  54196. for (a = 0; a < r; a++)
  54197. c[a] = a;
  54198. else
  54199. for (a = 0; a < r; a++)
  54200. c[a] = r - 1 - a;
  54201. var u = r
  54202. , d = 2 * u;
  54203. for (a = u - 1; u > 2; ) {
  54204. if (d-- <= 0)
  54205. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54206. i ? h : l;
  54207. if (o = a,
  54208. u <= o && (o = 0),
  54209. a = o + 1,
  54210. u <= a && (a = 0),
  54211. s = a + 1,
  54212. u <= s && (s = 0),
  54213. e(t, o, a, s, u, c)) {
  54214. var p, f, g, m, v;
  54215. for (p = c[o],
  54216. f = c[a],
  54217. g = c[s],
  54218. l.push([t[p], t[f], t[g]]),
  54219. h.push([c[o], c[a], c[s]]),
  54220. m = a,
  54221. v = a + 1; v < u; m++,
  54222. v++)
  54223. c[m] = c[v];
  54224. u--,
  54225. d = 2 * u
  54226. }
  54227. }
  54228. return i ? h : l
  54229. }
  54230. }(),
  54231. triangulateShape: function(e, t) {
  54232. function i(e, t, i) {
  54233. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54234. }
  54235. function r(e, t, n, r, o) {
  54236. var a = t.x - e.x
  54237. , s = t.y - e.y
  54238. , l = r.x - n.x
  54239. , c = r.y - n.y
  54240. , h = e.x - n.x
  54241. , u = e.y - n.y
  54242. , d = s * l - a * c
  54243. , p = s * h - a * u;
  54244. if (Math.abs(d) > Number.EPSILON) {
  54245. var f;
  54246. if (d > 0) {
  54247. if (p < 0 || p > d)
  54248. return [];
  54249. if (f = c * h - l * u,
  54250. f < 0 || f > d)
  54251. return []
  54252. } else {
  54253. if (p > 0 || p < d)
  54254. return [];
  54255. if (f = c * h - l * u,
  54256. f > 0 || f < d)
  54257. return []
  54258. }
  54259. if (0 === f)
  54260. return !o || 0 !== p && p !== d ? [e] : [];
  54261. if (f === d)
  54262. return !o || 0 !== p && p !== d ? [t] : [];
  54263. if (0 === p)
  54264. return [n];
  54265. if (p === d)
  54266. return [r];
  54267. var g = f / d;
  54268. return [{
  54269. x: e.x + g * a,
  54270. y: e.y + g * s
  54271. }]
  54272. }
  54273. if (0 !== p || c * h !== l * u)
  54274. return [];
  54275. var m = 0 === a && 0 === s
  54276. , v = 0 === l && 0 === c;
  54277. if (m && v)
  54278. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54279. if (m)
  54280. return i(n, r, e) ? [e] : [];
  54281. if (v)
  54282. return i(e, t, n) ? [n] : [];
  54283. var A, y, C, I, E, b, w, _;
  54284. return 0 !== a ? (e.x < t.x ? (A = e,
  54285. C = e.x,
  54286. y = t,
  54287. I = t.x) : (A = t,
  54288. C = t.x,
  54289. y = e,
  54290. I = e.x),
  54291. n.x < r.x ? (E = n,
  54292. w = n.x,
  54293. b = r,
  54294. _ = r.x) : (E = r,
  54295. w = r.x,
  54296. b = n,
  54297. _ = n.x)) : (e.y < t.y ? (A = e,
  54298. C = e.y,
  54299. y = t,
  54300. I = t.y) : (A = t,
  54301. C = t.y,
  54302. y = e,
  54303. I = e.y),
  54304. n.y < r.y ? (E = n,
  54305. w = n.y,
  54306. b = r,
  54307. _ = r.y) : (E = r,
  54308. w = r.y,
  54309. b = n,
  54310. _ = n.y)),
  54311. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54312. }
  54313. function o(e, t, i, n) {
  54314. var r = t.x - e.x
  54315. , o = t.y - e.y
  54316. , a = i.x - e.x
  54317. , s = i.y - e.y
  54318. , l = n.x - e.x
  54319. , c = n.y - e.y
  54320. , h = r * s - o * a
  54321. , u = r * c - o * l;
  54322. if (Math.abs(h) > Number.EPSILON) {
  54323. var d = l * s - c * a;
  54324. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54325. }
  54326. return u > 0
  54327. }
  54328. function a(e, t) {
  54329. function i(e, t) {
  54330. var i = A.length - 1
  54331. , n = e - 1;
  54332. n < 0 && (n = i);
  54333. var r = e + 1;
  54334. r > i && (r = 0);
  54335. var a = o(A[e], A[n], A[r], s[t]);
  54336. if (!a)
  54337. return !1;
  54338. var l = s.length - 1
  54339. , c = t - 1;
  54340. c < 0 && (c = l);
  54341. var h = t + 1;
  54342. return h > l && (h = 0),
  54343. a = o(s[t], s[c], s[h], A[e]),
  54344. !!a
  54345. }
  54346. function n(e, t) {
  54347. var i, n, o;
  54348. for (i = 0; i < A.length; i++)
  54349. if (n = i + 1,
  54350. n %= A.length,
  54351. o = r(e, t, A[i], A[n], !0),
  54352. o.length > 0)
  54353. return !0;
  54354. return !1
  54355. }
  54356. function a(e, i) {
  54357. var n, o, a, s, l;
  54358. for (n = 0; n < y.length; n++)
  54359. for (o = t[y[n]],
  54360. a = 0; a < o.length; a++)
  54361. if (s = a + 1,
  54362. s %= o.length,
  54363. l = r(e, i, o[a], o[s], !0),
  54364. l.length > 0)
  54365. return !0;
  54366. return !1
  54367. }
  54368. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54369. y.push(I);
  54370. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54371. if (w--,
  54372. w < 0) {
  54373. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54374. break
  54375. }
  54376. for (c = b; c < A.length; c++) {
  54377. h = A[c],
  54378. l = -1;
  54379. for (var I = 0; I < y.length; I++)
  54380. if (d = y[I],
  54381. p = h.x + ":" + h.y + ":" + d,
  54382. void 0 === C[p]) {
  54383. s = t[d];
  54384. for (var _ = 0; _ < s.length; _++)
  54385. if (u = s[_],
  54386. i(c, _) && !n(h, u) && !a(h, u)) {
  54387. l = _,
  54388. y.splice(I, 1),
  54389. f = A.slice(0, c + 1),
  54390. g = A.slice(c),
  54391. m = s.slice(l),
  54392. v = s.slice(0, l + 1),
  54393. A = f.concat(m).concat(v).concat(g),
  54394. b = c;
  54395. break
  54396. }
  54397. if (l >= 0)
  54398. break;
  54399. C[p] = !0
  54400. }
  54401. if (l >= 0)
  54402. break
  54403. }
  54404. }
  54405. return A
  54406. }
  54407. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54408. Array.prototype.push.apply(f, t[g]);
  54409. for (s = 0,
  54410. l = f.length; s < l; s++)
  54411. u = f[s].x + ":" + f[s].y,
  54412. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54413. p[u] = s;
  54414. var v = a(e, t)
  54415. , A = n.ShapeUtils.triangulate(v, !1);
  54416. for (s = 0,
  54417. l = A.length; s < l; s++)
  54418. for (h = A[s],
  54419. c = 0; c < 3; c++)
  54420. u = h[c].x + ":" + h[c].y,
  54421. d = p[u],
  54422. void 0 !== d && (h[c] = d);
  54423. return A.concat()
  54424. },
  54425. isClockWise: function(e) {
  54426. return n.ShapeUtils.area(e) < 0
  54427. },
  54428. b2: function() {
  54429. function e(e, t) {
  54430. var i = 1 - e;
  54431. return i * i * t
  54432. }
  54433. function t(e, t) {
  54434. return 2 * (1 - e) * e * t
  54435. }
  54436. function i(e, t) {
  54437. return e * e * t
  54438. }
  54439. return function(n, r, o, a) {
  54440. return e(n, r) + t(n, o) + i(n, a)
  54441. }
  54442. }(),
  54443. b3: function() {
  54444. function e(e, t) {
  54445. var i = 1 - e;
  54446. return i * i * i * t
  54447. }
  54448. function t(e, t) {
  54449. var i = 1 - e;
  54450. return 3 * i * i * e * t
  54451. }
  54452. function i(e, t) {
  54453. var i = 1 - e;
  54454. return 3 * i * e * e * t
  54455. }
  54456. function n(e, t) {
  54457. return e * e * e * t
  54458. }
  54459. return function(r, o, a, s, l) {
  54460. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54461. }
  54462. }()
  54463. },
  54464. n.Curve = function() {}
  54465. ,
  54466. n.Curve.prototype = {
  54467. constructor: n.Curve,
  54468. getPoint: function(e) {
  54469. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54470. null
  54471. },
  54472. getPointAt: function(e) {
  54473. var t = this.getUtoTmapping(e);
  54474. return this.getPoint(t)
  54475. },
  54476. getPoints: function(e) {
  54477. e || (e = 5);
  54478. var t, i = [];
  54479. for (t = 0; t <= e; t++)
  54480. i.push(this.getPoint(t / e));
  54481. return i
  54482. },
  54483. getSpacedPoints: function(e) {
  54484. e || (e = 5);
  54485. var t, i = [];
  54486. for (t = 0; t <= e; t++)
  54487. i.push(this.getPointAt(t / e));
  54488. return i
  54489. },
  54490. getLength: function() {
  54491. var e = this.getLengths();
  54492. return e[e.length - 1]
  54493. },
  54494. getLengths: function(e) {
  54495. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54496. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54497. return this.cacheArcLengths;
  54498. this.needsUpdate = !1;
  54499. var t, i, n = [], r = this.getPoint(0), o = 0;
  54500. for (n.push(0),
  54501. i = 1; i <= e; i++)
  54502. t = this.getPoint(i / e),
  54503. o += t.distanceTo(r),
  54504. n.push(o),
  54505. r = t;
  54506. return this.cacheArcLengths = n,
  54507. n
  54508. },
  54509. updateArcLengths: function() {
  54510. this.needsUpdate = !0,
  54511. this.getLengths()
  54512. },
  54513. getUtoTmapping: function(e, t) {
  54514. var i, n = this.getLengths(), r = 0, o = n.length;
  54515. i = t ? t : e * n[o - 1];
  54516. for (var a, s = 0, l = o - 1; s <= l; )
  54517. if (r = Math.floor(s + (l - s) / 2),
  54518. a = n[r] - i,
  54519. a < 0)
  54520. s = r + 1;
  54521. else {
  54522. if (!(a > 0)) {
  54523. l = r;
  54524. break
  54525. }
  54526. l = r - 1
  54527. }
  54528. if (r = l,
  54529. n[r] === i) {
  54530. var c = r / (o - 1);
  54531. return c
  54532. }
  54533. var h = n[r]
  54534. , u = n[r + 1]
  54535. , d = u - h
  54536. , p = (i - h) / d
  54537. , c = (r + p) / (o - 1);
  54538. return c
  54539. },
  54540. getTangent: function(e) {
  54541. var t = 1e-4
  54542. , i = e - t
  54543. , n = e + t;
  54544. i < 0 && (i = 0),
  54545. n > 1 && (n = 1);
  54546. var r = this.getPoint(i)
  54547. , o = this.getPoint(n)
  54548. , a = o.clone().sub(r);
  54549. return a.normalize()
  54550. },
  54551. getTangentAt: function(e) {
  54552. var t = this.getUtoTmapping(e);
  54553. return this.getTangent(t)
  54554. }
  54555. },
  54556. n.Curve.create = function(e, t) {
  54557. return e.prototype = Object.create(n.Curve.prototype),
  54558. e.prototype.constructor = e,
  54559. e.prototype.getPoint = t,
  54560. e
  54561. }
  54562. ,
  54563. n.CurvePath = function() {
  54564. this.curves = [],
  54565. this.autoClose = !1
  54566. }
  54567. ,
  54568. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54569. n.CurvePath.prototype.constructor = n.CurvePath,
  54570. n.CurvePath.prototype.add = function(e) {
  54571. this.curves.push(e)
  54572. }
  54573. ,
  54574. n.CurvePath.prototype.closePath = function() {
  54575. var e = this.curves[0].getPoint(0)
  54576. , t = this.curves[this.curves.length - 1].getPoint(1);
  54577. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54578. }
  54579. ,
  54580. n.CurvePath.prototype.getPoint = function(e) {
  54581. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54582. if (i[n] >= t) {
  54583. var r = i[n] - t
  54584. , o = this.curves[n]
  54585. , a = 1 - r / o.getLength();
  54586. return o.getPointAt(a)
  54587. }
  54588. n++
  54589. }
  54590. return null
  54591. }
  54592. ,
  54593. n.CurvePath.prototype.getLength = function() {
  54594. var e = this.getCurveLengths();
  54595. return e[e.length - 1]
  54596. }
  54597. ,
  54598. n.CurvePath.prototype.getCurveLengths = function() {
  54599. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54600. return this.cacheLengths;
  54601. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54602. t += this.curves[i].getLength(),
  54603. e.push(t);
  54604. return this.cacheLengths = e,
  54605. e
  54606. }
  54607. ,
  54608. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54609. var t = this.getPoints(e);
  54610. return this.createGeometry(t)
  54611. }
  54612. ,
  54613. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54614. var t = this.getSpacedPoints(e);
  54615. return this.createGeometry(t)
  54616. }
  54617. ,
  54618. n.CurvePath.prototype.createGeometry = function(e) {
  54619. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54620. var o = e[i];
  54621. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54622. }
  54623. return t
  54624. }
  54625. ,
  54626. n.Font = function(e) {
  54627. this.data = e
  54628. }
  54629. ,
  54630. n.Font.prototype = {
  54631. constructor: n.Font,
  54632. generateShapes: function(e, t, i) {
  54633. function r(e) {
  54634. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54635. var c = o(i[l], n, r);
  54636. r += c.offset,
  54637. s.push(c.path)
  54638. }
  54639. return s
  54640. }
  54641. function o(e, t, r) {
  54642. var o = a.glyphs[e] || a.glyphs["?"];
  54643. if (o) {
  54644. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54645. if (o.o)
  54646. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54647. var _ = E[b++];
  54648. switch (_) {
  54649. case "m":
  54650. s = E[b++] * t + r,
  54651. l = E[b++] * t,
  54652. A.moveTo(s, l);
  54653. break;
  54654. case "l":
  54655. s = E[b++] * t + r,
  54656. l = E[b++] * t,
  54657. A.lineTo(s, l);
  54658. break;
  54659. case "q":
  54660. if (c = E[b++] * t + r,
  54661. h = E[b++] * t,
  54662. p = E[b++] * t + r,
  54663. f = E[b++] * t,
  54664. A.quadraticCurveTo(p, f, c, h),
  54665. v = y[y.length - 1]) {
  54666. u = v.x,
  54667. d = v.y;
  54668. for (var T = 1; T <= i; T++) {
  54669. var x = T / i;
  54670. C(x, u, p, c),
  54671. C(x, d, f, h)
  54672. }
  54673. }
  54674. break;
  54675. case "b":
  54676. if (c = E[b++] * t + r,
  54677. h = E[b++] * t,
  54678. p = E[b++] * t + r,
  54679. f = E[b++] * t,
  54680. g = E[b++] * t + r,
  54681. m = E[b++] * t,
  54682. A.bezierCurveTo(p, f, g, m, c, h),
  54683. v = y[y.length - 1]) {
  54684. u = v.x,
  54685. d = v.y;
  54686. for (var T = 1; T <= i; T++) {
  54687. var x = T / i;
  54688. I(x, u, p, g, c),
  54689. I(x, d, f, m, h)
  54690. }
  54691. }
  54692. }
  54693. }
  54694. return {
  54695. offset: o.ha * t,
  54696. path: A
  54697. }
  54698. }
  54699. }
  54700. void 0 === t && (t = 100),
  54701. void 0 === i && (i = 4);
  54702. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54703. Array.prototype.push.apply(l, s[c].toShapes());
  54704. return l
  54705. }
  54706. },
  54707. n.Path = function(e) {
  54708. n.CurvePath.call(this),
  54709. this.actions = [],
  54710. e && this.fromPoints(e)
  54711. }
  54712. ,
  54713. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54714. n.Path.prototype.constructor = n.Path,
  54715. n.Path.prototype.fromPoints = function(e) {
  54716. this.moveTo(e[0].x, e[0].y);
  54717. for (var t = 1, i = e.length; t < i; t++)
  54718. this.lineTo(e[t].x, e[t].y)
  54719. }
  54720. ,
  54721. n.Path.prototype.moveTo = function(e, t) {
  54722. this.actions.push({
  54723. action: "moveTo",
  54724. args: [e, t]
  54725. })
  54726. }
  54727. ,
  54728. n.Path.prototype.lineTo = function(e, t) {
  54729. var i = this.actions[this.actions.length - 1].args
  54730. , r = i[i.length - 2]
  54731. , o = i[i.length - 1]
  54732. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54733. this.curves.push(a),
  54734. this.actions.push({
  54735. action: "lineTo",
  54736. args: [e, t]
  54737. })
  54738. }
  54739. ,
  54740. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54741. var o = this.actions[this.actions.length - 1].args
  54742. , a = o[o.length - 2]
  54743. , s = o[o.length - 1]
  54744. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54745. this.curves.push(l),
  54746. this.actions.push({
  54747. action: "quadraticCurveTo",
  54748. args: [e, t, i, r]
  54749. })
  54750. }
  54751. ,
  54752. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54753. var s = this.actions[this.actions.length - 1].args
  54754. , l = s[s.length - 2]
  54755. , c = s[s.length - 1]
  54756. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54757. this.curves.push(h),
  54758. this.actions.push({
  54759. action: "bezierCurveTo",
  54760. args: [e, t, i, r, o, a]
  54761. })
  54762. }
  54763. ,
  54764. n.Path.prototype.splineThru = function(e) {
  54765. var t = Array.prototype.slice.call(arguments)
  54766. , i = this.actions[this.actions.length - 1].args
  54767. , r = i[i.length - 2]
  54768. , o = i[i.length - 1]
  54769. , a = [new n.Vector2(r,o)];
  54770. Array.prototype.push.apply(a, e);
  54771. var s = new n.SplineCurve(a);
  54772. this.curves.push(s),
  54773. this.actions.push({
  54774. action: "splineThru",
  54775. args: t
  54776. })
  54777. }
  54778. ,
  54779. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54780. var a = this.actions[this.actions.length - 1].args
  54781. , s = a[a.length - 2]
  54782. , l = a[a.length - 1];
  54783. this.absarc(e + s, t + l, i, n, r, o)
  54784. }
  54785. ,
  54786. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54787. this.absellipse(e, t, i, i, n, r, o)
  54788. }
  54789. ,
  54790. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54791. var l = this.actions[this.actions.length - 1].args
  54792. , c = l[l.length - 2]
  54793. , h = l[l.length - 1];
  54794. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54795. }
  54796. ,
  54797. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54798. var c = [e, t, i, r, o, a, s, l || 0]
  54799. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54800. this.curves.push(h);
  54801. var u = h.getPoint(1);
  54802. c.push(u.x),
  54803. c.push(u.y),
  54804. this.actions.push({
  54805. action: "ellipse",
  54806. args: c
  54807. })
  54808. }
  54809. ,
  54810. n.Path.prototype.getSpacedPoints = function(e) {
  54811. e || (e = 40);
  54812. for (var t = [], i = 0; i < e; i++)
  54813. t.push(this.getPoint(i / e));
  54814. return this.autoClose && t.push(t[0]),
  54815. t
  54816. }
  54817. ,
  54818. n.Path.prototype.getPoints = function(e) {
  54819. e = e || 12;
  54820. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54821. var A = this.actions[m]
  54822. , y = A.action
  54823. , C = A.args;
  54824. switch (y) {
  54825. case "moveTo":
  54826. g.push(new n.Vector2(C[0],C[1]));
  54827. break;
  54828. case "lineTo":
  54829. g.push(new n.Vector2(C[0],C[1]));
  54830. break;
  54831. case "quadraticCurveTo":
  54832. t = C[2],
  54833. i = C[3],
  54834. a = C[0],
  54835. s = C[1],
  54836. g.length > 0 ? (h = g[g.length - 1],
  54837. l = h.x,
  54838. c = h.y) : (h = this.actions[m - 1].args,
  54839. l = h[h.length - 2],
  54840. c = h[h.length - 1]);
  54841. for (var I = 1; I <= e; I++) {
  54842. var E = I / e;
  54843. u = p(E, l, a, t),
  54844. d = p(E, c, s, i),
  54845. g.push(new n.Vector2(u,d))
  54846. }
  54847. break;
  54848. case "bezierCurveTo":
  54849. t = C[4],
  54850. i = C[5],
  54851. a = C[0],
  54852. s = C[1],
  54853. r = C[2],
  54854. o = C[3],
  54855. g.length > 0 ? (h = g[g.length - 1],
  54856. l = h.x,
  54857. c = h.y) : (h = this.actions[m - 1].args,
  54858. l = h[h.length - 2],
  54859. c = h[h.length - 1]);
  54860. for (var I = 1; I <= e; I++) {
  54861. var E = I / e;
  54862. u = f(E, l, a, r, t),
  54863. d = f(E, c, s, o, i),
  54864. g.push(new n.Vector2(u,d))
  54865. }
  54866. break;
  54867. case "splineThru":
  54868. h = this.actions[m - 1].args;
  54869. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54870. , w = [b]
  54871. , _ = e * C[0].length;
  54872. w = w.concat(C[0]);
  54873. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54874. g.push(T.getPointAt(I / _));
  54875. break;
  54876. case "arc":
  54877. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54878. var E = I / N;
  54879. L || (E = 1 - E),
  54880. x = P + E * D,
  54881. u = S + R * Math.cos(x),
  54882. d = M + R * Math.sin(x),
  54883. g.push(new n.Vector2(u,d))
  54884. }
  54885. break;
  54886. case "ellipse":
  54887. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54888. 0 !== k && (B = Math.cos(k),
  54889. F = Math.sin(k));
  54890. for (var I = 1; I <= N; I++) {
  54891. var E = I / N;
  54892. if (L || (E = 1 - E),
  54893. x = P + E * D,
  54894. u = S + V * Math.cos(x),
  54895. d = M + U * Math.sin(x),
  54896. 0 !== k) {
  54897. var H = u
  54898. , G = d;
  54899. u = (H - S) * B - (G - M) * F + S,
  54900. d = (H - S) * F + (G - M) * B + M
  54901. }
  54902. g.push(new n.Vector2(u,d))
  54903. }
  54904. }
  54905. }
  54906. var z = g[g.length - 1];
  54907. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54908. this.autoClose && g.push(g[0]),
  54909. g
  54910. }
  54911. ,
  54912. n.Path.prototype.toShapes = function(e, t) {
  54913. function i(e) {
  54914. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54915. var a = e[r]
  54916. , s = a.args
  54917. , l = a.action;
  54918. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54919. i = new n.Path),
  54920. i[l].apply(i, s)
  54921. }
  54922. return 0 !== i.actions.length && t.push(i),
  54923. t
  54924. }
  54925. function r(e) {
  54926. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54927. var o = e[i]
  54928. , a = new n.Shape;
  54929. a.actions = o.actions,
  54930. a.curves = o.curves,
  54931. t.push(a)
  54932. }
  54933. return t
  54934. }
  54935. function o(e, t) {
  54936. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54937. var a = t[r]
  54938. , s = t[o]
  54939. , l = s.x - a.x
  54940. , c = s.y - a.y;
  54941. if (Math.abs(c) > Number.EPSILON) {
  54942. if (c < 0 && (a = t[o],
  54943. l = -l,
  54944. s = t[r],
  54945. c = -c),
  54946. e.y < a.y || e.y > s.y)
  54947. continue;
  54948. if (e.y === a.y) {
  54949. if (e.x === a.x)
  54950. return !0
  54951. } else {
  54952. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54953. if (0 === h)
  54954. return !0;
  54955. if (h < 0)
  54956. continue;
  54957. n = !n
  54958. }
  54959. } else {
  54960. if (e.y !== a.y)
  54961. continue;
  54962. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54963. return !0
  54964. }
  54965. }
  54966. return n
  54967. }
  54968. var a = n.ShapeUtils.isClockWise
  54969. , s = i(this.actions);
  54970. if (0 === s.length)
  54971. return [];
  54972. if (t === !0)
  54973. return r(s);
  54974. var l, c, h, u = [];
  54975. if (1 === s.length)
  54976. return c = s[0],
  54977. h = new n.Shape,
  54978. h.actions = c.actions,
  54979. h.curves = c.curves,
  54980. u.push(h),
  54981. u;
  54982. var d = !a(s[0].getPoints());
  54983. d = e ? !d : d;
  54984. var p, f = [], g = [], m = [], v = 0;
  54985. g[v] = void 0,
  54986. m[v] = [];
  54987. for (var A = 0, y = s.length; A < y; A++)
  54988. c = s[A],
  54989. p = c.getPoints(),
  54990. l = a(p),
  54991. l = e ? !l : l,
  54992. l ? (!d && g[v] && v++,
  54993. g[v] = {
  54994. s: new n.Shape,
  54995. p: p
  54996. },
  54997. g[v].s.actions = c.actions,
  54998. g[v].s.curves = c.curves,
  54999. d && v++,
  55000. m[v] = []) : m[v].push({
  55001. h: c,
  55002. p: p[0]
  55003. });
  55004. if (!g[0])
  55005. return r(s);
  55006. if (g.length > 1) {
  55007. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55008. f[E] = [];
  55009. for (var E = 0, b = g.length; E < b; E++)
  55010. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55011. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55012. o(T.p, g[S].p) && (E !== S && I.push({
  55013. froms: E,
  55014. tos: S,
  55015. hole: _
  55016. }),
  55017. x ? (x = !1,
  55018. f[S].push(T)) : C = !0);
  55019. x && f[E].push(T)
  55020. }
  55021. I.length > 0 && (C || (m = f))
  55022. }
  55023. for (var M, A = 0, R = g.length; A < R; A++) {
  55024. h = g[A].s,
  55025. u.push(h),
  55026. M = m[A];
  55027. for (var P = 0, O = M.length; P < O; P++)
  55028. h.holes.push(M[P].h)
  55029. }
  55030. return u
  55031. }
  55032. ,
  55033. n.Shape = function() {
  55034. n.Path.apply(this, arguments),
  55035. this.holes = []
  55036. }
  55037. ,
  55038. n.Shape.prototype = Object.create(n.Path.prototype),
  55039. n.Shape.prototype.constructor = n.Shape,
  55040. n.Shape.prototype.extrude = function(e) {
  55041. return new n.ExtrudeGeometry(this,e)
  55042. }
  55043. ,
  55044. n.Shape.prototype.makeGeometry = function(e) {
  55045. return new n.ShapeGeometry(this,e)
  55046. }
  55047. ,
  55048. n.Shape.prototype.getPointsHoles = function(e) {
  55049. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55050. t[i] = this.holes[i].getPoints(e);
  55051. return t
  55052. }
  55053. ,
  55054. n.Shape.prototype.extractAllPoints = function(e) {
  55055. return {
  55056. shape: this.getPoints(e),
  55057. holes: this.getPointsHoles(e)
  55058. }
  55059. }
  55060. ,
  55061. n.Shape.prototype.extractPoints = function(e) {
  55062. return this.extractAllPoints(e)
  55063. }
  55064. ,
  55065. n.LineCurve = function(e, t) {
  55066. this.v1 = e,
  55067. this.v2 = t
  55068. }
  55069. ,
  55070. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55071. n.LineCurve.prototype.constructor = n.LineCurve,
  55072. n.LineCurve.prototype.getPoint = function(e) {
  55073. var t = this.v2.clone().sub(this.v1);
  55074. return t.multiplyScalar(e).add(this.v1),
  55075. t
  55076. }
  55077. ,
  55078. n.LineCurve.prototype.getPointAt = function(e) {
  55079. return this.getPoint(e)
  55080. }
  55081. ,
  55082. n.LineCurve.prototype.getTangent = function(e) {
  55083. var t = this.v2.clone().sub(this.v1);
  55084. return t.normalize()
  55085. }
  55086. ,
  55087. n.QuadraticBezierCurve = function(e, t, i) {
  55088. this.v0 = e,
  55089. this.v1 = t,
  55090. this.v2 = i
  55091. }
  55092. ,
  55093. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55094. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55095. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55096. var t = n.ShapeUtils.b2;
  55097. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55098. }
  55099. ,
  55100. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55101. var t = n.CurveUtils.tangentQuadraticBezier;
  55102. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55103. }
  55104. ,
  55105. n.CubicBezierCurve = function(e, t, i, n) {
  55106. this.v0 = e,
  55107. this.v1 = t,
  55108. this.v2 = i,
  55109. this.v3 = n
  55110. }
  55111. ,
  55112. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55113. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55114. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55115. var t = n.ShapeUtils.b3;
  55116. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55117. }
  55118. ,
  55119. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55120. var t = n.CurveUtils.tangentCubicBezier;
  55121. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55122. }
  55123. ,
  55124. n.SplineCurve = function(e) {
  55125. this.points = void 0 == e ? [] : e
  55126. }
  55127. ,
  55128. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55129. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55130. n.SplineCurve.prototype.getPoint = function(e) {
  55131. var t = this.points
  55132. , i = (t.length - 1) * e
  55133. , r = Math.floor(i)
  55134. , o = i - r
  55135. , a = t[0 === r ? r : r - 1]
  55136. , s = t[r]
  55137. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55138. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55139. , h = n.CurveUtils.interpolate;
  55140. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55141. }
  55142. ,
  55143. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55144. this.aX = e,
  55145. this.aY = t,
  55146. this.xRadius = i,
  55147. this.yRadius = n,
  55148. this.aStartAngle = r,
  55149. this.aEndAngle = o,
  55150. this.aClockwise = a,
  55151. this.aRotation = s || 0
  55152. }
  55153. ,
  55154. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55155. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55156. n.EllipseCurve.prototype.getPoint = function(e) {
  55157. var t = this.aEndAngle - this.aStartAngle;
  55158. t < 0 && (t += 2 * Math.PI),
  55159. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55160. var i;
  55161. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55162. var r = this.aX + this.xRadius * Math.cos(i)
  55163. , o = this.aY + this.yRadius * Math.sin(i);
  55164. if (0 !== this.aRotation) {
  55165. var a = Math.cos(this.aRotation)
  55166. , s = Math.sin(this.aRotation)
  55167. , l = r
  55168. , c = o;
  55169. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55170. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55171. }
  55172. return new n.Vector2(r,o)
  55173. }
  55174. ,
  55175. n.ArcCurve = function(e, t, i, r, o, a) {
  55176. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55177. }
  55178. ,
  55179. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55180. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55181. n.LineCurve3 = n.Curve.create(function(e, t) {
  55182. this.v1 = e,
  55183. this.v2 = t
  55184. }, function(e) {
  55185. var t = new n.Vector3;
  55186. return t.subVectors(this.v2, this.v1),
  55187. t.multiplyScalar(e),
  55188. t.add(this.v1),
  55189. t
  55190. }),
  55191. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55192. this.v0 = e,
  55193. this.v1 = t,
  55194. this.v2 = i
  55195. }, function(e) {
  55196. var t = n.ShapeUtils.b2;
  55197. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55198. }),
  55199. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55200. this.v0 = e,
  55201. this.v1 = t,
  55202. this.v2 = i,
  55203. this.v3 = n
  55204. }, function(e) {
  55205. var t = n.ShapeUtils.b3;
  55206. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55207. }),
  55208. n.SplineCurve3 = n.Curve.create(function(e) {
  55209. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55210. this.points = void 0 == e ? [] : e
  55211. }, function(e) {
  55212. var t = this.points
  55213. , i = (t.length - 1) * e
  55214. , r = Math.floor(i)
  55215. , o = i - r
  55216. , a = t[0 == r ? r : r - 1]
  55217. , s = t[r]
  55218. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55219. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55220. , h = n.CurveUtils.interpolate;
  55221. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55222. }),
  55223. n.CatmullRomCurve3 = function() {
  55224. function e() {}
  55225. var t = new n.Vector3
  55226. , i = new e
  55227. , r = new e
  55228. , o = new e;
  55229. return e.prototype.init = function(e, t, i, n) {
  55230. this.c0 = e,
  55231. this.c1 = i,
  55232. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55233. this.c3 = 2 * e - 2 * t + i + n
  55234. }
  55235. ,
  55236. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55237. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55238. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55239. s *= o,
  55240. l *= o,
  55241. this.init(t, i, s, l)
  55242. }
  55243. ,
  55244. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55245. this.init(t, i, r * (i - e), r * (n - t))
  55246. }
  55247. ,
  55248. e.prototype.calc = function(e) {
  55249. var t = e * e
  55250. , i = t * e;
  55251. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55252. }
  55253. ,
  55254. n.Curve.create(function(e) {
  55255. this.points = e || [],
  55256. this.closed = !1
  55257. }, function(e) {
  55258. var a, s, l, c, h = this.points;
  55259. c = h.length,
  55260. c < 2 && console.log("duh, you need at least 2 points"),
  55261. a = (c - (this.closed ? 0 : 1)) * e,
  55262. s = Math.floor(a),
  55263. l = a - s,
  55264. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55265. l = 1);
  55266. var u, d, p, f;
  55267. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55268. u = t),
  55269. d = h[s % c],
  55270. p = h[(s + 1) % c],
  55271. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55272. f = t),
  55273. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55274. var g = "chordal" === this.type ? .5 : .25
  55275. , m = Math.pow(u.distanceToSquared(d), g)
  55276. , v = Math.pow(d.distanceToSquared(p), g)
  55277. , A = Math.pow(p.distanceToSquared(f), g);
  55278. v < 1e-4 && (v = 1),
  55279. m < 1e-4 && (m = v),
  55280. A < 1e-4 && (A = v),
  55281. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55282. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55283. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55284. } else if ("catmullrom" === this.type) {
  55285. var y = void 0 !== this.tension ? this.tension : .5;
  55286. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55287. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55288. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55289. }
  55290. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55291. return C
  55292. })
  55293. }(),
  55294. n.ClosedSplineCurve3 = function(e) {
  55295. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55296. n.CatmullRomCurve3.call(this, e),
  55297. this.type = "catmullrom",
  55298. this.closed = !0
  55299. }
  55300. ,
  55301. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55302. n.BoxGeometry = function(e, t, i, r, o, a) {
  55303. n.Geometry.call(this),
  55304. this.type = "BoxGeometry",
  55305. this.parameters = {
  55306. width: e,
  55307. height: t,
  55308. depth: i,
  55309. widthSegments: r,
  55310. heightSegments: o,
  55311. depthSegments: a
  55312. },
  55313. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55314. this.mergeVertices()
  55315. }
  55316. ,
  55317. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55318. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55319. n.CubeGeometry = n.BoxGeometry,
  55320. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55321. function s(e, t, i) {
  55322. var n = 0;
  55323. return n += e * t * 2,
  55324. n += e * i * 2,
  55325. n += i * t * 2,
  55326. 4 * n
  55327. }
  55328. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55329. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55330. for (var L = O * b - _, D = 0; D < x; D++) {
  55331. var N = D * E - w;
  55332. P[e] = N * r,
  55333. P[t] = L * o,
  55334. P[i] = T,
  55335. p[m] = P.x,
  55336. p[m + 1] = P.y,
  55337. p[m + 2] = P.z,
  55338. P[e] = 0,
  55339. P[t] = 0,
  55340. P[i] = l > 0 ? 1 : -1,
  55341. f[m] = P.x,
  55342. f[m + 1] = P.y,
  55343. f[m + 2] = P.z,
  55344. g[v] = D / h,
  55345. g[v + 1] = 1 - O / u,
  55346. m += 3,
  55347. v += 2,
  55348. M += 1
  55349. }
  55350. for (O = 0; O < u; O++)
  55351. for (D = 0; D < h; D++) {
  55352. var B = y + D + x * O
  55353. , F = y + D + x * (O + 1)
  55354. , V = y + (D + 1) + x * (O + 1)
  55355. , U = y + (D + 1) + x * O;
  55356. d[A] = B,
  55357. d[A + 1] = F,
  55358. d[A + 2] = U,
  55359. d[A + 3] = F,
  55360. d[A + 4] = V,
  55361. d[A + 5] = U,
  55362. A += 6,
  55363. R += 6
  55364. }
  55365. c.addGroup(C, R, I),
  55366. C += R,
  55367. y += M
  55368. }
  55369. n.BufferGeometry.call(this),
  55370. this.type = "BoxBufferGeometry",
  55371. this.parameters = {
  55372. width: e,
  55373. height: t,
  55374. depth: i,
  55375. widthSegments: r,
  55376. heightSegments: o,
  55377. depthSegments: a
  55378. };
  55379. var c = this;
  55380. r = Math.floor(r) || 1,
  55381. o = Math.floor(o) || 1,
  55382. a = Math.floor(a) || 1;
  55383. var h = s(r, o, a)
  55384. , u = h / 4 * 6
  55385. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55386. , p = new Float32Array(3 * h)
  55387. , f = new Float32Array(3 * h)
  55388. , g = new Float32Array(2 * h)
  55389. , m = 0
  55390. , v = 0
  55391. , A = 0
  55392. , y = 0
  55393. , C = 0;
  55394. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55395. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55396. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55397. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55398. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55399. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55400. this.setIndex(new n.BufferAttribute(d,1)),
  55401. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55402. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55403. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55404. }
  55405. ,
  55406. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55407. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55408. n.CircleGeometry = function(e, t, i, r) {
  55409. n.Geometry.call(this),
  55410. this.type = "CircleGeometry",
  55411. this.parameters = {
  55412. radius: e,
  55413. segments: t,
  55414. thetaStart: i,
  55415. thetaLength: r
  55416. },
  55417. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55418. }
  55419. ,
  55420. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55421. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55422. n.CircleBufferGeometry = function(e, t, i, r) {
  55423. n.BufferGeometry.call(this),
  55424. this.type = "CircleBufferGeometry",
  55425. this.parameters = {
  55426. radius: e,
  55427. segments: t,
  55428. thetaStart: i,
  55429. thetaLength: r
  55430. },
  55431. e = e || 50,
  55432. t = void 0 !== t ? Math.max(3, t) : 8,
  55433. i = void 0 !== i ? i : 0,
  55434. r = void 0 !== r ? r : 2 * Math.PI;
  55435. var o = t + 2
  55436. , a = new Float32Array(3 * o)
  55437. , s = new Float32Array(3 * o)
  55438. , l = new Float32Array(2 * o);
  55439. s[2] = 1,
  55440. l[0] = .5,
  55441. l[1] = .5;
  55442. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55443. h += 3,
  55444. u += 2) {
  55445. var d = i + c / t * r;
  55446. a[h] = e * Math.cos(d),
  55447. a[h + 1] = e * Math.sin(d),
  55448. s[h + 2] = 1,
  55449. l[u] = (a[h] / e + 1) / 2,
  55450. l[u + 1] = (a[h + 1] / e + 1) / 2
  55451. }
  55452. for (var p = [], h = 1; h <= t; h++)
  55453. p.push(h, h + 1, 0);
  55454. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55455. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55456. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55457. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55458. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55459. }
  55460. ,
  55461. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55462. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55463. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55464. function c() {
  55465. var e = (r + 1) * (o + 1);
  55466. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55467. e
  55468. }
  55469. function h() {
  55470. var e = r * o * 2 * 3;
  55471. return a === !1 && (e += 2 * r * 3),
  55472. e
  55473. }
  55474. function u() {
  55475. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55476. for (c = 0; c <= o; c++) {
  55477. var p = []
  55478. , f = c / o
  55479. , b = f * (t - e) + e;
  55480. for (a = 0; a <= r; a++) {
  55481. var w = a / r;
  55482. u.x = b * Math.sin(w * l + s),
  55483. u.y = -f * i + E,
  55484. u.z = b * Math.cos(w * l + s),
  55485. m.setXYZ(y, u.x, u.y, u.z),
  55486. h.copy(u),
  55487. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55488. h.z = Math.cos(w * l + s)),
  55489. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55490. v.setXYZ(y, h.x, h.y, h.z),
  55491. A.setXY(y, w, 1 - f),
  55492. p.push(y),
  55493. y++
  55494. }
  55495. I.push(p)
  55496. }
  55497. for (a = 0; a < r; a++)
  55498. for (c = 0; c < o; c++) {
  55499. var _ = I[c][a]
  55500. , T = I[c + 1][a]
  55501. , x = I[c + 1][a + 1]
  55502. , S = I[c][a + 1];
  55503. g.setX(C, _),
  55504. C++,
  55505. g.setX(C, T),
  55506. C++,
  55507. g.setX(C, S),
  55508. C++,
  55509. g.setX(C, T),
  55510. C++,
  55511. g.setX(C, x),
  55512. C++,
  55513. g.setX(C, S),
  55514. C++
  55515. }
  55516. }
  55517. function d(i) {
  55518. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55519. for (a = y,
  55520. o = 1; o <= r; o++)
  55521. m.setXYZ(y, 0, E * p, 0),
  55522. v.setXYZ(y, 0, p, 0),
  55523. i === !0 ? (h.x = o / r,
  55524. h.y = 0) : (h.x = (o - 1) / r,
  55525. h.y = 1),
  55526. A.setXY(y, h.x, h.y),
  55527. y++;
  55528. for (c = y,
  55529. o = 0; o <= r; o++) {
  55530. var f = o / r;
  55531. u.x = d * Math.sin(f * l + s),
  55532. u.y = E * p,
  55533. u.z = d * Math.cos(f * l + s),
  55534. m.setXYZ(y, u.x, u.y, u.z),
  55535. v.setXYZ(y, 0, p, 0),
  55536. A.setXY(y, f, i === !0 ? 1 : 0),
  55537. y++
  55538. }
  55539. for (o = 0; o < r; o++) {
  55540. var I = a + o
  55541. , b = c + o;
  55542. i === !0 ? (g.setX(C, b),
  55543. C++,
  55544. g.setX(C, b + 1),
  55545. C++,
  55546. g.setX(C, I),
  55547. C++) : (g.setX(C, b + 1),
  55548. C++,
  55549. g.setX(C, b),
  55550. C++,
  55551. g.setX(C, I),
  55552. C++)
  55553. }
  55554. }
  55555. n.BufferGeometry.call(this),
  55556. this.type = "CylinderBufferGeometry",
  55557. this.parameters = {
  55558. radiusTop: e,
  55559. radiusBottom: t,
  55560. height: i,
  55561. radialSegments: r,
  55562. heightSegments: o,
  55563. openEnded: a,
  55564. thetaStart: s,
  55565. thetaLength: l
  55566. },
  55567. e = void 0 !== e ? e : 20,
  55568. t = void 0 !== t ? t : 20,
  55569. i = void 0 !== i ? i : 100,
  55570. r = Math.floor(r) || 8,
  55571. o = Math.floor(o) || 1,
  55572. a = void 0 !== a && a,
  55573. s = void 0 !== s ? s : 0,
  55574. l = void 0 !== l ? l : 2 * Math.PI;
  55575. var p = c()
  55576. , f = h()
  55577. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55578. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55579. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55580. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55581. , y = 0
  55582. , C = 0
  55583. , I = []
  55584. , E = i / 2;
  55585. u(),
  55586. a === !1 && (e > 0 && d(!0),
  55587. t > 0 && d(!1)),
  55588. this.setIndex(g),
  55589. this.addAttribute("position", m),
  55590. this.addAttribute("normal", v),
  55591. this.addAttribute("uv", A)
  55592. }
  55593. ,
  55594. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55595. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55596. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55597. n.Geometry.call(this),
  55598. this.type = "CylinderGeometry",
  55599. this.parameters = {
  55600. radiusTop: e,
  55601. radiusBottom: t,
  55602. height: i,
  55603. radialSegments: r,
  55604. heightSegments: o,
  55605. openEnded: a,
  55606. thetaStart: s,
  55607. thetaLength: l
  55608. },
  55609. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55610. this.mergeVertices()
  55611. }
  55612. ,
  55613. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55614. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55615. n.EdgesGeometry = function(e, t) {
  55616. function i(e, t) {
  55617. return e - t
  55618. }
  55619. n.BufferGeometry.call(this),
  55620. t = void 0 !== t ? t : 1;
  55621. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55622. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55623. r.fromBufferGeometry(e)) : r = e.clone(),
  55624. r.mergeVertices(),
  55625. r.computeFaceNormals();
  55626. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55627. for (var p = h[u], f = 0; f < 3; f++) {
  55628. a[0] = p[l[f]],
  55629. a[1] = p[l[(f + 1) % 3]],
  55630. a.sort(i);
  55631. var g = a.toString();
  55632. void 0 === s[g] ? s[g] = {
  55633. vert1: a[0],
  55634. vert2: a[1],
  55635. face1: u,
  55636. face2: void 0
  55637. } : s[g].face2 = u
  55638. }
  55639. var m = [];
  55640. for (var g in s) {
  55641. var v = s[g];
  55642. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55643. var A = c[v.vert1];
  55644. m.push(A.x),
  55645. m.push(A.y),
  55646. m.push(A.z),
  55647. A = c[v.vert2],
  55648. m.push(A.x),
  55649. m.push(A.y),
  55650. m.push(A.z)
  55651. }
  55652. }
  55653. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55654. }
  55655. ,
  55656. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55657. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55658. n.ExtrudeGeometry = function(e, t) {
  55659. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55660. this.type = "ExtrudeGeometry",
  55661. e = Array.isArray(e) ? e : [e],
  55662. this.addShapeList(e, t),
  55663. void this.computeFaceNormals())
  55664. }
  55665. ;
  55666. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55667. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55668. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55669. for (var i = e.length, n = 0; n < i; n++) {
  55670. var r = e[n];
  55671. this.addShape(r, t)
  55672. }
  55673. }
  55674. ,
  55675. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55676. function i(e, t, i) {
  55677. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55678. t.clone().multiplyScalar(i).add(e)
  55679. }
  55680. function r(e, t, i) {
  55681. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55682. if (Math.abs(d) > Number.EPSILON) {
  55683. var p = Math.sqrt(u)
  55684. , f = Math.sqrt(c * c + h * h)
  55685. , g = t.x - l / p
  55686. , m = t.y + s / p
  55687. , v = i.x - h / f
  55688. , A = i.y + c / f
  55689. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55690. r = g + s * y - e.x,
  55691. o = m + l * y - e.y;
  55692. var C = r * r + o * o;
  55693. if (C <= 2)
  55694. return new n.Vector2(r,o);
  55695. a = Math.sqrt(C / 2)
  55696. } else {
  55697. var I = !1;
  55698. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55699. I ? (r = -l,
  55700. o = s,
  55701. a = Math.sqrt(u)) : (r = s,
  55702. o = l,
  55703. a = Math.sqrt(u / 2))
  55704. }
  55705. return new n.Vector2(r / a,o / a)
  55706. }
  55707. function o() {
  55708. if (C) {
  55709. var e = 0
  55710. , t = z * e;
  55711. for (Y = 0; Y < W; Y++)
  55712. G = N[Y],
  55713. c(G[2] + t, G[1] + t, G[0] + t);
  55714. for (e = E + 2 * y,
  55715. t = z * e,
  55716. Y = 0; Y < W; Y++)
  55717. G = N[Y],
  55718. c(G[0] + t, G[1] + t, G[2] + t)
  55719. } else {
  55720. for (Y = 0; Y < W; Y++)
  55721. G = N[Y],
  55722. c(G[2], G[1], G[0]);
  55723. for (Y = 0; Y < W; Y++)
  55724. G = N[Y],
  55725. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55726. }
  55727. }
  55728. function a() {
  55729. var e = 0;
  55730. for (s(B, e),
  55731. e += B.length,
  55732. x = 0,
  55733. S = L.length; x < S; x++)
  55734. T = L[x],
  55735. s(T, e),
  55736. e += T.length
  55737. }
  55738. function s(e, t) {
  55739. var i, n;
  55740. for (Y = e.length; --Y >= 0; ) {
  55741. i = Y,
  55742. n = Y - 1,
  55743. n < 0 && (n = e.length - 1);
  55744. var r = 0
  55745. , o = E + 2 * y;
  55746. for (r = 0; r < o; r++) {
  55747. var a = z * r
  55748. , s = z * (r + 1)
  55749. , l = t + i + a
  55750. , c = t + n + a
  55751. , u = t + n + s
  55752. , d = t + i + s;
  55753. h(l, c, u, d, e, r, o, i, n)
  55754. }
  55755. }
  55756. }
  55757. function l(e, t, i) {
  55758. M.vertices.push(new n.Vector3(e,t,i))
  55759. }
  55760. function c(e, t, i) {
  55761. e += R,
  55762. t += R,
  55763. i += R,
  55764. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55765. var r = _.generateTopUV(M, e, t, i);
  55766. M.faceVertexUvs[0].push(r)
  55767. }
  55768. function h(e, t, i, r, o, a, s, l, c) {
  55769. e += R,
  55770. t += R,
  55771. i += R,
  55772. r += R,
  55773. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55774. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55775. var h = _.generateSideWallUV(M, e, t, i, r);
  55776. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55777. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55778. }
  55779. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55780. b && (u = b.getSpacedPoints(E),
  55781. w = !0,
  55782. C = !1,
  55783. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55784. p = new n.Vector3,
  55785. f = new n.Vector3,
  55786. g = new n.Vector3),
  55787. C || (y = 0,
  55788. v = 0,
  55789. A = 0);
  55790. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55791. if (D) {
  55792. for (O = O.reverse(),
  55793. x = 0,
  55794. S = L.length; x < S; x++)
  55795. T = L[x],
  55796. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55797. D = !1
  55798. }
  55799. var N = n.ShapeUtils.triangulateShape(O, L)
  55800. , B = O;
  55801. for (x = 0,
  55802. S = L.length; x < S; x++)
  55803. T = L[x],
  55804. O = O.concat(T);
  55805. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55806. Z++,
  55807. q++)
  55808. Z === X && (Z = 0),
  55809. q === X && (q = 0),
  55810. j[Y] = r(B[Y], B[Z], B[q]);
  55811. var K, Q = [], J = j.concat();
  55812. for (x = 0,
  55813. S = L.length; x < S; x++) {
  55814. for (T = L[x],
  55815. K = [],
  55816. Y = 0,
  55817. X = T.length,
  55818. Z = X - 1,
  55819. q = Y + 1; Y < X; Y++,
  55820. Z++,
  55821. q++)
  55822. Z === X && (Z = 0),
  55823. q === X && (q = 0),
  55824. K[Y] = r(T[Y], T[Z], T[q]);
  55825. Q.push(K),
  55826. J = J.concat(K)
  55827. }
  55828. for (F = 0; F < y; F++) {
  55829. for (U = F / y,
  55830. k = v * (1 - U),
  55831. V = A * Math.sin(U * Math.PI / 2),
  55832. Y = 0,
  55833. X = B.length; Y < X; Y++)
  55834. H = i(B[Y], j[Y], V),
  55835. l(H.x, H.y, -k);
  55836. for (x = 0,
  55837. S = L.length; x < S; x++)
  55838. for (T = L[x],
  55839. K = Q[x],
  55840. Y = 0,
  55841. X = T.length; Y < X; Y++)
  55842. H = i(T[Y], K[Y], V),
  55843. l(H.x, H.y, -k)
  55844. }
  55845. for (V = A,
  55846. Y = 0; Y < z; Y++)
  55847. H = C ? i(O[Y], J[Y], V) : O[Y],
  55848. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55849. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55850. g.copy(u[0]).add(f).add(p),
  55851. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55852. var $;
  55853. for ($ = 1; $ <= E; $++)
  55854. for (Y = 0; Y < z; Y++)
  55855. H = C ? i(O[Y], J[Y], V) : O[Y],
  55856. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55857. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55858. g.copy(u[$]).add(f).add(p),
  55859. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55860. for (F = y - 1; F >= 0; F--) {
  55861. for (U = F / y,
  55862. k = v * (1 - U),
  55863. V = A * Math.sin(U * Math.PI / 2),
  55864. Y = 0,
  55865. X = B.length; Y < X; Y++)
  55866. H = i(B[Y], j[Y], V),
  55867. l(H.x, H.y, m + k);
  55868. for (x = 0,
  55869. S = L.length; x < S; x++)
  55870. for (T = L[x],
  55871. K = Q[x],
  55872. Y = 0,
  55873. X = T.length; Y < X; Y++)
  55874. H = i(T[Y], K[Y], V),
  55875. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55876. }
  55877. o(),
  55878. a()
  55879. }
  55880. ,
  55881. n.ExtrudeGeometry.WorldUVGenerator = {
  55882. generateTopUV: function(e, t, i, r) {
  55883. var o = e.vertices
  55884. , a = o[t]
  55885. , s = o[i]
  55886. , l = o[r];
  55887. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55888. },
  55889. generateSideWallUV: function(e, t, i, r, o) {
  55890. var a = e.vertices
  55891. , s = a[t]
  55892. , l = a[i]
  55893. , c = a[r]
  55894. , h = a[o];
  55895. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55896. }
  55897. },
  55898. n.ShapeGeometry = function(e, t) {
  55899. n.Geometry.call(this),
  55900. this.type = "ShapeGeometry",
  55901. Array.isArray(e) === !1 && (e = [e]),
  55902. this.addShapeList(e, t),
  55903. this.computeFaceNormals()
  55904. }
  55905. ,
  55906. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55907. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55908. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55909. for (var i = 0, n = e.length; i < n; i++)
  55910. this.addShape(e[i], t);
  55911. return this
  55912. }
  55913. ,
  55914. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55915. void 0 === t && (t = {});
  55916. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55917. if (p) {
  55918. for (u = u.reverse(),
  55919. i = 0,
  55920. r = d.length; i < r; i++)
  55921. o = d[i],
  55922. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55923. p = !1
  55924. }
  55925. var f = n.ShapeUtils.triangulateShape(u, d);
  55926. for (i = 0,
  55927. r = d.length; i < r; i++)
  55928. o = d[i],
  55929. u = u.concat(o);
  55930. var g, m, v = u.length, A = f.length;
  55931. for (i = 0; i < v; i++)
  55932. g = u[i],
  55933. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55934. for (i = 0; i < A; i++) {
  55935. m = f[i];
  55936. var y = m[0] + c
  55937. , C = m[1] + c
  55938. , I = m[2] + c;
  55939. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55940. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55941. }
  55942. }
  55943. ,
  55944. n.LatheBufferGeometry = function(e, t, i, r) {
  55945. n.BufferGeometry.call(this),
  55946. this.type = "LatheBufferGeometry",
  55947. this.parameters = {
  55948. points: e,
  55949. segments: t,
  55950. phiStart: i,
  55951. phiLength: r
  55952. },
  55953. t = Math.floor(t) || 12,
  55954. i = i || 0,
  55955. r = r || 2 * Math.PI,
  55956. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55957. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55958. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55959. for (a = 0; a <= t; a++) {
  55960. var A = i + a * g * r
  55961. , y = Math.sin(A)
  55962. , C = Math.cos(A);
  55963. for (s = 0; s <= e.length - 1; s++)
  55964. m.x = e[s].x * y,
  55965. m.y = e[s].y,
  55966. m.z = e[s].x * C,
  55967. u.setXYZ(p, m.x, m.y, m.z),
  55968. v.x = a / t,
  55969. v.y = s / (e.length - 1),
  55970. d.setXY(p, v.x, v.y),
  55971. p++
  55972. }
  55973. for (a = 0; a < t; a++)
  55974. for (s = 0; s < e.length - 1; s++) {
  55975. o = s + a * e.length;
  55976. var I = o
  55977. , E = o + e.length
  55978. , b = o + e.length + 1
  55979. , w = o + 1;
  55980. h.setX(f, I),
  55981. f++,
  55982. h.setX(f, E),
  55983. f++,
  55984. h.setX(f, w),
  55985. f++,
  55986. h.setX(f, E),
  55987. f++,
  55988. h.setX(f, b),
  55989. f++,
  55990. h.setX(f, w),
  55991. f++
  55992. }
  55993. if (this.setIndex(h),
  55994. this.addAttribute("position", u),
  55995. this.addAttribute("uv", d),
  55996. this.computeVertexNormals(),
  55997. r === 2 * Math.PI) {
  55998. var _ = this.attributes.normal.array
  55999. , T = new n.Vector3
  56000. , x = new n.Vector3
  56001. , S = new n.Vector3;
  56002. for (o = t * e.length * 3,
  56003. a = 0,
  56004. s = 0; a < e.length; a++,
  56005. s += 3)
  56006. T.x = _[s + 0],
  56007. T.y = _[s + 1],
  56008. T.z = _[s + 2],
  56009. x.x = _[o + s + 0],
  56010. x.y = _[o + s + 1],
  56011. x.z = _[o + s + 2],
  56012. S.addVectors(T, x).normalize(),
  56013. _[s + 0] = _[o + s + 0] = S.x,
  56014. _[s + 1] = _[o + s + 1] = S.y,
  56015. _[s + 2] = _[o + s + 2] = S.z
  56016. }
  56017. }
  56018. ,
  56019. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56020. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56021. n.LatheGeometry = function(e, t, i, r) {
  56022. n.Geometry.call(this),
  56023. this.type = "LatheGeometry",
  56024. this.parameters = {
  56025. points: e,
  56026. segments: t,
  56027. phiStart: i,
  56028. phiLength: r
  56029. },
  56030. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56031. this.mergeVertices()
  56032. }
  56033. ,
  56034. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56035. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56036. n.PlaneGeometry = function(e, t, i, r) {
  56037. n.Geometry.call(this),
  56038. this.type = "PlaneGeometry",
  56039. this.parameters = {
  56040. width: e,
  56041. height: t,
  56042. widthSegments: i,
  56043. heightSegments: r
  56044. },
  56045. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56046. }
  56047. ,
  56048. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56049. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56050. n.PlaneBufferGeometry = function(e, t, i, r) {
  56051. n.BufferGeometry.call(this),
  56052. this.type = "PlaneBufferGeometry",
  56053. this.parameters = {
  56054. width: e,
  56055. height: t,
  56056. widthSegments: i,
  56057. heightSegments: r
  56058. };
  56059. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56060. for (var y = A * d - a, C = 0; C < c; C++) {
  56061. var I = C * u - o;
  56062. p[m] = I,
  56063. p[m + 1] = -y,
  56064. f[m + 2] = 1,
  56065. g[v] = C / s,
  56066. g[v + 1] = 1 - A / l,
  56067. m += 3,
  56068. v += 2
  56069. }
  56070. m = 0;
  56071. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56072. for (var C = 0; C < s; C++) {
  56073. var b = C + c * A
  56074. , w = C + c * (A + 1)
  56075. , _ = C + 1 + c * (A + 1)
  56076. , T = C + 1 + c * A;
  56077. E[m] = b,
  56078. E[m + 1] = w,
  56079. E[m + 2] = T,
  56080. E[m + 3] = w,
  56081. E[m + 4] = _,
  56082. E[m + 5] = T,
  56083. m += 6
  56084. }
  56085. this.setIndex(new n.BufferAttribute(E,1)),
  56086. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56087. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56088. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56089. }
  56090. ,
  56091. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56092. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56093. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56094. n.BufferGeometry.call(this),
  56095. this.type = "RingBufferGeometry",
  56096. this.parameters = {
  56097. innerRadius: e,
  56098. outerRadius: t,
  56099. thetaSegments: i,
  56100. phiSegments: r,
  56101. thetaStart: o,
  56102. thetaLength: a
  56103. },
  56104. e = e || 20,
  56105. t = t || 50,
  56106. o = void 0 !== o ? o : 0,
  56107. a = void 0 !== a ? a : 2 * Math.PI,
  56108. i = void 0 !== i ? Math.max(3, i) : 8,
  56109. r = void 0 !== r ? Math.max(1, r) : 1;
  56110. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56111. for (l = 0; l <= r; l++) {
  56112. for (c = 0; c <= i; c++)
  56113. s = o + c / i * a,
  56114. C.x = A * Math.cos(s),
  56115. C.y = A * Math.sin(s),
  56116. p.setXYZ(m, C.x, C.y, C.z),
  56117. f.setXYZ(m, 0, 0, 1),
  56118. I.x = (C.x / t + 1) / 2,
  56119. I.y = (C.y / t + 1) / 2,
  56120. g.setXY(m, I.x, I.y),
  56121. m++;
  56122. A += y
  56123. }
  56124. for (l = 0; l < r; l++) {
  56125. var E = l * (i + 1);
  56126. for (c = 0; c < i; c++) {
  56127. s = c + E;
  56128. var b = s
  56129. , w = s + i + 1
  56130. , _ = s + i + 2
  56131. , T = s + 1;
  56132. d.setX(v, b),
  56133. v++,
  56134. d.setX(v, w),
  56135. v++,
  56136. d.setX(v, _),
  56137. v++,
  56138. d.setX(v, b),
  56139. v++,
  56140. d.setX(v, _),
  56141. v++,
  56142. d.setX(v, T),
  56143. v++
  56144. }
  56145. }
  56146. this.setIndex(d),
  56147. this.addAttribute("position", p),
  56148. this.addAttribute("normal", f),
  56149. this.addAttribute("uv", g)
  56150. }
  56151. ,
  56152. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56153. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56154. n.RingGeometry = function(e, t, i, r, o, a) {
  56155. n.Geometry.call(this),
  56156. this.type = "RingGeometry",
  56157. this.parameters = {
  56158. innerRadius: e,
  56159. outerRadius: t,
  56160. thetaSegments: i,
  56161. phiSegments: r,
  56162. thetaStart: o,
  56163. thetaLength: a
  56164. },
  56165. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56166. }
  56167. ,
  56168. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56169. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56170. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56171. n.Geometry.call(this),
  56172. this.type = "SphereGeometry",
  56173. this.parameters = {
  56174. radius: e,
  56175. widthSegments: t,
  56176. heightSegments: i,
  56177. phiStart: r,
  56178. phiLength: o,
  56179. thetaStart: a,
  56180. thetaLength: s
  56181. },
  56182. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56183. }
  56184. ,
  56185. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56186. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56187. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56188. n.BufferGeometry.call(this),
  56189. this.type = "SphereBufferGeometry",
  56190. this.parameters = {
  56191. radius: e,
  56192. widthSegments: t,
  56193. heightSegments: i,
  56194. phiStart: r,
  56195. phiLength: o,
  56196. thetaStart: a,
  56197. thetaLength: s
  56198. },
  56199. e = e || 50,
  56200. t = Math.max(3, Math.floor(t) || 8),
  56201. i = Math.max(2, Math.floor(i) || 6),
  56202. r = void 0 !== r ? r : 0,
  56203. o = void 0 !== o ? o : 2 * Math.PI,
  56204. a = void 0 !== a ? a : 0,
  56205. s = void 0 !== s ? s : Math.PI;
  56206. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56207. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56208. var C = y / t
  56209. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56210. , E = e * Math.cos(a + A * s)
  56211. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56212. g.set(I, E, b).normalize(),
  56213. h.setXYZ(p, I, E, b),
  56214. u.setXYZ(p, g.x, g.y, g.z),
  56215. d.setXY(p, C, 1 - A),
  56216. v.push(p),
  56217. p++
  56218. }
  56219. f.push(v)
  56220. }
  56221. for (var w = [], m = 0; m < i; m++)
  56222. for (var y = 0; y < t; y++) {
  56223. var _ = f[m][y + 1]
  56224. , T = f[m][y]
  56225. , x = f[m + 1][y]
  56226. , S = f[m + 1][y + 1];
  56227. (0 !== m || a > 0) && w.push(_, T, S),
  56228. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56229. }
  56230. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56231. this.addAttribute("position", h),
  56232. this.addAttribute("normal", u),
  56233. this.addAttribute("uv", d),
  56234. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56235. }
  56236. ,
  56237. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56238. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56239. n.TextGeometry = function(e, t) {
  56240. t = t || {};
  56241. var i = t.font;
  56242. if (i instanceof n.Font == !1)
  56243. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56244. new n.Geometry;
  56245. var r = i.generateShapes(e, t.size, t.curveSegments);
  56246. t.amount = void 0 !== t.height ? t.height : 50,
  56247. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56248. void 0 === t.bevelSize && (t.bevelSize = 8),
  56249. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56250. n.ExtrudeGeometry.call(this, r, t),
  56251. this.type = "TextGeometry"
  56252. }
  56253. ,
  56254. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56255. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56256. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56257. n.BufferGeometry.call(this),
  56258. this.type = "TorusBufferGeometry",
  56259. this.parameters = {
  56260. radius: e,
  56261. tube: t,
  56262. radialSegments: i,
  56263. tubularSegments: r,
  56264. arc: o
  56265. },
  56266. e = e || 100,
  56267. t = t || 40,
  56268. i = Math.floor(i) || 8,
  56269. r = Math.floor(r) || 6,
  56270. o = o || 2 * Math.PI;
  56271. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56272. for (a = 0; a <= i; a++)
  56273. for (s = 0; s <= r; s++) {
  56274. var C = s / r * o
  56275. , I = a / i * Math.PI * 2;
  56276. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56277. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56278. A.z = t * Math.sin(I),
  56279. u[f] = A.x,
  56280. u[f + 1] = A.y,
  56281. u[f + 2] = A.z,
  56282. v.x = e * Math.cos(C),
  56283. v.y = e * Math.sin(C),
  56284. y.subVectors(A, v).normalize(),
  56285. d[f] = y.x,
  56286. d[f + 1] = y.y,
  56287. d[f + 2] = y.z,
  56288. p[g] = s / r,
  56289. p[g + 1] = a / i,
  56290. f += 3,
  56291. g += 2
  56292. }
  56293. for (a = 1; a <= i; a++)
  56294. for (s = 1; s <= r; s++) {
  56295. var E = (r + 1) * a + s - 1
  56296. , b = (r + 1) * (a - 1) + s - 1
  56297. , w = (r + 1) * (a - 1) + s
  56298. , _ = (r + 1) * a + s;
  56299. h[m] = E,
  56300. h[m + 1] = b,
  56301. h[m + 2] = _,
  56302. h[m + 3] = b,
  56303. h[m + 4] = w,
  56304. h[m + 5] = _,
  56305. m += 6
  56306. }
  56307. this.setIndex(new n.BufferAttribute(h,1)),
  56308. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56309. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56310. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56311. }
  56312. ,
  56313. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56314. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56315. n.TorusGeometry = function(e, t, i, r, o) {
  56316. n.Geometry.call(this),
  56317. this.type = "TorusGeometry",
  56318. this.parameters = {
  56319. radius: e,
  56320. tube: t,
  56321. radialSegments: i,
  56322. tubularSegments: r,
  56323. arc: o
  56324. },
  56325. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56326. }
  56327. ,
  56328. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56329. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56330. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56331. function s(e, t, i, n, r) {
  56332. var o = Math.cos(e)
  56333. , a = Math.sin(e)
  56334. , s = i / t * e
  56335. , l = Math.cos(s);
  56336. r.x = n * (2 + l) * .5 * o,
  56337. r.y = n * (2 + l) * a * .5,
  56338. r.z = n * Math.sin(s) * .5
  56339. }
  56340. n.BufferGeometry.call(this),
  56341. this.type = "TorusKnotBufferGeometry",
  56342. this.parameters = {
  56343. radius: e,
  56344. tube: t,
  56345. tubularSegments: i,
  56346. radialSegments: r,
  56347. p: o,
  56348. q: a
  56349. },
  56350. e = e || 100,
  56351. t = t || 40,
  56352. i = Math.floor(i) || 64,
  56353. r = Math.floor(r) || 8,
  56354. o = o || 2,
  56355. a = a || 3;
  56356. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56357. for (l = 0; l <= i; ++l) {
  56358. var T = l / i * o * Math.PI * 2;
  56359. for (s(T, o, a, e, I),
  56360. s(T + .01, o, a, e, E),
  56361. w.subVectors(E, I),
  56362. _.addVectors(E, I),
  56363. b.crossVectors(w, _),
  56364. _.crossVectors(b, w),
  56365. b.normalize(),
  56366. _.normalize(),
  56367. c = 0; c <= r; ++c) {
  56368. var x = c / r * Math.PI * 2
  56369. , S = -t * Math.cos(x)
  56370. , M = t * Math.sin(x);
  56371. A.x = I.x + (S * _.x + M * b.x),
  56372. A.y = I.y + (S * _.y + M * b.y),
  56373. A.z = I.z + (S * _.z + M * b.z),
  56374. p.setXYZ(m, A.x, A.y, A.z),
  56375. y.subVectors(A, I).normalize(),
  56376. f.setXYZ(m, y.x, y.y, y.z),
  56377. C.x = l / i,
  56378. C.y = c / r,
  56379. g.setXY(m, C.x, C.y),
  56380. m++
  56381. }
  56382. }
  56383. for (c = 1; c <= i; c++)
  56384. for (l = 1; l <= r; l++) {
  56385. var R = (r + 1) * (c - 1) + (l - 1)
  56386. , P = (r + 1) * c + (l - 1)
  56387. , O = (r + 1) * c + l
  56388. , L = (r + 1) * (c - 1) + l;
  56389. d.setX(v, R),
  56390. v++,
  56391. d.setX(v, P),
  56392. v++,
  56393. d.setX(v, L),
  56394. v++,
  56395. d.setX(v, P),
  56396. v++,
  56397. d.setX(v, O),
  56398. v++,
  56399. d.setX(v, L),
  56400. v++
  56401. }
  56402. this.setIndex(d),
  56403. this.addAttribute("position", p),
  56404. this.addAttribute("normal", f),
  56405. this.addAttribute("uv", g)
  56406. }
  56407. ,
  56408. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56409. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56410. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56411. n.Geometry.call(this),
  56412. this.type = "TorusKnotGeometry",
  56413. this.parameters = {
  56414. radius: e,
  56415. tube: t,
  56416. tubularSegments: i,
  56417. radialSegments: r,
  56418. p: o,
  56419. q: a
  56420. },
  56421. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56422. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56423. this.mergeVertices()
  56424. }
  56425. ,
  56426. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56427. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56428. n.TubeGeometry = function(e, t, i, r, o, a) {
  56429. function s(e, t, i) {
  56430. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56431. }
  56432. n.Geometry.call(this),
  56433. this.type = "TubeGeometry",
  56434. this.parameters = {
  56435. path: e,
  56436. segments: t,
  56437. radius: i,
  56438. radialSegments: r,
  56439. closed: o,
  56440. taper: a
  56441. },
  56442. t = t || 64,
  56443. i = i || 1,
  56444. r = r || 8,
  56445. o = o || !1,
  56446. a = a || n.TubeGeometry.NoTaper;
  56447. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56448. for (this.tangents = D,
  56449. this.normals = N,
  56450. this.binormals = B,
  56451. v = 0; v < P; v++)
  56452. for (M[v] = [],
  56453. u = v / (P - 1),
  56454. m = e.getPointAt(u),
  56455. l = D[v],
  56456. c = N[v],
  56457. h = B[v],
  56458. p = i * a(u),
  56459. A = 0; A < r; A++)
  56460. d = A / r * 2 * Math.PI,
  56461. f = -p * Math.cos(d),
  56462. g = p * Math.sin(d),
  56463. O.copy(m),
  56464. O.x += f * c.x + g * h.x,
  56465. O.y += f * c.y + g * h.y,
  56466. O.z += f * c.z + g * h.z,
  56467. M[v][A] = s(O.x, O.y, O.z);
  56468. for (v = 0; v < t; v++)
  56469. for (A = 0; A < r; A++)
  56470. y = o ? (v + 1) % t : v + 1,
  56471. C = (A + 1) % r,
  56472. I = M[v][A],
  56473. E = M[y][A],
  56474. b = M[y][C],
  56475. w = M[v][C],
  56476. _ = new n.Vector2(v / t,A / r),
  56477. T = new n.Vector2((v + 1) / t,A / r),
  56478. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56479. S = new n.Vector2(v / t,(A + 1) / r),
  56480. this.faces.push(new n.Face3(I,E,w)),
  56481. this.faceVertexUvs[0].push([_, T, S]),
  56482. this.faces.push(new n.Face3(E,b,w)),
  56483. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56484. this.computeFaceNormals(),
  56485. this.computeVertexNormals()
  56486. }
  56487. ,
  56488. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56489. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56490. n.TubeGeometry.NoTaper = function(e) {
  56491. return 1
  56492. }
  56493. ,
  56494. n.TubeGeometry.SinusoidalTaper = function(e) {
  56495. return Math.sin(Math.PI * e)
  56496. }
  56497. ,
  56498. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56499. function r() {
  56500. f[0] = new n.Vector3,
  56501. g[0] = new n.Vector3,
  56502. a = Number.MAX_VALUE,
  56503. s = Math.abs(p[0].x),
  56504. l = Math.abs(p[0].y),
  56505. c = Math.abs(p[0].z),
  56506. s <= a && (a = s,
  56507. d.set(1, 0, 0)),
  56508. l <= a && (a = l,
  56509. d.set(0, 1, 0)),
  56510. c <= a && d.set(0, 0, 1),
  56511. m.crossVectors(p[0], d).normalize(),
  56512. f[0].crossVectors(p[0], m),
  56513. g[0].crossVectors(p[0], f[0])
  56514. }
  56515. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56516. for (this.tangents = p,
  56517. this.normals = f,
  56518. this.binormals = g,
  56519. h = 0; h < A; h++)
  56520. u = h / (A - 1),
  56521. p[h] = e.getTangentAt(u),
  56522. p[h].normalize();
  56523. for (r(),
  56524. h = 1; h < A; h++)
  56525. f[h] = f[h - 1].clone(),
  56526. g[h] = g[h - 1].clone(),
  56527. m.crossVectors(p[h - 1], p[h]),
  56528. m.length() > Number.EPSILON && (m.normalize(),
  56529. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56530. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56531. g[h].crossVectors(p[h], f[h]);
  56532. if (i)
  56533. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56534. o /= A - 1,
  56535. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56536. h = 1; h < A; h++)
  56537. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56538. g[h].crossVectors(p[h], f[h])
  56539. }
  56540. ,
  56541. n.PolyhedronGeometry = function(e, t, i, r) {
  56542. function o(e) {
  56543. var t = e.normalize().clone();
  56544. t.index = u.vertices.push(t) - 1;
  56545. var i = l(e) / 2 / Math.PI + .5
  56546. , r = c(e) / Math.PI + .5;
  56547. return t.uv = new n.Vector2(i,1 - r),
  56548. t
  56549. }
  56550. function a(e, t, i, r) {
  56551. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56552. u.faces.push(o),
  56553. C.copy(e).add(t).add(i).divideScalar(3);
  56554. var a = l(C);
  56555. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56556. }
  56557. function s(e, t) {
  56558. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56559. l[h] = [];
  56560. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56561. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56562. }
  56563. for (var h = 0; h < i; h++)
  56564. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56565. var m = Math.floor(g / 2);
  56566. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56567. }
  56568. }
  56569. function l(e) {
  56570. return Math.atan2(e.z, -e.x)
  56571. }
  56572. function c(e) {
  56573. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56574. }
  56575. function h(e, t, i) {
  56576. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56577. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56578. e.clone()
  56579. }
  56580. n.Geometry.call(this),
  56581. this.type = "PolyhedronGeometry",
  56582. this.parameters = {
  56583. vertices: e,
  56584. indices: t,
  56585. radius: i,
  56586. detail: r
  56587. },
  56588. i = i || 1,
  56589. r = r || 0;
  56590. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56591. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56592. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56593. m++) {
  56594. var v = f[t[d]]
  56595. , A = f[t[d + 1]]
  56596. , y = f[t[d + 2]];
  56597. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56598. }
  56599. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56600. s(g[d], r);
  56601. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56602. var I = this.faceVertexUvs[0][d]
  56603. , E = I[0].x
  56604. , b = I[1].x
  56605. , w = I[2].x
  56606. , _ = Math.max(E, b, w)
  56607. , T = Math.min(E, b, w);
  56608. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56609. b < .2 && (I[1].x += 1),
  56610. w < .2 && (I[2].x += 1))
  56611. }
  56612. for (var d = 0, p = this.vertices.length; d < p; d++)
  56613. this.vertices[d].multiplyScalar(i);
  56614. this.mergeVertices(),
  56615. this.computeFaceNormals(),
  56616. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56617. }
  56618. ,
  56619. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56620. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56621. n.DodecahedronGeometry = function(e, t) {
  56622. var i = (1 + Math.sqrt(5)) / 2
  56623. , r = 1 / i
  56624. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56625. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56626. n.PolyhedronGeometry.call(this, o, a, e, t),
  56627. this.type = "DodecahedronGeometry",
  56628. this.parameters = {
  56629. radius: e,
  56630. detail: t
  56631. }
  56632. }
  56633. ,
  56634. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56635. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56636. n.IcosahedronGeometry = function(e, t) {
  56637. var i = (1 + Math.sqrt(5)) / 2
  56638. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56639. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56640. n.PolyhedronGeometry.call(this, r, o, e, t),
  56641. this.type = "IcosahedronGeometry",
  56642. this.parameters = {
  56643. radius: e,
  56644. detail: t
  56645. }
  56646. }
  56647. ,
  56648. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56649. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56650. n.OctahedronGeometry = function(e, t) {
  56651. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56652. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56653. n.PolyhedronGeometry.call(this, i, r, e, t),
  56654. this.type = "OctahedronGeometry",
  56655. this.parameters = {
  56656. radius: e,
  56657. detail: t
  56658. }
  56659. }
  56660. ,
  56661. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56662. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56663. n.TetrahedronGeometry = function(e, t) {
  56664. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56665. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56666. n.PolyhedronGeometry.call(this, i, r, e, t),
  56667. this.type = "TetrahedronGeometry",
  56668. this.parameters = {
  56669. radius: e,
  56670. detail: t
  56671. }
  56672. }
  56673. ,
  56674. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56675. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56676. n.ParametricGeometry = function(e, t, i) {
  56677. n.Geometry.call(this),
  56678. this.type = "ParametricGeometry",
  56679. this.parameters = {
  56680. func: e,
  56681. slices: t,
  56682. stacks: i
  56683. };
  56684. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56685. for (r = 0; r <= i; r++)
  56686. for (l = r / i,
  56687. o = 0; o <= t; o++)
  56688. s = o / t,
  56689. a = e(s, l),
  56690. c.push(a);
  56691. var p, f, g, m, v, A, y, C;
  56692. for (r = 0; r < i; r++)
  56693. for (o = 0; o < t; o++)
  56694. p = r * d + o,
  56695. f = r * d + o + 1,
  56696. g = (r + 1) * d + o + 1,
  56697. m = (r + 1) * d + o,
  56698. v = new n.Vector2(o / t,r / i),
  56699. A = new n.Vector2((o + 1) / t,r / i),
  56700. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56701. C = new n.Vector2(o / t,(r + 1) / i),
  56702. h.push(new n.Face3(p,f,m)),
  56703. u.push([v, A, C]),
  56704. h.push(new n.Face3(f,g,m)),
  56705. u.push([A.clone(), y, C.clone()]);
  56706. this.computeFaceNormals(),
  56707. this.computeVertexNormals()
  56708. }
  56709. ,
  56710. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56711. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56712. n.WireframeGeometry = function(e) {
  56713. function t(e, t) {
  56714. return e - t
  56715. }
  56716. n.BufferGeometry.call(this);
  56717. var i = [0, 0]
  56718. , r = {}
  56719. , o = ["a", "b", "c"];
  56720. if (e instanceof n.Geometry) {
  56721. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56722. for (var d = s[h], p = 0; p < 3; p++) {
  56723. i[0] = d[o[p]],
  56724. i[1] = d[o[(p + 1) % 3]],
  56725. i.sort(t);
  56726. var f = i.toString();
  56727. void 0 === r[f] && (c[2 * l] = i[0],
  56728. c[2 * l + 1] = i[1],
  56729. r[f] = !0,
  56730. l++)
  56731. }
  56732. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56733. for (var p = 0; p < 2; p++) {
  56734. var m = a[c[2 * h + p]]
  56735. , v = 6 * h + 3 * p;
  56736. g[v + 0] = m.x,
  56737. g[v + 1] = m.y,
  56738. g[v + 2] = m.z
  56739. }
  56740. this.addAttribute("position", new n.BufferAttribute(g,3))
  56741. } else if (e instanceof n.BufferGeometry)
  56742. if (null !== e.index) {
  56743. var A = e.index.array
  56744. , a = e.attributes.position
  56745. , y = e.groups
  56746. , l = 0;
  56747. 0 === y.length && e.addGroup(0, A.length);
  56748. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56749. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56750. for (var p = 0; p < 3; p++) {
  56751. i[0] = A[h + p],
  56752. i[1] = A[h + (p + 1) % 3],
  56753. i.sort(t);
  56754. var f = i.toString();
  56755. void 0 === r[f] && (c[2 * l] = i[0],
  56756. c[2 * l + 1] = i[1],
  56757. r[f] = !0,
  56758. l++)
  56759. }
  56760. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56761. for (var p = 0; p < 2; p++) {
  56762. var v = 6 * h + 3 * p
  56763. , T = c[2 * h + p];
  56764. g[v + 0] = a.getX(T),
  56765. g[v + 1] = a.getY(T),
  56766. g[v + 2] = a.getZ(T)
  56767. }
  56768. this.addAttribute("position", new n.BufferAttribute(g,3))
  56769. } else {
  56770. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56771. for (var p = 0; p < 3; p++) {
  56772. var v = 18 * h + 6 * p
  56773. , S = 9 * h + 3 * p;
  56774. g[v + 0] = a[S],
  56775. g[v + 1] = a[S + 1],
  56776. g[v + 2] = a[S + 2];
  56777. var T = 9 * h + 3 * ((p + 1) % 3);
  56778. g[v + 3] = a[T],
  56779. g[v + 4] = a[T + 1],
  56780. g[v + 5] = a[T + 2]
  56781. }
  56782. this.addAttribute("position", new n.BufferAttribute(g,3))
  56783. }
  56784. }
  56785. ,
  56786. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56787. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56788. n.AxisHelper = function(e) {
  56789. e = e || 1;
  56790. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56791. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56792. , r = new n.BufferGeometry;
  56793. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56794. r.addAttribute("color", new n.BufferAttribute(i,3));
  56795. var o = new n.LineBasicMaterial({
  56796. vertexColors: n.VertexColors
  56797. });
  56798. n.LineSegments.call(this, r, o)
  56799. }
  56800. ,
  56801. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56802. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56803. n.ArrowHelper = function() {
  56804. var e = new n.Geometry;
  56805. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56806. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56807. return t.translate(0, -.5, 0),
  56808. function(i, r, o, a, s, l) {
  56809. n.Object3D.call(this),
  56810. void 0 === a && (a = 16776960),
  56811. void 0 === o && (o = 1),
  56812. void 0 === s && (s = .2 * o),
  56813. void 0 === l && (l = .2 * s),
  56814. this.position.copy(r),
  56815. this.line = new n.Line(e,new n.LineBasicMaterial({
  56816. color: a
  56817. })),
  56818. this.line.matrixAutoUpdate = !1,
  56819. this.add(this.line),
  56820. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56821. color: a
  56822. })),
  56823. this.cone.matrixAutoUpdate = !1,
  56824. this.add(this.cone),
  56825. this.setDirection(i),
  56826. this.setLength(o, s, l)
  56827. }
  56828. }(),
  56829. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56830. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56831. n.ArrowHelper.prototype.setDirection = function() {
  56832. var e, t = new n.Vector3;
  56833. return function(i) {
  56834. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56835. e = Math.acos(i.y),
  56836. this.quaternion.setFromAxisAngle(t, e))
  56837. }
  56838. }(),
  56839. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56840. void 0 === t && (t = .2 * e),
  56841. void 0 === i && (i = .2 * t),
  56842. this.line.scale.set(1, Math.max(0, e - t), 1),
  56843. this.line.updateMatrix(),
  56844. this.cone.scale.set(i, t, i),
  56845. this.cone.position.y = e,
  56846. this.cone.updateMatrix()
  56847. }
  56848. ,
  56849. n.ArrowHelper.prototype.setColor = function(e) {
  56850. this.line.material.color.set(e),
  56851. this.cone.material.color.set(e)
  56852. }
  56853. ,
  56854. n.BoxHelper = function(e) {
  56855. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56856. , i = new Float32Array(24)
  56857. , r = new n.BufferGeometry;
  56858. r.setIndex(new n.BufferAttribute(t,1)),
  56859. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56860. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56861. color: 16776960
  56862. })),
  56863. void 0 !== e && this.update(e)
  56864. }
  56865. ,
  56866. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56867. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56868. n.BoxHelper.prototype.update = function() {
  56869. var e = new n.Box3;
  56870. return function(t) {
  56871. if (e.setFromObject(t),
  56872. !e.isEmpty()) {
  56873. var i = e.min
  56874. , n = e.max
  56875. , r = this.geometry.attributes.position
  56876. , o = r.array;
  56877. o[0] = n.x,
  56878. o[1] = n.y,
  56879. o[2] = n.z,
  56880. o[3] = i.x,
  56881. o[4] = n.y,
  56882. o[5] = n.z,
  56883. o[6] = i.x,
  56884. o[7] = i.y,
  56885. o[8] = n.z,
  56886. o[9] = n.x,
  56887. o[10] = i.y,
  56888. o[11] = n.z,
  56889. o[12] = n.x,
  56890. o[13] = n.y,
  56891. o[14] = i.z,
  56892. o[15] = i.x,
  56893. o[16] = n.y,
  56894. o[17] = i.z,
  56895. o[18] = i.x,
  56896. o[19] = i.y,
  56897. o[20] = i.z,
  56898. o[21] = n.x,
  56899. o[22] = i.y,
  56900. o[23] = i.z,
  56901. r.needsUpdate = !0,
  56902. this.geometry.computeBoundingSphere()
  56903. }
  56904. }
  56905. }(),
  56906. n.BoundingBoxHelper = function(e, t) {
  56907. var i = void 0 !== t ? t : 8947848;
  56908. this.object = e,
  56909. this.box = new n.Box3,
  56910. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56911. color: i,
  56912. wireframe: !0
  56913. }))
  56914. }
  56915. ,
  56916. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56917. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56918. n.BoundingBoxHelper.prototype.update = function() {
  56919. this.box.setFromObject(this.object),
  56920. this.box.size(this.scale),
  56921. this.box.center(this.position)
  56922. }
  56923. ,
  56924. n.CameraHelper = function(e) {
  56925. function t(e, t, n) {
  56926. i(e, n),
  56927. i(t, n)
  56928. }
  56929. function i(e, t) {
  56930. r.vertices.push(new n.Vector3),
  56931. r.colors.push(new n.Color(t)),
  56932. void 0 === a[e] && (a[e] = []),
  56933. a[e].push(r.vertices.length - 1)
  56934. }
  56935. var r = new n.Geometry
  56936. , o = new n.LineBasicMaterial({
  56937. color: 16777215,
  56938. vertexColors: n.FaceColors
  56939. })
  56940. , a = {}
  56941. , s = 16755200
  56942. , l = 16711680
  56943. , c = 43775
  56944. , h = 16777215
  56945. , u = 3355443;
  56946. t("n1", "n2", s),
  56947. t("n2", "n4", s),
  56948. t("n4", "n3", s),
  56949. t("n3", "n1", s),
  56950. t("f1", "f2", s),
  56951. t("f2", "f4", s),
  56952. t("f4", "f3", s),
  56953. t("f3", "f1", s),
  56954. t("n1", "f1", s),
  56955. t("n2", "f2", s),
  56956. t("n3", "f3", s),
  56957. t("n4", "f4", s),
  56958. t("p", "n1", l),
  56959. t("p", "n2", l),
  56960. t("p", "n3", l),
  56961. t("p", "n4", l),
  56962. t("u1", "u2", c),
  56963. t("u2", "u3", c),
  56964. t("u3", "u1", c),
  56965. t("c", "t", h),
  56966. t("p", "c", u),
  56967. t("cn1", "cn2", u),
  56968. t("cn3", "cn4", u),
  56969. t("cf1", "cf2", u),
  56970. t("cf3", "cf4", u),
  56971. n.LineSegments.call(this, r, o),
  56972. this.camera = e,
  56973. this.camera.updateProjectionMatrix(),
  56974. this.matrix = e.matrixWorld,
  56975. this.matrixAutoUpdate = !1,
  56976. this.pointMap = a,
  56977. this.update()
  56978. }
  56979. ,
  56980. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56981. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56982. n.CameraHelper.prototype.update = function() {
  56983. function e(e, n, a, s) {
  56984. r.set(n, a, s).unproject(o);
  56985. var l = i[e];
  56986. if (void 0 !== l)
  56987. for (var c = 0, h = l.length; c < h; c++)
  56988. t.vertices[l[c]].copy(r)
  56989. }
  56990. var t, i, r = new n.Vector3, o = new n.Camera;
  56991. return function() {
  56992. t = this.geometry,
  56993. i = this.pointMap;
  56994. var n = 1
  56995. , r = 1;
  56996. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56997. e("c", 0, 0, -1),
  56998. e("t", 0, 0, 1),
  56999. e("n1", -n, -r, -1),
  57000. e("n2", n, -r, -1),
  57001. e("n3", -n, r, -1),
  57002. e("n4", n, r, -1),
  57003. e("f1", -n, -r, 1),
  57004. e("f2", n, -r, 1),
  57005. e("f3", -n, r, 1),
  57006. e("f4", n, r, 1),
  57007. e("u1", .7 * n, 1.1 * r, -1),
  57008. e("u2", .7 * -n, 1.1 * r, -1),
  57009. e("u3", 0, 2 * r, -1),
  57010. e("cf1", -n, 0, 1),
  57011. e("cf2", n, 0, 1),
  57012. e("cf3", 0, -r, 1),
  57013. e("cf4", 0, r, 1),
  57014. e("cn1", -n, 0, -1),
  57015. e("cn2", n, 0, -1),
  57016. e("cn3", 0, -r, -1),
  57017. e("cn4", 0, r, -1),
  57018. t.verticesNeedUpdate = !0
  57019. }
  57020. }(),
  57021. n.DirectionalLightHelper = function(e, t) {
  57022. n.Object3D.call(this),
  57023. this.light = e,
  57024. this.light.updateMatrixWorld(),
  57025. this.matrix = e.matrixWorld,
  57026. this.matrixAutoUpdate = !1,
  57027. t = t || 1;
  57028. var i = new n.Geometry;
  57029. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57030. var r = new n.LineBasicMaterial({
  57031. fog: !1
  57032. });
  57033. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57034. this.lightPlane = new n.Line(i,r),
  57035. this.add(this.lightPlane),
  57036. i = new n.Geometry,
  57037. i.vertices.push(new n.Vector3, new n.Vector3),
  57038. r = new n.LineBasicMaterial({
  57039. fog: !1
  57040. }),
  57041. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57042. this.targetLine = new n.Line(i,r),
  57043. this.add(this.targetLine),
  57044. this.update()
  57045. }
  57046. ,
  57047. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57048. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57049. n.DirectionalLightHelper.prototype.dispose = function() {
  57050. this.lightPlane.geometry.dispose(),
  57051. this.lightPlane.material.dispose(),
  57052. this.targetLine.geometry.dispose(),
  57053. this.targetLine.material.dispose()
  57054. }
  57055. ,
  57056. n.DirectionalLightHelper.prototype.update = function() {
  57057. var e = new n.Vector3
  57058. , t = new n.Vector3
  57059. , i = new n.Vector3;
  57060. return function() {
  57061. e.setFromMatrixPosition(this.light.matrixWorld),
  57062. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57063. i.subVectors(t, e),
  57064. this.lightPlane.lookAt(i),
  57065. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57066. this.targetLine.geometry.vertices[1].copy(i),
  57067. this.targetLine.geometry.verticesNeedUpdate = !0,
  57068. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57069. }
  57070. }(),
  57071. n.EdgesHelper = function(e, t, i) {
  57072. var r = void 0 !== t ? t : 16777215;
  57073. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57074. color: r
  57075. })),
  57076. this.matrix = e.matrixWorld,
  57077. this.matrixAutoUpdate = !1
  57078. }
  57079. ,
  57080. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57081. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57082. n.FaceNormalsHelper = function(e, t, i, r) {
  57083. this.object = e,
  57084. this.size = void 0 !== t ? t : 1;
  57085. var o = void 0 !== i ? i : 16776960
  57086. , a = void 0 !== r ? r : 1
  57087. , s = 0
  57088. , l = this.object.geometry;
  57089. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57090. var c = new n.BufferGeometry
  57091. , h = new n.Float32Attribute(2 * s * 3,3);
  57092. c.addAttribute("position", h),
  57093. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57094. color: o,
  57095. linewidth: a
  57096. })),
  57097. this.matrixAutoUpdate = !1,
  57098. this.update()
  57099. }
  57100. ,
  57101. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57102. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57103. n.FaceNormalsHelper.prototype.update = function() {
  57104. var e = new n.Vector3
  57105. , t = new n.Vector3
  57106. , i = new n.Matrix3;
  57107. return function() {
  57108. this.object.updateMatrixWorld(!0),
  57109. i.getNormalMatrix(this.object.matrixWorld);
  57110. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57111. var u = s[c]
  57112. , d = u.normal;
  57113. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57114. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57115. r.setXYZ(l, e.x, e.y, e.z),
  57116. l += 1,
  57117. r.setXYZ(l, t.x, t.y, t.z),
  57118. l += 1
  57119. }
  57120. return r.needsUpdate = !0,
  57121. this
  57122. }
  57123. }(),
  57124. n.GridHelper = function(e, t) {
  57125. var i = new n.Geometry
  57126. , r = new n.LineBasicMaterial({
  57127. vertexColors: n.VertexColors
  57128. });
  57129. this.color1 = new n.Color(4473924),
  57130. this.color2 = new n.Color(8947848);
  57131. for (var o = -e; o <= e; o += t) {
  57132. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57133. var a = 0 === o ? this.color1 : this.color2;
  57134. i.colors.push(a, a, a, a)
  57135. }
  57136. n.LineSegments.call(this, i, r)
  57137. }
  57138. ,
  57139. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57140. n.GridHelper.prototype.constructor = n.GridHelper,
  57141. n.GridHelper.prototype.setColors = function(e, t) {
  57142. this.color1.set(e),
  57143. this.color2.set(t),
  57144. this.geometry.colorsNeedUpdate = !0
  57145. }
  57146. ,
  57147. n.HemisphereLightHelper = function(e, t) {
  57148. n.Object3D.call(this),
  57149. this.light = e,
  57150. this.light.updateMatrixWorld(),
  57151. this.matrix = e.matrixWorld,
  57152. this.matrixAutoUpdate = !1,
  57153. this.colors = [new n.Color, new n.Color];
  57154. var i = new n.SphereGeometry(t,4,2);
  57155. i.rotateX(-Math.PI / 2);
  57156. for (var r = 0, o = 8; r < o; r++)
  57157. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57158. var a = new n.MeshBasicMaterial({
  57159. vertexColors: n.FaceColors,
  57160. wireframe: !0
  57161. });
  57162. this.lightSphere = new n.Mesh(i,a),
  57163. this.add(this.lightSphere),
  57164. this.update()
  57165. }
  57166. ,
  57167. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57168. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57169. n.HemisphereLightHelper.prototype.dispose = function() {
  57170. this.lightSphere.geometry.dispose(),
  57171. this.lightSphere.material.dispose()
  57172. }
  57173. ,
  57174. n.HemisphereLightHelper.prototype.update = function() {
  57175. var e = new n.Vector3;
  57176. return function() {
  57177. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57178. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57179. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57180. this.lightSphere.geometry.colorsNeedUpdate = !0
  57181. }
  57182. }(),
  57183. n.PointLightHelper = function(e, t) {
  57184. this.light = e,
  57185. this.light.updateMatrixWorld();
  57186. var i = new n.SphereGeometry(t,4,2)
  57187. , r = new n.MeshBasicMaterial({
  57188. wireframe: !0,
  57189. fog: !1
  57190. });
  57191. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57192. n.Mesh.call(this, i, r),
  57193. this.matrix = this.light.matrixWorld,
  57194. this.matrixAutoUpdate = !1
  57195. }
  57196. ,
  57197. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57198. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57199. n.PointLightHelper.prototype.dispose = function() {
  57200. this.geometry.dispose(),
  57201. this.material.dispose()
  57202. }
  57203. ,
  57204. n.PointLightHelper.prototype.update = function() {
  57205. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57206. }
  57207. ,
  57208. n.SkeletonHelper = function(e) {
  57209. this.bones = this.getBoneList(e);
  57210. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57211. var r = this.bones[i];
  57212. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57213. t.vertices.push(new n.Vector3),
  57214. t.colors.push(new n.Color(0,0,1)),
  57215. t.colors.push(new n.Color(0,1,0)))
  57216. }
  57217. t.dynamic = !0;
  57218. var o = new n.LineBasicMaterial({
  57219. vertexColors: n.VertexColors,
  57220. depthTest: !1,
  57221. depthWrite: !1,
  57222. transparent: !0
  57223. });
  57224. n.LineSegments.call(this, t, o),
  57225. this.root = e,
  57226. this.matrix = e.matrixWorld,
  57227. this.matrixAutoUpdate = !1,
  57228. this.update()
  57229. }
  57230. ,
  57231. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57232. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57233. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57234. var t = [];
  57235. e instanceof n.Bone && t.push(e);
  57236. for (var i = 0; i < e.children.length; i++)
  57237. t.push.apply(t, this.getBoneList(e.children[i]));
  57238. return t
  57239. }
  57240. ,
  57241. n.SkeletonHelper.prototype.update = function() {
  57242. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57243. var a = this.bones[o];
  57244. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57245. e.vertices[r].setFromMatrixPosition(i),
  57246. i.multiplyMatrices(t, a.parent.matrixWorld),
  57247. e.vertices[r + 1].setFromMatrixPosition(i),
  57248. r += 2)
  57249. }
  57250. e.verticesNeedUpdate = !0,
  57251. e.computeBoundingSphere()
  57252. }
  57253. ,
  57254. n.SpotLightHelper = function(e) {
  57255. n.Object3D.call(this),
  57256. this.light = e,
  57257. this.light.updateMatrixWorld(),
  57258. this.matrix = e.matrixWorld,
  57259. this.matrixAutoUpdate = !1;
  57260. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57261. t.translate(0, -.5, 0),
  57262. t.rotateX(-Math.PI / 2);
  57263. var i = new n.MeshBasicMaterial({
  57264. wireframe: !0,
  57265. fog: !1
  57266. });
  57267. this.cone = new n.Mesh(t,i),
  57268. this.add(this.cone),
  57269. this.update()
  57270. }
  57271. ,
  57272. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57273. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57274. n.SpotLightHelper.prototype.dispose = function() {
  57275. this.cone.geometry.dispose(),
  57276. this.cone.material.dispose()
  57277. }
  57278. ,
  57279. n.SpotLightHelper.prototype.update = function() {
  57280. var e = new n.Vector3
  57281. , t = new n.Vector3;
  57282. return function() {
  57283. var i = this.light.distance ? this.light.distance : 1e4
  57284. , n = i * Math.tan(this.light.angle);
  57285. this.cone.scale.set(n, n, i),
  57286. e.setFromMatrixPosition(this.light.matrixWorld),
  57287. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57288. this.cone.lookAt(t.sub(e)),
  57289. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57290. }
  57291. }(),
  57292. n.VertexNormalsHelper = function(e, t, i, r) {
  57293. this.object = e,
  57294. this.size = void 0 !== t ? t : 1;
  57295. var o = void 0 !== i ? i : 16711680
  57296. , a = void 0 !== r ? r : 1
  57297. , s = 0
  57298. , l = this.object.geometry;
  57299. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57300. var c = new n.BufferGeometry
  57301. , h = new n.Float32Attribute(2 * s * 3,3);
  57302. c.addAttribute("position", h),
  57303. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57304. color: o,
  57305. linewidth: a
  57306. })),
  57307. this.matrixAutoUpdate = !1,
  57308. this.update()
  57309. }
  57310. ,
  57311. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57312. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57313. n.VertexNormalsHelper.prototype.update = function() {
  57314. var e = new n.Vector3
  57315. , t = new n.Vector3
  57316. , i = new n.Matrix3;
  57317. return function() {
  57318. var r = ["a", "b", "c"];
  57319. this.object.updateMatrixWorld(!0),
  57320. i.getNormalMatrix(this.object.matrixWorld);
  57321. var o = this.object.matrixWorld
  57322. , a = this.geometry.attributes.position
  57323. , s = this.object.geometry;
  57324. if (s instanceof n.Geometry)
  57325. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57326. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57327. var m = l[p[r[f]]]
  57328. , v = p.vertexNormals[f];
  57329. e.copy(m).applyMatrix4(o),
  57330. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57331. a.setXYZ(h, e.x, e.y, e.z),
  57332. h += 1,
  57333. a.setXYZ(h, t.x, t.y, t.z),
  57334. h += 1
  57335. }
  57336. else if (s instanceof n.BufferGeometry)
  57337. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57338. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57339. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57340. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57341. a.setXYZ(h, e.x, e.y, e.z),
  57342. h += 1,
  57343. a.setXYZ(h, t.x, t.y, t.z),
  57344. h += 1;
  57345. return a.needsUpdate = !0,
  57346. this
  57347. }
  57348. }(),
  57349. n.WireframeHelper = function(e, t) {
  57350. var i = void 0 !== t ? t : 16777215;
  57351. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57352. color: i
  57353. })),
  57354. this.matrix = e.matrixWorld,
  57355. this.matrixAutoUpdate = !1
  57356. }
  57357. ,
  57358. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57359. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57360. n.ImmediateRenderObject = function(e) {
  57361. n.Object3D.call(this),
  57362. this.material = e,
  57363. this.render = function(e) {}
  57364. }
  57365. ,
  57366. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57367. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57368. n.MorphBlendMesh = function(e, t) {
  57369. n.Mesh.call(this, e, t),
  57370. this.animationsMap = {},
  57371. this.animationsList = [];
  57372. var i = this.geometry.morphTargets.length
  57373. , r = "__default"
  57374. , o = 0
  57375. , a = i - 1
  57376. , s = i / 1;
  57377. this.createAnimation(r, o, a, s),
  57378. this.setAnimationWeight(r, 1)
  57379. }
  57380. ,
  57381. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57382. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57383. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57384. var r = {
  57385. start: t,
  57386. end: i,
  57387. length: i - t + 1,
  57388. fps: n,
  57389. duration: (i - t) / n,
  57390. lastFrame: 0,
  57391. currentFrame: 0,
  57392. active: !1,
  57393. time: 0,
  57394. direction: 1,
  57395. weight: 1,
  57396. directionBackwards: !1,
  57397. mirroredLoop: !1
  57398. };
  57399. this.animationsMap[e] = r,
  57400. this.animationsList.push(r)
  57401. }
  57402. ,
  57403. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57404. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57405. var s = r.morphTargets[o]
  57406. , l = s.name.match(i);
  57407. if (l && l.length > 1) {
  57408. var c = l[1];
  57409. n[c] || (n[c] = {
  57410. start: 1 / 0,
  57411. end: -(1 / 0)
  57412. });
  57413. var h = n[c];
  57414. o < h.start && (h.start = o),
  57415. o > h.end && (h.end = o),
  57416. t || (t = c)
  57417. }
  57418. }
  57419. for (var c in n) {
  57420. var h = n[c];
  57421. this.createAnimation(c, h.start, h.end, e)
  57422. }
  57423. this.firstAnimation = t
  57424. }
  57425. ,
  57426. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57427. var t = this.animationsMap[e];
  57428. t && (t.direction = 1,
  57429. t.directionBackwards = !1)
  57430. }
  57431. ,
  57432. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57433. var t = this.animationsMap[e];
  57434. t && (t.direction = -1,
  57435. t.directionBackwards = !0)
  57436. }
  57437. ,
  57438. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57439. var i = this.animationsMap[e];
  57440. i && (i.fps = t,
  57441. i.duration = (i.end - i.start) / i.fps)
  57442. }
  57443. ,
  57444. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57445. var i = this.animationsMap[e];
  57446. i && (i.duration = t,
  57447. i.fps = (i.end - i.start) / i.duration)
  57448. }
  57449. ,
  57450. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57451. var i = this.animationsMap[e];
  57452. i && (i.weight = t)
  57453. }
  57454. ,
  57455. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57456. var i = this.animationsMap[e];
  57457. i && (i.time = t)
  57458. }
  57459. ,
  57460. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57461. var t = 0
  57462. , i = this.animationsMap[e];
  57463. return i && (t = i.time),
  57464. t
  57465. }
  57466. ,
  57467. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57468. var t = -1
  57469. , i = this.animationsMap[e];
  57470. return i && (t = i.duration),
  57471. t
  57472. }
  57473. ,
  57474. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57475. var t = this.animationsMap[e];
  57476. t ? (t.time = 0,
  57477. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57478. }
  57479. ,
  57480. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57481. var t = this.animationsMap[e];
  57482. t && (t.active = !1)
  57483. }
  57484. ,
  57485. n.MorphBlendMesh.prototype.update = function(e) {
  57486. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57487. var r = this.animationsList[t];
  57488. if (r.active) {
  57489. var o = r.duration / r.length;
  57490. r.time += r.direction * e,
  57491. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57492. r.time > r.duration && (r.time = r.duration,
  57493. r.directionBackwards = !0),
  57494. r.time < 0 && (r.time = 0,
  57495. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57496. r.time < 0 && (r.time += r.duration));
  57497. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57498. , s = r.weight;
  57499. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57500. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57501. this.morphTargetInfluences[a] = 0,
  57502. r.lastFrame = r.currentFrame,
  57503. r.currentFrame = a);
  57504. var l = r.time % o / o;
  57505. r.directionBackwards && (l = 1 - l),
  57506. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57507. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57508. }
  57509. }
  57510. }
  57511. ,
  57512. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57513. i.THREE = n) : this.THREE = n
  57514. window.THREE = n
  57515. getObjLoader()
  57516. }
  57517. , {}]
  57518. }, {}, [116]);
  57519. function initTransitionPass(THREE){
  57520. THREE.TransitionPass = function ( scene, camera ) {
  57521. this.renderScene = scene;
  57522. this.renderCamera = camera;
  57523. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57524. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57525. format: THREE.RGBAFormat
  57526. });
  57527. this.coverTex = this.coverRenderTarget.texture;
  57528. this.enabled = false;
  57529. this.oldClearColor = new THREE.Color();
  57530. this.oldClearAlpha = 1;
  57531. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57532. this.scene = new THREE.Scene();
  57533. this.material = this.getMaskMaterial()
  57534. var copyShader = THREE.CopyShader;
  57535. this.materialCopy = new THREE.ShaderMaterial( {
  57536. uniforms: this.copyUniforms,
  57537. vertexShader: copyShader.vertexShader,
  57538. fragmentShader: copyShader.fragmentShader,
  57539. blending: THREE.NoBlending,
  57540. depthTest: false,
  57541. depthWrite: false,
  57542. transparent: true
  57543. } );
  57544. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57545. this.quad.frustumCulled = false; // Avoid getting clipped
  57546. this.scene.add( this.quad );
  57547. }
  57548. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57549. constructor: THREE.TransitionPass,
  57550. setSize: function ( width, height ) {
  57551. this.coverRenderTarget.setSize( width, height );
  57552. },
  57553. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57554. var oldAutoClear = renderer.autoClear;
  57555. renderer.autoClear = false;
  57556. var uniforms = this.quad.material.uniforms
  57557. uniforms.bgTex.value = readBuffer.texture;
  57558. uniforms.coverTex.value = this.coverTex;
  57559. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57560. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57561. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57562. renderer.render( this.scene, this.camera);
  57563. renderer.autoClear = oldAutoClear;
  57564. },
  57565. start:function(sceneRenderer){
  57566. this.enabled = true
  57567. //draw coverTex
  57568. this.quad.material.uniforms.progress.value = 1;
  57569. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57570. },
  57571. stop:function(){
  57572. this.enabled = false
  57573. }
  57574. ,
  57575. getMaskMaterial :function(){
  57576. return new THREE.ShaderMaterial( {
  57577. uniforms: {
  57578. coverTex: {
  57579. type: "t",
  57580. value: null
  57581. },
  57582. bgTex: {
  57583. type: "t",
  57584. value: null
  57585. },
  57586. progress:{
  57587. type: "f",
  57588. value: 0
  57589. },
  57590. screenRatio:{
  57591. type: "f",
  57592. value: 1
  57593. }
  57594. },
  57595. vertexShader: `
  57596. varying vec2 vUv;
  57597. void main()
  57598. {
  57599. vUv = uv;
  57600. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57601. }
  57602. `,
  57603. fragmentShader: `
  57604. uniform sampler2D coverTex;
  57605. uniform sampler2D bgTex;
  57606. uniform float progress;
  57607. uniform float screenRatio;
  57608. varying vec2 vUv;
  57609. void main() {
  57610. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57611. const float minRadius = 0.0 ;
  57612. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57613. float diff = 0.292; //1.0-maxRadius;
  57614. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57615. float radiusOut = radiusIn + diff;
  57616. if(radius < radiusIn) {
  57617. gl_FragColor = texture2D(bgTex, vUv);
  57618. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57619. }else if(radius>radiusOut){
  57620. gl_FragColor = texture2D(coverTex, vUv) ;
  57621. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57622. }else{
  57623. vec4 color1 = texture2D(bgTex, vUv);
  57624. vec4 color2 = texture2D(coverTex, vUv);
  57625. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57626. gl_FragColor = mix(color1, color2, rotio);
  57627. }
  57628. }
  57629. `
  57630. } );
  57631. },
  57632. }
  57633. }
  57634. /*
  57635. var addMagnifier = function(){
  57636. class Magnifier extends THREE.Object3D {
  57637. constructor () {
  57638. super()
  57639. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57640. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57641. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57642. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57643. format: THREE.RGBAFormat ,
  57644. //type: THREE.FloatType,
  57645. //minFilter: THREE.NearestFilter,
  57646. //magFilter: THREE.NearestFilter,
  57647. } )
  57648. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57649. side: THREE.DoubleSide ,
  57650. map: this.renderTarget.texture ,
  57651. transparent:true,
  57652. depthTest: !1,
  57653. depthWrite: !1,
  57654. }))
  57655. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57656. side: THREE.DoubleSide ,
  57657. map: Texture.load('static/images/crosshair.png') ,
  57658. transparent:true,
  57659. depthTest: !1,
  57660. depthWrite: !1,
  57661. }))
  57662. this.add(this.mesh)
  57663. this.add(this.overlayMesh)
  57664. player.model.add(this);
  57665. player.magnifier = this;
  57666. }
  57667. update(aimPos){
  57668. const magDistance_ = 0.3;
  57669. var playerPos = player.position
  57670. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57671. this.camera.position.copy(aimPos.clone().add(vec))
  57672. this.camera.lookAt(aimPos)
  57673. var playerCamera = player.camera
  57674. this.quaternion.copy(playerCamera.quaternion);
  57675. var pos2d = player.mouse.clone();
  57676. var shift = 400;
  57677. var clientHeight = player.domElement.clientHeight
  57678. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57679. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57680. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57681. this.position.copy(newPos)
  57682. var renderer = player.sceneRenderer.renderer
  57683. var oldAutoClear = renderer.autoClear
  57684. renderer.autoClear = false
  57685. //renderer.clear( true, true, true );
  57686. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57687. renderer.autoClear = oldAutoClear
  57688. }
  57689. }
  57690. new Magnifier()
  57691. }
  57692. */
  57693. /*
  57694. 笔记:
  57695. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57696. {
  57697. //到导览中某个点位(假设点位不重复)
  57698. var id = 73
  57699. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57700. var i = player.model.heroLocations.indexOf(p)
  57701. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57702. var j = p.heroLocations.indexOf(p1)
  57703. player.director.goToHighlight([i,j])
  57704. }
  57705. */